Commit 865353ba authored by w4t's avatar w4t

northgard 2.5.22.22563

parent dfbcc602
This diff is collapsed.
This diff is collapsed.
...@@ -275,6 +275,7 @@ ...@@ -275,6 +275,7 @@
"g id=""ui""|g id=""menu""|t id=""game_pause""|||/t","Pause Game" "g id=""ui""|g id=""menu""|t id=""game_pause""|||/t","Pause Game"
"g id=""ui""|g id=""menu""|t id=""game_unpause""|||/t","Resume Game" "g id=""ui""|g id=""menu""|t id=""game_unpause""|||/t","Resume Game"
"g id=""ui""|g id=""menu""|t id=""show_victory_conditions""|||/t","View Victory Conditions" "g id=""ui""|g id=""menu""|t id=""show_victory_conditions""|||/t","View Victory Conditions"
"g id=""ui""|g id=""menu""|t id=""show_diplomacy"" skip=""KaD""|||/t","View Diplomacy"
"g id=""ui""|g id=""menu""|t id=""campaign_lore""|||/t","Replay Story" "g id=""ui""|g id=""menu""|t id=""campaign_lore""|||/t","Replay Story"
"g id=""ui""|g id=""menu""|t id=""campaign_load""|||/t","Load" "g id=""ui""|g id=""menu""|t id=""campaign_load""|||/t","Load"
"g id=""ui""|g id=""profile""|t id=""title""|||/t","Player Profile" "g id=""ui""|g id=""profile""|t id=""title""|||/t","Player Profile"
...@@ -550,6 +551,7 @@ ...@@ -550,6 +551,7 @@
"g id=""ui""|g id=""forge""|t id=""relic_req""|||/t","Requirement not satisfied." "g id=""ui""|g id=""forge""|t id=""relic_req""|||/t","Requirement not satisfied."
"g id=""ui""|g id=""forge""|t id=""relic_start""|||/t","Click to start forging this relic." "g id=""ui""|g id=""forge""|t id=""relic_start""|||/t","Click to start forging this relic."
"g id=""ui""|g id=""forge""|t id=""relic_clan""|||/t","- ::the_clan_of_the_animal:: relic -" "g id=""ui""|g id=""forge""|t id=""relic_clan""|||/t","- ::the_clan_of_the_animal:: relic -"
"g id=""ui""|g id=""forge""|t id=""relic_ready"" skip=""KaD""|||/t","Relic ready to be built!"
"g id=""ui""|g id=""forge""|t id=""pillage_forged""|||/t","Already upgraded" "g id=""ui""|g id=""forge""|t id=""pillage_forged""|||/t","Already upgraded"
"g id=""ui""|g id=""forge""|t id=""pillage_start""|||/t","Click to start this mercenary raid upgrade." "g id=""ui""|g id=""forge""|t id=""pillage_start""|||/t","Click to start this mercenary raid upgrade."
"g id=""ui""|g id=""forge""|t id=""pillage_fame""|||/t","Unlocked at ::fame::[Fame]" "g id=""ui""|g id=""forge""|t id=""pillage_fame""|||/t","Unlocked at ::fame::[Fame]"
...@@ -615,8 +617,29 @@ ...@@ -615,8 +617,29 @@
"g id=""ui""|g id=""cooking""|t id=""cancel_cooking""|||/t","Cancel cooking" "g id=""ui""|g id=""cooking""|t id=""cancel_cooking""|||/t","Cancel cooking"
"g id=""ui""|g id=""cooking""|t id=""open_cooking""|||/t","Cook" "g id=""ui""|g id=""cooking""|t id=""open_cooking""|||/t","Cook"
"g id=""ui""|g id=""cooking""|t id=""victory_tab""|||/t","Unlocked when your reach ::fame:: [Fame]" "g id=""ui""|g id=""cooking""|t id=""victory_tab""|||/t","Unlocked when your reach ::fame:: [Fame]"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|t id=""title""|||/t","Diplomacy"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""enemy""|t id=""name""|/t","Enemy"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""enemy""|t id=""condition""|/t","< 0%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""hostile""|t id=""name""|/t","Hostile"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""hostile""|t id=""condition""|/t","0%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""neutral""|t id=""name""|/t","Neutral"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""neutral""|t id=""condition""|/t","50%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""friendly""|t id=""name""|/t","Friendly"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""friendly""|t id=""condition""|/t","100%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|t id=""choose_stance""|||/t","Choose a scheme."
