Commit cc420af5 authored by w4t's avatar w4t

ghostbuster remastered 2019.11.10 fix

parent 21a21895
"MissionDescription","Spider Witch Fight at the end of Hotel 2"
"PKE_Activity0_RollTxt","Paranormal Activity"
"PKE_Activity0_ScanTxt","These elevator doors have no power but they seem to move at the whims of some unseen paranormal forces."
"PKE_Activity1_RollTxt","Ectoplasmic Residue"
"PKE_Activity1_ScanTxt","Trace evidence shows that a ghost of some sort has just been here."
"PKE_Activity2_RollTxt","Paranormal Activity"
"PKE_Activity2_ScanTxt","Readings indicate a strong other-worldly barrier beyond this door."
"PKE_ClueBrokenWall_RollTxt","Ectoplasmic Goo"
"PKE_ClueBrokenWall_ScanTxt","Ectoplasm oozes through a crack in the wall."
"PKE_HallsObj0_RollTxt","Psycho-Kinetic Energy"
"PKE_HallsObj0_ScanTxt","Paranormal activity is off the charts, the meter cannot return a confirmed source for that energy."
"PKE_HallsObj1_RollTxt","Psycho-Kinetic Energy"
"PKE_HallsObj1_ScanTxt","Their is extreme paranormal activity in this area, no confirmed source."
"Diag_Egon_GEN_C_022","Where'd it go?"
"Diag_Egon_GEN_C_026","It's trying a new angle"
"Diag_Egon_GEN_C_028","Lost it!"
"Diag_Egon_GEN_C_030","Keep your eyes open!"
"Diag_Egon_GEN_C_047","It's a whole swarm"
"Diag_Egon_GEN_C_048","Here they come!"
"Objective_Short_EoL","Spider Witch Defeated"
"Objective_Long_EoL","The hotel's Mandala node is destroyed. Catch up with the rest of the Ghostbusters."
"Diag_Egon_HT2_S_197","Ray, Winston, come in. You there?"
"Diag_Ray_HT2_S_198","Egon! What happened? You alright?"
"Diag_Egon_HT2_S_199","The Recruit found the 13th Floor and we shut it down. PKE levels are back to acceptable parameters. This node of the mandala is fully neutronized."
"Diag_Winston_HT2_S_200","Alright!"
"Diag_Ray_HT2_S_201","Where are you? We went back down to the 12th floor and couldn't find anything. Everything seems pretty normal."
"Diag_Egon_HT2_S_202_a","Looks like we're back in the Ruby Ballroom. We'll meet you at Ecto-1."
"Diag_Egon_GEN_C_029","It's hiding"
"Diag_Egon_GEN_C_027","Where'd it go?"
"Diag_Egon_GEN_C_050","Multiple contacts!"
"Diag_Spider_GEN_E_001","Which ones are these? These are not mine."
"Diag_Spider_GEN_E_002","Mmmmm, this is the 13th floor."
"Diag_Spider_GEN_E_003","You can't be here! This place is mine! These little spirits are mine!"
"Diag_Spider_GEN_E_004","The architect built this all for me!"
"Diag_Spider_GEN_E_005","The builder built this all for me. He gave it to me. It's a gift!"
"Diag_Spider_GEN_E_006","The chairman sends the little spirits to me. They love me. They make me strong."
"Diag_Spider_GEN_E_007_a","Oh, you're trying to take them from me. Well..."
"Diag_Spider_GEN_E_007_b","Oh, you're trying to take them from me. Ha ha ha..."
"Diag_Spider_GEN_E_008","Aragh! Give them back! Give them back to me!"
"Diag_Spider_GEN_E_009","The quiet men come to me. They make me strong and I send them on their way."
"Diag_Spider_GEN_E_010","Everyone here is mine. The quiet men, the angry men, the hungry men, the scuttling ones... Yes!"
"Diag_Spider_GEN_E_011","Now you are here and that means you are mine."
"Diag_Spider_GEN_E_012","Oh, but I won't send you on your way. I'm going to keep you here with me... forever."
"Diag_Spider_GEN_E_013","Take them!"
"Diag_Spider_GEN_E_014","Bring the men to me, ha ha ha!"
"Diag_Spider_GEN_E_015","These are some of my friends."
"Diag_Spider_GEN_E_016","Oh, greet our visitors."
"Diag_Spider_GEN_E_017","Ah, I want my little spirits back."
"Diag_Spider_GEN_E_018","Oh, make our guests feel at home."
"Diag_Spider_GEN_E_019","Come play with my friends."
"Diag_Spider_GEN_E_020","Oh, tear them apart!"
"Diag_Spider_GEN_E_021","(spewing)"
"Diag_Spider_GEN_E_022","(spewing)"
"Diag_Spider_GEN_E_023_a","There..."
"Diag_Spider_GEN_E_023_b","There!"
"Diag_Spider_GEN_E_024","This is for you!"
"Diag_Spider_GEN_E_025","I made this special, for you!"
"Diag_Spider_GEN_E_026","Look!"
"Diag_Spider_GEN_E_027","Oh no, that won't do at all."
"Diag_Spider_GEN_E_028","And what do you think you're doing?"
"Diag_Spider_GEN_E_029_a","Ha ha ha ha ha ha ha ha ha ha ha!"
"Diag_Spider_GEN_E_029_b","Ha ha ha ha ha ha ha ha ha ha ha!"
"Diag_Spider_GEN_E_029_c","Ha ha ha ha ha ha ha ha ha ha ha!"
"Diag_Spider_GEN_E_030","Oh, you've come to play games? Oh, I know lots of games."
"Diag_Spider_GEN_E_031","Oh, I don't think so."
"Diag_Spider_GEN_E_032","Oh, are you flirting with me?"
"Diag_Spider_GEN_E_033","Silly men."
"Diag_Spider_GEN_E_034","You. Hurt me?"
"Diag_Spider_GEN_E_035","It hurts! So... badly!"
"Diag_Spider_GEN_E_036","I'm so weak..."
"Diag_Spider_GEN_E_037","Why did you come here?"
"Diag_Spider_GEN_E_038","You don't love me at all."
"Diag_Spider_GEN_E_039","And I pick you!"
"Diag_Spider_GEN_E_040","Come to me, little man."
"Diag_Spider_GEN_E_041","This won't hurt a bit."
"Diag_Spider_GEN_E_042","Oh, you're going to feel a tiny prick."
"Diag_Spider_GEN_E_043","I see you! You're mine!"
"Diag_Spider_GEN_E_044","You first! Then the other one."
"Diag_Spider_GEN_E_045","Why don't you come a little closer?"
"Diag_Spider_GEN_E_046","I'll come to you then."
"Diag_Spider_GEN_E_047_a","Oh, but where will you run?"
"Diag_Spider_GEN_E_047_b","But where will you run?"
"Diag_Spider_GEN_E_048_a","Ready or not, little man!"
"Diag_Spider_GEN_E_048_b","Ready or not, little man."
"Diag_Spider_GEN_E_049","Don't be afraid."
"MissionDescription","Spider Witch Fight at the end of Hotel 2"
"PKE_Activity0_RollTxt","Paranormal Activity"
"PKE_Activity0_ScanTxt","These elevator doors have no power but they seem to move at the whims of some unseen paranormal forces."
"PKE_Activity1_RollTxt","Ectoplasmic Residue"
"PKE_Activity1_ScanTxt","Trace evidence shows that a ghost of some sort has just been here."
"PKE_Activity2_RollTxt","Paranormal Activity"
"PKE_Activity2_ScanTxt","Readings indicate a strong other-worldly barrier beyond this door."
"PKE_ClueBrokenWall_RollTxt","Ectoplasmic Goo"
"PKE_ClueBrokenWall_ScanTxt","Ectoplasm oozes through a crack in the wall."
"PKE_HallsObj0_RollTxt","Psycho-Kinetic Energy"
"PKE_HallsObj0_ScanTxt","Paranormal activity is off the charts, the meter cannot return a confirmed source for that energy."
"PKE_HallsObj1_RollTxt","Psycho-Kinetic Energy"
"PKE_HallsObj1_ScanTxt","Their is extreme paranormal activity in this area, no confirmed source."
"Diag_Egon_GEN_C_022","Where'd it go?"
"Diag_Egon_GEN_C_026","It's trying a new angle"
"Diag_Egon_GEN_C_028","Lost it!"
"Diag_Egon_GEN_C_030","Keep your eyes open!"
"Diag_Egon_GEN_C_047","It's a whole swarm"
"Diag_Egon_GEN_C_048","Here they come!"
"Objective_Short_EoL","Spider Witch Defeated"
"Objective_Long_EoL","The hotel's Mandala node is destroyed. Catch up with the rest of the Ghostbusters."
"Diag_Egon_HT2_S_197","Ray, Winston, come in. You there?"
"Diag_Ray_HT2_S_198","Egon! What happened? You alright?"
"Diag_Egon_HT2_S_199","The Recruit found the 13th Floor and we shut it down. PKE levels are back to acceptable parameters. This node of the mandala is fully neutronized."
"Diag_Winston_HT2_S_200","Alright!"
"Diag_Ray_HT2_S_201","Where are you? We went back down to the 12th floor and couldn't find anything. Everything seems pretty normal."
"Diag_Egon_HT2_S_202_a","Looks like we're back in the Ruby Ballroom. We'll meet you at Ecto-1."
"Diag_Egon_GEN_C_029","It's hiding"
"Diag_Egon_GEN_C_027","Where'd it go?"
"Diag_Egon_GEN_C_050","Multiple contacts!"
"Diag_Spider_GEN_E_001","Which ones are these? These are not mine."
"Diag_Spider_GEN_E_002","Mmmmm, this is the 13th floor."
"Diag_Spider_GEN_E_003","You can't be here! This place is mine! These little spirits are mine!"
"Diag_Spider_GEN_E_004","The architect built this all for me!"
"Diag_Spider_GEN_E_005","The builder built this all for me. He gave it to me. It's a gift!"
"Diag_Spider_GEN_E_006","The chairman sends the little spirits to me. They love me. They make me strong."
"Diag_Spider_GEN_E_007_a","Oh, you're trying to take them from me. Well..."
"Diag_Spider_GEN_E_007_b","Oh, you're trying to take them from me. Ha ha ha..."
"Diag_Spider_GEN_E_008","Aragh! Give them back! Give them back to me!"
"Diag_Spider_GEN_E_009","The quiet men come to me. They make me strong and I send them on their way."
"Diag_Spider_GEN_E_010","Everyone here is mine. The quiet men, the angry men, the hungry men, the scuttling ones... Yes!"
"Diag_Spider_GEN_E_011","Now you are here and that means you are mine."
"Diag_Spider_GEN_E_012","Oh, but I won't send you on your way. I'm going to keep you here with me... forever."
"Diag_Spider_GEN_E_013","Take them!"
"Diag_Spider_GEN_E_014","Bring the men to me, ha ha ha!"
"Diag_Spider_GEN_E_015","These are some of my friends."
"Diag_Spider_GEN_E_016","Oh, greet our visitors."
"Diag_Spider_GEN_E_017","Ah, I want my little spirits back."
"Diag_Spider_GEN_E_018","Oh, make our guests feel at home."
"Diag_Spider_GEN_E_019","Come play with my friends."
"Diag_Spider_GEN_E_020","Oh, tear them apart!"
"Diag_Spider_GEN_E_021","(spewing)"
"Diag_Spider_GEN_E_022","(spewing)"
"Diag_Spider_GEN_E_023_a","There..."
"Diag_Spider_GEN_E_023_b","There!"
"Diag_Spider_GEN_E_024","This is for you!"
"Diag_Spider_GEN_E_025","I made this special, for you!"
"Diag_Spider_GEN_E_026","Look!"
"Diag_Spider_GEN_E_027","Oh no, that won't do at all."
"Diag_Spider_GEN_E_028","And what do you think you're doing?"
"Diag_Spider_GEN_E_029_a","Ha ha ha ha ha ha ha ha ha ha ha!"
"Diag_Spider_GEN_E_029_b","Ha ha ha ha ha ha ha ha ha ha ha!"
"Diag_Spider_GEN_E_029_c","Ha ha ha ha ha ha ha ha ha ha ha!"
"Diag_Spider_GEN_E_030","Oh, you've come to play games? Oh, I know lots of games."
"Diag_Spider_GEN_E_031","Oh, I don't think so."
"Diag_Spider_GEN_E_032","Oh, are you flirting with me?"
"Diag_Spider_GEN_E_033","Silly men."
"Diag_Spider_GEN_E_034","You. Hurt me?"
"Diag_Spider_GEN_E_035","It hurts! So... badly!"
"Diag_Spider_GEN_E_036","I'm so weak..."
"Diag_Spider_GEN_E_037","Why did you come here?"
"Diag_Spider_GEN_E_038","You don't love me at all."
"Diag_Spider_GEN_E_039","And I pick you!"
"Diag_Spider_GEN_E_040","Come to me, little man."
"Diag_Spider_GEN_E_041","This won't hurt a bit."
"Diag_Spider_GEN_E_042","Oh, you're going to feel a tiny prick."
"Diag_Spider_GEN_E_043","I see you! You're mine!"
"Diag_Spider_GEN_E_044","You first! Then the other one."
"Diag_Spider_GEN_E_045","Why don't you come a little closer?"
"Diag_Spider_GEN_E_046","I'll come to you then."
"Diag_Spider_GEN_E_047_a","Oh, but where will you run?"
"Diag_Spider_GEN_E_047_b","But where will you run?"
"Diag_Spider_GEN_E_048_a","Ready or not, little man!"
"Diag_Spider_GEN_E_048_b","Ready or not, little man."
"Diag_Spider_GEN_E_049","Don't be afraid."
"MissionDescription","Abyss"
"objTextShort_Mayor","'De-possess' the Mayor."
"objTextLong_Mayor","The Mayor is possessed by Ivo Shandor. Use the Slime Blower to 'de-possess' him."
"objTextShort_ShandorShield","Eliminate Shandor's Protective Shell."
"objTextLong_ShandorShield","The pillars are healing Shandor! Find a way to damage or destroy them!"
"objTextShort_ShandorWrangle","Wrangle Shandor through the Portal."
"objTextLong_ShandorWrangle","Shandor is too powerful to be contained by a ghost trap. Wrangle him into the Ghostworld portal instead."
"objTextShort_Architect","Defeat Shandor's Destructor Form."
"objTextLong_Architect","Shandor's Destructor form, known as Shandor the Architect, rules this portion of the Ghostworld. Destroy him or you will never get back to the real world."
"Diag_Peter_CEM_F_172","Slime him!"
"Diag_Ilyssa_CEM_S_175","And I'm still tied to this damn alter!"
"Diag_Ray_CEM_S_176","Beat him down! Then get a capture stream on him!"
"Diag_Egon_CEM_S_177","He's too powerful! It'll take all of our streams!"
"Diag_Peter_CEM_S_178","Trap is in!"
"Diag_Egon_CEM_S_179","Forget it, Venkman. He's absorbed too much power to contain in the portable unit!"
"Diag_Peter_CEM_S_180","Okay...I'm drawing a blank here, Egon."
"Diag_Ray_CEM_S_181","The open portal! Wrangle him into the portal!"
"Diag_Winston_CEM_S_182","Yeah! We can seal it shut behind him!"
"Diag_Ray_CEM_F_183","He's through! Now de-activate your pulse and we'll cross the streams with the blast function!"
"Diag_Egon_CEM_F_184","I can't shut down mine, Ray!"
"Diag_Peter_CEM_F_185","Me too! Me neither, I mean!"
"Diag_Winston_CEM_F_186_a","Who's idea was it to attach these things to our bodies?! Yaaaahhhh!!"
"Diag_Winston_CEM_F_186_b","Who decided to reinforce these shoulder straps?! Yaaaahhhh!!"
"Diag_Ray_GEN_E_352_a","Now!"
"Diag_Winston_GEN_C_563","Coat him in slime!"
"Diag_Egon_GEN_C_398","Slime it!"
"Diag_Egon_GEN_C_401","I'd blow the whole tank on it!"
"Diag_Ray_GEN_E_585","Get it good and slimy, chief!"
"Diag_Ray_GEN_E_218","Classic form, Egon."
"Diag_Egon_GEN_C_195","Who's next?"
"Diag_Winston_GEN_C_258","As much an art as a science!"
"Diag_Ray_GEN_E_426","That's great!"
"Diag_Peter_SPLIT_006","No Ray. It's not."
"Diag_Peter_SPLIT_117","Why does this always happen to me?"
"Diag_Egon_GEN_C_327","Quick! Before it closes up again!"
"Diag_Egon_GEN_C_353","Hit that when it's exposed!"
"Diag_Egon_GEN_C_357","Now's your chance!"
"Diag_Egon_GEN_C_358","Quick! Take your shot!"
"Diag_Winston_GEN_C_491","Quick! Before it closes up again!"
"Diag_Ray_GEN_E_462","Yeah, that's using your head junior!"
"Diag_Peter_GEN_C_011_c","*yawn* Was someone waken out of their nap?"
"Diag_Ray_GEN_E_026","Job well done!"
"Diag_Ray_GEN_E_008","You've got it!"
"Diag_Ray_GEN_E_027_a","Way to go!"
"Diag_Ray_GEN_E_028","Nice work!"
"Diag_Ray_GEN_E_029","Like a pro!"
"Diag_Egon_GEN_C_323","Get the other one!"
"Diag_Egon_GEN_C_324","Alright! I see what you're doing!"
"Diag_Egon_GEN_C_325","Good idea!"
"Diag_Egon_GEN_C_283","Hey, look what the new guy did."
"Diag_Egon_GEN_C_284","Kid's on to something."
"Diag_Winston_GEN_C_453","Good idea!"
"Diag_Winston_GEN_C_454","The kid's on to something!"
"Diag_Winston_GEN_C_458","Do that again!"
"Diag_Winston_GEN_C_471","You're weakening it!"
"Diag_Egon_GEN_C_328","It's using shielding!"
"Diag_Egon_GEN_C_329","That's not stopping it!"
"Diag_Egon_GEN_C_331","We've gotta get through it's shielding!"
"Diag_Winston_GEN_C_462","That's not affecting it!"
"Diag_Winston_GEN_C_479","It's protecting itself!"
