Commit d71eba2d authored by w4t's avatar w4t

Resident evil 3 remake 1.0 2020.04.22 fix2

parent 1a0a3fb4
Pipeline #85 failed with stages
......@@ -114,9 +114,9 @@
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Complete the game with an S rank on ""Inferno.""","Complete the game with an S rank on ""Inferno."""
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.ś3","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.ś4","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.ś5","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies with a handgun.","Defeat {0} enemies with a handgun."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies with a shotgun.","Defeat {0} enemies with a shotgun."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies with a grenade launcher.","Defeat {0} enemies with a grenade launcher."
......@@ -184,7 +184,7 @@
"re_chunk_000\natives\stm\escape\message\mes_costume¤Change into selected outfit.","Change into selected outfit."
"re_chunk_000\natives\stm\escape\message\mes_costume¤Default Costume","Default Costume"
"re_chunk_000\natives\stm\escape\message\mes_costume¤S.T.A.R.S. Gear","S.T.A.R.S. Gear"
"re_chunk_000\natives\stm\escape\message\mes_costume¤Default","Default"
"re_chunk_000\natives\stm\escape\message\mes_costume¤Defaultś3","Default"
"re_chunk_000\natives\stm\escape\message\mes_ingame¤INVENTORY","INVENTORY"
"re_chunk_000\natives\stm\escape\message\mes_ingame¤MAP","MAP"
"re_chunk_000\natives\stm\escape\message\mes_ingame¤FILES","FILES"
......@@ -313,8 +313,8 @@
"re_chunk_000\natives\stm\escape\message\mes_item¤Some kind of fancy box.<lf>Seems like something is inside.","Some kind of fancy box.<lf>Seems like something is inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Fancy Box","Fancy Box"
"re_chunk_000\natives\stm\escape\message\mes_item¤Some kind of fancy box.<lf>Seems like something is inside.","Some kind of fancy box.<lf>Seems like something is inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Fancy Box","Fancy Box"
"re_chunk_000\natives\stm\escape\message\mes_item¤Some kind of fancy box.<lf>Seems like something is inside.","Some kind of fancy box.<lf>Seems like something is inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Fancy Boxś3","Fancy Box"
"re_chunk_000\natives\stm\escape\message\mes_item¤Some kind of fancy box.<lf>Seems like something is inside.ś3","Some kind of fancy box.<lf>Seems like something is inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Hospital ID Card","Hospital ID Card"
"re_chunk_000\natives\stm\escape\message\mes_item¤A security card for Spencer<lf>Memorial Hospital.","A security card for Spencer<lf>Memorial Hospital."
"re_chunk_000\natives\stm\escape\message\mes_item¤Tape Player (Tape Inserted)","Tape Player (Tape Inserted)"
......@@ -337,14 +337,14 @@
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuse","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤A cylindrical electrical component.","A cylindrical electrical component."
"re_chunk_000\natives\stm\escape\message\mes_item¤Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery.","Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery."
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuse","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuse","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤A cylindrical electrical component.","A cylindrical electrical component."
"re_chunk_000\natives\stm\escape\message\mes_item¤Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery.","Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery."
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuse","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuse","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuseś3","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuseś4","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤A cylindrical electrical component.","A cylindrical electrical component."
"re_chunk_000\natives\stm\escape\message\mes_item¤Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery.","Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery."
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuseś5","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuseś6","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤A cylindrical electrical component.ś3","A cylindrical electrical component."
"re_chunk_000\natives\stm\escape\message\mes_item¤Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery.ś3","Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery."
"re_chunk_000\natives\stm\escape\message\mes_item¤Wristband","Wristband"
"re_chunk_000\natives\stm\escape\message\mes_item¤A wristband distributed to the<lf>general staff of NEST 2. Grants<lf>access to some secure areas<lf>when worn.","A wristband distributed to the<lf>general staff of NEST 2. Grants<lf>access to some secure areas<lf>when worn."