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|t id=""remaining_seconds""|||/t","::time:: seconds remaining"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|t id=""remaining_months""|||/t","::time:: months remaining"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|t id=""cancel""|||/t","Event has been cancel."
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""ceremonial_bonfire""|t id=""discovered""||/t","You discovered the Bonfire's foundation!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""ceremonial_bonfire""|t id=""win""||/t","You were the best contributor to the Bonfire! You earned one free knowledge!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""myrkalfar_ransom""|t id=""lose""||/t","The [Myrkalfar]s are dissatisfied by your contribution... expect retaliation!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""kobold_ritual""|t id=""discovered""||/t","You discovered the Kobold Idol!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""kobold_ritual""|t id=""win""||/t","The [Kobold]s regard you as their protector!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""jotun_war""|t id=""win""||/t","The [Jotunn]s you sided with have emerged victorious!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""marmenill_call""|t id=""win""||/t","Your effort in the [Marmenill]s' raids paid off!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""dawarf_gems""|t id=""win""||/t","The [Dwarf]s are thankful for your mining efforts!"
"g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","This area can't be colonized at this time." "g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","This area can't be colonized at this time."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","No allied defense tower in this area." "g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","No allied [WatchTower] in this area."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Need a [Food], [Wood] or [Money] building." "g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Need a [Food], [Wood] or [Money] building."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_building""|||/t","There is no building in this area." "g id=""abilities""|g id=""no_use_reason""|t id=""no_building""|||/t","There is no building in this area."
"g id=""abilities""|g id=""no_use_reason""|t id=""not_relic_creator""|||/t","You can't use this relic, you aren't its creator." "g id=""abilities""|g id=""no_use_reason""|t id=""not_relic_creator""|||/t","You can't use this relic, you aren't its creator."
...@@ -629,7 +652,7 @@ ...@@ -629,7 +652,7 @@
"g id=""abilities""|g id=""no_use_reason""|t id=""crowd_cooldown""|||/t","Crowd Control cooldown. Remaining ::time::" "g id=""abilities""|g id=""no_use_reason""|t id=""crowd_cooldown""|||/t","Crowd Control cooldown. Remaining ::time::"
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","You already own ::number:: [::unit::]" "g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","You already own ::number:: [::unit::]"
"g id=""abilities""|g id=""no_use_reason""|t id=""missing_building""|||/t","Requires [::building_name::]" "g id=""abilities""|g id=""no_use_reason""|t id=""missing_building""|||/t","Requires [::building_name::]"
"g id=""abilities""|g id=""no_use_reason""|t id=""missing_building_nornarmor""|||/t","Requires [::building_name::] or [::zone::] tile" "g id=""abilities""|g id=""no_use_reason""|t id=""missing_building_nornarmor""|||/t","Requires [::building_name::] or [::zone::] zone"
"g id=""abilities""|g id=""no_use_reason""|t id=""max_wolves""|||/t","You already have ::nb:: [WhiteWolf]s." "g id=""abilities""|g id=""no_use_reason""|t id=""max_wolves""|||/t","You already have ::nb:: [WhiteWolf]s."
"g id=""abilities""|g id=""no_use_reason""|t id=""max_militia""|||/t","You already have ::nb:: [Militia]." "g id=""abilities""|g id=""no_use_reason""|t id=""max_militia""|||/t","You already have ::nb:: [Militia]."
"g id=""abilities""|g id=""no_use_reason""|t id=""zone_protected""|||/t","This zone is protected by [::building::]." "g id=""abilities""|g id=""no_use_reason""|t id=""zone_protected""|||/t","This zone is protected by [::building::]."