"Diag_Winston_GEN_C_494","We've got to get through this shielding!"
"Diag_Ray_GEN_E_467","We need to try something else!"
"Diag_Ray_GEN_E_468","That's not affecting it."
"Diag_Ray_GEN_E_491","It's shielding itself."
"Diag_Egon_GEN_C_404","Tether it!"
"Diag_Egon_GEN_C_405","Looks like a good place for slime tethering!"
"Diag_Winston_GEN_C_573","How about some slime tethering?!"
"Diag_Ray_GEN_E_595","Tether it open!"
"Diag_Ray_GEN_E_600","Slime tether!"
"Diag_Egon_GEN_C_362","Blast it!"
"Diag_Egon_GEN_C_001","Pour it on!"
"Diag_Egon_GEN_C_002","Keep it coming!"
"Diag_Egon_GEN_C_016","It's fading!"
"Diag_Winston_GEN_C_001","Give it to him!"
"Diag_Winston_GEN_C_002","Light them up!"
"Diag_Winston_GEN_C_013","Blast its sorry behind!"
"Diag_Ray_GEN_E_001","Give it to him!"
"Diag_Ray_GEN_E_003","That's the stuff!"
"Diag_Ray_GEN_E_016_a","Don't let up!"
"Diag_Ray_GEN_E_192_a","Okay, step one."
"Diag_Ray_GEN_E_017","Almost there!"
"Diag_Ray_GEN_E_781","Flying skulls! Flying skulls! Lookout!!!"
"Diag_Winston_GEN_C_055","Hey, more trouble!"
"Diag_Peter_SPLIT_129","Egon."
"Diag_Ray_GEN_E_469","Come on guys, the cadet needs some help."
"Diag_Peter_GEN_C_169_a","Okay, kid, here's the death-defying part. Ready? Set?"
"Diag_Shandor_CEM_S_188","I have chosen! I am the destructor. I am the architect!"
"Diag_Ray_CEM_S_189","Oh, no."
"Diag_Egon_CEM_S_190","That's very bad."
"Diag_Ray_CEM_S_192","Peter...you don't understand. He's the architect, and he controls ghostworld!"
"Diag_Egon_CEM_S_193","And he can come into our world. And what do architects do?"
"Diag_Ray_CEM_S_195","And build OVER things!!"
"Diag_Shandor_CEM_S_196","I will pave over your fields to start anew!"
"Diag_Shandor_CEM_S_197","I will fill your seas with concrete and stone!"
"Diag_Shandor_CEM_S_199","I will pierce your world with girders of steel and panes of glass!"
"Diag_Ray_CEM_S_200","Yeah...No! Listen!"
"Diag_Shandor_CEM_S_201","I will crush your world under the weight of my cities!"
"Diag_Winston_CEM_S_202_a","That's just mean super villain threats, Ray. All those guys talk like that."
"Diag_Shandor_CEM_S_203","I will smother your creation under my own!"
"Diag_Egon_CEM_S_204_a","But what he's saying...he's telling us how to beat him!"
"Diag_Egon_CEM_S_204_b","Send it back to him!"
"Diag_Egon_CEM_S_204_c","It's time! Cross the streams!"
"Diag_Shandor_CEM_F_205","I am a god!"
"Diag_Egon_CEM_F_206","We eat gods for breakfast!"
"Diag_Shandor_CEM_F_207","Noooooooo!!!!"
"Diag_Ray_CEM_F_208","We eat gods for breakfast?"
"Diag_Egon_CEM_F_209","Too much, you think?"
"Diag_Ray_CEM_F_210","No, I liked it."
"Diag_Ilyssa_CEM_F_212","I'm fine! Really."
"Diag_Ilyssa_CEM_F_212a","I did. I asked you nicely twice, then you guys went to the Netherworld or something so I just did it myself."
"Diag_Ilyssa_CEM_F_214","This is either the worst, or the best, pick-up line of all time."
"Diag_Ilyssa_CEM_F_216","Later."
"Diag_Ilyssa_CEM_F_218","Yeah...I kinda got that."
"Diag_Mayor_CEM_F_219","Ha, ha! The Ghostbusters! Hey, fellas! What are you doing here? (then, looking around, confused) Uh...what am I doing here? Uh... where is here?"
"Diag_Ray_CEM_F_220","You were the victim of a trans-dimensional possession, your Honor."
"Diag_Mayor_CEM_F_221","Uh...what's that mean?"
"Diag_Winston_CEM_F_222","An evil ghost was walking around in your body for a few months."
"Diag_Mayor_CEM_F_223","Oh. Did anyone notice? How's my approval rating?"
"Diag_Egon_CEM_F_224","Well, you were re-elected."
"Diag_Peck_CEM_F_225","Get me down from here!"
"Diag_Winston_CEM_F_226","That's our cue. It is officially time for us to go."
"Diag_Peck_CEM_F_227","I'm asking you to get me down!"
"Diag_Egon_CEM_F_228","You hear something?"
"Diag_Ray_CEM_F_230","Nothing."
"Diag_Peck_CEM_F_231","This is not the last you'll see of me!"
"Diag_Ray_CEM_F_232","Whaddya think?"
"Diag_Mayor_CEM_F_233","You can't leave him there...can you?"
"Diag_Peck_CEM_F_235","Thank you."
"Diag_Egon_CEM_F_237_a","Oh, I'm getting slow."
"Diag_Ray_CEM_F_238","Looks like things are gonna be a little slow around here for a while."
"Diag_Winston_CEM_F_239","Which means we might be heavy by one too many Ghostbusters in New York."
"Diag_Ilyssa_CEM_F_240","Wait. You're not going to fire him after everything he's done!"
"Diag_Egon_CEM_F_242","So...are you ready to expand the Ghostbusters family on a semi-equitable basis and be your own boss?"
"Diag_Winston_CEM_F_243","Financing is available."
"Diag_Ray_CEM_F_244","So cadet, whaddya say?"
"Diag_Peter_CEM_S_187","Hey, Shandor! Where's your Destructor Form now? Leave it in your other suit?"
"Diag_Peter_CEM_S_191","The architect? Haha...that's not so scary. The contractor. That's who kills you!"
"Diag_Peter_CEM_S_194_a","Ah..uh...they have automatic pencils. I dunno."
"Diag_Peter_CEM_S_194_b","They...they dream?"
"Diag_Peter_CEM_S_194_c","Well, they dream and they have mechanical pencils and they forget to put in linen closets."
"Diag_Peter_CEM_S_198","Woah take a break! Do you ever shut up?"
"Diag_Peter_CEM_F_211","I've got you."
"Diag_Peter_CEM_F_213","Make a path. Coming through."
"Diag_Peter_CEM_F_215","How soon will I know?"
"Diag_Peter_CEM_F_217","By the way, you're a descendant of Shandor."
"Diag_Peter_CEM_F_226","That's our cue. It is officially time to go."
"Diag_Peter_CEM_F_229","Nope. Nada. Not a thing."
"Diag_Peter_CEM_F_234","*whew* Okay. New Guy. Your call."
"Diag_Peter_CEM_F_236","I got shotgun!"
"Diag_Peter_CEM_F_241","No. Of course not. Louis has been scouting locations. And I think we're prepared to offer a potentially lucrative Ghostbusters franchise in either Chicago, Los Angeles, or Cinncinati. I'll pick."
"Diag_Peter_CEM_F_243","And: wear a very cool uniform."
"MissionDescription","Abyss"
"objTextShort_Mayor","'De-possess' the Mayor."
"objTextLong_Mayor","The Mayor is possessed by Ivo Shandor. Use the Slime Blower to 'de-possess' him."
"objTextShort_ShandorShield","Eliminate Shandor's Protective Shell."
"objTextLong_ShandorShield","The pillars are healing Shandor! Find a way to damage or destroy them!"
"objTextShort_ShandorWrangle","Wrangle Shandor through the Portal."
"objTextLong_ShandorWrangle","Shandor is too powerful to be contained by a ghost trap. Wrangle him into the Ghostworld portal instead."
"objTextShort_Architect","Defeat Shandor's Destructor Form."
"objTextLong_Architect","Shandor's Destructor form, known as Shandor the Architect, rules this portion of the Ghostworld. Destroy him or you will never get back to the real world."
"Diag_Peter_CEM_F_172","Slime him!"
"Diag_Ilyssa_CEM_S_175","And I'm still tied to this damn alter!"
"Diag_Ray_CEM_S_176","Beat him down! Then get a capture stream on him!"
"Diag_Egon_CEM_S_177","He's too powerful! It'll take all of our streams!"
"Diag_Peter_CEM_S_178","Trap is in!"
"Diag_Egon_CEM_S_179","Forget it, Venkman. He's absorbed too much power to contain in the portable unit!"
"Diag_Peter_CEM_S_180","Okay...I'm drawing a blank here, Egon."
"Diag_Ray_CEM_S_181","The open portal! Wrangle him into the portal!"
"Diag_Winston_CEM_S_182","Yeah! We can seal it shut behind him!"
"Diag_Ray_CEM_F_183","He's through! Now de-activate your pulse and we'll cross the streams with the blast function!"
"Diag_Egon_CEM_F_184","I can't shut down mine, Ray!"
"Diag_Peter_CEM_F_185","Me too! Me neither, I mean!"
"Diag_Winston_CEM_F_186_a","Who's idea was it to attach these things to our bodies?! Yaaaahhhh!!"
"Diag_Winston_CEM_F_186_b","Who decided to reinforce these shoulder straps?! Yaaaahhhh!!"
"Diag_Ray_GEN_E_352_a","Now!"
"Diag_Winston_GEN_C_563","Coat him in slime!"
"Diag_Egon_GEN_C_398","Slime it!"
"Diag_Egon_GEN_C_401","I'd blow the whole tank on it!"
"Diag_Ray_GEN_E_585","Get it good and slimy, chief!"
"Diag_Ray_GEN_E_218","Classic form, Egon."
"Diag_Egon_GEN_C_195","Who's next?"
"Diag_Winston_GEN_C_258","As much an art as a science!"
"Diag_Ray_GEN_E_426","That's great!"
"Diag_Peter_SPLIT_006","No Ray. It's not."
"Diag_Peter_SPLIT_117","Why does this always happen to me?"
"Diag_Egon_GEN_C_327","Quick! Before it closes up again!"
"Diag_Egon_GEN_C_353","Hit that when it's exposed!"
"Diag_Egon_GEN_C_357","Now's your chance!"
"Diag_Egon_GEN_C_358","Quick! Take your shot!"
"Diag_Winston_GEN_C_491","Quick! Before it closes up again!"
"Diag_Ray_GEN_E_462","Yeah, that's using your head junior!"
"Diag_Peter_GEN_C_011_c","*yawn* Was someone waken out of their nap?"
"Diag_Ray_GEN_E_026","Job well done!"
"Diag_Ray_GEN_E_008","You've got it!"
"Diag_Ray_GEN_E_027_a","Way to go!"
"Diag_Ray_GEN_E_028","Nice work!"
"Diag_Ray_GEN_E_029","Like a pro!"
"Diag_Egon_GEN_C_323","Get the other one!"
"Diag_Egon_GEN_C_324","Alright! I see what you're doing!"
"Diag_Egon_GEN_C_325","Good idea!"
"Diag_Egon_GEN_C_283","Hey, look what the new guy did."
"Diag_Egon_GEN_C_284","Kid's on to something."
"Diag_Winston_GEN_C_453","Good idea!"
"Diag_Winston_GEN_C_454","The kid's on to something!"
"Diag_Winston_GEN_C_458","Do that again!"
"Diag_Winston_GEN_C_471","You're weakening it!"
"Diag_Egon_GEN_C_328","It's using shielding!"
"Diag_Egon_GEN_C_329","That's not stopping it!"
"Diag_Egon_GEN_C_331","We've gotta get through it's shielding!"
"Diag_Winston_GEN_C_462","That's not affecting it!"
"Diag_Winston_GEN_C_479","It's protecting itself!"
"Diag_Winston_GEN_C_494","We've got to get through this shielding!"
"Diag_Ray_GEN_E_467","We need to try something else!"
"Diag_Ray_GEN_E_468","That's not affecting it."
"Diag_Ray_GEN_E_491","It's shielding itself."
"Diag_Egon_GEN_C_404","Tether it!"
"Diag_Egon_GEN_C_405","Looks like a good place for slime tethering!"
"Diag_Winston_GEN_C_573","How about some slime tethering?!"
"Diag_Ray_GEN_E_595","Tether it open!"
"Diag_Ray_GEN_E_600","Slime tether!"
"Diag_Egon_GEN_C_362","Blast it!"
"Diag_Egon_GEN_C_001","Pour it on!"
"Diag_Egon_GEN_C_002","Keep it coming!"
"Diag_Egon_GEN_C_016","It's fading!"
"Diag_Winston_GEN_C_001","Give it to him!"
"Diag_Winston_GEN_C_002","Light them up!"
"Diag_Winston_GEN_C_013","Blast its sorry behind!"
"Diag_Ray_GEN_E_001","Give it to him!"
"Diag_Ray_GEN_E_003","That's the stuff!"
"Diag_Ray_GEN_E_016_a","Don't let up!"
"Diag_Ray_GEN_E_192_a","Okay, step one."
"Diag_Ray_GEN_E_017","Almost there!"
"Diag_Ray_GEN_E_781","Flying skulls! Flying skulls! Lookout!!!"
"Diag_Winston_GEN_C_055","Hey, more trouble!"
"Diag_Peter_SPLIT_129","Egon."
"Diag_Ray_GEN_E_469","Come on guys, the cadet needs some help."
"Diag_Peter_GEN_C_169_a","Okay, kid, here's the death-defying part. Ready? Set?"
"Diag_Shandor_CEM_S_188","I have chosen! I am the destructor. I am the architect!"
"Diag_Ray_CEM_S_189","Oh, no."
"Diag_Egon_CEM_S_190","That's very bad."
"Diag_Ray_CEM_S_192","Peter...you don't understand. He's the architect, and he controls ghostworld!"
"Diag_Egon_CEM_S_193","And he can come into our world. And what do architects do?"
"Diag_Ray_CEM_S_195","And build OVER things!!"
"Diag_Shandor_CEM_S_196","I will pave over your fields to start anew!"
"Diag_Shandor_CEM_S_197","I will fill your seas with concrete and stone!"
"Diag_Shandor_CEM_S_199","I will pierce your world with girders of steel and panes of glass!"
"Diag_Ray_CEM_S_200","Yeah...No! Listen!"
"Diag_Shandor_CEM_S_201","I will crush your world under the weight of my cities!"
"Diag_Winston_CEM_S_202_a","That's just mean super villain threats, Ray. All those guys talk like that."
"Diag_Shandor_CEM_S_203","I will smother your creation under my own!"
"Diag_Egon_CEM_S_204_a","But what he's saying...he's telling us how to beat him!"
"Diag_Egon_CEM_S_204_b","Send it back to him!"
"Diag_Egon_CEM_S_204_c","It's time! Cross the streams!"
"Diag_Shandor_CEM_F_205","I am a god!"
"Diag_Egon_CEM_F_206","We eat gods for breakfast!"
"Diag_Shandor_CEM_F_207","Noooooooo!!!!"
"Diag_Ray_CEM_F_208","We eat gods for breakfast?"
"Diag_Egon_CEM_F_209","Too much, you think?"
"Diag_Ray_CEM_F_210","No, I liked it."
"Diag_Ilyssa_CEM_F_212","I'm fine! Really."
"Diag_Ilyssa_CEM_F_212a","I did. I asked you nicely twice, then you guys went to the Netherworld or something so I just did it myself."
"Diag_Ilyssa_CEM_F_214","This is either the worst, or the best, pick-up line of all time."
"Diag_Ilyssa_CEM_F_216","Later."
"Diag_Ilyssa_CEM_F_218","Yeah...I kinda got that."
"Diag_Mayor_CEM_F_219","Ha, ha! The Ghostbusters! Hey, fellas! What are you doing here? (then, looking around, confused) Uh...what am I doing here? Uh... where is here?"
"Diag_Ray_CEM_F_220","You were the victim of a trans-dimensional possession, your Honor."
"Diag_Mayor_CEM_F_221","Uh...what's that mean?"
"Diag_Winston_CEM_F_222","An evil ghost was walking around in your body for a few months."
"Diag_Mayor_CEM_F_223","Oh. Did anyone notice? How's my approval rating?"
"Diag_Egon_CEM_F_224","Well, you were re-elected."
"Diag_Peck_CEM_F_225","Get me down from here!"
"Diag_Winston_CEM_F_226","That's our cue. It is officially time for us to go."
"Diag_Peck_CEM_F_227","I'm asking you to get me down!"
"Diag_Egon_CEM_F_228","You hear something?"
"Diag_Ray_CEM_F_230","Nothing."
"Diag_Peck_CEM_F_231","This is not the last you'll see of me!"
"Diag_Ray_CEM_F_232","Whaddya think?"
"Diag_Mayor_CEM_F_233","You can't leave him there...can you?"
"Diag_Peck_CEM_F_235","Thank you."
"Diag_Egon_CEM_F_237_a","Oh, I'm getting slow."
"Diag_Ray_CEM_F_238","Looks like things are gonna be a little slow around here for a while."
"Diag_Winston_CEM_F_239","Which means we might be heavy by one too many Ghostbusters in New York."
"Diag_Ilyssa_CEM_F_240","Wait. You're not going to fire him after everything he's done!"
"Diag_Egon_CEM_F_242","So...are you ready to expand the Ghostbusters family on a semi-equitable basis and be your own boss?"
"Diag_Winston_CEM_F_243","Financing is available."
"Diag_Ray_CEM_F_244","So cadet, whaddya say?"
"Diag_Peter_CEM_S_187","Hey, Shandor! Where's your Destructor Form now? Leave it in your other suit?"
"Diag_Peter_CEM_S_191","The architect? Haha...that's not so scary. The contractor. That's who kills you!"
"Diag_Peter_CEM_S_194_a","Ah..uh...they have automatic pencils. I dunno."
"Diag_Peter_CEM_S_194_b","They...they dream?"
"Diag_Peter_CEM_S_194_c","Well, they dream and they have mechanical pencils and they forget to put in linen closets."
