Commit 8afed48b authored by w4t's avatar w4t

Mount & Blade II: Bannerlord 1.5.4 beta hotfix1 2020.10.24

parent d4a15735
 <resources>
<string name="2K0iVRkW">Ability to organize a group and manage logistics. This helps you to run an estate or administer a town, and can increase the size of a party that you lead or in which you serve as quartermaster.</string>
<string name="2wclahIJ">Throwing</string>
<string name="4kvKQuXM">Hides</string>
<string name="5rj7xQE4">Bow</string>
......@@ -46,7 +47,6 @@
<string name="PCZ23wvW">Engineering</string>
<string name="PHoxdReD">SOC</string>
<string name="PiHpR4QL">One Handed</string>
<string name="qwEJSBaH">Your knowledge of what makes a settlement prosper. This helps you to manage an estate or administer a town.</string>
<string name="skZS2UlW">Athletics</string>
<string name="smithingskill">Smithing</string>
<string name="socialskill">Social</string>
......@@ -70,4 +70,5 @@
<string name="YO5LUfiO">Cunning is the ability to predict what other people will do, and to outwit their plans.</string>
<string name="YWkdD7Ki">Vigor</string>
<string name="ZBmz4niK">and</string>
<string name="ZvZN6UkU">Trash Item</string>
</resources>
 <resources>
<string name="6doiovtH">Disambiguation: {CHATROOMS}</string>
<string name="dnKQbXIZ">Could not report player: Game does not exist.</string>
<string name="ivKntfNA">Already requested to join, waiting for server response</string>
<string name="taPBAd4c">Given command does not start with /</string>
<string name="YOYvBVu1">No chat room found matching {COMMAND}</string>
</resources>
......@@ -43,6 +43,7 @@
<string name="d4eShU5x">{PLAYER} accepted your friend request</string>
<string name="dabogDDj">You are already friends</string>
<string name="DAhyeheV">You must be at lobby to change clan information text.</string>
<string name="dbLB0tuT">Family share is not allowed.</string>
<string name="dDF2wZGu">{PLAYER} declined your friend request</string>
<string name="dHlxVbMw">You are already in a clan.</string>
<string name="Dmz3JLyp">Player invited to clan.</string>
......@@ -85,6 +86,7 @@
<string name="mcAG0eHJ">You must be at lobby to kick someone from your party![Temporary]</string>
<string name="mdH4S8Kx">You must be in a party to suggest someone to your party.</string>
<string name="MepGBJMQ">Player you attempted to promote could not be found</string>
<string name="MgGvnobq">Selected map is not available.</string>
<string name="MowSn4ch">Game not found.</string>
<string name="Mp9I9aqd">You must be in a clan to change clan information text. Obviously.</string>
<string name="mvQKpHXH">Your party is full.</string>
......
......@@ -18,11 +18,11 @@
<string name="2bPTx7So">Your character goes to crouching state.</string>
<string name="2e8wI3EM">Equip Weapon 2</string>
<string name="2EjZcRgF">F5</string>
<string name="2EnLU2ZC">Change UI Scaling</string>
<string name="2h2148cq">Send Message To Everyone</string>
<string name="2ZJQylWo">Switch between run and walk modes.</string>
<string name="3Dngsvya">Move Forward</string>
<string name="3Gb7tKgJ">{LEFT} and {RIGHT}</string>
<string name="3MLvkSjw">Report Shot Difficulty</string>
<string name="3nTeojbI">=</string>
<string name="3oUbmqJY">Synchronizes the game to the monitor's refresh rate. Eliminates tearing artifacts.</string>
<string name="3P7eDKEY">Equip Item 4</string>
......@@ -75,6 +75,7 @@
<string name="8WrQ9fnb">C</string>
<string name="929oYf3G">Zoom Out</string>
<string name="92ZztgDd">Decal Quality</string>
<string name="9bHr3oNj">Crosshair that shows when using a ranged weapon.</string>
<string name="9F323ez4">Trilinear</string>
<string name="9gAVbJAR">Resume Time</string>
<string name="9hRcH7kV">Sun Shafts</string>
......@@ -104,6 +105,7 @@
<string name="avDb6Y66">Middle Mouse Button</string>
<string name="aWDfG0RO">F3</string>
<string name="aydCb7WA">Medium</string>
<string name="ayYYRfPP">Report Personal Damage</string>
<string name="Az084VJK">Defend</string>
<string name="b1OtYhnF">Texture Filtering</string>
<string name="b9rDOY21">SelectOrder2</string>
......@@ -176,13 +178,12 @@
<string name="g4Iq82iw">Open team chat.</string>
<string name="g4VjAbMG">J</string>
<string name="G8ug5Bwx">Chat</string>
<string name="gAJHtTK2">Enable text reports for hit difficulty rate of ranged weapons.</string>
<string name="gCDjIGB6">Show Blood</string>
<string name="Gd2iUUHa">Sets the render quality of particles. A higher value means sharper particles.</string>
<string name="GgUBPvBH">Enable showing banners on friendly troops.</string>
<string name="gIsqhwTs">First Person Field of View</string>
<string name="Gl2S6WEW">Sets the monitor that the game window will be displayed.</string>
<string name="Gl7wgtPQ">Move Party Up</string>
<string name="gu2JU5zq">Crosshair Type</string>
<string name="GxHV8b1b">Numpad 1</string>
<string name="gzMIzYTF">Game Log Window</string>
<string name="h6wUbray">Number Of Corpses</string>
......@@ -246,6 +247,7 @@
<string name="Ju6btXsv">Control Attack Direction</string>
<string name="jvOYgHOe">Custom</string>
<string name="JXdwIX8Q">Set thickness for trails of ranged weapons.</string>
<string name="JZFXI1LK">UI Scale</string>
<string name="jZs8I1Uq">Enables the film grain.</string>
<string name="JZYQGUF3">Down Double Press: Sudden Break</string>
<string name="k3CLKsrz">By Mouse Movement</string>
......@@ -340,6 +342,7 @@
<string name="QBzjt1c4">Extended Key 1</string>
<string name="qggjceRq">Sound Output</string>
<string name="QiYy3Ja4">Select Order Return</string>
<string name="qmplQd0Q">Three Part</string>
<string name="qnxJYAs7">Party</string>
<string name="qOcw1xap">Page Down</string>
<string name="QoGjzEwI">Move Back</string>
......@@ -405,6 +408,7 @@
<string name="TybJcG0A">Very Low (64) </string>
<string name="u2dQaVY2">Equip the item in your third slot.</string>
<string name="U5xKAHGi">Bloom</string>
<string name="u6QCWQvu">Four Part</string>
<string name="u7FkCtRN">Group 0 Hear</string>
<string name="U8NaF1bo">Calibrate</string>
<string name="Uaae1eBV">Right Double Press: Sudden Right</string>
......@@ -421,7 +425,6 @@
<string name="UqB9zKfE">Equip Primary Weapon</string>
<string name="uQfDuGem">Character Zoom Out</string>
<string name="urbLiiQJ">Configure Exposure</string>
<string name="urSa4wQG">Show Banners On Friendly Troops</string>
<string name="uRXlSUVh">N</string>
<string name="uSGPBRFS">Zoom</string>
<string name="USKys6FV">Show Mouse</string>
......@@ -437,6 +440,8 @@
<string name="VAtNIoKC">L</string>
<string name="Ve99pCSo">Cloth Simulation</string>
<string name="VE9TavSl">Sets the decal quality.</string>
<string name="Vea6bRUO">Enable interface elements that report players damage and casualities in center bottom.</string>
<string name="vJ41v8zh">Friendly Troops Banner Opacity</string>
<string name="Vpy2qEcN">By Movement Keys</string>
<string name="vT3yIxmO">Numpad 4</string>
<string name="vXvmeGhm">Shadow Type</string>
......@@ -512,6 +517,7 @@
<string name="ZewnkWoO">G</string>
<string name="Zgs47DHB">Caps Lock</string>
<string name="ZIKuUbUG">Sets the number of simultaneous ragdoll simulations.</string>
<string name="ZKg3DqbQ">Determines the opacity of the banners shown on top of the friendly troops.</string>
<string name="znSZmZvV">Map Move Right</string>
<string name="Zo2ngsUk">Open Face Generation.</string>
<string name="zofULNb8">Equip Secondary Weapon</string>
......
......@@ -191,6 +191,7 @@
<string name="7mRN2br0">Leadership of the formation has been given to {HERO_NAME}.</string>
<string name="7MWaMaez">Here's what we've got: {ITEM_LIST}. Take them, but let us live.</string>
<string name="7oJ9gIeT">Trader does not have enough money.</string>
<string name="7pAZatbz">{?RULER.GENDER}Empress{?}Emperor{\\?} {RULER.NAME}</string>
<string name="7sUhWG0E">Thrust Damage: </string>
<string name="7sZMMYbe">Minor Faction</string>
<string name="7t1daAel">Bad decision, friend.[if:idle_furious][ib:aggressive][rb:very_negative]</string>
......@@ -341,6 +342,7 @@
<string name="BANC61K5">Previous Character</string>
<string name="bB4602W2">Thrust {THRUST_DAMAGE_TYPE} Damage: </string>
<string name="bBXGPgwe">my daughter {REFERING_HERO.LINK}</string>
<string name="BbYFboh2">{RULER.NAME} {?RULER.GENDER}Begum{?}Beg{\\?}</string>
<string name="bC5aMfG0">Villages</string>
<string name="bcmlu1ml">{?ASKED_LORD.GENDER}She{?}He{\\?} is prisoner of {PRISON_PARTY_LEADER.LINK}.</string>
<string name="BD8Mi02a">{ASKED_LORD.LINK} is currently fugitive.</string>
......@@ -738,7 +740,7 @@
<string name="icmyseoo">My lord,</string>
<string name="IcQ2doLo">x{QUANTITY}</string>
<string name="id62me1x">Press &quot;Besiege&quot;</string>
<string name="IdUKVyoF">{FIRST_NAME} the {JOB_NAME}</string>
<string name="IdUKVyoF">{HERO.FIRSTNAME} the {JOB_NAME}</string>
<string name="IF7zS5ia">You're over your prisoners limit.{newline}You will temporarily keep your prisoners but after some time they will quickly escape your party. You will also slow down.{newline}Are you sure?</string>
<string name="iFg5N7r3">One Handed Weapon</string>
<string name="Igoid3sR">Propose to expel this clan from the kingdom ({SUPPORT}%)</string>
......@@ -815,6 +817,7 @@
<string name="JkpSoFQ8">Casualties Inflicted</string>
<string name="JkVV4vUs">Click on the talk button to start conversation.</string>
<string name="jlgjLDo7">Garrison</string>
<string name="jM9KGCIa">{?RULER.GENDER}Emira{?}Emir{\\?} {RULER.NAME}</string>
<string name="JnoB0RZ4">Execute {?DYING_HERO_GENDER}Her{?}Him{\\?}</string>
<string name="jnTQbSsH">You see people gathering in the village to resist you. What do you want to do?</string>
<string name="joICaqvo">Unassigned</string>
......@@ -902,6 +905,7 @@
<string name="LApMSsnb">Focus Points</string>
<string name="laV5aNhK">Unique</string>
<string name="lAWwcO6b">Kingdom of Vlandia</string>
<string name="lb13ceVM">{?RULER.GENDER}High Queen{?}High King{\\?} {RULER.NAME}</string>
<string name="lbdSaDpI">Time Remaining</string>
<string name="lBn2pSBL">Members</string>
<string name="LBNzsqyb">Fiefs</string>
......@@ -922,6 +926,7 @@
<string name="lockverb">Lock</string>
<string name="Lp0byzGQ">I</string>
<string name="lpbDPuuW">{?RULER.GENDER}the Empress{?}the Emperor{\\?} {RULER.NAME}</string>
<string name="lqm9PfF1">{?RULER.GENDER}Knyaginya{?}Knyaz{\\?} {RULER.NAME}</string>
<string name="lqMQ6GXj">Surplus Food</string>
<string name="lQQPKo02">Move to screen us against foes moving behind our back</string>
<string name="lRAaUTjs">Drop</string>
......@@ -1000,6 +1005,7 @@
<string name="N7w6zi0F">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} pulling back.</string>
<string name="N84HlDaV">{NUMBER_OF} {ITEM} ({AMOUNT}{GOLD_ICON})</string>
<string name="NaAA5kjG">Consider making peace, receiving {TRIBUTE} tribute/day. (Support: {SUPPORT}%)</string>
<string name="nAaT19CC">{?RULER.GENDER}Archoness{?}Archon{\\?} {RULER.NAME}</string>
<string name="NaorUInI">Understrength Parties</string>
<string name="nbBgbwM2">In Queue: {NUMBER}</string>
<string name="NbgeKwVr">Workshops</string>
......@@ -1022,6 +1028,7 @@
<string name="nnr8sANN">{PARTY_LIST_TAG}({COUNT} + {WEAK_COUNT}w)</string>
<string name="nNRKCYpR">Lands around settlement</string>
<string name="NnZ5w9zm">{NUM1} ({NUM2})</string>
<string name="nojcK4ia">{?RULER.GENDER}Grand Princess{?}Grand Prince{\\?} {RULER.NAME}</string>
<string name="NqarFr4P">Options</string>
<string name="NQbqtEqP">Cost: {COUNT}</string>
<string name="NqSLYe6b">Renown:</string>
......@@ -1156,6 +1163,7 @@
<string name="Q3KrMlLd">CHARGE!</string>
<string name="q3mOBLFn">Choosing Skill Focus</string>
<string name="Q67Wys0i">Patrolling around {SETTLEMENT_NAME}</string>
<string name="q6P6bdbC">Quick Talk</string>
<string name="Q7ONA10T">&lt;b&gt;Trebuchet&lt;/b&gt;{NEWLINE}Somewhat inaccurate but devastating against walls.</string>
<string name="Q8mI3b4K">No Policy Selected</string>
<string name="QA8Gm9PY">A hot day, is it not? Don't tire yourself fighting. Give us what we want and we'll leave.</string>
......@@ -1406,6 +1414,7 @@
<string name="vdEoBkpr">You must maintain food supplies at all times. If you run out of food, your party will lose morale. Your troops may desert you because of low morale.{newline}{newline}You can see your food reserve on the info bar. Hover over it to see how much food your party consumes each day. Since your party needs food, go to marketplace now to purchase some.</string>
<string name="vdK5SaJN">Mm. Pity.[ib:aggressive][rb:very_negative]</string>
<string name="vdKLq8T5">Walls{newline}Level {LEVEL}</string>
<string name="veiFupWz">{?RULER.GENDER}Baroness{?}Baron{\\?} {RULER.NAME}</string>
<string name="VeOqrmx5">{LEFT}{FOCUS_ICON}{RIGHT}</string>
<string name="VeqwXwYc">Enemies are fleeing. You won the battle.</string>
<string name="vgXYtMrj">Battle Survivors</string>
......@@ -1492,6 +1501,7 @@
<string name="wZnsFoQ6">I don't think we have met properly my friend. You just saved my life out there, and I still don't know your name...</string>
<string name="X1tny9v2">Successful Raids</string>
<string name="x2mSJAVa">A player wins if his opponent has only one or no pawns left.{newline}{newline}Another way to win is by constructing a barrier that has all of the pawns of the opposing player on one side. When a barrier has been constructed, the player with the most pawns left wins.</string>
<string name="X4qO3jBf">{?RULER.GENDER}Banmormaer{?}Mormaer{\\?} {RULER.NAME}</string>
<string name="XAbeeOQo">You can weaken the enemy by raiding its villages. This looks like a good target to raid.</string>
<string name="XaFXqGhz">Bullets</string>
<string name="xaHELVnx">Siege Tower (Level 1)</string>
......@@ -1623,7 +1633,7 @@
<string name="znxbib0f">Show stats for this usage</string>
<string name="zo5hQfll">The wolves win if they can remove 5 sheep from the board.{newline}{newline}The sheep win if they can block the wolves so they can't make any more moves.</string>
<string name="zpaLDTI4">Pay, and you may pass.</string>
<string name="ZPaw3WuO">The Vlandians are the descendants of adventurers from the west who lived under the Empire for centuries before forming an independent kingdom. With the decline of imperial authority, they have evolved into a well organised feudal society led by a cast of warlike nobles who prefer to fight with spears and lances on horseback.</string>
<string name="ZPaw3WuO">The Vlandians are the descendants of adventurers from the west who lived under the Empire for centuries before forming an independent kingdom. With the decline of imperial authority, they have evolved into a well organised feudal society led by a caste of warlike nobles who prefer to fight with spears and lances on horseback.</string>
<string name="zqihwKAs">&lt;b&gt;Ballista&lt;/b&gt;{NEWLINE}Shoots bolts at deadly effect. Effective against soldiers.</string>
<string name="ZqWOb1jM">You are outside the town of {SETTLEMENT_NAME}. You cannot enter because you are wanted by the {FACTION_TERM}.</string>
<string name="ZR2bAa1p">Light Cavalry</string>
......
......@@ -3,13 +3,13 @@
<string name="0Uvkm46I">Grants Sword, effective at dueling and thrusting.</string>
<string name="0yGhTKey">Grants Extra Arrows.</string>
<string name="14Lfo4sB">Stronger Javelins</string>
<string name="1dTipfgq">Replaces Voulge with Military Bill, a polearm.</string>
<string name="1nZaud4o">Replaces Menavlion with Long Menavlion, longer but slower.</string>
<string name="1xa1a0d2">Replaces Shield with a larger shield.</string>
<string name="25f3yj3M">Longer Sword</string>
<string name="2bzFzemV">Heavier Crossbow</string>
<string name="2JZakvPJ">Replaces Menavlion with Heavy Menavlion, slower but deals more damage.</string>
<string name="3ksDHRKT">Grants Eastern Long Spear, a two handed long spear.</string>
<string name="4eFFdbbh">Replaces Voulge with Two Handed Sword, effective at dueling and thrusting, two handed.</string>
<string name="4wdgiTta">Sickle</string>
<string name="5JQFx3EW">Replaces mount with a faster and more maneuverable horse.</string>
<string name="5pLEUc4t">Strong Arrows</string>
......@@ -43,7 +43,6 @@
<string name="bsabIdYm">Two Handed Axe</string>
<string name="bwLknWjn">Replaces Javelins with Imperial Javelins, deals more damage, can be used in melee.</string>
<string name="bY9U7w1Q">Sword</string>
<string name="bzCoIgk7">Military Bill</string>
<string name="bzdCMVuG">Cavalry Mace</string>
<string name="bzr6vtXi">Heavy Menavlion</string>
<string name="C2XqmIAQ">Replaces Recurve Bow with Composite Bow, more accurate, deals more damage but slower.</string>
......@@ -70,6 +69,7 @@
<string name="eyCVSK43">Heavy Lance</string>
<string name="F49w1uD0">Replaces Axe with Heavy Axe, deals more damage but shorter.</string>
<string name="FaW2RuA8">Extra Throwing Spears</string>
<string name="FfpqIuV8">Replaces Voulge with a Sword and Shield combination. Grants versatility and protection.</string>
<string name="FLBYsvxp">Long Sword</string>
<string name="g3EFq1ld">Better Javelins</string>
<string name="g7DvxQYg">Grants Heavy Scimitar, deals more damage, longer but slower.</string>
......@@ -159,7 +159,6 @@
<string name="UtJlbDuv">Replaces Recurve Bow with Imperial Superior Bow, faster.</string>
<string name="uw9m5hav">Better Axe</string>
<string name="Uwe3VHaN">Heavy Cavalry Sword</string>
<string name="UWScBrli">Replaces the two handed weapon with a Sword and Shield combination.</string>
<string name="V2SKzX1e">Charger Horse</string>
<string name="v61Qq3SH">Replaces Light Crossbow with a heavier Crossbow, better damage.</string>
<string name="vBvDZCtw">Replaces Tabar with Two Handed Sword, effective at dueling and thrusting.</string>
......
 <resources>
<string name="2K0iVRkW">Ability to organize a group and manage logistics. This helps you to run an estate or administer a town, and can increase the size of a party that you lead or in which you serve as quartermaster.</string>
<string name="2wclahIJ">Throwing</string>
<string name="4kvKQuXM">Hides</string>
<string name="5rj7xQE4">Bow</string>
......@@ -46,7 +47,6 @@
<string name="PCZ23wvW">Engineering</string>
<string name="PHoxdReD">SOC</string>
<string name="PiHpR4QL">One Handed</string>
<string name="qwEJSBaH">Your knowledge of what makes a settlement prosper. This helps you to manage an estate or administer a town.</string>
<string name="skZS2UlW">Athletics</string>
<string name="smithingskill">Smithing</string>
<string name="socialskill">Social</string>
......@@ -70,4 +70,5 @@
<string name="YO5LUfiO">Cunning is the ability to predict what other people will do, and to outwit their plans.</string>
<string name="YWkdD7Ki">Vigor</string>
<string name="ZBmz4niK">and</string>
<string name="ZvZN6UkU">Trash Item</string>
</resources>
 <resources>
<string name="6doiovtH">Disambiguation: {CHATROOMS}</string>
<string name="dnKQbXIZ">Could not report player: Game does not exist.</string>
<string name="ivKntfNA">Already requested to join, waiting for server response</string>
<string name="taPBAd4c">Given command does not start with /</string>
<string name="YOYvBVu1">No chat room found matching {COMMAND}</string>
</resources>
......@@ -43,6 +43,7 @@
<string name="d4eShU5x">{PLAYER} accepted your friend request</string>
<string name="dabogDDj">You are already friends</string>
<string name="DAhyeheV">You must be at lobby to change clan information text.</string>
<string name="dbLB0tuT">Family share is not allowed.</string>
<string name="dDF2wZGu">{PLAYER} declined your friend request</string>
<string name="dHlxVbMw">You are already in a clan.</string>
<string name="Dmz3JLyp">Player invited to clan.</string>
......@@ -85,6 +86,7 @@
<string name="mcAG0eHJ">You must be at lobby to kick someone from your party![Temporary]</string>
<string name="mdH4S8Kx">You must be in a party to suggest someone to your party.</string>
<string name="MepGBJMQ">Player you attempted to promote could not be found</string>
<string name="MgGvnobq">Selected map is not available.</string>
<string name="MowSn4ch">Game not found.</string>
<string name="Mp9I9aqd">You must be in a clan to change clan information text. Obviously.</string>
<string name="mvQKpHXH">Your party is full.</string>
......
