"Advisor/Aliens_TooManyAliens","現在有很多外星人偽裝成人類潛伏在醫院裡。你必須馬上把他們找出來並送回家！	"
"Advisor/Aliens_TooManyPaparazzi","現在有很多狗仔隊偽裝成一般賓客潛伏在醫院裡。你必須馬上把他們找出來並送回家！	"
"Advisor/CareerGoalComplete_CS","已達成生涯目標：<style""AdvisorHighlight"">{[OBJECTIVE]}[/style]\n前往地圖上的生涯目標清單，即可領取獎勵。"
"Advisor/CareerGoalRewards_CS","雙點郡衛生部頒發了以下獎項給你：<style""AdvisorHighlight"">{[REWARD]}[/style]"
"Advisor/Challenge_Completed","挑戰成功：<style""AdvisorHighlight"">{[NAME]}[/style]\n獎勵：<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Advisor/Challenge_Failed","挑戰失敗：<style""AdvisorHighlight"">{[NAME]}[/style]\n懲罰：<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Advisor/Challenge_HordeWave","第<style""AdvisorHighlight"">{[WAVE]}[/style]波開始爆發！"
"Advisor/Challenge_HordeWave_Failed","上一波疫情期間，我們治癒了{[PROCESSED]}名病患中的{[CURED]}名。不幸的是，我們的治癒率只有{[CURERATE]}，需要{[TARGET]}才能達標，因此我們需要再次對抗這波疫情。"
"Advisor/Challenge_WaveObjectivesHordeWave_Failed","我們處理了全部{[PROCESSED]}名病患。疫情已結束，但我們未能完成所有疫情目標。不幸的是，我們必須再次對抗這波疫情。"
"Advisor/CheckLeaderboards_CS","查看概覽畫面的排行榜分頁，了解相較於好友和對手的醫院，自己的表現如何。"
"Advisor/DLC_Opportunities","在雙點郡的<style""AdvisorHighlight"">北方[/style]和<style""AdvisorHighlight"">南方[/style]有些<style""AdvisorHighlight"">新的機會[/style]很適合我們的組織。去看看吧。"
"Advisor/DLC_Opportunities_AllOver","雙點郡各個地方有些<style""AdvisorHighlight"">新的機會[/style]很適合我們的組織。四處去看看吧。"
"Advisor/Finance_CashFlowWarning","這間醫院入不敷出。我們得設法節流……或是開源。"
"Advisor/Finance_LowMoney","我們手上現金不足，可能會負擔不起帳單費用。你看我們需要貸款嗎？"
"Advisor/Finance_NegativeMoney","這間醫院負債中。也許我們得申請貸款。"
"Advisor/Finance_RefusedToPay_Diagnosis_CS","一名病人拒絕支付<style""AdvisorHighlight"">{[PRICE]}[/style]到<style""AdvisorHighlight"">{[ROOM]}[/style]接受診斷。也許是價格太高了？"
"Advisor/Finance_RefusedToPay_Item_CS","一名病人拒絕為<style""AdvisorHighlight"">{[ITEM]}[/style]支付<style""AdvisorHighlight"">{[PRICE]}[/style]。也許是價格太高了？"
"Advisor/Finance_RefusedToPay_Treatment_CS","一名病人拒絕支付<style""AdvisorHighlight"">{[PRICE]}[/style]到<style""AdvisorHighlight"">{[ROOM]}[/style]治療<style""AdvisorHighlight"">{[ILLNESS]}[/style]。也許是價格太高了？"
"Advisor/General_LowHygiene","這間醫院的衛生等級低得嚇人。你可以考慮添購洗手台，或是安裝給皂機。"
"Advisor/General_LowReputation","這間醫院最近得到不少負評。"
"Advisor/General_LowReputation_Medical","治癒更多前來就醫的病患，將有助於改善本院的聲譽。"
"Advisor/General_LowReputation_Patient","讓病患心情更愉快，將有助於改善本院的聲譽。"
"Advisor/General_LowReputation_Prices","稍微調降價格，將有助於改善本院的聲譽。"
"Advisor/General_LowReputation_Special","擴大宣傳醫院，將有助於改善本院的聲譽。設法獲得VIP的讚賞，或進行行銷活動。"
"Advisor/General_LowReputation_Staff","讓員工心情更愉快，將有助於改善本院的聲譽。"
"Advisor/General_NeedMoreCardiologyRooms","心臟科門外大排長龍。值得多蓋一間嗎？"
"Advisor/General_NeedMoreChromatherapyRooms","色彩療法室門外大排長龍。值得多蓋一間嗎？"
"Advisor/General_NeedMoreClownClinicRooms","小丑診所門外大排長龍。值得再蓋一間嗎？"
"Advisor/General_NeedMoreCryptologyRooms","回春學室門外大排長龍。值得多蓋一間嗎？"
"Advisor/General_NeedMoreDNALabRooms","DNA實驗室門外大排長龍。值得再蓋一間嗎？"
"Advisor/General_NeedMoreDeLuxClinicRooms","消光診所門外大排長龍。值得再蓋一間嗎？"
"Advisor/General_NeedMoreFluidAnalysisRooms","體液分析室門外大排長龍。值得多蓋一間嗎？"
"Advisor/General_NeedMoreFractureWardRooms","骨科病房門外大排長龍。值得再蓋一間嗎？"
"Advisor/General_NeedMoreGPRooms","家醫科辦公室門外大排長龍。值得再蓋一間嗎？"
"Advisor/General_NeedMoreGeneralDiagnosisRooms","綜合診斷室門外大排長龍。值得多蓋一間嗎？"
"Advisor/General_NeedMoreHeadOfficeRooms","頭等間門外大排長龍。值得再蓋一間嗎？"
"Advisor/General_NeedMoreInectionRooms","注射室門外大排長龍。值得再蓋一間嗎？"
"Advisor/General_NeedMoreMEGAScanRooms","M.E.G.A.掃描儀室門外大排長龍。值得多蓋一間嗎？"
"Advisor/General_NeedMorePansLabRooms","頂鍋實驗室門外大排長龍。值得再蓋一間嗎？"
"Advisor/General_NeedMorePestControlRooms","黏力控制室門外大排長龍。值得多蓋一間嗎？"
"Advisor/General_NeedMorePharmacyRooms","藥房門外大排長龍。值得再蓋一間嗎？"
"Advisor/General_NeedMorePsychiatryRooms","精神科門外大排長龍。值得多蓋一間嗎？"
"Advisor/General_NeedMoreRecurveryRooms","矯直室門外大排長龍。值得再蓋一間嗎？"
"Advisor/General_NeedMoreResolutionLabRooms","解析度實驗室門外大排長龍。值得再蓋一間嗎？"
"Advisor/General_NeedMoreShockClinicRooms","去電診所門外大排長龍。值得再蓋一間嗎？"
"Advisor/General_NeedMoreSurgeryRooms","外科門外大排長龍。值得多蓋一間嗎？"
"Advisor/General_NeedMoreWardRooms","病房門外大排長龍。值得再蓋一間嗎？"
"Advisor/General_NeedMoreXRayRooms","X光室門外大排長龍。值得多蓋一間嗎？"
"Advisor/HospitalLevel_Increase","做得好，<style""AdvisorHighlight"">醫院等級[/style]提升了。\n繼續擴建，吸引更多病患及員工。"
"Advisor/Item_Unlocked_CS","<style""AdvisorHighlight"">{[UNLOCK]}[/style]解鎖！"
"Advisor/Maintenance_BlockedToilets","這間醫院有很多廁所堵塞，開始顯得有點不太衛生。你可以雇用更多工友。"
"Advisor/Maintenance_BlockedToiletsNoJanitor","這間醫院有很多廁所堵塞。從「雇用」功能表雇用工友，交給他們處理。"
"Advisor/Maintenance_BrokenMachine","我們的{[ITEM]}需要維修。工友會被叫來修理，免得演變成火災。"
"Advisor/Maintenance_BrokenMachineNoJanitors","我們的{[ITEM]}需要維修。從「雇用」功能表雇用工友，請工友負責修理。"
"Advisor/Maintenance_LotsOfLitter","這間醫院地上有很多垃圾。建議你考慮多放幾個垃圾桶。"
"Advisor/Maintenance_LotsOfLitterNoJanitor","這間醫院地上有很多垃圾。建議你考慮多放幾個垃圾桶，並從「雇用」功能表雇用工友，保持清潔。"
"Advisor/Maintenance_MachineUpgrade","我們可以升級<style""AdvisorHighlight"">{[MACHINE]}[/style]，提升這台機器的效果。如果你選取物品並選擇升級，可由接受過{[QUALIFICATION]}培訓的工友套用這項升級。"
"Advisor/Maintenance_MedicalWaste","地上有很多「醫療廢棄物」。已經有幾個病患在抱怨了。你可能需要多找幾位工友才能打掃乾淨。"
"Advisor/Maintenance_MedicalWasteNoJanitors","地上有很多「醫療廢棄物」。已經有幾個病患在抱怨了。你可能需要從「雇用」功能表雇用工友，才能打掃乾淨。"
"Advisor/Maintenance_OutOfStock","有很多台販賣機目前缺貨。你可以雇用更多工友，隨時為販賣機補貨。"
"Advisor/Maintenance_OutOfStockNoJanitors","有很多台販賣機目前缺貨。你可以從「雇用」功能表雇用工友，交給他們處理。"
"Advisor/Maintenance_Plants","有好幾株植物枯萎了，病患為此感到鬱悶。試著雇用更多工友，讓他們負責為植物澆水。"
"Advisor/Maintenance_PlantsNoJanitors","有好幾株植物奄奄一息，病患為此感到鬱悶。你可以從「雇用」功能表雇用工友，負責為植物澆水。"
"Advisor/MarketingCampaignComplete_CS","已完成行銷宣傳活動：<style""AdvisorHighlight"">{[CAMPAIGN]}[/style]"
"Advisor/NavigationFailed","{[NAME]}到不了想去的地方。你可能需要調整院內空間規劃，才能使通道暢通無阻。"
"Advisor/NavigationFailed_Destination","{[NAME]}到不了想去的地方（{[DEST]}）。你可能得調整院內空間規劃，才能疏通路線。"
"Advisor/Patients_Cured_10","好消息，我們總共治癒了<style""AdvisorHighlight"">10[/style]名病患！每次治癒成功都會提高我們的<style""AdvisorHighlight"">聲譽[/style]，並吸引更多病患慕名而來。"
"Advisor/Patients_Cured_100","好消息，我們總共治癒了<style""AdvisorHighlight"">100[/style]名病患！每次治癒成功都會提高我們的<style""AdvisorHighlight"">聲譽[/style]，並吸引更多病患慕名而來。"
"Advisor/Patients_Cured_20","好消息，我們總共治癒了<style""AdvisorHighlight"">20[/style]名病患！每次治癒成功都會提高我們的<style""AdvisorHighlight"">聲譽[/style]，並吸引更多病患慕名而來。"
"Advisor/Patients_Cured_5","好消息，我們總共治癒了<style""AdvisorHighlight"">5[/style]名病患！每次治癒成功都會提高我們的<style""AdvisorHighlight"">聲譽[/style]，並吸引更多病患慕名而來。"
"Advisor/Patients_Cured_50","好消息，我們總共治癒了<style""AdvisorHighlight"">50[/style]名病患！每次治癒成功都會提高我們的<style""AdvisorHighlight"">聲譽[/style]，並吸引更多病患慕名而來。"
"Advisor/Patients_Diagnosed","我們的醫生診斷出一名病人罹患<style""AdvisorHighlight"">{[ILLNESS]}[/style]，不過需要一間<style""AdvisorHighlight"">{[ROOM]}[/style]才能治療。建議你考慮蓋一間。"
"Advisor/Patients_Hungry","有幾個病人飢腸轆轆。考慮添購販賣機或增加售貨亭數量。"
"Advisor/Patients_LowHygiene","有幾個病人覺得自己太髒了。我們必須努力讓醫院變得乾淨一點。你也可以考慮添購洗手台，或是安裝給皂機。"
"Advisor/Patients_NeedAttractiveness","有幾個病人對醫院目前的狀態表示反感。考慮讓醫院的環境更舒適。"
"Advisor/Patients_NeedBoredom","有幾個病人悶得發慌。考慮為病患提供一些娛樂。"
"Advisor/Patients_NeedGPOffice","我們需要一間<style""AdvisorHighlight"">家醫科辦公室[/style]，才能診斷病患。"
"Advisor/Patients_NeedHappiness","有幾個病人脾氣越來越暴躁。我們必須努力讓病患心情更愉快。"
"Advisor/Patients_NeedHealth","有幾個病人看起來有點虛弱。我們得儘快安排他們看診。"
"Advisor/Patients_NeedMoreDiagnosisRooms","病患可用的診斷形式，醫生都試過了。我們得再蓋其他診斷室。"
"Advisor/Patients_NeedSeating","有幾個病人找不到座位，不得不站著候診。要是給他們地方坐，他們一定會很開心。"
"Advisor/Patients_NeedTemperature","有幾個病人凍壞了。你可以考慮添購幾台暖氣。"
"Advisor/Patients_NeedToilet","有幾個病人急著找廁所。幫助他們，多蓋幾間廁所。"
"Advisor/Patients_NeedTooHot","有幾個病人熱壞了。你可以考慮添購幾台冷氣機。"
"Advisor/Patients_PatientDied","有位病患在醫院過世了。"
"Advisor/Patients_PatientDied_DiagnosisFatal","一名病患在我們的<style""AdvisorHighlight"">{[ROOM]}[/style]接受治療失敗後，目前瀕臨死亡。病患接受診斷時，準確率只有<style""AdvisorHighlight"">{[DIAGNOSIS]}[/style]，因此拉低了治癒成功率。"
"Advisor/Patients_PatientDied_DiagnosisIneffective","一名病患在我們的<style""AdvisorHighlight"">{[ROOM]}[/style]接受治療後，因效果不彰而離開醫院。病患接受診斷時，準確率只有<style""AdvisorHighlight"">{[DIAGNOSIS]}[/style]，因此拉低了治癒成功率。"
"Advisor/Patients_PatientDied_HealthHygiene","有位病患健康狀況惡化，過世了。注意衛生等級，衛生不佳會使病患的健康加速惡化。"
"Advisor/Patients_PatientDied_HealthOther","有位病患健康狀況惡化，過世了。這件事會影響我們的聲譽。試著讓病患更快獲得診斷。別讓隊伍排太長，或是把比較不健康的人排到隊伍前面。"
"Advisor/Patients_PatientDied_OtherFatal","一名病患在我們的<style""AdvisorHighlight"">{[ROOM]}[/style]接受治療失敗，目前瀕臨死亡。繼續提升員工素質和設備，才能提高治療成功率。"
"Advisor/Patients_PatientDied_OtherIneffective","一名病患在我們的<style""AdvisorHighlight"">{[ROOM]}[/style]接受治療後，因效果不彰而離開醫院。繼續提升員工素質和設備，才能提高治療成功率。"
"Advisor/Patients_PatientDied_StaffSkillFatal","一名病患在我們的<style""AdvisorHighlight"">{[ROOM]}[/style]接受治療失敗後，目前瀕臨死亡。也許<style""AdvisorHighlight"">{[STAFF]}[/style]需要接受更多培訓，提升治療技術？"
"Advisor/Patients_PatientDied_StaffSkillIneffective","一名病患在我們的<style""AdvisorHighlight"">{[ROOM]}[/style]接受治療後，因效果不彰而離開醫院。也許<style""AdvisorHighlight"">{[STAFF]}[/style]需要接受更多培訓，提升治療技術？"
"Advisor/Patients_PatientDied_UpgradeFatal","一名病患在我們的<style""AdvisorHighlight"">{[ROOM]}[/style]接受治療失敗後，目前瀕臨死亡。也許可以升級我們的<style""AdvisorHighlight"">{[MACHINE]}[/style]，提升治療效果？"
"Advisor/Patients_PatientDied_UpgradeIneffective","一名病患在我們的<style""AdvisorHighlight"">{[ROOM]}[/style]接受治療後，因效果不彰而離開醫院。也許可以升級我們的<style""AdvisorHighlight"">{[MACHINE]}[/style]，提升治療效果？"
"Advisor/Patients_RageQuit","有位病患受不了你經營醫院的方式，憤而奪門而出。"
"Advisor/Patients_RageQuit_FurtherDiagnosis","有位病患放棄等候<style""AdvisorHighlight"">新的診斷室[/style]，氣沖沖地離開了。這件事對我們的聲譽不利。"
"Advisor/Patients_RageQuit_NoComplaints","等待太久"
"Advisor/Patients_RageQuit_Unhappy","有位病患對醫院不滿，氣沖沖地離開了。病患最大的不滿包括：<style""AdvisorHighlight"">{[COMPLAINTS]}[/style]。病患已經在醫院待了<style""AdvisorHighlight"">{[DAYS]}天[/style]。"
"Advisor/Patients_RageQuit_Waiting","有位病患放棄等候<style""AdvisorHighlight"">{[ROOM]}[/style]，氣沖沖地離開了。這件事對我們的聲譽不利。"
"Advisor/Patients_Thirsty","有幾個病人口渴了。你可以考慮添購販賣機或增加售貨亭數量。"
"Advisor/ReceptionNeeded","我們需要一個<style""AdvisorHighlight"">櫃台[/style]，訪客才能報到。"
"Advisor/Remix_One_Available","<style""AdvisorHighlight"">霍格斯波特[/style]、<style""AdvisorHighlight"">羅爾保勒[/style]和<style""AdvisorHighlight"">佛羅特[/style]現已在<style""AdvisorHighlight"">R.E.M.I. X[/style]登場！"
"Advisor/Remix_Two_Available","<style""AdvisorHighlight"">米頓大學[/style]、<style""AdvisorHighlight"">騰博[/style]和<style""AdvisorHighlight"">福萊明頓[/style]現已在<style""AdvisorHighlight"">R.E.M.I. X[/style]登場！"
"Advisor/Reputation_Good","目前<style""AdvisorHighlight"">醫院聲譽[/style]<style""AdvisorHighlight"">良好[/style]。這會吸引更多病患及員工。"
"Advisor/Reputation_Great","目前<style""AdvisorHighlight"">醫院聲譽[/style]<style""AdvisorHighlight"">優異[/style]。這會吸引更多病患及員工。"
"Advisor/ResearchProjectComplete_CS","研究專案完成：<style""AdvisorHighlight"">{[PROJECT]}[/style]\n成果：<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Advisor/Research_DiagnosisRooms","研究新的診斷機器和適時升級可以加快診斷病患的速度。這樣就能縮短排隊長度和等待時間，進而提高治癒率。"
"Advisor/RoomMissingRequiredItem","我們的<style""AdvisorHighlight"">{[ROOM]}[/style]少了<style""AdvisorHighlight"">{[ITEM]}[/style]。不補上的話，房間就沒辦法運作。"
"Advisor/Room_TooSmall","這間房間不夠大，放不下需要的物品。擴大房間，達到尺寸要求下限。"
"Advisor/SandboxFreeplay_Unlocked","<style""AdvisorHighlight"">「沙盒：自由創造」[/style]解鎖了！用你自訂的設定建立醫院。從主選單進入沙盒模式。"
"Advisor/Social_FriendHigherScore","{0}旗下的一間對手醫院有{2}的{1}。我們的目前只有{3}。"
"Advisor/Social_FriendLowerScore","我們的醫院有{3}的{1}。{0}的醫院只有{2}，你強多了！"
"Advisor/Social_LeaderboardBoast","Advisor_Social_LeaderboardBoast"
"Advisor/Social_LeaderboardBoast_TopFriend","剛剛看了一下我們的{1}。看來我們的線上對手{0}拿了最高分{2}分。我們只有{3}分。我們應該向他們學學。"
"Advisor/Social_LeaderboardBoast_TopPlayer","太棒了！跟其他線上的對手比起來，我們醫院的{0}最高，高達{1}！"
"Advisor/Staff_HireMoreAssistants","需要助理提供服務的病患大排長龍，但是卻沒有助理可以服務他們。考慮雇用更多助理。"
"Advisor/Staff_HireMoreDoctors","醫生負責的房間外，病患大排長龍，但是卻沒有半個醫生有空。考慮雇用更多醫生。"
"Advisor/Staff_HireMoreNurses","護士負責的房間外，病患大排長龍，但是卻沒有半個護士有空。考慮雇用更多護士。"
"Advisor/Staff_LowMorale","我們的員工士氣低落。你可以考慮幫他們加薪，或是讓他們多休息。"
"Advisor/Staff_NeedQualification","我們有一間<style""AdvisorHighlight"">{[ROOM]}[/style]，但卻沒有具備<style""AdvisorHighlight"">{[QUALIFICATION]}[/style]資格的<style""AdvisorHighlight"">{[STAFF]}[/style]。"
"Advisor/Staff_NeedStaffRoom","我們的員工越來越疲憊，但卻沒有員工休息室可用。"
"Advisor/Staff_PayDissatisfaction","我們有些員工對薪資不滿意，建議你考慮幫他們加薪。看一下員工名單的「調薪審查」區塊。"
"Advisor/Staff_Promoted_CS","<style""AdvisorHighlight"">{[NAME]}[/style]已從<style""AdvisorHighlight"">{[OLDTITLE]}[/style]升職為<style""AdvisorHighlight"">{[NEWTITLE]}[/style]"
"Advisor/Staff_ReadyForPromotion","我們有不少員工該升職了。務必關心他們一下，否則他們會有被忽視的感覺。"
"Advisor/Staff_ReadyForTraining","我們有不少員工還有閒置的培訓欄位。在培訓室培訓他們，盡量發揮他們的潛力。"
"Advisor/Staff_ReadyForTrainingNoRoom","我們有不少員工還有閒置的培訓欄位。你必須蓋一間培訓室，才能盡量發揮他們的潛力！"
"Advisor/Staff_Resignation_CS","<style""AdvisorHighlight"">{[STAFF]}[/style]非常不高興，威脅要走人。其最大的不滿包括：<style""AdvisorHighlight"">{[COMPLAINTS]}[/style]。"
"Advisor/Staff_Resigned_CS","<style""AdvisorHighlight"">{[STAFF]}[/style]辭職了！其最大的不滿包括：<style""AdvisorHighlight"">{[COMPLAINTS]}[/style]。我們得保持其他員工心情愉快。"
"Advisor/Staff_RoomNeedsStaff","我們的<style""AdvisorHighlight"">{[ROOM]}[/style]需要一位<style""AdvisorHighlight"">{[STAFF]}[/style]。前往「雇用」功能表找一位。"
"Advisor/Staff_TooManyAssistants","我們的助理人數可能太多了，有好幾個人目前無事可做。"
"Advisor/Staff_TooManyDoctors","我們的醫生人數可能太多了，有好幾個人目前無事可做。"
"Advisor/Staff_TooManyJanitors","我們的工友人數可能太多了，有好幾個人目前無事可做。"
"Advisor/Staff_TooManyNurses","我們的護士人數可能太多了，有好幾個人目前無事可做。"
"Advisor/Temperature_Cold","雙點郡的這個地區很冷。我們得加裝暖器，讓大家保暖。"
"Advisor/Temperature_Hot","雙點郡的這個地區很熱。我們得加裝冷氣機，讓大家舒適一點。"
"Advisor/Tips_FireSafety","你知道嗎：如果沒有好好維修的話，機器有可能會起火燃燒。到時工友就得找滅火器滅火，否則機器可能會爆炸！"
"Advisor/Tips_HospitalAttractiveness","你知道嗎：可以在醫院裡擺放盆栽和其他裝飾性物品，讓醫院更有吸引力。這會讓員工和病患保持愉快的心情。"
"Advisor/Tips_HospitalHygiene","你知道嗎：如果衛生等級過低，病患的健康會加速惡化。盡量讓醫院各處保持乾淨，記得在廁所裝洗手台，並四處擺放抗菌洗手液。"
"Advisor/Tips_HospitalPolicy","你知道嗎：在總覽畫面可以調整醫院政策。建立診斷與治療政策與員工條款，依照你的方式經營醫院。"
"Advisor/Tips_IllnessList","你知道嗎：你可以在左下角的角色分頁查看已發現的疾病。以此查看各種疾病的治癒率和聲譽。"
"Advisor/Tips_Item_Copy","你知道嗎：按住左Ctrl鍵並點選醫院中的物品，就可以複製物品。"
"Advisor/Tips_Item_FreePlacement","你知道嗎：拿著物品時，按住{[Menu/InputActions/DisableSnap]}，可任意更改放置角度和位置。"
"Advisor/Tips_Item_PickUp","你知道嗎：把游標放在物品上並按住滑鼠左鍵，即可拿起物品。或按住拖曳，快速拿起物品。"
"Advisor/Tips_Item_Rotate","你知道嗎：按住滑鼠左鍵並左右拖曳，可旋轉手中的物品。或使用{[Menu/InputActions/RotateItemClockwise]}和{[Menu/InputActions/RotateItemAntiClockwise]}。"
"Advisor/Tips_ItemsList_Filters","你知道嗎：使用選單上方的「篩選」按鈕就能在物品選單中依照類別查看物品。"
"Advisor/Tips_Kudosh","你知道嗎：提高醫院星等和完成其他挑戰，可為我們的組織賺取讚。讚可以用來解鎖新物品。"
"Advisor/Tips_Loans","你知道嗎：如果你需要更多現金，可以在財務分頁申請貸款。"
"Advisor/Tips_MapHospitalTravel","你知道嗎：你可以利用地圖回到我們組織旗下任一家醫院。經我們解鎖的所有房間和物品都可以使用。"
"Advisor/Tips_MultiplayerChallenges","你知道嗎：參加<style""AdvisorHighlight"">組織挑戰[/style]可以和同地區的其他醫院比賽，獲得更多獎勵。點擊右上角的分頁，查看可參加的挑戰。"
"Advisor/Tips_Needs_Boredom","你知道嗎：病患會漸漸感到無聊。在候診區放置有趣的物品可以娛樂病患，讓他們心情愉悅。"
"Advisor/Tips_Needs_Hunger","你知道嗎：病患和員工會漸漸感到飢餓。在院內各處提供零食，讓他們保持愉快的心情。"
"Advisor/Tips_Needs_Thirst","你知道嗎：病患和員工會漸漸感到口渴。在院內各處提供飲料，讓他們保持愉快的心情。"
"Advisor/Tips_Needs_Toilet","你知道嗎：病患和員工會想要使用廁所，尤其在飲食過後。確認廁所數量充足，以防萬一……"
"Advisor/Tips_OverviewScreen","你知道嗎：在財務分頁內可以查看醫院總覽畫面。以此分析醫院財務、員工、病患、獎勵以及其他資訊。"
"Advisor/Tips_PatientList","你知道嗎：在角色分頁內可以查看病患名單。以此追蹤病患的診斷、治療、幸福感和健康狀況。"
"Advisor/Tips_PlotBuying","你知道嗎：加蓋新醫院大樓可以讓我們有更多空間擴張。把游標放在土地上，看哪些土地可以購買。"
"Advisor/Tips_PriceList","你知道嗎：你可以在財務分頁內調整醫院服務的價格。以此調高或降低診斷、治療和其他收益來源的價格。"
"Advisor/Tips_QueueManagement","你知道嗎：你可以利用病患資訊介面或房間介面內的隊伍分頁，調整病人在隊伍中的順序。根據健康狀況、幸福感或潛在收入，決定病患的優先順序。"
"Advisor/Tips_Queues","你知道嗎：把游標移動到房間上，就能查看該房間排隊的人；每個人的排隊順序會顯示在他們頭上。注意別讓隊伍排太長。"
"Advisor/Tips_RoomPrestige","你知道嗎：蓋寬敞一點的房間，並在裡面放置有趣的物品，可以提高該房間的名望。在此工作的員工會比較開心，造訪的病人也會更愉快。"
"Advisor/Tips_Room_AddItems","你知道嗎：點擊房間的地板，再點擊「物品」按鈕，可以查看該房間的物品清單。"
"Advisor/Tips_Room_AddSub","你知道嗎：蓋新房間時，點擊滑鼠右鍵可以輪流查看建築工具和所需物品。"
"Advisor/Tips_Room_Copy","你知道嗎：點擊房間再選擇「複製」，就能複製整個房間跟裡面所有的物品。"
"Advisor/Tips_Room_Customisation","你知道嗎：點擊房間再選擇房間資訊介面中的「自訂」，就能自訂房間的牆壁與地板。"
"Advisor/Tips_Room_Edit","你知道嗎：點擊房間的地板，再點擊編輯按鈕，可以編輯房間。這會暫時關閉該房間。"
"Advisor/Tips_Room_MoveRotate","你知道嗎：蓋新房間時，點擊房間的地板可以把房間拿起來。你可以像操作物品一樣移動、旋轉、放置該房間。"
"Advisor/Tips_StaffList","你知道嗎：在角色分頁中可以查看員工名單。利用此名單觀察員工、檢查薪資，並決定他們的工作內容。"
"Advisor/Tips_Staff_BreakPolicy","你知道嗎：在總覽畫面可以調整各個員工類型的休息政策。你可以設定每種員工中有幾個人可以同時休息，也可以調整休息時間。"
"Advisor/Tips_Staff_Breaks","你知道嗎：員工在活力過低時會休息，除非同時有太多同種員工在休息。"
"Advisor/Tips_Staff_Customisation","你知道嗎：從員工資訊介面選擇員工並點擊「自訂員工」按鈕，就可以自訂員工的服裝。"
"Advisor/Tips_Staff_PickUp","你知道嗎：把游標放在員工上，並按住滑鼠左鍵，可以拿起該員工。或按住拖曳，快速拿起員工。"
"Advisor/Tips_UGC_Create","你知道嗎：點擊物品清單裡的工作坊按鈕開啟自訂房間選單，就可以設計自己的相片、地毯、牆壁與地板。"
"Advisor/Tips_UpgradeMachines","你知道嗎：升級機器可以提升該機器的效率。新的升級功能解鎖後，就可以選擇升級機器。我們需要受過機械學培訓的工友負責協助升級。"
"Advisor/Tips_VisualisationModes","你知道嗎：在視覺化分頁可以選擇以環境因素、幸福感、健康狀況、活力、需求等條件查看醫院。"
"Advisor/TrainingCourseComplete_CS","培訓課程完成：<style""AdvisorHighlight"">{[QUALIFICATION]}[/style]"
"Challenges/AlienRevealedInspectorStamp","外星人"
"Challenges/ArrivingInDays_CS","將在{0}天後抵達……[i2p_Zero]將於今天抵達……[i2p_One]將於明天抵達……"
"Challenges/BarbershopQuartet_AdvisorMessage","他們來了！！！"
"Challenges/BarbershopQuartet_FailMessage","可惜我們治癒的理髮店四重唱成員不夠多。"
"Challenges/BarbershopQuartet_FailTitle","特別報告"
"Challenges/BarbershopQuartet_NotificationMessage","當地的理髮店四重唱「佛萊迪四人組」需要我們的幫助。他們開出了大方的報酬。我們要接受嗎？"
"Challenges/BarbershopQuartet_NotificationTitle","理髮店四重唱"
"Challenges/BarbershopQuartet_SuccessMessage","做得好，理髮店四重唱已經踏上康復之路。他們給了我們一筆慷慨的捐款。"
"Challenges/BarbershopQuartet_SuccessTitle","特別報告"
"Challenges/Budget_AdvisorMessage_CS","獎勵更新：我們在上次評估期間，治癒了<style""AdvisorHighlight"">{[PROCESSED]}[/style]名房客中的<style""AdvisorHighlight"">{[CURED]}[/style]名。飯店將在未來三個月中，幫我們支付<style""AdvisorHighlight"">{[PERCENT]}[/style]的營運總成本。"
"Challenges/Budget_ObjectiveMenuCureRate_CS","治癒率：{[RATE]}"
"Challenges/Budget_ObjectiveMenuItem_CS","營運成本補助：{[PERCENT]}\n下一期評估開始時間：{[MONTH]}"
"Challenges/CelebrityVisit_AdvisorMessage","流行巨星茉莉‧奧德賽即將抵達醫院。"
"Challenges/CelebrityVisit_NotificationMessage","當地有一個明星的經紀人連絡我們，說想要參觀醫院。這個明星就是「小爵士」茉莉‧奧德賽。她好像是個流行巨星之類的。天知道。聽說現在的小屁孩把她視為音樂界的女神。這對我們會有不錯的宣傳效果。我們要讓她來參觀嗎？"
"Challenges/CelebrityVisit_NotificationTitle","明星參訪"
"Challenges/CelebrityVisit_RewardFailMessage","真是遺憾，看來茉莉‧奧德賽真的不愛醫院。她剛發表了新歌「醫院暴行秀」。專輯封面上貼著兒童不宜的標示。肯定沒好事。"
"Challenges/CelebrityVisit_RewardFailTitle","宣傳狀態更新"
"Challenges/CelebrityVisit_RewardPassMessage","看來我們的醫院沒能給茉莉‧奧德賽留下好印象。她還沒在ChatFace或Growler發文。現在她正在Fumble直播中，盯著一塊餅乾發呆。下次我們可能要更用心。"
"Challenges/CelebrityVisit_RewardPassTitle","宣傳狀態更新"
"Challenges/CelebrityVisit_RewardSuccessMessage","茉莉‧奧德賽剛剛在糟糕社群（我不知道那是什麼，但現在的年輕人很愛）發了一張醫院的照片。是一張在大門口前的自拍。她手上拿著一塊餅乾，嘟嘴賣萌。我猜是好徵兆？那張照片獲得了三百個熊讚。不知道那是什麼意思。她想必很享受這次參觀。大家做得好。"
"Challenges/CelebrityVisit_RewardSuccessTitle","宣傳狀態更新"
"Challenges/CelebrityVisit_RewardSuperbMessage","好消息。茉莉‧奧德賽剛發表了新歌「終極彩虹醫院獨角獸爵士餅乾」。我們覺得這是個好兆頭，但說實在我一點都不懂歌詞想表達什麼。她也很慷慨地捐給了醫院一筆錢！"
"Challenges/CelebrityVisit_RewardSuperbTitle","宣傳狀態更新"
"Challenges/CircusIncident_AdvisorMessage","小丑即將抵達……"
"Challenges/CircusIncident_NotificationMessage","雙點郡馬戲團籠子忘記上鎖，現在所有小丑症患者都逃脫了。他們最後一次被人看到時，正騎著超迷你腳踏車，朝本院的方向前進。如果我們可以應付這些小丑症患者，馬戲團一定會好好報答我們。要讓他們進來嗎？"
"Challenges/CircusIncident_NotificationTitle","馬戲團事件"
"Challenges/CircusIncident_RewardFailMessage","可惜我們治癒的小丑症患者不夠多。"
"Challenges/CircusIncident_RewardFailTitle","特別報告"
"Challenges/CircusIncident_RewardPerfectMessage","做得好，我們治癒了所有的小丑症患者。馬戲團非常滿意我們的服務。"
"Challenges/CircusIncident_RewardSuccessMessage","做得好，我們治癒了多數的小丑症患者。馬戲團非常滿意。"
"Challenges/CircusIncident_RewardSuccessTitle","特別報告"
"Challenges/DLC/VIP_Bigfoot_Name","巴塞洛繆‧F‧野人"
"Challenges/DLC_1/BudgetChallenge_R6_InjuriesHospital_AdvisorMessage","新的預算評估期間開始了。"
"Challenges/DLC_1/BudgetChallenge_R6_InjuriesHospital_Name","表現獎勵"
"Challenges/DLC_1/Earthquake_Avalanche_AdvisorMessage","天災警告：據報此區出現雪崩。"
"Challenges/DLC_1/Earthquake_Avalanche_Name","雪崩"
"Challenges/DLC_1/Earthquake_Avalanche_NotificationMessage","警告，區域內偵測到雪崩！這可能會損壞我們的儀器。"
"Challenges/DLC_1/Earthquake_Hailstorm_AdvisorMessage","天災警告：據報此區出現冰雹。"
"Challenges/DLC_1/Earthquake_Hailstorm_Name","冰雹"
"Challenges/DLC_1/Earthquake_Hailstorm_NotificationMessage","警告，區域內偵測到冰雹！這可能會損壞我們的儀器。"
"Challenges/DLC_1/GhostInvulnerable_AdvisorMessage","超自然警告：塔克先生的鬼魂決定要來醫院鬧一鬧。"
"Challenges/DLC_1/GhostInvulnerable_Name","塔克先生"
"Challenges/DLC_1/GhostInvulnerable_NotificationMessage","不知道為什麼，我們的捉鬼工具對這個老傢伙起不了作用。看來只能希望他不要造成太多困擾。"
"Challenges/DLC_1/GhostStorm_AdvisorMessage","超自然警告：一群鬼魂在大鬧醫院。"
"Challenges/DLC_1/GhostStorm_Name","鬧鬼風雲"
"Challenges/DLC_1/GhostStorm_NotificationMessage","當地靈媒預知到這個地區的鬧鬼事件數量會上升。根據靈媒的說法，這些鬼魂有的「心神不寧」，有的「稍有心結」。我們最好提防醫院出現更多鬼魂。"
"Challenges/DLC_1/Objective_R6_InjuriesHospital_Target_Advisor_Intro","感凍鎮酒店的老闆給了我們最新的目標。"
"Challenges/DLC_1/Objective_R6_InjuriesHospital_Target_Advisor_Outro_Failure_V1","我們沒有成功達成感凍鎮酒店老闆為我們定下的目標。"
"Challenges/DLC_1/Objective_R6_InjuriesHospital_Target_Advisor_Outro_Success_V1","我們達成目標，感凍鎮酒店給了我們<style""AdvisorHighlight"">{[REWARDS]}[/style]以茲獎勵。"
"Challenges/DLC_1/Objective_R6_InjuriesHospital_Target_Intro","飯店為我們定了一個目標，只要達成目標，就能獲得額外資金。"
"Challenges/DLC_1/Objective_R6_InjuriesHospital_Target_Intro_Title","飯店管理部門的消息"
"Challenges/DLC_1/Objective_R6_InjuriesHospital_Target_Name","酒店目標"
"Challenges/DLC_1/Objective_R6_InjuriesHospital_Target_Outro_Failure_V1","目標失敗"
"Challenges/DLC_1/Objective_R6_InjuriesHospital_Target_Outro_Success_V1","目標達成"
"Challenges/DLC_1/Objective_R6_InjuriesHospital_Target_Outro_Title","感凍鎮酒店的通知"
"Challenges/DLC_1/Patients_BardFlu_Arrival_Advisor","吟流感病人即將抵達……"
"Challenges/DLC_1/Patients_BardFlu_Intro_Message","雙點電視台以誇張的風格重製了一齣古代戲劇，導致附近爆發吟流感，患者會「假裝自己對古裝劇略知一二」，裝腔作勢的現象已達到危險的程度。病患的家屬受不了他們不斷亂念舞台劇角色的名字，因此決定將病患送到醫院治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_BardFlu_Intro_Message_V2","不少家長幫小孩準備考試時，不小心太過投入古老戲劇，導致附近爆發吟流感。考試已經結束了，所以病患家屬決定將他們送到醫院治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_BardFlu_Intro_Message_V3","此地的生活品質走偏之後，爆發了吟流感，患病的居民會過度懷念有奇怪褲子、宴會，以及骯髒飲用水的美好舊日時光。病患的家屬決定將他們送去醫院治療，一部分也是為了提醒他們，以前可沒有醫院這種東西。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_BardFlu_Intro_Title","吟流感急診"
"Challenges/DLC_1/Patients_BardFlu_Name","吟流感病患"
"Challenges/DLC_1/Patients_BarkingMad_Arrival_Advisor","狂吠症病患即將抵達……"
"Challenges/DLC_1/Patients_BarkingMad_Intro_Message","山區搜救犬攜帶的緊急用糧食不小心被換成狗糧了，導致附近爆發狂吠症。有一群獲救的人一開始吃糧食吃得噁心，後來漸漸覺得不錯吃，現在他們要來接受治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_BarkingMad_Intro_Message_V2","附近爆發狂吠症，起因源於糟糕科技音樂電台的舒眠播放清單中，不小心多了「誰是乖狗狗？你就是乖狗狗」。這是由羅德里克‧酷遜配音的知名馴犬指南。有群被洗腦過後訓練有素的狗狗人士正在尋求治療方法。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_BarkingMad_Intro_Message_V3","附近爆發狂吠症，當地有些民眾為了因應餐具不足的問題，決定直接用嘴巴湊著碗盤吃飯，結果發現自己居然很喜歡這樣進食。有一群吃飯不用紙巾的人正在尋求治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_BarkingMad_Intro_Title","狂吠症急診"
"Challenges/DLC_1/Patients_BarkingMad_Name","狂吠症病患"
"Challenges/DLC_1/Patients_Frankenstein_Arrival_Advisor","怪物雜燴症病患即將抵達……"
"Challenges/DLC_1/Patients_Frankenstein_Intro_Message","某個變裝派對讓參與的人開始質疑人為什麼要穿平常的穿著，接著開始質疑人做所有事情的根本原因，最終導致附近爆發怪物雜燴症。一群參與派對的人開始懷疑自己的自我認同，正在尋找治療方法。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_Frankenstein_Intro_Message_V2","一場超驚悚恐怖片的試映會上，觀眾過度同理電影中面目可憎的怪物，導致附近爆發怪物雜燴症。一群被娛樂到懷疑人生的觀眾正在尋找治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_Frankenstein_Intro_Message_V3","附近有石像鬼被激怒，進而詛咒了當地居民，導致該地區爆發怪物雜燴症。病因很可能不是石像鬼的詛咒，但是大家還是都這麼說。有一群過度害怕石像鬼的病患正在尋找治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_Frankenstein_Intro_Title","怪物雜燴症急診"
"Challenges/DLC_1/Patients_Frankenstein_Name","怪物雜燴症病患"
"Challenges/DLC_1/Patients_Knightmare_Arrival_Advisor","騎士夢魘症病患即將抵達……"
"Challenges/DLC_1/Patients_Knightmare_Intro_Message","一群《哥布林與地牢》的忠實玩家連續玩了96個小時後不願回到現實，也不肯換掉裝扮，導致附近爆發騎士夢魘症。病患的家屬已經受不了他們了，決定把他們送去治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_Knightmare_Intro_Message_V2","一群歷史系教授在介紹中世紀軍裝之後，發現只要穿了全副盔甲，世界就不再是黑白的，導致附近爆發騎士夢魘症。病患的家屬希望他們不要整天把頭埋在盔甲裡逃避現實，決定把他們送去治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_Knightmare_Intro_Message_V3","賈思敏‧奧德賽演唱了她的單曲「愛的堡壘」後，引起不少人爭相模仿，導致附近爆發騎士夢魘症。有一群狂熱粉絲以為這樣就能更接近偶像。他們的家屬決定把他們送去治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_Knightmare_Intro_Title","騎士夢魘症急診"
"Challenges/DLC_1/Patients_Knightmare_Name","騎士夢魘症病患"
"Challenges/DLC_1/Patients_RobotZilla_Intro_Message_V2","最近的大停電讓不少居民沒有暖氣，也沒有網路可用，讓他們更想搬到基礎建設良好的大都市居住，導致附近爆發都會症。有一群人急著想看電子郵件，正在尋找治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_RobotZilla_Intro_Message_V3","當地的便利商店把打烊時間提早到下午三點，造成大量居民恐慌，也讓他們極度渴望24小時都買得到巧克力，附近因此爆發都會症。一群沒零食吃的城市佬不只有點餓，也正在尋找治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_Robotzilla_Arrival_Advisor","都會症病患即將抵達……"
"Challenges/DLC_1/Patients_Robotzilla_Intro_Message","羅德里克‧酷遜的強檔浪漫愛情喜劇《爛丁山》最近登上雙點電視台，導致附近爆發都會症。一群受到鼓舞的觀眾啃著爆米花，正在尋找治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_1/Patients_Robotzilla_Intro_Title","都會症急診"
"Challenges/DLC_1/Patients_Robotzilla_Name","都會症病患"
"Challenges/DLC_1/VIP_Bigfoot_Arrival_Advisor","大腳基金會大使即將抵達醫院。"
"Challenges/DLC_1/VIP_Bigfoot_Intro_Title","野人來訪"
"Challenges/DLC_1/VIP_Bigfoot_Name","大腳"
"Challenges/DLC_1/VIP_Bigfoot_R6_V1_Intro_Message","知名作家、同時也是大腳基金會大使的巴塞洛繆‧F‧野人，想知道我們協助感凍鎮酒店的工作進行得如何。他問我們可不可以來參訪。\n如果我們的醫院能留下好印象，就能提高我們的聲譽，說不定還能獲得大腳基金會的贊助。你認為呢？"
"Challenges/DLC_1/VIP_Bigfoot_R6_V2_Intro_Message","知名作家、同時也是大腳基金會大使的巴塞洛繆‧F‧野人，想知道我們在斯維爾巴德營運得如何。他問我們可不可以來參訪。\n如果我們的醫院能留下好印象，就能提高我們的聲譽，說不定還能獲得大腳基金會的贊助。你認為呢？"
"Challenges/DLC_1/VIP_Bigfoot_R6_V3_Intro_Message","知名作家、同時也是大腳基金會大使的巴塞洛繆‧F‧野人，想知道我們羅克福爾的醫院營運得如何。他問我們可不可以來參訪。\n如果我們的醫院能留下好印象，就能提高我們的聲譽，說不定還能獲得大腳基金會的贊助。你認為呢？"
"Challenges/DLC_1/VIP_Bigfoot_Reward_Message_1","巴塞洛繆‧F‧野人送來親筆信，感謝我們不久前招待他。他要我們「關關難過關關過」、「振作起來」、「別氣餒」等等。總而言之，聽起來不太好。我們得好好改善醫院的環境，否則我們只會收到寫滿客套話的信，拿不到資金。真不敢想像他是怎麼跟大腳基金會說我們的……"
"Challenges/DLC_1/VIP_Bigfoot_Reward_Message_2","巴塞洛繆‧F‧野人送來親筆信，感謝我們不久前招待他。他說事情一定會好轉，我們「不必擔心」。看了這個反而開始擔心了，對吧？如果想要大腳基金會幫忙贊助和宣傳，我們就得好好改善醫院的環境。"
"Challenges/DLC_1/VIP_Bigfoot_Reward_Message_3","巴塞洛繆‧F‧野人送來親筆信，感謝我們不久前招待他。他說我們努力的方向正確，不久後大腳基金會一定會以我們為榮。看來意思是我們還沒辦法讓基金會引以為傲，但至少我們營運得還不錯。"
"Challenges/DLC_1/VIP_Bigfoot_Reward_Message_4","巴塞洛繆‧F‧野人送來親筆信，感謝我們不久前招待他。他說他看了我們的營運狀況，覺得「非常高興」，還祝我們一切順心，期待下次再看到我們。他人真好。我們收到了大腳基金會的獎勵，也登上了他們最新一期的會內通訊。"
"Challenges/DLC_1/VIP_Bigfoot_Reward_Message_5","巴塞洛繆‧F‧野人送來親筆信，感謝我們不久前招待他。他說我們「完全超出」他的預期。我們當然樂見他反應這麼好，但是他這話的意思，難道是他對我們的期望不高嗎？我們收到了大腳基金會的贊助，登上了他們的網頁，而且野人先生似乎還打算寫詩表揚我們。"
"Challenges/DLC_1/VIP_Bigfoot_Title","野人來訪"
"Challenges/DLC_1/VIP_Bigfoot_V1_Intro_Message","知名作家、同時也是大腳基金會大使的巴塞洛繆‧F‧野人，最近在幫朋友校改作品，但是不小心認真過頭，現在才發現自己已經好幾天沒開口說話了。他想來看看我們的情況，順便找機會說說話。\n如果我們的醫院能留下好印象，就能提高我們的聲譽，說不定還能獲得大腳基金會的贊助。你認為呢？"
"Challenges/DLC_1/VIP_Bigfoot_V2_Intro_Message","知名作家、同時也是大腳基金會大使的巴塞洛繆‧F‧野人，在幫尖點山劇場暨羽球公司寫新劇本，想要找真人測試台詞。他問我們可不可以來參訪。\n如果我們的醫院能留下好印象，就能提高我們的聲譽，說不定還能獲得大腳基金會的贊助。你認為呢？"
"Challenges/DLC_1/VIP_Bigfoot_V3_Intro_Message","知名作家、同時也是大腳基金會大使的巴塞洛繆‧F‧野人，在附近的小學跟學生介紹他的經典童書，像是《鬼藍精》和《弄丟圍巾的小包袱》。他想趁這個機會來我們醫院參訪。\n如果我們的醫院能留下好印象，就能提高我們的聲譽，說不定還能獲得大腳基金會的贊助。你認為呢？"
"Challenges/DLC_1/VIP_Celebrity_Actor_R6_V1_Intro_Message","懷疑重力不存在的知名演員羅德里克‧酷遜長期關在片場拍戲，現在跑到附近透透氣，尋找自我。他照太多鏡子了，現在想看看別的臉孔，所以他的經紀人想請我們招待他參觀。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_1/VIP_Celebrity_Actor_R6_V2_Intro_Message","知名演員暨地底人支持者羅德里克‧酷遜，正在附近處理不明的稅務問題。他的經紀人說他覺得自己「道德有問題」，想請我們招待他參訪醫院，讓他重拾身為清高公民的自信。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_1/VIP_Celebrity_Actor_R6_V3_Intro_Message","知名演員暨紅鶴飼養人羅德里克‧酷遜，正在附近拍攝經典電影《冷媒人知道，冷媒人在乎》的重製版。開拍好一陣子了，他現在非常冷。他的經紀人詢問我們，是否可以招待他來參觀，幫他恢復溫暖。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_1/VIP_Celebrity_PopStar_R6_V1_Intro_Message","流行歌手賈思敏‧奧德賽在附近拍新單曲「上到尖點（說巔峰）」的MV。她對歌名的詮釋有點太直接，竟然跑到山頂拍片。連續三天沒有看到當地居民的她，開始孤單寂寞覺得冷。她的經紀人問我們是否願意招待她來參觀。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_1/VIP_Celebrity_PopStar_R6_V2_Intro_Message","流行歌手賈思敏‧奧德賽在附近宣傳熱銷專輯《垂涎三尺》的尖點山特別版，其中特別收錄的新歌「毛球和帽架」有當地雪怪女星威瑪‧藍妃友情客串。她的經紀人問我們是否願意招待她來參觀。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_1/VIP_Celebrity_PopStar_R6_V3_Intro_Message","流行歌手賈思敏∙奧德賽在她尖點山的小木屋開趴，邀請所有「夠出名也夠年輕」的雙點郡居民。她現在有點敏感，所以覺得自己現在最好待在醫院。她的經紀人問我們是否願意招待她來參觀。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_1/VIP_Inspector_R6_V1_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生還說，雖然他之前在感凍鎮酒店的體驗很差，但是至少酒店餐廳的水煮蛋不難吃。\n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_1/VIP_Inspector_R6_V2_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生接著說他不確定要怎麼到斯維爾巴德，但是他一定會想辦法過來。\n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_1/VIP_Inspector_R6_V3_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生之前參觀過羅克福爾，但是被拿著長矛的人趕出城堡。他希望接下來的體驗不會讓他那麼「尖刺」在背。\n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_1/VIP_Mayor_R6_V1_Intro_Message","特比莎‧溫薩克市長想來拜訪尖點山的居民。市長秘書表示，市長「最近才想起來山地人也能投票」的謠言全都是「無憑無據的誹謗」。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/DLC_1/VIP_Mayor_R6_V2_Intro_Message","塔貝莎∙溫薩克市長最近遭受雙點郡媒體猛烈砲轟，抨擊她的作為及不作為。市長秘書問我們是否可以招待她來參訪，並說她不是如《每日冷笑》所言的在「避風頭」。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/DLC_1/VIP_Mayor_R6_V3_Intro_Message","塔貝莎∙溫薩克市長正在雙點郡巡視。按照表定計畫，她會在附近停留，因此想要來參訪我們的醫院。市長辦公室補充說，雖然謠傳市長是行程「排錯」才會來這裡，但一切都是有心人士造謠抹黑，實情不是這樣，完全不是這麼一回事。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/DLC_1/VIP_Radio_Reporter_R6_V1_Intro_Message","雙點廣播電台記者薩莉‧菲歌布蘭奇目前在附近，調查出現奇異黃雪的說法。她想來醫院對病患和員工進行相關的訪問。我們可能可以藉機幫醫院打廣告。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/DLC_1/VIP_Radio_Reporter_R6_V2_Intro_Message","據說有一群麋鹿從登山客手中騙走了不少登山必需物資。雙點廣播電台記者薩莉‧菲歌布蘭奇目前附近進行相關調查。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/DLC_1/VIP_Radio_Reporter_R6_V3_Intro_Message","雙點廣播電台記者薩莉‧菲歌布蘭奇目前在附近，報導一年一度的雙點郡雪橇錦標賽。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/DLC_1/VIP_RivalBoss_Bungle_R6_V1_Intro_Message","競爭對手的高層主管，糟糕科技執行長蘇菲‧諾瓦通知我們，她不久後就要來醫院參觀、找靈感。她說她的祖父是我們機構的創始人之一，因此她很期待能看看我們醫院現在的情況。\n如果她對醫院的印象很好，可能會分享一些情報，有助於我們研究部門的發展。"
"Challenges/DLC_1/VIP_RivalBoss_Bungle_R6_V2_Intro_Message","競爭對手的高層主管，糟糕科技執行長蘇菲‧諾瓦通知我們，她不久後就要來醫院參觀、找靈感。她說她小時候常常參觀我們醫院，這也是她走上研究一途的主要原因。她期待可以再來參觀。\n如果她對醫院的印象很好，可能會分享一些情報，有助於我們研究部門的發展。"
"Challenges/DLC_1/VIP_RivalBoss_Bungle_R6_V3_Intro_Message","競爭對手的高層主管，糟糕科技執行長蘇菲‧諾瓦通知我們，她不久後就要來醫院參觀、找靈感。她說她在這裡有親戚，能在拜訪親戚時順便工作，她覺得很開心。\n如果她對醫院的印象很好，可能會分享一些情報，有助於我們研究部門的發展。"
"Challenges/DLC_1/VIP_RivalBoss_Jumbo_R6_V1_Intro_Message","看來競爭對手的高層主管，大到不行集團執行長巨霸‧麥納利，正在來我們醫院的路上。根據《每日冷笑》最近的報導，麥克納利先生想要買下感凍鎮酒店，把酒店改建成當地的麋鹿監獄，監禁他最討厭的麋鹿。我猜他八成希望看到我們營運不佳，這樣老闆就不得不將酒店出售。\n我們應該準備好面對金錢所能買到，最縝密的殘酷行為與破壞行動。"
"Challenges/DLC_1/VIP_RivalBoss_Jumbo_R6_V2_Intro_Message","看來競爭對手的高層主管，大到不行集團執行長巨霸‧麥納利，正在來我們醫院的路上。據說麥克納利先生在等這裡的經濟完全垮台，他就能讓巨無霸的所有旗下企業進駐，徹底獨占所有產業。\n我們應該準備好面對金錢所能買到，最縝密的殘酷行為與破壞行動。"
"Challenges/DLC_1/VIP_RivalBoss_Jumbo_R6_V3_Intro_Message","看來競爭對手的高層主管，大到不行集團執行長巨霸‧麥納利，正在來我們醫院的路上。麥克納利先生和酒店老闆以前是同學，他們為了搶最後一塊烏賊派，一吵就吵了十年。麥克納利先生發誓要親眼看到酒店老闆身敗名裂。\n我們應該準備好面對金錢所能買到，最縝密的殘酷行為與破壞行動。"
"Challenges/DLC_2/Atoll_Patients_Solo_Name","VIP病患"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot10","土地10任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot11","土地11任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot12","土地12任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot13","土地13任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot14","土地14任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot15","土地15任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot16","土地16任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot17","土地17任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot18","土地18任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot19","土地19任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot2","土地2任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot20","土地20任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot21","土地21任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot22","土地22任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot23","土地23任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot24","土地24任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot25","土地25任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot26","土地26任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot27","土地27任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot28","土地28任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot29","土地29任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot3","土地3任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot30","土地30任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot31","土地31任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot32","土地32任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot33","土地33任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot4","土地4任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot5","土地5任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot6","土地6任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot7","土地7任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot8","土地8任務"
"Challenges/DLC_2/Objective_R7_JungleClearingHospital_Plot9","土地9任務"
"Challenges/DLC_2/Objective_UnlockBlank_Description","島上的醫療當局比本土要求的標準更高。開始打掃。"
"Challenges/DLC_2/Objective_UnlockBlank_Name","醫療執照"
"Challenges/DLC_2/Patients_8Ball_Arrival_Advisor","頂個球症病患即將抵達……"
"Challenges/DLC_2/Patients_8Ball_Intro_Message","《官僚貓》宣布下一季延播，頂個球症因此爆發，導致人們的絕望感創下前所未見的新高。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_2/Patients_8Ball_Intro_Message_V2","長期低於平均氣溫的天候讓某些族群健康變差，這個地區因此爆發頂個球症。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_2/Patients_8Ball_Intro_Message_V3","由於當地酒吧的某台撞球桌不斷吃錢，不讓顧客拿到球組，這個地區仍因此爆發頂個球症，即便老闆指出這個故障已經修好了，疫情仍然不見好轉。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_2/Patients_8Ball_Intro_Title","頂個球症急診"
"Challenges/DLC_2/Patients_8Ball_Name","頂個球症患者"
"Challenges/DLC_2/Patients_BlankLooks_Arrival_Advisor","無臉症患者即將抵達……"
"Challenges/DLC_2/Patients_BlankLooks_Intro_Message","異常高溫的天候造成人們的五官在太陽照射之下消失，這個地區因此爆發無臉症。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_2/Patients_BlankLooks_Intro_Message_V2","有一批起司小點尚未經過「起司化」階段就出貨，導致這個地區爆發無臉症。這些邪惡又長相平平的起司小點，害不知情誤食的人們失去原有的個性。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_2/Patients_BlankLooks_Intro_Message_V3","特比莎‧溫薩克市長發表了一場長達55分鐘的演說，內容毫無條理可言，導致這個地區爆發無臉症。市長的一派胡言，對一些熱衷政治的居民造成傷害。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_2/Patients_BlankLooks_Intro_Title","無臉症急診"
"Challenges/DLC_2/Patients_BlankLooks_Name","無臉症患者"
"Challenges/DLC_2/Patients_Explorer_Arrival_Advisor","漫遊癖患者即將抵達……"
"Challenges/DLC_2/Patients_Explorer_Intro_Message","這個地區最近掀起一陣盲目的野心，打破原有平靜的生活節奏，導致漫遊癖疫情爆發。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_2/Patients_Explorer_Intro_Message_V2","羅德里克‧酷遜發表了振奮人心的得獎演說，鼓勵大家要勇敢想像自己的能力，因而導致漫遊癖疫情爆發。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_2/Patients_Explorer_Intro_Message_V3","由於島上電視訊號減弱，導致漫遊癖疫情爆發。就在幾天前，好幾名當地居民認為他們心愛電視節目裡的男女主角就是自己。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_2/Patients_Explorer_Intro_Title","漫遊癖急診"
"Challenges/DLC_2/Patients_Explorer_Name","漫遊癖患者"
"Challenges/DLC_2/VIP_Celebrity_Actor_R7_V1_Intro_Message","單身狗電影明星羅德里克‧酷遜住在他的秘密島嶼豪宅裡，覺得有些孤單。他想要來訪並多花時間與其他人相處。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_2/VIP_Celebrity_Actor_R7_V2_Intro_Message","四處飛的電影明星羅德里克‧酷遜目前在我們這區，想要找地點拍攝一部名字跟內容都還沒想好的計畫，現在他在想辦法湊出一個行程，好合理化他這一趟旅程。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_2/VIP_Celebrity_Actor_R7_V3_Intro_Message","電影明星兼半吊子設計師羅德里克‧酷遜正在著手設計他的私人海灘戲院，但是他「忘記戲院要長什麼樣子」。他的經紀人詢問我們，他是否可以來醫院參觀作為參考依據。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_2/VIP_Celebrity_Actor_R8_V1_Intro_Message","兼職當間諜的電影明星羅德里克‧酷遜目前在我們這區，他要來拿上次拜訪時留下的東西。他想在醫院到處看看，檢查有沒有遺漏任何東西。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_2/VIP_Celebrity_Actor_R8_V2_Intro_Message","電影明星兼雙點郡守護者羅德里克‧酷遜目前在我們這區，他在向外星人支持者推銷情境喜劇。他的經紀人請求拜訪，讓他有機會跟別人說「我還有行程」。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_2/VIP_Celebrity_Actor_R8_V3_Intro_Message","電影明星兼星際好朋友羅德里克‧酷遜目前在我們這區，要拜訪他的秘密研究員朋友。他想來這裡「晃晃」，看我們過得如何。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_2/VIP_Celebrity_PopStar_R7_V1_Intro_Message","搖滾歌手茉莉‧奧德賽大駕光臨本地，開了一張大支票給佩博里蛙類庇護所。她的經紀人表示希望這趟旅程能夠盡力展現她的善意，因此問我們想不想讓她來醫院參觀。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_2/VIP_Celebrity_PopStar_R7_V2_Intro_Message","搖滾歌手茉莉‧奧德賽大駕光臨本地，想要錄島上的罕見魚類喃喃魚的聲音，加入她的單曲《小魚悄悄話》的混音版本。她的經紀人詢問我們，是否可以讓她參觀醫院，因為她覺得這一切有點愚蠢，想要跑一些「正常的行程」。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_2/VIP_Celebrity_PopStar_R7_V3_Intro_Message","搖滾歌手茉莉‧奧德賽大駕光臨本地舉辦獨家快閃演唱會。在為那34位幸運粉絲開唱前，她想找點事情做，所以她的經紀人詢問我們能不能讓她來參觀醫院。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_2/VIP_Celebrity_PopStar_R8_V1_Intro_Message","搖滾歌手茉莉‧奧德賽大駕光臨本地，為她的新單曲《單管鎮》錄製影片。她的經紀人詢問我們，她是否可以來醫院參觀，因為她想找地方躲太陽。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_2/VIP_Celebrity_PopStar_R8_V2_Intro_Message","搖滾歌手茉莉‧奧德賽在私下參觀金盤鎮太空船墜落現場後，大駕光臨本地。聽了一大堆可笑的猜想後，她想去充滿理性的地方，於是經紀人建議來醫院。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_2/VIP_Celebrity_PopStar_R8_V3_Intro_Message","搖滾歌手茉莉‧奧德賽大駕光臨本地，尋覓可以建造「茉莉世界」的土地。她想拜訪醫院，以證明這裡的確可以蓋房子。她的經紀人請求拜訪。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_2/VIP_Inspector_R7_V1_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。他說他一直想找一個假日來本地參觀，不過又想到橫豎都是來工作的，其實哪天都一樣。\n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_2/VIP_Inspector_R7_V2_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。他額外提到，要是醫院蓋在叢林中間只是個玩笑話，他倒也能一笑置之，只要不是把他當成笑話就好。\n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_2/VIP_Inspector_R7_V3_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。他不等我們解釋，就緊接著問我們醫院位在哪一座高原上。噢，亨利。\n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_2/VIP_Inspector_R8_V1_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生 \n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_2/VIP_Inspector_R8_V2_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生指出，他記得安全協議，所以「不用再威脅」他了。\n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_2/VIP_Inspector_R8_V3_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生又說，他不介意記憶被抹消，因為他記得上次的感覺「既美好又清新」。\n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_2/VIP_Mayor_R8_V1_Intro_Message","特比莎‧溫薩克市長安排了訪問基地的行程。別擔心，她不會被告知任何事情，她只會一邊閒逛，一邊煞有其事地點頭。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/DLC_2/VIP_Mayor_R8_V2_Intro_Message","特比莎‧溫薩克市長安排了訪問基地的行程。幸運的是，因為她認為自己無所不知，所以她不怎麼問問題。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/DLC_2/VIP_Mayor_R8_V3_Intro_Message","特比莎‧溫薩克市長安排了訪問基地的行程。對雙點郡來說，她這段期間最好不要出現在攝影機前面。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/DLC_2/VIP_Radio_Reporter_R7_V1_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇接獲「一名匿名管家」抱怨老闆，目前在我們這區追蹤消息。她想要趁來訪期間到醫院參訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/DLC_2/VIP_Radio_Reporter_R7_V2_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，調查「佩博里蛙類庇護所的秘辛」。她問說能不能來醫院躲避那些青蛙。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/DLC_2/VIP_Radio_Reporter_R7_V3_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，試圖訪問維吉‧西瓦臀「他這趟旅程到底想要做些什麼」。她問說能不能來看他在不在醫院。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/DLC_2/VIP_RichGuy_Arrival_Advisor","維吉‧西瓦臀即將抵達醫院。"
"Challenges/DLC_2/VIP_RichGuy_Intro_Title","維吉來訪"
"Challenges/DLC_2/VIP_RichGuy_Name","維吉‧西瓦臀"
"Challenges/DLC_2/VIP_RichGuy_R7_V1_Intro_Message","自詡為探險家、也是醫院的創始人維吉‧西瓦臀很擔心他在自己的海濱別墅度假時得的病，想要來醫院一趟透過儀器檢查讓自己安心。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，我們甚至有可能獲得投資。你認為呢？"
"Challenges/DLC_2/VIP_RichGuy_R7_V2_Intro_Message","自詡為探險家、也是醫院的創始人維吉‧西瓦臀想了解叢林調查的狀況，並鼓起勇氣、打算親自上陣查看。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，我們甚至有可能獲得投資。你認為呢？"
"Challenges/DLC_2/VIP_RichGuy_R7_V3_Intro_Message","自詡為探險家、也是醫院的創始人維吉‧西瓦臀一想到大海就嚇個半死，想要花點時間待在海平面以上。 \n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，我們甚至有可能獲得投資。你認為呢？"
"Challenges/DLC_2/VIP_RichGuy_Reward_Message_1","維吉‧西瓦臀很擔心我們提供的醫療照護品質，並且把自己反鎖在浴室裡。他關在浴室時甚至錯過幾通報社的電話，然後不知怎麼地被記者發現是我們的錯。\n如果希望他走出廁所並投資我們，我們必須把醫院變得更好。"
"Challenges/DLC_2/VIP_RichGuy_Reward_Message_2","維吉‧西瓦臀最近被人發現在吊床上哭泣，還把松露當成蘋果啃。\n如果希望他振作起來並投資我們，我們必須把醫院變得更好。"
"Challenges/DLC_2/VIP_RichGuy_Reward_Message_3","來訪過後，維吉‧西瓦臀開始談論他下一個砸錢事業的點子。\n他好像對醫院不甚滿意，如果希望能克服他短暫的注意力並獲得額外投資，我們必須把醫院變得更好。"
"Challenges/DLC_2/VIP_RichGuy_Reward_Message_4","維吉‧西瓦臀最近參訪醫院過後被人看到在蹦蹦跳跳。他跌倒了，膝蓋還擦傷，但他還是很開心。\n他花了更多錢投資醫院。"
"Challenges/DLC_2/VIP_RichGuy_Reward_Message_5","維吉‧西瓦臀參訪醫院過後，開口閉口都是「他的醫院」。\n我們成功的消息傳到他有錢朋友的耳裡，讓醫院聲譽變好，因此他給了我們一大筆投資。"
"Challenges/DLC_2/VIP_RichGuy_V1_Intro_Message","自詡為探險家、也是醫院的創始人維吉‧西瓦臀感到無聊，想要在無菌的環境殺殺時間，因此他的管家問我們能不能讓他來參訪的時候給他「找點樂子」。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，我們甚至有可能獲得投資。你認為呢？"
"Challenges/DLC_2/VIP_RichGuy_V2_Intro_Message","管家賈爾斯要我們邀請維吉‧西瓦臀來醫院進行「重要參訪」，把維吉支開，讓他喘口氣。我不是很確定他在講什麼，不過這還是個不錯的點子。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，我們甚至有可能獲得投資。你認為呢？"
"Challenges/DLC_2/VIP_RichGuy_V3_Intro_Message","自詡為探險家、也是醫院的創始人維吉‧西瓦臀想要瀏覽我們的設備，再來決定下次要做什麼多餘的治療。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，我們甚至有可能獲得投資。你認為呢？"
"Challenges/DLC_2/VIP_RivalBoss_Bungle_R7_V1_Intro_Message","競爭對手的高層主管，糟糕科技執行長蘇菲‧諾瓦通知我們，她不久後就要來醫院參觀、找靈感。她從當地沼澤採了一些樣本，想看看我們打算怎麼處理。\n如果她對醫院的印象很好，可能會分享一些情報，有助於我們研究部門的發展。"
"Challenges/DLC_2/VIP_RivalBoss_Bungle_R7_V2_Intro_Message","競爭對手的高層主管，糟糕科技執行長蘇菲‧諾瓦通知我們，她不久後就要來醫院參觀、找靈感。她在她的「資料小屋」調閱資料，很想要找個地方晃晃。\n如果她對醫院的印象很好，可能會分享一些情報，有助於我們研究部門的發展。"
"Challenges/DLC_2/VIP_RivalBoss_Bungle_R7_V3_Intro_Message","競爭對手的高層主管，糟糕科技執行長蘇菲‧諾瓦通知我們，她不久後就要來醫院參觀、找靈感。她跟青蛙講話講膩了，想換換口味跟人說話。\n如果她對醫院的印象很好，可能會分享一些情報，有助於我們研究部門的發展。"
"Challenges/DLC_2/VIP_RivalBoss_Jumbo_R7_V1_Intro_Message","看來競爭對手的高層主管，大到不行集團執行長巨霸‧麥納利，正在來我們醫院的路上。我們的消息指出他「吃了一份巨無霸假期午餐」現在覺得身體不太對勁。\n我們應該準備好面對金錢所能買到，最縝密的殘酷行為與破壞行動。"
"Challenges/DLC_2/VIP_RivalBoss_Jumbo_R7_V2_Intro_Message","看來競爭對手的高層主管，大到不行集團執行長巨霸‧麥納利，正在來我們醫院的路上。他似乎想要跟我們做筆小生意，這樣他整趟行程就能報帳。\n我們應該準備好面對金錢所能買到，最縝密的殘酷行為與破壞行動。"
"Challenges/DLC_2/VIP_RivalBoss_Jumbo_R7_V3_Intro_Message","看來競爭對手的高層主管，大到不行集團執行長巨霸‧麥納利，正在來我們醫院的路上。他一想到我們的擴大速度就七竅生煙，應該會直接搭機飛來。\n我們應該準備好面對金錢所能買到，最縝密的殘酷行為與破壞行動。"
"Challenges/DLC_3/Earthquake_Satellite_AdvisorMessage","異常警告：據報此區有一顆人造衛星返回大氣層。"
"Challenges/DLC_3/Earthquake_Satellite_Name","衛星重返大氣層"
"Challenges/DLC_3/Earthquake_Satellite_NotificationMessage","警告，區域內偵測到返回大氣層的人造衛星！這可能會損壞我們的儀器。"
"Challenges/DLC_3/Earthquake_StarRock_AdvisorMessage","異常警告：據報此區出現流星雨。"
"Challenges/DLC_3/Earthquake_StarRock_Name","流星雨"
"Challenges/DLC_3/Earthquake_StarRock_NotificationMessage","警告，區域內偵測到流星雨！這可能會損壞我們的儀器。"
"Challenges/DLC_3/Patients_Astro_Arrival_Advisor","缺乏人性症病患即將抵達……"
"Challenges/DLC_3/Patients_Astro_Intro_Message","另一個太陽系的網路攔截到羅德里克‧酷遜主演的電影《同心協力的人們》之後，這個地區就爆發了缺乏人性症。觀眾不怎麼喜歡羅德里克，但他們超愛雙點郡。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_3/Patients_Astro_Intro_Message_V2","流行太空期刊《半滿月》的調查結果指出，雙點郡是「全銀河系最適合移居的地方」第四名，導致缺乏人性症爆發。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_3/Patients_Astro_Intro_Message_V3","比較大那間跨銀河系運輸公司誤登了往雙點郡的航班價格，現在必須兌現承諾，讓乘客以令人難以置信的便宜費用前往雙點郡，缺乏人性症因而爆發。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_3/Patients_Astro_Intro_Title","缺乏人性症急診"
"Challenges/DLC_3/Patients_Astro_Name","缺乏人性症病患"
"Challenges/DLC_3/Patients_Cardboard_Arrival_Advisor","宜夾症病患即將抵達……"
"Challenges/DLC_3/Patients_Cardboard_Intro_Message","一架超額預訂的太空航班抵達，因為空間有限而被堆疊在一起的旅客相當不滿，也使得本區爆發了宜夾症。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_3/Patients_Cardboard_Intro_Message_V2","一場超便宜的DIY家具特賣會，讓當地人為櫃子而瘋狂，甚至賠上性命和健康，也使得本區爆發了宜夾症。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_3/Patients_Cardboard_Intro_Message_V3","克拉姆利巴士公司為了「減少花費」，決定將公車數量減半，本區因此爆發了宜夾症。許多乘客都被壓扁了，正在尋求治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_3/Patients_Cardboard_Intro_Title","宜夾症急診"
"Challenges/DLC_3/Patients_Cardboard_Name","宜夾症病患"
"Challenges/DLC_3/Patients_Frog_Arrival_Advisor","呱星人症病患即將抵達……"
"Challenges/DLC_3/Patients_Frog_Intro_Message","難以下嚥的家蠅成為壓垮「青蛙們」的最後一根稻草，導致呱星人症爆發。他們決定離開。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_3/Patients_Frog_Intro_Message_V2","佩博里青蛙保護區某柵欄的修補太過偷工減料，導致一些青蛙逃離，之後就爆發了呱星人症。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_3/Patients_Frog_Intro_Message_V3","一隻英勇的「青蛙」成功分散志工的注意力、讓同伴得以逃脫，呱星人症隨之爆發。他們將這名壯烈犧牲的夥伴封為聖蛙，並開始積極尋求治療。 \n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_3/Patients_Frog_Intro_Title","呱星人症急診"
"Challenges/DLC_3/Patients_Frog_Name","呱星人症病患"
"Challenges/DLC_3/Racoons_AdvisorMessage","有害生物警告：據報此區出現浣熊。"
"Challenges/DLC_3/Racoons_Name","浣熊"
"Challenges/DLC_3/Racoons_NotificationMessage","警告，區域內偵測到浣熊！我們的垃圾桶可能有危險。"
"Challenges/DLC_3/VIP_Journalist_Arrival_Advisor","臥底記者即將抵達醫院。"
"Challenges/DLC_3/VIP_Journalist_Intro_Title","秘密來訪"
"Challenges/DLC_3/VIP_Journalist_Name","查菈婷‧亂報"
"Challenges/DLC_3/VIP_Journalist_R6_V1_Intro_Message","《雙點爭議報》的記者查菈婷‧亂報將拜訪金盤鎮，以了解我們的作業。\n如果我們的醫院能留下好印象，她就會認為行動很順利，我們說不定還能獲得《雙點爭議報》的獎金。"
"Challenges/DLC_3/VIP_Journalist_R6_V2_Intro_Message","《雙點爭議報》的記者查菈婷‧亂報計畫瞞過警衛，潛入基地以蒐集資訊。\n如果我們的醫院能留下好印象，她就會認為行動很順利，我們說不定還能獲得《雙點爭議報》的獎金。"
"Challenges/DLC_3/VIP_Journalist_R6_V3_Intro_Message","《雙點爭議報》的記者查菈婷‧亂報想要以「隨便採訪」之名造訪醫院。\n如果我們的醫院能留下好印象，她就會認為行動很順利，我們說不定還能獲得《雙點爭議報》的獎金。"
"Challenges/DLC_3/VIP_Journalist_Reward_Message_1","查菈婷‧亂報寄給我們一張紙條，上面的字全是從雜誌和報紙上剪下來的。紙條上寫著：「你們再這樣亂搞下去，我們遲早會被揭穿。」感覺不太妙。如果希望繼續隱藏身分並獲得《雙點爭議報》的獎金，我們必須把醫院變得更好。"
"Challenges/DLC_3/VIP_Journalist_Reward_Message_2","查菈婷‧亂報寄給我們一張紙條，上面的字全是從雜誌和報紙上剪下來的。紙條上寫著：「有待加強。」如果希望讓行動順利進行並獲得《雙點爭議報》的獎金，我們應該聽從她的建議。"
"Challenges/DLC_3/VIP_Journalist_Reward_Message_3","查菈婷‧亂報寄給我們一張紙條，上面的字全是從雜誌和報紙上剪下來的。紙條上寫著：「沒消息，完畢。」如果希望她的調查有所進展，我們必須把醫院變得更好，或許還能獲得《雙點爭議報》的獎金。"
"Challenges/DLC_3/VIP_Journalist_Reward_Message_4","查菈婷‧亂報寄給我們一張紙條，上面的字全是從雜誌和報紙上剪下來的。紙條上寫著：「取得許多報導題材，值得期待。」她對事情進展感到滿意。我們收到了《雙點爭議報》的獎金。"
"Challenges/DLC_3/VIP_Journalist_Reward_Message_5","查菈婷‧亂報寄給我們一張紙條，上面的字全是從雜誌和報紙上剪下來的。紙條上寫著：「做得好，再接再厲，我要開工了。」希望她之後能寄更長、更連貫的訊息，不過她好像很滿意。我們收到了《雙點爭議報》的巨額獎金。"
"Challenges/DLC_3/VIP_Journalist_Title","秘密來訪"
"Challenges/DLC_3/VIP_Journalist_V1_Intro_Message","《雙點爭議報》的記者查菈婷‧亂報想出了一個看似合理的不在場證明，所以正在來醫院的路上。\n如果我們的醫院能留下好印象，她就會認為行動很順利，我們說不定還能獲得《雙點爭議報》的獎金。"
"Challenges/DLC_3/VIP_Journalist_V2_Intro_Message","《雙點爭議報》的記者查菈婷‧亂報需要躲她的編輯一陣子，所以正在來醫院的路上。\n如果我們的醫院能留下好印象，她就會認為行動很順利，我們說不定還能獲得《雙點爭議報》的獎金。"
"Challenges/DLC_3/VIP_Journalist_V3_Intro_Message","《雙點爭議報》的記者查菈婷‧亂報剛入手新的窺探工具，想要測試看看。\n如果我們的醫院能留下好印象，她就會認為行動很順利，我們說不定還能獲得《雙點爭議報》的獎金。"
"Challenges/DLC_4/Objective_Amish_Tutorial_Description","埋下幾顆種子，看它們長成一座醫院。"
"Challenges/DLC_4/Objective_Amish_Tutorial_Name","園藝101"
"Challenges/DLC_4/Objective_EcoCity_Tutorial_Description","迎接雙點郡的第一家綠色醫院。"
"Challenges/DLC_4/Objective_EcoCity_Tutorial_Name","綠色能源"
"Challenges/DLC_4/Objective_HippyCommune_Tutorial_Description","開始治療貨理思自然公社的居民。"
"Challenges/DLC_4/Objective_HippyCommune_Tutorial_Name","安營紮寨"
"Challenges/DLC_4/Patients_Pinocchio_ArrivalAdvisor","木蟲感染病患即將抵達……"
"Challenges/DLC_4/Patients_Pinocchio_IntroMessage","由於又有一波木蟲幼蟲破繭而出，完成變形為可飛行的木蟲，因此這個地區木蟲感染大爆發。有點噁心，但也有點……美麗？ \n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_4/Patients_Pinocchio_IntroMessage_V2","不肖家具商出售一組可疑的家具，導致這個地區木蟲感染大爆發。我說的是誰大家心知肚明。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_4/Patients_Pinocchio_IntroMessage_V3","在小仙子自行用魔法棒施法讓玩具動起來之後，這個地區木蟲感染就爆發了。完全在預料之中。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_4/Patients_Pinocchio_IntroTitle","木蟲感染急診"
"Challenges/DLC_4/Patients_Pinocchio_Name","木蟲感染患者"
"Challenges/DLC_4/Patients_Scarecrow_ArrivalAdvisor","稻草熱病患即將抵達……"
"Challenges/DLC_4/Patients_Scarecrow_IntroMessage","稻草迷宮無預警倒塌困住遊客之後，這個地區爆發了稻草熱。他們變得非常憂傷，甚至懷疑自己到底擅不擅長走迷宮。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_4/Patients_Scarecrow_IntroMessage_V2","當地居民受到一種讓人心力交瘁的花粉摧殘，導致這個地區爆發了稻草熱。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_4/Patients_Scarecrow_IntroMessage_V3","村莊慶典的牽引機搭乘設施發生意外、開進了麥田，因此這一區爆發了稻草熱。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_4/Patients_Scarecrow_IntroTitle","稻草熱急診"
"Challenges/DLC_4/Patients_Scarecrow_Name","稻草熱患者"
"Challenges/DLC_4/Patients_Tech_ArrivalAdvisor","錯誤感染症病患即將抵達……"
"Challenges/DLC_4/Patients_Tech_IntroMessage","糟糕科技更新出錯，所有使用者資料被依照每100克價格排列的沃德溫德設備清單給取代了，導致這個地區爆發了錯誤感染症。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_4/Patients_Tech_IntroMessage_V2","電力供應系統被電腦蟲大肆寄生後，這個地區爆發了錯誤感染症。 \n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_4/Patients_Tech_IntroMessage_V3","雖然果汁機特別說明不要將機器連上網，但是某個居民仍然將新買的果汁機連上網，導致這個地區爆發了錯誤感染症。特魯迪，你搞什麼東西。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_4/Patients_Tech_IntroTitle","錯誤感染症急診"
"Challenges/DLC_4/Patients_Tech_Name","錯誤感染症病患"
"Challenges/DLC_4/VIP_Celebrity_Actor_R9_V1_Intro_Message","扮成農民的電影明星羅德里克‧酷遜目前來到我們這區拍攝《與泥水為伍》。他剛剛擦乾淨身上最後一點淤泥，希望下次能去「泥巴比那片田少的地方」拍攝。他的經紀人詢問我們是否可以招待他來參觀。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_4/VIP_Celebrity_Actor_R9_V2_Intro_Message","大口暢飲的電影明星羅德里克‧酷遜目前在我們這區視察他的桃子農場。今年的桃子果汁沒有去年那種怪味，所以他心情很好，很想炫耀一番。他的經紀人詢問我們是否可以招待他來參觀。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_4/VIP_Celebrity_Actor_R9_V3_Intro_Message","外號「人體堆肥機」的電影明星羅德里克‧酷遜目前在我們這區，爭取參與溫薩克市長的綠色行動計畫。他的經紀人詢問我們，他是否可以來醫院參觀，和大家說說話。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_4/VIP_Celebrity_PopStar_R9_V1_Intro_Message","流行巨星茉莉‧奧德賽目前來到我們這區，尋找適合辦演唱會的地點。她的經紀人問我們是否願意招待她來參觀。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_4/VIP_Celebrity_PopStar_R9_V2_Intro_Message","流行巨星茉莉‧奧德賽目前來到我們這區，和朋友一起試吃優格。她的經紀人問我們是否願意招待她來參觀。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_4/VIP_Celebrity_PopStar_R9_V3_Intro_Message","流行巨星茉莉‧奧德賽目前來到我們這區，準備主持新單軌列車的首航儀式。她的經紀人問我們是否願意招待她來參觀。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_4/VIP_Eco_Arrival_Advisor","綠植部派來的人即將抵達醫院。"
"Challenges/DLC_4/VIP_Eco_Intro_Title","生態評等"
"Challenges/DLC_4/VIP_Eco_Name","生態評等"
"Challenges/DLC_4/VIP_Eco_Reward_Message_1","綠植部說，我們在最新一次生態評等中被評為「可恥」。\n\n他們希望我們改善或停止現在的做法，越快越好。綠植部也要求我們繳納罰鍰，以示「督促」。好吧……"
"Challenges/DLC_4/VIP_Eco_Reward_Message_2","綠植部說，我們在最新一次生態評等中被評為「悽慘」。\n\n糟糕的評等結果讓綠植部臉上無光，所以他們將公開譴責我們並開罰。他們還說自己一點都不覺得抱歉，因為這全是我們的錯。說的也是。"
"Challenges/DLC_4/VIP_Eco_Reward_Message_3","綠植部說，我們在最新一次生態評等中被評為「尚可」。\n\n他們建議我們更認真細心，為了鼓勵我們改善，還祭出獎金（不過他們也說，我們自己應該更積極主動些）。"
"Challenges/DLC_4/VIP_Eco_Reward_Message_4","綠植部說，我們在最新一次生態評等中被評為「良好」。\n\n他們說我們比大部分人做得好多了，但顯然所謂大部分其實只有小貓兩三隻。我們還有進步空間，不過這也算是好結果了。"
"Challenges/DLC_4/VIP_Eco_Reward_Message_5","綠植部說，我們在最新一次生態評等中被評為「優綠」。\n\n醫院可以繼續這樣永遠運作下去，直到世界終結，都不會對環境造成任何禍害，有趣的是，這正是該部門想要提倡的結果。"
"Challenges/DLC_4/VIP_Eco_Title","生態評等"
"Challenges/DLC_4/VIP_Eco_V1_Intro_Message","綠植部派來的人即將抵達醫院，來進行生態評等。\n\n他們說他們很期待離開總部；原來所謂總部就是市長在她辦公室裡，用紙箱隔出的一片小空間。"
"Challenges/DLC_4/VIP_Eco_V2_Intro_Message","綠植部派來的人即將抵達醫院，來進行生態評等。\n\n他們似乎壓力很大……希望他們能對醫院滿意。這是為他們好，不是我們。"
"Challenges/DLC_4/VIP_Eco_V3_Intro_Message","綠植部派來的人即將抵達醫院，來進行生態評等。\n\n似乎是因為大型辯論會即將舉行，好的評等結果對市長有幫助。我不知道這和我們有什麼關聯，不過他們似乎對此深信不疑。"
"Challenges/DLC_4/VIP_Inspector_R9_V1_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生說，不巧他剛好把登山靴借給弟弟了，否則就可以穿來。\n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_4/VIP_Inspector_R9_V2_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生說他小時候養的狗，後來送給了本區的一座農場，他也許會去看看小狗。\n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_4/VIP_Inspector_R9_V3_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生 \n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_4/VIP_RivalBoss_Holistix_R9_V1_Intro_Message","貨理思執行長奧古斯杜‧拉文德，不久後就會來到我們醫院。\n\n他想看看我們的狀況，並和幾位草藥同好聊聊。"
"Challenges/DLC_4/VIP_RivalBoss_Holistix_R9_V2_Intro_Message","貨理思執行長奧古斯杜‧拉文德，不久後就會來到我們醫院。\n\n他需要避避風頭，因為一群員工收到「順勢療法獎金」不太高興，因此在他家門外搭帳棚抗議，還帶了乾草叉並焚燒他的照片。"
"Challenges/DLC_4/VIP_RivalBoss_Holistix_R9_V3_Intro_Message","貨理思執行長奧古斯杜‧拉文德，不久後就會來到我們醫院。\n\n他來這一帶視察蘑菇收成狀況，因為他的公司準備推出新產品「香蕈護足霜」。"
"Challenges/DLC_5/Objective_R10_TelevisionHospital_Target_Advisor_Intro","節目製作人有個點子……"
"Challenges/DLC_5/Objective_R10_TelevisionHospital_Target_Advisor_Outro_Failure_V1","我們沒有達成製作人的要求。"
"Challenges/DLC_5/Objective_R10_TelevisionHospital_Target_Advisor_Outro_Success_V1","我們達成了製作人的要求，他們給了我們<style""AdvisorHighlight"">{[REWARDS]}[/style]以茲獎勵。"
"Challenges/DLC_5/Objective_R10_TelevisionHospital_Target_Intro","節目製作人有個點子。如果我們完成這件事，就會有額外的資金入袋。"
"Challenges/DLC_5/Objective_R10_TelevisionHospital_Target_Intro_Title","製作人的點子"
"Challenges/DLC_5/Objective_R10_TelevisionHospital_Target_Name","製作人的點子"
"Challenges/DLC_5/Objective_R10_TelevisionHospital_Target_Outro_Failure_V1","未能完成製作人的要求"
"Challenges/DLC_5/Objective_R10_TelevisionHospital_Target_Outro_Success_V1","完成了製作人的要求"
"Challenges/DLC_5/Objective_R10_TelevisionHospital_Target_Outro_Title","製作人的點子"
"Challenges/DLC_5/Objective_Television_Tutorial_Description","開創屬於你的醫療劇大作。萬丈高樓平地起，傳奇故事由此生。"
"Challenges/DLC_5/Objective_Television_Tutorial_Name","試播集"
"Challenges/DLC_5/Patients_Mud_Arrival_Advisor","汙泥症患者即將抵達……"
"Challenges/DLC_5/Patients_Mud_Intro_Message","某音樂節現場爆發汙泥症群聚感染，原因是流動廁所遭撞翻，排隊上廁所的民眾被潑到汙泥。呃，看起來是汙泥啦。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_5/Patients_Mud_Intro_Message_V2","某音樂節現場爆發汙泥症群聚感染，原因是一群參加民眾雙腿痠痛，試圖坐在地上，結果差點全身沒入泥漿。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_5/Patients_Mud_Intro_Message_V3","附近有個腦殘自以為發起「打泥仗」很好玩，結果引爆了汙泥症群聚感染。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_5/Patients_Mud_Intro_Title","汙泥症急診"
"Challenges/DLC_5/Patients_Mud_Name","汙泥症患者"
"Challenges/DLC_5/Patients_Stuntman_Arrival_Advisor","特技替身症患者即將抵達……"
"Challenges/DLC_5/Patients_Stuntman_Intro_Message","演員間掀起自己完成特技場景的風潮，導致替身演員大量罹患特技替身症，不得不離開片場。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_5/Patients_Stuntman_Intro_Message_V2","金寶機車斗篷跳傘裝百貨行舉辦限時特賣，不幸場面失控，反而對當地民眾健康造成負面影響，導致特技替身症大爆發。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_5/Patients_Stuntman_Intro_Message_V3","羅德里克‧酷遜令人血脈賁張的經典大作《輕與青劇場》最近在這一區試映後，造成了一波特技替身症大流行。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_5/Patients_Stuntman_Intro_Title","特技替身症急診"
"Challenges/DLC_5/Patients_Stuntman_Name","特技替身症患者"
"Challenges/DLC_5/Patients_Stuntman_Arrival_Advisor","特技替身症患者即將抵達……"
"Challenges/DLC_5/Patients_ToySoldier_Arrival_Advisor","兵化症患者即將抵達……"
"Challenges/DLC_5/Patients_ToySoldier_Intro_Message","一位惡質化妝師使用工業級油灰粉進行妝扮，導致一群臨演染上兵化症，變成活生生的士兵玩具。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_5/Patients_ToySoldier_Intro_Message_V2","糟糕影業連續發行一連串經典的闔家觀賞電影，導致當地民眾的內在小孩被喚醒，大規模感染兵化症。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_5/Patients_ToySoldier_Intro_Message_V3","一間在地的玩具工廠燒毀瑕疵貨品所產生的煙霧，使得天空降下酸化雨水，空氣中充滿淡淡的哀愁，導致當地爆發兵化症大流行。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/DLC_5/Patients_ToySoldier_Intro_Title","兵化症急診"
"Challenges/DLC_5/Patients_ToySoldier_Name","兵化症患者"
"Challenges/DLC_5/VIP_Celebrity_Actor_R10_V1_Intro_Message","人氣爆棚的影劇名醫、電影明星羅德里克‧酷遜正在附近拍攝一集《失憶病房》。他的經紀人詢問我們，能否讓他到田野裡面跑一跑，舒展一下雙腿。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_5/VIP_Celebrity_Actor_R10_V2_Intro_Message","偶爾會掐指算一下卡路里的電影明星羅德里克‧酷遜目前來到附近，想找到VIP區在哪裡。他的經紀人詢問我們，能否帶他逛逛醫院轉移他的注意力。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_5/VIP_Celebrity_Actor_R10_V3_Intro_Message","剛愛上賞鳥的電影明星羅德里克‧酷遜目前來到附近，他剛捐獻了一隻銅製的蒼頭燕雀給泥埋鷹保護區。他明明有錢得不得了，而且財源滾滾來，他的經紀人還問我們能不能讓他免費參加音樂節。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/DLC_5/VIP_Celebrity_PartyGuest_R10_Intro_Message","扎拉邀了她的一位名人朋友來到我們醫院。我們不知道到底是誰，但那位朋友已經在過來的路上了。\n如果那位朋友對醫院的印象很好，對我們的聲譽可能有所幫助，甚至有可能捐款。你認為呢？"
"Challenges/DLC_5/VIP_Celebrity_PopStar_R10_V1_Intro_Message","流行巨星茉莉‧奧德賽目前來到我們這區，一大區一大區地把藝術區的地段都買下來。她的經紀人問我們能不能讓她一邊買，一邊到合板工作室那邊逛逛。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_5/VIP_Celebrity_PopStar_R10_V2_Intro_Message","流行巨星茉莉‧奧德賽目前來到我們這區，為她的最新單曲《光影、相機、片段》拍攝MV。她的經紀人問我們能不能讓她來我們這裡休息，借用一下洗手間。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_5/VIP_Celebrity_PopStar_R10_V3_Intro_Message","流行巨星茉莉‧奧德賽目前來到我們這區，在一個不願透露的地方拜訪一名不願透露姓名的朋友。她的經紀人問我們能不能讓她過來我們醫院，還提醒我們除非她主動開口，否則不准跟她說話。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/DLC_5/VIP_Inspector_R10_V1_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生還說，他曾看過一次電視，不覺得有什麼好大驚小怪，不過他很願意再嘗試一次。\n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_5/VIP_Inspector_R10_V2_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生表示，他會吹長號，如果我們通過視察，他很樂意在音樂節上露一手。\n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_5/VIP_Inspector_R10_V3_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生還說，由於長期暈船以及對浮在水面的東西普遍不信賴，他將無法視察豪宅內的遊艇。\n他就快到了。如果報告結果不錯，對我們的聲譽會很有幫助。"
"Challenges/DLC_5/VIP_PartyGuest_Arrival_Advisor","一名VIP貴賓即將抵達學院。"
"Challenges/DLC_5/VIP_PartyGuest_Intro_Title","扎拉的賓客"
"Challenges/DLC_5/VIP_PartyGuest_Reward_Message_1","扎拉說她的賓客覺得最近這次前來的經驗簡直糟糕透頂。據她說，那感覺就好像進到一間醫院一樣。真嚴苛，但也沒錯啦。"
"Challenges/DLC_5/VIP_PartyGuest_Reward_Message_2","扎拉說她的賓客對我們醫院有點失望。下次要不要乾脆端出鮭魚泡芙啊？"
"Challenges/DLC_5/VIP_PartyGuest_Reward_Message_3","扎拉說她的賓客沒有提起來訪醫院的事，怎麼感覺那位賓客根本不記得來過…… "
"Challenges/DLC_5/VIP_PartyGuest_Reward_Message_4","扎拉說她的賓客非常享受前來我們醫院的體驗。扎拉給了我們一筆獎勵當作補償，看起來是因為她把很大一部分的功勞都攬在自己身上了。"
"Challenges/DLC_5/VIP_PartyGuest_Reward_Message_5","扎拉說她的賓客來我們醫院的體驗完美到不行。對方甚至還想再來一次，但扎拉說我們「客滿了」。這樣做好像讓她很開心，所以她給了我們一筆獎勵。"
"Challenges/DLC_5/VIP_Zara_Arrival_Advisor","藝術家扎拉·菲茨普奇特即將抵達醫院。"
"Challenges/DLC_5/VIP_Zara_R10_V1_Intro_Message","扎拉·菲茨普奇特答應羅德里克會去後台看看他。她正在前來醫院的路上。\n如果她受到醫院的啟發，對我們的聲譽會有所幫助，她甚至有可能捐款。"
"Challenges/DLC_5/VIP_Zara_R10_V2_Intro_Message","扎拉·菲茨普奇特會過來音樂節這邊快速拍張照片，也來看看情況。\n如果她受到醫院的啟發，對我們的聲譽會有所幫助，她甚至有可能捐款。"
"Challenges/DLC_5/VIP_Zara_R10_V3_Intro_Message","扎拉·菲茨普奇特正要回家拿一雙乾淨的襪子。她說她在家的時候會來醫院露個面。\n如果她受到醫院的啟發，對我們的聲譽會有所幫助，她甚至有可能捐款。"
"Challenges/DLC_5/VIP_Zara_Reward_Message_1","扎拉·菲茨普奇特不久前造訪了醫院，她後來寫了一些「心得感想」給我們。她寫道：「親愛的，我真不知道你們醫院是怎麼回事，但目前的景況似乎沒有達到我們最初的期待……我不禁問自己，這真的是我理想中的醫院嗎？真的是我理想中的藝術嗎？就目前而言，這問題的答案毫無疑問是：不是。繼續加油，記得，失敗沒什麼大不了，反而是個好機會，讓日後的表現不要那麼爛！」"
"Challenges/DLC_5/VIP_Zara_Reward_Message_2","扎拉·菲茨普奇特不久前造訪了醫院，她後來寫了一些「心得感想」給我們。她寫道：「貴醫院讓我想起人生中第一次煎鬆餅。有點燒焦、不甚均勻，還隱隱透露出悲劇的味道。你必須擁抱批評才能兌現承諾。你必須嚥下煎壞的鬆餅，因為黑夜之後便是嶄新的一天。重新端出麵糊，準備再次翻面吧，今日雖然愁苦，明日美味依舊。」"
"Challenges/DLC_5/VIP_Zara_Reward_Message_3","扎拉·菲茨普奇特不久前造訪了醫院，她後來寫了一些「心得感想」給我們。她寫道：「我不能說我很失望，但也稱不上興奮。我看得出來你們想做什麼，但有點無聊死板，你懂嗎？就是……一間醫院。放手去做吧！你們能貢獻我們的還有好多好多。」"
"Challenges/DLC_5/VIP_Zara_Reward_Message_4","扎拉·菲茨普奇特不久前造訪了醫院，她後來寫了一些「心得感想」給我們。她寫道：「一切完全符合我的期望。我造訪貴醫院的甜美滋味到現在還齒頰留香，宛如老友敘舊般盡情舒暢。做得好！我已經等不及瞧瞧你們下次會怎麼款待我們了。」"
"Challenges/DLC_5/VIP_Zara_Reward_Message_5","扎拉·菲茨普奇特不久前造訪了醫院，她後來寫了一些「心得感想」給我們。她寫道：「親愛的，你最新的醫院簡直是舉世無雙的奇蹟！精美奇巧地出乎意料、細緻微妙地令人垂涎。正如同所有偉大的藝術，你的醫院確確實實地改變了整個郡，也真真切切地永遠改變了我的人生。這體驗難以忘懷，這醫院無與倫比。由衷感謝。」"
"Challenges/DLC_5/VIP_Zara_Title","藝術評論"
"Challenges/DLC_5/VIP_Zara_V1_Intro_Message","扎拉·菲茨普奇特等顏料乾等到不耐煩了，於是決定造訪醫院。她正在前來的路上。\n如果她受到醫院的啟發，對我們的聲譽會有所幫助，她甚至有可能捐款。"
"Challenges/DLC_5/VIP_Zara_V2_Intro_Message","扎拉·菲茨普奇特正要去參加一場鮭魚品評會，但她想順道過來看看。\n如果她受到醫院的啟發，對我們的聲譽會有所幫助，她甚至有可能捐款。"
"Challenges/DLC_5/VIP_Zara_V3_Intro_Message","扎拉·菲茨普奇特作畫陷入創意瓶頸，她想過來醫院看看，轉換一下心境。\n如果她受到醫院的啟發，對我們的聲譽會有所幫助，她甚至有可能捐款。"
"Challenges/Earthquake_AdvisorMessage","地震警告：據報此區出現地震活動。"
"Challenges/Earthquake_ElectricalStorm_AdvisorMessage","天災警告：據報此區出現雷暴。"
"Challenges/Earthquake_ElectricalStorm_Name","雷電暴"
"Challenges/Earthquake_ElectricalStorm_NotificationMessage","警告，區域內偵測到雷暴！這可能會損壞我們的儀器。"
"Challenges/Earthquake_Large_AdvisorMessage","地震警告：據報此區出現強烈地震活動。（吞口水）"
"Challenges/Earthquake_Large_Name","大地震"
"Challenges/Earthquake_Name","地震"
"Challenges/Earthquake_NotificationMessage","警告，區域內偵測到地震活動！這可能會損壞我們的儀器。"
"Challenges/Earthquake_NotificationTitle","*警告！*"
"Challenges/Earthquake_Small_AdvisorMessage","地震警告：據報此區出現輕度地震活動。"
"Challenges/Earthquake_Small_Name","小地震"
"Challenges/Earthquake_Volcanic_Name","火山爆發"
"Challenges/Earthquake_Volcano_AdvisorMessage","天災警告：據報此區出現火山活動。"
"Challenges/Earthquake_Volcano_NotificationMessage","警告，區域內偵測到火山活動！這可能會損壞我們的儀器。"
"Challenges/Epidemic_AbandonMessage","我們已經請到雙點疾管中心的人來處理傳染病疫情。\n感染的人都已接種疫苗，你的醫院已經沒有院內感染的狀況了……至少目前沒有！"
"Challenges/Epidemic_AbandonTitle","呼叫雙點疾管中心！"
"Challenges/Epidemic_AdvisorInfectedLeftHospital","傳染病警告：偵測到感染病人正要離開醫院。 "
"Challenges/Epidemic_AdvisorMessage","傳染病警告：醫院爆發了高傳染性疾病。"
"Challenges/Epidemic_Dance_Name","傳染病：吉特巴舞蹈病"
"Challenges/Epidemic_Dance_NotificationMessage","醫院內偵測到一種傳染性疾病：吉特巴舞蹈病。若雙點郡疾病管制中心不必介入處理，他們將會給我們獎勵。\n\n我們獲得了限量供應的疫苗，所以要靠我們在疫情爆發前，替顯現病徵的人接種疫苗。要是我們用完疫苗，或是太多受感染的人逃脫，雙點郡疾病管制中心就會介入處理傳染病。\n\n吉特巴舞蹈病的特性是無憂無慮又不合常理的舞蹈。這種疾病會透過強力（又有韻律感）的噴嚏傳染。"
"Challenges/Epidemic_Goal_CS","偵測到{[INFECTED]}名感染病人，{[VACCINES]}劑疫苗可用"
"Challenges/Epidemic_HowTo_Tooltip","按一下疫苗按鈕進入疫苗接種模式，或是選擇病患，並在病患的資訊畫面上點選疫苗按鈕，個別接種疫苗。\n按滑鼠右鍵退出疫苗接種模式。"
"Challenges/Epidemic_Mummy_Name","傳染病：可憎詛咒"
"Challenges/Epidemic_Name","傳染病"
"Challenges/Epidemic_NotificationMessage","醫院內偵測到一種傳染性疾病：可憎詛咒。若雙點郡疾病管制中心不必介入處理，他們將會給我們獎勵。\n\n我們獲得了限量供應的疫苗，所以要靠我們在疫情爆發前，替顯現病徵的人接種疫苗。要是我們用完疫苗，或是太多受感染的人逃脫，雙點郡疾病管制中心就會介入處理傳染病。\n\n可憎詛咒的特性是病人會有特別的行走方式，有些類似活人木乃伊化症的病患。這種疾病透過強力（又古老）的噴嚏傳染。"
"Challenges/Epidemic_NotificationTitle","傳染病警告！"
"Challenges/Epidemic_RewardCuredBonusPerPerson_CS","疫苗成功注射獎勵：每人{[BONUS]}"
"Challenges/Epidemic_RewardCuredBonus_CS","疫苗成功注射獎勵：{[BONUS]}"
"Challenges/Epidemic_RewardFailNotEnoughVaccinesMessage","我們所剩疫苗不足，無法徹底根除傳染病。雙點郡疾病管制中心必須介入以解決問題。"
"Challenges/Epidemic_RewardFailNotEnoughVaccinesTitle","傳染病任務失敗！"
"Challenges/Epidemic_RewardFailTooManyLeftHospitalMessage","太多罹患傳染病的人離開醫院，疾病散播到醫院以外了。雙點郡疾病管制中心必須介入以解決問題。"
"Challenges/Epidemic_RewardFailTooManyLeftHospitalTitle","傳染病任務失敗！"
"Challenges/Epidemic_RewardSuccessMessage","太棒了！我們成功根除傳染病了。雙點郡疾病管制中心會好好獎勵我們的辛勞！"
"Challenges/Epidemic_RewardSuccessTitle","傳染病已根除！"
"Challenges/Epidemic_RewardVaccinesBonus_CS","剩餘疫苗獎勵：每劑疫苗{[BONUS]}"
"Challenges/Epidemic_RewardVaccinesLeftBonus_CS","剩餘疫苗獎勵：{[BONUS]}"
"Challenges/Epidemic_Score_CS","已接種的感染病人：{[CURED]}\n剩餘的感染病人：{[INFECTED]}\n剩餘疫苗：{[VACCINES]}"
"Challenges/Epidemic_Sleep_Name","傳染病：打盹"
"Challenges/Epidemic_Sleep_NotificationMessage","醫院內偵測到一種傳染性疾病：打盹。若雙點郡疾病管制中心不必介入處理，他們將會給我們獎勵。\n\n我們獲得了限量供應的疫苗，所以要靠我們在疫情爆發前，替顯現病徵的人接種疫苗。要是我們用完疫苗，或是太多受感染的人逃脫，雙點郡疾病管制中心就會介入處理傳染病。\n\n打盹的特性是會在不恰當的環境下突然睡著。這種疾病透過強力（又催眠）的噴嚏傳染。"
"Challenges/Epidemic_Sporty_Name","傳染病：慢跑者漣漪"
"Challenges/Epidemic_Sporty_NotificationMessage","醫院內偵測到一種傳染性疾病：慢跑者漣漪效應。若雙點郡疾病管制中心不必介入處理，他們將會給我們獎勵。\n\n我們獲得了限量供應的疫苗，所以要靠我們在疫情爆發前，替顯現病徵的人接種疫苗。要是我們用完疫苗，或是太多受感染的人逃脫，雙點郡疾病管制中心就會介入處理傳染病。\n\n慢跑者漣漪的特性是會不由自主地進行伸展、心血管運動與一般的健康意識。這種疾病透過強力（又運動性）的噴嚏傳染。"
"Challenges/Epidemic_Toilet_Name","傳染病：內急症"
"Challenges/Epidemic_Toilet_NotificationMessage","醫院內偵測到一種傳染性疾病：內急症。若雙點郡疾病管制中心不必介入處理，他們將會給我們獎勵。\n\n我們獲得了限量供應的疫苗，所以要靠我們在疫情爆發前，替顯現病徵的人接種疫苗。要是我們用完疫苗，或是太多受感染的人逃脫，雙點郡疾病管制中心就會介入處理傳染病。\n\n內急症的特性是會突然且無預警地去上廁所。這種疾病透過強力（又會讓人夾緊雙腿）的噴嚏傳染。"
"Challenges/Epidemic_Tooltip","傳染病任務：防止擴散，控制疫情\n\n仔細聽、注意看，觀察是否有員工或病患遭到感染。能減緩疫情擴散的疫苗數量有限。別浪費疫苗。如果疫苗數量不夠治癒所有感染者，你將無法控制疫情。 \n如果有太多感染者逃到附近的城鎮，你將無法防堵疫情擴散。\n如果想要放棄任務、舉白旗投降，可以按「X」請雙點疾管中心前來處理。"
"Challenges/Epidemic_Vomit_Name","傳染病：噴射功能障礙"
"Challenges/Epidemic_Vomit_NotificationMessage","醫院內偵測到一種傳染性疾病：噴射功能障礙。若雙點郡疾病管制中心不必介入處理，他們將會給我們獎勵。\n\n我們獲得了限量供應的疫苗，所以要靠我們在疫情爆發前，替顯現病徵的人接種疫苗。要是我們用完疫苗，或是太多受感染的人逃脫，雙點郡疾病管制中心就會介入處理傳染病。\n\n噴射功能障礙的特性是大量的嘔吐。這種疾病透過強力（又酸性）的噴嚏傳染。"
"Challenges/FrogRain_AdvisorMessage","異常警告：據報此區會有青蛙從天而降。"
"Challenges/FrogRain_Name","青蛙風暴"
"Challenges/FrogRain_NotificationMessage","警告，區域內偵測到青蛙風暴！"
"Challenges/Ghosts_AdvisorMessage","醫院出現一群餓鬼。"
"Challenges/Horde_Description","每一波的開始都會有一群病患抵達。我們必須治好一定比例的病患，才能進展到下一波疫情。\n\n如果我們一連治好{[CURE_STREAK]}個病患，而我們能一直保持這個記錄，我們的收入就會有{[INCOME_MULTIPLIER]}倍的增長。"
"Challenges/Horde_ObjectiveMenuCountdown_CS","下一波將在{[DAYS]}天後來襲[i2p_One]下一波將在{[DAYS]}天後來襲"
"Challenges/Horde_ObjectiveMenuProgress_CS","治癒率：{[CURED]}/{[PROCESSED]}（{[PERCENT]}）\n目標治癒率：{[TARGET]}\n剩餘病患：{[REMAIN]}\n已連續治癒：{[STREAK]}"
"Challenges/Horde_ObjectiveMenuWave_CS","第{[WAVE]}波"
"Challenges/Horde_Title","病患人海挑戰"
"Challenges/InArriving_CS","即將抵達……"
"Challenges/InProgress_CS","進行中：{0}"
"Challenges/Metagame_Objective_AllStars_InjuriesHospital_Description","於創傷醫院取得3顆星"
"Challenges/Metagame_Objective_AllStars_InjuriesHospital_Name","於創傷醫院取得3顆星"
"Challenges/Metagame_Objective_AllStars_ResearchHospital_Description","於研究醫院取得3顆星"
"Challenges/Metagame_Objective_AllStars_ResearchHospital_Name","於研究醫院取得3顆星"
"Challenges/Metagame_Objective_AllStars_WealthyHospital_Description","於富裕醫院取得3顆星"
"Challenges/Metagame_Objective_AllStars_WealthyHospital_Name","於富裕醫院取得3顆星"
"Challenges/Metagame_Objective_CurePatients_Clown_Description","治癒1,000個小丑症患者"
"Challenges/Metagame_Objective_CurePatients_Clown_Name","治癒1,000個小丑症患者"
"Challenges/Metagame_Objective_CurePatients_Cubism_Description","治癒1,000個立體派畫症患者"
"Challenges/Metagame_Objective_CurePatients_Cubism_Name","治癒1,000個立體派畫症患者"
"Challenges/Metagame_Objective_CurePatients_Description","治癒10,000名病患"
"Challenges/Metagame_Objective_CurePatients_Mummy_Description","治癒1,000個木乃伊症患者"
"Challenges/Metagame_Objective_CurePatients_Mummy_Name","治癒1,000個木乃伊症患者"
"Challenges/Metagame_Objective_CurePatients_Name","治癒10,000名病患"
"Challenges/Metagame_Objective_EarnMoney_1_Description","賺取$1,000,000元"
"Challenges/Metagame_Objective_EarnMoney_1_Name","賺取$1,000,000元"
"Challenges/Metagame_Objective_EarnMoney_2_Description","賺取$10,000,000元"
"Challenges/Metagame_Objective_EarnMoney_2_Name","賺取$10,000,000元"
"Challenges/Metagame_Objective_EarnMoney_3_Description","賺取$100,000,000元"
"Challenges/Metagame_Objective_EarnMoney_3_Name","賺取$100,000,000元"
"Challenges/Metagame_Objective_EarnSilver_1_Description","賺取1,000枚銀幣"
"Challenges/Metagame_Objective_EarnSilver_1_Name","賺取1,000枚銀幣"
"Challenges/Metagame_Objective_EarnSilver_2_Description","賺取5,000枚銀幣"
"Challenges/Metagame_Objective_EarnSilver_2_Name","賺取5,000枚銀幣"
"Challenges/Metagame_Objective_EarnSilver_3_Description","賺取20,000枚銀幣"
"Challenges/Metagame_Objective_EarnSilver_3_Name","賺取20,000枚銀幣"
"Challenges/Metagame_Objective_EarnStars_1_Description","賺取10顆星"
"Challenges/Metagame_Objective_EarnStars_1_Name","賺取10顆星"
"Challenges/Metagame_Objective_EarnStars_2_Description","賺取20顆星"
"Challenges/Metagame_Objective_EarnStars_2_Name","賺取20顆星"
"Challenges/Metagame_Objective_EarnStars_3_Description","賺取30顆星"
"Challenges/Metagame_Objective_EarnStars_3_Name","賺取30顆星"
"Challenges/Metagame_Objective_MaintenanceJob_Ghosts_Description","抓到100隻鬼"
"Challenges/Metagame_Objective_MaintenanceJob_Ghosts_Name","抓到100隻鬼"
"Challenges/Metagame_Objective_MaintenanceJob_Machines_Description","修好100台壞掉的機器"
"Challenges/Metagame_Objective_MaintenanceJob_Machines_Name","修好100台壞掉的機器"
"Challenges/Metagame_Objective_MaintenanceJob_Plants_Description","替100株植物澆水"
"Challenges/Metagame_Objective_MaintenanceJob_Plants_Name","替100株植物澆水"
"Challenges/Metagame_Objective_MaintenanceJob_Toilets_Description","疏通100間廁所"
"Challenges/Metagame_Objective_MaintenanceJob_Toilets_Name","疏通100間廁所"
"Challenges/Metagame_Objective_MaintenanceJob_VendingMachines_Description","替100台販賣機補貨"
"Challenges/Metagame_Objective_MaintenanceJob_VendingMachines_Name","替100台販賣機補貨"
"Challenges/Metagame_Objective_OrganisationValue_1_Description","將基金會價值提升至$1,000,000元"
"Challenges/Metagame_Objective_OrganisationValue_1_Name","將基金會價值提升至$1,000,000元"
"Challenges/Metagame_Objective_OrganisationValue_2_Description","將基金會價值提升至$5,000,000元"
"Challenges/Metagame_Objective_OrganisationValue_2_Name","將基金會價值提升至$5,000,000元"
"Challenges/Metagame_Objective_OrganisationValue_3_Description","將基金會價值提升至$20,000,000元"
"Challenges/Metagame_Objective_OrganisationValue_3_Name","將基金會價值提升至$20,000,000元"
"Challenges/Metagame_Objective_PromoteStaff_Assistants_Description","替100名助理升職"
"Challenges/Metagame_Objective_PromoteStaff_Assistants_Name","替100名助理升職"
"Challenges/Metagame_Objective_PromoteStaff_Description","替500名員工升職"
"Challenges/Metagame_Objective_PromoteStaff_Doctors_Description","替100名醫生升職"
"Challenges/Metagame_Objective_PromoteStaff_Doctors_Name","替100名醫生升職"
"Challenges/Metagame_Objective_PromoteStaff_Janitors_Description","替100名工友升職"
"Challenges/Metagame_Objective_PromoteStaff_Janitors_Name","替100名工友升職"
"Challenges/Metagame_Objective_PromoteStaff_Name","替500名員工升職"
"Challenges/Metagame_Objective_PromoteStaff_Nurses_Description","替100名護士升職"
"Challenges/Metagame_Objective_PromoteStaff_Nurses_Name","替100名護士升職"
"Challenges/Metagame_Objective_TrainStaff_Description","培訓20名員工"
"Challenges/Metagame_Objective_TrainStaff_Diagnosis_Description","培訓一名診斷專家"
"Challenges/Metagame_Objective_TrainStaff_Diagnosis_Name","培訓一名診斷專家"
"Challenges/Metagame_Objective_TrainStaff_Name","培訓20名員工"
"Challenges/Metagame_Objective_TrainStaff_Psychiatry_Description","培訓一名精神科專家"
"Challenges/Metagame_Objective_TrainStaff_Psychiatry_Name","培訓一名精神科專家"
"Challenges/Metagame_Objective_TrainStaff_Research_Description","培訓一名研究專家"
"Challenges/Metagame_Objective_TrainStaff_Research_Name","培訓一名研究專家"
"Challenges/Monobeast_HowTo_Tooltip","注意在醫院裡亂竄的一字眉怪，用滑鼠瞄準、射殺牠們。\n注意，牠們會躲在暗處和物品下。"
"Challenges/Objective_ALL_LevelObjective1_Description","完成這些挑戰以獲得你的第一顆星星"
"Challenges/Objective_ALL_LevelObjective1_Name","萬事鎮一星挑戰"
"Challenges/Objective_ALL_LevelObjective2_Description","完成這些任務以獲得你的第二顆星星"
"Challenges/Objective_ALL_LevelObjective2_Name","二星目標"
"Challenges/Objective_HTL_LevelObjective1_Name","醫院挑戰1"
"Challenges/Objective_HTL_LevelObjective2_Name","醫院挑戰1"
"Challenges/Objective_HTL_LevelObjective3_Name","醫院挑戰1"
"Challenges/Objective_HospitalStarRating1_Description","如果我們能達成這些目標，雙點郡衛生部就會授予這間醫院一星評等。"
"Challenges/Objective_HospitalStarRating1_Name","一星醫院"
"Challenges/Objective_HospitalStarRating2_Description","如果我們能達成這些目標，雙點郡衛生部就會授予這間醫院二星評等。"
"Challenges/Objective_HospitalStarRating2_Name","二星醫院"
"Challenges/Objective_HospitalStarRating3_Description","如果我們能達成這些目標，雙點郡衛生部就會授予這間醫院三星評等。"
"Challenges/Objective_HospitalStarRating3_Name","三星醫院"
"Challenges/Objective_NewDemo_BuildCubism_Name","治癒3名患者（隱藏）"
"Challenges/Objective_NewDemo_Cure10Patients_Name","治癒患者"
"Challenges/Objective_NewDemo_Cure1Patient_Name","治癒病患"
"Challenges/Objective_NewDemo_Cure2Patients_Name","治癒患者"
"Challenges/Objective_NewDemo_Cure3Patients_Name","治癒患者"
"Challenges/Objective_NewDemo_Cure5Patients_Name","治癒患者"
"Challenges/Objective_NewDemo_Diagnose1Patient_Name","診斷患者"
"Challenges/Objective_NewDemo_LevelObjective1_Name","醫院挑戰1"
"Challenges/Objective_NewDemo_LevelObjective2_Name","醫院挑戰2"
"Challenges/Objective_NewDemo_LevelObjective3_Name","醫院挑戰3"
"Challenges/Objective_NewDemo_OnlineEarnMoney_Description","挑戰在120天內賺取最高金額。"
"Challenges/Objective_NewDemo_OnlineEarnMoney_Name","現金一把抓挑戰"
"Challenges/Objective_NewDemo_TimedEarnMoney_Name","線上賺錢"
"Challenges/Objective_NewDemo_Tutorial_BuildLightHeadedRoom_Name","建造光頭症診所（隱藏）"
"Challenges/Objective_NewDemo_Tutorial_Janitors_Name","幕後英雄"
"Challenges/Objective_NewDemo_Tutorial_KeepingPeopleHappy_Name","保持大家心情愉快"
"Challenges/Objective_NewDemo_Tutorial_MoreRoomsAndStaff_Name","需求上升"
"Challenges/Objective_NewDemo_Tutorial_PlaceReceptionDesk_Description","建立櫃台"
"Challenges/Objective_NewDemo_Tutorial_PlaceReceptionDesk_Name","櫃台"
"Challenges/Objective_NewDemo_Tutorial_UnlockLightHeadedRoom_Name","解鎖治療間"
"Challenges/Objective_NewDemo_Tutorial_UnlockWard_Name","解鎖病房"
"Challenges/Objective_Online_Attractiveness_Description","擊敗對手組織，成為最具吸引力的醫院。"
"Challenges/Objective_Online_Attractiveness_Name","醫院吸引力挑戰"
"Challenges/Objective_Online_CurePatients_Description","擊敗其他組織，治癒最多的病人。"
"Challenges/Objective_Online_CurePatients_Fractures_Description","擊敗其他組織，治癒最多骨科病房內的病人。"
"Challenges/Objective_Online_CurePatients_Fractures_Name","骨科病房挑戰"
"Challenges/Objective_Online_CurePatients_Name","治癒挑戰"
"Challenges/Objective_Online_CurePatients_Surgery_Description","擊敗其他組織，治癒最多的外科病患。"
"Challenges/Objective_Online_CurePatients_Surgery_Name","手術挑戰"
"Challenges/Objective_Online_CureRate_Description","擊敗其他組織，取得最高治癒率。"
"Challenges/Objective_Online_CureRate_Name","治癒率挑戰"
"Challenges/Objective_Online_Cure_Cubism_Name","治癒立體派畫症患者"
"Challenges/Objective_Online_Cure_Patients_6Months_Name","治癒患者（線上）"
"Challenges/Objective_Online_Cure_Patients_Name","治癒患者（線上）"
"Challenges/Objective_Online_Cure_Portishead_Name","治癒波蒂斯希德症患者（線上）"
"Challenges/Objective_Online_DiagnosePatients_Description","擊敗其他組織，替最多病人診斷。"
"Challenges/Objective_Online_DiagnosePatients_Name","診斷挑戰"
"Challenges/Objective_Online_EarnMoney_Name","收入挑戰"
"Challenges/Objective_Online_GhostCapture_Description","擊敗其他組織，捉到最多的鬼。"
"Challenges/Objective_Online_GhostCapture_Name","捉鬼挑戰"
"Challenges/Objective_Online_HireStaff_Description","擊敗對手組織，取得最多員工。"
"Challenges/Objective_Online_HireStaff_Name","雇用挑戰"
"Challenges/Objective_Online_HospitalValue_Description","擊敗其他組織，贏得最有價值醫院獎。"
"Challenges/Objective_Online_HospitalValue_Name","價值挑戰"
"Challenges/Objective_Online_LastDeath_Description","擊敗對手組織，成為最長時間沒有病人死亡的醫院。"
"Challenges/Objective_Online_LastDeath_Name","連續零死亡日數挑戰"
"Challenges/Objective_Online_Monobeasts_Description","擊敗對手組織，射擊最多的一字眉怪。"
"Challenges/Objective_Online_Monobeasts_Name","一字眉怪挑戰"
"Challenges/Objective_Online_Prestige_Description","擊敗對手組織，成為名望最高的醫院。"
"Challenges/Objective_Online_Prestige_Name","名望挑戰"
"Challenges/Objective_Online_PromoteStaff_Description","擊敗其他組織，替最多員工升職。"
"Challenges/Objective_Online_PromoteStaff_Name","升職挑戰"
"Challenges/Objective_Online_ReachBalance_Description","擊敗對手組織，累積最高餘額。"
"Challenges/Objective_Online_ReachBalance_Name","餘額挑戰"
"Challenges/Objective_Online_Reputation_Description","擊敗其他組織，贏得最高聲譽獎。"
"Challenges/Objective_Online_Reputation_Name","聲譽挑戰"
"Challenges/Objective_Online_Research_Description","擊敗對手組織，完成最多研究。"
"Challenges/Objective_Online_Research_Name","研究挑戰"
"Challenges/Objective_Online_TrainStaff_Description","擊敗其他組織，培訓最多員工。"
"Challenges/Objective_Online_TrainStaff_Name","培訓挑戰"
"Challenges/Objective_Online_Upgrade_Description","擊敗其他組織，升級最多機器。"
"Challenges/Objective_Online_Upgrade_Name","升級挑戰"
"Challenges/Objective_Online_Vaccinate_Description","擊敗其他組織，幫最多傳染病病患接種疫苗。"
"Challenges/Objective_Online_Vaccinate_Name","接種疫苗挑戰"
"Challenges/Objective_Optional_Cure_Medium_90Days_Description","於90天內治癒患者。"
"Challenges/Objective_Optional_Cure_Medium_90Days_Name","治癒挑戰"
"Challenges/Objective_Optional_Earn_Medium_90Days_Description","於90天內賺取足夠金錢。"
"Challenges/Objective_Optional_Earn_Medium_90Days_Name","收入挑戰"
"Challenges/Objective_Optional_Train_Medium_90Days_Name","培訓挑戰"
"Challenges/Objective_R1_IntroHospital2_LevelObjective1_Description","有些患者的疾病，家醫診斷不出來。建立綜合診斷"
"Challenges/Objective_R1_IntroHospital2_LevelObjective1_Name","特殊疾病"
"Challenges/Objective_R1_IntroHospital2_LevelObjective2_Name","大型皇后設施"
"Challenges/Objective_R1_IntroHospital2_LevelObjective3_Name","皇后專家"
"Challenges/Objective_R1_IntroHospital2_UnlockPandemicClinic_Name","解鎖頂鍋實驗室"
"Challenges/Objective_R1_IntroHospital2_UnlockTechnology_Description","如果我們與糟糕科技公司合作，他們就會與我們分享一些科技。"
"Challenges/Objective_R1_IntroHospital2_UnlockTechnology_Name","新科技"
"Challenges/Objective_R1_IntroHospital3_LevelObjective1_Name","培訓員工"
"Challenges/Objective_R1_IntroHospital3_LevelObjective2_Name","醫院挑戰2"
"Challenges/Objective_R1_IntroHospital3_LevelObjective3_Name","挑戰3"
"Challenges/Objective_R1_IntroHospital3_UnlockClownClinic_Name","解鎖小丑診所"
"Challenges/Objective_R1_IntroHospital3_UnlockTraining_Description","雙點郡衛生部已經答應我們，只要本院能展現出對員工身心健康的重視，就會發給我們培訓執照。"
"Challenges/Objective_R1_IntroHospital3_UnlockTraining_Name","培訓執照"
"Challenges/Objective_R1_TutorialHospital_BuildLightheaded_Name","治癒3名患者（隱藏）"
"Challenges/Objective_R1_TutorialHospital_CameraMove_Description","在大樓裡四處看看。"
"Challenges/Objective_R1_TutorialHospital_CameraMove_Name","四處看看"
"Challenges/Objective_R1_TutorialHospital_Cure10Patients_Name","治癒患者"
"Challenges/Objective_R1_TutorialHospital_Cure1Patients_Name","治癒病患"
"Challenges/Objective_R1_TutorialHospital_Cure2Patients_Name","治癒患者"
"Challenges/Objective_R1_TutorialHospital_Cure3Patients_Name","治癒患者"
"Challenges/Objective_R1_TutorialHospital_Cure5Patients_Name","治癒患者"
"Challenges/Objective_R1_TutorialHospital_CurePatient_Description","治癒病患"
"Challenges/Objective_R1_TutorialHospital_CurePatient_Name","治癒病患"
"Challenges/Objective_R1_TutorialHospital_Diagnose1Patient_Name","診斷患者"
"Challenges/Objective_R1_TutorialHospital_GPOffice_Description","建造家醫科醫師辦公室  "
"Challenges/Objective_R1_TutorialHospital_GPOffice_Name","建造家醫科醫師辦公室  "
"Challenges/Objective_R1_TutorialHospital_HireAssistant_Description","雇用一名助理"
"Challenges/Objective_R1_TutorialHospital_HireAssistant_Name","雇用一名助理"
"Challenges/Objective_R1_TutorialHospital_HireDoctor_Description","雇用一位醫生"
"Challenges/Objective_R1_TutorialHospital_HireDoctor_Name","雇用一位醫生"
"Challenges/Objective_R1_TutorialHospital_Janitors_Name","幕後英雄"
"Challenges/Objective_R1_TutorialHospital_KeepingPeopleHappy_Name","保持大家心情愉快"
"Challenges/Objective_R1_TutorialHospital_LevelObjective1_Description","有些患者的疾病，家醫診斷不出來。建立綜合診斷"
"Challenges/Objective_R1_TutorialHospital_LevelObjective1_Name","基礎醫院"
"Challenges/Objective_R1_TutorialHospital_LevelObjective2_Name","改良醫院"
"Challenges/Objective_R1_TutorialHospital_LevelObjective3_Name","先進醫院"
"Challenges/Objective_R1_TutorialHospital_Pharmacy_Description","建造藥房"
"Challenges/Objective_R1_TutorialHospital_Pharmacy_Name","建造藥房"
"Challenges/Objective_R1_TutorialHospital_PlaceReceptionDesk_Description","放置櫃台"
"Challenges/Objective_R1_TutorialHospital_PlaceReceptionDesk_Name","櫃台"
"Challenges/Objective_R1_TutorialHospital_UnlockLightHeadedClinic_Name","解鎖消光診所"
"Challenges/Objective_R1_TutorialHospital_UnlockWard_Name","解鎖病房"
"Challenges/Objective_R2_InjuriesHospital_LevelObjective1_Name","傷害1"
"Challenges/Objective_R2_InjuriesHospital_LevelObjective2_Name","傷害2"
"Challenges/Objective_R2_InjuriesHospital_LevelObjective3_Name","傷害3"
"Challenges/Objective_R2_ResearchHospital_LevelObjective1_Name","研究1"
"Challenges/Objective_R2_ResearchHospital_LevelObjective2_Name","研究2"
"Challenges/Objective_R2_ResearchHospital_LevelObjective3_Name","研究3"
"Challenges/Objective_R2_ResearchHospital_OnlineChallenge1_Description","與其他組織競爭，在六個月內完成最多研究。我們需要我們的頂尖研究人員！"
"Challenges/Objective_R2_ResearchHospital_OnlineChallenge1_Name","研究挑戰"
"Challenges/Objective_R2_ResearchHospital_OnlineChallenge2_Description","與其他組織競爭，在六個月內培訓最多員工。各位，再用功點！"
"Challenges/Objective_R2_ResearchHospital_OnlineChallenge2_Name","培訓挑戰"
"Challenges/Objective_R2_ResearchHospital_OnlineChallenge3_Description","與其他組織競爭，在六個月內取得最高治癒率。貨理思威脅要使用他們最強大的順勢療法。千萬別掉以輕心。"
"Challenges/Objective_R2_ResearchHospital_OnlineChallenge3_Name","治癒率挑戰"
"Challenges/Objective_R2_ResearchHospital_UnlockResearch_Description","雙點郡衛生部已經答應我們，只要本院能在這間大學展現對儀器的專業知識，就會發給我們研究執照。"
"Challenges/Objective_R2_ResearchHospital_UnlockResearch_Name","研究執照"
"Challenges/Objective_R2_WealthyHospital_LevelObjective1_Name","富裕1"
"Challenges/Objective_R2_WealthyHospital_LevelObjective2_Name","富裕2"
"Challenges/Objective_R2_WealthyHospital_LevelObjective3_Name","富裕3"
"Challenges/Objective_R2_WealthyHospital_UnlockMarketing_Name","行銷執照"
"Challenges/Objective_R3_AbandonedHospital_LevelObjective1_Name","廢棄1"
"Challenges/Objective_R3_AbandonedHospital_LevelObjective2_Name","廢棄2"
"Challenges/Objective_R3_AbandonedHospital_LevelObjective3_Name","廢棄3"
"Challenges/Objective_R3_PublicHospital_LevelObjective1_Name","公共1"
"Challenges/Objective_R3_PublicHospital_LevelObjective2_Name","公共2"
"Challenges/Objective_R3_PublicHospital_LevelObjective3_Name","公共3"
"Challenges/Objective_R3_PublicHospital_Target_Advisor_Intro","福布里奇部長已經聯絡我們，交待我們最新目標的細節。"
"Challenges/Objective_R3_PublicHospital_Target_Advisor_Outro_Failure","壞消息。我們並未達到目標。福布里奇部長會暫時保留額外資金。"
"Challenges/Objective_R3_PublicHospital_Target_Advisor_Outro_Failure_V2","壞消息。我們並未達到目標。福布里奇部長會保留額外資金。\n懲罰：<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Challenges/Objective_R3_PublicHospital_Target_Advisor_Outro_Success","好消息。我們達到目標了。福布里奇部長會提撥額外資金給我們。"
"Challenges/Objective_R3_PublicHospital_Target_Advisor_Outro_Success_V2","好消息。我們達到目標了。福布里奇部長會提撥額外資金給我們。\n獎勵：<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Challenges/Objective_R3_PublicHospital_Target_Intro","福布里奇部長已經聯絡我們，交待我們未來幾個月目標的細節，摘要請見下方。\n如果我們想拿到讓醫院繼續營運的額外資金，就得達成這項目標。"
"Challenges/Objective_R3_PublicHospital_Target_Intro_Title","福布里奇部長下令的新目標"
"Challenges/Objective_R3_PublicHospital_Target_Name","公立目標"
"Challenges/Objective_R3_PublicHospital_Target_Outro_Failure_V1","福布里奇部長發現我們並未達到目標，於是傳了一張便條安慰我們：\n\n「你們這群豬頭！你們害我把臉都丟光了。我恐怕不會提撥額外資金給你們了。話雖如此，鵜鶘碼頭那群傢伙可樂壞了。大到不行醫療集團的股價剛剛暴漲了。哈哈哈哈哈！」"
"Challenges/Objective_R3_PublicHospital_Target_Outro_Failure_V2","福布里奇部長發現我們並未達到目標，於是傳了一張便條安慰我們：\n\n「喔，該死！達克沃斯醫院這個月休想拿到額外資金了。不過倒是可以花錢替我的辦公室添購一些新款的紅寶石內襯窗簾。你們這群傢伙也幫幫忙，至少假裝你們有在努力好嗎？」"
"Challenges/Objective_R3_PublicHospital_Target_Outro_Success_V1","福布里奇部長傳了一張便條，恭喜我們達到目標：\n\n「非常好！各位應該都同意，我們這次表現很好。我英勇地率領大家乘風破浪。福布里奇船長這頭銜聽起來還不賴。沒錯，我想我應該可以從國庫多提撥一點資金給你們。或許這個月我會少搭一點直升機。」"
"Challenges/Objective_R3_PublicHospital_Target_Outro_Success_V2","福布里奇部長傳了一張便條，恭喜我們達到目標：\n\n「好耶！又是一次佳績。報上都是好消息。我是說我的好消息。開香檳慶祝吧，人人有份。咳，至少我這裡是人人有份。我會多轉一些資金給你們，不過你們可別動歪腦筋。那可是公款，你們這群飯桶！」"
"Challenges/Objective_R3_PublicHospital_Target_Outro_Title","福布里奇部長的訊息"
"Challenges/Objective_R3_TeachingHospital_LevelObjective1_Name","教導1"
"Challenges/Objective_R3_TeachingHospital_LevelObjective2_Name","教導2"
"Challenges/Objective_R3_TeachingHospital_LevelObjective3_Name","教導3"
"Challenges/Objective_R4_DisasterHospital_LevelObjective1_Name","災難1"
"Challenges/Objective_R4_DisasterHospital_LevelObjective2_Name","災難2"
"Challenges/Objective_R4_DisasterHospital_LevelObjective3_Name","災難3"
"Challenges/Objective_R4_EpidemicHospital_LevelObjective1_Name","傳染病1"
"Challenges/Objective_R4_EpidemicHospital_LevelObjective2_Name","傳染病2"
"Challenges/Objective_R4_EpidemicHospital_LevelObjective3_Name","傳染病3"
"Challenges/Objective_R4_TouristHospital_LevelObjective1_Name","觀光1"
"Challenges/Objective_R4_TouristHospital_LevelObjective2_Name","觀光2"
"Challenges/Objective_R4_TouristHospital_LevelObjective3_Name","觀光3"
"Challenges/Objective_R5_FailingHospital_LevelObjective1_Name","失敗1"
"Challenges/Objective_R5_FailingHospital_LevelObjective2_Name","失敗2"
"Challenges/Objective_R5_FailingHospital_LevelObjective3_Name","失敗3"
"Challenges/Objective_R5_FinalHospital_LevelObjective1_Name","最後1"
"Challenges/Objective_R5_FinalHospital_LevelObjective2_Name","最後2"
"Challenges/Objective_R5_FinalHospital_LevelObjective3_Name","最後3"
"Challenges/Objective_R5_HighTechHospital_LevelObjective1_Name","高科技1"
"Challenges/Objective_R5_HighTechHospital_LevelObjective2_Name","高科技2"
"Challenges/Objective_R5_HighTechHospital_LevelObjective3_Name","高科技3"
"Challenges/Objective_STL_LevelObjective1_Name","被擺一道"
"Challenges/Objective_STL_LevelObjective2_Name","醫院挑戰2"
"Challenges/Objective_STL_LevelObjective3_Name","醫院挑戰3"
"Challenges/Objective_VS_CameraControls_Description","視角控制"
"Challenges/Objective_VS_CameraControls_Name","視角控制"
"Challenges/Objective_VS_CurePatient_Description","治癒患者"
"Challenges/Objective_VS_CurePatient_Name","治癒患者"
"Challenges/Objective_VS_GPOffice_Description","建造家醫科醫師辦公室  "
"Challenges/Objective_VS_GPOffice_Name","建造家醫科醫師辦公室  "
"Challenges/Objective_VS_GeneralDiagnosis_Name","建立綜合診斷"
"Challenges/Objective_VS_HireAssistant_Description","雇用一名助理"
"Challenges/Objective_VS_HireAssistant_Name","雇用一名助理"
"Challenges/Objective_VS_HireDoctor_Description","雇用一位醫生"
"Challenges/Objective_VS_HireDoctor_Name","雇用一位醫生"
"Challenges/Objective_VS_LevelObjective1_Name","醫院挑戰1"
"Challenges/Objective_VS_LevelObjective2_Name","醫院挑戰2"
"Challenges/Objective_VS_LevelObjective3_Name","醫院挑戰3"
"Challenges/Objective_VS_Pharmacy_Description","建造藥房"
"Challenges/Objective_VS_Pharmacy_Name","建造藥房"
"Challenges/Objective_VS_PlaceBenches_Name","放置長椅"
"Challenges/Objective_VS_PlaceBin_Name","放置垃圾桶"
"Challenges/Objective_VS_PlaceDrinksMachine_Name","放置飲料販賣機"
"Challenges/Objective_VS_PlaceEntertainment_Name","提供娛樂"
"Challenges/Objective_VS_PlacePlants_Name","放置盆栽"
"Challenges/Objective_VS_PlaceReceptionDesk_Description","建立櫃台"
"Challenges/Objective_VS_PlaceReceptionDesk_Name","櫃台"
"Challenges/Objective_VS_RotateRoomItem_Description","旋轉物品"
"Challenges/Objective_VS_RotateRoomItem_Name","旋轉物品"
"Challenges/Objective_VS_UnlockCardiography_Name","解鎖心電圖技術"
"Challenges/Objective_VS_UnlockCubismClinic_Name","解鎖治療間"
"Challenges/Objective_VS_UnlockGeneralDiagnosis_Name","解鎖綜合診斷"
"Challenges/Objective_VS_UnlockWard_Name","解鎖病房"
"Challenges/Objective_VS_Ward_Name","病房與和平"
"Challenges/Online/StarsAchieved_CS","獲得的星星"
"Challenges/Online/TotalKudoshEarned","獲得總讚數"
"Challenges/Online/TotalSilverEarned_CS","獲得銀幣總數"
"Challenges/PaparazziaRevealedInspectorStamp","媒體"
"Challenges/PatientsCuredAndFailed_CS","<color=#22ff22>治癒：{0}</color> <color=#ff2222>失敗：{1}</color>"
"Challenges/Patients_8Bit_Arrival_Advisor","八位元症病患即將抵達……"
"Challenges/Patients_8Bit_Intro_Message","有一群八位元症病患需要治療！"
"Challenges/Patients_8Bit_Intro_Title","八位元症急診"
"Challenges/Patients_8Bit_Name","八位元症病患"
"Challenges/Patients_8bitten_Name","八位元症病患"
"Challenges/Patients_8bitten_R3_Intro_Message","一群低解析度蜘蛛從糟糕科技的研究設施逃脫，這個地區因此爆發了八位元症。一群患者正在尋求治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_8bitten_R5_Intro_Message","一批二手遊戲被搶購一空，這個地區因此爆發了八位元症。原來有許多老舊的遊戲光碟和光碟盒內，都爬滿了低解析度蜘蛛。一群患者正在尋求治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_8bitten_V1_Intro_Message","90年代的系列文章引起了一股懷舊旋風，加上低解析度蜘蛛繁殖率空前居高，八位元症因此爆發。有一群患者正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_AnimalMag_V1_Intro_Message","一群動物黏黏症患者在地方寵物店被動物淹沒，剛剛獲救，正在尋求治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_AnimalMag_V2_Intro_Message","糟糕科技貼錯了試管標籤，導致整批護膚系列產品都含有強力的高濃度費洛蒙，造成動物黏黏症爆發。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_AnimalMag_V3_Intro_Message","庫朗利超激市場將剩餘狗食當成「肉味人類食品」販售，這個地區因此爆發了動物黏黏症。有一群消費者正在尋求治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_AnimalMagnetism_Arrival_Advisor","動物黏黏症患者即將抵達……"
"Challenges/Patients_AnimalMagnetism_Intro_Message","一群動物黏黏症患者需要治療。"
"Challenges/Patients_AnimalMagnetism_Intro_Title","動物黏黏症急診"
"Challenges/Patients_AnimalMagnetism_Name","動物黏黏症患者"
"Challenges/Patients_Clown_Intro_Title","笑腔感染急診"
"Challenges/Patients_Clown_Name","笑腔感染病患"
"Challenges/Patients_Clown_R1_V1_Intro_Message","一群從百匯馬戲團附近逃脫的小丑正在尋求治療，希望能再度為人。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Clown_R1_V2_Intro_Message","附近的百匯馬戲團有一群小丑在魔術秀中途搞失蹤。他們目前正在尋求治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Clown_R1_V3_Intro_Message","在球體基金會健康中心等待治療的一群小丑症患者離開了，因為他們感到非常不自在。現在他們正在到處尋求治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Clown_V1_Intro_Message","一群小丑從巡迴馬戲團逃跑了，他們正在尋求治療，希望不必再裝瘋賣傻。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Clown_V2_Intro_Message","收買花生送貨員，把事情搞得複雜又爆笑以後，一群小丑逃脫了他們的馬戲團帳篷牢籠，現在需要治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Cubism_Arrival_Advisor","立體派畫症患者即將抵達……"
"Challenges/Patients_Cubism_Intro_Message","一群需要治療的立體派畫症患者。"
"Challenges/Patients_Cubism_Intro_Title","立體派畫症急診"
"Challenges/Patients_Cubism_Name","立體派畫症患者"
"Challenges/Patients_Cubism_V1_Intro_Message","一場非常受歡迎又煽動的藝術展覽導致立體派畫症爆發。還有一群患者留在畫廊等待治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Cubism_V2_Intro_Message","一部熱門的迷你影集激起大眾對藝術的興趣，這個地區因此爆發了立體派畫症。有一群患者正在尋找治療方法。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Cubism_V3_Intro_Message","《雙點爭議報》書評給出看好的六顆星評價，讓一本藝術史書籍在暢銷書排行榜創下驚人佳績。不久後這個地區爆發了立體派畫症。一群讀者正在尋找治療方法。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_DNA_Intro_Title","牛仔布基因症急診"
"Challenges/Patients_DNA_Name","牛仔布基因症病患"
"Challenges/Patients_DNA_R3_Intro_Message","糟糕醫療科技一間醫院陷入地面的巨大裂隙後，一群DNA病患無處就醫，正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_DNA_R4_Intro_Message","一群DNA病患從球體健康中心逃脫，正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_DNA_R5_Intro_Message","一群DNA患者因為商品買得不夠多，遭到大到不行醫院驅離，目前正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_DNA_V1_Intro_Message","糟糕科技不小心將一批有瑕疵的「每日維他命餅乾」分發出去，導致基因突變的病例，隨即爆發了DNA相關疾病。一群人正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_DNA_V2_Intro_Message","布里居河有個供水系統具有放射性，庫朗利超激市場將用該系統灌溉的蕃茄售出，導致各種基因突變，隨即爆發了DNA相關疾病。有一群消費者正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_DenimGenes_Arrival_Advisor","牛仔布基因症病患即將抵達……"
"Challenges/Patients_Denim_R3_Intro_Message","糟糕科技再生褲子設計的微量樣本流入給水系統，這個地區因此爆發了牛仔布基因症。一群患者正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_ENC_Arrival_Advisor","國王情結病患即將抵達……"
"Challenges/Patients_ENC_Intro_Message","一群裸體病患要求立即的精神治療。"
"Challenges/Patients_ENC_Intro_Title","裸體覺醒"
"Challenges/Patients_ENC_Name","國王情結病患"
"Challenges/Patients_ElectricShock_Arrival_Advisor","電流感病患即將抵達……"
"Challenges/Patients_ElectricShock_Intro_Message","一群電流感患者需要治療。"
"Challenges/Patients_ElectricShock_Intro_Title","電流感急診"
"Challenges/Patients_ElectricShock_Name","電流感病患"
"Challenges/Patients_Emperor_Name","裸體病患"
"Challenges/Patients_Emperor_R4_Intro_Message","球體基金會開設紡織品課程之後，隨即爆發了國王情結。有一群人被家屬送去治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Emperor_V1_Intro_Message","一篇談論簡約時尚的文章大受歡迎，許多人似懂非懂，卻還是愛上簡約時尚，於是爆發了國王情結。有一群人被家屬送去治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Emperor_V2_Intro_Message","茉莉‧奧德賽意外掀起一股潮流，於是爆發了國王情結……她做了什麼大家都知道。有一群粉絲被家屬送去治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Fracture_Arrival_Advisor","骨科病患即將抵達……"
"Challenges/Patients_Fracture_Intro_Message","一群病患要求在骨科病房接受治療。"
"Challenges/Patients_Fracture_Intro_Title","骨科急診"
"Challenges/Patients_Fracture_Name","骨科病患"
"Challenges/Patients_Fracture_R2_Intro_Message","一群骨科病房病患剛從貨理思醫院出院，病情卻出現反覆，正在尋求進一步治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Fracture_R3_Intro_Message","糟糕醫療科技的一間醫院遷址到海上以後，一群骨科病房病患無處可去，正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Fracture_R4_Intro_Message","一群骨科病房病患剛被球體健康中心取消床位，正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Fracture_R5_Intro_Message","一群骨科病房病患因為批評大到不行醫院的訂價策略，而被踢出醫院，正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Fracture_V1_Intro_Message","最近日蝕導致到處有人摔倒，於是爆發了骨科病房的相關疾病。一群患者正在尋求治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Fracture_V2_Intro_Message","糟糕科技對一款心靈控制的噴射背包進行測試，導致併發症，於是爆發了骨科病房的相關疾病。一群測試人員正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Generic_Name","病患群"
"Challenges/Patients_Genetic_Arrival_Advisor","DNA實驗室病患即將抵達……"
"Challenges/Patients_Genetic_Intro_Message","一群病患正在DNA室請求治療。"
"Challenges/Patients_Genetic_Intro_Title","DNA急診"
"Challenges/Patients_Genetic_Name","DNA病患"
"Challenges/Patients_GreyAnatomy_Arrival_Advisor","褪色症病患即將抵達……"
"Challenges/Patients_GreyAnatomy_Intro_Message","一群褪色症病患要求立即接受治療。"
"Challenges/Patients_GreyAnatomy_Intro_Title","褪色症急診"
"Challenges/Patients_GreyAnatomy_Name","褪色症患者"
"Challenges/Patients_GreyAnatomy_R2_V1_Intro_Message","一群大學生因為過度用功引發了褪色症，他們正在尋求治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_GreyAnatomy_R2_V2_Intro_Message","因為某些課程的服裝規定嚴格又莫名其妙，一群學生失去了色彩，得了褪色症。有一群人正在尋求治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_GreyAnatomy_V1_Intro_Message","當地電影院連續48小時播放羅德里克‧酷遜的經典《致命纖維》系列電影，於是爆發了褪色症，老實說電影是有點冗長，而且很無聊。一群觀眾正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_GreyAnatomy_V2_Intro_Message","目前是體育比賽的淡季，於是持有思路普季票的人爆發了褪色症。他們迫不及待想觀賞運動比賽和尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Group_Description","使用你最優秀的員工與最好的設備，並利用排隊管理盡可能地治好更多急診病患。"
"Challenges/Patients_Group_General_R1_V1","這個地區僅存的郡立醫院關閉後，有群病患正在尋求治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Group_General_R1_V2","一批疾病纏身的兒童返家過節，這個地區因此爆發了疾病。一群家長正在尋求治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Group_General_R2_V1","一群患者沒能在貨理思醫院成功接受治療。他們目前已經稍微冷靜下來，正在尋求進一步治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Group_General_R2_V2","一群登山客在騰博山丘受傷了，正在尋找治療方法。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Group_General_R3_V1","糟糕醫療科技的一間醫院關閉後，一群患者無處可去，正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Group_General_R3_V2","史莫格利的大量空氣變成一種灰色的半固體，使得一群鎮民病倒了，他們正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Group_General_R4_V1","一群患者從球體健康中心逃脫，正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Group_General_R4_V2","有群觀光客病倒了，他們需要治療才能繼續享受假期。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Group_General_R5_V1","一群患者在大到不行醫院吃其他公司的產品，因此被踢出醫院，正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Group_General_R5_V2","有群市民被現代生活壓得喘不過氣，正在尋找各種疾病的治療方法。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Inject_Arrival_Advisor","注射室病患即將抵達……"
"Challenges/Patients_Inject_Intro_Message","一群需要立即治療的患者正在注射室內。"
"Challenges/Patients_Inject_Intro_Title","注射急診"
"Challenges/Patients_Inject_Name","注射病患"
"Challenges/Patients_Injection_R2_Intro_Message","一群注射病患離開了貨理思醫院，現在因為體內的鉀而呈現極度亢奮，正在尋求進一步治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Injection_R3_Intro_Message","糟糕醫療科技一間醫院被發射到太空以後，一群注射病患無處可去，正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Injection_R4_Intro_Message","一群注射病患逃離了球體健康中心，正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Injection_R5_Intro_Message","一群注射病患因為「不夠感恩知足」而被踢出大到不行醫院，目前正在尋求進一步治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Injection_V1_Intro_Message","含有「不良氣泡」的罐裝「嗝霸！」售出，在全郡引起多種併發症，於是爆發了注射的相關疾病。一群患者正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Injection_V2_Intro_Message","雙點郡海岸的水域發現一種奇怪物質，於是爆發了注射的相關疾病。有一群泳客正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Leopard_Arrival_Advisor","豹皮症患者即將抵達……"
"Challenges/Patients_Leopard_Intro_Title","豹皮症急診"
"Challenges/Patients_Leopard_Name","豹皮症病患"
"Challenges/Patients_Leopard_R3_Intro_Message","糟糕科技公司將根莖類植物和大型貓科動物交叉繁殖，庫朗利超激市場還將失敗的試驗品出售，於是爆發了豹皮症。一群患者正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Leopard_V1_Intro_Message","全郡的鎮集市將糟糕科技的「靜物」塗漆當成臉部顏料使用，於是爆發了豹皮症。一群老頑童正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_LightHeaded_Arrival_Advisor","光頭症病患即將抵達……"
"Challenges/Patients_LightHeaded_Intro_Message","光頭症患者要求立即接受治療。"
"Challenges/Patients_LightHeaded_Intro_Title","光頭症急診"
"Challenges/Patients_LightHeaded_Name","光頭症患者"
"Challenges/Patients_Lightheadedness_R1_Intro_Message","本區域爆發了光頭症，導致霍格斯波特的光害達到新高，一群病患正在尋求即刻治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Lightheadedness_R2_Intro_Message","一群大學生正在為即將到來的考試複習功課，已經六天沒出圖書館了。他們變得聰明過了頭，還染上了光頭症。他們一群人正在尋找治療方法。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Lightheadedness_V1_Intro_Message","這個地區爆發了光頭症。駕駛員將患者誤認為著陸燈的事件層出不窮，最近才有架飛機險些降落在板球場。那支板球隊正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Lightheadedness_V2_Intro_Message","這個地區爆發了光頭症，而且可想而知，多半患者都希望他們的頭能恢復原狀。有一群人正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Lightheadedness_V3_Intro_Message","這個地區爆發了光頭症，患者甚至能成功用一連串的閃光溝通。他們有一群人想接受治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Midas_Intro_Title","點石成金症急診"
"Challenges/Patients_Midas_Name","點石成金症病患"
"Challenges/Patients_Midas_R4_Intro_Message","球體基金會的出納員因為體內黃金超標病倒，於是爆發了點石成金症。一群患者正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Midas_V1_Intro_Message","全郡最紅的全新奇幻連續劇，引起觀眾對希臘神話病態的喜好，於是爆發了點石成金症。一群人正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Mime_Arrival_Advisor","默劇危機病患即將抵達……"
"Challenges/Patients_Mime_Intro_Title","默劇危機急診"
"Challenges/Patients_Mime_Name","默劇危機病患"
"Challenges/Patients_MockStar_Intro_Title","淆滾巨星急診"
"Challenges/Patients_MockStar_Name","淆滾巨星病患"
"Challenges/Patients_MockStar_R1_Intro_Message","羅爾保勒一帶因為有太多人癡心妄想，導致了淆滾巨星症的爆發。他們的家人要將他們送去治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_MockStar_V1_Intro_Message","地方的理髮店四重唱「佛萊迪四人組」，誤以為他們要開始進行大型巡演了。他們甚至沒找人照料他們的理髮店。他們的家人要將他們送去接受淆滾巨星治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_MockStar_V2_Intro_Message","當地的搖滾演唱會發生神秘氣體外洩事件，導致熱情程度破表後，出現了一群罹患淆滾巨星症的患者。他們的家人要將他們送去治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_MockStar_V3_Intro_Message","這陣子人們出於禮貌，紛紛對卡拉OK表演給出正面回應，於是爆發了淆滾巨星症。患者的家人要將他們送去治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Monobrow_Arrival_Advisor","一字眉病患即將抵達……"
"Challenges/Patients_Monobrow_Intro_Title","一字眉急診"
"Challenges/Patients_Monobrow_Name","一字眉病患"
"Challenges/Patients_Mummy_Arrival_Advisor","木乃伊化症病患即將抵達……"
"Challenges/Patients_Mummy_Intro_Message","一群木乃伊化症患者要求立即接受治療。"
"Challenges/Patients_Mummy_Intro_Title","木乃伊問題"
"Challenges/Patients_Mummy_Name","木乃伊化症病患"
"Challenges/Patients_Mummy_R4_Intro_Message","球體基金會在健康中心對會員進行了「衛生紙療法」，於是爆發了活人木乃伊化症。有一群出席者正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Mummy_V1_Intro_Message","某個兒童藝術動手做節目播出木乃伊製作技術後，好幾個午睡中的父母因此被包成木乃伊，導致本區域的活人木乃伊化症爆發。那裡就有一群正在尋找治療的患者。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Mummy_V2_Intro_Message","不少市民淪為球體基金會的金字塔式騙局被害人，於是爆發了活人木乃伊化症。有一群人正在尋求治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_NightFever_Arrival_Advisor","夜貓子症病患即將抵達……"
