Commit 865353ba authored by w4t's avatar w4t

northgard 2.5.22.22563

parent dfbcc602
......@@ -290,10 +290,10 @@
"sheet name=""unit""|LynxWhite|flavor|||/flavor","Is that a firefly, in the bush? Aaargh!"
"sheet name=""unit""|Wyvern|name|||/name","Wyvern"
"sheet name=""unit""|Wyvern|desc|||/desc","The most fearsome of the ancient creatures roaming the lands of Northgard."
"sheet name=""unit""|Wyvern|flavor|||/flavor","[indistinct shrieking]"
"sheet name=""unit""|Wyvern|flavor|||/flavor","Indistinct shrieking"
"sheet name=""unit""|WyvernUndead|name|||/name","Undead Wyvern"
"sheet name=""unit""|WyvernUndead|desc|||/desc","The most fearsome of the ancient creatures roaming the lands of Northgard."
"sheet name=""unit""|WyvernUndead|flavor|||/flavor","[indistinct weird shrieking]"
"sheet name=""unit""|WyvernUndead|flavor|||/flavor","Indistinct weird shrieking"
"sheet name=""unit""|Valkyrie|name|||/name","Fallen Valkyrie"
"sheet name=""unit""|Valkyrie|langs.plural|||/langs.plural","Fallen Valkyrie"
"sheet name=""unit""|Valkyrie|desc|||/desc","Originally champions of the gods, some Valkyries have been corrupted by the powers of Helheim."
......@@ -307,11 +307,11 @@
"sheet name=""unit""|IceWorm|flavor|||/flavor","Said to be the spawn of Jörmungandr, imbued with Niflheim's fumes."
"sheet name=""unit""|Golem|name|||/name","Rock Golem"
"sheet name=""unit""|Golem|desc|||/desc","[Golem]s are powerful creatures that can burn their foes with molten lava."
"sheet name=""unit""|Golem|flavor|||/flavor","[loud crackling]"
"sheet name=""unit""|Golem|flavor|||/flavor","Loud crackling"
"sheet name=""unit""|IceGolem|name|||/name","Dark Vaettir"
"sheet name=""unit""|IceGolem|desc|||/desc","Unholy ice spirits that should not live on this side of Bifrost."
"sheet name=""unit""|GiantBoar|name|||/name","Giant Boar"
"sheet name=""unit""|GiantBoar|desc|||/desc","It can be sacrificed to gain 200 [Food] and it defends you territory. Outside combat, you can control it."
"sheet name=""unit""|GiantBoar|desc|||/desc","It can be sacrificed to gain 200 [Food] and it defends your territory. Outside of combat, you can control it."
"sheet name=""unit""|GiantBoar|flavor|||/flavor","A formidable beast with the ability to mend its own wounds, magical in nature, Gullinbursti was created by legendary dwarven craftsmen, the Sons of Ivaldi."
"sheet name=""unit""|ColossalBoar|name|||/name","Colossal Boar"
"sheet name=""unit""|ColossalBoar|desc|||/desc","This majestic creature is the ideal hunting trophy to bring back home. His health still regenerates quickly."
......@@ -524,7 +524,7 @@
"sheet name=""building""|DraugrPortal|desc|||/desc","[Death]s will soon come pouring through this portal. We must prepare!"
"sheet name=""building""|Vegvisir|name|||/name","Vegvisir"
"sheet name=""building""|Vegvisir|langs.plural|||/langs.plural","Vegvisir"
"sheet name=""building""|Vegvisir|desc|||/desc","Source of incredible knowledge. Increases building, repairing and forging speed by ::percent::."
"sheet name=""building""|Vegvisir|desc|||/desc","Increases building, repairing and forging speed by ::percent::."
"sheet name=""building""|ThorWrath|name|||/name","Thor's Wrath"
"sheet name=""building""|ThorWrath|desc|||/desc","An ancient place of power. Gives +::percent:: attack bonus to military units."
"sheet name=""building""|ThorWrath|flavor|||/flavor","STOP! Hammer time!"
......@@ -578,6 +578,7 @@
"sheet name=""building""|BrambleField|desc|||/desc","Thick thorns prevent anything from passing except the most agile of men. They can be cleared by a [Scout] and will give some [Wood] afterward."
"sheet name=""building""|Beach|name|||/name","Beach"
"sheet name=""building""|Beach|langs.plural|||/langs.plural","Beaches"
"sheet name=""building""|CeremonialBonfire|name|||/name","Ceremonial Bonfire"
"sheet name=""building""|Meteor|name|||/name","Molten Rock"
"sheet name=""building""|Meteor|langs.plural|||/langs.plural","Molten Rocks"
"sheet name=""building""|Meteor|desc|||/desc","An unnatural glow surrounds this rock. Mine it quickly or face the magic within!"
......@@ -604,7 +605,7 @@
"sheet name=""building""|RelicWolf|name|||/name","Horn of Managarm"
"sheet name=""building""|RelicWolf|desc|||/desc","Summons up to 3 [WhiteWolf]s under your control."
"sheet name=""building""|RelicRaven|name|||/name","Naglfar"
"sheet name=""building""|RelicRaven|desc|||/desc","Sends a raid on a coastal tile with 2 [GiantCrow]s"
"sheet name=""building""|RelicRaven|desc|||/desc","Sends a raid on a coastal zone with 2 [GiantCrow]s"
"sheet name=""building""|RelicBear|name|||/name","Scabbard of Gram"
"sheet name=""building""|RelicBear|desc|||/desc","Your Warchief wields the sword Gram. Enemies hit by Gram are frozen, along with the area around them. Gives +10% attack, +10% defense to Shield Maiden."
"sheet name=""building""|RelicBoar|name|||/name","Mask of Gullinbursti"
......@@ -781,7 +782,7 @@
"sheet name=""tech""|Coats|name|||/name","Fur Coats"
"sheet name=""tech""|Coats|desc|||/desc","Your units no longer have reduced power during winter."
"sheet name=""tech""|Defense|name|||/name","Defensive Strategy"
"sheet name=""tech""|Defense|desc|||/desc","Increases your civilians' attack and your Defense Towers' resistance by ::percent::."
"sheet name=""tech""|Defense|desc|||/desc","Increases your civilians' attack and your [WatchTower]s' resistance by ::percent::."
"sheet name=""tech""|Drakkars|name|||/name","Shipbuilding"
"sheet name=""tech""|Drakkars|desc|||/desc","Increases [Sailor]s' resource production by ::percent::."
"sheet name=""tech""|Coinage|name|||/name","Coinage"
......@@ -818,7 +819,7 @@
"sheet name=""tech""|Plunder|name|||/name","Plunder"
"sheet name=""tech""|Plunder|desc|||/desc","When you decolonize an area, your units there gain +::percent:: health."
"sheet name=""tech""|Conqueror|name|||/name","Invader"
"sheet name=""tech""|Conqueror|desc|||/desc","Increases your military power against Defense Towers by ::percent::, and makes decolonization twice as fast."
"sheet name=""tech""|Conqueror|desc|||/desc","Increases your military power against [WatchTower]s by ::percent::, and makes decolonization twice as fast."
"sheet name=""tech""|Threats|name|||/name","Veiled Threats"
"sheet name=""tech""|Threats|desc|||/desc","Improves your Trade Routes' [Money] income by ::percent:: if you have a [Hero01]. <br/>After [Hero01] died at least once, -::inv_percent1:: [Money] costs and no [Iron] to recruit him again.<br/>You can trade even when at war."
"sheet name=""tech""|MoreAssign|name|||/name","Industrious"
......@@ -830,7 +831,7 @@
"sheet name=""tech""|Barricades|name|||/name","Wool Trade"
"sheet name=""tech""|Barricades|desc|||/desc","[Sheep] in [Sheepfold] earn you +::value:: [Money].<br/>[Sheep]s can be sacrificed for ::value1:: [Money]."
"sheet name=""tech""|FoodTrade|name|||/name","Food Trade"
"sheet name=""tech""|FoodTrade|desc|||/desc","Trading food increases your Trade Routes' [Money] income by ::percent:: and by ::percent1:: on tiles with a natural food source. <br/>Trade routes with [Jotunn] earn you +::percent:: more relationship."
"sheet name=""tech""|FoodTrade|desc|||/desc","Trading food increases your Trade Routes' [Money] income by ::percent:: and by ::percent1:: on zones with a natural food source. <br/>Trade routes with [Jotunn] earn you +::percent:: more relationship."
"sheet name=""tech""|BuildingUpkeep|name|||/name","Food Preservation"
"sheet name=""tech""|BuildingUpkeep|desc|||/desc","For each [FoodSilo], gain +::value1:: [Food] and +::value2:: [Happy].<br/>If upgraded, gain +::value:: [Food] and +::value3::[Happy] instead."
"sheet name=""tech""|HeroEmblem|name|||/name","Hero Emblem"
......@@ -862,7 +863,7 @@
"sheet name=""tech""|WinterFestival|name|||/name","Winter Festival"
"sheet name=""tech""|WinterFestival|desc|||/desc","During winter, [Food] production loss is reduced by ::inv_percent::, [Happy] is increased by ::value1:: and [Money] earned from trade routes is increased by ::percent2::."
"sheet name=""tech""|Bartering|name|||/name","Bartering"
"sheet name=""tech""|Bartering|desc|||/desc","Neutral factions will accept any resources and you gain +::value::[Happy] when trading with them.<br/>Trade routes with neutral factions earn you +::percent1:: more [Money] and relationship."
"sheet name=""tech""|Bartering|desc|||/desc","Neutral factions will accept any resources and you gain +::value::[Happy] when trading with them.<br/>Trade routes with neutral factions earn you +::percent1:: more [Money] and a better relationship."
