Commit d4a15735 authored by w4t's avatar w4t

Mount & Blade II: Bannerlord 1.5.3 beta 2020.09.30

parent 8af3b13f
...@@ -27,6 +27,7 @@ ...@@ -27,6 +27,7 @@
<string name="ah4Pm8wU">You must be at lobby to disband your party!</string> <string name="ah4Pm8wU">You must be at lobby to disband your party!</string>
<string name="AIgw3aFG">Cannot queue to battle because some of the players are blocked from matchmaking.</string> <string name="AIgw3aFG">Cannot queue to battle because some of the players are blocked from matchmaking.</string>
<string name="Ajw0d4dW">Incorrect password.</string> <string name="Ajw0d4dW">Incorrect password.</string>
<string name="APQ0kNVj">Clan tag is invalid.</string>
<string name="b72mIrOl">You have to be in a party to create a clan.</string> <string name="b72mIrOl">You have to be in a party to create a clan.</string>
<string name="baHOuMTb">Announcement added successfully.</string> <string name="baHOuMTb">Announcement added successfully.</string>
<string name="bcdU2DHW">Player {INVITEE} invited to your party by {INVITER}.</string> <string name="bcdU2DHW">Player {INVITEE} invited to your party by {INVITER}.</string>
...@@ -66,7 +67,6 @@ ...@@ -66,7 +67,6 @@
<string name="iG72AMy8">Information text changed successfully.</string> <string name="iG72AMy8">Information text changed successfully.</string>
<string name="INecDsvJ">Only the leader of the clan can delete announcements.</string> <string name="INecDsvJ">Only the leader of the clan can delete announcements.</string>
<string name="ismMkXud">You have to be the clan leader to invite someone to clan.</string> <string name="ismMkXud">You have to be the clan leader to invite someone to clan.</string>
<string name="IZWRF6ze">Clan name is already in use.</string>
<string name="jbpKfRl8">You must be the clan leader to add an announcement.</string> <string name="jbpKfRl8">You must be the clan leader to add an announcement.</string>
<string name="JgdLtL2O">Invited player is already in a clan.</string> <string name="JgdLtL2O">Invited player is already in a clan.</string>
<string name="jl8MYbLR">Your friend request is forwarded to {PLAYER}.</string> <string name="jl8MYbLR">Your friend request is forwarded to {PLAYER}.</string>
...@@ -90,6 +90,7 @@ ...@@ -90,6 +90,7 @@
<string name="mvQKpHXH">Your party is full.</string> <string name="mvQKpHXH">Your party is full.</string>
<string name="n1MdWtck">You are now friends with {PLAYER}</string> <string name="n1MdWtck">You are now friends with {PLAYER}</string>
<string name="nJ7aEkRt">You are invited to party by {PLAYERNAME}.</string> <string name="nJ7aEkRt">You are invited to party by {PLAYERNAME}.</string>
<string name="nlYK3i5a">Clan name is invalid.</string>
<string name="nQWwqDmn">You have received a friend request from {PLAYER}</string> <string name="nQWwqDmn">You have received a friend request from {PLAYER}</string>
<string name="nw7r2S5z">Selected disabled game type(s): {GAMETYPES}.</string> <string name="nw7r2S5z">Selected disabled game type(s): {GAMETYPES}.</string>
<string name="nZlu3Moe">Left clan.</string> <string name="nZlu3Moe">Left clan.</string>
...@@ -143,7 +144,6 @@ ...@@ -143,7 +144,6 @@
<string name="ysfEQO6c">Player not found</string> <string name="ysfEQO6c">Player not found</string>
<string name="ywVYMhiF">You must be the clan leader to change clan information text.</string> <string name="ywVYMhiF">You must be the clan leader to change clan information text.</string>
<string name="z40g0BmW">Could not update Bannerlord ID</string> <string name="z40g0BmW">Could not update Bannerlord ID</string>
<string name="zBaXq4cg">Clan tag is already in use.</string>
<string name="ZtktMXDw">You are not in a clan.</string> <string name="ZtktMXDw">You are not in a clan.</string>
<string name="zyDyPr4I">Player you tried to promote is not in your party.</string> <string name="zyDyPr4I">Player you tried to promote is not in your party.</string>
</resources> </resources>
...@@ -88,10 +88,12 @@ ...@@ -88,10 +88,12 @@
<string name="Aa2Yokz3">Numpad *</string> <string name="Aa2Yokz3">Numpad *</string>
<string name="aAaF9FWC">Right Control</string> <string name="aAaF9FWC">Right Control</string>
<string name="accbLVWL">Sets the anti-aliasing technique. </string> <string name="accbLVWL">Sets the anti-aliasing technique. </string>
<string name="ACIFg43o">Choose how to perform blocks. Auto will default to &quot;By Mouse Movement&quot; in Multiplayer.</string>
<string name="acqAYxhr">,</string> <string name="acqAYxhr">,</string>
<string name="AhrWBKx9">Equip Item 1</string> <string name="AhrWBKx9">Equip Item 1</string>
<string name="AJFpx99v">Exposure Adjustment</string> <string name="AJFpx99v">Exposure Adjustment</string>
<string name="aJxmDbur">Hold to leave an area. </string> <string name="aJxmDbur">Hold to leave an area. </string>
<string name="altgamekey">Alt</string>
<string name="amdYLZ6o">Quests Window</string> <string name="amdYLZ6o">Quests Window</string>
<string name="aombIn07">Set the exposure amount.</string> <string name="aombIn07">Set the exposure amount.</string>
<string name="ap1wEfdW">V</string> <string name="ap1wEfdW">V</string>
...@@ -326,7 +328,6 @@ ...@@ -326,7 +328,6 @@
<string name="PmbKYDON">Cheer</string> <string name="PmbKYDON">Cheer</string>
<string name="pnEeRPAk">Group 7 Hear</string> <string name="pnEeRPAk">Group 7 Hear</string>
<string name="pNocZkrx">Enable Damage Taken Visuals</string> <string name="pNocZkrx">Enable Damage Taken Visuals</string>
<string name="PPFFxlsX">Choose how to perform blocks.</string>
<string name="pQVSwtfn">Move camera closer to your character in third person view.</string> <string name="pQVSwtfn">Move camera closer to your character in third person view.</string>
<string name="PRsSB9B8">Interact with weapons, mounts, doors, people etc.</string> <string name="PRsSB9B8">Interact with weapons, mounts, doors, people etc.</string>
<string name="ps103cxD">Perform an attack with your weapon.</string> <string name="ps103cxD">Perform an attack with your weapon.</string>
......
...@@ -635,7 +635,7 @@ ...@@ -635,7 +635,7 @@
<string name="GD4aQgl7">Sheep</string> <string name="GD4aQgl7">Sheep</string>
<string name="gdraqMso">You are outside of {SETTLEMENT_NAME}. You are not allowed inside.</string> <string name="gdraqMso">You are outside of {SETTLEMENT_NAME}. You are not allowed inside.</string>
<string name="GDugjWao">Here is {MONEY}{GOLD_ICON}. Just take it and let us go.</string> <string name="GDugjWao">Here is {MONEY}{GOLD_ICON}. Just take it and let us go.</string>
<string name="gflnRhhe">({PRIMARY_ROLE})</string> <string name="gflnRhhe">({PRIMARY_ROLE}/{SECONDARY_ROLE})</string>
<string name="gfQmYDRq">As you attempt to force the notables to give you recruits, some of the residents gather to resist you.</string> <string name="gfQmYDRq">As you attempt to force the notables to give you recruits, some of the residents gather to resist you.</string>
<string name="gFtu0j4T">Arrows</string> <string name="gFtu0j4T">Arrows</string>
<string name="ggMmjk31">Invalid</string> <string name="ggMmjk31">Invalid</string>
...@@ -677,6 +677,7 @@ ...@@ -677,6 +677,7 @@
<string name="h55xdL1l">MuTorere</string> <string name="h55xdL1l">MuTorere</string>
<string name="h60wQVVX">Pike</string> <string name="h60wQVVX">Pike</string>
<string name="h6AJXR2e">Are you sure to retreat your party?</string> <string name="h6AJXR2e">Are you sure to retreat your party?</string>
<string name="h8Bcd7NE">{FACTION} Ruler Election</string>
<string name="H9y9dLao">You can wager gold to increase the prize you take. Every round, the odds will be different and you can wager {MAX_AMOUNT}&lt;img src=&quot;Icons\\Coin@2x&quot;&gt; each time.</string> <string name="H9y9dLao">You can wager gold to increase the prize you take. Every round, the odds will be different and you can wager {MAX_AMOUNT}&lt;img src=&quot;Icons\\Coin@2x&quot;&gt; each time.</string>
<string name="haax8kMa">Polearm</string> <string name="haax8kMa">Polearm</string>
<string name="hAgZBZP8">Forfeit</string> <string name="hAgZBZP8">Forfeit</string>
...@@ -837,6 +838,7 @@ ...@@ -837,6 +838,7 @@
<string name="K2G3XJwZ">Hotheaded</string> <string name="K2G3XJwZ">Hotheaded</string>
<string name="k3LajvfJ">Banner Editor</string> <string name="k3LajvfJ">Banner Editor</string>
<string name="k4TcX1wT">{HOUR_PREPARATION_TIME} {?PLURAL_HOURS}hours{?}hour{\\?}</string> <string name="k4TcX1wT">{HOUR_PREPARATION_TIME} {?PLURAL_HOURS}hours{?}hour{\\?}</string>
<string name="K5uR5HVX">Press '{EXTEND_KEY}' for more info.</string>
<string name="K6GYskvJ">Culture:</string> <string name="K6GYskvJ">Culture:</string>
<string name="k6tT1vIg">The joust is over and your opponent has bested you this day...</string> <string name="k6tT1vIg">The joust is over and your opponent has bested you this day...</string>
<string name="k7ig2JvK">a baron</string> <string name="k7ig2JvK">a baron</string>
...@@ -1181,7 +1183,6 @@ ...@@ -1181,7 +1183,6 @@
<string name="QgUej8DP">No Active Quest</string> <string name="QgUej8DP">No Active Quest</string>
<string name="qhhLVJAC">&lt;b&gt;Preparations&lt;/b&gt;</string> <string name="qhhLVJAC">&lt;b&gt;Preparations&lt;/b&gt;</string>
<string name="qIvDX0JR">Center</string> <string name="qIvDX0JR">Center</string>
<string name="Qk6aHGNO">Press 'Alt' for more info.</string>
<string name="QLM6DWHB">Active Quest(s)</string> <string name="QLM6DWHB">Active Quest(s)</string>
<string name="qlw2LWgu">Move in to range</string> <string name="qlw2LWgu">Move in to range</string>
<string name="qM8daraD">Total skill points: {CURRENT_SKILL_POINTS}</string> <string name="qM8daraD">Total skill points: {CURRENT_SKILL_POINTS}</string>
...@@ -1237,6 +1238,7 @@ ...@@ -1237,6 +1238,7 @@
<string name="rPvzZKFk">Inadequate garrison</string> <string name="rPvzZKFk">Inadequate garrison</string>
<string name="rQ5On2GL">Additional Party Size for every party in the clan</string> <string name="rQ5On2GL">Additional Party Size for every party in the clan</string>
<string name="RqnEjYVe">+{RECRUIT_AMOUNT} Recruit{?ISPLURAL}s{?} {\\?}</string> <string name="RqnEjYVe">+{RECRUIT_AMOUNT} Recruit{?ISPLURAL}s{?} {\\?}</string>
<string name="rqWJL27J">Total Gold</string>
<string name="RTmDiT0l">Current Party Size Bonus</string> <string name="RTmDiT0l">Current Party Size Bonus</string>
<string name="rTuptXLg">Attacker Banner</string> <string name="rTuptXLg">Attacker Banner</string>
<string name="RU6D7hSR">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} advancing.</string> <string name="RU6D7hSR">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} advancing.</string>
...@@ -1250,6 +1252,7 @@ ...@@ -1250,6 +1252,7 @@
<string name="RzjMX0Og">Good. Now be on your way. Don't forget to drink lots of water!</string> <string name="RzjMX0Og">Good. Now be on your way. Don't forget to drink lots of water!</string>
<string name="rzsRQkXw">{CHAR_NAME} already have {PERK_NAME} perk.</string> <string name="rzsRQkXw">{CHAR_NAME} already have {PERK_NAME} perk.</string>
<string name="s1NEbhFL">In Queue</string> <string name="s1NEbhFL">In Queue</string>
<string name="s2vaPUdG">Spear Brace</string>
<string name="S3ymfdwB">You have made changes. Do you want to apply them?</string> <string name="S3ymfdwB">You have made changes. Do you want to apply them?</string>
<string name="s5h0Yarn">Manage your army</string> <string name="s5h0Yarn">Manage your army</string>
<string name="s6ofDDii">Barricade</string> <string name="s6ofDDii">Barricade</string>
...@@ -1352,6 +1355,7 @@ ...@@ -1352,6 +1355,7 @@
<string name="uCikaIoq">Splendid. See, my lads and I, we're not cruel men. A bit greedy though, that can't be denied, so do be generous.[ib:hip][rb:trivial]</string> <string name="uCikaIoq">Splendid. See, my lads and I, we're not cruel men. A bit greedy though, that can't be denied, so do be generous.[ib:hip][rb:trivial]</string>
<string name="UckVajhO">Renown Gained: + {RENOWN}</string> <string name="UckVajhO">Renown Gained: + {RENOWN}</string>
<string name="ucyy9Sc5">{LEFT} / {RIGHT}</string> <string name="ucyy9Sc5">{LEFT} / {RIGHT}</string>
<string name="uFDiRV1Z">({PRIMARY_ROLE})</string>
<string name="ufnnUxKb">Leather</string> <string name="ufnnUxKb">Leather</string>
<string name="uFuDwaYp">{HOUR} {?PLURAL}hours{?}hour{\\?}</string> <string name="uFuDwaYp">{HOUR} {?PLURAL}hours{?}hour{\\?}</string>
<string name="ug4LiPbb">Ranged Weapons IV</string> <string name="ug4LiPbb">Ranged Weapons IV</string>
......
...@@ -4,26 +4,39 @@ ...@@ -4,26 +4,39 @@
<string name="21oH4CWa">Bug Hunter</string> <string name="21oH4CWa">Bug Hunter</string>
<string name="5IANKz8a">Alpha Tester</string> <string name="5IANKz8a">Alpha Tester</string>
<string name="5ZwXUBV5">This badge has been awarded to the players who won 500 matches in the Early Access.</string> <string name="5ZwXUBV5">This badge has been awarded to the players who won 500 matches in the Early Access.</string>
<string name="6HluHFBn">Taleworlds Developer</string>
<string name="9C9Nbgbt">VIP</string> <string name="9C9Nbgbt">VIP</string>
<string name="aNsV4LOg">EA Participant</string> <string name="aNsV4LOg">EA Participant</string>
<string name="aubhe8Hk">TaleWorlds Developer</string> <string name="aubhe8Hk">TaleWorlds Developer</string>
<string name="BCWVcO6k">This badge has been awarded to the players who participated in the Multiplayer Beta Test.</string> <string name="BCWVcO6k">This badge has been awarded to the players who participated in the Multiplayer Beta Test.</string>
<string name="bFZBeN2j">This badge has been awarded to the player with most Captain kills during Gamescom 2020.</string>
<string name="bKmVrmzG">This badge has been awarded to the players who won 100 matches in the Beta Test</string> <string name="bKmVrmzG">This badge has been awarded to the players who won 100 matches in the Beta Test</string>
<string name="bNEEElAA">Solo kills</string>
<string name="c66LlHlQ">This badge has been awarded to the player with most Skirmish kills during Gamescom 2020.</string>
<string name="Cbf52UqN">This badge has been awarded to the players who won 50 matches in the Early Access.</string> <string name="Cbf52UqN">This badge has been awarded to the players who won 50 matches in the Early Access.</string>
<string name="DJY6qD0b">Current Wins</string> <string name="DJY6qD0b">Current Wins</string>
<string name="DKAH6hMC">EA 20 Wins</string> <string name="DKAH6hMC">EA 20 Wins</string>
<string name="dSWtiVLz">This badge has been awarded to the community members who contributed to the game and the community.</string> <string name="dSWtiVLz">This badge has been awarded to the community members who contributed to the game and the community.</string>
<string name="DWb2zRsZ">Beta 100 Wins</string> <string name="DWb2zRsZ">Beta 100 Wins</string>
<string name="ekDx9ObU">Captain Champion Gamescom 2020</string>
<string name="erM9uNiZ">This badge has been awarded to the players who killed other manhunters.</string>
<string name="ESOkYFiD">This badge has been awarded to the players who won 750 matches in the Early Access.</string> <string name="ESOkYFiD">This badge has been awarded to the players who won 750 matches in the Early Access.</string>
<string name="fAaorpa8">EA 50 Wins</string> <string name="fAaorpa8">EA 50 Wins</string>
<string name="FDvwGjni">Beta 50 Wins</string> <string name="FDvwGjni">Beta 50 Wins</string>
<string name="g4BnT9UP">Party kills</string>
<string name="gNiQcEa9">This badge has been awarded to the community members who helped us significantly in finding the bugs and issues we faced over the multiplayer alpha and beta period.</string> <string name="gNiQcEa9">This badge has been awarded to the community members who helped us significantly in finding the bugs and issues we faced over the multiplayer alpha and beta period.</string>
<string name="GTmPMoYe">Employee of TaleWorlds</string> <string name="GTmPMoYe">Employee of TaleWorlds</string>
<string name="H4Zlsiu1">Beta 250 Wins</string> <string name="H4Zlsiu1">Beta 250 Wins</string>
<string name="IcPNgbtl">This badge has been awarded to the players who won 100 matches in the Early Access.</string> <string name="IcPNgbtl">This badge has been awarded to the players who won 100 matches in the Early Access.</string>
<string name="iGTJ4aQq">EA 250 Wins</string> <string name="iGTJ4aQq">EA 250 Wins</string>
<string name="IhSV1upf">Manhunter badge owner</string>
<string name="j7bQmC5H">Total wins</string>
<string name="jneqTrQz">Call to Arms Gamescom 2020</string>
<string name="jqbTUIwm">Skirmish Champion Gamescom 2020</string>
<string name="jtBNkpp9">This badge has been awarded to the players who won 5 matches during Gamescom 2020 events.</string>
<string name="KcPkbnu2">Beta 20 Wins</string> <string name="KcPkbnu2">Beta 20 Wins</string>
<string name="medMGVme">This badge has been awarded to the players who won 250 matches in the Early Access.</string> <string name="medMGVme">This badge has been awarded to the players who won 250 matches in the Early Access.</string>
<string name="npUvlnJr">Manhunter Gamescom 2020</string>
<string name="OasvPXuW">This badge has been awarded to the players who won 20 matches in the Early Access.</string> <string name="OasvPXuW">This badge has been awarded to the players who won 20 matches in the Early Access.</string>
<string name="OGsa2aC1">This badge has been awarded to the players who participated in the Early Access.</string> <string name="OGsa2aC1">This badge has been awarded to the players who participated in the Early Access.</string>
<string name="qLpxrsFX">This badge has been awarded to the players who participated in the Multiplayer Alpha Test.</string> <string name="qLpxrsFX">This badge has been awarded to the players who participated in the Multiplayer Alpha Test.</string>
......
...@@ -10,7 +10,6 @@ ...@@ -10,7 +10,6 @@
<string name="2bzFzemV">Heavier Crossbow</string> <string name="2bzFzemV">Heavier Crossbow</string>
<string name="2JZakvPJ">Replaces Menavlion with Heavy Menavlion, slower but deals more damage.</string> <string name="2JZakvPJ">Replaces Menavlion with Heavy Menavlion, slower but deals more damage.</string>
<string name="3ksDHRKT">Grants Eastern Long Spear, a two handed long spear.</string> <string name="3ksDHRKT">Grants Eastern Long Spear, a two handed long spear.</string>
<string name="4eFFdbbh">Replaces Voulge with Two Handed Sword, effective at dueling and thrusting, two handed.</string>
<string name="4wdgiTta">Sickle</string> <string name="4wdgiTta">Sickle</string>
<string name="5JQFx3EW">Replaces mount with a faster and more maneuverable horse.</string> <string name="5JQFx3EW">Replaces mount with a faster and more maneuverable horse.</string>
<string name="5pLEUc4t">Strong Arrows</string> <string name="5pLEUc4t">Strong Arrows</string>
...@@ -48,6 +47,7 @@ ...@@ -48,6 +47,7 @@
<string name="bzdCMVuG">Cavalry Mace</string> <string name="bzdCMVuG">Cavalry Mace</string>
<string name="bzr6vtXi">Heavy Menavlion</string> <string name="bzr6vtXi">Heavy Menavlion</string>
<string name="C2XqmIAQ">Replaces Recurve Bow with Composite Bow, more accurate, deals more damage but slower.</string> <string name="C2XqmIAQ">Replaces Recurve Bow with Composite Bow, more accurate, deals more damage but slower.</string>
<string name="C9ufRSsL">Sword and Shield</string>
<string name="CaEBx7NK">Replaces Tabar with Bardiche, slower but deals more damage.</string> <string name="CaEBx7NK">Replaces Tabar with Bardiche, slower but deals more damage.</string>
<string name="cfSgK0nk">Agile Horse</string> <string name="cfSgK0nk">Agile Horse</string>
<string name="CG5D5r2w">Replaces Sword with Mace, effective against armored opponents.</string> <string name="CG5D5r2w">Replaces Sword with Mace, effective against armored opponents.</string>
...@@ -159,6 +159,7 @@ ...@@ -159,6 +159,7 @@
<string name="UtJlbDuv">Replaces Recurve Bow with Imperial Superior Bow, faster.</string> <string name="UtJlbDuv">Replaces Recurve Bow with Imperial Superior Bow, faster.</string>
<string name="uw9m5hav">Better Axe</string> <string name="uw9m5hav">Better Axe</string>
<string name="Uwe3VHaN">Heavy Cavalry Sword</string> <string name="Uwe3VHaN">Heavy Cavalry Sword</string>
<string name="UWScBrli">Replaces the two handed weapon with a Sword and Shield combination.</string>
<string name="V2SKzX1e">Charger Horse</string> <string name="V2SKzX1e">Charger Horse</string>
<string name="v61Qq3SH">Replaces Light Crossbow with a heavier Crossbow, better damage.</string> <string name="v61Qq3SH">Replaces Light Crossbow with a heavier Crossbow, better damage.</string>
<string name="vBvDZCtw">Replaces Tabar with Two Handed Sword, effective at dueling and thrusting.</string> <string name="vBvDZCtw">Replaces Tabar with Two Handed Sword, effective at dueling and thrusting.</string>
......
...@@ -144,6 +144,7 @@ ...@@ -144,6 +144,7 @@
<string name="fGFMqlGz">Gender</string> <string name="fGFMqlGz">Gender</string>
<string name="FgJpTBp1">Friendly Fire Ranged Damage Self</string> <string name="FgJpTBp1">Friendly Fire Ranged Damage Self</string>
<string name="fjD2tRXW">Chin Forward</string> <string name="fjD2tRXW">Chin Forward</string>
<string name="fJHsYtKu">Echerion</string>
<string name="fJqJiJvl">Use Realistic Blocking</string> <string name="fJqJiJvl">Use Realistic Blocking</string>
<string name="fnJQO5Os">Nose Tip Height</string> <string name="fnJQO5Os">Nose Tip Height</string>
<string name="FoSTFipC">{PLAYER_NAME} is now un-muted.</string> <string name="FoSTFipC">{PLAYER_NAME} is now un-muted.</string>
...@@ -168,6 +169,7 @@ ...@@ -168,6 +169,7 @@
<string name="HyG3eUFN">Unmute</string> <string name="HyG3eUFN">Unmute</string>
<string name="I4wnvBGd">Experience the brutality of medieval sieges as either a defending or attacking force in this large-scale PvP game mode. Use an array of siege engines to drive back the enemy forces or to gain a foothold within the bailey as you attempt to defend or capture the castle keep.</string> <string name="I4wnvBGd">Experience the brutality of medieval sieges as either a defending or attacking force in this large-scale PvP game mode. Use an array of siege engines to drive back the enemy forces or to gain a foothold within the bailey as you attempt to defend or capture the castle keep.</string>
<string name="IaaVNwwb">Enable BattlEye</string> <string name="IaaVNwwb">Enable BattlEye</string>
<string name="IBAaKSbp">Port at Omor</string>
<string name="iDMBz55E">In Multiplayer Game</string> <string name="iDMBz55E">In Multiplayer Game</string>
<string name="ig0lsiwY">Soldiers</string> <string name="ig0lsiwY">Soldiers</string>
<string name="iJXH3841">Loose</string> <string name="iJXH3841">Loose</string>
......
...@@ -27,6 +27,7 @@ ...@@ -27,6 +27,7 @@
<string name="ah4Pm8wU">You must be at lobby to disband your party!</string> <string name="ah4Pm8wU">You must be at lobby to disband your party!</string>
<string name="AIgw3aFG">Cannot queue to battle because some of the players are blocked from matchmaking.</string> <string name="AIgw3aFG">Cannot queue to battle because some of the players are blocked from matchmaking.</string>
<string name="Ajw0d4dW">Incorrect password.</string> <string name="Ajw0d4dW">Incorrect password.</string>
<string name="APQ0kNVj">Clan tag is invalid.</string>
<string name="b72mIrOl">You have to be in a party to create a clan.</string> <string name="b72mIrOl">You have to be in a party to create a clan.</string>
<string name="baHOuMTb">Announcement added successfully.</string> <string name="baHOuMTb">Announcement added successfully.</string>
<string name="bcdU2DHW">Player {INVITEE} invited to your party by {INVITER}.</string> <string name="bcdU2DHW">Player {INVITEE} invited to your party by {INVITER}.</string>
...@@ -66,7 +67,6 @@ ...@@ -66,7 +67,6 @@
<string name="iG72AMy8">Information text changed successfully.</string> <string name="iG72AMy8">Information text changed successfully.</string>
<string name="INecDsvJ">Only the leader of the clan can delete announcements.</string> <string name="INecDsvJ">Only the leader of the clan can delete announcements.</string>
<string name="ismMkXud">You have to be the clan leader to invite someone to clan.</string> <string name="ismMkXud">You have to be the clan leader to invite someone to clan.</string>
<string name="IZWRF6ze">Clan name is already in use.</string>
<string name="jbpKfRl8">You must be the clan leader to add an announcement.</string> <string name="jbpKfRl8">You must be the clan leader to add an announcement.</string>
<string name="JgdLtL2O">Invited player is already in a clan.</string> <string name="JgdLtL2O">Invited player is already in a clan.</string>
<string name="jl8MYbLR">Your friend request is forwarded to {PLAYER}.</string> <string name="jl8MYbLR">Your friend request is forwarded to {PLAYER}.</string>
...@@ -90,6 +90,7 @@ ...@@ -90,6 +90,7 @@
<string name="mvQKpHXH">Your party is full.</string> <string name="mvQKpHXH">Your party is full.</string>
<string name="n1MdWtck">You are now friends with {PLAYER}</string> <string name="n1MdWtck">You are now friends with {PLAYER}</string>
<string name="nJ7aEkRt">You are invited to party by {PLAYERNAME}.</string> <string name="nJ7aEkRt">You are invited to party by {PLAYERNAME}.</string>
<string name="nlYK3i5a">Clan name is invalid.</string>
<string name="nQWwqDmn">You have received a friend request from {PLAYER}</string> <string name="nQWwqDmn">You have received a friend request from {PLAYER}</string>
<string name="nw7r2S5z">Selected disabled game type(s): {GAMETYPES}.</string> <string name="nw7r2S5z">Selected disabled game type(s): {GAMETYPES}.</string>
<string name="nZlu3Moe">Left clan.</string> <string name="nZlu3Moe">Left clan.</string>
...@@ -143,7 +144,6 @@ ...@@ -143,7 +144,6 @@
<string name="ysfEQO6c">Player not found</string> <string name="ysfEQO6c">Player not found</string>
<string name="ywVYMhiF">You must be the clan leader to change clan information text.</string> <string name="ywVYMhiF">You must be the clan leader to change clan information text.</string>
<string name="z40g0BmW">Could not update Bannerlord ID</string> <string name="z40g0BmW">Could not update Bannerlord ID</string>
<string name="zBaXq4cg">Clan tag is already in use.</string>
<string name="ZtktMXDw">You are not in a clan.</string> <string name="ZtktMXDw">You are not in a clan.</string>
<string name="zyDyPr4I">Player you tried to promote is not in your party.</string> <string name="zyDyPr4I">Player you tried to promote is not in your party.</string>
</resources> </resources>
...@@ -88,10 +88,12 @@ ...@@ -88,10 +88,12 @@
<string name="Aa2Yokz3">Numpad *</string> <string name="Aa2Yokz3">Numpad *</string>
<string name="aAaF9FWC">Right Control</string> <string name="aAaF9FWC">Right Control</string>
<string name="accbLVWL">Sets the anti-aliasing technique. </string> <string name="accbLVWL">Sets the anti-aliasing technique. </string>
<string name="ACIFg43o">Choose how to perform blocks. Auto will default to &quot;By Mouse Movement&quot; in Multiplayer.</string>
<string name="acqAYxhr">,</string> <string name="acqAYxhr">,</string>
<string name="AhrWBKx9">Equip Item 1</string> <string name="AhrWBKx9">Equip Item 1</string>
<string name="AJFpx99v">Exposure Adjustment</string> <string name="AJFpx99v">Exposure Adjustment</string>
<string name="aJxmDbur">Hold to leave an area. </string> <string name="aJxmDbur">Hold to leave an area. </string>
<string name="altgamekey">Alt</string>
<string name="amdYLZ6o">Quests Window</string> <string name="amdYLZ6o">Quests Window</string>
<string name="aombIn07">Set the exposure amount.</string> <string name="aombIn07">Set the exposure amount.</string>
<string name="ap1wEfdW">V</string> <string name="ap1wEfdW">V</string>
...@@ -326,7 +328,6 @@ ...@@ -326,7 +328,6 @@
<string name="PmbKYDON">Cheer</string> <string name="PmbKYDON">Cheer</string>
<string name="pnEeRPAk">Group 7 Hear</string> <string name="pnEeRPAk">Group 7 Hear</string>
<string name="pNocZkrx">Enable Damage Taken Visuals</string> <string name="pNocZkrx">Enable Damage Taken Visuals</string>
<string name="PPFFxlsX">Choose how to perform blocks.</string>
<string name="pQVSwtfn">Move camera closer to your character in third person view.</string> <string name="pQVSwtfn">Move camera closer to your character in third person view.</string>
<string name="PRsSB9B8">Interact with weapons, mounts, doors, people etc.</string> <string name="PRsSB9B8">Interact with weapons, mounts, doors, people etc.</string>
<string name="ps103cxD">Perform an attack with your weapon.</string> <string name="ps103cxD">Perform an attack with your weapon.</string>
......
...@@ -635,7 +635,7 @@ ...@@ -635,7 +635,7 @@
<string name="GD4aQgl7">Sheep</string> <string name="GD4aQgl7">Sheep</string>
<string name="gdraqMso">You are outside of {SETTLEMENT_NAME}. You are not allowed inside.</string> <string name="gdraqMso">You are outside of {SETTLEMENT_NAME}. You are not allowed inside.</string>
<string name="GDugjWao">Here is {MONEY}{GOLD_ICON}. Just take it and let us go.</string> <string name="GDugjWao">Here is {MONEY}{GOLD_ICON}. Just take it and let us go.</string>
<string name="gflnRhhe">({PRIMARY_ROLE})</string> <string name="gflnRhhe">({PRIMARY_ROLE}/{SECONDARY_ROLE})</string>
<string name="gfQmYDRq">As you attempt to force the notables to give you recruits, some of the residents gather to resist you.</string> <string name="gfQmYDRq">As you attempt to force the notables to give you recruits, some of the residents gather to resist you.</string>
<string name="gFtu0j4T">Arrows</string> <string name="gFtu0j4T">Arrows</string>
<string name="ggMmjk31">Invalid</string> <string name="ggMmjk31">Invalid</string>
...@@ -677,6 +677,7 @@ ...@@ -677,6 +677,7 @@
<string name="h55xdL1l">MuTorere</string> <string name="h55xdL1l">MuTorere</string>
<string name="h60wQVVX">Pike</string> <string name="h60wQVVX">Pike</string>
<string name="h6AJXR2e">Are you sure to retreat your party?</string> <string name="h6AJXR2e">Are you sure to retreat your party?</string>
<string name="h8Bcd7NE">{FACTION} Ruler Election</string>
<string name="H9y9dLao">You can wager gold to increase the prize you take. Every round, the odds will be different and you can wager {MAX_AMOUNT}&lt;img src=&quot;Icons\\Coin@2x&quot;&gt; each time.</string> <string name="H9y9dLao">You can wager gold to increase the prize you take. Every round, the odds will be different and you can wager {MAX_AMOUNT}&lt;img src=&quot;Icons\\Coin@2x&quot;&gt; each time.</string>
<string name="haax8kMa">Polearm</string> <string name="haax8kMa">Polearm</string>
<string name="hAgZBZP8">Forfeit</string> <string name="hAgZBZP8">Forfeit</string>
...@@ -837,6 +838,7 @@ ...@@ -837,6 +838,7 @@
<string name="K2G3XJwZ">Hotheaded</string> <string name="K2G3XJwZ">Hotheaded</string>
<string name="k3LajvfJ">Banner Editor</string> <string name="k3LajvfJ">Banner Editor</string>
<string name="k4TcX1wT">{HOUR_PREPARATION_TIME} {?PLURAL_HOURS}hours{?}hour{\\?}</string> <string name="k4TcX1wT">{HOUR_PREPARATION_TIME} {?PLURAL_HOURS}hours{?}hour{\\?}</string>
<string name="K5uR5HVX">Press '{EXTEND_KEY}' for more info.</string>
<string name="K6GYskvJ">Culture:</string> <string name="K6GYskvJ">Culture:</string>
<string name="k6tT1vIg">The joust is over and your opponent has bested you this day...</string> <string name="k6tT1vIg">The joust is over and your opponent has bested you this day...</string>
<string name="k7ig2JvK">a baron</string> <string name="k7ig2JvK">a baron</string>
...@@ -1181,7 +1183,6 @@ ...@@ -1181,7 +1183,6 @@
<string name="QgUej8DP">No Active Quest</string> <string name="QgUej8DP">No Active Quest</string>
<string name="qhhLVJAC">&lt;b&gt;Preparations&lt;/b&gt;</string> <string name="qhhLVJAC">&lt;b&gt;Preparations&lt;/b&gt;</string>
<string name="qIvDX0JR">Center</string> <string name="qIvDX0JR">Center</string>
<string name="Qk6aHGNO">Press 'Alt' for more info.</string>
<string name="QLM6DWHB">Active Quest(s)</string> <string name="QLM6DWHB">Active Quest(s)</string>
<string name="qlw2LWgu">Move in to range</string> <string name="qlw2LWgu">Move in to range</string>
<string name="qM8daraD">Total skill points: {CURRENT_SKILL_POINTS}</string> <string name="qM8daraD">Total skill points: {CURRENT_SKILL_POINTS}</string>
...@@ -1237,6 +1238,7 @@ ...@@ -1237,6 +1238,7 @@
<string name="rPvzZKFk">Inadequate garrison</string> <string name="rPvzZKFk">Inadequate garrison</string>
<string name="rQ5On2GL">Additional Party Size for every party in the clan</string> <string name="rQ5On2GL">Additional Party Size for every party in the clan</string>
<string name="RqnEjYVe">+{RECRUIT_AMOUNT} Recruit{?ISPLURAL}s{?} {\\?}</string> <string name="RqnEjYVe">+{RECRUIT_AMOUNT} Recruit{?ISPLURAL}s{?} {\\?}</string>
<string name="rqWJL27J">Total Gold</string>
<string name="RTmDiT0l">Current Party Size Bonus</string> <string name="RTmDiT0l">Current Party Size Bonus</string>
<string name="rTuptXLg">Attacker Banner</string> <string name="rTuptXLg">Attacker Banner</string>
<string name="RU6D7hSR">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} advancing.</string> <string name="RU6D7hSR">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} advancing.</string>
...@@ -1250,6 +1252,7 @@ ...@@ -1250,6 +1252,7 @@
<string name="RzjMX0Og">Good. Now be on your way. Don't forget to drink lots of water!</string> <string name="RzjMX0Og">Good. Now be on your way. Don't forget to drink lots of water!</string>
<string name="rzsRQkXw">{CHAR_NAME} already have {PERK_NAME} perk.</string> <string name="rzsRQkXw">{CHAR_NAME} already have {PERK_NAME} perk.</string>
<string name="s1NEbhFL">In Queue</string> <string name="s1NEbhFL">In Queue</string>
<string name="s2vaPUdG">Spear Brace</string>
<string name="S3ymfdwB">You have made changes. Do you want to apply them?</string> <string name="S3ymfdwB">You have made changes. Do you want to apply them?</string>
<string name="s5h0Yarn">Manage your army</string> <string name="s5h0Yarn">Manage your army</string>
<string name="s6ofDDii">Barricade</string> <string name="s6ofDDii">Barricade</string>
...@@ -1352,6 +1355,7 @@ ...@@ -1352,6 +1355,7 @@
<string name="uCikaIoq">Splendid. See, my lads and I, we're not cruel men. A bit greedy though, that can't be denied, so do be generous.[ib:hip][rb:trivial]</string> <string name="uCikaIoq">Splendid. See, my lads and I, we're not cruel men. A bit greedy though, that can't be denied, so do be generous.[ib:hip][rb:trivial]</string>
<string name="UckVajhO">Renown Gained: + {RENOWN}</string> <string name="UckVajhO">Renown Gained: + {RENOWN}</string>
<string name="ucyy9Sc5">{LEFT} / {RIGHT}</string> <string name="ucyy9Sc5">{LEFT} / {RIGHT}</string>
<string name="uFDiRV1Z">({PRIMARY_ROLE})</string>
<string name="ufnnUxKb">Leather</string> <string name="ufnnUxKb">Leather</string>
<string name="uFuDwaYp">{HOUR} {?PLURAL}hours{?}hour{\\?}</string> <string name="uFuDwaYp">{HOUR} {?PLURAL}hours{?}hour{\\?}</string>
<string name="ug4LiPbb">Ranged Weapons IV</string> <string name="ug4LiPbb">Ranged Weapons IV</string>
......
...@@ -4,26 +4,39 @@ ...@@ -4,26 +4,39 @@
<string name="21oH4CWa">Bug Hunter</string> <string name="21oH4CWa">Bug Hunter</string>
<string name="5IANKz8a">Alpha Tester</string> <string name="5IANKz8a">Alpha Tester</string>
<string name="5ZwXUBV5">This badge has been awarded to the players who won 500 matches in the Early Access.</string> <string name="5ZwXUBV5">This badge has been awarded to the players who won 500 matches in the Early Access.</string>
<string name="6HluHFBn">Taleworlds Developer</string>
<string name="9C9Nbgbt">VIP</string> <string name="9C9Nbgbt">VIP</string>
<string name="aNsV4LOg">EA Participant</string> <string name="aNsV4LOg">EA Participant</string>
<string name="aubhe8Hk">TaleWorlds Developer</string> <string name="aubhe8Hk">TaleWorlds Developer</string>
<string name="BCWVcO6k">This badge has been awarded to the players who participated in the Multiplayer Beta Test.</string> <string name="BCWVcO6k">This badge has been awarded to the players who participated in the Multiplayer Beta Test.</string>
<string name="bFZBeN2j">This badge has been awarded to the player with most Captain kills during Gamescom 2020.</string>
<string name="bKmVrmzG">This badge has been awarded to the players who won 100 matches in the Beta Test</string> <string name="bKmVrmzG">This badge has been awarded to the players who won 100 matches in the Beta Test</string>
<string name="bNEEElAA">Solo kills</string>
<string name="c66LlHlQ">This badge has been awarded to the player with most Skirmish kills during Gamescom 2020.</string>
<string name="Cbf52UqN">This badge has been awarded to the players who won 50 matches in the Early Access.</string> <string name="Cbf52UqN">This badge has been awarded to the players who won 50 matches in the Early Access.</string>
<string name="DJY6qD0b">Current Wins</string> <string name="DJY6qD0b">Current Wins</string>
<string name="DKAH6hMC">EA 20 Wins</string> <string name="DKAH6hMC">EA 20 Wins</string>
<string name="dSWtiVLz">This badge has been awarded to the community members who contributed to the game and the community.</string> <string name="dSWtiVLz">This badge has been awarded to the community members who contributed to the game and the community.</string>
<string name="DWb2zRsZ">Beta 100 Wins</string> <string name="DWb2zRsZ">Beta 100 Wins</string>
<string name="ekDx9ObU">Captain Champion Gamescom 2020</string>
<string name="erM9uNiZ">This badge has been awarded to the players who killed other manhunters.</string>
<string name="ESOkYFiD">This badge has been awarded to the players who won 750 matches in the Early Access.</string> <string name="ESOkYFiD">This badge has been awarded to the players who won 750 matches in the Early Access.</string>
<string name="fAaorpa8">EA 50 Wins</string> <string name="fAaorpa8">EA 50 Wins</string>
<string name="FDvwGjni">Beta 50 Wins</string> <string name="FDvwGjni">Beta 50 Wins</string>
<string name="g4BnT9UP">Party kills</string>
<string name="gNiQcEa9">This badge has been awarded to the community members who helped us significantly in finding the bugs and issues we faced over the multiplayer alpha and beta period.</string> <string name="gNiQcEa9">This badge has been awarded to the community members who helped us significantly in finding the bugs and issues we faced over the multiplayer alpha and beta period.</string>
<string name="GTmPMoYe">Employee of TaleWorlds</string> <string name="GTmPMoYe">Employee of TaleWorlds</string>
<string name="H4Zlsiu1">Beta 250 Wins</string> <string name="H4Zlsiu1">Beta 250 Wins</string>
<string name="IcPNgbtl">This badge has been awarded to the players who won 100 matches in the Early Access.</string> <string name="IcPNgbtl">This badge has been awarded to the players who won 100 matches in the Early Access.</string>
<string name="iGTJ4aQq">EA 250 Wins</string> <string name="iGTJ4aQq">EA 250 Wins</string>
<string name="IhSV1upf">Manhunter badge owner</string>
<string name="j7bQmC5H">Total wins</string>
<string name="jneqTrQz">Call to Arms Gamescom 2020</string>
<string name="jqbTUIwm">Skirmish Champion Gamescom 2020</string>
<string name="jtBNkpp9">This badge has been awarded to the players who won 5 matches during Gamescom 2020 events.</string>
<string name="KcPkbnu2">Beta 20 Wins</string> <string name="KcPkbnu2">Beta 20 Wins</string>
<string name="medMGVme">This badge has been awarded to the players who won 250 matches in the Early Access.</string> <string name="medMGVme">This badge has been awarded to the players who won 250 matches in the Early Access.</string>
<string name="npUvlnJr">Manhunter Gamescom 2020</string>
<string name="OasvPXuW">This badge has been awarded to the players who won 20 matches in the Early Access.</string> <string name="OasvPXuW">This badge has been awarded to the players who won 20 matches in the Early Access.</string>
<string name="OGsa2aC1">This badge has been awarded to the players who participated in the Early Access.</string> <string name="OGsa2aC1">This badge has been awarded to the players who participated in the Early Access.</string>
<string name="qLpxrsFX">This badge has been awarded to the players who participated in the Multiplayer Alpha Test.</string> <string name="qLpxrsFX">This badge has been awarded to the players who participated in the Multiplayer Alpha Test.</string>
......
...@@ -10,7 +10,6 @@ ...@@ -10,7 +10,6 @@
<string name="2bzFzemV">Heavier Crossbow</string> <string name="2bzFzemV">Heavier Crossbow</string>
<string name="2JZakvPJ">Replaces Menavlion with Heavy Menavlion, slower but deals more damage.</string> <string name="2JZakvPJ">Replaces Menavlion with Heavy Menavlion, slower but deals more damage.</string>
<string name="3ksDHRKT">Grants Eastern Long Spear, a two handed long spear.</string> <string name="3ksDHRKT">Grants Eastern Long Spear, a two handed long spear.</string>
<string name="4eFFdbbh">Replaces Voulge with Two Handed Sword, effective at dueling and thrusting, two handed.</string>
<string name="4wdgiTta">Sickle</string> <string name="4wdgiTta">Sickle</string>
<string name="5JQFx3EW">Replaces mount with a faster and more maneuverable horse.</string> <string name="5JQFx3EW">Replaces mount with a faster and more maneuverable horse.</string>
<string name="5pLEUc4t">Strong Arrows</string> <string name="5pLEUc4t">Strong Arrows</string>
...@@ -48,6 +47,7 @@ ...@@ -48,6 +47,7 @@
<string name="bzdCMVuG">Cavalry Mace</string> <string name="bzdCMVuG">Cavalry Mace</string>
<string name="bzr6vtXi">Heavy Menavlion</string> <string name="bzr6vtXi">Heavy Menavlion</string>
<string name="C2XqmIAQ">Replaces Recurve Bow with Composite Bow, more accurate, deals more damage but slower.</string> <string name="C2XqmIAQ">Replaces Recurve Bow with Composite Bow, more accurate, deals more damage but slower.</string>
<string name="C9ufRSsL">Sword and Shield</string>
<string name="CaEBx7NK">Replaces Tabar with Bardiche, slower but deals more damage.</string> <string name="CaEBx7NK">Replaces Tabar with Bardiche, slower but deals more damage.</string>
<string name="cfSgK0nk">Agile Horse</string> <string name="cfSgK0nk">Agile Horse</string>
<string name="CG5D5r2w">Replaces Sword with Mace, effective against armored opponents.</string> <string name="CG5D5r2w">Replaces Sword with Mace, effective against armored opponents.</string>
...@@ -159,6 +159,7 @@ ...@@ -159,6 +159,7 @@
<string name="UtJlbDuv">Replaces Recurve Bow with Imperial Superior Bow, faster.</string> <string name="UtJlbDuv">Replaces Recurve Bow with Imperial Superior Bow, faster.</string>
<string name="uw9m5hav">Better Axe</string> <string name="uw9m5hav">Better Axe</string>
<string name="Uwe3VHaN">Heavy Cavalry Sword</string> <string name="Uwe3VHaN">Heavy Cavalry Sword</string>
<string name="UWScBrli">Replaces the two handed weapon with a Sword and Shield combination.</string>
<string name="V2SKzX1e">Charger Horse</string> <string name="V2SKzX1e">Charger Horse</string>
<string name="v61Qq3SH">Replaces Light Crossbow with a heavier Crossbow, better damage.</string> <string name="v61Qq3SH">Replaces Light Crossbow with a heavier Crossbow, better damage.</string>
<string name="vBvDZCtw">Replaces Tabar with Two Handed Sword, effective at dueling and thrusting.</string> <string name="vBvDZCtw">Replaces Tabar with Two Handed Sword, effective at dueling and thrusting.</string>
......
...@@ -144,6 +144,7 @@ ...@@ -144,6 +144,7 @@
<string name="fGFMqlGz">Gender</string> <string name="fGFMqlGz">Gender</string>
<string name="FgJpTBp1">Friendly Fire Ranged Damage Self</string> <string name="FgJpTBp1">Friendly Fire Ranged Damage Self</string>
<string name="fjD2tRXW">Chin Forward</string> <string name="fjD2tRXW">Chin Forward</string>
<string name="fJHsYtKu">Echerion</string>
<string name="fJqJiJvl">Use Realistic Blocking</string> <string name="fJqJiJvl">Use Realistic Blocking</string>
<string name="fnJQO5Os">Nose Tip Height</string> <string name="fnJQO5Os">Nose Tip Height</string>
<string name="FoSTFipC">{PLAYER_NAME} is now un-muted.</string> <string name="FoSTFipC">{PLAYER_NAME} is now un-muted.</string>
...@@ -168,6 +169,7 @@ ...@@ -168,6 +169,7 @@
<string name="HyG3eUFN">Unmute</string> <string name="HyG3eUFN">Unmute</string>
<string name="I4wnvBGd">Experience the brutality of medieval sieges as either a defending or attacking force in this large-scale PvP game mode. Use an array of siege engines to drive back the enemy forces or to gain a foothold within the bailey as you attempt to defend or capture the castle keep.</string> <string name="I4wnvBGd">Experience the brutality of medieval sieges as either a defending or attacking force in this large-scale PvP game mode. Use an array of siege engines to drive back the enemy forces or to gain a foothold within the bailey as you attempt to defend or capture the castle keep.</string>
<string name="IaaVNwwb">Enable BattlEye</string> <string name="IaaVNwwb">Enable BattlEye</string>
<string name="IBAaKSbp">Port at Omor</string>
<string name="iDMBz55E">In Multiplayer Game</string> <string name="iDMBz55E">In Multiplayer Game</string>
<string name="ig0lsiwY">Soldiers</string> <string name="ig0lsiwY">Soldiers</string>
<string name="iJXH3841">Loose</string> <string name="iJXH3841">Loose</string>
......
...@@ -68,6 +68,6 @@ ...@@ -68,6 +68,6 @@
<string name="Ymw2PKBo">İdarecilik</string> <string name="Ymw2PKBo">İdarecilik</string>
<string name="YO5LUfiO">Kurnazlık, insanların neler yapacağını tahmin etmek ve onların planlarının önüne geçme yeteneğidir.</string> <string name="YO5LUfiO">Kurnazlık, insanların neler yapacağını tahmin etmek ve onların planlarının önüne geçme yeteneğidir.</string>
<string name="YWkdD7Ki">Güç</string> <string name="YWkdD7Ki">Güç</string>
<string name="zfRqM4mr">Kontrol</string> <string name="controlskill">Kontrol</string>
<string name="socialskill">Sosyallik</string> <string name="socialskill">Sosyallik</string>
</resources> </resources>
...@@ -151,6 +151,7 @@ ...@@ -151,6 +151,7 @@
<string name="bYwwY9qh">Numpad 5</string> <string name="bYwwY9qh">Numpad 5</string>
<string name="C7zwur4k">Escape Tuşu</string> <string name="C7zwur4k">Escape Tuşu</string>
<string name="cAkgnVr5">Num Lock</string> <string name="cAkgnVr5">Num Lock</string>
<string name="controlgamekey">Control Tuşu</string>
<string name="CbwmI1JY">Alan derinliğini etkinleştirir.</string> <string name="CbwmI1JY">Alan derinliğini etkinleştirir.</string>
<string name="cdaUUBFQ">UI Yukarı Hareket</string> <string name="cdaUUBFQ">UI Yukarı Hareket</string>
<string name="CnJQpaiK">Birlik Penceresi AÇKLM</string> <string name="CnJQpaiK">Birlik Penceresi AÇKLM</string>
......