"Diag_Peter_CEM_S_198","Woah take a break! Do you ever shut up?"
"Diag_Peter_CEM_F_211","I've got you."
"Diag_Peter_CEM_F_213","Make a path. Coming through."
"Diag_Peter_CEM_F_215","How soon will I know?"
"Diag_Peter_CEM_F_217","By the way, you're a descendant of Shandor."
"Diag_Peter_CEM_F_226","That's our cue. It is officially time to go."
"Diag_Peter_CEM_F_229","Nope. Nada. Not a thing."
"Diag_Peter_CEM_F_234","*whew* Okay. New Guy. Your call."
"Diag_Peter_CEM_F_236","I got shotgun!"
"Diag_Peter_CEM_F_241","No. Of course not. Louis has been scouting locations. And I think we're prepared to offer a potentially lucrative Ghostbusters franchise in either Chicago, Los Angeles, or Cinncinati. I'll pick."
"Diag_Peter_CEM_F_243","And: wear a very cool uniform."
"AchievementTitle0","Hotel Sedgewick Completed"
"AchievementTitle1","Times Square Completed"
"AchievementTitle2","NYC Public Library Completed"
"AchievementTitle3","Museum Completed"
"AchievementTitle4","Thanksgiving Day Parade Completed"
"AchievementTitle5","Hotel Return Completed"
"AchievementTitle6","Lost Island Completed"
"AchievementTitle7","Cemetery Completed"
"AchievementTitle8","Rookie No More"
"AchievementTitle9","Paranormal Exterminator"
"AchievementTitle10","Career Ghostbuster!"
"AchievementTitle11","Slam Dunk!"
"AchievementTitle12","I Ain't 'Fraid of No Ghost!"
"AchievementTitle13","I Ain't 'Fraid of No Entity!"
"AchievementTitle14","It's a Start"
"AchievementTitle15","Heat 'Em Up"
"AchievementTitle16","I've Been Slimed!"
"AchievementTitle17","Hold it Right There!"
"AchievementTitle18","You Can Run..."
"AchievementTitle19","We Have the Tools!"
"AchievementTitle20","Nice Shootin', Tex!"
"AchievementTitle21","Kid Gloves"
"AchievementTitle22","15% Cursed Artifacts Found"
"AchievementTitle23","30% Cursed Artifacts Found"
"AchievementTitle24","45% Cursed Artifacts Found"
"AchievementTitle25","60% Cursed Artifacts Found"
"AchievementTitle26","75% Cursed Artifacts Found"
"AchievementTitle27","90% Cursed Artifacts Found"
"AchievementTitle28","Scavenger Hunt"
"AchievementTitle29","Spirit Guide 15% Complete"
"AchievementTitle30","Spirit Guide 30% Complete"
"AchievementTitle31","Spirit Guide 45% Complete"
"AchievementTitle32","Spirit Guide 60% Complete"
"AchievementTitle33","Spirit Guide 75% Complete"
"AchievementTitle34","Spirit Guide 90% Complete"
"AchievementTitle35","Back Off Man, I'm A Scientist"
"AchievementTitle36","25% of Civilians Rescued"
"AchievementTitle37","50% of Civilians Rescued"
"AchievementTitle38","75% of Civilians Rescued"
"AchievementTitle39","Key to the City"
"AchievementTitle40","Loans Paid off"
"AchievementTitle41","On the Payroll"
"AchievementTitle42","Egon's Guinea Pig"
"AchievementTitle43","Payday!"
"AchievementTitle44","It's a Living"
"AchievementTitle45","Wanted!"
"AchievementTitle46","Employee of the Month"
"AchievementTitle47","No Job Too Big"
"AchievementTitle48","Gozer's Most Wanted"
"AchievementTitle49","Overachiever"
"AchievementDesc0","Complete Hotel 1"
"AchievementDesc1","Complete Times Square"
"AchievementDesc2","Complete Library"
"AchievementDesc3","Complete Museum"
"AchievementDesc4","Complete Parade"
"AchievementDesc5","Complete Hotel 2"
"AchievementDesc6","Complete Lost Island"
"AchievementDesc7","Complete Cemetery"
"AchievementDesc8","Complete the game on Casual."
"AchievementDesc9","Complete the game on Experienced."
"AchievementDesc10","Complete the game on Hardcore."
"AchievementDesc11","Slam Dunk!"
"AchievementDesc12","Trap a Ghost."
"AchievementDesc13","Kill a non-ghost."
"AchievementDesc14","Purchase an equipment upgrade."
"AchievementDesc15","Purchase all upgrades for the Proton Gun."
"AchievementDesc16","Purchase all upgrades for the Slime Gun."
"AchievementDesc17","Purchase all upgrades for the Dark Matter Generator."
"AchievementDesc18","Purchase all upgrades for the Meson Collider."
"AchievementDesc19","Purchase all available upgrades."
"AchievementDesc20","Complete the game with more than $3,000,000 damage."
"AchievementDesc21","Complete the game with less than $500,000 damage."
"AchievementDesc22","Recover 15% of the Cursed Artifacts."
"AchievementDesc23","Recover 30% of the Cursed Artifacts."
"AchievementDesc24","Recover 45% of the Cursed Artifacts."
"AchievementDesc25","Recover 60% of the Cursed Artifacts."
"AchievementDesc26","Recover 75% of the Cursed Artifacts."
"AchievementDesc27","Recover 90% of the Cursed Artifacts."
"AchievementDesc28","Recover all Cursed Artifacts."
"AchievementDesc29","Scan 15% of all creature types."
"AchievementDesc30","Scan 30% of all creature types."
"AchievementDesc31","Scan 45% of all creature types."
"AchievementDesc32","Scan 60% of all creature types."
"AchievementDesc33","Scan 75% of all creature types."
"AchievementDesc34","Scan 90% of all creature types."
"AchievementDesc35","Scan all creature types."
"AchievementDesc36","Rescue 25% of the trapped civilians."
"AchievementDesc37","Rescue 50% of the trapped civilians."
"AchievementDesc38","Rescue 75% of the trapped civilians."
"AchievementDesc39","Rescue all trapped civilians."
"AchievementDesc40","More than $100,000 earned in multiplayer"
"AchievementDesc41","Successfully complete one multiplayer campaign."
"AchievementDesc42","Use one of every Pickup (both Power-ups and Equipment)."
"AchievementDesc43","Be the overall top earner in each multiplayer campaign setting."
"AchievementDesc44","Trap over 50 ghosts in your multiplayer Ghostbusting career."
"AchievementDesc45","Defeat three Most Wanted Ghosts."
"AchievementDesc46","Be top earner in each multiplayer job type."
"AchievementDesc47","Defeat all Most Wanted Ghosts."
"AchievementDesc48","Earn every Post-Job Award."
"AchievementDesc49","Get over $2,500,000 in multiplayer, over 30 Post-Job Awards, 50 Jobs completed."
"PS3TrophySetTitle","Ghostbusters"
"PS3TrophySetDesc","The Ghostbusters Trophy Room"
"PS3PlatinumTrophyTitle","Platinum Trophy"
"PS3PlatinumTrophyDesc","Platinum Trophy"
"AchievementTitle0","Hotel Sedgewick Completed"
"AchievementTitle1","Times Square Completed"
"AchievementTitle2","NYC Public Library Completed"
"AchievementTitle3","Museum Completed"
"AchievementTitle4","Thanksgiving Day Parade Completed"
"AchievementTitle5","Hotel Return Completed"
"AchievementTitle6","Lost Island Completed"
"AchievementTitle7","Cemetery Completed"
"AchievementTitle8","Rookie No More"
"AchievementTitle9","Paranormal Exterminator"
"AchievementTitle10","Career Ghostbuster!"
"AchievementTitle11","Slam Dunk!"
"AchievementTitle12","I Ain't 'Fraid of No Ghost!"
"AchievementTitle13","I Ain't 'Fraid of No Entity!"
"AchievementTitle14","It's a Start"
"AchievementTitle15","Heat 'Em Up"
"AchievementTitle16","I've Been Slimed!"
"AchievementTitle17","Hold it Right There!"
"AchievementTitle18","You Can Run..."
"AchievementTitle19","We Have the Tools!"
"AchievementTitle20","Nice Shootin', Tex!"
"AchievementTitle21","Kid Gloves"
"AchievementTitle22","15% Cursed Artifacts Found"
"AchievementTitle23","30% Cursed Artifacts Found"
"AchievementTitle24","45% Cursed Artifacts Found"
"AchievementTitle25","60% Cursed Artifacts Found"
"AchievementTitle26","75% Cursed Artifacts Found"
"AchievementTitle27","90% Cursed Artifacts Found"
"AchievementTitle28","Scavenger Hunt"
"AchievementTitle29","Spirit Guide 15% Complete"
"AchievementTitle30","Spirit Guide 30% Complete"
"AchievementTitle31","Spirit Guide 45% Complete"
"AchievementTitle32","Spirit Guide 60% Complete"
"AchievementTitle33","Spirit Guide 75% Complete"
"AchievementTitle34","Spirit Guide 90% Complete"
"AchievementTitle35","Back Off Man, I'm A Scientist"
"AchievementTitle36","25% of Civilians Rescued"
"AchievementTitle37","50% of Civilians Rescued"
"AchievementTitle38","75% of Civilians Rescued"
"AchievementTitle39","Key to the City"
"AchievementTitle40","Loans Paid off"
"AchievementTitle41","On the Payroll"
"AchievementTitle42","Egon's Guinea Pig"
"AchievementTitle43","Payday!"
"AchievementTitle44","It's a Living"
"AchievementTitle45","Wanted!"
"AchievementTitle46","Employee of the Month"
"AchievementTitle47","No Job Too Big"
"AchievementTitle48","Gozer's Most Wanted"
"AchievementTitle49","Overachiever"
"AchievementDesc0","Complete Hotel 1"
"AchievementDesc1","Complete Times Square"
"AchievementDesc2","Complete Library"
"AchievementDesc3","Complete Museum"
"AchievementDesc4","Complete Parade"
"AchievementDesc5","Complete Hotel 2"
"AchievementDesc6","Complete Lost Island"
"AchievementDesc7","Complete Cemetery"
"AchievementDesc8","Complete the game on Casual."
"AchievementDesc9","Complete the game on Experienced."
"AchievementDesc10","Complete the game on Hardcore."
"AchievementDesc11","Slam Dunk!"
"AchievementDesc12","Trap a Ghost."
"AchievementDesc13","Kill a non-ghost."
"AchievementDesc14","Purchase an equipment upgrade."
"AchievementDesc15","Purchase all upgrades for the Proton Gun."
"AchievementDesc16","Purchase all upgrades for the Slime Gun."
"AchievementDesc17","Purchase all upgrades for the Dark Matter Generator."
"AchievementDesc18","Purchase all upgrades for the Meson Collider."
"AchievementDesc19","Purchase all available upgrades."
"AchievementDesc20","Complete the game with more than $3,000,000 damage."
"AchievementDesc21","Complete the game with less than $500,000 damage."
"AchievementDesc22","Recover 15% of the Cursed Artifacts."
"AchievementDesc23","Recover 30% of the Cursed Artifacts."
"AchievementDesc24","Recover 45% of the Cursed Artifacts."
"AchievementDesc25","Recover 60% of the Cursed Artifacts."
"AchievementDesc26","Recover 75% of the Cursed Artifacts."
"AchievementDesc27","Recover 90% of the Cursed Artifacts."
"AchievementDesc28","Recover all Cursed Artifacts."
"AchievementDesc29","Scan 15% of all creature types."
"AchievementDesc30","Scan 30% of all creature types."
"AchievementDesc31","Scan 45% of all creature types."
"AchievementDesc32","Scan 60% of all creature types."
"AchievementDesc33","Scan 75% of all creature types."
"AchievementDesc34","Scan 90% of all creature types."
"AchievementDesc35","Scan all creature types."
"AchievementDesc36","Rescue 25% of the trapped civilians."
"AchievementDesc37","Rescue 50% of the trapped civilians."
"AchievementDesc38","Rescue 75% of the trapped civilians."
"AchievementDesc39","Rescue all trapped civilians."
"AchievementDesc40","More than $100,000 earned in multiplayer"
"AchievementDesc41","Successfully complete one multiplayer campaign."
"AchievementDesc42","Use one of every Pickup (both Power-ups and Equipment)."
"AchievementDesc43","Be the overall top earner in each multiplayer campaign setting."
"AchievementDesc44","Trap over 50 ghosts in your multiplayer Ghostbusting career."
"AchievementDesc45","Defeat three Most Wanted Ghosts."
"AchievementDesc46","Be top earner in each multiplayer job type."
"AchievementDesc47","Defeat all Most Wanted Ghosts."
"AchievementDesc48","Earn every Post-Job Award."
"AchievementDesc49","Get over $2,500,000 in multiplayer, over 30 Post-Job Awards, 50 Jobs completed."
"PS3TrophySetTitle","Ghostbusters"
"PS3TrophySetDesc","The Ghostbusters Trophy Room"
"PS3PlatinumTrophyTitle","Platinum Trophy"
"PS3PlatinumTrophyDesc","Platinum Trophy"
"AchievementTitle0","Hotel Sedgewick Completed"
"AchievementTitle1","Times Square Completed"
"AchievementTitle2","NYC Public Library Completed"
"AchievementTitle3","Museum Completed"
"AchievementTitle4","Thanksgiving Day Parade Completed"
"AchievementTitle5","Hotel Return Completed"
"AchievementTitle6","Lost Island Completed"
"AchievementTitle7","Cemetery Completed"
"AchievementTitle8","Rookie No More"
"AchievementTitle9","Paranormal Exterminator"
"AchievementTitle10","Career Ghostbuster!"
"AchievementTitle11","Slam Dunk!"
"AchievementTitle12","I Ain't 'Fraid of No Ghost!"
"AchievementTitle13","I Ain't 'Fraid of No Entity!"
"AchievementTitle14","It's a Start"
"AchievementTitle15","Heat 'Em Up"
"AchievementTitle16","I've Been Slimed!"
"AchievementTitle17","Hold it Right There!"
"AchievementTitle18","You Can Run..."
"AchievementTitle19","We Have the Tools!"
"AchievementTitle20","Nice Shootin', Tex!"
"AchievementTitle21","Kid Gloves"
"AchievementTitle22","15% Cursed Artifacts Found"
"AchievementTitle23","30% Cursed Artifacts Found"
"AchievementTitle24","45% Cursed Artifacts Found"
"AchievementTitle25","60% Cursed Artifacts Found"
"AchievementTitle26","75% Cursed Artifacts Found"
"AchievementTitle27","90% Cursed Artifacts Found"
"AchievementTitle28","Scavenger Hunt"
"AchievementTitle29","Spirit Guide 15% Complete"
"AchievementTitle30","Spirit Guide 30% Complete"
"AchievementTitle31","Spirit Guide 45% Complete"
"AchievementTitle32","Spirit Guide 60% Complete"
"AchievementTitle33","Spirit Guide 75% Complete"
"AchievementTitle34","Spirit Guide 90% Complete"
"AchievementTitle35","Back Off Man, I'm A Scientist"
"AchievementTitle36","25% of Civilians Rescued"
"AchievementTitle37","50% of Civilians Rescued"
"AchievementTitle38","75% of Civilians Rescued"
"AchievementTitle39","Key to the City"
"AchievementTitle40","Loans Paid off"
"AchievementTitle41","On the Payroll"
"AchievementTitle42","Egon's Guinea Pig"
"AchievementTitle43","Payday!"
"AchievementTitle44","It's a Living"
"AchievementTitle45","Wanted!"
"AchievementTitle46","Employee of the Month"
"AchievementTitle47","No Job Too Big"
"AchievementTitle48","Gozer's Most Wanted"
"AchievementTitle49","Overachiever"
"AchievementDesc0","Complete Hotel 1"
"AchievementDesc1","Complete Times Square"
"AchievementDesc2","Complete Library"
"AchievementDesc3","Complete Museum"
"AchievementDesc4","Complete Parade"
"AchievementDesc5","Complete Hotel 2"
"AchievementDesc6","Complete Lost Island"
"AchievementDesc7","Complete Cemetery"
"AchievementDesc8","Complete the game on Casual."
"AchievementDesc9","Complete the game on Experienced."
"AchievementDesc10","Complete the game on Hardcore."
"AchievementDesc11","Slam Dunk!"
"AchievementDesc12","Trap a Ghost."
"AchievementDesc13","Kill a non-ghost."
"AchievementDesc14","Purchase an equipment upgrade."
"AchievementDesc15","Purchase all upgrades for the Proton Gun."
"AchievementDesc16","Purchase all upgrades for the Slime Gun."
"AchievementDesc17","Purchase all upgrades for the Dark Matter Generator."
"AchievementDesc18","Purchase all upgrades for the Meson Collider."
"AchievementDesc19","Purchase all available upgrades."
"AchievementDesc20","Complete the game with more than $3,000,000 damage."
"AchievementDesc21","Complete the game with less than $500,000 damage."
"AchievementDesc22","Recover 15% of the Cursed Artifacts."
"AchievementDesc23","Recover 30% of the Cursed Artifacts."
"AchievementDesc24","Recover 45% of the Cursed Artifacts."
"AchievementDesc25","Recover 60% of the Cursed Artifacts."
"AchievementDesc26","Recover 75% of the Cursed Artifacts."
"AchievementDesc27","Recover 90% of the Cursed Artifacts."
"AchievementDesc28","Recover all Cursed Artifacts."
"AchievementDesc29","Scan 15% of all creature types."
"AchievementDesc30","Scan 30% of all creature types."
"AchievementDesc31","Scan 45% of all creature types."
"AchievementDesc32","Scan 60% of all creature types."
"AchievementDesc33","Scan 75% of all creature types."
"AchievementDesc34","Scan 90% of all creature types."
"AchievementDesc35","Scan all creature types."
"AchievementDesc36","Rescue 25% of the trapped civilians."
"AchievementDesc37","Rescue 50% of the trapped civilians."
"AchievementDesc38","Rescue 75% of the trapped civilians."
"AchievementDesc39","Rescue all trapped civilians."
"AchievementDesc40","More than $100,000 earned in multiplayer"
"AchievementDesc41","Successfully complete one multiplayer campaign."
"AchievementDesc42","Use one of every Pickup (both Power-ups and Equipment)."