"re_chunk_000\natives\stm\escape\message\mes_item¤Flash Drive","Flash Drive"
......@@ -388,14 +388,14 @@
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Case","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Case","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Case","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Case","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Case","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Caseś3","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.ś3","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Caseś4","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.ś4","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Caseś5","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.ś5","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Caseś6","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.ś6","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_map¤Apartment Building","Apartment Building"
"re_chunk_000\natives\stm\escape\message\mes_map¤Uptown","Uptown"
"re_chunk_000\natives\stm\escape\message\mes_map¤Police Station","Police Station"
......@@ -411,7 +411,6 @@
"re_chunk_000\natives\stm\escape\message\mes_map¤Hospital","Hospital"
"re_chunk_000\natives\stm\escape\message\mes_map¤Underground Storage","Underground Storage"
"re_chunk_000\natives\stm\escape\message\mes_map¤NEST 2","NEST 2"
"re_chunk_000\natives\stm\escape\message\mes_map¤12345678901234567890","12345678901234567890"
"re_chunk_000\natives\stm\escape\message\mes_map¤Apartment Building","Apartment Building"
"re_chunk_000\natives\stm\escape\message\mes_map¤Jill's Room","Jill's Room"
"re_chunk_000\natives\stm\escape\message\mes_map¤Hallway","Hallway"
......@@ -589,7 +588,7 @@
"re_chunk_000\natives\stm\escape\message\mes_objective¤Escape the creature","Escape the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Go to the subway platform","Go to the subway platform"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Find a way above ground","Find a way above ground"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Escape the creature","Escape the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Escape the creatureś3","Escape the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Defeat the creature","Defeat the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Search for a vaccine","Search for a vaccine"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Search for an audiocassette","Search for an audiocassette"
......@@ -609,9 +608,9 @@
"re_chunk_000\natives\stm\escape\message\mes_objective¤Search for an antigen","Search for an antigen"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Search for an adjuvant","Search for an adjuvant"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Escape the facility","Escape the facility"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Defeat the creature","Defeat the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Defeat the creatureś3","Defeat the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Go after Nicholai","Go after Nicholai"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Defeat the creature","Defeat the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Defeat the creatureś4","Defeat the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Power up the railgun","Power up the railgun"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Take back the vaccine","Take back the vaccine"
"re_chunk_000\natives\stm\escape\message\mes_option¤Action Prompt Input Type","Action Prompt Input Type"
......@@ -1201,8 +1200,8 @@
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤I gotta get out...","I gotta get out..."
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤OK.","OK."
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤<TIME 0.0, 2.0><TIME 2.5, 4.5><TIME 5.0, 6.0><PAGE><lf><PAGE><lf>","<TIME 0.0, 2.0><TIME 2.5, 4.5><TIME 5.0, 6.0><PAGE><lf><PAGE><lf>"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤<TIME 0.0, 2.0>","<TIME 0.0, 2.0>"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤<TIME 0.0, 2.0>","<TIME 0.0, 2.0>"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤<TIME 0.0, 2.0>ś3","<TIME 0.0, 2.0>"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤<TIME 0.0, 2.0>ś4","<TIME 0.0, 2.0>"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤Help! PLEASE!","Help! PLEASE!"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤Hold on!","Hold on!"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤This way. C'mon!","This way. C'mon!"
