"Advisor/Aliens_TooManyAliens","There are currently a lot of aliens in your hospital disguised as ordinary humans. You need to find them and send them home immediately!"
"Advisor/Aliens_TooManyPaparazzi","There are currently a lot of paparazzi in your hospital disguised as ordinary guests. You need to find them and send them home immediately!"
"Advisor/CareerGoalComplete_CS","Career Goal Achieved: <style""AdvisorHighlight"">{[OBJECTIVE]}</style>\nTo collect your reward, go to the career goals list on the map."
"Advisor/CareerGoalRewards_CS","The Two Point Health Ministry has awarded you: <style""AdvisorHighlight"">{[REWARD]}</style>"
"Advisor/Challenge_Completed","Challenge Completed: <style""AdvisorHighlight"">{[NAME]}</style>\nReward: <style""AdvisorHighlight"">{[REWARDS]}</style>"
"Advisor/Challenge_Failed","Challenge Failed: <style""AdvisorHighlight"">{[NAME]}</style>\nPenalty: <style""AdvisorHighlight"">{[REWARDS]}</style>"
"Advisor/Challenge_HordeWave","Wave <style""AdvisorHighlight"">{[WAVE]}</style> is starting now!"
"Advisor/Challenge_HordeWave_Failed","We cured {[CURED]} of {[PROCESSED]} patients during the last wave. Unfortunately, our cure rate of {[CURERATE]} needed to be {[TARGET]} and we'll need to repeat that wave."
"Advisor/Challenge_WaveObjectivesHordeWave_Failed","We've now processed all {[PROCESSED]} patients, the wave is over, but we weren't able to complete all the Wave Objectives. Unfortunately, we'll need to repeat that wave."
"Advisor/CheckLeaderboards_CS","Check the Leaderboards tab, in the Overview screen, to see how you're doing compared to your friends and rival hospitals."
"Advisor/DLC_Opportunities","There are some <style""AdvisorHighlight"">new opportunities</style> for our organisation in the <style""AdvisorHighlight"">North</style> and <style""AdvisorHighlight"">South</style> of the County. Take a look."
"Advisor/DLC_Opportunities_AllOver","There are some <style""AdvisorHighlight"">new opportunities</style> for our organisation all over the County. Take a look around."
"Advisor/Finance_CashFlowWarning","The hospital isn't covering its costs. We should consider lowering our outgoings... or making more money."
"Advisor/Finance_LowMoney","Our money is getting quite low and I'm not sure we can afford our bills. Do you think we need a loan?"
"Advisor/Finance_NegativeMoney","The hospital is in debt. Maybe we should take out a loan."
"Advisor/Finance_RefusedToPay_Diagnosis_CS","A patient has refused to pay <style""AdvisorHighlight"">{[PRICE]}</style> for diagnosis in the <style""AdvisorHighlight"">{[ROOM]}</style>. Maybe prices are too high?"
"Advisor/Finance_RefusedToPay_Item_CS","A patient has refused to pay <style""AdvisorHighlight"">{[PRICE]}</style> for a <style""AdvisorHighlight"">{[ITEM]}</style>. Maybe prices are too high?"
"Advisor/Finance_RefusedToPay_Treatment_CS","A patient has refused to pay <style""AdvisorHighlight"">{[PRICE]}</style> for treatment of <style""AdvisorHighlight"">{[ILLNESS]}</style> in the <style""AdvisorHighlight"">{[ROOM]}</style>. Maybe prices are too high?"
"Advisor/General_LowHygiene","Hygiene levels in the hospital are getting unpleasantly low. You could consider adding sinks or placing sanitiser dispensers."
"Advisor/General_LowReputation","The hospital is starting to get a bad reputation."
"Advisor/General_LowReputation_Medical","Curing more of the patients visiting the hospital would help improve our Hospital Reputation."
"Advisor/General_LowReputation_Patient","Keeping patients happier would help to improve our Hospital Reputation."
"Advisor/General_LowReputation_Prices","Reducing prices a bit would help to improve our Hospital Reputation"
"Advisor/General_LowReputation_Special","Getting some better publicity would help to improve our Hospital Reputation. Try impressing VIPs or doing some marketing."
"Advisor/General_LowReputation_Staff","Making our staff happier would help improve our Hospital Reputation."
