﻿"BossSpare/NodeID_3","Spare"
"Cutscene_H0_Boss_Sifu_P1toP2/NodeID_2","Know this... Revenge is never a straight line."
"Cutscene_H0_Boss_Sifu_P1toP2/NodeID_22","It's easy to lose your way, to be blinded by rage."
"Cutscene_H0_Boss_Sifu_P1toP2/NodeID_25","When I look into your eyes, I see nothing but a frightened, angry child."
"Cutscene_H1_360_Fajar_P1toP2/NodeID_5","Show yourself!"
"Cutscene_H1_360_Fajar_P1toP2/NodeID_7","Show yourself, Fajar."
"Cutscene_H1_360_Fajar_P1toP2/NodeID_6","I'll make you pay."
"Cutscene_H1_360_Fajar_P1toP2/NodeID_8","I’ll make you pay for what you did to me."
"H0_010_EntranceTraining_A/NodeID_2","What was that!?"
"H0_010_EntranceTraining_C/NodeID_2","What’s going on? Who are you?"
"H0_010_EntranceTraining_C/NodeID_22","Move."
"H0_010_EntranceTraining_C/NodeID_35","Get out of my way."
"H0_010_EntranceTraining_C/NodeID_23","Who's first?"
"H0_010_EntranceTraining_C/NodeID_33","Who wants to go first?"
"H0_010_EntranceTraining_C/NodeID_28","Leave him to me."
"H0_010_EntryGuard_C/NodeID_2","What the--?!"
"H0_020_SeanEntrance_A/NodeID_6","I thought you said they’d put up a fight."
"H0_020_SeanEntrance_A/NodeID_2","I’m barely breaking a sweat."
"H0_020_SeanEntrance_A/NodeID_9","Don't be arrogant."
"H0_020_SeanEntrance_A/NodeID_11","Don’t be so arrogant."
"H0_020_SeanEntrance_A/NodeID_10","Sweep the place."
"H0_020_SeanEntrance_A/NodeID_12","Sweep the place. Nobody leaves."
"H0_020_SeanEntrance_A/NodeID_13","Sure."
"H0_027_Kitchen_C/NodeID_5","Who the hell is that?"
"H0_027_Kitchen_C/NodeID_2","Get him now!"
"H0_030_LivingRoom_C/NodeID_3","Yang!"
"H0_030_LivingRoom_C/NodeID_18","How dare you set foot in here again."
"H0_030_LivingRoom_C/NodeID_19","You should never have come back."
"H0_030_LivingRoom_C/NodeID_5","It's been a while."
"H0_030_LivingRoom_C/NodeID_24","Nice to see you, it’s been a while."
"H0_030_LivingRoom_C/NodeID_7","Get him."
"H0_030_LivingRoom_C/NodeID_6","Finish what I started."
"H0_030_LivingRoom_C/NodeID_17","I’m here to finish what I started."
"H0_030_LivingRoom_C/NodeID_25","Get him!"
"H0_040_Fajar_C/NodeID_4","!"
"H0_040_Fajar_C/NodeID_10","Where is he?"
"H0_040_Fajar_C/NodeID_5","..."
"H0_050_Sifu_P1toP2/NodeID_25","When I look into your eyes, I see nothing but a frightened, angry child."
"H1_000_Guardian_A/NodeID_2","Get lost! Nothin’ here for you!"
"H1_000_Guardian_C/NodeID_3","I warned you, asshole!"
"H1_000_Guardian_MC/NodeID_7","!"
"H1_000_Guardian_MC/NodeID_8","They've blocked the entrance to <DialogHighlight>the warehouse</>."
"H1_000_Guardian_MC/NodeID_10","Need to find another way inside."
"H1_030_DoorToShortcut_MC/NodeID_2","It's locked. Let’s try upstairs first."
"H1_030_Jump_MC/NodeID_4","!"
"H1_030_Jump_MC/NodeID_2","I can make it, just need a run at it."
"H1_030_Squat_C/NodeID_2","You lost or somethin’?"
"H1_030_Squat_C/NodeID_3","Sure as hell don’t look like you belong here."
"H1_030_Squat_MC/NodeID_5","!"
"H1_030_Squat_MC/NodeID_2","<DialogHighlight>Junkies</>. I don’t think they'll be a problem."
"H1_090_Oldboy_A/NodeID_2","Open it! Open up!"
"H1_090_Oldboy_A/NodeID_3","Don't make me bust this damn door down!"
"H1_090_Oldboy_C/NodeID_3","Check this fuckin' clown out."
