"UI_1"," Back"
"UI_2"," Force"
"UI_3"," Keyboard mapping"
"UI_4"," Restart from Checkpoint "
"UI_5"," Tutorial"
"UI_6"," Xbox Live account.<cf><cf>Switch back to this account and press <img id=""XBoxOne_X""/> to continue playing. You are allowed to switch controllers.<cf>OR<cf>Press <img id=""XBoxOne_A""/> to transition to the welcome screen where you can switch accounts. All unsaved progress will be lost!"
"UI_7","21,37%"
"UI_8","ACTIVATED"
"UI_9","ATTEMPTS:"
"UI_10","Accept transaction"
"UI_11","Activate"
"UI_12","Add custom marker"
"UI_13","Alert Broadcast Level"
"UI_14","Ally"
"UI_15","Ammo box"
"UI_16","Apply"
"UI_17","Archives"
"UI_18","Area Exit (closed)"
"UI_19","Area Exit (open)"
"UI_20","Assign chip"
"UI_21","Assign to slot"
"UI_22","Audio"
"UI_23","Autodetecting recommended graphic settings, please wait..."
"UI_24","BLUE CHIP"
"UI_25","Back"
"UI_26","Back to Menu"
"UI_27","Backpack"
"UI_28","Baron Approval: "
"UI_29","BruteForce"
"UI_30","Bruteforce"
"UI_31","Buy"
"UI_32","CHECKPOINT REACHED"
"UI_33","CLIP"
"UI_34","COMPLETED"
"UI_35","CONTINUE GAME"
"UI_36","CREDITS"
"UI_37","Cancel"
"UI_38","Change"
"UI_39","Change Defensive item [HealingItemChange]"
"UI_40","Change Offensive item [GrenadeChange]"
"UI_41","Changing language requires reloading game, proceed?"
"UI_42","Chemicals"
"UI_43","Chip "
"UI_44","Chips"
"UI_45","Chips Compatible"
"UI_46","Choose"
"UI_47","Choose Difficulty Level"
"UI_48","Choose Moment in Game"
"UI_49","Circuit Disconnected"
"UI_50","Clip size"
"UI_51","Collapse"
"UI_52","Combat"
"UI_53","Completed Quests"
"UI_54","Controls"
"UI_55","Craft"
"UI_56","Crafting"
"UI_57","Crafting Table"
"UI_58","Crafting..."
"UI_59","Critical hit!"
"UI_60","Custom"
"UI_61","DAMAGE"
"UI_62","DEBUG"
"UI_63","DETECTED!"
"UI_64","Damage"
"UI_65","Defensive item"
"UI_66","Deselect"
"UI_67","Destructible wall"
"UI_68","Detect"
"UI_69","Do you want to accept transaction?"
"UI_70","Do you want to activate this skill?"
"UI_71","Do you want to apply changes?"
"UI_72","Do you want to autodetect recommended graphic settings?<cf>This might take a while."
"UI_73","Do you want to confirm video settings?"
"UI_74","Do you want to delete selected file?"
"UI_75","Do you want to exit game?"
"UI_76","Do you want to exit to menu?  <cf>All unsaved progress will be lost."
"UI_77","Do you want to load last checkpoint? <cf>All unsaved progress will be lost."
"UI_78","Do you want to overwrite selected file?"
"UI_79","Do you want to restore default settings?"
"UI_80","Do you want to start a new game from the beginning?<cf><cf>All saves will be lost."
"UI_81","Drop item"
"UI_82","EXIT"
"UI_83","Easy"
"UI_84","Easy game"
"UI_85","Edit"
"UI_86","Either increases magazine size or decreases overheating speed."