"Advisor/General_NeedMoreCardiologyRooms","There's a queue outside of Cardiology. Is it worth building another room?"
"Advisor/General_NeedMoreChromatherapyRooms","There's a queue outside of Chromatherapy. Is it worth building another room?"
"Advisor/General_NeedMoreClownClinicRooms","There's a queue outside of a Clown Clinic. Is it worth building another one?"
"Advisor/General_NeedMoreCryptologyRooms","There's a queue outside of Cryptology. Is it worth building another room?"
"Advisor/General_NeedMoreDNALabRooms","There's a queue outside of a DNA Lab. Is it worth building another one?"
"Advisor/General_NeedMoreDeLuxClinicRooms","There's a queue outside of a De-Lux Clinic. Is it worth building another one?"
"Advisor/General_NeedMoreFluidAnalysisRooms","There's a queue outside of Fluid Analysis. Is it worth building another room?"
"Advisor/General_NeedMoreFractureWardRooms","There's a queue outside of a Fracture Ward. Is it worth building another one?"
"Advisor/General_NeedMoreGPRooms","There's a queue outside of a GP's Office. Is it worth building another one?"
"Advisor/General_NeedMoreGeneralDiagnosisRooms","There's a queue outside of General Diagnosis. Is it worth building another room?"
"Advisor/General_NeedMoreHeadOfficeRooms","There's a queue outside of a Head Office. Is it worth building another one?"
"Advisor/General_NeedMoreInectionRooms","There's a queue outside of an Injection Room. Is it worth building another one?"
"Advisor/General_NeedMoreMEGAScanRooms","There's a queue outside of M.E.G.A Scan. Is it worth building another room?"
"Advisor/General_NeedMorePansLabRooms","There's a queue outside of a Pans Lab. Is it worth building another one?"
"Advisor/General_NeedMorePestControlRooms","There's a queue outside of Pest Control. Is it worth building another room?"
"Advisor/General_NeedMorePharmacyRooms","There's a queue outside of a Pharmacy. Is it worth building another one?"
"Advisor/General_NeedMorePsychiatryRooms","There's a queue outside of Psychiatry. Is it worth building another room?"
"Advisor/General_NeedMoreRecurveryRooms","There's a queue outside of a Recurvery Room. Is it worth building another one?"
"Advisor/General_NeedMoreResolutionLabRooms","There's a queue outside of a Resolution Lab. Is it worth building another one?"
"Advisor/General_NeedMoreShockClinicRooms","There's a queue outside of a Shock Clinic. Is it worth building another one?"
"Advisor/General_NeedMoreSurgeryRooms","There's a queue outside of Surgery. Is it worth building another room?"
"Advisor/General_NeedMoreWardRooms","There's a queue outside of a Ward. Is it worth building another one?"
"Advisor/General_NeedMoreXRayRooms","There's a queue outside of X-Ray. Is it worth building another room?"
"Advisor/HospitalLevel_Increase","Well done, the <style""AdvisorHighlight"">Hospital Level</style> has increased.\nKeep expanding to attract more patients and staff."
"Advisor/Item_Unlocked_CS","<style""AdvisorHighlight"">{[UNLOCK]}</style> unlocked!"
"Advisor/Maintenance_BlockedToilets","There are a lot of blocked toilets in the hospital and it's starting to become rather unhygienic. You could hire more janitors."
"Advisor/Maintenance_BlockedToiletsNoJanitor","There are a lot of blocked toilets in the hospital. Hire a Janitor, from the Hire menu, and they'll take care of it."
"Advisor/Maintenance_BrokenMachine","Our {[ITEM]} needs maintenance. A Janitor will be called to carry out repairs, to make sure it doesn't become a fire hazard."
"Advisor/Maintenance_BrokenMachineNoJanitors","Our {[ITEM]} needs maintenance. Hire a Janitor, from the Hire menu, to carry out repairs."
"Advisor/Maintenance_LotsOfLitter","There's a lot of litter around the hospital. You should consider placing more bins."
"Advisor/Maintenance_LotsOfLitterNoJanitor","There's a lot of litter around the hospital. You should consider placing more bins and hiring a Janitor, from the Hire menu, to keep them clean."
"Advisor/Maintenance_MachineUpgrade","We can upgrade our <style""AdvisorHighlight"">{[MACHINE]}</style> to make it more effective. If you select the item and choose to upgrade it, a Janitor trained in {[QUALIFICATION]} can apply the upgrade."
