﻿<?xml version="1.0" ?>
<resources>
  <string name="cfgsaud¤ACFSA_IG1_ARG_2">\"Has God unfurled the veil of life and death, or do I lie in dream?\"</string>
  <string name="cfgsaud¤ACFSA_IG1_ARG_3">\"And does the mighty world of sleep spread far around its circles?\"</string>
  <string name="cfgsaud¤ACFSA_IG1_ARG_4">I ain't ready for that horse crap.</string>
  <string name="cfgsaud¤ACFSA_IG1_ARG_5">Wake, sweet prince. The day is not yet started.</string>
  <string name="cfgsaud¤ACFSA_IG1_ARG_6">I said I ain't ready. Don't go and rile me afore I turn my meal.</string>
  <string name="cfgsaud¤ACFSA_IG1_ARG_7">Aesthetic sensibilities ain't gonna come around with your 'pork and beans.'</string>
  <string name="cfgsaud¤ACFSA_IG1_ARG_8">You're a simple man, from simple stock, and that's the end of it.</string>
  <string name="cfgsaud¤ACFSA_IG1_ARG_9">I told you not to rile me!</string>
  <string name="cfgsaud¤ACFSA_IG1_ARG_10">Death is but a slumber, boy.</string>
  <string name="cfgsaud¤ACFSA_IG1_ARG_11">You really have to kill him?</string>
  <string name="cfgsaud¤ACFSA_IG1_ARG_12">Tedious man was getting on my nerves.</string>
  <string name="cfgsaud¤ACFSA_IG1_ARG_13">You killing our boys is getting on my nerves!</string>
  <string name="cfgsaud¤ACFSA_IG1_ARG_14">Ah, crap... they know who they signed up with.</string>
  <string name="cfgsaud¤ACFSA_IG1_ARG_15">I should hope they do.</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_1">What are you looking at?</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_2">I'll look anywhere I goddamn please.</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_3">You keep looking, my eyes staring down at you will be the last thing you see.</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_4">There's a cloud over you, boy. Mark it, there's a shadow on you... you can't never break out.</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_5">What are you saying? That's old woman talk.</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_6">You talk like that I'll cut your tongue right outta your head.</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_7">I will cut both your tongues out if you don't give it a rest.</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_8">Cut each other, kill each other, do whatever you damn well please.</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_9">Just do it quietly, or I will deprive you... of your powers... of speech!</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_10">You're marked too, Skinner...</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_11">The black hand done touched you, it ain't never gonna let go.</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_12">Feller's just crazy, you see.</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_13">Can't get too riled up by no lunatic.</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_14">It ain't madness, alright... I see things.</string>
  <string name="cfgsaud¤ACFSA_IG2_ARG_15">Just better hope he don't slit us open in our sleep.</string>
  <string name="cfgsaud¤SAV_CLEAR_01">Jesus, bad things happened here.</string>
  <string name="cfgsaud¤SAV_CLEAR_02">It's a damn burial ground.</string>
  <string name="cfgsaud¤SAV_CLEAR_03">That all of you? Sick bastards.</string>
  <string name="cfgsaud¤SAV_CLEAR_04">Goddamn... the poor folk ya brought here.</string>
  <string name="cfgsaud¤SAV_ILO_AJCAL_01">Someone got to stop you fellers.</string>
  <string name="cfgsaud¤SAV_ILO_AJCAL_02">Whatever this is, it's gonna stop. Now.</string>
  <string name="cfgsaud¤SAV_ILO_AJGRT_01">What in hell is going on here?</string>
  <string name="cfgsaud¤SAV_ILO_AJGRT_02">What kind of perversion is this?</string>
  <string name="cfgsaud¤SAV_ILO_GJCAL_01">I found you, you monsters.</string>
  <string name="cfgsaud¤SAV_ILO_GJCAL_02">You all interested in fair fights? Come on.</string>
  <string name="cfgsaud¤SAV_ILO_GJGRT_01">You all up to something nasty?</string>
  <string name="cfgsaud¤SAV_ILO_GJGRT_02">There something bad happening here?</string>
  <string name="cfhm4au¤CFHM4_ACT_1">You know, long time ago I believed in all this crap.</string>
  <string name="cfhm4au¤CFHM4_ACT_2">Believed in everything Dutch said.</string>
  <string name="cfhm4au¤CFHM4_ACT_3">Thought we was above the law.</string>
  <string name="cfhm4au¤CFHM4_ACT_4">Above morality.</string>
  <string name="cfhm4au¤CFHM4_ACT_5">Thought we was different.</string>
  <string name="cfhm4au¤CFHM4_ACT_6">Long time since I felt that way, long time.</string>
  <string name="cfhm4au¤CFHM4_ACT_7">Blackwater ended all that.</string>
  <string name="cfhm4au¤CFHM4_ACT_8">But really it was dead long before.</string>
  <string name="cfhm4au¤CFHM4_ACT_9">I mean,</string>
  <string name="cfhm4au¤CFHM4_ACT_10">~sl:0.0:0.8~thieving is alright,~sl:0.0:1.8~whole country is just about thieving,~sl:~maybe whole world is.</string>
  <string name="cfhm4au¤CFHM4_ACT_11">But the killing...</string>
  <string name="cfhm4au¤CFHM4_ACT_12">the killing I can stomach,</string>
  <string name="cfhm4au¤CFHM4_ACT_13">'cause it turns out I can stomach more or less anything,</string>
  <string name="cfhm4au¤CFHM4_ACT_14">but that don't mean I like it.</string>
  <string name="cfhm4au¤CFHM4_ACT_15">Don't mean I like it one bit.</string>
  <string name="cfhm4au¤CFHM4_ACT_16">Nor myself for putting up with it.</string>
  <string name="cfhm4au¤CFHM4_ACT_17">~sl:0.0:0.9~Guess...~sl:0.3:2.4~I hope that if we can get the hell out of here then, ~sl:~maybe we can go legit.</string>
  <string name="cfhm4au¤CFHM4_ACT_18">~sl:0.0:1.9~Maybe Dutch'll calm down...~sl:0.4:1.4:1~maybe it'll be okay.</string>
  <string name="cfhm4au¤CFHM4_ACT_19">Some chance.</string>
  <string name="cfhm5au¤CFHM5_ACT_1">You know...</string>
  <string name="cfhm5au¤CFHM5_ACT_2">my pa used to say you stare into the fire long enough, you</string>
  <string name="cfhm5au¤CFHM5_ACT_3">can see the whole world pass by.</string>
  <string name="cfhm5au¤CFHM5_ACT_4">I always thought that was the most stupid thing I ever heard.</string>
  <string name="cfhm5au¤CFHM5_ACT_5">Aside from all the other stupid things he used to say, of course.</string>
  <string name="cfhm5au¤CFHM5_ACT_6">But now I know exactly what he meant.</string>
  <string name="cfhm5au¤CFHM5_ACT_7">Guess that's age for you.</string>
  <string name="cfhm5au¤CFHM5_ACT_8">It's humbled better men than me, and it's</string>
  <string name="cfhm5au¤CFHM5_ACT_9">sure humbling me good and proper.</string>
  <string name="cfhm5au¤CFHM5_ACT_10">Like I deserve...</string>
  <string name="cfhm5au¤CFHM5_ACT_11">I ain't been a very good man.</string>
  <string name="cfhm5au¤CFHM5_ACT_12">I know that, but...</string>
  <string name="cfhm5au¤CFHM5_ACT_13">~sl:0.0:0.8~right now,~sl:0.9~as I approach my reckoning,</string>
  <string name="cfhm5au¤CFHM5_ACT_14">guess one thing I could do is try to</string>
  <string name="cfhm5au¤CFHM5_ACT_15">teach you boys about many errors of my ways.</string>
  <string name="cfhm5au¤CFHM5_ACT_16">I ain't repenting...</string>
  <string name="cfhm5au¤CFHM5_ACT_17">except for one thing.</string>
  <string name="cfhm5au¤CFHM5_ACT_18">I wish I had acquired wisdom at less of a price.</string>
  <string name="cfhm5au¤CFHM5_ACT_19">Except my head was too damn hard to learn quicker.</string>
  <string name="cfhm5au¤CFHM5_ACT_20">Stupidity is all I am sorry for.</string>
  <string name="cfhm5au¤CFHM5_ACT_21">Worse stupidity of all is not listening to them as knows better.</string>
  <string name="cfhm6au¤CFHM6_ACT_3">~sl:0.0:2.0:1~You know, I miss my wife.</string>
  <string name="cfhm6au¤CFHM6_ACT_4">~sl:0.0:1.1~Since she was...~sl:0.4~taken from me, I miss her every day.</string>
  <string name="cfhm6au¤CFHM6_ACT_5">She's what I think about when I wake up.</string>
  <string name="cfhm6au¤CFHM6_ACT_6">And what I'm still thinking about when I go to sleep.</string>
  <string name="cfhm6au¤CFHM6_ACT_7">~sl:0.0:1.0~Confuses me...~sl:1.4~confuses me no end.</string>
  <string name="cfhm6au¤CFHM6_ACT_8">How a wretched sinner like me...</string>
  <string name="cfhm6au¤CFHM6_ACT_9">~sl:0.0:2.0~could be given someone so perfect,~sl:0.1~so beautiful to take care of...</string>
  <string name="cfhm6au¤CFHM6_ACT_10">~sl:0.0:1.6~for once in my wretched life,~sl:0.1~do my best.</string>
  <string name="cfhm6au¤CFHM6_ACT_11">~sl:0.0:1.3~And then she dies...~sl:1.4~and I live on.</string>
  <string name="cfhm6au¤CFHM6_ACT_12">Well, at least for now.</string>
  <string name="cfhm6au¤CFHM6_ACT_13">She's been gone many years.</string>
  <string name="cfhm6au¤CFHM6_ACT_14">~sl:0.0:3.6~All them years I was given and she was not,~sl:0.1~and we're expected to believe in judgement?</string>
  <string name="cfhm6au¤CFHM6_ACT_15">~sl:0.0:1.5~What kind of a judge would...~sl:0.3~save me and take her?</string>
  <string name="cfhm6au¤CFHM6_ACT_16">~sl:0.0:0.8~A foolish one,~sl:0.1~I can't respect any more than I can respect myself.</string>
  <string name="cfhm6au¤CFHM6_ACT_17">I miss her so!</string>
  <string name="cfhm6au¤CFHM6_ACT_18">~sl:0.0:2.9~Forgive me for being so maudlin but...~sl:0.7~it's a fact.</string>
  <string name="cfhm6au¤CFHM6_ACT_19">~sl:0.0:0.7~I know we all of us~sl:0.1~seen more death than life these past few months but...</string>
  <string name="cfhm6au¤CFHM6_ACT_20">~sl:0.0:1.0~well...~sl:1.5~sometimes the unfairness of it all confuses me.</string>
  <string name="cfhm8au¤CFHM8_ACT_1">Fine evening, eh boys? Fine evening.</string>
  <string name="cfhm8au¤CFHM8_ACT_2">Glad to be out of that cold and sat here...</string>
  <string name="cfhm8au¤CFHM8_ACT_4">Wonder how many more evenings like this I'll have?</string>
  <string name="cfhm8au¤CFHM8_ACT_5">Anyone know? Come on, don't be shy...</string>
  <string name="cfhm8au¤CFHM8_ACT_6">Don't be embarassed... I'm not going to see much more than another couple of years... maybe five.</string>
  <string name="cfhm8au¤CFHM8_ACT_7">My daddy lived until he was seventy-five. A life of sin and debauchery that would make an emperor blush.</string>
  <string name="cfhm8au¤CFHM8_ACT_8">He was a bigamist three times over, reckoned he had a hundred children.</string>
  <string name="cfhm8au¤CFHM8_ACT_9">Never worked an honest day in his life.</string>
  <string name="cfhm8au¤CFHM8_ACT_10">I only saw him three months in my entire life and my god did I love that man.</string>
  <string name="cfhm8au¤CFHM8_ACT_11">Never met a finer... in a way.</string>
  <string name="cfhm9au¤CFHM9_ACT_1">You know, when I was younger I'd try and rob anyone, anything.</string>
  <string name="cfhm9au¤CFHM9_ACT_2">If it weren't nailed down, I'd take it.</string>
  <string name="cfhm9au¤CFHM9_ACT_3">If you had anything, I'd try and take it from you.</string>
  <string name="cfhm9au¤CFHM9_ACT_4">I know, now I seem like a sweet old man...</string>
  <string name="cfhm9au¤CFHM9_ACT_5">but as a young man, I was worse than any of you fools. A total and absolute degenerate.</string>
  <string name="cfhm9au¤CFHM9_ACT_6">A liar, thief, a killer... when necessary.</string>
  <string name="cfhm9au¤CFHM9_ACT_7">Then I met two people changed my life. My dear wife Bessie and good old Dutch.</string>
  <string name="cfhm9au¤CFHM9_ACT_8">And for twenty years now, life, life has made sense.</string>
  <string name="cfhm9au¤CFHM9_ACT_9">It isn't my fault, all the unkindness and misery and I can't stop it. I can't change it, but I can improve things...</string>
  <string name="cfhm9au¤CFHM9_ACT_10">just a bit.</string>
  <string name="cfhm9au¤CFHM9_ACT_11">That's a lesson I learned from each of them and what I try to teach you fools. Life can be better.</string>
  <string name="cfhm9au¤CFHM9_ACT_12">We aren't perfect, but... we can protect the people we love.</string>
  <string name="cfhm9au¤CFHM9_ACT_13">Dutch caught me trying to steal food from him. I thought he was going to kill me.</string>
  <string name="cfhm9au¤CFHM9_ACT_14">But we looked at each other and we saw something...</string>
  <string name="cfhm9au¤CFHM9_ACT_15">and we been best friends ever since.</string>
  <string name="cfhm9au¤CFHM9_ACT_16">He's crazy and I'm a fool, but I... I trust him, because he's true.</string>
  <string name="cfhm9au¤CFHM9_ACT_17">There's no lying in him.</string>
  <string name="cfhm9au¤CFHM9_ACT_18">And when somebody doesn't lie in this world, and you don't lie to them then together you can achieve great things...</string>
  <string name="cfhm9au¤CFHM9_ACT_19">and destroy great powers.</string>
  <string name="cfhm9au¤CFHM9_ACT_20">Ignore everything else I said, but remember that.</string>
  <string name="cfhu2au¤CFHU2_ACTION_1">I ever tell you boys about the time I was hanged?</string>
  <string name="cfhu2au¤CFHU2_ACTION_2">Ah, I think so... tell us again.</string>
  <string name="cfhu2au¤CFHU2_ACTION_3">Sure, so I got caught doing... something or other, I was just a kid... seventeen, eighteen... Long before I met Dutch.</string>
  <string name="cfhu2au¤CFHU2_ACTION_4">I was newly an orphan...</string>
  <string name="cfhu2au¤CFHU2_ACTION_5">Anyway, I got caught by some hill country sheriff stealing a chicken I think it was...</string>
  <string name="cfhu2au¤CFHU2_ACTION_6">and he decided I was going to be hanged for it!</string>
  <string name="cfhu2au¤CFHU2_ACTION_7">For a chicken?</string>
  <string name="cfhu2au¤CFHU2_ACTION_8">Yes... only some folks thought it was unfair... and at the hanging there was a riot. They went to lynch me.</string>
  <string name="cfhu2au¤CFHU2_ACTION_9">But... someone I never saw, he shot the rope... clean through... instead they hanged the sheriff!</string>
  <string name="cfhu2au¤CFHU2_ACTION_10">And I got away with nothing more than a sore neck.</string>
  <string name="cfhu2au¤CFHU2_ACTION_11">Was you scared?</string>
  <string name="cfhu2au¤CFHU2_ACTION_12">Absolutely petrified...</string>
  <string name="cfhu2au¤CFHU2_ACTION_15">Fair enough!</string>
  <string name="cfhu3au¤CFHU3_ACT_P1A1_2">You're a pair of old fools.</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_1">How you been keeping, Hosea?</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_2">Good... but... nearly got myself lynched, a couple of days ago.</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_3">How?</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_5">I had been watching this house in town... rich family lives there.</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_6">I became convinced, as you do, that the place was full of loot.</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_7">'Course... I know the feeling.</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_8">Oh, It starts to call you, that... thing in your stomach... take me... rob me...</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_9">I want to be in your pocket! Silver, gold, all the good things in existence.</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_10">Exactly!</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_11">So... I am watching the house for a few hours and it's as quiet as the grave, I've become convinced it's empty...</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_12">I ask around, the people ain't been seen, so...</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_13">for some reason, I must be getting sloppy, I just... walk right in...</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_14">right into a wake for their dead Uncle Macarbi.</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_15">No!</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_16">Oh yes!</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_17">What did you do?</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_18">I froze... then uh... then I-I saw his name and I became Macarbi's best friend they never knew about.</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_20">Somehow I winged it,</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_22">and let them lead me into being Macarbi's former gold-prospecting friend from back in seventy six...</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_23">By the end of the evening, we were... laughing together, and crying... it was very sad...</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_24">He was a lovely man, old Macarbi.</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_25">But you still robbed them, huh?</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_26">You heartless bastard, of course I didn't...</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_27">I robbed the priest... but not the family.</string>
  <string name="cfhu3au¤CFHU3_ACT_P1_28">That's okay then.</string>
  <string name="cfhusau¤CFHUS_ACT_1">~sl:4.4:0.0~I ever tell you about the time I went on the stage?</string>
  <string name="cfhusau¤CFHUS_ACT_2">~sl:1.0~I-is this like the time you joined the cavalry?</string>
  <string name="cfhusau¤CFHUS_ACT_3">No, this is a true story.</string>
  <string name="cfhusau¤CFHUS_ACT_4">Really true, or mostly true?</string>
  <string name="cfhusau¤CFHUS_ACT_5">Really true! Gospel truth, solid oak truth.</string>
  <string name="cfhusau¤CFHUS_ACT_6">~sl:0.0:4.5~I always loved drama and I always had a comedy routine.~sl:~Falling over, getting punched, that sort of thing.</string>
  <string name="cfhusau¤CFHUS_ACT_7">Used to play it in the theaters and on the street all up and down the big rivers, back when I was a young man.</string>
  <string name="cfhusau¤CFHUS_ACT_8">~sl:0.2:2.5:1~Well, I was always into running women.</string>
  <string name="cfhusau¤CFHUS_ACT_9">~sl:0.0:3.3:1~That's 'cause you're a lowlife whereas I had aspirations.</string>
  <string name="cfhusau¤CFHUS_ACT_10">~sl:0.4~Fair enough.</string>
  <string name="cfhusau¤CFHUS_ACT_11">Anyway! Anyway, I was a comedian, but I wanted to do something serious... drama.</string>
  <string name="cfhusau¤CFHUS_ACT_12">Tried reading some of it but I didn't understand more than two words of it.</string>
  <string name="cfhusau¤CFHUS_ACT_13">But I just wanted to be in one of them. I don't know why, now...</string>
  <string name="cfhusau¤CFHUS_ACT_14">~sl:0.0:1.0~So one day...~sl:1.1~I snuck onto the stage.</string>
  <string name="cfhusau¤CFHUS_ACT_15">Tourneur, it was... the Revenger's Tragedy. Bunch of Italians stabbing each other.</string>
  <string name="cfhusau¤CFHUS_ACT_16">And I stabbed someone.</string>
  <string name="cfhusau¤CFHUS_ACT_17">Really stabbed them?</string>
  <string name="cfhusau¤CFHUS_ACT_18">No, I wasn't quite that dumb... but then I had a line to say and I completely forgot it and got booed off...</string>
  <string name="cfhusau¤CFHUS_ACT_19">oh, the shame of it!</string>
  <string name="cfhusau¤CFHUS_ACT_20">And that was the end of my dramatic career.</string>
  <string name="cfhusau¤CFHUS_ACT_21">~sl:0.0:3.1~I should have been an actor. I'm a natural.~sl:0.3~But the lure of Africa was too great for me.</string>
  <string name="cfhusau¤CFHUS_ACT_22">Did I ever tell you about Timbuktu?</string>
  <string name="cfhusau¤CFHUS_ACT_23">Many times, my friend, many times... and I don't believe any of it.</string>
  <string name="cfhusau¤CFHUS_ACT_24">It's getting kinda late. I gotta get some sleep.</string>
  <string name="cfhusau¤CFHUS_ACT_26">~sl:0.3~Be well.</string>
  <string name="cfks1au¤CFKS1_ACTION_1">I just wanted to thank you boys... for taking me in... for not killing me...</string>
  <string name="cfks1au¤CFKS1_ACTION_2">Let me tell you boys, old Colm O'Driscoll... he's a rotten feller.</string>
  <string name="cfks1au¤CFKS1_ACTION_3">Not you as well... It's not Colm. \"Colm\".</string>
  <string name="cfks1au¤CFKS1_ACTION_4">It's Colom. In Ireland, we say Colom.</string>
  <string name="cfks1au¤CFKS1_ACTION_5">Well... he likes Colm... he's American.</string>
  <string name="cfks1au¤CFKS1_ACTION_6">The boy's Irish... just look at his name...</string>
  <string name="cfks1au¤CFKS1_ACTION_7">he's just a dumb Irish bastard who can't pronounce his own name.</string>
  <string name="cfks1au¤CFKS1_ACTION_8">If you say so.</string>
  <string name="cfks1au¤CFKS1_ACTION_9">I do say so. Colom O'Driscoll, say it now.</string>
  <string name="cfks1au¤CFKS1_ACTION_10">He likes Colm.</string>
  <string name="cfks1au¤CFKS1_ACTION_11">And you like breathing? So say Colom properly...</string>
  <string name="cfks1au¤CFKS1_ACTION_12">Colom.</string>
  <string name="cfks1au¤CFKS1_ACTION_13">That's better, boy... that's better.</string>
  <string name="cfks2au¤CFKS2_ACTION_1">So... what's your story, boy?</string>
  <string name="cfks2au¤CFKS2_ACTION_2">Um... horses.</string>
  <string name="cfks2au¤CFKS2_ACTION_3">Horses? How do you mean horses?</string>
  <string name="cfks2au¤CFKS2_ACTION_4">Well, I... I-I used to work with horses... when I was a little boy.</string>
  <string name="cfks2au¤CFKS2_ACTION_5">My pa came over from Ireland. He got sick... and died.</string>
  <string name="cfks2au¤CFKS2_ACTION_6">My ma got sick and died... it was cholera.</string>
  <string name="cfks2au¤CFKS2_ACTION_7">After that I was all alone, and... the stables, where I worked, threw me out.</string>
  <string name="cfks2au¤CFKS2_ACTION_8">I was living in the West. We'd travelled out there 'cause pa thought he could become a farmer... in California,</string>
  <string name="cfks2au¤CFKS2_ACTION_9">well, we never made it to California.</string>
  <string name="cfks2au¤CFKS2_ACTION_10">I joined the army, but uh... that didn't work out well. Then I fell in with some outlaws.</string>
  <string name="cfks2au¤CFKS2_ACTION_11">They got killed and I fell in with the O'Driscolls.</string>
  <string name="cfks2au¤CFKS2_ACTION_12">They gave me a choice: ride with 'em or die. So... wasn't much of a choice.</string>
  <string name="cfks2au¤CFKS2_ACTION_13">Now... I'm in with you... and all I know is folks all seem to die... and... I still love horses.</string>
  <string name="cfks3au¤CFKS3_ACTION_1">So... what's he like this, Colom or Colm, well whatever he calls himself anyway?</string>
  <string name="cfks3au¤CFKS3_ACTION_2">Honestly?</string>
  <string name="cfks3au¤CFKS3_ACTION_3">Yeah, honestly.</string>
  <string name="cfks3au¤CFKS3_ACTION_4">He's, uh... uh... wh-when he talks to you... when he talks to you nicely, it's like the sun is shining,</string>
  <string name="cfks3au¤CFKS3_ACTION_5">and when he's mad at you, it's like the devil's gonna be... be upon you. That's how I'd put it.</string>
  <string name="cfks3au¤CFKS3_ACTION_6">He changes... he's happy and you're happy... he's mad and you're upset and you don't know why.</string>
  <string name="cfks3au¤CFKS3_ACTION_7">He's unfair and unkind... and as long as it isn't directed at you. You don't care.</string>
  <string name="cfks3au¤CFKS3_ACTION_8">He turns his men into monsters. Somehow, he... makes them love only him. He scares me...</string>
  <string name="cfks3au¤CFKS3_ACTION_9">I mean, you boys scare me, but you're still like... like human beings... he's... it's hard to explain.</string>
  <string name="cfks3au¤CFKS3_ACTION_10">Well... he sounds like a right idiot if you ask me. Real pleased with himself.</string>
  <string name="cfks3au¤CFKS3_ACTION_11">He scares me.</string>
  <string name="cfks3au¤CFKS3_ACTION_12">Well he don't scare me. Silly fool you are.</string>
  <string name="cfks3au¤CFKS3_ACTION_13">I know.</string>
  <string name="cfln1au¤CFLN1_ACT_1">You know...</string>
  <string name="cfln1au¤CFLN1_ACT_2">you know my momma was born in a field?</string>
  <string name="cfln1au¤CFLN1_ACT_3">Literally in a field.</string>
  <string name="cfln1au¤CFLN1_ACT_4">Her momma was picking cotton, didn't even know she was pregnant, came over funny and...</string>
  <string name="cfln1au¤CFLN1_ACT_5">she gave birth right in the field.</string>
  <string name="cfln1au¤CFLN1_ACT_6">And the goddamn overseer... he took my momma away,</string>
  <string name="cfln1au¤CFLN1_ACT_7">and made my grandmomma get up and finish picking.</string>
  <string name="cfln1au¤CFLN1_ACT_8">Overseer was... sweet on her and used to rape her.</string>
  <string name="cfln1au¤CFLN1_ACT_9">After she was set free at the end of the war, he tried it again...</string>
  <string name="cfln1au¤CFLN1_ACT_10">and she killed him with a knife.</string>
  <string name="cfln1au¤CFLN1_ACT_11">They nearly lynched her but, she ran away and... my momma never saw her again.</string>
  <string name="cfln2au¤CFLN2_ACTA_1">~sl:0.0:1.6~My ma was from field stock.~sl:0.9:1.2~But daddy?~sl:0.4~He worked indoors.</string>
  <string name="cfln2au¤CFLN2_ACTA_2">~sl:0.0:1.6~He was a...~sl:0.2:1.3~house nigger.~sl:0.4~That's what they called him.</string>
  <string name="cfln2au¤CFLN2_ACTA_3">~sl:0.0:2.2~I mean, he could read and write~sl:0.3~and he never worked in the fields.</string>
  <string name="cfln2au¤CFLN2_ACTA_4">~sl:0.0:1.6~He was educated!~sl:0.3~His pa the same.</string>
  <string name="cfln2au¤CFLN2_ACTA_5">~sl:0.0:1.4~They were uh...~sl:0.3~they were tutors.</string>
  <string name="cfln2au¤CFLN2_ACTA_6">~sl:0.0:1.3~Meant nobody liked them.~sl:0.3~Not the whites and not the blacks.</string>
  <string name="cfln2au¤CFLN2_ACTA_7">~sl:0.0:1.6~But he was smart, my pa.~sl:0.5:0.8~And I loved him.~sl:~And he,</string>
  <string name="cfln2au¤CFLN2_ACTA_8">~sl:0.0:1.5~he taught me how to read...~sl:0.2:2.1~he taught me to judge people for what they are.~sl:0.6~Not how they look.</string>
  <string name="cfln2au¤CFLN2_ACTA_9">~sl:0.0:1.2~But uh...~sl:1.5:2.1~one thing he couldn't teach me was...~sl:1.4~how not to care.</string>
  <string name="cfln2au¤CFLN2_ACTA_10">Some drunks picked on him walking home one night,</string>
  <string name="cfln2au¤CFLN2_ACTA_11">and they beat him...</string>
  <string name="cfln2au¤CFLN2_ACTA_12">~sl:0.0:1.8~and killed him, so I...~sl:1.3~I was fifteen at the time.</string>
  <string name="cfln2au¤CFLN2_ACTA_13">~sl:0.0:1.4~I stole a gun...~sl:0.7~and I shot 'em.</string>
  <string name="cfln2au¤CFLN2_ACTA_14">~sl:0.0:1.7~So then they wanted me so I went on the run.~sl:~I ran right till I bumped into Dutch.</string>
  <string name="cfln2au¤CFLN2_ACTA_15">~sl:0.0:1.2~Yeah, my pa, he...~sl:0.1~he wanted me to be a lawyer.</string>
  <string name="cfln2au¤CFLN2_ACTA_16">~sl:0.0:1.0~Well...~sl:0.3:1.7~I guess I've ended up working in the law.~sl:0.3~In a way of seeing things.</string>
  <string name="cfln2au¤CFLN2_ACTB_1">Any system that can kill my daddy...</string>
  <string name="cfln2au¤CFLN2_ACTB_2">that ain't a system I want to be a part of.</string>
  <string name="cfm1aud¤CFAM1_A_1">You boys mind if I sit down a while?</string>
  <string name="cfm1aud¤CFAM1_A_2">Been a tough few weeks.</string>
  <string name="cfm1aud¤CFAM1_B_1">~sl:0.0:1.3~I know I been...~sl:1.1~kinda... mad with you all.</string>
  <string name="cfm1aud¤CFAM1_C_1">~sl:0.0:1.7~I'm sorry, okay?~sl:1.5~I'm sorry, but, I...</string>
  <string name="cfm1aud¤CFAM1_D_1">I want us to get outta here.</string>
  <string name="cfm1aud¤CFAM1_E_1">~sl:0.0:1.8~Everybody nearly gone crazy,~sl:0.0:0.9~I'm just...~sl:0.2~trying to keep things together.</string>
  <string name="cfm1aud¤CFAM1_F_1">~sl:0.0:1.6~Sometimes it gets hard...~sl:2.2~I guess I'm...</string>
  <string name="cfm1aud¤CFAM1_G_1">~sl:0.0:2.1~I guess I'm struggling to just...~sl:0.7~find a path forward for us all.</string>
  <string name="cfm1aud¤CFAM1_G_2">Same as Dutch, same as Hosea.</string>
  <string name="cfm1aud¤CFAM1_H_1">I don't wanna die.</string>
  <string name="cfm1aud¤CFAM1_H_2">~sl:0.0:1.7~But if I have to, I will.~sl:0.6~So...</string>
  <string name="cfm1aud¤CFAM1_I_1">forgive me, all of you.</string>
  <string name="cfm1aud¤CFAM1_LEAVE_1">I don't know what I'm trying to say here.</string>
  <string name="cfm1aud¤CFAM1_REENT_BAC_1">~sl:0.0:1.0~Okay.~sl:0.4~I guess I was trying to say...</string>
  <string name="cfm1aud¤CFAM1_REENT_FNT_1">~sl:0.0:1.1~Okay.~sl:0.7~I guess I was trying to say...</string>
  <string name="cfmb1au¤CFMB1_ACT_1">~sl:0.0:0.8~Look at you boys,~sl:~bunch of moaners.</string>
  <string name="cfmb1au¤CFMB1_ACT_2">~sl:0.0:1.3~\"Things ain't that bad\",~sl:~\"things is fine\".</string>
  <string name="cfmb1au¤CFMB1_ACT_3">\"Fine\".</string>
  <string name="cfmb1au¤CFMB1_ACT_4">\"Almost dandy\".</string>
  <string name="cfmb1au¤CFMB1_ACT_5">~sl:0.0:1.6~Unlike most of you whiners,~sl:~I've been in some real tight spots.</string>
  <string name="cfmb1au¤CFMB1_ACT_6">~sl:0.0:1.6~And this ain't even a goddamn spot,~sl:~let alone a tight one.</string>
  <string name="cfmb1au¤CFMB1_ACT_7">I've felt rope around my neck more than once.</string>
  <string name="cfmb1au¤CFMB1_ACT_8">Don't scare me.</string>
  <string name="cfmb1au¤CFMB1_ACT_9">~sl:0.0:1.2~This don't scare me neither.~sl:~Not. One. Little. Bit.</string>
  <string name="cfmb1au¤CFMB1_ACT_10">~sl:1.4:1.4:1~Way I see it...</string>
  <string name="cfmb1au¤CFMB1_ACT_11">~sl:0.0:1.1~Way I see it,~sl:~these things prove what you made of.</string>
  <string name="cfmb1au¤CFMB1_ACT_12">Prove what you is.</string>
  <string name="cfmb1au¤CFMB1_ACT_13">~sl:0.0:1.3~And right now,~sl:0.3~too many of yous is proving precisely what you is,</string>
  <string name="cfmb1au¤CFMB1_ACT_14">and it's like something I went and stepped in.</string>
  <string name="cfmb1au¤CFMB1_ACT_15">No offense, mind.</string>
  <string name="cfmb1au¤CFMB1_ACT_16">At least not to them that's gonna quit moaning.</string>
  <string name="cfmb2au¤CFMB2_ACT_1">Gentlemen...</string>
  <string name="cfmb2au¤CFMB2_ACT_2">~sl:0.0:1.5:1~And the rest of you.</string>
  <string name="cfmb2au¤CFMB2_ACT_3">~sl:0.0:2.0~My oh my,~sl:~ain't life grand?</string>
  <string name="cfmb2au¤CFMB2_ACT_4">~sl:0.0:1.0~Well, it is.~sl:0.2:0.9~Trust me on that one.~sl:~It is!</string>
  <string name="cfmb2au¤CFMB2_ACT_5">Old Micah Bell told me.</string>
  <string name="cfmb2au¤CFMB2_ACT_6">That was my daddy.</string>
  <string name="cfmb2au¤CFMB2_ACT_7">~sl:0.0:1.0~Micah Bell,~sl:0.4~like his daddy too.</string>
  <string name="cfmb2au¤CFMB2_ACT_8">~sl:0.0:2.0~Pair of wild horses they was.~sl:~Father and son...</string>
  <string name="cfmb2au¤CFMB2_ACT_9">and then me.</string>
  <string name="cfmb2au¤CFMB2_ACT_10">~sl:0.0:3.6~At one point my daddy was wanted for murder in five counties.~sl:~Five!</string>
  <string name="cfmb2au¤CFMB2_ACT_11">Never did suffer fools.</string>
  <string name="cfmb2au¤CFMB2_ACT_12">Damn near killed my brother one time,</string>
  <string name="cfmb2au¤CFMB2_ACT_13">~sl:0.0:1.0~but...~sl:~my brother always was a fool.</string>
  <string name="cfmb2au¤CFMB2_ACT_14">~sl:0.0:1.2~And a coward.~sl:0.3~Yellow as pissed on snow.</string>
  <string name="cfmb2au¤CFMB2_ACT_15">~sl:0.0:1.5~Never could stand him.~sl:1.2~Nor his wife.</string>
  <string name="cfmb2au¤CFMB2_ACT_16">~sl:0.0:3.1~Lives over in California,~sl:0.3:1.2~by the sea.~sl:1.3~Pathetic.</string>
  <string name="cfmb2au¤CFMB2_ACT_17">~sl:0.0:4.5~What kind of a man lives by the sea,~sl:~I ask you?</string>
  <string name="cfmb2au¤CFMB2_ACT_18">~sl:0.0:0.8~Hmm?~sl:0.6~Huh? Huh?</string>
  <string name="cfmb2au¤CFMB2_ACT_19">~sl:0.0:2.1:1~The kind of man that gets told where to live by his wife.</string>
  <string name="cfmb2au¤CFMB2_ACT_20">~sl:0.0:3.4~Ain't no woman never told me nothing,~sl:0.2~apart from \"Make yourself scarce!\"</string>
  <string name="cfmb2au¤CFMB2_ACT_21">And that suits me about fine.</string>
  <string name="cfmb3au¤CFMB3_ACT_1">~sl:0.0:1.2~Look at you!~sl:0.1:0.8~Whining.~sl:0.0:0.8~Little.~sl:0.0:0.8~Women.~sl:0.2:1.4:1~All of yous.</string>
  <string name="cfmb3au¤CFMB3_ACT_2">~sl:0.0:2.3~I love Dutch, man.~sl:0.1~He's like a brother to me.</string>
  <string name="cfmb3au¤CFMB3_ACT_3">~sl:0.0:1.0~But...~sl:0.4~he attracts fools like flies to a turd.</string>
  <string name="cfmb3au¤CFMB3_ACT_4">Listen, what will be will be.</string>
  <string name="cfmb3au¤CFMB3_ACT_5">~sl:0.0:1.7~Ain't nothing a feller can do about it,~sl:0.0:2.2~ain't no one changing nothing.</string>
  <string name="cfmb3au¤CFMB3_ACT_6">~sl:0.0:2.3~I got all kinds of crazy in me,~sl:0.1:2.3~ain't nothing I can do about that.~sl:~Ain't my fault.</string>
  <string name="cfmb3au¤CFMB3_ACT_7">~sl:0.0:1.4~Ain't no one's fault.~sl:0.0:3.2~Just live your goddamn life and when it's time,~sl:~go out shooting!</string>
  <string name="cfmb3au¤CFMB3_ACT_8">~sl:0.0:1.5~Ain't no pity.~sl:0.1~Ain't no guilt.</string>
  <string name="cfmb3au¤CFMB3_ACT_9">~sl:0.0:0.9~Ain't none of that. ~sl:0.0:0.9~Don't mean nothing.~sl:~Ain't nothing!</string>
  <string name="cfmb3au¤CFMB3_ACT_10">~sl:0.0:2.3~The sooner you fools accept that,~sl:0.4:1.6~better you'll be.~sl:0.7~As men.</string>
  <string name="cfmb3au¤CFMB3_ACT_11">It's kill or be killed.</string>
  <string name="cfmb3au¤CFMB3_ACT_12">~sl:0.0:1.4~And right now...~sl:1.2~plenty of folk want our kind dead.</string>
  <string name="cfmb3au¤CFMB3_ACT_13">So we kill.</string>
  <string name="cfmb3au¤CFMB3_ACT_14">~sl:0.0:2.2~And them of us that's too weak...~sl:0.6~or too unlucky...</string>
  <string name="cfmb3au¤CFMB3_ACT_15">they'll be killed.</string>
  <string name="cfmb3au¤CFMB3_ACT_16">~sl:2.0:1.9~Accept it.~sl:0.9~Way of the world...</string>
  <string name="cfmb4au¤CFMB4_ACT_1">~sl:0.0:1.3~You know, boys...~sl:1.3~there ain't no being saved.</string>
  <string name="cfmb4au¤CFMB4_ACT_2">Ain't no being lost.</string>
  <string name="cfmb4au¤CFMB4_ACT_3">~sl:0.0:0.9~Them...~sl:~fights was over long ago.</string>
  <string name="cfmb4au¤CFMB4_ACT_4">~sl:0.0:1.4~Or never happened,~sl:~was only invented to make you feel something out of nothing.</string>
  <string name="cfmb4au¤CFMB4_ACT_5">Makes no difference.</string>
  <string name="cfmb4au¤CFMB4_ACT_6">~sl:0.0:2.0~Ain't sure nothing makes a difference.~sl:0.2~Can't see how.</string>
  <string name="cfmb4au¤CFMB4_ACT_7">~sl:0.0:1.3~Tide comes in,~sl:~tides goes out.</string>
  <string name="cfmb4au¤CFMB4_ACT_8">~sl:0.0:1.2~You was born,~sl:~you die.</string>
  <string name="cfmb4au¤CFMB4_ACT_9">~sl:0.0:1.2~In-between, you...~sl:0.4~do what you do.</string>
  <string name="cfmb4au¤CFMB4_ACT_10">~sl:0.0:1.6~Ain't no good, ain't no bad.~sl:~Just...</string>
  <string name="cfmb4au¤CFMB4_ACT_11">~sl:0.0:1.0~things!~sl:0.0:1.1~That make you feel good~sl:0.0:1.8~or make you feel sad and~sl:~just the length of time between being born and dying.</string>
  <string name="cfmb4au¤CFMB4_ACT_12">~sl:0.0:2.6:1~That's. All. There. Is.</string>
  <string name="cfmb4au¤CFMB4_ACT_13">Ain't no 'old man judging man.'</string>
  <string name="cfmb4au¤CFMB4_ACT_14">~sl:0.0:1.2:1~Ain't no heaven.</string>
  <string name="cfmb4au¤CFMB4_ACT_15">And maybe there is damnation...</string>
  <string name="cfmb4au¤CFMB4_ACT_16">but I think I know what that'll be like.</string>
  <string name="cfmb4au¤CFMB4_ACT_17">And I'm going to be right at home there.</string>
  <string name="cfmb4au¤CFMB4_ACT_18">And that's it.</string>
  <string name="cfmb4au¤CFMB4_ACT_19">See it for what the hell it is.</string>
  <string name="cfmb5au¤CFMB5_ACT_1">~sl:0.7:1.2~Look at you fools....~sl:0.1~sitting there waiting.</string>
  <string name="cfmb5au¤CFMB5_ACT_2">~sl:0.0:2.8~Waiting on old Dutch to save your bacon,~sl:0.1:1.4:1~once again!</string>
  <string name="cfmb5au¤CFMB5_ACT_3">I seen more inspiring corpses than you lot.</string>
  <string name="cfmb5au¤CFMB5_ACT_4">Life is for the living.</string>
  <string name="cfmb5au¤CFMB5_ACT_5">~sl:0.0:1.5~And if you don't want to live,~sl:0.1:1.7~let someone else have the privilege~sl:0.1~and get out the way!</string>
  <string name="cfmb5au¤CFMB5_ACT_6">You're pathetic.</string>
  <string name="cfmb5au¤CFMB5_ACT_7">Every last one of you.</string>
  <string name="cfmb5au¤CFMB5_ACT_8">~sl:0.0:0.8~Aside from Dutch.~sl:0.1:1.4~And the only thing pathetic about him~sl:0.0:2.5:1~is the fact that he associates with you fools.</string>
  <string name="cfmb5au¤CFMB5_ACT_9">~sl:2.6:2.1~Must make him feel good...~sl:0.8~taking care of the... of the...</string>
  <string name="cfmb5au¤CFMB5_ACT_10">~sl:0.0:1.5~simple minded.~sl:0.4:1.4~The desperate.~sl:0.8~And the needy.</string>
  <string name="cfmb5au¤CFMB5_ACT_11">~sl:0.0:1.9~Well my daddy said...~sl:0.6~sympathy is for the weak.</string>
  <string name="cfmb5au¤CFMB5_ACT_12">~sl:0.0:1.4~You get what you deserve.~sl:0.5:1.7~You got to kill to eat.~sl:0.5~That's what this country is.</string>
  <string name="cfmb5au¤CFMB5_ACT_13">~sl:0.0:1.5~Every man equal!~sl:0.1:2.4:1~Every man for himself!</string>
  <string name="cfmb5au¤CFMB5_ACT_14">~sl:0.0:1.5~But you lot...~sl:1.0:2.5:1~you lot ain't got no real fight in you.</string>
  <string name="cfmb5au¤CFMB5_ACT_15">~sl:0.0:3.0~Old Dutch has made a fool of himself trying to save you,~sl:~and that's the truth.</string>
  <string name="cfmb6au¤CFMB6_ACT_2">~sl:0.0:1.4:1~Well this is fun, ain't it?</string>
  <string name="cfmb6au¤CFMB6_ACT_3">On the run with a bunch of women.</string>
  <string name="cfmb6au¤CFMB6_ACT_4">All our money lost back in Blackwater.</string>
  <string name="cfmb6au¤CFMB6_ACT_5">~sl:0.0:2.1~Old Dutch knows where the money is,~sl:0.0:2.0~just him and Hosea,~sl:~same as usual.</string>
  <string name="cfmb6au¤CFMB6_ACT_6">Well...</string>
  <string name="cfmb6au¤CFMB6_ACT_7">I love Dutchy...</string>
  <string name="cfmb6au¤CFMB6_ACT_8">~sl:0.0:1.6~but I ain't sure how fair it is,~sl:~that's all our money.</string>
  <string name="cfmb6au¤CFMB6_ACT_9">We all deserve a chance to go out and get it.</string>
  <string name="cfmb6au¤CFMB6_ACT_10">~sl:0.0:0.8~You know what I'm saying?~sl:~You know what I mean?</string>
  <string name="cfmb6au¤CFMB6_ACT_11">Now I know...</string>
  <string name="cfmb6au¤CFMB6_ACT_12">I know you folks is loyal to the point of constipation. But,</string>
  <string name="cfmb6au¤CFMB6_ACT_13">this is real.</string>
  <string name="cfmb6au¤CFMB6_ACT_14">~sl:0.0:2.4~That money is our only hope.~sl:~Our only hope.</string>
  <string name="cfmb6au¤CFMB6_ACT_15">~sl:0.0:3.5~And it's locked up there good and proper,~sl:~and only Hosea and Dutch know.</string>
  <string name="cfmb6au¤CFMB6_ACT_16">That ain't fair.</string>
  <string name="cfmb6au¤CFMB6_ACT_17">And it ain't doing anyone any good.</string>
  <string name="cfmp1au¤CFMP1_ACT_1">Mind if I sit a minute?</string>
  <string name="cfmp1au¤CFMP1_ACT_2">Oh my Lord above...</string>
  <string name="cfmp1au¤CFMP1_ACT_3">I am not made for land.</string>
  <string name="cfmp1au¤CFMP1_ACT_4">There's too many... too many angles.</string>
  <string name="cfmp1au¤CFMP1_ACT_5">Yeah... me? I like a flat horizon.</string>
  <string name="cfmp1au¤CFMP1_ACT_6">Wide and clear and little waves taking me south to paradise,</string>
  <string name="cfmp1au¤CFMP1_ACT_7">not a vicious blizzard... thick mud, railways, filthy towns... any of the other hells we've encountered.</string>
  <string name="cfmp1au¤CFMP1_ACT_8">Blackwater!</string>
  <string name="cfmp1au¤CFMP1_ACT_9">Never was a place truer named, eh? Eh?</string>
  <string name="cfmp1au¤CFMP1_ACT_10">I like blue water.</string>
  <string name="cfmp1au¤CFMP1_ACT_11">Blackwater, you can keep that!</string>
  <string name="cfmp1au¤CFMP1_ACT_12">Blue water... fire water... salt water.</string>
  <string name="cfmp1au¤CFMP1_ACT_13">Black water's for fools.</string>
  <string name="cfmp1au¤CFMP1_ACT_14">Yep... it's just unnatural.</string>
  <string name="cfmp1au¤CFMP1_ACT_15">All this land... ain't natural at all.</string>
  <string name="cfmp2au¤CFMP2_ACT_1">~sl:3.2:1.6:1~I need to sit a minute.</string>
  <string name="cfmp2au¤CFMP2_ACT_2">~sl:2.4:1.2~I'm tired...~sl:0.7~real tired.</string>
  <string name="cfmp2au¤CFMP2_ACT_3">~sl:0.0:1.1~All this walking.~sl:0.0:1.3~All this standing.~sl:0.4~It's not for me.</string>
  <string name="cfmp2au¤CFMP2_ACT_4">~sl:0.0:1.4:1~I'm designed to float.</string>
  <string name="cfmp2au¤CFMP2_ACT_5">~sl:0.0:1.1~Not for all this...~sl:0.6~this land.</string>
  <string name="cfmp2au¤CFMP2_ACT_6">~sl:0.0:1.1~There's too much of it.~sl:~Just too much of it.</string>
  <string name="cfmp2au¤CFMP2_ACT_7">~sl:0.0:1.6~No wonder you whole lot went crazy.~sl:0.2~You gotta head out to the sea.</string>
  <string name="cfmp2au¤CFMP2_ACT_8">~sl:0.8:1.1~Even old Dutchy,~sl:~it'd be good for him.</string>
  <string name="cfmp2au¤CFMP2_ACT_9">~sl:0.0:2.1:1~Do you know the Dutch were seafaring folk?</string>
  <string name="cfmp2au¤CFMP2_ACT_10">~sl:0.0:1.9~When I laid eyes on him the first time...~sl:0.2~I loved him.</string>
  <string name="cfmp2au¤CFMP2_ACT_11">He was so charismatic...</string>
  <string name="cfmp2au¤CFMP2_ACT_12">But, I y'know, I still told myself, I said,</string>
  <string name="cfmp2au¤CFMP2_ACT_13">'Pearson, that man needs some sea air.'</string>
  <string name="cfmp2au¤CFMP2_ACT_14">All that brooding...</string>
  <string name="cfmp2au¤CFMP2_ACT_15">~sl:0.0:1.4~Harumph, harumph.~sl:0.9:1.6~It's looking at all this damn...~sl:0.5~grass and sky all the time.</string>
  <string name="cfmp2au¤CFMP2_ACT_16">~sl:0.0:1.5~We are meant to swim.~sl:0.6~Not ride around on donkeys.</string>
  <string name="cfmp2au¤CFMP2_ACT_17">It's ridiculous!</string>
  <string name="cfmp2au¤CFMP2_ACT_18">You know, when I was in the navy...</string>
  <string name="cfmp2au¤CFMP2_ACT_19">Men could fight until they were a hundred.</string>
  <string name="cfmp2au¤CFMP2_ACT_20">~sl:0.0:1.0~Now look at us.~sl:0.4~All sick, and weak, and pathetic.</string>
  <string name="cfmp2au¤CFMP2_ACT_21">Every one of us.</string>
  <string name="cfmp2au¤CFMP2_ACT_22">~sl:0.0:1.4:1~Every bloody one of us.</string>
  <string name="cfmp3au¤CFMP3_ACT_2">Here's the way I see it, if you're interested. Everything changes.</string>
  <string name="cfmp3au¤CFMP3_ACT_3">I grew up wanting to hunt whales.</string>
  <string name="cfmp3au¤CFMP3_ACT_4">My father and his father both hunted sperm whales... everyone's fathers did where I grew up.</string>
  <string name="cfmp3au¤CFMP3_ACT_5">And we lit the world with that oil, we lit the world. And oh, and we lived like princes,</string>
  <string name="cfmp3au¤CFMP3_ACT_6">with our moms wearing new dresses and our dads out to sea for years at a time. Rich and lonely, but desperate to be out there.</string>
  <string name="cfmp3au¤CFMP3_ACT_7">And then, as I'm finishing school and getting to ready to ship out to sea myself, everything ends.</string>
  <string name="cfmp3au¤CFMP3_ACT_8">Nobody wants whale oil no more. Everybody's running west, for gold and land and oil and freedom.</string>
  <string name="cfmp3au¤CFMP3_ACT_9">So I spend a couple years at sea, but it's not what I imagined. Without the hunt, it's not really anything.</string>
  <string name="cfmp3au¤CFMP3_ACT_10">I don't want to simply carry things across the sea, I want to pull things from it.</string>
  <string name="cfmp3au¤CFMP3_ACT_11">So I too go west.</string>
  <string name="cfmp3au¤CFMP3_ACT_12">And soon I fall into some terrible trouble with some really bad men I meet. They force me to marry a woman so they can steal all my money. But...</string>
  <string name="cfmp3au¤CFMP3_ACT_13">Then Dutch finds me, very much at my wit's end. And, you boys know the rest of that story.</string>
  <string name="cfmp3au¤CFMP3_ACT_14">Now I'm a ship's cook... for a camp with no ship!</string>
  <string name="cfmp3au¤CFMP3_ACT_15">With no ship!</string>
  <string name="cfmp3au¤CFMP3_ACT_16">But I miss the sea. I do... it calms you somehow.</string>
  <string name="cfnm2au¤CFNM2_ACTION_1">How you boys doing?</string>
  <string name="cfnm2au¤CFNM2_ACTION_2">Fine.</string>
  <string name="cfnm2au¤CFNM2_ACTION_3">I said boys... I wasn't talking to you, old man.</string>
  <string name="cfnm2au¤CFNM2_ACTION_4">Suit yourself.</string>
  <string name="cfnm2au¤CFNM2_ACTION_5">You know...</string>
  <string name="cfnm2au¤CFNM2_ACTION_6">there are winners and losers in this world, and that's a fact.</string>
  <string name="cfnm2au¤CFNM2_ACTION_7">And what confuses me about you, old man, is-is you're a loser who somehow ain't got lost yet.</string>
  <string name="cfnm2au¤CFNM2_ACTION_8">You know, I love it when you enlighten us with these philosophy lessons.</string>
  <string name="cfnm2au¤CFNM2_ACTION_9">I don't know how we managed before you joined us.</string>
  <string name="cfnm2au¤CFNM2_ACTION_10">Dutch is a great man, far better than any of us, but...</string>
  <string name="cfnm2au¤CFNM2_ACTION_11">he wastes too much time and energy on weaklings, like you.</string>
  <string name="cfnm2au¤CFNM2_ACTION_12">Me and Dutch go back a long way.</string>
  <string name="cfnm2au¤CFNM2_ACTION_13">And he feels bad for you... that's why you're still here.</string>
  <string name="cfnm2au¤CFNM2_ACTION_14">What... what are you trying to say?</string>
  <string name="cfnm2au¤CFNM2_ACTION_15">I'm trying to say... that things ain't got no use, should be put out of their misery.</string>
  <string name="cfnm2au¤CFNM2_ACTION_16">You just try it!</string>
  <string name="cfnm2au¤CFNM2_ACTION_17">I was only joking, old man... don't go and wet your bed again.</string>
  <string name="cfrs1au¤CFRS1_ACTE_2">Gentlemen...</string>
  <string name="cfrs1au¤CFRS1_ACT_2">~sl:0.0:1.5:1~You have to love yourself a fire.</string>
  <string name="cfrs1au¤CFRS1_ACT_3">~sl:0.0:1.6~It's one of the blessings...~sl:0.8~freely given to all.</string>
  <string name="cfrs1au¤CFRS1_ACT_4">~sl:0.0:2.1~And yet, perhaps,~sl:~not freely given.</string>
  <string name="cfrs1au¤CFRS1_ACT_5">I am reminded of Prometheus.</string>
  <string name="cfrs1au¤CFRS1_ACT_6">In many ways, the Greek myths are best,</string>
  <string name="cfrs1au¤CFRS1_ACT_7">~sl:0.0:1.6~in explaining the very punishments~sl:~that imbue our daily existence with their piquant tortures.</string>
  <string name="cfrs1au¤CFRS1_ACT_8">Sure, we can have fire.</string>
  <string name="cfrs1au¤CFRS1_ACT_9">And we can have the knowledge of fire.</string>
  <string name="cfrs1au¤CFRS1_ACT_10">But with that comes the knowledge of everything...</string>
  <string name="cfrs1au¤CFRS1_ACT_11">We become like a god.</string>
  <string name="cfrs1au¤CFRS1_ACT_12">Because to be all powerful is to be all suffering.</string>
  <string name="cfrs1au¤CFRS1_ACT_13">~sl:0.0:1.2~Yes...~sl:0.5:4.0~thus, Prometheus gave us light,~sl:0.5~and warmth,</string>
  <string name="cfrs1au¤CFRS1_ACT_14">~sl:0.0:1.2~and eternal damnation,~sl:0.4~and the awareness of our isolation for everything holy.</string>
  <string name="cfrs1au¤CFRS1_ACT_15">Quite the conundrum, fire.</string>
  <string name="cfrs1au¤CFRS1_ACT_16">It's enough to make a man drink...</string>
  <string name="cfrs1au¤CFRS1_ACT_17">or worse.</string>
  <string name="cfrs2au¤CFRS2_ACT_1">How are you keeping gentlemen?</string>
  <string name="cfrs2au¤CFRS2_ACT_2">You mind if I join you?</string>
  <string name="cfrs2au¤CFRS2_ACT_3">You know...</string>
  <string name="cfrs2au¤CFRS2_ACT_4">doubt is a hell of a thing.</string>
  <string name="cfrs2au¤CFRS2_ACT_5">A hell of a thing.</string>
  <string name="cfrs2au¤CFRS2_ACT_6">~sl:0.0:1.1~When we doubt,~sl:~we become the devil's plaything.</string>
  <string name="cfrs2au¤CFRS2_ACT_7">Makes us do the stupidest of things.</string>
  <string name="cfrs2au¤CFRS2_ACT_8">Makes me do the stupidest of things.</string>
  <string name="cfrs2au¤CFRS2_ACT_9">~sl:0.0:2.1~Now you know me, I'm a God-fearing,~sl:~Rome-hating gentleman.</string>
  <string name="cfrs2au¤CFRS2_ACT_10">But when the doubt takes hold of me...</string>
  <string name="cfrs2au¤CFRS2_ACT_11">I'm a fiend for that stuff.</string>
  <string name="cfrs2au¤CFRS2_ACT_12">When I'm strong, I can move mountains.</string>
  <string name="cfrs2au¤CFRS2_ACT_13">But when I'm weakened by doubts...</string>
  <string name="cfrs2au¤CFRS2_ACT_14">~sl:0.4:1.5:1~a child could defeat me.</string>
  <string name="cfrs2au¤CFRS2_ACT_15">I am frozen by my doubt yet I cannot overcome it.</string>
  <string name="cfrs2au¤CFRS2_ACT_16">It's a terrible burden, friends.</string>
  <string name="cfrs2au¤CFRS2_ACT_17">A terrible burden indeed.</string>
  <string name="cfrs3au¤CFRS3_ACTA_1">You boys got it easy...</string>
  <string name="cfrs3au¤CFRS3_ACTA_2">Far too easy. You don't worry about your souls...</string>
  <string name="cfrs3au¤CFRS3_ACTA_3">you probably don't even have 'em. You're like animals, you're free.</string>
  <string name="cfrs3au¤CFRS3_ACTA_4">Me, I'm in torment, I'm in hell. I'm a failure in every conceivable way.</string>
  <string name="cfrs3au¤CFRS3_ACTA_5">The morphia has me by the throat and its embrace is...</string>
  <string name="cfrs3au¤CFRS3_ACTA_6">brutal. The whiskey wants to drown me, and God won't let me go either.</string>
  <string name="cfrs3au¤CFRS3_ACTA_7">I can't stand it. It's tearing at me.</string>
  <string name="cfrs3au¤CFRS3_ACTA_8">I used to be a man of God... but now look at me. I'm just a wretch.</string>
  <string name="cfrs3au¤CFRS3_ACTA_9">And worse than that, a self-pitying one.</string>
  <string name="cfrs4au¤CFRS4_ACT_1">I thought I was gonna lead a good life, a different sort of life.</string>
  <string name="cfrs4au¤CFRS4_ACT_2">I saved souls.</string>
  <string name="cfrs4au¤CFRS4_ACT_3">I exorcised devils. I did. I cast out evil and I helped people.</string>
  <string name="cfrs4au¤CFRS4_ACT_4">I was a pompous ass, really I was.</string>
  <string name="cfrs4au¤CFRS4_ACT_5">I forgot I was doing God's work and began to think I was a god.</string>