"sheet name=""tech""|LayLayLand|name|||/name","Lay of the Land"
"sheet name=""tech""|LayLayLand|desc|||/desc","Reduces environment hostility by ::inv_percent::. Increases non villager productions by +::percent1:: in [Grove]s, [MarshBuilding]s or [Shoal]s. Allow to colonize [WolvesCave] without clearing the [Wolf]s."
"sheet name=""tech""|SimpleLiving|name|||/name","Simple Living"
......@@ -898,7 +899,7 @@
"sheet name=""tech""|Metalcraft|name|||/name","Metalcraft"
"sheet name=""tech""|Metalcraft|desc|||/desc","Warchiefs mining and forge speed is increased by +::percent::."
"sheet name=""tech""|BFTower|name|||/name","Great Tower"
"sheet name=""tech""|BFTower|desc|||/desc","A second upgrade for Watch Towers giving +50% attack power +50% structure."
"sheet name=""tech""|BFTower|desc|||/desc","A second upgrade for [WatchTower]s giving +::percent:: attack power and +::percent1:: structure."
"sheet name=""tech""|Excavation|name|||/name","Excavation"
"sheet name=""tech""|Excavation|desc|||/desc","Each warchief mining [Stone] or [Iron] earns +::value:: [Lore]."
"sheet name=""tech""|AncestralInfluence|name|||/name","Ancestral Influence"
......@@ -912,7 +913,7 @@
"sheet name=""tech""|FromBeyond|name|||/name","Knowledge from Beyond"
"sheet name=""tech""|FromBeyond|desc|||/desc","Reveals all neutral factions.<br/>Trade routes give you +::value1:: [Lore] per merchant at the Trading Post.<br/>Trade routes with neutral factions earn you +::percent:: more [Money] and relationship."
"sheet name=""tech""|FreshFish|name|||/name","Valhalla's reinforcement"
"sheet name=""tech""|FreshFish|desc|||/desc","::value:: [NornArmor] appears at your [TownHall]. You can control ::value:: more [NornArmor].<br/>[NornArmor] passive regeneration increases by ::percent1:: and works on [HighTide] tiles."
"sheet name=""tech""|FreshFish|desc|||/desc","You can control ::value:: more [NornArmor].<br/>[NornArmor] passive regeneration increases by ::percent1:: which also works on [HighTide] zones."
"sheet name=""tech""|CarpeFuturem|name|||/name","Foresight"
"sheet name=""tech""|CarpeFuturem|desc|||/desc","[Norn]s generate ::percent:: more [Prescience] and ::percent1:: more [Happy]."
"sheet name=""tech""|CityBuilder|name|||/name","City Builder"
......@@ -940,7 +941,7 @@
"sheet name=""tech""|CookingMastery|name|||/name","Cooking Mastery"
"sheet name=""tech""|CookingMastery|desc|||/desc","[Meal] have improved effects.<br/>[Meal] [Food] cost is reduced by ::percent::."
"sheet name=""tech""|Economics|name|||/name","Economics"
"sheet name=""tech""|Economics|desc|||/desc","Every [Money] income is increase by ::percent::.<br/>You gain ::value2:: [Money] during meals.<br/>All Meals gain +::value1:: [Happy]."
"sheet name=""tech""|Economics|desc|||/desc","All [Money] income is increased by ::percent::.<br/>You gain ::value2:: [Money] during meals.<br/>All Meals gain +::value1:: [Happy]."
"sheet name=""tech""|KitchenNightmare|name|||/name","Kitchen Nightmare"
"sheet name=""tech""|KitchenNightmare|desc|||/desc","Your next warchief recruitment is free. <br/>Reviving warchief cooldown is reduced by ::percent::."
"sheet name=""tech""|Whispering|name|||/name","Rumor-mongering"
......@@ -952,7 +953,7 @@
"sheet name=""tech""|HomeCook|name|||/name","Shepherd"
"sheet name=""tech""|HomeCook|desc|||/desc","Gives ::value:: free [Sheep]s. You can have an additional [Sheepfold] and their [Food] production is increased by +::percent1::."
"sheet name=""tech""|FeastResist|name|||/name","Teamwork"
"sheet name=""tech""|FeastResist|desc|||/desc","You gain ::value1:: free feast per year. Your Defense Towers gain ::percent:: resistance when feasting."
"sheet name=""tech""|FeastResist|desc|||/desc","You gain ::value1:: free feast per year. Your [WatchTower]s and your units gain ::percent:: resistance in your territory when feasting."
"sheet name=""tech""|Supply|name|||/name","Supplies"
"sheet name=""tech""|Supply|desc|||/desc","You gain +::value:: [Food], [Wood] and [Money], +::value2::[Lore] and +::value1:: [Stone] for each completed year, and again at the start of every subsequent year."
"sheet name=""tech""|Dedication|name|||/name","Dedication"
......@@ -968,7 +969,7 @@
"sheet name=""tech""|OldKnowledge|name|||/name","Heritage"
"sheet name=""tech""|OldKnowledge|desc|||/desc","+::value:: free Knowledge (does not count toward a Lore victory or Blessing unlock)."
"sheet name=""tech""|GreaterBlessings|name|||/name","Greater Blessings"
"sheet name=""tech""|GreaterBlessings|desc|||/desc","&lt;font color=""#R""&gt;Freya: &lt;/font&gt;Winter penalty is massively reduced (::inv_percent0:: for [Food], ::inv_percent1:: for [Wood])<br/>&lt;font color=""#R""&gt;Baldr: &lt;/font&gt; +::value2:: [Happy] and +::value4:: [Lore] production<br/>&lt;font color=""#R""&gt;Jörd: &lt;/font&gt; Your army and upgraded towers get +::percent_value3:: attack power"
"sheet name=""tech""|GreaterBlessings|desc|||/desc","&lt;font color=""#R""&gt;Freya: &lt;/font&gt;Winter penalty is massively reduced (::inv_percent0:: for [Food], ::inv_percent1:: for [Wood])<br/>&lt;font color=""#R""&gt;Baldr: &lt;/font&gt; +::value2:: [Happy] and +::value4:: [Lore] production<br/>&lt;font color=""#R""&gt;Jörd: &lt;/font&gt; Your army and upgraded [WatchTower]s get +::percent_value3:: attack power"
"sheet name=""tech""|PrideSnake|name|||/name","Pride of the Clan"
"sheet name=""tech""|PrideSnake|desc|||/desc","[WarchiefSnake] moves faster and can now attack at range."
"sheet name=""tech""|SignyStealth|name|||/name","Shadow of the Wild"
......@@ -1028,7 +1029,7 @@
"sheet name=""tech""|LokiBlessing|desc|||/desc","You gain ::value0:: [Stone] and ::value1:: [Iron]."
"sheet name=""tech""|FinalBlessing|name|||/name","Ancestral Knowledge"
"sheet name=""tech""|FinalBlessing|desc|||/desc","Required to achieve a Wisdom victory."
"sheet name=""tech""|FountainWisdom|name|||/name","Fountain of Wisdom"
"sheet name=""tech""|FountainWisdom|name|||/name","Mimirsbrunn"
"sheet name=""tech""|FountainWisdom|desc|||/desc","You received blessing from the [FountainFame], you can choose a knowledge from another clan"
"sheet name=""tech""|TempleTodo|name|||/name","DEPRECATED"
"sheet name=""clan""|Wolf|name|||/name","Wolf"
......@@ -1068,7 +1069,7 @@
"sheet name=""clan""|Bear|title2|||/title2","the clan of the Bear"
"sheet name=""clan""|Bear|desc|||/desc","Stalwart protectors of the land, the Bjarki clan claims the most resilient warriors. Hailing from the northern reaches of the realm, they are also very well equipped to survive the harsh winters of Northgard."
"sheet name=""clan""|Bear|bonuses|0|desc|/desc","Food and Firewood penalties in winter are reduced by ::inv_percent::."
"sheet name=""clan""|Bear|bonuses|1|desc|/desc","You can summon [BearMaiden] to your [TrainingCamp]."
"sheet name=""clan""|Bear|bonuses|1|desc|/desc","You can summon [BearMaiden] to your [TrainingCamp]. It regenerates and produce [Food] near [Shoal]."
"sheet name=""clan""|Bear|bonuses|2|desc|/desc","Instead of having reduced power, your military units gain ::percent:: resistance bonus during the winter."
"sheet name=""clan""|Boar|name|||/name","Boar"
"sheet name=""clan""|Boar|totem|||/totem","Slidrugtanni"
......@@ -1185,7 +1186,7 @@
"sheet name=""ability""|BearHunting|name|||/name","Bear is hunting"
"sheet name=""ability""|BearHunting|desc|||/desc","This unit will regenerate overtime and produce food near [Shoal]."
"sheet name=""ability""|NornArmorHealing|name|||/name","Regenerate"
"sheet name=""ability""|NornArmorHealing|desc|||/desc","This unit will regenerate overtime near [Horgr] and on [HighTide] tiles with [FreshFish]."
"sheet name=""ability""|NornArmorHealing|desc|||/desc","This unit will regenerate overtime near [Horgr] and on [HighTide] zones with [FreshFish]."
"sheet name=""icon""|Poisoned|name|||/name","Poisoned"
"sheet name=""icon""|Unarmored|name|||/name","Unarmored"
"sheet name=""icon""|Trapped|name|||/name","Trapped"
......@@ -1362,6 +1363,24 @@
"sheet name=""event""|HelheimInvasionStart|name|||/name","Invasion from Helheim"
"sheet name=""event""|HelheimInvasionStart|desc|||/desc","[Helheim] will receive reinforcement."
"sheet name=""event""|HelheimInvasionStart|announce|||/announce","Beware the army of Helheim!"
