Commit 1ff47316 authored by w4t's avatar w4t

mom 1.8.0 2019.10.14

parent 167a86d4
......@@ -3199,7 +3199,6 @@
"MONSTER_HIRED_GUN_HORROR_10","You have never heard such foul language as the banter your foe is spewing (; 2). If you pass, the insults and disgusting threats steel your resolve to win; become Righteous. If you fail, no matter how hard you try to think of other things the colorful language interrupts every thought with new horrifying possibilities; suffer 1 Horror."
"MONSTER_HIRED_GUN_HORROR_11","Flexing large muscles, your foe thumbs thick suspenders out, and you feel strangely cowed by the gesture. Suffer 2 facedown Horror (+1 negates)."
"MONSTER_HIRED_GUN_HORROR_12","In a low voice, the hired gun issues a chilling threat, ""You can never escape us."" (; 2) If you pass, you resist the obvious bluff. If you fail, you are struck by possibility that you will be hunted the rest of your life; move 1 space toward the {0}."
"",""
"MONSTER_SKELETON","Skeleton"
"MONSTER_SKELETON_MOVE_01","The {0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space who has suffered the least Damage."
"MONSTER_SKELETON_ATTACK_01","The skeleton's arms come together, hurtling down in a whistling arc to crush your head (; 2)! If you pass, you duck out of the way and feel the bony limbs pass within inches of your skull. If you fail, your vision whites out for an instant when both arms crack against your crown; suffer 2 Damage and become Stunned."
......@@ -4613,7 +4612,6 @@
"TENTACULAR_DEFENESTRATION_02","Suddenly a torrent of the mysterious substance bursts from its beaker and wraps around you, lifting you from the floor and flinging you through the window, then back down to the floor! Suffer 4 Damage (–1 negates). If you suffer 2 or more Damage, after being discarded by the experiment you struggle to regain your confidence; discard 1 Improvement."
"EVIL_ELECTRICITY_01","Nowhere in the city is safe from the modernization of electricity. This mythos event affects each investigator."
"EVIL_ELECTRICITY_02","The electrical wires near you overload, bursting apart in a cascade of sparks (; 3)! If you pass, you stomp out every spark as soon as it falls, hurrying so much that an old wound opens; flip 1 Damage faceup. If you fail, the sparks quickly ignite a true blaze, leaving you dumbfounded at the dangerous power housed in those wires; place Fire in your space."
"",""
"SOCRATIC_BURDEN_01","The stars change formation overhead. This mythos event affects the investigator in an outdoor space with the highest ."
"SOCRATIC_BURDEN_02","The stars weave into intricate patterns against the night sky, as though they were communicating with you (; 2). If you pass, you comprehend the celestial meaning broadcast from above. Some of its contents may be useful to your investigation. Gain 1 Clue. If you fail, you are exposed to the secrets of the cosmos, yet they are too much to bear; flip 1 Horror facedown and become Stressed."
"TALKING_IS_HARD_01","From off the street, a news reporter from the local gazette picks you out to share your experience of the strange occurrences in town recently. This mythos event affects the investigator with the lowest ."
......@@ -4613,7 +4613,6 @@
"TENTACULAR_DEFENESTRATION_02","Najednou z kádinky začne tryskat záhadná substance. Obklopí vás, zvedne vás z podlahy a vrhne vás skrz okno zpět dolů na zem! Utrpíte 4 Zranění (lze předejít úspěšným hodem na  -1). Pokud poté, co jste byl odhozen experimentem, utrpíte 2 nebo více Zranění, bojujete o získání jistoty. Odhoďte 1 Vylepšení."
"EVIL_ELECTRICITY_01","Nikde ve městě není zaručená modernizace elektrické sítě. Tento mýtus se týká každého vyšetřovatele."
"EVIL_ELECTRICITY_02","Elektrické vodiče poblíž vás se přetížily a rozpadly se v kaskádě jisker (, 3)! Když uspějete, zadupete každou jiskru, jakmile dopadne. Spěcháte tak moc, až se vám otevře stará rána; otočte 1 Zranění lícem nahoru. Pokud neuspějete, jiskry se rychle promění ve skutečný plamen a zanechávají vás ohromeného tou nebezpečnou silou uloženou v těchto vodičích; umístěte Oheň do své oblasti."
"",""
"SOCRATIC_BURDEN_01",""
"SOCRATIC_BURDEN_02",""
"TALKING_IS_HARD_01",""
......
......@@ -3199,7 +3199,6 @@
"MONSTER_HIRED_GUN_HORROR_10","Noch nie hast du etwas dermaßen Unflätiges gehört, wie das, was der bezahlte Killer gerade von sich gibt (; 2). Bei Erfolg machen dich seine widerlichen Beschimpfungen nur noch entschlossener; du wirst rechtschaffen. Bei Misserfolg dringt seine vulgäre Sprache in dein Unterbewusstsein vor und verpestet jeden deiner Gedanken; du erleidest 1 Horror."
"MONSTER_HIRED_GUN_HORROR_11","Der Schläger lässt seine Muskeln spielen und zieht mit den Daumen an seinen Hosenträgern. Irgendwie fühlst du dich durch die Geste eingeschüchtert. Du erleidest 2 verdeckte Horror (+1 negiert)."
"MONSTER_HIRED_GUN_HORROR_12","Mit leiser Stimme äußert der Killer eine Drohung, die dir das Blut in den Adern gefrieren lässt (; 2). Bei Erfolg fällst du nicht auf den offensichtlichen Bluff herein. Bei Misserfolg glaubst, bis an dein Lebensende nicht mehr sicher zu sein; bewege dich um 1 Feld auf das Monster „{0}“ zu."
"",""
"MONSTER_SKELETON","Skelett"
"MONSTER_SKELETON_MOVE_01","Das Monster „{0}“ bewegt sich um 2 Felder auf den nächsten Ermittler zu. Dann greift es den Ermittler mit dem wenigsten Schaden auf seinem Feld an."
"MONSTER_SKELETON_ATTACK_01","Die Arme des Skeletts bilden einen Bogen, der pfeifend auf deinen Kopf niedersaust (; 2)! Bei Erfolg duckst du dich weg und spürst die Knochen nur wenige Zentimeter über dir vorbeirauschen. Bei Misserfolg siehst du einen grellen Lichtblitz, als beide Knochenarme auf deinen Schädel krachen; du erleidest 2 Schaden und du wirst betäubt."
......@@ -4613,7 +4612,6 @@
"TENTACULAR_DEFENESTRATION_02","Plötzlich schwappt ein Schwall der mysteriösen Flüssigkeit über den Rand des Becherglases und umschlingt dich, schleudert dich aus dem Fenster und zieht dich wieder zurück. Du erleidest 4 Schaden (–1 negiert). Falls du mindestens 2 Schaden erleidest, hat der Angriff der experimentellen Substanz dein Selbstvertrauen zerrüttet; lege 1 Verbesserung ab."
"EVIL_ELECTRICITY_01","Nirgendwo in der Stadt ist man vor dieser neumodischen Elektrizität gefeit. Dieses Mythosereignis betrifft jeden Ermittler."
"EVIL_ELECTRICITY_02","Neben dir kommt es zu einem Kurzschluss und Funken sprühen aus einem Stromkabel (; 3)! Bei Erfolg trittst du alle Funken auf dem Boden aus, wodurch eine alte Wunde wieder aufreißt; drehe 1 verdeckten Schaden um. Bei Misserfolg entfachen die Funken ein tosendes Inferno und machen dir bewusst, welche Gefahr von den unscheinbaren Kabeln und Leitungen ausgeht; auf dein Feld wird ein Feuermarker gelegt."
"",""
"SOCRATIC_BURDEN_01","Über dir ziehen die Sterne ihre Bahnen. Dieses Mythosereignis betrifft den Ermittler mit dem höchsten  auf einem Außenfeld."
"SOCRATIC_BURDEN_02","Die Sterne bilden ein komplexes Muster am Nachthimmel, fast als wollten sie mit dir kommunizieren (; 2). Bei Erfolg verstehst du die astrale Botschaft und kannst sie zur Lösung des Falls heranziehen; du erhältst 1 Hinweis. Bei Misserfolg erhältst du einen Einblick in die Geheimnisse des Kosmos und wirst von ihrem Gewicht beinahe erdrückt; drehe 1 offenen Horror um und du wirst angespannt."
"TALKING_IS_HARD_01","Ein Journalist der Lokalzeitung hält dich auf der Straße an und fragt dich nach den seltsamen Vorkommnissen der letzten Tage. Dieses Mythosereignis betrifft den Ermittler mit dem niedrigsten ."
......@@ -3199,7 +3199,6 @@
"MONSTER_HIRED_GUN_HORROR_10","You have never heard such foul language as the banter your foe is spewing (; 2). If you pass, the insults and disgusting threats steel your resolve to win; become Righteous. If you fail, no matter how hard you try to think of other things the colorful language interrupts every thought with new horrifying possibilities; suffer 1 Horror."
"MONSTER_HIRED_GUN_HORROR_11","Flexing large muscles, your foe thumbs thick suspenders out, and you feel strangely cowed by the gesture. Suffer 2 facedown Horror (+1 negates)."
"MONSTER_HIRED_GUN_HORROR_12","In a low voice, the hired gun issues a chilling threat, ""You can never escape us."" (; 2) If you pass, you resist the obvious bluff. If you fail, you are struck by possibility that you will be hunted the rest of your life; move 1 space toward the {0}."
"",""
"MONSTER_SKELETON","Skeleton"
"MONSTER_SKELETON_MOVE_01","The {0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space who has suffered the least Damage."
"MONSTER_SKELETON_ATTACK_01","The skeleton's arms come together, hurtling down in a whistling arc to crush your head (; 2)! If you pass, you duck out of the way and feel the bony limbs pass within inches of your skull. If you fail, your vision whites out for an instant when both arms crack against your crown; suffer 2 Damage and become Stunned."
......@@ -4613,7 +4612,6 @@
"TENTACULAR_DEFENESTRATION_02","Suddenly a torrent of the mysterious substance bursts from its beaker and wraps around you, lifting you from the floor and flinging you through the window, then back down to the floor! Suffer 4 Damage (–1 negates). If you suffer 2 or more Damage, after being discarded by the experiment you struggle to regain your confidence; discard 1 Improvement."
"EVIL_ELECTRICITY_01","Nowhere in the city is safe from the modernization of electricity. This mythos event affects each investigator."
"EVIL_ELECTRICITY_02","The electrical wires near you overload, bursting apart in a cascade of sparks (; 3)! If you pass, you stomp out every spark as soon as it falls, hurrying so much that an old wound opens; flip 1 Damage faceup. If you fail, the sparks quickly ignite a true blaze, leaving you dumbfounded at the dangerous power housed in those wires; place Fire in your space."
"",""
"SOCRATIC_BURDEN_01","The stars change formation overhead. This mythos event affects the investigator in an outdoor space with the highest ."
"SOCRATIC_BURDEN_02","The stars weave into intricate patterns against the night sky, as though they were communicating with you (; 2). If you pass, you comprehend the celestial meaning broadcast from above. Some of its contents may be useful to your investigation. Gain 1 Clue. If you fail, you are exposed to the secrets of the cosmos, yet they are too much to bear; flip 1 Horror facedown and become Stressed."