...@@ -1211,7 +1234,7 @@ ...@@ -1211,7 +1234,7 @@
"g id=""tip_action""|t id=""mercenaries_not_ok_beach""||||/t","You can only launch a raid on an enemy or neutral beach" "g id=""tip_action""|t id=""mercenaries_not_ok_beach""||||/t","You can only launch a raid on an enemy or neutral beach"
"g id=""tip_action""|t id=""mercenaries_not_ok_drakkar""||||/t","A mercenary ship is already on its way to this zone" "g id=""tip_action""|t id=""mercenaries_not_ok_drakkar""||||/t","A mercenary ship is already on its way to this zone"
"g id=""tip_action""|t id=""mercenaries_not_ok_mercenaries""||||/t","There are already troops of this type in this zone" "g id=""tip_action""|t id=""mercenaries_not_ok_mercenaries""||||/t","There are already troops of this type in this zone"
"g id=""tip_action""|t id=""mercenaries_not_ok_townhall""||||/t","You need [Mercenaries] (::fame:: [Fame]) to launch raids on an enemy tile with a [TownHall]." "g id=""tip_action""|t id=""mercenaries_not_ok_townhall""||||/t","You need [Mercenaries] (::fame:: [Fame]) to launch raids on an enemy zone with a [TownHall]."
"g id=""tip_action""|t id=""mercenaries_add""||||/t","Add ::value:: [Mercenary]s to the raid." "g id=""tip_action""|t id=""mercenaries_add""||||/t","Add ::value:: [Mercenary]s to the raid."
"g id=""tip_action""|t id=""pillage_warning""||||/t","Need to upgrade the raid in the forge." "g id=""tip_action""|t id=""pillage_warning""||||/t","Need to upgrade the raid in the forge."
"g id=""tip_action""|t id=""giant_mercenaries_ok""||||/t","Launch raid" "g id=""tip_action""|t id=""giant_mercenaries_ok""||||/t","Launch raid"
...@@ -1416,7 +1439,7 @@ ...@@ -1416,7 +1439,7 @@
"g id=""title""|t id=""relic_desc""||||/t","<font color=""#R"">::relic_name:::</font><br/>::relic_desc::" "g id=""title""|t id=""relic_desc""||||/t","<font color=""#R"">::relic_name:::</font><br/>::relic_desc::"
"g id=""title""|t id=""statistics""||||/t","Statistics" "g id=""title""|t id=""statistics""||||/t","Statistics"
"g id=""title""|g id=""new_ragnarok""|t id=""title""|||/t","Ragnarok Update" "g id=""title""|g id=""new_ragnarok""|t id=""title""|||/t","Ragnarok Update"
"g id=""title""|g id=""new_ragnarok""|t id=""desc""|||/t","The Ragnarok Update features a brand new map, unique events, new tiles, neutral factions and monsters!<br/>The update also includes a brand new Military Experience system, allowing you to unlock unique skills for your warchief and your clan!" "g id=""title""|g id=""new_ragnarok""|t id=""desc""|||/t","The Ragnarok Update features a brand new map, unique events, new zones, neutral factions and monsters!<br/>The update also includes a brand new Military Experience system, allowing you to unlock unique skills for your warchief and your clan!"
"g id=""title""|g id=""new_update""|t id=""christmas_desc""|||/t","Check out the new Permafrost map and the festival decorations!" "g id=""title""|g id=""new_update""|t id=""christmas_desc""|||/t","Check out the new Permafrost map and the festival decorations!"
"g id=""title""|g id=""new_kickstarter""|t id=""title""|||/t","Northgard: Uncharted Lands is now on Kickstarter!" "g id=""title""|g id=""new_kickstarter""|t id=""title""|||/t","Northgard: Uncharted Lands is now on Kickstarter!"