"Challenges/Patients_NightFever_Intro_Message","一群夜貓子症患者需要立即接受精神治療。"
"Challenges/Patients_NightFever_Intro_Title","夜貓子症急診"
"Challenges/Patients_NightFever_Name","夜貓子症病患"
"Challenges/Patients_NightFever_R2_Intro_Message","全郡歷史最悠久的舞廳關門大吉，導致民眾暴怒、集體歇斯底里，瘋狂跳舞，於是爆發了夜貓子症。有一群人需要治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_NightFever_V1_Intro_Message","羅德里克‧酷遜最新電影片場的臨時演員入戲太深，不願意脫下戲服，於是爆發了夜貓子症。製片公司得把衣服要回來，他們準備將臨演送去治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_NightFever_V2_Intro_Message","有些在20世紀接受低溫冷凍的人，在糟糕科技總部意外解凍，手足舞蹈衝出大門，於是爆發了夜貓子症。他們為了更能適應現代，正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Pandemic_Arrival_Advisor","頂鍋症病患即將抵達……"
"Challenges/Patients_Pandemic_Intro_Message","一群頂鍋症患者要求立即接受治療。"
"Challenges/Patients_Pandemic_Intro_Title","頂鍋症急診"
"Challenges/Patients_Pandemic_Name","頂鍋症病患"
"Challenges/Patients_Pandemic_R1_Intro_Message","佛羅特的24小時戶外「湯拉松」活動遇到突如其來的陣雨，這個地區於是爆發了頂鍋症。一群湯拉松參賽者雖然身體全乾，但正在尋求治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Pandemic_V1_Intro_Message","雙點郡最受歡迎的電視節目主廚演示了一種極為複雜的燉湯食譜後，這個區域就爆發了頂鍋症。有一群患者正在尋找治療方法。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Pandemic_V2_Intro_Message","繼多款燉鍋被誤標為不沾鍋後，頂鍋症就此爆發。一群患者正在尋找治療方法。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Pandemic_V3_Intro_Message","臨時舉行的變裝派對和這個地區最大廚具賣場的大拍賣撞期，於是爆發了頂鍋症。一群參加派對的人正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Pharm_Arrival_Advisor","藥房病患即將抵達……"
"Challenges/Patients_Pharm_Intro_Message","一群病人需要即刻在藥房接受治療。"
"Challenges/Patients_Pharm_Intro_Title","藥房急診"
"Challenges/Patients_Pharm_Name","藥房病患"
"Challenges/Patients_Pharmacy_R2_Intro_Message","一群藥房病患接受貨理思醫院的照護，現在渾身香噴噴，正在尋求進一步治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Pharmacy_R3_Intro_Message","糟糕醫療科技的一間醫院一夜間倒閉後，一群藥房病患現在無處可去，正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Pharmacy_R4_Intro_Message","一群藥房病患逃出了球體健康中心，正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Pharmacy_R5_Intro_Message","因為說出關於麥納利先生的「誹謗性」言論，一群藥房病人被踢出大到不行組織的醫院，目前正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Pharmacy_V1_Intro_Message","一股吃螢光筆的風潮近期席捲全郡，於是爆發了藥房相關疾病。有一群人正在尋求治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Pharmacy_V2_Intro_Message","糟糕科技的「智慧型膏藥」更新軟體版本後，血液中毒病例層出不窮，於是爆發了藥房相關疾病。一群人正在尋求治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_PlantWard_Arrival_Advisor","草藥園病患即將抵達……"
"Challenges/Patients_PlantWard_Intro_Message","有一群病患希望在草藥園接受治療，因為某些思慮欠周的菜農濫用放射線，沒得到什麼超能力，反而獲得了病痛。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_PlantWard_Intro_Message_V2","有一群病患希望在草藥園接受治療，因為茉莉‧奧德賽在本地植物園的演出太過激烈，導致大量開花，使得空氣產生輕微毒性。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_PlantWard_Intro_Message_V3","有一群病患希望在草藥園接受治療，因為大到不行醫院無法滿足他們的需求。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_PlantWard_Intro_Title","草藥園急診"
"Challenges/Patients_PlantWard_Name","草藥園病患"
"Challenges/Patients_Psychiatry_Arrival_Advisor","精神科病患即將抵達……"
"Challenges/Patients_Psychiatry_Intro_Title","精神科急診"
"Challenges/Patients_Psychiatry_Name","精神科病患"
"Challenges/Patients_Psychiatry_R2_Intro_Message","一群精神科病患結束了貨理思旗下醫院的療程，變得比之前還慘，目前正在尋求進一步治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Psychiatry_R3_Intro_Message","糟糕醫療科技旗下一間醫院突然消失後，一群精神科病患無處可去，目前正在後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Psychiatry_R4_Intro_Message","一群精神科病患退出球體健康中心，目前正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Psychiatry_R5_Intro_Message","一群精神科病患因為沒有對麥納利先生鞠躬，被大到不行集團旗下的醫院掃地出門，目前正在尋求後續治療的機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Psychiatry_V1_Intro_Message","球體基金會在某個下雨的星期天播放了自家出品的行銷影片，使得全郡普遍陷入精神錯亂，於是爆發了精神科疾病。一群患者正在尋求治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Psychiatry_V2_Intro_Message","雙點廣播電台不小心傳送出奇怪且憂傷的頻率，於是爆發了精神科疾病。一群患者正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_QueenComplex_Arrival_Advisor","淆滾巨星病患即將抵達……"
"Challenges/Patients_QueenComplex_Intro_Message","一群淆滾巨星症患者需要立即的精神治療。"
"Challenges/Patients_QueenComplex_Intro_Title","淆滾巨星急診"
"Challenges/Patients_QueenComplex_Name","淆滾巨星病患"
"Challenges/Patients_ShockHorror_Intro_Title","電流感急診"
"Challenges/Patients_ShockHorror_Name","電流感病患"
"Challenges/Patients_ShockHorror_R3_Intro_Message","糟糕科技發行的一批「一小時種好」紅蘿蔔沒有移除靜電荷，之後區域內就爆發了電流感。有一群患者正在尋求治療。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_ShockHorror_V1_Intro_Message","糟糕科技的實驗不小心透過全郡所有湯匙傳送電流，於是爆發了電流感。一群吃優格的人正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_ShockHorror_V2_Intro_Message","茉莉‧奧德賽無預警發行全新單曲，導致驚訝與靜電達到危險級，於是爆發了電流感。一群粉絲正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_Solo_Description","使用你最優秀的員工與最好的設備，並利用排隊管理來診斷並治好VIP病患。"
"Challenges/Patients_Solo_Name","VIP病患"
"Challenges/Patients_Solo_Reward_Message_Fail","壞消息，我們並未治癒VIP病患。這對我們的聲譽不利。"
"Challenges/Patients_Solo_Reward_Message_Success","好消息，我們治癒了VIP病患！醫院獲得了一筆鉅額捐款。太好了。"
"Challenges/Patients_Solo_V10_Intro_Message","「嗝霸！」口味開發團隊有一名成員身體不適，正在尋找治療方法。\n如果治療這個VIP病患，我們就能獲得獎勵，要把病患送到這裡嗎？"
"Challenges/Patients_Solo_V1_Intro_Message","市長的一位表親身體不適，正在尋找治療方法。\n如果治療這個VIP病患，我們就能獲得獎勵，要把病患送到這裡嗎？"
"Challenges/Patients_Solo_V2_Intro_Message","茉莉‧奧德賽的合音歌手之一身體不適，正在尋找治療方法。\n如果治療這個VIP病患，我們就能獲得獎勵，要把病患送到這裡嗎？"
"Challenges/Patients_Solo_V3_Intro_Message","羅德里克‧酷遜的化妝師之一身體不適，正在尋找治療方法。\n如果治療這個VIP病患，我們就能獲得獎勵，要把病患送到這裡嗎？"
"Challenges/Patients_Solo_V4_Intro_Message","雙點廣播電台的執行長官之一身體不適，正在尋找治療方法。\n如果治療這個VIP病患，我們就能獲得獎勵，要把病患送到這裡嗎？"
"Challenges/Patients_Solo_V5_Intro_Message","米頓大學的頂尖學者之一身體不適，正在尋找治療方法。\n如果治療這個VIP病患，我們就能獲得獎勵，要把病患送到這裡嗎？"
"Challenges/Patients_Solo_V6_Intro_Message","雙點郡的頂尖運動員之一身體不適，正在尋找治療方法。\n如果治療這個VIP病患，我們就能獲得獎勵，要把病患送到這裡嗎？"
"Challenges/Patients_Solo_V7_Intro_Message","本區最高貴的貴族之一身體不適，正在尋找治療方法。\n如果治療這個VIP病患，我們就能獲得獎勵，要把病患送到這裡嗎？"
"Challenges/Patients_Solo_V8_Intro_Message","鵜鶘碼頭最耀眼的商業才子身體不適，正在尋找治療方法。\n如果治療這個VIP病患，我們就能獲得獎勵，要把病患送到這裡嗎？"
"Challenges/Patients_Solo_V9_Intro_Message","《雙點爭議報》的主要編輯之一身體不適，正在尋找治療方法。\n如果治療這個VIP病患，我們就能獲得獎勵，要把病患送到這裡嗎？"
"Challenges/Patients_Surgery_R3_Intro_Message","自從糟糕醫療科技旗下一間醫院宣布法律上不存在後，一群外科病患無處可去，正在尋求進一步治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Surgery_R4_Intro_Message","一群外科患者從球體健康中心被驅離，正在尋求後續治療機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Surgery_R5_Intro_Message","拒絕支付服務費之後，一群外科患者被踢出了大到不行集團旗下的一間醫院，正在尋求後續治療機會。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Surgery_V1_Intro_Message","參加當地鎮集市的民眾吃了劣質蛋糕，腸胃不適，於是爆發了外科相關疾病。有一群人正在尋求治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Surgery_V2_Intro_Message","起司小點舉辦促銷活動，多人誤食了起司色的滾珠軸承，於是爆發了外科相關疾病。有一群人正在尋求治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Surgical_Arrival_Advisor","外科病患即將抵達……"
"Challenges/Patients_Surgical_Intro_Message","一群病患需要立刻接受手術治療。"
"Challenges/Patients_Surgical_Intro_Title","外科急診"
"Challenges/Patients_Surgical_Name","外科病患"
"Challenges/Patients_TouchOfMidas_Arrival_Advisor","點石成金症病患即將抵達……"
"Challenges/Patients_TurtleHead_Arrival_Advisor","縮頭症病患即將抵達……"
"Challenges/Patients_TurtleHead_Intro_Message","一群縮頭症病人要求立即接受治療。"
"Challenges/Patients_TurtleHead_Intro_Title","縮頭症急診"
"Challenges/Patients_TurtleHead_Name","縮頭症患者"
"Challenges/Patients_TurtleHead_R3_Intro_Message","糟糕科技生產出一種好吃的萵苣。本區的萵苣銷量達到380%後，這裡就爆發了縮頭症。有一群患者正在尋找治療方法。\n如果治療這群患者，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_TurtleHead_V1_Intro_Message","一座橋樑坍塌，多人墜落布里居河，遭到原生種烏龜咬傷，於是爆發了縮頭症。一群患者正在尋求治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_TurtleHead_V2_Intro_Message","糟糕科技進行一場實驗，不小心使本郡若干區域的地心引力暫時增強，於是爆發了縮頭症。現在已經沒事了，不過有一群人正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Patients_VerbalDiarrhea_Arrival_Advisor","長舌症病患即將抵達……"
"Challenges/Patients_Ward_Arrival_Advisor","病房病患即將抵達……"
"Challenges/Patients_Ward_Intro_Message","一群病患要求在病房接受即刻治療。"
"Challenges/Patients_Ward_Intro_Title","病房急診"
"Challenges/Patients_Ward_Name","病房病患"
"Challenges/Patients_Ward_R2_Intro_Message","一群病房病患剛離開貨理思旗下的一間醫院，現在全身濕潤，正在尋求進一步治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Ward_R3_Intro_Message","糟糕醫療科技旗下一間醫院爆炸後，一群病房病患無處可去，正在尋求進一步治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Ward_R4_Intro_Message","一群病房病患逃出球體健康中心，正在尋求進一步治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Ward_R5_Intro_Message","一群病房病患因為質疑大到不行集團旗下一間醫院的療法，而被趕出醫院，目前正在尋求進一步治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Ward_V1_Intro_Message","貨理思出品的各種超有機寢具導致了大規模過敏和發炎，於是爆發了病房相關疾病。一群患者正在尋求治療。\n如果治療這群病患，我們就能獲得獎勵，要把他們送到這裡嗎？"
"Challenges/Patients_Ward_V2_Intro_Message","《雙點爭議報》刊登了一篇圖表有誤的「進階睡姿」專欄，導致各式各樣的體內外疾病，於是爆發了病房相關疾病。一群患者正在尋求治療。\n如果治療這群人，我們就能獲得獎勵，要請他們過來嗎？"
"Challenges/Remix/Objective_HospitalStarRating_Description","完成模擬醫院情境的挑戰，即可獲得星星。"
"Challenges/Remix/Objective_HospitalStarRating_Name","星星挑戰"
"Challenges/Remix/Objective_WealthyHospitalTutorial_Description","利用目標行銷手法吸引特定類型的病患來我們醫院求診。"
"Challenges/Remix/Objective_WealthyHospitalTutorial_Name","吸引病患和治療"
"Challenges/Remix_TumbleBudget_AdvisorMessage_CS","R.E.M.I. X會幫我們支付<style""AdvisorHighlight"">{[PERCENT]}[/style]的營運成本。"
"Challenges/Reward_ResearchPoints_CS","{[POINTS]}研究點數（{[PROJECT]}）"
"Challenges/Reward_ResearchPoints_Random_CS","{[POINTS]}研究點數"
"Challenges/RewardsNone_CS","無"
"Challenges/RewardsNone_F_CS","無"
"Challenges/SpecialPatient_BarbershopQuartet_Name","理髮店四重唱"
"Challenges/SpecialPatient_Clowns_Name","馬戲團事件"
"Challenges/SpecialPatient_Fractures_Emergency_Name","骨科急診"
"Challenges/SpecialPatient_Goal_CS","治癒{[COUNT]}位{[ILLNESS]}病患"
"Challenges/SpecialPatient_Group_TimeLimit_Name","VIP病患群"
"Challenges/SpecialPatient_Room_Goal_CS","治療室：{[ROOM]}（醫院裡有{[COUNT]}間）"
"Challenges/SpecialPatient_Score_CS","你治癒了{[COUNT]}/{[TARGET]}位病患"
"Challenges/SpecialPatient_VIP_Name","VIP病患"
"Challenges/StaffChallenge_Assistant_Cafe_Description","咖啡廳"
"Challenges/StaffChallenge_Assistant_Cafe_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我媽覺得我是個很棒的廚師。我很樂意替生病的人準備流質食物。」"
"Challenges/StaffChallenge_Assistant_Cafe_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Assistant_Cafe_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Assistant_Cafe_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Assistant_Reception_Description","櫃台"
"Challenges/StaffChallenge_Assistant_Reception_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我覺得我長得很有親和力。我希望所有新病患一來到醫院，第一眼就能看到我的臉。」"
"Challenges/StaffChallenge_Assistant_Reception_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Assistant_Reception_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Assistant_Reception_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Any_Doctor_Description","治癒患者"
"Challenges/StaffChallenge_Cure_Any_Doctor_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我喜歡治療病人。任何人都一樣。我就愛看到他們痊癒後開心的笑臉。我想要治療更多人！」"
"Challenges/StaffChallenge_Cure_Any_Doctor_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Cure_Any_Doctor_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Any_Doctor_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Any_Nurse_Description","治癒患者"
"Challenges/StaffChallenge_Cure_Any_Nurse_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我喜歡治療病人。不管是誰。我要療癒全世界。」"
"Challenges/StaffChallenge_Cure_Any_Nurse_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Cure_Any_Nurse_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Any_Nurse_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Illness_Clown_Description","治癒患者"
"Challenges/StaffChallenge_Cure_Illness_Clown_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我的表弟是小丑。他總是很開心。我快被他煩死了。我希望能替世界清理這個禍害。」"
"Challenges/StaffChallenge_Cure_Illness_Clown_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Cure_Illness_Clown_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Illness_Clown_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Illness_Cubism_Description","治癒患者"
"Challenges/StaffChallenge_Cure_Illness_Cubism_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我媽的臉超方的。我愛她，但那臉真的有點怪。這啟發了我治療立體派畫症患者的心……」"
"Challenges/StaffChallenge_Cure_Illness_Cubism_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Cure_Illness_Cubism_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Illness_Cubism_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Room_Pharmacy_Description","治好藥房患者"
"Challenges/StaffChallenge_Cure_Room_Pharmacy_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我很享受逼別人吃藥。看來藥房會是我的理想工作地點。」"
"Challenges/StaffChallenge_Cure_Room_Pharmacy_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Cure_Room_Pharmacy_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Room_Pharmacy_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Room_Psychiatry_Description","治好精神科病患"
"Challenges/StaffChallenge_Cure_Room_Psychiatry_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我的個人目標就是靜靜坐在舒服的椅子上，聽有錢人滔滔不絕地無病呻吟。你能幫我嗎？」"
"Challenges/StaffChallenge_Cure_Room_Psychiatry_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Cure_Room_Psychiatry_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Room_Psychiatry_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Room_Ward_Description","治好病房患者"
"Challenges/StaffChallenge_Cure_Room_Ward_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我一直很愛看人們睡覺。我可以到病房工作嗎？」"
"Challenges/StaffChallenge_Cure_Room_Ward_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Cure_Room_Ward_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Cure_Room_Ward_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Janitor_Litter_Description","工友職位"
"Challenges/StaffChallenge_Janitor_Litter_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我小時候有一次不小心把整包餅乾灑在路上。那之後我一直有種罪惡感。如果我清理的垃圾夠多，或許就能找到救贖。」"
"Challenges/StaffChallenge_Janitor_Litter_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Janitor_Litter_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Janitor_Litter_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Janitor_RepairMachines_Description","工友職位"
"Challenges/StaffChallenge_Janitor_RepairMachines_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我喜歡修理東西。有一次我把我爸弄壞了。他現在沒事了。機器跟人應該也沒差到哪去吧？」"
"Challenges/StaffChallenge_Janitor_RepairMachines_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Janitor_RepairMachines_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Janitor_RepairMachines_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Janitor_UnblockToilets_Description","工友職位"
"Challenges/StaffChallenge_Janitor_UnblockToilets_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我昨晚夢到自己疏通了幾間超髒的廁所。夢境感覺很強烈。我現在滿腦子都是這件事。請幫幫我！」"
"Challenges/StaffChallenge_Janitor_UnblockToilets_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Janitor_UnblockToilets_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Janitor_UnblockToilets_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Janitor_WaterPlants_Description","工友職位"
"Challenges/StaffChallenge_Janitor_WaterPlants_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我以前有一株很棒的盆栽，叫做弗列德。可惜有一隻兔子經過把它吃掉了。我想要照顧醫院內的盆栽，當作對弗列德的補償。」"
"Challenges/StaffChallenge_Janitor_WaterPlants_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Janitor_WaterPlants_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Janitor_WaterPlants_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Resignation_Description","透過解決他們最不滿的問題、改善工作條件或提高薪資來留住這名心懷不滿的員工。"
"Challenges/StaffChallenge_Resignation_Name","{[STAFF]}的威脅"
"Challenges/StaffChallenge_Training_Learn_Anything_Description","學習資格"
"Challenges/StaffChallenge_Training_Learn_Anything_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我真的很想學些新技能。我覺得自己的潛能還沒被激發。我能參加培訓課程嗎？」"
"Challenges/StaffChallenge_Training_Learn_Anything_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Training_Learn_Anything_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Training_Learn_Anything_OutroSuccessMessage","{[STAFF]}成功學會了新資格，達成了他們的目標。"
"Challenges/StaffChallenge_Training_Learn_Psychiatry_Description","學習精神病學"
"Challenges/StaffChallenge_Training_Learn_Psychiatry_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「精神病學是關於用念力移動東西的嗎？不管是不是，我都很想學。」"
"Challenges/StaffChallenge_Training_Learn_Psychiatry_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Training_Learn_Psychiatry_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Training_Learn_Psychiatry_OutroSuccessMessage","{[STAFF]}成功學會了新資格，達成了他們的目標。"
"Challenges/StaffChallenge_Training_Learn_Research_Description","學習研究"
"Challenges/StaffChallenge_Training_Learn_Research_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我熱愛發明事物。我有超多點子。我幫我的狗蓋了一個大砲。幫我媽裝了一隻機械手。想像如果我的才能運用在醫療科學上，我會有什麼成就……」"
"Challenges/StaffChallenge_Training_Learn_Research_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Training_Learn_Research_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Training_Learn_Research_OutroSuccessMessage","{[STAFF]}成功學會了新資格，達成了他們的目標。"
"Challenges/StaffChallenge_Training_Learn_Surgery_Description","學習外科"
"Challenges/StaffChallenge_Training_Learn_Surgery_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我喜歡切割人體。如果還能順便賺錢就好了。」"
"Challenges/StaffChallenge_Training_Learn_Surgery_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Training_Learn_Surgery_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Training_Learn_Surgery_OutroSuccessMessage","{[STAFF]}成功學會了新資格，達成了他們的目標。"
"Challenges/StaffChallenge_Work_GPOffice_Description","在家醫科辦公室工作"
"Challenges/StaffChallenge_Work_GPOffice_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我爸是家醫。我爺爺是家醫。很遺憾，我曾祖父是個殺人犯。不過，我想我體內流的是家醫的血。」"
"Challenges/StaffChallenge_Work_GPOffice_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Work_GPOffice_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Work_GPOffice_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/StaffChallenge_Work_XRay_Description","從事X光工作"
"Challenges/StaffChallenge_Work_XRay_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「看見一個人的骨骼這件事，有種非常私密的感覺。我會很樂意替患者照X光。呃，如果可以的話？」"
"Challenges/StaffChallenge_Work_XRay_Name","{[STAFF]}目標"
"Challenges/StaffChallenge_Work_XRay_OutroFailedMessage","{[STAFF]}沒有成功完成挑戰！"
"Challenges/StaffChallenge_Work_XRay_OutroSuccessMessage","{[STAFF]}成功完成挑戰！"
"Challenges/Staff_Cure_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我不常提建議，但我前幾天靈機一動，想到一個非常好的點子，忘也忘不掉。我們把人醫好如何……這樣不是很酷嗎？」"
"Challenges/Staff_DaysWithoutDeath_Intro","「我是不太清楚你怎麼想，不過一連串的死亡事故實在令我心灰意冷。我們能維持幾個月不死人嗎？」"
"Challenges/Staff_EarnMoney_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我一直都想親眼看見一大堆錢。我不想在錢堆裡打滾，我沒那麼怪。我只是想親眼見識看看。」"
"Challenges/Staff_General_Goal_Intro","{[STAFF]}想達成一項生涯目標。你認為呢？"
"Challenges/Staff_General_Goal_Name","{[STAFF]}目標"
"Challenges/Staff_General_Goal_Outro_Failed","{[STAFF]}未能達成生涯目標！"
"Challenges/Staff_General_Goal_Outro_Success","{[STAFF]}成功達成生涯目標！"
"Challenges/Staff_General_Name","{[STAFF]}"
"Challenges/Staff_General_Request_Intro","我們接到了手下一位員工{[STAFF]}的請求。你認為呢？"
"Challenges/Staff_General_Request_Name","員工請求"
"Challenges/Staff_General_Request_Outro_Failed","可惜我們未能完成{[STAFF]}的請求。"
"Challenges/Staff_General_Request_Outro_Success","做得好，我們成功完成{[STAFF]}的請求！"
"Challenges/Staff_Ghosts_Janitor_Intro","「我以前怕鬼怕得要命。但接受通靈培訓之後，我反而覺得鬼很有吸引力。我們要不要捉幾隻鬼看看？」"
"Challenges/Staff_Ghosts_Researcher_Intro","「病患過世實在是讓人非常傷心。他們回來纏著我們時更是讓人悲傷。話雖如此，收集他們的魂魄，說不定對我們的研究會有幫助。」"
"Challenges/Staff_Hospital_Attractiveness_Intro","「這個地方有很大的改進空間。多擺幾株植物、掛幅好畫，或許再擺些藝術品。不如連那堆嘔吐物一起清理掉吧？」"
"Challenges/Staff_Hospital_Hygiene_Intro","「我渾身發癢。比平常還癢。此外我還一直鼻塞。我們是否能改善這一帶的衛生狀況？」"
"Challenges/Staff_Hospital_Temperature_Cold_Intro","「難道只有我一個人快凍死了嗎？我的臉失去知覺了。暖器又不貴，不是嗎？」"
"Challenges/Staff_Hospital_Temperature_Hot_Intro","「我熱到全身是汗，都快無法集中精神了。冷氣壞掉了嗎？」"
"Challenges/Staff_Marketing_Intro","「身為行銷專家，我真的認為我們得在行銷方面加把勁。畢竟行銷是夢想的推手。」"
"Challenges/Staff_MonoBeasts_Intro","「我要做一頂假髮。要給我朋友的。我需要儘快收集到大量頭髮。可以請你幫我抓幾隻一字眉怪嗎？」"
"Challenges/Staff_Promote_Intro","「你考慮過讓我們其中幾位員工升職嗎？我覺得這麼做對醫院幫助很大。」"
"Challenges/Staff_Reputation_IntroMessage","{[STAFF]}對我們提出了一項請求。你怎麼看？\\n\\n「我從小到大都想要像有名的建築物一樣受人景仰。我身為一個人類，只能想像那種名譽。所以要是能看到這間醫院達到這種地位，我會很開心的。」"
"Challenges/Staff_Research_Intro","「我的計算結果顯示，我們得再多進行X%項研究，而且X必須大於零。」"
"Challenges/Staff_RoomPrestige_Intro","「如果可以在放滿奢華家具擺飾的寬敞環境工作就好了。大牌子的那種家具。你認為呢？」"
"Challenges/Staff_RoomPrestige_StaffRoom_Intro","「真希望休息時間能在超大的豪華員工休息室放鬆一下。你看怎麼樣，老闆？」"
"Challenges/Staff_StaffMorale_Intro","「我覺得這陣子大家火氣都很大。我確信我還在廁所聽過有人在啜泣。別忘了，心情愉快的團隊才能發揮效率。」"
"Challenges/Staff_Training_Intro","「我在高效培訓班學到了一件事，那就是我們必須培訓人員。那種智慧難能可貴。」"
"Challenges/Staff_Training_Intro_V2","「我們有些資歷較淺的員工實在是糟透了。我們要不要多開幾個培訓課程？」"
"Challenges/Staff_Upgrade_Intro","「升級機器有助於我們多治癒幾個病患，加快診斷速度。身為機械學愛好者，我強烈推薦升級！」"
"Challenges/SubGoals/BudgetScore_Goal_CS","預算分數達到{[COUNT]}分"
"Challenges/SubGoals/BuildItemDuo_Progress","放置{[COUNT]}個{[ITEM0]}和{[ITEM1]}"
"Challenges/SubGoals/BuildItemList_Progress","放置{[COUNT]}個{[ITEM0]}、{[ITEM1]}、{[ITEM2]}和{[ITEM3]}"
"Challenges/SubGoals/BuildItem_Goal_CS","放置{[COUNT]}個{[ITEM]}"
"Challenges/SubGoals/BuildItem_Tooltip","從物品清單選擇一件物品。\n放置物品，請按滑鼠左鍵。\n如要旋轉手上的物品，請按住滑鼠左鍵，然後向左或向右拖曳。\n如要除去手上的物品，請按滑鼠右鍵。"
"Challenges/SubGoals/BuildReception_Goal_CS","建造櫃台"
"Challenges/SubGoals/BuildRoom_Goal_CS","建造{[COUNT]}間{[ROOM]}[i2p_One]建造一間{[ROOM]}"
"Challenges/SubGoals/BuildRoom_Tooltip","建造房間：\n從房間清單選擇一間房間。\n拖曳畫出足夠大小的房間長寬。\n然後在房間中放置需要的物品。\n完成房間建造，請按綠色勾勾。"
"Challenges/SubGoals/BuyEnergyPlots_Goal_CS","購買{[COUNT]}組綠能發電機[i2p_One]購買{[COUNT]}組綠能發電機"
"Challenges/SubGoals/BuyEnergyPlots_Tooltip","購買綠能發電機可提升電力供給量。城市各地可以看到風力發電機、太陽能板、水力發電廠。"
"Challenges/SubGoals/BuyPlots_Goal_CS","購入{[COUNT]}棟大樓[i2p_One]購入{[COUNT]}棟大樓"
"Challenges/SubGoals/ChallengeBudget_ToolTip_CS","飯店提供的每月獎勵金額視你前三個月評估期間的治癒率而定，可以是營運成本的{[LOWER]}到{[UPPER]}不等。"
"Challenges/SubGoals/ClosedRoom_EcoCity_AdvisorMessage","你可以用多餘的電力<style""AdvisorHighlight"">開啟[/style]一至多間關閉的房間。"
"Challenges/SubGoals/CompleteAnyResearchProject_Goal_CS","完成一項研究專案"
"Challenges/SubGoals/CompleteMaintenance_Ghost_Goal_CS","捉住{[COUNT]}隻鬼"
"Challenges/SubGoals/CompleteMaintenance_Litter_Goal_CS","清掃{[COUNT]}堆垃圾"
"Challenges/SubGoals/CompleteMaintenance_Machine_Goal_CS","修理{[COUNT]}台機器"
"Challenges/SubGoals/CompleteMaintenance_Plant_Goal_CS","替{[COUNT]}個盆栽澆水"
"Challenges/SubGoals/CompleteMaintenance_Stock_Goal_CS","替{[COUNT]}台販賣機補充貨品"
"Challenges/SubGoals/CompleteMaintenance_Toilet_Goal_CS","疏通{[COUNT]}間廁所"
"Challenges/SubGoals/CompleteMaintenance_Waste_Goal_CS","掃除{[COUNT]}堆骯髒物"
"Challenges/SubGoals/CompleteMarketingCampaigns_Goal_CS","完成{[COUNT]}項行銷宣傳活動[i2p_One]完成一項行銷宣傳活動"
"Challenges/SubGoals/CompleteResearchProject_Goal_CS","完成{[PROJECT]}研究專案"
"Challenges/SubGoals/CompleteResearchProjectsCount_Goal_CS","完成{[COUNT]}項研究專案"
"Challenges/SubGoals/Complete_MultiplayerObjectives_Goal_CS","完成{[COUNT]}項多人挑戰"
"Challenges/SubGoals/CurePatientStreakInRoom_Goal_CS","連續治好{[COUNT]}名住在{[ROOM]}的病患"
"Challenges/SubGoals/CurePatientStreak_Tooltip","連續治好數名病患。送病患回家或是讓病患憤而離開都會打斷連續紀錄。"
"Challenges/SubGoals/CurePatientsInRoom_Goal_CS","在{[ROOM]}治好{[COUNT]}名病患"
"Challenges/SubGoals/CurePatientsStreakWithIllness_Goal_CS","連續治好{[COUNT]}名患有{[ILLNESS]}的病人"
"Challenges/SubGoals/CurePatientsStreak_Goal_CS","連續治好{[COUNT]}名病患"
"Challenges/SubGoals/CurePatientsWithIllnessInRoom_Goal_CS","在{[ROOM]}治好{[COUNT]}名{[ILLNESS]}病患"
"Challenges/SubGoals/CurePatientsWithIllness_Goal_CS","治好{[COUNT]}名{[ILLNESS]}病患"
"Challenges/SubGoals/CurePatients_Goal_CS","治好{[COUNT]}名病患"
"Challenges/SubGoals/CurePatients_Tooltip","替病人診斷並提供他們所需的治療室，以治好病人。派出最佳員工到治療室，並在可以的時候升級你的機器，藉此提升成功治癒病人的機會。"
"Challenges/SubGoals/CureRateIllness_Goal_CS","{[ILLNESS]}治癒率{[SCORE]}"
"Challenges/SubGoals/CureRateRoom_Goal_CS","{[SCORE]}在{[ROOM]}的治癒率"
"Challenges/SubGoals/CureRate_Goal_CS","{[SCORE]}的治癒率"
"Challenges/SubGoals/CureRate_Progress_CS","治癒病患：{[CURED]}/{[TOTAL]}（{[SCORE]}）"
"Challenges/SubGoals/CureRate_Tooltip","派出最佳員工進行治療，並在可以的時候升級你的機器，藉此提高治癒率。此外，確保病人在接受治療前不離開或死去，讓他們保持心情愉悅，並盡快為他們診斷。"
"Challenges/SubGoals/DaysSinceLastDeath_CS","連續{[DAYS]}天無病患死亡"
"Challenges/SubGoals/DiagnoseCurePatientsInRoom_Goal_CS","在{[ROOM]}診斷並治好{[COUNT]}名病患[i2p_One]在{[ROOM]}中診斷並治好一名病患"
"Challenges/SubGoals/DiagnoseCurePatients_Goal_CS","診斷並治好{[COUNT]}名病患[i2p_One]診斷並治好一名病患"
"Challenges/SubGoals/DiagnosePatientsIllnessRoom_Goal_CS","在{[ROOM]}診斷{[COUNT]}名{[ILLNESS]}病患"
"Challenges/SubGoals/DiagnosePatientsIllness_Goal_CS","診斷罹患{[COUNT]}名{[ILLNESS]}病患"
"Challenges/SubGoals/DiagnosePatientsRoom_Goal_CS","在{[ROOM]}診斷{[COUNT]}名病患"
"Challenges/SubGoals/DiagnosePatients_Goal_CS","診斷{[COUNT]}名病患"
"Challenges/SubGoals/DiagnosePatients_Tooltip","利用家醫科辦公室診斷患者。如果家醫無法確定診斷結果，便會將患者送到其他診斷室。建造更多診斷室來幫助診斷出不同疾病。"
"Challenges/SubGoals/Done_CS","完成"
"Challenges/SubGoals/EarnMoney_Goal_CS","賺取{[CASH]}"
"Challenges/SubGoals/EarnMoney_Progress_CS","剩餘{[CASH]}"
"Challenges/SubGoals/EarnMoney_Tooltip","診斷並治療患者以賺取金錢。也可以考慮提高收費。"
"Challenges/SubGoals/EarnSilver_Goal_CS","賺取{[SILVER]}"
"Challenges/SubGoals/EarnSilver_Progress_CS","剩餘{[SILVER]}"
"Challenges/SubGoals/EcoCity_Applicants_Name","申請人數"
"Challenges/SubGoals/EcoCity_PatientFlow_Name","病患流"
"Challenges/SubGoals/ElectricGenerated_Goal_CS","生產{[COUNT]}單位的能源"
"Challenges/SubGoals/ElectricGenerated_Progress_CS","剩餘{[COUNT]}單位"
"Challenges/SubGoals/Epidemic_CS","感染：{[COUNT]}\n疫苗：{[VACCINES]}\n逃脫：{[ESCAPED]}"
"Challenges/SubGoals/FeedPatients_Progress","剩餘{[COUNT]}人"
"Challenges/SubGoals/FeedPatients_Title","餵飽{[COUNT]}個人"
"Challenges/SubGoals/FeedPatients_Tooltip","收集雨水並栽種蔬果，來滿足病患的飲食需求。這會花上一點時間，無法速成，不過成果遠勝那些美味的加工垃圾食品。"
"Challenges/SubGoals/FireStaff_Goal_CS","開除 {[COUNT]} 位員工[i2p_One]開除一位員工"
"Challenges/SubGoals/FireStaff_Goal_Tooltip_CS","選擇一名員工並選擇「開除」鈕，即可開除該員工。已遭開除的員工無法重新雇用。"
"Challenges/SubGoals/GeneralMarketingCampaignCompleteAny_CS","完成一項一般行銷宣傳活動"
"Challenges/SubGoals/GenerateElectricity_Tooltip","購買綠能發電機可提升電力供給量。不同類型的發電機能為醫院提供的電量也不同。"
"Challenges/SubGoals/HireStaff_Assistant_Goal_CS","雇用{[COUNT]}名助理"
"Challenges/SubGoals/HireStaff_Doctor_Goal_CS","雇用{[COUNT]}位醫生"
"Challenges/SubGoals/HireStaff_Goal_CS","雇用{[COUNT]}名員工"
"Challenges/SubGoals/HireStaff_Janitor_Goal_CS","雇用{[COUNT]}名工友"
"Challenges/SubGoals/HireStaff_Nurse_Goal_CS","雇用{[COUNT]}名護士"
"Challenges/SubGoals/HireStaff_Tooltip","雇用員工：\n按「雇用」按鈕。\n選擇你想要的員工類別。\n選擇求職者。\n按一下「雇用」按鈕。\n將他們安置於醫院內。"
"Challenges/SubGoals/HospitalAttractiveness_Goal_CS","醫院吸引力目標{[TARGET]}"
"Challenges/SubGoals/HospitalAttractiveness_Progress_CS","目前吸引力{[SCORE]}"
"Challenges/SubGoals/HospitalAttractiveness_Tooltip","放置盆栽與其他裝飾品來提升醫院吸引力。也確保你有足夠的工友幫助清理垃圾並保持環境清潔。"
"Challenges/SubGoals/HospitalPrestige_Goal_CS","將醫院等級提升至{[TARGET]}"
"Challenges/SubGoals/HospitalPrestige_Progress_CS","目前等級：{[SCORE]}"
"Challenges/SubGoals/HospitalPrestige_Tooltip","擴張醫院來提升醫院等級！建造更多房間，招募更多符合資格的優秀員工，或是培訓或升遷既有的員工。"
"Challenges/SubGoals/HospitalStarRating_Goal_CS","在{[LEVEL]}獲得{[COUNT]}枚星星"
"Challenges/SubGoals/HospitalValue_Goal_CS","醫院價值{[TARGET]}"
"Challenges/SubGoals/HospitalValue_Progress_CS","目前價值{[SCORE]}"
"Challenges/SubGoals/HospitalValue_Tooltip","賺取金錢、擴張醫院，提升整體利潤以提高醫院價值。"
"Challenges/SubGoals/Hygiene_Goal_CS","衛生評等{[RATING]}"
"Challenges/SubGoals/Hygiene_Progress_CS","目前衛生評等{[RATING]}"
"Challenges/SubGoals/Hygiene_Tooltip","放置抗菌洗手液、洗手台和烘手機，並請工友打掃醫院各處的垃圾，藉此提升衛生等級。"
"Challenges/SubGoals/IllnessMarketingCampaignCompleteAny_CS","完成一項疾病行銷宣傳活動"
"Challenges/SubGoals/ImpressVIPs_Goal_CS","讓{[COUNT]}名VIP留下好印象[i2p_One]讓一名VIP留下好印象"
"Challenges/SubGoals/ImpressVIPs_Goal_Tooltip_CS","妥善維護醫院環境，打造整潔舒適的醫護空間，並提供豐富的娛樂以及尊爵不凡的豪華房間，藉此讓來訪的VIP留下好印象。"
"Challenges/SubGoals/LaunchMarketingCampaigns_Goal_CS","開始{[COUNT]}項行銷宣傳活動[i2p_One]開始一項行銷宣傳活動"
"Challenges/SubGoals/LearnAnyQualification_Goal_CS","取得任一資格"
"Challenges/SubGoals/LearnQualification_Goal_CS","學習{[QUALIFICATION]}"
"Challenges/SubGoals/MachinesCatchFire_Goal_CS","讓 {[COUNT]} 台機器起火[i2p_One]讓一台機器起火"
"Challenges/SubGoals/MachinesCatchFire_Goal_Tooltip_CS","如果負責維護的員工疏於照料，機器將起火燃燒。"
"Challenges/SubGoals/MachinesExplode_Goal_CS","讓{[COUNT]}台機器爆炸[i2p_One]讓一台機器爆炸"
"Challenges/SubGoals/MachinesExplode_Goal_Tooltip_CS","如果負責維護的員工疏於照料，機器將起火燃燒。如果不將火勢撲滅，機器將會爆炸。"
"Challenges/SubGoals/MarketingCampaignCompleteAny_CS","完成一項行銷宣傳活動"
"Challenges/SubGoals/MarketingCampaignComplete_CS","完成一項{[CAMPAIGN]}宣傳活動"
"Challenges/SubGoals/MarketingCampaignMonthsSpentOnLONG_CS","進行{[MONTHS]}個月的行銷"
"Challenges/SubGoals/MarketingCampaignMonthsSpentOn_CS","花{[MONTHS]}個月進行任一項行銷宣傳活動[i2p_One]花一個月進行任一項行銷宣傳活動"
"Challenges/SubGoals/MoveCamera_Pan_Goal_CS","移動視角"
"Challenges/SubGoals/MoveCamera_Pan_Tooltip","移動視角：\n按住滑鼠右鍵，在地面上拖曳。\n也可以將游標移到畫面邊緣。\n或使用{[Menu/InputActions/CameraPanUp]}{[Menu/InputActions/CameraPanLeft]}{[Menu/InputActions/CameraPanDown]}{[Menu/InputActions/CameraPanRight]}。"
"Challenges/SubGoals/MoveCamera_Pitch_Goal_CS","調整俯仰視角"
"Challenges/SubGoals/MoveCamera_Pitch_Tooltip","調整俯仰視角：\n按住滑鼠中鍵，然後將滑鼠向上或向下移動。\n或使用{[Menu/InputActions/CameraPitchUp]}和{[Menu/InputActions/CameraPitchDown]}。"
"Challenges/SubGoals/MoveCamera_Rotate_Goal_CS","旋轉視角"
"Challenges/SubGoals/MoveCamera_Rotate_Tooltip","旋轉視角：\n按住滑鼠中鍵，然後將滑鼠向左或向右移動。\n或使用{[Menu/InputActions/CameraRotateClockwise]}和{[Menu/InputActions/CameraRotateAntiClockwise]}。"
"Challenges/SubGoals/MoveCamera_Zoom_Goal_CS","縮放視角"
"Challenges/SubGoals/MoveCamera_Zoom_Tooltip","縮放視角：\n滾動滑鼠滾輪。\n或使用{[Menu/InputActions/CameraZoomIn]}和{[Menu/InputActions/CameraZoomOut]}。"
"Challenges/SubGoals/OpenRoom_EcoCity_Tooltip","電力充足時，你可以開啟關閉的房間。只要在房間資訊介面點選房間，並選擇「開啟」即可。每個開啟的房間會消耗一單位電力。"
"Challenges/SubGoals/OpenRoom_Goal_CS","開啟 {[COUNT]} 間房間"
"Challenges/SubGoals/OrganisationValue_Goal_CS","讓組織價值達到{[CASH]}"
"Challenges/SubGoals/OrganisationValue_Progress_CS","剩餘{[CASH]}"
"Challenges/SubGoals/OwnPlots_Goal_CS","擁有{[COUNT]}棟建築[i2p_One]擁有{[COUNT]}棟建築"
"Challenges/SubGoals/OwnPlots_Goal_CS_Jungle","擁有{[COUNT]}塊土地[i2p_One]擁有{[COUNT]}塊土地"
"Challenges/SubGoals/OwnPlots_PlotChallenges_Tooltip","按一下土地即可查看任務。選擇「開始挑戰」啟動任務，達成標準後就能解鎖土地。一次最多只能啟動三項土地任務。"
"Challenges/SubGoals/OwnPlots_Tooltip","買下附近的另一塊地或建築物來擴張醫院。"
"Challenges/SubGoals/PatientDeaths_CS","犧牲{[DEATHS]}名患者"
"Challenges/SubGoals/PatientDeaths_TV_CS","除掉{[DEATHS]}名患者[i2p_One]除掉一名患者"
"Challenges/SubGoals/Power_Patients_Title","病患流"
"Challenges/SubGoals/Power_Patients_Tooltip_CS","分配電力給病患流運輸系統，來提升到院病患的人數。"
"Challenges/SubGoals/Power_Rooms_Title","開啟房間"
"Challenges/SubGoals/Power_Rooms_Tooltip_CS","每個開啟的房間會消耗一單位電力。如果你已經達到上限，但還需要開啟新房間，不妨興建更多綠能發電機、關閉其他房間，或從員工應徵與病患流系統提取電力。"
"Challenges/SubGoals/Power_Staff_Title","員工應徵"
"Challenges/SubGoals/Power_Staff_Tooltip_CS","分配電力給員工應徵系統，提升可供雇用員工出現的速度。"
"Challenges/SubGoals/Power_Title","電力供給"
"Challenges/SubGoals/Power_Tooltip_CS","電力可以用來開啟房間、提升員工應徵數或病患來院率。要提升可用電力的上限，請興建更多綠能發電機。 "
"Challenges/SubGoals/ProcessPatientsInRoom_Goal_CS","在{[ROOM]}處理{[COUNT]}名病患[i2p_One]在{[ROOM]}處理一名病患"
"Challenges/SubGoals/ProcessPatients_Goal_CS","處理{[COUNT]}名病患[i2p_One]處理一名病患"
"Challenges/SubGoals/ReachBalance_Goal_CS","讓餘額達到{[CASH]}"
"Challenges/SubGoals/ReachBalance_Progress_CS","剩餘{[CASH]}"
"Challenges/SubGoals/ReachHordeWave_Goal_CS","完成第{[WAVE]}波"
"Challenges/SubGoals/ReachHordeWave_Progress_CS","目前疫情：第{[WAVE]}波"
"Challenges/SubGoals/RecruitmentMarketingCampaignCompleteAny_CS","完成一項招募行銷宣傳活動"
"Challenges/SubGoals/Reputation_Goal_CS","{[TARGET]}的聲譽"
"Challenges/SubGoals/Reputation_Progress_CS","目前聲譽{[SCORE]}"
"Challenges/SubGoals/Reputation_Tooltip","盡可能治療越多病人越好，保持大家心情愉悅，並透過特殊訪客和行銷活動來宣傳醫院，達到提升聲譽的效果。"
"Challenges/SubGoals/ResearchPoints_Goal_CS","產出{[COUNT]}研究項目[i2p_One]產出一個研究項目"
"Challenges/SubGoals/Research_Tooltip","於研究室內完成研究。選取研究台，並挑選一項研究。你需要擁有研究資格的醫生，才能進行研究工作。"
"Challenges/SubGoals/RevealAliens_Goal_CS","揭穿{[COUNT_ALIENS]}名潛入的外星人"
"Challenges/SubGoals/RevealAliens_Progress_CS","找到了{[COUNT_ALIENS]}名外星人中的{[COUNT_REVEALED]}名"
"Challenges/SubGoals/RevealAliens_Tooltip","請留意是否有潛入的外星人，他們會製造髒亂並浪費我們的時間。發現後就馬上把他們送回家。他們的偽裝有時會露出馬腳，還會表現出異常行為，像是翻垃圾桶、作筆記，總之就是不太像人類。 "
"Challenges/SubGoals/RevealPaparazzi_Goal_CS","揭穿{[COUNT_ALIENS]}名狗仔隊[i2p_One]揭穿{[COUNT_ALIENS]}名狗仔隊"
"Challenges/SubGoals/RevealPaparazzi_Progress_CS","找到了{[COUNT_ALIENS]}名狗仔隊中的{[COUNT_REVEALED]}名"
"Challenges/SubGoals/RevealPaparazzi_Tooltip","請留意是否有狗仔隊，他們會侵犯隱私並浪費我們的時間。這些傢伙可能會亂翻垃圾桶、拍照或把八卦祕辛寫進筆記裡。一發現他們和鎂光燈亂閃的相機，就馬上把他們送回家。"
"Challenges/SubGoals/Roderick_CurePatientsInRoom_Goal_CS","讓羅德里克‧酷遜在{[ROOM]}治癒{[COUNT]}名病患[i2p_One]讓羅德里克‧酷遜在{[ROOM]}治癒一名病患"
"Challenges/SubGoals/Roderick_CurePatientsWithIllness_Goal_CS","讓羅德里克‧酷遜治癒{[COUNT]}名{[ILLNESS]}病患[i2p_One]讓羅德里克‧酷遜治癒一名{[ILLNESS]}病患"
"Challenges/SubGoals/Roderick_CurePatients_Goal_CS","讓羅德里克‧酷遜治癒{[COUNT]}名病患[i2p_One]讓羅德里克‧酷遜治癒一名病患"
"Challenges/SubGoals/Roderick_Cure_Tooltip_CS","羅德里克‧酷遜可能要先獲得資格，才能在某幾間特定的房間裡作業。你在「工作分配」頁面所做的更動，他都會視若無睹、充耳不聞，但你可以直接把他拿起來，隨意放在任何地方。"
"Challenges/SubGoals/Roderick_DiagnosePatients_Goal_CS","讓羅德里克‧酷遜診斷{[COUNT]}名病患[i2p_One]讓羅德里克‧酷遜診斷一名病患"
"Challenges/SubGoals/RoomCount_Goal_CS","建造{[COUNT]}間房間"
"Challenges/SubGoals/RoomCount_Progress_CS","剩餘{[COUNT]}間"
"Challenges/SubGoals/RoomPrestigeAny_CS","獲得一間等級{[LEVEL]}的房間"
"Challenges/SubGoals/RoomPrestige_CS","獲得一間等級{[LEVEL]}的{[ROOM]}"
"Challenges/SubGoals/RoomPrestige_Tooltip","擴大房間，並在裡面多添增一些有趣的物品來提升房間的名望等級。"
"Challenges/SubGoals/RotateItem_Goal_CS","旋轉物品"
"Challenges/SubGoals/RotateItem_Tooltip","旋轉手上的物品：\n請按住滑鼠左鍵，然後向左或向右拖曳。\n或使用{[Menu/InputActions/RotateItemClockwise]}和{[Menu/InputActions/RotateItemAntiClockwise]}。"
"Challenges/SubGoals/ShootMonoBeast_Goal_CS","射擊{[COUNT]}隻一字眉怪[i2p_One]射擊一隻一字眉怪"
"Challenges/SubGoals/StaffHappiness_Goal_CS","提升幸福感至{[TARGET]}"
"Challenges/SubGoals/StaffHappiness_Progress_CS","目前幸福感{[PERCENT]}"
"Challenges/SubGoals/StaffMorale_Goal_CS","{[TARGET]}的員工士氣"
"Challenges/SubGoals/StaffMorale_Progress_CS","目前員工士氣：{[CURRENT]}"
"Challenges/SubGoals/StaffMorale_Tooltip","確保員工不過勞、保證他們的需求都能獲得滿足、擁有良好的工作環境、替他們加薪、升職和培訓，以提高員工士氣。選擇一名員工，看看是什麼影響了他的心情。"
"Challenges/SubGoals/StaffPromote_Assistant_Goal_CS","替{[COUNT]}名助理升職[i2p_One]替一名助理升職"
"Challenges/SubGoals/StaffPromote_Doctor_Goal_CS","替{[COUNT]}名醫生升職[i2p_One]替一名醫生升職"
"Challenges/SubGoals/StaffPromote_Goal_CS","替{[COUNT]}名員工升職[i2p_One]替一名員工升職"
"Challenges/SubGoals/StaffPromote_Janitor_Goal_CS","替{[COUNT]}名工友升職[i2p_One]替一名工友升職"
"Challenges/SubGoals/StaffPromote_Nurse_Goal_CS","替{[COUNT]}名護士升職[i2p_One]替一名護士升職"
"Challenges/SubGoals/StaffPromote_Tooltip","員工工作的同時會獲得經驗值。員工累積到足夠經驗值，或是完成培訓時，就是他們準備好升職的時候。"
"Challenges/SubGoals/StaffTrain_AssistantQualification_Goal_CS","培訓{[COUNT]}名助理學習{[QUALIFICATION]}[i2p_One]培訓一名助理學習{[QUALIFICATION]}"
"Challenges/SubGoals/StaffTrain_Assistant_Goal_CS","培訓{[COUNT]}名助理[i2p_One]培訓一名助理"
"Challenges/SubGoals/StaffTrain_DoctorQualification_Goal_CS","培訓{[COUNT]}名醫生學習{[QUALIFICATION]}[i2p_One]培訓一名醫生學習{[QUALIFICATION]}"
"Challenges/SubGoals/StaffTrain_Doctor_Goal_CS","培訓{[COUNT]}名醫生[i2p_One]培訓一名醫生"
"Challenges/SubGoals/StaffTrain_Goal_CS","培訓{[COUNT]}名員工[i2p_One]培訓一名員工"
"Challenges/SubGoals/StaffTrain_JanitorQualification_Goal_CS","培訓{[COUNT]}名工友學習{[QUALIFICATION]}[i2p_One]培訓一名工友學習{[QUALIFICATION]}"
"Challenges/SubGoals/StaffTrain_Janitor_Goal_CS","培訓{[COUNT]}名工友[i2p_One]培訓一名工友"
"Challenges/SubGoals/StaffTrain_NurseQualification_Goal_CS","培訓{[COUNT]}名護士學習{[QUALIFICATION]}[i2p_One]培訓一名護士學習{[QUALIFICATION]}"
"Challenges/SubGoals/StaffTrain_Nurse_Goal_CS","培訓{[COUNT]}名護士[i2p_One]培訓一名護士"
"Challenges/SubGoals/StaffTrain_Qualification_Goal_CS","培訓{[COUNT]}名員工學習{[QUALIFICATION]}[i2p_One]培訓一名員工學習{[QUALIFICATION]}"
"Challenges/SubGoals/StaffTrain_Roderick_Goal_CS","培訓羅德里克‧酷遜"
"Challenges/SubGoals/StaffTrain_Tooltip","員工如果有空的培訓欄位，就可以送去參加培訓教室的培訓課程。替員工升職，讓他們能參加更多培訓。"
"Challenges/SubGoals/ThermalComfort_Goal_CS","室溫舒適度{[TARGET]}"
"Challenges/SubGoals/ThermalComfort_Progress_CS","目前室溫舒適度{[SCORE]}"
"Challenges/SubGoals/ThermalComfort_Tooltip","放置暖氣或冷氣裝置，為員工與病患提供舒適的溫度。"
"Challenges/SubGoals/ThermalComfort_Tooltip_Cold","在醫院內安裝暖氣可保持溫暖。"
"Challenges/SubGoals/ThermalComfort_Tooltip_Hot","在醫院內安裝冷氣可降低室溫。"
"Challenges/SubGoals/TotalStars_Goal_CS","獲得{[COUNT]}枚星星[i2p_One]獲得一枚星星"
"Challenges/SubGoals/TotalStars_Progress_CS","剩餘{[COUNT]}枚"
"Challenges/SubGoals/UpgradeItem_Goal_CS","升級{[COUNT]}台機器[i2p_One]升級一台機器"
"Challenges/SubGoals/UpgradeItem_Tooltip","選擇機器，若有「升級」選項就選取。你需要一個擁有機械資格的工友才能升級機器。透過研究與挑戰解鎖更多升級。"
"Challenges/SubGoals/VIBE_ToolTip_CS","扎拉提供的每月補助金額，視你在過去三個月評估期間的VIBE系統評分而定，可能是目前營運成本的{[LOWER]}到{[UPPER]}不等。"
"Challenges/SubGoals/Vaccination_Goal_CS","替{[COUNT]}個被感染的人注射疫苗"
"Challenges/SubGoals/Vaccination_Tooltip","醫院出現傳染病時，替出現病徵的人注射疫苗。"
"Challenges/SubGoals/Wellness_Attractiveness_ToolTip_CS","裝飾醫院，並盡量簡少亂丟垃圾和廢棄物的狀況。"
"Challenges/SubGoals/Wellness_CureRate_ToolTip_CS","使用升級的機器和合格的員工。"
"Challenges/SubGoals/Wellness_Hygiene_ToolTip_CS","提供抗菌洗手液，並確保廁所設備齊全。"
"Challenges/SubGoals/Wellness_PatientHappiness_ToolTip_CS","讓訪客有事可做、有食物可吃。"
"Challenges/SubGoals/Wellness_PatientHealth_Name_CS","病患健康"
"Challenges/SubGoals/Wellness_PatientHealth_ToolTip_CS","快速治癒病患（或把他們送回家）。"
"Challenges/SubGoals/Wellness_Reputation_ToolTip_CS","行銷推廣並建立好口碑。"
"Challenges/SubGoals/Wellness_RoomPrestige_ToolTip_CS","用最高標準裝飾每一間房間。"
"Challenges/SubGoals/Wellness_StaffHappiness_ToolTip_CS","提供高薪與良好的工作環境。"
"Challenges/SubGoals/Wellness_ToolTip_CS","貨理思提供的每月補助金額，視你在過去三個月評估期間的健康指數得分而定，可能是目前營運成本的{[LOWER]}到{[UPPER]}不等。"
"Challenges/Subgoals/JungleClearingUnlockPlot_Tooltip","按一下雜草叢生的土地即可查看任務。選擇「開始挑戰」啟動任務，達成標準後就能解鎖土地。一次最多只能啟動三項土地任務。"
"Challenges/Subgoals/ReachHordeWave_Tooltip","已完成一波疫情，如果這波能達到目標治癒率，我們就能晉級面對下一波疫情。如果無法到達目標治癒率，我們就得再次對抗上一波疫情。"
"Challenges/Subgoals/ReachWaveObjectivesHordeWave_Tooltip","每一波的開始都會有一群病患抵達。我們必須在處理完所有病患之前，成功完成所有疫情目標，才能進展到下一波疫情。"
"Challenges/Subgoals/VIBE_Funding","VIBE補助"
"Challenges/Subgoals/VIBE_Title","VIBE系統"
"Challenges/Subgoals/Wellness_Funding","健康補助"
"Challenges/Subgoals/Wellness_Title","健康指數"
"Challenges/Sunbeam_AdvisorMessage","天災警告：據報此區受太陽閃焰影響。"
"Challenges/Sunbeam_Name","太陽閃焰"
"Challenges/Sunbeam_NotificationMessage","警告，偵測到太陽閃焰！這可能會損壞我們的儀器。"
"Challenges/TimeLimit_CS","{0}/{1}天[i2p_One]{0}/{1}天"
"Challenges/Travelling_CS","移動中……"
"Challenges/VIBE_AdvisorMessage_CS","補助更新：根據我們<style""AdvisorHighlight"">VIBE系統[/style]的評分，扎拉將在未來三個月，幫我們支付<style""AdvisorHighlight"">{[PERCENT]}[/style]的營運總成本。"
"Challenges/VIPInspector_AdvisorMessage","衛生稽查員亨利‧布作世即將抵達醫院。"
"Challenges/VIPInspector_NotificationMessage","好消息！衛生與安全委員會近期將派遣一名稽查員到你們的醫院視察。亨利‧布作世先生將會前往你們的醫院，並檢查你們的診斷器材。我們希望一切都在完美狀態！"
"Challenges/VIPInspector_NotificationTitle","視察通知"
"Challenges/VIPInspector_Reward0Message","我很遺憾地通知，你們的醫院不符合當地衛生與安全的標準及規範。我必須向當局公開回報我的發現。請務必好好整頓！\\n\\n祝好\\n亨利‧布作世先生"
"Challenges/VIPInspector_Reward1Message","在此報告你們醫院獲得了「合格」評等。醫院尚有諸多改善空間，但大致上並無問題。請為下次多加努力。\\n\\n賀敬\\n\\n亨利‧布作世先生"
"Challenges/VIPInspector_Reward2Message","我很樂意回報，你們醫院符合當地衛生與安全標準及規範。你們以公正又符合規範的方式經營醫院，我感到滿意。我很快便會交出公開報告，你們的醫院將獲得一筆一萬五千英鎊的獎金。請繼續維持優良表現。\\n\\n祝好\\n亨利‧布作世先生"
"Challenges/VIPInspector_Reward3Message","我很樂意回報，你們醫院的水準已經超越了當地衛生與安全標準及規範。你們以公正又符合規範的方式經營醫院，讓我留下了深刻印象。我很快便會送出這份值得關注的公開報告，你們的醫院將會獲得一筆30,000英鎊的獎金。請繼續維持優良表現。\\n\\n祝好\\n亨利‧布作世先生"
"Challenges/VIPInspector_RewardTitle","視察報告"
"Challenges/VIPPatientGroup_AdvisorMessage","那群病患即將抵達……"
"Challenges/VIPPatientGroup_NotificationMessage","一間地方公司染上了某種神秘疾病。如果我們能在180天內治癒他們，他們願意支付額外費用。我們要接受嗎？"
"Challenges/VIPPatientGroup_NotificationTitle","VIP病患群"
"Challenges/VIPPatientGroup_RewardFailMessage","可惜我們治癒的急診病患不夠多。這件事會損及我們的聲譽，而且我們沒有拿到獎勵。"
"Challenges/VIPPatientGroup_RewardFailTitle","特別報告"
"Challenges/VIPPatientGroup_RewardPerfectMessage","太好了！我們已治癒整群病患。這件事對我們的聲譽很有幫助，我們也拿到了豐厚的獎勵。"
"Challenges/VIPPatientGroup_RewardSuccessMessage","做得很好，我們治癒了足夠的急診病患。這件事對我們的聲譽有幫助，我們也拿到了獎勵。"
"Challenges/VIPPatientGroup_RewardSuccessTitle","特別報告"
"Challenges/VIPPatient_AdvsiorMessage","VIP患者即將抵達……"
"Challenges/VIPPatient_NotificationMessage","我們受雇於當地一位「非常非常ˋ重要人士」，他罹患了某種神秘的疾病。如果我們能夠診斷並治癒患者，他們將給出高額獎勵。你認為呢？"
"Challenges/VIPPatient_NotificationTitle","VIP病患"
"Challenges/VIPPatient_RewardFailMessage","很遺憾，我們並未治癒VIP患者。"
"Challenges/VIPPatient_RewardFailTitle","特別報告"
"Challenges/VIPPatient_RewardSuccessMessage","做得很好，我們治癒了VIP患者！我們收到了一個巨大寶箱！"
"Challenges/VIPPatient_RewardSuccessTitle","特別報告"
"Challenges/VIP_Celebrity_Actor_Arrival_Advisor","電影明星羅德里克‧酷遜即將抵達醫院！"
"Challenges/VIP_Celebrity_Actor_Intro_Message","演出《致命纖維》系列電影的著名演員羅德里克‧酷遜想要來醫院參觀。我們要邀請他嗎？"
"Challenges/VIP_Celebrity_Actor_Intro_Title","電影明星參訪"
"Challenges/VIP_Celebrity_Actor_Name","演員羅德里克‧酷遜"
"Challenges/VIP_Celebrity_Actor_R2_V1_Intro_Message","發行多部DVD的電影明星羅德里克‧酷遜，目前在我們這個地區拍攝《尖點山羊物語》。他的經紀人詢問我們，是否可以招待他來參觀，藉此機會宣傳，並保證不會有半隻山羊亂入。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_R2_V2_Intro_Message","長相帥氣的電影明星羅德里克‧酷遜，目前在他位於福萊明頓的別墅裡，嘗試撰寫回憶錄。不過他想出門透透氣，所以他的經紀人詢問我們，是否可以招待他來參觀。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_R2_V3_Intro_Message","演技裡有洋蔥的電影明星羅德里克‧酷遜，目前在我們這區接受米頓大學頒發的榮譽博士學位，表彰他在演出方面的貢獻。他的經紀人詢問我們，他在這裡的時候，是否可以招待他來參觀。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_R3_V1_Intro_Message","話題電影明星羅德里克‧酷遜目前在我們這區享受休假時光，並在他位於史莫格利附近的地下農場，規畫他的「下一步」。他悶得快發瘋了，需要曬點太陽，所以他的經紀人詢問我們，是否可以招待他來參觀。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_R3_V2_Intro_Message","荷包滿滿的電影明星羅德里克‧酷遜，目前在我們這區拍攝眾所期待的《小方與小屁3：凱文賞金爭奪戰》。他的經紀人說，他想來參觀醫院，因為這裡沒別的樂子可找了。這可不是什麼好的開始。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_R3_V3_Intro_Message","熱愛狒狒的電影明星羅德里克‧酷遜來到我們這個地區。在此之前，他拜訪了糟糕科技的總部，關心他投資的「火箭推進鞋拔」設計專案。專案進展不順利，他想見見粉絲，轉換一下心情。他的經紀人詢問我們，是否可以招待他來參觀。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_R4_V1_Intro_Message","球體基金會高階會員、電影明星羅德里克‧酷遜，目前在我們這區拍攝新一季的遊戲競賽節目《岩漿，我來了！》。他的經紀人說，羅德里克想了解節目參賽者跌進火山後，會被送到怎樣的醫院。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_R4_V2_Intro_Message","擔任起司小點形象大使的電影明星羅德里克‧酷遜，目前在我們這個地區拍攝一部由他編劇的試播影集，片名為《里德羅克‧遜酷：天才帥哥男》。看來，他想找普羅大眾聊聊這個節目和他自己，他的經紀人詢問我們，是否願意招待他來參觀醫院。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_R4_V3_Intro_Message","吃餅乾喜歡泡牛奶的電影明星羅德里克‧酷遜，目前在他位於掌心盜汗海灘的豪邸度假，他想暫離游泳池，出來催一下DVD的銷量。他的經紀人詢問我們，是否願意招待他來參觀，讓他宣傳一下。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_R5_V1_Intro_Message","流行文化巨人、電影明星羅德里克‧酷遜，目前在我們這區，為大到不行集團新上市的主管級鍍金辦公室拖鞋拍攝廣告。他正在找機會宣傳電影新作，所以他的經紀人詢問我們，是否願意招待他來參觀。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_R5_V2_Intro_Message","常發厭世文的電影明星羅德里克‧酷遜很擔心人們忘了他是誰，所以他的經紀人正在尋求曝光機會（雖然我很確定，他絕不會走光）。他現階段有點脆弱善感，但要是我們願意接待，他可能很快就會恢復。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_R5_V3_Intro_Message","為人海派的電影明星羅德里克‧酷遜目前在我們這區。來這裡之前，他剛買下一棟豪宅大廈的頂樓。不過他並不喜歡那麼高的地方，想要下來。他的經紀人詢問我們，是否可以招待他來參觀。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_Reward_Message_1","羅德里克‧酷遜因為這次參訪嚇得魂飛魄散，於是決定開拍熱門恐怖系列電影《終極恐怖醫院》的新片。前十五部電影我都很喜歡，所以真的是迫不及待，可惜這對醫院不是什麼好消息。"
"Challenges/VIP_Celebrity_Actor_Reward_Message_2","羅德里克‧酷遜對這次參訪失望透頂。有人無意間聽到他喃喃自語，說他下回乾脆派替身算了。真是大事不妙。"
"Challenges/VIP_Celebrity_Actor_Reward_Message_3","羅德里克‧酷遜在《雙點爭議報》每個禮拜發表一篇的公開日記中，並未提及他參訪醫院的行程。我猜他應該不至於有反感，難不成……他忘記自己來過這裡？\n如果希望名人對參訪留下印象，我們必須把醫院變得更好。"
"Challenges/VIP_Celebrity_Actor_Reward_Message_4","羅德里克‧酷遜離開醫院時，心情似乎很好。但話說回來，他可是演員，誰有辦法看得出真假？喔，他還拿了一把鈔票給我們。我猜他應該真的很開心吧。"
"Challenges/VIP_Celebrity_Actor_Reward_Message_5","羅德里克‧酷遜對我們醫院印象深刻，希望拍一部和這次參訪有關的電影！他已經提議買下版權等。這是絕佳宣傳，電影應該相當引人入勝。"
"Challenges/VIP_Celebrity_Actor_V1_Intro_Message","擁有齊柏林飛船的電影明星羅德里克‧酷遜，經過最近的醜聞之後，正在尋找會做正面報導的媒體。他的經紀人詢問我們，他是否可以來醫院參觀，在病人面前展現親和力。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_V2_Intro_Message","前兒童民謠音樂人、電影明星羅德里克‧酷遜，目前在我們這區拍攝一部電影，改編自暢銷心理驚悚作品，也是開卷推薦好書的《放開那些孩子，他們是我的孩子！》。他的經紀人詢問我們，是否有興趣招待他來參觀，讓彼此都有宣傳的機會。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_V3_Intro_Message","蟑螂漢堡股東、電影明星羅德里克‧酷遜，目前在我們這區拍攝最新力作《無敵惡夢羊毛衫》的快問快答影片。他的經紀人說，票現在賣得很差，所以想詢問我們，是否願意招待羅德里克來參觀，博個媒體版面。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_V4_Intro_Message","愛聽雙點廣播電台的電影明星羅德里克‧酷遜，剛發表了《輕與青劇場》系列的最新一集《我的法則》。他的經紀人詢問我們，是否有興趣招待他來參觀，讓他宣傳一下。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Actor_V5_Intro_Message","自詡為慈善家的電影明星羅德里克‧酷遜，目前在我們這個地區拍攝《塞西的支點》系列節目的下一集的《軸心點》。他的經紀人想為他安排宣傳機會，所以詢問我們是否有興趣招待他來參觀。\n如果他對醫院的印象很好，對我們的聲譽可能有所幫助，他甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_F_Name","爵士茉莉"
"Challenges/VIP_Celebrity_PopStar_R2_V1_Intro_Message","流行巨星茉莉‧奧德賽最近被捲入一件醜聞。《雙點爭議報》刊出了她在福萊明頓的豪宅照片。她買下那棟豪宅給寵物貓住。她的經紀人正在找媒體報導，證明她心智正常，所以他們詢問我們，能否考慮招待她參觀醫院。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_R2_V2_Intro_Message","流行巨星茉莉‧奧德賽已經想好下一張單曲的名字《醫生工作（我都不知道原來是這樣）》，而且正在找機會做一些背景研究，了解醫生的特性及工作方式。她的經紀人詢問我們，是否可以招待她來參觀。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_R2_V3_Intro_Message","流行巨星茉莉‧奧德賽目前在我們這區，拜訪她在米頓大學最喜歡的幾位教授，她出名以前在那裡學到了點東西。她的經紀人詢問我們，是否可以讓她參觀醫院，因為她想複習一下藥理學。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_R3_V1_Intro_Message","流行巨星茉莉‧奧德賽正在宣傳她的最新單曲《當我們在一起（沒有別人）》，而且想以走入人群、思考她有多特別的方式來慶祝。她的經紀人問我們是否願意招待她來參觀。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_R3_V2_Intro_Message","流行巨星茉莉‧奧德賽最近又發表了一張單曲《名字只是個稱呼》，而且正在找機會公開秀一下她稍微修飾過的「新面貌」。她的經紀人問我們是否願意招待她來參觀。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_R3_V3_Intro_Message","流行巨星茉莉‧奧德賽目前在我們這區，來這裡之前，她在一個私人派對上，為她的親密好友、糟糕科技執行長蘇菲‧諾瓦獻唱。她的經紀人詢問我們，她在這裡的時候，是否可以招待她來參觀，讓她宣傳一下。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_R4_V1_Intro_Message","流行巨星茉莉‧奧德賽剛發表了最新單曲《其實不是音樂》，這首歌曲極盡挑逗，還有人說不知道她在唱啥。她正在找機會跟粉絲見面。看來，她覺得我們醫院是絕佳的見面會地點，所以她的經紀人詢問我們，是否願意招待她來參觀。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_R4_V2_Intro_Message","流行巨星茉莉‧奧德賽目前在我們這區，為她即將發表的單曲《喔不，別再來》拍攝音樂影片。她的經紀人詢問我們，是否能讓她來參觀醫院，他們說這是「發片前趕行程」的其中一站。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_R4_V3_Intro_Message","流行巨星茉莉‧奧德賽目前在我們這區，為她的最新單曲《小魚悄悄話》拍攝音樂影片，拍攝地點接近掌心盜汗海灘。她的經紀人詢問我們，是否能讓她來參觀醫院，藉機宣傳一下。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_R5_V1_Intro_Message","流行巨星茉莉‧奧德賽目前在我們這區，為新單曲《84樓》收集素材。庫坎布許有84樓的大樓，她全部都要去。她的經紀人詢問我們，是否有興趣招待她來參觀，讓她宣傳一下。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_R5_V2_Intro_Message","流行巨星茉莉‧奧德賽目前在我們這區，來這裡之前，她去了鵜鶘碼頭的「點子實驗室」，那裡的人就快要完成一台高科技的二合一打鼓／咖啡機。她的經紀人詢問我們，是否願意招待她來參觀，讓她可以跟大家分享這件事。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_R5_V3_Intro_Message","流行巨星茉莉‧奧德賽目前在我們這區，參加雙點音樂獎頒獎典禮，她創下銷售紀錄的專輯《流口水》可望擊敗其他歌曲，贏得所有獎項。她的經紀人詢問我們，在重要的頒獎之夜前，是否願意招待她來參觀。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_V1_Intro_Message","流行巨星茉莉‧奧德賽剛發表了人氣單曲《好聞的臉》，目前正在雙點郡巡迴開唱，宣傳她劃時代的全單曲專輯《流口水》。代表她的經紀人詢問我們，是否願意讓她把醫院排進雙點郡巡迴的行程。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_V2_Intro_Message","流行巨星茉莉‧奧德賽剛發表了重量級單曲《（我感覺到感覺時）從來沒有感覺過這種感覺》，目前正在雙點郡巡迴開唱，幫願意用刀子戳她的人簽名。她的經紀人問我們是否願意招待她來參觀。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_V3_Intro_Message","流行巨星茉莉‧奧德賽剛發表了轟動雙點郡的單曲《晚上睡覺》。她的經紀人詢問我們是否願意招待她來參觀，當作單曲發表活動。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_V4_Intro_Message","流行巨星茉莉‧奧德賽最近頻繁露面，為她的破紀錄專輯《流口水》的紀錄片造勢。她的經紀人詢問我們，是否願意招待她來醫院宣傳。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_PopStar_V5_Intro_Message","流行巨星茉莉‧奧德賽正在宣傳她推出的首款香水（兼殺蟲劑）「茉莉」。她的經紀人詢問我們，是否可以招待她來參觀，讓她宣傳一下。\n如果她對醫院的印象很好，對我們的聲譽可能有所幫助，她甚至有可能捐款。你認為呢？"
"Challenges/VIP_Celebrity_Popstar_Reward_Message_1","茉莉‧奧德賽參訪後勃然大怒，目前正在她的人氣茉莉俱樂部頻道直播24小時的無言抗議。我們有些人鬆了一口氣，但是對醫院則是壞消息。\n如果希望日後得到正面回饋，我們必須把醫院變得更好。"
"Challenges/VIP_Celebrity_Popstar_Reward_Message_2","茉莉‧奧德賽在LifeSketch發布了一張醫院的相片，還加上了下雨效果濾鏡和眉頭深鎖的小黃人。她對這趟參訪似乎不滿意。\n如果希望日後得到正面回饋，我們必須把醫院變得更好。"
"Challenges/VIP_Celebrity_Popstar_Reward_Message_3","茉莉‧奧德賽出了醫院就沒提過我們的事。好吧。至少有人趁她在這裡的時候，拍到了一張她的照片。所以……那張照片就是全部了。\n如果希望從名人參訪獲得更多好處，我們必須把醫院變得更好。"
"Challenges/VIP_Celebrity_Popstar_Reward_Message_4","茉莉‧奧德賽一直在ChatFace提到我們，她是全郡在ChatFace關注人數最多的人。顯然我們是她最喜歡的前4家醫院，而且她用上面印有她臉龐的支票，捐了一大筆錢給我們。\n雖然這對醫院是正面宣傳，不過我敢說我們大可得到更正面的反應……"
"Challenges/VIP_Celebrity_Popstar_Reward_Message_5","茉莉‧奧德賽昨晚在一場頒獎典禮亮相，造型走的是醫院路線。她對我們的事說個沒完，還一直說要捐款給我們！她想必很享受這次參觀。\n事情進行得很順利，大家表現得很棒！"
"Challenges/VIP_Celebrity_Popstar_Title","流行巨星參訪"
"Challenges/VIP_Goal_Summary_General","以優質的醫院讓VIP留下好印象"
"Challenges/VIP_Inspector_Name","稽查員"
"Challenges/VIP_Inspector_R1_V1_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生還說，他在霍格斯波特的時候，想去「油膩鸕鶿」走一趟，他說那裡有雙點郡最棒的洋芋片。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R1_V2_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生還補充一點，說他想去「羅爾保勒郡圖書館」走一趟。他說他迫不及待想去找佩妮若普‧史黛菲姬女士（我想應該是圖書館員），爭論組織體系的事情。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R1_V3_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生說，他想在古老的牆邊吃午餐，順便向行人解釋古代工程原理。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R2_V1_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生補充說，他的母親上過米頓大學，他有一件印有校徽的T恤，但他不確定放到哪裡去了。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R2_V2_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生說，他去年春天在騰博山丘散步時，弄丟了他中午吃的便當，這次來訪希望能去找找。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R2_V3_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生還說，他很期待去「小路拐來彎去」的福萊明頓鎮的公園走走。他之前有一次去，聽到有人在讀詩。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R3_V1_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生又說，他希望我們做事別像糟糕科技那樣，還說要是再被他遇到那種情況，他絕不會容忍。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R3_V2_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生補充說，他來訪時，希望能見識到此地的名景－－散發冷光、經過化學處理而失真的日落。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R3_V3_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生說，他希望我們沒有在用布里居河的水。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R4_V1_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生表示，他很期待計算葛羅克太空針塔的階梯數。他說，視察飯店、餐廳、醫院雲集的區域時，這麼做可以讓他鬆口氣。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R4_V2_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生又說，他很期待參觀老寇克博物館，那裡有他最喜愛的標誌與印刷品收藏。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R4_V3_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生還說，他對於來到我們這區不期不待。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R5_V1_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生還說，他想到鵜鶘碼頭的「依靠我」商店，「再買一根」手杖，為掛在他家牆上的收藏錦上添花。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R5_V2_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生表示，他期望我們醫院「至少」在天花板、地板和牆面設施方面，能具備完整功能。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_R5_V3_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生補充說，他應該不會遲到，但他提醒我們，他曾經在庫坎布許迷路過…… \n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_Reward_Message_1","布作世先生已經將最近視察的報告寄給我們，報告共有30頁，所以我們還沒看，但結論寫著：「慘不忍睹。不只是糟糕的醫療機構，更是糟糕的地方。能給我這麼差的印象，我很佩服。恭喜恭喜。」\n報告結果並不好，但我們也只能從現在開始力爭上游。"
"Challenges/VIP_Inspector_Reward_Message_2","布作世先生已經將最近視察的報告寄給我們，報告共有30頁，所以我們還沒看，但結論寫著：「大體上很糟、不安全。我無法把這種地方推薦給希望康復的人。不過，還是有表現很亮眼的地方。」\n如果希望下次能進步，我們必須把醫院變得更好。"
"Challenges/VIP_Inspector_Reward_Message_3","布作世先生已經將最近視察的報告寄給我們，報告共有30頁，所以我們還沒看，但結論寫著：「平庸無奇，沒有足以影響整體評價的特色，既不好也不壞，只有普通。」\n沒什麼好檢討的，但也沒什麼好開心的。"
"Challenges/VIP_Inspector_Reward_Message_4","布作世先生已經將最近視察的報告寄給我們，報告共有30頁，所以我們還沒看，但結論寫著：「屬於本郡優良醫療場所。注定成為內行病人的最愛。做得好。」\n真是一份令人振奮的報告。我們獲得了雙點郡醫療界有力人士的背書！"
"Challenges/VIP_Inspector_Reward_Message_5","布作世先生已經將最近視察的報告寄給我們，報告共有30頁，所以我們還沒看，但結論寫著：「卓越的成就。這間醫院不只能延長生命，更能豐富生命。剛來到這間醫院時，可能身體有恙，但離開時，靈魂也能獲得療癒。棒極了。」\n報告的結果已經不能更好了。真是個好消息。"
"Challenges/VIP_Inspector_Title","衛生稽查"
"Challenges/VIP_Inspector_V1_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生還附具以下的清單：「雞蛋、鳳梨汁、胡蘿蔔、難吃的剩飯、雞蛋、炸魚條（？）」\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_V2_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生還祝我們今天平安無事。 \n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_V3_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生還說，他期待依照雙點郡的強制性標準與法規，評估我們的設施。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_V4_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生又說，我們不可以改變做事的方式，因為那樣就算作弊，而且我們也沒那麼多時間。\n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Inspector_V5_Intro_Message","雙點郡位階最高的衛生與安全稽查員亨利‧布作世通知我們，他即將來我們醫院視察。布作世先生又說，我們可以靠黃色安全帽來辨認他。認臉也可以。 \n他就快到了。他在報告裡說好話，對我們的聲譽會很有幫助。"
"Challenges/VIP_Mayor_Arrival_Advisor","特比莎‧溫薩克市長即將抵達醫院。"
"Challenges/VIP_Mayor_Intro_Message","特比莎‧溫薩克市長堅持要參觀我們的醫院。我們必須保持院內整潔！"
"Challenges/VIP_Mayor_Intro_Title","市長訪視"
"Challenges/VIP_Mayor_Name","特比莎‧溫薩克市長"
"Challenges/VIP_Mayor_Reward_Message_1","特比莎‧溫薩克參訪醫院後，她的辦公室寄了這張通知給我們：「貴機構糟糕透頂，市長已經鐵了心，打算在日後的演說中，將本郡的各種問題都歸咎於你們醫院。」"
"Challenges/VIP_Mayor_Reward_Message_2","特比莎‧溫薩克參訪醫院後，她的辦公室寄了這張通知給我們：「醫療是個棘手的議題，而且選舉在即。請自行整頓，別讓溫薩克市長顏面無光！」"
"Challenges/VIP_Mayor_Reward_Message_3","特比莎‧溫薩克參訪醫院後，她的辦公室寄了這張通知給我們：「感謝各位在這個危急／歡慶的時刻，在工作場所／家中接待特比莎‧溫薩克市長，展現對她的支持。祝各位有個美好的一天，請記得惠賜溫薩克一票。」"
"Challenges/VIP_Mayor_Reward_Message_4","特比莎‧溫薩克參訪醫院後，她的辦公室寄了這張通知給我們：「做得好，多虧有你們這樣的機構，市長的擔子不僅更輕，滿意度也更高，喔，對了，你們還是全郡百姓之福。」"
"Challenges/VIP_Mayor_Reward_Message_5","特比莎‧溫薩克參訪醫院後，她的辦公室寄了這張通知給我們：「恭喜，你們醫院太優秀了，是溫薩克市長主政時期進步的完美範例，也會是她近期競選連任時主打的政績。」"
"Challenges/VIP_Mayor_V10_Intro_Message","特比莎‧溫薩克市長目前正四處拜訪，好讓選民能把她的名字和臉孔連結起來。她的團隊詢問我們，是否願意提供場地，讓她進行這項重要的連結活動。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Mayor_V1_Intro_Message","特比莎‧溫薩克市長因為沒人認得她而不開心，所以她的團隊詢問我們，是否可以讓她到醫院進行一次正式參訪，提升她的知名度。我也不太清楚她的長相，但她可是市長啊。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Mayor_V2_Intro_Message","特比莎‧溫薩克市長發現自己身陷醜聞當中，因為先前有一則報導說，她的任期內有64%的時間都在打槌球。她的團隊詢問我們，是否可以讓她參訪醫院，好營造她有在做事的假象。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Mayor_V3_Intro_Message","特比莎‧溫薩克市長下一季要競選兩年一任的半地區商會會長，她的團隊詢問我們，是否可以讓她到醫院露個臉。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Mayor_V4_Intro_Message","特比莎‧溫薩克市長最近頻繁露面，並順勢推行「讓一切事情更美好」運動。她的團隊詢問我們，是否願意招待她到醫院露面。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Mayor_V5_Intro_Message","特比莎‧溫薩克市長目前正在雙點郡到處走訪，推行「壞事情就是壞事情」運動，她的團隊詢問我們，市長經過我們這區時，是否願意讓她訪問本院。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Mayor_V6_Intro_Message","有人說特比莎‧溫薩克市長推行的所有計畫，名稱都包含「事情」這個詞。她正忙著以「我才不做那種事情」計畫反駁輿論。我實在搞不清楚這是怎麼回事（如果真的有一回事），但她的團隊詢問我們，是否願意招待她來參訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Mayor_V7_Intro_Message","特比莎‧溫薩克市長最近將注意力轉向雙點郡的醫療問題，她表示：「生病的人必須要好起來。」她的團隊詢問我們，是否可以讓她正式參訪醫院，這樣才能向納稅人證明她沒有亂開選舉支票。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Mayor_V8_Intro_Message","特比莎‧溫薩克市長做出重要的決定，攸關未來雙點郡的醫療補助。她的團隊詢問我們，是否可以讓她來參訪醫院，了解醫療究竟是什麼，還有為什麼醫療很重要。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Mayor_V9_Intro_Message","特比莎‧溫薩克市長正在雙點郡四處宣傳造勢。她的團隊詢問我們，是否願意成為她參訪行程中的一站。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Minister_R3_V1_Intro_Message","衛生部長塔金‧福布里奇通知我們，他會在不久的將來到這裡進行正式訪視。福布里奇先生掌管了所有的款項，所以別太緊張。\n如果他對醫院的印象很好，我們有可能接收雙點郡的部分醫療預算，得以維持經營。"
"Challenges/VIP_Minister_R3_V2_Intro_Message","衛生部長塔金‧福布里奇通知我們，他即將來到我們醫院進行視察。他還說，他無法容忍低標準、找藉口與缺錢。\n如果他對醫院的印象很好，我們有可能接收雙點郡的部分醫療預算，得以維持經營。"
"Challenges/VIP_Minister_R3_V3_Intro_Message","衛生部長塔金‧福布里奇通知我們，他即將到這裡了解我們的發展現況。他祝我們好運，還附上了一個音檔，我猜想是他自己的笑聲。\n如果他對醫院的印象很好，我們有可能接收雙點郡的部分醫療預算，得以維持經營。"
"Challenges/VIP_Minister_R5_V1_Intro_Message","衛生部長塔金‧福布里奇通知我們，他不久後就會來我們醫院訪視。他還說，我們最好有賺到一點錢，別跟那個「做功德的大錢坑」一樣。\n如果他對醫院的印象很好，我們可能會獲得獎勵，接收雙點郡的部分醫療預算。"
"Challenges/VIP_Minister_R5_V2_Intro_Message","衛生部長塔金‧福布里奇通知我們，他即將到這裡訪視，了解我們的發展現況。他說，希望我們能證明他的看法正確，還暗示說有大獎。\n如果他對醫院的印象很好，我們可能會獲得獎勵，接收雙點郡的部分醫療預算。"
"Challenges/VIP_Minister_Reward_Message_1","塔金‧福布里奇在參訪醫院後，寄了這張親筆通知給我們：「看過你們所謂的醫院狀況之後，我的臉都丟光了。如果繼續這樣下去，你們的設備、機構和全體員工將會被回收，拿去資助政府的計畫。再見。」"
"Challenges/VIP_Minister_Reward_Message_2","塔金‧福布里奇在參訪醫院後，寄了這張親筆通知給我們：「我一點也不意外，除了『爛』，沒有別的形容詞可以形容貴機構了。儘快改善，否則我就換掉你們。」"
"Challenges/VIP_Minister_Reward_Message_3","塔金‧福布里奇在參訪醫院後，寄了這張親筆通知給我們：「你們的表現實在差強人意，我太傷心了。我是個有職業道德的人，因此在此懇求你們全面改善，不過我內心其實希望你們捅出一個荒謬的大婁子，陷入萬劫不復的地獄。因為這樣比較有趣嘛。」"
"Challenges/VIP_Minister_Reward_Message_4","塔金‧福布里奇在參訪醫院後，寄了這張親筆通知給我們：「想不到你們的表現居然這麼棒。你們是怎麼辦到的我不清楚，不過還是希望你們再接再厲。」"
"Challenges/VIP_Minister_Reward_Message_5","塔金‧福布里奇在參訪醫院後，寄了這張親筆通知給我們：「你們成功執行了我那份117個步驟的理想醫療計畫了。這計畫實在太出色了。」"
"Challenges/VIP_Minister_V1_Intro_Message","衛生部長塔金‧福布里奇通知我們，他不久後就會來我們醫院訪視。他很期待看到我們賺了多少錢，並藉此評判我們的表現。\n如果他對醫院的印象很好，我們可能會獲得獎勵，接收雙點郡的部分醫療預算。"
"Challenges/VIP_Minister_V2_Intro_Message","衛生部長塔金‧福布里奇通知我們，他不久後就會來我們醫院訪視。他還提醒我們，如果我們把珍貴的利潤浪費在促進病患的舒適與健康上，他不會對我們客氣。\n如果他對醫院的印象很好，我們可能會獲得獎勵，接收雙點郡的部分醫療預算。"
"Challenges/VIP_Minister_V3_Intro_Message","衛生部長塔金‧福布里奇通知我們，他不久後就會來我們醫院訪視。他表示，他希望看到我們運用最新、最尖端的賺錢技術。\n如果他對醫院的印象很好，我們可能會獲得獎勵，接收雙點郡的部分醫療預算。"
"Challenges/VIP_Minister_V4_Intro_Message","衛生部長塔金‧福布里奇通知我們，他不久後就會來我們醫院訪視。他還說，他期待看到一間自立自強的醫院。\n如果他對醫院的印象很好，我們可能會獲得獎勵，接收雙點郡的部分醫療預算。"
"Challenges/VIP_Minister_V5_Intro_Message","衛生部長塔金‧福布里奇通知我們，他不久後就會來我們醫院訪視。他希望我們記住，我們必須先盡企業賺錢的義務，才能考慮身為醫院的責任。\n如果他對醫院的印象很好，我們可能會獲得獎勵，接收雙點郡的部分醫療預算。"
"Challenges/VIP_Politician_HealthMinister_Arrival_Advisor","衛生部長塔金‧福布里奇即將抵達醫院。"
"Challenges/VIP_Politician_HealthMinister_IntroMessage","衛生部長塔金‧福布里奇想來我們醫院訪視。也許我們應該答應。"
"Challenges/VIP_Politician_HealthMinister_Intro_Title","衛生部長訪視"
"Challenges/VIP_Politician_HealthMinister_Name","衛生部長塔金‧福布里奇"
"Challenges/VIP_Radio_Reporter_Arrival_Advisor","雙點廣播電台記者莎莉‧費格布蘭奇即將抵達醫院。"
"Challenges/VIP_Radio_Reporter_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇，有興趣來我們醫院採訪。我們該答應嗎？"
"Challenges/VIP_Radio_Reporter_Intro_Title","記者來訪"
"Challenges/VIP_Radio_Reporter_Name","記者莎莉‧費格布蘭奇"
"Challenges/VIP_Radio_Reporter_R1_V1_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，調查梅莉登農場飄出的神秘氣味。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R1_V2_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，調查獨眼華勒斯傳出來的高音調啜泣聲。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R1_V3_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，調查百匯馬戲團的奶油派遭到下毒的傳聞。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R2_V1_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，調查出現會唱歌雪怪的說法。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R2_V2_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，街訪米頓大學的學生，調查他們最喜歡與最不喜歡的教授。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R2_V3_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，調查貨理思銷售的0.1%濃度馬鈴薯水，是否真的不含馬鈴薯，也沒有療癒的馬鈴薯神力。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R3_V1_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇，目前在我們這區的達克沃斯，報導當地一位居民聲稱發現新的白色色調一事。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R3_V2_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，調查糟糕科技總部周圍的螢光水坑。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R3_V3_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，調查史莫格利鎮一場突如其來的穢物暴風雨是否真的毀了鎮公所。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R4_V1_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，調查球體基金會總部傳出的不祥、全無旋律的歌聲。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R4_V2_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，調查掌心盜汗海灘猖獗的海灘球失竊事件。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R4_V3_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，報導今年的葛羅克灣鮭魚節。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R5_V1_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，調查大到不行集團總部傳出來的狂笑聲。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R5_V2_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，報導思路普居民從事的各種體育活動。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_R5_V3_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇目前在我們這區，報導鵜鶘碼頭新開幕的地下精品山羊奶大商場。她問我們是否可以來醫院採訪。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_Reward_Message_1","莎莉‧費格布蘭奇最新的全郡報導剛剛開始直播了。這個專題報導的對象是「既無聊又噁心」的醫院。糟糕，那個對象就是我們。報導真是慘不忍睹。\n如果不想在媒體面前顏面無光，我們必須把醫院變得更好。"
"Challenges/VIP_Radio_Reporter_Reward_Message_2","莎莉‧費格布蘭奇最新的全郡報導剛剛開始直播了。她拿我們的花費當笑柄，雖然不留情面，但其實還蠻好笑的……好吧。\n如果希望別被當成笑話，我們必須把醫院變得更好。"
"Challenges/VIP_Radio_Reporter_Reward_Message_3","莎莉‧費格布蘭奇最新的全郡報導剛剛開始直播了。她只提到了醫院的名字，此外什麼也沒說。讓大家知道有我們這間醫院還不錯啦……\n如果希望大家提到我們時能美言幾句，我們必須把醫院變得更好。"
"Challenges/VIP_Radio_Reporter_Reward_Message_4","莎莉‧費格布蘭奇最新的全郡報導剛剛開始直播了。雖然今天沒什麼新聞，不過報導提到我們的時候非常正面！\n雖然這對醫院是正面宣傳，不過我很好奇還有沒有進步空間……"
"Challenges/VIP_Radio_Reporter_Reward_Message_5","莎莉‧費格布蘭奇最新的全郡報導剛剛開始直播了。這個專題報導的對象是帶領全郡醫療迎向未來的醫院。喔，那個對象就是我們。報導得好極了！
"
"Challenges/VIP_Radio_Reporter_V1_Intro_Message","通常不露臉的記者莎莉‧費格布蘭奇，詢問我們是否可以讓她採訪醫院，好為她正在製作的一篇排隊文化調查報導收集素材。這主題聽起來不太妙。但她如果對這裡印象不錯，就有機會讓媒體幫我們說好話。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_V2_Intro_Message","雙點廣播電台的常駐（但因為跑新聞常不在公司）記者莎莉‧費格布蘭奇，想來採訪我們醫院，要求我們發「記者證」。我們當然沒有那種東西，但有宣傳的機會，對我們應該也有好處。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_V3_Intro_Message","追著線索跑的雙點廣播電台記者莎莉‧費格布蘭奇，詢問我們是否可以讓她採訪醫院，好為她正在製作的雙點郡醫療體系系列報導收集素材。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_V4_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇聯繫我們，詢問醫院裡有沒有值得採訪的新聞。這是邀請她來採訪、博取媒體版面的好機會。誰知道呢？搞不好她真的會有所發現。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_Radio_Reporter_V5_Intro_Message","雙點廣播電台記者莎莉‧費格布蘭奇，要求採訪我們醫院。我不確定她想知道什麼，但這樣可以爭取到宣傳機會。\n如果她對醫院的印象很好，對我們的聲譽可能有幫助。你認為呢？"
"Challenges/VIP_RivalBoss_Bungle_Reward_Message_1","蘇菲‧諾瓦用BMail寄了一封信給我們，說對最近這次參訪很失望，所以對我們兩家公司日後的關係保持觀望。\n如果我們再這樣下去，糟糕科技就不會向我們透露他們的秘密科學魔術了！"
"Challenges/VIP_RivalBoss_Bungle_Reward_Message_2","蘇菲‧諾瓦用BMail寄了一封信給我們，說最近這次參訪沒有激發她半點靈感，而且其實她還蠻傷心的。\n真是大事不妙。如果希望讓本郡數一數二的科技大佬印象深刻，我們必須把醫院變得更好。"
"Challenges/VIP_RivalBoss_Bungle_Reward_Message_3","蘇菲‧諾瓦用BMail寄了一封信給我們，說最近這次參訪讓她很開心，但是覺得我們尚未發揮潛力。\n是否能和糟糕科技公司維持穩固的關係，攸關我們組織的未來。雖然諾瓦小姐的參訪還算順利，不過還有進步空間！"
"Challenges/VIP_RivalBoss_Bungle_Reward_Message_4","蘇菲‧諾瓦用BMail寄了一封信向我們致謝，說這次參訪讓她想到了幾個絕妙的點子。\n糟糕科技將會寄送一些他們近期的研究給我們。應該正好是我們需要的東西。"
"Challenges/VIP_RivalBoss_Bungle_Reward_Message_5","蘇菲‧諾瓦用BMail寄了一封信向我們致謝，很棒這個字一共出現五次，說她回去以後就沒日沒夜地工作。\n糟糕科技將會寄送他們一部分的研究給我們。做得好，老闆。"
"Challenges/VIP_RivalBoss_Bungle_V1_Intro_Message","競爭對手的高層主管，糟糕科技執行長蘇菲‧諾瓦通知我們，她不久後就要來醫院參觀、找靈感。她還說，糟糕科技推出第五代專利自動鬆餅機之後，她就開始遭遇發明上的瓶頸。\n如果她對醫院的印象很好，可能會分享一些情報，有助於我們研究部門的發展。"
"Challenges/VIP_RivalBoss_Bungle_V2_Intro_Message","競爭對手的高層主管，糟糕科技執行長蘇菲‧諾瓦通知我們，她不久後就要來醫院參觀、找靈感。她說，小小水族箱管家推出之後，她就一直在找新的點子。\n如果她對醫院的印象很好，可能會分享一些情報，有助於我們研究部門的發展。"
"Challenges/VIP_RivalBoss_Bungle_V3_Intro_Message","競爭對手的高層主管，糟糕科技執行長蘇菲‧諾瓦通知我們，她不久後就要來醫院參觀、找靈感。她還詢問了我們如何調整治療儀器，聽完後才說她不想知道，因為她「不想破壞驚喜」。\n如果她對醫院的印象很好，可能會分享一些情報，有助於我們研究部門的發展。"
"Challenges/VIP_RivalBoss_Bungle_V4_Intro_Message","競爭對手的高層主管，糟糕科技執行長蘇菲‧諾瓦通知我們，她不久後就要來醫院參觀、找靈感。她說，糟糕醫療科技醫院一直效率不彰，她需要從全新的角度思考問題。\n如果她對醫院的印象很好，可能會分享一些情報，有助於我們研究部門的發展。"
"Challenges/VIP_RivalBoss_Bungle_V5_Intro_Message","競爭對手的高層主管，糟糕科技執行長蘇菲‧諾瓦通知我們，她不久後就要來醫院參觀、找靈感。 \n如果她對醫院的印象很好，可能會分享一些情報，有助於我們研究部門的發展。"
"Challenges/VIP_RivalBoss_Holistix_Reward_Message_1","貨理思的奧古斯杜‧拉文德聯絡我們，向我們傳達慰問之意。顯然我們醫院的負面能量連治癒水晶都救不了。"
"Challenges/VIP_RivalBoss_Holistix_Reward_Message_2","奧古斯杜‧拉文德感謝我們讓他參觀，希望我們喜歡他送給我們的貨理思空氣感餅乾。我就敬謝不敏了。"
"Challenges/VIP_RivalBoss_Holistix_Reward_Message_3","貨理思的奧古斯杜‧拉文德寄了一封信給我們。他向我們致謝，說自然奇蹟肥料完全免費。嗯，謝啦，奧古斯杜。"
"Challenges/VIP_RivalBoss_Holistix_Reward_Message_4","據說貨理思的奧古斯杜‧拉文德離開時，在醫院撒了一些他的特殊自製堆肥。雖然我不確定那是什麼意思，不過還蠻怪異的。"
"Challenges/VIP_RivalBoss_Holistix_Reward_Message_5","貨理思的奧古斯杜‧拉文德送了一份「禮物」給我們。我覺得有點可疑，所以把禮物送去給實驗室。顯然這是所謂的「順勢療法毒藥」。這種飲料安全無虞，而且還蠻好喝的。他一定很討厭我們。"
"Challenges/VIP_RivalBoss_Holistix_V1_Intro_Message","競爭對手的高層主管，貨理思執行長奧古斯杜‧拉文德，不久後就會來到我們醫院。他們最近推出了新產品「情緒清潔劑」，一定會想宣傳一下。\n他蠻無害的，但我們應該多留意他，免得他找麻煩。"
"Challenges/VIP_RivalBoss_Holistix_V2_Intro_Message","競爭對手的高層主管，貨理思執行長奧古斯杜‧拉文德，不久後就會來到我們醫院。顯然他打算警告我們的病患，我們提供的藥是「虛構的」。\n他蠻無害的，但我們應該多留意他，免得他找麻煩。"
"Challenges/VIP_RivalBoss_Holistix_V3_Intro_Message","競爭對手的高層主管，貨理思執行長奧古斯杜‧拉文德，不久後就會來到我們醫院。他的飲食攝取了大量琉璃苣，所以有可能稍微精力充沛。\n他蠻無害的，但我們應該多留意他，免得他找麻煩。"
"Challenges/VIP_RivalBoss_Holistix_V4_Intro_Message","競爭對手的高層主管，貨理思執行長奧古斯杜‧拉文德，不久後就會來到我們醫院。有話直說吧，他聞起來確實蠻香的。\n他蠻無害的，但我們應該多留意他，免得他找麻煩。"
"Challenges/VIP_RivalBoss_Holistix_V5_Intro_Message","競爭對手的高層主管，貨理思執行長奧古斯杜‧拉文德，不久後就會來到我們醫院。他搞不好會畫下我們設備的草圖，然後拿去燒成灰燼，進行「厄運儀式」。\n他蠻無害的，但我們應該多留意他，免得他找麻煩。"
"Challenges/VIP_RivalBoss_Jumbo_Reward_Message_1","大到不行集團的消息來源指出，巨霸‧麥納利在最近這次參訪後，將我們從某份名單上除名，幾乎對我們的事絕口不提，而且整個人興高采烈。"
"Challenges/VIP_RivalBoss_Jumbo_Reward_Message_2","大到不行集團的消息來源指出，巨霸‧麥納利在最近這次參訪後，開始在辦公室拿我們開玩笑，而且不再將我們視為威脅。"
"Challenges/VIP_RivalBoss_Jumbo_Reward_Message_3","大到不行集團的消息來源指出，巨霸‧麥納利在最近這次參訪後，再也不擔心了，而且比以前自在。他自認為對我們的關注程度恰到好處。"
"Challenges/VIP_RivalBoss_Jumbo_Reward_Message_4","大到不行集團的消息來源指出，巨霸‧麥納利在最近這次參訪後，就一直悶悶不樂，不僅把大家的便當拿去扔掉，還在辦公室嚎啕大哭。"
"Challenges/VIP_RivalBoss_Jumbo_Reward_Message_5","大到不行集團的消息來源指出，巨霸‧麥納利在最近這次參訪後，組成了一個「閃電團隊」，希望儘快找出摧毀我們整個組織的方法。"
"Challenges/VIP_RivalBoss_Jumbo_V1_Intro_Message","看來競爭對手的高層主管，大到不行集團執行長巨霸‧麥納利，正在來我們醫院的路上。不好了。\n我們應該準備好面對金錢所能買到，最縝密的殘酷行為與破壞行動。"
"Challenges/VIP_RivalBoss_Jumbo_V2_Intro_Message","看來競爭對手的高層主管，大到不行集團執行長巨霸‧麥納利，正在來我們醫院的路上。我們也許該警告一下負責清潔的員工。\n我們應該準備好面對金錢所能買到，最縝密的殘酷行為與破壞行動。"
"Challenges/VIP_RivalBoss_Jumbo_V3_Intro_Message","看來競爭對手的高層主管，大到不行集團執行長巨霸‧麥納利，正在來我們醫院的路上。我的情報來源似乎認為這不是什麼好消息。\n我們應該準備好面對金錢所能買到，最縝密的殘酷行為與破壞行動。"
"Challenges/VIP_RivalBoss_Jumbo_V4_Intro_Message","看來競爭對手的高層主管，大到不行集團執行長巨霸‧麥納利，正在來我們醫院的路上。或許他要來看病，但我不這麼認為。\n我們應該準備好面對金錢所能買到，最縝密的殘酷行為與破壞行動。"
"Challenges/VIP_RivalBoss_Jumbo_V5_Intro_Message","看來競爭對手的高層主管，大到不行集團執行長巨霸‧麥納利，正在來我們醫院的路上。我們或許應該先把想留下的東西牢牢固定住。\n我們應該準備好面對金錢所能買到，最縝密的殘酷行為與破壞行動。"
"Challenges/VIP_RivalBoss_Orb_Reward_Message_1","球體基金會的阿格莎‧史菲爾稍早離開醫院時，被人聽到瘋狂地笑個不停。看來情況不妙。她參訪時做了什麼？！"
"Challenges/VIP_RivalBoss_Orb_Reward_Message_2","球體基金會外洩的便條指出，阿格莎‧史菲爾先前參訪醫院時，成功召募到幾位新員工，還說她覺得醫院「有點糟」。老實說，情況不太理想。"
"Challenges/VIP_RivalBoss_Orb_Reward_Message_3","球體基金會的報告指出，阿格莎‧史菲爾先前參訪醫院時，遇到幾個「弱智的笨蛋」，但還是對我們抱持「強烈的中立態度」。嗯……"
"Challenges/VIP_RivalBoss_Orb_Reward_Message_4","球體基金會某位資深醫生（或者是他們口中的「頂級治癒者」）表示，阿格莎‧史菲爾結束參訪後，看起來有點灰心喪志。或許我們的表現超乎她預期？"
"Challenges/VIP_RivalBoss_Orb_Reward_Message_5","球體基金會剛剛發布了全新的宣傳影片，透過某種非常怪異且有點讓人不安的影像，對醫院展開若有似無的攻擊。阿格莎‧史菲爾絕對是因為參訪而感到飽受威脅。"
"Challenges/VIP_RivalBoss_Orb_V1_Intro_Message","競爭對手的高層主管，球體基金會執行長阿格莎‧史菲爾，很快就會來我們醫院參觀。她不常露面，所以我們應該感到榮幸，應該吧……\n她之後應該會來干擾患者，同時破壞醫院。"
"Challenges/VIP_RivalBoss_Orb_V2_Intro_Message","競爭對手的高層主管，球體基金會執行長阿格莎‧史菲爾，很快就會來我們醫院參觀。相信我，別直視她的雙眼。\n她之後應該會來干擾患者，同時破壞醫院。"
"Challenges/VIP_RivalBoss_Orb_V3_Intro_Message","競爭對手的高層主管，球體基金會執行長阿格莎‧史菲爾，很快就會來我們醫院參觀。凡是提倡穿涼鞋的人我都覺得很可疑，她也不例外。\n她之後應該會來干擾患者，同時破壞醫院。"
"Challenges/VIP_RivalBoss_Orb_V4_Intro_Message","競爭對手的高層主管，球體基金會執行長阿格莎‧史菲爾，很快就會來我們醫院參觀。她打算帶走幾位我們的病患，讓他們換上舒適的罩袍。未免太邪惡了吧。\n她之後應該會來干擾患者，同時破壞醫院。"
"Challenges/VIP_RivalBoss_Orb_V5_Intro_Message","競爭對手的高層主管，球體基金會執行長阿格莎‧史菲爾，很快就會來我們醫院參觀。我已經一頭霧水了……我得躺下來。\n她之後應該會來干擾患者，同時破壞醫院。"
"Challenges/VIP_Rival_Boss_AltMed_Arrival_Advisor","競爭對手的高層主管，貨理思執行長奧古斯杜‧拉文德即將抵達醫院。"
"Challenges/VIP_Rival_Boss_AltMed_Intro_Message","貨理思環境醫學與製藥公司的老闆奧古斯杜‧拉文德，即將前來參觀。他說，我們應該先忘記雙方企業的競爭關係，他只想來散播和平、散播愛。我不太懂他是什麼意思。我們要好好留意他。"
"Challenges/VIP_Rival_Boss_AltMed_Intro_Title","來自貨理思的訪客"
"Challenges/VIP_Rival_Boss_AltMed_Name","競爭對手老闆奧古斯杜‧拉文德"
"Challenges/VIP_Rival_Boss_BigBad_Arrival_Advisor","競爭對手的高層主管，大到不行集團執行長巨霸‧麥納利即將抵達醫院。"
"Challenges/VIP_Rival_Boss_BigBad_Intro_Message","大到不行集團執行長巨霸‧麥納利，據說正在前來醫院參觀的路上。他想討論大到不行醫療公司併購本院的可能性。我們要好好留意他。一講到做生意，他的急性子可是惡名昭彰。"
"Challenges/VIP_Rival_Boss_BigBad_Intro_Title","來自大到不行集團的訪客"
"Challenges/VIP_Rival_Boss_BigBad_Name","競爭對手老闆巨霸‧麥納利"
"Challenges/VIP_Rival_Boss_Cult_Arrival_Advisor","競爭對手的高層主管，球體基金會執行長阿格莎‧史菲爾即將抵達醫院。"
"Challenges/VIP_Rival_Boss_Cult_Intro_Message","球體基金會最高領導人阿格莎‧史菲爾，即將來參觀。她想不設前提地討論本院與他們的子公司球體醫學的關係。聽來可信度很高，沒有要對我們洗腦的跡象，我真的認為這是一次絕佳機會。所以我立刻邀請了她。順便一提，我想我已經愛上她了。"
"Challenges/VIP_Rival_Boss_Cult_Intro_Title","來自球體基金會的訪客"
"Challenges/VIP_Rival_Boss_Cult_Name","競爭對手老闆阿格莎‧史菲爾"
"Challenges/VIP_Rival_Boss_Science_Arrival_Advisor","競爭對手的高層主管，糟糕科技公司執行長蘇菲‧諾瓦即將抵達醫院。"
"Challenges/VIP_Rival_Boss_Science_Intro_Message","糟糕科技公司執行長蘇菲‧諾瓦即將來訪。她希望我們能分享所知，幫助醫學科學向前邁進。糟糕醫療最近有一些科技與製藥方面的有趣發現。如果能展現本院在研究上的進展，這可能會是一次有趣的機會。"
"Challenges/VIP_Rival_Boss_Science_Intro_Title","來自糟糕科技公司的訪客"
"Challenges/VIP_Rival_Boss_Science_Name","競爭對手老闆蘇菲‧諾瓦"
"Challenges/VIP_Saboteur_V1_Intro_Message","我聽說巨霸‧麥納利派了一個他手下最窮凶惡極的員工，要來「拜訪我們」。\n很難從一般人之中辨認出他們，但我們必須特別留意破壞醫院的人。"
"Challenges/VIP_Saboteur_V2_Intro_Message","大到不行集團派他們的人到本院搞破壞。\n很難從一般人之中辨認出他們，但我們必須特別留意破壞醫院的人。"
"Challenges/WaterTornado_AdvisorMessage","天災警告：據報此區出現水龍捲。"
"Challenges/WaterTornado_Name","水龍捲"
"Challenges/WaterTornado_NotificationMessage","警告，區域內偵測到水龍捲！這可能會損壞我們的儀器。"
"Challenges/WaveObjectivesHorde_Description","每一波的開始都會有一群病患抵達。我們必須在處理完所有病患之前，成功完成所有疫情目標，才能進展到下一波疫情。"
"Challenges/WaveObjectivesHorde_ObjectiveMenuProgress_CS","已處理病患：{[PROCESSED]} \n剩餘病患：{[REMAIN]}"
"Challenges/WaveObjectivesHorde_Title","疫情目標"
"Challenges/WaveObjectivesHorde_WaveObjectiveComplete_CS","疫情目標完成"
"Challenges/Wellness_AdvisorMessage_CS","補助更新：根據我們<style""AdvisorHighlight"">健康指數[/style]的分數，貨理思將在未來三個月中，幫我們支付<style""AdvisorHighlight"">{[PERCENT]}[/style]的營運總成本。"
"Character/Attributes/01_Hunger_CS","飢餓度"
"Character/Attributes/02_Thirst_CS","口渴"
"Character/Attributes/03_Toilet_CS","廁所"
"Character/Attributes/04_Boredom_CS","無聊度"
"Character/Attributes/05_Litter_CS","垃圾"
"Character/Attributes/06_Energy_CS","活力"
"Character/Attributes/07_Health_CS","健康"
"Character/Attributes/08_Happiness_CS","幸福感"
"Character/Attributes/09_XP_CS","經驗值"
"Character/Attributes/10_Nausea_CS","噁心"
"Character/Attributes/11_Hygiene_CS","衛生"
"Character/Attributes/12_Temperature_CS","室溫"
"Character/Modifiers/CustomerService_Description_CS","{[PERCENT]}客服技能"
"Character/Modifiers/DiagnosisRoom_Description_CS","{[PERCENT]}{[ROOM]}診斷技能"
"Character/Modifiers/Diagnosis_Description_CS","{[PERCENT]}診斷技能"
"Character/Modifiers/Happiness_Description_CS","{[PERCENT]}幸福"
"Character/Modifiers/Maintenance_Description_CS","{[PERCENT]}維護技能"
"Character/Modifiers/Marketing_Description_CS","{[PERCENT]}行銷技能"
"Character/Modifiers/MovementSpeed_Description_CS","{[PERCENT]}速度"
"Character/Modifiers/Research_Description_CS","{[PERCENT]}研究技能"
"Character/Modifiers/TrainingLearning_Description_CS","{[PERCENT]}學習速度"
"Character/Modifiers/TrainingTeaching_Description_CS","{[PERCENT]}教導速度"
"Character/Modifiers/TreatmentRoom_Description_CS","{[PERCENT]}{[ROOM]}治療技能"
"Character/Modifiers/Treatment_Description_CS","{[PERCENT]}治療技能"
"Character/Modifiers/UpgradeItem_Description_CS","{[PERCENT]}升級技能"
"Collaborative/Advisor_ProjectCompleted","超級細菌專案完成：<style""AdvisorHighlight"">{0}[/style]\n按一下此處收集你的<style""AdvisorHighlight"">獎勵[/style]。"
"Collaborative/Button_Tooltip","超級細菌網路\n合作專案"
"Collaborative/ChainObjective_Cure_Name","連續治癒人數"
"Collaborative/Chat_Albert_Name","亞伯特‧克蘭克"
"Collaborative/Chat_Albert_ProjectFive_LieDown","你知道嗎，我光想到這個專案的規模就頭痛？我得躺下來。"
"Collaborative/Chat_Albert_ProjectFour_First","首先"
"Collaborative/Chat_Albert_ProjectOne_Chat","喔，我差點忘了……這是超級細菌群聊。你可以透過對話與其他合作者溝通、協調研究策略，或是敦親睦鄰一下，就像我現在所做的一樣。你好。"
"Collaborative/Chat_Albert_ProjectOne_Nodes","你好！如要開始研究，請點擊任一研究節點，查看其條件規定，接著選取「開始」，然後前往你的醫院。如要完成專案，請順著研究樹狀圖往下進行，找出並完成「成功」節點。"
"Collaborative/Chat_Albert_ProjectThree_DeadEnds","並非所有研究途徑都能讓你獲得成果……你研究的對象越多，就能越快消除徒勞無功的研究項目。"
"Collaborative/Chat_Albert_ProjectTwo_Invite","你知道專案負責人可以邀請朋友加入研究，一起分工合作嗎？我覺得這一點很棒。尋找需要向多個機構取得資料的研究節點。"
"Collaborative/Chat_Sophie_Name","蘇菲‧諾瓦"
"Collaborative/Chat_Sophie_ProjectFive","這項技術的應用方式多不勝數，例子舉都舉不完。不過，我真的好期待，我要開始列清單，準備大肆慶祝一番！"
"Collaborative/Chat_Sophie_ProjectFour_1","……"
"Collaborative/Chat_Sophie_ProjectFour_2","你接下這個專案的額外獎勵就是我獲得了一年份的起司小點。大家都說當執行長不會有獎賞！在此謝謝大家。"
"Collaborative/Chat_Sophie_ProjectOne","我原本老早之前就想調查這個，但一字眉怪實在讓我起雞皮疙瘩！"
"Collaborative/Chat_Sophie_ProjectThree","我之前嘗試用鬼魂做研究。我早該知道利用鬼鬧鐘叫床會嚇得人驚魂不定……一定有更好的點子！大家給點主意吧。"
"Collaborative/Chat_Sophie_ProjectTwo_1","想研究愛情的話，你會需要一個夥伴"
"Collaborative/Chat_Sophie_ProjectTwo_2","不，但講真的，這個專案需要和多個人合作。"
"Collaborative/Collaborative_Objective_Desc","完成這項任務，讓合作專案往前邁進一步。"
"Collaborative/Collaborative_Objective_Desc_Test","合作目標描述測試"
"Collaborative/Collaborative_Objective_Name_Test","合作目標名稱測試"
"Collaborative/Complete_ViewProject_CS","查看專案"
"Collaborative/DeleteData_Button_Tooltip","清空資料，重新開始合作生涯。"
"Collaborative/DeleteData_Complete","已成功刪除合作資料。"
"Collaborative/DeleteData_Text","確定要重置你的合作資料嗎？\n\n你將會重新開始合作生涯，離開所有進行中的專案，但獲得的獎勵不會消失。"
"Collaborative/DeleteData_Title","重新開始合作生涯"
"Collaborative/Error_ConnectionTimedOut_CS","連線逾時"
"Collaborative/Error_FileCorruption_CS","檔案損毀"
"Collaborative/Error_RetrievingData_CS","我們無法從專案負責人{0}手中取得資料，原因如下：\n\n{1}\n\n我們會繼續嘗試擷取資料，但如果你不想等，也可以放棄這項專案。如果你選擇放棄專案，你的貢獻都將歸零。"
"Collaborative/Failed_Restart_CS","重新開始"
"Collaborative/Feature_Intro_Advisor","<style""AdvisorHighlight"">合作專案[/style]已解鎖！與其他醫療組織合作探索新的研究途徑，發掘驚人的研究成果。"
"Collaborative/GUI/Abandon","放棄"
"Collaborative/GUI/AbandonObjectiveMessage_CS","你確定要放棄這項任務嗎？\n\n這項任務的所有進度都會遺失喔！"
"Collaborative/GUI/AbandonProjectWarning","你確定要放棄這項專案嗎？\\n\\n放棄專案後，負責人／非負責人將面臨許多後果，你知道的。"
"Collaborative/GUI/AbandonProjectWarningLeader_CS","你確定要放棄這項專案嗎？\n\n你是這項專案的負責人，如果選擇放棄，這項專案就會關閉，所有參與者的進度也都會遺失。"
"Collaborative/GUI/AbandonProjectWarning_CS","你確定要放棄這項專案嗎？\n\n如果離開這項專案，你所有貢獻都會化為烏有。"
"Collaborative/GUI/Abandon_CS","放棄"
"Collaborative/GUI/Abandoning_CS","放棄中……"
"Collaborative/GUI/ChangeObjectiveCollabWarning1_CS","你在{0}中已有一個進行中的任務，如果展開這項新任務，{1}將遭到放棄而且所有進度都將遺失。"
"Collaborative/GUI/ChangeObjectiveCollabWarning2_CS","你在全球專案中已有一個進行中的任務，如果展開這項任務，前一項任務將會自動放棄，且所有進度都會遺失！"
"Collaborative/GUI/ChangeObjectiveGlobal_CS","你在合作專案中已有一個進行中的任務，如果展開這項任務，前一項任務將會自動放棄，且所有進度都會遺失！"
"Collaborative/GUI/Chat","聊天"
"Collaborative/GUI/ClaimRewardNow_CS","活動即將結束……"
"Collaborative/GUI/Collaborators","合作者："
"Collaborative/GUI/CollaboratorsCount_CS","{0}名參與者"
"Collaborative/GUI/Collect_CS","收集"
"Collaborative/GUI/Collected_CS","已收集"
"Collaborative/GUI/Completed","已完成"
"Collaborative/GUI/Completed_CS","已完成"
"Collaborative/GUI/Creating_CS","建立中……"
"Collaborative/GUI/DaysRemaining_CS","剩下{0:N0}天……"
"Collaborative/GUI/Events/CompletedResearchNode_CS","<b>{0}</b>任務已完成！"
"Collaborative/GUI/Events/JoinProject_CS","已加入專案！"
"Collaborative/GUI/Events/RejectInvite_CS","已拒絕邀請！"
"Collaborative/GUI/Events/StartedResearchNode_CS","已展開<b>{0}</b>任務！"
"Collaborative/GUI/GatheringData","從其他基金會收集資料中……"
"Collaborative/GUI/Incomplete_CS","任務未完成"
"Collaborative/GUI/InviteCollaborators","邀請合作者"
"Collaborative/GUI/Invites","邀請："
"Collaborative/GUI/Join","加入"
"Collaborative/GUI/Joining_CS","加入中……"
"Collaborative/GUI/KickPlayerWarning_CS","確定要將{0}從專案中除名嗎？\n\n他們對此專案的貢獻都將化為烏有，可能會導致部份進度遺失。"
"Collaborative/GUI/Kick_CS","除名"
"Collaborative/GUI/KickedReason_CS","專案負責人{0}已將你從這項專案中除名。放棄專案來清空這個專案欄位。"
"Collaborative/GUI/Kudosh","讚："
"Collaborative/GUI/Kudosh_CS","讚："
"Collaborative/GUI/Leader","負責人"
"Collaborative/GUI/Letter_Signature","感謝你長久以來的合作，\n\n蘇菲‧諾瓦\n糟糕科技公司執行長"
"Collaborative/GUI/Log","紀錄"
"Collaborative/GUI/NewResearchProject","新研究專案："
"Collaborative/GUI/NewResearchProject_CS","新研究專案："
"Collaborative/GUI/OK_CS","確認"
"Collaborative/GUI/PostMessage","發布訊息……"
"Collaborative/GUI/ProjectLeader_CS","負責人：{0}"
"Collaborative/GUI/RecommendedLocation_CS","建議地點：{0}"
"Collaborative/GUI/Reject","拒絕"
"Collaborative/GUI/RewardProjectLeader_CS","專案負責人："
"Collaborative/GUI/Reward_CS","獎勵：{0}"
"Collaborative/GUI/Rewards","獎勵："
"Collaborative/GUI/Send","傳送"
"Collaborative/GUI/Start","開始"
"Collaborative/GUI/StartNewProject","開始新專案："
"Collaborative/GUI/StartProject","開始進行專案"
"Collaborative/GUI/Start_CS","開始"
"Collaborative/GUI/Title","超級細菌網路"
"Collaborative/GUI/TooManyProjectsWarning","你無法再進行更多專案。你必須放棄手中的一項專案，才能展開新專案。"
"Collaborative/GUI/Uninvite_CS","取消邀請"
"Collaborative/GUI/Waiting_CS","等待中"
"Collaborative/GUI/YourContributionLong_CS","<b>你的貢獻：</b>完成了{0}項任務"
"Collaborative/GUI/YourContribution_CS","你的貢獻："
"Collaborative/GUI/YourContribution_Data_CS","完成了{0}項任務"
"Collaborative/GlobalProject","全球專案"
"Collaborative/GlobalProjectExpired_CS","全球專案過期"
"Collaborative/Global_Animals_Complete","超級細菌計畫很高興在此宣布，療癒生物全球專案已經完成。\n\n我們提供了各種全新與醫療環境相容的動物，雖然他們沒辦法治療任何人，但希望能讓空間更有生氣點。\n\n大夥，做得很棒。"
"Collaborative/Global_Animals_Description","完成研究目標，推論出在醫療環境中適合引入哪種動物、並能帶來益處。"
"Collaborative/Global_Animals_Name","療癒生物"
"Collaborative/Global_ArtStatues_Complete","超級細菌計畫很高興在此宣布，對死亡的沉思全球專案已經完成。\n\n以下是扎拉·菲茨普奇特傳來的訊息：\n「感謝你啟發了這項專案。我相信成果有目共睹，大家都對你另眼相看。你看怎麼樣？」\n看起來……不錯？\n\n大夥，做得很棒。"
"Collaborative/Global_ArtStatues_Description","啟發扎拉·菲茨普奇特。"
"Collaborative/Global_ArtStatues_Name","對死亡的沉思"
"Collaborative/Global_FruitLoot_Complete","超級細菌計畫很高興在此宣布，水果風情全球專案已經完成。\n\n我們的醫院多了這麼多水果，現在應該增添了不少夏日風格了。這樣會讓醫院變得更好嗎？這我不好說。不過看起來很賞心悅目吧？還用說。\n\n大夥，做得很棒。享受你們努力的成果吧。"
"Collaborative/Global_FruitLoot_Description","協助超級細菌計畫在郡醫院內加點水果風味。"
"Collaborative/Global_FruitLoot_Name","水果風情"
"Collaborative/Global_Jasmine_Complete","超級細菌計畫很高興在此宣布，散發芳香全球專案已經完成。\n\n茉莉‧奧德賽非常滿意我們的研究成果。從此以後，消毒和芳香對雙點郡的居民來說是魚與熊掌都能兼得。\n\n大夥，做得很棒。"
"Collaborative/Global_Jasmine_Description","收集資料協助研發茉莉‧奧德賽的「芳香抗菌洗手液」，取得最終成果並獲得流行巨星的獎勵。"
"Collaborative/Global_Jasmine_Name","芳香研究"
"Collaborative/Global_MedSet_Complete","超級細菌計畫很高興在此宣布，旋轉堅果全球專案已經完成。\n\n這項突破性專案的成果，象徵著超級細菌計畫的全新里程碑。我們已經從旋轉堅果收集到前所未有的大量資料，並用來研發各種新奇的醫療技術。\n\n太棒了。我很快就會聯繫你……"
"Collaborative/Global_MedSet_Description","與超級細菌網路的所有組織合作，找出應用旋轉堅果的方式，提升雙點郡醫療技術。"
"Collaborative/Global_MedSet_Name","旋轉堅果"
"Collaborative/Global_Objective_Desc","完成這項任務，讓全球專案往前邁進一步。"
"Collaborative/Global_ProjectCompleted","專案完成"
"Collaborative/Global_Snacks_Complete","超級細菌計畫很高興在此宣布，大享口福全球專案已經完成。\n\n我們的小吃成了熱門話題。無論你是腦粉還是黑粉……都來嘗一點老少咸宜的小吃吧。\n\n大夥，做得很棒。"
"Collaborative/Global_Snacks_Description","協助超級細菌計畫研發一系列綜合小吃。"
"Collaborative/Global_Snacks_Name","大享口福"
"Collaborative/HUD/AdvisorMessage_CompletedNode_CS","完成的合作任務：<style""AdvisorHighlight"">{0}[/style]\n獎勵：<style""AdvisorHighlight"">{1}[/style]\n點擊這裡即可查看專案狀態……"
"Collaborative/HUD/AdvisorMessage_ProjectUpdate1_CS","<style""AdvisorHighlight"">{0}[/style]已更新。點擊這裡即可查看。"
"Collaborative/HUD/AdvisorMessage_ProjectUpdate2_CS","<style""AdvisorHighlight"">{0}[/style]和<style""AdvisorHighlight"">{1}[/style]已更新。點擊這裡即可查看。"
"Collaborative/HUD/AdvisorMessage_ProjectUpdate3_CS","<style""AdvisorHighlight"">{0}[/style]、<style""AdvisorHighlight"">{1}[/style]和<style""AdvisorHighlight"">{2}[/style]已更新。點擊這裡即可查看。"
"Collaborative/Invite_Tooltip","邀請朋友加入這項專案。"
"Collaborative/Letter/Intro_Letter","你的組織擁有大好前景，因此獲選參加糟糕科技公司的超級細菌計畫。恭喜。\n\n超級細菌計畫的創立宗旨是為了招攬雙點郡最優秀的人才，集合眾人之力解決最迫切的醫療問題。從那之後，超級細菌已轉變成含括各種形式的研究和技術的一流介面。\n\n你現在可以存取超級細菌網路，準備好之後就可以全心投入研究，盡情享受與他人合作的樂趣。"
"Collaborative/MetamapLetter_Animals","最近一次去醫院時，我突發奇想，覺得這地方應該有多點動物才對。但什麼動物適合進駐醫療設施，陪伴病人與工作人員呢？氂牛？鴯鶓？鴨嘴獸？我很快便意識到，我不適合自己一個人做決定。\n\n我想調查哪些生物最適合這個任務。除此之外，這些生物應該還要能改善任一間醫院的生亡者比例。\n\n超級細菌計畫已推出全球專案，趕快上超級細菌網路查看，為此專案貢獻一己之力並獲取獎勵。"
"Collaborative/MetamapLetter_ArtStatues","雙點郡不為人知的藝術家扎拉·菲茨普奇特希望能打破創作的窠臼，因此打算「跟超級細菌網路合作」。別擔心，我們一開始聽到也滿頭問號。總之她好像只是要請我們完成幾項醫療相關的任務，供她的系列作品「對死亡的沉思」取材。\n\n超級細菌計畫已推出全球專案，趕快上超級細菌網路查看，為此專案貢獻一己之力並獲取獎勵。"
"Collaborative/MetamapLetter_FruitLoot","是我的問題，還是醫院看起來真的不夠有夏日風情？\n\n分析大量科學資料後，我下了一個隨機的決定：要是能更「水果」的話，醫院肯定會增味不少。我也不知道這是什麼意思，接下來就要交給你了。去想辦法吧。\n\n超級細菌計畫已推出全球專案。趕快上超級細菌網路查看，為此專案貢獻一己之力並獲取獎勵。"
"Collaborative/MetamapLetter_Jasmine","茉莉‧奧德賽最愛的兩件事就是香味和乾淨的手，她想結合這兩項個人愛好做成「芳香抗菌洗手液」，因此要求超級細菌計畫收集大量資料，好讓調香師能夠調配出雙點郡前所未見，最芳香的頂級抗菌洗手液。\n\n超級細菌計畫已推出全球專案，趕快上超級細菌網路查看，為此專案貢獻一己之力並獲取獎勵。"
"Collaborative/MetamapLetter_MedSet","超級細菌計畫很高興在此宣布並展開第一項全球專案。\n\n糟糕科技創造出某個新東東：四倍興奮神經元素深層全能旋轉堅果，簡稱旋轉堅果。我們一直在等待適當時機整合超級細菌網路上的大家一起執行單一專案，碰上這項先進的機器元件最近的發展狀況，現在正是好時機！\n\n我們的科學家認為旋轉堅果的應用有無限可能，他們呼籲整個超級細菌網路使用不同的研究途徑加以探索，幫助設計新的醫療科技。"
"Collaborative/MetamapLetter_Signature","感謝各位！\n蘇菲‧諾瓦\n糟糕科技公司執行長"
"Collaborative/MetamapLetter_Snacks","朋友，我來找你，是為了改善雙點郡的職場環境。我為計畫擬定了兩項重大原則……\n\n第一，我討厭工作的時候餓肚子。第二，我很愛綜合料理。 \n\n超級細菌計畫已推出全球專案，趕快上超級細菌網路查看，為此專案貢獻一己之力並獲取獎勵。"
"Collaborative/NotPlayingTwoPointHospital_CS","不在遊戲中"
"Collaborative/PlayersCompleted_Node_Select","{0}/{1}名玩家已經完成這個研究節點。"
"Collaborative/PlayersCompleted_Node_Tooltip","{0}/{1}名玩家已完成"
"Collaborative/PlayingTwoPointHospital_CS","正在玩《Two Point Hospital》"
"Collaborative/ProjectDescription_1","亂翹不受控的毛髮總是令人尷尬，糟糕科技公司想研發揮別這種困擾的方法。你的任務是研究毛長又蓬亂的地蟲，就是那討人厭的一字眉怪，並收集資料來研發更先進的無痛除毛方法。\n\n你可以獨力進行這項專案，但如果有其他醫療的幫助的話可以更快完成。"
"Collaborative/ProjectDescription_2","衛生稽查員亨利‧布作世在《雙點爭議報》所寫的一封公開信說道：「我們對所謂『愛』的症狀可能判斷錯誤。長久以來，我們認為愛是無跡可尋自然產生，但事實上，它可能是一種病。如果這是真的，之前所有健康稽查等於無效，我們必須立即停止所有醫療工作，以便重新進行稽查。」\n\n這件事不像亨利說的那麼緊急，因為衛生部布作世先生的話沒什麼人會聽信，不知道這是幸還是不幸。總之這是條有趣的調查線索，如果此事可以獲得結論，那麼就能安撫他。你至少要再找另外一個組織合作，才能進行這項研究。"
"Collaborative/ProjectDescription_3","糟糕科技公司的專業人員認為雙點郡還有個最大的資源沒有派上用場，那就是已故居民。過去，他們曾嘗試各種方法驅使死者工作，但所有計畫都被擱置了。你的任務是重啟這些計畫，將我們的祖先化為有用之身，讓之前那些在你的組織掛點的病患發揮最大作用。\n\n這樣的工作量需要有幾個組織分工合作才能順利完成。"
"Collaborative/ProjectDescription_4","起司小點的高層想徹底研究起司的歷史，「以瞭解人類和起司的絕妙平衡，增進全雙點郡的福祉並決定小點的未來」。\n\n這是個龐大的研究計畫，需要徹底瞭解雙點郡的體制，以及起司在雙點郡造成哪些迴響和帶來哪些影響。誰會想到起司有這麼大的學問？……我想只有起司小點的人知道吧。"
"Collaborative/ProjectDescription_5","據說，某個深夜裡，蘇菲‧諾瓦待在糟糕科技公司總部時，腦中突然浮現一串字，她隨即拿起《喵政風雲》筆記本寫下「機器、思考、如果」這幾個字。她相信這其中必有深意，但當時猜不透這想法從何而來。幾年過去了，在記了幾千次筆記後，她終於拼湊出這串字的正確順序「如果機器會思考」……\n\n從此之後，這便成了蘇菲的業餘專案，但至今仍只是一場空想。你需要收集大量龐雜的資料，才能打造出可以投入醫療工作的人工智慧。"
"Collaborative/ProjectName_1","除毛"
"Collaborative/ProjectName_2","愛是一種病"
"Collaborative/ProjectName_3","死人活用"
"Collaborative/ProjectName_4","起司大學問"
"Collaborative/ProjectName_5","機器學習"
"Collaborative/ProjectVictoryMessage_1","超級細菌計畫很高興在此宣布，又有一項專案完成了。\n\n恭喜雙點郡的發展又往前邁進一步，這都要感謝你的貢獻。\n\n早該完成的一字眉怪研究專案，如今終於有了成果。我總算可以放下心中的一塊大石。"
"Collaborative/ProjectVictoryMessage_2","超級細菌計畫很高興在此宣布，又有一項專案完成了。\n\n恭喜雙點郡的發展又往前邁進一步，這都要感謝你的貢獻。\n\n研究結果判定：「愛」不是一種病。我告知布作世先生這項消息，但他壓根不知道我在說什麼。"
"Collaborative/ProjectVictoryMessage_3","超級細菌計畫很高興在此宣布，又有一項專案完成了。\n\n恭喜雙點郡的發展又往前邁進一步，這都要感謝你的貢獻。\n\n我們讓死人有了新功用，希望死者不會因此不高興。"
"Collaborative/ProjectVictoryMessage_4","超級細菌計畫很高興在此宣布，又有一項專案完成了。\n\n恭喜雙點郡的發展又往前邁進一步，這都要感謝你的貢獻。\n\n我們現在比任何一個文明社會更瞭解起司，起司小點也根據研究成果，對他們的500年計畫做了微幅修改。他們非常滿意研究成果，所以送你們每人一個紀念獎座。"
"Collaborative/ProjectVictoryMessage_5","超級細菌計畫很高興在此宣布，又有一項專案完成了。\n\n恭喜雙點郡的發展又往前邁進一步，這都要感謝你的貢獻。\n\n我們的全新人工智慧已經會說笑話和問問題了。我們絕對會帶著開心的心情回顧這一天，不會將它視為一個結束的開端……"
"Collaborative/Rewards_???","？？？"
"Collaborative/Rewards_JasmineEP_Collab_Tooltip","茉莉送給你一張迷你專輯以示感謝，主打歌是《好聞的臉》與《小魚悄悄話》。"
"Collaborative/Rewards_JasmineEP_Description","這張風靡全郡的迷你專輯收錄了《好聞的臉》和《小魚悄悄話》兩首熱門歌曲。 "
"Collaborative/Rewards_JasmineEP_Name","茉莉的迷你專輯"
"Collaborative/Rewards_Type_Music_Post_Release","音樂"
"Collaborative/Rewards_Type_Music_Pre_Release","音樂：即將推出"
"Collaborative/Rewards_UndiscoveredNode","尚未發現的節點"
"Collaborative/SuperBug_Objective_Desc_Test","超級細菌描述測試"
"Collaborative/SuperBug_Objective_Name_Test","超級細菌名稱測試"
"Collaborative/SuperBugs/2001/CompletedLetterBody","太棒了。你完成了愛倫哈斯金斯專案！趕快在期限之前領取獎勵！"
"Collaborative/SuperBugs/2001/IntroLetterBody","合作專案選單中有新的全球專案！"
"Collaborative/SuperBugs/2001/ProjectDescription","愛倫和班想邀請你加入，協助他們解決這個問題。"
"Collaborative/SuperBugs/2001/ProjectName","愛倫哈斯金斯專案"
"Collaborative/SuperBugs/Karla","Fonts & Materials/Google Noto/Simplified Chinese/NotoSansCJKsc-Regular SDF"
"Collaborative/TimedObjective_CurePatients_Name","計時治癒患者"
"Collaborative/TimedObjective_Moneymaker_Name","計時搶錢大作戰"
"Collaborative/TimedObjective_Research_Name","計時研究"
"Collaborative/TimedObjective_TimeLimit_CS","{[DAYS]}天"
"Collaborative/TooltipCompletedNodes_CS","已完成的節點：{0}"
"Collaborative/Tooltip_CompletedThis_CS","已經完成"
"Collaborative/Tooltip_DeadEnd","這條研究之路走到了死胡同。試試其他比較有未來的路線吧。"
"Collaborative/Tooltip_StartNewProject_CS","開始新專案"
"Collaborative/TrainObjective_Assistants_Name","培訓助理"
"Collaborative/TrainObjective_Doctors_Name","培訓醫生"
"Collaborative/TrainObjective_Janitors_Name","培訓工友"
"Collaborative/TrainObjective_Nurses_Name","培訓護士"
"Collaborative/Tutorial_Feature_Intro_Message","與其他組織合作進行特別的研究專案，以開發技術和獲取獎勵。\n\n你不妨開始新專案？"
"Collaborative/Tutorial_Feature_Intro_Title","超級細菌計畫"
"Collaborative/Tutorial_Global_Intro_Message","這是全球超級細菌網路的畫面，你可以在此檢視研究樹狀圖，尋找進行中的全球專案。這項專案需要集合全醫學界之力才能完成。每個研究節點都需要與特定數量的組織合作，完成後才能順著研究樹狀圖往下走，找出這個專案的成功節點。每個組織一次只能有一個進行中的研究節點，請謹慎選擇。某些成功節點可能已由醫學界完成，如果你幸運選中，請記得領取獎勵。"
"Collaborative/Tutorial_Global_Intro_Title","全球超級細菌專案"
"Collaborative/Tutorial_Group_Intro_Message","這是超級細菌網路的畫面，你可以在此檢視研究樹狀圖，尋找進行中的計畫。你必須完成研究節點才能順著研究樹狀圖往下進行，找出這個專案的成功節點。你可以在自己的任一家醫院完成研究節點。你一次只能進行一個研究節點，請謹慎選擇。"
"Collaborative/Tutorial_Group_Intro_Title","超級細菌專案"
"Collaborative/UpdatePending_CS","更新未完成：無法取得最新專案資料。"
"Collaborative/VictoryNode_Name","成功節點"
"Credits/Accounts Assistant","Accounts Assistant"
"Credits/Accounts Payable Supervisor","Accounts Payable Supervisor"
"Credits/Additional Music & Support","Additional Music & Support"
"Credits/Administration and Finance Coordinator","Administration and Finance Coordinator"
"Credits/Assistant Mastering Technician","Assistant Mastering Technician"
"Credits/Assistant PR & Events Manager Americas","Assistant PR & Events Manager, Americas"
"Credits/Audio Consultant","Audio Consultant"
"Credits/Audio by","Music and Sound Design"
"Credits/Brand Licensing","Brand Licensing"
"Credits/Brand Manager","Brand Manager"
"Credits/Business Analysis Manager","Business Analysis Manager"
"Credits/Business Analyst","Business Analyst"
"Credits/Business Analysts","Business Analysts"
"Credits/Business Development Director","Business Development Director"
"Credits/Business Planning","Business Planning"
"Credits/Business Planning Associate","Business Planning Associate"
"Credits/Business Planning Co-ordinator","Business Planning Co-ordinator"
"Credits/CFO","CFO"
"Credits/COO","COO"
"Credits/CTO Publishing","CTO, Publishing "
"Credits/ClickToExit","點擊任意鍵退出"
"Credits/Clown Competition Winners","Jest Infection Named By"
"Credits/Commercial Coordinator","Commercial Coordinator"
"Credits/Commercial Director (SOA and Atlus)","Commercial Director (SOA and Atlus)"
"Credits/Commercial Director Japanese IP","Commercial Director, Japanese IP"
"Credits/Commercial Publishing","Commercial Publishing"
"Credits/Community Manager","Community Manager"
"Credits/Community Marketing Manager","Community Marketing Manager"
"Credits/Compliance QA Senior Tester","Compliance QA Senior Tester"
"Credits/Compliance QA Team Leads","Compliance QA Team Leads"
"Credits/Compliance QA Tester","Compliance QA Tester"
"Credits/Content Director","Content Director"
"Credits/Corporate","Corporate "
"Credits/Corporate Office Manager","Corporate Office Manager"
"Credits/Creative Designer","Creative Designer"
"Credits/Creative Lead","Creative Lead"
"Credits/Creative Project Manager","Creative Project Manager"
"Credits/Creative Services","Creative Services"
"Credits/Credit Control Manager","Credit Control Manager"
"Credits/Customer Service Manager","Customer Service Manager"
"Credits/Customer Support Assistant","Customer Support Assistant"
"Credits/Data Architect","Data Architect"
"Credits/Developed By","Developed By"
"Credits/Development Babies","Development Babies"
"Credits/Development Service Administrator","Development Service Administrator"
"Credits/Development Team","Development Team"
"Credits/Digital Distribution Administrator","Digital Distribution Administrator"
"Credits/Director of Brand Licensing (EU)","Director of Brand Licensing (EU)"
"Credits/Director of Business Analysis","Director of Business Analysis"
"Credits/Director of HR","Director of HR"
"Credits/Director of Legal and Business Affairs","Director of Legal and Business Affairs"
"Credits/Director of Technology","Director of Technology"
"Credits/EMEA Sales Account Manager","EMEA Sales Account Manager"
"Credits/EMEA Sales Director","EMEA Sales Director"
"Credits/EVP Publishing","EVP, Publishing"
"Credits/Equipment & Mastering Coordinator","Equipment & Mastering Coordinator"
"Credits/Equipment & Shift Coordinator","Equipment & Shift Coordinator"
"Credits/Equipment Mastering Coordinator","Equipment & Mastering Coordinator"
"Credits/Equipment Shift Coordinator","Equipment & Shift Coordinator"
"Credits/Facilities Manager","Facilities Manager"
"Credits/Finance","Finance"
"Credits/Finance Business Partner","Finance Business Partner"
"Credits/Finance Controller","Finance Controller"
"Credits/Finance Director","Finance Director"
"Credits/Finance Manager","Finance Manager"
"Credits/Functionality QA Lead","Functionality QA Lead"
"Credits/Functionality QA Senior Tester","Functionality QA Senior Tester"
"Credits/Functionality QA Testers","Functionality QA Testers"
"Credits/Game Play and BETA Testing","Game Play/BETA Testing"
"Credits/General Counsel","General Counsel"
"Credits/Group Finance Manager","Group Finance Manager"
"Credits/HR","HR"
"Credits/HR Advisor","HR Advisor"
"Credits/HR Assistant","HR Assistant"
"Credits/HR Manager","HR Manager"
"Credits/HR Systems & Insights Manager","HR Systems & Insights Manager"
"Credits/Head of Brand","Head of Brand"
"Credits/Head of Business Planning","Head of Business Planning"
"Credits/Head of Commercial Analysis","Head of Commercial Analysis"
"Credits/Head of Console and Partnerships","Head of Console and Partnerships"
"Credits/Head of Creative Services","Head of Creative Services"
"Credits/Head of Design & Development","Head of Design & Development"
"Credits/Head of Design Development","Head of Design & Development"
"Credits/Head of Licensing","Head of Licensing"
"Credits/Head of Live Operations & Development","Head of Live Operations & Development"
"Credits/Head of Live Operations Development","Head of Live Operations & Development"
"Credits/Head of Network and Security","Head of Network and Security "
"Credits/Head of Operations","Head of Operations"
"Credits/Head of PR","Head of PR"
"Credits/Head of Production","Head of Production"
"Credits/Head of Program Office","Head of Program Office"
"Credits/Head of QA","Head of QA"
"Credits/Head of QA Localisation","Head of QA & Localisation"
"Credits/Head of Studio Localisation and ESD","Head of Studio Localisation and ESD"
"Credits/IT","IT"
"Credits/IT Support Manager","IT Support Manager"
"Credits/Junior Business Analyst","Junior Business Analyst"
"Credits/Junior Commercial Analyst","Junior Commercial Analyst"
"Credits/Junior Data Developer","Junior Data Developer"
"Credits/Junior Digital Account Manager","Junior Digital Account Manager"
"Credits/Junior Graphic Designer","Junior Graphic Designer"
"Credits/Junior IT Support Apprentice","Junior IT Support Apprentice"
"Credits/Junior IT Support Technician","Junior IT Support Technician"
"Credits/Junior IT Support Technicians","Junior IT Support Technicians"
"Credits/Junior SDET","Junior SDET"
"Credits/Lead Interactive Designer","Lead Interactive Designer"
"Credits/Legal","Legal"
"Credits/Legal & Licensing Co-ordinator","Legal & Licensing Co-ordinator"
"Credits/Legal Counsel","Legal Counsel"
"Credits/Legal Executive","Legal Executive"
"Credits/Legal Licensing Co-ordinator","Legal & Licensing Co-ordinator"
"Credits/Licensing Co-ordinator","Licensing Co-ordinator"
"Credits/Linux Live Operations Engineer","Linux Live Operations Engineer"
"Credits/Live Operations Monitoring Engineer","Live Operations Monitoring Engineer"
"Credits/Live Operations Monitoring Engineers","Live Operations Monitoring Engineers"
"Credits/Live Operations Monitoring Lead","Live Operations Monitoring Lead"
"Credits/Localisation Engineer","Localisation Engineer"
"Credits/Localisation Manager","Localisation Manager"
"Credits/Localisation Project Manager","Localisation Project Manager"
"Credits/Localisation QA Lead","Localisation QA Lead"
"Credits/Localisation QA Senior Tester","Localisation QA Senior Tester"
"Credits/Localisation QA Senior Testers","Localisation QA Senior Testers"
"Credits/Localisation QA Supervisor","Localisation QA Supervisor"
"Credits/Localisation QA Team Lead","Localisation QA Team Lead"
"Credits/Localisation QA Testers","Localisation QA Testers"
"Credits/Management Accountant","Management Accountant"
"Credits/Marketing Assistant","Marketing Assistant"
"Credits/Marketing Director","Marketing Director"
"Credits/Marketing Manager","Marketing Manager"
"Credits/Marketing PR and Comms","Marketing, PR and Comms"
"Credits/Martin Servante title","SVP of Strategy, Development Services \n& Brand Licensing, Consumer Research"
"Credits/Mastering & Build Engineer","Mastering & Build Engineer"
"Credits/Mastering & Equipment Manager","Mastering & Equipment Manager"
"Credits/Mastering Build Engineer","Mastering & Build Engineer"
"Credits/Mastering Equipment Manager","Mastering & Equipment Manager"
"Credits/Network and Security Manager","Network and Security Manager"
"Credits/Network and Security Technician","Network and Security Technician"
"Credits/Network and Security Technicians","Network and Security Technicians"
"Credits/Office Dog","Office Dog"
"Credits/Online","Online"
"Credits/Online Services Developer","Online Services Developer"
"Credits/Operations","Operations"
"Credits/Operations Co-ordinator","Operations Co-ordinator"
"Credits/Oracle Applications Support","Oracle Applications Support"
"Credits/Oracle Finance Applications Support","Oracle Finance Applications Support"
"Credits/Others","Supporting Pets"
"Credits/PR Manager","PR Manager"
"Credits/PR Manager Americas","PR Manager, Americas"
"Credits/PR Manager Japanese IP","PR Manager, Japanese IP"
"Credits/Payroll & Benefits Manager","Payroll & Benefits Manager"
"Credits/Payroll Benefits Manager","Payroll & Benefits Manager"
"Credits/Process & TCM Manager","Process & TCM Manager"
"Credits/Process TCM Manager","Process & TCM Manager"
"Credits/Product Development","Product Development"
"Credits/Product Development Manager","Product Development Manager"
"Credits/Product Launch Administrator","Product Launch Administrator"
"Credits/Product Launch Assistant","Product Launch Assistant"
"Credits/Product Launch Manager","Product Launch Manager"
"Credits/Product Launch Supervisor","Product Launch Supervisor"
"Credits/Product Manager","Product Manager"
"Credits/Product Marketing & PR Assistant","Product Marketing & PR Assistant"
"Credits/Product Marketing & PR Assistant Japanese IP","Product Marketing & PR Assistant, Japanese IP"
"Credits/Product Marketing Manager Japanese IP","Product Marketing Manager, Japanese IP"
"Credits/Product Marketing PR Assistant","Product Marketing & PR Assistant"
"Credits/Production Manager","Production Manager"
"Credits/Project Lead","Project Lead"
"Credits/Project Manager","Project Manager"
"Credits/Published By","Published By"
"Credits/Publishing Project Manager","Publishing Project Manager"
"Credits/Receptionist","Receptionist "
"Credits/Research Assistant","Research Assistant"
"Credits/Research Executive","Research Executive"
"Credits/Research Manager","Research Manager"
"Credits/Resource Manager","Resource Manager"
"Credits/Retail Licensing Manager","Retail Licensing Manager"
"Credits/SEGA HARDlight","SEGA HARDlight"
"Credits/SVP Business Planning","SVP, Business Planning"
"Credits/SVP Commercial Publishing","SVP, Commercial Publishing"
"Credits/Searchlight","Searchlight"
"Credits/SegaInternalTPSTeam","Brand and Community Team"
"Credits/Senior Business Analyst","Senior Business Analyst"
"Credits/Senior Business Manager","Senior Business Manager"
"Credits/Senior Business Planning Analyst","Senior Business Planning Analyst"
"Credits/Senior Content Manager","Senior Content Manager"
"Credits/Senior HR Manager","Senior HR Manager"
"Credits/Senior Legal Counsel","Senior Legal Counsel"
"Credits/Senior Licensing Manager","Senior Licensing Manager"
"Credits/Senior Marketing Manager Americas","Senior Marketing Manager, Americas"
"Credits/Senior Operations Manager Japanese IP","Senior Operations Manager, Japanese IP"
"Credits/Senior Producer","Senior Producer"
"Credits/Senior Product Launch Manager","Senior Product Launch Manager"
"Credits/Senior Product Manager","Senior Product Manager"
"Credits/Senior SDET","Senior SDET"
"Credits/Senior Systems Infrastructure Analyst","Senior Systems Infrastructure Analyst"
"Credits/Senior Video Suite Editor","Senior Video Suite Editor"
"Credits/Senior Web Designer","Senior Web Designer"
"Credits/Special Thanks","Special Thanks"
"Credits/Steam Marketing Co-ordinator","Steam Marketing Co-ordinator"
"Credits/Submission Manager","Submission Manager"
"Credits/Support","Support"
"Credits/Talent Acquistion & Engagement Manager","Talent Acquistion & Engagement Manager"
"Credits/Talent Engagement Manager","Talent & Engagement Manager"
"Credits/Technical Business Analyst","Technical Business Analyst"
"Credits/Technical Director","Technical Director"
"Credits/Testology QA Academy","Testology QA Academy"
"Credits/Thanks for playing","Thanks for playing!"