"TALKING_IS_HARD_01","From off the street, a news reporter from the local gazette picks you out to share your experience of the strange occurrences in town recently. This mythos event affects the investigator with the lowest ."
......@@ -3199,7 +3199,6 @@
"MONSTER_HIRED_GUN_HORROR_10","Jamás habías oído groserías tan zafias como las que está escupiendo tu enemigo (; 2). Si superas la tirada, sus insultos y sus repulsivas amenazas no hacen sino fortalecer tu determinación; adquieres el estado Virtuoso. Si fallas la tirada, por mucho que intentas pensar en otra cosa, las pintorescas baladronadas interrumpen todos tus pensamientos con nuevas y escalofriantes perspectivas; sufres 1 de Horror."
"MONSTER_HIRED_GUN_HORROR_11","Tu adversario flexiona sus abultados músculos y tensa sus tirantes con los pulgares, un gesto que te infunde una peculiar sensación de temor. Sufres 2 de Horror boca abajo (anulados por +1)."
"MONSTER_HIRED_GUN_HORROR_12","―Nunca podrá escapar de nosotros ―murmura el sicario, y su amenaza te produce un escalofrío (; 2). Si superas la tirada, haces oídos sordos a su evidente bravuconería. Si fallas la tirada, te llena de pavor la posibilidad de que te persigan hasta el fin de tus días; muévete 1 espacio hacia el monstruo {0}."
"",""
"MONSTER_SKELETON","Esqueleto"
"MONSTER_SKELETON_MOVE_01","El monstruo {0} se mueve 2 espacios hacia el investigador más cercano. Luego ataca al investigador de su espacio que haya sufrido menos Daño."
"MONSTER_SKELETON_ATTACK_01","¡El esqueleto junta ambos brazos y los descarga sobre tu cabeza describiendo un amplio arco descendente (; 2)! Si superas la tirada, te apartas justo a tiempo y notas cómo sus huesudos miembros pasan a escasos centímetros de tu cráneo. Si fallas la tirada, te golpea en la coronilla y tu visión se vuelve borrosa; sufres 2 de Daño y adquieres el estado Aturdido."
......@@ -4613,7 +4612,6 @@
"TENTACULAR_DEFENESTRATION_02","¡De repente, un chorro de la misteriosa sustancia brota del matraz y envuelve tu cuerpo, levantándote por los aires y estampándote contra la ventana antes de dejarte caer al suelo! Sufres 4 de Daño (anulados por –1). Si sufres al menos 2 de Daño, que el experimento te haya desechado de ese modo ha minado tu confianza; descarta 1 Mejora."
"EVIL_ELECTRICITY_01","No hay lugar en toda la ciudad que esté libre de ese invento moderno que es la electricidad. Este evento de los Mitos afecta a todos los investigadores."
"EVIL_ELECTRICITY_02","¡Un cableado cercano se sobrecarga y estalla en una cascada de chispas (; 3)! Si superas la tirada, pisoteas todas las chispas para extinguirlas con tanta prisa que te abres una vieja herida; pon boca arriba 1 de Daño. Si fallas la tirada, las chispas prenden llama con una velocidad tan pasmosa que aprendes a recelar de la peligrosa corriente que recorre esos cables; coloca Fuego en tu espacio."
"",""
"SOCRATIC_BURDEN_01","Las estrellas cambian de posición en el firmamento. Este evento de los Mitos afecta al investigador que tenga la puntuación más alta de  en un espacio de exterior."
"SOCRATIC_BURDEN_02","Las estrellas se recolocan formando intrincados patrones en el cielo nocturno, como si tratasen de comunicarse contigo (; 2). Si superas la tirada, comprendes el significado celestial que te ha sido transmitido desde las alturas. Parte del mismo podría resultar de utilidad para tu investigación. Ganas 1 Pista. Si fallas la tirada, te expones a los secretos del cosmos pero te resultan demasiado insoportables; pon boca arriba 1 de Horror y adquieres el estado Estresado."
"TALKING_IS_HARD_01","Un periodista de la gaceta local te pide que compartas tu opinión sobre los extraños sucesos que han tenido lugar recientemente en la ciudad. Este evento de los Mitos afecta al investigador que tenga la puntuación más baja de ."
......@@ -3199,7 +3199,6 @@
"MONSTER_HIRED_GUN_HORROR_10","Vous n'aviez jamais entendu de langage aussi odieux que les persiflages débités par votre ennemi ( ; 2). En cas de succès, les insultes et les menaces grossières renforcent votre volonté de gagner ; devenez Vertueux. En cas d'échec, qu'importe vos tentatives de penser à autre chose, ces propos orduriers parasitent horriblement chacune de vos réflexions ; subissez 1 Horreur."
"MONSTER_HIRED_GUN_HORROR_11","Faisant jouer ses énormes muscles, le malabar remonte ses bretelles d'une pression des pouces et ce geste vous intimide plus qu'il ne le devrait. Subissez 2 Horreurs face cachée (+1 annule)."
"MONSTER_HIRED_GUN_HORROR_12","Le Tueur à Gages profère une effrayante menace à voix basse : « Tu ne nous échapperas jamais. » ( ; 2) En cas de succès, vous ne tombez pas dans le panneau. En cas d'échec, la possibilité qu'on puisse vous pourchasser jusqu'à la fin de vos jours vous frappe brutalement ; déplacez-vous de 1 case vers le {0}."
"",""
"MONSTER_SKELETON","Squelette"
"MONSTER_SKELETON_MOVE_01","Le {0} se déplace de 2 cases vers l'investigateur le plus proche. Puis il attaque l'investigateur situé sur sa case qui a subi le moins de Dégâts."
"MONSTER_SKELETON_ATTACK_01","Les bras du squelette se rapprochent et s'abattent en sifflant pour vous fracasser la tête ( ; 2) ! En cas de succès, vous sautez hors de la trajectoire et les membres osseux passent à quelques millimètres de votre tempe. En cas d'échec, votre vision s'obscurcit un instant lorsque les deux bras s'écrasent au sommet de votre crâne ; subissez 2 Dégâts et devenez Étourdi."
......@@ -4613,7 +4612,6 @@
"TENTACULAR_DEFENESTRATION_02","Un geyser de la substance mystérieuse jaillit soudain du bécher et s'enroule autour de votre corps, avant de vous soulever du sol pour vous projeter à travers la fenêtre et vous écraser à terre ! Subissez 4 Dégâts (-1 annule). Si vous subissez au moins 2 Dégâts, vous avez du mal à reprendre vos esprits après avoir été malmené par l'expérience ; défaussez 1 Amélioration."
"EVIL_ELECTRICITY_01","Dans la ville, aucun endroit n'est à l'abri de la modernisation apportée par l'électricité. Cet événement de Mythe affecte chaque investigateur."
"EVIL_ELECTRICITY_02","Près de vous, des câbles électriques subissent une surtension qui les fait exploser dans une cascade d'étincelles ( ; 3) ! En cas de succès, vous piétinez chacune des flammèches dès qu'elles retombent, rouvrant de vieilles blessures dans votre hâte ; retournez face visible 1 Dégât. En cas d’échec, les brandons déclenchent un véritable incendie qui vous laisse interloqué devant la puissance dangereuse que contiennent ces câbles ; placez un pion Feu sur votre case."
"",""
"SOCRATIC_BURDEN_01","Au-dessus de votre tête, les étoiles changent de place. Cet événement de Mythe affecte l'investigateur sur une case extérieure avec le  le plus élevé."
"SOCRATIC_BURDEN_02","Les astres se disposent selon des motifs complexes dans le ciel nocturne, comme s'ils communiquaient avec vous ( ; 2). En cas de succès, vous comprenez le sens du phénomène céleste qui vous surplombe, et une partie de son message pourrait se révéler utile dans votre investigation. Gagnez 1 Indice. En cas d'échec, vous êtes exposé aux secrets du cosmos mais leur vision est insupportable ; retournez face visible 1 Horreur et devenez Stressé."
"TALKING_IS_HARD_01","Sur le trottoir, un reporter travaillant pour la gazette locale vous interroge sur votre expérience des incidents étranges survenus en ville ces derniers temps. Cet événement de Mythe affecte l'investigateur avec l' la plus faible."
......@@ -3199,7 +3199,6 @@
"MONSTER_HIRED_GUN_HORROR_10","Non hai mai sentito una sequenza di imprecazioni tanto oscena quanto quella che il tuo avversario riversa su di te (: 2). Se hai successo, gli insulti e le disgustose minacce non fanno altro che rafforzare la tua determinazione a vincere; diventa virtuoso. Se fallisci, per quanto ti sforzi di pensare ad altro, quel linguaggio osceno sconvolge i tuoi pensieri con una serie di terrificanti possibilità; subisci 1 orrore."
"MONSTER_HIRED_GUN_HORROR_11","Flettendo i suoi grossi muscoli con tono stranamente intimidatorio, il tuo avversario infila i pollici sotto le bretelle e le fa scattare. Subisci 2 orrori a faccia in giù (+1 nega)."
"MONSTER_HIRED_GUN_HORROR_12","A bassa voce, il bruto ti mormora una minaccia agghiacciante: “Non riuscirai mai a sfuggirci.” (: 2) Se hai successo, resisti a quello che è palesemente un bluff. Se fallisci, sei raggelato dal pensiero che possano veramente darti la caccia per il resto della tua vita; muoviti di 1 casella verso il mostro {0}."
"",""
"MONSTER_SKELETON","Scheletro"
"MONSTER_SKELETON_MOVE_01","Il mostro {0} si muove di 2 caselle verso l’investigatore più vicino, poi attacca l’investigatore con meno danni nella sua casella."
"MONSTER_SKELETON_ATTACK_01","Il non morto unisce le mani e fa calare le bracciadall’altocome se fossero una mazza per schiacciarti la testa (: 2). Se hai successo, ti chini appena in tempo e senti le braccia ossute scivolare nel vuoto a pochi centimetri dal tuo cranio. Se fallisci, la tua vista scompare per un istante in un lampo accecante di dolore quando le braccia congiunte del cadavere si schiantano sulla tua testa; subisci 2 danni e diventa stordito."
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"TENTACULAR_DEFENESTRATION_02","Improvvisamente, un flusso torrenziale della sostanza misteriosa prorompe dal suo alambicco e si avviluppa attorno a te, sollevandoti dal pavimento e scagliandoti contro la finestra per poi trascinarti di nuovo a terra in un attimo di profonda insicurezza. Subisci 4 danni (-1 nega), poi, se subisci 2 o più danni, scarta 1 potenziamento."
"EVIL_ELECTRICITY_01","Nessun angolo della città è al sicuro dalla modernizzazione dell’elettricità. Questo evento dei miti ha effetto su ogni investigatore."
"EVIL_ELECTRICITY_02","I cavi elettrici accanto a te entrano in sovraccarico ed esplodono in una pioggia di scintille (: 3). Se hai successo, calpesti e sopprimi ogni scintilla non appena cade a terra, ma nella frenesia una tua vecchia ferita si riapre; gira a faccia in su 1 danno. Se fallisci, le scintille appiccano il fuoco, lasciandoti esterrefatto a riflettere sul pericoloso potere racchiuso in quei cavi; colloca 1 incendio nella tua casella."