"g id=""title""|g id=""new_kickstarter""|t id=""desc""|||/t","The board game based on Northgard is now live on Kickstarter!<br/>Northgard: Uncharted Lands is a card-driven 4X game (exploration, expansion, exploitation, extermination) including deck building mechanics. Discover and support the game now on Kickstarter!" "g id=""title""|g id=""new_kickstarter""|t id=""desc""|||/t","The board game based on Northgard is now live on Kickstarter!<br/>Northgard: Uncharted Lands is a card-driven 4X game (exploration, expansion, exploitation, extermination) including deck building mechanics. Discover and support the game now on Kickstarter!"
...@@ -1923,7 +1946,7 @@ ...@@ -1923,7 +1946,7 @@
"g id=""editor""|g id=""infos""|t id=""player_building_in_neutral""|||/t","Player buildings in neutral zones will burn once the game starts if no script behaviour says otherwise" "g id=""editor""|g id=""infos""|t id=""player_building_in_neutral""|||/t","Player buildings in neutral zones will burn once the game starts if no script behaviour says otherwise"
"g id=""editor""|g id=""fish""|t id=""no_lake""|||/t","There is no lake to place fishes in." "g id=""editor""|g id=""fish""|t id=""no_lake""|||/t","There is no lake to place fishes in."
"g id=""editor""|g id=""fish""|t id=""ocean_zone""|||/t","You can't manually place fishes in the ocean." "g id=""editor""|g id=""fish""|t id=""ocean_zone""|||/t","You can't manually place fishes in the ocean."
"g id=""editor""|g id=""fish""|t id=""coast_zone""|||/t","You can't place fishes on a coastal tile." "g id=""editor""|g id=""fish""|t id=""coast_zone""|||/t","You can't place fishes on a coastal zone."
"g id=""editor""|g id=""fish""|t id=""no_space""|||/t","The zone is too small to have fishes." "g id=""editor""|g id=""fish""|t id=""no_space""|||/t","The zone is too small to have fishes."
"g id=""editor""|g id=""controls""|t id=""ctrl_key""|||/t","Ctrl" "g id=""editor""|g id=""controls""|t id=""ctrl_key""|||/t","Ctrl"
"g id=""editor""|g id=""controls""|t id=""shortcuts""|||/t","Shortcuts" "g id=""editor""|g id=""controls""|t id=""shortcuts""|||/t","Shortcuts"
......
...@@ -275,6 +275,7 @@ ...@@ -275,6 +275,7 @@
"g id=""ui""|g id=""menu""|t id=""game_pause""|||/t","Pause Game" "g id=""ui""|g id=""menu""|t id=""game_pause""|||/t","Pause Game"
"g id=""ui""|g id=""menu""|t id=""game_unpause""|||/t","Resume Game" "g id=""ui""|g id=""menu""|t id=""game_unpause""|||/t","Resume Game"
"g id=""ui""|g id=""menu""|t id=""show_victory_conditions""|||/t","View Victory Conditions" "g id=""ui""|g id=""menu""|t id=""show_victory_conditions""|||/t","View Victory Conditions"
"g id=""ui""|g id=""menu""|t id=""show_diplomacy"" skip=""KaD""|||/t","View Diplomacy"
"g id=""ui""|g id=""menu""|t id=""campaign_lore""|||/t","Replay Story" "g id=""ui""|g id=""menu""|t id=""campaign_lore""|||/t","Replay Story"
"g id=""ui""|g id=""menu""|t id=""campaign_load""|||/t","Load" "g id=""ui""|g id=""menu""|t id=""campaign_load""|||/t","Load"
"g id=""ui""|g id=""profile""|t id=""title""|||/t","Player Profile" "g id=""ui""|g id=""profile""|t id=""title""|||/t","Player Profile"
...@@ -550,6 +551,7 @@ ...@@ -550,6 +551,7 @@
"g id=""ui""|g id=""forge""|t id=""relic_req""|||/t","Requirement not satisfied." "g id=""ui""|g id=""forge""|t id=""relic_req""|||/t","Requirement not satisfied."
"g id=""ui""|g id=""forge""|t id=""relic_start""|||/t","Click to start forging this relic." "g id=""ui""|g id=""forge""|t id=""relic_start""|||/t","Click to start forging this relic."