  <string name="cfrs4au¤CFRS4_ACT_6">What a fool, what a terrible, arrogant fool I was.</string>
  <string name="cfrs4au¤CFRS4_ACT_7">A man of God. And then I met that little sticky black devil.</string>
  <string name="cfrs4au¤CFRS4_ACT_8">Those little lumps of hell. Just a little back pain, oh, this will make it feel better, a gift from the gods.</string>
  <string name="cfrs4au¤CFRS4_ACT_9">And then it got me by the throat.</string>
  <string name="cfrs4au¤CFRS4_ACT_10">You all know that.</string>
  <string name="cfrs4au¤CFRS4_ACT_11">You all laugh at me, pity and despise me, I'm sure. But... forgive me...</string>
  <string name="cfrs4au¤CFRS4_ACT_12">at least forgive me, because, all the silly things I do, all the lying and the stealing, somehow, it isn't me, or, if it is, it isn't all of me.</string>
  <string name="cfrs4au¤CFRS4_ACT_13">There's a different, better me, stuck inside of here.</string>
  <string name="cfrs4au¤CFRS4_ACT_14">Dutch sees it and that's why he puts up with me when I'm sure the rest of you would cast me adrift,</string>
  <string name="cfrs4au¤CFRS4_ACT_15">and that's why I love him, because he can forgive!</string>
  <string name="cfrs4au¤CFRS4_ACT_16">Even when I can't forgive myself.</string>
  <string name="cfrs5au¤CFRS5_ACTION_1">Oh, I made a fool of myself again... and one of you saved me...</string>
  <string name="cfrs5au¤CFRS5_ACTION_2">It could've been any one of you... well almost any one of you...</string>
  <string name="cfrs5au¤CFRS5_ACTION_3">I'm a cautionary tale, I know that. The morphine... the whiskey, it's... it's pretty pathetic really...</string>
  <string name="cfrs5au¤CFRS5_ACTION_4">I-I don't, I don't, I don't pity myself... I hate myself, good and proper, but I don't, I don't pity myself...</string>
  <string name="cfrs5au¤CFRS5_ACTION_5">maybe I do... I don't... I don't really know any more...</string>
  <string name="cfrs5au¤CFRS5_ACTION_6">I had a family once...</string>
  <string name="cfrs5au¤CFRS5_ACTION_7">Sometimes I... sometimes I wish back when I saved Dutch...</string>
  <string name="cfrs5au¤CFRS5_ACTION_8">rather than saving me back, he'd done the proper thing and put a bullet in my head...</string>
  <string name="cfrs5au¤CFRS5_ACTION_9">Excuse me.</string>
  <string name="cfsb1au¤CFSB1_ACT_1">Mind if I warm myself here a minute, gentlemen?</string>
  <string name="cfsb1au¤CFSB1_ACT_2">How you boys keeping?</string>
  <string name="cfsb1au¤CFSB1_ACT_3">Well, I reckon we're on the turn now.</string>
  <string name="cfsb1au¤CFSB1_ACT_4">Our lucks turned and we're going to be fine.</string>
  <string name="cfsb1au¤CFSB1_ACT_5">I knew Dutch would have us right. I knew it. Never doubted him for a minute.</string>
  <string name="cfsb1au¤CFSB1_ACT_6">Sad business when Davey passed.</string>
  <string name="cfsb1au¤CFSB1_ACT_7">Sad business when anyone passes but... we're going to make it.</string>
  <string name="cfsb1au¤CFSB1_ACT_8">Dutch will see us right.</string>
  <string name="cfsb1au¤CFSB1_ACT_9">Yeah, of course he will.</string>
  <string name="cfsb1au¤CFSB1_ACT_10">Exactly, Mr. Williamson. Of course he will.</string>
  <string name="cfsb1au¤CFSB1_ACT_11">He's the ideal. The American this country was set up to create.</string>
  <string name="cfsb1au¤CFSB1_ACT_12">He'll see us right.</string>
  <string name="cfsb1au¤CFSB1_ACT_13">Excuse me... goodnight, gentlemen.</string>
  <string name="cfsg1au¤CFSG1_ACT_1">Gentlemen.</string>
  <string name="cfsg1au¤CFSG1_ACT_2">Mind if I warm myself a minute?</string>
  <string name="cfsg1au¤CFSG1_ACT_3">Well, you lot all seem particularly sour.</string>
  <string name="cfsg1au¤CFSG1_ACT_4">Even by your standards,</string>
  <string name="cfsg1au¤CFSG1_ACT_5">which is saying a lot.</string>
  <string name="cfsg1au¤CFSG1_ACT_6">~sl:0.0:0.5~Now,~sl:~how my girls supposed to feel okay about themselves with</string>
  <string name="cfsg1au¤CFSG1_ACT_7">~sl:0.0:3.2:1~nothing but a bunch of sour-faced killers for company?</string>
  <string name="cfsg1au¤CFSG1_ACT_8">~sl:0.0:1.8~Well, I do my best to keep 'em...~sl:0.7:1.2~presentable.~sl:0.2~I really do.</string>
  <string name="cfsg1au¤CFSG1_ACT_9">But there's no one to help me.</string>
  <string name="cfsg1au¤CFSG1_ACT_10">~sl:1.0:3.2~I know you lot just laugh at me behind my back.~sl:0.4~I know what you say.</string>
  <string name="cfsg1au¤CFSG1_ACT_11">~sl:0.0:1.3~But it's not easy.~sl:0.7~It's not easy at all.</string>
  <string name="cfsg1au¤CFSG1_ACT_12">~sl:0.0:1.4:1~Being the camp joke.</string>
  <string name="cfsg1au¤CFSG1_ACT_13">Just because I have standards, huh?</string>
  <string name="cfsg1au¤CFSG1_ACT_14">~sl:0.0:1.2~And manners?~sl:0.2:1.4~Manners is important.~sl:0.7~Manners is everything.</string>
  <string name="cfsg1au¤CFSG1_ACT_15">Well, you lot ain't got no manners.</string>
  <string name="cfsg1au¤CFSG1_ACT_16">Just look at you.</string>
  <string name="cfsg1au¤CFSG1_ACT_17">~sl:0.8:1.4~Bunch of cow herders,~sl:0.0~the lot of ya.</string>
  <string name="cfsg2au¤CFSG2_ACT_1">~sl:0.0:0.9~Gentlemen.~sl:0.4~How you keeping?</string>
  <string name="cfsg2au¤CFSG2_ACT_2">~sl:0.0:1.2~Well, girls ain't happy.~sl:0.3:1.1~Let me tell you that for nothing,~sl:~not happy at all.</string>
  <string name="cfsg2au¤CFSG2_ACT_3">~sl:0.3:1.3:1~Don't know why...</string>
  <string name="cfsg2au¤CFSG2_ACT_4">~sl:0.0:0.6~Well, that's not true,~sl:~I do know why.</string>
  <string name="cfsg2au¤CFSG2_ACT_5">~sl:0.0:2.1~They're lazy, good-for-nothing brats!~sl:~Every last one of them.</string>
  <string name="cfsg2au¤CFSG2_ACT_6">~sl:0.0:3.2~They're whores with ideas miles above their station.~sl:~I mean,</string>
  <string name="cfsg2au¤CFSG2_ACT_7">~sl:0.0:0.8~in my day,~sl:~it just didn't happen.</string>
  <string name="cfsg2au¤CFSG2_ACT_8">Talk back to a madam? Ha!</string>
  <string name="cfsg2au¤CFSG2_ACT_9">~sl:0.0:1.6~I'd have been horse-whipped,~sl:0.2~and I was.</string>
  <string name="cfsg2au¤CFSG2_ACT_10">~sl:0.0:1.7~Oh, I was horse-whipped,~sl:0.4~and I'm grateful.</string>
  <string name="cfsg2au¤CFSG2_ACT_11">Oh, I wish Dutch'd let me whip some of them pathetic wretches into shape.</string>
  <string name="cfsg2au¤CFSG2_ACT_12">They need it!</string>
  <string name="cfsg2au¤CFSG2_ACT_13">~sl:0.0:1.8~Oh so help me God,~sl:~they need it.</string>
  <string name="cfsg2au¤CFSG2_ACT_14">~sl:0.0:1.4~I mean, it's bad now but,~sl:~it's only gonna get worse.</string>
  <string name="cfsg2au¤CFSG2_ACT_15">~sl:0.0:1.1~It's ridiculous...~sl:0.4~it's got ridiculous.</string>
  <string name="cfsg2au¤CFSG2_ACT_16">~sl:0.0:0.8~I mean,~sl:0.1~there's simply no respect for their betters.</string>
  <string name="cfsh¤0x0531F593">Mount your ~o~horse~s~</string>
  <string name="cfsh¤0x09C985AB">Get back to your ~o~horse~s~</string>
  <string name="cfsh¤0x1BDA37AC">Hosea was injured.</string>
  <string name="cfsh¤0x6A29566C">Stay and fish</string>
  <string name="cfsh¤0x7D7CE0AA">With the fishing rod equipped, hold ~INPUT_OPEN_WHEEL_MENU~, tap ~INPUT_SELECT_NEXT_WHEEL~ and select a lure or bait option other than the worm by using ~INPUTGROUP_RADIAL_MENU_NAV~.</string>
  <string name="cfsh¤0x8F2B9BBA">Follow ~o~Hosea~s~ to the fishing spot</string>
  <string name="cfsh¤0x9E5B32AD">Open Item Wheel by holding ~INPUT_OPEN_WHEEL_MENU~ and pressing ~INPUT_SELECT_NEXT_WHEEL~. Select Fishing Rod from the Item Wheel to equip it.</string>
  <string name="cfsh¤0x9F2A47AA">Dismount from your horse</string>
  <string name="cfsh¤0x49EFDFBC">Wait for ~o~Javier~s~</string>
  <string name="cfsh¤0x76A5ED42">Swanson was injured.</string>
  <string name="cfsh¤0x85EF4F2F">Catch up with ~o~Kieran~s~</string>
  <string name="cfsh¤0x508B3EA9">Talk to ~o~Hosea~s~</string>
  <string name="cfsh¤0x591D37BD">Mount up and follow ~o~Javier~s~</string>
  <string name="cfsh¤0x3071B18C">Go fishing</string>
  <string name="cfsh¤0x3901C21E">Fish off the end of the ~o~dock~s~</string>
  <string name="cfsh¤0x8434F417">Search</string>
  <string name="cfsh¤0x683273BA">Go back to camp</string>
  <string name="cfsh¤0x2597905F">Join Javier at the ~o~shoreline~s~</string>
  <string name="cfsh¤0x6009150B">Follow Javier</string>
  <string name="cfsh¤0x35518597">Walk with ~o~Javier~s~</string>
  <string name="cfsh¤0xA290EEC8">Wait for ~o~Javier~s~</string>
  <string name="cfsh¤0xA3795F4C">Fish from the ~o~rock~s~</string>
  <string name="cfsh¤0xB8EA2E99">You abandoned Kieran.</string>
  <string name="cfsh¤0xBB19353D">Put away your fishing rod</string>
  <string name="cfsh¤0xE4F2C9DE">Kieran was injured.</string>
  <string name="cfsh¤0xE894F193">A horse has been injured.</string>
  <string name="cfsh¤0xEBE228E8">Follow ~o~Kieran~s~ to the next fishing spot</string>
  <string name="cfsh¤0xED5FBDF4">Equip your fishing rod</string>
  <string name="cfsh¤0xEFB7DB5F">Stay and fish</string>
  <string name="cfsh¤0xF3524FD0">Race Javier back to ~o~camp~s~</string>
  <string name="cfsh¤0xF7346E61">Javier was injured.</string>
  <string name="cfsh¤0xFCD21ED9">Join up with ~o~Javier~s~</string>
  <string name="cfsh¤0xFF2CCF7D">Race Kieran back to ~o~camp~s~</string>
  <string name="cfsh¤FISH01_FAIL_LAW">You broke the law.</string>
  <string name="cfsh¤FISH01_JH_ATK">You attacked Javier's horse.</string>
  <string name="cfsh¤FISH01_JH_DEAD">Javier's horse was killed.</string>
  <string name="cfsh¤FISH01_J_ATK">You attacked Javier.</string>
  <string name="cfsh¤FISH01_J_DEAD">Javier is dead.</string>
  <string name="cfsh¤FISH01_O_ASK">Continue fishing or head back to camp.</string>
  <string name="cfsh¤FISH01_O_CTCJ">Catch up to ~o~Javier~s~</string>
  <string name="cfsh¤FISH01_O_DSJV">Dismount near ~o~Javier~s~</string>
  <string name="cfsh¤FISH01_O_FFSL">Fish from the ~o~rock~s~</string>
  <string name="cfsh¤FISH01_O_FLWJ">Follow ~o~Javier~s~</string>
  <string name="cfsh¤FISH01_O_GFISH">Fish from the rock</string>
  <string name="cfsh¤FISH01_O_GTFS">Follow ~o~Javier~s~ to the fishing spot</string>
  <string name="cfsh¤FISH01_O_QBAIT">Press ~INPUT_MINIGAME_FISHING_QUICK_EQUIP~ to quick-equip cricket bait</string>
  <string name="cfsh¤FISH01_O_RET">Return to the ~o~fishing location~s~</string>
  <string name="cfsh¤FISH01_PH_ATK">You attacked your horse.</string>
  <string name="cfsh¤FISH01_PH_DEAD">Your horse is dead.</string>
  <string name="cfsh¤FISH01_UC_LEAV">Head back with Javier</string>
  <string name="cfsh¤FISH01_UC_STAY">Continue fishing</string>
  <string name="cfsh¤FISH02_O_FLKIE">Follow ~o~Kieran~s~</string>
  <string name="cfsh¤FISH02_O_FSBCH">Fish along the ~o~beach~s~</string>
  <string name="cfsh¤FISH03_CNTFSH">Continue fishing with Kieran</string>
  <string name="cfsh¤FISH03_FL_ABND">You abandoned Kieran.</string>
  <string name="cfsh¤FISH03_FL_AGRC">You attacked Kieran.</string>
  <string name="cfsh¤FISH03_FL_KCPH">Kieran's horse was killed.</string>
  <string name="cfsh¤FISH03_FL_KPLH">Your horse was killed.</string>
  <string name="cfsh¤FISH03_FWCOMP">Fish along the ~o~beach~s~</string>
  <string name="cfsh¤FISH03_H_LGFSH">In order to catch a legendary fish you need a special lure. The type of special lure is defined by the body of water where the legendary fish resides.</string>
  <string name="cfsh¤FISH03_KH_ATK">You attacked Kieran's horse.</string>
  <string name="cfsh¤FISH03_KH_DEAD">Kieran's horse was killed.</string>
  <string name="cfsh¤FISH03_K_ATK">You attacked Kieran.</string>
  <string name="cfsh¤FISH03_K_DEAD">Kieran is dead.</string>
  <string name="cfsh¤FISH03_PH_ATK">You attacked your horse.</string>
  <string name="cfsh¤FISH03_RTNKIE">Return to ~o~Kieran~s~</string>
  <string name="cfsh¤FISHCOMP_FAIL2">You abandoned Javier.</string>
  <string name="cfsh¤FS06_FL_ABAND">You have abandoned Pearson.</string>
  <string name="cfsh¤FS06_FL_ATTK">You attacked Pearson.</string>
  <string name="cfsh¤FS06_FL_BDSTR">The boat was destroyed.</string>
  <string name="cfsh¤FS06_FL_EGGDS">The eggs were destroyed.</string>
  <string name="cfsh¤FS06_F_RWLN">You failed to row along the tree line.</string>
  <string name="cfsh¤FS06_F_RWSH">You failed to land on the shore.</string>
  <string name="cfsh¤FS06_HRSE_BLK">Your horse cannot reach you</string>
  <string name="cfsh¤FS06_O_CEGG">Search the ~o~area~s~ for gator nest eggs</string>
  <string name="cfsh¤FS06_O_FHOS">Follow ~o~Pearson~s~</string>
  <string name="cfsh¤FS06_O_LAND">Land the boat ~o~on shore~s~</string>
  <string name="cfsh¤FS06_O_RD01">Row along the ~o~tree line~s~</string>
  <string name="cfsh¤FS06_O_RDCK">Row back to the ~o~dock~s~</string>
  <string name="cfsh¤FS06_O_RHOS">Return to the ~o~boat~s~</string>
  <string name="cfsh¤FS06_O_SRCH">~o~Search~s~ for crayfish</string>
  <string name="cfsh¤FS06_O_STRT">Row to the ~o~tree line~s~</string>
  <string name="cfsh¤FS06_WAIT">Wait for ~o~Pearson's~s~ distraction</string>
  <string name="cfsh¤FS06_WRN_RTRN">Return to ~o~Pearson~s~</string>
  <string name="cfsh¤FSH03_FLW_LOC2">Follow ~o~Kieran~s~ to the new location</string>
  <string name="cfsh¤FSH_MOUNT">Mount your ~o~horse~s~</string>
  <string name="cfsh¤FSH_SCARE">The fish have been scared off.</string>
  <string name="cfsh¤KAREN_FISH_OBJ1">Mount your ~o~horse~s~</string>
  <string name="cfsh¤SEAN_FISH_OBJ6">Talk to the ~o~Naked Swimmer~s~</string>
  <string name="cfsh1au¤CFHS1_ACT_1">Gentlemen.</string>
  <string name="cfsh1au¤CFHS1_ACT_2">Feels nice this.</string>
  <string name="cfsh1au¤CFHS1_ACT_3">You know,</string>
  <string name="cfsh1au¤CFHS1_ACT_4">~sl:0.0:2.0~I never came to America until,~sl:0.3~I was a man.</string>
  <string name="cfsh1au¤CFHS1_ACT_5">~sl:0.0:1.0~Well...~sl:0.5~seventeen.</string>
  <string name="cfsh1au¤CFHS1_ACT_6">We grew up quick in Vienna.</string>
  <string name="cfsh1au¤CFHS1_ACT_7">~sl:0.0:1.3~Perhaps...~sl:0.7~too quick.</string>
  <string name="cfsh1au¤CFHS1_ACT_8">By the age of twelve, my brother</string>
  <string name="cfsh1au¤CFHS1_ACT_9">~sl:0.0:1.3~was beating night watchmen~sl:~so he could steal some bread for us.</string>
  <string name="cfsh1au¤CFHS1_ACT_10">My little sister, Anna.</string>
  <string name="cfsh1au¤CFHS1_ACT_11">~sl:0.0:2.2~She was sold into servitude by father~sl:~at the age of nine.</string>
  <string name="cfsh1au¤CFHS1_ACT_12">We cried so much the day she left.</string>
  <string name="cfsh1au¤CFHS1_ACT_13">~sl:0.0:1.0~Me?~sl:0.7:1.0~I had health problems~sl:~so I got sent with my uncle on the boat to the new world.</string>
  <string name="cfsh1au¤CFHS1_ACT_14">~sl:0.0:1.3~Oh, they imagine...~sl:0.3:3.1~that Brooklyn fog is better for a child's lungs~sl:~than good Viennese smoke!</string>
  <string name="cfsh1au¤CFHS1_ACT_15">~sl:0.0:1.8~We sail into the Hudson.~sl:~The whole city is on fire,</string>
  <string name="cfsh1au¤CFHS1_ACT_16">because of riots due to the war.</string>
  <string name="cfsh1au¤CFHS1_ACT_17">I believe I have arrived, literally, in hell.</string>
  <string name="cfsh1au¤CFHS1_ACT_18">~sl:0.0:1.4~My uncle is so horrified~sl:~he promptly drops down dead.</string>
  <string name="cfsh1au¤CFHS1_ACT_19">And I am all alone in the new world.</string>
  <string name="cfsh1au¤CFHS1_ACT_20">~sl:2.0:1.3:1~How strange fate is.</string>
  <string name="cfsn1au¤CSFN1_CNV_1">You, uh, wonderful folks mind if I sit down?</string>
  <string name="cfsn1au¤CSFN1_CNV_2">~sl:5.5:2.0~Quite a bleeding night, eh?~sl:2.3~Yeah... yeah...</string>
  <string name="cfsn1au¤CSFN1_CNV_3">~sl:0.0:0.9~Quite a life...~sl:2.6~you know...</string>
  <string name="cfsn1au¤CSFN1_CNV_4">My whole life...</string>
  <string name="cfsn1au¤CSFN1_CNV_5">~sl:0.0:1.0~been on the run.~sl:2.3~Me da was a wanted man...'til they found him...</string>
  <string name="cfsn1au¤CSFN1_CNV_6">~sl:0.0:2.4~Then... they didn't want him so much...~sl:2.0~The British chased him over here and shot him.</string>
  <string name="cfsn1au¤CSFN1_CNV_7">~sl:0.0:0.9~In his bed...~sl:2.7~Tough business.</string>
  <string name="cfsn1au¤CSFN1_CNV_8">And we never got that new start.</string>
  <string name="cfsn1au¤CSFN1_CNV_9">~sl:0.0:2.4~I got sent to reform school.~sl:1.8:1.7:1~Didn't reform me too much.</string>
  <string name="cfsn1au¤CSFN1_CNV_10">~sl:0.7:2.6~I tried to kill Dutch the first time I met him...~sl:1.0~you all heard that story... right?</string>
  <string name="cfsn1au¤CSFN1_CNV_11">~sl:0.3~Screw the lot of 'em, I say.</string>
  <string name="cfsn1au¤CSFN1_CNV_12">Whole world can go to hell for all I care.</string>
  <string name="cfsn1au¤CSFN1_CNV_13">~sl:0.0:1.9~The only thing that matters...~sl:0.2~is the tiny number of people that aren't liars and cheats.</string>
  <string name="cfsn1au¤CSFN1_CNV_14">Well... well, most of them are...</string>
  <string name="cfsn1au¤CSFN1_CNV_15">liars and cheats, b-but only on the outside... not inside... if you know what I mean.</string>
  <string name="cfsn2au¤CFSN2_ACT_1">The first time I met Dutch, was him with Hosea...</string>
  <string name="cfsn2au¤CFSN2_ACT_2">and I thought to myself, \"What a pair of feckless bastards\".</string>
  <string name="cfsn2au¤CFSN2_ACT_3">Was up near North Elizabeth,</string>
  <string name="cfsn2au¤CFSN2_ACT_4">and I was fixated on this pocket watch that Dutch had. Big fancy thing it was.</string>
  <string name="cfsn2au¤CFSN2_ACT_5">I was a greedy bugger. And hungry too, I hadn't eaten in three days.</string>
  <string name="cfsn2au¤CFSN2_ACT_6">So I thought to myself, I'll rob this pair of bastards. So I followed them out of the bar.</string>
  <string name="cfsn2au¤CFSN2_ACT_7">It was a dark night and I followed them down this alleyway.</string>
  <string name="cfsn2au¤CFSN2_ACT_8">As I pulled out my gun to threaten them with imminent death,</string>
  <string name="cfsn2au¤CFSN2_ACT_9">they just stood there laughing at me... I felt like a six year old.</string>
  <string name="cfsn2au¤CFSN2_ACT_10">Go ahead, they says, shoot us. So I did.</string>
  <string name="cfsn2au¤CFSN2_ACT_11">Bang, bang, bang!</string>
  <string name="cfsn2au¤CFSN2_ACT_12">Nothing... the bastards had spotted me at the bar and taken the bullets of my gun.</string>
  <string name="cfsn2au¤CFSN2_ACT_13">So I stood there laughing, and crying and rather than kill me, they took me and got me some food.</string>
  <string name="cfsn2au¤CFSN2_ACT_14">And that of course, was that.</string>
  <string name="cfsn3au¤CFSN3_ACTION_1_1">I tell you what, America may be awful... but it's a whole heap better than Ireland.</string>
  <string name="cfsn3au¤CFSN3_ACTION_1_2">At least you boys had the good sense to get rid of the damn English.</string>
  <string name="cfsn3au¤CFSN3_ACTION_1_3">Ain't nothing worse than being one of their colonies, I'm telling you.</string>
  <string name="cfsn3au¤CFSN3_ACTION_1_4">Bunch of... protestant know it alls, I tell you, ridiculous...</string>
  <string name="cfsn3au¤CFSN3_ACTION_1_5">Who the hell do they think they are, anyhow, huh?</string>
  <string name="cfsn3au¤CFSN3_ACTION_1_6">Makes my skin crawl... every time I hear the sound of that... that voice!</string>
  <string name="cfsn3au¤CFSN3_ACTION_1_7">Old Dutch knows, I see an Englishman, I have to kill him just to get a bit of bloody peace!</string>
  <string name="cfsn3au¤CFSN3_ACTION_1_9">Ah, I'm only joking!</string>
  <string name="cfsn3au¤CFSN3_ACTION_1_10">I love the English...</string>
  <string name="cfsn3au¤CFSN3_ACTION_1_11">It's the scots I can't stand.</string>
  <string name="cfsnlau¤CFSNL_ACT_1">I'm gonna miss them Callander boys, they had fight in 'em.</string>
  <string name="cfsnlau¤CFSNL_ACT_2">I won't. They were a liability.</string>
  <string name="cfsnlau¤CFSNL_ACT_3">It's not kind to talk poorly of the dead.</string>
  <string name="cfsnlau¤CFSNL_ACT_4">Davey Callander was a dangerous fool.</string>
  <string name="cfsnlau¤CFSNL_ACT_5">I imagine it was his fault things went so bad in Blackwater.</string>
  <string name="cfsnlau¤CFSNL_ACT_6">I can't remember, I was knocked unconscious almost as things kicked off.</string>
  <string name="cfsnlau¤CFSNL_ACT_7">What kicked 'em off?</string>
  <string name="cfsnlau¤CFSNL_ACT_8">We were spotted, or set up... wasn't clear which.</string>
  <string name="cfsnlau¤CFSNL_ACT_9">I didn't know that.</string>
  <string name="cfsnlau¤CFSNL_ACT_10">Well... what's done is done, I guess.</string>
  <string name="cfsunau¤CFSUN_ACT_1">How you gentlemen keeping?</string>
  <string name="cfsunau¤CFSUN_ACT_2">Fine, Miss Grimshaw, and you?</string>
  <string name="cfsunau¤CFSUN_ACT_3">Just fine, sir, just fine.</string>
  <string name="cfsunau¤CFSUN_ACT_4">I must say, all this adventuring and wandering over mountain passes, being chased and running for our lives... surely agrees with you.</string>
  <string name="cfsunau¤CFSUN_ACT_5">If I didn't know, I would think you was the same age as them silly girls.</string>
  <string name="cfsunau¤CFSUN_ACT_6">Oh, away with you, silly man!</string>
  <string name="cfsunau¤CFSUN_ACT_7">Oh, no, no. Well, if I was five years younger and a thousand dollars richer,</string>
  <string name="cfsunau¤CFSUN_ACT_8">Well, I'd marry you... make a dishonest woman of you, I would...</string>
  <string name="cfsunau¤CFSUN_ACT_9">And that'd be the best decision I ever took.</string>
  <string name="cfsunau¤CFSUN_ACT_10">You're a fine woman.</string>
  <string name="cfsunau¤CFSUN_ACT_11">Oh, you keep it hidden under that sour vinegar face and nasty acid tongue, but I know that's just a rose's thorns.</string>
  <string name="cfsunau¤CFSUN_ACT_12">You're a silver-tongued flatterer and no mistake.</string>
  <string name="cfsunau¤CFSUN_ACT_13">Oh, now I tell the truth, ma'am.</string>
  <string name="cfsunau¤CFSUN_ACT_14">I must get back to my work.</string>
  <string name="cfsunau¤CFSUN_ACT_15">Oh, there's something about that woman... sweet and sour...</string>
  <string name="cftl1au¤CFTL1_ACT_1">How you gentlemen keeping?</string>
  <string name="cftl1au¤CFTL1_ACT_2">Sorry for interrupting but... I can't stand much longer over there.</string>
  <string name="cftl1au¤CFTL1_ACT_3">I mean... I love the girls, but my Lord they complain a lot.</string>
  <string name="cftl1au¤CFTL1_ACT_4">I mean, I've known worse than this. I was born into worse than this.</string>
  <string name="cftl1au¤CFTL1_ACT_5">Most of us grew up hungry and scared and alone, one way or another.</string>
  <string name="cftl1au¤CFTL1_ACT_6">And here, we've usually got food and we usually ain't scared. I mean, sometimes.</string>
  <string name="cftl1au¤CFTL1_ACT_7">And we ain't never alone. Not here. Quite the opposite.</string>
  <string name="cftl1au¤CFTL1_ACT_8">So I'm done with the whining...</string>
  <string name="cftl1au¤CFTL1_ACT_9">I know we had a scene in the mountains, but we're over that.</string>
  <string name="cftl1au¤CFTL1_ACT_10">It's time to cheer up, all of you.</string>
  <string name="cftl3au¤CFTL3_ACT1_1">You know something? Them boys kidnapped me, and was going to do God alone knows what to me,</string>
  <string name="cftl3au¤CFTL3_ACT1_2">but I'm imagining it ended with me dead in a ditch someplace...</string>
  <string name="cftl3au¤CFTL3_ACT1_3">and it made me realize something... made me realise we got it pretty good here...</string>
  <string name="cftl3au¤CFTL3_ACT1_4">and you boys... you boys is decent, and I wanted to say thank you... seriously... all of you...</string>
  <string name="cftl3au¤CFTL3_ACT1_5">well most of you... I'm getting all soppy.</string>
  <string name="cftl3au¤CFTL3_ACT1_6">Even Grimshaw ain't so bad but don't tell her I said or I'll kill all of you.</string>
  <string name="cftl3au¤CFTL3_ACT1_7">Enjoy your night, fellers.</string>
  <string name="cfub1au¤CFUB1_ACTION_1">~sl:0.0:3.0~Come on you misery guts... all of you...~sl:0.3~what's wrong with you? Cheer up...</string>
  <string name="cfub1au¤CFUB1_ACTION_2">We ain't dead... yet. Cheer up.</string>
  <string name="cfub1au¤CFUB1_ACTION_3">~sl:0.0:2.2:1~Bill \"Rotten\" Williamson... what is wrong with you?</string>
  <string name="cfub1au¤CFUB1_ACTION_4">~sl:0.0:1.8~Nothing, I'm...~sl:0.9:0.9~Well I mean...~sl:0.8:0.6~well, uh...~sl:1.8~nothing.</string>
  <string name="cfub1au¤CFUB1_ACTION_5">~sl:1.3:0.0~Then cheer up. It's a beautiful night. We're sat by a fire.</string>
  <string name="cfub1au¤CFUB1_ACTION_6">~sl:0.0:2.7~We're alive... for now.~sl:0.6:~Yeah, I know, death, despair, disaster, they're all around us, but...~sl:4.6~you know... who cares?</string>
  <string name="cfub1au¤CFUB1_ACTION_7">~sl:0.0:1.8~They ain't here.~sl:5.2:2.4:1~Sing us a song. Somebody...</string>
  <string name="cfub1au¤CFUB1_ACTION_8">~sl:0.0:2.6~Somebody sing us a song.~sl:1.4:1.3:1~Please...</string>
  <string name="cfub1au¤CFUB1_ACTION_9">~sl:0.0:2.3~I can't take much more of this misery.~sl:2.3:1.6:1~Somebody sing!</string>
  <string name="cfub2au¤CFUB2_ACT_1">I'll tell you what I'm bored of. Being laughed at.</string>
  <string name="cfub2au¤CFUB2_ACT_2">Bored of being the butt of all you fool's jokes.</string>
  <string name="cfub2au¤CFUB2_ACT_3">It ain't nice. And it ain't brotherly.</string>
  <string name="cfub2au¤CFUB2_ACT_4">I mean, I get it...</string>
  <string name="cfub2au¤CFUB2_ACT_5">I get it. Oh look, there's old big Bill. Oh look at him, ain't he  so dumb... well, I ain't so dumb.</string>
  <string name="cfub2au¤CFUB2_ACT_6">Of course you ain't so dumb, Bill. You're just averagely dumb.</string>
  <string name="cfub2au¤CFUB2_ACT_7">Thank you. That means something.</string>
  <string name="cfub2au¤CFUB2_ACT_8">I got feelings inside of me. Real feelings.</string>
  <string name="cfub2au¤CFUB2_ACT_9">Now, I know I'm not as smart as you or Hosea or Dutch.</string>
  <string name="cfub2au¤CFUB2_ACT_10">But I'm just as smart as Marston or Arthur or any of them.</string>
  <string name="cfub2au¤CFUB2_ACT_11">Exactly. That's sort of how I see it. You're fine.</string>
  <string name="cfub2au¤CFUB2_ACT_12">But it still hurts. It does... people calling you dumb.</string>
  <string name="cfub2au¤CFUB2_ACT_13">It's like people call me lazy. I'm not lazy.</string>
  <string name="cfub2au¤CFUB2_ACT_14">Just don't like working. There's a difference.</string>
  <string name="cfub2au¤CFUB2_ACT_15">It's like you and thinking. You're not dumb, you just don't like thinking. That sort of it?</string>
  <string name="cfub2au¤CFUB2_ACT_16">Yeah... yeah, that's sort of it.</string>
  <string name="cfub2au¤CFUB2_ACT_17">Makes sense now.</string>
  <string name="cfub3au¤CFUB3_ACT_1">Any of you boys made it to Australia yet?</string>
  <string name="cfub3au¤CFUB3_ACT_2">Bill, you ever get there, in the army?</string>
  <string name="cfub3au¤CFUB3_ACT_3">Australia?</string>
  <string name="cfub3au¤CFUB3_ACT_4">Sure.</string>
  <string name="cfub3au¤CFUB3_ACT_5">I don't believe for one minute you ever made it to Australia.</string>
  <string name="cfub3au¤CFUB3_ACT_6">And you'd be right. I never did. But I tried, I made it as far as Chicago.</string>
  <string name="cfub3au¤CFUB3_ACT_7">Chicago ain't nowhere near Australia.</string>
  <string name="cfub3au¤CFUB3_ACT_8">No... but it's on the way.</string>
  <string name="cfub3au¤CFUB3_ACT_9">I always wanted to see one of them kangaroos.</string>
  <string name="cfub3au¤CFUB3_ACT_10">Giant boxing rats who keep their babies in their pockets... what kind of lunatic thought that up?</string>
  <string name="cfub3au¤CFUB3_ACT_11">That's an interesting way of seeing things.</string>
  <string name="cfub3au¤CFUB3_ACT_12">Maybe we'll head over there one of these days.</string>
  <string name="cfub3au¤CFUB3_ACT_13">Start a new life as kangaroo farmers.</string>
  <string name="cfub3au¤CFUB3_ACT_14">Well, there's a dream we ain't had yet.</string>
  <string name="cfud1au¤CFUD1_ACT1_1">How you gentlemen doing?</string>
  <string name="cfud1au¤CFUD1_ACT1_2">~sl:0.0:1.3:1~Fine and dandy.</string>
  <string name="cfud1au¤CFUD1_ACT1_3">Good... that's real good... I just read something.</string>
  <string name="cfud1au¤CFUD1_ACT1_4">That's the problem with you, Dutch. Always reading. Always been an issue with you.</string>
  <string name="cfud1au¤CFUD1_ACT1_5">Not with you.</string>
  <string name="cfud1au¤CFUD1_ACT1_6">~sl:0.9:0.0~I got common sense. I don't need to read. In fact, I need not to read. It pollutes the mind.</string>
  <string name="cfud1au¤CFUD1_ACT1_7">Does it?</string>
  <string name="cfud1au¤CFUD1_ACT1_8">~sl:1.3:3.6:1~I've seen it do it, to you.</string>
  <string name="cfud1au¤CFUD1_ACT1_9">I'd be careful, old man, that that court jester act doesn't wear... a little thin.</string>
  <string name="cfud1au¤CFUD1_ACT1_10">~sl:2.9:6.9:1~That's his problem, in one... he wants to be an American king... with his knights.</string>
  <string name="cfud1au¤CFUD1_ACT1_11">I heard that! I want no such thing.</string>
  <string name="cfud1au¤CFUD1_ACT1_12">You do.</string>
  <string name="cfud1au¤CFUD1_ACT1_13">I don't! I just want better than this, for us.</string>
  <string name="cfud1au¤CFUD1_ACT1_14">Better? Your kinda better.</string>
  <string name="cfud1au¤CFUD1_ACT1_16">~sl:0.0:4.6~Oh, I can't stay mad at you, old man, but right now...~sl:2.1~I'd like to kill you.</string>
  <string name="cfud1au¤CFUD1_ACT1_18">~sl:0.4:3.5:1~Put me out of my majesty, your misery.</string>
  <string name="cfud1au¤CFUD1_ACT1_19">~sl:3.8:4.9:1~Away with you!</string>
  <string name="cfud1au¤CFUD1_ACT1_20">~sl:2.6:5.1~There... you see, gentlemen... there goes the greatest man we know...~sl:1.1~...even he is lost.</string>
  <string name="cfud1au¤CFUD1_ACT1_21">~sl:1.1:0.0~This is the age of being lost. The age of running to avoid thinking.</string>
  <string name="cfud1au¤CFUD1_ACT1_22">I've said it before, but you all got it. This sense of being lost, all of you... well, apart from old Uncle here, but you got it. And that's a fact.</string>
  <string name="cfun5au¤CFUN5_ACT_1">Thing is... this country has been ruined ever since the British left.</string>
  <string name="cfun5au¤CFUN5_ACT_2">That's a fact.</string>
  <string name="cfun5au¤CFUN5_ACT_3">I mean, don't get me wrong... I hate British folk. Silly damn voices. Stuffed-shirted windbags...</string>
  <string name="cfun5au¤CFUN5_ACT_4">But we're even worse!</string>
  <string name="cfun5au¤CFUN5_ACT_5">What have we done, huh? We've put fellers in leg irons. We killed each other!</string>
  <string name="cfun5au¤CFUN5_ACT_6">Invaded Cuba...</string>
  <string name="cfun5au¤CFUN5_ACT_7">and now we're about to invade the Phillippines and this is the land of freedom?</string>
  <string name="cfun5au¤CFUN5_ACT_8">It's ridiculous.</string>
  <string name="cfun5au¤CFUN5_ACT_9">This isn't a land for men, it's a land for money.</string>
  <string name="cfun6au¤CFUN6_CNV_1">I ever tell you boys about the time I was lost in the Congo and became a... a living god for a few days?</string>
  <string name="cfun6au¤CFUN6_CNV_2">Seriously, this is a good one and it's true. Entirely true.</string>
  <string name="cfun6au¤CFUN6_CNV_3">Many, many years ago, I was selling camping supplies in east Africa. My lord, it was wild.</string>
  <string name="cfun6au¤CFUN6_CNV_4">Massive boys, them Congo Indians. On average nine feet tall, some even bigger.</string>
  <string name="cfun6au¤CFUN6_CNV_5">We was riding down the river, you know? When suddenly our boat erupted into flames... rest of the crew, they were eaten by...</string>
  <string name="cfun6au¤CFUN6_CNV_6">hippopotamuses or rhinoceroses. I survived, you know? I got taken to a village in the trees.</string>
  <string name="cfun6au¤CFUN6_CNV_7">They'd never seen a white man before, and as luck would have it, they...</string>
  <string name="cfun6au¤CFUN6_CNV_8">they had a witch doctor who made a prophecy that... a god would turn up... floating on the river... white as a cloud.</string>
  <string name="cfun6au¤CFUN6_CNV_9">So they made me a god... and it was fun for a few weeks...</string>
  <string name="cfun6au¤CFUN6_CNV_10">Then they tried to marry me off to the chief's daughter,</string>
  <string name="cfun6au¤CFUN6_CNV_11">either that or... sacrifice me to another god...</string>
  <string name="cfun6au¤CFUN6_CNV_12">When I said \"I'm not the marrying kind\", well... they wanted to kill me and feed me to their pigs,</string>
  <string name="cfun6au¤CFUN6_CNV_13">Well, I ran away and spent weeks in the jungle... gorging on giant cockroaches...</string>
  <string name="cfun6au¤CFUN6_CNV_14">True story. I promise you.</string>
  <string name="cfunmau¤CFUNM_ACT_1">My Lord, but you boys are pathetic.</string>
  <string name="cfunmau¤CFUNM_ACT_2">And what are you?</string>
  <string name="cfunmau¤CFUNM_ACT_3">I'm a goddamn man!</string>
  <string name="cfunmau¤CFUNM_ACT_4">Oh, is that so?</string>
  <string name="cfunmau¤CFUNM_ACT_5">Well, compared to you lot!</string>
  <string name="cfunmau¤CFUNM_ACT_6">Here we are, on the run, being chased east across this whole goddamn country,</string>
  <string name="cfunmau¤CFUNM_ACT_7">and you boys isn't even making any real moves.</string>
  <string name="cfunmau¤CFUNM_ACT_8">No wonder old Dutchy is so goddamn tired. He's gotta think for all of you.</string>
  <string name="cfunmau¤CFUNM_ACT_9">Shut up, Micah.</string>
  <string name="cfunmau¤CFUNM_ACT_10">No, I will not shut up!</string>
  <string name="cfunmau¤CFUNM_ACT_11">I'm trying to help... shutting up will lead to us all being killed.</string>
  <string name="cfunmau¤CFUNM_ACT_12">We ain't being killed, we been in worse scrapes than this.</string>
  <string name="cfunmau¤CFUNM_ACT_13">Me too. But moving around with this many of us? It's trouble.</string>
  <string name="cfunmau¤CFUNM_ACT_14">It used to be more.</string>
  <string name="cfunmau¤CFUNM_ACT_15">You're just worried.</string>
  <string name="cfunmau¤CFUNM_ACT_16">Worried because you're the one person in this whole goddamn bunch who does nothing,</string>
  <string name="cfunmau¤CFUNM_ACT_17">but profit from everyone else's work.</string>
  <string name="cfunmau¤CFUNM_ACT_18">That ain't true.</string>
  <string name="cfunmau¤CFUNM_ACT_19">You're the first person I'd kill.</string>
  <string name="cfunmau¤CFUNM_ACT_20">Well, the feeling is mutual.</string>
  <string name="cfunmau¤CFUNM_ACT_21">He just don't like the truth.</string>
  <string name="cfunmau¤CFUNM_ACT_22">He's afraid... he's afraid because he's a goddamn parasite!</string>
  <string name="cfunmau¤CFUNM_ACT_23">He ain't ever off grafting, nor hunting, nor killing like the rest of us...</string>
  <string name="cfunmau¤CFUNM_ACT_24">Oh sure, he's family. If he was my uncle I'd throttle him. He ain't no one's uncle.</string>
  <string name="cfunmau¤CFUNM_ACT_25">We should do him in...</string>
  <string name="cfunmau¤CFUNM_ACT_26">I'm joking, relax.</string>
  <string name="ch12aud¤CCHSH_12_A_2">~sl:2.2:1.3~The thing is, John...~sl:1.1~the thing is, we all gotta die.</string>
  <string name="ch12aud¤CCHSH_12_A_3">I know that. I of all people know that...</string>
  <string name="ch12aud¤CCHSH_12_A_4">Excuse me?</string>
  <string name="ch12aud¤CCHSH_12_A_5">We all gotta die but you... got the chance to live.</string>
  <string name="ch12aud¤CCHSH_12_A_6">Not just to live, to live for love...</string>
  <string name="ch12aud¤CCHSH_12_A_INT_1">~sl:0.4:0.0~Arthur will tell you. We all gotta die, but...</string>
  <string name="ch12aud¤CCHSH_12_A_INT_2">love... love is the thing. The only thing.</string>
  <string name="ch12aud¤CCHSH_12_B_1">I got... no goddamn clue what you're on about, Hosea.</string>
  <string name="ch12aud¤CCHSH_12_B_2">You're not as dumb as you act, John Marston.</string>
  <string name="ch12aud¤CCHSH_12_B_3">I don't understand.</string>
  <string name="ch12aud¤CCHSH_12_B_4">~sl:1.3:0.0~Be a man, John. It would suit you.</string>
  <string name="ch12aud¤CCHSH_12_C_1">You both are acting real strange right now.</string>
  <string name="ch13aud¤CCHSH_13_A_2">~sl:0.0:3.2~Do some goddamn work, will ya, Bill? Please!~sl:~People's getting hungry.</string>
  <string name="ch13aud¤CCHSH_13_A_3">~sl:0.8:1.3:1~What about you?</string>
  <string name="ch13aud¤CCHSH_13_A_4">~sl:0.0:2.0~Have been working, you damn fool!~sl:~That's why I'm in this state!</string>
  <string name="ch13aud¤CCHSH_13_B_2">~sl:0.4:1.2:1~Goddamn...</string>
  <string name="ch13aud¤CCHSH_13_B_ALT_1">Tell him, Arthur, folk gotta work.</string>
  <string name="ch13aud¤CCHSH_13_C_ALTL_1">~sl:0.6:1.7:1~Well, he ain't doing much, neither.</string>
  <string name="ch13aud¤CCHSH_13_C_ALTR_1">~sl:0.6:1.7:1~Well, he ain't doing much, neither.</string>
  <string name="ch14aud¤CCHSH_14_A_1">Can I help you?</string>
  <string name="ch14aud¤CCHSH_14_A_2">Well, I was wondering if we could help you.</string>
  <string name="ch14aud¤CCHSH_14_A_3">How very kind. I think we're okay.</string>
  <string name="ch14aud¤CCHSH_14_A_INT_1">Who's this creepy looking fool anyhow?</string>
  <string name="ch14aud¤CCHSH_14_A_INT_2">~sl:0.0:1.3~Forgive my friend,~sl:0.2:1.2~he's simple minded.~sl:0.2~Dropped on his head as a baby.</string>
  <string name="ch14aud¤CCHSH_14_B_1">What are you boys doing here?</string>
  <string name="ch14aud¤CCHSH_14_B_2">Traveling.</string>
  <string name="ch14aud¤CCHSH_14_B_3">You in a circus?</string>
  <string name="ch14aud¤CCHSH_14_B_4">~sl:0.0:2.2~No sir, we are speculators.~sl:0.2:1.4~We've been out west...~sl:0.3~ain't nothing there no more if truth be told, so...</string>
  <string name="ch14aud¤CCHSH_14_B_INT_1">What's wrong with that feller?</string>
  <string name="ch14aud¤CCHSH_14_B_INT_2">Like I said, slow in the head.</string>
  <string name="ch14aud¤CCHSH_14_C_1">So now you're traveling east?</string>
  <string name="ch14aud¤CCHSH_14_C_2">I guess.</string>
  <string name="ch14aud¤CCHSH_14_C_3">~sl:0.0:2.4~Well we been hearing talk about problems and,~sl:0.4~well, we've got enough problems of our own here.</string>
  <string name="ch14aud¤CCHSH_14_C_4">We don't need no more.</string>
  <string name="ch14aud¤CCHSH_14_C_5">Who does, sir? Who does indeed.</string>
  <string name="ch14aud¤CCHSH_14_C_6">So I'm guessing we understand one another?</string>
  <string name="ch14aud¤CCHSH_14_C_7">I'm hoping so, sir.</string>
  <string name="ch14aud¤CCHSH_14_C_8">~sl:0.0:1.2~You know...~sl:0.3:2.4~many of life's most avoidable tragedies stem~sl:~from our great inability at basic comprehension.</string>
  <string name="ch14aud¤CCHSH_14_C_9">Least that's the way I've always seen things.</string>
  <string name="ch14aud¤CCHSH_14_C_10">Ah...</string>
  <string name="ch14aud¤CCHSH_14_C_11">Goodbye.</string>
  <string name="ch14aud¤CCHSH_14_WNT_A_1">Hey, there's some fellers near camp.</string>
  <string name="ch14aud¤CCHSH_14_WNT_A_2">Locals?</string>
  <string name="ch14aud¤CCHSH_14_WNT_A_3">Not sure.</string>
  <string name="ch14aud¤CCHSH_14_WNT_A_4">Let's go see.</string>
  <string name="ch14aud¤CCHSH_14_WNT_B_1">What d'you think?</string>
  <string name="ch14aud¤CCHSH_14_WNT_B_2">~sl:0.0:1.7~Sounds like a lot of bluster to me.~sl:~Nothing we need to worry about too much.</string>
  <string name="ch14aud¤CCHSH_14_WNT_B_3">You think they'll cause trouble?</string>
  <string name="ch14aud¤CCHSH_14_WNT_B_4">~sl:0.0:1.5~Probably, but not just yet.~sl:1.0~I mean, we always find trouble eventually.</string>
  <string name="ch14aud¤CCHSH_14_WNT_B_5">Just what happens before that's interesting.</string>
  <string name="ch15aud¤CCHSH_15_A_1">~sl:0.0:1.4~So, Lenny, tell me,~sl:~how's that book reading coming along?</string>
  <string name="ch15aud¤CCHSH_15_A_2">Fine, I guess.</string>
  <string name="ch15aud¤CCHSH_15_A_3">~sl:0.0:1.8:1~Good. Keep it up.</string>
  <string name="ch15aud¤CCHSH_15_A_4">~sl:0.0:1.6~You do enough of it maybe you can~sl:0.6~learn to rob like a gentleman, not a laborer.</string>
  <string name="ch15aud¤CCHSH_15_A_5">Well, how do you mean?</string>
  <string name="ch15aud¤CCHSH_15_A_6">~sl:0.0:1.8~I mean get a job in a bank or...~sl:0.6~as a lawyer?</string>
  <string name="ch15aud¤CCHSH_15_A_7">Me?</string>
  <string name="ch15aud¤CCHSH_15_A_8">Why not? You're still real young.</string>
  <string name="ch15aud¤CCHSH_15_A_9">Well, I just never thought...</string>
  <string name="ch15aud¤CCHSH_15_A_10">Start... thinking.</string>
  <string name="ch15aud¤CCHSH_15_B_1">Alright. I will... thank you.</string>
  <string name="ch15aud¤CCHSH_15_B_ALT_1">Because otherwise you might end up as dense or angry as me.</string>
  <string name="ch15aud¤CCHSH_15_B_ALT_2">Or Arthur.</string>
  <string name="ch15aud¤CCHSH_15_B_ALT_4">We wouldn't want that, would we?</string>
  <string name="ch16aud¤CCHSH_16_A_2">Well...</string>
  <string name="ch16aud¤CCHSH_16_A_3">looks like we'll live to see at least a few more days.</string>
  <string name="ch16aud¤CCHSH_16_B_1">Folks are happy, Arthur.</string>
  <string name="ch16aud¤CCHSH_16_B_2">Happy?</string>
  <string name="ch16aud¤CCHSH_16_B_3">Well...</string>
  <string name="ch16aud¤CCHSH_16_B_4">they're fed, which is the next best thing.</string>
  <string name="ch17aud¤CCHSH_17_A_2">~sl:0.0:1.2~Bill...~sl:0.0:1.7~get up and find us some money~sl:~or find us some goddamn food.</string>
  <string name="ch17aud¤CCHSH_17_A_3">~sl:0.0:1.0~Hosea... ~sl:0.6~Dutch and you says we're supposed to keep a low profile.</string>
  <string name="ch17aud¤CCHSH_17_A_4">Are you an imbecile or you just pretending?</string>
  <string name="ch17aud¤CCHSH_17_A_5">~sl:0.0:1.4~Go rob a house, or...~sl:0.5:2.0~ask some sheriff about a bounty,~sl:0.0:1.5~shoot a godforsaken animal.~sl:~I don't care.</string>
  <string name="ch17aud¤CCHSH_17_A_6">Do something!</string>
  <string name="ch17aud¤CCHSH_17_B_1">~sl:0.0:1.2~Yeah.~sl:1.2~Sorry.</string>
  <string name="ch17aud¤CCHSH_17_B_2">~sl:0.0:1.2~I'll go.~sl:0.9~Soon.</string>
  <string name="ch17aud¤CCHSH_17_B_3">Thank you.</string>
  <string name="ch17aud¤CCHSH_17_B_ALTB_1">Tell him, Arthur.</string>
  <string name="ch17aud¤CCHSH_17_B_ALTB_2">Do what Hosea says!</string>
  <string name="ch17aud¤CCHSH_17_B_ALTB_3">Well, screw you, Morgan!</string>
  <string name="ch17aud¤CCHSH_17_B_ALTB_4">God...</string>
  <string name="ch17aud¤CCHSH_17_B_ALTF_1">Tell him, Arthur.</string>
  <string name="ch17aud¤CCHSH_17_B_ALTF_2">Do what Hosea says!</string>
  <string name="ch17aud¤CCHSH_17_B_ALTF_3">Screw you, Morgan!</string>
  <string name="ch17aud¤CCHSH_17_B_ALTF_4">God...</string>
  <string name="charaud¤CHAR_BACKCUST_01">Okay, let's try again.</string>
  <string name="charaud¤CHAR_BACKCUST_02">~sl:0.5~Make sure this time.</string>
  <string name="charaud¤CHAR_BACKSELECT_01">We got the wrong one in here?</string>
  <string name="charaud¤CHAR_BACKSELECT_02">We pull the wrong one of you?</string>
  <string name="charaud¤CHAR_CHOOSE_01">Okay, you. Head through there.</string>
  <string name="charaud¤CHAR_CHOOSE_02">Well, let's get you in there, then.</string>
  <string name="charaud¤CHAR_CHOOSE_03">Alright, then. Deputy, would you please?</string>
  <string name="charaud¤CHAR_CONFIRM_01">Fine. Go and get your picture took.</string>
  <string name="charaud¤CHAR_CONFIRM_02">Okay. Let's get a photograph.</string>
  <string name="charaud¤CHAR_CONFIRM_03">Well then, you need your portrait took.</string>
  <string name="charaud¤CHAR_CONFIRM_04">If it's all correct, I'll take a photograph.</string>
  <string name="charaud¤CHAR_IDLE_01">Come on.</string>
  <string name="charaud¤CHAR_IDLE_02">Who's it going to be?</string>
  <string name="charaud¤CHAR_IDLE_03">One of you.</string>
  <string name="charaud¤CHAR_IDLE_04">It's got to be one of you.</string>
  <string name="charaud¤CHAR_IDLE_05">~sl:0.5~Don't try me, now.</string>
  <string name="charaud¤CHAR_INTRO_1">Okay, sheriff. Here they are.</string>
  <string name="charaud¤CHAR_INTRO_2">~sl:3.2:3.6~Tell the marshal this ain't how we do things here.~sl:0.3~But I'll oblige him, this once.</string>
  <string name="charaud¤CHAR_INTRO_P2_1">Alright, let's see what we got...</string>
  <string name="charaud¤CHAR_OTHERROOM_1">I'm gonna need your details.</string>
  <string name="charaud¤CHAR_OTHERROOM_2">You aren't going anywhere and neither am I.</string>
  <string name="charaud¤CHAR_OTHERROOM_3">Take the time and get this right.</string>
  <string name="charaud¤CHAR_OTHERROOM_4">From what I hear, you ain't leaving us any time soon.</string>
  <string name="charaud¤CHAR_OTHERROOM_5">We're going to need a fair record of you.</string>
  <string name="charaud¤CHAR_OTHERROOM_6">~sl:0.0:2.8~Tell me everything, except that you're innocent.~sl:~I'd find that hard to believe.</string>
  <string name="charaud¤CHAR_OTHERROOM_7">Quite a record we'll have on you.</string>
  <string name="charaud¤CHAR_OTHERROOM_8">~sl:0.0:1.9~You're lucky you were caught, you know.~sl:0.0:2.4~The way the town feels about what happened,~sl:~you were likely to be shot.</string>
  <string name="charaud¤CHAR_OTHERROOM_9">It's a process, alright. But a necessary one.</string>
  <string name="charaud¤CHAR_OTHERROOM_10">How you doing with that?</string>
  <string name="charaud¤CHAR_OTHERROOM_11">Okay, then.</string>
  <string name="charaud¤CHAR_OTHERROOM_12">Yup...</string>
  <string name="charaud¤CHAR_PHOTO_01">Okay...</string>
  <string name="charaud¤CHAR_PHOTO_02">Here we go.</string>
  <string name="charaud¤CHAR_PHOTO_03">Hold it...</string>
  <string name="charaud¤CHAR_PHOTO_04">Stay there.</string>
  <string name="charaud¤CHAR_RAISEHANDS_01">Hold up your fingers.</string>
  <string name="charaud¤CHAR_RAISEHANDS_02">I'll need to see your fingers, palms to you.</string>
  <string name="charaud¤CHAR_RAISEHANDS_03">Bring your hands up, onto your chest.</string>
  <string name="charaud¤CHAR_RAISEHANDS_04">Place your palms by your chest now, for me.</string>
  <string name="charaud¤CHAR_YOUSURE_01">Okay now, you sure?</string>
  <string name="charaud¤CHAR_YOUSURE_02">Is that all correct? Make sure, now.</string>
  <string name="charaud¤CHAR_YOUSURE_03">You better have everything perfect.</string>
  <string name="charles_smith¤0x0041FB76">Nice tune.</string>
  <string name="charles_smith¤0x0053DF2A">Don't you even wash the blood off now?</string>
  <string name="charles_smith¤0x00C5A67A">All that blood has made you a bit bold with your mouth.</string>
  <string name="charles_smith¤0x00C819E1">Unique animal you got there, Arthur.</string>
  <string name="charles_smith¤0x00C7591D">Ah, hey Arthur.</string>
  <string name="charles_smith¤0x00D267D0">You want something?</string>
  <string name="charles_smith¤0x015EE7BE">Yep.</string>
  <string name="charles_smith¤0x016449B3">Okay, I'm... not much company right now.</string>
  <string name="charles_smith¤0x01D88A86">Haven't seen you around.</string>
  <string name="charles_smith¤0x02EE0D67">Growing out your hair, I see.</string>
  <string name="charles_smith¤0x03533B70">Who goes there?</string>
  <string name="charles_smith¤0x036A2ACF">Good morning.</string>
  <string name="charles_smith¤0x046C3772">You alright?</string>
  <string name="charles_smith¤0x04860825">Arthur? That you?</string>
  <string name="charles_smith¤0x0490AFDE">I like to keep busy.</string>
  <string name="charles_smith¤0x05505424">Morning.</string>
  <string name="charles_smith¤0x056839B5">~sl:0.3~What are you doing in here?</string>
  <string name="charles_smith¤0x056AEFD4">Sure is.</string>
  <string name="charles_smith¤0x05B3970E">You okay, Arthur?</string>
  <string name="charles_smith¤0x05C4A70F">Don't take it out on her.</string>
  <string name="charles_smith¤0x061AE78E">Been thinkin' more about Dutch and Eagle Flies... it can only end badly.</string>
  <string name="charles_smith¤0x062F77D3">Why are you following me?</string>
  <string name="charles_smith¤0x063CF39C">Yeah, already wishing we'd left Sean hanging from that tree.</string>
  <string name="charles_smith¤0x0641408C">Come on, Arthur.</string>
  <string name="charles_smith¤0x0687A796">Oh, hey. You okay?</string>
  <string name="charles_smith¤0x069689C2">I can't complain.</string>
  <string name="charles_smith¤0x06B16A7A">You giving them a tour? Get them outta here.</string>
  <string name="charles_smith¤0x0708A6DA">Yeah, just... taking it all in.</string>
  <string name="charles_smith¤0x079AB80A">Hello, there.</string>
  <string name="charles_smith¤0x07F5588B">Day's almost over.</string>
  <string name="charles_smith¤0x0830CB7D">That oughtta roast up pretty good.</string>
  <string name="charles_smith¤0x08DA94B0">Finally cleaned up, huh?</string>
  <string name="charles_smith¤0x09005CB2">Fool.</string>
  <string name="charles_smith¤0x09031331">And who you gonna harass next?</string>
  <string name="charles_smith¤0x090B44F6">Maybe.</string>
  <string name="charles_smith¤0x093125A0">We shouldn't be here!</string>
  <string name="charles_smith¤0x095CA74C">I'm on your side, shut up.</string>
  <string name="charles_smith¤0x0A5E1D9D">Get away from me.</string>
  <string name="charles_smith¤0x0A8BC919">Pinkertons haven't turned up today, so that's good.</string>
  <string name="charles_smith¤0x0B2D000F">Yup.</string>
  <string name="charles_smith¤0x0B8F18DC">You gonna sit, Arthur?</string>
  <string name="charles_smith¤0x0B453C2A">That a bounty you got tied up?</string>
  <string name="charles_smith¤0x0B246390">Well, I'm, trying to get some peace here...</string>
  <string name="charles_smith¤0x0CED1132">Taking it out on everybody, are you?</string>
  <string name="charles_smith¤0x0D9FCEE6">~sl:0.2~Come on, stop messing around.</string>
  <string name="charles_smith¤0x0D17B45F">Just leave me alone.</string>
  <string name="charles_smith¤0x0DC69997">Evening.</string>
  <string name="charles_smith¤0x0DCB399B">I'm just gonna ignore you.</string>