......@@ -18,11 +18,11 @@
<string name="2bPTx7So">Your character goes to crouching state.</string>
<string name="2e8wI3EM">Equip Weapon 2</string>
<string name="2EjZcRgF">F5</string>
<string name="2EnLU2ZC">Change UI Scaling</string>
<string name="2h2148cq">Send Message To Everyone</string>
<string name="2ZJQylWo">Switch between run and walk modes.</string>
<string name="3Dngsvya">Move Forward</string>
<string name="3Gb7tKgJ">{LEFT} and {RIGHT}</string>
<string name="3MLvkSjw">Report Shot Difficulty</string>
<string name="3nTeojbI">=</string>
<string name="3oUbmqJY">Synchronizes the game to the monitor's refresh rate. Eliminates tearing artifacts.</string>
<string name="3P7eDKEY">Equip Item 4</string>
......@@ -75,6 +75,7 @@
<string name="8WrQ9fnb">C</string>
<string name="929oYf3G">Zoom Out</string>
<string name="92ZztgDd">Decal Quality</string>
<string name="9bHr3oNj">Crosshair that shows when using a ranged weapon.</string>
<string name="9F323ez4">Trilinear</string>
<string name="9gAVbJAR">Resume Time</string>
<string name="9hRcH7kV">Sun Shafts</string>
......@@ -104,6 +105,7 @@
<string name="avDb6Y66">Middle Mouse Button</string>
<string name="aWDfG0RO">F3</string>
<string name="aydCb7WA">Medium</string>
<string name="ayYYRfPP">Report Personal Damage</string>
<string name="Az084VJK">Defend</string>
<string name="b1OtYhnF">Texture Filtering</string>
<string name="b9rDOY21">SelectOrder2</string>
......@@ -176,13 +178,12 @@
<string name="g4Iq82iw">Open team chat.</string>
<string name="g4VjAbMG">J</string>
<string name="G8ug5Bwx">Chat</string>
<string name="gAJHtTK2">Enable text reports for hit difficulty rate of ranged weapons.</string>
<string name="gCDjIGB6">Show Blood</string>
<string name="Gd2iUUHa">Sets the render quality of particles. A higher value means sharper particles.</string>
<string name="GgUBPvBH">Enable showing banners on friendly troops.</string>
<string name="gIsqhwTs">First Person Field of View</string>
<string name="Gl2S6WEW">Sets the monitor that the game window will be displayed.</string>
<string name="Gl7wgtPQ">Move Party Up</string>
<string name="gu2JU5zq">Crosshair Type</string>
<string name="GxHV8b1b">Numpad 1</string>
<string name="gzMIzYTF">Game Log Window</string>
<string name="h6wUbray">Number Of Corpses</string>
......@@ -246,6 +247,7 @@
<string name="Ju6btXsv">Control Attack Direction</string>
<string name="jvOYgHOe">Custom</string>
<string name="JXdwIX8Q">Set thickness for trails of ranged weapons.</string>
<string name="JZFXI1LK">UI Scale</string>
<string name="jZs8I1Uq">Enables the film grain.</string>
<string name="JZYQGUF3">Down Double Press: Sudden Break</string>
<string name="k3CLKsrz">By Mouse Movement</string>
......@@ -340,6 +342,7 @@
<string name="QBzjt1c4">Extended Key 1</string>
<string name="qggjceRq">Sound Output</string>
<string name="QiYy3Ja4">Select Order Return</string>
<string name="qmplQd0Q">Three Part</string>
<string name="qnxJYAs7">Party</string>
<string name="qOcw1xap">Page Down</string>
<string name="QoGjzEwI">Move Back</string>
......@@ -405,6 +408,7 @@
<string name="TybJcG0A">Very Low (64) </string>
<string name="u2dQaVY2">Equip the item in your third slot.</string>
<string name="U5xKAHGi">Bloom</string>
<string name="u6QCWQvu">Four Part</string>
<string name="u7FkCtRN">Group 0 Hear</string>
<string name="U8NaF1bo">Calibrate</string>
<string name="Uaae1eBV">Right Double Press: Sudden Right</string>
......@@ -421,7 +425,6 @@
<string name="UqB9zKfE">Equip Primary Weapon</string>
<string name="uQfDuGem">Character Zoom Out</string>
<string name="urbLiiQJ">Configure Exposure</string>
<string name="urSa4wQG">Show Banners On Friendly Troops</string>
<string name="uRXlSUVh">N</string>
<string name="uSGPBRFS">Zoom</string>
<string name="USKys6FV">Show Mouse</string>
......@@ -437,6 +440,8 @@
<string name="VAtNIoKC">L</string>
<string name="Ve99pCSo">Cloth Simulation</string>
<string name="VE9TavSl">Sets the decal quality.</string>
<string name="Vea6bRUO">Enable interface elements that report players damage and casualities in center bottom.</string>
<string name="vJ41v8zh">Friendly Troops Banner Opacity</string>
<string name="Vpy2qEcN">By Movement Keys</string>
<string name="vT3yIxmO">Numpad 4</string>
<string name="vXvmeGhm">Shadow Type</string>
......@@ -512,6 +517,7 @@
<string name="ZewnkWoO">G</string>
<string name="Zgs47DHB">Caps Lock</string>
<string name="ZIKuUbUG">Sets the number of simultaneous ragdoll simulations.</string>
<string name="ZKg3DqbQ">Determines the opacity of the banners shown on top of the friendly troops.</string>
<string name="znSZmZvV">Map Move Right</string>
<string name="Zo2ngsUk">Open Face Generation.</string>
<string name="zofULNb8">Equip Secondary Weapon</string>
......
......@@ -191,6 +191,7 @@
<string name="7mRN2br0">Leadership of the formation has been given to {HERO_NAME}.</string>
<string name="7MWaMaez">Here's what we've got: {ITEM_LIST}. Take them, but let us live.</string>
<string name="7oJ9gIeT">Trader does not have enough money.</string>
<string name="7pAZatbz">{?RULER.GENDER}Empress{?}Emperor{\\?} {RULER.NAME}</string>
<string name="7sUhWG0E">Thrust Damage: </string>
<string name="7sZMMYbe">Minor Faction</string>
<string name="7t1daAel">Bad decision, friend.[if:idle_furious][ib:aggressive][rb:very_negative]</string>
......@@ -341,6 +342,7 @@
<string name="BANC61K5">Previous Character</string>
<string name="bB4602W2">Thrust {THRUST_DAMAGE_TYPE} Damage: </string>
<string name="bBXGPgwe">my daughter {REFERING_HERO.LINK}</string>
<string name="BbYFboh2">{RULER.NAME} {?RULER.GENDER}Begum{?}Beg{\\?}</string>
<string name="bC5aMfG0">Villages</string>
<string name="bcmlu1ml">{?ASKED_LORD.GENDER}She{?}He{\\?} is prisoner of {PRISON_PARTY_LEADER.LINK}.</string>
<string name="BD8Mi02a">{ASKED_LORD.LINK} is currently fugitive.</string>
......@@ -738,7 +740,7 @@
<string name="icmyseoo">My lord,</string>
<string name="IcQ2doLo">x{QUANTITY}</string>
<string name="id62me1x">Press &quot;Besiege&quot;</string>
<string name="IdUKVyoF">{FIRST_NAME} the {JOB_NAME}</string>
<string name="IdUKVyoF">{HERO.FIRSTNAME} the {JOB_NAME}</string>
<string name="IF7zS5ia">You're over your prisoners limit.{newline}You will temporarily keep your prisoners but after some time they will quickly escape your party. You will also slow down.{newline}Are you sure?</string>
<string name="iFg5N7r3">One Handed Weapon</string>
<string name="Igoid3sR">Propose to expel this clan from the kingdom ({SUPPORT}%)</string>
......@@ -815,6 +817,7 @@
<string name="JkpSoFQ8">Casualties Inflicted</string>
<string name="JkVV4vUs">Click on the talk button to start conversation.</string>
<string name="jlgjLDo7">Garrison</string>
<string name="jM9KGCIa">{?RULER.GENDER}Emira{?}Emir{\\?} {RULER.NAME}</string>
<string name="JnoB0RZ4">Execute {?DYING_HERO_GENDER}Her{?}Him{\\?}</string>
<string name="jnTQbSsH">You see people gathering in the village to resist you. What do you want to do?</string>
<string name="joICaqvo">Unassigned</string>
......@@ -902,6 +905,7 @@
<string name="LApMSsnb">Focus Points</string>
<string name="laV5aNhK">Unique</string>
<string name="lAWwcO6b">Kingdom of Vlandia</string>
<string name="lb13ceVM">{?RULER.GENDER}High Queen{?}High King{\\?} {RULER.NAME}</string>
<string name="lbdSaDpI">Time Remaining</string>
<string name="lBn2pSBL">Members</string>
<string name="LBNzsqyb">Fiefs</string>
......@@ -922,6 +926,7 @@
<string name="lockverb">Lock</string>
<string name="Lp0byzGQ">I</string>
<string name="lpbDPuuW">{?RULER.GENDER}the Empress{?}the Emperor{\\?} {RULER.NAME}</string>
<string name="lqm9PfF1">{?RULER.GENDER}Knyaginya{?}Knyaz{\\?} {RULER.NAME}</string>
<string name="lqMQ6GXj">Surplus Food</string>
<string name="lQQPKo02">Move to screen us against foes moving behind our back</string>
<string name="lRAaUTjs">Drop</string>
......@@ -1000,6 +1005,7 @@
<string name="N7w6zi0F">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} pulling back.</string>
<string name="N84HlDaV">{NUMBER_OF} {ITEM} ({AMOUNT}{GOLD_ICON})</string>
<string name="NaAA5kjG">Consider making peace, receiving {TRIBUTE} tribute/day. (Support: {SUPPORT}%)</string>
<string name="nAaT19CC">{?RULER.GENDER}Archoness{?}Archon{\\?} {RULER.NAME}</string>
<string name="NaorUInI">Understrength Parties</string>
<string name="nbBgbwM2">In Queue: {NUMBER}</string>
<string name="NbgeKwVr">Workshops</string>
......@@ -1022,6 +1028,7 @@
<string name="nnr8sANN">{PARTY_LIST_TAG}({COUNT} + {WEAK_COUNT}w)</string>
<string name="nNRKCYpR">Lands around settlement</string>
<string name="NnZ5w9zm">{NUM1} ({NUM2})</string>
<string name="nojcK4ia">{?RULER.GENDER}Grand Princess{?}Grand Prince{\\?} {RULER.NAME}</string>
<string name="NqarFr4P">Options</string>
<string name="NQbqtEqP">Cost: {COUNT}</string>
<string name="NqSLYe6b">Renown:</string>
......@@ -1156,6 +1163,7 @@
<string name="Q3KrMlLd">CHARGE!</string>
<string name="q3mOBLFn">Choosing Skill Focus</string>
<string name="Q67Wys0i">Patrolling around {SETTLEMENT_NAME}</string>
<string name="q6P6bdbC">Quick Talk</string>
<string name="Q7ONA10T">&lt;b&gt;Trebuchet&lt;/b&gt;{NEWLINE}Somewhat inaccurate but devastating against walls.</string>
<string name="Q8mI3b4K">No Policy Selected</string>
<string name="QA8Gm9PY">A hot day, is it not? Don't tire yourself fighting. Give us what we want and we'll leave.</string>
......@@ -1406,6 +1414,7 @@
<string name="vdEoBkpr">You must maintain food supplies at all times. If you run out of food, your party will lose morale. Your troops may desert you because of low morale.{newline}{newline}You can see your food reserve on the info bar. Hover over it to see how much food your party consumes each day. Since your party needs food, go to marketplace now to purchase some.</string>
<string name="vdK5SaJN">Mm. Pity.[ib:aggressive][rb:very_negative]</string>
<string name="vdKLq8T5">Walls{newline}Level {LEVEL}</string>
<string name="veiFupWz">{?RULER.GENDER}Baroness{?}Baron{\\?} {RULER.NAME}</string>
<string name="VeOqrmx5">{LEFT}{FOCUS_ICON}{RIGHT}</string>
<string name="VeqwXwYc">Enemies are fleeing. You won the battle.</string>
<string name="vgXYtMrj">Battle Survivors</string>
......@@ -1492,6 +1501,7 @@
<string name="wZnsFoQ6">I don't think we have met properly my friend. You just saved my life out there, and I still don't know your name...</string>
<string name="X1tny9v2">Successful Raids</string>
<string name="x2mSJAVa">A player wins if his opponent has only one or no pawns left.{newline}{newline}Another way to win is by constructing a barrier that has all of the pawns of the opposing player on one side. When a barrier has been constructed, the player with the most pawns left wins.</string>
<string name="X4qO3jBf">{?RULER.GENDER}Banmormaer{?}Mormaer{\\?} {RULER.NAME}</string>
<string name="XAbeeOQo">You can weaken the enemy by raiding its villages. This looks like a good target to raid.</string>
<string name="XaFXqGhz">Bullets</string>
<string name="xaHELVnx">Siege Tower (Level 1)</string>
......@@ -1623,7 +1633,7 @@
<string name="znxbib0f">Show stats for this usage</string>
<string name="zo5hQfll">The wolves win if they can remove 5 sheep from the board.{newline}{newline}The sheep win if they can block the wolves so they can't make any more moves.</string>
<string name="zpaLDTI4">Pay, and you may pass.</string>
<string name="ZPaw3WuO">The Vlandians are the descendants of adventurers from the west who lived under the Empire for centuries before forming an independent kingdom. With the decline of imperial authority, they have evolved into a well organised feudal society led by a cast of warlike nobles who prefer to fight with spears and lances on horseback.</string>
<string name="ZPaw3WuO">The Vlandians are the descendants of adventurers from the west who lived under the Empire for centuries before forming an independent kingdom. With the decline of imperial authority, they have evolved into a well organised feudal society led by a caste of warlike nobles who prefer to fight with spears and lances on horseback.</string>
<string name="zqihwKAs">&lt;b&gt;Ballista&lt;/b&gt;{NEWLINE}Shoots bolts at deadly effect. Effective against soldiers.</string>
<string name="ZqWOb1jM">You are outside the town of {SETTLEMENT_NAME}. You cannot enter because you are wanted by the {FACTION_TERM}.</string>
<string name="ZR2bAa1p">Light Cavalry</string>
......
......@@ -3,13 +3,13 @@
<string name="0Uvkm46I">Grants Sword, effective at dueling and thrusting.</string>
<string name="0yGhTKey">Grants Extra Arrows.</string>
<string name="14Lfo4sB">Stronger Javelins</string>
<string name="1dTipfgq">Replaces Voulge with Military Bill, a polearm.</string>
<string name="1nZaud4o">Replaces Menavlion with Long Menavlion, longer but slower.</string>
<string name="1xa1a0d2">Replaces Shield with a larger shield.</string>
<string name="25f3yj3M">Longer Sword</string>
<string name="2bzFzemV">Heavier Crossbow</string>
<string name="2JZakvPJ">Replaces Menavlion with Heavy Menavlion, slower but deals more damage.</string>
<string name="3ksDHRKT">Grants Eastern Long Spear, a two handed long spear.</string>
<string name="4eFFdbbh">Replaces Voulge with Two Handed Sword, effective at dueling and thrusting, two handed.</string>
<string name="4wdgiTta">Sickle</string>
<string name="5JQFx3EW">Replaces mount with a faster and more maneuverable horse.</string>
<string name="5pLEUc4t">Strong Arrows</string>
......@@ -43,7 +43,6 @@
<string name="bsabIdYm">Two Handed Axe</string>
<string name="bwLknWjn">Replaces Javelins with Imperial Javelins, deals more damage, can be used in melee.</string>
<string name="bY9U7w1Q">Sword</string>
<string name="bzCoIgk7">Military Bill</string>
<string name="bzdCMVuG">Cavalry Mace</string>
<string name="bzr6vtXi">Heavy Menavlion</string>
<string name="C2XqmIAQ">Replaces Recurve Bow with Composite Bow, more accurate, deals more damage but slower.</string>
......@@ -70,6 +69,7 @@
<string name="eyCVSK43">Heavy Lance</string>
<string name="F49w1uD0">Replaces Axe with Heavy Axe, deals more damage but shorter.</string>
<string name="FaW2RuA8">Extra Throwing Spears</string>
<string name="FfpqIuV8">Replaces Voulge with a Sword and Shield combination. Grants versatility and protection.</string>
<string name="FLBYsvxp">Long Sword</string>
<string name="g3EFq1ld">Better Javelins</string>
<string name="g7DvxQYg">Grants Heavy Scimitar, deals more damage, longer but slower.</string>
......@@ -159,7 +159,6 @@
<string name="UtJlbDuv">Replaces Recurve Bow with Imperial Superior Bow, faster.</string>
<string name="uw9m5hav">Better Axe</string>
<string name="Uwe3VHaN">Heavy Cavalry Sword</string>
<string name="UWScBrli">Replaces the two handed weapon with a Sword and Shield combination.</string>
<string name="V2SKzX1e">Charger Horse</string>
<string name="v61Qq3SH">Replaces Light Crossbow with a heavier Crossbow, better damage.</string>
<string name="vBvDZCtw">Replaces Tabar with Two Handed Sword, effective at dueling and thrusting.</string>
......
This diff is collapsed.
......@@ -28,6 +28,7 @@
<string name="lPMYSSAa">Tools Required</string>
<string name="mDFhzEMC">Max. Hit Points</string>
<string name="nvemmBZz">You earned {AMOUNT}% of the loot and prisoners</string>
<string name="nVGqjtaa">Campaign {ID}</string>
<string name="O9nwLrYp">+{WOUNDEDAMOUNT}w</string>
<string name="oBbiVeKE">Hit Points</string>
<string name="Q1HIlJxe">Overwrite</string>
......@@ -37,6 +38,7 @@
<string name="R2AaCaPJ">Expected Change</string>
<string name="raD9MK3O">Difficulty</string>
<string name="RVPidk5a">Influence</string>
<string name="uncategorized_save">Uncategorized</string>
<string name="V4iU0wRv">Gold</string>
<string name="WAKz9xX8">You gained {A0} morale.</string>
<string name="WDlVhNuq">Name your save file</string>
......
This diff is collapsed.
 <resources>
<string name="Rvr1bcu8">Next</string>
<string name="sf_menu_storymode_new_game">Campaign</string>
<string name="sf_menu_storymode_new_game">New Campaign</string>
<string name="WXAaWZVf">Previous</string>
</resources>
 <resources>
<string name="05fdfc6e238429753ef282f2ce97c1f8">Stack Amount: </string>
<string name="08abd5af7774d311cadc3ed900b47754">Type: </string>
<string name="0mqdFC2x">Weapon Crafted!</string>
<string name="0Q4Xo2BQ">Select the Leader of the New Party</string>
<string name="0rBsbw1T">No effect</string>
<string name="13wo3QQB">Secondary</string>
......@@ -47,6 +48,7 @@
<string name="9i0wnjJK">L-II : {BONUS}</string>
<string name="9slDj5wr">Change Production</string>
<string name="a241aacb1780599430c79fd9f667b67f">Party Morale: </string>
<string name="a4GDfSel">Reset Tutorials</string>
<string name="a8nRxITn">Prisoner of {PARTY_NAME}</string>
<string name="aadiCuDe">{COMPLETION_PERCENT} (Approximately {DAYS} day to complete)</string>
<string name="AcMayd1p">Running from {TARGET_PARTY}.</string>
......@@ -131,10 +133,12 @@
<string name="HURdAXDQ">Hideout Crew</string>
<string name="hylxyNtU">You don't have enough.</string>
<string name="Hz8XO8wk">Governors cannot lead a mobile party and be a governor at the same time.</string>
<string name="I2sZ7K28">Are you sure want to reset tutorials?</string>
<string name="IagYTD5O">Prosperity</string>
<string name="IbqRyrKo">This will determine the initial active policies of the Kingdom. Choose Maximum 4 Policies.</string>
<string name="IcgVKFxZ">Ruler</string>
<string name="idRXFzQ6">Already added to the army.</string>
<string name="Iefr8Fra">Tutorials have been reset.</string>
<string name="IJdjwXvn">Current Level: </string>
<string name="Ioiqzz4E">You need to be in an army to boost cohesion</string>
<string name="ipLqVv1f">You cannot invite the ruler's party to your army.</string>
......@@ -202,6 +206,7 @@
<string name="OpzzCPiP">Following {TARGET_PARTY}</string>
<string name="OTaPfaJl">{PARTY_2S_MEMBERS} </string>
<string name="oUhd9YhP">{PARTY_LEADERS_FACTION}</string>
<string name="oUz16Nav">Reset Tutorial</string>
<string name="p0nIO9c2">Workshop cannot be downgraded.</string>
<string name="p7raHA9x">Refinement</string>
<string name="PAUsUq4Z">Select the Leader of the Settlement</string>
......@@ -311,6 +316,7 @@
<string name="xXSFaGW8">Disband</string>
<string name="XYAVu2f0">Chasing {TARGET_PARTY}.</string>
<string name="XzggyCPW">This hero is busy.</string>
<string name="Y7qbwrWE">{HERO_NAME}'s Skills</string>
<string name="YbGu9rSH">This character is already the governor of {SETTLEMENT_NAME}</string>
<string name="ybLA7ZXp">Already at Max</string>
<string name="YifFZaG7">Party Owner</string>
......@@ -321,6 +327,7 @@
<string name="zawBaxl5">Distance : {DISTANCE}</string>
<string name="ZcybPatO">Weapon Length</string>
<string name="zMMqgxb1">Type</string>
<string name="zrhr4rDA">Are you sure you want to disband this army? This will result in relation loss.</string>
<string name="ZUgoQ1Ws">Horse Type</string>
<string name="zWaCtOJU">{SETTLEMENTS}</string>
<string name="zWaVxD6T">Party Speed</string>
......