"Credits/Training and Recruitment Supervisor","Training and Recruitment Supervisor"
"Credits/VP Digital Business","VP, Digital Business"
"Credits/VP HR","VP, HR"
"Credits/VP of Production and Development Services","VP of Production and Development Services"
"Credits/Video Suite Assistant","Video Suite Assistant"
"Credits/Video Suite Editor","Video Suite Editor"
"Credits/Video Suite Manager","Video Suite Manager"
"Credits/Voice Actor","Voice of the Two Point Radio DJs"
"Credits/Web Analytics Producer","Web & Analytics Producer"
"Credits/Web Developer","Web Developer"
"DJ/SongArtists/BlueberryLonghorn","藍莓長號"
"DJ/SongArtists/BookSmell","書香"
"DJ/SongArtists/BoysOnKrill","磷蝦男孩"
"DJ/SongArtists/ChickenButter","雞油"
"DJ/SongArtists/CreditSequins","信用亮片"
"DJ/SongArtists/CuticleKarate","角質空手道"
"DJ/SongArtists/EasilyEasely","輕輕鬆鬆"
"DJ/SongArtists/EggAndTerracottaSoldiers","雞蛋兵馬俑"
"DJ/SongArtists/FlemingtonLa","大都市福萊明頓"
"DJ/SongArtists/FourManTent","四人帳篷"
"DJ/SongArtists/GibbonMoon","長臂猿之月"
"DJ/SongArtists/HavingItLarge","就愛大"
"DJ/SongArtists/JULIA","茱利亞"
"DJ/SongArtists/JamThenScream","就醬尖叫"
"DJ/SongArtists/JorgeAndTheDeuce","喬治與兩點"
"DJ/SongArtists/LindySue","琳蒂蘇和樓梯樂團"
"DJ/SongArtists/NotMyCousin","不是我親戚"
"DJ/SongArtists/OneThatSwingsAway","盪走的人是你"
"DJ/SongArtists/PiñaCollider","鳳梨可樂砲"
"DJ/SongArtists/PostalCeviche","郵局涼拌海鮮"
"DJ/SongArtists/ProjectVineyard","葡萄園計畫"
"DJ/SongArtists/PuffinPot","卜芬包"
"DJ/SongArtists/SpeakingFaces","多嘴的臉"
"DJ/SongArtists/Starfish&LunaTuna","海星瘋鮪魚"
"DJ/SongArtists/SteamTrout","蒸氣鱒魚"
"DJ/SongArtists/TheSoupSwoons","心醉神湯"
"DJ/SongArtists/TheStudMuffins","風流瑪芬"
"DJ/SongArtists/TwoWithMustard","兩個加芥末"
"DJ/SongArtists/UncleMonk","孩子王和尚叔"
"DJ/SongArtists/VictoriaSpongeMuffin","維多利亞海綿蛋糕"
"DJ/SongArtists/WhatWhere","啥？哪？"
"DJ/SongNames/AstroJam","太空果醬"
"DJ/SongNames/AuroraTheExplorer","極光與探險家"
"DJ/SongNames/Bassinets","嬰兒搖籃"
"DJ/SongNames/BigFootsCommute","大腳通勤記"
"DJ/SongNames/CoastalCanopy","海灘遮陽傘"
"DJ/SongNames/ComeOnOver","來吧"
"DJ/SongNames/DjangoInTheJungle","叢林爵士樂手"
"DJ/SongNames/FebricantFestival","二月杜撰節"
"DJ/SongNames/FiresideFling","爐邊的風流韻事"
"DJ/SongNames/FishWhispers","小魚悄悄話"
"DJ/SongNames/Frosty Bells","冰叮噹"
"DJ/SongNames/Gomer","不看我就拉倒"
"DJ/SongNames/Halloween/AstroFang","太空尖牙"
"DJ/SongNames/Halloween/AuroraTheHorror","極光與駭險家"
"DJ/SongNames/Halloween/MidnightWolf","午夜狼調"
"DJ/SongNames/Halloween/RemedyThrill","窒鐐山丘"
"DJ/SongNames/Halloween/Spookinets","陰兒搖籃"
"DJ/SongNames/Halloween/SpookyHutParty","棕櫚鬼屋派對"
"DJ/SongNames/Halloween/TheBogeyMan","毒徒"
"DJ/SongNames/Halloween/WetPumpkin","屍衣服"
"DJ/SongNames/Halloween/WitchWard","巫婆病房"
"DJ/SongNames/JingleFever","鈴聲多響亮"
"DJ/SongNames/MiamiSwing","邁阿密搖擺"
"DJ/SongNames/MidnightBlue","午夜藍調"
"DJ/SongNames/NeedleInTheHay","海底撈針"
"DJ/SongNames/NiceSmellingFace","好聞的臉"
"DJ/SongNames/NightWard","夜間病房"
"DJ/SongNames/OnCall","待命中"
"DJ/SongNames/RegainRecover","康復與恢復"
"DJ/SongNames/RemedyHill","治療山丘"
"DJ/SongNames/Route69","69號公路"
"DJ/SongNames/SambadeMedicana","依撩森巴舞曲"
"DJ/SongNames/SitcomStrum","情境喜劇彈奏"
"DJ/SongNames/Stethoscopes","聽診器與萬花鏡"
"DJ/SongNames/Sundries","零星雜貨"
"DJ/SongNames/TheGalereGala","銀河困境"
"DJ/SongNames/TheGambleMan","賭徒"
"DJ/SongNames/TheLastDose","不要不藥"
"DJ/SongNames/TheUrbanElectric","都會電音"
"DJ/SongNames/TheWaitingRoom","等候室"
"DJ/SongNames/TikiHutParty","棕櫚小屋派對"
"DJ/SongNames/WaterWednesdays","週三多喝水"
"DJ/SongNames/WetLaundry","濕衣服"
"Frontend/Christmas_Items_2019_Description","一起慶祝冬天的到來！我們要送給每個人（沒錯，就是每個人）全新的冬季物品。篩選「特殊」物品即可查看。"
"Frontend/Christmas_Items_2019_Name","歲末精選"
"Frontend/ContinueButton","繼續"
"Frontend/DidYouKnow_Name","亞伯特‧克蘭克的提示"
"Frontend/Exhibition_Pack_Description","使用斷臂雕像、火箭豬及融化時鐘，為你的下一座醫院增添藝廊般的冷酷魅力。"
"Frontend/Exhibition_Pack_Name","展覽物品組合包"
"Frontend/FancyDress_Free_Description","按一下這裡查看盛裝登場組合包，並免費領取「髒比潮流」員工自訂選項。"
"Frontend/FancyDress_Free_Name","盛裝登場免費送"
"Frontend/FancyDress_Pack_Description","丟掉平庸的服裝，換上一些……不一樣的！用服裝和物品妝點醫院，例如企鵝裝、髒比潮流及羅馬醜聞！"
"Frontend/FancyDress_Pack_Name","盛裝登場組合包"
"Frontend/FeaturedWorkshopItem_Description","還是老樣子，最新精選物品永遠是我們的最愛。設計你自己的物品，拿去跟工作坊分享，搞不好又朝一日，你也能做出精選物品。"
"Frontend/FeaturedWorkshopItem_Name","精選工作坊物品"
"Frontend/HospitalPass_Items_Name","Hospital Pass"
"Frontend/HospitalPass_Items_Season_1_Description","取得前三項全球超級細菌專案的所有物品，並能用金馬桶廁間裝飾醫院的廁所。"
"Frontend/HospitalPass_Items_Season_1_Name","超級細菌物品：第一季"
"Frontend/HospitalPass_Items_Season_1_SignUp","註冊Hospital Pass即可獲得《Two Point Hospital》最新消息、金馬桶廁間，以及前三項全球超級細菌專案的所有物品。"
"Frontend/JingleJame_Description","我們很榮幸能參與2019年的Yogscast Jingle Jam慈善募款活動。按一下這裡了解詳情做公益，活動收益將全數捐給慈善機構。購買即可獲得多款遊戲以及豐富內容，包括我們的「叮叮噹套裝」自訂員工選項。"
"Frontend/JingleJame_Name","Jingle Jam"
"Frontend/Lunar_Items_Description","讓農曆新年主題物品陪你迎接鼠年的到來。物品將在一週內分批推出，別忘了多回來用「特殊」篩選物品，看看有哪些新鮮貨。"
"Frontend/Lunar_Items_Name","非你莫鼠"
"Frontend/Music_Description","你現在可以設定個人的音樂偏好，開啟或關閉不同樂曲，甚至可以上傳和分享自己的音樂。這些選項都在「設定」選單的「音訊」區塊。"
"Frontend/Music_Name","自訂電台"
"Frontend/NewCareerButton","開始新遊戲"
"Frontend/QuitButton","退出"
"Frontend/Remix_Description","「遊玩」糟糕科技的醫院模擬軟體原型之中，挑戰性十足的假想情境。醫療陰謀虛擬環境X是用來訓練醫院管理人的一項發明，不過他們需要有人（也就是你）先幫忙測試。"
"Frontend/Remix_Name","R.E.M.I. X"
"Frontend/Remix_NewToRemix_Name","R.E.M.I. X新手"
"Frontend/Remix_World2_Description","\nR.E.M.I. X現已針對在米頓大學、騰博和福萊明頓取得一星評等的院長，新增以上醫院的的異版。"
"Frontend/Retro_Pack_Description","透過點唱機、彈珠台和催眠柱等懷舊小物，回味過去的黃金歲月。"
"Frontend/Retro_Pack_Name","復古物品組合包"
"Frontend/RoomTemplates_Description","使用全新房間樣板功能保存你最愛的房間設計，並走到哪帶到哪！"
"Frontend/RoomTemplates_Name","房間樣板"
"Frontend/SEGA60th_Description","SEGA歡慶60周年，《OutRun》、《Periscope》等經典街機遊戲等你暢玩。"
"Frontend/SEGA60th_Name","SEGA 60周年慶"
"Frontend/SaveSlotsButton","儲存欄位"
"Frontend/SettingsButton","設定"
"Frontend/SummerFree_Items_2020_Description","為慶祝夏天來臨，我們新增了一組肉欲橫流的物品。篩選「特殊」物品即可查看。"
"Frontend/SummerFree_Items_2020_Name","烤肉季節"
"Frontend/Superbug_Beta_Name","超級細菌測試版"
"Frontend/Superbug_Betal_Description","超級細菌計畫已開始公開測試。與朋友以及整個醫學界合作，發掘各項獎勵，一同提升雙點郡的醫療技術。"
"Frontend/Superbug_General_Description","與朋友以及整個醫學界合力專研尖端技術，發掘遊戲中的獨特獎勵。趕快上超級細菌網路查看，開始遊戲。"
"Frontend/Superbug_General_Name","超級細菌計畫"
"Frontend/Superbug_Global_Description","目前有個進行中的全球超級細菌專案。趕快上超級細菌網路查看，貢獻一己之力並獲取獎勵！"
"Frontend/Superbug_Global_Name","超級細菌：全球專案快訊！"
"Frontend/Superbug_Jasmine_Music_Description","為慶祝自己與超級細菌計畫的合作案，茉莉‧奧德賽為本遊戲帶來兩首全新單曲。如要啟用《好聞的臉》與《小魚悄悄話》，請至設定選單的音訊區域，編輯你的音樂清單。"
"Frontend/Superbug_Jasmine_Music_Name","茉莉‧奧德賽單曲推出"
"Frontend/Superbug_Jasmine_Project_Description","茉莉‧奧德賽與超級細菌計畫攜手合作，打造一款兼具殺菌功能與芬芳氣息的抗菌洗手液。趕快上超級細菌網路查看，幫助茉莉並獲取芬芳獎勵。"
"Frontend/Superbug_Jasmine_Project_Name","芳香抗菌洗手液？"
"GuiltTrip/GuiltTrip_000_F","「當初我拿到這份工作，我媽非常以我為榮。現在我沒辦法面對她了。」"
"GuiltTrip/GuiltTrip_000_M","「當初我拿到這份工作，我媽非常以我為榮。現在我沒辦法面對她了。」"
"GuiltTrip/GuiltTrip_001_F","「我剛把這間醫院紋在背上，現在只要有人看到我的剌青，都會知道我有多失敗。」"
"GuiltTrip/GuiltTrip_001_M","「我剛把這間醫院紋在背上，現在只要有人看到我的剌青，都會知道我有多失敗。」"
"GuiltTrip/GuiltTrip_002_F","「這份工作是我的一切。醫院的員工就像我曾經有過，卻不小心搞丟的家人一樣。」"
"GuiltTrip/GuiltTrip_002_M","「這份工作是我的一切。醫院的員工就像我曾經有過，卻不小心搞丟的家人一樣。」"
"GuiltTrip/GuiltTrip_003_F","「我成立了一家慈善機構，要讓海豹寶寶也有機會體驗美好的聖誕節。看來海豹寶寶今年沒辦法過聖誕節了。」"
"GuiltTrip/GuiltTrip_003_M","「我成立了一家慈善機構，要讓海豹寶寶也有機會體驗美好的聖誕節。看來海豹寶寶今年沒辦法過聖誕節了。」"
"GuiltTrip/GuiltTrip_004_F","「我為了這份工作，帶著全家人搬到這裡。現在，我只要看到我們的房子、搬家用的卡車，或是包含這個區域的地圖，內心都會因為自己的失敗而飽受煎熬。」"
"GuiltTrip/GuiltTrip_004_M","「我為了這份工作，帶著全家人搬到這裡。現在，我只要看到我們的房子、搬家用的卡車，或是包含這個區域的地圖，內心都會因為自己的失敗而飽受煎熬。」"
"GuiltTrip/GuiltTrip_005_F","「我的叔叔在讀管家學校，我正在幫他出學費。你知道那要花多少錢嗎？我也不知道。我真的該去了解一下。」"
"GuiltTrip/GuiltTrip_005_M","「我的叔叔在讀管家學校，我正在幫他出學費。你知道那要花多少錢嗎？我也不知道。我真的該去了解一下。」"
"GuiltTrip/GuiltTrip_006_F","「我如果丟了這份工作，就得放生我所有的寵物天鵝了。」"
"GuiltTrip/GuiltTrip_006_M","「我如果丟了這份工作，就得放生我所有的寵物天鵝了。」"
"GuiltTrip/GuiltTrip_007_F","「錢我多的是，但要是沒了這份工作，我買東西就得看價錢了。這樣太不人道了吧？」"
"GuiltTrip/GuiltTrip_007_M","「錢我多的是，但要是沒了這份工作，我買東西就得看價錢了。這樣太不人道了吧？」"
"GuiltTrip/GuiltTrip_008_F","「看來我得把祖傳的古董擠花袋拿去拍賣了……」"
"GuiltTrip/GuiltTrip_008_M","「看來我得把祖傳的古董擠花袋拿去拍賣了……」"
"GuiltTrip/GuiltTrip_009_F","「我才剛申請房貸……我只是照著社會的期待走，為什麼就要因此受到懲罰呢。」"
"GuiltTrip/GuiltTrip_009_M","「我才剛申請房貸……我只是照著社會的期待走，為什麼就要因此受到懲罰呢。」"
"GuiltTrip/GuiltTrip_010_F","「先是牛仔褲弄髒，現在又來這招。哇。這禮拜真是水逆到不行。」"
"GuiltTrip/GuiltTrip_010_M","「先是牛仔褲弄髒，現在又來這招。哇。這禮拜真是水逆到不行。」"
"GuiltTrip/GuiltTrip_011_F","「嗯。好吧，但我已經嚴重依賴你發給我的工資。我被開除後，可以繼續領錢嗎？」"
"GuiltTrip/GuiltTrip_011_M","「嗯。好吧，但我已經嚴重依賴你發給我的工資。我被開除後，可以繼續領錢嗎？」"
"GuiltTrip/GuiltTrip_012_F","「好極了。我還得供養一隻可憐的獾和兩個老媽媽呀。」"
"GuiltTrip/GuiltTrip_012_M","「好極了。我還得供養一隻可憐的獾和兩個老媽媽呀。」"
"GuiltTrip/GuiltTrip_013_F","「我的孩子聽到一定會不高興。早知道就不要生那麼多小孩。」"
"GuiltTrip/GuiltTrip_013_M","「我的孩子聽到一定會不高興。早知道就不要生那麼多小孩。」"
"GuiltTrip/GuiltTrip_014_F","「天呀，我都開始愛上有飯吃的感覺了。」"
"GuiltTrip/GuiltTrip_014_M","「天呀，我都開始愛上有飯吃的感覺了。」"
"GuiltTrip/GuiltTrip_015_F","「家裡的人本來就已經夠看不起我了。太好了。他們聽到一定會很開心。」"
"GuiltTrip/GuiltTrip_015_M","「家裡的人本來就已經夠看不起我了。太好了。他們聽到一定會很開心。」"
"GuiltTrip/GuiltTrip_016_F","「是因為我把藥吃光了，對吧？」"
"GuiltTrip/GuiltTrip_016_M","「是因為我把藥吃光了，對吧？」"
"GuiltTrip/GuiltTrip_017_F","「早知道就不要花那麼多時間當志工了。要是我能再自我中心一點該多好。」"
"GuiltTrip/GuiltTrip_017_M","「早知道就不要花那麼多時間當志工了。要是我能再自我中心一點該多好。」"
"GuiltTrip/GuiltTrip_018_F","「我感覺我先生快要離開我了。現在感覺要成真了。」"
"GuiltTrip/GuiltTrip_018_M","「我感覺我先生快要離開我了。現在感覺要成真了。」"
"GuiltTrip/GuiltTrip_019_F","「我姐姐本來已經和我斷絕關係，聽說我得到這份工作，就又回頭跟我聯絡。現在我們的手足之情勢必會再次破裂。」"
"GuiltTrip/GuiltTrip_019_M","「我姐姐本來已經和我斷絕關係，聽說我得到這份工作，就又回頭跟我聯絡。現在我們的手足之情勢必會再次破裂。」"
"GuiltTrip/GuiltTrip_020_F","「我在這工作的期間，總算找到了一些自我價值。我已經可以感覺到這些價值在崩解了。」"
"GuiltTrip/GuiltTrip_020_M","「我在這工作的期間，總算找到了一些自我價值。我已經可以感覺到這些價值在崩解了。」"
"GuiltTrip/GuiltTrip_021_F","「我朋友開了個賭盤，賭我下次什麼時候失業。為什麼老是被丹尼斯猜中？」"
"GuiltTrip/GuiltTrip_021_M","「我朋友開了個賭盤，賭我下次什麼時候失業。為什麼老是被丹尼斯猜中？」"
"GuiltTrip/GuiltTrip_022_F","「給我個好理……哦對，好吧。有道理。」"
"GuiltTrip/GuiltTrip_022_M","「給我個好理……哦對，好吧。有道理。」"
"GuiltTrip/GuiltTrip_023_F","「如果你覺得我不稱職，我倒也無法否認。但我還有其他附加價值呀。」"
"GuiltTrip/GuiltTrip_023_M","「如果你覺得我不稱職，我倒也無法否認。但我還有其他附加價值呀。」"
"GuiltTrip/GuiltTrip_024_F","「我必須告訴你一件事。我以前有多尊敬你，現在就有多討厭你。」"
"GuiltTrip/GuiltTrip_024_M","「我必須告訴你一件事。我以前有多尊敬你，現在就有多討厭你。」"
"GuiltTrip/GuiltTrip_025_F","「先父只有一條家規，就是別讓家人蒙羞。老爸，抱歉了。」"
"GuiltTrip/GuiltTrip_025_M","「先父只有一條家規，就是別讓家人蒙羞。老爸，抱歉了。」"
"GuiltTrip/GuiltTrip_026_F","「被算命的說中了。看你做的好事。現在我開始相信那些怪力亂神的事了。做得好啊。」"
"GuiltTrip/GuiltTrip_026_M","「被算命的說中了。看你做的好事。現在我開始相信那些怪力亂神的事了。做得好啊。」"
"GuiltTrip/GuiltTrip_027_F","「這地方沒有我，會經營不下去的！大概吧……」"
"GuiltTrip/GuiltTrip_027_M","「這地方沒有我，會經營不下去的！大概吧……」"
"GuiltTrip/GuiltTrip_028_F","「我本來就已經快付不出長臂猿的飼料費了。牠們一定會抓狂。」"
"GuiltTrip/GuiltTrip_028_M","「我本來就已經快付不出長臂猿的飼料費了。牠們一定會抓狂。」"
"GuiltTrip/GuiltTrip_029_F","「這樣我就有更多時間靜靜坐在家裡，看著債務一點一滴把我壓垮。」"
"GuiltTrip/GuiltTrip_029_M","「這樣我就有更多時間靜靜坐在家裡，看著債務一點一滴把我壓垮。」"
"HospitalEvent/BudgetRefund_CS","預算退還"
"HospitalEvent/DiagnosisCertainty_CS","診斷準確率{0}"
"HospitalEvent/DiagnosisSessionCompleted_CS","{[PATIENT]}已在{[ROOM]}由{[STAFF]}診斷"
"HospitalEvent/EarlyLoanRepayment_CS","提前償還貸款"
"HospitalEvent/Earthquake_CS","地震了！"
"HospitalEvent/EnergyBillPaid_CS","每月能源帳單"
"HospitalEvent/EpidemicEnd_Abandoned_CS","已放棄傳染病任務"
"HospitalEvent/EpidemicEnd_CS","傳染病任務結束"
"HospitalEvent/EpidemicEnd_Failed_CS","傳染病任務失敗"
"HospitalEvent/EpidemicEnd_Incomplete_CS","傳染病任務未完成"
"HospitalEvent/EpidemicEnd_Successful_CS","傳染病任務成功"
"HospitalEvent/EpidemicStart_CS","傳染病任務開始"
"HospitalEvent/GhostCaptured_CS","{[NAME]}的鬼被{[STAFF]}捉到了"
"HospitalEvent/HospitalReputation_CS","醫院聲譽{0}"
"HospitalEvent/IllnessDifficulty_CS","疾病難度{0}"
"HospitalEvent/ItemBought_CS","已購買{[ITEM]}"
"HospitalEvent/ItemSold_CS","已售出{[ITEM]}"
"HospitalEvent/JanitorJobCompleted_BlockedToilet_CS","{[STAFF]}疏通了一間廁所"
"HospitalEvent/JanitorJobCompleted_BrokenMachine_CS","{[STAFF]}把{[ITEM]}修好了"
"HospitalEvent/JanitorJobCompleted_Ghost_CS","{[STAFF]}捉到一隻鬼"
"HospitalEvent/JanitorJobCompleted_Litter_CS","{[STAFF]}清理了一些垃圾"
"HospitalEvent/JanitorJobCompleted_MedicalWaste_CS","{[STAFF]}清理了一些廢棄物"
"HospitalEvent/JanitorJobCompleted_OutOfStock_CS","{[STAFF]}補充了{[ITEM]}"
"HospitalEvent/JanitorJobCompleted_WiltedPlant_CS","{[STAFF]}為植物澆了水"
"HospitalEvent/LoanRepayment_CS","償還貸款"
"HospitalEvent/LoanTakenOut_CS","已貸款"
"HospitalEvent/MachineExploded_CS","{[ITEM]}爆炸了！"
"HospitalEvent/MachineUpgradeCancelled_CS","{[ITEM]}升級已取消"
"HospitalEvent/MachineUpgradeComplete_CS","{[STAFF]}完成了{[ITEM]}升級"
"HospitalEvent/MachineUpgradeStarted_CS","開始升級{[ITEM]}"
"HospitalEvent/MarketingCampaignEnd_CS","{[CAMPAIGN]}結束"
"HospitalEvent/MarketingCampaignStart_CS","{[CAMPAIGN]}開始"
"HospitalEvent/MarketingJobStartedByStaff_CS","{[STAFF]}開始執行{[PROJECT]}的行銷工作"
"HospitalEvent/ObjectiveCompleted_Abandoned_CS","{[OBJECTIVE]}目標已放棄"
"HospitalEvent/ObjectiveCompleted_Failed_CS","{[OBJECTIVE]}目標失敗"
"HospitalEvent/ObjectiveCompleted_Incomplete_CS","{[OBJECTIVE]}目標未完成"
"HospitalEvent/ObjectiveCompleted_Successful_CS","{[OBJECTIVE]}目標成功"
"HospitalEvent/PatientArrival_CS","{[NAME]}抵達了"
"HospitalEvent/PatientDeath_CS","{[PATIENT]}死亡"
"HospitalEvent/PatientRageQuit_CS","{[PATIENT]}憤而離開"
"HospitalEvent/PatientSentHome_CS","{[PATIENT]}被送回家"
"HospitalEvent/PlotBought_CS","已購買{[NAME]}"
"HospitalEvent/RageQuit_FurtherDiagnosis","{[NAME]}等進一步診斷等太久，憤而離開"
"HospitalEvent/RageQuit_Happiness","{[NAME]}憤而離開。最大不滿：{[COMPLAINTS]}"
"HospitalEvent/RageQuit_WaitingForRoom","{[NAME]}等{[ROOM]}等太久，憤而離開"
"HospitalEvent/ReceptionCheckIn_CS","{[STAFF]}在櫃台替{[NAME]}辦理登記"
"HospitalEvent/RefusedToPay_Diagnosis_CS","{[NAME]}拒絕支付{[ROOM]}的費用。"
"HospitalEvent/RefusedToPay_Item_CS","{[NAME]}拒絕支付{[ITEM]}的費用。"
"HospitalEvent/RefusedToPay_Treatment_CS","{[NAME]}拒絕支付{[ROOM]}的費用。"
"HospitalEvent/ResearchJobStartedByStaff_CS","{[STAFF]}開始研究{[PROJECT]}"
"HospitalEvent/ResearchProjectCompleted_CS","{[PROJECT]}完成"
"HospitalEvent/ResearchProjectStarted_CS","{[PROJECT]}開始"
"HospitalEvent/RetailMonthlySummary_CS","每月零售量"
"HospitalEvent/RoomBuilt_CS","建造{[ROOM]}"
"HospitalEvent/RoomSold_CS","已售出{[ROOM]}"
"HospitalEvent/StaffBreakEnd_CS","{[STAFF]}已返回工作崗位"
"HospitalEvent/StaffBreakStart_CS","{[STAFF]}去休息了"
"HospitalEvent/StaffChallengeCompleted_Abandoned_CS","{[STAFF]}放棄員工挑戰"
"HospitalEvent/StaffChallengeCompleted_Failed_CS","{[STAFF]}的員工挑戰失敗"
"HospitalEvent/StaffChallengeCompleted_Incomplete_CS","{[STAFF]}沒有完成員工挑戰"
"HospitalEvent/StaffChallengeCompleted_Successful_CS","{[STAFF]}成功完成員工挑戰"
"HospitalEvent/StaffFired_CS","{[STAFF]}被開除"
"HospitalEvent/StaffHired_CS","已雇用{[STAFF]}"
"HospitalEvent/StaffPayRise_CS","{[STAFF]}獲得加薪"
"HospitalEvent/StaffPromoted_CS","{[STAFF]}升職了"
"HospitalEvent/StaffResigned_CS","{[STAFF]}辭職了"
"HospitalEvent/StaffSkill_CS","員工技能{0}"
"HospitalEvent/StaffWagesPaid_CS","已支付員工薪資"
"HospitalEvent/TraineeCompletedCourse_CS","{[STAFF]}學會了{[QUALIFICATION]}"
"HospitalEvent/TraineeStartedCourse_CS","{[STAFF]}開始學習{[QUALIFICATION]}"
"HospitalEvent/TrainerStartedCourse_CS","{[STAFF]}開始教授{[QUALIFICATION]}"
"HospitalEvent/TreatmentSessionCompleted_Cured_CS","{[PATIENT]}已在{[ROOM]}由{[STAFF]}治癒"
"HospitalEvent/TreatmentSessionCompleted_Death_CS","{[PATIENT]}已在{[ROOM]}由{[STAFF]}治療（死亡）"
"HospitalEvent/TreatmentSessionCompleted_Ineffective_CS","{[PATIENT]}已在{[ROOM]}由{[STAFF]}治療（失敗）"
"HospitalEvent/Upgrades_CS","升級{0}"
"HospitalEvent/VIPArrival_CS","{[NAME]}抵達了"
"HospitalEvent/VIPArriving_CS","即將抵達"
"HospitalEvent/VIPExit_Abandoned_CS","{[NAME]}放棄參觀"
"HospitalEvent/VIPExit_Failed_CS","{[NAME]}參觀失敗"
"HospitalEvent/VIPExit_Incomplete_CS","{[NAME]}未完成參觀"
"HospitalEvent/VIPExit_Successful_CS","{[NAME]}參觀成功"
"HospitalEvent/VIPLeaving_CS","正要離開醫院"
"HospitalEvent/VIPPatientGroupPlural_CS","{[PLURALNAME]}抵達了"
"HospitalEvent/VIPPatientGroup_CS","{[NAME]}抵達了"
"HospitalEvent/VIPTouring_CS","參觀中……"
"HospitalEvent/VIPVisitingRoom_CS","正在探訪{[ROOM]}"
"HospitalPlot/AbandonedHospital_Plot_00_Name","土地 1"
"HospitalPlot/AbandonedHospital_Plot_01_Name","土地 2"
"HospitalPlot/AbandonedHospital_Plot_02_Name","土地 3"
"HospitalPlot/AbandonedHospital_Plot_03_Name","土地 4"
"HospitalPlot/AbandonedHospital_Plot_04_Name","土地 5"
"HospitalPlot/AbandonedHospital_Plot_05_Name","土地 6"
"HospitalPlot/AbandonedHospital_Plot_06_Name","土地 7"
"HospitalPlot/BuyPlotSeparator_CS","或 "
"HospitalPlot/BuyPlot_CS","需要 "
"HospitalPlot/Config_Plot_00_Name","土地 0"
"HospitalPlot/DLC/Studio_A","布景 A"
"HospitalPlot/DLC/Studio_C","布景 C"
"HospitalPlot/DLC/Studio_D","布景 D"
"HospitalPlot/DLC/Studio_E","布景 E"
"HospitalPlot/DLC/Studio_F","布景 F"
"HospitalPlot/DLC/Studio_G","布景 G"
"HospitalPlot/DLC/Studio_H","布景 H"
"HospitalPlot/DLC/Studio_I","布景 I"
"HospitalPlot/DLC/Studio_J","布景 J"
"HospitalPlot/DLC/Studio_K","布景 K"
"HospitalPlot/DLC/Studio_L","布景 L"
"HospitalPlot/Electricity/Hydro","水壩"
"HospitalPlot/Electricity/Solar","太陽能板"
"HospitalPlot/Electricity/WindTurbine","風力發電機"
"HospitalPlot/Everything Level_Plot_01_Name","小鬍側廳"
"HospitalPlot/Everything Level_Plot_02_Name","葛朗丘附樓"
"HospitalPlot/FinalHospital_Plot_00_Name","土地 1"
"HospitalPlot/FinalHospital_Plot_01_Name","土地 2"
"HospitalPlot/FinalHospital_Plot_02_Name","土地 3"
"HospitalPlot/FinalHospital_Plot_03_Name","土地 4"
"HospitalPlot/FinalHospital_Plot_04_Name","土地 5"
"HospitalPlot/FinalHospital_Plot_05_Name","土地 6"
"HospitalPlot/FinalHospital_Plot_06_Name","土地 7"
"HospitalPlot/FinalHospital_Plot_07_Name","土地 8"
"HospitalPlot/FinalHospital_Plot_08_Name","土地 9"
"HospitalPlot/FinalHospital_Plot_09_Name","土地 10"
"HospitalPlot/FinalHospital_Plot_10_Name","土地 11"
"HospitalPlot/FinalHospital_Plot_11_Name","土地 12"
"HospitalPlot/FinalHospital_Plot_12_Name","土地 13"
"HospitalPlot/Plot16","土地 16"
"HospitalPlot/Plot17","土地 17"
"HospitalPlot/Plot18","土地 18"
"HospitalPlot/Plot19","土地 19"
"HospitalPlot/Plot_01","土地 1"
"HospitalPlot/Plot_02","土地 2"
"HospitalPlot/Plot_03","土地 3"
"HospitalPlot/Plot_04","土地 4"
"HospitalPlot/Plot_05","土地 5"
"HospitalPlot/Plot_06","土地 6"
"HospitalPlot/Plot_07","土地 7"
"HospitalPlot/Plot_08","土地 8"
"HospitalPlot/Plot_09","土地 9"
"HospitalPlot/Plot_10","土地 10"
"HospitalPlot/Plot_11","土地 11"
"HospitalPlot/Plot_12","土地 12"
"HospitalPlot/Plot_13","土地 13"
"HospitalPlot/Plot_14","土地 14"
"HospitalPlot/Plot_15","土地 15"
"HospitalPlot/Plot_20","土地20"
"HospitalPlot/Plot_21","土地21"
"HospitalPlot/Plot_22","土地22"
"HospitalPlot/Plot_23","土地23"
"HospitalPlot/Plot_24","土地24"
"HospitalPlot/Plot_25","土地25"
"HospitalPlot/Plot_26","土地26"
"HospitalPlot/Plot_27","土地27"
"HospitalPlot/Plot_28","土地28"
"HospitalPlot/Plot_29","土地29"
"HospitalPlot/Plot_30","土地30"
"HospitalPlot/Plot_31","土地31"
"HospitalPlot/Plot_32","土地32"
"HospitalPlot/Plot_33","土地33"
"HospitalPlot/PrerequisiteSeperator_CS","\\n和\\n"
"Illness/8Bit_Description","病患的像素密度低到危險程度，且對復古的事物展現病態的渴望。遭低解析度蜘蛛咬傷所致。"
"Illness/8Bit_Name","八位元症"
"Illness/AnimalMagnetism_Description","由突變的費洛蒙和/或廉價的除臭劑引起的症狀。"
"Illness/AnimalMagnetism_Name","動物黏黏症"
"Illness/BardFlu_Name","吟流感"
"Illness/BarkingMad_Description","聞太多屁屁引起的精神疾病。"
"Illness/BarkingMad_Name","狂吠症"
"Illness/BedFace_Description","一種頗為嚇人的臉部扭曲病症，病因是睡姿角度怪異。醫生建議你隨時使用床上專用量角器，監控自己睡覺的角度。"
"Illness/BedFace_Name","床臉症"
"Illness/BlownMind_Description","心靈受到嚴重驚嚇。病因往往是獲悉新知，有時可能是改變思考模式的全新資訊。科學家仔細分析這個疾病後，導出了這個方程式：嚇到 = 吃手手。只可惜，這個方程式經證實毫無用處。"
"Illness/BlownMind_Name","嚇到吃手手症"
"Illness/BoggledMind_Name","嚇到吃腳腳症"
"Illness/Bogwarts_Description","一種頗為噁心的皮膚病，病因是骯髒的廁所。可以靠藥房調配的昂貴混合藥物治癒。也可以用巫術治癒。"
"Illness/Bogwarts_Name","屎面疣"
"Illness/BrokenFace_Description","會造成破相的疾病。主要病因包含：做白日夢、吃到壞掉的蘿蔔，以及被板球高速擊中。"
"Illness/BrokenFace_Name","面部破碎"
"Illness/BumRush_Description","又稱作「廁所狂熱」，患者好像總是想知道最近的廁所在哪裡。"
"Illness/BumRush_Name","內急症"
"Illness/BurpingFever_Description","需要注射。"
"Illness/BurpingFever_Name","打嗝熱"
"Illness/ChronicFlatulence_Description","需要注射。"
"Illness/ChronicFlatulence_Name","慢性脹氣"
"Illness/Clamp_Description","一旦染上就很難治癒。許多雕像表演家和自拍魔人都飽受折磨。"
"Illness/Clamp_Name","夾夾症"
"Illness/ClownDisorder_Description","一種會使病患喧鬧、插科打諢的病症。逃跑的小丑必須接受治療、根除幽默感，才能避免日後復發。"
"Illness/ClownDisorder_Name","小丑情結"
"Illness/CrossBones_Description","深入骨髓的憤怒，好發於海盜。需要一間骨科病房。"
"Illness/CrossBones_Name","海盜骷髏頭症"
"Illness/Cubism_Description","立體派畫症是喜愛參觀藝廊的人常見的疾病，主要透過畫布接觸感染。有趣的是，大家相信印象派畫家一般會對此病免疫。"
"Illness/Cubism_Name","立體派畫症"
"Illness/DLC_1/Anomalitis_Description","三不五時就會有怪事發生，我們也不知道為什麼。幸好這種隱晦又神秘的疾病可以在病房治療。\n但是事情哪有那麼巧？……"
"Illness/DLC_1/Anomalitis_Name","異常炎"
"Illness/DLC_1/AuroraSnorealis_Description","病患會作生動繽紛的夢，引起如雷的鼾聲。我們一定得治好他們，讓他們不要作這麼開心的夢，才能抑制他們的鼾聲。"
"Illness/DLC_1/AuroraSnorealis_Name","極鼾症"
"Illness/DLC_1/BardFlu_Description","病患會開始斷章取義、不當使用莎士比亞英文，也會穿著古裝。病因有：裝滿油脂的褲子、爛水果、被熊追。 "
"Illness/DLC_1/BardFlu_Name","吟流感"
"Illness/DLC_1/BarkingMad_Description","病患會以為自己是犬隻。常見的病因有：試吃狗餅乾、在外面上廁所及隨之而來的各種慘況。"
"Illness/DLC_1/BarkingMad_Name","狂吠症"
"Illness/DLC_1/Basic_Description","病因是低酸飲食，引發簡樸又符合大眾價值的行為模式。常見的治療方式是喝蜂蜜檸檬，並配合服用會促進個人特質的藥物。 "
"Illness/DLC_1/Basic_Name","鹼普症"
"Illness/DLC_1/Blaggis_Description","長期躺著無所事事，導致大量燕麥、洋蔥和各種香料在胃部堆積。必須開刀取出胃袋內的混合物，否則心臟、肺臟和其他臟器會剝離，進入胃袋，完成這道致命又好吃的料理。"
"Illness/DLC_1/Blaggis_Name","腹積食"
"Illness/DLC_1/BloatyDread_Description","壓力過大的心靈，需要透過巧妙的療法使其超載，再恢復原狀。"
"Illness/DLC_1/BloatyDread_Name","多懼症"
"Illness/DLC_1/BonelessThighs_Description","大腿變得像果凍一樣軟。病患得在骨科病房重新長出大腿骨，並將骨頭歸回原位。"
"Illness/DLC_1/BonelessThighs_Name","無股骨症"
"Illness/DLC_1/BrainFarts_Description","過度壓抑的壞習慣造成大腦脹氣，使病患容易犯錯、說錯話，甚至造成面部排氣。"
"Illness/DLC_1/BrainFarts_Name","腦屁症"
"Illness/DLC_1/BrainFreeze_Description","病徵有回想過往和冰淇淋頭痛，病因通常是對黃雪有不好的經驗。只要心理醫生能讓病患忘記那些回憶，就不會有事了。 "
"Illness/DLC_1/BrainFreeze_Name","腦凍大開症"
"Illness/DLC_1/CheeseBored_Description","體內起司過剩導致對外界漠不關心。必須移除體內的起司。"
"Illness/DLC_1/CheeseBored_Name","乾酪厭世症"
"Illness/DLC_1/ColdShoulder_Description","因為氣溫或人情冷漠造成的肩頸不適或酸痛。病因有：眼神接觸不足、毛衣不夠、簡訊過短等。據說最佳的治療，是將感冒糖漿和防凍劑以五比一的比例混合後服用。"
"Illness/DLC_1/ColdShoulder_Name","冷肩症"
"Illness/DLC_1/CurdledBlood_Description","血液遭到分解，使得血液變得混濁又無用，十分危險。病患必須施打乳化針，使血液重新合成，才能免於一死。"
"Illness/DLC_1/CurdledBlood_Name","血豆腐綜合症"
"Illness/DLC_1/DeadArm_Description","病患的手臂需要在骨科病房進行重建和復甦。"
"Illness/DLC_1/DeadArm_Name","手臂麻痺症"
"Illness/DLC_1/DisplacedGlands_Description","體內的各種腺體開始胡搞，交換位置，工作效率低得可以。醫生得開刀把所有腺體歸回原位，以免病患受到更多傷害。"
"Illness/DLC_1/DisplacedGlands_Name","腺體異位症"
"Illness/DLC_1/Evergreen_Description","吸入過多的松木清香，導致體內DNA受到改變。病患必須遠離森林和車內芳香劑，並到DNA實驗室接受治療。"
"Illness/DLC_1/Evergreen_Name","長青症"
"Illness/DLC_1/EyeCandy_Description","眼睛開始分泌堅硬的糖類物質。病因是看太多賞心悅目的東西和吃太多軟糖。"
"Illness/DLC_1/EyeCandy_Name","養眼症"
"Illness/DLC_1/FacePlant_Description","病患臉部與地面接觸的頻率過高，導致臉部長出顯微苔蘚。"
"Illness/DLC_1/FacePlant_Name","趴街植物症"
"Illness/DLC_1/Frankenstein_Description","病患會比平常愛呻吟，反應遲鈍，且身高暫時抽高至8呎。不少痊癒的病患表示，患病期間，他們覺得身體有些部位好像不是自己的。病因是看太多恐怖片、哥德式恐怖小說，以及自我認同危機。"
"Illness/DLC_1/Frankenstein_Name","怪物雜燴症"
"Illness/DLC_1/Godzilla_Description","此疾病最常出現的地點是雙點郡郊區。病因據說源於對「大城市」生活的憧憬，病患的行為模式改變，開始天真模仿他們自以為都市常見的行為。都會症有兩種類型，這是爬蟲型。"
"Illness/DLC_1/Godzilla_Name","爬蟲型都會症"
"Illness/DLC_1/Goobris_Description","過度放縱自我，導致病患自大的個性轉化為黏液，堵住病患的內臟，讓所有人避之唯恐不及。為了大家好，醫生得移除病患體內的黏液，還要根除他們惱人的個性。"
"Illness/DLC_1/Goobris_Name","自液為是症"
"Illness/DLC_1/HalfPipe_Description","經過檢驗後發現，半管症病患的基因是半人半管，但除此之外並沒有任何跡象顯示半管症有可能會致命。其實正是因為半管症沒有任何症狀，才有後續研究，因此有了劃時代的發現：人類和水管的基因相似度高達99.1%。病因是落地失敗，以及誤以為自己能修水管。"
"Illness/DLC_1/HalfPipe_Name","半管症"
"Illness/DLC_1/Hyperrealty_Description","接觸不動產市場的頻率太高，導致病患過度在乎自己的土地，還會不斷糾結水壓和窗簾的問題。"
"Illness/DLC_1/Hyperrealty_Name","不動產亢奮症"
"Illness/DLC_1/Inverted1080_Description","有些身體部位轉了90度，有些轉了180度。病因是嘗試雪板特技中的空中轉體時失敗，導致身體反向轉了1080度。"
"Illness/DLC_1/Inverted1080_Name","反向轉體1080度症"
"Illness/DLC_1/Knightmare_Description","病患想保護自己不受惡夢侵擾，也怕被引發惡夢的問題騷擾，因此穿上了鎖子甲、腕甲，還套上了吵得要命的鞋子。就算整套盔甲穿起來很顯瘦，也不能讓病患一直穿著盔甲逃避問題。"
"Illness/DLC_1/Knightmare_Name","騎士夢魘症"
"Illness/DLC_1/LogicProblem_Description","看太多措辭有誤的問題，或是太常聽錯猜謎節目的題目，都會導致此疾病發作。病患因為連基本的因果關係都沒辦法理解，所以必須接受治療。像是剛剛那句話……他們絕對看不懂。"
"Illness/DLC_1/LogicProblem_Name","邏輯錯亂症"
"Illness/DLC_1/MenaceElbow_Description","手肘跟玻璃一樣碎了，真是糟糕。"
"Illness/DLC_1/MenaceElbow_Name","碎肘症"
"Illness/DLC_1/Paranoyance_Description","病患認為自己受到陰間幽魂糾纏，不勝其擾。心理醫生用一種進階關係諮商療法，增進幽靈和病患之間的感情。"
"Illness/DLC_1/Paranoyance_Name","靈異偏執症"
"Illness/DLC_1/PathalogicalTediousness_Description","病患的人生缺乏刺激，使得他們的動作和語言出了問題，導致他們的言行舉止越來越無趣，他們必須盡快接受治療，免得他們把自己無聊死。"
"Illness/DLC_1/PathalogicalTediousness_Name","病理性無聊症"
"Illness/DLC_1/Rantlers_Description","一種歷史悠久的疾病，據說是水源中的鹿角碎片引起的。病患會變得易怒，有時候甚至會用頭撞人，但最常見的症狀是整天抱怨、大吼大叫。"
"Illness/DLC_1/Rantlers_Name","怒角症"
"Illness/DLC_1/Robot_Description","此疾病最常出現的地點是雙點郡郊區。病因據說源於對「大城市」生活的憧憬，病患的行為模式改變，開始天真模仿他們自以為都市常見的行為。都會症有兩種類型，這是機械型。"
"Illness/DLC_1/Robot_Name","機械型都會症"
"Illness/DLC_1/ShinBlintz_Description","症狀包括：開飯時雙腿脛骨不適，同時膝蓋會散發淡淡的起司味。"
"Illness/DLC_1/ShinBlintz_Name","脛酪不全症"
"Illness/DLC_1/SkullChutney_Description","大腦的某些部位開始發酸。病因一般是飲用雙點郡山區城鎮慶典上常會發放的傳統濃烈飲料。"
"Illness/DLC_1/SkullChutney_Name","酸腦症"
"Illness/DLC_1/SoreJudgement_Description","判斷不良症曾經又稱「雪球效應」。病患最初做下的錯誤決定影響了病患的判斷力，導致後續判斷錯得更嚴重，問題越滾越大。病患必須住院接受復健，讓判斷力恢復，免得雪球繼續越滾越大。"
"Illness/DLC_1/SoreJudgement_Name","判斷不良症"
"Illness/DLC_1/SweetTeeth_Description","病患的牙齒有一部分變成了牛軋糖。治療方式是使用世界上最強勁的漱口水。"
"Illness/DLC_1/SweetTeeth_Name","黏牙症"
"Illness/DLC_1/TartanTelemores_Description","潛伏多年之後才會發病，很多時候甚至永遠不發病。這個古老的基因最常出現在尖點山附近的居民身上，會使皮膚出現格子圖樣，而且摸起來像羊毛。"
"Illness/DLC_1/TartanTelemores_Name","格紋基因症"
"Illness/DLC_1/ThinSkinned_Description","病因有：聽到壞消息、吹到冷風。病患特別怕冷，有時候會流鼻水。病患需要注射藥物增厚皮層，也需要有人對他們說好話。"
"Illness/DLC_1/ThinSkinned_Name","薄皮症"
"Illness/DLC_1/TongueSplinters_Description","病因很明顯。病患需要到病房接受治療。"
"Illness/DLC_1/TongueSplinters_Name","碎舌症"
"Illness/DLC_2/8Ball_Description","不斷重現的困惑感累積形成極為強烈的負面情緒必須移除沉重的頭腦，換上一顆輕一點、比較沒受到摧殘、同時患者能承受得了重量的腦袋。"
"Illness/DLC_2/BeachWail_Description","最常見的成因是在沙子上睡著卻作惡夢。病患會聽見、有時候還會模仿帶著喉音的顫聲旋律。"
"Illness/DLC_2/BeachWail_Name","海灘哀嚎症"
"Illness/DLC_2/BlankLooks_Description","病患的臉部表情完全消失，必須使用精細的液壓機才能慢慢復原。好發於唯唯諾諾又喜歡熱鬧的鄉愿。"
"Illness/DLC_2/BlankLooks_Name","無臉症"
"Illness/DLC_2/BrainFarts_Description","過度壓抑又缺乏通「風」的壞習慣造成大腦脹氣，使病患容易犯錯、說錯話，甚至造成面部排氣。必須執行氣體繞道手術，在壓力過大使腦袋爆炸之前排出氣體。"
"Illness/DLC_2/BrainFarts_Name","腦屁症"
"Illness/DLC_2/Buccanear_Description","病患雖一生中不曾與大海有任何交集，卻備受「大海的呼喚」所擾。聆聽貝殼或配戴二手耳環所造成。 "
"Illness/DLC_2/Buccanear_Name","海耳盜症"
"Illness/DLC_2/BudgieStruggler_Description","本區特有的禽鳥問題。病患會開始穿著華麗衣服、改穿有羽毛鑲邊的衣服，最終會穿上渾身鳥羽的服裝。必須在病患試圖從高處躍下飛行或開始孵蛋前加以治療。"
"Illness/DLC_2/BudgieStruggler_Name","鳥人症"
"Illness/DLC_2/CamelToe_Description","病患的腳趾會融合為兩大塊，變得非常適合橫越沙丘，不過幾乎其他方面都不太方便。從駱駝接觸過的沙子傳染。"
"Illness/DLC_2/CamelToe_Name","駱駝蹄症"
"Illness/DLC_2/CauliflowerEars_Description","由島上土壤中發現的微小真菌造成，會導致病患的耳朵產生層層植物體外殼。需要施以對人類無害的特定除草劑，才能恢復正常的聽覺與外觀。 "
"Illness/DLC_2/CauliflowerEars_Name","花椰耳症"
"Illness/DLC_2/CrispySkin_Description","病患的外皮某些部位變得非常酥脆。成因是以醃醬代替防曬乳。"
"Illness/DLC_2/CrispySkin_Name","脆皮症"
"Illness/DLC_2/Desserted_Description","病患全身上下會裝滿布丁。必須在病患內臟爆炸前治療。因為島上的冰淇淋太棒了，所以這種症狀在這個地區非常流行。度假人士要是有一個下午的空閒時間，就會跑去狂吃冷凍卡士達。"
"Illness/DLC_2/Desserted_Name","甜點心症"
"Illness/DLC_2/Explorer_Description","持續的相同感造成無聊、煩悶的痛苦並讓人渴望冒險。病患傾向從事極度危險、缺乏想像力的活動，尋求心情放鬆。不過在他們心情得到抒發之前，會讓自己與旁人面臨很大的威脅。"
"Illness/DLC_2/Explorer_Name","漫遊癖"
"Illness/DLC_2/FalseTan_Description","一種會使皮膚染上俗豔顏色的變異。由惡意行為、古老儀式或強效的美妝噴霧造成。必須在心臟萎縮、顏色變深至焦橘色之前，清除身上騙人的異常色素。"
"Illness/DLC_2/FalseTan_Name","假曬症"
"Illness/DLC_2/FoolsMould_Description","一種接觸偽造珠寶與魔豆所造成的真菌感染。近期的治療方式不再是單純消滅真菌，還會搭配刺激身體常識能力的藥物。"
"Illness/DLC_2/FoolsMould_Name","蠢霉症"
"Illness/DLC_2/FootballCrazy_Description","對足球的枝微末節了解越來越詳細，從對比賽的熱情演變成一種執著。病患對於定點球的功效展現出異常熱愛，必須在他們滿腦子只剩下運動瑣事之前送醫治療。"
"Illness/DLC_2/FootballCrazy_Name","足球熱"
"Illness/DLC_2/HeatWave_Description","在好天氣之中生活太久，導致個體變得過分發狂地友善。病患必須趁暈倒、過熱或是朋友交過頭之前送醫治療。"
"Illness/DLC_2/HeatWave_Name","陽癲瘋"
"Illness/DLC_2/Hermitism_Description","病患對海灘巾的狂熱變本加厲，開始追求更大條、能把自己整個人捲進去的海灘巾。病患間爭奪海灘巾的情況相當激烈，沒有海灘巾的人可能會被迫與世隔絕，躲在燈塔裡。 "
"Illness/DLC_2/Hermitism_Name","厭世症"
"Illness/DLC_2/JelliedFeels_Description","極具有影響力的刺激，導致病患的感覺癱瘓，阻斷身體的感覺訊號傳遞。病患的情緒時而極端麻木、時而非常敏感，直到累積的情緒從身上消失症狀才會停止。"
"Illness/DLC_2/JelliedFeels_Name","情緒膠著症"
"Illness/DLC_2/JetLeg_Description","病情通常會持續數年才被發現，不過患者通常是半人半飛機。確診之後，病患很可能會恍然大悟，警覺自己為什麼從小就跑得那麼快。病患需要要接受治療，避免往後發生引擎故障或漏油事件。"
"Illness/DLC_2/JetLeg_Name","飛機腿"
"Illness/DLC_2/KnobblyKnee_Description","暴露在外的膝蓋開始受到外在環境影響，可能變尖甚至畸形。因為太常穿短褲而致病。"
"Illness/DLC_2/KnobblyKnee_Name","膝凸症"
"Illness/DLC_2/LemonSoul_Description","大量食用柑橘類，對體內尚不為人知的部分起了作用。噢，是酸鹼作用，不是治療作用。再次釐清：這是一種疾病，不是件好事。"
"Illness/DLC_2/LemonSoul_Name","蜜檸症"
"Illness/DLC_2/LimbEmpathy_Description","攀爬島上果樹可能會產生的症狀。有樹枝斷裂時，有時病患會因為同理樹木，導致至少一肢斷裂；不幸墜地也會造成相同症狀。醫療界目前對這種疾病各持不同看法。"
"Illness/DLC_2/LimbEmpathy_Name","樹肢症後群"
"Illness/DLC_2/Limpette_Description","病患踩到軟體動物滑倒後步伐蹣跚，行走能力輕微受損。"
"Illness/DLC_2/Limpette_Name","貝跛症"
"Illness/DLC_2/LogicProblem_Description","看太多措辭有誤的問題，或是太常聽錯猜謎節目的題目，都會導致此疾病發作。病患因為連基本的因果關係都沒辦法理解，所以必須接受治療。像是剛剛那句話……他們絕對看不懂。"
"Illness/DLC_2/LogicProblem_Name","邏輯錯亂症"
"Illness/DLC_2/LooseJowels_Description","脖子與下半部顏面變得鬆弛，並需要在垮下來之前透過藥物重新緊緻肌膚。由於每天胡說八道、嚼食李子或是大口喘氣所造成。"
"Illness/DLC_2/LooseJowels_Name","腮幫子鬆弛症"
"Illness/DLC_2/NerologicalImbalance_Description","嚴重缺乏人生方向導致患者精神混亂、奇裝異服，並希望能服從權威人物的命令。成功說服病患，使其理解自己不是來自古文明之後，必須施以現代生活的壓力，以利復原。"
"Illness/DLC_2/NerologicalImbalance_Name","奴性堅強症"
"Illness/DLC_2/Oozmosis_Description","最外層皮膜的隔離性變差。初期症狀包含：體表潮濕、輕微滲水甚至形成形成積水。必須在體內液體全部外滲之前接受治療。"
"Illness/DLC_2/Oozmosis_Name","水噹噹症"
"Illness/DLC_2/Painapple_Description","你不應該食用水果帶有棘刺的地方；很顯然任何帶有尖刺的東西都不應該食用。如果你吃了就會發生以下情形。果實的尖刺與水果特有的果酸結合在一起，產生嚴重的不適感。"
"Illness/DLC_2/Painapple_Name","痛鳳症"
"Illness/DLC_2/PlacidReflux_Description","遠離本土後生活寧靜到令人震驚，身體因此陷入驚訝的狀態，體內化學失去平衡。病患必須在休克之前穩定下來。"
"Illness/DLC_2/PlacidReflux_Name","寧靜反撲症"
"Illness/DLC_2/Roman_Name","Ruptured Testudo"
"Illness/DLC_2/SandyCrack_Description","身體的部位遇沙脫水，導致龜裂、粉碎並整個解體。病患需要進行化學輸液，主要成分……就是水。"
"Illness/DLC_2/SandyCrack_Name","沙裂症"
"Illness/DLC_2/ShadowBoxer_Description","病因是偏執與不信任感。病患會畏懼自己的影子，遇到突如其來的動作或燈光改變會快速退避，並因膽怯而出現暴力行為。運動員準備迎接「大比賽」前經常發生。治療方式是要求病患平躺床上，讓他們的雙腳離開「影子的腳」。不開玩笑，效果真是一流。"
"Illness/DLC_2/ShadowBoxer_Name","捕風揍影症"
"Illness/DLC_2/ToothMutiny_Description","糟糕的口腔衛生導致令人反感的牙齒，甚至會造成反胃。"
"Illness/DLC_2/ToothMutiny_Name","不齒症"
"Illness/DLC_2/Trumidity_Description","因為空氣濕度高導致病患產生驚慌前兆，使得他們全盤托出自己最黑暗的秘密。精神科醫師必須在他們毀了自己的人生之前，說服他們住口並冷靜下來。"
"Illness/DLC_2/Trumidity_Name","誠溼症"
"Illness/DLC_2/VestedInsects_Description","嬌小、衣著有型的小蟲，一般認為與普通跳蚤同類，在患者身上或體內舉辦小型晚宴。 "
"Illness/DLC_2/VestedInsects_Name","嬈蟲感染"
"Illness/DLC_2/WildSpore_Description","島上某種有毒植物藉由空氣散播而傳染的疾病。病患可能會變得有點……茫，行為莽撞，嚴重一點會獸性大發。"
"Illness/DLC_2/WildSpore_Name","狂野花粉熱"
"Illness/DLC_3/Ant_Description","病患的主要特徵是頂著一顆巨大螞蟻頭。需要用驅蟲劑和馬鈴薯泥雙管齊下治療。病因是被放射性螞蟻咬到，或是使用傳送裝置時有螞蟻亂入。"
"Illness/DLC_3/Ant_Name","蟻頭症"
"Illness/DLC_3/Asterrhoids_Description","病患敏感部位的皮膚發炎，且發炎處會發光。病因是吃了被宇宙塵汙染，導致性質改變、不宜食用的作物。需要用抗發炎的屁屁乳液／藥膏治療。"
"Illness/DLC_3/Asterrhoids_Name","小行星瘡"
"Illness/DLC_3/Astro_Description","雙點郡實在太棒了，搞得外星人都想移民。他們從好幾光年外的家鄉跋涉而來，只為了體驗我們視為理所當然的生活。嚴格來說，這不是一種病，但他們需要經過治療，才能如願以償過地球人的生活。"
"Illness/DLC_3/Astro_Name","缺乏人性症"
"Illness/DLC_3/Astroknot_Description","身體內部結構的某些部分扭曲成複雜的軌道結構，需要解開。病因是吃了壞掉的太空食物，以及試圖弄懂天體物理學。"
"Illness/DLC_3/Astroknot_Name","太空扭轉症"
"Illness/DLC_3/Cardboard_Description","病因是搭乘擁擠的交通工具，或是被「容易組裝」的衣櫃打敗。需要把病患從平面狀態解壓縮成立體的身軀。"
"Illness/DLC_3/Cardboard_Name","宜夾症"
"Illness/DLC_3/Confidentures_Description","得知不願知道的機密資訊所造成的壓力，導致嚴重的咬牙和咬舌症狀。嘴巴肌肉緊繃，甚至和身體分離，感覺像一個完全獨立、可拆卸的部位。病患需要治療，重新認識自己的嘴巴，嘴巴才會變回自己的。"
"Illness/DLC_3/Confidentures_Name","咬牙切齒症"
"Illness/DLC_3/Continuthumb_Description","病患的拇指轉動範圍驚人。或許偶爾能派上用場，但大部分時候只是痛得要命，需要治療。"
"Illness/DLC_3/Continuthumb_Name","漸變拇指"
"Illness/DLC_3/Cosmoss_Description","病患體內寄生著一種太空苔藓。他們將經歷間歇性的宇宙和平時刻，然後痛苦地死去。需要用古老月亮樹的樹液或家用除草劑治療。"
"Illness/DLC_3/Cosmoss_Name","宇宙苔蘚"
"Illness/DLC_3/Cow_Description","病患不再留戀人類生活。與其面對問題，他們寧願待在田野間，假裝自己是牛。必須在他們被愛抓牛的外星人綁走前盡快治療。"
"Illness/DLC_3/Cow_Name","牛脾氣"
"Illness/DLC_3/CrapDalek_Description","病患過度沉迷科幻作品，因而自我囚禁於某個所謂高人氣角色的簡陋版服裝中。他們需要盡快接受治療，如果完全喪失自我，就會永遠維持那副模樣。光看就知道病得不輕。"
"Illness/DLC_3/CrapDalek_Name","超時空奇瞎症"
"Illness/DLC_3/DeepSeaDiver_Description","病患因為在雙點郡水土不「服」，所以必須穿著防護服。只要接受藥物治療並躺下來好好休息，病患就能適應環境。深度水土不服的病患必須穿著防水防護服，以隔絕雙點郡的大氣。"
"Illness/DLC_3/DeepSeaDiver_Name","深度水土不服"
"Illness/DLC_3/Extraterrestical_Description","體內有一個小而多餘的天體器官。應該移除該器官，以避免未來的併發症，如非自主性重力塌縮。 "
"Illness/DLC_3/Extraterrestical_Name","多一顆症"
"Illness/DLC_3/FlackHole_Description","病患的嘴巴頻率異常，說話速度之快，既病態又惹人厭。若沒有治療，周圍的人將永不得安寧。病因是看了發人深省的迷你影集，或吃了扭曲思想的太空水果。 "
"Illness/DLC_3/FlackHole_Name","喋喋症"
"Illness/DLC_3/Frog_Description","多年前，一種外星生命體在宇宙間尋找近親，最後找上地球的青蛙。他們計畫拜訪這些親戚，為了避免引起騷動，便化身成青蛙的形態。然而他們沒有準備退場計畫，事先也沒有調查一般青蛙的社會地位和工程能力。幾個世代之後，這些外星生物已經厭倦被困在青蛙的身體。於是他們設計出人形外殼，藉此到實驗室和醫院治療，好變回真實形態，重返家園。"
"Illness/DLC_3/Frog_Name","呱星人症"
"Illness/DLC_3/GormDeficiency_Description","病患與生俱來的常識開始出現問題。新生成的細胞完全沒有「常識」基因。他們必須在蠢到無可救藥之前接受治療。"
"Illness/DLC_3/GormDeficiency_Name","失常症候群"
"Illness/DLC_3/Grunt_Description","又稱「忠實僕從現象」，DNA中的錯誤導致病患的動機變得直接且單一。他們必須在被有心人士利用之前接受治療。"
"Illness/DLC_3/Grunt_Name","一心一意症候群"
"Illness/DLC_3/HGSwells_Description","其實就是想太多。因為過度害怕外星人入侵，或是過於相信廣播所造成的身體腫脹。"
"Illness/DLC_3/HGSwells_Name","威爾斯氏膨脹症"
"Illness/DLC_3/HomeSick_Description","因為離家遠而造成的噁心感，或是有時對雙點郡房屋的過敏反應。病患需要治療，重設他們對「家」的概念，以及習慣石膏板牆和靠枕。"
"Illness/DLC_3/HomeSick_Name","反家病"
"Illness/DLC_3/Horrorscope_Description","不乾淨的望遠鏡、雙眼望遠鏡或太空護目鏡造成的眼睛感染。病患會預測到令人不安的事件，並預見很倒胃口的景象。"
"Illness/DLC_3/Horrorscope_Name","髒鏡恐懼症"
"Illness/DLC_3/Hyperrealty_Description","接觸不動產市場的頻率太高，導致病患過度在乎自己的地盤，還會不斷糾結水壓和窗簾的問題。必須移除這個根深蒂固的物質迷戀。"
"Illness/DLC_3/Hyperrealty_Name","不動產亢奮症"
"Illness/DLC_3/Isotrope_Description","病患逐漸變成跟他們自己幾乎一模一樣的人。病因是接觸趨勢與成語，並將其化為己有。必須盡快治療，以免他們變得太煩人或放射性太強。"
"Illness/DLC_3/Isotrope_Name","同位症候群"
"Illness/DLC_3/Meteormites_Description","微小的太空寄生蟲佔領病患身體，作為牠們的新家園。這種蟲子生長的時空較先進，所以病患必須接受藥物治療，在寄生蟲的文明走到「世界末日」前，讓身體成為不合適的宿主。"
"Illness/DLC_3/Meteormites_Name","隕蟎症"
"Illness/DLC_3/Neutrainers_Description","因為穿新鞋沒穿襪子，或是腳踝附近發生異常亞原子活動所導致的起泡。異常常見於正在適應新太陽系穿鞋習慣的人們身上。 "
"Illness/DLC_3/Neutrainers_Name","摩踵症"
"Illness/DLC_3/PlanetaryRing_Description","一顆超高密度的瘤，導致麵包屑和太空岩石碎屑在體內形成一個不停旋轉的環。在病患整個人向內塌陷之前，外科醫師必須取出腫瘤，並把內臟異物吸乾淨。病因是吃了非法販售的雷根糖和曲速消化不良。"
"Illness/DLC_3/PlanetaryRing_Name","重力瘤"
"Illness/DLC_3/PropellerHead_Description","一種太空飛蟲寄生引起的病症。宿主感染了飛蟲對飛行的熱愛，會戴著搞笑的螺槳帽，或是以「學習滑翔」為由，樂觀地從非致命的高度跳下來。"
"Illness/DLC_3/PropellerHead_Name","想入飛飛症"
"Illness/DLC_3/Respirator_Description","對G力的過敏反應，導致病患對環境產生排斥。病因是在花粉期搭乘雲霄飛車，或是在重返大氣層時選錯時間打噴嚏。"
"Illness/DLC_3/Respirator_Name","G力過敏"
"Illness/DLC_3/SilverSpandex_Description","病患被困在一套過於合身的銀色連身裝裡。必須在磨掉皮肉前盡快接受治療。病因是想讓時尚走入未來。令人欽佩，但實在是考慮不周。"
"Illness/DLC_3/SilverSpandex_Name","科幻摩力症"
"Illness/DLC_3/SituationalGravity_Description","體內產生微重力環境。器官在體內自由平靜地飄浮。這非常危險。必須打破氣閘、重設氣壓。病因是太空打嗝，以及面對嚴峻情勢的無力感。"
"Illness/DLC_3/SituationalGravity_Name","體內失重症候群"
"Illness/DLC_3/Spacesuit_Description","病患因為在雙點郡水土不「服」，所以必須穿著防護服。只要接受藥物治療並躺下來好好休息，病患就能適應環境。高度水土不服的病患必須穿著不透氣防護服，以隔絕雙點郡的大氣。"
"Illness/DLC_3/Spacesuit_Name","高度水土不服"
"Illness/DLC_3/Sputnek_Description","閃到脖子，且卡住的角度會隨月相變化。病因是抬頭看正上方的星星、行星或衛星。"
"Illness/DLC_3/Sputnek_Name","脖子逆行症"
"Illness/DLC_3/StarStruck_Description","病患被星星碎片擊中，導致身體骨折。最常見於知道下次日、月蝕發生時間的人們身上。"
"Illness/DLC_3/StarStruck_Name","懼星症"
"Illness/DLC_3/SuperHero_Description","病患相信（或想要相信）自己除了做資源回收和幫人開門之外，還能對社會有更高層次的貢獻。病因是商業電影和平淡無奇的日常生活。必須盡快治療，免得他們不自量力去打擊犯罪，惹禍上身。"
"Illness/DLC_3/SuperHero_Name","英雄情結"
"Illness/DLC_3/Telemutation_Description","病患在跨星系傳送的過程中，失去身體某些部位。留下的身體是原本個體的暫時劣化版。他們必須接受DNA治療，從殘缺的身體回推出原本是什麼樣子。"
"Illness/DLC_3/Telemutation_Name","瞬移突變症"
"Illness/DLC_3/Warped_Description","病患的內臟像濕木材一樣彎曲。病因是不完善的太空旅行，以及異常潮濕的秋天。"
"Illness/DLC_3/Warped_Name","濕木宇症候群"
"Illness/DLC_3/ZodiacArrest_Description","不知道是天體星辰的運行脫離常軌還是什麼，總之就是諸事不順。病因是與月亮脫節、食用紅肉，以及一口氣吃掉三塊幸運餅乾。"
"Illness/DLC_3/ZodiacArrest_Name","星象事不成症"
"Illness/DLC_4/AvocadoHands_Description","病患的雙手會變得柔軟黏糊，像酪梨果肉一樣，就算是非常輕微的動作，都可能造成斷裂或碎落。病因是早晨作息中產階級化，又稱「酪梨手」。"
"Illness/DLC_4/AvocadoHands_Name","軟爛手"
"Illness/DLC_4/Bioweasel_Description","透過生物傳播的兇猛病菌，會潛伏在有機蔬果中，伺機攻擊毫無戒心的沙拉愛好者。必須用可怕的化學植物清潔劑來治療DNA。令人遺憾的是，如果一開始就使用這種清潔劑，根本就不會感染病菌。"
"Illness/DLC_4/Bioweasel_Name","有機過頭症"
"Illness/DLC_4/BodilyDruids_Description","病患身上的某些腺體開始分泌小石頭。它們怎麼會出現？作用是什麼？這都是科學界多年來苦無解答的問題。病因是在一年中特定的時間裡欣賞自然景物。"
"Illness/DLC_4/BodilyDruids_Name","體內德魯液症"
"Illness/DLC_4/BurningDesire_Description","火花很可能引發大火。病因是對事物或人有強烈的熱情、生啃乾草，以及把自己的胃當成風箱來用。"
"Illness/DLC_4/BurningDesire_Name","一肚子火症"
"Illness/DLC_4/CarbonFootprint_Description","過去稱作炭黑腳，這種病症會導致腳與腳踝一帶排出燻黑的殘渣。病患須接受DNA檢查，並從基因鏈根除問題。病因為食用烤焦吐司、玩火柴，以及未盡地球公民的義務。"
"Illness/DLC_4/CarbonFootprint_Name","碳足跡症"
"Illness/DLC_4/ChocolateShorts_Description","長途駕駛、用力打噴嚏、露營時吃了未煮熟的肉，可能導致此意外發生。受害者須立即更換衣物，而且最好有人告訴受害者：每個人都可能遇上這種情況。"
"Illness/DLC_4/ChocolateShorts_Name","忍不住症"
"Illness/DLC_4/Colander_Description","患者無法維持一個完整的念頭。掃描顯示他們的思緒有破洞，而這也是他們說話顛三倒四的原因。一般認為患者在頭上戴濾盆，是為了傳達他們的心智狀態，不過也可能純粹是因為神志不太清楚。"
"Illness/DLC_4/Colander_Name","思緒穿孔"
"Illness/DLC_4/CraftAilment_Description","病患無法處理像仿啤酒飲料一樣百味雜陳的狀況。他們將情緒裝瓶壓抑起來，因此需要以手術切除，並配送給販賣這種產品的人。"
"Illness/DLC_4/CraftAilment_Name","精釀障礙"
"Illness/DLC_4/CrystalBalls_Description","玻璃狀的神秘圓球憑空出現在病患體內。可能代表幾種狀況：在事業或感情上有所斬獲、即將遭遇重大危險、超殺低價。這種結石必須透過手術切除。若未能即時移除，將在體內破裂，導致噩運及難以估算的身體傷害。"
"Illness/DLC_4/CrystalBalls_Name","水晶球結石"
"Illness/DLC_4/DilutedPupils_Description","此症狀傳統上使用一排小風扇治療，現在最好透過特別製配、且以糖粉調味的滴眼劑以及自暈麵粉治療。"
"Illness/DLC_4/DilutedPupils_Name","瞳孔稀釋症"
"Illness/DLC_4/EcoWorrier_Description","對氣候變遷滿懷憂慮，開始危害到自身。需要由精神科醫師對患者說謊，告訴他們全球暖化是假新聞。呃，事實上不是這樣，但你懂的。"
"Illness/DLC_4/EcoWorrier_Name","環保慮師"
"Illness/DLC_4/FlappyHamper_Description","病名衍生自網路流行語「籃子夾手」，通常用於醫療情境，泛指野餐籃關上時夾傷四肢的各類傷勢。成因是在風大的日子野餐與錯誤的時機。"
"Illness/DLC_4/FlappyHamper_Name","夾手崩潰症"
"Illness/DLC_4/FlowerPot_Description","患者將對環境的焦慮移轉到室內園藝上，對康乃馨與菊花偏執的仔細照料，來彌補對其他事情無法控制的感受。常見症狀除了與病名相關的頭部花盆化外，還包括：半夜除草、肥料裝滿口袋、眼睛充血。"
"Illness/DLC_4/FlowerPot_Name","園藝強迫症"
"Illness/DLC_4/FootInMouth_Description","批判腺感染，成因為雙黃蛋與過度參與群組聊天。患者會持續失言，必須在闖下大禍、把自己吞噬殆盡前及時治療。"
"Illness/DLC_4/FootInMouth_Name","施鹽症"
"Illness/DLC_4/GreenFingers_Description","雖然病名常用來形容喜愛園藝的人，但此病症是真的會導致患者雙手發綠。症狀為瘋狂愛上園藝相關活動，必須在患者用草耙、種子包、泥土將自己徹底掩埋起來之前及時治療。"
"Illness/DLC_4/GreenFingers_Name","綠手指症"
"Illness/DLC_4/HareHead_Description","表現特徵為行為模式怪異、決策欠缺考慮，以及頭部變得像兔子。病因為兔毛過敏、可恨的生菜、徹夜舉行茶會。"
"Illness/DLC_4/HareHead_Name","兔腦症"
"Illness/DLC_4/HeavyHanded_Description","長期缺乏細緻度可能導致患者的手肉腫脹、密度增加，起因是過度簡化論述，以及誤將一茶匙看成一大匙。患者內心的敏銳度必須重新校正，才能緩和症狀，並減輕拖著沉重的手行動的負擔。"
"Illness/DLC_4/HeavyHanded_Name","粗手症"
"Illness/DLC_4/Incensed_Description","對薰香煙霧會產生不良反應，讓患者無法放鬆。必須透過針對患者需求精確調製的香氛來安撫。"
"Illness/DLC_4/Incensed_Name","香過頭症"
"Illness/DLC_4/MageFright_Description","奇幻角色扮演遊戲讓患者產生妄想，認為自己可能遭受巫術危害。應施以小到無法檢測到的微量藥物，然後告訴患者這是魔法。"
"Illness/DLC_4/MageFright_Name","法師恐懼症"
"Illness/DLC_4/Mulch_Description","胃壁上鋪滿一層樹葉和木屑。症狀包括：不尋常的沙沙聲和林地氣味。病因為攝食表土與一般樹葉。需告知患者蔬菜與菇類要在食用之前清洗，而非之後。"
"Illness/DLC_4/Mulch_Name","落葉胃肥大"
"Illness/DLC_4/NastyTrip_Description","慘摔造成的骨折。病因為協調性不佳、沒有見到凸起的樹根，以及被虛幻的海報吸引導致分心。 "
"Illness/DLC_4/NastyTrip_Name","酷摔性骨折"
"Illness/DLC_4/Pesticitis_Description","讓患者徹底變成討厭鬼。惱人之處可能以不同形式表現出來，包括刻意在錯誤的時機拍手、把完全可食的麵包丟掉等等。通常是經由蚜蟲、田鼠傳染，或直接從煩到令人生厭且病到令人生厭的人身上感染。"
"Illness/DLC_4/Pesticitis_Name","害蟲炎"
"Illness/DLC_4/PineDented_Description","患者撞擊樹木，反彈後身體扭曲變形。人定勝天，樹定勝人。"
"Illness/DLC_4/PineDented_Name","木刮症"
"Illness/DLC_4/Pinocchio_Description","帶有造假誘發菌（F.I.B.）的木蟲感染，會寄生在毫無戒心的人身上。宿主會變得僵硬並且木化，對任何肯聽他說話的人說謊，無法自己明辨是非。他們需要接受治療才能恢復真誠。"
"Illness/DLC_4/Pinocchio_Name","木蟲感染"
"Illness/DLC_4/Puck_Description","患者會陷入類羊狀態，可能表現出反常的惡作劇或角鬥行為。必須用名為「抗羊化劑」的超噁藥物進行治療。好處是，患者會變得非常不挑食……"
"Illness/DLC_4/Puck_Name","羊來瘋"
"Illness/DLC_4/Retrogaze_Description","沉浸式的懷舊幻覺，會導致患者看見的東西都變成以前的樣子，還帶有溫暖昏黃的光暈。病因為通常較不嚴重的新問題，以及不正常的天體運行。患者必須接受療程，讓他們知道過去也沒有那麼美好。"
"Illness/DLC_4/Retrogaze_Name","復古凝視症"
"Illness/DLC_4/Roadstool_Description","患者因旅行過度而腸胃不適。需要使用能讓身體感覺像回到家了的藥物，讓患者能再次舒服輕鬆地踏上旅程。"
"Illness/DLC_4/Roadstool_Name","不宜外出症"
"Illness/DLC_4/Scarecrow_Description","屬於非常嚴重的乾草症，會讓病患感到奇癢無比、心煩意亂，並且能夠保護作物不受各種鳥類攻擊。沒錯，病人變成了稻草……我老是忘了講這件事。"
"Illness/DLC_4/Scarecrow_Name","稻草熱"
"Illness/DLC_4/Spellbound_Description","患者在束縛咒語出錯後，排泄出現障礙。俗話說得好，最黑暗的魔法，總是攻擊你最見不得人的地方。"
"Illness/DLC_4/Spellbound_Name","卡廁症"
"Illness/DLC_4/Sproutrage_Description","針對小型捲心菜激烈爭辯而產生的病症。患者因為持續接收到太多不同意見而疲勞過度。雖然可以治療，但真正的解決之道是讓病患意識到有其他值得討論的有趣話題。"
"Illness/DLC_4/Sproutrage_Name","菜怒症"
"Illness/DLC_4/Stumblebum_Description","表現特徵為一連串的出包與尷尬蠢事。患者因為多年來不斷假裝很清楚自己在做什麼，卻沒有真材實料，導致DNA出現變化。必須盡快將無能從基因中移除，免得患者把我們全部拖下水。"
"Illness/DLC_4/Stumblebum_Name","笨手笨腳症"
"Illness/DLC_4/Tech_Description","患者遭到錯誤、過時或惡意軟體的技術竄改而中毒，需要透過緊急軟體更新來治療。病因是超高速連結及在廁所使用手機。"
"Illness/DLC_4/Tech_Name","錯誤感染症"
"Illness/DLC_4/TenderBox_Description","患者會承受令人窒悶的痠痛，並產生輕微火石氣味。通常是長途露營之旅及長時間嘗試生火導致。"
"Illness/DLC_4/TenderBox_Name","火種衰弱症"
"Illness/DLC_4/VegNose_Description","患者受到感染後，鼻子會變成一顆超巨大蘿蔔。感染者必須注意別讓自己把頭埋在土壤裡，或是表現得像個大家都喜愛的松露豬一樣。"
"Illness/DLC_4/VegNose_Name","蘿蔔鼻炎"
"Illness/DLC_4/WeepingIris_Description","持續哭泣會讓患者身上出現一些漏水孔。患者需要得到鼓勵，以及能讓身體孔洞縮緊的藥物治療。"
"Illness/DLC_4/WeepingIris_Name","哭花臉症"
"Illness/DLC_5/ActionHero_Description","患者的自我過度膨脹，對自己的重要性和能力有高得不切實際的錯誤評價。患者需要接受溫和的精神臭罵療程，才能從病態的討厭鬼重返正常的精神狀態。經常獲得電影票買一送一優惠，或輕易相信客套稱讚者，容易罹患此症。 "
"Illness/DLC_5/ActionHero_Name","大牌症"
"Illness/DLC_5/ArtSick_Description","患者可能感受到輕微的百無聊賴，病情嚴重者可能感到存在毫無意義而墜入絕望之境。由顏料揮發物、未稀釋的水彩，以及不按草稿線條塗色的行為所導致。"
"Illness/DLC_5/ArtSick_Name","藝術病"
"Illness/DLC_5/Blooper_Description","身體內部的編碼出現了根本性錯誤，通常很搞笑。必須將這段不專業的基因編碼從DNA的主體剪除，轉移至身體的DNA特典裡。患者可能會失控狂笑，或詢問他們的「台詞」。 "
"Illness/DLC_5/BlueBlood_Description","患者的血液呈現鮮豔到有點囂張的藍色。由外露的錢財所導致，錢財通常已閒置好幾個世代。患者的血液必須經過審計，並要立刻將導致疾病的錢財從他們身上拿走。"
"Illness/DLC_5/BlueBlood_Name","藍血症"
"Illness/DLC_5/BrokenLeg_Description","劇場老將和醫學專家都很清楚對表演者說「祝你好運」的風險。事實上說來諷刺，雙點郡的斷腿患者中，每年都有超過 1.5% 是由於祝福者沒有選擇相對安全的「祝你摔斷腿」，因此導致表演者承擔負傷的後果。好心也可能害到人。祝福他人時請小心謹慎。"
"Illness/DLC_5/BrokenLeg_Name","斷腿"
"Illness/DLC_5/Canapains_Description","患者會感受到稍稍的腸胃不適。成因是吃到不乾淨的派對點心，或是沒有洗乾淨的銀製餐具。「派對小點」的目的就是在人體內亂竄，去除任何造成不適的異國蛋料、昂貴調料或煙燻東東。 "
"Illness/DLC_5/Canapains_Name","開胃痛"
"Illness/DLC_5/Concertoes_Description","電影讓我們以為鋼琴只會落在頭上，但有時候也會砸到腳趾，兩種狀況都不甚理想。由於腳趾嚴重骨折，患者的腳步聲聽來還真有點像古典音樂。"
"Illness/DLC_5/Concertoes_Name","腳響樂症"
"Illness/DLC_5/CorruptFootage_Description","患者的足部骨頭會冒出需要編輯的洞洞。必須小心修復，然後包覆在具保護力的模擬底片中。病因包括在片場絆倒、膠捲盒砸到腳後跟、有人在畫面裡留下連鎖咖啡廳的咖啡杯…… "
"Illness/DLC_5/CorruptFootage_Name","毀損腳本症"
"Illness/DLC_5/CrossFrayed_Description","對電影界傳統的轉場手法「交叉淡入淡出」產生的一種過敏反應。雖然肉眼不可見，但若用顯微鏡觀察交叉淡入淡出不耐症患者的細胞，會發現患者的細胞逐漸「淡出」。有鑑於此種轉場手法使用廣泛，為了安全起見，最好將導致過敏反應的基因從患者的基因編碼中剪除。"
"Illness/DLC_5/CrossFrayed_Name","交叉淡入淡出不耐症"
"Illness/DLC_5/DirectorsGut_Description","慢性腸胃痛，病因是過度頻繁的決策，以及食用發霉的貝果。"
"Illness/DLC_5/DirectorsGut_Name","導演脾胃病"
"Illness/DLC_5/DramaticPaws_Description","患者的雙手突然成了……戲精！雙手展現出生命力，純粹為了「劇情敘事」而行事，通常會危害到患者本人。所謂的「戲精手」常見症狀包含動手打架、丟擲飲料，甚或是打翻不該打翻的東西。"
"Illness/DLC_5/DramaticPaws_Name","戲精手症"
"Illness/DLC_5/Dressage_Description","一種由病毒感染導致的症狀，經由馬匹、馬廄和無袖絎縫背心傳染。大多數病例皆為無症狀患者，唯獨五臟六腑井然有序、從容優雅地沿著身體繞行。但也有些醫生指出特定患者出現周邊視覺下降的現象，而且偶有發出嘶鳴聲的情況發生。"
"Illness/DLC_5/Dressage_Name","馬術芭蕾症"
"Illness/DLC_5/Extrasensory_Description","沒有台詞和角色名稱為「疲累老人」和「芭蕾舞者#4」的演員會得的病症。終其一生假裝在背景的咖啡廳場景裡聊天，已經將患者的社交行為消磨殆盡。他們現在會打著手勢、不時大笑，含糊不清地說：「賀努發，吧答答答拉搭搭！哈哈。噢。」「背景生活模仿背景藝術」這句話因此得證…… "
"Illness/DLC_5/Extrasensory_Name","臨演感官症"
"Illness/DLC_5/FlashBack_Description","似曾相識場景的幻覺劇烈閃現，因而引起突發的背痛。患者可能會以為從未來來到現在，為的是治好自己（的背痛）。必須在患者開始自殘或設法改變未來之前讓他們認清現實。"
"Illness/DLC_5/FlashBack_Name","回想背痛症"
"Illness/DLC_5/FourthwallProblem_Description","最先發現此症狀的是現在成了過街老鼠的知名精神科醫生埃比涅則·四牆。患者無法分辨現實和幻想，也無法分辨舞台左側或右側。成因包含隱藏式攝影機、「惡作劇」還有完全崩潰了的現實感。在極端案例中，患者會認為自己正處於某種誇張的模擬情境。"
"Illness/DLC_5/FourthwallProblem_Name","第四面牆錯亂症"
"Illness/DLC_5/Foxtrodden_Description","身體裡裡外外出現極其微小的瘀青，使得身體發亮，但不幸也逼近爆開邊緣。患者必須接受手術治療才能使身體恢復正常結構，以免「砰」一聲爆裂。因徹夜長駐舞池、接受非法按摩療程或遭狐群踐踏導致。"
"Illness/DLC_5/Foxtrodden_Name","狐步上身症"
"Illness/DLC_5/GuestCist_Description","活動主辦人、製作人和餐飲業者常罹患的疾病。規劃活動是壓力很大的職業。過去舉行派對時，據說這種塊狀突起物藏有未受邀人們的靈魂。在習俗裡，派對結束前，主辦人會被枝條抽打直到囊腫爆開、釋放缺席者的靈魂為止。後來人們才意識到這項傳統很危險，也相當噁心。"
"Illness/DLC_5/GuestCist_Name","賓客囊腫"
"Illness/DLC_5/HeadBanger_Description","一種極端的頭痛，讓患者的頭部硬化，使其產生通常無法察覺的微弱金屬質感。他們必須讓頭部靜止不動一段時間，並須注射悠閒的氛圍。病因包含強力和弦、搖滾樂，以及水喝得不夠多。"
"Illness/DLC_5/HeadBanger_Name","猛爆頭痛"
"Illness/DLC_5/Hotdog_Description","一種促使患者打扮成熱狗的妄想症。罹患此症的患者相信扮演一條熱狗就是他們職涯的顛峰。必須對患者進行芥末安慰劑療程，並勉勵他們所有日後功成名就的演員之中，極少有人曾經被迫把自己打扮成一條熱狗。病因包括缺乏試鏡機會，以及聽信熱狗攤旁的老兄所言。"
"Illness/DLC_5/Hotdog_Name","狗活傾向"
"Illness/DLC_5/Limelit_Description","患者的內臟似乎被一種黃綠色的光照亮。外科醫生必須進入他們體內，在這道光燒毀內臟前解決問題。成因包含突如其來的媒體關注以及吞下舞台燈。"
"Illness/DLC_5/Limelit_Name","萊姆聚光燈症"
"Illness/DLC_5/Listless_Description","對自己的地位有不健康的憂慮，因此引起的排擠創傷。通常患者會認為自己不被重視而非常難過，甚至會覺得自己「非常」重要。必須讓患者明白，名單只不過是幾張白紙，而重要性是很主觀的，還得對他們撒些彌天大謊，重建這些人的自尊。"
"Illness/DLC_5/Metrognomic_Description","患者聽見持續不斷的規律節奏，他們認為是小精靈或「耳朵地精」打出的節拍。患者接受一系列聽力療程後（完全與地精無關），可能會相信魔法，或甚至嘗試完成這些耳朵妖精提出的要求。可惜，保健醫生認為最好還是哄騙他們就好。"
"Illness/DLC_5/Metrognomic_Name","節拍幻聽症"
"Illness/DLC_5/MintyCondition_Description","此症雖有個好聽的名稱，但患者（身體有機會釋放出淡淡薄荷香）其實狀態堪憂。導致此症的奇特細菌，最常經由昂貴的花草茶和陳年漫畫書傳染。 "
"Illness/DLC_5/MintyCondition_Name","薄荷氣息症"
"Illness/DLC_5/MoCap_Description","由過度暴露於特效之中所導致。患者的身體卡在程序生成世界和現實世界之間的三不管地帶。必須在他們永遠消逝之前治癒，每一顆乒乓球都要妥善移除。"
"Illness/DLC_5/MoCap_Name","動暈症"
"Illness/DLC_5/Monopoly_Description","患者極度在意自己在人前是否顯得一副有錢樣，甚至到了危險的地步。患者會耗盡家財購買跑車、紳士禮帽和頂針，試圖讓人覺得自己富可敵國。為了避免患者破產，必須對他們進行注射治療以說服他們說謊是不好的行為，以及內在的富有才是真正的富有。患者必須前往醫院，直接前往醫院。不要……嗯，你懂的。"
"Illness/DLC_5/Monopoly_Name","大富翁症"
"Illness/DLC_5/MudPerson_Name","泥人"
"Illness/DLC_5/Mud_Description","患者基於意外或其他原因，吞下一種帶迷幻成分的泥土。當然，一開始感受可能很愉悅，患者會手舞足蹈，感覺自己與土地融為一體，但隨後身體就會變得黏滯沉重，需要接受從內到外的深層清潔。"
"Illness/DLC_5/Mud_Name","汙泥症"
"Illness/DLC_5/PaperBag_Description","患者相信自己正被間諜或國際媒體監視。為了戰勝懷疑並保護自己的身分，患者採取了沒什麼創意或效果的偽裝方式。他們需要在變得更害羞前接受治療，也必須向他們保證根本沒人在意他們是誰。而且，他們根本誰也騙不了……"
"Illness/DLC_5/PaperBag_Name","隱身妄想症"
"Illness/DLC_5/Scream_Description","患者的外表看起來像是受到了極度驚嚇，無時無刻都是。病因通常是鬧鬼的油畫，但也可能在患者在畫廊看見自己喜歡的畫的價格後自然感染。"
"Illness/DLC_5/ShiftingPerspective_Description","使患者喪失深度知覺的病症。患者難以認知平整的平面，或無法分辨物體單純是體積小還是真的距離遙遠。病因包括進行視覺錯覺小遊戲後恢復不如預期，或在島上度過星期天。"
"Illness/DLC_5/ShiftingPerspective_Name","觀點變換症"
"Illness/DLC_5/Sinewment_Description","全身筋骨緊繃疼痛，病因包括觀賞歡樂大結局、看完整個故事和過度痴迷於片尾彩蛋。"
"Illness/DLC_5/Sinewment_Name","筋害結局症"
"Illness/DLC_5/SnotTwist_Description","鼻腔黏液在患者的呼吸道中千迴百轉。病因是急轉直下的劇情，最終發現一切都是夢一場。"
"Illness/DLC_5/SnotTwist_Name","鼻涕急轉彎症"
"Illness/DLC_5/SquareEyes_Description","患者的眼睛會變成方形，不開玩笑，而且背面還會放光。患者須服用抗像素藥物，並要告誡患者坐得離螢幕遠一點。 "
"Illness/DLC_5/SquareEyes_Name","方形眼"
"Illness/DLC_5/StageHand_Description","泛指電影、劇場和電視產業工作人員各式各樣的手部病症。常見病因包括：乾冰、食人族演員，還有拿起不知道哪個不負責任的傢伙準備的超尖銳「假」武器，結果不慎拿錯邊。"
"Illness/DLC_5/StageHand_Name","舞台助手病"
"Illness/DLC_5/Stuntman_Description","患者無法判斷事物是無聊或刺激、是否有危險，會在最枯燥的工作獲得極大的樂趣。他們要從事高技巧性、有致命風險的行為之前，必須接受校正。並非一切都能帶來刺激，這樣既不健康也不切實際。病因是滑下樓梯扶手、手邊有剛好的零錢，以及在電影片場翻滾。"
"Illness/DLC_5/Stuntman_Name","特技替身症"
"Illness/DLC_5/ToySoldier_Description","患者身體遭到部分為聚合物的惡意寄生蟲入侵，外觀呈現單調的軍綠色，且柔軟度大幅減低，會持續行軍直到維持著走路姿勢僵住，必須經由融化、過濾及重新組成等程序，才能恢復原本的硬度。"
"Illness/DLC_5/ToySoldier_Name","兵化症"
"Illness/DLC_5/WardrobeMalfunction_Description","各種與骨頭相關的症狀，病因為撞上衣櫃、或被衣櫃（或其他重量相似的戲服和道具容器）壓傷。通常是因為在不巧的時機分心。常見的引起原因包括發呆、因為三明治分心，還有低頭檢查衣著夠不夠辣。"
"Illness/DLC_5/WardrobeMalfunction_Name","衣櫃失調症"
"Illness/DLC_5/WritersBlock_Description","把畫筆插在頭髮上很正常，但一支鉛筆插在頭上可就不正常了。處在異位的文具卡住了腦中負責……那個……句構的區塊。總之，如果他們想寫出好東西，就得把鉛筆移除才行。"
"Illness/DLC_5/WritersBlock_Name","江郎才盡症"
"Illness/DecisionRash_Description","患者太快被迫下決定時，就會觸發這種令人不舒服的皮膚疹。"
"Illness/DecisionRash_Name","選擇障礙疹"
"Illness/DenimGenes_Description","患者的皮膚呈牛仔布狀。非常煩人，主要是因為淋浴後要很久才會乾。一般認為病因是糟糕科技出品的基因工程牛仔褲，這些牛仔褲因而被召回。"
"Illness/DenimGenes_Name","牛仔布基因症"
"Illness/Electrified_Description","一手拿刀子放在烤吐司機，一手拿叉子放進電源插座時，就會發生這種症狀。"
"Illness/Electrified_Name","電流感"
"Illness/Emperor sSyndrome_Description","病患認為自己有穿衣服，實際上卻以裸體示人。"
"Illness/Emperor sSyndrome_Name","國王症候群"
"Illness/EmperorComplex_Name","國王情結"
"Illness/FlatulentDNA_Description","一種遺傳疾病。"
"Illness/FlatulentDNA_Name","DNA脹大"
"Illness/FloatyHead_Description","過度自我膨脹引起的症狀。"
"Illness/FloatyHead_Name","大頭症"
"Illness/FloppyArm_Description","鍛鍊過度引起的症狀。需要一間骨科病房。"
"Illness/FloppyArm_Name","蝴蝶袖症"
"Illness/FloppyDiscs_Description","脊椎骨位置偏移，讓患者記憶容量變得非常有限。"
"Illness/FloppyDiscs_Name","椎間軟盤症"
"Illness/Flumps_Description","一種悲慘至極的遺傳疾病。扭結雖然可以去除，不過很快就會再長回來。基因重組通常是唯一的選項。"
"Illness/Flumps_Name","扭結症"
"Illness/Frankenstein_Name","科學怪人症"
"Illness/FreudianLips_Description","面對鏡頭就忍不住嘟嘴的傾向。是一種大腦皮層的下流思想引起的症狀。精神科醫師必須用潛意識水龍頭將多餘的思想排入燒杯中，才能送進焚化爐燒毀。"
"Illness/FreudianLips_Name","弗洛伊德式嘟嘴"
"Illness/GeneticGurning_Description","一種遺傳疾病。"
"Illness/GeneticGurning_Name","遺傳性鬼臉"
"Illness/GeneticMumps_Description","一種遺傳疾病。"
"Illness/GeneticMumps_Name","遺傳性腮腺炎"
"Illness/GreyAnatomy_Description","存在主義的絕望感，經常導致病人流失顏色。需要色彩療法。"
"Illness/GreyAnatomy_Name","褪色症"
"Illness/Grout_Description","灰泥症通常在浴室傳染，現代醫學已經可以治療此症狀，不必像早期一樣，還得用螺絲起子痛苦地將灰泥挖出來才行。"
"Illness/Grout_Name","灰泥症"
"Illness/GurningLoins_Description","一種非常慘的病症，親眼看到才會相信。但是看一眼就忘不了，最好別看。相信我。"
"Illness/GurningLoins_Name","歪褲襠症"
"Illness/HeartThrob_Description","太有吸引力而致病。常引發心痛。需要動手術，盡可能把病患變得討人厭。"
"Illness/HeartThrob_Name","心動症"
"Illness/HopHip_Description","聽太多年輕人的音樂而閃到腰。需要到骨科病房治療。"
"Illness/HopHip_Name","閃靈腰"
"Illness/HumerusInjury_Description","笑穴錯位，導致病患笑不出來。"
"Illness/HumerusInjury_Name","笑穴錯位"
"Illness/HurtyLeg_Description","鍛鍊過度引起的症狀。需要一間骨科病房。"
"Illness/HurtyLeg_Name","檸檬腿"
"Illness/Hyper_Description","整天只想花錢出國享樂，好發於年輕人。一種精神疾病。"
"Illness/Hyper_Name","低薪症候群"
"Illness/InflatedEgo_Description","自戀的想法累積到危險的程度。如果置之不理，部分的自我會從病患身上每個孔鑽出去，讓附近的人渾身不舒服。精神科醫師必須以粗大的針，小心地放出病患的自我脹氣。"
"Illness/InflatedEgo_Name","自我膨脹症"
"Illness/JazzHand_Description","長時間暴露在迷幻爵士樂下，太過熱情地彈姆指、揮手和皮膚灼傷，而引發的手部傷害。"
"Illness/JazzHand_Name","爵士樂手"
"Illness/JestInfection_Name","笑腔感染"
"Illness/JumboDNA_Description","這種疾病的來源，可回溯至大到不行集團的DNA實驗室。老闆巨霸‧麥納利企圖創造比自己大一倍的複製人，結果卻不小心創造出上萬個正常大小、體內卻塞滿超大DNA分子的複製人。"
"Illness/JumboDNA_Name","巨霸DNA"
"Illness/LazyBones_Description","飲食缺乏鈣質造成的骨骼疲勞。一經診斷確定，應立即將病患送往病房，連續睡上好幾天，同時由護士餵食牛奶和餅乾。"
"Illness/LazyBones_Name","懶骨症"
"Illness/LeopardSkin_Description","近年來，這種皮膚異常被視為時尚的象徵。葛羅克灣動物園實驗室的一位科學家嘗試創造人貓混種後，這種突變隨之出現，並且導致相關疾病「獅頭症」。"
"Illness/LeopardSkin_Name","豹皮症"
"Illness/LightHeaded_Description","光頭症患者的頭形狀似燈泡，光亮耀眼。"
"Illness/LightHeaded_Name","光頭症"
"Illness/LitterBug_Description","細菌感染引發病患隨意丟棄物品。"
"Illness/LitterBug_Name","垃圾蟲症"
"Illness/Lycanthropy_Description","曾一度被視為滅絕的狼人症，又在危險的森林裡死灰復燃了。患者可能直接曝露在滿月的月光下而受到感染，也有可能是門把反射的光芒。具體致病原因仍在釐清中。"
"Illness/Lycanthropy_Name","狼人症"
"Illness/MarkTestIllness_Description","測試疾病1"
"Illness/MarkTestIllness_Name","標記測試疾病"
"Illness/Mime_Description","一種精神疾病，病患會感受到不存在的事物，通常是囚禁他們的框框。有些科學家推測，這種框框可能同時既存在又不存在，知名的思想實驗「薛丁格的默劇」於是應運而生。"
"Illness/Mime_Name","默劇危機"
"Illness/MiseryGuts_Description","內臟錯位造成的慢性心情暴燥。"
"Illness/MiseryGuts_Name","腸發脾氣症"
"Illness/MonoBrow_Description","平時看太多令人眉開眼笑的綜藝節目，導致毛髮激增。一字眉必須小心修掉，並放置在安全的容器，以防它逃脫。"
"Illness/MonoBrow_Name","一字眉"
"Illness/MoodPoisoning_Description","一種非常危險的病症，會讓患者的健康快速惡化。病因是過於在意別人的想法。"
"Illness/MoodPoisoning_Name","觀感中毒"
"Illness/MuckyFeet_Description","腳髒到裡面卡的髒東西永遠清不出來。會如野火般到處傳播細菌。"
"Illness/MuckyFeet_Name","臭港腳"
"Illness/Mummified_Description","家屬將病患層層包裹、希望他們能安心上路，但病患只是在睡午覺。我們必須幫病患解除儀式的束縛，還要逆轉一些初步防腐程序。"
"Illness/Mummified_Name","活人木乃伊化症"
"Illness/NightFever_Description","一種精神疾病，病患會不由自主突然跳起舞來。病因是長時間暴露在迪斯可球下。"
"Illness/NightFever_Name","夜貓子症"
"Illness/Pandemic_Description","不由自主愛上廚房用具，病因是廚藝超級不精。平底鍋必須用超大磁鐵小心移除。"
"Illness/PelvicGurning_Description","必須送入手術室開刀。"
"Illness/PelvicGurning_Name","骨盆歪斜"
"Illness/PipeOrgans_Description","患者內部器官結構異於常人，走路時會發出戲劇性的音樂聲。需要以外科手術將器官歸位。"
"Illness/PipeOrgans_Name","人體管風琴"
"Illness/Poisoned_Description","健康急速惡化。需要注射。"
"Illness/Poisoned_Name","中毒"
"Illness/Portishead_Description","波蒂斯希德症會影響身心健康。人們曾經認為病因是吹海風，但現在公認主要的病因是居住在英國北薩默塞特郡的波蒂斯希德鎮。"
"Illness/PottyMouth_Description","病患只要打開嘴巴，就是人間煉獄。飲用抽水馬桶水箱的水（或馬桶水）所引起的病症。"
"Illness/PottyMouth_Name","髒嘴症"
"Illness/Promo/FM_DrawingBoard_Description","沉思足球賽的最終解答。"
"Illness/Promo/FM_DrawingBoard_Name","戰術板"
"Illness/Promo/Va_HeadCrab_Description","患者的頭被罕見的寄生性甲殼類夾住。幸運的是，有種治療方式可以把那隻生物從患者頭上拔下來，讓他們的頭恢復健康無感染的狀態。"
"Illness/Promo/Va_HeadCrab_Name","頭蟹症"
"Illness/PuddingBlood_Description","一種皮膚病，病因是甜點滲入血管。病患必須注射抗布丁凝膠。"
"Illness/PuddingBlood_Name","布丁血症"
"Illness/QueenComplex_Description","病患相信自己可以成為全世界難得一見的偉大搖滾巨星，可惜事與願違。"
"Illness/QueenComplex_Name","淆滾巨星"
"Illness/RockBottom_Description","患者臀部石化，變得僵硬發灰。是一種品質不良的椅子引起的症狀。"
"Illness/RockBottom_Name","老屁股"
"Illness/RupturedHelix_Description","一種遺傳疾病。"
"Illness/RupturedHelix_Name","螺旋斷裂"
"Illness/SeveredArmpits_Description","必須送入手術室開刀。"
"Illness/SeveredArmpits_Name","腋下截斷"
"Illness/ShatteredCheeks_Description","需要一間骨科病房。"
"Illness/ShatteredCheeks_Name","面頰破碎"
"Illness/Shattered_Description","症狀包括精疲力竭、疼痛，有時甚至會自覺被痛苦吞噬。病因不明，不過從有紀錄的病例來看，99%都是在墜崖後不久發病的。"
"Illness/Shattered_Name","粉身碎骨症"
"Illness/SickSense_Description","一種神奇能力，患者能預測自己在不久的將來會生病。好發於週日晚間。"
"Illness/SickSense_Name","傷病第六感"
"Illness/SlothSyndrome_Description","需要一間病房。需要長期治療。"
"Illness/SlothSyndrome_Name","樹懶症候群"
"Illness/Somnambulance_Description","白日夢變成惡夢。需要一間病房。"
"Illness/Somnambulance_Name","惡夢遊症"
"Illness/SpinalBap_Description","脊椎骨被麵團包覆。可能是種花植草時出意外所致，但最常見的成因仍是食用過多土司，而且常是比每日建議攝取量多出好幾條。"
"Illness/SpinalBap_Name","脊面包症"
"Illness/SpontaneousCombustion_Description","患者常會毫無預警或無來由地大發脾氣，讓附近的同事、路人、親友嚇到哭出來和／或屁滾尿流。"
"Illness/SpontaneousCombustion_Name","自發性爆炸"
"Illness/SpontaneousCustard_Description","需要注射。"
"Illness/SpontaneousCustard_Name","自發性卡士達"
"Illness/StomachCake_Description","患者胃部累積大量甜點，達危險程度。成因為飯前偷吃甜點。需要以外科手術清除阻塞。"
"Illness/StomachCake_Name","胃結食"
"Illness/SuperbugX01_Description","一種實驗性的超級細菌疾病，起初症狀不明，且無法治癒。"
"Illness/SuperbugX01_Name","超級細菌X01"
"Illness/TempName","新的非視覺疾病"
"Illness/TempName Description","新的非視覺描述"
"Illness/TouchOfMidas_Description","一種遺傳疾病，會導致皮膚呈金屬狀。這種突變的起源，可追溯至球體基金會惡名昭彰的米達斯博士。"
"Illness/TouchOfMidas_Name","點石成金"
"Illness/TromBones_Description","必須送入手術室開刀。"
"Illness/TromBones_Name","喇叭骨症"
"Illness/TurtleHead_Description","因為脊椎內彎，導致頭顱回縮。必須用一種抗縮頭的裝置，以非常大的力道矯正。"
"Illness/TurtleHead_Name","縮頭症"
"Illness/TutorialIllness1Temp Name","長舌症版本0"
"Illness/TutorialIllness2Temp Name","夾夾症版本0"
"Illness/VerbalDiarrhoea_Description","長舌症是一種讓人們說個不停的疾病，傳播速度極快，千里之外就聽得見內容。"
"Illness/VerbalDiarrhoea_Name","長舌症"
"Illness/VirtualInsanity_Description","病患迷失在虛擬世界裡。精神科醫生將提供病患紅色和藍色藥丸的安慰劑。"
"Illness/VirtualInsanity_Name","駭客妄想症"
"Illness/WeakBladder_Description","經常靠近滴水的水龍頭可引發此疾病。病患喜歡說自己「愛上馬桶」，而不願承認這是一種疾病。"
"Illness/WeakBladder_Name","膀胱無力"
"Inspector/CharacterMood/Environment","環境"
"Inspector/CharacterMood/HappinessAndEnergy","幸福感與活力"
"Inspector/CharacterMood/Temperature","室溫"
"Inspector/CharacterMood/TopComplaint","最大不滿"
"Inspector/CharacterMood/TopPositives","最大好感"
"Inspector/Fully_Diagnosed_CS","確診"
"Inspector/HappinessPerMonth_CS","每月幸福感"
"Inspector/Happiness_CS","幸福感"
"Inspector/Patient/DiagnosisCertainty_CS","診斷準確率："
"Inspector/Patient/IllnessDifficulty_CS","疾病難度："
"Inspector/Patient/StaffSkill_CS","員工技能："
"Inspector/Patient/Upgrades_CS","升級："
"Inspector/PatientStatusCalledIntoRoom_CS","狀態：進入房間"
"Inspector/PatientStatusDiagnosisInProgress_CS","狀態：診斷中"
"Inspector/PatientStatusGoingToQueue_CS","狀態：正要去排隊"
"Inspector/PatientStatusQueuing_CS","狀態：排隊中"
"Inspector/PatientStatusTreatmentInProgress_CS","狀態：治療中"
"Inspector/PatientStatusWaiting_CS","狀態：等待中"
"Inspector/Room/Marketing/CancelCampaign_CS","取消行銷宣傳活動"
"Inspector/Room/Marketing/Marketing_CS","行銷"
"Inspector/Room/Marketing/StartCampaign_CS","開始行銷宣傳活動"
"Inspector/Room/Optional_CS","非必要"
"Inspector/Room/Required_CS","必要"
"Inspector/Room/Research/CancelProject_CS","取消研究專案"
"Inspector/Room/Research/Research_CS","研究"
"Inspector/Room/Research/StartProject_CS","開始研究專案"
"Inspector/Room/RoomValue_CS","房間價值"
"Inspector/Room/TotalRevenue_CS","收益總計"
"Inspector/Room/Training/AssignedCourse_CS","課程：{[QUALIFICATION]}"
"Inspector/Room/Training/AssignedTrainer_CS","培訓師：{[STAFF]}"
"Inspector/Room/Training/CancelCourse_CS","取消培訓課程"
"Inspector/Room/Training/NoAssignedCourse_CS","課程：無"
"Inspector/Room/Training/StartCourse_CS","開始培訓課程"
"Inspector/Room/Training/Training_CS","培訓"
"Inspector/Room/WhoCanUse","誰能使用？"
"Inspector/RoomStats/ExtraStaff","額外員工："
"Inspector/Room_PatientsProcessed","已處理病患"
"Inspector/Room_StaffTrained","已培訓員工"
"Inspector/Staff/PerAnnum_CS","每年"
"Inspector/StaffInfo/Duration","留院時間："
"Inspector/StaffInfo/Feeling","感覺："
"Inspector/StaffInfo/Traits","特質："
"Inspector/StaffStats/AwardsWon","獲得的獎項"
"Inspector/StaffStats/Employment","受雇"
"Inspector/StaffStats/Promotions","升職"
"Inspector/StaffStats/TotalIncome","已帶來收入"
"Inspector/StaffStats/TotalPaid","已收到薪資"
"Inspector/StaffStats/Training","培訓"
"Inspector/StaffStats_BinsEmptied_CS","清理垃圾次數"
"Inspector/StaffStats_CheckIns_CS","辦理登記人數"
"Inspector/StaffStats_CureRate_CS","治癒率"
"Inspector/StaffStats_CustomerServiceSkill_CS","客服技能"
"Inspector/StaffStats_CustomersServed_CS","服務客戶數"
"Inspector/StaffStats_Deaths_CS","死亡人數"
"Inspector/StaffStats_DiagnosisSkill_CS","診斷技能"
"Inspector/StaffStats_FloorsCleaned_CS","清理廢棄物次數"
"Inspector/StaffStats_GhostsCaptured_CS","捉鬼次數"
"Inspector/StaffStats_MachinesRepaired_CS","修理機器次數"
"Inspector/StaffStats_MaintenanceSkill_CS","維護技能"
"Inspector/StaffStats_MarketingCampaigns_CS","行銷宣傳活動次數"
"Inspector/StaffStats_MarketingSkill_CS","行銷技能"
"Inspector/StaffStats_PatientsCured_CS","治癒病患數"
"Inspector/StaffStats_PatientsDiagnosed_CS","診斷病患數"
"Inspector/StaffStats_PlantsWatered_CS","澆水次數"
"Inspector/StaffStats_ResearchSkill_CS","研究技能"
"Inspector/StaffStats_Speed_CS","速度"
"Inspector/StaffStats_ToiletsUnblocked_CS","疏通馬桶次數"
"Inspector/StaffStats_TreatmentFailed_CS","治療失敗次數"
"Inspector/StaffStats_TreatmentSkill_CS","治療技能"
"Inspector/StaffStats_UpgradeSkill_CS","升級技能"
"Inspector/StaffStats_VendingMachines_CS","替販賣機補貨次數"
"Inspector/Staff_CurrentExpInRank_CS","目前職等經驗："
"Inspector/Staff_ReadyForPromotion_CS","已可升職"
"Inspector/Staff_TrainingRequiredToPromote_CS","先培訓才可升職"
"Inspector/Stat_Attractiveness_CS","醫院吸引力{0}"
"Inspector/Stat_Boredom_CS","無聊度{0}"
"Inspector/Stat_DiagnosisCertainty_CS","診斷準確率{0}"
"Inspector/Stat_Energy_CS","活力{0}"
"Inspector/Stat_Happiness_CS","幸福感{0}"
"Inspector/Stat_Health_CS","健康{0}"
"Inspector/Stat_Hunger_CS","飢餓度{0}"
"Inspector/Stat_Hygiene_CS","衛生{0}"
"Inspector/Stat_IllnessDifficulty_CS","疾病難度：{[VALUE]}"
"Inspector/Stat_IllnessReputation_CS","疾病聲譽{0}"
"Inspector/Stat_PriceReputation_CS","價格聲譽{0}"
"Inspector/Stat_RoomAttractiveness_CS","房間吸引力{0}"
"Inspector/Stat_StaffSkill_CS","員工技能：{[VALUE]}"
"Inspector/Stat_Temp_Comfortable_CS","舒適"
"Inspector/Stat_Temp_TooCold_CS","太冷！"
"Inspector/Stat_Temp_TooHot_CS","太熱！"
"Inspector/Stat_Temperature_CS","室溫：{0}"
"Inspector/Stat_Thirst_CS","口渴度{0}"
"Inspector/Stat_Toilet_CS","尿急度{0}"
"Inspector/Stat_Upgrades_CS","升級：{[VALUE]}"
"Inspector/TitleEdit/AcceptNameButton_CS","接受名字變更"
"Inspector/TitleEdit/PatientNameEditButton_CS","變更病人姓名"
"Inspector/TitleEdit/RoomNameEditButton_CS","變更房間名稱"
"Inspector/TitleEdit/StaffNameEditButton_CS","變更員工姓名"
"Item/PriceModifier_GambleDrinkMachine","隨機飲料販賣機"
"Item/PriceModifier_KioskTropical","售貨亭小屋"
"Item/PriceModifier_SpongeSnackMachine","海綿零食販賣機"
"Items/Advisor_Maintenance_PlantsNoJanitors","不少植物萎靡不振，看起來奄奄一息，讓你的病人痛苦不堪。你可以從「雇用」功能表雇用工友，負責為植物澆水。"
"Items/AirConUnit_Description","一個神秘的箱子，可以「製冷」，大概是某種巫術。"
"Items/AirConUnit_Name","冷氣機"
"Items/AirConUnit_Small_Description","雖然差不多，不過其實體積比一般冷氣小。"
"Items/AirConUnit_Small_Name","小型冷氣機"
"Items/AirConUnit_Wall_Description","天降冷空氣。"
"Items/AirConUnit_Wall_Name","壁掛式冷氣機"
"Items/AnatomyModel_Description","一副人類胸腔，見胸不見人。"
"Items/AnatomyModel_Name","解剖學模型"
"Items/AnimalMagnetism_Machine_Description","利用精細的護理手法和壓縮空氣砲，驅除患者身上的寄生生物。（這座大砲開砲時，不會有動物受到傷害）。"
"Items/AnimalMagnetism_Machine_Name","超聲波大砲"
"Items/AnimalMagnetism_Machine_Upgrade_0_Description","提高小動物驅除能力。"
"Items/AnimalMagnetism_Machine_Upgrade_0_Name","超聲波大砲II"
"Items/AnimalMagnetism_Machine_Upgrade_1_Description","進一步提高小動物驅除能力。"
"Items/AnimalMagnetism_Machine_Upgrade_1_Name","超聲波大砲III"
"Items/ArcadeMachine_Description","娛樂病人與員工。"
"Items/ArcadeMachine_Name","投幣式遊戲機"
"Items/Armchair_Description","舒適的座位，讓人們心情愉快。"
"Items/Armchair_Name","扶手椅"
"Items/Banana_Phone_Name","香蕉手機"
"Items/BeanBag_Description","（幾乎）裝滿了豆子的袋子。"
"Items/BeanBag_Name","懶骨頭沙發"
"Items/Bed_Description","可容納一名病人。"
"Items/Bed_Jasmine_Collab_Tooltip","我們收到一條茉莉‧奧德賽的床單，說是要感謝我們對專案的付出。"
"Items/Bed_Jasmine_Description","保證夢美香甜，一夜好眠。"
"Items/Bed_Jasmine_Name","茉莉名床"
"Items/Bed_Jazza_Name","茉莉名床"
"Items/Bed_Name","病床"
"Items/BedsideTable_Description","供病患放置雜物的桌子。"
"Items/BedsideTable_Name","邊桌"
"Items/BenchTwoSeater_Collab_Name","聯名款長椅"
"Items/BenchTwoSeater_Description","可以小坐，也可以久歇。"
"Items/BenchTwoSeater_Name","長椅[i2p_One]長椅"
"Items/BenchTwoSeater_V2_Description","就是你想的那樣。一條紫色的長椅。"
"Items/BenchTwoSeater_V2_Name","紫色長椅"
"Items/BenchTwoSeater_V3_Description","你夢想中的未來風鍍鉻長椅。"
"Items/BenchTwoSeater_V3_Name","銀色長椅"
"Items/Bin_Description","四周垃圾的歸宿。\n需要由工友清理。"
"Items/Bin_Name","垃圾桶[i2p_One]垃圾桶"
"Items/Bin_Square_Description","胃口更大的大垃圾桶。\n需要清理的次數比一般垃圾桶少。"
"Items/Bin_Square_Name","大垃圾桶"
"Items/Bin_Toxic_Description","一種高適應性的容器。\n以更得體、美觀且衛生的方式收納廢棄物。"
"Items/Bin_Toxic_Name","有毒廢棄物垃圾桶"
"Items/BookcaseOffice_Description","嫌書少的話……請去圖書館。"
"Items/BookcaseOffice_Name","書架"
"Items/Bookcase_Trophy_Description","這些獎盃是跳蚤市場買來的，但病人不需要知道這件事。"
"Items/Bookcase_Trophy_Name","獎盃陳列櫃"
"Items/BrainChair_Description","很少有椅子會有專門用來安放腦袋的設計。"
"Items/BrainChair_Name","腦袋椅"
"Items/Cafe_Food_Bin_Description","這桶子量化了你不惜福的程度。\n用來裝剩飯剩菜。"
"Items/Cafe_Food_Bin_Name","廚餘桶"
"Items/Cafe_Table_and Seats_Description","就像回到學生時代。"
"Items/Cafe_Table_and Seats_Name","咖啡桌椅組"
"Items/Chair_Brain_Sensor_Name","腦袋感應椅"
"Items/Chair_Description","是很硬不舒服，還是硬得很舒服？"
"Items/Chair_Massage_Name","按摩椅"
"Items/Chair_Name","椅子"
"Items/ChangingBooth_Description","沒什麼隱私，但也只能湊合。\n人們可以在這裡換衣服。"
"Items/ChangingBooth_Name","屏風"
"Items/Charity_Pot_1_Description","幾個零錢，就能讓你良心稍安。"
"Items/Charity_Pot_1_Name","捐款罐"
"Items/Christmas_Kiosk_Description","石洞風正夯。"
"Items/Christmas_Kiosk_Name","舒適售貨亭"
"Items/Christmas_Lights_Description","氣氛是八分的燈光加五分的音樂和香味。"
"Items/Christmas_Lights_Name","精靈燈光"
"Items/Christmas_PresentSack_Description","滿到漫出來。"
"Items/Christmas_PresentSack_Name","禮物袋"
"Items/Christmas_Snowman_Description","會融化。別放太多感情。"
"Items/Christmas_Snowman_Name","雪人"
"Items/Clock_1_Description","裡面整組壞掉，但誰不是呢？"
"Items/Clock_1_Name","時鐘"
"Items/Clown_Cannon_Description","福萊明頓圍攻戰使用的大砲。"
"Items/Clown_Cannon_Name","大砲"
"Items/Clown_Hay_Description","乾燥後可作為裝飾。"
"Items/Clown_Hay_Name","乾草"
"Items/Clown_Lamp_Description","既實用又能增添節慶氣氛。"
"Items/Clown_Lamp_Name","馬戲團燈光"
"Items/Clown_Machine_Description","讓病患不斷聽無聊的冷笑話，重新校正他們的笑點。"
"Items/Clown_Machine_Name","笑點矯正機"
"Items/Clown_Machine_Upgrade_0_Description","提供聽了會翻白眼的冷笑話。"
"Items/Clown_Machine_Upgrade_0_Name","笑點矯正機II"
"Items/Clown_Machine_Upgrade_1_Description","提供聽了會想翻臉的冷笑話。"
"Items/Clown_Machine_Upgrade_1_Name","笑點矯正機III"
"Items/CoffeeMaker_Description","可產出一種上癮藥物，不知為何連醫生也能接受。\n可提供咖啡因。"
"Items/CoffeeMaker_Name","咖啡機"
"Items/CoffeeTable_Description","如果不使用杯墊，就會發生可怕的後果。"
"Items/CoffeeTable_Name","咖啡桌"
"Items/Conversation_Description","會話點"
"Items/Conversation_Name","會話物品"
"Items/Cupboard_Storage_Description","裝滿十種不同牌子的餅乾和一些捲筒衛生紙。"
"Items/Cupboard_Storage_Name","櫥櫃"
"Items/CureMachine_Description","能治癒多種常見的已知疾病。"
"Items/CureMachine_Name","治癒機"
"Items/DLC_1/Armchair_Luxury_Description","利用安慰劑效應，讓人以為這張椅子坐起來比其他椅子舒服。"
"Items/DLC_1/Armchair_Luxury_Name","高級扶手椅"
"Items/DLC_1/Armchair_V2_Description","外層的布可能有用窗簾重新包過。"
"Items/DLC_1/Armchair_V2_Name","格子扶手椅"
"Items/DLC_1/BeanBag_V2_Description","另一個懶骨頭沙發的宿敵，據說比另一個懶骨頭沙發特殊。"
"Items/DLC_1/BeanBag_V2_Name","紅色懶骨頭沙發"
"Items/DLC_1/BenchTwoSeater_Luxury_Description","模仿雙點郡藝術家兼設計師扎拉·菲茨普奇特的知名設計。"
"Items/DLC_1/BenchTwoSeater_Luxury_Name","精緻長椅"
"Items/DLC_1/Chair_Square_Artsy_Description","可以拿來作其他用途，但最好不要。"
"Items/DLC_1/Chair_Square_Artsy_Name","座椅方塊"
"Items/DLC_1/Clock_Cookoo_Description","傳統計時工具，每過一陣子就會對著你大吼。"
"Items/DLC_1/Clock_Cookoo_Name","咕咕鐘"
"Items/DLC_1/Debris_Ice_Name","冰雹"
"Items/DLC_1/Dog_Bowl_V1_Description","不需要對生拇指也可以用的喝水容器。"
"Items/DLC_1/Dog_Bowl_V1_Name","狗碗"
"Items/DLC_1/Dog_Bowl_V2_Description","服務生、服務生，我的湯裡面有骨頭。"
"Items/DLC_1/Dog_Hydrant_Description","狗狗尿尿時最愛的非生物目標。"
"Items/DLC_1/Dog_TennisBall_Description","一顆一口嘟嘟好。"
"Items/DLC_1/Dog_TennisBall_Name","大顆網球"
"Items/DLC_1/Frankenstein_Chamber_Description","誰不需要放液體的地方？就把這當成你的儲液缸吧。"
"Items/DLC_1/Frankenstein_Chamber_Name","儲液缸"
"Items/DLC_1/Frankenstein_Chambers_Description","不知道是怎麼辦到的。這也是個問題。"
"Items/DLC_1/Frankenstein_Chambers_Name","罐裝電流"
"Items/DLC_1/Frankenstein_PlasmBall_Description","摸起來感覺怪怪的。"
"Items/DLC_1/Frankenstein_PlasmBall_Name","電漿球"
"Items/DLC_1/Frankenstein_Torch_Description","不應從牆上移除，拿來當作行動式照明工具。"
"Items/DLC_1/Frankenstein_Torch_Name","牆上火把"
"Items/DLC_1/Function_Drink_Gamble","降低口渴度\n提升混亂度"
"Items/DLC_1/Function_Drink_HotChocolate","降低口渴度\n提升幸福感"
"Items/DLC_1/Function_Food_Sponge","降低飢餓度\n提升口渴度\n降低廁所需求"
"Items/DLC_1/Globe_Description","核心蘊藏智慧的結晶。"
"Items/DLC_1/Globe_Name","地球儀"
"Items/DLC_1/HollyWreath_Description","耶誕節的傳統之一就是要把植物帶進室內。"
"Items/DLC_1/HollyWreath_Name","聖誕花環"
"Items/DLC_1/HotChocolateMaker_Description","製作熱巧克力的專業機器，專門提供熱巧克力給有要事在身、忙著趕路的成年人。 "
"Items/DLC_1/HotChocolateMaker_Name","熱巧克力機"
"Items/DLC_1/Lantern_Stick_Description","隨燈附上一個方便的握把。"
"Items/DLC_1/Lantern_Stick_Name","提燈"
"Items/DLC_1/Machine_BarkingMad_Description","經過偽裝的醫療機器，專門治療類狗行為。"
"Items/DLC_1/Machine_BarkingMad_Name","K9止吠機"
"Items/DLC_1/Machine_BarkingMad_Upgrade_1_Description","提升嗅覺和治療功能。"
"Items/DLC_1/Machine_BarkingMad_Upgrade_1_Name","K9止吠機II"
"Items/DLC_1/Machine_BarkingMad_Upgrade_2_Description","進階嗅覺和治療功能。"
"Items/DLC_1/Machine_BarkingMad_Upgrade_2_Name","K9止吠機III "
"Items/DLC_1/Machine_Frankenstein_Description","製作冰水進行治療，用大爪子抓取。"
"Items/DLC_1/Machine_Frankenstein_Name","冷凍儀"
"Items/DLC_1/Machine_Frankenstein_Upgrade_1_Description","提升冷凍和抓取功能。"
"Items/DLC_1/Machine_Frankenstein_Upgrade_1_Name","冷凍儀II"
"Items/DLC_1/Machine_Frankenstein_Upgrade_2_Description","進階冷凍和抓取功能。"
"Items/DLC_1/Machine_Frankenstein_Upgrade_2_Name","冷凍儀III"
"Items/DLC_1/Machine_RobotZilla_Description","可以讓病患以為自己身處都市的模擬器。"
"Items/DLC_1/Machine_RobotZilla_Name","室內城市模擬器"
"Items/DLC_1/Machine_RobotZilla_Upgrade_1_Description","提升伸縮功能和都市氣息。"
"Items/DLC_1/Machine_RobotZilla_Upgrade_1_Name","室內城市模擬器II"
"Items/DLC_1/Machine_RobotZilla_Upgrade_2_Description","進階伸縮功能和都市氣息。"
"Items/DLC_1/Machine_RobotZilla_Upgrade_2_Name","室內城市模擬器III"
"Items/DLC_1/MooseHead_Description","倍受愛戴的尖點山大王頭像。"
"Items/DLC_1/MooseHead_Name","麋鹿頭"
"Items/DLC_1/Picture_Poster_Dog_Description","每個類狗怪人心裡，都住著一個怪人。讓人忍不住深思，對吧？"
"Items/DLC_1/Picture_Poster_Dog_Name","狂吠症海報"
"Items/DLC_1/Picture_Poster_Frankenstein_Description","呈現出自我認同異常的視覺效果。"
"Items/DLC_1/Picture_Poster_Frankenstein_Name","怪物雜燴症海報"
"Items/DLC_1/Picture_Poster_Robotzilla_Description","（不是）一般都市的日常。"
"Items/DLC_1/Picture_Poster_Robotzilla_Name","都會症海報"
"Items/DLC_1/Radiator_Fireplace_Description","大範圍散發熱氣。"
"Items/DLC_1/Radiator_Fireplace_Name","暖爐"
"Items/DLC_1/RobotZilla_Building_Bridge_Description","應該是一個大迷你橋模型的一部分。"
"Items/DLC_1/RobotZilla_Building_Bridge_Name","一部分橋"
"Items/DLC_1/RobotZilla_Building_Destroyed_Description","被毀掉的建築物。"
"Items/DLC_1/RobotZilla_Building_Destroyed_Name","毀壞的建築"
"Items/DLC_1/RobotZilla_Building_Electric_Description","傳送電流，或手機信號，或無線網路信號，我不知道啦。"
"Items/DLC_1/RobotZilla_Building_Electric_Name","電塔"
"Items/DLC_1/RobotZilla_Building_Lamp_Description","正在被毀掉的建築物。"
"Items/DLC_1/RobotZilla_Building_Lamp_Name","著火的建築"
"Items/DLC_1/RobotZilla_Building_Large_Description","明明是個小型模型，體積卻非常大。"
"Items/DLC_1/RobotZilla_Building_Large_Name","大型建築物"
"Items/DLC_1/RobotZilla_Building_Medium_Description","一般的小型模型。"
"Items/DLC_1/RobotZilla_Building_Medium_Name","中型建築物"
"Items/DLC_1/RobotZilla_Building_Small_Description","就算是小型模型，也未免太小了。"
"Items/DLC_1/RobotZilla_Building_Small_Name","小型建築物"
"Items/DLC_1/RobotZilla_Building_Water_Description","製作水的地方。"
"Items/DLC_1/RobotZilla_Building_Water_Name","水塔"
"Items/DLC_1/Robotzilla_Set_Camera_Description","就算沒有真的在錄影，也會讓人以為自己被錄影。"
"Items/DLC_1/Robotzilla_Set_Camera_Name","攝影機"
"Items/DLC_1/Robotzilla_Set_Crate_Description","裡面看起來一定有裝什麼重要東西。"
"Items/DLC_1/Robotzilla_Set_Crate_Name","木箱"
"Items/DLC_1/Robotzilla_Set_Lamp_Description","讓人自以為很重要的聚光燈。打出的光可以讓人更賞心悅目。"
"Items/DLC_1/Robotzilla_Set_Lamp_Name","聚光燈"
"Items/DLC_1/Rug_AceCard_Description","印著黑桃A的地毯。A是撲克牌中13個數字之一，黑桃是13個數字可能出現的4種花色之一，這樣一共有52張牌。懂嗎？"
"Items/DLC_1/Rug_AceCard_Name","黑桃A地毯"
"Items/DLC_1/Rug_Cat_Description","據說從某個角度看起來，地毯上所有的小貓會融合成一隻大貓。"
"Items/DLC_1/Rug_Cat_Name","貓貓地毯"
"Items/DLC_1/Rug_Duck_Description","一片黃色的「鴨海」襯著一小群水藍色鴨子組成的船。和常態相反的圖樣忍不住讓人深思，這張圖有可能代表迥然不同的事物之間也能有關聯，也有可能就是一群鴨子。"
"Items/DLC_1/Rug_Duck_Name","鴨子地毯"
"Items/DLC_1/Rug_Fur_Description","仿製中大型哺乳類動物。"
"Items/DLC_1/Rug_Fur_Name","人造毛皮地毯"
"Items/DLC_1/Rug_Leopard_Description","能讓這裡有點格調。"
"Items/DLC_1/Rug_Leopard_Name","豹紋地毯"
"Items/DLC_1/Rug_Retro_Description","20世紀的祖先代代相傳下來的地毯。"
"Items/DLC_1/Rug_Retro_Name","老派地毯"
"Items/DLC_1/SkiRack_Description","放了裝飾用的滑雪板，別誤認成……真的滑雪板。觀賞專用。"
"Items/DLC_1/SkiRack_Name","滑雪板架"
"Items/DLC_1/Sofa_Luxury_Description","我以為這是育樂區域。我搞錯了。"
"Items/DLC_1/Sofa_Luxury_Name","高級沙發"
"Items/DLC_1/Sofa_V2_Description","活像是穿了夾克的沙發。"
"Items/DLC_1/Sofa_V2_L_Description","利用字母L的力量，成功壟斷了坐式寢具的市場。"
"Items/DLC_1/Sofa_V2_L_Name","L型沙發"
"Items/DLC_1/Sofa_V2_Name","格子沙發"
"Items/DLC_1/Tree_Xmas_Description","穿了正裝的植物"
"Items/DLC_1/Tree_Xmas_Name","杉樹"
"Items/DLC_1/VendingMachine_Gamble_Description","內有機會命運茶，專門提供給不只口渴，還渴望刺激的人。\n應該會提升健康，但也可能會降低健康。"
"Items/DLC_1/VendingMachine_Gamble_Name","隨機飲料販賣機"
"Items/DLC_1/VendingMachine_ReduceToilet_Description","內有巧克力海綿蛋糕球。專門設計給沒時間上廁所的人，這個蛋糕球可以吸收所有惱人的體液。\n降低廁所需求。"
"Items/DLC_1/VendingMachine_ReduceToilet_Name","海綿零食販賣機"
"Items/DLC_1Dog_Bowl_V2_Name","狗碗和骨頭"
"Items/DLC_1Dog_Hydrant_Name","消防栓"