"H1_090_Oldboy_C/NodeID_7","Help you with somethin'?"
"H1_090_Oldboy_C/NodeID_10","The Warehouse."
"H1_090_Oldboy_C/NodeID_19","The warehouse, which way?"
"H1_090_Oldboy_C/NodeID_28","The fuck you want?"
"H1_090_Oldboy_C/NodeID_34","You do know where you are, right?"
"H1_090_Oldboy_C/NodeID_29","I'm looking for <DialogHighlight>Fajar</>."
"H1_090_Oldboy_C/NodeID_30","Nobody wants to see the freak, and the freak don't wanna see nobody."
"H1_090_Oldboy_C/NodeID_31","Now empty your pockets."
"H1_090_Oldboy_C/NodeID_14","Move."
"H1_090_Oldboy_C/NodeID_25","Yes, get out of my way."
"H1_090_Oldboy_C/NodeID_32","Looks like we've got a smartass here, guys."
"H1_090_Oldboy_C/NodeID_15","Leave them."
"H1_090_Oldboy_C/NodeID_27","Leave these people alone."
"H1_090_Oldboy_C/NodeID_18","Oh, we got ourselves a real life white knight here."
"H1_090_Oldboy_C/NodeID_33","Let’s relieve him of the contents of {ListenerGender}|gender(his,her) pockets."
"H1_150_Rooftop_A/NodeID_2","Almost done here... Last bag's on the way to you..."
"H1_150_Rooftop_A/NodeID_4","Cool... Talk once we wrap this up."
"H1_150_Rooftop_A/NodeID_6","Fat fuck calls me every two seconds to check in!"
"H1_150_Rooftop_A/NodeID_7","While he’s sittin’ on his ass over there."
"H1_150_Rooftop_A/NodeID_8","Drives me crazy!"
"H1_150_Rooftop_C/NodeID_2","Guys! We got company!"
"H1_150_Rooftop_MC/NodeID_5","!"
"H1_150_Rooftop_MC/NodeID_2","<DialogHighlight>The warehouse.</> I'm getting closer."
"H1_180_Jump_MC/NodeID_4","!"
"H1_180_Jump_MC/NodeID_2","Another jump here... I can make it."
"H1_210_BigGuy_C/NodeID_2","Shame I'll have to throw you back through it."
"H1_270_DoorToHangar_MC/NodeID_2","Someone here must have <DialogHighlight>the keys</>."
"H1_270_Office_A/NodeID_2","Come on, come on! Speed this up!"
"H1_270_Office_A/NodeID_3","I don’t wanna be late for <DialogHighlight>The Club.</>"
"H1_270_Office_A/NodeID_7","I plan to win big tonight."
"H1_270_Office_C/NodeID_3","Who in the fuck are you?"
"H1_270_Office_C/NodeID_4","Don't just stand there! Get {ListenerGender}|gender(him,her)!"
"H1_270_Skull_C/NodeID_2","How the fuck you get in here?"
"H1_270_Skull_C/NodeID_65","With great difficulty."
"H1_270_Skull_C/NodeID_66","And I bet <DialogHighlight>your keys</> could have made things a lot easier."
"H1_270_Skull_C/NodeID_67","Don't even think about it, asshole."
"H1_270_Skull_C/NodeID_68","This little tour you've been takin' ends here and now."
"H1_270_Skull_C/NodeID_10","Workout."
"H1_270_Skull_C/NodeID_48","I’m only here for the workout."
"H1_270_Skull_C/NodeID_19","Wrong turn."
"H1_270_Skull_C/NodeID_49","Must have taken a wrong turn."
"H1_270_Skull_C/NodeID_50","Ain't got much of a choice."
"H1_270_Skull_C/NodeID_52","I'm afraid we're gonna have to fuck you up."
"H1_270_Skull_MC/NodeID_2","These'll be useful."
"H1_300_Hangar_A/NodeID_2","Come on, quicker!"
"H1_300_Hangar_A/NodeID_25","We have a city to deliver to!"
"H1_300_Hangar_A/NodeID_23","Boss wants everything shipped out of here today!"
"H1_300_Hangar_A/NodeID_24","Move it, move it!"
"H1_300_Hangar_C/NodeID_2","Hey, this is private property!"
"H1_300_Hangar_C/NodeID_4","Are you deaf or somethin', asshole?"
"H1_300_Hangar_Eavesdrop_A/NodeID_2","You sure about that? Kung-Fu?"
"H1_300_Hangar_Eavesdrop_A/NodeID_5","Honestly, it amazes me how long you've lasted in this fuckin' job."