"AchievementDesc43","Be the overall top earner in each multiplayer campaign setting."
"AchievementDesc44","Trap over 50 ghosts in your multiplayer Ghostbusting career."
"AchievementDesc45","Defeat three Most Wanted Ghosts."
"AchievementDesc46","Be top earner in each multiplayer job type."
"AchievementDesc47","Defeat all Most Wanted Ghosts."
"AchievementDesc48","Earn every Post-Job Award."
"AchievementDesc49","Get over $2,500,000 in multiplayer, over 30 Post-Job Awards, 50 Jobs completed."
"PS3TrophySetTitle","Ghostbusters"
"PS3TrophySetDesc","The Ghostbusters Trophy Room"
"PS3PlatinumTrophyTitle","Platinum Trophy"
"PS3PlatinumTrophyDesc","Platinum Trophy"
"AchievementTitle0","Hotel Sedgewick Completed"
"AchievementTitle1","Times Square Completed"
"AchievementTitle2","NYC Public Library Completed"
"AchievementTitle3","Museum Completed"
"AchievementTitle4","Thanksgiving Day Parade Completed"
"AchievementTitle5","Hotel Return Completed"
"AchievementTitle6","Lost Island Completed"
"AchievementTitle7","Cemetery Completed"
"AchievementTitle8","Rookie No More"
"AchievementTitle9","Paranormal Exterminator"
"AchievementTitle10","Career Ghostbuster!"
"AchievementTitle11","Slam Dunk!"
"AchievementTitle12","I Ain't 'Fraid of No Ghost!"
"AchievementTitle13","I Ain't 'Fraid of No Entity!"
"AchievementTitle14","It's a Start"
"AchievementTitle15","Heat 'Em Up"
"AchievementTitle16","I've Been Slimed!"
"AchievementTitle17","Hold it Right There!"
"AchievementTitle18","You Can Run..."
"AchievementTitle19","We Have the Tools!"
"AchievementTitle20","Nice Shootin', Tex!"
"AchievementTitle21","Kid Gloves"
"AchievementTitle22","15% Cursed Artifacts Found"
"AchievementTitle23","30% Cursed Artifacts Found"
"AchievementTitle24","45% Cursed Artifacts Found"
"AchievementTitle25","60% Cursed Artifacts Found"
"AchievementTitle26","75% Cursed Artifacts Found"
"AchievementTitle27","90% Cursed Artifacts Found"
"AchievementTitle28","Scavenger Hunt"
"AchievementTitle29","Spirit Guide 15% Complete"
"AchievementTitle30","Spirit Guide 30% Complete"
"AchievementTitle31","Spirit Guide 45% Complete"
"AchievementTitle32","Spirit Guide 60% Complete"
"AchievementTitle33","Spirit Guide 75% Complete"
"AchievementTitle34","Spirit Guide 90% Complete"
"AchievementTitle35","Back Off Man, I'm A Scientist"
"AchievementTitle36","25% of Civilians Rescued"
"AchievementTitle37","50% of Civilians Rescued"
"AchievementTitle38","75% of Civilians Rescued"
"AchievementTitle39","Key to the City"
"AchievementTitle40","Loans Paid off"
"AchievementTitle41","On the Payroll"
"AchievementTitle42","Egon's Guinea Pig"
"AchievementTitle43","Payday!"
"AchievementTitle44","It's a Living"
"AchievementTitle45","Wanted!"
"AchievementTitle46","Employee of the Month"
"AchievementTitle47","No Job Too Big"
"AchievementTitle48","Gozer's Most Wanted"
"AchievementTitle49","Overachiever"
"AchievementDesc0","Complete Hotel 1"
"AchievementDesc1","Complete Times Square"
"AchievementDesc2","Complete Library"
"AchievementDesc3","Complete Museum"
"AchievementDesc4","Complete Parade"
"AchievementDesc5","Complete Hotel 2"
"AchievementDesc6","Complete Lost Island"
"AchievementDesc7","Complete Cemetery"
"AchievementDesc8","Complete the game on Casual."
"AchievementDesc9","Complete the game on Experienced."
"AchievementDesc10","Complete the game on Hardcore."
"AchievementDesc11","Slam Dunk!"
"AchievementDesc12","Trap a Ghost."
"AchievementDesc13","Kill a non-ghost."
"AchievementDesc14","Purchase an equipment upgrade."
"AchievementDesc15","Purchase all upgrades for the Proton Gun."
"AchievementDesc16","Purchase all upgrades for the Slime Gun."
"AchievementDesc17","Purchase all upgrades for the Dark Matter Generator."
"AchievementDesc18","Purchase all upgrades for the Meson Collider."
"AchievementDesc19","Purchase all available upgrades."
"AchievementDesc20","Complete the game with more than $3,000,000 damage."
"AchievementDesc21","Complete the game with less than $500,000 damage."
"AchievementDesc22","Recover 15% of the Cursed Artifacts."
"AchievementDesc23","Recover 30% of the Cursed Artifacts."
"AchievementDesc24","Recover 45% of the Cursed Artifacts."
"AchievementDesc25","Recover 60% of the Cursed Artifacts."
"AchievementDesc26","Recover 75% of the Cursed Artifacts."
"AchievementDesc27","Recover 90% of the Cursed Artifacts."
"AchievementDesc28","Recover all Cursed Artifacts."
"AchievementDesc29","Scan 15% of all creature types."
"AchievementDesc30","Scan 30% of all creature types."
"AchievementDesc31","Scan 45% of all creature types."
"AchievementDesc32","Scan 60% of all creature types."
"AchievementDesc33","Scan 75% of all creature types."
"AchievementDesc34","Scan 90% of all creature types."
"AchievementDesc35","Scan all creature types."
"AchievementDesc36","Rescue 25% of the trapped civilians."
"AchievementDesc37","Rescue 50% of the trapped civilians."
"AchievementDesc38","Rescue 75% of the trapped civilians."
"AchievementDesc39","Rescue all trapped civilians."
"AchievementDesc40","More than $100,000 earned in multiplayer"
"AchievementDesc41","Successfully complete one multiplayer campaign."
"AchievementDesc42","Use one of every Pickup (both Power-ups and Equipment)."
"AchievementDesc43","Be the overall top earner in each multiplayer campaign setting."
"AchievementDesc44","Trap over 50 ghosts in your multiplayer Ghostbusting career."
"AchievementDesc45","Defeat three Most Wanted Ghosts."
"AchievementDesc46","Be top earner in each multiplayer job type."
"AchievementDesc47","Defeat all Most Wanted Ghosts."
"AchievementDesc48","Earn every Post-Job Award."
"AchievementDesc49","Get over $2,500,000 in multiplayer, over 30 Post-Job Awards, 50 Jobs completed."
"PS3TrophySetTitle","Ghostbusters"
"PS3TrophySetDesc","The Ghostbusters Trophy Room"
"PS3PlatinumTrophyTitle","Platinum Trophy"
"PS3PlatinumTrophyDesc","Platinum Trophy"
"Diag_Ray_GEN_E_470","Drop it on him!"
"Diag_Ray_GEN_E_476","Throw it back at him!"
"Diag_Ray_GEN_E_494","Sling it back at him!"
"Diag_Ray_GEN_E_477_a","Here it comes!"
"Diag_Ray_GEN_E_462","Yeah, that's using your head junior!"
"Diag_Ray_GEN_E_460","Good initiative, but it's the wrong plan."
"Diag_Ray_GEN_E_467","We need to try something else."
"Diag_Ray_GEN_E_548","Boson Darts should do the trick."
"Diag_Ray_GEN_E_545","Hit him with Boson Darts!"
"Diag_Ray_GEN_E_546","Soften him up with your Boson Darts!"
"Diag_Ray_TSQ_S_228","Woah boy! Melt him, chief! Give him full stream."
"Diag_Peter_TSQ_S_212","Hey, did somebody tell you it was break time?"
"Diag_Peter_TSQ_F_255","You know, I never forget a face attached to all the rest of that. I think we met earlier at the Sedgewick Hotel. You gave me the sideshow chickendrop."
"Diag_Peter_TSQ_F_258","I am DR. Peter Venkman. And that's uh Egon, Ray, Winston and uh you met him."
"Diag_Peter_TSQ_F_269","Here's an easy one: would you like to go out for Thai, Mexican, Japanese?"
"Diag_Peter_TSQ_S_205","There he goes! The big evil sailor all the way to the...ohhh! Not quite! Didn't make it! Hey, Ray. Say three guys the size of your finger knocked you off the side of a thirty story building and you had to climb all the way back up to tear 'em apart. H...how mad would you be at those three little dinky types?"
"Diag_Ray_TSQ_S_206","I'd go with mighty pissed!"
"Diag_Ilyssa_TSQ_S_208","That giant blue and white toy... man...thing...or whatever...is still coming! It's climbing the building!"
"Diag_Peter_TSQ_S_209_a","I'm impressed with his agility, considering his complete lack of bones."
"Diag_Egon_TSQ_S_210","Good news. We've got the Super Slammer back on pulse and Ecto-1 is rolling. We're repositioning now. Can you hold the Stay-Puft there for a few minutes?"
"Diag_Ray_TSQ_S_211","If by 'few' you mean less than one, then sure, we can do that."
"Diag_Peter_TSQ_S_209_b","For a creature with no bones, he's extremely nimble."
"Diag_Ray_TSQ_S_213","No sweat, kid! We've got you!"
"Diag_Peter_TSQ_S_214","Well, as long as you're down there, would you see if you can knock off Mr. Sweetness?"
"Diag_Peter_TSQ_F_215","He appears to be after something specific."
"Diag_Ray_TSQ_F_216","Or someone."
"Diag_Ilyssa_TSQ_F_217","Why are you looking at me?"
"Diag_Peter_TSQ_F_218","Well, you look a lot better than the others, really."
"Diag_Peter_TSQ_F_219","Kid, kick your throwers to maxi-stream and roast him! Please. We're right behind you. Literally."
"Diag_Egon_TSQ_S_220","We've got the engine running ...and I've almost fixed the trap. We're minutes away."
"Diag_Winston_TSQ_S_221","I did my part: the Ecto-1 is fixed, and Egon said the trap is almost ready."
"Diag_Peter_TSQ_S_222","Take your time, guys. We're just twiddling our ribs."
"Diag_Ray_TSQ_S_223","More of those minis. How many can he generate?"
"Diag_Peter_TSQ_S_224","From two hundred thousand square feet of solid marshmallow? Mm-hmm. Probably sixty."
"Diag_Winston_TSQ_S_225","Just tell him to look over and count!"
"Diag_Ray_TSQ_S_226","All right there, sunshine. Are you okay? You're all strapped in and we've got a good tight grip on your belt! Here he comes! The Big Daddy manifestation himself! A raging blob of densely packed Marshmallow!"
"Diag_Peter_TSQ_S_227","Is that his upset look? What do you think, Ray?"
"Diag_Peter_TSQ_S_229","Yo! New guy! Theeese are the good times!"
"Diag_Ray_TSQ_S_230","Look! Inbound! You're going to want to avoid those! Or take care of them!"
"Diag_Egon_TSQ_S_231","He's right, rookie. Your health insurance doesn't begin for another 89 days."
"Diag_Ray_TSQ_S_232","He's not liking that very much."
"Diag_Peter_TSQ_S_233","Well, you're not hurting him much but you are making him a lot madder."
"Diag_Ray_TSQ_S_234","Grab that one! The flaming one! Throw a capture stream on it!"
"Diag_Ray_TSQ_S_235","Ya know something? You're a real sport, volunteering to step up on this one. Thanks Cadet."
"Diag_Peter_TSQ_S_236","That's exactly the attitude that will take you to the second teir of this excting industry."
"Diag_Ray_TSQ_S_237","How's your grip holding up, Dr. Venkman?"
"Diag_Peter_TSQ_S_238","Well, I don't have time for a high-five, Dr. Stanz but I'm alright."
"Diag_Ray_TSQ_S_239","Yeah, fine. For now. But all that rising heat is producing sweat in your palm. And sweat, in turn, leads to slickness..."
"Diag_Ray_TSQ_S_241","You're cutting this pretty close, rookie!"
"Diag_Ray_TSQ_S_242","You've got him on the ropes, whapster! Land the last one so we can go home!"
"Diag_Peter_TSQ_S_243","You've killed my dessert!"
"Diag_Ray_TSQ_S_244","Scoreboard reads: Ghostbusters: two! Gozer the Gozerian: zero! Lookin' like a real big-leaguer out there, champ!"
"Diag_Winston_TSQ_S_245","Ugh! What a mess down here!"
"Diag_Egon_TSQ_S_246","Ray, Peter. We're in position, the trap is set. We are prepared to capture Stay-Puft."
"Diag_Egon_TSQ_S_247","Where is he?"
"Diag_Peter_TSQ_S_248","He's that white puddle you're driving through."
"Diag_Ray_TSQ_S_249","Timing's off by just a hair, Egon. But we're glad the trap is working again."
"Diag_Ilyssa_TSQ_F_250","I guess I owe you guys my life."
"Diag_Egon_TSQ_F_251","She's clean."
"Diag_Ray_TSQ_F_252","How do you feel?"
"Diag_Ilyssa_TSQ_F_253","Pretty good, all extremely weird things considered."
"Diag_Ilyssa_TSQ_F_257","My name's Ilyssa. Dr. Ilyssa Selwyn. And..."
"Diag_Ilyssa_TSQ_F_259","Uh huh. The Ghostbusters."
"Diag_Egon_TSQ_F_260","Have you ever been involved in this type of quantum temporal rift event before?"
"Diag_Ilyssa_TSQ_F_261","A quantum what?"
"Diag_Ray_TSQ_F_262","It's called 'arcing'; a large pulse of psychic energy."
"Diag_Ilyssa_TSQ_F_263","Actually, yes. I was at the museum... a pulse of blue light surged through the building... and then I was standing outside a room on the thirteenth-floor of an old hotel."
"Diag_Winston_TSQ_F_264_a","The Sedgewick."
"Diag_Ray_TSQ_F_266_a","The Sedgewick doesn't have a thirteenth-floor."
"Diag_Ilyssa_TSQ_F_265","It was pulling me, like a magnet. I felt as though I was in a deep dream. I came to and ran over here."
"Diag_Ray_TSQ_F_266_b","Here?"
"Diag_Ilyssa_TSQ_F_267","It's a temporary office while I'm in town. I came to do some research after I... woke up."
"Diag_Egon_TSQ_F_268","We'd like you to come to our lab so we can run some brief tests and ask you more questions."
"Diag_Ilyssa_TSQ_F_270","Wow, Dr. Venkman. That time you almost went 45 seconds without saying something abrasive. Wanna try for a whole minute next time?"
"Diag_Peter_TSQ_F_271","A doctor. And fiery one too! Charming. So charming."
"Diag_Ray_GEN_E_470","Drop it on him!"
"Diag_Ray_GEN_E_476","Throw it back at him!"
"Diag_Ray_GEN_E_494","Sling it back at him!"
"Diag_Ray_GEN_E_477_a","Here it comes!"
"Diag_Ray_GEN_E_462","Yeah, that's using your head junior!"
"Diag_Ray_GEN_E_460","Good initiative, but it's the wrong plan."
"Diag_Ray_GEN_E_467","We need to try something else."
"Diag_Ray_GEN_E_548","Boson Darts should do the trick."
"Diag_Ray_GEN_E_545","Hit him with Boson Darts!"
"Diag_Ray_GEN_E_546","Soften him up with your Boson Darts!"
"Diag_Ray_TSQ_S_228","Woah boy! Melt him, chief! Give him full stream."
"Diag_Peter_TSQ_S_212","Hey, did somebody tell you it was break time?"
"Diag_Peter_TSQ_F_255","You know, I never forget a face attached to all the rest of that. I think we met earlier at the Sedgewick Hotel. You gave me the sideshow chickendrop."
"Diag_Peter_TSQ_F_258","I am DR. Peter Venkman. And that's uh Egon, Ray, Winston and uh you met him."
"Diag_Peter_TSQ_F_269","Here's an easy one: would you like to go out for Thai, Mexican, Japanese?"
"Diag_Peter_TSQ_S_205","There he goes! The big evil sailor all the way to the...ohhh! Not quite! Didn't make it! Hey, Ray. Say three guys the size of your finger knocked you off the side of a thirty story building and you had to climb all the way back up to tear 'em apart. H...how mad would you be at those three little dinky types?"
"Diag_Ray_TSQ_S_206","I'd go with mighty pissed!"
"Diag_Ilyssa_TSQ_S_208","That giant blue and white toy... man...thing...or whatever...is still coming! It's climbing the building!"
"Diag_Peter_TSQ_S_209_a","I'm impressed with his agility, considering his complete lack of bones."
"Diag_Egon_TSQ_S_210","Good news. We've got the Super Slammer back on pulse and Ecto-1 is rolling. We're repositioning now. Can you hold the Stay-Puft there for a few minutes?"
"Diag_Ray_TSQ_S_211","If by 'few' you mean less than one, then sure, we can do that."
"Diag_Peter_TSQ_S_209_b","For a creature with no bones, he's extremely nimble."
"Diag_Ray_TSQ_S_213","No sweat, kid! We've got you!"
"Diag_Peter_TSQ_S_214","Well, as long as you're down there, would you see if you can knock off Mr. Sweetness?"
"Diag_Peter_TSQ_F_215","He appears to be after something specific."
"Diag_Ray_TSQ_F_216","Or someone."
"Diag_Ilyssa_TSQ_F_217","Why are you looking at me?"
"Diag_Peter_TSQ_F_218","Well, you look a lot better than the others, really."
"Diag_Peter_TSQ_F_219","Kid, kick your throwers to maxi-stream and roast him! Please. We're right behind you. Literally."
"Diag_Egon_TSQ_S_220","We've got the engine running ...and I've almost fixed the trap. We're minutes away."
"Diag_Winston_TSQ_S_221","I did my part: the Ecto-1 is fixed, and Egon said the trap is almost ready."
"Diag_Peter_TSQ_S_222","Take your time, guys. We're just twiddling our ribs."
"Diag_Ray_TSQ_S_223","More of those minis. How many can he generate?"