"Items/DLC_2/8Ball_Cues_Description","一般用途的球桿收藏，是更昂貴的醫療用球桿靈感來源，不過請千萬不要搞混。"
"Items/DLC_2/8Ball_Cues_Name","球桿架"
"Items/DLC_2/8Ball_Lamp_Description","能讓房間更昏暗的燈光。"
"Items/DLC_2/8Ball_Lamp_Name","壁燈"
"Items/DLC_2/8Ball_NeonSign_Description","最美好的昏暗。"
"Items/DLC_2/8Ball_NeonSign_Name","8號球燈飾"
"Items/DLC_2/AirConUnit_Tropical_Description","這不是鳳梨。"
"Items/DLC_2/AirConUnit_Tropical_Name","冰雕"
"Items/DLC_2/Aquarium_Description","地區性的河流、海洋或湖泊的剖面。"
"Items/DLC_2/Aquarium_Name","水族箱"
"Items/DLC_2/Armchair_Wicker_Description","……不過一般的家具不能放在室外。"
"Items/DLC_2/Armchair_Wicker_Name","柳編扶手椅"
"Items/DLC_2/BenchTwoSeater_Tropical_Description","透氣版的長椅。"
"Items/DLC_2/BenchTwoSeater_Tropical_Name","竹長椅"
"Items/DLC_2/BlankLooks_3DPrinter_Description","能夠製作物品而非印刷圖片的印表機。"
"Items/DLC_2/BlankLooks_3DPrinter_Name","3D印表機"
"Items/DLC_2/BlankLooks_DisplayFaces_Description","在找到對的材料之前，我們做了一系列的原型面孔。這邊有幾個我們最愛不斷重複挑戰的錯誤。"
"Items/DLC_2/BlankLooks_DisplayFaces_Name","原型面孔"
"Items/DLC_2/BlankLooks_Spares_Description","用不上，不過還是以防萬一。"
"Items/DLC_2/BlankLooks_Spares_Name","備用印章"
"Items/DLC_2/Chair_Egg_Description","你有沒有想要坐在蛋裡面過？沒有嗎？好吧。"
"Items/DLC_2/Chair_Egg_Name","蛋椅"
"Items/DLC_2/Chair_Wicker_Description","嚴格來說還是木工吧？"
"Items/DLC_2/Chair_Wicker_Name","柳編椅"
"Items/DLC_2/Explorer_Crate_Description","木製盒子，可能但不一定裝著木頭。"
"Items/DLC_2/Explorer_Crate_Name","木箱"
"Items/DLC_2/Explorer_Map_Description","解釋事物彼此之間的相對位置。"
"Items/DLC_2/Explorer_Map_Name","地圖"
"Items/DLC_2/Explorer_StuffedLeopard_Description","一件討人喜歡的科學儀器。嚴禁玩耍。"
"Items/DLC_2/Explorer_StuffedLeopard_Name","填充獵豹"
"Items/DLC_2/Explorer_Torch_Description","會莫名自燃的石頭。"
"Items/DLC_2/Explorer_Torch_Name","火把"
"Items/DLC_2/Explorer_WeaponRack_Description","射程比人類手臂還短。"
"Items/DLC_2/Explorer_WeaponRack_Name","雷筒"
"Items/DLC_2/Fountain_Tropical_Description","半水棲哺乳類、擁有部分水生特徵，各方的好處都集其一身。"
"Items/DLC_2/Fountain_Tropical_Name","海豚泉"
"Items/DLC_2/Fridge_Description","能讓內容物品保持在低於室溫的環境下。喜歡穿磁鐵而非衣服。"
"Items/DLC_2/Fridge_Name","冰箱"
"Items/DLC_2/Function_Drinks_Laxative","降低口渴度\n提升健康\n急遽提升如廁需求"
"Items/DLC_2/Function_Snacks_Toy","降低飢餓度\n降低無聊度"
"Items/DLC_2/Machine_BlankLooks_Description","能將各種傳統人臉的五官印到無臉人的臉上，讓大家能辨認出這些人，並讓他們能進食填飽肚子。"
"Items/DLC_2/Machine_BlankLooks_Name","兌臉機"
"Items/DLC_2/Machine_BlankLooks_Upgrade_0_Description","提升液壓力道與五官精準度。"
"Items/DLC_2/Machine_BlankLooks_Upgrade_0_Name","兌臉機II"
"Items/DLC_2/Machine_BlankLooks_Upgrade_1_Description","進一步提升液壓力道與五官精準度。"
"Items/DLC_2/Machine_BlankLooks_Upgrade_1_Name","兌臉機III"
"Items/DLC_2/Machine_EightBall_Description","精準地將光滑、沉重且混亂的腦袋撞擊落袋。"
"Items/DLC_2/Machine_EightBall_Name","槓精器"
"Items/DLC_2/Machine_EightBall_Upgrade_0_Description","提升療程執行力與及時吸收力。"
"Items/DLC_2/Machine_EightBall_Upgrade_0_Name","槓精器II"
"Items/DLC_2/Machine_EightBall_Upgrade_1_Description","進一步提升療程執行力與及時吸收力。"
"Items/DLC_2/Machine_EightBall_Upgrade_1_Name","槓精器III"
"Items/DLC_2/Machine_Explorer_Description","能為病態且不切實際地渴望冒險的人們提供宣洩出口的儀器。"
"Items/DLC_2/Machine_Explorer_Name","抬杠機"
"Items/DLC_2/Machine_Explorer_Upgrade_0_Description","提升危險的模擬，並減少實際的危險程度。"
"Items/DLC_2/Machine_Explorer_Upgrade_0_Name","抬杠機II"
"Items/DLC_2/Machine_Explorer_Upgrade_1_Description","進一步提升危險的模擬，並更加減少實際的危險程度。"
"Items/DLC_2/Machine_Explorer_Upgrade_1_Name","抬杠機III"
"Items/DLC_2/MiniGolf_Description","更小型、更古怪版本的高爾夫球。"
"Items/DLC_2/MiniGolf_Name","果嶺小白球"
"Items/DLC_2/Picture_Poster_BlankLooks_Description","開心就拍一次手，難過拍兩次。"
"Items/DLC_2/Picture_Poster_BlankLooks_Name","無臉症海報"
"Items/DLC_2/Picture_Poster_Bureaucats_Description","糟糕幼幼台的頭號卡通，深受小小孩與大學生歡迎。"
"Items/DLC_2/Picture_Poster_Bureaucats_Name","《官僚貓》海報"
"Items/DLC_2/Picture_Poster_EightBall_Description","根據頂個球症病患口述所繪的插圖，裡面詳細紀錄了一個重複出現的噩夢。"
"Items/DLC_2/Picture_Poster_EightBall_Name","頂個球症海報"
"Items/DLC_2/Picture_Poster_Explorer_Description","能提醒你把對考古的幻想應用在人骨上，不要再執著於危機四伏、需要嚴加保護的古物。"
"Items/DLC_2/Picture_Poster_Explorer_Name","漫遊癖海報"
"Items/DLC_2/Plant_Carnivorous_Description","危險而不會移動。"
"Items/DLC_2/Plant_Carnivorous_Name","食肉植物"
"Items/DLC_2/Plant_Palm_Description","綻放夏天的活力。"
"Items/DLC_2/Plant_Palm_Name","棕櫚樹"
"Items/DLC_2/ShipInBottle_Description","我試過要把船拿出來。我不會建議你重蹈覆轍。"
"Items/DLC_2/ShipInBottle_Name","瓶中船"
"Items/DLC_2/Shop_Kiosk_Tropical_Description","不是真的竹子。不是真的稻草。不是真的冰淇淋。給你圖片過過乾癮。"
"Items/DLC_2/Shop_Kiosk_Tropical_Name","售貨亭小屋"
"Items/DLC_2/Sofa_Wicker_Description","你可以讓露台用的家具進軍室內……"
"Items/DLC_2/Sofa_Wicker_Name","柳編沙發"
"Items/DLC_2/Table_Wicker_Description","表面不太平整。因此加了一塊玻璃。"
"Items/DLC_2/Table_Wicker_Name","柳編桌"
"Items/DLC_2/TalkingFish_Description","天使的聲音，魚的身軀。"
"Items/DLC_2/TalkingFish_Name","會唱歌的魚"
"Items/DLC_2/Tropical_Flamingo_Description","顏色荒唐、虛構的鳥類雕像。"
"Items/DLC_2/Tropical_Flamingo_Name","粉紅小鳥"
"Items/DLC_2/VendingMachine_Drinks_Laxative_Description","供應「餿水」。健康、濃稠，充滿粗纖維。"
"Items/DLC_2/VendingMachine_Drinks_Laxative_Name","清腸飲料販賣機"
"Items/DLC_2/VendingMachine_Snacks_Toy_Description","供應「小吃仔」，一種擁有各種不同風味的零嘴。"
"Items/DLC_2/VendingMachine_Snacks_Toy_Name","帶來歡笑的零食販賣機"
"Items/DLC_3/Astro_Astronaut_Suit_Description","一件太空衣，帶你暢遊宇宙。"
"Items/DLC_3/Astro_Astronaut_Suit_Name","太空衣"
"Items/DLC_3/Astro_Console_Description","儲存著人類的資訊。"
"Items/DLC_3/Astro_Console_Name","資料庫"
"Items/DLC_3/Astro_Planet_Model_Description","描繪人類所居住的行星：地球。"
"Items/DLC_3/Astro_Planet_Model_Name","世界地圖"
"Items/DLC_3/BenchTwoSeater_Alien_Description","坐了不會瘦的太空椅。"
"Items/DLC_3/BenchTwoSeater_Alien_Name","太空長椅"
"Items/DLC_3/Bin_Incinerator_Description","燒掉你再也不想見到的垃圾。"
"Items/DLC_3/Bin_Incinerator_Name","焚化桶"
"Items/DLC_3/Brain_Container_Description","醃起來供後人瞻仰。"
"Items/DLC_3/Brain_Container_Name","缸中之腦"
"Items/DLC_3/Cardboard_Cup_Description","存放笨重又新奇的筆。"
"Items/DLC_3/Cardboard_Cup_Name","文具桶"
"Items/DLC_3/Cardboard_Shredder_Description","入其腹者，必將碎屍萬段。"
"Items/DLC_3/Cardboard_Shredder_Name","碎紙機"
"Items/DLC_3/Cardboard_Supplies_Description","更多文具。"
"Items/DLC_3/Cardboard_Supplies_Name","補給架"
"Items/DLC_3/Chair_Director_Description","充滿權威感的椅子。"
"Items/DLC_3/Chair_Director_Name","折疊椅"
"Items/DLC_3/ChargingPost_RoboJanitor_Description","儲存充滿養分的電力。"
"Items/DLC_3/ChargingPost_RoboJanitor_Name","充電站"
"Items/DLC_3/FortuneTeller_Description","「願望成珍奶。」"
"Items/DLC_3/FortuneTeller_Name","占卜師"
"Items/DLC_3/Frog_Lamp_Description","不是小夜燈。"
"Items/DLC_3/Frog_Lamp_Name","青蛙燈"
"Items/DLC_3/Frog_RockingHorse_Description","美好時光。"
"Items/DLC_3/Frog_RockingHorse_Name","搖搖馬"
"Items/DLC_3/Frog_Shelf_Description","誰知道何時會沒衣服穿。"
"Items/DLC_3/Frog_Shelf_Name","備用衣服"
"Items/DLC_3/Function_Bin_Incinerator","提高室溫\n通通燒起來……"
"Items/DLC_3/Function_ChargingPost_RoboJanitor","機器人工友充電站"
"Items/DLC_3/Function_RoboKit","製造一台機器人工友"
"Items/DLC_3/Function_WaterCooler","降低口渴度"
"Items/DLC_3/Gnome_Description","總是不懷好意。"
"Items/DLC_3/Gnome_Name","地精"
"Items/DLC_3/LongCat_Description","小心別嚇一跳。"
"Items/DLC_3/LongCat_Name","整人彈跳貓"
"Items/DLC_3/Machine_Astro_Description","利用離心力，閃一下就能讓外星人完美偽裝。"
"Items/DLC_3/Machine_Astro_Name","旋轉醫生"
"Items/DLC_3/Machine_Astro_Upgrade_1_Description","提升偽裝程度。"
"Items/DLC_3/Machine_Astro_Upgrade_1_Name","旋轉醫生II"
"Items/DLC_3/Machine_Astro_Upgrade_2_Description","進一步提升偽裝程度。"
"Items/DLC_3/Machine_Astro_Upgrade_2_Name","旋轉醫生III"
"Items/DLC_3/Machine_Cardboard_Description","小心翼翼將人的內在、外在都撕碎重組。"
"Items/DLC_3/Machine_Cardboard_Name","人物創造機"
"Items/DLC_3/Machine_Cardboard_Upgrade_0_Description","提升人物立體感及撕碎速度。"
"Items/DLC_3/Machine_Cardboard_Upgrade_0_Name","人物創造機II"
"Items/DLC_3/Machine_Cardboard_Upgrade_1_Description","進一步提升人物立體感及撕碎速度。"
"Items/DLC_3/Machine_Cardboard_Upgrade_1_Name","人物創造機III"
"Items/DLC_3/Machine_Frog_Description","在輸送帶上快速孕育兩棲動物。"
"Items/DLC_3/Machine_Frog_Name","人蛙分離器"
"Items/DLC_3/Machine_Frog_Upgrade_1_Description","加強輸送帶的單調性。"
"Items/DLC_3/Machine_Frog_Upgrade_1_Name","人蛙分離器II"
"Items/DLC_3/Machine_Frog_Upgrade_2_Description","進一步加強輸送帶的單調性。"
"Items/DLC_3/Machine_Frog_Upgrade_2_Name","人蛙分離器III"
"Items/DLC_3/Model_SpaceShip_Description","不僅是模型，更是模範。"
"Items/DLC_3/Model_SpaceShip_Name","太空船模型"
"Items/DLC_3/Monobeast_Race_Track_Description","逃亡的一字眉怪可以在這裡找到歸屬。"
"Items/DLC_3/Monobeast_Race_Track_Name","一字眉馬戲團"
"Items/DLC_3/Pet_Tortoise_Description","小心手指。"
"Items/DLC_3/Pet_Tortoise_Name","烏龜缸"
"Items/DLC_3/Picture_Poster_Astro_Description","「氣色不錯嘛。」"
"Items/DLC_3/Picture_Poster_Astro_Name","缺乏人性症海報"
"Items/DLC_3/Picture_Poster_Cardboard_Description","剪裁得宜。"
"Items/DLC_3/Picture_Poster_Cardboard_Name","宜夾症海報"
"Items/DLC_3/Picture_Poster_Frog_Description","接受我們的治療，馬上一路跳回家。"
"Items/DLC_3/Picture_Poster_Frog_Name","呱星人症海報"
"Items/DLC_3/Plant_Alien_Description","對外星人來說，我們的植物才是外星植物。"
"Items/DLC_3/Plant_Alien_Name","外星植物"
"Items/DLC_3/PuppetShow_Description","用舊襪子做的布偶對抗現實。"
"Items/DLC_3/PuppetShow_Name","偶戲帳篷"
"Items/DLC_3/RoboKit_Description","不含電池。"
"Items/DLC_3/RoboKit_Name","機器人工具箱"
"Items/DLC_3/Robot_Assistant_Description","助你一臂之力。"
"Items/DLC_3/Robot_Assistant_Name","手臂機器人"
"Items/DLC_3/Science_Station_Description","相當雜亂，以鼓勵古怪的創造力。"
"Items/DLC_3/Science_Station_Name","科學站"
"Items/DLC_3/SleepingPod_Alien_Description","睡覺時不用怕墜機。"
"Items/DLC_3/SleepingPod_Alien_Name","膠囊"
"Items/DLC_3/Sofa_Polygon_Description","促進多邊形姿勢。"
"Items/DLC_3/Sofa_Polygon_Name","幾何沙發"
"Items/DLC_3/Sofa_Retro_Description","古人對未來沙發的想像。"
"Items/DLC_3/Sofa_Retro_Name","明日沙發"
"Items/DLC_3/WaterCooler_Description","聊天的理想場所。"
"Items/DLC_3/WaterCooler_Name","冷水飲水機"
"Items/DLC_4/BeanBag_Cushion_Description","見多識廣。"
"Items/DLC_4/BeanBag_Cushion_Name","染色懶骨頭沙發"
"Items/DLC_4/BenchTwoSeater_Log_Description","原木製作，不長塵蟎。"
"Items/DLC_4/BenchTwoSeater_Log_Name","木長椅"
"Items/DLC_4/Bin_Recycling_Description","重新利用，不浪費。"
"Items/DLC_4/Bin_Recycling_Name","回收桶"
"Items/DLC_4/Bongos_Description","多樣化選擇。"
"Items/DLC_4/Bongos_Name","邦哥鼓"
"Items/DLC_4/ButterChurner_Description","「技術真好」。"
"Items/DLC_4/ButterChurner_Name","奶油攪拌器"
"Items/DLC_4/ButterflyJar_Desciption","如遇緊急狀況：\n打破玻璃。"
"Items/DLC_4/ButterflyJar_Name","罐裝蟲蟲"
"Items/DLC_4/Candlestick_Description","放置蠟燭用的三叉架。"
"Items/DLC_4/Candlestick_Name","燭台"
"Items/DLC_4/D20_Description","有好多個角。"
"Items/DLC_4/D20_Name","密面體"
"Items/DLC_4/Didgeridoo_Description","是管狀的。"
"Items/DLC_4/Didgeridoo_Name","長角"
"Items/DLC_4/DimensionDoor_Description","重點不是「誰」在對面，而是那是「什麼東西」。"
"Items/DLC_4/DimensionDoor_Name","次元門"
"Items/DLC_4/Doormat_Description","心甘情願被人踐踏。"
"Items/DLC_4/Doormat_InWorldText","離我遠一點"
"Items/DLC_4/Doormat_Name","門墊"
"Items/DLC_4/DreamCatcher_Description","十分可靠的捕手。"
"Items/DLC_4/DreamCatcher_Name","捕夢網"
"Items/DLC_4/FlowerBed_V1_Description","含苞待放的一種治療方式。"
"Items/DLC_4/FlowerBed_V1_Name","花床"
"Items/DLC_4/FlowerBed_V2_Description","醫療功效和粉紅程度都大幅增加。"
"Items/DLC_4/FlowerBed_V2_Name","強效花床"
"Items/DLC_4/FlowerBed_V3_Description","感覺綁手綁腳的嗎？"
"Items/DLC_4/FlowerBed_V3_Name","藤蔓園圃"
"Items/DLC_4/Function_FlowerBed","治癒患者\n自給自足"
"Items/DLC_4/Function_VendingMachine_Carrot","降低飢餓度\n自給自足"
"Items/DLC_4/Function_VendingMachine_Lemon","降低飢餓度\n降低口渴度\n自給自足"
"Items/DLC_4/Function_VendingMachine_Tomato","降低飢餓度\n自給自足"
"Items/DLC_4/Function_VendingMachine_Water_","降低口渴度\n自給自足"
"Items/DLC_4/Machine_Pinocchio_Description","為了康復必經的不舒服療程。"
"Items/DLC_4/Machine_Pinocchio_Name","吞謊儀"
"Items/DLC_4/Machine_Pinocchio_Upgrade_0_Description","驅蟲及說教的功效改善。"
"Items/DLC_4/Machine_Pinocchio_Upgrade_0_Name","吞謊儀II"
"Items/DLC_4/Machine_Pinocchio_Upgrade_1_Description","驅蟲及說教的功效提升。"
"Items/DLC_4/Machine_Pinocchio_Upgrade_1_Name","吞謊儀III"
"Items/DLC_4/Machine_Scarecrow_Description","將麥粒從患者身上移除。"
"Items/DLC_4/Machine_Scarecrow_Name","收割重組機"
"Items/DLC_4/Machine_Scarecrow_Upgrade_0_Description","產量改善。"
"Items/DLC_4/Machine_Scarecrow_Upgrade_0_Name","收割重組機II"
"Items/DLC_4/Machine_Scarecrow_Upgrade_1_Description","產量提升。"
"Items/DLC_4/Machine_Scarecrow_Upgrade_1_Name","收割重組機III"
"Items/DLC_4/Machine_Tech_Description","檢查更新非常重要。"
"Items/DLC_4/Machine_Tech_Name","次世代升級機"
"Items/DLC_4/Machine_Tech_Upgrade_0_Description","效能與神秘感改善。"
"Items/DLC_4/Machine_Tech_Upgrade_0_Name","次世代升級機II"
"Items/DLC_4/Machine_Tech_Upgrade_1_Description","效能與神秘感提升。"
"Items/DLC_4/Machine_Tech_Upgrade_1_Name","次世代升級機III"
"Items/DLC_4/Parrot_Description","美麗的羽毛。"
"Items/DLC_4/Parrot_Name","鸚鵡"
"Items/DLC_4/Picture_Poster_Pinocchio_Description","做好計畫。"
"Items/DLC_4/Picture_Poster_Pinocchio_Name","木蟲感染海報"
"Items/DLC_4/Picture_Poster_Scarecrow_Description","為烏鴉報仇雪恨。"
"Items/DLC_4/Picture_Poster_Scarecrow_Name","稻草熱海報"
"Items/DLC_4/Picture_Poster_Tech_Description","「如果你不是被鎖在外面，而是被困在裡面呢？」"
"Items/DLC_4/Picture_Poster_Tech_Name","錯誤感染症海報"
"Items/DLC_4/Picture_Poster_Windsock_Description","唯一支持溫薩克。"
"Items/DLC_4/Picture_Poster_Windsock_Name","溫薩克海報"
"Items/DLC_4/Pinocchio_Limbs_Description","無瑕四肢。"
"Items/DLC_4/Pinocchio_Limbs_Name","木偶零件"
"Items/DLC_4/Pinocchio_Puppet_Description","從夢魘中直闖內心。"
"Items/DLC_4/Pinocchio_Puppet_Name","多莉"
"Items/DLC_4/Pinocchio_WorkBench_Description","放工具的地方。"
"Items/DLC_4/Pinocchio_WorkBench_Name","工作台"
"Items/DLC_4/Scarecrow_Corn_Description","甜美的玉米。"
"Items/DLC_4/Scarecrow_Corn_Name","玉米田"
"Items/DLC_4/Scarecrow_HatRack_Description","除了頭以外的第二個家。"
"Items/DLC_4/Scarecrow_HatRack_Name","帽架"
"Items/DLC_4/Scarecrow_HayBale_Description","不是從樹上長出來的。"
"Items/DLC_4/Scarecrow_HayBale_Name","乾草捆"
"Items/DLC_4/Tech_Phone&Tablet_Description","分割畫面。"
"Items/DLC_4/Tech_Phone&Tablet_Name","小螢幕"
"Items/DLC_4/Tech_Screen_Description","嘿，來買點東西。"
"Items/DLC_4/Tech_Screen_InWolrdText","現在\n輕微\n不同"
"Items/DLC_4/Tech_Screen_InWolrdText_V2","變得\n更加\n脆弱"
"Items/DLC_4/Tech_Screen_Name","大螢幕"
"Items/DLC_4/Tech_TurtleNecks_Description","百搭的選擇。"
"Items/DLC_4/Tech_TurtleNecks_Name","套頭衫"
"Items/DLC_4/VendingMachine_Carrot_Description","醫生，發生什麼事了？\n不需太多時間生長。"
"Items/DLC_4/VendingMachine_Carrot_Name","紅蘿蔔"
"Items/DLC_4/VendingMachine_Lemon_Description","當生命給你檸檬：就跳舞吧。\n需要很多時間生長。"
"Items/DLC_4/VendingMachine_Lemon_Name","檸檬"
"Items/DLC_4/VendingMachine_Tomato_Description","我管它叫番茄，你管它叫西紅柿。\n需要時間生長。"
"Items/DLC_4/VendingMachine_Tomato_Name","番茄"
"Items/DLC_4/VendingMachine_Water_Description","從天空降下。\n水會慢慢注滿。"
"Items/DLC_4/VendingMachine_Water_Name","雨水"
"Items/DLC_4/VirtualReality_Description","看到虛擬現實。"
"Items/DLC_4/VirtualReality_Name","虛擬眼鏡"
"Items/DLC_4/WallPlant_Description","掛在牆上休息。"
"Items/DLC_4/WallPlant_Name","壁掛植物"
"Items/DLC_4/WindChimes_Description","只有一開始好聽。"
"Items/DLC_4/WindChimes_Name","風鈴"
"Items/DLC_5/ArtTank_Description","藝術，可以吞噬你。"
"Items/DLC_5/ArtTank_Name","鯊魚藝術"
"Items/DLC_5/BenchTwoSeater_Posh_Description","就是要坐得優雅端莊。"
"Items/DLC_5/Bin_Shark_Description","餓於助人。"
"Items/DLC_5/Bin_Shark_Name","鯊魚垃圾桶"
"Items/DLC_5/BoomBox_Description","音浪太強，不晃會被撞到地上。"
"Items/DLC_5/BoomBox_Name","手提音響"
"Items/DLC_5/Chair_Throne_Description","夠浮誇。"
"Items/DLC_5/Chair_Throne_Name","王座"
"Items/DLC_5/Clapperboard_Description","「卡。」"
"Items/DLC_5/Clapperboard_Name","場記板"
"Items/DLC_5/CocktailGlass_Description","豪邁的一口。"
"Items/DLC_5/CocktailGlass_Name","巨大玻璃杯"
"Items/DLC_5/Diamond_Description","壓縮後達到最高價值。"
"Items/DLC_5/Diamond_Name","珠寶"
"Items/DLC_5/FilmAward_Description","眾所冀望的殊榮，最近不知道放哪去了。"
"Items/DLC_5/FilmAward_Name","小金像"
"Items/DLC_5/Function_VendingMachine_Caviar","降低飢餓度\n提升口渴度\n急遽提升幸福感"
"Items/DLC_5/GrandfatherClock_Description","它的小孩都有小孩了。"
"Items/DLC_5/GrandfatherClock_Name","老爺鐘"
"Items/DLC_5/IceSculpture_Description","酷到發抖。"
"Items/DLC_5/IceSculpture_Name","凍結藝術"
"Items/DLC_5/Machine_Mud_Description","沖洗乾淨，不必重複。"
"Items/DLC_5/Machine_Mud_Name","洗刷刷浴缸"
"Items/DLC_5/Machine_Mud_Upgrade_0_Description","改善泡泡細密度和海綿動作。"
"Items/DLC_5/Machine_Mud_Upgrade_0_Name","洗刷刷浴缸 II"
"Items/DLC_5/Machine_Mud_Upgrade_1_Description","進一步改善泡泡細密度和海綿動作。"
"Items/DLC_5/Machine_Mud_Upgrade_1_Name","洗刷刷浴缸 III"
"Items/DLC_5/Machine_Stuntman_Description","刺激患者發出叫聲。"
"Items/DLC_5/Machine_Stuntman_Name","衝撞課"
"Items/DLC_5/Machine_Stuntman_Upgrade_0_Description","改善沉悶度與引擎噪音。"
"Items/DLC_5/Machine_Stuntman_Upgrade_0_Name","衝撞課 II"
"Items/DLC_5/Machine_Stuntman_Upgrade_1_Description","進一步改善沉悶度與引擎噪音。"
"Items/DLC_5/Machine_Stuntman_Upgrade_1_Name","衝撞課 III"
"Items/DLC_5/Machine_ToySoldier_Description","回收再利用塑膠患者。"
"Items/DLC_5/Machine_ToySoldier_Name","熱熔模具"
"Items/DLC_5/Machine_ToySoldier_Upgrade_0_Description","改善軍事趣味與熱倍率。"
"Items/DLC_5/Machine_ToySoldier_Upgrade_0_Name","熱熔模具 II"
"Items/DLC_5/Machine_ToySoldier_Upgrade_1_Description","進一步改善軍事趣味與熱倍率。"
"Items/DLC_5/Machine_ToySoldier_Upgrade_1_Name","熱熔模具 III"
"Items/DLC_5/Mud_CautionSign_Description","等你看清標示可能已經太遲了。"
"Items/DLC_5/Mud_CautionSign_Name","小心地滑標示"
"Items/DLC_5/Mud_Mop&Bucket_Description","經典搞笑組合。"
"Items/DLC_5/Mud_Mop&Bucket_Name","拖把與水桶"
"Items/DLC_5/Mud_SoapBottle_Description","參閱背面說明以獲得「淨」一步細「潔」。"
"Items/DLC_5/Mud_SoapBottle_Name","洗手乳瓶"
"Items/DLC_5/Mud_SoapBottle_V2_Description","絕非一般的洗手乳瓶。"
"Items/DLC_5/Mud_SoapBottle_V2_Name","泡沫大壺"
"Items/DLC_5/NeonSign_One_Description","照亮所有房間。"
"Items/DLC_5/NeonSign_One_Name","霓虹一"
"Items/DLC_5/NeonSign_Two_Description","積極正向，閃閃發光。"
"Items/DLC_5/NeonSign_Two_Name","霓虹二"
"Items/DLC_5/Origami_Description","「一隻鵝。」"
"Items/DLC_5/Origami_Name","摺紙"
"Items/DLC_5/Picture_Poster_Mud_Description","衛生習慣欠佳可能影響您的健康。"
"Items/DLC_5/Picture_Poster_Mud_Name","汙泥症海報"
"Items/DLC_5/Picture_Poster_Roderick_Description","來自羅德里克‧酷遜的電影：《輕與青劇場》。"
"Items/DLC_5/Picture_Poster_Roderick_Name","動作片海報"
"Items/DLC_5/Picture_Poster_Roderick_V2_Description","來自羅德里克‧酷遜的電影：《同心協力的人們》。"
"Items/DLC_5/Picture_Poster_Roderick_V2_Name","浪漫愛情喜劇海報"
"Items/DLC_5/Picture_Poster_Roderick_V3_Description","來自羅德里克‧酷遜的電影：《羅丁山丘》。"
"Items/DLC_5/Picture_Poster_Roderick_V3_Name","殭屍片海報"
"Items/DLC_5/Picture_Poster_Stuntman_Description","生命可貴，遠離峽谷。"
"Items/DLC_5/Picture_Poster_Stuntman_Name","特技替身症海報"
"Items/DLC_5/Picture_Poster_ToySoldier_Description","各位不快去接受治療，還慢慢來啊？"
"Items/DLC_5/Picture_Poster_ToySoldier_Name","兵化症海報"
"Items/DLC_5/PoolToy_Description","載浮載沉。"
"Items/DLC_5/PoolToy_Name","泳池玩具"
"Items/DLC_5/Speakers_Description","「可以關小聲一點嗎？」\n「你說什麼？」"
"Items/DLC_5/Speakers_Name","堆疊喇叭"
"Items/DLC_5/Stuntman_Barrel_Description","享樂的標準單位。"
"Items/DLC_5/Stuntman_Barrel_Name","歡樂桶"
"Items/DLC_5/Stuntman_Cutout_Description","很會支持人，至少暫時如此。"
"Items/DLC_5/Stuntman_Cutout_Name","假粉絲"
"Items/DLC_5/Stuntman_Cutout_V2_Description","跟隨潮流，人云亦云。"
"Items/DLC_5/Stuntman_Cutout_V2_Name","偽粉絲"
"Items/DLC_5/Stuntman_Flags_Description","衝啊，加油。"
"Items/DLC_5/Stuntman_Flags_Name","彩旗"
"Items/DLC_5/ToySoldier_Blocks_Description","「我忘了後面是……」"
"Items/DLC_5/ToySoldier_Blocks_Name","ABC積木"
"Items/DLC_5/ToySoldier_BookCase_Description","給聽話的小士兵讀的故事。"
"Items/DLC_5/ToySoldier_BookCase_Name","小小書櫃"
"Items/DLC_5/ToySoldier_Chest_Description","終極大祕寶。"
"Items/DLC_5/ToySoldier_Chest_Name","玩具寶箱"
"Items/DLC_5/VendingMachine_Caviar_Description","備有花錢就能買到最高級的魚卵。"
"Items/DLC_5/VendingMachine_Caviar_Name","高檔食物販賣機"
"Items/DNA_Machine_Description","可分析並操作遺傳物質。"
"Items/DNA_Machine_Name","治療萬靈儀"
"Items/DNA_Machine_Upgrade_0_Description","更靈的治療儀器。"
"Items/DNA_Machine_Upgrade_0_Name","治療萬靈儀II"
"Items/DNA_Machine_Upgrade_1_Description","最靈的治療儀器。"
"Items/DNA_Machine_Upgrade_1_Name","治療萬靈儀III"
"Items/Debris_Ceiling_Name","殘骸"
"Items/Debris_Frog_Name","茫然的青蛙"
"Items/Debris_LightningSoot_Name","閃電灰燼"
"Items/Debris_MachinePart_Name","機器零件"
"Items/Debris_Meteor_Name","太空岩石"
"Items/Debris_Rock_Name","熱岩塊"
"Items/Debris_Satellite_Name","衛星"
"Items/Debris_Sunbeam_Name","烈焰光束"
"Items/Debris_WaterTornado_Name","水坑"
"Items/Defib_Description","聽說這是專門用來叫醒打瞌睡員工的醫療設備。"
"Items/Defib_Name","電擊棒"
"Items/DiagnosisMachine_Description","用於基本診斷的機器。"
"Items/DiagnosisMachine_Name","EZ掃描儀"
"Items/DiagnosisMachine_Upgrade_0_Description","改良的通用診斷標準。"
"Items/DiagnosisMachine_Upgrade_0_Name","EZ掃描儀II"
"Items/DiagnosisMachine_Upgrade_1_Description","進階的通用診斷標準。"
"Items/DiagnosisMachine_Upgrade_1_Name","EZ掃描儀III"
"Items/Dirt_Name","泥土"
"Items/DisplaySkeleton_Description","向病患展示可能會發生的事。看上去有點可怕。"
"Items/DisplaySkeleton_Name","人體骨骼模型"
"Items/Door_Cafe_Description","有時可以用來進入房間，有時也可以用於離開。"
"Items/Door_Cafe_Name","門"
"Items/Door_Description","有時可以用來進入房間，有時也可以用於離開。"
"Items/Door_Name","門"
"Items/Door_Reception_Description","只能上下開、而非內外推拉的門。"
"Items/Door_Reception_Name","上下拉門"
"Items/Door_Toilet_Description","有時可以用來進入房間，有時也可以用於離開。"
"Items/Door_Toilet_Name","門"
"Items/Door_Ward_Description","有時可以用來進入房間，有時也可以用於離開。"
"Items/Door_Ward_Name","病房門"
"Items/DrugDispenser_Description","傳說每台機器裡都住著一位小小藥劑師。生產各式各樣的藥物。"
"Items/DrugDispenser_Name","藥物混合器"
"Items/DrugDispenser_Upgrade_0_Description","改良（也是全新！）的處方。"
"Items/DrugDispenser_Upgrade_0_Name","藥物混合器II"
"Items/DrugDispenser_Upgrade_1_Description","進階（也是全新！）的處方。"
"Items/DrugDispenser_Upgrade_1_Name","藥物混合器III"
"Items/Ectoplasm_Description","靈氣描述"
"Items/Ectoplasm_Name","靈氣"
"Items/Ectovat_Description","人死後的歸處是個千古之謎，這個道具提供了一個創新解答。"
"Items/Ectovat_Name","體外收容器"
"Items/ExaminationTable_Description","必要之惡。\n病人可以在上面接受檢查。"
"Items/ExaminationTable_Name","診療床"
"Items/ExerciseFrame_Description","大人的遊戲場。"
"Items/ExerciseFrame_Name","健身器材"
"Items/Exhibition_Pack/Abstract _Blob_Description","但不是你做的，對吧？\n羅蘭達‧起司沃特的雕像。"
"Items/Exhibition_Pack/Abstract _Blob_Name","起司沃特的雕像"
"Items/Exhibition_Pack/Abstract _Ring_Description","她為這形狀決定的形狀。\n扎拉·菲茨普奇特的雕像。"
"Items/Exhibition_Pack/Abstract _Ring_Name","菲茨普奇特的雕像"
"Items/Exhibition_Pack/Abstract _Three_Description","真實存在的事物。\n西賽爾‧賈斯潘的雕像。"
"Items/Exhibition_Pack/Abstract _Three_Name","賈斯潘的雕像"
"Items/Exhibition_Pack/Accordion_Description","「機器人最愛手風琴。」\n- 無名氏"
"Items/Exhibition_Pack/Accordion_Name","手風琴機器人"
"Items/Exhibition_Pack/Armless_Statue_Description","完全不造成威脅。"
"Items/Exhibition_Pack/Armless_Statue_Name","斷臂雕像"
"Items/Exhibition_Pack/Blob_Fish_Description","「啵啵啵」。"
"Items/Exhibition_Pack/Blob_Fish_Name","水滴魚"
"Items/Exhibition_Pack/Bust_Description","是黏土用光了嗎？"
"Items/Exhibition_Pack/Bust_Name","半身像"
"Items/Exhibition_Pack/Cowboy_Description","你能擁有的太空牛仔。"
"Items/Exhibition_Pack/Cowboy_Name","太空牛仔"
"Items/Exhibition_Pack/Cube_Shifting_Description","令人聯想到方塊，但實際上不是方塊。"
"Items/Exhibition_Pack/Cube_Shifting_Name","魔術方塊"
"Items/Exhibition_Pack/Cube_WithinCube_Description","超級無敵立方形。"
"Items/Exhibition_Pack/Cube_WithinCube_Name","超立方"
"Items/Exhibition_Pack/Dinosaur_Description","據說非常古老。"
"Items/Exhibition_Pack/Dinosaur_Horny_Description","生命自己會找出路？"
"Items/Exhibition_Pack/Dinosaur_Horny_Name","絕種蜥蜴"
"Items/Exhibition_Pack/Dinosaur_Name","骨頭怪物"
"Items/Exhibition_Pack/Fossil_Description","這塊化石是我找到的！是我的！"
"Items/Exhibition_Pack/Fossil_Name","化石"
"Items/Exhibition_Pack/Ghost_Mirror_Description","魂牽夢縈的畫面。"
"Items/Exhibition_Pack/Ghost_Mirror_Name","鬼魂鏡"
"Items/Exhibition_Pack/Kinetic_Black&White_Description","受困於惡性循環。"
"Items/Exhibition_Pack/Kinetic_Black&White_Name","黑與白"
"Items/Exhibition_Pack/Kinetic_Bronze_Description","這不是帽子，只是很有趣。"
"Items/Exhibition_Pack/Kinetic_Bronze_Name","平衡雕像"
"Items/Exhibition_Pack/Lionhead_Statue_Description","假想獅群的首領。"
"Items/Exhibition_Pack/Lionhead_Statue_Name","獅頭"
"Items/Exhibition_Pack/Lost_Keys_Description","尚未完成，卻遺失了。"
"Items/Exhibition_Pack/Lost_Keys_Name","一串鑰匙"
"Items/Exhibition_Pack/Melted_Clock_Description","時光飛逝。"
"Items/Exhibition_Pack/Melted_Clock_Name","融化時鐘"
"Items/Exhibition_Pack/Mount_Facemore_Description","有四顆頭的岩石惡魔。"
"Items/Exhibition_Pack/Mount_Facemore_Name","拉四魔爾山"
"Items/Exhibition_Pack/Penny_Farthing_Description","後來重新命名為雙輪腳推車。"
"Items/Exhibition_Pack/Penny_Farthing_Name","腳蹬快車"
"Items/Exhibition_Pack/Pig_Rocket_Description","不是鳥也不是飛機。"
"Items/Exhibition_Pack/Pig_Rocket_Name","火箭豬"
"Items/Exhibition_Pack/Pin_Board_Description","即時複製你的心情！"
"Items/Exhibition_Pack/Pin_Board_Name","複製針"
"Items/Exhibition_Pack/Pine_Cone_Description","一無是處。"
"Items/Exhibition_Pack/Pine_Cone_Name","松果"
"Items/Exhibition_Pack/Portrait_Description","出自藝術名門之手。"
"Items/Exhibition_Pack/Portrait_Name","狗狗肖像"
"Items/Exhibition_Pack/Silver_Fox_Description","越老越迷人。"
"Items/Exhibition_Pack/Silver_Fox_Name","銀狐型男"
"Items/Exhibition_Pack/Snail_Description","風靡一時。"
"Items/Exhibition_Pack/Solar_System_Description","太空實況轉播。"
"Items/Exhibition_Pack/Solar_System_Name","太陽系儀"
"Items/Exhibition_Pack/Sphinx_Description","象徵人類與貓咪的情誼。"
"Items/Exhibition_Pack/Sphinx_Name","人面貓身像"
"Items/Exhibition_Pack/Swinging_Balls_Description","觀察這些球擺動的方式。"
"Items/Exhibition_Pack/Swinging_Balls_Name","牛頓擺"
"Items/FancyDress_Pack/Bunting_Description","佛要金裝，牆要包裝。"
"Items/FancyDress_Pack/Bunting_Name","牆壁掛飾"
"Items/FancyDress_Pack/CakeSale_Description","巧克力與它的快樂夥伴。"
"Items/FancyDress_Pack/CakeSale_Name","糕點攤"
"Items/FancyDress_Pack/Chest_Description","就像窄一點的更衣間。"
"Items/FancyDress_Pack/Chest_Name","服飾箱"
"Items/FancyDress_Pack/CoinDrop_Description","滾向自由。"
"Items/FancyDress_Pack/CoinDrop_Name","螺旋硬幣機"
"Items/FancyDress_Pack/HatStand_Description","完美駕馭每個季節。"
"Items/FancyDress_Pack/HatStand_Name","帽架"
"Items/FancyDress_Pack/Tombola_Description","轉動把手，大獎到手。"
"Items/FancyDress_Pack/Tombola_Name","賓果遊戲機"
"Items/FilingCabinet_Description","用來存放病歷和言情小說。"
"Items/FilingCabinet_Mini_Description","兼具實用性與美感。"
"Items/FilingCabinet_Mini_Name","迷你檔案櫃"
"Items/FilingCabinet_Name","檔案櫃"
"Items/FilingCabinet_Upgrade_Description","診斷更準確，員工更開心。"
"Items/FilingCabinet_Upgrade_Name","檔案櫃升級"
"Items/Filters/All","全部"
"Items/Filters/Decorative","裝飾性"
"Items/Filters/Entertainment","娛樂"
"Items/Filters/Exhibition","展覽"
"Items/Filters/FancyDress","華麗服裝"
"Items/Filters/FoodDrink","餐飲"
"Items/Filters/HealthSafety","健康與安全"
"Items/Filters/Locked","未解鎖"
"Items/Filters/Pictures","相片"
"Items/Filters/Plants","植物"
"Items/Filters/Promo_Name","特殊"
"Items/Filters/Recommended","推薦"
"Items/Filters/Retro","老派"
"Items/Filters/Rugs","地毯"
"Items/Filters/Seating","座位"
"Items/Filters/Superbug","超級細菌"
"Items/Filters/Temperature","室溫"
"Items/Filters/UGC","用戶原創"
"Items/FireExtinguisher_Description","能噴泡沫滅火，也能用來當門檔。\n萬一發生火災，工友會需要用滅火器來滅火。"
"Items/FireExtinguisher_Name","滅火器[i2p_One]滅火器"
"Items/Flower_Vase_1_Description","裝滿鮮花的金色花瓶"
"Items/Flower_Vase_1_Name","花瓶"
"Items/FluidAnalysis_Machine_Description","從病人身上抽取體液，再以高速離心進行測試。"
"Items/FluidAnalysis_Machine_Name","體液加速器"
"Items/FluidAnalysis_Machine_Upgrade_0_Description","體液提取速度加快。"
"Items/FluidAnalysis_Machine_Upgrade_0_Name","體液加速器II"
"Items/FluidAnalysis_Machine_Upgrade_1_Description","體液提取速度進一步加快。"
"Items/FluidAnalysis_Machine_Upgrade_1_Name","體液加速器III"
"Items/FractureWard_Bed_Description","科學界最先進的病床。嚴禁攀爬。"
"Items/FractureWard_Bed_Name","牽引床"
"Items/FruitLoot_AppleChair_Description","你虹膜中的蘋果。"
"Items/FruitLoot_AppleChair_Name","蘋果椅"
"Items/FruitLoot_BananaPhone_Description","「這工作感覺很適合香蕉人。」"
"Items/FruitLoot_BananaPhone_Name","香蕉手機"
"Items/FruitLoot_TomatoClock_Description","任何時間都是吃沙拉的好時間。"
"Items/FruitLoot_TomatoClock_Name","番茄時鐘"
"Items/Fume_Cupboard_Gloves_Name","冒煙櫥櫃"
"Items/Function_Attractiveness","提升醫院吸引力"
"Items/Function_Attractiveness_RoomPrestige","提升醫院吸引力與房間名望"
"Items/Function_Bin","減少垃圾"
"Items/Function_BrainChair","為員工提供腦力提升"
"Items/Function_Cure","治癒患者"
"Items/Function_Cure_Diagnose","治癒及診斷病患"
"Items/Function_Decoration","裝飾性物品"
"Items/Function_Diagnose","診斷患者"
"Items/Function_Drink","降低口渴度"
"Items/Function_Drink_Coffee","降低口渴度\n提供咖啡因提神"
"Items/Function_Drink_Energy","降低口渴度\n提供活力提神"
"Items/Function_Drink_Luxury","降低口渴度\n提升幸福感"
"Items/Function_Drinking_Fountain","降低口渴度\n不太衛生"
"Items/Function_Ectovat","重新利用鬼魂"
"Items/Function_Energy","提升活力"
"Items/Function_Entertainment","降低無聊度"
"Items/Function_Entertainment2","提供娛樂"
"Items/Function_FireExtinguisher","撲滅火焰"
"Items/Function_Food","降低飢餓度"
"Items/Function_Food_Luxury","降低飢餓度\n提升幸福感"
"Items/Function_Food_Salty","降低飢餓度\n提升口渴度"
"Items/Function_Happiness","提升幸福感"
"Items/Function_Health","提升健康"
"Items/Function_Hygiene","提升衛生"
"Items/Function_Kiosk","提供收入"
"Items/Function_Kiosk_Cafe","降低飢餓度、口渴度\n提升幸福感、活力\n保持滿足更久
"
"Items/Function_Kiosk_Flowers","降低無聊度\n提升幸福感"
"Items/Function_Kiosk_Gifts","降低無聊度\n提升幸福感"
"Items/Function_Kiosk_Tropical","降低飢餓度、口渴度\n提升幸福感\n讓人們保持涼爽"
"Items/Function_Laughing_Gas","提供咯咯笑氣"
"Items/Function_MonoBeast_Trap","引誘一字眉怪"
"Items/Function_NS_Sanitiser","提升衛生\n很好聞"
"Items/Function_Research","協助研究"
"Items/Function_RoomPrestige","提升房間名望"
"Items/Function_Seating","提升舒適度"
"Items/Function_Temperature_Cool","降低室溫"
"Items/Function_Temperature_Heat","提高室溫"
"Items/Function_Toilet","降低廁所需求"
"Items/Function_TraineeDesk","提高班級人數"
"Items/GP_Lamp_Description","將電能轉換為光和熱。你不會連這個都不懂吧？"
"Items/GP_Lamp_Name","落地燈"
"Items/GhostCapture_Description","GhostCapture_Description"
"Items/GhostCapture_Name","捉鬼"
"Items/GiantPipette_Description","大到難以掌控。"
"Items/GiantPipette_Name","巨大滴管"
"Items/Global_GenericMachine_Reward_Tooltip","這項研究途徑已經製造出使用旋轉堅果的某種全新醫療技術。"
"Items/GoldenGubbins_Description","不可用來取代起司小點。"
"Items/GoldenGubbins_Name","黃金小點"
"Items/GoldenRecord_Collab_Tooltip","茉莉送你一張她的裝飾版專輯《流口水》，感謝你對專案的貢獻。"
"Items/GoldenRecord_Description","茉莉‧奧德賽《流口水》專輯鍍金版，無法播放。"
"Items/GoldenRecord_Name","金唱片"
"Items/HD_Fountain_1_Description","放上這個，就能瞬間讓醫院更像維多利亞風格的花園。"
"Items/HD_Fountain_1_Name","室內噴泉"
"Items/HD_Fountain_Large_Description","好吧，可能有點太誇張了。"
"Items/HD_Fountain_Large_Name","大型噴泉"
"Items/HandSanitiserDispenser_Description","黏呼呼的消毒液。"
"Items/HandSanitiserDispenser_Name","抗菌洗手液"
"Items/HandSanitiser_Jazza_Name","芳香抗菌洗手液"
"Items/Hologram_Description","視覺震撼勝過實質用途。"
"Items/Hologram_Name","全像儀"
"Items/Hospital_MainEntrance_Description","醫院大門"
"Items/Hospital_MainEntrance_Name","醫院大門"
"Items/Hospital_SideEntrance_Description","醫院側門"
"Items/Hospital_SideEntrance_Name","醫院側門"
"Items/Injection_Machine_Description","用來把東西注射到病患體內，通常是注射藥物。"
"Items/Injection_Machine_Name","打了又打大師"
"Items/Injection_Machine_Upgrade_0_Description","提升注射成功率。"
"Items/Injection_Machine_Upgrade_0_Name","打了又打大師II"
"Items/Injection_Machine_Upgrade_1_Description","進一步提升注射成功率。"
"Items/Injection_Machine_Upgrade_1_Name","打了又打大師III"
"Items/Invalid_CS","醫院裡有個會製造問題的物品。我們的<style""AdvisorHighlight"">{[ITEM]}[/style]可能在不該出現的地方，或是手拿不到的地方，你必須移動或移除它，才能放上其他物品。點擊此處，前往物品所在位置。"
"Items/Laughing_Gas_Description","嚴重的科學糊塗。"
"Items/Laughing_Gas_Name","咯咯笑氣幫浦"
"Items/LeafletStand_Description","放著許多傳單，提供附近熱門景點資訊和求生指南。"
"Items/LeafletStand_Name","傳單架"
"Items/Litter_1_Name","垃圾"
"Items/LoveStatue_Description","向浪漫情愛、迷戀和求愛致敬。"
"Items/LoveStatue_Name","愛情雕像"
"Items/Lunar_Dragon_Corner_Description","不是轉好就是轉壞。"
"Items/Lunar_Dragon_Corner_Name","飛龍轉角"
"Items/Lunar_Dragon_Head_Description","只是開頭。"
"Items/Lunar_Dragon_Head_Name","飛龍頭"
"Items/Lunar_Dragon_Legs_Description","騰雲駕霧。"
"Items/Lunar_Dragon_Legs_Name","飛龍腿"
"Items/Lunar_Dragon_NoLegs_Description","完全沒腿。"
"Items/Lunar_Dragon_NoLegs_Name","飛龍身"
"Items/Lunar_Dragon_Tail_Description","到此結束。"
"Items/Lunar_Dragon_Tail_Name","飛龍尾"
"Items/Lunar_Gong_Description","鏜！"
"Items/Lunar_Gong_Name","鑼"
"Items/Lunar_Lanterns_Description","高高掛。"
"Items/Lunar_Lanterns_Name","元宵燈籠"
"Items/Lunar_Rat_Description","「今年我是主角。」"
"Items/Lunar_Rat_Name","鼠來寶"
"Items/MRI_Scanner_Description","一台高科技掃描儀。"
"Items/MRI_Scanner_Name","M.E.G.A.掃描儀"
"Items/MRI_Scanner_Upgrade_0_Description","磁力更強。"
"Items/MRI_Scanner_Upgrade_0_Name","M.E.G.A.掃描儀II"
"Items/MRI_Scanner_Upgrade_1_Description","磁力進一步加強。"
"Items/MRI_Scanner_Upgrade_1_Name","M.E.G.A.掃描儀III"
"Items/Machine_8Bit_Description","增加像素密度，並舒緩致命的懷舊情緒。"
"Items/Machine_8Bit_Name","偵錯機"
"Items/Machine_8Bit_Upgrade_0_Description","改良GPU性能、RAM容量，並增加USB插槽數量。"
"Items/Machine_8Bit_Upgrade_0_Name","偵錯機II"
"Items/Machine_8Bit_Upgrade_1_Description","進一步改良GPU性能、RAM容量，並增加USB插槽數量。"
"Items/Machine_8Bit_Upgrade_1_Name","偵錯機III"
"Items/Machine_Chromatherapy_Description","用來幫褪色的病患重新上色。"
"Items/Machine_Chromatherapy_Name","著色機"
"Items/Machine_Chromatherapy_Upgrade_0_Description","提升色彩飽和度。"
"Items/Machine_Chromatherapy_Upgrade_0_Name","著色機II"
"Items/Machine_Chromatherapy_Upgrade_1_Description","色彩飽和度達到極致。"
"Items/Machine_Chromatherapy_Upgrade_1_Name","著色機III"
"Items/Machine_Control_Console_Description","控制機器用的主控台。"
"Items/Machine_Control_Console_Name","主控台"
"Items/Machine_Cubism_Description","能拆解立體派畫症患者的身體，再加以重組。"
"Items/Machine_Cubism_Name","矯直機"
"Items/Machine_Cubism_Upgrade_0_Description","改良重組效果。"
"Items/Machine_Cubism_Upgrade_0_Name","矯直機II"
"Items/Machine_Cubism_Upgrade_1_Description","進一步改良重組效果。"
"Items/Machine_Cubism_Upgrade_1_Name","矯直機III"
"Items/Machine_ElectricShock_Description","讓人毛髮倒豎，但也會給人一種酥麻的快感。"
"Items/Machine_ElectricShock_Name","放電器"
"Items/Machine_ElectricShock_Upgrade_0_Description","提升放電效果。"
"Items/Machine_ElectricShock_Upgrade_0_Name","放電器II"
"Items/Machine_ElectricShock_Upgrade_1_Description","進一步提升放電效果。"
"Items/Machine_ElectricShock_Upgrade_1_Name","放電器III"
"Items/Machine_LightHeaded_Description","換一顆光頭需要多少個醫生？看來，一位足矣。"
"Items/Machine_LightHeaded_Name","消光機"
"Items/Machine_LightHeaded_Upgrade_0_Description","改良頭部更換過程。"
"Items/Machine_LightHeaded_Upgrade_0_Name","消光機II"
"Items/Machine_LightHeaded_Upgrade_1_Description","進一步改良頭部更換過程。"
"Items/Machine_LightHeaded_Upgrade_1_Name","消光機III"
"Items/Machine_Mummy_Description","能逆轉早期木乃伊化的症狀。副產品是捲筒式衛生紙。"
"Items/Machine_Mummy_Name","回春儀"
"Items/Machine_Mummy_Upgrade_0_Description","改良破解木乃伊繃帶的過程。"
"Items/Machine_Mummy_Upgrade_0_Name","回春儀II"
"Items/Machine_Mummy_Upgrade_1_Description","進一步改良破解木乃伊繃帶的過程。"
"Items/Machine_Mummy_Upgrade_1_Name","回春儀III"
"Items/Machine_Plaster_Caster_Description","製作石膏模的速度加快。"
"Items/Machine_Plaster_Caster_Name","製模機"
"Items/MagazineRack_Description","有人把填字遊戲全部寫錯了。除此之外，內容還算有趣。"
"Items/MagazineRack_Name","雜誌架"
"Items/Marketing_Armchair_Description","小號的沙發。"
"Items/Marketing_Armchair_Name","扶手椅"
"Items/Marketing_Desk_Description","收發電子郵件的地方。"
"Items/Marketing_Desk_Name","行銷人員的桌子"
"Items/Marketing_DrawingBoard_Description","計畫要是失敗，可以從這裡重新出發。"
"Items/Marketing_DrawingBoard_Name","繪圖板"
"Items/Marketing_Flipboard_Description","可以在上面寫滿好點子。應該……大概……不會太糟吧。"
"Items/Marketing_Flipboard_Name","書寫板"
"Items/Marketing_Lamp_Description","將電能轉換為光和熱。你不會連這個都不懂吧？"
"Items/Marketing_Lamp_Name","落地燈"
"Items/Marketing_LavaLamp_Description","「一閃一閃亮晶晶」"
"Items/Marketing_LavaLamp_Name","熔岩燈"
"Items/Marketing_Rug_Description","用來遮蓋果醬污漬。"
"Items/Marketing_Rug_Name","地毯"
"Items/Marketing_Sofa_Description","大號的椅子。"
"Items/Marketing_Sofa_Name","沙發"
"Items/Marketing_Table_Description","奇蹟發生的地方。\n用來推動新的行銷宣傳活動。"
"Items/Marketing_Table_Name","行銷活動桌"
"Items/Medical_Cabinet_1_Description","雖然裡頭的藥品都過期了，至少能讓房間看起來更專業。"
"Items/Medical_Cabinet_1_Name","藥櫃"
"Items/MonoBeast_Name","一字眉怪"
"Items/MonoBeast_Trap_Description","先進便利道具數都數不盡系列中的最新款裝置，讓你消除一字眉怪輕鬆免動手。"
"Items/MonoBeast_Trap_Name","一字眉怪助獵器"
"Items/Mummy_Lamp_Description","祭祀用的美麗火把，還能充當煙灰缸。"
"Items/Mummy_Lamp_Name","火把"
"Items/Mummy_Vase_1_Description","不該出現在這裡。"
"Items/Mummy_Vase_1_Name","木乃伊罐"
"Items/Mummy_Vase_2_Description","我們是從哪弄到這種東西的？希望只是複製品。"
"Items/Mummy_Vase_2_Name","木乃伊甕"
"Items/NS_Sanitiser_Collab_Tooltip","配方經過完美設計。茉莉驕傲推出她的芳香抗菌洗手液。大夥，做得很棒。"
"Items/NS_Sanitiser_Description","這款洗手液抗菌效果強、味道芳香，絕非獨自一人做得出來……"
"Items/NS_Sanitiser_Name","芳香抗菌洗手液"
"Items/Notice_Board_1_Description","用來發佈各種重要資訊、胡言亂語，及各種介於兩者之間的內容。"
"Items/Notice_Board_1_Name","佈告欄"
"Items/OfficeChair_Description","坐得舒服，人就開心。"
"Items/OfficeChair_Name","辦公椅 - 我們可以移除這項物品嗎"
"Items/OfficeDesk_Description","能有效保持員工與病人之間的距離。"
"Items/OfficeDesk_Name","辦公桌"
"Items/OfficeDesk_NoChair_Description","一張有桌子功用的好桌子。"
"Items/OfficeDesk_NoChair_Name","桌子 - 我們可以刪除物品，然後預先構想嗎？"
"Items/OnExploded_CS","我們的<style""AdvisorHighlight"">{[ITEM]}[/style]爆炸了！得添購新的替換。另外，也要確認這個區域有足夠的滅火器。"
"Items/OnFire_CS","我們的<style""AdvisorHighlight"">{[ITEM]}[/style]失火了！我們需要工友和滅火器！"
"Items/Pandemic_Machine_Description","把鍋子從卡在裡面的腦袋上拔下來。"
"Items/Pandemic_Machine_Name","不沾鍋機"
"Items/Pandemic_Machine_Upgrade_0_Description","提升拔除能力。"
"Items/Pandemic_Machine_Upgrade_0_Name","不沾鍋機II"
"Items/Pandemic_Machine_Upgrade_1_Description","進一步提升拔除能力。"
"Items/Pandemic_Machine_Upgrade_1_Name","不沾鍋機III"
"Items/Pet_Ant_Description","普通生物的\n超級收藏。"
"Items/Pet_Ant_Name","昆蟲農場"
"Items/Pet_Goldfish_Description","遲早會發生發生意外。"
"Items/Pet_Goldfish_Name","圓形水族箱"
"Items/Pet_Hamster_Description","希望有通風。"
"Items/Pet_Hamster_Name","寵物箱"
"Items/PhysiciansScale_Description","這部裝置能計算一個人的抽象社會價值。"
"Items/PhysiciansScale_Name","價值秤"
"Items/Picture_1_Description","看個可愛照片，療癒一下。"
"Items/Picture_1_Name","相片"
"Items/Picture_2_Description","經防偽處理。"
"Items/Picture_2_Name","證書"
"Items/Picture_Award_Jazza_Description","一張超級明星本人的簽名照（印刷品）：「邪惡」。"
"Items/Picture_Award_Jazza_Name","茉莉‧奧德賽的相片"
"Items/Picture_Award_Star_Bronze_Description","仁心的第三級：很好。"
"Items/Picture_Award_Star_Bronze_Name","銅星獎"
"Items/Picture_Award_Star_Gold_Description","仁心的最高級：是的。"
"Items/Picture_Award_Star_Gold_Name","金星獎"
"Items/Picture_Award_Star_Silver_Description","仁心的第二級：很棒。"
"Items/Picture_Award_Star_Silver_Name","銀星獎"
"Items/Picture_Canvas_1_Description","一張羅蘭達‧起司沃特的印刷品：「編號4：離午餐時間不遠了」。"
"Items/Picture_Canvas_1_Name","起司沃特的油畫"
"Items/Picture_Canvas_2_Description","一張西賽爾‧賈斯潘的印刷品：「穿得像削鉛筆刀一樣」。"
"Items/Picture_Canvas_2_Name","賈斯潘的油畫"
"Items/Picture_Canvas_3_Description","扎拉·菲茨普奇特的印刷品：「太空中的荷包蛋」"
"Items/Picture_Canvas_3_Name","菲茨普奇特的油畫"
"Items/Picture_Canvas_Doggo_Description","畫布大，狗狗小。其實蠻令人費解的。"
"Items/Picture_Canvas_Doggo_Name","狗狗油畫"
"Items/Picture_Expensive_Devs_Description","一群人的畫像，看起來簡直跟照片一樣真。來源不明。"
"Items/Picture_Expensive_Devs_Name","尖點畫"
"Items/Picture_Expensive_Doggo_Description","看起來應該真的是一幅畫，看得到筆刷留下來的痕跡。就像是你眼前真的有一隻狗。"
"Items/Picture_Expensive_Doggo_Name","狗狗藝術"
"Items/Picture_Expensive_Mountains_Description","一幅描繪與該郡同名山脈的繪畫。"
"Items/Picture_Expensive_Mountains_Name","群山畫"
"Items/Picture_Jazza_Album_Name","爵士樂黑膠唱片"
"Items/Picture_Light_Box_Description","我們精選的X光片名人堂。"
"Items/Picture_Light_Box_Name","X光榜"
"Items/Picture_Painting_Beach_Description","僅次於親臨其境的選擇……當然啦，差距很大。"
"Items/Picture_Painting_Beach_Name","海灘畫"
"Items/Picture_Painting_Doggo_Description","一幅小狗的畫。也許這隻狗很有名。"
"Items/Picture_Painting_Doggo_Name","小狗畫"
"Items/Picture_Painting_Expensive_Drawings_Description","希望是某個人的小孩畫的。"
"Items/Picture_Painting_Expensive_Drawings_Name","塗鴉"
"Items/Picture_Poster_8bit_Description","看起來很有魅力確實很不錯，但是這些人有病耶。"
"Items/Picture_Poster_8bit_Name","八位元症海報"
"Items/Picture_Poster_Anatomy_Brain_Description","就是這個器官，把世界弄得一片混亂。結構很詳盡，但有點過時。"
"Items/Picture_Poster_Anatomy_Brain_Name","大腦解剖海報"
"Items/Picture_Poster_Anatomy_Cubism_Description","畢卡索沒有告訴你的事。"
"Items/Picture_Poster_Anatomy_Cubism_Name","立體派解剖海報"
"Items/Picture_Poster_Anatomy_Description","一種無需儀器或工具，即可查看內部結構的方法。"
"Items/Picture_Poster_Anatomy_Name","解剖學海報"
"Items/Picture_Poster_Animal_Description","如果動物看到你的反應是這樣，那麼你可能患有動物黏黏症。"
"Items/Picture_Poster_Animal_Name","動物黏黏症海報"
"Items/Picture_Poster_Clown_Description","小丑症宣傳活動。小丑已經不算是人，但請幫助他們再次為人。"
"Items/Picture_Poster_Clown_Name","小丑海報"
"Items/Picture_Poster_Cubism_Description","提醒觀者藝術很危險。請酌量享受。"
"Items/Picture_Poster_Cubism_Name","立體派畫症海報"
"Items/Picture_Poster_FoodPyramid_Description","最健康的飲食，是吃不吃都無所謂。"
"Items/Picture_Poster_FoodPyramid_Name","食物金字塔海報"
"Items/Picture_Poster_Grey_Description","這個角度的發現，是診斷褪色症的重大突破。這稱為情緒凹陷角。"
"Items/Picture_Poster_Grey_Name","褪色症海報"
"Items/Picture_Poster_LightHeaded_Description","看光頭症患者如何發光發熱。"
"Items/Picture_Poster_LightHeaded_Name","光頭症海報"
"Items/Picture_Poster_MockStar_Description","穿漂亮洋裝只會讓人落入更深的錯覺之中。為自己或他人更衣前，請三思。"
"Items/Picture_Poster_MockStar_Name","淆滾巨星海報"
"Items/Picture_Poster_Mummy_Description","太少人知道衛生紙會改變人體化學反應。"
"Items/Picture_Poster_Mummy_Name","活人木乃伊化症海報"
"Items/Picture_Poster_Pandemic_Description","東西黏住之前，誰不覺得很好玩？適時結束笑話，保護你我安全。"
"Items/Picture_Poster_Pandemic_Name","頂鍋症海報"
"Items/Picture_Poster_Shock_Description","如果你看得到他們的骨骼，那你就看得出他們有問題。"
"Items/Picture_Poster_Shock_Name","電流感海報"
"Items/Picture_Poster_Test_Eye_Description","字體大小樂趣多。"
"Items/Picture_Poster_Test_Eye_Name","視力測驗海報"
"Items/Picture_Poster_Test_Rorschach_Description","一種古老的測試，不成功便成仁。不用有壓力。"
"Items/Picture_Poster_Test_Rorschach_Name","羅夏克墨漬測驗海報"
"Items/Picture_Poster_TurtleHead_Description","提醒大家怎麼看出縮頭症那不明顯的病徵。"
"Items/Picture_Poster_TurtleHead_Name","縮頭症海報"
"Items/Pippette_Name","滴管"
"Items/Plant_Cactus_Description","就像朋友，但比較疏遠一點……不准抱抱。\n雖然其貌不揚，但反正也不需要太常澆水。"
"Items/Plant_Cactus_Name","仙人掌"
"Items/Plant_Large_Description","不只是聖誕節裝飾。需要澆水。"
"Items/Plant_Large_Name","植物"
"Items/Plant_RoseBush_Description","可能被塗了顏料……目前是紅色的。\n美麗動人，但需要時常澆水。"
"Items/Plant_RoseBush_Name","玫瑰花叢"
"Items/Plant_SunFlower_Description","醫院裡的一縷驕陽。\n很漂亮，但需要定時澆水。"
"Items/Plant_SunFlower_Name","向日葵"
"Items/Plant_Yucca_Description","我也不知道這是啥。\n蠻好看的，不太需要澆水。"
"Items/Plant_Yucca_Name","絲蘭"
"Items/PlotMachine_Avalanche","雪崩穩定器"
"Items/PlotMachine_Earthquake","地震穩定器"
"Items/PlotMachine_Epidemic","傳染病穩定器"
"Items/PlotMachine_FrogRain","青蛙穩定器"
"Items/PlotMachine_Ghost","鬼魂穩定器"
"Items/PlotMachine_Thunder","雷暴穩定器"
"Items/PlotMachine_Volcanic","火山穩定器"
"Items/PlotMachine_WaterTornado","水龍捲穩定器"
"Items/Poo_Name","便便"
"Items/PriceModifier_ArcadeMachine","投幣式遊戲機"
"Items/PriceModifier_Cafe","咖啡廳"
"Items/PriceModifier_DrinkMachine","飲料販賣機"
"Items/PriceModifier_EnergyDrinkMachine","能量飲料販賣機"
"Items/PriceModifier_GiftShop","禮品店"
"Items/PriceModifier_LuxuryDrinkMachine","奢華飲料販賣機"
"Items/PriceModifier_LuxurySnackMachine","奢華零食販賣機"
"Items/PriceModifier_Newsagent","書報攤"
"Items/PriceModifier_SaltySnackMachine","鹹零食販賣機"
"Items/PriceModifier_SnackMachine","零食販賣機"
"Items/PriceModifier_Telephone","公共電話"
"Items/Printer_1_Description","不能印鈔票，我們試過了。"
"Items/Printer_1_Name","印表機"
"Items/Printer_Big_Name","印表機"
"Items/Promo/Am_ArcadeMachine_Description","能讓你玩遊戲玩到天荒地老（只要你一直投硬幣）。"
"Items/Promo/Am_ArcadeMachine_Name","永恆投幣遊戲機"
"Items/Promo/Am_HoratioStatue_Description","就跟本人一樣好。"
"Items/Promo/Am_HoratioStatue_Name","何瑞修雕像"
"Items/Promo/Am_Poster_Description","這張溫室的畫作，能帶給你溫暖又非常濕潤的感覺。"
"Items/Promo/Am_Poster_Name","溫室油畫"
"Items/Promo/Am_Rug_Description","能覆蓋一部分的地板空間。用來收集星塵。"
"Items/Promo/Am_Rug_Name","太空地毯"
"Items/Promo/CA_Bench_Description","作工精細優雅……支撐性差了一點。"
"Items/Promo/CA_Bench_Name","無背長椅"
"Items/Promo/CA_Canvas_Description","使用藝術技法讓2D表面呈現3D空間。"
"Items/Promo/CA_Canvas_Name","山谷油畫"
"Items/Promo/CA_DragonStatue_Description","由高品質雕塑泡棉製成。看起來很沉重。"
"Items/Promo/CA_DragonStatue_Name","飛龍擺飾"
"Items/Promo/CA_FourSeasons_Description","有關天氣的四聯幅（沒錯，就是四聯幅）。"
"Items/Promo/CA_FourSeasons_Name","季節畫"
"Items/Promo/FM_BeanBag_Description","淘汰的足球被縫在一起，裝滿豆子後變成椅子。"
"Items/Promo/FM_BeanBag_Name","足球懶骨頭沙發"
"Items/Promo/FM_Framed_TShirt_Description","將真正的球衣用玻璃裱褙而製成。"
"Items/Promo/FM_Framed_TShirt_Name","裱框的球衣"
"Items/Promo/FM_Rug_Description","這張鉅細靡遺的足球場地毯是由人造草皮製作的。"
"Items/Promo/FM_Rug_Name","足球場地毯"
"Items/Psych_Armchair_Description","資格夠的人才配坐這裡。"
"Items/Psych_Armchair_Name","精神科醫師的扶手椅"
"Items/Psych_Bookcase_V1_Description","提升診斷能力的精神病學書籍。"
"Items/Psych_Bookcase_V1_Name","診斷參考書架"
"Items/Psych_Bookcase_V2_Description","提升治療能力的精神病學書籍。"
"Items/Psych_Bookcase_V2_Name","治療參考書架"
"Items/Psych_ChangingScreen_Description","給捉迷藏愛好者的完美禮物。"
"Items/Psych_ChangingScreen_Name","更衣屏風"
"Items/Psych_Couch_Description","坐得直挺挺的，怎麼會有靈感呢？"
"Items/Psych_Couch_Name","精神科沙發"
"Items/Psych_Fireplace_Description","營造溫暖的氛圍。"
"Items/Psych_Fireplace_Name","壁爐"
"Items/Psych_Lamp_Description","將電能轉換為光和熱。你不會連這個都不懂吧？"
"Items/Psych_Lamp_Name","落地燈"
"Items/PunchingBag_Description","一種古老運動的訓練裝備。這種運動是讓兩名運動員互相痛擊對手的頭部。"
"Items/PunchingBag_Name","拳擊沙袋"
"Items/Radiation_Box_Description","讓你的雙手有如在另一個空間。"
"Items/Radiation_Box_Name","發熱箱"
"Items/RadiatorSmall_Description","放在難以到達的角落。"
"Items/RadiatorSmall_Name","小型暖器"
"Items/Radiator_Description","不會動的熱源。"
"Items/Radiator_Large_Description","熱力十足，沒在跟你開玩笑。"
"Items/Radiator_Large_Name","大型暖器"
"Items/Radiator_Mini_Description","迷你暖器"
"Items/Radiator_Mini_Name","迷你暖器"
"Items/Radiator_Name","暖器"
"Items/Radio_1_Description","能讓你直接收聽雙點廣播電台的各種胡言亂語。"
"Items/Radio_1_Name","收音機"
"Items/Radio_Boombox_1_Description","全力放送舞曲大帝國。"
"Items/Radio_Boombox_1_Name","手提音響"
"Items/ReceptionHatch_Description","櫃台人員的辦公地點。"
"Items/ReceptionHatch_Name","報到櫃台"
"Items/Reception_Description","病患到達醫院後，可在這裡報到或掛號。"
"Items/Reception_Flowers_1_Description","鮮花能保持櫃台人員心情愉悅。"
"Items/Reception_Flowers_1_Name","花"
"Items/Reception_Flowers_2_Description","大多是從病患那裡偷的。"
"Items/Reception_Flowers_2_Name","更多花"
"Items/Reception_Name","櫃台"
"Items/Reception_Vase_Gold_Description","真高檔。"
"Items/Reception_Vase_Gold_Name","金花瓶"
"Items/Research_Desk_Description","上面放滿了軟體。"
"Items/Research_Desk_Name","研究員的桌子"
"Items/Research_Machine_Description","看起來很複雜。\n用來推動研究專案。"
"Items/Research_Machine_Name","研究台"
"Items/Research_Monitors_Description","資訊量爆表。任何科學家見了都會興奮到心跳加速。\n能加快研究速度。"
"Items/Research_Monitors_Name","研究螢幕"
"Items/Retro_Pack/Barber_Pole_Description","不用時光機也能回到過去。"
"Items/Retro_Pack/Barber_Pole_Name","催眠柱"
"Items/Retro_Pack/Cabinet_Entertainment_Description","娛樂的概念還不普及時，人們拿來消磨時間的盒子。"
"Items/Retro_Pack/Cabinet_Entertainment_Name","娛樂盒"
"Items/Retro_Pack/Charity_Dog_ Name","慈善犬"
"Items/Retro_Pack/Charity_Dog_Description","乖狗狗。"
"Items/Retro_Pack/Dipping_Duck_Description","不是核安稽查員。"
"Items/Retro_Pack/Dipping_Duck_Name","飲水鴨"
"Items/Retro_Pack/Elephant_Bin_Description","毫不客氣踩下去。"
"Items/Retro_Pack/Elephant_Bin_Name","大象垃圾桶"
"Items/Retro_Pack/Flying_Ducks_Description","悄悄的我走了，不帶走一片雲彩。"
"Items/Retro_Pack/Flying_Ducks_Name","飛翔的鴨子"
"Items/Retro_Pack/Gramophone_Description","會放音樂的喇叭型機器人朋友。"
"Items/Retro_Pack/Gramophone_Name","留聲機"
"Items/Retro_Pack/Gum_Dispenser_Description","裡面塞滿灰壘的泡泡糖球。"
"Items/Retro_Pack/Gum_Dispenser_Name","投幣式泡泡糖機"
"Items/Retro_Pack/Jukebox_Description","那些年，我們用光碟聽的歌。"
"Items/Retro_Pack/Jukebox_Name","點唱機"
"Items/Retro_Pack/Lung_Capacity_Description","你有沒有吹，它都知道。"
"Items/Retro_Pack/Lung_Capacity_Name","肺活量測試器"
"Items/Retro_Pack/Meat_Machine_Description","證明人類是肉食動物。"
"Items/Retro_Pack/Meat_Machine_Name","沙威瑪販賣機"
"Items/Retro_Pack/Peacock_Chair_Description","給花枝招展的人坐。"
"Items/Retro_Pack/Peacock_Chair_Name","孔雀椅"
"Items/Retro_Pack/Penny_Ride_Description","以前很便宜，但現在一點都不。"
"Items/Retro_Pack/Penny_Ride_Name","投幣老天鵝"
"Items/Retro_Pack/Photo_Booth_Description","光線充足的儲物櫃。"
"Items/Retro_Pack/Photo_Booth_Name","拍立得"
"Items/Retro_Pack/Pinballl_Machine_Description","讓你彈個夠。"
"Items/Retro_Pack/Pinballl_Machine_Name","彈珠台"
"Items/Retro_Pack/Reel_To_Reel_Description","繼石洞壁畫後的新發明。"
"Items/Retro_Pack/Reel_To_Reel_Name","盤帶錄音機"
"Items/Retro_Pack/Retro_Chair_Description","雙點郡藝術家兼設計師瑪姬·菲茨普奇特多年前知名設計的複製品。"
"Items/Retro_Pack/Retro_Chair_Name","復古椅"
"Items/Retro_Pack/Retro_Scales_Description","秤秤你的斤兩。"
"Items/Retro_Pack/Retro_Scales_Name","體重機"
"Items/Retro_Pack/Retro_TV_Description","你的爺爺奶奶都用這個看實境節目。"
"Items/Retro_Pack/Retro_TV_Name","復古電視"
"Items/Retro_Pack/Shop_Kiosk_Carnival_Description","捲棉花糖，也捲起你的多愁善感。"
"Items/Retro_Pack/Shop_Kiosk_Carnival_Name","嘉年華攤車"
"Items/Retro_Pack/Snake_Basket_Description","此面朝上。"
"Items/Retro_Pack/Snake_Basket_Name","蛇籃"
"Items/Retro_Pack/Strength_Machine_Description","捲起你的袖子。"
"Items/Retro_Pack/Strength_Machine_Name","大力士"
"Items/Retro_Pack/Table_Triangle_Description","聽說三邊形幾十年前很流行。"
"Items/Retro_Pack/Table_Triangle_Name","三角桌"
"Items/Retro_Pack/ToiletCubicle_Description","你知道的。"
"Items/Retro_Pack/ToiletCubicle_Name","洗手間"
"Items/Retro_Pack/Trampoline_Description","有彈性的地板。"
"Items/Retro_Pack/Trampoline_Name","跳跳床"
"Items/Retro_Pack/Vaulting_Box_Description","運動傷害的經典成因。"
"Items/Retro_Pack/Vaulting_Box_Name","跳箱"
"Items/Rug_V1_Description","用來遮蓋果醬污漬。"
"Items/Rug_V1_Name","地毯"
"Items/Rug_Violet_TwitchCon_Description","用來遮蓋果醬污漬。"
"Items/Rug_Violet_TwitchCon_Name","嘉年華地毯"
"Items/RunningMachine_Description","不只是運動設施。"
"Items/RunningMachine_Name","追心跑步機"
"Items/RunningMachine_Upgrade_0_Description","輸送帶轉速提升。"
"Items/RunningMachine_Upgrade_0_Name","追心跑步機II"
"Items/RunningMachine_Upgrade_1_Description","輸送帶轉速進一步提升。"
"Items/RunningMachine_Upgrade_1_Name","追心跑步機III"
"Items/SEGA60th/DreamCatcher_Description","獲利絕佳的夾娃娃機！\nSEGA 1989"
"Items/SEGA60th/DreamCatcher_Name","《Dream Catcher》捕夢網街機"
"Items/SEGA60th/OutRun_Description","按下開始按鈕！\n請投幣！\nSEGA 1986"
"Items/SEGA60th/OutRun_Name","《OutRun》瘋狂賽車街機"
"Items/SEGA60th/Periscope_Description","精彩、懸疑、刺激\nSEGA 1966"
"Items/SEGA60th/Periscope_Name","《Periscope》潛望鏡街機"
"Items/SEGA60th/SpaceHarrier_Description","歡迎蒞臨幻想地帶。\n你準備好了嗎？\nSEGA 1985"
"Items/SEGA60th/SpaceHarrier_Name","《Space Harrier》太空哈利長毛象"
"Items/Server_1_Description","我忘記這是幹嘛用的了。不過看起來蠻酷的。"
"Items/Server_1_Name","伺服器"
"Items/Server_AI_Description","雙點郡最聰明的兩部機器之二。"
"Items/Server_AI_Name","沉思2"
"Items/Shop_Kiosk_Flowers_Description","慶祝生命的結束？還是在為病痛痊癒而默哀？不管是什麼場合，這裡的商品都能滿足你的需求！"
"Items/Shop_Kiosk_Flowers_Name","禮品店"
"Items/Shop_Kiosk_Food_Description","一堆五顏六色、不知道是什麼的東西。"
"Items/Shop_Kiosk_Food_Name","咖啡廳"
"Items/Shop_Kiosk_Gifts_Description","快來購買最新的醫院官方授權商品。"
"Items/Shop_Kiosk_Gifts_Name","書報攤"
"Items/Shop_Kiosk_V4_Description","臨時商店"
"Items/Shop_Kiosk_V4_Name","售貨亭4"
"Items/Shop_Kiosk_V5_Description","臨時商店"
"Items/Shop_Kiosk_V5_Name","售貨亭5"
"Items/Shop_Kiosk_V6_Description","臨時商店"
"Items/Shop_Kiosk_V6_Name","售貨亭6"
"Items/Shop_one needs to be deleted_Description","臨時商店"
"Items/Shop_one needs to be deleted_Name","餐飲店 - 要刪除嗎？"
"Items/Snacks_Cakes_Description","要我一人全部吃完？簡直是一塊蛋糕。"
"Items/Snacks_Cakes_Name","綜合甜點"
"Items/Snacks_PickleJars_Description","越酸越涮嘴。"
"Items/Snacks_PickleJars_Name","綜合醃漬物"
"Items/Snacks_Platter_Description","吃了開胃小點，保證心情好一點。"
"Items/Snacks_Platter_Name","綜合開胃小點"
"Items/Sofa_Description","大號的椅子。"
"Items/Sofa_Name","沙發"
"Items/StaffRoom_DartBoard_Description","指定「嘔吐區」。"
"Items/StaffRoom_DartBoard_Name","飛鏢靶"
"Items/StaffRoom_Lamp_Description","將電能轉換為光和熱。你不會連這個都不懂吧？"
"Items/StaffRoom_Lamp_Name","落地燈"
"Items/Statue_Cubism_Thinker_Description","真是發人深省。\n扎拉·菲茨普奇特「對死亡的沉思」系列二號作品。"
"Items/Statue_Cubism_Thinker_Name","雕像"
"Items/Statue_Duck_Description","帶反思意味的藝術品。\n扎拉·菲茨普奇特「對死亡的沉思」系列一號作品。"
"Items/Statue_Duck_Name","比讚的鴨"
"Items/Statue_Ero_Name","情愛雕像"
"Items/Statue_Jasmine_Collab_Tooltip","奧德賽小姐送給你一座雕像，設計師是她的朋友扎拉·菲茨普奇特。"
"Items/Statue_Jasmine_Description","當你感到難過而奧德賽小姐又不在身邊時，這是很好的替代品。"
"Items/Statue_Jasmine_Name","茉莉雕像"
"Items/Statue_Jazza_Name","茉莉雕像"
"Items/SummerFree_BeanBag_Hamburger_Name","漢堡沙發"
"Items/SummerFree_Kiosk_Hotdog_Description","質地滑順。"
"Items/SummerFree_Kiosk_Hotdog_Name","熱狗小販亭"
"Items/SummerFree_Rug_Burger_Description","全熟處理。"
"Items/SummerFree_Rug_Burger_Name","漢堡地毯"
"Items/SummerFree_Rug_Hotdog_Description","幾乎可以嚐到腳的味道。"
"Items/SummerFree_Rug_Hotdog_Name","熱狗地毯"
"Items/Sunbeam_OnFire","<style""AdvisorHighlight"">烈焰光束[/style]燒到我們的醫院了！我們需要<style""AdvisorHighlight"">工友[/style]和<style""AdvisorHighlight"">滅火器[/style]！"
"Items/Super_Computer_1_Description","超級厲害的電腦。\n能加快研究速度。"
"Items/Super_Computer_1_Name","超級電腦"
"Items/Super_Computer_AI_Description","雙點郡最聰明的兩部機器之一。"
"Items/Super_Computer_AI_Name","沉思1"
"Items/Surgery_MedicalSink_Description","伊格納茲衛生公司出品的醫療級洗手設備。"
"Items/Surgery_MedicalSink_Name","醫用洗手台"
"Items/Surgery_OperationMonitor_Description","用來監控手術情況。"
"Items/Surgery_OperationMonitor_Name","手術螢幕"
"Items/Surgery_OperationTable_Description","最適合動手術的地方。"
"Items/Surgery_OperationTable_Name","手術台"
"Items/Surgery_WallMonitor_Description","有助於發現病人不為人知的一面。"
"Items/Surgery_WallMonitor_Name","牆上螢幕"
"Items/SweetDispenser_Description","買得到的幸福。"
"Items/SweetDispenser_Name","投幣式糖果機"
"Items/Telephone_Wall_1_Description","我們會錄下所有通話內容，供內部娛樂用。"
"Items/Telephone_Wall_1_Name","公共電話"
"Items/Television_Description","解析度超低的電視，沒有第四台。"
"Items/Television_Name","電視"
"Items/TestObject_Description","TestObject_Description"
"Items/TestObject_Name","測試托盤整潔"
"Items/ToiletCubicalGold_Description","不管是國王還是乞丐，都有機會坐上這個寶座。"
"Items/ToiletCubicalGold_Name","金馬桶"
"Items/ToiletCubicle_Description","解放的最佳場所。\n需要由工友維護。"
"Items/ToiletCubicle_Name","廁所隔間"
"Items/ToiletHandDryer_Description","給使用者帶來「熱風」的體驗。\n通常在洗手後使用。能稍微提高衛生等級。"
"Items/ToiletHandDryer_Gold_Description","結束排泄流程最精美的方法。"
"Items/ToiletHandDryer_Gold_Name","金烘手機"
"Items/ToiletHandDryer_Name","烘手機"
"Items/ToiletSinkUnit_Description","骯髒剋星。\n能提高衛生等級。"
"Items/ToiletSinkUnit_Gold_Description","使用惰性（為了衛生）且閃閃發光（為了妝點室內環境）的材質。"
"Items/ToiletSinkUnit_Gold_Name","金洗手台"
"Items/ToiletSinkUnit_Name","洗手台"
"Items/ToiletSuiteGold_Description","用鍍金衛浴裝飾你的廁所（不要亂想），內容包含金洗手台、金烘手機，當然還有主角，金馬桶。"
"Items/ToiletSuiteGold_Name","黃金衛浴設備"
"Items/Training_Bookcase_1_Description","百科全書收錄了許多有用的知識，但人們通常只喜歡看圖片……"
"Items/Training_Bookcase_1_Name","百科全書架I"
"Items/Training_Bookcase_2_Description","書頁邊緣寫滿了雖然無禮、但言之有物的評語。"
"Items/Training_Bookcase_2_Name","百科全書架II"
"Items/Training_TraineeDesk_Description","從廢棄的學校裡撿來的。\n是學員接受資格培訓的地方。"
"Items/Training_TraineeDesk_Name","學員桌"
"Items/Training_TrainerLectern_Description","被臨時指派為講台，不知為何就是比其他桌子厲害。\n用來開始培訓課程。"
"Items/Training_TrainerLectern_Name","講台"
"Items/Training_Whiteboard_Description","員工都知道不能在白板上畫屁股，解剖課程需要時例外。"
"Items/Training_Whiteboard_Name","白板"
"Items/TurtleHead_Machine_Description","非常精緻的醫療用吸盤。"
"Items/TurtleHead_Machine_Name","渦輪吸盤"
"Items/TurtleHead_Machine_Upgrade_0_Description","改良吸盤吸力。"
"Items/TurtleHead_Machine_Upgrade_0_Name","渦輪吸盤II"
"Items/TurtleHead_Machine_Upgrade_1_Description","進一步改善吸盤吸力。"
"Items/TurtleHead_Machine_Upgrade_1_Name","渦輪吸盤III"
"Items/VendingMachine_Coffee_Description","供應溫熱的咖啡飲品。\n可提供咖啡因。"
"Items/VendingMachine_Coffee_Name","咖啡機"
"Items/VendingMachine_Drinks_Description","供應所有最新口味的「嗝霸！」。"
"Items/VendingMachine_Drinks_Name","飲料販賣機"
"Items/VendingMachine_Energy_Description","供應「心悸」這種遊走法律邊緣的飲料。"
"Items/VendingMachine_Energy_Name","能量飲料販賣機"
"Items/VendingMachine_LuxuryDrinks_Description","供應「麋鹿果汁」，世界上最濃厚的天然物質。\n不太需要常補充庫存。"
"Items/VendingMachine_LuxuryDrinks_Name","奢華飲料販賣機"
"Items/VendingMachine_LuxurySnacks_Description","供應「特大號堅果」。雖然取這種名字，實際上滿小顆的。\n不太需要常補充庫存。"
"Items/VendingMachine_LuxurySnacks_Name","奢華零食販賣機"
"Items/VendingMachine_SaltySnacks_Description","供應「鹽脆棒」，一根就可以補充一星期的鹽份。"
"Items/VendingMachine_SaltySnacks_Name","鹹零食販賣機"
"Items/VendingMachine_Snacks_Description","供應「起司小點」，雙點郡最常見的點心。"
"Items/VendingMachine_Snacks_Name","零食販賣機"
"Items/VolanicRock_Exploded","<style""AdvisorHighlight"">灼熱岩漿[/style]噴發到我們醫院了！請確認附近有足夠的<style""AdvisorHighlight"">滅火器[/style]。"
"Items/VolcanicRock_OnFire","<style""AdvisorHighlight"">灼熱岩漿[/style]燒到我們的醫院了！我們需要<style""AdvisorHighlight"">工友[/style]和<style""AdvisorHighlight"">滅火器[/style]！"
"Items/Vomit_1_Description","Vomit_1_Description"
"Items/Vomit_1_Name","嘔吐物"
"Items/Ward_Nurse_Locker_Description","小小的私人空間。"
"Items/Ward_Nurse_Locker_Name","置物櫃"
"Items/Ward_Nurse_Station_Description","維繫病房運作的中樞。"
"Items/Ward_Nurse_Station_Name","護理站"
"Items/WaterDrinkingFountain_Description","有點不衛生的水份補充裝置。"
"Items/WaterDrinkingFountain_Name","噴嘴式飲水機"
"Items/Wee_Name","尿液"
"Items/Window_Description","最適合討厭隱私和喜歡偷看的人。"
"Items/Window_Hospital_Description","最適合討厭隱私和喜歡偷看的人。"
"Items/Window_Hospital_Name","醫院窗戶"
"Items/Window_Medium_Description","最適合討厭隱私和喜歡偷看的人。未使用"
"Items/Window_Medium_Name","窗戶"
"Items/Window_Name","窗戶"
"Items/Wreckage_Description","機器殘骸"
"Items/Wreckage_Name","殘骸"
"Items/XRay_Machine_Description","診斷用機器，能讓病人的狀況透明易見。"
"Items/XRay_Machine_Name","X光機"
"Items/XRay_Machine_Upgrade_0_Description","改善透明度。"
"Items/XRay_Machine_Upgrade_0_Name","X光機II"
"Items/XRay_Machine_Upgrade_1_Description","進一步改善透明度。"
"Items/XRay_Machine_Upgrade_1_Name","X光機III"
"Items/XRay_Terminal_Description","用來操作X光機。"
"Items/XRay_Terminal_Name","X光終端機"
"Items/_1_Description","插滿鮮花的金色花瓶"
"Levels/DLC_1/DLC_AvailableAt","在福萊明頓取得1星即可解鎖"
"Levels/DLC_1/DLC_Description","接受大腳基金會的請求，造訪尖點山。"
"Levels/DLC_1/DLC_Name","大腳"
"Levels/DLC_1/Map_IntroText_R6_CastleHospital","<style""AdvisorHighlight"">羅克福爾[/style]現正開放！"
"Levels/DLC_1/Map_IntroText_R6_InjuriesHospital","<style""AdvisorHighlight"">感凍鎮酒店[/style]現正開放！"
"Levels/DLC_1/Map_IntroText_R6_MoreTrainingHospital","<style""AdvisorHighlight"">斯維爾巴德[/style]現正開放！"
"Levels/DLC_1/R6_CastleHospital_Description","把貴族的空城堡轉型成為鄰近山區服務的醫院。"
"Levels/DLC_1/R6_CastleHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n真不容易，你遲了好幾個世紀才找到符合你文化氣質的地方。像你這樣貶低我們珍貴的遺產實在令我作噁，但你們醫院營運沒什麼問題，據說這才是「重點」。容我歎一口氣。\n\n你可以繼續汙辱歷史，換取獎勵，也可以回到文明社會繼續工作。"
"Levels/DLC_1/R6_CastleHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n你的新醫院毫無格調地成為正當的機構，羅克福爾內神聖的迴廊也漸漸失去了以往的光輝。\n\n「這樣有誰獲益？」我問。\n「民眾獲益。」他們回答。\n我又問：「但要付出何等的代價呢？」\n\n你可以繼續汙辱歷史，換取獎勵，也可以回到文明社會繼續工作。"
"Levels/DLC_1/R6_CastleHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n你辦到了，你為了所謂的「進步」，毀了雙點郡的歷史，實在禽獸不如。\n\n我偶然聽到我的下屬說，因為有了你的醫院，這座城堡重新達到了以往的巔峰。這個說法實在蠢得好笑，讓我有那甜美、短暫的一刻，可以暫時忽略我的痛苦。"
"Levels/DLC_1/R6_CastleHospital_Name","羅克福爾"
"Levels/DLC_1/R6_CastleHospital_Welcome_Text","歡迎光臨羅克福爾。嗯……其實這只是好幾座羅克福爾城堡之一。貴族羅克福爾家族很好心，將他們的其中一座城堡租給我們架設醫院。\n\n羅克福爾家也給了我們一些他們的技術，正是當初在惡名昭彰的起司宴會上，用來復甦宴會賓客的技術。雖然冷凍儀當初是設計來治療酩酊大醉的人，但後來有人發現冷凍儀有別的醫療用途，正好能幫助我們這種怪誕的雙點郡地區。"
"Levels/DLC_1/R6_CastleHospital_Welcome_Title","羅克福爾"
"Levels/DLC_1/R6_InjuriesHospital_Description","在這個備受批評的景點經營醫院。"
"Levels/DLC_1/R6_InjuriesHospital_DogRoom_Notification_Post_Text","醫院開始營運了。大腳基金會找到了能治療瘋吼症的技術，並把相關儀器捐給我們。"
"Levels/DLC_1/R6_InjuriesHospital_DogRoom_Notification_Pre_Text","我們很可能會收到瘋吼症病患，瘋吼症是這個地區常見的疾病，但我們醫院沒有治療瘋吼症的技術。大腳基金會說，等我們的第一間醫院經營有成後，他們會替我們購入相關儀器。"
"Levels/DLC_1/R6_InjuriesHospital_DogRoom_Notification_Title","狗狗也瘋狂"
"Levels/DLC_1/R6_InjuriesHospital_DogRoom_Title","狗屋"
"Levels/DLC_1/R6_InjuriesHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n我會暫時收起我對服務業的鄙視來告訴你，你們來了之後，申訴這個糟糕觀光區的人減少了，我很樂見這樣的狀況。你就替自己鼓鼓掌吧，站著、坐著、不站不坐，隨便你。我們繼續往常的吐槽吧：我敢保證，他們遲早會要你們幫他們拉被子、擦雪板。呵呵。\n\n你可以繼續深陷鄉下地區之中，換取獎勵，也可以回到文明社會繼續工作。"
"Levels/DLC_1/R6_InjuriesHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n看來你經營這個新地區得心應手。希望你不會為了感應式門卡、小包裝盥洗用品和盛在小型金屬推車上的食物，永遠離我們而去。不然我可能沒辦法從悲痛中恢復。對了，別忘了枕頭上的薄荷糖。\n\n你可以繼續深陷鄉下地區之中，換取獎勵，也可以回到文明社會繼續工作。"
"Levels/DLC_1/R6_InjuriesHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n我覺得很奇怪，你怎麼會決定替三流酒店設立一流醫院？說不定你是希望酒店光是靠近你們，品質就會跟著提高。說不定你只是喜歡經營高品質醫院。你知道嗎，我越是深究，就越是發現，我說不定根本不在乎。"
"Levels/DLC_1/R6_InjuriesHospital_Name","感凍鎮酒店"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Negative_V10_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">1/5[/style]「大廳有熊」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Negative_V1_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">1/5[/style]「我這輩子最爛的週末，不過天氣不錯。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Negative_V2_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">1/5[/style]「枕頭超爛，鞋子還會不見。亂七八糟」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Negative_V3_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">1/5[/style]「行李沒送到房間，居然送到冷凍庫」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Negative_V4_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">1/5[/style]「菜根本沒上。我還從椅子上摔下來。這個結婚紀念日過得太慘了。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Negative_V5_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">1/5[/style]「渡個假居然生病，很不理想」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Negative_V6_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">1/5[/style]「跳電。什麼鬼都看不到，而且還被困在山上一整晚！！！」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Negative_V7_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">1/5[/style]「照著建議的路徑散了步，結果我跟我老公從懸崖上摔下去。我覺得不行。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Negative_V8_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">1/5[/style]「有夠黏」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Negative_V9_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">1/5[/style]「櫥櫃裡有爛掉的魚」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Positive_V1_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">3/5[/style]「早餐很豐盛。很多鯡魚。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Positive_V2_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">3/5[/style]「很多很酷的壁紙」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Positive_V3_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">3/5[/style]「床比我想像的大了一點，還不錯。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Positive_V4_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">3/5[/style]「沒有半個員工羞辱我。我最討厭這樣了。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Positive_V5_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">3/5[/style]「很可以」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_ReallyPositive_V1_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">4/5[/style]「我的房間有附廁所。簡直是明星級的待遇XDD這裡真高級。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_ReallyPositive_V2_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">4/5[/style]「在那裡渡假的週末被求婚了，所以我會過度美化那段回憶。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_ReallyPositive_V3_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">4/5[/style]「山上有夠毛。要是喜歡怪誕詭異的事，千萬不能錯過。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_ReallyPositive_V4_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">4/5[/style]「雙點郡居然有山！？太酷了」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_ReallyPositive_V5_Advisor","感凍鎮酒店住客評價：<style""AdvisorHighlight"">4/5[/style]「山上風景很美，很適合眺望整個區域。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_1/R6_InjuriesHospital_RepEvent_Title","感凍鎮活動"
"Levels/DLC_1/R6_InjuriesHospital_Welcome_Text","歡迎來到感凍鎮酒店。這間渡假飯店因為時運不佳加上管理不力，導致意外與疾病頻傳，讓房客很不滿意。飯店老闆受不了整天收到負評，再加上利潤下降，因此決定挪出「緊急醫療預算」，想藉此挽回飯店的聲譽，避免再被提告。你受邀到感凍鎮酒店經營他們全新的醫療機構。\n\n你賺錢的方式會從診療病患，變成完成飯店設定的目標，每個月還會根據你接待房客的成效發放表現獎勵。頭三個月的營運成本將由你的每月獎勵支付。既然醫院隸屬酒店旗下，你勢必得處理隨之而來的負面報導。可能得在行銷方面稍下功夫…… "
"Levels/DLC_1/R6_InjuriesHospital_Welcome_Title","感凍鎮酒店及滑雪度假村"
"Levels/DLC_1/R6_MoreTrainingHospital_Description","重振這個位於雙點郡偏遠的老舊研究機構。"
"Levels/DLC_1/R6_MoreTrainingHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n我一直以為斯維爾巴德是虛構的地方，用來編奇幻故事，或是嚇唬壞小孩，所以你應該不難想像我聽說你最新的創舉時有多驚訝。你接下來打算去哪裡？天空之城？某個無人荒島？還是地底人的地底家園？就算真是如此我也不會太意外，畢竟我現在知道你有多喜歡追求莫名其妙的事物。\n\n你可以繼續待在這個奇幻之地，換取獎勵，也可以回到文明社會繼續工作。"
"Levels/DLC_1/R6_MoreTrainingHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n你這種一心一意開疆闢土的精神挺令人敬佩的，你居然略過文明地區不管，反而選擇到這個極其無聊、鳥不生蛋的地方，真的讓人感受到這個時代的人有多麼精力充沛、飄盪不定，又蠢到不行。\n\n你可以繼續待在這個奇幻之地，換取獎勵，也可以回到文明社會繼續工作。"
"Levels/DLC_1/R6_MoreTrainingHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n我們行政人員的工作，就是替大機器中的每個小螺絲釘找到最適合的位置。我現在終於知道，你這個偏僻的醫院正好適合好求甚解、不好與人交流的人，讓他們安心做研究。只要善用這種奇特的資源，應該能讓整體醫療建設有所改善。如此機智，真是讓人心花怒放。"
"Levels/DLC_1/R6_MoreTrainingHospital_Name","斯維爾巴德"
"Levels/DLC_1/R6_MoreTrainingHospital_Welcome_Text","歡迎來到斯維爾巴德，這裡是雙點郡最偏遠的小鎮。你受邀來設立研究醫院，藉此重振斯維爾巴德研究機構。除了治療這個地區的疾病外，你還需要完成研究機構的優秀研究。\n\n斯維爾巴德是個與世隔絕的地方，所以要找到願意來此工作的員工可能不太容易。來應徵的人很可能不符資格、別無其他選擇，或者只是熱心助人的居民。想要治好山地人，拯救斯維爾巴德研究機構爛到掉渣的聲譽，就得好好培訓你的員工。"
"Levels/DLC_1/R6_MoreTrainingHospital_Welcome_Title","斯維爾巴德研究機構"
"Levels/DLC_1/R6_MoreTraining_ResearchBonus_Advisor","研究機構的贊助人給了我們<style""AdvisorHighlight"">{[REWARDS]}[/style]，藉此獎勵我們完成的研究！ "
"Levels/DLC_1/R6_MoreTraining_TrainingBonus_Advisor","研究機構的贊助人給了我們<style""AdvisorHighlight"">{[REWARDS]}[/style]，藉此獎勵我們完成的培訓！"
"Levels/DLC_1/R6_Yeti_Letter_OneStarEach","你的表現真的非常卓越，我想再次感謝你願意遠道而來。\n\n我之前應該說過，很少有人關心尖點山的居民。我想你所提供的醫療照護，想必會有各種長遠的影響。\n\n希望你在這裡一試行政身手的過程很愉快。"
"Levels/DLC_1/R6_Yeti_Letter_OneStarEach_Signature","你的好友\n巴塞洛繆‧F‧野人"
"Levels/DLC_1/R6_Yeti_Letter_Pre_CastleHospital","你不只給了斯維爾巴德居民優秀的醫療服務，你還讓斯維爾巴德找回了對自己的認同。我幫你找了下一個計畫……\n\n羅克福爾家族是雙點郡歷史最悠久的家族之一，他們聯絡我，說他們願意把空城堡借給你使用。看來他們還是想為自己做一點正面宣傳，挽回幾百年來封建制度、髒亂的環境、配給不足的小麥所造成的破壞。\n\n你要替城堡附近的山區居民提供醫療服務。我聽說你會碰到一些城堡才有的問題：奇特的空間設計、原因不明的冷風，偶爾還會……呃，看來是……鬧鬼。\n\n祝你好運。"
"Levels/DLC_1/R6_Yeti_Letter_Pre_CastleHospital_Signature","你的好友\n巴塞洛繆‧F‧野人\n\nP.S.記得帶手套？……"
"Levels/DLC_1/R6_Yeti_Letter_Pre_InjuriesHospital","我代表大腳基金會，我們專門幫忙維護尖點山區，也協助山區的居民：雙點郡最不受重視的一群人。我們居然到現在才出現在遊戲裡……\n\n我們的醫療落後其他地區很久了，所以我一聽說你在雙點郡的事蹟，我就決定聯絡你，看看你願不願意來尖點山治療高海拔地區的人民。\n\n這裡最大的觀光景點感凍鎮酒店最近逼不得已，必須開始推行「醫療緊急預算」。我跟飯店老闆談過了，他非常希望你能去經營他們酒店新開的附設醫院。你覺得呢？\n\n靜候佳音。"
"Levels/DLC_1/R6_Yeti_Letter_Pre_InjuriesHospital_Signature","你的好友\n巴塞洛繆‧F‧野人\n\nP.S.記得帶圍巾。"
"Levels/DLC_1/R6_Yeti_Letter_Pre_MoreTeachingHospital","我很高興你能來我們雙點郡的這個小角落，謝謝你！我猜居民們從來沒看過這麼多人來感凍鎮，不過我敢保證，他們從來沒看過這麼多人願意返鄉，這全部都是你的功勞。\n\n你扶持了這裡的經濟支柱，是個很好的開始，你已經開始獲得不少聲譽了。斯維爾巴德研究機構的贊助人最近和我們聯絡，他們想知道你願不願意幫助雙點郡最偏僻的小鎮，把他們的研究機構改建成醫院。你在賽爾巴德時，何不順便幫忙重振他們的研究？\n\n請繼續維持優良表現。"
"Levels/DLC_1/R6_Yeti_Letter_Pre_MoreTeachingHospital_Signature","你的好友\n巴塞洛繆‧F‧野人\n\nP.S.這次記得也帶上帽子。"
"Levels/DLC_2/DLC_AvailableAt","在福萊明頓取得1星即可解鎖\n建議在達克沃斯取得1星後再使用"
"Levels/DLC_2/DLC_Description","為古怪的億萬富翁在熱帶島嶼上燒出一條消毒過的道路，尋找傳說中的長生不老泉。"
"Levels/DLC_2/DLC_Name","佩博里島"
"Levels/DLC_2/DLC_Start_Description","帶著你的管理長才前往佩博里島的熱帶海灘，幫助怪異的億萬富翁維吉‧西瓦臀完成他最新的執著。\n\n警告：我們建議在你接受這項任務前，先在本土擴大你的組織，獲取更多科技並面對更多疾病。"
"Levels/DLC_2/Map_IntroText_R6_AtollHospital","<style""AdvisorHighlight"">佩博里礁[/style]現正開放！"
"Levels/DLC_2/Map_IntroText_R6_HordeHospital","<style""AdvisorHighlight"">無頂山[/style]現正開放！"
"Levels/DLC_2/Map_IntroText_R6_JungleClearingHospital","<style""AdvisorHighlight"">茂林鎮[/style]現正開放！"
"Levels/DLC_2/R7_AtollHospital_BlankUnlock_Text","既然醫院沒有那麼髒了，我們可以合法稱這裡為醫院。噢，現在開始進行治療跟相關事項吧。\n\n我們也獲得治療無臉症病患的科技，這種疾病在島上會很常遇到。"
"Levels/DLC_2/R7_AtollHospital_BlankUnlock_Title","有頭有臉"
"Levels/DLC_2/R7_AtollHospital_Description","島上人口最密集的地方是個炎熱、潮濕並經常發生極端天候的地區。"
"Levels/DLC_2/R7_AtollHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n我一開始知道你要抵達佩博里礁的時候，我快嚇死了。某種尷尬、結構崩盤的窘境讓你逃來我們的海岸。據我所知，你曾經建立過一間醫院，我知道你只是因為一時崩潰了。不用我多說，我興奮到沒有再繼續碎紙。\n\n你可以繼續在沙灘上過奢侈的生活，換取獎勵，也可以回到本土繼續工作。"
"Levels/DLC_2/R7_AtollHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n我很想鼓勵你延長在此靜養的時間，你覺得「應該」待多久就待多久。不過在我希望你健健康康之餘，雙點郡的健康更是第一要務，這裡應該有很多事情要做，我猜想如此。此外，在雙點郡的人間天堂，是能有多少工作要做？\n\n你可以繼續在沙灘上過奢侈的生活，換取獎勵，也可以回到本土繼續工作。"
"Levels/DLC_2/R7_AtollHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n你的投入無懈可擊。你全心全意投入工作。佩博里在沙堡與輕柔、輕盈浪花之間擁有一流的醫療照護設施，實在是太吸引人了……\n我希望這能終結你小小的苦難。"
"Levels/DLC_2/R7_AtollHospital_Name","佩博里礁"
"Levels/DLC_2/R7_AtollHospital_Welcome_Text","歡迎來到佩博里礁。「維吉」維吉柏特‧西瓦臀投資了佩博里島海灘上的醫院。目前我們還稱不上你所謂的「正式」。我們還得把這裡打掃乾淨，才能讓島上的醫療當局認可這是間醫院，並核發醫療執照給我們。\n\n維吉總是出於善意讓人們來醫院工作，卻沒有先想清楚；不知道是哪來的想法，他總覺得可以讓他們充當工友。我們無法雇用一群受過專業培訓的醫療清潔員工。我們雇用的反而是隨便抓來、毫無經驗的人們。由於佩博里的氣候是整個雙點郡最古怪獨特的，我們必須接受培訓，要不然就是直接雇用大量員工。"
"Levels/DLC_2/R7_AtollHospital_Welcome_Title","佩博里礁"
"Levels/DLC_2/R7_HordeHospital_Description","嚴峻的氣候把山頂給毀了，留下一片地勢崎嶇、高深莫測的高原。"
"Levels/DLC_2/R7_HordeHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n我很清楚隨便一個呆子都會知道雙點郡神話只是神話……我擔心到得跟你說清楚，傳說所謂的「返老還童」只是一種修辭，不是魔法靈藥。你依然用自己的方式找到了。好好享用你那實際上再平凡不過的水吧。\n\n你可以繼續在廢墟裡四處撿破爛，換取獎勵，也可以回到本土繼續工作。"
"Levels/DLC_2/R7_HordeHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n好樣的。我聽說一波接著一波的病患不斷來你的醫院就診。雖然想像起來畫面很可笑，不過還稱得上令人滿意。這是我給過你最高的讚譽，也是我人生中給過最高的評價。\n\n你可以繼續在廢墟裡四處撿破爛，換取獎勵，也可以回到本土繼續工作。"
"Levels/DLC_2/R7_HordeHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n你成功打造一間坐落在山頂上的世界級醫院……你可以想想用什麼方式展現你的能力比較不會那麼庸俗。接下來有什麼打算，要在月球上開醫院嗎？（拜託不要上月球）。"
"Levels/DLC_2/R7_HordeHospital_Name","無頂山"
"Levels/DLC_2/R7_HordeHospital_Welcome_Text","歡迎來到無頂山。這裡驚人的天然高原是絕佳的建築地點。這裡非常平坦。比起北方的尖銳山峰適合多了。古代人一定也是這麼想的，所以他們以前才在這裡，用他們古老的工具蓋了那麼多建築物。\n\n進出這裡的交通很讓人頭痛，如你所見，長途跋涉至此的遊客很容易在旅途中生病，所以一大群（我們稱為一波）生病的觀光客會全部一起出現。你在治療他們的同時，維吉的團隊會去挖掘廢墟。值得花點心力留意他們的進展：他們找到的越多、修復的越多，我們在醫院就能收到更多蠢蛋病人。"
"Levels/DLC_2/R7_HordeHospital_Welcome_Title","無頂山"
"Levels/DLC_2/R7_JungleClearingHospital_Description","在古老、具有若干感知力的叢林中與自然共存。"
"Levels/DLC_2/R7_JungleClearingHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n我覺得你應該沒有機會聽到這段話……考量到你的身分……儘管如此，我身為衛生部長的職責就是要在你達到合適標準時，把這些信寄到你手上。信的內容是：嘖嘖，嗯，噗。大概都是這種。\n\n你可以繼續在叢林裡浪費時間換取獎勵，也可以回到本土繼續工作。"
"Levels/DLC_2/R7_JungleClearingHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n據我所知，自從我的上一封信以來，由於你最近醫院的「分枝」（跟你開個樹木的玩笑）名聲上漲，導致你的地點開始出現人潮。我得指出，這似乎有點偏離你原本的工作內容，嘖嘖。因此我不得不調查一下。\n\n你可以繼續在叢林裡浪費時間換取獎勵，也可以回到本土繼續工作。"
"Levels/DLC_2/R7_JungleClearingHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n如果你期待我稱讚你恢復古老叢林的平衡，那你可能就要失望了，我建議你搞清楚狀況，我的角色殘忍無可救藥的偏差。不過醫院倒是經營得不錯。"
"Levels/DLC_2/R7_JungleClearingHospital_Name","茂林鎮"
"Levels/DLC_2/R7_JungleClearingHospital_Welcome_Text","歡迎來到茂林鎮。實在令人難以置信，有一群人住在叢林深處，不但沒讓叢林憤怒，還能夠讓人口「成長」。在這裡居住上千年的人們被迫要離鄉背井為未來打算。\n\n這裡的植物對作物是非常嚴苛的，不過要是你能照顧人群並恢復這個區域的平衡，植物會給你正向的回應。我們抵達的時候，發現無法理解的文字跟數字序號寫在某幾棵樹幹上。雖然我們盡力嘗試，我們還是看不懂「治癒10名病患」是什麼意思，你也該來看一看。祝你好運，別忘了人在做樹在看！"
"Levels/DLC_2/R7_JungleClearingHospital_Welcome_Title","茂林鎮"
"Levels/DLC_2/R7_Wiggy_Letter_OneStarEach","要是你事先告訴我會找到我們夢寐以求的寶藏，其實只是道聽塗說的神話跟民間故事，沒有半點真實性的話，我一定會覺得很失望，甚至覺得丟臉。不過我得說實話，這件事情讓我心情很好。我很喜歡那裡，風景等等的都很棒。我很確定我應該要學到教訓，不過我寧可馬上繼續做下一件事情。\n\n現在，賈爾斯，讓我們回家開始動手打造時光機器。"
"Levels/DLC_2/R7_Wiggy_Letter_OneStarEach_Signature","維吉‧西瓦臀與賈爾斯"
"Levels/DLC_2/R7_Wiggy_Letter_Pre_Atoll","好，賈爾斯，拿張信紙來。你有在聽我說話嗎，我準備要開始說話了？賈爾斯？賈爾斯！真是好樣的。\n\n你好－－去給我查名字－－希望你萬事順利，等等之類。 \n\n據說佩博里島上有最具代表性長生不老的傳說泉水，讓我深感興趣。我已經研究出島上三個有可能出現泉水的位置。我最主要的顧慮是這座島上充滿了各式各樣的疾病，多數在本土沒出現過。你獲選負責要用你傑出的醫院替我們要前往泉水的路徑進行消毒。\n\n我會讓你在你的領域獲得殊榮作為回報：成為醫療史上最傑出的機構，絕對是你的終極目標！還有，我會支付你的旅費。我們從佩博里礁開始搜尋。\n\n然後在該告一段落的時候再結束。那今天午餐要吃什麼？……賈爾斯？賈爾斯，你怎麼還沒停筆？賈爾斯。賈爾斯！"
"Levels/DLC_2/R7_Wiggy_Letter_Pre_Atoll_Signature","維吉‧西瓦臀"
"Levels/DLC_2/R7_Wiggy_Letter_Pre_Horde","賈爾斯，你很篤定跟我說過我們的研究非常完整，如果泉水在這座島上我們就一定找得到。所以我決定了，要是泉水不在這裡，你就不用跟我們回本土了。這個決定很公平，我想你一定可以認同。\n\n我剛剛講到哪裡了？啊，是的。這可能是你最後一次幫我寫逐字稿了，賈爾斯。珍惜一點。\n\n令人尊敬的團隊同仁你們好。我希望你們跟我一樣期待前往我們的最終站。廢墟看起來非常有機會。這次一定會找到，我有預感。在我口述的同時－－我是說寫信－－我能真切感受到那股明確的深度。\n\n真是太好了。現在，為什麼我不能喝口茶，賈爾斯，你說啊？"
"Levels/DLC_2/R7_Wiggy_Letter_Pre_Horde_Signature","維吉‧西瓦臀"
"Levels/DLC_2/R7_Wiggy_Letter_Pre_JungleClearing","士氣是最重要的，賈爾斯。絕對不能讓他們知道我們第一站有多麼失望跟失敗。\n\n我們這樣開頭好了……親愛的朋友，你的表現遠超出你璀璨耀眼的聲譽。別灰心，佩博里礁是個合理的起點，不過這一切只是開始！我們非常有信心下一次更深入島嶼中央，就能找到泉水。人們都說：霍格斯波特不是一天造成的！……我確定至少要花個幾天才夠。\n\n朝叢林勇往直前吧，咿哈！說到這個，賈爾斯，我們下一趟旅程的住宿都找好沒？"