"Advisor/Maintenance_MedicalWaste","There's a lot of 'medical waste' on the floor. Some patients have made complaints. You might need more Janitors to clean it up."
"Advisor/Maintenance_MedicalWasteNoJanitors","There's a lot of 'medical waste' on the floor. Some patients have made complaints. You may need to hire Janitors, from the Hire menu, to clean it up."
"Advisor/Maintenance_OutOfStock","Several of our vending machines are out of stock. You could hire more janitors to keep them well stocked."
"Advisor/Maintenance_OutOfStockNoJanitors","Several of our vending machines are out of stock. You can hire a Janitor, from the Hire menu, to take care of it."
"Advisor/Maintenance_Plants","Quite a few plants are wilting and it's making the patients miserable. Try hiring more janitors to keep them watered."
"Advisor/Maintenance_PlantsNoJanitors","Quite a few plants are looking limp and it's making the patients miserable. You can hire a Janitor, from the Hire menu, to keep them watered."
"Advisor/MarketingCampaignComplete_CS","Marketing Campaign Completed: <style""AdvisorHighlight"">{[CAMPAIGN]}</style>"
"Advisor/NavigationFailed","{[NAME]} is unable to get to where they want to be. You might need to rearrange things to unblock the route."
"Advisor/NavigationFailed_Destination","{[NAME]} is unable to get to where they want to be ({[DEST]}). You might need to rearrange things to unblock the route."
"Advisor/Patients_Cured_10","Good news, we've cured <style""AdvisorHighlight"">10</style> patients in total! Each cure boosts our <style""AdvisorHighlight"">Reputation</style>, which will attract even more patients to the hospital."
"Advisor/Patients_Cured_100","Good news, we've cured <style""AdvisorHighlight"">100</style> patients in total! Each cure boosts our <style""AdvisorHighlight"">Reputation</style>, which will attract even more patients to the hospital."
"Advisor/Patients_Cured_20","Good news, we've cured <style""AdvisorHighlight"">20</style> patients in total! Each cure boosts our <style""AdvisorHighlight"">Reputation</style>, which will attract even more patients to the hospital."
"Advisor/Patients_Cured_5","Good news, we've cured <style""AdvisorHighlight"">5</style> patients in total! Each cure boosts our <style""AdvisorHighlight"">Reputation</style>, which will attract even more patients to the hospital."
"Advisor/Patients_Cured_50","Good news, we've cured <style""AdvisorHighlight"">50</style> patients in total! Each cure boosts our <style""AdvisorHighlight"">Reputation</style>, which will attract even more patients to the hospital."
"Advisor/Patients_Diagnosed","Our doctors have diagnosed a patient with <style""AdvisorHighlight"">{[ILLNESS]}</style>, but it requires a <style""AdvisorHighlight"">{[ROOM]}</style> for treatment. You should consider building one."
"Advisor/Patients_Hungry","Some of our patients are really hungry. Consider buying vending machines or adding kiosks."
"Advisor/Patients_LowHygiene","Some of our patients are dirtier than they'd like. We should really try to keep the hospital less filthy. You could also consider adding sinks or placing sanitiser dispensers."
"Advisor/Patients_NeedAttractiveness","Some of our patients are disgusted with the state of the hospital. Think about making it a nicer environment."
"Advisor/Patients_NeedBoredom","Some of our patients are really bored. Consider providing them with some entertainment."
"Advisor/Patients_NeedGPOffice","We need a <style""AdvisorHighlight"">GP's Office</style> to be able to diagnose patients."
"Advisor/Patients_NeedHappiness","Some of our patients are getting bad tempered. We should really try to make them happier."
"Advisor/Patients_NeedHealth","Some of our patients are looking a bit ropey. We need to get them seen faster."
"Advisor/Patients_NeedMoreDiagnosisRooms","Our doctors have exhausted all the forms of diagnosis available for a patient. We need to build other diagnosis rooms."
"Advisor/Patients_NeedSeating","Some of our patients are being forced to stand whilst they are waiting. I'm sure they'd appreciate somewhere to sit."
"Advisor/Patients_NeedTemperature","Some of our patients are freezing. You could consider buying more radiators."