"sheet name=""event""|CeremonialBonfire|name|||/name","The Ceremonial Bonfire"
"sheet name=""event""|CeremonialBonfire|desc|||/desc","Contribute to the Bonfire by sending [Wood]. Contributing awards [Lore], but the best contributor will be awarded a free knowledge."
"sheet name=""event""|CeremonialBonfire|announce|||/announce","The construction of the Bonfire has begun!"
"sheet name=""event""|MyrkalfarRansom|name|||/name","The Myrkálfar's Levy"
"sheet name=""event""|MyrkalfarRansom|desc|||/desc","The [Myrkalfar]s are demanding that you send [Stone] to them, ""or else."""
"sheet name=""event""|MyrkalfarRansom|announce|||/announce","The [Myrkalfar]s demand their dues and the clans had better pay up or face retaliation."
"sheet name=""event""|KoboldRitual|name|||/name","The Kobolds' Ritual"
"sheet name=""event""|KoboldRitual|desc|||/desc","Show your support to the [Kobold]s by dispatching troops to protect their Idol."
"sheet name=""event""|KoboldRitual|announce|||/announce","The [Kobold]s have started their ritual around the Idol!"
"sheet name=""event""|JotunWar|name|||/name","Jötnar's Blood Feud"
"sheet name=""event""|JotunWar|desc|||/desc","Attack a [Jotunn] clan and earn their enemies' trust!"
"sheet name=""event""|JotunWar|announce|||/announce","[Jotunn]s have started a blood feud!"
"sheet name=""event""|MarmenillCall|name|||/name","A Call from the Deep"
"sheet name=""event""|MarmenillCall|desc|||/desc","Join the [Marmenill]s' raids to earn the sea people's favors!"
"sheet name=""event""|MarmenillCall|announce|||/announce","The [Marmenill] people is calling for the land dwellers' help!"
"sheet name=""event""|DwarfGems|name|||/name","The Dwarven Prospectors"
"sheet name=""event""|DwarfGems|desc|||/desc","The [Dwarf]s are greedily looking for [Gemstone]. Mine it and send it to them... or sell it for your own profit!"
"sheet name=""event""|DwarfGems|announce|||/announce","[Gemstone]s have emerged from the earth!"
"sheet name=""campaign""|Betrayal|name|||/name","Tragedy"
"sheet name=""campaign""|Betrayal|cinematic|0|text|/text","I am Rig, son of the High King Hargurorf, and this is my saga."
"sheet name=""campaign""|Betrayal|cinematic|1|text|/text","It all began... one fateful day..."
......@@ -2370,15 +2389,15 @@
"sheet name=""achievement""|AFastExplorer|name|||/name","The Explorer"
"sheet name=""achievement""|AFastExplorer|desc|||/desc","Have the whole map explored before the year 803 in a Medium or Large map [not in Story Mode]"
"sheet name=""achievement""|AGeyser|name|||/name","Hot water"
"sheet name=""achievement""|AGeyser|desc|||/desc","Colonize 1 geyser tile [not in Story Mode]"
"sheet name=""achievement""|AGeyser|desc|||/desc","Colonize 1 geyser zone [not in Story Mode]"
"sheet name=""achievement""|AGeyser2|name|||/name","Northern SPA"
"sheet name=""achievement""|AGeyser2|desc|||/desc","Colonize 10 geyser tiles [not in Story Mode]"
"sheet name=""achievement""|AGeyser2|desc|||/desc","Colonize 10 geyser zones [not in Story Mode]"
"sheet name=""achievement""|AThorWrath|name|||/name","Contact with Thor"
"sheet name=""achievement""|AThorWrath|desc|||/desc","Colonize the Thor Wrath tile once [not in Story Mode]"
"sheet name=""achievement""|AThorWrath|desc|||/desc","Colonize the Thor Wrath zone once [not in Story Mode]"
"sheet name=""achievement""|AThorWrath2|name|||/name","Thor Fanatic"
"sheet name=""achievement""|AThorWrath2|desc|||/desc","Colonize the Thor Wrath Tile 10 times [not in Story Mode]"
"sheet name=""achievement""|AThorWrath2|desc|||/desc","Colonize the Thor Wrath zone 10 times [not in Story Mode]"
"sheet name=""achievement""|ATearEarth|name|||/name","Tear of the Earth"
"sheet name=""achievement""|ATearEarth|desc|||/desc","Use Scorched Earth on an enemy tile [not in Story mode]"
"sheet name=""achievement""|ATearEarth|desc|||/desc","Use Scorched Earth on an enemy zone [not in Story mode]"
"sheet name=""achievement""|ALittleHelp|name|||/name","Just a little help for my friends"
"sheet name=""achievement""|ALittleHelp|desc|||/desc","Win a game having shared all the meals you prepare with all your teammates"
"sheet name=""achievement""|AUnlimitedPower|name|||/name","UNLIMITED FLOWER!"
......@@ -2464,7 +2483,7 @@
"sheet name=""achievement""|AMenders|name|||/name","Nature's Wonders"
"sheet name=""achievement""|AMenders|desc|||/desc","Have 12 menders in your territory [not in Story Mode]"
"sheet name=""achievement""|AWarchiefs|name|||/name","Hanging out with friends"
"sheet name=""achievement""|AWarchiefs|desc|||/desc","Have 6 warchiefs on one of your tile [not in Story Mode]"
"sheet name=""achievement""|AWarchiefs|desc|||/desc","Have 6 warchiefs on one of your zone [not in Story Mode]"
"sheet name=""achievement""|ALongGame|name|||/name","The Long Game"
"sheet name=""achievement""|ALongGame|desc|||/desc","Reach the year 810 [not in Story Mode]"
"sheet name=""achievement""|AFishermen|name|||/name","Big Fish"
......@@ -2666,7 +2685,7 @@
"sheet name=""ability""|GolemBurn|name|||/name","Magma Strike"
"sheet name=""ability""|GolemBurn|desc|||/desc","Target suffers ::value0:: dmg/sec for ::value1::sec."
"sheet name=""ability""|LeatherArmor|name|||/name","Reinforced Armor"
"sheet name=""ability""|LeatherArmor|desc|||/desc","Military units have ::percent_value:: more chance of dodging incoming attacks."
"sheet name=""ability""|LeatherArmor|desc|||/desc","Military units have ::percent_value:: more chance of dodging incoming attacks."
"sheet name=""ability""|SuppressingFireMilitary|name|||/name","Suppressing Fire"
"sheet name=""ability""|SuppressingFireMilitary|desc|||/desc","Human units within an area that contains an allied [WatchTower] gain +::percent_value:: defense."
"sheet name=""ability""|SuppressingFireTower|name|||/name","Suppressing Fire"
......@@ -2771,7 +2790,7 @@
"sheet name=""ability""|Annexation|name|||/name","Annexation"
"sheet name=""ability""|Annexation|desc|||/desc","Colonize an enemy zone for free just after decolonizing it."
"sheet name=""ability""|GiantRaid|name|||/name","Raid of the [GiantCrow]"
"sheet name=""ability""|GiantRaid|desc|||/desc","Sends a raid a on coastal zone with ::value:: [GiantCrow]s. Cannot send a raid on tiles with a [TownHall] until [Mercenaries] is unlocked."
"sheet name=""ability""|GiantRaid|desc|||/desc","Sends a raid a on coastal zone with ::value:: [GiantCrow]s. Cannot send a raid on zones with a [TownHall] until [Mercenaries] is unlocked."
"sheet name=""ability""|CallGiantBoar|name|||/name","Call of Gullinbursti"
"sheet name=""ability""|CallGiantBoar|desc|||/desc","Summons a [GiantBoar]. It is not controllable while in combat."
"sheet name=""ability""|FrozenEarth|name|||/name","Chilling Aura"
......@@ -2786,7 +2805,7 @@
"sheet name=""ability""|HighTide|name|||/name","High Tide"
"sheet name=""ability""|HighTide|desc|||/desc","Cancel the Kraken's building and attack penalties in a non-coastal zone.<br/>You can colonize a neutral non-coastal zone for the normal cost.<br/>Makes fish appear in lakes if there are none.<br/>You can only cast [HighTide] on a non-coastal zone adjacent to coastal zones or zones affected by [HighTide]"
"sheet name=""ability""|RoadToValhalla|name|||/name","Road To Valhalla"
"sheet name=""ability""|RoadToValhalla|desc|||/desc","Consecrate one of your [Norn]. She becomes a [NornArmor] and joins your army. They will produce [Happy] in your territory."
"sheet name=""ability""|RoadToValhalla|desc|||/desc","Consecrate one of your [Norn]. She becomes a [NornArmor] and joins your army."
"sheet name=""ability""|AncientSpirit|name|||/name","Ancient Spirit"
"sheet name=""ability""|AncientSpirit|desc|||/desc","Summon ::value:: hostile [SpecterWarrior]s to a chosen enemy coastal zone."
"sheet name=""ability""|Sacrifice|name|||/name","Sacrifice"
......@@ -3381,3 +3400,13 @@
"sheet name=""attribute""|DodgeBonus|desc|||/desc","Units have ::percent:: more dodge chance."
"sheet name=""attribute""|MilitaryBonus|desc|||/desc","Military units gain ::percent:: more [MilitaryXP]"
"sheet name=""attribute""|Victory|desc|||/desc","The clan of Squirrel and its allies win the game."
"sheet name=""neutral""|FactionFaction|variants|0|name|/name","Skrymir"
"sheet name=""neutral""|FactionFaction|variants|1|name|/name","Fjolsvin"
"sheet name=""neutral""|FactionFaction|relation.friendlyDesc|||/relation.friendlyDesc","You gain ::value:: [Fame].<br/>[Giant] gives you one of their strongest champion."
"sheet name=""neutral""|FactionFaction|relation.enemyDesc|||/relation.enemyDesc","[Giant]s attacks you regularly."