"Levels/DLC_2/R7_Wiggy_Letter_Pre_JungleClearing_Signature","維吉‧西瓦臀"
"Levels/DLC_3/DLC_AvailableAt","在福萊明頓取得1星即可解鎖\n建議在達克沃斯取得1星後再使用"
"Levels/DLC_3/DLC_Description","透過治療有太空病症的病患，協助調查雙點郡南部的異常事件。"
"Levels/DLC_3/DLC_Name","近距離接觸"
"Levels/DLC_3/DLC_Start_Description","接受一項外星人任務，幫助記者查菈婷‧亂報調查「金盤鎮醜聞」的神秘事件。\n\n警告：我們建議在你接受這項任務前，先在本土擴大你的組織，獲取更多科技並面對更多疾病。"
"Levels/DLC_3/Map_IntroText_R8_AirBase","<style""AdvisorHighlight"">迷彩瀑布[/style]現正開放！"
"Levels/DLC_3/Map_IntroText_R8_KitschAmericana","<style""AdvisorHighlight"">金盤鎮[/style]現正開放！"
"Levels/DLC_3/Map_IntroText_R8_SecretFacility","<style""AdvisorHighlight"">24號裂口[/style]現正開放！"
"Levels/DLC_3/R8_AirBaseHospital_Description","表面上是住宅開發區，實際上是秘密軍事基地。"
"Levels/DLC_3/R8_AirBaseHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n我聽說你現在位於「未公開的位置」。那沒什麼不好的。但既然你不公開位置，我也就不必跟你廢話了。恭喜你經營有成，不管你到底在經營什麼。\n\n你可以繼續深入未知的黑暗中，換取獎勵，也可以回到已知的世界繼續工作。"
"Levels/DLC_3/R8_AirBaseHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n我因為「對有權限的人施壓」而遭到反彈。我向你和那些迷人的官員道歉，也讚賞他們信件檢查做得如此徹底。我承認，這有一丁點惱人，因為說真的，我根本不在乎你在做什麼。\n\n你可以繼續深入未知的黑暗中，換取獎勵，也可以回到已知的世界繼續工作。"
"Levels/DLC_3/R8_AirBaseHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n做得好。很高興你順利協助雙點郡完成了最機密的任務。我要提醒你，我拒絕接收任何敏感資訊，因為我非常重視安全。所以請轉告卡車裡的男士們，請他們別繼續守在我家門外了。"
"Levels/DLC_3/R8_AirBaseHospital_Name","迷彩瀑布"
"Levels/DLC_3/R8_AirBaseHospital_Welcome_Text","歡迎來到雙點郡最迷人的小鎮「迷彩瀑布」，雖然它其實不存在！經過多年的工程延宕及進度落後，這個建築工地拿來當作雙點郡政府的秘密基地，是再適合不過了。不賴吧？發生在金盤鎮附近的事件，導致雙點郡爆發一系列的「太空病症」。這座設施的興建，就是為了治療染病的民眾。\n\n我們已加入行動，所以要一邊治療一波波被綁架的病患，一邊完成特殊任務。為了讓計畫成功，並且幫助雙點郡抵禦外星病症的入侵，我們必須在每波疫情結束前，完成該波疫情的特殊目標。"
"Levels/DLC_3/R8_AirBaseHospital_Welcome_Title","迷彩瀑布"
"Levels/DLC_3/R8_Alien_Letter_OneStarEach","好吧，我承認我也是外星人，我一直在唬唬你。我們喜歡你們所有人，以及你們奇怪的土地、和諧的流行音樂與俗氣的小玩意。但我們插旗之後，發現很多不好玩的健康問題。我們一邊盤算如何阻止疾病發生，一邊到處蓋黑布不讓人發現我們的到來。\n\n對你們的文化進行交叉比對後，我們發現你們有扯掉可疑政府活動襪子的習性。你能想像如果我們的存在被發現，會發生什麼事嗎？會宇宙大瘋狂。你們應付不好。絕對不行。完全母湯。看，我已經學會一些地球人的垃圾話了，好棒棒。\n\n感謝你幫助我們雙方的星球。請繼續低調行事，雖然我不認為他們對你的信任程度會超過87%。再見啦。"
"Levels/DLC_3/R8_Alien_Letter_Pre_AirBase","浩瀚無垠的老大：由於您出色的表現，您獲得了不少權限，並被指派協助開發迷彩瀑布的城鎮。但我有勁爆的消息！這城鎮暗藏玄機，甚至有人說它根本不是城鎮。這天大的消息真是宇宙大霹靂！有人說它其實是政府的一個秘密基地。\n\n無論是在煮廚房島、睡吊床或是走公園的人，只要患上太空病症，都會被政府抓去迷彩瀑布隔離治療。如果你能在對抗太空毛病的戰鬥中幫忙扭轉局面，這件事或許能獲得全次元的報導，讓真相跟水裡的石頭一樣露出來。"
"Levels/DLC_3/R8_Alien_Letter_Pre_Kitsch","致渺如塵埃的小管理員：是我，《雙點爭議報》的調查新聞人查菈婷‧亂報。我正在進行秘密報導間諜活動，並已獲得讓你協助的許可。政府隱瞞一起太空船墜落事件，只顧著讓所有消息石沉黑洞，卻對鎮民的健康問題視若無睹。\n\n你必須治好他們並阻止時間的終結，我才能獲得更高人一等的許可，揭露政府機密並追查事情情勢。"
"Levels/DLC_3/R8_Alien_Letter_Pre_SecretFacility","請啟動幫幫忙任務程序，可別嚇到跌下椅子……這場行動和外星人有關！我還沒打破真相挖出砂鍋，但金盤鎮附近的太空船墜落事件中，確實有外星人登陸。如果你再跟我合作一次，真相就能水落石出。你已經獲得完整許可，他們會帶你深入基地。 \n\n他們說你必須發明一個隱蔽裝置，讓怪模怪樣的外星人變得跟人模人樣。他們的長相的確很驚人。就我個人來說，我此生看人無數，但這種的我的眼睛還真不認識。請繼續小心行事，別揮霍對任何人的信任。"
"Levels/DLC_3/R8_Alien_Letter_Signature","通訊完畢。\n查菈婷‧亂報"
"Levels/DLC_3/R8_KitschAmericanaHospital_Billboard_Subheading","愛的把柄"
"Levels/DLC_3/R8_KitschAmericanaHospital_Description","據報，這座城的太空船墜落現場發生了奇怪的事件。"
"Levels/DLC_3/R8_KitschAmericanaHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n在你之前，只有一名醫院管理人曾冒險進入雙點郡的沙漠地帶。那個人在吃速食時被強拉上車，從此人間蒸發。只有一個準則：放手去做吧。\n\n你可以繼續待在熱得要死的沙漠中，換取獎勵，也可以回到已知的世界繼續工作。"
"Levels/DLC_3/R8_KitschAmericanaHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n你剛來的時候，我的內心充滿疑問。你到底想幹嘛？你打算在此地停留，還是馬上又要上路了？你是有周全的計畫，還是只是跟隨原始的衝動南征？這些疑問已不復存在，我的腦袋現在充滿更美好、有趣的事物。\n\n你可以繼續待在熱得要死的沙漠中，換取獎勵，也可以回到已知的世界繼續工作。"
"Levels/DLC_3/R8_KitschAmericanaHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n想必你已經把南方的所有生物，整整六個都治好了。那是重點……或許你看到那邊什麼動靜都沒有，就忙不迭地搬了過去？追求輕鬆的職位，我懂。我會調查這點，一方面是因為這是我的工作，另一方面是因為我那不服輸的性格。"
"Levels/DLC_3/R8_KitschAmericanaHospital_Name","金盤鎮"
"Levels/DLC_3/R8_KitschAmericanaHospital_Sign_ComingSoon","即將推出！"
"Levels/DLC_3/R8_KitschAmericanaHospital_Sign_Title","迷彩\n瀑布"
"Levels/DLC_3/R8_KitschAmericanaHospital_Welcome_Text","歡迎來到金盤鎮。過去，曾有飛碟墜落在這座位於雙點郡南部的小鎮附近。自那時起，鎮民就活在「金盤鎮醜聞」的陰影下，同時也以其造成的觀光效益維生。他們甚至在小鎮邊緣還原了墜落現場。\n\n太空狂熱分子數年來不斷擁入，鎮民不堪其擾，所以對外人不太友善。但如果你能用一些了不起的醫療成就讓他們刮目相看，我相信他們會讓你在鎮上擴建醫院。雖然他們會喬裝成普通病患的樣子，但部分登陸的外星人（沒錯，他們真的有登陸）會出現在醫院。他們只是好奇而已，但他們會插隊、浪費醫療資源還不付錢，以及製造髒亂，所以絕不能給他們機會。請留意他們的偽裝露出馬腳，以及可疑的外星人行為，就能把他們送回家。"
"Levels/DLC_3/R8_KitschAmericanaHospital_Welcome_Title","金盤鎮"
"Levels/DLC_3/R8_SecretFacilityHospital_Description","前往地底的行動總部。"
"Levels/DLC_3/R8_SecretFacilityHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n關於你新醫院的報告，我們收到時已經幾乎全被塗黑。只剩數據顯示你達成了哪些門檻。雖然理論上只需要看數據就能評等，但如果輕視是一種顏色，我應該從頭到腳都是花花綠綠的吧。\n\n你可以繼續嘲笑我的工作，換取獎勵，也可以回到已知的世界繼續工作。"
"Levels/DLC_3/R8_SecretFacilityHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n在此向你，以及所有在你之前碰過這通電報的人問好。這沒什麼好檢查的，只是一個小部長的例行工作罷了。願你們的修正工作一切順利、願你們見不得光的監視活動成功建構我們的生活。數據顯示你的醫院表現相當不錯。大概吧。我只能想像。\n\n你可以繼續嘲笑我的工作，換取獎勵，也可以回到已知的世界繼續工作。"
"Levels/DLC_3/R8_SecretFacilityHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n我們從未把最高評等授予幾乎沒有任何公開資訊的機構。請原諒我看不出給這間醫院標準化評等的意義，畢竟對衛生部來說，它根本就不存在。"
"Levels/DLC_3/R8_SecretFacilityHospital_Name","24號裂口"
"Levels/DLC_3/R8_SecretFacilityHospital_Welcome_Text","歡迎來到24號裂口。如果你在閱讀這封信，就表示你已經獲得雙點郡最高級別的安全許可。這座洞窟曾是鼴鼠人的地盤，多年前由外星人接手，改建成最高機密研究機構（這句的資訊量也太大）。\n\n在雙點郡地底這個嚴峻的環境下，你必須維護許多穩定器，讓該區域保持穩定（廢話）。這些穩定器組成一個不可思議的超先進系統。不同穩定器可以防止不同問題發生，也必須由擁有機械般大腦的工友來維護。沒錯，就是機器人工友。每種機器人工友都能維護穩定器，但也能做一些普通工友的工作，所以請確認他們有什麼資格。醫院擴張得越大，你就會獲得越多機器人工友，但每塊新土地都有穩定器需要維護。"
"Levels/DLC_3/R8_SecretFacilityHospital_Welcome_Title","24號裂口"
"Levels/DLC_4/DLC_Description","為特比莎‧溫薩克綠色行動計畫的支持者提供醫療服務，替溫薩克市長吸引更多選票。 "
"Levels/DLC_4/DLC_Name","遠離塵囂"
"Levels/DLC_4/DLC_Start_Description","支持特比莎‧溫薩克市長的綠色行動計畫，為參加者提供醫療服務，以助她爭取連任。\n\n警告：我們建議在你接受這項任務前，先擴大你的組織，獲取更多科技並面對更多疾病。"
"Levels/DLC_4/Map_IntroText_R9_AmishHospital","<style""AdvisorHighlight"">古老新點[/style]現正開放！"
"Levels/DLC_4/Map_IntroText_R9_EcoCityHospital","<style""AdvisorHighlight"">溫薩克[/style]現正開放！"
"Levels/DLC_4/Map_IntroText_R9_HippyCommuneHospital","<style""AdvisorHighlight"">流浪公園[/style]現正開放！"
"Levels/DLC_4/R9_AmishHospital_Description","在歷史悠久的雙點郡種植天然藥草。"
"Levels/DLC_4/R9_AmishHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n在你這公認荒謬至極的職涯中，我還真沒料到有一天必須跟西葫蘆和蕁麻爭奪你的注意力。我知道種田很好玩，你可以寄一箱給我，如果能親自送來，然後順便回來上班就更好了。\n\n持續耕種以獲得更多獎勵，或離開半島回去工作。"
"Levels/DLC_4/R9_AmishHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n助手告訴我你開始種自己的藥物的時候，我叫他重複了……喔，我也不知道……大概八遍。真詭異。我想你大概期望我們能效仿你的園丁，自己種出那些文具吧？喔，那好吧。\n\n持續耕種以獲得更多獎勵，或離開半島回去工作。"
"Levels/DLC_4/R9_AmishHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n你讓古老新點徹底重生了。我得到衛生部聘請一名當地的歷史學家，跟他確認這地方上次這麼潮是什麼時候。我得到的結論是：在古老新點還不古老的年代，曾有一位米妮‧瑪利娜拉發明了第一把長柄杓子……看來你的地位與偉人並駕齊驅。"
"Levels/DLC_4/R9_AmishHospital_Name","古老新點"
"Levels/DLC_4/R9_AmishHospital_PostTutorial_Text","你現在可以透過種植檸檬及番茄、在農藥理學實驗室治療稻草熱患者、以及在草藥園研究新的草藥療法，來擴張你的農田醫療活動。"
"Levels/DLC_4/R9_AmishHospital_PostTutorial_Title","一起來種菜"
"Levels/DLC_4/R9_AmishHospital_Welcome_Text","歡迎來到古老新點，這裡是現代雙點郡原本的聚落。雖然實際情形不得而知，不過一場災難性的事件，導致雙點郡之前的文明徹底瓦解。我們的祖先就是從當時還稱為新點的古老新點，開始打造我們現在所知的生活，開始建造木屋、製作柳條編織品，並建立我們的問題和傳統。\n\n因為某些因素，許多傳統在當地依然承襲至今……沒錯，像是草藥和園藝這種奇怪的傳統。這裡的居民只吃農作物，沒有人會吃起司小點。所以你得自行種植蔬果和收集雨水，才能讓大家有食物吃、有水喝。但是還有其他東西要種植！你需要藥用草藥園來治療當地最草根性的疾病。\n這就開始種植吧。"
"Levels/DLC_4/R9_AmishHospital_Welcome_Title","古老新點"
"Levels/DLC_4/R9_EcoCityHospital_Description","在雙點郡第一個環保城市利用綠色能源。"
"Levels/DLC_4/R9_EcoCityHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n你有好好工作的打算嗎？還是你只想把經營醫院這件事情交給上天安排？有些煩人的傢伙可能會說，你讓醫療照顧得到革命性的改善。我只想跟他們說：那又怎樣？\n\n持續看天吃飯以獲得更多獎勵，或離開半島回去工作。"
"Levels/DLC_4/R9_EcoCityHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n對我來說，你的漂浮藥局比較像是一艘駁船，而不是一間醫院。我一直在挖掘醫療紀錄，想找到能讓你撤銷身分的小辮子：但目前一無所獲。別漂走了。\n\n持續看天吃飯以獲得更多獎勵，或離開半島回去工作。"
"Levels/DLC_4/R9_EcoCityHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n看來你的思想超越了同時代的人。你規劃的這張藍圖，不僅僅是為了未來的醫院，更是為了未來的城市。可惜我們身在此時此刻，而非彼時彼刻……那句話是怎麼說的？生不逢時？真是太可惜了。"
"Levels/DLC_4/R9_EcoCityHospital_Name","溫薩克"
"Levels/DLC_4/R9_EcoCityHospital_PostTutorial_Text","請記住，綠色能源不只用來為房間發電，還會影響進出城市的交通……\n\n分配電力給病患流系統能提升病患抵達醫院的速率。分配電力給員工應徵系統，則能提升可供雇用的員工人數上限。"
"Levels/DLC_4/R9_EcoCityHospital_PostTutorial_Title","綠色能源"
"Levels/DLC_4/R9_EcoCityHospital_Welcome_Text","歡迎來到雙點郡第一座生態城市溫薩克。這座城市同時是由溫薩克建造並以她命名的設施中最昂貴的一座。這座城市登上各大報頭版，引發各種提問，像是「這怎麼運作？」、「為什麼之前不蓋？」以及「花的是誰的錢？」。特比莎雖有諸多不是，但她真的很想連任。\n\n溫薩克市不使用一般的發電方式。你必須建造綠能發電機才能自給自足、過上時尚的綠能生活。你的每一座綠能發電機，無論是風力發電機、太陽能板還是水力發電廠，都能增加醫院的電量。你發的電可以用來開啟醫院的房間，或是分配給病患流及員工應徵系統，還會影響進出城市的交通。"
"Levels/DLC_4/R9_EcoCityHospital_Welcome_Title","溫薩克市"
"Levels/DLC_4/R9_HippyCommuneHospital_Description","滿足郡立公園露營者的需求。"
"Levels/DLC_4/R9_HippyCommuneHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n所以你想幫助市長達成綠化雙點郡的理想……我得承認，你們讓醫療照護變成政治議題的作法，讓我不太舒服。就不能政治歸政治，苓膏龜苓膏嗎？ \n\n持續助選以獲得更多獎勵，或離開半島回去工作。"
"Levels/DLC_4/R9_HippyCommuneHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n我只要想到最近的你都睡在地板上、吃著罐頭食物、襪子被浸濕、襯衫沒紮好，還戴著詭異的頭飾……喔，光是用想的就覺得不舒服。所以我不想了。我要去一邊泡澡一邊吃歐姆蛋了。\n\n持續助選以獲得更多獎勵，或離開半島回去工作。"
"Levels/DLC_4/R9_HippyCommuneHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n多虧了你臨時設置的醫療照護設施，那個不宜居住、嬉皮充斥、棚屋雜亂、旗幟亂舞、居民熱愛編髮、種植南瓜又愛煮湯的污水池變得稍微不那麼噁心了。真是好棒棒。"
"Levels/DLC_4/R9_HippyCommuneHospital_Name","流浪公園"
"Levels/DLC_4/R9_HippyCommuneHospital_PostTutorial_Text","為執行市長的綠色行動計畫，綠植部會派人來醫院進行生態評等。\n\n市長會根據生態評等，判斷你是在幫助還是阻礙她競選連任，據此決定要給予獎勵還是處以罰款。"
"Levels/DLC_4/R9_HippyCommuneHospital_PostTutorial_Title","生態評等"
"Levels/DLC_4/R9_HippyCommuneHospital_Welcome_Text","歡迎蒞臨流浪郡立公園。貨理思在這裡耕耘多年，種植罕見的天然材料。他們一聽到市長打算在當地試行綠色行動計畫，就決定要趁人潮湧入，開一間自然公社。而這些人潮的健康，就必須由我們照顧。貨理思會根據他們新訂定的指數評估我們的表現，決定我們能獲得的補助金額。 \n\n是的，貨理思（不太）菁英員工最近開發了一種稱為健康指數的東西，能根據許多不同的標準，衡量社區整體的健康狀況。他們經研究發現，健康指數越高的社區，越願意購買他們的有機騙錢貨。診斷、治療患者的收入不多。如果真的要賺錢，就必須把重點放在六項標準上，以衝高健康指數：員工幸福感、病患幸福感、吸引力、衛生、聲譽及治癒率。"
"Levels/DLC_4/R9_HippyCommuneHospital_Welcome_Title","流浪郡立公園"
"Levels/DLC_4/R9_Mayor_Letter_OneStarEach","我做到了。我獲選連任雙點郡的市長。沒有你，我可辦不到，所以你一定要感到開心，這是你的功勞。\n\n遺憾的是，我們得結束我們的綠色計畫了。有時候我們必須鼓起勇氣踏出第一步，並往後退兩步。大眾輿論的風向改變了，我的重心也必須跟著轉換到下一個熱門議題，才能夠再次連任。沒錯，我在解決大家心中最近的問題之前是不會休息的：也就是雙點郡內狗狗的教育。"
"Levels/DLC_4/R9_Mayor_Letter_Pre_Amish","流浪公園社區的成功，對綠植部來說是個好的開始。這代表雙點郡的人們只要為了共同目標團結一心，也就是投給我，就有無窮潛力。\n\n你將會前往古老新點，進行下一個助選活動。那裡有很多新的熱心居民參與傳統的綠色活動，像是園藝和……其他活動。據我所知，他們太喜歡這裡的歷史了，所以他們會把這裡的舊建築給拆掉，換成看起來更古老的建築。看到人們對我的宣傳活動樂在其中，實在是太好了。"
"Levels/DLC_4/R9_Mayor_Letter_Pre_EcoCity","抱歉我這次又沒辦法到場，不過我相信由你代表溫薩克團隊一定沒問題。不過呢……我們進駐古老新點成為綠植部另一項傲人的成就。現在，為了在最後一個助選活動把功勞搶過來，接下來的活動你一定會喜歡。我們即將為雙點郡的第一座生態城市：溫薩克市剪綵，這是我送給郡民的贈禮！\n\n如果人們不肯幫你蓋城市，就用他們的錢幫自己蓋一座。當然我只是開開玩笑。我是說，我是這樣做了沒錯，但這樣說不太好，懂嗎？人們經不起玩笑……也不願聽到真相。大家都討厭真相。我到底在講什麼東西，廢話連篇。總之，祝你好運了！"
"Levels/DLC_4/R9_Mayor_Letter_Signature","唯一支持\n特比莎‧溫薩克"
"Levels/DLC_4/R9_Mayor_Letter_Signature_Final","做好做滿\n特比莎‧溫薩克"
"Levels/DLC_4/R9_Mayor_Letter_Start","又到了這個時候。本郡又即將展開市長選舉，而我認為，我們早就應該朝著更加綠化的未來邁進。我們的選民研究顯示，這是大家最關注的議題，因此我願意一人承擔大篇幅正面報導的風險，創立綠植部。\n\n未來當大家想起特比莎‧溫薩克，希望聯想到的是我的綠色行動計畫，以及我成功連任的結果。拜託你支援這項計畫，好好照顧我們具有環保意識、而且近日開始支持溫薩克市長的好鄰居們。現在選情充滿變數民調又低迷，我非常需要他們，畢竟說白了，死人是沒辦法投票的。"
"Levels/DLC_4/Vote_Windsock","投給\n溫薩克"
"Levels/DLC_5/DLC_Description","前往藝術區，協助藝術家扎拉·菲茨普奇特為雙點郡的病懨懨文化設計解方。"
"Levels/DLC_5/DLC_Name","文化衝擊"
"Levels/DLC_5/Map_IntroText_R10_FestivalHospital","<style""AdvisorHighlight"">泥埋節[/style]現正開放！"
"Levels/DLC_5/Map_IntroText_R10_GalaHospital","<style""AdvisorHighlight"">菲茨普奇特學院[/style]現正開放！"
"Levels/DLC_5/Map_IntroText_R10_TelevisionHospital","<style""AdvisorHighlight"">合板工作室[/style]現正開放！"
"Levels/DLC_5/R10_FestivalHospital_Description","為本郡搖搖欲墜的音樂節提供各種招待和醫療照顧。"
"Levels/DLC_5/R10_FestivalHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n啊，看來你現在涉足音樂產業了？在老掉牙的影視產業稍微做出點成績，就以為自己多了不起了。真是不意外。接下來你還想搞什麼花樣呢……代言廚具？實驗性爵士專輯？我沒興趣知道。\n\n你可以繼續耍帥裝酷換取獎勵，也可以回到現實繼續工作。"
"Levels/DLC_5/R10_FestivalHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n我們好像都同意，那些願意在泥濘中享受音樂、速食和所謂「美好時光」的人，真的需要接受治療。要我說的話，從發明錄音器材的那一天起，現場表演就失去了魅力。\n\n你可以繼續耍帥裝酷換取獎勵，也可以回到現實繼續工作。"
"Levels/DLC_5/R10_FestivalHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n我通常不會縱容本郡的院方人員「開溜」，投入音樂產業。但由於本部正在處理某件醜聞，涉及敏感的患者紀錄和一架逃跑的雪橇……所以你辦活動的時機正好。做得好。"
"Levels/DLC_5/R10_FestivalHospital_Name","泥埋節"
"Levels/DLC_5/R10_FestivalHospital_Welcome_Text","歡迎來到泥埋節。這個悠久的音樂節總是辦得亂七八糟……已經好幾年了，不過今年也許會迎來轉機。你要在音樂節期間負責招待，提供食物飲料、照護和娛樂，當然還有醫療支援。傳言說茉莉‧奧德賽可能會出現，但也有人說起司小點會從天而降，所以別抱太大希望了。\n\n由於場地充滿泥濘又髒亂，音樂節期間總是疾病氾濫，所以我們必須在各個舞台的節目結束時，準備好應對一波波有病的樂迷。我們表現越好，音樂節就會越盛大。意思就是一切順利的話，我們就可以把更多的美麗鄉村地變成醫院了。這是我們在雙點郡音樂、醫療和歷史立下里程碑的大好機會。"
"Levels/DLC_5/R10_FestivalHospital_Welcome_Title","泥埋節"
"Levels/DLC_5/R10_GalaHospital_Description","前往豪宅為有錢人和名流舉辦派對，歡慶藝術區的醫療成果。"
"Levels/DLC_5/R10_GalaHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n我總覺得你做的這一切努力，都是為了博取郡內社交名流的歡心。其實想獲邀參加這種派對，還有更簡單的方式，你知道嗎？身為菲茨普奇特家族多年的好友，我可以幫你啊。不過我未必願意就是了……\n\n你可以繼續狂吃派對小點換取獎勵，也可以回到現實繼續工作。"
"Levels/DLC_5/R10_GalaHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n目前我對展覽不太滿意，你只不過是把菲茨普奇特學院的空地放滿各式各樣醫療雜物而已。你知道嗎？藝術圈和醫療界一樣，有時候問問題要夠狠，這點很重要。所以我要問：「這些不都是垃圾嗎？」\n\n你可以繼續狂吃派對小點換取獎勵，也可以回到現實繼續工作。"
"Levels/DLC_5/R10_GalaHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n原本我認為醫院不可能創造出美的事物。通常醫院都像一座承載人類血肉的無聊教堂，充斥著難聞的氣味和老是出問題的水管。我的想法沒錯，真的不可能。不過你已經很接近了，這一點算是很了不起。勉強算吧。"
"Levels/DLC_5/R10_GalaHospital_Name","菲茨普奇特學院"
"Levels/DLC_5/R10_GalaHospital_Welcome_Text","歡迎來到位於雙點藝術區精華地帶的菲茨普奇特學院。菲茨普奇特的家宅是「臟前」風格建築的完美體現，這座家宅在過去幾年用途甚廣，曾作為藝術學院、特勤總部，甚至是果醬工廠，最終成為醫院也在情理之中，而現在正是時機。\n\n扎拉的「團隊」使用他們專利的VIBE技術衡量她所有展覽和派對的成功指數，這次當然也不例外。我們能獲得多少資金，取決於VIBE的評估結果。如果客人都很盡興、環境乾淨整潔、死亡率極低，我們就能獲得正面的VIBE評價分數。我認為辦好派對和經營好醫院的道理其實很類似……這是非公開活動，所以記得把所有來搞破壞的狗仔都趕出去，這些傢伙可能會跑來拍照、翻垃圾桶的食物吃，或純粹惹人厭。不過，你也盡量放鬆享受吧，畢竟這還是場派對。對有錢人來說，每件事都必須有趣，就連醫院也一樣。"
"Levels/DLC_5/R10_GalaHospital_Welcome_Title","菲茨普奇特學院"
"Levels/DLC_5/R10_TelevisionHospital_Description","來到雙點郡最新醫療劇的片場，在鏡頭前治癒患者。"
"Levels/DLC_5/R10_TelevisionHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n看來你決定要在影視產業闖蕩一番囉？像我們這樣的醫療界成功人士，不乏有人挑戰這一行，但我必須警告你，這一切只會以悲劇收場。不管怎樣，我還是覺得影視產業縱使存在已久，也不過是一時的風尚。\n\n你可以繼續在虛構的世界裡糜爛，也可以回到現實繼續工作。"
"Levels/DLC_5/R10_TelevisionHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n天啊，我就知道你會被沖昏頭，所以身為你的朋友，我一直不希望你事事順心。你很快就會在荒謬的「實境秀」裡尖聲大叫，把蔓越莓汁噴到合夥人的眼睛裡。真是太可惜了。\n\n你可以繼續在虛構的世界裡糜爛，也可以回到現實繼續工作。"
"Levels/DLC_5/R10_TelevisionHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n「要懂得吊人胃口。」你懂這道理嗎？唉，你把哏都用完，現在節目變不出新花樣了。搖錢樹被榨乾，沒辦法生財了。但我懂什麼呢？我只是個衛生部長……"
"Levels/DLC_5/R10_TelevisionHospital_Name","合板工作室"
"Levels/DLC_5/R10_TelevisionHospital_PostTutorial_Text","節目現已正式開播，我們將開始接獲節目製作人的各種要求，要我們完成他們覺得接下來應該要做的事。如果他們看到自己出的主意在節目上實現了，我們就會獲得額外的資金。\n\n酸民批評起電視節目，可以說是尖酸刻薄到不行，其實他們對任何事物都是酸力滿點……如果有人發言批評節目，我們的聲譽也會受到傷害。幸好我們可以投資在行銷上，對抗他們沒良心的酸言酸語。"
"Levels/DLC_5/R10_TelevisionHospital_PostTutorial_Title","要求與評論"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Negative_V1_Advisor","電視節目評論：<style""AdvisorHighlight"">2/5[/style]「爛到極致，我都捨不得移開視線了。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Negative_V2_Advisor","電視節目評論：<style""AdvisorHighlight"">2/5[/style]「貨真價實的垃圾。是說服裝還不賴。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Negative_V3_Advisor","電視節目評論：<style""AdvisorHighlight"">2/5[/style]「有幾集沒看到，結果就不知道在演什麼了……」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Negative_V4_Advisor","電視節目評論：<style""AdvisorHighlight"">2/5[/style]「那個角色沒事叫羅德里克‧酷遜幹嘛？」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Negative_V5_Advisor","電視節目評論：<style""AdvisorHighlight"">2/5[/style]「超愛這節目……可是糟糕影業在那邊狂當機（淚奔）」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Positive_V1_Advisor","電視節目評論：<style""AdvisorHighlight"">3/5[/style]「拿來在背景播放還不錯」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Positive_V2_Advisor","電視節目評論：<style""AdvisorHighlight"">3/5[/style]「這齣爛到我好像有點喜歡上了……」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Positive_V3_Advisor","電視節目評論：<style""AdvisorHighlight"">3/5[/style]「說實在，主題曲聽了還滿熱血的」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Positive_V4_Advisor","電視節目評論：<style""AdvisorHighlight"">3/5[/style]「我在醫院工作，這節目有夠真實哈哈」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Positive_V5_Advisor","電視節目評論：<style""AdvisorHighlight"">3/5[/style]「天啊，那一段太虐心了」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_ReallyNegative_V1_Advisor","電視節目評論：<style""AdvisorHighlight"">1/5[/style]「這齣跟另外那齣根本沒兩樣，只不過把場景挪到醫院而已。毫無新意。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_ReallyNegative_V2_Advisor","電視節目評論：<style""AdvisorHighlight"">1/5[/style]「叫羅德里克回家吃自己啦」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_ReallyNegative_V3_Advisor","電視節目評論：<style""AdvisorHighlight"">1/5[/style]「看到想關都關不掉。因為我找不到遙控器……」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_ReallyNegative_V4_Advisor","電視節目評論：<style""AdvisorHighlight"">1/5[/style]「《失憶病房》率領影視產業向前衝衝衝……衝進加護病房！」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_ReallyNegative_V5_Advisor","電視節目評論：<style""AdvisorHighlight"">1/5[/style]「打了又打大師？現在醫院最好是還在用這個啦，傻眼欸。超脫離現實。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_ReallyPositive_V1_Advisor","電視節目評論：<style""AdvisorHighlight"">4/5[/style]「這節目很有巧思，酸民智商太低看不懂。安排很巧妙。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_ReallyPositive_V2_Advisor","電視節目評論：<style""AdvisorHighlight"">4/5[/style]「我這個人很簡單，有羅德里克我就看」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_ReallyPositive_V3_Advisor","電視節目評論：<style""AdvisorHighlight"">4/5[/style]「《致命纖維》」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_ReallyPositive_V4_Advisor","電視節目評論：<style""AdvisorHighlight"">4/5[/style]「是辣個男人！」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_ReallyPositive_V5_Advisor","電視節目評論：<style""AdvisorHighlight"">4/5[/style]「這節目我可以。讚啦！」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Special_Attractiveness_Advisor","電視節目評論：<style""AdvisorHighlight"">5/5[/style]「醫院看起來也太美。真希望趕快得病……」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Special_Death_Advisor","電視節目評論：<style""AdvisorHighlight"">5/5[/style]「哇，這麼多人嗝屁。神劇推推。」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Special_Fire_Advisor","電視節目評論：<style""AdvisorHighlight"">5/5[/style]「又有個員工被開除了……掰囉！滾出羅德里克的醫院！」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Special_Hire_Advisor","電視節目評論：<style""AdvisorHighlight"">5/5[/style]「新角色新氣象……我都快跟不上了！」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_RepEvent_Special_Upgrades_Advisor","電視節目評論：<style""AdvisorHighlight"">5/5[/style]「失憶病房裡面的醫療科技我都超愛。受死吧，病菌鬼東西！」\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/DLC_5/R10_TelevisionHospital_Welcome_Text","歡迎來到合板工作室。有部全新醫療劇的製作人想請你執行節目。他們需要一位真正的院長來增添「可信度、活力，以及有趣又搶眼的特質」。在這部名為《失憶病房》的節目中，羅德里克‧酷遜將扮演一位莫名忘卻過去所有訓練的資深醫生。他們決定把角色取名為羅德里克‧酷遜醫生，因為……嗯，還是不要再說了。這樣酷遜先生比較輕鬆，可以嗎？我話就說到這。\n\n為了拍出一部扣「郡」心弦的精采大戲，你必須為羅德里克‧酷遜醫生這個主角塑造人格。大家不喜歡裹足不前的角色，因為這會讓他們會想起自己在現實中一成不變的窘境。羅德里克可不會在休息時間和其他演員打交道，這又不支薪！所以他自己準備了一部拖車。找不到他的話，他大概就窩在那裡。噢，為了替節目增添緊張感，演員將治療（至少試著治療）真正的病人。\n反正不會有問題吧？
"
"Levels/DLC_5/R10_TelevisionHospital_Welcome_Title","合板工作室"
"Levels/DLC_5/R10_Zara_Letter_OneStarEach","有些人說藝術永遠沒有真正完成的一天。他們說一幅畫勝過千言萬語。他們說生命會逝去，而藝術會留下。他們想表達什麼？應該有很多層意思吧。不過我的個性比起口頭說說，更喜歡實際行動。現在該嘗試新東西了。我們的專案已經結束，但難道表示這件事從未發生嗎？不，當然發生過。你不記得嗎？如果你忘了，讓我告訴你，我們的專案非常成功。沒有你我也做不到，我們合力讓這個郡徹底改變，諸如此類…… \n\n該走了。我的繆思在呼喚我。我聽到風中傳出耳語：「用通心麵試試看。」"
"Levels/DLC_5/R10_Zara_Letter_Opening","我叫做扎拉·菲茨普奇特（沒錯，我是菲茨普奇特家的人），有事想請你幫忙。該從何說起呢？……你可能已經知道，我是個藝術家，專攻複合媒材拼貼、紙漿藝術和油畫。親愛的朋友，藝術區和裡頭的居民都病了，這是巧合嗎？恐怕不是…… \n\n長久以來，我們都忽略了埋藏心中、家園和閣樓工作空間的疾病。也許起初人們心靈乾涸只是一時的現象，後來卻釀成真正的疾病。無論是戲劇、音樂還是醫學，單一解方都不足以補救目前的災情。我們必須一起合作，完成我目前最大型的專案。\n\n我的人脈加上你那不可思議的治癒能力，我們一定能夠解救雙點郡的病懨懨文化。事有輕重緩急，我相信我們首先需要一劑強心針。還有誰比像你這樣的合格醫療保健專家，更適合負責注射呢？如果你有興趣（希望你有），你的第一任務就是前往合板工作室，為影視產業盡心盡力！記住，文字的力量比手術刀還要強大。"
"Levels/DLC_5/R10_Zara_Letter_Second","恭喜你的節目成功開播，我不太看電視，但這消息占了不少媒體版面。是說我也不太看報紙……隨便啦，聽說你表現很好。羅德里克留了一大堆訊息，喋喋不休講著他自己的事……過了這麼多年，他的眼睛終於又長回頭頂上。看他還是這麼惹人厭又自我中心，我真是備感欣慰。\n\n你可不能在名利中沉浮太久。藝術區還有其他人需要你的醫療照顧呢。沒錯，下一步就是泥埋節。老實說每年的泥埋節都是災難。如果你的信念不曾動搖，如果你和我們是同路人，我認為你現在一定已經培養出對欣賞和讚譽的品味了。這樣的人生很不錯吧？"
"Levels/DLC_5/R10_Zara_Letter_Signature","扎拉"
"Levels/DLC_5/R10_Zara_Letter_Third","目前我們的小計畫已經取得概念上的成功，你不覺得嗎？整體狀況比之前好上太多了。我覺得最後一步應該要舉辦派對，慶祝藝術區重獲健康的新生。派對自然是由我負責籌備，順便舉行我的最新展覽。\n\n我們的賓客將前來菲茨普奇特學院接受療程，讓身心靈獲得昇華。這間醫院將融入派對和藝術精神。我這次真的可以說是突破了自我的極限。雖然不想把話說得太早，但這場藝術展覽肯定會解決所有問題。順利的話，全郡都會將我們這群穿金戴銀的富豪名人，視為希望和相對健康的一盞明燈。"
"Levels/Dev_ALL_EverythingVille","一切村"
"Levels/Map_IntroText_R1_IntroHospital2","<style""AdvisorHighlight"">羅爾保勒[/style]現正開放！"
"Levels/Map_IntroText_R1_IntroHospital3","<style""AdvisorHighlight"">佛羅特[/style]現正開放！"
"Levels/Map_IntroText_R1_TutorialHospital","這是<style""AdvisorHighlight"">霍格斯波特[/style]，這裡是你的第一間醫院。點擊它開始！"
"Levels/Map_IntroText_R1_TwoPointCounty","歡迎來到<style""AdvisorHighlight"">雙點郡[/style]！我是<style""AdvisorHighlight"">亞伯特‧克蘭克[/style]，在這趟旅程中，我會是你值得信賴的<style""AdvisorHighlight"">顧問[/style]。"
"Levels/Map_IntroText_R2_Fracture Hospital","<style""AdvisorHighlight"">騰博[/style]現正開放！"
"Levels/Map_IntroText_R2_ResearchHospital","<style""AdvisorHighlight"">米頓大學[/style]現正開放！"
"Levels/Map_IntroText_R2_WealthyHospital","<style""AdvisorHighlight"">福萊明頓[/style]現正開放！"
"Levels/Map_IntroText_R3_AbandonedHospital","<style""AdvisorHighlight"">謬特頓[/style]現正開放！"
"Levels/Map_IntroText_R3_PublicHospital","<style""AdvisorHighlight"">達克沃斯[/style]現正開放！"
"Levels/Map_IntroText_R3_TeachingHospital","<style""AdvisorHighlight"">史莫格利[/style]現正開放！"
"Levels/Map_IntroText_R4_DisasterHospital","<style""AdvisorHighlight"">掌心盜汗[/style]現正開放！"
"Levels/Map_IntroText_R4_EpidemicHospital","<style""AdvisorHighlight"">布萊頓[/style]現正開放！"
"Levels/Map_IntroText_R4_TouristHospital","<style""AdvisorHighlight"">葛羅克灣[/style]現正開放！"
"Levels/Map_IntroText_R5_FailingHospital","<style""AdvisorHighlight"">羅丁山丘[/style]現正開放！"
"Levels/Map_IntroText_R5_FinalHospital","<style""AdvisorHighlight"">庫坎布許[/style]現正開放！"
"Levels/Map_IntroText_R5_HighTechHospital","<style""AdvisorHighlight"">鵜鶘碼頭[/style]現正開放！"
"Levels/R1_IntroHospital2_BuildPsych_Advisor","<style""AdvisorHighlight"">精神病理學[/style]室解鎖！\\n設立超棒的精神病理學室，保持人們心情愉快。"
"Levels/R1_IntroHospital2_Description","設立第二家醫院，擴大組織架構。"
"Levels/R1_IntroHospital2_Ghost_Advisor","不好了，似乎有病患死不瞑目。我們需要一個有捉鬼專員資格的工友！"
"Levels/R1_IntroHospital2_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。你如閃電般再度出手，打臉那些取笑你的酸民。\n\n你深入鑽研機器與人類心智的內部運作（兩件事是分開的），因此受到表揚。現在你可以專心壯大你的雙醫院王朝，或是在佛羅特再建第三家醫院，畢竟你現在沒什麼王朝可言。"
"Levels/R1_IntroHospital2_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n我們的員工互相打賭時，連最樂觀的員工都沒料到你的組織可以撐這麼久。組織越是擴張，需要靠運氣的環節越多，無可避免的全面崩盤也越來越近。最好還是別想太多。"
"Levels/R1_IntroHospital2_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n成為公認的一流機構，向來是值得慶賀的成就。好好慶祝，但務必適可而止。慶祝完就回去工作吧。"
"Levels/R1_IntroHospital2_Name","羅爾保勒"
"Levels/R1_IntroHospital2_NewTech2_Advisor","<style""AdvisorHighlight"">藥房藥物混合器II升級[/style]解鎖！\\n<style""AdvisorHighlight"">綜合診斷EZ掃描儀II升級[/style]解鎖！"
"Levels/R1_IntroHospital2_NewTech2_Text","糟糕科技公司提供幾項最新的科技給我們：藥房藥物混合器升級，還有綜合診斷EZ掃描儀機器升級。如果我們購買這些科技，為我們機器升級，機器功能就會提升，幫助我們診斷與治療更多病患。\\n\\n我們需要一個擁有機械資格的工友才能升級機器。選擇機器，然後選取「升級」選項。具備資格的工友會開始升級機器，需要一段時間才能完成。\\n\\n試試看吧，也許之後糟糕科技就會提供更多技術給我們……"
"Levels/R1_IntroHospital2_NewTech2_Title","新科技"
"Levels/R1_IntroHospital2_NewTech3_Advisor","<style""AdvisorHighlight"">頂鍋實驗室[/style]解鎖！"
"Levels/R1_IntroHospital2_NewTech3_Text","太好了，機器升級完成了！記得附近一定也要擺幾個滅火器，才能確保我們寶貴機器的安全。\\n\\n糟糕科技非常感謝我們持續支援他們的精神病患，因此提供一台機器給我們使用：不沾鍋機。這個高科技裝置，最適合用來移除不該出現的廚具。要隨時保持注意，看有沒有人需要！\\n\\n繼續擴大醫院規模，就可以解鎖新的科技。在附近買一塊地，就可以有更多空間擴大開發醫院。"
"Levels/R1_IntroHospital2_NewTech3_Title","新科技"
"Levels/R1_IntroHospital2_NewTech_Advisor","處理糟糕科技精神病患的同時，也好好建設一下我們的醫院吧……"
"Levels/R1_IntroHospital2_NewTech_Text","糟糕科技最近聯絡我們，這家公司在本郡經營多間研究型醫院。他們有一個很有趣的提議。糟糕科技的精神科執照最近被撤回，因為一件……啊，就別提了。他們想要把精神病患送來給我們，我們接受的話，就願意讓我們購買他們的最新科技。\\n\\n在我們組織申請到研究執照前，我們能拿到愈多科技當然就愈好。"
"Levels/R1_IntroHospital2_NewTech_Title","新科技"
"Levels/R1_IntroHospital2_NewTech_Upgrade_Advisor","升級一台機器，提高效能。在<style""AdvisorHighlight"">藥房[/style]或<style""AdvisorHighlight"">綜合診斷[/style]點選機器，再點選升級功能。"
"Levels/R1_IntroHospital2_PlotBuying_Text","收購附近的土地可以加蓋新的醫院大樓。瀏覽一下醫院附近的地區，把滑鼠游標停在附近的土地上，即可查看土地大小、形狀和售價。\n\n點選土地，再點選購買功能來收購，一棟新大樓就會慢慢建成。\n\n等新大樓蓋好，我們就可以用新的空間來擴張醫院。如果想要重新佈置空間，也可以把現有的房間移到不同的土地上。"
"Levels/R1_IntroHospital2_PlotBuying_Title","建造新大樓"
"Levels/R1_IntroHospital2_StaffQualifications_Text","歡迎來到羅爾保勒。這是一個可愛的小村莊，卻碰到一個大問題。村莊裡有非常多的居民，自以為是搖滾巨星。要治好這個病，只能靠一種方法……精神病學。\\n\\n只有擁有精神病學資格的醫生，才可以在精神病學室診斷、治療病患。我們設法找到一位精神病學醫生了，但你以後也要盡量注意，有哪些求職者擁有精神病學或其他有用的資格。"
"Levels/R1_IntroHospital2_StaffQualifications_Title","員工資格"
"Levels/R1_IntroHospital2_Upgrades_Text","升級機器可以提高效率。升級過的診斷機可以更加提高病患的診斷成功率。升級過的治療機器成功治癒病患的機率更高。\n\n完成挑戰即可取得每台機器的升級，或者之後透過我們自己的研究取得。\n\n解鎖新的升級功能後，我們需要受過機械學培訓的工友負責協助升級。選擇機器，然後選取「升級」選項來升級機器。有資格的工友會來完成升級工作。"
"Levels/R1_IntroHospital2_Upgrades_Title","升級機器"
"Levels/R1_IntroHospital3_Clown_Advisor","<style""AdvisorHighlight"">小丑診所[/style]解鎖！"
"Levels/R1_IntroHospital3_Clown_Text","佛羅特最近有個小問題……就是小丑。到處都是小丑！似乎是從巡演的馬戲團逃出來的。他們到處耍猴戲，實在很惱人。我們需要新的設備才能對付他們。\\n\\n球體基金會有一種可以導正小丑心智的專利療法，讓他們重新融入社會。他們願意提供相關器材給我們，但條件是我們必須證明有辦法「形塑」自己的員工。聽起來有點不祥，但我有什麼立場評斷人家呢？"
"Levels/R1_IntroHospital3_Clown_Title","小心……小丑！"
"Levels/R1_IntroHospital3_Description","學習員工發展與培訓相關知識。"
"Levels/R1_IntroHospital3_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n你越做越順手，而且看來你已經有能力在醫院內部培養員工。前途無量，也可以說是前途無亮。\n\n你可以留下來培養這些初出茅廬的人才，也可以全部放棄，到寒冷的北邊另闢新土。"
"Levels/R1_IntroHospital3_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n你越是成功，大家的期望就越高。所有人都覺得自己該分一杯羹。我很好奇，等到貪婪的員工像穿了襪子的寄生蟲一樣，開始從內部分食你的獲益，你要怎麼處理？祝你們在佛羅特一切順利。"
"Levels/R1_IntroHospital3_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n這次創業，你展現出激發他人潛力的絕佳能力，簡直就像從石頭裡榨出血來。如果要再來一次，你就必須重現這個奇蹟。"
"Levels/R1_IntroHospital3_Name","佛羅特"
"Levels/R1_IntroHospital3_StaffDev_Text","要讓員工發揮最大的功能，就必須訓練他們、讓他們升職。員工累積足夠工作經驗，又經過培訓之後，就可以升遷了。員工升職之後，技能會有所提升，也能取得新的資格。升職的員工可能也會希望獲得加薪。\\n\\n不過，首先我們需要培訓執照。雙點郡衛生部已經答應我們，只要本院能展現出對佛羅特員工身心健康的堅持，就會發給我們培訓執照。"
"Levels/R1_IntroHospital3_StaffDev_Title","員工發展"
"Levels/R1_IntroHospital3_TrainingLicence_Advisor","<style""AdvisorHighlight"">培訓室[/style]解鎖！"
"Levels/R1_IntroHospital3_TrainingLicence_Text","好消息，雙點郡衛生部發下培訓執照給我們了！有了這個執照，我們所有醫院都可以培訓員工。\\n\\n建造培訓室，你就可以舉辦培訓課程。員工如果有空的培訓欄位，就可以參加培訓課程，獲得新的資格。"
"Levels/R1_IntroHospital3_TrainingLicence_Title","培訓執照"
"Levels/R1_IntroHospital3_Training_Text","要開始訓練課程，只要點一下講台，或是把適合的員工拖曳到培訓室中。員工準備好的時候，也會主動要求培訓。\\n\\n在培訓畫面中，選擇你想要員工獲得的資格、選擇培訓師，再選擇你希望派去參加課程的員工。準備好後，請按「開始」鈕。\\n\\n培訓師可以是員工。他們只要擁有某項資格，就可以擔任該項資格的培訓師。或者你也可以多付一筆錢，到外面請客座培訓師。"
"Levels/R1_IntroHospital3_Training_Title","培訓"
"Levels/R1_TutorialHospital_Description","開始你擔任醫院管理者的生涯吧。設立第一家醫院，學習工作的基礎要點！"
"Levels/R1_TutorialHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等，最高的評等是三星。我剛剛從垃圾桶裡撈出你的資料。\n\n如果你覺得自己有能耐，可以在霍格斯波特繼續發展事業，提高聲譽、購入更多雜物。或者，你也可以擴張組織，在羅爾保勒蓋新醫院，幫大家示範一下什麼叫還不會走就想飛。\n要選哪個隨你。"
"Levels/R1_TutorialHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n如果你繼續照目前的速度成長，遲早會達到這個新企業發展的極限。我感覺得出來你的信心逐漸膨脹。小心，飛得越高，摔得越重。"
"Levels/R1_TutorialHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n為了你好，希望你還記得自己當初是怎麼東拼西湊出這樣一個模範機構的，因為郡政府會期待你能無限複製醫院的成功模式。願這能讓你放棄野心、心中充滿焦慮。"
"Levels/R1_TutorialHospital_Name","霍格斯波特"
"Levels/R1_Tutorial_BuildGP0_Text","好極了。我們需要一間家醫科辦公室，才能正式開幕。病患在診斷的每個階段，都會看一次家醫科。\\n\\n馬上建造一間家醫科辦公室吧……"
"Levels/R1_Tutorial_BuildGP0_Title","家醫科辦公室"
"Levels/R1_Tutorial_BuildGP2_Text","好極了。我們需要一間家醫科辦公室，才能正式開幕。\n\n病患在診斷的每個階段，都會看一次家醫科醫師。家醫科醫師會評估病患，決定對方是可以開始接受治療，還是需要進一步診斷。\n\n馬上建造一間家醫科辦公室吧……"
"Levels/R1_Tutorial_BuildGP2_Title","家醫科醫師辦公室"
"Levels/R1_Tutorial_BuildGP_Advisor","按一下<style""AdvisorHighlight"">房間[/style]，再按<style""AdvisorHighlight"">家醫科辦公室[/style]。拖曳出房間長寬（最小<style""AdvisorHighlight"">3x3[/style]）。放置門、辦公桌、檔案櫃。最後再按<style""AdvisorHighlight"">綠色勾勾[/style]。"
"Levels/R1_Tutorial_BuildGP_Text","要建造新房間，先按「房間」按鈕，然後從清單中選一種房間。\\n\\n選擇房間類型後，拖曳畫出足夠大小的房間長寬。\\n\\n然後在房間中放置需要的物品。"
"Levels/R1_Tutorial_BuildGP_Title","建造房間"
"Levels/R1_Tutorial_BuiltStaffRoom_Text","員工休息時會到員工休息室。在休息室擺設有趣的物品，就能幫助員工在休息時間結束前完全恢復活力。\\n\\n注意：你可以將員工拖曳到員工休息室，讓他們休息，或是拖曳到工作的房間，讓他們在那裡工作。如要拿起員工，請在員工上方按住滑鼠左鍵。"
"Levels/R1_Tutorial_BuiltStaffRoom_Title","員工休息室"
"Levels/R1_Tutorial_BuiltWard_Text","病房中可以診斷病人，也可以治療某些疾病。病患進入病房需要護士轉診，在病房內的照顧、治癒後離開病房也都需要護士協助。\\n\\n病房內多設幾張床，就可以一次處理多位病患。你也可以前往房間設定，調整病房內工作的護士人數。這個設定在病患多的時候便能派上用場。"
"Levels/R1_Tutorial_BuiltWard_Title","病房"
"Levels/R1_Tutorial_DiagnosisExhausted_Advisor","我們用盡了所有方法診斷一名病患，但是我們還是不知道要怎麼治療該病患。我們需要更多診斷房，否則病患會離開。"
"Levels/R1_Tutorial_Explosion_Text","不好了。我們有一台機器爆炸了。我們必須清除瓦礫、把殘骸處理掉，然後買一台新機器。另外也要確認一下，滅火器和工友的數量是否足夠。"
"Levels/R1_Tutorial_Explosion_Title","爆炸！"
"Levels/R1_Tutorial_Fire_Text","有一個小問題……我們有一台機器維護不當，現在起火了！工友會尋找滅火器，試著在情況失控前把火撲滅。請確認附近有足夠的滅火器。"
"Levels/R1_Tutorial_Fire_Title","失火！"
"Levels/R1_Tutorial_FirstDeath_Text","不幸的消息：本院首見病患死亡。病患會死亡，可能是因為治療失敗，或是等候時間過長導致健康惡化。醫院的聲譽會因此下跌。\\n\\n病患也有可能死不瞑目，讓醫院鬧鬼！要是發生這種事，會需要一個有捉鬼專員資格的工友來處理。"
"Levels/R1_Tutorial_FirstDeath_Title","病患死亡"
"Levels/R1_Tutorial_FirstPatientCure_Advisor","現在我們準備好可以診斷、治療簡單的疾病。我們來看看新請的員工能力夠不夠吧！"
"Levels/R1_Tutorial_FirstPatientCure_Text","太好了，我們治癒第一位病患了！我們賺進了一點錢，醫院的聲譽也提升、可以吸引更多病患了。\\n\\n醫生或護士的能力，會影響治療病患的成功機率。有些疾病比較難治療。\\n\\n繼續診斷、治療病患，我們就會繼續賺錢，這樣就可以擴建醫院。"
"Levels/R1_Tutorial_FirstPatientCure_Title","病患已治癒！"
"Levels/R1_Tutorial_FirstPatientCured_Advisor","治療病患可以提高<style""AdvisorHighlight"">醫院聲譽[/style]。這會吸引更多病患，讓我們賺更多錢。"
"Levels/R1_Tutorial_FirstPatient_Advisor","我們的第一位病患正要去家醫科接受診斷，好好留意他們……"
"Levels/R1_Tutorial_FurtherDiag_Advisor","<style""AdvisorHighlight"">綜合診斷[/style]解鎖！"
"Levels/R1_Tutorial_FurtherDiag_Text","我們接到消息，鎮上出現幾種新的疾病。這些疾病可能比較難診斷。\\n\\n我們可能需要建造新的診斷室。如果家醫科醫師不確定病患的疾病，就會把病患轉到這裡做進一步診斷。"
"Levels/R1_Tutorial_FurtherDiag_Title","進一步診斷"
"Levels/R1_Tutorial_Ghost_Advisor","不好了，似乎有病患死不瞑目。我們需要一個有捉鬼專員資格的工友！"
"Levels/R1_Tutorial_Ghost_Text","病患去世後，有時候會有一部分留在人間。不幸的是，留下的都是最可怕的部分。還活著的人看到陰魂不散的死者，反應都不太好。而且鬼魂丟三落四的，總是會遺留靈氣。他們也很愛突然消失，然後又突然在別的地方出現。\\n\\n我們該找誰處理呢？當然是有捉鬼專員資格的工友啦。他們訓練精良，能夠使用最新的自動通靈捉鬼科技。未來我們說不定還可以收集靈性物質，給研究團隊使用。"
"Levels/R1_Tutorial_Ghost_Title","鬼魂"
"Levels/R1_Tutorial_HappyItemRotate_Advisor","如要旋轉手上的物品，請按住滑鼠左鍵，然後向左或向右拖曳。如要除去手上的物品，請按滑鼠右鍵。如要拿起物品，請在物品上方按住滑鼠左鍵。"
"Levels/R1_Tutorial_Happy_Advisor","放置物品，營造讓病患覺得舒服的候診區。"
"Levels/R1_Tutorial_Happy_Text","讓員工與病患保持好心情很重要，這樣才能維持醫院運作順利。\\n\\n隨著時間過去，病患會無聊、口渴或飢餓。病患候診時，需要有娛樂、食物、飲料，以及舒適的座位。如果他們不高興，就會離開去別的醫院。"
"Levels/R1_Tutorial_Happy_Title","保持大家心情愉快"
"Levels/R1_Tutorial_HireDoc_Advisor","按一下<style""AdvisorHighlight"">雇用[/style]，再按<style""AdvisorHighlight"">醫生[/style]，然後選擇你想雇用的人。把他放在家醫科辦公室。"
"Levels/R1_Tutorial_HireDoc_Text","太好了。現在我們需要一位醫生，主管我們的家醫科辦公室。\\n\\n現在來雇一個吧……"
"Levels/R1_Tutorial_HireDoc_Title","大醫院小醫生"
"Levels/R1_Tutorial_HospitalChallenge_Text","繼續擴建你的醫院、治癒病患，就可以獲得第一次金星評等……"
"Levels/R1_Tutorial_HospitalChallenge_Title","醫院挑戰"
"Levels/R1_Tutorial_HospitalLevel_Advisor","增加醫院房間和員工數可以提高<style""AdvisorHighlight"">醫院等級[/style]。"
"Levels/R1_Tutorial_HospitalLevel_Text","隨著你擴建醫院，房間與員工數愈來愈多，醫院等級也會升高。醫院愈大，吸引到的病患就會愈多。\\n\\n醫院愈來愈繁忙，病患排隊也愈排愈長。我們可能需要建造更多家醫科辦公室和其他房間，還要雇用更多員工，才能處理這麼多病患。\\n\\n要注意房間上方出現的「大排長龍警告」。你也可以把游標移到房間上方，就會顯示正在排隊等待進入該房間的人。"
"Levels/R1_Tutorial_HospitalLevel_Title","醫院等級"
"Levels/R1_Tutorial_HospitalOpen_Text","好消息，我們醫院現在開張了！開始有病患來了。他們在櫃台填完資料，就會到家醫科接受診斷。"
"Levels/R1_Tutorial_HospitalOpen_Title","醫院開門"
"Levels/R1_Tutorial_HospitalStarRating_Text","雙點郡衛生部一直在找機會表揚本郡每間醫院的成就。如果我們能打造一間滿足當地需求的醫院，那間醫院就會獲得正式星級評等。\n\n這件事對我們的組織有利。每顆星不僅都附帶有相關獎勵，而且還能讓我們在雙點郡各地建造新醫院。\n\n繼續擴張醫院，即可獲得一星評等……"
"Levels/R1_Tutorial_HospitalStarRating_Title","醫院星級評等"
"Levels/R1_Tutorial_ItemControls1_Advisor","<style""AdvisorHighlight"">旋轉物品[/style]：按住滑鼠左鍵，然後向左或向右拖曳。或使用{[Menu/InputActions/RotateItemClockwise]}和{[Menu/InputActions/RotateItemAntiClockwise]}。\n<style""AdvisorHighlight"">放置物品：[/style]按滑鼠左鍵。\n<style""AdvisorHighlight"">取消放置物品：[/style]按滑鼠右鍵。"
"Levels/R1_Tutorial_ItemControls_Text","旋轉物品：握住物品時，按住滑鼠左鍵，然後向左或向右拖曳來旋轉物品。你也可以使用{[Menu/InputActions/RotateItemClockwise]}和{[Menu/InputActions/RotateItemAntiClockwise]}。\n\n放置物品：握住物品時，按滑鼠左鍵來放置物品。\n\n取消放置物品：握住物品時，按滑鼠右鍵來移除物品。這麼做會出售既有的物品。\n\n拿起物品：將游標移至物品上方，再點擊按住滑鼠左鍵。按住並拖曳也可快速拿起物品。\n\n出售物品：拿起物品，再按滑鼠右鍵。或是將游標移至物品上方，再按下{[Menu/InputActions/DeleteItem]}。\n\n自由放置：按住{[Menu/InputActions/DisableSnap]}即可任意移動並旋轉握住的物品，不需貼齊任何格線或角度。"
"Levels/R1_Tutorial_ItemControls_Title","物品控制"
"Levels/R1_Tutorial_ItemPickUp_Title","如要拿起物品，請在物品上方按住滑鼠左鍵。或按住並拖曳，快速拿起物品。"
"Levels/R1_Tutorial_JanitorPt2_Advisor","<style""AdvisorHighlight"">廁所[/style]現正開放！"
"Levels/R1_Tutorial_JanitorPt2_Cleaning_Advisor","需要的時候，工友會清理垃圾桶和疏通馬桶。這比掃垃圾和清理……呃……其他廢物好多了。"
"Levels/R1_Tutorial_JanitorPt2_Text","飲料和零食可以讓人保持好心情，但是如果附近沒有垃圾桶，可能就會有人亂丟垃圾。對了，員工和病患如果沒有廁所可以上，心情也會變得相當不好。這種民生大事，值得你多投資一點。\\n\\n工友會幫忙維護一切設施：販賣機補貨、掃地、倒垃圾、通馬桶。"
"Levels/R1_Tutorial_JanitorPt2_Title","幕後英雄"
"Levels/R1_Tutorial_Janitor_Text","我們現在買了幾台昂貴的機器，就要開始考慮維修的問題。機器只要使用就會有耗損，偶爾會需要修理。如果機器疏於修理，就可能造成失火。失火通常算是……呃，對生意不利。\\n\\n雇用工友維護機器。順便也檢查一下，附近是不是有滅火器。不怕一萬，只怕萬一。"
"Levels/R1_Tutorial_Janitor_Title","工友與維護"
"Levels/R1_Tutorial_Janitors_Advisor","維護程度低於50%時，工友會被叫來維護機器。你也可以透過物品選項要求工友立刻進行修理。"
"Levels/R1_Tutorial_Kudos_Text","組織只要完成目標與挑戰，就會獲得讚。\\n\\n可以用來解鎖新物品。看看物品清單，有鎖頭圖案的物品，都可以用銀幣解鎖。最棒的是，物品解鎖之後，我們旗下的所有醫院都可以購買。\\n\\n請謹慎使用！"
"Levels/R1_Tutorial_Kudos_Title","讚"
"Levels/R1_Tutorial_Lightheaded2_Advisor","<style""AdvisorHighlight"">消光診所[/style]解鎖！\\n可以用這個治癒光頭症患者。"
"Levels/R1_Tutorial_Lightheaded2_Text","做得好，你解鎖了消光診所。這種診所有高科技機器，可以用來治療光頭症患者。"
"Levels/R1_Tutorial_Lightheaded2_Title","消光診所解鎖！"
"Levels/R1_Tutorial_Lightheaded_Advisor","最新消息：本鎮出現恐怖新疾病！詳情請見訊息。"
"Levels/R1_Tutorial_Lightheaded_Text","本鎮出現一種奇怪的新疾病……光頭症！我們需要一些昂貴的新裝備，好對付這種病。\\n\\n繼續擴大醫院規模，就可以解鎖治療室。我們可能還需要一間家醫科辦公室、多請幾位員工，才忙得過來。"
"Levels/R1_Tutorial_Lightheaded_Title","最新消息"
"Levels/R1_Tutorial_LookAround_Advisor","<style""AdvisorHighlight"">移動視角：[/style]試試看在這棟建築四處環顧一下。按住滑鼠右鍵，在地上拖曳，也可以將游標移到畫面邊緣，或是使用{[Menu/InputActions/CameraPanUp]}、{[Menu/InputActions/CameraPanLeft]}、{[Menu/InputActions/CameraPanDown]}與{[Menu/InputActions/CameraPanRight]}。"
"Levels/R1_Tutorial_LookAround_Text","先辦正事，你不妨四處看看吧。\n\n如要在醫院中移動：\n- 按住滑鼠右鍵拖曳\n- 將游標移到畫面邊緣\n- 使用{[Menu/InputActions/CameraPanUp]}、{[Menu/InputActions/CameraPanLeft]}、{[Menu/InputActions/CameraPanDown]}與{[Menu/InputActions/CameraPanRight]}\n\n你也可以用滑鼠滾輪縮放，用滑鼠中鍵旋轉及調整俯仰角。"
"Levels/R1_Tutorial_LookAround_Title","在醫院環顧四周"
"Levels/R1_Tutorial_MapButton_Advisor","按一下畫面左下角的<style""AdvisorHighlight"">地圖按鈕[/style]，即可返回地圖，前往另一家醫院。"
"Levels/R1_Tutorial_Messages_Advisor","你解鎖了<style""AdvisorHighlight"">藥房[/style]！建造一間<style""AdvisorHighlight"">藥房[/style]，並雇用一位<style""AdvisorHighlight"">護士[/style]。"
"Levels/R1_Tutorial_Messages_Text","我們為第一位病患下了診斷。家醫科醫師傳了訊息給你，看看右下角的訊息清單吧。\\n\\n看來我們必須建造藥房，才能治療這位病患。"
"Levels/R1_Tutorial_Messages_Title","訊息"
"Levels/R1_Tutorial_NewsFlash_Advisor","最新消息：即將有傷患到來！詳情請見訊息。"
"Levels/R1_Tutorial_NewsFlash_Text","雙點郡的居民最近颳起了滾乳酪風潮。我們很可能不久以後就會碰到很多波蒂斯希德症患者。我們需要解鎖新的治療室。"
"Levels/R1_Tutorial_NewsFlash_Title","最新消息"
"Levels/R1_Tutorial_Objectives_Advisor","你的主要任務會顯示在螢幕右上角。把游標放在上面，可以查看詳細內容。"
"Levels/R1_Tutorial_Pharmacy_Advisor","建造一間<style""AdvisorHighlight"">藥房[/style]，並雇用一位<style""AdvisorHighlight"">護士[/style]。"
"Levels/R1_Tutorial_ReceptionPickUp_Advisor","按一下<style""AdvisorHighlight"">物品[/style]按鈕，然後選擇<style""AdvisorHighlight"">櫃台[/style]。"
"Levels/R1_Tutorial_ReceptionPlaceItem_Advisor","<style""AdvisorHighlight"">放置物品：[/style]按滑鼠左鍵。\\n<style""AdvisorHighlight"">旋轉物品[/style]：按住滑鼠左鍵，然後向左或向右拖曳。\\n<style""AdvisorHighlight"">取消放置物品：[/style]按滑鼠右鍵。"
"Levels/R1_Tutorial_Reception_Text","醫院首先需要櫃台。病患到達醫院後，一定會先到櫃台。\\n\\n就在入口附近設櫃台吧……"
"Levels/R1_Tutorial_Reception_Title","櫃台"
"Levels/R1_Tutorial_Receptionist_Advisor","按一下<style""AdvisorHighlight"">雇用[/style]，然後選擇<style""AdvisorHighlight"">助理[/style]。選擇求職者，然後按<style""AdvisorHighlight"">雇用[/style]按鈕。按左鍵，把雇用的員工放在櫃台附近。"
"Levels/R1_Tutorial_Receptionist_Text","好極了。我們需要一位助理坐櫃台。\\n\\n我們現在就來雇一位吧……\\n\\n按一下「雇用」按鈕，然後選擇「助理」，查看求職者。"
"Levels/R1_Tutorial_Receptionist_Title","櫃台人員"
"Levels/R1_Tutorial_Reputation_Text","每治癒一位病患，醫院聲譽都會升高，但是治療失敗的話，聲譽就會降低，患者死亡的話會降低更多。聲譽高的醫院能吸引更多患者，也能雇用更好的員工。"
"Levels/R1_Tutorial_Reputation_Title","醫院聲譽"
"Levels/R1_Tutorial_Silver_Advisor","醫院完成目標與挑戰，就會獲得<style""AdvisorHighlight"">讚[/style]。使用讚即可解鎖物品，物品可用於我們的任何一間醫院。查看物品清單，了解我們能負擔哪些物品。"
"Levels/R1_Tutorial_Silver_StarRating_Advisor","醫院的星級評等提高後，我們獲得了大量的<style""AdvisorHighlight"">讚[/style]。使用讚即可解鎖醫院用的物品。"
"Levels/R1_Tutorial_StaffBreaks_Advisor","<style""AdvisorHighlight"">員工休息室[/style]現在開放！"
"Levels/R1_Tutorial_StaffBreaks_Text","員工工作一定會疲勞，所以需要休息。員工休息室可以幫助他們放鬆，養足精神再回來工作。如果有飲料和零食，也可以讓員工保持好心情。\\n\\n如果你讓房間大一點，然後裡面裝滿有趣的物品，房間的名望就會變高。使用高名望房間的人，幸福感會比較強。好一點的員工休息室，也可以讓員工更快重回活力。"
"Levels/R1_Tutorial_StaffBreaks_Title","員工活力與休息"
"Levels/R1_Tutorial_WaitBench_Advisor","我們現在正在診斷第一位病人，可以考慮放幾張長椅，這樣大家等待時心情好一點。"
"Levels/R1_Tutorial_Ward_Advisor","<style""AdvisorHighlight"">病房[/style]解鎖！病房不但可以用來診斷病人，也可以治療某些疾病。"
"Levels/R1_Tutorial_Welcome_Text","歡迎蒞臨雙點郡！\n\n準備好開始建造第一間醫院，治癒幾位病患了嗎？"
"Levels/R1_Tutorial_Welcome_Title","雙點醫院"
"Levels/R1_Tutorial_ZoomRotating_Advisor","<style""AdvisorHighlight"">拉近拉遠：[/style]滑鼠滾輪<style""AdvisorHighlight"">旋轉：[/style]滑鼠中鍵向左向右拖曳\\n<style""AdvisorHighlight"">俯仰角：[/style]滑鼠中鍵向上向下拖曳"
"Levels/R1_Tutorial_ZoomRotating_Text","若要拉近拉遠，可以使用滑鼠滾輪。\\n\\n若要旋轉視角，請按住滑鼠中鍵，然後將滑鼠向左或向右移動。\\n\\n若要調整俯仰角，請按住滑鼠中鍵，然後將滑鼠向上或向下移動。"
"Levels/R1_Tutorial_ZoomRotating_Title","視角拉近拉遠與旋轉"
"Levels/R2_FractureHospital_Description","這個亞亞高山遊樂區是本郡遠足、釣魚與摔倒的好去處，有各種骨折和瘀青需要你們協助治療。"
"Levels/R2_FractureHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n做得好，你讓那些沒腦袋的掃興傢伙好好合作。我自己是從來不懂在露天的地方做事有什麼好。土地就是要拿來賺錢的，不是用來讓人到處亂晃。\n\n你可以繼續維持這種雞肋醫院賺取獎勵，或是到其他地方擴張組織。"
"Levels/R2_FractureHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n本郡較聲名狼藉的氧氣癮君子們的健康持續因你而改善。噢，他們是如此讚嘆「新鮮」空氣的治癒能力。如果你有跟他們說過話，就一定看得出他們的腦袋顯然有問題，那群懶散又愛樹的傻子。這是題外話。\n\n你可以繼續維持這種雞肋醫院賺取獎勵，或是到其他地方擴張組織。"
"Levels/R2_FractureHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n你打敗了據說「很棒」的戶外環境，我非常開心。\n\n院方得1分，大自然沒有分。"
"Levels/R2_FractureHospital_Name","騰博"
"Levels/R2_FractureHospital_Welcome_Text","歡迎來到騰博。來自本郡四處的觀光客都會造訪這個小鎮，為的就是攀爬騰博山稜、在騰博丘陵健行。對我們來說這是好消息，因為每年都會有好幾百人因此骨折。有錢賺囉！\n\n我們需要建造骨科病房，才能治療這些傷患。我建議最好要建造標準病房，還有其他基本配備。另外也要設置暖氣，讓大家保持溫暖。\n\n眾所周知，騰博時常有地震，所以要注意地震警報。我們需要工友隨時準備好維修地震造成的損害。"
"Levels/R2_FractureHospital_Welcome_Title","騰博醫院"
"Levels/R2_InjuriesHospital_Description","在這座山腳下的城鎮裡處理各種傷患。喔，還有別讓居民凍僵囉。"
"Levels/R2_InjuriesHospital_Name","感凍鎮"
"Levels/R2_InjuriesHospital_Welcome_Text","歡迎來到感凍鎮。這座山腳下的小鎮，是感凍鎮滑雪度假村的所在地。這是一個很棒的觀光景點，對我們來說，最棒的是每年都會有好幾百人在這裡骨折。有錢賺囉！\\n\\n這裡的溫度非常低。最好花點錢多買暖氣。"
"Levels/R2_InjuriesHospital_Welcome_Title","感凍鎮醫院"
"Levels/R2_ResearchHospital_BuildResearch_Text","要開始研究專案，只要點一下研究台，或是將研究員拖曳到研究室中。在研究畫面，你可以從專案清單中選擇一個專案。\\n\\n專案開始後，你需要擁有研究資格的醫生，才能進行研究工作。他們會對研究專案貢獻所學，進度根據研究技能決定。\\n\\n研究成果以及新發現，都是整個組織共通。你可以在一間醫院開始一項專案，然後由另一間醫院接手。"
"Levels/R2_ResearchHospital_BuildResearch_Title","研究"
"Levels/R2_ResearchHospital_Description","雙點郡裡不少最聰明的人都住在這裡。雖然氣候寒冷，但是這裡也是發展新技術的最佳地點：米頓大學研究暨教學醫院。"
"Levels/R2_ResearchHospital_FinishedResearch_Text","太好了，我們完成了一項研究專案！這個專案的新發現，整個組織都可以使用。\\n\\n專案完成後，研究員就會去找其他工作，除非我們再開始新的專案。隨著我們有愈來愈多新發現、進軍本郡其他地區，我們的研究人員會建議新的研究領域。要隨時注意有沒有新專案！"
"Levels/R2_ResearchHospital_FinishedResearch_Title","研究專案完成！"
"Levels/R2_ResearchHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n你的組織開始涉獵研究領域，看來很有潛力。我們最初的評鑑認為你們不適合研究，現在看來顯然有誤。放心，我們會馬上開除做出錯誤評斷的人。除非那個人是我……那就不可能了。\n\n你可以繼續做研究賺取獎勵，或是到其他地方擴張組織。"
"Levels/R2_ResearchHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n聽說你們的研發工作很有進展，做得好。\n\n你可以繼續做研究賺取獎勵，或是到其他地方擴張組織。"
"Levels/R2_ResearchHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n你建立了一家一流的研究機構，也大大幫助了大學。聽說他們非常感謝你，我大概也該心懷感激。可惜我完全無感。"
"Levels/R2_ResearchHospital_Name","米頓大學"
"Levels/R2_ResearchHospital_ResearchBonus_Advisor","好消息！我們完成了研究，因此米頓大學頒發<style""AdvisorHighlight"">{[REWARDS]}[/style]給我們。"
"Levels/R2_ResearchHospital_ResearchLicense_Text","好消息，雙點郡衛生部發研究執照給我們了！這樣一來，我們旗下所有醫院都可以研究新機器、升級等等。\\n\\n要開始新的研究專案，我們需要一間研究室，還需要一位有研究資格的醫生。\\n\\n診斷與治療病患，也可以對研究做出貢獻。收集鬼魂也可以讓我們……學到很多。"
"Levels/R2_ResearchHospital_ResearchLicense_Title","研究執照"
"Levels/R2_ResearchHospital_TrainingBonus_Advisor","好消息！我們完成了培訓，因此米頓大學頒發<style""AdvisorHighlight"">{[REWARDS]}[/style]給我們。"
"Levels/R2_ResearchHospital_Welcome_Text","米頓大學的副校長非常欣賞我們的研究，邀請我們成立米頓大學研究與教學醫院。這是我們的大好機會，我們可以成立研究部門，開發新的科技！\n\n我們在這裡只能招募實習醫生和護士，所以我們得好好培訓他們。我們每培訓一個人或是完成一項研究專案，米頓大學就會提供額外補助。\n\n不過，首先我們需要研究執照。衛生部發給我們研究執照的條件是，必須建立擁有升級機器的醫院，證明我們的技術。"
"Levels/R2_ResearchHospital_Welcome_Title","米頓大學"
"Levels/R2_WealthyHospital_BuiltMarketing_Text","如要開始行銷宣傳活動，請先點一下行銷活動桌，或是將擁有行銷資格的助理拖曳到房間。\\n\\n一般宣傳活動會提升醫院的整體聲譽。\\n\\n招募宣傳活動會吸引更多各種類型的求職者。\\n\\n疾病宣傳活動會吸引更多出現特定症狀的病患，並提升醫院治療特定疾病的聲譽。注意：在各個區域發現更多疾病，就可以解鎖更多疾病宣傳活動。"
"Levels/R2_WealthyHospital_BuiltMarketing_Title","行銷"
"Levels/R2_WealthyHospital_Description","位在福萊明頓這個富裕城鎮的醫院。"
"Levels/R2_WealthyHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n優秀的小鎮值得有優秀的醫院，你說不是嗎？你當然說是：你正在發展的正是優秀的醫院。非常一流。你在行銷界的努力有受到關注。願你們組織能吸引有錢又有病的人造訪。\n\n如果你賺錢賺膩了，我建議你可以放眼東邊，到本郡最垃圾的區域發展。"
"Levels/R2_WealthyHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n福布里奇農場在大福萊明頓地區，福布里奇大部分的人也住在這裡。他們對你的醫院讚不絕口，我聽了非常開心。當然，沒什麼比獲得第一手的認可更令人振奮的了！\n\n你可以為了更多獎勵繼續建造福萊明頓應得的醫院，或是到其他地方擴張你的組織。"
"Levels/R2_WealthyHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n福萊明頓犬的品種極為高雅，高尚的水準不僅能讓你和你的組織臉上有光，也十分符合本鎮尊貴的形象。我希望你能夠在傳播人文之美的同時，也阻止細菌傳播。"
"Levels/R2_WealthyHospital_MarketingLicence_Text","好消息，雙點郡衛生部發行銷執照給我們了！這樣一來，我們便可推行行銷宣傳活動，幫醫院提高聲譽、吸引更多病患，雇用更優秀的員工。\\n\\n建立行銷室，並且雇用（培訓）有行銷資格的助理來推行宣傳活動。"
"Levels/R2_WealthyHospital_MarketingLicence_Title","行銷執照"
"Levels/R2_WealthyHospital_Name","福萊明頓"
"Levels/R2_WealthyHospital_Welcome2_Text","歡迎來到福萊明頓，這是一個富裕的小鎮，居民有的是錢，卻缺乏常識。只要拿到行銷執照，我們肯定可以在這裡海撈一筆（恕我直言）。\\n\\n我們可以利用行銷宣傳活動提高聲譽、吸引更多病患，雇用更優秀的員工。\\n\\n我建議將研究和行銷工作重點放在本區最近很流行的疾病：動物黏黏症。"
"Levels/R2_WealthyHospital_Welcome2_Title","福萊明頓醫院"
"Levels/R2_WealthyHospital_Welcome_Text","歡迎來到福萊明頓，這是一個富裕的小鎮，居民有的是錢，卻缺乏常識。只要好好利用新部門「行銷部」，我們肯定可以在這裡大賺一筆。\\n\\n我們可以利用行銷宣傳活動提高聲譽、吸引更多病患，雇用更優秀的員工。我們必須建立行銷室，並且雇用有行銷資格的助理。\\n\\n我建議將研究和行銷工作重點放在本區最近很流行的疾病上：動物黏黏症。"
"Levels/R2_WealthyHospital_Welcome_Title","福萊明頓"
"Levels/R3_AbandonedHospital_Description","在電廠附近的廢棄醫院。"
"Levels/R3_AbandonedHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n老實說，我們本來以為你在目前的據點必死無疑。所以聽說你不僅還活著，甚至還能治療病患，真是令人感到心花怒放（雖然你那邊連草都長不出來）。\n\n你可以為了得到更多獎勵繼續玩火，或逃離那個不穩定的地方，擴張你的組織。"
"Levels/R3_AbandonedHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n我聽說你的科學怪醫院正在擴建，我希望你能小心不讓它失控。還有，你可能會想定期檢查地面是否穩固。誠如我們所言，那裡以前發生過……抗壓性問題……告辭了。\n\n你可以為了得到更多獎勵繼續玩火，或逃離那個不穩定的地方，擴張你的組織。"
"Levels/R3_AbandonedHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n你竟然馴服了一頭怪物，約束它肆無忌憚的力量，還引導它為你所用……你做得很好。補充一點，作為租客，你可比那些笨手笨腳的輻射幽靈蠢貨好太多了。"
"Levels/R3_AbandonedHospital_Name","謬特頓"
"Levels/R3_AbandonedHospital_Welcome_Text","謬特頓電廠似乎出了一點「技術問題」。擁有電廠的糟糕科技公司發出新聞稿表示，一切沒事，無須驚慌。同一天，他們卻要求附近的這間醫院全員撤退。看起來是他們研究部門的實驗出事了。溫薩克市長問我們可不可以接手。我們找到很能引起我們興趣的研究報告，四散在醫院中。或許我們應該繼續他們的研究？\\n\\n看來這地方必須先清理一下。另外也有傳言，附近地區有非常奇怪的病患出現。呃，祝你好運了！"
"Levels/R3_AbandonedHospital_Welcome_Title","謬特頓醫院"
"Levels/R3_PublicHospital_Description","用公立醫院來輔助雙點保健服務。"
"Levels/R3_PublicHospital_Letter_Star_1","我授命通知你，雙點郡衛生部授予你的醫院一星評等。\n\n這件事太不可思議了，所以我們展開了調查。儘管有些可疑，但還是請繼續保持你優異的工作表現。\n\n勸你趁現在保持領先地位時退出，前往本郡炎熱的南方。如果你真有那麼蠢，也可以繼續選擇留在這裡。"
"Levels/R3_PublicHospital_Letter_Star_2","我授命通知你，雙點郡衛生部授予你的醫院二星評等。\n\n你已經在這片地區證明了自己的能耐，現在應該把你的才能用在更有價值的新挑戰上了。"
"Levels/R3_PublicHospital_Letter_Star_3","三星狀態。\n\n恭喜。 \n\n現在去做點別的事吧。"
"Levels/R3_PublicHospital_Name","達克沃斯"
"Levels/R3_PublicHospital_Welcome_Text","衛生部長塔金‧福布里奇需要我們的幫忙。本郡的公立醫院系統「雙點保健服務」狀況相當不好。達克沃斯醫院是少數僅存的公立醫院之一，但現在醫院院長也離職了。福布里奇部長想要我們幫忙營運這間公立醫院。我們應該也會有好處。不用我多講吧。\\n\\n如果我們達到衛生部的目標，就能收到雙點郡的公共衛生預算，但是就不會有診斷、治療和零售的收入。這下有趣了……"
"Levels/R3_PublicHospital_Welcome_Title","達克沃斯"
"Levels/R3_TeachingHospital_Description","專攻外科手術的教學醫院。"
"Levels/R3_TeachingHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。 \n\n啊，史莫格利。我總是忘了親愛又熟悉的史莫格利。我並不感謝你讓我想起它的存在。我讚美你在外科手術上的進步，儘管和目前的手術水準相比，這只能算是達到基本要求。如果你堅持繼續對人體開腸剖肚，記得把手洗乾淨。 \n\n你可以繼續修補內臟來獲得更多獎勵，或是到其他地方擴張你的組織。"
"Levels/R3_TeachingHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n你醫院的發展乃是自從上次烏雲暫時散開，人們第一次感受到太陽的滋味以來，史莫格利最重要的大事。我猜想他們正計畫用泥巴和樹枝製作長得像你的原始風格雕像。\n\n你可以繼續修補內臟來獲得更多獎勵，或是到其他地方擴張你的組織。"
"Levels/R3_TeachingHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n正如我們所知，史莫格利迫切需要有明顯的特色，讓地圖製圖員知道他們的存在。你出色的醫院也許能夠勝任這個任務。史莫格利的天空被亂七八糟的玩意蓋住了，如果有人能看見這些玩意下方的景色，人們就會不遠千里來這個地方。"
"Levels/R3_TeachingHospital_Name","史莫格利"
"Levels/R3_TeachingHospital_Welcome_Text","歡迎來到史莫格利。史莫格利就在城市的外圍地區，市長非常主動想要開發這個地區。目前這裡最多的就是兩個東西：一個是污染，另一個就是需要外科手術的病患。\\n\\n我建議開設教學醫院，訓練外科醫生。動手術需要有資格的醫生，還需要一位護士，但是會帶來很多收入，所以很值得。"
"Levels/R3_TeachingHospital_Welcome_Title","史莫格利醫院"
"Levels/R4_DisasterHospital_Description","如果你不介意頻繁的地震和其他天災，「掌心盜汗」渡假村算是令人心曠神怡的渡假勝地。"
"Levels/R4_DisasterHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n我記得小時候，我被人強制帶去了掌心盜汗海灘。那裡不停照射下來的陽光，以及岩漿造成的威脅令我心煩意亂。和年輕的福布里奇相比，你似乎非常怡然自得地面對炎熱和自然災害的威脅，這讓我很高興。\n\n你可以繼續流汗獲得更多獎勵，或是到其他地方擴張你的組織。"
"Levels/R4_DisasterHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n顯然所謂的「海灘生活」的誘惑已超過你對工作崗位的熱情。我讚賞你這種驚人的優先順序。\n\n你可以繼續流汗獲得更多獎勵，或是到其他地方擴張你的組織。"
"Levels/R4_DisasterHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n知道大環境敵不過無情的管理手腕，著實令人感到心曠神怡。我相信你已順利成為各地官僚的英雄。"
"Levels/R4_DisasterHospital_Name","掌心盜汗"
"Levels/R4_DisasterHospital_Welcome_Text","歡迎來到掌心盜汗渡假村，這裡是美麗的渡假勝地。不幸的是，這裡的地震、火山和其他自然災害也特別多。你相信陰謀論的話，這裡還有球體基金會造成的人為災害。\\n\\n建議雇用幾個工友，把機器修好、清掉廢棄物。我的經驗是，爆炸通常令人不太愉快。還有，來點冷氣也不錯，這裡熱死了。"
"Levels/R4_DisasterHospital_Welcome_Title","掌心盜汗醫院"
"Levels/R4_EpidemicHospital_Description","這個城鎮傳染病肆虐。除此之外還不錯。"
"Levels/R4_EpidemicHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n沒錯，病菌是很渺小，但其隱含的巨大危險可是不容小覷，我們聽說布萊頓是病菌最豐富的地方。在這場與其微小生物對抗的戰役裡，這場戰鬥的勝利非常重要。\n\n繼續戰鬥，或前往郡內核心地區的城市冒險。大都市在召喚，你準備好回應它了嗎？我覺得我可能有點有興趣，真是令人作嘔。"
"Levels/R4_EpidemicHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n能收到來自凋萎頓的報告而且還不用因法律原因銷毀它們，這真是個耳目一新的變化，我很感謝你。\n\n繼續對抗微生物來獲得更多獎勵，或去其他地方擴張你的組織。"
"Levels/R4_EpidemicHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n非凡的成功，雖然我們還在復核，不過一些數據表明你的醫院或許真的讓凋萎頓變得更好了。只要你沒隱藏什麼會令人不安的東西，那這個消息還是很了不起的。"
"Levels/R4_EpidemicHospital_Name","布萊頓"
"Levels/R4_EpidemicHospital_Welcome_Text","歡迎來到布萊頓。這裡又熱又黏，而且各種傳染病肆虐。\\n\\n一定要注意衛生等級，也要隨時準備好疫苗！"
"Levels/R4_EpidemicHospital_Welcome_Title","布萊頓醫院"
"Levels/R4_TouristHospital_Description","觀光客會把各種奇怪的疾病帶進這個陽光普照的美麗城鎮。"
"Levels/R4_TouristHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n毫無疑問，旅行可以算是一種疾病，但這同時也是我們郡重要的生計。為了旅遊業的繁榮，首先旅遊者必須要活下來。我們做到了，現在他們可以回家告訴朋友們……然後讓朋友帶好鈔票。\n\n繼續戰鬥，或前往郡內核心地區的城市冒險。"
"Levels/R4_TouristHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n你繼續成功監控大部分疾病進入郡內的通道。住在郡里的客人頗有閒情逸致，尤其喜歡壯觀的場面，所以記得要安排表演節目。\n\n繼續戰鬥，或前往郡內核心地區的城市冒險。
"
"Levels/R4_TouristHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n我們郡的首選旅遊景點從來沒有得到這麼恰如其分的醫療支持，總體上來說，我們的客人很健康、很開心、而且花了很多錢，甚至連你的醫院都成為了熱門景點。棒極了。"
"Levels/R4_TouristHospital_Name","葛羅克灣"
"Levels/R4_TouristHospital_Welcome_Text","歡迎來到葛羅克灣。這裡是觀光勝地。要準備好迎接全身病菌、忍受不了南方炙熱天氣的觀光客病患。\\n\\n我建議盡早投資冷氣。"
"Levels/R4_TouristHospital_Welcome_Title","葛羅克灣醫院"
"Levels/R5_FailingHospital_Description","接管這家頹敗的鎮立醫院，讓它振興起來。"
"Levels/R5_FailingHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n我為這家醫院的負債問題擔憂了許久。我很抱歉這麼說，不過這個問題曾一度影響到我的休養。不過你現在讓這艘沉船穩下來了，而我也不用去處理那些繁冗的文書工作了。敬你一杯，船長。\n\n繼續這個醫院恢復項目來獲得更多獎勵，或者拋下那群賤民去其他地方擴張你的組織。"
"Levels/R5_FailingHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n之前我的上級詢問我爛丁山醫院的狀況時，我只能安撫他，告訴他所有事都進展順利，免得丟掉飯碗。你讓我對他們說真話，這種事可謂前所未見，真是幫了大家一個大忙。\n\n繼續這個醫院恢復項目來獲得更多獎勵，或者拋下那群賤民去其他地方擴張你的組織。"
"Levels/R5_FailingHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n當你接手這家醫院的時候，誰能想到我們竟然會目睹這麼一個典型的白手起家的故事呢。嗯，這幾句官樣文章的話讓我覺得還挺噁心的。"
"Levels/R5_FailingHospital_Name","羅丁山丘"
"Levels/R5_FailingHospital_Welcome_Text","羅丁山丘醫院已經苦撐很久了，一部分是因為大到不行醫療企業毫不留情的商業手法。現在這家醫院沒有現金、聲譽掃地，整棟建築物有高麗菜味。溫薩克市長和衛生部不得已做出決定，把原本屬於雙點保健服務的醫院移轉給我們。\\n\\n我們要扭轉這裡的情況，就要先借一筆錢！"
"Levels/R5_FailingHospital_Welcome_Title","羅丁山丘醫院"
"Levels/R5_FinalHospital_Description","在最繁忙的城鎮中心建造一座醫院。準備好迎接洶湧的人流。祝你好運！"
"Levels/R5_FinalHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n你的組織成為了雙點郡公共衛生的最高標準。你擊垮對手，鶴立雞群，讓他們長久以來的希望和夢想粉身碎骨、散落一地。想一想還真是通體舒暢呢，不是嗎？\n\n持續幫助雙點郡最難搞的地區，確立你流傳後世的偉業。"
"Levels/R5_FinalHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n我相信我們都同意，你能克服你那些有問題的個性，全都要歸功於我優秀的領導。但我怎麼沒有獲得喝采、我應得的讚譽，也沒拿到漂漂亮亮的信？\n希望你能好好思考這個不公義之事，而不是跑去狂歡。\n\n持續幫助雙點郡最難搞的地區，確立你流傳後世的偉業。"
"Levels/R5_FinalHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n新聞媒體已經開始擔心「人口過剩」，這肯定是對院方最高的讚賞。\n\n你的名字會流芳千古，響亮的名號會在衛生部裡迴盪，打斷我們少有的安寧，也提醒我們雙點郡真正的潛力。說不定有一天我會記住你們的……"
"Levels/R5_FinalHospital_Name","庫坎布許"
"Levels/R5_FinalHospital_Welcome_Text","歡迎來到市中心。這是我們目前碰到最艱鉅的挑戰。庫坎布許每天都有成千上萬的人潮。在我看來，至少一半的人都有病。大到不行集團大樓在遠方矗立。大到不行醫療企業已經主宰業界太久了。如果我們可以在這裡建立成功的醫院，就能確立我們本郡頂尖醫療組織的地位。"
"Levels/R5_FinalHospital_Welcome_Title","庫坎布許醫院"
"Levels/R5_HighTechHospital_Description","建造一座高科技醫院，協助治療在鎮上流傳的多種疾病。"
"Levels/R5_HighTechHospital_Letter_Star_1","恭喜。雙點郡衛生部授予你的醫院一星評等。\n\n我或許還無法理解你那些新奇的小東西，但很高興看到你有善用它們。\n\n繼續在這個郡推動現代化來獲得更多獎勵，或去其他地方擴張你的組織。"
"Levels/R5_HighTechHospital_Letter_Star_2","恭喜。雙點郡衛生部授予你的醫院二星評等。\n\n很高興聽說你正在推動本郡醫療事業的發展，不過我建議你提防一下你的機械同事們，不然我們可能會稀里糊塗地迎來時代的終結。不管怎麼說，你幹的很棒。\n\n繼續在這個郡推動現代化來獲得更多獎勵，或去其他地方擴張你的組織。"
"Levels/R5_HighTechHospital_Letter_Star_3","恭喜。雙點郡衛生部授予你的醫院三星評等。\n\n我聽說未來會更加依賴越來越多的自動化技術，雖然私底下我是不贊同這個觀點的。我絕對不能看起來跟不上時代，再說了，誰也不會傻到去做出頭鳥。"
"Levels/R5_HighTechHospital_Name","鵜鶘碼頭"
"Levels/R5_HighTechHospital_Welcome_Text","歡迎來到鵜鶘碼頭。這裡是熙來攘往的高科技中心，也有一些棘手的疾病。這是建立新醫院的理想地點，但我們想在這裡成功，勢必要有很厲害的機器才行。\\n\\n我建議把重點放在研究，並且盡量升級機器。"
"Levels/R5_HighTechHospital_Welcome_Title","鵜鶘碼頭醫院"
"Levels/Remix/Intro_Letter","我想要邀請你使用R.E.M.I. X，也就是醫療陰謀虛擬環境……X。這是一款模擬醫院管理的軟體（你應該很難想像吧），能讓雙點郡未來的管理人在安全的環境下接受訓練，不會真的有人死亡，不過目前尚未開發完成。這款軟體需要分析現有的醫院，才能模擬假想的醫療情境。而且那些情境也需要測試，最好是能找頭腦清楚的人來進行。\n\n如果還有不太清楚的地方，就直接測試軟體吧。好樣的……謝啦！"
"Levels/Remix/Letter_LevelComplete","關卡完成"
"Levels/Remix/Letter_Rank","職等"
"Levels/Remix/Metamap_Letter_Signature","蘇菲‧諾瓦\n糟糕科技公司執行長"
"Levels/Remix/R1_Hogsport_Description","啟動R.E.M.I. X並在虛擬的霍格斯波特治療一批批的病患。"
"Levels/Remix/R1_IntroHospital2_Description","完成挑戰即可解鎖土地。 "
"Levels/Remix/R1_IntroHospital2_Welcome_Text","這個關卡的土地需要通過挑戰才能解鎖。\n完成挑戰即可解鎖土地並獲得星星。\n\n那是什麼？好啦，要是聽起來很簡單，就趕快進行吧。哎呀。"
"Levels/Remix/R1_IntroHospital2_Welcome_Title","解放土地"
"Levels/Remix/R1_IntroHospital3_Description","藉由（不是你的）生涯發展獲利。"
"Levels/Remix/R1_IntroHospital3_Target_Advisor_Intro","R.E.M.I. X生成了全新的<style""AdvisorHighlight"">支線任務[/style]。"
"Levels/Remix/R1_IntroHospital3_Target_Advisor_Intro_Title","挑戰即將開始"
"Levels/Remix/R1_IntroHospital3_Target_Advisor_Outro_Failure","你沒有完成支線任務。<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/Remix/R1_IntroHospital3_Target_Advisor_Outro_Success","你已完成支線任務。恭喜。\n<style""AdvisorHighlight"">{[REWARDS]}[/style]"
"Levels/Remix/R1_IntroHospital3_Target_Intro","R.E.M.I. X生成了全新的支線任務。"
"Levels/Remix/R1_IntroHospital3_Target_Name","支線任務"
"Levels/Remix/R1_IntroHospital3_Target_Outro_Failure","噢，不，你因為沒有完成支線任務而受到處罰。"
"Levels/Remix/R1_IntroHospital3_Target_Outro_Success","太棒了！你成功完成支線任務，因此獲得獎勵。"
"Levels/Remix/R1_IntroHospital3_Target_Outro_Title","支線任務：結果 "
"Levels/Remix/R1_IntroHospital3_TrainingBonus_Advisor","培訓獎金！\n<style""AdvisorHighlight"">{[REWARDS]}[/style]。"
"Levels/Remix/R1_IntroHospital3_Welcome_Text","在這次的情境中，R.E.M.I. X將殘忍地減少你正常的收入來源，包含診斷與治療。\n\n但是別擔心（我感覺得到你很擔心，很怪吧？），反正你只要完成和員工發展相關及培訓你員工的挑戰或「支線任務」，就能獲得豐厚的獎金。"
"Levels/Remix/R1_TutorialHospital_Welcome_Text","在這個「關卡」中，你必須在數位版的霍格斯波特治療一波接著一波的病患。在R.E.M.I. X中完成目標，即可獲得星星。這些星星並不是由雙點郡衛生部這樣具有公信力的部會所做的標準化評比，其實沒有意義，只不過是在電玩中用來表示進度的方式和眾所皆知的慣例。不過老實說，知道有這回事之後，你也很想拿到星星，對吧？\n\n有人可能會批評說，把醫院經營設計成一套像遊戲的軟體很沒有品味，不過……管他的。要罵就去罵糟糕科技啦。"
"Levels/Remix/R1_TutorialHospital_Welcome_Title","R.E.M.I. X"
"Levels/Remix/R2_FractureHospital_Description","築起堅實的防護，準備應付一大群傷患。"
"Levels/Remix/R2_FractureHospital_Welcome_Text","你能想像整頓一間人員皆訓練不足的醫院，讓它足以救治大批病患？其實不需想像，因為這就發生在你眼前！\n\nR.E.M.I. X會給你一些時間來準備應付即將到來的病患，並會幫忙支付大部分的營運成本。開始訓練人員、建造設施吧，還有別忘了他們說的骨折傷患……\n如果沒有骨折就不用治療…… "
"Levels/Remix/R2_FractureHospital_Welcome_Title","自己做好準備……才能救助他人"
"Levels/Remix/R2_ResearchHospital_Description","透過讀書學習來開啟整個院區。"
"Levels/Remix/R2_ResearchHospital_Welcome_Text","米頓大學醫學院首重兩項技能。\n不，不是治療和診斷，而是培訓和研究！\n\n證明你在這兩方面的長才就能獲得多重榮譽，解鎖大學的所有大樓，並獲得非同凡響的數位星星。"
"Levels/Remix/R2_ResearchHospital_Welcome_Title","學校專案"
"Levels/Remix/R2_WealthyHospital_Description","考驗醫療行銷的極限。"
"Levels/Remix/R2_WealthyHospital_Target_Advisor_Intro","R.E.M.I. X生成了全新的<style""AdvisorHighlight"">限時支線任務[/style]。"
"Levels/Remix/R2_WealthyHospital_Target_Intro","R.E.M.I. X生成了全新的限時支線任務。\n\n提醒你，你可以進行行銷宣傳活動，吸引患有特定疾病的病患來醫院就診。"
"Levels/Remix/R2_WealthyHospital_Target_Name","限時支線任務"
"Levels/Remix/R2_WealthyHospital_Welcome_Text","在時限內治癒一定數量，患有特定疾病的病患，以完成「限時支線任務」，可讓你在完成關卡的過程中獲得金錢獎勵。\n\n但你不應該因為治療上門求診的老張、老李和老王而感到志得意滿。而是應該運用效果強大的行銷宣傳活動，招攬客群和吸引患有特定疾病的病患來醫院就診。現在就到行銷房間展開藥房宣傳活動，開始解任務吧。"
"Levels/Remix/R2_WealthyHospital_Welcome_Title","吸引年老病患和治療"
"Levels/Remix/S_Words/S_V1"," "
"Levels/Remix/S_Words/S_V10"," "
"Levels/Remix/S_Words/S_V11"," "
"Levels/Remix/S_Words/S_V12"," "
"Levels/Remix/S_Words/S_V13"," "
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"Levels/Remix/S_Words/S_V2"," "
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"Levels/Remix/S_Words/S_V21"," "
"Levels/Remix/S_Words/S_V22"," "
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"Levels/Remix/S_Words/S_V25"," "
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"Levels/Remix/S_Words/S_V8"," "
"Levels/Remix/S_Words/S_V9"," "
"Levels/Sandbox_AvailableAt","在佛羅特取得1星即可解鎖沙盒模式"
"Marketing/DLC_1/Illness_BarkingMad_Desc","我們建議從多方面著手，包括：靠狗餅乾屑和有趣的味道，將病患誘導到醫院；舉辦宣傳活動，幫助家屬了解病徵，讓他們更能辨認出類狗行為模式；在附近的公園裡放置印有醫院商標的網球。"
"Marketing/DLC_1/Illness_BarkingMad_Name","狂吠症宣傳活動"
"Marketing/DLC_1/Illness_Frankenstein_Desc","我們聯絡了當地的僧侶，請他們在所有鐘塔上吟誦醫院的位置。廢墟、陰森樹林和二手光碟店周遭更是特別加強宣傳。"
"Marketing/DLC_1/Illness_Frankenstein_Name","怪物雜燴症宣傳活動"
"Marketing/DLC_1/Illness_Robotzilla_Desc","在當地的電影院發放印有醫院商標的爆米花盒和飲料杯，避免動作片中閃亮的高樓大廈，或是浪漫愛情喜劇中挑高的公寓對觀眾影響過大。"
"Marketing/DLC_1/Illness_Robotzilla_Name","都會症宣傳活動"
"Marketing/DLC_2/Illness_8Ball_Desc","我們懷疑得到頂個球症的患者比平常花更多時間在腳踝上，因為他們常常因為頭部的重量而跌倒。針對他們在靠地面處出租大量價格合理的廣告看板。"
"Marketing/DLC_2/Illness_8Ball_Name","頂個球症宣傳活動"
"Marketing/DLC_2/Illness_BlankLooks_Desc","委託製作一個影音廣告，請B‧F‧野人負責配音，負責加強大家無臉症初期病徵的認識。"
"Marketing/DLC_2/Illness_BlankLooks_Name","無臉症宣傳活動"
"Marketing/DLC_2/Illness_Explorer_Desc","付錢給《雙點爭議報》刊登一系列隱晦的文字訊息，湊在一起看就會得知醫院擁有秘密的文物謎語地窖，由會說五行打油詩的泥人守護，還設了好幾個陷阱保護。"
"Marketing/DLC_2/Illness_Explorer_Name","漫遊癖宣傳活動"
"Marketing/DLC_3/Illness_Asto_Name","缺乏人性症宣傳活動"
"Marketing/DLC_3/Illness_Astro_Description","這項宣傳活動能幫助其他星球的居民了解此病症，讓外星人知道現在正是混入雙點郡的大好機會。宣傳方式包括：煙霧信號、供水系統裡的化學物質，以及有旋律的尖聲怪叫。"
"Marketing/DLC_3/Illness_Astro_Name","缺乏人性症宣傳活動"
"Marketing/DLC_3/Illness_Cardboard_Description","贊助長距離太空包裝，讓患病的旅人知道開箱後就要來找我們。"
"Marketing/DLC_3/Illness_Cardboard_Name","宜夾症宣傳活動"
"Marketing/DLC_3/Illness_Frog_Description","付錢在佩博里青蛙保護區一帶傳送加密訊息，向受困的兩棲外星人宣傳我們的服務。"
"Marketing/DLC_3/Illness_Frog_Name","呱星人症宣傳活動"
"Marketing/DLC_4/Illness_Pinocchio_Desc","資助一系列引誘活動，來吸引患者前往醫院就診，同時教導他們誠實和木工的重要性。"
"Marketing/DLC_4/Illness_Pinocchio_Name","木蟲感染宣傳活動"
"Marketing/DLC_4/Illness_Scarecrow_Desc","付錢請農夫把目標訊息刻在南瓜、葫蘆或是其他南瓜屬瓜果的後面。"
"Marketing/DLC_4/Illness_Scarecrow_Name","稻草熱宣傳活動"
"Marketing/DLC_4/Illness_Tech_Desc","極為巧妙的雙管齊下手段。第一步：將程式碼訊息寫入郡上最熱門的軟體及服務的編碼內。第二步：找些論壇發布這個消息。 "
"Marketing/DLC_4/Illness_Tech_Name","錯誤感染症宣傳活動"
"Marketing/DLC_4/Room_PlantWard_Desc","租借雙手亂擺的充氣人形在當地的花園中心推廣我們的草藥園療法。"
"Marketing/DLC_4/Room_PlantWard_Name","草藥園宣傳活動"
"Marketing/DLC_5/Illness_Mud_Desc","將防治宣導海報貼在風箏與旗幟上，提升本郡對汙泥症患者的關注。同時也透過擴音系統、電台、燒製光碟等方式發布公告。他們就是愛用聽的…… "
"Marketing/DLC_5/Illness_Mud_Name","汙泥症宣傳活動"
"Marketing/DLC_5/Illness_Stuntman_Desc","針對大膽冒險的社群，在安全帽內襯投放小型廣告，並在地面鋪設大型廣告，讓他們在跳下飛機或跳越飛機時能看到。"
"Marketing/DLC_5/Illness_Stuntman_Name","特技替身症宣傳活動"
"Marketing/DLC_5/Illness_ToySoldier_Desc","付費在玩具中放入疾病防治宣導小冊，因為大家都很認真閱讀這種小冊子。同時也在告示牌放上爆炸圖片以及「砰！」等字樣，吸引最可能染上戰鬥軍事疾病的族群。"
"Marketing/DLC_5/Illness_ToySoldier_Name","兵化症宣傳活動"
"Marketing/General_L_Desc","邀請超級巨星演員羅德里克‧酷遜拍攝大手筆電視廣告，大幅提升我們的聲譽。"
"Marketing/General_L_Name","大型宣傳活動"
"Marketing/General_M_Desc","藉由在郡內張貼一系列增進醫院形象的海報，提升我們的聲譽。"
"Marketing/General_M_Name","中型宣傳活動"
"Marketing/General_S_Desc","在《雙點爭議報》裡的寂寞芳心專欄打廣告，小幅提升我們的聲譽。"
"Marketing/General_S_Name","小型宣傳活動"
"Marketing/Illness_8Bit_Desc","圍剿低畫質使用者的宣傳活動。有時候要殘忍一點才算仁慈。"
"Marketing/Illness_8Bit_Name","八位元症宣傳活動"
"Marketing/Illness_AnimalMagnetism_Desc","用高頻哨音吸引為動物瘋狂的人。"
"Marketing/Illness_AnimalMagnetism_Name","動物黏黏症宣傳活動"
"Marketing/Illness_Clown_Desc","把小丑症的藥丸灑在醫院附近，吸引方圓兩英里內的所有小丑。藥丸大致上還算安全，只會導致1%的小丑溶解。"
"Marketing/Illness_Clown_Name","小丑症宣傳活動"
"Marketing/Illness_Cubism_Desc","把宣導小冊送到郡裡的藝廊，吸引立體派畫症患者。"
"Marketing/Illness_Cubism_Name","立體派畫症宣傳活動"
"Marketing/Illness_ElectricShock_Desc","放上雜誌廣告，吸引每次打噴嚏就會把寵物或愛人電死的病患。"
"Marketing/Illness_ElectricShock_Name","懼電症宣傳活動"
"Marketing/Illness_GreyAnatomy_Desc","電視廣告宣傳活動，在經點黑白老片馬拉松時段播放廣告。"
"Marketing/Illness_GreyAnatomy_Name","褪色症宣傳活動"
"Marketing/Illness_LightHeaded_Desc","看板宣傳活動，放上大張的蛾照片，不知道為什麼就會吸引光頭症患者。真奇怪。"
"Marketing/Illness_LightHeaded_Name","光頭症宣傳活動"
"Marketing/Illness_Mummy_Desc","寶藏已經分別放置在醫院各處，希望可以吸引路過的木乃伊。"
"Marketing/Illness_Mummy_Name","活人木乃伊化症宣傳活動"
"Marketing/Illness_Pandemic_Desc","釋出短短的紀錄片，著重呈現受廚房災害之苦的人面臨的困境。"
"Marketing/Illness_Pandemic_Name","頂鍋症宣傳活動"
"Marketing/Illness_QueenComplex_Desc","在醫院周邊大聲播放搖滾樂，吸引幻想自己是搖滾巨星的人。"
"Marketing/Illness_QueenComplex_Name","皇家同花順宣傳活動"
"Marketing/Illness_Room_DNA_Desc","讓地方上的業餘劇團演出寓教於樂的戲碼，解釋DNA是什麼，用以吸引患有遺傳疾病的患者。"
"Marketing/Illness_Room_DNA_Name","DNA宣傳活動"
"Marketing/Illness_Room_FractureWard_Desc","在郡內最容易發生意外的地點設立廣告看板。"
"Marketing/Illness_Room_FractureWard_Name","骨折宣傳活動"
"Marketing/Illness_Room_Injection_Desc","以針頭為主角的宣傳活動。大家都愛打針。"
"Marketing/Illness_Room_Injection_Name","注射宣傳活動"
"Marketing/Illness_Room_Pharmacy_Desc","發起宣導活動，呈現我們的醫院用了哪些很棒的新藥。應該會吸引更多病患來藥房。"
"Marketing/Illness_Room_Pharmacy_Name","藥房宣傳活動"
"Marketing/Illness_Room_Psychiatry_Desc","可以付錢給雙點廣播電台，趁大家睡覺時用他們的頻道大量放送人體察覺不到、但又有效的廣告。應該可以為精神科吸引患者。"
"Marketing/Illness_Room_Psychiatry_Name","精神病理學宣傳活動"
"Marketing/Illness_Room_Surgery_Desc","為了吸引更多外科手術病患，張貼一系列海報，描繪從身體裡取出東西的好處。"
"Marketing/Illness_Room_Surgery_Name","外科宣傳活動"
"Marketing/Illness_Room_Ward_Desc","放出謠言，說病房裡的床非常舒服。這樣應該就能吸引一些病患住院。"
"Marketing/Illness_Room_Ward_Name","病房宣傳活動"
"Marketing/Illness_TurtleHead_Desc","用知識型影片，解釋我們有專利的渦輪吸盤用的是什麼科學原理，吸引縮頭症患者。"
"Marketing/Illness_TurtleHead_Name","縮頭症宣傳活動"
"Marketing/Recruitment_Assistants_Desc","虛構出一個詩歌比賽，騙助理應徵醫院裡的職缺。"
"Marketing/Recruitment_Assistants_Name","助理宣傳活動"
"Marketing/Recruitment_Doctors_Desc","賄賂醫生，讓他們在那種醫生會議上向醫生朋友說我們的好話。"
"Marketing/Recruitment_Doctors_Name","醫生宣傳活動"
"Marketing/Recruitment_Janitors_Desc","舉辦招募活動，吸引專業冰壺球員或其他厲害的清道夫來擔任工友。"
"Marketing/Recruitment_Janitors_Name","工友宣傳活動"
"Marketing/Recruitment_Nurses_Desc","付錢在《雙點爭議報》裡打廣告，宣揚我們最棒的護士工作機會。"
"Marketing/Recruitment_Nurses_Name","護士宣傳活動"
"Marketing/Recruitment_Qualification_Genetics_Desc","送電子報給郡內最重要的溫室，吸引遺傳學方面的專家。植物和人也沒有那麼不一樣嘛。"
"Marketing/Recruitment_Qualification_Genetics_Name","遺傳學宣傳活動"
"Marketing/Recruitment_Qualification_GhostCapture_Desc","捐錢給哈里森‧沃爾夫的「超自然主動」計畫，他會在認識的職業捉鬼專家面前美言幾句。"
"Marketing/Recruitment_Qualification_GhostCapture_Name","捉鬼宣傳活動"
"Marketing/Recruitment_Qualification_Marketing_Desc","我們要巧妙使用高階行銷技術，讓同儕行銷人員刮目相看。租一艘廣告飛船，應該就能吸引他們來投誠。"
"Marketing/Recruitment_Qualification_Marketing_Name","行銷宣傳活動"
"Marketing/Recruitment_Qualification_Mechanics_Desc","在郡內重要的工程期刊《螺栓狂潮》上打廣告，吸引有資格認證的技師。"
"Marketing/Recruitment_Qualification_Mechanics_Name","技師宣傳活動"
"Marketing/Recruitment_Qualification_Psychiatry_Desc","利用潛意識的宣傳活動，促使精神病理學家違反自己的意願，來應徵醫院工作。"
"Marketing/Recruitment_Qualification_Psychiatry_Name","精神病理學家宣傳活動"
"Marketing/Recruitment_Qualification_Radiology_Desc","付錢在本月的「糟糕科技前雇員支持團體」電子報，看看有沒有具備資格的放射線專家正在找工作。"
"Marketing/Recruitment_Qualification_Radiology_Name","放射科宣傳活動"
"Marketing/Recruitment_Qualification_Research_Desc","辦理招募活動，吸引對研究有興趣的瘋狂科學家。"
"Marketing/Recruitment_Qualification_Research_Name","研究員宣傳活動"
"Marketing/Recruitment_Qualification_Surgery_Desc","在雙點郡內各肉舖和熟食店張貼海報，吸引失業的外科醫師。"
"Marketing/Recruitment_Qualification_Surgery_Name","外科醫師宣傳活動"
"Menu/BuildRoom_Cancel","取消房間"
"Menu/BuildRoom_CancelMessage","你要停止編輯房間嗎？"
"Menu/BuildRoom_FixInvalidItems_CS","修復無效物品"
"Menu/BuildRoom_MinimumRoomSize_CS","最小房間尺寸（{[X]} x {[Y]}）"
"Menu/BuildRoom_PlaceItem_CS","放置{[ITEM]}"
"Menu/BuildRoom_RoomPrestige_CS","等級{[Level]}"
"Menu/BuildRoom_Unaffordable_CS","買不起"
"Menu/CareerStats/Balance_CS","餘額"
"Menu/CareerStats/CureRate_CS","治癒率"
"Menu/CareerStats/CuresPerYear_CS","每年治癒人數"
"Menu/CareerStats/FoundationValue_CS","基金會價值"
"Menu/CareerStats/HospitalLevel_CS","醫院等級"
"Menu/CareerStats/HospitalValue_CS","醫院價值"
"Menu/CareerStats/KudoshEarned_CS","獲得的讚"
"Menu/CareerStats/Reputation_CS","聲譽"
"Menu/CareerStats/SharePrice_CS","股價"
"Menu/CareerStats/StaffCount_CS","員工人數"
"Menu/CareerStats/StaffMorale_CS","員工士氣"
"Menu/CareerStats/Stars_CS","星星"
"Menu/CareerStats/YearlyIncome_CS","年收入"
"Menu/CashFlow/Expenses_CS","支出"
"Menu/CashFlow/LastMonthsIncome_CS","近期月收入"
"Menu/CashFlow/Revenue_CS","收益"
"Menu/DLC_4/Select_BuyEnergyPlot_CS","購買綠能發電機"
"Menu/DLC_4/Select_EnergyPlot_CS","綠能發電機"
"Menu/FancyLetter/Closing","杏林芬芳"
"Menu/FancyLetter/Dear","醫院管理人您好："
"Menu/FancyLetter/Signature","塔金‧福布里奇\n衛生部長"
"Menu/GeneralNotification/ButtonInfo","資訊"
"Menu/GeneralNotification/ButtonLog","紀錄"
"Menu/GeneralNotification/ButtonMood","心情"
"Menu/GeneralNotification/ButtonPlay","播放"
"Menu/GeneralNotification/ButtonQueue","排隊"
"Menu/GeneralNotification/ButtonScores","分數"
"Menu/GeneralNotification/ButtonStats","統計"
"Menu/GeneralNotification/Challenges_CS","挑戰：{0}"
"Menu/GeneralNotification/Classified","這項對手的挑戰資料是機密！"
"Menu/GeneralNotification/GatheringInfo","我們正在蒐集這項對手挑戰的相關資訊"
"Menu/GeneralNotification/Kicked","被踢出"
"Menu/GeneralNotification/NoConnection","我們沒有這個對手的資訊，也無法連接至線上服務。
"
"Menu/GeneralNotification/Objectives","目標"
"Menu/GeneralNotification/RivalNotYetAttempted","這位對手尚未嘗試這項挑戰！"
"Menu/GeneralNotification/Select","選擇你的對手"
"Menu/HoverMenu/Room/Upgrade","升級"
"Menu/Hover_Ghost_Name_CS","{[NAME]}（RIP）"
"Menu/Hover_HospitalPlot_DaysLeft_CS","剩餘天數：{[DAYS]}"
"Menu/Hover_Marketing_LaunchCampaign_CS","按一下開始行銷宣傳活動"
"Menu/Hover_Marketing_TimeLeft_CS","{[ELAPSED]}／{[DURATION]}個月"
"Menu/Hover_Patient_IllnessCured_CS","已治癒"
"Menu/Hover_Patient_IllnessTreatmentFailed_CS","治療失敗"
"Menu/Hover_Research_ProjectName_CS","專案：{[NAME]}"
"Menu/Hover_Research_StartProject_CS","按一下開始專案"
"Menu/Hover_RoomItem_JanitorAssigned_CS","指派的工友：{[STAFF]}"
"Menu/Hover_RoomItem_JanitorQualificationRequired_CS","需要有{[QUALIFICATION]}資格的工友！"
"Menu/Hover_RoomItem_JanitorRequired_CS","需要工友！"
"Menu/Hover_Room_Closed_CS","已關閉"
"Menu/Hover_Room_Prestige_CS","名望等級：{[LEVEL]}"
"Menu/Hover_Room_QueueLength_CS","隊伍長度：{[LENGTH]}"
"Menu/Hover_Room_StaffList_CS","員工："
"Menu/Hover_Room_StaffRequired_CS","需要員工："
"Menu/Hover_Training_StartCourse_CS","開始培訓課程"
"Menu/HubMenu/Hires","雇用"
"Menu/HubMenu/Illnesses","疾病"
"Menu/HubMenu/Items","物品"
"Menu/HubMenu/Rooms","房間"
"Menu/HubMenu/StaffJobs","員工工作"
"Menu/HubMenu/StaffPay","員工薪資"
"Menu/HubMenu/Visualisations/Tooltips/Attractiveness","吸引力"
"Menu/HubMenu/Visualisations/Tooltips/Boredom","無聊度"
"Menu/HubMenu/Visualisations/Tooltips/Health","健康"
"Menu/HubMenu/Visualisations/Tooltips/Hunger","飢餓度"
"Menu/HubMenu/Visualisations/Tooltips/Hygiene","衛生"
"Menu/HubMenu/Visualisations/Tooltips/Maintenance","維護"
"Menu/HubMenu/Visualisations/Tooltips/PatientHappiness","病患幸福感"
"Menu/HubMenu/Visualisations/Tooltips/StaffEnergy","員工活力"
"Menu/HubMenu/Visualisations/Tooltips/StaffHappiness","員工幸福感"
"Menu/HubMenu/Visualisations/Tooltips/Temperature","室溫"
"Menu/HubMenu/Visualisations/Tooltips/Thirst","口渴"
"Menu/HubMenu/Visualisations/Tooltips/Toilet","廁所"
"Menu/Illness/Illness","疾病"
"Menu/Illness/TreatmentCost","治療費用"
"Menu/Illness/TreatmentRoom","房間"
"Menu/Inbox/ArchiveButton","封存"
"Menu/Inbox/InboxButton","收件匣"
"Menu/InputActions/Accept","接受／選擇"
"Menu/InputActions/BuildAddMode","新增至醫院平面圖"
"Menu/InputActions/BuildSubMode","從醫院平面圖移除"
"Menu/InputActions/CameraPanDown","向下垂直移動視角"
"Menu/InputActions/CameraPanLeft","向左平移視角"
"Menu/InputActions/CameraPanRight","向右平移視角"
"Menu/InputActions/CameraPanUp","向上垂直移動視角"
"Menu/InputActions/CameraPitchDown","向下傾移視角"
"Menu/InputActions/CameraPitchUp","向上傾移視角"
"Menu/InputActions/CameraRotateAntiClockwise","逆時針旋轉視角"
"Menu/InputActions/CameraRotateClockwise","順時針旋轉視角"
"Menu/InputActions/CameraZoomIn","放大視角"
"Menu/InputActions/CameraZoomOut","縮小視角"
"Menu/InputActions/Cancel","取消"
"Menu/InputActions/DeleteItem","刪除物品"
"Menu/InputActions/DisableSnap","停用物品貼齊格線"
"Menu/InputActions/OpenOverviewFinance","開啟財務概覽"
"Menu/InputActions/OpenOverviewPatient","開啟病患概覽"
"Menu/InputActions/OpenOverviewStaff","開啟員工概覽"
"Menu/InputActions/QuickLoad","快速載入"
"Menu/InputActions/QuickSave","快速儲存"
"Menu/InputActions/RotateItemAntiClockwise","逆時針旋轉物品"
"Menu/InputActions/RotateItemClockwise","順時針旋轉物品"
"Menu/InputActions/SkipToNextSong","跳到下一首歌"
"Menu/InputActions/TimeSlowDown","放慢時間"
"Menu/InputActions/TimeSpeedUp","加快時間"
"Menu/InputActions/ToggleIllnessList","開關疾病清單"
"Menu/InputActions/TogglePatientList","開關病患名單"
"Menu/InputActions/TogglePause","切換暫停"
"Menu/InputActions/ToggleStaffList","開關員工名單"
"Menu/InputActions/ToggleVisualAttractiveness","開關吸引力資料檢視模式"
"Menu/InputActions/ToggleVisualBoredom","開關無聊度資料檢視模式"
"Menu/InputActions/ToggleVisualHunger","開關飢餓度資料檢視模式"
"Menu/InputActions/ToggleVisualHygiene","開關衛生資料檢視模式"
"Menu/InputActions/ToggleVisualMaintenance","開關維護資料檢視模式"
"Menu/InputActions/ToggleVisualPatientHappiness","開關病患幸福感資料檢視模式"
"Menu/InputActions/ToggleVisualPatientHealth","開關病患健康資料檢視模式"
"Menu/InputActions/ToggleVisualStaffEnergy","開關員工活力資料檢視模式"
"Menu/InputActions/ToggleVisualStaffHappiness","開關員工幸福感資料檢視模式"
"Menu/InputActions/ToggleVisualTemperature","開關室溫資料檢視模式"
"Menu/InputActions/ToggleVisualThirst","開關口渴度資料檢視模式"
"Menu/InputActions/ToggleVisualToilet","開關廁所需求資料檢視模式"
"Menu/Inspector/ButtonClose_CS","關閉"
"Menu/Inspector/ButtonCopy_CS","複製"
"Menu/Inspector/ButtonEdit_CS","編輯"
"Menu/Inspector/ButtonInfo_CS","資訊"
"Menu/Inspector/ButtonJobPriorityHigh_CS","高"
"Menu/Inspector/ButtonJobPriorityHigher_CS","把這個房間內的工作設為高度優先"
"Menu/Inspector/ButtonJobPriorityLow_CS","低"
"Menu/Inspector/ButtonJobPriorityLower_CS","把這個房間內的工作設為預設優先程度"
"Menu/Inspector/ButtonLog_CS","紀錄"
"Menu/Inspector/ButtonMood_CS","心情"
"Menu/Inspector/ButtonObjects_CS","物品"
"Menu/Inspector/ButtonOpen_CS","開啟"
"Menu/Inspector/ButtonQueue_CS","排隊"
"Menu/Inspector/ButtonRoomCustomisation","自訂"
"Menu/Inspector/ButtonSell_CS","出售"
"Menu/Inspector/ButtonStats_CS","統計"
"Menu/Inspector/ButtonTemplates_CS","樣板"
"Menu/Inspector/GaveUpWaitingForFurtherDiagnosis_CS","放棄等候進一步診斷"
"Menu/Inspector/Patient/Appointment_CS","掛號"
"Menu/Inspector/Patient/ChanceOfSuccess_CS","成功機率：{[VALUE]}"
"Menu/Inspector/Patient/DaysSinceArrival_CS","到院{[DAYS]}天[i2p_One]到院{[DAYS]}天"
"Menu/Inspector/Patient/EstimatedChanceMinMax_CS","預估治癒率：{[MIN]} - {[MAX]}"
"Menu/Inspector/Patient/EstimatedChanceValue_CS","預估治癒率：{[VALUE]}"
"Menu/Inspector/Patient/GaveUpWaiting_CS","放棄等候{[ROOM]}"
"Menu/Inspector/Patient/HappinessReachedZero_CS","幸福感歸零"
"Menu/Inspector/Patient/TopComplaints_CS","最大不滿"
"Menu/Inspector/Patient/WillLeaveSoon_CS","即將離開"
"Menu/Inspector/Patient/WillingToWait_CS","願意等候{[SECONDS]}秒"
"Menu/Inspector/RoomTemplates_Delete_Tooltip","刪除"
"Menu/Inspector/RoomTemplates_Overwrite_Tooltip","覆蓋"
"Menu/Inspector/RoomTemplates_Rename_Tooltip","重新命名"
"Menu/Inspector/RoomTemplates_SaveNewTemplate_CS","儲存新樣板"
"Menu/ItemInvalid_DoorExitNotToHospital_CS","門必須令房間\n可以通往走廊"
"Menu/ItemInvalid_InvalidCornerLocation_CS","無效的轉角位置"
"Menu/ItemInvalid_InvalidItemForRoom_CS","物品對房間無效"
"Menu/ItemInvalid_InvalidNavigation_CS","無法到達"
"Menu/ItemInvalid_InvalidStartLocations_CS","無效的起始位置"
"Menu/ItemInvalid_InvalidWallLocation_CS","無效的牆壁位置"
"Menu/ItemInvalid_NeighbouringWindowAtLocation_CS","位置與窗戶相鄰"
"Menu/ItemInvalid_ServingHatchAtLocation_CS","已有接待櫃檯"
"Menu/ItemInvalid_ServingHatchNotExitToHospital_CS","接待櫃檯沒有面向走廊"
"Menu/ItemInvalid_Unaffordable_CS","買不起物品"
"Menu/ItemInvalid_UnreachableInteractionPoints_CS","無法到達的互動點"
"Menu/ItemInvalid_WindowNotIntoHospital_CS","窗戶沒有朝向醫院內部"
"Menu/Leaderboards/RemixBadges","R.E.M.I. X"
"Menu/Loading...","載入中……"
"Menu/Loans/CompanyName_SmellMyCash","有錢就是任性"
"Menu/Loans/CompanyName_Swindles","騙很大"
"Menu/Loans/CompanyName_TwoPointBank","雙點銀行"
"Menu/Loans/LoanAmount_CS","{[AMOUNT]} @ {[APR]}（每年）"
"Menu/Loans/LoanCompany","貸款公司"
"Menu/Loans/LoanExempt","貸款免稅"
"Menu/Loans/LoanRepaymentDetail_CS","每月{[AMOUNT]}，為期{[MONTHS]}個月"
"Menu/Loans/RepayLoan","償還貸款"
"Menu/Loans/RequiresBalance_CS","需要有{[VALUE]}的餘額"
"Menu/Loans/RequiresHospitalLevel_CS","需要有{[VALUE]}的醫院等級"
"Menu/Loans/RequiresHospitalValue_CS","需要有{[VALUE]}的醫院價值"
"Menu/Loans/RequiresReputation_CS","需要有{[VALUE]}的聲譽"
"Menu/Loans/TakeLoan","申請貸款"
"Menu/Loans/TermsConditions","條款與條件"
"Menu/Marketing/ButtonLaunchCampaign","推出宣傳活動"
"Menu/Marketing/CampaignCost_CS","宣傳活動花費"
"Menu/Marketing/CampaignName","宣傳活動名稱"
"Menu/Marketing/Duration_CS","持續時間：{[MONTHS]}個月"
"Menu/Marketing/GeneralMarketing","一般\n行銷"
"Menu/Marketing/IllnessMarketing","疾病\n行銷"
"Menu/Marketing/MarketingCampaigns","行銷宣傳活動"
"Menu/Marketing/RecruitmentMarketing","招募\n行銷"
"Menu/Marketing/StartACampaign","開始行銷宣傳活動"
"Menu/Message/Career_Delete_Save_Failed_Access_Denied_Body_CS","無法刪除你的生涯存檔，原因是檔案存取遭拒。\n\n問題發生的可能原因有幾種：你的作業系統或使用者設定檔損毀、其他程式或防毒軟體干擾，或是你自己正在修改檔案。\n\n如需協助解決問題，請至：support.sega.co.uk"
"Menu/Message/Career_Delete_Save_Failed_Access_Denied_Title_CS","生涯存檔刪除失敗"
"Menu/Message/Career_Delete_Save_Failed_General_Body_CS","無法刪除你的生涯存檔。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。\n這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk"
"Menu/Message/Career_Delete_Save_Failed_General_Title_CS","生涯存檔刪除失敗"