"UI_87","Electric parts"
"UI_88","Enemy"
"UI_89","Energy cells"
"UI_90","English (United States)"
"UI_91","Enter file name:"
"UI_92","Epic"
"UI_93","Erin Approval: "
"UI_94","Exit"
"UI_95","Exit to menu"
"UI_96","Expand"
"UI_97","Explosives"
"UI_98","Extreme"
"UI_99","FIRE RATE"
"UI_100","Fabrics"
"UI_101","Failed Quests"
"UI_102","Failed to Load Game. Please wait for Saving to finish."
"UI_103","Far"
"UI_104","File already exists. Do you want to overwrite it?"
"UI_105","File name cannot be empty!"
"UI_106","File name contains invalid characters!"
"UI_107","Fire rate"
"UI_108","Forcing failed! Chip destroyed!"
"UI_109","French"
"UI_110","Fullscreen"
"UI_111","Game saved!"
"UI_112","Gamepad"
"UI_113","Gamepad Preset 1"
"UI_114","Gameplay"
"UI_115","Gamma"
"UI_116","German"
"UI_117","Global map"
"UI_118","HACK"
"UI_119","HEALTH"
"UI_120","HOLD"
"UI_121","Hack Chips"
"UI_122","Hacking failed!"
"UI_123","Hacking succeeded!"
"UI_124","Hard"
"UI_125","Heat:"
"UI_126","High"
"UI_127","Hold"
"UI_128","INNEFECTIVE"
"UI_129","Inactive"
"UI_130","Increases damage."
"UI_131","Increases firing rate."
"UI_132","Increases stability."
"UI_133","Infinite"
"UI_134","Inventory"
"UI_135","Italian"
"UI_136","Jennifer Approval: "
"UI_137","LEVEL SELECT"
"UI_138","LOAD GAME"
"UI_139","LOS ANGELES 2027"
"UI_140","LOS ANGELES 2028"
"UI_141","LOS ANGELES 2029"
"UI_142","Leave"
"UI_143","Legend"
"UI_144","Level"
"UI_145","Level {Level} required"
"UI_146","Level: {lvl}"
"UI_147","Limited to 30"
"UI_148","Limited to 60"
"UI_149","Little bit harder"
"UI_150","Load Game"
"UI_151","Load game"
"UI_152","Local map"
"UI_153","Locations discovered:"
"UI_154","Locked door"
"UI_155","Lockpick condition"
"UI_156","Lockpicks left: {amount}"
"UI_157","Low"
"UI_158","MAX"
"UI_159","Main Objective"
"UI_160","Map"
"UI_161","Medium"
"UI_162","Metal scraps"
"UI_163","More than one chip with id "
"UI_164","Mouse and keyboard"
"UI_165","Move"
"UI_166","NCBR"
"UI_167","Near"
"UI_168","No"
"UI_169","No ammo!"
"UI_170","No appropriate target found"
"UI_171","No defensive item!"
"UI_172","No offensive item!"
"UI_173","No photo taken"
"UI_174","None"
"UI_175","Normal"
"UI_176","Not enough disk space to create save files. Free {Space} MB and try again!"
"UI_177","Not enough money!"
"UI_178","Notes"
"UI_179","Notes Found "
"UI_180","OBJECT"
"UI_181","OK"
"UI_182","OPTIONS"
"UI_183","Off"
"UI_184","Offensive item"
"UI_185","Ok"
"UI_186","On"
"UI_187","Only for Arnold"
"UI_188","Open map "
"UI_189","Options"
"UI_190","Owned: "
"UI_191","PHOTO"
"UI_192","PROCESSING..."
"UI_193","PURPLE CHIP"
"UI_194","Player"
"UI_195","Polish"
"UI_196","Portugese Brazil"
"UI_197","Preset 1"
"UI_198","Preset 1 "
"UI_199","Preset 2"
"UI_200","Preset 3"
"UI_201","Press any button"
"UI_202","Press any button to reconnect."
"UI_203","Press any key to bind it to an action. Press escape or backspace to return."
"UI_204","Preview"
"UI_205","Price:"
"UI_206","Quality:"
"UI_207","Quarx PL 388754343"
"UI_208","Quest Activated!"