"",""
"SOCRATIC_BURDEN_01","Le stelle sopra la testa si dispongono in modo diverso. Questo evento dei miti ha effetto sull’investigatore con più  in una casella esterna."
"SOCRATIC_BURDEN_02","Le stelle tracciano un complicato schema nel cielo notturno, come se tentassero di comunicare con te (: 2). Se hai successo, cogli il significato del messaggio celestiale comparso nella notte e parte del suo contenuto potrebbe risultare utile alla tua indagine; ottieni 1 indizio. Se fallisci, ti ritrovi a contemplare i segreti del cosmo, ma si tratta di concetti troppo vasti da comprendere; gira a faccia in su 1 orrore e diventa teso."
"TALKING_IS_HARD_01","Dall’altro lato della strada si fa avanti un giornalista della gazzetta locale che chiede di raccontargli gli strani fenomeni avvenuti di recente in città. Questo evento dei miti ha effetto sull’investigatore con meno ."
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"MONSTER_HIRED_GUN_HORROR_10","君は未だかつて、敵のさえずる罵詈雑言ほど汚い言葉を聞いたことがなかった(; 2)。 成功:侮蔑と卑語にまみれた脅し文句は、君の勝利すべしという決意を固めた。;正義状態になる。 失敗:どれだけ別のことを考えようと努めても、下卑た言葉は恐ろしい顛末を想起させ、思考は中断される。;恐怖カードを1枚得る。"
"MONSTER_HIRED_GUN_HORROR_11","敵は腕を曲げて厚い筋肉を誇示し、太いサスペンダーをつまんで外すと、君はその仕草に不覚にも怖気づいた。裏向きの恐怖カードを2枚得る(+1 回避)。"
"MONSTER_HIRED_GUN_HORROR_12","殺し屋は低い声で、「我々からは逃れられない」と冷徹に脅迫した(; 2)。 成功:見え透いたブラフなど気にも留めない。 失敗:君のこれからの人生が脅かされる可能性に怖気づいた。;君を{0}に向かって1マス移動させる。"
"",""
"MONSTER_SKELETON","スケルトン"
"MONSTER_SKELETON_MOVE_01","{0} は最も近い探索者に向かい、2マス移動する。その後、移動先のマスにいる最もダメージを受けていない探索者に対して、攻撃を行う。"
"MONSTER_SKELETON_ATTACK_01","スケルトンの両腕が、君の頭を砕こうと、弧を描きながら振り下ろされる(; 2)! 成功:とっさに避けると、骨だけの腕が頭蓋骨をかすめる。 失敗:両腕が脳天にぶつかった瞬間、一瞬視界が真っ白になる。ダメージカードを2枚得て、麻痺状態になる。"
......@@ -3199,7 +3199,6 @@
"MONSTER_HIRED_GUN_HORROR_10",""
"MONSTER_HIRED_GUN_HORROR_11",""
"MONSTER_HIRED_GUN_HORROR_12",""
"",""
"MONSTER_SKELETON",""
"MONSTER_SKELETON_MOVE_01",""
"MONSTER_SKELETON_ATTACK_01",""
......@@ -4613,7 +4612,6 @@
"TENTACULAR_DEFENESTRATION_02",""
"EVIL_ELECTRICITY_01",""
"EVIL_ELECTRICITY_02",""
"",""
"SOCRATIC_BURDEN_01",""
"SOCRATIC_BURDEN_02",""
"TALKING_IS_HARD_01",""
......
......@@ -3202,7 +3202,6 @@
"MONSTER_HIRED_GUN_HORROR_10","Nigdy wcześniej nie słyszałeś tak ohydnych słów jak te padające z ust twojego wroga (; 2). Jeśli zdałeś, wyzwiska i potworne groźby tylko umacniają twoją chęć zwycięstwa; otrzymujesz Stan Praworządny. Jeśli nie zdałeś, mimo usilnych prób wyobrażania sobie innych rzeczy „kwiecisty” język bandyty przerywa każde twoje wyobrażenie przerażającymi myślami; przyjmujesz 1 kartę Przerażenia."
"MONSTER_HIRED_GUN_HORROR_11","Twój przeciwnik napina swoje olbrzymie mięśnie i strzela swoimi grubymi szelkami, co napawa cię strachem. Przyjmujesz 2 zakryte karty Przerażenia (+1 zapobiega)."
"MONSTER_HIRED_GUN_HORROR_12","Płatny morderca niskim głosem przesyła ci mrożącą krew w żyłach groźbę: „Nigdy nam nie uciekniesz” (; 2). Jeśli zdałeś, ten oczywisty blef w ogóle cię nie rusza. Jeśli nie zdałeś, świadomość, że będziesz ścigany do końca życia, paraliżuje cię; przemieść się o 1 pole w kierunku {0}."
"",""
"MONSTER_SKELETON","Szkielet"
"MONSTER_SKELETON_MOVE_01","{0} przemieszcza się o 2 pola w kierunku najbliższego badacza. Następnie atakuje badacza na swoim polu, który posiada najmniej kart Obrażeń."
"MONSTER_SKELETON_ATTACK_01","Szklielet składa ręce i wykonuje nim świszczący zamach, aby zmiażdżyć twoją głowę (; 2)! Jeśli zdałeś, wykonujesz unik i czujesz, jak kościane kończyny mijają twoją czaszkę o centymetry. Jeśli nie zdałeś, twój wzrok nagle rozmywa się, gdy obie ręce potwora uderzają o twoje ciemię; przyjmujesz 2 karty Obrażeń i otrzymujesz Stan Ogłuszony."
......@@ -4616,7 +4615,6 @@
"TENTACULAR_DEFENESTRATION_02","Nagle strumień tajemniczej substancji ze zlewki wystrzeliwuje w twoją stronę i owija się dookoła ciebie, po czym podnosi cię do góry, rzuca tobą przez okno, a następnie znowu miota tobą o podłogę! Przyjmujesz 4 karty Obrażeń (–1 zapobiega). Jeśli przyjąłeś 2 lub więcej kart Obrażeń, po tym, jak eksperyment cię odrzucił, masz problem z odzyskaniem pewności siebie; odrzucasz 1 Ulepszenie."
"EVIL_ELECTRICITY_01","W mieście nie ma ani jednego miejsca, które byłoby bezpieczne od wynalazku elektryczności. Celem tego wydarzenia mitów jest każdy badacz."
"EVIL_ELECTRICITY_02","Przewody elektryczne obok ciebie zostają przeciążone i nagle wybuchają kaskadą iskier (; 3)! Jeśli zdałeś, depczesz natychmiast każdą iskrę, która spada, jednak pośpiech powoduje, że otwiera się jedna z twoich starych ran; odkryj 1 kartę Obrażenia. Jeśli nie zdałeś, iskry szybko przemieniają się w prawdziwy pożar, a ty jesteś zszokowany niebezpieczną siłą drzemiącą w tych przewodach; umieść żeton Ognia na twoim polu."
"",""
"SOCRATIC_BURDEN_01","Gwiazdy nad twoją głową zmieniają położenie. Celem tego wydarzenia mitów jest badacz na polu zewnętrznym z największą ."
"SOCRATIC_BURDEN_02","Gwiazdy przemieszczają się po nocnym niebie i układają we wzory, jakby chciały przekazać ci jakąś wiadomość (; 2). Jeśli zdałeś, rozumiesz znaczenie niebiańskiego przekazu. Zyskujesz 1 Wskazówkę. Jeśli nie zdałeś, otwierasz się na wszelkie sekrety kosmosu, jednak okazują się one zbyt trudne do zniesienia; zakrywasz 1 kartę Przerażenia i otrzymujesz Stan Zestresowany."
"TALKING_IS_HARD_01","Reprter lokalnej gazety zaczepia cię na ulicy i prosi, abyś podzielił się swoimi doświadczeniami na temat ostatnich dziwnych wydarzeń w waszym mieście. Celem tego wydarzenia mitów jest badacz z najmniejszą ."
......@@ -3199,7 +3199,6 @@
"MONSTER_HIRED_GUN_HORROR_10","Você nunca tinha ouvido impropérios tão vis quanto os que o seu inimigo está proferindo (; 2). Se passar, os insultos e as ameaças terríveis só aumentam a sua determinação; fique Justo. Se falhar, não importa o quanto você tente pensar em outras coisas, o linguajar vívido interrompe seus pensamentos com novas possibilidades horríveis; sofra 1 Horror."
"MONSTER_HIRED_GUN_HORROR_11","Flexionando os músculos vigorosos, o inimigo usa os dedões para ajustar os suspensórios, e você sente uma intimidação estranha. Sofra 2 Horrores voltados para baixo (negados por +1)."
"MONSTER_HIRED_GUN_HORROR_12","Em voz baixa, o mercenário faz uma ameaça arrepiante: “Você nunca vai conseguir escapar.” (; 2). Se passar, você resiste ao blefe. Se falhar, você se distrai com a possibilidade de passar o resto da vida fugindo; mova-se 1 espaço em direção ao {0}."
"",""
"MONSTER_SKELETON","Esqueleto"
"MONSTER_SKELETON_MOVE_01","O {0} se move 2 espaços em direção ao investigador mais próximo. Em seguida, ele ataca o investigador em seu espaço que tenha sofrido menos Dano."
"MONSTER_SKELETON_ATTACK_01","O esqueleto junta as mãos no ar e desce os braços com toda a força contra a sua cabeça (; 2)! Se passar, você se esquiva e sente os ossos passarem a milímetros do seu crânio. Se falhar, sua visão se apaga por um instante no momento em que os ossos colidem com a sua cabeça; sofra 2 Danos e fique Atordoado."
......@@ -4613,7 +4612,6 @@
"TENTACULAR_DEFENESTRATION_02","De súbito, uma torrente da substância misteriosa explode da proveta e se expande ao seu redor, erguendo o seu corpo do chão e o defenestrando em seguida! Sofra 4 Danos (negados por –1). Se você sofrer 2 Danos ou mais, após a rejeição no experimento, você tem dificuldade para recobrar a confiança; descarte 1 Aprimoramento."
"EVIL_ELECTRICITY_01","Nenhum lugar da cidade está a salvo da modernização elétrica. Este evento do mito afeta todos os investigadores."
"EVIL_ELECTRICITY_02","Os fios elétricos ao seu redor se sobrecarregam, estourando em uma cascata de faíscas (; 3)! Se passar, você pisa e apaga todas as chamas, mas acaba abrindo um antigo ferimento na agitação; vire 1 Dano para cima. Se falhar, as faíscas logo se incendeiam em labaredas, e você contempla em atônito o perigo abrigado pelos fios elétricos; coloque Fogo em seu espaço."
"",""
"SOCRATIC_BURDEN_01","As estrelas mudam de posição lá em cima. Este evento do mito afeta o investigador num espaço externo que tenha mais ."