"sheet name=""neutral""|KoboldFaction|variants|0|name|/name","Kobold"
"sheet name=""neutral""|KoboldFaction|relation.friendlyDesc|||/relation.friendlyDesc","You gain ::value:: [Fame].<br/>Trade routes with [Kobold]s earn +::value1::[Money]."
"sheet name=""neutral""|KoboldFaction|relation.enemyDesc|||/relation.enemyDesc","[Kobold]s attacks you in priority and more aggressively."
"sheet name=""neutral""|MyrkalfarFaction|variants|0|name|/name","Myrkalfar"
"sheet name=""neutral""|MyrkalfarFaction|relation.friendlyDesc|||/relation.friendlyDesc","You gain ::value:: [Fame]. [Myrkalfar]s will mainly target clans you are hostile or in war with."
"sheet name=""neutral""|MyrkalfarFaction|relation.enemyDesc|||/relation.enemyDesc","[Myrkalfar]s attacks you in priority and steals ::value2:: [Food], ::value2::[Wood] and ::value2::[Money] each time."
......@@ -290,10 +290,10 @@
"sheet name=""unit""|LynxWhite|flavor|||/flavor","Is that a firefly, in the bush? Aaargh!"
"sheet name=""unit""|Wyvern|name|||/name","Wyvern"
"sheet name=""unit""|Wyvern|desc|||/desc","The most fearsome of the ancient creatures roaming the lands of Northgard."
"sheet name=""unit""|Wyvern|flavor|||/flavor","[indistinct shrieking]"
"sheet name=""unit""|Wyvern|flavor|||/flavor","Indistinct shrieking"
"sheet name=""unit""|WyvernUndead|name|||/name","Undead Wyvern"
"sheet name=""unit""|WyvernUndead|desc|||/desc","The most fearsome of the ancient creatures roaming the lands of Northgard."
"sheet name=""unit""|WyvernUndead|flavor|||/flavor","[indistinct weird shrieking]"
"sheet name=""unit""|WyvernUndead|flavor|||/flavor","Indistinct weird shrieking"
"sheet name=""unit""|Valkyrie|name|||/name","Fallen Valkyrie"
"sheet name=""unit""|Valkyrie|langs.plural|||/langs.plural","Fallen Valkyrie"
"sheet name=""unit""|Valkyrie|desc|||/desc","Originally champions of the gods, some Valkyries have been corrupted by the powers of Helheim."
......@@ -307,11 +307,11 @@
"sheet name=""unit""|IceWorm|flavor|||/flavor","Said to be the spawn of Jörmungandr, imbued with Niflheim's fumes."
"sheet name=""unit""|Golem|name|||/name","Rock Golem"
"sheet name=""unit""|Golem|desc|||/desc","[Golem]s are powerful creatures that can burn their foes with molten lava."
"sheet name=""unit""|Golem|flavor|||/flavor","[loud crackling]"
"sheet name=""unit""|Golem|flavor|||/flavor","Loud crackling"
"sheet name=""unit""|IceGolem|name|||/name","Dark Vaettir"
"sheet name=""unit""|IceGolem|desc|||/desc","Unholy ice spirits that should not live on this side of Bifrost."
"sheet name=""unit""|GiantBoar|name|||/name","Giant Boar"
"sheet name=""unit""|GiantBoar|desc|||/desc","It can be sacrificed to gain 200 [Food] and it defends you territory. Outside combat, you can control it."
"sheet name=""unit""|GiantBoar|desc|||/desc","It can be sacrificed to gain 200 [Food] and it defends your territory. Outside of combat, you can control it."
"sheet name=""unit""|GiantBoar|flavor|||/flavor","A formidable beast with the ability to mend its own wounds, magical in nature, Gullinbursti was created by legendary dwarven craftsmen, the Sons of Ivaldi."
"sheet name=""unit""|ColossalBoar|name|||/name","Colossal Boar"
"sheet name=""unit""|ColossalBoar|desc|||/desc","This majestic creature is the ideal hunting trophy to bring back home. His health still regenerates quickly."
......@@ -524,7 +524,7 @@
"sheet name=""building""|DraugrPortal|desc|||/desc","[Death]s will soon come pouring through this portal. We must prepare!"
"sheet name=""building""|Vegvisir|name|||/name","Vegvisir"
"sheet name=""building""|Vegvisir|langs.plural|||/langs.plural","Vegvisir"
"sheet name=""building""|Vegvisir|desc|||/desc","Source of incredible knowledge. Increases building, repairing and forging speed by ::percent::."
"sheet name=""building""|Vegvisir|desc|||/desc","Increases building, repairing and forging speed by ::percent::."
"sheet name=""building""|ThorWrath|name|||/name","Thor's Wrath"
"sheet name=""building""|ThorWrath|desc|||/desc","An ancient place of power. Gives +::percent:: attack bonus to military units."
"sheet name=""building""|ThorWrath|flavor|||/flavor","STOP! Hammer time!"
......@@ -578,6 +578,7 @@
"sheet name=""building""|BrambleField|desc|||/desc","Thick thorns prevent anything from passing except the most agile of men. They can be cleared by a [Scout] and will give some [Wood] afterward."
"sheet name=""building""|Beach|name|||/name","Beach"
"sheet name=""building""|Beach|langs.plural|||/langs.plural","Beaches"
"sheet name=""building""|CeremonialBonfire|name|||/name","Ceremonial Bonfire"
"sheet name=""building""|Meteor|name|||/name","Molten Rock"
"sheet name=""building""|Meteor|langs.plural|||/langs.plural","Molten Rocks"
"sheet name=""building""|Meteor|desc|||/desc","An unnatural glow surrounds this rock. Mine it quickly or face the magic within!"
......@@ -604,7 +605,7 @@
"sheet name=""building""|RelicWolf|name|||/name","Horn of Managarm"
"sheet name=""building""|RelicWolf|desc|||/desc","Summons up to 3 [WhiteWolf]s under your control."
"sheet name=""building""|RelicRaven|name|||/name","Naglfar"
"sheet name=""building""|RelicRaven|desc|||/desc","Sends a raid on a coastal tile with 2 [GiantCrow]s"
"sheet name=""building""|RelicRaven|desc|||/desc","Sends a raid on a coastal zone with 2 [GiantCrow]s"
"sheet name=""building""|RelicBear|name|||/name","Scabbard of Gram"
"sheet name=""building""|RelicBear|desc|||/desc","Your Warchief wields the sword Gram. Enemies hit by Gram are frozen, along with the area around them. Gives +10% attack, +10% defense to Shield Maiden."
"sheet name=""building""|RelicBoar|name|||/name","Mask of Gullinbursti"
......@@ -781,7 +782,7 @@
"sheet name=""tech""|Coats|name|||/name","Fur Coats"
"sheet name=""tech""|Coats|desc|||/desc","Your units no longer have reduced power during winter."
"sheet name=""tech""|Defense|name|||/name","Defensive Strategy"
"sheet name=""tech""|Defense|desc|||/desc","Increases your civilians' attack and your Defense Towers' resistance by ::percent::."
"sheet name=""tech""|Defense|desc|||/desc","Increases your civilians' attack and your [WatchTower]s' resistance by ::percent::."
"sheet name=""tech""|Drakkars|name|||/name","Shipbuilding"
"sheet name=""tech""|Drakkars|desc|||/desc","Increases [Sailor]s' resource production by ::percent::."
"sheet name=""tech""|Coinage|name|||/name","Coinage"
......@@ -818,7 +819,7 @@
"sheet name=""tech""|Plunder|name|||/name","Plunder"
"sheet name=""tech""|Plunder|desc|||/desc","When you decolonize an area, your units there gain +::percent:: health."
"sheet name=""tech""|Conqueror|name|||/name","Invader"
"sheet name=""tech""|Conqueror|desc|||/desc","Increases your military power against Defense Towers by ::percent::, and makes decolonization twice as fast."
"sheet name=""tech""|Conqueror|desc|||/desc","Increases your military power against [WatchTower]s by ::percent::, and makes decolonization twice as fast."
"sheet name=""tech""|Threats|name|||/name","Veiled Threats"
"sheet name=""tech""|Threats|desc|||/desc","Improves your Trade Routes' [Money] income by ::percent:: if you have a [Hero01]. <br/>After [Hero01] died at least once, -::inv_percent1:: [Money] costs and no [Iron] to recruit him again.<br/>You can trade even when at war."
"sheet name=""tech""|MoreAssign|name|||/name","Industrious"
......@@ -830,7 +831,7 @@
"sheet name=""tech""|Barricades|name|||/name","Wool Trade"
"sheet name=""tech""|Barricades|desc|||/desc","[Sheep] in [Sheepfold] earn you +::value:: [Money].<br/>[Sheep]s can be sacrificed for ::value1:: [Money]."
"sheet name=""tech""|FoodTrade|name|||/name","Food Trade"
"sheet name=""tech""|FoodTrade|desc|||/desc","Trading food increases your Trade Routes' [Money] income by ::percent:: and by ::percent1:: on tiles with a natural food source. <br/>Trade routes with [Jotunn] earn you +::percent:: more relationship."
"sheet name=""tech""|FoodTrade|desc|||/desc","Trading food increases your Trade Routes' [Money] income by ::percent:: and by ::percent1:: on zones with a natural food source. <br/>Trade routes with [Jotunn] earn you +::percent:: more relationship."
"sheet name=""tech""|BuildingUpkeep|name|||/name","Food Preservation"
"sheet name=""tech""|BuildingUpkeep|desc|||/desc","For each [FoodSilo], gain +::value1:: [Food] and +::value2:: [Happy].<br/>If upgraded, gain +::value:: [Food] and +::value3::[Happy] instead."