...@@ -130,7 +130,6 @@ ...@@ -130,7 +130,6 @@
<string name="64p9ULVu">There's bandits lurking just beyond the outermost fields, I hear. What about the taxes we pay, I ask you? Why aren't {?OWNER.GENDER}Lady{?}Lord{\\?} {OWNER.LINK}'s men doing their jobs?[rb:unsure]</string> <string name="64p9ULVu">There's bandits lurking just beyond the outermost fields, I hear. What about the taxes we pay, I ask you? Why aren't {?OWNER.GENDER}Lady{?}Lord{\\?} {OWNER.LINK}'s men doing their jobs?[rb:unsure]</string>
<string name="65UMAav2">I can't afford that just now.</string> <string name="65UMAav2">I can't afford that just now.</string>
<string name="6C6pbeb7">Town alarm is ringing, everyone is after you now!</string> <string name="6C6pbeb7">Town alarm is ringing, everyone is after you now!</string>
<string name="6EDcxAhn">This companion's {ROGUERY_SKILL} skill level is not greater then {ROGUERY_SKILL_LEVEL}.</string>
<string name="6eHl9Tz4">I would like you to serve {FACTION_NAME} as mercenary.</string> <string name="6eHl9Tz4">I would like you to serve {FACTION_NAME} as mercenary.</string>
<string name="6g8qvD2M">I can't just hang on here forever. Be quick about it.</string> <string name="6g8qvD2M">I can't just hang on here forever. Be quick about it.</string>
<string name="6GhWT4vi">I repeat: Yield or fight!</string> <string name="6GhWT4vi">I repeat: Yield or fight!</string>
...@@ -253,7 +252,6 @@ ...@@ -253,7 +252,6 @@
<string name="aHjUgEur">I own {BUSINESS_LIST} here.</string> <string name="aHjUgEur">I own {BUSINESS_LIST} here.</string>
<string name="aI0vbad8">Stealing is not for us. Don't do anything about that!</string> <string name="aI0vbad8">Stealing is not for us. Don't do anything about that!</string>
<string name="aIbR4Nr3">Sure, but first you will need to pay me and my men {GOLD_AMOUNT} denars for our efforts.</string> <string name="aIbR4Nr3">Sure, but first you will need to pay me and my men {GOLD_AMOUNT} denars for our efforts.</string>
<string name="aJqSItFZ">You don't have any companions with {ROGUERY_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} to assign for this quest!</string>
<string name="ajSm2FEU">I know spies are hard to catch but I tasked this to you for a reason. Do not let me down {PLAYER.NAME}.</string> <string name="ajSm2FEU">I know spies are hard to catch but I tasked this to you for a reason. Do not let me down {PLAYER.NAME}.</string>
<string name="ak2EMWWR">You failed to bring the daughter back to her {?QUEST_GIVER.GENDER}mother{?}father{\\?} as promised to {QUEST_GIVER.LINK}. {QUEST_GIVER.LINK} is furious</string> <string name="ak2EMWWR">You failed to bring the daughter back to her {?QUEST_GIVER.GENDER}mother{?}father{\\?} as promised to {QUEST_GIVER.LINK}. {QUEST_GIVER.LINK} is furious</string>
<string name="ak2ZPOce">What would it take for you to let me go my way?</string> <string name="ak2ZPOce">What would it take for you to let me go my way?</string>
...@@ -289,7 +287,6 @@ ...@@ -289,7 +287,6 @@
<string name="Au9UbFEa">Bet on {FIGHTER_NAME_1}</string> <string name="Au9UbFEa">Bet on {FIGHTER_NAME_1}</string>
<string name="AuMLELpp">Okay then lets go with better troops, I am ready to pay {AMOUNT}{GOLD_ICON} to create a caravan.</string> <string name="AuMLELpp">Okay then lets go with better troops, I am ready to pay {AMOUNT}{GOLD_ICON} to create a caravan.</string>
<string name="aupbQveh">{?CONVERSATION_NPC.GENDER}Madame{?}Sir{\\?}, I must have more time to consider this.</string> <string name="aupbQveh">{?CONVERSATION_NPC.GENDER}Madame{?}Sir{\\?}, I must have more time to consider this.</string>
<string name="auQ4ldmT">You don't have any companion with {TACTICS_SKILL_NAME} skill higher than {TACTIC_SKILL_LIMIT} or {ROGUERY_SKILL_NAME} skill higher than {ROGUERY_SKILL_LIMIT}.</string>
<string name="av0bRae8">Who is imprisoned here?</string> <string name="av0bRae8">Who is imprisoned here?</string>
<string name="avk9kNn1">Funny how the boundary stones on {NOTABLE.FIRSTNAME}'s land always seem a little bit closer every time you look at them.</string> <string name="avk9kNn1">Funny how the boundary stones on {NOTABLE.FIRSTNAME}'s land always seem a little bit closer every time you look at them.</string>
<string name="avOVHFgy">I am a sister in our order.</string> <string name="avOVHFgy">I am a sister in our order.</string>
...@@ -328,7 +325,6 @@ ...@@ -328,7 +325,6 @@
<string name="BghO7dpc">Gambling is not for us. Don't do anything about that!</string> <string name="BghO7dpc">Gambling is not for us. Don't do anything about that!</string>
<string name="bhkC3kcQ">Speak respectfully about your elders, you filthy ragamuffin!</string> <string name="bhkC3kcQ">Speak respectfully about your elders, you filthy ragamuffin!</string>
<string name="bHRZhYzd">No! I won't go anywhere near them! They'll kill me![ib:closed]</string> <string name="bHRZhYzd">No! I won't go anywhere near them! They'll kill me![ib:closed]</string>
<string name="BI7QxubQ">You don't have any companions to send.</string>
<string name="bi7ZhwNO">No, we are doing fine.</string> <string name="bi7ZhwNO">No, we are doing fine.</string>
<string name="BixmcFY3">Yes, we're hiring mercenaries. We pay you to fight, though, not just ride around the countryside. You'll get {MERCENARY_AWARD}{GOLD_ICON} whenever you take down an enemy party, or do a similar service.</string> <string name="BixmcFY3">Yes, we're hiring mercenaries. We pay you to fight, though, not just ride around the countryside. You'll get {MERCENARY_AWARD}{GOLD_ICON} whenever you take down an enemy party, or do a similar service.</string>
<string name="bl2aRW8f">({KEY}) Sit</string> <string name="bl2aRW8f">({KEY}) Sit</string>
...@@ -399,7 +395,6 @@ ...@@ -399,7 +395,6 @@
<string name="D25oY3j1">Thank you {?PLAYER.GENDER}lady{?}sir{\\?}. For your kindness and understanding. We won't forget this.</string> <string name="D25oY3j1">Thank you {?PLAYER.GENDER}lady{?}sir{\\?}. For your kindness and understanding. We won't forget this.</string>
<string name="D33fIGQe">Never mind.</string> <string name="D33fIGQe">Never mind.</string>
<string name="d4t6oUCn">About your position in the clan...</string> <string name="d4t6oUCn">About your position in the clan...</string>
<string name="D8qZbOZ7">You have to send at least {NUMBER} troops to this quest.</string>
<string name="d94FO3tS">On second thought, such an accord would not be in my interests.</string> <string name="d94FO3tS">On second thought, such an accord would not be in my interests.</string>
<string name="DaBzJkIz">I can increase quality of troops, but cost will proportionally increase, too.</string> <string name="DaBzJkIz">I can increase quality of troops, but cost will proportionally increase, too.</string>
<string name="dav5rmDd">{QUEST_GIVER.LINK}, a gang leader from {SETTLEMENT} has told you about a rival that is trying to get a foothold in {?QUEST_GIVER.GENDER}her{?}his{\\?} town. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to come back after {DAY_COUNT} days until they make their final preparations for an attack.</string> <string name="dav5rmDd">{QUEST_GIVER.LINK}, a gang leader from {SETTLEMENT} has told you about a rival that is trying to get a foothold in {?QUEST_GIVER.GENDER}her{?}his{\\?} town. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to come back after {DAY_COUNT} days until they make their final preparations for an attack.</string>
...@@ -505,7 +500,6 @@ ...@@ -505,7 +500,6 @@
<string name="fEQAPJ2e">({KEY}) Use</string> <string name="fEQAPJ2e">({KEY}) Use</string>
<string name="ff5XEKPB">Afraid I can't recall anyone like that, {?PLAYER.GENDER}madam{?}sir{\\?}.</string> <string name="ff5XEKPB">Afraid I can't recall anyone like that, {?PLAYER.GENDER}madam{?}sir{\\?}.</string>
<string name="Ffn1dd9D">I'm {CONVERSATION_HERO.FIRSTNAME}. I speak for this group of free-spirited lads. We don't care much for landlords and laws, see. We go where we like.{MINOR_FACTION_ADDENDUM}[ib:agressive][rb:trivial]</string> <string name="Ffn1dd9D">I'm {CONVERSATION_HERO.FIRSTNAME}. I speak for this group of free-spirited lads. We don't care much for landlords and laws, see. We go where we like.{MINOR_FACTION_ADDENDUM}[ib:agressive][rb:trivial]</string>
<string name="fGHUglLc">This companion's melee skill level is not enough for this quest.</string>
<string name="fgRq7kF2">You have agreed to talk to {CULPRIT.LINK} in {QUEST_GIVER_SETTLEMENT} first and convince him to go to {TARGET_NOTABLE.LINK} with you in {TARGET_SETTLEMENT} and mediate the issue between them peacefully and end unnecessary bloodshed. {QUEST_GIVER.LINK} said {?QUEST_GIVER.GENDER}she{?}he{\\?} will pay you {REWARD_GOLD} once the boy is safe again.</string> <string name="fgRq7kF2">You have agreed to talk to {CULPRIT.LINK} in {QUEST_GIVER_SETTLEMENT} first and convince him to go to {TARGET_NOTABLE.LINK} with you in {TARGET_SETTLEMENT} and mediate the issue between them peacefully and end unnecessary bloodshed. {QUEST_GIVER.LINK} said {?QUEST_GIVER.GENDER}she{?}he{\\?} will pay you {REWARD_GOLD} once the boy is safe again.</string>
<string name="FguHzavX">You can't practice in the arena because there is a tournament going on right now.</string> <string name="FguHzavX">You can't practice in the arena because there is a tournament going on right now.</string>
<string name="FHFfB4S0">I will do that.[rb:positive]</string> <string name="FHFfB4S0">I will do that.[rb:positive]</string>
...@@ -559,6 +553,7 @@ ...@@ -559,6 +553,7 @@
<string name="gm3wqjvi">Lead the way.[ib:normal][rb:positive]</string> <string name="gm3wqjvi">Lead the way.[ib:normal][rb:positive]</string>
<string name="gMGYMCd4">Heh, a wise move, {PLAYER.NAME}. With loyal service, a {?PLAYER.GENDER}woman{?}man{\\?} in my service could become wealthy and powerful, and our enemies... Well, our enemies are as wheat before a scythe. However, to enter my service you must first renounce all worldly oaths and bonds, and swear to serve only the {FACTION_NAME}.</string> <string name="gMGYMCd4">Heh, a wise move, {PLAYER.NAME}. With loyal service, a {?PLAYER.GENDER}woman{?}man{\\?} in my service could become wealthy and powerful, and our enemies... Well, our enemies are as wheat before a scythe. However, to enter my service you must first renounce all worldly oaths and bonds, and swear to serve only the {FACTION_NAME}.</string>
<string name="GmIluR4H">Sure. Why not?</string> <string name="GmIluR4H">Sure. Why not?</string>
<string name="gOWebWiK">Their direction is marked with an arrow in the campaign map.</string>
<string name="GPBja02V">I gave my word to {QUEST_GIVER.LINK}, and I won't be bought.</string> <string name="GPBja02V">I gave my word to {QUEST_GIVER.LINK}, and I won't be bought.</string>
<string name="Gq6UnO8r">I charge you with rooting out and destroying the forces of our enemies wherever you may find them. Moreover, I will have special tasks for you from time to time, as may some of my other vassal lords. Serve, fight, and honour your oaths. These things will take you far, if you've a mind for promotion. May God grant us long lives and many victories to toast in my hall!</string> <string name="Gq6UnO8r">I charge you with rooting out and destroying the forces of our enemies wherever you may find them. Moreover, I will have special tasks for you from time to time, as may some of my other vassal lords. Serve, fight, and honour your oaths. These things will take you far, if you've a mind for promotion. May God grant us long lives and many victories to toast in my hall!</string>
<string name="GrHJYz7O">Very well. Now, what side do you want?</string> <string name="GrHJYz7O">Very well. Now, what side do you want?</string>
...@@ -598,7 +593,6 @@ ...@@ -598,7 +593,6 @@
<string name="HTna7Jik">I don't want to be a part of this.</string> <string name="HTna7Jik">I don't want to be a part of this.</string>
<string name="Hv6LNfIg">Yeah, mate. We know you're trouble. We've been told to look out for you...</string> <string name="Hv6LNfIg">Yeah, mate. We know you're trouble. We've been told to look out for you...</string>
<string name="HVdZI3C1">Right now I'm working for {EMPLOYER}.</string> <string name="HVdZI3C1">Right now I'm working for {EMPLOYER}.</string>
<string name="HZ6fr5zG">You have to send at least {NUMBER} tier {TIER} troops to this quest.</string>
<string name="HzabMi4t">That was a fun game. Thank you.</string> <string name="HzabMi4t">That was a fun game. Thank you.</string>
<string name="HZb0PSyD">maybe you've lost something of value. Come ask us, and perhaps we can find it for you. For a fee, naturally.</string> <string name="HZb0PSyD">maybe you've lost something of value. Come ask us, and perhaps we can find it for you. For a fee, naturally.</string>
<string name="hzjmvPcB">And what about my duties as a mercenary?</string> <string name="hzjmvPcB">And what about my duties as a mercenary?</string>
...@@ -625,7 +619,6 @@ ...@@ -625,7 +619,6 @@
<string name="iLuezAbk">When there's no tournament, it's still worth coming by. A lot of fighters spend their time here practicing to keep in trim, and we'll award the winners a few coins for their troubles.</string> <string name="iLuezAbk">When there's no tournament, it's still worth coming by. A lot of fighters spend their time here practicing to keep in trim, and we'll award the winners a few coins for their troubles.</string>
<string name="IMSCdhyy">I proclaim you a citizen of the Empire, of the rank of Senator. Your life and property shall be protected by our laws, and shall not be taken from you except by law. You may serve as a magistrate over towns and villages and as a general over armies, if we call upon you to do so.</string> <string name="IMSCdhyy">I proclaim you a citizen of the Empire, of the rank of Senator. Your life and property shall be protected by our laws, and shall not be taken from you except by law. You may serve as a magistrate over towns and villages and as a general over armies, if we call upon you to do so.</string>
<string name="IqhGJ8Dy">Hello there friend. Are you here for the tournament.</string> <string name="IqhGJ8Dy">Hello there friend. Are you here for the tournament.</string>
<string name="ISMRH0dM">You need to send one of your companions with a {SKILL_NAME} higher than {REQUIRED_SKILL_LEVEL} for this quest!</string>
<string name="iSNrQKEN">I want to go back to something you'd mentioned earlier...</string> <string name="iSNrQKEN">I want to go back to something you'd mentioned earlier...</string>
<string name="iVSiBIDb">Fine.</string> <string name="iVSiBIDb">Fine.</string>
<string name="iW9iKbb8">Nothing.</string> <string name="iW9iKbb8">Nothing.</string>
...@@ -690,6 +683,7 @@ ...@@ -690,6 +683,7 @@
<string name="K9Ra9bcb">That {AREA_TYPE} belongs to us, not to {NOTABLE.LINK}, and we're not likely to forget it.</string> <string name="K9Ra9bcb">That {AREA_TYPE} belongs to us, not to {NOTABLE.LINK}, and we're not likely to forget it.</string>
<string name="kAbebv72">I want you to go forage some food.</string> <string name="kAbebv72">I want you to go forage some food.</string>
<string name="KAvwytDK">You didn't bring {DAUGHTER.LINK} to {QUEST_GIVER.LINK}. {?QUEST_GIVER.GENDER}she{?}he{\\?} must be furious.</string> <string name="KAvwytDK">You didn't bring {DAUGHTER.LINK} to {QUEST_GIVER.LINK}. {?QUEST_GIVER.GENDER}she{?}he{\\?} must be furious.</string>
<string name="kB65SzbF">Yes.</string>
<string name="kc3tLqGy">You command the sons of Asera in war and govern them in peace...</string> <string name="kc3tLqGy">You command the sons of Asera in war and govern them in peace...</string>
<string name="kc6vCycY">What exactly do you want me to do?</string> <string name="kc6vCycY">What exactly do you want me to do?</string>
<string name="kDItfaaN">I'll just have one more to keep me warm on the way home.</string> <string name="kDItfaaN">I'll just have one more to keep me warm on the way home.</string>
...@@ -760,7 +754,6 @@ ...@@ -760,7 +754,6 @@
<string name="LqkxF5Op">During the games, all the best fighters from the area form teams and pummel each other. Not quite as much fun for the crowd as watching gladiators spill their guts out, of course, but healthier for the participants.</string> <string name="LqkxF5Op">During the games, all the best fighters from the area form teams and pummel each other. Not quite as much fun for the crowd as watching gladiators spill their guts out, of course, but healthier for the participants.</string>
<string name="LrbyNgAa">{AGREE_TO_LEAVE}[rb:unsure]</string> <string name="LrbyNgAa">{AGREE_TO_LEAVE}[rb:unsure]</string>
<string name="lsjSxBsW">Get away you vile beggar! You are scaring away my customers!</string> <string name="lsjSxBsW">Get away you vile beggar! You are scaring away my customers!</string>
<string name="LtIqwsbU">You have to send at least {NUMBER} troops on this quest.</string>
<string name="LUiQ6bpo">Very well, then. What is it?</string> <string name="LUiQ6bpo">Very well, then. What is it?</string>
<string name="lustkZ7s">Perhaps {?QUEST_GIVER.GENDER}she{?}he{\\?} made those plans because {?QUEST_GIVER.GENDER}she{?}he{\\?} loves you.</string> <string name="lustkZ7s">Perhaps {?QUEST_GIVER.GENDER}she{?}he{\\?} made those plans because {?QUEST_GIVER.GENDER}she{?}he{\\?} loves you.</string>
<string name="lVbQCibL">Yes. Take these troops with you.</string> <string name="lVbQCibL">Yes. Take these troops with you.</string>
...@@ -776,7 +769,6 @@ ...@@ -776,7 +769,6 @@
<string name="Mav1xSAP">{LORD_LAST_SEEN}[rb:positive]</string> <string name="Mav1xSAP">{LORD_LAST_SEEN}[rb:positive]</string>
<string name="MaXA5HJi">Your companions report that the {ISSUE_GIVER.LINK}'s daughter returns to {?ISSUE_GIVER.GENDER}her{?}him{\\?} safe and sound. {?ISSUE_GIVER.GENDER}She{?}He{\\?} is happy and sends {?ISSUE_GIVER.GENDER}her{?}his{\\?} regards with a large pouch of {BASE_REWARD_GOLD}{GOLD_ICON}.</string> <string name="MaXA5HJi">Your companions report that the {ISSUE_GIVER.LINK}'s daughter returns to {?ISSUE_GIVER.GENDER}her{?}him{\\?} safe and sound. {?ISSUE_GIVER.GENDER}She{?}He{\\?} is happy and sends {?ISSUE_GIVER.GENDER}her{?}his{\\?} regards with a large pouch of {BASE_REWARD_GOLD}{GOLD_ICON}.</string>
<string name="MbwG7Gy8">Can I change the difficulty?</string> <string name="MbwG7Gy8">Can I change the difficulty?</string>
<string name="mdbylyka">You don't have enough troops.</string>
<string name="MDik3Kfn">I want you to recruit some troops.</string> <string name="MDik3Kfn">I want you to recruit some troops.</string>
<string name="mdNRYlfS">Nevermind.</string> <string name="mdNRYlfS">Nevermind.</string>
<string name="meVKYu9a">{SALUTATION_BY_PLAYER} I would pledge allegiance to you and be counted among your loyal followers.</string> <string name="meVKYu9a">{SALUTATION_BY_PLAYER} I would pledge allegiance to you and be counted among your loyal followers.</string>
...@@ -840,6 +832,7 @@ ...@@ -840,6 +832,7 @@
<string name="NYLLIWgd">a messenger from the ancestors</string> <string name="NYLLIWgd">a messenger from the ancestors</string>
<string name="NzMX0s21">I am ready.</string> <string name="NzMX0s21">I am ready.</string>
<string name="o0H8Qs0D">The rules of the tournament are standard across Calradia, even outside the Empire. We match the fighters up by drawing lots. Sometimes you're part of a team, and sometimes you fight by yourself.</string> <string name="o0H8Qs0D">The rules of the tournament are standard across Calradia, even outside the Empire. We match the fighters up by drawing lots. Sometimes you're part of a team, and sometimes you fight by yourself.</string>
<string name="O15PyNUK">With the help of your scouting skill, you were able to trace their tracks.</string>
<string name="o2g6Wi9K">As you wish. Will I take some troops with me?</string> <string name="o2g6Wi9K">As you wish. Will I take some troops with me?</string>
<string name="O3BqrO85">So long as the denars keep flowing, so will the blood of your enemies.</string> <string name="O3BqrO85">So long as the denars keep flowing, so will the blood of your enemies.</string>
<string name="o3MDpesZ">The way {NOTABLE.FIRSTNAME} helps out {?NOTABLE.GENDER}her{?}his{\\?} good-for-nothing relatives, {?NOTABLE.GENDER}she{?}he{\\?} won't have any seed grain for the next sewing -- and I, for one, will laugh.</string> <string name="o3MDpesZ">The way {NOTABLE.FIRSTNAME} helps out {?NOTABLE.GENDER}her{?}his{\\?} good-for-nothing relatives, {?NOTABLE.GENDER}she{?}he{\\?} won't have any seed grain for the next sewing -- and I, for one, will laugh.</string>
...@@ -932,7 +925,6 @@ ...@@ -932,7 +925,6 @@
<string name="QffdjUxf">Very well. I'll get my gear and join you outside.[rb:very_positive]</string> <string name="QffdjUxf">Very well. I'll get my gear and join you outside.[rb:very_positive]</string>
<string name="QGdaakYW">({KEY}) Get Up</string> <string name="QGdaakYW">({KEY}) Get Up</string>
<string name="QHbcFrPX">On second though I don't want to change what we are producing. Go on like this.</string> <string name="QHbcFrPX">On second though I don't want to change what we are producing. Go on like this.</string>
<string name="QI85caLe">This companion's {CHARM_SKILL} skill level is not enough for this quest.</string>
<string name="qIQbIjVS">All right! I spare the boy's life. Now get out of my sight</string> <string name="qIQbIjVS">All right! I spare the boy's life. Now get out of my sight</string>
<string name="QjtOAyKE">I'll be wolves.</string> <string name="QjtOAyKE">I'll be wolves.</string>
<string name="QJVbCLbl">Keep safe, husband.[rb:positive]</string> <string name="QJVbCLbl">Keep safe, husband.[rb:positive]</string>
...@@ -994,7 +986,6 @@ ...@@ -994,7 +986,6 @@
<string name="s5qs0bPs">{ISSUE_GIVER.LINK}, the {?ISSUE_GIVER.GENDER}lady{?}lord{\\?} of {QUEST_SETTLEMENT}, has told you about a spy that hides as a tournament attendee. You are asked to expose the spy and take care of him. You asked {COMPANION.LINK} to take {NEEDED_MEN_COUNT} of your best men to go and take care of it. They should report back to you in {ALTERNATIVE_SOLUTION_DURATION} days.</string> <string name="s5qs0bPs">{ISSUE_GIVER.LINK}, the {?ISSUE_GIVER.GENDER}lady{?}lord{\\?} of {QUEST_SETTLEMENT}, has told you about a spy that hides as a tournament attendee. You are asked to expose the spy and take care of him. You asked {COMPANION.LINK} to take {NEEDED_MEN_COUNT} of your best men to go and take care of it. They should report back to you in {ALTERNATIVE_SOLUTION_DURATION} days.</string>
<string name="S9yOQgb1">You need {RELATION} relation with {HERO.NAME}.</string> <string name="S9yOQgb1">You need {RELATION} relation with {HERO.NAME}.</string>
<string name="sakSp6H8">You can't hide in the shadows forever. I pledge on my honor to protect you if things turn ugly.</string> <string name="sakSp6H8">You can't hide in the shadows forever. I pledge on my honor to protect you if things turn ugly.</string>
<string name="Sb25Ac2S">You don't have enough tier 2 troops.</string>
<string name="sBpcOmoi">It is something I must do, {LORD_SALUTATION}.</string> <string name="sBpcOmoi">It is something I must do, {LORD_SALUTATION}.</string>
<string name="sbugaHdU">Right. Cheers, then.</string> <string name="sbugaHdU">Right. Cheers, then.</string>
<string name="ScSV97Dm">We are preparing for an attack but we need some time to gather our men. Meet me here in {SETTLEMENT_NAME} after 3 days and we'll strike them together.</string> <string name="ScSV97Dm">We are preparing for an attack but we need some time to gather our men. Meet me here in {SETTLEMENT_NAME} after 3 days and we'll strike them together.</string>
...@@ -1011,7 +1002,6 @@ ...@@ -1011,7 +1002,6 @@
<string name="Sktmhpbn">I am already currently escorting {ESCORTING_PARTY}. I cannot follow you until this task is complete.</string> <string name="Sktmhpbn">I am already currently escorting {ESCORTING_PARTY}. I cannot follow you until this task is complete.</string>
<string name="SkzM5eSv">{ISSUE_GIVER.LINK}'s daughter is missing. {?ISSUE_GIVER.GENDER}She{?}He{\\?} is offering a substantial reward to find the young woman and bring her back safely.</string> <string name="SkzM5eSv">{ISSUE_GIVER.LINK}'s daughter is missing. {?ISSUE_GIVER.GENDER}She{?}He{\\?} is offering a substantial reward to find the young woman and bring her back safely.</string>
<string name="sm6ckPnp">It's springtime, my friend. The season of the winds. The season of madness. Now then, I believe I'll have another drink.</string> <string name="sm6ckPnp">It's springtime, my friend. The season of the winds. The season of madness. Now then, I believe I'll have another drink.</string>
<string name="SpaSTG2C">You need to send one of your companions with a melee skill higher than {SKILL_VALUE} for this quest!</string>
<string name="Sph9Nliz">You need to learn more about the arena by talking with the arena master.</string> <string name="Sph9Nliz">You need to learn more about the arena by talking with the arena master.</string>
<string name="SRa9NyP1">No, my friend. I am on a hunt.</string> <string name="SRa9NyP1">No, my friend. I am on a hunt.</string>
<string name="sSIjPCPO">If you'd rather not go into the fray yourself, you can leave me one of your companions together with {TROOP_COUNT} or so good men. If they stuck around for {RETURN_DAYS} days or so, I'd count it a very big favor.</string> <string name="sSIjPCPO">If you'd rather not go into the fray yourself, you can leave me one of your companions together with {TROOP_COUNT} or so good men. If they stuck around for {RETURN_DAYS} days or so, I'd count it a very big favor.</string>
...@@ -1068,7 +1058,6 @@ ...@@ -1068,7 +1058,6 @@
<string name="U342eACh">Would you like to play another round of {GAME_NAME}?</string> <string name="U342eACh">Would you like to play another round of {GAME_NAME}?</string>
<string name="U3u2D6Ze">I give you my word and bond, to stand by your banner in battle so long as my breath remains...</string> <string name="U3u2D6Ze">I give you my word and bond, to stand by your banner in battle so long as my breath remains...</string>
<string name="u4jhIFwG">{RIVAL_GANG_LEADER}'s Party</string> <string name="u4jhIFwG">{RIVAL_GANG_LEADER}'s Party</string>
<string name="U4PdRJ4C">You need to send one of your companions with a {CHARM_SKILL} higher than {REQUIRED_SKILL_LEVEL} for this quest!</string>
<string name="U5igZHFX">The gang starts to come at you, but slowly, so you still have time to back off. Do you wish to stand and confront them?</string> <string name="U5igZHFX">The gang starts to come at you, but slowly, so you still have time to back off. Do you wish to stand and confront them?</string>
<string name="U79CXBbj">Heaven watch over us. Heaven give us strength.</string> <string name="U79CXBbj">Heaven watch over us. Heaven give us strength.</string>
<string name="U7GaWdWO">Threaten me on my turf, will you? You'll pay for that.</string> <string name="U7GaWdWO">Threaten me on my turf, will you? You'll pay for that.</string>
...@@ -1139,7 +1128,7 @@ ...@@ -1139,7 +1128,7 @@
<string name="w0KseYav">Sure, sure. Well, see you around.</string> <string name="w0KseYav">Sure, sure. Well, see you around.</string>
<string name="w1vzpCNi">I need you to craft a weapon for me</string> <string name="w1vzpCNi">I need you to craft a weapon for me</string>
<string name="W1wVPNpy">I've heard of these games...</string> <string name="W1wVPNpy">I've heard of these games...</string>
<string name="w2FU03sb">Yes, please. (100 {GOLD_ICON})</string> <string name="w2FU03sb">Yes, please. ( {GOLD_COST} {GOLD_ICON})</string>
<string name="w6WFuDn0">I am sorry, I don't have that much money.</string> <string name="w6WFuDn0">I am sorry, I don't have that much money.</string>
<string name="W7C30eri">Thank you, {?CONVERSATION_NPC.GENDER}madame{?}sir{\\?}. It was an honour to serve you..</string> <string name="W7C30eri">Thank you, {?CONVERSATION_NPC.GENDER}madame{?}sir{\\?}. It was an honour to serve you..</string>
<string name="waoSd6tj">.. and I shall defend your rights and the rights of your legitimate heirs.</string> <string name="waoSd6tj">.. and I shall defend your rights and the rights of your legitimate heirs.</string>
...@@ -1191,6 +1180,7 @@ ...@@ -1191,6 +1180,7 @@
<string name="xFYQz57R">Ok, maybe next time...</string> <string name="xFYQz57R">Ok, maybe next time...</string>
<string name="xhKJAmQM">{?BARTER_RESULT}{STR_BARTER_DECLINE_OFFER}{?}{STR_CHANGE_SIDES_DECLINE_OFFER}{\\?}</string> <string name="xhKJAmQM">{?BARTER_RESULT}{STR_BARTER_DECLINE_OFFER}{?}{STR_CHANGE_SIDES_DECLINE_OFFER}{\\?}</string>
<string name="XHTumMB9">I must beg my leave.</string> <string name="XHTumMB9">I must beg my leave.</string>
<string name="xil9kixq">{QUEST_GIVER.LINK} is attacking the rival gang leader and asked for you to join. Do you want to join the fight ?</string>
<string name="xizHRti3">Nothing to report, your lordship.</string> <string name="xizHRti3">Nothing to report, your lordship.</string>
<string name="xjrRbZ3U">Do what you must.</string> <string name="xjrRbZ3U">Do what you must.</string>
<string name="xlFEUjhk">Only my loyal vassals can own lands and castles in my realm. A mercenary can not be trusted with such a responsibility. However, after serving for some time, you can swear homage to me and become my vassal. Then you will be rewarded with a fief.</string> <string name="xlFEUjhk">Only my loyal vassals can own lands and castles in my realm. A mercenary can not be trusted with such a responsibility. However, after serving for some time, you can swear homage to me and become my vassal. Then you will be rewarded with a fief.</string>
...@@ -1230,6 +1220,7 @@ ...@@ -1230,6 +1220,7 @@
<string name="ybagz7xY">No thanks are necessary.</string> <string name="ybagz7xY">No thanks are necessary.</string>
<string name="ydGffr9O">Thank you, good {?PLAYER.GENDER}lady{?}sire{\\?}. I never forget someone who's done me a good turn.[rb:positive]</string> <string name="ydGffr9O">Thank you, good {?PLAYER.GENDER}lady{?}sire{\\?}. I never forget someone who's done me a good turn.[rb:positive]</string>
<string name="YDMlCaaz">Great Khan Monchug lifts his hand. We all hark to his command!{newline}Great Khan Monchug rides away. We go back to nap and play.</string> <string name="YDMlCaaz">Great Khan Monchug lifts his hand. We all hark to his command!{newline}Great Khan Monchug rides away. We go back to nap and play.</string>
<string name="YdwLnWa1">Direction of daughter and rogue</string>
<string name="YdZtydK4">As it happens, {PLAYER.NAME}, I promised {FACTION_LEADER} that I would hire a company of mercenaries for an upcoming campaign.</string> <string name="YdZtydK4">As it happens, {PLAYER.NAME}, I promised {FACTION_LEADER} that I would hire a company of mercenaries for an upcoming campaign.</string>
<string name="ye4oqBFB">You lost the board game and failed to help {QUEST_GIVER.LINK}. &quot;Thank you for trying, {PLAYER.NAME}, but I guess I chose the wrong person for the job.&quot;</string> <string name="ye4oqBFB">You lost the board game and failed to help {QUEST_GIVER.LINK}. &quot;Thank you for trying, {PLAYER.NAME}, but I guess I chose the wrong person for the job.&quot;</string>
<string name="yFbJ8srH">Yeah?</string> <string name="yFbJ8srH">Yeah?</string>
...@@ -1277,6 +1268,7 @@ ...@@ -1277,6 +1268,7 @@
<string name="zJVb2aCe">Farewell, {PLAYER.NAME}. I regret that we part on these terms.</string> <string name="zJVb2aCe">Farewell, {PLAYER.NAME}. I regret that we part on these terms.</string>
<string name="zlFSIvD5">No, no. I know a trap when I see one. You win. Good-bye.</string> <string name="zlFSIvD5">No, no. I know a trap when I see one. You win. Good-bye.</string>
<string name="ZMbvMK6K">Farewell then, {PLAYER.NAME}, and good luck go with you.</string> <string name="ZMbvMK6K">Farewell then, {PLAYER.NAME}, and good luck go with you.</string>
<string name="znDzVxVJ">No.</string>
<string name="zNPzh5jO">Ah! Now that was as good a fight as any I've had. Here, take this purse, you deserve it.</string> <string name="zNPzh5jO">Ah! Now that was as good a fight as any I've had. Here, take this purse, you deserve it.</string>
<string name="zNqDEuAw">But I've promised to find you and return you to your {?QUEST_GIVER.GENDER}mother{?}father{\\?}. {?QUEST_GIVER.GENDER}She{?}He{\\?} would be devastated.</string> <string name="zNqDEuAw">But I've promised to find you and return you to your {?QUEST_GIVER.GENDER}mother{?}father{\\?}. {?QUEST_GIVER.GENDER}She{?}He{\\?} would be devastated.</string>
<string name="ZnZAPDMo">So be it. You may ply your wit on the carrion-fowl.[if:idle_angry][ib:warrior]</string> <string name="ZnZAPDMo">So be it. You may ply your wit on the carrion-fowl.[if:idle_angry][ib:warrior]</string>
......
...@@ -369,6 +369,7 @@ ...@@ -369,6 +369,7 @@
<string name="kJxPtbHo">At the end of the day, what have we gained? The Sturgians hate us worse than ever. The Vlandians too. The Empire, I suppose, is shattered. What can I say... I believe that wars should have a goal. But I am a minority, it seems, among our people.</string> <string name="kJxPtbHo">At the end of the day, what have we gained? The Sturgians hate us worse than ever. The Vlandians too. The Empire, I suppose, is shattered. What can I say... I believe that wars should have a goal. But I am a minority, it seems, among our people.</string>
<string name="kmM68Qx4">your leadership skills.</string> <string name="kmM68Qx4">your leadership skills.</string>
<string name="kNXet6Um">You had a famous escapade in town.</string> <string name="kNXet6Um">You had a famous escapade in town.</string>
<string name="kqj1Wp0f">You have decided to keep the Dragon Banner within the new kingdom you've created.</string>
<string name="kTaYz2mo">You talked with {HERO.NAME}.</string> <string name="kTaYz2mo">You talked with {HERO.NAME}.</string>
<string name="kvTEeUWO">Wrong way!</string> <string name="kvTEeUWO">Wrong way!</string>
<string name="kw9sltab">The Battanians had planned an ambush up in a wooded pass for the imperial vanguard, then the Vlandians and Sturgians were to come sweeping down on their flanks in the battle. Our scouts found the Battanian ambush, but Neretzes did not listen, and blundered into it anyway.</string> <string name="kw9sltab">The Battanians had planned an ambush up in a wooded pass for the imperial vanguard, then the Vlandians and Sturgians were to come sweeping down on their flanks in the battle. Our scouts found the Battanian ambush, but Neretzes did not listen, and blundered into it anyway.</string>
......
...@@ -5,13 +5,13 @@ ...@@ -5,13 +5,13 @@
<string name="03DZpTYi">You are a wanted criminal.</string> <string name="03DZpTYi">You are a wanted criminal.</string>
<string name="03lc5R2t">You have tried to persuade me before. I will not stand your words again.</string> <string name="03lc5R2t">You have tried to persuade me before. I will not stand your words again.</string>
<string name="04tBEafz">Village is successfully raided by your help.</string> <string name="04tBEafz">Village is successfully raided by your help.</string>
<string name="05mFQXdT">{LINE_1}{newline}{LINE_2}</string>
<string name="07qBenIW">a flagon of ale</string> <string name="07qBenIW">a flagon of ale</string>
<string name="07QlFlXK">a plate of herrings</string> <string name="07QlFlXK">a plate of herrings</string>
<string name="0aGYre5B">{LEADER.LINK} has arrived at {ARMY_NAME}.</string> <string name="0aGYre5B">{LEADER.LINK} has arrived at {ARMY_NAME}.</string>
<string name="0aU9dtvV">Time:</string> <string name="0aU9dtvV">Time:</string>
<string name="0AUZvSAq">{COMPANY_OF_TROUBLE_PERSUADE_ATTEMPT_1}</string> <string name="0AUZvSAq">{COMPANY_OF_TROUBLE_PERSUADE_ATTEMPT_1}</string>
<string name="0aXG8dvJ">Make peace with {KINGDOM_NAME}. No tribute will be paid.</string> <string name="0aXG8dvJ">Make peace with {KINGDOM_NAME}. No tribute will be paid.</string>
<string name="0aYjbmOO">You don't have any companions with {ONE_HANDED_SKILL}, {TWO_HANDED_SKILL} or {POLEARM_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} and {TACTIC_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} to assign for this quest!</string>
<string name="0B91pZ2R">A permanent space that hosts fairs. Citizens can gather, drink dance and socialize, increasing the daily morale of the settlement.</string> <string name="0B91pZ2R">A permanent space that hosts fairs. Citizens can gather, drink dance and socialize, increasing the daily morale of the settlement.</string>
<string name="0bPb5btR">{LORD.NAME} is a member of the {CLAN_NAME}, a {CLAN_DESCRIPTION} of the {FACTION_NAME} that is backing {RULER} in the civil war. {?LORD.GENDER}She{?}He{\\?} has the reputation of being{REPUTATION}</string> <string name="0bPb5btR">{LORD.NAME} is a member of the {CLAN_NAME}, a {CLAN_DESCRIPTION} of the {FACTION_NAME} that is backing {RULER} in the civil war. {?LORD.GENDER}She{?}He{\\?} has the reputation of being{REPUTATION}</string>
<string name="0cMibkQO">You may know me as a man of honor.</string> <string name="0cMibkQO">You may know me as a man of honor.</string>
...@@ -84,7 +84,6 @@ ...@@ -84,7 +84,6 @@
<string name="1hbos200">Here are some documents from the chancellery.</string> <string name="1hbos200">Here are some documents from the chancellery.</string>
<string name="1Hd19nq5">You are not in command of this siege.</string> <string name="1Hd19nq5">You are not in command of this siege.</string>
<string name="1IJouNaM">Carry on, then. Farewell.</string> <string name="1IJouNaM">Carry on, then. Farewell.</string>
<string name="1jB1ErfN">This companion's {TACTICS_SKILL} skill level is not enough for this quest.</string>
<string name="1JDFcOwV">Better deal for buying and selling mounts.</string> <string name="1JDFcOwV">Better deal for buying and selling mounts.</string>
<string name="1l5dKk1c">Oh, thank you {PLAYER.NAME}. You will always be remembered by our people. Farewell.</string> <string name="1l5dKk1c">Oh, thank you {PLAYER.NAME}. You will always be remembered by our people. Farewell.</string>
<string name="1LFcSRPw">I have a mine near here. We had an unfortunate accident a week back. Two workers were crushed to death. It's a great shame... but work must go on. Trouble is, no one wants to come back. If perhaps you could find me some prisoners...</string> <string name="1LFcSRPw">I have a mine near here. We had an unfortunate accident a week back. Two workers were crushed to death. It's a great shame... but work must go on. Trouble is, no one wants to come back. If perhaps you could find me some prisoners...</string>
...@@ -95,10 +94,11 @@ ...@@ -95,10 +94,11 @@
<string name="1PCaW5YI">My liege {QUEST_GIVER.NAME} also instructed me to present you the sum of {REWARD_GOLD}{GOLD_ICON} denars for the prisoners exchange.</string> <string name="1PCaW5YI">My liege {QUEST_GIVER.NAME} also instructed me to present you the sum of {REWARD_GOLD}{GOLD_ICON} denars for the prisoners exchange.</string>
<string name="1pdBdqKn">Party Type:</string> <string name="1pdBdqKn">Party Type:</string>
<string name="1q02bYy9">Yadomejutsu</string> <string name="1q02bYy9">Yadomejutsu</string>
<string name="1q2dxlol">You have failed to pay {TOTAL_DENAR}{GOLD_ICON} denars to {QUEST_GIVER.LINK}. {QUEST_GIVER_VILLAGE} and its locals are aware of your misdemeanor.</string>
<string name="1q3FKY1s">Have you made your trip yet? I presume you were able to make a sale?</string>
<string name="1r0tDsrR">Attack!</string> <string name="1r0tDsrR">Attack!</string>
<string name="1rbg3Hz2">{HOSTILE_FACTION} and {SETTLEMENT_FACTION} are no longer enemies.</string> <string name="1rbg3Hz2">{HOSTILE_FACTION} and {SETTLEMENT_FACTION} are no longer enemies.</string>
<string name="1REltXXz">I'll help if I can.</string> <string name="1REltXXz">I'll help if I can.</string>
<string name="1rKPr3bJ">You don't have any available companions to assign to this quest!</string>
<string name="1s54uxsA">Sorry. I don't have any animals for you this time.</string> <string name="1s54uxsA">Sorry. I don't have any animals for you this time.</string>
<string name="1sbbbOyr">Excellent, I am counting on you! Caravan will be leaving soon.</string> <string name="1sbbbOyr">Excellent, I am counting on you! Caravan will be leaving soon.</string>
<string name="1TX57OIu">Decrease your party food consumption by 20%.</string> <string name="1TX57OIu">Decrease your party food consumption by 20%.</string>
...@@ -110,6 +110,7 @@ ...@@ -110,6 +110,7 @@
<string name="1Y5p40uP">granting villagers the right to graze on land held in common</string> <string name="1Y5p40uP">granting villagers the right to graze on land held in common</string>
<string name="1YxFYg3s">Energetic</string> <string name="1YxFYg3s">Energetic</string>
<string name="1z3oRPQu">Mounted Patrols</string> <string name="1z3oRPQu">Mounted Patrols</string>
<string name="1zdkXAwL">The market isn't what we expected. I am afraid I only made {GATHERED_DENARS}{GOLD_ICON} of {TOTAL_DENARS}{GOLD_ICON} that we agreed.</string>
<string name="1zLZf5rw">Rest of your men rushed to your help, dragging you out to safety and causing the bandits to go back into hiding.</string> <string name="1zLZf5rw">Rest of your men rushed to your help, dragging you out to safety and causing the bandits to go back into hiding.</string>
<string name="1zteHA7R">Bow Control</string> <string name="1zteHA7R">Bow Control</string>
<string name="22xPl7Y0">15% reduced barter penalty.</string> <string name="22xPl7Y0">15% reduced barter penalty.</string>
...@@ -125,6 +126,7 @@ ...@@ -125,6 +126,7 @@
<string name="2aW6NC3Q">Let us discuss the final terms of our marriage.</string> <string name="2aW6NC3Q">Let us discuss the final terms of our marriage.</string>
<string name="2awf1tei">Tax</string> <string name="2awf1tei">Tax</string>
<string name="2b1xZGaQ">Make peace with {KINGDOM_NAME}. Our kingdom will pay {T} tribute daily.</string> <string name="2b1xZGaQ">Make peace with {KINGDOM_NAME}. Our kingdom will pay {T} tribute daily.</string>
<string name="2bcNCnI3">{QUEST_GIVER.LINK} from {QUEST_GIVER.FACTION}, asked you to sell {?QUEST_GIVER.GENDER}her{?}his{\\?} goods form him for at least {UNIT_PRICE}{GOLD_ICON} per load and return to him. He told you that any profit would make above this price is yours to keep.</string>
<string name="2bKgL66e">{COURTSHIP_DECLINE_REACTION}</string> <string name="2bKgL66e">{COURTSHIP_DECLINE_REACTION}</string>
<string name="2BVDp7Tg">The {KINGDOM} will stop {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string> <string name="2BVDp7Tg">The {KINGDOM} will stop {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string>
<string name="2ckRF4Tb">Die? You're the one who's dying today, dog!</string> <string name="2ckRF4Tb">Die? You're the one who's dying today, dog!</string>
...@@ -140,6 +142,7 @@ ...@@ -140,6 +142,7 @@
<string name="2feqprAv">You are able to revert bandits into regular troops .</string> <string name="2feqprAv">You are able to revert bandits into regular troops .</string>
<string name="2fK5FJcS">Little {FIRST_NAME}</string> <string name="2fK5FJcS">Little {FIRST_NAME}</string>
<string name="2g2FhKb5">Farewell.</string> <string name="2g2FhKb5">Farewell.</string>
<string name="2GMOnUIM">{QUEST_GIVER.LINK} expects your return to have {?QUEST_GIVER.GENDER}her{?}his{\\?} share of the deal.</string>
<string name="2HIE7n9G">{ISSUE_OWNER.LINK} has captured {TARGET_HERO.LINK} {?ISSUE_OWNER.GENDER}herself{?}himself{\\?}, your contract with {ISSUE_OWNER.LINK} has canceled.</string> <string name="2HIE7n9G">{ISSUE_OWNER.LINK} has captured {TARGET_HERO.LINK} {?ISSUE_OWNER.GENDER}herself{?}himself{\\?}, your contract with {ISSUE_OWNER.LINK} has canceled.</string>
<string name="2HmzaFVK">type of item</string> <string name="2HmzaFVK">type of item</string>
<string name="2I2uKJlw">Mercy</string> <string name="2I2uKJlw">Mercy</string>
...@@ -216,6 +219,7 @@ ...@@ -216,6 +219,7 @@
<string name="3PzgpFGq">Neutral</string> <string name="3PzgpFGq">Neutral</string>
<string name="3QQ9lYa4">Rebels in {SETTLEMENT} have taken up arms against their lord, {RULER.NAME}</string> <string name="3QQ9lYa4">Rebels in {SETTLEMENT} have taken up arms against their lord, {RULER.NAME}</string>
<string name="3SBDbPjD">Good to hear that! Safe journeys.</string> <string name="3SBDbPjD">Good to hear that! Safe journeys.</string>
<string name="3Sk0BQ4n">I will buy the products from you for {TOTAL_GOLD}{GOLD_ICON}. This way we both will get what we desire.</string>
<string name="3skTM1DC">Most people would put a knife in your back for a few coppers. Have a few friends and keep them close, I guess.</string> <string name="3skTM1DC">Most people would put a knife in your back for a few coppers. Have a few friends and keep them close, I guess.</string>
<string name="3sRdGQou">Leave</string> <string name="3sRdGQou">Leave</string>
<string name="3ssQAe1t">Good to hear that</string> <string name="3ssQAe1t">Good to hear that</string>
...@@ -233,6 +237,7 @@ ...@@ -233,6 +237,7 @@
<string name="3ZaNnkSX">Fallback!</string> <string name="3ZaNnkSX">Fallback!</string>
<string name="3zdK4sm2">You have to bring in amount {REQUIRED_AMOUNT} more to fulfill your end of the deal.</string> <string name="3zdK4sm2">You have to bring in amount {REQUIRED_AMOUNT} more to fulfill your end of the deal.</string>
<string name="3ZF2PLu3">Ruthless {NAME}</string> <string name="3ZF2PLu3">Ruthless {NAME}</string>
<string name="41wb8QaV">I know I can not force you to pay you what you owe me. But I think you will find that a good name is worth more than a few loads of {SELECTED_ITEM}...</string>
<string name="428B377z">{ISSUE_GIVER.LINK}, a merchant of {QUEST_GIVER_SETTLEMENT}, told you that some poachers {?ISSUE_GIVER.GENDER}she{?}he{\\?} hired are now out of control. You asked {COMPANION.LINK} to take {NEEDED_MEN_COUNT} of your men to go to {QUEST_VILLAGE} and kill the poachers. They should rejoin your party in {RETURN_DAYS} days.</string> <string name="428B377z">{ISSUE_GIVER.LINK}, a merchant of {QUEST_GIVER_SETTLEMENT}, told you that some poachers {?ISSUE_GIVER.GENDER}she{?}he{\\?} hired are now out of control. You asked {COMPANION.LINK} to take {NEEDED_MEN_COUNT} of your men to go to {QUEST_VILLAGE} and kill the poachers. They should rejoin your party in {RETURN_DAYS} days.</string>
<string name="444rcko0">We need {GRAIN_AMOUNT} sacks of grain to feed the men. And if you can find {LIVESTOCK_AMOUNT} live stocks and {WINE_AMOUNT} barrels of wine that would be a great favor to me and my commanders in the army who have longed for gourmet dishes and tasty wine for a long time.</string> <string name="444rcko0">We need {GRAIN_AMOUNT} sacks of grain to feed the men. And if you can find {LIVESTOCK_AMOUNT} live stocks and {WINE_AMOUNT} barrels of wine that would be a great favor to me and my commanders in the army who have longed for gourmet dishes and tasty wine for a long time.</string>
<string name="44tA6fNa">I will try to earn your family's trust, then.</string> <string name="44tA6fNa">I will try to earn your family's trust, then.</string>
...@@ -240,6 +245,7 @@ ...@@ -240,6 +245,7 @@
<string name="49IwOe5E">As you wish...</string> <string name="49IwOe5E">As you wish...</string>
<string name="4ADQ7YZj">{PERSON.LINK} won the tournament at {TOWN}.</string> <string name="4ADQ7YZj">{PERSON.LINK} won the tournament at {TOWN}.</string>
<string name="4anAdME9">Increase your Control Attribute by 1.</string> <string name="4anAdME9">Increase your Control Attribute by 1.</string>
<string name="4bDHBIr1">You have completed your end of the bargain. {QUEST_GIVER.LINK} now considers you as a trustworthy {?PLAYER.GENDER}tradeswoman{?}tradesman{\\?}.</string>
<string name="4bkLDxIU">What we did back there, to that village... I don't do that. I want no part of it.</string> <string name="4bkLDxIU">What we did back there, to that village... I don't do that. I want no part of it.</string>
<string name="4BLBgJ1U">Every skill increase after 250 gives you +1 party size.</string> <string name="4BLBgJ1U">Every skill increase after 250 gives you +1 party size.</string>
<string name="4Bub0GY6">Hideout was cleared by someone else. Your agreement with {QUEST_GIVER.LINK} is canceled.</string> <string name="4Bub0GY6">Hideout was cleared by someone else. Your agreement with {QUEST_GIVER.LINK} is canceled.</string>
...@@ -277,6 +283,7 @@ ...@@ -277,6 +283,7 @@
<string name="4zw7N3kq">{TRY_HARDER_LINE}</string> <string name="4zw7N3kq">{TRY_HARDER_LINE}</string>
<string name="511LONpe">{NUMBER_OF_TROOPS} troops joined you.</string> <string name="511LONpe">{NUMBER_OF_TROOPS} troops joined you.</string>
<string name="52GFRUTE">Keep your coin, headman. Your people's blessings are enough.</string> <string name="52GFRUTE">Keep your coin, headman. Your people's blessings are enough.</string>
<string name="52lNazA1">I'm afraid that things came up. I was not able to make the sale</string>
<string name="54vkRuHo">Garrison Barracks</string> <string name="54vkRuHo">Garrison Barracks</string>
<string name="55CsWKbg">Some kingdoms, especially those that evolved from a city-state or a tribe, had popular assemblies that most of its members had the right to attend. Its powers were often limited, since it could only meet periodically, but it still gave the public the right to participate in government.</string> <string name="55CsWKbg">Some kingdoms, especially those that evolved from a city-state or a tribe, had popular assemblies that most of its members had the right to attend. Its powers were often limited, since it could only meet periodically, but it still gave the public the right to participate in government.</string>
<string name="563qB3ar">I can only hope that if they come to know my loyalty, they will accept me.</string> <string name="563qB3ar">I can only hope that if they come to know my loyalty, they will accept me.</string>
...@@ -386,6 +393,7 @@ ...@@ -386,6 +393,7 @@
<string name="6XvszYj2">You brought {REQUESTED_AMOUNT} units of {REQUESTED_GOOD} to {?QUEST_GIVER.GENDER}her{?}him{\\?} as promised.</string> <string name="6XvszYj2">You brought {REQUESTED_AMOUNT} units of {REQUESTED_GOOD} to {?QUEST_GIVER.GENDER}her{?}him{\\?} as promised.</string>
<string name="6y59FBgL">{ISSUEGIVER.LINK}, a merchant from {SETTLEMENT}, has told you about {?ISSUEGIVER.GENDER}her{?}his{\\?} recent problems with bandits. {?ISSUEGIVER.GENDER}She{?}he{\\?} asked you to guard {?ISSUEGIVER.GENDER}her{?}his{\\?} caravan for a while and deal with any attackers.{newline}You agreed to lend {?ISSUEGIVER.GENDER}her{?}him{\\?} {NEEDED_MEN_COUNT} men. They should be enough to turn away most of the bandits. Your troops should return after {RETURN_DAYS} days.</string> <string name="6y59FBgL">{ISSUEGIVER.LINK}, a merchant from {SETTLEMENT}, has told you about {?ISSUEGIVER.GENDER}her{?}his{\\?} recent problems with bandits. {?ISSUEGIVER.GENDER}She{?}he{\\?} asked you to guard {?ISSUEGIVER.GENDER}her{?}his{\\?} caravan for a while and deal with any attackers.{newline}You agreed to lend {?ISSUEGIVER.GENDER}her{?}him{\\?} {NEEDED_MEN_COUNT} men. They should be enough to turn away most of the bandits. Your troops should return after {RETURN_DAYS} days.</string>
<string name="6YbGQDme">horses</string> <string name="6YbGQDme">horses</string>
<string name="6YBQrk3j">Companion should have one of these skills:</string>
<string name="6yEeYNRu">Basher</string> <string name="6yEeYNRu">Basher</string>
<string name="6ZCAQ1S9">Great. I will be heading out soon.</string> <string name="6ZCAQ1S9">Great. I will be heading out soon.</string>
<string name="6zSTQZXK">Increase your combat movement speed with polearms by 2%.</string> <string name="6zSTQZXK">Increase your combat movement speed with polearms by 2%.</string>
...@@ -394,7 +402,6 @@ ...@@ -394,7 +402,6 @@
<string name="723ig40Q">Keep</string> <string name="723ig40Q">Keep</string>
<string name="72tbUfrz">Pristine Streets</string> <string name="72tbUfrz">Pristine Streets</string>
<string name="76lo5qsy">Thrust damage of crafted weapons increased by 2%.</string> <string name="76lo5qsy">Thrust damage of crafted weapons increased by 2%.</string>
<string name="76nH9Kwe">You don't have enough cavalry.</string>
<string name="76TgEba5">letting the ruler collect extra taxes in wartime</string> <string name="76TgEba5">letting the ruler collect extra taxes in wartime</string>
<string name="79h7xNeL">I will have one of my companions take care of this.</string> <string name="79h7xNeL">I will have one of my companions take care of this.</string>
<string name="79XElnsg">{ISSUE_GIVER_1.NAME} mentioned something about needing someone to do some work. And I think {ISSUE_GIVER_2.NAME} was looking for someone.</string> <string name="79XElnsg">{ISSUE_GIVER_1.NAME} mentioned something about needing someone to do some work. And I think {ISSUE_GIVER_2.NAME} was looking for someone.</string>
...@@ -426,11 +433,13 @@ ...@@ -426,11 +433,13 @@
<string name="7ldEMGn6">I don't like running away from a battle like that.</string> <string name="7ldEMGn6">I don't like running away from a battle like that.</string>
<string name="7lee0h29">One thing - if one or two die, that's the fortunes of war, things could go even worse if we get raided and have no one who can fight back... But try not to get them all massacred. These men will take some risks for me, but not have their lives thrown away to no purpose.</string> <string name="7lee0h29">One thing - if one or two die, that's the fortunes of war, things could go even worse if we get raided and have no one who can fight back... But try not to get them all massacred. These men will take some risks for me, but not have their lives thrown away to no purpose.</string>
<string name="7naLQmq1">You have lost the battle against the mercenaries. You have failed to get rid of them as you promised. Now they've turned bandit and are starting to plunder the countryside</string> <string name="7naLQmq1">You have lost the battle against the mercenaries. You have failed to get rid of them as you promised. Now they've turned bandit and are starting to plunder the countryside</string>
<string name="7o4AfEhN">While you are resting, you hear news that a force led by {ATTACKER} has arrived outside of {DEFENDER} to raid it.</string>
<string name="7o68QryW">Not yet. I have some other business to attend to.</string> <string name="7o68QryW">Not yet. I have some other business to attend to.</string>
<string name="7PcoCifN">{NAME} the Rich</string> <string name="7PcoCifN">{NAME} the Rich</string>
<string name="7Pk3bFPC">Noble Retinues</string> <string name="7Pk3bFPC">Noble Retinues</string>
<string name="7pnCJMFS">I already have a plan underway as a solution. A bait if you will. I paid several people to spread rumors about a particularly fat caravan, which is supposed to be laden with silverware. And travelling from here towards {TARGET_SETTLEMENT}. It is a trap of course. A big surprise is waiting for them. Armed men are hiding and posing as caravaneers. I want to make sure that we deal with them properly. Go and follow my caravan. Stay in a proper distance, until they are attacked. Then move in to engage and finish the bandits for once and for all. My agent, who poses as the Caravan master will pay you {REWARD}{GOLD_ICON} for your troubles when the fight is over.</string> <string name="7pnCJMFS">I already have a plan underway as a solution. A bait if you will. I paid several people to spread rumors about a particularly fat caravan, which is supposed to be laden with silverware. And travelling from here towards {TARGET_SETTLEMENT}. It is a trap of course. A big surprise is waiting for them. Armed men are hiding and posing as caravaneers. I want to make sure that we deal with them properly. Go and follow my caravan. Stay in a proper distance, until they are attacked. Then move in to engage and finish the bandits for once and for all. My agent, who poses as the Caravan master will pay you {REWARD}{GOLD_ICON} for your troubles when the fight is over.</string>
<string name="7QdKwOhY">Fortune favors the bold. With you with us, we will win this war quickly.</string> <string name="7QdKwOhY">Fortune favors the bold. With you with us, we will win this war quickly.</string>
<string name="7RM3hKUG">You need to send a healthy companion for this quest.</string>
<string name="7rRNjxVE">{CHAMPION.NAME} shall meet your champion.</string> <string name="7rRNjxVE">{CHAMPION.NAME} shall meet your champion.</string>
<string name="7rxJWqby">Party members</string> <string name="7rxJWqby">Party members</string>
<string name="7v2dMsW5">Your spouse {MOTHER} has just learned that she is with child.</string> <string name="7v2dMsW5">Your spouse {MOTHER} has just learned that she is with child.</string>
...@@ -473,6 +482,7 @@ ...@@ -473,6 +482,7 @@
<string name="8hhS659w">Vigorous Smith</string> <string name="8hhS659w">Vigorous Smith</string>
<string name="8iDpmu0L">Accept corporal punishment</string> <string name="8iDpmu0L">Accept corporal punishment</string>
<string name="8INOZiew">Thank you, both for looking out for my interests and upholding the law.</string> <string name="8INOZiew">Thank you, both for looking out for my interests and upholding the law.</string>
<string name="8jyUn6mb">You sell me the goods at a discount?</string>
<string name="8L9W34D6">{NPC_EXPERIENCE_LINE}</string> <string name="8L9W34D6">{NPC_EXPERIENCE_LINE}</string>
<string name="8LIQlBAK">This is none of your business, merchant.</string> <string name="8LIQlBAK">This is none of your business, merchant.</string>
<string name="8nS3QgD7">{QUEST_GIVER.LINK} is a {?QUEST_GIVER.GENDER}lady{?}lord{\\?} who told you that {?QUEST_GIVER.GENDER}she{?}he{\\?} wants to sell {?QUEST_GIVER.GENDER}her{?}his{\\?} mercenaries to another lord's service. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you sell them for {?QUEST_GIVER.GENDER}her{?}him{\\?} without causing any trouble.</string> <string name="8nS3QgD7">{QUEST_GIVER.LINK} is a {?QUEST_GIVER.GENDER}lady{?}lord{\\?} who told you that {?QUEST_GIVER.GENDER}she{?}he{\\?} wants to sell {?QUEST_GIVER.GENDER}her{?}his{\\?} mercenaries to another lord's service. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you sell them for {?QUEST_GIVER.GENDER}her{?}him{\\?} without causing any trouble.</string>
...@@ -489,6 +499,7 @@ ...@@ -489,6 +499,7 @@
<string name="8tBET7S5">Good. We will be heading out soon.</string> <string name="8tBET7S5">Good. We will be heading out soon.</string>
<string name="8TCev3Qs">So, captain. We expect a bit of looting and plundering as compensation, in addition to the wages. You don't seem like you're going to provide it to us. So, farewell.[ib:hip]</string> <string name="8TCev3Qs">So, captain. We expect a bit of looting and plundering as compensation, in addition to the wages. You don't seem like you're going to provide it to us. So, farewell.[ib:hip]</string>
<string name="8uBbbwY9">Max mount difficulty: {a0}</string> <string name="8uBbbwY9">Max mount difficulty: {a0}</string>