"Advisor/Patients_NeedToilet","Some of our patients are desperate for the loo. Help them out and build more toilets."
"Advisor/Patients_NeedTooHot","Some of our patients are boiling hot. You could consider adding more air conditioning."
"Advisor/Patients_PatientDied","A patient has died in the hospital."
"Advisor/Patients_PatientDied_DiagnosisFatal","A patient is dying after a failed treatment in our <style""AdvisorHighlight"">{[ROOM]}</style>. The diagnosis certainty was only <style""AdvisorHighlight"">{[DIAGNOSIS]}</style>, which will have reduced the chances of success."
"Advisor/Patients_PatientDied_DiagnosisIneffective","A patient is leaving after treatment was ineffective in our <style""AdvisorHighlight"">{[ROOM]}</style>. The diagnosis certainty was only <style""AdvisorHighlight"">{[DIAGNOSIS]}</style>, which will have reduced the chances of success."
"Advisor/Patients_PatientDied_HealthHygiene","A patient has died due to deteriorating health. Keep an eye on hygiene levels, if they are low this can cause health to deteriorate faster."
"Advisor/Patients_PatientDied_HealthOther","A patient has died due to deteriorating health. This is bad for our reputation. Try to get people seen quicker. Keep queues short, or move unhealthy people to the front of the queue."
"Advisor/Patients_PatientDied_OtherFatal","A patient is dying after treatment failed in our <style""AdvisorHighlight"">{[ROOM]}</style>. Keep improving staff and equipment to increase the chances of successfully curing people."
"Advisor/Patients_PatientDied_OtherIneffective","A patient is leaving after treatment was ineffective in our <style""AdvisorHighlight"">{[ROOM]}</style>. Keep improving staff and equipment to increase the chances of successfully curing people."
"Advisor/Patients_PatientDied_StaffSkillFatal","A patient is dying after a failed treatment in our <style""AdvisorHighlight"">{[ROOM]}</style>. Maybe <style""AdvisorHighlight"">{[STAFF]}</style> needs more training to increase their treatment skill?"
"Advisor/Patients_PatientDied_StaffSkillIneffective","A patient is leaving after treatment was ineffective in our <style""AdvisorHighlight"">{[ROOM]}</style>. Maybe <style""AdvisorHighlight"">{[STAFF]}</style> needs more training to increase their treatment skill?"
"Advisor/Patients_PatientDied_UpgradeFatal","A patient is dying after a failed treatment in our <style""AdvisorHighlight"">{[ROOM]}</style>. Maybe our <style""AdvisorHighlight"">{[MACHINE]}</style> could be upgraded to make it more effective?"
"Advisor/Patients_PatientDied_UpgradeIneffective","A patient is leaving after treatment was ineffective in our <style""AdvisorHighlight"">{[ROOM]}</style>. Maybe our <style""AdvisorHighlight"">{[MACHINE]}</style> could be upgraded to make it more effective?"
"Advisor/Patients_RageQuit","A patient has had enough of the way you are running the hospital and has stormed out."
"Advisor/Patients_RageQuit_FurtherDiagnosis","A patient has given up waiting for <style""AdvisorHighlight"">new diagnosis rooms</style>, and is storming out. This will be bad for our reputation."
"Advisor/Patients_RageQuit_NoComplaints","waiting too long"
"Advisor/Patients_RageQuit_Unhappy","A patient is unhappy with the hospital and is storming out. Their top complaints include: <style""AdvisorHighlight"">{[COMPLAINTS]}</style>. They were in the hospital for <style""AdvisorHighlight"">{[DAYS]} days</style>."
"Advisor/Patients_RageQuit_Waiting","A patient has given up waiting for a <style""AdvisorHighlight"">{[ROOM]}</style>, and is storming out. This will be bad for our reputation."
"Advisor/Patients_Thirsty","Some of our patients are thirsty. You could consider buying some vending machines or adding kiosks."
"Advisor/ReceptionNeeded","We need a <style""AdvisorHighlight"">Reception</style> so that visitors can check in."
"Advisor/Remix_One_Available","<style""AdvisorHighlight"">Hogsport</style>, <style""AdvisorHighlight"">Lower Bullocks</style> and <style""AdvisorHighlight"">Flottering</style> are now available in <style""AdvisorHighlight"">R.E.M.I. X</style>!"