"SOCRATIC_BURDEN_02","As estrelas se entrelaçam em desenhos complexos no céu noturno, como se estivessem se comunicando com você (; 2). Se passar, você entende o significado celestial transmitido lá de cima. Algumas partes desse conteúdo podem ser úteis para a sua investigação. Receba 1 Pista. Se falhar, você descobre os segredos do universo, mas o conhecimento é demais para aguentar; vire 1 Horror para baixo e fique Estressado."
"TALKING_IS_HARD_01","Na rua, um repórter do jornal local te aborda e pede que você compartilhe a sua experiência com os estranhos acontecimentos recentes na cidade. Este evento do mito afeta o investigador que tenha menos ."
......
......@@ -3199,7 +3199,6 @@
"MONSTER_HIRED_GUN_HORROR_10",""
"MONSTER_HIRED_GUN_HORROR_11",""
"MONSTER_HIRED_GUN_HORROR_12",""
"",""
"MONSTER_SKELETON",""
"MONSTER_SKELETON_MOVE_01",""
"MONSTER_SKELETON_ATTACK_01",""
......@@ -4613,7 +4612,6 @@
"TENTACULAR_DEFENESTRATION_02",""
"EVIL_ELECTRICITY_01",""
"EVIL_ELECTRICITY_02",""
"",""
"SOCRATIC_BURDEN_01",""
"SOCRATIC_BURDEN_02",""
"TALKING_IS_HARD_01",""
......@@ -3199,7 +3199,6 @@
"MONSTER_HIRED_GUN_HORROR_10","敵人嘴裡吐著你從來沒聽過的污言穢語(;2)。如果檢定成功,這些讓人噁心的侮辱反倒堅定了你必勝的决心;進入剛正狀態。如果檢定失敗,你努力想要從好的方面去理解這些辱駡,但越想越覺得恐怖;受到1點恐怖。"
"MONSTER_HIRED_GUN_HORROR_11","敵人用拇指提了一下寬寬的褲子背帶,想鬆弛一下他結實的肌肉,這讓你感覺異常害怕。受到2點牌面朝下的恐怖(+1消除)。"
"MONSTER_HIRED_GUN_HORROR_12","你聽到僱傭槍手壓低著嗓音說“你逃不出我們手掌心的。”頓覺一股寒意(;2)。如果檢定成功,對方的威脅沒有動搖到你。如果檢定失敗,你想到這輩子可能都會遭到對方的窮追猛打;朝{0}移動1格。"
"",""
"MONSTER_SKELETON","骷髏"
"MONSTER_SKELETON_MOVE_01","{0}向最近的調查員移動2格。然後攻擊所在格內所受傷害最少的調查員。"
"MONSTER_SKELETON_ATTACK_01","骷髏掄起雙臂,劃出一道弧形,照著你的頭砸了過來(;2)!如果檢定成功,你躲開的同時感覺它乾枯的臂膀離你的頭不過幾寸。如果檢定失敗,它的雙臂砸中了你的頭部,應聲而裂,你直覺眼前一片空白;受到2點傷害並進入擊昏狀態。"
......
......@@ -138,30 +138,24 @@
"STATUE_SWORD",""
"STATUE_SPEAR",""
"STATUE_BOW",""
"",""
"STATUE_CHAMBER_POS_1_ALT",""
"STATUE_CHAMBER_POS_2_ALT",""
"STATUE_CHAMBER_POS_3_ALT",""
"STATUE_PLACED_CANNOT",""
"",""
"MOSAIC_CHAMBER",""
"MOSAIC_CHAMBER_PLACE_SEARCH",""
"MOSAIC_CHAMBER_PLACE_CLUE",""
"",""
"MOSAIC_CHAMBER_CLUE",""
"MOSAIC_CHAMBER_CLUE_TRUE",""
"",""
"MOSAIC_CHAMBER_SEARCH",""
"MOSAIC_CHAMBER_SEARCH_TEST",""
"MOSAIC_CHAMBER_SEARCH_FAIL",""
"MOSAIC_CHAMBER_SEARCH_PASS",""
"MOSAIC_CHAMBER_CONT",""
"MOSAIC_CHAMBER_YAY",""
"",""
"BED_CHAMBER",""
"BED_PLACE_SEARCH",""
"BED_PLACE_SKULL",""
"",""
"BED_SEARCH",""
"BED_SEARCH_TEST",""
"BED_SEARCH_FAIL",""
......@@ -180,7 +174,6 @@
"BURIAL_CHAMBER_PLACE_POT_1",""
"BURIAL_CHAMBER_PLACE_POT_2",""
"BURIAL_CHAMBER_PLACE_POT_3",""
"",""
"BURIAL_POT_1",""
"BURIAL_POT_1_TRUE",""
"BURIAL_POT_2",""
......@@ -191,51 +184,41 @@
"OVER_PLACE_OVER",""
"OVER_PLACE_PUZZLE",""
"OVER_PLACE_CLUE",""
"",""
"OVERGROWN_CLUE",""
"OVERGROWN_CLUE_TRUE",""
"OVERGROWN_PUZZLE",""
"OVERGROWN_PUZZLE_TRUE",""
"OVERGROWN_PUZZLE_CONT",""
"OVERGROWN_PUZZLE_PASS",""
"",""
"COLLAPSED_CHAMBER",""
"COLLAPSED_CHAMBER_PLACE_MONSTER",""
"COLLAPSED_CHAMBER_PLACE_CLUE",""
"",""
"COLLPASED_MONSTER_DEFEATED",""
"COLLAPSED_CLUE",""
"COLLAPSED_TEST",""
"COLLAPSED_TEST_FAIL",""
"COLLAPSED_TEST_PASS",""
"",""
"STORAGE_CHAMBER",""
"STORAGE_CHAMBER_PLACE_VASES",""
"",""
"STORAGE_VASE_01",""
"STORAGE_VASE_02",""
"STORAGE_VASE_03",""
"STORAGE_VASE_04",""
"STORAGE_VASE_WRONG_TRUE",""
"STORAGE_VASE_TRUE",""
"",""
"SUNLIT_CHAMBER",""
"SUNLIT_CHAMBER_PLACE_SUNDIAL_1",""
"SUNLIT_CHAMBER_PLACE_SUNDIAL_2",""
"",""
"SUNLIT_SUNDIAL",""
"SUNLIT_SUNDIAL_TRUE",""
"SUNLIT_SUNDIAL_0",""
"SUNLIT_SUNDIAL_1",""
"SUNLIT_SUNDIAL_2",""
"SUNLIT_SUNDIAL_3",""
"",""
"SUNLIT_SUNDIAL_2_TRUE",""
"",""
"ANTECHAMBER",""
"ANTECHAMBER_PLACE_SEARCH_01",""
"ANTECHAMBER_PLACE_SEARCH_02",""
"",""
"ANTECHAMBER_SEARCH_01",""
"ANTECHAMBER_SEARCH_01_TRUE",""
"ANTECHAMBER_PRESS_GOLD",""
......@@ -250,7 +233,6 @@
"ANTECHAMBER_SEARCH_02_SOL01",""
"ANTECHAMBER_SEARCH_02_SOL02",""
"ANTECHAMBER_SEARCH_02_SOL03",""
"",""
"TUNNEL",""
"TUNNEL_PLACE_PUZZLE",""
"TUNNEL_PLACE_ITEM",""
......@@ -258,23 +240,18 @@
"TUNNEL_PUZZLE_TRUE",""
"TUNNEL_PUZZLE_CONT",""
"TUNNEL_PUZZLE_SUCCESS",""
"",""
"",""
"UNLOCK_NOT_YET",""
"UNLOCK_PARTIAL",""
"UNLOCK_COMPLETED",""
"UNLOCK_SECOND",""
"",""
"SPAWN_MONSTER_01",""
"SPAWN_MONSTER_02",""
"",""
"YIG_001",""
"YIG_01",""
"YIG_02",""
"YIG_03",""
"YIG_MOVE",""
"YIG_GAME_END",""
"",""
"EXPLORE_SHRINE",""
"SHRINE",""
"SHRINE_PRIEST_1",""
......@@ -286,7 +263,6 @@
"PIT_SAND_01",""
"PIT_SAND_02",""
"PIT_SAND_03",""
"",""
"FINALE_FINAL_TRAP",""
"FINALE_PRIEST_01",""
"FINALE_PRIEST_04",""
......
......@@ -138,30 +138,24 @@
"STATUE_SWORD",""
"STATUE_SPEAR",""
"STATUE_BOW",""
"",""
"STATUE_CHAMBER_POS_1_ALT",""
"STATUE_CHAMBER_POS_2_ALT",""
"STATUE_CHAMBER_POS_3_ALT",""
"STATUE_PLACED_CANNOT",""
"",""
"MOSAIC_CHAMBER",""
"MOSAIC_CHAMBER_PLACE_SEARCH",""
"MOSAIC_CHAMBER_PLACE_CLUE",""
"",""
"MOSAIC_CHAMBER_CLUE",""
"MOSAIC_CHAMBER_CLUE_TRUE",""
"",""
"MOSAIC_CHAMBER_SEARCH",""
"MOSAIC_CHAMBER_SEARCH_TEST",""
"MOSAIC_CHAMBER_SEARCH_FAIL",""
"MOSAIC_CHAMBER_SEARCH_PASS",""
"MOSAIC_CHAMBER_CONT",""
"MOSAIC_CHAMBER_YAY",""
"",""
"BED_CHAMBER",""
"BED_PLACE_SEARCH",""
"BED_PLACE_SKULL",""
"",""
"BED_SEARCH",""
"BED_SEARCH_TEST",""
"BED_SEARCH_FAIL",""
......@@ -180,7 +174,6 @@
"BURIAL_CHAMBER_PLACE_POT_1",""
"BURIAL_CHAMBER_PLACE_POT_2",""
"BURIAL_CHAMBER_PLACE_POT_3",""
"",""
"BURIAL_POT_1",""
"BURIAL_POT_1_TRUE",""
"BURIAL_POT_2",""
......@@ -191,51 +184,41 @@
"OVER_PLACE_OVER",""
"OVER_PLACE_PUZZLE",""
"OVER_PLACE_CLUE",""
"",""
"OVERGROWN_CLUE",""
"OVERGROWN_CLUE_TRUE",""
"OVERGROWN_PUZZLE",""
"OVERGROWN_PUZZLE_TRUE",""
"OVERGROWN_PUZZLE_CONT",""
"OVERGROWN_PUZZLE_PASS",""
"",""
"COLLAPSED_CHAMBER",""
"COLLAPSED_CHAMBER_PLACE_MONSTER",""
"COLLAPSED_CHAMBER_PLACE_CLUE",""
"",""
"COLLPASED_MONSTER_DEFEATED",""
"COLLAPSED_CLUE",""
"COLLAPSED_TEST",""
"COLLAPSED_TEST_FAIL",""
"COLLAPSED_TEST_PASS",""
"",""
"STORAGE_CHAMBER",""
"STORAGE_CHAMBER_PLACE_VASES",""
"",""
"STORAGE_VASE_01",""
"STORAGE_VASE_02",""
"STORAGE_VASE_03",""
"STORAGE_VASE_04",""
"STORAGE_VASE_WRONG_TRUE",""
"STORAGE_VASE_TRUE",""
"",""
"SUNLIT_CHAMBER",""
"SUNLIT_CHAMBER_PLACE_SUNDIAL_1",""
"SUNLIT_CHAMBER_PLACE_SUNDIAL_2",""
"",""
"SUNLIT_SUNDIAL",""
"SUNLIT_SUNDIAL_TRUE",""
"SUNLIT_SUNDIAL_0",""
"SUNLIT_SUNDIAL_1",""
"SUNLIT_SUNDIAL_2",""
"SUNLIT_SUNDIAL_3",""
"",""
"SUNLIT_SUNDIAL_2_TRUE",""
"",""
"ANTECHAMBER",""
"ANTECHAMBER_PLACE_SEARCH_01",""
"ANTECHAMBER_PLACE_SEARCH_02",""
"",""
"ANTECHAMBER_SEARCH_01",""
"ANTECHAMBER_SEARCH_01_TRUE",""
"ANTECHAMBER_PRESS_GOLD",""
......@@ -250,7 +233,6 @@
"ANTECHAMBER_SEARCH_02_SOL01",""
"ANTECHAMBER_SEARCH_02_SOL02",""
"ANTECHAMBER_SEARCH_02_SOL03",""
"",""
"TUNNEL",""
"TUNNEL_PLACE_PUZZLE",""
"TUNNEL_PLACE_ITEM",""
......@@ -258,23 +240,18 @@
"TUNNEL_PUZZLE_TRUE",""
"TUNNEL_PUZZLE_CONT",""
"TUNNEL_PUZZLE_SUCCESS",""
"",""
"",""
"UNLOCK_NOT_YET",""
"UNLOCK_PARTIAL",""
"UNLOCK_COMPLETED",""
"UNLOCK_SECOND",""
"",""
"SPAWN_MONSTER_01",""
"SPAWN_MONSTER_02",""
"",""
"YIG_001",""
"YIG_01",""
"YIG_02",""
"YIG_03",""
"YIG_MOVE",""
"YIG_GAME_END",""
"",""
"EXPLORE_SHRINE",""
"SHRINE",""
"SHRINE_PRIEST_1",""
......@@ -286,7 +263,6 @@
"PIT_SAND_01",""
"PIT_SAND_02",""
"PIT_SAND_03",""
"",""
"FINALE_FINAL_TRAP",""
"FINALE_PRIEST_01",""
"FINALE_PRIEST_04",""
......