"g id=""ui""|g id=""forge""|t id=""relic_clan""|||/t","- ::the_clan_of_the_animal:: relic -" "g id=""ui""|g id=""forge""|t id=""relic_clan""|||/t","- ::the_clan_of_the_animal:: relic -"
"g id=""ui""|g id=""forge""|t id=""relic_ready"" skip=""KaD""|||/t","Relic ready to be built!"
"g id=""ui""|g id=""forge""|t id=""pillage_forged""|||/t","Already upgraded" "g id=""ui""|g id=""forge""|t id=""pillage_forged""|||/t","Already upgraded"
"g id=""ui""|g id=""forge""|t id=""pillage_start""|||/t","Click to start this mercenary raid upgrade." "g id=""ui""|g id=""forge""|t id=""pillage_start""|||/t","Click to start this mercenary raid upgrade."
"g id=""ui""|g id=""forge""|t id=""pillage_fame""|||/t","Unlocked at ::fame::[Fame]" "g id=""ui""|g id=""forge""|t id=""pillage_fame""|||/t","Unlocked at ::fame::[Fame]"
...@@ -615,8 +617,29 @@ ...@@ -615,8 +617,29 @@
"g id=""ui""|g id=""cooking""|t id=""cancel_cooking""|||/t","Cancel cooking" "g id=""ui""|g id=""cooking""|t id=""cancel_cooking""|||/t","Cancel cooking"
"g id=""ui""|g id=""cooking""|t id=""open_cooking""|||/t","Cook" "g id=""ui""|g id=""cooking""|t id=""open_cooking""|||/t","Cook"
"g id=""ui""|g id=""cooking""|t id=""victory_tab""|||/t","Unlocked when your reach ::fame:: [Fame]" "g id=""ui""|g id=""cooking""|t id=""victory_tab""|||/t","Unlocked when your reach ::fame:: [Fame]"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|t id=""title""|||/t","Diplomacy"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""enemy""|t id=""name""|/t","Enemy"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""enemy""|t id=""condition""|/t","&lt; 0%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""hostile""|t id=""name""|/t","Hostile"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""hostile""|t id=""condition""|/t","0%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""neutral""|t id=""name""|/t","Neutral"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""neutral""|t id=""condition""|/t","50%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""friendly""|t id=""name""|/t","Friendly"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""friendly""|t id=""condition""|/t","100%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|t id=""choose_stance""|||/t","Choose a scheme."
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|t id=""remaining_seconds""|||/t","::time:: seconds remaining"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|t id=""remaining_months""|||/t","::time:: months remaining"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|t id=""cancel""|||/t","Event has been cancel."
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""ceremonial_bonfire""|t id=""discovered""||/t","You discovered the Bonfire's foundation!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""ceremonial_bonfire""|t id=""win""||/t","You were the best contributor to the Bonfire! You earned one free knowledge!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""myrkalfar_ransom""|t id=""lose""||/t","The [Myrkalfar]s are dissatisfied by your contribution... expect retaliation!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""kobold_ritual""|t id=""discovered""||/t","You discovered the Kobold Idol!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""kobold_ritual""|t id=""win""||/t","The [Kobold]s regard you as their protector!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""jotun_war""|t id=""win""||/t","The [Jotunn]s you sided with have emerged victorious!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""marmenill_call""|t id=""win""||/t","Your effort in the [Marmenill]s' raids paid off!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""dawarf_gems""|t id=""win""||/t","The [Dwarf]s are thankful for your mining efforts!"
"g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","This area can't be colonized at this time." "g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","This area can't be colonized at this time."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","No allied defense tower in this area." "g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","No allied [WatchTower] in this area."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Need a [Food], [Wood] or [Money] building." "g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Need a [Food], [Wood] or [Money] building."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_building""|||/t","There is no building in this area." "g id=""abilities""|g id=""no_use_reason""|t id=""no_building""|||/t","There is no building in this area."
"g id=""abilities""|g id=""no_use_reason""|t id=""not_relic_creator""|||/t","You can't use this relic, you aren't its creator." "g id=""abilities""|g id=""no_use_reason""|t id=""not_relic_creator""|||/t","You can't use this relic, you aren't its creator."