......@@ -10,37 +10,37 @@
<string name="aheVbtmm">{ITEM} at {FACTION}</string>
<string name="aowJMil0">{KINGDOM} has been destroyed.</string>
<string name="AQK4ADS5">{HERO_1.LINK} murdered {HERO_2.LINK}</string>
<string name="AxMrFoea">{TOWN_NAME} has been besieged by the party led by {LORD.LINK} of {FACTION_NAME}!</string>
<string name="AxMrFoea">{TOWN_NAME} has been besieged by forces led by {LORD.LINK} of the {FACTION_NAME}!</string>
<string name="bNAxWneP">{INSULTER.LINK} says {INSULTEE.LINK} is extorting money from enterprises.</string>
<string name="bNDUtygL">{INSULTER.LINK} says {INSULTEE.LINK} hoards goods to drive up prices.</string>
<string name="Bovy7D7s">{MOTHER.LINK} has given birth, but the child was stillborn.</string>
<string name="bZvmjYPE">{PARTY} is defending {SETTLEMENT}</string>
<string name="Cae69FRp">{SETTLEMENT} is being defended by {PARTY}</string>
<string name="cOnCiZeH">{HERO1} attacked {HERO2}'s common area at {SETTLEMENT}{ADDITIONAL_INFO}</string>
<string name="dfAE3liA">{CLAN_NAME} joined {FACTION}.</string>
<string name="dfAE3liA">The {CLAN_NAME} clan has joined the {FACTION}.</string>
<string name="dmqy8OyY">{INSULTER.LINK} says {INSULTEE.LINK} practices business dishonestly.</string>
<string name="dzJOruIi">{COMMON_AREA} in {SETTLEMENT} is lost to {HERO.LINK}.</string>
<string name="EHFibjkM">{TOWN_NAME} has been besieged by the army led by {LORD.LINK} of {FACTION_NAME}!</string>
<string name="EHFibjkM">{TOWN_NAME} has been besieged by the army led by {LORD.LINK} of the {FACTION_NAME}!</string>
<string name="ELFgdGJZ">{MOTHER.LINK} has gotten pregnant.</string>
<string name="eMRMptST">{MOTHER.LINK} has given birth.</string>
<string name="ExbVzTZA">{CLAN} have made a contract to fight alongside {KINGDOM}.</string>
<string name="ExbVzTZA">The {CLAN} have contracted to fight alongside the {KINGDOM}.</string>
<string name="F3MPgmhR">{CLAIMANT.LINK} says that {SETTLEMENT_NAME} should be owned by the {CLAIMANT_CLAN}, not the {CURRENT_OWNER_CLAN}.</string>
<string name="FZdiWaBs">{HERO}'s common area is captured.</string>
<string name="h5rkbVu3">New owner of {SETTLEMENT} is {LORD.LINK}.</string>
<string name="h78oPYTs">{INSULTER.LINK} says {INSULTEE.LINK} is a heretic.</string>
<string name="hbWhfoWH">{SETTLEMENT} is raided by {PARTY} of {FACTION_NAME}</string>
<string name="hJFCi1zu">{FACTION1} and {FACTION2} made peace.</string>
<string name="hopvV6Ch">{FACTION1_NAME} has declared war on {FACTION2_NAME}</string>
<string name="hbWhfoWH">{SETTLEMENT} is raided by {LORD.LINK} of the {FACTION_NAME}</string>
<string name="hJFCi1zu">The {FACTION1} and the {FACTION2} have made peace.</string>
<string name="hopvV6Ch">{RULER_NAME} of the {FACTION1_NAME} declares war on the {FACTION2_NAME}</string>
<string name="hP57Caab">{VICTOR_PARTY} of the {VICTOR_FACTION} defeats {DEFEATED_PARTY} of the {DEFEATED_FACTION}</string>
<string name="Jo3Lux3w">{HERO_1.LINK} is responsible for the death of {HERO_2.LINK}</string>
<string name="jZcV4gI7">{INSULTER.LINK} has said {INSULTEE.LINK} caused a battlefield setback by acting in a cowardly fashion.</string>
<string name="KbakhGqB">{HERO_1.LINK} has defeated {HERO_2.LINK}'s party.</string>
<string name="kcqSzPSL">{SETTLEMENT}</string>
<string name="kMwv4QJK">{INSULTER.LINK} has quarrelled with {INSULTEE.LINK} over a courtship.</string>
<string name="kqwNCCbZ">{TOWN_NAME} has been besieged by army led by {LORD.LINK} of {FACTION_NAME}!</string>
<string name="kqwNCCbZ">{TOWN_NAME} has been besieged by army led by {LORD.LINK} of the {FACTION_NAME}!</string>
<string name="ksr1bSTC">{SETTLEMENT} is being assaulted by {PARTY}</string>
<string name="MoYYusXJ">{INSULTER.LINK} has said {INSULTEE.LINK} caused a setback on the battlefield by failing to follow orders.</string>
<string name="nbVW2cJ8">{SETTLEMENT} is raided by army led by {LORD.LINK} of {FACTION_NAME}</string>
<string name="nbVW2cJ8">{SETTLEMENT} is raided by the army led by {LORD.LINK} of the {FACTION_NAME}</string>
<string name="nPF738Cb">{INSULTER.LINK} has accused {INSULTEE.LINK} of stirring up trouble among the people.</string>
<string name="orDGbYZE">{INSULTER.LINK} has quarreled with {INSULTEE.LINK}.</string>
<string name="P9RGAGFC">{MOTHER.LINK} has died in childbirth.</string>
......@@ -49,8 +49,8 @@
<string name="PLiydbpQ">{PARTY} started raiding {SETTLEMENT}.</string>
<string name="PsU1ri42">{PARTY1} has been in battle with {PARTY2}.</string>
<string name="RpVrqXOU">{INSULTER.LINK} has quarreled with {INSULTEE.LINK} over a fief.</string>
<string name="S0oFKYfB">{CLAN} no longer serves {KINGDOM}.</string>
<string name="TsYCa2fZ">{FACTION1} has made peace with {FACTION2}</string>
<string name="S0oFKYfB">The {CLAN} no longer serve the {KINGDOM}.</string>
<string name="TsYCa2fZ">The {FACTION1} and the {FACTION2} have made peace</string>
<string name="WiiRaLyK">{INSULTER.LINK} has said {INSULTEE.LINK} caused a setback on the battlefield by behaving rashly.</string>
<string name="XRTcnnR2">{HERO.LINK} is fugitive.</string>
<string name="y8WlfdqZ">{LORD.LINK}</string>
......
......@@ -5,10 +5,12 @@
<string name="2zjTq6N8">I hear you defeated {DEFEATED_LEADER_RELATIONSHIP} in battle. I won't pretend that I grieved too much when I heard that.</string>
<string name="3CKuk4Nj">I heard that you renounced your allegiance to {FIRST_NAME}. Let us pray that we may not come to blows.</string>
<string name="3vO2C8hO">My friend, I will never forget how we watered our last battlefield with the blood of {DEFEATED_PARTY_LEADER}'s men. I hope you have the stomach for more.</string>
<string name="53MDeyby">Well... Those bandits back there didn't give us too much trouble. </string>
<string name="6KMf8lNE">I remember our victory over {DEFEATED_PARTY_LEADER}. I will not forget your bravery in that battle.</string>
<string name="7vcCSGEN">I heard you defeated {DEFEATED_PARTY_LEADER}, even though he had you outnumbered. Most impressive.</string>
<string name="8qkWFWTa">When last we met, {PLAYER.LINK}, you had the better of me. If we ever meet in battle again, perhaps things will go differently.</string>
<string name="952DmRsV">I heard that you have pledged allegiance to our lord, {FIRST_NAME}. Well, I can't say that I would have trusted you, but perhaps you deserve the benefit of the doubt.</string>
<string name="9aS4em4L">I hear you recently caught some bandits around here. I say 'good work,' and I think other merchants around here will agree. Cleanse the roads of those vermin, so that trade can flow.</string>
<string name="9DDmAvXD">Apparently my family believes that we might make a good match.</string>
<string name="9HvWdW77">I hear you've been trying to take the credit for our victory over {DEFEATED_PARTY_LEADER}. I was on the battlefield too, you may remember.</string>
<string name="9VBbSF33">I remember our last battle. You should know better than to cross paths with me again.</string>
......@@ -53,7 +55,7 @@
<string name="hjcjbEYn">I hear you took {SETTLEMENT_NAME}. I hope you made them bleed for what they did to us.</string>
<string name="hl1AFy3m">I hear you defeated {DEFEATED_LEADER_RELATIONSHIP}. Hah! It would have amused me to see {?GENDER}her{?}him{\\?} cower before you.</string>
<string name="iEaXFpUF">I don't know what treachery you used to defeat {DEFEATED_LEADER_RELATIONSHIP}, but it will not work against me.</string>
<string name="ifNalTNK">Well, that's one fewer group of bandits preying on travellers. But there will be more. There always is.</string>
<string name="ifNalTNK">Well, that's one fewer group of bandits preying on travellers. But there will be more. There always are.</string>
<string name="iNYL0cJ5">I hear you took {SETTLEMENT_NAME}. Good work.</string>
<string name="JCzju3in">I heard the {ENEMY_TERM} beat you, but it cost them a lot of men. Good.</string>
<string name="jH77WXL2">There's a great deal of talk about you - how you beat {DEFEATED_PARTY_LEADER} even though you were outnumbered. Is that really what happened? Somehow I doubt it.</string>
......@@ -69,6 +71,7 @@
<string name="lMFCQOJL">You rebelled and broke your oath of fealty to me, {PLAYER.LINK}. Expect no mercy.</string>
<string name="lsgsuRva">I heard that you renounced your allegiance to {FIRST_NAME}. Well, we're better off without you.</string>
<string name="LXMcIObA">My peasants tell me a man bearing your description looted their goods and coin. I suppose I should be grateful you didn't burn the buildings to ground.</string>
<string name="LZlTOKIH">I hear you recently caught some bandits around here. Well, as a merchant, I appreciate that it will make the roads safer. Hopefully other desperate men will be deterred from going into a life of crime and villainy.</string>
<string name="lzQYayR0">I remember our last battle. It was a good fight. Have you come for another?</string>
<string name="M43kLIaa">We may have fought together against {DEFEATED_PARTY_LEADER}, but even that cannot make up for everything else you've done.</string>
<string name="mabEK2R8">I hear you recently caught some bandits. Speaking as a merchant, we appreciate any efforts to make the roads safer.</string>
......
This diff is collapsed.
 <resources>
<string name="03vNcoOt">Dhila</string>
<string name="0AuMcOga">Rolan</string>
<string name="0CQgia2a">Culharn</string>
<string name="0YZQ8vr8">Ulman</string>
<string name="10urvYUQ">Belithor</string>
<string name="13YN3S79">Razana</string>
<string name="1cKxsHSh">Penton</string>
<string name="1yJZWqhG">Pradentia</string>
<string name="26W8jFm9">Zachanis</string>
<string name="27fMB4Ri">Agnala</string>
<string name="2Bh8DS8S">Siga</string>
......@@ -23,9 +26,11 @@
<string name="3Y4jnu5i">Looter Hero</string>
<string name="48bvCvb2">Pharon</string>
<string name="4MwHbMFs">Carfyd</string>
<string name="4WiAzdHf">Jonna</string>
<string name="4YOld4FR">Dorathila</string>
<string name="4YOoGhpK">Niphon</string>
<string name="5eTb2xr7">Sanion</string>
<string name="5g54Smqk">Berican</string>
<string name="5lYm8YtD">Izdenka</string>
<string name="5N6i1jQP">Philenora</string>
<string name="5xOBW2Qz">Ashisa</string>
......@@ -48,6 +53,7 @@
<string name="94xDbGvf">Beitrin</string>
<string name="9iyfFTok">Sokhatai</string>
<string name="9lFmNG5c">Khada</string>
<string name="9Pw7LDXY">Maritzios</string>
<string name="9xyXdX4I">Tharos</string>
<string name="a2rhPaGB">Baldron</string>
<string name="A3LSuoBu">Seonag</string>
......@@ -58,6 +64,7 @@
<string name="acp2IcMs">Crotor</string>
<string name="AdK4Ilzw">Chalia</string>
<string name="AEA6qavG">Leontia</string>
<string name="aemIaJIv">Chastimir</string>
<string name="agn93v7y">Yorig</string>
<string name="aJhRX6Lz">Peric</string>
<string name="Al1FEd8h">Aeron</string>
......@@ -75,6 +82,7 @@
<string name="b10NS3yK">Areliana</string>
<string name="b2d9BYxT">Svana</string>
<string name="bDMmX9YI">Luichan</string>
<string name="bEKtDbS0">Altu</string>
<string name="bFeyvTJj">Mimir</string>
<string name="bHTdXTwC">Alary</string>
<string name="Bo6IZGAN">Tyliana</string>
......@@ -102,6 +110,7 @@
<string name="D2aRzMRF">Rath</string>
<string name="d6aTWH9m">Verina</string>
<string name="D6sMSANW">Amalgun</string>
<string name="D71AGZWF">Dakhila</string>
<string name="d8D98oFG">Melidir</string>
<string name="DADHWcX4">Bushila</string>
<string name="dbe79bvU">Arytha</string>
......@@ -114,6 +123,7 @@
<string name="DuTdWRbB">Farzana</string>
<string name="DVtqrS0T">Akrum</string>
<string name="dwFZFQ6V">Lysica</string>
<string name="e0iDOkUq">Gusukan</string>
<string name="E5CKYEWf">Kisha</string>
<string name="e8NQzxiE">Luda</string>
<string name="ebQiU2wT">Corein</string>
......@@ -145,19 +155,23 @@
<string name="gQ1JZ8ow">Ukhai</string>
<string name="gRcc0zjg">Andruta</string>
<string name="GRjLT63Z">Kuyug</string>
<string name="gSR6ObvN">Theavisos</string>
<string name="gyqSk2Mp">Fenagan</string>
<string name="GysebVMW">Eselen</string>
<string name="H4OolRf7">Zheneva</string>
<string name="haAlaU7N">Taslur</string>
<string name="heDA2r49">Voleric</string>
<string name="Hf70w27i">Branoc</string>
<string name="HGBWqbhQ">Temion</string>
<string name="HIi53JMZ">Galden</string>
<string name="hjcwElSM">Euresa</string>
<string name="HQaqg40g">Ovagos</string>
<string name="HSlPLC4m">Ira</string>
<string name="HSlqsoPK">Thamza</string>
<string name="hy7mIh48">Vidar</string>
<string name="hzUbrsG6">Unagen</string>
<string name="I2gnhOc2">Honoratus</string>
<string name="I6pJg72E">Sevin</string>
<string name="I72U5ttG">Garios</string>
<string name="i7GvKab4">Apolanea</string>
<string name="iaUQ9lt9">Ingalther</string>
......@@ -172,6 +186,7 @@
<string name="IWI3T6zi">Kinteg</string>
<string name="J0QdMsnX">Susada</string>
<string name="J2LE3595">Odofled</string>
<string name="j3iaqr6v">Thiqa</string>
<string name="ja22un5W">Svedorn</string>
<string name="jEIsVazl">Derthert</string>
<string name="JFVseSa3">Oros</string>
......@@ -184,6 +199,8 @@
<string name="jqdpTXYV">Justina</string>
<string name="jQjouVRk">Gyphor</string>
<string name="JTSWHkvd">Floraidh</string>
<string name="juzJA5Tw">Torvasis</string>
<string name="jXIFcw1a">Ladogual</string>
<string name="JZvihMbB">Ergene</string>
<string name="K2UUjntt">Constalia</string>
<string name="K2uyaOia">Yachana</string>
......@@ -201,6 +218,7 @@
<string name="KNppNkHr">Tegan</string>
<string name="kNThwuOH">Steppe Bandits Hero</string>
<string name="KsBoNHW5">Calatild</string>
<string name="ktPP2R1i">Guaran</string>
<string name="kuOs90Uh">Aradwyr</string>
<string name="kvxnbHjF">Iyalas</string>
<string name="KwNdjleW">Colambea</string>
......@@ -214,6 +232,7 @@
<string name="LiAefNmE">Thephilos</string>
<string name="LJ6Intaq">Usair</string>
<string name="LQYkBOsU">Maurentios</string>
<string name="lRjHdd5l">Qaban</string>
<string name="LwbqCwne">Ospir</string>
<string name="m460qJaY">Velina</string>
<string name="m9ZgghCo">Abagai</string>
......@@ -231,6 +250,7 @@
<string name="N7qb7ae6">Fafen</string>
<string name="nBDKxiyC">Ruma</string>
<string name="NdkT0eqh">Ranaon</string>
<string name="ndSKTPib">Aqar</string>
<string name="nfvgHpn5">Phostor</string>
<string name="NiOxe8Y2">Judira</string>
<string name="NOchnEwX">Ghuzid</string>
......@@ -242,6 +262,7 @@
<string name="oPN4vTKh">Brighan</string>
<string name="otabNNZK">Zaverena</string>
<string name="OtzsT453">Zuad</string>
<string name="oyb1LMDs">Maireas</string>
<string name="OymqpgTX">Serandon</string>
<string name="ozpbN30B">Alympia</string>
<string name="p4vC5oBc">Jephalia</string>
......@@ -273,6 +294,7 @@
<string name="QvfUqzpF">Mina</string>
<string name="r3oIoCr8">Unqid</string>
<string name="rBjsDVgz">Sechen</string>
<string name="rf8KHRSP">Pagarios</string>
<string name="rGuYLmez">Ascyron</string>
<string name="Rlx9ndwy">Beasag</string>
<string name="rNrq6QdU">Raganvad</string>
......@@ -286,10 +308,12 @@
<string name="sh1o5nEe">Gawen</string>
<string name="sikx0BFu">Silvind</string>
<string name="sPSqyA4R">Sasaitha</string>
<string name="stjahQvD">Lucala</string>
<string name="sZebVgCp">Sichanis</string>
<string name="T2JS44bJ">Belgir</string>
<string name="t31RboMa">Hafisa</string>
<string name="TAGefbaW">Kanujan</string>
<string name="TbluOCYP">Dagunic</string>
<string name="TbQ9w13e">Fiarad</string>
<string name="tCTzsaIu">Muinser</string>
<string name="TfNSLFNF">Anidha</string>
......@@ -297,10 +321,12 @@
<string name="Toj0vayQ">Monchug</string>
<string name="tRAl9AW2">Comatasa</string>
<string name="tTuaiLS6">Meritor</string>
<string name="txyVEr0U">Satros</string>
<string name="u1lTJoPO">Nemos</string>
<string name="uD0BU83l">Reingarda</string>
<string name="uDlnsFIF">Urik</string>
<string name="uducgNbf">Chaghan</string>
<string name="ujbkd52l">Elendara</string>
<string name="uLjRHv9p">Nadea</string>
<string name="up2Pbi6u">Dracha</string>
<string name="Upt1X9HN">Nereida</string>
......@@ -313,6 +339,7 @@
<string name="v6CSTkR4">Hylasiana</string>
<string name="VAAIYJqI">Talas</string>
<string name="vAKB54zO">Arwa</string>
<string name="vDqbZTbb">Mela</string>
<string name="vDTGRgtu">Varmund</string>
<string name="vEsKYrFR">Aldric</string>
<string name="VGxQ98Tp">Yesum</string>
......@@ -337,6 +364,7 @@
<string name="x9LbvJYp">Nimr</string>
<string name="xC3kCGte">Dhiyul</string>
<string name="XDAQgjpH">Simir</string>
<string name="xfSKiKl1">Vincantios</string>
<string name="XjMsnpgS">Tulag</string>
<string name="XkNnlSwA">Jastion</string>
<string name="Xnngcfg9">Sein</string>
......@@ -345,6 +373,8 @@
<string name="XSfDaaFp">Adaltrud</string>
<string name="xtEfnInH">Olek</string>
<string name="xViSxONn">Ulbos</string>
<string name="Y0I9T9pe">Diasca</string>
<string name="y881d2ER">Variasis</string>
<string name="YaHhZccz">Lasand</string>
<string name="YBGCXSEx">Debana</string>
<string name="Ybpa7Nbz">Apolytea</string>
......@@ -360,5 +390,7 @@
<string name="zFPc7VEO">Decantia</string>
<string name="ZkaaXxeB">Isvan</string>
<string name="Zq11L8aO">Yamina</string>
<string name="Zttbvvxr">Rodarac</string>
<string name="zUJKwx5J">Liena</string>
<string name="Zzw3S7Lo">Forim</string>
</resources>
......@@ -10,7 +10,7 @@
<string name="aw3REZPw">Such lies! I curse anyone who believes them. Believe me, it is because lords go soft in the head, and are willing to listen to such prattle, that I have to listen to these tales every time I run one of these scum down and fit a rope around their neck.</string>
<string name="aWJUFJIw">I cannot condone banditry, but most of them could easily be brought back to make their living honestly and lawfully, if the lords of this land were so inclined. Some day, if I have time and can get good information, I shall sift carefully through the complaints against them and pardon those who deserve it.</string>
<string name="BEDZiAnN">Many of us ran as wolves in our youth. It is a good custom - it makes us fear nothing, love the woods, and tolerate any hardship. Only those who love the Empire and its soft ways would seek to stamp this custom out.</string>
<string name="bk3fIAAV">Why, we're outlaws! And there's no shame in that, it's more a point of pride, like. For any man who's brave and honest both these days will likely be outlawed at some point or the other, and any man who grows rich has likely broke the laws of this realm and the laws of Heaven alike. So, in the name of restoring what you might call the moral balance, we rob a bit from them that can afford it. That's what our leader Thieroc has taught us.</string>
<string name="bk3fIAAV">Why, we're outlaws! And there's no shame in that, it's more a point of pride, like. For any man who's brave and honest both these days will likely be outlawed at some point or the other, and any man who grows rich has likely broke the laws of this realm and the laws of Heaven alike. So, in the name of restoring what you might call the moral balance, we rob a bit from them that can afford it. That's what our leader Thierrac has taught us.</string>
<string name="bPRxjgUw">They are men who deserved more from their masters. They were led by an incompetent general, appointed for his connections not his skills, into an ambush. They had no scouts because they were given no money to pay them. They are brave men and will prove it to any man who hires them, but they will no longer accept any commander from outside their ranks.</string>
<string name="C9bidUBD">Well, traveller, we're wolves. We wear no spun cloth, eat no cooked meat, and sleep under no roofs, and the laws of men do not apply to us. It's a bit of a tradition we Battanians have. But we wolves still like the glint of denars, though, which is why we're standing here talking instead of getting direct to the cutting of throats.</string>
<string name="CibwkVJO">Stop there, traveller. You'll be glad to hear that when you walk these roads, there will be people watching over you, even if you can't see them, keeping you safe. But there's a tax for that service, and we're here to collect it. If you won't pay, we'll have no choice but to consider you a bandit, and take the necessary steps.</string>
......