"Diag_Peter_TSQ_S_224","From two hundred thousand square feet of solid marshmallow? Mm-hmm. Probably sixty."
"Diag_Winston_TSQ_S_225","Just tell him to look over and count!"
"Diag_Ray_TSQ_S_226","All right there, sunshine. Are you okay? You're all strapped in and we've got a good tight grip on your belt! Here he comes! The Big Daddy manifestation himself! A raging blob of densely packed Marshmallow!"
"Diag_Peter_TSQ_S_227","Is that his upset look? What do you think, Ray?"
"Diag_Peter_TSQ_S_229","Yo! New guy! Theeese are the good times!"
"Diag_Ray_TSQ_S_230","Look! Inbound! You're going to want to avoid those! Or take care of them!"
"Diag_Egon_TSQ_S_231","He's right, rookie. Your health insurance doesn't begin for another 89 days."
"Diag_Ray_TSQ_S_232","He's not liking that very much."
"Diag_Peter_TSQ_S_233","Well, you're not hurting him much but you are making him a lot madder."
"Diag_Ray_TSQ_S_234","Grab that one! The flaming one! Throw a capture stream on it!"
"Diag_Ray_TSQ_S_235","Ya know something? You're a real sport, volunteering to step up on this one. Thanks Cadet."
"Diag_Peter_TSQ_S_236","That's exactly the attitude that will take you to the second teir of this excting industry."
"Diag_Ray_TSQ_S_237","How's your grip holding up, Dr. Venkman?"
"Diag_Peter_TSQ_S_238","Well, I don't have time for a high-five, Dr. Stanz but I'm alright."
"Diag_Ray_TSQ_S_239","Yeah, fine. For now. But all that rising heat is producing sweat in your palm. And sweat, in turn, leads to slickness..."
"Diag_Ray_TSQ_S_241","You're cutting this pretty close, rookie!"
"Diag_Ray_TSQ_S_242","You've got him on the ropes, whapster! Land the last one so we can go home!"
"Diag_Peter_TSQ_S_243","You've killed my dessert!"
"Diag_Ray_TSQ_S_244","Scoreboard reads: Ghostbusters: two! Gozer the Gozerian: zero! Lookin' like a real big-leaguer out there, champ!"
"Diag_Winston_TSQ_S_245","Ugh! What a mess down here!"
"Diag_Egon_TSQ_S_246","Ray, Peter. We're in position, the trap is set. We are prepared to capture Stay-Puft."
"Diag_Egon_TSQ_S_247","Where is he?"
"Diag_Peter_TSQ_S_248","He's that white puddle you're driving through."
"Diag_Ray_TSQ_S_249","Timing's off by just a hair, Egon. But we're glad the trap is working again."
"Diag_Ilyssa_TSQ_F_250","I guess I owe you guys my life."
"Diag_Egon_TSQ_F_251","She's clean."
"Diag_Ray_TSQ_F_252","How do you feel?"
"Diag_Ilyssa_TSQ_F_253","Pretty good, all extremely weird things considered."
"Diag_Ilyssa_TSQ_F_257","My name's Ilyssa. Dr. Ilyssa Selwyn. And..."
"Diag_Ilyssa_TSQ_F_259","Uh huh. The Ghostbusters."
"Diag_Egon_TSQ_F_260","Have you ever been involved in this type of quantum temporal rift event before?"
"Diag_Ilyssa_TSQ_F_261","A quantum what?"
"Diag_Ray_TSQ_F_262","It's called 'arcing'; a large pulse of psychic energy."
"Diag_Ilyssa_TSQ_F_263","Actually, yes. I was at the museum... a pulse of blue light surged through the building... and then I was standing outside a room on the thirteenth-floor of an old hotel."
"Diag_Winston_TSQ_F_264_a","The Sedgewick."
"Diag_Ray_TSQ_F_266_a","The Sedgewick doesn't have a thirteenth-floor."
"Diag_Ilyssa_TSQ_F_265","It was pulling me, like a magnet. I felt as though I was in a deep dream. I came to and ran over here."
"Diag_Ray_TSQ_F_266_b","Here?"
"Diag_Ilyssa_TSQ_F_267","It's a temporary office while I'm in town. I came to do some research after I... woke up."
"Diag_Egon_TSQ_F_268","We'd like you to come to our lab so we can run some brief tests and ask you more questions."
"Diag_Ilyssa_TSQ_F_270","Wow, Dr. Venkman. That time you almost went 45 seconds without saying something abrasive. Wanna try for a whole minute next time?"
"Diag_Peter_TSQ_F_271","A doctor. And fiery one too! Charming. So charming."
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"MissionDescription","The Necropolis"
"pke_exitKeyHole_rollover","A large hole."
"pke_exitKeyHole_scan","A large key fits in here."
"pke_Key_rollover","An interesting object."
"pke_Key_scan","This is the key you are looking for."
"one_short","Find a way to open the Cemetery main gate."
"one_long","Explore Central Park's new cemetery. Find a way to open the gate so Ecto-1 and the other Ghostbusters can enter."
"two_short","Open the Gate."
"two_long","Use your Slime Tether on the gate control to open the cemetery gate."
"three_short","Explore the Cemetery with Ray."
"three_long","You've been joined by Ray. Search the cemetery with Ray and find its mandala node. Eliminate all paranormal entities."
"four_short","Find a way through the Crypts."
"four_long","You Need to get deeper into the cemetery. Find a path forward through the crypts."
"five_short","Recover the key to open the crypt door."
"five_long","The crypt door is locked. Find the needed key."
"six_short","Proceed through the cemetery."
"six_long","Continue through the Cemetery and eliminate all paranormal entities."
"Diag_RescueF_GEN_E_001","You're the best! Cute, too. Call me!"
"Diag_Rescue_GEN_E_010","So, I'm walking through the park, doing my rounds, and next thing I know, I'm ten feet underground with coffins and creeps everywhere. Actually, it's kinda cool."
"Diag_Winston_CEM_F_001","You know, just once, I wouldn't mind running with these other fools away from the trouble."
"Diag_Winston_CEM_F_003_a","That's it. I'm gonna finally file that complaint with OSHA."
"Diag_Winston_CEM_F_003_b","That's it. I'm gonna file that complaint with OSHA."
"Diag_Winston_CEM_F_003_c","Ha. Yeah, you're probably right, Venkman."
"Diag_Egon_CEM_F_004","Anybody want to guess where we'll find Peck and Ilyssa?"
"Diag_Egon_CEM_S_008","That's probably why it's closed."
"Diag_Ray_CEM_S_009","I suspect that we're going to need the Super Slammer up there. No telling how powerful Peck has grown."
"Diag_Winston_CEM_S_010","That means we gotta take the Ecto-1. I'll drive."
"Diag_Egon_CEM_S_011","Maybe the trainee should drive."
"Diag_Ray_CEM_S_012","Naaahhhhhh."
"Diag_Egon_CEM_S_013","Naaahhhhhh."
"Diag_Winston_CEM_S_015_a","Nahh."
"Diag_Winston_CEM_S_015_b","That's not gonna happen."
"Diag_Ray_CEM_S_018","Thanks, Winston."
"Diag_Ray_CEM_S_020","Any ideas?"
"Diag_Ray_CEM_S_021","Junior's pretty spry, even with that hundred pounds of Proton Accelerator."
"Diag_Egon_CEM_S_022","Make your way around to the other side and open this gate for us."
"Diag_Winston_CEM_S_024","After you."
"Diag_Ray_CEM_S_026","The energy of the escaped ghosts from our grid might be enough to produce a cross-dimensional event in itself."
"Diag_Egon_CEM_S_027","Yes, and with Ilyssa here, I'm sure her Shandor ancestors aren't far behind."
"Diag_Winston_CEM_S_031","I don't get it. We shut down the mandala. How can all this still be happening?"
"Diag_Ray_CEM_S_032","In the Gozerian Codex it's written that a blood sacrifice and a tremendous amount of spiritual energy are needed to generate the Supreme Destructor Form."
"Diag_Winston_CEM_S_033","A Destructor Form again?"
"Diag_Egon_CEM_S_034","Peck probably couldn't draw sufficient energy from the mandala before we shut it down. He found an alternate source in our containment unit."
"Diag_Ray_CEM_S_036","Wow! Look at the storm system building above that tower!"
"Diag_Egon_CEM_S_037","Remember the last time we saw that kind of atmospheric disturbance?"
"Diag_Winston_CEM_S_038","That's right. At Dana Barrett's building the night she turned into a dog."
"Diag_Winston_CEM_S_040_a","Earthquakes...great. Could plague, pestilence, and death be far behind?"
"Diag_Winston_CEM_S_040_b","Earthquakes...great. Could pestilence and plague be far behind?"
"Diag_Ray_CEM_S_041","I'd bet on it."
"Diag_Ray_CEM_S_043","Speed it up there, Tiger."
"Diag_Winston_CEM_S_044","Yeah, we don't want to stand here all day."
"Diag_Ray_CEM_S_046","Hoss, you alright? How's that gate coming?"
"Diag_Ray_CEM_S_049","I'll go with the intern. Nobody should wander around alone in this place."
"Diag_Ray_CEM_S_050","We'll meet you guys a little further on."
"Diag_Ray_CEM_S_051","You saw 'em too, didn't ya? They think they're sneaky. Let's spread out and flank 'em."
"Diag_Ray_CEM_S_052","""Flanking"" means I go this way, and you go that way. I know you're new, but that's basic stuff."
"Diag_Ray_CEM_S_053","They aren't very happy about us being here."
"Diag_Ray_CEM_S_054","All right, Youngblood. It's all you."
"Diag_Ray_CEM_S_055","Nicely done."
"Diag_Ray_CEM_S_056","That's a bit ominous..."
"Diag_Ray_CEM_S_057","Dead guys incoming!"
"Diag_Ray_CEM_S_058","Uh-oh...run!"
"Diag_Ray_CEM_S_059","Watch it!"
"Diag_Ray_CEM_S_061","Ouch! That hurt just watching."
"Diag_Ray_CEM_S_062","There's some kind of ethereal-covalent force holding that steamroller together. We can slow it down, but we can't hurt it."
"Diag_Ray_CEM_S_063","There's gotta be a way to stop this thing! Look around!"
"Diag_Ray_CEM_S_064","Look! There's a flaw in the formation!"
"Diag_Ray_CEM_S_065","That's a start! You're weakening it. Pull that piece out!"
"Diag_Ray_CEM_S_066","Hit it again!"
"Diag_Ray_CEM_S_067","Where's your cover now, punks?!"
"Diag_Peter_CEM_F_002","Where's the fun in that?"
"MissionDescription","The Necropolis"
"pke_exitKeyHole_rollover","A large hole."
"pke_exitKeyHole_scan","A large key fits in here."
"pke_Key_rollover","An interesting object."
"pke_Key_scan","This is the key you are looking for."
"one_short","Find a way to open the Cemetery main gate."
"one_long","Explore Central Park's new cemetery. Find a way to open the gate so Ecto-1 and the other Ghostbusters can enter."
"two_short","Open the Gate."
"two_long","Use your Slime Tether on the gate control to open the cemetery gate."
"three_short","Explore the Cemetery with Ray."
"three_long","You've been joined by Ray. Search the cemetery with Ray and find its mandala node. Eliminate all paranormal entities."
"four_short","Find a way through the Crypts."
"four_long","You Need to get deeper into the cemetery. Find a path forward through the crypts."
"five_short","Recover the key to open the crypt door."
"five_long","The crypt door is locked. Find the needed key."
"six_short","Proceed through the cemetery."
"six_long","Continue through the Cemetery and eliminate all paranormal entities."
"Diag_RescueF_GEN_E_001","You're the best! Cute, too. Call me!"
"Diag_Rescue_GEN_E_010","So, I'm walking through the park, doing my rounds, and next thing I know, I'm ten feet underground with coffins and creeps everywhere. Actually, it's kinda cool."
"Diag_Winston_CEM_F_001","You know, just once, I wouldn't mind running with these other fools away from the trouble."
"Diag_Winston_CEM_F_003_a","That's it. I'm gonna finally file that complaint with OSHA."
"Diag_Winston_CEM_F_003_b","That's it. I'm gonna file that complaint with OSHA."
"Diag_Winston_CEM_F_003_c","Ha. Yeah, you're probably right, Venkman."
"Diag_Egon_CEM_F_004","Anybody want to guess where we'll find Peck and Ilyssa?"
"Diag_Egon_CEM_S_008","That's probably why it's closed."
"Diag_Ray_CEM_S_009","I suspect that we're going to need the Super Slammer up there. No telling how powerful Peck has grown."
"Diag_Winston_CEM_S_010","That means we gotta take the Ecto-1. I'll drive."
"Diag_Egon_CEM_S_011","Maybe the trainee should drive."
"Diag_Ray_CEM_S_012","Naaahhhhhh."
"Diag_Egon_CEM_S_013","Naaahhhhhh."
"Diag_Winston_CEM_S_015_a","Nahh."
"Diag_Winston_CEM_S_015_b","That's not gonna happen."
"Diag_Ray_CEM_S_018","Thanks, Winston."
"Diag_Ray_CEM_S_020","Any ideas?"
"Diag_Ray_CEM_S_021","Junior's pretty spry, even with that hundred pounds of Proton Accelerator."
"Diag_Egon_CEM_S_022","Make your way around to the other side and open this gate for us."
"Diag_Winston_CEM_S_024","After you."
"Diag_Ray_CEM_S_026","The energy of the escaped ghosts from our grid might be enough to produce a cross-dimensional event in itself."
"Diag_Egon_CEM_S_027","Yes, and with Ilyssa here, I'm sure her Shandor ancestors aren't far behind."
"Diag_Winston_CEM_S_031","I don't get it. We shut down the mandala. How can all this still be happening?"
"Diag_Ray_CEM_S_032","In the Gozerian Codex it's written that a blood sacrifice and a tremendous amount of spiritual energy are needed to generate the Supreme Destructor Form."
"Diag_Winston_CEM_S_033","A Destructor Form again?"
"Diag_Egon_CEM_S_034","Peck probably couldn't draw sufficient energy from the mandala before we shut it down. He found an alternate source in our containment unit."
"Diag_Ray_CEM_S_036","Wow! Look at the storm system building above that tower!"
"Diag_Egon_CEM_S_037","Remember the last time we saw that kind of atmospheric disturbance?"
"Diag_Winston_CEM_S_038","That's right. At Dana Barrett's building the night she turned into a dog."
"Diag_Winston_CEM_S_040_a","Earthquakes...great. Could plague, pestilence, and death be far behind?"
"Diag_Winston_CEM_S_040_b","Earthquakes...great. Could pestilence and plague be far behind?"
"Diag_Ray_CEM_S_041","I'd bet on it."
"Diag_Ray_CEM_S_043","Speed it up there, Tiger."
"Diag_Winston_CEM_S_044","Yeah, we don't want to stand here all day."
"Diag_Ray_CEM_S_046","Hoss, you alright? How's that gate coming?"
"Diag_Ray_CEM_S_049","I'll go with the intern. Nobody should wander around alone in this place."
"Diag_Ray_CEM_S_050","We'll meet you guys a little further on."
"Diag_Ray_CEM_S_051","You saw 'em too, didn't ya? They think they're sneaky. Let's spread out and flank 'em."
"Diag_Ray_CEM_S_052","""Flanking"" means I go this way, and you go that way. I know you're new, but that's basic stuff."
"Diag_Ray_CEM_S_053","They aren't very happy about us being here."
"Diag_Ray_CEM_S_054","All right, Youngblood. It's all you."
"Diag_Ray_CEM_S_055","Nicely done."
"Diag_Ray_CEM_S_056","That's a bit ominous..."
"Diag_Ray_CEM_S_057","Dead guys incoming!"
"Diag_Ray_CEM_S_058","Uh-oh...run!"
"Diag_Ray_CEM_S_059","Watch it!"
"Diag_Ray_CEM_S_061","Ouch! That hurt just watching."
"Diag_Ray_CEM_S_062","There's some kind of ethereal-covalent force holding that steamroller together. We can slow it down, but we can't hurt it."
"Diag_Ray_CEM_S_063","There's gotta be a way to stop this thing! Look around!"
"Diag_Ray_CEM_S_064","Look! There's a flaw in the formation!"
"Diag_Ray_CEM_S_065","That's a start! You're weakening it. Pull that piece out!"
"Diag_Ray_CEM_S_066","Hit it again!"
"Diag_Ray_CEM_S_067","Where's your cover now, punks?!"
"Diag_Peter_CEM_F_002","Where's the fun in that?"
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"VoiceTalent","VOICE TALENT"
"PresidentandChiefTechnicalOfficer","President and CTO"
"StudioDirector","Studio Director"
"CreativeDirector","Creative Director"
"TechnicalDirector","Technical Director"
"ArtDirector","Art Director"
"AudioDirector","Audio Director"
"TechnicalSupportSpecialist","Technical Support Specialist"
"Production","PRODUCTION"
"ExecutiveProducer","Executive Producer"
"LeadProducer","Lead Producer"
"ProjectManager","Project Manager"
"ProductionAssistant","Production Assistant"
"Producer","Producer"
"AssociateProducer","Associate Producer"
"Programming","PROGRAMMING"
"PrincipalProgrammer","Principal Programmers"
"Programmers","Programmers"
"AIProgrammer","AI Programmer"
"Art","ART"
"PrincipalArtist","Principal Artist"
"LeadTechnicalArtist","Lead Technical Artist"
"LeadConceptArtist","Lead Concept Artist"
"ConceptArtists","Concept Artists"
"UIArtist","UI Artist"
"LeadEnvironmentArtist","Lead Environment Artist"
"EnvironmentArtists","Environment Artists"
"LeadCharacterArtist","Lead Character Artist"
"CharacterArtists","Character Artists"
"LeadAnimator","Lead Animator"
"Animators","Animators"
"CharacterRigging","Character Rigging"
"ArtIntern","Art Intern"
"Design","DESIGN"
"LeadGameDesigner","Lead Game Designer"
"GameDesigners","Game Designers"
"LeadDesigner","Lead Designer"
"LeadLevelDesigner","Lead Level Designer"
"LevelDesigners","Level Designers"
"Audio","AUDIO"
"LeadSoundDesigner","Lead Sound Designer"
"DialogEditor","Dialog Editor"
"AdditionalMPSoundDesign","Additional MP Sound Design"
"QualityAssurance","QUALITY ASSURANCE"
"QAManager","QA Manager"
"QALeads","QA Leads"
"QATesters","QA Testers"
"InfernalEngineLicensing","Infernal Engine Licensing"
"Administration","ADMINISTRATION"
"HumanResourcesDirector","Human Resources Director"
"OfficeManager","Office Manager"
"Controller","Controller"
"SystemsandNetworkAdministrator","Systems and Network Administrator"
"AdditionalSupportGroup","ADDITIONAL SUPPORT"
"AdditionalProgramming","Additional Programming"
"AdditionalArt","Additional Art"
"AdditionalDesign","Additional Design"
"AdditionalProduction","Additional Production"
"AdditionalSupport","Additional Support"
"SpecialThanks","Special Thanks"
"AdditionalThanks","ADDITIONAL THANKS"
"AdditionalNote4","and Pets who stayed up late and got up"
"AdditionalNote5","early to help support our development"
"AdditionalNote6","and to hold our ectoplasm covered hands."