"UI_209","Quests"
"UI_210","Quests Completed"
"UI_211","Quests Failed"
"UI_212","Ready"
"UI_213","Reconnect with your Xbox Live account<cf><cf>This game session is linked with the "
"UI_214","Remove chip"
"UI_215","Remove custom marker"
"UI_216","Remove from slot"
"UI_217","Reset to defaults"
"UI_218","Restart from checkpoint"
"UI_219","Return to the menu"
"UI_220","Rotate Lock"
"UI_221","Rotate Pin"
"UI_222","Ryan Approval: "
"UI_223","SEARCH MODE:"
"UI_224","SKYNET: POIR.01.02.00-00-0133/16"
"UI_225","STABILITY"
"UI_226","STANDARD CHIP"
"UI_227","START NEW GAME"
"UI_228","Safe House"
"UI_229","Saving"
"UI_230","Saving failed!"
"UI_231","Science"
"UI_232","Select"
"UI_233","Select chip to hack with"
"UI_234","Sell"
"UI_235","Set gamma value so the middle skull is barely visible."
"UI_236","Shop"
"UI_237","Shots to overheat"
"UI_238","Side Objective"
"UI_239","Signal Strength"
"UI_240","Signal Strength 1:"
"UI_241","Signal Strength 2:"
"UI_242","Skills"
"UI_243","Skynet Gate"
"UI_244","Some of the changes require reloading the map to take effect."
"UI_245","Spanish"
"UI_246","Stability"
"UI_247","Stats"
"UI_248","Supply locker"
"UI_249","Survival"
"UI_250","Swap chips"
"UI_251","Swap items"
"UI_252","Switch profile"
"UI_253","System online..."
"UI_254","TERMINATOR: RESISTANCE<cf><cf><cf><cf><cf>DEVELOPED BY TEYON<cf><cf><cf><cf>DIRECTED BY<cf><cf>Piotr Łatocha<cf><cf><cf><cf>PRODUCERS<cf><cf>Mariusz Sajak<cf>Tomasz Dziobek<cf><cf><cf><cf>LEAD PROGRAMMERS<cf><cf>Mateusz Makowiec<cf>Piotr Derkowski<cf>Grzegorz Izydor<cf><cf><cf><cf>LEAD ANIMATION ARTIST<cf><cf>Mateusz Lendor<cf><cf><cf><cf>GAMEPLAY DESIGN<cf><cf>Tomasz Kowalski<cf>Dawid Szaran<cf>Maciej Śliżewski<cf>Leszek Górniak<cf>Filip Szeląg<cf><cf><cf><cf>WRITING<cf><cf>Jerzy Zalewski<cf><cf><cf><cf>ADDITIONAL WRITING<cf><cf>Marek Baranowski<cf>Piotr Dziadosz<cf><cf><cf><cf>GAME PROGRAMMERS<cf><cf>Tobiasz Woronko<cf>Wojciech Łach<cf>Adam Rzepka<cf>Tomasz Biernat<cf>Łukasz Durlej<cf>Jakub Dzwinel<cf>Samuel Tomczyk<cf><cf><cf><cf>ADDITIONAL PROGRAMMERS<cf><cf>Marcin Przewięźlikowski<cf>Miron Markowski<cf><cf><cf><cf>ENVIRONMENT ARTISTS<cf><cf>Mateusz Niemiec<cf>Andrzej Bury<cf>Sebastian Włoszek<cf>Aleksander Koćwin<cf>Maciej Kuliński<cf>Paweł Kostecki<cf>Tomasz Ustupski<cf>Krzysztof Hajdo<cf>Krzysztof Wójcik<cf>Małgorzata Hanejko<cf>Arkadiusz Pasternak<cf>Marcin Książek<cf>Antoni Giec<cf><cf><cf><cf>CHARACTER ARTISTS<cf><cf>Szymon Jakóbczyk<cf>Marcin Polak<cf>Mateusz Doktor<cf><cf><cf><cf>ANIMATION ARTISTS<cf><cf>Marek Wojtyna<cf>Maria Werewka<cf>Sergii Boiko<cf>Łukasz Zegrodnik<cf><cf><cf><cf>2D & CONCEPT ART<cf><cf>Kamil Patynowski<cf><cf><cf><cf>VFX ARTIST<cf><cf>Rafał Januszkiewicz<cf><cf><cf><cf>SOUND DESIGN<cf><cf>Jakub