......@@ -138,30 +138,24 @@
"STATUE_SWORD",""
"STATUE_SPEAR",""
"STATUE_BOW",""
"",""
"STATUE_CHAMBER_POS_1_ALT",""
"STATUE_CHAMBER_POS_2_ALT",""
"STATUE_CHAMBER_POS_3_ALT",""
"STATUE_PLACED_CANNOT",""
"",""
"MOSAIC_CHAMBER",""
"MOSAIC_CHAMBER_PLACE_SEARCH",""
"MOSAIC_CHAMBER_PLACE_CLUE",""
"",""
"MOSAIC_CHAMBER_CLUE",""
"MOSAIC_CHAMBER_CLUE_TRUE",""
"",""
"MOSAIC_CHAMBER_SEARCH",""
"MOSAIC_CHAMBER_SEARCH_TEST",""
"MOSAIC_CHAMBER_SEARCH_FAIL",""
"MOSAIC_CHAMBER_SEARCH_PASS",""
"MOSAIC_CHAMBER_CONT",""
"MOSAIC_CHAMBER_YAY",""
"",""
"BED_CHAMBER",""
"BED_PLACE_SEARCH",""
"BED_PLACE_SKULL",""
"",""
"BED_SEARCH",""
"BED_SEARCH_TEST",""
"BED_SEARCH_FAIL",""
......@@ -180,7 +174,6 @@
"BURIAL_CHAMBER_PLACE_POT_1",""
"BURIAL_CHAMBER_PLACE_POT_2",""
"BURIAL_CHAMBER_PLACE_POT_3",""
"",""
"BURIAL_POT_1",""
"BURIAL_POT_1_TRUE",""
"BURIAL_POT_2",""
......@@ -191,51 +184,41 @@
"OVER_PLACE_OVER",""
"OVER_PLACE_PUZZLE",""
"OVER_PLACE_CLUE",""
"",""
"OVERGROWN_CLUE",""
"OVERGROWN_CLUE_TRUE",""
"OVERGROWN_PUZZLE",""
"OVERGROWN_PUZZLE_TRUE",""
"OVERGROWN_PUZZLE_CONT",""
"OVERGROWN_PUZZLE_PASS",""
"",""
"COLLAPSED_CHAMBER",""
"COLLAPSED_CHAMBER_PLACE_MONSTER",""
"COLLAPSED_CHAMBER_PLACE_CLUE",""
"",""
"COLLPASED_MONSTER_DEFEATED",""
"COLLAPSED_CLUE",""
"COLLAPSED_TEST",""
"COLLAPSED_TEST_FAIL",""
"COLLAPSED_TEST_PASS",""
"",""
"STORAGE_CHAMBER",""
"STORAGE_CHAMBER_PLACE_VASES",""
"",""
"STORAGE_VASE_01",""
"STORAGE_VASE_02",""
"STORAGE_VASE_03",""
"STORAGE_VASE_04",""
"STORAGE_VASE_WRONG_TRUE",""
"STORAGE_VASE_TRUE",""
"",""
"SUNLIT_CHAMBER",""
"SUNLIT_CHAMBER_PLACE_SUNDIAL_1",""
"SUNLIT_CHAMBER_PLACE_SUNDIAL_2",""
"",""
"SUNLIT_SUNDIAL",""
"SUNLIT_SUNDIAL_TRUE",""
"SUNLIT_SUNDIAL_0",""
"SUNLIT_SUNDIAL_1",""
"SUNLIT_SUNDIAL_2",""
"SUNLIT_SUNDIAL_3",""
"",""
"SUNLIT_SUNDIAL_2_TRUE",""
"",""
"ANTECHAMBER",""
"ANTECHAMBER_PLACE_SEARCH_01",""
"ANTECHAMBER_PLACE_SEARCH_02",""
"",""
"ANTECHAMBER_SEARCH_01",""
"ANTECHAMBER_SEARCH_01_TRUE",""
"ANTECHAMBER_PRESS_GOLD",""
......@@ -250,7 +233,6 @@
"ANTECHAMBER_SEARCH_02_SOL01",""
"ANTECHAMBER_SEARCH_02_SOL02",""
"ANTECHAMBER_SEARCH_02_SOL03",""
"",""
"TUNNEL",""
"TUNNEL_PLACE_PUZZLE",""
"TUNNEL_PLACE_ITEM",""
......@@ -258,23 +240,18 @@
"TUNNEL_PUZZLE_TRUE",""
"TUNNEL_PUZZLE_CONT",""
"TUNNEL_PUZZLE_SUCCESS",""
"",""
"",""
"UNLOCK_NOT_YET",""
"UNLOCK_PARTIAL",""
"UNLOCK_COMPLETED",""
"UNLOCK_SECOND",""
"",""
"SPAWN_MONSTER_01",""
"SPAWN_MONSTER_02",""
"",""
"YIG_001",""
"YIG_01",""
"YIG_02",""
"YIG_03",""
"YIG_MOVE",""
"YIG_GAME_END",""
"",""
"EXPLORE_SHRINE",""
"SHRINE",""
"SHRINE_PRIEST_1",""
......@@ -286,7 +263,6 @@
"PIT_SAND_01",""
"PIT_SAND_02",""
"PIT_SAND_03",""
"",""
"FINALE_FINAL_TRAP",""
"FINALE_PRIEST_01",""
"FINALE_PRIEST_04",""
......
......@@ -14,7 +14,6 @@
"OBJECTIVE_01","Lady Helena has been abducted! Discover where she is being kept and why she was taken."
"OBJECTIVE_02","Now that the heirloom has been located, you must get it to Helena so she can return you all safely and close the temporal instability."
"OBJECTIVE_03","Now that the heirloom has been located, you must either close the temporal instability or kill the thief to keep the heirloom from being used for evil."
""," "
"COMMON_PLACE_BARRICADE","Some of the furniture here could be used to barricade the door, should the need arise. Place a Barricade as indicated."
"S_PORTAL_CLOSING_2P","You rush toward the portal to follow the abductors as it begins to shrink and close, but while one of you passes through, the other bounces off the collapsing portal ineffectually. Investigators must determine as a group which one of them enters the portal. Once you have reached a decision, the investigator who enters the portal removes their investigator figure from the board."
"S_PORTAL_CLOSING_3P_4P","You rush toward the portal to follow the abductors as it begins to shrink and close, but while two of you pass through, anyone else bounces off the collapsing portal ineffectually. Investigators must determine as a group which two of them enter the portal. Once you have reached a decision, the investigators who enter the portal remove their investigator figures from the board."
......
......@@ -14,7 +14,6 @@
"OBJECTIVE_01",""
"OBJECTIVE_02",""
"OBJECTIVE_03",""
"",""
"COMMON_PLACE_BARRICADE",""
"S_PORTAL_CLOSING_2P",""
"S_PORTAL_CLOSING_3P_4P",""
......
......@@ -14,7 +14,6 @@
"OBJECTIVE_01","Lady Helena ist entführt worden! Findet heraus, wo sie gefangen gehalten wird und warum sie verschleppt wurde."
"OBJECTIVE_02","Jetzt, da ihr das Erbstück gefunden habt, müsst ihr es zu Helena bringen, damit sie euch alle sicher nach Hause führen und die temporale Anomalie schließen kann."
"OBJECTIVE_03","Jetzt, da die Statue gefunden wurde, müsst ihr entweder die temporale Anomalie schließen oder die Diebin ausschalten, damit das Erbstück nicht zu finsteren Zwecken genutzt wird."
""," "
"COMMON_PLACE_BARRICADE","Einige der Möbelstücke könnten zum Verbarrikadieren der Tür verwendet werden. Ein Barrikadenmarker wird wie gezeigt ausgelegt."
"S_PORTAL_CLOSING_2P","Ihr nehmt die Verfolgung auf und stürzt euch auf das schrumpfende Portal. Einer von euch schafft es auf die andere Seite, der andere prallt von der verengten Öffnung ab. Ihr müsst als Gruppe entscheiden, wer von euch das Portal durchquert hat. Sobald die Entscheidung gefällt ist, entfernt der Ermittler, der das Portal durchquert hat, seine Figur vom Spielplan."
"S_PORTAL_CLOSING_3P_4P","Ihr nehmt die Verfolgung auf und stürzt euch auf das schrumpfende Portal. Zwei von euch schaffen es auf die andere Seite, die anderen prallen von der verengten Öffnung ab. Ihr müsst als Gruppe entscheiden, welche beiden Ermittler das Portal durchquert haben. Sobald die Entscheidung gefällt ist, entfernen die Ermittler, die das Portal durchquert haben, ihre Figuren vom Spielplan."
......
......@@ -14,7 +14,6 @@
"OBJECTIVE_01","Lady Helena has been abducted! Discover where she is being kept and why she was taken."
"OBJECTIVE_02","Now that the heirloom has been located, you must get it to Helena so she can return you all safely and close the temporal instability."