"AdditionalNote7","We couldn't have ""busted"" without you..."
"LeadDesigner","Lead Designer"
"Designers","Designers"
"AdditionalLevelDesign","Additional Level Design"
"LeadArtist","Lead Artist"
"Artists","Artists"
"Animator","Animator"
"LeadProgrammer","Lead Programmer"
"LeadNetworkProgrammer","Lead Network Programmer"
"AdditionalProgrammingSupport","Additional Programming Support"
"AssistantProducer","Assistant Producer"
"QUALITYASSURANCE2","QUALITY ASSURANCE"
"QATesters","QA Testers"
"CEO","CEO"
"DirectorofProductDevelopment","Director of Product Development"
"DesignDirector","Design Director"
"DirectorofHumanResources","Director of Human Resources"
"HumanResourcesAdvisor","Human Resources Advisor"
"HumanResourcesAdministrator","Human Resources Administrator"
"FinanceManager","Finance Manager"
"FinanceCoordinator","Finance Coordinator"
"ITManager","IT Manager"
"SPECIALTHANKS2","SPECIAL THANKS"
"Loc_Team","Localisation Team"
"Loc_TranslationAudio1","LOCALISATION TRANSLATION AND"
"Loc_TranslationAudio2","AUDIO RECORDING"
"Loc_Netherlands","NETHERLANDS"
"Loc_GlobalTeams","GLOBAL TEAMS"
"Loc_ExecVPGeneralManagerEU","Executive VP and GM Europe"
"Loc_SupplyChainProdManager","Supply Chain Product Manager"
"Loc_PublishingDirector","Publishing Director"
"Loc_EuropeanPublishingManager","European Publishing Manager"
"Loc_OperationsDeputyDirector","Operations Deputy Director"
"Loc_LegalManager","Legal Manager"
"Loc_MarketIntelligence","Market Intelligence"
"Loc_Australia","AUSTRALIA"
"Loc_AU_GeneralManager","General Manager"
"Loc_AU_ProductManager","Product Manager"
"Loc_Italy","ITALY"
"Loc_IT_GeneralManager","General Manager"
"Loc_IT_MarketingManager","Marketing Manager"
"Loc_IT_ProductManager","Product Manager"
"Loc_IT_PRManager","P.R. Manager"
"Loc_Spain","SPAIN"
"Loc_ES_GeneralManager","General Manager"
"Loc_ES_MarketingManager","Marketing Manager"
"Loc_ES_ProductManager","Product Manager"
"Loc_ES_PRManager","P.R. Manager"
"Loc_Benelux","BENELUX"
"Loc_Benelux_GeneralManager","General Manager"
"Loc_Benelux_MarketingManager","Marketing Manager"
"Loc_UnitedKingdom","UNITED KINGDOM"
"Loc_UK_ManagingDirector","Managing Director"
"Loc_UK_MarketingManager","Marketing Manager"
"Loc_UK_ProductManager","Product Manager"
"Loc_UK_HeadOfPR","Head of P.R."
"Loc_UK_PRManager","P.R. Manager"
"Loc_France","FRANCE"
"Loc_FR_GeneralManager","General Manager"
"Loc_FR_MarketingManager","Marketing Manager"
"Loc_FR_ProductManager","Product Manager"
"Loc_FR_PRManager","P.R. Manager"
"Loc_Germany","GERMANY"
"Loc_DE_ExecVPGeneralManagerEU","Executive VP and GM Europe"
"Loc_DE_MarketingManager","Marketing Manager"
"Loc_DE_ProductManager","Product Manager"
"Loc_DE_PRManager","P.R. Manager"
"Loc_Nordic","NORDIC"
"Loc_NO_GeneralManager","General Manager"
"Loc_NO_MarketingManager","Marketing Manager"
"Loc_NO_ProductManager","Product Manager"
"Loc_NO_PRManager","P.R. Manager"
"SharedDevelopmentServices","Shared Development Services"
"SeniorDirector","Senior Director"
"StudioSupportServices","Studio Support Services"
"QACoordinator","QA Coordinator"
"SeniorQAOperationsManager","Senior QA Operations Manager"
"ProjectLeads","Project Leads"
"TechnicalRequirementsGroup","Technical Requirements Group"
"Manager","Manager"
"SeniorSupervisor","Senior Supervisor"
"Supervisors","Supervisors"
"Leads","Leads"
"Testers","Testers"
"CompatibilityRequirementsGroup","Compatibility Requirements Group"
"Engineers","Engineers"
"ManagerOfStaffingAndTraining","Manager Of Staffing And Training"
"RecruitingAndStaffingCoordinators","Recruiting And Staffing Coordinators"
"AssetCoordinator","Asset Coordinator"
"MasteringLab","Mastering Lab"
"ConfigurationEngineers","Configuration Engineers"
"EndUserSupportTechnicians","End User Support Technicians"
"VGPCGroup","VGPC Group"
"SeniorEngineer","Senior Engineer"
"AdditionalVoiceTalent","Additional Voice Talent"
"Writers","WRITERS"
"WrittenBy","Written by"
"Music","MUSIC"
"VicePresidentLicensing","Vice President, Licensing"
"SeniorVPProduction","Senion Vice President, Production"
"TechGroup","Tech Group"
"CreativeGroup","Creative Group"
"GlobalBrandMarketing","Global Brand Marketing"
"GlobalPR","Global Public Relations"
"GlobalIntegratedMarketing","Global Integrated Marketing"
"InteractiveMarketing","Interactive Marketing"
"ChannelMarketing","Channel Marketing"
"PromotionsAndInGameMarketing","Promotions and In-game Marketing"
"LegalAffairs","Legal Affairs"
"ConsolePublishing","Console Publishing"
"CreativeServices","Creative Services"
"MediaProductions","Media Productions"
"ConsumerResearch","Consumer Research"
"Co-Director","Co-Director"
"Editor","Editor"
"ProductionManager","Production Manager"
"ProductionCoordinator","Production Coordinator"
"StoryBoardArtists","Story Board Artists"
"ModelingSupervisor","Modeling Supervisor"
"AnimationSupervisor","Animation Supervisor"
"PreVisCinematographer","Pre-Vis Cinematographer"
"SeniorAnimator","Senior Animator"
"MotionCapturePerformers","Motion Capture Performers"
"LiveActionCameraOperator","Live Action Camera Operator"
"MotionCaptureTechnicalDirector","Motion Capture Technical Director"
"MotionCaptureEditors","Motion Capture Editors"
"JuniorMotionCaptureEditors","Junior Motion Capture Editors"
"Grip","Grip"
"VoiceTalent","VOICE TALENT"
"PresidentandChiefTechnicalOfficer","President and CTO"
"StudioDirector","Studio Director"
"CreativeDirector","Creative Director"
"TechnicalDirector","Technical Director"
"ArtDirector","Art Director"
"AudioDirector","Audio Director"
"TechnicalSupportSpecialist","Technical Support Specialist"
"Production","PRODUCTION"
"ExecutiveProducer","Executive Producer"
"LeadProducer","Lead Producer"
"ProjectManager","Project Manager"
"ProductionAssistant","Production Assistant"
"Producer","Producer"
"AssociateProducer","Associate Producer"
"Programming","PROGRAMMING"
"PrincipalProgrammer","Principal Programmers"
"Programmers","Programmers"
"AIProgrammer","AI Programmer"
"Art","ART"
"PrincipalArtist","Principal Artist"
"LeadTechnicalArtist","Lead Technical Artist"
"LeadConceptArtist","Lead Concept Artist"
"ConceptArtists","Concept Artists"
"UIArtist","UI Artist"
"LeadEnvironmentArtist","Lead Environment Artist"
"EnvironmentArtists","Environment Artists"
"LeadCharacterArtist","Lead Character Artist"
"CharacterArtists","Character Artists"
"LeadAnimator","Lead Animator"
"Animators","Animators"
"CharacterRigging","Character Rigging"
"ArtIntern","Art Intern"
"Design","DESIGN"
"LeadGameDesigner","Lead Game Designer"
"GameDesigners","Game Designers"
"LeadDesigner","Lead Designer"
"LeadLevelDesigner","Lead Level Designer"
"LevelDesigners","Level Designers"
"Audio","AUDIO"
"LeadSoundDesigner","Lead Sound Designer"
"DialogEditor","Dialog Editor"
"AdditionalMPSoundDesign","Additional MP Sound Design"
"QualityAssurance","QUALITY ASSURANCE"
"QAManager","QA Manager"
"QALeads","QA Leads"
"QATesters","QA Testers"
"InfernalEngineLicensing","Infernal Engine Licensing"
"Administration","ADMINISTRATION"
"HumanResourcesDirector","Human Resources Director"
"OfficeManager","Office Manager"
"Controller","Controller"
"SystemsandNetworkAdministrator","Systems and Network Administrator"
"AdditionalSupportGroup","ADDITIONAL SUPPORT"
"AdditionalProgramming","Additional Programming"
"AdditionalArt","Additional Art"
"AdditionalDesign","Additional Design"
"AdditionalProduction","Additional Production"
"AdditionalSupport","Additional Support"
"SpecialThanks","Special Thanks"
"AdditionalThanks","ADDITIONAL THANKS"
"AdditionalNote4","and Pets who stayed up late and got up"
"AdditionalNote5","early to help support our development"
"AdditionalNote6","and to hold our ectoplasm covered hands."
"AdditionalNote7","We couldn't have ""busted"" without you..."
"LeadDesigner","Lead Designer"
"Designers","Designers"
"AdditionalLevelDesign","Additional Level Design"
"LeadArtist","Lead Artist"
"Artists","Artists"
"Animator","Animator"
"LeadProgrammer","Lead Programmer"
"LeadNetworkProgrammer","Lead Network Programmer"
"AdditionalProgrammingSupport","Additional Programming Support"
"AssistantProducer","Assistant Producer"
"QUALITYASSURANCE2","QUALITY ASSURANCE"
"QATesters","QA Testers"
"CEO","CEO"
"DirectorofProductDevelopment","Director of Product Development"
"DesignDirector","Design Director"
"DirectorofHumanResources","Director of Human Resources"
"HumanResourcesAdvisor","Human Resources Advisor"
"HumanResourcesAdministrator","Human Resources Administrator"
"FinanceManager","Finance Manager"
"FinanceCoordinator","Finance Coordinator"
"ITManager","IT Manager"
"SPECIALTHANKS2","SPECIAL THANKS"
"Loc_Team","Localisation Team"
"Loc_TranslationAudio1","LOCALISATION TRANSLATION AND"
"Loc_TranslationAudio2","AUDIO RECORDING"
"Loc_Netherlands","NETHERLANDS"
"Loc_GlobalTeams","GLOBAL TEAMS"
"Loc_ExecVPGeneralManagerEU","Executive VP and GM Europe"
"Loc_SupplyChainProdManager","Supply Chain Product Manager"
"Loc_PublishingDirector","Publishing Director"
"Loc_EuropeanPublishingManager","European Publishing Manager"
"Loc_OperationsDeputyDirector","Operations Deputy Director"
"Loc_LegalManager","Legal Manager"
"Loc_MarketIntelligence","Market Intelligence"
"Loc_Australia","AUSTRALIA"
"Loc_AU_GeneralManager","General Manager"
"Loc_AU_ProductManager","Product Manager"
"Loc_Italy","ITALY"
"Loc_IT_GeneralManager","General Manager"
"Loc_IT_MarketingManager","Marketing Manager"
"Loc_IT_ProductManager","Product Manager"
"Loc_IT_PRManager","P.R. Manager"
"Loc_Spain","SPAIN"
"Loc_ES_GeneralManager","General Manager"
"Loc_ES_MarketingManager","Marketing Manager"
"Loc_ES_ProductManager","Product Manager"
"Loc_ES_PRManager","P.R. Manager"
"Loc_Benelux","BENELUX"
"Loc_Benelux_GeneralManager","General Manager"
"Loc_Benelux_MarketingManager","Marketing Manager"
"Loc_UnitedKingdom","UNITED KINGDOM"
"Loc_UK_ManagingDirector","Managing Director"
"Loc_UK_MarketingManager","Marketing Manager"
"Loc_UK_ProductManager","Product Manager"
"Loc_UK_HeadOfPR","Head of P.R."
"Loc_UK_PRManager","P.R. Manager"
"Loc_France","FRANCE"
"Loc_FR_GeneralManager","General Manager"
"Loc_FR_MarketingManager","Marketing Manager"
"Loc_FR_ProductManager","Product Manager"
"Loc_FR_PRManager","P.R. Manager"
"Loc_Germany","GERMANY"
"Loc_DE_ExecVPGeneralManagerEU","Executive VP and GM Europe"
"Loc_DE_MarketingManager","Marketing Manager"
"Loc_DE_ProductManager","Product Manager"
"Loc_DE_PRManager","P.R. Manager"
"Loc_Nordic","NORDIC"
"Loc_NO_GeneralManager","General Manager"
"Loc_NO_MarketingManager","Marketing Manager"
"Loc_NO_ProductManager","Product Manager"
"Loc_NO_PRManager","P.R. Manager"
"SharedDevelopmentServices","Shared Development Services"
"SeniorDirector","Senior Director"
"StudioSupportServices","Studio Support Services"
"QACoordinator","QA Coordinator"
"SeniorQAOperationsManager","Senior QA Operations Manager"
"ProjectLeads","Project Leads"
"TechnicalRequirementsGroup","Technical Requirements Group"
"Manager","Manager"
"SeniorSupervisor","Senior Supervisor"
"Supervisors","Supervisors"
"Leads","Leads"
"Testers","Testers"
"CompatibilityRequirementsGroup","Compatibility Requirements Group"
"Engineers","Engineers"
"ManagerOfStaffingAndTraining","Manager Of Staffing And Training"
"RecruitingAndStaffingCoordinators","Recruiting And Staffing Coordinators"
"AssetCoordinator","Asset Coordinator"
"MasteringLab","Mastering Lab"
"ConfigurationEngineers","Configuration Engineers"
"EndUserSupportTechnicians","End User Support Technicians"
"VGPCGroup","VGPC Group"
"SeniorEngineer","Senior Engineer"
"AdditionalVoiceTalent","Additional Voice Talent"
"Writers","WRITERS"
"WrittenBy","Written by"
"Music","MUSIC"
"VicePresidentLicensing","Vice President, Licensing"
"SeniorVPProduction","Senion Vice President, Production"
"TechGroup","Tech Group"
"CreativeGroup","Creative Group"
"GlobalBrandMarketing","Global Brand Marketing"
"GlobalPR","Global Public Relations"
"GlobalIntegratedMarketing","Global Integrated Marketing"
"InteractiveMarketing","Interactive Marketing"
"ChannelMarketing","Channel Marketing"
"PromotionsAndInGameMarketing","Promotions and In-game Marketing"
"LegalAffairs","Legal Affairs"
"ConsolePublishing","Console Publishing"
"CreativeServices","Creative Services"
"MediaProductions","Media Productions"
"ConsumerResearch","Consumer Research"
"Co-Director","Co-Director"
"Editor","Editor"
"ProductionManager","Production Manager"
"ProductionCoordinator","Production Coordinator"
"StoryBoardArtists","Story Board Artists"
"ModelingSupervisor","Modeling Supervisor"
"AnimationSupervisor","Animation Supervisor"
"PreVisCinematographer","Pre-Vis Cinematographer"
"SeniorAnimator","Senior Animator"
"MotionCapturePerformers","Motion Capture Performers"
"LiveActionCameraOperator","Live Action Camera Operator"
"MotionCaptureTechnicalDirector","Motion Capture Technical Director"
"MotionCaptureEditors","Motion Capture Editors"
"JuniorMotionCaptureEditors","Junior Motion Capture Editors"
"Grip","Grip"
"Diag_Peter_HT1_S_121","You know, I thought that guy said 'Rodriguez Bar Mitzvah.'"
"Diag_Peter_HT1_S_122","Would it kill him to mix in a green salad once in a while? I'm gonna take backup. Blast him until he's dazed and then throw your capture stream on him."
"Diag_Peter_HT1_S_123","Good, good. That's it, buddy. You've got the little monster breathing hard."
"Diag_Peter_HT1_S_125_a","Got him! Now try to hold him still - you gotta wear him down."
"Diag_Peter_HT1_S_125_b","When he's tired, you'll be able to put his sorry crater of a butt into the trap."
"Diag_Peter_HT1_S_128","Alright, trap's in! You're almost there. Just guide him in."
"Diag_Peter_HT1_S_129","Yeah! Perfect! See? That's a big wow. That'll teach that pitiful goop-sack to slime Pete Venkman. And, by extension... you."
"Diag_Peter_HT1_S_130","Perhaps a place setting disturbed. Still pretty much ready. Full go for the Rodriguez blowout."
"Diag_Manager_HT1_S_131","The Alhambra Ballroom! The Bar Mitzvah! What have you done? The guests are arriving in fifteen minutes!"
"Diag_Peter_HT1_S_132","What seems to be your problem? Thanks to me and my new exclusively assigned recruit here, the festivities can now proceed in an entirely ghost-free environment, so you're welcome. Eh? And to the Rodriguez: L'Chaim from the Ghostbusters!"
"checkpoint_demo_EndingDebug","Debug the ending cinemat."