......@@ -1292,8 +1291,8 @@
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤It's my turn, bitch!","It's my turn, bitch!"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 0.0,2.5>","<TIME 0.0,2.5>"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 0.0,2.5>","<TIME 0.0,2.5>"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 0.0,2.5>","<TIME 0.0,2.5>"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 0.0,2.5>","<TIME 0.0,2.5>"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 0.0,2.5>ś3","<TIME 0.0,2.5>"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 0.0,2.5>ś4","<TIME 0.0,2.5>"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 1.42,3.69><TIME 20.27,22.41><TIME 22.41,23.66><TIME 23.66,25.59><TIME 25.83,28.2>Hey, fuckface.<PAGE><lf>Hey, easy lady...I got ya.<PAGE><lf>Who are you? What are you do—<PAGE><lf>Name's Carlos and I'm saving you!<PAGE><lf>C'mon, let's get you someplace safe.","<TIME 1.42,3.69><TIME 20.27,22.41><TIME 22.41,23.66><TIME 23.66,25.59><TIME 25.83,28.2>Hey, fuckface.<PAGE><lf>Hey, easy lady...I got ya.<PAGE><lf>Who are you? What are you do—<PAGE><lf>Name's Carlos and I'm saving you!<PAGE><lf>C'mon, let's get you someplace safe."
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤Hey, fuckface.","Hey, fuckface."
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤Hey, easy lady...I got ya.","Hey, easy lady...I got ya."
......@@ -2121,7 +2120,7 @@
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤What is that?","What is that?"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<TIME 10.81,11.66><TIME 13.08,14.0><TIME 15.76,18.41><TIME 22.03,25.63><TIME 25.63,30.34><TIME 31.79,33.08><TIME 33.18,34.98><TIME 35.83,37.69>Jill!<PAGE><lf>Tyrell!<PAGE><lf>I got through!<lf>They're willing to negotiate—<PAGE><lf>They'll call off the strike, if—<lf>and this is one big-ass ""if""...<PAGE><lf>...we can deliver the vaccine to them<lf>before they launch.<PAGE><lf>How long do we have?<PAGE><lf>Hours, maybe.<PAGE><lf>Then let's not waste one more second.","<TIME 10.81,11.66><TIME 13.08,14.0><TIME 15.76,18.41><TIME 22.03,25.63><TIME 25.63,30.34><TIME 31.79,33.08><TIME 33.18,34.98><TIME 35.83,37.69>Jill!<PAGE><lf>Tyrell!<PAGE><lf>I got through!<lf>They're willing to negotiate—<PAGE><lf>They'll call off the strike, if—<lf>and this is one big-ass ""if""...<PAGE><lf>...we can deliver the vaccine to them<lf>before they launch.<PAGE><lf>How long do we have?<PAGE><lf>Hours, maybe.<PAGE><lf>Then let's not waste one more second."
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Jill!","Jill!"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Jill!","Jill!"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Jill!ś3","Jill!"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Tyrell!","Tyrell!"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤I got through!<lf>They're willing to negotiate—","I got through!<lf>They're willing to negotiate—"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤They'll call off the strike, if—<lf>and this is one big-ass ""if""...","They'll call off the strike, if—<lf>and this is one big-ass ""if""..."
......@@ -2153,13 +2152,13 @@
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<TIME 0.0, 4.0><TIME 4.0, 6.0>This is Nathaniel Bard. Open the door, please.<PAGE><lf><FONT 1>No voice match found.</FONT>","<TIME 0.0, 4.0><TIME 4.0, 6.0>This is Nathaniel Bard. Open the door, please.<PAGE><lf><FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤This is Nathaniel Bard. Open the door, please.","This is Nathaniel Bard. Open the door, please."
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>ś3","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<TIME 0.0, 3.0><TIME 3.0, 5.0>C'mon, let me in, you piece of shit.<PAGE><lf><FONT 1>No voice match found.</FONT>","<TIME 0.0, 3.0><TIME 3.0, 5.0>C'mon, let me in, you piece of shit.<PAGE><lf><FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤C'mon, let me in, you piece of shit.","C'mon, let me in, you piece of shit."
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>ś4","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<TIME 0.0, 3.5><TIME 4.0, 6.0>Guess it has to be the voice of someone with clearance.<PAGE><lf><FONT 1>No voice match found.</FONT>","<TIME 0.0, 3.5><TIME 4.0, 6.0>Guess it has to be the voice of someone with clearance.<PAGE><lf><FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Guess it has to be the voice of someone with clearance.","Guess it has to be the voice of someone with clearance."