<string name="8w3FR6eV">I will assign a companion with {AlternativeSolutionNeededMenCount} good men for {RETURN_DAYS} days.</string>
<string name="8Wa6OxG8">It's secret. You must be new in your post if you don't know who I am and what I do.</string> <string name="8Wa6OxG8">It's secret. You must be new in your post if you don't know who I am and what I do.</string>
<string name="8wUfQc4W">You know me. I'll be careful not to get this get back to the wrong ears.</string> <string name="8wUfQc4W">You know me. I'll be careful not to get this get back to the wrong ears.</string>
<string name="8Wy1OCsr">{WEAPON} of {BESIEGER} hit wall of {SETTLEMENT}!</string> <string name="8Wy1OCsr">{WEAPON} of {BESIEGER} hit wall of {SETTLEMENT}!</string>
...@@ -501,12 +512,14 @@ ...@@ -501,12 +512,14 @@
<string name="92F9HlQy">Less relationship penalty while using intimidation.</string> <string name="92F9HlQy">Less relationship penalty while using intimidation.</string>
<string name="92M0Pb5T">Scout</string> <string name="92M0Pb5T">Scout</string>
<string name="94wCiGjB">So it seems as though {ENEMY_NAME} have had enough of war. Good. Peace is good.</string> <string name="94wCiGjB">So it seems as though {ENEMY_NAME} have had enough of war. Good. Peace is good.</string>
<string name="96m29Eb7">The Art of The Trade</string>
<string name="9ACJsI6S">Blocked</string> <string name="9ACJsI6S">Blocked</string>
<string name="9aZgTNiU">Very well. This is a great step to take, but it must be done.[if:idle_pleased][ib:confident]</string> <string name="9aZgTNiU">Very well. This is a great step to take, but it must be done.[if:idle_pleased][ib:confident]</string>
<string name="9bd0jJD8">I've been studying a lot, {?PLAYER.GENDER}my lady{?}lord{\\?}. The manuscripts I've acquired on the way on various subjects are invaluable. Seeing professionals in action complements the theoretical knowledge I've learned from the manuscripts.</string> <string name="9bd0jJD8">I've been studying a lot, {?PLAYER.GENDER}my lady{?}lord{\\?}. The manuscripts I've acquired on the way on various subjects are invaluable. Seeing professionals in action complements the theoretical knowledge I've learned from the manuscripts.</string>
<string name="9Bnwttn6">Siege Workshop</string> <string name="9Bnwttn6">Siege Workshop</string>
<string name="9CJWdoCO">{FIRST_NAME} of the Ram</string> <string name="9CJWdoCO">{FIRST_NAME} of the Ram</string>
<string name="9cZeHcAC">The cruelty of {CURRENT_LIEGE.NAME} is legendary. Who cares what he stands for if the realm is drenched in blood?</string> <string name="9cZeHcAC">The cruelty of {CURRENT_LIEGE.NAME} is legendary. Who cares what he stands for if the realm is drenched in blood?</string>
<string name="9d6WxRrj">Do you want to buy the goods yourself? Or will I retain ownership, and you just keep the extra profits? I am expecting to earn {TOTAL_DENARS}{GOLD_ICON} for {SELECTED_COUNT} loads of produce. If would like to buy it right away you can simply sell it yourself or do whatever you wish with it.</string>
<string name="9D6Xv3e8">Increase settlement tax gain in governed settlement by 5%.</string> <string name="9D6Xv3e8">Increase settlement tax gain in governed settlement by 5%.</string>
<string name="9DaDtQbo">Disavow {POLICY_NAME}</string> <string name="9DaDtQbo">Disavow {POLICY_NAME}</string>
<string name="9e0Zd8jn">Every 5 skill increase after 250 gives you +1 party capacity.</string> <string name="9e0Zd8jn">Every 5 skill increase after 250 gives you +1 party capacity.</string>
...@@ -518,6 +531,7 @@ ...@@ -518,6 +531,7 @@
<string name="9J5axrwQ">Siege engine production speed increased by 30%.</string> <string name="9J5axrwQ">Siege engine production speed increased by 30%.</string>
<string name="9j7LJk60">Collected Items</string> <string name="9j7LJk60">Collected Items</string>
<string name="9jDRGKDs">Increases your combat movement speed by 5%.</string> <string name="9jDRGKDs">Increases your combat movement speed by 5%.</string>
<string name="9jFqXvHy">Excellent! I knew you were an honest soul. Trust is a fine thing, isn't it? Perhaps we can do more business in the future.</string>
<string name="9JzMorN4">Mobile Aid</string> <string name="9JzMorN4">Mobile Aid</string>
<string name="9lygvooT">Debasement Of The Currency</string> <string name="9lygvooT">Debasement Of The Currency</string>
<string name="9Obe3S6L">{LORD.NAME} is a member of the {CLAN_NAME}, a {CLAN_DESCRIPTION} from the lands of the {FACTION_NAME}. {?LORD.GENDER}She{?}He{\\?} has the reputation of being{REPUTATION}.</string> <string name="9Obe3S6L">{LORD.NAME} is a member of the {CLAN_NAME}, a {CLAN_DESCRIPTION} from the lands of the {FACTION_NAME}. {?LORD.GENDER}She{?}He{\\?} has the reputation of being{REPUTATION}.</string>
...@@ -543,8 +557,10 @@ ...@@ -543,8 +557,10 @@
<string name="a0UTO8tW">{ISSUE_OWNER.LINK}, the headman of {ISSUE_SETTLEMENT}, asked you to deliver {GRAIN_AMOUNT} bushels of grain to {?QUEST_GIVER.GENDER}her{?}him{\\?} to use as seeds. Otherwise the peasants cannot sow their fields and starve in the coming season. You have agreed to send your companion {COMPANION.NAME} along with {MEN_COUNT} men to find some grain and return to the village. Your men should return in {RETURN_DAYS} days.</string> <string name="a0UTO8tW">{ISSUE_OWNER.LINK}, the headman of {ISSUE_SETTLEMENT}, asked you to deliver {GRAIN_AMOUNT} bushels of grain to {?QUEST_GIVER.GENDER}her{?}him{\\?} to use as seeds. Otherwise the peasants cannot sow their fields and starve in the coming season. You have agreed to send your companion {COMPANION.NAME} along with {MEN_COUNT} men to find some grain and return to the village. Your men should return in {RETURN_DAYS} days.</string>
<string name="A1LHEGX4">Ice Breaker</string> <string name="A1LHEGX4">Ice Breaker</string>
<string name="a1n2zCaD">What exactly do you wish from me?</string> <string name="a1n2zCaD">What exactly do you wish from me?</string>
<string name="a1xdJxMs">Companion should have all these skills:</string>
<string name="a2AO5T1Q">{CLAN_NAME} has ended its mercenary contract with {KINGDOM_NAME}.</string> <string name="a2AO5T1Q">{CLAN_NAME} has ended its mercenary contract with {KINGDOM_NAME}.</string>
<string name="a2dJDUoL">My sword is my dowry. The gold and land will follow.</string> <string name="a2dJDUoL">My sword is my dowry. The gold and land will follow.</string>
<string name="A310vHqJ">Healing rate increase for troops +{a0}%</string>
<string name="a37zTVVe">Believe me, I'll be generous to those who came to me early. Perhaps not as generous to those who came late.</string> <string name="a37zTVVe">Believe me, I'll be generous to those who came to me early. Perhaps not as generous to those who came late.</string>
<string name="A3H7ex4y">{LIEGE_IS_RELATIVE}</string> <string name="A3H7ex4y">{LIEGE_IS_RELATIVE}</string>
<string name="A3HdRbqf">{ARMY} has been disbanded since the leader party has left the army.</string> <string name="A3HdRbqf">{ARMY} has been disbanded since the leader party has left the army.</string>
...@@ -591,12 +607,14 @@ ...@@ -591,12 +607,14 @@
<string name="AD30RcU9">Troops in your formation deal 10% more damage against foot troops with crossbows.</string> <string name="AD30RcU9">Troops in your formation deal 10% more damage against foot troops with crossbows.</string>
<string name="ADabRUeh">weapons</string> <string name="ADabRUeh">weapons</string>
<string name="aDbvfb8z">+50% damage to head shots with thrown weapons.</string> <string name="aDbvfb8z">+50% damage to head shots with thrown weapons.</string>
<string name="AdkSktd2">You have to send {NUMBER} {?MOUNTED}cavalry {?}{\\?}troops to this quest.</string>
<string name="AdoaDR26">{QUEST_GIVER.LINK} asks you to scout {SETTLEMENT_1}, {SETTLEMENT_2} and {SETTLEMENT_3}.</string> <string name="AdoaDR26">{QUEST_GIVER.LINK} asks you to scout {SETTLEMENT_1}, {SETTLEMENT_2} and {SETTLEMENT_3}.</string>
<string name="aDQcIGfH">High Morale</string> <string name="aDQcIGfH">High Morale</string>
<string name="aE6aSLgx">{KINGDOM} has elected {KING.NAME} as the new ruler with equal support on both sides.</string> <string name="aE6aSLgx">{KINGDOM} has elected {KING.NAME} as the new ruler with equal support on both sides.</string>
<string name="aeKdXKnO">{ISSUE_GIVER.LINK}, an artisan from {SETTLEMENT}, has told you that a local merchant {COUNTER_OFFER.LINK} is asking ridiculous amounts of money for raw materials which {?ISSUE_GIVER.GENDER}she{?}he{\\?} needs to continue {?ISSUE_GIVER.GENDER}her{?}his{\\?} work. You asked {COMPANION.LINK} to stay with {?ISSUE_GIVER.GENDER}her{?}him{\\?} and try to solve {?ISSUE_GIVER.GENDER}her{?}his{\\?} problems. You expect {COMPANION.LINK} to report back to you in {RETURN_DAYS} days.</string> <string name="aeKdXKnO">{ISSUE_GIVER.LINK}, an artisan from {SETTLEMENT}, has told you that a local merchant {COUNTER_OFFER.LINK} is asking ridiculous amounts of money for raw materials which {?ISSUE_GIVER.GENDER}she{?}he{\\?} needs to continue {?ISSUE_GIVER.GENDER}her{?}his{\\?} work. You asked {COMPANION.LINK} to stay with {?ISSUE_GIVER.GENDER}her{?}him{\\?} and try to solve {?ISSUE_GIVER.GENDER}her{?}his{\\?} problems. You expect {COMPANION.LINK} to report back to you in {RETURN_DAYS} days.</string>
<string name="aEmYZadz">Festival and Games</string> <string name="aEmYZadz">Festival and Games</string>
<string name="afbLOXbb">Maybe we can come to an agreement.</string> <string name="afbLOXbb">Maybe we can come to an agreement.</string>
<string name="aFDiKxhr">Our deal involved you getting your cut from the sales I made. No sale means no cut. I'm sure you understand</string>
<string name="aFNfxhwz">You no longer have enough {MOUNT_TYPE} for {QUEST_GIVER.LINK}.</string> <string name="aFNfxhwz">You no longer have enough {MOUNT_TYPE} for {QUEST_GIVER.LINK}.</string>
<string name="afRgVYCb">{FIRST_NAME} the Minter</string> <string name="afRgVYCb">{FIRST_NAME} the Minter</string>
<string name="afVsbikp">Greetings, traveller. How may we help you?</string> <string name="afVsbikp">Greetings, traveller. How may we help you?</string>
...@@ -607,7 +625,6 @@ ...@@ -607,7 +625,6 @@
<string name="aGvLxsub">You have successfully delivered {MOUNT_COUNT} {MOUNT_NAME}{.s} to {QUEST_GIVER.LINK} as requested. You received {GOLD_REWARD}{GOLD_ICON} denars in return for your service.</string> <string name="aGvLxsub">You have successfully delivered {MOUNT_COUNT} {MOUNT_NAME}{.s} to {QUEST_GIVER.LINK} as requested. You received {GOLD_REWARD}{GOLD_ICON} denars in return for your service.</string>
<string name="aHid0t6n">Give him some chance I'm sure he will prove himself soon.</string> <string name="aHid0t6n">Give him some chance I'm sure he will prove himself soon.</string>
<string name="ahpSGaow">You hear {NOTABLE.LINK} with whom you got separated after a battle has been sighted in this settlement</string> <string name="ahpSGaow">You hear {NOTABLE.LINK} with whom you got separated after a battle has been sighted in this settlement</string>
<string name="aHScc7NS">You don't have any companions with {TACTICS_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} to assign for this quest!</string>
<string name="AHtFRv5T">Ignore Pain</string> <string name="AHtFRv5T">Ignore Pain</string>
<string name="ai7NRnEK">{NAME} the Rat</string> <string name="ai7NRnEK">{NAME} the Rat</string>
<string name="aih1Y62W">You have saved the village.</string> <string name="aih1Y62W">You have saved the village.</string>
...@@ -622,6 +639,7 @@ ...@@ -622,6 +639,7 @@
<string name="ak6j8GUE">{FIRST_NAME} the Turner</string> <string name="ak6j8GUE">{FIRST_NAME} the Turner</string>
<string name="ak8QloJg">While besieged, governed settlement consumes 20% less food.</string> <string name="ak8QloJg">While besieged, governed settlement consumes 20% less food.</string>
<string name="AkbiPIij">Orchards</string> <string name="AkbiPIij">Orchards</string>
<string name="AKdDSZoM">Yes. It's a good problem to have, though. As you know, I deal in {SELECTED_ITEM}. Production this year has been very good, and we can no longer make a profit on the local market. I cannot however, put together a caravan to sell it elsewhere. So, I propose a very simple deal.</string>
<string name="akGCrW3r">{NAME} the Butcher</string> <string name="akGCrW3r">{NAME} the Butcher</string>
<string name="aKLak7nn">giving the ruler broader powers to veto laws</string> <string name="aKLak7nn">giving the ruler broader powers to veto laws</string>
<string name="aKndIvmi">{FIRST_NAME} of the Trident</string> <string name="aKndIvmi">{FIRST_NAME} of the Trident</string>
...@@ -636,7 +654,6 @@ ...@@ -636,7 +654,6 @@
<string name="aO2JSbSq">Sharpened Tip</string> <string name="aO2JSbSq">Sharpened Tip</string>
<string name="ao9bhAhf">You are not leading any troops</string> <string name="ao9bhAhf">You are not leading any troops</string>
<string name="AOgrLJos">No. I haven't decided yet.</string> <string name="AOgrLJos">No. I haven't decided yet.</string>
<string name="AoqCwaPN">Companion should be healthy and should have riding skill above {RIDING_THRESHOLD} and trade skill above {TRADE_THRESHOLD}</string>
<string name="AozaGCru">{CLAN_NAME} has joined {KINGDOM_NAME} as mercenary.</string> <string name="AozaGCru">{CLAN_NAME} has joined {KINGDOM_NAME} as mercenary.</string>
<string name="apabj5be">Running speed: +{a0} %</string> <string name="apabj5be">Running speed: +{a0} %</string>
<string name="APEBfqyW">Greetings my {?PLAYER.GENDER}lady{?}lord{\\?}. Do you wish something from me?</string> <string name="APEBfqyW">Greetings my {?PLAYER.GENDER}lady{?}lord{\\?}. Do you wish something from me?</string>
...@@ -673,6 +690,7 @@ ...@@ -673,6 +690,7 @@
<string name="atVsFs4O">Yes... A lot of men from around here are turning to brigandage in these troubled times. They infest the hills outside of town. Now the countryside is not safe for village folk and tradesman.</string> <string name="atVsFs4O">Yes... A lot of men from around here are turning to brigandage in these troubled times. They infest the hills outside of town. Now the countryside is not safe for village folk and tradesman.</string>
<string name="auftprN9">allowing the common people to elect tribes to represent them</string> <string name="auftprN9">allowing the common people to elect tribes to represent them</string>
<string name="AULqrp7D">a glass of Calradian wine</string> <string name="AULqrp7D">a glass of Calradian wine</string>
<string name="aUXAh8cE">Very well, {PLAYER.NAME}. If you're willing to vouch for your companion, I'm sure this will work.</string>
<string name="av14a64q">Thinking</string> <string name="av14a64q">Thinking</string>
<string name="AV5xVGM5">Good. We need them as soon as possible.</string> <string name="AV5xVGM5">Good. We need them as soon as possible.</string>
<string name="AvaZUvnu">Quartermaster Perks</string> <string name="AvaZUvnu">Quartermaster Perks</string>
...@@ -692,7 +710,6 @@ ...@@ -692,7 +710,6 @@
<string name="aYQybo4E">Insurance Plans</string> <string name="aYQybo4E">Insurance Plans</string>
<string name="Az0yhQID">The distribution of land to veterans was a key platform of Roman populists such as Marius and Caesar. The presence of veterans in farming communities helps with organizing militias.</string> <string name="Az0yhQID">The distribution of land to veterans was a key platform of Roman populists such as Marius and Caesar. The presence of veterans in farming communities helps with organizing militias.</string>
<string name="AzdGEO33">Your infantry troops in your party gain +1 xp everyday.</string> <string name="AzdGEO33">Your infantry troops in your party gain +1 xp everyday.</string>
<string name="AZgXb4Fi">You don't have any companions with {SCOUT_SKILL} higher than {NEEDED_SCOUT_SKILL} and {LEADERSHIP_SKILL} higher than {NEEDED_LEADERSHIP_SKILL} to send.</string>
<string name="azHy8uwl">I will issue a decree to remove the restrictions on the sale of goods.</string> <string name="azHy8uwl">I will issue a decree to remove the restrictions on the sale of goods.</string>
<string name="AzKq8AfI">In theory, the king or empire has the sole right to command men in the field. Anyone commanding an army does so in the king's name.</string> <string name="AzKq8AfI">In theory, the king or empire has the sole right to command men in the field. Anyone commanding an army does so in the king's name.</string>
<string name="aZne44IB">{CLAN_NAME} Family</string> <string name="aZne44IB">{CLAN_NAME} Family</string>
...@@ -704,7 +721,7 @@ ...@@ -704,7 +721,7 @@
<string name="B1meG5eO">Your workshop productions increased by 25%</string> <string name="B1meG5eO">Your workshop productions increased by 25%</string>
<string name="b1PyDfuK">Increases party movement speed by 1%.</string> <string name="b1PyDfuK">Increases party movement speed by 1%.</string>
<string name="b2ePtImV">Those who are loyal to me, I am loyal to them.</string> <string name="b2ePtImV">Those who are loyal to me, I am loyal to them.</string>
<string name="b2FsL69P">Increase your chance to knock opponents down with succesful swing attakcs.</string> <string name="b2FsL69P">Increase your chance to knock opponents down with succesful swing attacks.</string>
<string name="b2InhEeP">We oppose expelling the clan</string> <string name="b2InhEeP">We oppose expelling the clan</string>
<string name="b36QZ1aZ">{LYRIC_SCRAP}</string> <string name="b36QZ1aZ">{LYRIC_SCRAP}</string>
<string name="b38NeEp2">Foot troops in your party gain +10 xp everyday while waiting in settlements.</string> <string name="b38NeEp2">Foot troops in your party gain +10 xp everyday while waiting in settlements.</string>
...@@ -740,12 +757,13 @@ ...@@ -740,12 +757,13 @@
<string name="BajgWS2n">Crossbow equipped troops in your formation take 3% less damage by range attacks.</string> <string name="BajgWS2n">Crossbow equipped troops in your formation take 3% less damage by range attacks.</string>
<string name="baUFKAbd">One handed weapon damage: +{a0} %</string> <string name="baUFKAbd">One handed weapon damage: +{a0} %</string>
<string name="bAVZloaC">{ARMY} has been disbanded since dismissal is requested.</string> <string name="bAVZloaC">{ARMY} has been disbanded since dismissal is requested.</string>
<string name="BaYbaMU2">Ranged troops in for garrison provide 30% more security.</string> <string name="BaYbaMU2">Ranged troops in garrison provide 30% more security.</string>
<string name="BazrgEOj">Counterweight</string> <string name="BazrgEOj">Counterweight</string>
<string name="Bb3oHQNa">Thanks, this will come in handy.</string> <string name="Bb3oHQNa">Thanks, this will come in handy.</string>
<string name="bBa0LB1D">Chink in the Armor</string> <string name="bBa0LB1D">Chink in the Armor</string>
<string name="BbaidhT4">Equipped crossbows do not slow you down.</string> <string name="BbaidhT4">Equipped crossbows do not slow you down.</string>
<string name="BBCgx9OU">War broke out between your clan and the quest giver's realm. Quest failed.</string> <string name="BBCgx9OU">War broke out between your clan and the quest giver's realm. Quest failed.</string>
<string name="bbsN6hOo">Have you already sold that {SELECTED_ITEM}? If so, that seems awfully quick.</string>
<string name="bBsX13qb">Rational Leader</string> <string name="bBsX13qb">Rational Leader</string>
<string name="bBTHy6f9">I just don't think that we would be happy together.</string> <string name="bBTHy6f9">I just don't think that we would be happy together.</string>
<string name="bbTur00K">{FIRST_NAME} of the Dove</string> <string name="bbTur00K">{FIRST_NAME} of the Dove</string>
...@@ -794,6 +812,7 @@ ...@@ -794,6 +812,7 @@
<string name="bjJs0eeB">My lord, I note that you have not yet taken a wife.</string> <string name="bjJs0eeB">My lord, I note that you have not yet taken a wife.</string>
<string name="BJxJwCc5">Thank you, {?PLAYER.GENDER}madam{?}sir{\\?}. Any brigands would be most unwise to tangle with you.</string> <string name="BJxJwCc5">Thank you, {?PLAYER.GENDER}madam{?}sir{\\?}. Any brigands would be most unwise to tangle with you.</string>
<string name="bJZJI867">Marriage</string> <string name="bJZJI867">Marriage</string>
<string name="BK9ww4NU">{QUEST_GIVER.LINK} from {QUEST_GIVER.FACTION}, asked you to sell his goods form him for at least {UNIT_PRICE}{GOLD_ICON} per load and return to him. He told you that any profit would make above this price is yours to keep. You asked {COMPANION.LINK} to take {TROOP_COUNT} of your best men to go and take care of it. They should report back to you in {RETURN_DAYS} days.</string>
<string name="BkFausb8">While mounted your one handed weapon damage is increased by 5%.</string> <string name="BkFausb8">While mounted your one handed weapon damage is increased by 5%.</string>
<string name="bKjaCnwM">Maybe you can help me yes. You see, usually caravans are too fast to catch by large bands of bandits and too heavily guarded for small but fast moving bandits so most of the time they are safe, but then there is these bandits with fast mounts who have been organized around a smart leader who knows a thing or two about proper cavalry tactics. And they have successfully robbed several caravans already. </string> <string name="bKjaCnwM">Maybe you can help me yes. You see, usually caravans are too fast to catch by large bands of bandits and too heavily guarded for small but fast moving bandits so most of the time they are safe, but then there is these bandits with fast mounts who have been organized around a smart leader who knows a thing or two about proper cavalry tactics. And they have successfully robbed several caravans already. </string>
<string name="bKsb7tcr">Candidly, what do you think of our liege, {FIRST_NAME}?</string> <string name="bKsb7tcr">Candidly, what do you think of our liege, {FIRST_NAME}?</string>
...@@ -840,6 +859,7 @@ ...@@ -840,6 +859,7 @@
<string name="BPfuSkCl">That depends. How many men do you think are required to get the job done?</string> <string name="BPfuSkCl">That depends. How many men do you think are required to get the job done?</string>
<string name="bPpdw81a">Daily militia production is increased by 1{newline}Recruits replenish 30% faster{newline}Tax income in settlements are reduced by 10%</string> <string name="bPpdw81a">Daily militia production is increased by 1{newline}Recruits replenish 30% faster{newline}Tax income in settlements are reduced by 10%</string>
<string name="BPPG2XF7">Wheat Farm</string> <string name="BPPG2XF7">Wheat Farm</string>
<string name="bPPXiybO">I just happened to be around. Have no fear {QUEST_GIVER.NAME}, your goods are fine.</string>
<string name="bPqwLopK">Mm. Are you a slaver?</string> <string name="bPqwLopK">Mm. Are you a slaver?</string>
<string name="bpXgcBCp">What we did to that village... I don't like it. Those farmers, they're a lot like my people. I want to know it won't happen again.</string> <string name="bpXgcBCp">What we did to that village... I don't like it. Those farmers, they're a lot like my people. I want to know it won't happen again.</string>
<string name="bqEO389P">This decision caused a split in the council.</string> <string name="bqEO389P">This decision caused a split in the council.</string>
...@@ -860,7 +880,6 @@ ...@@ -860,7 +880,6 @@
<string name="btA10FML">What can I get for a prisoner?</string> <string name="btA10FML">What can I get for a prisoner?</string>
<string name="buKXELE3">Accept the offer.</string> <string name="buKXELE3">Accept the offer.</string>
<string name="BUM63VJq">That's the spirit. My men will tell you how to find the hideout. Rescue those poor captives, and a large sack of silver will be on your way!</string> <string name="BUM63VJq">That's the spirit. My men will tell you how to find the hideout. Rescue those poor captives, and a large sack of silver will be on your way!</string>
<string name="buWDlKBV">You need to have more than {REQUIRED_GOLD}{GOLD_ICON} to let your companion buy the products.</string>
<string name="bVi0JKSx">You will be executed. You must face it as bravely as you can</string> <string name="bVi0JKSx">You will be executed. You must face it as bravely as you can</string>
<string name="BvytaDUJ">Heaven protect us from the likes of you.</string> <string name="BvytaDUJ">Heaven protect us from the likes of you.</string>
<string name="bW3csuSZ">Cattle Farms</string> <string name="bW3csuSZ">Cattle Farms</string>
...@@ -883,6 +902,7 @@ ...@@ -883,6 +902,7 @@
<string name="bZ7Fak5a">Snake-eyes {FIRST_NAME}</string> <string name="bZ7Fak5a">Snake-eyes {FIRST_NAME}</string>
<string name="bZbFrIUr">a mug of kvass</string> <string name="bZbFrIUr">a mug of kvass</string>
<string name="bZmYOE8z">Fencing stolen goods in {ISSUE_GIVER_SETTLEMENT}</string> <string name="bZmYOE8z">Fencing stolen goods in {ISSUE_GIVER_SETTLEMENT}</string>
<string name="BZwKEIm5">{ISSUE_GIVER.LINK} wants you to sell {?ISSUE_GIVER.GENDER}her{?}his{\\?} goods for a price above the global average.</string>
<string name="C06TxxnM">I'll bring you at least {WANTED_PRISONER_AMOUNT} prisoners as soon as possible.</string> <string name="C06TxxnM">I'll bring you at least {WANTED_PRISONER_AMOUNT} prisoners as soon as possible.</string>
<string name="c2LwQ8Rb">Dispenser of Justice</string> <string name="c2LwQ8Rb">Dispenser of Justice</string>
<string name="c2pdihCB">Caravan ({A0})</string> <string name="c2pdihCB">Caravan ({A0})</string>
...@@ -910,6 +930,7 @@ ...@@ -910,6 +930,7 @@
<string name="ceq6ZMIx">Military achievements are favored and lords can vote to award each other decorations and distinctions (ie, the Roman corona.)</string> <string name="ceq6ZMIx">Military achievements are favored and lords can vote to award each other decorations and distinctions (ie, the Roman corona.)</string>
<string name="CfDlOdTH">Go to the arena</string> <string name="CfDlOdTH">Go to the arena</string>
<string name="cFN6JaT2">Melee Cavalry in your formation gain +5% to melee damage</string> <string name="cFN6JaT2">Melee Cavalry in your formation gain +5% to melee damage</string>
<string name="Cg3hH8gN">You have to send {NUMBER} {?MOUNTED}cavalry {?}{\\?}troops with at least tier {TIER} to this quest.</string>
<string name="CGOG31aq">For every project completed increase relation between a random notable and the settlement owner by 1.</string> <string name="CGOG31aq">For every project completed increase relation between a random notable and the settlement owner by 1.</string>
<string name="cGuPMx4p">Perfect Health</string> <string name="cGuPMx4p">Perfect Health</string>
<string name="cH0iAEfq">Solve this matter immediately. I need those animals.</string> <string name="cH0iAEfq">Solve this matter immediately. I need those animals.</string>
...@@ -964,9 +985,10 @@ ...@@ -964,9 +985,10 @@
<string name="CVp0j9al">You have defeated the enemies outside the walls. Now you decide to...</string> <string name="CVp0j9al">You have defeated the enemies outside the walls. Now you decide to...</string>
<string name="cvWxXGo5">I can do the job.</string> <string name="cvWxXGo5">I can do the job.</string>
<string name="cvZH3cI1">I hope {QUEST_GIVER.NAME} has a plan to get that herd to market.</string> <string name="cvZH3cI1">I hope {QUEST_GIVER.NAME} has a plan to get that herd to market.</string>
<string name="cXlnH1Jp">Nimble Stead</string> <string name="cXlnH1Jp">Nimble Steed</string>
<string name="cxQGUbUD">I'm so grateful! You've kept my workshop running and my family fed. Please take this money and some extra to cover your costs.</string> <string name="cxQGUbUD">I'm so grateful! You've kept my workshop running and my family fed. Please take this money and some extra to cover your costs.</string>
<string name="cYjeJTb8">Scavenger</string> <string name="cYjeJTb8">Scavenger</string>
<string name="CYKhLnmw">One of my companions could do that.</string>
<string name="CymOFgzv">I gave an oath to {CURRENT_LIEGE.LINK} - but {?LORD.GENDER}her{?}his{\\?} disregard for the common people of this realm does give me pause.</string> <string name="CymOFgzv">I gave an oath to {CURRENT_LIEGE.LINK} - but {?LORD.GENDER}her{?}his{\\?} disregard for the common people of this realm does give me pause.</string>
<string name="cYvpUGq9">Prisoners in your party is 50% less likely to escape.</string> <string name="cYvpUGq9">Prisoners in your party is 50% less likely to escape.</string>
<string name="cZ2eQZdZ">Your shield takes 20% less damage while blocking the wrong direction.</string> <string name="cZ2eQZdZ">Your shield takes 20% less damage while blocking the wrong direction.</string>
...@@ -993,7 +1015,6 @@ ...@@ -993,7 +1015,6 @@
<string name="D6YLpUQa">Cantons</string> <string name="D6YLpUQa">Cantons</string>
<string name="D867vF71">Discipline</string> <string name="D867vF71">Discipline</string>
<string name="d8qjwKza">Stand United</string> <string name="d8qjwKza">Stand United</string>
<string name="D8qZbOZ7">You have to send at least {NUMBER} troops to this quest.</string>
<string name="dA8RGoQ1">You have arrived at {SETTLEMENT_LINK}. {KEEP_INFO}</string> <string name="dA8RGoQ1">You have arrived at {SETTLEMENT_LINK}. {KEEP_INFO}</string>
<string name="daJkC7ZG">Hitpoints increased by 2.</string> <string name="daJkC7ZG">Hitpoints increased by 2.</string>
<string name="DaLGnDdq">{NAME} of the Wood</string> <string name="DaLGnDdq">{NAME} of the Wood</string>
...@@ -1086,6 +1107,7 @@ ...@@ -1086,6 +1107,7 @@
<string name="dt6kKXSL">Overpriced Raw Materials at {SETTLEMENT}</string> <string name="dt6kKXSL">Overpriced Raw Materials at {SETTLEMENT}</string>
<string name="dTmPV82D">Effects settlement's militia.</string> <string name="dTmPV82D">Effects settlement's militia.</string>
<string name="DTnaWgAv">Parade</string> <string name="DTnaWgAv">Parade</string>
<string name="dtzKfkrh">We never agreed on this. I am not paying you any more than {GATHERED_DENARS}{GOLD_ICON}, and you cannot force me.</string>
<string name="dU7haWkI">Braced</string> <string name="dU7haWkI">Braced</string>
<string name="DUB6zfSe">I have a bit of a dispute with {TARGET_SETTLEMENT}. I recently purchased the right to graze cattle in the nearby pastures from a landowner there. But now some of the herders are making problems.</string> <string name="DUB6zfSe">I have a bit of a dispute with {TARGET_SETTLEMENT}. I recently purchased the right to graze cattle in the nearby pastures from a landowner there. But now some of the herders are making problems.</string>
<string name="dUgmNjxx">Ranged troops in your formation have 25% chance of having +1 stack size to throwing weapons.</string> <string name="dUgmNjxx">Ranged troops in your formation have 25% chance of having +1 stack size to throwing weapons.</string>
...@@ -1106,7 +1128,6 @@ ...@@ -1106,7 +1128,6 @@
<string name="dyaagsuj">Foot Troops in your formation gain +5% movement speed.</string> <string name="dyaagsuj">Foot Troops in your formation gain +5% movement speed.</string>
<string name="DyLbvdUw">Your crossbow attacks ignore armor below 20.</string> <string name="DyLbvdUw">Your crossbow attacks ignore armor below 20.</string>
<string name="DzFvoy8r">Thrust attacks with polearms have 5% increased damage.</string> <string name="DzFvoy8r">Thrust attacks with polearms have 5% increased damage.</string>
<string name="DzhaleC7">This companion's {TWO_HANDED_SKILL} skill level is not enough for this quest.</string>
<string name="dZJCsR7A">{FIRST_NAME} the {?FEMALE}Maid{?}Steward{\\?}</string> <string name="dZJCsR7A">{FIRST_NAME} the {?FEMALE}Maid{?}Steward{\\?}</string>
<string name="e1sSXEOh">This is excellent news. If you could bring the goods, it would be an immense help, and the merchants would have to lower their prices. Thank you.</string> <string name="e1sSXEOh">This is excellent news. If you could bring the goods, it would be an immense help, and the merchants would have to lower their prices. Thank you.</string>
<string name="E31IJyqs">Recruit troops</string> <string name="E31IJyqs">Recruit troops</string>
...@@ -1159,6 +1180,7 @@ ...@@ -1159,6 +1180,7 @@
<string name="eJuvk4om">Wise decision.[ib:closed][rb:positive]</string> <string name="eJuvk4om">Wise decision.[ib:closed][rb:positive]</string>
<string name="EkkNQb5N">I like a warrior who strikes fear in the hearts of his enemies. Are you that kind of man?</string> <string name="EkkNQb5N">I like a warrior who strikes fear in the hearts of his enemies. Are you that kind of man?</string>
<string name="Ekqj9IFR">Grassland Navigator</string> <string name="Ekqj9IFR">Grassland Navigator</string>
<string name="ekSg8okD">I will be better once you return with the denars you owe me {PLAYER.NAME}.</string>
<string name="eL9RlPbj">Increase your speed damage bonus with polearms while mounted by 20%.</string> <string name="eL9RlPbj">Increase your speed damage bonus with polearms while mounted by 20%.</string>
<string name="elJCacQO">I am working on it.</string> <string name="elJCacQO">I am working on it.</string>
<string name="emH1yQAs">+3 xp bonus to each troop per day to tier 1-2 troops.</string> <string name="emH1yQAs">+3 xp bonus to each troop per day to tier 1-2 troops.</string>
...@@ -1189,6 +1211,7 @@ ...@@ -1189,6 +1211,7 @@
<string name="es0Y3Bxc">Join</string> <string name="es0Y3Bxc">Join</string>
<string name="esgxog1B">Influential Trader</string> <string name="esgxog1B">Influential Trader</string>
<string name="ESM0NhLy">{ARMY} has been disbanded since cohesion has been depleted.</string> <string name="ESM0NhLy">{ARMY} has been disbanded since cohesion has been depleted.</string>
<string name="EsNDadiR">You have completed your end of your bargain and made some denars simply by using your smarts.</string>
<string name="eSpRuda1">You have decided to keep the borrowed troops {QUEST_GIVER.LINK} gave you to train. When {?QUEST_GIVER.GENDER}She{?}He{\\?} hears about this {?QUEST_GIVER.GENDER}she{?}he{\\?} sends you the following letter. {newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I made it clear that I expected my men to be returned to me. I consider this a betrayal of my trust.”</string> <string name="eSpRuda1">You have decided to keep the borrowed troops {QUEST_GIVER.LINK} gave you to train. When {?QUEST_GIVER.GENDER}She{?}He{\\?} hears about this {?QUEST_GIVER.GENDER}she{?}he{\\?} sends you the following letter. {newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I made it clear that I expected my men to be returned to me. I consider this a betrayal of my trust.”</string>
<string name="essaRvXP">King's support</string> <string name="essaRvXP">King's support</string>
<string name="esSm5V6t">Go to the dungeon</string> <string name="esSm5V6t">Go to the dungeon</string>
...@@ -1240,12 +1263,10 @@ ...@@ -1240,12 +1263,10 @@
<string name="fANacbya">Every skill point after 250 grants you 0.5% damage increase with two handed weapons.</string> <string name="fANacbya">Every skill point after 250 grants you 0.5% damage increase with two handed weapons.</string>
<string name="faUooB7V">The {KINGDOM} will not be {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string> <string name="faUooB7V">The {KINGDOM} will not be {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string>
<string name="fAxjyMt5">Night</string> <string name="fAxjyMt5">Night</string>
<string name="Fbak9pXa">You need to assign at least {TROOP_COUNT} healthy troops of Tier 2 or above to start this mission.</string>
<string name="FbLOFO88">Select troops for mission</string> <string name="FbLOFO88">Select troops for mission</string>
<string name="FbowXAC0">There are no available products right now.</string> <string name="FbowXAC0">There are no available products right now.</string>
<string name="FBR7ANBI">Building development speed x1.5</string> <string name="FBR7ANBI">Building development speed x1.5</string>
<string name="FbwRbuWR">It seems you are already dealing with a similar issue.</string> <string name="FbwRbuWR">It seems you are already dealing with a similar issue.</string>
<string name="Fbzk3pza">Companion should be healthy and should have tactics skill above {TACTICS_THRESHOLD} and one of the melee skills above {MELEE_THRESHOLD}</string>
<string name="fc2TG0Rx">{MANUAL_LABORERS_QUEST_NOTABLE_DISCUSS}</string> <string name="fc2TG0Rx">{MANUAL_LABORERS_QUEST_NOTABLE_DISCUSS}</string>
<string name="Fc7OsyZ8">Military Tradition</string> <string name="Fc7OsyZ8">Military Tradition</string>
<string name="fCcZR7oE">15% lower wage for tier 4-5-6 troops .</string> <string name="fCcZR7oE">15% lower wage for tier 4-5-6 troops .</string>
...@@ -1263,7 +1284,6 @@ ...@@ -1263,7 +1284,6 @@
<string name="FfubN1NY">You decided to issue a decree permitting artisans to behave like merchants.</string> <string name="FfubN1NY">You decided to issue a decree permitting artisans to behave like merchants.</string>
<string name="FFx4hSEU">{NEWS} {NEWS2}</string> <string name="FFx4hSEU">{NEWS} {NEWS2}</string>
<string name="fGFMqlGz">Gender</string> <string name="fGFMqlGz">Gender</string>
<string name="fGHUglLc">This companion's melee skill level is not enough for this quest.</string>
<string name="fghweLqW">Leader Perks</string> <string name="fghweLqW">Leader Perks</string>
<string name="FHeJ8bsX">We will see about that.</string> <string name="FHeJ8bsX">We will see about that.</string>
<string name="FhprJ7WR">{INITIAL_COURTSHIP_REACTION_TO_PLAYER}</string> <string name="FhprJ7WR">{INITIAL_COURTSHIP_REACTION_TO_PLAYER}</string>
...@@ -1287,6 +1307,7 @@ ...@@ -1287,6 +1307,7 @@
<string name="FLa5OuyK">Wanderer</string> <string name="FLa5OuyK">Wanderer</string>
<string name="fLaRz2SM">Deflect</string> <string name="fLaRz2SM">Deflect</string>
<string name="FLxu1bc0">Infantry troops in the formation you are leading increase their damage against mounts with polearms by 30%.</string> <string name="FLxu1bc0">Infantry troops in the formation you are leading increase their damage against mounts with polearms by 30%.</string>
<string name="FM0PSaFP">Leave.</string>
<string name="fMekM2UH">{HIDEOUT_DESCRIPTION}. You can not attack since your wounds do not allow you.</string> <string name="fMekM2UH">{HIDEOUT_DESCRIPTION}. You can not attack since your wounds do not allow you.</string>
<string name="fMh5KZfk">There is no need for us, let's go.</string> <string name="fMh5KZfk">There is no need for us, let's go.</string>
<string name="FmIIQEQD">{HERO.NAME} has died.</string> <string name="FmIIQEQD">{HERO.NAME} has died.</string>
...@@ -1311,7 +1332,7 @@ ...@@ -1311,7 +1332,7 @@
<string name="fT1lcx9n">Ultimate Leader II</string> <string name="fT1lcx9n">Ultimate Leader II</string>
<string name="fT3VazN7">Melee Cavalry in your formation gain +5% to melee damage.</string> <string name="fT3VazN7">Melee Cavalry in your formation gain +5% to melee damage.</string>
<string name="FTjKWm8s">{KING.NAME} should rule us</string> <string name="FTjKWm8s">{KING.NAME} should rule us</string>
<string name="FUosyQUq">You need to send one of your companions with a {TRADE_SKILL} skill higher than {SKILL_LEVEL_1} and {ROGUERY_SKILL} higher than {SKILL_LEVEL_2} on this mission!</string> <string name="fUvs4g40">Healing rate increase for heroes +{a0}%</string>
<string name="FV4SWLQx">Content Trades</string> <string name="FV4SWLQx">Content Trades</string>
<string name="Fv8CKNU2">I hope {QUEST_GIVER.NAME} knows what {?QUEST_GIVER.GENDER}she's{?}he's{\\?} doing with that plan to get rid of the deserters.</string> <string name="Fv8CKNU2">I hope {QUEST_GIVER.NAME} knows what {?QUEST_GIVER.GENDER}she's{?}he's{\\?} doing with that plan to get rid of the deserters.</string>
<string name="FViaQrbV">{QUEST_GIVER.LINK}, the {?QUEST_GIVER.GENDER}lady{?}lord{\\?} of {QUEST_SETTLEMENT}, told you that {?QUEST_GIVER.GENDER}she{?}he{\\?} needs more troops in {?QUEST_GIVER.GENDER}her{?}his{\\?} garrison. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to deploy {NUMBER_OF_TROOP_TO_BE_RECRUITED} {TROOP_TYPE} troops to {QUEST_SETTLEMENT}'s garrison.</string> <string name="FViaQrbV">{QUEST_GIVER.LINK}, the {?QUEST_GIVER.GENDER}lady{?}lord{\\?} of {QUEST_SETTLEMENT}, told you that {?QUEST_GIVER.GENDER}she{?}he{\\?} needs more troops in {?QUEST_GIVER.GENDER}her{?}his{\\?} garrison. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to deploy {NUMBER_OF_TROOP_TO_BE_RECRUITED} {TROOP_TYPE} troops to {QUEST_SETTLEMENT}'s garrison.</string>
...@@ -1350,6 +1371,7 @@ ...@@ -1350,6 +1371,7 @@
<string name="GAbxdioL">{FIRST_NAME} the {?FEMALE}She-Wolf{?}Stallion{\\?}</string> <string name="GAbxdioL">{FIRST_NAME} the {?FEMALE}She-Wolf{?}Stallion{\\?}</string>
<string name="gAc8SWDt">There {?PLURAL}is{?}are{\\?} {PRISONER_COUNT} {?PLURAL}prisoner{?}prisoners{\\?} here.</string> <string name="gAc8SWDt">There {?PLURAL}is{?}are{\\?} {PRISONER_COUNT} {?PLURAL}prisoner{?}prisoners{\\?} here.</string>
<string name="GAHAay6b">When you are holding a throwing weapon, you take 10% less damage from ranged attacks.</string> <string name="GAHAay6b">When you are holding a throwing weapon, you take 10% less damage from ranged attacks.</string>
<string name="GaXEmoFy">Sold {SELECTED_ITEM} amount:</string>
<string name="gBcb92pJ">{FIRST_NAME} the Slicer</string> <string name="gBcb92pJ">{FIRST_NAME} the Slicer</string>
<string name="gbHKGRr5">You have received a message and a purse from {QUEST_GIVER.LINK}. The missive reads: ”The herd arrived. Some were lost, but we made enough money to get by. Thank you, and please accept these {REWARD}{GOLD_ICON} with our gratitude.”.</string> <string name="gbHKGRr5">You have received a message and a purse from {QUEST_GIVER.LINK}. The missive reads: ”The herd arrived. Some were lost, but we made enough money to get by. Thank you, and please accept these {REWARD}{GOLD_ICON} with our gratitude.”.</string>
<string name="gBKb8DoH">Tactical Superiority</string> <string name="gBKb8DoH">Tactical Superiority</string>
...@@ -1399,6 +1421,7 @@ ...@@ -1399,6 +1421,7 @@
<string name="gmXjeuE7">Dogface {FIRST_NAME}</string> <string name="gmXjeuE7">Dogface {FIRST_NAME}</string>
<string name="Gn3KBN8L">Knock Off</string> <string name="Gn3KBN8L">Knock Off</string>
<string name="GN4nuCAv">{NAME} the Hero</string> <string name="GN4nuCAv">{NAME} the Hero</string>
<string name="gNHh9bvb">I am sorry that you did not manage to make a profit. But you are keeping your end of the bargain, and that is admirable.</string>
<string name="gnXoIChw">Perhaps you and I...</string> <string name="gnXoIChw">Perhaps you and I...</string>
<string name="gOaOAYgj">The realm has formally authorized the ruler to maintain a standing force of mercenaries, even in peacetime.</string> <string name="gOaOAYgj">The realm has formally authorized the ruler to maintain a standing force of mercenaries, even in peacetime.</string>
<string name="GOkjJwZr">I can get your herdsmen to the pastures.</string> <string name="GOkjJwZr">I can get your herdsmen to the pastures.</string>
...@@ -1413,16 +1436,17 @@ ...@@ -1413,16 +1436,17 @@
<string name="grgnisK4">Counter Fire</string> <string name="grgnisK4">Counter Fire</string>
<string name="gRHab9Bx">Avoid death for one time when terminally sick</string> <string name="gRHab9Bx">Avoid death for one time when terminally sick</string>
<string name="gS1noLvf">I do not know whether to find that charming or impertinent...</string> <string name="gS1noLvf">I do not know whether to find that charming or impertinent...</string>
<string name="GsIz1Ibk">You don't have any companions with {REQUIRED_SKILL_ONE}, {REQUIRED_SKILL_TWO} or {REQUIRED_SKILL_THREE} skill higher than {REQUIRED_SKILL_LEVEL} who can take on this quest.</string> <string name="GsIz1Ibk">You don't have any companions with {TRADE_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} who can take on this quest.</string>
<string name="gSsQLGdS">{FIRST_NAME} of the Rose</string> <string name="gSsQLGdS">{FIRST_NAME} of the Rose</string>
<string name="gsVtO9A7">Militia</string> <string name="gsVtO9A7">Militia</string>
<string name="Gtbfm10o">You have enough grain to complete the quest. Return to {QUEST_SETTLEMENT} to hand it over.</string> <string name="Gtbfm10o">You have enough grain to complete the quest. Return to {QUEST_SETTLEMENT} to hand it over.</string>
<string name="GtIpsut6">I don't even like you. You expect me to discuss something like this with you?</string> <string name="GtIpsut6">I don't even like you. You expect me to discuss something like this with you?</string>
<string name="gTuRHrjO">Infantry troops in the formation you are leading gain +3 hitpoints.</string> <string name="gTuRHrjO">Infantry troops in the party you are leading gain +3 hitpoints.</string>
<string name="Gu3jF88V">Any night battle can easily go wrong. I need more time to prepare.</string> <string name="Gu3jF88V">Any night battle can easily go wrong. I need more time to prepare.</string>
<string name="GUiT211X">You got a problem?</string> <string name="GUiT211X">You got a problem?</string>
<string name="GUqjL6xk">Your scouts have returned from {SETTLEMENT}. According to their report {SETTLEMENT}'s garrison has {GARRISON_SIZE} men and walls are high enough to defend against invaders.</string> <string name="GUqjL6xk">Your scouts have returned from {SETTLEMENT}. According to their report {SETTLEMENT}'s garrison has {GARRISON_SIZE} men and walls are high enough to defend against invaders.</string>
<string name="guZWnzaV">Strong Legs</string> <string name="guZWnzaV">Strong Legs</string>
<string name="gVad94Br">I was just checking in with you.</string>
<string name="GVJS9ewr">You know, these goods are worth more to me than what you'll paying. I will keep them.</string> <string name="GVJS9ewr">You know, these goods are worth more to me than what you'll paying. I will keep them.</string>
<string name="GVltJbbv">Game has been saved.</string> <string name="GVltJbbv">Game has been saved.</string>
<string name="gVuF84RZ">Guards caught you</string> <string name="gVuF84RZ">Guards caught you</string>
...@@ -1434,7 +1458,7 @@ ...@@ -1434,7 +1458,7 @@
<string name="gYonPSUM">Infantry troops in the formation you are leading increase their damage against destructible objects by 20%.</string> <string name="gYonPSUM">Infantry troops in the formation you are leading increase their damage against destructible objects by 20%.</string>
<string name="gywyEgZa">{HIDEOUT_DESCRIPTION} There seems to be no one inside.</string> <string name="gywyEgZa">{HIDEOUT_DESCRIPTION} There seems to be no one inside.</string>
<string name="GyZHauax">{QUEST_GIVER.LINK}, a rural landowner, has told you about {?QUEST_GIVER.GENDER}her{?}his{\\?} problems with the herders of {TARGET_SETTLEMENT}. Apparently {?QUEST_GIVER.GENDER}she{?}he{\\?} purchased the right to use a nearby pasture. But the villagers refuse to clear out their flocks and have threatened {?QUEST_GIVER.GENDER}her{?}his{\\?} herders. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to clear the pasture so that the herders can graze the flocks in peace. You agreed to do the job yourself, and escort herders to pasture.</string> <string name="GyZHauax">{QUEST_GIVER.LINK}, a rural landowner, has told you about {?QUEST_GIVER.GENDER}her{?}his{\\?} problems with the herders of {TARGET_SETTLEMENT}. Apparently {?QUEST_GIVER.GENDER}she{?}he{\\?} purchased the right to use a nearby pasture. But the villagers refuse to clear out their flocks and have threatened {?QUEST_GIVER.GENDER}her{?}his{\\?} herders. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to clear the pasture so that the herders can graze the flocks in peace. You agreed to do the job yourself, and escort herders to pasture.</string>
<string name="GzNVqogG">Infantry troops in the the formation you are leading have their hitpoints increased by 10.</string> <string name="GzNVqogG">Infantry troops in the the party you are leading have their hitpoints increased by 10.</string>
<string name="GzodT3vS">You have failed to scout the enemy settlements in time.</string> <string name="GzodT3vS">You have failed to scout the enemy settlements in time.</string>
<string name="GZwNgIon">Declare war against {OTHER_FACTION}</string> <string name="GZwNgIon">Declare war against {OTHER_FACTION}</string>
<string name="Gzx35bRY">If you aren't going towards {TARGET_SETTLEMENT}, maybe you could have some of your men take my goods and bring back the profit? It shouldn't take more than {ALTERNATIVE_SOLUTION_MEN_AMOUNT} men and one of your trusted lieutenants with decent grasp of trade. They can go and be back in about {RETURN_DAYS} days.</string> <string name="Gzx35bRY">If you aren't going towards {TARGET_SETTLEMENT}, maybe you could have some of your men take my goods and bring back the profit? It shouldn't take more than {ALTERNATIVE_SOLUTION_MEN_AMOUNT} men and one of your trusted lieutenants with decent grasp of trade. They can go and be back in about {RETURN_DAYS} days.</string>
...@@ -1491,7 +1515,7 @@ ...@@ -1491,7 +1515,7 @@
<string name="hJZDOSQ0">Escape Artist</string> <string name="hJZDOSQ0">Escape Artist</string>
<string name="HkbK8cqw">Your clan is now at war with the {QUEST_GIVER.LINK}'s faction. Your agreement with {QUEST_GIVER.LINK} was terminated.</string> <string name="HkbK8cqw">Your clan is now at war with the {QUEST_GIVER.LINK}'s faction. Your agreement with {QUEST_GIVER.LINK} was terminated.</string>
<string name="HkjaCc44">Your men say there's little to eat. They march, they fight. They deserve to eat.</string> <string name="HkjaCc44">Your men say there's little to eat. They march, they fight. They deserve to eat.</string>
<string name="HKNtU2NI">Foot Troops in your formation gain +5 hitpoints.</string> <string name="HKNtU2NI">Foot Troops in your party gain +5 hitpoints.</string>
<string name="HKT5MnjP">Bailiffs</string> <string name="HKT5MnjP">Bailiffs</string>
<string name="HkvlHhPN">{TARGET_HERO.LINK} has been taken prisoner and thrown into the dungeons of {SETTLEMENT}.</string> <string name="HkvlHhPN">{TARGET_HERO.LINK} has been taken prisoner and thrown into the dungeons of {SETTLEMENT}.</string>
<string name="Hl33qopv">Governed settlements bound villages have +5% production.</string> <string name="Hl33qopv">Governed settlements bound villages have +5% production.</string>
...@@ -1531,7 +1555,6 @@ ...@@ -1531,7 +1555,6 @@
<string name="hxnCr8bm"> Other parties of your army lost {NUMBER} {?PLURAL}troops{?}troop{\\?}.</string> <string name="hxnCr8bm"> Other parties of your army lost {NUMBER} {?PLURAL}troops{?}troop{\\?}.</string>
<string name="HYGKcgh6">Your captors engage in a battle. You take advantage of the confusion and escape.</string> <string name="HYGKcgh6">Your captors engage in a battle. You take advantage of the confusion and escape.</string>
<string name="hynFV8jC">Extra size bonus (Perk-like Effect)</string> <string name="hynFV8jC">Extra size bonus (Perk-like Effect)</string>
<string name="HZ6fr5zG">You have to send at least {NUMBER} tier {TIER} troops to this quest.</string>
<string name="HzcLsnYn">Destroyed parties</string> <string name="HzcLsnYn">Destroyed parties</string>
<string name="hzCTbbLP">You think you've caught a hare but instead you've caught a lion.[ib:closed][rb:negative]</string> <string name="hzCTbbLP">You think you've caught a hare but instead you've caught a lion.[ib:closed][rb:negative]</string>
<string name="HZW39Tj2">Mounted troops in your formation gain +10 mount armor.</string> <string name="HZW39Tj2">Mounted troops in your formation gain +10 mount armor.</string>
...@@ -1545,7 +1568,6 @@ ...@@ -1545,7 +1568,6 @@
<string name="I2thb8VU">Sorry. I don't need any other men right now.</string> <string name="I2thb8VU">Sorry. I don't need any other men right now.</string>
<string name="i3eT3Zjb">Efficient Iron Maker</string> <string name="i3eT3Zjb">Efficient Iron Maker</string>
<string name="I3GUAb9a">I understand your concern, Headman, but I made an agreement. How about I share the profit with you and your people?</string> <string name="I3GUAb9a">I understand your concern, Headman, but I made an agreement. How about I share the profit with you and your people?</string>
<string name="i4gcZctY">You need to send one of your companions with a {TRADE_SKILL} skill higher than {SKILL_LEVEL} for this quest!</string>
<string name="I4JZRzuH">Increase relationship gain with same gender by 20%.</string> <string name="I4JZRzuH">Increase relationship gain with same gender by 20%.</string>
<string name="I5f6Xg3a">You must have heard of my deeds. I speak to you as one warrior to another.</string> <string name="I5f6Xg3a">You must have heard of my deeds. I speak to you as one warrior to another.</string>
<string name="I6gvDHdg">Assuring Presence</string> <string name="I6gvDHdg">Assuring Presence</string>
...@@ -1577,6 +1599,7 @@ ...@@ -1577,6 +1599,7 @@
<string name="IFasMslv">I will assign a companion with {TROOP_COUNT} good men for {RETURN_DAYS} days.</string> <string name="IFasMslv">I will assign a companion with {TROOP_COUNT} good men for {RETURN_DAYS} days.</string>
<string name="IfF3OHNT">Thank you. These will be very useful. If you can get your hands on more, please bring them directly to me.</string> <string name="IfF3OHNT">Thank you. These will be very useful. If you can get your hands on more, please bring them directly to me.</string>
<string name="ifnnu3g4">There is a long list of reasons why a ruler can reject a law passed by the council. A ruler does not need to search long to find an excuse for a veto.</string> <string name="ifnnu3g4">There is a long list of reasons why a ruler can reject a law passed by the council. A ruler does not need to search long to find an excuse for a veto.</string>
<string name="IfPnl0B6">You have lost some of the wares you were supposed to be selling. You can speak with {QUEST_GIVER.LINK} to pay for a compensation.</string>
<string name="IFqtwpb0">Pikeman</string> <string name="IFqtwpb0">Pikeman</string>
<string name="igXcCqdo">One of your trusted companions who knows how to lead men can go around with {ALTERNATIVE_SOLUTION_MAN_COUNT} horsemen and pick some up. One way or the other I will pay {REWARD_GOLD}{GOLD_ICON} gold in return for your services. What do you say?</string> <string name="igXcCqdo">One of your trusted companions who knows how to lead men can go around with {ALTERNATIVE_SOLUTION_MAN_COUNT} horsemen and pick some up. One way or the other I will pay {REWARD_GOLD}{GOLD_ICON} gold in return for your services. What do you say?</string>
<string name="iHFo2kjz">Army of Poachers</string> <string name="iHFo2kjz">Army of Poachers</string>
...@@ -1644,6 +1667,7 @@ ...@@ -1644,6 +1667,7 @@
<string name="iyDOTnCS">Give them what they wanted!</string> <string name="iyDOTnCS">Give them what they wanted!</string>
<string name="iyJaisRb">Village is successfully raided by the army you are following.</string> <string name="iyJaisRb">Village is successfully raided by the army you are following.</string>
<string name="IyRHO2Ez">Garrison infantry in governed settlements have their wages reduced by 20%.</string> <string name="IyRHO2Ez">Garrison infantry in governed settlements have their wages reduced by 20%.</string>
<string name="iYtzlRSN">I would rather be your middleman on this matter. I need to keep my money. You can have your men load up {SELECTED_ITEM}{?PLURAL}s{?}{\\?} already.</string>
<string name="iyWUDSm8">Passing by the slopes of the mountains, you see an outcrop crowned with the ruins of an ancient fortress.</string> <string name="iyWUDSm8">Passing by the slopes of the mountains, you see an outcrop crowned with the ruins of an ancient fortress.</string>
<string name="IYyuc1fz">Governed settlements gain +1 militia per day.</string> <string name="IYyuc1fz">Governed settlements gain +1 militia per day.</string>
<string name="iZ5hXYTl">Elusive</string> <string name="iZ5hXYTl">Elusive</string>
...@@ -1671,9 +1695,9 @@ ...@@ -1671,9 +1695,9 @@
<string name="JaZ7T2Wj">Lords' Privy Council</string> <string name="JaZ7T2Wj">Lords' Privy Council</string>
<string name="JBLwQVNT">+1 renown for each issue resolved.</string> <string name="JBLwQVNT">+1 renown for each issue resolved.</string>
<string name="jbPZTSP4">Sagittarius</string> <string name="jbPZTSP4">Sagittarius</string>
<string name="jC08sYIo">Increase your change to dismount an enemy cavalry on successful hit.</string> <string name="jC08sYIo">Increase your chance to dismount an enemy cavalry on successful hit.</string>
<string name="jcaz8E6L">Pretty {FIRST_NAME}</string> <string name="jcaz8E6L">Pretty {FIRST_NAME}</string>
<string name="jCBbUvHx">Mounted troops in your formation gain +10% hitpoint to mounts.</string> <string name="jCBbUvHx">Mounted troops in your party gain +10% hitpoint to mounts.</string>
<string name="jd4qUGEA">I wish to discuss the final terms of my marriage with {COURTSHIP_PARTNER}.</string> <string name="jd4qUGEA">I wish to discuss the final terms of my marriage with {COURTSHIP_PARTNER}.</string>
<string name="jD7aFORo">Your couch lance now have %30 chance to stay couched if it killed someone.</string> <string name="jD7aFORo">Your couch lance now have %30 chance to stay couched if it killed someone.</string>
<string name="jdQuO7Qf">Infantry troops in the formation you are leading increase their movement speed by 2%.</string> <string name="jdQuO7Qf">Infantry troops in the formation you are leading increase their movement speed by 2%.</string>
...@@ -1693,6 +1717,7 @@ ...@@ -1693,6 +1717,7 @@
<string name="JHR4ySCf">As {?IS_FEMALE}queen{?}king{\\?} you must decide if the owner of {SETTLEMENT} should change.</string> <string name="JHR4ySCf">As {?IS_FEMALE}queen{?}king{\\?} you must decide if the owner of {SETTLEMENT} should change.</string>
<string name="jhxVWCOS">{FIRST_NAME} of the Cavern</string> <string name="jhxVWCOS">{FIRST_NAME} of the Cavern</string>
<string name="jhZe9Mfo">Forced March</string> <string name="jhZe9Mfo">Forced March</string>
<string name="jI251oj9">{?QUEST_GIVER.GENDER}She{?}He{\\?} noted that {?QUEST_GIVER.GENDER}she{?}he{\\?} has {SELECTED_COUNT} loads of {SELECTED_ITEM}. {?QUEST_GIVER.GENDER}She{?}He{\\?} is expecting to earn {TOTAL_GOLD}{GOLD_ICON} denars from that.</string>
<string name="ji2eenPE">All right - we give up. We can't fight you. Maybe the likes of us don't deserve mercy, but... show what mercy you can.</string> <string name="ji2eenPE">All right - we give up. We can't fight you. Maybe the likes of us don't deserve mercy, but... show what mercy you can.</string>
<string name="ji5kkqXy">They need to be criminals, bandits, for me to do this legally. I need at least {WANTED_PRISONER_AMOUNT} of them. But if you can bring more I will gladly accept. I'm willing to pay ten times more than their market price for each. What do you say?</string> <string name="ji5kkqXy">They need to be criminals, bandits, for me to do this legally. I need at least {WANTED_PRISONER_AMOUNT} of them. But if you can bring more I will gladly accept. I'm willing to pay ten times more than their market price for each. What do you say?</string>