"MissionDescription","Slimer Come Home"
"objShrt_CaptureSlimer","Capture Slimer"
"objLong_CaptureSlimer","You've got Slimer cornered. It's time to finish this and trap him."
"tutorial_captureBeam1","Use your Capture Stream to move this obstacle out of your way. While blasting it with your Blast Stream, press @@DeployCaptBeamButtonName@@ to engage the Capture Stream."
"tutorial_captureBeam2","The Capture Stream engages automatically on wounded ghosts, but you can press @@DeployCaptBeamButtonName@@ to engage it early."
"tutorial_captureBeam3","Objects held in the Capture Stream can be sent flying by pressing @@DeployCaptBeamButtonName@@ to launch them."
"tutorial_captureBeam4","The Capture Stream engages automatically on wounded ghosts. Keep firing!"
"tutorial_dodge1","Tap @@JumpButtonName@@ while moving left or right to dodge enemy attacks"
"tutorial_overheat1","Your proton pack is about to overheat. The pack heats up as you fire the Blast Stream."
"tutorial_overheat2","When it overheats, the pack automatically shuts down for a few moments and vents itself to prevent a core meltdown."
"tutorial_overheat3","You can vent the pack yourself at any time with @@ManualVentButtonName@@. Watch the heat meter on the pack carefully to avoid venting in the middle of a fight."
"tutorial_Wrangle1","Wrangle ghosts in your Capture Stream by pulling hard in the opposite direction of their movement."
"tutorial_Wrangle2","Successful wrangle tugs increase slam potential. Press @@ItemMode2ButtonName@@ to crash the ghost into things!"
"tutorial_Trap0","Peter has deployed a trap. Deploy your own trap by pressing @@DeployTrapButtonName@@."
"tutorial_Trap1","Keep ghosts balanced over the trap, and it will pull them down for you. Don't let the ghost escape out of the cone of light!"
"tutorial_fireBeam","Press @@ItemMode1ButtonName@@ to fire the Blast Stream"
"Diag_Peter_HT1_S_093","The Alhambra Ballroom. No way he could pass that up."
"Diag_Manager_HT1_S_094","Absolutely not! You can't go in, the Rodriquez Bar Mitzvah is set to start in half an hour!"
"Diag_Peter_HT1_S_095","I'll bet the beef brisket is today's special."
"Diag_Manager_HT1_S_096","...and you've done quite enough already. I'm sure the... thing ...will just go away..."
"Diag_Manager_HT1_S_097","I...I'm...willing to risk it."
"Diag_Manager_HT1_S_098","You're not going in there!"
"Diag_Peter_SPLIT_096","That's all we needed to hear."
"Diag_Peter_HT1_S_104","You bring your apron? We're gonna take a little shortcut through the kitchen."
"Diag_Peter_HT1_S_121","You know, I thought that guy said 'Rodriguez Bar Mitzvah.'"
"Diag_Peter_HT1_S_122","Would it kill him to mix in a green salad once in a while? I'm gonna take backup. Blast him until he's dazed and then throw your capture stream on him."
"Diag_Peter_HT1_S_123","Good, good. That's it, buddy. You've got the little monster breathing hard."
"Diag_Peter_HT1_S_125_a","Got him! Now try to hold him still - you gotta wear him down."
"Diag_Peter_HT1_S_125_b","When he's tired, you'll be able to put his sorry crater of a butt into the trap."
"Diag_Peter_HT1_S_128","Alright, trap's in! You're almost there. Just guide him in."
"Diag_Peter_HT1_S_129","Yeah! Perfect! See? That's a big wow. That'll teach that pitiful goop-sack to slime Pete Venkman. And, by extension... you."
"Diag_Peter_HT1_S_130","Perhaps a place setting disturbed. Still pretty much ready. Full go for the Rodriguez blowout."
"Diag_Manager_HT1_S_131","The Alhambra Ballroom! The Bar Mitzvah! What have you done? The guests are arriving in fifteen minutes!"
"Diag_Peter_HT1_S_132","What seems to be your problem? Thanks to me and my new exclusively assigned recruit here, the festivities can now proceed in an entirely ghost-free environment, so you're welcome. Eh? And to the Rodriguez: L'Chaim from the Ghostbusters!"
"checkpoint_demo_EndingDebug","Debug the ending cinemat."
"MissionDescription","Slimer Come Home"
"objShrt_CaptureSlimer","Capture Slimer"
"objLong_CaptureSlimer","You've got Slimer cornered. It's time to finish this and trap him."
"tutorial_captureBeam1","Use your Capture Stream to move this obstacle out of your way. While blasting it with your Blast Stream, press @@DeployCaptBeamButtonName@@ to engage the Capture Stream."
"tutorial_captureBeam2","The Capture Stream engages automatically on wounded ghosts, but you can press @@DeployCaptBeamButtonName@@ to engage it early."
"tutorial_captureBeam3","Objects held in the Capture Stream can be sent flying by pressing @@DeployCaptBeamButtonName@@ to launch them."
"tutorial_captureBeam4","The Capture Stream engages automatically on wounded ghosts. Keep firing!"
"tutorial_dodge1","Tap @@JumpButtonName@@ while moving left or right to dodge enemy attacks"
"tutorial_overheat1","Your proton pack is about to overheat. The pack heats up as you fire the Blast Stream."
"tutorial_overheat2","When it overheats, the pack automatically shuts down for a few moments and vents itself to prevent a core meltdown."
"tutorial_overheat3","You can vent the pack yourself at any time with @@ManualVentButtonName@@. Watch the heat meter on the pack carefully to avoid venting in the middle of a fight."
"tutorial_Wrangle1","Wrangle ghosts in your Capture Stream by pulling hard in the opposite direction of their movement."
"tutorial_Wrangle2","Successful wrangle tugs increase slam potential. Press @@ItemMode2ButtonName@@ to crash the ghost into things!"
"tutorial_Trap0","Peter has deployed a trap. Deploy your own trap by pressing @@DeployTrapButtonName@@."
"tutorial_Trap1","Keep ghosts balanced over the trap, and it will pull them down for you. Don't let the ghost escape out of the cone of light!"
"tutorial_fireBeam","Press @@ItemMode1ButtonName@@ to fire the Blast Stream"
"Diag_Peter_HT1_S_093","The Alhambra Ballroom. No way he could pass that up."
"Diag_Manager_HT1_S_094","Absolutely not! You can't go in, the Rodriquez Bar Mitzvah is set to start in half an hour!"
"Diag_Peter_HT1_S_095","I'll bet the beef brisket is today's special."
"Diag_Manager_HT1_S_096","...and you've done quite enough already. I'm sure the... thing ...will just go away..."
"Diag_Manager_HT1_S_097","I...I'm...willing to risk it."
"Diag_Manager_HT1_S_098","You're not going in there!"
"Diag_Peter_SPLIT_096","That's all we needed to hear."
"Diag_Peter_HT1_S_104","You bring your apron? We're gonna take a little shortcut through the kitchen."
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"epiGB","Attention!\n\nSome people have a predisposition to epilepsy (seizures, dizziness, loss of consciousness). Exposure to flashes of light, frequent frame changes and various images can cause such an attack.\n\nBe careful, epilepsy may not be diagnosed earlier.\n\nIf you have a seizure, immediately stop the game and consult a doctor."
"epiGB","Attention!\n\nSome people have a predisposition to epilepsy (seizures, dizziness, loss of consciousness). Exposure to flashes of light, frequent frame changes and various images can cause such an attack.\n\nBe careful, epilepsy may not be diagnosed earlier.\n\nIf you have a seizure, immediately stop the game and consult a doctor."
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"Diag_Mayor_CEM_F_219_FMV_a","Ha! The Ghostbusters! Hey, fellas! What are you doing here? What am I doing here? Uh, Where is here?"
"Diag_Egon_INT_F_002_FMV","do you experience feelings of dread in your basement or attic?"
"Diag_Mayor_CEM_F_221_FMV","Uh...What's that mean?"
"Diag_Harold_INT_F_024_FMV","Uhhh...why don't we talk about it some other time? Any other time."
"Diag_Winston_CEM_F_150_FMV","wait. There's something above her."
"Diag_Ray_INT_F_011_FMV","Ghostbusters! We're ready to believe you!"
"Diag_Ilyssa_CEM_F_240","Wait. You're not going to fire him after everything he's done!"
"Diag_Danny_INT_F_015_FMV","Woah! Russell! Hey, man...you near the east wing?"
"Diag_Ray_TSQ_S_132_FMV","he's...looking for something."
"Diag_Egon_CEM_F_157_FMV","Easy Venkman. Everything points to Peck being a pawn."
"Diag_Ray_PAR_F_061_FMV","There's our pool of black slime!"
"Diag_Peck_MUS_F_082_FMV","The Mayor is indisposed right now. Anything you need to tell him goes through me."
"Diag_Ray_CEM_F_220","You were the victim of a trans-dimensional possession, your Honor."
"Diag_Winston_MUS_F_226_FMV","You guys hit it with slime! We'll finish it with boson darts!"
"Diag_Shandor_CEM_F_207_FMV","Nooooooooooooo!"
"Diag_Harold_INT_F_021_FMV","Wait. I hear something. I'm gonna take a look."
"Diag_Ray_HT2_F_216","I'm going to have to drop you guys and circle. It's too unstable. If Ecto-8 sinks, we're sunk too."
"Diag_Ray_HT2_F_215","Shandor Island...it's here!"
"Diag_Ilyssa_MUS_F_222","Venkman help!"
"Diag_Ray_HT2_F_211","It hardly took any work at all to get it to stay on TOP of the water again. I told you guys Marine-Ecto-8 would come in handy!"
"Diag_Ray_MUS_F_224","Block the exits!"
"Diag_Peter_INT_F_005","Just pick up the phone and call the professionals!"
"Diag_Peter_INT_F_003","Have you or your family actually seen a spook, spectre or ghost?"
"Diag_Peter_INT_F_013","Ghostbusters! We're ready to believe you!"
"Diag_Peter_INT_F_009","Ghostbusters!"
"Diag_Winston_TSQ_S_130_FMV","uhh...hey, guys. The big Puff is getting fidgety over there."
"Diag_Ray_CEM_F_238","Looks like things are gonna be a little slow around here for a while."
"Diag_Shandor_CEM_S_188_FMV","I have choosen! I am the destructor! I am the architect!"
"Diag_Ray_LOS_F_149","Yeah, right! How was it!? Was it cool!? What did it look like!? Did you get any samples?! Did it have multiple eyes!?"
"Diag_Egon_MUS_F_208_FMV","Ray! Peter! I've made an extraordinarly frightening discovery! All my data indicate that the ghostword is beginning to push through multiple cross-portals from their dimension into ours."
"Diag_Peter_INT_F_014","Franchises available soon! Call for details."
"Diag_Harold_INT_F_026_FMV","Hey! You can't be in here! Stop!"
"Diag_Egon_HT2_F_214_FMV","you were saying?"
"Diag_Harold_INT_F_023_FMV","Ah!"
"Diag_Winston_CEM_F_239_FMV","Which means we might be heavy by one too many Ghostbusters in New York."
"Diag_Mayor_MUS_S_092_FMV","What in the hell is going on here?"
"Diag_Shandor_CEM_F_205_FMV","I am a GOD!"
"Diag_Winston_CEM_F_243_FMV","financing is available."
"Diag_Egon_HT2_F_209_FMV","It's the final node, Venkman. Close it and we seal the mandala...trapping the ghosts inside."
"Diag_Egon_CEM_F_151_FMV","It's Peck."
"Diag_Ray_CEM_F_162","It's the Mayor."
"Diag_Ray_PAR_S_072_FMV","I remember."
"Diag_Ray_CEM_F_244","So Cadet, whaddya say?"
"Diag_Ray_PAR_F_058_FMV","Or we did...and then crossed back."
"Diag_Mayor_CEM_F_161_FMV","I couldn't have said it better myself."
"Diag_Egon_PAR_F_163_FMV","Mr. Mayor, an enormous event is on the horizon."
"Diag_Winston_MUS_F_213_FMV","Guys, look! That symbol! The nodes are glowing!"
"Diag_Winston_MUS_S_099_FMV","They got Peck!"
"Diag_Ray_PAR_F_056_FMV","Peter! It's the Thanksgiving Day parade! I completely forgot what day it was!"
"Diag_Peck_MUS_F_084_FMV","Have it your way. Security! Remove these men - with excessive force."
"Diag_Danny_INT_F_022_FMV","Wanna hear something really creepy? I was reading about Shandor, you know the guy who donated most of the Gozer stuff? He was into the occult...you know, the supernatural. Weird dude."
"Diag_Egon_LIB_S_182_FMV","I think that would be a safe assumption. That book she's reading is emitting massive energy."
"Diag_Egon_LOS_F_147_FMV","well that was a challenging first day for you."
"Diag_Egon_CEM_F_004_FMV","Any guesses on where we'll find Peck and Ilyssa?"
"Diag_Peck_MUS_F_076_FMV","No! No! No! I want the Ghostbusters ejected from this facility immediately!"
"Diag_PECK_CEM_F_227","I'm asking you to get me down!"
"Diag_PECK_CEM_F_225","Get me down from here!"
"Diag_Ray_PAR_S_070_FMV","oh man. How many more beloved icons from my youth does the paranormal have to ruin for me?"
"Diag_Winston_HT2_F_210_FMV","and that would be the node in the middle of the Hudson river."
"Diag_Egon_CEM_F_242_FMV","So. Are you ready to expand the Ghostbusters family on a semi-equitable basis and be your own boss?"
"Diag_Egon_TSQ_S_126_FMV","he's hard to miss."
"Diag_Ray_CEM_F_210","No, I liked it."
"Diag_Egon_LOS_F_151_FMV","shut up."
"Diag_Egon_PAR_F_067_C","I think Venkman has reason to be concerned, Ray. I'm getting the same kind in PKE spikes we had at the museum."
"Diag_Ray_TSQ_S_121_FMV","Times Square post-urban renewal. All shiny and clean. I love it!"
"Diag_Winston_TSQ_S_123_FMV","New Jersey."
"Diag_Egon_CEM_F_209_FMV","Too much, you think?"
"Diag_Egon_CEM_F_237_FMV","Oh, I'm getting slow."
"Diag_Ilyssa_MUS_F_205_FMV","Uh! What a nightmare!"
"Diag_Egon_INT_F_012_FMV","Ghostbusters! We're ready to believe you!"
"Diag_Egon_PAR_F_060_FMV","looks like the parade has stopped."
"Diag_Egon_INT_F_006_FMV","call the..."
"Diag_Ray_INT_F_001_FMV","are you troubled by strange noises in the night?"
"Diag_Danny_INT_F_017_FMV","B-b-by the new Gozer exhibit?"
"Diag_Egon_INT_F_010_FMV","serving all your supernatural elimination needs 24 hours a day."
"Diag_Egon_MUS_F_228_FMV","Aim for the big yellow eye!"
"Diag_Harold_INT_F_018_FMV","Yeah. Why?"
"Diag_Mayor_CEM_F_219_FMV_b","Haha! The Ghostbusters! Hey, fellas! What are you doing here? Uh, what am I doing here? Uh, Where is here?"
"Diag_Danny_INT_F_019_FMV","there's something headed your way!"
"Diag_Ray_LIB_S_181","Eerie place. I wonder if this is where the Collector killed The Librarian?"
"Diag_Peck_CEM_F_231_FMV","This is not the last you will see of me!"
"Diag_Ray_LIB_S_183","Ah, that's your cue, Killer. Go get 'em."
"Diag_Harold_INT_F_020_FMV","If you're dressed up as Atilla The Hun again, I'm gonna smack you."
"Diag_Winston_CEM_F_001_FMV","just once, I wouldn't mind running with these other fools away from the trouble."
"Diag_Egon_MUS_F_225_FMV","Dont let it escape with her!"
"Diag_Egon_TSQ_S_129_FMV","a lot closer than this."
"Diag_Ray_TSQ_F_001_FMV","wasn't me this time, I swear it."
"Diag_Egon_INT_F_008","Ghostbusters!"
"Diag_Winston_CEM_F_222_FMV","Ehh...you know, an evil ghost was walking around in your body for a few months."
"Diag_Ray_INT_F_004_FMV","if the answer is yes, then don't wait another minute!"
"Diag_Egon_TSQ_S_134_FMV","is he looking for something or someone?"
"Diag_Ray_CEM_F_208","We eat gods for breakfast?"
"Diag_Harold_INT_F_027_FMV_a","Aaaghhh!"
"Diag_Harold_INT_F_027_FMV_b","Aaaarragghhh!"
"Diag_Mayor_CEM_F_219_FMV_a","Ha! The Ghostbusters! Hey, fellas! What are you doing here? What am I doing here? Uh, Where is here?"
"Diag_Egon_INT_F_002_FMV","do you experience feelings of dread in your basement or attic?"
"Diag_Mayor_CEM_F_221_FMV","Uh...What's that mean?"
"Diag_Harold_INT_F_024_FMV","Uhhh...why don't we talk about it some other time? Any other time."
"Diag_Winston_CEM_F_150_FMV","wait. There's something above her."
"Diag_Ray_INT_F_011_FMV","Ghostbusters! We're ready to believe you!"
"Diag_Ilyssa_CEM_F_240","Wait. You're not going to fire him after everything he's done!"
"Diag_Danny_INT_F_015_FMV","Woah! Russell! Hey, man...you near the east wing?"
"Diag_Ray_TSQ_S_132_FMV","he's...looking for something."
"Diag_Egon_CEM_F_157_FMV","Easy Venkman. Everything points to Peck being a pawn."
"Diag_Ray_PAR_F_061_FMV","There's our pool of black slime!"
"Diag_Peck_MUS_F_082_FMV","The Mayor is indisposed right now. Anything you need to tell him goes through me."
"Diag_Ray_CEM_F_220","You were the victim of a trans-dimensional possession, your Honor."
"Diag_Winston_MUS_F_226_FMV","You guys hit it with slime! We'll finish it with boson darts!"
"Diag_Shandor_CEM_F_207_FMV","Nooooooooooooo!"
"Diag_Harold_INT_F_021_FMV","Wait. I hear something. I'm gonna take a look."