"H1_300_Hangar_MC/NodeID_5","!"
"H1_300_Hangar_MC/NodeID_2","Almost there. Need to get through that door."
"H1_300_Hangar_NpcPushedFromFirstFloor_A/NodeID_2","Spread out, find 'em!"
"H1_300_Hangar_NpcPushedFromFirstFloor_A/NodeID_3","And somebody clean this mess up!"
"H1_330_DryingRoom_C/NodeID_2","Boss said nobody gets through. <DialogHighlight>Fajar</> stays alone."
"H1_330_DryingRoom_C/NodeID_7","Expecting me."
"H1_330_DryingRoom_C/NodeID_15","He's expecting me."
"H1_330_DryingRoom_C/NodeID_13","I don't think so. Only the long-haired guy visits him."
"H1_330_DryingRoom_C/NodeID_20","<DialogHighlight>Yang.</>"
"H1_330_DryingRoom_C/NodeID_14","Look, I don't know when you last saw Fajar, but he's fuckin' nuts."
"H1_330_DryingRoom_C/NodeID_24","You can't go in. Not today. Not ever."
"H1_330_DryingRoom_C/NodeID_8","I don't care."
"H1_330_DryingRoom_C/NodeID_21","I don’t care what your boss said."
"H1_330_DryingRoom_C/NodeID_26","I’m going through the door."
"H1_330_DryingRoom_C/NodeID_22","'Course you are."
"H1_330_DryingRoom_C/NodeID_9","Move aside."
"H1_330_DryingRoom_C/NodeID_23","Step aside. I don’t want to have to hurt you."
"H1_330_DryingRoom_C/NodeID_11","You must be joking."
"H1_360_Greenhouse_MC/NodeID_2","Locked."
"H2_010_EntranceBouncer_C/NodeID_24","Private party. Come back tomorrow."
"H2_010_EntranceBouncer_C2/NodeID_2","Back off now!"
"H2_010_StreetGuy_A/NodeID_2","Forget about it, If you’re not on the list, you're not getting inside."
"H2_020_GuardTickets_C/NodeID_22","Yeah? What do you want?"
"H2_020_GuardTickets_C/NodeID_25","Sean?"
"H2_020_GuardTickets_C/NodeID_34","<DialogHighlight>Sean</>, where can I find him?"
"H2_020_GuardTickets_C/NodeID_28","Guys! We've got a problem here!"
"H2_020_GuardTickets_C/NodeID_30","None of your business."
"H2_020_GuardTickets_C/NodeID_35","None of your business."
"H2_020_GuardTickets_G/NodeID_2","Please... Please don’t hit me!"
"H2_020_GuardTickets_G/NodeID_5","!"
"H2_020_GuardTickets_G/NodeID_6","Where is <DialogHighlight>Sean</>?"
"H2_020_GuardTickets_G/NodeID_7","H-He’s with the fighters, for <DialogHighlight>The Burning</>."
"H2_020_GuardTickets_G/NodeID_11","Only Sean’s <DialogHighlight>Disciples</> have <DialogHighlight>passes</> to get inside."
"H2_020_GuardTickets_G/NodeID_8","We’ll see about that."
"H2_030_DoorCode_MC/NodeID_2","Won't open without the code."
"H2_030_DoorMagneticCard_MC/NodeID_2","I need the access card."
"H2_031_AquariumRoom_C/NodeID_2","Who's this?"
"H2_031_AquariumRoom_C/NodeID_3","How the fuck did {ListenerGender}|gender(he,she) get here?"
"H2_031_AquariumRoom_C/NodeID_18","Bring it on"
"H2_031_AquariumRoom_C/NodeID_15","Really?"
"H2_040_LookAtSeanScreen_MC/NodeID_4","!"
"H2_040_SideRoomIrruption_C/NodeID_2","The fuck is this mess?"
"H2_040_SideRoomIrruption_C/NodeID_3","Get {ListenerGender}|gender(him,her)!"
"H2_041_LightsTech_C/NodeID_3","What the--?!"
"H2_041_LightsTech_C/NodeID_47","What do you want?"
"H2_041_LightsTech_C/NodeID_15","Don't worry."
"H2_041_LightsTech_C/NodeID_38","Don't worry."
"H2_041_LightsTech_C/NodeID_16","I’m not looking for a fight."
"H2_041_LightsTech_C/NodeID_19","Neither am I. I just do computers and stuff."
"H2_041_LightsTech_C/NodeID_20","Computer access."
"H2_041_LightsTech_C/NodeID_31","I need to access the locked computer of someone important."