<string name="JI6Q9pQ7">Bandits can kill as well as any other kind of troops, if used correctly.</string> <string name="JI6Q9pQ7">Bandits can kill as well as any other kind of troops, if used correctly.</string>
...@@ -1706,10 +1731,11 @@ ...@@ -1706,10 +1731,11 @@
<string name="jjNSVzx3">What do you need, Lord?</string> <string name="jjNSVzx3">What do you need, Lord?</string>
<string name="jjTcNhKE">Have you been able to deal with any looter parties yet?</string> <string name="jjTcNhKE">Have you been able to deal with any looter parties yet?</string>
<string name="Jk3mDlU6">Yeah... I've got some problems. A few years ago, I needed hides for my tannery and I hired some hunters. I didn't ask too many questions about where they came by the skins they sold me. Well, that was a bit of mistake. Now they've banded together as a gang and are trying to muscle me out of the leather business.</string> <string name="Jk3mDlU6">Yeah... I've got some problems. A few years ago, I needed hides for my tannery and I hired some hunters. I didn't ask too many questions about where they came by the skins they sold me. Well, that was a bit of mistake. Now they've banded together as a gang and are trying to muscle me out of the leather business.</string>
<string name="jKHkGzUn">{SELECTED_ITEM_COUNT} {SELECTED_ITEM}{?PLURAL}s have been{?} has been{\\?} added to your inventory.</string>
<string name="JKqsYaBj">One handed weapons you wield have their handling increased by 20%.</string> <string name="JKqsYaBj">One handed weapons you wield have their handling increased by 20%.</string>
<string name="jKWJpIES">{JOIN_ENCOUNTER_TEXT}. You decide to...</string> <string name="jKWJpIES">{JOIN_ENCOUNTER_TEXT}. You decide to...</string>
<string name="jkYNBr5p">Immediately increase Vigor (VIG) by 1.</string> <string name="jkYNBr5p">Immediately increase Vigor (VIG) by 1.</string>
<string name="jkYQmtIF">You need to have at least {GOLD_AMOUNT}{GOLD_ICON} denars to pay for the expenses beforehand.</string> <string name="jkYQmtIF">You need to have at least {GOLD_AMOUNT}{GOLD_ICON} to pay for the expenses beforehand.</string>
<string name="JL204Kc0">Sure... sure. We'll hand them over..</string> <string name="JL204Kc0">Sure... sure. We'll hand them over..</string>
<string name="JlFfuFEC">How about you take him with you? Feed and protect him, sure, but don't treat him any differently from your companions. Let him stay with you for a year, and then let him return to us? I will send you a worthwhile gift and, perhaps more valuably, you will gain my lifelong friendship, assuming everything goes well?</string> <string name="JlFfuFEC">How about you take him with you? Feed and protect him, sure, but don't treat him any differently from your companions. Let him stay with you for a year, and then let him return to us? I will send you a worthwhile gift and, perhaps more valuably, you will gain my lifelong friendship, assuming everything goes well?</string>
<string name="jlgjLDo7">Garrison</string> <string name="jlgjLDo7">Garrison</string>
...@@ -1720,6 +1746,7 @@ ...@@ -1720,6 +1746,7 @@
<string name="jNbTBxEW">Slave Trader</string> <string name="jNbTBxEW">Slave Trader</string>
<string name="jNDUXetG">Increase party size by +{a0}</string> <string name="jNDUXetG">Increase party size by +{a0}</string>
<string name="JNGUIIQ1">Village is saved by the army you are following.</string> <string name="JNGUIIQ1">Village is saved by the army you are following.</string>
<string name="JNS46jsG">King bonus</string>
<string name="JnSh4Fmz">Toll Gates</string> <string name="JnSh4Fmz">Toll Gates</string>
<string name="jnYwiCAz">The {KINGDOM} will continue {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string> <string name="jnYwiCAz">The {KINGDOM} will continue {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string>
<string name="jo3UHKMD">Leave it to the others.</string> <string name="jo3UHKMD">Leave it to the others.</string>
...@@ -1784,7 +1811,6 @@ ...@@ -1784,7 +1811,6 @@
<string name="kc3RfwFb">I'll try to be useful to you, {?PLAYER.GENDER}my lady{?}sir{\\?}.</string> <string name="kc3RfwFb">I'll try to be useful to you, {?PLAYER.GENDER}my lady{?}sir{\\?}.</string>
<string name="Kc9oatmM">Rapid Fire</string> <string name="Kc9oatmM">Rapid Fire</string>
<string name="KCBeYCvU">A formalized ranking of aristocrats could increase the authority of those at the top.</string> <string name="KCBeYCvU">A formalized ranking of aristocrats could increase the authority of those at the top.</string>
<string name="KCLtaaD4">This companion is wounded.</string>
<string name="KCYmB5fH">{FIRST_NAME} of the Plough</string> <string name="KCYmB5fH">{FIRST_NAME} of the Plough</string>
<string name="kD8yLgRv">Go on. But I have my eye on you.</string> <string name="kD8yLgRv">Go on. But I have my eye on you.</string>
<string name="KdhnBhZ1">Yes, we are considering offers. These things are not rushed into.</string> <string name="KdhnBhZ1">Yes, we are considering offers. These things are not rushed into.</string>
...@@ -1875,6 +1901,7 @@ ...@@ -1875,6 +1901,7 @@
<string name="Lak0x7Sa">{HOURS} {?HOURS==1}hour{?}hours{\\?}</string> <string name="Lak0x7Sa">{HOURS} {?HOURS==1}hour{?}hours{\\?}</string>
<string name="lay7hKUK">I insist that my {?PLAYER.GENDER}wife{?}husband{\\?} conduct {?PLAYER.GENDER}herself{?}himself{\\?} according to the highest standards.</string> <string name="lay7hKUK">I insist that my {?PLAYER.GENDER}wife{?}husband{\\?} conduct {?PLAYER.GENDER}herself{?}himself{\\?} according to the highest standards.</string>
<string name="lB12FYqb">Governed settlements gain +1 security per day.</string> <string name="lB12FYqb">Governed settlements gain +1 security per day.</string>
<string name="lBaw3YAA">{SKILL_NAME} ({VALUE})</string>
<string name="lbGa4ihC">Mighty Blow </string> <string name="lbGa4ihC">Mighty Blow </string>
<string name="lbGarlra">Half food consumption and +5% faster movement in forests.</string> <string name="lbGarlra">Half food consumption and +5% faster movement in forests.</string>
<string name="lbRMmZym">a healthy baby</string> <string name="lbRMmZym">a healthy baby</string>
...@@ -1915,6 +1942,7 @@ ...@@ -1915,6 +1942,7 @@
<string name="LLj618tA">Bribes are 50% cheaper.</string> <string name="LLj618tA">Bribes are 50% cheaper.</string>
<string name="lMIi4CXO">Sturgian Snow Agility</string> <string name="lMIi4CXO">Sturgian Snow Agility</string>
<string name="lmJYF6pQ">Tell me how I can help.</string> <string name="lmJYF6pQ">Tell me how I can help.</string>
<string name="LmTii9E2">It was a pleasure doing business with you. If only everyone was as honest as you.</string>
<string name="LN09ZLXZ">Join the tournament</string> <string name="LN09ZLXZ">Join the tournament</string>
<string name="LN7SGvnS">Love is but an infatuation. Judge me by my character.</string> <string name="LN7SGvnS">Love is but an infatuation. Judge me by my character.</string>
<string name="LO7EjoY7">The borrowed troops remaining in your party are now all experienced. You can send them back to {QUEST_GIVER.LINK}.</string> <string name="LO7EjoY7">The borrowed troops remaining in your party are now all experienced. You can send them back to {QUEST_GIVER.LINK}.</string>
...@@ -1963,7 +1991,6 @@ ...@@ -1963,7 +1991,6 @@
<string name="m24bXmOD">Yes, you can help me. Do you want to make some easy money? I need some 'tools' for my private business. Are you interested?</string> <string name="m24bXmOD">Yes, you can help me. Do you want to make some easy money? I need some 'tools' for my private business. Are you interested?</string>
<string name="M26XhddN">The matter has been settled. Your men will return.</string> <string name="M26XhddN">The matter has been settled. Your men will return.</string>
<string name="m2h6zMp7">{ISSUE_GIVER.LINK}, the headman from {SETTLEMENT}, has asked you to deliver some of the village's livestock to {SETTLEMENT_TARGET}. The villagers can't afford their own guards and also can't afford any losses. You sent one of your companions with {NEEDED_MEN_COUNT} of your men to protect the herd. They should return to you with news of their success in {RETURN_DAYS} days.</string> <string name="m2h6zMp7">{ISSUE_GIVER.LINK}, the headman from {SETTLEMENT}, has asked you to deliver some of the village's livestock to {SETTLEMENT_TARGET}. The villagers can't afford their own guards and also can't afford any losses. You sent one of your companions with {NEEDED_MEN_COUNT} of your men to protect the herd. They should return to you with news of their success in {RETURN_DAYS} days.</string>
<string name="m2U5wTqa">You need to have at least one healthy companion with riding skill above {RIDING_THRESHOLD} and trade skill above {TRADE_THRESHOLD}</string>
<string name="M3aNEkBJ">Corps-a-corps</string> <string name="M3aNEkBJ">Corps-a-corps</string>
<string name="m3EkYCA6">Perhaps if you see how much I love you, you could come to love me over time.</string> <string name="m3EkYCA6">Perhaps if you see how much I love you, you could come to love me over time.</string>
<string name="m41vdhSR">{TARGET_HERO.LINK} is no longer alive. It might not be your fault that you didn't get the herd to {?TARGET_HERO.GENDER}her{?}him{\\?} in time, but many people will consider this breach of trust.</string> <string name="m41vdhSR">{TARGET_HERO.LINK} is no longer alive. It might not be your fault that you didn't get the herd to {?TARGET_HERO.GENDER}her{?}him{\\?} in time, but many people will consider this breach of trust.</string>
...@@ -1981,11 +2008,11 @@ ...@@ -1981,11 +2008,11 @@
<string name="MalIalPA">I will not listen to such matters while I'm in an army.</string> <string name="MalIalPA">I will not listen to such matters while I'm in an army.</string>
<string name="MAn7vRUe">{TARGET_HERO.LINK} is no longer alive. You have failed to deliver the items to {?TARGET_HERO.GENDER}her{?}him{\\?} in time.</string> <string name="MAn7vRUe">{TARGET_HERO.LINK} is no longer alive. You have failed to deliver the items to {?TARGET_HERO.GENDER}her{?}him{\\?} in time.</string>
<string name="maptrack">Track</string> <string name="maptrack">Track</string>
<string name="MaXA5HJi">You received a message from {ISSUE_GIVER.LINK}. 'It was a pleasure doing business with you and your folks.'</string>
<string name="maXW8tps">You failed to capture and deliver the prisoner in time.</string> <string name="maXW8tps">You failed to capture and deliver the prisoner in time.</string>
<string name="mb25Ue3f">Grazing Rights</string> <string name="mb25Ue3f">Grazing Rights</string>
<string name="McHsHbH8">Enter smithy</string> <string name="McHsHbH8">Enter smithy</string>
<string name="McnFeBu0">{FIRST_NAME} the {?NORTHERN}Furtrader{?}Incensetrader{\\?}</string> <string name="McnFeBu0">{FIRST_NAME} the {?NORTHERN}Furtrader{?}Incensetrader{\\?}</string>
<string name="mdbylyka">You don't have enough troops.</string>
<string name="mdNRYlfS">Nevermind.</string> <string name="mdNRYlfS">Nevermind.</string>
<string name="ME5hmllb">Your relation with notables in some of your settlements increased due to high security</string> <string name="ME5hmllb">Your relation with notables in some of your settlements increased due to high security</string>
<string name="mEsaiLOR">Very well then. If you happen to have any more prisoners, you know where to find me.</string> <string name="mEsaiLOR">Very well then. If you happen to have any more prisoners, you know where to find me.</string>
...@@ -2026,7 +2053,6 @@ ...@@ -2026,7 +2053,6 @@
<string name="Mn4bI9Jg">What are you doing? Are you another one of {QUEST_GIVER.NAME}'s lackeys? Do you think you can hunt me like an animal.[ib:closed][rf:angry]</string> <string name="Mn4bI9Jg">What are you doing? Are you another one of {QUEST_GIVER.NAME}'s lackeys? Do you think you can hunt me like an animal.[ib:closed][rf:angry]</string>
<string name="MNuEtdvb">Increase garrison limit in the governed settlement by 30.</string> <string name="MNuEtdvb">Increase garrison limit in the governed settlement by 30.</string>
<string name="mNWwGT9C">{FIRST_NAME} Knucklebones</string> <string name="mNWwGT9C">{FIRST_NAME} Knucklebones</string>
<string name="MOFjpmVj">You don't have enough healthy troops.</string>
<string name="MoHbMLEa">Tier 2+ troops are recruited 20% cheaper</string> <string name="MoHbMLEa">Tier 2+ troops are recruited 20% cheaper</string>
<string name="MOITVVNu">Aiming with your bow is 25% faster.</string> <string name="MOITVVNu">Aiming with your bow is 25% faster.</string>
<string name="mPPWRjCZ">Flexible Fighter</string> <string name="mPPWRjCZ">Flexible Fighter</string>
...@@ -2088,6 +2114,7 @@ ...@@ -2088,6 +2114,7 @@
<string name="nAlCj2m0">Terror</string> <string name="nAlCj2m0">Terror</string>
<string name="nAM821Fb">Here you are.</string> <string name="nAM821Fb">Here you are.</string>
<string name="NaMPa4ML">Authoritarian</string> <string name="NaMPa4ML">Authoritarian</string>
<string name="NaoYCmC6">Good. Needless to say, by not taking any money up front, I am trusting in your honesty in your ability to protect those goods. But I am sure that trust will not be misplaced.</string>
<string name="nB07bljx">{ISSUE_OWNER.LINK}, a {?ISSUE_OWNER.GENDER}lady{?}lord{\\?} of the {ISSUE_OWNER.CLAN}, has a personal vendetta against {TARGET_HERO.LINK} from {TARGET_HERO.CLAN}. {?ISSUE_OWNER.GENDER}She{?}He{\\?} wants {TARGET_HERO.LINK} captured and brought back to {?ISSUE_OWNER.GENDER}her{?}him{\\?}. If you manage doing that, he promised a reward of {REWARD_GOLD}{GOLD_ICON} and a prize horse. You agreed to find {TARGET_HERO.LINK} and bring {?TARGET_HERO.GENDER}her{?}him{\\?} to {ISSUE_OWNER.LINK} within one year.</string> <string name="nB07bljx">{ISSUE_OWNER.LINK}, a {?ISSUE_OWNER.GENDER}lady{?}lord{\\?} of the {ISSUE_OWNER.CLAN}, has a personal vendetta against {TARGET_HERO.LINK} from {TARGET_HERO.CLAN}. {?ISSUE_OWNER.GENDER}She{?}He{\\?} wants {TARGET_HERO.LINK} captured and brought back to {?ISSUE_OWNER.GENDER}her{?}him{\\?}. If you manage doing that, he promised a reward of {REWARD_GOLD}{GOLD_ICON} and a prize horse. You agreed to find {TARGET_HERO.LINK} and bring {?TARGET_HERO.GENDER}her{?}him{\\?} to {ISSUE_OWNER.LINK} within one year.</string>
<string name="nb0l067B">Every skill point after 250 grants you 0.5% damage increase with polearms.</string> <string name="nb0l067B">Every skill point after 250 grants you 0.5% damage increase with polearms.</string>
<string name="nbeCbTH6">My {?PLAYER.GENDER}lady{?}lord{\\?}, we heard that you wish to issue a decree permitting artisans to behave like merchants. This will undo an arrangement here that's worked for generations. Please reconsider this.</string> <string name="nbeCbTH6">My {?PLAYER.GENDER}lady{?}lord{\\?}, we heard that you wish to issue a decree permitting artisans to behave like merchants. This will undo an arrangement here that's worked for generations. Please reconsider this.</string>
...@@ -2105,7 +2132,7 @@ ...@@ -2105,7 +2132,7 @@
<string name="nG750jQB">Grain will solve our problems. If we had {GRAIN_AMOUNT} bushels, we could use it to sow our fields. But I doubt that {NEARBY_TOWN} has so much to sell at this time of the year. {GRAIN_AMOUNT} bushels of grain costs around 1000 denars in the markets, and we don't have that!</string> <string name="nG750jQB">Grain will solve our problems. If we had {GRAIN_AMOUNT} bushels, we could use it to sow our fields. But I doubt that {NEARBY_TOWN} has so much to sell at this time of the year. {GRAIN_AMOUNT} bushels of grain costs around 1000 denars in the markets, and we don't have that!</string>
<string name="NGDa8KpY">Pro Familia</string> <string name="NGDa8KpY">Pro Familia</string>
<string name="nGsQeTll">Perhaps we should discuss a future together...</string> <string name="nGsQeTll">Perhaps we should discuss a future together...</string>
<string name="nGWmyZCs">Bolten Guard</string> <string name="nGWmyZCs">Picked Shots</string>
<string name="NhAMSaWU">Herd</string> <string name="NhAMSaWU">Herd</string>
<string name="NhDEwaab">Well, if you know how to fight... Yes, we could use help. A group of deserters is camped out near here. They come every few weeks, demanding food and money. They've killed two villagers who resisted them. We asked our {?LORD.GENDER}mistress{?}lord{\\?}, {LORD.NAME}, for help but {?LORD.GENDER}her{?}his{\\?} men never get here in time.</string> <string name="NhDEwaab">Well, if you know how to fight... Yes, we could use help. A group of deserters is camped out near here. They come every few weeks, demanding food and money. They've killed two villagers who resisted them. We asked our {?LORD.GENDER}mistress{?}lord{\\?}, {LORD.NAME}, for help but {?LORD.GENDER}her{?}his{\\?} men never get here in time.</string>
<string name="NhHzgs5e">When, after some time your forces regroup, you take a quick tally of your troops only to see you have lost: {CASUALTIES}.</string> <string name="NhHzgs5e">When, after some time your forces regroup, you take a quick tally of your troops only to see you have lost: {CASUALTIES}.</string>
...@@ -2125,9 +2152,7 @@ ...@@ -2125,9 +2152,7 @@
<string name="nmnp9S7k">Nobles have the right to appoint bailiffs.</string> <string name="nmnp9S7k">Nobles have the right to appoint bailiffs.</string>
<string name="NMNuVESp">{FIRST_NAME} of the Pomegranate</string> <string name="NMNuVESp">{FIRST_NAME} of the Pomegranate</string>
<string name="NMOTyLWQ">Your workshops gather trade rumors also mark item prices relative to average price</string> <string name="NMOTyLWQ">Your workshops gather trade rumors also mark item prices relative to average price</string>
<string name="NMWiEOA0">Your suitable companion is wounded.</string>
<string name="NNalp5mr">+1 companion.</string> <string name="NNalp5mr">+1 companion.</string>
<string name="NNtwTgbP">You need to have at least one healthy companion with tactics skill above {TACTICS_THRESHOLD} and one of the melee skills above {MELEE_THRESHOLD}</string>
<string name="nnutwjOZ">We'll need to work out the details of how we divide our property.</string> <string name="nnutwjOZ">We'll need to work out the details of how we divide our property.</string>
<string name="No04urXt">{CLAN} tier is increased to {TIER_LEVEL}</string> <string name="No04urXt">{CLAN} tier is increased to {TIER_LEVEL}</string>
<string name="nOjfjiUc">Double the interrupt threshold when the character is reloading his crossbow.</string> <string name="nOjfjiUc">Double the interrupt threshold when the character is reloading his crossbow.</string>
...@@ -2170,7 +2195,7 @@ ...@@ -2170,7 +2195,7 @@
<string name="nysBXpEO">camels</string> <string name="nysBXpEO">camels</string>
<string name="nZaeTlj8">Exchange Troops</string> <string name="nZaeTlj8">Exchange Troops</string>
<string name="nZbaYvVx">Stash</string> <string name="nZbaYvVx">Stash</string>
<string name="NZGcunYF">You need to have at least {TROOP_COUNT} healthy troops of Tier 2 or above in your party.</string> <string name="NzIK0ZE8">I'll take you up on that. I sell find a market for your {SELECTED_ITEM}.</string>
<string name="nZK2r5Gn">Cavalry troop volunteering rate in the towns your clan govern increased by 30%.</string> <string name="nZK2r5Gn">Cavalry troop volunteering rate in the towns your clan govern increased by 30%.</string>
<string name="nZuKSCLh">+5 to party size for each fief you own.</string> <string name="nZuKSCLh">+5 to party size for each fief you own.</string>
<string name="o0qwDa0q">Your relation increased by {RELATION_VALUE} with nearby notables.</string> <string name="o0qwDa0q">Your relation increased by {RELATION_VALUE} with nearby notables.</string>
...@@ -2192,7 +2217,6 @@ ...@@ -2192,7 +2217,6 @@
<string name="o9ouu97M">I will endeavor to be worthy of your affections.</string> <string name="o9ouu97M">I will endeavor to be worthy of your affections.</string>
<string name="oAaKaXEy">I really like this meal. I'd like it served to all my men.</string> <string name="oAaKaXEy">I really like this meal. I'd like it served to all my men.</string>
<string name="oAb4NqO5">Male</string> <string name="oAb4NqO5">Male</string>
<string name="obHhAi60">You don't have any companions with riding skill higher than {REQUIRED_SKILL_LEVEL} to this mission!</string>
<string name="Obk7j3ai">Here it is. Now let us pass</string> <string name="Obk7j3ai">Here it is. Now let us pass</string>
<string name="obVZqyjo">{NAME} the Trader</string> <string name="obVZqyjo">{NAME} the Trader</string>
<string name="ObwbbEqE">Siege Medic</string> <string name="ObwbbEqE">Siege Medic</string>
...@@ -2211,6 +2235,7 @@ ...@@ -2211,6 +2235,7 @@
<string name="oI5H6Xo8">Don't think we won't fight you if you try and stop us.</string> <string name="oI5H6Xo8">Don't think we won't fight you if you try and stop us.</string>
<string name="oIA9lkpc">You have given birth to {DELIVERED_CHILDREN}.</string> <string name="oIA9lkpc">You have given birth to {DELIVERED_CHILDREN}.</string>
<string name="OiCCfAeC">{SETTLEMENT} is taken. Election is started.</string> <string name="OiCCfAeC">{SETTLEMENT} is taken. Election is started.</string>
<string name="OIwtLKN3">I am a {?PLAYER.GENDER}woman{?}man{\\?} of my word. I will raise some money to pay you. Wait for my return {QUEST_GIVER.LINK}.</string>
<string name="oJ6lpXmp">But I have one with you, brigand! Give up now.</string> <string name="oJ6lpXmp">But I have one with you, brigand! Give up now.</string>
<string name="oJJiKTSL">You are welcome.</string> <string name="oJJiKTSL">You are welcome.</string>
<string name="ojNK5Zem">(One of the merchants in the town comes to talk as you are preparing to depart.)</string> <string name="ojNK5Zem">(One of the merchants in the town comes to talk as you are preparing to depart.)</string>
...@@ -2255,7 +2280,6 @@ ...@@ -2255,7 +2280,6 @@
<string name="oXY2wnic">fighting inside the lord's hall of </string> <string name="oXY2wnic">fighting inside the lord's hall of </string>
<string name="oYJCP3mt">You've failed to stop the deserters. The deserters ravaged the village and left.</string> <string name="oYJCP3mt">You've failed to stop the deserters. The deserters ravaged the village and left.</string>
<string name="oYJz4V0s">Governed settlements have increased militia recruitment by 0.5 per day.</string> <string name="oYJz4V0s">Governed settlements have increased militia recruitment by 0.5 per day.</string>
<string name="OymbuJCo">This companion's {POLEARM_SKILL} skill level is not enough for this quest.</string>
<string name="oYUAuLO7">You have sworn not to attack.</string> <string name="oYUAuLO7">You have sworn not to attack.</string>
<string name="Oz8Aj6uB">Troops in your party gain 5% more experience after every battle.</string> <string name="Oz8Aj6uB">Troops in your party gain 5% more experience after every battle.</string>
<string name="ozaLKrbh">Levy Sergeant</string> <string name="ozaLKrbh">Levy Sergeant</string>
...@@ -2291,9 +2315,8 @@ ...@@ -2291,9 +2315,8 @@
<string name="PBq1FyrJ">{CLAN_NAME} clan was destroyed.</string> <string name="PBq1FyrJ">{CLAN_NAME} clan was destroyed.</string>
<string name="pbqjBGk0">I will be honest. I have plans, and I expect the person I marry to have the income to support them.</string> <string name="pbqjBGk0">I will be honest. I have plans, and I expect the person I marry to have the income to support them.</string>
<string name="pbRwAjUN">They seem to have no valuable goods.</string> <string name="pbRwAjUN">They seem to have no valuable goods.</string>
<string name="pBTMhrmz">You need to send one of your companions with {TRADE_SKILL} higher than {SKILL_LEVEL} to this quest!</string>
<string name="pCbyKW9R">{NAME} the Cannibal</string> <string name="pCbyKW9R">{NAME} the Cannibal</string>
<string name="Pcgqs9aX">Here's a quick run-down of their training...</string> <string name="Pcgqs9aX">Here's a quick run down of their training...</string>
<string name="PCigQKQ8">{QUEST_GIVER.LINK} told you that {?QUEST_GIVER.GENDER}she{?}he{\\?} needs {MOUNT_TYPE} for {?QUEST_GIVER.GENDER}her{?}his{\\?} party. You asked your companion {COMPANION.LINK} and {TROOP_COUNT} of your cavalry to deliver {MOUNT_COUNT} {MOUNT_NAME}s to {QUEST_GIVER.LINK}. They will rejoin your party in {RETURN_DAYS} days</string> <string name="PCigQKQ8">{QUEST_GIVER.LINK} told you that {?QUEST_GIVER.GENDER}she{?}he{\\?} needs {MOUNT_TYPE} for {?QUEST_GIVER.GENDER}her{?}his{\\?} party. You asked your companion {COMPANION.LINK} and {TROOP_COUNT} of your cavalry to deliver {MOUNT_COUNT} {MOUNT_NAME}s to {QUEST_GIVER.LINK}. They will rejoin your party in {RETURN_DAYS} days</string>
<string name="pDa7kOja">I know war is cruel, but I don't want to make it crueler than necessary. I'd rather not have the blood of innocents on my conscience, if you don't mind. Let's not raid villages like that.</string> <string name="pDa7kOja">I know war is cruel, but I don't want to make it crueler than necessary. I'd rather not have the blood of innocents on my conscience, if you don't mind. Let's not raid villages like that.</string>
<string name="pDjZqf8S">Pennyless {NAME}</string> <string name="pDjZqf8S">Pennyless {NAME}</string>
...@@ -2323,9 +2346,8 @@ ...@@ -2323,9 +2346,8 @@
<string name="pinSMuMe">Well, there's one starting up at {CLOSEST_TOURNAMENT}, then another at {NEXT_CLOSEST_TOURNAMENT}. You should probably be able to get to either of those, if you move quickly.[ib:hip][rb:very_positive]</string> <string name="pinSMuMe">Well, there's one starting up at {CLOSEST_TOURNAMENT}, then another at {NEXT_CLOSEST_TOURNAMENT}. You should probably be able to get to either of those, if you move quickly.[ib:hip][rb:very_positive]</string>
<string name="Piq3oYmG">I'm fine, thank you.</string> <string name="Piq3oYmG">I'm fine, thank you.</string>
<string name="PIukmFYA">You decided not to get involved and left the village. You have failed to help {QUEST_GIVER.LINK} as promised.</string> <string name="PIukmFYA">You decided not to get involved and left the village. You have failed to help {QUEST_GIVER.LINK} as promised.</string>
<string name="pj3frf8g">This companion's {LEADERSHIP_SKILL} skill level is not enough for this quest.</string>
<string name="pJBz7hhl">Gather your men, we have another job to do!</string> <string name="pJBz7hhl">Gather your men, we have another job to do!</string>
<string name="pJcsJaW2">1.5x zoom in with bows (Weapon Accuracy bonus).</string> <string name="pJcsJaW2">1.5x zoom in with bows.</string>
<string name="pjjnackd">Increase your damage against shields with two handed weapons by 30%.</string> <string name="pjjnackd">Increase your damage against shields with two handed weapons by 30%.</string>
<string name="PJMbfSPJ">You have {NUMBER} new prisoners to recruit.</string> <string name="PJMbfSPJ">You have {NUMBER} new prisoners to recruit.</string>
<string name="PjtkgIuR">Less morale loss during sieges.</string> <string name="PjtkgIuR">Less morale loss during sieges.</string>
...@@ -2343,6 +2365,7 @@ ...@@ -2343,6 +2365,7 @@
<string name="pqfz386V">Clan Leader</string> <string name="pqfz386V">Clan Leader</string>
<string name="PQIYPCDn">Very good. I will be waiting for the good news then. Once you return, I'm ready to offer a reward of {REWARD_GOLD} denars. Just make sure that you defeat at least {TROOP_COUNT} {BRIGAND_TYPE} no more than a day's ride away from here.</string> <string name="PQIYPCDn">Very good. I will be waiting for the good news then. Once you return, I'm ready to offer a reward of {REWARD_GOLD} denars. Just make sure that you defeat at least {TROOP_COUNT} {BRIGAND_TYPE} no more than a day's ride away from here.</string>
<string name="pQmUIjOQ">What I said about raiding villagers...</string> <string name="pQmUIjOQ">What I said about raiding villagers...</string>
<string name="PQt8lfTX">You have failed to return to the {QUEST_GIVER.LINK} in time. {QUEST_GIVER_VILLAGE} and its locals are aware of your misdemeanor.</string>
<string name="PQVZPO2a">Alright, {STR_SALUTATION}!</string> <string name="PQVZPO2a">Alright, {STR_SALUTATION}!</string>
<string name="Pr9sQqJ8">Troops start the battle with a bonus hit points of (Party Leader's Medicine Skill - 200) / 2.</string> <string name="Pr9sQqJ8">Troops start the battle with a bonus hit points of (Party Leader's Medicine Skill - 200) / 2.</string>
<string name="prcBBqMR">{HIDEOUT_DESCRIPTION} You see armed men moving about. As you listen quietly, you hear scraps of conversation about raids, ransoms, and the best places to waylay travellers.</string> <string name="prcBBqMR">{HIDEOUT_DESCRIPTION} You see armed men moving about. As you listen quietly, you hear scraps of conversation about raids, ransoms, and the best places to waylay travellers.</string>
...@@ -2368,6 +2391,7 @@ ...@@ -2368,6 +2391,7 @@
<string name="pVPkpP20">We may differ on politics, but I hope you'll think me a man with a good heart.</string> <string name="pVPkpP20">We may differ on politics, but I hope you'll think me a man with a good heart.</string>
<string name="PVyZ9vNB">{TITLE}, there is something I wish to discuss with you.</string> <string name="PVyZ9vNB">{TITLE}, there is something I wish to discuss with you.</string>
<string name="pw4cUPEn">{MOTHER.LINK} has delivered stillborn.</string> <string name="pw4cUPEn">{MOTHER.LINK} has delivered stillborn.</string>
<string name="pwnqk0Nj">Gathered denars from {SELECTED_ITEM}</string>
<string name="pWSPG6qc">{FIRST_NAME} the Mercer</string> <string name="pWSPG6qc">{FIRST_NAME} the Mercer</string>
<string name="pWxXvtXP">{QUEST_GIVER.LINK}, told you that a group of deserters have been raiding their village regularly. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to wait in {QUEST_SETTLEMENT} until the deserters arrive...</string> <string name="pWxXvtXP">{QUEST_GIVER.LINK}, told you that a group of deserters have been raiding their village regularly. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to wait in {QUEST_SETTLEMENT} until the deserters arrive...</string>
<string name="pWyxaauF">We support this proposal</string> <string name="pWyxaauF">We support this proposal</string>
...@@ -2387,7 +2411,6 @@ ...@@ -2387,7 +2411,6 @@
<string name="q3wD0rbq">{SETTLEMENT_LINK} is governed by {LORD.LINK}, {FACTION_OFFICIAL} of the {FACTION_TERM}. {KEEP_INFO}</string> <string name="q3wD0rbq">{SETTLEMENT_LINK} is governed by {LORD.LINK}, {FACTION_OFFICIAL} of the {FACTION_TERM}. {KEEP_INFO}</string>
<string name="q4wWEbsa">You decided not to deliver the items after listening to {COUNTER_OFFER_HERO.LINK}.</string> <string name="q4wWEbsa">You decided not to deliver the items after listening to {COUNTER_OFFER_HERO.LINK}.</string>
<string name="q5q13YYt">A few rumors about the markets, caravans, that sort of thing.</string> <string name="q5q13YYt">A few rumors about the markets, caravans, that sort of thing.</string>
<string name="Q8pdbhEn">This companion's {ROGUERY_SKILL} skill level is not enough for this quest.</string>
<string name="Q8VN9UCq">Choose the prisoners to be ransomed</string> <string name="Q8VN9UCq">Choose the prisoners to be ransomed</string>
<string name="QaiVxc3f">{NAME} the Slow</string> <string name="QaiVxc3f">{NAME} the Slow</string>
<string name="qaKh6vRl">Let's see if you are as good as your word. If you really manage, I admit, I will be very impressed. I look forward meeting you again.</string> <string name="qaKh6vRl">Let's see if you are as good as your word. If you really manage, I admit, I will be very impressed. I look forward meeting you again.</string>
...@@ -2410,7 +2433,6 @@ ...@@ -2410,7 +2433,6 @@
<string name="qdinkZqk">{FIRST_NAME} the Cooper</string> <string name="qdinkZqk">{FIRST_NAME} the Cooper</string>
<string name="qDJmqZrJ">Infantry troops take %4 less melee damage when in shield wall formation.</string> <string name="qDJmqZrJ">Infantry troops take %4 less melee damage when in shield wall formation.</string>
<string name="QDMbaUYv">My {?PLAYER.GENDER}lady{?}lord{\\?}! please tell me you have decided to release me.</string> <string name="QDMbaUYv">My {?PLAYER.GENDER}lady{?}lord{\\?}! please tell me you have decided to release me.</string>
<string name="Qdvo3DAI">You need to assign at least {TROOP_COUNT} tier {TROOP_TIER} cavalry to start this mission!</string>
<string name="qe6YR2gh">Your kills with two handed weapons have 20% higher effect on enemy troops battle morale.</string> <string name="qe6YR2gh">Your kills with two handed weapons have 20% higher effect on enemy troops battle morale.</string>
<string name="QEhapwtN">I own a mine near here. Normally I can find willing villagers to work it, but these days they've been demanding higher and higher wages. Fine. They're out of a job, but I still need to work the mine. If you could perhaps find me some prisoners...</string> <string name="QEhapwtN">I own a mine near here. Normally I can find willing villagers to work it, but these days they've been demanding higher and higher wages. Fine. They're out of a job, but I still need to work the mine. If you could perhaps find me some prisoners...</string>
<string name="qeiVFn9s">{CLAN_NAME} joined kingdom {NEW_FACTION_NAME}</string> <string name="qeiVFn9s">{CLAN_NAME} joined kingdom {NEW_FACTION_NAME}</string>
...@@ -2442,6 +2464,7 @@ ...@@ -2442,6 +2464,7 @@
<string name="QLLeHRWw">Herders of {QUEST_SETTLEMENT}</string> <string name="QLLeHRWw">Herders of {QUEST_SETTLEMENT}</string>
<string name="QLNfsk93">Town security is increased by 1 per day{newline}Town taxes are reduced by 5%</string> <string name="QLNfsk93">Town security is increased by 1 per day{newline}Town taxes are reduced by 5%</string>
<string name="qlnXblKO">{ISSUE_NAME}: Your troops have resolved the matter and have returned from their mission.</string> <string name="qlnXblKO">{ISSUE_NAME}: Your troops have resolved the matter and have returned from their mission.</string>
<string name="QlYUE00L">Well. We did have an agreement. I do expect you to pay the full amount.</string>
<string name="QlZc9CNQ">Rulers could appoint magistrates to rule in disputes and solve crimes. This could cut down on gang activity and lawlessness, but was often greatly resented by communities.</string> <string name="QlZc9CNQ">Rulers could appoint magistrates to rule in disputes and solve crimes. This could cut down on gang activity and lawlessness, but was often greatly resented by communities.</string>
<string name="QNaKmkt9">We're paid to guard this caravan. If you want to rob it, it's going to be over our dead bodies![rf:idle_angry][ib:aggressive]</string> <string name="QNaKmkt9">We're paid to guard this caravan. If you want to rob it, it's going to be over our dead bodies![rf:idle_angry][ib:aggressive]</string>
<string name="qNgGoqmI">Try to get away.</string> <string name="qNgGoqmI">Try to get away.</string>
...@@ -2525,7 +2548,7 @@ ...@@ -2525,7 +2548,7 @@
<string name="rCTMTayH">{INITIAL_COURTSHIP_REACTION}</string> <string name="rCTMTayH">{INITIAL_COURTSHIP_REACTION}</string>
<string name="Rd3m5kyk">You have attacked the caravan you need to protect. Quest failed.</string> <string name="Rd3m5kyk">You have attacked the caravan you need to protect. Quest failed.</string>
<string name="RdbLbpgO">Castle upgrade costs are reduced by 20%{newline}</string> <string name="RdbLbpgO">Castle upgrade costs are reduced by 20%{newline}</string>
<string name="RDKNUawJ">Troops in your formation gain +5% to their accuracy with bows.</string> <string name="RDKNUawJ">Troops in your formation gain 5% accuracy with bows.</string>
<string name="redwEIlW">Quartermaster</string> <string name="redwEIlW">Quartermaster</string>
<string name="REFJzAAt">30% Siege bombardment casualties get wounded instead of killed.</string> <string name="REFJzAAt">30% Siege bombardment casualties get wounded instead of killed.</string>
<string name="retWZcQ0">Your attacks with crossbows ignore 10% of enemies' armor.</string> <string name="retWZcQ0">Your attacks with crossbows ignore 10% of enemies' armor.</string>
...@@ -2604,15 +2627,17 @@ ...@@ -2604,15 +2627,17 @@
<string name="rVvcWsew">Increased chance to spot parties.</string> <string name="rVvcWsew">Increased chance to spot parties.</string>
<string name="rVWFrqWA">Drill Master</string> <string name="rVWFrqWA">Drill Master</string>
<string name="RWMACSag">Enduring Smith</string> <string name="RWMACSag">Enduring Smith</string>
<string name="rWnvnufw">That could work, if you have the money. But if you don't, I'm willing to take a chance on you. I reckon for {SELECTED_ITEM_COUNT} loads of {SELECTED_ITEM} you can probably find a market nearby where buyers will pay you a total of {TOTAL_GOLD}{GOLD_ICON}. Here's my offer. I loan you the product. You sell it at whatever price you like, and bring me back {TOTAL_GOLD}{GOLD_ICON} denars. I have little doubt you could find a market where you could get a better price than this, and make a profit.</string>
<string name="RwOzeGc3">Release {PRISONER.NAME}</string> <string name="RwOzeGc3">Release {PRISONER.NAME}</string>
<string name="rx2bN30s">Your shields take 10% less damage.</string> <string name="rx2bN30s">Your shields take 10% less damage.</string>
<string name="RxjuaDum">I am glad of that. Don't make me wait too long. Some men say they will pay a debt, and you never see them again.</string>
<string name="RXo3edjn">Good Lodging</string> <string name="RXo3edjn">Good Lodging</string>
<string name="rxr2uola">You don't have any companions with {LEADERSHIP_SKILL} and {SCOUTING_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} to assign for this quest!</string>
<string name="rxSz5dY1">{SEND_TROOPS_TEXT}</string> <string name="rxSz5dY1">{SEND_TROOPS_TEXT}</string>
<string name="RxuM5RzJ">Cheat: Raid Nearby Village</string> <string name="RxuM5RzJ">Cheat: Raid Nearby Village</string>
<string name="Ry2GmpAD">You need to be more valorous</string> <string name="Ry2GmpAD">You need to be more valorous</string>
<string name="rYHlksFs">Troops under your formation gain 20% bonus crossbow damage against mounts.</string> <string name="rYHlksFs">Troops under your formation gain 20% bonus crossbow damage against mounts.</string>
<string name="RYnwJEhO">{POLICY_NAME}</string> <string name="RYnwJEhO">{POLICY_NAME}</string>
<string name="rYt43AWk">{QUEST_GIVER.LINK} accepted your offer to buy the products from an average price. You can now sell those for profits without any obligations to {?QUEST_GIVER.GENDER}her{?}him{\\?}.</string>
<string name="RYVb5qia">{FIRST_NAME} the Mouse</string> <string name="RYVb5qia">{FIRST_NAME} the Mouse</string>
<string name="rZ9aqmaq">There is a better target, we should go there.</string> <string name="rZ9aqmaq">There is a better target, we should go there.</string>
<string name="RzFyGnWJ">Supporters</string> <string name="RzFyGnWJ">Supporters</string>
...@@ -2632,7 +2657,6 @@ ...@@ -2632,7 +2657,6 @@
<string name="sA5vwZ1O">{FIRST_NAME} of the Chalice</string> <string name="sA5vwZ1O">{FIRST_NAME} of the Chalice</string>
<string name="sAobCa9U">{BRIGAND_TYPE} parties are disturbing travelers outside the town. Someone needs to hunt them down.</string> <string name="sAobCa9U">{BRIGAND_TYPE} parties are disturbing travelers outside the town. Someone needs to hunt them down.</string>
<string name="SausWqM5">{?CHARACTER.GENDER}She{?}He{\\?} disappeared in {YEAR} at the age of {CHARACTER.AGE}. {?CHARACTER.GENDER}She{?}He{\\?} was reputed to be {REPUTATION}</string> <string name="SausWqM5">{?CHARACTER.GENDER}She{?}He{\\?} disappeared in {YEAR} at the age of {CHARACTER.AGE}. {?CHARACTER.GENDER}She{?}He{\\?} was reputed to be {REPUTATION}</string>
<string name="Sb25Ac2S">You don't have enough tier 2 troops.</string>
<string name="sBahcJcl">Idle.</string> <string name="sBahcJcl">Idle.</string>
<string name="SbbAhpTu">He is yet to prove himself actually.</string> <string name="SbbAhpTu">He is yet to prove himself actually.</string>
<string name="sbczu2VI">Play on, good man.</string> <string name="sbczu2VI">Play on, good man.</string>
...@@ -2747,15 +2771,16 @@ ...@@ -2747,15 +2771,16 @@
<string name="tBx7XXps">Types</string> <string name="tBx7XXps">Types</string>
<string name="Tcux6Sru">You have failed to defeat all {TOTAL_COUNT} {BRIGAND_TYPE} parties in time as {QUEST_GIVER.LINK} asked. {?QUEST_GIVER.GENDER}She{?}He{\\?} is very disappointed.</string> <string name="Tcux6Sru">You have failed to defeat all {TOTAL_COUNT} {BRIGAND_TYPE} parties in time as {QUEST_GIVER.LINK} asked. {?QUEST_GIVER.GENDER}She{?}He{\\?} is very disappointed.</string>
<string name="TDDswrfW">Increases your damage with axes and maces by 5%.</string> <string name="TDDswrfW">Increases your damage with axes and maces by 5%.</string>
<string name="TdEtKohk">Tier 2 or higher troops are required for this issue!</string>
<string name="tdvnKIyS">Never mind</string> <string name="tdvnKIyS">Never mind</string>
<string name="TdwKwExD">Thank you. You can find the caravan just outside the settlement.</string> <string name="TdwKwExD">Thank you. You can find the caravan just outside the settlement.</string>
<string name="TEUVTPIa">Well, we've been resting in town for a while, so our information is probably quite out of date.</string> <string name="TEUVTPIa">Well, we've been resting in town for a while, so our information is probably quite out of date.</string>
<string name="tf04Piaj">You told {?QUEST_GIVER.GENDER}her{?}him{\\?} that you will sell the goods personally.</string>
<string name="TFy2VYtM">Granary Accountant</string> <string name="TFy2VYtM">Granary Accountant</string>
<string name="tGFgar0U">Fine. We won't enter at all, then. Good bye.</string> <string name="tGFgar0U">Fine. We won't enter at all, then. Good bye.</string>
<string name="tGI135jv">Ah - I don't know of any right now. That's a bit unusual though. Must be the wars.[ib:warrior][rb:unsure]</string> <string name="tGI135jv">Ah - I don't know of any right now. That's a bit unusual though. Must be the wars.[ib:warrior][rb:unsure]</string>
<string name="TgOwisdD">Forest Lore</string> <string name="TgOwisdD">Forest Lore</string>
<string name="TGYJUUn0">Go on.</string> <string name="TGYJUUn0">Go on.</string>
<string name="THD3C7xc">I have. Here is the {TOTAL_DENARS}{GOLD_ICON} denars just as we agreed.</string>
<string name="THz06NQD">It is time to make peace</string> <string name="THz06NQD">It is time to make peace</string>
<string name="TIMRZU0I">That sounds good. But I can't hire any more men right now.</string> <string name="TIMRZU0I">That sounds good. But I can't hire any more men right now.</string>
<string name="TIqdvtCL">Respectful Opposition</string> <string name="TIqdvtCL">Respectful Opposition</string>
...@@ -2768,7 +2793,7 @@ ...@@ -2768,7 +2793,7 @@
<string name="TlA4utZV">The accuracy penalty while shooting crossbows from horseback is halved.</string> <string name="TlA4utZV">The accuracy penalty while shooting crossbows from horseback is halved.</string>
<string name="tLakpr0a">Herdsmen of {QUEST_GIVER}</string> <string name="tLakpr0a">Herdsmen of {QUEST_GIVER}</string>
<string name="tLapkQqg">We won't forget this!</string> <string name="tLapkQqg">We won't forget this!</string>
<string name="TLcnbALt">Here are your {MOUNT_TYPE} my {?PLAYER.GENDER}lady{?}lord{\\?}.</string> <string name="TLcnbALt">Here are your {MOUNT_TYPE} my {?QUEST_GIVER.GENDER}lady{?}lord{\\?}.</string>
<string name="TLGvIdJB">Self Medication</string> <string name="TLGvIdJB">Self Medication</string>
<string name="tlLDHAIu">Very well. A pleasure doing business with you.[rb:very_positive][ib:demure]</string> <string name="tlLDHAIu">Very well. A pleasure doing business with you.[rb:very_positive][ib:demure]</string>
<string name="TLuaPAIO">Tax from ({A0})</string> <string name="TLuaPAIO">Tax from ({A0})</string>
...@@ -2978,9 +3003,7 @@ ...@@ -2978,9 +3003,7 @@
<string name="VnECJbmq">That is not enough.</string> <string name="VnECJbmq">That is not enough.</string>
<string name="VNFKqpyV">Yes, well, I've been thinking about that.</string> <string name="VNFKqpyV">Yes, well, I've been thinking about that.</string>
<string name="vnG1q18y">Shield Bearer</string> <string name="vnG1q18y">Shield Bearer</string>
<string name="VnglMYzZ">This companion's {SCOUT_SKILL} skill level is not enough for this quest.</string>
<string name="vnJndBgT">Quick Draw</string> <string name="vnJndBgT">Quick Draw</string>
<string name="Vnqdge3k">A companion with a melee skill higher than {MELEE_SKILL} and tactics skill higher than {TACTICS_SKILL} is needed for this quest!</string>
<string name="VNXgZ8mt">Alternatively, if you can assign a companion with {TROOP_COUNT} or so men to this task, they can do the job.</string> <string name="VNXgZ8mt">Alternatively, if you can assign a companion with {TROOP_COUNT} or so men to this task, they can do the job.</string>
<string name="vo3MqtMn">You are at death's door, wracked by fever, drifting in and out of consciousness. The healers do not believe that you can recover. You should resolve your final affairs and determine a heir for your clan while you still have the strength to speak.</string> <string name="vo3MqtMn">You are at death's door, wracked by fever, drifting in and out of consciousness. The healers do not believe that you can recover. You should resolve your final affairs and determine a heir for your clan while you still have the strength to speak.</string>
<string name="Vo64LSGP">{HIDEOUT_TEXT}</string> <string name="Vo64LSGP">{HIDEOUT_TEXT}</string>
...@@ -3039,6 +3062,7 @@ ...@@ -3039,6 +3062,7 @@
<string name="vZtLm43v">Citizen Militia</string> <string name="vZtLm43v">Citizen Militia</string>
<string name="VzyIGrC5">You should, perhaps, introduce yourself. But keep in mind that we're considering a number of offers.</string> <string name="VzyIGrC5">You should, perhaps, introduce yourself. But keep in mind that we're considering a number of offers.</string>
<string name="VzzQX4EZ">Maybe you're right. I won't get involved in this.</string> <string name="VzzQX4EZ">Maybe you're right. I won't get involved in this.</string>
<string name="w0FD9U98">{QUEST_GIVER.LINK}'s village is raided. Your agreement with {?QUEST_GIVER.GENDER}her{?}him{\\?} is moot.</string>
<string name="W0Zu4iDz">Crossbow reload speed: +{a0} %</string> <string name="W0Zu4iDz">Crossbow reload speed: +{a0} %</string>
<string name="w3GIUD3u">allowing the ruler to collect special tariffs</string> <string name="w3GIUD3u">allowing the ruler to collect special tariffs</string>
<string name="W3xUQxAa">encouraging lords to have large private armies</string> <string name="W3xUQxAa">encouraging lords to have large private armies</string>
...@@ -3106,7 +3130,6 @@ ...@@ -3106,7 +3130,6 @@
<string name="wrliXWLc">You approved the law which prevents price fixing in the markets and rejected the merchants' counter-offer.</string> <string name="wrliXWLc">You approved the law which prevents price fixing in the markets and rejected the merchants' counter-offer.</string>
<string name="wrpsJM2u">Yes... I hired a band of mercenaries for a campaign some time back. But... normally mercenaries have their own peculiar kind of honor. You pay them, they fight for you, you don't, they go somewhere else. But these ones have made it pretty clear that if I don't keep renewing the contract, they'll turn bandit. I can't afford that right now.</string> <string name="wrpsJM2u">Yes... I hired a band of mercenaries for a campaign some time back. But... normally mercenaries have their own peculiar kind of honor. You pay them, they fight for you, you don't, they go somewhere else. But these ones have made it pretty clear that if I don't keep renewing the contract, they'll turn bandit. I can't afford that right now.</string>
<string name="Wrqb3iXP">Heroes in your party have 50% lower chance of dying in battle.</string> <string name="Wrqb3iXP">Heroes in your party have 50% lower chance of dying in battle.</string>
<string name="wrXbdvTn">This companion's {ONE_HANDED_SKILL} skill level is not enough for this quest.</string>
<string name="wsbkjJhz">Arena is closed at night.</string> <string name="wsbkjJhz">Arena is closed at night.</string>
<string name="wSbsHDhF">What is the state of my town?</string> <string name="wSbsHDhF">What is the state of my town?</string>
<string name="wScKLt7F">Let me put things this way... It's not grown on me at all since the last time it happened.</string> <string name="wScKLt7F">Let me put things this way... It's not grown on me at all since the last time it happened.</string>
...@@ -3137,7 +3160,6 @@ ...@@ -3137,7 +3160,6 @@
<string name="WYPotR6p">Increase morale of range troops in your party at the beginning of battle by 10%.</string> <string name="WYPotR6p">Increase morale of range troops in your party at the beginning of battle by 10%.</string>
<string name="WyXs70nc">Increase your damage with two handed weapons by 20%, when your hitpoints are below 50%.</string> <string name="WyXs70nc">Increase your damage with two handed weapons by 20%, when your hitpoints are below 50%.</string>
<string name="WZbrxhYm">a flask of kefir</string> <string name="WZbrxhYm">a flask of kefir</string>
<string name="WZFqhmLw">You don't have enough troops higher than tier 1.</string>
<string name="x04UGQDn">Dungeon</string> <string name="x04UGQDn">Dungeon</string>
<string name="x0cNi9lk">Infantry troops are 20% cheaper to recruit.</string> <string name="x0cNi9lk">Infantry troops are 20% cheaper to recruit.</string>
<string name="X1B18UeP">Soulless {NAME}</string> <string name="X1B18UeP">Soulless {NAME}</string>
...@@ -3196,6 +3218,7 @@ ...@@ -3196,6 +3218,7 @@
<string name="xIL6vOgI">Assessor</string> <string name="xIL6vOgI">Assessor</string>
<string name="xJ2uDcob">Settlement loyalty is increased by 2 per day{newline}Settlement production is reduced by 5%</string> <string name="xJ2uDcob">Settlement loyalty is increased by 2 per day{newline}Settlement production is reduced by 5%</string>
<string name="XjcmW8ql">Rancid {FIRST_NAME}</string> <string name="XjcmW8ql">Rancid {FIRST_NAME}</string>
<string name="xjMAjshT">Excellent. Just make sure he is well guarded. Goods attract bandits, as I'm sure you know. I suppose {ALTERNATIVE_TROOP_AMOUNT} well-armed man would be enough.</string>
<string name="xjtibL4J">Foot troops in your formation take 50% decreased charge damage.</string> <string name="xjtibL4J">Foot troops in your formation take 50% decreased charge damage.</string>
<string name="xKVBAL3m"> Campaign Issue</string> <string name="xKVBAL3m"> Campaign Issue</string>
<string name="xl4K9ecB">Open stash</string> <string name="xl4K9ecB">Open stash</string>
...@@ -3238,7 +3261,6 @@ ...@@ -3238,7 +3261,6 @@
<string name="XvC1eLR1">Or, if you will not be able to acquire the goods yourself, you can perhaps assign one of your trusted companions to the task. Somewhat with a good understanding of trade and a score of troops could do it easily enough. </string> <string name="XvC1eLR1">Or, if you will not be able to acquire the goods yourself, you can perhaps assign one of your trusted companions to the task. Somewhat with a good understanding of trade and a score of troops could do it easily enough. </string>
<string name="xvOUF9Kg">Mounted troops in your formation gain +5 armor.</string> <string name="xvOUF9Kg">Mounted troops in your formation gain +5 armor.</string>
<string name="xvYDbEUa">All right. Go on.</string> <string name="xvYDbEUa">All right. Go on.</string>
<string name="xw8bWiUu">This companion's tactics skill level is not enough for this quest.</string>
<string name="xwc9mJdC">Things have gotten a lot worse recently with the brigands on the roads around town. My caravans get looted as soon as they're out of sight of the gates.</string> <string name="xwc9mJdC">Things have gotten a lot worse recently with the brigands on the roads around town. My caravans get looted as soon as they're out of sight of the gates.</string>
<string name="xWoXL2FG">Empty Workshop</string> <string name="xWoXL2FG">Empty Workshop</string>
<string name="xwS10c1b">Yes... I think I would be honored to accept your proposal.</string> <string name="xwS10c1b">Yes... I think I would be honored to accept your proposal.</string>
...@@ -3294,7 +3316,6 @@ ...@@ -3294,7 +3316,6 @@
<string name="YJJwR5PB">pieces of armour</string> <string name="YJJwR5PB">pieces of armour</string>
<string name="YjsRb88D">That's your right, my {?PLAYER.GENDER}lady{?}lord{\\?}. But if you can't get the support of the merchants here when you next need it, well, don't say no one said anything.</string> <string name="YjsRb88D">That's your right, my {?PLAYER.GENDER}lady{?}lord{\\?}. But if you can't get the support of the merchants here when you next need it, well, don't say no one said anything.</string>
<string name="YjxCkglX">You've failed to complete this quest in time. Your agreement with {QUEST_GIVER.LINK} was canceled.</string> <string name="YjxCkglX">You've failed to complete this quest in time. Your agreement with {QUEST_GIVER.LINK} was canceled.</string>
<string name="YJyeb0yt">You must send at least {TROOP_COUNT} cavalry on this quest!</string>
<string name="YKdQmNyx">Engineering Skill Bonus</string> <string name="YKdQmNyx">Engineering Skill Bonus</string>
<string name="ykivrik2">Clan life expectancy is increased by 10%.</string> <string name="ykivrik2">Clan life expectancy is increased by 10%.</string>
<string name="yKNyuLDj">Food consumption reduced by 20%.</string> <string name="yKNyuLDj">Food consumption reduced by 20%.</string>
...@@ -3340,7 +3361,6 @@ ...@@ -3340,7 +3361,6 @@
<string name="ytvDsThh">Also, all melee infantry troops in your party gain 5 % more xp after battle.</string> <string name="ytvDsThh">Also, all melee infantry troops in your party gain 5 % more xp after battle.</string>
<string name="yub5GWVq">What are you saying, exactly?</string> <string name="yub5GWVq">What are you saying, exactly?</string>
<string name="yuqLzmL9">I should remind you that I expect to be payed as you had promised.</string> <string name="yuqLzmL9">I should remind you that I expect to be payed as you had promised.</string>
<string name="YvEgC3ls">Insufficient troop count! Troops should be at least tier {TIER}.</string>
<string name="YVGtcLHF">Cavalry</string> <string name="YVGtcLHF">Cavalry</string>
<string name="Yvk8a2tb">Footwork</string> <string name="Yvk8a2tb">Footwork</string>
<string name="YVNZaVCA">What action do you have in mind?</string> <string name="YVNZaVCA">What action do you have in mind?</string>
...@@ -3371,6 +3391,7 @@ ...@@ -3371,6 +3391,7 @@
<string name="Z212GSiV">Leave Prisoners</string> <string name="Z212GSiV">Leave Prisoners</string>
<string name="Z2amOHAb">maintaining a formal hierarchy of noble privilege</string> <string name="Z2amOHAb">maintaining a formal hierarchy of noble privilege</string>
<string name="Z2ZNeEgY">Dirty {NAME}</string> <string name="Z2ZNeEgY">Dirty {NAME}</string>
<string name="z47GjqTZ">Yes, of course. This is the {REMAINING_DENARS}{GOLD_ICON} denars that I owe you.</string>
<string name="z4arML8E">a strip of dried venison</string> <string name="z4arML8E">a strip of dried venison</string>
<string name="z5cLVzC8">It's well known that you and {CURRENT_LIEGE.NAME} loathe each other.</string> <string name="z5cLVzC8">It's well known that you and {CURRENT_LIEGE.NAME} loathe each other.</string>
<string name="Z5kqbeyu">Greetings, once again. Is there anything else?</string> <string name="Z5kqbeyu">Greetings, once again. Is there anything else?</string>
...@@ -3422,11 +3443,9 @@ ...@@ -3422,11 +3443,9 @@
<string name="ZMxAGDKU">Cavalry Tactics</string> <string name="ZMxAGDKU">Cavalry Tactics</string>
<string name="ZmxbIXsp">I am sorry you feel that way. We can speak later.</string> <string name="ZmxbIXsp">I am sorry you feel that way. We can speak later.</string>
<string name="ZMYTashc">Increase the morale of your party at the start of the battle by +5.</string> <string name="ZMYTashc">Increase the morale of your party at the start of the battle by +5.</string>
<string name="zMzi32mX">You don't have any companion with any melee skill higher than {MELEE_SKILL_LIMIT}, {TACTICS_SKILL_NAME} skill higher than {TACTIC_SKILL_LIMIT} and {LEADERSHIP_SKILL_NAME} skill higher than {LEADERSHIP_SKILL_LIMIT}.</string>
<string name="ZNfWXliN">I will be honest, my lady. You are but a common adventurer, and by marrying you I give up a chance to forge an alliance with a family of real influence and power.</string> <string name="ZNfWXliN">I will be honest, my lady. You are but a common adventurer, and by marrying you I give up a chance to forge an alliance with a family of real influence and power.</string>
<string name="zNvjSFaC">Pillaging villages is not what I signed up for.</string> <string name="zNvjSFaC">Pillaging villages is not what I signed up for.</string>
<string name="znWLpQva">{FIRST_NAME} of the Sandal</string> <string name="znWLpQva">{FIRST_NAME} of the Sandal</string>
<string name="Zpc1dti3">This companion's {TRADE_SKILL} skill level is not enough for this quest.</string>
<string name="ZphBf7vf">Stamina spent for smelting is halved.</string> <string name="ZphBf7vf">Stamina spent for smelting is halved.</string>
<string name="ZPj0ZAO7">Yeah? What do you want with us?</string> <string name="ZPj0ZAO7">Yeah? What do you want with us?</string>
<string name="zpqP5LsC">I'll go right away.</string> <string name="zpqP5LsC">I'll go right away.</string>
...@@ -3463,7 +3482,6 @@ ...@@ -3463,7 +3482,6 @@
<string name="Zwy8JybD">You are in the backstreets. The local tavern seems to be attracting its usual crowd.</string> <string name="Zwy8JybD">You are in the backstreets. The local tavern seems to be attracting its usual crowd.</string>
<string name="zxMOqlhs">Attack</string> <string name="zxMOqlhs">Attack</string>
<string name="zxonBgY2">Oh, I suppose I could sell them to the republics of Geroia, to row their galleys, although even in Geroia they prefer free oarsmen these days... But it rarely comes to that. You'd be surprised what sorts of treasures a peasant can dig out of his cowshed or wheedle out of his cousins!</string> <string name="zxonBgY2">Oh, I suppose I could sell them to the republics of Geroia, to row their galleys, although even in Geroia they prefer free oarsmen these days... But it rarely comes to that. You'd be surprised what sorts of treasures a peasant can dig out of his cowshed or wheedle out of his cousins!</string>
<string name="ZYBoS4zG">You don't have any companions with {ONE_HANDED_SKILL}, {TWO_HANDED_SKILL} or {POLEARM_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} to assign for this quest!</string>
<string name="zYKeYZAo">All right. Don't rush this but also don't wait too long.</string> <string name="zYKeYZAo">All right. Don't rush this but also don't wait too long.</string>
<string name="ZYSGp5vO">King of {KINGDOM_NAME}</string> <string name="ZYSGp5vO">King of {KINGDOM_NAME}</string>
<string name="zZ3GqbzC">Manage town (Cheat)</string> <string name="zZ3GqbzC">Manage town (Cheat)</string>
......