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>ś5","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Now is not the time.","Now is not the time."
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Now I can really explore the hospital.","Now I can really explore the hospital."
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Too bad I'm shit at picking locks...","Too bad I'm shit at picking locks..."
......@@ -2230,7 +2229,7 @@
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤Ah!","Ah!"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤(ADR efforts to picture)","(ADR efforts to picture)"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤(ADR efforts to picture)","(ADR efforts to picture)"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤(ADR efforts to picture)","(ADR efforts to picture)"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤(ADR efforts to picture)ś3","(ADR efforts to picture)"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤This fucker is fast!","This fucker is fast!"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤Where did he go!?","Where did he go!?"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤I'm running out of time!","I'm running out of time!"
......@@ -2458,29 +2457,29 @@
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤No, this is staying with me.","No, this is staying with me."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)ś3","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)ś4","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)ś5","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś3","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś4","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś5","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...ś3","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...ś4","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...ś5","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś6","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś7","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś8","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś9","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś10","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś11","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś12","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś13","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś14","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś15","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤September 29, 2:11 a.m. - Subway Car","September 29, 2:11 a.m. - Subway Car"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤September 29, 2:34 a.m. - R.P.D. West Gate","September 29, 2:34 a.m. - R.P.D. West Gate"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤September 29, 9:20 p.m. - Spencer Memorial Hospital","September 29, 9:20 p.m. - Spencer Memorial Hospital"
......@@ -2656,7 +2655,7 @@
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤Challenge","Challenge"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤Reward","Reward"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤COMPLETE GAME","COMPLETE GAME"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤GAME MODE","GAME MODE"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤GAME MODEś3","GAME MODE"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤TOTAL TIME","TOTAL TIME"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤RANK","RANK"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤{0:D2}:{1:D2}:{2:D2}","{0:D2}:{1:D2}:{2:D2}"
......@@ -2808,7 +2807,7 @@
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤No Info","No Info"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Main Hall","Main Hall"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Main Hall","Main Hall"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Main Hall","Main Hall"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Main Hallś3","Main Hall"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Entrance","Entrance"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Reception","Reception"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Records Room","Records Room"
......@@ -3226,7 +3225,7 @@
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Change the lens distortion effect.","Change the lens distortion effect."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤On (+chromatic aberration)","On (+chromatic aberration)"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤On","On"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Off","Off"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Offś3","Off"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Film Noise","Film Noise"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Turn film noise on or off.","Turn film noise on or off."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Graphics API","Graphics API"
......@@ -3244,13 +3243,13 @@
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Change the quality of particle lighting.","Change the quality of particle lighting."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Variable Rate Shading","Variable Rate Shading"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Intelligently reduce shading rate to improve performance.","Intelligently reduce shading rate to improve performance."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Off","Off"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Offś4","Off"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Balanced","Balanced"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Performance","Performance"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤This setting requires VRS support.","This setting requires VRS support."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤FidelityFX CAS + Upscaling","FidelityFX CAS + Upscaling"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Increase rendering quality while maintaining low graphics processing load.","Increase rendering quality while maintaining low graphics processing load."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Off","Off"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Offś5","Off"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤On","On"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Select action to bind.","Select action to bind."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Press the key to bind this action to.","Press the key to bind this action to."
......
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -114,9 +114,9 @@
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Complete the game with an S rank on ""Inferno.""","Complete the game with an S rank on ""Inferno."""
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.ś3","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.ś4","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies.ś5","Defeat {0} enemies."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies with a handgun.","Defeat {0} enemies with a handgun."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies with a shotgun.","Defeat {0} enemies with a shotgun."
"re_chunk_000\natives\stm\escape\message\mes_bonus¤Defeat {0} enemies with a grenade launcher.","Defeat {0} enemies with a grenade launcher."