Gawlina<cf><cf><cf><cf>MUSIC<cf><cf>Chris Detyna<cf>Leszek Górniak<cf>Jakub Gawlina<cf><cf><cf><cf>QUALITY ASSURANCE<cf><cf>Tomasz Sikora<cf>Antoni Giec<cf>Mateusz Drop<cf>Kamil Tucholski<cf>Bohdan Baida<cf>Kacper Mierzejewski<cf>Tomasz Witczak<cf>Mateusz Zawisza<cf>Piotr Gortyński<cf>Szymon Omieciński<cf>Quantic Lab™<cf><cf><cf><cf>EXECUTIVE PRODUCER<cf><cf>Michał Tatka<cf><cf><cf><cf><cf>REEF ENTERTAINMENT PUBLISHING AND DEVELOPMENT TEAM<cf><cf><cf><cf>PRODUCTION<cf><cf>Will Curley <cf>Craig Lewis <cf><cf><cf><cf>GAME DESIGN CONTRIBUTORS<cf><cf>Yaw Glover<cf>Will Curley<cf>Taku Mavhunduke<cf>Craig Lewis<cf><cf><cf><cf>SCRIPT CONTRIBUTORS<cf><cf>Yaw Glover <cf>Will Curley<cf><cf><cf><cf>GAME TESTING & QUALITY ASSURANCE<cf><cf>Taku Mavhunduke<cf>Carissa Harris<cf>Bradley Manning<cf><cf><cf><cf>RESEARCH & TESTING<cf><cf>Benjamin Austin <cf>Jaspreet Marwaha <cf>Rory Busby<cf>Melissa Larsson<cf><cf><cf><cf>REEF ENTERTAINMENT MANAGEMENT & COMMERCIAL STAFF<cf><cf>Gareth Dain - Group Managing Director<cf>Craig Lewis - Commercial Director<cf>Will Curley - Managing Director<cf>Carissa Harris - PR & Marketing<cf>Martyna Pikula - Marketing Graphic Designer<cf>Julia Fantoni - Marketing Graphic Designer<cf>Darren Answer - Promotional Video Producer<cf><cf><cf><cf>VOICE RECORDING AND PRODUCTION<cf><cf>OMUK<cf><cf>Recorded at OM London<cf>Director: Mark Estdale<cf>Recording Engineers: Juan Manuel Delfin, Victoria Prentice<cf>Dialogue Editing: Matt Pan<cf> <cf>Cast<cf>John Connor: Eric Meyers <cf>Jacob Rivers: Christopher Ragland<cf>Jennifer: Laurence Bouvard<cf>Baron: Kosha Engler<cf>Colin: Doug Cockle<cf>Erin: Eve Karpf<cf>Patrick: Max Robson<cf>Mack: Bill Hope<cf>Alvin: Martin T Sherman<cf>Ryan: Mac Macdonald<cf>NPC's Kerry Shale<cf>NPC's Akie Kotabe<cf>NPC's Kelly Burke<cf>NPC's Tom Clarke Hill<cf>NPC's Taylor Clarke Hill<cf>NPC's Ian Porter <cf>NPC's Nicola Robson<cf><cf><cf><cf>LOCALIZATION<cf><cf>Localsoft, S.L<cf>Tomasz Sikora (PL)<cf><cf><cf><cf>“TERMINATOR 2 JUDGMENT DAY”<cf><cf>Original score composed and conducted by BRAD FIEDEL<cf><cf>P & © 1991 STUDIOCANAL<cf><cf><cf>Main Title (Terminator 2 Theme)<cf>Escape From The Hospital (And T1000)<cf>Desert Suite<cf>'It's Over' ('Good Bye')<cf><cf><cf><cf><cf>Unreal is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.<cf><cf>Unreal Engine, Copyright 1998 – 2019, Epic Games, Inc. All rights reserved.<cf><cf><cf><cf><cf>TERMINATOR: RESISTANCE<cf>Officially licensed ‘Terminator’ and ‘Terminator 2’ product, STUDIO CANAL<cf><cf>©2019 Studiocanal S.A. ® All Rights Reserved.<cf>The Terminator, Terminator 2: Judgment Day, T2, The Terminator, Endoskeleton, and<cf>any depiction of Endoskeleton(s) are trademarks of Studiocanal S.A. All Rights Reserved.<cf>"
"UI_255","Take"