"OBJECTIVE_03","Now that the heirloom has been located, you must either close the temporal instability or kill the thief to keep the heirloom from being used for evil."
""," "
"COMMON_PLACE_BARRICADE","Some of the furniture here could be used to barricade the door, should the need arise. Place a Barricade as indicated."
"S_PORTAL_CLOSING_2P","You rush toward the portal to follow the abductors as it begins to shrink and close, but while one of you passes through, the other bounces off the collapsing portal ineffectually. Investigators must determine as a group which one of them enters the portal. Once you have reached a decision, the investigator who enters the portal removes their investigator figure from the board."
"S_PORTAL_CLOSING_3P_4P","You rush toward the portal to follow the abductors as it begins to shrink and close, but while two of you pass through, anyone else bounces off the collapsing portal ineffectually. Investigators must determine as a group which two of them enter the portal. Once you have reached a decision, the investigators who enter the portal remove their investigator figures from the board."
......
......@@ -14,7 +14,6 @@
"OBJECTIVE_01",""
"OBJECTIVE_02",""
"OBJECTIVE_03",""
"",""
"COMMON_PLACE_BARRICADE",""
"S_PORTAL_CLOSING_2P",""
"S_PORTAL_CLOSING_3P_4P",""
......
......@@ -14,7 +14,6 @@
"OBJECTIVE_01","Lady Helena a été enlevée ! Découvrez à quel endroit elle est retenue prisonnière et pour quelle raison ce rapt a été orchestré."
"OBJECTIVE_02","À présent que l’héritage a été localisé, vous devez le remettre à Helena afin qu’elle puisse vous renvoyer chez vous sains et saufs avant de mettre un terme à l’instabilité temporelle."
"OBJECTIVE_03","À présent que l’héritage a été localisé, vous devez mettre un terme à l’instabilité temporelle ou éliminer la voleuse pour l’empêcher d’utiliser l’objet à des fins maléfiques."
"",""
"COMMON_PLACE_BARRICADE","En cas de besoin, une partie de ces meubles pourrait servir à bloquer la porte. Placez un pion Barricade comme indiqué."
"S_PORTAL_CLOSING_2P","Déterminés à poursuivre les ravisseurs, vous vous élancez vers le portail qui commence à se refermer. Mais seul l’un d’entre vous parvient à le franchir à temps, tandis que l’autre rebondit dessus sans aucun résultat. Les investigateurs doivent collectivement déterminer quel membre de leur groupe traverse le passage. Une fois cette décision prise, celui qui a franchi le portail retire sa figurine Investigateur du plateau."
"S_PORTAL_CLOSING_3P_4P","Déterminés à poursuivre les ravisseurs, vous vous élancez vers le portail qui commence à se refermer. Mais seuls deux de vos amis parviennent à le franchir à temps, tandis que le reste d’entre vous rebondit dessus sans aucun résultat. Les investigateurs doivent collectivement déterminer quels membres de leur groupe traversent le passage. Une fois cette décision prise, ceux qui ont franchi le portail retirent leur figurine Investigateur du plateau."
......
......@@ -14,7 +14,6 @@
"OBJECTIVE_01","Lady Helena è stata rapita! Scoprite dove è tenuta prigioniera e perché è stata rapita."
"OBJECTIVE_02","Ora che il cimelio è stato ritrovato, dovete consegnarlo a Helena affinché possa farvi tornare tutti sani e salvi e chiudere l’anomalia temporale."
"OBJECTIVE_03","Ora che il cimelio è stato ritrovato, dovete chiudere l’anomalia temporale o uccidere la ladra per evitare che il cimelio sia usato a scopi malvagi."
""," "
"COMMON_PLACE_BARRICADE","Alcuni mobili di questa stanza potrebbero essere usati per barricare la porta, se se ne presentasse la necessità. Collocare la barricata come indicato."
"S_PORTAL_CLOSING_2P","Vi affrettate verso il portale nel tentativo di seguire i rapitori prima che il varco si richiuda e scompaia, ma mentre uno di voi riesce a passare, l’altro rimbalza contro il portale senza successo. Gli investigatori devono decidere tutti assieme chi di loro è entrato nel portale. Una volta presa una decisione, l’investigatore che è entrato nel portale rimuove la propria miniatura dal tabellone."
"S_PORTAL_CLOSING_3P_4P","Vi affrettate verso il portale nel tentativo di seguire i rapitori prima che il varco si richiuda e scompaia, ma mentre due di voi riescono a passare, gli altri rimbalzano contro il portale senza successo. Gli investigatori devono decidere tutti assieme chi di loro è entrato nel portale. Una volta presa una decisione, i due investigatori che sono entrati nel portale rimuovono le loro miniature dal tabellone."
......
......@@ -14,7 +14,6 @@
"OBJECTIVE_01",""
"OBJECTIVE_02",""
"OBJECTIVE_03",""
"",""
"COMMON_PLACE_BARRICADE",""
"S_PORTAL_CLOSING_2P",""
"S_PORTAL_CLOSING_3P_4P",""
......
......@@ -14,7 +14,6 @@
"OBJECTIVE_01",""
"OBJECTIVE_02",""
"OBJECTIVE_03",""
"",""
"COMMON_PLACE_BARRICADE",""
"S_PORTAL_CLOSING_2P",""
"S_PORTAL_CLOSING_3P_4P",""
......
......@@ -14,7 +14,6 @@
"OBJECTIVE_01","Lady Helena została porwana! Odkryjcie, gdzie jest przetrzymywana oraz powód jej porwania."
"OBJECTIVE_02","Zlokalizowaliście pamiątkę rodzinną Heleny i teraz musicie ją do niej dostarczyć, aby mogła zapewnić wam bezpieczny powrót oraz zamknąć rozdarcie w rzeczywistości."
"OBJECTIVE_03","Znaleźliście pamiątkę rodzinną Heleny i teraz musicie zamknąć rozdarcie w rzeczywistości albo zabić złodziejkę, aby nikt więcej nie użył tego przedmiotu w złych zamiarach."
""," "
"COMMON_PLACE_BARRICADE","Część umeblowania można wykorzystać do zabarykadowania drzwi, jeśli zajdzie taka potrzeba. Umieść znacznik Barykady we wskazanym miejscu."
"S_PORTAL_CLOSING_2P","Rzucacie się w stronę portalu podążając za porywaczami, kiedy ten zaczyna się zmniejszać i zamykać. Jedno z was przechodzi przez portal, ale pozostali tylko odbijają się od znikającego przejścia. Badacze jako grupa muszą zdecydować, który z nich przechodzi przez portal. Wybrany badacz usuwa swoją figurkę z planszy."
"S_PORTAL_CLOSING_3P_4P","Rzucacie się w stronę portalu podążając za porywaczami, kiedy ten zaczyna się zmniejszać i zamykać. Dwoje z was przechodzi przez portal, ale pozostali tylko odbijają się od znikającego przejścia. Badacze jako grupa muszą zdecydować, których dwóch badaczy przechodzi przez portal. Wybrani badacze usuwają swoje figurki z planszy."
......
......@@ -14,7 +14,6 @@
"OBJECTIVE_01",""
"OBJECTIVE_02",""
"OBJECTIVE_03",""
"",""
"COMMON_PLACE_BARRICADE",""
"S_PORTAL_CLOSING_2P",""
"S_PORTAL_CLOSING_3P_4P",""
......
......@@ -14,7 +14,6 @@
"OBJECTIVE_01",""
"OBJECTIVE_02",""
"OBJECTIVE_03",""
"",""
"COMMON_PLACE_BARRICADE",""
"S_PORTAL_CLOSING_2P",""
"S_PORTAL_CLOSING_3P_4P",""
......
......@@ -14,7 +14,6 @@
"OBJECTIVE_01",""
"OBJECTIVE_02",""
"OBJECTIVE_03",""
"",""
"COMMON_PLACE_BARRICADE",""
"S_PORTAL_CLOSING_2P",""
"S_PORTAL_CLOSING_3P_4P",""
......
" ","Czech"
"KEY","Czech"
"OBJECTIVE_01",""
"OBJECTIVE_02",""
"OBJECTIVE_03",""
......@@ -316,13 +316,11 @@
"RH_PLACE_MG_02A",""
"RH_PLACE_EXPLORE_AH",""
"RH_PLACE_EXPLORE_JR2",""
"",""
"RH_EXPLORE_AH",""
"RE_PLACE_TILE_02A",""
"RE_PLACE_OVERGROWTH_02A",""
"RE_PLACE_LS_02A",""
"RE_PLACE_MACHETE",""
"",""
"RE_SIGHT_RB_ALT",""
"RAV_PLACE_TILE_02A",""
"RAV_PLACE_SIGHT_JR1",""
......@@ -335,15 +333,11 @@
"BALL_EXPLORE_SHR_ALT",""
"SHR_PLACE_SIGHT_AH",""
"SHR_PLACE_TILE_02A",""
"",""
"SHR_PLACE_OFFICE",""
"OP_PLACE_TILE_AH",""
"RAV_SIGHT_OP_ALT",""
"",""
"AH_PLACE_EXPLORE",""
"",""
"OP_PLACE_SIGHT_CAMP_ALT",""
"",""
"AH_EXPLORE_HUT",""
"AH_EXPLORE_HUT_TRUE",""
"AH_PLACE_FIREARM",""
......@@ -353,12 +347,10 @@
"AH_SIGHT_JR2",""
"JR2_PLACE_TILE",""
"JR2_PLACE_PBW",""
"",""
"JR2_SEARCH_PBW",""
"JR2_SEACH_PBW_TRUE",""
"H2_SEARCH_TWB_CONT",""
"JR2_SEARCH_TWB_PASS",""
"",""
"JR2_SIGHT_JR1",""
"JR2_SIGHT_AH",""
"JR2_EXPLORE_LOUNGE",""
......@@ -369,7 +361,6 @@
"JR1_PLACE_CROC",""
"JR1_PLACE_SIGHT_JR2",""
"JR1_PLACE_SIGHT_RB",""
"",""
"JR1_SIGHT_JR2_TAP",""
"S_PLACE_TILE_03A",""
"S_PLACE_SIGHT_GROVE",""
......@@ -383,44 +374,33 @@
"HG_PLACE_CROC",""
"HG_PLACE_LS",""
"HG_PLACE_CLEARING",""
"",""
"IH_PLACE_TILE",""
"IH_PLACE_MG",""
"IH_PLACE_EXPLORE",""
"IH_EXPLORE_RC",""
"",""
"HC_PLACE_TILE",""
"HC_PLACE_JOURNAL",""
"HC_PLACE_BILLIARDS",""
"",""
"SHR_PLACE_TILE_03A",""
"",""
"RAV_PLACE_TILE_03A",""
"RAV_PLACE_RIVER",""
"RAV_PLACE_BILLIARDS",""
"",""
"RAV_EXPLORE_BILL",""
"RAV_SIGHT_RIVER2",""
"RAV_SIGHT_HC",""
"",""
"STUDY_PLACE_TILE_03A",""
"BILL_PLACE_RAVINE",""
"BILL_PLACE_HC",""
"BILL_EXPLORE_RAV",""
"",""
"RIVER2_PLACE_TILE",""
"RIVER2_PLACE_RC",""
"RIVER2_PLACE_RAV",""
"",""
"RC_PLACE_TILE",""
"RC_PLACE_IH",""
"RC_PLACE_PFA",""
"",""
"RC_EXPLORE_IB",""
"RC_SIGHT_RIVER",""
"",""
"R1_PLACE_BED",""
"",""
"BED2_PLACE_TILE_03A",""
"BED2_PLACE_R1",""
"BED2_PLACE_HG",""
......