"Advisor/Remix_Two_Available","<style""AdvisorHighlight"">Mitton University</style>, <style""AdvisorHighlight"">Tumble</style> and <style""AdvisorHighlight"">Flemington</style> are now available in <style""AdvisorHighlight"">R.E.M.I. X</style>!"
"Advisor/Reputation_Good","<style""AdvisorHighlight"">Hospital Reputation</style> is now <style""AdvisorHighlight"">Good</style>. This will attract even more patients and staff."
"Advisor/Reputation_Great","<style""AdvisorHighlight"">Hospital Reputation</style> is now <style""AdvisorHighlight"">Great</style>. This will attract even more patients and staff."
"Advisor/ResearchProjectComplete_CS","Research Project Completed: <style""AdvisorHighlight"">{[PROJECT]}</style>\nOutput: <style""AdvisorHighlight"">{[REWARDS]}</style>"
"Advisor/Research_DiagnosisRooms","Researching new diagnosis machines and upgrades will help us diagnose patients faster. This will help to reduce queue sizes and waiting times, which should improve cure rates."
"Advisor/RoomMissingRequiredItem","Our <style""AdvisorHighlight"">{[ROOM]}</style> is missing a <style""AdvisorHighlight"">{[ITEM]}</style>. It won't function without one."
"Advisor/Room_TooSmall","The room is not big enough for the required items yet. Extend the room to meet the minimum size requirements."
"Advisor/SandboxFreeplay_Unlocked","<style""AdvisorHighlight"">Sandbox: Freeplay</style> unlocked! Create hospitals with your own custom settings. Access sandbox mode from the main menu."
"Advisor/Social_FriendHigherScore","A rival hospital owned by {0} has {1} of {2}. Ours is currently only {3}."
"Advisor/Social_FriendLowerScore","Our hospital has {1} of {3}. That is way better than {0}'s hospital, which is only {2}!"
"Advisor/Social_LeaderboardBoast","Advisor_Social_LeaderboardBoast"
"Advisor/Social_LeaderboardBoast_TopFriend","We've just taken a look at our {1}. Apparently {0}, our online rival has the highest score {2}. Our score is only {3}. We should be more like them."
"Advisor/Social_LeaderboardBoast_TopPlayer","This is great! Compared to our online rivals, our hospital has the highest {0} with a score of {1}!"
"Advisor/Staff_HireMoreAssistants","A lot of patients are queueing for services run by Assistants, but there aren't any available. Consider hiring more assistants."
"Advisor/Staff_HireMoreDoctors","A lot of patients are queueing outside rooms that are run by Doctors, but there aren't any available. Consider hiring more doctors."
"Advisor/Staff_HireMoreNurses","A lot of patients are queueing outside rooms that are run by Nurses, but there aren't any available. Consider hiring more nurses."
"Advisor/Staff_LowMorale","Our staff have quite low morale. You could consider paying them more or letting them go on more breaks."
"Advisor/Staff_NeedQualification","We have a <style""AdvisorHighlight"">{[ROOM]}</style> room but we don't have a <style""AdvisorHighlight"">{[STAFF]}</style> with the <style""AdvisorHighlight"">{[QUALIFICATION]}</style> qualification."
"Advisor/Staff_NeedStaffRoom","Our staff are getting tired, but they don't have a staff room to go to."
"Advisor/Staff_PayDissatisfaction","Some of our staff are unsatisfied with their pay, you should consider giving them a raise. Take a look at Pay Review in our Staff list."
"Advisor/Staff_Promoted_CS","<style""AdvisorHighlight"">{[NAME]}</style> has been promoted from <style""AdvisorHighlight"">{[OLDTITLE]}</style> to <style""AdvisorHighlight"">{[NEWTITLE]}</style>"
"Advisor/Staff_ReadyForPromotion","Quite a few of our staff are ready for promotion. Make sure you pay them some attention or they will feel ignored."
"Advisor/Staff_ReadyForTraining","Quite a few of our staff have free training slots. Maximise their potential by training them up in a Training Room."
"Advisor/Staff_ReadyForTrainingNoRoom","Quite a few of our staff have free training slots. You need to build a Training Room to maximise their potential!"
"Advisor/Staff_Resignation_CS","<style""AdvisorHighlight"">{[STAFF]}</style> is very unhappy and threatening to leave. Their top complaints include: <style""AdvisorHighlight"">{[COMPLAINTS]}</style>."