...@@ -629,7 +652,7 @@ ...@@ -629,7 +652,7 @@
"g id=""abilities""|g id=""no_use_reason""|t id=""crowd_cooldown""|||/t","Crowd Control cooldown. Remaining ::time::" "g id=""abilities""|g id=""no_use_reason""|t id=""crowd_cooldown""|||/t","Crowd Control cooldown. Remaining ::time::"
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","You already own ::number:: [::unit::]" "g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","You already own ::number:: [::unit::]"
"g id=""abilities""|g id=""no_use_reason""|t id=""missing_building""|||/t","Requires [::building_name::]" "g id=""abilities""|g id=""no_use_reason""|t id=""missing_building""|||/t","Requires [::building_name::]"
"g id=""abilities""|g id=""no_use_reason""|t id=""missing_building_nornarmor""|||/t","Requires [::building_name::] or [::zone::] tile" "g id=""abilities""|g id=""no_use_reason""|t id=""missing_building_nornarmor""|||/t","Requires [::building_name::] or [::zone::] zone"
"g id=""abilities""|g id=""no_use_reason""|t id=""max_wolves""|||/t","You already have ::nb:: [WhiteWolf]s." "g id=""abilities""|g id=""no_use_reason""|t id=""max_wolves""|||/t","You already have ::nb:: [WhiteWolf]s."
"g id=""abilities""|g id=""no_use_reason""|t id=""max_militia""|||/t","You already have ::nb:: [Militia]." "g id=""abilities""|g id=""no_use_reason""|t id=""max_militia""|||/t","You already have ::nb:: [Militia]."
"g id=""abilities""|g id=""no_use_reason""|t id=""zone_protected""|||/t","This zone is protected by [::building::]." "g id=""abilities""|g id=""no_use_reason""|t id=""zone_protected""|||/t","This zone is protected by [::building::]."
...@@ -1211,7 +1234,7 @@ ...@@ -1211,7 +1234,7 @@
"g id=""tip_action""|t id=""mercenaries_not_ok_beach""||||/t","You can only launch a raid on an enemy or neutral beach" "g id=""tip_action""|t id=""mercenaries_not_ok_beach""||||/t","You can only launch a raid on an enemy or neutral beach"
"g id=""tip_action""|t id=""mercenaries_not_ok_drakkar""||||/t","A mercenary ship is already on its way to this zone" "g id=""tip_action""|t id=""mercenaries_not_ok_drakkar""||||/t","A mercenary ship is already on its way to this zone"
"g id=""tip_action""|t id=""mercenaries_not_ok_mercenaries""||||/t","There are already troops of this type in this zone" "g id=""tip_action""|t id=""mercenaries_not_ok_mercenaries""||||/t","There are already troops of this type in this zone"
"g id=""tip_action""|t id=""mercenaries_not_ok_townhall""||||/t","You need [Mercenaries] (::fame:: [Fame]) to launch raids on an enemy tile with a [TownHall]." "g id=""tip_action""|t id=""mercenaries_not_ok_townhall""||||/t","You need [Mercenaries] (::fame:: [Fame]) to launch raids on an enemy zone with a [TownHall]."
"g id=""tip_action""|t id=""mercenaries_add""||||/t","Add ::value:: [Mercenary]s to the raid." "g id=""tip_action""|t id=""mercenaries_add""||||/t","Add ::value:: [Mercenary]s to the raid."
"g id=""tip_action""|t id=""pillage_warning""||||/t","Need to upgrade the raid in the forge." "g id=""tip_action""|t id=""pillage_warning""||||/t","Need to upgrade the raid in the forge."