"Diag_Ray_HT2_F_216","I'm going to have to drop you guys and circle. It's too unstable. If Ecto-8 sinks, we're sunk too."
"Diag_Ray_HT2_F_215","Shandor Island...it's here!"
"Diag_Ilyssa_MUS_F_222","Venkman help!"
"Diag_Ray_HT2_F_211","It hardly took any work at all to get it to stay on TOP of the water again. I told you guys Marine-Ecto-8 would come in handy!"
"Diag_Ray_MUS_F_224","Block the exits!"
"Diag_Peter_INT_F_005","Just pick up the phone and call the professionals!"
"Diag_Peter_INT_F_003","Have you or your family actually seen a spook, spectre or ghost?"
"Diag_Peter_INT_F_013","Ghostbusters! We're ready to believe you!"
"Diag_Peter_INT_F_009","Ghostbusters!"
"Diag_Winston_TSQ_S_130_FMV","uhh...hey, guys. The big Puff is getting fidgety over there."
"Diag_Ray_CEM_F_238","Looks like things are gonna be a little slow around here for a while."
"Diag_Shandor_CEM_S_188_FMV","I have choosen! I am the destructor! I am the architect!"
"Diag_Ray_LOS_F_149","Yeah, right! How was it!? Was it cool!? What did it look like!? Did you get any samples?! Did it have multiple eyes!?"
"Diag_Egon_MUS_F_208_FMV","Ray! Peter! I've made an extraordinarly frightening discovery! All my data indicate that the ghostword is beginning to push through multiple cross-portals from their dimension into ours."
"Diag_Peter_INT_F_014","Franchises available soon! Call for details."
"Diag_Harold_INT_F_026_FMV","Hey! You can't be in here! Stop!"
"Diag_Egon_HT2_F_214_FMV","you were saying?"
"Diag_Harold_INT_F_023_FMV","Ah!"
"Diag_Winston_CEM_F_239_FMV","Which means we might be heavy by one too many Ghostbusters in New York."
"Diag_Mayor_MUS_S_092_FMV","What in the hell is going on here?"
"Diag_Shandor_CEM_F_205_FMV","I am a GOD!"
"Diag_Winston_CEM_F_243_FMV","financing is available."
"Diag_Egon_HT2_F_209_FMV","It's the final node, Venkman. Close it and we seal the mandala...trapping the ghosts inside."
"Diag_Egon_CEM_F_151_FMV","It's Peck."
"Diag_Ray_CEM_F_162","It's the Mayor."
"Diag_Ray_PAR_S_072_FMV","I remember."
"Diag_Ray_CEM_F_244","So Cadet, whaddya say?"
"Diag_Ray_PAR_F_058_FMV","Or we did...and then crossed back."
"Diag_Mayor_CEM_F_161_FMV","I couldn't have said it better myself."
"Diag_Egon_PAR_F_163_FMV","Mr. Mayor, an enormous event is on the horizon."
"Diag_Winston_MUS_F_213_FMV","Guys, look! That symbol! The nodes are glowing!"
"Diag_Winston_MUS_S_099_FMV","They got Peck!"
"Diag_Ray_PAR_F_056_FMV","Peter! It's the Thanksgiving Day parade! I completely forgot what day it was!"
"Diag_Peck_MUS_F_084_FMV","Have it your way. Security! Remove these men - with excessive force."
"Diag_Danny_INT_F_022_FMV","Wanna hear something really creepy? I was reading about Shandor, you know the guy who donated most of the Gozer stuff? He was into the occult...you know, the supernatural. Weird dude."
"Diag_Egon_LIB_S_182_FMV","I think that would be a safe assumption. That book she's reading is emitting massive energy."
"Diag_Egon_LOS_F_147_FMV","well that was a challenging first day for you."
"Diag_Egon_CEM_F_004_FMV","Any guesses on where we'll find Peck and Ilyssa?"
"Diag_Peck_MUS_F_076_FMV","No! No! No! I want the Ghostbusters ejected from this facility immediately!"
"Diag_PECK_CEM_F_227","I'm asking you to get me down!"
"Diag_PECK_CEM_F_225","Get me down from here!"
"Diag_Ray_PAR_S_070_FMV","oh man. How many more beloved icons from my youth does the paranormal have to ruin for me?"
"Diag_Winston_HT2_F_210_FMV","and that would be the node in the middle of the Hudson river."
"Diag_Egon_CEM_F_242_FMV","So. Are you ready to expand the Ghostbusters family on a semi-equitable basis and be your own boss?"
"Diag_Egon_TSQ_S_126_FMV","he's hard to miss."
"Diag_Ray_CEM_F_210","No, I liked it."
"Diag_Egon_LOS_F_151_FMV","shut up."
"Diag_Egon_PAR_F_067_C","I think Venkman has reason to be concerned, Ray. I'm getting the same kind in PKE spikes we had at the museum."
"Diag_Ray_TSQ_S_121_FMV","Times Square post-urban renewal. All shiny and clean. I love it!"
"Diag_Winston_TSQ_S_123_FMV","New Jersey."
"Diag_Egon_CEM_F_209_FMV","Too much, you think?"
"Diag_Egon_CEM_F_237_FMV","Oh, I'm getting slow."
"Diag_Ilyssa_MUS_F_205_FMV","Uh! What a nightmare!"
"Diag_Egon_INT_F_012_FMV","Ghostbusters! We're ready to believe you!"
"Diag_Egon_PAR_F_060_FMV","looks like the parade has stopped."
"Diag_Egon_INT_F_006_FMV","call the..."
"Diag_Ray_INT_F_001_FMV","are you troubled by strange noises in the night?"
"Diag_Danny_INT_F_017_FMV","B-b-by the new Gozer exhibit?"
"Diag_Egon_INT_F_010_FMV","serving all your supernatural elimination needs 24 hours a day."
"Diag_Egon_MUS_F_228_FMV","Aim for the big yellow eye!"
"Diag_Harold_INT_F_018_FMV","Yeah. Why?"
"Diag_Mayor_CEM_F_219_FMV_b","Haha! The Ghostbusters! Hey, fellas! What are you doing here? Uh, what am I doing here? Uh, Where is here?"
"Diag_Danny_INT_F_019_FMV","there's something headed your way!"
"Diag_Ray_LIB_S_181","Eerie place. I wonder if this is where the Collector killed The Librarian?"
"Diag_Peck_CEM_F_231_FMV","This is not the last you will see of me!"
"Diag_Ray_LIB_S_183","Ah, that's your cue, Killer. Go get 'em."
"Diag_Harold_INT_F_020_FMV","If you're dressed up as Atilla The Hun again, I'm gonna smack you."
"Diag_Winston_CEM_F_001_FMV","just once, I wouldn't mind running with these other fools away from the trouble."
"Diag_Egon_MUS_F_225_FMV","Dont let it escape with her!"
"Diag_Egon_TSQ_S_129_FMV","a lot closer than this."
"Diag_Ray_TSQ_F_001_FMV","wasn't me this time, I swear it."
"Diag_Egon_INT_F_008","Ghostbusters!"
"Diag_Winston_CEM_F_222_FMV","Ehh...you know, an evil ghost was walking around in your body for a few months."
"Diag_Ray_INT_F_004_FMV","if the answer is yes, then don't wait another minute!"
"Diag_Egon_TSQ_S_134_FMV","is he looking for something or someone?"
"Diag_Ray_CEM_F_208","We eat gods for breakfast?"
"Diag_Harold_INT_F_027_FMV_a","Aaaghhh!"
"Diag_Harold_INT_F_027_FMV_b","Aaaarragghhh!"
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"LegalGB_PC","""GHOSTBUSTERS"" The Video Game Remastered: TM & © 2019 Columbia Pictures Industries, Inc.\n""GHOSTBUSTERS"" with the ""GHOST DESIGN"" is a trademark of Columbia Pictures Industries, Inc.\n""GHOSTBUSTERS"" and ""GHOSTBUSTERS 2"" movies: © 1984, © 1989 Columbia Pictures Industries, Inc. All rights reserved.\n\nDeveloped by Terminal Reality, Inc. Additional development by Saber Interactive. Published by Mad Dog Games.\n\nFacial Animation software provided by FaceFX. © 2002-2007, OC3 Entertainment, Inc. and its licensors. All rights reserved.\n\nCopyright (C) 2002-2008 Xiph.Org Foundation and contributors.\n\nAll other trademarks are the property of their respective owners." "LegalGB_PC","""GHOSTBUSTERS"" The Video Game Remastered: TM & © 2019 Columbia Pictures Industries, Inc.\n""GHOSTBUSTERS"" with the ""GHOST DESIGN"" is a trademark of Columbia Pictures Industries, Inc.\n""GHOSTBUSTERS"" and ""GHOSTBUSTERS 2"" movies: © 1984, © 1989 Columbia Pictures Industries, Inc. All rights reserved.\n\nDeveloped by Terminal Reality, Inc. Additional development by Saber Interactive. Published by Mad Dog Games.\n\nFacial Animation software provided by FaceFX. © 2002-2007, OC3 Entertainment, Inc. and its licensors. All rights reserved.\n\nCopyright (C) 2002-2008 Xiph.Org Foundation and contributors.\n\nAll other trademarks are the property of their respective owners."
"LegalGB_XBOXOne","""GHOSTBUSTERS"" The Video Game Remastered: TM & © 2019 Columbia Pictures Industries, Inc. ""GHOSTBUSTERS"" with the ""GHOST DESIGN"" is a registered trademark of Columbia Pictures Industries, Inc. ""GHOSTBUSTERS"" and ""GHOSTBUSTERS 2"" movies: © 1984, © 1989 Columbia Pictures Industries, Inc. All rights reserved.\n\nDeveloped by Terminal Reality, Inc. Additional development by Saber Interactive. Published by Mad Dog Games.\n\nFacial Animation software provided by FaceFX. © 2002-2007, OC3 Entertainment, Inc. and its licensors. All rights reserved." "LegalGB_XBOXOne","""GHOSTBUSTERS"" The Video Game Remastered: TM & © 2019 Columbia Pictures Industries, Inc. ""GHOSTBUSTERS"" with the ""GHOST DESIGN"" is a registered trademark of Columbia Pictures Industries, Inc. ""GHOSTBUSTERS"" and ""GHOSTBUSTERS 2"" movies: © 1984, © 1989 Columbia Pictures Industries, Inc. All rights reserved.\n\nDeveloped by Terminal Reality, Inc. Additional development by Saber Interactive. Published by Mad Dog Games.\n\nFacial Animation software provided by FaceFX. © 2002-2007, OC3 Entertainment, Inc. and its licensors. All rights reserved."
"LegalGB_PS4","""GHOSTBUSTERS"" The Video Game Remastered: TM & © 2019 Columbia Pictures Industries, Inc. ""GHOSTBUSTERS"" with the ""GHOST DESIGN"" is a registered trademark of Columbia Pictures Industries, Inc. ""GHOSTBUSTERS"" and ""GHOSTBUSTERS 2"" movies: © 1984, © 1989 Columbia Pictures Industries, Inc. All rights reserved.\n\nDeveloped by Terminal Reality, Inc. Additional development by Saber Interactive. Published by Mad Dog Games.\n\nFacial Animation software provided by FaceFX. © 2002-2007, OC3 Entertainment, Inc. and its licensors. All rights reserved." "LegalGB_PS4","""GHOSTBUSTERS"" The Video Game Remastered: TM & © 2019 Columbia Pictures Industries, Inc. ""GHOSTBUSTERS"" with the ""GHOST DESIGN"" is a registered trademark of Columbia Pictures Industries, Inc. ""GHOSTBUSTERS"" and ""GHOSTBUSTERS 2"" movies: © 1984, © 1989 Columbia Pictures Industries, Inc. All rights reserved.\n\nDeveloped by Terminal Reality, Inc. Additional development by Saber Interactive. Published by Mad Dog Games.\n\nFacial Animation software provided by FaceFX. © 2002-2007, OC3 Entertainment, Inc. and its licensors. All rights reserved."
"LegalGB_Switch","""GHOSTBUSTERS"" The Video Game Remastered: TM & © 2019 Columbia Pictures Industries, Inc. ""GHOSTBUSTERS"" with the ""GHOST DESIGN"" is a registered trademark of Columbia Pictures Industries, Inc. ""GHOSTBUSTERS"" and ""GHOSTBUSTERS 2"" movies: © 1984, © 1989 Columbia Pictures Industries, Inc. All rights reserved.\n\nDeveloped by Terminal Reality, Inc. Additional development by Saber Interactive. Published by Mad Dog Games." "LegalGB_Switch","""GHOSTBUSTERS"" The Video Game Remastered: TM & © 2019 Columbia Pictures Industries, Inc. ""GHOSTBUSTERS"" with the ""GHOST DESIGN"" is a registered trademark of Columbia Pictures Industries, Inc. ""GHOSTBUSTERS"" and ""GHOSTBUSTERS 2"" movies: © 1984, © 1989 Columbia Pictures Industries, Inc. All rights reserved.\n\nDeveloped by Terminal Reality, Inc. Additional development by Saber Interactive. Published by Mad Dog Games."
......
"LegalGB_PC","GHOSTBUSTERS™ © 2008 Columbia Pictures Industries, Inc. All rights reserved.\n\n© 2008 Atari Interactive, Inc. All rights reserved. Developed by Terminal Reality, Inc. Multi-player portion of game developed by Threewave Interactive, Inc. Marketed and distributed by Atari, Inc. New York, NY. Atari and the Atari logo are trademarks owned by Atari Interactive, Inc.\n\nWindows and DirectX are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Pentium is a trademark or registered trademark of Intel Corporation or its subsidiaries in the United States and other countries. Software platform logo (™ and ©) IEMA 2006.\n\nThe ESRB ratings icon is a registered trademark of the Entertainment Software Association. The PEGI ratings icon is a registered trademark of the Interactive Software Federation of Europe.\n\nAll other trademarks are the property of their respective owners. Use of this product is subject to acceptance of a license agreement. You can obtain a copy of this through the product's Manual."
"LegalGB_Xbox","GHOSTBUSTERS™ © 2008 Columbia Pictures Industries, Inc. All rights reserved.\n\n© 2008 Atari Interactive, Inc. All rights reserved. Developed by Terminal Reality, Inc. Multi-player portion of game developed by Threewave Interactive, Inc. Marketed and distributed by Atari, Inc. New York, NY. Atari and the Atari logo are trademarks owned by Atari Interactive, Inc.\n\n© 2002-2007 OC3 Entertainment, Inc. and its licensors. All rights reserved.\n\nThe ESRB ratings icon is a registered trademark of the Entertainment Software Association. The PEGI ratings icon is a registered trademark of the Interactive Software Federation of Europe.\n\nAll other trademarks are the property of their respective owners. Use of this product is subject to acceptance of a license agreement. You can obtain a copy of this through the product's Manual."
"LegalGB_PS3","GHOSTBUSTERS™ © 2008 Columbia Pictures Industries, Inc. All rights reserved.\n\n© 2008 Atari Interactive, Inc. All rights reserved. Developed by Terminal Reality, Inc. Multi-player portion of game developed by Threewave Interactive, Inc. Marketed and distributed by Atari, Inc. New York, NY. Atari and the Atari logo are trademarks owned by Atari Interactive, Inc. All rights reserved.\n\nThe ESRB ratings icon is a registered trademark of the Entertainment Software Association. The PEGI ratings icon is a registered trademark of the Interactive Software Federation of Europe.\n\nAll other trademarks are the property of their respective owners. Use of this product is subject to acceptance of a license agreement. You can obtain a copy of this through the product's Manual."
"LegalTRI","Developed by Terminal Reality, Inc. All other trademarks are property of their respective owners."
"LegalGB_PC","GHOSTBUSTERS™ © 2008 Columbia Pictures Industries, Inc. All rights reserved.\n\n© 2008 Atari Interactive, Inc. All rights reserved. Developed by Terminal Reality, Inc. Multi-player portion of game developed by Threewave Interactive, Inc. Marketed and distributed by Atari, Inc. New York, NY. Atari and the Atari logo are trademarks owned by Atari Interactive, Inc.\n\nWindows and DirectX are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Pentium is a trademark or registered trademark of Intel Corporation or its subsidiaries in the United States and other countries. Software platform logo (™ and ©) IEMA 2006.\n\nThe ESRB ratings icon is a registered trademark of the Entertainment Software Association. The PEGI ratings icon is a registered trademark of the Interactive Software Federation of Europe.\n\nAll other trademarks are the property of their respective owners. Use of this product is subject to acceptance of a license agreement. You can obtain a copy of this through the product's Manual."
"LegalGB_Xbox","GHOSTBUSTERS™ © 2008 Columbia Pictures Industries, Inc. All rights reserved.\n\n© 2008 Atari Interactive, Inc. All rights reserved. Developed by Terminal Reality, Inc. Multi-player portion of game developed by Threewave Interactive, Inc. Marketed and distributed by Atari, Inc. New York, NY. Atari and the Atari logo are trademarks owned by Atari Interactive, Inc.\n\n© 2002-2007 OC3 Entertainment, Inc. and its licensors. All rights reserved.\n\nThe ESRB ratings icon is a registered trademark of the Entertainment Software Association. The PEGI ratings icon is a registered trademark of the Interactive Software Federation of Europe.\n\nAll other trademarks are the property of their respective owners. Use of this product is subject to acceptance of a license agreement. You can obtain a copy of this through the product's Manual."
"LegalGB_PS3","GHOSTBUSTERS™ © 2008 Columbia Pictures Industries, Inc. All rights reserved.\n\n© 2008 Atari Interactive, Inc. All rights reserved. Developed by Terminal Reality, Inc. Multi-player portion of game developed by Threewave Interactive, Inc. Marketed and distributed by Atari, Inc. New York, NY. Atari and the Atari logo are trademarks owned by Atari Interactive, Inc. All rights reserved.\n\nThe ESRB ratings icon is a registered trademark of the Entertainment Software Association. The PEGI ratings icon is a registered trademark of the Interactive Software Federation of Europe.\n\nAll other trademarks are the property of their respective owners. Use of this product is subject to acceptance of a license agreement. You can obtain a copy of this through the product's Manual."
"LegalTRI","Developed by Terminal Reality, Inc. All other trademarks are property of their respective owners."
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