"Advisor/Staff_Resigned_CS","<style""AdvisorHighlight"">{[STAFF]}</style> has resigned! Their top complaints include: <style""AdvisorHighlight"">{[COMPLAINTS]}</style>. We need to keep the rest of our staff happy."
"Advisor/Staff_RoomNeedsStaff","Our <style""AdvisorHighlight"">{[ROOM]}</style> needs a <style""AdvisorHighlight"">{[STAFF]}</style>. Go to the Hire menu to get one."
"Advisor/Staff_TooManyAssistants","We might have too many assistants, several are currently idle."
"Advisor/Staff_TooManyDoctors","We might have too many doctors, several are currently idle."
"Advisor/Staff_TooManyJanitors","We might have too many janitors, several are currently idle."
"Advisor/Staff_TooManyNurses","We might have too many nurses, several are currently idle."
"Advisor/Temperature_Cold","This part of the county is quite cold. We'll need to put down some radiators to keep people warm."
"Advisor/Temperature_Hot","This part of the county is quite hot. We'll need to put down some air-conditioning units to keep people comfortable."
"Advisor/Tips_FireSafety","Did You Know: If a machine isn't maintained properly, it can catch fire. A Janitor will then have to find a fire extinguisher to put out the fire, otherwise the machine may explode!"
"Advisor/Tips_HospitalAttractiveness","Did You Know: You can make the hospital more attractive by placing plants and decorative items. This helps keep staff and patients happy."
"Advisor/Tips_HospitalHygiene","Did You Know: If hygiene levels are low, the health of patients will deteriorate faster. Keep the hospital as clean as possible, make sure toilets have sinks, and place hand sanitiser dispensers."
"Advisor/Tips_HospitalPolicy","Did You Know: You can adjust hospital policy in the overview screen. Set diagnosis and treatment policy, and staff guidelines, to run the hospital your way."
"Advisor/Tips_IllnessList","Did You Know: You can view a list of discovered illnesses in the characters tab, in the bottom left. Use this to check cure rates and reputation with each illness."
"Advisor/Tips_Item_Copy","Did You Know: You can create a copy of an item by holding the Left Control key and clicking on an item in the hospital."
"Advisor/Tips_Item_FreePlacement","Did You Know: When holding an item, you can freely place it at any angle and position by holding the {[Menu/InputActions/DisableSnap]} key."
"Advisor/Tips_Item_PickUp","Did You Know: You can pick up an item by hovering over it and holding down the Left Mouse Button. Or click-and-drag to quickly pick it up."
"Advisor/Tips_Item_Rotate","Did You Know: You can rotate a held item by holding down the Left Mouse Button and dragging left/right. Or use the {[Menu/InputActions/RotateItemClockwise]} and {[Menu/InputActions/RotateItemAntiClockwise]} keys."
"Advisor/Tips_ItemsList_Filters","Did You Know: In the items list, you can view items by category using the 'Filter' button at the top of the menu."
"Advisor/Tips_Kudosh","Did You Know: Earn Kudosh for our organisation by increasing the Star ratings of our hospitals, and completing other challenges. Use it to unlock new items."
"Advisor/Tips_Loans","Did You Know: You can take out loans in the finance tab, if you need some extra cash."
"Advisor/Tips_MapHospitalTravel","Did You Know: You can return to any hospital within our organisation using the map. All of the rooms and items we've unlocked will be available."
"Advisor/Tips_MultiplayerChallenges","Did You Know: We can compete with other hospitals in the area, and earn more rewards, by taking part in <style""AdvisorHighlight"">Organisation Challenges</style>. View available challenges by clicking on the tab in the top-right."
"Advisor/Tips_Needs_Boredom","Did You Know: Patients become bored over time. Place interesting items around waiting areas to keep them entertained and happy."
"Advisor/Tips_Needs_Hunger","Did You Know: Patients and staff become hungry over time. Provide snacks around the hospital to keep them happy."
"Advisor/Tips_Needs_Thirst","Did You Know: Patients and staff become thirsty over time. Provide drinks around the hospital to keep them happy."