"Menu/Message/Career_Save_Failed_Access_Denied_Body_CS","生涯儲存失敗，原因是檔案存取遭拒。\n\n問題發生的可能原因有幾種：你的作業系統或使用者設定檔損毀、其他程式或防毒軟體干擾，或是你自己正在修改檔案。\n\n如需協助解決問題，請至：support.sega.co.uk"
"Menu/Message/Career_Save_Failed_Access_Denied_Title_CS","生涯儲存失敗"
"Menu/Message/Career_Save_Failed_Disk_Full_Body_CS","無法儲存你的生涯。\n\n你的硬碟好像已經滿了，只要清出一些空間就能解決問題。\n\n如果你認為有問題或需要協助，請至：support.sega.co.uk"
"Menu/Message/Career_Save_Failed_Disk_Full_Title_CS","生涯儲存失敗"
"Menu/Message/Career_Save_Failed_General_Body_CS","無法儲存你的生涯。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。\n這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk"
"Menu/Message/Career_Save_Failed_General_Title_CS","生涯儲存失敗"
"Menu/Message/Level_Save_Failed_Access_Denied_Body_CS","醫院儲存失敗，原因是檔案存取遭拒。\n\n問題發生的可能原因有幾種：你的作業系統或使用者設定檔損毀、其他程式或防毒軟體干擾，或是你自己正在修改檔案。\n\n如需協助解決問題，請至：support.sega.co.uk"
"Menu/Message/Level_Save_Failed_Access_Denied_Title_CS","醫院儲存失敗"
"Menu/Message/Level_Save_Failed_Disk_Full_Body_CS","無法儲存你的醫院。\n\n你的硬碟好像已經滿了，只要清出一些空間就能解決問題。\n\n如果你認為有問題或需要協助，請至：support.sega.co.uk"
"Menu/Message/Level_Save_Failed_Disk_Full_Title_CS","醫院儲存失敗"
"Menu/Message/Level_Save_Failed_General_Body_CS","無法儲存你的醫院。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。\n這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk"
"Menu/Message/Level_Save_Failed_General_Title_CS","醫院儲存失敗"
"Menu/Message/Preferences_Save_Failed_Access_Denied_Body_CS","偏好設定儲存失敗，原因是檔案存取遭拒。\n\n問題發生的可能原因有幾種：你的作業系統或使用者設定檔損毀、其他程式或防毒軟體干擾，或是你自己正在修改檔案。\n\n如需協助解決問題，請至：support.sega.co.uk"
"Menu/Message/Preferences_Save_Failed_Access_Denied_Title_CS","偏好設定儲存失敗"
"Menu/Message/Preferences_Save_Failed_Disk_Full_Body_CS","無法儲存你的偏好設定。\n\n你的硬碟好像已經滿了，只要清出一些空間就能解決問題。\n\n如果你認為有問題或需要協助，請至：support.sega.co.uk"
"Menu/Message/Preferences_Save_Failed_Disk_Full_Title_CS","偏好設定儲存失敗"
"Menu/Message/Preferences_Save_Failed_General_Body_CS","無法儲存你的偏好設定。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。\n這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk"
"Menu/Message/Preferences_Save_Failed_General_Title_CS","偏好設定儲存失敗"
"Menu/Message/Sandbox_Delete_Failed_Access_Denied_Body_CS","無法刪除你的沙盒存檔，原因是檔案存取遭拒。\n\n問題發生的可能原因有幾種：你的作業系統或使用者設定檔損毀、其他程式或防毒軟體干擾，或是你自己正在修改檔案。\n\n如需協助解決問題，請至：support.sega.co.uk"
"Menu/Message/Sandbox_Delete_Failed_Access_Denied_Title_CS","沙盒存檔刪除失敗"
"Menu/Message/Sandbox_Delete_Failed_General_Body_CS","無法刪除你的沙盒存檔。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。\n這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk"
"Menu/Message/Sandbox_Delete_Failed_General_Title_CS","沙盒存檔刪除失敗"
"Menu/Message/Sandbox_Save_Failed_Access_Denied_Body_CS","沙盒儲存失敗，原因是檔案存取遭拒。\n\n問題發生的可能原因有幾種：你的作業系統或使用者設定檔損毀、其他程式或防毒軟體干擾，或是你自己正在修改檔案。\n\n如需協助解決問題，請至：support.sega.co.uk"
"Menu/Message/Sandbox_Save_Failed_Access_Denied_Title_CS","沙盒儲存失敗"
"Menu/Message/Sandbox_Save_Failed_Disk_Full_Body_CS","無法儲存你的沙盒。\n\n你的硬碟好像已經滿了，只要清出一些空間就能解決問題。\n\n如果你認為有問題或需要協助，請至：support.sega.co.uk"
"Menu/Message/Sandbox_Save_Failed_Disk_Full_Title_CS","沙盒儲存失敗"
"Menu/Message/Sandbox_Save_Failed_General_Body_CS","無法儲存你的沙盒。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。\n這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk"
"Menu/Message/Sandbox_Save_Failed_General_Title_CS","沙盒儲存失敗"
"Menu/Messages/AreYouSureChangeLevel_CS","你正在玩{[CURRENT_LEVEL]}。\n你想在切換醫院前先存檔嗎？"
"Menu/Messages/AreYouSureChangeLevel_Title_CS","切換醫院？"
"Menu/Messages/AreYouSureQuickLoad_CS","確定要快速載入嗎？你會損失上次儲存至今的進度。"
"Menu/Messages/AreYouSureQuickLoad_Title_CS","快速載入？"
"Menu/Messages/AreYouSureQuitToMenu_CS","你想在退出至主選單前先存檔嗎？"
"Menu/Messages/AreYouSureQuitToMenu_Title_CS","退出至主選單？"
"Menu/Messages/AreYouSureQuit_CS","你想在退出至桌面前先存檔嗎？"
"Menu/Messages/AreYouSureQuit_Title_CS","退出至桌面？"
"Menu/Messages/AreYouSureRestart_CS","確定要重新開始嗎？所有進度和等級存檔都會被刪除！"
"Menu/Messages/AreYouSureRestart_Title_CS","重新開始生涯？"
"Menu/Messages/AreYouSure_CS","確定嗎？"
"Menu/Messages/Cancel_Button_CS","取消"
"Menu/Messages/CantLoadCareerSaveBroken_CS","你的生涯存檔似乎毀損了，無法載入。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。\n這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk"
"Menu/Messages/CantLoadCareerSave_Too_New_CS","你的生涯存檔來自較新版本的遊戲，無法載入。你可能使用了公開測試版的存檔？\n\n試著回到測試版繼續存檔，或重新開始生涯。\n\n如果你相信存檔載入不該出問題，那麼可能是程式錯誤。非常抱歉！前往support.sega.co.uk尋找解決方法或回報問題。"
"Menu/Messages/CantLoadLevelSaveBroken_CS","你的醫院存檔似乎毀損了，無法載入。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。\n這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk"
"Menu/Messages/CantLoadLevelSave_CS","無法載入醫院存檔"
"Menu/Messages/CantLoadLevelSave_Too_New_CS","你的醫院存檔來自較新版本的遊戲，無法載入。你可能使用了公開測試版的存檔？\n\n試著回到測試版繼續存檔，或重新開始醫院。\n\n如果你相信存檔載入不該出問題，那麼可能是程式錯誤。非常抱歉！前往support.sega.co.uk尋找解決方法或回報問題。"
"Menu/Messages/CantLoadSandboxSaveBroken_CS","你的沙盒存檔似乎毀損了，無法載入。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。\n這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk"
"Menu/Messages/CantLoadSandboxSave_CS","無法載入沙盒存檔"
"Menu/Messages/CantLoadSandboxSave_Too_New_CS","你的沙盒存檔來自較新版本的遊戲，無法載入。你可能使用了公開測試版的存檔？\n\n試著回到測試版繼續存檔，或重新開始生涯。\n\n如果你相信存檔載入不該出問題，那麼可能是程式錯誤。非常抱歉！前往support.sega.co.uk尋找解決方法或回報問題。"
"Menu/Messages/CantLoadSaveNotExist_CS","無法載入你的醫院存檔，因為對應的醫院已經不存在了。"
"Menu/Messages/CantLoadSave_CS","無法載入生涯存檔"
"Menu/Messages/Career_Load_Failed_Body_CS","無法載入你的生涯存檔。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk"
"Menu/Messages/Career_Load_Failed_Title_CS","生涯存檔載入失敗"
"Menu/Messages/Career_Load_Failed_Unstable_Body_CS","無法載入你的生涯存檔。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk\n\n抱歉，遊戲現在可能不太穩定。請退出並重新啟動遊戲，再嘗試載入其他存檔。"
"Menu/Messages/Career_Load_Failed_Unstable_Title_CS","生涯存檔載入失敗"
"Menu/Messages/ChangeLevelDontSave_CS","不存檔就切換"
"Menu/Messages/ChangeLevelSave_CS","存檔後切換"
"Menu/Messages/Delete_Save_File_Body_CS","確定要刪除這個存檔嗎？"
"Menu/Messages/Delete_Save_File_Title_CS","刪除存檔？"
"Menu/Messages/InboxButton","你的收件箱，儲藏你所有信息的便捷地點，可以忽視。"
"Menu/Messages/Level_Load_Failed_Body_CS","無法載入你的醫院存檔。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk"
"Menu/Messages/Level_Load_Failed_Title_CS","醫院存檔載入失敗"
"Menu/Messages/Level_Load_Failed_Unstable_Body_CS","無法載入你的醫院存檔。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk\n\n抱歉，遊戲現在可能不太穩定。請退出並重新啟動遊戲，再嘗試載入其他存檔。"
"Menu/Messages/Level_Load_Failed_Unstable_Title_CS","醫院存檔載入失敗"
"Menu/Messages/Load_Backup_Console","載入備份"
"Menu/Messages/Load_Backup_Level_Body_Console","抱歉，系統無法載入你的存檔。請嘗試載入備份或重新開始關卡。"
"Menu/Messages/Load_Career_Backup_Body_Console","抱歉，你的生涯存檔發生錯誤，無法載入。"
"Menu/Messages/No_Backup_Title_Console","存檔載入失敗"
"Menu/Messages/No_Button_CS","否"
"Menu/Messages/No_Career_Backup_Body_Console","抱歉，你的生涯存檔發生錯誤，無法載入。 \n\n請選擇其他存檔欄位，或重新開始目前的生涯。"
"Menu/Messages/No_Level_Backup_Body","抱歉，你的生涯存檔發生錯誤，無法載入。 \n\n請重新開始關卡。"
"Menu/Messages/OK_Button_CS","確認"
"Menu/Messages/QuitDontSave_Button_CS","不存檔就退出"
"Menu/Messages/QuitSave_Button_CS","存檔後退出"
"Menu/Messages/Sandbox/SandboxSaveUsesContentNotPublished_Body_CS","此沙盒存檔使用了未在Steam工作坊發表的用戶原創內容，因此無法完整載入，將會使用預設外觀。\n\n這個問題無法由你自己解決。若你覺得這是錯誤，請聯絡此工作坊物品的作者以便解決問題！"
"Menu/Messages/Sandbox/SandboxSaveUsesContentNotPublished_Title_CS","沙盒存檔使用了未發表的內容。"
"Menu/Messages/Sandbox/SandboxSaveUsesContentNotSubscribedTo_Body_CS","此沙盒存檔使用了你未訂閱的Steam工作坊內容。如果你選擇不訂閱而繼續載入，物品會使用預設外觀，且不會呈現出作者想要的樣子。\n\n欲正確載入內容，請點選「取消」，並使用左方的按鈕訂閱所有需要的Steam工作坊物品後再試一次！"
"Menu/Messages/Sandbox/SandboxSaveUsesContentNotSubscribedTo_Title_CS","有未訂閱的Steam工作坊物品"
"Menu/Messages/Sandbox_Load_Failed_Body_CS","無法載入你的沙盒存檔。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk"
"Menu/Messages/Sandbox_Load_Failed_Title_CS","沙盒存檔載入失敗"
"Menu/Messages/Sandbox_Load_Failed_Unstable_Body_CS","無法載入你的沙盒存檔。\n\n你可能會想怪遊戲開發團隊。也確實該怪他們。這種事不該發生，（有可能）是我們的錯。\n\n我們非常抱歉。\n\n如欲尋求支援或回報問題，請至：support.sega.co.uk\n\n抱歉，遊戲現在可能不太穩定。請退出並重新啟動遊戲，再嘗試載入其他存檔。"
"Menu/Messages/Sandbox_Load_Failed_Unstable_Title_CS","沙盒存檔載入失敗"
"Menu/Messages/TimeSinceLastSave_CS","上次存檔時間：{[LAST_SAVE_DATE_TIME]}"
"Menu/Messages/UGC/DeleteFailed_Body_CS","該物品在目前關卡內出現了{0}次，因此無法刪除。"
"Menu/Messages/UGC/DeleteFailed_Title_CS","刪除失敗！"
"Menu/Messages/UGC/DeleteInstances_CS","在此關卡中將會有{0}個物品被刪除。"
"Menu/Messages/UGC/DeleteLocalMod_Body_CS","確定要從安裝位置「{1}」中刪除用戶原創內容「{0}」嗎？"
"Menu/Messages/UGC/DeleteLocalMod_Title_CS","刪除用戶原創物品"
"Menu/Messages/UGC/ImageLoadFailed_Body_CS","圖片檔案載入失敗。"
"Menu/Messages/UGC/ImageLoadFailed_Title_CS","圖片載入失敗"
"Menu/Messages/UGC/InvalidTitle_Body_CS","本機的用戶原創物品中已有名為「{0}」的物品！"
"Menu/Messages/UGC/InvalidTitle_Title_CS","無效的名稱！"
"Menu/Messages/UGC/LogFileLocation_CS","請檢查《Two Point Hospital》紀錄檔內是否有錯誤和警告。紀錄檔位置：\n{0}"
"Menu/Messages/UGC/NoSpecialCharacters_Body_CS","物品名稱不能使用特殊符號"
"Menu/Messages/UGC/SandboxSaveUsesLocalContent_Body_CS","此沙盒存檔使用了未在Steam工作坊發表的用戶原創內容。若你發表此存檔，訂閱者將無法載入你的本地內容。\n\n若你不希望如此，請點選「取消」，載入存檔，發表所有未發表的用戶原創內容，把已放置的物品換成訂閱者工作坊的版本，再重新分享此沙盒存檔。"
"Menu/Messages/UGC/SandboxSaveUsesLocalContent_Title_CS","沙盒存檔使用了未發表的內容。"
"Menu/Messages/UGC/SomeThingWentWrong_Body_CS","上次執行用戶原創內容操作時發生內部錯誤"
"Menu/Messages/UGC/SomeThingWentWrong_Title_CS","發生錯誤！"
"Menu/Messages/UGC/SteamWorkshopError_Body_CS","無法連上Steam工作坊：你必須連上網路，才能發布至Steam工作坊。"
"Menu/Messages/UGC/SteamWorkshopError_Title_CS","Steam工作坊錯誤"
"Menu/Messages/UGC/UGCDocumentationLink_CS","請參考《Two Point Hospital》用戶原創內容文件。文件位置：\nwiki.twopointstudios.com"
"Menu/Messages/UGC/WorkshopDataUpdatesReceived_Body_CS","你訂閱的工作坊物品中，有{0}個的名稱或說明有更新。"
"Menu/Messages/UGC/WorkshopDataUpdatesReceived_Title_CS","收到工作坊資料更新"
"Menu/Messages/UGC/WorkshopItemUpdatesReceived_Body_CS","你訂閱的工作坊物品中有{0}個全新的內容或更新的版本。"
"Menu/Messages/UGC/WorkshopItemUpdatesReceived_Title_CS","收到工作坊物品更新"
"Menu/Messages/UGC/WorkshopPublishError_Body_CS","將此物品發表至Steam工作坊時發生錯誤。"
"Menu/Messages/UGC/WorkshopPublishError_Title_CS","工作坊發表錯誤"
"Menu/Messages/Yes_Button_CS","是"
"Menu/Metagame/Careers/CareerGoals","生涯目標"
"Menu/Metagame/Careers/Collect","收集"
"Menu/Metagame/Foundation/Two Point Foundation","雙點基金會"
"Menu/Metagame/Remix/Tab_Normal","生涯"
"Menu/Metagame/Remix/Tab_Normal_CS","生涯"
"Menu/Metagame/Remix/Tab_Remix","R.E.M.I. X"
"Menu/Metagame/Remix/Tab_Remix_CS","R.E.M.I. X"
"Menu/Metagame/Tooltips/CareerGoalsButtonRewards_CS","獎勵可以領取了"
"Menu/Metagame/Tooltips/CareerGoalsButton_CS","生涯目標"
"Menu/Metagame/Tooltips/Kudosh","讚\n完成挑戰即可獲得讚。用讚即可解鎖新物品"
"Menu/Metagame/Tooltips/OrganisationValue","組織價值和股價"
"Menu/Metagame/Tooltips/OrganisationValueDetail_CS","<b>組織價值：</b>{[VALUE]}\n<b>股份：</b>{[NUMSHARES]}\n<b>股價：</b>{[SHAREPRICE]}"
"Menu/Metagame/Tooltips/Remix","R.E.M.I. X\n完成糟糕科技模擬情境來獲得電子星星。"
"Menu/Metagame/Tooltips/RenameOrganisation","重新命名基金會"
"Menu/Metagame/Tooltips/TotalStars","組織名望\n組織內所有醫院的星級評等總計"
"Menu/Metagame/UnlockPin_Desc_DLC2_CS","現在就踏上佩博里島的旅程，不過可能會有點困難！"
"Menu/Metagame/Unlock_CS","開始"
"Menu/No","否"
"Menu/OnlineSetup/ChallengeLength_CS","長度：{0}天[i2p_One]長度：{0}天"
"Menu/OnlineSetup/ChallengeReward_CS","獎勵：{0}"
"Menu/OnlineSetup/Challengers","挑戰者"
"Menu/OnlineSetup/SelectFriend","選擇要挑戰的朋友"
"Menu/OnlineSetup/SelectFriendOffline","若您連線至線上服務，即可挑戰好友。
"
"Menu/Options/Audio","音訊"
"Menu/Options/Career","生涯"
"Menu/Options/Controls","控制"
"Menu/Options/Game","遊戲"
"Menu/Options/Language","語言"
"Menu/Options/Leaderboards","排行榜"
"Menu/Options/Load","載入遊戲"
"Menu/Options/Load Game (debug)","載入遊戲（偵錯）"
"Menu/Options/LoadShort","載入"
"Menu/Options/LoadShort_CS","載入"
"Menu/Options/Menu","選單"
"Menu/Options/New","新增"
"Menu/Options/New Game","新遊戲"
"Menu/Options/OK","確認"
"Menu/Options/Online","線上"
"Menu/Options/Pause","選單"
"Menu/Options/Preferences","偏好設定"
"Menu/Options/Quick Load","快速載入"
"Menu/Options/Quick Save","快速儲存"
"Menu/Options/Quit","退出"
"Menu/Options/Quit to Desktop","退出至桌面"
"Menu/Options/Quit to Map","退出至地圖"
"Menu/Options/Quit to Menu","退出至主選單"
"Menu/Options/Restart Game","重新開始生涯"
"Menu/Options/Restart Level","重新開始關卡"
"Menu/Options/Resume","繼續"
"Menu/Options/Save Career","儲存生涯"
"Menu/Options/Save Game","儲存遊戲"
"Menu/Options/Save Game Debug","儲存遊戲（偵錯）"
"Menu/Options/SaveShort","儲存"
"Menu/Options/SaveShort_CS","儲存"
"Menu/Options/UnknownLevel_CS","不明關卡"
"Menu/Options/Video","視訊"
"Menu/Overview Menu/Awards/Announcer/BetterLuckNextYear_CS","明年再接再厲。"
"Menu/Overview Menu/Awards/Announcer/Congratulations_CS","恭喜！"
"Menu/Overview Menu/Awards/Announcer/NotYou_CS","怎麼會是你"
"Menu/Overview Menu/Awards/Announcer/ThanskForComing_CS","感謝蒞臨，祝各位身體健康，我們大家明年見！"
"Menu/Overview Menu/Awards/Announcer/TheWinnerIs_CS","{[AWARD_NAME]}得獎人是……"
"Menu/Overview Menu/Awards/Announcer/WelcomeToTheAwards_CS","歡迎蒞臨大獎！"
"Menu/Overview Menu/Awards/Announcer/WhatAGreatEvening_CS","各位女士先生，真是個美好的夜晚。"
"Menu/Overview Menu/Awards/Announcer/YouveBeenNominated_CS","你在{[COUNT]}個類別獲得了提名！"
"Menu/Overview Menu/Awards/AssistantAward","年度最佳助理"
"Menu/Overview Menu/Awards/DoctorAwards","年度最佳醫生"
"Menu/Overview Menu/Awards/EmployerAward","年度最佳雇主"
"Menu/Overview Menu/Awards/HospitalAward","年度最佳醫院"
"Menu/Overview Menu/Awards/JanitorAward","年度最佳工友"
"Menu/Overview Menu/Awards/LevelsPlayable_CS","可玩\\n{0}\\n"
"Menu/Overview Menu/Awards/LevelsUnlocked_CS","已解鎖：\\n{0}\\n"
"Menu/Overview Menu/Awards/LevelsVisible_CS","可見：\\n{0}\\n"
"Menu/Overview Menu/Awards/MostPrestigious","名望最高的醫院"
"Menu/Overview Menu/Awards/NoDeaths","零死亡紀錄"
"Menu/Overview Menu/Awards/NurseAward","年度最佳護士"
"Menu/Overview Menu/Awards/OpenAllButton","全部開啟"
"Menu/Overview Menu/Awards/OpenButton","開啟"
"Menu/Overview Menu/Awards/PatientsChoice","病患票選獎"
"Menu/Overview Menu/Awards/ResearcherAward","最佳研究醫院"
"Menu/Overview Menu/Awards/RisingStar","明日之星"
"Menu/Overview Menu/Awards/Title","雙點郡醫療保健獎頒獎典禮"
"Menu/Overview Menu/Awards/Tooltips/AssistantOfTheYear","頒發給本年度經手過最多病患的助理。"
"Menu/Overview Menu/Awards/Tooltips/DoctorOfTheYear","頒發給表現最出色的醫生。候選人的評分項目包括治療品質、診斷準確度和研究貢獻。"
"Menu/Overview Menu/Awards/Tooltips/EmployerOfTheYear","根據員工幸福感和聲譽，頒發給最佳雇主。"
"Menu/Overview Menu/Awards/Tooltips/HospitalOfTheYear","頒發給本年度最會得獎的醫院（得獎當然是多多益善）。"
"Menu/Overview Menu/Awards/Tooltips/JanitorOfTheYear","頒發給本年度最忙碌、最隨傳隨到的工友。"
"Menu/Overview Menu/Awards/Tooltips/LastWonBy_CS","前屆得獎人：{[STAFF_MEMBER_NAME]}"
"Menu/Overview Menu/Awards/Tooltips/MostPrestigious","頒發對象是工作環境最佳的醫院。"
"Menu/Overview Menu/Awards/Tooltips/NoDeaths","這個特別獎會頒發給全年沒有任何病患死亡的醫院。"
"Menu/Overview Menu/Awards/Tooltips/NumTimesWon_CS","得獎次數：{[NUM_TIMES_WON]}"
"Menu/Overview Menu/Awards/Tooltips/NurseOfTheYear","頒發給表現最出色的護士。候選人的評分項目包括治療品質和診斷準確度。"
"Menu/Overview Menu/Awards/Tooltips/PatientsChoice","這個特別獎，得主是由病患親自選定。他們投票的根據，通常是治療成功率和聲譽。"
"Menu/Overview Menu/Awards/Tooltips/ResearchHospitalOfTheYear","頒發給本年度的雙點郡頂尖研究醫院。"
"Menu/Overview Menu/Awards/Tooltips/RisingStar","頒發給本年度進步最多的醫療專業人員。"
"Menu/Overview Menu/Awards/Tooltips/TeachingHospitalOfTheYear","頒發給今年進行最多培訓的醫院。"
"Menu/Overview Menu/Awards/Tooltips/TrainerAward","頒發給今年進行最多培訓的醫院。"
"Menu/Overview Menu/Awards/TrainerAward","最佳教學醫院"
"Menu/Overview Menu/Awards/VictoryLetters/AssistantOfTheYear","<color=#704902>「嗝霸！」獎之\\n<color=#B87804><b>{0}</b></color>\\n得獎的是……\\n\\n<color=#B87804><size=150%><b>{1}</b></size>\\n<alpha=#CF>{2}</color>\\n\\n獎項：\\n<color=#B87804>{3}</color></color>"
"Menu/Overview Menu/Awards/VictoryLetters/DoctorOfTheYear","<color=#704902>「嗝霸！」獎之\\n<color=#B87804><b>{0}</b></color>\\n得獎的是……\\n\\n<color=#B87804><size=150%><b>{1}醫生</b></size>\\n<alpha=#CF>{2}</color>\\n\\n獎項：\\n<color=#B87804>{3}</color></color>"
"Menu/Overview Menu/Awards/VictoryLetters/EmployerOfTheYear","<color=#704902>「嗝霸！」獎之\\n<color=#B87804><b>{0}</b></color>\\n得獎的是……\\n\\n<color=#B87804><size=150%><b>{2}</b></size></color>\\n\\n獎項：\\n<color=#B87804>{3}</color></color>"
"Menu/Overview Menu/Awards/VictoryLetters/HospitalOfTheYear","<color=#704902>「嗝霸！」獎之\\n<color=#B87804><b>{0}</b></color>\\n得獎的是……\\n\\n<color=#B87804><size=150%><b>{2}</b></size></color>\\n\\n獎項：\\n<color=#B87804>{3}</color></color>"
"Menu/Overview Menu/Awards/VictoryLetters/JanitorOfTheYear","<color=#704902>「嗝霸！」獎之\\n<color=#B87804><b>{0}</b></color>\\n得獎的是……\\n\\n<color=#B87804><size=150%><b>{1}</b></size>\\n<alpha=#CF>{2}</color>\\n\\n獎項：\\n<color=#B87804>{3}</color></color>"
"Menu/Overview Menu/Awards/VictoryLetters/MostPrestigious","<color=#704902>「嗝霸！」獎之\\n<color=#B87804><b>{0}</b></color>\\n得獎的是……\\n\\n<color=#B87804><size=150%><b>{2}</b></size></color>\\n\\n獎項：\\n<color=#B87804>{3}</color></color>"
"Menu/Overview Menu/Awards/VictoryLetters/NoDeaths","<color=#704902>「嗝霸！」獎之\\n<color=#B87804><b>{0}</b></color>\\n得獎的是……\\n\\n<color=#B87804><size=150%><b>{2}</b></size></color>\\n\\n獎項：\\n<color=#B87804>{3}</color></color>"
"Menu/Overview Menu/Awards/VictoryLetters/NurseOfTheYear","<color=#704902>「嗝霸！」獎之\\n<color=#B87804><b>{0}</b></color>\\n得獎的是……\\n\\n<color=#B87804><size=150%><b>{1}</b></size>\\n<alpha=#CF>{2}</color>\\n\\n獎項：\\n<color=#B87804>{3}</color></color>"
"Menu/Overview Menu/Awards/VictoryLetters/PatientsChoice","<color=#704902>「嗝霸！」獎之\\n<color=#B87804><b>{0}</b></color>\\n得獎的是……\\n\\n<color=#B87804><size=150%><b>{2}</b></size></color>\\n\\n獎項：\\n<color=#B87804>{3}</color></color>"
"Menu/Overview Menu/Awards/VictoryLetters/ResearchHospitalOfTheYear","<color=#704902>「嗝霸！」獎之\\n<color=#B87804><b>{0}</b></color>\\n得獎的是……\\n\\n<color=#B87804><size=150%><b>{2}</b></size></color>\\n\\n獎項：\\n<color=#B87804>{3}</color></color>"
"Menu/Overview Menu/Awards/VictoryLetters/RisingStar","<color=#704902>「嗝霸！」獎之\\n<color=#B87804><b>{0}</b></color>\\n得獎的是……\\n\\n<color=#B87804><size=150%><b>{1}</b></size>\\n<alpha=#CF>{2}</color>\\n\\n獎項：\\n<color=#B87804>{3}</color></color>"
"Menu/Overview Menu/Awards/VictoryLetters/TeachingHospitalOfTheYear","<color=#704902>「嗝霸！」獎之\\n<color=#B87804><b>{0}</b></color>\\n得獎的是……\\n\\n<color=#B87804><size=150%><b>{2}</b></size></color>\\n\\n獎項：\\n<color=#B87804>{3}</color></color>"
"Menu/Overview Menu/EventLog/AwardWon_CS","贏得的醫院獎：{[AWARD_NAME]}"
"Menu/Overview Menu/EventLog/Date","日期"
"Menu/Overview Menu/EventLog/Diagnosis","診斷"
"Menu/Overview Menu/EventLog/DiagnosisCertainty","診斷 \n準確率"
"Menu/Overview Menu/EventLog/EventDescription","事件說明"
"Menu/Overview Menu/EventLog/Illness Difficulty","疾病\n難度"
"Menu/Overview Menu/EventLog/Money","金錢"
"Menu/Overview Menu/EventLog/Reputation","聲譽"
"Menu/Overview Menu/EventLog/StaffSkill","員工技能"
"Menu/Overview Menu/EventLog/Upgrades","升級"
"Menu/Overview Menu/Finance/BankStatement","銀行對帳單"
"Menu/Overview Menu/Finance/Cash","現金"
"Menu/Overview Menu/Finance/CashBalance","現金餘額"
"Menu/Overview Menu/Finance/CashFlow","獲利與虧損"
"Menu/Overview Menu/Finance/Expenses","支出"
"Menu/Overview Menu/Finance/FinancialQuarterProfits","過去3個月的獲利／虧損"
"Menu/Overview Menu/Finance/FinancialYearProfits","過去12個月的獲利／虧損"
"Menu/Overview Menu/Finance/HospitalValue","醫院價值"
"Menu/Overview Menu/Finance/Loans","貸款"
"Menu/Overview Menu/Finance/Month","月"
"Menu/Overview Menu/Finance/MonthAndYear_CS","{[YEAR]}年{[MONTH_ABBR]}"
"Menu/Overview Menu/Finance/NetProfit","獲利因子"
"Menu/Overview Menu/Finance/OutstandingLoans","未償還貸款"
"Menu/Overview Menu/Finance/PhysicalAssets","實體資產"
"Menu/Overview Menu/Finance/ProfitLoss","獲利／虧損"
"Menu/Overview Menu/Finance/ProfitLossTrends","獲利與虧損趨勢"
"Menu/Overview Menu/Finance/Q1","第1季"
"Menu/Overview Menu/Finance/Q2","第2季"
"Menu/Overview Menu/Finance/Q3","第3季"
"Menu/Overview Menu/Finance/Q4","第4季"
"Menu/Overview Menu/Finance/Quarter","3個月"
"Menu/Overview Menu/Finance/Revenue","收益"
"Menu/Overview Menu/Finance/Total","總計"
"Menu/Overview Menu/Finance/Year","12個月"
"Menu/Overview Menu/Leaderboard/CureRate","治癒率"
"Menu/Overview Menu/Leaderboard/CuresPerYear","每年治癒人數"
"Menu/Overview Menu/Leaderboard/HospitalValue","醫院價值"
"Menu/Overview Menu/Leaderboard/Reputation","聲譽"
"Menu/Overview Menu/Leaderboard/StaffMorale","員工士氣"
"Menu/Overview Menu/Leaderboard/YearlyProfits","年利潤"
"Menu/Overview Menu/OverviewMenu_Awards","獎項"
"Menu/Overview Menu/OverviewMenu_Finance","財務"
"Menu/Overview Menu/OverviewMenu_Leaderboards","排行榜"
"Menu/Overview Menu/OverviewMenu_Log","紀錄"
"Menu/Overview Menu/OverviewMenu_Patients","病患"
"Menu/Overview Menu/OverviewMenu_Policy","政策"
"Menu/Overview Menu/OverviewMenu_Staff","員工"
"Menu/Overview Menu/Patients/CureRate","治癒率"
"Menu/Overview Menu/Patients/Cures","治癒"
"Menu/Overview Menu/Patients/Deaths","死亡"
"Menu/Overview Menu/Patients/Fails","失敗"
"Menu/Overview Menu/Patients/Fatalities","意外致死"
"Menu/Overview Menu/Patients/Ineffective","無效"
"Menu/Overview Menu/Patients/Info_CloseToDeath","瀕死人數：<color=red>{[COUNT]}</color>"
"Menu/Overview Menu/Patients/Info_LongQueue","大排長龍：<color=red>{[MIN]}人</color>"
"Menu/Overview Menu/Patients/Info_LongQueueWarning","大排長龍警告：<color=red>{[COUNT]}間房間</color>[i2p_One]大排長龍警告：<color=red>{[COUNT]}間房間</color>"
"Menu/Overview Menu/Patients/Info_LongQueue_MinMax","大排長龍：<color=red>{[MIN]}-{[MAX]}人</color>"
"Menu/Overview Menu/Patients/Info_RageQuit","即將憤而離開的人數：<color=red>{[COUNT]}</color>"
"Menu/Overview Menu/Patients/Info_WaitingForRoom","等待新房間的人數：<color=red>{[COUNT]}</color>"
"Menu/Overview Menu/Patients/Medical","醫療"
"Menu/Overview Menu/Patients/PatientHappiness","幸福感"
"Menu/Overview Menu/Patients/PatientHealth","健康"
"Menu/Overview Menu/Patients/PatientOverview","病患概覽"
"Menu/Overview Menu/Patients/PatientStats","病患統計資料（總計）"
"Menu/Overview Menu/Patients/Patients","病患"
"Menu/Overview Menu/Patients/PatientsInHospital","訪客"
"Menu/Overview Menu/Patients/Prices","價格"
"Menu/Overview Menu/Patients/Publicity","宣傳"
"Menu/Overview Menu/Patients/RageQuit","憤而離開"
"Menu/Overview Menu/Patients/Reputation","聲譽"
"Menu/Overview Menu/Patients/SentHome","被送回家"
"Menu/Overview Menu/Patients/Staff","員工"
"Menu/Overview Menu/Patients/Tooltips/ReputationMedical_CS","<b>醫療聲譽：{[VALUE]}（{[REPUTATION]}）</b>\n取決於你治癒每種疾病患者的成功率。也會受到行銷影響。"
"Menu/Overview Menu/Patients/Tooltips/ReputationOverall_CS","<b>醫院聲譽：{[VALUE]}（{[REPUTATION]}）</b>\n整體聲譽會影響病患上門的頻度，以及新員工前來應徵醫院職缺的速度。\n改善以下每個領域的聲譽，就能提升醫院整體聲譽。"
"Menu/Overview Menu/Patients/Tooltips/ReputationPatients_CS","<b>病患聲譽：{[VALUE]}（{[REPUTATION]}）</b>\n取決於病患在院內的幸福感，以及醫院的病患人數。"
"Menu/Overview Menu/Patients/Tooltips/ReputationPrices_CS","<b>價格聲譽：{[VALUE]}（{[REPUTATION]}）</b>\n取決於跟這個地區的市場價格相比，你向訪客收費的高低。"
"Menu/Overview Menu/Patients/Tooltips/ReputationPublicity_CS","<b>媒體聲譽：{[VALUE]}（{[REPUTATION]}）</b>\n取決於VIP到訪、獲獎紀錄、行銷，以及是否成功完成其他特殊挑戰。"
"Menu/Overview Menu/Patients/Tooltips/ReputationStaff_CS","<b>員工聲譽：{[VALUE]}（{[REPUTATION]}）</b>\n取決於員工在醫院工作的幸福感及團隊規模。"
"Menu/Overview Menu/Patients/TotalVisitors","訪客人數總計"
"Menu/Overview Menu/Patients/Treatments","治療"
"Menu/Overview Menu/Policy/AutoPromoteStaff","自動替員工升職"
"Menu/Overview Menu/Policy/AutoPromoteStaff_Tooltip","在員工可以升職時，自動替他們升職並根據預設的幅度加薪，藉此維持員工的滿意度。"
"Menu/Overview Menu/Policy/AutoSendForTreatment","自動送病患去治療"
"Menu/Overview Menu/Policy/AutoSendForTreatment_Tooltip","診斷準確率達到診斷門檻時，允許診斷人員不向家醫科醫師確認診斷結果，直接將病患送去治療。"
"Menu/Overview Menu/Policy/DiagnosisThreshold","治療的診斷門檻"
"Menu/Overview Menu/Policy/DiagnosisThreshold_Tooltip","送病患去治療的最低診斷準確率門檻。降低診斷準確率的門檻，會導致治療成功率下降。"
"Menu/Overview Menu/Policy/FastTrackTreatmentDecision","加速治療判定流程"
"Menu/Overview Menu/Policy/QueueWarningLength","大排長龍警示長度"
"Menu/Overview Menu/Policy/QueueWarningLength_Tooltip","房間外排隊人數需要達到多少，房間上才會顯示警告。"
"Menu/Overview Menu/Policy/Reset","重設"
"Menu/Overview Menu/Policy/StaffLeaveRoomsWhenIdle","員工空閒時離開房間"
"Menu/Overview Menu/Policy/StaffLeaveRoomsWhenIdle_Tooltip","員工空閒一陣子後，可以離開他們負責的房間。如果關閉，除非員工被派去負責優先度比較高的工作，或是休息時間到了，否則他們會一直待在房間裡。"
"Menu/Overview Menu/Policy/StaffTrainingMessages","員工培訓通知"
"Menu/Overview Menu/Policy/StaffTrainingMessages_Tooltip","員工可以升職，但需要先接受培訓時，你會收到通知。如果關閉通知，收到的郵件會直接被丟進醫院的焚化爐。"
"Menu/Overview Menu/Policy/Title","醫院政策"
"Menu/Overview Menu/Staff/AllButton","全部"
"Menu/Overview Menu/Staff/BreakColumn","休息政策"
"Menu/Overview Menu/Staff/BreakPolicySlider","休息政策滑桿 "
"Menu/Overview Menu/Staff/Count","員工人數"
"Menu/Overview Menu/Staff/Energy","活力"
"Menu/Overview Menu/Staff/EnergyColumn","活力"
"Menu/Overview Menu/Staff/FinancialProfits","過去12個月的獲利／虧損"
"Menu/Overview Menu/Staff/HospitalAttractiveness","醫院吸引力"
"Menu/Overview Menu/Staff/HospitalHygiene","醫院衛生"
"Menu/Overview Menu/Staff/HospitalReputation","醫院聲譽"
"Menu/Overview Menu/Staff/HospitalTemperatue","醫院室溫"
"Menu/Overview Menu/Staff/Info_BreakDuration","<color=red>休息持續時間</color>{[DAYS]}天"
"Menu/Overview Menu/Staff/Info_BreakInfoAssistants","<color=red>{[TOTAL]}位中的{[ALLOWED]}位助理</color>可同時休息（{[PERCENTAGE]}）"
"Menu/Overview Menu/Staff/Info_BreakInfoDoctors","<color=red>{[TOTAL]}位中的{[ALLOWED]}位醫生</color>可同時休息（{[PERCENTAGE]}）"
"Menu/Overview Menu/Staff/Info_BreakInfoJanitors","<color=red>{[TOTAL]}位中的{[ALLOWED]}位工友</color>可同時休息（{[PERCENTAGE]}）"
"Menu/Overview Menu/Staff/Info_BreakInfoNurses","<color=red>{[TOTAL]}位中的{[ALLOWED]}位護士</color>可同時休息（{[PERCENTAGE]}）"
"Menu/Overview Menu/Staff/Morale","員工士氣"
"Menu/Overview Menu/Staff/MoraleColumn","士氣"
"Menu/Overview Menu/Staff/Needs","需求"
"Menu/Overview Menu/Staff/NumberColumn","數量"
"Menu/Overview Menu/Staff/PaySatisfaction","薪資滿意度"
"Menu/Overview Menu/Staff/ReadyForPromotion","名員工已可升職"
"Menu/Overview Menu/Staff/ReadyForTraining","名員工已可培訓"
"Menu/Overview Menu/Staff/RoomPrestige","房間名望"
"Menu/Overview Menu/Staff/StaffDevelopment","員工發展"
"Menu/Overview Menu/Staff/StaffEnergy","員工活力"
"Menu/Overview Menu/Staff/StaffOverview","員工概覽"
"Menu/Overview Menu/Staff/StaffPromoted","名員工在最近12個月內已獲得升職"
"Menu/Overview Menu/Staff/StaffPromotions","員工升職"
"Menu/Overview Menu/Staff/StaffRank","員工職等"
"Menu/Overview Menu/Staff/StaffStatus","員工狀態／士氣"
"Menu/Overview Menu/Staff/StaffTrained","名員工在最近12個月內接受過培訓"
"Menu/Overview Menu/Staff/StaffTraining","員工培訓"
"Menu/Overview Menu/Staff/TooltipBarEnergy","所有員工的平均活力"
"Menu/Overview Menu/Staff/TooltipBarHospitalAttractiveness","醫院的平均吸引力"
"Menu/Overview Menu/Staff/TooltipBarHospitalHygiene","醫院的平均衛生評等"
"Menu/Overview Menu/Staff/TooltipBarHospitalTemperature","醫院的平均室溫舒適度"
"Menu/Overview Menu/Staff/TooltipBarNeeds","飢餓度、口渴度和廁所需求的平均滿意度"
"Menu/Overview Menu/Staff/TooltipBarPaySatisfaction","所有員工的平均薪資滿意度"
"Menu/Overview Menu/Staff/TooltipBarRoomPrestige","醫院房間的平均名望評等"
"Menu/Overview Menu/Staff/TooltipBarStaffMorale","員工的平均幸福感"
"Menu/Overview Menu/Staff/TypeColumn","類型"
"Menu/Overview Menu/Staff/WageBill","年度工資帳單總計"
"Menu/Overview Menu/TrendTooltips/General","{[NUM_MONTHS]}個月前和目前相比的價值變動百分比"
"Menu/Patients/Patient","病患"
"Menu/Patients/PatientCount_CS","病患：{0}"
"Menu/Patients/Patients","病患"
"Menu/Patients/Status","狀態"
"Menu/Preferences/Audio/DJVolumeLabel","DJ音量"
"Menu/Preferences/Audio/MasterVolumeLabel","主音量"
"Menu/Preferences/Audio/MusicVolumeLabel","音樂音量"
"Menu/Preferences/Audio/SFXVolumeLabel","音效音量"
"Menu/Preferences/Audio/TannoyVolumeLabel","Tannoy擴音系統音量"
"Menu/Preferences/BindingInstruction","按下鍵盤上的任意鍵"
"Menu/Preferences/CancelBindingInstruction","按ESC鍵可取消及移除快速鍵"
"Menu/Preferences/Control/ActionBeingBound","綁定動作的快速鍵：\\n{[ACTION]}"
"Menu/Preferences/Control/EnableEdgeScrollingLabel","啟用邊緣捲動"
"Menu/Preferences/Control/MouseDirectionRotateLabel","滑鼠方向旋轉物品
"
"Menu/Preferences/Control/UseRoomItemSnapLabel","使用房間物品貼齊"
"Menu/Preferences/Control/UseWallMagnetism","使用牆壁磁性（實驗性）"
"Menu/Preferences/Credits","製作團隊"
"Menu/Preferences/GUI/Advisor","顧問訊息"
"Menu/Preferences/GUI/Advisor/High_Priority","僅限優先性高"
"Menu/Preferences/GUI/Advisor/No_Low_Priority","排除優先性低"
"Menu/Preferences/GUI/Advisor/None","關"
"Menu/Preferences/GUI/Advisor/Show_Everything","顯示全部"
"Menu/Preferences/GUI/Advisor/Very_High_Priority","僅限優先性極高"
"Menu/Preferences/GUI/Camera_Follow","點選時視角追蹤"
"Menu/Preferences/GUI/Hold/Visualisation","按住時的視覺化資訊"
"Menu/Preferences/GUI/Hover/Character","角色懸停資訊"
"Menu/Preferences/GUI/Hover/Item","物品懸停資訊"
"Menu/Preferences/GUI/Hover/Queue","排隊懸停資訊"
"Menu/Preferences/GUI/Hover/Visualisation","懸停時的視覺化資訊"
"Menu/Preferences/GUI/Popups/Money","彈出金錢通知"
"Menu/Preferences/GUI/Popups/Text","彈出文字通知"
"Menu/Preferences/GUI/Status_Icons/Character","角色狀態圖示"
"Menu/Preferences/GUI/Status_Icons/Item","物品狀態圖示"
"Menu/Preferences/GUI/Status_Icons/Rooms","房間狀態圖示"
"Menu/Preferences/GUI/Tooltips","工具提示"
"Menu/Preferences/Game/AutoSaveOnLevelChangeLabel","切換醫院時自動存檔"
"Menu/Preferences/Game/CareerAutoSaveFrequencyLabel","生涯自動儲存頻率"
"Menu/Preferences/Game/CareerAutoSaveFrequency_Disabled","停用"
"Menu/Preferences/Game/CareerAutoSaveFrequency_EveryChange","所有變更"
"Menu/Preferences/Game/CareerAutoSaveFrequency_ImportantChangesOnly","僅限重要變更"
"Menu/Preferences/Game/CareerAutoSaveFrequency_MostChanges","多數變更"
"Menu/Preferences/Game/LevelAutoSaveFrequencyLabel","關卡自動儲存頻率"
"Menu/Preferences/Game/LevelAutoSaveFrequency_Disabled","停用"
"Menu/Preferences/Game/LevelAutoSaveFrequency_Every3Months","每3個月"
"Menu/Preferences/Game/LevelAutoSaveFrequency_Every6Months","每6個月"
"Menu/Preferences/Game/LevelAutoSaveFrequency_EveryMonth","每月"
"Menu/Preferences/Game/LevelAutoSaveFrequency_EveryYear","每年"
"Menu/Preferences/Game/LogLevel_Label","紀錄等級"
"Menu/Preferences/Game/LogLevel_Tooltip","可寫入紀錄檔案的最低等級。\n\n請在嘗試診斷問題，或經支援服務人員指示時，將這個項目設為「資訊」。"
"Menu/Preferences/Game/LogLevel_Value_Debug","Debug"
"Menu/Preferences/Game/LogLevel_Value_Error","錯誤"
"Menu/Preferences/Game/LogLevel_Value_Fatal","嚴重"
"Menu/Preferences/Game/LogLevel_Value_Information","資訊"
"Menu/Preferences/Game/LogLevel_Value_Verbose","詳細"
"Menu/Preferences/Game/LogLevel_Value_Warning","警告"
"Menu/Preferences/Game/NumRollingAutoSavesLabel","保存的儲存備份數量"
"Menu/Preferences/Game/OnlineVisibilityToggleLabel","線上可見度"
"Menu/Preferences/Game/RollManualSavesLabel","手動變換存檔"
"Menu/Preferences/Game/WorkshopHelp","開啟工作坊維基"
"Menu/Preferences/Item_Rotation_Sensitivity","物品旋轉靈敏度"
"Menu/Preferences/KeyboardBindingConflictWarning","警告！同一個按鍵已指定多重動作！"
"Menu/Preferences/Language/LanguageAudioLabel","語言（音訊）"
"Menu/Preferences/Language/LanguageLabel","語言"
"Menu/Preferences/Language/de","德文 (Deutsch)"
"Menu/Preferences/Language/en","英文 (English)"
"Menu/Preferences/Language/es","西班牙文 (Español)"
"Menu/Preferences/Language/fr","法文 (Français)"
"Menu/Preferences/Language/it","意大利文 (Italiano)"
"Menu/Preferences/Language/pl","波蘭文 (Polski)"
"Menu/Preferences/Language/pt-BR","巴西葡萄牙文 (Português do Brasil)"
"Menu/Preferences/Language/ru","俄文 (Русский)"
"Menu/Preferences/Language/zh-CN","簡體中文 (简体中文)"
"Menu/Preferences/Language/zh-TW","繁體中文 (繁體中文)"
"Menu/Preferences/Language/zh-cmn","普通話（普通话）"
"Menu/Preferences/ResetKeyboardBindings","重設快速鍵"
"Menu/Preferences/ResetToDefault","預設"
"Menu/Preferences/Video/AdvancedQualitySettings","進階設定"
"Menu/Preferences/Video/AmbientOcclusion","環境遮蔽"
"Menu/Preferences/Video/AmbientOcclusion_Tooltip","開啟環境遮蔽，提高暗處的光線品質。\n\n關閉可提高圖形效能。"
"Menu/Preferences/Video/AnisoTexturesLabel","非等向性紋理"
"Menu/Preferences/Video/AnisoTextures_Tooltip","開啟所有材質的非均質過濾，也可以只過濾某些材質。\n\n可以提高近看時的材質品質。\n\n關閉可提高圖形效能。"
"Menu/Preferences/Video/AnisotropicFiltering_Disable_CS","停用"
"Menu/Preferences/Video/AnisotropicFiltering_Enable_CS","某些材質"
"Menu/Preferences/Video/AnisotropicFiltering_ForceEnable_CS","啟用"
"Menu/Preferences/Video/Antialiasing","反鋸齒"
"Menu/Preferences/Video/Antialiasing_Tooltip","開啟反鋸齒，消除不平滑的邊緣。\n\n關閉可提高圖形效能。"
"Menu/Preferences/Video/ApplyResolutionButton","套用"
"Menu/Preferences/Video/BasicSettings","基本設定"
"Menu/Preferences/Video/Bloom","光暈"
"Menu/Preferences/Video/Bloom_Tooltip","開啟光暈，提升畫面明亮處品質。\n\n關閉可提高圖形效能。"
"Menu/Preferences/Video/CharacterDrawDistance_Label","角色繪製距離"
"Menu/Preferences/Video/CharacterDrawDistance_Tooltip","選擇角色開始淡出的距離。繪製距離越長，就能看到距離越遠的角色。選擇較低的設定可提高CPU及圖形效能。"
"Menu/Preferences/Video/DepthOfField","景深"
"Menu/Preferences/Video/DepthOfField_Tooltip","開啟景深，稍微模糊畫面的近處和遠處。\n\n關閉可提高圖形效能。"
"Menu/Preferences/Video/FullScreenLabel","全螢幕"
"Menu/Preferences/Video/FullScreenModeLabel","全螢幕模式"
"Menu/Preferences/Video/FullScreenMode_ExclusiveFullScreen","獨佔全螢幕"
"Menu/Preferences/Video/FullScreenMode_FullScreenWindow","全螢幕視窗"
"Menu/Preferences/Video/FullScreenMode_MaximizedWindow","最大化視窗"
"Menu/Preferences/Video/FullScreenMode_Tooltip","選擇全螢幕模式。"
"Menu/Preferences/Video/FullScreenMode_Windowed","視窗"
"Menu/Preferences/Video/FullScreen_Tooltip","讓遊戲畫面填滿螢幕。"
"Menu/Preferences/Video/HospitalLightingQuality","醫院光線品質"
"Menu/Preferences/Video/HospitalLightingQuality_High","高"
"Menu/Preferences/Video/HospitalLightingQuality_Low","低"
"Menu/Preferences/Video/HospitalLightingQuality_Medium","中"
"Menu/Preferences/Video/HospitalLightingQuality_Tooltip","選擇醫院的室內光線品質。\n\n高品質選項會開啟更多效果，例如燈光反射。\n\n選擇較低的設定可提高圖形效能。"
"Menu/Preferences/Video/LightFadeDistance","光線淡出距離"
"Menu/Preferences/Video/LightFadeDistance_Far","遠"
"Menu/Preferences/Video/LightFadeDistance_Medium","中"
"Menu/Preferences/Video/LightFadeDistance_Near","近"
"Menu/Preferences/Video/MapWater","地圖水體品質"
"Menu/Preferences/Video/MapWater_High","高"
"Menu/Preferences/Video/MapWater_Low","低"
"Menu/Preferences/Video/MapWater_Medium","中"
"Menu/Preferences/Video/MaxFPS_Label","最高FPS"
"Menu/Preferences/Video/MaxFPS_Tooltip","限制遊戲運行的最高畫面播放速率。\n\n如果主機過熱或運轉聲音過大，可調低畫面播放速率設定。"
"Menu/Preferences/Video/Particles","顆粒"
"Menu/Preferences/Video/ParticlesQuality_High","高"
"Menu/Preferences/Video/ParticlesQuality_Low","低"
"Menu/Preferences/Video/Particles_Tooltip","變更顆粒效果在環境中的可見程度。\n\n調降顆粒品質可提升效能，但畫質也會下降。"
"Menu/Preferences/Video/QualityLabel","圖形品質預設值"
"Menu/Preferences/Video/QualitySetting_High","高"
"Menu/Preferences/Video/QualitySetting_Low","低"
"Menu/Preferences/Video/QualitySetting_Medium","中"
"Menu/Preferences/Video/QualitySetting_Very High","極高"
"Menu/Preferences/Video/QualitySetting_Very Low","極低"
"Menu/Preferences/Video/Quality_Tooltip","選擇圖形品質預設值。\n\n預設值越高，圖形品質越高，效能越低。\n\n預設值越低，圖形品質越低，效能越高。"
"Menu/Preferences/Video/ReloadingTextures","重新載入材質中"
"Menu/Preferences/Video/ReloadingTexturesDetail","根據系統不同，這個過程可能會花費幾分鐘。"
"Menu/Preferences/Video/ResolutionChanged","已套用解析度變更。是否接受？"
"Menu/Preferences/Video/ResolutionChanged_Accept","接受"
"Menu/Preferences/Video/ResolutionChanged_Timeout_CS","[{0}]秒後復原……"
"Menu/Preferences/Video/ResolutionChanged_Undo","復原"
"Menu/Preferences/Video/ResolutionLabel","解析度"
"Menu/Preferences/Video/Resolution_Tooltip","選擇視窗解析度。\n\n解析度越高，遊戲畫面看起來越清晰。\n\n調低解析度會提高CPU和圖形效能。"
"Menu/Preferences/Video/ShaderQuality_Label","著色品質"
"Menu/Preferences/Video/ShaderQuality_Tooltip","選擇整體著色品質。\n\n品質越高，圖形效果越豐富。\n\n選擇較低的設定可提高圖形效能。"
"Menu/Preferences/Video/ShadowFadeDistance","陰影淡出距離"
"Menu/Preferences/Video/ShadowFadeDistance_Far","遠"
"Menu/Preferences/Video/ShadowFadeDistance_Medium","中"
"Menu/Preferences/Video/ShadowFadeDistance_Near","近"
"Menu/Preferences/Video/ShadowFadeDistance_Tooltip","選擇陰影徹底淡出的距離。\n\n距離越遠，陰影停留在畫面中的時間越長。\n\n選擇較低的設定可提高圖形及CPU效能。"
"Menu/Preferences/Video/ShadowQualityLabel","陰影品質"
"Menu/Preferences/Video/ShadowQuality_All_CS","啟用"
"Menu/Preferences/Video/ShadowQuality_Disable_CS","停用"
"Menu/Preferences/Video/ShadowQuality_HardOnly_CS","僅用輪廓清晰的陰影"
"Menu/Preferences/Video/ShadowQuality_Tooltip","開啟高品質柔邊陰影，或是選擇品質較低的硬邊陰影。\n\n關閉或選擇較低的設定可提高圖形及CPU效能。"
"Menu/Preferences/Video/ShadowResolutionLabel","陰影解析度"
"Menu/Preferences/Video/ShadowResolution_High_CS","高"
"Menu/Preferences/Video/ShadowResolution_Low_CS","低"
"Menu/Preferences/Video/ShadowResolution_Medium_CS","中"
"Menu/Preferences/Video/ShadowResolution_Tooltip","選擇陰影解析度。\n\n選擇較低的設定可提高圖形效能\n\n選擇較低的設定可提高圖形效能。"
"Menu/Preferences/Video/ShadowResolution_VeryHigh_CS","極高"
"Menu/Preferences/Video/TextureQualityLabel","紋理細節"
"Menu/Preferences/Video/TextureQuality_Eigth_CS","1/8尺寸"
"Menu/Preferences/Video/TextureQuality_Full_CS","全尺寸"
"Menu/Preferences/Video/TextureQuality_Half_CS","1/2尺寸"
"Menu/Preferences/Video/TextureQuality_Quarter_CS","1/4尺寸"
"Menu/Preferences/Video/TextureQuality_Tooltip","選擇材質大小。\n\n調低材質大小可提高圖形效能，尤其適用於影像記憶體不足時。"
"Menu/Preferences/Video/VSyncLabel","垂直同步"
"Menu/Preferences/Video/VSync_Double_CS","開（雙倍）"
"Menu/Preferences/Video/VSync_Off_CS","關"
"Menu/Preferences/Video/VSync_On_CS","開"
"Menu/Preferences/Video/VSync_Tooltip","將遊戲畫面播放速率與顯示更新率同步。\n\n減少畫面撕裂，但可能會提高輸入延遲時間。"
"Menu/Preferences/Video/WindowSettings","視窗設定"
"Menu/Preferences/Video/WorldDetail_Label","世界細節"
"Menu/Preferences/Video/WorldDetail_Tooltip","選擇遊戲內世界的細節細緻度。\n\n世界細節設定越高，遠距離畫面中顯示的細節也會越多。\n\n選擇較低的設定可提高CPU及圖形效能。"
"Menu/Prices/AllPrices_CS","所有價格"
"Menu/Prices/ChargeRate","收費價格"
"Menu/Prices/ItemName","物品名稱"
"Menu/Prices/ModifyAll_CS","全部調整"
"Menu/Prices/PrefixDiagnosis_CS","診斷"
"Menu/Prices/PrefixTreatment_CS","治療"
"Menu/Prices/PriceIncrease","價格提高%"
"Menu/Prices/PriceReputation","價格聲譽"
"Menu/Prices/Prices","價格"
"Menu/Prices/TooltipModifyMinus_CS","所有價格調低{[PERCENT]}"
"Menu/Prices/TooltipModifyPlus_CS","所有價格調高{[PERCENT]}"
"Menu/Prices/TooltipModifyReset_CS","所有價格調整重設為零"
"Menu/Research/GreenLightFee","許可費"
"Menu/Research/Output_CS","成果"
"Menu/Research/ResearchProgress","研究進度"
"Menu/Research/SelectAProject","選擇專案"
"Menu/Research/StartProjectButton","開始進行專案"
"Menu/Research/TitleResearch","研究"
"Menu/Research/TitleStartProject","開始進行研究專案"
"Menu/Ribbon Menu/AllStaffCount_Tooltip","已雇用員工：{[EMPLOYED]}\\n求職者：{[APPLICANTS]}"
"Menu/Ribbon Menu/AssistantsCount_Tooltip","已雇用助理：{[EMPLOYED]}\\n求職者：{[APPLICANTS]}"
"Menu/Ribbon Menu/DoctorCount_Tooltip","已雇用醫生：{[EMPLOYED]}\\n求職者：{[APPLICANTS]}"
"Menu/Ribbon Menu/FilterButton","篩選"
"Menu/Ribbon Menu/Grid Toggle Button","切換表格或清單"
"Menu/Ribbon Menu/JanitorsCount_Tooltip","已雇用工友：{[EMPLOYED]}\\n求職者：{[APPLICANTS]}"
"Menu/Ribbon Menu/NurseCount_Tooltip","已雇用護士：{[EMPLOYED]}\\n求職者：{[APPLICANTS]}"
"Menu/Ribbon Menu/RibbonMenu_Hire","雇用"
"Menu/Ribbon Menu/RibbonMenu_HireSection_ApplicantSlotLocked","將醫院等級提升至{[LEVEL]}即可解鎖"
"Menu/Ribbon Menu/RibbonMenu_HireSection_CVApplicantLevel","等級{[LEVEL]}"
"Menu/Ribbon Menu/RibbonMenu_HireSection_CVEmploymentReferenceTitle","求職推薦信"
"Menu/Ribbon Menu/RibbonMenu_HireSection_CVHiringFee","招募費用"
"Menu/Ribbon Menu/RibbonMenu_HireSection_HireStaffButton","雇用"
"Menu/Ribbon Menu/RibbonMenu_HireSection_RejectStaffButton","拒絕"
"Menu/Ribbon Menu/RibbonMenu_Hire_AllCategory","全部"
"Menu/Ribbon Menu/RibbonMenu_Hire_AssistantsCategory","助理"
"Menu/Ribbon Menu/RibbonMenu_Hire_DoctorsCategory","醫生"
"Menu/Ribbon Menu/RibbonMenu_Hire_JanitorsCategory","工友"
"Menu/Ribbon Menu/RibbonMenu_Hire_NursesCategory","護士"
"Menu/Ribbon Menu/RibbonMenu_Hire_SortHeader_Name","姓名"
"Menu/Ribbon Menu/RibbonMenu_Hire_SortHeader_Qualifications","資格"
"Menu/Ribbon Menu/RibbonMenu_Hire_SortHeader_Rank","能力"
"Menu/Ribbon Menu/RibbonMenu_Hire_SortHeader_Salary","薪資"
"Menu/Ribbon Menu/RibbonMenu_Items","物品"
"Menu/Ribbon Menu/RibbonMenu_RequiredAssistant_CS","助理"
"Menu/Ribbon Menu/RibbonMenu_RequiredAssistant_Qualification_CS","有{[QUALIFICATION]}資格的助理"
"Menu/Ribbon Menu/RibbonMenu_RequiredDoctor_CS","醫生"
"Menu/Ribbon Menu/RibbonMenu_RequiredDoctor_Qualification_CS","有{[QUALIFICATION]}資格的醫生"
"Menu/Ribbon Menu/RibbonMenu_RequiredJanitor_CS","工友"
"Menu/Ribbon Menu/RibbonMenu_RequiredJanitor_Qualification_CS","有{[QUALIFICATION]}資格的工友"
"Menu/Ribbon Menu/RibbonMenu_RequiredNurse_CS","護士"
"Menu/Ribbon Menu/RibbonMenu_RequiredNurse_Qualification_CS","有{[QUALIFICATION]}資格的護士"
"Menu/Ribbon Menu/RibbonMenu_RequiredStaff_Title_CS","<b>員工：</b>"
"Menu/Ribbon Menu/RibbonMenu_Rooms","房間"
"Menu/Ribbon Menu/RibbonMenu_SearchPlaceholder","搜尋……"
"Menu/Ribbon Menu/RibbonMenu_Tooltip_ItemCountNone_CS","醫院裡沒有"
"Menu/Ribbon Menu/RibbonMenu_Tooltip_ItemCount_CS","醫院裡有{[COUNT]}個"
"Menu/Ribbon Menu/RibbonMenu_Tooltip_RoomCountNone_CS","醫院裡沒有"
"Menu/Ribbon Menu/RibbonMenu_Tooltip_RoomCount_CS","醫院裡有{[COUNT]}個"
"Menu/Ribbon Menu/RibbonMenu_UnlockMessage_CS","<color=#2B00FF>解鎖需要{[SILVER]}\n（目前總計{[AVAILABLE]}）</color>"
"Menu/RoomChecklist/ChecklistDescription","核對清單描述"
"Menu/RoomCustomisation/ApplyToAllRoomsOfType","套用到所有此類型的房間"
"Menu/RoomCustomisation/Floors","地板"
"Menu/RoomCustomisation/Options/Floor_Chips_Description","不是海苔片，也不是海苔飯捲。"
"Menu/RoomCustomisation/Options/Floor_Chips_Name","晶片"
"Menu/RoomCustomisation/Options/Floor_Diamonds_Description","可能會讓人產生井底之蛙的錯覺。"
"Menu/RoomCustomisation/Options/Floor_Diamonds_Name","天井"
"Menu/RoomCustomisation/Options/Floor_Hexagons_Description","喜歡六邊形的人大多也會喜歡這個圖案……我早該想到的。"
"Menu/RoomCustomisation/Options/Floor_Hexagons_Name","雪蜂"
"Menu/RoomCustomisation/Options/Floor_Squares_Description","鋪好鋪滿。"
"Menu/RoomCustomisation/Options/Floor_Squares_Name","棕色板條"
"Menu/RoomCustomisation/Options/Floor_Waves_Description","讓地板看起來稍微美味一點。"
"Menu/RoomCustomisation/Options/Floor_Waves_Name","棉花糖"
"Menu/RoomCustomisation/Options/Wall_Cats_Description","如果發現貓咪會動，請立刻通報醫院員工。"
"Menu/RoomCustomisation/Options/Wall_Cats_Name","貓科"
"Menu/RoomCustomisation/Options/Wall_Circuits_Description","純美學呈現，不插電版本。"
"Menu/RoomCustomisation/Options/Wall_Circuits_Name","電路"
"Menu/RoomCustomisation/Options/Wall_Evil_Description","立體？平面？傻傻搞不清楚。"
"Menu/RoomCustomisation/Options/Wall_Evil_Name","立方形"
"Menu/RoomCustomisation/Options/Wall_Example_Description","充滿啟發的室內裝潢，出自雙點郡藝術家兼設計師扎拉·菲茨普奇特之手。"
"Menu/RoomCustomisation/Options/Wall_Example_Name","藍色氣味"
"Menu/RoomCustomisation/Options/Wall_MP_CA_Description","只是個名字，結構上沒有不安全的地方。"
"Menu/RoomCustomisation/Options/Wall_MP_CA_Name","木蛀蟲"
"Menu/RoomCustomisation/Options/Wall_Toilets_Description","以魚鱗為靈感。"
"Menu/RoomCustomisation/Options/Wall_Toilets_Name","鱗紋"
"Menu/RoomCustomisation/Title","自訂房間"
"Menu/RoomCustomisation/Walls","牆壁"
"Menu/RoomCustomisation/Walls_Inner","內牆"
"Menu/RoomCustomisation/Walls_Outer","外牆"
"Menu/RoomSizeUI/HeightAbbr","高"
"Menu/RoomSizeUI/WidthAbbr","寬"
"Menu/RoomTemplates_LockedCustomisation_CS","樣板包含未解鎖自訂選項。"
"Menu/RoomTemplates_LockedItem_CS","樣板包含一個以上未解鎖物品。"
"Menu/RoomTemplates_LockedRoomType_CS","房間類型尚無法使用。"
"Menu/RoomTemplates_MissingUGCItem_CS","樣板包含遺失的用戶原創內容。"
"Menu/RoomTemplates_TemplateIncomplete_Title_CS","樣板不完整"
"Menu/RoomTemplates_TemplateUnavailable_Title_CS","樣板無法使用"
"Menu/RoomTemplates_Toggle_CS","切換房間樣板"
"Menu/Sandbox/Cash_CS","現金"
"Menu/Sandbox/Challenges_Disasters_CS","災難"
"Menu/Sandbox/Challenges_Epidemics_CS","傳染病"
"Menu/Sandbox/Challenges_Patients_CS","病患急診"
"Menu/Sandbox/Challenges_Staff_CS","員工挑戰"
"Menu/Sandbox/Challenges_VIPs_CS","VIP到訪"
"Menu/Sandbox/CloudHospitals","用戶醫院"
"Menu/Sandbox/Corrupt_Description_CS","這個沙盒存檔似乎毀損了，無法載入。\n\n回復舊備份檔案，或前往support.sega.co.uk尋找解決方法或回報問題。"
"Menu/Sandbox/CreateHospital","建立一間醫院"
"Menu/Sandbox/CreateSandboxHospital","建立沙盒醫院"
"Menu/Sandbox/Delete","刪除"
"Menu/Sandbox/DeleteHospitalWarningMessage_CS","確定要刪除這間醫院嗎？你將遺失目前進度，這個關卡的存檔也會被刪除。"
"Menu/Sandbox/DeleteHospitalWarningTitle_CS","刪除醫院"
"Menu/Sandbox/DownloadedHospitals","已下載醫院"
"Menu/Sandbox/Edit","編輯"
"Menu/Sandbox/HospitalSettings","醫院設定"
"Menu/Sandbox/Illnesses_All","逐漸啟用全部"
"Menu/Sandbox/Illnesses_All_Immediate","開局即啟用全部"
"Menu/Sandbox/Illnesses_All_Immediate_Tooltip","一開始就啟用所有疾病。"
"Menu/Sandbox/Illnesses_All_Tooltip","所有疾病都可能出現。逐漸啟用較困難的疾病。"
"Menu/Sandbox/Illnesses_Bigfoot","大腳"
"Menu/Sandbox/Illnesses_Bigfoot_Tooltip","在尖點山（和〈大腳〉DLC）發現的疾病。"
"Menu/Sandbox/Illnesses_CS","疾病"
"Menu/Sandbox/Illnesses_CloseEncounters","近距離接觸"
"Menu/Sandbox/Illnesses_CloseEncounters_Tooltip","在雙點郡南方（和〈近距離接觸〉DLC）發現的疾病。"
"Menu/Sandbox/Illnesses_Easy","簡單"
"Menu/Sandbox/Illnesses_Easy_Tooltip","較容易診斷的疾病，治療成功的機率較高。"
"Menu/Sandbox/Illnesses_Hard","困難"
"Menu/Sandbox/Illnesses_Hard_Tooltip","較難以診斷的疾病，治療成功的機率較低。"
"Menu/Sandbox/Illnesses_Jungle","佩博里島"
"Menu/Sandbox/Illnesses_Jungle_Tooltip"," 在佩博里島DLC以及雙點郡本土外發現的疾病。"
"Menu/Sandbox/Illnesses_Medium","中等"
"Menu/Sandbox/Illnesses_Medium_Tooltip","診斷與治療難度中等的疾病。"
"Menu/Sandbox/Illnesses_Visual","僅限外顯症狀"
"Menu/Sandbox/Illnesses_Visual_Tooltip","只啟用有外顯症狀的疾病。"
"Menu/Sandbox/IncomeMultiplier_CS","收入倍數"
"Menu/Sandbox/IncomeMultiplier_Tooltip","在作出任何價格調整之前，這個地點的病患願意支付的費用。"
"Menu/Sandbox/Items_CS","物品"
"Menu/Sandbox/JobApplicants_CS","員工聘用"
"Menu/Sandbox/JobApplicants_Default","預設"
"Menu/Sandbox/JobApplicants_Default_Tooltip","可雇用的員工可以是任何職等，具備各種資格。"
"Menu/Sandbox/JobApplicants_Junior","全部皆為初級員工"
"Menu/Sandbox/JobApplicants_Junior_Tooltip","可雇用的員工為最低職等，不具備任何資格。"
"Menu/Sandbox/JobApplicants_MedicalStudents","醫學系學生"
"Menu/Sandbox/JobApplicants_MedicalStudents_Tooltip","可雇用的醫生和護士都還是學生，不具備任何資格。"
"Menu/Sandbox/Kudosh_CS","讚"
"Menu/Sandbox/LevelIcon_CS","圖示"
"Menu/Sandbox/LevelMap_CS","地圖"
"Menu/Sandbox/LevelName_CS","名稱"
"Menu/Sandbox/LoadCloudSave","載入"
"Menu/Sandbox/LoadCloudSave_Tooltip","載入此醫院並以新存檔的方式繼續遊玩"
"Menu/Sandbox/MapSelect","地圖選擇"
"Menu/Sandbox/MyHospitals","我的醫院"
"Menu/Sandbox/NewHospital","新醫院"
"Menu/Sandbox/Objectives_CS","目標"
"Menu/Sandbox/Objectives_Cures","治癒患者"
"Menu/Sandbox/Objectives_CuresValue","治癒與擴張"
"Menu/Sandbox/Objectives_Money","唯利是圖"
"Menu/Sandbox/Objectives_None","無"
"Menu/Sandbox/Objectives_ResearchTraining","研究與培訓"
"Menu/Sandbox/Objectives_StaffDevelopment","員工發展"
"Menu/Sandbox/Off","關"
"Menu/Sandbox/On","開"
"Menu/Sandbox/OpenWorkshop","工作坊"
"Menu/Sandbox/OverviewMessage","在「沙盒：自由創造」模式中，你可以用自訂的設定建立醫院。開一家你夢想中（或惡夢般）的醫院。決定權在你手上。\n\n選擇一張地圖、為醫院命名，並決定要以多少現金和讚數開始遊戲。決定是要用研究和讚慢慢解鎖房間、物品及升級，還是要一開始就全部開放使用。設定目標和挑戰，或全部關閉、照自己的方式玩。選擇要對抗的疾病類型、設定病患到院速度，並調整關卡的其他設定。\n\n準備好後，請按「開始」按鈕讓新醫院開幕。你可以在「我的醫院」分頁瀏覽你的所有沙盒醫院，並繼續調整各家醫院的設定。"
"Menu/Sandbox/PatientArrivalRate_CS","病患到院率"
"Menu/Sandbox/PatientArrivalRate_Tooltip","病患到院速度調整，於計入醫院等級和聲譽後套用。"
"Menu/Sandbox/Plots_AllOwned","全部"
"Menu/Sandbox/Plots_CS","擁有的土地"
"Menu/Sandbox/Plots_Default","預設"
"Menu/Sandbox/Publish","分享"
"Menu/Sandbox/Publish_Tooltip","將此醫院上傳至Steam工作坊"
"Menu/Sandbox/Reset","重設"
"Menu/Sandbox/Rooms_CS","房間"
"Menu/Sandbox/Sandbox","沙盒"
"Menu/Sandbox/SandboxMenu","沙盒選單"
"Menu/Sandbox/SelectHospital","選擇醫院"
"Menu/Sandbox/SelectMap","選擇地圖"
"Menu/Sandbox/Temperature_CS","室溫"
"Menu/Sandbox/Temperature_Cold","冷"
"Menu/Sandbox/Temperature_Hot","熱"
"Menu/Sandbox/Temperature_Temperate","適中"
"Menu/Sandbox/Temperature_VeryCold","非常冷"
"Menu/Sandbox/Temperature_VeryHot","非常熱"
"Menu/Sandbox/Title","沙盒：自由創造"
"Menu/Sandbox/UnlockAll","全部解鎖"
"Menu/Sandbox/UnlockWithKudosh","以讚數解鎖"
"Menu/Sandbox/UnlockWithResearch","以研究解鎖"
"Menu/Sandbox/Upgrades_CS","升級"
"Menu/Sandbox/UsesUnpublishedLocalUGC_Tooltip","此用戶原創內容是本機專有的檔案。如果希望其他用戶可以使用這個內容，請先發表此內容，再分享此沙盒存檔！"
"Menu/Sandbox/UsesUnpublishedUGC_Tooltip","此用戶原創內容是存檔分享者專有的本機內容，因此無法載入。"
"Menu/SaveSlotScreen/Corrupt_CS","毀損"
"Menu/SaveSlotScreen/Corrupt_Description_CS","此生涯存檔好像毀損了，無法載入。\n\n重新開始生涯、回復舊備份檔案，或前往support.sega.co.uk尋找解決方法或回報問題。"
"Menu/Saving...","儲存中……"
"Menu/Select/Patient/Boredom","無聊度"
"Menu/Select/Patient/Discharge","允許出院"
"Menu/Select/Patient/TreatmentInfo","治療資訊"
"Menu/Select/Patient/Triage","分類"
"Menu/Select/Research/Move","移動"
"Menu/Select/Research/Sell","出售"
"Menu/Select/Research/Shelve","擱置"
"Menu/Select/Room/Attractiveness","吸引力"
"Menu/Select/Room/Edit","編輯"
"Menu/Select/Room/Hygiene","衛生"
"Menu/Select/Room/Objects","物品"
"Menu/Select/Room/Queue","排隊"
"Menu/Select/Room/SelectQualification","選擇教導資格"
"Menu/Select/Staff/All_CS","全部"
"Menu/Select/Staff/AreYouSureFire_CS","確定要開除{[STAFF]}嗎？"
"Menu/Select/Staff/Assistants_CS","助理"
"Menu/Select/Staff/Decor","室內裝潢"
"Menu/Select/Staff/Doctors_CS","醫生"
"Menu/Select/Staff/FireStaffNotification_CS","開除員工"
"Menu/Select/Staff/Hunger","飢餓度"
"Menu/Select/Staff/Hygiene","衛生"
"Menu/Select/Staff/Janitors_CS","工友"
"Menu/Select/Staff/Nurses_CS","護士"
"Menu/Select/Staff/Thirst","口渴"
"Menu/Select/Staff/Toilet","廁所"
"Menu/Select/Staff/Warmth","溫暖"
"Menu/Select/Staff/XP","經驗值"
"Menu/SelectMenuPatient/OpenMessage_CS","開啟訊息"
"Menu/SelectMenuPatient/QueueDown_CS","往後排"
"Menu/SelectMenuPatient/QueueUp_CS","往前排"
"Menu/SelectMenuPatient/SendHome_CS","送回家"
"Menu/SelectMenuPatient/Triage_CS","分類"
"Menu/SelectMenuPatient/Vaccinate_CS","接種疫苗"
"Menu/Select_BuyHospitalPlot_CS","購買醫院土地"
"Menu/Select_HospitalPlot_CS","建造天數：{[DAYS]}\n土地大小：{[SIZE]}平方公尺<sup></sup>"
"Menu/Select_Patient_ChanceOfCuring_CS","治癒率：{[MIN]}-{[MAX]}%"
"Menu/Select_Research_SelectProject_CS","選擇專案"
"Menu/Select_Room_Close_CS","關閉"
"Menu/Select_Room_Open_CS","開啟"
"Menu/Select_Room_StatusClosed_CS","狀態：已關閉"
"Menu/Select_Room_StatusOpen_CS","狀態：已開啟"
"Menu/Select_StartPlotChallenge","開始挑戰"
"Menu/SelectedHospital/FriendsPlaying","玩過這個關卡的好友"
"Menu/SelectedHospital/HospitalAgeDisplayMonthsOnly_CS","醫院院齡：{[MONTHS_STRING]}"
"Menu/SelectedHospital/HospitalAgeDisplayYearsAndMonths_CS","醫院院齡：{[YEARS_STRING]}{[MONTHS_STRING]}"
"Menu/SelectedHospital/HospitalAgeDisplayYearsOnly_CS","醫院院齡：{[YEARS_STRING]} "
"Menu/SelectedHospital/HospitalAgeMonths_CS","{[MONTHS]}個月[i2p_One]{[MONTHS]}個月"
"Menu/SelectedHospital/HospitalAgeYears_CS","{[YEARS]}年[i2p_One]{[YEARS]}年"
"Menu/SelectedHospital/HospitalDate_CS","醫院日期"
"Menu/StafPayReview/YearlyCashFlow_CS","年現金流"
"Menu/StafPayReview/YearlyIncome_CS","年收入"
"Menu/StafPayReview/YearlyWages_CS","年工資"
"Menu/Staff Menu/Ability","能力"
"Menu/Staff Menu/JobToggle/AllowedQualification_CS","{[JOB]}：已許可\n有{[QUALIFICATION]}資格"
"Menu/Staff Menu/JobToggle/Allowed_CS","{[JOB]}：已許可"
"Menu/Staff Menu/JobToggle/LockedAllowed_CS","{[JOB]}：已許可\n羅德里克將在任何他能工作的地方作業。"
"Menu/Staff Menu/JobToggle/LockedQualification_CS","{[JOB]}：已許可\n具{[QUALIFICATION]}資格\n羅德里克將在任何他能工作的地方作業。"
"Menu/Staff Menu/JobToggle/NotAllowedQualification_CS","{[JOB]}：不許可\n有{[QUALIFICATION]}資格"
"Menu/Staff Menu/JobToggle/NotAllowed_CS","{[JOB]}：不許可"
"Menu/Staff Menu/JobToggle/Unqualified_CS","{[JOB]}：不適用\n不具{[QUALIFICATION]}資格"
"Menu/Staff Menu/OtherOutgoings","其他支出"
"Menu/Staff Menu/PaySatisfaction","薪資滿意度"
"Menu/Staff Menu/RevertChanges","恢復變更"
"Menu/Staff Menu/Satisfaction","滿意度"
"Menu/Staff Menu/SatisfyPayRequest","滿足薪資要求"
"Menu/Staff Menu/SatisfyPayRequests","滿足薪資要求"
"Menu/Staff Menu/SatisyAllPayRequests","滿足所有薪資要求"
"Menu/Staff Menu/StaffHappiness","幸福感"
"Menu/Staff Menu/StaffName","員工姓名"
"Menu/Staff Menu/YearlyCashFlow","12個月的利潤"
"Menu/Staff Menu/YearlyIncome","12個月的收益"
"Menu/Staff Menu/YearlyWages","年度工資"
"Menu/StaffCustomisation/ApplyToAllAssistantsButton","套用到所有助理"
"Menu/StaffCustomisation/ApplyToAllDoctorsButton","套用到所有醫生"
"Menu/StaffCustomisation/ApplyToAllJanitorsButton","套用到所有工友"
"Menu/StaffCustomisation/ApplyToAllNursesButton","套用到所有護士"
"Menu/StaffCustomisation/FancyDress_Pack_Head_Bunny","兔耳朵"
"Menu/StaffCustomisation/FancyDress_Pack_Head_DayOfTheDead","節慶面具"
"Menu/StaffCustomisation/FancyDress_Pack_Head_Disguise","神秘面具"
"Menu/StaffCustomisation/FancyDress_Pack_Head_Drinks","懶人帽"
"Menu/StaffCustomisation/FancyDress_Pack_Head_Horse","馬頭"
"Menu/StaffCustomisation/FancyDress_Pack_Head_Venetian","化裝舞會面具"
"Menu/StaffCustomisation/FancyDress_Pack_Head_Viking","牛角頭盔"
"Menu/StaffCustomisation/FancyDress_Pack_Head_Wizard","巫師帽"
"Menu/StaffCustomisation/FancyDress_Pack_Head_Wolf","狼人裝 "
"Menu/StaffCustomisation/FanyDress_Pack_Outfit_60s","時髦外衣"
"Menu/StaffCustomisation/FanyDress_Pack_Outfit_70s","迪斯可披肩"
"Menu/StaffCustomisation/FanyDress_Pack_Outfit_80s","花俏休閒服"
"Menu/StaffCustomisation/FanyDress_Pack_Outfit_90s","辣妹罩衫"
"Menu/StaffCustomisation/FanyDress_Pack_Outfit_Egyptian","法老大夢"
"Menu/StaffCustomisation/FanyDress_Pack_Outfit_Fish","鹹魚犯"
"Menu/StaffCustomisation/FanyDress_Pack_Outfit_Ninja","忍者腰帶"
"Menu/StaffCustomisation/FanyDress_Pack_Outfit_Penguin","企鵝裝"
"Menu/StaffCustomisation/FanyDress_Pack_Outfit_Pirate","臭海盜"
"Menu/StaffCustomisation/FanyDress_Pack_Outfit_Roman","羅馬醜聞"
"Menu/StaffCustomisation/FanyDress_Pack_Outfit_Zombie","髒比潮流"
"Menu/StaffCustomisation/Options/Assistant_V2","反轉"
"Menu/StaffCustomisation/Options/Assistant_V3","哥德里克的抉擇"
"Menu/StaffCustomisation/Options/Assistant_V4","茄紫"
"Menu/StaffCustomisation/Options/Assistant_V5","檸檬"
"Menu/StaffCustomisation/Options/Assistant_V6","午夜"
"Menu/StaffCustomisation/Options/Default","預設"
"Menu/StaffCustomisation/Options/Doctor_V2","藍色袖口"
"Menu/StaffCustomisation/Options/Doctor_V3","綠色袖口"
"Menu/StaffCustomisation/Options/Doctor_V4","灰色全身條紋"
"Menu/StaffCustomisation/Options/Doctor_V5","橘色手臂條紋"
"Menu/StaffCustomisation/Options/Doctor_V6","青綠色手臂條紋"
"Menu/StaffCustomisation/Options/Janitor_V2","褪色"
"Menu/StaffCustomisation/Options/Janitor_V3","暗色"
"Menu/StaffCustomisation/Options/Janitor_V4","深暗色"
"Menu/StaffCustomisation/Options/Janitor_V5","螢光黃"
"Menu/StaffCustomisation/Options/Janitor_V6","螢光橘"
"Menu/StaffCustomisation/Options/JingleJam_Santa","叮叮噹套裝"
"Menu/StaffCustomisation/Options/Nurse_V2","綠色"
"Menu/StaffCustomisation/Options/Nurse_V3","紫色"
"Menu/StaffCustomisation/Options/Nurse_V4","淺綠色"
"Menu/StaffCustomisation/Options/Nurse_V5","淺藍色"
"Menu/StaffCustomisation/Options/Nurse_V6","反轉"
"Menu/StaffCustomisation/Title","自訂員工"
"Menu/StaffJobs/Level","等級"
"Menu/StaffJobs/NewApplicantInDays","新求職者："
"Menu/StaffJobs/Qualifications","資格"
"Menu/StaffPayReview/AllPayIncrease_CS","所有薪資{0}"
"Menu/TimeAndStats/FastForward","快速"
"Menu/TimeAndStats/Month_Expenses_Amount","支出：{[AMOUNT]}"
"Menu/TimeAndStats/Month_NetIncome_Amount","利潤/損失：{[AMOUNT]}"
"Menu/TimeAndStats/Month_Revenue_Amount","收益：{[AMOUNT]}"
"Menu/TimeAndStats/NormalSpeed","正常速度"
"Menu/TimeAndStats/Pause","暫停"
"Menu/TimeAndStats/PrestigeLevel_CS","等級"
"Menu/TimeAndStats/SlowSpeed","慢速"
"Menu/TimeAndStats/Total_Silver","銀幣：{[AMOUNT]}"
"Menu/Training/ButtonReset","重設"
"Menu/Training/ButtonStartTraining","開始培訓"
"Menu/Training/CoursesAvailable","可用的課程 "
"Menu/Training/GuestTrainerCostCannotAfford_CS","費用：<color=red>{[UPFRONTCOST]}</color> ＋ 每位學員{[TRAININGCOST]}"
"Menu/Training/GuestTrainerCost_CS","費用：{[UPFRONTCOST]} ＋ 每位學員{[TRAININGCOST]}"
"Menu/Training/GuestTrainer_Name_F_CS","客座培訓師"
"Menu/Training/GuestTrainer_Name_M_CS","客座培訓師"
"Menu/Training/NoneAvailable","無可用課程或培訓師"
"Menu/Training/Room_Lacks_Power_Tooltip","培訓室目前全數關閉"
"Menu/Training/SelectACourse","選擇課程"
"Menu/Training/SelectATrainee","選擇學員"
"Menu/Training/SelectATrainer","選擇培訓師"
"Menu/Training/StartATrainingCourse","開始培訓課程"
"Menu/Training/ToolTip_TraineeLearningSpeed_CS","學習速度：{[SPEED]}"
"Menu/Training/ToolTip_TrainerTeachingSpeed_CS","教導速度：{[SPEED]}"
"Menu/Training/Trained","已培訓"
"Menu/Training/TraineeSlotAvailable","可用的欄位"
"Menu/Training/Trainees","學員"
"Menu/Training/TraineesAvailable","可用的學員"
"Menu/Training/TrainersAvailable","可用的培訓師"
"Menu/Training/TrainingCourseDaysRemainingUnknown_CS","預估所需時間：未知"
"Menu/Training/TrainingCourseDaysRemaining_CS","預估所需時間：{[DAYS]}天[i2p_One]預估所需時間：{[DAYS]}天"
"Menu/Training/TrainingCourseDaysRemaining_Range_CS","預估所需時間：{[MIN]}-{[MAX]}天"
"Menu/Training/TrainingGuestTrainerCompletionFees_CS","學費"
"Menu/Training/TrainingGuestTrainerTrainees_CS","學員"
"Menu/Training/TrainingGuestTrainerUnaffordable_CS","付不起"
"Menu/Training/TrainingGuestTrainerUpfrontCost_CS","訂金"
"Menu/Training/TrainingRooms","培訓室"
"Menu/UGC/BrowseSteamWorkshop","瀏覽Steam工作坊"
"Menu/UGC/Button_BrowseSteamWorkshop","瀏覽工作坊"
"Menu/UGC/Button_Create_CS","建立"
"Menu/UGC/Button_Delete","刪除"
"Menu/UGC/Button_Publish","發表"
"Menu/UGC/Button_Publish_Tooltip","發表至Steam工作坊"
"Menu/UGC/Button_Refresh","重新整理"
"Menu/UGC/Button_Subscribe","訂閱"
"Menu/UGC/Button_Subscribe_All","訂閱全部"
"Menu/UGC/Button_Update_CS","更新"
"Menu/UGC/Button_Workshop","工作坊"
"Menu/UGC/ContentType/Floor_CS","地板"
"Menu/UGC/ContentType/Item_CS","物品"
"Menu/UGC/ContentType/Picture/AwardOffice_CS","方形畫框"
"Menu/UGC/ContentType/Picture/Canvas_CS","畫布"
"Menu/UGC/ContentType/Picture/FrameExpensive_CS","昂貴畫框"
"Menu/UGC/ContentType/Picture/Frame_CS","木製畫框"
"Menu/UGC/ContentType/Picture/Poster_CS","海報"
"Menu/UGC/ContentType/Picture_CS","相片"
"Menu/UGC/ContentType/Rug/Circle_CS","圓形"
"Menu/UGC/ContentType/Rug/Corner_CS","角落"
"Menu/UGC/ContentType/Rug/Long_CS","長形"
"Menu/UGC/ContentType/Rug/Oval_CS","橢圓形"
"Menu/UGC/ContentType/Rug/Standard_CS","標準"
"Menu/UGC/ContentType/Rug_CS","地毯"
"Menu/UGC/ContentType/SandboxHospital_CS","醫院"
"Menu/UGC/ContentType/Wall_CS","牆壁"
"Menu/UGC/Cost","花費"
"Menu/UGC/Cost_Tooltip","此物品的價格"
"Menu/UGC/Description","說明"
"Menu/UGC/Description_Default","輸入物品說明……"
"Menu/UGC/IconImage","圖示"
"Menu/UGC/IconImage_Description","選擇圖片檔做為圖示"
"Menu/UGC/IconImage_Reset","重設為預設圖片"
"Menu/UGC/Image","圖片"
"Menu/UGC/ImageBrowser/ImageFiles_CS","圖片檔"
"Menu/UGC/ImageBrowser/MusicFiles_CS","音樂檔案"
"Menu/UGC/ImageBrowser/SelectIconImage_CS","選擇圖示"
"Menu/UGC/ImageBrowser/SelectImage_CS","選擇圖片"
"Menu/UGC/ImageBrowser/SelectMusicFiles_CS","選擇音樂檔案"
"Menu/UGC/ImageBrowser/SelectPreviewImage_CS","選擇預覽圖片"
"Menu/UGC/Image_Description","選擇此物品的圖片檔"
"Menu/UGC/Image_OpenImageBrowser","開啟圖片瀏覽器"
"Menu/UGC/Image_Rotate","旋轉圖片"
"Menu/UGC/Image_SelectionArea_Confirm_CS","確認圖片選取區域"
"Menu/UGC/Image_SelectionArea_Edit_CS","編輯圖片選取區域"
"Menu/UGC/Items/EditItem_CS","編輯物品定義"
"Menu/UGC/Items/Title_Item_Create_CS","建立物品"
"Menu/UGC/Items/Title_Item_Update_CS","更新物品"
"Menu/UGC/Items/Title_MusicPack_Create_CS","建立音樂組合包"
"Menu/UGC/Items/Title_MusicPack_Update_CS","更新音樂組合包"
"Menu/UGC/Items/Title_Picture_Create_CS","建立相片"
"Menu/UGC/Items/Title_Picture_Update_CS","更新相片"
"Menu/UGC/Items/Title_Rug_Create_CS","建立地毯"
"Menu/UGC/Items/Title_Rug_Update_CS","更新地毯"
"Menu/UGC/Items/UGCButtonTooltip","建立、分享、下載物品"
"Menu/UGC/Items/ViewInSteamWorkshop_CS","前往Steam工作坊查看"
"Menu/UGC/Kudosh","讚"
"Menu/UGC/Kudosh_Tooltip","解鎖此物品所需的讚數"
"Menu/UGC/Misc/ContentSourceLocal_CS","<color=#0000FF>本機建立的內容</color>"
"Menu/UGC/Misc/ContentSourceWorkshop_CS","<color=#0000FF>從工作坊下載</color>"
"Menu/UGC/MissingItem_Name_CS","遺失的用戶原創物品"
"Menu/UGC/MusicPack/Messages/AtLeastOneTrackBody_CS","你至少必須開啟一首樂曲！"
"Menu/UGC/MusicPack/Messages/AtLeastOneTrackTitle_CS","播放清單錯誤"
"Menu/UGC/MusicPack/Messages/DuplicateMusicPackItemsBody_CS","部分樂曲檔名重複，未加入組合包"
"Menu/UGC/MusicPack/Messages/DuplicateMusicPackItemsTitle_CS","音樂組合包物品"
"Menu/UGC/MusicPack/Messages/MusicPackItemsLimitBody_CS","你已達音樂組合包可容納之樂曲數量的上限：{0}"
"Menu/UGC/MusicPack/Messages/MusicPackItemsLimitTitle_CS","音樂組合包物品"
"Menu/UGC/MusicPack/Messages/ResetMusicListBody_CS","這將會停用所有外部音樂組合包，並啟用所有雙點廣播電台歌曲！\n\n確定要繼續嗎？"
"Menu/UGC/MusicPack/Messages/ResetMusicListTitle_CS","重設音樂清單"
"Menu/UGC/MusicPack/Messages/WorkshopPublishFailedBody_CS","目前的工作坊發表作業已逾時"
"Menu/UGC/MusicPack/Messages/WorkshopPublishFailedTitle_CS","工作坊發表失敗"
"Menu/UGC/MusicPack/PlaybackModeSequential_CS","依序播放"
"Menu/UGC/MusicPack/PlaybackModeShuffle_CS","隨機播放"
"Menu/UGC/MusicPack/Tooltip/AddTrack","加入新樂曲"
"Menu/UGC/MusicPack/Tooltip/CreateNewMusicPack","建立新的音樂組合包"
"Menu/UGC/MusicPack/Tooltip/EditLocalMusicPackItem","編輯音樂組合包"
"Menu/UGC/MusicPack/Tooltip/ExpandMusicPackItem","展開／收合音樂組合包的樂曲"
"Menu/UGC/MusicPack/Tooltip/RemoveTrack","移除樂曲"
"Menu/UGC/MusicPack/Tooltip/TrackAwaitingProcessing","這首樂曲正在等待處理，為登上雙點醫院電台做準備！"
"Menu/UGC/MusicPack/Tooltip/TrackBeingProcessed","系統正在處理這首樂曲，為登上雙點醫院電台做準備！"
"Menu/UGC/MusicPack/Tooltip/TrackDecodeErrorsIcon","解碼過程發生錯誤，無法播放這首樂曲"
"Menu/UGC/MusicPack/TwoPointRadio_CS","雙點廣播電台"
"Menu/UGC/MusicPack/UI/AddNewTrack","加入新樂曲"
"Menu/UGC/MusicPack/UI/ArtistNameLabel","演出者姓名"
"Menu/UGC/MusicPack/UI/MusicListBackButton","返回"
"Menu/UGC/MusicPack/UI/MusicListDefaultsButton","預設"
"Menu/UGC/MusicPack/UI/MusicListEditButton","編輯"
"Menu/UGC/MusicPack/UI/MusicListEditLabel","音樂清單"
"Menu/UGC/MusicPack/UI/MusicListPlaybackModeLabel","播放"
"Menu/UGC/MusicPack/UI/MusicListTitle","音樂清單"
"Menu/UGC/MusicPack/UI/PackNameLabel","組合包名稱"
"Menu/UGC/MusicPack/UI/SongTitleLabel","歌曲名稱"
"Menu/UGC/Name","名稱"
"Menu/UGC/NameAndType_CS","{[NAME]}（{[TYPE]}）"
"Menu/UGC/Name_Default","輸入物品名稱……"
"Menu/UGC/OpenSteamWorkshop","開啟Steam工作坊"
"Menu/UGC/PromoPanel/Button","開啟Steam工作坊"
"Menu/UGC/PromoPanel/Description","建立、分享、下載相片、地毯、牆壁、地板、沙盒醫院。"
"Menu/UGC/PromoPanel/Title","Steam工作坊"
"Menu/UGC/PromoPanel/Title_InteriorDesigner","室內設計師"
"Menu/UGC/Publish/Button_CreateAsNewItem","建立為新物品"
"Menu/UGC/Publish/Button_Create_CS","建立工作坊物品"
"Menu/UGC/Publish/Button_UpdateOther","更新其他"
"Menu/UGC/Publish/Button_Update_CS","更新工作坊物品"
"Menu/UGC/Publish/PackContents","此組合包內含："
"Menu/UGC/Publish/PackContents_CS","此組合包內含："
"Menu/UGC/Publish/Privacy_FriendsOnly","僅限好友"
"Menu/UGC/Publish/Privacy_Private","隱藏"
"Menu/UGC/Publish/Privacy_Public","公開"
"Menu/UGC/Publish/PublishToSteamWorkshop","發表至Steam工作坊"
"Menu/UGC/Publish/ReadSteamWorkshopAgreement","閱讀Steam工作坊用戶協議"
"Menu/UGC/Publish/Title","在Steam工作坊分享"
"Menu/UGC/Publish/WorkshopDescription","工作坊說明"
"Menu/UGC/Publish/WorkshopDescription_Default","輸入物品說明……"
"Menu/UGC/Publish/WorkshopPreviewImage","工作坊預覽圖片"
"Menu/UGC/Publish/WorkshopPreviewImage_Description","選擇顯示在工作坊的圖片檔"
"Menu/UGC/Publish/WorkshopTitle","工作坊名稱"
"Menu/UGC/Publish/WorkshopTitle_Default","輸入物品名稱……"
"Menu/UGC/RecommendedResolution_CS","建議解析度：{[WIDTH]} x {[HEIGHT]}"
"Menu/UGC/RoomCustomisation/EditFloor_CS","編輯地板定義"
"Menu/UGC/RoomCustomisation/EditWall_CS","編輯牆壁定義"
"Menu/UGC/RoomCustomisation/Title_Floor_Create_CS","建立地板表面"
"Menu/UGC/RoomCustomisation/Title_Floor_Update_CS","更新地板表面"
"Menu/UGC/RoomCustomisation/Title_Wall_Create_CS","建立牆壁表面"
"Menu/UGC/RoomCustomisation/Title_Wall_Update_CS","更新牆壁表面"
"Menu/UGC/RoomCustomisation/UGCButtonTooltip","建立、分享、下載牆壁和地板"
"Menu/UGC/RoomCustomisation/ViewInSteamWorkshop_CS","前往Steam工作坊查看"
"Menu/UGC/SubType","子類別"
"Menu/UGC/Tooltip_LocalContent","用戶原創物品（本地）"
"Menu/UGC/Tooltip_SubscribedContent","用戶原創物品（已訂閱）"
"Menu/UGC/Tooltip_UGC","用戶原創內容"
"Menu/UGC/Tooltip_ViewSteamWorkshop","前往Steam工作坊查看"
"Menu/UGC/Type","類別"
"Menu/ViewYearlyReview/AnnualBonus","年終獎金"
"Menu/ViewYearlyReview/AwardCountdown","頒獎倒數"
"Menu/ViewYearlyReview/FullPayReview","完整調薪審查"
"Menu/ViewYearlyReview/IncomeLastYear","去年收入："
"Menu/ViewYearlyReview/JobTitle","職稱"
"Menu/ViewYearlyReview/Overview","概覽"
"Menu/ViewYearlyReview/Pay","薪資"
"Menu/ViewYearlyReview/PotentialAnnualBonus","潛在年終獎金"
"Menu/ViewYearlyReview/SponseredBy","「嗝霸！」公司贊助 能量飲料"
"Menu/ViewYearlyReview/Title","獎項與年度評鑑"
"Menu/ViewYearlyReview/TotalStaffWages","員工工資總計："
"Menu/ViewYearlyReview/ViewButton","查看"
"Menu/ViewYearlyReview/WorklifeBalance","工作生活平衡"
"Menu/ViewYearlyReview/YearlyTargets","年度目標"
"Menu/YearlyBusinessReview/MoraleHigh_CS","高"
"Menu/YearlyBusinessReview/MoraleLow_CS","低"
"Menu/YearlyBusinessReview/MoraleMedium_CS","中"
"Menu/YearlyBusinessReview/MoraleNone_CS","士氣：無"
"Menu/YearlyBusinessReview/Morale_CS","士氣：{[VALUE]}"
"Menu/YearlyBusinessReview/NumAssistants_CS","{[VALUE]}位助理"
"Menu/YearlyBusinessReview/NumDoctors_CS","{[VALUE]}位醫生"
"Menu/YearlyBusinessReview/NumJanitors_CS","{[VALUE]}位工友"
"Menu/YearlyBusinessReview/NumNurses_CS","{[VALUE]}位護士"
"Menu/YearlyBusinessReview/Reputation_CS","聲譽：+{[VALUE]}%"
"Menu/YearlyBusinessReview/TotalAllowed_CS","總計{[VALUE1]}人，可准許休息人數：{[VALUE2]}人 "
"Menu/YearlyReviewStats/AppraisalBad_CS","不佳"
"Menu/YearlyReviewStats/AppraisalFine_CS","尚可"
"Menu/YearlyReviewStats/AppraisalGreat_CS","優異"
"Menu/YearlyReviewStats/Appraisal_CS","評價"
"Menu/YearlyReviewStats/CureRateOf_CS","{[VALUE]}%治癒率"
"Menu/YearlyReviewStats/HospitalLevelDownBy_CS","醫院等級下降{[VALUE]}"
"Menu/YearlyReviewStats/HospitalLevelUpBy_CS","醫院等級上升{[VALUE]}"
"Menu/YearlyReviewStats/HospitalValueDownBy_CS","醫院價值下降{[VALUE]}"
"Menu/YearlyReviewStats/HospitalValueUpBy_CS","醫院價值上升{[VALUE]}"
"Menu/YearlyReviewStats/Income_CS","{[VALUE]}收入"
"Menu/YearlyReviewStats/IneffectiveTreatments_CS","{[VALUE]}次無效治療"
"Menu/YearlyReviewStats/NoChangeInLevel_CS","醫院等級不變"
"Menu/YearlyReviewStats/NoChangeInReputation_CS","聲譽不變"
"Menu/YearlyReviewStats/NoChangeInValue_CS","醫院價值不變"
"Menu/YearlyReviewStats/Outgoings_CS","{[VALUE]}開銷"
"Menu/YearlyReviewStats/PatientsCured_CS","{[VALUE]}位病患治癒"
"Menu/YearlyReviewStats/PatientsDeaths_CS","{[VALUE]}位病患死亡"
"Menu/YearlyReviewStats/PatientsSentHome_CS","{[VALUE]}位病患被送回家"
"Menu/YearlyReviewStats/Profit_CS","{[VALUE]}利潤"
"Menu/YearlyReviewStats/RageQuits_CS","{[VALUE]}人憤而離開"
"Menu/YearlyReviewStats/ReputationDownBy_CS","聲譽下跌{[VALUE]}%"
"Menu/YearlyReviewStats/ReputationUpBy_CS","聲譽上漲{[VALUE]}%"
"Menu/YearlyReviewStats/ResearchPointsEarned_CS","獲得{[VALUE]}研究點數"
"Menu/YearlyReviewStats/SilverEarned_CS","獲得{[VALUE]}個讚"
"Menu/YearlyReviewStats/StaffFired_CS","{[VALUE]}位員工被開除"
"Menu/YearlyReviewStats/StaffHired_CS","{[VALUE]}位員工受雇"
"Menu/YearlyReviewStats/StaffMorale_CS","{[VALUE]}%員工士氣"
"Menu/YearlyReviewStats/StaffTrained_CS","{[VALUE]}位員工經過培訓"
"Menu/Yes","是"
"Misc/Assistants","助理"
"Misc/Balance_CS","餘額"
"Misc/Bonus","獎金"
"Misc/ButtonAbandonChallenge","放棄挑戰"
"Misc/ButtonClose_CS","關閉"
"Misc/Cancel_CS","取消"
"Misc/CantLoad_CS","無法繼續"
"Misc/CantLoad_Corrupt_Tooltip_CS","抱歉，此存檔似乎已毀損，無法載入。"
"Misc/CantLoad_TooNew_Tooltip_CS","抱歉，此存檔來自較新版本的遊戲，無法載入。"
"Misc/ColonSeparator_CS","： "
"Misc/Continue_CS","繼續"
"Misc/Day_CS","天"
"Misc/Days_CS","{[DAYS]}天[i2p_One]{[DAYS]}天"
"Misc/Details_CS","細節"
"Misc/DiagnosisRequired_CS","需要診斷"
"Misc/Doctors","醫生"
"Misc/EnterItemSearchText","搜尋……"
"Misc/EnterName_CS","輸入名字……"
"Misc/EnterText_CS","輸入文字……"
"Misc/GoldenToilet_SignupDescription","註冊《Hospital Pass》，即可獲得《Two Point Hospital》最新消息，並用金馬桶在醫院每個角落實踐高雅風格。"
"Misc/Installed","已安裝"
"Misc/Janitors","工友"
"Misc/KeyCode/A","A"
"Misc/KeyCode/Alpha0","0"
"Misc/KeyCode/Alpha1","1"
"Misc/KeyCode/Alpha2","2"
"Misc/KeyCode/Alpha3","3"
"Misc/KeyCode/Alpha4","4"
"Misc/KeyCode/Alpha5","5"
"Misc/KeyCode/Alpha6","6"
"Misc/KeyCode/Alpha7","7"
"Misc/KeyCode/Alpha8","8"
"Misc/KeyCode/Alpha9","9"
"Misc/KeyCode/AltGr","AltGr"
"Misc/KeyCode/Ampersand","&"
"Misc/KeyCode/Asterisk","*"
"Misc/KeyCode/At","@"
"Misc/KeyCode/B","B"
"Misc/KeyCode/BackQuote","`"
"Misc/KeyCode/Backslash","\"
"Misc/KeyCode/Backspace","Backspace"
"Misc/KeyCode/Break","Pause"
"Misc/KeyCode/C","C"
"Misc/KeyCode/CapsLock","Caps Lock"
"Misc/KeyCode/Caret","^"
"Misc/KeyCode/Clear","Clear"
"Misc/KeyCode/Colon","："
"Misc/KeyCode/Comma",","
"Misc/KeyCode/D","D"
"Misc/KeyCode/Delete","Delete"
"Misc/KeyCode/Dollar","$"
"Misc/KeyCode/DoubleQuote",""""
"Misc/KeyCode/DownArrow","下方向鍵"
"Misc/KeyCode/E","E"
"Misc/KeyCode/End","End"
"Misc/KeyCode/Equals","="
"Misc/KeyCode/Escape","Escape"
"Misc/KeyCode/Exclaim","!"
"Misc/KeyCode/F","F"
"Misc/KeyCode/F1","F1"
"Misc/KeyCode/F10","F10"
"Misc/KeyCode/F11","F11"
"Misc/KeyCode/F12","F12"
"Misc/KeyCode/F13","F13"
"Misc/KeyCode/F14","F14"
"Misc/KeyCode/F15","F15"
"Misc/KeyCode/F2","F2"
"Misc/KeyCode/F3","F3"
"Misc/KeyCode/F4","F4"
"Misc/KeyCode/F5","F5"
"Misc/KeyCode/F6","F6"
"Misc/KeyCode/F7","F7"
"Misc/KeyCode/F8","F8"
"Misc/KeyCode/F9","F9"
"Misc/KeyCode/G","G"
"Misc/KeyCode/Greater",">"
"Misc/KeyCode/H","H"
"Misc/KeyCode/Hash","#"
"Misc/KeyCode/Help","Help"
"Misc/KeyCode/Home","Home"
"Misc/KeyCode/I","I"
"Misc/KeyCode/Insert","Insert"
"Misc/KeyCode/J","J"
"Misc/KeyCode/K","K"
"Misc/KeyCode/Keypad0","Num 0"
"Misc/KeyCode/Keypad1","Num 1"
"Misc/KeyCode/Keypad2","Num 2"
"Misc/KeyCode/Keypad3","Num 3"
"Misc/KeyCode/Keypad4","Num 4"
"Misc/KeyCode/Keypad5","Num 5"
"Misc/KeyCode/Keypad6","Num 6"
"Misc/KeyCode/Keypad7","Num 7"
"Misc/KeyCode/Keypad8","Num 8"
"Misc/KeyCode/Keypad9","Num 9"
"Misc/KeyCode/KeypadDivide","Num /"
"Misc/KeyCode/KeypadEnter","Num Enter"
"Misc/KeyCode/KeypadEquals","Num ="
"Misc/KeyCode/KeypadMinus","Num -"
"Misc/KeyCode/KeypadMultiply","Num *"
"Misc/KeyCode/KeypadPeriod","Num ."
"Misc/KeyCode/KeypadPlus","Num +"
"Misc/KeyCode/L","L"
"Misc/KeyCode/LeftAlt","左 Alt 鍵"
"Misc/KeyCode/LeftArrow","左方向鍵"
"Misc/KeyCode/LeftBracket","["
"Misc/KeyCode/LeftCommand","左Command鍵"
"Misc/KeyCode/LeftControl","左 Ctrl 鍵"
"Misc/KeyCode/LeftParen","("
"Misc/KeyCode/LeftShift","左 Shift 鍵"
"Misc/KeyCode/LeftWindows","左視窗鍵"
"Misc/KeyCode/Less","<"
"Misc/KeyCode/M","M"
"Misc/KeyCode/Menu","應用程式鍵"
"Misc/KeyCode/Minus","-"
"Misc/KeyCode/N","N"
"Misc/KeyCode/Numlock","Num Lock"
"Misc/KeyCode/O","O"
"Misc/KeyCode/P","P"
"Misc/KeyCode/PageDown","Page Down"
"Misc/KeyCode/PageUp","Page Up"
"Misc/KeyCode/Pause","Pause"
"Misc/KeyCode/Period","."
"Misc/KeyCode/Plus","+"
"Misc/KeyCode/Print","Print Screen"
"Misc/KeyCode/Q","Q"
"Misc/KeyCode/Question","?"
"Misc/KeyCode/R","R"
"Misc/KeyCode/Return","Enter"
"Misc/KeyCode/RightAlt","右 Alt 鍵"
"Misc/KeyCode/RightArrow","右方向鍵"
"Misc/KeyCode/RightBracket","]"
"Misc/KeyCode/RightCommand","右Command鍵"
"Misc/KeyCode/RightControl","右 Ctrl 鍵"
"Misc/KeyCode/RightParen",")"
"Misc/KeyCode/RightShift","右 Shift 鍵"
"Misc/KeyCode/RightWindows","右視窗鍵"
"Misc/KeyCode/S","S"
"Misc/KeyCode/ScrollLock","Scroll Lock"
"Misc/KeyCode/Semicolon",";"
"Misc/KeyCode/Slash","/"
"Misc/KeyCode/Space","空白鍵"
"Misc/KeyCode/SysReq","SysReq"
"Misc/KeyCode/T","T"
"Misc/KeyCode/Tab","Tab"
"Misc/KeyCode/U","U"
"Misc/KeyCode/Underscore","_"
"Misc/KeyCode/UpArrow","上方向鍵"
"Misc/KeyCode/V","V"
"Misc/KeyCode/W","W"
"Misc/KeyCode/X","X"
"Misc/KeyCode/Y","Y"
"Misc/KeyCode/Z","Z"
"Misc/Kudosh","讚"
"Misc/Legal_Text","© Two Point Studios 2019.Published by SEGA Publishing Europe Limited.Two Point, Two Point Hospital, the Two Point Hospital logo and Two Point Studios are either registered trademarks or trademarks of Two Point Studios Limited.SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Holdings Co., Ltd. or its affiliates.SEGA is registered in the U.S. Patent and Trademark Office.All other trademarks, logos and copyrights are property of their respective owners."
"Misc/Legal_Text_MSStore","© Two Point Studios 2019.Published by SEGA Publishing Europe Limited.Two Point, Two Point Hospital, the Two Point Hospital logo and Two Point Studios are either registered trademarks or trademarks of Two Point Studios Limited.SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Holdings Co., Ltd. or its affiliates.SEGA is registered in the U.S. Patent and Trademark Office.All other trademarks, logos and copyrights are property of their respective owners."