  <string name="charles_smith¤0x0E6C5CA6">Sometimes I wonder.</string>
  <string name="charles_smith¤0x0EDE7C49">~sl:0.5~What is it, Arthur?</string>
  <string name="charles_smith¤0x0F92A24F">Can you give me a bit of room here?</string>
  <string name="charles_smith¤0x0FB37C47">That thing stinks. Get it out of here, Arthur.</string>
  <string name="charles_smith¤0x0FC5C4E1">Can't I even eat now without you bothering me?</string>
  <string name="charles_smith¤0x0FFF02AD">Stop acting strange.</string>
  <string name="charles_smith¤0x1B526A4B">Nobody's in the mood for this.</string>
  <string name="charles_smith¤0x1BD6E9F4">Morning, Arthur.</string>
  <string name="charles_smith¤0x1C5C6B98">Of course, why?</string>
  <string name="charles_smith¤0x1C5E5B09">Morning, Arthur.</string>
  <string name="charles_smith¤0x1C83F05C">~sl:0.5~Things are bad, aren't they, Arthur?</string>
  <string name="charles_smith¤0x1CA304E8">Why don't you sit here, away from Micah?</string>
  <string name="charles_smith¤0x1CC96D94">Be better once we leave this hellhole.</string>
  <string name="charles_smith¤0x1D72BCA3">Room here, if you want.</string>
  <string name="charles_smith¤0x1DD3A55C">Bye, Arthur.</string>
  <string name="charles_smith¤0x1E2A740C">That's a hell of a lot of blood. I... won't ask.</string>
  <string name="charles_smith¤0x1E566AD8">Camp can't run without water.</string>
  <string name="charles_smith¤0x1EC92C8F">~sl:0.5~Funny.</string>
  <string name="charles_smith¤0x1F6A5847">Hell of a morning.</string>
  <string name="charles_smith¤0x1FE04083">What a morning, Arthur.</string>
  <string name="charles_smith¤0x2A0E18D5">Beocming a better hunter, huh Arthur?</string>
  <string name="charles_smith¤0x2A69A075">Hey... why don't you sit a while?</string>
  <string name="charles_smith¤0x2A68803D">Don't have to worry about supper tonight.</string>
  <string name="charles_smith¤0x2AAFC0D7">Are you following me?</string>
  <string name="charles_smith¤0x2B3E3B88">Hi.</string>
  <string name="charles_smith¤0x2B3F3DB3">Not much use killing animals we can't eat.</string>
  <string name="charles_smith¤0x2C5B4E3D">Your clothes are more mud than cloth.</string>
  <string name="charles_smith¤0x2C15CB1B">Maybe you should switch to coffee, Arthur?</string>
  <string name="charles_smith¤0x2C440B6B">Time we got some rest.</string>
  <string name="charles_smith¤0x2CB0EC9F">We need to go!</string>
  <string name="charles_smith¤0x2CB19A3B">Good evening, Arthur.</string>
  <string name="charles_smith¤0x2CFCB486">You trying to set a record for days without bathing, Arthur?</string>
  <string name="charles_smith¤0x2D231ED8">Hey, come on. Enough of that.</string>
  <string name="charles_smith¤0x2D885882">What is it?</string>
  <string name="charles_smith¤0x2E1B5F7E">Yeah...</string>
  <string name="charles_smith¤0x2E5DF99E">Leave him alone, we got other things to worry about.</string>
  <string name="charles_smith¤0x2EB4A6A0">That beard's getting a bit presidential, ain't it?</string>
  <string name="charles_smith¤0x2F3ED3C7">Yes, hello.</string>
  <string name="charles_smith¤0x2FFAC847">What in the hell, Arthur? What did you do that for?</string>
  <string name="charles_smith¤0x3B7BEE4F">Yeah, I could've guessed I'd be next.</string>
  <string name="charles_smith¤0x3B67B7A7">Good evening.</string>
  <string name="charles_smith¤0x3BA3C730">Glad you're back.</string>
  <string name="charles_smith¤0x3BC51A50">Good, we needed more for the fire.</string>
  <string name="charles_smith¤0x3C0BD790">Why are you following me?</string>
  <string name="charles_smith¤0x3C1593B0">She's in the same boat you are.</string>
  <string name="charles_smith¤0x3CEA08A0">Some day.</string>
  <string name="charles_smith¤0x3CECC5F7">You lost?</string>
  <string name="charles_smith¤0x3CF34E03">Morning, Arthur.</string>
  <string name="charles_smith¤0x3D4BF004">You talk big for someone dressed like a fool.</string>
  <string name="charles_smith¤0x3D8A2C67">Enough with the bandana.</string>
  <string name="charles_smith¤0x3D56557E">Wash that mud off, Arthur.</string>
  <string name="charles_smith¤0x3E1C9356">Hello.</string>
  <string name="charles_smith¤0x3E7DA4DE">Nice haircut.</string>
  <string name="charles_smith¤0x3E50AF84">Time for bed.</string>
  <string name="charles_smith¤0x3E686FC0">Early for you, isn't it?</string>
  <string name="charles_smith¤0x3EB7C228">That'll make a good stew.</string>
  <string name="charles_smith¤0x3F3C7F3B">Day's already gone downhill.</string>
  <string name="charles_smith¤0x4A4B1B8E">You okay?</string>
  <string name="charles_smith¤0x4AD7E952">I don't need you staring.</string>
  <string name="charles_smith¤0x4AFD982E">We gonna get through this?</string>
  <string name="charles_smith¤0x4C9DFBF9">No, don't start that with me too.</string>
  <string name="charles_smith¤0x4DA57D5C">No, don't you be making this worse.</string>
  <string name="charles_smith¤0x4DBC94B5">Morning, Arthur.</string>
  <string name="charles_smith¤0x4DD9448A">Hello.</string>
  <string name="charles_smith¤0x4DE7081A">Leave her alone.</string>
  <string name="charles_smith¤0x4E1CBEFF">That'll be good for a cooking fire.</string>
  <string name="charles_smith¤0x4EA9716F">Another day, huh Arthur?</string>
  <string name="charles_smith¤0x4EDAE103">You gonna...ever... wash? It's ridiculous.</string>
  <string name="charles_smith¤0x4EF0C2CF">You thik wearing that blood makes you tough, huh?</string>
  <string name="charles_smith¤0x4F62C188">Go away, Arthur. You're drunk.</string>
  <string name="charles_smith¤0x4F109921">Woah, you shaved. Who's the lucky lady?</string>
  <string name="charles_smith¤0x4F256799">Hi.</string>
  <string name="charles_smith¤0x4FE35E6D">You know the rules, no horse in camp.</string>
  <string name="charles_smith¤0x4FF77AC0">When you gonna clean yourself up?</string>
  <string name="charles_smith¤0x5A1B4E65">Will you leave me alone?</string>
  <string name="charles_smith¤0x5AF6FA7F">That's not called for, Arthur.</string>
  <string name="charles_smith¤0x5B21E2F3">Let's hope the weather eases up today.</string>
  <string name="charles_smith¤0x5B66DAC7">Morning.</string>
  <string name="charles_smith¤0x5BD0FE54">Don't give me that look.</string>
  <string name="charles_smith¤0x5BDBCED4">Hi.</string>
  <string name="charles_smith¤0x5C47E167">How are you today?</string>
  <string name="charles_smith¤0x5C71B7FB">Is that you, Arthur?</string>
  <string name="charles_smith¤0x5CBED102">Shut up, I'm not in the mood.</string>
  <string name="charles_smith¤0x5E8AC3E9">You've been gone a while.</string>
  <string name="charles_smith¤0x5E8DDFCC">Hey, where did that come from?</string>
  <string name="charles_smith¤0x5EE9729B">Who is that?</string>
  <string name="charles_smith¤0x5F79167F">Arthur.</string>
  <string name="charles_smith¤0x6A0512EB">Hey, that doesn't smell too bad.</string>
  <string name="charles_smith¤0x6A3A538C">Who's that?</string>
  <string name="charles_smith¤0x6A13411F">Don't you act like that to her.</string>
  <string name="charles_smith¤0x6A91926B">I'll be fine.</string>
  <string name="charles_smith¤0x6AA2A162">Forgot where your bedroll is?</string>
  <string name="charles_smith¤0x6ACCC1E5">Hey, hey... you know better than that, don't bother her.</string>
  <string name="charles_smith¤0x6AE29900">Don't you hassle me, too.</string>
  <string name="charles_smith¤0x6B92AE8C">What's that look for?</string>
  <string name="charles_smith¤0x6B982C91">Really putting your back into it.</string>
  <string name="charles_smith¤0x6BABE03B">Will you get away from me?</string>
  <string name="charles_smith¤0x6BD2FC93">From the dirty fool covered in blood.</string>
  <string name="charles_smith¤0x6BEE4191">You shouldn't be here.</string>
  <string name="charles_smith¤0x6C8FC2A6">Good animal skin there.</string>
  <string name="charles_smith¤0x6C29CFB4">Okay, Arthur.</string>
  <string name="charles_smith¤0x6C95E0B5">Hair's getting long.</string>
  <string name="charles_smith¤0x6CDDDEC4">I don't know what's got you all riled up...</string>
  <string name="charles_smith¤0x6D2B2E04">Alright, wht's that look for?</string>
  <string name="charles_smith¤0x6D4C414B">You feeling alright?</string>
  <string name="charles_smith¤0x6D4488D2">Glad this day's nearly over, Arthur.</string>
  <string name="charles_smith¤0x6DCF7723">Hey, hey, we're in this together, calm down.</string>
  <string name="charles_smith¤0x6E48DFF0">Why are you being strange?</string>
  <string name="charles_smith¤0x6E68241A">Sometimes I don't know why...</string>
  <string name="charles_smith¤0x6EFC7804">Uh... what is it, Arthur?</string>
  <string name="charles_smith¤0x6EFDA16B">I need to sleep.</string>
  <string name="charles_smith¤0x7A73A7E6">Are there sides, now?</string>
  <string name="charles_smith¤0x7A556C0B">I just wanna be left alone.</string>
  <string name="charles_smith¤0x7AAC7DE1">What are you doing with that? The meat's rotting.</string>
  <string name="charles_smith¤0x7AE4FA39">Well... that doesn't say much about you, Arthur.</string>
  <string name="charles_smith¤0x7B64F90D">Alright, that's enough now.</string>
  <string name="charles_smith¤0x7BE5DA5D">When is this day gonna be over?</string>
  <string name="charles_smith¤0x7BEF9AA1">Arthur, I'll let that pass since you're drunk.</string>
  <string name="charles_smith¤0x7C997B65">You look like I feel.</string>
  <string name="charles_smith¤0x7C383619">Hello.</string>
  <string name="charles_smith¤0x7CF95EFD">Arthur.</string>
  <string name="charles_smith¤0x7D418016">Good evening.</string>
  <string name="charles_smith¤0x7DA3E4FC">I don't remember asking you here.</string>
  <string name="charles_smith¤0x7E2AE91A">That was some coming-home party.</string>
  <string name="charles_smith¤0x7E2FBE0E">Are you gonna take that to Pearson, or what?</string>
  <string name="charles_smith¤0x7E95F759">Haven't you got anything better to do?</string>
  <string name="charles_smith¤0x7E9545F4">You outta razors, or... just lazy?</string>
  <string name="charles_smith¤0x7E43660D">Looks like you clenaed those up well.</string>
  <string name="charles_smith¤0x7F032C4F">I'm ready to be done with this day.</string>
  <string name="charles_smith¤0x7F1DB10D">~sl:0.5~I like to keep busy.</string>
  <string name="charles_smith¤0x8A13D797">Go to sleep, Arthur. Enough.</string>
  <string name="charles_smith¤0x8AA7D11A">If you're a good boy, I'll teach you how to use that when you grow up.</string>
  <string name="charles_smith¤0x8AA49A55">You still not done with this foolishness?</string>
  <string name="charles_smith¤0x8AFDA2AC">People at each other's throats. It's bad.</string>
  <string name="charles_smith¤0x8B073415">It's no use trying to deal with you when you're like this.</string>
  <string name="charles_smith¤0x8BEB1474">You just keep at it, don't you?</string>
  <string name="charles_smith¤0x8C837F75">Why do you get like this?</string>
  <string name="charles_smith¤0x8CC7CC63">Hey, what are you doing?</string>
  <string name="charles_smith¤0x8CDFE289">You've uh... got some food in your beard.</string>
  <string name="charles_smith¤0x8D2CAC35">~sl:0.5~That was some day.</string>
  <string name="charles_smith¤0x8D9A0830">She didn't do anything to you.</string>
  <string name="charles_smith¤0x8D7556F5">Good to see you back on your feet.</string>
  <string name="charles_smith¤0x8DCB8ABB">You really pick your moments, don't you?</string>
  <string name="charles_smith¤0x8E0E3EDE">You drink too much, Arthur.</string>
  <string name="charles_smith¤0x8E494CDB">You doing alright?</string>
  <string name="charles_smith¤0x8EB80395">What do you need?</string>
  <string name="charles_smith¤0x8F5E47C7">Nice evening, sir.</string>
  <string name="charles_smith¤0x8FD62454">Well, look who decided to shave.</string>
  <string name="charles_smith¤0x9C02BB63">I don't have time for games.</string>
  <string name="charles_smith¤0x9CEB75A1">Why don't you put that away? Everyone's laughing at ya.</string>
  <string name="charles_smith¤0x9D4AA0BA">What, Arthur?</string>
  <string name="charles_smith¤0x9D9E3E6C">Not so good.</string>
  <string name="charles_smith¤0x9D27ED21">Of course.</string>
  <string name="charles_smith¤0x9D2583CC">Morning.</string>
  <string name="charles_smith¤0x9D7727EA">Leave her be.</string>
  <string name="charles_smith¤0x9DBB7289">I'm not in the mood to talk to anyone.</string>
  <string name="charles_smith¤0x9DC92094">Hey.</string>
  <string name="charles_smith¤0x9E8F5A9B">I'm getting tired of you taking this out on me.</string>
  <string name="charles_smith¤0x9ED49EDC">Oh, you're starting to talk like a big-mouth lawman, too.</string>
  <string name="charles_smith¤0x9EE54FA6">Evening, Arthur.</string>
  <string name="charles_smith¤0x9FACFD02">Hey.</string>
  <string name="charles_smith¤0x10F0849F">So I'm next, huh?</string>
  <string name="charles_smith¤0x11B1A426">Should've stayed in my bedroll.</string>
  <string name="charles_smith¤0x12E4BFCE">What's that stare for?</string>
  <string name="charles_smith¤0x13C42E5D">Took off for a bit?</string>
  <string name="charles_smith¤0x15B2E681">Hope you bled that out, good.</string>
  <string name="charles_smith¤0x15DB9227">Why are you acting like this?</string>
  <string name="charles_smith¤0x16D4F85B">What is wrong with you?</string>
  <string name="charles_smith¤0x16E4DCAE">What are you looking for, Arthur?</string>
  <string name="charles_smith¤0x17B8875E">What are you doing, Arthur?</string>
  <string name="charles_smith¤0x17F6F79F">What is it, Arthur?</string>
  <string name="charles_smith¤0x19A7C7DE">Hello, mister.</string>
  <string name="charles_smith¤0x19A13670">Could be better.</string>
  <string name="charles_smith¤0x19C1B061">Why don't you go clean yourself up?</string>
  <string name="charles_smith¤0x19C9FC34">Evening.</string>
  <string name="charles_smith¤0x20A60649">I'm not headed anywhere fun.</string>
  <string name="charles_smith¤0x20D17486">Time to turn in.</string>
  <string name="charles_smith¤0x22B037B9">There's a spot here for you, Arthur.</string>
  <string name="charles_smith¤0x23C51A7A">Okay, friend.</string>
  <string name="charles_smith¤0x24A27D17">Will you give me some space?</string>
  <string name="charles_smith¤0x24CC8E23">That horse shits in camp, you're cleaning it up.</string>
  <string name="charles_smith¤0x24DB1BB8">Somebody has to do it.</string>
  <string name="charles_smith¤0x25A75870">If you're gonna insult me, at least show your face.</string>
  <string name="charles_smith¤0x25E2D4A6">~sl:0.1~Just get away from me.</string>
  <string name="charles_smith¤0x26EEF49A">Sometimes... I wonder.</string>
  <string name="charles_smith¤0x28C4465B">We've got horses cleaner than you. How many days you going now?</string>
  <string name="charles_smith¤0x29DF3337">Uh... what do you need, Arthur?</string>
  <string name="charles_smith¤0x29E2ABB2">Hey! Don't do that.</string>
  <string name="charles_smith¤0x31D8F840">Sir.</string>
  <string name="charles_smith¤0x32F1C1A5">I do more than anyone else around here.</string>
  <string name="charles_smith¤0x32F59639">Staying warm?</string>
  <string name="charles_smith¤0x33A2C5E1">You're among friends. You can take that off.</string>
  <string name="charles_smith¤0x34AEFC33">Don't mess with that dog.</string>
  <string name="charles_smith¤0x36A3D6D2">One day I'll understand you, Arthur.</string>
  <string name="charles_smith¤0x36DBB913">Alright. Good luck.</string>
  <string name="charles_smith¤0x36E137B4">Hello, Arthur.</string>
  <string name="charles_smith¤0x37DA2293">I think so.</string>
  <string name="charles_smith¤0x37E526D9">Good, we got the boys free and back to their families. But it wans't pretty. Eagle Flies is very angry.</string>
  <string name="charles_smith¤0x40D9EB3E">Is that what you call a sense of humor?</string>
  <string name="charles_smith¤0x40E6C52E">Leave me alone, Arthur. I'm tired.</string>
  <string name="charles_smith¤0x41ACDC96">Will you cut that out?</string>
  <string name="charles_smith¤0x43F6DCD3">Hello.</string>
  <string name="charles_smith¤0x44A8D343">Hey, Arthur.</string>
  <string name="charles_smith¤0x46F83FF3">Hey.</string>
  <string name="charles_smith¤0x46F16765">Something on your mind, Arthur?</string>
  <string name="charles_smith¤0x47ACC23C">Time for bed.</string>
  <string name="charles_smith¤0x47B4E9F6">Arthur... you've been filthy for days, now.</string>
  <string name="charles_smith¤0x49FC1169">What, Arthur?</string>
  <string name="charles_smith¤0x50F2D71A">Don't try to be funny, you're not smart enough.</string>
  <string name="charles_smith¤0x51B63D4E">Good work, Arthur.</string>
  <string name="charles_smith¤0x51D14C45">What are you doing, Arthur?</string>
  <string name="charles_smith¤0x53C4E1EE">You're back, fellers.</string>
  <string name="charles_smith¤0x54FAEB7F">Rest up, Arthur. You need it.</string>
  <string name="charles_smith¤0x55D4BACC">Just leave her alone.</string>
  <string name="charles_smith¤0x56A21C21">Stop with the jokes, now isn't the time.</string>
  <string name="charles_smith¤0x57D7FB55">You wanna sit, Arthur?</string>
  <string name="charles_smith¤0x59BF9A32">Good day today.</string>
  <string name="charles_smith¤0x59FE66DF">Time to turn in.</string>
  <string name="charles_smith¤0x61B4C663">~sl:0.5~Nice haircut.</string>
  <string name="charles_smith¤0x68BF0B3F">You need to cut this out, now.</string>
  <string name="charles_smith¤0x68E356AD">Of course, you do the same.</string>
  <string name="charles_smith¤0x68FFB1CB">I'm not gonna complain about it.</string>
  <string name="charles_smith¤0x70BE2A44">You... you gonna sit?</string>
  <string name="charles_smith¤0x70C80A32">Why do you bother with this nonsense?</string>
  <string name="charles_smith¤0x72A5C753">Good evening, Arthur.</string>
  <string name="charles_smith¤0x72A38D35">S'about time you got a haircut.</string>
  <string name="charles_smith¤0x73BDD4A3">Sure worked up an appetite.</string>
  <string name="charles_smith¤0x73FE1F0F">Please, just, leave me alone.</string>
  <string name="charles_smith¤0x74DB62F2">~sl:0.8~Cold morning, Arthur.</string>
  <string name="charles_smith¤0x74EAE7F1">Of course.</string>
  <string name="charles_smith¤0x77BAAB53">Who is that? What did they do to you?</string>
  <string name="charles_smith¤0x78A8B48C">Leave us all be.</string>
  <string name="charles_smith¤0x78B49DE8">Hi.</string>
  <string name="charles_smith¤0x78C79447">I know you don't mean that.</string>
  <string name="charles_smith¤0x78ED141D">Morning, Arthur.</string>
  <string name="charles_smith¤0x82E3DF49">You seem preoccupied.</string>
  <string name="charles_smith¤0x83A02983">Good morning, Arthur.</string>
  <string name="charles_smith¤0x83A8ED98">Take off the bandana.</string>
  <string name="charles_smith¤0x83DF453A">I'm okay.</string>
  <string name="charles_smith¤0x85B4BE3D">Hey, don't carry on like that, Arthur.</string>
  <string name="charles_smith¤0x85CE2AF7">Why you hanging about, Arthur?</string>
  <string name="charles_smith¤0x85CE4776">What do you need, Arthur?</string>
  <string name="charles_smith¤0x88BA2605">Oh, come on. Don't start turning on me, too.</string>
  <string name="charles_smith¤0x88DA0E4E">You are really on my last nerve.</string>
  <string name="charles_smith¤0x88F693CF">Should keep us going for a couple of days.</string>
  <string name="charles_smith¤0x88F68686">When you gonna take the mask off?</string>
  <string name="charles_smith¤0x89F71625">Damn, Arthur. You need a bath.</string>
  <string name="charles_smith¤0x90B7323A">You found it too.</string>
  <string name="charles_smith¤0x90F3FB1B">Come on, no need for that.</string>
  <string name="charles_smith¤0x91F50D2C">No... I was just starting to like him, too.</string>
  <string name="charles_smith¤0x91F55869">~sl:0.2~Lot of blood on you.</string>
  <string name="charles_smith¤0x92EBBCBB">Hey.</string>
  <string name="charles_smith¤0x93DDDAF2">Okay, Arthur?</string>
  <string name="charles_smith¤0x97FD472E">At least I know how to take a bath.</string>
  <string name="charles_smith¤0x98A493DA">~sl:0.5~To hell with today.</string>
  <string name="charles_smith¤0x98B05B7A">When are you gonna wash? It's getting bad now.</string>
  <string name="charles_smith¤0x99B8E961">Well, you picked the wrong time.</string>
  <string name="charles_smith¤0x99B9F86F">Oh, stop following me.</string>
  <string name="charles_smith¤0x115CBC2C">Another morning, I guess.</string>
  <string name="charles_smith¤0x125BD88A">Can I get some room here?</string>
  <string name="charles_smith¤0x131A9BA2">At least I'm not dressed like a fool.</string>
  <string name="charles_smith¤0x133F1254">Yeah, but he's angry. I told them they should leave, but... it's not good.</string>
  <string name="charles_smith¤0x136A25ED">Arthur? That you?</string>
  <string name="charles_smith¤0x137FE7C8">Evening, Arthur.</string>
  <string name="charles_smith¤0x147F34A5">Hello, Arthur.</string>
  <string name="charles_smith¤0x158FBEEA">Hey, I got a shadow already.</string>
  <string name="charles_smith¤0x210DDC4B">Okay, you've had your fun now.</string>
  <string name="charles_smith¤0x216F2B30">Isn't right, cutting down some inncoent like that.</string>
  <string name="charles_smith¤0x250E72F1">Hello.</string>
  <string name="charles_smith¤0x267E7D3D">Not sure why you need that mask.</string>
  <string name="charles_smith¤0x272F305F">Evening.</string>
  <string name="charles_smith¤0x292A3C9A">Oh, that coffee smells good.</string>
  <string name="charles_smith¤0x292D4749">I can't remember the last time you didn't look filthy.</string>
  <string name="charles_smith¤0x315A3BF1">Arthur, don't.</string>
  <string name="charles_smith¤0x329C937E">What is it, Arthur?</string>
  <string name="charles_smith¤0x339B988E">Why're you wearing that bandana?</string>
  <string name="charles_smith¤0x341DF0C9">Why do you have that? We can't eat rotted meat.</string>
  <string name="charles_smith¤0x368E1FFB">A lot's happened.</string>
  <string name="charles_smith¤0x408D3D82">Good morning, sir.</string>
  <string name="charles_smith¤0x423CE728">Yes, hello. Again.</string>
  <string name="charles_smith¤0x426D0863">What?</string>
  <string name="charles_smith¤0x438F14C1">Won't get done, otherwise.</string>
  <string name="charles_smith¤0x442E3CDC">All that blood... you got yourself into something.</string>
  <string name="charles_smith¤0x460AD2C8">What are you looking at?</string>
  <string name="charles_smith¤0x465D07AF">That's a good one.</string>
  <string name="charles_smith¤0x468ACABF">How are you?</string>
  <string name="charles_smith¤0x471A9079">That's far enough, Arthur.</string>
  <string name="charles_smith¤0x474CCD7B">You look like you needed that.</string>
  <string name="charles_smith¤0x483A1F97">Why don't you leave her alone, huh?</string>
  <string name="charles_smith¤0x498ED4A7">Bout time you rested up.</string>
  <string name="charles_smith¤0x527FC0D1">Somebody has to do it.</string>
  <string name="charles_smith¤0x531D6AC4">Hey, you know you can't have horses here.</string>
  <string name="charles_smith¤0x541B1736">Quite the tale.</string>
  <string name="charles_smith¤0x567A16A9">Why are you poking around here?</string>
  <string name="charles_smith¤0x597B1C8F">Ah, been drinking there?</string>
  <string name="charles_smith¤0x603A3DE5">What's wrong, Arthur?</string>
  <string name="charles_smith¤0x610C43D5">You gonna join me?</string>
  <string name="charles_smith¤0x613E9BFD">Oh... that beard is getting long, Arthur.</string>
  <string name="charles_smith¤0x616B4A31">You know you don't need that bandana?</string>
  <string name="charles_smith¤0x633D3013">~sl:0.3~I'm okay.</string>
  <string name="charles_smith¤0x658A4E9D">Hi.</string>
  <string name="charles_smith¤0x676A84C5">You best go harass someone else.</string>
  <string name="charles_smith¤0x679D03B9">You're covered in blood, Arthur.</string>
  <string name="charles_smith¤0x680E21ED">Trying to show me how good you smell?</string>
  <string name="charles_smith¤0x690E3350">That badge has got your head swelling.</string>
  <string name="charles_smith¤0x692BDE01">Hi, Arthur.</string>
  <string name="charles_smith¤0x695B1603">If you saw a hot bath, you'd throw stones at it.</string>
  <string name="charles_smith¤0x707B4BEA">Okay.</string>
  <string name="charles_smith¤0x708A97F1">Good morning to you.</string>
  <string name="charles_smith¤0x729E4071">Haven't seen you in ages.</string>
  <string name="charles_smith¤0x790C55A7">Hey, room for you here, Arthur.</string>
  <string name="charles_smith¤0x793CD8E8">Why have you got a problem with me?</string>
  <string name="charles_smith¤0x808EED69">You're all charm, Arthur.</string>
  <string name="charles_smith¤0x823FBB92">Hey, hey, I don't need company right now.</string>
  <string name="charles_smith¤0x827ABD1F">Why are you following me?</string>
  <string name="charles_smith¤0x828F96FB">Evening.</string>
  <string name="charles_smith¤0x831EFD94">You're raising all kinds of hell, huh?</string>
  <string name="charles_smith¤0x876AD084">Uh... showing off that animal a bit much, Arthur.</string>
  <string name="charles_smith¤0x877BB6E5">Finally got a haircut.</string>
  <string name="charles_smith¤0x900EB92B">Arthur.</string>
  <string name="charles_smith¤0x913BA5FF">Huh?</string>
  <string name="charles_smith¤0x913D00F2">No thank you.</string>
  <string name="charles_smith¤0x915AA4F8">That's enough, Arthur.</string>
  <string name="charles_smith¤0x915D7DEF">I thought you was gone for good.</string>
  <string name="charles_smith¤0x920DE197">Alright, considering.</string>
  <string name="charles_smith¤0x951F7C0F">That's the spot you pick?</string>
  <string name="charles_smith¤0x955BB1AE">You alright?</string>
  <string name="charles_smith¤0x956B02B9">Hey! Stop that.</string>
  <string name="charles_smith¤0x964AD383">I said stop.</string>
  <string name="charles_smith¤0x969AD890">Got yourself a beast, there.</string>
  <string name="charles_smith¤0x990D03E6">Damn, you're a little close.</string>
  <string name="charles_smith¤0x993CD080">Look, you do what you want.</string>
  <string name="charles_smith¤0x998D1186">Is that right?</string>
  <string name="charles_smith¤0x1107A99A">Looking a bit dishevelled with that long hair.</string>
  <string name="charles_smith¤0x1146D5FF">What are you doing in here?</string>
  <string name="charles_smith¤0x1310ED0C">Alright.</string>
  <string name="charles_smith¤0x1438DFC6">I haven't seen Dutch like this.</string>
  <string name="charles_smith¤0x1543E700">Morning, mister.</string>
  <string name="charles_smith¤0x1564A4F8">You don't have anyone else to bother?</string>
  <string name="charles_smith¤0x1870CB80">Oh, hi, Arthur. Everything alright?</string>
  <string name="charles_smith¤0x1934EE45">You need something?</string>
  <string name="charles_smith¤0x1938BB52">Go away, Arthur.</string>
  <string name="charles_smith¤0x2120C15A">Is that you, Arthur?</string>
  <string name="charles_smith¤0x2393A1F9">Look at you. You're... filthy.</string>
  <string name="charles_smith¤0x2757E700">My father told me about those. Didn't think I'd see one.</string>
  <string name="charles_smith¤0x3734F5D2">Could you stop lingering around? It's unnerving me.</string>
  <string name="charles_smith¤0x3763E3B6">So... what month do you plan on cleaning yourself up?</string>
  <string name="charles_smith¤0x3816D69D">What're you trying to do?</string>
  <string name="charles_smith¤0x4006A8B0">I'm not rising to this.</string>
  <string name="charles_smith¤0x4183BB3F">Stop with the games.</string>
  <string name="charles_smith¤0x4349ED03">What's the point of this?</string>
  <string name="charles_smith¤0x4463F7A5">Glad you're feeling lighthearted.</string>
  <string name="charles_smith¤0x4498A04C">Been better.</string>
  <string name="charles_smith¤0x4538CDBF">Try washing up for once. It's disgusting.</string>
  <string name="charles_smith¤0x4799D26F">Oh, you gonna start up with everyone?</string>
  <string name="charles_smith¤0x4993CD8C">Glad you made it back, boys.</string>
  <string name="charles_smith¤0x5114A984">~sl:0.7~You look all ready to rob a bank there, Arthur.</string>
  <string name="charles_smith¤0x5481B624">Big mouth, hiding behind a mask.</string>
  <string name="charles_smith¤0x5507E9DC">You're telling me.</string>
  <string name="charles_smith¤0x5695FF2D">~sl:0.5~Someone's gotta do it.</string>
  <string name="charles_smith¤0x5889DCA4">Getting colder this evening, Arthur.</string>
  <string name="charles_smith¤0x6056DAB9">Why are you giving me that funny look?</string>
  <string name="charles_smith¤0x6186C593">Trying to.</string>
  <string name="charles_smith¤0x6392D648">Huh... picking on women. Real tough.</string>
  <string name="charles_smith¤0x6855EADA">That's enough, now.</string>
  <string name="charles_smith¤0x6880D98A">Not smart bringing rotten animals into camp.</string>
  <string name="charles_smith¤0x7053DAD5">What is it you need, Arthur?</string>
  <string name="charles_smith¤0x7169F076">Beats sitting around.</string>
  <string name="charles_smith¤0x7284FC8E">Go away, leave the work to the men.</string>
  <string name="charles_smith¤0x7766F22C">Fine... hello.</string>
  <string name="charles_smith¤0x7856B079">Maybe...</string>
  <string name="charles_smith¤0x7906B563">Somebody has to do it.</string>
  <string name="charles_smith¤0x8241EF77">Fine, apart from this hand.</string>
  <string name="charles_smith¤0x8814E58A">Careful, saw a man split his foot in two, once.</string>
  <string name="charles_smith¤0x9005A304">Started to think you were never gonna get a haircut.</string>
  <string name="charles_smith¤0x9264FF4D">So what... you stopped bathing completey?</string>
  <string name="charles_smith¤0x9307C8C7">And there I was in a good mood...</string>
  <string name="charles_smith¤0x9537D31D">Don't start, Arthur.</string>
  <string name="charles_smith¤0x9772CE40">You thinking on something, Arthur?</string>
  <string name="charles_smith¤0x9828B288">Lot of mud on you, Arthur.</string>
  <string name="charles_smith¤0x10023BCC">Yeah, I know the name.</string>
  <string name="charles_smith¤0x12077CB9">Shit. Law is coming.</string>
  <string name="charles_smith¤0x22300E8B">You scared of the barber, Arthur?</string>
  <string name="charles_smith¤0x22464A75">Gentlemen.</string>
  <string name="charles_smith¤0x27179B76">Well, if there's nothing you need...</string>
  <string name="charles_smith¤0x28831C6E">Okay, Arthur.</string>
  <string name="charles_smith¤0x34256B74">Hey, it's cramped here, but not that cramped.</string>
  <string name="charles_smith¤0x44005D86">Anyway, that's enough of that...</string>
  <string name="charles_smith¤0x45894ADF">I guess.</string>
  <string name="charles_smith¤0x49655C19">Oh, hey.</string>
  <string name="charles_smith¤0x53315E9A">Just... don't.</string>
  <string name="charles_smith¤0x55764D30">Good morning, Arthur.</string>
  <string name="charles_smith¤0x59660A33">Why're you staring at me like that?</string>
  <string name="charles_smith¤0x61630B8E">Won't be much company here.</string>
  <string name="charles_smith¤0x65344CA0">You ought to get cleaned up.</string>
  <string name="charles_smith¤0x67148DF5">Of course, why?</string>
  <string name="charles_smith¤0x71253BCC">You just hanging around, Arthur?</string>
  <string name="charles_smith¤0x72717D3A">Huh... haven't seen many of those before.</string>
  <string name="charles_smith¤0x74269B84">Arthur.</string>
  <string name="charles_smith¤0x78061CC7">Morning.</string>
  <string name="charles_smith¤0x78559D1E">Hey there.</string>
  <string name="charles_smith¤0x81508F52">Do you really need to ask?</string>
  <string name="charles_smith¤0x87980F46">Evening.</string>
  <string name="charles_smith¤0x90559B1E">Arthur.</string>
  <string name="charles_smith¤0x91623E95">Someone's gotta do it.</string>
  <string name="charles_smith¤0x96450F95">Too bad.</string>
  <string name="charles_smith¤0x97786ACA">What is it, Arthur?</string>
  <string name="charles_smith¤0x210895B4">Something wrong?</string>
  <string name="charles_smith¤0x238869D7">Glad someone else is helping with the firewood.</string>
  <string name="charles_smith¤0x384573D2">Uh huh.</string>
  <string name="charles_smith¤0x604462CC">Morning.</string>
  <string name="charles_smith¤0x758124C3">I'm done with this now.</string>
  <string name="charles_smith¤0x985930C8">Good evening.</string>
  <string name="charles_smith¤0x1712095A">Damn, you've been gone a while.</string>
  <string name="charles_smith¤0x2101695F">Come on, Arthur. Get going.</string>
  <string name="charles_smith¤0x2815369A">Why are you irritating me? For what?</string>
  <string name="charles_smith¤0x4167616A">You don't need to wear that here, Arthur. We're friends.</string>
  <string name="charles_smith¤0x4218732D">You've told that one before.</string>
  <string name="charles_smith¤0x5471730D">Been a while since you got a haircut, huh Arthur?</string>
  <string name="charles_smith¤0x6645781B">S'gonna be a cold night.</string>
  <string name="charles_smith¤0x6723119C">Someone's gotta do it.</string>
  <string name="charles_smith¤0x7545207A">I don't have the time, nor the patience for this.</string>
  <string name="charles_smith¤0x8409322C">You've been a mess for a while now, Arthur. Clean up.</string>
  <string name="charles_smith¤0x9438785C">Good to see you.</string>
  <string name="charles_smith¤0x9529474F">This isn't the time, Arthur.</string>
  <string name="charles_smith¤0x17019849">Hope that's good and strong.</string>
  <string name="charles_smith¤0x17314776">Arthur.</string>
  <string name="charles_smith¤0x20343782">Alright, Arthur.</string>
  <string name="charles_smith¤0x27522194">You be good.</string>
  <string name="charles_smith¤0x32746728">You alright?</string>
  <string name="charles_smith¤0x41280597">Alright, Arthur.</string>
  <string name="charles_smith¤0x49245320">Evening.</string>
  <string name="charles_smith¤0x50545571">Hold up, who is it?</string>
  <string name="charles_smith¤0x54249201">Alright.</string>
  <string name="charles_smith¤0x63154641">Nice evening.</string>
  <string name="charles_smith¤0x81848124">Sure is.</string>
  <string name="charles_smith¤0x82724326">You'll get manure everywhere, get that horse outta here.</string>
  <string name="charles_smith¤0x89222978">Says the man muddy as a hog.</string>
  <string name="charles_smith¤0x92806581">Nearly done.</string>
  <string name="charles_smith¤0x95511283">Not the best.</string>
  <string name="charles_smith¤0x96608451">Hey, Arthur.</string>
  <string name="charles_smith¤0x97436352">Who are you?</string>
  <string name="charles_smith¤0xA0C544BA">I've been better.</string>
  <string name="charles_smith¤0xA1DC6135">This is getting annoying, now.</string>
  <string name="charles_smith¤0xA2B13FD5">You okay?</string>
  <string name="charles_smith¤0xA2CBE878">I guess... I didn't really know Molly so well.</string>
  <string name="charles_smith¤0xA3A188F1">That's gonna spoil if you don't get it to Pearson.</string>
  <string name="charles_smith¤0xA3B1AAF1">Come, join us.</string>
  <string name="charles_smith¤0xA4A7E083">At least I don't look like a muddy barnyard animal.</string>
  <string name="charles_smith¤0xA5FF1BE9">Welcome back.</string>
  <string name="charles_smith¤0xA8EFE285">Just fine.</string>
  <string name="charles_smith¤0xA9E97F2D">Nice. Hunted a big one, huh?</string>
  <string name="charles_smith¤0xA19BF66E">Hey, Arthur.</string>
  <string name="charles_smith¤0xA20CF08C">Hello.</string>
  <string name="charles_smith¤0xA48DE2FC">Glad to see someone else chopping wood for a change.</string>
  <string name="charles_smith¤0xA86C3A61">You are strange sometimes.</string>
  <string name="charles_smith¤0xA89B2C96">No... thank you.</string>
  <string name="charles_smith¤0xA148C382">Don't worry. No one's getting in this way.</string>
  <string name="charles_smith¤0xA248E3EC">You alright there?</string>
  <string name="charles_smith¤0xA556E41E">Morning.</string>
  <string name="charles_smith¤0xA670EDEE">Don't expect much from me.</string>
  <string name="charles_smith¤0xA692EB2C">I'm not even playing this game.</string>
  <string name="charles_smith¤0xA2605DCE">Hey.</string>
  <string name="charles_smith¤0xA73043E5">Might wanna wash that mud off.</string>
  <string name="charles_smith¤0xA444903C">What's that look for?</string>
  <string name="charles_smith¤0xA828773E">Hey, that's enough, now.</string>
  <string name="charles_smith¤0xA7315559">All good?</string>
  <string name="charles_smith¤0xA7697780">Oh, here we go.</string>
  <string name="charles_smith¤0xA7702670">Hope you're well, Arthur.</string>
  <string name="charles_smith¤0xAA4D533E">That was some whack on the head they gave you.</string>
  <string name="charles_smith¤0xAAB630C0">Is that right?</string>
  <string name="charles_smith¤0xAACFB40B">You're drunk.</string>
  <string name="charles_smith¤0xAB9F5AC6">Yes?</string>
  <string name="charles_smith¤0xAC2B0B29">Hey, I asked nice. Cut it out.</string>
  <string name="charles_smith¤0xAC8310BB">What's the other feller look like? They covered in blood too?</string>
  <string name="charles_smith¤0xADBABE06">This day went from bad to worse.</string>
  <string name="charles_smith¤0xAEA3E293">No...</string>
  <string name="charles_smith¤0xAEC39E17">Good to stay busy.</string>
  <string name="charles_smith¤0xAED8152B">Seems to be. Moans a lot.</string>
  <string name="charles_smith¤0xAF390D05">Are you trying to play some game, here?</string>
  <string name="charles_smith¤0xAFBFB39E">Let's hope for a better day.</string>
  <string name="charles_smith¤0xAFE62216">Yeah... you did good, getting the boy back.</string>
  <string name="charles_smith¤0xB06ADEF0">Of course, Arthur.</string>
  <string name="charles_smith¤0xB0D60A96">Good evening, mister.</string>
  <string name="charles_smith¤0xB1A69F1E">Who are they? This doesn't seem like a good idea.</string>
  <string name="charles_smith¤0xB1BD7807">Mister.</string>
  <string name="charles_smith¤0xB2C1D6FA">You hear me? Stop it.</string>
  <string name="charles_smith¤0xB3A9F616">Evening.</string>
  <string name="charles_smith¤0xB3AB28E0">What are you staring at?</string>
  <string name="charles_smith¤0xB3E3DA22">You wanna join us, Arthur?</string>
  <string name="charles_smith¤0xB4C0903F">Of course, why?</string>
  <string name="charles_smith¤0xB6C51273">Where have you been hiding?</string>
  <string name="charles_smith¤0xB8D5E6F3">That's a... weird joke you're playing.</string>
  <string name="charles_smith¤0xB8FF78F5">All okay?</string>
  <string name="charles_smith¤0xB9B75675">Sad.</string>
  <string name="charles_smith¤0xB15C04E9">Bringing hay and shovellng manure. Glamorous life.</string>
  <string name="charles_smith¤0xB18AC6A7">Have a seat, Arthur.</string>
  <string name="charles_smith¤0xB33F0DDC">Go on. Stop acting strange.</string>
  <string name="charles_smith¤0xB39AB1F4">I don't understand you.</string>
  <string name="charles_smith¤0xB70E9CFF">~sl:0.5~Hey, Arthur, you looking for something?</string>
  <string name="charles_smith¤0xB82D833A">Come on, don't take it out on the dog.</string>
  <string name="charles_smith¤0xB212E755">Could be better.</string>
  <string name="charles_smith¤0xB583C297">Good seeing you, Arthur.</string>
  <string name="charles_smith¤0xB656B5FA">Place just gets worse.</string>
  <string name="charles_smith¤0xB909DBCA">Thanks, Arthur.</string>
  <string name="charles_smith¤0xB941F78F">Okay, get it out of your system.</string>
  <string name="charles_smith¤0xB1544FCF">Not too bad.</string>
  <string name="charles_smith¤0xB3411EF3">Again with this?</string>
  <string name="charles_smith¤0xB4570DA2">Trying to.</string>
  <string name="charles_smith¤0xB5689EE8">Easy now, Arthur.</string>
  <string name="charles_smith¤0xB818243F">I'm alive, can't say that much for others.</string>
  <string name="charles_smith¤0xB978218F">Hey, Arthur, what you need?</string>
  <string name="charles_smith¤0xB3121455">I was wondering if anyone else would fetch water.</string>
  <string name="charles_smith¤0xB9604824">~sl:0.5~It's green, but it'll burn.</string>
  <string name="charles_smith¤0xBA48AFAE">You taking that to Pearson?</string>
  <string name="charles_smith¤0xBA5040AF">You really need to wear that?</string>
  <string name="charles_smith¤0xBAA0DECA">You've got problems, Arthur.</string>
  <string name="charles_smith¤0xBAC58630">I'm fine.</string>
  <string name="charles_smith¤0xBAD9A886">Don't be doing that.</string>
  <string name="charles_smith¤0xBB0DE034">Since the day I met him.</string>
  <string name="charles_smith¤0xBB8C4688">Ah, I think I'll leave the celebrating to the experts.</string>
  <string name="charles_smith¤0xBBAAF3F3">I'm beyond fed up, Arthur.</string>
  <string name="charles_smith¤0xBBDCAE94">~sl:0.5~Good morning.</string>
  <string name="charles_smith¤0xBC8BD296">Is that you, Arthur? Beard makes you look like Uncle.</string>
  <string name="charles_smith¤0xBCE1A856">Come on, what are you doing?</string>
  <string name="charles_smith¤0xBD9EFC2E">All quiet for now.</string>
  <string name="charles_smith¤0xBE57DF6F">Are you trying to rile up everyone in camp?</string>
  <string name="charles_smith¤0xBF11A054">Thanks for help with the horses.</string>
  <string name="charles_smith¤0xBF10270A">Evening, sir.</string>
  <string name="charles_smith¤0xBFCDBC15">Fine morning, mister.</string>
  <string name="charles_smith¤0xC03735AD">Careful I don't mistake you for an O'Driscoll and blow your brains out.</string>
  <string name="charles_smith¤0xC0A87FF4">You calmed down, now?</string>
  <string name="charles_smith¤0xC0E30E33">Good morning, Arthur.</string>
  <string name="charles_smith¤0xC3FC4550">Good to see ya.</string>
  <string name="charles_smith¤0xC6D0DA90">Just leave it, for once.</string>
  <string name="charles_smith¤0xC6F934B0">Maybe.</string>
  <string name="charles_smith¤0xC7BE7918">Is that right?</string>
  <string name="charles_smith¤0xC7E69737">Bit close there, aren't ya?</string>
  <string name="charles_smith¤0xC14BB0C8">I used to walk a mile just to fetch water.</string>
  <string name="charles_smith¤0xC18EBB8E">Alright, this isn't funny now.</string>
  <string name="charles_smith¤0xC33F07AA">You're really in a mood, aren't ya?</string>
  <string name="charles_smith¤0xC35E9474">~sl:0.3~Good, thank you. How'd it go?</string>
  <string name="charles_smith¤0xC62BA93B">Pinkertons damn near kill us and then you turn on people?</string>
  <string name="charles_smith¤0xC72E5224">Drinking this early? I already know this is gonna end bad.</string>
  <string name="charles_smith¤0xC404B681">Why did you bring that body back here?</string>
  <string name="charles_smith¤0xC458BC30">You looking for something?</string>
  <string name="charles_smith¤0xC575CC75">Uh, I've seen that look before.</string>
  <string name="charles_smith¤0xC626F9E7">Always something needs doing round here.</string>
  <string name="charles_smith¤0xC860F3C8">Life don't get easier.</string>
  <string name="charles_smith¤0xC1489FF5">You've really got it out for me, huh?</string>
  <string name="charles_smith¤0xC1654F69">Maybe I'll find it funny one day.</string>
  <string name="charles_smith¤0xC5410DB1">Not so good.</string>
  <string name="charles_smith¤0xC6398A7E">Good evening.</string>
  <string name="charles_smith¤0xC6971BF4">Glad this day's nearly over.</string>
  <string name="charles_smith¤0xC9477C45">Sounds good.</string>
  <string name="charles_smith¤0xC39588AA">Good way to get everyone sick, carrying around dead bodies.</string>
  <string name="charles_smith¤0xC93269C6">Why're you giving me that look?</string>
  <string name="charles_smith¤0xC99146F6">Don't crowd me, yeah?</string>
  <string name="charles_smith¤0xC400514D">Hello, Arthur.</string>
  <string name="charles_smith¤0xC981454A">Morning, Arthur.</string>
  <string name="charles_smith¤0xC2087587">Are you listening to me?</string>
  <string name="charles_smith¤0xC4308540">~sl:0.5~You're filthy. As a pig.</string>
  <string name="charles_smith¤0xC5372183">This damn hand.</string>
  <string name="charles_smith¤0xCA894713">Arthur.</string>
  <string name="charles_smith¤0xCAAE905B">Must be some occasion to cause you to shave.</string>
  <string name="charles_smith¤0xCAB96E22">Hurry. Law is headed this way.</string>
  <string name="charles_smith¤0xCACC369C">I'm not in much of a talking mood, Arthur.</string>
  <string name="charles_smith¤0xCB76F898">~sl:0.7~Sean sure seems in good spirits.</string>
  <string name="charles_smith¤0xCBFAE404">Things are bad enough, take that off.</string>
  <string name="charles_smith¤0xCC1AFEE7">All good?</string>
  <string name="charles_smith¤0xCC43CFDD">We're at each other's throats.</string>
  <string name="charles_smith¤0xCC209F37">You good?</string>
  <string name="charles_smith¤0xCC5850D9">What is it, Arthur?</string>
  <string name="charles_smith¤0xCCD46647">Glad that amused you.</string>
  <string name="charles_smith¤0xCCFE8C57">Why don't you sit a while?</string>
  <string name="charles_smith¤0xCD151FBC">Stay warm tonight.</string>
  <string name="charles_smith¤0xCD253FA1">I'll stick your head in the pot, if you don't shut up.</string>
  <string name="charles_smith¤0xCD600129">Haven't you got anything better to do?</string>
  <string name="charles_smith¤0xCDC8DA45">Oh, don't, Arthur.</string>
  <string name="charles_smith¤0xCE76CB65">Arthur, get that body outta here.</string>
  <string name="charles_smith¤0xCE91CDAA">Just take the damn mask off.</string>
  <string name="charles_smith¤0xCE92C483">~sl:1.0~Anything else?</string>
  <string name="charles_smith¤0xCE781982">Good.</string>
  <string name="charles_smith¤0xCEC98256">~sl:0.3~This is a mess.</string>
  <string name="charles_smith¤0xCEE71C71">I'm not saying anything.</string>
  <string name="charles_smith¤0xCFBE4E1B">What is it, Arthur?</string>
  <string name="charles_smith¤0xCFDD3063">I'm okay.</string>
  <string name="charles_smith¤0xD02B11D0">That's enough.</string>
  <string name="charles_smith¤0xD038E1FB">~sl:0.5~I know wht that look means.</string>
  <string name="charles_smith¤0xD0AB0EEF">Glad to see someone else in camp working.</string>
  <string name="charles_smith¤0xD0F055F7">There's no need for that.</string>
  <string name="charles_smith¤0xD1BAE0CD">Hello.</string>
  <string name="charles_smith¤0xD1D108A1">Sometimes I don't know why...</string>
  <string name="charles_smith¤0xD2B0495C">Morning.</string>
  <string name="charles_smith¤0xD2EDFF5A">Ain't seen a razor in a while, huh?</string>
  <string name="charles_smith¤0xD3D1B457">How do you think?</string>
  <string name="charles_smith¤0xD3F309F9">Not now, take it somewhere else.</string>
  <string name="charles_smith¤0xD4B3D025">Yeah, I guess.</string>
  <string name="charles_smith¤0xD5C6B7FA">Morning to you, Arthur.</string>
  <string name="charles_smith¤0xD6AF81FA">Hey.</string>
  <string name="charles_smith¤0xD8B77B9B">Hair's getting long.</string>
  <string name="charles_smith¤0xD32A6F1B">Join me if you want.</string>
  <string name="charles_smith¤0xD48C904F">Nice animal. Too bad it's inedible.</string>
  <string name="charles_smith¤0xD64CE50A">Okay, I'm getting tired of this now.</string>
  <string name="charles_smith¤0xD65A6D7E">Evening, Arthur.</string>
  <string name="charles_smith¤0xD275A81A">I've been better.</string>
  <string name="charles_smith¤0xD443A692">Have a good evening.</string>
  <string name="charles_smith¤0xD515F71A">Stop being a fool.</string>
  <string name="charles_smith¤0xD645BD30">I'm fine.</string>
  <string name="charles_smith¤0xD846E28E">Hi.</string>
  <string name="charles_smith¤0xD4262E36">Hi, gentlemen.</string>
  <string name="charles_smith¤0xD26842D6">It's best to ignore you when you're like this.</string>
  <string name="charles_smith¤0xD95845B3">Let's get out of here.</string>
  <string name="charles_smith¤0xD8351752">Take that bandana off your face and say that again.</string>
  <string name="charles_smith¤0xDA912AAA">Is that mud, or... manure?</string>
  <string name="charles_smith¤0xDAA80E08">Hey! Enough of that.</string>
  <string name="charles_smith¤0xDACE2335">Those things are heavy.</string>
  <string name="charles_smith¤0xDB0FDB08">I was wondering when I'd see you again.</string>
  <string name="charles_smith¤0xDB4D837D">You're being an idiot.</string>
  <string name="charles_smith¤0xDB78157D">No, go find someone else to follow.</string>
  <string name="charles_smith¤0xDBE71651">Least you could do is wash up, Arthur.</string>
  <string name="charles_smith¤0xDC2A203C">Not great.</string>
  <string name="charles_smith¤0xDCFE80E8">Yeah.</string>
  <string name="charles_smith¤0xDD8A79C8">Enough, Arthur.</string>
  <string name="charles_smith¤0xDE1DA2A4">Why are you doing this?</string>
  <string name="charles_smith¤0xDE4DF376">~sl:0.5~Good morning.</string>
  <string name="charles_smith¤0xDE8C87CB">Idiot.</string>
  <string name="charles_smith¤0xDED86E37">Will you take that thing off your face?</string>
  <string name="charles_smith¤0xDF7F1AC1">Hey, if you want to take over, don't let me stop you.</string>
  <string name="charles_smith¤0xDF45888A">Hi there, Arthur.</string>
  <string name="charles_smith¤0xDFFFD0A4">I'm okay.</string>
  <string name="charles_smith¤0xE0234928">Stay the hell away from me.</string>
  <string name="charles_smith¤0xE055BD3D">Been real good.</string>
  <string name="charles_smith¤0xE0A3CD07">Hey, Arthur.</string>
  <string name="charles_smith¤0xE0B036CE">If you're gonna start a fight with me, at least get some decent clothes.</string>