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
<string name="5xOBW2Qz">Ashisa</string> <string name="5xOBW2Qz">Ashisa</string>
<string name="6GC0PsSh">Manteos</string> <string name="6GC0PsSh">Manteos</string>
<string name="6RtIRVit">Milanka</string> <string name="6RtIRVit">Milanka</string>
<string name="6TphQddp">Arytha</string> <string name="6TphQddp">Saratis</string>
<string name="6WWJpv88">Maraa</string> <string name="6WWJpv88">Maraa</string>
<string name="6YiMWxVM">Helea</string> <string name="6YiMWxVM">Helea</string>
<string name="6ZQ8nUwj">Hecard</string> <string name="6ZQ8nUwj">Hecard</string>
...@@ -98,11 +98,13 @@ ...@@ -98,11 +98,13 @@
<string name="cqu8MATS">Esachei</string> <string name="cqu8MATS">Esachei</string>
<string name="CS4unEGi">Beathag</string> <string name="CS4unEGi">Beathag</string>
<string name="CuH8aalQ">Valla</string> <string name="CuH8aalQ">Valla</string>
<string name="CwK8l7IX">Sophalia</string>
<string name="D2aRzMRF">Rath</string> <string name="D2aRzMRF">Rath</string>
<string name="d6aTWH9m">Verina</string> <string name="d6aTWH9m">Verina</string>
<string name="D6sMSANW">Amalgun</string> <string name="D6sMSANW">Amalgun</string>
<string name="d8D98oFG">Melidir</string> <string name="d8D98oFG">Melidir</string>
<string name="DADHWcX4">Bushila</string> <string name="DADHWcX4">Bushila</string>
<string name="dbe79bvU">Arytha</string>
<string name="DCAa3GOY">Rhoda</string> <string name="DCAa3GOY">Rhoda</string>
<string name="DH7SnD7L">Eronyx</string> <string name="DH7SnD7L">Eronyx</string>
<string name="dkEJCrzi">Asela</string> <string name="dkEJCrzi">Asela</string>
...@@ -119,7 +121,7 @@ ...@@ -119,7 +121,7 @@
<string name="EFgG35sB">Zulaika</string> <string name="EFgG35sB">Zulaika</string>
<string name="EHalkcEU">Morcon</string> <string name="EHalkcEU">Morcon</string>
<string name="EHHVVfgW">Forest Bandits Hero</string> <string name="EHHVVfgW">Forest Bandits Hero</string>
<string name="EJFY3KdF">Jephalia</string> <string name="EJFY3KdF">Altenos</string>
<string name="enuXNYIl">Amorcon</string> <string name="enuXNYIl">Amorcon</string>
<string name="eoTzkbbv">Mitela</string> <string name="eoTzkbbv">Mitela</string>
<string name="EptYW9tj">Nayantai</string> <string name="EptYW9tj">Nayantai</string>
...@@ -137,6 +139,7 @@ ...@@ -137,6 +139,7 @@
<string name="FR2wUMdb">Elys</string> <string name="FR2wUMdb">Elys</string>
<string name="FUT6eXfw">Phaea</string> <string name="FUT6eXfw">Phaea</string>
<string name="GFmOwx4L">Idrun</string> <string name="GFmOwx4L">Idrun</string>
<string name="Ggj9PWIU">Minarvina</string>
<string name="GK1k9K4j">Furnhard</string> <string name="GK1k9K4j">Furnhard</string>
<string name="gnGxp46c">Wythuin</string> <string name="gnGxp46c">Wythuin</string>
<string name="gQ1JZ8ow">Ukhai</string> <string name="gQ1JZ8ow">Ukhai</string>
...@@ -231,6 +234,7 @@ ...@@ -231,6 +234,7 @@
<string name="nfvgHpn5">Phostor</string> <string name="nfvgHpn5">Phostor</string>
<string name="NiOxe8Y2">Judira</string> <string name="NiOxe8Y2">Judira</string>
<string name="NOchnEwX">Ghuzid</string> <string name="NOchnEwX">Ghuzid</string>
<string name="o5C0LbdP">Megarita</string>
<string name="O6NKphJk">Adrichea</string> <string name="O6NKphJk">Adrichea</string>
<string name="O75XlydW">Arcor</string> <string name="O75XlydW">Arcor</string>
<string name="OMkSgsV2">Jathea</string> <string name="OMkSgsV2">Jathea</string>
...@@ -240,6 +244,7 @@ ...@@ -240,6 +244,7 @@
<string name="OtzsT453">Zuad</string> <string name="OtzsT453">Zuad</string>
<string name="OymqpgTX">Serandon</string> <string name="OymqpgTX">Serandon</string>
<string name="ozpbN30B">Alympia</string> <string name="ozpbN30B">Alympia</string>
<string name="p4vC5oBc">Jephalia</string>
<string name="P7iNhhPl">Turiados</string> <string name="P7iNhhPl">Turiados</string>
<string name="p7kYHNDJ">Achaku</string> <string name="p7kYHNDJ">Achaku</string>
<string name="p9nM7XwG">Mehir</string> <string name="p9nM7XwG">Mehir</string>
......
...@@ -2,6 +2,8 @@ ...@@ -2,6 +2,8 @@
<string name="7ZhNilg8">Easy (5% bonus)</string> <string name="7ZhNilg8">Easy (5% bonus)</string>
<string name="8UBfIenN">Normal</string> <string name="8UBfIenN">Normal</string>
<string name="9jSxo790">Realistic</string> <string name="9jSxo790">Realistic</string>
<string name="9l5RgXiU">Choose if circle map notifications will be shown on the right side on campaign map.</string>
<string name="aEnXxe0a">You can hold the {LEAVE_AREA_KEY} key to leave the current area.</string>
<string name="AQfVclN8">Prize</string> <string name="AQfVclN8">Prize</string>
<string name="B0uvwKae">Choose if the heroes are able to die on the battlefield.</string> <string name="B0uvwKae">Choose if the heroes are able to die on the battlefield.</string>
<string name="bLwIgxXa">Recruitment Difficulty</string> <string name="bLwIgxXa">Recruitment Difficulty</string>
...@@ -10,7 +12,6 @@ ...@@ -10,7 +12,6 @@
<string name="cUHlzCRx">Enable Death in Battle</string> <string name="cUHlzCRx">Enable Death in Battle</string>
<string name="D9GkBqyW">You can leave the training field by holding [{LEAVE_KEY}]{newline}You can return at any time from the campaign map.</string> <string name="D9GkBqyW">You can leave the training field by holding [{LEAVE_KEY}]{newline}You can return at any time from the campaign map.</string>
<string name="DFMhzFGV">Keeping a number of horses in your inventory may speed up your party considerably, since they'll increase your carrying capacity and footmen will ride spare horses. Pack horses and mules are only useful for carrying cargo though.</string> <string name="DFMhzFGV">Keeping a number of horses in your inventory may speed up your party considerably, since they'll increase your carrying capacity and footmen will ride spare horses. Pack horses and mules are only useful for carrying cargo though.</string>
<string name="EGwqzjpa">You can hold the tab key to leave the current area.</string>
<string name="F8TaKnjh">When you are in a town or village scene, holding down the Alt key shows markers on important people and interest points.</string> <string name="F8TaKnjh">When you are in a town or village scene, holding down the Alt key shows markers on important people and interest points.</string>
<string name="fbaQp3ox">Enable auto allocation of perks for members in your clan.</string> <string name="fbaQp3ox">Enable auto allocation of perks for members in your clan.</string>
<string name="hEYfasE1">Received damage ratio to your character.</string> <string name="hEYfasE1">Received damage ratio to your character.</string>
...@@ -25,6 +26,7 @@ ...@@ -25,6 +26,7 @@
<string name="k71J6bVH">Victories</string> <string name="k71J6bVH">Victories</string>
<string name="KbPD5cEw">Reduced to 1/3 (Very Easy)</string> <string name="KbPD5cEw">Reduced to 1/3 (Very Easy)</string>
<string name="KM7uAbL8">Player Received Damage</string> <string name="KM7uAbL8">Player Received Damage</string>
<string name="lfDzgLTa">{PROFESSION} in {LOCATION}</string>
<string name="LfpteADn">Determine the difficulty of the combat AI</string> <string name="LfpteADn">Determine the difficulty of the combat AI</string>
<string name="mD89ih8N">Change Clan Name</string> <string name="mD89ih8N">Change Clan Name</string>
<string name="N6fz1efb">Skips tutorial at the beginning of the game.</string> <string name="N6fz1efb">Skips tutorial at the beginning of the game.</string>
...@@ -45,6 +47,7 @@ ...@@ -45,6 +47,7 @@
<string name="veterandifficulty">Veteran</string> <string name="veterandifficulty">Veteran</string>
<string name="vGF5S2hE">Leaderboard</string> <string name="vGF5S2hE">Leaderboard</string>
<string name="wip6jLEM">Received damage ratio to your troops.</string> <string name="wip6jLEM">Received damage ratio to your troops.</string>
<string name="yKJ9c8IV">Enable Right Side Circle Map Notifications</string>
<string name="ZcyJePFm">Friendly Parties Received Damage</string> <string name="ZcyJePFm">Friendly Parties Received Damage</string>
<string name="ZWiFWA2W">Skip Main Storyline Tutorial</string> <string name="ZWiFWA2W">Skip Main Storyline Tutorial</string>
</resources> </resources>
...@@ -130,7 +130,6 @@ ...@@ -130,7 +130,6 @@
<string name="64p9ULVu">There's bandits lurking just beyond the outermost fields, I hear. What about the taxes we pay, I ask you? Why aren't {?OWNER.GENDER}Lady{?}Lord{\\?} {OWNER.LINK}'s men doing their jobs?[rb:unsure]</string> <string name="64p9ULVu">There's bandits lurking just beyond the outermost fields, I hear. What about the taxes we pay, I ask you? Why aren't {?OWNER.GENDER}Lady{?}Lord{\\?} {OWNER.LINK}'s men doing their jobs?[rb:unsure]</string>
<string name="65UMAav2">I can't afford that just now.</string> <string name="65UMAav2">I can't afford that just now.</string>
<string name="6C6pbeb7">Town alarm is ringing, everyone is after you now!</string> <string name="6C6pbeb7">Town alarm is ringing, everyone is after you now!</string>
<string name="6EDcxAhn">This companion's {ROGUERY_SKILL} skill level is not greater then {ROGUERY_SKILL_LEVEL}.</string>
<string name="6eHl9Tz4">I would like you to serve {FACTION_NAME} as mercenary.</string> <string name="6eHl9Tz4">I would like you to serve {FACTION_NAME} as mercenary.</string>
<string name="6g8qvD2M">I can't just hang on here forever. Be quick about it.</string> <string name="6g8qvD2M">I can't just hang on here forever. Be quick about it.</string>
<string name="6GhWT4vi">I repeat: Yield or fight!</string> <string name="6GhWT4vi">I repeat: Yield or fight!</string>
...@@ -253,7 +252,6 @@ ...@@ -253,7 +252,6 @@
<string name="aHjUgEur">I own {BUSINESS_LIST} here.</string> <string name="aHjUgEur">I own {BUSINESS_LIST} here.</string>
<string name="aI0vbad8">Stealing is not for us. Don't do anything about that!</string> <string name="aI0vbad8">Stealing is not for us. Don't do anything about that!</string>
<string name="aIbR4Nr3">Sure, but first you will need to pay me and my men {GOLD_AMOUNT} denars for our efforts.</string> <string name="aIbR4Nr3">Sure, but first you will need to pay me and my men {GOLD_AMOUNT} denars for our efforts.</string>
<string name="aJqSItFZ">You don't have any companions with {ROGUERY_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} to assign for this quest!</string>
<string name="ajSm2FEU">I know spies are hard to catch but I tasked this to you for a reason. Do not let me down {PLAYER.NAME}.</string> <string name="ajSm2FEU">I know spies are hard to catch but I tasked this to you for a reason. Do not let me down {PLAYER.NAME}.</string>
<string name="ak2EMWWR">You failed to bring the daughter back to her {?QUEST_GIVER.GENDER}mother{?}father{\\?} as promised to {QUEST_GIVER.LINK}. {QUEST_GIVER.LINK} is furious</string> <string name="ak2EMWWR">You failed to bring the daughter back to her {?QUEST_GIVER.GENDER}mother{?}father{\\?} as promised to {QUEST_GIVER.LINK}. {QUEST_GIVER.LINK} is furious</string>
<string name="ak2ZPOce">What would it take for you to let me go my way?</string> <string name="ak2ZPOce">What would it take for you to let me go my way?</string>
...@@ -289,7 +287,6 @@ ...@@ -289,7 +287,6 @@
<string name="Au9UbFEa">Bet on {FIGHTER_NAME_1}</string> <string name="Au9UbFEa">Bet on {FIGHTER_NAME_1}</string>
<string name="AuMLELpp">Okay then lets go with better troops, I am ready to pay {AMOUNT}{GOLD_ICON} to create a caravan.</string> <string name="AuMLELpp">Okay then lets go with better troops, I am ready to pay {AMOUNT}{GOLD_ICON} to create a caravan.</string>
<string name="aupbQveh">{?CONVERSATION_NPC.GENDER}Madame{?}Sir{\\?}, I must have more time to consider this.</string> <string name="aupbQveh">{?CONVERSATION_NPC.GENDER}Madame{?}Sir{\\?}, I must have more time to consider this.</string>
<string name="auQ4ldmT">You don't have any companion with {TACTICS_SKILL_NAME} skill higher than {TACTIC_SKILL_LIMIT} or {ROGUERY_SKILL_NAME} skill higher than {ROGUERY_SKILL_LIMIT}.</string>
<string name="av0bRae8">Who is imprisoned here?</string> <string name="av0bRae8">Who is imprisoned here?</string>
<string name="avk9kNn1">Funny how the boundary stones on {NOTABLE.FIRSTNAME}'s land always seem a little bit closer every time you look at them.</string> <string name="avk9kNn1">Funny how the boundary stones on {NOTABLE.FIRSTNAME}'s land always seem a little bit closer every time you look at them.</string>
<string name="avOVHFgy">I am a sister in our order.</string> <string name="avOVHFgy">I am a sister in our order.</string>
...@@ -328,7 +325,6 @@ ...@@ -328,7 +325,6 @@
<string name="BghO7dpc">Gambling is not for us. Don't do anything about that!</string> <string name="BghO7dpc">Gambling is not for us. Don't do anything about that!</string>
<string name="bhkC3kcQ">Speak respectfully about your elders, you filthy ragamuffin!</string> <string name="bhkC3kcQ">Speak respectfully about your elders, you filthy ragamuffin!</string>
<string name="bHRZhYzd">No! I won't go anywhere near them! They'll kill me![ib:closed]</string> <string name="bHRZhYzd">No! I won't go anywhere near them! They'll kill me![ib:closed]</string>
<string name="BI7QxubQ">You don't have any companions to send.</string>
<string name="bi7ZhwNO">No, we are doing fine.</string> <string name="bi7ZhwNO">No, we are doing fine.</string>
<string name="BixmcFY3">Yes, we're hiring mercenaries. We pay you to fight, though, not just ride around the countryside. You'll get {MERCENARY_AWARD}{GOLD_ICON} whenever you take down an enemy party, or do a similar service.</string> <string name="BixmcFY3">Yes, we're hiring mercenaries. We pay you to fight, though, not just ride around the countryside. You'll get {MERCENARY_AWARD}{GOLD_ICON} whenever you take down an enemy party, or do a similar service.</string>
<string name="bl2aRW8f">({KEY}) Sit</string> <string name="bl2aRW8f">({KEY}) Sit</string>
...@@ -399,7 +395,6 @@ ...@@ -399,7 +395,6 @@
<string name="D25oY3j1">Thank you {?PLAYER.GENDER}lady{?}sir{\\?}. For your kindness and understanding. We won't forget this.</string> <string name="D25oY3j1">Thank you {?PLAYER.GENDER}lady{?}sir{\\?}. For your kindness and understanding. We won't forget this.</string>
<string name="D33fIGQe">Never mind.</string> <string name="D33fIGQe">Never mind.</string>
<string name="d4t6oUCn">About your position in the clan...</string> <string name="d4t6oUCn">About your position in the clan...</string>
<string name="D8qZbOZ7">You have to send at least {NUMBER} troops to this quest.</string>
<string name="d94FO3tS">On second thought, such an accord would not be in my interests.</string> <string name="d94FO3tS">On second thought, such an accord would not be in my interests.</string>
<string name="DaBzJkIz">I can increase quality of troops, but cost will proportionally increase, too.</string> <string name="DaBzJkIz">I can increase quality of troops, but cost will proportionally increase, too.</string>
<string name="dav5rmDd">{QUEST_GIVER.LINK}, a gang leader from {SETTLEMENT} has told you about a rival that is trying to get a foothold in {?QUEST_GIVER.GENDER}her{?}his{\\?} town. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to come back after {DAY_COUNT} days until they make their final preparations for an attack.</string> <string name="dav5rmDd">{QUEST_GIVER.LINK}, a gang leader from {SETTLEMENT} has told you about a rival that is trying to get a foothold in {?QUEST_GIVER.GENDER}her{?}his{\\?} town. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to come back after {DAY_COUNT} days until they make their final preparations for an attack.</string>
...@@ -505,7 +500,6 @@ ...@@ -505,7 +500,6 @@
<string name="fEQAPJ2e">({KEY}) Use</string> <string name="fEQAPJ2e">({KEY}) Use</string>
<string name="ff5XEKPB">Afraid I can't recall anyone like that, {?PLAYER.GENDER}madam{?}sir{\\?}.</string> <string name="ff5XEKPB">Afraid I can't recall anyone like that, {?PLAYER.GENDER}madam{?}sir{\\?}.</string>
<string name="Ffn1dd9D">I'm {CONVERSATION_HERO.FIRSTNAME}. I speak for this group of free-spirited lads. We don't care much for landlords and laws, see. We go where we like.{MINOR_FACTION_ADDENDUM}[ib:agressive][rb:trivial]</string> <string name="Ffn1dd9D">I'm {CONVERSATION_HERO.FIRSTNAME}. I speak for this group of free-spirited lads. We don't care much for landlords and laws, see. We go where we like.{MINOR_FACTION_ADDENDUM}[ib:agressive][rb:trivial]</string>
<string name="fGHUglLc">This companion's melee skill level is not enough for this quest.</string>
<string name="fgRq7kF2">You have agreed to talk to {CULPRIT.LINK} in {QUEST_GIVER_SETTLEMENT} first and convince him to go to {TARGET_NOTABLE.LINK} with you in {TARGET_SETTLEMENT} and mediate the issue between them peacefully and end unnecessary bloodshed. {QUEST_GIVER.LINK} said {?QUEST_GIVER.GENDER}she{?}he{\\?} will pay you {REWARD_GOLD} once the boy is safe again.</string> <string name="fgRq7kF2">You have agreed to talk to {CULPRIT.LINK} in {QUEST_GIVER_SETTLEMENT} first and convince him to go to {TARGET_NOTABLE.LINK} with you in {TARGET_SETTLEMENT} and mediate the issue between them peacefully and end unnecessary bloodshed. {QUEST_GIVER.LINK} said {?QUEST_GIVER.GENDER}she{?}he{\\?} will pay you {REWARD_GOLD} once the boy is safe again.</string>
<string name="FguHzavX">You can't practice in the arena because there is a tournament going on right now.</string> <string name="FguHzavX">You can't practice in the arena because there is a tournament going on right now.</string>
<string name="FHFfB4S0">I will do that.[rb:positive]</string> <string name="FHFfB4S0">I will do that.[rb:positive]</string>
...@@ -559,6 +553,7 @@ ...@@ -559,6 +553,7 @@
<string name="gm3wqjvi">Lead the way.[ib:normal][rb:positive]</string> <string name="gm3wqjvi">Lead the way.[ib:normal][rb:positive]</string>
<string name="gMGYMCd4">Heh, a wise move, {PLAYER.NAME}. With loyal service, a {?PLAYER.GENDER}woman{?}man{\\?} in my service could become wealthy and powerful, and our enemies... Well, our enemies are as wheat before a scythe. However, to enter my service you must first renounce all worldly oaths and bonds, and swear to serve only the {FACTION_NAME}.</string> <string name="gMGYMCd4">Heh, a wise move, {PLAYER.NAME}. With loyal service, a {?PLAYER.GENDER}woman{?}man{\\?} in my service could become wealthy and powerful, and our enemies... Well, our enemies are as wheat before a scythe. However, to enter my service you must first renounce all worldly oaths and bonds, and swear to serve only the {FACTION_NAME}.</string>
<string name="GmIluR4H">Sure. Why not?</string> <string name="GmIluR4H">Sure. Why not?</string>
<string name="gOWebWiK">Their direction is marked with an arrow in the campaign map.</string>
<string name="GPBja02V">I gave my word to {QUEST_GIVER.LINK}, and I won't be bought.</string> <string name="GPBja02V">I gave my word to {QUEST_GIVER.LINK}, and I won't be bought.</string>
<string name="Gq6UnO8r">I charge you with rooting out and destroying the forces of our enemies wherever you may find them. Moreover, I will have special tasks for you from time to time, as may some of my other vassal lords. Serve, fight, and honour your oaths. These things will take you far, if you've a mind for promotion. May God grant us long lives and many victories to toast in my hall!</string> <string name="Gq6UnO8r">I charge you with rooting out and destroying the forces of our enemies wherever you may find them. Moreover, I will have special tasks for you from time to time, as may some of my other vassal lords. Serve, fight, and honour your oaths. These things will take you far, if you've a mind for promotion. May God grant us long lives and many victories to toast in my hall!</string>
<string name="GrHJYz7O">Very well. Now, what side do you want?</string> <string name="GrHJYz7O">Very well. Now, what side do you want?</string>
...@@ -598,7 +593,6 @@ ...@@ -598,7 +593,6 @@
<string name="HTna7Jik">I don't want to be a part of this.</string> <string name="HTna7Jik">I don't want to be a part of this.</string>
<string name="Hv6LNfIg">Yeah, mate. We know you're trouble. We've been told to look out for you...</string> <string name="Hv6LNfIg">Yeah, mate. We know you're trouble. We've been told to look out for you...</string>
<string name="HVdZI3C1">Right now I'm working for {EMPLOYER}.</string> <string name="HVdZI3C1">Right now I'm working for {EMPLOYER}.</string>
<string name="HZ6fr5zG">You have to send at least {NUMBER} tier {TIER} troops to this quest.</string>
<string name="HzabMi4t">That was a fun game. Thank you.</string> <string name="HzabMi4t">That was a fun game. Thank you.</string>
<string name="HZb0PSyD">maybe you've lost something of value. Come ask us, and perhaps we can find it for you. For a fee, naturally.</string> <string name="HZb0PSyD">maybe you've lost something of value. Come ask us, and perhaps we can find it for you. For a fee, naturally.</string>
<string name="hzjmvPcB">And what about my duties as a mercenary?</string> <string name="hzjmvPcB">And what about my duties as a mercenary?</string>
...@@ -625,7 +619,6 @@ ...@@ -625,7 +619,6 @@
<string name="iLuezAbk">When there's no tournament, it's still worth coming by. A lot of fighters spend their time here practicing to keep in trim, and we'll award the winners a few coins for their troubles.</string> <string name="iLuezAbk">When there's no tournament, it's still worth coming by. A lot of fighters spend their time here practicing to keep in trim, and we'll award the winners a few coins for their troubles.</string>
<string name="IMSCdhyy">I proclaim you a citizen of the Empire, of the rank of Senator. Your life and property shall be protected by our laws, and shall not be taken from you except by law. You may serve as a magistrate over towns and villages and as a general over armies, if we call upon you to do so.</string> <string name="IMSCdhyy">I proclaim you a citizen of the Empire, of the rank of Senator. Your life and property shall be protected by our laws, and shall not be taken from you except by law. You may serve as a magistrate over towns and villages and as a general over armies, if we call upon you to do so.</string>
<string name="IqhGJ8Dy">Hello there friend. Are you here for the tournament.</string> <string name="IqhGJ8Dy">Hello there friend. Are you here for the tournament.</string>
<string name="ISMRH0dM">You need to send one of your companions with a {SKILL_NAME} higher than {REQUIRED_SKILL_LEVEL} for this quest!</string>
<string name="iSNrQKEN">I want to go back to something you'd mentioned earlier...</string> <string name="iSNrQKEN">I want to go back to something you'd mentioned earlier...</string>
<string name="iVSiBIDb">Fine.</string> <string name="iVSiBIDb">Fine.</string>
<string name="iW9iKbb8">Nothing.</string> <string name="iW9iKbb8">Nothing.</string>
...@@ -690,6 +683,7 @@ ...@@ -690,6 +683,7 @@
<string name="K9Ra9bcb">That {AREA_TYPE} belongs to us, not to {NOTABLE.LINK}, and we're not likely to forget it.</string> <string name="K9Ra9bcb">That {AREA_TYPE} belongs to us, not to {NOTABLE.LINK}, and we're not likely to forget it.</string>
<string name="kAbebv72">I want you to go forage some food.</string> <string name="kAbebv72">I want you to go forage some food.</string>
<string name="KAvwytDK">You didn't bring {DAUGHTER.LINK} to {QUEST_GIVER.LINK}. {?QUEST_GIVER.GENDER}she{?}he{\\?} must be furious.</string> <string name="KAvwytDK">You didn't bring {DAUGHTER.LINK} to {QUEST_GIVER.LINK}. {?QUEST_GIVER.GENDER}she{?}he{\\?} must be furious.</string>
<string name="kB65SzbF">Yes.</string>
<string name="kc3tLqGy">You command the sons of Asera in war and govern them in peace...</string> <string name="kc3tLqGy">You command the sons of Asera in war and govern them in peace...</string>
<string name="kc6vCycY">What exactly do you want me to do?</string> <string name="kc6vCycY">What exactly do you want me to do?</string>
<string name="kDItfaaN">I'll just have one more to keep me warm on the way home.</string> <string name="kDItfaaN">I'll just have one more to keep me warm on the way home.</string>
...@@ -760,7 +754,6 @@ ...@@ -760,7 +754,6 @@
<string name="LqkxF5Op">During the games, all the best fighters from the area form teams and pummel each other. Not quite as much fun for the crowd as watching gladiators spill their guts out, of course, but healthier for the participants.</string> <string name="LqkxF5Op">During the games, all the best fighters from the area form teams and pummel each other. Not quite as much fun for the crowd as watching gladiators spill their guts out, of course, but healthier for the participants.</string>
<string name="LrbyNgAa">{AGREE_TO_LEAVE}[rb:unsure]</string> <string name="LrbyNgAa">{AGREE_TO_LEAVE}[rb:unsure]</string>
<string name="lsjSxBsW">Get away you vile beggar! You are scaring away my customers!</string> <string name="lsjSxBsW">Get away you vile beggar! You are scaring away my customers!</string>
<string name="LtIqwsbU">You have to send at least {NUMBER} troops on this quest.</string>
<string name="LUiQ6bpo">Very well, then. What is it?</string> <string name="LUiQ6bpo">Very well, then. What is it?</string>
<string name="lustkZ7s">Perhaps {?QUEST_GIVER.GENDER}she{?}he{\\?} made those plans because {?QUEST_GIVER.GENDER}she{?}he{\\?} loves you.</string> <string name="lustkZ7s">Perhaps {?QUEST_GIVER.GENDER}she{?}he{\\?} made those plans because {?QUEST_GIVER.GENDER}she{?}he{\\?} loves you.</string>
<string name="lVbQCibL">Yes. Take these troops with you.</string> <string name="lVbQCibL">Yes. Take these troops with you.</string>
...@@ -776,7 +769,6 @@ ...@@ -776,7 +769,6 @@
<string name="Mav1xSAP">{LORD_LAST_SEEN}[rb:positive]</string> <string name="Mav1xSAP">{LORD_LAST_SEEN}[rb:positive]</string>
<string name="MaXA5HJi">Your companions report that the {ISSUE_GIVER.LINK}'s daughter returns to {?ISSUE_GIVER.GENDER}her{?}him{\\?} safe and sound. {?ISSUE_GIVER.GENDER}She{?}He{\\?} is happy and sends {?ISSUE_GIVER.GENDER}her{?}his{\\?} regards with a large pouch of {BASE_REWARD_GOLD}{GOLD_ICON}.</string> <string name="MaXA5HJi">Your companions report that the {ISSUE_GIVER.LINK}'s daughter returns to {?ISSUE_GIVER.GENDER}her{?}him{\\?} safe and sound. {?ISSUE_GIVER.GENDER}She{?}He{\\?} is happy and sends {?ISSUE_GIVER.GENDER}her{?}his{\\?} regards with a large pouch of {BASE_REWARD_GOLD}{GOLD_ICON}.</string>
<string name="MbwG7Gy8">Can I change the difficulty?</string> <string name="MbwG7Gy8">Can I change the difficulty?</string>
<string name="mdbylyka">You don't have enough troops.</string>
<string name="MDik3Kfn">I want you to recruit some troops.</string> <string name="MDik3Kfn">I want you to recruit some troops.</string>
<string name="mdNRYlfS">Nevermind.</string> <string name="mdNRYlfS">Nevermind.</string>
<string name="meVKYu9a">{SALUTATION_BY_PLAYER} I would pledge allegiance to you and be counted among your loyal followers.</string> <string name="meVKYu9a">{SALUTATION_BY_PLAYER} I would pledge allegiance to you and be counted among your loyal followers.</string>
...@@ -840,6 +832,7 @@ ...@@ -840,6 +832,7 @@
<string name="NYLLIWgd">a messenger from the ancestors</string> <string name="NYLLIWgd">a messenger from the ancestors</string>
<string name="NzMX0s21">I am ready.</string> <string name="NzMX0s21">I am ready.</string>
<string name="o0H8Qs0D">The rules of the tournament are standard across Calradia, even outside the Empire. We match the fighters up by drawing lots. Sometimes you're part of a team, and sometimes you fight by yourself.</string> <string name="o0H8Qs0D">The rules of the tournament are standard across Calradia, even outside the Empire. We match the fighters up by drawing lots. Sometimes you're part of a team, and sometimes you fight by yourself.</string>
<string name="O15PyNUK">With the help of your scouting skill, you were able to trace their tracks.</string>
<string name="o2g6Wi9K">As you wish. Will I take some troops with me?</string> <string name="o2g6Wi9K">As you wish. Will I take some troops with me?</string>
<string name="O3BqrO85">So long as the denars keep flowing, so will the blood of your enemies.</string> <string name="O3BqrO85">So long as the denars keep flowing, so will the blood of your enemies.</string>
<string name="o3MDpesZ">The way {NOTABLE.FIRSTNAME} helps out {?NOTABLE.GENDER}her{?}his{\\?} good-for-nothing relatives, {?NOTABLE.GENDER}she{?}he{\\?} won't have any seed grain for the next sewing -- and I, for one, will laugh.</string> <string name="o3MDpesZ">The way {NOTABLE.FIRSTNAME} helps out {?NOTABLE.GENDER}her{?}his{\\?} good-for-nothing relatives, {?NOTABLE.GENDER}she{?}he{\\?} won't have any seed grain for the next sewing -- and I, for one, will laugh.</string>
...@@ -932,7 +925,6 @@ ...@@ -932,7 +925,6 @@
<string name="QffdjUxf">Very well. I'll get my gear and join you outside.[rb:very_positive]</string> <string name="QffdjUxf">Very well. I'll get my gear and join you outside.[rb:very_positive]</string>
<string name="QGdaakYW">({KEY}) Get Up</string> <string name="QGdaakYW">({KEY}) Get Up</string>
<string name="QHbcFrPX">On second though I don't want to change what we are producing. Go on like this.</string> <string name="QHbcFrPX">On second though I don't want to change what we are producing. Go on like this.</string>
<string name="QI85caLe">This companion's {CHARM_SKILL} skill level is not enough for this quest.</string>
<string name="qIQbIjVS">All right! I spare the boy's life. Now get out of my sight</string> <string name="qIQbIjVS">All right! I spare the boy's life. Now get out of my sight</string>
<string name="QjtOAyKE">I'll be wolves.</string> <string name="QjtOAyKE">I'll be wolves.</string>
<string name="QJVbCLbl">Keep safe, husband.[rb:positive]</string> <string name="QJVbCLbl">Keep safe, husband.[rb:positive]</string>
...@@ -994,7 +986,6 @@ ...@@ -994,7 +986,6 @@
<string name="s5qs0bPs">{ISSUE_GIVER.LINK}, the {?ISSUE_GIVER.GENDER}lady{?}lord{\\?} of {QUEST_SETTLEMENT}, has told you about a spy that hides as a tournament attendee. You are asked to expose the spy and take care of him. You asked {COMPANION.LINK} to take {NEEDED_MEN_COUNT} of your best men to go and take care of it. They should report back to you in {ALTERNATIVE_SOLUTION_DURATION} days.</string> <string name="s5qs0bPs">{ISSUE_GIVER.LINK}, the {?ISSUE_GIVER.GENDER}lady{?}lord{\\?} of {QUEST_SETTLEMENT}, has told you about a spy that hides as a tournament attendee. You are asked to expose the spy and take care of him. You asked {COMPANION.LINK} to take {NEEDED_MEN_COUNT} of your best men to go and take care of it. They should report back to you in {ALTERNATIVE_SOLUTION_DURATION} days.</string>
<string name="S9yOQgb1">You need {RELATION} relation with {HERO.NAME}.</string> <string name="S9yOQgb1">You need {RELATION} relation with {HERO.NAME}.</string>
<string name="sakSp6H8">You can't hide in the shadows forever. I pledge on my honor to protect you if things turn ugly.</string> <string name="sakSp6H8">You can't hide in the shadows forever. I pledge on my honor to protect you if things turn ugly.</string>
<string name="Sb25Ac2S">You don't have enough tier 2 troops.</string>
<string name="sBpcOmoi">It is something I must do, {LORD_SALUTATION}.</string> <string name="sBpcOmoi">It is something I must do, {LORD_SALUTATION}.</string>
<string name="sbugaHdU">Right. Cheers, then.</string> <string name="sbugaHdU">Right. Cheers, then.</string>
<string name="ScSV97Dm">We are preparing for an attack but we need some time to gather our men. Meet me here in {SETTLEMENT_NAME} after 3 days and we'll strike them together.</string> <string name="ScSV97Dm">We are preparing for an attack but we need some time to gather our men. Meet me here in {SETTLEMENT_NAME} after 3 days and we'll strike them together.</string>
...@@ -1011,7 +1002,6 @@ ...@@ -1011,7 +1002,6 @@
<string name="Sktmhpbn">I am already currently escorting {ESCORTING_PARTY}. I cannot follow you until this task is complete.</string> <string name="Sktmhpbn">I am already currently escorting {ESCORTING_PARTY}. I cannot follow you until this task is complete.</string>
<string name="SkzM5eSv">{ISSUE_GIVER.LINK}'s daughter is missing. {?ISSUE_GIVER.GENDER}She{?}He{\\?} is offering a substantial reward to find the young woman and bring her back safely.</string> <string name="SkzM5eSv">{ISSUE_GIVER.LINK}'s daughter is missing. {?ISSUE_GIVER.GENDER}She{?}He{\\?} is offering a substantial reward to find the young woman and bring her back safely.</string>
<string name="sm6ckPnp">It's springtime, my friend. The season of the winds. The season of madness. Now then, I believe I'll have another drink.</string> <string name="sm6ckPnp">It's springtime, my friend. The season of the winds. The season of madness. Now then, I believe I'll have another drink.</string>
<string name="SpaSTG2C">You need to send one of your companions with a melee skill higher than {SKILL_VALUE} for this quest!</string>
<string name="Sph9Nliz">You need to learn more about the arena by talking with the arena master.</string> <string name="Sph9Nliz">You need to learn more about the arena by talking with the arena master.</string>
<string name="SRa9NyP1">No, my friend. I am on a hunt.</string> <string name="SRa9NyP1">No, my friend. I am on a hunt.</string>
<string name="sSIjPCPO">If you'd rather not go into the fray yourself, you can leave me one of your companions together with {TROOP_COUNT} or so good men. If they stuck around for {RETURN_DAYS} days or so, I'd count it a very big favor.</string> <string name="sSIjPCPO">If you'd rather not go into the fray yourself, you can leave me one of your companions together with {TROOP_COUNT} or so good men. If they stuck around for {RETURN_DAYS} days or so, I'd count it a very big favor.</string>
...@@ -1068,7 +1058,6 @@ ...@@ -1068,7 +1058,6 @@
<string name="U342eACh">Would you like to play another round of {GAME_NAME}?</string> <string name="U342eACh">Would you like to play another round of {GAME_NAME}?</string>
<string name="U3u2D6Ze">I give you my word and bond, to stand by your banner in battle so long as my breath remains...</string> <string name="U3u2D6Ze">I give you my word and bond, to stand by your banner in battle so long as my breath remains...</string>
<string name="u4jhIFwG">{RIVAL_GANG_LEADER}'s Party</string> <string name="u4jhIFwG">{RIVAL_GANG_LEADER}'s Party</string>
<string name="U4PdRJ4C">You need to send one of your companions with a {CHARM_SKILL} higher than {REQUIRED_SKILL_LEVEL} for this quest!</string>
<string name="U5igZHFX">The gang starts to come at you, but slowly, so you still have time to back off. Do you wish to stand and confront them?</string> <string name="U5igZHFX">The gang starts to come at you, but slowly, so you still have time to back off. Do you wish to stand and confront them?</string>
<string name="U79CXBbj">Heaven watch over us. Heaven give us strength.</string> <string name="U79CXBbj">Heaven watch over us. Heaven give us strength.</string>
<string name="U7GaWdWO">Threaten me on my turf, will you? You'll pay for that.</string> <string name="U7GaWdWO">Threaten me on my turf, will you? You'll pay for that.</string>
...@@ -1139,7 +1128,7 @@ ...@@ -1139,7 +1128,7 @@
<string name="w0KseYav">Sure, sure. Well, see you around.</string> <string name="w0KseYav">Sure, sure. Well, see you around.</string>
<string name="w1vzpCNi">I need you to craft a weapon for me</string> <string name="w1vzpCNi">I need you to craft a weapon for me</string>
<string name="W1wVPNpy">I've heard of these games...</string> <string name="W1wVPNpy">I've heard of these games...</string>
<string name="w2FU03sb">Yes, please. (100 {GOLD_ICON})</string> <string name="w2FU03sb">Yes, please. ( {GOLD_COST} {GOLD_ICON})</string>
<string name="w6WFuDn0">I am sorry, I don't have that much money.</string> <string name="w6WFuDn0">I am sorry, I don't have that much money.</string>
<string name="W7C30eri">Thank you, {?CONVERSATION_NPC.GENDER}madame{?}sir{\\?}. It was an honour to serve you..</string> <string name="W7C30eri">Thank you, {?CONVERSATION_NPC.GENDER}madame{?}sir{\\?}. It was an honour to serve you..</string>
<string name="waoSd6tj">.. and I shall defend your rights and the rights of your legitimate heirs.</string> <string name="waoSd6tj">.. and I shall defend your rights and the rights of your legitimate heirs.</string>
...@@ -1191,6 +1180,7 @@ ...@@ -1191,6 +1180,7 @@
<string name="xFYQz57R">Ok, maybe next time...</string> <string name="xFYQz57R">Ok, maybe next time...</string>
<string name="xhKJAmQM">{?BARTER_RESULT}{STR_BARTER_DECLINE_OFFER}{?}{STR_CHANGE_SIDES_DECLINE_OFFER}{\\?}</string> <string name="xhKJAmQM">{?BARTER_RESULT}{STR_BARTER_DECLINE_OFFER}{?}{STR_CHANGE_SIDES_DECLINE_OFFER}{\\?}</string>
<string name="XHTumMB9">I must beg my leave.</string> <string name="XHTumMB9">I must beg my leave.</string>
<string name="xil9kixq">{QUEST_GIVER.LINK} is attacking the rival gang leader and asked for you to join. Do you want to join the fight ?</string>
<string name="xizHRti3">Nothing to report, your lordship.</string> <string name="xizHRti3">Nothing to report, your lordship.</string>
<string name="xjrRbZ3U">Do what you must.</string> <string name="xjrRbZ3U">Do what you must.</string>
<string name="xlFEUjhk">Only my loyal vassals can own lands and castles in my realm. A mercenary can not be trusted with such a responsibility. However, after serving for some time, you can swear homage to me and become my vassal. Then you will be rewarded with a fief.</string> <string name="xlFEUjhk">Only my loyal vassals can own lands and castles in my realm. A mercenary can not be trusted with such a responsibility. However, after serving for some time, you can swear homage to me and become my vassal. Then you will be rewarded with a fief.</string>
...@@ -1230,6 +1220,7 @@ ...@@ -1230,6 +1220,7 @@
<string name="ybagz7xY">No thanks are necessary.</string> <string name="ybagz7xY">No thanks are necessary.</string>
<string name="ydGffr9O">Thank you, good {?PLAYER.GENDER}lady{?}sire{\\?}. I never forget someone who's done me a good turn.[rb:positive]</string> <string name="ydGffr9O">Thank you, good {?PLAYER.GENDER}lady{?}sire{\\?}. I never forget someone who's done me a good turn.[rb:positive]</string>
<string name="YDMlCaaz">Great Khan Monchug lifts his hand. We all hark to his command!{newline}Great Khan Monchug rides away. We go back to nap and play.</string> <string name="YDMlCaaz">Great Khan Monchug lifts his hand. We all hark to his command!{newline}Great Khan Monchug rides away. We go back to nap and play.</string>
<string name="YdwLnWa1">Direction of daughter and rogue</string>
<string name="YdZtydK4">As it happens, {PLAYER.NAME}, I promised {FACTION_LEADER} that I would hire a company of mercenaries for an upcoming campaign.</string> <string name="YdZtydK4">As it happens, {PLAYER.NAME}, I promised {FACTION_LEADER} that I would hire a company of mercenaries for an upcoming campaign.</string>
<string name="ye4oqBFB">You lost the board game and failed to help {QUEST_GIVER.LINK}. &quot;Thank you for trying, {PLAYER.NAME}, but I guess I chose the wrong person for the job.&quot;</string> <string name="ye4oqBFB">You lost the board game and failed to help {QUEST_GIVER.LINK}. &quot;Thank you for trying, {PLAYER.NAME}, but I guess I chose the wrong person for the job.&quot;</string>
<string name="yFbJ8srH">Yeah?</string> <string name="yFbJ8srH">Yeah?</string>
...@@ -1277,6 +1268,7 @@ ...@@ -1277,6 +1268,7 @@
<string name="zJVb2aCe">Farewell, {PLAYER.NAME}. I regret that we part on these terms.</string> <string name="zJVb2aCe">Farewell, {PLAYER.NAME}. I regret that we part on these terms.</string>
<string name="zlFSIvD5">No, no. I know a trap when I see one. You win. Good-bye.</string> <string name="zlFSIvD5">No, no. I know a trap when I see one. You win. Good-bye.</string>
<string name="ZMbvMK6K">Farewell then, {PLAYER.NAME}, and good luck go with you.</string> <string name="ZMbvMK6K">Farewell then, {PLAYER.NAME}, and good luck go with you.</string>
<string name="znDzVxVJ">No.</string>
<string name="zNPzh5jO">Ah! Now that was as good a fight as any I've had. Here, take this purse, you deserve it.</string> <string name="zNPzh5jO">Ah! Now that was as good a fight as any I've had. Here, take this purse, you deserve it.</string>
<string name="zNqDEuAw">But I've promised to find you and return you to your {?QUEST_GIVER.GENDER}mother{?}father{\\?}. {?QUEST_GIVER.GENDER}She{?}He{\\?} would be devastated.</string> <string name="zNqDEuAw">But I've promised to find you and return you to your {?QUEST_GIVER.GENDER}mother{?}father{\\?}. {?QUEST_GIVER.GENDER}She{?}He{\\?} would be devastated.</string>
<string name="ZnZAPDMo">So be it. You may ply your wit on the carrion-fowl.[if:idle_angry][ib:warrior]</string> <string name="ZnZAPDMo">So be it. You may ply your wit on the carrion-fowl.[if:idle_angry][ib:warrior]</string>
......
...@@ -369,6 +369,7 @@ ...@@ -369,6 +369,7 @@
<string name="kJxPtbHo">At the end of the day, what have we gained? The Sturgians hate us worse than ever. The Vlandians too. The Empire, I suppose, is shattered. What can I say... I believe that wars should have a goal. But I am a minority, it seems, among our people.</string> <string name="kJxPtbHo">At the end of the day, what have we gained? The Sturgians hate us worse than ever. The Vlandians too. The Empire, I suppose, is shattered. What can I say... I believe that wars should have a goal. But I am a minority, it seems, among our people.</string>
<string name="kmM68Qx4">your leadership skills.</string> <string name="kmM68Qx4">your leadership skills.</string>
<string name="kNXet6Um">You had a famous escapade in town.</string> <string name="kNXet6Um">You had a famous escapade in town.</string>
<string name="kqj1Wp0f">You have decided to keep the Dragon Banner within the new kingdom you've created.</string>
<string name="kTaYz2mo">You talked with {HERO.NAME}.</string> <string name="kTaYz2mo">You talked with {HERO.NAME}.</string>
<string name="kvTEeUWO">Wrong way!</string> <string name="kvTEeUWO">Wrong way!</string>
<string name="kw9sltab">The Battanians had planned an ambush up in a wooded pass for the imperial vanguard, then the Vlandians and Sturgians were to come sweeping down on their flanks in the battle. Our scouts found the Battanian ambush, but Neretzes did not listen, and blundered into it anyway.</string> <string name="kw9sltab">The Battanians had planned an ambush up in a wooded pass for the imperial vanguard, then the Vlandians and Sturgians were to come sweeping down on their flanks in the battle. Our scouts found the Battanian ambush, but Neretzes did not listen, and blundered into it anyway.</string>
......