"H2_041_LightsTech_C/NodeID_23","And why should I help you?"
"H2_041_LightsTech_C/NodeID_24","The Corporation."
"H2_041_LightsTech_C/NodeID_27","This ‘someone important’ is the head of The Corporation."
"H2_041_LightsTech_C/NodeID_28","Really? You got some nerve going after her. I like that."
"H2_041_LightsTech_C/NodeID_32","Try to use this, it’ll be fun."
"H2_041_LightsTech_C/NodeID_26","I can beat you up."
"H2_041_LightsTech_C/NodeID_29","Because I can beat you up?"
"H2_041_LightsTech_C/NodeID_30","No need to get there."
"H2_041_LightsTech_C/NodeID_33","You can try this key, but I can’t promise anything."
"H2_041_LightsTech_C/NodeID_14","Step aside."
"H2_041_LightsTech_C/NodeID_40","Step aside."
"H2_041_LightsTech_C/NodeID_18","Step aside and be quiet."
"H2_041_LightsTech_C/NodeID_21","It’s cool, I don’t want any trouble."
"H2_041_LightsTech_C/NodeID_39","Sean?"
"H2_041_LightsTech_C/NodeID_44","Are you a friend of Sean’s?"
"H2_041_LightsTech_C/NodeID_45","No. And seeing how he treats others, I don't think he has any."
"H2_041_LightsTech_Computer_C/NodeID_3","What the--?!"
"H2_041_LightsTech_Computer_C/NodeID_47","What do you want?"
"H2_041_LightsTech_Computer_C/NodeID_15","Don't worry."
"H2_041_LightsTech_Computer_C/NodeID_16","I’m not looking for a fight."
"H2_041_LightsTech_Computer_C/NodeID_19","Neither am I. I just do computers and stuff."
"H2_041_LightsTech_Computer_C/NodeID_20","Computer access."
"H2_041_LightsTech_Computer_C/NodeID_31","I need to access the locked computer of someone important."
"H2_041_LightsTech_Computer_C/NodeID_23","And why should I help you?"
"H2_041_LightsTech_Computer_C/NodeID_24","The Corporation."
"H2_041_LightsTech_Computer_C/NodeID_27","This ‘someone important’ is the head of The Corporation."
"H2_041_LightsTech_Computer_C/NodeID_28","Really? You got some nerve going after her. I like that."
"H2_041_LightsTech_Computer_C/NodeID_32","Try to use this, it’ll be fun."
"H2_041_LightsTech_Computer_C/NodeID_26","I can beat you up."
"H2_041_LightsTech_Computer_C/NodeID_29","Because I can beat you up?"
"H2_041_LightsTech_Computer_C/NodeID_30","No need to get there."
"H2_041_LightsTech_Computer_C/NodeID_33","You can try this key, but I can’t promise anything."
"H2_041_LightsTech_Computer_C/NodeID_14","Step aside."
"H2_041_LightsTech_Computer_C/NodeID_18","Step aside and be quiet."
"H2_041_LightsTech_Computer_C/NodeID_21","It’s cool, I don’t want any trouble."
"H2_041_LightsTech_Sean_C/NodeID_3","What the--?!"
"H2_041_LightsTech_Sean_C/NodeID_47","What do you want?"
"H2_041_LightsTech_Sean_C/NodeID_15","Don't worry."
"H2_041_LightsTech_Sean_C/NodeID_16","I’m not looking for a fight."
"H2_041_LightsTech_Sean_C/NodeID_19","Neither am I. I just do computers and stuff."
"H2_041_LightsTech_Sean_C/NodeID_20","Sean?"
"H2_041_LightsTech_Sean_C/NodeID_31","Are you a friend of Sean’s?"
"H2_041_LightsTech_Sean_C/NodeID_23","No. And seeing how he treats others, I don't think he has any."
"H2_041_LightsTech_Sean_C/NodeID_14","Step aside."
"H2_041_LightsTech_Sean_C/NodeID_18","Step aside and be quiet."
"H2_041_LightsTech_Sean_C/NodeID_21","It’s cool, I don’t want any trouble."
"H2_051_SideBalcony_C/NodeID_2","Did you think this was a pyjama party or somethin’?"
"H2_051_SideBalcony_C/NodeID_9","Come on, show us what you can do, Kung-Fu {ListenerGender}|gender(Guy,Girl)!"
"H2_051_SideBalcony_C/NodeID_11","Hey, didn't you hear my friend?"
"H2_051_SideBalcony_G/NodeID_2","Alright, alright... You made your point."