" ","Japanese"
"KEY","Japanese"
"OBJECTIVE_01",""
"OBJECTIVE_02",""
"OBJECTIVE_03",""
......@@ -316,13 +316,11 @@
"RH_PLACE_MG_02A",""
"RH_PLACE_EXPLORE_AH",""
"RH_PLACE_EXPLORE_JR2",""
"",""
"RH_EXPLORE_AH",""
"RE_PLACE_TILE_02A",""
"RE_PLACE_OVERGROWTH_02A",""
"RE_PLACE_LS_02A",""
"RE_PLACE_MACHETE",""
"",""
"RE_SIGHT_RB_ALT",""
"RAV_PLACE_TILE_02A",""
"RAV_PLACE_SIGHT_JR1",""
......@@ -335,15 +333,11 @@
"BALL_EXPLORE_SHR_ALT",""
"SHR_PLACE_SIGHT_AH",""
"SHR_PLACE_TILE_02A",""
"",""
"SHR_PLACE_OFFICE",""
"OP_PLACE_TILE_AH",""
"RAV_SIGHT_OP_ALT",""
"",""
"AH_PLACE_EXPLORE",""
"",""
"OP_PLACE_SIGHT_CAMP_ALT",""
"",""
"AH_EXPLORE_HUT",""
"AH_EXPLORE_HUT_TRUE",""
"AH_PLACE_FIREARM",""
......@@ -353,12 +347,10 @@
"AH_SIGHT_JR2",""
"JR2_PLACE_TILE",""
"JR2_PLACE_PBW",""
"",""
"JR2_SEARCH_PBW",""
"JR2_SEACH_PBW_TRUE",""
"H2_SEARCH_TWB_CONT",""
"JR2_SEARCH_TWB_PASS",""
"",""
"JR2_SIGHT_JR1",""
"JR2_SIGHT_AH",""
"JR2_EXPLORE_LOUNGE",""
......@@ -369,7 +361,6 @@
"JR1_PLACE_CROC",""
"JR1_PLACE_SIGHT_JR2",""
"JR1_PLACE_SIGHT_RB",""
"",""
"JR1_SIGHT_JR2_TAP",""
"S_PLACE_TILE_03A",""
"S_PLACE_SIGHT_GROVE",""
......@@ -383,44 +374,33 @@
"HG_PLACE_CROC",""
"HG_PLACE_LS",""
"HG_PLACE_CLEARING",""
"",""
"IH_PLACE_TILE",""
"IH_PLACE_MG",""
"IH_PLACE_EXPLORE",""
"IH_EXPLORE_RC",""
"",""
"HC_PLACE_TILE",""
"HC_PLACE_JOURNAL",""
"HC_PLACE_BILLIARDS",""
"",""
"SHR_PLACE_TILE_03A",""
"",""
"RAV_PLACE_TILE_03A",""
"RAV_PLACE_RIVER",""
"RAV_PLACE_BILLIARDS",""
"",""
"RAV_EXPLORE_BILL",""
"RAV_SIGHT_RIVER2",""
"RAV_SIGHT_HC",""
"",""
"STUDY_PLACE_TILE_03A",""
"BILL_PLACE_RAVINE",""
"BILL_PLACE_HC",""
"BILL_EXPLORE_RAV",""
"",""
"RIVER2_PLACE_TILE",""
"RIVER2_PLACE_RC",""
"RIVER2_PLACE_RAV",""
"",""
"RC_PLACE_TILE",""
"RC_PLACE_IH",""
"RC_PLACE_PFA",""
"",""
"RC_EXPLORE_IB",""
"RC_SIGHT_RIVER",""
"",""
"R1_PLACE_BED",""
"",""
"BED2_PLACE_TILE_03A",""
"BED2_PLACE_R1",""
"BED2_PLACE_HG",""
......
" ","Chinese"
"KEY","Chinese"
"OBJECTIVE_01",""
"OBJECTIVE_02",""
"OBJECTIVE_03",""
......@@ -316,13 +316,11 @@
"RH_PLACE_MG_02A",""
"RH_PLACE_EXPLORE_AH",""
"RH_PLACE_EXPLORE_JR2",""
"",""
"RH_EXPLORE_AH",""
"RE_PLACE_TILE_02A",""
"RE_PLACE_OVERGROWTH_02A",""
"RE_PLACE_LS_02A",""
"RE_PLACE_MACHETE",""
"",""
"RE_SIGHT_RB_ALT",""
"RAV_PLACE_TILE_02A",""
"RAV_PLACE_SIGHT_JR1",""
......@@ -335,15 +333,11 @@
"BALL_EXPLORE_SHR_ALT",""
"SHR_PLACE_SIGHT_AH",""
"SHR_PLACE_TILE_02A",""
"",""
"SHR_PLACE_OFFICE",""
"OP_PLACE_TILE_AH",""
"RAV_SIGHT_OP_ALT",""
"",""
"AH_PLACE_EXPLORE",""
"",""
"OP_PLACE_SIGHT_CAMP_ALT",""
"",""
"AH_EXPLORE_HUT",""
"AH_EXPLORE_HUT_TRUE",""
"AH_PLACE_FIREARM",""
......@@ -353,12 +347,10 @@
"AH_SIGHT_JR2",""
"JR2_PLACE_TILE",""
"JR2_PLACE_PBW",""
"",""
"JR2_SEARCH_PBW",""
"JR2_SEACH_PBW_TRUE",""
"H2_SEARCH_TWB_CONT",""
"JR2_SEARCH_TWB_PASS",""
"",""
"JR2_SIGHT_JR1",""
"JR2_SIGHT_AH",""
"JR2_EXPLORE_LOUNGE",""
......@@ -369,7 +361,6 @@
"JR1_PLACE_CROC",""
"JR1_PLACE_SIGHT_JR2",""
"JR1_PLACE_SIGHT_RB",""
"",""
"JR1_SIGHT_JR2_TAP",""
"S_PLACE_TILE_03A",""
"S_PLACE_SIGHT_GROVE",""
......@@ -383,44 +374,33 @@
"HG_PLACE_CROC",""
"HG_PLACE_LS",""
"HG_PLACE_CLEARING",""
"",""
"IH_PLACE_TILE",""
"IH_PLACE_MG",""
"IH_PLACE_EXPLORE",""
"IH_EXPLORE_RC",""
"",""
"HC_PLACE_TILE",""
"HC_PLACE_JOURNAL",""
"HC_PLACE_BILLIARDS",""
"",""
"SHR_PLACE_TILE_03A",""
"",""
"RAV_PLACE_TILE_03A",""
"RAV_PLACE_RIVER",""
"RAV_PLACE_BILLIARDS",""
"",""
"RAV_EXPLORE_BILL",""
"RAV_SIGHT_RIVER2",""
"RAV_SIGHT_HC",""
"",""
"STUDY_PLACE_TILE_03A",""
"BILL_PLACE_RAVINE",""
"BILL_PLACE_HC",""
"BILL_EXPLORE_RAV",""
"",""
"RIVER2_PLACE_TILE",""
"RIVER2_PLACE_RC",""
"RIVER2_PLACE_RAV",""
"",""
"RC_PLACE_TILE",""
"RC_PLACE_IH",""
"RC_PLACE_PFA",""
"",""
"RC_EXPLORE_IB",""
"RC_SIGHT_RIVER",""
"",""
"R1_PLACE_BED",""
"",""
"BED2_PLACE_TILE_03A",""
"BED2_PLACE_R1",""
"BED2_PLACE_HG",""
......
......@@ -294,7 +294,6 @@
"BRUCE_21","""When the lights went out? You think I–? No, no, I could never have, my father would, no…"" Bruce takes a deep breath. ""When the lights went out, I, I went to steal Thomas's sword. That metal is not from this earth, I know it. It would interest my father greatly to have it. You have to believe me."""
"BRUCE_22","""Thomas promised Jean this ancient tome, but once he acquired it he refused to let any of us look at it. I know she still carries a grudge about it."""
"BRUCE_23","""Eliza's late husband? He used to be part of this social group, until Thomas decided they needed to learn where another cache of unfound antiquities were. Whatever he was doing to find out that information, Eliza's husband paid the price, I am sure of it."""
"",""
"BRUCE_1A","Bruce adjusts his glasses."
"BRUCE_1B"," ""Do you like these parties?"""
"BRUCE_1C","""More than most I have attended,"" the words seem to slip right from his mouth and Bruce flushes, ""I mean, many of the parties I am fortunate enough to attend are quite lovely. And I would not presume to insult anyone..."" He trails off, running one hand through his hair."
......
......@@ -294,7 +294,6 @@
"BRUCE_21","""Když světla zhasla? Myslíte si, že - ? Ne, ne, nikdy bych to nemohl mít, můj otec by ne ..."" Bruce se zhluboka nadechne. """" Když světla zhasla, kradl jsem Thomasův meč. Ten kov není z této země, vím to, že by mého otce moc zajímal, musíte mi věřit. """""
"BRUCE_22","""Thomas slíbil Jean tuto starodávnu knihu, ale jakmile ji získal, odmítl nechat kohokoliv, se na to podíval. Já vím, že stále k nemu chová zášť."""
"BRUCE_23","""Elizin zesnulý manžel? Byl součástí této společenské skupiny, než se Thomas rozhodl, že se musí dozvědět, kde se skrývají další stracené starožitností. Udělal aby zjistil toto informace, jistě Elizin manžel zaplatil za to cenu."""
"",""
"BRUCE_1A","Bruce si napraví brýle."
"BRUCE_1B"," ""Líbí se vám tyto večírky?"""
"BRUCE_1C","""Více než většina, které navštívil,"" ""zdá se, že slova se sklouzávají přímo z úst a Bruce zrudne, ""Myslím, že mnoho z večírku, které jsem měl to štěstí, abych se zúčastnil, byla celkem milá. Nedomnívam sa, že by niekoho uráželi ..."" Odtáhne se a prohrábne si rukou vlasy."
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......@@ -294,7 +294,6 @@
"BRUCE_21","„Als der Strom ausgefallen war? Sie glauben doch nicht etwa, dass ich—? Oh nein, ich könnte niemals... was würde mein Vater da...nein!“ Er holt tief Luft. „Als die Lichter ausgingen, wollte ich Thomas‘ Schwert stehlen. Ich bin mir sicher, dass das Metall außerirdischen Ursprungs ist, und mein Vater würde sich sehr dafür interessieren. Bitte, Sie müssen mir glauben.“"
"BRUCE_22","„Thomas hatte Jean dieses alte Buch versprochen, aber dann, als er es endlich in seinen Besitz gebracht hatte, ließ er niemanden einen Blick darauf werfen. Ich weiß, dass sie seitdem einen Groll gegen ihn hegt.“"
"BRUCE_23","„Elizas verstorbener Ehemann? Er gehörte ebenfalls zu unserem kleinen Freundeskreis, bis Thomas ihn auf die Suche nach unbekannten Antiquitäten schickte. Ich weiß nicht, was genau passiert ist, aber ich glaube, es hat ihn das Leben gekostet.“"
"",""
"BRUCE_1A","Bruce rückt seine Brille zurecht."