"Advisor/Tips_Needs_Toilet","Did You Know: Patients and staff will want access to toilets, especially after eating or drinking. Ensure we have enough toilets to avoid accidents…"
"Advisor/Tips_OverviewScreen","Did You Know: You can access the hospital overview screen in the finance tab. Use this to analyse the hospital finances, staff, patients, awards and more."
"Advisor/Tips_PatientList","Did You Know: You can view a list of all patients in the characters tab. Use the patient list to monitor their diagnosis, treatment, happiness and health."
"Advisor/Tips_PlotBuying","Did You Know: We can construct new hospital buildings to give us more space to expand. Hover over plots of land nearby to see what's for sale."
"Advisor/Tips_PriceList","Did You Know: You can adjust the prices we charge in the finance tab. Increase or reduce prices for diagnosis, treatment, and other revenue sources."
"Advisor/Tips_QueueManagement","Did You Know: You can move a patient up or down the queue for a room using the patient info panel, or the queue tab in the room info panel. Prioritise patients based on health, happiness, or potential income."
"Advisor/Tips_Queues","Did You Know: Hover over a room to see the people queueing for it - each person's queue position appears above them. Keep an eye out for long queues."
"Advisor/Tips_RoomPrestige","Did You Know: Build larger rooms and fill them with interesting items to increase their prestige. Staff working there will be happier, and patients visiting will become happier too."
"Advisor/Tips_Room_AddItems","Did You Know: You can access the items list for an existing room by clicking on the floor of the room, then clicking the Items button."
"Advisor/Tips_Room_AddSub","Did You Know: When building a room, click the Right Mouse Button to cycle between building tools and required items."
"Advisor/Tips_Room_Copy","Did You Know: You can create a copy of a room and all of its contents by clicking on the room and selecting the 'Copy' option."
"Advisor/Tips_Room_Customisation","Did You Know: You can customise a room's walls and floor by clicking on the room and selecting the 'Customise' option in the room info panel."
"Advisor/Tips_Room_Edit","Did You Know: You can edit a room by clicking on the floor of the room, then select the Edit button. This will temporarily close the room."
"Advisor/Tips_Room_MoveRotate","Did You Know: When building a room, you can pick it up by clicking on the floor of the room. You can then move, rotate and place it like an item."
"Advisor/Tips_StaffList","Did You Know: You can view a list of all staff in the characters tab. Use the staff list to monitor staff, review their pay, and control the jobs they do."
"Advisor/Tips_Staff_BreakPolicy","Did You Know: You can adjust the break policy for each staff type in the overview screen. Set how many staff of each type can take a break at the same time, and the break duration."
"Advisor/Tips_Staff_Breaks","Did You Know: Staff will go on a break when their energy is low, as long as there aren't too many staff of that type already on a break."
"Advisor/Tips_Staff_Customisation","Did You Know: You can customise a staff member's outfit by selecting them and clicking on the 'Staff Customisation' button in the staff info panel."
"Advisor/Tips_Staff_PickUp","Did You Know: You can pick up a member of staff by hovering over them and holding the Left Mouse Button. Or click-and-drag to quickly pick them up."
"Advisor/Tips_UGC_Create","Did You Know: You can design your own pictures, rugs, walls and floors by clicking on the workshop button in the items list and the room customisation menu."
"Advisor/Tips_UpgradeMachines","Did You Know: Upgrading machines makes them more effective. Once we have an upgrade unlocked, we can select to upgrade a machine. We'll need a Janitor trained in Mechanics to carry out the work."
"Advisor/Tips_VisualisationModes","Did You Know: You can use the visualisation tab to view the hospital based on environmental factors, happiness, health, energy, needs, maintenance, and more."
"Advisor/TrainingCourseComplete_CS","Training Course Complete: <style""AdvisorHighlight"">{[QUALIFICATION]}</style>"
"Challenges/AlienRevealedInspectorStamp","ALIEN"
"Challenges/ArrivingInDays_CS","Arriving in {0} days…[i2p_Zero]Arriving today…[i2p_One]Arriving tomorrow…"
"Challenges/BarbershopQuartet_AdvisorMessage","They're here!!!"
"Challenges/BarbershopQuartet_FailMessage","Sadly we didn't cure enough of the barbershop quartet."
"Challenges/BarbershopQuartet_FailTitle","Special Report"
"Challenges/BarbershopQuartet_NotificationMessage","A local barbershop quartet called The Four Freddies need our help. They've offered a generous reward. Shall we accept?"