"sheet name=""tech""|HeroEmblem|name|||/name","Hero Emblem"
......@@ -862,7 +863,7 @@
"sheet name=""tech""|WinterFestival|name|||/name","Winter Festival"
"sheet name=""tech""|WinterFestival|desc|||/desc","During winter, [Food] production loss is reduced by ::inv_percent::, [Happy] is increased by ::value1:: and [Money] earned from trade routes is increased by ::percent2::."
"sheet name=""tech""|Bartering|name|||/name","Bartering"
"sheet name=""tech""|Bartering|desc|||/desc","Neutral factions will accept any resources and you gain +::value::[Happy] when trading with them.<br/>Trade routes with neutral factions earn you +::percent1:: more [Money] and relationship."
"sheet name=""tech""|Bartering|desc|||/desc","Neutral factions will accept any resources and you gain +::value::[Happy] when trading with them.<br/>Trade routes with neutral factions earn you +::percent1:: more [Money] and a better relationship."
"sheet name=""tech""|LayLayLand|name|||/name","Lay of the Land"
"sheet name=""tech""|LayLayLand|desc|||/desc","Reduces environment hostility by ::inv_percent::. Increases non villager productions by +::percent1:: in [Grove]s, [MarshBuilding]s or [Shoal]s. Allow to colonize [WolvesCave] without clearing the [Wolf]s."
"sheet name=""tech""|SimpleLiving|name|||/name","Simple Living"
......@@ -898,7 +899,7 @@
"sheet name=""tech""|Metalcraft|name|||/name","Metalcraft"
"sheet name=""tech""|Metalcraft|desc|||/desc","Warchiefs mining and forge speed is increased by +::percent::."
"sheet name=""tech""|BFTower|name|||/name","Great Tower"
"sheet name=""tech""|BFTower|desc|||/desc","A second upgrade for Watch Towers giving +50% attack power +50% structure."
"sheet name=""tech""|BFTower|desc|||/desc","A second upgrade for [WatchTower]s giving +::percent:: attack power and +::percent1:: structure."
"sheet name=""tech""|Excavation|name|||/name","Excavation"
"sheet name=""tech""|Excavation|desc|||/desc","Each warchief mining [Stone] or [Iron] earns +::value:: [Lore]."
"sheet name=""tech""|AncestralInfluence|name|||/name","Ancestral Influence"
......@@ -912,7 +913,7 @@
"sheet name=""tech""|FromBeyond|name|||/name","Knowledge from Beyond"
"sheet name=""tech""|FromBeyond|desc|||/desc","Reveals all neutral factions.<br/>Trade routes give you +::value1:: [Lore] per merchant at the Trading Post.<br/>Trade routes with neutral factions earn you +::percent:: more [Money] and relationship."
"sheet name=""tech""|FreshFish|name|||/name","Valhalla's reinforcement"
"sheet name=""tech""|FreshFish|desc|||/desc","::value:: [NornArmor] appears at your [TownHall]. You can control ::value:: more [NornArmor].<br/>[NornArmor] passive regeneration increases by ::percent1:: and works on [HighTide] tiles."
"sheet name=""tech""|FreshFish|desc|||/desc","You can control ::value:: more [NornArmor].<br/>[NornArmor] passive regeneration increases by ::percent1:: which also works on [HighTide] zones."
"sheet name=""tech""|CarpeFuturem|name|||/name","Foresight"
"sheet name=""tech""|CarpeFuturem|desc|||/desc","[Norn]s generate ::percent:: more [Prescience] and ::percent1:: more [Happy]."
"sheet name=""tech""|CityBuilder|name|||/name","City Builder"
......@@ -940,7 +941,7 @@
"sheet name=""tech""|CookingMastery|name|||/name","Cooking Mastery"
"sheet name=""tech""|CookingMastery|desc|||/desc","[Meal] have improved effects.<br/>[Meal] [Food] cost is reduced by ::percent::."
"sheet name=""tech""|Economics|name|||/name","Economics"
"sheet name=""tech""|Economics|desc|||/desc","Every [Money] income is increase by ::percent::.<br/>You gain ::value2:: [Money] during meals.<br/>All Meals gain +::value1:: [Happy]."
"sheet name=""tech""|Economics|desc|||/desc","All [Money] income is increased by ::percent::.<br/>You gain ::value2:: [Money] during meals.<br/>All Meals gain +::value1:: [Happy]."
"sheet name=""tech""|KitchenNightmare|name|||/name","Kitchen Nightmare"
"sheet name=""tech""|KitchenNightmare|desc|||/desc","Your next warchief recruitment is free. <br/>Reviving warchief cooldown is reduced by ::percent::."
"sheet name=""tech""|Whispering|name|||/name","Rumor-mongering"
......@@ -952,7 +953,7 @@
"sheet name=""tech""|HomeCook|name|||/name","Shepherd"
"sheet name=""tech""|HomeCook|desc|||/desc","Gives ::value:: free [Sheep]s. You can have an additional [Sheepfold] and their [Food] production is increased by +::percent1::."
"sheet name=""tech""|FeastResist|name|||/name","Teamwork"
"sheet name=""tech""|FeastResist|desc|||/desc","You gain ::value1:: free feast per year. Your Defense Towers gain ::percent:: resistance when feasting."
"sheet name=""tech""|FeastResist|desc|||/desc","You gain ::value1:: free feast per year. Your [WatchTower]s and your units gain ::percent:: resistance in your territory when feasting."
"sheet name=""tech""|Supply|name|||/name","Supplies"
"sheet name=""tech""|Supply|desc|||/desc","You gain +::value:: [Food], [Wood] and [Money], +::value2::[Lore] and +::value1:: [Stone] for each completed year, and again at the start of every subsequent year."
"sheet name=""tech""|Dedication|name|||/name","Dedication"
......@@ -968,7 +969,7 @@
"sheet name=""tech""|OldKnowledge|name|||/name","Heritage"
"sheet name=""tech""|OldKnowledge|desc|||/desc","+::value:: free Knowledge (does not count toward a Lore victory or Blessing unlock)."
"sheet name=""tech""|GreaterBlessings|name|||/name","Greater Blessings"
"sheet name=""tech""|GreaterBlessings|desc|||/desc","&lt;font color=""#R""&gt;Freya: &lt;/font&gt;Winter penalty is massively reduced (::inv_percent0:: for [Food], ::inv_percent1:: for [Wood])<br/>&lt;font color=""#R""&gt;Baldr: &lt;/font&gt; +::value2:: [Happy] and +::value4:: [Lore] production<br/>&lt;font color=""#R""&gt;Jörd: &lt;/font&gt; Your army and upgraded towers get +::percent_value3:: attack power"
"sheet name=""tech""|GreaterBlessings|desc|||/desc","&lt;font color=""#R""&gt;Freya: &lt;/font&gt;Winter penalty is massively reduced (::inv_percent0:: for [Food], ::inv_percent1:: for [Wood])<br/>&lt;font color=""#R""&gt;Baldr: &lt;/font&gt; +::value2:: [Happy] and +::value4:: [Lore] production<br/>&lt;font color=""#R""&gt;Jörd: &lt;/font&gt; Your army and upgraded [WatchTower]s get +::percent_value3:: attack power"
"sheet name=""tech""|PrideSnake|name|||/name","Pride of the Clan"
"sheet name=""tech""|PrideSnake|desc|||/desc","[WarchiefSnake] moves faster and can now attack at range."
"sheet name=""tech""|SignyStealth|name|||/name","Shadow of the Wild"
......@@ -1028,7 +1029,7 @@
"sheet name=""tech""|LokiBlessing|desc|||/desc","You gain ::value0:: [Stone] and ::value1:: [Iron]."
"sheet name=""tech""|FinalBlessing|name|||/name","Ancestral Knowledge"
"sheet name=""tech""|FinalBlessing|desc|||/desc","Required to achieve a Wisdom victory."
"sheet name=""tech""|FountainWisdom|name|||/name","Fountain of Wisdom"
"sheet name=""tech""|FountainWisdom|name|||/name","Mimirsbrunn"
"sheet name=""tech""|FountainWisdom|desc|||/desc","You received blessing from the [FountainFame], you can choose a knowledge from another clan"
"sheet name=""tech""|TempleTodo|name|||/name","DEPRECATED"
"sheet name=""clan""|Wolf|name|||/name","Wolf"
......@@ -1068,7 +1069,7 @@
"sheet name=""clan""|Bear|title2|||/title2","the clan of the Bear"
"sheet name=""clan""|Bear|desc|||/desc","Stalwart protectors of the land, the Bjarki clan claims the most resilient warriors. Hailing from the northern reaches of the realm, they are also very well equipped to survive the harsh winters of Northgard."
"sheet name=""clan""|Bear|bonuses|0|desc|/desc","Food and Firewood penalties in winter are reduced by ::inv_percent::."
"sheet name=""clan""|Bear|bonuses|1|desc|/desc","You can summon [BearMaiden] to your [TrainingCamp]."
"sheet name=""clan""|Bear|bonuses|1|desc|/desc","You can summon [BearMaiden] to your [TrainingCamp]. It regenerates and produce [Food] near [Shoal]."
"sheet name=""clan""|Bear|bonuses|2|desc|/desc","Instead of having reduced power, your military units gain ::percent:: resistance bonus during the winter."
"sheet name=""clan""|Boar|name|||/name","Boar"
"sheet name=""clan""|Boar|totem|||/totem","Slidrugtanni"
......@@ -1185,7 +1186,7 @@
"sheet name=""ability""|BearHunting|name|||/name","Bear is hunting"
"sheet name=""ability""|BearHunting|desc|||/desc","This unit will regenerate overtime and produce food near [Shoal]."