"H2_051_SideBalcony_G/NodeID_4","The two giants."
"H2_051_SideBalcony_G/NodeID_5","The two giants over there, what’s behind their door?"
"H2_051_SideBalcony_G/NodeID_6","Tonight’s fights. And the Burning event!"
"H2_051_SideBalcony_G/NodeID_7","Excellent."
"H2_060_FlashKickBar_C/NodeID_2","Hey, did you hear what she just said? We’re closed for the night."
"H2_060_FlashKickBarJoinTheFight_A/NodeID_3","Bets closed for tonight."
"H2_070_PitSpectator_A/NodeID_2","Come on, Shen, kick his ass! I got a shit-ton of money riding on you!"
"H2_070_PitSpectator_A/NodeID_3","Take his fucking head off!"
"H2_070_PitSpectator_A/NodeID_9","Harder! Hit ‘em harder!"
"H2_070_PitSpectator_A/NodeID_10","What the hell’s going on here?"
"H2_070_PitSpectator_A/NodeID_11","Is this part of the fight or somethin’?"
"H2_070_PitSpectator_A/NodeID_12","Well, come on then, don’t just stand there looking at {ListenerGender}|gender(him,her)."
"H2_070_PitSpectator_A/NodeID_13","Kick {ListenerGender}|gender(his,her) fuckin’ ass!"
"H2_070_PitSpectatorPhone_A/NodeID_2","Why the fuck are you only calling me back now?"
"H2_070_PitSpectatorPhone_A/NodeID_23","What happened!?"
"H2_070_PitSpectatorPhone_A/NodeID_24","Get all the money to safety, I’ll be right there...after the fights."
"H2_080_FireDiscipleFirst_C/NodeID_13","You are not supposed to be part of tonight’s group."
"H2_080_FireDiscipleFirst_C/NodeID_14","Let me through."
"H2_080_FireDiscipleFirst_C/NodeID_18","Let me through, I don’t want any trouble."
"H2_080_FireDiscipleFirst_C/NodeID_19","You already found it."
"H2_080_FireDiscipleFirst_C/NodeID_12","Let's end this."
"H2_080_FireDiscipleFirst_C/NodeID_21","Let's end this quickly"
"H2_090_TrainingRoom_A/NodeID_2","Leave me alone, I have to train."
"H2_090_TrainingRoom_A/NodeID_3","What did you reach? I hope I’ll make it to the staff fight."
"H2_090_TrainingRoom_A/NodeID_4","I can’t any more..."
"H2_090_TrainingRoom_A/NodeID_5","..."
"H2_090_TrainingRoom_A/NodeID_6","Get {ListenerGender}|gender(him,her)!"
"H2_090_TrainingRoom_C/NodeID_2","Above this door are the three trials."
"H2_090_TrainingRoom_C/NodeID_4","I'm ready."
"H2_090_TrainingRoom_C/NodeID_8","I'm ready."
"H2_090_TrainingRoom_C/NodeID_9","Then, step through the door."
"H2_090_TrainingRoom_C/NodeID_6","Trials?"
"H2_090_TrainingRoom_C/NodeID_10","The trials, what are they?"
"H2_090_TrainingRoom_C/NodeID_11","Agility, Dexterity, Endurance."
"H2_090_TrainingRoom_C/NodeID_7","Fight me!"
"H2_090_TrainingRoom_C/NodeID_12","First, I want to fight all of you."
"H2_090_TrainingRoom_C/NodeID_14","Arrogant pig."
"H2_100_BlazingTrial_C/NodeID_2","Step forward. you're about to be tested."
"H2_100_BlazingTrial_C2/NodeID_3","Let’s go into the beyond."
"H2_100_BlazingTrial_C2/NodeID_4","Survival of the fittest."
"H2_100_BlazingTrial_C2/NodeID_5","You shall not fear death."
"H2_100_BlazingTrial_C2/NodeID_6","Yes, that’s it, embrace it!"
"H2_100_BlazingTrial_C3/NodeID_3","The winner becomes the king, the loser a thief."
"H2_100_BlazingTrial_C3/NodeID_13","Sean."
"H2_100_BlazingTrial_C3/NodeID_14","Your master’s mind is broken."
"H2_100_BlazingTrial_C3/NodeID_19","He will drag you, and all the others, down into the abyss."
"H2_100_BlazingTrial_C3/NodeID_16","Look around you. You don’t look so different to me."
"H2_100_BlazingTrial_C3/NodeID_20","If you didn’t want to fight, why did you come this far?"
"H2_100_BlazingTrial_C3/NodeID_6","Trials?"