  <string name="charles_smith¤0xE0B33BDC">Arthur.</string>
  <string name="charles_smith¤0xE1B6CAD7">Whole camp, and that's the spot you pick?</string>
  <string name="charles_smith¤0xE1D08AED">This is a mess.</string>
  <string name="charles_smith¤0xE1D8996C">Well, what can you do?</string>
  <string name="charles_smith¤0xE1F6D496">Just fine.</string>
  <string name="charles_smith¤0xE2FC84AC">Yes, hello.</string>
  <string name="charles_smith¤0xE6B2CE91">So now you're going after me?</string>
  <string name="charles_smith¤0xE6D885FA">Not now, Arthur.</string>
  <string name="charles_smith¤0xE7BF634A">Why are you following me?</string>
  <string name="charles_smith¤0xE7D4B5EA">Okay, enough wih the bandana.</string>
  <string name="charles_smith¤0xE8EDF6C4">Arthur. It's been a while.</string>
  <string name="charles_smith¤0xE9ECD558">That's enough, now. Get that body outta here.</string>
  <string name="charles_smith¤0xE13CB7C0">Oh, not this again.</string>
  <string name="charles_smith¤0xE36F7E8F">What's all that blood? Have you been butchering hogs?</string>
  <string name="charles_smith¤0xE43F6AAF">Horses'll appreciate that.</string>
  <string name="charles_smith¤0xE46B9ECC">Alright, considering...</string>
  <string name="charles_smith¤0xE49F21F6">What in the hell are you doing?</string>
  <string name="charles_smith¤0xE97DCDF9">You clean up nice.</string>
  <string name="charles_smith¤0xE401AE2F">This damn place.</string>
  <string name="charles_smith¤0xE789B02B">He's loyal, I'll give him that.</string>
  <string name="charles_smith¤0xE1412495">Don't, Arthur... I'm not in the mood.</string>
  <string name="charles_smith¤0xE8752585">Hi.</string>
  <string name="charles_smith¤0xEA1CB2BC">Get that blood off, Arthur.</string>
  <string name="charles_smith¤0xEA2D9B0F">Why are you staring?</string>
  <string name="charles_smith¤0xEA8A3BFC">Talking like a tough cowboy through your bandana, huh?</string>
  <string name="charles_smith¤0xEA41A9F6">Trying to.</string>
  <string name="charles_smith¤0xEA75885D">What are you doing here?</string>
  <string name="charles_smith¤0xEB94FDE7">You're telling me.</string>
  <string name="charles_smith¤0xEBE1D235">Hey.</string>
  <string name="charles_smith¤0xEC35B861">It's not good but it will get better.</string>
  <string name="charles_smith¤0xEC77CB49">You wanna sit down, Arthur?</string>
  <string name="charles_smith¤0xEC950777">I think I'm alright.</string>
  <string name="charles_smith¤0xECB0568E">How many of those are you away from 'Bad Arthur'?</string>
  <string name="charles_smith¤0xECE18A04">What's with the mask?</string>
  <string name="charles_smith¤0xECFCD4EC">Good song.</string>
  <string name="charles_smith¤0xED9ADFDC">About time you shaved that scruff, Arthur.</string>
  <string name="charles_smith¤0xED11263D">Uh huh... caught in the act.</string>
  <string name="charles_smith¤0xEDF19649">All in one piece, gents?</string>
  <string name="charles_smith¤0xEE1A0E38">Oh, hey.</string>
  <string name="charles_smith¤0xEE4F5FC9">You're... kinda close here.</string>
  <string name="charles_smith¤0xEE41A116">Come on, leave her alone.</string>
  <string name="charles_smith¤0xEED1C58B">I've been better.</string>
  <string name="charles_smith¤0xEEF469A8">Arthur.</string>
  <string name="charles_smith¤0xEF4D2B2C">Okay, Arthur.</string>
  <string name="charles_smith¤0xEF6FFFE3">You can sit here, but don't start up with me.</string>
  <string name="charles_smith¤0xEF56274D">Evening, Arthur.</string>
  <string name="charles_smith¤0xF0304561">Hello.</string>
  <string name="charles_smith¤0xF0870F1D">~sl:0.5~This day...</string>
  <string name="charles_smith¤0xF08CCA9E">Dried those hides up nice.</string>
  <string name="charles_smith¤0xF0E4EE36">Morning, Arthur.</string>
  <string name="charles_smith¤0xF1CE1743">Why do get like this, huh?</string>
  <string name="charles_smith¤0xF2C72EDE">Oh... hi, Arthur.</string>
  <string name="charles_smith¤0xF3C74DBA">Not now, Arthur.</string>
  <string name="charles_smith¤0xF3ECD34E">What are you doing, Arthur?</string>
  <string name="charles_smith¤0xF4A29E0F">Who's there?</string>
  <string name="charles_smith¤0xF5FAE8D4">You muddy idiot, go clean up.</string>
  <string name="charles_smith¤0xF5FBCDF9">Nice night, Arthur.</string>
  <string name="charles_smith¤0xF6C66CA6">Who's that?</string>
  <string name="charles_smith¤0xF6DFB743">Good morning.</string>
  <string name="charles_smith¤0xF6F631B3">We're in for a long day if you're drinking already.</string>
  <string name="charles_smith¤0xF38B2E62">Sure is.</string>
  <string name="charles_smith¤0xF38EB1DB">You need to worry about yourself.</string>
  <string name="charles_smith¤0xF42AA224">I'm losing my patience, now.</string>
  <string name="charles_smith¤0xF78E81F3">Leave the dog alone.</string>
  <string name="charles_smith¤0xF98B98B7">Got yourself a hostage?</string>
  <string name="charles_smith¤0xF764F370">~sl:0.5~Finally shaved, huh?</string>
  <string name="charles_smith¤0xF791C4DE">Oh well.</string>
  <string name="charles_smith¤0xF4494B42">You're acting stupid.</string>
  <string name="charles_smith¤0xF5692F8C">You got a good haul there, Arthur.</string>
  <string name="charles_smith¤0xF9494B52">Hey, stop that.</string>
  <string name="charles_smith¤0xF71002B3">~sl:0.2~Not now, Arthur.</string>
  <string name="charles_smith¤0xF2284168">I don't know why you're still carrying them around. How much have they heard already?</string>
  <string name="charles_smith¤0xF3201924">Time we got some rest.</string>
  <string name="charles_smith¤0xF3244329">You won't be popular if you don't get rid of that skunk.</string>
  <string name="charles_smith¤0xF9334553">Alright, Arthur.</string>
  <string name="charles_smith¤0xF9627752">If he speaks to me like that again, he won't be getting up.</string>
  <string name="charles_smith¤0xFA307EE7">What's he done now?</string>
  <string name="charles_smith¤0xFB2B68B0">Have a seat by the fire, Arthur.</string>
  <string name="charles_smith¤0xFB491F67">How are you?</string>
  <string name="charles_smith¤0xFBC0A985">Hi there.</string>
  <string name="charles_smith¤0xFBE95325">You're drunk.</string>
  <string name="charles_smith¤0xFC2BB825">I like to keep busy.</string>
  <string name="charles_smith¤0xFC6BC61F">Okay then, I'll... see you later?</string>
  <string name="charles_smith¤0xFDD9D898">Get that outta here, it smells terrible.</string>
  <string name="charles_smith¤0xFE8F5D14">Trying not to let it get me down.</string>
  <string name="charles_smith¤0xFE23E5D3">Good. Hope that was fun for you.</string>
  <string name="charles_smith¤0xFE43AECE">Long day ahead of us.</string>
  <string name="charles_smith¤0xFE2476BA">You good?</string>
  <string name="charles_smith¤0xFE50828A">Hi, fellers.</string>
  <string name="charles_smith¤0xFEEA7B02">Go easy on that, I've seen what you get like.</string>
  <string name="charles_smith¤0xFF1DF2D7">Oh, come on now. Take that mask off.</string>
  <string name="charles_smith¤0xFF8E994D">Just leave it, will you?</string>
  <string name="charles_smith¤0xFF909D26">Okay, I'm done with this.</string>
  <string name="charles_smith¤0xFFD89A38">Oh... hi Arthur.</string>
  <string name="charles_smith_es¤0x000BF377">You're a muddy mess. Don't run your jaw at me.</string>
  <string name="charles_smith_es¤0x0015A169">Don't harass her.</string>
  <string name="charles_smith_es¤0x00F7BAC5">Good evening, mister.</string>
  <string name="charles_smith_es¤0x04EBF76A">Stop this!</string>
  <string name="charles_smith_es¤0x051EC28C">Skinners... no, seems quiet.</string>
  <string name="charles_smith_es¤0x059C2096">You've become an outdoorsman.</string>
  <string name="charles_smith_es¤0x0627F87B">John, this isn't funny. Get them out of here.</string>
  <string name="charles_smith_es¤0x07CCC899">We can't stay here.</string>
  <string name="charles_smith_es¤0x08EAA043">Too much to drink.</string>
  <string name="charles_smith_es¤0x0919EF65">Ah.</string>
  <string name="charles_smith_es¤0x09BCC380">What's this about?</string>
  <string name="charles_smith_es¤0x0B0527AF">Been meaning to move this.</string>
  <string name="charles_smith_es¤0x0D2A3261">Back off, John.</string>
  <string name="charles_smith_es¤0x0DD353C2">Didn't think those things were still around here.</string>
  <string name="charles_smith_es¤0x0E1CD50F">Good evening to you.</string>
  <string name="charles_smith_es¤0x0E42F13A">Yeah, it's exhausting watching other folk work.</string>
  <string name="charles_smith_es¤0x0F54A7F1">Ah, well.</string>
  <string name="charles_smith_es¤0x1A0FB7F7">Evening, John.</string>
  <string name="charles_smith_es¤0x1AE0F023">Hello.</string>
  <string name="charles_smith_es¤0x1B03660D">I'll forgive you that one.</string>
  <string name="charles_smith_es¤0x1B5B2321">Alright.</string>
  <string name="charles_smith_es¤0x1C3D3D8F">I don't like the way you been lately, okay?</string>
  <string name="charles_smith_es¤0x1C4A54CE">John.</string>
  <string name="charles_smith_es¤0x1F64D6D6">Go away.</string>
  <string name="charles_smith_es¤0x2BB7E5DD">That whiskey's rotgut.</string>
  <string name="charles_smith_es¤0x2BE22F4D">Identify yourself.</string>
  <string name="charles_smith_es¤0x2C5444D3">You're being ridiculous. Carrying them round all day.</string>
  <string name="charles_smith_es¤0x2DBA8B8F">What's gotten into you?</string>
  <string name="charles_smith_es¤0x2E0EA8D6">I'll quit when we're done.</string>
  <string name="charles_smith_es¤0x2F377BC3">You think I'll take this?</string>
  <string name="charles_smith_es¤0x2F7800F8">All of us would like it if you could bathe.</string>
  <string name="charles_smith_es¤0x2FF8EB32">I don't want you doing that.</string>
  <string name="charles_smith_es¤0x3A57425C">I don't gotta be here, John. You know that.</string>
  <string name="charles_smith_es¤0x3AC9081F">Mister, morning.</string>
  <string name="charles_smith_es¤0x3BB626EF">You want to get into something, take off the mask.</string>
  <string name="charles_smith_es¤0x3CA396A3">What's your problem, John?</string>
  <string name="charles_smith_es¤0x3F6AE8E7">You're going to bring hell down on us, John.</string>
  <string name="charles_smith_es¤0x4A11305B">Hey.</string>
  <string name="charles_smith_es¤0x4A78324C">Marston. Enough.</string>
  <string name="charles_smith_es¤0x4DFB24FA">I need some shut eye.</string>
  <string name="charles_smith_es¤0x5A44EF31">You plan on getting rid of that body anytime soon?</string>
  <string name="charles_smith_es¤0x5A799E3D">I just try and remember that... he's only a boy.</string>
  <string name="charles_smith_es¤0x5C54EF1F">I'm tired.</string>
  <string name="charles_smith_es¤0x5CAF40AA">Good morning.</string>
  <string name="charles_smith_es¤0x5CC635FC">Hmmm.</string>
  <string name="charles_smith_es¤0x5DB50917">Me too, huh?</string>
  <string name="charles_smith_es¤0x5FCFA447">You need to back up a step.</string>
  <string name="charles_smith_es¤0x6A4E69F9">Did all right there, John.</string>
  <string name="charles_smith_es¤0x6AE1B0FC">We were beginning to worry about you.</string>
  <string name="charles_smith_es¤0x6B23F2E2">Glad you made it back.</string>
  <string name="charles_smith_es¤0x6CAB5E6A">You really going after me lately, huh?</string>
  <string name="charles_smith_es¤0x6CF116A1">Good, we were running low.</string>
  <string name="charles_smith_es¤0x6E6BB396">John Marston, royal bastard.</string>
  <string name="charles_smith_es¤0x6F3DE5C7">Another day.</string>
  <string name="charles_smith_es¤0x6FE364DA">Stop with that.</string>
  <string name="charles_smith_es¤0x7C5F626B">What, John?</string>
  <string name="charles_smith_es¤0x7DCE928C">Look, if I don't ignore you, I'm gonna hit you.</string>
  <string name="charles_smith_es¤0x7F1B2963">You're a real entertainer.</string>
  <string name="charles_smith_es¤0x7F4BC57A">That's long past being alright to eat.</string>
  <string name="charles_smith_es¤0x7F55DBAF">Hello.</string>
  <string name="charles_smith_es¤0x7F5896A4">You better stop messing with me.</string>
  <string name="charles_smith_es¤0x8A9EC9BF">Beats getting shot in Saint Denis.</string>
  <string name="charles_smith_es¤0x8BC21F18">If there's nothing else, can I have some peace?</string>
  <string name="charles_smith_es¤0x8DB06247">It's not good to bring rotten animals around.</string>
  <string name="charles_smith_es¤0x8E3C268A">You're going to have the law all over us.</string>
  <string name="charles_smith_es¤0x8ED048C1">Jokes are not your strong suit.</string>
  <string name="charles_smith_es¤0x8F800C33">I was sleeping.</string>
  <string name="charles_smith_es¤0x8F993621">How about I ignore you?</string>
  <string name="charles_smith_es¤0x9A91BCB7">I'd appreciate it if you'd leave.</string>
  <string name="charles_smith_es¤0x9ACBF256">I'll take over splitting duties tomorrow.</string>
  <string name="charles_smith_es¤0x9AD6144A">Good evening.</string>
  <string name="charles_smith_es¤0x9AF292E8">Something on your mind, John?</string>
  <string name="charles_smith_es¤0x9BBC1C8F">Morning.</string>
  <string name="charles_smith_es¤0x9CB94CD0">Being here... it's good for me.</string>
  <string name="charles_smith_es¤0x9DEF3D89">Why are you following me?</string>
  <string name="charles_smith_es¤0x9E9C623D">You were just here. What?</string>
  <string name="charles_smith_es¤0x9EC00C8A">Don't start with me, Marston. And go wash off that blood.</string>
  <string name="charles_smith_es¤0x12A3073E">I'd get away from me if I were you.</string>
  <string name="charles_smith_es¤0x15A502D3">What's your name?</string>
  <string name="charles_smith_es¤0x20E9DF28">I've had it with this dance.</string>
  <string name="charles_smith_es¤0x21ED1A9A">Guess I remembered you different.</string>
  <string name="charles_smith_es¤0x21EF9028">Enough with the hellos.</string>
  <string name="charles_smith_es¤0x22C1FBF6">I need to sleep.</string>
  <string name="charles_smith_es¤0x24B1BF26">I was wondering what that smell was.</string>
  <string name="charles_smith_es¤0x25D4094F">Don't bother him.</string>
  <string name="charles_smith_es¤0x25FDFB7F">Take off that mask if you're going to disrespect me.</string>
  <string name="charles_smith_es¤0x27FDB9A9">Something the matter?</string>
  <string name="charles_smith_es¤0x31B6FB7A">Leave me alone.</string>
  <string name="charles_smith_es¤0x32B26F78">Why did you tie them up?</string>
  <string name="charles_smith_es¤0x33BCB3C2">You're acting strange.</string>
  <string name="charles_smith_es¤0x34FFA39F">It never ends, huh, John?</string>
  <string name="charles_smith_es¤0x38C82B2C">Thank you, John.</string>
  <string name="charles_smith_es¤0x39E10FFB">My friend.</string>
  <string name="charles_smith_es¤0x39E25D72">What do you need?</string>
  <string name="charles_smith_es¤0x45C999BD">I mean it.</string>
  <string name="charles_smith_es¤0x46AD46FA">We need a wheelbarrow.</string>
  <string name="charles_smith_es¤0x48E4CC2A">Hello, John.</string>
  <string name="charles_smith_es¤0x50CE2FC2">I said quit.</string>
  <string name="charles_smith_es¤0x53CDC9A3">I can smell you from twenty feet away.</string>
  <string name="charles_smith_es¤0x65D43776">I'll be getting on better when the job's done.</string>
  <string name="charles_smith_es¤0x66B489EA">Hey, careful where you clean that.</string>
  <string name="charles_smith_es¤0x66BD15F5">You ought to trade those skins.</string>
  <string name="charles_smith_es¤0x67E94D02">You've outdone yourself, John.</string>
  <string name="charles_smith_es¤0x70E186C8">I you want something, I'll bring it to you. Come on.</string>
  <string name="charles_smith_es¤0x71AC326F">Wash off that blood and maybe you'll stop insulting your friends.</string>
  <string name="charles_smith_es¤0x71C7A752">The law.</string>
  <string name="charles_smith_es¤0x73CCDCA9">Got to move hay while the sun shines.</string>
  <string name="charles_smith_es¤0x78E3DF58">That's enough.</string>
  <string name="charles_smith_es¤0x80BAD834">I don't have to take this.</string>
  <string name="charles_smith_es¤0x80FADF5B">Yeah.</string>
  <string name="charles_smith_es¤0x83E45AE4">Real fine, John. It's a beauty.</string>
  <string name="charles_smith_es¤0x84AF760F">I am at my limit.</string>
  <string name="charles_smith_es¤0x89A01A83">Morning.</string>
  <string name="charles_smith_es¤0x90CCF48D">You sure can tell a story.</string>
  <string name="charles_smith_es¤0x92EF3D3B">John, get that body away from here.</string>
  <string name="charles_smith_es¤0x93D77E6D">You can be a bastard, John.</string>
  <string name="charles_smith_es¤0x93F69ADC">That's a lot of blood, John.</string>
  <string name="charles_smith_es¤0x95B5E97B">Don't hassle the dog.</string>
  <string name="charles_smith_es¤0x96B19A17">Brother, enough.</string>
  <string name="charles_smith_es¤0x96C89238">Gimme some space.</string>
  <string name="charles_smith_es¤0x99A1371C">Good evening.</string>
  <string name="charles_smith_es¤0x202CA251">Go. The hell. Away.</string>
  <string name="charles_smith_es¤0x207B9A10">You want to ride that horse through here?</string>
  <string name="charles_smith_es¤0x307C79AB">You're all just in time to do some work.</string>
  <string name="charles_smith_es¤0x312C4C6A">John. I thought you were done with all this.</string>
  <string name="charles_smith_es¤0x336E7DC5">I'm going to ignore you.</string>
  <string name="charles_smith_es¤0x347D4AEE">You better get far the hell away from me.</string>
  <string name="charles_smith_es¤0x370D345B">Oh, your head would hit the floor before you knew what had happened.</string>
  <string name="charles_smith_es¤0x381DADE2">Leave him alone.</string>
  <string name="charles_smith_es¤0x384FC828">Who is that?</string>
  <string name="charles_smith_es¤0x516B04C9">Get away, John.</string>
  <string name="charles_smith_es¤0x561C6453">I heard about those but don't think I saw one.</string>
  <string name="charles_smith_es¤0x598B226F">It's not just you I'm worried about.</string>
  <string name="charles_smith_es¤0x608E2DCD">Godammit.</string>
  <string name="charles_smith_es¤0x679AEB6E">My brother.</string>
  <string name="charles_smith_es¤0x690BE49C">Morning, mister.</string>
  <string name="charles_smith_es¤0x723EED81">I'm too tired for this.</string>
  <string name="charles_smith_es¤0x742CEB2A">Sir.</string>
  <string name="charles_smith_es¤0x757BE007">Horses are a lot of work.</string>
  <string name="charles_smith_es¤0x787B2D77">That looks like it's still warm.</string>
  <string name="charles_smith_es¤0x795AEF25">Never know how things will go.</string>
  <string name="charles_smith_es¤0x800D735C">Muddy Marston and his bad mood. Back again.</string>
  <string name="charles_smith_es¤0x841F1406">It's a fine house. And you got a fine family.</string>
  <string name="charles_smith_es¤0x875D6646">Who's there?</string>
  <string name="charles_smith_es¤0x938C1C27">Can never have enough hay.</string>
  <string name="charles_smith_es¤0x949A76E1">Have a go at all of us, sure.</string>
  <string name="charles_smith_es¤0x959B2865">That's a big one.</string>
  <string name="charles_smith_es¤0x1125DCAD">Hi, brother.</string>
  <string name="charles_smith_es¤0x1164A850">Work I can do, John. Work and Uncle... test my patience.</string>
  <string name="charles_smith_es¤0x1581E403">Time to leave.</string>
  <string name="charles_smith_es¤0x1901B402">Shouldn't you be taking them to a sheriff?</string>
  <string name="charles_smith_es¤0x2356D856">Those things don't get any lighter.</string>
  <string name="charles_smith_es¤0x2650AE95">I'm serious. Go away.</string>
  <string name="charles_smith_es¤0x2773AE2D">Why are you so muddy, John?</string>
  <string name="charles_smith_es¤0x3339C5B9">You're pretty muddy.</string>
  <string name="charles_smith_es¤0x3581C1C3">This isn't you.</string>
  <string name="charles_smith_es¤0x3688C002">That's a good one.</string>
  <string name="charles_smith_es¤0x6313D8AC">Good morning, mister.</string>
  <string name="charles_smith_es¤0x6314C299">Life... isn't always good.</string>
  <string name="charles_smith_es¤0x7336D3A1">John. What is it?</string>
  <string name="charles_smith_es¤0x7435D51C">This is too far, John.</string>
  <string name="charles_smith_es¤0x7695CBCA">Evening.</string>
  <string name="charles_smith_es¤0x8170D1F8">Says the man who looks like he swam in blood.</string>
  <string name="charles_smith_es¤0x8517AC36">Take a bath, John.</string>
  <string name="charles_smith_es¤0x9176E9D0">That's rotten, John.</string>
  <string name="charles_smith_es¤0x28750B92">Have you had your fun, John? Get rid of the body.</string>
  <string name="charles_smith_es¤0x40192B54">Not funny.</string>
  <string name="charles_smith_es¤0x43724AA8">The law is on the way.</string>
  <string name="charles_smith_es¤0x46880FE1">Mister.</string>
  <string name="charles_smith_es¤0x49020CE4">Good to see ya, brother. Looking merry.</string>
  <string name="charles_smith_es¤0x56003A6D">I really bent an elbow last night.</string>
  <string name="charles_smith_es¤0x68330E00">Just walk away and leave him alone.</string>
  <string name="charles_smith_es¤0x76713FD6">I think you make this stuff up.</string>
  <string name="charles_smith_es¤0x650680FD">Have a seat, John.</string>
  <string name="charles_smith_es¤0x745185FE">I'm growing tired of this.</string>
  <string name="charles_smith_es¤0x812499A6">That better be a bounty.</string>
  <string name="charles_smith_es¤0x4212124A">Enough, damn it.</string>
  <string name="charles_smith_es¤0x6014492C">You drunk or something? Go to sleep.</string>
  <string name="charles_smith_es¤0x7728085A">That's the way it feels. Somewhat at least. I realise that, still don't know where life will take me.</string>
  <string name="charles_smith_es¤0x19794160">I've gotta stop drinking so much.</string>
  <string name="charles_smith_es¤0x25126170">This is a different life, isn't it?</string>
  <string name="charles_smith_es¤0x27445087">We don't need another mouth to feed around here.</string>
  <string name="charles_smith_es¤0x76282340">Hell of a day. Sit.</string>
  <string name="charles_smith_es¤0x80312567">John. Can you get out?</string>
  <string name="charles_smith_es¤0x82042163">What is it? Why are you doing this?</string>
  <string name="charles_smith_es¤0x86439061">Evening, brother.</string>
  <string name="charles_smith_es¤0x92674285">Hey, you got your bandana up.</string>
  <string name="charles_smith_es¤0xA2DE3C1E">You're getting the hang of this lawman thing, insulting me.</string>
  <string name="charles_smith_es¤0xA4E282B6">We need to go.</string>
  <string name="charles_smith_es¤0xA6CF2BC0">You sure are running that mouth behind that bandana.</string>
  <string name="charles_smith_es¤0xA58E9794">Hello, John. Again.</string>
  <string name="charles_smith_es¤0xA429E60A">You left your bandana on.</string>
  <string name="charles_smith_es¤0xA904B0A7">Nice night.</string>
  <string name="charles_smith_es¤0xA928B0C4">Hello.</string>
  <string name="charles_smith_es¤0xA9723F98">John Marston, I swear.</string>
  <string name="charles_smith_es¤0xA3790501">Leave that dog alone.</string>
  <string name="charles_smith_es¤0xAAD4BAC0">Morning, brother.</string>
  <string name="charles_smith_es¤0xABD934B5">You alright, John?</string>
  <string name="charles_smith_es¤0xAD7FF85A">Starting to think we have a problem.</string>
  <string name="charles_smith_es¤0xAD19B3E0">~sl:0.4~I had some years to think about it.</string>
  <string name="charles_smith_es¤0xADA623CA">Doing some hunting, are ya?</string>
  <string name="charles_smith_es¤0xAE2A90D6">No, I've had my fill of towns. Thanks, John.</string>
  <string name="charles_smith_es¤0xAF6C51C7">Considerable amount of blood.</string>
  <string name="charles_smith_es¤0xAFA3AE65">What is it, John?</string>
  <string name="charles_smith_es¤0xAFBD6AD9">Hey, stop that.</string>
  <string name="charles_smith_es¤0xB03B8DF3">Shut it, John, you've had too much to drink.</string>
  <string name="charles_smith_es¤0xB04F5366">What's the point of that thing, John?</string>
  <string name="charles_smith_es¤0xB4B4411F">Who are you?</string>
  <string name="charles_smith_es¤0xB7C606D5">We're getting this done, aren't we?</string>
  <string name="charles_smith_es¤0xB8B2CE68">Everything okay?</string>
  <string name="charles_smith_es¤0xB8F6CF52">Hi.</string>
  <string name="charles_smith_es¤0xB9F3ACBE">Evening, mister.</string>
  <string name="charles_smith_es¤0xB39B467E">That's a lot of mud.</string>
  <string name="charles_smith_es¤0xB75B04D1">Good song.</string>
  <string name="charles_smith_es¤0xB77FDACC">It's better than listening to it.</string>
  <string name="charles_smith_es¤0xB136C696">There a reason you have that mask?</string>
  <string name="charles_smith_es¤0xB247E1BE">Salt that down and we'll have food for a month.</string>
  <string name="charles_smith_es¤0xB415FF1A">Oh, this is old. I've had enough.</string>
  <string name="charles_smith_es¤0xB483ECE1">Evening to you.</string>
  <string name="charles_smith_es¤0xB3294474">Maybe put the bandana in that mouth, not over it.</string>
  <string name="charles_smith_es¤0xB6955993">Talk to you later.</string>
  <string name="charles_smith_es¤0xBA5B9150">How was it out there?</string>
  <string name="charles_smith_es¤0xBA9059C7">Don't stand so close.</string>
  <string name="charles_smith_es¤0xBAE75441">Yeah, hello.</string>
  <string name="charles_smith_es¤0xBCD1B633">Let me know if you need help cleaning that.</string>
  <string name="charles_smith_es¤0xBD88288C">You're drunk John, enough.</string>
  <string name="charles_smith_es¤0xBDEA4AF2">Why are you looking at me like that?</string>
  <string name="charles_smith_es¤0xBEDC4AD1">Hard to take you seriously in that getup.</string>
  <string name="charles_smith_es¤0xBEEAEB08">What? Something happened?</string>
  <string name="charles_smith_es¤0xBF5FBB7D">Could use a few cords chopped.</string>
  <string name="charles_smith_es¤0xC055352B">Everyday it gets better.</string>
  <string name="charles_smith_es¤0xC2F0EA0A">What's the mask for, John?</string>
  <string name="charles_smith_es¤0xC8E76D0E">I was starting to think I'd have to go looking for you</string>
  <string name="charles_smith_es¤0xC31F4EBC">Did a good job skinning that.</string>
  <string name="charles_smith_es¤0xC73D6BDF">Hello.</string>
  <string name="charles_smith_es¤0xC85C1672">Boys.</string>
  <string name="charles_smith_es¤0xC167B1AF">Maybe that will teach you manners.</string>
  <string name="charles_smith_es¤0xC521A05E">I like that song.</string>
  <string name="charles_smith_es¤0xC877A054">You make a friend there?</string>
  <string name="charles_smith_es¤0xC981F81A">Morning, John.</string>
  <string name="charles_smith_es¤0xC6194CB6">Not sure I like another man going through my things, John.</string>
  <string name="charles_smith_es¤0xC6556B1D">Hi.</string>
  <string name="charles_smith_es¤0xC60122EC">I'm ignoring you, okay?</string>
  <string name="charles_smith_es¤0xCAC3DBBC">If we waited on Uncle, we'd all die of thirst.</string>
  <string name="charles_smith_es¤0xCBE0CD36">He doesn't know how close he came.</string>
  <string name="charles_smith_es¤0xCBE63080">Welcome back, boys.</string>
  <string name="charles_smith_es¤0xCC00671E">John, what?</string>
  <string name="charles_smith_es¤0xCC1A34CD">Good, you're back in one piece.</string>
  <string name="charles_smith_es¤0xCC7BC427">Next time tell me you're joking first.</string>
  <string name="charles_smith_es¤0xCDD4E820">We've done this already.</string>
  <string name="charles_smith_es¤0xCF04EB22">Okay, you're dressed like a fool. Stop talking like one.</string>
  <string name="charles_smith_es¤0xCF5191B5">You been cleaning animals?</string>
  <string name="charles_smith_es¤0xD05505C0">Morning to you.</string>
  <string name="charles_smith_es¤0xD06357B5">We've worked enough, sit.</string>
  <string name="charles_smith_es¤0xD0983879">It's good to work hard, huh?</string>
  <string name="charles_smith_es¤0xD2A73090">Stop it.</string>
  <string name="charles_smith_es¤0xD4F0875D">Hey.</string>
  <string name="charles_smith_es¤0xD6A7DACB">Still the same drunk kid, aren't you?</string>
  <string name="charles_smith_es¤0xD6E8DCA9">You were a real ass, John.</string>
  <string name="charles_smith_es¤0xD7AFC649">Better if I pretend you ain't here.</string>
  <string name="charles_smith_es¤0xD56A3803">Micah... you go after him, I'm coming.</string>
  <string name="charles_smith_es¤0xD69AA396">Sure, John. But lose the uniform.</string>
  <string name="charles_smith_es¤0xD92FE137">You learn your lesson?</string>
  <string name="charles_smith_es¤0xD3192BEC">Gentlemen.</string>
  <string name="charles_smith_es¤0xD4724DE2">Sure is... you won't need an old brawler hanging around here much longer.</string>
  <string name="charles_smith_es¤0xD4861578">Sounds good, John.</string>
  <string name="charles_smith_es¤0xDA513DEB">What can you do?</string>
  <string name="charles_smith_es¤0xDBDF4723">Seem like you don't want to put that down.</string>
  <string name="charles_smith_es¤0xDC3C84C3">Yeah, hey.</string>
  <string name="charles_smith_es¤0xDCAEC871">Ah, you fetched the water.</string>
  <string name="charles_smith_es¤0xDCCD5AD9">Leave her alone, John.</string>
  <string name="charles_smith_es¤0xDE41D537">Gentlemen, good to see you.</string>
  <string name="charles_smith_es¤0xDFACBA1B">Drunk John Marston.</string>
  <string name="charles_smith_es¤0xE0E2C36F">I don't need a new shadow.</string>
  <string name="charles_smith_es¤0xE0F81D2F">I was beginning to think you were dead.</string>
  <string name="charles_smith_es¤0xE7AAACD1">Hey there.</string>
  <string name="charles_smith_es¤0xE8B7DAB8">That's enough of me talking.</string>
  <string name="charles_smith_es¤0xE25E74C4">You never were funny.</string>
  <string name="charles_smith_es¤0xE35A84BF">Leave the animal be.</string>
  <string name="charles_smith_es¤0xE62C02CB">I'm about to pass out.</string>
  <string name="charles_smith_es¤0xE88FEE75">What's with you?</string>
  <string name="charles_smith_es¤0xE95D5C89">It's a great life, John, but... it's yours. I need to make my own.</string>
  <string name="charles_smith_es¤0xE314E264">Brother.</string>
  <string name="charles_smith_es¤0xE341DDCC">Days go quick, don't they?</string>
  <string name="charles_smith_es¤0xE8753D56">Yep.</string>
  <string name="charles_smith_es¤0xE7405613">I need to be left alone.</string>
  <string name="charles_smith_es¤0xE8594713">Stop playing dress-up and be nice.</string>
  <string name="charles_smith_es¤0xEA2CA175">That outfit sending you strange?</string>
  <string name="charles_smith_es¤0xEA3DFFAB">I don't get it.</string>
  <string name="charles_smith_es¤0xEAD7B2E1">Oh.</string>
  <string name="charles_smith_es¤0xEADCE4CD">I would have done that.</string>
  <string name="charles_smith_es¤0xEAEAAEEF">What are you doing with that horse?</string>
  <string name="charles_smith_es¤0xEB5D5A93">Evening.</string>
  <string name="charles_smith_es¤0xEB32C92C">Don't know why you're hunting what we can't eat.</string>
  <string name="charles_smith_es¤0xECBA13D6">Hey, friend.</string>
  <string name="charles_smith_es¤0xECC2F0CE">Still more work to do, hey?</string>
  <string name="charles_smith_es¤0xECED9A5E">Why are you in here?</string>
  <string name="charles_smith_es¤0xF2E8FBEC">I like that.</string>
  <string name="charles_smith_es¤0xF5A49B50">That's no way to speak to me.</string>
  <string name="charles_smith_es¤0xF69DF2F5">Fellers.</string>
  <string name="charles_smith_es¤0xF75E841B">You're quite the hunter.</string>
  <string name="charles_smith_es¤0xF645DFEB">Maybe take a bath, John, and you won't be in such a bad mood.</string>
  <string name="charles_smith_es¤0xF29966DC">I need to be left alone.</string>
  <string name="charles_smith_es¤0xF33253F7">No more.</string>
  <string name="charles_smith_es¤0xF95381BA">Feel like half of what we do is carrying water from one place to another.</string>
  <string name="charles_smith_es¤0xF504796D">You've been carrying that one around for a while</string>
  <string name="charles_smith_es¤0xF8678274">Needed those.</string>
  <string name="charles_smith_es¤0xFAE10DCF">I mean it, John. Back off.</string>
  <string name="charles_smith_es¤0xFB942F44">That's rare.</string>
  <string name="charles_smith_es¤0xFD17DF45">Good morning.</string>
  <string name="charles_smith_es¤0xFE5C9DF7">Leave her be.</string>
  <string name="charles_smith_es¤0xFE4168EE">Take care, John.</string>
  <string name="charles_smith_es¤0xFEAD37BC">Hi, John.</string>
  <string name="charles_smith_es¤0xFF2F3EE1">There a good reason you're here?</string>
  <string name="charles_smith_es¤0xFFB88DDF">Oh, my head.</string>
  <string name="charles_smith_es¤N_96__SLOD1_2_-1_-1_CHILDREN">Son.</string>
  <string name="chcl1au¤CHCL1_ACTION_1">So... what do you think?</string>
  <string name="chcl1au¤CHCL1_ACTION_2">What do you mean?</string>
  <string name="chcl1au¤CHCL1_ACTION_3">About those two families... the rich ones in the big houses.</string>
  <string name="chcl1au¤CHCL1_ACTION_4">I don't know...</string>
  <string name="chcl1au¤CHCL1_ACTION_5">Go have a look around... see what you can find out. Calmly, I mean.</string>
  <string name="chcl1au¤CHCL1_ACTION_6">Sure.</string>
  <string name="chcl1au¤CHCL1_ACTION_7">Dutch and I... we both think there's money to be made.</string>
  <string name="chcl1au¤CHCL1_ACTION_8">I hope so. I'll see what I can find out.</string>
  <string name="chmwg¤0xAEF68BFF">Exit the chemical wagon</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_GO_TO_0">Go ~1~</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_HELP_INTRO">Steal the wagon and deliver it to Camp ~BLIP_CAMP~ to resume operations. Returning with less damage will add more materials to Cripps Trading Co.</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_HELP_RISKY_DELIVERY">Driving recklessly or colliding with obstacles will cause the chemical wagon to take damage.</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_HELP_RISKY_DELIVERY_APPROACH">Avoid damaging the chemical wagon or risk the volatile chemicals exploding.</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_SCORETIMER_DELIVER_PRIMARY_PASS">~1~ delivered supplies</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_SCORETIMER_DELIVER_PRIMARY_PASS_NP">Supplies delivered</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_SCORETIMER_DELIVER_PRIMARY_PASS_YOU">You delivered supplies</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_SCORETIMER_DELIVER_PRIMARY_PASS_YOUR">Supplies delivered</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_SHARD_DESC_PRIMARY">Get the supplies</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_SHARD_DESC_PRIMARY_PLURAL">Get the supplies</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_SHARD_DESTROYED">The supplies were destroyed</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_SHARD_PRIMARY_PASS">The supplies were delivered</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_SHARD_PRIMARY_PASS_PARTIAL">Some supplies were delivered</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_SHARD_PRIMARY_PASS_PLURAL">The supplies were delivered</string>
  <string name="chmwg¤FETCH_CHEMICAL_WAGON_SHARD_RISKY_DELIVERY_FAILED">The supplies were destroyed</string>
  <string name="chmwg¤FETCH_OBJ_DEFEND_CHEMICAL_WAGON">Protect the ~COLOR_MP_OBJECTIVE_FRIENDLY~chemical wagon~s~ on the way ~1~</string>
  <string name="chmwg¤FETCH_OBJ_DEFEND_CHEMICAL_WAGON_PLURAL">Protect the ~COLOR_MP_OBJECTIVE_FRIENDLY~chemical wagons~s~ on the way ~1~</string>
  <string name="chmwg¤FETCH_OBJ_RETURN_CHEMICAL_WAGON">Deliver the chemical wagon ~1~</string>
  <string name="chmwg¤FETCH_OBJ_STEAL_CHEMICAL_WAGON">Steal the ~COLOR_MP_OBJECTIVE_NEUTRAL~chemical wagon~s~</string>
  <string name="chmwg¤FETCH_OBJ_STEAL_CHEMICAL_WAGON_PLURAL">Steal the ~COLOR_MP_OBJECTIVE_NEUTRAL~chemical wagons~s~</string>
  <string name="chrbaud¤RCHRB_7_1">Nicely done, Arthur. A little finesse for once.</string>
  <string name="chrbaud¤RCHRB_AMBUSHGO_1">River road through Siltwater Strand, he said.</string>
  <string name="chrbaud¤RCHRB_AMBUSHGO_2">Okay, I think I know a good spot to wait. Follow me.</string>
  <string name="chrbaud¤RCHRB_ARTWHY_1">Why?</string>
  <string name="chrbaud¤RCHRB_AR_1">Here we are. This is the spot.</string>
  <string name="chrbaud¤RCHRB_BANTA1_1">What did I tell you?~rp~ Simple as can be.~rp~ Seems a lot of the station workers are in on it these days.</string>
  <string name="chrbaud¤RCHRB_BANTA1_2">Earning a pittance,~rp~ the unions are whipping them up, so they want something on the side.</string>
  <string name="chrbaud¤RCHRB_BANTA1_3">Like he said... there, Strawberry... could create a lot of opportunities for a man in your line of work.</string>
  <string name="chrbaud¤RCHRB_BANTA1_4">I ain't sure about going back to Strawberry after all that Micah business.</string>
  <string name="chrbaud¤RCHRB_BANTA1_5">It didn't sound like you left anyone alive to recognize you, so I wouldn't worry too much, dear boy.</string>
  <string name="chrbaud¤RCHRB_BANTA1_6">All this trouble... you gentlemen are becoming quite the celebrities, aren't you?</string>
  <string name="chrbaud¤RCHRB_BANTA1_7">Soon you'll be on the front of a dime novel... and dead, of course.</string>
  <string name="chrbaud¤RCHRB_BANTA1_8">We're hoping to be long gone before that. Dutch has a plan.</string>
  <string name="chrbaud¤RCHRB_BANTR1_1">You sure seem to have got about round here.</string>
  <string name="chrbaud¤RCHRB_BANTR1_2">You know me,~rp~ I like to make friends in low places.</string>
  <string name="chrbaud¤RCHRB_BANTR1_3">How the hell you end up down here anyway?</string>
  <string name="chrbaud¤RCHRB_BANTR1_4">I could ask the same of you.~rp~ I have a few commitments over this way... some expenses to meet.</string>
  <string name="chrbaud¤RCHRB_BANTR1_5">Expenses... what expenses? Gentleman's canes and rabbits to pull out of hats...</string>
  <string name="chrbaud¤RCHRB_BANTR1_6">Among other things...~rp~ I had quite a nice little business going for a while.</string>
  <string name="chrbaud¤RCHRB_BANTR1_7">Shares in a gold mining company. Excellent returns for the investor of a certain financial standing.</string>
  <string name="chrbaud¤RCHRB_BANTR1_8">Until, well, that unfortunate run-in with the law.</string>
  <string name="chrbaud¤RCHRB_BANTR1_9">Yeah, that's how it goes.~rp~ Thanks for disappearing on us during that Sean business, by the way.</string>
  <string name="chrbaud¤RCHRB_BANTR1_10">I'd done my part. Each to their strengths, dear boy.</string>
  <string name="chrbaud¤RCHRB_BANTR1_11">You know,~rp~ you boys should really watch yourselves with those two families.</string>
  <string name="chrbaud¤RCHRB_BANTR1_12">This is a small town,~rp~ people talk. I tried to mention it to Hosea but you know how he is.</string>
  <string name="chrbaud¤RCHRB_BANTR1_13">Anyway,~rp~ while they're off chasing their pot of confederate gold, hidden at the end of some rainbow,</string>
  <string name="chrbaud¤RCHRB_BANTR1_14">let me present you with something real.</string>
  <string name="chrbaud¤RCHRB_BANTR1_15">So~rp~ where exactly are we going?</string>
  <string name="chrbaud¤RCHRB_BANTR1_16">The train station... the clerk there, Alden, is quite a fellow...</string>
  <string name="chrbaud¤RCHRB_BANTR1_17">and very informed on the comings and goings of coaches round these parts.</string>
  <string name="chrbaud¤RCHRB_BANTR1_18">Ah, I see.</string>
  <string name="chrbaud¤RCHRB_CH2B_1">Back off now! We've seen your friend, we ain't gonna fall for this.</string>
  <string name="chrbaud¤RCHRB_CH2C_1">Okay, damn it! Do it your way then. Meet me back at the crossroads.</string>
  <string name="chrbaud¤RCHRB_CH2D_1">God, these amateurs! Why do I bother? Yah!</string>
  <string name="chrbaud¤RCHRB_CO_1">You can come over now, Arthur! Don't worry, they've gone!</string>
  <string name="chrbaud¤RCHRB_DAWDLE_01">Come on over then.</string>
  <string name="chrbaud¤RCHRB_DAWDLE_02">Are you going to give me my cut, dear boy?</string>
  <string name="chrbaud¤RCHRB_DAWDLE_03">Well don't keep my in suspense, how did we do?</string>
  <string name="chrbaud¤RCHRB_DRCMBT_1">You ain't gonna get away with this!</string>
  <string name="chrbaud¤RCHRB_EXT_A1_LI_1">Well, that didn't go exactly according to plan...</string>
  <string name="chrbaud¤RCHRB_EXT_LI_1">Well done, sir...</string>
  <string name="chrbaud¤RCHRB_GHPL_1">Help me!</string>
  <string name="chrbaud¤RCHRB_GRAYS3_1">Oh I almost forgot. Bill asked me to give you a message to meet him here in town as soon as you can.</string>
  <string name="chrbaud¤RCHRB_GRAYS3_2">Something to do with the Grays. I thought I'd nab you first.</string>
  <string name="chrbaud¤RCHRB_GRAYS3_3">He did? Okay thanks.</string>
  <string name="chrbaud¤RCHRB_G_1">It's a trick! We're being robbed!</string>
  <string name="chrbaud¤RCHRB_HANGBAK_1">Come on. Hang back a bit and let me do the talking. We don't want to scare him off.</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_2">Good day.</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_3">Hello...</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_4">I hope you don't mind my singing.</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_5">Not at all.</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_6">I'm preparing for a show.</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_7">It's a free country...</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_8">Did you say a show?</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_9">I... I did madam.</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_10">It's a small benefit... to build an opera house... in Blackwater.</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_11">Giuseppe Muldoon...</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_12">Mrs. Chester Damsen.</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_13">The singer?</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_14">Oh you flatter me...</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_15">I flatter nobody...</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_16">Stop the coach... my good man... stop the coach!</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_17">I cannot believe...</string>
  <string name="chrbaud¤RCHRB_IG1_P1A_18">Whoa!</string>
  <string name="chrbaud¤RCHRB_IG1_P1B_1">Miss Damsen, why did you stop singing?</string>
  <string name="chrbaud¤RCHRB_IG1_P1B_2">The New York audience... they were... rather cruel.</string>
  <string name="chrbaud¤RCHRB_IG1_P1B_3">New Yorkers are prigs and fools who believe westerners don't know anything about culture.</string>
  <string name="chrbaud¤RCHRB_IG1_P1B_4">I couldn't agree more.</string>
  <string name="chrbaud¤RCHRB_IG1_P1B_5">Would... could... could you... it-it's such a small show but...</string>
  <string name="chrbaud¤RCHRB_IG1_P1B_6">would you sing something for me?</string>
  <string name="chrbaud¤RCHRB_IG1_P1B_7">I-I'm looking for a mezzosoprano.</string>
  <string name="chrbaud¤RCHRB_IG1_P1B_8">Well I-I-I-I don't know...</string>
  <string name="chrbaud¤RCHRB_IG1_P1B_9">Miss Damsen... you owe it to West Elizabeth.</string>
  <string name="chrbaud¤RCHRB_IG1_P1B_10"> Please?</string>
  <string name="chrbaud¤RCHRB_IG2_P1A_2">Bravissimo!</string>
  <string name="chrbaud¤RCHRB_IG2_P1A_4">~t~In Italian: Slowly, very slowly.</string>
  <string name="chrbaud¤RCHRB_IG2_P1A_5">Madam... madam, we should move. The roads, they're not safe.</string>
  <string name="chrbaud¤RCHRB_IG2_P1A_6">My good man, they're perfectly safe.</string>
  <string name="chrbaud¤RCHRB_IG2_P1A_7">Can we go, please? I got a train to catch.</string>
  <string name="chrbaud¤RCHRB_IG2_P1A_8">Why don't you be quiet, you horrible little man.</string>
  <string name="chrbaud¤RCHRB_IG2_P1A_9">One more time, from the top.</string>
  <string name="chrbaud¤RCHRB_IG2_P1A_13">We have to go!</string>
  <string name="chrbaud¤RCHRB_IG2_P1A_14">You've... you've... oh will you be quiet?</string>
  <string name="chrbaud¤RCHRB_IG2_P1B_1">Madam... I've heard enough... might I have your card?</string>
  <string name="chrbaud¤RCHRB_IG2_P1B_2">The event, is on the twenty-third of this month... I can't say enough, Mrs. Damsen... magnifico.</string>
  <string name="chrbaud¤RCHRB_IG2_P1B_3">So sorry, gentlemen, for the interruption... farewell.</string>
  <string name="chrbaud¤RCHRB_IG3_P1_1">We're being robbed. Shoot that man... shoot that man!</string>
  <string name="chrbaud¤RCHRB_LETSGO_1">Okay, let's go. This way.</string>
  <string name="chrbaud¤RCHRB_MEETWRNG_1">If anything goes wrong, let's meet back here at this crossroad. Okay?</string>
  <string name="chrbaud¤RCHRB_MEETWRNG_2">Alright.</string>
  <string name="chrbaud¤RCHRB_MOUNT1_01">Well, let's go then.</string>
  <string name="chrbaud¤RCHRB_MOUNT1_02">Come on, we're not walking there.</string>
  <string name="chrbaud¤RCHRB_MOUNT1_03">So...talking of men of words, not action?</string>
  <string name="chrbaud¤RCHRB_MOUNT2_01">Come on, we have a coach to catch.</string>
  <string name="chrbaud¤RCHRB_MOUNT2_02">Mount up then, let's go.</string>
  <string name="chrbaud¤RCHRB_MOUNT2_03">Time is of the essence here, dear boy.</string>
  <string name="chrbaud¤RCHRB_PA1_1">Hey! Where are you going? Get back here!</string>
  <string name="chrbaud¤RCHRB_PA2_1">Arthur! For the love of God!</string>
  <string name="chrbaud¤RCHRB_PANTO_1">What the hell was that?</string>
  <string name="chrbaud¤RCHRB_PANTO_2">I thought you might like to see that pantomime.</string>
  <string name="chrbaud¤RCHRB_POSTARRV_1">Here we are. We can hitch up outside. I'll make the introductions, Arthur.</string>
  <string name="chrbaud¤RCHRB_RC1_1">Well, I know you think I'm just some effete buffoon.</string>
  <string name="chrbaud¤RCHRB_RC1_2">A what?</string>
  <string name="chrbaud¤RCHRB_RC1_3">A man of words and not of action...</string>
  <string name="chrbaud¤RCHRB_RC1_4">hardly a man at all.</string>
  <string name="chrbaud¤RCHRB_RC1_5">Well I think you're as slippery as an eel in an oil slick...</string>
  <string name="chrbaud¤RCHRB_RC1_6">but still a man.</string>
  <string name="chrbaud¤RCHRB_RC1_7">Because I think I've...</string>
  <string name="chrbaud¤RCHRB_RC1_8">I've found something interesting.</string>
  <string name="chrbaud¤RCHRB_RC1_9">Yeah?</string>
  <string name="chrbaud¤RCHRB_RC1_10">Have you ever robbed a stagecoach?</string>
  <string name="chrbaud¤RCHRB_RC1_11">No, never...</string>
  <string name="chrbaud¤RCHRB_RC1_12">why who would've even thought...</string>
  <string name="chrbaud¤RCHRB_RC1_13">Of course I've robbed a goddamn stagecoach...</string>
  <string name="chrbaud¤RCHRB_RC1_14">you know I have.</string>
  <string name="chrbaud¤RCHRB_RC1_15">And what's the problem with stagecoaches?</string>
  <string name="chrbaud¤RCHRB_RC1_16">The armed men attempting to put a bullet in your head?</string>
  <string name="chrbaud¤RCHRB_RC1_17">Not quite...</string>
  <string name="chrbaud¤RCHRB_RC1_18">the odds.</string>
  <string name="chrbaud¤RCHRB_RC1_19">I mean, is it worth the robbing?</string>
  <string name="chrbaud¤RCHRB_RC1_20">Sometimes.</string>
  <string name="chrbaud¤RCHRB_RC1_21">I know, but...</string>
  <string name="chrbaud¤RCHRB_RC1_22">well, if you'd like to come with me.</string>
  <string name="chrbaud¤RCHRB_RC1_23">I can introduce you to a new best friend, and he's...</string>
  <string name="chrbaud¤RCHRB_RC1_24">he's going to give you all the decent, robbable stagecoaches a...</string>
  <string name="chrbaud¤RCHRB_RC1_25">hot-blooded degenerate could require.</string>
  <string name="chrbaud¤RCHRB_RC1_26">Well I could require a whole lot.</string>
  <string name="chrbaud¤RCHRB_RC1_LI_1">Arthur!</string>
  <string name="chrbaud¤RCHRB_RC1_LI_2">Are you busy, Arthur?</string>
  <string name="chrbaud¤RCHRB_RC2_1">Call him Arthur.</string>
  <string name="chrbaud¤RCHRB_RC2_2">He's one of us...</string>
  <string name="chrbaud¤RCHRB_RC2_3">a fellow man of distinction.</string>
  <string name="chrbaud¤RCHRB_RC2_4">Okay, well...</string>
  <string name="chrbaud¤RCHRB_RC2_5">this is perfect timing.</string>
  <string name="chrbaud¤RCHRB_RC2_6">I think you'll like this one, Josiah.</string>
  <string name="chrbaud¤RCHRB_RC2_7">It'll be coming south down the river road...</string>
  <string name="chrbaud¤RCHRB_RC2_8">through Siltwater Strand.</string>
  <string name="chrbaud¤RCHRB_RC2_9">Thank you, Alden.</string>
  <string name="chrbaud¤RCHRB_RC2_10">Thank you very much.</string>
  <string name="chrbaud¤RCHRB_RC2_11">Oh, and Josiah...</string>
  <string name="chrbaud¤RCHRB_RC2_12">if you or Arthur are ever out Strawberry way...</string>
  <string name="chrbaud¤RCHRB_RC2_13">ask for my colleague there, feller called Hector.</string>
  <string name="chrbaud¤RCHRB_RC2_14">He's also one of the...</string>
  <string name="chrbaud¤RCHRB_RC2_15">what did you call us again?</string>
  <string name="chrbaud¤RCHRB_RC2_16">Discouraged men, Alden.</string>
  <string name="chrbaud¤RCHRB_RC2_17">That's it...</string>
  <string name="chrbaud¤RCHRB_RC2_18">discouraged men.</string>
  <string name="chrbaud¤RCHRB_RC2_19">I like that.</string>
  <string name="chrbaud¤RCHRB_RC2_20">Well, goodbye, Alden...</string>
  <string name="chrbaud¤RCHRB_RC2_21">or should I say...</string>
  <string name="chrbaud¤RCHRB_RC2_22">adieu.</string>