......@@ -184,7 +184,7 @@
"re_chunk_000\natives\stm\escape\message\mes_costume¤Change into selected outfit.","Change into selected outfit."
"re_chunk_000\natives\stm\escape\message\mes_costume¤Default Costume","Default Costume"
"re_chunk_000\natives\stm\escape\message\mes_costume¤S.T.A.R.S. Gear","S.T.A.R.S. Gear"
"re_chunk_000\natives\stm\escape\message\mes_costume¤Default","Default"
"re_chunk_000\natives\stm\escape\message\mes_costume¤Defaultś3","Default"
"re_chunk_000\natives\stm\escape\message\mes_ingame¤INVENTORY","INVENTORY"
"re_chunk_000\natives\stm\escape\message\mes_ingame¤MAP","MAP"
"re_chunk_000\natives\stm\escape\message\mes_ingame¤FILES","FILES"
......@@ -313,8 +313,8 @@
"re_chunk_000\natives\stm\escape\message\mes_item¤Some kind of fancy box.<lf>Seems like something is inside.","Some kind of fancy box.<lf>Seems like something is inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Fancy Box","Fancy Box"
"re_chunk_000\natives\stm\escape\message\mes_item¤Some kind of fancy box.<lf>Seems like something is inside.","Some kind of fancy box.<lf>Seems like something is inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Fancy Box","Fancy Box"
"re_chunk_000\natives\stm\escape\message\mes_item¤Some kind of fancy box.<lf>Seems like something is inside.","Some kind of fancy box.<lf>Seems like something is inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Fancy Boxś3","Fancy Box"
"re_chunk_000\natives\stm\escape\message\mes_item¤Some kind of fancy box.<lf>Seems like something is inside.ś3","Some kind of fancy box.<lf>Seems like something is inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Hospital ID Card","Hospital ID Card"
"re_chunk_000\natives\stm\escape\message\mes_item¤A security card for Spencer<lf>Memorial Hospital.","A security card for Spencer<lf>Memorial Hospital."
"re_chunk_000\natives\stm\escape\message\mes_item¤Tape Player (Tape Inserted)","Tape Player (Tape Inserted)"
......@@ -337,14 +337,14 @@
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuse","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤A cylindrical electrical component.","A cylindrical electrical component."
"re_chunk_000\natives\stm\escape\message\mes_item¤Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery.","Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery."
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuse","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuse","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤A cylindrical electrical component.","A cylindrical electrical component."
"re_chunk_000\natives\stm\escape\message\mes_item¤Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery.","Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery."
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuse","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuse","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuseś3","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuseś4","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤A cylindrical electrical component.","A cylindrical electrical component."
"re_chunk_000\natives\stm\escape\message\mes_item¤Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery.","Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery."
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuseś5","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤Fuseś6","Fuse"
"re_chunk_000\natives\stm\escape\message\mes_item¤A cylindrical electrical component.ś3","A cylindrical electrical component."
"re_chunk_000\natives\stm\escape\message\mes_item¤Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery.ś3","Completes a circuit, allowing<lf>electricity to pass through.<lf>May be useful to power<lf>some kind of machinery."
"re_chunk_000\natives\stm\escape\message\mes_item¤Wristband","Wristband"
"re_chunk_000\natives\stm\escape\message\mes_item¤A wristband distributed to the<lf>general staff of NEST 2. Grants<lf>access to some secure areas<lf>when worn.","A wristband distributed to the<lf>general staff of NEST 2. Grants<lf>access to some secure areas<lf>when worn."
"re_chunk_000\natives\stm\escape\message\mes_item¤Flash Drive","Flash Drive"
......@@ -388,14 +388,14 @@
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Case","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Case","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Case","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Case","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Case","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Caseś3","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.ś3","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Caseś4","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.ś4","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Caseś5","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.ś5","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_item¤Supply Caseś6","Supply Case"
"re_chunk_000\natives\stm\escape\message\mes_item¤An Umbrella-branded case with useful stuff inside.ś6","An Umbrella-branded case with useful stuff inside."