"g id=""tip_action""|t id=""giant_mercenaries_ok""||||/t","Launch raid" "g id=""tip_action""|t id=""giant_mercenaries_ok""||||/t","Launch raid"
...@@ -1416,7 +1439,7 @@ ...@@ -1416,7 +1439,7 @@
"g id=""title""|t id=""relic_desc""||||/t","<font color=""#R"">::relic_name:::</font><br/>::relic_desc::" "g id=""title""|t id=""relic_desc""||||/t","<font color=""#R"">::relic_name:::</font><br/>::relic_desc::"
"g id=""title""|t id=""statistics""||||/t","Statistics" "g id=""title""|t id=""statistics""||||/t","Statistics"
"g id=""title""|g id=""new_ragnarok""|t id=""title""|||/t","Ragnarok Update" "g id=""title""|g id=""new_ragnarok""|t id=""title""|||/t","Ragnarok Update"
"g id=""title""|g id=""new_ragnarok""|t id=""desc""|||/t","The Ragnarok Update features a brand new map, unique events, new tiles, neutral factions and monsters!<br/>The update also includes a brand new Military Experience system, allowing you to unlock unique skills for your warchief and your clan!" "g id=""title""|g id=""new_ragnarok""|t id=""desc""|||/t","The Ragnarok Update features a brand new map, unique events, new zones, neutral factions and monsters!<br/>The update also includes a brand new Military Experience system, allowing you to unlock unique skills for your warchief and your clan!"
"g id=""title""|g id=""new_update""|t id=""christmas_desc""|||/t","Check out the new Permafrost map and the festival decorations!" "g id=""title""|g id=""new_update""|t id=""christmas_desc""|||/t","Check out the new Permafrost map and the festival decorations!"
"g id=""title""|g id=""new_kickstarter""|t id=""title""|||/t","Northgard: Uncharted Lands is now on Kickstarter!" "g id=""title""|g id=""new_kickstarter""|t id=""title""|||/t","Northgard: Uncharted Lands is now on Kickstarter!"
"g id=""title""|g id=""new_kickstarter""|t id=""desc""|||/t","The board game based on Northgard is now live on Kickstarter!<br/>Northgard: Uncharted Lands is a card-driven 4X game (exploration, expansion, exploitation, extermination) including deck building mechanics. Discover and support the game now on Kickstarter!" "g id=""title""|g id=""new_kickstarter""|t id=""desc""|||/t","The board game based on Northgard is now live on Kickstarter!<br/>Northgard: Uncharted Lands is a card-driven 4X game (exploration, expansion, exploitation, extermination) including deck building mechanics. Discover and support the game now on Kickstarter!"
...@@ -1923,7 +1946,7 @@ ...@@ -1923,7 +1946,7 @@
"g id=""editor""|g id=""infos""|t id=""player_building_in_neutral""|||/t","Player buildings in neutral zones will burn once the game starts if no script behaviour says otherwise" "g id=""editor""|g id=""infos""|t id=""player_building_in_neutral""|||/t","Player buildings in neutral zones will burn once the game starts if no script behaviour says otherwise"
"g id=""editor""|g id=""fish""|t id=""no_lake""|||/t","There is no lake to place fishes in." "g id=""editor""|g id=""fish""|t id=""no_lake""|||/t","There is no lake to place fishes in."
"g id=""editor""|g id=""fish""|t id=""ocean_zone""|||/t","You can't manually place fishes in the ocean." "g id=""editor""|g id=""fish""|t id=""ocean_zone""|||/t","You can't manually place fishes in the ocean."
"g id=""editor""|g id=""fish""|t id=""coast_zone""|||/t","You can't place fishes on a coastal tile." "g id=""editor""|g id=""fish""|t id=""coast_zone""|||/t","You can't place fishes on a coastal zone."
"g id=""editor""|g id=""fish""|t id=""no_space""|||/t","The zone is too small to have fishes." "g id=""editor""|g id=""fish""|t id=""no_space""|||/t","The zone is too small to have fishes."
"g id=""editor""|g id=""controls""|t id=""ctrl_key""|||/t","Ctrl" "g id=""editor""|g id=""controls""|t id=""ctrl_key""|||/t","Ctrl"
"g id=""editor""|g id=""controls""|t id=""shortcuts""|||/t","Shortcuts" "g id=""editor""|g id=""controls""|t id=""shortcuts""|||/t","Shortcuts"
......
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