  <string name="chrbaud¤RCHRB_RC2_23">Oh, adieu, Josiah.</string>
  <string name="chrbaud¤RCHRB_RC2_IGA_1">Hello, Alden.</string>
  <string name="chrbaud¤RCHRB_RC2_IGA_2">Hello, Josiah, how have you been?</string>
  <string name="chrbaud¤RCHRB_RC2_IGA_3">Dandy... and you, friend?</string>
  <string name="chrbaud¤RCHRB_RC2_IGA_4">Like I said, times are tough.</string>
  <string name="chrbaud¤RCHRB_RC2_IGA_5">My Mrs. is a bad woman. A terrible woman.</string>
  <string name="chrbaud¤RCHRB_RC2_IGA_6">They often are... but how's work, Alden?</string>
  <string name="chrbaud¤RCHRB_RC2_IGA_7">Terrible.</string>
  <string name="chrbaud¤RCHRB_RC2_IGA_8">Wages got cut again, they reckon they just invented a new horseless carriage will be the end of us.</string>
  <string name="chrbaud¤RCHRB_RC2_IGA_9">~sl:0.4~They've been saying that nonsense since they invented the wheel... the wickedness of bosses...</string>
  <string name="chrbaud¤RCHRB_RC2_IGA_10">I know... my comrades here and I are greatly discouraged from the adequate fulfillment of our duty...</string>
  <string name="chrbaud¤RCHRB_RC2_IGA_11">A discouraged man is no man at all Alden... no man at all.</string>
  <string name="chrbaud¤RCHRB_RC2_IGA_12">My friend Arthur here, has a present for you...</string>
  <string name="chrbaud¤RCHRB_RC2_IGB_1">Here...</string>
  <string name="chrbaud¤RCHRB_RC2_IGB_2">Ain't you kind, sir.</string>
  <string name="chrbaud¤RCHRB_S1_1">You ain't gonna get away with this!</string>
  <string name="chrbaud¤RCHRB_S1_EXT_1">Well done, sir.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_2">Well done.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_3">It was easy.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_4">You did all the work.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_5">Team work my dear boy, team work.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_6">Here you go.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_7">Thank you.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_8">Oh, jolly good.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_9">Go see Alden from time to time.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_10">See you soon, Arthur.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_11">Well, that didn't go exactly according to plan.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_12">How did we do?</string>
  <string name="chrbaud¤RCHRB_S1_EXT_13">Well, aside from all the shooting and getting shot at...</string>
  <string name="chrbaud¤RCHRB_S1_EXT_14">we did fine.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_15">Here.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_16">Thank you.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_17">Now, go see Alden from time to time.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_18">Let's hope it goes a little smoother next time.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_19">We always hope that, Arthur.</string>
  <string name="chrbaud¤RCHRB_S1_EXT_20">See you soon.</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_1">Okay, this should do.</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_2">Sure.</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_3">Here.</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_4">I'm hoping we won't need those.</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_5">Better safe than sorry.</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_6">What were you thinking?</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_7">Well according to this...</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_8">the loot is located in a strong box, which is in the back.</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_9">I'll put on a little performance and you can scurry round...</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_10">open the strong box and relieve them of their goodies.</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_11">And how do I open the strong box...</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_12">without threatening someone to open it for me?</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_13">This should work.</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_14">And I can do this silently?</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_15">Well I'm hoping complete silence won't be necessary...</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_16">but you're going to wish you had your ear plugs.</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_17">Mrs. Damsen...</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_18">Oh, very good, Alden, very good.</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_19">Course, if everything goes wrong...</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_20">you can wave your guns round like you normally do.</string>
  <string name="chrbaud¤RCHRB_S1_MCS1_21">Hold tight, they'll be here soon.</string>
  <string name="chrbaud¤RCHRB_SG2B_1">What was that noise?</string>
  <string name="chrbaud¤RCHRB_SG2C_1">Who's this feller?</string>
  <string name="chrbaud¤RCHRB_SP1B_1">What the hell does he want?</string>
  <string name="chrbaud¤RCHRB_SP1_1">Who the hell is this?</string>
  <string name="chrbaud¤RCHRB_SP2C_1">Who are you?</string>
  <string name="chrbaud¤RCHRB_T1_1">There it is, right on time. Let's go.</string>
  <string name="chrbaud¤RCHRB_T1_2">Keep your distance so they don't see you... and, please leave that gun in its holster for once.</string>
  <string name="chrbaud¤RCHRB_T3PA_1">Okay, maybe this can still work, if you hang back for heaven's sake. Are you capable of that?</string>
  <string name="chrbaud¤RCHRB_T3_1">I'll ride ahead and get the coach to stop.</string>
  <string name="chrbaud¤RCHRB_T3_2">You hang back, don't let them spot you or you'll scupper the whole thing.</string>
  <string name="chrbaud¤RCHRB_TORHDS_1">So where do we find this friend of yours?</string>
  <string name="chrbaud¤RCHRB_TORHDS_2">Rhodes.</string>
  <string name="chrbaud¤RCHRB_TORHDS_3">Because what can possibly go wrong there?</string>
  <string name="chrbaud¤RCHRB_TORHDS_4">Well, lead the way and we'll find out.</string>
  <string name="chrbaud¤RCHRB_TRE_ITEM_1">So~rp~ I gotta ask, one last time... and be straight with me.</string>
  <string name="chrbaud¤RCHRB_TRE_ITEM_2">Did you tell those bounty hunters anything we need to worry about?~rp~ Whatever it is we'll work it out.</string>
  <string name="chrbaud¤RCHRB_TRE_ITEM_3">Really, Arthur? Please.~rp~ I like to talk, but I haven't survived this long without knowing when to keep my mouth shut.</string>
  <string name="chrbaud¤RCHRB_TRE_ITEM_4">Okay,~rp~ I had to ask.</string>
  <string name="chrbaud¤RCHRB_TRE_ITEM_5">But with the price on your heads, especially on Dutch,~rp~ there will be more where they came from.</string>
  <string name="chrbaud¤RCHRB_TRE_ITEM_6">Yeah... I know.</string>
  <string name="chrbaud¤RCHRB_V_1">You made quite a mess there, Arthur. My way would have been so much cleaner, but there we go...</string>
  <string name="chrc1a¤CHRC1_C2_1">What the hell did you do that for?</string>
  <string name="chrc1a¤CHRC1_C3_1">Shit, get after 'em! Come on!</string>
  <string name="chrc1a¤CHRC1_HIT_1">Let's go!</string>
  <string name="chrc1a¤CHRC1_IG1_COV_1">Here they come.</string>
  <string name="chrc1a¤CHRC1_IG1_COV_2">You gonna shoot the charges, Morgan? About time you did something.</string>
  <string name="chrc1a¤CHRC1_IG1_PLNT_1">I'll get the explosives planted. Coach should be coming through any minute now.</string>
  <string name="chrc1a¤CHRC1_IG1_SPK_1">Try to stay outta sight, we don't wanna spook 'em.</string>
  <string name="chrc1a¤CHRC1_L1_1">Okay, fellers, we're good. Get in there and grab the loot, Morgan.</string>
  <string name="chrc1a¤CHRC1_L1_2">Why me?</string>
  <string name="chrc1a¤CHRC1_L1_3">Because I got the lead on this and Williamson's a halfwit.</string>
  <string name="chrc1a¤CHRC1_L1_4">Hey!</string>
  <string name="chrc1a¤CHRC1_L1_5">I'm joking, Bill.</string>
  <string name="chrc1a¤CHRC1_L2_1">Got it, we're looking good.</string>
  <string name="chrc1a¤CHRC1_L2_2">Alright, best we get out of here. We'll split that up later. I trust you, cowpoke.</string>
  <string name="chrc1a¤CHRC1_L2_3">Go on, I'll see you back at camp.</string>
  <string name="chrc1a¤CHRC1_LOOT_DAWD_01">Hurry up, Morgan.</string>
  <string name="chrc1a¤CHRC1_LOOT_DAWD_02">Grab the loot and let's go.</string>
  <string name="chrc1a¤CHRC1_LOOT_DAWD_03">Are you getting it or not?</string>
  <string name="chrc1a¤CHRC1_MOUNTUP_01">Mount up then, Morgan.</string>
  <string name="chrc1a¤CHRC1_MOUNTUP_02">We need to get going or we'll miss it.</string>
  <string name="chrc1a¤CHRC1_MOUNTUP_03">Time to go, cowpoke. Come on.</string>
  <string name="chrc1a¤CHRC1_P1_1">Probably a good idea.</string>
  <string name="chrc1a¤CHRC1_P1_2">Bill, come on...</string>
  <string name="chrc1a¤CHRC1_P1_3">What are we doing?</string>
  <string name="chrc1a¤CHRC1_P1_4">Coach stickup.</string>
  <string name="chrc1a¤CHRC1_P1_5">Excellent. I'm in.</string>
  <string name="chrc1a¤CHRC1_P1_6">Micah and Bill? This is a death sentence...</string>
  <string name="chrc1a¤CHRC1_P1_7">There's a good spot we can hit it as it comes over the river into the swamps north of here.</string>
  <string name="chrc1a¤CHRC1_P1_8">You got an actual plan this time?</string>
  <string name="chrc1a¤CHRC1_P1_9">I got three sticks of dynamite, I got two pistols,</string>
  <string name="chrc1a¤CHRC1_P1_10">I got you and Bill, that count as a plan?</string>
  <string name="chrc1a¤CHRC1_P1_11">Not really, but let's go.</string>
  <string name="chrc1a¤CHRC1_P1_12">I'm joking.</string>
  <string name="chrc1a¤CHRC1_P2_1">So who told you about this?</string>
  <string name="chrc1a¤CHRC1_P2_2">Please tell me it wasn't an O'Driscoll this time.</string>
  <string name="chrc1a¤CHRC1_P2_3">No, a man on the inside at Boles Overland.</string>
  <string name="chrc1a¤CHRC1_P2_4">You can keep your funny little station friend in Rhodes,</string>
  <string name="chrc1a¤CHRC1_P2_5">I go right to the source.</string>
  <string name="chrc1a¤CHRC1_P2_6">Why did he tip you off?</string>
  <string name="chrc1a¤CHRC1_P2_7">Charm, Bill...~rp~ not something you can learn, I regret to inform you.</string>
  <string name="chrc1a¤CHRC1_P2_8">Very true, you're proof of that.</string>
  <string name="chrc1a¤CHRC1_P2_9">Amusing...~rp~ Charm...and a little money.</string>
  <string name="chrc1a¤CHRC1_P2_10">Right...</string>
  <string name="chrc1a¤CHRC1_P2_11">Which I recovered the next day when he met with a tragic boating accident.</string>
  <string name="chrc1a¤CHRC1_P2_12">See,~rp~ I don't like leaving trails... unlike the rest of you.</string>
  <string name="chrc1a¤CHRC1_P2_13">What do you mean by that?</string>
  <string name="chrc1a¤CHRC1_P2_14">We keep leading trouble right to us.~rp~ We're carrying too much dead weight.</string>
  <string name="chrc1a¤CHRC1_P2_15">We need to be leaner so we can move faster, quieter.</string>
  <string name="chrc1a¤CHRC1_P2_16">I prefer a tight crew...~rp~just five or six strong gunmen.</string>
  <string name="chrc1a¤CHRC1_P2_17">Well, nobody's stopping you.~rp~ There's a whole world out there.</string>
  <string name="chrc1a¤CHRC1_P2_18">Go find the strong men you want, and leave.</string>
  <string name="chrc1a¤CHRC1_P2_19">Hey, I like you boys.~rp~ And with the price on our heads,</string>
  <string name="chrc1a¤CHRC1_P2_20">we are wedded in this chaos for better or worse, at this point.</string>
  <string name="chrc1a¤CHRC1_P2_21">It would be a coward's move to bail on Dutch now.~rp~ Not like John did...</string>
  <string name="chrc1a¤CHRC1_P2_22">I heard about him disappearing on you fellers...</string>
  <string name="chrc1a¤CHRC1_P2_23">for a year, wasn't it?</string>
  <string name="chrc1a¤CHRC1_P2_24">Something like that.</string>
  <string name="chrc1a¤CHRC1_P2_25">I don't trust him.~rp~ I've been talking to Dutch.~rp~ Feels to me like he's turned.</string>
  <string name="chrc1a¤CHRC1_P2_26">Challenging every move Dutch makes.</string>
  <string name="chrc1a¤CHRC1_P2_27">I know you have your doubts about him too, Morgan.</string>
  <string name="chrc1a¤CHRC1_P2_28">I got no doubts about John.~rp~ I've known him for fifteen years.</string>
  <string name="chrc1a¤CHRC1_P2_29">Well, if we really are gonna escape somewhere like me and Dutch have been talking about,</string>
  <string name="chrc1a¤CHRC1_P2_30">we're gonna need to cut some loose.</string>
  <string name="chrc1a¤CHRC1_P2_31">From what Dutch says the coffers are looking pretty good again.</string>
  <string name="chrc1a¤CHRC1_P2_32">We could almost leave now, if we chopped half the dead wood.</string>
  <string name="chrc1a¤CHRC1_P2_33">We ain't doing that.</string>
  <string name="chrc1a¤CHRC1_P2_34">I mean, why the hell do we need a gaggle of girls</string>
  <string name="chrc1a¤CHRC1_P2_35">who won't even fuck you if you put a gun to their head?</string>
  <string name="chrc1a¤CHRC1_P2_36">I'm sure you've tried.</string>
  <string name="chrc1a¤CHRC1_P2_37">Is it too much to ask considering they get a piece of every damn dollar I bring in?</string>
  <string name="chrc1a¤CHRC1_P2_38">Everyone does their share.~rp~ I don't see you lifting a finger around camp.</string>
  <string name="chrc1a¤CHRC1_P2_39">Swanson does his share?~rp~ Molly? Come on.</string>
  <string name="chrc1a¤CHRC1_P2_40">That's different.</string>
  <string name="chrc1a¤CHRC1_P2_41">See,~rp~ this is what I mean.</string>
  <string name="chrc1a¤CHRC1_P2_42">I've always liked Abigail, though, that's my kind of girl.</string>
  <string name="chrc1a¤CHRC1_P2_43">Sullied but strong.</string>
  <string name="chrc1a¤CHRC1_P2_44">Well,~rp~ I don't get the sense the feeling is mutual.</string>
  <string name="chrc1a¤CHRC1_P2_45">You just don't understand women, Morgan.</string>
  <string name="chrc1a¤CHRC1_P2_46">You got that right.</string>
  <string name="chrc1a¤CHRC1_P2_47">Who you got your eye on then, Bill?</string>
  <string name="chrc1a¤CHRC1_P2_48">Oh, I don't believe in attachments. Never have.</string>
  <string name="chrc1a¤CHRC1_P2_49">You get soft, you get dead, in my experience.</string>
  <string name="chrc1a¤CHRC1_P2_50">I ain't talking about getting attached,~rp~ well not in that sense.</string>
  <string name="chrc1a¤CHRC1_P2_51">I'm always likely to despise them more afterwards.</string>
  <string name="chrc1a¤CHRC1_P2_52">You're gonna make somebody a real lucky lady one of these days, Micah.</string>
  <string name="chrc1a¤CHRC1_P2_53">You know I had Jenny?</string>
  <string name="chrc1a¤CHRC1_P2_54">What?</string>
  <string name="chrc1a¤CHRC1_P2_55">Yeah,~rp~ round the back of the Blackwater camp.~rp~ Dirty little thing, too.</string>
  <string name="chrc1a¤CHRC1_P2_56">Come to think of it, I wonder if Lenny knows...</string>
  <string name="chrc1a¤CHRC1_P2_57">Don't tell him that.</string>
  <string name="chrc1a¤CHRC1_P2_58">She could've been carrying Micah Bell the Fourth for all I know...</string>
  <string name="chrc1a¤CHRC1_P2_59">shame...~rp~well, anyway, that's enough reminiscing about love.</string>
  <string name="chrc1a¤CHRC1_P2_60">We gentlemen have ourselves a coach to rob.</string>
  <string name="chrc1a¤CHRC1_P4_1">Okay, here we are.</string>
  <string name="chrc1a¤CHRC1_PLAN_1">I'll set them in the road over here so we can blow it as it comes over the bridge.</string>
  <string name="chrc1a¤CHRC1_R1_1">Come on, Morgan, we're on the clock here!</string>
  <string name="chrc1a¤CHRC1_REPLY_1">Get behind something, Morgan.</string>
  <string name="chrc1a¤CHRC1_SC_1">Let's cut across here, it'll be quicker.</string>
  <string name="chrc1a¤CHRC1_TREE_1">Got some good cover here... you hide behind this tree to my left, Morgan.</string>
  <string name="chrc1a¤CHRC1_TREE_2">Williamson, you take the other side.</string>
  <string name="chrc2a¤CHRC2_A0_1">Alright, ~rp~just over this ridge.</string>
  <string name="chrc2a¤CHRC2_A0_2">There's a spot ~rp~that should give us a good view of the road.</string>
  <string name="chrc2a¤CHRC2_A1_1">Let's leave the horses here so they're out of sight.</string>
  <string name="chrc2a¤CHRC2_A1_2">Might want a rifle with a scope, if you've got one. We'll be back a bit from the road.</string>
  <string name="chrc2a¤CHRC2_A1_3">Such a privilege to be instructed by the master himself.</string>
  <string name="chrc2a¤CHRC2_C1_01">What are you doing? It'll be here any second.</string>
  <string name="chrc2a¤CHRC2_C1_02">Morgan, get in cover.</string>
  <string name="chrc2a¤CHRC2_C1_03">Are you trying to sabotage this? Get behind here.</string>
  <string name="chrc2a¤CHRC2_C2_1">I see you! We ain't falling for this!</string>
  <string name="chrc2a¤CHRC2_C3_1">Shit! Get after them!</string>
  <string name="chrc2a¤CHRC2_FIN_ARTH_1">I think that's the lot.</string>
  <string name="chrc2a¤CHRC2_FIN_ARTH_2">So when I don't follow the plan, it's the eighth deadly sin,</string>
  <string name="chrc2a¤CHRC2_FIN_ARTH_3">but Arthur Morgan can do whatever the hell he wants?</string>
  <string name="chrc2a¤CHRC2_FIN_ARTH_4">It didn't feel right.</string>
  <string name="chrc2a¤CHRC2_FIN_ARTH_5">Oh it didn't feel right... well you can bust in there and get the money then.</string>
  <string name="chrc2a¤CHRC2_FIN_SEAN_1">I think that's the lot.</string>
  <string name="chrc2a¤CHRC2_FIN_SEAN_2">So we're killing them all then?</string>
  <string name="chrc2a¤CHRC2_FIN_SEAN_3">You really think they was just gonna give it up?</string>
  <string name="chrc2a¤CHRC2_FIN_SEAN_4">Anyway, can we talk about this later? I'm gonna bust in and grab the money.</string>
  <string name="chrc2a¤CHRC2_FIN_SEAN_5">No, you leave that to me.</string>
  <string name="chrc2a¤CHRC2_FIN_SEAN_6">Fine, fine. I'll lighten the pockets of our dearly departed friends here.</string>
  <string name="chrc2a¤CHRC2_FU_1">What the hell, Arthur?</string>
  <string name="chrc2a¤CHRC2_H1B_1">You get your filthy hands off her right now!</string>
  <string name="chrc2a¤CHRC2_H1_2">Let go of me.</string>
  <string name="chrc2a¤CHRC2_H1_3">I got your little lady friend here. Drop your guns.</string>
  <string name="chrc2a¤CHRC2_H1_4">Get off me, you son of a bitch!</string>
  <string name="chrc2a¤CHRC2_H1_5">Drop your guns now or I'll blow her pretty head off, I swear to God!</string>
  <string name="chrc2a¤CHRC2_H1_7">You think I'm playing games here?</string>
  <string name="chrc2a¤CHRC2_H2_1">Have it your way.</string>
  <string name="chrc2a¤CHRC2_HORSES_1">Just don't start acting like you're the lead on this. Like you always do.</string>
  <string name="chrc2a¤CHRC2_HORSES_2">Wouldn't dream of it.</string>
  <string name="chrc2a¤CHRC2_INT_1">Hey, what's up, big man?</string>
  <string name="chrc2a¤CHRC2_INT_2">Not much.</string>
  <string name="chrc2a¤CHRC2_INT_3">What're you doing?</string>
  <string name="chrc2a¤CHRC2_INT_4">Nothing...</string>
  <string name="chrc2a¤CHRC2_INT_5">nothing at all.</string>
  <string name="chrc2a¤CHRC2_INT_6">I brought...</string>
  <string name="chrc2a¤CHRC2_INT_7">Oh. Hello, Arthur.</string>
  <string name="chrc2a¤CHRC2_INT_8">Then what's she doing?</string>
  <string name="chrc2a¤CHRC2_INT_9">She's doing nothing too.</string>
  <string name="chrc2a¤CHRC2_INT_10">What exactly are you planning?</string>
  <string name="chrc2a¤CHRC2_INT_11">Just a little light robbery, Arthur.</string>
  <string name="chrc2a¤CHRC2_INT_12">Nothing a serious feller like yourself needs to worry about.</string>
  <string name="chrc2a¤CHRC2_INT_13">And you need to get Mary-Beth killed as well as yourself?</string>
  <string name="chrc2a¤CHRC2_INT_14">Away with yourself, Arthur Morgan.</string>
  <string name="chrc2a¤CHRC2_INT_15">We'll be getting rich, not killed.</string>
  <string name="chrc2a¤CHRC2_INT_16">Besides, Arthur...</string>
  <string name="chrc2a¤CHRC2_INT_17">I'm so bored I'd rather be shot.</string>
  <string name="chrc2a¤CHRC2_INT_18">If you insist.</string>
  <string name="chrc2a¤CHRC2_INT_19">I'm in.</string>
  <string name="chrc2a¤CHRC2_INT_20">We don't want you in, we got this ourselves.</string>
  <string name="chrc2a¤CHRC2_INT_21">I've seen you fight, little feller.</string>
  <string name="chrc2a¤CHRC2_INT_22">You can kill any one of us...</string>
  <string name="chrc2a¤CHRC2_INT_23">but I ain't letting you take her out robbing.</string>
  <string name="chrc2a¤CHRC2_INT_24">Not without an extra gun.</string>
  <string name="chrc2a¤CHRC2_INT_25">But she'll be acting, not fighting.</string>
  <string name="chrc2a¤CHRC2_INT_26">Sounds good. Come on then, let's go rob this...</string>
  <string name="chrc2a¤CHRC2_INT_27">what we robbing?</string>
  <string name="chrc2a¤CHRC2_INT_28">A stagecoach some feller told me about.</string>
  <string name="chrc2a¤CHRC2_INT_29">Wonderful. Come on, you can tell me more on the ride.</string>
  <string name="chrc2a¤CHRC2_INT_30">Where we heading?</string>
  <string name="chrc2a¤CHRC2_INT_31">Back up north.</string>
  <string name="chrc2a¤CHRC2_INT_LO_1">Hey, it's coming down from Valentine. I know a great spot to set up an ambush.</string>
  <string name="chrc2a¤CHRC2_L2B_1">Not exactly what we planned, but a decent take.</string>
  <string name="chrc2a¤CHRC2_L2B_2">Like I said it would be. Next time, just leave us to it, okay?</string>
  <string name="chrc2a¤CHRC2_L2B_3">We'll divvy it up later, let's split up and meet back at camp.</string>
  <string name="chrc2a¤CHRC2_L2B_4">And now you're making off with all the money too?</string>
  <string name="chrc2a¤CHRC2_L2B_5">Just go! We don't have time to hang around.</string>
  <string name="chrc2a¤CHRC2_L2B_6">Unbelievable.</string>
  <string name="chrc2a¤CHRC2_L2_1">That's a nice take. You did good, Sean. You too, Mary-Beth.</string>
  <string name="chrc2a¤CHRC2_L2_2">Told you.</string>
  <string name="chrc2a¤CHRC2_L2_3">We'll split it later, we better get out of here.</string>
  <string name="chrc2a¤CHRC2_LL_1">Hey Sean.</string>
  <string name="chrc2a¤CHRC2_LOOT_DAWD_01">Are you getting in that coach then?</string>
  <string name="chrc2a¤CHRC2_LOOT_DAWD_02">Let's grab the money and go, Arthur.</string>
  <string name="chrc2a¤CHRC2_LOOT_DAWD_03">Come on. Hurry up, before we get the law on us.</string>
  <string name="chrc2a¤CHRC2_LVE_EARLY_1">Arthur! Where are you going?</string>
  <string name="chrc2a¤CHRC2_MB_1">You alright, Mary-Beth? That was a close one.</string>
  <string name="chrc2a¤CHRC2_MB_2">I'm fine. Just remind me to bring a gun next time I go robbing with you two.</string>
  <string name="chrc2a¤CHRC2_MB_RIDE_1">I'll see you boys later!</string>
  <string name="chrc2a¤CHRC2_MOUNTUP_01">Are you coming or not? Make your mind up.</string>
  <string name="chrc2a¤CHRC2_MOUNTUP_02">Are you going to mount up then?</string>
  <string name="chrc2a¤CHRC2_MOUNTUP_03">Get moving, or we'll miss it.</string>
  <string name="chrc2a¤CHRC2_P1_1">Alright, follow me.</string>
  <string name="chrc2a¤CHRC2_P2_1">So, Mary-Beth, like I said... you'll be at the side of the road to flag them down, give them some sob story.</string>
  <string name="chrc2a¤CHRC2_P2_2">Yes, of course, easy enough.</string>
  <string name="chrc2a¤CHRC2_P2_3">We'll be hiding up above...</string>
  <string name="chrc2a¤CHRC2_P2_4">Once they're unawares, I'll put in a few shots to let them know we mean business, then move in fast to hold them up.</string>
  <string name="chrc2a¤CHRC2_P2_5">Arthur... I guess you can watch and give us marks out of ten.</string>
  <string name="chrc2a¤CHRC2_P2_6">Right now, you're at a one.</string>
  <string name="chrc2a¤CHRC2_P2_7">Jesus, can't believe you had to tag along on this just to keep an eye on the girl.</string>
  <string name="chrc2a¤CHRC2_P2_8">Remember the crap you gave me for turning up at that train job with Marston and Charles.</string>
  <string name="chrc2a¤CHRC2_P2_9">I'm keeping an eye on you, not her. I know she's solid.</string>
  <string name="chrc2a¤CHRC2_P2_10">Oh right, very funny.</string>
  <string name="chrc2a¤CHRC2_P2_11">Hey, she's probably robbed more folk than both of us put together.</string>
  <string name="chrc2a¤CHRC2_P2_12">I wouldn't go quite that far.</string>
  <string name="chrc2a¤CHRC2_P2_13">Mary-Beth can pick a pocket faster than you can blink, believe me.</string>
  <string name="chrc2a¤CHRC2_P2_14">First time we laid eyes on her... she was being chased by three real angry-looking fellers.</string>
  <string name="chrc2a¤CHRC2_P2_15">And we thought... that poor young girl getting picked on like that.</string>
  <string name="chrc2a¤CHRC2_P2_16">But she had a bag full of wallets and gold watches.</string>
  <string name="chrc2a¤CHRC2_P2_17">Happy memories, I'm sure.</string>
  <string name="chrc2a¤CHRC2_P2_18">So while you two write about that in your journals, can we get back to the matter at hand here?</string>
  <string name="chrc2a¤CHRC2_P2_19">My job, that I've brought you both in on.</string>
  <string name="chrc2a¤CHRC2_P2_20">We're ready, Sean.</string>
  <string name="chrc2a¤CHRC2_P2_21">Yes, keep your hair on.</string>
  <string name="chrc2a¤CHRC2_P2_22">Constant shite these English give me.</string>
  <string name="chrc2a¤CHRC2_P4_1">Should be coming from the North any minute.</string>
  <string name="chrc2a¤CHRC2_P4_2">You're up, Mary-Beth.</string>
  <string name="chrc2a¤CHRC2_P4_3">Well, alright then.</string>
  <string name="chrc2a¤CHRC2_P4_4">You know what you're doing, right?</string>
  <string name="chrc2a¤CHRC2_P4_5">Of course she knows what she's doing.</string>
  <string name="chrc2a¤CHRC2_P4_6">Soon as the shooting starts, get low and get the hell out of there, okay?</string>
  <string name="chrc2a¤CHRC2_P4_7">Of course.</string>
  <string name="chrc2a¤CHRC2_P5_1">This way.</string>
  <string name="chrc2a¤CHRC2_P5_2">See the road down there, Mary-Beth?</string>
  <string name="chrc2a¤CHRC2_P5_3">She ain't blind.</string>
  <string name="chrc2a¤CHRC2_P5_4">Come on you two. This is going to be fun.</string>
  <string name="chrc2a¤CHRC2_P7_1">Alright, Arthur, me and you will take cover behind that log over there.</string>
  <string name="chrc2a¤CHRC2_P7_2">Okay, you're the boss.</string>
  <string name="chrc2a¤CHRC2_S1B_1">Shit!</string>
  <string name="chrc2a¤CHRC2_S1_1">Here it comes. I'll put in a couple of shots to spook them, like.</string>
  <string name="chrc2a¤CHRC2_S1_2">And then, we'll move in.</string>
  <string name="chrc2a¤CHRC2_S1_3">You sure about that?</string>
  <string name="chrc2a¤CHRC2_S1_4">Your eyes ain't what they used to be, old feller.</string>
  <string name="chrc2a¤CHRC2_S1_5">If you say so.</string>
  <string name="chrc2a¤CHRC2_S2_1">~sl:0.0:1.3:1~Oh, thank you...</string>
  <string name="chrc2a¤CHRC2_S2_2">Hey!</string>
  <string name="chrc2a¤CHRC2_S2_3">What's the trouble here, miss?</string>
  <string name="chrc2a¤CHRC2_S2_4">~sl:1.2:4.9~Thank God. I seem to have got myself all spun around out here.~sl:0.7~My horse ran off and well...</string>
  <string name="chrc2a¤CHRC2_S2_5">~sl:0.0:4.5~I don't know where I am... you must think I'm such a featherbrain...~sl:0.8~what's your name, sir?</string>
  <string name="chrc2a¤CHRC2_S2_6">Laurence.</string>
  <string name="chrc2a¤CHRC2_S2_7">~sl:0.0:2.0~Oh, Laurence...~sl:1.2~would you gentlemen possibly give me a ride to the nearest town?</string>
  <string name="chrc2a¤CHRC2_S2_8">This is a banking stage, miss, we can't be picking up passengers.</string>
  <string name="chrc2a¤CHRC2_S2_9">~sl:0.0:3.7~Come on, Harry. Nice young girl like that...~sl:1.8~and I'm sure we can make an exception.</string>
  <string name="chrc2a¤CHRC2_S2_STOP1_1">Hey, hey, stop please!</string>
  <string name="chrc2a¤CHRC2_S2_STOP_1">Hey!</string>
  <string name="chrc2a¤CHRC2_S3B_1">I thought you were just threatening him?</string>
  <string name="chrc2a¤CHRC2_S3_1">Now'd be a good time.</string>
  <string name="chrc2a¤CHRC2_S3_2">Shut up.</string>
  <string name="chrc2a¤CHRC2_SHORTCUT_1">Let's cut up here, it'll be quicker.</string>
  <string name="chrc2a¤CHRC2_SHT_EARLY_1">For Christ's sake, didn't I say I'd shoot first?</string>
  <string name="chrc2a¤CHRC2_SPLITUP_1">I like how you swan into this at the last minute and then make off with all the money.</string>
  <string name="chrc2a¤CHRC2_SPLITUP_2">Split up and meet back at camp. Go! We don't have time to hang around.</string>
  <string name="chrc2a¤CHRC2_SPLITUP_3">Alright, alright.</string>
  <string name="chrc2a¤CHRC2_THREATN_1">They seem threatened to me!</string>
  <string name="chrc2a¤CHRC2_TRG_EARLY_1">What are you doing?</string>
  <string name="chrc3a¤CHRC3_BDYN_1">You got some explosives?</string>
  <string name="chrc3a¤CHRC3_BDYN_2">Sure do.</string>
  <string name="chrc3a¤CHRC3_BILLWAIT_01">Let's get going, Morgan.</string>
  <string name="chrc3a¤CHRC3_BILLWAIT_02">Come on, or we'll miss it.</string>
  <string name="chrc3a¤CHRC3_BILLWAIT_03">What's the hold-up here?</string>
  <string name="chrc3a¤CHRC3_BRIDEOFF_1">I'll see you back at camp.</string>
  <string name="chrc3a¤CHRC3_BSTND_1">Stand aside.</string>
  <string name="chrc3a¤CHRC3_C1_1">Let's cut up through the creek.</string>
  <string name="chrc3a¤CHRC3_CH1_1">It ain't stopping! See if you can ride alongside and jump onto it!</string>
  <string name="chrc3a¤CHRC3_CH2_1">Hold them horses! Slow it down!</string>
  <string name="chrc3a¤CHRC3_CLIFFALT_1">Oh shit!</string>
  <string name="chrc3a¤CHRC3_CLIFF_1">Oh shit...</string>
  <string name="chrc3a¤CHRC3_DAWD_1">What you doing, Morgan? Get over here.</string>
  <string name="chrc3a¤CHRC3_DYNCHAT_1">Don't start giving me more crap about that Cornwall train, alright?</string>
  <string name="chrc3a¤CHRC3_DYNCHAT_2">I wouldn't dream of it.</string>
  <string name="chrc3a¤CHRC3_DYNCHAT_3">Let's not forget you hooked up the wires, Morgan.</string>
  <string name="chrc3a¤CHRC3_DYNCHAT_4">How do we know you didn't mess it up? But entirely blameless, of course.</string>
  <string name="chrc3a¤CHRC3_EXPLD_1">Whoa! That should do it.</string>
  <string name="chrc3a¤CHRC3_FLEEING_1">Stop the damn coach, now!</string>
  <string name="chrc3a¤CHRC3_IG1_ACTA_1">Alright, so the stage should be coming from over there.</string>
  <string name="chrc3a¤CHRC3_IG1_ACTA_2">What you want me to do?</string>
  <string name="chrc3a¤CHRC3_IG1_ACTB_1">Just act dumb and silly and get the thing to stop... you know, like you do.</string>
  <string name="chrc3a¤CHRC3_IG1_ACTB_2">And what you mean by that?</string>
  <string name="chrc3a¤CHRC3_IG1_ACTB_3">Oh come on, don't get all precious and stuck up on me now.</string>
  <string name="chrc3a¤CHRC3_IG1_ACTB_4">I don't like your manners, Mr. Williamson... in fact I think you're an obnoxious idiot.</string>
  <string name="chrc3a¤CHRC3_IG1_ACTB_5">What'd you say to me?</string>
  <string name="chrc3a¤CHRC3_IG1_ACTB_6">I didn't say enough to you, you useless half man...</string>
  <string name="chrc3a¤CHRC3_IG1_ACTB_7">Half man? Half man, what does that even mean?</string>
  <string name="chrc3a¤CHRC3_IG1_ACTB_8">Will you two stop arguing?</string>
  <string name="chrc3a¤CHRC3_IG1_ACTB_9">He started it.</string>
  <string name="chrc3a¤CHRC3_IG1_ACTC_1">Here's the goddamn stage coach!</string>
  <string name="chrc3a¤CHRC3_IG1_ACTC_2">Are we doing this?</string>
  <string name="chrc3a¤CHRC3_IG1_ACTC_3">Yes... come on, both of you, follow me!</string>
  <string name="chrc3a¤CHRC3_IG1_ACTC_4">What's the plan?</string>
  <string name="chrc3a¤CHRC3_IG1_ACTC_5">There's been a change of plan!</string>
  <string name="chrc3a¤CHRC3_IG1_ACTD_1">Yes, you act dumb and get them to stop.</string>
  <string name="chrc3a¤CHRC3_INT_1">Prepping for a robbery.</string>
  <string name="chrc3a¤CHRC3_INT_2">I've had a good run of luck recently...</string>
  <string name="chrc3a¤CHRC3_INT_3">Okay.</string>
  <string name="chrc3a¤CHRC3_INT_4">Robbed a house up in Roanoke Ridge...</string>
  <string name="chrc3a¤CHRC3_INT_5">Robbed a couple of drunken soldiers out near the swamps.</string>
  <string name="chrc3a¤CHRC3_INT_6">And what're you about to do?</string>
  <string name="chrc3a¤CHRC3_INT_7">A stage.</string>
  <string name="chrc3a¤CHRC3_INT_8">Well...</string>
  <string name="chrc3a¤CHRC3_INT_9">good luck.</string>
  <string name="chrc3a¤CHRC3_INT_10">You wanna come with me?</string>
  <string name="chrc3a¤CHRC3_INT_11">Now, I was gonna ask Sean...</string>
  <string name="chrc3a¤CHRC3_INT_12">but he's too much of a hot head.</string>
  <string name="chrc3a¤CHRC3_INT_13">What's the opportunity?</string>
  <string name="chrc3a¤CHRC3_INT_14">A bank stage...</string>
  <string name="chrc3a¤CHRC3_INT_15">and without much security.</string>
  <string name="chrc3a¤CHRC3_INT_16">This feller was telling me about it couple nights ago when we was drinking.</string>
  <string name="chrc3a¤CHRC3_INT_17">It's gonna be coming right through...</string>
  <string name="chrc3a¤CHRC3_INT_18">and the bank reckons the cost of security ain't worth the risk.</string>
  <string name="chrc3a¤CHRC3_INT_19">Now, there'll be a couple guys, but nothing too serious...</string>
  <string name="chrc3a¤CHRC3_INT_20">and lots of money...</string>
  <string name="chrc3a¤CHRC3_INT_21">easy money.</string>
  <string name="chrc3a¤CHRC3_INT_22">Oh, that's always the dream of every thief...</string>
  <string name="chrc3a¤CHRC3_INT_23">easy money.</string>
  <string name="chrc3a¤CHRC3_INT_24">Well like I was saying...</string>
  <string name="chrc3a¤CHRC3_INT_25">my luck is in now, Arthur.</string>
  <string name="chrc3a¤CHRC3_INT_26">Well then...</string>
  <string name="chrc3a¤CHRC3_INT_27">why not?</string>
  <string name="chrc3a¤CHRC3_INT_28">Who're you taking?</string>
  <string name="chrc3a¤CHRC3_INT_29">I think we need a girl.</string>
  <string name="chrc3a¤CHRC3_INT_30">See, I got a plan in mind...</string>
  <string name="chrc3a¤CHRC3_INT_31">Well in that case...</string>
  <string name="chrc3a¤CHRC3_INT_32">Tilly!</string>
  <string name="chrc3a¤CHRC3_INT_33">You free?</string>
  <string name="chrc3a¤CHRC3_INT_34">We got some work.</string>
  <string name="chrc3a¤CHRC3_INT_LI_1">What are you doing?</string>
  <string name="chrc3a¤CHRC3_L1B_1">You take the honors, Arthur. Grab the loot from inside.</string>
  <string name="chrc3a¤CHRC3_L1CCONT_1">So much for a 'couple of guards'.</string>
  <string name="chrc3a¤CHRC3_L1CCONT_2">Ah, we dealt with them no trouble.</string>
  <string name="chrc3a¤CHRC3_L1C_1">We made a right mess of that.</string>
  <string name="chrc3a¤CHRC3_L1C_2">We stopped it didn't we?</string>
  <string name="chrc3a¤CHRC3_L1C_3">Yeah, after chasing it all over New Hanover with God knows who watching.</string>
  <string name="chrc3a¤CHRC3_L1REM_01">Are you getting the money then?</string>
  <string name="chrc3a¤CHRC3_L1REM_02">Go on, Arthur.</string>
  <string name="chrc3a¤CHRC3_L1REM_03">I said, you have the honors.</string>
  <string name="chrc3a¤CHRC3_L1_1">That's all of them.</string>
  <string name="chrc3a¤CHRC3_L2_1">Got it. Right, let's split up and get the hell out of here.</string>
  <string name="chrc3a¤CHRC3_L2_2">Okay but you owe me my cut, don't think I'll forget.</string>
  <string name="chrc3a¤CHRC3_L2_3">I know, I know. Go on.</string>
  <string name="chrc3a¤CHRC3_LOCKED_1">Damn, it's locked.</string>
  <string name="chrc3a¤CHRC3_P1_1">Okay. Follow me.</string>
  <string name="chrc3a¤CHRC3_P1_2">There's a good spot where we should be able to cut it off northwest of Dewberry Creek.</string>
  <string name="chrc3a¤CHRC3_P4_1">Okay, here we are.</string>
  <string name="chrc3a¤CHRC3_PDYN_1">I'm gonna blow it open, stand back.</string>
  <string name="chrc3a¤CHRC3_PSHOOT_1">I'll shoot it, stand back.</string>
  <string name="chrc3a¤CHRC3_STOPHORSE_01">Whoa!</string>
  <string name="chrc3a¤CHRC3_STOPHORSE_02">Hold up!</string>
  <string name="chrc3a¤CHRC3_STOPHORSE_03">Stop, dammit!</string>
  <string name="chrc3a¤CHRC3_STOPHORSE_04">Whoa, whoa!</string>
  <string name="chrc3a¤CHRC3_STOPHORSE_05">Whoa now!</string>
  <string name="chrc3a¤CHRC3_STOPHORSE_06">Easy, easy!</string>
  <string name="chrc3a¤CHRC3_TILWHAT_1">Sure, what kind of work?</string>
  <string name="chrc3a¤CHRC3_TILWHAT_2">Stagecoach.</string>
  <string name="chrc3a¤CHRC3_TILWHAT_3">Sounds good. Let's do it.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_1">Yes, I'm certain.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_2">So what's the plan?</string>
  <string name="chrc3a¤CHRC3_TOAMB1_3">I was thinking a little womanly distraction.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_4">I figured that much. But what's the story? Route, number of guards... you know, important details.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_5">Just do exactly what I say and you'll be fine, alright?</string>
  <string name="chrc3a¤CHRC3_TOAMB1_6">How about we do exactly what Tilly says? I'd feel a lot safer.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_7">Because I've done all the groundwork on this.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_8">Next time she brings in a lead of her own, we'll all bow down, I promise.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_9">I'll remember you said that.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_10">You follow orders, you stay alive. That's what they used to tell me in the army.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_11">They kicked you out of the army.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_12">They did not!</string>
  <string name="chrc3a¤CHRC3_TOAMB1_13">I beg to differ, Marion.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_14">Have you been going through my things?</string>
  <string name="chrc3a¤CHRC3_TOAMB1_15">You shouldn't have left it out.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_16">Can you believe this, Morgan? I don't trust her any more than I trust that Kieran boy.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_17">I never have. Running with them Foreman Boys all them years. She could turn on us any minute.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_18">Just shut your mouth, or I'll shut it for you. You have no damn clue.</string>
  <string name="chrc3a¤CHRC3_TOAMB1_19">Alright, just take it easy, you two. Get your minds on what matters so we do this right.</string>
  <string name="chrc3a¤CHRC3_TOAMB2_1">You know,~rp~ this was the spot we first picked out for camp?</string>
  <string name="chrc3a¤CHRC3_TOAMB2_2">A dry riverbed?</string>
  <string name="chrc3a¤CHRC3_TOAMB2_3">Yep.</string>
  <string name="chrc3a¤CHRC3_TOAMB2_4">Who the hell suggested that?</string>
  <string name="chrc3a¤CHRC3_TOAMB2_5">Micah, I believe.</string>
  <string name="chrc3a¤CHRC3_TOAMB2_6">Well that don't surprise me.</string>
  <string name="chrc3a¤CHRC3_TOAMBINT1_1">And you're certain this information is sound, Bill?</string>
  <string name="chrc3a¤CHRC3_TOAMBINT1_2">After that mess with the Cornwall stage, I want to make sure we're not riding into another army of guards.</string>
  <string name="chrc3a¤CHRC3_TOAMBINT2_1">And you're certain this information is sound, Bill?</string>
  <string name="chrc3a¤CHRC3_TOHORSE_1">Alright, come on. Let's mount up.</string>
  <string name="chrc3a¤CHRC3_WAITDYN_01">Go on then.</string>
  <string name="chrc3a¤CHRC3_WAITDYN_02">Are you going to blow it or not?</string>
  <string name="chrc3a¤CHRC3_WAITDYN_03">We shouldn't take too long over this.</string>
  <string name="chrc3a¤CHRC3_WAITSHOOT_01">Shoot it then.</string>
  <string name="chrc3a¤CHRC3_WAITSHOOT_02">I'm waiting.</string>
  <string name="chrc3a¤CHRC3_WAITSHOOT_03">No time like the present.</string>
  <string name="chrc4a¤CHRC4_A1B_1">I figured we'd take up position behind these rocks.</string>
  <string name="chrc4a¤CHRC4_A1B_2">Yep, seems good.</string>
  <string name="chrc4a¤CHRC4_A1_1">Let's leave the horses off the road to the right here.</string>
  <string name="chrc4a¤CHRC4_A2_1">The stage should be coming up the river from Catfish Jacksons any time now.</string>
  <string name="chrc4a¤CHRC4_COVERDAWD_01">Quick, it'll be here any minute.</string>
  <string name="chrc4a¤CHRC4_COVERDAWD_02">What are you doing? They'll spot you.</string>
  <string name="chrc4a¤CHRC4_COVERDAWD_03">Come on, Arthur, get behind these rocks.</string>
  <string name="chrc4a¤CHRC4_EXT_1">You alive?</string>
  <string name="chrc4a¤CHRC4_EXT_2">Yeah...</string>
  <string name="chrc4a¤CHRC4_EXT_3">are you?</string>
  <string name="chrc4a¤CHRC4_EXT_4">Evidently.</string>
  <string name="chrc4a¤CHRC4_EXT_5">That was not the way I was expecting things to go.</string>
  <string name="chrc4a¤CHRC4_EXT_6">You took us into a trap.</string>
  <string name="chrc4a¤CHRC4_EXT_7">Look...</string>
  <string name="chrc4a¤CHRC4_EXT_8">I'm telling you...</string>
  <string name="chrc4a¤CHRC4_EXT_9">it was good information.</string>
  <string name="chrc4a¤CHRC4_EXT_10">Wait.</string>
  <string name="chrc4a¤CHRC4_EXT_11">Look.</string>
  <string name="chrc4a¤CHRC4_EXT_12">Well, there's some money here.</string>
  <string name="chrc4a¤CHRC4_EXT_13">Not much...</string>
  <string name="chrc4a¤CHRC4_EXT_14">Yeah, it ain't much...</string>
  <string name="chrc4a¤CHRC4_EXT_15">'cause it was a trap.</string>
  <string name="chrc4a¤CHRC4_EXT_16">Stage companies do this all the time.</string>
  <string name="chrc4a¤CHRC4_EXT_17">They set up traps...</string>
  <string name="chrc4a¤CHRC4_EXT_18">to catch fools...~n~~m~Aww shit.</string>
  <string name="chrc4a¤CHRC4_EXT_19">like you and me.</string>
  <string name="chrc4a¤CHRC4_EXT_20">I feel like a fool.</string>
  <string name="chrc4a¤CHRC4_EXT_21">Well, that's good, 'cause you are a fool...</string>
  <string name="chrc4a¤CHRC4_EXT_22">but you're still alive, so...</string>
  <string name="chrc4a¤CHRC4_EXT_23">don't worry too much about it.</string>
  <string name="chrc4a¤CHRC4_EXT_24">Go on, get out of here before any more turn up.</string>
  <string name="chrc4a¤CHRC4_EXT_25">Alright, see you back at camp.</string>
  <string name="chrc4a¤CHRC4_H1_1">~sl:0.3~Seems like only yesterday, you and me was shooting our way in here to rob those fools.</string>
  <string name="chrc4a¤CHRC4_H1_2">~sl:0.3~Yeah, I know.</string>
  <string name="chrc4a¤CHRC4_H1_3">I'll be glad to leave this place behind, if I'm honest. Got a bad feel to it.</string>
  <string name="chrc4a¤CHRC4_H1_4">Least it's got a roof.</string>
  <string name="chrc4a¤CHRC4_H1_5">You've got a roof. 'Course, I'm outside with the juniors.</string>
  <string name="chrc4a¤CHRC4_H1_6">~sl:0.2~You ain't even twenty years old... your time'll come.</string>
  <string name="chrc4a¤CHRC4_IG1_1">There it is...</string>
  <string name="chrc4a¤CHRC4_IG1_2">And I don't see no escorts, neither. This should be a cakewalk.</string>
  <string name="chrc4a¤CHRC4_IG1_3">You sure about that?</string>
  <string name="chrc4a¤CHRC4_IG1_4">You see any? Soon as they're close enough, we'll jump out... hit 'em fast.</string>
  <string name="chrc4a¤CHRC4_IG1_5">Just wait for my lead, okay?</string>
  <string name="chrc4a¤CHRC4_IG1_6">I said wait for my lead!</string>
  <string name="chrc4a¤CHRC4_IG2_1">This is a robbery! Drop your weapon and put your hands in the air!</string>
  <string name="chrc4a¤CHRC4_IG2_2">I said drop the weapon!</string>
  <string name="chrc4a¤CHRC4_IG2_3">Okay, okay, just take it easy, alright boy?</string>
  <string name="chrc4a¤CHRC4_IG2_4">Anyone else? Anyone inside there?</string>
  <string name="chrc4a¤CHRC4_IG2_5">Answer me!</string>
  <string name="chrc4a¤CHRC4_IG2_6">Last chance. Come out or we're coming in!</string>
  <string name="chrc4a¤CHRC4_IG2_7">U.S. Marshals! You're under arrest!</string>
  <string name="chrc4a¤CHRC4_INT_1">Nothing.</string>
  <string name="chrc4a¤CHRC4_INT_2">I don't believe you.</string>
  <string name="chrc4a¤CHRC4_INT_3">Just a little robbery, alright, nothing serious.</string>
  <string name="chrc4a¤CHRC4_INT_4">Good...</string>
  <string name="chrc4a¤CHRC4_INT_5">what you robbing?</string>
  <string name="chrc4a¤CHRC4_INT_6">A stage.</string>
  <string name="chrc4a¤CHRC4_INT_7">There's a stage coming through.</string>
  <string name="chrc4a¤CHRC4_INT_8">According to the feller I met, it'll have a bunch of money aboard...</string>
  <string name="chrc4a¤CHRC4_INT_9">and no security whatsoever as it comes up the...</string>
  <string name="chrc4a¤CHRC4_INT_10">river trail between here and Catfish Jacksons.</string>
  <string name="chrc4a¤CHRC4_INT_11">Okay...</string>
  <string name="chrc4a¤CHRC4_INT_12">sounds worth investigating.</string>
  <string name="chrc4a¤CHRC4_INT_13">You and who?</string>
  <string name="chrc4a¤CHRC4_INT_14">I don't know...</string>
  <string name="chrc4a¤CHRC4_INT_15">I thought I'd do it on my own.</string>
  <string name="chrc4a¤CHRC4_INT_16">It'll be unprotected.</string>
  <string name="chrc4a¤CHRC4_INT_17">Won't be a huge take but...</string>
  <string name="chrc4a¤CHRC4_INT_18">I should make out okay.</string>
  <string name="chrc4a¤CHRC4_INT_19">There ain't no such thing as unprotected.</string>
  <string name="chrc4a¤CHRC4_INT_20">Now...</string>
  <string name="chrc4a¤CHRC4_INT_21">who you want to go with?</string>
  <string name="chrc4a¤CHRC4_INT_22">I guess you.</string>
  <string name="chrc4a¤CHRC4_INT_23">Now?</string>
  <string name="chrc4a¤CHRC4_INT_24">I don't need no hand holding, Arthur.</string>
  <string name="chrc4a¤CHRC4_INT_25">Aw, come on, kid.</string>
  <string name="chrc4a¤CHRC4_INT_26">But if we decide to do it, once we've had a look...</string>
  <string name="chrc4a¤CHRC4_INT_27">I'm taking half the money.</string>
  <string name="chrc4a¤CHRC4_INT_LI_1">What you doing?</string>
  <string name="chrc4a¤CHRC4_INT_LI_GT_1">Hey, Arthur.</string>
  <string name="chrc4a¤CHRC4_LENRUN_1">Shit!</string>
  <string name="chrc4a¤CHRC4_MARAGGRO_1">You boys thought you could just keep robbing every coach that came through?</string>
  <string name="chrc4a¤CHRC4_MOUNTUP_01">Are you coming then?</string>
  <string name="chrc4a¤CHRC4_MOUNTUP_02">Mount up, Arthur, we need to go.</string>
  <string name="chrc4a¤CHRC4_MOUNTUP_03">Come on. We're gonna miss it if we don't leave now.</string>
  <string name="chrc4a¤CHRC4_P1_1">Alright, let's get going then. It should be on its way right now.</string>
  <string name="chrc4a¤CHRC4_P2_1">Follow me. I saw a good spot for an ambush.</string>
  <string name="chrc4a¤CHRC4_P3_1">So who's the feller who told you about this?</string>
  <string name="chrc4a¤CHRC4_P3_2">It's a sound lead, I told you.</string>
  <string name="chrc4a¤CHRC4_P3_3">And what did he have to gain by giving you this information?</string>
  <string name="chrc4a¤CHRC4_P3_4">You mean did I give him money or a gun?</string>
  <string name="chrc4a¤CHRC4_P3_5">You're just gonna have to trust me on this one, Arthur.</string>
  <string name="chrc4a¤CHRC4_P3_6">Okay, okay, I do.</string>
  <string name="chrc4a¤CHRC4_P3_7">You've more than proved yourself the past six months.</string>
  <string name="chrc4a¤CHRC4_P3_8">Don't forget I was on the run for murder before falling in with you boys.</string>
  <string name="chrc4a¤CHRC4_P3_9">For three years. ~rp~It ain't like I'm new to any of this.</string>
  <string name="chrc4a¤CHRC4_P3_10">Those fellers who killed your pa?</string>
  <string name="chrc4a¤CHRC4_P3_11">Yep, and I'd do it again right now.</string>
  <string name="chrc4a¤CHRC4_P3_12">Of course.</string>
  <string name="chrc4a¤CHRC4_P4_1">Okay, here we are.</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_2">And dance by the light of the moon...</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_3">I was lumbering down the street, down the street, down the street,</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_4">Handsome gal I chanced to meet, oh she was fair to view...</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_5">Buffalo gals can't you come out tonight, can't you come out tonight, can't come out tonight?</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_6">Buffalo gals can't you come out tonight, and dance by the light of the moon...</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_7">I asked her would she have a dance, have a dance, have a dance,</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_8">I thought I might get a chance to shake a foot with her...</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_9">Buffalo gals can't you come out tonight, can't you come out tonight, can't come out tonight?</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_10">Buffalo gals can't you come out tonight, and dance by the light of the moon...</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_11">I'd like to make that gal my wife, gal my wife, gal my wife,</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_12">I'd be happy all my life if I had her by me...</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_13">Buffalo gals can't you come out tonight, can't you come out tonight, can't come out tonight?</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_14">Buffalo gals can't you come out tonight, and dance by the light of the moon...</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_15">I asked her would she have some talk, have some talk, have some talk,</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_16">Her feet covered up the whole sidewalk, and she stood close by me...</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_17">Buffalo gals can't you come out tonight, can't you come out tonight, can't come out tonight?</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_18">Buffalo gals can't you come out tonight, and dance by the light of the moon...</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_19">Buffalo gals can't you come out tonight, can't you come out tonight, can't come out tonight?</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_20">Buffalo gals can't you come out tonight, and dance by the light of the moon...</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_21">Buffalo gals can't you come out tonight, can't you come out tonight, can't come out tonight?</string>