"re_chunk_000\natives\stm\escape\message\mes_map¤Apartment Building","Apartment Building"
"re_chunk_000\natives\stm\escape\message\mes_map¤Uptown","Uptown"
"re_chunk_000\natives\stm\escape\message\mes_map¤Police Station","Police Station"
......@@ -411,7 +411,6 @@
"re_chunk_000\natives\stm\escape\message\mes_map¤Hospital","Hospital"
"re_chunk_000\natives\stm\escape\message\mes_map¤Underground Storage","Underground Storage"
"re_chunk_000\natives\stm\escape\message\mes_map¤NEST 2","NEST 2"
"re_chunk_000\natives\stm\escape\message\mes_map¤12345678901234567890","12345678901234567890"
"re_chunk_000\natives\stm\escape\message\mes_map¤Apartment Building","Apartment Building"
"re_chunk_000\natives\stm\escape\message\mes_map¤Jill's Room","Jill's Room"
"re_chunk_000\natives\stm\escape\message\mes_map¤Hallway","Hallway"
......@@ -589,7 +588,7 @@
"re_chunk_000\natives\stm\escape\message\mes_objective¤Escape the creature","Escape the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Go to the subway platform","Go to the subway platform"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Find a way above ground","Find a way above ground"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Escape the creature","Escape the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Escape the creatureś3","Escape the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Defeat the creature","Defeat the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Search for a vaccine","Search for a vaccine"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Search for an audiocassette","Search for an audiocassette"
......@@ -609,9 +608,9 @@
"re_chunk_000\natives\stm\escape\message\mes_objective¤Search for an antigen","Search for an antigen"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Search for an adjuvant","Search for an adjuvant"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Escape the facility","Escape the facility"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Defeat the creature","Defeat the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Defeat the creatureś3","Defeat the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Go after Nicholai","Go after Nicholai"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Defeat the creature","Defeat the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Defeat the creatureś4","Defeat the creature"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Power up the railgun","Power up the railgun"
"re_chunk_000\natives\stm\escape\message\mes_objective¤Take back the vaccine","Take back the vaccine"
"re_chunk_000\natives\stm\escape\message\mes_option¤Action Prompt Input Type","Action Prompt Input Type"
......@@ -1201,8 +1200,8 @@
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤I gotta get out...","I gotta get out..."
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤OK.","OK."
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤<TIME 0.0, 2.0><TIME 2.5, 4.5><TIME 5.0, 6.0><PAGE><lf><PAGE><lf>","<TIME 0.0, 2.0><TIME 2.5, 4.5><TIME 5.0, 6.0><PAGE><lf><PAGE><lf>"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤<TIME 0.0, 2.0>","<TIME 0.0, 2.0>"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤<TIME 0.0, 2.0>","<TIME 0.0, 2.0>"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤<TIME 0.0, 2.0>ś3","<TIME 0.0, 2.0>"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤<TIME 0.0, 2.0>ś4","<TIME 0.0, 2.0>"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤Help! PLEASE!","Help! PLEASE!"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤Hold on!","Hold on!"
"re_chunk_000\natives\stm\escape\message\scenario\c00_scenario¤This way. C'mon!","This way. C'mon!"
......@@ -1292,8 +1291,8 @@
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤It's my turn, bitch!","It's my turn, bitch!"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 0.0,2.5>","<TIME 0.0,2.5>"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 0.0,2.5>","<TIME 0.0,2.5>"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 0.0,2.5>","<TIME 0.0,2.5>"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 0.0,2.5>","<TIME 0.0,2.5>"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 0.0,2.5>ś3","<TIME 0.0,2.5>"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 0.0,2.5>ś4","<TIME 0.0,2.5>"
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤<TIME 1.42,3.69><TIME 20.27,22.41><TIME 22.41,23.66><TIME 23.66,25.59><TIME 25.83,28.2>Hey, fuckface.<PAGE><lf>Hey, easy lady...I got ya.<PAGE><lf>Who are you? What are you do—<PAGE><lf>Name's Carlos and I'm saving you!<PAGE><lf>C'mon, let's get you someplace safe.","<TIME 1.42,3.69><TIME 20.27,22.41><TIME 22.41,23.66><TIME 23.66,25.59><TIME 25.83,28.2>Hey, fuckface.<PAGE><lf>Hey, easy lady...I got ya.<PAGE><lf>Who are you? What are you do—<PAGE><lf>Name's Carlos and I'm saving you!<PAGE><lf>C'mon, let's get you someplace safe."