"H2_100_BlazingTrial_C3/NodeID_7","How many trials do I still have left before meeting Sean?"
"H2_100_BlazingTrial_C3/NodeID_8","Two more challenges lay ahead: Dexterity and Endurance."
"H2_100_BlazingTrial_C3/NodeID_9","But I’m afraid you’ll be too late for the final trial."
"H2_100_BlazingTrial_C3/NodeID_10","Fight me!"
"H2_100_BlazingTrial_C3/NodeID_11","This battle isn’t over yet."
"H2_100_BlazingTrial_C3/NodeID_12","You are a fast learner."
"H2_110_FireDiscipleRing_C/NodeID_4","Pick up your weapon."
"H2_110_FireDiscipleRing_C2/NodeID_2","As you wish."
"H2_130_BattleRoyal_C/NodeID_8","End of the road for you, the trial is finished."
"H2_130_BattleRoyal_C/NodeID_9","The Burning ceremony has begun, no outsider allowed."
"H2_Boss_Sean_P1toP2/NodeID_2","You’re almost as good as Yang."
"H2_Boss_Sean_P1toP2/NodeID_3","I thought he was unchallenged at that old bastard’s school."
"H2_Boss_Sean_P1toP2/NodeID_4","Who are you?"
"H2_Boss_Sean_P1toP2/NodeID_6","Don't you know?"
"H2_Boss_Sean_P1toP2/NodeID_9","Have you not figured it out by now?"
"H2_Boss_Sean_P1toP2/NodeID_10","Enough games, let’s put an end to this show."
"H2_Boss_Sean_P1toP2/NodeID_8","A ghost from your past."
"H2_Boss_Sean_P1toP2/NodeID_11","A ghost from your past, here to put an end to this sideshow."
"H2_Boss_Sean_P1toP2/NodeID_12","You picked the wrong person to haunt."
"H3_000_DetectiveElevatorFailed/NodeID_2","Need to find the key first."
"H3_000_DetectiveStairsFailed/NodeID_2","Locked. Looks like I’ll need to go through the exhibition."
"H3_010_Fight1_C/NodeID_3","Eyes on the target in the atrium. Everyone get into position."
"H3_010_Fight1_Part2_C/NodeID_2","It was foolish of you to come here."
"H3_010_Fight2_A/NodeID_2","Should be around here!"
"H3_020_Fight1_C/NodeID_6","You’re {ListenerGender}|gender(him,her), aren’t you? You’re the one that took down Sean."
"H3_020_Fight1_C/NodeID_17","You’ll suffer for dishonoring him."
"H3_020_Fight3_Stairs_C/NodeID_2","There! Downstairs!"
"H3_030_DetectiveDoorFailed/NodeID_2","He must have the card on him."
"H3_030_Fight2_C/NodeID_10","I must see her."
"H3_030_Fight2_C/NodeID_11","I only wish to meet her."
"H3_030_Fight2_C/NodeID_12","I told you, Kuroki will not speak with you or anyone else."
"H3_030_Fight2_C/NodeID_13","For the last time, step aside."
"H3_030_Fight2_C/NodeID_15","She can't escape."
"H3_030_Fight2_C/NodeID_16","Nobody outruns their past. Not even her."
"H3_030_Fight2_C/NodeID_17","Wrong. She left this path and you won’t pull her back in!"
"H3_050_SpeakerTextBeforeFight_C/NodeID_3","...  believed that if we took the time to stand outside in the rain..."
"H3_050_SpeakerTextBeforeFight_C/NodeID_11","...  it would cleanse us both physically and spiritually."
"H3_050_SpeakerTextBeforeFight_C/NodeID_10","Water has the power to finally set us free."
"H3_050_SpeakerTextInterruptFight_C/NodeID_2","But like the darkness itself, we must first embrace it."
"H3_050_SpeakerTextInterruptFight_C/NodeID_10","Or the shadows of the past consume us whole."
"H3_050_SpeakerTextMidFight_C/NodeID_2","... it represents birth and the cleansing of a darkened soul;"
"H3_050_SpeakerTextMidFight_C/NodeID_4","water is the key to being reborn."
"H3_050_SpeakerTextMidFight_C/NodeID_3","It is considered redemptive in nature..."
"H3_070_Fight_C/NodeID_2","“The mind is like an iceberg..."
"H3_070_Fight_C/NodeID_12","... it floats with one-seventh of its bulk above water."""
"H3_070_Fight_C/NodeID_7","Our consciousness is merely the tip of the iceberg."
"H3_070_Fight_C/NodeID_11","We must dive beneath the waters to explore the subconscious."