"sheet name=""ability""|NornArmorHealing|name|||/name","Regenerate"
"sheet name=""ability""|NornArmorHealing|desc|||/desc","This unit will regenerate overtime near [Horgr] and on [HighTide] tiles with [FreshFish]."
"sheet name=""ability""|NornArmorHealing|desc|||/desc","This unit will regenerate overtime near [Horgr] and on [HighTide] zones with [FreshFish]."
"sheet name=""icon""|Poisoned|name|||/name","Poisoned"
"sheet name=""icon""|Unarmored|name|||/name","Unarmored"
"sheet name=""icon""|Trapped|name|||/name","Trapped"
......@@ -1362,6 +1363,24 @@
"sheet name=""event""|HelheimInvasionStart|name|||/name","Invasion from Helheim"
"sheet name=""event""|HelheimInvasionStart|desc|||/desc","[Helheim] will receive reinforcement."
"sheet name=""event""|HelheimInvasionStart|announce|||/announce","Beware the army of Helheim!"
"sheet name=""event""|CeremonialBonfire|name|||/name","The Ceremonial Bonfire"
"sheet name=""event""|CeremonialBonfire|desc|||/desc","Contribute to the Bonfire by sending [Wood]. Contributing awards [Lore], but the best contributor will be awarded a free knowledge."
"sheet name=""event""|CeremonialBonfire|announce|||/announce","The construction of the Bonfire has begun!"
"sheet name=""event""|MyrkalfarRansom|name|||/name","The Myrkálfar's Levy"
"sheet name=""event""|MyrkalfarRansom|desc|||/desc","The [Myrkalfar]s are demanding that you send [Stone] to them, ""or else."""
"sheet name=""event""|MyrkalfarRansom|announce|||/announce","The [Myrkalfar]s demand their dues and the clans had better pay up or face retaliation."
"sheet name=""event""|KoboldRitual|name|||/name","The Kobolds' Ritual"
"sheet name=""event""|KoboldRitual|desc|||/desc","Show your support to the [Kobold]s by dispatching troops to protect their Idol."
"sheet name=""event""|KoboldRitual|announce|||/announce","The [Kobold]s have started their ritual around the Idol!"
"sheet name=""event""|JotunWar|name|||/name","Jötnar's Blood Feud"
"sheet name=""event""|JotunWar|desc|||/desc","Attack a [Jotunn] clan and earn their enemies' trust!"
"sheet name=""event""|JotunWar|announce|||/announce","[Jotunn]s have started a blood feud!"
"sheet name=""event""|MarmenillCall|name|||/name","A Call from the Deep"
"sheet name=""event""|MarmenillCall|desc|||/desc","Join the [Marmenill]s' raids to earn the sea people's favors!"
"sheet name=""event""|MarmenillCall|announce|||/announce","The [Marmenill] people is calling for the land dwellers' help!"
"sheet name=""event""|DwarfGems|name|||/name","The Dwarven Prospectors"
"sheet name=""event""|DwarfGems|desc|||/desc","The [Dwarf]s are greedily looking for [Gemstone]. Mine it and send it to them... or sell it for your own profit!"
"sheet name=""event""|DwarfGems|announce|||/announce","[Gemstone]s have emerged from the earth!"
"sheet name=""campaign""|Betrayal|name|||/name","Tragedy"
"sheet name=""campaign""|Betrayal|cinematic|0|text|/text","I am Rig, son of the High King Hargurorf, and this is my saga."
"sheet name=""campaign""|Betrayal|cinematic|1|text|/text","It all began... one fateful day..."
......@@ -2370,15 +2389,15 @@
"sheet name=""achievement""|AFastExplorer|name|||/name","The Explorer"
"sheet name=""achievement""|AFastExplorer|desc|||/desc","Have the whole map explored before the year 803 in a Medium or Large map [not in Story Mode]"
"sheet name=""achievement""|AGeyser|name|||/name","Hot water"
"sheet name=""achievement""|AGeyser|desc|||/desc","Colonize 1 geyser tile [not in Story Mode]"
"sheet name=""achievement""|AGeyser|desc|||/desc","Colonize 1 geyser zone [not in Story Mode]"
"sheet name=""achievement""|AGeyser2|name|||/name","Northern SPA"
"sheet name=""achievement""|AGeyser2|desc|||/desc","Colonize 10 geyser tiles [not in Story Mode]"
"sheet name=""achievement""|AGeyser2|desc|||/desc","Colonize 10 geyser zones [not in Story Mode]"
"sheet name=""achievement""|AThorWrath|name|||/name","Contact with Thor"
"sheet name=""achievement""|AThorWrath|desc|||/desc","Colonize the Thor Wrath tile once [not in Story Mode]"
"sheet name=""achievement""|AThorWrath|desc|||/desc","Colonize the Thor Wrath zone once [not in Story Mode]"
"sheet name=""achievement""|AThorWrath2|name|||/name","Thor Fanatic"
"sheet name=""achievement""|AThorWrath2|desc|||/desc","Colonize the Thor Wrath Tile 10 times [not in Story Mode]"
"sheet name=""achievement""|AThorWrath2|desc|||/desc","Colonize the Thor Wrath zone 10 times [not in Story Mode]"
"sheet name=""achievement""|ATearEarth|name|||/name","Tear of the Earth"
"sheet name=""achievement""|ATearEarth|desc|||/desc","Use Scorched Earth on an enemy tile [not in Story mode]"
"sheet name=""achievement""|ATearEarth|desc|||/desc","Use Scorched Earth on an enemy zone [not in Story mode]"
"sheet name=""achievement""|ALittleHelp|name|||/name","Just a little help for my friends"
"sheet name=""achievement""|ALittleHelp|desc|||/desc","Win a game having shared all the meals you prepare with all your teammates"
"sheet name=""achievement""|AUnlimitedPower|name|||/name","UNLIMITED FLOWER!"
......@@ -2464,7 +2483,7 @@
"sheet name=""achievement""|AMenders|name|||/name","Nature's Wonders"
"sheet name=""achievement""|AMenders|desc|||/desc","Have 12 menders in your territory [not in Story Mode]"
"sheet name=""achievement""|AWarchiefs|name|||/name","Hanging out with friends"
"sheet name=""achievement""|AWarchiefs|desc|||/desc","Have 6 warchiefs on one of your tile [not in Story Mode]"
"sheet name=""achievement""|AWarchiefs|desc|||/desc","Have 6 warchiefs on one of your zone [not in Story Mode]"
"sheet name=""achievement""|ALongGame|name|||/name","The Long Game"
"sheet name=""achievement""|ALongGame|desc|||/desc","Reach the year 810 [not in Story Mode]"
"sheet name=""achievement""|AFishermen|name|||/name","Big Fish"
......@@ -2666,7 +2685,7 @@
"sheet name=""ability""|GolemBurn|name|||/name","Magma Strike"
"sheet name=""ability""|GolemBurn|desc|||/desc","Target suffers ::value0:: dmg/sec for ::value1::sec."
"sheet name=""ability""|LeatherArmor|name|||/name","Reinforced Armor"
"sheet name=""ability""|LeatherArmor|desc|||/desc","Military units have ::percent_value:: more chance of dodging incoming attacks."
"sheet name=""ability""|LeatherArmor|desc|||/desc","Military units have ::percent_value:: more chance of dodging incoming attacks."
"sheet name=""ability""|SuppressingFireMilitary|name|||/name","Suppressing Fire"
"sheet name=""ability""|SuppressingFireMilitary|desc|||/desc","Human units within an area that contains an allied [WatchTower] gain +::percent_value:: defense."
"sheet name=""ability""|SuppressingFireTower|name|||/name","Suppressing Fire"
......@@ -2771,7 +2790,7 @@
"sheet name=""ability""|Annexation|name|||/name","Annexation"
"sheet name=""ability""|Annexation|desc|||/desc","Colonize an enemy zone for free just after decolonizing it."
"sheet name=""ability""|GiantRaid|name|||/name","Raid of the [GiantCrow]"
"sheet name=""ability""|GiantRaid|desc|||/desc","Sends a raid a on coastal zone with ::value:: [GiantCrow]s. Cannot send a raid on tiles with a [TownHall] until [Mercenaries] is unlocked."
"sheet name=""ability""|GiantRaid|desc|||/desc","Sends a raid a on coastal zone with ::value:: [GiantCrow]s. Cannot send a raid on zones with a [TownHall] until [Mercenaries] is unlocked."
"sheet name=""ability""|CallGiantBoar|name|||/name","Call of Gullinbursti"
"sheet name=""ability""|CallGiantBoar|desc|||/desc","Summons a [GiantBoar]. It is not controllable while in combat."
"sheet name=""ability""|FrozenEarth|name|||/name","Chilling Aura"
......@@ -2786,7 +2805,7 @@
"sheet name=""ability""|HighTide|name|||/name","High Tide"
"sheet name=""ability""|HighTide|desc|||/desc","Cancel the Kraken's building and attack penalties in a non-coastal zone.<br/>You can colonize a neutral non-coastal zone for the normal cost.<br/>Makes fish appear in lakes if there are none.<br/>You can only cast [HighTide] on a non-coastal zone adjacent to coastal zones or zones affected by [HighTide]"
"sheet name=""ability""|RoadToValhalla|name|||/name","Road To Valhalla"
"sheet name=""ability""|RoadToValhalla|desc|||/desc","Consecrate one of your [Norn]. She becomes a [NornArmor] and joins your army. They will produce [Happy] in your territory."
"sheet name=""ability""|RoadToValhalla|desc|||/desc","Consecrate one of your [Norn]. She becomes a [NornArmor] and joins your army."
"sheet name=""ability""|AncientSpirit|name|||/name","Ancient Spirit"
"sheet name=""ability""|AncientSpirit|desc|||/desc","Summon ::value:: hostile [SpecterWarrior]s to a chosen enemy coastal zone."