...@@ -5,13 +5,13 @@ ...@@ -5,13 +5,13 @@
<string name="03DZpTYi">You are a wanted criminal.</string> <string name="03DZpTYi">You are a wanted criminal.</string>
<string name="03lc5R2t">You have tried to persuade me before. I will not stand your words again.</string> <string name="03lc5R2t">You have tried to persuade me before. I will not stand your words again.</string>
<string name="04tBEafz">Village is successfully raided by your help.</string> <string name="04tBEafz">Village is successfully raided by your help.</string>
<string name="05mFQXdT">{LINE_1}{newline}{LINE_2}</string>
<string name="07qBenIW">a flagon of ale</string> <string name="07qBenIW">a flagon of ale</string>
<string name="07QlFlXK">a plate of herrings</string> <string name="07QlFlXK">a plate of herrings</string>
<string name="0aGYre5B">{LEADER.LINK} has arrived at {ARMY_NAME}.</string> <string name="0aGYre5B">{LEADER.LINK} has arrived at {ARMY_NAME}.</string>
<string name="0aU9dtvV">Time:</string> <string name="0aU9dtvV">Time:</string>
<string name="0AUZvSAq">{COMPANY_OF_TROUBLE_PERSUADE_ATTEMPT_1}</string> <string name="0AUZvSAq">{COMPANY_OF_TROUBLE_PERSUADE_ATTEMPT_1}</string>
<string name="0aXG8dvJ">Make peace with {KINGDOM_NAME}. No tribute will be paid.</string> <string name="0aXG8dvJ">Make peace with {KINGDOM_NAME}. No tribute will be paid.</string>
<string name="0aYjbmOO">You don't have any companions with {ONE_HANDED_SKILL}, {TWO_HANDED_SKILL} or {POLEARM_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} and {TACTIC_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} to assign for this quest!</string>
<string name="0B91pZ2R">A permanent space that hosts fairs. Citizens can gather, drink dance and socialize, increasing the daily morale of the settlement.</string> <string name="0B91pZ2R">A permanent space that hosts fairs. Citizens can gather, drink dance and socialize, increasing the daily morale of the settlement.</string>
<string name="0bPb5btR">{LORD.NAME} is a member of the {CLAN_NAME}, a {CLAN_DESCRIPTION} of the {FACTION_NAME} that is backing {RULER} in the civil war. {?LORD.GENDER}She{?}He{\\?} has the reputation of being{REPUTATION}</string> <string name="0bPb5btR">{LORD.NAME} is a member of the {CLAN_NAME}, a {CLAN_DESCRIPTION} of the {FACTION_NAME} that is backing {RULER} in the civil war. {?LORD.GENDER}She{?}He{\\?} has the reputation of being{REPUTATION}</string>
<string name="0cMibkQO">You may know me as a man of honor.</string> <string name="0cMibkQO">You may know me as a man of honor.</string>
...@@ -84,7 +84,6 @@ ...@@ -84,7 +84,6 @@
<string name="1hbos200">Here are some documents from the chancellery.</string> <string name="1hbos200">Here are some documents from the chancellery.</string>
<string name="1Hd19nq5">You are not in command of this siege.</string> <string name="1Hd19nq5">You are not in command of this siege.</string>
<string name="1IJouNaM">Carry on, then. Farewell.</string> <string name="1IJouNaM">Carry on, then. Farewell.</string>
<string name="1jB1ErfN">This companion's {TACTICS_SKILL} skill level is not enough for this quest.</string>
<string name="1JDFcOwV">Better deal for buying and selling mounts.</string> <string name="1JDFcOwV">Better deal for buying and selling mounts.</string>
<string name="1l5dKk1c">Oh, thank you {PLAYER.NAME}. You will always be remembered by our people. Farewell.</string> <string name="1l5dKk1c">Oh, thank you {PLAYER.NAME}. You will always be remembered by our people. Farewell.</string>
<string name="1LFcSRPw">I have a mine near here. We had an unfortunate accident a week back. Two workers were crushed to death. It's a great shame... but work must go on. Trouble is, no one wants to come back. If perhaps you could find me some prisoners...</string> <string name="1LFcSRPw">I have a mine near here. We had an unfortunate accident a week back. Two workers were crushed to death. It's a great shame... but work must go on. Trouble is, no one wants to come back. If perhaps you could find me some prisoners...</string>
...@@ -95,10 +94,11 @@ ...@@ -95,10 +94,11 @@
<string name="1PCaW5YI">My liege {QUEST_GIVER.NAME} also instructed me to present you the sum of {REWARD_GOLD}{GOLD_ICON} denars for the prisoners exchange.</string> <string name="1PCaW5YI">My liege {QUEST_GIVER.NAME} also instructed me to present you the sum of {REWARD_GOLD}{GOLD_ICON} denars for the prisoners exchange.</string>
<string name="1pdBdqKn">Party Type:</string> <string name="1pdBdqKn">Party Type:</string>
<string name="1q02bYy9">Yadomejutsu</string> <string name="1q02bYy9">Yadomejutsu</string>
<string name="1q2dxlol">You have failed to pay {TOTAL_DENAR}{GOLD_ICON} denars to {QUEST_GIVER.LINK}. {QUEST_GIVER_VILLAGE} and its locals are aware of your misdemeanor.</string>
<string name="1q3FKY1s">Have you made your trip yet? I presume you were able to make a sale?</string>
<string name="1r0tDsrR">Attack!</string> <string name="1r0tDsrR">Attack!</string>
<string name="1rbg3Hz2">{HOSTILE_FACTION} and {SETTLEMENT_FACTION} are no longer enemies.</string> <string name="1rbg3Hz2">{HOSTILE_FACTION} and {SETTLEMENT_FACTION} are no longer enemies.</string>
<string name="1REltXXz">I'll help if I can.</string> <string name="1REltXXz">I'll help if I can.</string>
<string name="1rKPr3bJ">You don't have any available companions to assign to this quest!</string>
<string name="1s54uxsA">Sorry. I don't have any animals for you this time.</string> <string name="1s54uxsA">Sorry. I don't have any animals for you this time.</string>
<string name="1sbbbOyr">Excellent, I am counting on you! Caravan will be leaving soon.</string> <string name="1sbbbOyr">Excellent, I am counting on you! Caravan will be leaving soon.</string>
<string name="1TX57OIu">Decrease your party food consumption by 20%.</string> <string name="1TX57OIu">Decrease your party food consumption by 20%.</string>
...@@ -110,6 +110,7 @@ ...@@ -110,6 +110,7 @@
<string name="1Y5p40uP">granting villagers the right to graze on land held in common</string> <string name="1Y5p40uP">granting villagers the right to graze on land held in common</string>
<string name="1YxFYg3s">Energetic</string> <string name="1YxFYg3s">Energetic</string>
<string name="1z3oRPQu">Mounted Patrols</string> <string name="1z3oRPQu">Mounted Patrols</string>
<string name="1zdkXAwL">The market isn't what we expected. I am afraid I only made {GATHERED_DENARS}{GOLD_ICON} of {TOTAL_DENARS}{GOLD_ICON} that we agreed.</string>
<string name="1zLZf5rw">Rest of your men rushed to your help, dragging you out to safety and causing the bandits to go back into hiding.</string> <string name="1zLZf5rw">Rest of your men rushed to your help, dragging you out to safety and causing the bandits to go back into hiding.</string>
<string name="1zteHA7R">Bow Control</string> <string name="1zteHA7R">Bow Control</string>
<string name="22xPl7Y0">15% reduced barter penalty.</string> <string name="22xPl7Y0">15% reduced barter penalty.</string>
...@@ -125,6 +126,7 @@ ...@@ -125,6 +126,7 @@
<string name="2aW6NC3Q">Let us discuss the final terms of our marriage.</string> <string name="2aW6NC3Q">Let us discuss the final terms of our marriage.</string>
<string name="2awf1tei">Tax</string> <string name="2awf1tei">Tax</string>
<string name="2b1xZGaQ">Make peace with {KINGDOM_NAME}. Our kingdom will pay {T} tribute daily.</string> <string name="2b1xZGaQ">Make peace with {KINGDOM_NAME}. Our kingdom will pay {T} tribute daily.</string>
<string name="2bcNCnI3">{QUEST_GIVER.LINK} from {QUEST_GIVER.FACTION}, asked you to sell {?QUEST_GIVER.GENDER}her{?}his{\\?} goods form him for at least {UNIT_PRICE}{GOLD_ICON} per load and return to him. He told you that any profit would make above this price is yours to keep.</string>
<string name="2bKgL66e">{COURTSHIP_DECLINE_REACTION}</string> <string name="2bKgL66e">{COURTSHIP_DECLINE_REACTION}</string>
<string name="2BVDp7Tg">The {KINGDOM} will stop {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string> <string name="2BVDp7Tg">The {KINGDOM} will stop {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string>
<string name="2ckRF4Tb">Die? You're the one who's dying today, dog!</string> <string name="2ckRF4Tb">Die? You're the one who's dying today, dog!</string>
...@@ -140,6 +142,7 @@ ...@@ -140,6 +142,7 @@
<string name="2feqprAv">You are able to revert bandits into regular troops .</string> <string name="2feqprAv">You are able to revert bandits into regular troops .</string>
<string name="2fK5FJcS">Little {FIRST_NAME}</string> <string name="2fK5FJcS">Little {FIRST_NAME}</string>
<string name="2g2FhKb5">Farewell.</string> <string name="2g2FhKb5">Farewell.</string>
<string name="2GMOnUIM">{QUEST_GIVER.LINK} expects your return to have {?QUEST_GIVER.GENDER}her{?}his{\\?} share of the deal.</string>
<string name="2HIE7n9G">{ISSUE_OWNER.LINK} has captured {TARGET_HERO.LINK} {?ISSUE_OWNER.GENDER}herself{?}himself{\\?}, your contract with {ISSUE_OWNER.LINK} has canceled.</string> <string name="2HIE7n9G">{ISSUE_OWNER.LINK} has captured {TARGET_HERO.LINK} {?ISSUE_OWNER.GENDER}herself{?}himself{\\?}, your contract with {ISSUE_OWNER.LINK} has canceled.</string>
<string name="2HmzaFVK">type of item</string> <string name="2HmzaFVK">type of item</string>
<string name="2I2uKJlw">Mercy</string> <string name="2I2uKJlw">Mercy</string>
...@@ -216,6 +219,7 @@ ...@@ -216,6 +219,7 @@
<string name="3PzgpFGq">Neutral</string> <string name="3PzgpFGq">Neutral</string>
<string name="3QQ9lYa4">Rebels in {SETTLEMENT} have taken up arms against their lord, {RULER.NAME}</string> <string name="3QQ9lYa4">Rebels in {SETTLEMENT} have taken up arms against their lord, {RULER.NAME}</string>
<string name="3SBDbPjD">Good to hear that! Safe journeys.</string> <string name="3SBDbPjD">Good to hear that! Safe journeys.</string>
<string name="3Sk0BQ4n">I will buy the products from you for {TOTAL_GOLD}{GOLD_ICON}. This way we both will get what we desire.</string>
<string name="3skTM1DC">Most people would put a knife in your back for a few coppers. Have a few friends and keep them close, I guess.</string> <string name="3skTM1DC">Most people would put a knife in your back for a few coppers. Have a few friends and keep them close, I guess.</string>
<string name="3sRdGQou">Leave</string> <string name="3sRdGQou">Leave</string>
<string name="3ssQAe1t">Good to hear that</string> <string name="3ssQAe1t">Good to hear that</string>
...@@ -233,6 +237,7 @@ ...@@ -233,6 +237,7 @@
<string name="3ZaNnkSX">Fallback!</string> <string name="3ZaNnkSX">Fallback!</string>
<string name="3zdK4sm2">You have to bring in amount {REQUIRED_AMOUNT} more to fulfill your end of the deal.</string> <string name="3zdK4sm2">You have to bring in amount {REQUIRED_AMOUNT} more to fulfill your end of the deal.</string>
<string name="3ZF2PLu3">Ruthless {NAME}</string> <string name="3ZF2PLu3">Ruthless {NAME}</string>
<string name="41wb8QaV">I know I can not force you to pay you what you owe me. But I think you will find that a good name is worth more than a few loads of {SELECTED_ITEM}...</string>
<string name="428B377z">{ISSUE_GIVER.LINK}, a merchant of {QUEST_GIVER_SETTLEMENT}, told you that some poachers {?ISSUE_GIVER.GENDER}she{?}he{\\?} hired are now out of control. You asked {COMPANION.LINK} to take {NEEDED_MEN_COUNT} of your men to go to {QUEST_VILLAGE} and kill the poachers. They should rejoin your party in {RETURN_DAYS} days.</string> <string name="428B377z">{ISSUE_GIVER.LINK}, a merchant of {QUEST_GIVER_SETTLEMENT}, told you that some poachers {?ISSUE_GIVER.GENDER}she{?}he{\\?} hired are now out of control. You asked {COMPANION.LINK} to take {NEEDED_MEN_COUNT} of your men to go to {QUEST_VILLAGE} and kill the poachers. They should rejoin your party in {RETURN_DAYS} days.</string>
<string name="444rcko0">We need {GRAIN_AMOUNT} sacks of grain to feed the men. And if you can find {LIVESTOCK_AMOUNT} live stocks and {WINE_AMOUNT} barrels of wine that would be a great favor to me and my commanders in the army who have longed for gourmet dishes and tasty wine for a long time.</string> <string name="444rcko0">We need {GRAIN_AMOUNT} sacks of grain to feed the men. And if you can find {LIVESTOCK_AMOUNT} live stocks and {WINE_AMOUNT} barrels of wine that would be a great favor to me and my commanders in the army who have longed for gourmet dishes and tasty wine for a long time.</string>
<string name="44tA6fNa">I will try to earn your family's trust, then.</string> <string name="44tA6fNa">I will try to earn your family's trust, then.</string>
...@@ -240,6 +245,7 @@ ...@@ -240,6 +245,7 @@
<string name="49IwOe5E">As you wish...</string> <string name="49IwOe5E">As you wish...</string>
<string name="4ADQ7YZj">{PERSON.LINK} won the tournament at {TOWN}.</string> <string name="4ADQ7YZj">{PERSON.LINK} won the tournament at {TOWN}.</string>
<string name="4anAdME9">Increase your Control Attribute by 1.</string> <string name="4anAdME9">Increase your Control Attribute by 1.</string>
<string name="4bDHBIr1">You have completed your end of the bargain. {QUEST_GIVER.LINK} now considers you as a trustworthy {?PLAYER.GENDER}tradeswoman{?}tradesman{\\?}.</string>
<string name="4bkLDxIU">What we did back there, to that village... I don't do that. I want no part of it.</string> <string name="4bkLDxIU">What we did back there, to that village... I don't do that. I want no part of it.</string>
<string name="4BLBgJ1U">Every skill increase after 250 gives you +1 party size.</string> <string name="4BLBgJ1U">Every skill increase after 250 gives you +1 party size.</string>
<string name="4Bub0GY6">Hideout was cleared by someone else. Your agreement with {QUEST_GIVER.LINK} is canceled.</string> <string name="4Bub0GY6">Hideout was cleared by someone else. Your agreement with {QUEST_GIVER.LINK} is canceled.</string>
...@@ -277,6 +283,7 @@ ...@@ -277,6 +283,7 @@
<string name="4zw7N3kq">{TRY_HARDER_LINE}</string> <string name="4zw7N3kq">{TRY_HARDER_LINE}</string>
<string name="511LONpe">{NUMBER_OF_TROOPS} troops joined you.</string> <string name="511LONpe">{NUMBER_OF_TROOPS} troops joined you.</string>
<string name="52GFRUTE">Keep your coin, headman. Your people's blessings are enough.</string> <string name="52GFRUTE">Keep your coin, headman. Your people's blessings are enough.</string>
<string name="52lNazA1">I'm afraid that things came up. I was not able to make the sale</string>
<string name="54vkRuHo">Garrison Barracks</string> <string name="54vkRuHo">Garrison Barracks</string>
<string name="55CsWKbg">Some kingdoms, especially those that evolved from a city-state or a tribe, had popular assemblies that most of its members had the right to attend. Its powers were often limited, since it could only meet periodically, but it still gave the public the right to participate in government.</string> <string name="55CsWKbg">Some kingdoms, especially those that evolved from a city-state or a tribe, had popular assemblies that most of its members had the right to attend. Its powers were often limited, since it could only meet periodically, but it still gave the public the right to participate in government.</string>
<string name="563qB3ar">I can only hope that if they come to know my loyalty, they will accept me.</string> <string name="563qB3ar">I can only hope that if they come to know my loyalty, they will accept me.</string>
...@@ -386,6 +393,7 @@ ...@@ -386,6 +393,7 @@
<string name="6XvszYj2">You brought {REQUESTED_AMOUNT} units of {REQUESTED_GOOD} to {?QUEST_GIVER.GENDER}her{?}him{\\?} as promised.</string> <string name="6XvszYj2">You brought {REQUESTED_AMOUNT} units of {REQUESTED_GOOD} to {?QUEST_GIVER.GENDER}her{?}him{\\?} as promised.</string>
<string name="6y59FBgL">{ISSUEGIVER.LINK}, a merchant from {SETTLEMENT}, has told you about {?ISSUEGIVER.GENDER}her{?}his{\\?} recent problems with bandits. {?ISSUEGIVER.GENDER}She{?}he{\\?} asked you to guard {?ISSUEGIVER.GENDER}her{?}his{\\?} caravan for a while and deal with any attackers.{newline}You agreed to lend {?ISSUEGIVER.GENDER}her{?}him{\\?} {NEEDED_MEN_COUNT} men. They should be enough to turn away most of the bandits. Your troops should return after {RETURN_DAYS} days.</string> <string name="6y59FBgL">{ISSUEGIVER.LINK}, a merchant from {SETTLEMENT}, has told you about {?ISSUEGIVER.GENDER}her{?}his{\\?} recent problems with bandits. {?ISSUEGIVER.GENDER}She{?}he{\\?} asked you to guard {?ISSUEGIVER.GENDER}her{?}his{\\?} caravan for a while and deal with any attackers.{newline}You agreed to lend {?ISSUEGIVER.GENDER}her{?}him{\\?} {NEEDED_MEN_COUNT} men. They should be enough to turn away most of the bandits. Your troops should return after {RETURN_DAYS} days.</string>
<string name="6YbGQDme">horses</string> <string name="6YbGQDme">horses</string>
<string name="6YBQrk3j">Companion should have one of these skills:</string>
<string name="6yEeYNRu">Basher</string> <string name="6yEeYNRu">Basher</string>
<string name="6ZCAQ1S9">Great. I will be heading out soon.</string> <string name="6ZCAQ1S9">Great. I will be heading out soon.</string>
<string name="6zSTQZXK">Increase your combat movement speed with polearms by 2%.</string> <string name="6zSTQZXK">Increase your combat movement speed with polearms by 2%.</string>
...@@ -394,7 +402,6 @@ ...@@ -394,7 +402,6 @@
<string name="723ig40Q">Keep</string> <string name="723ig40Q">Keep</string>
<string name="72tbUfrz">Pristine Streets</string> <string name="72tbUfrz">Pristine Streets</string>
<string name="76lo5qsy">Thrust damage of crafted weapons increased by 2%.</string> <string name="76lo5qsy">Thrust damage of crafted weapons increased by 2%.</string>
<string name="76nH9Kwe">You don't have enough cavalry.</string>
<string name="76TgEba5">letting the ruler collect extra taxes in wartime</string> <string name="76TgEba5">letting the ruler collect extra taxes in wartime</string>
<string name="79h7xNeL">I will have one of my companions take care of this.</string> <string name="79h7xNeL">I will have one of my companions take care of this.</string>
<string name="79XElnsg">{ISSUE_GIVER_1.NAME} mentioned something about needing someone to do some work. And I think {ISSUE_GIVER_2.NAME} was looking for someone.</string> <string name="79XElnsg">{ISSUE_GIVER_1.NAME} mentioned something about needing someone to do some work. And I think {ISSUE_GIVER_2.NAME} was looking for someone.</string>
...@@ -426,11 +433,13 @@ ...@@ -426,11 +433,13 @@
<string name="7ldEMGn6">I don't like running away from a battle like that.</string> <string name="7ldEMGn6">I don't like running away from a battle like that.</string>
<string name="7lee0h29">One thing - if one or two die, that's the fortunes of war, things could go even worse if we get raided and have no one who can fight back... But try not to get them all massacred. These men will take some risks for me, but not have their lives thrown away to no purpose.</string> <string name="7lee0h29">One thing - if one or two die, that's the fortunes of war, things could go even worse if we get raided and have no one who can fight back... But try not to get them all massacred. These men will take some risks for me, but not have their lives thrown away to no purpose.</string>
<string name="7naLQmq1">You have lost the battle against the mercenaries. You have failed to get rid of them as you promised. Now they've turned bandit and are starting to plunder the countryside</string> <string name="7naLQmq1">You have lost the battle against the mercenaries. You have failed to get rid of them as you promised. Now they've turned bandit and are starting to plunder the countryside</string>
<string name="7o4AfEhN">While you are resting, you hear news that a force led by {ATTACKER} has arrived outside of {DEFENDER} to raid it.</string>
<string name="7o68QryW">Not yet. I have some other business to attend to.</string> <string name="7o68QryW">Not yet. I have some other business to attend to.</string>
<string name="7PcoCifN">{NAME} the Rich</string> <string name="7PcoCifN">{NAME} the Rich</string>
<string name="7Pk3bFPC">Noble Retinues</string> <string name="7Pk3bFPC">Noble Retinues</string>
<string name="7pnCJMFS">I already have a plan underway as a solution. A bait if you will. I paid several people to spread rumors about a particularly fat caravan, which is supposed to be laden with silverware. And travelling from here towards {TARGET_SETTLEMENT}. It is a trap of course. A big surprise is waiting for them. Armed men are hiding and posing as caravaneers. I want to make sure that we deal with them properly. Go and follow my caravan. Stay in a proper distance, until they are attacked. Then move in to engage and finish the bandits for once and for all. My agent, who poses as the Caravan master will pay you {REWARD}{GOLD_ICON} for your troubles when the fight is over.</string> <string name="7pnCJMFS">I already have a plan underway as a solution. A bait if you will. I paid several people to spread rumors about a particularly fat caravan, which is supposed to be laden with silverware. And travelling from here towards {TARGET_SETTLEMENT}. It is a trap of course. A big surprise is waiting for them. Armed men are hiding and posing as caravaneers. I want to make sure that we deal with them properly. Go and follow my caravan. Stay in a proper distance, until they are attacked. Then move in to engage and finish the bandits for once and for all. My agent, who poses as the Caravan master will pay you {REWARD}{GOLD_ICON} for your troubles when the fight is over.</string>
<string name="7QdKwOhY">Fortune favors the bold. With you with us, we will win this war quickly.</string> <string name="7QdKwOhY">Fortune favors the bold. With you with us, we will win this war quickly.</string>
<string name="7RM3hKUG">You need to send a healthy companion for this quest.</string>
<string name="7rRNjxVE">{CHAMPION.NAME} shall meet your champion.</string> <string name="7rRNjxVE">{CHAMPION.NAME} shall meet your champion.</string>
<string name="7rxJWqby">Party members</string> <string name="7rxJWqby">Party members</string>
<string name="7v2dMsW5">Your spouse {MOTHER} has just learned that she is with child.</string> <string name="7v2dMsW5">Your spouse {MOTHER} has just learned that she is with child.</string>
...@@ -473,6 +482,7 @@ ...@@ -473,6 +482,7 @@
<string name="8hhS659w">Vigorous Smith</string> <string name="8hhS659w">Vigorous Smith</string>
<string name="8iDpmu0L">Accept corporal punishment</string> <string name="8iDpmu0L">Accept corporal punishment</string>
<string name="8INOZiew">Thank you, both for looking out for my interests and upholding the law.</string> <string name="8INOZiew">Thank you, both for looking out for my interests and upholding the law.</string>
<string name="8jyUn6mb">You sell me the goods at a discount?</string>
<string name="8L9W34D6">{NPC_EXPERIENCE_LINE}</string> <string name="8L9W34D6">{NPC_EXPERIENCE_LINE}</string>
<string name="8LIQlBAK">This is none of your business, merchant.</string> <string name="8LIQlBAK">This is none of your business, merchant.</string>
<string name="8nS3QgD7">{QUEST_GIVER.LINK} is a {?QUEST_GIVER.GENDER}lady{?}lord{\\?} who told you that {?QUEST_GIVER.GENDER}she{?}he{\\?} wants to sell {?QUEST_GIVER.GENDER}her{?}his{\\?} mercenaries to another lord's service. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you sell them for {?QUEST_GIVER.GENDER}her{?}him{\\?} without causing any trouble.</string> <string name="8nS3QgD7">{QUEST_GIVER.LINK} is a {?QUEST_GIVER.GENDER}lady{?}lord{\\?} who told you that {?QUEST_GIVER.GENDER}she{?}he{\\?} wants to sell {?QUEST_GIVER.GENDER}her{?}his{\\?} mercenaries to another lord's service. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you sell them for {?QUEST_GIVER.GENDER}her{?}him{\\?} without causing any trouble.</string>
...@@ -489,6 +499,7 @@ ...@@ -489,6 +499,7 @@
<string name="8tBET7S5">Good. We will be heading out soon.</string> <string name="8tBET7S5">Good. We will be heading out soon.</string>
<string name="8TCev3Qs">So, captain. We expect a bit of looting and plundering as compensation, in addition to the wages. You don't seem like you're going to provide it to us. So, farewell.[ib:hip]</string> <string name="8TCev3Qs">So, captain. We expect a bit of looting and plundering as compensation, in addition to the wages. You don't seem like you're going to provide it to us. So, farewell.[ib:hip]</string>
<string name="8uBbbwY9">Max mount difficulty: {a0}</string> <string name="8uBbbwY9">Max mount difficulty: {a0}</string>
<string name="8w3FR6eV">I will assign a companion with {AlternativeSolutionNeededMenCount} good men for {RETURN_DAYS} days.</string>
<string name="8Wa6OxG8">It's secret. You must be new in your post if you don't know who I am and what I do.</string> <string name="8Wa6OxG8">It's secret. You must be new in your post if you don't know who I am and what I do.</string>
<string name="8wUfQc4W">You know me. I'll be careful not to get this get back to the wrong ears.</string> <string name="8wUfQc4W">You know me. I'll be careful not to get this get back to the wrong ears.</string>
<string name="8Wy1OCsr">{WEAPON} of {BESIEGER} hit wall of {SETTLEMENT}!</string> <string name="8Wy1OCsr">{WEAPON} of {BESIEGER} hit wall of {SETTLEMENT}!</string>
...@@ -501,12 +512,14 @@ ...@@ -501,12 +512,14 @@
<string name="92F9HlQy">Less relationship penalty while using intimidation.</string> <string name="92F9HlQy">Less relationship penalty while using intimidation.</string>
<string name="92M0Pb5T">Scout</string> <string name="92M0Pb5T">Scout</string>
<string name="94wCiGjB">So it seems as though {ENEMY_NAME} have had enough of war. Good. Peace is good.</string> <string name="94wCiGjB">So it seems as though {ENEMY_NAME} have had enough of war. Good. Peace is good.</string>
<string name="96m29Eb7">The Art of The Trade</string>
<string name="9ACJsI6S">Blocked</string> <string name="9ACJsI6S">Blocked</string>
<string name="9aZgTNiU">Very well. This is a great step to take, but it must be done.[if:idle_pleased][ib:confident]</string> <string name="9aZgTNiU">Very well. This is a great step to take, but it must be done.[if:idle_pleased][ib:confident]</string>
<string name="9bd0jJD8">I've been studying a lot, {?PLAYER.GENDER}my lady{?}lord{\\?}. The manuscripts I've acquired on the way on various subjects are invaluable. Seeing professionals in action complements the theoretical knowledge I've learned from the manuscripts.</string> <string name="9bd0jJD8">I've been studying a lot, {?PLAYER.GENDER}my lady{?}lord{\\?}. The manuscripts I've acquired on the way on various subjects are invaluable. Seeing professionals in action complements the theoretical knowledge I've learned from the manuscripts.</string>
<string name="9Bnwttn6">Siege Workshop</string> <string name="9Bnwttn6">Siege Workshop</string>
<string name="9CJWdoCO">{FIRST_NAME} of the Ram</string> <string name="9CJWdoCO">{FIRST_NAME} of the Ram</string>
<string name="9cZeHcAC">The cruelty of {CURRENT_LIEGE.NAME} is legendary. Who cares what he stands for if the realm is drenched in blood?</string> <string name="9cZeHcAC">The cruelty of {CURRENT_LIEGE.NAME} is legendary. Who cares what he stands for if the realm is drenched in blood?</string>
<string name="9d6WxRrj">Do you want to buy the goods yourself? Or will I retain ownership, and you just keep the extra profits? I am expecting to earn {TOTAL_DENARS}{GOLD_ICON} for {SELECTED_COUNT} loads of produce. If would like to buy it right away you can simply sell it yourself or do whatever you wish with it.</string>
<string name="9D6Xv3e8">Increase settlement tax gain in governed settlement by 5%.</string> <string name="9D6Xv3e8">Increase settlement tax gain in governed settlement by 5%.</string>
<string name="9DaDtQbo">Disavow {POLICY_NAME}</string> <string name="9DaDtQbo">Disavow {POLICY_NAME}</string>
<string name="9e0Zd8jn">Every 5 skill increase after 250 gives you +1 party capacity.</string> <string name="9e0Zd8jn">Every 5 skill increase after 250 gives you +1 party capacity.</string>
...@@ -518,6 +531,7 @@ ...@@ -518,6 +531,7 @@
<string name="9J5axrwQ">Siege engine production speed increased by 30%.</string> <string name="9J5axrwQ">Siege engine production speed increased by 30%.</string>
<string name="9j7LJk60">Collected Items</string> <string name="9j7LJk60">Collected Items</string>
<string name="9jDRGKDs">Increases your combat movement speed by 5%.</string> <string name="9jDRGKDs">Increases your combat movement speed by 5%.</string>
<string name="9jFqXvHy">Excellent! I knew you were an honest soul. Trust is a fine thing, isn't it? Perhaps we can do more business in the future.</string>
<string name="9JzMorN4">Mobile Aid</string> <string name="9JzMorN4">Mobile Aid</string>
<string name="9lygvooT">Debasement Of The Currency</string> <string name="9lygvooT">Debasement Of The Currency</string>
<string name="9Obe3S6L">{LORD.NAME} is a member of the {CLAN_NAME}, a {CLAN_DESCRIPTION} from the lands of the {FACTION_NAME}. {?LORD.GENDER}She{?}He{\\?} has the reputation of being{REPUTATION}.</string> <string name="9Obe3S6L">{LORD.NAME} is a member of the {CLAN_NAME}, a {CLAN_DESCRIPTION} from the lands of the {FACTION_NAME}. {?LORD.GENDER}She{?}He{\\?} has the reputation of being{REPUTATION}.</string>
...@@ -543,8 +557,10 @@ ...@@ -543,8 +557,10 @@
<string name="a0UTO8tW">{ISSUE_OWNER.LINK}, the headman of {ISSUE_SETTLEMENT}, asked you to deliver {GRAIN_AMOUNT} bushels of grain to {?QUEST_GIVER.GENDER}her{?}him{\\?} to use as seeds. Otherwise the peasants cannot sow their fields and starve in the coming season. You have agreed to send your companion {COMPANION.NAME} along with {MEN_COUNT} men to find some grain and return to the village. Your men should return in {RETURN_DAYS} days.</string> <string name="a0UTO8tW">{ISSUE_OWNER.LINK}, the headman of {ISSUE_SETTLEMENT}, asked you to deliver {GRAIN_AMOUNT} bushels of grain to {?QUEST_GIVER.GENDER}her{?}him{\\?} to use as seeds. Otherwise the peasants cannot sow their fields and starve in the coming season. You have agreed to send your companion {COMPANION.NAME} along with {MEN_COUNT} men to find some grain and return to the village. Your men should return in {RETURN_DAYS} days.</string>
<string name="A1LHEGX4">Ice Breaker</string> <string name="A1LHEGX4">Ice Breaker</string>
<string name="a1n2zCaD">What exactly do you wish from me?</string> <string name="a1n2zCaD">What exactly do you wish from me?</string>
<string name="a1xdJxMs">Companion should have all these skills:</string>
<string name="a2AO5T1Q">{CLAN_NAME} has ended its mercenary contract with {KINGDOM_NAME}.</string> <string name="a2AO5T1Q">{CLAN_NAME} has ended its mercenary contract with {KINGDOM_NAME}.</string>
<string name="a2dJDUoL">My sword is my dowry. The gold and land will follow.</string> <string name="a2dJDUoL">My sword is my dowry. The gold and land will follow.</string>
<string name="A310vHqJ">Healing rate increase for troops +{a0}%</string>
<string name="a37zTVVe">Believe me, I'll be generous to those who came to me early. Perhaps not as generous to those who came late.</string> <string name="a37zTVVe">Believe me, I'll be generous to those who came to me early. Perhaps not as generous to those who came late.</string>
<string name="A3H7ex4y">{LIEGE_IS_RELATIVE}</string> <string name="A3H7ex4y">{LIEGE_IS_RELATIVE}</string>
<string name="A3HdRbqf">{ARMY} has been disbanded since the leader party has left the army.</string> <string name="A3HdRbqf">{ARMY} has been disbanded since the leader party has left the army.</string>
...@@ -591,12 +607,14 @@ ...@@ -591,12 +607,14 @@
<string name="AD30RcU9">Troops in your formation deal 10% more damage against foot troops with crossbows.</string> <string name="AD30RcU9">Troops in your formation deal 10% more damage against foot troops with crossbows.</string>
<string name="ADabRUeh">weapons</string> <string name="ADabRUeh">weapons</string>
<string name="aDbvfb8z">+50% damage to head shots with thrown weapons.</string> <string name="aDbvfb8z">+50% damage to head shots with thrown weapons.</string>
<string name="AdkSktd2">You have to send {NUMBER} {?MOUNTED}cavalry {?}{\\?}troops to this quest.</string>
<string name="AdoaDR26">{QUEST_GIVER.LINK} asks you to scout {SETTLEMENT_1}, {SETTLEMENT_2} and {SETTLEMENT_3}.</string> <string name="AdoaDR26">{QUEST_GIVER.LINK} asks you to scout {SETTLEMENT_1}, {SETTLEMENT_2} and {SETTLEMENT_3}.</string>
<string name="aDQcIGfH">High Morale</string> <string name="aDQcIGfH">High Morale</string>
<string name="aE6aSLgx">{KINGDOM} has elected {KING.NAME} as the new ruler with equal support on both sides.</string> <string name="aE6aSLgx">{KINGDOM} has elected {KING.NAME} as the new ruler with equal support on both sides.</string>
<string name="aeKdXKnO">{ISSUE_GIVER.LINK}, an artisan from {SETTLEMENT}, has told you that a local merchant {COUNTER_OFFER.LINK} is asking ridiculous amounts of money for raw materials which {?ISSUE_GIVER.GENDER}she{?}he{\\?} needs to continue {?ISSUE_GIVER.GENDER}her{?}his{\\?} work. You asked {COMPANION.LINK} to stay with {?ISSUE_GIVER.GENDER}her{?}him{\\?} and try to solve {?ISSUE_GIVER.GENDER}her{?}his{\\?} problems. You expect {COMPANION.LINK} to report back to you in {RETURN_DAYS} days.</string> <string name="aeKdXKnO">{ISSUE_GIVER.LINK}, an artisan from {SETTLEMENT}, has told you that a local merchant {COUNTER_OFFER.LINK} is asking ridiculous amounts of money for raw materials which {?ISSUE_GIVER.GENDER}she{?}he{\\?} needs to continue {?ISSUE_GIVER.GENDER}her{?}his{\\?} work. You asked {COMPANION.LINK} to stay with {?ISSUE_GIVER.GENDER}her{?}him{\\?} and try to solve {?ISSUE_GIVER.GENDER}her{?}his{\\?} problems. You expect {COMPANION.LINK} to report back to you in {RETURN_DAYS} days.</string>
<string name="aEmYZadz">Festival and Games</string> <string name="aEmYZadz">Festival and Games</string>
<string name="afbLOXbb">Maybe we can come to an agreement.</string> <string name="afbLOXbb">Maybe we can come to an agreement.</string>
<string name="aFDiKxhr">Our deal involved you getting your cut from the sales I made. No sale means no cut. I'm sure you understand</string>
<string name="aFNfxhwz">You no longer have enough {MOUNT_TYPE} for {QUEST_GIVER.LINK}.</string> <string name="aFNfxhwz">You no longer have enough {MOUNT_TYPE} for {QUEST_GIVER.LINK}.</string>
<string name="afRgVYCb">{FIRST_NAME} the Minter</string> <string name="afRgVYCb">{FIRST_NAME} the Minter</string>
<string name="afVsbikp">Greetings, traveller. How may we help you?</string> <string name="afVsbikp">Greetings, traveller. How may we help you?</string>
...@@ -607,7 +625,6 @@ ...@@ -607,7 +625,6 @@
<string name="aGvLxsub">You have successfully delivered {MOUNT_COUNT} {MOUNT_NAME}{.s} to {QUEST_GIVER.LINK} as requested. You received {GOLD_REWARD}{GOLD_ICON} denars in return for your service.</string> <string name="aGvLxsub">You have successfully delivered {MOUNT_COUNT} {MOUNT_NAME}{.s} to {QUEST_GIVER.LINK} as requested. You received {GOLD_REWARD}{GOLD_ICON} denars in return for your service.</string>
<string name="aHid0t6n">Give him some chance I'm sure he will prove himself soon.</string> <string name="aHid0t6n">Give him some chance I'm sure he will prove himself soon.</string>
<string name="ahpSGaow">You hear {NOTABLE.LINK} with whom you got separated after a battle has been sighted in this settlement</string> <string name="ahpSGaow">You hear {NOTABLE.LINK} with whom you got separated after a battle has been sighted in this settlement</string>
<string name="aHScc7NS">You don't have any companions with {TACTICS_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} to assign for this quest!</string>
<string name="AHtFRv5T">Ignore Pain</string> <string name="AHtFRv5T">Ignore Pain</string>
<string name="ai7NRnEK">{NAME} the Rat</string> <string name="ai7NRnEK">{NAME} the Rat</string>
<string name="aih1Y62W">You have saved the village.</string> <string name="aih1Y62W">You have saved the village.</string>
...@@ -622,6 +639,7 @@ ...@@ -622,6 +639,7 @@
<string name="ak6j8GUE">{FIRST_NAME} the Turner</string> <string name="ak6j8GUE">{FIRST_NAME} the Turner</string>
<string name="ak8QloJg">While besieged, governed settlement consumes 20% less food.</string> <string name="ak8QloJg">While besieged, governed settlement consumes 20% less food.</string>
<string name="AkbiPIij">Orchards</string> <string name="AkbiPIij">Orchards</string>
<string name="AKdDSZoM">Yes. It's a good problem to have, though. As you know, I deal in {SELECTED_ITEM}. Production this year has been very good, and we can no longer make a profit on the local market. I cannot however, put together a caravan to sell it elsewhere. So, I propose a very simple deal.</string>
<string name="akGCrW3r">{NAME} the Butcher</string> <string name="akGCrW3r">{NAME} the Butcher</string>
<string name="aKLak7nn">giving the ruler broader powers to veto laws</string> <string name="aKLak7nn">giving the ruler broader powers to veto laws</string>
<string name="aKndIvmi">{FIRST_NAME} of the Trident</string> <string name="aKndIvmi">{FIRST_NAME} of the Trident</string>
...@@ -636,7 +654,6 @@ ...@@ -636,7 +654,6 @@
<string name="aO2JSbSq">Sharpened Tip</string> <string name="aO2JSbSq">Sharpened Tip</string>
<string name="ao9bhAhf">You are not leading any troops</string> <string name="ao9bhAhf">You are not leading any troops</string>
<string name="AOgrLJos">No. I haven't decided yet.</string> <string name="AOgrLJos">No. I haven't decided yet.</string>
<string name="AoqCwaPN">Companion should be healthy and should have riding skill above {RIDING_THRESHOLD} and trade skill above {TRADE_THRESHOLD}</string>
<string name="AozaGCru">{CLAN_NAME} has joined {KINGDOM_NAME} as mercenary.</string> <string name="AozaGCru">{CLAN_NAME} has joined {KINGDOM_NAME} as mercenary.</string>
<string name="apabj5be">Running speed: +{a0} %</string> <string name="apabj5be">Running speed: +{a0} %</string>
<string name="APEBfqyW">Greetings my {?PLAYER.GENDER}lady{?}lord{\\?}. Do you wish something from me?</string> <string name="APEBfqyW">Greetings my {?PLAYER.GENDER}lady{?}lord{\\?}. Do you wish something from me?</string>
...@@ -673,6 +690,7 @@ ...@@ -673,6 +690,7 @@
<string name="atVsFs4O">Yes... A lot of men from around here are turning to brigandage in these troubled times. They infest the hills outside of town. Now the countryside is not safe for village folk and tradesman.</string> <string name="atVsFs4O">Yes... A lot of men from around here are turning to brigandage in these troubled times. They infest the hills outside of town. Now the countryside is not safe for village folk and tradesman.</string>
<string name="auftprN9">allowing the common people to elect tribes to represent them</string> <string name="auftprN9">allowing the common people to elect tribes to represent them</string>
<string name="AULqrp7D">a glass of Calradian wine</string> <string name="AULqrp7D">a glass of Calradian wine</string>
<string name="aUXAh8cE">Very well, {PLAYER.NAME}. If you're willing to vouch for your companion, I'm sure this will work.</string>
<string name="av14a64q">Thinking</string> <string name="av14a64q">Thinking</string>
<string name="AV5xVGM5">Good. We need them as soon as possible.</string> <string name="AV5xVGM5">Good. We need them as soon as possible.</string>
<string name="AvaZUvnu">Quartermaster Perks</string> <string name="AvaZUvnu">Quartermaster Perks</string>
...@@ -692,7 +710,6 @@ ...@@ -692,7 +710,6 @@
<string name="aYQybo4E">Insurance Plans</string> <string name="aYQybo4E">Insurance Plans</string>
<string name="Az0yhQID">The distribution of land to veterans was a key platform of Roman populists such as Marius and Caesar. The presence of veterans in farming communities helps with organizing militias.</string> <string name="Az0yhQID">The distribution of land to veterans was a key platform of Roman populists such as Marius and Caesar. The presence of veterans in farming communities helps with organizing militias.</string>
<string name="AzdGEO33">Your infantry troops in your party gain +1 xp everyday.</string> <string name="AzdGEO33">Your infantry troops in your party gain +1 xp everyday.</string>
<string name="AZgXb4Fi">You don't have any companions with {SCOUT_SKILL} higher than {NEEDED_SCOUT_SKILL} and {LEADERSHIP_SKILL} higher than {NEEDED_LEADERSHIP_SKILL} to send.</string>
<string name="azHy8uwl">I will issue a decree to remove the restrictions on the sale of goods.</string> <string name="azHy8uwl">I will issue a decree to remove the restrictions on the sale of goods.</string>
<string name="AzKq8AfI">In theory, the king or empire has the sole right to command men in the field. Anyone commanding an army does so in the king's name.</string> <string name="AzKq8AfI">In theory, the king or empire has the sole right to command men in the field. Anyone commanding an army does so in the king's name.</string>
<string name="aZne44IB">{CLAN_NAME} Family</string> <string name="aZne44IB">{CLAN_NAME} Family</string>
...@@ -704,7 +721,7 @@ ...@@ -704,7 +721,7 @@
<string name="B1meG5eO">Your workshop productions increased by 25%</string> <string name="B1meG5eO">Your workshop productions increased by 25%</string>
<string name="b1PyDfuK">Increases party movement speed by 1%.</string> <string name="b1PyDfuK">Increases party movement speed by 1%.</string>
<string name="b2ePtImV">Those who are loyal to me, I am loyal to them.</string> <string name="b2ePtImV">Those who are loyal to me, I am loyal to them.</string>
<string name="b2FsL69P">Increase your chance to knock opponents down with succesful swing attakcs.</string> <string name="b2FsL69P">Increase your chance to knock opponents down with succesful swing attacks.</string>
<string name="b2InhEeP">We oppose expelling the clan</string> <string name="b2InhEeP">We oppose expelling the clan</string>
<string name="b36QZ1aZ">{LYRIC_SCRAP}</string> <string name="b36QZ1aZ">{LYRIC_SCRAP}</string>
<string name="b38NeEp2">Foot troops in your party gain +10 xp everyday while waiting in settlements.</string> <string name="b38NeEp2">Foot troops in your party gain +10 xp everyday while waiting in settlements.</string>
...@@ -740,12 +757,13 @@ ...@@ -740,12 +757,13 @@
<string name="BajgWS2n">Crossbow equipped troops in your formation take 3% less damage by range attacks.</string> <string name="BajgWS2n">Crossbow equipped troops in your formation take 3% less damage by range attacks.</string>
<string name="baUFKAbd">One handed weapon damage: +{a0} %</string> <string name="baUFKAbd">One handed weapon damage: +{a0} %</string>
<string name="bAVZloaC">{ARMY} has been disbanded since dismissal is requested.</string> <string name="bAVZloaC">{ARMY} has been disbanded since dismissal is requested.</string>
<string name="BaYbaMU2">Ranged troops in for garrison provide 30% more security.</string> <string name="BaYbaMU2">Ranged troops in garrison provide 30% more security.</string>
<string name="BazrgEOj">Counterweight</string> <string name="BazrgEOj">Counterweight</string>
<string name="Bb3oHQNa">Thanks, this will come in handy.</string> <string name="Bb3oHQNa">Thanks, this will come in handy.</string>
<string name="bBa0LB1D">Chink in the Armor</string> <string name="bBa0LB1D">Chink in the Armor</string>
<string name="BbaidhT4">Equipped crossbows do not slow you down.</string> <string name="BbaidhT4">Equipped crossbows do not slow you down.</string>
<string name="BBCgx9OU">War broke out between your clan and the quest giver's realm. Quest failed.</string> <string name="BBCgx9OU">War broke out between your clan and the quest giver's realm. Quest failed.</string>
<string name="bbsN6hOo">Have you already sold that {SELECTED_ITEM}? If so, that seems awfully quick.</string>
<string name="bBsX13qb">Rational Leader</string> <string name="bBsX13qb">Rational Leader</string>
<string name="bBTHy6f9">I just don't think that we would be happy together.</string> <string name="bBTHy6f9">I just don't think that we would be happy together.</string>
<string name="bbTur00K">{FIRST_NAME} of the Dove</string> <string name="bbTur00K">{FIRST_NAME} of the Dove</string>
...@@ -794,6 +812,7 @@ ...@@ -794,6 +812,7 @@
<string name="bjJs0eeB">My lord, I note that you have not yet taken a wife.</string> <string name="bjJs0eeB">My lord, I note that you have not yet taken a wife.</string>
<string name="BJxJwCc5">Thank you, {?PLAYER.GENDER}madam{?}sir{\\?}. Any brigands would be most unwise to tangle with you.</string> <string name="BJxJwCc5">Thank you, {?PLAYER.GENDER}madam{?}sir{\\?}. Any brigands would be most unwise to tangle with you.</string>
<string name="bJZJI867">Marriage</string> <string name="bJZJI867">Marriage</string>
<string name="BK9ww4NU">{QUEST_GIVER.LINK} from {QUEST_GIVER.FACTION}, asked you to sell his goods form him for at least {UNIT_PRICE}{GOLD_ICON} per load and return to him. He told you that any profit would make above this price is yours to keep. You asked {COMPANION.LINK} to take {TROOP_COUNT} of your best men to go and take care of it. They should report back to you in {RETURN_DAYS} days.</string>
<string name="BkFausb8">While mounted your one handed weapon damage is increased by 5%.</string> <string name="BkFausb8">While mounted your one handed weapon damage is increased by 5%.</string>
<string name="bKjaCnwM">Maybe you can help me yes. You see, usually caravans are too fast to catch by large bands of bandits and too heavily guarded for small but fast moving bandits so most of the time they are safe, but then there is these bandits with fast mounts who have been organized around a smart leader who knows a thing or two about proper cavalry tactics. And they have successfully robbed several caravans already. </string> <string name="bKjaCnwM">Maybe you can help me yes. You see, usually caravans are too fast to catch by large bands of bandits and too heavily guarded for small but fast moving bandits so most of the time they are safe, but then there is these bandits with fast mounts who have been organized around a smart leader who knows a thing or two about proper cavalry tactics. And they have successfully robbed several caravans already. </string>
<string name="bKsb7tcr">Candidly, what do you think of our liege, {FIRST_NAME}?</string> <string name="bKsb7tcr">Candidly, what do you think of our liege, {FIRST_NAME}?</string>
...@@ -840,6 +859,7 @@ ...@@ -840,6 +859,7 @@
<string name="BPfuSkCl">That depends. How many men do you think are required to get the job done?</string> <string name="BPfuSkCl">That depends. How many men do you think are required to get the job done?</string>
<string name="bPpdw81a">Daily militia production is increased by 1{newline}Recruits replenish 30% faster{newline}Tax income in settlements are reduced by 10%</string> <string name="bPpdw81a">Daily militia production is increased by 1{newline}Recruits replenish 30% faster{newline}Tax income in settlements are reduced by 10%</string>
<string name="BPPG2XF7">Wheat Farm</string> <string name="BPPG2XF7">Wheat Farm</string>
<string name="bPPXiybO">I just happened to be around. Have no fear {QUEST_GIVER.NAME}, your goods are fine.</string>
<string name="bPqwLopK">Mm. Are you a slaver?</string> <string name="bPqwLopK">Mm. Are you a slaver?</string>
<string name="bpXgcBCp">What we did to that village... I don't like it. Those farmers, they're a lot like my people. I want to know it won't happen again.</string> <string name="bpXgcBCp">What we did to that village... I don't like it. Those farmers, they're a lot like my people. I want to know it won't happen again.</string>
<string name="bqEO389P">This decision caused a split in the council.</string> <string name="bqEO389P">This decision caused a split in the council.</string>
...@@ -860,7 +880,6 @@ ...@@ -860,7 +880,6 @@
<string name="btA10FML">What can I get for a prisoner?</string> <string name="btA10FML">What can I get for a prisoner?</string>
<string name="buKXELE3">Accept the offer.</string> <string name="buKXELE3">Accept the offer.</string>
<string name="BUM63VJq">That's the spirit. My men will tell you how to find the hideout. Rescue those poor captives, and a large sack of silver will be on your way!</string> <string name="BUM63VJq">That's the spirit. My men will tell you how to find the hideout. Rescue those poor captives, and a large sack of silver will be on your way!</string>
<string name="buWDlKBV">You need to have more than {REQUIRED_GOLD}{GOLD_ICON} to let your companion buy the products.</string>
<string name="bVi0JKSx">You will be executed. You must face it as bravely as you can</string> <string name="bVi0JKSx">You will be executed. You must face it as bravely as you can</string>
<string name="BvytaDUJ">Heaven protect us from the likes of you.</string> <string name="BvytaDUJ">Heaven protect us from the likes of you.</string>
<string name="bW3csuSZ">Cattle Farms</string> <string name="bW3csuSZ">Cattle Farms</string>
...@@ -883,6 +902,7 @@ ...@@ -883,6 +902,7 @@
<string name="bZ7Fak5a">Snake-eyes {FIRST_NAME}</string> <string name="bZ7Fak5a">Snake-eyes {FIRST_NAME}</string>
<string name="bZbFrIUr">a mug of kvass</string> <string name="bZbFrIUr">a mug of kvass</string>
<string name="bZmYOE8z">Fencing stolen goods in {ISSUE_GIVER_SETTLEMENT}</string> <string name="bZmYOE8z">Fencing stolen goods in {ISSUE_GIVER_SETTLEMENT}</string>
<string name="BZwKEIm5">{ISSUE_GIVER.LINK} wants you to sell {?ISSUE_GIVER.GENDER}her{?}his{\\?} goods for a price above the global average.</string>
<string name="C06TxxnM">I'll bring you at least {WANTED_PRISONER_AMOUNT} prisoners as soon as possible.</string> <string name="C06TxxnM">I'll bring you at least {WANTED_PRISONER_AMOUNT} prisoners as soon as possible.</string>
<string name="c2LwQ8Rb">Dispenser of Justice</string> <string name="c2LwQ8Rb">Dispenser of Justice</string>
<string name="c2pdihCB">Caravan ({A0})</string> <string name="c2pdihCB">Caravan ({A0})</string>
...@@ -910,6 +930,7 @@ ...@@ -910,6 +930,7 @@
<string name="ceq6ZMIx">Military achievements are favored and lords can vote to award each other decorations and distinctions (ie, the Roman corona.)</string> <string name="ceq6ZMIx">Military achievements are favored and lords can vote to award each other decorations and distinctions (ie, the Roman corona.)</string>
<string name="CfDlOdTH">Go to the arena</string> <string name="CfDlOdTH">Go to the arena</string>
<string name="cFN6JaT2">Melee Cavalry in your formation gain +5% to melee damage</string> <string name="cFN6JaT2">Melee Cavalry in your formation gain +5% to melee damage</string>
<string name="Cg3hH8gN">You have to send {NUMBER} {?MOUNTED}cavalry {?}{\\?}troops with at least tier {TIER} to this quest.</string>
<string name="CGOG31aq">For every project completed increase relation between a random notable and the settlement owner by 1.</string> <string name="CGOG31aq">For every project completed increase relation between a random notable and the settlement owner by 1.</string>
<string name="cGuPMx4p">Perfect Health</string> <string name="cGuPMx4p">Perfect Health</string>
<string name="cH0iAEfq">Solve this matter immediately. I need those animals.</string> <string name="cH0iAEfq">Solve this matter immediately. I need those animals.</string>
...@@ -964,9 +985,10 @@ ...@@ -964,9 +985,10 @@
<string name="CVp0j9al">You have defeated the enemies outside the walls. Now you decide to...</string> <string name="CVp0j9al">You have defeated the enemies outside the walls. Now you decide to...</string>
<string name="cvWxXGo5">I can do the job.</string> <string name="cvWxXGo5">I can do the job.</string>
<string name="cvZH3cI1">I hope {QUEST_GIVER.NAME} has a plan to get that herd to market.</string> <string name="cvZH3cI1">I hope {QUEST_GIVER.NAME} has a plan to get that herd to market.</string>
<string name="cXlnH1Jp">Nimble Stead</string> <string name="cXlnH1Jp">Nimble Steed</string>
<string name="cxQGUbUD">I'm so grateful! You've kept my workshop running and my family fed. Please take this money and some extra to cover your costs.</string> <string name="cxQGUbUD">I'm so grateful! You've kept my workshop running and my family fed. Please take this money and some extra to cover your costs.</string>
<string name="cYjeJTb8">Scavenger</string> <string name="cYjeJTb8">Scavenger</string>
<string name="CYKhLnmw">One of my companions could do that.</string>
<string name="CymOFgzv">I gave an oath to {CURRENT_LIEGE.LINK} - but {?LORD.GENDER}her{?}his{\\?} disregard for the common people of this realm does give me pause.</string> <string name="CymOFgzv">I gave an oath to {CURRENT_LIEGE.LINK} - but {?LORD.GENDER}her{?}his{\\?} disregard for the common people of this realm does give me pause.</string>
<string name="cYvpUGq9">Prisoners in your party is 50% less likely to escape.</string> <string name="cYvpUGq9">Prisoners in your party is 50% less likely to escape.</string>
<string name="cZ2eQZdZ">Your shield takes 20% less damage while blocking the wrong direction.</string> <string name="cZ2eQZdZ">Your shield takes 20% less damage while blocking the wrong direction.</string>
...@@ -993,7 +1015,6 @@ ...@@ -993,7 +1015,6 @@
<string name="D6YLpUQa">Cantons</string> <string name="D6YLpUQa">Cantons</string>
<string name="D867vF71">Discipline</string> <string name="D867vF71">Discipline</string>
<string name="d8qjwKza">Stand United</string> <string name="d8qjwKza">Stand United</string>
<string name="D8qZbOZ7">You have to send at least {NUMBER} troops to this quest.</string>
<string name="dA8RGoQ1">You have arrived at {SETTLEMENT_LINK}. {KEEP_INFO}</string> <string name="dA8RGoQ1">You have arrived at {SETTLEMENT_LINK}. {KEEP_INFO}</string>
<string name="daJkC7ZG">Hitpoints increased by 2.</string> <string name="daJkC7ZG">Hitpoints increased by 2.</string>
<string name="DaLGnDdq">{NAME} of the Wood</string> <string name="DaLGnDdq">{NAME} of the Wood</string>
...@@ -1086,6 +1107,7 @@ ...@@ -1086,6 +1107,7 @@
<string name="dt6kKXSL">Overpriced Raw Materials at {SETTLEMENT}</string> <string name="dt6kKXSL">Overpriced Raw Materials at {SETTLEMENT}</string>
<string name="dTmPV82D">Effects settlement's militia.</string> <string name="dTmPV82D">Effects settlement's militia.</string>
<string name="DTnaWgAv">Parade</string> <string name="DTnaWgAv">Parade</string>
<string name="dtzKfkrh">We never agreed on this. I am not paying you any more than {GATHERED_DENARS}{GOLD_ICON}, and you cannot force me.</string>
<string name="dU7haWkI">Braced</string> <string name="dU7haWkI">Braced</string>
<string name="DUB6zfSe">I have a bit of a dispute with {TARGET_SETTLEMENT}. I recently purchased the right to graze cattle in the nearby pastures from a landowner there. But now some of the herders are making problems.</string> <string name="DUB6zfSe">I have a bit of a dispute with {TARGET_SETTLEMENT}. I recently purchased the right to graze cattle in the nearby pastures from a landowner there. But now some of the herders are making problems.</string>
<string name="dUgmNjxx">Ranged troops in your formation have 25% chance of having +1 stack size to throwing weapons.</string> <string name="dUgmNjxx">Ranged troops in your formation have 25% chance of having +1 stack size to throwing weapons.</string>
...@@ -1106,7 +1128,6 @@ ...@@ -1106,7 +1128,6 @@