"UI_256","Take a photo"
"UI_257","Take all"
"UI_258","Target:"
"UI_259","TerminatorSave"
"UI_260","The application was launched by a different user. Please switch back to that user's account and press <img id=""PS4_Square""/> to continue the game."
"UI_261","This game uses Autosave feature. Please don't turn off the game when the save icon is shown on screen."
"UI_262","This key is already used, binding will remove previous settings.   <cf>Do you want to continue? "
"UI_263","This weapon cannot be modified!"
"UI_264","This weapon contains chips. Do you want to sell it?"
"UI_265","To upgrade a weapon close the circuit by matching three Chips in the slots. Each Chip ending must match its adjacent Chip from both sides."
"UI_266","Toggle"
"UI_267","Track"
"UI_268","Trade Point"
"UI_269","Trade resources:"
"UI_270","Tutorials"
"UI_271","Unlimited"
"UI_272","Upgrade"
"UI_273","Use"
"UI_274","Value:"
"UI_275","Video"
"UI_276","WEAPON"
"UI_277","Weapon Modification Active"
"UI_278","Weapon Modifications"
"UI_279","Weapon ineffective!"
"UI_280","Weapon modifications"
"UI_281","Weapon overheated!"
"UI_282","Windowed"
"UI_283","Windowed fullscreen"
"UI_284","With this chip you have  {num}% chance to succesfully hack."
"UI_285","YELLOW CHIP"
"UI_286","Yes"
"UI_287","You don't have required skills to craft this item!"
"UI_288","You have no free skill points!"
"UI_289","You have no resources to craft this item!"
"UI_290","You have no saved games."
"UI_291","You have no weapon!"
"UI_292","You have unsaved changes do you want to apply them before leaving?"
"UI_293","You haven't completed any Quests yet."
"UI_294","You haven't completed any Tutorials yet."
"UI_295","You haven't failed any Quests."
"UI_296","You haven't found any Notes yet."
"UI_297","You need to be logged in to your Xbox Live account to start the game."
"UI_298","You need to wait for the rest of your game to download"
"UI_299","Your Weapons skill is too low!"
"UI_300","Your backpack is full!"
"UI_301","Your controller has been disconnected."
"UI_302","Your current progress has been saved, however more disk space is required to create new save files. Free {Space} MB and try again!"
"UI_303","Your wireless controller has been disconnected."
"UI_304","Zoom"
"UI_305","[Activate] Take all"
"UI_306","[Healing] to heal"
"UI_307","[Reload] to reload"
"UI_308","chance"
"UI_309","has too less right connectors!"
"UI_310","hold"
"UI_311","to guide missile"
"UI_312","to skip"
"UI_313","x1"
"UI_314","Autosave"
"UI_315","My Plugins"
"UI_316","Opens menu for My Plugins"
"UI_317","Loading"
"UI_318","Press any button to continue"
"UI_319","MyPlugins"
"UI_320","Quicksave"
"UI_321","Wait until the game finishes installation before loading this save."