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤Hey, fuckface.","Hey, fuckface."
"re_chunk_000\natives\stm\escape\message\scenario\c01_scenario¤Hey, easy lady...I got ya.","Hey, easy lady...I got ya."
......@@ -2121,7 +2120,7 @@
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤What is that?","What is that?"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<TIME 10.81,11.66><TIME 13.08,14.0><TIME 15.76,18.41><TIME 22.03,25.63><TIME 25.63,30.34><TIME 31.79,33.08><TIME 33.18,34.98><TIME 35.83,37.69>Jill!<PAGE><lf>Tyrell!<PAGE><lf>I got through!<lf>They're willing to negotiate—<PAGE><lf>They'll call off the strike, if—<lf>and this is one big-ass ""if""...<PAGE><lf>...we can deliver the vaccine to them<lf>before they launch.<PAGE><lf>How long do we have?<PAGE><lf>Hours, maybe.<PAGE><lf>Then let's not waste one more second.","<TIME 10.81,11.66><TIME 13.08,14.0><TIME 15.76,18.41><TIME 22.03,25.63><TIME 25.63,30.34><TIME 31.79,33.08><TIME 33.18,34.98><TIME 35.83,37.69>Jill!<PAGE><lf>Tyrell!<PAGE><lf>I got through!<lf>They're willing to negotiate—<PAGE><lf>They'll call off the strike, if—<lf>and this is one big-ass ""if""...<PAGE><lf>...we can deliver the vaccine to them<lf>before they launch.<PAGE><lf>How long do we have?<PAGE><lf>Hours, maybe.<PAGE><lf>Then let's not waste one more second."
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Jill!","Jill!"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Jill!","Jill!"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Jill!ś3","Jill!"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Tyrell!","Tyrell!"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤I got through!<lf>They're willing to negotiate—","I got through!<lf>They're willing to negotiate—"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤They'll call off the strike, if—<lf>and this is one big-ass ""if""...","They'll call off the strike, if—<lf>and this is one big-ass ""if""..."
......@@ -2153,13 +2152,13 @@
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<TIME 0.0, 4.0><TIME 4.0, 6.0>This is Nathaniel Bard. Open the door, please.<PAGE><lf><FONT 1>No voice match found.</FONT>","<TIME 0.0, 4.0><TIME 4.0, 6.0>This is Nathaniel Bard. Open the door, please.<PAGE><lf><FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤This is Nathaniel Bard. Open the door, please.","This is Nathaniel Bard. Open the door, please."
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>ś3","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<TIME 0.0, 3.0><TIME 3.0, 5.0>C'mon, let me in, you piece of shit.<PAGE><lf><FONT 1>No voice match found.</FONT>","<TIME 0.0, 3.0><TIME 3.0, 5.0>C'mon, let me in, you piece of shit.<PAGE><lf><FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤C'mon, let me in, you piece of shit.","C'mon, let me in, you piece of shit."
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>ś4","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<TIME 0.0, 3.5><TIME 4.0, 6.0>Guess it has to be the voice of someone with clearance.<PAGE><lf><FONT 1>No voice match found.</FONT>","<TIME 0.0, 3.5><TIME 4.0, 6.0>Guess it has to be the voice of someone with clearance.<PAGE><lf><FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Guess it has to be the voice of someone with clearance.","Guess it has to be the voice of someone with clearance."