"BRUCE_1B"," „Gehen Sie gern auf Partys?“"
"BRUCE_1C","„Diese hier ist besser als die meisten“, sagt er freiheraus und läuft rot an. „Ich meine, alle Partys, zu denen ich eingeladen werde, sind ganz zauberhaft und ich würde niemals jemanden beleidigen wollen...“. Er verliert den Faden und fährt sich mit der Hand durch die Haare."
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......@@ -294,7 +294,6 @@
"BRUCE_21","""When the lights went out? You think I–? No, no, I could never have, my father would, no…"" Bruce takes a deep breath. ""When the lights went out, I, I went to steal Thomas's sword. That metal is not from this earth, I know it. It would interest my father greatly to have it. You have to believe me."""
"BRUCE_22","""Thomas promised Jean this ancient tome, but once he acquired it he refused to let any of us look at it. I know she still carries a grudge about it."""
"BRUCE_23","""Eliza's late husband? He used to be part of this social group, until Thomas decided they needed to learn where another cache of unfound antiquities were. Whatever he was doing to find out that information, Eliza's husband paid the price, I am sure of it."""
"",""
"BRUCE_1A","Bruce adjusts his glasses."
"BRUCE_1B"," ""Do you like these parties?"""
"BRUCE_1C","""More than most I have attended,"" the words seem to slip right from his mouth and Bruce flushes, ""I mean, many of the parties I am fortunate enough to attend are quite lovely. And I would not presume to insult anyone..."" He trails off, running one hand through his hair."
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......@@ -294,7 +294,6 @@
"BRUCE_21","–¿Cuando se fue la luz? No creerá usted que yo... No, no, nunca se me habría ocurrido; no, mi padre... –Bruce inspira profundamente–. Cuando se fue la luz, yo... yo intenté robar la espada de Thomas. Estoy convencido de que ese metal no es de este mundo. Mi padre estaría muy interesado en adquirirla. Tiene usted que creerme."
"BRUCE_22","–Thomas prometió a Jean que le conseguiría un tomo antiguo, pero cuando se hizo con él no quiso dejar que lo viéramos. Me consta que ella está muy resentida por aquello."
"BRUCE_23","–¿El difunto marido de Eliza? Antes también pertenecía a este selecto grupo social, hasta que Thomas se empeñó en encontrar un nuevo lote de antigüedades. Ignoro qué hizo para conseguir esa información, pero estoy seguro de que el marido de Eliza lo acabó pagando caro."
"",""
"BRUCE_1A","Bruce se recoloca las gafas."
"BRUCE_1B"," –¿Disfruta de estas fiestas?"
"BRUCE_1C","–Más que de muchas otras, la verdad –las palabras se escapan de los labios de Bruce, que no tarda en ruborizarse–. No me entienda mal, me siento muy afortunado de poder asistir a según qué fiestas. Y no pretendo ofender a nadie...\nBruce opta por guardar silencio y se atusa el cabello con la mano."
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......@@ -294,7 +294,6 @@
"BRUCE_21","« Quand la lumière s'est éteinte ? Vous croyez que j'ai... ? Non, non, jamais je n'aurais fait une chose pareille, mais mon père, non… » Bruce prend une profonde inspiration. « Quand la lumière s'est éteinte, j'ai... j'ai voulu voler l'épée de Thomas. Ce métal n'est pas originaire de la Terre, j'en suis convaincu. Mon père aimerait beaucoup l'avoir. Vous devez me croire. »"
"BRUCE_22","« Thomas a promis ce livre ancien à Jean, mais après en avoir fait l'acquisition, il a refusé de nous laisser l'examiner. Je sais qu'elle lui en veut encore à ce sujet. »"
"BRUCE_23","« Le feu mari d'Eliza ? Il faisait partie de ce cercle, jusqu'à ce que Thomas se mette à la recherche d'une nouvelle cache d'antiquités. Quoi qu'il ait fait pour découvrir cette information, le mari d'Eliza en a payé le prix, j'en suis persuadé. »"
"",""
"BRUCE_1A","Bruce ajuste ses lunettes."
"BRUCE_1B"," « Aimez-vous ce genre de réception ? »"
"BRUCE_1C","« Plus que beaucoup de celles auxquelles j'ai été invité. » Les mots semblent être sortis tout seuls et Bruce rougit. « Ce que je veux dire, c'est que la plupart des soirées auxquelles j'ai la chance d'assister sont charmantes. Et je ne voudrais offusquer personne... » La voix éraillée, il se passe une main dans les cheveux."
......
......@@ -294,7 +294,6 @@
"BRUCE_21","“Quando le luci sono saltate? Lei pensa che io… No, no, non potrei mai, mio padre non… No…” Bruce trae un profondo respiro. “Quando le luci sono saltate, io… sono andato a rubare la spada di Thomas: è fatta di un metallo che non è di questo mondo, ne sono sicuro, e mio padre sarebbe molto interessato ad averla. Deve credermi.”"
"BRUCE_22","“Thomas ha promesso a Jean un tomo antico di qualche tipo, ma una volta che ne è entrato in possesso si è rifiutato di mostrarcelo. Credo che lei non gliel’abbia ancora perdonato.”"
"BRUCE_23","“Il defunto marito di Eliza? Una volta faceva parte del nostro gruppo, poi Thomas decise che dovevano indagare sull’ubicazione di un nuovo lotto di antichità. Non so cosa fosse necessario per ottenere quelle informazioni, ma sono sicuro che sia stato il marito di Eliza a pagarne il prezzo.”"
"",""
"BRUCE_1A","Bruce si aggiusta gli occhiali."
"BRUCE_1B"," “Le piacciono queste feste?”"
"BRUCE_1C","“Più di molte altre a cui ho partecipato” le parole sembrano uscire di getto dalla sua bocca, e Bruce arrossisce. “Cioè, volevo dire… molte delle feste a cui ho avuto la fortuna di partecipare sono state deliziose, non vorrei mai insultare nessuno…” Poi si interrompe, mettendosi una mano tra i capelli."
......
......@@ -294,7 +294,6 @@
"BRUCE_21",""
"BRUCE_22",""
"BRUCE_23",""
"",""
"BRUCE_1A",""
"BRUCE_1B",""
"BRUCE_1C",""
......
......@@ -294,7 +294,6 @@
"BRUCE_21","„Kiedy zgasły światła? Myślisz, że ja... Nie, nie, nigdy bym tego nie zrobił, mój ojciec by nie…”. Bruce bierze głęboki oddech. „Kiedy zgasły światła, ja... ja wyszedłem, żeby ukraść miecz Thomasa. Ten metal nie pochodzi z tego świata, jestem tego pewien. Mój ojciec byłby zachwycony, widząc coś takiego. Musisz mi uwierzyć”."
"BRUCE_22","„Thomas obiecał Jean, że zdobędzie dla niej pewną prastarą księgę, ale kiedy już ją dostał, nie pozwolił nikomu z nas jej obejrzeć. Jean do tej pory się na niego gniewa”."
"BRUCE_23","„Zmarły mąż Elizy? Obracał się w tym towarzystwie, dopóki Thomas nie zdecydował, że powinni zdobyć informacje na temat zaginionych antyków. Nie wiem, co musieli zrobić, poszukując tej wiedzy, ale jestem pewien, że mąż Elzy zapłacił za to cenę”."
"",""
"BRUCE_1A","Bruce poprawia okulary."
"BRUCE_1B"," „Podobają ci się tutejsze przyjęcia?”"
"BRUCE_1C","„Bardziej niż większość, na których byłem” – odpowiada bezwiednie i cały czerwienieje, gdy zdaje sobie sprawę, co powiedział. „Miałem na myśli, że większość przyjęć, w których miałem szczęście uczestniczyć, była naprawdę przyjemna. I nie zamierzałem nikogo urazić...”. Milknie speszony i przeczesuje dłonią włosy."
......
......@@ -294,7 +294,6 @@
"BRUCE_21","“Quando as luzes se apagaram? Você acha que eu...? Não, não. Eu não poderia, meu pai iria... não...” Bruce respira fundo. “Quando as luzes se apagaram, eu, eu fui roubar a espada do Thomas. Aquele metal não é natural, eu sei disso. Meu pai teria grande interesse em ter a espada. Você tem que acreditar em mim.”"
"BRUCE_22","“O Thomas prometeu um livro antigo para a Jean, mas, depois que ele adquiriu o livro, ele se recusou a deixar qualquer um de nós sequer olhar. Eu sei que ela ainda se ressente por causa disso.”"
"BRUCE_23","“O marido falecido da Eliza? Ele fazia parte do nosso grupo social, até que o Thomas resolveu que eles precisavam encontrar mais antiguidades perdidas. Seja lá o que ele estava fazendo para conseguir informações, foi o marido da Eliza que pagou caro, eu tenho certeza disso.”"
"",""
"BRUCE_1A","Bruce ajeita os óculos."
"BRUCE_1B"," “Você gosta dessas festas?"""
"BRUCE_1C","“Mais do que da maioria a que eu tenho ido.” As palavras parecem sair naturalmente, e Bruce fica corado. “Quer dizer, muitas das festas às quais eu tenho a sorte de ser convidado são bem amáveis. E eu não quero ofender ninguém...” Ele deixa a fala suspensa, passando uma mão pelo cabelo."
......
......@@ -294,7 +294,6 @@
"BRUCE_21",""
"BRUCE_22",""
"BRUCE_23",""
"",""
"BRUCE_1A",""
"BRUCE_1B",""
"BRUCE_1C",""
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......@@ -294,7 +294,6 @@
"BRUCE_21","“燈是什麼時候熄滅的?你是覺得我……?不不不,我不可能這麼做的,不然我爹一定會把我……”布魯斯深吸了一口氣,“燈熄滅的時候,我去偷了托馬斯的寶劍。我一看就知道,那把劍不是用地球上的金屬打造的。我爹一定會很喜歡這東西的。你一定要相信我啊!”"
"BRUCE_22","“托馬斯本來說要把這本書送給簡。結果他拿到書後,卻不准任何人看這本書。到現在簡還在生氣呢。”"
"BRUCE_23","“伊麗莎白的前夫?他本來也是我們的一員,後來托馬斯說想要尋找一件失落的神器。於是就讓伊麗莎白的前夫去找,雖然找到了,但我覺得他肯定出了什麼事。”"
"",""
"BRUCE_1A","布魯斯正在調整他的眼鏡。"
"BRUCE_1B","“這個聚會怎麼樣?你喜歡嗎?”"
"BRUCE_1C","“也不算是很差,”布魯斯剛說完,就臉紅了。“我是說,嗯,每一個我有幸參與的聚會都非常好。我不是想要特意侮辱誰……”他的聲音越來越弱,一隻手拼命撫摸自己的頭髮。"
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