<string name="dyaagsuj">Foot Troops in your formation gain +5% movement speed.</string> <string name="dyaagsuj">Foot Troops in your formation gain +5% movement speed.</string>
<string name="DyLbvdUw">Your crossbow attacks ignore armor below 20.</string> <string name="DyLbvdUw">Your crossbow attacks ignore armor below 20.</string>
<string name="DzFvoy8r">Thrust attacks with polearms have 5% increased damage.</string> <string name="DzFvoy8r">Thrust attacks with polearms have 5% increased damage.</string>
<string name="DzhaleC7">This companion's {TWO_HANDED_SKILL} skill level is not enough for this quest.</string>
<string name="dZJCsR7A">{FIRST_NAME} the {?FEMALE}Maid{?}Steward{\\?}</string> <string name="dZJCsR7A">{FIRST_NAME} the {?FEMALE}Maid{?}Steward{\\?}</string>
<string name="e1sSXEOh">This is excellent news. If you could bring the goods, it would be an immense help, and the merchants would have to lower their prices. Thank you.</string> <string name="e1sSXEOh">This is excellent news. If you could bring the goods, it would be an immense help, and the merchants would have to lower their prices. Thank you.</string>
<string name="E31IJyqs">Recruit troops</string> <string name="E31IJyqs">Recruit troops</string>
...@@ -1159,6 +1180,7 @@ ...@@ -1159,6 +1180,7 @@
<string name="eJuvk4om">Wise decision.[ib:closed][rb:positive]</string> <string name="eJuvk4om">Wise decision.[ib:closed][rb:positive]</string>
<string name="EkkNQb5N">I like a warrior who strikes fear in the hearts of his enemies. Are you that kind of man?</string> <string name="EkkNQb5N">I like a warrior who strikes fear in the hearts of his enemies. Are you that kind of man?</string>
<string name="Ekqj9IFR">Grassland Navigator</string> <string name="Ekqj9IFR">Grassland Navigator</string>
<string name="ekSg8okD">I will be better once you return with the denars you owe me {PLAYER.NAME}.</string>
<string name="eL9RlPbj">Increase your speed damage bonus with polearms while mounted by 20%.</string> <string name="eL9RlPbj">Increase your speed damage bonus with polearms while mounted by 20%.</string>
<string name="elJCacQO">I am working on it.</string> <string name="elJCacQO">I am working on it.</string>
<string name="emH1yQAs">+3 xp bonus to each troop per day to tier 1-2 troops.</string> <string name="emH1yQAs">+3 xp bonus to each troop per day to tier 1-2 troops.</string>
...@@ -1189,6 +1211,7 @@ ...@@ -1189,6 +1211,7 @@
<string name="es0Y3Bxc">Join</string> <string name="es0Y3Bxc">Join</string>
<string name="esgxog1B">Influential Trader</string> <string name="esgxog1B">Influential Trader</string>
<string name="ESM0NhLy">{ARMY} has been disbanded since cohesion has been depleted.</string> <string name="ESM0NhLy">{ARMY} has been disbanded since cohesion has been depleted.</string>
<string name="EsNDadiR">You have completed your end of your bargain and made some denars simply by using your smarts.</string>
<string name="eSpRuda1">You have decided to keep the borrowed troops {QUEST_GIVER.LINK} gave you to train. When {?QUEST_GIVER.GENDER}She{?}He{\\?} hears about this {?QUEST_GIVER.GENDER}she{?}he{\\?} sends you the following letter. {newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I made it clear that I expected my men to be returned to me. I consider this a betrayal of my trust.”</string> <string name="eSpRuda1">You have decided to keep the borrowed troops {QUEST_GIVER.LINK} gave you to train. When {?QUEST_GIVER.GENDER}She{?}He{\\?} hears about this {?QUEST_GIVER.GENDER}she{?}he{\\?} sends you the following letter. {newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I made it clear that I expected my men to be returned to me. I consider this a betrayal of my trust.”</string>
<string name="essaRvXP">King's support</string> <string name="essaRvXP">King's support</string>
<string name="esSm5V6t">Go to the dungeon</string> <string name="esSm5V6t">Go to the dungeon</string>
...@@ -1240,12 +1263,10 @@ ...@@ -1240,12 +1263,10 @@
<string name="fANacbya">Every skill point after 250 grants you 0.5% damage increase with two handed weapons.</string> <string name="fANacbya">Every skill point after 250 grants you 0.5% damage increase with two handed weapons.</string>
<string name="faUooB7V">The {KINGDOM} will not be {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string> <string name="faUooB7V">The {KINGDOM} will not be {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string>
<string name="fAxjyMt5">Night</string> <string name="fAxjyMt5">Night</string>
<string name="Fbak9pXa">You need to assign at least {TROOP_COUNT} healthy troops of Tier 2 or above to start this mission.</string>
<string name="FbLOFO88">Select troops for mission</string> <string name="FbLOFO88">Select troops for mission</string>
<string name="FbowXAC0">There are no available products right now.</string> <string name="FbowXAC0">There are no available products right now.</string>
<string name="FBR7ANBI">Building development speed x1.5</string> <string name="FBR7ANBI">Building development speed x1.5</string>
<string name="FbwRbuWR">It seems you are already dealing with a similar issue.</string> <string name="FbwRbuWR">It seems you are already dealing with a similar issue.</string>
<string name="Fbzk3pza">Companion should be healthy and should have tactics skill above {TACTICS_THRESHOLD} and one of the melee skills above {MELEE_THRESHOLD}</string>
<string name="fc2TG0Rx">{MANUAL_LABORERS_QUEST_NOTABLE_DISCUSS}</string> <string name="fc2TG0Rx">{MANUAL_LABORERS_QUEST_NOTABLE_DISCUSS}</string>
<string name="Fc7OsyZ8">Military Tradition</string> <string name="Fc7OsyZ8">Military Tradition</string>
<string name="fCcZR7oE">15% lower wage for tier 4-5-6 troops .</string> <string name="fCcZR7oE">15% lower wage for tier 4-5-6 troops .</string>
...@@ -1263,7 +1284,6 @@ ...@@ -1263,7 +1284,6 @@
<string name="FfubN1NY">You decided to issue a decree permitting artisans to behave like merchants.</string> <string name="FfubN1NY">You decided to issue a decree permitting artisans to behave like merchants.</string>
<string name="FFx4hSEU">{NEWS} {NEWS2}</string> <string name="FFx4hSEU">{NEWS} {NEWS2}</string>
<string name="fGFMqlGz">Gender</string> <string name="fGFMqlGz">Gender</string>
<string name="fGHUglLc">This companion's melee skill level is not enough for this quest.</string>
<string name="fghweLqW">Leader Perks</string> <string name="fghweLqW">Leader Perks</string>
<string name="FHeJ8bsX">We will see about that.</string> <string name="FHeJ8bsX">We will see about that.</string>
<string name="FhprJ7WR">{INITIAL_COURTSHIP_REACTION_TO_PLAYER}</string> <string name="FhprJ7WR">{INITIAL_COURTSHIP_REACTION_TO_PLAYER}</string>
...@@ -1287,6 +1307,7 @@ ...@@ -1287,6 +1307,7 @@
<string name="FLa5OuyK">Wanderer</string> <string name="FLa5OuyK">Wanderer</string>
<string name="fLaRz2SM">Deflect</string> <string name="fLaRz2SM">Deflect</string>
<string name="FLxu1bc0">Infantry troops in the formation you are leading increase their damage against mounts with polearms by 30%.</string> <string name="FLxu1bc0">Infantry troops in the formation you are leading increase their damage against mounts with polearms by 30%.</string>
<string name="FM0PSaFP">Leave.</string>
<string name="fMekM2UH">{HIDEOUT_DESCRIPTION}. You can not attack since your wounds do not allow you.</string> <string name="fMekM2UH">{HIDEOUT_DESCRIPTION}. You can not attack since your wounds do not allow you.</string>
<string name="fMh5KZfk">There is no need for us, let's go.</string> <string name="fMh5KZfk">There is no need for us, let's go.</string>
<string name="FmIIQEQD">{HERO.NAME} has died.</string> <string name="FmIIQEQD">{HERO.NAME} has died.</string>
...@@ -1311,7 +1332,7 @@ ...@@ -1311,7 +1332,7 @@
<string name="fT1lcx9n">Ultimate Leader II</string> <string name="fT1lcx9n">Ultimate Leader II</string>
<string name="fT3VazN7">Melee Cavalry in your formation gain +5% to melee damage.</string> <string name="fT3VazN7">Melee Cavalry in your formation gain +5% to melee damage.</string>
<string name="FTjKWm8s">{KING.NAME} should rule us</string> <string name="FTjKWm8s">{KING.NAME} should rule us</string>
<string name="FUosyQUq">You need to send one of your companions with a {TRADE_SKILL} skill higher than {SKILL_LEVEL_1} and {ROGUERY_SKILL} higher than {SKILL_LEVEL_2} on this mission!</string> <string name="fUvs4g40">Healing rate increase for heroes +{a0}%</string>
<string name="FV4SWLQx">Content Trades</string> <string name="FV4SWLQx">Content Trades</string>
<string name="Fv8CKNU2">I hope {QUEST_GIVER.NAME} knows what {?QUEST_GIVER.GENDER}she's{?}he's{\\?} doing with that plan to get rid of the deserters.</string> <string name="Fv8CKNU2">I hope {QUEST_GIVER.NAME} knows what {?QUEST_GIVER.GENDER}she's{?}he's{\\?} doing with that plan to get rid of the deserters.</string>
<string name="FViaQrbV">{QUEST_GIVER.LINK}, the {?QUEST_GIVER.GENDER}lady{?}lord{\\?} of {QUEST_SETTLEMENT}, told you that {?QUEST_GIVER.GENDER}she{?}he{\\?} needs more troops in {?QUEST_GIVER.GENDER}her{?}his{\\?} garrison. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to deploy {NUMBER_OF_TROOP_TO_BE_RECRUITED} {TROOP_TYPE} troops to {QUEST_SETTLEMENT}'s garrison.</string> <string name="FViaQrbV">{QUEST_GIVER.LINK}, the {?QUEST_GIVER.GENDER}lady{?}lord{\\?} of {QUEST_SETTLEMENT}, told you that {?QUEST_GIVER.GENDER}she{?}he{\\?} needs more troops in {?QUEST_GIVER.GENDER}her{?}his{\\?} garrison. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to deploy {NUMBER_OF_TROOP_TO_BE_RECRUITED} {TROOP_TYPE} troops to {QUEST_SETTLEMENT}'s garrison.</string>
...@@ -1350,6 +1371,7 @@ ...@@ -1350,6 +1371,7 @@
<string name="GAbxdioL">{FIRST_NAME} the {?FEMALE}She-Wolf{?}Stallion{\\?}</string> <string name="GAbxdioL">{FIRST_NAME} the {?FEMALE}She-Wolf{?}Stallion{\\?}</string>
<string name="gAc8SWDt">There {?PLURAL}is{?}are{\\?} {PRISONER_COUNT} {?PLURAL}prisoner{?}prisoners{\\?} here.</string> <string name="gAc8SWDt">There {?PLURAL}is{?}are{\\?} {PRISONER_COUNT} {?PLURAL}prisoner{?}prisoners{\\?} here.</string>
<string name="GAHAay6b">When you are holding a throwing weapon, you take 10% less damage from ranged attacks.</string> <string name="GAHAay6b">When you are holding a throwing weapon, you take 10% less damage from ranged attacks.</string>
<string name="GaXEmoFy">Sold {SELECTED_ITEM} amount:</string>
<string name="gBcb92pJ">{FIRST_NAME} the Slicer</string> <string name="gBcb92pJ">{FIRST_NAME} the Slicer</string>
<string name="gbHKGRr5">You have received a message and a purse from {QUEST_GIVER.LINK}. The missive reads: ”The herd arrived. Some were lost, but we made enough money to get by. Thank you, and please accept these {REWARD}{GOLD_ICON} with our gratitude.”.</string> <string name="gbHKGRr5">You have received a message and a purse from {QUEST_GIVER.LINK}. The missive reads: ”The herd arrived. Some were lost, but we made enough money to get by. Thank you, and please accept these {REWARD}{GOLD_ICON} with our gratitude.”.</string>
<string name="gBKb8DoH">Tactical Superiority</string> <string name="gBKb8DoH">Tactical Superiority</string>
...@@ -1399,6 +1421,7 @@ ...@@ -1399,6 +1421,7 @@
<string name="gmXjeuE7">Dogface {FIRST_NAME}</string> <string name="gmXjeuE7">Dogface {FIRST_NAME}</string>
<string name="Gn3KBN8L">Knock Off</string> <string name="Gn3KBN8L">Knock Off</string>
<string name="GN4nuCAv">{NAME} the Hero</string> <string name="GN4nuCAv">{NAME} the Hero</string>
<string name="gNHh9bvb">I am sorry that you did not manage to make a profit. But you are keeping your end of the bargain, and that is admirable.</string>
<string name="gnXoIChw">Perhaps you and I...</string> <string name="gnXoIChw">Perhaps you and I...</string>
<string name="gOaOAYgj">The realm has formally authorized the ruler to maintain a standing force of mercenaries, even in peacetime.</string> <string name="gOaOAYgj">The realm has formally authorized the ruler to maintain a standing force of mercenaries, even in peacetime.</string>
<string name="GOkjJwZr">I can get your herdsmen to the pastures.</string> <string name="GOkjJwZr">I can get your herdsmen to the pastures.</string>
...@@ -1413,16 +1436,17 @@ ...@@ -1413,16 +1436,17 @@
<string name="grgnisK4">Counter Fire</string> <string name="grgnisK4">Counter Fire</string>
<string name="gRHab9Bx">Avoid death for one time when terminally sick</string> <string name="gRHab9Bx">Avoid death for one time when terminally sick</string>
<string name="gS1noLvf">I do not know whether to find that charming or impertinent...</string> <string name="gS1noLvf">I do not know whether to find that charming or impertinent...</string>
<string name="GsIz1Ibk">You don't have any companions with {REQUIRED_SKILL_ONE}, {REQUIRED_SKILL_TWO} or {REQUIRED_SKILL_THREE} skill higher than {REQUIRED_SKILL_LEVEL} who can take on this quest.</string> <string name="GsIz1Ibk">You don't have any companions with {TRADE_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} who can take on this quest.</string>
<string name="gSsQLGdS">{FIRST_NAME} of the Rose</string> <string name="gSsQLGdS">{FIRST_NAME} of the Rose</string>
<string name="gsVtO9A7">Militia</string> <string name="gsVtO9A7">Militia</string>
<string name="Gtbfm10o">You have enough grain to complete the quest. Return to {QUEST_SETTLEMENT} to hand it over.</string> <string name="Gtbfm10o">You have enough grain to complete the quest. Return to {QUEST_SETTLEMENT} to hand it over.</string>
<string name="GtIpsut6">I don't even like you. You expect me to discuss something like this with you?</string> <string name="GtIpsut6">I don't even like you. You expect me to discuss something like this with you?</string>
<string name="gTuRHrjO">Infantry troops in the formation you are leading gain +3 hitpoints.</string> <string name="gTuRHrjO">Infantry troops in the party you are leading gain +3 hitpoints.</string>
<string name="Gu3jF88V">Any night battle can easily go wrong. I need more time to prepare.</string> <string name="Gu3jF88V">Any night battle can easily go wrong. I need more time to prepare.</string>
<string name="GUiT211X">You got a problem?</string> <string name="GUiT211X">You got a problem?</string>
<string name="GUqjL6xk">Your scouts have returned from {SETTLEMENT}. According to their report {SETTLEMENT}'s garrison has {GARRISON_SIZE} men and walls are high enough to defend against invaders.</string> <string name="GUqjL6xk">Your scouts have returned from {SETTLEMENT}. According to their report {SETTLEMENT}'s garrison has {GARRISON_SIZE} men and walls are high enough to defend against invaders.</string>
<string name="guZWnzaV">Strong Legs</string> <string name="guZWnzaV">Strong Legs</string>
<string name="gVad94Br">I was just checking in with you.</string>
<string name="GVJS9ewr">You know, these goods are worth more to me than what you'll paying. I will keep them.</string> <string name="GVJS9ewr">You know, these goods are worth more to me than what you'll paying. I will keep them.</string>
<string name="GVltJbbv">Game has been saved.</string> <string name="GVltJbbv">Game has been saved.</string>
<string name="gVuF84RZ">Guards caught you</string> <string name="gVuF84RZ">Guards caught you</string>
...@@ -1434,7 +1458,7 @@ ...@@ -1434,7 +1458,7 @@
<string name="gYonPSUM">Infantry troops in the formation you are leading increase their damage against destructible objects by 20%.</string> <string name="gYonPSUM">Infantry troops in the formation you are leading increase their damage against destructible objects by 20%.</string>
<string name="gywyEgZa">{HIDEOUT_DESCRIPTION} There seems to be no one inside.</string> <string name="gywyEgZa">{HIDEOUT_DESCRIPTION} There seems to be no one inside.</string>
<string name="GyZHauax">{QUEST_GIVER.LINK}, a rural landowner, has told you about {?QUEST_GIVER.GENDER}her{?}his{\\?} problems with the herders of {TARGET_SETTLEMENT}. Apparently {?QUEST_GIVER.GENDER}she{?}he{\\?} purchased the right to use a nearby pasture. But the villagers refuse to clear out their flocks and have threatened {?QUEST_GIVER.GENDER}her{?}his{\\?} herders. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to clear the pasture so that the herders can graze the flocks in peace. You agreed to do the job yourself, and escort herders to pasture.</string> <string name="GyZHauax">{QUEST_GIVER.LINK}, a rural landowner, has told you about {?QUEST_GIVER.GENDER}her{?}his{\\?} problems with the herders of {TARGET_SETTLEMENT}. Apparently {?QUEST_GIVER.GENDER}she{?}he{\\?} purchased the right to use a nearby pasture. But the villagers refuse to clear out their flocks and have threatened {?QUEST_GIVER.GENDER}her{?}his{\\?} herders. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to clear the pasture so that the herders can graze the flocks in peace. You agreed to do the job yourself, and escort herders to pasture.</string>
<string name="GzNVqogG">Infantry troops in the the formation you are leading have their hitpoints increased by 10.</string> <string name="GzNVqogG">Infantry troops in the the party you are leading have their hitpoints increased by 10.</string>
<string name="GzodT3vS">You have failed to scout the enemy settlements in time.</string> <string name="GzodT3vS">You have failed to scout the enemy settlements in time.</string>
<string name="GZwNgIon">Declare war against {OTHER_FACTION}</string> <string name="GZwNgIon">Declare war against {OTHER_FACTION}</string>
<string name="Gzx35bRY">If you aren't going towards {TARGET_SETTLEMENT}, maybe you could have some of your men take my goods and bring back the profit? It shouldn't take more than {ALTERNATIVE_SOLUTION_MEN_AMOUNT} men and one of your trusted lieutenants with decent grasp of trade. They can go and be back in about {RETURN_DAYS} days.</string> <string name="Gzx35bRY">If you aren't going towards {TARGET_SETTLEMENT}, maybe you could have some of your men take my goods and bring back the profit? It shouldn't take more than {ALTERNATIVE_SOLUTION_MEN_AMOUNT} men and one of your trusted lieutenants with decent grasp of trade. They can go and be back in about {RETURN_DAYS} days.</string>
...@@ -1491,7 +1515,7 @@ ...@@ -1491,7 +1515,7 @@
<string name="hJZDOSQ0">Escape Artist</string> <string name="hJZDOSQ0">Escape Artist</string>
<string name="HkbK8cqw">Your clan is now at war with the {QUEST_GIVER.LINK}'s faction. Your agreement with {QUEST_GIVER.LINK} was terminated.</string> <string name="HkbK8cqw">Your clan is now at war with the {QUEST_GIVER.LINK}'s faction. Your agreement with {QUEST_GIVER.LINK} was terminated.</string>
<string name="HkjaCc44">Your men say there's little to eat. They march, they fight. They deserve to eat.</string> <string name="HkjaCc44">Your men say there's little to eat. They march, they fight. They deserve to eat.</string>
<string name="HKNtU2NI">Foot Troops in your formation gain +5 hitpoints.</string> <string name="HKNtU2NI">Foot Troops in your party gain +5 hitpoints.</string>
<string name="HKT5MnjP">Bailiffs</string> <string name="HKT5MnjP">Bailiffs</string>
<string name="HkvlHhPN">{TARGET_HERO.LINK} has been taken prisoner and thrown into the dungeons of {SETTLEMENT}.</string> <string name="HkvlHhPN">{TARGET_HERO.LINK} has been taken prisoner and thrown into the dungeons of {SETTLEMENT}.</string>
<string name="Hl33qopv">Governed settlements bound villages have +5% production.</string> <string name="Hl33qopv">Governed settlements bound villages have +5% production.</string>
...@@ -1531,7 +1555,6 @@ ...@@ -1531,7 +1555,6 @@
<string name="hxnCr8bm"> Other parties of your army lost {NUMBER} {?PLURAL}troops{?}troop{\\?}.</string> <string name="hxnCr8bm"> Other parties of your army lost {NUMBER} {?PLURAL}troops{?}troop{\\?}.</string>
<string name="HYGKcgh6">Your captors engage in a battle. You take advantage of the confusion and escape.</string> <string name="HYGKcgh6">Your captors engage in a battle. You take advantage of the confusion and escape.</string>
<string name="hynFV8jC">Extra size bonus (Perk-like Effect)</string> <string name="hynFV8jC">Extra size bonus (Perk-like Effect)</string>
<string name="HZ6fr5zG">You have to send at least {NUMBER} tier {TIER} troops to this quest.</string>
<string name="HzcLsnYn">Destroyed parties</string> <string name="HzcLsnYn">Destroyed parties</string>
<string name="hzCTbbLP">You think you've caught a hare but instead you've caught a lion.[ib:closed][rb:negative]</string> <string name="hzCTbbLP">You think you've caught a hare but instead you've caught a lion.[ib:closed][rb:negative]</string>
<string name="HZW39Tj2">Mounted troops in your formation gain +10 mount armor.</string> <string name="HZW39Tj2">Mounted troops in your formation gain +10 mount armor.</string>
...@@ -1545,7 +1568,6 @@ ...@@ -1545,7 +1568,6 @@
<string name="I2thb8VU">Sorry. I don't need any other men right now.</string> <string name="I2thb8VU">Sorry. I don't need any other men right now.</string>
<string name="i3eT3Zjb">Efficient Iron Maker</string> <string name="i3eT3Zjb">Efficient Iron Maker</string>
<string name="I3GUAb9a">I understand your concern, Headman, but I made an agreement. How about I share the profit with you and your people?</string> <string name="I3GUAb9a">I understand your concern, Headman, but I made an agreement. How about I share the profit with you and your people?</string>
<string name="i4gcZctY">You need to send one of your companions with a {TRADE_SKILL} skill higher than {SKILL_LEVEL} for this quest!</string>
<string name="I4JZRzuH">Increase relationship gain with same gender by 20%.</string> <string name="I4JZRzuH">Increase relationship gain with same gender by 20%.</string>
<string name="I5f6Xg3a">You must have heard of my deeds. I speak to you as one warrior to another.</string> <string name="I5f6Xg3a">You must have heard of my deeds. I speak to you as one warrior to another.</string>
<string name="I6gvDHdg">Assuring Presence</string> <string name="I6gvDHdg">Assuring Presence</string>
...@@ -1577,6 +1599,7 @@ ...@@ -1577,6 +1599,7 @@
<string name="IFasMslv">I will assign a companion with {TROOP_COUNT} good men for {RETURN_DAYS} days.</string> <string name="IFasMslv">I will assign a companion with {TROOP_COUNT} good men for {RETURN_DAYS} days.</string>
<string name="IfF3OHNT">Thank you. These will be very useful. If you can get your hands on more, please bring them directly to me.</string> <string name="IfF3OHNT">Thank you. These will be very useful. If you can get your hands on more, please bring them directly to me.</string>
<string name="ifnnu3g4">There is a long list of reasons why a ruler can reject a law passed by the council. A ruler does not need to search long to find an excuse for a veto.</string> <string name="ifnnu3g4">There is a long list of reasons why a ruler can reject a law passed by the council. A ruler does not need to search long to find an excuse for a veto.</string>
<string name="IfPnl0B6">You have lost some of the wares you were supposed to be selling. You can speak with {QUEST_GIVER.LINK} to pay for a compensation.</string>
<string name="IFqtwpb0">Pikeman</string> <string name="IFqtwpb0">Pikeman</string>
<string name="igXcCqdo">One of your trusted companions who knows how to lead men can go around with {ALTERNATIVE_SOLUTION_MAN_COUNT} horsemen and pick some up. One way or the other I will pay {REWARD_GOLD}{GOLD_ICON} gold in return for your services. What do you say?</string> <string name="igXcCqdo">One of your trusted companions who knows how to lead men can go around with {ALTERNATIVE_SOLUTION_MAN_COUNT} horsemen and pick some up. One way or the other I will pay {REWARD_GOLD}{GOLD_ICON} gold in return for your services. What do you say?</string>
<string name="iHFo2kjz">Army of Poachers</string> <string name="iHFo2kjz">Army of Poachers</string>
...@@ -1644,6 +1667,7 @@ ...@@ -1644,6 +1667,7 @@
<string name="iyDOTnCS">Give them what they wanted!</string> <string name="iyDOTnCS">Give them what they wanted!</string>
<string name="iyJaisRb">Village is successfully raided by the army you are following.</string> <string name="iyJaisRb">Village is successfully raided by the army you are following.</string>
<string name="IyRHO2Ez">Garrison infantry in governed settlements have their wages reduced by 20%.</string> <string name="IyRHO2Ez">Garrison infantry in governed settlements have their wages reduced by 20%.</string>
<string name="iYtzlRSN">I would rather be your middleman on this matter. I need to keep my money. You can have your men load up {SELECTED_ITEM}{?PLURAL}s{?}{\\?} already.</string>
<string name="iyWUDSm8">Passing by the slopes of the mountains, you see an outcrop crowned with the ruins of an ancient fortress.</string> <string name="iyWUDSm8">Passing by the slopes of the mountains, you see an outcrop crowned with the ruins of an ancient fortress.</string>
<string name="IYyuc1fz">Governed settlements gain +1 militia per day.</string> <string name="IYyuc1fz">Governed settlements gain +1 militia per day.</string>
<string name="iZ5hXYTl">Elusive</string> <string name="iZ5hXYTl">Elusive</string>
...@@ -1671,9 +1695,9 @@ ...@@ -1671,9 +1695,9 @@
<string name="JaZ7T2Wj">Lords' Privy Council</string> <string name="JaZ7T2Wj">Lords' Privy Council</string>
<string name="JBLwQVNT">+1 renown for each issue resolved.</string> <string name="JBLwQVNT">+1 renown for each issue resolved.</string>
<string name="jbPZTSP4">Sagittarius</string> <string name="jbPZTSP4">Sagittarius</string>
<string name="jC08sYIo">Increase your change to dismount an enemy cavalry on successful hit.</string> <string name="jC08sYIo">Increase your chance to dismount an enemy cavalry on successful hit.</string>
<string name="jcaz8E6L">Pretty {FIRST_NAME}</string> <string name="jcaz8E6L">Pretty {FIRST_NAME}</string>
<string name="jCBbUvHx">Mounted troops in your formation gain +10% hitpoint to mounts.</string> <string name="jCBbUvHx">Mounted troops in your party gain +10% hitpoint to mounts.</string>
<string name="jd4qUGEA">I wish to discuss the final terms of my marriage with {COURTSHIP_PARTNER}.</string> <string name="jd4qUGEA">I wish to discuss the final terms of my marriage with {COURTSHIP_PARTNER}.</string>
<string name="jD7aFORo">Your couch lance now have %30 chance to stay couched if it killed someone.</string> <string name="jD7aFORo">Your couch lance now have %30 chance to stay couched if it killed someone.</string>
<string name="jdQuO7Qf">Infantry troops in the formation you are leading increase their movement speed by 2%.</string> <string name="jdQuO7Qf">Infantry troops in the formation you are leading increase their movement speed by 2%.</string>
...@@ -1693,6 +1717,7 @@ ...@@ -1693,6 +1717,7 @@
<string name="JHR4ySCf">As {?IS_FEMALE}queen{?}king{\\?} you must decide if the owner of {SETTLEMENT} should change.</string> <string name="JHR4ySCf">As {?IS_FEMALE}queen{?}king{\\?} you must decide if the owner of {SETTLEMENT} should change.</string>
<string name="jhxVWCOS">{FIRST_NAME} of the Cavern</string> <string name="jhxVWCOS">{FIRST_NAME} of the Cavern</string>
<string name="jhZe9Mfo">Forced March</string> <string name="jhZe9Mfo">Forced March</string>
<string name="jI251oj9">{?QUEST_GIVER.GENDER}She{?}He{\\?} noted that {?QUEST_GIVER.GENDER}she{?}he{\\?} has {SELECTED_COUNT} loads of {SELECTED_ITEM}. {?QUEST_GIVER.GENDER}She{?}He{\\?} is expecting to earn {TOTAL_GOLD}{GOLD_ICON} denars from that.</string>
<string name="ji2eenPE">All right - we give up. We can't fight you. Maybe the likes of us don't deserve mercy, but... show what mercy you can.</string> <string name="ji2eenPE">All right - we give up. We can't fight you. Maybe the likes of us don't deserve mercy, but... show what mercy you can.</string>
<string name="ji5kkqXy">They need to be criminals, bandits, for me to do this legally. I need at least {WANTED_PRISONER_AMOUNT} of them. But if you can bring more I will gladly accept. I'm willing to pay ten times more than their market price for each. What do you say?</string> <string name="ji5kkqXy">They need to be criminals, bandits, for me to do this legally. I need at least {WANTED_PRISONER_AMOUNT} of them. But if you can bring more I will gladly accept. I'm willing to pay ten times more than their market price for each. What do you say?</string>
<string name="JI6Q9pQ7">Bandits can kill as well as any other kind of troops, if used correctly.</string> <string name="JI6Q9pQ7">Bandits can kill as well as any other kind of troops, if used correctly.</string>
...@@ -1706,10 +1731,11 @@ ...@@ -1706,10 +1731,11 @@
<string name="jjNSVzx3">What do you need, Lord?</string> <string name="jjNSVzx3">What do you need, Lord?</string>
<string name="jjTcNhKE">Have you been able to deal with any looter parties yet?</string> <string name="jjTcNhKE">Have you been able to deal with any looter parties yet?</string>
<string name="Jk3mDlU6">Yeah... I've got some problems. A few years ago, I needed hides for my tannery and I hired some hunters. I didn't ask too many questions about where they came by the skins they sold me. Well, that was a bit of mistake. Now they've banded together as a gang and are trying to muscle me out of the leather business.</string> <string name="Jk3mDlU6">Yeah... I've got some problems. A few years ago, I needed hides for my tannery and I hired some hunters. I didn't ask too many questions about where they came by the skins they sold me. Well, that was a bit of mistake. Now they've banded together as a gang and are trying to muscle me out of the leather business.</string>
<string name="jKHkGzUn">{SELECTED_ITEM_COUNT} {SELECTED_ITEM}{?PLURAL}s have been{?} has been{\\?} added to your inventory.</string>
<string name="JKqsYaBj">One handed weapons you wield have their handling increased by 20%.</string> <string name="JKqsYaBj">One handed weapons you wield have their handling increased by 20%.</string>
<string name="jKWJpIES">{JOIN_ENCOUNTER_TEXT}. You decide to...</string> <string name="jKWJpIES">{JOIN_ENCOUNTER_TEXT}. You decide to...</string>
<string name="jkYNBr5p">Immediately increase Vigor (VIG) by 1.</string> <string name="jkYNBr5p">Immediately increase Vigor (VIG) by 1.</string>
<string name="jkYQmtIF">You need to have at least {GOLD_AMOUNT}{GOLD_ICON} denars to pay for the expenses beforehand.</string> <string name="jkYQmtIF">You need to have at least {GOLD_AMOUNT}{GOLD_ICON} to pay for the expenses beforehand.</string>
<string name="JL204Kc0">Sure... sure. We'll hand them over..</string> <string name="JL204Kc0">Sure... sure. We'll hand them over..</string>
<string name="JlFfuFEC">How about you take him with you? Feed and protect him, sure, but don't treat him any differently from your companions. Let him stay with you for a year, and then let him return to us? I will send you a worthwhile gift and, perhaps more valuably, you will gain my lifelong friendship, assuming everything goes well?</string> <string name="JlFfuFEC">How about you take him with you? Feed and protect him, sure, but don't treat him any differently from your companions. Let him stay with you for a year, and then let him return to us? I will send you a worthwhile gift and, perhaps more valuably, you will gain my lifelong friendship, assuming everything goes well?</string>
<string name="jlgjLDo7">Garrison</string> <string name="jlgjLDo7">Garrison</string>
...@@ -1720,6 +1746,7 @@ ...@@ -1720,6 +1746,7 @@
<string name="jNbTBxEW">Slave Trader</string> <string name="jNbTBxEW">Slave Trader</string>
<string name="jNDUXetG">Increase party size by +{a0}</string> <string name="jNDUXetG">Increase party size by +{a0}</string>
<string name="JNGUIIQ1">Village is saved by the army you are following.</string> <string name="JNGUIIQ1">Village is saved by the army you are following.</string>
<string name="JNS46jsG">King bonus</string>
<string name="JnSh4Fmz">Toll Gates</string> <string name="JnSh4Fmz">Toll Gates</string>
<string name="jnYwiCAz">The {KINGDOM} will continue {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string> <string name="jnYwiCAz">The {KINGDOM} will continue {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string>
<string name="jo3UHKMD">Leave it to the others.</string> <string name="jo3UHKMD">Leave it to the others.</string>
...@@ -1784,7 +1811,6 @@ ...@@ -1784,7 +1811,6 @@
<string name="kc3RfwFb">I'll try to be useful to you, {?PLAYER.GENDER}my lady{?}sir{\\?}.</string> <string name="kc3RfwFb">I'll try to be useful to you, {?PLAYER.GENDER}my lady{?}sir{\\?}.</string>
<string name="Kc9oatmM">Rapid Fire</string> <string name="Kc9oatmM">Rapid Fire</string>
<string name="KCBeYCvU">A formalized ranking of aristocrats could increase the authority of those at the top.</string> <string name="KCBeYCvU">A formalized ranking of aristocrats could increase the authority of those at the top.</string>
<string name="KCLtaaD4">This companion is wounded.</string>
<string name="KCYmB5fH">{FIRST_NAME} of the Plough</string> <string name="KCYmB5fH">{FIRST_NAME} of the Plough</string>
<string name="kD8yLgRv">Go on. But I have my eye on you.</string> <string name="kD8yLgRv">Go on. But I have my eye on you.</string>
<string name="KdhnBhZ1">Yes, we are considering offers. These things are not rushed into.</string> <string name="KdhnBhZ1">Yes, we are considering offers. These things are not rushed into.</string>
...@@ -1875,6 +1901,7 @@ ...@@ -1875,6 +1901,7 @@
<string name="Lak0x7Sa">{HOURS} {?HOURS==1}hour{?}hours{\\?}</string> <string name="Lak0x7Sa">{HOURS} {?HOURS==1}hour{?}hours{\\?}</string>
<string name="lay7hKUK">I insist that my {?PLAYER.GENDER}wife{?}husband{\\?} conduct {?PLAYER.GENDER}herself{?}himself{\\?} according to the highest standards.</string> <string name="lay7hKUK">I insist that my {?PLAYER.GENDER}wife{?}husband{\\?} conduct {?PLAYER.GENDER}herself{?}himself{\\?} according to the highest standards.</string>
<string name="lB12FYqb">Governed settlements gain +1 security per day.</string> <string name="lB12FYqb">Governed settlements gain +1 security per day.</string>
<string name="lBaw3YAA">{SKILL_NAME} ({VALUE})</string>
<string name="lbGa4ihC">Mighty Blow </string> <string name="lbGa4ihC">Mighty Blow </string>
<string name="lbGarlra">Half food consumption and +5% faster movement in forests.</string> <string name="lbGarlra">Half food consumption and +5% faster movement in forests.</string>
<string name="lbRMmZym">a healthy baby</string> <string name="lbRMmZym">a healthy baby</string>
...@@ -1915,6 +1942,7 @@ ...@@ -1915,6 +1942,7 @@
<string name="LLj618tA">Bribes are 50% cheaper.</string> <string name="LLj618tA">Bribes are 50% cheaper.</string>
<string name="lMIi4CXO">Sturgian Snow Agility</string> <string name="lMIi4CXO">Sturgian Snow Agility</string>
<string name="lmJYF6pQ">Tell me how I can help.</string> <string name="lmJYF6pQ">Tell me how I can help.</string>
<string name="LmTii9E2">It was a pleasure doing business with you. If only everyone was as honest as you.</string>
<string name="LN09ZLXZ">Join the tournament</string> <string name="LN09ZLXZ">Join the tournament</string>
<string name="LN7SGvnS">Love is but an infatuation. Judge me by my character.</string> <string name="LN7SGvnS">Love is but an infatuation. Judge me by my character.</string>
<string name="LO7EjoY7">The borrowed troops remaining in your party are now all experienced. You can send them back to {QUEST_GIVER.LINK}.</string> <string name="LO7EjoY7">The borrowed troops remaining in your party are now all experienced. You can send them back to {QUEST_GIVER.LINK}.</string>
...@@ -1963,7 +1991,6 @@ ...@@ -1963,7 +1991,6 @@
<string name="m24bXmOD">Yes, you can help me. Do you want to make some easy money? I need some 'tools' for my private business. Are you interested?</string> <string name="m24bXmOD">Yes, you can help me. Do you want to make some easy money? I need some 'tools' for my private business. Are you interested?</string>
<string name="M26XhddN">The matter has been settled. Your men will return.</string> <string name="M26XhddN">The matter has been settled. Your men will return.</string>
<string name="m2h6zMp7">{ISSUE_GIVER.LINK}, the headman from {SETTLEMENT}, has asked you to deliver some of the village's livestock to {SETTLEMENT_TARGET}. The villagers can't afford their own guards and also can't afford any losses. You sent one of your companions with {NEEDED_MEN_COUNT} of your men to protect the herd. They should return to you with news of their success in {RETURN_DAYS} days.</string> <string name="m2h6zMp7">{ISSUE_GIVER.LINK}, the headman from {SETTLEMENT}, has asked you to deliver some of the village's livestock to {SETTLEMENT_TARGET}. The villagers can't afford their own guards and also can't afford any losses. You sent one of your companions with {NEEDED_MEN_COUNT} of your men to protect the herd. They should return to you with news of their success in {RETURN_DAYS} days.</string>
<string name="m2U5wTqa">You need to have at least one healthy companion with riding skill above {RIDING_THRESHOLD} and trade skill above {TRADE_THRESHOLD}</string>
<string name="M3aNEkBJ">Corps-a-corps</string> <string name="M3aNEkBJ">Corps-a-corps</string>
<string name="m3EkYCA6">Perhaps if you see how much I love you, you could come to love me over time.</string> <string name="m3EkYCA6">Perhaps if you see how much I love you, you could come to love me over time.</string>
<string name="m41vdhSR">{TARGET_HERO.LINK} is no longer alive. It might not be your fault that you didn't get the herd to {?TARGET_HERO.GENDER}her{?}him{\\?} in time, but many people will consider this breach of trust.</string> <string name="m41vdhSR">{TARGET_HERO.LINK} is no longer alive. It might not be your fault that you didn't get the herd to {?TARGET_HERO.GENDER}her{?}him{\\?} in time, but many people will consider this breach of trust.</string>
...@@ -1981,11 +2008,11 @@ ...@@ -1981,11 +2008,11 @@
<string name="MalIalPA">I will not listen to such matters while I'm in an army.</string> <string name="MalIalPA">I will not listen to such matters while I'm in an army.</string>
<string name="MAn7vRUe">{TARGET_HERO.LINK} is no longer alive. You have failed to deliver the items to {?TARGET_HERO.GENDER}her{?}him{\\?} in time.</string> <string name="MAn7vRUe">{TARGET_HERO.LINK} is no longer alive. You have failed to deliver the items to {?TARGET_HERO.GENDER}her{?}him{\\?} in time.</string>
<string name="maptrack">Track</string> <string name="maptrack">Track</string>
<string name="MaXA5HJi">You received a message from {ISSUE_GIVER.LINK}. 'It was a pleasure doing business with you and your folks.'</string>
<string name="maXW8tps">You failed to capture and deliver the prisoner in time.</string> <string name="maXW8tps">You failed to capture and deliver the prisoner in time.</string>
<string name="mb25Ue3f">Grazing Rights</string> <string name="mb25Ue3f">Grazing Rights</string>
<string name="McHsHbH8">Enter smithy</string> <string name="McHsHbH8">Enter smithy</string>
<string name="McnFeBu0">{FIRST_NAME} the {?NORTHERN}Furtrader{?}Incensetrader{\\?}</string> <string name="McnFeBu0">{FIRST_NAME} the {?NORTHERN}Furtrader{?}Incensetrader{\\?}</string>
<string name="mdbylyka">You don't have enough troops.</string>
<string name="mdNRYlfS">Nevermind.</string> <string name="mdNRYlfS">Nevermind.</string>
<string name="ME5hmllb">Your relation with notables in some of your settlements increased due to high security</string> <string name="ME5hmllb">Your relation with notables in some of your settlements increased due to high security</string>
<string name="mEsaiLOR">Very well then. If you happen to have any more prisoners, you know where to find me.</string> <string name="mEsaiLOR">Very well then. If you happen to have any more prisoners, you know where to find me.</string>
...@@ -2026,7 +2053,6 @@ ...@@ -2026,7 +2053,6 @@
<string name="Mn4bI9Jg">What are you doing? Are you another one of {QUEST_GIVER.NAME}'s lackeys? Do you think you can hunt me like an animal.[ib:closed][rf:angry]</string> <string name="Mn4bI9Jg">What are you doing? Are you another one of {QUEST_GIVER.NAME}'s lackeys? Do you think you can hunt me like an animal.[ib:closed][rf:angry]</string>
<string name="MNuEtdvb">Increase garrison limit in the governed settlement by 30.</string> <string name="MNuEtdvb">Increase garrison limit in the governed settlement by 30.</string>
<string name="mNWwGT9C">{FIRST_NAME} Knucklebones</string> <string name="mNWwGT9C">{FIRST_NAME} Knucklebones</string>
<string name="MOFjpmVj">You don't have enough healthy troops.</string>
<string name="MoHbMLEa">Tier 2+ troops are recruited 20% cheaper</string> <string name="MoHbMLEa">Tier 2+ troops are recruited 20% cheaper</string>
<string name="MOITVVNu">Aiming with your bow is 25% faster.</string> <string name="MOITVVNu">Aiming with your bow is 25% faster.</string>
<string name="mPPWRjCZ">Flexible Fighter</string> <string name="mPPWRjCZ">Flexible Fighter</string>
...@@ -2088,6 +2114,7 @@ ...@@ -2088,6 +2114,7 @@
<string name="nAlCj2m0">Terror</string> <string name="nAlCj2m0">Terror</string>
<string name="nAM821Fb">Here you are.</string> <string name="nAM821Fb">Here you are.</string>
<string name="NaMPa4ML">Authoritarian</string> <string name="NaMPa4ML">Authoritarian</string>
<string name="NaoYCmC6">Good. Needless to say, by not taking any money up front, I am trusting in your honesty in your ability to protect those goods. But I am sure that trust will not be misplaced.</string>
<string name="nB07bljx">{ISSUE_OWNER.LINK}, a {?ISSUE_OWNER.GENDER}lady{?}lord{\\?} of the {ISSUE_OWNER.CLAN}, has a personal vendetta against {TARGET_HERO.LINK} from {TARGET_HERO.CLAN}. {?ISSUE_OWNER.GENDER}She{?}He{\\?} wants {TARGET_HERO.LINK} captured and brought back to {?ISSUE_OWNER.GENDER}her{?}him{\\?}. If you manage doing that, he promised a reward of {REWARD_GOLD}{GOLD_ICON} and a prize horse. You agreed to find {TARGET_HERO.LINK} and bring {?TARGET_HERO.GENDER}her{?}him{\\?} to {ISSUE_OWNER.LINK} within one year.</string> <string name="nB07bljx">{ISSUE_OWNER.LINK}, a {?ISSUE_OWNER.GENDER}lady{?}lord{\\?} of the {ISSUE_OWNER.CLAN}, has a personal vendetta against {TARGET_HERO.LINK} from {TARGET_HERO.CLAN}. {?ISSUE_OWNER.GENDER}She{?}He{\\?} wants {TARGET_HERO.LINK} captured and brought back to {?ISSUE_OWNER.GENDER}her{?}him{\\?}. If you manage doing that, he promised a reward of {REWARD_GOLD}{GOLD_ICON} and a prize horse. You agreed to find {TARGET_HERO.LINK} and bring {?TARGET_HERO.GENDER}her{?}him{\\?} to {ISSUE_OWNER.LINK} within one year.</string>
<string name="nb0l067B">Every skill point after 250 grants you 0.5% damage increase with polearms.</string> <string name="nb0l067B">Every skill point after 250 grants you 0.5% damage increase with polearms.</string>
<string name="nbeCbTH6">My {?PLAYER.GENDER}lady{?}lord{\\?}, we heard that you wish to issue a decree permitting artisans to behave like merchants. This will undo an arrangement here that's worked for generations. Please reconsider this.</string> <string name="nbeCbTH6">My {?PLAYER.GENDER}lady{?}lord{\\?}, we heard that you wish to issue a decree permitting artisans to behave like merchants. This will undo an arrangement here that's worked for generations. Please reconsider this.</string>
...@@ -2105,7 +2132,7 @@ ...@@ -2105,7 +2132,7 @@
<string name="nG750jQB">Grain will solve our problems. If we had {GRAIN_AMOUNT} bushels, we could use it to sow our fields. But I doubt that {NEARBY_TOWN} has so much to sell at this time of the year. {GRAIN_AMOUNT} bushels of grain costs around 1000 denars in the markets, and we don't have that!</string> <string name="nG750jQB">Grain will solve our problems. If we had {GRAIN_AMOUNT} bushels, we could use it to sow our fields. But I doubt that {NEARBY_TOWN} has so much to sell at this time of the year. {GRAIN_AMOUNT} bushels of grain costs around 1000 denars in the markets, and we don't have that!</string>
<string name="NGDa8KpY">Pro Familia</string> <string name="NGDa8KpY">Pro Familia</string>
<string name="nGsQeTll">Perhaps we should discuss a future together...</string> <string name="nGsQeTll">Perhaps we should discuss a future together...</string>
<string name="nGWmyZCs">Bolten Guard</string> <string name="nGWmyZCs">Picked Shots</string>
<string name="NhAMSaWU">Herd</string> <string name="NhAMSaWU">Herd</string>
<string name="NhDEwaab">Well, if you know how to fight... Yes, we could use help. A group of deserters is camped out near here. They come every few weeks, demanding food and money. They've killed two villagers who resisted them. We asked our {?LORD.GENDER}mistress{?}lord{\\?}, {LORD.NAME}, for help but {?LORD.GENDER}her{?}his{\\?} men never get here in time.</string> <string name="NhDEwaab">Well, if you know how to fight... Yes, we could use help. A group of deserters is camped out near here. They come every few weeks, demanding food and money. They've killed two villagers who resisted them. We asked our {?LORD.GENDER}mistress{?}lord{\\?}, {LORD.NAME}, for help but {?LORD.GENDER}her{?}his{\\?} men never get here in time.</string>
<string name="NhHzgs5e">When, after some time your forces regroup, you take a quick tally of your troops only to see you have lost: {CASUALTIES}.</string> <string name="NhHzgs5e">When, after some time your forces regroup, you take a quick tally of your troops only to see you have lost: {CASUALTIES}.</string>
...@@ -2125,9 +2152,7 @@ ...@@ -2125,9 +2152,7 @@
<string name="nmnp9S7k">Nobles have the right to appoint bailiffs.</string> <string name="nmnp9S7k">Nobles have the right to appoint bailiffs.</string>
<string name="NMNuVESp">{FIRST_NAME} of the Pomegranate</string> <string name="NMNuVESp">{FIRST_NAME} of the Pomegranate</string>
<string name="NMOTyLWQ">Your workshops gather trade rumors also mark item prices relative to average price</string> <string name="NMOTyLWQ">Your workshops gather trade rumors also mark item prices relative to average price</string>
<string name="NMWiEOA0">Your suitable companion is wounded.</string>
<string name="NNalp5mr">+1 companion.</string> <string name="NNalp5mr">+1 companion.</string>
<string name="NNtwTgbP">You need to have at least one healthy companion with tactics skill above {TACTICS_THRESHOLD} and one of the melee skills above {MELEE_THRESHOLD}</string>
<string name="nnutwjOZ">We'll need to work out the details of how we divide our property.</string> <string name="nnutwjOZ">We'll need to work out the details of how we divide our property.</string>
<string name="No04urXt">{CLAN} tier is increased to {TIER_LEVEL}</string> <string name="No04urXt">{CLAN} tier is increased to {TIER_LEVEL}</string>
<string name="nOjfjiUc">Double the interrupt threshold when the character is reloading his crossbow.</string> <string name="nOjfjiUc">Double the interrupt threshold when the character is reloading his crossbow.</string>
...@@ -2170,7 +2195,7 @@ ...@@ -2170,7 +2195,7 @@
<string name="nysBXpEO">camels</string> <string name="nysBXpEO">camels</string>
<string name="nZaeTlj8">Exchange Troops</string> <string name="nZaeTlj8">Exchange Troops</string>
<string name="nZbaYvVx">Stash</string> <string name="nZbaYvVx">Stash</string>
<string name="NZGcunYF">You need to have at least {TROOP_COUNT} healthy troops of Tier 2 or above in your party.</string> <string name="NzIK0ZE8">I'll take you up on that. I sell find a market for your {SELECTED_ITEM}.</string>
<string name="nZK2r5Gn">Cavalry troop volunteering rate in the towns your clan govern increased by 30%.</string> <string name="nZK2r5Gn">Cavalry troop volunteering rate in the towns your clan govern increased by 30%.</string>
<string name="nZuKSCLh">+5 to party size for each fief you own.</string> <string name="nZuKSCLh">+5 to party size for each fief you own.</string>
<string name="o0qwDa0q">Your relation increased by {RELATION_VALUE} with nearby notables.</string> <string name="o0qwDa0q">Your relation increased by {RELATION_VALUE} with nearby notables.</string>
...@@ -2192,7 +2217,6 @@ ...@@ -2192,7 +2217,6 @@
<string name="o9ouu97M">I will endeavor to be worthy of your affections.</string> <string name="o9ouu97M">I will endeavor to be worthy of your affections.</string>
<string name="oAaKaXEy">I really like this meal. I'd like it served to all my men.</string> <string name="oAaKaXEy">I really like this meal. I'd like it served to all my men.</string>
<string name="oAb4NqO5">Male</string> <string name="oAb4NqO5">Male</string>
<string name="obHhAi60">You don't have any companions with riding skill higher than {REQUIRED_SKILL_LEVEL} to this mission!</string>
<string name="Obk7j3ai">Here it is. Now let us pass</string> <string name="Obk7j3ai">Here it is. Now let us pass</string>
<string name="obVZqyjo">{NAME} the Trader</string> <string name="obVZqyjo">{NAME} the Trader</string>
<string name="ObwbbEqE">Siege Medic</string> <string name="ObwbbEqE">Siege Medic</string>
...@@ -2211,6 +2235,7 @@ ...@@ -2211,6 +2235,7 @@
<string name="oI5H6Xo8">Don't think we won't fight you if you try and stop us.</string> <string name="oI5H6Xo8">Don't think we won't fight you if you try and stop us.</string>
<string name="oIA9lkpc">You have given birth to {DELIVERED_CHILDREN}.</string> <string name="oIA9lkpc">You have given birth to {DELIVERED_CHILDREN}.</string>
<string name="OiCCfAeC">{SETTLEMENT} is taken. Election is started.</string> <string name="OiCCfAeC">{SETTLEMENT} is taken. Election is started.</string>
<string name="OIwtLKN3">I am a {?PLAYER.GENDER}woman{?}man{\\?} of my word. I will raise some money to pay you. Wait for my return {QUEST_GIVER.LINK}.</string>
<string name="oJ6lpXmp">But I have one with you, brigand! Give up now.</string> <string name="oJ6lpXmp">But I have one with you, brigand! Give up now.</string>
<string name="oJJiKTSL">You are welcome.</string> <string name="oJJiKTSL">You are welcome.</string>
<string name="ojNK5Zem">(One of the merchants in the town comes to talk as you are preparing to depart.)</string> <string name="ojNK5Zem">(One of the merchants in the town comes to talk as you are preparing to depart.)</string>
...@@ -2255,7 +2280,6 @@ ...@@ -2255,7 +2280,6 @@
<string name="oXY2wnic">fighting inside the lord's hall of </string> <string name="oXY2wnic">fighting inside the lord's hall of </string>
<string name="oYJCP3mt">You've failed to stop the deserters. The deserters ravaged the village and left.</string> <string name="oYJCP3mt">You've failed to stop the deserters. The deserters ravaged the village and left.</string>
<string name="oYJz4V0s">Governed settlements have increased militia recruitment by 0.5 per day.</string> <string name="oYJz4V0s">Governed settlements have increased militia recruitment by 0.5 per day.</string>
<string name="OymbuJCo">This companion's {POLEARM_SKILL} skill level is not enough for this quest.</string>
<string name="oYUAuLO7">You have sworn not to attack.</string> <string name="oYUAuLO7">You have sworn not to attack.</string>
<string name="Oz8Aj6uB">Troops in your party gain 5% more experience after every battle.</string> <string name="Oz8Aj6uB">Troops in your party gain 5% more experience after every battle.</string>
<string name="ozaLKrbh">Levy Sergeant</string> <string name="ozaLKrbh">Levy Sergeant</string>
...@@ -2291,9 +2315,8 @@ ...@@ -2291,9 +2315,8 @@
<string name="PBq1FyrJ">{CLAN_NAME} clan was destroyed.</string> <string name="PBq1FyrJ">{CLAN_NAME} clan was destroyed.</string>
<string name="pbqjBGk0">I will be honest. I have plans, and I expect the person I marry to have the income to support them.</string> <string name="pbqjBGk0">I will be honest. I have plans, and I expect the person I marry to have the income to support them.</string>
<string name="pbRwAjUN">They seem to have no valuable goods.</string> <string name="pbRwAjUN">They seem to have no valuable goods.</string>
<string name="pBTMhrmz">You need to send one of your companions with {TRADE_SKILL} higher than {SKILL_LEVEL} to this quest!</string>
<string name="pCbyKW9R">{NAME} the Cannibal</string> <string name="pCbyKW9R">{NAME} the Cannibal</string>
<string name="Pcgqs9aX">Here's a quick run-down of their training...</string> <string name="Pcgqs9aX">Here's a quick run down of their training...</string>
<string name="PCigQKQ8">{QUEST_GIVER.LINK} told you that {?QUEST_GIVER.GENDER}she{?}he{\\?} needs {MOUNT_TYPE} for {?QUEST_GIVER.GENDER}her{?}his{\\?} party. You asked your companion {COMPANION.LINK} and {TROOP_COUNT} of your cavalry to deliver {MOUNT_COUNT} {MOUNT_NAME}s to {QUEST_GIVER.LINK}. They will rejoin your party in {RETURN_DAYS} days</string> <string name="PCigQKQ8">{QUEST_GIVER.LINK} told you that {?QUEST_GIVER.GENDER}she{?}he{\\?} needs {MOUNT_TYPE} for {?QUEST_GIVER.GENDER}her{?}his{\\?} party. You asked your companion {COMPANION.LINK} and {TROOP_COUNT} of your cavalry to deliver {MOUNT_COUNT} {MOUNT_NAME}s to {QUEST_GIVER.LINK}. They will rejoin your party in {RETURN_DAYS} days</string>
<string name="pDa7kOja">I know war is cruel, but I don't want to make it crueler than necessary. I'd rather not have the blood of innocents on my conscience, if you don't mind. Let's not raid villages like that.</string> <string name="pDa7kOja">I know war is cruel, but I don't want to make it crueler than necessary. I'd rather not have the blood of innocents on my conscience, if you don't mind. Let's not raid villages like that.</string>
<string name="pDjZqf8S">Pennyless {NAME}</string> <string name="pDjZqf8S">Pennyless {NAME}</string>
...@@ -2323,9 +2346,8 @@ ...@@ -2323,9 +2346,8 @@
<string name="pinSMuMe">Well, there's one starting up at {CLOSEST_TOURNAMENT}, then another at {NEXT_CLOSEST_TOURNAMENT}. You should probably be able to get to either of those, if you move quickly.[ib:hip][rb:very_positive]</string> <string name="pinSMuMe">Well, there's one starting up at {CLOSEST_TOURNAMENT}, then another at {NEXT_CLOSEST_TOURNAMENT}. You should probably be able to get to either of those, if you move quickly.[ib:hip][rb:very_positive]</string>
<string name="Piq3oYmG">I'm fine, thank you.</string> <string name="Piq3oYmG">I'm fine, thank you.</string>
<string name="PIukmFYA">You decided not to get involved and left the village. You have failed to help {QUEST_GIVER.LINK} as promised.</string> <string name="PIukmFYA">You decided not to get involved and left the village. You have failed to help {QUEST_GIVER.LINK} as promised.</string>
<string name="pj3frf8g">This companion's {LEADERSHIP_SKILL} skill level is not enough for this quest.</string>
<string name="pJBz7hhl">Gather your men, we have another job to do!</string> <string name="pJBz7hhl">Gather your men, we have another job to do!</string>
<string name="pJcsJaW2">1.5x zoom in with bows (Weapon Accuracy bonus).</string> <string name="pJcsJaW2">1.5x zoom in with bows.</string>
<string name="pjjnackd">Increase your damage against shields with two handed weapons by 30%.</string> <string name="pjjnackd">Increase your damage against shields with two handed weapons by 30%.</string>
<string name="PJMbfSPJ">You have {NUMBER} new prisoners to recruit.</string> <string name="PJMbfSPJ">You have {NUMBER} new prisoners to recruit.</string>
<string name="PjtkgIuR">Less morale loss during sieges.</string> <string name="PjtkgIuR">Less morale loss during sieges.</string>
...@@ -2343,6 +2365,7 @@ ...@@ -2343,6 +2365,7 @@
<string name="pqfz386V">Clan Leader</string> <string name="pqfz386V">Clan Leader</string>