  <string name="chrm4au¤CCCHR_SNG4_P1_22">Buffalo gals can't you come out tonight, and dance by the light of the moon...</string>
  <string name="chs11au¤CHS11_ACTA_2">So what you gonna do?</string>
  <string name="chs11au¤CHS11_ACTA_3">What do you mean?</string>
  <string name="chs11au¤CHS11_ACTA_4">You know what I mean.</string>
  <string name="chs11au¤CHS11_ACTA_5">Not sure I do.</string>
  <string name="chs11au¤CHS11_ACTBALT_1">We both know it's coming.</string>
  <string name="chs2aud¤CCHS2_ACTA_1">~sl:0.5:2.0:1~So what's going on out there, Arthur?</string>
  <string name="chs2aud¤CCHS2_ACTA_2">~sl:0.0:1.3~I don't know, I mean,~sl:0.3:1.3~seems kinda the same.~sl:0.2:2.0~Trees, animals, morons...~sl:0.3~same as any place I guess.</string>
  <string name="chs2aud¤CCHS2_ACTA_3">Okay.</string>
  <string name="chs2aud¤CCHS2_ACTB_1">And anybody figured out who we are?</string>
  <string name="chs2aud¤CCHS2_ACTB_2">Not as far as I can tell,</string>
  <string name="chs2aud¤CCHS2_ACTB_3">but I guess that's just a matter of time.</string>
  <string name="chs2aud¤CCHS2_ACTC_1">Then we'll see the brilliance of Dutch's plan.</string>
  <string name="chs2aud¤CCHS2_ACTC_3">~sl:0.0:0.7:1~Excuse me.</string>
  <string name="chs3aud¤CHSH_CNV3A_1">It's good to be warm.</string>
  <string name="chs3aud¤CHSH_CNV3A_2">~sl:1.5:1.1:1~Sure.</string>
  <string name="chs3aud¤CHSH_CNV3B_1">~sl:0.0:1.8~So what do you think, Arthur, of...~sl:~Dutch's latest plan?</string>
  <string name="chs3aud¤CHSH_CNV3B_2">You know me, I never did much thinking.</string>
  <string name="chs3aud¤CHSH_CNV3C_1">~sl:0.0:1.3~I know you like to...~sl:0.4:1.9~hide behind the angry moron act~sl:~but it's a thin enough veneer.</string>
  <string name="chs3aud¤CHSH_CNV3C_2">If you say so.</string>
  <string name="chs3aud¤CHSH_CNV3C_3">~sl:0.0:2.1~It's time to start thinking, Arthur,~sl:0.3~before it's too late.</string>
  <string name="chs4aud¤CHSH_CNV4_2">You okay, old man?</string>
  <string name="chs4aud¤CHSH_CNV4_3">~sl:0.0:0.8~Sure.~sl:1.7:2.7:1~Just dandy, partner, just dandy.</string>
  <string name="chs5aud¤CHSH5_ACT_2">Arthur! Arthur...</string>
  <string name="chs5aud¤CHSH5_ACT_3">Yeah?</string>
  <string name="chs5aud¤CHSH5_ACT_4">You don't look so good. You feeling okay?</string>
  <string name="chs5aud¤CHSH5_ACT_5">Sure, why not?</string>
  <string name="chs5aud¤CHSH5_ACT_6">Oh, it's nothing, I guess.</string>
  <string name="chs5aud¤CHSH5_ACT_7">~sl:0.0:1.1~You don't mind me saying,~sl:~you ain't looking so good, neither.</string>
  <string name="chs5aud¤CHSH5_ACT_8">Me?</string>
  <string name="chs5aud¤CHSH5_ACT_9">I guess...</string>
  <string name="chs5aud¤CHSH5_ACT_10">~sl:0.0:1.5~if I knew how to make amends for what I'd done~sl:~then about now would be the time I'd start.</string>
  <string name="chs5aud¤CHSH5_ACT_11">I don't reckon none of that matters two shits!</string>
  <string name="chs5aud¤CHSH5_ACT_12">I admire your faith in your own certainty.</string>
  <string name="chsh6au¤CHSH6_ACTA_2">Listen, John.</string>
  <string name="chsh6au¤CHSH6_ACTA_3">~sl:1.9:3.1~Far be it from me for interfering in your business,~sl:0.3~but the boy is your business.</string>
  <string name="chsh6au¤CHSH6_ACTA_4">I know, but...</string>
  <string name="chsh6au¤CHSH6_ACTA_5">~sl:0.0:0.9~No...~sl:0.7~No buts.</string>
  <string name="chsh6au¤CHSH6_ACTA_6">Dutch's bluster aside, he's right on this.</string>
  <string name="chsh6au¤CHSH6_ACTA_7">~sl:0.0:1.2~But I would...~sl:0.5:1.4~go a step further.~sl:1.7~I would say you should get the hell away from here.</string>
  <string name="chsh6au¤CHSH6_ACTA_8">We both know that ain't happening.</string>
  <string name="chsh6au¤CHSH6_ACTBALT_1">~sl:0.0:1.5~What do you say, Arthur?~sl:~This a place to raise a boy?</string>
  <string name="chsh6au¤CHSH6_ACTBALT_2">Better than how I grew up.</string>
  <string name="chsh6au¤CHSH6_ACTBALT_3">Unfortunately, that ain't saying a whole heap.</string>
  <string name="chsh6au¤CHSH6_ACTBALT_4">Now you hear me, John.</string>
  <string name="chsh6au¤CHSH6_ACTBALT_5">I hear you, but I ain't doing what you say.</string>
  <string name="chsh6au¤CHSH6_ACTB_1">~sl:0.0:0.9~Okay.~sl:0.6:1.1~Well,~sl:0.4~you know best.</string>
  <string name="chsi1au¤CHSI1_ACTION_1">What you making there, old man?</string>
  <string name="chsi1au¤CHSI1_ACTION_2">A little medicine.</string>
  <string name="chsi1au¤CHSI1_ACTION_3">Real medicine or snake oil?</string>
  <string name="chsi1au¤CHSI1_ACTION_4">Just who do you think you're speaking to?</string>
  <string name="chsi1au¤CHSI1_ACTION_5">Oh, I'm sorry.</string>
  <string name="chsi1au¤CHSI1_ACTION_6">If you find any ginseng... I'll make some for you.</string>
  <string name="chsi1au¤CHSI1_ACTION_7">It's easy enough... it'll keep you well... even with my illness, it's kept me alive far too long.</string>
  <string name="chsi1au¤CHSI1_ACTION_8">Oh, you'll outlive us all.</string>
  <string name="chsi1au¤CHSI1_ACTION_9">Maybe... maybe.</string>
  <string name="chsoaud¤INV_HSO1_1">I said we got a problem.</string>
  <string name="chsoaud¤INV_HSO1_2">Gentlemen, you know what to do...</string>
  <string name="chsoaud¤INV_HSO1_3">bring forth hell on anyone...</string>
  <string name="chsoaud¤INV_HSO1_4">who seeks to disrupt our peace and tranquility!</string>
  <string name="chsoaud¤INV_HSO1_5">Ladies, earn your goddamn keep.</string>
  <string name="chsoaud¤INV_HSO1_6">We ready?</string>
  <string name="chsoaud¤INV_HSO1_7">Course, boss.</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_1">What an awful few months.</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_2">But... we are alive.</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_3">We're alive!</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_4">Unlike those bastards out there, doing what they're told.</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_5">They're dead already.</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_6">And we... we... we...</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_7">We are living, our way.</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_8">We did it.</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_9">We... we did. Even you, you dumb bastard.</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_10">Javier, play something.</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_11">Come on.</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_12">I'm sorry, I...</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_13">appear to be a little too drunk.</string>
  <string name="chsp1au¤CCHSH_PAR_CNV1_14">I'm fine, I'm fine... I'm fine.</string>
  <string name="chwk1au¤CHWK1_ACT_1">I've had quite a time of it, gentlemen... Mr. Pearson...</string>
  <string name="chwk1au¤CHWK1_ACT_2">Mr. Pearson... look what I've got. Fish!</string>
  <string name="chwk1au¤CHWK1_ACT_3">Mr. Matthews... Mr. Matthews, you should have been a sailor.</string>
  <string name="chwk1au¤CHWK1_ACT_4">No thank you, I like to eat fish, not swim with them.</string>
  <string name="chwk1au¤CHWK1_ACT_5">You know, one time, just off the Horn... a giant whale stalked us for months...</string>
  <string name="chwk1au¤CHWK1_ACT_6">The same thing happened to me just south of Milwaukee...</string>
  <string name="chwk1au¤CHWK1_ACT_7">only I don't like to talk about it. I have nasty memories, though.</string>
  <string name="chwk1au¤CHWK1_ACT_8">You're not a kind man.</string>
  <string name="chwk1au¤CHWK1_ACT_10">I'm not fooled!</string>
  <string name="chwk2au¤CHWK2_ACT_1">It's party time! I just won a bunch of money.</string>
  <string name="chwk2au¤CHWK2_ACT_2">Pearson, Karen, get over here... anyone who wants a drink.</string>
  <string name="chwk2au¤CHWK2_ACT_3">I always want a drink.</string>
  <string name="chwk2au¤CHWK2_ACT_4">Oh, I know.</string>
  <string name="chwk2au¤CHWK2_ACT_5">How'd you win?</string>
  <string name="chwk2au¤CHWK2_ACT_6">I cheated at cards, my dear, like a proper gentleman.</string>
  <string name="chwk2au¤CHWK2_ACT_7">Come on, come on, I'm in a good mood.</string>
  <string name="chwk2au¤CHWK2_ACT_8">Join us, Javier, anyone of you.</string>
  <string name="chwk2au¤CHWK2_ACT_9">Got something for me?</string>
  <string name="chwk2au¤CHWK2_ACT_10">No, of course not, why would we?</string>
  <string name="chwk2au¤CHWK2_ACT_11">Excuse me?</string>
  <string name="chwk2au¤CHWK2_ACT_12">I'm joking, you oversensitive Fenian bastard. There you go.</string>
  <string name="chwk2au¤CHWK2_ACT_13">Karen, sing us a song.</string>
  <string name="chwk2au¤CHWK2_ACT_14">A song? Gime me a minute, let me have a drink first.</string>
  <string name="chwk2au¤CHWK2_ACT_15">Of course, course.</string>
  <string name="chwk2au¤CHWK2_ACT_16">Good to be alive, my friends. Alive and free.</string>
  <string name="chwk2au¤CHWK2_ACT_17">Karen, please.</string>
  <string name="chwl1au¤CHWL1_ACT_1">Well... whatever else is in store for us, Arthur, I'll tell you one thing.</string>
  <string name="chwl1au¤CHWL1_ACT_2">What's that?</string>
  <string name="chwl1au¤CHWL1_ACT_3">It's a rare old pleasure not to be freezing our balls off up in those mountains.</string>
  <string name="chwl1au¤CHWL1_ACT_4">You're not wrong there.</string>
  <string name="chwl1au¤CHWL1_ACT_5">Be well.</string>
  <string name="chwl1au¤CHWL1_ACT_6">And you, Hosea.</string>
  <string name="chwl2au¤CHWL2_ACT_1">So you, you saw Pinkertons, did you?</string>
  <string name="chwl2au¤CHWL2_ACT_2">Saw, met and got the full message.</string>
  <string name="chwl2au¤CHWL2_ACT_3">What did you think?</string>
  <string name="chwl2au¤CHWL2_ACT_4">~sl:0.0:2.3~I think we're in real trouble, but...~sl:0.9~the only way out is forward.</string>
  <string name="chwl2au¤CHWL2_ACT_5">I know. That Blackwater business seems to have finished us.</string>
  <string name="cja1aud¤CCJAV_CNV1_A_1">~sl:0.0:1.0~Hey, what's wrong, Bill?~sl:0.0:1.7~You look, uh, kinda confused~sl:0.0:2.6:1~like someone just asked you where the sun goes at night.</string>
  <string name="cja1aud¤CCJAV_CNV1_A_2">What do you mean?</string>
  <string name="cja1aud¤CCJAV_CNV1_A_3">Nothing, nothing, it's...</string>
  <string name="cja1aud¤CCJAV_CNV1_A_4">Yeah, yeah better be nothing.</string>
  <string name="cja1aud¤CCJAV_CNV1_A_5">Ay, I love it when you talk to me so tough and manly.</string>
  <string name="cja1aud¤CCJAV_CNV1_A_6">~sl:0.0:2.1~You know you make me feel like a little Mexican peasant~sl:~who's gotta be scared of the big American soldier!</string>
  <string name="cja1aud¤CCJAV_CNV1_A_7">Well now, you want to start something buddy?</string>
  <string name="cja1aud¤CCJAV_CNV1_A_8">Why are you always so angry, Bill?</string>
  <string name="cja1aud¤CCJAV_CNV1_A_9">You shut up, shut up.</string>
  <string name="cja1aud¤CCJAV_CNV1_BALT_1">~sl:0.0:1.8~Arthur, why is he always so angry?~sl:~You got any clue?</string>
  <string name="cja1aud¤CCJAV_CNV1_BALT_2">~sl:0.0:1.7~He's every right to be angry.~sl:0.0:1.5~He's been dealt a bad hand.~sl:~I'd be angry too.</string>
  <string name="cja1aud¤CCJAV_CNV1_BALT_3">You carry on, Bill.</string>
  <string name="cja1aud¤CCJAV_CNV1_B_1">~sl:0.0:1.0~I mean life...~sl:0.3:2.8~life is good. As well as bad, but you seem like,~sl:0.4~you ordered eggs but got chicken shit, you know?</string>
  <string name="cja1aud¤CCJAV_CNV1_B_2">I ain't never eaten chicken shit in all my life! Now, who the hell's been saying that?</string>
  <string name="cja1aud¤CCJAV_CNV1_B_3">Nobody, no one.</string>
  <string name="cja1aud¤CCJAV_CNV1_B_4">And I ain't always mad. Okay?</string>
  <string name="cja1aud¤CCJAV_CNV1_B_5">~sl:0.0:2.1~Okay, hey, whatever you say, buddy.~sl:0.3:0.8~Just...~sl:0.2~cheer up, okay?</string>
  <string name="cja1aud¤CCJAV_CNV1_B_6">Otherwise I'll have to kill you myself.</string>
  <string name="cja1aud¤CCJAV_CNV1_CALT_1">Thanks, Arthur.</string>
  <string name="cja1aud¤CCJAV_CNV1_CALT_2">Alright, I give up.</string>
  <string name="cjav2au¤CJAV2_ACTA_1">Hey, how you getting on there, John?</string>
  <string name="cjav2au¤CJAV2_ACTA_2">Good.</string>
  <string name="cjav2au¤CJAV2_ACTA_3">~sl:1.0:1.4:1~Scar looks pretty.</string>
  <string name="cjav2au¤CJAV2_ACTA_4">Yeah, ruined my fine features.</string>
  <string name="cjav2au¤CJAV2_ACTA_6">~sl:0.0:1.0~Thank you...~sl:0.3~for saving me.</string>
  <string name="cjav2au¤CJAV2_ACTA_7">I know you'd save me.</string>
  <string name="cjav2au¤CJAV2_ACTA_8">Of course.</string>
  <string name="cjav2au¤CJAV2_ACTA_9">~sl:0.0:1.1~I owe you...~sl:0.4~for life.</string>
  <string name="cjav2au¤CJAV2_ACTBLEFT_1">You and Arthur.</string>
  <string name="cjav2au¤CJAV2_ACTBLEFT_2">Thank you, again.</string>
  <string name="cjav2au¤CJAV2_ACTBRIGHT_1">You and Arthur.</string>
  <string name="cjav2au¤CJAV2_ACTBRIGHT_2">You okay, Arthur?</string>
  <string name="cjav2au¤CJAV2_ACTB_1">You and Arthur.</string>
  <string name="cjav3au¤CJAV2_A_2">Hey, Greaser, whatchu doing?</string>
  <string name="cjav3au¤CJAV2_A_3">Excuse me?</string>
  <string name="cjav3au¤CJAV2_A_4">~sl:0.0:1.2~I said,~sl:0.2~\"Whatchu doing, Greaser?\"</string>
  <string name="cjav3au¤CJAV2_A_5">~sl:0.7:1.5:1~Shit! Shit!</string>
  <string name="cjav3au¤CJAV2_A_7">~sl:0.0:1.4~I'm just playing with my knife,~sl:0.3:1.2~Sheep Fucker.~sl:0.6~Just playing with my knife.</string>
  <string name="cjav3au¤CJAV2_B_3">Get outta here, you drunken fool.</string>
  <string name="cjav3au¤CJAV2_B_ALT_1">Should I?</string>
  <string name="cjav3au¤CJAV2_B_ALT_2">Be my guest.</string>
  <string name="cjav3au¤CJAV2_B_ALT_3">~sl:0.8:1.0:1~Nah...</string>
  <string name="cjav3au¤CJAV2_B_ALT_5">Get outta here, you drunken fool.</string>
  <string name="cjav4au¤CJAV4_ACTA_1">You know, vanity is a sin, Mr. Escuella.</string>
  <string name="cjav4au¤CJAV4_ACTA_2">So is judging others, my little friend.</string>
  <string name="cjav4au¤CJAV4_ACTA_3">Me da used to say, \"The bigger the box, the smaller the gift.\"</string>
  <string name="cjav4au¤CJAV4_ACTA_4">If you know what I mean?</string>
  <string name="cjav4au¤CJAV4_ACTA_5">Your da?</string>
  <string name="cjav4au¤CJAV4_ACTA_6">Yeah, me da.</string>
  <string name="cjav4au¤CJAV4_ACTA_7">~sl:0.0:1.4~From the sound of things,~sl:0.5~he was quite something.</string>
  <string name="cjav4au¤CJAV4_ACTA_8">Yeah, quite something.</string>
  <string name="cjav4au¤CJAV4_ACTA_9">~sl:0.0:0.9~My father,~sl:0.5~he alway say to me,</string>
  <string name="cjav4au¤CJAV4_ACTA_10">~sl:0.0:1.5~\"If someone disrespects you...~sl:0.5~fillet them with a knife.\"</string>
  <string name="cjav4au¤CJAV4_ACTA_12">If you know what I mean.</string>
  <string name="cjav4au¤CJAV4_ACTA_13">I wasn't disrespecting. I was just looking after your mortal soul, honest.</string>
  <string name="cjav4au¤CJAV4_ACTBR_1">Get out of here.</string>
  <string name="cjav4au¤CJAV4_ACTBR_2">Hey, Arthur.</string>
  <string name="cjav4au¤CJAV4_ACTBR_3">Well. We know you ain't a vain man.</string>
  <string name="cjav4au¤CJAV4_ACTBR_4">~sl:0.0:1.9~We know you ain't a wise one,~sl:~now get out of here!</string>
  <string name="cjav4au¤CJAV4_ACTBR_5">Do something useful.</string>
  <string name="cjav4au¤CJAV4_ACTB_1">Get out of here.</string>
  <string name="cjav5au¤CJAV5_ACT_1">It's a sign.</string>
  <string name="cjav5au¤CJAV5_ACT_2">It's a goddamn rainbow.</string>
  <string name="cjav5au¤CJAV5_ACT_3">A rainbow without any rain? Our luck has changed.</string>
  <string name="cjav5au¤CJAV5_ACT_4">We're blessed.</string>
  <string name="cjav5au¤CJAV5_ACT_5">Okay...</string>
  <string name="cjav7au¤CJAV7_ACT_A_1">Who do you think the rat is?</string>
  <string name="cjav7au¤CJAV7_ACT_A_2">What you mean?</string>
  <string name="cjav7au¤CJAV7_ACT_A_3">Well, somebody's talking, I can feel it!</string>
  <string name="cjav7au¤CJAV7_ACT_A_4">Who you think it is?</string>
  <string name="cjav7au¤CJAV7_ACT_A_5">I got no idea... you?</string>
  <string name="cjav7au¤CJAV7_ACT_A_7">No! It's not me!</string>
  <string name="cjav7au¤CJAV7_ACT_A_8">I'm loyal, don't you know it?</string>
  <string name="cjav7au¤CJAV7_ACT_A_9">I don't know...</string>
  <string name="cjav7au¤CJAV7_ACT_A_10">I think maybe Marston.</string>
  <string name="cjav7au¤CJAV7_ACT_A_11">You think so?</string>
  <string name="cjav7au¤CJAV7_ACT_A_12">Well it's the only thing that makes sense.</string>
  <string name="cjav7au¤CJAV7_ACT_A_13">That don't make much sense either.</string>
  <string name="cjav7au¤CJAV7_ACT_A_INT_1">You still got your head up your ass, Morgan?</string>
  <string name="cjav7au¤CJAV7_ACT_A_INT_2">Probably... because all I'm hearing is shit.</string>
  <string name="cjav7au¤CJAV7_ACT_A_INT_3">Real funny...</string>
  <string name="cjav8au¤CJAV8_ACTION_A_1">Can I-uh... talk to you a minute?</string>
  <string name="cjav8au¤CJAV8_ACTION_A_2">Of course, partner.</string>
  <string name="cjav8au¤CJAV8_ACTION_B_3">It's a pleasure!</string>
  <string name="cjav8au¤CJAV8_ACT_A_INT_1">Arthur, this is a private conversation.</string>
  <string name="cjav8au¤CJAV8_ACT_C_ALT_2">That boy ain't dumb, no sir. Not dumb at all.</string>
  <string name="cjav9au¤CJAV9_ACTN_1">What's wrong with all of you? Huh?</string>
  <string name="cjav9au¤CJAV9_ACTN_2">Come on! Come on, what's wrong?</string>
  <string name="cjav9au¤CJAV9_ACTN_3">What do you mean, what's wrong?</string>
  <string name="cjav9au¤CJAV9_ACTN_4">Where's your trust? Huh?</string>
  <string name="cjav9au¤CJAV9_ACTN_5">Where-wh-where's your faith?</string>
  <string name="cjav9au¤CJAV9_ACTN_6">I got a son, Mr. Escuella! I want him to live!</string>
  <string name="cjav9au¤CJAV9_ACTN_7">It's by staying together... that we live.</string>
  <string name="cjav9au¤CJAV9_ACTN_9">Come on!</string>
  <string name="cjav9au¤CJAV9_ACTN_10">God damn the lot of you!</string>
  <string name="cjck1au¤CCJCK1_ACTA_1">Come on play, Pa!</string>
  <string name="cjck1au¤CCJCK1_ACTA_2">What did you call me?</string>
  <string name="cjck1au¤CCJCK1_ACTA_3">I'll be Achilles, you be Hector.</string>
  <string name="cjck1au¤CCJCK1_ACTA_4">I... don't read none of that nonsense.</string>
  <string name="cjck1au¤CCJCK1_ACTA_5">It's easy. You swing your sword like this!</string>
  <string name="cjck1au¤CCJCK1_ACTA_6">Now ain't such a good time, kid.</string>
  <string name="cjck1au¤CCJCK1_ACTA_7">Guess it never is.</string>
  <string name="cjck1au¤CCJCK1_ACTBALT_1">Don't you say a word, Morgan.</string>
  <string name="cjck1au¤CCJCK1_ACTBALT_2">Well that sure is a scene from an ancient tragedy alright.</string>
  <string name="cjck1au¤CCJCK1_ACTBALT_3">Yeah... go annoy someone else.</string>
  <string name="cjck2au¤CJCK2_ACTA_1">See that? That is how you get a good point.</string>
  <string name="cjck2au¤CJCK2_ACTA_2">Come on, my turn now. Please!</string>
  <string name="cjck2au¤CJCK2_ACTA_3">Oh no, we don't need you getting in no more trouble.</string>
  <string name="cjck2au¤CJCK2_ACTA_4">Are you alright, Jack?</string>
  <string name="cjck2au¤CJCK2_ACTA_5">I'm just fine, why?</string>
  <string name="cjck2au¤CJCK2_ACTBALT_1">No reason.</string>
  <string name="cjck2au¤CJCK2_ACTBALT_2">Got some guts, that boy.</string>
  <string name="cjck2au¤CJCK2_ACTBALT_3">Always said he took after his mother.</string>
  <string name="cjck2au¤CJCK2_ACTB_1">No reason.</string>
  <string name="cjck2au¤CJCK2_EXIT_1">You got some guts, kid. That's for sure.</string>
  <string name="cjck3au¤CJCK3_ACTA_2">Two orphans playing at happy families. What a touching scene.</string>
  <string name="cjck3au¤CJCK3_ACTA_3">Go to hell.</string>
  <string name="cjck3au¤CJCK3_ACTA_4">You know, Jack, Dutch thought you Pa was gold once too till he realized he was just yellow.</string>
  <string name="cjck3au¤CJCK3_ACTA_5">Leave my son the hell alone.</string>
  <string name="cjck3au¤CJCK3_ACTBALT_1">You got something to say, say it to me, you son of a bitch.</string>
  <string name="cjck3au¤CJCK3_ACTBALT_2">Oh look, the rest of the old guard.</string>
  <string name="cjck3au¤CJCK3_ACTBALT_3">Cherish every last moment with your son, John.</string>
  <string name="cjck3au¤CJCK3_ACTB_1">You got something to say, you say it to me, you son of a bitch.</string>
  <string name="cjck3au¤CJCK3_ACTB_2">Cherish every last moment with him, John.</string>
  <string name="cjck3au¤CJCK3_ACTB_F_1">You got something to say, say it to me, you son of a bitch.</string>
  <string name="cjck3au¤CJCK3_ACTB_F_2">Cherish every last moment with him, John.</string>
  <string name="cjck3au¤CJCK3_ACTB_F_3">Oh look, the rest of the old guard.</string>
  <string name="cjck3au¤CJCK3_SWORD_ENT_1">I'm gonna get you!</string>
  <string name="cjck3au¤CJCK3_SWORD_ENT_2">Oh! Oh...</string>
  <string name="cjck3au¤CJCK3_SWORD_EX_1">Alright, alright, alright.... hey!</string>
  <string name="cjck3au¤CJCK3_SWORD_EX_2">Alright, that's enough for the day... alright.</string>
  <string name="cjck4au¤CJCK4_ACTION_2">Leave me alone.</string>
  <string name="cjck4au¤CJCK4_ACTION_3">What you doing, Jack?</string>
  <string name="cjck4au¤CJCK4_ACTION_4">Throwing rocks at the O'Driscoll.</string>
  <string name="cjck4au¤CJCK4_ACTION_6">Why?</string>
  <string name="cjck4au¤CJCK4_ACTION_7">Because he's an O'Driscoll... you always said that was bad.</string>
  <string name="cjck4au¤CJCK4_ACTION_8">Leave him alone, go on, away with you.</string>
  <string name="cjck4au¤CJCK4_ACTION_9">But you said...</string>
  <string name="cjck4au¤CJCK4_ACTION_11">Get away with ya... leave the rock-throwing to the grown ups.</string>
  <string name="cjck5au¤CJCK5_ACTION_A_2">I thought you'd run off to join the circus.</string>
  <string name="cjck5au¤CJCK5_ACTION_A_3">Huh? Circus? No...</string>
  <string name="cjck5au¤CJCK5_ACTION_A_4">You worried your mother half to death.</string>
  <string name="cjck5au¤CJCK5_ACTION_A_5">I was fine. Really, I was. I ate spaghetti.</string>
  <string name="cjck5au¤CJCK5_ACTION_A_6">What?</string>
  <string name="cjck5au¤CJCK5_ACTION_A_7">Oh, it's Italian food. It's... I don't know how to explain.</string>
  <string name="cjck5au¤CJCK5_ACTION_A_8">Was it nice?</string>
  <string name="cjck5au¤CJCK5_ACTION_A_9">Yeah... really nice.</string>
  <string name="cjck5au¤CJCK5_ACTION_A_10">And the people?</string>
  <string name="cjck5au¤CJCK5_ACTION_A_11">They were nice too... everything was very... well, different. I slept in a bed in a room.</string>
  <string name="cjck5au¤CJCK5_ACTION_A_12">Like a cage?</string>
  <string name="cjck5au¤CJCK5_ACTION_A_13">No, no, no... more like a palace in a story.</string>
  <string name="cjck5au¤CJCK5_ACTION_A_14">Oh, how nice for ya... our little prince.</string>
  <string name="cjck5au¤CJCK5_ACTION_B_1">Well, little prince, tomorrow we begin reading again.</string>
  <string name="cjck5au¤CJCK5_ACT_A_INT_1">Boy's got used to fine living, Arthur.</string>
  <string name="cjck5au¤CJCK5_ACT_A_INT_2">What could be finer than a home in a swamp surrounded by alligators?</string>
  <string name="cjck5au¤CJCK5_ACT_A_INT_3">Very true.</string>
  <string name="cjckpau¤CJCKP_ACT_A_1">That's it, come on, come on in here.</string>
  <string name="cjckpau¤CJCKP_ACT_A_2">He's back alright.</string>
  <string name="cjckpau¤CJCKP_ACT_A_3">Hey, make some room for John there.</string>
  <string name="cjckpau¤CJCKP_ACT_A_4">Come on! Are we celebrating here, or what?</string>
  <string name="cjckpau¤CJCKP_ACT_A_5">Good to have you back here, we've missed you.</string>
  <string name="cjckpau¤CJCKP_ACT_A_6">Hey, hey... how about a song, huh?</string>
  <string name="cjckpau¤CJCKP_ACT_A_7">Javier... play us away.</string>
  <string name="cjckpau¤CJCKP_ACT_B_1">De la Sierra Morena, cielito lindo, vienen bajando,</string>
  <string name="cjckpau¤CJCKP_ACT_B_2">un par de ojos negros, cielito lindo, de contrabando.</string>
  <string name="cjckpau¤CJCKP_ACT_B_3">De la Sierra Morena, cielito lindo, vienen bajando,</string>
  <string name="cjckpau¤CJCKP_ACT_B_4">un par de ojitos negros, cielito lindo, de contrabando.</string>
  <string name="cjckpau¤CJCKP_ACT_B_5">Ay, ay, ay, ay, canta y no llores...~n~~m~Ay, ay, ay, ay!</string>
  <string name="cjckpau¤CJCKP_ACT_B_6">porque cantando se alegran, cielito lindo, los corazones.</string>
  <string name="cjckpau¤CJCKP_ACT_B_7">Ese lunar que tienes, cielito lindo, junto a la boca,</string>
  <string name="cjckpau¤CJCKP_ACT_B_8">no se lo des a nadie, cielito lindo, que a m me toca.</string>
  <string name="cjckpau¤CJCKP_ACT_B_9">Ese lunar que tienes, cielito lindo, junto a la boca,</string>
  <string name="cjckpau¤CJCKP_ACT_B_10">no se lo des a nadie, cielito lindo, que a m me toca.</string>
  <string name="cjckpau¤CJCKP_ACT_B_11">Ay, ay, ay, ay, canta y no llores...~n~~m~Ay, ay, ay, ay!</string>
  <string name="cjckpau¤CJCKP_ACT_B_12">porque cantando se alegran, cielito lindo, los corazones.</string>
  <string name="cjckpau¤CJCKP_ACT_B_13">Ay, ay, ay, ay, canta y no llores...~n~~m~Ay, ay, ay, ay!</string>
  <string name="cjckpau¤CJCKP_ACT_B_14">porque cantando se alegran, cielito lindo, los corazones.</string>
  <string name="cjh10au¤CJH10_ACTION_A_1">Have a drink with me, Karen.</string>
  <string name="cjh10au¤CJH10_ACTION_A_2">I'm okay for now.</string>
  <string name="cjh10au¤CJH10_ACTION_A_3">Oh... my company's not good enough for you?</string>
  <string name="cjh10au¤CJH10_ACTION_A_4">No, but...</string>
  <string name="cjh10au¤CJH10_ACTION_A_5">You're too fine and... mighty.</string>
  <string name="cjh10au¤CJH10_ACTION_A_6">But Abigail.</string>
  <string name="cjh10au¤CJH10_ACTION_A_7">We ain't married, you know...</string>
  <string name="cjh10au¤CJH10_ACTION_A_8">Get off of me! You're being an idiot.</string>
  <string name="cjh10au¤CJH10_ACT_B_ALT_1">Am I being an idiot?</string>
  <string name="cjh10au¤CJH10_ACT_B_ALT_2">Yes.</string>
  <string name="cjh10au¤CJH10_ACT_B_ALT_3">I thought so...</string>
  <string name="cjhn3au¤CJHN3_ACTION_1">~sl:3.0:1.3~My God...~sl:3.5:3.5:1~that woman... that...</string>
  <string name="cjhn3au¤CJHN3_ACTION_2">~sl:1.1~Words fail me.</string>
  <string name="cjhn3au¤CJHN3_ACTION_3">Words fail all of us when it comes to women.</string>
  <string name="cjhn3au¤CJHN3_ACTION_4">~sl:1.2:1.1~I know...~sl:1.0:1.2:1~man...</string>
  <string name="cjhn3au¤CJHN3_ACTION_5">~sl:1.2:1.9~What're the women like in Mexico?</string>
  <string name="cjhn3au¤CJHN3_ACTION_6">~sl:0.0:5.8~About the same... some good, some bad.~sl:0.6~Some you think are good, turn out to be bad.</string>
  <string name="cjhn3au¤CJHN3_ACTION_7">~sl:4.8~You miss Mexico?</string>
  <string name="cjhn3au¤CJHN3_ACTION_8">~sl:0.3~'Course.</string>
  <string name="cjhn3au¤CJHN3_ACTION_9">~sl:1.8:1.4:1~Think you'll ever go back?</string>
  <string name="cjhn3au¤CJHN3_ACTION_10">~sl:2.6:1.7~I killed a man there.~sl:1.3:1.2~A powerful man.~sl:1.7:1.4:1~Over a woman.</string>
  <string name="cjhn3au¤CJHN3_ACTION_11">~sl:0.0:3.3~Guy in the army, 'til he lost his position.~sl:0.9:1.1:1~I can't go back.</string>
  <string name="cjhn3au¤CJHN3_ACTION_12">~sl:0.4~Maybe one day.</string>
  <string name="cjhn3au¤CJHN3_ACTION_13">~sl:1.3:1.9~I'd love to go to Mexico...~sl:1.6:1.0:1~one day.</string>
  <string name="cjhn3au¤CJHN3_ACTION_14">Maybe you will.</string>
  <string name="cjhn3au¤CJHN3_ACTION_15">I'd love to travel, see the world. Head South...</string>
  <string name="cjhn3au¤CJHN3_ACTION_17">Bolivia, Peru, Brazil.</string>
  <string name="cjhn3au¤CJHN3_ACTION_18">~sl:0.8:2.6~I met a Brazilian in a bar once.~sl:2.3:2.3:1~I didn't understand a word he said.</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_1">You okay, son?</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_2">Yeah... sure... I don't know...</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_3">You don't sound okay.</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_4">They're chasing us, Dutch, they're... they're chasing us hard.</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_5">Sure they're chasing us hard, because we represent everything that they fear.</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_6">But if we stick together... and we stay tight now... there's gonna be tough times ahead, I can promise you that...</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_7">but we are going to make it to paradise.</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_8">Paradise?</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_9">Yeah... I ain't never gonna leave you, son... don't you ever leave me... knowing that...</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_10">That's paradise.</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_11">Maybe.</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_12">No... not maybe, maybe is doubt, doubt is the end... \"yes, Dutch\"... say it!</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_13">Yes, Dutch.</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_14">I know it's hard... I know it's hard... but together... we can achieve beautiful things.</string>
  <string name="cjhn7au¤CJHN7_ACTION_A_15">Alone... we're sickly bison, waiting on the wolves.</string>
  <string name="cjhn7au¤CJHN7_ACTION_B_1">Tell him, Arthur.</string>
  <string name="cjhn7au¤CJHN7_ACTION_B_2">I think you've told him everything there is to know.</string>
  <string name="cjhn8au¤CJHN8_ACTION_1">How you keeping?</string>
  <string name="cjhn8au¤CJHN8_ACTION_2">~sl:0.0:0.8~Never better...~sl:1.5~that's a lie, but not so bad.</string>
  <string name="cjhn8au¤CJHN8_ACTION_3">~sl:5.2~We gonna make it... out of this mess?</string>
  <string name="cjhn8au¤CJHN8_ACTION_4">~sl:0.0:1.1~Sure...~sl:1.4:0.9~maybe...~sl:2.0~I don't know...</string>
  <string name="cjhn8au¤CJHN8_ACTION_5">~sl:0.0:2.1~Life is the mess... but...~sl:~I reckon we can give the law the slip one more time.</string>
  <string name="cjhn8au¤CJHN8_ACTION_6">~sl:0.9~And then what?</string>
  <string name="cjhn8au¤CJHN8_ACTION_7">Disappear. Like a memory, we'll just fade away... grow old and bored...</string>
  <string name="cjhn8au¤CJHN8_ACTION_8">And people just gonna forget about us?</string>
  <string name="cjhn8au¤CJHN8_ACTION_9">That's nonsense... people don't forget... nothing gets forgiven.</string>
  <string name="cjhn8au¤CJHN8_ACTION_10">~sl:0.0:1.0~I disagree.~sl:0.9~When you're my age, you'll realize more gets forgotten than remembered.</string>
  <string name="cjhn8au¤CJHN8_ACTION_11">And forgiveness, well... mostly that's God's business, but...</string>
  <string name="cjhn8au¤CJHN8_ACTION_12">for the rest of us... just an easy way of saying \"I don't care no more.\"</string>
  <string name="cjhn8au¤CJHN8_ACTION_13">That so?</string>
  <string name="cjhn8au¤CJHN8_ACTION_14">Yes.</string>
  <string name="cjhn9au¤CJHN9_ACT_A_1">Sit down and have a drink with me, brother.</string>
  <string name="cjhn9au¤CJHN9_ACT_A_2">~sl:1.9:0.9~No...~sl:1.9~I'll sit down and have several drinks with you.</string>
  <string name="cjhn9au¤CJHN9_ACT_A_3">Your good health.</string>
  <string name="cjhn9au¤CJHN9_ACT_A_4">~sl:1.1~Another.</string>
  <string name="cjhn9au¤CJHN9_ACT_A_5">~sl:0.3~What, you taking holy orders? Pour me another drink.</string>
  <string name="cjhn9au¤CJHN9_ACT_A_6">Got quite a thirst today, huh, amigo?</string>
  <string name="cjhn9au¤CJHN9_ACT_A_7">~sl:0.0:0.6~Sure...~sl:1.6~why not?</string>
  <string name="cjhn9au¤CJHN9_ACT_A_8">~sl:0.0:1.3:1~Yeah, I guess you're right.</string>
  <string name="cjhn9au¤CJHN9_ACT_A_9">~sl:2.7~Listen... you boys saved me from being eaten alive...</string>
  <string name="cjhn9au¤CJHN9_ACT_A_10">~sl:0.6:1.2~folk die...~sl:1.1:1.1~that woman...~sl:1.2:1.1:1~nags...</string>
  <string name="cjhn9au¤CJHN9_ACT_A_11">~sl:0.0:0.9~life is...~sl:1.9:2.8~life is brutal... brief...~sl:1.2~and random.</string>
  <string name="cjhn9au¤CJHN9_ACT_A_12">~sl:0.0:0.9~But liquor...~sl:2.2~is wonderful...</string>
  <string name="cjhn9au¤CJHN9_ACT_A_13">~sl:1.2~Well said.</string>
  <string name="cjhn9au¤CJHN9_ACT_A_14">~sl:2.9:1.2:1~Wonderful...</string>
  <string name="cjhn9au¤CJHN9_ACT_A_15">~sl:0.0:0.9~John...~sl:1.9~John...</string>
  <string name="cjhn9au¤CJHN9_ACT_A_16">~sl:0.0:1.2~I wish she would shut up...~sl:1.5~excuse me...</string>
  <string name="cjhn9au¤CJHN9_ACT_A_17">~sl:1.0:1.2:1~You haven't seen me.</string>
  <string name="cjhn9au¤CJHN9_ACT_B_ALT_1">Sheer bliss, eh, brother?</string>
  <string name="cjhn9au¤CJHN9_ACT_B_ALT_2">Yes... wonderful.</string>
  <string name="cjks1au¤CJKS1_ACTION_1">A pretty creature a miner's daughter, and her name was Clementine.</string>
  <string name="cjks1au¤CJKS1_ACTION_2">Her noble father was the foreman of a very valued mine,</string>
  <string name="cjks1au¤CJKS1_ACTION_3">And every miner and ranchman was a brother to Clementine.</string>
  <string name="cjks1au¤CJKS1_ACTION_4">Oh my darling, oh my darling, oh my darling Clementine.</string>
  <string name="cjks1au¤CJKS1_ACTION_5">You are lost for me forever, dreadful sorry, Clementine.</string>
  <string name="cjks1au¤CJKS1_ACTION_6">The foreman miner, a forty niner, in dreams and thoughts sublime,</string>
  <string name="cjks1au¤CJKS1_ACTION_7">Lived in comfort with his daughter, his pretty child Clementine.</string>
  <string name="cjks1au¤CJKS1_ACTION_8">When far away he would often prey that in his sunny clime.</string>
  <string name="cjks1au¤CJKS1_ACTION_9">No harm might over take her his favorite nugget Clementine.</string>
  <string name="cjks1au¤CJKS1_ACTION_10">Oh my darling, oh my darling, oh my darling Clementine.</string>
  <string name="cjks1au¤CJKS1_ACTION_11">You are lost for me forever, dreadful sorry, Clementine.</string>
  <string name="cjks1au¤CJKS1_ACTION_12">When the day was done, and the setting sun, it's rays ceased to shine.</string>
  <string name="cjks1au¤CJKS1_ACTION_13">Homeward came the brawny miner to caress his Clementine.</string>
  <string name="cjks1au¤CJKS1_ACTION_14">None was nearer, none was dearer, since the days of forty-nine.</string>
  <string name="cjks1au¤CJKS1_ACTION_15">When in youth he had another who was then his Clementine.</string>
  <string name="cjks1au¤CJKS1_ACTION_16">Oh my darling, oh my darling, oh my darling Clementine.</string>
  <string name="cjks1au¤CJKS1_ACTION_17">You are lost for me forever, dreadful sorry, Clementine.</string>
  <string name="cjks1au¤CJKS1_ACTION_18">She led her ducks down to the river the weather it was fine.</string>
  <string name="cjks1au¤CJKS1_ACTION_19">Stubbed her toe against a sliver, fell into the raging brine.</string>
  <string name="cjks1au¤CJKS1_ACTION_20">He heard her calling, calling Father, her voice was like a chime.</string>
  <string name="cjks1au¤CJKS1_ACTION_21">But alas he was no swimmer, so he lost his Clementine.</string>
  <string name="cjks2au¤CJKS2_ACTION_1">He's a lily of the valley...</string>
  <string name="cjks2au¤CJKS2_ACTION_2">Oh my Lord...</string>
  <string name="cjks2au¤CJKS2_ACTION_3">With his five white horses side by side, oh my Lord...</string>
  <string name="cjks2au¤CJKS2_ACTION_4">He's a lily of the valley, oh my Lord...</string>
  <string name="cjks2au¤CJKS2_ACTION_6">King Marston and his chariot rides out... my Lord...</string>
  <string name="cjks2au¤CJKS2_ACTION_7">He's a lily of the valley, oh my Lord...</string>
  <string name="cjks2au¤CJKS2_ACTION_8">You can ride up on the air... oh my Lord...</string>
  <string name="cjks2au¤CJKS2_ACTION_9">He's a lily of the valley, oh my Lord...</string>
  <string name="cjks3au¤CJKS3_ACTION_2">Oh Shanadore... a rolling river...</string>
  <string name="cjks3au¤CJKS3_ACTION_3">Oh... I'm bounding away...</string>
  <string name="cjks3au¤CJKS3_ACTION_4">O'er the Wild Kamassa...</string>
  <string name="cjks3au¤CJKS3_ACTION_5">Oh Shanadore's a packet sailor</string>
  <string name="cjks3au¤CJKS3_ACTION_6">Oh... you rolling river...</string>
  <string name="cjks3au¤CJKS3_ACTION_7">Oh, Shanadore's... a rolling river...</string>
  <string name="cjks3au¤CJKS3_ACTION_8">Oh... I'm bounding away...</string>
  <string name="cjks3au¤CJKS3_ACTION_9">O'er the Wild Kamassa...</string>
  <string name="cjks3au¤CJKS3_ACTION_10">Oh, Shanadore... I long to hear you...</string>
  <string name="cjks3au¤CJKS3_ACTION_11">Oh... you rolling river...</string>
  <string name="cjks3au¤CJKS3_ACTION_12">Oh Shanadore's a rolling river...</string>
  <string name="cjks3au¤CJKS3_ACTION_13">Oh... I'm bounding away...</string>
  <string name="cjks3au¤CJKS3_ACTION_14">O'er the Wild Kamassa...</string>
  <string name="cjks3au¤CJKS3_ACTION_15">Oh Shanadore's a rolling river...</string>
  <string name="cjks3au¤CJKS3_ACTION_16">Oh... you rolling river...</string>
  <string name="cjks3au¤CJKS3_ACTION_17">Oh Shanadore's... a rolling river...</string>
  <string name="cjks3au¤CJKS3_ACTION_18">Oh... I'm bounding away...</string>
  <string name="cjks3au¤CJKS3_ACTION_19">O'er the Wild Kamassa...</string>
  <string name="cjks3au¤CJKS3_ACTION_20">It's beautiful.</string>
  <string name="cjks4au¤CJKS4_ACTION_2">It rained all night, the day I left,</string>
  <string name="cjks4au¤CJKS4_ACTION_3">the weather, it was dry...</string>
  <string name="cjks4au¤CJKS4_ACTION_4">The sun, so hot, I froze to death...</string>
  <string name="cjks4au¤CJKS4_ACTION_5">Susanna don't you cry...</string>
  <string name="cjks4au¤CJKS4_ACTION_6">Oh, Susanna, oh don't you cry for me...</string>
  <string name="cjks4au¤CJKS4_ACTION_7">I came from Strawberry,</string>
  <string name="cjks4au¤CJKS4_ACTION_8">with a banjo on my knee...</string>
  <string name="cjks4au¤CJKS4_ACTION_10">I came from Strawberry,</string>
  <string name="cjks4au¤CJKS4_ACTION_11">with a banjo on my knee.</string>
  <string name="cjks4au¤CJKS4_ACTION_12">I'm going down to Blackwater,</string>
  <string name="cjks4au¤CJKS4_ACTION_13">my true love for to see...</string>
  <string name="cjks4au¤CJKS4_ACTION_14">Oh, Susanna, oh don't you cry for me...</string>
  <string name="cjks4au¤CJKS4_ACTION_15">I came from Strawberry,</string>
  <string name="cjks4au¤CJKS4_ACTION_16">with a banjo on my knee...</string>
  <string name="cjks4au¤CJKS4_ACTION_20">Oh, Susanna, oh don't you cry for me...</string>
  <string name="cjks4au¤CJKS4_ACTION_21">I've come from Strawberry,</string>
  <string name="cjks4au¤CJKS4_ACTION_22">with a banjo on my knee...</string>
  <string name="cjks4au¤CJKS4_ACTION_23">It's one of my favorites.</string>
  <string name="cjks5au¤CJKS5_ACTION_2">Yellow Rose of Texas...</string>
  <string name="cjks5au¤CJKS5_ACTION_6">The Yellow Rose of Texas...</string>
  <string name="cjks5au¤CJKS5_ACTION_8">Yellow Rose of Texas...</string>
  <string name="cjks5au¤CJKS5_ACTION_11">Yellow Rose of Texas...</string>
  <string name="cjks5au¤CJKS5_ACTION_13">The Yellow Rose of Texas...</string>
  <string name="cjks5au¤CJKS5_ACTION_16">Just great, Jack.</string>
  <string name="cjn1aud¤CCJHN_CNV1_A_2">~sl:0.0:1.0~And the...~sl:0.0:1.6~the funny thing is, John...~sl:0.0:3.7~I.. no. No, hey. Hey, hey...~sl:0.2~the funny thing is, is...</string>
  <string name="cjn1aud¤CCJHN_CNV1_A_3">~sl:0.0:1.2~'cause...~sl:0.6~funny thing is I forgot what I was gonna say.</string>
  <string name="cjn1aud¤CCJHN_CNV1_A_5">~sl:0.0:1.2~You're right.~sl:0.8~That is funny.</string>
  <string name="cjn1aud¤CCJHN_CNV1_A_7">So?</string>
  <string name="cjn1aud¤CCJHN_CNV1_A_8">You s-say something.</string>
  <string name="cjn1aud¤CCJHN_CNV1_A_9">Say something, go on.</string>
  <string name="cjn1aud¤CCJHN_CNV1_A_10">Say what?</string>
  <string name="cjn1aud¤CCJHN_CNV1_A_11">~sl:0.6:1.2~I don't know?~sl:0.0:1.4:1~Just go, say anything.</string>
  <string name="cjn1aud¤CCJHN_CNV1_B_1">Bill?</string>
  <string name="cjn1aud¤CCJHN_CNV1_B_2">~sl:0.0:1.2~You're pretty drunk.~sl:1.6:1.2~And you're a...~sl:0.8~funny feller. But...</string>
  <string name="cjn1aud¤CCJHN_CNV1_B_3">You're okay.</string>
  <string name="cjn1aud¤CCJHN_CNV_BALT_1">Hey!</string>
  <string name="cjn1aud¤CCJHN_CNV_BALT_2">~sl:0.0:4.0~It's Arthur-goddamn-pole-ass-Morgan!~sl:0.0:1.3~I love you.~sl:0.5~I love you. I do.</string>
  <string name="cjn1aud¤CCJHN_CNV_BALT_3">Bill, you're pretty drunk...</string>
  <string name="cjn1aud¤CCJHN_CNV_BALT_4">~sl:0.0:1.2~and you're...~sl:1.0:2.6~a funny feller. But...~sl:1.0~you're okay.</string>
  <string name="cjn1aud¤CCJHN_CNV_C_1">Well you're not...</string>
  <string name="cjn1aud¤CCJHN_CNV_C_2">Everyone thinks that you're Dutch's pet.</string>
  <string name="cjn1aud¤CCJHN_CNV_C_3">His pet?</string>
  <string name="cjn1aud¤CCJHN_CNV_C_4">~sl:1.4:0.8~Yep.~sl:0.6:2.0~Like a dog, or a cat.~sl:0.6~You're his favorite!</string>
  <string name="cjn1aud¤CCJHN_CNV_C_5">~sl:0.0:1.2~Favorite?~sl:0.6~People care about that?</string>
  <string name="cjn1aud¤CCJHN_CNV_C_6">~sl:0.5:1.0~Sure.~sl:0.4:2.6~I mean it's... s-some do.~sl:1.1~A few people.</string>
  <string name="cjn1aud¤CCJHN_CNV_C_7">Who?</string>
  <string name="cjn1aud¤CCJHN_CNV_C_9">~sl:0.0:1.2~I don't know...~sl:1.8~Well, me.</string>
  <string name="cjn1aud¤CCJHN_CNV_C_10">Or not me.</string>
  <string name="cjn1aud¤CCJHN_CNV_C_11">~sl:0.0:1.2~Maybe me.~sl:0.5:2.6~I don't, ah shit. I don't know.~sl:1.0~I mean, like, hey, hey, it's like...</string>
  <string name="cjn1aud¤CCJHN_CNV_C_12">~sl:0.0:1.0~Okay...~sl:0.9:2.3~I love liquor.~sl:1.6:1.5~I love liquor.~sl:0.8:1.3~But liquor...~sl:0.5~don't love me.</string>
  <string name="cjn1aud¤CCJHN_CNV_C_13">~sl:2.3:1.4:1~I know what you mean.</string>
  <string name="cjn1aud¤CCJHN_CNV_C_15">~sl:0.0:1.0~Pathetic!~sl:1.1~Genuinely pathetic.</string>
  <string name="cjn1aud¤CCJHN_CNV_C_16">Come here, my sweet!</string>
  <string name="cjn1aud¤CCJHN_CNV_C_17">Oh damn...</string>
  <string name="cjn1aud¤CCJHN_CNV_DALT_1">~sl:3.8:0:1~Ooh...</string>
  <string name="cjn1aud¤CCJHN_CNV_DALT_3">Now she really hates me, Arthur.</string>
  <string name="cjv10au¤CJV10_ACTION_1">You okay, son?</string>
  <string name="cjv10au¤CJV10_ACTION_2">I'm getting nervous, boss.</string>
  <string name="cjv10au¤CJV10_ACTION_3">Me too, son... but we'll be okay... if we stick together.</string>
  <string name="cjv10au¤CJV10_ACTION_4">You don't think we should... scatter?</string>
  <string name="cjv10au¤CJV10_ACTION_5">Scatter? We have a problem to solve, we solve it together or we die alone.</string>
  <string name="cjv10au¤CJV10_ACTION_6">We run... they'll pick us off, one weak, desperate fool after the other.</string>
  <string name="cjv10au¤CJV10_ACTION_7">Ain't that so John?</string>
  <string name="cjv10au¤CJV10_ACTION_8">I guess... I guess one of these days we'll find out.</string>
  <string name="cjv10au¤CJV10_ACTION_9">Come on... both of you... a little faith... a little faith!</string>
  <string name="cjv11au¤CJV11_ACTION_1">Why you acting like this? I thought we had to stick together?</string>
  <string name="cjv11au¤CJV11_ACTION_2">Oh, I am. We are... loyalty... it's you.</string>
  <string name="cjv11au¤CJV11_ACTION_3">Me? You saved me once... more than once...</string>
  <string name="cjv11au¤CJV11_ACTION_4">I've saved you... and now?</string>
  <string name="cjv11au¤CJV11_ACTION_5">I'm sticking to my family.</string>
  <string name="cjv11au¤CJV11_ACTION_6">These people ain't your family... who are they?</string>
  <string name="cjv11au¤CJV11_ACTION_7">Oh, you know what? You're an arrogant son of a bitch, John.</string>
  <string name="cjv11au¤CJV11_ACTION_8">No...</string>
  <string name="cjv11au¤CJV11_ACTION_9">I won't let my child die because of Dutch... I can't.</string>
  <string name="cjv11au¤CJV11_ACTION_10">I love Dutch, but this is getting crazy, you know it.</string>
  <string name="cjv11au¤CJV11_ACTION_11">Get your head straight, John.</string>
  <string name="cjvi1au¤CJVI1_ACTION_1">What you doing with them knives, my friend?</string>
  <string name="cjvi1au¤CJVI1_ACTION_2">Poisoning the tips.</string>
  <string name="cjvi1au¤CJVI1_ACTION_3">Why?</string>
  <string name="cjvi1au¤CJVI1_ACTION_4">Makes for a quicker kill. You can take down a bear with one of these...</string>
  <string name="cjvi1au¤CJVI1_ACTION_5">if you hit it in the right spot.</string>
  <string name="cjvi1au¤CJVI1_ACTION_6">Interesting.</string>
  <string name="cjvi1au¤CJVI1_ACTION_7">Get me some Oleander... I'll show you how to make some. Pretty easy.</string>
  <string name="cjvi1au¤CJVI1_ACTION_8">Thanks Javier.</string>
  <string name="cjvi1au¤CJVI1_ACTION_9">~t~In Spanish: Of course.</string>
  <string name="ckar1au¤CKAR1_ACTA_1">I just cannot stand it anymore.</string>
  <string name="ckar1au¤CKAR1_ACTA_2">I know.</string>
  <string name="ckar1au¤CKAR1_ACTA_3">I tell you, Tilly, if I hear that voice one more time,</string>
  <string name="ckar1au¤CKAR1_ACTA_4">so help me god, I will throttle her myself.</string>
  <string name="ckar1au¤CKAR1_ACTA_5">Miss Jones! Miss Jones!</string>
  <string name="ckar1au¤CKAR1_ACTBALT_1">I hear that voice and wake up in a cold sweat.</string>
  <string name="ckar1au¤CKAR1_ACTBALT_2">She's awful, Arthur, and you know it.</string>
  <string name="ckar1au¤CKAR1_ACTB_1">I hear that voice and wake up in a cold sweat.</string>
  <string name="ckar1au¤CKAR1_ACTC_1">Miss Jones, what are you doing?</string>
  <string name="ckar1au¤CKAR1_ACTC_2">Alchemy, Miss Grimshaw. It's my new hobby.</string>
  <string name="ckar1au¤CKAR1_ACTC_3">I'll let you know when I find the recipe for gold.</string>
  <string name="ckar1au¤CKAR1_ACTC_4">Oh, very funny.</string>
  <string name="ckar1au¤CKAR1_ACTDL_1">Make these 'ladies' earn their keep, Mr. Morgan.</string>
  <string name="ckar1au¤CKAR1_ACTDL_2">Leave me out of it, Miss Grimshaw.</string>
  <string name="ckar1au¤CKAR1_ACTD_1">You just be ready for work.</string>
  <string name="ckar2au¤CKAR2_ACT_1">Arthur.</string>
  <string name="ckar2au¤CKAR2_ACT_2">Miss Karen. How you getting on?</string>
  <string name="ckar2au¤CKAR2_ACT_3">Fine so far. And to think I was once a damsel in distress and now they got me protecting the men.</string>
  <string name="ckar2au¤CKAR2_ACT_4">Just stay alert.</string>
  <string name="ckar2au¤CKAR2_ACT_5">Oh I shall do. If anyone tries anything...</string>
  <string name="ckar2au¤CKAR2_ACT_6">I'll blow their heads off.</string>
  <string name="ckar3au¤CKAR3_ACT_1">Hey Arthur.</string>
  <string name="ckar3au¤CKAR3_ACT_2">Miss Karen. All good?</string>
  <string name="ckar3au¤CKAR3_ACT_3">Too good... I'd like the chance to shoot a feller and not feel bad about it.</string>
  <string name="ckar3au¤CKAR3_ACT_4">Somehow that doesn't surprise me. Stay alert.</string>
  <string name="ckar4au¤CKAR4_ACT_1">What?</string>
  <string name="ckar4au¤CKAR4_ACT_2">Take it easy with that stuff.</string>
  <string name="ckar4au¤CKAR4_ACT_3">This is taking it easy.</string>
  <string name="ckar5au¤CKAR5_ACTA_2">What's your problem?</string>
  <string name="ckar5au¤CKAR5_ACTA_3">We can't support a drunk, Miss.</string>
  <string name="ckar5au¤CKAR5_ACTA_4">Oh, go scratch your sores, you old bag.</string>
  <string name="ckar5au¤CKAR5_ACTA_5">Excuse me?</string>
  <string name="ckar5au¤CKAR5_ACTA_6">You heard.</string>
  <string name="ckar5au¤CKAR5_ACTA_7">Drunk or sober, you watch your mouth.</string>
  <string name="ckar5au¤CKAR5_ACTB_K_1">Let me drink in peace!</string>
  <string name="ckar5au¤CKAR5_ACTB_S_1">What was I supposed to do?</string>
  <string name="ckar6au¤CKAR6_ACTA_1">Well, I see you ain't got problems with your appetite.</string>
  <string name="ckar6au¤CKAR6_ACTA_2">Is there any part of my existence you're not trying to ruin?</string>
  <string name="ckar6au¤CKAR6_ACTA_3">I'm not sure I appreciate your tone, girl.</string>
  <string name="ckar6au¤CKAR6_ACTA_4">Well, I'm not sure I appreciate your smell... it's putting me off my meal.</string>
  <string name="ckar6au¤CKAR6_ACTA_5">Why don't you take a bath, please.</string>
  <string name="ckar6au¤CKAR6_ACTA_6">I will not put up with much more of your tongue, Miss.</string>
  <string name="ckar6au¤CKAR6_ACTA_7">Did anybody lose a pile of turd? I think I found one.</string>
  <string name="ckar6au¤CKAR6_ACTA_8">You'll get yours one day, my girl.</string>
  <string name="ckar6au¤CKAR6_ACTA_9">And you won't get yours, that's the problem.</string>
  <string name="ckar6au¤CKAR6_ACTB_1">Come on, Arthur. Don't give me that look. She's a miserable old hag and you know it.</string>
  <string name="ckar7au¤CKAR7_ACTA_1">You had any luck in town?</string>
  <string name="ckar7au¤CKAR7_ACTA_2">I robbed a feller...</string>
  <string name="ckar7au¤CKAR7_ACTA_3">and I was going to rob a lady, but she began to cry and I couldn't go through with it.</string>
  <string name="ckar7au¤CKAR7_ACTA_4">Why on earth not?</string>
  <string name="ckar7au¤CKAR7_ACTA_5">Said she needed the money... her son had lost his leg in the war.</string>