"sheet name=""ability""|Sacrifice|name|||/name","Sacrifice"
......@@ -3381,3 +3400,13 @@
"sheet name=""attribute""|DodgeBonus|desc|||/desc","Units have ::percent:: more dodge chance."
"sheet name=""attribute""|MilitaryBonus|desc|||/desc","Military units gain ::percent:: more [MilitaryXP]"
"sheet name=""attribute""|Victory|desc|||/desc","The clan of Squirrel and its allies win the game."
"sheet name=""neutral""|FactionFaction|variants|0|name|/name","Skrymir"
"sheet name=""neutral""|FactionFaction|variants|1|name|/name","Fjolsvin"
"sheet name=""neutral""|FactionFaction|relation.friendlyDesc|||/relation.friendlyDesc","You gain ::value:: [Fame].<br/>[Giant] gives you one of their strongest champion."
"sheet name=""neutral""|FactionFaction|relation.enemyDesc|||/relation.enemyDesc","[Giant]s attacks you regularly."
"sheet name=""neutral""|KoboldFaction|variants|0|name|/name","Kobold"
"sheet name=""neutral""|KoboldFaction|relation.friendlyDesc|||/relation.friendlyDesc","You gain ::value:: [Fame].<br/>Trade routes with [Kobold]s earn +::value1::[Money]."
"sheet name=""neutral""|KoboldFaction|relation.enemyDesc|||/relation.enemyDesc","[Kobold]s attacks you in priority and more aggressively."
"sheet name=""neutral""|MyrkalfarFaction|variants|0|name|/name","Myrkalfar"
"sheet name=""neutral""|MyrkalfarFaction|relation.friendlyDesc|||/relation.friendlyDesc","You gain ::value:: [Fame]. [Myrkalfar]s will mainly target clans you are hostile or in war with."
"sheet name=""neutral""|MyrkalfarFaction|relation.enemyDesc|||/relation.enemyDesc","[Myrkalfar]s attacks you in priority and steals ::value2:: [Food], ::value2::[Wood] and ::value2::[Money] each time."
......@@ -275,6 +275,7 @@
"g id=""ui""|g id=""menu""|t id=""game_pause""|||/t","Pause Game"
"g id=""ui""|g id=""menu""|t id=""game_unpause""|||/t","Resume Game"
"g id=""ui""|g id=""menu""|t id=""show_victory_conditions""|||/t","View Victory Conditions"
"g id=""ui""|g id=""menu""|t id=""show_diplomacy"" skip=""KaD""|||/t","View Diplomacy"
"g id=""ui""|g id=""menu""|t id=""campaign_lore""|||/t","Replay Story"
"g id=""ui""|g id=""menu""|t id=""campaign_load""|||/t","Load"
"g id=""ui""|g id=""profile""|t id=""title""|||/t","Player Profile"
......@@ -550,6 +551,7 @@
"g id=""ui""|g id=""forge""|t id=""relic_req""|||/t","Requirement not satisfied."
"g id=""ui""|g id=""forge""|t id=""relic_start""|||/t","Click to start forging this relic."
"g id=""ui""|g id=""forge""|t id=""relic_clan""|||/t","- ::the_clan_of_the_animal:: relic -"
"g id=""ui""|g id=""forge""|t id=""relic_ready"" skip=""KaD""|||/t","Relic ready to be built!"
"g id=""ui""|g id=""forge""|t id=""pillage_forged""|||/t","Already upgraded"
"g id=""ui""|g id=""forge""|t id=""pillage_start""|||/t","Click to start this mercenary raid upgrade."
"g id=""ui""|g id=""forge""|t id=""pillage_fame""|||/t","Unlocked at ::fame::[Fame]"
......@@ -615,8 +617,29 @@
"g id=""ui""|g id=""cooking""|t id=""cancel_cooking""|||/t","Cancel cooking"
"g id=""ui""|g id=""cooking""|t id=""open_cooking""|||/t","Cook"
"g id=""ui""|g id=""cooking""|t id=""victory_tab""|||/t","Unlocked when your reach ::fame:: [Fame]"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|t id=""title""|||/t","Diplomacy"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""enemy""|t id=""name""|/t","Enemy"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""enemy""|t id=""condition""|/t","&lt; 0%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""hostile""|t id=""name""|/t","Hostile"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""hostile""|t id=""condition""|/t","0%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""neutral""|t id=""name""|/t","Neutral"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""neutral""|t id=""condition""|/t","50%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""friendly""|t id=""name""|/t","Friendly"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""friendly""|t id=""condition""|/t","100%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|t id=""choose_stance""|||/t","Choose a scheme."
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|t id=""remaining_seconds""|||/t","::time:: seconds remaining"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|t id=""remaining_months""|||/t","::time:: months remaining"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|t id=""cancel""|||/t","Event has been cancel."
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""ceremonial_bonfire""|t id=""discovered""||/t","You discovered the Bonfire's foundation!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""ceremonial_bonfire""|t id=""win""||/t","You were the best contributor to the Bonfire! You earned one free knowledge!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""myrkalfar_ransom""|t id=""lose""||/t","The [Myrkalfar]s are dissatisfied by your contribution... expect retaliation!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""kobold_ritual""|t id=""discovered""||/t","You discovered the Kobold Idol!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""kobold_ritual""|t id=""win""||/t","The [Kobold]s regard you as their protector!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""jotun_war""|t id=""win""||/t","The [Jotunn]s you sided with have emerged victorious!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""marmenill_call""|t id=""win""||/t","Your effort in the [Marmenill]s' raids paid off!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""dawarf_gems""|t id=""win""||/t","The [Dwarf]s are thankful for your mining efforts!"
"g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","This area can't be colonized at this time."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","No allied defense tower in this area."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","No allied [WatchTower] in this area."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Need a [Food], [Wood] or [Money] building."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_building""|||/t","There is no building in this area."
"g id=""abilities""|g id=""no_use_reason""|t id=""not_relic_creator""|||/t","You can't use this relic, you aren't its creator."
......@@ -629,7 +652,7 @@
"g id=""abilities""|g id=""no_use_reason""|t id=""crowd_cooldown""|||/t","Crowd Control cooldown. Remaining ::time::"
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","You already own ::number:: [::unit::]"
"g id=""abilities""|g id=""no_use_reason""|t id=""missing_building""|||/t","Requires [::building_name::]"
"g id=""abilities""|g id=""no_use_reason""|t id=""missing_building_nornarmor""|||/t","Requires [::building_name::] or [::zone::] tile"
"g id=""abilities""|g id=""no_use_reason""|t id=""missing_building_nornarmor""|||/t","Requires [::building_name::] or [::zone::] zone"
"g id=""abilities""|g id=""no_use_reason""|t id=""max_wolves""|||/t","You already have ::nb:: [WhiteWolf]s."
"g id=""abilities""|g id=""no_use_reason""|t id=""max_militia""|||/t","You already have ::nb:: [Militia]."
"g id=""abilities""|g id=""no_use_reason""|t id=""zone_protected""|||/t","This zone is protected by [::building::]."
......@@ -1211,7 +1234,7 @@
"g id=""tip_action""|t id=""mercenaries_not_ok_beach""||||/t","You can only launch a raid on an enemy or neutral beach"
"g id=""tip_action""|t id=""mercenaries_not_ok_drakkar""||||/t","A mercenary ship is already on its way to this zone"
"g id=""tip_action""|t id=""mercenaries_not_ok_mercenaries""||||/t","There are already troops of this type in this zone"
"g id=""tip_action""|t id=""mercenaries_not_ok_townhall""||||/t","You need [Mercenaries] (::fame:: [Fame]) to launch raids on an enemy tile with a [TownHall]."
"g id=""tip_action""|t id=""mercenaries_not_ok_townhall""||||/t","You need [Mercenaries] (::fame:: [Fame]) to launch raids on an enemy zone with a [TownHall]."
"g id=""tip_action""|t id=""mercenaries_add""||||/t","Add ::value:: [Mercenary]s to the raid."
"g id=""tip_action""|t id=""pillage_warning""||||/t","Need to upgrade the raid in the forge."
"g id=""tip_action""|t id=""giant_mercenaries_ok""||||/t","Launch raid"
......@@ -1416,7 +1439,7 @@
"g id=""title""|t id=""relic_desc""||||/t","<font color=""#R"">::relic_name:::</font><br/>::relic_desc::"
"g id=""title""|t id=""statistics""||||/t","Statistics"
"g id=""title""|g id=""new_ragnarok""|t id=""title""|||/t","Ragnarok Update"
"g id=""title""|g id=""new_ragnarok""|t id=""desc""|||/t","The Ragnarok Update features a brand new map, unique events, new tiles, neutral factions and monsters!<br/>The update also includes a brand new Military Experience system, allowing you to unlock unique skills for your warchief and your clan!"
"g id=""title""|g id=""new_ragnarok""|t id=""desc""|||/t","The Ragnarok Update features a brand new map, unique events, new zones, neutral factions and monsters!<br/>The update also includes a brand new Military Experience system, allowing you to unlock unique skills for your warchief and your clan!"
"g id=""title""|g id=""new_update""|t id=""christmas_desc""|||/t","Check out the new Permafrost map and the festival decorations!"
"g id=""title""|g id=""new_kickstarter""|t id=""title""|||/t","Northgard: Uncharted Lands is now on Kickstarter!"
"g id=""title""|g id=""new_kickstarter""|t id=""desc""|||/t","The board game based on Northgard is now live on Kickstarter!<br/>Northgard: Uncharted Lands is a card-driven 4X game (exploration, expansion, exploitation, extermination) including deck building mechanics. Discover and support the game now on Kickstarter!"