<string name="PQIYPCDn">Very good. I will be waiting for the good news then. Once you return, I'm ready to offer a reward of {REWARD_GOLD} denars. Just make sure that you defeat at least {TROOP_COUNT} {BRIGAND_TYPE} no more than a day's ride away from here.</string> <string name="PQIYPCDn">Very good. I will be waiting for the good news then. Once you return, I'm ready to offer a reward of {REWARD_GOLD} denars. Just make sure that you defeat at least {TROOP_COUNT} {BRIGAND_TYPE} no more than a day's ride away from here.</string>
<string name="pQmUIjOQ">What I said about raiding villagers...</string> <string name="pQmUIjOQ">What I said about raiding villagers...</string>
<string name="PQt8lfTX">You have failed to return to the {QUEST_GIVER.LINK} in time. {QUEST_GIVER_VILLAGE} and its locals are aware of your misdemeanor.</string>
<string name="PQVZPO2a">Alright, {STR_SALUTATION}!</string> <string name="PQVZPO2a">Alright, {STR_SALUTATION}!</string>
<string name="Pr9sQqJ8">Troops start the battle with a bonus hit points of (Party Leader's Medicine Skill - 200) / 2.</string> <string name="Pr9sQqJ8">Troops start the battle with a bonus hit points of (Party Leader's Medicine Skill - 200) / 2.</string>
<string name="prcBBqMR">{HIDEOUT_DESCRIPTION} You see armed men moving about. As you listen quietly, you hear scraps of conversation about raids, ransoms, and the best places to waylay travellers.</string> <string name="prcBBqMR">{HIDEOUT_DESCRIPTION} You see armed men moving about. As you listen quietly, you hear scraps of conversation about raids, ransoms, and the best places to waylay travellers.</string>
...@@ -2368,6 +2391,7 @@ ...@@ -2368,6 +2391,7 @@
<string name="pVPkpP20">We may differ on politics, but I hope you'll think me a man with a good heart.</string> <string name="pVPkpP20">We may differ on politics, but I hope you'll think me a man with a good heart.</string>
<string name="PVyZ9vNB">{TITLE}, there is something I wish to discuss with you.</string> <string name="PVyZ9vNB">{TITLE}, there is something I wish to discuss with you.</string>
<string name="pw4cUPEn">{MOTHER.LINK} has delivered stillborn.</string> <string name="pw4cUPEn">{MOTHER.LINK} has delivered stillborn.</string>
<string name="pwnqk0Nj">Gathered denars from {SELECTED_ITEM}</string>
<string name="pWSPG6qc">{FIRST_NAME} the Mercer</string> <string name="pWSPG6qc">{FIRST_NAME} the Mercer</string>
<string name="pWxXvtXP">{QUEST_GIVER.LINK}, told you that a group of deserters have been raiding their village regularly. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to wait in {QUEST_SETTLEMENT} until the deserters arrive...</string> <string name="pWxXvtXP">{QUEST_GIVER.LINK}, told you that a group of deserters have been raiding their village regularly. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to wait in {QUEST_SETTLEMENT} until the deserters arrive...</string>
<string name="pWyxaauF">We support this proposal</string> <string name="pWyxaauF">We support this proposal</string>
...@@ -2387,7 +2411,6 @@ ...@@ -2387,7 +2411,6 @@
<string name="q3wD0rbq">{SETTLEMENT_LINK} is governed by {LORD.LINK}, {FACTION_OFFICIAL} of the {FACTION_TERM}. {KEEP_INFO}</string> <string name="q3wD0rbq">{SETTLEMENT_LINK} is governed by {LORD.LINK}, {FACTION_OFFICIAL} of the {FACTION_TERM}. {KEEP_INFO}</string>
<string name="q4wWEbsa">You decided not to deliver the items after listening to {COUNTER_OFFER_HERO.LINK}.</string> <string name="q4wWEbsa">You decided not to deliver the items after listening to {COUNTER_OFFER_HERO.LINK}.</string>
<string name="q5q13YYt">A few rumors about the markets, caravans, that sort of thing.</string> <string name="q5q13YYt">A few rumors about the markets, caravans, that sort of thing.</string>
<string name="Q8pdbhEn">This companion's {ROGUERY_SKILL} skill level is not enough for this quest.</string>
<string name="Q8VN9UCq">Choose the prisoners to be ransomed</string> <string name="Q8VN9UCq">Choose the prisoners to be ransomed</string>
<string name="QaiVxc3f">{NAME} the Slow</string> <string name="QaiVxc3f">{NAME} the Slow</string>
<string name="qaKh6vRl">Let's see if you are as good as your word. If you really manage, I admit, I will be very impressed. I look forward meeting you again.</string> <string name="qaKh6vRl">Let's see if you are as good as your word. If you really manage, I admit, I will be very impressed. I look forward meeting you again.</string>
...@@ -2410,7 +2433,6 @@ ...@@ -2410,7 +2433,6 @@
<string name="qdinkZqk">{FIRST_NAME} the Cooper</string> <string name="qdinkZqk">{FIRST_NAME} the Cooper</string>
<string name="qDJmqZrJ">Infantry troops take %4 less melee damage when in shield wall formation.</string> <string name="qDJmqZrJ">Infantry troops take %4 less melee damage when in shield wall formation.</string>
<string name="QDMbaUYv">My {?PLAYER.GENDER}lady{?}lord{\\?}! please tell me you have decided to release me.</string> <string name="QDMbaUYv">My {?PLAYER.GENDER}lady{?}lord{\\?}! please tell me you have decided to release me.</string>
<string name="Qdvo3DAI">You need to assign at least {TROOP_COUNT} tier {TROOP_TIER} cavalry to start this mission!</string>
<string name="qe6YR2gh">Your kills with two handed weapons have 20% higher effect on enemy troops battle morale.</string> <string name="qe6YR2gh">Your kills with two handed weapons have 20% higher effect on enemy troops battle morale.</string>
<string name="QEhapwtN">I own a mine near here. Normally I can find willing villagers to work it, but these days they've been demanding higher and higher wages. Fine. They're out of a job, but I still need to work the mine. If you could perhaps find me some prisoners...</string> <string name="QEhapwtN">I own a mine near here. Normally I can find willing villagers to work it, but these days they've been demanding higher and higher wages. Fine. They're out of a job, but I still need to work the mine. If you could perhaps find me some prisoners...</string>
<string name="qeiVFn9s">{CLAN_NAME} joined kingdom {NEW_FACTION_NAME}</string> <string name="qeiVFn9s">{CLAN_NAME} joined kingdom {NEW_FACTION_NAME}</string>
...@@ -2442,6 +2464,7 @@ ...@@ -2442,6 +2464,7 @@
<string name="QLLeHRWw">Herders of {QUEST_SETTLEMENT}</string> <string name="QLLeHRWw">Herders of {QUEST_SETTLEMENT}</string>
<string name="QLNfsk93">Town security is increased by 1 per day{newline}Town taxes are reduced by 5%</string> <string name="QLNfsk93">Town security is increased by 1 per day{newline}Town taxes are reduced by 5%</string>
<string name="qlnXblKO">{ISSUE_NAME}: Your troops have resolved the matter and have returned from their mission.</string> <string name="qlnXblKO">{ISSUE_NAME}: Your troops have resolved the matter and have returned from their mission.</string>
<string name="QlYUE00L">Well. We did have an agreement. I do expect you to pay the full amount.</string>
<string name="QlZc9CNQ">Rulers could appoint magistrates to rule in disputes and solve crimes. This could cut down on gang activity and lawlessness, but was often greatly resented by communities.</string> <string name="QlZc9CNQ">Rulers could appoint magistrates to rule in disputes and solve crimes. This could cut down on gang activity and lawlessness, but was often greatly resented by communities.</string>
<string name="QNaKmkt9">We're paid to guard this caravan. If you want to rob it, it's going to be over our dead bodies![rf:idle_angry][ib:aggressive]</string> <string name="QNaKmkt9">We're paid to guard this caravan. If you want to rob it, it's going to be over our dead bodies![rf:idle_angry][ib:aggressive]</string>
<string name="qNgGoqmI">Try to get away.</string> <string name="qNgGoqmI">Try to get away.</string>
...@@ -2525,7 +2548,7 @@ ...@@ -2525,7 +2548,7 @@
<string name="rCTMTayH">{INITIAL_COURTSHIP_REACTION}</string> <string name="rCTMTayH">{INITIAL_COURTSHIP_REACTION}</string>
<string name="Rd3m5kyk">You have attacked the caravan you need to protect. Quest failed.</string> <string name="Rd3m5kyk">You have attacked the caravan you need to protect. Quest failed.</string>
<string name="RdbLbpgO">Castle upgrade costs are reduced by 20%{newline}</string> <string name="RdbLbpgO">Castle upgrade costs are reduced by 20%{newline}</string>
<string name="RDKNUawJ">Troops in your formation gain +5% to their accuracy with bows.</string> <string name="RDKNUawJ">Troops in your formation gain 5% accuracy with bows.</string>
<string name="redwEIlW">Quartermaster</string> <string name="redwEIlW">Quartermaster</string>
<string name="REFJzAAt">30% Siege bombardment casualties get wounded instead of killed.</string> <string name="REFJzAAt">30% Siege bombardment casualties get wounded instead of killed.</string>
<string name="retWZcQ0">Your attacks with crossbows ignore 10% of enemies' armor.</string> <string name="retWZcQ0">Your attacks with crossbows ignore 10% of enemies' armor.</string>
...@@ -2604,15 +2627,17 @@ ...@@ -2604,15 +2627,17 @@
<string name="rVvcWsew">Increased chance to spot parties.</string> <string name="rVvcWsew">Increased chance to spot parties.</string>
<string name="rVWFrqWA">Drill Master</string> <string name="rVWFrqWA">Drill Master</string>
<string name="RWMACSag">Enduring Smith</string> <string name="RWMACSag">Enduring Smith</string>
<string name="rWnvnufw">That could work, if you have the money. But if you don't, I'm willing to take a chance on you. I reckon for {SELECTED_ITEM_COUNT} loads of {SELECTED_ITEM} you can probably find a market nearby where buyers will pay you a total of {TOTAL_GOLD}{GOLD_ICON}. Here's my offer. I loan you the product. You sell it at whatever price you like, and bring me back {TOTAL_GOLD}{GOLD_ICON} denars. I have little doubt you could find a market where you could get a better price than this, and make a profit.</string>
<string name="RwOzeGc3">Release {PRISONER.NAME}</string> <string name="RwOzeGc3">Release {PRISONER.NAME}</string>
<string name="rx2bN30s">Your shields take 10% less damage.</string> <string name="rx2bN30s">Your shields take 10% less damage.</string>
<string name="RxjuaDum">I am glad of that. Don't make me wait too long. Some men say they will pay a debt, and you never see them again.</string>
<string name="RXo3edjn">Good Lodging</string> <string name="RXo3edjn">Good Lodging</string>
<string name="rxr2uola">You don't have any companions with {LEADERSHIP_SKILL} and {SCOUTING_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} to assign for this quest!</string>
<string name="rxSz5dY1">{SEND_TROOPS_TEXT}</string> <string name="rxSz5dY1">{SEND_TROOPS_TEXT}</string>
<string name="RxuM5RzJ">Cheat: Raid Nearby Village</string> <string name="RxuM5RzJ">Cheat: Raid Nearby Village</string>
<string name="Ry2GmpAD">You need to be more valorous</string> <string name="Ry2GmpAD">You need to be more valorous</string>
<string name="rYHlksFs">Troops under your formation gain 20% bonus crossbow damage against mounts.</string> <string name="rYHlksFs">Troops under your formation gain 20% bonus crossbow damage against mounts.</string>
<string name="RYnwJEhO">{POLICY_NAME}</string> <string name="RYnwJEhO">{POLICY_NAME}</string>
<string name="rYt43AWk">{QUEST_GIVER.LINK} accepted your offer to buy the products from an average price. You can now sell those for profits without any obligations to {?QUEST_GIVER.GENDER}her{?}him{\\?}.</string>
<string name="RYVb5qia">{FIRST_NAME} the Mouse</string> <string name="RYVb5qia">{FIRST_NAME} the Mouse</string>
<string name="rZ9aqmaq">There is a better target, we should go there.</string> <string name="rZ9aqmaq">There is a better target, we should go there.</string>
<string name="RzFyGnWJ">Supporters</string> <string name="RzFyGnWJ">Supporters</string>
...@@ -2632,7 +2657,6 @@ ...@@ -2632,7 +2657,6 @@
<string name="sA5vwZ1O">{FIRST_NAME} of the Chalice</string> <string name="sA5vwZ1O">{FIRST_NAME} of the Chalice</string>
<string name="sAobCa9U">{BRIGAND_TYPE} parties are disturbing travelers outside the town. Someone needs to hunt them down.</string> <string name="sAobCa9U">{BRIGAND_TYPE} parties are disturbing travelers outside the town. Someone needs to hunt them down.</string>
<string name="SausWqM5">{?CHARACTER.GENDER}She{?}He{\\?} disappeared in {YEAR} at the age of {CHARACTER.AGE}. {?CHARACTER.GENDER}She{?}He{\\?} was reputed to be {REPUTATION}</string> <string name="SausWqM5">{?CHARACTER.GENDER}She{?}He{\\?} disappeared in {YEAR} at the age of {CHARACTER.AGE}. {?CHARACTER.GENDER}She{?}He{\\?} was reputed to be {REPUTATION}</string>
<string name="Sb25Ac2S">You don't have enough tier 2 troops.</string>
<string name="sBahcJcl">Idle.</string> <string name="sBahcJcl">Idle.</string>
<string name="SbbAhpTu">He is yet to prove himself actually.</string> <string name="SbbAhpTu">He is yet to prove himself actually.</string>
<string name="sbczu2VI">Play on, good man.</string> <string name="sbczu2VI">Play on, good man.</string>
...@@ -2747,15 +2771,16 @@ ...@@ -2747,15 +2771,16 @@
<string name="tBx7XXps">Types</string> <string name="tBx7XXps">Types</string>
<string name="Tcux6Sru">You have failed to defeat all {TOTAL_COUNT} {BRIGAND_TYPE} parties in time as {QUEST_GIVER.LINK} asked. {?QUEST_GIVER.GENDER}She{?}He{\\?} is very disappointed.</string> <string name="Tcux6Sru">You have failed to defeat all {TOTAL_COUNT} {BRIGAND_TYPE} parties in time as {QUEST_GIVER.LINK} asked. {?QUEST_GIVER.GENDER}She{?}He{\\?} is very disappointed.</string>
<string name="TDDswrfW">Increases your damage with axes and maces by 5%.</string> <string name="TDDswrfW">Increases your damage with axes and maces by 5%.</string>
<string name="TdEtKohk">Tier 2 or higher troops are required for this issue!</string>
<string name="tdvnKIyS">Never mind</string> <string name="tdvnKIyS">Never mind</string>
<string name="TdwKwExD">Thank you. You can find the caravan just outside the settlement.</string> <string name="TdwKwExD">Thank you. You can find the caravan just outside the settlement.</string>
<string name="TEUVTPIa">Well, we've been resting in town for a while, so our information is probably quite out of date.</string> <string name="TEUVTPIa">Well, we've been resting in town for a while, so our information is probably quite out of date.</string>
<string name="tf04Piaj">You told {?QUEST_GIVER.GENDER}her{?}him{\\?} that you will sell the goods personally.</string>
<string name="TFy2VYtM">Granary Accountant</string> <string name="TFy2VYtM">Granary Accountant</string>
<string name="tGFgar0U">Fine. We won't enter at all, then. Good bye.</string> <string name="tGFgar0U">Fine. We won't enter at all, then. Good bye.</string>
<string name="tGI135jv">Ah - I don't know of any right now. That's a bit unusual though. Must be the wars.[ib:warrior][rb:unsure]</string> <string name="tGI135jv">Ah - I don't know of any right now. That's a bit unusual though. Must be the wars.[ib:warrior][rb:unsure]</string>
<string name="TgOwisdD">Forest Lore</string> <string name="TgOwisdD">Forest Lore</string>
<string name="TGYJUUn0">Go on.</string> <string name="TGYJUUn0">Go on.</string>
<string name="THD3C7xc">I have. Here is the {TOTAL_DENARS}{GOLD_ICON} denars just as we agreed.</string>
<string name="THz06NQD">It is time to make peace</string> <string name="THz06NQD">It is time to make peace</string>
<string name="TIMRZU0I">That sounds good. But I can't hire any more men right now.</string> <string name="TIMRZU0I">That sounds good. But I can't hire any more men right now.</string>
<string name="TIqdvtCL">Respectful Opposition</string> <string name="TIqdvtCL">Respectful Opposition</string>
...@@ -2768,7 +2793,7 @@ ...@@ -2768,7 +2793,7 @@
<string name="TlA4utZV">The accuracy penalty while shooting crossbows from horseback is halved.</string> <string name="TlA4utZV">The accuracy penalty while shooting crossbows from horseback is halved.</string>
<string name="tLakpr0a">Herdsmen of {QUEST_GIVER}</string> <string name="tLakpr0a">Herdsmen of {QUEST_GIVER}</string>
<string name="tLapkQqg">We won't forget this!</string> <string name="tLapkQqg">We won't forget this!</string>
<string name="TLcnbALt">Here are your {MOUNT_TYPE} my {?PLAYER.GENDER}lady{?}lord{\\?}.</string> <string name="TLcnbALt">Here are your {MOUNT_TYPE} my {?QUEST_GIVER.GENDER}lady{?}lord{\\?}.</string>
<string name="TLGvIdJB">Self Medication</string> <string name="TLGvIdJB">Self Medication</string>
<string name="tlLDHAIu">Very well. A pleasure doing business with you.[rb:very_positive][ib:demure]</string> <string name="tlLDHAIu">Very well. A pleasure doing business with you.[rb:very_positive][ib:demure]</string>
<string name="TLuaPAIO">Tax from ({A0})</string> <string name="TLuaPAIO">Tax from ({A0})</string>
...@@ -2978,9 +3003,7 @@ ...@@ -2978,9 +3003,7 @@
<string name="VnECJbmq">That is not enough.</string> <string name="VnECJbmq">That is not enough.</string>
<string name="VNFKqpyV">Yes, well, I've been thinking about that.</string> <string name="VNFKqpyV">Yes, well, I've been thinking about that.</string>
<string name="vnG1q18y">Shield Bearer</string> <string name="vnG1q18y">Shield Bearer</string>
<string name="VnglMYzZ">This companion's {SCOUT_SKILL} skill level is not enough for this quest.</string>
<string name="vnJndBgT">Quick Draw</string> <string name="vnJndBgT">Quick Draw</string>
<string name="Vnqdge3k">A companion with a melee skill higher than {MELEE_SKILL} and tactics skill higher than {TACTICS_SKILL} is needed for this quest!</string>
<string name="VNXgZ8mt">Alternatively, if you can assign a companion with {TROOP_COUNT} or so men to this task, they can do the job.</string> <string name="VNXgZ8mt">Alternatively, if you can assign a companion with {TROOP_COUNT} or so men to this task, they can do the job.</string>
<string name="vo3MqtMn">You are at death's door, wracked by fever, drifting in and out of consciousness. The healers do not believe that you can recover. You should resolve your final affairs and determine a heir for your clan while you still have the strength to speak.</string> <string name="vo3MqtMn">You are at death's door, wracked by fever, drifting in and out of consciousness. The healers do not believe that you can recover. You should resolve your final affairs and determine a heir for your clan while you still have the strength to speak.</string>
<string name="Vo64LSGP">{HIDEOUT_TEXT}</string> <string name="Vo64LSGP">{HIDEOUT_TEXT}</string>
...@@ -3039,6 +3062,7 @@ ...@@ -3039,6 +3062,7 @@
<string name="vZtLm43v">Citizen Militia</string> <string name="vZtLm43v">Citizen Militia</string>
<string name="VzyIGrC5">You should, perhaps, introduce yourself. But keep in mind that we're considering a number of offers.</string> <string name="VzyIGrC5">You should, perhaps, introduce yourself. But keep in mind that we're considering a number of offers.</string>
<string name="VzzQX4EZ">Maybe you're right. I won't get involved in this.</string> <string name="VzzQX4EZ">Maybe you're right. I won't get involved in this.</string>
<string name="w0FD9U98">{QUEST_GIVER.LINK}'s village is raided. Your agreement with {?QUEST_GIVER.GENDER}her{?}him{\\?} is moot.</string>
<string name="W0Zu4iDz">Crossbow reload speed: +{a0} %</string> <string name="W0Zu4iDz">Crossbow reload speed: +{a0} %</string>
<string name="w3GIUD3u">allowing the ruler to collect special tariffs</string> <string name="w3GIUD3u">allowing the ruler to collect special tariffs</string>
<string name="W3xUQxAa">encouraging lords to have large private armies</string> <string name="W3xUQxAa">encouraging lords to have large private armies</string>
...@@ -3106,7 +3130,6 @@ ...@@ -3106,7 +3130,6 @@
<string name="wrliXWLc">You approved the law which prevents price fixing in the markets and rejected the merchants' counter-offer.</string> <string name="wrliXWLc">You approved the law which prevents price fixing in the markets and rejected the merchants' counter-offer.</string>
<string name="wrpsJM2u">Yes... I hired a band of mercenaries for a campaign some time back. But... normally mercenaries have their own peculiar kind of honor. You pay them, they fight for you, you don't, they go somewhere else. But these ones have made it pretty clear that if I don't keep renewing the contract, they'll turn bandit. I can't afford that right now.</string> <string name="wrpsJM2u">Yes... I hired a band of mercenaries for a campaign some time back. But... normally mercenaries have their own peculiar kind of honor. You pay them, they fight for you, you don't, they go somewhere else. But these ones have made it pretty clear that if I don't keep renewing the contract, they'll turn bandit. I can't afford that right now.</string>
<string name="Wrqb3iXP">Heroes in your party have 50% lower chance of dying in battle.</string> <string name="Wrqb3iXP">Heroes in your party have 50% lower chance of dying in battle.</string>
<string name="wrXbdvTn">This companion's {ONE_HANDED_SKILL} skill level is not enough for this quest.</string>
<string name="wsbkjJhz">Arena is closed at night.</string> <string name="wsbkjJhz">Arena is closed at night.</string>
<string name="wSbsHDhF">What is the state of my town?</string> <string name="wSbsHDhF">What is the state of my town?</string>
<string name="wScKLt7F">Let me put things this way... It's not grown on me at all since the last time it happened.</string> <string name="wScKLt7F">Let me put things this way... It's not grown on me at all since the last time it happened.</string>
...@@ -3137,7 +3160,6 @@ ...@@ -3137,7 +3160,6 @@
<string name="WYPotR6p">Increase morale of range troops in your party at the beginning of battle by 10%.</string> <string name="WYPotR6p">Increase morale of range troops in your party at the beginning of battle by 10%.</string>
<string name="WyXs70nc">Increase your damage with two handed weapons by 20%, when your hitpoints are below 50%.</string> <string name="WyXs70nc">Increase your damage with two handed weapons by 20%, when your hitpoints are below 50%.</string>
<string name="WZbrxhYm">a flask of kefir</string> <string name="WZbrxhYm">a flask of kefir</string>
<string name="WZFqhmLw">You don't have enough troops higher than tier 1.</string>
<string name="x04UGQDn">Dungeon</string> <string name="x04UGQDn">Dungeon</string>
<string name="x0cNi9lk">Infantry troops are 20% cheaper to recruit.</string> <string name="x0cNi9lk">Infantry troops are 20% cheaper to recruit.</string>
<string name="X1B18UeP">Soulless {NAME}</string> <string name="X1B18UeP">Soulless {NAME}</string>
...@@ -3196,6 +3218,7 @@ ...@@ -3196,6 +3218,7 @@
<string name="xIL6vOgI">Assessor</string> <string name="xIL6vOgI">Assessor</string>
<string name="xJ2uDcob">Settlement loyalty is increased by 2 per day{newline}Settlement production is reduced by 5%</string> <string name="xJ2uDcob">Settlement loyalty is increased by 2 per day{newline}Settlement production is reduced by 5%</string>
<string name="XjcmW8ql">Rancid {FIRST_NAME}</string> <string name="XjcmW8ql">Rancid {FIRST_NAME}</string>
<string name="xjMAjshT">Excellent. Just make sure he is well guarded. Goods attract bandits, as I'm sure you know. I suppose {ALTERNATIVE_TROOP_AMOUNT} well-armed man would be enough.</string>
<string name="xjtibL4J">Foot troops in your formation take 50% decreased charge damage.</string> <string name="xjtibL4J">Foot troops in your formation take 50% decreased charge damage.</string>
<string name="xKVBAL3m"> Campaign Issue</string> <string name="xKVBAL3m"> Campaign Issue</string>
<string name="xl4K9ecB">Open stash</string> <string name="xl4K9ecB">Open stash</string>
...@@ -3238,7 +3261,6 @@ ...@@ -3238,7 +3261,6 @@
<string name="XvC1eLR1">Or, if you will not be able to acquire the goods yourself, you can perhaps assign one of your trusted companions to the task. Somewhat with a good understanding of trade and a score of troops could do it easily enough. </string> <string name="XvC1eLR1">Or, if you will not be able to acquire the goods yourself, you can perhaps assign one of your trusted companions to the task. Somewhat with a good understanding of trade and a score of troops could do it easily enough. </string>
<string name="xvOUF9Kg">Mounted troops in your formation gain +5 armor.</string> <string name="xvOUF9Kg">Mounted troops in your formation gain +5 armor.</string>
<string name="xvYDbEUa">All right. Go on.</string> <string name="xvYDbEUa">All right. Go on.</string>
<string name="xw8bWiUu">This companion's tactics skill level is not enough for this quest.</string>
<string name="xwc9mJdC">Things have gotten a lot worse recently with the brigands on the roads around town. My caravans get looted as soon as they're out of sight of the gates.</string> <string name="xwc9mJdC">Things have gotten a lot worse recently with the brigands on the roads around town. My caravans get looted as soon as they're out of sight of the gates.</string>
<string name="xWoXL2FG">Empty Workshop</string> <string name="xWoXL2FG">Empty Workshop</string>
<string name="xwS10c1b">Yes... I think I would be honored to accept your proposal.</string> <string name="xwS10c1b">Yes... I think I would be honored to accept your proposal.</string>
...@@ -3294,7 +3316,6 @@ ...@@ -3294,7 +3316,6 @@
<string name="YJJwR5PB">pieces of armour</string> <string name="YJJwR5PB">pieces of armour</string>
<string name="YjsRb88D">That's your right, my {?PLAYER.GENDER}lady{?}lord{\\?}. But if you can't get the support of the merchants here when you next need it, well, don't say no one said anything.</string> <string name="YjsRb88D">That's your right, my {?PLAYER.GENDER}lady{?}lord{\\?}. But if you can't get the support of the merchants here when you next need it, well, don't say no one said anything.</string>
<string name="YjxCkglX">You've failed to complete this quest in time. Your agreement with {QUEST_GIVER.LINK} was canceled.</string> <string name="YjxCkglX">You've failed to complete this quest in time. Your agreement with {QUEST_GIVER.LINK} was canceled.</string>
<string name="YJyeb0yt">You must send at least {TROOP_COUNT} cavalry on this quest!</string>
<string name="YKdQmNyx">Engineering Skill Bonus</string> <string name="YKdQmNyx">Engineering Skill Bonus</string>
<string name="ykivrik2">Clan life expectancy is increased by 10%.</string> <string name="ykivrik2">Clan life expectancy is increased by 10%.</string>
<string name="yKNyuLDj">Food consumption reduced by 20%.</string> <string name="yKNyuLDj">Food consumption reduced by 20%.</string>
...@@ -3340,7 +3361,6 @@ ...@@ -3340,7 +3361,6 @@
<string name="ytvDsThh">Also, all melee infantry troops in your party gain 5 % more xp after battle.</string> <string name="ytvDsThh">Also, all melee infantry troops in your party gain 5 % more xp after battle.</string>
<string name="yub5GWVq">What are you saying, exactly?</string> <string name="yub5GWVq">What are you saying, exactly?</string>
<string name="yuqLzmL9">I should remind you that I expect to be payed as you had promised.</string> <string name="yuqLzmL9">I should remind you that I expect to be payed as you had promised.</string>
<string name="YvEgC3ls">Insufficient troop count! Troops should be at least tier {TIER}.</string>
<string name="YVGtcLHF">Cavalry</string> <string name="YVGtcLHF">Cavalry</string>
<string name="Yvk8a2tb">Footwork</string> <string name="Yvk8a2tb">Footwork</string>
<string name="YVNZaVCA">What action do you have in mind?</string> <string name="YVNZaVCA">What action do you have in mind?</string>
...@@ -3371,6 +3391,7 @@ ...@@ -3371,6 +3391,7 @@
<string name="Z212GSiV">Leave Prisoners</string> <string name="Z212GSiV">Leave Prisoners</string>
<string name="Z2amOHAb">maintaining a formal hierarchy of noble privilege</string> <string name="Z2amOHAb">maintaining a formal hierarchy of noble privilege</string>
<string name="Z2ZNeEgY">Dirty {NAME}</string> <string name="Z2ZNeEgY">Dirty {NAME}</string>
<string name="z47GjqTZ">Yes, of course. This is the {REMAINING_DENARS}{GOLD_ICON} denars that I owe you.</string>
<string name="z4arML8E">a strip of dried venison</string> <string name="z4arML8E">a strip of dried venison</string>
<string name="z5cLVzC8">It's well known that you and {CURRENT_LIEGE.NAME} loathe each other.</string> <string name="z5cLVzC8">It's well known that you and {CURRENT_LIEGE.NAME} loathe each other.</string>
<string name="Z5kqbeyu">Greetings, once again. Is there anything else?</string> <string name="Z5kqbeyu">Greetings, once again. Is there anything else?</string>
...@@ -3422,11 +3443,9 @@ ...@@ -3422,11 +3443,9 @@
<string name="ZMxAGDKU">Cavalry Tactics</string> <string name="ZMxAGDKU">Cavalry Tactics</string>
<string name="ZmxbIXsp">I am sorry you feel that way. We can speak later.</string> <string name="ZmxbIXsp">I am sorry you feel that way. We can speak later.</string>
<string name="ZMYTashc">Increase the morale of your party at the start of the battle by +5.</string> <string name="ZMYTashc">Increase the morale of your party at the start of the battle by +5.</string>
<string name="zMzi32mX">You don't have any companion with any melee skill higher than {MELEE_SKILL_LIMIT}, {TACTICS_SKILL_NAME} skill higher than {TACTIC_SKILL_LIMIT} and {LEADERSHIP_SKILL_NAME} skill higher than {LEADERSHIP_SKILL_LIMIT}.</string>
<string name="ZNfWXliN">I will be honest, my lady. You are but a common adventurer, and by marrying you I give up a chance to forge an alliance with a family of real influence and power.</string> <string name="ZNfWXliN">I will be honest, my lady. You are but a common adventurer, and by marrying you I give up a chance to forge an alliance with a family of real influence and power.</string>
<string name="zNvjSFaC">Pillaging villages is not what I signed up for.</string> <string name="zNvjSFaC">Pillaging villages is not what I signed up for.</string>
<string name="znWLpQva">{FIRST_NAME} of the Sandal</string> <string name="znWLpQva">{FIRST_NAME} of the Sandal</string>
<string name="Zpc1dti3">This companion's {TRADE_SKILL} skill level is not enough for this quest.</string>
<string name="ZphBf7vf">Stamina spent for smelting is halved.</string> <string name="ZphBf7vf">Stamina spent for smelting is halved.</string>
<string name="ZPj0ZAO7">Yeah? What do you want with us?</string> <string name="ZPj0ZAO7">Yeah? What do you want with us?</string>
<string name="zpqP5LsC">I'll go right away.</string> <string name="zpqP5LsC">I'll go right away.</string>
...@@ -3463,7 +3482,6 @@ ...@@ -3463,7 +3482,6 @@
<string name="Zwy8JybD">You are in the backstreets. The local tavern seems to be attracting its usual crowd.</string> <string name="Zwy8JybD">You are in the backstreets. The local tavern seems to be attracting its usual crowd.</string>
<string name="zxMOqlhs">Attack</string> <string name="zxMOqlhs">Attack</string>
<string name="zxonBgY2">Oh, I suppose I could sell them to the republics of Geroia, to row their galleys, although even in Geroia they prefer free oarsmen these days... But it rarely comes to that. You'd be surprised what sorts of treasures a peasant can dig out of his cowshed or wheedle out of his cousins!</string> <string name="zxonBgY2">Oh, I suppose I could sell them to the republics of Geroia, to row their galleys, although even in Geroia they prefer free oarsmen these days... But it rarely comes to that. You'd be surprised what sorts of treasures a peasant can dig out of his cowshed or wheedle out of his cousins!</string>
<string name="ZYBoS4zG">You don't have any companions with {ONE_HANDED_SKILL}, {TWO_HANDED_SKILL} or {POLEARM_SKILL} skill higher than {REQUIRED_SKILL_LEVEL} to assign for this quest!</string>
<string name="zYKeYZAo">All right. Don't rush this but also don't wait too long.</string> <string name="zYKeYZAo">All right. Don't rush this but also don't wait too long.</string>
<string name="ZYSGp5vO">King of {KINGDOM_NAME}</string> <string name="ZYSGp5vO">King of {KINGDOM_NAME}</string>
<string name="zZ3GqbzC">Manage town (Cheat)</string> <string name="zZ3GqbzC">Manage town (Cheat)</string>
......
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
<string name="5xOBW2Qz">Ashisa</string> <string name="5xOBW2Qz">Ashisa</string>
<string name="6GC0PsSh">Manteos</string> <string name="6GC0PsSh">Manteos</string>
<string name="6RtIRVit">Milanka</string> <string name="6RtIRVit">Milanka</string>
<string name="6TphQddp">Arytha</string> <string name="6TphQddp">Saratis</string>
<string name="6WWJpv88">Maraa</string> <string name="6WWJpv88">Maraa</string>
<string name="6YiMWxVM">Helea</string> <string name="6YiMWxVM">Helea</string>
<string name="6ZQ8nUwj">Hecard</string> <string name="6ZQ8nUwj">Hecard</string>
...@@ -98,11 +98,13 @@ ...@@ -98,11 +98,13 @@
<string name="cqu8MATS">Esachei</string> <string name="cqu8MATS">Esachei</string>
<string name="CS4unEGi">Beathag</string> <string name="CS4unEGi">Beathag</string>
<string name="CuH8aalQ">Valla</string> <string name="CuH8aalQ">Valla</string>
<string name="CwK8l7IX">Sophalia</string>
<string name="D2aRzMRF">Rath</string> <string name="D2aRzMRF">Rath</string>
<string name="d6aTWH9m">Verina</string> <string name="d6aTWH9m">Verina</string>
<string name="D6sMSANW">Amalgun</string> <string name="D6sMSANW">Amalgun</string>
<string name="d8D98oFG">Melidir</string> <string name="d8D98oFG">Melidir</string>
<string name="DADHWcX4">Bushila</string> <string name="DADHWcX4">Bushila</string>
<string name="dbe79bvU">Arytha</string>
<string name="DCAa3GOY">Rhoda</string> <string name="DCAa3GOY">Rhoda</string>
<string name="DH7SnD7L">Eronyx</string> <string name="DH7SnD7L">Eronyx</string>
<string name="dkEJCrzi">Asela</string> <string name="dkEJCrzi">Asela</string>
...@@ -119,7 +121,7 @@ ...@@ -119,7 +121,7 @@
<string name="EFgG35sB">Zulaika</string> <string name="EFgG35sB">Zulaika</string>
<string name="EHalkcEU">Morcon</string> <string name="EHalkcEU">Morcon</string>
<string name="EHHVVfgW">Forest Bandits Hero</string> <string name="EHHVVfgW">Forest Bandits Hero</string>
<string name="EJFY3KdF">Jephalia</string> <string name="EJFY3KdF">Altenos</string>
<string name="enuXNYIl">Amorcon</string> <string name="enuXNYIl">Amorcon</string>
<string name="eoTzkbbv">Mitela</string> <string name="eoTzkbbv">Mitela</string>
<string name="EptYW9tj">Nayantai</string> <string name="EptYW9tj">Nayantai</string>
...@@ -137,6 +139,7 @@ ...@@ -137,6 +139,7 @@
<string name="FR2wUMdb">Elys</string> <string name="FR2wUMdb">Elys</string>
<string name="FUT6eXfw">Phaea</string> <string name="FUT6eXfw">Phaea</string>
<string name="GFmOwx4L">Idrun</string> <string name="GFmOwx4L">Idrun</string>
<string name="Ggj9PWIU">Minarvina</string>
<string name="GK1k9K4j">Furnhard</string> <string name="GK1k9K4j">Furnhard</string>
<string name="gnGxp46c">Wythuin</string> <string name="gnGxp46c">Wythuin</string>
<string name="gQ1JZ8ow">Ukhai</string> <string name="gQ1JZ8ow">Ukhai</string>
...@@ -231,6 +234,7 @@ ...@@ -231,6 +234,7 @@
<string name="nfvgHpn5">Phostor</string> <string name="nfvgHpn5">Phostor</string>
<string name="NiOxe8Y2">Judira</string> <string name="NiOxe8Y2">Judira</string>
<string name="NOchnEwX">Ghuzid</string> <string name="NOchnEwX">Ghuzid</string>
<string name="o5C0LbdP">Megarita</string>
<string name="O6NKphJk">Adrichea</string> <string name="O6NKphJk">Adrichea</string>
<string name="O75XlydW">Arcor</string> <string name="O75XlydW">Arcor</string>
<string name="OMkSgsV2">Jathea</string> <string name="OMkSgsV2">Jathea</string>
...@@ -240,6 +244,7 @@ ...@@ -240,6 +244,7 @@
<string name="OtzsT453">Zuad</string> <string name="OtzsT453">Zuad</string>
<string name="OymqpgTX">Serandon</string> <string name="OymqpgTX">Serandon</string>
<string name="ozpbN30B">Alympia</string> <string name="ozpbN30B">Alympia</string>
<string name="p4vC5oBc">Jephalia</string>
<string name="P7iNhhPl">Turiados</string> <string name="P7iNhhPl">Turiados</string>
<string name="p7kYHNDJ">Achaku</string> <string name="p7kYHNDJ">Achaku</string>
<string name="p9nM7XwG">Mehir</string> <string name="p9nM7XwG">Mehir</string>
......
...@@ -2,6 +2,8 @@ ...@@ -2,6 +2,8 @@
<string name="7ZhNilg8">Easy (5% bonus)</string> <string name="7ZhNilg8">Easy (5% bonus)</string>
<string name="8UBfIenN">Normal</string> <string name="8UBfIenN">Normal</string>
<string name="9jSxo790">Realistic</string> <string name="9jSxo790">Realistic</string>
<string name="9l5RgXiU">Choose if circle map notifications will be shown on the right side on campaign map.</string>
<string name="aEnXxe0a">You can hold the {LEAVE_AREA_KEY} key to leave the current area.</string>
<string name="AQfVclN8">Prize</string> <string name="AQfVclN8">Prize</string>
<string name="B0uvwKae">Choose if the heroes are able to die on the battlefield.</string> <string name="B0uvwKae">Choose if the heroes are able to die on the battlefield.</string>
<string name="bLwIgxXa">Recruitment Difficulty</string> <string name="bLwIgxXa">Recruitment Difficulty</string>
...@@ -10,7 +12,6 @@ ...@@ -10,7 +12,6 @@
<string name="cUHlzCRx">Enable Death in Battle</string> <string name="cUHlzCRx">Enable Death in Battle</string>
<string name="D9GkBqyW">You can leave the training field by holding [{LEAVE_KEY}]{newline}You can return at any time from the campaign map.</string> <string name="D9GkBqyW">You can leave the training field by holding [{LEAVE_KEY}]{newline}You can return at any time from the campaign map.</string>
<string name="DFMhzFGV">Keeping a number of horses in your inventory may speed up your party considerably, since they'll increase your carrying capacity and footmen will ride spare horses. Pack horses and mules are only useful for carrying cargo though.</string> <string name="DFMhzFGV">Keeping a number of horses in your inventory may speed up your party considerably, since they'll increase your carrying capacity and footmen will ride spare horses. Pack horses and mules are only useful for carrying cargo though.</string>
<string name="EGwqzjpa">You can hold the tab key to leave the current area.</string>
<string name="F8TaKnjh">When you are in a town or village scene, holding down the Alt key shows markers on important people and interest points.</string> <string name="F8TaKnjh">When you are in a town or village scene, holding down the Alt key shows markers on important people and interest points.</string>
<string name="fbaQp3ox">Enable auto allocation of perks for members in your clan.</string> <string name="fbaQp3ox">Enable auto allocation of perks for members in your clan.</string>
<string name="hEYfasE1">Received damage ratio to your character.</string> <string name="hEYfasE1">Received damage ratio to your character.</string>
...@@ -25,6 +26,7 @@ ...@@ -25,6 +26,7 @@
<string name="k71J6bVH">Victories</string> <string name="k71J6bVH">Victories</string>
<string name="KbPD5cEw">Reduced to 1/3 (Very Easy)</string> <string name="KbPD5cEw">Reduced to 1/3 (Very Easy)</string>
<string name="KM7uAbL8">Player Received Damage</string> <string name="KM7uAbL8">Player Received Damage</string>
<string name="lfDzgLTa">{PROFESSION} in {LOCATION}</string>
<string name="LfpteADn">Determine the difficulty of the combat AI</string> <string name="LfpteADn">Determine the difficulty of the combat AI</string>
<string name="mD89ih8N">Change Clan Name</string> <string name="mD89ih8N">Change Clan Name</string>
<string name="N6fz1efb">Skips tutorial at the beginning of the game.</string> <string name="N6fz1efb">Skips tutorial at the beginning of the game.</string>
...@@ -45,6 +47,7 @@ ...@@ -45,6 +47,7 @@
<string name="veterandifficulty">Veteran</string> <string name="veterandifficulty">Veteran</string>
<string name="vGF5S2hE">Leaderboard</string> <string name="vGF5S2hE">Leaderboard</string>
<string name="wip6jLEM">Received damage ratio to your troops.</string> <string name="wip6jLEM">Received damage ratio to your troops.</string>
<string name="yKJ9c8IV">Enable Right Side Circle Map Notifications</string>
<string name="ZcyJePFm">Friendly Parties Received Damage</string> <string name="ZcyJePFm">Friendly Parties Received Damage</string>
<string name="ZWiFWA2W">Skip Main Storyline Tutorial</string> <string name="ZWiFWA2W">Skip Main Storyline Tutorial</string>
</resources> </resources>
...@@ -35,6 +35,7 @@ ...@@ -35,6 +35,7 @@
<string name="21U7JTFv">Western Aketon</string> <string name="21U7JTFv">Western Aketon</string>
<string name="24MA4JLX">Ridged Long Kaskara</string> <string name="24MA4JLX">Ridged Long Kaskara</string>
<string name="24xuA5G2">Desert War Horse</string> <string name="24xuA5G2">Desert War Horse</string>
<string name="27IgGO81">Highland Mail Shoulder Reinforcements</string>
<string name="28KBiS2H">Northern Lamellar Shoulders</string> <string name="28KBiS2H">Northern Lamellar Shoulders</string>
<string name="2AcfBbCR">Military Tunic</string> <string name="2AcfBbCR">Military Tunic</string>
<string name="2dJ5HB8a">Black Heart</string> <string name="2dJ5HB8a">Black Heart</string>
...@@ -168,7 +169,7 @@ ...@@ -168,7 +169,7 @@
<string name="A2I5SHCr">Northern Visored Helmet</string> <string name="A2I5SHCr">Northern Visored Helmet</string>
<string name="a2XnhQ3V">Northern Helmet Closed</string> <string name="a2XnhQ3V">Northern Helmet Closed</string>
<string name="a71fiml4">Imperial Lamellar</string> <string name="a71fiml4">Imperial Lamellar</string>
<string name="a775acEf"> Sparing Iron Spatha</string> <string name="a775acEf">Sparing Iron Spatha</string>
<string name="A8MJWbhf">Visored Helmet Over Padded Cloth</string> <string name="A8MJWbhf">Visored Helmet Over Padded Cloth</string>
<string name="AB1mV5Pg">Kettle Helmet Over Laced Coif</string> <string name="AB1mV5Pg">Kettle Helmet Over Laced Coif</string>
<string name="AdafHtud">Peaked Helmet Over Mail Coif</string> <string name="AdafHtud">Peaked Helmet Over Mail Coif</string>
...@@ -298,6 +299,7 @@ ...@@ -298,6 +299,7 @@
<string name="dRLIr22v">Imperial Stitched Leather</string> <string name="dRLIr22v">Imperial Stitched Leather</string>
<string name="dRWKmbaa">Small Spurred Axe</string> <string name="dRWKmbaa">Small Spurred Axe</string>
<string name="dS4zm0UT">Studded Leather Over Aketon</string> <string name="dS4zm0UT">Studded Leather Over Aketon</string>
<string name="duIWCjdD">Steel Tipped Hooked Spear</string>
<string name="DuLFJbXJ">Eastern Leather With Belt</string> <string name="DuLFJbXJ">Eastern Leather With Belt</string>
<string name="dVekhkIU">Fur Coat Over Tunic</string> <string name="dVekhkIU">Fur Coat Over Tunic</string>
<string name="DvGueBrU">Linen</string> <string name="DvGueBrU">Linen</string>
...@@ -435,6 +437,7 @@ ...@@ -435,6 +437,7 @@
<string name="hTPJXK1w">Heavy Executioners Axe</string> <string name="hTPJXK1w">Heavy Executioners Axe</string>
<string name="hTRaPvRa">Highland Leather Boots</string> <string name="hTRaPvRa">Highland Leather Boots</string>
<string name="hunterhorse">Hunter</string> <string name="hunterhorse">Hunter</string>
<string name="HVcwvRMF">Reinforced Highland Spear</string>
<string name="HwO0AYul">Broad Ridged Shortsword</string> <string name="HwO0AYul">Broad Ridged Shortsword</string>
<string name="hXijcZyp">Roughcloth Shortcoat</string> <string name="hXijcZyp">Roughcloth Shortcoat</string>
<string name="hyNitMsQ">Highland Fine Steel Blade</string> <string name="hyNitMsQ">Highland Fine Steel Blade</string>
...@@ -542,6 +545,7 @@ ...@@ -542,6 +545,7 @@
<string name="kxtSkGju">The Ambassador</string> <string name="kxtSkGju">The Ambassador</string>
<string name="kyPoQt0f">Imperial Simple Leather Armor</string> <string name="kyPoQt0f">Imperial Simple Leather Armor</string>
<string name="KZmZ9HXW">Brass Scale Shoulders</string> <string name="KZmZ9HXW">Brass Scale Shoulders</string>
<string name="L4HOZUSU">Knob Headed Southern Spear</string>
<string name="l69aXkKH">Push Fork</string> <string name="l69aXkKH">Push Fork</string>
<string name="L7qYlJqn">Woodland Boots</string> <string name="L7qYlJqn">Woodland Boots</string>
<string name="l91l1TJo">Colored Turban</string> <string name="l91l1TJo">Colored Turban</string>
...@@ -597,6 +601,7 @@ ...@@ -597,6 +601,7 @@
<string name="mRGIxvYh">Nasal Cervelliere Over Mail Coif</string> <string name="mRGIxvYh">Nasal Cervelliere Over Mail Coif</string>
<string name="MRIdGqhA">Pointy Warsword</string> <string name="MRIdGqhA">Pointy Warsword</string>
<string name="Mt24PoKF">Northern Short Lamellar Vest</string> <string name="Mt24PoKF">Northern Short Lamellar Vest</string>
<string name="MTB2BunA">Highland Reinforced Mail Over Tartan</string>
<string name="MTDaLQOV">Imperial Long Cape</string> <string name="MTDaLQOV">Imperial Long Cape</string>
<string name="mtVcMgWO">Bronze Feathered Spangenhelm Over Mail</string> <string name="mtVcMgWO">Bronze Feathered Spangenhelm Over Mail</string>
<string name="mTWvG1xz">Ranger Bow</string> <string name="mTWvG1xz">Ranger Bow</string>
...@@ -734,6 +739,7 @@ ...@@ -734,6 +739,7 @@
<string name="REYaHXQb">Sturgia Cavalry Armor</string> <string name="REYaHXQb">Sturgia Cavalry Armor</string>
<string name="rF7Xm7C0">Heavy Heater Shield</string> <string name="rF7Xm7C0">Heavy Heater Shield</string>
<string name="Rhfp7ath">Peaked Helmet Over Laced Coif</string> <string name="Rhfp7ath">Peaked Helmet Over Laced Coif</string>
<string name="rhWOdhjr">Highland War Spear</string>
<string name="rifv0h0H">Northern Cavalry Kite Shield</string> <string name="rifv0h0H">Northern Cavalry Kite Shield</string>
<string name="Rmpm1E71">Eastern Straight Sabre</string> <string name="Rmpm1E71">Eastern Straight Sabre</string>
<string name="rnzpyc0N">Pernach</string> <string name="rnzpyc0N">Pernach</string>
...@@ -875,6 +881,7 @@ ...@@ -875,6 +881,7 @@
<string name="VXER7AbJ">Imperial Lord Helmet</string> <string name="VXER7AbJ">Imperial Lord Helmet</string>
<string name="VXFwEF3M">Pilgrim's Hood</string> <string name="VXFwEF3M">Pilgrim's Hood</string>
<string name="vXvuViMT">Makeshift Kite Shield</string> <string name="vXvuViMT">Makeshift Kite Shield</string>
<string name="vXYlLH6L">Long Thamaskene Tipped Spear</string>
<string name="VylHwqVq">Segmented Skullcap Over Laced Coif</string> <string name="VylHwqVq">Segmented Skullcap Over Laced Coif</string>
<string name="VyOsYv8J">Long Southern Robe</string> <string name="VyOsYv8J">Long Southern Robe</string>
<string name="w6EU77OH">Steppe Recurve Bow</string> <string name="w6EU77OH">Steppe Recurve Bow</string>
......
...@@ -239,7 +239,6 @@ ...@@ -239,7 +239,6 @@
<string name="u0UNwnw2">Imperial Cataphract</string> <string name="u0UNwnw2">Imperial Cataphract</string>
<string name="u3K1SozQ">Arboreal</string> <string name="u3K1SozQ">Arboreal</string>
<string name="UaN2lfwi">Weaponsmith</string> <string name="UaN2lfwi">Weaponsmith</string>
<string name="UaNerU">Barber</string>
<string name="uca778lM">Beni Zilal Recruit</string> <string name="uca778lM">Beni Zilal Recruit</string>
<string name="uDseaKcb">Sturgian Caravan Master</string> <string name="uDseaKcb">Sturgian Caravan Master</string>
<string name="UdTc1PGo">Imperial Crossbowman</string> <string name="UdTc1PGo">Imperial Crossbowman</string>
...@@ -264,6 +263,7 @@ ...@@ -264,6 +263,7 @@
<string name="W2WXkiAh">Ransom Broker</string> <string name="W2WXkiAh">Ransom Broker</string>
<string name="w6YwFaG7">Khuzait Spearman</string> <string name="w6YwFaG7">Khuzait Spearman</string>
<string name="WEHDGbEE">Khuzait Caravan Master</string> <string name="WEHDGbEE">Khuzait Caravan Master</string>
<string name="WH7EGGIg">Barber</string>
<string name="WJbOQSiT">Aserai Mameluke Regular</string> <string name="WJbOQSiT">Aserai Mameluke Regular</string>
<string name="WNU7kE5N">Veteran Guardian</string> <string name="WNU7kE5N">Veteran Guardian</string>
<string name="wtmCSMrC">Aserai Footman</string> <string name="wtmCSMrC">Aserai Footman</string>
......
...@@ -35,6 +35,7 @@ ...@@ -35,6 +35,7 @@
<string name="21U7JTFv">Western Aketon</string> <string name="21U7JTFv">Western Aketon</string>
<string name="24MA4JLX">Ridged Long Kaskara</string> <string name="24MA4JLX">Ridged Long Kaskara</string>
<string name="24xuA5G2">Desert War Horse</string> <string name="24xuA5G2">Desert War Horse</string>
<string name="27IgGO81">Highland Mail Shoulder Reinforcements</string>
<string name="28KBiS2H">Northern Lamellar Shoulders</string> <string name="28KBiS2H">Northern Lamellar Shoulders</string>
<string name="2AcfBbCR">Military Tunic</string> <string name="2AcfBbCR">Military Tunic</string>
<string name="2dJ5HB8a">Black Heart</string> <string name="2dJ5HB8a">Black Heart</string>
...@@ -168,7 +169,7 @@ ...@@ -168,7 +169,7 @@
<string name="A2I5SHCr">Northern Visored Helmet</string> <string name="A2I5SHCr">Northern Visored Helmet</string>
<string name="a2XnhQ3V">Northern Helmet Closed</string> <string name="a2XnhQ3V">Northern Helmet Closed</string>
<string name="a71fiml4">Imperial Lamellar</string> <string name="a71fiml4">Imperial Lamellar</string>
<string name="a775acEf"> Sparing Iron Spatha</string> <string name="a775acEf">Sparing Iron Spatha</string>
<string name="A8MJWbhf">Visored Helmet Over Padded Cloth</string> <string name="A8MJWbhf">Visored Helmet Over Padded Cloth</string>
<string name="AB1mV5Pg">Kettle Helmet Over Laced Coif</string> <string name="AB1mV5Pg">Kettle Helmet Over Laced Coif</string>
<string name="AdafHtud">Peaked Helmet Over Mail Coif</string> <string name="AdafHtud">Peaked Helmet Over Mail Coif</string>
...@@ -298,6 +299,7 @@ ...@@ -298,6 +299,7 @@
<string name="dRLIr22v">Imperial Stitched Leather</string> <string name="dRLIr22v">Imperial Stitched Leather</string>
<string name="dRWKmbaa">Small Spurred Axe</string> <string name="dRWKmbaa">Small Spurred Axe</string>
<string name="dS4zm0UT">Studded Leather Over Aketon</string> <string name="dS4zm0UT">Studded Leather Over Aketon</string>
<string name="duIWCjdD">Steel Tipped Hooked Spear</string>
<string name="DuLFJbXJ">Eastern Leather With Belt</string> <string name="DuLFJbXJ">Eastern Leather With Belt</string>
<string name="dVekhkIU">Fur Coat Over Tunic</string> <string name="dVekhkIU">Fur Coat Over Tunic</string>
<string name="DvGueBrU">Linen</string> <string name="DvGueBrU">Linen</string>
...@@ -435,6 +437,7 @@ ...@@ -435,6 +437,7 @@
<string name="hTPJXK1w">Heavy Executioners Axe</string> <string name="hTPJXK1w">Heavy Executioners Axe</string>
<string name="hTRaPvRa">Highland Leather Boots</string> <string name="hTRaPvRa">Highland Leather Boots</string>
<string name="hunterhorse">Hunter</string> <string name="hunterhorse">Hunter</string>
<string name="HVcwvRMF">Reinforced Highland Spear</string>
<string name="HwO0AYul">Broad Ridged Shortsword</string> <string name="HwO0AYul">Broad Ridged Shortsword</string>
<string name="hXijcZyp">Roughcloth Shortcoat</string> <string name="hXijcZyp">Roughcloth Shortcoat</string>
<string name="hyNitMsQ">Highland Fine Steel Blade</string> <string name="hyNitMsQ">Highland Fine Steel Blade</string>
...@@ -542,6 +545,7 @@ ...@@ -542,6 +545,7 @@
<string name="kxtSkGju">The Ambassador</string> <string name="kxtSkGju">The Ambassador</string>
<string name="kyPoQt0f">Imperial Simple Leather Armor</string> <string name="kyPoQt0f">Imperial Simple Leather Armor</string>
<string name="KZmZ9HXW">Brass Scale Shoulders</string> <string name="KZmZ9HXW">Brass Scale Shoulders</string>
<string name="L4HOZUSU">Knob Headed Southern Spear</string>
<string name="l69aXkKH">Push Fork</string> <string name="l69aXkKH">Push Fork</string>
<string name="L7qYlJqn">Woodland Boots</string> <string name="L7qYlJqn">Woodland Boots</string>
<string name="l91l1TJo">Colored Turban</string> <string name="l91l1TJo">Colored Turban</string>
...@@ -597,6 +601,7 @@ ...@@ -597,6 +601,7 @@
<string name="mRGIxvYh">Nasal Cervelliere Over Mail Coif</string> <string name="mRGIxvYh">Nasal Cervelliere Over Mail Coif</string>
<string name="MRIdGqhA">Pointy Warsword</string> <string name="MRIdGqhA">Pointy Warsword</string>
<string name="Mt24PoKF">Northern Short Lamellar Vest</string> <string name="Mt24PoKF">Northern Short Lamellar Vest</string>
<string name="MTB2BunA">Highland Reinforced Mail Over Tartan</string>
<string name="MTDaLQOV">Imperial Long Cape</string> <string name="MTDaLQOV">Imperial Long Cape</string>
<string name="mtVcMgWO">Bronze Feathered Spangenhelm Over Mail</string> <string name="mtVcMgWO">Bronze Feathered Spangenhelm Over Mail</string>
<string name="mTWvG1xz">Ranger Bow</string> <string name="mTWvG1xz">Ranger Bow</string>
...@@ -734,6 +739,7 @@ ...@@ -734,6 +739,7 @@
<string name="REYaHXQb">Sturgia Cavalry Armor</string> <string name="REYaHXQb">Sturgia Cavalry Armor</string>
<string name="rF7Xm7C0">Heavy Heater Shield</string> <string name="rF7Xm7C0">Heavy Heater Shield</string>
<string name="Rhfp7ath">Peaked Helmet Over Laced Coif</string> <string name="Rhfp7ath">Peaked Helmet Over Laced Coif</string>
<string name="rhWOdhjr">Highland War Spear</string>
<string name="rifv0h0H">Northern Cavalry Kite Shield</string> <string name="rifv0h0H">Northern Cavalry Kite Shield</string>
<string name="Rmpm1E71">Eastern Straight Sabre</string> <string name="Rmpm1E71">Eastern Straight Sabre</string>
<string name="rnzpyc0N">Pernach</string> <string name="rnzpyc0N">Pernach</string>
...@@ -875,6 +881,7 @@ ...@@ -875,6 +881,7 @@
<string name="VXER7AbJ">Imperial Lord Helmet</string> <string name="VXER7AbJ">Imperial Lord Helmet</string>
<string name="VXFwEF3M">Pilgrim's Hood</string> <string name="VXFwEF3M">Pilgrim's Hood</string>
<string name="vXvuViMT">Makeshift Kite Shield</string> <string name="vXvuViMT">Makeshift Kite Shield</string>
<string name="vXYlLH6L">Long Thamaskene Tipped Spear</string>
<string name="VylHwqVq">Segmented Skullcap Over Laced Coif</string> <string name="VylHwqVq">Segmented Skullcap Over Laced Coif</string>
<string name="VyOsYv8J">Long Southern Robe</string> <string name="VyOsYv8J">Long Southern Robe</string>
<string name="w6EU77OH">Steppe Recurve Bow</string> <string name="w6EU77OH">Steppe Recurve Bow</string>
......
...@@ -239,7 +239,6 @@ ...@@ -239,7 +239,6 @@
<string name="u0UNwnw2">Imperial Cataphract</string> <string name="u0UNwnw2">Imperial Cataphract</string>
<string name="u3K1SozQ">Arboreal</string> <string name="u3K1SozQ">Arboreal</string>
<string name="UaN2lfwi">Weaponsmith</string> <string name="UaN2lfwi">Weaponsmith</string>
<string name="UaNerU">Barber</string>
<string name="uca778lM">Beni Zilal Recruit</string> <string name="uca778lM">Beni Zilal Recruit</string>
<string name="uDseaKcb">Sturgian Caravan Master</string> <string name="uDseaKcb">Sturgian Caravan Master</string>
<string name="UdTc1PGo">Imperial Crossbowman</string> <string name="UdTc1PGo">Imperial Crossbowman</string>
...@@ -264,6 +263,7 @@ ...@@ -264,6 +263,7 @@
<string name="W2WXkiAh">Ransom Broker</string> <string name="W2WXkiAh">Ransom Broker</string>
<string name="w6YwFaG7">Khuzait Spearman</string> <string name="w6YwFaG7">Khuzait Spearman</string>
<string name="WEHDGbEE">Khuzait Caravan Master</string> <string name="WEHDGbEE">Khuzait Caravan Master</string>
<string name="WH7EGGIg">Barber</string>
<string name="WJbOQSiT">Aserai Mameluke Regular</string> <string name="WJbOQSiT">Aserai Mameluke Regular</string>
<string name="WNU7kE5N">Veteran Guardian</string> <string name="WNU7kE5N">Veteran Guardian</string>
<string name="wtmCSMrC">Aserai Footman</string> <string name="wtmCSMrC">Aserai Footman</string>
......
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