"Challenges/BarbershopQuartet_NotificationTitle","Barbershop Quartet"
"Challenges/BarbershopQuartet_SuccessMessage","Well done, the barbershop quartet are on the road to recovery. They have a generous donation for us."
"Challenges/BarbershopQuartet_SuccessTitle","Special Report"
"Challenges/Budget_AdvisorMessage_CS","Bonus Update: We cured <style""AdvisorHighlight"">{[CURED]}</style> of <style""AdvisorHighlight"">{[PROCESSED]}</style> guests during the last evaluation period. The hotel will now cover <style""AdvisorHighlight"">{[PERCENT]}</style> of our total running costs for the next 3 months."
"Challenges/Budget_ObjectiveMenuCureRate_CS","Cure Rate: {[RATE]}"
"Challenges/Budget_ObjectiveMenuItem_CS","Running Costs Covered: {[PERCENT]}\nNext Evaluation Period Begins: {[MONTH]}"
"Challenges/CelebrityVisit_AdvisorMessage","Popstar Jasmine Odyssey is arriving at the hospital."
"Challenges/CelebrityVisit_NotificationMessage","We've been contacted by the agent of a local celebrity who is interested in visiting the hospital. Her name is Jasmine ""Jazz"" Odyssey. She's a pop star or something like that. God knows. Apparently the kids view her as some kind of musical deity. Could give us some good publicity. Shall we accept the visit?"
"Challenges/CelebrityVisit_NotificationTitle","Celebrity Visit"
"Challenges/CelebrityVisit_RewardFailMessage","Unfortunately it looks like Jasmine Odyssey wasn't a big fan of the hospital. She's just released her new song, ""Hospital Atrocity Exhibition"". It's got one of those explicit lyrics stickers on the front. This is not a good sign."
"Challenges/CelebrityVisit_RewardFailTitle","Publicity Update"
"Challenges/CelebrityVisit_RewardPassMessage","It appears that our hospital didn't make much of an impression on Jasmine Odyssey. She hasn't posted anything on ChatFace, nothing on Growler either. In her live stream on Fumble she's currently staring at a biscuit. I guess we need to try harder next time."
"Challenges/CelebrityVisit_RewardPassTitle","Publicity Update"
"Challenges/CelebrityVisit_RewardSuccessMessage","Jasmine Odyssey has just posted a photo of the hospital on Bungle (I don't know what that is, but apparently the youngsters love it). It's a selfie taken outside the main entrance. She's doing one of those pouty faces and holding a biscuit. I guess that's a good sign. The photo has received 300 Bear Love, whatever that means. She must have enjoyed her visit. Good work everyone."
"Challenges/CelebrityVisit_RewardSuccessTitle","Publicity Update"
"Challenges/CelebrityVisit_RewardSuperbMessage","Good news. Jasmine Odyssey has just released a new song, ""Ultimate Rainbow Hospital Unicorn Jazz Biscuits"". We think this is a good sign, but honestly the lyrics are gibberish to me. She's kindly offered to donate some money to the hospital too!"
"Challenges/CelebrityVisit_RewardSuperbTitle","Publicity Update"
"Challenges/CircusIncident_AdvisorMessage","Clowns are arriving…"
"Challenges/CircusIncident_NotificationMessage","The Two Point Circus left their cages unlocked and all of the clowns have escaped. They were last spotted heading in our direction on tiny bicycles. If we can deal with the clowns I'm sure the circus will reward us. Shall we let them in?"
"Challenges/CircusIncident_NotificationTitle","Circus Incident"
"Challenges/CircusIncident_RewardFailMessage","Sadly we didn't cure enough of the clowns."
"Challenges/CircusIncident_RewardFailTitle","Special Report"
"Challenges/CircusIncident_RewardPerfectMessage","Good job, we cured all the clowns. The circus is very pleased with us."
"Challenges/CircusIncident_RewardSuccessMessage","Good job, we cured most of the clowns. The circus is very pleased."
"Challenges/CircusIncident_RewardSuccessTitle","Special Report"
"Challenges/DLC/VIP_Bigfoot_Name","Bartholomew F. Yeti"
"Challenges/DLC_1/BudgetChallenge_R6_InjuriesHospital_AdvisorMessage","We've begun a new budget evaluation period."