......@@ -1923,7 +1946,7 @@
"g id=""editor""|g id=""infos""|t id=""player_building_in_neutral""|||/t","Player buildings in neutral zones will burn once the game starts if no script behaviour says otherwise"
"g id=""editor""|g id=""fish""|t id=""no_lake""|||/t","There is no lake to place fishes in."
"g id=""editor""|g id=""fish""|t id=""ocean_zone""|||/t","You can't manually place fishes in the ocean."
"g id=""editor""|g id=""fish""|t id=""coast_zone""|||/t","You can't place fishes on a coastal tile."
"g id=""editor""|g id=""fish""|t id=""coast_zone""|||/t","You can't place fishes on a coastal zone."
"g id=""editor""|g id=""fish""|t id=""no_space""|||/t","The zone is too small to have fishes."
"g id=""editor""|g id=""controls""|t id=""ctrl_key""|||/t","Ctrl"
"g id=""editor""|g id=""controls""|t id=""shortcuts""|||/t","Shortcuts"
......
......@@ -275,6 +275,7 @@
"g id=""ui""|g id=""menu""|t id=""game_pause""|||/t","Pause Game"
"g id=""ui""|g id=""menu""|t id=""game_unpause""|||/t","Resume Game"
"g id=""ui""|g id=""menu""|t id=""show_victory_conditions""|||/t","View Victory Conditions"
"g id=""ui""|g id=""menu""|t id=""show_diplomacy"" skip=""KaD""|||/t","View Diplomacy"
"g id=""ui""|g id=""menu""|t id=""campaign_lore""|||/t","Replay Story"
"g id=""ui""|g id=""menu""|t id=""campaign_load""|||/t","Load"
"g id=""ui""|g id=""profile""|t id=""title""|||/t","Player Profile"
......@@ -550,6 +551,7 @@
"g id=""ui""|g id=""forge""|t id=""relic_req""|||/t","Requirement not satisfied."
"g id=""ui""|g id=""forge""|t id=""relic_start""|||/t","Click to start forging this relic."
"g id=""ui""|g id=""forge""|t id=""relic_clan""|||/t","- ::the_clan_of_the_animal:: relic -"
"g id=""ui""|g id=""forge""|t id=""relic_ready"" skip=""KaD""|||/t","Relic ready to be built!"
"g id=""ui""|g id=""forge""|t id=""pillage_forged""|||/t","Already upgraded"
"g id=""ui""|g id=""forge""|t id=""pillage_start""|||/t","Click to start this mercenary raid upgrade."
"g id=""ui""|g id=""forge""|t id=""pillage_fame""|||/t","Unlocked at ::fame::[Fame]"
......@@ -615,8 +617,29 @@
"g id=""ui""|g id=""cooking""|t id=""cancel_cooking""|||/t","Cancel cooking"
"g id=""ui""|g id=""cooking""|t id=""open_cooking""|||/t","Cook"
"g id=""ui""|g id=""cooking""|t id=""victory_tab""|||/t","Unlocked when your reach ::fame:: [Fame]"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|t id=""title""|||/t","Diplomacy"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""enemy""|t id=""name""|/t","Enemy"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""enemy""|t id=""condition""|/t","&lt; 0%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""hostile""|t id=""name""|/t","Hostile"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""hostile""|t id=""condition""|/t","0%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""neutral""|t id=""name""|/t","Neutral"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""neutral""|t id=""condition""|/t","50%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""friendly""|t id=""name""|/t","Friendly"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|g id=""step""|g id=""friendly""|t id=""condition""|/t","100%"
"g id=""ui""|g id=""diplomacy"" skip=""KnD""|t id=""choose_stance""|||/t","Choose a scheme."
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|t id=""remaining_seconds""|||/t","::time:: seconds remaining"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|t id=""remaining_months""|||/t","::time:: months remaining"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|t id=""cancel""|||/t","Event has been cancel."
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""ceremonial_bonfire""|t id=""discovered""||/t","You discovered the Bonfire's foundation!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""ceremonial_bonfire""|t id=""win""||/t","You were the best contributor to the Bonfire! You earned one free knowledge!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""myrkalfar_ransom""|t id=""lose""||/t","The [Myrkalfar]s are dissatisfied by your contribution... expect retaliation!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""kobold_ritual""|t id=""discovered""||/t","You discovered the Kobold Idol!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""kobold_ritual""|t id=""win""||/t","The [Kobold]s regard you as their protector!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""jotun_war""|t id=""win""||/t","The [Jotunn]s you sided with have emerged victorious!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""marmenill_call""|t id=""win""||/t","Your effort in the [Marmenill]s' raids paid off!"
"g id=""ui""|g id=""competitive_events"" skip=""KaD""|g id=""dawarf_gems""|t id=""win""||/t","The [Dwarf]s are thankful for your mining efforts!"
"g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","This area can't be colonized at this time."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","No allied defense tower in this area."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","No allied [WatchTower] in this area."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Need a [Food], [Wood] or [Money] building."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_building""|||/t","There is no building in this area."
"g id=""abilities""|g id=""no_use_reason""|t id=""not_relic_creator""|||/t","You can't use this relic, you aren't its creator."
......@@ -629,7 +652,7 @@
"g id=""abilities""|g id=""no_use_reason""|t id=""crowd_cooldown""|||/t","Crowd Control cooldown. Remaining ::time::"
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","You already own ::number:: [::unit::]"
"g id=""abilities""|g id=""no_use_reason""|t id=""missing_building""|||/t","Requires [::building_name::]"
"g id=""abilities""|g id=""no_use_reason""|t id=""missing_building_nornarmor""|||/t","Requires [::building_name::] or [::zone::] tile"
"g id=""abilities""|g id=""no_use_reason""|t id=""missing_building_nornarmor""|||/t","Requires [::building_name::] or [::zone::] zone"
"g id=""abilities""|g id=""no_use_reason""|t id=""max_wolves""|||/t","You already have ::nb:: [WhiteWolf]s."
"g id=""abilities""|g id=""no_use_reason""|t id=""max_militia""|||/t","You already have ::nb:: [Militia]."
"g id=""abilities""|g id=""no_use_reason""|t id=""zone_protected""|||/t","This zone is protected by [::building::]."
......@@ -1211,7 +1234,7 @@
"g id=""tip_action""|t id=""mercenaries_not_ok_beach""||||/t","You can only launch a raid on an enemy or neutral beach"
"g id=""tip_action""|t id=""mercenaries_not_ok_drakkar""||||/t","A mercenary ship is already on its way to this zone"
"g id=""tip_action""|t id=""mercenaries_not_ok_mercenaries""||||/t","There are already troops of this type in this zone"
"g id=""tip_action""|t id=""mercenaries_not_ok_townhall""||||/t","You need [Mercenaries] (::fame:: [Fame]) to launch raids on an enemy tile with a [TownHall]."
"g id=""tip_action""|t id=""mercenaries_not_ok_townhall""||||/t","You need [Mercenaries] (::fame:: [Fame]) to launch raids on an enemy zone with a [TownHall]."
"g id=""tip_action""|t id=""mercenaries_add""||||/t","Add ::value:: [Mercenary]s to the raid."
"g id=""tip_action""|t id=""pillage_warning""||||/t","Need to upgrade the raid in the forge."
"g id=""tip_action""|t id=""giant_mercenaries_ok""||||/t","Launch raid"
......@@ -1416,7 +1439,7 @@
"g id=""title""|t id=""relic_desc""||||/t","<font color=""#R"">::relic_name:::</font><br/>::relic_desc::"
"g id=""title""|t id=""statistics""||||/t","Statistics"
"g id=""title""|g id=""new_ragnarok""|t id=""title""|||/t","Ragnarok Update"
"g id=""title""|g id=""new_ragnarok""|t id=""desc""|||/t","The Ragnarok Update features a brand new map, unique events, new tiles, neutral factions and monsters!<br/>The update also includes a brand new Military Experience system, allowing you to unlock unique skills for your warchief and your clan!"
"g id=""title""|g id=""new_ragnarok""|t id=""desc""|||/t","The Ragnarok Update features a brand new map, unique events, new zones, neutral factions and monsters!<br/>The update also includes a brand new Military Experience system, allowing you to unlock unique skills for your warchief and your clan!"
"g id=""title""|g id=""new_update""|t id=""christmas_desc""|||/t","Check out the new Permafrost map and the festival decorations!"
"g id=""title""|g id=""new_kickstarter""|t id=""title""|||/t","Northgard: Uncharted Lands is now on Kickstarter!"
"g id=""title""|g id=""new_kickstarter""|t id=""desc""|||/t","The board game based on Northgard is now live on Kickstarter!<br/>Northgard: Uncharted Lands is a card-driven 4X game (exploration, expansion, exploitation, extermination) including deck building mechanics. Discover and support the game now on Kickstarter!"
......@@ -1923,7 +1946,7 @@
"g id=""editor""|g id=""infos""|t id=""player_building_in_neutral""|||/t","Player buildings in neutral zones will burn once the game starts if no script behaviour says otherwise"
"g id=""editor""|g id=""fish""|t id=""no_lake""|||/t","There is no lake to place fishes in."
"g id=""editor""|g id=""fish""|t id=""ocean_zone""|||/t","You can't manually place fishes in the ocean."
"g id=""editor""|g id=""fish""|t id=""coast_zone""|||/t","You can't place fishes on a coastal tile."
"g id=""editor""|g id=""fish""|t id=""coast_zone""|||/t","You can't place fishes on a coastal zone."
"g id=""editor""|g id=""fish""|t id=""no_space""|||/t","The zone is too small to have fishes."
"g id=""editor""|g id=""controls""|t id=""ctrl_key""|||/t","Ctrl"
"g id=""editor""|g id=""controls""|t id=""shortcuts""|||/t","Shortcuts"
......
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