  <string name="ckar7au¤CKAR7_ACTA_6">Fighting for the wrong side.</string>
  <string name="ckar7au¤CKAR7_ACTA_7">No doubt, but she was old... real old... and I felt bad.</string>
  <string name="ckar7au¤CKAR7_ACTA_8">Reckon she feels bad for the war?</string>
  <string name="ckar7au¤CKAR7_ACTA_9">I don't think she caused it more than I did... she was just a woman, Karen.</string>
  <string name="ckar7au¤CKAR7_ACTA_10">Normal, you know?</string>
  <string name="ckar7au¤CKAR7_ACTA_11">I don't see things like that.</string>
  <string name="ckar7au¤CKAR7_ACTA_12">I know... you see things simple and clear.</string>
  <string name="ckar7au¤CKAR7_ACTA_13">Clear, but not simple.</string>
  <string name="ckar7au¤CKAR7_ACTBALT_1">Tell her she's gone soft in the head, Arthur.</string>
  <string name="ckar7au¤CKAR7_ACTBALT_2">I'll do no such thing...</string>
  <string name="ckar7au¤CKAR7_ACTBALT_3">every moment, we all got to make a choice what's right and what's wrong.</string>
  <string name="ckar7au¤CKAR7_ACTBALT_4">You're going soft too.</string>
  <string name="ckar7au¤CKAR7_ACTBALT_5">Oh no, I'd have robbed her blind. But that's me.</string>
  <string name="ckar8au¤CKAR8_ACTION_1">Ah, what a delightful surprise...</string>
  <string name="ckar8au¤CKAR8_ACTION_2">Hello, Karen.</string>
  <string name="ckar8au¤CKAR8_ACTION_3">Hello, Miss Grimshaw... how is your meal?</string>
  <string name="ckar8au¤CKAR8_ACTION_4">Fine.</string>
  <string name="ckar8au¤CKAR8_ACTION_5">I'm so glad...</string>
  <string name="ckar8au¤CKAR8_ACTION_6">You know, while we were stuck up that mountain, I thought long and hard about if we'd have to eat you.</string>
  <string name="ckar8au¤CKAR8_ACTION_7">Very amusing.</string>
  <string name="ckar8au¤CKAR8_ACTION_8">I suggested we roasted you alive, but... Mr. Pearson was keener on chopping you up and turning you into stew.</string>
  <string name="ckar8au¤CKAR8_ACTION_9">Said he couldn't bear to see your face for even one moment longer than he had to.</string>
  <string name="ckar8au¤CKAR8_ACTION_10">You're quite the amusing companion, aren't ya?</string>
  <string name="ckar8au¤CKAR8_ACTION_11">I like to think so.</string>
  <string name="ckar9au¤CKAR9_ACTA_1">Mr. Bell.</string>
  <string name="ckar9au¤CKAR9_ACTA_2">Call me Micah.</string>
  <string name="ckar9au¤CKAR9_ACTA_3">I won't, if you don't mind.</string>
  <string name="ckar9au¤CKAR9_ACTA_4">Why not?</string>
  <string name="ckar9au¤CKAR9_ACTA_5">Might give people the wrong idea.</string>
  <string name="ckar9au¤CKAR9_ACTA_6">And what would that be?</string>
  <string name="ckar9au¤CKAR9_ACTA_7">That I like you.</string>
  <string name="ckar9au¤CKAR9_ACTA_8">No... only thing you like is a bottle of whiskey...</string>
  <string name="ckar9au¤CKAR9_ACTA_9">everyone knows that, Miss Karen.</string>
  <string name="ckar9au¤CKAR9_ACTA_10">They do?</string>
  <string name="ckar9au¤CKAR9_ACTA_11">Oh yes, some folk is concerned, but not me... you're past worrying about.</string>
  <string name="ckar9au¤CKAR9_ACTA_12">Nasty little thing. She gets what she deserves.</string>
  <string name="ckar9au¤CKAR9_ACTB_1">What a horrible little piece of shit that feller is, Arthur.</string>
  <string name="ckbl1au¤CKBL1_ACTA_ITF_1">I did my bit, Arthur.</string>
  <string name="ckbl1au¤CKBL1_ACTA_ITF_2">Thank you, Bill.</string>
  <string name="ckbl1au¤CKBL1_ACT_A_1">I got these for ya.</string>
  <string name="ckbl1au¤CKBL1_ACT_A_2">Thank you, Mr. Williamson.</string>
  <string name="ckbl1au¤CKBL1_ACT_A_3">I got all the fish you fools is about to eat!</string>
  <string name="ckbl1au¤CKBL1_ACT_B_1">I thanked you, already. Was it not loud enough?</string>
  <string name="ckbl2au¤CKBL2_MBOX_ACT_1">Me and the kid made a killing out there... a killing!</string>
  <string name="ckbl2au¤CKBL2_MBOX_ACT_2">Well, put something in the box.</string>
  <string name="ckbl2au¤CKBL2_MBOX_ACT_3">Of course...</string>
  <string name="ckbl2au¤CKBL2_MBOX_ACT_5">Now... how about we grab ourselves a drink, son?</string>
  <string name="ckbl2au¤CKBL2_MBOX_ACT_6">Sure, but I ain't sitting on your knee.</string>
  <string name="ckbl2au¤CKBL2_MBOX_ACT_7">This boy is a killer! All of you, a killer!</string>
  <string name="ckbl2au¤CKBL2_TABLE_ACT_1">We robbed a stage Arthur... the boy's idea.</string>
  <string name="ckbl2au¤CKBL2_TABLE_ACT_2">Good work gentlemen... good work.</string>
  <string name="ckbl2au¤CKBL2_WNT_ACT_1">That was good business... good business...</string>
  <string name="cke12au¤CKE12_ACTION_1">What are you doing?</string>
  <string name="cke12au¤CKE12_ACTION_2">What's it look like I'm doing?</string>
  <string name="cke12au¤CKE12_ACTION_3">It looks like you're reading.</string>
  <string name="cke12au¤CKE12_ACTION_4">And I am. So why do you ask?</string>
  <string name="cke12au¤CKE12_ACTION_5">Just... making conversation...</string>
  <string name="cke12au¤CKE12_ACTION_6">I'm sorry.</string>
  <string name="cke12au¤CKE12_ACTION_7">I was being catty. I... I don't know why.</string>
  <string name="cke12au¤CKE12_ACTION_8">You're very pretty.</string>
  <string name="cke12au¤CKE12_ACTION_9">~sl:0.5~I'm sorry, I'm not being forward or nothing... but ya are.</string>
  <string name="cke12au¤CKE12_ACTION_10">You're very sweet.</string>
  <string name="cke12au¤CKE12_ACTION_11">Strange and horrible and an O'Driscoll, but... sweet.</string>
  <string name="cke12au¤CKE12_ACTION_12">~sl:1.0~I'm not an O'Driscoll, miss.</string>
  <string name="cke12au¤CKE12_ACTION_13">Okay, whatever you say.</string>
  <string name="cke13au¤CKE13_ACTION_1">Still reading?</string>
  <string name="cke13au¤CKE13_ACTION_2">I've taken a break... but yes, I plan to keep reading.</string>
  <string name="cke13au¤CKE13_ACTION_3">Is it-uh... fun?</string>
  <string name="cke13au¤CKE13_ACTION_4">It's amazing. It's the reason worth living, it-</string>
  <string name="cke13au¤CKE13_ACTION_5">it's the only thing that makes me happy.</string>
  <string name="cke13au¤CKE13_ACTION_6">So the only thing that makes you happy... is being in your head somewhere else?</string>
  <string name="cke13au¤CKE13_ACTION_7">I suppose I never thought of it quite like that.</string>
  <string name="cke13au¤CKE13_ACTION_8">You never read?</string>
  <string name="cke13au¤CKE13_ACTION_9">No... never fancied it.</string>
  <string name="cke13au¤CKE13_ACTION_10">But you can.</string>
  <string name="cke13au¤CKE13_ACTION_11">Well, I could. If I chose to. I've just...</string>
  <string name="cke13au¤CKE13_ACTION_12">not chosen to.</string>
  <string name="cke13au¤CKE13_ACTION_13">Maybe one of us will teach you.</string>
  <string name="cke15au¤CKE15_ACTION_A_1">Look at you... you ain't so scary...</string>
  <string name="cke15au¤CKE15_ACTION_A_2">I thought O'Driscolls ate babies... you look like a baby.</string>
  <string name="cke15au¤CKE15_ACTION_A_3">Oh, I am a baby... I'm not an O'Driscoll...</string>
  <string name="cke15au¤CKE15_ACTION_A_4">Well you're certainly something.</string>
  <string name="cke15au¤CKE15_ACTION_A_5">Could you get me a glass of water?</string>
  <string name="cke15au¤CKE15_ACTION_A_6">No... go fuck yourself.</string>
  <string name="cke15au¤CKE15_ACTION_B_1">Here you go.</string>
  <string name="cke15au¤CKE15_ACTION_B_3">Thank you miss... thank you kindly.</string>
  <string name="cke15au¤CKE15_ACTION_B_4">Don't mind Karen... she's lovely really.</string>
  <string name="cke15au¤CKE15_ACTION_B_5">If you say so, miss. I'm sure she is.</string>
  <string name="cki14au¤CKI14_ACTA1_1">Hey you okay, Miss Karen?</string>
  <string name="cki14au¤CKI14_ACTA1_2">Dandy, how are you?</string>
  <string name="cki14au¤CKI14_ACTA1_3">Well... they haven't killed me yet, so...</string>
  <string name="cki14au¤CKI14_ACTA1_4">Who ain't?</string>
  <string name="cki14au¤CKI14_ACTA1_5">The boys around here...</string>
  <string name="cki14au¤CKI14_ACTA2_1">Tell him he's fine, Arthur.</string>
  <string name="cki14au¤CKI14_ACTA2_2">You ain't fine boy... watch yourself.</string>
  <string name="cki14au¤CKI14_ACTA2_3">Ignore Arthur, he's only teasing.</string>
  <string name="cki14au¤CKI14_ACTB_1">They act tough... they're good boys... mostly.</string>
  <string name="cki14au¤CKI14_ACTB_2">It's the mostly I'm scared about.</string>
  <string name="cki14au¤CKI14_ACTB_3">Well, don't be... you'll be fine, you're one of us now.</string>
  <string name="ckie8au¤CKIE8_ACTA_1">You're Arthur, right?</string>
  <string name="ckie8au¤CKIE8_ACTA_2">My name ain't no concern of yours.</string>
  <string name="ckie8au¤CKIE8_ACTB_1">I'm hungry.</string>
  <string name="ckie8au¤CKIE8_ACTB_2">I don't give a damn.</string>
  <string name="ckie8au¤CKIE8_ACTC_1">No, but, you seem like a decent feller, behind it all...</string>
  <string name="ckie8au¤CKIE8_ACTC_2">Then you ain't a good judge of character.</string>
  <string name="ckie8au¤CKIE8_ACTD_1">Yeah, well... we'll leave it there then.</string>
  <string name="ckie9au¤CKIE9_ACTA_1">Well, how long you gonna keep my like this? Huh?</string>
  <string name="ckie9au¤CKIE9_ACTA_2">Did you send someone with a ransom note yet?</string>
  <string name="ckie9au¤CKIE9_ACTB_1">Ransom note?</string>
  <string name="ckie9au¤CKIE9_ACTB_2">Yeah.</string>
  <string name="ckie9au¤CKIE9_ACTB_3">We'd be lucky to get two cents for you.</string>
  <string name="ckie9au¤CKIE9_ACTB_4">Hey, I'm a valuable asset, Mister.</string>
  <string name="ckie9au¤CKIE9_ACTB_6">They was right, you have turned delirious.</string>
  <string name="ckit1au¤CKIT1_ACTION_1">You behaving there, O'Driscoll?</string>
  <string name="ckit1au¤CKIT1_ACTION_2">I'm not an O'Driscoll, sir...</string>
  <string name="ckit1au¤CKIT1_ACTION_3">Sure. How are the horses?</string>
  <string name="ckit1au¤CKIT1_ACTION_4">Okay... I mean... well... but they could be better...</string>
  <string name="ckit1au¤CKIT1_ACTION_5">I'm worried... they-they-they've been through a lot...</string>
  <string name="ckit1au¤CKIT1_ACTION_6">If I had some burdock root, just a couple, I-I could knock up a poultice, could keep them well and cure some ailments.</string>
  <string name="ckit1au¤CKIT1_ACTION_7">Burdock root?</string>
  <string name="ckit1au¤CKIT1_ACTION_8">Yes, yes, th-th-that works best.</string>
  <string name="ckit1au¤CKIT1_ACTION_9">Okay, if I see some, I'll bring it you.</string>
  <string name="ckit1au¤CKIT1_ACT_B_DIR_1">Thank you... sir.</string>
  <string name="ckptaud¤CKPT2_CLMB_A_1">Goddamit.</string>
  <string name="ckptaud¤CKPT2_CLMB_A_2">What I got myself into?</string>
  <string name="ckptaud¤CKPT2_CLMB_J_1">Goddamit.</string>
  <string name="ckptaud¤CKPT2_CLMB_J_2">What have I got myself into?</string>
  <string name="ckptaud¤CKPT2_CON1_1">Okay! Now find... the position... for the second... conductor.</string>
  <string name="ckptaud¤CKPT2_CON2_1">Two down... and one... to go... and you're not dead... yet.</string>
  <string name="ckptaud¤CKPT2_CON3_1">Marvelous... fantastical... return to the lab...</string>
  <string name="ckptaud¤CKPT2_CON4_1">It's working... it's working... come down here... quick!</string>
  <string name="ckptaud¤CKPT2_CWAY2_1">You're doing... a bang up... job.</string>
  <string name="ckptaud¤CKPT2_CWAY2_2">Remember... this for the good... of all mankind.</string>
  <string name="ckptaud¤CKPT2_CWAY2_3">You're better than my last assistant. I hope you live longer, too!</string>
  <string name="ckptaud¤CKPT2_CWAY3_1">Life and death... the master equation... that unlocks everything...</string>
  <string name="ckptaud¤CKPT2_CWAY3_2">We're so close now... can you feel it...</string>
  <string name="ckptaud¤CKPT2_CWAY3_3">Hurry... the experiment... must... go on.</string>
  <string name="ckptaud¤CKPT2_CWAY4_1">History is ours...</string>
  <string name="ckptaud¤CKPT2_CWAY4_2">A momentous, momentous occasion...</string>
  <string name="ckptaud¤CKPT2_CWAY4_3">The mysteries of nature... and life...</string>
  <string name="ckptaud¤CKPT2_CWAY4_4">Glorious day!</string>
  <string name="ckptaud¤CKPT2_GOAWAY_01">Go away. I have work to do!</string>
  <string name="ckptaud¤CKPT2_GOAWAY_02">I don't need you, buffoon. The boy... he needs me.</string>
  <string name="ckptaud¤CKPT2_GOAWAY_03">Come back another time...</string>
  <string name="ckptaud¤CKPT2_GOAWAY_04">You make much nuisance, buffoon!</string>
  <string name="ckptaud¤CKPT2_SPOT_01">That's it!</string>
  <string name="ckptaud¤CKPT2_SPOT_02">You're there!</string>
  <string name="ckptaud¤CKPT2_SPOT_03">It's glowing!</string>
  <string name="ckptaud¤CKPT2_TOW2_1">~sl:0.0:3.8:1~The switches... are on... a circuit.</string>
  <string name="ckptaud¤CKPT2_TOW2_2">~sl:0.0:5.0:1~Flick one switch on the array... and another might go off...</string>
  <string name="ckptaud¤CKPT2_TOW2_3">~sl:0.0:7.9:1~you want the three illuminations... so flick the switches... 'til that is the outcome.</string>
  <string name="ckptaud¤CKPT2_TOW2_4">Just tell me what goddamn one of these things to pull.</string>
  <string name="ckptaud¤CKPT2_TOW2_5">~sl:0.0:5.3:1~I am an invisible wave engineer, not an electrical technician... okay?</string>
  <string name="ckptaud¤CKPT2_TOW2_6">You better hope I ain't fried up here!</string>
  <string name="ckptaud¤CKPT2_TOW2_J_1">The switches... are on... a circuit.</string>
  <string name="ckptaud¤CKPT2_TOW2_J_2">Flick one switch on the array... and another might go off...</string>
  <string name="ckptaud¤CKPT2_TOW2_J_3">you want the three illuminations... so flick the switches... 'til that is the outcome.</string>
  <string name="ckptaud¤CKPT2_TOW2_J_4">Just tell me what goddamn one of these things to pull.</string>
  <string name="ckptaud¤CKPT2_TOW2_J_5">I am an invisible wave engineer, not an electrical technician... okay?</string>
  <string name="ckptaud¤CKPT2_TOW2_J_6">You better hope I ain't fried up here!</string>
  <string name="ckptaud¤CKPT2_TREE_A_1">Whoa.</string>
  <string name="ckptaud¤CKPT2_TREE_A_2">That wasn't you, was it? Good, good.</string>
  <string name="ckptaud¤CKPT2_TREE_J_1">Whoa.</string>
  <string name="ckptaud¤CKPT2_TREE_J_2">That wasn't you, was it? Good, good.</string>
  <string name="ckptaud¤CKPT3_13_1">You see what he does? No wire like telegraph. No pulley system under water.</string>
  <string name="ckptaud¤CKPT3_13_2">Only waves in the air.</string>
  <string name="ckptaud¤CKPT3_13_3">This is remarkable... think of those poor boys on the H.L. Hunley. Eight of them perished to a mere five on the Housatonic...</string>
  <string name="ckptaud¤CKPT3_13_4">And what a way to go... trapped in a box at the bottom of the bay.</string>
  <string name="ckptaud¤CKPT3_13_5">I suppose you intend to make an unmanned killing machine?</string>
  <string name="ckptaud¤CKPT3_13_6">You misunderstand. This is the secret to life, not death.</string>
  <string name="ckptaud¤CKPT3_13_7">The transmigration of the soul... I make lifeless metal breathe like man.</string>
  <string name="ckptaud¤CKPT3_13_8">Well, I'm not sure about that...</string>
  <string name="ckptaud¤CKPT3_20_1">The steam train, the telegraph machine, the motorcar...</string>
  <string name="ckptaud¤CKPT3_20_2">they will all seem pedestrian in comparison to this technology.</string>
  <string name="ckptaud¤CKPT3_20_3">We are not reliant on wires, or coal, or gasoline.</string>
  <string name="ckptaud¤CKPT3_20_4">No, just rays in the air, like the voice of a god.</string>
  <string name="ckptaud¤CKPT3_20_5">And funding from us.</string>
  <string name="ckptaud¤CKPT3_20_6">And funding from you, of course. But what a thing to fund. What an opportunity. No one is stupid enough to pass this up. Not even dimwit here.</string>
  <string name="ckptaud¤CKPT3_20_7">Hey.</string>
  <string name="ckptaud¤CKPT3_20_8">You really ought to work on your salesmanship.</string>
  <string name="ckptaud¤CKPT3_20_9">Americans. All you think about is sales!</string>
  <string name="ckptaud¤CKPT3_20_J_1">The steam train, the telegraph machine, the motorcar...</string>
  <string name="ckptaud¤CKPT3_20_J_2">they will all seem pedestrian in comparison to this technology.</string>
  <string name="ckptaud¤CKPT3_20_J_3">We are not reliant on wires, or coal, or gasoline.</string>
  <string name="ckptaud¤CKPT3_20_J_4">No, just rays in the air, like the voice of God.</string>
  <string name="ckptaud¤CKPT3_20_J_5">And funding from us.</string>
  <string name="ckptaud¤CKPT3_20_J_6">And funding from you, of course. But what a thing to fund. What an opportunity. No one is stupid enough to pass this up. Not even dimwit here.</string>
  <string name="ckptaud¤CKPT3_20_J_7">Hey.</string>
  <string name="ckptaud¤CKPT3_20_J_8">You really ought to work on your salesmanship.</string>
  <string name="ckptaud¤CKPT3_20_J_9">Americans. All you think about is sales!</string>
  <string name="ckptaud¤CKPT3_DDEADJ_1">Professor...</string>
  <string name="ckptaud¤CKPT3_DDEAD_1">Professor...</string>
  <string name="ckptaud¤CKPT3_WHEREJ_1">Where's your creation now?</string>
  <string name="ckptaud¤CKPT3_WHERE_1">Where's your creation now?</string>
  <string name="ckptaud¤CKPT5_1_1">You have... the detector... in... your hands.</string>
  <string name="ckptaud¤CKPT5_1_2">The filament flashes... when it points at... the locations... for conductors.</string>
  <string name="ckptaud¤CKPT5_1_3">Follow flashes... up in hills... and plant conductor rod...where filament glows solid.</string>
  <string name="ckptaud¤CKPT5_1_4">When all three conductors in place... lightning strikes the rods...</string>
  <string name="ckptaud¤CKPT5_1_5">and we harness power of nature... to make life.</string>
  <string name="ckptaud¤CKPTB_ALLB_1">Fool proof. Undeniable fool proof. But you are not fools.</string>
  <string name="ckptaud¤CKPTB_ALLB_2">And unlike fools, not fools and their money are difficultly parted.</string>
  <string name="ckptaud¤CKPTB_ALLB_3">And was this not difficult? It was difficult, but it was not difficult for me.</string>
  <string name="ckptaud¤CKPTB_ALLB_4">But what is not difficult is the secret of life, the soul's transmigration...</string>
  <string name="ckptaud¤CKPTB_ALLB_5">and that is what you will get with your generous... and hard-won, may I say... investments.</string>
  <string name="ckptaud¤CKPTB_ALLB_6">Yes? Yes?</string>
  <string name="ckptaud¤CKPTB_BCM_01">Watch the mine.</string>
  <string name="ckptaud¤CKPTB_BCM_02">Evasive maneuvers.</string>
  <string name="ckptaud¤CKPTB_BCM_03">Be mindful of the danger.</string>
  <string name="ckptaud¤CKPTB_BCM_04">The mines! They're magnetized, remember.</string>
  <string name="ckptaud¤CKPTB_BCM_05">The mine now... look.</string>
  <string name="ckptaud¤CKPTB_BCM_06">Carefully!</string>
  <string name="ckptaud¤CKPTB_BCM_07">Look out, look out.</string>
  <string name="ckptaud¤CKPTB_BCT1_A_1">I got one! See.</string>
  <string name="ckptaud¤CKPTB_BCT1_A_2">Yes, very well done.</string>
  <string name="ckptaud¤CKPTB_BCT1_J_1">I got one! See.</string>
  <string name="ckptaud¤CKPTB_BCT1_J_2">Yes, very well done.</string>
  <string name="ckptaud¤CKPTB_BCT2_A_1">There. That one's gone, too.</string>
  <string name="ckptaud¤CKPTB_BCT2_A_2">You see what stupid man does?</string>
  <string name="ckptaud¤CKPTB_BCT2_J_1">There. That one's gone, too.</string>
  <string name="ckptaud¤CKPTB_BCT2_J_2">You see what stupid man does?</string>
  <string name="ckptaud¤CKPTB_BCT3_A_1">Another one down... I'm getting the mastery of this.</string>
  <string name="ckptaud¤CKPTB_BCT3_A_2">Show them one more to prove.</string>
  <string name="ckptaud¤CKPTB_BCT3_J_1">Another one down... I'm getting the mastery of this.</string>
  <string name="ckptaud¤CKPTB_BCT3_J_2">Show them one more to prove.</string>
  <string name="ckptaud¤CKPTB_CLSE_A_03">Oh boy.</string>
  <string name="ckptaud¤CKPTB_CLSE_A_04">Okay.</string>
  <string name="ckptaud¤CKPTB_CLSE_A_05">Easy.</string>
  <string name="ckptaud¤CKPTB_CLSE_A_06">Come on.</string>
  <string name="ckptaud¤CKPTB_CLSE_A_07">Uh oh.</string>
  <string name="ckptaud¤CKPTB_CLSE_J_03">Oh boy.</string>
  <string name="ckptaud¤CKPTB_CLSE_J_04">Okay.</string>
  <string name="ckptaud¤CKPTB_CLSE_J_05">Easy.</string>
  <string name="ckptaud¤CKPTB_CLSE_J_06">Come on.</string>
  <string name="ckptaud¤CKPTB_CLSE_J_07">Uh oh.</string>
  <string name="ckptaud¤CKPTB_CONG_1">Yes, you see what he does! Now bring the boat back to the dock.</string>
  <string name="ckptaud¤CKPTB_CONG_2">That sure was something.</string>
  <string name="ckptaud¤CKPTB_CONG_3">But I'm not sure what, if anything, was proven here.</string>
  <string name="ckptaud¤CKPTB_CONG_4">The demonstration's not over yet! Any fool can explode a sitting duck.</string>
  <string name="ckptaud¤CKPTB_CONG_5">Next he will show you the moving ducks.</string>
  <string name="ckptaud¤CKPTB_CONG_6">Well, alright.</string>
  <string name="ckptaud¤CKPTB_DAM1_01">I say look out for mines!</string>
  <string name="ckptaud¤CKPTB_DAM1_02">Is a small boat... those mines are not so small.</string>
  <string name="ckptaud¤CKPTB_DAM1_03">You avoid the mines, yes. That is what controls are for.</string>
  <string name="ckptaud¤CKPTB_DAM1_04">Even little boats can sink, okay. Please!</string>
  <string name="ckptaud¤CKPTB_DAM2_01">One more bang and boat go bye bye. Please!</string>
  <string name="ckptaud¤CKPTB_DAM2_02">If you hit another mine, the boat is kaput! Understand?</string>
  <string name="ckptaud¤CKPTB_DAM3_1">My boat!</string>
  <string name="ckptaud¤CKPTB_DAM3_2">Oh, this dimwit.</string>
  <string name="ckptaud¤CKPTB_DAWD1_01">Bring back. Quick.</string>
  <string name="ckptaud¤CKPTB_DAWD1_02">Come on. We must continue the demonstration.</string>
  <string name="ckptaud¤CKPTB_DAWD1_03">We wait for you, dimwit.</string>
  <string name="ckptaud¤CKPTB_DAWD2_01">Back, back. Come on.</string>
  <string name="ckptaud¤CKPTB_DAWD2_02">We're done here. Please.</string>
  <string name="ckptaud¤CKPTB_FIZ_1">Torpedoes do not have so much range.</string>
  <string name="ckptaud¤CKPTB_FIZ_2">I am an invisible wave engineer not a rocket physicist!</string>
  <string name="ckptaud¤CKPTB_HCK_A_1">He's not controlling that thing.</string>
  <string name="ckptaud¤CKPTB_HCK_A_2">I assure you, improbably, I am.</string>
  <string name="ckptaud¤CKPTB_HCK_A_3">It's a trick. It's on a rail. It must be.</string>
  <string name="ckptaud¤CKPTB_HCK_A_4">Clearly, we have more than one dimwit here.</string>
  <string name="ckptaud¤CKPTB_HCK_J_1">He's not controlling that thing.</string>
  <string name="ckptaud¤CKPTB_HCK_J_2">I assure you, improbably, I am.</string>
  <string name="ckptaud¤CKPTB_HCK_J_3">It's a trick. It's on a rail. It must be.</string>
  <string name="ckptaud¤CKPTB_HCK_J_4">Clearly, we have more than one dimwit here.</string>
  <string name="ckptaud¤CKPTB_HITB_A_01">They're tricky little fellers.</string>
  <string name="ckptaud¤CKPTB_HITB_A_02">Just glad the breeze ain't up.</string>
  <string name="ckptaud¤CKPTB_HITB_A_03">This is the darndest thing.</string>
  <string name="ckptaud¤CKPTB_HITB_A_04">They ain't getting away from me.</string>
  <string name="ckptaud¤CKPTB_HITB_A_05">Well, how about that.</string>
  <string name="ckptaud¤CKPTB_HITB_A_06">Might make a navy man out of me yet.</string>
  <string name="ckptaud¤CKPTB_HITB_A_07">I've about got the hang of this thing.</string>
  <string name="ckptaud¤CKPTB_HITB_J_01">They're tricky little fellers.</string>
  <string name="ckptaud¤CKPTB_HITB_J_02">Just glad the breeze ain't up.</string>
  <string name="ckptaud¤CKPTB_HITB_J_03">This is the darndest thing.</string>
  <string name="ckptaud¤CKPTB_HITB_J_04">They ain't getting away from me.</string>
  <string name="ckptaud¤CKPTB_HITB_J_05">Well, how about that.</string>
  <string name="ckptaud¤CKPTB_HITB_J_06">Might make a navy man out of me yet.</string>
  <string name="ckptaud¤CKPTB_HITB_J_07">I've about got the hang of this thing.</string>
  <string name="ckptaud¤CKPTB_ILO_N_A_1">Tell me, between us, are you huckster? This all some snake oil trick?</string>
  <string name="ckptaud¤CKPTB_ILO_N_A_2">After all that? If you think this is a trick, wait until you see what I have at the lab.</string>
  <string name="ckptaud¤CKPTB_ILO_N_A_3">Now get out of here.</string>
  <string name="ckptaud¤CKPTB_ILO_N_J_1">Tell me, between us, are you huckster? This all some snake oil trick?</string>
  <string name="ckptaud¤CKPTB_ILO_N_J_2">After all that? If you think this is a trick, wait until you see what I have at the lab.</string>
  <string name="ckptaud¤CKPTB_ILO_N_J_3">Now get out of here.</string>
  <string name="ckptaud¤CKPTB_ILO_P_A_1">Anything else I can help you with?</string>
  <string name="ckptaud¤CKPTB_ILO_P_A_2">No, no. You've done quite enough. Now you can leave me alone.</string>
  <string name="ckptaud¤CKPTB_ILO_P_J_1">Anything else I can help you with?</string>
  <string name="ckptaud¤CKPTB_ILO_P_J_2">No, no. You've done quite enough. Now you can leave me alone.</string>
  <string name="ckptaud¤CKPTB_N2B_1">Use these ones to steer. And this one to shoot torpedoes. Okay?</string>
  <string name="ckptaud¤CKPTB_N2B_2">Yes, now blow up the little battle ships, and avoid the sea mines. They have magnets attached.</string>
  <string name="ckptaud¤CKPTB_N2B_3">Make nasty explosion if they touch the boat.</string>
  <string name="ckptaud¤CKPTB_N2B_4">Okay! If this silly dimwit can use torpedoes on boat to destroy the battle ships...</string>
  <string name="ckptaud¤CKPTB_N2B_5">imagine what technology can do in hands of a certified genius.</string>
  <string name="ckptaud¤CKPTB_N2B_6">And I have certificate.</string>
  <string name="ckptaud¤CKPTB_N3B_A_1">Hey, it is doing what I'm telling it.</string>
  <string name="ckptaud¤CKPTB_N3B_A_2">Of course it is doing. Now tell it do closer to battle ship and shoot with torpedo.</string>
  <string name="ckptaud¤CKPTB_N3B_J_1">Hey, it is doing what I'm telling it.</string>
  <string name="ckptaud¤CKPTB_N3B_J_2">Of course it is doing. Now tell it do closer to battle ship and shoot with torpedo.</string>
  <string name="ckptaud¤CKPTB_N4_1">There. All gone for you.</string>
  <string name="ckptaud¤CKPTB_N4_J_1">There. All gone for you.</string>
  <string name="ckptaud¤CKPTB_N5_1">Now the dimwit will use invisible waves to destroy the little sailing boats before they get to other side of pond.</string>
  <string name="ckptaud¤CKPTB_N5_2">Still avoiding magnetic mines.</string>
  <string name="ckptaud¤CKPTB_N5_3">Or he'll attempt to at least.</string>
  <string name="ckptaud¤CKPTB_N5_4">Shush. You're not here for the smart talk.</string>
  <string name="ckptaud¤CKPTB_N5_J_1">Now the dimwit will use invisible waves to destroy the little sailing boats before they get to other side of pond.</string>
  <string name="ckptaud¤CKPTB_N5_J_2">Still avoiding magnetic mines.</string>
  <string name="ckptaud¤CKPTB_N5_J_3">Or he'll attempt to at least.</string>
  <string name="ckptaud¤CKPTB_N5_J_4">Shush. You're not here for the smart talk.</string>
  <string name="ckptaud¤CKPTB_N6A_1">Look who rules the seas...</string>
  <string name="ckptaud¤CKPTB_N6A_2">Very good, very good. Now, bring in the boat back here.</string>
  <string name="ckptaud¤CKPTB_N6A_J_1">Look who rules the seas...</string>
  <string name="ckptaud¤CKPTB_N6A_J_2">Very good, very good. Now, bring in the boat back here.</string>
  <string name="ckptaud¤CKPTB_PRMPT_01">A quick demonstration is a good demonstration, yes?</string>
  <string name="ckptaud¤CKPTB_PRMPT_02">If this was all a setup, it wouldn't be taking so long.</string>
  <string name="ckptaud¤CKPTB_PRMPT_03">Watch and marvel as this man's ineptitude travels thirty feet through air to that little boat.</string>
  <string name="ckptaud¤CKPTB_PRMPT_04">Please shoot the thing with torpedo and stop making me look bad.</string>
  <string name="ckptaud¤CKPTB_RET_01">You played your part. Now please, go.</string>
  <string name="ckptaud¤CKPTB_RET_02">You are no longer needed. Okay. Go.</string>
  <string name="ckptaud¤CKPTB_RET_03">If you want to continue this conversation, we will do it at my lab. Doverhill.</string>
  <string name="ckptaud¤CKPTB_SP1_01">Oh! Was a deluge really necessary?</string>
  <string name="ckptaud¤CKPTB_SP1_02">Please! This stinking bilge water.</string>
  <string name="ckptaud¤CKPTB_SP2_01">Oh my! Such a sousing.</string>
  <string name="ckptaud¤CKPTB_SP2_02">I shall have to send this out to be cleaned.</string>
  <string name="ckptaud¤CKPTB_TIME_1">You may want to hurry this up.</string>
  <string name="ckptaud¤CKPTB_TIME_2">I assure you all... any defects lie with the operator here, not my technology.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_1">There...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_2">as I say...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_3">any fool...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_4">Thank you, thank you.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_5">What is that?</string>
  <string name="ckptaud¤RCKPT_S1_EXT_6">It is the stuff of life, sir...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_7">It's incredible.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_8">No, no, no...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_9">incredible things are in my lab...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_10">back at Doverhill....</string>
  <string name="ckptaud¤RCKPT_S1_EXT_11">that will astound all of you.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_12">Mr. Marcelle...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_13">can I count on your support?</string>
  <string name="ckptaud¤RCKPT_S1_EXT_14">Well...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_15">this is expensive.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_16">It is immortality...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_17">sir, it is...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_18">it is very cheap.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_19">Perhaps over lunch?</string>
  <string name="ckptaud¤RCKPT_S1_EXT_20">Maybe.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_21">I'm going to go.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_22">Oh, of course...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_23">and thank you...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_24">if you are ever up near Doverhill pay me a visit...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_25">there I will really amaze you.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_26">I hope you will forgive my...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_27">What is that?</string>
  <string name="ckptaud¤RCKPT_S1_EXT_28">It's incredible.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_29">I'm gonna go.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_LO_1">European coarseness.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_LO_2">In the Balkans, we are a manner-less people but we work hard.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_LO_3">Now, let me go over the investment with you once more.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_LO_4">And this is for military purposes?</string>
  <string name="ckptaud¤RCKPT_S1_EXT_LO_5">No... it is for humanity itself.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_LO_6">You see... you see...</string>
  <string name="ckptaud¤RCKPT_S1_EXT_LO_7">I have now illustrated just a small sliver of the miracles I can enact on this earth if you will help me,</string>
  <string name="ckptaud¤RCKPT_S1_EXT_LO_8">and not stab me in the ass like the other Americans. Traitors!</string>
  <string name="ckptaud¤RCKPT_S1_EXT_LO_9">All of you, goddamn traitors!</string>
  <string name="ckptaud¤RCKPT_S1_EXT_LO_10">None of you has the wisdom to invest in my genius... genius!</string>
  <string name="ckptaud¤RCKPT_S1_EXT_LO_11">You're fools.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_LO_12">All of you... fools.</string>
  <string name="ckptaud¤RCKPT_S1_EXT_LO_13">Fools! Fools!</string>
  <string name="ckptaud¤RCKPT_S1_IG2_1">Let me just reload her.</string>
  <string name="ckptaud¤RCKPT_S1_IG2_2">This is really remarkable.</string>
  <string name="ckptaud¤RCKPT_S1_IG2_3">This is just a demonstration of my prowess, sir.</string>
  <string name="ckptaud¤RCKPT_S1_IG2_4">The real miracles require investment...</string>
  <string name="ckptaud¤RCKPT_S1_IG2_5">Ah...</string>
  <string name="ckptaud¤RCKPT_S1_INT_1">You okay, buddy?</string>
  <string name="ckptaud¤RCKPT_S1_INT_2">Fantastic!</string>
  <string name="ckptaud¤RCKPT_S1_INT_3">You Americans are nothing but shysters and traitors...</string>
  <string name="ckptaud¤RCKPT_S1_INT_4">and slippery tongued ball suckers.</string>
  <string name="ckptaud¤RCKPT_S1_INT_5">I'm inclined to agree.</string>
  <string name="ckptaud¤RCKPT_S1_INT_6">Here, help me please...</string>
  <string name="ckptaud¤RCKPT_S1_INT_7">back to work with a bloody smile.</string>
  <string name="ckptaud¤RCKPT_S1_INT_8">No problem, Marko...</string>
  <string name="ckptaud¤RCKPT_S1_INT_9">you are the great genius...</string>
  <string name="ckptaud¤RCKPT_S1_INT_10">so we shove the hot poker up the ass.</string>
  <string name="ckptaud¤RCKPT_S1_INT_11">Say thank you, Marko...</string>
  <string name="ckptaud¤RCKPT_S1_INT_12">\"Thank you. Oh, thank you.\"</string>
  <string name="ckptaud¤RCKPT_S1_INT_13">What are you, some kinda European toy maker?</string>
  <string name="ckptaud¤RCKPT_S1_INT_14">No, I am a fucking genius with poker up the ass...</string>
  <string name="ckptaud¤RCKPT_S1_INT_15">like I say.</string>
  <string name="ckptaud¤RCKPT_S1_INT_16">Toy maker...</string>
  <string name="ckptaud¤RCKPT_S1_INT_17">hello?</string>
  <string name="ckptaud¤RCKPT_S1_INT_18">Do I look like I should entertain children?</string>
  <string name="ckptaud¤RCKPT_S1_INT_19">No...</string>
  <string name="ckptaud¤RCKPT_S1_INT_20">No, he says...</string>
  <string name="ckptaud¤RCKPT_S1_INT_21">no.</string>
  <string name="ckptaud¤RCKPT_S1_INT_22">I am the savior of the mankind, buddy.</string>
  <string name="ckptaud¤RCKPT_S1_INT_23">Yes, you meet him...</string>
  <string name="ckptaud¤RCKPT_S1_INT_24">Professor Marko Dragic.</string>
  <string name="ckptaud¤RCKPT_S1_INT_25">The one the silver tongue American betray, and...</string>
  <string name="ckptaud¤RCKPT_S1_INT_26">and not pay the money to, yes.</string>
  <string name="ckptaud¤RCKPT_S1_INT_27">He total shit man.</string>
  <string name="ckptaud¤RCKPT_S1_INT_28">So, what's this toy about?</string>
  <string name="ckptaud¤RCKPT_S1_INT_29">It is not a toy, big nuts...</string>
  <string name="ckptaud¤RCKPT_S1_INT_30">it is demonstration of my genius...</string>
  <string name="ckptaud¤RCKPT_S1_INT_31">of my ideas about the source of life.</string>
  <string name="ckptaud¤RCKPT_S1_INT_32">Ah, it's a toy boat.</string>
  <string name="ckptaud¤RCKPT_S1_INT_33">Yes, it is a 'toy boat' that I can power remotely...</string>
  <string name="ckptaud¤RCKPT_S1_INT_34">using electricity and waves you cannot see.</string>
  <string name="ckptaud¤RCKPT_S1_INT_35">Good for you...</string>
  <string name="ckptaud¤RCKPT_S1_INT_36">waves I cannot see.</string>
  <string name="ckptaud¤RCKPT_S1_INT_37">And still the investors will not come...</string>
  <string name="ckptaud¤RCKPT_S1_INT_38">just a couple of old ladies and a moron.</string>
  <string name="ckptaud¤RCKPT_S1_INT_39">Ladies, please.</string>
  <string name="ckptaud¤RCKPT_S1_INT_40">Ladies, gentleman...</string>
  <string name="ckptaud¤RCKPT_S1_INT_41">enchant.</string>
  <string name="ckptaud¤RCKPT_S1_INT_42">Yes, hello...</string>
  <string name="ckptaud¤RCKPT_S1_INT_43">hello, sir.</string>
  <string name="ckptaud¤RCKPT_S1_INT_44">Okay, how is the piles?</string>
  <string name="ckptaud¤RCKPT_S1_INT_45">Yeah, good, good, good, okay...</string>
  <string name="ckptaud¤RCKPT_S1_INT_46">My friends...</string>
  <string name="ckptaud¤RCKPT_S1_INT_47">you are about to witness history.</string>
  <string name="ckptaud¤RCKPT_S1_INT_48">A demonstration of my infinite insight.</string>
  <string name="ckptaud¤RCKPT_S1_INT_49">All of us, we feel old...</string>
  <string name="ckptaud¤RCKPT_S1_INT_50">you, you are old...</string>
  <string name="ckptaud¤RCKPT_S1_INT_51">but, maybe I can make you immortal.</string>
  <string name="ckptaud¤RCKPT_S1_INT_52">Using waves you cannot see, I will power this boat...</string>
  <string name="ckptaud¤RCKPT_S1_INT_53">You're a goddamn fraud...</string>
  <string name="ckptaud¤RCKPT_S1_INT_54">and this buffoon dressed up like a buffoon...</string>
  <string name="ckptaud¤RCKPT_S1_INT_55">is a stoolie.</string>
  <string name="ckptaud¤RCKPT_S1_INT_56">I watched them conspire, you morons.</string>
  <string name="ckptaud¤RCKPT_S1_INT_57">I never met this buffoon before two minutes ago.</string>
  <string name="ckptaud¤RCKPT_S1_INT_58">Isn't that right?</string>
  <string name="ckptaud¤RCKPT_S1_INT_59">Which part of it?</string>
  <string name="ckptaud¤RCKPT_S1_INT_60">So, Professor, show us your magical toy boat...</string>
  <string name="ckptaud¤RCKPT_S1_INT_61">only this time let the buffoon control it...</string>
  <string name="ckptaud¤RCKPT_S1_INT_62">check if there's any funny business.</string>
  <string name="ckptaud¤RCKPT_S1_INT_63">No, this ain't nothing to do with me.</string>
  <string name="ckptaud¤RCKPT_S1_INT_64">Come, please, please...</string>
  <string name="ckptaud¤RCKPT_S1_INT_65">it is easy...</string>
  <string name="ckptaud¤RCKPT_S1_INT_66">any moron could do it...</string>
  <string name="ckptaud¤RCKPT_S1_INT_67">and I am about to prove that.</string>
  <string name="ckptaud¤RCKPT_S1_INT_68">Here, take this...</string>
  <string name="ckptaud¤RCKPT_S1_INT_69">and this, and...</string>
  <string name="ckptaud¤RCKPT_S1_INT_70">don't touch that.</string>
  <string name="ckptaud¤RCKPT_S1_INT_71">You okay, buddy?</string>
  <string name="ckptaud¤RCKPT_S1_INT_72">I'm inclined to agree.</string>
  <string name="ckptaud¤RCKPT_S1_INT_73">What are you a....</string>
  <string name="ckptaud¤RCKPT_S1_INT_74">European toy maker?</string>
  <string name="ckptaud¤RCKPT_S1_INT_75">No...</string>
  <string name="ckptaud¤RCKPT_S1_INT_76">Okay, what's the toy about?</string>
  <string name="ckptaud¤RCKPT_S1_INT_77">Huh, a toy boat?</string>
  <string name="ckptaud¤RCKPT_S1_INT_78">Oh, good for you...</string>
  <string name="ckptaud¤RCKPT_S1_INT_79">waves I cannot see.</string>
  <string name="ckptaud¤RCKPT_S1_INT_80">Which part of it?</string>
  <string name="ckptaud¤RCKPT_S1_INT_81">This ain't got nothing to do with me.</string>
  <string name="ckptaud¤RCKPT_S1_INT_IA_1">You okay, buddy?</string>
  <string name="ckptaud¤RCKPT_S1_INT_IJ_1">You okay, buddy?</string>
  <string name="ckptaud¤RCKPT_S1_INT_LI_1">~sl:2.4~Bastards! Total bloody bastards!</string>
  <string name="ckptaud¤RCKPT_S1_INT_LI_2">~sl:0.0:3.1:1~Why do I waste my time? Why?</string>
  <string name="ckptaud¤RCKPT_S2_EXT_1">Are you ready?</string>
  <string name="ckptaud¤RCKPT_S2_EXT_2">Sure...</string>
  <string name="ckptaud¤RCKPT_S2_EXT_3">second time lucky eh?</string>
  <string name="ckptaud¤RCKPT_S2_EXT_4">Second time?</string>
  <string name="ckptaud¤RCKPT_S2_EXT_5">More like seven thousandth...</string>
  <string name="ckptaud¤RCKPT_S2_EXT_6">This is my life's work...</string>
  <string name="ckptaud¤RCKPT_S2_EXT_7">and it is incredible.</string>
  <string name="ckptaud¤RCKPT_S2_EXT_8">Watch...</string>
  <string name="ckptaud¤RCKPT_S2_EXT_9">He lives!</string>
  <string name="ckptaud¤RCKPT_S2_EXT_10">My son lives!</string>
  <string name="ckptaud¤RCKPT_S2_EXT_11">What is it?</string>
  <string name="ckptaud¤RCKPT_S2_EXT_12">It is life itself.</string>
  <string name="ckptaud¤RCKPT_S2_EXT_13">Those morons who doubted me...</string>
  <string name="ckptaud¤RCKPT_S2_EXT_14">It is me and you.</string>
  <string name="ckptaud¤RCKPT_S2_EXT_15">Look at him...</string>
  <string name="ckptaud¤RCKPT_S2_EXT_16">isn't he wonderful?</string>
  <string name="ckptaud¤RCKPT_S2_EXT_17">Is that it?</string>
  <string name="ckptaud¤RCKPT_S2_EXT_18">For now...</string>
  <string name="ckptaud¤RCKPT_S2_EXT_19">I am so happy...</string>
  <string name="ckptaud¤RCKPT_S2_EXT_20">You just saw Creation's second birth.</string>
  <string name="ckptaud¤RCKPT_S2_EXT_21">I just saw a machine waddle a few steps.</string>
  <string name="ckptaud¤RCKPT_S2_EXT_22">I have a son...</string>
  <string name="ckptaud¤RCKPT_S2_EXT_23">I am the luckiest man alive...</string>
  <string name="ckptaud¤RCKPT_S2_EXT_24">I... those morons!</string>
  <string name="ckptaud¤RCKPT_S2_EXT_25">They doubted me.</string>
  <string name="ckptaud¤RCKPT_S2_EXT_26">I'll see you later.</string>
  <string name="ckptaud¤RCKPT_S2_EXT_27">Yes, yes, goodbye...</string>
  <string name="ckptaud¤RCKPT_S2_EXT_28">Sure...</string>
  <string name="ckptaud¤RCKPT_S2_EXT_29">second time lucky, eh?</string>
  <string name="ckptaud¤RCKPT_S2_EXT_30">What is it?</string>
  <string name="ckptaud¤RCKPT_S2_EXT_31">Is that it?</string>
  <string name="ckptaud¤RCKPT_S2_EXT_32">I just saw a machine waddle a few steps.</string>
  <string name="ckptaud¤RCKPT_S2_EXT_33">I'll see you later.</string>
  <string name="ckptaud¤RCKPT_S2_INT_1">Hello?</string>
  <string name="ckptaud¤RCKPT_S2_INT_2">Is anybody here?</string>
  <string name="ckptaud¤RCKPT_S2_INT_3">Hello?</string>
  <string name="ckptaud¤RCKPT_S2_INT_4">If you are here to rob me...</string>
  <string name="ckptaud¤RCKPT_S2_INT_5">I wish to make clear that I have weapons...</string>
  <string name="ckptaud¤RCKPT_S2_INT_6">that could liquefy each of your internal organs in turn...</string>
  <string name="ckptaud¤RCKPT_S2_INT_7">and leave you...</string>
  <string name="ckptaud¤RCKPT_S2_INT_8">just a puddle on the floor.</string>
  <string name="ckptaud¤RCKPT_S2_INT_9">He did?</string>
  <string name="ckptaud¤RCKPT_S2_INT_10">Oh, oh, the buffoon...</string>
  <string name="ckptaud¤RCKPT_S2_INT_11">yes, he did.</string>
  <string name="ckptaud¤RCKPT_S2_INT_12">Hello!</string>
  <string name="ckptaud¤RCKPT_S2_INT_13">Hello.</string>
  <string name="ckptaud¤RCKPT_S2_INT_14">just a puddle on the floor.</string>
  <string name="ckptaud¤RCKPT_S2_INT_15">Professor, I ain't here to rob you...</string>
  <string name="ckptaud¤RCKPT_S2_INT_16">it's me, I'm...</string>
  <string name="ckptaud¤RCKPT_S2_INT_17">I helped you at the pond.</string>
  <string name="ckptaud¤RCKPT_S2_INT_18">You did?</string>
  <string name="ckptaud¤RCKPT_S2_INT_19">Oh, you did...</string>
  <string name="ckptaud¤RCKPT_S2_INT_20">the buffoon.</string>
  <string name="ckptaud¤RCKPT_S2_INT_21">Hello!</string>
  <string name="ckptaud¤RCKPT_S2_INT_22">Hello.</string>
  <string name="ckptaud¤RCKPT_S2_INT_23">I hope I'm not disturbing you.</string>
  <string name="ckptaud¤RCKPT_S2_INT_24">Of course you are disturbing me, buddy.</string>
  <string name="ckptaud¤RCKPT_S2_INT_25">I almost solved biggest problem...</string>
  <string name="ckptaud¤RCKPT_S2_INT_26">and you mess it up.</string>
  <string name="ckptaud¤RCKPT_S2_INT_27">I did?</string>
  <string name="ckptaud¤RCKPT_S2_INT_28">No, but I did.</string>
  <string name="ckptaud¤RCKPT_S2_INT_29">I can't get the bloody conductor straight.</string>
  <string name="ckptaud¤RCKPT_S2_INT_30">Uh, well, well, well. Well...</string>
  <string name="ckptaud¤RCKPT_S2_INT_31">it is the geometry of life...</string>
  <string name="ckptaud¤RCKPT_S2_INT_32">the grand theory of power...</string>
  <string name="ckptaud¤RCKPT_S2_INT_33">the grand theory of theories.</string>
  <string name="ckptaud¤RCKPT_S2_INT_34">There is just one more, big problem...</string>
  <string name="ckptaud¤RCKPT_S2_INT_35">and maybe I solve it, but...</string>
  <string name="ckptaud¤RCKPT_S2_INT_36">I can't get it right.</string>
  <string name="ckptaud¤RCKPT_S2_INT_37">I don't understand.</string>
  <string name="ckptaud¤RCKPT_S2_INT_38">Of course you don't.</string>
  <string name="ckptaud¤RCKPT_S2_INT_39">Help me adjust these things and...</string>
  <string name="ckptaud¤RCKPT_S2_INT_40">I will show you what I mean.</string>
  <string name="ckptaud¤RCKPT_S2_INT_41">Here, take these.</string>
  <string name="ckptaud¤RCKPT_S2_INT_42">Whoa, well I...  I'm not much of a scientist.</string>
  <string name="ckptaud¤RCKPT_S2_INT_43">Yeah, well...</string>
  <string name="ckptaud¤RCKPT_S2_INT_44">you are an American.</string>
  <string name="ckptaud¤RCKPT_S2_INT_45">Science is far beyond you, but...</string>
  <string name="ckptaud¤RCKPT_S2_INT_46">you make a fine buffoon.</string>
  <string name="ckptaud¤RCKPT_S2_INT_47">Go...</string>
  <string name="ckptaud¤RCKPT_S2_INT_48">Hello?</string>
  <string name="ckptaud¤RCKPT_S2_INT_49">Anyone there?</string>
  <string name="ckptaud¤RCKPT_S2_INT_50">Hello?</string>
  <string name="ckptaud¤RCKPT_S2_INT_51">Professor, I ain't here to rob you...</string>
  <string name="ckptaud¤RCKPT_S2_INT_52">my friend helped you at the pond.</string>
  <string name="ckptaud¤RCKPT_S2_INT_53">Professor, I ain't come to rob you...</string>
  <string name="ckptaud¤RCKPT_S2_INT_54">it's me.</string>
  <string name="ckptaud¤RCKPT_S2_INT_55">I helped you at the pond.</string>
  <string name="ckptaud¤RCKPT_S2_INT_56">I hope I'm not disturbing you.</string>
  <string name="ckptaud¤RCKPT_S2_INT_57">I did?</string>
  <string name="ckptaud¤RCKPT_S2_INT_58">I don't understand.</string>
  <string name="ckptaud¤RCKPT_S2_INT_59">Oh, okay, but... I'm not much of a scientist.</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_1">Wonderful.</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_2">I wish I ever went to school...</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_3">so I had a clue what was going on.</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_4">What now?</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_5">Now, I become the second creature...</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_6">after God himself to bring life ...</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_7">to this earth.</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_8">Like...</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_9">this!</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_10">Am I missing something?</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_11">The switches...</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_12">the bloody switches.</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_13">Okay...</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_14">climb up there...</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_15">and adjust them for me.</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_16">Go, quick please.</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_17">I wish I'd ever gone to school...</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_18">and had a clue of what was going on.</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_19">What now?</string>
  <string name="ckptaud¤RCKPT_S2_MCS1_20">Am I missing something?</string>
  <string name="ckr10au¤CKR10AU_1">How you been getting on?</string>
  <string name="ckr10au¤CKR10AU_2">I stole a necklace last week... from a lady's house in the Mansion District.</string>
  <string name="ckr10au¤CKR10AU_3">I don't like Saint Denis... it scares me...</string>
  <string name="ckr10au¤CKR10AU_4">It's like a city built on... built on, I don't know what.</string>
  <string name="ckr10au¤CKR10AU_5">Built on memories. The whole place is all about memory.</string>
  <string name="ckr10au¤CKR10AU_6">Memory? It's built on lies and mud...</string>
  <string name="ckr10au¤CKR10AU_7">And all that's been bad since this country was discovered.</string>
  <string name="ckr10au¤CKR10AU_8">I think it's beautiful.... and very romantic.</string>
  <string name="ckr10au¤CKR10AU_9">I knew you'd say that.</string>
  <string name="ckr10au¤CKR10AU_10">Well it is... tired mansion gently sinking... ghosts everywhere... it's wonderful.</string>
  <string name="ckr10au¤CKR10AU_11">You're mad.</string>
  <string name="ckr11au¤CKR11_ACTA_1">I tell you what, little miss romance... I was right.</string>
  <string name="ckr11au¤CKR11_ACTA_2">About what?</string>
  <string name="ckr11au¤CKR11_ACTA_3">Saint Denis.</string>
  <string name="ckr11au¤CKR11_ACTA_4">How so?</string>
  <string name="ckr11au¤CKR11_ACTA_5">It ain't romantic... it's evil.</string>
  <string name="ckr11au¤CKR11_ACTA_6">Evil can be very romantic.</string>
  <string name="ckr11au¤CKR11_ACTA_7">Shut up... I talked to this couple in town, they told me that there's an old rumor about people drinking blood... human blood... in town.</string>
  <string name="ckr11au¤CKR11_ACTA_8">Oh that's just a silly old wives' tale.</string>
  <string name="ckr11au¤CKR11_ACTA_9">What, blood drinking ain't romantic enough for you?</string>
  <string name="ckr11au¤CKR11_ACTA_10">It depends on whose blood.</string>
  <string name="ckr11au¤CKR11_ACTA_11">Very funny.</string>
  <string name="ckr11au¤CKR11_ACTB_1">She's frightened of romance, Arthur, so she makes up nonsense.</string>
  <string name="ckr11au¤CKR11_ACTB_2">Don't we all.</string>
  <string name="ckr12au¤CKR12_ACTION_2">Trapped... in a swamp... it's like hell on earth.</string>
  <string name="ckr12au¤CKR12_ACTION_3">Yeah... it beats freezing to death.</string>
  <string name="ckr12au¤CKR12_ACTION_4">In the south, in a swamp? This is not for me.</string>