......@@ -40,7 +40,9 @@
<string name="ReNnVfEn">Change Kingdom Name</string>
<string name="RZFAxCMp">Very Easy (10% bonus)</string>
<string name="sp8Kred0">Member needs to be in player's party in order to do this action.</string>
<string name="SrkDqNdb">Enable Tutorial Popups</string>
<string name="sYVFg9ai">Combat AI Difficulty</string>
<string name="t47EzcbW">Enable Tutorial</string>
<string name="TZ9ugd1p">Auto Allocate Clan Member Perks</string>
<string name="UcgNVM0P">Very Easy (2 extra)</string>
<string name="UfQotsfo">Rank #</string>
......
 <resources>
<string name="0m0IUnL1">fen Uvain</string>
<string name="0u8ipbgn">The tribes known as the Forest People practice slash-and-burn farming in the deep woods, outside the grasp of the Sturgian boyars. They burn down tracts of trees, grow crops on the virgin soil fertilized by ash for a few years until the land is exhausted, and move on. It is an inefficient use of land but a very efficient use of labor, suitable for a numerically small population in a large area. Also, because the plots are hard to measure and tax, it's a very good strategy for people who don't care to be governed.</string>
<string name="14GLGKNj">fen Caernacht</string>
<string name="1sbJQR4H">Looters</string>
<string name="3o5s6L3y">dey Meroc</string>
<string name="3PzgpFGq">Neutral</string>
......@@ -37,6 +38,8 @@
<string name="CibaXzG8">Phalentes</string>
<string name="CRSFOSil">Urkhunait</string>
<string name="CS4rSk99">dey Cortain</string>
<string name="cYTdzMQ4">Oburit</string>
<string name="DeSGiCgF">dey Rothad</string>
<string name="Ds2vQVwr">Avlonos</string>
<string name="e6csp4ha">Steppe Bandits</string>
<string name="eC6qIOzz">Eleftheroi</string>
......@@ -58,6 +61,7 @@
<string name="kkUQObZn">Desert Bandits</string>
<string name="l6JtB97p">Banu Atij</string>
<string name="LqTTchsa">Legion of the Betrayed</string>
<string name="LTWTTQ71">Palladios</string>
<string name="lUfFxWlk">Banu Qaraz</string>
<string name="LygSwU3i">dey Jelind</string>
<string name="LZVzzczs">dey Fortes</string>
......@@ -68,6 +72,7 @@
<string name="mtZu1l2j">Embers of the Flame</string>
<string name="MVHawAEp">Hidden Hand</string>
<string name="nh4Y3LOc">Wolfskins</string>
<string name="NI1paia1">Banu Ruwaid</string>
<string name="NObV048p">Beni Zilal</string>
<string name="nQOf27Rx">The Hidden Hand are a mafia who dominate the rural areas, and sometimes the towns, of the southern parts of the Empire. They thrive by making themselves useful to authorities: repressing unrest, silencing troublesome preachers, and robbing from merchants who compete with their patrons. Many of them go back and forth between a respectable life in the towns and a criminal life in countryside, spending two or three months a year as a brigand and enforcer and the rest as a ”trader” in stolen goods, knowing full well that no one will bother them.</string>
<string name="o0Xm5Rqk">Playerland</string>
......@@ -83,6 +88,7 @@
<string name="RWOYui01">The Jawwal, or “Roamers,” are the main bedouin confederacy in the Nahasa desert. They wander from highland to lowland grazing grounds, declaring huge swathes of the desert their “territory” in which any caravan must offer protection money. They compose poems of their deeds and mock other clans of the Banu Asera for having given up the “freedom” of black wool tents for stone houses in the oases. The other clans consider them boastful nuisances, though grudgingly respecting them as protectors of the old Aserai ways.</string>
<string name="s0AVQCbJ">Togaroving</string>
<string name="sAbjtZbB">Forest Bandits</string>
<string name="SCTf5cay">Vatatzes</string>
<string name="Ssl38GEF">Legion</string>
<string name="tA3IRBgv">Impestores</string>
<string name="tae3lhXh">The Company are Vlandians, mostly local levies who don't adjust well to peacetime and opted for a life of constant warfare. They are probably the least disciplined and most brigandish of Calradia's mercenaries, and a scourge to any bit of countryside where they are allowed to run loose. Still, like all mercenaries, they know that their future earnings depend on their reputation, so they honor their contracts and practice their skills, particularly with the crossbow, to ensure their employers receive their money's worth.</string>
......@@ -96,7 +102,9 @@
<string name="W2HkbCeX">Ubroving</string>
<string name="W9n5iPbB">Yanserit</string>
<string name="wFR1ukg9">Banu Qild</string>
<string name="WssI6mOE">Kostoroving</string>
<string name="xahrUc5n">The Brotherhood of the Woods started as a Vlandian peasant movement, hiding out in the forests, robbing from the rich and giving to the poor. However, it encountered the problems that any long-running rebel movement might - it needed to ensure a steady supply of food, and also ensure that none of the poor would dare earn a bag of coins by informing on them. Slowly but surely, it began to make use of extortion, terror, and corrupt deals with the local authorities to survive, becoming little different from any other organized bandit group in Calradia.</string>
<string name="xbkYPXCt">Vetranis</string>
<string name="XJbDRBfd">The Karakhergit are a nomadic clan that has resisted all efforts by the centralizing Urkhunid khans to keep them in one place, give them farmlands and serfs, and force them to give over taxes and military levies. They are treated by the other clans with a combination of envy and contempt. They trade and sometimes even intermarry with their settled brethren, but they also do a limited amount of kidnapping for ransom and raiding of flocks, and scoff at those who would blame them for carrying on with the heroic old ways.</string>
<string name="xqkKtWqa">Elaches</string>
<string name="xw0eTkkb">Vezhoving</string>
......
......@@ -16,11 +16,11 @@
<string name="HXuAkbcU">Velvet Weaver</string>
<string name="IO7Jgato">Carpenter</string>
<string name="IwFxZ6ab">Coarse flax is weaved into useful linen in this workshop. Many folks buy it for general use. It is also essential for making garments and armor in other workshops.</string>
<string name="J2Ioper5">Smithies are heart of every military. Iron ore is forged into weapons and armor in a smithy, with some hardwood smithies also procude tools.</string>
<string name="J2Ioper5">Smithies are heart of every military. Iron ore is forged into weapons and armor in a smithy, while some hardwood smithies also produce tools.</string>
<string name="KcDJ5HXC">Strong hardwood has many uses. Crafts man take hardwood here and fashion bows arrows and shields from them.</string>
<string name="Kqt8RHh7">Smithy</string>
<string name="LC0mHXge">Olives are pressed in the smooth oil in olive press. And oil always fetchs a good price on the market.</string>
<string name="NbhGCck5">Raw hide are little good for anything. But in a tannery we turn them into leather, and light armors.</string>
<string name="NbhGCck5">Raw hides are little good for anything. But in a tannery we turn them into leather, and light armors.</string>
<string name="ousGnzju">Tanner</string>
<string name="PdvjpThP">Vintner</string>
<string name="pVjxlT1f">Brewer</string>
......
......@@ -17,8 +17,10 @@
<string name="97bAooa5">God.. Wine here tastes like piss. Right... So who're you?</string>
<string name="9emUaMsx">{STR_SALUTATION}... I'm at your service.</string>
<string name="9MZ1SaXt">Well... I don't believe we've met. Would you care to tell me your good name?</string>
<string name="9uQibOo8">I'm at your service, {STR_SALUTATION}.</string>
<string name="A3eeOUZH">You know what I think of you. This better be important.</string>
<string name="a67lBQad">Who are you? Answer quickly, before I give the order to attack.</string>
<string name="aCFQOGye">{STR_SALUTATION}... I await your orders.</string>
<string name="AoBIFXZH">{STR_SALUTATION}... Well, well. I am most curious to hear whatever it is you have to say.</string>
<string name="aOkilS3H">Right. So who might you be, then?</string>
<string name="axO6JCWt">If you please... Stop there. I would ask you for your name.</string>
......@@ -68,10 +70,12 @@
<string name="lK32NXY8">I trust you have been keeping well, doing honor to your name and cutting bloody swathes through your enemies.</string>
<string name="LNhUaIoB">Right, you. Prepare to get what's coming to you.</string>
<string name="LRpsEe3F">{STR_SALUTATION}... Good to see you.</string>
<string name="LvafEVjz">{STR_SALUTATION}... I'm yours to command.</string>
<string name="lvScVM9T">Please be brief. I am pressed for time.</string>
<string name="mcNlccCF">Aye? I don't think I know you. Peace to you, stranger.</string>
<string name="mHjnRrLk">Well, I'll not deny it. It'll be a real pleasure to watch you writhing and bleeding in the dust.</string>
<string name="mkFfE4Pm">That's close enough, now. Who are you?</string>
<string name="mru1p8Fz">{STR_SALUTATION}... Awaiting your orders, as always.</string>
<string name="n5Va4JVo">Ah, good. Justice seems to have appointed me her executioner today. Are you partial to the sword, or the noose?</string>
<string name="nESnaBbx">My lady... You are lovely as ever.</string>
<string name="nFPrHMdU">Eh. Wine here tastes like piss. Anyway, what do you want?</string>
......
......@@ -339,7 +339,7 @@
<string name="ohA8pdlS">I kill for a living. I've killed a lot, and if you want me to kill for you, you'll hire me. You seem to have been around a bit. I don't think I need to tell you any more. I'm sure you can reckon if I'm worth my price.</string>
<string name="OHFZ9EAk">Mmm.... Well, for now, I do not know what to do with myself. Perhaps I could consider joining a warband, if the commander was well-bred and kept his word.</string>
<string name="omEoa2q7">But this cousin... I would not marry that man! He was a boor, a drunk - never there was a night that he did not reak of wine, never a morning that he did not reak of vomit! But a cataphract's daughter is not some chit you can marry against her will. I took a horse from my father's estate - my horse, legally - his old sword, and rode off.</string>
<string name="OohIyeJo">My parents had no sons, only daughters, and I as the eldest inherited our warehouse and camels. It is common enough here for women to do that. But banditry and the fortunes of trade ruined me, which is also common, and now I must make my money some other way.</string>
<string name="OohIyeJo">My parents were merchants, and I inherited a share of their workshops and camels. But banditry and the fortunes of trade ruined me, which is also common, and now I must make my money some other way.</string>
<string name="oqWFzmkN">Blessed be the Gods, happened that my cousin Aed was in the guard. He sprung me that night from the prison, and together we went roaming round the country. But a passing magistrate decided he weren't parting with his purse, and pulled his blade rather than handing it over like a sensible lad. I took him down, but now before my poor Aed was butchered. See now the price of woman's ingratitude?</string>
<string name="OqzUb0E6">My story? Certainly I can tell you, if it interests you.</string>
<string name="osaIOFNx">I like to fight, I'm good at it, and in my opinion, the Heavens smile on a man who loves his job.</string>
......@@ -393,7 +393,7 @@
<string name="r8vQ3KpJ">You want me to kill for you? Then make me an offer. If not, piss off.</string>
<string name="R9KivNZ6">You may have heard of Ladimos the Red. He preached that the Heavens were getting ready to unload their wrath on landowners and merchant, that we had to drive them out and live pure lives and we'd be rewarded with a Pure Emperor, come down from the skies. This was some 10 years ago. Well, a lot of us ran off to follow him, some of us believed him and some of us had debts and some just wanted to take a lick at those that oppressed us.</string>
<string name="RaqBSakL">Me and some lads from my village, we thought we'd run away, join some other lads up there who make their living on the highways, if you know what I mean. Didn't much want to go scratching a plow across the dry fields all year every year like my father did.</string>
<string name="RaSZtTqh">I was the son of a slave. My father, a judge, raised me in his house, but it was clear that he would never spend much time to ensure my success in the world. Still, I was tutored with his other sons, and chose to study medicine as a young man. I thought I could perhaps be a physician.</string>
<string name="RaSZtTqh">I was the son of a slave. My master, a judge, raised me in his house, but it was clear that he would never spend much time to ensure my success in the world. Still, I was tutored with his other sons, and chose to study medicine as a young man. I thought I could perhaps be a physician.</string>
<string name="RBwhiMkD">We came down on the thief's village one day at dawn. They were too many, and we were beaten. My brothers and most of my kin were all slain. I had nowhere to go.</string>
<string name="RdiZT1Gb">Well, I can't just sit around and drink myself to death, so I sell my sword to anyone worth following. I'm a good trainer - I don't bother with horsemen or archers, but if you've got good steady footman I can do a lot with them.</string>
<string name="re1jRErx">Some speak well of their time in the Wolfskins. It is intended to teach you the ways of the woods. But the 'pack' I joined were all rich feral children, playing at being animals.</string>
......@@ -450,7 +450,7 @@
<string name="uSYQb9KY">Now, in Urkhun's day, if a Khuzait apprenticed in siegecraft went to work for another master, it meant a very painful death if he was recaptured. But times have changed. The richest plums of the empire's cities have fallen, and they build their walls higher than they once did. The Khuzait lords pay less for a siegemaster, and that pay is often late. So I am up to taking other employment, if it is offered.</string>
<string name="UydGgLl9">I'm a trapper, a hunter. Used to be I could make a good living through furs... But with all these bandits about.... I'd rather be part of an army, I think. Spent my whole life in the woods and I reckon I could do well as a scout.</string>
<string name="V6boHnpo">I am of the desert. I know its ways. The wind guides me. The scorpion comes into my camp at night and tells me its secrets. The howls of the jackal bring me news of the hunt.</string>
<string name="vgcTdEvc">I was the son of a slave, but my bought me my freedom and an apprenticeship with a healer. I could make a lot of money as a doctor if I came from a well-known family that would attract patients. But I don't, so I offer my skills to war-leaders, who cannot afford to be so picky.</string>
<string name="vgcTdEvc">I was the son of a slave, but my father bought me my freedom and an apprenticeship with a healer. I could make a lot of money as a doctor if I came from a well-known family that would attract patients. But I don't, so I offer my skills to war-leaders, who cannot afford to be so picky.</string>
<string name="VgyWyNvL">Yeah... I'll tell you a tale of life in the great Khuzait hordes, terror of the world.</string>
<string name="vhQVhYFV">I started following the armies around. Always work for a herbalist, and while I don't care much for dawn marches, they're infrequent enough, and often there's a spare cart to sleep on. And warriors too - wounds of the body and wounds of the soul. I do far more good there then I ever did among my fellow monks, I can tell you.</string>
<string name="VHyXsXu7">You know, you'd think this place could serve proper kumis, instead of this piss they call wine... Sorry, where were we? Ah yes, my story.</string>
......
This diff is collapsed.
......@@ -28,6 +28,7 @@
<string name="lPMYSSAa">Tools Required</string>
<string name="mDFhzEMC">Max. Hit Points</string>
<string name="nvemmBZz">You earned {AMOUNT}% of the loot and prisoners</string>
<string name="nVGqjtaa">Campaign {ID}</string>
<string name="O9nwLrYp">+{WOUNDEDAMOUNT}w</string>
<string name="oBbiVeKE">Hit Points</string>
<string name="Q1HIlJxe">Overwrite</string>
......@@ -37,6 +38,7 @@
<string name="R2AaCaPJ">Expected Change</string>
<string name="raD9MK3O">Difficulty</string>
<string name="RVPidk5a">Influence</string>
<string name="uncategorized_save">Uncategorized</string>
<string name="V4iU0wRv">Gold</string>
<string name="WAKz9xX8">You gained {A0} morale.</string>
<string name="WDlVhNuq">Name your save file</string>
......
This diff is collapsed.
 <resources>
<string name="Rvr1bcu8">Next</string>
<string name="sf_menu_storymode_new_game">Campaign</string>
<string name="sf_menu_storymode_new_game">New Campaign</string>
<string name="WXAaWZVf">Previous</string>
</resources>
This diff is collapsed.
 <resources>
<string name="05fdfc6e238429753ef282f2ce97c1f8">Stack Amount: </string>
<string name="08abd5af7774d311cadc3ed900b47754">Type: </string>
<string name="0mqdFC2x">Weapon Crafted!</string>
<string name="0Q4Xo2BQ">Select the Leader of the New Party</string>
<string name="0rBsbw1T">No effect</string>
<string name="13wo3QQB">Secondary</string>
......@@ -47,6 +48,7 @@
<string name="9i0wnjJK">L-II : {BONUS}</string>
<string name="9slDj5wr">Change Production</string>
<string name="a241aacb1780599430c79fd9f667b67f">Party Morale: </string>
<string name="a4GDfSel">Reset Tutorials</string>
<string name="a8nRxITn">Prisoner of {PARTY_NAME}</string>
<string name="aadiCuDe">{COMPLETION_PERCENT} (Approximately {DAYS} day to complete)</string>
<string name="AcMayd1p">Running from {TARGET_PARTY}.</string>
......@@ -131,10 +133,12 @@
<string name="HURdAXDQ">Hideout Crew</string>
<string name="hylxyNtU">You don't have enough.</string>
<string name="Hz8XO8wk">Governors cannot lead a mobile party and be a governor at the same time.</string>
<string name="I2sZ7K28">Are you sure want to reset tutorials?</string>
<string name="IagYTD5O">Prosperity</string>
<string name="IbqRyrKo">This will determine the initial active policies of the Kingdom. Choose Maximum 4 Policies.</string>
<string name="IcgVKFxZ">Ruler</string>
<string name="idRXFzQ6">Already added to the army.</string>
<string name="Iefr8Fra">Tutorials have been reset.</string>
<string name="IJdjwXvn">Current Level: </string>
<string name="Ioiqzz4E">You need to be in an army to boost cohesion</string>
<string name="ipLqVv1f">You cannot invite the ruler's party to your army.</string>
......@@ -202,6 +206,7 @@
<string name="OpzzCPiP">Following {TARGET_PARTY}</string>
<string name="OTaPfaJl">{PARTY_2S_MEMBERS} </string>
<string name="oUhd9YhP">{PARTY_LEADERS_FACTION}</string>
<string name="oUz16Nav">Reset Tutorial</string>
<string name="p0nIO9c2">Workshop cannot be downgraded.</string>
<string name="p7raHA9x">Refinement</string>
<string name="PAUsUq4Z">Select the Leader of the Settlement</string>
......@@ -311,6 +316,7 @@
<string name="xXSFaGW8">Disband</string>
<string name="XYAVu2f0">Chasing {TARGET_PARTY}.</string>
<string name="XzggyCPW">This hero is busy.</string>
<string name="Y7qbwrWE">{HERO_NAME}'s Skills</string>
<string name="YbGu9rSH">This character is already the governor of {SETTLEMENT_NAME}</string>
<string name="ybLA7ZXp">Already at Max</string>
<string name="YifFZaG7">Party Owner</string>
......@@ -321,6 +327,7 @@
<string name="zawBaxl5">Distance : {DISTANCE}</string>
<string name="ZcybPatO">Weapon Length</string>
<string name="zMMqgxb1">Type</string>
<string name="zrhr4rDA">Are you sure you want to disband this army? This will result in relation loss.</string>
<string name="ZUgoQ1Ws">Horse Type</string>
<string name="zWaCtOJU">{SETTLEMENTS}</string>
<string name="zWaVxD6T">Party Speed</string>
......