"Misc/Locked_CS","未解鎖"
"Misc/MonoBeast_KillStreak_CS","連續殺滅數：{[COUNT]}"
"Misc/Months/AprAbbr_CS","4月"
"Misc/Months/AugAbbr_CS","8月"
"Misc/Months/DecAbbr_CS","12月"
"Misc/Months/FebAbbr_CS","2月"
"Misc/Months/JanAbbr_CS","1月"
"Misc/Months/JulAbbr_CS","7月"
"Misc/Months/JunAbbr_CS","6月"
"Misc/Months/MarAbbr_CS","3月"
"Misc/Months/MayAbbr_CS","5月"
"Misc/Months/NovAbbr_CS","11月"
"Misc/Months/OctAbbr_CS","10月"
"Misc/Months/SepAbbr_CS","9月"
"Misc/NotInstalled","未安裝"
"Misc/Nurses","護士"
"Misc/Play","開始"
"Misc/PreorderNow_CS","預購"
"Misc/Prestige","名望"
"Misc/PrestigeLevel_CS","等級{0}"
"Misc/Prize_CS","獎勵"
"Misc/Purchase","購買"
"Misc/ReloadLastSave_CS","重新載入上次存檔"
"Misc/Reputation","聲譽"
"Misc/ReputationShort_CS","{[VALUE]}聲譽"
"Misc/Reputation_CS","聲譽"
"Misc/RequiresDLC_CS","需要DLC：{0}"
"Misc/RequiresUGC_CS","需要用戶原創內容：{0}"
"Misc/Requires_DLC_List_Header_CS","需要DLC："
"Misc/Requires_DLC_List_Item_CS","DLC：{0}"
"Misc/Requires_List_Header","需要："
"Misc/Requires_Local_UGC_List_Header_CS","需要本機的用戶原創內容："
"Misc/Requires_Local_UGC_List_Item_CS","本機的用戶原創內容：{0}"
"Misc/Requires_UGC_List_Header_CS","需要用戶原創內容："
"Misc/Requires_UGC_List_Item_CS","用戶原創內容：{0}"
"Misc/Research","研究"
"Misc/RestartHospitalWarning_CS","確定要重新開始這間醫院嗎？你將遺失目前進度，這個關卡的存檔也會被刪除。"
"Misc/RestartHospital_CS","重新開始醫院"
"Misc/Restart_CS","重新開始"
"Misc/Rewards","獎勵"
"Misc/Score_CS","分數"
"Misc/Sell_CS","出售"
"Misc/Share_CS","股"
"Misc/Signup","註冊"
"Misc/Start_CS","開始"
"Misc/TotalCures","治癒人數總計"
"Misc/TotalDeaths","死亡人數總計"
"Misc/TotalIneffectiveCures","無效治療總計"
"Misc/TotalRageQuits","憤而離開總計"
"Misc/UnassignedKey_CS","未綁定的按鍵"
"Misc/Unknown_CS","不明"
"Misc/Unlocked","已解鎖"
"Misc/UpgradedTo_CS","已升級為{0}"
"Misc/Value_CS","價值"
"Misc/YouArePlayingThisLevel_CS","你正在玩這個關卡！"
"Names/DLC_1/Visitor_VIP_Bigfoot_ First","巴塞洛繆‧F"
"Names/DLC_1/Visitor_VIP_Bigfoot_JobTitle","作家、大腳基金會大使"
"Names/DLC_1/Visitor_VIP_Bigfoot_Last","野人"
"Names/DLC_2/Visitor_VIP_RichGuy_ First","維吉"
"Names/DLC_2/Visitor_VIP_RichGuy_JobTitle","錢滿貫"
"Names/DLC_2/Visitor_VIP_RichGuy_Last","西瓦臀"
"Names/DLC_3/Visitor_VIP_Journalist_ First","查菈婷"
"Names/DLC_3/Visitor_VIP_Journalist_JobTitle","臥底記者"
"Names/DLC_3/Visitor_VIP_Journalist_Last","亂報"
"Names/DLC_4/Visitor_VIP_EcoRating_ First","芙蘭諾林"
"Names/DLC_4/Visitor_VIP_EcoRating_JobTitle","綠植部"
"Names/DLC_4/Visitor_VIP_EcoRating_Last","蔥霞克"
"Names/DLC_5/Visitor_VIP_Zara_ First","扎拉"
"Names/DLC_5/Visitor_VIP_Zara_JobTitle","藝術家"
"Names/DLC_5/Visitor_VIP_Zara_Last","菲茨普奇特"
"Names/Female_000","梅莉普"
"Names/Female_001","傑若粕"
"Names/Female_002","布拉潔琳娜"
"Names/Female_003","普姬"
"Names/Female_004","哈妮"
"Names/Female_005","哈辛塔"
"Names/Female_006","埃爾維拉"
"Names/Female_007","潔咪琳"
"Names/Female_008","肯辛頓"
"Names/Female_009","布蘭溫"
"Names/Female_010","坎狄妲"
"Names/Female_011","艾格尼絲"
"Names/Female_012","克柔伊"
"Names/Female_013","金米"
"Names/Female_014","托馬西娜"
"Names/Female_015","露辛達"
"Names/Female_016","葳洛"
"Names/Female_017","多莉"
"Names/Female_018","貝拉"
"Names/Female_019","溫蒂"
"Names/Female_020","露露"
"Names/Female_021","傑若粕"
"Names/Female_022","庫"
"Names/Female_023","查理"
"Names/Female_024","諾埃"
"Names/Female_025","烏蘇拉"
"Names/Female_026","菲里絲"
"Names/Female_027","奈莉"
"Names/Female_028","艾瑞卡"
"Names/Female_029","烏莎"
"Names/Female_030","格蘭妮"
"Names/Female_031","米希"
"Names/Female_032","珍妮佛"
"Names/Female_033","瑪妮"
"Names/Female_034","拉蔻兒"
"Names/Female_035","珍娜"
"Names/Female_036","蒂芬妮"
"Names/Female_037","阿妮卡"
"Names/Female_038","洛拉"
"Names/Female_039","仙媞"
"Names/Female_040","霍藤絲"
"Names/Female_041","貝洛"
"Names/Female_042","卡特"
"Names/Female_043","蘇澤"
"Names/Female_044","奧爾拉"
"Names/Female_045","妮雅姆"
"Names/Female_046","茱麗葉"
"Names/Female_047","史蒂芬妮"
"Names/Female_048","蘇菲"
"Names/Female_049","赫絲特"
"Names/Female_050","埃德娜"
"Names/Female_051","卡特"
"Names/Female_052","蘿溫娜"
"Names/Female_053","蘇"
"Names/Female_054","艾莉"
"Names/Female_055","莎曼莎"
"Names/Female_056","馬貝爾"
"Names/Female_057","瑪西"
"Names/Female_058","艾拉"
"Names/Female_059","艾絲特"
"Names/Female_060","喬治亞"
"Names/Female_061","克拉蕊"
"Names/Female_062","特比莎"
"Names/Female_063","凱倫"
"Names/Female_064","安納貝爾"
"Names/Female_065","伊莎貝爾"
"Names/Female_066","克拉貝爾"
"Names/Female_067","維多莉亞"
"Names/Female_068","吉兒"
"Names/Female_069","金妮"
"Names/Female_070","亨麗埃塔"
"Names/Female_071","薇歐拉"
"Names/Female_072","尤蘭妲"
"Names/Female_073","德妮絲"
"Names/Female_074","潘妮"
"Names/Female_075","貝琳達"
"Names/Female_076","拉拉"
"Names/Female_077","喬吉娜"
"Names/Female_078","艾瑪"
"Names/Female_079","金"
"Names/Female_080","娜塔莎"
"Names/Female_081","錫安"
"Names/Female_082","夏綠蒂"
"Names/Female_083","露西"
"Names/Female_084","莎莉"
"Names/Female_085","喬安娜"
"Names/Female_086","薇拉"
"Names/Female_087","梅莉"
"Names/Female_088","娣"
"Names/Female_089","君恩"
"Names/Female_090","媞莉"
"Names/Female_091","曼娣"
"Names/Female_092","沛特拉"
"Names/Female_093","賈姬"
"Names/Female_094","德蕾莎"
"Names/Female_095","妲溫娜"
"Names/Female_096","克萊兒"
"Names/Female_097","媞格"
"Names/Female_098","蜜妮"
"Names/Female_099","克雷西妲"
"Names/Female_100","帕皮"
"Names/Female_101","潔米瑪"
"Names/Female_102","碧翠絲"
"Names/Female_103","諾瑪"
"Names/Female_104","奈潔拉"
"Names/Female_105","阿格莎"
"Names/Female_106","安東妮亞"
"Names/Female_107","菲比"
"Names/Female_108","潘"
"Names/Female_109","佩姬"
"Names/Female_110","潘朵拉"
"Names/Female_111","艾莉"
"Names/Female_112","柔伊"
"Names/Female_113","莎賓娜"
"Names/Female_114","希薇亞"
"Names/Female_115","蘿倫"
"Names/Female_116","蘿蘭"
"Names/Female_117","蘿拉"
"Names/Female_118","珠兒絲"
"Names/Female_119","格楚"
"Names/Female_120","莉莉"
"Names/Female_121","克蘿伊"
"Names/Female_122","安珀"
"Names/Female_123","潔恩"
"Names/Female_124","伊澤貝爾"
"Names/Female_125","伊莫珍"
"Names/Female_126","艾絲"
"Names/Female_127","莫莉"
"Names/Female_128","妲比"
"Names/Female_129","霏"
"Names/Female_130","潔德"
"Names/Female_131","茹比"
"Names/Female_132","克蕊絲托"
"Names/Female_133","珮蘿"
"Names/Female_134","凱莉"
"Names/Female_135","潘妮洛普"
"Names/Female_136","芭芭拉"
"Names/Female_137","潔思敏"
"Names/Female_138","史凱樂"
"Names/Female_139","蘿絲"
"Names/Female_140","蘿西"
"Names/Female_141","惠妮"
"Names/Female_142","盧卡"
"Names/Female_143","妲莉亞"
"Names/Female_144","荷莉"
"Names/Female_145","波莉"
"Names/Female_146","愛麗絲"
"Names/Female_147","克萊門汀"
"Names/Female_148","蘿賓"
"Names/Female_149","葛妮絲"
"Names/Female_150","關多琳"
"Names/Female_151","蘇菲雅"
"Names/Female_152","娜塔莉"
"Names/Female_153","梅西"
"Names/Female_154","艾蜜莉亞"
"Names/Female_155","艾蜜莉"
"Names/Female_156","漢娜"
"Names/Female_157","凱芮"
"Names/Female_158","黛西"
"Names/Female_159","凱特"
"Names/Female_160","凱薩琳"
"Names/Female_161","安潔莉娜"
"Names/Female_162","安潔拉"
"Names/Female_163","佛蘿倫絲"
"Names/Female_164","貝蒂"
"Names/Female_165","卡米拉"
"Names/Female_166","米雅"
"Names/Female_167","伊芙"
"Names/Female_168","伊娃"
"Names/Female_169","艾娃"
"Names/Female_170","貝拉"
"Names/Female_171","萊拉"
"Names/Female_172","蕾拉"
"Names/Female_173","布蘭迪"
"Names/Female_174","莉莉恩"
"Names/Female_175","奧布里"
"Names/Female_176","奧黛麗"
"Names/Female_177","諾拉"
"Names/Female_178","史黛拉"
"Names/Female_179","艾莉諾"
"Names/Female_180","艾莉森"
"Names/Female_181","艾歷克斯"
"Names/Female_182","艾歷克薩"
"Names/Female_183","安娜"
"Names/Female_184","艾麗亞娜"
"Names/Female_185","海澤爾"
"Names/Female_186","莎拉"
"Names/Female_187","派普"
"Names/Female_188","歐蘿拉"
"Names/Female_189","馬雅"
"Names/Female_190","馬蒂達"
"Names/Female_191","娜歐蜜"
"Names/Female_192","露娜"
"Names/Female_193","莉迪雅"
"Names/Female_194","凱莉"
"Names/Female_195","梅莉莎"
"Names/Female_196","梅蘭妮"
"Names/Female_197","梅琳達"
"Names/Female_198","琳達"
"Names/Female_199","茱莉亞"
"Names/Female_200","薇薇安"
"Names/Female_201","珊蒂"
"Names/Female_202","艾薇"
"Names/Female_203","英格麗"
"Names/Female_204","奧莉薇亞"
"Names/Female_205","奧莉"
"Names/Female_206","泰莎"
"Names/Female_207","潔絲"
"Names/Female_208","潔西卡"
"Names/Female_209","桃樂絲"
"Names/Female_210","多蒂"
"Names/Female_211","露西爾"
"Names/Female_212","艾咪"
"Names/Female_213","莫琳"
"Names/Female_214","卡珊德拉"
"Names/Female_215","麥蒂"
"Names/Female_216","馬德琳"
"Names/GuestTrainer_Assistant_Marketing_Description","十全十美，完美到逆天。討厭所有人。"
"Names/GuestTrainer_Assistant_Marketing_First","潔米瑪"
"Names/GuestTrainer_Assistant_Marketing_Last","司戴羅"
"Names/GuestTrainer_Assistant_Service_Description","全郡數一數二的大好人。法院認證的殺人凶手。"
"Names/GuestTrainer_Assistant_Service_First","克萊夫"
"Names/GuestTrainer_Assistant_Service_Last","多德"
"Names/GuestTrainer_Doctor_Diagnosis_Description","一向料事如神，卻也成了眾人的眼中釘。"
"Names/GuestTrainer_Doctor_Diagnosis_First","格雷戈里"
"Names/GuestTrainer_Doctor_Diagnosis_Last","莫西"
"Names/GuestTrainer_Doctor_GeneralPractice_Description","放眼望去最棒的家醫。打迷你高爾夫時是危險人物。"
"Names/GuestTrainer_Doctor_GeneralPractice_First","艾瑪"
"Names/GuestTrainer_Doctor_GeneralPractice_Last","哈格斯"
"Names/GuestTrainer_Doctor_Misc_Description","擁有「科學人」的基因。"
"Names/GuestTrainer_Doctor_Misc_First","蘿西"
"Names/GuestTrainer_Doctor_Misc_Last","富蘭克林"
"Names/GuestTrainer_Doctor_Psychiatry_Description","香蕉收藏為全郡之冠。"
"Names/GuestTrainer_Doctor_Psychiatry_First","赫曼"
"Names/GuestTrainer_Doctor_Psychiatry_Last","佛洛伊德"
"Names/GuestTrainer_Doctor_Research_Description","米頓大學畢業，是糟糕科技數一數二的人才。超音波襪的發明人。"
"Names/GuestTrainer_Doctor_Research_First","伊莫珍"
"Names/GuestTrainer_Doctor_Research_Last","克蘭克"
"Names/GuestTrainer_Doctor_Surgery_Description","解剖技術精湛。迷戀碳酸飲料。"
"Names/GuestTrainer_Doctor_Surgery_First","B"
"Names/GuestTrainer_Doctor_Surgery_Last","派普"
"Names/GuestTrainer_Doctor_Treatment_Description","用趕牛刺棒治癒過一名病患。"
"Names/GuestTrainer_Doctor_Treatment_First","梅若迪絲"
"Names/GuestTrainer_Doctor_Treatment_Last","比爾德"
"Names/GuestTrainer_Example_First","巴茲"
"Names/GuestTrainer_Example_Last","麥蒂"
"Names/GuestTrainer_General_Description","擁有第二副牙齒，露齒笑時加倍輕鬆。"
"Names/GuestTrainer_General_First","蘇菲"
"Names/GuestTrainer_General_Last","史麥爾斯"
"Names/GuestTrainer_Janitor_GhostCapture_Description","跟鬼冥婚，婚姻幸福。"
"Names/GuestTrainer_Janitor_GhostCapture_First","彼得"
"Names/GuestTrainer_Janitor_GhostCapture_Last","蓋斯特"
"Names/GuestTrainer_Janitor_Maintenance_Description","電視節目《司班納時間》的主持人。"
"Names/GuestTrainer_Janitor_Maintenance_First","柏特"
"Names/GuestTrainer_Janitor_Maintenance_Last","菲克茲特"
"Names/GuestTrainer_Janitor_Upgrade_Description","世界級的工程師。把自己的手臂升級為伸縮式的。"
"Names/GuestTrainer_Janitor_Upgrade_First","潘妮洛普"
"Names/GuestTrainer_Janitor_Upgrade_Last","鮑爾"
"Names/GuestTrainer_Nurse_Misc_Description","擁有三百套寢具，全都是卡通人物圖案。"
"Names/GuestTrainer_Nurse_Misc_First","戈登"
"Names/GuestTrainer_Nurse_Misc_Last","南丁格爾"
"Names/Male_000","文斯"
"Names/Male_001","肯德爾"
"Names/Male_002","蘭迪"
"Names/Male_003","約西亞"
"Names/Male_004","佛萊德瓦"
"Names/Male_005","庫柏"
"Names/Male_006","葛斯"
"Names/Male_007","塔金"
"Names/Male_008","托比亞斯"
"Names/Male_009","德瑞克"
"Names/Male_010","諾曼"
"Names/Male_011","富比世"
"Names/Male_012","米克"
"Names/Male_013","賽巴斯汀"
"Names/Male_014","傑夫"
"Names/Male_015","班尼狄克"
"Names/Male_016","阿斯奎斯"
"Names/Male_017","柏尼"
"Names/Male_018","魯伯特"
"Names/Male_019","奧茲"
"Names/Male_020","亞瑟"
"Names/Male_021","弗拉基米爾"
"Names/Male_022","喬克"
"Names/Male_023","巴塞洛繆"
"Names/Male_024","曼格斯"
"Names/Male_025","泰克斯"
"Names/Male_026","弗羅比舍"
"Names/Male_027","艾爾多"
"Names/Male_028","傑洛德"
"Names/Male_029","奧茲"
"Names/Male_030","羅斯"
"Names/Male_031","威爾"
"Names/Male_032","阿飛"
"Names/Male_033","唐諾"
"Names/Male_034","拉菲爾"
"Names/Male_035","喬治"
"Names/Male_036","克萊夫"
"Names/Male_037","巴瑞"
"Names/Male_038","肯德爾"
"Names/Male_039","雷格"
"Names/Male_040","傑克"
"Names/Male_041","菲利普"
"Names/Male_042","湯米"
"Names/Male_043","雷夫"
"Names/Male_044","法蘭西斯"
"Names/Male_045","史考提"
"Names/Male_046","克利斯提諾"
"Names/Male_047","泰瑞"
"Names/Male_048","亨利"
"Names/Male_049","克里斯多福"
"Names/Male_050","丹"
"Names/Male_051","查理"
"Names/Male_052","弗雷德里克"
"Names/Male_053","恩尼斯特"
"Names/Male_054","山姆"
"Names/Male_055","東尼"
"Names/Male_056","多米尼克"
"Names/Male_057","維克多"
"Names/Male_058","彼特"
"Names/Male_059","史派克"
"Names/Male_060","伊恩"
"Names/Male_061","大衛"
"Names/Male_062","派特"
"Names/Male_063","戈登"
"Names/Male_064","布蘭登"
"Names/Male_065","賽門"
"Names/Male_066","強納森"
"Names/Male_067","亞倫"
"Names/Male_068","保羅"
"Names/Male_069","鮑伯"
"Names/Male_070","洛伊德"
"Names/Male_071","賽巴斯汀"
"Names/Male_072","馬克思"
"Names/Male_073","麥可"
"Names/Male_074","艾爾維許"
"Names/Male_075","馬可斯"
"Names/Male_076","艾瑞克"
"Names/Male_077","梅爾溫"
"Names/Male_078","威廉"
"Names/Male_079","尚恩"
"Names/Male_080","安德魯"
"Names/Male_081","亞當"
"Names/Male_082","亞伯特"
"Names/Male_083","米奇"
"Names/Male_084","昆汀"
"Names/Male_085","羅伯"
"Names/Male_086","提姆"
"Names/Male_087","安格斯"
"Names/Male_088","克爾克"
"Names/Male_089","博斯沃思"
"Names/Male_090","丹尼斯"
"Names/Male_091","芬利"
"Names/Male_092","杜威"
"Names/Male_093","奧斯卡"
"Names/Male_094","瑞吉"
"Names/Male_095","奧斯曼"
"Names/Male_096","迦勒"
"Names/Male_097","約西亞"
"Names/Male_098","巴比"
"Names/Male_099","吉米"
"Names/Male_100","布萊恩"
"Names/Male_101","赫曼"
"Names/Male_102","馬文"
"Names/Male_103","柏特"
"Names/Male_104","厄尼"
"Names/Male_105","卡斯伯特"
"Names/Male_106","蘭迪"
"Names/Male_107","唐諾"
"Names/Male_108","弗萊迪"
"Names/Male_109","弗雷"
"Names/Male_110","崔佛"
"Names/Male_111","羅傑"
"Names/Male_112","泰迪"
"Names/Male_113","泰德"
"Names/Male_114","霍華德"
"Names/Male_115","鮑里斯"
"Names/Male_116","阿諾"
"Names/Male_117","柯林"
"Names/Male_118","班尼"
"Names/Male_119","佩里"
"Names/Male_120","迪西"
"Names/Male_121","法蘭克"
"Names/Male_122","阿福"
"Names/Male_123","基思"
"Names/Male_124","華特"
"Names/Male_125","蒙提"
"Names/Male_126","比爾"
"Names/Male_127","比利"
"Names/Male_128","休"
"Names/Male_129","麥克"
"Names/Male_130","伯納德"
"Names/Male_131","羅納德"
"Names/Male_132","班"
"Names/Male_133","馬克"
"Names/Male_134","蓋瑞"
"Names/Male_135","克里斯"
"Names/Male_136","奈吉"
"Names/Male_137","諾迪"
"Names/Male_138","赫伯特"
"Names/Male_139","博特"
"Names/Male_140","克萊德"
"Names/Male_141","凱文"
"Names/Male_142","哈利"
"Names/Male_143","艾絲"
"Names/Male_144","班傑明"
"Names/Male_145","班吉"
"Names/Male_146","西奧多"
"Names/Male_147","德斯蒙德"
"Names/Male_148","柏堤"
"Names/Male_149","羅伯特"
"Names/Male_150","吉伯特"
"Names/Male_151","提米"
"Names/Male_152","史賓賽"
"Names/Male_153","布萊克"
"Names/Male_154","道恩"
"Names/Male_155","羅伊"
"Names/Male_156","雷門"
"Names/Male_157","巴尼"
"Names/Male_158","萊昂內爾"
"Names/Male_159","傑佛瑞"
"Names/Male_160","恰克"
"Names/Male_161","布魯斯"
"Names/Male_162","莫里斯"
"Names/Male_163","布萊德"
"Names/Male_164","特洛伊"
"Names/Male_165","蒙哥馬利"
"Names/Male_166","杰克"
"Names/Male_167","亞柏"
"Names/Male_168","德克"
"Names/Male_169","湯馬士"
"Names/Male_170","愛德華"
"Names/Male_171","艾德蒙"
"Names/Male_172","拜倫"
"Names/Male_173","佩卓"
"Names/Male_174","菲利克斯"
"Names/Male_175","羅根"
"Names/Male_176","富蘭克林"
"Names/Male_177","波希"
"Names/Male_178","雷金納德"
"Names/Male_179","阿奇"
"Names/Male_180","阿奇博爾德"
"Names/Male_181","奈德"
"Names/Male_182","何瑞修"
"Names/Male_183","史提夫"
"Names/Male_184","格雷戈里"
"Names/Male_185","法比歐"
"Names/Male_186","傑森"
"Names/Male_187","沃里克"
"Names/Male_188","戴夫"
"Names/Male_189","賈斯柏"
"Names/Male_190","克林"
"Names/Male_191","漢尼拔"
"Names/Male_192","荷馬"
"Names/Male_193","艾薩克"
"Names/Male_194","路德維格"
"Names/Male_195","卡爾頓"
"Names/Male_196","卡爾"
"Names/Male_197","賀比"
"Names/Male_198","李奧"
"Names/Male_199","李奧納多"
"Names/Male_200","羅賓"
"Names/Male_201","麥爾斯"
"Names/Male_202","米羅"
"Names/Male_203","阿爾夫"
"Names/Male_204","彼得"
"Names/Male_205","羅瑞"
"Names/Male_206","理查"
"Names/Male_207","理奇"
"Names/Male_208","蘭多"
"Names/Male_209","奧蘭多"
"Names/Male_210","羅納度"
"Names/Male_211","勞倫斯"
"Names/Male_212","奈爾"
"Names/Male_213","漢克"
"Names/Male_214","提多"
"Names/Male_215","戈弗雷"
"Names/Male_216","蘭道夫"
"Names/Male_217","萊斯特"
"Names/Male_218","勒羅伊"
"Names/Male_219","蘭斯"
"Names/Male_220","尤爾根"
"Names/Male_221","喬伊"
"Names/Male_222","賈克"
"Names/Male_223","內維爾"
"Names/Male_224","山米"
"Names/Male_225","威爾伯"
"Names/Male_226","羅德尼"
"Names/Male_227","溫斯頓"
"Names/Male_228","尤金"
"Names/Male_229","內馬"
"Names/Male_230","格蘭特"
"Names/Male_231","托比"
"Names/Male_232","雨果"
"Names/Male_233","齊克"
"Names/Surname_000","斯莫吉"
"Names/Surname_001","川雷斯"
"Names/Surname_002","蘭恩"
"Names/Surname_003","葛斯漢考克"
"Names/Surname_004","弗雷瓦"
"Names/Surname_005","舒適"
"Names/Surname_006","伊克斯布羅"
"Names/Surname_007","羅畢許"
"Names/Surname_008","米克多"
"Names/Surname_009","特羅梭"
"Names/Surname_010","柏頓利"
"Names/Surname_011","馬斯提克"
"Names/Surname_012","根特"
"Names/Surname_013","啤爾"
"Names/Surname_014","英菲尼特"
"Names/Surname_015","彼格曼托"
"Names/Surname_016","溫尼格"
"Names/Surname_017","畢格利"
"Names/Surname_018","普拉特"
"Names/Surname_019","馬斯特陀克"
"Names/Surname_020","巴克特"
"Names/Surname_021","盧克"
"Names/Surname_022","克弗斯"
"Names/Surname_023","威德"
"Names/Surname_024","沙發"
"Names/Surname_025","波提羅"
"Names/Surname_026","提斯"
"Names/Surname_027","川思佛摩"
"Names/Surname_028","拉德"
"Names/Surname_029","歐遜"
"Names/Surname_030","班恩"
"Names/Surname_031","史塔普"
"Names/Surname_032","塔爾馬卡丹"
"Names/Surname_033","史格瑞姆"
"Names/Surname_034","派柏"
"Names/Surname_035","克里米思特"
"Names/Surname_036","塞爾維申"
"Names/Surname_037","克特"
"Names/Surname_038","賽奈德"
"Names/Surname_039","菲爾德"
"Names/Surname_040","史基佛"
"Names/Surname_041","巴頓"
"Names/Surname_042","史金納"
"Names/Surname_043","杜利德"
"Names/Surname_044","波瑞吉"
"Names/Surname_045","普尼亞"
"Names/Surname_046","歐旬"
"Names/Surname_047","斯壯"
"Names/Surname_048","萊特"
"Names/Surname_049","克勞德"
"Names/Surname_050","巴斯克特"
"Names/Surname_051","派克"
"Names/Surname_052","德朗姆"
"Names/Surname_053","歐"
"Names/Surname_054","甘姆齊"
"Names/Surname_055","希瑞普"
"Names/Surname_056","克魯柏"
"Names/Surname_057","懷特"
"Names/Surname_058","諾特"
"Names/Surname_059","王"
"Names/Surname_060","洛斯特"
"Names/Surname_061","克拉理居"
"Names/Surname_062","崔克特"
"Names/Surname_063","法斯特"
"Names/Surname_064","蘭"
"Names/Surname_065","布萊特"
"Names/Surname_066","可利爾"
"Names/Surname_067","史邦"
"Names/Surname_068","米爾斯"
"Names/Surname_069","格拉森"
"Names/Surname_070","阿穆爾"
"Names/Surname_071","羅威"
"Names/Surname_072","米爾克"
"Names/Surname_073","赫特"
"Names/Surname_074","摩爾"
"Names/Surname_075","麥卡錫"
"Names/Surname_076","邦斯"
"Names/Surname_077","邦德"
"Names/Surname_078","伊姆斯"
"Names/Surname_079","克萊德柏"
"Names/Surname_080","阿舍"
"Names/Surname_081","岡普"
"Names/Surname_082","泰瑞"
"Names/Surname_083","杜姆"
"Names/Surname_084","馬克柏菲"
"Names/Surname_085","曼尼斯"
"Names/Surname_086","諾伊斯"
"Names/Surname_087","彼得斯"
"Names/Surname_088","凡德森"
"Names/Surname_089","馬霧斯"
"Names/Surname_090","孟克"
"Names/Surname_091","曼"
"Names/Surname_092","梅森"
"Names/Surname_093","彼爾克"
"Names/Surname_094","沃斯通"
"Names/Surname_095","魯特"
"Names/Surname_096","華特斯"
"Names/Surname_097","多比桑"
"Names/Surname_098","派克"
"Names/Surname_099","皮可斯"
"Names/Surname_100","皮查德"
"Names/Surname_101","法斯"
"Names/Surname_102","天軫"
"Names/Surname_103","蘭席德"
"Names/Surname_104","迪克"
"Names/Surname_105","雷夢"
"Names/Surname_106","納扣斯"
"Names/Surname_107","匠克"
"Names/Surname_108","普拉布"
"Names/Surname_109","法莒"
"Names/Surname_110","克瑞斯"
"Names/Surname_111","薛科"
"Names/Surname_112","傑金"
"Names/Surname_113","衛特"
"Names/Surname_114","布雷蒙居"
"Names/Surname_115","慕斯"
"Names/Surname_116","普雷布"
"Names/Surname_117","普羅佛"
"Names/Surname_118","邦卜"
"Names/Surname_119","布里居"
"Names/Surname_120","恰珀爾"
"Names/Surname_121","桑普"
"Names/Surname_122","利普斯"
"Names/Surname_123","羅德基洛"
"Names/Surname_124","司威特"
"Names/Surname_125","博居"
"Names/Surname_126","馬西夫"
"Names/Surname_127","卜芬"
"Names/Surname_128","馬莫雷德"
"Names/Surname_129","穆恩"
"Names/Surname_130","魯鮑伯"
"Names/Surname_131","克朗博"
"Names/Surname_132","布丁"
"Names/Surname_133","戴傑斯提夫"
"Names/Surname_134","桑德"
"Names/Surname_135","朵內多"
"Names/Surname_136","赫雷肯"
"Names/Surname_137","布里茲德"
"Names/Surname_138","沃凱諾"
"Names/Surname_139","康珀司特"
"Names/Surname_140","芬格司"
"Names/Surname_141","漢茲"
"Names/Surname_142","馬克羅"
"Names/Surname_143","山島"
"Names/Surname_144","克拉索司"
"Names/Surname_145","卡皮特"
"Names/Surname_146","克爾坦司"
"Names/Surname_147","司威登諾"
"Names/Surname_148","布朗德"
"Names/Surname_149","皮羅費"
"Names/Surname_150","奧德賽"
"Names/Surname_151","桑德威曲"
"Names/Surname_152","白哲"
"Names/Surname_153","龐吾德"
"Names/Surname_154","美乃滋"
"Names/Surname_155","溫德密爾"
"Names/Surname_156","鮑爾"
"Names/Surname_157","費司"
"Names/Surname_158","戴諾麥特"
"Names/Surname_159","穆茲利"
"Names/Surname_160","彬莒"
"Names/Surname_161","瑞斗"
"Names/Surname_162","芒頓"
"Names/Surname_163","阿沃凱多"
"Names/Surname_164","邱瑞爾司"
"Names/Surname_165","沛巴克"
"Names/Surname_166","迦勒克西"
"Names/Surname_167","黑爾克特"
"Names/Surname_168","特勞瑟茲"
"Names/Surname_169","伊洛普勳"
"Names/Surname_170","卡茲米克"
"Names/Surname_171","桑珀爾"
"Names/Surname_172","白洛卻爾"
"Names/Surname_173","可洛普勳"
"Names/Surname_174","卡瑟羅"
"Names/Surname_175","德拉克瑞姆"
"Names/Surname_176","忒夫"
"Names/Surname_177","博夫"
"Names/Surname_178","普萊姆"
"Names/Surname_179","李歐塔"
"Names/Surname_180","司巴雀拉"
"Names/Surname_181","牽皮安"
"Names/Surname_182","阿金寶"
"Names/Surname_183","夫拉普"
"Names/Surname_184","莫利特"
"Names/Surname_185","沃蘭吉"
"Names/Surname_186","布朗"
"Names/Surname_187","格林"
"Names/Surname_188","葛瑞"
"Names/Surname_189","司洛威"
"Names/Surname_190","布雷克"
"Names/Surname_191","懷特"
"Names/Surname_192","高德"
"Names/Surname_193","金傑"
"Names/Surname_194","貝吉"
"Names/Surname_195","卜勒姆"
"Names/Surname_196","司提勒"
"Names/Surname_197","布萊司"
"Names/Surname_198","沃德"
"Names/Surname_199","戴蒙德"
"Names/Surname_200","皮曲"
"Names/Surname_201","普爾波"
"Names/Surname_202","相片"
"Names/Surname_203","帕多"
"Names/Surname_204","宏恩"
"Names/Surname_205","司班納"
"Names/Surname_206","彭"
"Names/Surname_207","法普"
"Names/Surname_208","丹迪"
"Names/Surname_209","藍波"
"Names/Surname_210","馬尼亞"
"Names/Surname_211","強森"
"Names/Surname_212","丹普"
"Names/Surname_213","寇特尼"
"Names/Surname_214","波隆尼司"
"Names/Surname_215","德鮑雀利"
"Names/Surname_216","弗蘭"
"Names/Surname_217","齊旭"
"Names/Surname_218","魔鳩"
"Names/Surname_219","博吉拉克"
"Names/Surname_220","邦葛"
"Names/Surname_221","仁波"
"Names/Surname_222","冉本"
"Names/Surname_223","克士達"
"Names/Surname_224","達克沃斯"
"Names/Surname_225","虎法浪普"
"Names/Surname_226","弗爾瑪居"
"Names/Surname_227","費斗"
"Names/Surname_228","提克羅"
"Names/Surname_229","墨多"
"Names/Surname_230","費居特"
"Names/Surname_231","瑞格勒"
"Names/Surname_232","強格勒"
"Names/Surname_233","司圭爾姆"
"Names/Surname_234","杜維"
"Names/Surname_235","皮洛"
"Names/Surname_236","尼姆西斯"
"Names/Surname_237","格朗博"
"Names/Surname_238","拜普"
"Names/Surname_239","葛羅若"
"Names/Surname_240","汀格"
"Names/Surname_241","丁格"
"Names/Surname_242","丹格"
"Names/Surname_243","葛若夫"
"Names/Surname_244","仙蒂"
"Names/Surname_245","弗拉格"
"Names/Surname_246","畢弗司"
"Names/Surname_247","德爾普"
"Names/Surname_248","嗝霸"
"Names/Surname_249","司戴羅"
"Names/Surname_250","雷珍德"
"Names/Surname_251","索司"
"Names/Surname_252","克普司"
"Names/Surname_253","弗洛夫"
"Names/Surname_254","威澤爾德"
"Names/Surname_255","彭珍特"
"Names/Surname_256","拓博"
"Names/Surname_257","迪洛克司"
"Names/Surname_258","卜勒恩居"
"Names/Surname_259","快克"
"Names/Surname_260","龐德"
"Names/Surname_261","布普"
"Names/Surname_262","巴博"
"Names/Surname_263","威普"
"Names/Surname_264","鮑格"
"Names/Surname_265","諾博"
"Names/Surname_266","卡德皮司"
"Names/Surname_267","歐博爾金"
"Names/Surname_268","強德"
"Names/Surname_269","費多"
"Names/Surname_270","班佛"
"Names/Surname_271","葛夫"
"Names/Surname_272","德羅斯"
"Names/Surname_273","方可羅"
"Names/Surname_274","拉特瑞恩"
"Names/Surname_275","穆克"
"Names/Surname_276","芬頓"
"Names/Surname_277","杭特"
"Names/Surname_278","道格弗勒德"
"Names/Surname_279","霍格茲貝克"
"Names/Surname_280","伊斯特蓋特"
"Names/Surname_281","當普"
"Names/Surname_282","賈博"
"Names/Surname_283","弗洛博"
"Names/Surname_284","弗勒許"
"Names/Surname_285","薩博"
"Names/Surname_286","伊曲"
"Names/Surname_287","寇德羅伊"
"Names/Surname_288","納許"
"Names/Surname_289","派波敏特"
"Names/Surname_290","弗司"
"Names/Surname_291","博爾克"
"Names/Surname_292","朵爾克"
"Names/Surname_293","納爾德"
"Names/Surname_294","波芬"
"Names/Surname_295","杜羅"
"Names/Surname_296","富羅"
"Names/Surname_297","馬拉松"
"Names/Surname_298","司普恩"
"Names/Surname_299","巴納可"
"Names/Surname_300","特羅特"
"Names/Surname_301","萊姆茲"
"Names/Surname_302","畢茲寇提"
"Names/Surname_303","漢默爾"
"Names/Surname_304","葛洛特"
"Names/Surname_305","雷迪寇"
"Names/Surname_306","泰坦"
"Names/Surname_307","馬拉佛爾"
"Names/Surname_308","丹博"
"Names/Surname_309","邦廷"
"Names/Surname_310","奎博爾"
"Names/Surname_311","羅佛爾"
"Names/Surname_312","博德"
"Names/Surname_313","馬普"
"Names/Surname_314","爵茲"
"Names/Surname_315","布洛克利"
"Names/Surname_316","康博蘭德"
"Names/Surname_317","比格司"
"Names/Surname_318","馬佛瑞克"
"Names/Surname_319","顧司"
"Names/Surname_320","艾斯曼"
"Names/Surname_321","狄更斯"
"Names/Surname_322","巴頓"
"Names/Surname_323","弗洛斯特"
"Names/Surname_324","馬肯佛洛德"
"Names/Surname_325","索威任"
"Names/Surname_326","葛林賽德"
"Names/Surname_327","艾默賽斯特"
"Names/Surname_328","帕珀爾"
"Names/Surname_329","派洛"
"Names/Surname_330","梅鐸"
"Names/Surname_331","德瑞德"
"Names/Surname_332","所羅門"
"Names/Surname_333","達令"
"Names/Surname_334","彭普"
"Names/Surname_335","波勒德"
"Names/Surname_336","勒夫卡弗特"
"Names/Surname_337","沛瑞溫可"
"Names/Surname_338","登布威德"
"Names/Surname_339","艾格曼"
"Names/Surname_340","卡內基"
"Names/Surname_341","杉布勒斯"
"Names/Surname_342","費爾法克斯"
"Names/Surname_343","司派洛"
"Names/Surname_344","艾德佛洛爾"
"Names/Surname_345","索夕居"
"Names/Surname_346","可瑞斯特"
"Names/Surname_347","普斗"
"Names/Surname_348","費勒門特"
"Names/Surname_349","康克"
"Names/Surname_350","諾瓦爾"
"Names/Surname_351","法索"
"Names/Surname_352","班旭特"
"Names/Surname_353","利利懷特"
"Names/Surname_354","馬拉爾基"
"Names/Surname_355","拉迪旭"
"Names/Surname_356","凱司撤爾"
"Names/Surname_357","派洛葛林"
"Names/Surname_358","霍克"
"Names/Surname_359","特羅洛普"
"Names/Surname_360","司丹曲"
"Names/Surname_361","凱特尼普"
"Names/Surname_362","隆巴頓"
"Names/Surname_363","司德莫芬"
"Names/Surname_364","菲尼克司"
"Names/Surname_365","法克德瑞"
"Names/Surname_366","畢斯特"
"Names/Surname_367","馬瑞納德"
"Names/Surname_368","安諾拉克"
"Names/Surname_369","卡爾迪根"
"Names/Surname_370","布瑞斯克"
"Names/Surname_371","凡德雷特"
"Names/Surname_372","貝克桑珀爾"
"Names/Surname_373","索克海默"
"Names/Surname_374","格特弗雷克"
"Names/Surname_375","馬斯提克"
"Names/Surname_376","凱特博恩"
"Names/Surname_377","布雷澤"
"Names/Surname_378","盎德卓威"
"Names/Surname_379","希金鮑坦"
"Names/Surname_380","沃特"
"Names/Surname_381","貝克威多"
"Names/Surname_382","杭特爾"
"Names/Surname_383","衛佛"
"Names/Surname_384","弗爾司"
"Names/Surname_385","麥克因博許"
"Names/Surname_386","布瑞克"
"Names/Surname_387","洛海德"
"Names/Surname_388","顧迪"
"Names/Surname_389","長椅"
"Names/Surname_390","舍特德雷司"
"Names/Surname_391","沃德溫德"
"Names/Surname_392","林克司"
"Names/Surname_393","皮若米德"
"Names/Surname_394","契司"
"Names/Surname_395","雷克"
"Names/Surname_396","威司克"
"Names/Surname_397","若克特"
"Names/Surname_398","強普"
"Names/Surname_399","桑普"
"Names/Surname_400","博特赫特"
"Names/Surname_401","艾格諾格"
"Names/Surname_402","連提洛茲"
"Names/Surname_403","凡頓"
"Names/Surname_404","塔爾特"
"Names/Surname_405","派"
"Names/Surname_406","庫格"
"Names/Surname_407","潘瑟"
"Names/Surname_408","契登"
"Names/Surname_409","泰格"
"Names/Surname_410","雷普德"
"Names/Surname_411","萊恩"
"Names/Surname_412","博法洛格"
"Names/Surname_413","特瑞德爾"
"Names/Surname_414","浩克"
"Names/Surname_415","捷安特"
"Names/Surname_416","希羅"
"Names/Surname_417","威勒恩"
"Names/Surname_418","拉司寇"
"Names/Surname_419","史塔德"
"Names/Surname_420","德拉格羅特"
"Names/Surname_421","格羅特"
"Names/Surname_422","司赭羅德"
"Names/Surname_423","霍格瓦許"
"Names/Surname_424","帕格瓦許"
"Names/Surname_425","庫爾傑特"
"Names/Surname_426","庫坎博"
"Names/Surname_427","繆林"
"Names/Surname_428","溫珀爾"
"Names/Surname_429","亞司帕拉葛司"
"Names/Surname_430","畢特羅特"
"Names/Surname_431","唐德拉"
"Names/Surname_432","迪賽爾特"
"Names/Surname_433","督特斯威特"
"Names/Surname_434","哈士克"
"Names/Surname_435","哈士奇"
"Names/Surname_436","馬芬"
"Names/Surname_437","巴諾菲"
"Names/Surname_438","韋丘姆"
"Names/Surname_439","博克"
"Names/Surname_440","皮格特"
"Names/Surname_441","崗具"
"Names/Surname_442","史萊姆"
"Names/Surname_443","古普"
"Names/Surname_444","巴茲基爾"
"Names/Surname_445","史派佛德"
"Names/Surname_446","巴兵"
"Names/Surname_447","普西夫特"
"Names/Surname_448","卡斯瓦洛普"
"Names/Surname_449","青瓦格"
"Names/Surname_450","麥克葛芬"
"Names/Surname_451","漢伯格"
"Names/Surname_452","畢爾德斯里"
"Names/Surname_453","帕提歐"
"Names/Surname_454","懷伯斯"
"Names/Surname_455","帕克爾"
"Names/Surname_456","惠茲"
"Names/Visitor_VIP_Celebrity_Actor_M_First","羅德里克"
"Names/Visitor_VIP_Celebrity_Actor_M_Last","酷遜"
"Names/Visitor_VIP_Celebrity_PopStar_F_First","「小爵士」茉莉"
"Names/Visitor_VIP_Celebrity_PopStar_F_Last","奧德賽"
"Names/Visitor_VIP_HealthInspector_M_First","亨利"
"Names/Visitor_VIP_HealthInspector_M_Last","布作世"
"Names/Visitor_VIP_Mayor_F_First","特比莎"
"Names/Visitor_VIP_Mayor_F_Last","溫薩克"
"Names/Visitor_VIP_Politician_HealthMinister_M_First","塔金"
"Names/Visitor_VIP_Politician_HealthMinister_M_Last","福布里奇"
"Names/Visitor_VIP_Radio_Reporter_F_First","莎莉"
"Names/Visitor_VIP_Radio_Reporter_F_Last","費格布蘭奇"
"Names/Visitor_VIP_Rival_Boss_AlternativeMedicine_M_First","奧古斯杜"
"Names/Visitor_VIP_Rival_Boss_AlternativeMedicine_M_Last","拉文德"
"Names/Visitor_VIP_Rival_Boss_BigBad_M_First","巨霸"
"Names/Visitor_VIP_Rival_Boss_BigBad_M_Last","麥納利"
"Names/Visitor_VIP_Rival_Boss_Cult_F_First","阿格莎"
"Names/Visitor_VIP_Rival_Boss_Cult_F_Last","史菲爾"
"Names/Visitor_VIP_Rival_Boss_Science_F_First","蘇菲"
"Names/Visitor_VIP_Rival_Boss_Science_F_Last","諾瓦"
"Notification/CancelRoom_Message","你要停止編輯房間嗎？"
"Notification/CancelRoom_Title","取消房間"
"Notification/Challenge_ChallengeText_CS","獎勵：{[REWARDS]}"
"Notification/Challenge_PenaltyText_CS","懲罰：{[REWARDS]}"
"Notification/DefaultTemplateName_CS","新樣板"
"Notification/DeleteTemplate_Message_CS","確定要刪除這間房間樣板嗎？"
"Notification/DeleteTemplate_Title_CS","刪除樣板？"
"Notification/DiagnosisMessage_Message","{[NAME]}這名病患，已經去過我們所有的診斷室了。但是我們診斷正確的機率只有{[CERTAINTY]}。\n\n我們可以請這名病患稍候，等更多診斷室落成，也可以冒險直接開始治療，或是把病人送回家。你想怎麼做？"
"Notification/DiagnosisMessage_Message_f","{[NAME]}這名病患，已經去過我們所有的診斷室了。但是我們診斷正確的機率只有{[CERTAINTY]}。\n\n我們可以請這名病患稍候，等更多診斷室落成，也可以冒險直接開始治療，或是把病人送回家。你想怎麼做？"
"Notification/DiagnosisMessage_Message_m","{[NAME]}這名病患，已經去過我們所有的診斷室了。但是我們診斷正確的機率只有{[CERTAINTY]}。\n\n我們可以請這名病患稍候，等更多診斷室落成，也可以冒險直接開始治療，或是把病人送回家。你想怎麼做？"
"Notification/DiagnosisMessage_Title","診斷決定"
"Notification/FailStateGameOver_Message_CS","壞消息：我們的預算已經達到{[GAMEOVER]}。\n之前預算增加到{[WARNING]}時，我們有收到警告，但情勢只有越來越糟……\n\n這間醫院關門大吉。"
"Notification/FailStateGameOver_Title","破產通知"
"Notification/FailStateWarning_Message_CS","我們收到正式警告，提醒本院的預算已經達到 \n{[WARNING]}。\n\n如果我們的預算達到{[GAMEOVER]}，這間醫院就會被迫關閉。"
"Notification/FailStateWarning_Title","破產警告"
"Notification/NameTemplate_Title_CS","為新房間樣板取名"
"Notification/NewIllnessRoomBuilt_Message","我們的醫生發現了一種新疾病：\n{[ILLNESS]}\n\n{[DESCRIPTION]}\n\n我們將送這位病患去{[ROOM]}治療。"
"Notification/NewIllness_Message","我們的醫生發現了一種新疾病：\n{[ILLNESS]}\n\n{[DESCRIPTION]}\n\n我們將立即送這位病患去治療。"
"Notification/NewIllness_Title","發現新病症{[ILLNESS]}！"
"Notification/ObjectiveComplete_Message","好棒，你做到了！"
"Notification/ObjectiveComplete_Title","目標完成"
"Notification/PatientChallenge_ChallengeText_CS","挑戰：\n{[OBJECTIVE]}\n{[ROOM]}\n{[TIMELIMIT]}\n獎勵：{[REWARDS]}"
"Notification/QualificationLearned_CS","已學會{[QUALIFICATION]}"
"Notification/RefusedToPay_CS","拒絕支付費用"
"Notification/RenameTemplate_Title_CS","重新命名樣板"
"Notification/ReplaceTemplate_Message_CS","確定要覆蓋這個房間樣板嗎？"
"Notification/ReplaceTemplate_Title_CS","覆蓋樣板？"
"Notification/ResearchComplete_Message","研究完成，做得好！"
"Notification/ResearchComplete_Title","研究完成"
"Notification/Response_Accept","接受"
"Notification/Response_Continue","繼續"
"Notification/Response_GetPatientToWait","讓病患等候"
"Notification/Response_No","否"
"Notification/Response_NotNow","暫時不要"
"Notification/Response_OK","確認"
"Notification/Response_OpenMetaMap","開啟地圖"
"Notification/Response_Promote","升職"
"Notification/Response_Reject","拒絕"
"Notification/Response_ReloadLastSave","重新載入上次存檔"
"Notification/Response_ReturnToMap","回到地圖"
"Notification/Response_SendPatientForTreatment","送病患去治療"
"Notification/Response_SendPatientHome","送病患回家"
"Notification/Response_TrainNow","立即培訓"
"Notification/Response_ViewCredits","查看製作團隊"
"Notification/Response_Yes","是"
"Notification/RestartLevel_Message","確定要重新開始這間醫院嗎？你將遺失目前進度，這個關卡的存檔也會被刪除。"
"Notification/RestartLevel_Title","重新開始關卡？"
"Notification/SellInvalidItems_Message","你想以{[COST]}的價格出售{[COUNT]}個無效物品嗎？"
"Notification/SellInvalidItems_Title","出售無效物品？"
"Notification/SellRoom_Message_CS","你想以{[COST]}的價格出售這間房間嗎？"
"Notification/SellRoom_Title_CS","出售房間"
"Notification/SessionResult_CS","診斷{[DIAGNOSIS]}\n幸福感{[HAPPINESS]}"
"Notification/StaffChallenge_ChallengeText_CS","挑戰：\n{[OBJECTIVE]}\n{[TIMELIMIT]}\n獎勵：{[REWARDS]}"
"Notification/StaffChallenge_TimeLimitText_CS","時間限制：{[DAYS]}天"
"Notification/StaffChallenge_TooltipText_CS","{[NAME]}的員工挑戰"
"Notification/StaffFire_Message_CS","確定要開除{[STAFF]}嗎？"
"Notification/StaffFire_Title_CS","開除員工"
"Notification/StaffHasResigned_CS","{[STAFF]}辭職了！"
"Notification/StaffPromoted_Message","{[STAFF]}已升職為{[RANK]}！\n\n新的角色會讓員工的速度和效率提高。員工的薪水從{[SALARY]}增加到{[NEWSALARY]}。"
"Notification/StaffPromoted_Title","員工已升職"
"Notification/StaffPromotion_Benefits_CS","從{[RANK]}升職為{[NEXTRANK]}可以得到：\n{[BENEFITS]}"
"Notification/StaffPromotion_Message","{[NAME]}已可以從{[RANK]}升職為{[NEXTRANK]}。"
"Notification/StaffPromotion_Message_F","{[NAME]}已可以從{[RANK]}升職為{[NEXTRANK]}。"
"Notification/StaffPromotion_Message_M","{[NAME]}已可以從{[RANK]}升職為{[NEXTRANK]}。"
"Notification/StaffPromotion_PayRise_CS","提出加薪，讓員工保持開心：\n目前薪資：{[SALARY]}\n調整後薪資：{[NEWSALARY]}"
"Notification/StaffPromotion_Title","員工升職"
"Notification/StaffResignationWarning_MessageNote_CS","注意：目前有{[COUNT]}位員工心情很差。[i2p_One]注意：目前有{[COUNT]}位員工心情很差。"
"Notification/StaffResignationWarning_Message_CS","{[STAFF]}非常不高興，威脅要走人！\n\n{[COMPLAINTS]}\n\n對方給我們{[DAYS]}天改善狀況，否則就要辭職。"
"Notification/StaffResignation_Message_CS","{[STAFF]}最後決定留下來。"
"Notification/StaffResignation_Title","員工辭職警告："
"Notification/StaffTrainingRequired_AvailableRooms_CS","我們的{[TOTAL]}間培訓室中，有{[COUNT]}間可以使用。"
"Notification/StaffTrainingRequired_CurrentQualifications","目前的資格"
"Notification/StaffTrainingRequired_Message","{[NAME]}已從工作中獲得大量經驗。完成一些培訓後，這名員工就可以升職為{[RANK]}。新資格將增強員工的能力。"
"Notification/StaffTrainingRequired_Message_CS","從{[RANK]}升職為{[NEXTRANK]}可以得到：\n{[BENEFITS]}"
"Notification/StaffTrainingRequired_Message_f","{[NAME]}已從工作中獲得大量經驗。完成一些培訓後，這名員工就可以升職為{[RANK]}。新資格將增強員工的能力。"
"Notification/StaffTrainingRequired_Message_m","{[NAME]}已從工作中獲得大量經驗。完成一些培訓後，這名員工就可以升職為{[RANK]}。新資格將增強員工的能力。"
"Notification/StaffTrainingRequired_NoTrainingRoom_CS","<color=#ffff00>需要有培訓室才能訓練員工。</color>"
"Notification/StaffTrainingRequired_OtherStaff_CS","注意：還有{[COUNT]}位員工已可接受培訓。[i2p_One]注意：還有一位員工已可接受培訓。"
"Notification/StaffTrainingRequired_Title","需要員工培訓"
"Notification/StaffVeryUnhapppyNote_CS","注意：目前有{0}位員工心情很差。"
"Notification/TreatmentMessage_CompleteObjectives_CS","完成更多目標以解鎖{[ROOM]}"
"Notification/TreatmentMessage_Decision_CS","你想怎麼做？"
"Notification/TreatmentMessage_Message","患有{[ILLNESS]}的病患正在尋求治療。治療病患需要的房間：{[ROOM]}。"
"Notification/TreatmentMessage_ResearchCost_CS","建造將花費{[COST]}。"
"Notification/TreatmentMessage_ResearchNeeded_CS","你需要研究：{[ROOM]}"
"Notification/TreatmentMessage_Title","需要{[ROOM]}"
"Notification/TreatmentNewIllness_Message","我們的醫生發現了一種新疾病：\n\n{[ILLNESS]}\n\n{[DESCRIPTION]}\n\n病患正在尋求治療。我們將需要一間{[ROOM]}來治療病患。"
"Notification/TreatmentNewIllness_Title","需要{[ROOM]}"
"Notification/Tutorial_GUI_HubMenu_Characters_Text","利用員工名單、病患名單和疾病清單，監控並管理醫院內的人員。你可以利用這些清單快速找到員工和病患，然後跳到他們在院內的所在位置。"
"Notification/Tutorial_GUI_HubMenu_Characters_Title","員工、病患與疾病"
"Notification/Tutorial_GUI_HubMenu_DataView_Text","用最先進的醫院管理人眼鏡看世界。糟糕科技公司設計的這款高科技眼鏡，採用先進的光學感應器及專利的「侵犯隱私」演算法，可分析視野內人員和物品的狀態。經過精細的校準之後，科學家終於成功駕馭這項出色發明的力量，讓使用者能偵測出諸如以下的情況：一個人尿急的程度，或是一個人有多想來一包洋芋片。這玩意真是啟發人心。\n\n你可以利用這些視覺化模式，分析醫院環境的狀態、病患與員工的心情和需求，以及醫院物品的維護程度。"
"Notification/Tutorial_GUI_HubMenu_DataView_Title","視覺化模式"
"Notification/Tutorial_GUI_HubMenu_Finance_Text","你可以從財務分頁，進入業務概覽畫面，進一步了解醫院的各個面向。你也可以調整這間醫院的收費，並且在需要更多現金時申請貸款。"
"Notification/Tutorial_GUI_HubMenu_Finance_Title","財務"
"Notification/Tutorial_GUI_HubMenu_Illnesses_Text","你可以利用疾病清單，瀏覽這間醫院目前為止碰過的疾病。\n\n檢視各種疾病的治癒率和統計資料（基數為累計求診病患人數）。另外，還可以檢視你診療各種疾病的聲譽。這會左右醫院的整體醫療聲譽。對某項疾病診療的聲譽越高，就能吸引到更多有該疾病症狀的病患。"
"Notification/Tutorial_GUI_HubMenu_Illnesses_Title","疾病清單"
"Notification/Tutorial_GUI_HubMenu_Loans_Text","你可以在這裡檢視各家公司提供的貸款、申請貸款，並償還現有的貸款。每間貸款公司提供的金額不一，並會根據還款期限和利率，收取每月還款額。有些貸款必須等醫院達到特定標準時才能申請。\n\n申請貸款前，你可以用滑桿調整想借的金額。申請貸款後，只要你有足夠的錢，隨時都能償還。"
"Notification/Tutorial_GUI_HubMenu_Loans_Title","貸款"
"Notification/Tutorial_GUI_HubMenu_Overview_Text","在業務概覽畫面，你可以檢視醫院財務、員工概覽、病患概覽和醫院事件紀錄。你也可以檢視排行榜，了解自己的醫院跟其他組織旗下醫院相比表現如何，並查看醫院在過去幾年贏得的獎項。\n\n每年年底會舉行醫院獎頒獎儀式，再來你就會接到年度業務審查的邀請。"
"Notification/Tutorial_GUI_HubMenu_Overview_Title","概覽畫面"
"Notification/Tutorial_GUI_HubMenu_Patients_Text","利用病患名單監控醫院裡的所有病患、檢視病患的診斷和治療進度，以及健康與幸福感。快速找出不幸福或不健康的人，讓他們跳過看診人潮，快速就醫。\n\n按一下名單上的病患，即可跳到那個人在院內的所在位置。點選各欄標題列的箭頭，即可根據該欄位排序名單。"
"Notification/Tutorial_GUI_HubMenu_Patients_Title","病患名單"
"Notification/Tutorial_GUI_HubMenu_Prices_Text","調整醫院診斷、治療等項目的收費。新醫院落成時，預設價格為所在地點的市價。來求診的病患會願意支付這樣的價格。\n\n雖然提高價格能廣開財源，但也有可能損及你的聲譽，並且導致病患奪門而出。調降價格之後，雖然賺的錢比較少，但是有助於提升醫院的聲譽。"
"Notification/Tutorial_GUI_HubMenu_Prices_Title","價格清單"
"Notification/Tutorial_GUI_HubMenu_Staff_Jobs_Text","查看醫院哪些員工有資格執行各類工作，並控制各項工作可由哪些人執行。舉例來說，如果你只想讓最優秀的員工在家醫科辦公室工作，可以取消初級員工從事該工作的權限。\n\n預設狀態下，員工只要符合資格就能夠執行工作。使用按鈕授予、取消個別員工從事各項工作的權限。"
"Notification/Tutorial_GUI_HubMenu_Staff_Jobs_Title","員工工作分配"
"Notification/Tutorial_GUI_HubMenu_Staff_Pay_Text","檢視員工薪資，以及查看員工對薪資的滿意度。員工經過升職和培訓後，會期待領到更高的薪資。他們的薪資會影響他們的整體幸福感。\n\n每個人薪資旁的表情，代表他們的薪資滿意度。若要幫某人加薪，調整對方薪資下方的滑桿，再按一下確認按鈕即可。若要幫所有覺得自己薪資過低的人快速加薪，可以按「滿足薪資要求」按鈕。"
"Notification/Tutorial_GUI_HubMenu_Staff_Pay_Title","員工調薪審查"
"Notification/Tutorial_GUI_HubMenu_Staff_Text","使用員工名單，即可根據工作、能力和資格找到對方。查看每個人目前的工作，並且留意他們的幸福感和活力。\n\n按一下名單上的人，即可跳到那個人在院內的所在位置。使用工作篩選器，其可分別檢視各員工類型。點選各欄標題列的箭頭，即可根據該欄位排序名單。\n\n使用「調薪審查」按鈕，即可檢視每個員工的薪資和薪資滿意度。使用工作分配按鈕，控制每個人能夠執行哪些工作。"
"Notification/Tutorial_GUI_HubMenu_Staff_Title","員工名單"
"Notification/Tutorial_GUI_MultiplayerChallenges_Text","在各式各樣計時挑戰中，和其他醫療組織一較高下。擊敗對手，即可獲得額外獎勵和自吹自擂的權利。挑戰雙點郡的對手組織，或是挑戰線上好友擁有的醫院。\n\n每場挑戰都會進行好個月。你可以和對手在同一時間或不同時間一較高下，雙點競賽委員會會負責記錄結果。挑戰期間，你會收到其他參賽者的近期表現更新。"
"Notification/Tutorial_GUI_MultiplayerChallenges_Title","組織挑戰"
"Notification/Tutorial_Temperature_Text","雙點郡有些區域很冷，有些太熱。我們得確定大家覺得溫暖，但也不能太暖，讓他們感到舒適。如果有人覺得太冷或太熱，就會變得不開心，最後可能會離開。\n\n在寒冷的地區，請在醫院內裝設暖器。炎熱的地區就需要冷氣機。用室溫視覺化模式找出醫院裡過冷和過熱的地方。\n\n讓醫院每個地方都保持舒適的溫度，提高我們室溫舒適度的評價。"
"Notification/Tutorial_Temperature_Title","室溫"
"Notification/UnlockSilverItem_Message","你想用{[SILVER]}來解鎖{[ITEM]}嗎？\n你有{[BALANCE]}可用。\n醫院如果想放置一個，每個要價{[COST]}。"
"Notification/UnlockSilverItem_Title","解鎖物品"
"Notification/UnlockStaffCustomisationSilverItem_Message","你想用{[SILVER]}來解鎖{[ITEM]}嗎？\n你有{[BALANCE]}可用。"
"Notification/UnlockStaffCustomisationSilverItem_Title","解鎖員工自訂"
"Online/CompleteAdvisorMessage_CS","我們已完成{0}，獲得了{1}分。我們是第{2}名。\n我們已獲得：{3}"
"Online/Completed_CS","已完成"
"Online/DayCountdown_CS","{0}/{1}天[i2p_One]{0}/{1}天"
"Online/EventLog_ChallengeStatus_CS","完成挑戰"
"Online/EventLog_CuredPatientIneffective_CS","一名病患治癒失敗"
"Online/EventLog_CuredPatientIneffective_Specific_CS","未能治癒<b>{0}</b>病患"
"Online/EventLog_CuredPatient_CS","治癒病患"
"Online/EventLog_CuredPatient_Specific_CS","治癒<b>{0}</b>病患"
"Online/EventLog_Day_CS","第{0}天："
"Online/EventLog_LoanTaken_CS","貸款"
"Online/EventLog_LoanTaken_Specific_CS","貸款<b>{0}</b>"
"Online/EventLog_NoEvent_CS","還沒有事件紀錄……"
"Online/EventLog_PatientDiagnosed_CS","診斷患者"
"Online/EventLog_PatientDiagnosed_Specific_CS","診斷患者罹患<b>{0}</b>"
"Online/EventLog_PatientDied_CS","醫死病患"
"Online/EventLog_PatientRageQuit_CS","病患憤而離開"
"Online/EventLog_PatientSentHome_CS","將病患送回家"
"Online/EventLog_PlotBought_CS","購買新土地"
"Online/EventLog_RoomBuilt_CS","建造新房間"
"Online/EventLog_RoomBuilt_Specific_CS","建造<b>{0}</b>"
"Online/EventLog_StaffFired_CS","開除員工"
"Online/EventLog_StaffFired_Specific_CS","開除<b>{0}</b>"
"Online/EventLog_StaffHired_CS","雇用新員工"
"Online/EventLog_StaffHired_Specific_CS","雇用<b>{0}</b>"
"Online/EventLog_StaffPromoted_CS","升職員工"
"Online/EventLog_StaffPromoted_Specific_CS","升職<b>{0}</b>"
"Online/OnlineChallenges","線上挑戰"
"Online/OnlineFriendChallengedAndBeat_CS","<b>{[FRIEND_NAME]}</b>挑戰你，並且贏過你的分數"
"Online/OnlineFriendChallengedAndDidntBeat_CS","<b>{[FRIEND_NAME]}</b>挑戰你，但並未贏過你的分數"
"Online/OnlineFriendChallengedYou_CS","<b>{[FRIEND_NAME]}</b>挑戰你"
"Online/OnlineFriendDrewWithYourScore_CS","<b>{[FRIEND_NAME]}</b>挑戰你，分數和你打平"
"Online/OnlineFriendFinishedTheChallenged_CS","<b>{[FRIEND_NAME]}</b>完成挑戰"
"Online/OnlineFriendStartedTheChallenged_CS","<b>{[FRIEND_NAME]}</b>開始挑戰"
"Online/OrdinalNumber_Eigth_Big_CS","<size=350%>8</size>th"
"Online/OrdinalNumber_Eigth_CS","8th"
"Online/OrdinalNumber_Fifth_Big_CS","<size=350%>5</size>th"
"Online/OrdinalNumber_Fifth_CS","5th"
"Online/OrdinalNumber_First_Big_CS","<size=350%>1</size>st"
"Online/OrdinalNumber_First_CS","1st"
"Online/OrdinalNumber_Fourth_Big_CS","<size=350%>4</size>th"
"Online/OrdinalNumber_Fourth_CS","4th"
"Online/OrdinalNumber_Second_Big_CS","<size=350%>2</size>nd"
"Online/OrdinalNumber_Second_CS","2nd"
"Online/OrdinalNumber_Seventh_Big_CS","<size=350%>7</size>th"
"Online/OrdinalNumber_Seventh_CS","7th"
"Online/OrdinalNumber_Sixth_Big_CS","<size=350%>6</size>th"
"Online/OrdinalNumber_Sixth_CS","6th"
"Online/OrdinalNumber_Third_Big_CS","<size=350%>3</size>rd"
"Online/OrdinalNumber_Third_CS","3rd"
"Online/ScreenshotTooltip_CS","寄送畫面截圖給對手\n<size=80%>剩餘機會：{0}</size>"
"Online/Status_OfflineReason_CantFindSteam_CS","無法連接至線上服務……
"
"Online/Status_OfflineReason_NoNetwork_CS","沒有網路連線……"
"Online/Status_Offline_CS","離線"
"Online/Status_Online_CS","線上"
"Online/ZoomTooltip","切換縮放"
"OpeningScreen/Carousel_MarchPromo_Description","SEGA主題物品進軍《Two Point Hospital》……\n\n歡迎來到開放式手術免費遊玩週末！如果你才剛開始玩，歡迎加入雙點醫院這個大家庭！來自《Total War》、Amplitude Studios、Sports Interactive 以及《Half-Life》主題的特殊物品將出現在遊戲中，不妨多多留意。按此前往我們的網站了解詳情！"
"OpeningScreen/Carousel_MarchPromo_Title","免費遊玩，只限這個週末。"
"Patient/DeathRecord/HealthDepleted_CS","健康耗盡"
"Patient/DeathRecord/TreatmentFailed_CS","{[ILLNESS]}治療失敗"
"Patient/DeathRecord/Undefined_CS","死因不明"
"Patient/Status_Cured_CS","已治癒！"
"Patient/Status_DiagnosisRoomRequired_CS","需要更多診斷！"
"Patient/Status_Dying_Health_CS","快死了！（健康耗盡）"
"Patient/Status_Dying_Treatment_CS","快死了！（治療失敗）"
"Patient/Status_FurtherDiagnosisRequired_CS","需要進一步診斷"
"Patient/Status_GoingToReception_CS","正在前往櫃台"
"Patient/Status_GoingToRoom_CS","掛號：{[ROOM]}"
"Patient/Status_RageQuitting_CS","正憤而離開！"
"Patient/Status_TreatmentIneffective_CS","治療無效"
"Patient/Status_TreatmentRoomRequired_CS","需要{[ROOM]}！"
"Patient/Status_WaitingForReceptionist_CS","等待櫃台人員"
"Qualification/Assistant_Admin_1_Description","增加接待技能"
"Qualification/Assistant_Admin_1_Name","管理入門"
"Qualification/Assistant_Catering_1_Description","增加咖啡廳和餐廳技能"
"Qualification/Assistant_Catering_1_Name","餐飲入門"
"Qualification/Assistant_Marketing_1_Description","允許助理從事行銷工作"
"Qualification/Assistant_Marketing_1_Name","行銷"
"Qualification/Assistant_Marketing_2_Description","加強行銷技能"
"Qualification/Assistant_Marketing_2_Name","行銷II"
"Qualification/Assistant_Marketing_3_Description","進階行銷技能"
"Qualification/Assistant_Marketing_3_Name","行銷III"
"Qualification/Assistant_Marketing_4_Description","菁英行銷技能"
"Qualification/Assistant_Marketing_4_Name","行銷IV"
"Qualification/Assistant_Marketing_5 Description","世界級行銷技能"
"Qualification/Assistant_Marketing_5_Name","行銷V"
"Qualification/Assistant_Retail_1_Description","增加商店技能"
"Qualification/Assistant_Retail_1_Name","零售入門"
"Qualification/Assistant_Service_1_Description","增加接待和零售技能"
"Qualification/Assistant_Service_1_Name","客服"
"Qualification/Assistant_Service_2_Description","加強接待和零售技能"
"Qualification/Assistant_Service_2_Name","客服II"
"Qualification/Assistant_Service_3_Description","進階接待和零售技能"
"Qualification/Assistant_Service_3_Name","客服III"
"Qualification/Assistant_Service_4_Description","菁英接待和零售技能"
"Qualification/Assistant_Service_4_Name","客服IV"
"Qualification/Assistant_Service_5_Description","世界級接待和零售技能"
"Qualification/Assistant_Service_5_Name","客服V"
"Qualification/Doctor_Diagnosis_1_Description","增加診斷技能"
"Qualification/Doctor_Diagnosis_1_Name","診斷法"
"Qualification/Doctor_Diagnosis_2_Description","加強診斷技能"
"Qualification/Doctor_Diagnosis_2_Name","診斷法II"
"Qualification/Doctor_Diagnosis_3_Description","進階診斷技能"
"Qualification/Doctor_Diagnosis_3_Name","診斷法III"
"Qualification/Doctor_Diagnosis_4_Description","菁英診斷技能"
"Qualification/Doctor_Diagnosis_4_Name","診斷法IV"
"Qualification/Doctor_Diagnosis_5_Description","世界級診斷技能"
"Qualification/Doctor_Diagnosis_5_Name","診斷法V"
"Qualification/Doctor_GeneralPractice_1_Description","提升家醫診斷技能"
"Qualification/Doctor_GeneralPractice_1_Name","家庭醫學"
"Qualification/Doctor_GeneralPractice_2_Description","加強家醫診斷技能"
"Qualification/Doctor_GeneralPractice_2_Name","家庭醫學II"
"Qualification/Doctor_GeneralPractice_3_Description","進階家醫診斷技能"
"Qualification/Doctor_GeneralPractice_3_Name","家庭醫學III"
"Qualification/Doctor_GeneralPractice_4_Description","菁英家醫診斷技能"
"Qualification/Doctor_GeneralPractice_4_Name","家庭醫學IV"
"Qualification/Doctor_GeneralPractice_5_Description","世界級家醫診斷技能"
"Qualification/Doctor_GeneralPractice_5_Name","家庭醫學V"
"Qualification/Doctor_Genetics_1_Description","允許醫生從事DNA實驗室工作"
"Qualification/Doctor_Genetics_1_Name","遺傳學"
"Qualification/Doctor_Psychiatry_1_Description","允許醫生從事精神病理學工作"
"Qualification/Doctor_Psychiatry_1_Name","精神病理學"
"Qualification/Doctor_Psychiatry_2_Description","加強精神病理學技能"
"Qualification/Doctor_Psychiatry_2_Name","精神病理學II"
"Qualification/Doctor_Psychiatry_3_Description","進階精神病理學技能"
"Qualification/Doctor_Psychiatry_3_Name","精神病理學III"
"Qualification/Doctor_Psychiatry_4_Description","菁英精神病理學技能"
"Qualification/Doctor_Psychiatry_4_Name","精神病學IV"
"Qualification/Doctor_Psychiatry_5_Description","世界級精神病學技能"
"Qualification/Doctor_Psychiatry_5_Name","精神病學V"
"Qualification/Doctor_Radiology_1_Description","允許醫生使用M.E.G.A.掃描儀"
"Qualification/Doctor_Radiology_1_Name","放射學"
"Qualification/Doctor_Research_1_Description","允許醫生從事研究工作"
"Qualification/Doctor_Research_1_Name","研究"
"Qualification/Doctor_Research_2_Description","加強研究技能"
"Qualification/Doctor_Research_2_Name","研究II"
"Qualification/Doctor_Research_3_Description","進階研究技能"
"Qualification/Doctor_Research_3_Name","研究III"
"Qualification/Doctor_Research_4_Description","菁英研究技能"
"Qualification/Doctor_Research_4_Name","研究IV"
"Qualification/Doctor_Research_5_Description","世界級研究技能"
"Qualification/Doctor_Research_5_Name","研究V"
"Qualification/Doctor_Surgery_1_Description","允許醫生從事外科工作"
"Qualification/Doctor_Surgery_1_Name","外科"
"Qualification/Doctor_Surgery_2_Description","加強外科技能"
"Qualification/Doctor_Surgery_2_Name","外科II"
"Qualification/Doctor_Surgery_3_Description","進階外科技能"
"Qualification/Doctor_Surgery_3_Name","外科III"
"Qualification/Doctor_Surgery_4_Description","菁英外科技能"
"Qualification/Doctor_Surgery_4_Name","外科IV"
"Qualification/Doctor_Surgery_5_Description","世界級外科技能"
"Qualification/Doctor_Surgery_5_Name","外科V"
"Qualification/Doctor_Treatment_1_Description","提升治療技能"
"Qualification/Doctor_Treatment_1_Name","治療"
"Qualification/Doctor_Treatment_2_Description","加強治療技能"
"Qualification/Doctor_Treatment_2_Name","治療II"
"Qualification/Doctor_Treatment_3_Description","進階治療技能"
"Qualification/Doctor_Treatment_3_Name","治療III"
"Qualification/Doctor_Treatment_4_Description","菁英治療技能"
"Qualification/Doctor_Treatment_4_Name","治療IV"
"Qualification/Doctor_Treatment_5_Description","世界級治療技能"
"Qualification/Doctor_Treatment_5_Name","治療V"
"Qualification/General_Energy_1_Description","活力消耗速度降低。可持續工作更久，才需要休息。"
"Qualification/General_Energy_1_Name","耐力培訓"
"Qualification/General_Happiness_1_Description","提升幸福感。"
"Qualification/General_Happiness_1_Name","情緒管理"
"Qualification/General_HygieneMasterclass_1_Description","過更無菌的人生"
"Qualification/General_HygieneMasterclass_1_Name","高效衛生班"
"Qualification/General_Leadership_1_Description","啟發激勵其他員工"
"Qualification/General_Leadership_1_Name","領導力"
"Qualification/General_PatientHappiness_1_Description","與病人互動時，能讓對方感到更幸福。"
"Qualification/General_PatientHappiness_1_Name","臨床交流"
"Qualification/General_Speed_1_Description","提升速度與效率。"
"Qualification/General_Speed_1_Name","動力"
"Qualification/General_Training_1_Description","提升培訓室的教導和學習速度。"
"Qualification/General_Training_1_Name","高效培訓班"
"Qualification/Janitor_Cleaning_1_Description","提升清理和掃除垃圾的技能。"
"Qualification/Janitor_Cleaning_1_Name","清理入門"
"Qualification/Janitor_FireSafety_1_Description","不管去哪裡，都會盡量攜帶滅火器"
"Qualification/Janitor_FireSafety_1_Name","消防安全"
"Qualification/Janitor_Gardening_1_Description","提升維護植物的技能"
"Qualification/Janitor_Gardening_1_Name","園藝入門"
"Qualification/Janitor_GhostCapture_1_Description","允許工友偵測到並捕捉鬼魂。這不僅有助於研究，也能讓病人與（裝在小罐子裡的）摯愛團聚。"
"Qualification/Janitor_GhostCapture_1_Name","捉鬼專員"
"Qualification/Janitor_Maintenance_1_Description","提升修理與維護技能"
"Qualification/Janitor_Maintenance_1_Name","維護"
"Qualification/Janitor_Maintenance_2_Description","加強修理與維護技能"
"Qualification/Janitor_Maintenance_2_Name","維護II"
"Qualification/Janitor_Maintenance_3_Description","進階修理與維護技能"
"Qualification/Janitor_Maintenance_3_Name","維護III"
"Qualification/Janitor_Maintenance_4_Description","菁英修理與維護技能"
"Qualification/Janitor_Maintenance_4_Name","維護IV"
"Qualification/Janitor_Maintenance_5_Description","世界級修理與維護技能"
"Qualification/Janitor_Maintenance_5_Name","維護V"
"Qualification/Janitor_Mechanics_1_Description","允許工友升級機器"
"Qualification/Janitor_Mechanics_1_Name","機械學"
"Qualification/Janitor_Mechanics_2_Description","加強升級技能"
"Qualification/Janitor_Mechanics_2_Name","機械學II"
"Qualification/Janitor_Mechanics_3_Description","進階升級技能"
"Qualification/Janitor_Mechanics_3_Name","機械學III"
"Qualification/Janitor_Mechanics_4_Description","菁英升級技能"
"Qualification/Janitor_Mechanics_4_Name","機械學IV"
"Qualification/Janitor_Mechanics_5_Description","世界級升級技能"
"Qualification/Janitor_Mechanics_5_Name","機械學V"
"Qualification/Janitor_Refuse_1_Description","提升維護垃圾桶的技能"
"Qualification/Janitor_Refuse_1_Name","撿垃圾入門"
"Qualification/Janitor_Toilets_1_Description","提升維護廁所的技能"
"Qualification/Janitor_Toilets_1_Name","水電工入門"
"Qualification/Janitor_VendingMachines_1_Description","提升維護販賣機的技能"
"Qualification/Janitor_VendingMachines_1_Name","販賣機管理"
"Qualification/Nurse_Diagnosis_1_Description","增加診斷技能"
"Qualification/Nurse_Diagnosis_1_Name","診斷法1級"
"Qualification/Nurse_FractureWard_1_Description","提升骨科病房治療"
"Qualification/Nurse_FractureWard_1_Name","骨科"
"Qualification/Nurse_FractureWard_2_Description","加強骨科病房治療"
"Qualification/Nurse_FractureWard_2_Name","骨科II"
"Qualification/Nurse_FractureWard_3_Description","進階骨科病房治療"
"Qualification/Nurse_FractureWard_3_Name","骨科III"
"Qualification/Nurse_FractureWard_4_Description","菁英骨科病房治療"
"Qualification/Nurse_FractureWard_4_Name","骨科IV"
"Qualification/Nurse_FractureWard_5_Description","世界級骨科病房治療"
"Qualification/Nurse_FractureWard_5_Name","骨科V"
"Qualification/Nurse_Injections_1_Description","提升注射技能"
"Qualification/Nurse_Injections_1_Name","注射實務"
"Qualification/Nurse_Pharmacy_1_Description","提升配藥技能"
"Qualification/Nurse_Pharmacy_1_Name","藥房管理"
"Qualification/Nurse_Treatment_1_Description","提升治療技能"
"Qualification/Nurse_Treatment_1_Name","治療實務入門"
"Qualification/Nurse_WardManagement_1_Description","提升病房管理技能"
"Qualification/Nurse_WardManagement_1_Name","病房管理"
"Qualification/Nurse_WardManagement_2_Description","加強病房管理技能"
"Qualification/Nurse_WardManagement_2_Name","病房管理II"
"Qualification/Nurse_WardManagement_3_Description","進階病房管理技能"
"Qualification/Nurse_WardManagement_3_Name","病房管理III"
"Qualification/Nurse_WardManagement_4_Description","菁英病房管理技能"
"Qualification/Nurse_WardManagement_4_Name","病房管理IV"
"Qualification/Nurse_WardManagement_5_Description","世界級病房管理技能"
"Qualification/Nurse_WardManagement_5_Name","病房管理V"
"Qualification/RoboJanitor_LitterBin_Description","專門清理垃圾和垃圾桶。"
"Qualification/RoboJanitor_LitterBin_Name","垃圾機器人"
"Qualification/RoboJanitor_Maintenance_Description","負責維護機器。"
"Qualification/RoboJanitor_Maintenance_Name","修理好朋友"
"Qualification/RoboJanitor_PlantGhosts_Description","負責替植物澆水及捉鬼。"
"Qualification/RoboJanitor_PlantGhosts_Name","生死小天使"
"Qualification/RoboJanitor_ToiletVending_Description","替販賣機補充貨品及打掃廁所。"
"Qualification/RoboJanitor_ToiletVending_Name","內外小幫手"
"Qualification/RoboJanitor_UpgradeFire_Description","負責升級機器和滅火。"
"Qualification/RoboJanitor_UpgradeFire_Name","建造修理機器人"
"Research/8BitMachineLevel1_CompleteMessage","好消息。我們開發出一種偵錯機的輔助裝置，可以提高治療成功率。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/8BitMachineLevel1_Description","研究改良設備的方法，為八位元症病患提供更好的治療方案。"
"Research/8BitMachineLevel1_Name","升級：解析度實驗室"
"Research/8BitMachineLevel2_CompleteMessage","成功！新設計讓八位症的治療效果更上一層樓，可說是登峰造極。所以別再叫我們升級了。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/8BitMachineLevel2_Description","我們認為解析度診所提供的療法還有進步空間。如果有興趣，就跟我們說一聲。"
"Research/8BitMachineLevel2_Name","進階升級：解析度實驗室"
"Research/8BitRoom_CompleteMessage","我們發明了偵錯機，能治癒八位元症病患。"
"Research/8BitRoom_Description","總部的研究人員假設，有辦法可以提升人的解析度。值得研究一下！"
"Research/8BitRoom_Name","解析度實驗室"
"Research/AnimalMagnetismMachineLevel1_CompleteMessage","我們開發了一款改良版的動物黏黏症治療機。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/AnimalMagnetismMachineLevel1_Description","透過分析，尋找更理想的動物黏黏症治療方式。"
"Research/AnimalMagnetismMachineLevel1_Name","升級：黏力控制"
"Research/AnimalMagnetismMachineLevel2_CompleteDescription","我們已經開發出動物黏黏症的終極治療方法。我們的第一台機器看起來超遜，現在……\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/AnimalMagnetismMachineLevel2_Description","我們認為，本院對動物黏黏症的研究已經十分透徹。"
"Research/AnimalMagnetismMachineLevel2_Name","進階升級：黏力控制"
"Research/AnimalMagnetismRoom_CompleteMessage","我們發明了一台用來對付動物黏黏症的新機器。"
"Research/AnimalMagnetismRoom_Description","設計一台機器，驅除黏在病人身上的不速之客。"
"Research/AnimalMagnetismRoom_Name","黏力控制"
"Research/AstroMachineLevel1_CompleteMessage","我們做到了！治療完畢的外星人現在看起來跟人類沒兩樣，而且生存率越來越高了，真是不錯。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/AstroMachineLevel1_Description","研究如何精進讓外星人擬人化的方法。"
"Research/AstroMachineLevel1_Name","升級：擬人化治療室"
"Research/AstroMachineLevel2_CompleteMessage","好消息！療程已臻完美。是個基本上很安全的高超醫療騙術。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/AstroMachineLevel2_Description","進一步找出旋轉醫生能夠改善的地方。"
"Research/AstroMachineLevel2_Name","進階升級：擬人化治療室"
"Research/CapturedGhost_CS","捉住{[NAME]}"
"Research/CapturedGhost_ResearchPoints_CS","+{[POINTS]}研究點數"
"Research/CardboardMachineLevel1_CompleteMessage","成功！我們開發了一種加強撕碎裝置的技術。輕輕鬆鬆就能將病患碎屍萬段，治療應該會更加順利。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/CardboardMachineLevel1_Description","調查如何避免奇怪的卡紙現象。"
"Research/CardboardMachineLevel1_Name","升級：自行組裝室"
"Research/CardboardMachineLevel2_CompleteMessage","利用精心挑選的黏膠和紙張，我們開發出宜夾症最先進的療法，大概沒人比我們更用心了。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/CardboardMachineLevel2_Description","研究如何讓機器挑選手工藝設備的技術更加純熟。"
"Research/CardboardMachineLevel2_Name","進階升級：自行組裝室"
"Research/ChromatherapyMachineLevel1_CompleteMessage","我們的研究已經有所進展，可以用來改良色彩療法機了。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/ChromatherapyMachineLevel1_Description","研究褪色症療法的改進方法。"
"Research/ChromatherapyMachineLevel1_Name","升級：色彩療法"
"Research/ChromatherapyMachineLevel2_CompleteMessage","我們已經找到方法，能大幅度改進色彩療法的設計。好棒棒。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去安裝了。"
"Research/ChromatherapyMachineLevel2_Description","填補褪色症治療的最後一點空白。"
"Research/ChromatherapyMachineLevel2_Name","進階升級：色彩療法"
"Research/ChromatherapyRoom_CompleteMessage","我們的研究人員已設計出一台色彩療法機！用這台機器治療褪色症。"
"Research/ChromatherapyRoom_Description","設計一款治療褪色症的機器。"
"Research/ChromatherapyRoom_Name","色彩療法"
"Research/ClownMachineLevel1_CompleteMessage","我們找到改善小丑症治療設備的方法了。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/ClownMachineLevel1_Description","研究小丑症康復流程的新改善方法。"
"Research/ClownMachineLevel1_Name","升級：小丑診所"
"Research/ClownMachineLevel2_CompleteMessage","經過精確的微調後，我們的設備對這種莫名其妙創傷的治癒率進一步提高了！\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/ClownMachineLevel2_Description","調查更有效治療小丑的方式。"
"Research/ClownMachineLevel2_Name","進階升級：小丑診所"
"Research/ClownRoom_CompleteMessage","我們的研究員設計了一部新的機器，能治癒受笑腔感染所苦的病患。"
"Research/ClownRoom_Description","設計一款能治癒笑腔感染病患的機器。"
"Research/ClownRoom_Name","小丑診所"
"Research/CubismMachineLevel1_CompleteMessage","我們開發了一台更強力、資訊更齊全的機器，可以偵測出病患情況的細微差別。 \n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/CubismMachineLevel1_Description","我們的研究人員認為，只要開發出以下治療方法，就能獲得更好的療效：辨別病人病情之中，各藝術家影響所佔比例，並據此對症下藥。"
"Research/CubismMachineLevel1_Name","升級：矯直室"
"Research/CubismMachineLevel2_CompleteDescription","現在，我們最新的機器可以判定引發病症的藝術品是受哪個藝術品啟發。這應該可以讓重組過程更加順利。接招吧，藝術。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/CubismMachineLevel2_Description","我們的研究人員認為，可以只要稍微修正目前的治療方式，就能從病症的印象派根源根除問題。"
"Research/CubismMachineLevel2_Name","進階升級：矯直室"
"Research/CubismRoom_CompleteMessage","我們的研究員設計了一個矯直單元，可以用來拆解並重組立體派畫症病患。"
"Research/CubismRoom_Description","設計一款能為立體派畫症病患重組身體的機器。"
"Research/CubismRoom_Name","矯直室"
"Research/DLC_1/BarkingMadMachineLevel1_CompleteMessage","好消息，我們研究出了新的機器升級，應該可以更有效幫助病患消除自己的狗狗人格。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_1/BarkingMadMachineLevel1_Description","研究如何改良治療狂吠症的機器。"
"Research/DLC_1/BarkingMadMachineLevel1_Name","升級：狗屋"
"Research/DLC_1/BarkingMadMachineLevel2_CompleteMessage","我們設計了一個新升級，可以為狂吠症患者提供完整的治療。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_1/BarkingMadMachineLevel2_Description","研究出更進一步改良狂吠症治療儀器的方法。"
"Research/DLC_1/BarkingMadMachineLevel2_Name","進階升級：狗屋"
"Research/DLC_1/BarkingMadRoom_CompleteMessage","我們開發了能讓半人半狗重新做人的科技。"
"Research/DLC_1/BarkingMadRoom_Description","設計能治療瘋吼症病患的設備。"
"Research/DLC_1/BarkingMadRoom_Name","狗屋"
"Research/DLC_1/FrankensteinMachineLevel1_CompleteMessage","我們研發出了一種新升級，可以提高冷凍過程的成功率。這個新技術應該可以讓我們治癒更多病患。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_1/FrankensteinMachineLevel1_Description","研究改善冷凍治療的方法。"
"Research/DLC_1/FrankensteinMachineLevel1_Name","升級：甦醒"
"Research/DLC_1/FrankensteinMachineLevel2_CompleteMessage","我知道我接下來要講的東西聽起來不夠專業，不過我們發現一個改良機器的方法，可以讓那個……爪子……之類的更有效。相信我，這是好消息，真心不騙。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_1/FrankensteinMachineLevel2_Description","研究冷凍治療的改良方法，讓整個過程更無懈可擊。"
"Research/DLC_1/FrankensteinMachineLevel2_Name","進階升級：甦醒"
"Research/DLC_1/FrankensteinRoom_CompleteMessage","我們現在能治療怪物雜燴症患者了。"
"Research/DLC_1/FrankensteinRoom_Description","開發怪物雜燴症的治療方法。"
"Research/DLC_1/FrankensteinRoom_Name","甦醒"
"Research/DLC_1/MoreTraining_Project1_CompleteMessage","成功了，劇本變得合理了。經過分析之後，我們發現最重要的是管家是兇手，還是他們在作夢，還是好人其實是壞人，還是……其實我不太記得了，總之看起來不太妙，不過我們最好不要跟別人說。"
"Research/DLC_1/MoreTraining_Project1_Description","影星羅德里克‧酷遜自認是作家和導演，他和高砸製作公司的「創意團隊」又寫了一個劇本，但怎麼樣都寫不好，所以他打算靠科學解決問題。如果我們能夠分析劇本，解決劇情的漏洞，他們就會給我們報酬，而且還會把我們列入製作名單裡，不過前提是電影要拍得成……"
"Research/DLC_1/MoreTraining_Project1_Name","羅德里克劇本的漏洞"
"Research/DLC_1/MoreTraining_Project2_CompleteMessage","我們分析完羅奇漢堡菜單內所有的食物，也把結果寄送給羅奇漢堡的總部了。他們僱用了幾十個律師和三個宗教導師，一起想辦法和原告和解。整個事件就是個大醜聞，我們的研究結果就是整個事件最有料、最神秘的核心。我們的機構藉此得到很好的正面宣傳，現在可說是雙點郡學界的台柱。"
"Research/DLC_1/MoreTraining_Project2_Description","賽爾巴德研究機構復興的消息在雙點郡傳開了，我們現在終於有所獲益了，我們剛剛收到本機構50年來最大的委託案。羅奇漢堡的老闆被法官要求，要提供他們餐廳整個菜單內容的分析報告。這件事整個雙點郡的媒體都在報導，我們可能可以藉此提高讓本機構的地位。 "
"Research/DLC_1/MoreTraining_Project2_Name","羅奇漢堡醜聞"
"Research/DLC_1/MoreTraining_Project3_CompleteMessage","我們完成了雙點郡生活品質綜合評估報告。郡政府表示，評估報告的結果正跟他們擔心的一樣。他們未來不會繼續這個研究計畫，也不會發表這次研究的結果，不過他們還是感謝我們的配合，也感謝我們願意繼續替這個研究保密。我知道感覺有點凶險，不過看來我們跟雙點郡政府合作的研究「證明了一切都很完美」，也讓斯維爾巴德徹底成為雙點郡的學術研究中心。"
"Research/DLC_1/MoreTraining_Project3_Description","溫薩克市長在競選活動中保證會進行研究，徹底評估雙點郡的生活品質，讓整個雙點郡知道我們該不該為了提高生活品質進行大規模改造，如果要的話，又應該如何執行。郡政府聯絡我們，想請我們負責這項政府研究，研究結果可能會從此決定雙點郡的未來。 "
"Research/DLC_1/MoreTraining_Project3_Name","溫薩克計畫"
"Research/DLC_1/MoreTraining_Project4_CompleteMessage","好消息，我們完成了乾酪片公司委託的工作。每一片的乾酪含量上升了0.01%。他們對結果非常滿意。"
"Research/DLC_1/MoreTraining_Project4_Description","乾酪片公司的製作商想外包他們某些頂尖烹飪技術，他們問我們願不願意和他們合作。他們想讓他們知名的乾酪片點心更拉絲，所以要請我們分析他們的食譜，看看有沒有辦法再提高乾酪的密度。"
"Research/DLC_1/MoreTraining_Project4_Name","更乾酪的乾酪片"
"Research/DLC_1/RobotZillaMachineLevel1_CompleteMessage","我們研究出了新的改良方法，應該可以有更身歷其境、更有療效的治療體驗。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_1/RobotZillaMachineLevel1_Description","研究要如何改善都會症的治療法。"
"Research/DLC_1/RobotZillaMachineLevel1_Name","升級：都市傳說"
"Research/DLC_1/RobotZillaMachineLevel2_CompleteMessage","我們總算能實現這台機器最頂尖的設計了。我們覺得這個模擬實境一定和病患想像中的城市景觀一模一樣。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_1/RobotZillaMachineLevel2_Description","我想我們快要可以徹底了解都會症，而且可以製作出都會症治療儀器最新的升級。"
"Research/DLC_1/RobotZillaMachineLevel2_Name","進階升級：都市傳說"
"Research/DLC_1/RobotzillaRoom_CompleteMessage","我們試驗過那些老舊的藍圖，做了一些調整，把過時的材料改成新發現的材料。治療方法應該會很有效。敬你們一杯，以前的科學家。"
"Research/DLC_1/RobotzillaRoom_Description","我們接管賽爾巴德研究機構時，找到了都會症的治療方法。這些藍圖很老舊，但是我們最好進行一些試驗，看看有沒有什麼可用之處。"
"Research/DLC_1/RobotzillaRoom_Name","都市傳說"
"Research/DLC_1/RobotzillaRoom_SandboxCompleteMessage","我們已經研究出能同時治療爬蟲型和機械型都會症的療法。"
"Research/DLC_1/RobotzillaRoom_Sandbox_Description","開發都會症患者亟需的療法。"
"Research/DLC_2/8BallMachineLevel1_CompleteMessage","我們的研究員設計了一些新科技，能讓槓精器「衝球」效果更好、更精準。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_2/8BallMachineLevel1_Description","進行模擬測試，改善我們設備的擊球能力。"
"Research/DLC_2/8BallMachineLevel1_Name","升級：糾球台"
"Research/DLC_2/8BallMachineLevel2_CompleteMessage","我們最近的更新結合了大腦活動研究資料，樣本來自雙點郡9名司諾克撞球好手中的7名，建立前所未見最強大的療程實施設備。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_2/8BallMachineLevel2_Description","我們認為很快就能讓設備完美對抗頂個球症。"
"Research/DLC_2/8BallMachineLevel2_Name","進階升級：糾球台"
"Research/DLC_2/8BallRoom_CompleteMessage","我們開發了一台新機器！槓精器應該能治癒患有頂個球症的病患。"
"Research/DLC_2/8BallRoom_Description","設計出一個治療頂個球症病患的方法。"
"Research/DLC_2/8BallRoom_Name","糾球台"
"Research/DLC_2/BlankLooksMachineLevel1_CompleteMessage","好消息。我們開發了一項升級，能夠更加提升兌章速度。現在患者恢復顏面的成功率大幅提升。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_2/BlankLooksMachineLevel1_Description","探索改善我們治療無臉症的方式。"
"Research/DLC_2/BlankLooksMachineLevel1_Name","升級：鑑假室"
"Research/DLC_2/BlankLooksMachineLevel2_CompleteMessage","我們發現「第二兌章階段」出現小瑕疵，毀了我們整個治療方式。下次升級就能修正這個問題並讓科技圓滿登場。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_2/BlankLooksMachineLevel2_Description","找出方法讓我們的鑑假室設備達到完美。"
"Research/DLC_2/BlankLooksMachineLevel2_Name","進階升級：鑑假室"
"Research/DLC_2/BlankLooksRoom_CompleteMessage","好消息。我們最新的研究推出兌臉機的方案。這個方式應該能治療無臉症。"
"Research/DLC_2/BlankLooksRoom_Description","研究出治療無臉症病患的方法。"
"Research/DLC_2/BlankLooksRoom_Name","鑑假室"
"Research/DLC_2/ExplorerMachineLevel1_CompleteMessage","我們開發出一項增強療程，比以往更能夠真正嚇到，我是說刺激並治癒，患者。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_2/ExplorerMachineLevel1_Description","我們的研究員認為我們應該著手改善漫遊癖的治療方式。"
"Research/DLC_2/ExplorerMachineLevel1_Name","升級：逃避現實室"
"Research/DLC_2/ExplorerMachineLevel2_CompleteMessage","這項最新的升級能把我們的機構變成貌似最危險、實則最安全的醫療機構。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_2/ExplorerMachineLevel2_Description","進一步找出逃避現實室設備能夠改善的地方。"
"Research/DLC_2/ExplorerMachineLevel2_Name","進階升級：逃避現實室"
"Research/DLC_2/ExplorerRoom_CompleteMessage","我們製造出逃避現實室的設計了！我們現在推出一種方式治療冒險成癮的病人。"
"Research/DLC_2/ExplorerRoom_Description","開發治療漫遊癖病患的方法。"
"Research/DLC_2/ExplorerRoom_Name","逃避現實室"
"Research/DLC_3/AstroRoom_CompleteMessage","成功！我們研發出將外星人偽裝成人類的全新療法，而且它轉得特別快！但我必須強調，它不是遊樂設施，對人類來說一點也不安全。不過還是很好玩。"
"Research/DLC_3/AstroRoom_Description","研發新療法，讓外星人看起來像人類。"
"Research/DLC_3/AstroRoom_Name","擬人化治療室"
"Research/DLC_3/CardboardRoom_CompleteMessage","好消息！我們為紙片人們設計了新療法。他們知道了肯定會鬆一口氣。"
"Research/DLC_3/CardboardRoom_Description","想辦法將厚紙板人「解壓縮」。"
"Research/DLC_3/CardboardRoom_Name","自行組裝室"
"Research/DLC_3/FrogRoom_CompleteMessage","我們做到了！現在我們能幫助青蛙外星人變回原來的樣貌。"
"Research/DLC_3/FrogRoom_Description","設計一台機器，把青蛙變回呱星人。"
"Research/DLC_3/FrogRoom_Name","蟾蜍室"
"Research/DLC_4/PinocchioMachineLevel1_CompleteMessage","經過這次的升級後，病患會真心相信他們真的被鯨魚吞下去了。不用我多說，我們期待看到更好的結果。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_4/PinocchioMachineLevel1_Description","以身歷其境的戲劇體驗改善其治療效果。 "
"Research/DLC_4/PinocchioMachineLevel1_Name","升級：木工坊"
"Research/DLC_4/PinocchioMachineLevel2_CompleteMessage","此升級已讓木蟲療法達到完善。想不到這個木製品會有這麼好的效果……做得好。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_4/PinocchioMachineLevel2_Description","動手改善我們對木偶病患的療法。"
"Research/DLC_4/PinocchioMachineLevel2_Name","進階升級：木工坊"
"Research/DLC_4/PinocchioRoom_CompleteMessage","當然了，要治療木偶……就要用木製品。我們現在可以治癒木蟲病患了。"
"Research/DLC_4/PinocchioRoom_Description","想辦法治癒木蟲病患。"
"Research/DLC_4/PinocchioRoom_Name","木工坊"
"Research/DLC_4/PlantWard_CompleteMessage","好消息，草藥園的規模提升了，我們有新地方種植病患了。"
"Research/DLC_4/PlantWard_Description","提升草藥學相關知識以治療新疾病，並將這裡發展成一個小型的園藝中心。"
"Research/DLC_4/PlantWard_FlowerBedUpgrade_CompleteMessage","歷經上次的企劃後，我們的研究部門對園藝的了解已經超越數百名的園藝節目電視主持人了。他們對醫院周遭的環境美化似乎有一些重要的建議……\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每個花床個別安裝了。"
"Research/DLC_4/PlantWard_FlowerBedUpgrade_Description","交叉檢驗多年來的花卉資料及園藝手冊，想辦法找出最大限度利用草藥療法的方式。"
"Research/DLC_4/PlantWard_FlowerBedUpgrade_Name","升級：草藥園"
"Research/DLC_4/PlantWard_Name","草藥園"
"Research/DLC_4/ScarecrowMachineLevel1_CompleteMessage","你知道嗎？研究進行得非常順利。沒有錯。醫療照護從未收割過如此豐碩的果實。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_4/ScarecrowMachineLevel1_Description","調查「醫療收割機」零件可用的升級。"
"Research/DLC_4/ScarecrowMachineLevel1_Name","升級：農藥理學實驗室"
"Research/DLC_4/ScarecrowMachineLevel2_CompleteMessage","經過這次升級後，我們的設備就算擺在真正的農場上也不會格格不入。雖然現在的用途尚未完善，但是至少外觀看起來很猛。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_4/ScarecrowMachineLevel2_Description","開發完美的病患收割程序。"
"Research/DLC_4/ScarecrowMachineLevel2_Name","進階升級：農藥理學實驗室"
"Research/DLC_4/ScarecrowRoom_CompleteMessage","我們的新儀器可用來對付稻草人，一次治療一個病患。"
"Research/DLC_4/ScarecrowRoom_Description","開發解藥，向稻草熱永遠道別。"
"Research/DLC_4/ScarecrowRoom_Name","農藥理學實驗室"
"Research/DLC_4/TechMachineLevel1_CompleteMessage","好消息！我們發現新增一張效能好到爆的顯示卡能讓治療更成功，而且畫質更好。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_4/TechMachineLevel1_Description","設計次世代升級機的改良版本。"
"Research/DLC_4/TechMachineLevel1_Name","升級：技術支持中心"
"Research/DLC_4/TechMachineLevel2_CompleteMessage","我們的最新升級的包裝也是最棒的。你做的非常好。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_4/TechMachineLevel2_Description","下一版的次世代升級機就是終極完美版。"
"Research/DLC_4/TechMachineLevel2_Name","進階升級：技術支持中心"
"Research/DLC_4/TechRoom_CompleteMessage","我們做到了！錯誤感染症的治療儀器現在能以單色系的俐落外型吸引病患。"
"Research/DLC_4/TechRoom_Description","調查因科技上癮罹患錯誤感染症病患的治療方式。 "
"Research/DLC_4/TechRoom_Name","技術支持中心"
"Research/DLC_5/MudMachineLevel1_CompleteMessage","我們的研究成功了！我們製造出更有效的發泡劑，絕對讓病患乾乾淨淨、健健康康。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_5/MudMachineLevel1_Description","替機器的醫療級清潔液研發出更優良的配方。新的清潔液能提升治療效果，對雙手的侵蝕性也較低。"
"Research/DLC_5/MudMachineLevel1_Name","升級：清洗池"
"Research/DLC_5/MudMachineLevel2_CompleteMessage","好消息。我們的科學家研發出全郡最先進的海綿，這是前所未見的創舉！普通人的雙眼或許看不出新發明跟一般海綿有何差異，但他們說這種新型海綿的效果比一般海綿高出了百分之四，甚至百分之五！\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_5/MudMachineLevel2_Description","測試一些新型海綿，以獲取非常有用的資訊。"
"Research/DLC_5/MudMachineLevel2_Name","進階升級：清洗池"
"Research/DLC_5/MudRoom_CompleteMessage","我們開發出汙泥症的治療方法了！我們應該避免用那台新設備洗碗或洗衣服，雖然看起來效果會很讚。"
"Research/DLC_5/MudRoom_Description","找出治療渾身淤泥的汙泥症患者的方法。"
"Research/DLC_5/MudRoom_Name","清洗池"
"Research/DLC_5/StuntmanMachineLevel1_CompleteMessage","他們做到了！我們的研究員再度拓展了醫療科學的疆界，他們設計的新元件能稍微改善我們的療程。我好興奮啊。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_5/StuntmanMachineLevel1_Description","試著進行一些激動人心的研究，改善我們針對這些英雄情節病患的治療效果。"
"Research/DLC_5/StuntmanMachineLevel1_Name","升級：危險區域"
"Research/DLC_5/StuntmanMachineLevel2_CompleteMessage","衝撞課經過最新的調整，已成為嚴謹遵循醫療科學的最佳示範、振奮人心的偉大成就。最終的研究成果讓研究部門全體歡欣鼓舞。 \n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_5/StuntmanMachineLevel2_Description","設計出驚天動地的升級，提升我們對特技替身症的治療效果。"
"Research/DLC_5/StuntmanMachineLevel2_Name","進階升級：危險區域"
"Research/DLC_5/StuntmanRoom_CompleteMessage","我們的研究員成功研發出特技替身症的療法。大功告成，完美著地！"
"Research/DLC_5/StuntmanRoom_Description","替特技替身症患者開發出治療方法。"
"Research/DLC_5/StuntmanRoom_Name","危險區域"
"Research/DLC_5/ToySoldierMachineLevel1_CompleteMessage","好極了。我們替機器開發出更好的倍率元件，將病患融化的過程應該會變得更好玩、更有效率，也會稍微比較不痛。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_5/ToySoldierMachineLevel1_Description","改善我們的兵化症療法，直到成為一部運作順暢的機器。"
"Research/DLC_5/ToySoldierMachineLevel1_Name","升級：戰爭室"
"Research/DLC_5/ToySoldierMachineLevel2_CompleteMessage","這個最新升級重新調整了那個像大缸子的東西的傾斜動作。如果你以為根本不會有影響，那你就錯了。最後的效果讚到不行，不是我在說，科學的威力嘛。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DLC_5/ToySoldierMachineLevel2_Description","找出讓兵化症療法趨近完美的方法。"
"Research/DLC_5/ToySoldierMachineLevel2_Name","進階升級：戰爭室"
"Research/DLC_5/ToySoldierRoom_CompleteMessage","注意！我們的新療法已準備就緒，聽候差遣。從今天起，這場對兵化症的戰爭我們已勝券在握。"
"Research/DLC_5/ToySoldierRoom_Description","設計出治療兵化症病患的方法。"
"Research/DLC_5/ToySoldierRoom_Name","戰爭室"
"Research/DNAMachineLevel1_CompleteMessage","成功！我們為DNA實驗室開發出一款更有效的機器。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DNAMachineLevel1_Description","我們應該可以回頭重新挑戰第一次沒能跨越的難關。"
"Research/DNAMachineLevel1_Name","升級：DNA實驗室"
"Research/DNAMachineLevel2_CompleteMessage","壞消息：新機器讓原本的機器看起來跟垃圾沒兩樣。好消息：我們現在有新機器了。我應該先說好消息的，是吧？\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DNAMachineLevel2_Description","開發能進行更詳細分析和精確操縱的設備。"
"Research/DNAMachineLevel2_Name","進階升級：DNA實驗室"
"Research/DNARoom_CompleteMessage","我們發明了一台DNA機器！用這台機器治療遺傳疾病患者，並進行診斷。"
"Research/DNARoom_Description","設計一台能分析並操縱人體DNA的機器。"
"Research/DNARoom_Name","DNA實驗室"
"Research/DrugDispenserMachineLevel1_CompleteMessage","我們開發了一台機器，可以製作更複雜，且整體來說更強力的藥物。我們試做了一些，藥效很不錯。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DrugDispenserMachineLevel1_Description","我們相信有可能設計出一台能製作更花俏的藥物雞尾酒的機器。"
"Research/DrugDispenserMachineLevel1_Name","升級：藥房"
"Research/DrugDispenserMachineLevel2_CompleteMessaage","我們做到了！最新型的配藥器正如我們所預期，非常的神奇。變變變。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/DrugDispenserMachineLevel2_Description","研究能提供煉丹製藥全新途徑的裝置。"
"Research/DrugDispenserMachineLevel2_Name","進階升級：藥房"
"Research/ElectricShockRoom_CompleteMessage","研究團隊發明了一台治療放電症病患的新機器。"
"Research/ElectricShockRoom_Description","設計一台可以為不斷電人的討人厭傢伙去除靜電的機器。"
"Research/ElectricShockRoom_Name","去電診所"
"Research/ElectroShockMachineLevel1_CompleteMessage","有進展啦！導電性改良之後，應該可以讓我們的電擊療法更加有效。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/ElectroShockMachineLevel1_Description","我們可以做些調整，強化電擊療法。"
"Research/ElectroShockMachineLevel1_Name","升級：去電診所"
"Research/ElectroShockMachineLevel2_CompleteMessage","好消息！我們的研究員設計了一台新機器，據他們說是「更會吃電」。 \n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/ElectroShockMachineLevel2_Description","我們認為本院的電擊療法已經臻至完美。"
"Research/ElectroShockMachineLevel2_Name","進階升級：去電診所"
"Research/EthicalResearch_CompleteMessage","對植物和礦物進行大規模測試後，我們的研究人員已經將相關資料發佈給大眾。老實說，這實在很無聊，但是應該可以提高我們的聲譽。"
"Research/EthicalResearch_Description","停止在工友身上試驗新的藥品和儀器，改用植物和礦物測試。應該有助於改善我們的聲譽。"
"Research/EthicalResearch_Name","倫理研究"
"Research/FluidAnalysisMachineLevel1_CompleteMessage","好消息。我們現在可以升級體液分析設備，以拿到更純淨、更有用的體液樣本。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/FluidAnalysisMachineLevel1_Description","我們相信我們可以改善設計，以獲得更高品質的樣本。"
"Research/FluidAnalysisMachineLevel1_Name","升級：體液分析"
"Research/FluidAnalysisMachineLevel2_CompleteMessage","我們開發出體液加速器了！我們現在可以進行更詳細的微觀分析。過程中的確需要將樣本高速射過儀器，但最好忘記這件事。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/FluidAnalysisMachineLevel2_Description","探索分析體液樣本的更好方法。"
"Research/FluidAnalysisMachineLevel2_Name","進階升級：體液分析"
"Research/FluidAnalysisRoom_CompleteMessage","研究團隊已設計出從病患身上抽取體液的理想儀器，雖然會讓病人產生極大痛苦，不過這並不重要。太好了。"
"Research/FluidAnalysisRoom_Description","設計一台能從病患身上抽取各種體液的機器。主要是用於診斷。但也有點是為了好玩。"
"Research/FluidAnalysisRoom_Name","體液分析"
"Research/FrogMachineLevel1_CompleteMessage","好消息。做了新調整之後，孕育期比過去要穩定得多。我們還修正了輸送帶一個怪怪的問題。現在沒那麼怪了。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/FrogMachineLevel1_Description","我們認為有可能升級呱星人症的設備。"
"Research/FrogMachineLevel1_Name","升級：蟾蜍室"
"Research/FrogMachineLevel2_CompleteMessage","這項最近的更新，會讓我們的機器獲得青蛙改造界的諾貝爾獎。可能沒有這種獎……但如果有的話，會是多麼光榮的事。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/FrogMachineLevel2_Description","我們的呱星人症療法已經趨近完美了。讓我們踏出最後一步吧！"
"Research/FrogMachineLevel2_Name","進階升級：蟾蜍室"
"Research/GeneralDiagnosisMachineLevel1_CompleteMessage","好消息！幾台原型機的成功，顯示我們可以改善綜合診斷設備，以獲得更好的結果。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/GeneralDiagnosisMachineLevel1_Description","我們相信本院的診斷設備可以……大致上來說……更上一層樓。"
"Research/GeneralDiagnosisMachineLevel1_Name","升級：綜合診斷"
"Research/GeneralDiagnosisMachineLevel2_CompleteMessage","研究有所突破！我們現在擁有最有鉅細靡遺的診斷設備設計了！\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/GeneralDiagnosisMachineLevel2_Description","研究玄學，尋求基本診斷設備的革命性改良方法。"
"Research/GeneralDiagnosisMachineLevel2_Name","進階升級：綜合診斷"
"Research/GeneralResearch_CompleteMessage","我們完成了一些對「存在」的綜合研究。可以申請補助！"
"Research/GeneralResearch_Description","綜合研究是幫醫院賺點錢的好方法。"
"Research/GeneralResearch_Name","綜合研究"
"Research/General_Complete_Advisor","研究專案完成！\n獎勵：{[REWARD]}"
"Research/InjectionMachineLevel1_CompleteMessage","病人緊張焦慮，似乎會限制治療的效果。想必是因為針頭太粗。我們的研究人員已經開發出一種新技術，能從針頭釋出溫和的鎮靜劑。應該有所幫助。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/InjectionMachineLevel1_Description","調查壓力對注射治療效果的影響。"
"Research/InjectionMachineLevel1_Name","升級：注射室"
"Research/InjectionMachineLevel2_CompleteMessage","太棒啦！我們設計出一種療法，只要在藥劑中加入化學輔助劑，就能讓藥物更快擴散到人體內，從而提高療效。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/InjectionMachineLevel2_Description","研究更好的注射混合劑。"
"Research/InjectionMachineLevel2_Name","進階升級：注射室"
"Research/InjectionRoom_CompleteMessage","研究團隊已設計出一台全新的機器。注射器很大，但不用擔心，病人應該來不及反應。我們將能藉此治癒各式各樣的疾病。"
"Research/InjectionRoom_Description","設計一款可以在不碰到病患的情況下注射的機器。畢竟他們都很髒。"
"Research/InjectionRoom_Name","注射室"
"Research/ItemUpgrade_Complete_Advisor","研究專案完成！\n發明新升級：{[REWARD]}"
"Research/Item_Complete_Advisor","研究專案完成！\n發明新物品：{[REWARD]}"
"Research/LightHeadedMachineLevel1_CompleteMessage","我們設計出一種升級，能提升「光頭移除」儀器靈敏度。這樣應該能減少很多麻煩。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/LightHeadedMachineLevel1_Description","有些治療會因為「光頭移除」問題而失敗。研究更好的作法，以提升成功率。"
"Research/LightHeadedMachineLevel1_Name","升級：消光診所"
"Research/LightHeadedMachineLevel2_CompleteMessage","好消息，模擬實驗的結果很樂觀，所以我們可以推出一個升級且改良許多的頭部形成流程。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/LightHeadedMachineLevel2_Description","我們相信只要稍做改良，就能大幅提升身體與替換用頭的配對成功率。"
"Research/LightHeadedMachineLevel2_Name","進階升級：消光診所"
"Research/LightHeadedRoom_CompleteMessage","我們的研究員設計了一部新的機器，能治癒受光頭症所苦的病患。"
"Research/LightHeadedRoom_Description","設計一款能治癒光頭症病患的機器。"
"Research/LightHeadedRoom_Name","消光診所"
"Research/MRIMachineLevel1_CompleteMessage","好啦，怪的是，我們的機器運轉效率只有60%。最好幫這個型號另外取個名字，而且實際上要調回到100%也有點複雜，所以應該沒人會發現……下不為例吧！\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/MRIMachineLevel1_Description","本院的M.E.G.A.掃描儀似乎出了點毛病，效率很低。如果我們進行分析，應該就能找出其中的問題。"
"Research/MRIMachineLevel1_Name","升級：M.E.G.A.掃描儀"
"Research/MRIMachineLevel2_CompleteMessage","我們的研究員已開發出一款新型的M.E.G.A.掃描儀。它真是好到不行，真的。老實說，我還覺得在這裡有點大材小用了。最高品質。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/MRIMachineLevel2_Description","既然機器已經能正常運轉，可以考慮開發升級，讓診斷更加準確。"
"Research/MRIMachineLevel2_Name","進階升級：M.E.G.A.掃描儀"
"Research/MRIRoom_CompleteMessage","研究人員又成功了！終極診斷機器。一台大型的掃描儀。集美麗於一身。這台機器威力強大，但需要具有放射科資格的醫生才能使用。"
"Research/MRIRoom_Description","隨著X射線的發現，一些科學家推測Y射線也可能存在。這種推論也太荒謬。蠢斃了。我們來設計一個巨大的磁鐵，看看能派上什麼用場吧。"
"Research/MRIRoom_Name","M.E.G.A.掃描儀"
"Research/MiningBotcoins_CompleteMessage","我們已經完成研究，而且科學誠信令人讚嘆。我已經儲存結果，我們已經獲得了一些讚！"
"Research/MiningBotcoins_Description","執行幾項出色的研究，即可從醫療社群獲得讚。"
"Research/MiningBotcoins_Name","產生讚"
"Research/MummyMachineLevel1_CompleteMessage","真開心。我們的研究員開發出一種升級方法，能將化學物質滲入治療環境中，反轉防腐液體的作用。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/MummyMachineLevel1_Description","我們認為，目前仍無法逆轉防腐過程，是部分治療無效的主因。我們應該研究改善療程的方法。"
"Research/MummyMachineLevel1_Name","升級：回春學"
"Research/MummyMachineLevel2_CompleteMessage","我們發現，鹽分引起的脫水，對我們的治療是一大阻礙。這就是為什麼我們要把抗防腐化學物質轉換成保濕噴霧。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/MummyMachineLevel2_Description","研究接下來最該對抗木乃伊化過程的哪一部分。"
"Research/MummyMachineLevel2_Name","進階升級：回春學"
"Research/MummyRoom_CompleteMessage","我們的研究員發明了一台新機器：回春儀！用這台機器治療活人木乃伊化症患者。"
"Research/MummyRoom_Description","設計一台機器，除掉活人木乃伊化症患者身上的繃帶。"
"Research/MummyRoom_Name","回春學"
"Research/PandemicMachineLevel1_CompleteMessage","好消息！我們已經修改了頂鍋症機器的設計。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/PandemicMachineLevel1_Description","調查我們可以在頂鍋症治療上改進的地方。"
"Research/PandemicMachineLevel1_Name","升級：頂鍋實驗室"
"Research/PandemicMachineLevel2_CompleteMessage","以下是我們在磁鐵實驗中的發現：磁力越強的磁鐵，……效果越好。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/PandemicMachineLevel2_Description","我們的研究部門相信，對實驗性磁鐵的用途稍做測試，可以大大提升我們的技術。"
"Research/PandemicMachineLevel2_Name","進階升級：頂鍋實驗室"
"Research/PandemicRoom_CompleteMessage","我們的研究員設計了一部新的機器，能治癒受頂鍋症所苦的病患。"
"Research/PandemicRoom_Description","設計一款能為頂鍋症病患拔除不請自來的廚具的機器。"
"Research/PandemicRoom_Name","頂鍋實驗室"
"Research/Prerequisite_CompletedResearchProjects_CS","{[COUNT]}個研究專案"
"Research/Prerequisite_GoldStars_CS","{[STARS]}金星"
"Research/Prerequisite_IllnessDiagnosed_CS","診斷疾病：{[ILLNESS]}"
"Research/Prerequisite_IllnessUnlocked_CS","解鎖疾病：{[ILLNESS]}"
"Research/Prerequisite_Project_CS","研究專案{[PROJECT]}"
"Research/Prerequisite_Qualification_CS","資格：{[QUALIFICATION]}"
"Research/Prerequisite_RoomItemUpgrade_CS","升級：{[UPGRADE]}"
"Research/Prerequisite_RoomItem_CS","房間物品：{[ITEM]}"
"Research/Prerequisite_Room_CS","房間：{[ROOM]}"
"Research/ProjectComplete_CS","{[PROJECT]}完成！"
"Research/Room_Complete_Advisor","研究專案完成！\n發明新房間：{[REWARD]}"
"Research/RunningMachineLevel1_CompleteMessage","我們現在可以升級心臟科相關設備，以進行更確切的診斷。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/RunningMachineLevel1_Description","做一點研究，可以讓我們更充分地利用本院的跑步……呃，診斷用健步儀。"
"Research/RunningMachineLevel1_Name","升級：心臟科"
"Research/RunningMachineLevel2_CompleteMessage","好消息！健步儀現在能給我們更多、更好的資料了。是最好的資料，不過我們甚至不知道該怎麼用。開玩笑的。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/RunningMachineLevel2_Description","我們有一些想法，可以改善心臟科的診斷效益。"
"Research/RunningMachineLevel2_Name","進階升級：心臟科"
"Research/Training_Complete_Advisor","研究專案完成！\n開發新培訓課程：{[REWARD]}"
"Research/Training_CustomerService_CompleteMessage","好消息。我們開發了一項新的客服培訓課程。助理培訓完成後，工作會更有效率。"
"Research/Training_CustomerService_Description","研究新的顧客服務技巧，幫助我們助理工作更有效率。"
"Research/Training_CustomerService_Name","培訓：客服"
"Research/Training_Diagnosis_CompleteMessage","好消息。我們開發了一項新的診斷培訓課程。醫生和護士培訓完成後，診斷會更有效。"
"Research/Training_Diagnosis_Description","研究新的診斷技巧，幫助我們醫生與護士診斷技能更加精進。"
"Research/Training_Diagnosis_Name","培訓：診斷"
"Research/Training_FireSafety_CompleteMessage","好消息。我們開發了一項新的培訓課程，可以讓工友更會滅火。"
"Research/Training_FireSafety_Description","開發一項新的工友培訓課程，讓他們更有效滅火。"
"Research/Training_FireSafety_Name","培訓：消防安全"
"Research/Training_Fractures_CompleteMessage","好消息。我們開發了一項新的護士培訓課程，可以讓他們的骨科病房技能更為精進。"
"Research/Training_Fractures_Description","開發一項新的護士培訓課程，幫助他們精進骨科病房技能。"
"Research/Training_Fractures_Name","培訓：骨科"
"Research/Training_GeneralPractice_CompleteMessage","好消息。我們開發了一項新的家醫科醫師培訓課程。培訓你的醫生，讓他們在家醫科辦公室中技能更為精進。"
"Research/Training_GeneralPractice_Description","研究新的家醫技巧，幫助我們訓練更好的家醫科醫師。"
"Research/Training_GeneralPractice_Name","培訓：家庭醫學"
"Research/Training_General_CompleteMessage","好消息。我們開發了一項新的培訓課程！"
"Research/Training_General_Description","開發一項新的培訓課程，幫助提升員工技能。"
"Research/Training_General_Energy_CompleteMessage","好消息。我們開發了一項新的培訓課程，讓員工可以工作更久才需要休息。"
"Research/Training_General_Energy_Description","開發一項新的培訓課程，讓員工可以工作更久才需要休息。"
"Research/Training_General_Energy_Name","培訓：耐力"
"Research/Training_General_HappinessPatient_CompleteMessage","好消息。我們開發了一項新的培訓課程，幫助醫生與護士改善臨床交流。"
"Research/Training_General_HappinessPatient_Description","開發一項新的培訓課程，幫助醫生與護士維持病人好心情。"
"Research/Training_General_HappinessPatient_Name","培訓：臨床交流"
"Research/Training_General_Happiness_CompleteMessage","好消息。我們開發了一項新的培訓課程，可以幫助員工保持好心情。"
"Research/Training_General_Happiness_Description","開發一項新的培訓課程，幫助員工保持好心情。"
"Research/Training_General_Happiness_Name","培訓：情緒管理"
"Research/Training_General_Hygiene_CompleteMessage","好消息。我們開發了一項新的培訓課程，可以幫助員工改善衛生習慣。"
"Research/Training_General_Hygiene_Description","開發了一項新的培訓課程，幫助員工改善衛生習慣。"
"Research/Training_General_Hygiene_Name","培訓：衛生"
"Research/Training_General_Leadership_CompleteMessage","好消息。我們開發了一項新的培訓課程，可以提升員工的領導力，幫助他們啟發別人。"
"Research/Training_General_Leadership_Description","開發一項新的培訓課程，提升員工的領導力，幫助他們啟發別人。"
"Research/Training_General_Leadership_Name","培訓：領導力"
"Research/Training_General_Name","培訓"
"Research/Training_General_Speed_CompleteMessage","好消息。我們開發了一項新的培訓課程，可以讓員工更快、更有效率。"
"Research/Training_General_Speed_Description","開發一項新的培訓課程，讓員工更快、更有效率。"
"Research/Training_General_Speed_Name","培訓：動力"
"Research/Training_General_Training_CompleteMessage","好消息。我們開發了一項新的培訓課程，可以讓員工成為更好的老師、更好的學員。"
"Research/Training_General_Training_Description","開發一項新的培訓課程，讓員工成為更好的老師、更好的學員。"
"Research/Training_General_Training_Name","培訓：教育"
"Research/Training_Maintenance_CompleteMessage","好消息。我們開發了一項新的培訓課程，可以提升工友的維護技能。"
"Research/Training_Maintenance_Description","開發一套新的培訓課程，提升工友的維護技能。"
"Research/Training_Maintenance_Name","培訓：維護"
"Research/Training_Marketing_CompleteMessage","好消息。我們開發了一項新的行銷培訓課程。培訓我們的行銷團隊，讓他們舉行宣傳活動時生產力更高。"
"Research/Training_Marketing_Description","研究新的行銷技巧，幫助我們訓練更好的行銷人員。"
"Research/Training_Marketing_Name","培訓：行銷"
"Research/Training_Mechanics_CompleteMessage","好消息。我們開發了一項新的培訓課程，可以提升工友的升級技能。"
"Research/Training_Mechanics_Description","開發一項新的培訓課程，提升工友的升級技能。"
"Research/Training_Mechanics_Name","培訓：機械學"
"Research/Training_Psychiatry_CompleteMessage","好消息。我們開發了一項新的精神科醫師培訓課程。培訓精神科醫師，提升他們的精神病學能力。"
"Research/Training_Psychiatry_Description","研究新的精神病學技巧，幫助我們訓練更好的精神科醫師。"
"Research/Training_Psychiatry_Name","培訓：精神病學"
"Research/Training_Research_CompleteMessage","好消息。我們開發了一項新的研究員培訓課程。研究員培訓完成後，工作會更有效率。"
"Research/Training_Research_Description","研究新的研究技巧，幫助我們訓練更好的研究員。"
"Research/Training_Research_Name","培訓：研究"
"Research/Training_Surgery_CompleteMessage","好消息。我們開發了一項新的外科醫師培訓課程。培訓外科醫師，提升他們的手術技巧。"
"Research/Training_Surgery_Description","研究新的手術技巧，幫助我們訓練更好的外科醫師。"
"Research/Training_Surgery_Name","培訓：外科"
"Research/Training_Treatment_CompleteMessage","好消息。我們開發了一項新的一般治療培訓課程。醫生和護士培訓完成後，治療會更有效。"
"Research/Training_Treatment_Description","研究新的治療技巧，幫助我們醫生與護士治療技能更加精進。"
"Research/Training_Treatment_Name","培訓：治療"
"Research/Training_Ward_CompleteMessage","好消息。我們開發了一項新的護士培訓課程，可以讓他們在病房中技能更為精進。"
"Research/Training_Ward_Description","開發一項新的護士培訓課程，讓他們在病房中技能更為精進。"
"Research/Training_Ward_Name","培訓：病房管理"
"Research/TurtleHeadMachineLevel1_CompleteMessage","好消息。我們已開發出新的改良型腿夾。真的很需要技術，我懂的。但模擬結果非常樂觀！\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/TurtleHeadMachineLevel1_Description","研究讓縮頭症治療更成功的方法。"
"Research/TurtleHeadMachineLevel1_Name","升級：頭等間"
"Research/TurtleHeadMachineLevel2_CompleteMessage","我們設計了一款全新的複合型馬桶吸盤，更能貼合病人的，呃，頭。升級後，治療成果應該會提升。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/TurtleHeadMachineLevel2_Description","我們相信本院的縮頭症設備有很大的進步空間。"
"Research/TurtleHeadMachineLevel2_Name","進階升級：頭等間"
"Research/TurtleHeadRoom_CompleteMessage","我們的研究團隊已設計出終極拔頭裝置。效果真是一流的。縮頭症的病患一定會很高興。"
"Research/TurtleHeadRoom_Description","設計一台可以小心但大力地把縮進身體裡的部位吸出來的機器。這有望能幫助我們治癒縮頭症的病患。"
"Research/TurtleHeadRoom_Name","頭等間"
"Research/XRayMachineLevel1_CompleteMessage","研發部門的研究人員發明了一款新的升級版X光機！機器有點貴，不過以後診斷病患會更容易。\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/XRayMachineLevel1_Description","研究部門認為，只要你能給他們一點時間，他們就能改良X光機。你認為呢？"
"Research/XRayMachineLevel1_Name","升級：X光"
"Research/XRayMachineLevel2_CompleteMessage","研發部門的巨頭們發明了超級改良版X光機：XRM-3000。真是太神奇了！\n\n你解鎖了一項新的升級，現在可以派有機械資格的工友去為每台機器個別安裝了。"
"Research/XRayMachineLevel2_Description","研究人員覺得他們可以改良上一台X光機。要讓他們繼續開腦洞嗎？我的意思不是說他們腦子有洞……"
"Research/XRayMachineLevel2_Name","進階升級：X光"
"Research/XRayRoom_CompleteMessage","好消息，我們發明了一台X光機！現在我們不僅可以看到人們衣服下的身體，還能實際看進他們身體內部。這對尋找遺失物來說，真的很有幫助。也可以順便檢查一下內傷啦。"
"Research/XRayRoom_Description","糟糕科技公司發現V光和W光之後（還好實驗過程中，每一百位病患中只蒸發了一位），科學家推測可能有「X」光存在。這或許能為病情診斷帶來革命性突破。"
"Research/XRayRoom_Name","X光"
"Rivals/Rival_AlternativeMedicine_Name","貨理思"
"Rivals/Rival_BigBad_Name","大到不行集團"
"Rivals/Rival_Cult_Name","球體基金會"
"Rivals/Rival_Science_Name","糟糕醫療科技"
"Room/8Bit_Description","能治癒八位元症患者。\n治療低解析度錯誤產生的病灶位元組。"
"Room/8Bit_Description_Long","高科技機器，搶救八位元症患者的解析度。\n若想提升治癒率，請研究並進行本機器的升級。另外，也要使用受過治療訓練的醫生。"
"Room/8Bit_Name","解析度實驗室"
"Room/AnimalMagnetism_Description","能治癒動物黏黏症患者。\n任何人都不應該被動物包圍，自願的人除外。"
"Room/AnimalMagnetism_Description_Long","高科技機器，可以移除動物黏黏症患者身上的動物。\n若想提升治癒率，請研究並進行本機器的升級。另外，也要使用受過治療訓練的護士。"
"Room/AnimalMagnetism_Name","黏力控制"
"Room/Cafe_Description","專為病患和員工提供飲食娛樂的房間。\n提供自動販賣機無法匹敵的用餐體驗。"
"Room/Cafe_Description_Long","沒有什麼能比醫院咖啡廳的美食更讓人滿足的。飲料或零食需求可以在販賣機快速解決，但是在咖啡廳好好吃頓飯，員工和病患就會保持滿足更久。"
"Room/Cafe_Name","咖啡廳"
"Room/Cardio_Description","基本的診斷方式。\n讓病人跑一跑，或許能得到一些有趣、甚至是實用的結果。"
"Room/Cardio_Description_Long","心臟科是為病人做出診斷不錯的第一步。\n若想改善結果，就要升級機器。另外，也要使用受過診斷訓練的護士。"
"Room/Cardio_Name","心臟科"
"Room/Chromatherapy_Description","能治癒褪色症患者。\n許你一個彩色人生。 "
"Room/Chromatherapy_Description_Long","褪色症病患在這裡可以重新上色。\n若想提升治癒率，請研究並進行本機器的升級。另外，也要使用受過治療訓練的護士。"
"Room/Chromatherapy_Name","色彩療法"
"Room/ClownClinic_Description","治癒笑腔感染病患。\n幫助小丑適應離開馬戲團後的生活。"
"Room/ClownClinic_Description_Long","小丑會送來這裡治療，讓他們回歸正常生活。\n最初由球體基金會所開發，再販售給其他需要器材的組織。專利保護的「去幽默療法」，可以以導正小丑心智，讓他們重新融入社會。\n若想加強治癒率，就需要升級機器。另外，也要使用受過治療訓練的護士。"
"Room/ClownClinic_Name","小丑診所"
"Room/Cubism_Description","能治癒立體派畫症患者。\n為因藝術而迷亂的患者提供重組服務。"
"Room/Cubism_Description_Long","立體派畫症病患在這裡可以拆解、重組。\n若想提升治癒率，請研究並進行本機器的升級。另外，也要使用受過額外治療技能訓練的醫生。"
"Room/Cubism_Name","矯直室"
"Room/DLC_1/BarkingMad_Description","能治癒狂吠症患者。\n不適用於真正的狗。"
"Room/DLC_1/BarkingMad_Description_Long","狗屋用於治療狂吠症患者。\n別被儀器熟悉的外觀騙了，這可是極複雜的醫療科技。這部儀器看起來簡直跟卡通裡的狗屋一樣，這種外觀或許很少見，但卻能安撫病患，引誘他們踏進隱藏在可愛外觀底下的醫療儀器。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的護士。"
"Room/DLC_1/BarkingMad_Name","狗屋"
"Room/DLC_1/Frankenstein_Description","能治癒怪物雜燴症患者。\n能把病患的問題和疾病直接冷凍，一併解決掉。希望如此啦。"
"Room/DLC_1/Frankenstein_Description_Long","甦醒用於治療怪物雜燴症患者。\n這個治療方法參考了古老的重生療法，古療法利用冰水潑醒行為異常的人，讓他們恢復原狀。這個儀器會在短短幾秒內，將病患徹底冷凍再解凍，讓他們找回自我的中心，藉此消除怪物病原。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的醫生。"
"Room/DLC_1/Frankenstein_Name","甦醒"