"H3_070_Fight_C/NodeID_13","To face the past."
"H3_Boss_Phase2_1/NodeID_2","I know a hundred ways to kill you."
"H3_Boss_Phase2_1/NodeID_3","You should have run when she gave you the chance."
"H4_000_Escort_A/NodeID_2","She's waiting for you."
"H4_000_Lift_C/NodeID_2","Gonna enjoy this."
"H4_000_Welcome_To_Mc_1_A/NodeID_2","{ListenerGender}|gender(Sir,Madam)."
"H4_000_Welcome_To_Mc_2_A/NodeID_2","Welcome, {ListenerGender}|gender(Sir,Madam)."
"H4_015_Fengjie_Monologue_End_A/NodeID_2","Unfortunately, I don't think you'll have that opportunity."
"H4_015_Fengjie_Welcomes_The_Mc_A/NodeID_2","Don't be shy, come closer so I can get a better look at you."
"H4_015_Guards_Threat_A/NodeID_2","Take {ListenerGender}|gender(him,her) out!"
"H4_015_MC_Lift_A/NodeID_2","Need to find another way down."
"H4_031_Offices_A/NodeID_6","Everyone into position!"
"H4_031_Offices_A/NodeID_8","Shut down all entrances and exits!"
"H4_061_Fengjie_A/NodeID_3","I see you."
"H4_061_Fengjie_A/NodeID_4","We see you."
"H4_062_Fengjie_A/NodeID_2","You cannot escape. You are trapped."
"H4_062_MeetingRoom_A/NodeID_8","... Strike hard and fast. We must be swift and just--"
"H4_062_MeetingRoom_C/NodeID_7","Intruder! Take {ListenerGender}|gender(him,her) down!"
"H4_062_WhereDidMcGo_A/NodeID_2","Did you see where {ListenerGender}|gender(he,she) went?"
"H4_062_WhereDidMcGo_A/NodeID_3","Stairs, maybe?"
"H4_062_WhereDidMcGo_A/NodeID_4","Don't see anything. You?"
"H4_062_WhereDidMcGo_A/NodeID_5","Nothing. Keep searching."
"H4_090_Fengjie_A/NodeID_2","Come and face your judgment."
"H4_090_MC_Jump_A/NodeID_5","!"
"H4_090_MC_Jump_A/NodeID_2","I can reach the shaft."
"H4_105_Big_Guy_Jumps_On_The_Lift_A/NodeID_2","Get outta my way."
"H4_105_Big_Guy_Jumps_On_The_Lift_A/NodeID_3","I'll deal with this."
"H4_105_LiftFight_A/NodeID_2","Squad Nine on its way."
"H4_105_WhereDidMcGo_A/NodeID_2","Squad Seven, {ListenerGender}|gender(he,she)'s in the elevator shaft."
"H4_105_WhereDidMcGo_A/NodeID_5","Repeat, {ListenerGender}|gender(he,she)'s in the shaft."
"H4_105_WhereDidMcGo_A/NodeID_3","Send Squad Nine, send them now!"
"H4_180_Lieutenant_A/NodeID_2","The Guardians."
"H4_180_Lieutenant_A/NodeID_3","This made-up order who kept for themselves what belongs to the people."
"H4_180_Lieutenant_A/NodeID_5","But truth always finds its way."
"H4_180_Lieutenant_A/NodeID_22","And so does justice."
"H4_240_Lieutenant_A/NodeID_4","To each crime its punishment, and to each punishment its weapon."
"H4_240_Lieutenant_A/NodeID_6","My father..."
"H4_240_Lieutenant_A/NodeID_8","My father never did anything wrong."
"H4_240_Lieutenant_A/NodeID_10","He should have done better."
"H4_240_Lieutenant_A/NodeID_7","You're guilty."
"H4_240_Lieutenant_A/NodeID_9","The only person guilty of a crime is you."
"H4_300_MC_Jump_A/NodeID_5","!"
"H4_300_MC_Jump_A/NodeID_2","There's no other way, this must be it."
"H5_003_FirstYangDisciple_C/NodeID_3","Welcome to the Sanctuary."
"H5_003_FirstYangDisciple_C/NodeID_18","This is a place for broken bodies and spirits."
"H5_003_FirstYangDisciple_C/NodeID_19","Everyone is welcome,"
"H5_003_FirstYangDisciple_C/NodeID_20","as long as they step through our door with humility and peace."
"H5_010_HallWelcome_A/NodeID_2","Greetings, can I help you {ListenerGender}|gender(sir,madam)?"