......@@ -10,37 +10,37 @@
<string name="aheVbtmm">{ITEM} at {FACTION}</string>
<string name="aowJMil0">{KINGDOM} has been destroyed.</string>
<string name="AQK4ADS5">{HERO_1.LINK} murdered {HERO_2.LINK}</string>
<string name="AxMrFoea">{TOWN_NAME} has been besieged by the party led by {LORD.LINK} of {FACTION_NAME}!</string>
<string name="AxMrFoea">{TOWN_NAME} has been besieged by forces led by {LORD.LINK} of the {FACTION_NAME}!</string>
<string name="bNAxWneP">{INSULTER.LINK} says {INSULTEE.LINK} is extorting money from enterprises.</string>
<string name="bNDUtygL">{INSULTER.LINK} says {INSULTEE.LINK} hoards goods to drive up prices.</string>
<string name="Bovy7D7s">{MOTHER.LINK} has given birth, but the child was stillborn.</string>
<string name="bZvmjYPE">{PARTY} is defending {SETTLEMENT}</string>
<string name="Cae69FRp">{SETTLEMENT} is being defended by {PARTY}</string>
<string name="cOnCiZeH">{HERO1} attacked {HERO2}'s common area at {SETTLEMENT}{ADDITIONAL_INFO}</string>
<string name="dfAE3liA">{CLAN_NAME} joined {FACTION}.</string>
<string name="dfAE3liA">The {CLAN_NAME} clan has joined the {FACTION}.</string>
<string name="dmqy8OyY">{INSULTER.LINK} says {INSULTEE.LINK} practices business dishonestly.</string>
<string name="dzJOruIi">{COMMON_AREA} in {SETTLEMENT} is lost to {HERO.LINK}.</string>
<string name="EHFibjkM">{TOWN_NAME} has been besieged by the army led by {LORD.LINK} of {FACTION_NAME}!</string>
<string name="EHFibjkM">{TOWN_NAME} has been besieged by the army led by {LORD.LINK} of the {FACTION_NAME}!</string>
<string name="ELFgdGJZ">{MOTHER.LINK} has gotten pregnant.</string>
<string name="eMRMptST">{MOTHER.LINK} has given birth.</string>
<string name="ExbVzTZA">{CLAN} have made a contract to fight alongside {KINGDOM}.</string>
<string name="ExbVzTZA">The {CLAN} have contracted to fight alongside the {KINGDOM}.</string>
<string name="F3MPgmhR">{CLAIMANT.LINK} says that {SETTLEMENT_NAME} should be owned by the {CLAIMANT_CLAN}, not the {CURRENT_OWNER_CLAN}.</string>
<string name="FZdiWaBs">{HERO}'s common area is captured.</string>
<string name="h5rkbVu3">New owner of {SETTLEMENT} is {LORD.LINK}.</string>
<string name="h78oPYTs">{INSULTER.LINK} says {INSULTEE.LINK} is a heretic.</string>
<string name="hbWhfoWH">{SETTLEMENT} is raided by {PARTY} of {FACTION_NAME}</string>
<string name="hJFCi1zu">{FACTION1} and {FACTION2} made peace.</string>
<string name="hopvV6Ch">{FACTION1_NAME} has declared war on {FACTION2_NAME}</string>
<string name="hbWhfoWH">{SETTLEMENT} is raided by {LORD.LINK} of the {FACTION_NAME}</string>
<string name="hJFCi1zu">The {FACTION1} and the {FACTION2} have made peace.</string>
<string name="hopvV6Ch">{RULER_NAME} of the {FACTION1_NAME} declares war on the {FACTION2_NAME}</string>
<string name="hP57Caab">{VICTOR_PARTY} of the {VICTOR_FACTION} defeats {DEFEATED_PARTY} of the {DEFEATED_FACTION}</string>
<string name="Jo3Lux3w">{HERO_1.LINK} is responsible for the death of {HERO_2.LINK}</string>
<string name="jZcV4gI7">{INSULTER.LINK} has said {INSULTEE.LINK} caused a battlefield setback by acting in a cowardly fashion.</string>
<string name="KbakhGqB">{HERO_1.LINK} has defeated {HERO_2.LINK}'s party.</string>
<string name="kcqSzPSL">{SETTLEMENT}</string>
<string name="kMwv4QJK">{INSULTER.LINK} has quarrelled with {INSULTEE.LINK} over a courtship.</string>
<string name="kqwNCCbZ">{TOWN_NAME} has been besieged by army led by {LORD.LINK} of {FACTION_NAME}!</string>
<string name="kqwNCCbZ">{TOWN_NAME} has been besieged by army led by {LORD.LINK} of the {FACTION_NAME}!</string>
<string name="ksr1bSTC">{SETTLEMENT} is being assaulted by {PARTY}</string>
<string name="MoYYusXJ">{INSULTER.LINK} has said {INSULTEE.LINK} caused a setback on the battlefield by failing to follow orders.</string>
<string name="nbVW2cJ8">{SETTLEMENT} is raided by army led by {LORD.LINK} of {FACTION_NAME}</string>
<string name="nbVW2cJ8">{SETTLEMENT} is raided by the army led by {LORD.LINK} of the {FACTION_NAME}</string>
<string name="nPF738Cb">{INSULTER.LINK} has accused {INSULTEE.LINK} of stirring up trouble among the people.</string>
<string name="orDGbYZE">{INSULTER.LINK} has quarreled with {INSULTEE.LINK}.</string>
<string name="P9RGAGFC">{MOTHER.LINK} has died in childbirth.</string>
......@@ -49,8 +49,8 @@
<string name="PLiydbpQ">{PARTY} started raiding {SETTLEMENT}.</string>
<string name="PsU1ri42">{PARTY1} has been in battle with {PARTY2}.</string>
<string name="RpVrqXOU">{INSULTER.LINK} has quarreled with {INSULTEE.LINK} over a fief.</string>
<string name="S0oFKYfB">{CLAN} no longer serves {KINGDOM}.</string>
<string name="TsYCa2fZ">{FACTION1} has made peace with {FACTION2}</string>
<string name="S0oFKYfB">The {CLAN} no longer serve the {KINGDOM}.</string>
<string name="TsYCa2fZ">The {FACTION1} and the {FACTION2} have made peace</string>
<string name="WiiRaLyK">{INSULTER.LINK} has said {INSULTEE.LINK} caused a setback on the battlefield by behaving rashly.</string>
<string name="XRTcnnR2">{HERO.LINK} is fugitive.</string>
<string name="y8WlfdqZ">{LORD.LINK}</string>
......
......@@ -5,10 +5,12 @@
<string name="2zjTq6N8">I hear you defeated {DEFEATED_LEADER_RELATIONSHIP} in battle. I won't pretend that I grieved too much when I heard that.</string>
<string name="3CKuk4Nj">I heard that you renounced your allegiance to {FIRST_NAME}. Let us pray that we may not come to blows.</string>
<string name="3vO2C8hO">My friend, I will never forget how we watered our last battlefield with the blood of {DEFEATED_PARTY_LEADER}'s men. I hope you have the stomach for more.</string>
<string name="53MDeyby">Well... Those bandits back there didn't give us too much trouble. </string>
<string name="6KMf8lNE">I remember our victory over {DEFEATED_PARTY_LEADER}. I will not forget your bravery in that battle.</string>
<string name="7vcCSGEN">I heard you defeated {DEFEATED_PARTY_LEADER}, even though he had you outnumbered. Most impressive.</string>
<string name="8qkWFWTa">When last we met, {PLAYER.LINK}, you had the better of me. If we ever meet in battle again, perhaps things will go differently.</string>
<string name="952DmRsV">I heard that you have pledged allegiance to our lord, {FIRST_NAME}. Well, I can't say that I would have trusted you, but perhaps you deserve the benefit of the doubt.</string>
<string name="9aS4em4L">I hear you recently caught some bandits around here. I say 'good work,' and I think other merchants around here will agree. Cleanse the roads of those vermin, so that trade can flow.</string>
<string name="9DDmAvXD">Apparently my family believes that we might make a good match.</string>
<string name="9HvWdW77">I hear you've been trying to take the credit for our victory over {DEFEATED_PARTY_LEADER}. I was on the battlefield too, you may remember.</string>
<string name="9VBbSF33">I remember our last battle. You should know better than to cross paths with me again.</string>
......@@ -53,7 +55,7 @@
<string name="hjcjbEYn">I hear you took {SETTLEMENT_NAME}. I hope you made them bleed for what they did to us.</string>
<string name="hl1AFy3m">I hear you defeated {DEFEATED_LEADER_RELATIONSHIP}. Hah! It would have amused me to see {?GENDER}her{?}him{\\?} cower before you.</string>
<string name="iEaXFpUF">I don't know what treachery you used to defeat {DEFEATED_LEADER_RELATIONSHIP}, but it will not work against me.</string>
<string name="ifNalTNK">Well, that's one fewer group of bandits preying on travellers. But there will be more. There always is.</string>
<string name="ifNalTNK">Well, that's one fewer group of bandits preying on travellers. But there will be more. There always are.</string>
<string name="iNYL0cJ5">I hear you took {SETTLEMENT_NAME}. Good work.</string>
<string name="JCzju3in">I heard the {ENEMY_TERM} beat you, but it cost them a lot of men. Good.</string>
<string name="jH77WXL2">There's a great deal of talk about you - how you beat {DEFEATED_PARTY_LEADER} even though you were outnumbered. Is that really what happened? Somehow I doubt it.</string>
......@@ -69,6 +71,7 @@
<string name="lMFCQOJL">You rebelled and broke your oath of fealty to me, {PLAYER.LINK}. Expect no mercy.</string>
<string name="lsgsuRva">I heard that you renounced your allegiance to {FIRST_NAME}. Well, we're better off without you.</string>
<string name="LXMcIObA">My peasants tell me a man bearing your description looted their goods and coin. I suppose I should be grateful you didn't burn the buildings to ground.</string>
<string name="LZlTOKIH">I hear you recently caught some bandits around here. Well, as a merchant, I appreciate that it will make the roads safer. Hopefully other desperate men will be deterred from going into a life of crime and villainy.</string>
<string name="lzQYayR0">I remember our last battle. It was a good fight. Have you come for another?</string>
<string name="M43kLIaa">We may have fought together against {DEFEATED_PARTY_LEADER}, but even that cannot make up for everything else you've done.</string>
<string name="mabEK2R8">I hear you recently caught some bandits. Speaking as a merchant, we appreciate any efforts to make the roads safer.</string>
......
This diff is collapsed.
 <resources>
<string name="03vNcoOt">Dhila</string>
<string name="0AuMcOga">Rolan</string>
<string name="0CQgia2a">Culharn</string>
<string name="0YZQ8vr8">Ulman</string>
<string name="10urvYUQ">Belithor</string>
<string name="13YN3S79">Razana</string>
<string name="1cKxsHSh">Penton</string>
<string name="1yJZWqhG">Pradentia</string>
<string name="26W8jFm9">Zachanis</string>
<string name="27fMB4Ri">Agnala</string>
<string name="2Bh8DS8S">Siga</string>
......@@ -23,9 +26,11 @@
<string name="3Y4jnu5i">Looter Hero</string>
<string name="48bvCvb2">Pharon</string>
<string name="4MwHbMFs">Carfyd</string>
<string name="4WiAzdHf">Jonna</string>
<string name="4YOld4FR">Dorathila</string>
<string name="4YOoGhpK">Niphon</string>
<string name="5eTb2xr7">Sanion</string>
<string name="5g54Smqk">Berican</string>
<string name="5lYm8YtD">Izdenka</string>
<string name="5N6i1jQP">Philenora</string>
<string name="5xOBW2Qz">Ashisa</string>
......@@ -48,6 +53,7 @@
<string name="94xDbGvf">Beitrin</string>
<string name="9iyfFTok">Sokhatai</string>
<string name="9lFmNG5c">Khada</string>
<string name="9Pw7LDXY">Maritzios</string>
<string name="9xyXdX4I">Tharos</string>
<string name="a2rhPaGB">Baldron</string>
<string name="A3LSuoBu">Seonag</string>
......@@ -58,6 +64,7 @@
<string name="acp2IcMs">Crotor</string>
<string name="AdK4Ilzw">Chalia</string>
<string name="AEA6qavG">Leontia</string>
<string name="aemIaJIv">Chastimir</string>
<string name="agn93v7y">Yorig</string>
<string name="aJhRX6Lz">Peric</string>
<string name="Al1FEd8h">Aeron</string>
......@@ -75,6 +82,7 @@
<string name="b10NS3yK">Areliana</string>
<string name="b2d9BYxT">Svana</string>
<string name="bDMmX9YI">Luichan</string>
<string name="bEKtDbS0">Altu</string>
<string name="bFeyvTJj">Mimir</string>
<string name="bHTdXTwC">Alary</string>
<string name="Bo6IZGAN">Tyliana</string>
......@@ -102,6 +110,7 @@
<string name="D2aRzMRF">Rath</string>
<string name="d6aTWH9m">Verina</string>
<string name="D6sMSANW">Amalgun</string>
<string name="D71AGZWF">Dakhila</string>
<string name="d8D98oFG">Melidir</string>
<string name="DADHWcX4">Bushila</string>
<string name="dbe79bvU">Arytha</string>
......@@ -114,6 +123,7 @@
<string name="DuTdWRbB">Farzana</string>
<string name="DVtqrS0T">Akrum</string>
<string name="dwFZFQ6V">Lysica</string>
<string name="e0iDOkUq">Gusukan</string>
<string name="E5CKYEWf">Kisha</string>
<string name="e8NQzxiE">Luda</string>
<string name="ebQiU2wT">Corein</string>
......@@ -145,19 +155,23 @@
<string name="gQ1JZ8ow">Ukhai</string>
<string name="gRcc0zjg">Andruta</string>
<string name="GRjLT63Z">Kuyug</string>
<string name="gSR6ObvN">Theavisos</string>
<string name="gyqSk2Mp">Fenagan</string>
<string name="GysebVMW">Eselen</string>
<string name="H4OolRf7">Zheneva</string>
<string name="haAlaU7N">Taslur</string>
<string name="heDA2r49">Voleric</string>
<string name="Hf70w27i">Branoc</string>
<string name="HGBWqbhQ">Temion</string>
<string name="HIi53JMZ">Galden</string>
<string name="hjcwElSM">Euresa</string>
<string name="HQaqg40g">Ovagos</string>
<string name="HSlPLC4m">Ira</string>
<string name="HSlqsoPK">Thamza</string>
<string name="hy7mIh48">Vidar</string>
<string name="hzUbrsG6">Unagen</string>
<string name="I2gnhOc2">Honoratus</string>
<string name="I6pJg72E">Sevin</string>
<string name="I72U5ttG">Garios</string>
<string name="i7GvKab4">Apolanea</string>
<string name="iaUQ9lt9">Ingalther</string>
......@@ -172,6 +186,7 @@
<string name="IWI3T6zi">Kinteg</string>
<string name="J0QdMsnX">Susada</string>
<string name="J2LE3595">Odofled</string>
<string name="j3iaqr6v">Thiqa</string>
<string name="ja22un5W">Svedorn</string>
<string name="jEIsVazl">Derthert</string>
<string name="JFVseSa3">Oros</string>
......@@ -184,6 +199,8 @@
<string name="jqdpTXYV">Justina</string>
<string name="jQjouVRk">Gyphor</string>
<string name="JTSWHkvd">Floraidh</string>
<string name="juzJA5Tw">Torvasis</string>
<string name="jXIFcw1a">Ladogual</string>
<string name="JZvihMbB">Ergene</string>
<string name="K2UUjntt">Constalia</string>
<string name="K2uyaOia">Yachana</string>
......@@ -201,6 +218,7 @@
<string name="KNppNkHr">Tegan</string>
<string name="kNThwuOH">Steppe Bandits Hero</string>
<string name="KsBoNHW5">Calatild</string>
<string name="ktPP2R1i">Guaran</string>
<string name="kuOs90Uh">Aradwyr</string>
<string name="kvxnbHjF">Iyalas</string>
<string name="KwNdjleW">Colambea</string>
......@@ -214,6 +232,7 @@
<string name="LiAefNmE">Thephilos</string>
<string name="LJ6Intaq">Usair</string>
<string name="LQYkBOsU">Maurentios</string>
<string name="lRjHdd5l">Qaban</string>
<string name="LwbqCwne">Ospir</string>
<string name="m460qJaY">Velina</string>
<string name="m9ZgghCo">Abagai</string>
......@@ -231,6 +250,7 @@
<string name="N7qb7ae6">Fafen</string>
<string name="nBDKxiyC">Ruma</string>
<string name="NdkT0eqh">Ranaon</string>
<string name="ndSKTPib">Aqar</string>
<string name="nfvgHpn5">Phostor</string>
<string name="NiOxe8Y2">Judira</string>
<string name="NOchnEwX">Ghuzid</string>
......@@ -242,6 +262,7 @@
<string name="oPN4vTKh">Brighan</string>
<string name="otabNNZK">Zaverena</string>
<string name="OtzsT453">Zuad</string>
<string name="oyb1LMDs">Maireas</string>
<string name="OymqpgTX">Serandon</string>
<string name="ozpbN30B">Alympia</string>
<string name="p4vC5oBc">Jephalia</string>
......@@ -273,6 +294,7 @@
<string name="QvfUqzpF">Mina</string>
<string name="r3oIoCr8">Unqid</string>
<string name="rBjsDVgz">Sechen</string>
<string name="rf8KHRSP">Pagarios</string>
<string name="rGuYLmez">Ascyron</string>
<string name="Rlx9ndwy">Beasag</string>
<string name="rNrq6QdU">Raganvad</string>
......@@ -286,10 +308,12 @@
<string name="sh1o5nEe">Gawen</string>
<string name="sikx0BFu">Silvind</string>
<string name="sPSqyA4R">Sasaitha</string>
<string name="stjahQvD">Lucala</string>
<string name="sZebVgCp">Sichanis</string>
<string name="T2JS44bJ">Belgir</string>
<string name="t31RboMa">Hafisa</string>
<string name="TAGefbaW">Kanujan</string>
<string name="TbluOCYP">Dagunic</string>
<string name="TbQ9w13e">Fiarad</string>
<string name="tCTzsaIu">Muinser</string>
<string name="TfNSLFNF">Anidha</string>
......@@ -297,10 +321,12 @@
<string name="Toj0vayQ">Monchug</string>
<string name="tRAl9AW2">Comatasa</string>
<string name="tTuaiLS6">Meritor</string>
<string name="txyVEr0U">Satros</string>
<string name="u1lTJoPO">Nemos</string>
<string name="uD0BU83l">Reingarda</string>
<string name="uDlnsFIF">Urik</string>
<string name="uducgNbf">Chaghan</string>
<string name="ujbkd52l">Elendara</string>
<string name="uLjRHv9p">Nadea</string>
<string name="up2Pbi6u">Dracha</string>
<string name="Upt1X9HN">Nereida</string>
......@@ -313,6 +339,7 @@
<string name="v6CSTkR4">Hylasiana</string>
<string name="VAAIYJqI">Talas</string>
<string name="vAKB54zO">Arwa</string>
<string name="vDqbZTbb">Mela</string>
<string name="vDTGRgtu">Varmund</string>
<string name="vEsKYrFR">Aldric</string>
<string name="VGxQ98Tp">Yesum</string>
......@@ -337,6 +364,7 @@
<string name="x9LbvJYp">Nimr</string>
<string name="xC3kCGte">Dhiyul</string>
<string name="XDAQgjpH">Simir</string>
<string name="xfSKiKl1">Vincantios</string>
<string name="XjMsnpgS">Tulag</string>
<string name="XkNnlSwA">Jastion</string>
<string name="Xnngcfg9">Sein</string>
......@@ -345,6 +373,8 @@
<string name="XSfDaaFp">Adaltrud</string>
<string name="xtEfnInH">Olek</string>
<string name="xViSxONn">Ulbos</string>
<string name="Y0I9T9pe">Diasca</string>
<string name="y881d2ER">Variasis</string>
<string name="YaHhZccz">Lasand</string>
<string name="YBGCXSEx">Debana</string>
<string name="Ybpa7Nbz">Apolytea</string>
......@@ -360,5 +390,7 @@
<string name="zFPc7VEO">Decantia</string>
<string name="ZkaaXxeB">Isvan</string>
<string name="Zq11L8aO">Yamina</string>
<string name="Zttbvvxr">Rodarac</string>
<string name="zUJKwx5J">Liena</string>
<string name="Zzw3S7Lo">Forim</string>
</resources>
......@@ -10,7 +10,7 @@
<string name="aw3REZPw">Such lies! I curse anyone who believes them. Believe me, it is because lords go soft in the head, and are willing to listen to such prattle, that I have to listen to these tales every time I run one of these scum down and fit a rope around their neck.</string>
<string name="aWJUFJIw">I cannot condone banditry, but most of them could easily be brought back to make their living honestly and lawfully, if the lords of this land were so inclined. Some day, if I have time and can get good information, I shall sift carefully through the complaints against them and pardon those who deserve it.</string>
<string name="BEDZiAnN">Many of us ran as wolves in our youth. It is a good custom - it makes us fear nothing, love the woods, and tolerate any hardship. Only those who love the Empire and its soft ways would seek to stamp this custom out.</string>
<string name="bk3fIAAV">Why, we're outlaws! And there's no shame in that, it's more a point of pride, like. For any man who's brave and honest both these days will likely be outlawed at some point or the other, and any man who grows rich has likely broke the laws of this realm and the laws of Heaven alike. So, in the name of restoring what you might call the moral balance, we rob a bit from them that can afford it. That's what our leader Thieroc has taught us.</string>
<string name="bk3fIAAV">Why, we're outlaws! And there's no shame in that, it's more a point of pride, like. For any man who's brave and honest both these days will likely be outlawed at some point or the other, and any man who grows rich has likely broke the laws of this realm and the laws of Heaven alike. So, in the name of restoring what you might call the moral balance, we rob a bit from them that can afford it. That's what our leader Thierrac has taught us.</string>
<string name="bPRxjgUw">They are men who deserved more from their masters. They were led by an incompetent general, appointed for his connections not his skills, into an ambush. They had no scouts because they were given no money to pay them. They are brave men and will prove it to any man who hires them, but they will no longer accept any commander from outside their ranks.</string>
<string name="C9bidUBD">Well, traveller, we're wolves. We wear no spun cloth, eat no cooked meat, and sleep under no roofs, and the laws of men do not apply to us. It's a bit of a tradition we Battanians have. But we wolves still like the glint of denars, though, which is why we're standing here talking instead of getting direct to the cutting of throats.</string>
<string name="CibwkVJO">Stop there, traveller. You'll be glad to hear that when you walk these roads, there will be people watching over you, even if you can't see them, keeping you safe. But there's a tax for that service, and we're here to collect it. If you won't pay, we'll have no choice but to consider you a bandit, and take the necessary steps.</string>
......