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤<FONT 1>No voice match found.</FONT>ś5","<FONT 1>No voice match found.</FONT>"
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Now is not the time.","Now is not the time."
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Now I can really explore the hospital.","Now I can really explore the hospital."
"re_chunk_000\natives\stm\escape\message\scenario\c04_scenario¤Too bad I'm shit at picking locks...","Too bad I'm shit at picking locks..."
......@@ -2230,7 +2229,7 @@
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤Ah!","Ah!"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤(ADR efforts to picture)","(ADR efforts to picture)"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤(ADR efforts to picture)","(ADR efforts to picture)"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤(ADR efforts to picture)","(ADR efforts to picture)"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤(ADR efforts to picture)ś3","(ADR efforts to picture)"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤This fucker is fast!","This fucker is fast!"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤Where did he go!?","Where did he go!?"
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤I'm running out of time!","I'm running out of time!"
......@@ -2458,29 +2457,29 @@
"re_chunk_000\natives\stm\escape\message\scenario\c05_scenario¤No, this is staying with me.","No, this is staying with me."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)ś3","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)ś4","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(groaning)ś5","(groaning)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś3","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś4","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś5","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...ś3","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...ś4","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤S.T.A.R.S. ...ś5","S.T.A.R.S. ..."
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś6","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś7","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś8","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś9","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś10","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś11","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś12","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś13","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś14","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤(screaming)ś15","(screaming)"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤September 29, 2:11 a.m. - Subway Car","September 29, 2:11 a.m. - Subway Car"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤September 29, 2:34 a.m. - R.P.D. West Gate","September 29, 2:34 a.m. - R.P.D. West Gate"
"re_chunk_000\natives\stm\escape\message\scenario\common_scenario¤September 29, 9:20 p.m. - Spencer Memorial Hospital","September 29, 9:20 p.m. - Spencer Memorial Hospital"
......@@ -2656,7 +2655,7 @@
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤Challenge","Challenge"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤Reward","Reward"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤COMPLETE GAME","COMPLETE GAME"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤GAME MODE","GAME MODE"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤GAME MODEś3","GAME MODE"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤TOTAL TIME","TOTAL TIME"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤RANK","RANK"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_common¤{0:D2}:{1:D2}:{2:D2}","{0:D2}:{1:D2}:{2:D2}"
......@@ -2808,7 +2807,7 @@
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤No Info","No Info"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Main Hall","Main Hall"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Main Hall","Main Hall"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Main Hall","Main Hall"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Main Hallś3","Main Hall"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Entrance","Entrance"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Reception","Reception"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_map¤Records Room","Records Room"
......@@ -3226,7 +3225,7 @@
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Change the lens distortion effect.","Change the lens distortion effect."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤On (+chromatic aberration)","On (+chromatic aberration)"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤On","On"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Off","Off"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Offś3","Off"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Film Noise","Film Noise"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Turn film noise on or off.","Turn film noise on or off."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Graphics API","Graphics API"
......@@ -3244,13 +3243,13 @@
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Change the quality of particle lighting.","Change the quality of particle lighting."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Variable Rate Shading","Variable Rate Shading"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Intelligently reduce shading rate to improve performance.","Intelligently reduce shading rate to improve performance."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Off","Off"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Offś4","Off"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Balanced","Balanced"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Performance","Performance"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤This setting requires VRS support.","This setting requires VRS support."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤FidelityFX CAS + Upscaling","FidelityFX CAS + Upscaling"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Increase rendering quality while maintaining low graphics processing load.","Increase rendering quality while maintaining low graphics processing load."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Off","Off"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Offś5","Off"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤On","On"
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Select action to bind.","Select action to bind."
"re_chunk_000\natives\stm\sectionroot\message\mes_sys\mes_sys_pc¤Press the key to bind this action to.","Press the key to bind this action to."
......
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