"H5_010_HallWelcome_A/NodeID_9","No."
"H5_010_HallWelcome_A/NodeID_14","No need."
"H5_010_HallWelcome_A/NodeID_4","Yang."
"H5_010_HallWelcome_A/NodeID_6","Where is Yang?"
"H5_010_HallWelcome_A/NodeID_11","He’s in his office meditating."
"H5_010_HallWelcome_A/NodeID_13","It's the highest building, just keep going up."
"H5_020_Restaurant_C/NodeID_2","I’m afraid the restaurant’s closed."
"H5_030_Room_patient_A/NodeID_2","Are you here for the cure? They say this place works miracles."
"H5_030_Room_patient_A/NodeID_29","Really?"
"H5_030_Room_patient_A/NodeID_31","They do ?"
"H5_030_Room_patient_A/NodeID_32","Everyone who comes here,"
"H5_030_Room_patient_A/NodeID_33","leaves this place free of what they walked through those doors with."
"H5_030_Room_patient_A/NodeID_34","Even the ones with time no longer on their side..."
"H5_030_Room_patient_A/NodeID_35","People just like you and me."
"H5_030_Room_patient_A/NodeID_37","Good luck."
"H5_030_Room_patient_A/NodeID_48","Good luck."
"H5_030_Room_patient_A/NodeID_52","I hope you find what you're looking for."
"H5_030_Room_patient_A/NodeID_53","Thank you."
"H5_030_Room_patient_A/NodeID_39","Hard to believe."
"H5_030_Room_patient_A/NodeID_44","I find that hard to believe."
"H5_030_Room_patient_A/NodeID_45","Well, I did hear of people vanishing from here..."
"H5_030_Room_patient_A/NodeID_46","Maybe belief is what they lacked."
"H5_030_Room_patient_A/NodeID_50","I must go."
"H5_030_Room_patient_A/NodeID_40","I must go."
"H5_030_Room_patient_A/NodeID_30","I must go."
"H5_030_Room_patient_A/NodeID_42","Sorry, I don't have time for this."
"H5_030_Room_patient_A/NodeID_43","No time? Isn't that why we're all here?"
"H5_031_Room_Broomer_C/NodeID_2","These rooms are for our “special” guests."
"H5_031_Room_Broomer_C/NodeID_15","Let me show you to yours."
"H5_032_Room_Balcony_C/NodeID_2","Come forward please."
"H5_032_Room_Balcony_C/NodeID_3","I never saw {ListenerGender}|gender(him,her) around."
"H5_032_Room_Balcony_C/NodeID_4","Isn’t {ListenerGender}|gender(he,she) one of the unfit?"
"H5_032_Room_Balcony_C/NodeID_13","No, {ListenerGender}|gender(he,she)’s a special guest."
"H5_040_GymSituation_C/NodeID_2","Let’s wrap up today’s lesson."
"H5_040_GymSituation_C/NodeID_4","I need to greet our guest."
"H5_050_Acupuncture_C/NodeID_2","It is an honor to meet you."
"H5_050_Acupuncture_C/NodeID_6","Your treatment has been prepared."
"H5_060_Sauna_C/NodeID_2","You need to be purged."
"H5_060_Sauna_C/NodeID_13","Relax and enjoy your session."
"H5_070_ToWuxingHouse_C/NodeID_2","The journey of a thousand miles begins with a single step."
"H5_070_ToWuxingHouse_C/NodeID_16","Your final test will begin here."
"H5_070_ToWuxingHouse_C3/NodeID_2","To reveal the path you must truly let go."
"H5_070_ToWuxingHouse_C3/NodeID_16","Only then will the clouds begin to lift."
"H5_070_ToWuxingHouse_C3/NodeID_17","The awakening beckons."
"H5_080_LookAtFresques/NodeID_4","!"
"TauntMC_Old_01/NodeID_2","I'm waiting"
"TauntMC_Old_02/NodeID_2","Shall we?"
"TauntMC_Old_03/NodeID_2","Actions speak louder than words."
"TauntMC_Old_04/NodeID_2","You're a disgrace to your art."
"TauntMC_Young_01/NodeID_2","Bring it on!"
"TauntMC_Young_02/NodeID_2","Come on!"
"TauntMC_Young_03/NodeID_2","Come at me!"
"TauntMC_Young_04/NodeID_2","Don't waste my time."
"TauntMC_Young_05/NodeID_2","Think you stand a chance?"
"TauntYang_01/NodeID_2","Come at me."
"TauntYang_02/NodeID_2","Talk is cheap."