......@@ -40,7 +40,9 @@
<string name="ReNnVfEn">Change Kingdom Name</string>
<string name="RZFAxCMp">Very Easy (10% bonus)</string>
<string name="sp8Kred0">Member needs to be in player's party in order to do this action.</string>
<string name="SrkDqNdb">Enable Tutorial Popups</string>
<string name="sYVFg9ai">Combat AI Difficulty</string>
<string name="t47EzcbW">Enable Tutorial</string>
<string name="TZ9ugd1p">Auto Allocate Clan Member Perks</string>
<string name="UcgNVM0P">Very Easy (2 extra)</string>
<string name="UfQotsfo">Rank #</string>
......
 <resources>
<string name="0m0IUnL1">fen Uvain</string>
<string name="0u8ipbgn">The tribes known as the Forest People practice slash-and-burn farming in the deep woods, outside the grasp of the Sturgian boyars. They burn down tracts of trees, grow crops on the virgin soil fertilized by ash for a few years until the land is exhausted, and move on. It is an inefficient use of land but a very efficient use of labor, suitable for a numerically small population in a large area. Also, because the plots are hard to measure and tax, it's a very good strategy for people who don't care to be governed.</string>
<string name="14GLGKNj">fen Caernacht</string>
<string name="1sbJQR4H">Looters</string>
<string name="3o5s6L3y">dey Meroc</string>
<string name="3PzgpFGq">Neutral</string>
......@@ -37,6 +38,8 @@
<string name="CibaXzG8">Phalentes</string>
<string name="CRSFOSil">Urkhunait</string>
<string name="CS4rSk99">dey Cortain</string>
<string name="cYTdzMQ4">Oburit</string>
<string name="DeSGiCgF">dey Rothad</string>
<string name="Ds2vQVwr">Avlonos</string>
<string name="e6csp4ha">Steppe Bandits</string>
<string name="eC6qIOzz">Eleftheroi</string>
......@@ -58,6 +61,7 @@
<string name="kkUQObZn">Desert Bandits</string>
<string name="l6JtB97p">Banu Atij</string>
<string name="LqTTchsa">Legion of the Betrayed</string>
<string name="LTWTTQ71">Palladios</string>
<string name="lUfFxWlk">Banu Qaraz</string>
<string name="LygSwU3i">dey Jelind</string>
<string name="LZVzzczs">dey Fortes</string>
......@@ -68,6 +72,7 @@
<string name="mtZu1l2j">Embers of the Flame</string>
<string name="MVHawAEp">Hidden Hand</string>
<string name="nh4Y3LOc">Wolfskins</string>
<string name="NI1paia1">Banu Ruwaid</string>
<string name="NObV048p">Beni Zilal</string>
<string name="nQOf27Rx">The Hidden Hand are a mafia who dominate the rural areas, and sometimes the towns, of the southern parts of the Empire. They thrive by making themselves useful to authorities: repressing unrest, silencing troublesome preachers, and robbing from merchants who compete with their patrons. Many of them go back and forth between a respectable life in the towns and a criminal life in countryside, spending two or three months a year as a brigand and enforcer and the rest as a ”trader” in stolen goods, knowing full well that no one will bother them.</string>
<string name="o0Xm5Rqk">Playerland</string>
......@@ -83,6 +88,7 @@
<string name="RWOYui01">The Jawwal, or “Roamers,” are the main bedouin confederacy in the Nahasa desert. They wander from highland to lowland grazing grounds, declaring huge swathes of the desert their “territory” in which any caravan must offer protection money. They compose poems of their deeds and mock other clans of the Banu Asera for having given up the “freedom” of black wool tents for stone houses in the oases. The other clans consider them boastful nuisances, though grudgingly respecting them as protectors of the old Aserai ways.</string>
<string name="s0AVQCbJ">Togaroving</string>
<string name="sAbjtZbB">Forest Bandits</string>
<string name="SCTf5cay">Vatatzes</string>
<string name="Ssl38GEF">Legion</string>
<string name="tA3IRBgv">Impestores</string>
<string name="tae3lhXh">The Company are Vlandians, mostly local levies who don't adjust well to peacetime and opted for a life of constant warfare. They are probably the least disciplined and most brigandish of Calradia's mercenaries, and a scourge to any bit of countryside where they are allowed to run loose. Still, like all mercenaries, they know that their future earnings depend on their reputation, so they honor their contracts and practice their skills, particularly with the crossbow, to ensure their employers receive their money's worth.</string>
......@@ -96,7 +102,9 @@
<string name="W2HkbCeX">Ubroving</string>
<string name="W9n5iPbB">Yanserit</string>
<string name="wFR1ukg9">Banu Qild</string>
<string name="WssI6mOE">Kostoroving</string>
<string name="xahrUc5n">The Brotherhood of the Woods started as a Vlandian peasant movement, hiding out in the forests, robbing from the rich and giving to the poor. However, it encountered the problems that any long-running rebel movement might - it needed to ensure a steady supply of food, and also ensure that none of the poor would dare earn a bag of coins by informing on them. Slowly but surely, it began to make use of extortion, terror, and corrupt deals with the local authorities to survive, becoming little different from any other organized bandit group in Calradia.</string>
<string name="xbkYPXCt">Vetranis</string>
<string name="XJbDRBfd">The Karakhergit are a nomadic clan that has resisted all efforts by the centralizing Urkhunid khans to keep them in one place, give them farmlands and serfs, and force them to give over taxes and military levies. They are treated by the other clans with a combination of envy and contempt. They trade and sometimes even intermarry with their settled brethren, but they also do a limited amount of kidnapping for ransom and raiding of flocks, and scoff at those who would blame them for carrying on with the heroic old ways.</string>
<string name="xqkKtWqa">Elaches</string>
<string name="xw0eTkkb">Vezhoving</string>
......
......@@ -16,11 +16,11 @@
<string name="HXuAkbcU">Velvet Weaver</string>
<string name="IO7Jgato">Carpenter</string>
<string name="IwFxZ6ab">Coarse flax is weaved into useful linen in this workshop. Many folks buy it for general use. It is also essential for making garments and armor in other workshops.</string>
<string name="J2Ioper5">Smithies are heart of every military. Iron ore is forged into weapons and armor in a smithy, with some hardwood smithies also procude tools.</string>
<string name="J2Ioper5">Smithies are heart of every military. Iron ore is forged into weapons and armor in a smithy, while some hardwood smithies also produce tools.</string>
<string name="KcDJ5HXC">Strong hardwood has many uses. Crafts man take hardwood here and fashion bows arrows and shields from them.</string>
<string name="Kqt8RHh7">Smithy</string>
<string name="LC0mHXge">Olives are pressed in the smooth oil in olive press. And oil always fetchs a good price on the market.</string>
<string name="NbhGCck5">Raw hide are little good for anything. But in a tannery we turn them into leather, and light armors.</string>
<string name="NbhGCck5">Raw hides are little good for anything. But in a tannery we turn them into leather, and light armors.</string>
<string name="ousGnzju">Tanner</string>
<string name="PdvjpThP">Vintner</string>
<string name="pVjxlT1f">Brewer</string>
......
......@@ -17,8 +17,10 @@
<string name="97bAooa5">God.. Wine here tastes like piss. Right... So who're you?</string>
<string name="9emUaMsx">{STR_SALUTATION}... I'm at your service.</string>
<string name="9MZ1SaXt">Well... I don't believe we've met. Would you care to tell me your good name?</string>
<string name="9uQibOo8">I'm at your service, {STR_SALUTATION}.</string>
<string name="A3eeOUZH">You know what I think of you. This better be important.</string>
<string name="a67lBQad">Who are you? Answer quickly, before I give the order to attack.</string>
<string name="aCFQOGye">{STR_SALUTATION}... I await your orders.</string>
<string name="AoBIFXZH">{STR_SALUTATION}... Well, well. I am most curious to hear whatever it is you have to say.</string>
<string name="aOkilS3H">Right. So who might you be, then?</string>
<string name="axO6JCWt">If you please... Stop there. I would ask you for your name.</string>
......@@ -68,10 +70,12 @@
<string name="lK32NXY8">I trust you have been keeping well, doing honor to your name and cutting bloody swathes through your enemies.</string>
<string name="LNhUaIoB">Right, you. Prepare to get what's coming to you.</string>
<string name="LRpsEe3F">{STR_SALUTATION}... Good to see you.</string>
<string name="LvafEVjz">{STR_SALUTATION}... I'm yours to command.</string>
<string name="lvScVM9T">Please be brief. I am pressed for time.</string>
<string name="mcNlccCF">Aye? I don't think I know you. Peace to you, stranger.</string>
<string name="mHjnRrLk">Well, I'll not deny it. It'll be a real pleasure to watch you writhing and bleeding in the dust.</string>
<string name="mkFfE4Pm">That's close enough, now. Who are you?</string>
<string name="mru1p8Fz">{STR_SALUTATION}... Awaiting your orders, as always.</string>
<string name="n5Va4JVo">Ah, good. Justice seems to have appointed me her executioner today. Are you partial to the sword, or the noose?</string>
<string name="nESnaBbx">My lady... You are lovely as ever.</string>
<string name="nFPrHMdU">Eh. Wine here tastes like piss. Anyway, what do you want?</string>
......
......@@ -339,7 +339,7 @@
<string name="ohA8pdlS">I kill for a living. I've killed a lot, and if you want me to kill for you, you'll hire me. You seem to have been around a bit. I don't think I need to tell you any more. I'm sure you can reckon if I'm worth my price.</string>
<string name="OHFZ9EAk">Mmm.... Well, for now, I do not know what to do with myself. Perhaps I could consider joining a warband, if the commander was well-bred and kept his word.</string>
<string name="omEoa2q7">But this cousin... I would not marry that man! He was a boor, a drunk - never there was a night that he did not reak of wine, never a morning that he did not reak of vomit! But a cataphract's daughter is not some chit you can marry against her will. I took a horse from my father's estate - my horse, legally - his old sword, and rode off.</string>
<string name="OohIyeJo">My parents had no sons, only daughters, and I as the eldest inherited our warehouse and camels. It is common enough here for women to do that. But banditry and the fortunes of trade ruined me, which is also common, and now I must make my money some other way.</string>
<string name="OohIyeJo">My parents were merchants, and I inherited a share of their workshops and camels. But banditry and the fortunes of trade ruined me, which is also common, and now I must make my money some other way.</string>
<string name="oqWFzmkN">Blessed be the Gods, happened that my cousin Aed was in the guard. He sprung me that night from the prison, and together we went roaming round the country. But a passing magistrate decided he weren't parting with his purse, and pulled his blade rather than handing it over like a sensible lad. I took him down, but now before my poor Aed was butchered. See now the price of woman's ingratitude?</string>
<string name="OqzUb0E6">My story? Certainly I can tell you, if it interests you.</string>
<string name="osaIOFNx">I like to fight, I'm good at it, and in my opinion, the Heavens smile on a man who loves his job.</string>
......@@ -393,7 +393,7 @@
<string name="r8vQ3KpJ">You want me to kill for you? Then make me an offer. If not, piss off.</string>
<string name="R9KivNZ6">You may have heard of Ladimos the Red. He preached that the Heavens were getting ready to unload their wrath on landowners and merchant, that we had to drive them out and live pure lives and we'd be rewarded with a Pure Emperor, come down from the skies. This was some 10 years ago. Well, a lot of us ran off to follow him, some of us believed him and some of us had debts and some just wanted to take a lick at those that oppressed us.</string>
<string name="RaqBSakL">Me and some lads from my village, we thought we'd run away, join some other lads up there who make their living on the highways, if you know what I mean. Didn't much want to go scratching a plow across the dry fields all year every year like my father did.</string>
<string name="RaSZtTqh">I was the son of a slave. My father, a judge, raised me in his house, but it was clear that he would never spend much time to ensure my success in the world. Still, I was tutored with his other sons, and chose to study medicine as a young man. I thought I could perhaps be a physician.</string>
<string name="RaSZtTqh">I was the son of a slave. My master, a judge, raised me in his house, but it was clear that he would never spend much time to ensure my success in the world. Still, I was tutored with his other sons, and chose to study medicine as a young man. I thought I could perhaps be a physician.</string>
<string name="RBwhiMkD">We came down on the thief's village one day at dawn. They were too many, and we were beaten. My brothers and most of my kin were all slain. I had nowhere to go.</string>
<string name="RdiZT1Gb">Well, I can't just sit around and drink myself to death, so I sell my sword to anyone worth following. I'm a good trainer - I don't bother with horsemen or archers, but if you've got good steady footman I can do a lot with them.</string>
<string name="re1jRErx">Some speak well of their time in the Wolfskins. It is intended to teach you the ways of the woods. But the 'pack' I joined were all rich feral children, playing at being animals.</string>
......@@ -450,7 +450,7 @@
<string name="uSYQb9KY">Now, in Urkhun's day, if a Khuzait apprenticed in siegecraft went to work for another master, it meant a very painful death if he was recaptured. But times have changed. The richest plums of the empire's cities have fallen, and they build their walls higher than they once did. The Khuzait lords pay less for a siegemaster, and that pay is often late. So I am up to taking other employment, if it is offered.</string>
<string name="UydGgLl9">I'm a trapper, a hunter. Used to be I could make a good living through furs... But with all these bandits about.... I'd rather be part of an army, I think. Spent my whole life in the woods and I reckon I could do well as a scout.</string>
<string name="V6boHnpo">I am of the desert. I know its ways. The wind guides me. The scorpion comes into my camp at night and tells me its secrets. The howls of the jackal bring me news of the hunt.</string>
<string name="vgcTdEvc">I was the son of a slave, but my bought me my freedom and an apprenticeship with a healer. I could make a lot of money as a doctor if I came from a well-known family that would attract patients. But I don't, so I offer my skills to war-leaders, who cannot afford to be so picky.</string>
<string name="vgcTdEvc">I was the son of a slave, but my father bought me my freedom and an apprenticeship with a healer. I could make a lot of money as a doctor if I came from a well-known family that would attract patients. But I don't, so I offer my skills to war-leaders, who cannot afford to be so picky.</string>
<string name="VgyWyNvL">Yeah... I'll tell you a tale of life in the great Khuzait hordes, terror of the world.</string>
<string name="vhQVhYFV">I started following the armies around. Always work for a herbalist, and while I don't care much for dawn marches, they're infrequent enough, and often there's a spare cart to sleep on. And warriors too - wounds of the body and wounds of the soul. I do far more good there then I ever did among my fellow monks, I can tell you.</string>
<string name="VHyXsXu7">You know, you'd think this place could serve proper kumis, instead of this piss they call wine... Sorry, where were we? Ah yes, my story.</string>
......
This diff is collapsed.
......@@ -10,10 +10,10 @@
<string name="azJulvrp">{? IS_BETTING}Eğer çekilirsen{BET_AMOUNT}{GOLD_ICON} kaybedeceksin.{Newline}{?}{\\?}Gerçekten çekilmek istiyor musun?</string>
<string name="bV75iwKa">Kaydet</string>
<string name="CiIWjF3f">+{PRISONERAMOUNT}p</string>
<string name="deleteaction">Sil</string>
<string name="eiWQoW9j">{A0} Nam kazandın.</string>
<string name="eL8nhkhQ">Yeni Kayıt Oluştur</string>
<string name="eTw2aNV5">+</string>
<string name="GAWxyVgq">Sil</string>
<string name="GZWPHmAw">Gün: {DAY}</string>
<string name="HH2mZq8J">Bu kayıtlı oyunu silmek istediğinden emin misin?</string>
<string name="hiCxFj4E">Kayıtlı Seferler</string>
......
This diff is collapsed.