"Room/DLC_1/RobotZilla_Description","能治癒都會症患者。\n這個都市景觀的模型可以讓病患活出他們的都市之夢。"
"Room/DLC_1/RobotZilla_Description_Long","都市傳說用於治療都會症患者。\n儀器十分複雜，結合了滑輪、伸縮帶、厚紙板，重現都會症病患心中的典型都市。希望病患能透過這個模擬實境，發洩他們對都市強得過頭的渴望，重新擁抱健康、不執著的生活。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的護士。"
"Room/DLC_1/RobotZilla_Name","都市傳說"
"Room/DLC_2/BlankLooks_Description","能治癒無臉症患者。\n使用強效機器在無臉患者臉上浮雕出五官。 "
"Room/DLC_2/BlankLooks_Description_Long","鑑假室用於治療無臉症患者。\n結合早期工業的力量與超現代高科技技術，驚人的醫術能完美平衡恢復無臉患者的五官。 \n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的護士。"
"Room/DLC_2/BlankLooks_Name","鑑假室"
"Room/DLC_2/EightBall_Description","能治癒頂個球症患者。\n能在舒適、木頭材質的環境中治療病患的問題。"
"Room/DLC_2/EightBall_Description_Long","糾球台用於治療頂個球症患者。\n一旦測試發現病患的頭部不只像是司諾克撞球，而是連組成成分都在測試不久前變得極為相似，我們就能宣稱「主題」機器非常有效。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的醫生。"
"Room/DLC_2/EightBall_Name","糾球台"
"Room/DLC_2/Explorer_Description","能治癒漫遊癖患者。\n模擬冒險、提倡成就感。"
"Room/DLC_2/Explorer_Description_Long","逃避現實室用於治療漫遊癖患者。\n提供偶然又危險的冒險體驗，同時降低危險度。治癒的病患透過非實質物品，就能在心中對探索的慾望獲得滿足，並產生巨大的成就感。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的護士。"
"Room/DLC_2/Explorer_Name","逃避現實室"
"Room/DLC_2/Parakeet_Name","鳥籠"
"Room/DLC_3/Astro_Description","能治癒缺乏人性症患者。\n讓其他星球的居民順利移民到雙點郡。"
"Room/DLC_3/Astro_Description_Long","擬人化治療室用於治療缺乏人性症患者。\n外星人可以上速成班，令外貌舉止更像人類。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的醫生。"
"Room/DLC_3/Astro_Name","擬人化治療室"
"Room/DLC_3/Cardboard_Description","能治癒宜夾症患者。\n使用大部分所需構件組裝個體。"
"Room/DLC_3/Cardboard_Description_Long","自行組裝室用於治療宜夾症患者。\n文具應該依原本的功能使用，而不是用來手動修理機器。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的護士。"
"Room/DLC_3/Cardboard_Name","自行組裝室"
"Room/DLC_3/Frog_Description","能治癒呱星人症患者。\n把我們所知道的青蛙，變成我們所不知道的呱星人。"
"Room/DLC_3/Frog_Description_Long","蟾蜍室用於治療呱星人症患者。\n設計得很像托兒所，以促進我們呱星人朋友的健康狀況。雖然他們大多都已經幾百歲了。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的護士。"
"Room/DLC_3/Frog_Name","蟾蜍室"
"Room/DLC_4/Pinocchio_Description","能治癒木蟲感染病患。\n你一定會鯨奇連連。"
"Room/DLC_4/Pinocchio_Description_Long","木工坊為治療木蟲感染患者之用。\n俗話說得好：別當小布偶，木偶治好我。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的護士。"
"Room/DLC_4/Pinocchio_Name","木工坊"
"Room/DLC_4/PlantWard_Description","能治癒多種疾病。\n挖掘花朵治癒的力量。"
"Room/DLC_4/PlantWard_Description_Long","草藥園能治癒多種草本疾病。\n病患進入病房需要護士轉診，在病房內的照顧、治癒後離開病房也都需要護士協助。\n在草藥園多種幾種「藥用植物」，就可以一次處理多位病患。\n你也可以調整房間設定，要求更多護士在這裡工作。病患多的時候會很需要。\n若想加強治癒率，就需要研究升級。另外，也要使用受過額外治療技能訓練的護士。"
"Room/DLC_4/PlantWard_Name","草藥園"
"Room/DLC_4/Scarecrow_Description","能治癒稻草熱病患。\n能產出結果跟稻草，一大堆稻草。"
"Room/DLC_4/Scarecrow_Description_Long","農藥理學實驗室用於治療稻草熱病患。\n多餘的稻草從患者身上移除後，再依人們使用稻草的各種方式加以回收利用。我現在想不到有什麼方式，不過肯定是有的。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的護士。"
"Room/DLC_4/Scarecrow_Name","農藥理學實驗室"
"Room/DLC_4/Tech_Description","能治癒錯誤感染症患者。\n準備安裝。"
"Room/DLC_4/Tech_Description_Long","技術支持中心用於治療錯誤感染症患者。\n錯誤感染症要及早治療，以免產生更嚴重的不適，或是造成郡內科技同時癱瘓。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的醫生。"
"Room/DLC_4/Tech_Name","技術支持中心"
"Room/DLC_5/Mud_Description_Long","清洗池用於治療汙泥症患者。\n透過清潔液與恐水類固醇混合的複雜配方，以遠端遙控的醫療級海綿清洗。 \n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的護士。"
"Room/DLC_5/Mud_Name","清洗池"
"Room/DLC_5/Stuntman_Description","能治癒特技替身症患者。\n為渴望危險的患者進行校正。"
"Room/DLC_5/Stuntman_Description_Long","危險區域用於治療特技替身症患者。\n從高成本電影片廠以及超市外的投幣式搖搖馬獲得靈感，這種衝撞課能夠精準平衡刺激與無聊的感受，校正患者的快樂中樞。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的醫生。"
"Room/DLC_5/Stuntman_Name","危險區域"
"Room/DLC_5/ToySoldier_Description","能治癒兵化症患者。\n讓患者堅硬的軍綠色外表恢復柔軟濕潤。"
"Room/DLC_5/ToySoldier_Description_Long","戰爭室用於治療兵化症患者。\n患者會被融化成一鍋士兵湯，接著進行過濾，移除所有好戰與趨近玩具的雜質。徹底過篩之後，就能把患者重新灌模，塑造成原本的有機體，不再持續踢正步。 \n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的醫生。"
"Room/DLC_5/ToySoldier_Name","戰爭室"
"Room/DNAAnalysis_Description","能治癒多種遺傳疾病。\n高科技診斷方式。\n分析並操縱DNA。"
"Room/DNAAnalysis_Description_Long","DNA實驗室是用來治療各種特殊的遺傳病症。此外，也是很強的診斷工具。這個房間需要受過遺傳學訓練的醫生。\n若想改善結果，請研究並進行本機器的升級。另外，也要使用受過額外診斷與治療技能訓練的醫生。"
"Room/DNAAnalysis_Name","DNA實驗室"
"Room/ElectricShock_Description","能治癒電流感患者。\n收集帶電患者身上的電流。"
"Room/ElectricShock_Description_Long","電流感病患在這裡可以收集身上的電流，隨後就可以出院。\n若想提升治癒率，請研究並進行本機器的升級。另外，也要使用受過額外治療技能訓練的醫生。"
"Room/ElectricShock_Name","去電診所"
"Room/Filters/All","全部"
"Room/Filters/Diagnosis","診斷"
"Room/Filters/Facilities","設施"
"Room/Filters/Treatment","治療"
"Room/FluidAnalysis_Description","高科技診斷方式。\n抽取體液以供分析，有時只是抽了好玩。"
"Room/FluidAnalysis_Description_Long","高科技的診斷機器，可以抽取體液。主要是為了研究，但有時候只是抽了好玩。\n若想改善結果，請研究並進行本機器的升級。另外，也要使用受過診斷訓練的護士。"
"Room/FluidAnalysis_Name","體液分析"
"Room/FractureWard_Description","能治癒多種骨科創傷。\n沒有什麼骨折是紙漿治不好的。"
"Room/FractureWard_Description_Long","骨科病房能治癒多種骨科相關的傷害。病患進入病房需要護士轉診，在病房內的照顧、治癒後離開病房也都需要護士協助。\n病房內多設幾張床，就可以一次處理多位病患。\n你也可以調整房間設定，要求更多護士在這裡工作。病患多的時候會很需要。\n若想提升治癒率，請使用受過病房管理訓練的護士。"
"Room/FractureWard_Name","骨科病房"
"Room/GPOffice_Description","提供診斷、諮詢和一些基本的人際互動。\n病患在診斷的每個階段，都必須看一次家醫科。家醫科醫師會決定病患接下來轉診的科別。"
"Room/GPOffice_Description_Long","家醫科醫師辦公室在任何醫院都是最重要的房間之一。病患在櫃台報到後，就會轉到家醫科辦公室讓醫生看診。醫生會進行初步診斷，並決定接下來要將病患轉到哪裡。\n\n如果診斷確定性夠高，醫生就會確診患者的疾病，將患者轉去接受適當的治療。\n\n不確定的話，醫生會病患轉去做進一步診斷。醫生轉診時，會選擇本醫院有提供、病患還沒有接受過的診斷方式，同時會根據自己的專業知識等級，選擇他們認為最有可能找出結果的診斷方式。\n\n病患接受進一步診斷後，會回到家醫科辦公室。醫生會重新檢視診斷進度，若有必要會補充診斷內容，然後決定接下來的步驟。"
"Room/GPOffice_Name","家醫科辦公室[i2p_Zero]家醫科辦公室[i2p_One]家醫科辦公室"
"Room/GeneralDiagnosis_Description","基本的診斷方式。\n用來進行掃描和反射檢查。"
"Room/GeneralDiagnosis_Description_Long","基本的診斷室，如果家醫科醫師無法診斷病患，下一步很適合轉到這裡。\n若想改善結果，就要升級機器。另外，也要使用受過診斷訓練的護士。"
"Room/GeneralDiagnosis_Name","綜合診斷"
"Room/HospitalBuilding_Description","建造中的醫院"
"Room/HospitalBuilding_Name","醫院建築"
"Room/HospitalUnbuilt_Description","潛在醫院建築"
"Room/HospitalUnbuilt_Name","未建造的醫院"
"Room/Hospital_Description","醫院建築"
"Room/Hospital_Name","醫院"
"Room/Injection_Description","能治癒多種疾病。\n最「尖」端的療法。"
"Room/Injection_Description_Long","注射能治癒多種疾病。\n若想提升治癒率，請研究並進行本機器的升級。另外，也要使用受過額外治療技能訓練的護士。"
"Room/Injection_Name","注射室"
"Room/LightHeaded_Description","能治癒光頭症患者。\n自2017年換頭至今。"
"Room/LightHeaded_Description_Long","消光診所可以治癒光頭症患者。機器會摘下患者燈泡狀的頭，用3D列印的替代品取代。新的頭完全沒有功能，但通常看起來還可以接受。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的醫生。"
"Room/LightHeaded_Name","消光診所"
"Room/MRIScanner_Description","超高科技診斷方式。\n秘密原料是磁鐵，之類的。"
"Room/MRIScanner_Description_Long","超高科技的診斷室。適合診斷多種常見的已知疾病。\n若想改善結果，請研究並進行M.E.G.A.掃描儀升級。另外，也要使用受過診斷或放射學訓練的醫生。"
"Room/MRIScanner_Name","M.E.G.A.掃描儀"
"Room/Marketing_Description","以行銷宣傳活動提升醫院聲譽，並吸引特定疾病的患者及特定類型的員工。\n選擇一張行銷活動桌並選定宣傳活動，即可展開行銷宣傳活動。"
"Room/Marketing_Description_Long","行銷是提升醫院聲譽很好的方法，也可以為醫院吸引更多病患與員工。\n如要開始行銷宣傳活動，請先點一下行銷活動桌，或是將擁有行銷資格的助理拖曳到房間。\n一般宣傳活動會提升醫院的整體聲譽。\n招募宣傳活動會吸引更多各種類型的求職者。\n疾病宣傳活動會吸引更多出現特定症狀的病患，並提升醫院治療特定疾病的聲譽。注意：在各個區域發現更多疾病，就可以解鎖更多疾病宣傳活動。\n如要提升宣傳活動效果，可以派出更多行銷員工到行銷室，並使用行銷培訓等級更高的員工。"
"Room/Marketing_Name","行銷"
"Room/Modifiers/Diagnosis_Description_CS","{[AMOUNT]}診斷能量"
"Room/Modifiers/Research_Description_CS","{[AMOUNT]}研究能量"
"Room/Modifiers/Training_Description_CS","{[AMOUNT]}培訓速度"
"Room/Modifiers/Treatment_Description_CS","{[AMOUNT]}治療能量"
"Room/MummyClinic_Description","能治癒活人木乃伊化症患者。\n把病人從怪物中解放出來，而不是解放怪物。"
"Room/MummyClinic_Description_Long","回春學用於治療活人木乃伊化症患者。療程中會小心地移除患者身上的布條，希望患者會想起他其實還活著。\n若想提升治癒率，請研究並進行本機器的升級。另外，也要使用受過額外治療技能訓練的護士。"
"Room/MummyClinic_Name","回春學"
"Room/OperatingTheater_Description","能治癒多種疾病。\n歷史悠久的「開膛剖肚」法就是在此執行。"
"Room/OperatingTheater_Description_Long","外科手術能治癒多種疾病。外科手術需要有外科訓練的醫生，還需要一位護士協助。\n若想加強治癒率，請指派受過更高外科技能等級培訓的醫生。"
"Room/OperatingTheater_Name","外科"
"Room/PandemicClinic_Description","能治癒頂鍋症患者。\n把鍋子從卡在裡面的腦袋上取下。"
"Room/PandemicClinic_Description_Long","頂鍋實驗室能至治癒頂鍋症患者。\n這項科技本來是糟糕科技設計的，糟糕科技現在授權其他組織也能購買需要的機器。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的醫生。"
"Room/PandemicClinic_Name","頂鍋實驗室"
"Room/Pharmacy_Description","能治癒多種疾病。\n藥方上有的，都能提供。"
"Room/Pharmacy_Description_Long","藥房能治癒多種疾病。\n若想加強治癒率，就需要升級機器。另外，也要使用受過額外治療技能訓練的護士。"
"Room/Pharmacy_Name","藥房"
"Room/Psychiatry_Description","能治癒並診斷多種精神疾病。\n治療心靈的病痛。"
"Room/Psychiatry_Description_Long","精神病學能用來診斷與治療各種精神疾病。\n若想加強治癒率，請指派受過更高精神病學技能等級培訓的醫生。"
"Room/Psychiatry_Name","精神病理學"
"Room/Reception_Description","病患抵達醫院後，可在這裡報到或掛號。\n正是所謂求醫千里，始於足下。"
"Room/Reception_Description_Long","病患到達醫院時，會先到櫃台報到。櫃台人員會將病患轉到家醫科辦公室，開始診斷。\n若想加快處理病患的速度，可以使用受過客服訓練的助理。\n在櫃台區增加更多櫃台座位數，就能讓更多櫃台人員工作。"
"Room/Reception_Name","櫃台"
"Room/Research_Description","推動研究專案，設計新型儀器，提升診斷和治療品質。\n選擇研究台並選定專案，即可展開研究專案。"
"Room/Research_Description_Long","要開始研究專案，只要點一下研究台，或是將研究員拖曳到研究室中。在研究畫面，你可以從專案清單中選擇一個專案。\n專案開始後，你需要擁有研究資格的醫生，才能進行研究工作。他們會對研究專案貢獻所學，進度根據研究技能決定。\n研究成果以及新發現，都是整個組織共通。你可以在一間醫院開始一項專案，然後由另一間醫院接手。\n要加快研究進度，可以使用多位研究員、透過培訓讓他們取得更高等級的研究資格，或是為研究室添購專門機器。"
"Room/Research_Name","研究"
"Room/StaffRoom_Description","員工休息時，會在這裡放鬆身心。\n把員工放到這裡，即可開始休息。"
"Room/StaffRoom_Description_Long","員工休息時會到員工休息室，放鬆心情、提升活力。員工休息室如果大間一點，又有很多有趣的物品，就能幫助員工在休息時間結束前，精神完全回來。員工活力充沛，工作表現就會好。\n員工工作時，如果活力變低，就會想要休息。醫院的政策規定，同一類型的員工只能有一定比例同時休息。這個政策可以在員工概覽畫面中調整。\n注意：你可以將員工拖曳到員工休息室，讓他們休息，或是拖曳到工作的房間，讓他們在那裡工作。"
"Room/StaffRoom_Name","員工休息室"
"Room/Toilet_Description","人有三急，你懂的。\n大家都在這裡上廁所。"
"Room/Toilet_Description_Long","許多人類最偉大的想法和功績，都是在廁所中想出來的。在最近的調查中，廁所也榮登本郡居民「最愛大便地點」的寶座。\n要記得保持廁所清潔，不然醫院的衛生等級會下降，病菌更會散布到醫院其他地方。對了，也要記得安裝洗手台和烘手機。"
"Room/Toilet_Name","廁所"
"Room/Training_Description","為員工進行新的資格培訓。\n把一名員工放到這裡或選擇一個講台，再選定要進行的資格培訓，最後添加學員，即可開始培訓課程。"
"Room/Training_Description_Long","要開始訓練課程，只要點一下講台，或是把適合的員工拖曳到培訓室中。員工準備好的時候，也會主動要求培訓。\n在培訓畫面中，選擇你想要員工獲得的資格、選擇培訓師，再選擇你希望派去參加課程的員工。準備好後，請按「開始」鈕。\n培訓師可以是員工。他們只要擁有某項資格，就可以擔任該項資格的培訓師。或者你也可以多付一筆錢，到外面請客座培訓師。\n要提升培訓速度，可以為培訓室增添訓練資源，並使用擁有更高等級培訓技能的員工。"
"Room/Training_Name","培訓"
"Room/TurtleHeadClinic_Description","能治癒縮頭症患者。\n恢復頭部原有高度。"
"Room/TurtleHeadClinic_Description_Long","這是一台功能很強的機器，用來治療縮頭症的患者。\n若想提升治癒率，請研究並進行本機器的升級。另外，也要使用受過治療訓練的醫生。"
"Room/TurtleHeadClinic_Name","頭等間"
"Room/Ward_Description","能治癒並診斷多種疾病。\n提供住宿，不含早餐。"
"Room/Ward_Description_Long","病房中可以診斷病人，也可以治療某些疾病。病患進入病房需要護士轉診，在病房內的照顧、治癒後離開病房也都需要護士協助。\n病房內多設幾張床，就可以一次處理多位病患。\n你也可以調整房間設定，要求更多護士在這裡工作。病患多的時候會很需要。\n若想改善病房效果，請使用受過病房管理、診斷與治療訓練的護士。"
"Room/Ward_Name","病房"
"Room/XRay_Description","高科技診斷方式。\n發現掉在人體內異物的有效方法。"
"Room/XRay_Description_Long","高科技診斷室。適合診斷多種疾病，尤其是骨折相關的疾病。\n若想改善結果，請研究並進行X光機升級。另外，也要使用受過診斷或放射學訓練的醫生。"
"Room/XRay_Name","X光"
"Staff/DLC_3/Staff_RoboJanitor_Model_LitterBin","機器人工友：垃圾機器人"
"Staff/DLC_3/Staff_RoboJanitor_Model_Maintenance","機器人工友：修理好朋友"
"Staff/DLC_3/Staff_RoboJanitor_Model_PlantGhosts","機器人工友：生死小天使"
"Staff/DLC_3/Staff_RoboJanitor_Model_ToiletVending","機器人工友：內外小幫手"
"Staff/DLC_3/Staff_RoboJanitor_Model_UpgradeFire","機器人工友：建造修理機器人"
"Staff/DropResult_InvalidNav_CS","無效的位置"
"Staff/DropResult_InvalidRoomJanitor_CS","{[STAFF]}不能在{[ROOM]}工作"
"Staff/DropResult_InvalidRoom_CS","{[STAFF]}不能在{[ROOM]}工作"
"Staff/DropResult_InvalidRoom_CS_F","{[STAFF]}不能在{[ROOM]}工作"
"Staff/DropResult_InvalidRoom_CS_M","{[STAFF]}不能在{[ROOM]}工作"
"Staff/DropResult_ReplaceStaffWait_CS","{[JOB]}\n（等候取代{[STAFF]}）"
"Staff/DropResult_ReplaceStaff_CS","{[JOB]}\n（取代{[STAFF]}）"
"Staff/DropResult_RequiresQualification_CS","在{[ROOM]}工作必須具備{[QUALIFICATION]}資格"
"Staff/DropResult_StartMarketingProject_CS","開始行銷宣傳活動"
"Staff/DropResult_StartResearchProject_CS","開始研究專案"
"Staff/DropResult_TakeBreak_CS","休息一下"
"Staff/DropResult_Training_InvalidCourse_CS","無法學習{[QUALIFICATION]}"
"Staff/DropResult_Training_LearnQualification_CS","學習{[QUALIFICATION]}"
"Staff/DropResult_Training_Learn_CS","學習一項資格"
"Staff/DropResult_Training_MaxCapacity_CS","房間達到容量上限"
"Staff/DropResult_Training_NoQualificationsToTeach_CS","沒有可以教導的資格"
"Staff/DropResult_Training_NoSlots_CS","沒有空的培訓欄位"
"Staff/DropResult_Training_TeachQualification_CS","教導{[QUALIFICATION]}"
"Staff/DropResult_Training_Teach_CS","教導一項資格"
"Staff/JobAction_BlockedToilet_CS","疏通{[ITEM]}"
"Staff/JobAction_BrokenMachine_CS","修理{[ITEM]}"
"Staff/JobAction_Litter_CS","清理{[ITEM]}"
"Staff/JobAction_MedicalWaste_CS","清理{[ITEM]}"
"Staff/JobAction_OutOfStock_CS","補充{[ITEM]}"
"Staff/JobAction_WiltedPlant_CS","替{[ITEM]}澆水"
"Staff/JobDescription_BlockedToilet_CS","正在疏通{[ITEM]}"
"Staff/JobDescription_BrokenMachine_CS","正在修理{[ITEM]}"
"Staff/JobDescription_Litter_CS","正在清理{[ITEM]}"
"Staff/JobDescription_MedicalWaste_CS","正在清理{[ITEM]}"
"Staff/JobDescription_OutOfStock_CS","正在補充{[ITEM]}"
"Staff/JobDescription_WiltedPlant_CS","正在替{[ITEM]}澆水"
"Staff/Pay_Happy_CS","對薪水很滿意"
"Staff/Pay_Happy_CS_F","對薪水很滿意"
"Staff/Pay_Happy_CS_M","對薪水很滿意"
"Staff/Pay_Satisfied_CS","對薪水滿意"
"Staff/Pay_Satisfied_CS_F","對薪水滿意"
"Staff/Pay_Satisfied_CS_M","對薪水滿意"
"Staff/Pay_Unhappy_CS","對薪水不滿"
"Staff/Pay_Unhappy_CS_F","對薪水不滿"
"Staff/Pay_Unhappy_CS_M","對薪水不滿"
"Staff/Pay_VeryHappy_CS","對薪水非常滿意"
"Staff/Pay_VeryHappy_CS_F","對薪水非常滿意"
"Staff/Pay_VeryHappy_CS_M","對薪水非常滿意"
"Staff/Pay_VeryUnhappy_CS","對薪水非常不滿"
"Staff/Pay_VeryUnhappy_CS_F","對薪水非常不滿"
"Staff/Pay_VeryUnhappy_CS_M","對薪水非常不滿"
"Staff/Rank_Benefit_DiagnosisSkill_CS","{[SKILL]}診斷技能"
"Staff/Rank_Benefit_MaintenanceSkill_CS","{[SKILL]}維護技能"
"Staff/Rank_Benefit_MarketingSkill_CS","{[SKILL]}行銷技能"
"Staff/Rank_Benefit_MovementSpeed_CS","{[SPEED]}移動速度"
"Staff/Rank_Benefit_TrainingSlot_CS","+1個培訓欄位"
"Staff/Rank_Benefit_TreatmentSkill_CS","{[SKILL]}治療技能"
"Staff/Rank_Benefit_UpgradeSkill_CS","{[SKILL]}升級技能"
"Staff/RecordText/Assistant_CS","期間內，這名員工服務了{[PEOPLE]}人，獲得薪資{[PAID]}。"
"Staff/RecordText/Assistant_F_CS","期間內，這名員工服務了{[PEOPLE]}人，獲得薪資{[PAID]}。"
"Staff/RecordText/DoctorNurse_CS","期間內，這名員工經手了{[PATIENTS]}位病患，其中{[KILLED]}人死亡、{[CURED]}人痊癒，為醫院賺進{[EARNED]}，獲得薪資{[PAID]}。"
"Staff/RecordText/DoctorNurse_F_CS","期間內，這名員工經手了{[PATIENTS]}位病患，其中{[KILLED]}人死亡、{[CURED]}人痊癒，為醫院賺進{[EARNED]}，獲得薪資{[PAID]}。"
"Staff/RecordText/EmployedTime_CS","員工已受雇{[TIME]}。"
"Staff/RecordText/EmployedTime_F_CS","員工已受雇{[TIME]}。"
"Staff/RecordText/Janitor_CS","期間內，這名員工完成了{[JOBS]}件工作，獲得薪資{[PAID]}。"
"Staff/RecordText/Janitor_F_CS","期間內，這名員工完成了{[JOBS]}件工作，獲得薪資{[PAID]}。"
"Staff/RoboJanitor/LitterBin_Description","垃圾機器人：專門清理垃圾和垃圾桶。"
"Staff/RoboJanitor/LitterBin_FirstName","掃弟"
"Staff/RoboJanitor/LitterBin_LastName","勒魯"
"Staff/RoboJanitor/Maintenance_Description","修理好朋友：負責維護機器。"
"Staff/RoboJanitor/Maintenance_FirstName","奧黛麗"
"Staff/RoboJanitor/Maintenance_LastName","修席夢思"
"Staff/RoboJanitor/PlantGhost_Description","生死小天使：負責替植物澆水以及捉鬼。"
"Staff/RoboJanitor/PlantGhost_FirstName","灑水"
"Staff/RoboJanitor/PlantGhost_LastName","幽幽"
"Staff/RoboJanitor/ToiletVending_Description","內外小幫手：替販賣機補充貨品以及打掃廁所。"
"Staff/RoboJanitor/ToiletVending_FirstName","菲樂普"
"Staff/RoboJanitor/ToiletVending_LastName","普郎居"
"Staff/RoboJanitor/UpgradeFire_Description","建造修理機器人：負責升級機器和滅火。"
"Staff/RoboJanitor/UpgradeFire_FirstName","考戈里"
"Staff/RoboJanitor/UpgradeFire_LastName","都熄"
"Staff/StaffFormattedTitleAndName_CS","{[FIRST_NAME]}{[NAME_SEPARATOR]}{[LAST_NAME]}{[TITLE]}"
"Staff/Staff_Assistant_Rank_Assistant","助理"
"Staff/Staff_Assistant_Rank_Assistant_F","助理"
"Staff/Staff_Assistant_Rank_Head_Assistant","首席助理"
"Staff/Staff_Assistant_Rank_Head_Assistant_F","首席助理"
"Staff/Staff_Assistant_Rank_Junior_Assistant","初級助理"
"Staff/Staff_Assistant_Rank_Junior_Assistant_F","初級助理"
"Staff/Staff_Assistant_Rank_Senior_Assistant","資深助理"
"Staff/Staff_Assistant_Rank_Senior_Assistant_F","資深助理"
"Staff/Staff_Assistant_Rank_Work Ex_Assistant","實習助理"
"Staff/Staff_Assistant_Rank_Work Ex_Assistant_F","實習助理"
"Staff/Staff_Doctor_Rank_Consultant","顧問"
"Staff/Staff_Doctor_Rank_Consultant_F","顧問"
"Staff/Staff_Doctor_Rank_Doctor","醫生"
"Staff/Staff_Doctor_Rank_Doctor_F","醫生"
"Staff/Staff_Doctor_Rank_Junior_Doctor","初級醫生"
"Staff/Staff_Doctor_Rank_Junior_Doctor_F","初級醫生"
"Staff/Staff_Doctor_Rank_Senior_Consultant","資深顧問"
"Staff/Staff_Doctor_Rank_Senior_Consultant_F","資深顧問"
"Staff/Staff_Doctor_Rank_Student_Doctor","實習醫生"
"Staff/Staff_Doctor_Rank_Student_Doctor_F","實習醫生"
"Staff/Staff_GuestTrainer","客座培訓師"
"Staff/Staff_GuestTrainer_F","客座培訓師"
"Staff/Staff_Janitor_Rank_Head_Janitor","工友領班"
"Staff/Staff_Janitor_Rank_Head_Janitor_F","工友領班"
"Staff/Staff_Janitor_Rank_Janitor","工友"
"Staff/Staff_Janitor_Rank_Janitor_F","工友"
"Staff/Staff_Janitor_Rank_Junior_Janitor","初級工友"
"Staff/Staff_Janitor_Rank_Junior_Janitor_F","初級工友"
"Staff/Staff_Janitor_Rank_Senior_Janitor","資深工友"
"Staff/Staff_Janitor_Rank_Senior_Janitor_F","資深工友"
"Staff/Staff_Janitor_Rank_Work Ex_Janitor","實習工友"
"Staff/Staff_Janitor_Rank_Work Ex_Janitor_F","實習工友"
"Staff/Staff_Nurse_Rank_Chief_Nurse","護士長"
"Staff/Staff_Nurse_Rank_Chief_Nurse_F","護士長"
"Staff/Staff_Nurse_Rank_Junior_Nurse","初級護士"
"Staff/Staff_Nurse_Rank_Junior_Nurse_F","初級護士"
"Staff/Staff_Nurse_Rank_Nurse","護士"
"Staff/Staff_Nurse_Rank_Nurse_F","護士"
"Staff/Staff_Nurse_Rank_Senior_Nurse","資深護士"
"Staff/Staff_Nurse_Rank_Senior_Nurse_F","資深護士"
"Staff/Staff_Nurse_Rank_Student_Nurse","實習護士"
"Staff/Staff_Nurse_Rank_Student_Nurse_F","實習護士"
"Staff/Status_FireFight_CS_F","為{[ITEM]}滅火"
"Staff/Status_FireFight_CS_M","為{[ITEM]}滅火"
"Staff/Status_FireFighting_CS_F","正在為{[ITEM]}滅火"
"Staff/Status_FireFighting_CS_M","正在為{[ITEM]}滅火"
"Staff/Status_Fired_CS_F","已開除！"
"Staff/Status_Fired_CS_M","已開除！"
"Staff/Status_Ghostbust_CS_F","捉鬼"
"Staff/Status_Ghostbust_CS_M","捉鬼"
"Staff/Status_Ghostbusting_CS_F","正在捉鬼"
"Staff/Status_Ghostbusting_CS_M","正在捉鬼"
"Staff/Status_GoingToRoom_CS_F","正在前往{[ROOM]}"
"Staff/Status_GoingToRoom_CS_M","正在前往{[ROOM]}"
"Staff/Status_LookingForWork_CS_F","正在找工作"
"Staff/Status_LookingForWork_CS_M","正在找工作"
"Staff/Status_Maintain_CS_F","維護{[ITEM]}（{[DESC]}）"
"Staff/Status_Maintain_CS_M","維護{[ITEM]}（{[DESC]}）"
"Staff/Status_Maintaining_CS_F","正在維護{[ITEM]}（{[DESC]}）"
"Staff/Status_Maintaining_CS_M","正在維護{[ITEM]}（{[DESC]}）"
"Staff/Status_OnBreakOnCall_CS_F","休息時間（待命中）"
"Staff/Status_OnBreakOnCall_CS_M","休息時間（待命中）"
"Staff/Status_OnBreak_CS_F","休息時間"
"Staff/Status_OnBreak_CS_M","休息時間"
"Staff/Status_Resigned_CS_F","已辭職！"
"Staff/Status_Resigned_CS_M","已辭職！"
"Staff/Status_Service_CS_F","服務{[ITEM]}"
"Staff/Status_Service_CS_M","服務{[ITEM]}"
"Staff/Status_Servicing_CS_F","正在服務{[ITEM]}"
"Staff/Status_Servicing_CS_M","正在服務{[ITEM]}"
"Staff/Status_Trained_CS_F","正在學習{[QUALIFICATION]}（{[PERCENT]}）"
"Staff/Status_Trained_CS_M","正在學習{[QUALIFICATION]}（{[PERCENT]}）"
"Staff/Status_TrainingNoCourse_CS_F","執行培訓課程"
"Staff/Status_TrainingNoCourse_CS_M","執行培訓課程"
"Staff/Status_Training_CS_F","正在教授{[QUALIFICATION]}"
"Staff/Status_Training_CS_M","正在教授{[QUALIFICATION]}"
"Staff/Status_Upgrade_CS_F","升級{[ITEM]}"
"Staff/Status_Upgrade_CS_M","升級{[ITEM]}"
"Staff/Status_Upgrading_CS_F","正在升級{[ITEM]}"
"Staff/Status_Upgrading_CS_M","正在升級{[ITEM]}"
"Staff/Status_WorkIn_CS_F","在{[ROOM]}工作"
"Staff/Status_WorkIn_CS_M","在{[ROOM]}工作"
"Staff/Status_WorkingIn_CS_F","正在{[ROOM]}工作"
"Staff/Status_WorkingIn_CS_M","正在{[ROOM]}工作"
"Staff/Title_Doctor_F_CS","醫生"
"Staff/Title_Doctor_M_CS","醫生"
"Staff/Title_Nurse_F_CS","護士"
"Staff/Title_Nurse_M_CS","護士"
"Staff/UnhappyFlavour/EnergyEnergised_CS_F","活力充沛"
"Staff/UnhappyFlavour/EnergyEnergised_CS_M","活力充沛"
"Staff/UnhappyFlavour/EnergyExhausted_CS_F","筋疲力竭"
"Staff/UnhappyFlavour/EnergyExhausted_CS_M","筋疲力竭"
"Staff/UnhappyFlavour/EnergyTired_CS_F","疲倦"
"Staff/UnhappyFlavour/EnergyTired_CS_M","疲倦"
"Staff/UnhappyFlavour/EnvironmentAttractive_CS_F","美輪美奐的環境"
"Staff/UnhappyFlavour/EnvironmentAttractive_CS_M","美輪美奐的環境"
"Staff/UnhappyFlavour/EnvironmentCold_CS_F","太冷"
"Staff/UnhappyFlavour/EnvironmentCold_CS_M","太冷"
"Staff/UnhappyFlavour/EnvironmentHot_CS_F","太熱"
"Staff/UnhappyFlavour/EnvironmentHot_CS_M","太熱"
"Staff/UnhappyFlavour/EnvironmentUgly_CS_F","醜陋的環境"
"Staff/UnhappyFlavour/EnvironmentUgly_CS_M","醜陋的環境"
"Staff/UnhappyFlavour/LevelIsNice_CS_F","{[LEVELNAME]}很不錯"
"Staff/UnhappyFlavour/LevelIsNice_CS_M","{[LEVELNAME]}很不錯"
"Staff/UnhappyFlavour/Level_CS_F","{[LEVELNAME]}很可怕"
"Staff/UnhappyFlavour/Level_CS_M","{[LEVELNAME]}很可怕"
"Staff/UnhappyFlavour/Needs_Boredom_CS_F","無聊"
"Staff/UnhappyFlavour/Needs_Boredom_CS_M","無聊"
"Staff/UnhappyFlavour/Needs_Boredom_Urgent_CS_F","非常無聊"
"Staff/UnhappyFlavour/Needs_Boredom_Urgent_CS_M","非常無聊"
"Staff/UnhappyFlavour/Needs_Hunger_CS_F","饑餓"
"Staff/UnhappyFlavour/Needs_Hunger_CS_M","饑餓"
"Staff/UnhappyFlavour/Needs_Hunger_Urgent_CS_F","非常饑餓"
"Staff/UnhappyFlavour/Needs_Hunger_Urgent_CS_M","非常饑餓"
"Staff/UnhappyFlavour/Needs_Hygiene_CS_F","不衛生"
"Staff/UnhappyFlavour/Needs_Hygiene_CS_M","不衛生"
"Staff/UnhappyFlavour/Needs_Hygiene_Urgent_CS_F","非常不衛生"
"Staff/UnhappyFlavour/Needs_Hygiene_Urgent_CS_M","非常不衛生"
"Staff/UnhappyFlavour/Needs_Litter_CS_F","髒亂"
"Staff/UnhappyFlavour/Needs_Litter_CS_M","髒亂"
"Staff/UnhappyFlavour/Needs_Litter_Urgent_CS_F","非常髒亂"
"Staff/UnhappyFlavour/Needs_Litter_Urgent_CS_M","非常髒亂"
"Staff/UnhappyFlavour/Needs_Nausea_CS_F","不舒服"
"Staff/UnhappyFlavour/Needs_Nausea_CS_M","不舒服"
"Staff/UnhappyFlavour/Needs_Nausea_Urgent_CS_F","非常不舒服"
"Staff/UnhappyFlavour/Needs_Nausea_Urgent_CS_M","非常不舒服"
"Staff/UnhappyFlavour/Needs_Thirst_CS_F","口渴"
"Staff/UnhappyFlavour/Needs_Thirst_CS_M","口渴"
"Staff/UnhappyFlavour/Needs_Thirst_Urgent_CS_F","非常口渴"
"Staff/UnhappyFlavour/Needs_Thirst_Urgent_CS_M","非常口渴"
"Staff/UnhappyFlavour/Needs_Toilet_CS_F","需要上廁所"
"Staff/UnhappyFlavour/Needs_Toilet_CS_M","需要上廁所"
"Staff/UnhappyFlavour/Needs_Toilet_Urgent_CS_F","非常需要廁所"
"Staff/UnhappyFlavour/Needs_Toilet_Urgent_CS_M","非常需要廁所"
"Staff/UnhappyFlavour/PaySatisfaction_Happy_CS_F","很好的薪資"
"Staff/UnhappyFlavour/PaySatisfaction_Happy_CS_M","很好的薪資"
"Staff/UnhappyFlavour/PaySatisfaction_Satisfied_CS_F","合理的薪資"
"Staff/UnhappyFlavour/PaySatisfaction_Satisfied_CS_M","合理的薪資"
"Staff/UnhappyFlavour/PaySatisfaction_Unhappy_CS_F","薪資過低"
"Staff/UnhappyFlavour/PaySatisfaction_Unhappy_CS_M","薪資過低"
"Staff/UnhappyFlavour/PaySatisfaction_VeryHappy_CS_F","薪資過高"
"Staff/UnhappyFlavour/PaySatisfaction_VeryHappy_CS_M","薪資過高"
"Staff/UnhappyFlavour/PaySatisfaction_VeryUnhappy_CS_F","不滿薪資"
"Staff/UnhappyFlavour/PaySatisfaction_VeryUnhappy_CS_M","不滿薪資"
"Staff/UnhappyFlavour/PromotionWanted_CS","想要升職"
"Staff/UnhappyFlavour/RoomPrestige_0_F","及格的房間"
"Staff/UnhappyFlavour/RoomPrestige_0_M","及格的房間"
"Staff/UnhappyFlavour/RoomPrestige_1_F","不錯的房間"
"Staff/UnhappyFlavour/RoomPrestige_1_M","不錯的房間"
"Staff/UnhappyFlavour/RoomPrestige_2_F","很好的房間"
"Staff/UnhappyFlavour/RoomPrestige_2_M","很好的房間"
"Staff/UnhappyFlavour/RoomPrestige_3_F","超好的房間"
"Staff/UnhappyFlavour/RoomPrestige_3_M","超好的房間"
"Staff/UnhappyFlavour/RoomPrestige_4_F","好到不行的房間"
"Staff/UnhappyFlavour/RoomPrestige_4_M","好到不行的房間"
"Staff/UnhappyFlavour/TrainingSlots_CS_F","想要受訓"
"Staff/UnhappyFlavour/TrainingSlots_CS_M","想要受訓"
"Staff/ViewModeJobAssignment_CS","工作分配"
"Staff/ViewModePayReview_CS","調薪審查"
"Staff/ViewModeStaffList_CS","員工名單"
"StatusEffects/AwardWinner_Description","最近贏得獎項"
"StatusEffects/AwardWinner_Description_F","最近贏得獎項"
"StatusEffects/AwardWinner_Description_M","最近贏得獎項"
"StatusEffects/AwardWinner_Name","得獎人"
"StatusEffects/AwardWinner_Name_F","得獎人"
"StatusEffects/AwardWinner_Name_M","得獎人"
"StatusEffects/BitSick_Description","可能會嘔吐"
"StatusEffects/BitSick_Description_F","可能會嘔吐"
"StatusEffects/BitSick_Description_M","可能會嘔吐"
"StatusEffects/BitSick_Name","不舒服"
"StatusEffects/BitSick_Name_F","不舒服"
"StatusEffects/BitSick_Name_M","不舒服"
"StatusEffects/Boredom_High_Description","需要一點娛樂。"
"StatusEffects/Boredom_High_Description_F","需要一點娛樂。"
"StatusEffects/Boredom_High_Description_M","需要一點娛樂。"
"StatusEffects/Boredom_High_Name","無聊"
"StatusEffects/Boredom_High_Name_F","無聊"
"StatusEffects/Boredom_High_Name_M","無聊"
"StatusEffects/BrainWashed_Description","被球體基金會洗腦"
"StatusEffects/BrainWashed_Description_F","被球體基金會洗腦"
"StatusEffects/BrainWashed_Description_M","被球體基金會洗腦"
"StatusEffects/BrainWashed_Name","被洗腦"
"StatusEffects/BrainWashed_Name_F","被洗腦"
"StatusEffects/BrainWashed_Name_M","被洗腦"
"StatusEffects/Cafe_Holding_Tray_Name","咖啡廳餐盤"
"StatusEffects/Cafe_Holding_Tray_Name_F","咖啡廳餐盤"
"StatusEffects/Cafe_Holding_Tray_Name_M","咖啡廳餐盤"
"StatusEffects/Cafe_Satisfied_Description","剛在咖啡廳吃了美味的一餐。"
"StatusEffects/Cafe_Satisfied_Description_F","剛在咖啡廳吃了美味的一餐。"
"StatusEffects/Cafe_Satisfied_Description_M","剛在咖啡廳吃了美味的一餐。"
"StatusEffects/Cafe_Satisfied_Name","不錯的餐點"
"StatusEffects/Cafe_Satisfied_Name_F","不錯的餐點"
"StatusEffects/Cafe_Satisfied_Name_M","不錯的餐點"
"StatusEffects/CaffeineBuzz_Description","才不需要睡覺呢"
"StatusEffects/CaffeineBuzz_Description_F","才不需要睡覺呢"
"StatusEffects/CaffeineBuzz_Description_M","才不需要睡覺呢"
"StatusEffects/CaffeineBuzz_Name","咖啡因提神"
"StatusEffects/CaffeineBuzz_Name_F","咖啡因提神"
"StatusEffects/CaffeineBuzz_Name_M","咖啡因提神"
"StatusEffects/Disgusted_Description_F","看到令人作嘔的東西"
"StatusEffects/Disgusted_Description_M","看到令人作嘔的東西"
"StatusEffects/Disgusted_Name_F","感到噁心"
"StatusEffects/Disgusted_Name_M","感到噁心"
"StatusEffects/Dizzy_Description","四肢無力"
"StatusEffects/Dizzy_Description_F","四肢無力"
"StatusEffects/Dizzy_Description_M","四肢無力"
"StatusEffects/Dizzy_Name","頭暈"
"StatusEffects/Dizzy_Name_F","頭暈"
"StatusEffects/Dizzy_Name_M","頭暈"
"StatusEffects/DropLitter_Name","亂丟垃圾"
"StatusEffects/DropLitter_Name_F","亂丟垃圾"
"StatusEffects/DropLitter_Name_M","亂丟垃圾"
"StatusEffects/Earthquake_Reaction_Description","被地震嚇到"
"StatusEffects/Earthquake_Reaction_Description_F","被地震嚇到"
"StatusEffects/Earthquake_Reaction_Description_M","被地震嚇到"
"StatusEffects/Earthquake_Reaction_Name","震懾"
"StatusEffects/Earthquake_Reaction_Name_F","震懾"
"StatusEffects/Earthquake_Reaction_Name_M","震懾"
"StatusEffects/EnergyDrinkBuzz_Description","居然真的會心悸"
"StatusEffects/EnergyDrinkBuzz_Description_F","居然真的會心悸"
"StatusEffects/EnergyDrinkBuzz_Description_M","居然真的會心悸"
"StatusEffects/EnergyDrinkBuzz_Name","能量提神"
"StatusEffects/EnergyDrinkBuzz_Name_F","能量提神"
"StatusEffects/EnergyDrinkBuzz_Name_M","能量提神"
"StatusEffects/Energy_Energised_Description","覺得神清氣爽"
"StatusEffects/Energy_Energised_Description_F","覺得神清氣爽"
"StatusEffects/Energy_Energised_Description_M","覺得神清氣爽"
"StatusEffects/Energy_Energised_Name","活力充沛"
"StatusEffects/Energy_Energised_Name_F","活力充沛"
"StatusEffects/Energy_Energised_Name_M","活力充沛"
"StatusEffects/Energy_Exhausted_Description","真的很需要休息。"
"StatusEffects/Energy_Exhausted_Description_F","真的很需要休息。"
"StatusEffects/Energy_Exhausted_Description_M","真的很需要休息。"
"StatusEffects/Energy_Exhausted_Name","筋疲力竭"
"StatusEffects/Energy_Exhausted_Name_F","筋疲力竭"
"StatusEffects/Energy_Exhausted_Name_M","筋疲力竭"
"StatusEffects/Energy_Tired_Description","該休息了。"
"StatusEffects/Energy_Tired_Description_F","該休息了。"
"StatusEffects/Energy_Tired_Description_M","該休息了。"
"StatusEffects/Energy_Tired_Name","疲倦"
"StatusEffects/Energy_Tired_Name_F","疲倦"
"StatusEffects/Energy_Tired_Name_M","疲倦"
"StatusEffects/FastRun_Name","快速奔跑"
"StatusEffects/FastRun_Name_F","快速奔跑"
"StatusEffects/FastRun_Name_M","快速奔跑"
"StatusEffects/Fire_Panic_Description","誰快去拿滅火器！"
"StatusEffects/Fire_Panic_Description_F","誰快去拿滅火器！"
"StatusEffects/Fire_Panic_Description_M","誰快去拿滅火器！"
"StatusEffects/Fire_Panic_Name","慌張"
"StatusEffects/Fire_Panic_Name_F","慌張"
"StatusEffects/Fire_Panic_Name_M","慌張"
"StatusEffects/Ghost_Fear_Description","誰快去捉鬼！"
"StatusEffects/Ghost_Fear_Description_F","誰快去捉鬼！"
"StatusEffects/Ghost_Fear_Description_M","誰快去捉鬼！"
"StatusEffects/Ghost_Fear_Name","害怕鬼魂"
"StatusEffects/Ghost_Fear_Name_F","害怕鬼魂"
"StatusEffects/Ghost_Fear_Name_M","害怕鬼魂"
"StatusEffects/Happy_Name","快樂"
"StatusEffects/Happy_Name_F","快樂"
"StatusEffects/Happy_Name_M","快樂"
"StatusEffects/Health_Low_Description","瀕死！"
"StatusEffects/Health_Low_Description_F","瀕死！"
"StatusEffects/Health_Low_Description_M","瀕死！"
"StatusEffects/Health_Low_Name","健康不佳"
"StatusEffects/Health_Low_Name_F","健康不佳"
"StatusEffects/Health_Low_Name_M","健康不佳"
"StatusEffects/HeartThrob_Crush_Description","暗戀附近的帥哥美女"
"StatusEffects/HeartThrob_Crush_Description_F","暗戀附近的帥哥美女"
"StatusEffects/HeartThrob_Crush_Description_M","暗戀附近的帥哥美女"
"StatusEffects/HeartThrob_Crush_Name","暗戀"
"StatusEffects/HeartThrob_Crush_Name_F","暗戀"
"StatusEffects/HeartThrob_Crush_Name_M","暗戀"
"StatusEffects/Hunger_High_Description","需要零食。"
"StatusEffects/Hunger_High_Description_F","需要零食。"
"StatusEffects/Hunger_High_Description_M","需要零食。"
"StatusEffects/Hunger_High_Name","饑餓"
"StatusEffects/Hunger_High_Name_F","饑餓"
"StatusEffects/Hunger_High_Name_M","饑餓"
"StatusEffects/Hygiene_Low_Description","全身是病菌好噁"
"StatusEffects/Hygiene_Low_Description_F","全身是病菌好噁"
"StatusEffects/Hygiene_Low_Description_M","全身是病菌好噁"
"StatusEffects/Hygiene_Low_Name","衛生不佳"
"StatusEffects/Hygiene_Low_Name_F","衛生不佳"
"StatusEffects/Hygiene_Low_Name_M","衛生不佳"
"StatusEffects/Illness_Epidemic_Test1_Name","傳染病"
"StatusEffects/Illness_Epidemic_Test1_Name_F","傳染病"
"StatusEffects/Illness_Epidemic_Test1_Name_M","傳染病"
"StatusEffects/Illness_Sniffles_Description","衛生不佳引起的感冒"
"StatusEffects/Illness_Sniffles_Description_F","衛生不佳引起的感冒"
"StatusEffects/Illness_Sniffles_Description_M","衛生不佳引起的感冒"
"StatusEffects/Illness_Sniffles_Name","感冒"
"StatusEffects/Illness_Sniffles_Name_F","感冒"
"StatusEffects/Illness_Sniffles_Name_M","感冒"
"StatusEffects/Injured_Description","好痛！"
"StatusEffects/Injured_Description_F","好痛！"
"StatusEffects/Injured_Description_M","好痛！"
"StatusEffects/Injured_Name","受傷"
"StatusEffects/Injured_Name_F","受傷"
"StatusEffects/Injured_Name_M","受傷"
"StatusEffects/LaughingGas_Description_F","按一下咯咯笑氣幫浦讓你笑嘻嘻。"
"StatusEffects/LaughingGas_Description_M","按一下咯咯笑氣幫浦讓你笑嘻嘻。"
"StatusEffects/LaughingGas_Name_F","咯咯笑氣"
"StatusEffects/LaughingGas_Name_M","咯咯笑氣"
"StatusEffects/Nausea_High_Description","覺得不太舒服"
"StatusEffects/Nausea_High_Description_F","覺得不太舒服"
"StatusEffects/Nausea_High_Description_M","覺得不太舒服"
"StatusEffects/Nausea_High_Name","反胃"
"StatusEffects/Nausea_High_Name_F","反胃"
"StatusEffects/Nausea_High_Name_M","反胃"
"StatusEffects/Nausea_Name","噁心"
"StatusEffects/Nausea_Name_F","噁心"
"StatusEffects/Nausea_Name_M","噁心"
"StatusEffects/Nausea_Urgent_Description","我要吐了！"
"StatusEffects/Nausea_Urgent_Description_F","我要吐了！"
"StatusEffects/Nausea_Urgent_Description_M","我要吐了！"
"StatusEffects/Nausea_Urgent_Name","想吐"
"StatusEffects/Nausea_Urgent_Name_F","想吐"
"StatusEffects/Nausea_Urgent_Name_M","想吐"
"StatusEffects/NavBlocked_Name","覺得迷路"
"StatusEffects/NavBlocked_Name_F","覺得迷路"
"StatusEffects/NavBlocked_Name_M","覺得迷路"
"StatusEffects/NiceSmelling_Description_F","聞起來有茉莉的香味。"
"StatusEffects/NiceSmelling_Description_M","聞起來有茉莉的香味。"
"StatusEffects/NiceSmelling_Name_F","散發芳香"
"StatusEffects/NiceSmelling_Name_M","散發芳香"
"StatusEffects/Offended_Description_F","感覺受傷、不受重視"
"StatusEffects/Offended_Description_M","感覺受傷、不受重視"
"StatusEffects/Offended_Name_F","感覺被冒犯"
"StatusEffects/Offended_Name_M","感覺被冒犯"
"StatusEffects/Patient_Unhappy_Description","即將憤而離開。"
"StatusEffects/Patient_Unhappy_Description_F","即將憤而離開。"
"StatusEffects/Patient_Unhappy_Description_M","即將憤而離開。"
"StatusEffects/Patient_Unhappy_Name","不高興"
"StatusEffects/Patient_Unhappy_Name_F","不高興"
"StatusEffects/Patient_Unhappy_Name_M","不高興"
"StatusEffects/Reaction_Cheer_Name","反應"
"StatusEffects/Reaction_Cheer_Name_F","反應"
"StatusEffects/Reaction_Cheer_Name_M","反應"
"StatusEffects/Reaction_Dance_Name","反應"
"StatusEffects/Reaction_Dance_Name_F","反應"
"StatusEffects/Reaction_Dance_Name_M","反應"
"StatusEffects/Reaction_Death_Description","看到有人死亡！"
"StatusEffects/Reaction_Death_Description_F","看到有人死亡！"
"StatusEffects/Reaction_Death_Description_M","看到有人死亡！"
"StatusEffects/Reaction_Death_Name","有人死亡"
"StatusEffects/Reaction_Death_Name_F","有人死亡"
"StatusEffects/Reaction_Death_Name_M","有人死亡"
"StatusEffects/Reaction_Electrified_Description","有人放電了！"
"StatusEffects/Reaction_Electrified_Description_F","有人放電了！"
"StatusEffects/Reaction_Electrified_Description_M","有人放電了！"
"StatusEffects/Reaction_Electrified_Name","震驚"
"StatusEffects/Reaction_Electrified_Name_F","震驚"
"StatusEffects/Reaction_Electrified_Name_M","震驚"
"StatusEffects/Reaction_EmperorsNewClothes_Name","對裸體的反應"
"StatusEffects/Reaction_EmperorsNewClothes_Name_F","對裸體的反應"
"StatusEffects/Reaction_EmperorsNewClothes_Name_M","對裸體的反應"
"StatusEffects/Reaction_Nasty_Description","聽到有人破口大罵，覺得不開心"
"StatusEffects/Reaction_Nasty_Description_F","聽到有人破口大罵，覺得不開心"
"StatusEffects/Reaction_Nasty_Description_M","聽到有人破口大罵，覺得不開心"
"StatusEffects/Reaction_Nasty_Name","心煩"
"StatusEffects/Reaction_Nasty_Name_F","心煩"
"StatusEffects/Reaction_Nasty_Name_M","心煩"
"StatusEffects/Reaction_Scared_Name","害怕反應"
"StatusEffects/Reaction_Scared_Name_F","害怕反應"
"StatusEffects/Reaction_Scared_Name_M","害怕反應"
"StatusEffects/RisingStar_Name","明日之星"
"StatusEffects/RisingStar_Name_F","明日之星"
"StatusEffects/RisingStar_Name_M","明日之星"
"StatusEffects/Romantic_FlirtingFail_Description","調情失敗"
"StatusEffects/Romantic_FlirtingFail_Description_F","調情失敗"
"StatusEffects/Romantic_FlirtingFail_Description_M","調情失敗"
"StatusEffects/Romantic_FlirtingFail_Name","調情失敗"
"StatusEffects/Romantic_FlirtingFail_Name_F","調情失敗"
"StatusEffects/Romantic_FlirtingFail_Name_M","調情失敗"
"StatusEffects/Romantic_InLove_Description","和別人說話，讓他心情好起來"
"StatusEffects/Romantic_InLove_Description_F","和別人說話，讓他心情好起來"
"StatusEffects/Romantic_InLove_Description_M","和別人說話，讓他心情好起來"
"StatusEffects/Romantic_InLove_Name","墜入愛河"
"StatusEffects/Romantic_InLove_Name_F","墜入愛河"
"StatusEffects/Romantic_InLove_Name_M","墜入愛河"
"StatusEffects/Salty_Description","吃完這些零食，我口都渴了"
"StatusEffects/Salty_Description_F","吃完這些零食，我口都渴了"
"StatusEffects/Salty_Description_M","吃完這些零食，我口都渴了"
"StatusEffects/Salty_Name","口乾舌燥"
"StatusEffects/Salty_Name_F","口乾舌燥"
"StatusEffects/Salty_Name_M","口乾舌燥"
"StatusEffects/Saw_HealthMinister_Description","衛生部長塔金‧福布里奇"
"StatusEffects/Saw_HealthMinister_Name","看見衛生部長"
"StatusEffects/Saw_Jasmine_Description","看見了流行歌手茉莉‧奧德賽"
"StatusEffects/Saw_Jasmine_Name","追星族"
"StatusEffects/Saw_Mayor_Description","看見了特比莎‧溫薩克市長"
"StatusEffects/Saw_Mayor_Name","看見市長"
"StatusEffects/Saw_RivalBoss_Description","看見大公司老闆"
"StatusEffects/Saw_RivalBoss_Name","看見了一個 CEO  "
"StatusEffects/Saw_Rodrick_Description","看見了電影明星羅德里克‧酷遜"
"StatusEffects/Saw_Rodrick_Name","追星族"
"StatusEffects/SentHome_Description","決定去別家醫院"
"StatusEffects/SentHome_Description_F","決定去別家醫院"
"StatusEffects/SentHome_Description_M","決定去別家醫院"
"StatusEffects/SentHome_Name","被送回家"
"StatusEffects/SentHome_Name_F","被送回家"
"StatusEffects/SentHome_Name_M","被送回家"
"StatusEffects/StaffTreatmentFailedDeath_Description","因為害死人而感到悲傷。"
"StatusEffects/StaffTreatmentFailedDeath_Description_F","因為害死人而感到悲傷。"
"StatusEffects/StaffTreatmentFailedDeath_Description_M","因為害死人而感到悲傷。"
"StatusEffects/StaffTreatmentFailedDeath_Name","害死病人"
"StatusEffects/StaffTreatmentFailedDeath_Name_F","害死病人"
"StatusEffects/StaffTreatmentFailedDeath_Name_M","害死病人"
"StatusEffects/StaffTreatmentFailed_Description","因為治療失敗感到悲傷。"
"StatusEffects/StaffTreatmentFailed_Description_F","因為治療失敗感到悲傷。"
"StatusEffects/StaffTreatmentFailed_Description_M","因為治療失敗感到悲傷。"
"StatusEffects/StaffTreatmentFailed_Name","治療失敗"
"StatusEffects/StaffTreatmentFailed_Name_F","治療失敗"
"StatusEffects/StaffTreatmentFailed_Name_M","治療失敗"
"StatusEffects/StaffTreatmentSuccess_Description","因為治癒病患感到高興。"
"StatusEffects/StaffTreatmentSuccess_Description_F","因為治癒病患感到高興。"
"StatusEffects/StaffTreatmentSuccess_Description_M","因為治癒病患感到高興。"
"StatusEffects/StaffTreatmentSuccess_Name","治癒病患"
"StatusEffects/StaffTreatmentSuccess_Name_F","治癒病患"
"StatusEffects/StaffTreatmentSuccess_Name_M","治癒病患"
"StatusEffects/Staff_BrainSensor_Description_F","透過人工暫時提升腦力運作。"
"StatusEffects/Staff_BrainSensor_Description_M","透過人工暫時提升腦力運作。"
"StatusEffects/Staff_BrainSensor_Name_F","腦力提升"
"StatusEffects/Staff_BrainSensor_Name_M","腦力提升"
"StatusEffects/Staff_Happy_Description","我愛我的工作！"
"StatusEffects/Staff_Happy_Description_F","我愛我的工作！"
"StatusEffects/Staff_Happy_Description_M","我愛我的工作！"
"StatusEffects/Staff_Happy_Name","快樂"
"StatusEffects/Staff_Happy_Name_F","快樂"
"StatusEffects/Staff_Happy_Name_M","快樂"
"StatusEffects/Staff_Promoted_Description","升職很開心。"
"StatusEffects/Staff_Promoted_Description_F","升職很開心。"
"StatusEffects/Staff_Promoted_Description_M","升職很開心。"
"StatusEffects/Staff_Promoted_Name","升職了"
"StatusEffects/Staff_Promoted_Name_F","升職了"
"StatusEffects/Staff_Promoted_Name_M","升職了"
"StatusEffects/Staff_Unhappy_Description","我恨死上班了！"
"StatusEffects/Staff_Unhappy_Description_F","我恨死上班了！"
"StatusEffects/Staff_Unhappy_Description_M","我恨死上班了！"
"StatusEffects/Staff_Unhappy_Name","不高興"
"StatusEffects/Staff_Unhappy_Name_F","不高興"
"StatusEffects/Staff_Unhappy_Name_M","不高興"
"StatusEffects/Temperature_Cold_Description","如果有暖氣就好了。"
"StatusEffects/Temperature_Cold_Description_F","如果有暖氣就好了。"
"StatusEffects/Temperature_Cold_Description_M","如果有暖氣就好了。"
"StatusEffects/Temperature_Cold_Name","太冷"
"StatusEffects/Temperature_Cold_Name_F","太冷"
"StatusEffects/Temperature_Cold_Name_M","太冷"
"StatusEffects/Temperature_Hot_Description","如果有冷氣就好了。"
"StatusEffects/Temperature_Hot_Description_F","如果有冷氣就好了。"
"StatusEffects/Temperature_Hot_Description_M","如果有冷氣就好了。"
"StatusEffects/Temperature_Hot_Name","太熱"
"StatusEffects/Temperature_Hot_Name_F","太熱"
"StatusEffects/Temperature_Hot_Name_M","太熱"
"StatusEffects/Thirst_High_Description","需要飲料。"
"StatusEffects/Thirst_High_Description_F","需要飲料。"
"StatusEffects/Thirst_High_Description_M","需要飲料。"
"StatusEffects/Thirst_High_Name","口渴"
"StatusEffects/Thirst_High_Name_F","口渴"
"StatusEffects/Thirst_High_Name_M","口渴"
"StatusEffects/Toilet_Accident_Description","來不及了……"
"StatusEffects/Toilet_Accident_Description_F","來不及了……"
"StatusEffects/Toilet_Accident_Description_M","來不及了……"
"StatusEffects/Toilet_Accident_Name","需要換褲子"
"StatusEffects/Toilet_Accident_Name_F","需要換褲子"
"StatusEffects/Toilet_Accident_Name_M","需要換褲子"
"StatusEffects/Toilet_Need_High_Description","大號或小號，我們不確定。"
"StatusEffects/Toilet_Need_High_Description_F","大號或小號，我們不確定。"
"StatusEffects/Toilet_Need_High_Description_M","大號或小號，我們不確定。"
"StatusEffects/Toilet_Need_High_Name","需要上廁所"
"StatusEffects/Toilet_Need_High_Name_F","需要上廁所"
"StatusEffects/Toilet_Need_High_Name_M","需要上廁所"
"StatusEffects/Toilet_Urgent_Description","快來不及了！"
"StatusEffects/Toilet_Urgent_Description_F","快來不及了！"
"StatusEffects/Toilet_Urgent_Description_M","快來不及了！"
"StatusEffects/Toilet_Urgent_Name","非常需要廁所"
"StatusEffects/Toilet_Urgent_Name_F","非常需要廁所"
"StatusEffects/Toilet_Urgent_Name_M","非常需要廁所"
"StatusEffects/Treatment_Death_Description","治療失敗，快死了！"
"StatusEffects/Treatment_Death_Description_F","治療失敗，快死了！"
"StatusEffects/Treatment_Death_Description_M","治療失敗，快死了！"
"StatusEffects/Treatment_Death_Name","瀕臨死亡"
"StatusEffects/Treatment_Death_Name_F","瀕臨死亡"
"StatusEffects/Treatment_Death_Name_M","瀕臨死亡"
"StatusEffects/Treatment_Effective_Description","治療成功"
"StatusEffects/Treatment_Effective_Description_F","治療成功"
"StatusEffects/Treatment_Effective_Description_M","治療成功"
"StatusEffects/Treatment_Effective_Name","已治癒"
"StatusEffects/Treatment_Effective_Name_F","已治癒"
"StatusEffects/Treatment_Effective_Name_M","已治癒"
"StatusEffects/Treatment_Ineffective_Description","治療不成功"
"StatusEffects/Treatment_Ineffective_Description_F","治療不成功"
"StatusEffects/Treatment_Ineffective_Description_M","治療不成功"
"StatusEffects/Treatment_Ineffective_Name","治療失敗"
"StatusEffects/Treatment_Ineffective_Name_F","治療失敗"
"StatusEffects/Treatment_Ineffective_Name_M","治療失敗"
"StatusEffects/WardPatients_Visited_Description_F","一名護士來訪並進行了護理！"
"StatusEffects/WardPatients_Visited_Description_M","一名護士最近來訪並進行了護理！"
"StatusEffects/WardPatients_Visited_Name_F","護士來訪"
"StatusEffects/WardPatients_Visited_Name_M","護士來訪"
"TRC/FrontEnd/CurrentUserAvatarInvalid","無法取得使用者的人物。"
"TRC/FrontEnd/CurrentUserEnumerateDLCFailed","無法取得目前使用者帳號的購買內容。"
"TRC/FrontEnd/CurrentUserErrorTitle","錯誤"
"TRC/FrontEnd/CurrentUserGetAchievementsFailed","無法取得目前使用者的成就資料。"
"TRC/FrontEnd/CurrentUserHasChangedReturnToMainMenu_Console","已變更目前用戶，正在返回主選單。"
"TRC/FrontEnd/CurrentUserInfoTitle","資訊"
"TRC/FrontEnd/CurrentUserLicenseNotValid","目前登入的使用者尚未取得應用程式的啟動授權。"
"TRC/FrontEnd/CurrentUserRefreshFailed","無法載入目前使用者的雲端存檔資料。"
"TRC/FrontEnd/PressToStartMessage_Console","按{[Menu/InputActions/StartScreenContinue]}開始。"
"TRC/Network/ConnectionLost","網路連線中斷，將無法使用線上遊戲功能。"
"TimeSpan/Days_CS","{[DAYS]}天[i2p_Zero]0天[i2p_One]1天"
"TimeSpan/Months_CS","{[MONTHS]}個月[i2p_Zero]0個月[i2p_One]1個月"
"TimeSpan/NumericDay_CS","{[DAYS]}日"
"TimeSpan/NumericMonth_CS","{[MONTHS]}"
"TimeSpan/NumericYear_CS","{[YEAR]}
"
"TimeSpan/TimeSpan_DayAgo_CS","1天前"
"TimeSpan/TimeSpan_DaysAgo_CS","{[DAYS]}天前[i2p_One]{[DAYS]}天前"
"TimeSpan/TimeSpan_HourAgo_CS","1小時前"
"TimeSpan/TimeSpan_HoursAgo_CS","{[HOURS]}小時前"
"TimeSpan/TimeSpan_LongTimeAgo_CS","很久以前"
"TimeSpan/TimeSpan_MinuteAgo_CS","1分鐘前"
"TimeSpan/TimeSpan_MinutesAgo_CS","{[MINUTES]}分鐘前"
"TimeSpan/TimeSpan_Now_CS","剛剛"
"TimeSpan/Years_CS","{[YEARS]}年[i2p_Zero]0年[i2p_One]1年"
"Tooltip/DLC_1/VIP_Visit_Bigfoot","作家兼大腳基金會大使巴塞洛繆‧F‧野人即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/DLC_2/VIP_Visit_RichGuy","維吉‧西瓦臀即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/DLC_3/VIP_Visit_Alien_reporter","《雙點爭議報》的記者查菈婷‧亂報即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/DLC_4/VIP_Visit_Eco","綠植部派來的芙蘭諾林‧蔥霞克即將抵達醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/DLC_5/VIP_Visit_Zara","藝術家扎拉·菲茨普奇特即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/FinanceTab_CashFlow_Expenses_CS","員工工資：{[WAGES]}\n其他：{[OTHER]}"
"Tooltip/FinanceTab_CashFlow_Revenue_CS","治療: {[TREATMENT]}\n診斷{[DIAGNOSIS]}\n其他：{[OTHER]}"
"Tooltip/FinanceTab_ProfitFactor_CS","獲利因子：\n{[VALUE1]}（過去12個月的獲利／虧損／4） \nx {[VALUE2]}（過去12個月中獲利的月數）"
"Tooltip/HospitalLevel_ProgressBar","醫院等級反映了醫院的規模，也就是房間和員工的多寡。等級高的醫院能吸引更多患者和求職者上門。"
"Tooltip/HospitalPin_Balance","餘額："
"Tooltip/HospitalPin_FriendsLabel","玩過這個關卡的好友"
"Tooltip/HospitalPin_Prestige","醫院等級："
"Tooltip/HospitalPin_Reputation","聲譽："
"Tooltip/HospitalPin_Value","醫院價值："
"Tooltip/HubMenu_Characters","角色"
"Tooltip/HubMenu_DataView","資料檢視"
"Tooltip/HubMenu_Finance","財務"
"Tooltip/HubMenu_Hires","雇用員工"
"Tooltip/HubMenu_Hires_RejectJobApplicant","拒絕求職者"
"Tooltip/HubMenu_Items","購買物品"
"Tooltip/HubMenu_MapNewLevels_CS","回到地圖\n{[COUNT]}個新等級"
"Tooltip/HubMenu_Map_CS","地圖"
"Tooltip/HubMenu_Options","選項"
"Tooltip/HubMenu_Rooms","建造房間"
"Tooltip/InspectorDataCharacter_Message_CS","開啟訊息"
"Tooltip/InspectorDataCharacter_Vaccinate_CS","接種疫苗"
"Tooltip/InspectorDataPatient_SendForTreatment_CS","送去治療"
"Tooltip/InspectorDataPatient_SendHome_CS","送回家"
"Tooltip/InspectorDataRoom_Close_CS","關閉房間"
"Tooltip/InspectorDataRoom_Copy_CS","複製一間相同的房間"
"Tooltip/InspectorDataRoom_Edit_CS","編輯房間藍圖"
"Tooltip/InspectorDataRoom_Objects_CS","編輯房間物品"
"Tooltip/InspectorDataRoom_Open_CS","開啟房間"
"Tooltip/InspectorDataRoom_Open_NoEnergy_CS","電力不足"
"Tooltip/InspectorDataRoom_Sell_CS","出售房間"
"Tooltip/InspectorDataRoom_ToggleDiagnosis","允許送病患來接受診斷？"
"Tooltip/InspectorDataRoom_ToggleTreatment","允許送病患來接受治療？"
"Tooltip/InspectorDataStaff_Break_CS","休息一下"
"Tooltip/InspectorDataStaff_Customise_CS","自訂員工"
"Tooltip/InspectorDataStaff_Fire_CS","開除"
"Tooltip/InspectorDataStaff_Jobs_CS","工作"
"Tooltip/InspectorDataStaff_PayReview_CS","調薪審查"
"Tooltip/InspectorDataStaff_Pickup_CS","拿起"
"Tooltip/InspectorDataStaff_Promote_CS","升職"
"Tooltip/InspectorDataStaff_ReturnWork_CS","返回工作崗位"
"Tooltip/InspectorDataStaff_Train_CS","培訓"
"Tooltip/JobDescription_BlockedToilet_CS","疏通廁所"
"Tooltip/JobDescription_BrokenMachine_CS","修理機器"
"Tooltip/JobDescription_Fire_CS","滅火"
"Tooltip/JobDescription_Ghost_CS","捉鬼"
"Tooltip/JobDescription_Litter_CS","清理垃圾"
"Tooltip/JobDescription_MedicalWaste_CS","清理廢棄物"
"Tooltip/JobDescription_OutOfStock_CS","替販賣機補貨"
"Tooltip/JobDescription_Upgrade_CS","升級機器"
"Tooltip/JobDescription_WiltedPlant_CS","替植物澆水"
"Tooltip/LevelPrerequisite_LevelHasStars1_CS","在{[LEVEL1]}獲得一枚星星"
"Tooltip/LevelPrerequisite_LevelHasStars2_CS","在{[LEVEL1]}或{[LEVEL2]}獲得一枚星星"
"Tooltip/LevelPrerequisite_LevelHasStars3_CS","在{[LEVEL1]}、{[LEVEL2]}或{[LEVEL3]}獲得一枚星星"
"Tooltip/LevelPrerequisite_SilverUnlock_CS","以{[COUNT]}枚銀幣購買{[LEVEL]}"
"Tooltip/LevelPrerequisite_TotalStars_CS","獲得總計{[COUNT]}枚或以上的星星"
"Tooltip/MapPinOnline_NotOnline_CS","不在線上"
"Tooltip/MapPinOnline_ResearchDepartment_CS","研究部門"
"Tooltip/Online_SteamAvatarName","姓名（線上）"
"Tooltip/Qualification_ReadyForTraining_CS","已可培訓"
"Tooltip/Qualification_StaffCount_CS","有此資格的員工：{[COUNT]}"
"Tooltip/Qualification_Training","培訓"
"Tooltip/Reputation_ProgressBar_Explanation","醫院聲譽的高低，取決於患者來訪的結果、院內人們的幸福感、收費標準，以及醫院的知名程度。聲譽高的醫院能吸引更多患者和求職者上門。"
"Tooltip/Reputation_ProgressBar_Fine","尚可"
"Tooltip/Reputation_ProgressBar_Fine_CS","尚可"
"Tooltip/Reputation_ProgressBar_Good","良好"
"Tooltip/Reputation_ProgressBar_Good_CS","良好"
"Tooltip/Reputation_ProgressBar_Great","優異"
"Tooltip/Reputation_ProgressBar_Great_CS","優異"
"Tooltip/Reputation_ProgressBar_Poor","差"
"Tooltip/Reputation_ProgressBar_Poor_CS","差"
"Tooltip/Reputation_ProgressBar_VeryPoor","極差"
"Tooltip/Reputation_ProgressBar_VeryPoor_CS","極差"
"Tooltip/ResearchNetwork_Completed_CS","已完成"
"Tooltip/ResearchNetwork_InProgress_CS","進行中……"
"Tooltip/RibbonMenu_HireSection_StaffLevel","經驗值代表員工具備的經驗多寡。經驗值高的員工，工作效率較高。"
"Tooltip/RibbonMenu_RoomBuild_AddToRoom","新增至房間"
"Tooltip/RibbonMenu_RoomBuild_BuildRoomInvalid_CS","新增至房間（還沒準備好）"
"Tooltip/RibbonMenu_RoomBuild_BuildRoom_CS","建造房間"
"Tooltip/RibbonMenu_RoomBuild_Cost","變更花費"
"Tooltip/RibbonMenu_RoomBuild_RoomPrestige","房間名望等級"
"Tooltip/RibbonMenu_RoomBuild_SubtractFromRoom","從房間移除"
"Tooltip/RibbonMenu_RoomBuild_UpgradesAvailable_CS","可用的升級：{[COUNT]}"
"Tooltip/RoomMenu/Female","女性"
"Tooltip/RoomMenu/Male","男性"
"Tooltip/RoomMenu/Patients","病患"
"Tooltip/RoomMenu/Staff","員工"
"Tooltip/SaveSlots/Copy","複製"
"Tooltip/SaveSlots/Delete","刪除"
"Tooltip/SelectMenuMarketing_CancelProject","取消專案"
"Tooltip/SelectMenuRoomItem_CallJanitor_CS","呼叫工友前往{[ACTION]}"
"Tooltip/SelectMenuRoomItem_CancelJanitor_CS","取消{[ACTION]}的請求"
"Tooltip/SelectMenuRoomItem_CannotAffordUpgrade_CS","無法負擔升級{[NAME]}\n花費：{[COST]}"
"Tooltip/SelectMenuRoomItem_Maintenance_CS","維護{[LEVEL]}"
"Tooltip/SelectMenuRoomItem_NoQualifiedJanitors_CS","沒有具備{[QUALIFICATION]}資格的工友"
"Tooltip/SelectMenuRoomItem_Pickup_CS","拿起"
"Tooltip/SelectMenuRoomItem_RoboKitJobCost_CS","花費：{[COST]}"
"Tooltip/SelectMenuRoomItem_Sell_CS","以{[COST]}的價格出售"
"Tooltip/SelectMenuRoomItem_Shelve_CS","擱置專案"
"Tooltip/SelectMenuRoomItem_UGCButton","編輯用戶原創物品"
"Tooltip/SelectMenuRoomItem_UGC_Edit_CS","編輯物品定義"
"Tooltip/SelectMenuRoomItem_UGC_Workshop_CS","前往Steam工作坊查看"
"Tooltip/SelectMenuRoomItem_UpgradeCancel_CS","取消升級"
"Tooltip/SelectMenuRoomItem_UpgradeDetails_CS","升級為{[NAME]}\n{[DESC]}\n{[MODIFIERS]}\n需要一名受過{[QUALIFICATION]}訓練的工友\n花費：{[COST]}\n預估的升級時間：{[DAYS]}天"
"Tooltip/SelectMenuRoomItem_UpgradeProgress_CS","升級進度{[PERCENT]}"
"Tooltip/SelectMenuTraining_CancelCourse","取消課程"
"Tooltip/StaffMenu_AllPayRise","幫名單上的所有員工小幅加薪。"
"Tooltip/StaffMenu_Assistants","助理"
"Tooltip/StaffMenu_ConfirmPayRise","確認加薪"
"Tooltip/StaffMenu_Doctor","醫生"
"Tooltip/StaffMenu_Doctors","醫生"
"Tooltip/StaffMenu_Janitors","工友"
"Tooltip/StaffMenu_JobAssignment","工作分配"
"Tooltip/StaffMenu_Nurses","護士"
"Tooltip/StaffMenu_Overview","員工概覽"
"Tooltip/StaffMenu_PayReview","調薪審查"
"Tooltip/StaffMenu_SatisfyPayRequests","幫所有覺得薪資過低的員工加薪，讓他們心滿意足"
"Tooltip/TimeAndStatsMenu_Kudosh","完成挑戰即可幫組織獲得讚。\n用讚即可解鎖物品清單內的物品。"
"Tooltip/TimeAndStatsMenu_Year_CS","第{0:00}年"
"Tooltip/TrainingCourse_PointsRequired_CS","需要培訓單位：{[POINTS]}"
"Tooltip/TrainingCourse_StaffAbleToLearn_CS","可以學習此技能的員工：{[COUNT]}"
"Tooltip/TrainingCourse_StaffWithQualification_CS","有此資格的員工：{[COUNT]}"
"Tooltip/VIP_Visit_Celebrity_Actor","電影明星羅德里克‧酷遜即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/VIP_Visit_Celebrity_PopStar","流行巨星茉莉‧奧德賽即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/VIP_Visit_Inspector","衛生稽查員亨利‧布作世即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/VIP_Visit_Mayor","特比莎‧溫薩克市長即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/VIP_Visit_Minister","衛生部長塔金‧福布里奇即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/VIP_Visit_Radio_Reporter","雙點廣播電台記者莎莉‧費格布蘭奇即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/VIP_Visit_RivalBoss_Bungle","糟糕科技公司執行長蘇菲‧諾瓦即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/VIP_Visit_RivalBoss_Holistix","貨理思執行長奧古斯杜‧拉文德即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/VIP_Visit_RivalBoss_Jumbo","大到不行集團執行長巨霸‧麥納利即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Tooltip/VIP_Visit_RivalBoss_Orb","球體基金會執行長阿格莎‧史菲爾即將造訪醫院。等對方抵達時，點擊此處就能在其造訪期間跟隨。"
"Traits/DLC_1/Trait_IllnessBarkingMad_ShortName_F","狂吠症"
"Traits/DLC_1/Trait_IllnessBarkingMad_ShortName_M","狂吠症"
"Traits/Trait_000_F","玩桌遊會作弊"
"Traits/Trait_000_M","玩桌遊會作弊"
"Traits/Trait_001_F","囤積餐具"
"Traits/Trait_001_M","囤積餐具"
"Traits/Trait_002_F","讚美聽起來很假"
"Traits/Trait_002_M","讚美聽起來很假"
"Traits/Trait_003_F","會把口香糖吞下肚"
"Traits/Trait_003_M","會把口香糖吞下肚"
"Traits/Trait_004_F","很少戴帽子"
"Traits/Trait_004_M","很少戴帽子"
"Traits/Trait_005_F","不會說西班牙文"
"Traits/Trait_005_M","不會說西班牙文"
"Traits/Trait_006_F","不懂拼自己的名字"
"Traits/Trait_006_M","不懂拼自己的名字"
"Traits/Trait_007_F","文具控"
"Traits/Trait_007_M","文具控"
"Traits/Trait_008_F","自以為能通靈，其實不能"
"Traits/Trait_008_M","自以為能通靈，其實不能"
"Traits/Trait_009_F","從沒去過外太空"
"Traits/Trait_009_M","從沒去過外太空"
"Traits/Trait_010_F","零錢常不見"
"Traits/Trait_010_M","零錢常不見"
"Traits/Trait_011_F","覺得雲朵有感情"
"Traits/Trait_011_M","覺得雲朵有感情"
"Traits/Trait_012_F","吹口哨很難聽"
"Traits/Trait_012_M","吹口哨很難聽"
"Traits/Trait_013_F","不懂得禮尚往來"
"Traits/Trait_013_M","不懂得禮尚往來"
"Traits/Trait_014_F","孩子都不知道生幾個了"
"Traits/Trait_014_M","孩子都不知道生幾個了"
"Traits/Trait_015_F","會意外與陌生人眼神接觸"
"Traits/Trait_015_M","會意外與陌生人眼神接觸"
"Traits/Trait_016_F","很會握手"
"Traits/Trait_016_M","很會握手"
"Traits/Trait_017_F","擅長講睡前故事"
"Traits/Trait_017_M","擅長講睡前故事"
"Traits/Trait_018_F","從沒有擁有過鉛筆"
"Traits/Trait_018_M","從沒有擁有過鉛筆"
"Traits/Trait_019_F","不會開車"
"Traits/Trait_019_M","不會開車"
"Traits/Trait_020_F","對時尚的意識略高"
"Traits/Trait_020_M","對時尚的意識略高"
"Traits/Trait_021_F","會在並未故障的東西前放「故障」標示"
"Traits/Trait_021_M","會在並未故障的東西前放「故障」標示"
"Traits/Trait_022_F","一個累贅"
"Traits/Trait_022_M","一個累贅"
"Traits/Trait_023_F","說話音量恰到好處"
"Traits/Trait_023_M","說話音量恰到好處"
"Traits/Trait_024_F","寫過一本有關釘書機的書"
"Traits/Trait_024_M","寫過一本有關釘書機的書"
"Traits/Trait_025_F","會在週末幫你搬家"
"Traits/Trait_025_M","會在週末幫你搬家"
"Traits/Trait_026_F","很會整理電線"
"Traits/Trait_026_M","很會整理電線"
"Traits/Trait_027_F","黃金左腳"
"Traits/Trait_027_M","黃金左腳"
"Traits/Trait_028_F","網路上找不到這個人的資料"
"Traits/Trait_028_M","網路上找不到這個人的資料"
"Traits/Trait_029_F","半專業的雜耍人"
"Traits/Trait_029_M","半專業的雜耍人"
"Traits/Trait_030_F","保齡球曾經打過73分"
"Traits/Trait_030_M","保齡球曾經打過73分"
"Traits/Trait_031_F","假裝笨手笨腳裝忙"
"Traits/Trait_031_M","假裝笨手笨腳裝忙"
"Traits/Trait_032_F","都幾歲了還對人生毫無規劃"
"Traits/Trait_032_M","都幾歲了還對人生毫無規劃"
"Traits/Trait_033_F","正在練習草體字"
"Traits/Trait_033_M","正在練習草體字"
"Traits/Trait_034_F","小時候會釣魚，長大後就沒碰過釣竿"
"Traits/Trait_034_M","小時候會釣魚，長大後就沒碰過釣竿"
"Traits/Trait_035_F","訂了熱氣球之旅，因為害怕而沒去坐"
"Traits/Trait_035_M","訂了熱氣球之旅，因為害怕而沒去坐"
"Traits/Trait_036_F","水生哺乳動物的忠實粉絲"
"Traits/Trait_036_M","水生哺乳動物的忠實粉絲"
"Traits/Trait_037_F","擁有一把十字弓"
"Traits/Trait_037_M","擁有一把十字弓"
"Traits/Trait_038_F","意外地擅長打毛線"
"Traits/Trait_038_M","意外地擅長打毛線"
"Traits/Trait_039_F","狂買圍巾，卻從來不圍"
"Traits/Trait_039_M","狂買圍巾，卻從來不圍"
"Traits/Trait_040_F","在電話裡聽起來身高比實際高"
"Traits/Trait_040_M","在電話裡聽起來身高比實際高"
"Traits/Trait_041_F","內心像隻傻鴿子"
"Traits/Trait_041_M","內心像隻傻鴿子"
"Traits/Trait_042_F","會說笑話避免冷場"
"Traits/Trait_042_M","會說笑話避免冷場"
"Traits/Trait_043_F","從高處跌落時反應驚人"
"Traits/Trait_043_M","從高處跌落時反應驚人"
"Traits/Trait_044_F","還是喜歡以物易物"
"Traits/Trait_044_M","還是喜歡以物易物"
"Traits/Trait_045_F","怕黑，也怕黑暗中的東西"
"Traits/Trait_045_M","怕黑，也怕黑暗中的東西"
"Traits/Trait_046_F","與人同樂，而不以人為樂"
"Traits/Trait_046_M","與人同樂，而不以人為樂"
"Traits/Trait_047_F","絕佳的夜視能力"
"Traits/Trait_047_M","絕佳的夜視能力"
"Traits/Trait_048_F","曾單挑整座果園"
"Traits/Trait_048_M","曾單挑整座果園"
"Traits/Trait_049_F","與茉莉‧奧德賽曾是同學"
"Traits/Trait_049_M","與茉莉‧奧德賽曾是同學"
"Traits/Trait_050_F","被自己愛的人憎恨"
"Traits/Trait_050_M","被自己愛的人憎恨"
"Traits/Trait_051_F","認為紅色的果醬被高估了"
"Traits/Trait_051_M","認為紅色的果醬被高估了"
"Traits/Trait_052_F","需要平穩和安寧"
"Traits/Trait_052_M","需要平穩和安寧"
"Traits/Trait_053_F","相信郵政服務"
"Traits/Trait_053_M","相信郵政服務"
"Traits/Trait_054_F","有被麵包店誘惑的丟臉經驗"
"Traits/Trait_054_M","有被麵包店誘惑的丟臉經驗"
"Traits/Trait_055_F","把寵物魚搞丟了"
"Traits/Trait_055_M","把寵物魚搞丟了"
"Traits/Trait_056_F","從筆跡看，這人很無趣"
"Traits/Trait_056_M","從筆跡看，這人很無趣"
"Traits/Trait_057_F","記不住別人名字"
"Traits/Trait_057_M","記不住別人名字"
"Traits/Trait_058_F","稍有不耐煩就會按喇叭"
"Traits/Trait_058_M","稍有不耐煩就會按喇叭"
"Traits/Trait_059_F","沒辦法以正確的方式使用日曆"
"Traits/Trait_059_M","沒辦法以正確的方式使用日曆"
"Traits/Trait_060_F","會把食物埋起來以後再吃"
"Traits/Trait_060_M","會把食物埋起來以後再吃"
"Traits/Trait_061_F","好用的工具人"
"Traits/Trait_061_M","好用的工具人"
"Traits/Trait_062_F","對數位儲存有一定程度的理解"
"Traits/Trait_062_M","對數位儲存有一定程度的理解"
"Traits/Trait_063_F","相信人算不如天算"
"Traits/Trait_063_M","相信人算不如天算"
"Traits/Trait_064_F","一團糟"
"Traits/Trait_064_M","一團糟"
"Traits/Trait_065_F","身無大痣"
"Traits/Trait_065_M","身無大痣"
"Traits/Trait_066_F","可能會再次犯罪"
"Traits/Trait_066_M","可能會再次犯罪"
"Traits/Trait_067_F","遊走道德的灰色地帶"
"Traits/Trait_067_M","遊走道德的灰色地帶"
"Traits/Trait_068_F","種朝鮮薊種到可以出國比賽"
"Traits/Trait_068_M","種朝鮮薊種到可以出國比賽"
"Traits/Trait_069_F","隨處可見的普通人"
"Traits/Trait_069_M","隨處可見的普通人"
"Traits/Trait_070_F","最喜歡的味道是黃色"
"Traits/Trait_070_M","最喜歡的味道是黃色"
"Traits/Trait_071_F","聽到長號會咯咯笑"
"Traits/Trait_071_M","聽到長號會咯咯笑"
"Traits/Trait_072_F","跳起舞來好像沒有明天……的相反"
"Traits/Trait_072_M","跳起舞來好像沒有明天……的相反"
"Traits/Trait_073_F","討厭依次序排列的數字"
"Traits/Trait_073_M","討厭依次序排列的數字"
"Traits/Trait_074_F","在低位時十分有創意"
"Traits/Trait_074_M","在低位時十分有創意"
"Traits/Trait_075_F","有能力旋球的球員"
"Traits/Trait_075_M","有能力旋球的球員"
"Traits/Trait_076_F","手很軟"
"Traits/Trait_076_M","手很軟"
"Traits/Trait_077_F","深諳字母表的使用方式"
"Traits/Trait_077_M","深諳字母表的使用方式"
"Traits/Trait_078_F","常被困在樹上"
"Traits/Trait_078_M","常被困在樹上"
"Traits/Trait_079_F","會游泳"
"Traits/Trait_079_M","會游泳"
"Traits/Trait_080_F","喜歡去皮的食物"
"Traits/Trait_080_M","喜歡去皮的食物"
"Traits/Trait_081_F","跟家裡的狗一樣……臭"
"Traits/Trait_081_M","跟家裡的狗一樣……臭"
"Traits/Trait_082_F","有潛力開發出成功的中程遊戲"
"Traits/Trait_082_M","有潛力開發出成功的中程遊戲"
"Traits/Trait_083_F","超傻眼"
"Traits/Trait_083_M","超傻眼"
"Traits/Trait_084_F","曾經讀過一本書"
"Traits/Trait_084_M","曾經讀過一本書"
"Traits/Trait_085_F","完美的深度感知"
"Traits/Trait_085_M","完美的深度感知"
"Traits/Trait_086_F","煮什麼都要加羅勒"
"Traits/Trait_086_M","煮什麼都要加羅勒"
"Traits/Trait_087_F","拿到貼紙會心花怒放"
"Traits/Trait_087_M","拿到貼紙會心花怒放"
"Traits/Trait_088_F","恰到好處的靈巧"
"Traits/Trait_088_M","恰到好處的靈巧"
"Traits/Trait_089_F","佩服會削木頭的人"
"Traits/Trait_089_M","佩服會削木頭的人"
"Traits/Trait_090_F","自律的回收主義者"
"Traits/Trait_090_M","自律的回收主義者"
"Traits/Trait_091_F","對國內木製品有著濃厚的興趣"
"Traits/Trait_091_M","對國內木製品有著濃厚的興趣"
"Traits/Trait_092_F","不相信魚販子"
"Traits/Trait_092_M","不相信魚販子"
"Traits/Trait_093_F","沒什麼特別之處"
"Traits/Trait_093_M","沒什麼特別之處"
"Traits/Trait_094_F","喜歡木地板"
"Traits/Trait_094_M","喜歡木地板"
"Traits/Trait_095_F","用鼻子呼吸"
"Traits/Trait_095_M","用鼻子呼吸"
"Traits/Trait_096_F","在公園裡追趕動物"
"Traits/Trait_096_M","在公園裡追趕動物"
"Traits/Trait_097_F","只有一雙鞋"
"Traits/Trait_097_M","只有一雙鞋"
"Traits/Trait_098_F","拍手常慢半拍"
"Traits/Trait_098_M","拍手常慢半拍"
"Traits/Trait_099_F","對茄科植物抱持懷疑態度"
"Traits/Trait_099_M","對茄科植物抱持懷疑態度"
"Traits/Trait_100_F","常提出糟糕的意見"
"Traits/Trait_100_M","常提出糟糕的意見"
"Traits/Trait_101_F","比起三明治，比較喜歡湯"
"Traits/Trait_101_M","比起三明治，比較喜歡湯"
"Traits/Trait_102_F","喜歡收集銷量不佳的音樂"
"Traits/Trait_102_M","喜歡收集銷量不佳的音樂"
"Traits/Trait_103_F","吃義大利麵時會不顧形象"
"Traits/Trait_103_M","吃義大利麵時會不顧形象"
"Traits/Trait_104_F","前電視節目主廚"
"Traits/Trait_104_M","前電視節目主廚"
"Traits/Trait_105_F","曾贏得學校的才藝比賽"
"Traits/Trait_105_M","曾贏得學校的才藝比賽"
"Traits/Trait_106_F","常參與鬥劍"
"Traits/Trait_106_M","常參與鬥劍"
"Traits/Trait_107_F","培育蘿蔔以當作禮物送人"
"Traits/Trait_107_M","培育蘿蔔以當作禮物送人"
"Traits/Trait_108_F","用菜刀削鉛筆"
"Traits/Trait_108_M","用菜刀削鉛筆"
"Traits/Trait_109_F","沉迷於雪酪"
"Traits/Trait_109_M","沉迷於雪酪"
"Traits/Trait_110_F","睡在地板上"
"Traits/Trait_110_M","睡在地板上"
"Traits/Trait_111_F","身上總帶著一根湯匙"
"Traits/Trait_111_M","身上總帶著一根湯匙"
"Traits/Trait_112_F","知道「針葉樹」的定義"
"Traits/Trait_112_M","知道「針葉樹」的定義"
"Traits/Trait_113_F","已忘記所有他們本來知道如何結的繩結"
"Traits/Trait_113_M","已忘記所有他們本來知道如何結的繩結"
"Traits/Trait_114_F","一直想成為海軍上將"
"Traits/Trait_114_M","一直想成為海軍上將"
"Traits/Trait_115_F","無法操作望遠鏡"
"Traits/Trait_115_M","無法操作望遠鏡"
"Traits/Trait_116_F","會在睡夢中快跑"
"Traits/Trait_116_M","會在睡夢中快跑"
"Traits/Trait_117_F","喜歡走樓梯"
"Traits/Trait_117_M","喜歡走樓梯"
"Traits/Trait_118_F","遇到撞擊會嘔吐"
"Traits/Trait_118_M","遇到撞擊會嘔吐"
"Traits/Trait_119_F","覺得我們前途渺茫"
"Traits/Trait_119_M","覺得我們前途渺茫"
"Traits/Trait_120_F","一天吃一次卡士達醬"
"Traits/Trait_120_M","一天吃一次卡士達醬"
"Traits/Trait_121_F","相信杏仁蛋白是有毒的"
"Traits/Trait_121_M","相信杏仁蛋白是有毒的"
"Traits/Trait_122_F","跳繩狂"
"Traits/Trait_122_M","跳繩狂"
"Traits/Trait_123_F","天亮就會醒來"
"Traits/Trait_123_M","天亮就會醒來"
"Traits/Trait_124_F","對動物標本感到好奇"
"Traits/Trait_124_M","對動物標本感到好奇"
"Traits/Trait_125_F","害怕海豹"
"Traits/Trait_125_M","害怕海豹"
"Traits/Trait_126_F","開不起玩笑"
"Traits/Trait_126_M","開不起玩笑"
"Traits/Trait_127_F","老是忘記密碼"
"Traits/Trait_127_M","老是忘記密碼"
"Traits/Trait_128_F","善於控管時間（透過精心安排行事曆）"
"Traits/Trait_128_M","善於控管時間（透過精心安排行事曆）"
"Traits/Trait_129_F","害怕長柄杓子"
"Traits/Trait_129_M","害怕長柄杓子"
"Traits/Trait_130_F","很會折餐巾"
"Traits/Trait_130_M","很會折餐巾"
"Traits/Trait_131_F","比你會包禮物"
"Traits/Trait_131_M","比你會包禮物"
"Traits/Trait_132_F","受不了弦樂"
"Traits/Trait_132_M","受不了弦樂"
"Traits/Trait_133_F","想讓斗篷重新流行起來"
"Traits/Trait_133_M","想讓斗篷重新流行起來"
"Traits/Trait_134_F","不建議你考慮這位"
"Traits/Trait_134_M","不建議你考慮這位"
"Traits/Trait_135_F","不想再買內褲"
"Traits/Trait_135_M","不想再買內褲"
"Traits/Trait_136_F","已經看過「那個」表演了"
"Traits/Trait_136_M","已經看過「那個」表演了"
"Traits/Trait_137_F","出門一定會帶外套"
"Traits/Trait_137_M","出門一定會帶外套"
"Traits/Trait_138_F","在農場長大"
"Traits/Trait_138_M","在農場長大"
"Traits/Trait_139_F","有包袱"
"Traits/Trait_139_M","有包袱"
"Traits/Trait_140_F","最好的朋友是鴕鳥"
"Traits/Trait_140_M","最好的朋友是鴕鳥"
"Traits/Trait_141_F","覺得自己不上相"
"Traits/Trait_141_M","覺得自己不上相"
"Traits/Trait_142_F","明明是Wi-Fi，卻老是說成藍芽"
"Traits/Trait_142_M","明明是Wi-Fi，卻老是說成藍芽"
"Traits/Trait_143_F","有珍視的東西"
"Traits/Trait_143_M","有珍視的東西"
"Traits/Trait_144_F","老是已讀不回"
"Traits/Trait_144_M","老是已讀不回"
"Traits/Trait_145_F","不合時宜到讓人想報警處理"
"Traits/Trait_145_M","不合時宜到讓人想報警處理"
"Traits/Trait_146_F","無法接受自己"
"Traits/Trait_146_M","無法接受自己"
"Traits/Trait_147_F","14歲以下的跳遠紀錄保持人"
"Traits/Trait_147_M","14歲以下的跳遠紀錄保持人"
"Traits/Trait_148_F","曾經被長矛刺穿"
"Traits/Trait_148_M","曾經被長矛刺穿"
"Traits/Trait_149_F","防得住小孩的措施，就防得住他"
"Traits/Trait_149_M","防得住小孩的措施，就防得住他"
"Traits/Trait_150_F","相信自己見過雪怪，並與其「共進午餐」"
"Traits/Trait_150_M","相信自己見過雪怪，並與其「共進午餐」"
"Traits/Trait_151_F","因品牌重塑而感到不安"
"Traits/Trait_151_M","因品牌重塑而感到不安"
"Traits/Trait_152_F","已喪失他們的方向感"
"Traits/Trait_152_M","已喪失他們的方向感"
"Traits/Trait_153_F","形而上地感到不滿"
"Traits/Trait_153_M","形而上地感到不滿"
"Traits/Trait_154_F","太常假裝自己看過某本書，導致真的以為自己看過"
"Traits/Trait_154_M","太常假裝自己看過某本書，導致真的以為自己看過"
"Traits/Trait_155_F","差點爬到尖點山頂"
"Traits/Trait_155_M","差點爬到尖點山頂"
"Traits/Trait_156_F","需要看鏡子"
"Traits/Trait_156_M","需要看鏡子"
"Traits/Trait_157_F","對鉛筆硬度有意見"
"Traits/Trait_157_M","對鉛筆硬度有意見"
"Traits/Trait_158_F","有點後悔"
"Traits/Trait_158_M","有點後悔"
"Traits/Trait_159_F","覺得卡通很不錯"
"Traits/Trait_159_M","覺得卡通很不錯"
"Traits/Trait_160_F","覺得紙箱不好"
"Traits/Trait_160_M","覺得紙箱不好"
"Traits/Trait_161_F","喜歡來杯什麼"
"Traits/Trait_161_M","喜歡來杯什麼"
"Traits/Trait_162_F","喜歡躺下"
"Traits/Trait_162_M","喜歡躺下"
"Traits/Trait_163_F","討人喜歡的晚餐客人"
"Traits/Trait_163_M","討人喜歡的晚餐客人"
"Traits/Trait_164_F","被霧驚擾了"
"Traits/Trait_164_M","被霧驚擾了"
"Traits/Trait_165_F","對這件事有不祥的預感"
"Traits/Trait_165_M","對這件事有不祥的預感"
"Traits/Trait_166_F","在他們的朋友之間散發連環漫畫，並以此出名"
"Traits/Trait_166_M","在他們的朋友之間散發連環漫畫，並以此出名"
"Traits/Trait_167_F","珍惜派"
"Traits/Trait_167_M","珍惜派"
"Traits/Trait_168_F","從遠方看起來一表人才"
"Traits/Trait_168_M","從遠方看起來一表人才"
"Traits/Trait_169_F","夢想明天會更好"
"Traits/Trait_169_M","夢想明天會更好"
"Traits/Trait_170_F","質疑這一切"
"Traits/Trait_170_M","質疑這一切"
"Traits/Trait_171_F","沒有暫時停止呼吸"
"Traits/Trait_171_M","沒有暫時停止呼吸"
"Traits/Trait_172_F","懷疑你的關心"
"Traits/Trait_172_M","懷疑你的關心"
"Traits/Trait_173_F","良好的前場視野"
"Traits/Trait_173_M","良好的前場視野"
"Traits/Trait_174_F","不要覺得那很重要"
"Traits/Trait_174_M","不要覺得那很重要"
"Traits/Trait_175_F","對他們選上的浴室磁磚感到後悔"
"Traits/Trait_175_M","對他們選上的浴室磁磚感到後悔"
"Traits/Trait_176_F","欣賞壁紙"
"Traits/Trait_176_M","欣賞壁紙"
"Traits/Trait_177_F","用諷刺的方式描述一些瑣碎的事情"
"Traits/Trait_177_M","用諷刺的方式描述一些瑣碎的事情"
"Traits/Trait_178_F","有自己的攪拌方法"
"Traits/Trait_178_M","有自己的攪拌方法"
"Traits/Trait_179_F","轉一下感覺更好"
"Traits/Trait_179_M","轉一下感覺更好"
"Traits/Trait_180_F","在情景喜劇中哭泣"
"Traits/Trait_180_M","在情景喜劇中哭泣"
"Traits/Trait_181_F","一位傑出的乘客"
"Traits/Trait_181_M","一位傑出的乘客"
"Traits/Trait_182_F","掉下葛羅科瀑布"
"Traits/Trait_182_M","掉下葛羅科瀑布"
"Traits/Trait_183_F","儘管他們盡了最大努力，但結果相反"
"Traits/Trait_183_M","儘管他們盡了最大努力，但結果相反"
"Traits/Trait_184_F","高中速右投手"
"Traits/Trait_184_M","高中速右投手"
"Traits/Trait_185_F","有不錯的記憶力"
"Traits/Trait_185_M","有不錯的記憶力"
"Traits/Trait_186_F","能左右開弓的擊球手"
"Traits/Trait_186_M","能左右開弓的擊球手"
"Traits/Trait_187_F","渾身上下都很可疑"
"Traits/Trait_187_M","渾身上下都很可疑"
"Traits/Trait_188_F","隊伍中難纏的人"
"Traits/Trait_188_M","隊伍中難纏的人"
"Traits/Trait_189_F","傾向於注意煙火"
"Traits/Trait_189_M","傾向於注意煙火"
"Traits/Trait_190_F","卡在首領戰"
"Traits/Trait_190_M","卡在首領戰"
"Traits/Trait_191_F","招待四隻腳的朋友"
"Traits/Trait_191_M","招待四隻腳的朋友"
"Traits/Trait_192_F","凡事都想要十全十美，所以點牛排的時候會要求「十分熟」"
"Traits/Trait_192_M","凡事都想要十全十美，所以點牛排的時候會要求「十分熟」"
"Traits/Trait_193_F","算不清"
"Traits/Trait_193_M","算不清"
"Traits/Trait_194_F","再也不一樣了"
"Traits/Trait_194_M","再也不一樣了"
"Traits/Trait_195_F","常會忽略小細節"
"Traits/Trait_195_M","常會忽略小細節"
"Traits/Trait_196_F","擁有一顆黃金心"
"Traits/Trait_196_M","擁有一顆黃金心"
"Traits/Trait_197_F","洗澡 > 沖澡"
"Traits/Trait_197_M","洗澡 > 沖澡"
"Traits/Trait_198_F","不知道他們在做什麼"
"Traits/Trait_198_M","不知道他們在做什麼"
"Traits/Trait_199_F","出去玩的時候會脫隊"
"Traits/Trait_199_M","出去玩的時候會脫隊"
"Traits/Trait_200_F","一位學者和一位溫柔的人"
"Traits/Trait_200_M","一位學者和一位溫柔的人"
"Traits/Trait_201_F","只是一個統計數據"
"Traits/Trait_201_M","只是一個統計數據"
"Traits/Trait_202_F","不可避免地可以替換"
"Traits/Trait_202_M","不可避免地可以替換"
"Traits/Trait_203_F","自以為和鴨子有「默契」"
"Traits/Trait_203_M","自以為和鴨子有「默契」"
"Traits/Trait_204_F","比起蛋，更喜歡培根"
"Traits/Trait_204_M","比起蛋，更喜歡培根"
"Traits/Trait_205_F","前途無量"
"Traits/Trait_205_M","前途無量"
"Traits/Trait_206_F","網路交友會把自己寫得天花亂墜"
"Traits/Trait_206_M","網路交友會把自己寫得天花亂墜"
"Traits/Trait_207_F","不小心投票給特比莎‧溫薩克"
"Traits/Trait_207_M","不小心投票給特比莎‧溫薩克"
"Traits/Trait_208_F","猶豫不決，到自我毁滅的地步"
"Traits/Trait_208_M","猶豫不決，到自我毁滅的地步"
"Traits/Trait_209_F","人非聖賢"
"Traits/Trait_209_M","人非聖賢"
"Traits/Trait_210_F","先下手為強"
"Traits/Trait_210_M","先下手為強"
"Traits/Trait_211_F","基本上還不錯"
"Traits/Trait_211_M","基本上還不錯"
"Traits/Trait_212_F","朝九晚五的上班族"
"Traits/Trait_212_M","朝九晚五的上班族"
"Traits/Trait_213_F","擁有一項派對技巧"
"Traits/Trait_213_M","擁有一項派對技巧"
"Traits/Trait_214_F","從未呼麻"
"Traits/Trait_214_M","從未呼麻"
"Traits/Trait_215_F","總能找到派對地點"
"Traits/Trait_215_M","總能找到派對地點"
"Traits/Trait_216_F","疑心病重"
"Traits/Trait_216_M","疑心病重"
"Traits/Trait_217_F","自認為是為別人好"
"Traits/Trait_217_M","自認為是為別人好"
"Traits/Trait_218_F","會突然抓住別人（在非醫院情況下）"
"Traits/Trait_218_M","會突然抓住別人（在非醫院情況下）"
"Traits/Trait_219_F","二段跳"
"Traits/Trait_219_M","二段跳"
"Traits/Trait_220_F","以為所有派對都需要盛裝打扮"
"Traits/Trait_220_M","以為所有派對都需要盛裝打扮"
"Traits/Trait_221_F","有最喜歡的果醬類型"
"Traits/Trait_221_M","有最喜歡的果醬類型"
"Traits/Trait_222_F","野餐是真正的享受"
"Traits/Trait_222_M","野餐是真正的享受"
"Traits/Trait_223_F","之前住在尖點山中"
"Traits/Trait_223_M","之前住在尖點山中"
"Traits/Trait_224_F","魔法+5"
"Traits/Trait_224_M","魔法+5"
"Traits/Trait_225_F","霍格斯波特文法學校打油詩協會的創始社員"
"Traits/Trait_225_M","霍格斯波特文法學校打油詩協會的創始社員"
"Traits/Trait_226_F","會自製堆肥"
"Traits/Trait_226_M","會自製堆肥"
"Traits/Trait_227_F","會幫大家帶薯片的朋友"
"Traits/Trait_227_M","會幫大家帶薯片的朋友"
"Traits/Trait_228_F","爛人一個"
"Traits/Trait_228_M","爛人一個"
"Traits/Trait_229_F","隨便有一份工作就可以"
"Traits/Trait_229_M","隨便有一份工作就可以"
"Traits/Trait_230_F","不記得那一晚"
"Traits/Trait_230_M","不記得那一晚"
"Traits/Trait_231_F","沒有壓力，也沒有動力"
"Traits/Trait_231_M","沒有壓力，也沒有動力"
"Traits/Trait_232_F","藝術和手工藝惡魔"
"Traits/Trait_232_M","藝術和手工藝惡魔"
"Traits/Trait_233_F","不由自己的炸東西"
"Traits/Trait_233_M","不由自己的炸東西"
"Traits/Trait_234_F","裙帶關係的產物"
"Traits/Trait_234_M","裙帶關係的產物"
"Traits/Trait_235_F","好好讀"
"Traits/Trait_235_M","好好讀"
"Traits/Trait_236_F","起壞綽號的衆矢之的"
"Traits/Trait_236_M","起壞綽號的衆矢之的"
"Traits/Trait_237_F","復仇"
"Traits/Trait_237_M","復仇"
"Traits/Trait_238_F","知道「拖延」這一詞的來源。至於為什麼，可想而知……"
"Traits/Trait_238_M","知道「拖延」這一詞的來源。至於為什麼，可想而知……"
"Traits/Trait_239_F","看到鏡子中的自己會眨眼調情"
"Traits/Trait_239_M","看到鏡子中的自己會眨眼調情"
"Traits/Trait_240_F","兼職客廳體操運動員"
"Traits/Trait_240_M","兼職客廳體操運動員"
"Traits/Trait_241_F","比起甜食，比較喜歡鹹食"
"Traits/Trait_241_M","比起甜食，比較喜歡鹹食"
"Traits/Trait_242_F","握拳像鐵砂掌"
"Traits/Trait_242_M","握拳像鐵砂掌"
"Traits/Trait_243_F","總是什麼都抓不住"
"Traits/Trait_243_M","總是什麼都抓不住"
"Traits/Trait_244_F","對字體有意見"
"Traits/Trait_244_M","對字體有意見"
"Traits/Trait_245_F","喜歡布丁"
"Traits/Trait_245_M","喜歡布丁"
"Traits/Trait_246_F","討厭多餘的阿姨"
"Traits/Trait_246_M","討厭多餘的阿姨"
"Traits/Trait_247_F","作為牧羊犬度過了一個夏天"
"Traits/Trait_247_M","作為牧羊犬度過了一個夏天"
"Traits/Trait_248_F","可以知道更多"
"Traits/Trait_248_M","可以知道更多"
"Traits/Trait_249_F","「發明」一種新的砂鍋"
"Traits/Trait_249_M","「發明」一種新的砂鍋"
"Traits/Trait_250_F","為「最好的朋友」的角色開場"
"Traits/Trait_250_M","為「最好的朋友」的角色開場"
"Traits/Trait_251_F","總是有正確的電池"
"Traits/Trait_251_M","總是有正確的電池"
"Traits/Trait_252_F","如同病患一樣兼職兼工"
"Traits/Trait_252_M","如同病患一樣兼職兼工"
"Traits/Trait_253_F","喜歡安裝活門"
"Traits/Trait_253_M","喜歡安裝活門"
"Traits/Trait_254_F","WA漂浮第二代VII"
"Traits/Trait_254_M","WA漂浮第二代VII"
"Traits/Trait_255_F","想開始收集蛾標本，卻老是忘記"
"Traits/Trait_255_M","想開始收集蛾標本，卻老是忘記"
"Traits/Trait_256_F","蝦味先和浪味仙傻傻分不清楚"
"Traits/Trait_256_M","蝦味先和浪味仙傻傻分不清楚"
"Traits/Trait_257_F","喜歡參加決鬥"
"Traits/Trait_257_M","喜歡參加決鬥"
"Traits/Trait_258_F","總懷疑有人跟蹤自己"
"Traits/Trait_258_M","總懷疑有人跟蹤自己"
"Traits/Trait_259_F","相信所有幸運數字都是宇宙開的玩笑，實際上是不吉利的"
"Traits/Trait_259_M","相信所有幸運數字都是宇宙開的玩笑，實際上是不吉利的"
"Traits/Trait_260_F","收集限量版的「嗝霸！」"
"Traits/Trait_260_M","收集限量版的「嗝霸！」"
"Traits/Trait_261_F","海上經驗豐富"
"Traits/Trait_261_M","海上經驗豐富"
"Traits/Trait_262_F","沒有完美的視野"
"Traits/Trait_262_M","沒有完美的視野"
"Traits/Trait_263_F","持有思路普的季票"
"Traits/Trait_263_M","持有思路普的季票"
"Traits/Trait_264_F","基於環保，抵制糟糕科技的產品"
"Traits/Trait_264_M","基於環保，抵制糟糕科技的產品"
"Traits/Trait_265_F","曾經租過鰻魚"
"Traits/Trait_265_M","曾經租過鰻魚"
"Traits/Trait_266_F","對辣的容忍度比平均稍高"
"Traits/Trait_266_M","對辣的容忍度比平均稍高"
"Traits/Trait_267_F","單手反手"
"Traits/Trait_267_M","單手反手"
"Traits/Trait_268_F","有一個優雅的包"
"Traits/Trait_268_M","有一個優雅的包"
"Traits/Trait_269_F","正在做……"
"Traits/Trait_269_M","正在做……"
"Traits/Trait_270_F","紙飛機理論學家"
"Traits/Trait_270_M","紙飛機理論學家"
"Traits/Trait_271_F","一位隱士"
"Traits/Trait_271_M","一位隱士"
"Traits/Trait_272_F","優格鑑賞家"
"Traits/Trait_272_M","優格鑑賞家"
"Traits/Trait_273_F","設計連指手套"
"Traits/Trait_273_M","設計連指手套"
"Traits/Trait_274_F","總是有著很香的氣味"
"Traits/Trait_274_M","總是有著很香的氣味"
"Traits/Trait_275_F","不記得歌詞"
"Traits/Trait_275_M","不記得歌詞"
"Traits/Trait_276_F","因蠟封的信而感到興奮"
"Traits/Trait_276_M","因蠟封的信而感到興奮"
"Traits/Trait_277_F","很有天份的打水漂能手"
"Traits/Trait_277_M","很有天份的打水漂能手"
"Traits/Trait_278_F","喜歡擁抱樹木……就是真的抱"
"Traits/Trait_278_M","喜歡擁抱樹木……就是真的抱"
"Traits/Trait_279_F","最愛咀嚼"
"Traits/Trait_279_M","最愛咀嚼"
"Traits/Trait_280_F","覺得茉莉‧奧德賽被高估了"
"Traits/Trait_280_M","覺得茉莉‧奧德賽被高估了"
"Traits/Trait_281_F","偏愛茉莉‧奧德賽的前幾張唱片"
"Traits/Trait_281_M","偏愛茉莉‧奧德賽的前幾張唱片"
"Traits/Trait_282_F","不再聽奈傑爾‧比克沃斯的歌"
"Traits/Trait_282_M","不再聽奈傑爾‧比克沃斯的歌"
"Traits/Trait_283_F","認為自己曾見過哈里森‧沃爾夫"
"Traits/Trait_283_M","認為自己曾見過哈里森‧沃爾夫"
"Traits/Trait_284_F","直到最近才知道瑞奇‧霍桑還沒死"
"Traits/Trait_284_M","直到最近才知道瑞奇‧霍桑還沒死"
"Traits/Trait_285_F","只會幫自己打領帶，幫別人就不會打了"
"Traits/Trait_285_M","只會幫自己打領帶，幫別人就不會打了"
"Traits/Trait_286_F","等級2球星人"
"Traits/Trait_286_M","等級2球星人"
"Traits/Trait_287_F","等級6球學家"
"Traits/Trait_287_M","等級6球學家"
"Traits/Trait_288_F","等級9球太空人"
"Traits/Trait_288_M","等級9球太空人"
"Traits/Trait_289_F","等級14人球合一"
"Traits/Trait_289_M","等級14人球合一"
"Traits/Trait_290_F","抹芥末醬就像抹奶油一樣"
"Traits/Trait_290_M","抹芥末醬就像抹奶油一樣"
"Traits/Trait_291_F","滿分10分，通常會給7分"
"Traits/Trait_291_M","滿分10分，通常會給7分"
"Traits/Trait_292_F","因為「立體派」的行為而遭球體基金會解雇"
"Traits/Trait_292_M","因為「立體派」的行為而遭球體基金會解雇"
"Traits/Trait_293_F","用大火，而不是小火烤"
"Traits/Trait_293_M","用大火，而不是小火烤"
"Traits/Trait_294_F","用「狗的方式」接飛盤"
"Traits/Trait_294_M","用「狗的方式」接飛盤"
"Traits/Trait_295_F","易受確認偏差影響"
"Traits/Trait_295_M","易受確認偏差影響"
"Traits/Trait_296_F","前衛"
"Traits/Trait_296_M","前衛"
"Traits/Trait_297_F","仍舊喜歡大逆轉"
"Traits/Trait_297_M","仍舊喜歡大逆轉"
"Traits/Trait_298_F","開胃小菜的愛好者"
"Traits/Trait_298_M","開胃小菜的愛好者"
"Traits/Trait_299_F","把茶包長期浸泡在茶杯內"
"Traits/Trait_299_M","把茶包長期浸泡在茶杯內"
"Traits/Trait_Argumentative_Description","喜歡跟別人辯"
"Traits/Trait_Argumentative_Description_F","喜歡跟別人辯"
"Traits/Trait_Argumentative_Description_M","喜歡跟別人辯"
"Traits/Trait_Argumentative_Effect_F","碰到愛吵架的人，就會和他吵"
"Traits/Trait_Argumentative_Effect_M","碰到愛吵架的人，就會和他吵"
"Traits/Trait_Argumentative_ShortName","好辯"
"Traits/Trait_Argumentative_ShortName_F","好辯"
"Traits/Trait_Argumentative_ShortName_M","好辯"
"Traits/Trait_Boring_Description","極為無趣"
"Traits/Trait_Boring_Description_F","極為無趣"
"Traits/Trait_Boring_Description_M","極為無趣"
"Traits/Trait_Boring_Effect_F","相處起來很無聊"
"Traits/Trait_Boring_Effect_M","相處起來很無聊"
"Traits/Trait_Boring_ShortName","無聊透頂"
"Traits/Trait_Boring_ShortName_F","無聊透頂"
"Traits/Trait_Boring_ShortName_M","無聊透頂"
"Traits/Trait_Charming_Description","迷人"
"Traits/Trait_Charming_Description_F","迷人"
"Traits/Trait_Charming_Description_M","迷人"
"Traits/Trait_Charming_Effect_F","與人互動時會讓對方感到愉快。"
"Traits/Trait_Charming_Effect_M","與人互動時會讓對方感到愉快。"
"Traits/Trait_Charming_ShortName","迷人"
"Traits/Trait_Charming_ShortName_F","迷人"
"Traits/Trait_Charming_ShortName_M","迷人"
"Traits/Trait_Clumsy_Description","容易出意外"
"Traits/Trait_Clumsy_Description_F","容易出意外"
"Traits/Trait_Clumsy_Description_M","容易出意外"
"Traits/Trait_Clumsy_Effect_F","有時候會打破東西，或者傷到別人"
"Traits/Trait_Clumsy_Effect_M","有時候會打破東西，或者傷到別人"
"Traits/Trait_Clumsy_ShortName","笨手笨腳"
"Traits/Trait_Clumsy_ShortName_F","笨手笨腳"
"Traits/Trait_Clumsy_ShortName_M","笨手笨腳"
"Traits/Trait_Dirty_Description","習慣不好"
"Traits/Trait_Dirty_Description_F","習慣不好"
"Traits/Trait_Dirty_Description_M","習慣不好"
"Traits/Trait_Dirty_Effect_F","會把醫院弄得髒亂不堪"
"Traits/Trait_Dirty_Effect_M","會把醫院弄得髒亂不堪"
"Traits/Trait_Dirty_ShortName","骯髒生活"
"Traits/Trait_Dirty_ShortName_F","骯髒生活"
"Traits/Trait_Dirty_ShortName_M","骯髒生活"
"Traits/Trait_Entertainer_Description","出色小丑"
"Traits/Trait_Entertainer_Description_F","出色小丑"
"Traits/Trait_Entertainer_Description_M","出色小丑"
"Traits/Trait_Entertainer_Effect_F","用迷人的舞步娛樂人們"
"Traits/Trait_Entertainer_Effect_M","用迷人的舞步娛樂人們"
"Traits/Trait_Entertainer_ShortName","藝人"
"Traits/Trait_Entertainer_ShortName_F","藝人"
"Traits/Trait_Entertainer_ShortName_M","藝人"
"Traits/Trait_Evil_Description","有黑暗的一面"
"Traits/Trait_Evil_Description_F","有黑暗的一面"
"Traits/Trait_Evil_Description_M","有黑暗的一面"
"Traits/Trait_Evil_Effect_F","喜歡做壞事。"
"Traits/Trait_Evil_Effect_M","喜歡做壞事。"
"Traits/Trait_Evil_ShortName","邪惡"
"Traits/Trait_Evil_ShortName_F","邪惡"
"Traits/Trait_Evil_ShortName_M","邪惡"
"Traits/Trait_Funny_Description","搞笑"
"Traits/Trait_Funny_Description_F","搞笑"
"Traits/Trait_Funny_Description_M","搞笑"
"Traits/Trait_Funny_Effect_F","逗人發笑"
"Traits/Trait_Funny_Effect_M","逗人發笑"
"Traits/Trait_Funny_ShortName","搞笑"
"Traits/Trait_Funny_ShortName_F","搞笑"
"Traits/Trait_Funny_ShortName_M","搞笑"
"Traits/Trait_GreenFingers_Description","綠手指"
"Traits/Trait_GreenFingers_Description_F","綠手指"
"Traits/Trait_GreenFingers_Description_M","綠手指"
"Traits/Trait_GreenFingers_Effect_F","空閒時喜歡替植物澆水。"
"Traits/Trait_GreenFingers_Effect_M","空閒時喜歡替植物澆水。"
"Traits/Trait_GreenFingers_ShortName","綠手指"
"Traits/Trait_GreenFingers_ShortName_F","綠手指"
"Traits/Trait_GreenFingers_ShortName_M","綠手指"
"Traits/Trait_Hangry_Description","又氣又餓"
"Traits/Trait_Hangry_Description_F","又氣又餓"
"Traits/Trait_Hangry_Description_M","又氣又餓"
"Traits/Trait_Hangry_Effect_F","饑餓時會變得討人厭"
"Traits/Trait_Hangry_Effect_M","饑餓時會變得討人厭"
"Traits/Trait_Hangry_ShortName","又氣又餓"
"Traits/Trait_Hangry_ShortName_F","又氣又餓"
"Traits/Trait_Hangry_ShortName_M","又氣又餓"
"Traits/Trait_Happiness_Higher_Description","積極"
"Traits/Trait_Happiness_Higher_Description_F","積極"
"Traits/Trait_Happiness_Higher_Description_M","積極"
"Traits/Trait_Happiness_Higher_Effect_F","幸福感高於平均數"
"Traits/Trait_Happiness_Higher_Effect_M","幸福感高於平均數"
"Traits/Trait_Happiness_Higher_ShortName","積極"
"Traits/Trait_Happiness_Higher_ShortName_F","積極"
"Traits/Trait_Happiness_Higher_ShortName_M","積極"
"Traits/Trait_Happiness_Lower_Description","煩躁"
"Traits/Trait_Happiness_Lower_Description_F","煩躁"
"Traits/Trait_Happiness_Lower_Description_M","煩躁"
"Traits/Trait_Happiness_Lower_Effect_F","幸福感低於平均數"
"Traits/Trait_Happiness_Lower_Effect_M","幸福感低於平均數"
"Traits/Trait_Happiness_Lower_ShortName","煩躁"
"Traits/Trait_Happiness_Lower_ShortName_F","煩躁"
"Traits/Trait_Happiness_Lower_ShortName_M","煩躁"
"Traits/Trait_Healer_Description","擁有魔法般的回春妙手"
"Traits/Trait_Healer_Description_F","擁有魔法般的回春妙手"
"Traits/Trait_Healer_Description_M","擁有魔法般的回春妙手"
"Traits/Trait_Healer_Effect_F","提升病患的健康。"
"Traits/Trait_Healer_Effect_M","提升病患的健康。"
"Traits/Trait_Healer_ShortName","治癒者"
"Traits/Trait_Healer_ShortName_F","治癒者"
"Traits/Trait_Healer_ShortName_M","治癒者"
"Traits/Trait_Hygenic_Description","衛生"
"Traits/Trait_Hygenic_Description_F","衛生"
"Traits/Trait_Hygenic_Description_M","衛生"
"Traits/Trait_Hygenic_Effect_F","喜歡保持乾淨衛生"
"Traits/Trait_Hygenic_Effect_M","喜歡保持乾淨衛生"
"Traits/Trait_Hygenic_ShortName","衛生"
"Traits/Trait_Hygenic_ShortName_F","衛生"
"Traits/Trait_Hygenic_ShortName_M","衛生"
"Traits/Trait_Illness8Bit_ShortName","八位元特徵"
"Traits/Trait_IllnessClown_ShortName","小丑"
"Traits/Trait_IllnessCubism_ShortName","夜晚"
"Traits/Trait_IllnessCubism_ShortName_F","夜晚"
"Traits/Trait_IllnessCubism_ShortName_M","夜晚"
"Traits/Trait_IllnessElectrified_Description","放電症"
"Traits/Trait_IllnessElectrified_Effect_F","放電症"
"Traits/Trait_IllnessElectrified_Effect_M","放電症"
"Traits/Trait_IllnessElectrified_ShortName","放電症"
"Traits/Trait_IllnessEmperorsNewClothes_ShortName","女王"
"Traits/Trait_IllnessGreyAnatomy_ShortName","小丑"
"Traits/Trait_IllnessHeartThrob_Description","鄰家女孩"
"Traits/Trait_IllnessHeartThrob_Description_F","鄰家女孩"
"Traits/Trait_IllnessHeartThrob_Description_M","鄰家男孩"
"Traits/Trait_IllnessHeartThrob_Effect_F","身後總是跟著一群腦粉"
"Traits/Trait_IllnessHeartThrob_Effect_M","身後總是跟著一群腦粉"
"Traits/Trait_IllnessHeartThrob_ShortName","心動症"
"Traits/Trait_IllnessHeartThrob_ShortName_F","心動症"
"Traits/Trait_IllnessHeartThrob_ShortName_M","心動症"
"Traits/Trait_IllnessJazzHands_Description","爵士樂手"
"Traits/Trait_IllnessJazzHands_Description_F","爵士樂手"
"Traits/Trait_IllnessJazzHands_Description_M","爵士樂手"
"Traits/Trait_IllnessJazzHands_Effect_F","爵士樂手"
"Traits/Trait_IllnessJazzHands_Effect_M","爵士樂手"
"Traits/Trait_IllnessJazzHands_ShortName","爵士樂手"
"Traits/Trait_IllnessJazzHands_ShortName_F","爵士樂手"
"Traits/Trait_IllnessJazzHands_ShortName_M","爵士樂手"
"Traits/Trait_IllnessMime_ShortName","默劇"
"Traits/Trait_IllnessMime_ShortName_F","默劇"
"Traits/Trait_IllnessMime_ShortName_M","默劇"
"Traits/Trait_IllnessMonoBrow_Description","一對在鼻子上方接在一起的眉毛，呈現出單一眉毛的外觀"
"Traits/Trait_IllnessMonoBrow_Description_F","一對在鼻子上方接在一起的眉毛，呈現出單一眉毛的外觀"
"Traits/Trait_IllnessMonoBrow_Description_M","一對在鼻子上方接在一起的眉毛，呈現出單一眉毛的外觀"
"Traits/Trait_IllnessMonoBrow_ShortName","一字眉"
"Traits/Trait_IllnessMonoBrow_ShortName_F","一字眉"
"Traits/Trait_IllnessMonoBrow_ShortName_M","一字眉"
"Traits/Trait_IllnessMummy_ShortName","木乃伊"
"Traits/Trait_IllnessMummy_ShortName_F","木乃伊"
"Traits/Trait_IllnessMummy_ShortName_M","木乃伊"
"Traits/Trait_IllnessNightFever_ShortName","夜晚"
"Traits/Trait_IllnessNightFever_ShortName_F","夜晚"
"Traits/Trait_IllnessNightFever_ShortName_M","夜晚"
"Traits/Trait_IllnessQueen_ShortName","淆滾巨星"
"Traits/Trait_IllnessQueen_ShortName_F","淆滾巨星"
"Traits/Trait_IllnessQueen_ShortName_M","淆滾巨星"
"Traits/Trait_Inspiring_Description","鼓舞人心"
"Traits/Trait_Inspiring_Description_F","鼓舞人心"
"Traits/Trait_Inspiring_Description_M","鼓舞人心"
"Traits/Trait_Inspiring_Effect_F","能激勵他人"
"Traits/Trait_Inspiring_Effect_M","能激勵他人"
"Traits/Trait_Inspiring_ShortName","鼓舞人心"
"Traits/Trait_Inspiring_ShortName_F","鼓舞人心"
"Traits/Trait_Inspiring_ShortName_M","鼓舞人心"
"Traits/Trait_Lazy_Description","容易累"
"Traits/Trait_Lazy_Description_F","容易累"
"Traits/Trait_Lazy_Description_M","容易累"
"Traits/Trait_Lazy_Effect_F","希望可以更常休息"
"Traits/Trait_Lazy_Effect_M","希望可以更常休息"
"Traits/Trait_Lazy_ShortName","懶惰"
"Traits/Trait_Lazy_ShortName_F","懶惰"
"Traits/Trait_Lazy_ShortName_M","懶惰"
"Traits/Trait_Learn_Fast_Description","有潛力"
"Traits/Trait_Learn_Fast_Description_F","有潛力"
"Traits/Trait_Learn_Fast_Description_M","有潛力"
"Traits/Trait_Learn_Fast_Effect_F","學得很快，可以迅速培養成才。"
"Traits/Trait_Learn_Fast_Effect_M","學得很快，可以迅速培養成才。"
"Traits/Trait_Learn_Fast_ShortName","一點就通"
"Traits/Trait_Learn_Fast_ShortName_F","一點就通"
"Traits/Trait_Learn_Fast_ShortName_M","一點就通"
"Traits/Trait_Learn_Slow_Description","腦袋有洞"
"Traits/Trait_Learn_Slow_Description_F","腦袋有洞"
"Traits/Trait_Learn_Slow_Description_M","腦袋有洞"
"Traits/Trait_Learn_Slow_Effect_F","學得很慢，需要花一些時間培養。"
"Traits/Trait_Learn_Slow_Effect_M","學得很慢，需要花一些時間培養。"
"Traits/Trait_Learn_Slow_ShortName","蠢笨"
"Traits/Trait_Learn_Slow_ShortName_F","蠢笨"
"Traits/Trait_Learn_Slow_ShortName_M","蠢笨"
"Traits/Trait_LegCastLeft_ShortName","小丑"
"Traits/Trait_LegCastRight_ShortName","小丑"
"Traits/Trait_Limp_Description","跛行"
"Traits/Trait_Limp_Description_F","跛行"
"Traits/Trait_Limp_Description_M","跛行"
"Traits/Trait_Limp_Effect_F","因跛行而降低走路速度"
"Traits/Trait_Limp_Effect_M","因跛行而降低走路速度"
"Traits/Trait_Limp_ShortName","跛行"
"Traits/Trait_Limp_ShortName_F","跛行"
"Traits/Trait_Limp_ShortName_M","跛行"
"Traits/Trait_Litterer_Description","製造髒亂的人"
"Traits/Trait_Litterer_Description_F","製造髒亂的人"
"Traits/Trait_Litterer_Description_M","製造髒亂的人"
"Traits/Trait_Litterer_Effect_F","在醫院附近丟垃圾"
"Traits/Trait_Litterer_Effect_M","在醫院附近丟垃圾"
"Traits/Trait_Litterer_ShortName","製造髒亂的人"
"Traits/Trait_Litterer_ShortName_F","製造髒亂的人"
"Traits/Trait_Litterer_ShortName_M","製造髒亂的人"
"Traits/Trait_Motivated_Description","有動力"
"Traits/Trait_Motivated_Description_F","有動力"
"Traits/Trait_Motivated_Description_M","有動力"
"Traits/Trait_Motivated_Effect_F","走路比一般人快"
"Traits/Trait_Motivated_Effect_M","走路比一般人快"
"Traits/Trait_Motivated_ShortName","有動力"
"Traits/Trait_Motivated_ShortName_F","有動力"
"Traits/Trait_Motivated_ShortName_M","有動力"
"Traits/Trait_Narcolepsy_Description","會不自覺地打盹"
"Traits/Trait_Narcolepsy_Description_F","會不自覺地打盹"
"Traits/Trait_Narcolepsy_Description_M","會不自覺地打盹"
"Traits/Trait_Narcolepsy_Effect_F","隨時隨地都可能睡著"
"Traits/Trait_Narcolepsy_Effect_M","隨時隨地都可能睡著"
"Traits/Trait_Narcolepsy_ShortName","想睡覺"
"Traits/Trait_Narcolepsy_ShortName_F","想睡覺"
"Traits/Trait_Narcolepsy_ShortName_M","想睡覺"
"Traits/Trait_Nasty_Description","討人厭"
"Traits/Trait_Nasty_Description_F","討人厭"
"Traits/Trait_Nasty_Description_M","討人厭"
"Traits/Trait_Nasty_Effect_F","使其他人不舒服。"
"Traits/Trait_Nasty_Effect_M","使其他人不舒服。"
"Traits/Trait_Nasty_ShortName","討人厭"
"Traits/Trait_Nasty_ShortName_F","討人厭"
"Traits/Trait_Nasty_ShortName_M","討人厭"
"Traits/Trait_NauseaInducing_Description","令人作嘔"
"Traits/Trait_NauseaInducing_Description_F","令人作嘔"
"Traits/Trait_NauseaInducing_Description_M","令人作嘔"
"Traits/Trait_NauseaInducing_Effect_F","令人不舒服"
"Traits/Trait_NauseaInducing_Effect_M","令人不舒服"
"Traits/Trait_NauseaInducing_ShortName","噁心"
"Traits/Trait_NauseaInducing_ShortName_F","噁心"
"Traits/Trait_NauseaInducing_ShortName_M","噁心"
"Traits/Trait_Nausea_Description","導致嘔吐"
"Traits/Trait_Nausea_Description_F","導致嘔吐"
"Traits/Trait_Nausea_Description_M","導致嘔吐"
"Traits/Trait_Nausea_ShortName","噁心"
"Traits/Trait_Nausea_ShortName_F","噁心"
"Traits/Trait_Nausea_ShortName_M","噁心"
"Traits/Trait_PayHigh_Description","希望多賺錢"
"Traits/Trait_PayHigh_Description_F","希望多賺錢"
"Traits/Trait_PayHigh_Description_M","希望多賺錢"
"Traits/Trait_PayHigh_Effect_F","對薪水期望很高"
"Traits/Trait_PayHigh_Effect_M","對薪水期望很高"
"Traits/Trait_PayHigh_ShortName","高貴人才"
"Traits/Trait_PayHigh_ShortName_F","高貴人才"
"Traits/Trait_PayHigh_ShortName_M","高貴人才"
"Traits/Trait_PayLow_Description","肯做低薪工作"
"Traits/Trait_PayLow_Description_F","肯做低薪工作"
"Traits/Trait_PayLow_Description_M","肯做低薪工作"
"Traits/Trait_PayLow_Effect_F","薪水期望較低"
"Traits/Trait_PayLow_Effect_M","薪水期望較低"
"Traits/Trait_PayLow_ShortName","廉價勞工"
"Traits/Trait_PayLow_ShortName_F","廉價勞工"
"Traits/Trait_PayLow_ShortName_M","廉價勞工"
"Traits/Trait_Romantic_Description","認為自己的人生是一齣浪漫喜劇"
"Traits/Trait_Romantic_Description_F","認為自己的人生是一齣浪漫喜劇"
"Traits/Trait_Romantic_Description_M","認為自己的人生是一齣浪漫喜劇"
"Traits/Trait_Romantic_Effect_F","不停地戀愛、分手、戀愛、分手"
"Traits/Trait_Romantic_Effect_M","不停地戀愛、分手、戀愛、分手"
"Traits/Trait_Romantic_ShortName","浪漫主義者"
"Traits/Trait_Romantic_ShortName_F","浪漫主義者"
"Traits/Trait_Romantic_ShortName_M","浪漫主義者"
"Traits/Trait_Scary_Description","可怕"
"Traits/Trait_Scary_Description_F","可怕"
"Traits/Trait_Scary_Description_M","可怕"
"Traits/Trait_Scary_Effect_F","會嚇到人。應該是不小心的"
"Traits/Trait_Scary_Effect_M","會嚇到人。應該是不小心的"
"Traits/Trait_Scary_ShortName","可怕"
"Traits/Trait_Scary_ShortName_F","可怕"
"Traits/Trait_Scary_ShortName_M","可怕"
"Traits/Trait_ShortTemper_Description","脾氣暴躁"
"Traits/Trait_ShortTemper_Description_F","脾氣暴躁"
"Traits/Trait_ShortTemper_Description_M","脾氣暴躁"
"Traits/Trait_ShortTemper_Effect_F","不高興時會變得討人厭"
"Traits/Trait_ShortTemper_Effect_M","不高興時會變得討人厭"
"Traits/Trait_ShortTemper_ShortName","脾氣暴躁"
"Traits/Trait_ShortTemper_ShortName_F","脾氣暴躁"
"Traits/Trait_ShortTemper_ShortName_M","脾氣暴躁"
"Traits/Trait_Teach_Fast_Description","天生的導師"
"Traits/Trait_Teach_Fast_Description_F","天生的導師"
"Traits/Trait_Teach_Fast_Description_M","天生的導師"
"Traits/Trait_Teach_Fast_Effect_F","任何教學大綱都能快速上完。"
"Traits/Trait_Teach_Fast_Effect_M","任何教學大綱都能快速上完。"
"Traits/Trait_Teach_Fast_ShortName","老師"
"Traits/Trait_Teach_Fast_ShortName_F","老師"
"Traits/Trait_Teach_Fast_ShortName_M","老師"
"Traits/Trait_Thief_Description","喜歡偷東西"
"Traits/Trait_Thief_Description_F","喜歡偷東西"
"Traits/Trait_Thief_Description_M","喜歡偷東西"
"Traits/Trait_Thief_Effect_F","閒下來就會偷東西"
"Traits/Trait_Thief_Effect_M","閒下來就會偷東西"
"Traits/Trait_Thief_ShortName","竊盜癖"
"Traits/Trait_Thief_ShortName_F","竊盜癖"
"Traits/Trait_Thief_ShortName_M","竊盜癖"
"Traits/Trait_Tidy_Description","整潔冠軍"
"Traits/Trait_Tidy_Description_F","整潔冠軍"
"Traits/Trait_Tidy_Description_M","整潔冠軍"
"Traits/Trait_Tidy_Effect_F","會把一切收拾整齊。"
"Traits/Trait_Tidy_Effect_M","會把一切收拾整齊。"
"Traits/Trait_Tidy_ShortName","整潔"
"Traits/Trait_Tidy_ShortName_F","整潔"
"Traits/Trait_Tidy_ShortName_M","整潔"
"Traits/Trait_Tireless_Description","活力無窮"
"Traits/Trait_Tireless_Description_F","活力無窮"
"Traits/Trait_Tireless_Description_M","活力無窮"
"Traits/Trait_Tireless_Effect_F","可以工作更久，不需要休息"
"Traits/Trait_Tireless_Effect_M","可以工作更久，不需要休息"
"Traits/Trait_Tireless_ShortName","孜孜不倦"
"Traits/Trait_Tireless_ShortName_F","孜孜不倦"
"Traits/Trait_Tireless_ShortName_M","孜孜不倦"
"Traits/Trait_ToiletRage_Description","廁所之怒"
"Traits/Trait_ToiletRage_Description_F","廁所之怒"
"Traits/Trait_ToiletRage_Description_M","廁所之怒"
"Traits/Trait_ToiletRage_Effect_F","內急時十分易怒"
"Traits/Trait_ToiletRage_Effect_M","內急時十分易怒"
"Traits/Trait_ToiletRage_ShortName","廁所之怒"
"Traits/Trait_ToiletRage_ShortName_F","廁所之怒"
"Traits/Trait_ToiletRage_ShortName_M","廁所之怒"
"Traits/Trait_Unhygienic_Description","不衛生"
"Traits/Trait_Unhygienic_Description_F","不衛生"
"Traits/Trait_Unhygienic_Description_M","不衛生"
"Traits/Trait_Unhygienic_Effect_F","不洗手"
"Traits/Trait_Unhygienic_Effect_M","不洗手"
"Traits/Trait_Unhygienic_ShortName","不衛生"
"Traits/Trait_Unhygienic_ShortName_F","不衛生"
"Traits/Trait_Unhygienic_ShortName_M","不衛生"
"Traits/Trait_Unmotivated_Description","沒有動力"
"Traits/Trait_Unmotivated_Description_F","沒有動力"
"Traits/Trait_Unmotivated_Description_M","沒有動力"
"Traits/Trait_Unmotivated_Effect_F","走路比一般人慢"
"Traits/Trait_Unmotivated_Effect_M","走路比一般人慢"
"Traits/Trait_Unmotivated_ShortName","沒有動力"
"Traits/Trait_Unmotivated_ShortName_F","沒有動力"
"Traits/Trait_Unmotivated_ShortName_M","沒有動力"
"Traits/Trait_Vandal_Description","喜歡搞破壞"
"Traits/Trait_Vandal_Description_F","喜歡搞破壞"
"Traits/Trait_Vandal_Description_M","喜歡搞破壞"
"Traits/Trait_Vandal_Effect_F","閒下來就會破壞東西"
"Traits/Trait_Vandal_Effect_M","閒下來就會破壞東西"
"Traits/Trait_Vandal_ShortName","破壞狂"
"Traits/Trait_Vandal_ShortName_F","破壞狂"
"Traits/Trait_Vandal_ShortName_M","破壞狂"
"Traits/Trait_Vomit_Description","病懨懨"
"Traits/Trait_Vomit_Description_F","病懨懨"
"Traits/Trait_Vomit_Description_M","病懨懨"
"Traits/Trait_Vomit_Effect_F","經常嘔吐"
"Traits/Trait_Vomit_Effect_M","經常嘔吐"
"Traits/Trait_Vomit_ShortName","病懨懨"
"Traits/Trait_Vomit_ShortName_F","病懨懨"
"Traits/Trait_Vomit_ShortName_M","病懨懨"
"Traits/Trait_WeakBladder_Description","膀胱無力"
"Traits/Trait_WeakBladder_Description_F","膀胱無力"
"Traits/Trait_WeakBladder_Description_M","膀胱無力"
"Traits/Trait_WeakBladder_Effect_F","比大多數人更需要廁所。"
"Traits/Trait_WeakBladder_Effect_M","比大多數人更需要廁所。"
"Traits/Trait_WeakBladder_ShortName","膀胱無力"
"Traits/Trait_WeakBladder_ShortName_F","膀胱無力"
"Traits/Trait_WeakBladder_ShortName_M","膀胱無力"
"Video/Intro/Subtitle_01","在 Two Point Hospital"
"Video/Intro/Subtitle_02","52%以上的病人相信他們出院時更健康了"
"Video/Intro/Subtitle_03","我們的精準儀器　是由充滿同情心的保健醫生操作"
"Video/Intro/Subtitle_04","當中許多人都上過醫學院或看過急診室的春天"
"Video/Intro/Subtitle_05","好多了"
"Video/Intro/Subtitle_06","笑腔感染可不好笑"
"Video/Intro/Subtitle_07","將你的信任及大到不像話的鞋子放心交給我們。"
"Video/Intro/Subtitle_08","我們要創造更光明安全的未來　沒什麼事能阻礙我們"
"Video/Intro/Subtitle_09","你值得最好的…"
"Video/Intro/Subtitle_10","…所以快來加入我們醫院的行列吧"
"Video/Intro/Subtitle_11"," 我們正在招募新員工　新病人　還有全新的你 "
"Video/Intro/Subtitle_12","我可以去打高爾夫了嗎？我三點要開球！"
"Video/Intro/Subtitle_4a","如果您患有縮頭症"
"Video/Intro/Subtitle_4b","讓我們將你的煩惱和頭　溫柔地從身體一併拉出"
"Visitor/Visitor_Celebrity_Actor_JobTitle","知名演員"
"Visitor/Visitor_Celebrity_PopStar_JobTitle","明星"
"Visitor/Visitor_Health_Inspector_JobTitle","衛生稽查員"
"Visitor/Visitor_Mayor_JobTitle","市長"
"Visitor/Visitor_Politician_HealthMinister_JobTitle","衛生部長"
"Visitor/Visitor_Radio_Reporter_JobTitle","廣播記者"
"Visitor/Visitor_Rival_Boss_AltMed_JobTitle","貨理思執行長"
"Visitor/Visitor_Rival_Boss_BigBad_JobTitle","大到不行集團執行長"
"Visitor/Visitor_Rival_Boss_Cult_JobTitle","球體基金會"
"Visitor/Visitor_Rival_Boss_Science_JobTitle","糟糕科技執行長"