......@@ -6,7 +6,6 @@
<string name="13wo3QQB">İkincil</string>
<string name="154a34f8caccfc833238cc89d38861e8">Gerektirir: </string>
<string name="1CXlqb2U">Seç:</string>
<string name="1oeak0OC">Döv</string>
<string name="2abtb4xu">Bağımsız</string>
<string name="2ckyCKR7">Rezerv</string>
<string name="2Cq3tViJ">Birlik Büyüklük Limiti</string>
......@@ -19,6 +18,7 @@
<string name="345a87fcc69f626ae3916939ef2fc135">Savurma Hızı: </string>
<string name="3CpNUnVl">İptal</string>
<string name="3F0y3ugx">Başarı!</string>
<string name="3PzgpFGq">Tarafsızlar</string>
<string name="3sxtCWPe">Krallıktan Ayrılmak</string>
<string name="43HYUImy">{SETTLEMENT}'{.nin} Kuşatması</string>
<string name="4cU98rkg">Döküm</string>
......@@ -51,7 +51,7 @@
<string name="aadiCuDe">{COMPLETION_PERCENT} (Tamamlanmasına yaklaşık {DAYS} gün)</string>
<string name="AcMayd1p">{TARGET_PARTY}'{.den} kaçıyor.</string>
<string name="aE4ZRbB6"> {HEALTH}%</string>
<string name="aFYwbosi">Bu kahraman zaten bir birliğe liderlik ediyor</string>
<string name="aFYwbosi">Bu kahraman zaten bir birliğe liderlik ediyor.</string>
<string name="aGFxIvqx">Üye(ler)den ayrıl</string>
<string name="aRhQzJca">Paralı askerler ordu oluşturamaz veya yönetemez.</string>
<string name="armorTier">Zırh Seviyesi: </string>
......@@ -66,6 +66,7 @@
<string name="bnrRzeiF">Aktif Değil</string>
<string name="bPFjmYCI">{SHOP_NAME} x {SHOP_DIFFERENCE_COUNT}</string>
<string name="BrY8itaf">Sorunlar/görevler için gönderdiğin birlikler burada görünür. Bunlar klanının birlik büyüklüğü sınırına etki etmezler.</string>
<string name="BV5exuPf">Yer İşaretlerinden Kaldır</string>
<string name="C2qpwFq5">{SETTLEMENTS}'{.nin} sahibi</string>
<string name="c5eYzHaM">{DAYS} {?DAY_IS_PLURAL}Gün{?}Gün{\\?} (%{PERCENTAGE})</string>
<string name="c6BtCIrX">{DAYS} gün önce</string>
......@@ -77,14 +78,17 @@
<string name="cbbUzYX3">Zorluk: {DIFFICULTY}</string>
<string name="CExQ40Ux">{PARTY_1S_MEMBERS} </string>
<string name="cf61cce254c7dca65be9bebac7fb9bf5">Kol Zırhı: </string>
<string name="cJmI2poS">Bilgi</string>
<string name="cnmRwV4s">Mühimmat Limiti</string>
<string name="CnsIzaWo">Meydan Savaşı</string>
<string name="cUUI8u2G">Demirci Dayanıklılığı</string>
<string name="d2K6gMsZ">Üyelerden ayrıl. En az 1 yoldaşa ihtiyacın var.</string>
<string name="d8jrv3nA">Yer İşaretlerine Ekle</string>
<string name="DAmdTxuC">Ordu Yönetimi</string>
<string name="DbHLHwkX">Erit</string>
<string name="dD3kRDHi">Bu kahraman kaçak ve kendisini tutsak alanlardan kaçıyor. Bir süre sonra müsait olacak.</string>
<string name="DNq9bdvV">{THRUST_DAMAGE_FACTOR}</string>
<string name="dO95yR9b">Saplama Hasarı</string>
<string name="DPTPuyip">{NUMBER} tane daha...</string>
<string name="Dqydb21E"> {PARTY_SIZE}</string>
<string name="dWYm9GsC">Gerektirir</string>
<string name="DXczLzml">Durum</string>
......@@ -106,7 +110,7 @@
<string name="Fa2nKXxI">Vali</string>
<string name="FBYFcrWo">Yerleşkede bırak</string>
<string name="fI7a7RoE">Envanter Kapasitesi</string>
<string name="FjJi1DJb">Bu kahraman zaten başka bir birliğe dahil</string>
<string name="FjJi1DJb">Bu kahraman zaten başka bir birliğe dahil.</string>
<string name="fOSGakix">Tutsak olduğun sırada ordu yönetemezsin.</string>
<string name="g4XqKGUr">Birliğin bu rolü üstlenmiş olan bir üyesi zaten var.</string>
<string name="G6cCjixe">{COMPLETION_PERCENT} (Tamamlanmasına yaklaşık {DAYS} gün var)</string>
......@@ -119,14 +123,14 @@
<string name="HcAV8x7p">Birlik Üyesi</string>
<string name="HFZdseH9">Krallığın adını sadece hükümdarı değiştirebilir.</string>
<string name="HHTQVp52">Kahramanların İyileşme Oranı</string>
<string name="hJypvWMR">Arıt</string>
<string name="HkfY3Ds5">Vücut Zırhı</string>
<string name="hn9TPqhK">Silah Seviyesi</string>
<string name="horseTier">At Seviyesi: </string>
<string name="hr4MuPnt">Gerekli Malzemeler</string>
<string name="hTzTMLsf">Görüş Mesafesi</string>
<string name="HURdAXDQ">Sığınak Çetesi</string>
<string name="hylxyNtU">Yeteri kadar yok.</string>
<string name="Hz8XO8wk">Valiler aynı zamanda hem yöneticilik yapıp hem de mobil bir birliğe liderlik edemez.</string>
<string name="Hz8XO8wk">Valiler aynı anda hem valilik yapıp hem de hareket halindeki bir birliğe liderlik edemez.</string>
<string name="IagYTD5O">Refah</string>
<string name="IbqRyrKo">Bu, Krallığın başlangıçtaki aktif politikalarını belirler. Maksimum 4 Politika Seç.</string>
<string name="IcgVKFxZ">Hükümdar</string>
......@@ -134,7 +138,7 @@
<string name="IJdjwXvn">Mevcut Seviye: </string>
<string name="Ioiqzz4E">Bütünlüğü arttırmak için bir orduda olmalısın</string>
<string name="ipLqVv1f">Hükümdarın birliğini orduna davet edemezsin.</string>
<string name="it8oPzb1">CriminalRating</string>
<string name="it8oPzb1">Suç Oranı</string>
<string name="iXXTONWb"> ({PARTY_SIZE})</string>
<string name="iZ3w6opW">Bütünlük</string>
<string name="j12VrGKz">Ordu</string>
......@@ -148,6 +152,7 @@
<string name="jPBhgu7a">Kamp</string>
<string name="jQdBl4hf">Valisi </string>
<string name="JTxI3sW2">{TARGET_SETTLEMENT}'{.i} Kuşatıyor</string>
<string name="jxypVgl2">İlişki Değişiklikleri</string>
<string name="Jyfkahka">{VALUE} ({?POSITIVE}+{?}{\\?}{DELTA_VALUE})</string>
<string name="JYOcl7Ox">Etkisiz!</string>
<string name="JzrodcIR">Klanında şu anda bu yerleşkeyi yönetebilecek kimse yok.</string>
......@@ -185,11 +190,11 @@
<string name="NC9bbrt5">Gün sonu dinarları</string>
<string name="NcYbdiyT">Lideri Değiştir</string>
<string name="nMcvafHY">Aktif</string>
<string name="NRpbagbZ">{TARGET_PARTY}'{.e} Doğru Gidiyor</string>
<string name="nYYUQQm0">Savurma Hasarı </string>
<string name="O3dhjtOS">Kafa Zırhı</string>
<string name="oBbiVeKE">Can Puanı</string>
<string name="ocSW4WA2">Kritik Hata!</string>
<string name="OhNYkblK">Bu kahraman kısa bir süre önce kendisini tutsak alanlardan kaçtı ve bir süre sonra müsait olacak.</string>
<string name="oibdTnXP">Silah Hakimiyeti</string>
<string name="OIeXNTEn">Atölye yükseltilemez.</string>
<string name="OkWLI5C8">Boyut:</string>
......@@ -267,11 +272,13 @@
<string name="tFGM0yav">Bu birlik dağılıyor.</string>
<string name="tLh0VqN3">Krallığının Medeniyetini Seç</string>
<string name="twtbH1zv">İstif Miktarı</string>
<string name="tYz4D8Or">Tutsak</string>
<string name="TzLtVzdg">Yaralı Askerler</string>
<string name="UbZL2BJQ">Can Puanı</string>
<string name="UHLcmf9A">Birlik Tutsağı Sınırı</string>
<string name="uJro3Bua">Limit Üstü</string>
<string name="uoDuiBZR">Kendini vali olarak atayamazsın</string>
<string name="uQgNPJnc">Askerleri Yönet</string>
<string name="US7UmBbt">Zırh Seviyesi</string>
<string name="UxAl9iyi">Kişiye Özel</string>
<string name="v3OF6vBg">Teslim Ol</string>
......
......@@ -5,17 +5,19 @@
<string name="4gOGGbeQ">Özel Savaş</string>
<string name="4IuXGSdc">Sur Durumu</string>
<string name="7i1vmgQ9">Bir Harita Seç</string>
<string name="AiNXIt5N">İki Gedik</string>
<string name="AmfIfeIc">Saldırı Kuşatma Aletlerini Seç</string>
<string name="BC7n6qxk">OYUNCU</string>
<string name="bKg8Mmwb">Oyuncu Türü</string>
<string name="bLXleed8">Oyuncu Karakteri</string>
<string name="cZzfNlxd">Sonbahar</string>
<string name="dsMeB3vi">Sağlam</string>
<string name="EcKMGoFv">Dışarı Hücum</string>
<string name="f7vOVQb7">Yaz</string>
<string name="fj2z2Ywz">Saldırganın Kuşatma Aletleri</string>
<string name="g9VIbA9s">Çavuş</string>
<string name="JPimShCw">Oyun Türü</string>
<string name="KASD0tnO">Saldıran</string>
<string name="kx9ix1XK">Savunanın Kuşatma Aletleri</string>
<string name="Kvxo2jzJ">Bir Gedik</string>
<string name="MVOWsP48">Kuşatma Aleti Seç</string>
<string name="mxbq3InD">{ARMY_SIZE} adam</string>
<string name="nWbp3o3H">İlkbahar</string>
......@@ -25,12 +27,8 @@
<string name="SLZzfNPr">Menzilli Kuşatma Aleti Seç</string>
<string name="sSJSTe5p">Oyuncu Birliği</string>
<string name="Ua6CNLBZ">Köy</string>
<string name="UoiSWe87">Savunma Kuşatma Aletlerini Seç</string>
<string name="w9m11T1y">Harita</string>
<string name="XEVFUaFj">Savunan</string>
<string name="xTzDM5XE">Mevsim</string>
<string name="UoiSWe87">Savunan Tarafın Kuşatma Aletlerini Seçin</string>
<string name="AmfIfeIc">Saldıran Tarafın Kuşatma Aletlerini Seçin</string>
<string name="AiNXIt5N">Çift Gedikli</string>
<string name="Kvxo2jzJ">Tek Gedikli</string>
<string name="dsMeB3vi">Sağlam</string>
</resources>
......@@ -28,6 +28,7 @@
<string name="FZdiWaBs">{HERO}'{.nin} meskeni ele geçirildi.</string>
<string name="h5rkbVu3">{SETTLEMENT}'{.nin} yeni sahibi {LORD.LINK}.</string>
<string name="h78oPYTs">{INSULTER.LINK}, {INSULTEE.LINK}'{.nin} sapkın olduğunu söylüyor.</string>
<string name="hbWhfoWH">{SETTLEMENT}, {FACTION_NAME}'{.den} {PARTY} tarafından yağmalandı.</string>
<string name="hJFCi1zu">{FACTION1} ile {FACTION2} barış yaptı.</string>
<string name="hopvV6Ch">{FACTION1_NAME}, {FACTION2_NAME}'{.e} savaş ilan etti</string>
<string name="hP57Caab">{VICTOR_FACTION}'{.den} {VICTOR_PARTY}, {DEFEATED_FACTION}'{.den} {DEFEATED_PARTY}'{.i} mağlup etti</string>
......@@ -39,6 +40,7 @@
<string name="kqwNCCbZ">{TOWN_NAME}, {FACTION_NAME}'{.den} {LORD.LINK}'{.nin} önderlik ettiği ordu tarafından kuşatıldı!</string>
<string name="ksr1bSTC">{SETTLEMENT}, {PARTY}'{.nin} saldırısı altında</string>
<string name="MoYYusXJ">{INSULTER.LINK}, {INSULTEE.LINK}'{.nin} emirlere uymayarak savaş meydanında aksaklığa yol açtığını söyledi.</string>
<string name="nbVW2cJ8">{SETTLEMENT}, {FACTION_NAME}'{.den} {LORD.LINK}'{.nin} önderlik ettiği ordu tarafından yağmalandı.</string>
<string name="nPF738Cb">{INSULTER.LINK}, {INSULTEE.LINK}'{.i} huzursuzluk çıkarmakla suçladı.</string>
<string name="orDGbYZE">{INSULTER.LINK}, {INSULTEE.LINK} ile kavga etti.</string>
<string name="P9RGAGFC">{MOTHER.LINK} doğum sırasında öldü.</string>
......@@ -51,7 +53,6 @@
<string name="TsYCa2fZ">{FACTION1}, {FACTION2} ile barış yaptı</string>
<string name="WiiRaLyK">{INSULTER.LINK}, {INSULTEE.LINK}'{.nin} aceleci davranarak savaş meydanında aksaklığa yol açtığını söyledi.</string>
<string name="XRTcnnR2">{HERO.LINK} kaçak.</string>
<string name="xss7eP0f">{PARTY}, {SETTLEMENT}'{.e} hücum ediyor.</string>
<string name="y8WlfdqZ">{LORD.LINK}</string>
<string name="yUaE3eeX">{SETTLEMENT} temizlendi.</string>
<string name="ZQ0bn7l7">{HERO_2}'{.nin} ölümünden {HERO_1} sorumlu</string>
......
 <resources>
<string name="0Ikzzm71">Deniz Yağmacılarının Reisi</string>
<string name="0qDNS83n">Göçebe Haydut</string>
<string name="9laVlEH9">Dağlılar</string>
<string name="9laVlEH9">Dağlı</string>
<string name="Awc23bFS">Talancı</string>
<string name="Bg63YFnh">Bozkır Haydutlarının Elebaşı</string>
<string name="C1Fkzdvu">Deniz Yağmacılarının Elebaşı</string>
......
......@@ -57,8 +57,9 @@
<string name="C5JaFsDZ">{FIRST_NAME} benim lordumdur. Söylenecek başka bir şey yok.</string>
<string name="c7hrnOUE">Sana verdiğim görev yolunda gitmedi sanırım.</string>
<string name="caKCwoPM">Bani Zilal sırrın koruyucularıdır. Biz gölgelerden izleriz. Bizi düşman edinmek senin için iyi olmaz.</string>
<string name="captainasleader">Komutan</string>
<string name="cFiSjbf4">Hah! Seninle dövüşmek istiyorum.</string>
<string name="cGuzIVlk">Çok yer gezip gördüğünü söylüyorlar. Bana biraz yolculuklarından bahset.</string>
<string name="cGuzIVlk">Çok yer gezip gördüğünü söylüyorlar. Bana biraz yolculuklarından bahset...</string>
<string name="cMO9JXvk">Ben {CLAN_NAME}'{.den} {CONVERSATION_CHARACTER.LINK}. Topraklarımızı bize {LIEGE_TITLE} verdi ve sadakat yeminimize bağlıyız.</string>
<string name="CN20EFDE">Ne yazık ki bu koşullarda sana saldırmamam aptallık olur.</string>
<string name="CPWbB47d">Adını duydum! Uzun zamandır seninle tanışmak istiyordum.</string>
......@@ -81,13 +82,13 @@
<string name="eyxfHmCU">Ben {CLAN_NAME}'{.den} {CONVERSATION_CHARACTER.LINK}. Ailemiz nesiller boyu Vlandiya krallarına hizmet etti.</string>
<string name="f2eZL7w5">Sanırım sana canını bağışlamam için ayaklarıma kapanma fırsatı vermek zorundayım. Teslim olacak mısın o halde?[ib:warrior][if:idle_angry]</string>
<string name="f3X79aDs">Pekala... Çok seyahat ettiğini duydum. Şüphesiz birçok tuhaf ve korkunç şey görmüşsündür. Belki birkaç tuhaf ve korkunç şey yapmışsındır da. Durma, bana biraz yolculuklarından bahset. Afallamayacağıma söz veriyorum.</string>
<string name="F70rOpkK">Komutan</string>
<string name="Fb7JxGKM">Evet... Adını biliyorum. Pekala. Ben boş sohbeti pek sevmem, o yüzden çorbayı atlayıp doğrudan ete geçelim.</string>
<string name="fbArcLAA">Leydim, eğer güzel olduğunuz kadar yetenekliyseniz, düşmanlarınız sizden gerçekten korkmalı!</string>
<string name="FbstpIYj">Sana bir şans vermediğimi söyleme.</string>
<string name="FFXqPFwl">Ben Vlandiya Krallığı tarihindeki en tanınmış ailelerden biri olan {CLAN_NAME}'{.den} {CONVERSATION_CHARACTER.LINK}.</string>
<string name="fHFpgitO">Tanıştığımıza memnun oldum. Cesaret övgüye değerdir ama merhametten daha büyük bir erdem olmadığını asla unutma.</string>
<string name="FpD4Y9cX">Teşekkür ederim. Düşmanın olarak kalacağım, ama yine de sana minnettarım.[if:happy][rb:very_positive]</string>
<string name="g3oFsCtd">Müzakere talep ettin. Savaş geleneklerine uyacağına ve herhangi bir hileye kalkışmayacağına güveniyorum.</string>
<string name="G8ol9sG3">Seninle dövüşmek bana büyük bir üzüntü veriyor ama buna mecburum. Eğer teslim olmak istemezsen elbette.[ib:warrior][if:idle_angry]</string>
<string name="gBRBdsIe">Senin itibarına sahip biri, dünyada sözünün ağırlığı kadar değerli hiçbir şey olmadığını biliyordur eminim. Bana karşı dürüst ol ki ben de sana karşı dürüst olayım.</string>
<string name="gggmhjd7">Bana kendi başıma elde edemeyeceğim bir şey önerebileceğinden emin değilim.</string>
......@@ -177,11 +178,13 @@
<string name="ry1ycxNY">Keşke iş buraya varmasaydı.</string>
<string name="s1FVPS5D">Ben {CLAN_NAME} hanesinden {CONVERSATION_CHARACTER.LINK}. Ailemiz nesiller boyu İmparatorluğa hizmet etti.</string>
<string name="S1vGzr8z">Ben Aseray klanlarından biri olan {CLAN_NAME}'{.den} {CONVERSATION_CHARACTER.LINK}.</string>
<string name="s6xlGuTH">Müzakere koşullarını yerine getirirsen, ben de getiririm.</string>
<string name="sax2tF9L">Gerçekten onurlu birisiniz {?PLAYER.GENDER}hanımefendi{?}beyefendi{\\?}. Bunu unutmayacağım![if:happy][rb:very_positive]</string>
<string name="SJ3bpDxC">Sancağınızı tanımıyorum ama yüksek konumlu biri olduğunuz belli. Lütfen beni hürmetkar hizmetkarınız olarak görün.</string>
<string name="sJNrVlXa">Çok yer gezip gördüğünü duydum... Pekala... Bana biraz yolculuklarından bahset öyleyse.</string>
<string name="SSuL62NZ">{FIRST_NAME}'{.e} sadığım. Hiç kimse aksini söylemese iyi olur.</string>
<string name="sswCmQZ2">Bize Göl Sıçanları derler ama bataklıkların özgür halkı olarak tanınmayı tercih ederiz. Hiçbir prensin ya da boyarın karşısında başımızı eğmeyiz ve diz çökmeyiz. Bunu bildiğin sürece muhtemelen iyi geçiniriz.</string>
<string name="T0Cdfsx2">Müzakere talep ettin. Eğer herhangi bir hileye yeltenme dürtüsüne kapılırsan, doğru yoldan sapmaman için okçularımın hazırda beklediğini bilmelisin.</string>
<string name="t6sRVI5C">Karım</string>
<string name="tA4wDLt2">Katiplerime ismini not etmelerini söyleyeceğim.</string>
<string name="te2DSMtg">Artık buna katlanmayacağız. Zalimlerin ve haklı gazabımızın karşısında duran herkesin kanını dökeceğiz.</string>
......
......@@ -21,7 +21,7 @@
<string name="GQsF8f0D">Birlik Erzakı</string>
<string name="hOz1XaC0">Ordu bütünlüğü, komutanlarının ne kadar motive olduklarını ve birlikte ne kadar iyi çalıştıklarını temsil eder. Ordular ortalama bir bütünlükle başlar ve bu bütünlük genellikle ordunun savaş alanında kaldığı her gün biraz azalır.</string>
<string name="iG65Aql0">Birliğin (ve AI liderliğindeki birlikler) her gün erzak tüketir. Tüketilen erzak miktarı birliğin büyüklüğüne ve karakter getirilerine göre değişir. Eğer birliğinin yeterli miktarda erzakı yoksa, açlık çekmeye başlar. Açlık çeken birlikler önemli bir moral cezası alır ve zayiat verir, dolayısıyla üyelerinden bir kısmı yaralı olarak işaretlenebilir veya can kaybedebilir.</string>
<string name="iM2J0vav">Nam, bir karakterin hem doğuştan hem de eylemlerinden gelen önemine dair algıyı temsil eder. Bir karakterin namı ne kadar yüksek olursa, ülkesinin meselelerinde o kadar öncelikli olması beklenir. Nam nüfuzdan biraz farklıdır, şöyle ki, nüfuz bir karakterin alması gereken unvanları, toprakları ve onuru temsil ederken, nam gerçekte sahip olduklarını temsil eder. Ayrıca nüfuz krallıktan krallığa aktarılmazken - Batanya için savaşıyorsan, İmparatorluk sana hiçbir şey borçlu değildir - nam diğer krallıklarda da geçerlidir - eğer kendi krallığında önemli biriysen, genellikle diğer krallıklarda da önemli birisindir. Nam önemli insanlarla görüşmeni, soyluların sana eşiti gibi (ya da bazı durumlarda muhtemel bir eş adayı gibi) davranmasını sağlar ve hatta insanların seni muhtemel bir hükümdar olarak görmeye başlamasına yol açabilir.</string>
<string name="iM2J0vav">Nam, bir karakterin hem doğuştan hem de eylemlerinden gelen önemine dair algıyı temsil eder. Bir karakterin namı ne kadar yüksek olursa, ülkesinin meselelerinde o kadar öncelik sahibi olması beklenir. Nam nüfuzdan biraz farklıdır, şöyle ki, nüfuz bir karakterin sahip olması gereken unvanları, toprakları ve onuru temsil ederken, nam gerçekte sahip olduklarını temsil eder. Ayrıca nüfuz krallıktan krallığa aktarılmazken - Batanya için savaşıyorsan, İmparatorluk sana hiçbir şey borçlu değildir - nam diğer krallıklarda da geçerlidir - eğer kendi krallığında önemli biriysen, genellikle diğer krallıklarda da önemli birisindir. Nam önemli insanlarla görüşmeni, soyluların sana eşiti gibi (ya da bazı durumlarda muhtemel bir eş adayı gibi) davranmasını sağlar ve hatta insanların seni muhtemel bir hükümdar olarak görmeye başlamasına yol açabilir.</string>
<string name="j12VrGKz">Ordu</string>
<string name="ka8trb7d">Formasyon Türleri</string>
<string name="klZnvb15">Karakter</string>
......@@ -33,7 +33,7 @@
<string name="PUjDWe5j">Medeniyet</string>
<string name="qnxJYAs7">Birlik</string>
<string name="RVPidk5a">Nüfuz</string>
<string name="U29XvRU6">Kişilik özellikleri bir karakterin itibarını temsil eder. Kendi krallığındaki herkesle ilişkini etkiler ve hatta düşmanlarınla olan ilişkilerini de etkileyebilir. Ayrıca NPC'ler için, karakterin dünyada neyin başarılı olduğuna dair varsayımlarını da temsil eder: yeminlerine sıkı sıkı bağlı mı kalmalısın yoksa herkes değişken mi ve söz vermek enayilik mi? Bütün hamlelerini uzun vadeli bir hedefe göre mi planlamalısın yoksa duygularını biraz belli etmezsen insanlar sana güvenmez mi? Özellikler şunlardır: Mertlik/İhtiyat, Merhamet/Zalimlik, Onur/Düzenbazlık, Cömertlik/Vefasızlık ve Hesapçı/Duygusal Genellikle bunlardan birincisi ikincisinden daha olumlu görülür, ancak her zaman değil: Askerlerine sadık olan cömert liderler ordulara komuta etmekte çok iyidir ama bir hakimin biraz daha tarafsız olmasını isteyebilirsin. NPC'lerin kişilik özellikleri sabittir ama oyuncu olarak senin özelliklerin oyundaki eylemlerine göre gelişir. Fareyle üzerine gelerek bireysel özellikler hakkında daha fazla bilgi edinebilirsin.</string>
<string name="U29XvRU6">Kişilik özellikleri bir karakterin itibarını temsil eder. Kendi krallığındaki herkesle ilişkini etkiler ve hatta düşmanlarınla olan ilişkilerini de etkileyebilir. Ayrıca NPC'ler için, karakterin dünyada neyin başarılı olduğuna dair varsayımlarını da temsil eder: yeminlerine sıkı sıkı bağlı mı kalmalısın yoksa herkes değişken mi ve söz vermek enayilik mi? Bütün hamlelerini uzun vadeli bir hedefe göre mi planlamalısın yok duygularını biraz belli etmezsen insanlar sana güvenmez mi? Özellikler şunlardır: Mertlik/İhtiyat, Merhamet/Zalimlik, Onur/Düzenbazlık, Cömertlik/Vefasızlık ve Hesapçı/Duygusal Genellikle bunlardan birincisi ikincisinden daha olumlu görülür, ancak her zaman değil: Askerlerine sadık olan cömert liderler ordulara komuta etmekte çok iyidir ama bir hakimin biraz daha tarafsız olmasını isteyebilirsin. NPC'lerin kişilik özellikleri sabittir ama oyuncu olarak senin özelliklerin oyundaki eylemlerine göre gelişir. Fareyle üzerine gelerek bireysel özellikler hakkında daha fazla bilgi edinebilirsin.</string>
<string name="U7er3V9s">Eşyalar</string>
<string name="vlvaF8qF">Birlikler askerlerden ve {CHARACTER_LINK}{.ler}{.den} oluşur ve haritada seyahat edebilir. Birliğin seyahat hızı çeşitli faktörlere bağlıdır. Genellikle büyük birlikler daha yavaştır, çünkü yürüyüş düzenini kaybetmeye veya dar geçitlerde sıkışmaya daha yatkındır. Çok fazla mal taşıyan birlikler de yavaşlar. Atları envanterde tutarak birlik hızını artırmak mümkündür.</string>
<string name="VuBZNhrM">Bütün askerlerin, muharebe grubunu belirleyen önceden tanımlanmış bir formasyon türü vardır. Askerlerin formasyon türü birlik ekranından değiştirilebilir. Bu, senin komutan altındaki askerlerin formasyonunu değiştirir, ancak AI birlikleri aynı kalır. Senin askerlerinle herhangi bir NPC liderinin askerlerinin karıştığı ortak savaşlarda, askerler komutanın kim olduğuna göre sınıflandırılır.</string>
......
......@@ -14,7 +14,6 @@
<string name="Mg1PotzO">Kısa bir bekleyişten sonra, muhafızlar senin için kapıyı açtı ve birliğini içeri aldı.</string>
<string name="pSSDfAjR">Yoksul bir seyyah kılığına bürünerek muhafızları kandırdın ve kente girdin.</string>
<string name="QpQQJjD6">Bu kalenin lordu bu surların içine girmeni yasakladı ve muhafızların çavuşu yaklaşmaya kalkışırsan, adamlarının saldıracağını bildirdi.</string>
<string name="R8rzU9sm">Cheat : Çık.</string>
<string name="RrM7800A">Gizlice içeri girmeye çalıştığın sırada muhafızlardan biri seni tanıdı ve alarm verdi! Kentteki bütün muhafızlar etrafını sarmadan kapıdan kaçmalısın!</string>
<string name="veWOovVv">Devam Et...</string>
<string name="znDzVxVJ">Hayır.</string>
......
......@@ -12,7 +12,8 @@
<string name="LW92PgZz">Sturgiya'nın halihazırdaki Yüce Prensi Raganvad'dır. Sert ve uzlaşmaz bir yapısı olan Raganvad, prensin boyarlara sadece savaşlar konusunda değil, her konuda hükmetmesi gerektiğine inanıyor. Boyarlar şimdilik ona itaat ediyorlar, özellikle de herkese dehşet saçan Skolderbroda paralı asker birliğiyle bağlantıları bulunan Kuzeyli bir prenses olan annesinin soydaşlarını yardıma çağırma ihtimalinden dolayı.</string>
<string name="niI9dpuu">İmparatorluğun batısı, imparatorluk politikalarında eskiden beri süregelen popülist bir yaklaşımı temsil eden etkileyici bir general olan Garios tarafından yönetiliyor. Garios, hem savaşlarda sergilediği başarılar için hem de savaşlardan sonra kıdemli askerlerine toprak dağıtılmasında ısrar ettiği için askerleri tarafından çok seviliyor. Genellikle önemli meselelere 'halkın' karar vermesini talep ediyor ama bu çoğunlukla askerlerinin bir araya gelerek muhalefeti devre dışı bırakması anlamına geliyor.</string>
<string name="pl86rbh9">Pharon, güneyin sıcak düzlüklerinde geniş mülklere sahip bir imparatorluk hanesi olan Leonipardes'in reisidir. Bu hane, kiracılarının refahını her zaman ciddiye almıştır ama onlardan eksiksiz bir sadakat bekler. Pharon'un Senato'yla ve başkentin politikalarıyla pek bir ilgisi yoktur. Ona göre dünyanın doğal düzeni hanedanlık verasetidir, dolayısıyla iç savaşta Rhagaea'ya sıcak bakmıştır.</string>
<string name="s2Wbx6bg">Phaea, İmparatorluğun Batanya sınırının geleneksel muhafızları Dionicos hanesinden gelen soylu bir kadındır. Annesi Lysika gibi, klan reisleri savaşta olduğunda sınırların korunmaya devam edebilmesi için dövüşmeyi ve savaşlarda insanlara önderlik etmeyi öğrenmiştir.</string>
<string name="s2Wbx6bg">Phaea, İmparatorluğun Batanya sınırının geleneksel muhafızları olan Dionicos hanesinden gelen soylu bir kadındır. Annesi Lysika gibi, klan reisleri savaşta olduğunda sınırların korunmaya devam edebilmesi için dövüşmeyi ve savaşlarda insanlara önderlik etmeyi öğrenmiştir.</string>
<string name="SeQ5dM4H">Epipheria, Senato'nun aristokratik, oligarşik kanadına ve onların kişisel eksantrikliklerine aşırı bağlılıklarıyla tanınan Impestores klanının bir soylusudur. Muhafazakar olmaya meyilli kadın oligarşi yöneticilerinin çoğunun aksine savaşçı olarak eğitilmiştir. İç savaş patlak verdiğinde, Epipheria ailesinin dillere destan servetinin bir kısmını kullanarak senatonun egemenliği adına 'tiran' Rhagaea ve 'görgüsüz' Garios ile savaşmak üzere kendi ordusunu kurmuştur.</string>
<string name="uX0dbuLa">İmparatorluğun güneyi, öldürülen imparatorun dul eşi Rhagaea tarafından yönetiliyor. Rhagaea için politika kişisel bir şey: herkes sahip olduklarını ailesine bırakmak ister ve Arenicos'u seviyorsan, varislerinin haklarını desteklersin. Arenicos gerçekten de sevilirdi ve ayrıca bazı Kalradyalılar bitmek bilmeyen kavgaların ve iç savaşların sadece bir kral ya da gerekirse bir kraliçe tarafından aşılabileceğine inanıyor. </string>
<string name="vzR5CfuX">Crotor'un ailesi Dionicos hanesi nesillerdir İmparatorluğun kuzeybatı sınırlarını koruma görevini üstlenmiştir. Klan liderleri başkentteki senatörlerden çok sınırdaki akıncılarla ve izcilerle vakit geçirmektedir. Crotor, büyük ölçüde silah arkadaşına olan doğal sadakat duygusundan dolayı iç savaşta Garios'u desteklemiştir.</string>
<string name="WBl5hS0e">İmparatorluğun kuzeyi, imparatorluk politikalarında eskiden beri süregelen oligarşik bir yaklaşımı temsil eden Lucon tarafından yönetiliyor. Bu yaklaşıma göre, imparatorluğun bir tiranlığa dönüşmemesini sağlamanın en iyi yolu imparatorluk kanunlarına sıkı sıkı bağlı kalmak. Lucon gibi Oligarşi yanlıları ayrıca, sadece toprak sahiplerinin kanunları gerçekten anlayabilecek ve takdir edebilecek kapsamlı bir eğitime, hükümet deneyimine ve mülkiyet çıkarlarına sahip olduğuna, dolayısıyla da Senato'nun üstün olması gerektiğine inanıyorlar.</string>
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......@@ -2,15 +2,16 @@
<string name="7ZhNilg8">Kolay (%5 bonus)</string>
<string name="8UBfIenN">Normal</string>
<string name="9jSxo790">Gerçekçi</string>
<string name="9l5RgXiU">Yuvarlak harita bildirilerinin sefer haritasının sağında görünüp görünmeyeceğini seç.</string>
<string name="aEnXxe0a">Mevcut alandan ayrılmak için {LEAVE_AREA_KEY} tuşuna basılı tut.</string>
<string name="AQfVclN8">Ödül</string>
<string name="B0uvwKae">Kahramanların savaş alanında ölüp ölemeyeceğini seç.</string>
<string name="bLwIgxXa">Asker Toplama Zorluğu</string>
<string name="cA1D2Ua3">Askerlerinin hepsine erişebilmek için eşrafla daha iyi ilişkilere sahip olman gerekir.</string>
<string name="carorTAF">2/3'e Düşürüldü (Kolay)</string>
<string name="cUHlzCRx">Ölümü Etkinleştir</string>
<string name="D9GkBqyW">[{LEAVE_KEY}] tuşuna basarak eğitim alanından çıkabilirsin.{newline}İstediğin zaman sefer haritasından geri dönebilirsin.</string>
<string name="DFMhzFGV">Envanterinde birkaç at bulundurmak birliğini önemli ölçüde hızlandırabilir, çünkü atlar yük taşıma kapasiteni artıracaktır ve piyadeler boştaki atlara binecektir. Ancak, yük atları ve katırlar sadece yük taşımakta kullanılır.</string>
<string name="EGwqzjpa">Tab tuşuna basarak bulunduğun alandan çıkabilirsin.</string>
<string name="cUHlzCRx">Savaşta Ölümü Etkinleştir</string>
<string name="D9GkBqyW">[{LEAVE_KEY}] tuşuna basılı tutarak eğitim alanından çıkabilirsin.{newline}İstediğin zaman sefer haritasından geri dönebilirsin.</string>
<string name="DFMhzFGV">Envanterinde birkaç at bulundurmak birliğini önemli ölçüde hızlandırabilir, çünkü atlar yük taşıma kapasiteni arttırır ve piyadeler boştaki atlara binerler. Ancak, yük atları ve katırlar sadece yük taşımakta kullanılır.</string>
<string name="F8TaKnjh">Kent veya köy ekranındayken Alt tuşuna basılı tutmak, önemli insanların ve ilgi uyandıran noktaların üzerindeki imleri gösterir.</string>
<string name="fbaQp3ox">Klan üyelerinin getirilerinin otomatik olarak dağıtılmasını etkinleştir.</string>
<string name="hEYfasE1">Karakterinin aldığı hasar oranı.</string>
......@@ -25,6 +26,7 @@
<string name="k71J6bVH">Zaferler</string>
<string name="KbPD5cEw">1/3'e Düşürüldü (Çok Kolay)</string>
<string name="KM7uAbL8">Oyuncunun Aldığı Hasar</string>
<string name="lfDzgLTa">{LOCATION}'{.de} {PROFESSION}</string>
<string name="LfpteADn">Dövüş yapay zekasının zorluk seviyesini belirle</string>
<string name="mD89ih8N">Klan Adını Değiştir</string>
<string name="N6fz1efb">Oyunun başındaki eğitimi atla.</string>
......@@ -36,16 +38,16 @@
<string name="QzmJL5I7">Kolay (1 ekstra)</string>
<string name="raD9MK3O">Zorluk</string>
<string name="ReNnVfEn">Krallık Adını Değiştir</string>
<string name="RjjIbn4V">Deneyimli</string>
<string name="RZFAxCMp">Çok Kolay (%10 bonus)</string>
<string name="sp8Kred0">Üyenin bu eylemi gerçekleştirebilmek için oyuncunun birliğinde olması gerekiyor.</string>
<string name="sYVFg9ai">Dövüş Yapay Zekasının Zorluğu</string>
<string name="TZ9ugd1p">Klan Üyesi Getirilerini Otomatik Olarak Dağıt</string>
<string name="UcgNVM0P">Çok Kolay (2 ekstra)</string>
<string name="UfQotsfo">Sıra #</string>
<string name="veterandifficulty">Deneyimli</string>
<string name="vGF5S2hE">Liderlik Sıralaması</string>
<string name="wip6jLEM">Askerlerinin aldığı hasar oranı.</string>
<string name="yKJ9c8IV">Sağdaki Yuvarlak Harita Bildirimlerini Etkinleştir</string>
<string name="ZcyJePFm">Dost Birliklerin Aldığı Hasar</string>
<string name="ZWiFWA2W">Ana Hikaye Eğitimini Atla</string>
<string name="siegeevent">Kuşatma</string>
</resources>
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......@@ -5,7 +5,7 @@
<string name="3o5s6L3y">dey Meroc</string>
<string name="3PzgpFGq">Tarafsızlar</string>
<string name="4Dbwdjbe">Hongeros</string>
<string name="4rr3d8hY">Dolentor</string>
<string name="4rr3d8hY">Dolentos</string>
<string name="4TiYXBqK">Gulamlar, Kalradya'nın güneyindeki kabilelerden ve doğudaki topraklardan asker toplayan bir paralı asker birliğidir. Kanunen kendi kendilerinin hem köleleri hem de efendileridir: her biri kendini birliğe &quot;satar&quot; ve bu süreçte birliğin hissedarlarından biri olur. Gulamlar güzel atlarıyla ve giysileriyle tanınırlar. Ancak, hiç kimse yağ sürdükleri saçlarına, parfümlerine ve tavus kuşu tüylerine aldanıp da süslenmeye talim yapmaktan daha fazla zaman ayırdıklarını sanmamalıdır. Atlı okçulukta rakipleri yoktur ve kargıcılıkta da Vlandiyalılar ile imparatorluk katarfraktlarının hemen arkasında yer alırlar.</string>
<string name="6BvGhzao">Karakergit</string>
<string name="6OEQJV6k">Julios</string>
......
......@@ -4,6 +4,8 @@
<string name="8HMyTKF6">Vlandiyalılar</string>
<string name="8pjMAqOg">Senato</string>
<string name="afvM7XpQ">Yüce Kral</string>
<string name="aseraifaction">Aseray</string>
<string name="aseraimembers">Aseraylılar</string>
<string name="bF7HmNGQ">Kuzait Kağanlığı</string>
<string name="bgjiFSHZ">Batanyalılar</string>
<string name="bVihnRUu">Günümüzde Sturgiya Prensliği olarak bilinen küçük krallıklar konfederasyonu sadece bir asır önce varlık buldu. Kuzeyin büyük nehirlerinin kıyılarında hızla gelişen kentler kurulurken, yerel kabile liderleri Kuzeylilerle ve diğer maceraperestlerle evlilik anlaşmaları yaparak komşularını boyunduruk altına almak için onların savaşçılarından faydalandılar. İmparatorluğun baskısı altında, kendilerine savaşta önderlik edecek bir prens seçtiler ve prenslik zamanla kalıtsal bir görev haline geldi. Ne var ki, bağımsızlığına düşkün boyarlar monarşi fikrini hiçbir zaman tam olarak benimsemediler ve Sturgiya politikalarının altında her zaman gizli bir isyan potansiyeli bulunuyor.</string>
......@@ -18,7 +20,6 @@
<string name="IudGLWQZ">Vlandiya monarşisi, İmparatorluğun batı kıyılarını ele geçiren ve barışın bedeli olarak imparatorlar tarafından kral olarak tanınan bir savaş kumandanı olan Osric Demir-Kol'dan gelir. O da teğmenlerini baron ve kont olarak tanımış, savaşta kendi sancağının altında toplanmaları karşılığında onlara kendi topraklarına hükmetme hakkını bahşetmiştir. Vlandiya krallarının bazıları krallık yetkilerini genişletmeye çalışırken, bazıları da, gerektiğinde para ve insan gücü sağladıkları sürece, baronlarının kendi aralarında kavga etmelerine göz yummuştur.</string>
<string name="iYCR3xuQ">Sturgiya Prensliği</string>
<string name="lAWwcO6b">Vlandiya Krallığı</string>
<string name="NaNMRPv4">Aseray</string>
<string name="NF627oiX">Kuzey İmparatorluğu</string>
<string name="nsDj8Qxl">kuzey İmparatorluğu</string>
<string name="PjO7oY16">Sturgiya</string>
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 <resources>
<string name="6g08hTX5">Tahıldan bira yapılır. Halkı ve askerleri bira kadar mutlu eden bir şey yoktur.</string>
<string name="6g08hTX5">Saf tahıldan bira yapılır. Halkı ve askerleri bira kadar mutlu eden bir şey yoktur.</string>
<string name="7hx2Nlmd">Tabakhane</string>
<string name="8MwqyFfS">Nalbur</string>
<string name="AfiEQPky">Her kentte birkaç zanaatçı bulunur. Birilerinin sıradan insanlar için sıradan işleri yapması gerekir ve çoğu bunu kendi yapar.</string>
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......@@ -286,7 +286,6 @@
<string name="DI9P2HDG">Stacked Bodkin Arrows</string>
<string name="dIfcfMbY">Studded Leather Waistcoat</string>
<string name="Dj64aJKQ">Billhook</string>
<string name="DJjCCQ59">battanian_savage_armor</string>
<string name="dkuzrKJF">Fine Pike</string>
<string name="DlHkNiJA">Highland Dress</string>
<string name="dLLD8bVX">Rugged Desert Saddle</string>
......@@ -845,6 +844,7 @@
<string name="v6W9XaDI">Old Fur Armor</string>
<string name="V7U0fFU9">Highland Scale Mail</string>
<string name="v7WQhge3">Decorated Sabre</string>
<string name="V7yH6vyz">Battanian Wilding Armor</string>
<string name="VAcSEseI">Wide Fullered Broad Arming Sword</string>
<string name="VAO11FSu">Thamaskene Steel Two Hander</string>
<string name="VbAHQ1BS">Long Fur Coat</string>
......@@ -937,6 +937,7 @@
<string name="XbwDj80t">Steppe Arrows</string>
<string name="XDsFl200">Imperial Lance</string>
<string name="XGX6DbFL">Lamellar Plate Gauntlets</string>
<string name="XGytILlt">Grapeshot Ammo</string>
<string name="XH9f3yOX">Fur Waistcoat Over Tunic</string>
<string name="XkwOTdVQ">Celtic Frost</string>
<string name="xkX9T0yT">Loose Wrapped Southern Helmet</string>
......@@ -1002,6 +1003,7 @@
<string name="ZbsGBv10">Hog</string>
<string name="zBUT90xQ">Thamaskene Steel Kaskara</string>
<string name="Ze9u7Saj">Iron Feathered Spangenhelm Over Mail</string>
<string name="ZeU1fvdz">Grapeshot Stack</string>
<string name="ZEybMjoq">Northern Roughhide Cap</string>
<string name="ZFde57gC">Rugged Highland Saddle</string>
<string name="ZFETxZKP">Kefiyyeh With Silken Band</string>
......
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......@@ -40,7 +40,7 @@
<string name="Il7C9LQG">Karakterini şu şekilde hareket ettirebilirsin:{newline}- [W] ile İleri{newline}- [S] ile Geri{newline}- [A] ile Sola{newline}- [D] ile Sağa{newline}{newline}Hepsini dene!</string>
<string name="JDtbzwB0">Nusun</string>
<string name="jLWPSiOR">Köy Büyüğüyle Konuş</string>
<string name="jWvle1tC">Kulvarı bitir ve elinden geldiğince çok hedefi vur ({HIT} / {ALL}))</string>
<string name="jWvle1tC">Kulvarı bitir ve elinden geldiğince çok hedefi vur ({HIT} / {ALL})</string>
<string name="K0f6WLjV">Bir görevi bırakmak için Tab tuşunu basılı tutabilirsin.{newline}{newline}Bu, erzak ve asker alabileceğin yerleşke menüsüne dönmeni sağlar.</string>
<string name="KiJd6Xik">Hareket</string>
<string name="KUEHAD4U">Görevler</string>
......
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