  <string name="ckr12au¤CKR12_ACTION_5">Nor me... but we're alive.</string>
  <string name="ckr12au¤CKR12_ACTION_6">Sean's not, Jenny, Mac, Davey...</string>
  <string name="ckr12au¤CKR12_ACTION_7">Folks always die, Karen... you and me will die.</string>
  <string name="ckr12au¤CKR12_ACTION_8">Trick is... to enjoy it while you're alive.</string>
  <string name="ckr12au¤CKR12_ACTION_9">That's the trick of it? I haven't mastered that bit.</string>
  <string name="ckr12au¤CKR12_ACTION_10">You? You have more fun than anyone.</string>
  <string name="ckr12au¤CKR12_ACTION_11">Do I?</string>
  <string name="ckr12au¤CKR12_ACTION_12">Maybe I do...</string>
  <string name="ckr17au¤CKR17_ACTION_1">Who are these goddamn creeps?</string>
  <string name="ckr17au¤CKR17_ACTION_2">Watch your tongue... they're riding with us now.</string>
  <string name="ckr17au¤CKR17_ACTION_3">Says who?</string>
  <string name="ckr17au¤CKR17_ACTION_4">Says me.</string>
  <string name="ckr17au¤CKR17_ACTION_5">And who are you?</string>
  <string name="ckr17au¤CKR17_ACTION_6">Miss Karen here likes the bottle too much.</string>
  <string name="ckr17au¤CKR17_ACTION_7">Sad, really, she used to be a fun sort of girl... now it's just unfortunate and depressing...</string>
  <string name="ckr17au¤CKR17_ACTION_8">still... we've all met her sort... pay her no heed.</string>
  <string name="ckr17au¤CKR17_ACTION_9">You revolt me.</string>
  <string name="ckr17au¤CKR17_ACTION_10">The feeling is mutual, my dear... go... have another drink.</string>
  <string name="ckr17au¤CKR17_ACTION_11">Damn you!</string>
  <string name="ckri1au¤CKRI1_ACTION_3">Come here... come here, Tilly, let's dance like we're in a Parisian chorus!</string>
  <string name="ckri1au¤CKRI1_ACTION_4">I'm fine... I'm feeling a little... you know...</string>
  <string name="ckri1au¤CKRI1_ACTION_5">I always wanted a boa... a fancy boa I can dance with!</string>
  <string name="ckri1au¤CKRI1_ACTION_6">It's all I want, if I had a boa I'd be a happy woman...</string>
  <string name="ckri1au¤CKRI1_ACTION_7">I'd... I'd be a lady... I'd finally be a lady!</string>
  <string name="ckri1au¤CKRI1_ACTION_8">You'd make a great lady!</string>
  <string name="ckri1au¤CKRI1_ACTION_11">I think I'm going to be... a... a little bit ill...</string>
  <string name="ckrp1au¤CKRP1_ACTION_A_1">He's back, Arthur's back!</string>
  <string name="ckrp1au¤CKRP1_ACTION_A_2">Whoo! Let's have a party!</string>
  <string name="ckrp1au¤CKRP1_ACTION_A_3">Come on!</string>
  <string name="ckrp1au¤CKRP1_ACTION_B_1">I robbed a bank!</string>
  <string name="ckrp1au¤CKRP1_ACTION_B_2">We robbed a bank!</string>
  <string name="ckrp1au¤CKRP1_ACTION_B_4">Let's have a party, let's play something fun and forget about this awful world.</string>
  <string name="ckrp1au¤CKRP1_ACTION_B_5">Uncle, come on, bring some drink over, play some music!</string>
  <string name="ckrp2au¤CKRP2_ACTION_1">Go to bed, Karen...</string>
  <string name="ckrp2au¤CKRP2_ACTION_2">~sl:0.0:1.4:1~I'm fine!</string>
  <string name="ckrp2au¤CKRP2_ACTION_3">~sl:0.0:2.5~I know, but go to bed...~sl:1.4:2.4:1~Please... Karen...</string>
  <string name="ckrp2au¤CKRP2_ACTION_5">~sl:0.0:1.2:1~Go to bed...</string>
  <string name="ckrp2au¤CKRP2_ACTION_6">~sl:3.0~Leave me alone!</string>
  <string name="ckrp3au¤CKRP3_ACTION_1">What a goddamn show we put on! Didn't we put on a show?</string>
  <string name="ckrp3au¤CKRP3_ACTION_2">We certainly did... \"Ooh!\"...</string>
  <string name="ckrp3au¤CKRP3_ACTION_3">\"Come out with your hands up\" they said, and there I goes and boom!</string>
  <string name="ckrp3au¤CKRP3_ACTION_4">She's a maniac, this one...</string>
  <string name="ckrp3au¤CKRP3_ACTION_5">I am no such thing... I am a lady.</string>
  <string name="ckwg1au¤CKWG1_ACTION_1">Mr. Arthur, I told Dutch, I feel I should tell you. I saw some of Colm's boys riding 'round.</string>
  <string name="ckwg1au¤CKWG1_ACTION_2">Down here? What they want?</string>
  <string name="ckwg1au¤CKWG1_ACTION_3">I have no idea!</string>
  <string name="ckwg1au¤CKWG1_ACTION_4">Did they see you?</string>
  <string name="ckwg1au¤CKWG1_ACTION_5">I don't think so.</string>
  <string name="ckwg1au¤CKWG1_ACTION_6">Okay... well, thanks for letting me know, Kieran.</string>
  <string name="ckwg1au¤CKWG1_ACTION_7">Mm-hmm.</string>
  <string name="ckwh1au¤CKWH1_ACTION_1">Thank you, Mr. Morgan...</string>
  <string name="ckwh1au¤CKWH1_ACTION_2">for sparing like me that... I'll work hard,  I am not a bad feller... you'll soon warm to me.</string>
  <string name="ckwh1au¤CKWH1_ACTION_3">Just see that I do.</string>
  <string name="ckwh1au¤CKWH1_ACTION_4">Oh, you will!</string>
  <string name="ckwh1au¤CKWH1_ACTION_5">And boy...</string>
  <string name="ckwh1au¤CKWH1_ACTION_7">Thank you... for saving my life.</string>
  <string name="ckwh1au¤CKWH1_ACTION_8">Well yeah, of course.</string>
  <string name="ckwp1au¤CKWP1_ACTION_1">You fellers certainly know how to have fun, Mr. Arthur.</string>
  <string name="ckwp1au¤CKWP1_ACTION_2">Sure.</string>
  <string name="ckwp1au¤CKWP1_ACTION_3">If I'd have stayed with O'Driscoll... you'd have probably have killed me by now...</string>
  <string name="ckwp1au¤CKWP1_ACTION_4">You ever think of that?</string>
  <string name="ckwp1au¤CKWP1_ACTION_5">We'd have both died at Six points Cabin.</string>
  <string name="ckwp1au¤CKWP1_ACTION_6">Yes... that's true... oh brother... I am really drunk.</string>
  <string name="clay¤0x2F9B632D">Do I need to get my guard up this time?</string>
  <string name="clay¤0x5DCCBF8F">You come all the way out here to raise my hackles again?</string>
  <string name="clay¤0x7C2ACDF7">You don't steal from this thief, not twice anyway...</string>
  <string name="clay¤0x13DE3296">Here for business?</string>
  <string name="clay¤0x35DB1065">I'd get your thinking cap on and reconsider here...</string>
  <string name="clay¤0x65A55623">Hello.</string>
  <string name="clay¤0x65CF7812">Come on, I'm just a poor honest tradesman...</string>
  <string name="clay¤0x90ED4E4D">C'mon, I'm just poor honest tradesman...</string>
  <string name="clay¤0x2274F24C">If you're bringing trade back, I won't turn you away, but no more funny business.</string>
  <string name="clay¤0x4827B4FE">Really? Tell me you thought this all the way through?</string>
  <string name="clay¤0x31366D46">And what brings you here?</string>
  <string name="clay¤0x8265848A">Ah, welcome back.</string>
  <string name="clay¤0xA1B29089">You looking for me?</string>
  <string name="clay¤0xBA46A10B">You think I make a lot here? I don't.</string>
  <string name="clay¤0xBC5394E1">Don't you damn well touch me again, got it?</string>
  <string name="clay¤0xC2B5DB0C">Takes a thief to know one. I'm watching you.</string>
  <string name="clay¤0xCE21B87D">You just keep your distance this time alright?</string>
  <string name="clay¤0xD822B003">Look who's back.</string>
  <string name="clay¤0xE3DB6A6D">I, I got some thinking to do.</string>
  <string name="clay¤0xED53DF4B">Still one step ahead of the law I take it? Good, good...</string>
  <string name="clay¤0xF9429FE8">I can't afford to be picky with my clientele. Just... watch it this time.</string>
  <string name="cld23au¤RCLD2_RSC3_LO_1">Goodbye! Goodbye, Mr. Morgan!</string>
  <string name="cld23au¤RCLD2_RSC3_LO_2">Goodbye!</string>
  <string name="cld23au¤RCLD2_RSC3_LO_3">Sister...</string>
  <string name="cld2aud¤CLD2_RSC1_1">Mr. Morgan!</string>
  <string name="cld2aud¤CLD2_RSC1_2">Hello, Sister...</string>
  <string name="cld2aud¤CLD2_RSC1_3">Caldern.</string>
  <string name="cld2aud¤CLD2_RSC1_4">Brother Dorkins and I were talking about you just the other day...</string>
  <string name="cld2aud¤CLD2_RSC1_5">and hoping we would see you again.</string>
  <string name="cld2aud¤CLD2_RSC1_6">And how is Brother Dorkins?</string>
  <string name="cld2aud¤CLD2_RSC1_7">Oh he's quite well.</string>
  <string name="cld2aud¤CLD2_RSC1_8">A little frustrated with the workings of our order...</string>
  <string name="cld2aud¤CLD2_RSC1_9">he keeps trying to be sent overseas.</string>
  <string name="cld2aud¤CLD2_RSC1_10">You know, do something with more challenge...</string>
  <string name="cld2aud¤CLD2_RSC1_11">maybe... be a missionary.</string>
  <string name="cld2aud¤CLD2_RSC1_12">He's a lovely man.</string>
  <string name="cld2aud¤CLD2_RSC1_13">Sure.</string>
  <string name="cld2aud¤CLD2_RSC1_14">And how are you?</string>
  <string name="cld2aud¤CLD2_RSC1_15">Never better.</string>
  <string name="cld2aud¤CLD2_RSC1_16">Are you sure?</string>
  <string name="cld2aud¤CLD2_RSC1_17">I'm quite sure, Sister.</string>
  <string name="cld2aud¤CLD2_RSC1_18">You know, a long time ago...</string>
  <string name="cld2aud¤CLD2_RSC1_19">I was like you.</string>
  <string name="cld2aud¤CLD2_RSC1_20">I very much doubt that.</string>
  <string name="cld2aud¤CLD2_RSC1_21">No, I did terrible things...</string>
  <string name="cld2aud¤CLD2_RSC1_22">awful things...</string>
  <string name="cld2aud¤CLD2_RSC1_23">and I could not stop doing terrible things...</string>
  <string name="cld2aud¤CLD2_RSC1_24">because I did not believe that goodness existed...</string>
  <string name="cld2aud¤CLD2_RSC1_25">and then, one day, I saw that love did exist...</string>
  <string name="cld2aud¤CLD2_RSC1_26">and ever since then, doing bad things became...</string>
  <string name="cld2aud¤CLD2_RSC1_27">well not impossible but...</string>
  <string name="cld2aud¤CLD2_RSC1_28">ridiculous.</string>
  <string name="cld2aud¤CLD2_RSC1_29">I guess I'm just hoping for a...</string>
  <string name="cld2aud¤CLD2_RSC1_30">a dignified exit.</string>
  <string name="cld2aud¤CLD2_RSC1_31">I shall pray for you.</string>
  <string name="cld2aud¤CLD2_RSC1_32">Oh I'm not a religious man, Sister...</string>
  <string name="cld2aud¤CLD2_RSC1_33">I'm an outlaw.</string>
  <string name="cld2aud¤CLD2_RSC1_34">Well, what fun!</string>
  <string name="cld2aud¤CLD2_RSC1_35">Religion is just a word...</string>
  <string name="cld2aud¤CLD2_RSC1_36">hearts are rarely pure...</string>
  <string name="cld2aud¤CLD2_RSC1_37">but equally they are rarely impure either.</string>
  <string name="cld2aud¤CLD2_RSC1_38">That's an interesting way of putting it.</string>
  <string name="cld2aud¤CLD2_RSC1_39">To me...</string>
  <string name="cld2aud¤CLD2_RSC1_40">God is people, and people are God, so...</string>
  <string name="cld2aud¤CLD2_RSC1_41">we must all do what we can.</string>
  <string name="cld2aud¤CLD2_RSC1_42">These people are starving...</string>
  <string name="cld2aud¤CLD2_RSC1_43">go find them some food.</string>
  <string name="cld2aud¤CLD2_RSC1_44">Don't worry so much about your heart.</string>
  <string name="cld2aud¤CLD2_RSC1_45">The actions will lead...</string>
  <string name="cld2aud¤CLD2_RSC1_46">and the heart follows.</string>
  <string name="cld2aud¤CLD2_RSC1_47">I'll still think of you in very nasty terms...</string>
  <string name="cld2aud¤CLD2_RSC1_48">as you wish.</string>
  <string name="cld2aud¤CLD2_RSC1_LI_1">Hello, Sister...</string>
  <string name="cld2aud¤CLD2_RSC1_LI_2">Caldern.</string>
  <string name="cld2aud¤CLD2_RSC1_LI_ST_1">Mr. Morgan!</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1A_1">Alms for the poor!</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1B_1">~sl:0.0:3.5~Every child deserves to eat.~sl:0.8~Please, give what you can.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1C_1">Every little helps!</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1D_1">Have you anything to spare for the poor?</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1E_1">Help the poor!</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1F_1">~t~In Spanish: Alms for the poor!</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1G_1">Money for the poor?</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1H_1">Money for the poor.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1H_2">~t~In Spanish: Every little helps.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1I_1">Money or food, it all helps!</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1J_1">Please, make a donation. There are many without food or shelter!</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1K_1">Please, a few cents can go a long way.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1L_1">Please, any contribution, no matter how small!</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1M_1">Please, help the poor. They are in desperate need.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1N_1">These children need your help!</string>
  <string name="cld2aud¤RCLD2_RSC1_IG1O_1">Would anyone like to make a donation?</string>
  <string name="cld2aud¤RCLD2_RSC1_IG2A_1">You know what, Sister? I think I've already got plenty of food on me... they can just eat mine.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG2A_2">~sl:1.4:0.0~You are wonderful, Mr. Morgan.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG2A_3">Now, that ain't true.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG2A_4">~sl:0.0:2.1~Oh, I meant wonderful, but...~sl:0.8~so very frightening... as you wish.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG2B_1">Like I said, actions lead and the heart follows.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG2C_1">No time like the present, Mr. Morgan.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG2D_1">Please don't delay, these people need food!</string>
  <string name="cld2aud¤RCLD2_RSC1_IG2J_1">You know what Sister? I I've got some money on me right now... you can buy some food with this.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG2J_2">Oh, you are wonderful, Mr. Morgan.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG2J_3">Now, that ain't true.</string>
  <string name="cld2aud¤RCLD2_RSC1_IG2J_4">I meant wonderful, but so very frightening... exactly.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1A_1">Hello, Sister. I got you that food that you requested.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1A_2">Oh, you're so wonderful, Mr. Morgan!</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1A_3">Now, that ain't true.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1A_4">I meant wonderful, but so very frightening! Exactly.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1B_1">Sister Ethel makes a fabulous stew. They will be so happy.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1C_1">Goodbye then! I have already taken up far too much of your time.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1D_1">Consider your good deed done for the day. I won't subject you to anymore benevolence.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1E_1">Well, anyway, I must focus on the work at hand.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1I_1">~sl:0.8:4.7:1~What were you able to bring me, Mr. Morgan? I have four very hungry mouths to feed.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1I_2">Some, well, not enough for four, I don't reckon.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1I_3">Please, try to get some more. These children are desperate for a good meal.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1I_4">And bless you again for trying.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1K_1">Hello, Sister. Here's some money you can use to buy food.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1K_2">Oh, you're so wonderful Mr. Morgan.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1K_3">Now, that ain't true.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1K_4">I meant wonderful but so very frightening. Exactly.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1L_1">Don't thank me yet Sister, there's still more I'll need to bring.</string>
  <string name="cld2aud¤RCLD2_RSC2_IG1M_1">I ain't done yet, Sister. You're still gonna need more than this.</string>
  <string name="cldnaud¤C1_ATTRACT_01">Help the poor... help the poor.</string>
  <string name="cldnaud¤C1_ATTRACT_02">Alms for the poor.</string>
  <string name="cldnaud¤C1_ATTRACT_03">You there, can you spare something for the poor?</string>
  <string name="cldnaud¤C1_ATTRACT_04">Blessed are the poor... and bless them with your own kindness.</string>
  <string name="cldnaud¤C1_ATTRACT_05">Please, sir, will you help the poor?</string>
  <string name="cldnaud¤C1_ATTRACT_06">Excuse me, I'm collecting for the poor.</string>
  <string name="cldnaud¤C1_ATTRARTH_1">You, kind sir. Will you help the poor?</string>
  <string name="cldnaud¤C1_DAWDLE_01">I'd really appreciate it if you'd take a look.</string>
  <string name="cldnaud¤C1_DAWDLE_02">It's just through the market there to the left.</string>
  <string name="cldnaud¤C1_DAWDLE_03">I'd go myself, but he knows who I am.</string>
  <string name="cldnaud¤C1_DAWDLE_04">Maybe I'm wrong, I hope I am, but we can't ignore the rumors.</string>
  <string name="cldnaud¤C2_CALL1_1">H-hello?</string>
  <string name="cldnaud¤C2_CALL1_2">~t~In Spanish: Shhh, be quiet.</string>
  <string name="cldnaud¤C2_CALL2_01">~t~In Spanish: Who is it?</string>
  <string name="cldnaud¤C2_CALL2_02">Hello?</string>
  <string name="cldnaud¤C2_CALL2_03">~t~In Spanish: Is someone there?</string>
  <string name="cldnaud¤C2_CLERKFORCE_1">I've had enough of this. You're crazy! I'm going to get help.</string>
  <string name="cldnaud¤C2_CLERKIDLE_01">They made me do it, I swear.</string>
  <string name="cldnaud¤C2_CLERKIDLE_02">Don't tell the police, please.</string>
  <string name="cldnaud¤C2_CLERKIDLE_03">I'm really not a bad man.</string>
  <string name="cldnaud¤C2_CLERKIDLE_04">This is my brother's store. I'm just watching it while he's away.</string>
  <string name="cldnaud¤C2_CLERKREACT_1">What's back here? It looks like this pulls out or something?</string>
  <string name="cldnaud¤C2_CLERKREACT_2">Pulls out? No, it's just an old bookcase, seen better days.</string>
  <string name="cldnaud¤C2_CLERKSCRATCH_1">This don't seem right...</string>
  <string name="cldnaud¤C2_CLERKSCRATCH_2">Sir? What are you doing back there?</string>
  <string name="cldnaud¤C2_CLERKWARN_1">Oh, er, nothing much back there, I'm afraid... just a few old books.</string>
  <string name="cldnaud¤C2_CLERKWELCOME_1">Hi there, mister. Feel free to browse.</string>
  <string name="cldnaud¤C2_CLERKWELCOME_2">Shall do.</string>
  <string name="cldnaud¤C2_CLOSING_1">Well, you just let me know if I can help at all.</string>
  <string name="cldnaud¤C2_DAWD_01">~t~In Spanish: Where are we going?</string>
  <string name="cldnaud¤C2_DAWD_02">Senor?</string>
  <string name="cldnaud¤C2_DAWD_03">~t~In Spanish: Where are you taking us?</string>
  <string name="cldnaud¤C2_GENERAL_01">Looking for anything in particular?</string>
  <string name="cldnaud¤C2_GENERAL_02">Got a few paintings over there, something for the wife maybe?</string>
  <string name="cldnaud¤C2_GENERAL_03">You timed it well. Some quality pieces in at the moment.</string>
  <string name="cldnaud¤C2_HOLDUP1_1">Where are they?</string>
  <string name="cldnaud¤C2_HOLDUP1_2">Who?</string>
  <string name="cldnaud¤C2_HOLDUP1_3">The people you're hiding! I know they're here, don't lie to me!</string>
  <string name="cldnaud¤C2_HOLDUP1_4">Please, they made me do it. I was always good to them but they-they forced me to do it, sir, I swear...</string>
  <string name="cldnaud¤C2_HOLDUP1_5">Where are they?</string>
  <string name="cldnaud¤C2_HOLDUP1_6">There's a door behind the bookcase there.</string>
  <string name="cldnaud¤C2_HOLDUP1_7">Just pull the big red book called \"The Scourge of Crossbreeding\" by Harold MacDougal!</string>
  <string name="cldnaud¤C2_HOLDUP_I1_1">Where are they?</string>
  <string name="cldnaud¤C2_HOLDUP_I1_2">Who?</string>
  <string name="cldnaud¤C2_HOLDUP_I2_1">The people you're hiding! I know they're here, don't lie to me!</string>
  <string name="cldnaud¤C2_HOLDUP_I2_2">Please, they made me do it. I was always good to them but they-they forced me to do it, sir, I swear...</string>
  <string name="cldnaud¤C2_HOLDUP_I3_1">Where are they?</string>
  <string name="cldnaud¤C2_HOLDUP_I3_2">There's a door behind the bookcase there.</string>
  <string name="cldnaud¤C2_HOLDUP_I3_3">Just pull the big red book called \"The Scourge of Crossbreeding\" by Harold MacDougal!</string>
  <string name="cldnaud¤C2_SEEN1_1">~t~In Spanish: Please! Help us! Help, please!</string>
  <string name="cldnaud¤C2_SEEN2_S1_01">~t~In Spanish: Please.</string>
  <string name="cldnaud¤C2_SEEN2_S1_02">Help, please.</string>
  <string name="cldnaud¤C2_SEEN2_S1_03">~t~In Spanish: Help us!</string>
  <string name="cldnaud¤C2_SEEN2_S2_01">~t~In Spanish: Who are you?</string>
  <string name="cldnaud¤C2_SEEN2_S2_02">~t~In Spanish: Don't leave us here.</string>
  <string name="cldnaud¤C2_SEEN2_S2_03">~t~In Spanish: Please.</string>
  <string name="cldnaud¤C2_SLAVEASK_1">~t~In Spanish: Thank you, sir. Thank you very much.</string>
  <string name="cldnaud¤C2_SLAVEASK_2">Come with me. Don't worry... you're going to be alright now, I promise.</string>
  <string name="cldnaud¤C2_SLAVEMRKT_1">This way. Not much farther.</string>
  <string name="cldnaud¤C2_SLAVEMRKT_2">Poor bastards.</string>
  <string name="cldnaud¤C2_SLAVETALK_1">That's it, come on. You'll be safe soon.</string>
  <string name="cldnaud¤C2_STAYDOWN_1">Son of a bitch.</string>
  <string name="cldnaud¤C2_STRANGE_1">I must say, you're acting very strange.</string>
  <string name="cldnaud¤C2_STRANGE_2">Just what is it you want?</string>
  <string name="cldnaud¤C2_STRANGE_3">Maybe you should leave now?</string>
  <string name="cldnaud¤C2_TOKNOCK_1">No, no, no, wait...</string>
  <string name="cldnaud¤C4_DRKCHASE_01">I thought you were going after him?</string>
  <string name="cldnaud¤C4_DRKCHASE_02">They disappear very fast in this city, Mr. Morgan.</string>
  <string name="cldnaud¤C4_DRKCHASE_03">He'll have sold that in a minute if I know that boy.</string>
  <string name="cldnaud¤C4_STARTCHASE_01">We'll be at the cathedral!</string>
  <string name="cldnaud¤C4_STARTCHASE_02">Meet us at the cathedral, Mr. Morgan!</string>
  <string name="cldnaud¤C4_STRUGGLES_02">Hey!</string>
  <string name="cldnaud¤C4_STRUGGLES_03">Ow!</string>
  <string name="cldnaud¤C4_STRUGGLES_04">Get off!</string>
  <string name="cldnaud¤C4_STRUGGLES_05">That hurts!</string>
  <string name="cldnaud¤RCLDN_CHASE_01">Stay away from me!</string>
  <string name="cldnaud¤RCLDN_CHASE_02">Why are you doing this?</string>
  <string name="cldnaud¤RCLDN_CHASE_03">What is it you want?</string>
  <string name="cldnaud¤RCLDN_FEAR_01">No!</string>
  <string name="cldnaud¤RCLDN_FEAR_02">Please!</string>
  <string name="cldnaud¤RCLDN_FEAR_03">Oh Lord save me!</string>
  <string name="cldnaud¤RCLDN_GRIEF_AFT_01">Sir, no. Please!</string>
  <string name="cldnaud¤RCLDN_GRIEF_AFT_02">Hey now, I thought you were helping me!</string>
  <string name="cldnaud¤RCLDN_GRIEF_AFT_03">Don't, please! If I offended you, I'm sorry!</string>
  <string name="cldnaud¤RCLDN_GRIEF_PRE_01">What on earth?</string>
  <string name="cldnaud¤RCLDN_GRIEF_PRE_02">What are you doing?</string>
  <string name="cldnaud¤RCLDN_GRIEF_PRE_03">Hey now, just calm down!</string>
  <string name="cldnaud¤RCLDN_HANG_01">Well, I'm sure you have more important matters to attend to than my old jewelry.</string>
  <string name="cldnaud¤RCLDN_HANG_02">Was there something else, Mr. Morgan? I would hate to keep you.</string>
  <string name="cldnaud¤RCLDN_HANG_03">I hope you weren't expecting any kind of... payment? That would be awkward.</string>
  <string name="cldnaud¤RCLDN_ILODAWDLE_01">Can you help, sir?</string>
  <string name="cldnaud¤RCLDN_ILODAWDLE_02">Can you spare a little?</string>
  <string name="cldnaud¤RCLDN_ILODAWDLE_03">Well, sir?</string>
  <string name="cldnaud¤RCLDN_RC1_ILO_1">I ain't so kind.</string>
  <string name="cldnaud¤RCLDN_RC1_ILO_2">Yes you are, sir.</string>
  <string name="cldnaud¤RCLDN_RC1_ILO_3">You have it in you, I can tell.</string>
  <string name="cldnaud¤RCLDN_RC1_ILO_4">I'm a nasty bit of work, father.</string>
  <string name="cldnaud¤RCLDN_RSC1_1">I ain't so kind.</string>
  <string name="cldnaud¤RCLDN_RSC1_2">Yes you are, sir. You have it in you I can tell.</string>
  <string name="cldnaud¤RCLDN_RSC1_3">I'm a nasty bit of work, Father.</string>
  <string name="cldnaud¤RCLDN_RSC1_4">You're wrong on two counts, sir.</string>
  <string name="cldnaud¤RCLDN_RSC1_5">I'm a humble Brother.</string>
  <string name="cldnaud¤RCLDN_RSC1_6">A penitent monk, not a priest...</string>
  <string name="cldnaud¤RCLDN_RSC1_7">and you're a magnificent bit of work.</string>
  <string name="cldnaud¤RCLDN_RSC1_8">You may have made some...</string>
  <string name="cldnaud¤RCLDN_RSC1_9">some poor choices...</string>
  <string name="cldnaud¤RCLDN_RSC1_10">but which of us hasn't?</string>
  <string name="cldnaud¤RCLDN_RSC1_11">You have no idea.</string>
  <string name="cldnaud¤RCLDN_RSC1_12">But you do...</string>
  <string name="cldnaud¤RCLDN_RSC1_13">and God does, and that's enough for me...</string>
  <string name="cldnaud¤RCLDN_RSC1_14">and for him.</string>
  <string name="cldnaud¤RCLDN_RSC1_15">We shall see.</string>
  <string name="cldnaud¤RCLDN_RSC1_16">That we shall, sir...</string>
  <string name="cldnaud¤RCLDN_RSC1_17">but why don't you hedge your bets...</string>
  <string name="cldnaud¤RCLDN_RSC1_18">and give two bits to the poor?</string>
  <string name="cldnaud¤RCLDN_RSC1_19">There are so many who will go hungry tonight.</string>
  <string name="cldnaud¤RCLDN_RSC1_20">A little can go such a long way.</string>
  <string name="cldnaud¤RCLDN_RSC1_21">Every coin makes a difference in someone's life.</string>
  <string name="cldnaud¤RCLDN_RSC1_22">I can see you're persuaded.</string>
  <string name="cldnaud¤RCLDN_RSC1_23">I'm sorry.</string>
  <string name="cldnaud¤RCLDN_RSC1_24">I've pressured you enough.</string>
  <string name="cldnaud¤RCLDN_RSC1_25">I'm afraid I...</string>
  <string name="cldnaud¤RCLDN_RSC1_26">I can't save the poor.</string>
  <string name="cldnaud¤RCLDN_RSC1_27">Fair enough.</string>
  <string name="cldnaud¤RCLDN_RSC1_28">You see, I've been poor...</string>
  <string name="cldnaud¤RCLDN_RSC1_29">and charity...</string>
  <string name="cldnaud¤RCLDN_RSC1_30">it never did anyone any good.</string>
  <string name="cldnaud¤RCLDN_RSC1_31">I'm sure. What do I know?</string>
  <string name="cldnaud¤RCLDN_RSC1_32">I'm just a fool making foolish choices myself.</string>
  <string name="cldnaud¤RCLDN_RSC1_33">Sure.</string>
  <string name="cldnaud¤RCLDN_RSC1_34">Bless you, sir.</string>
  <string name="cldnaud¤RCLDN_RSC1_35">How you getting on, anyhow?</string>
  <string name="cldnaud¤RCLDN_RSC1_36">These are a somewhat apathetic lot I'm afraid.</string>
  <string name="cldnaud¤RCLDN_RSC1_37">My, umm...</string>
  <string name="cldnaud¤RCLDN_RSC1_38">my mentor says that America...</string>
  <string name="cldnaud¤RCLDN_RSC1_39">is designed to induce apathy in people.</string>
  <string name="cldnaud¤RCLDN_RSC1_40">That's a wonderful insight.</string>
  <string name="cldnaud¤RCLDN_RSC1_41">He must be a wise man, your mentor.</string>
  <string name="cldnaud¤RCLDN_RSC1_42">Well sometimes he's a downright fool but...</string>
  <string name="cldnaud¤RCLDN_RSC1_43">well...</string>
  <string name="cldnaud¤RCLDN_RSC1_44">usually, he's the best man I know.</string>
  <string name="cldnaud¤RCLDN_RSC1_45">That's wonderful.</string>
  <string name="cldnaud¤RCLDN_RSC1_46">The, the thing is I'm...</string>
  <string name="cldnaud¤RCLDN_RSC1_47">well, poverty will always be with us...</string>
  <string name="cldnaud¤RCLDN_RSC1_48">but slavery, I-I thought we had banished that.</string>
  <string name="cldnaud¤RCLDN_RSC1_49">But Saint Denis is acting as a staging post...</string>
  <string name="cldnaud¤RCLDN_RSC1_50">for shipping slaves out to some of the islands.</string>
  <string name="cldnaud¤RCLDN_RSC1_51">I don't believe you, it's 1899.</string>
  <string name="cldnaud¤RCLDN_RSC1_52">Maybe you should have a look yourself.</string>
  <string name="cldnaud¤RCLDN_RSC1_53">I've heard that the pawnbroker down the block...</string>
  <string name="cldnaud¤RCLDN_RSC1_54">around the corner...</string>
  <string name="cldnaud¤RCLDN_RSC1_55">the one with the green door...</string>
  <string name="cldnaud¤RCLDN_RSC1_56">well they say he sells more than forlorn trinkets.</string>
  <string name="cldnaud¤RCLDN_RSC1_57">Help the poor.</string>
  <string name="cldnaud¤RCLDN_RSC2_I1_1">How about you open that door?</string>
  <string name="cldnaud¤RCLDN_RSC2_I1_2">Door? What door?</string>
  <string name="cldnaud¤RCLDN_RSC2_I2_1">The hidden door.</string>
  <string name="cldnaud¤RCLDN_RSC2_I2_2">Or I'll open the hidden door in your chest!</string>
  <string name="cldnaud¤RCLDN_RSC2_I2_3">They made me do it. I was always good to them, but they-they forced me to do it sir... I... swear.</string>
  <string name="cldnaud¤RCLDN_RSC2_I3_1">Open the door, now!</string>
  <string name="cldnaud¤RCLDN_RSC2_I3_2">Okay, okay! Just pull the big red book on the bookshelf.</string>
  <string name="cldnaud¤RCLDN_RSC2_I3_3">It's called \"The Scourge of Crossbreeding\" by Harold MacDougal!</string>
  <string name="cldnaud¤RCLDN_RSC2_IG1A_1">A bit of a strange question, but you heard tell of slavers 'round here, buddy?</string>
  <string name="cldnaud¤RCLDN_RSC2_IG1A_2">What?</string>
  <string name="cldnaud¤RCLDN_RSC2_IG1C_1">How about you open the door?</string>
  <string name="cldnaud¤RCLDN_RSC2_IG1C_2">Door? What door?</string>
  <string name="cldnaud¤RCLDN_RSC2_IG1C_3">The hidden door.</string>
  <string name="cldnaud¤RCLDN_RSC2_IG1C_4">Or I'll open the hidden door in your chest!</string>
  <string name="cldnaud¤RCLDN_RSC2_IG1C_5">They made me do it, sir. I always treat them good, but I was forced to do it, sir, I...</string>
  <string name="cldnaud¤RCLDN_RSC2_IG1C_6">Open the door, now!</string>
  <string name="cldnaud¤RCLDN_RSC2_IG1C_7">P-p-p-p-pull the big red book. It's called \"The Scourge of Crossbreeding\" by Harold MacDougal...</string>
  <string name="cldnaud¤RCLDN_RSC2_IG1D_1">Something don't seem right...</string>
  <string name="cldnaud¤RCLDN_RSC2_IG3A_1">~sl:2.1:0.0~Now don't worry, I'm on your side.</string>
  <string name="cldnaud¤RCLDN_RSC2_IG3B_1">~sl:0.0:3.8:1~Please, I'm on your side. It's going to be okay.</string>
  <string name="cldnaud¤RCLDN_RSC2_IG4_1">Here. Take that, and come with me. I know someone who can help you.</string>
  <string name="cldnaud¤RCLDN_RSC3_1">Brother...</string>
  <string name="cldnaud¤RCLDN_RSC3_2">Brother Dorkins, friend.</string>
  <string name="cldnaud¤RCLDN_RSC3_3">Arthur...</string>
  <string name="cldnaud¤RCLDN_RSC3_4">Arthur Morgan.</string>
  <string name="cldnaud¤RCLDN_RSC3_5">Come on.</string>
  <string name="cldnaud¤RCLDN_RSC3_6">You were right...</string>
  <string name="cldnaud¤RCLDN_RSC3_7">I found these two imprisoned in that shop.</string>
  <string name="cldnaud¤RCLDN_RSC3_8">Oh, my...</string>
  <string name="cldnaud¤RCLDN_RSC3_9">that's...</string>
  <string name="cldnaud¤RCLDN_RSC3_10">well, they are blessed to have met you, Arthur.</string>
  <string name="cldnaud¤RCLDN_RSC3_11">Trust me, in that they're very unusual...</string>
  <string name="cldnaud¤RCLDN_RSC3_12">I don't think they speak much English.</string>
  <string name="cldnaud¤RCLDN_RSC3_13">My brothers, come.</string>
  <string name="cldnaud¤RCLDN_RSC3_14">Let's go get something to eat.</string>
  <string name="cldnaud¤RCLDN_RSC3_15">~t~In French: Eat...</string>
  <string name="cldnaud¤RCLDN_RSC3_16">~t~In Spanish: Food...</string>
  <string name="cldnaud¤RCLDN_RSC3_17">Please.</string>
  <string name="cldnaud¤RCLDN_RSC3_18">Hey, you forgot this.</string>
  <string name="cldnaud¤RCLDN_RSC3_19">Oh, yes.</string>
  <string name="cldnaud¤RCLDN_RSC3_20">Thank you, I...</string>
  <string name="cldnaud¤RCLDN_RSC3_21">here.</string>
  <string name="cldnaud¤RCLDN_RSC3_22">Payment...</string>
  <string name="cldnaud¤RCLDN_RSC3_23">for your services.</string>
  <string name="cldnaud¤RCLDN_RSC3_24">I could not have freed these men myself.</string>
  <string name="cldnaud¤RCLDN_RSC3_25">Thank you, Brother.</string>
  <string name="cldnaud¤RCLDN_RSC3_26">It's very kind of you.</string>
  <string name="cldnaud¤RCLDN_RSC3_27">Be well, sir.</string>
  <string name="cldnaud¤RCLDN_RSC3_28">Come see me again sometime.</string>
  <string name="cldnaud¤RCLDN_RSC3_29">I often work at the old church...</string>
  <string name="cldnaud¤RCLDN_RSC3_30">on Gaspar Street in St. Frances.</string>
  <string name="cldnaud¤RCLDN_RSC3_31">Give it to the poor, Brother.</string>
  <string name="cldnaud¤RCLDN_RSC3_32">Thank you, I will.</string>
  <string name="cldnaud¤RCLDN_RSC3_33">Like I said, magnificent.</string>
  <string name="cldnaud¤RCLDN_RSC3_34">Come on. Come, come, come.</string>
  <string name="cldnaud¤RCLDN_RSC3_35">Come see me again sometime.</string>
  <string name="cldnaud¤RCLDN_RSC3_36">I often work at the old church...</string>
  <string name="cldnaud¤RCLDN_RSC3_37">on Gaspar Street in St. Frances.</string>
  <string name="cldnaud¤RCLDN_RSC3_LI_1">Brother?</string>
  <string name="cldnaud¤RCLDN_RSC3_LI_2">Brother Dorkins, friend.</string>
  <string name="cldnaud¤RCLDN_RSC3_LI_3">Arthur. Arthur Morgan.</string>
  <string name="cldnaud¤RCLDN_RSC3_LI_4">Come on.</string>
  <string name="cldnaud¤RCLDN_RSC4_1">Sir.</string>
  <string name="cldnaud¤RCLDN_RSC4_2">Brother Dorkins told me about the wonderful thing you did.</string>
  <string name="cldnaud¤RCLDN_RSC4_3">He talks a lot of nonsense...</string>
  <string name="cldnaud¤RCLDN_RSC4_4">no offense.</string>
  <string name="cldnaud¤RCLDN_RSC4_5">None taken.</string>
  <string name="cldnaud¤RCLDN_RSC4_6">None taken at all.</string>
  <string name="cldnaud¤RCLDN_RSC4_7">Hey, stop!</string>
  <string name="cldnaud¤RCLDN_RSC4_8">These kids, they're the worst.</string>
  <string name="cldnaud¤RCLDN_RSC4_9">Don't hurt him, please!</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_1">I hate this, it's too hard!</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_2">Take your time.</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_3">\"I lick... I-I lick?\"</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_4">Like.</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_5">\"I like the soon... sooner...\"</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_6">Goddammit what does this even mean?</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_7">Watch your language, please. \"Summer.\" \"Summer.\" \"I like the summer.\"</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_8">Don't worry. You know the letters, you know the sounds, you're nearly there!</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_9">I got no use for stupid books.</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_10">\"I don't have any use for stupid books.\"</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_11">If you ain't, why you making us do it?</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_12">No, you should say, \"I don't have any,\" not \"I got no\".</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_13">I think you may be confusing things a little now, Brother Dorkins.</string>
  <string name="cldnaud¤RCLDN_RSC4_IG1_14">Go over it first in your head. Take your time.</string>
  <string name="cldnaud¤RCLDN_RSC4_IG2A_1">Are you ready to try out loud again?</string>
  <string name="cldnaud¤RCLDN_RSC4_IG2B_1">The rest of you don't snigger. You're next.</string>
  <string name="cldnaud¤RCLDN_RSC4_IG2C_1">Don't worry, you're doing very well.</string>
  <string name="cldnaud¤RCLDN_RSC4_IG2D_1">I know it's difficult now, but it'll all be worth it, I promise.</string>
  <string name="cldnaud¤RCLDN_RSC4_IG2E_1">Just relax...</string>
  <string name="cldnaud¤RCLDN_RSC4_IG2F_1">Read on a little. Make the sounds first in your head.</string>
  <string name="cldnaud¤RCLDN_RSC4_IG2G_1">There's no rush...</string>
  <string name="cldnaud¤RCLDN_RSC4_IG3A_1">Oh no, my mother gave me that when I was a girl...</string>
  <string name="cldnaud¤RCLDN_RSC4_IG3B_1">Would you try and get it back for me, please?</string>
  <string name="cldnaud¤RCLDN_RSC4_IG3C_1">If he gets away I'll never see it again!</string>
  <string name="cldnaud¤RCLDN_RSC4_LI_A_1">Try again, please... read.</string>
  <string name="cldnaud¤RCLDN_RSC4_LI_A_2">It is m... w... m...</string>
  <string name="cldnaud¤RCLDN_RSC4_LI_A_3">Por favor... it's warm, W, an upside down M.</string>
  <string name="cldnaud¤RCLDN_RSC4_LI_A_4">I don't get it.</string>
  <string name="cldnaud¤RCLDN_RSC4_LI_A_5">Oh, you will. It's like swimming, it takes time, but then it is easy...</string>
  <string name="cldnaud¤RCLDN_RSC4_LI_A_6">and the whole world opens to you.</string>
  <string name="cldnaud¤RCLDN_RSC4_LI_B_1">Sister, my friend, Mr. Morgan.</string>
  <string name="cldnaud¤RCLDN_RSC4_LI_B_2">Oh...</string>
  <string name="cldnaud¤RCLDN_RSC6_1">Mr. Morgan.</string>
  <string name="cldnaud¤RCLDN_RSC6_2">Excuse me, Father...</string>
  <string name="cldnaud¤RCLDN_RSC6_3">Sister...</string>
  <string name="cldnaud¤RCLDN_RSC6_4">I got your cross.</string>
  <string name="cldnaud¤RCLDN_RSC6_5">You didn't!</string>
  <string name="cldnaud¤RCLDN_RSC6_6">No, I did.</string>
  <string name="cldnaud¤RCLDN_RSC6_7">I hope the boy...</string>
  <string name="cldnaud¤RCLDN_RSC6_8">He's fine...</string>
  <string name="cldnaud¤RCLDN_RSC6_9">physically...</string>
  <string name="cldnaud¤RCLDN_RSC6_10">mentally he's a piece of work but...</string>
  <string name="cldnaud¤RCLDN_RSC6_11">who am I to say...</string>
  <string name="cldnaud¤RCLDN_RSC6_12">Brother Dorkins was right about you...</string>
  <string name="cldnaud¤RCLDN_RSC6_13">you are the most wonderful man.</string>
  <string name="cldnaud¤RCLDN_RSC6_14">Brother Dorkins is...</string>
  <string name="cldnaud¤RCLDN_RSC6_15">greatly deceived I'm afraid, but...</string>
  <string name="cldnaud¤RCLDN_RSC6_16">I'm happy to help a little.</string>
  <string name="cldnaud¤RCLDN_RSC6_17">Thank you...</string>
  <string name="cldnaud¤RCLDN_RSC6_18">you see it's a thing, but...</string>
  <string name="cldnaud¤RCLDN_RSC6_19">my mother gave it to me when I was a novice...</string>
  <string name="cldnaud¤RCLDN_RSC6_20">shortly before she passed.</string>
  <string name="cldnaud¤RCLDN_RSC6_21">You are the most wonderful man.</string>
  <string name="cldnaud¤RCLDN_RSC6_22">Excuse me, Father...</string>
  <string name="cldnaud¤RCLDN_RSC6_23">Sister...</string>
  <string name="cldnaud¤RCLDN_RSC6_24">enjoy your day.</string>
  <string name="cldnaud¤RCLDN_RSC6_25">See, Father...</string>
  <string name="cldnaud¤RCLDN_RSC6_IG1_1">Every day, it's a new challenge, Father.</string>
  <string name="cldnaud¤RCLDN_RSC6_IG1_2">When I was younger, those challenges used to frustrate me,</string>
  <string name="cldnaud¤RCLDN_RSC6_IG1_3">but then over time I learned to ask \"how\" instead of \"why.\"</string>
  <string name="cldnaud¤RCLDN_RSC6_IG1_4">Often, the people that are most in need of our help, are the most resistant to it.</string>
  <string name="cldnaud¤RCLDN_RSC6_IG1_5">But that's not a reason to give up on them, n-n-no. Much the opposite.</string>
  <string name="cldnaud¤RCLDN_RSC6_IG1_6">If we seek gratitude and recognition...</string>
  <string name="cldnaud¤RCLDN_RSC6_IG1_7">that allows... will, and our own needs, to take the place of sacrifice...</string>
  <string name="cldnaud¤RCLDN_RSC6_IG1_8">And after all, isn't that the problem of most charities today?</string>
  <string name="cldnaud¤RCLDN_RSC6_IG1_9">It's more about the giver feeling better about himself, than the good of the receiver.</string>
  <string name="cldnaud¤RCLDN_RSC6_IG1_10">Perhaps... but then should they not give at all?</string>
  <string name="cldnaud¤RCLDN_RSC6_IG1_11">None of us are perfect, or, purely driven by good.</string>
  <string name="cldnaud¤RCLDN_RSC6_IG1_12">Not even you, Sister Caldern.</string>
  <string name="cldnaud¤RCLDN_RSC6_LI_A_1">And how is Brother Dorkins, by the way? I worry about that one.</string>
  <string name="cldnaud¤RCLDN_RSC6_LI_A_2">I feel, Father, Brother Dorkins is a simple soul,</string>
  <string name="cldnaud¤RCLDN_RSC6_LI_A_3">and sometimes a little abrupt in his methods.</string>
  <string name="cldnaud¤RCLDN_RSC6_LI_A_4">But what a soul! What fire! What truth burns in him.</string>
  <string name="cldnaud¤RCLDN_RSC6_LI_A_5">He's... he's the one I want alongside when darkness comes.</string>
  <string name="cldnaud¤RCLDN_RSC6_LI_B_1">~sl:0.0:1.0:1~Mr. Morgan!</string>
  <string name="cldnaud¤RCLDN_RSC6_LI_B_2">Excuse me, Father...</string>
  <string name="cldnaud¤RCLDN_RSC6_LI_B_3">Sister,</string>
  <string name="cldnaud¤RCLDN_RSC6_LI_B_4">I got your cross.</string>
  <string name="cldnaud¤RCLDN_RSC6_LI_B_5">~sl:0.6:1.1:1~You didn't!</string>
  <string name="cldnaud¤RCLDN_RSC6_LI_B_6">~sl:0.0:1.0:1~No, I did.</string>
  <string name="cldnaud¤RCLDN_RSC6_LI_B_7">~sl:0.7:1.1:1~I hope the boy...</string>
  <string name="cldnaud¤RCLDN_RSC6_LO_1">Brother Dorkins found him...</string>
  <string name="cldnaud¤RCLDN_RSC6_LO_2">I told you...</string>
  <string name="cldnaud¤RCLDN_RSC6_LO_3">Brother Dorkins was fantastic.</string>
  <string name="cldnaud¤RCLDN_RSC_5_1">Hey...</string>
  <string name="cldnaud¤RCLDN_RSC_5_2">you want some company, mister?</string>
  <string name="cldnaud¤RCLDN_RSC_5_3">No.</string>
  <string name="cldnaud¤RCLDN_RSC_5_4">You sure?</string>
  <string name="cldnaud¤RCLDN_RSC_5_5">Hey...</string>
  <string name="cldnaud¤RCLDN_RSC_5_6">What?</string>
  <string name="cldnaud¤RCLDN_RSC_5_7">I know you.</string>
  <string name="cldnaud¤RCLDN_RSC_5_8">Mrs. Downes?</string>
  <string name="cldnaud¤RCLDN_RSC_5_9">Oh, no. Not you.</string>
  <string name="cldnaud¤RCLDN_RSC_5_10">Get away.</string>
  <string name="cldnaud¤RCLDN_RSC_5_11">How, I mean...~n~~m~ Now.</string>
  <string name="cldnaud¤RCLDN_RSC_5_12">Hey...~n~~m~Help.</string>
  <string name="cldnaud¤RCLDN_RSC_5_13">Help.</string>
  <string name="cldnaud¤RCLDN_RSC_5_14">Hold on...</string>
  <string name="cldnaud¤RCLDN_RSC_5_15">This man is bothering me.</string>
  <string name="cldnaud¤RCLDN_RSC_5_16">Now...</string>
  <string name="cldnaud¤RCLDN_RSC_5_17">Someone help me.</string>
  <string name="cldnaud¤RCLDN_RSC_5_18">Officer, help!</string>
  <string name="cldnaud¤RCLDN_S2MEET_1">Come see me again some time. I often work at the old church on Gaspar Street in St. Frances.</string>
  <string name="cldnaud¤RCLDN_S2_IG4_AR_1">You alright?</string>
  <string name="cldnaud¤RCLDN_S2_IG4_AR_2">Oh, I'll live.</string>
  <string name="cldnaud¤RCLDN_S2_IG4_AR_3">A kid did this?</string>
  <string name="cldnaud¤RCLDN_S2_IG4_AR_4">You know him?</string>
  <string name="cldnaud¤RCLDN_S2_IG4_AR_5">He robbed me... which way he go?</string>
  <string name="cldnaud¤RCLDN_S2_IG4_AR_6">That way... I think... oh, damn...</string>
  <string name="cldnaud¤RCLDN_S2_IG4_AR_7">Thank you.</string>
  <string name="cldnaud¤RCLDN_S2_IG4_A_1">~sl:0.0:1.5:1~You little bastards...</string>
  <string name="cldnaud¤RCLDN_S2_IG4_C_1">~sl:0.0:3.6:1~Not even a sorry? Oh, you damn hoodlums...</string>
  <string name="cldnaud¤RCLDN_S2_IG5_AG_1">Hey, you! Get your hands off of that boy right now.</string>
  <string name="cldnaud¤RCLDN_S2_IG5_AG_2">He stole my watch.</string>
  <string name="cldnaud¤RCLDN_S2_IG5_AG_3">Right now, before I smash your head into that wall.</string>
  <string name="cldnaud¤RCLDN_S2_IG5_AG_4">Alright, alright! Forget it. Little shit ain't even worth it.</string>
  <string name="cldnaud¤RCLDN_S2_IG5_AG_5">Thanks, mister!</string>
  <string name="cldnaud¤RCLDN_S2_IG5_AG_6">You got lucky this time, kid.</string>
  <string name="cldnaud¤RCLDN_S2_IG5_GR_1">Hey you, why don't you leave the boy alone?</string>
  <string name="cldnaud¤RCLDN_S2_IG5_GR_2">What's it to do with you?</string>
  <string name="cldnaud¤RCLDN_S2_IG5_GR_3">I can hit a lot harder than you, I promise you that.</string>
  <string name="cldnaud¤RCLDN_S2_IG5_GR_4">Alright, forget it. Little shit ain't even worth my time.</string>
  <string name="cldnaud¤RCLDN_S2_IG5_GR_5">Thanks, mister.</string>
  <string name="cldnaud¤RCLDN_S2_IG5_P1_1">Get off me!</string>
  <string name="cldnaud¤RCLDN_S2_IG5_P1_2">Where's my watch, you little weasel?</string>
  <string name="cldnaud¤RCLDN_S2_IG5_P1_3">I don't know nothing about no damn watch!</string>
  <string name="cldnaud¤RCLDN_S2_IG5_P1_4">Last Saturday, I saw you steal it with my own two eyes!</string>
  <string name="cldnaud¤RCLDN_S2_IG5_P1_5">Maybe your eyes don't work so good no more.</string>
  <string name="cldnaud¤RCLDN_S2_IG5_P1_6">You kids, you're nothing but trash!</string>
  <string name="cldnaud¤RCLDN_S2_IG5_P1_7">Your breath smells like hot dog shit, mister.</string>
  <string name="cldnaud¤RCLDN_S2_IG5_P1_8">I'll smash your dirty little face in!</string>
  <string name="cldnaud¤RCLDN_S2_IG5_P2_1">Help, this man's trying to touch me!</string>
  <string name="cldnaud¤RCLDN_S2_IG5_P2_2">Shut up and give me my watch now!</string>
  <string name="cldnaud¤RCLDN_S2_IG5_P2_3">He's trying to put his hand down my pants!</string>
  <string name="cldnaud¤RCLDN_S2_IG5_P2_4">I'll kill you!</string>
  <string name="cldnaud¤RCLDN_S2_IG5_PN_2">Thanks, mister!</string>
  <string name="cldnaud¤RCLDN_S2_IG5_ST_1">Stay out of this, it's none of your damn business!</string>
  <string name="cldnaud¤RCLDN_SHOCKC1_01">~t~In Spanish: What are you doing?</string>
  <string name="cldnaud¤RCLDN_SHOCKC1_02">~t~In Spanish: Shit!</string>
  <string name="cldnaud¤RCLDN_SHOCKC2_01">~t~In Spanish: No, please!</string>
  <string name="cldnaud¤RCLDN_SHOCKC2_02">~t~In Spanish: My god!</string>
  <string name="cldnaud¤RCLDN_SHOP_CHSE_01">Stay away from me.</string>
  <string name="cldnaud¤RCLDN_SHOP_CHSE_02">This man is trying to rob me!</string>
  <string name="cldnaud¤RCLDN_SHOP_CHSE_03">Please! They made me do it.</string>
  <string name="cldnaud¤RCLDN_SHOP_FEAR_01">~t~In French: My God.</string>
  <string name="cldnaud¤RCLDN_SHOP_FEAR_02">~t~In French: Shit.</string>
  <string name="cldnaud¤RCLDN_SHOP_FEAR_03">No, please.</string>
  <string name="cldnaud¤RCLDN_SHOP_ROB_1">Come on. You don't have to clean me out.</string>
  <string name="cldnaud¤RCLDN_SHOP_WEP_01">Why do you have that weapon out?</string>
  <string name="cldnaud¤RCLDN_SHOP_WEP_02">I must ask you to put that weapon away, monsieur.</string>
  <string name="cldnaud¤RCLDN_SLBANT_1">~t~In Spanish: Who's this man?</string>
  <string name="cldnaud¤RCLDN_SLBANT_2">~t~In Spanish: I don't know. We're free, and that's what matters. We've got to trust him.</string>
  <string name="cleet¤0x00AA3AB4">Morning, partner.</string>
  <string name="cleet¤0x02D17AA5">Hey there.</string>
  <string name="cleet¤0x02F91E66">You're acting like an idiot.</string>
  <string name="cleet¤0x033313BB">What is it?</string>
  <string name="cleet¤0x04099FAC">Sir.</string>
  <string name="cleet¤0x04D9464B">Okay, pretty lady?</string>
  <string name="cleet¤0x06704640">Morning, mister.</string>
  <string name="cleet¤0x0776CD12">What are you looking for?</string>
  <string name="cleet¤0x077C0C37">Hey, miss.</string>
  <string name="cleet¤0x08B9ADF7">Who do you think you're talking to?</string>
  <string name="cleet¤0x0A64449C">You do what you want, alright?</string>
  <string name="cleet¤0x0CFDFE8F">Hey.</string>
  <string name="cleet¤0x0E3F2FD5">Hey, don't do that.</string>
  <string name="cleet¤0x0F3458E6">You working on a ransom for them?</string>
  <string name="cleet¤0x1A2F5BAB">You're pushing your luck, pal.</string>
  <string name="cleet¤0x1B74EE68">Ladies.</string>
  <string name="cleet¤0x1C166800">I ain't wasting my time on you.</string>
  <string name="cleet¤0x1F8F7BB7">Hey, pretty miss.</string>
  <string name="cleet¤0x1FA2F5E0">What are you looking at?</string>
  <string name="cleet¤0x1FB23674">Just cut it out.</string>
  <string name="cleet¤0x2BECFF26">I've had about enough of you, now.</string>
  <string name="cleet¤0x2DEBD2E7">That's enough.</string>
  <string name="cleet¤0x2E2EB83A">Go cough up a lung.</string>
  <string name="cleet¤0x2ECA2256">Hey lady.</string>
  <string name="cleet¤0x2EFA99BC">Who's the prisoner?</string>
  <string name="cleet¤0x3B9F4354">Hello.</string>
  <string name="cleet¤0x3BB2D3DE">Alright, I'm gonna get me some shut eye.</string>
  <string name="cleet¤0x3C62E7C1">What's wrong with you?</string>
  <string name="cleet¤0x3CB11FEC">Hey, kid.</string>
  <string name="cleet¤0x3E438DAB">What the hell do you want?</string>
  <string name="cleet¤0x4C1D3E58">Try it on someone else.</string>
  <string name="cleet¤0x4C6B1C1B">Just waiting for Micah to give the word on this job.</string>
  <string name="cleet¤0x4C229332">Stay away from me.</string>
  <string name="cleet¤0x4D7289E0">You trying to be funny?</string>
  <string name="cleet¤0x4D927701">Son of a bitch.</string>
  <string name="cleet¤0x4DF86F8B">You've gone too far, now.</string>
  <string name="cleet¤0x4EBAF0E8">Who's the stiff?</string>
  <string name="cleet¤0x5B6CC210">Leave me alone.</string>
  <string name="cleet¤0x5E8D696C">Old man.</string>
  <string name="cleet¤0x5ED22C9F">You got a problem with me?</string>
  <string name="cleet¤0x6DA672E8">Hi, boss.</string>
  <string name="cleet¤0x7A43FFBE">Leave me the hell alone.</string>
  <string name="cleet¤0x7A95F870">Is that a threat?</string>
  <string name="cleet¤0x7A2517CA">Evening.</string>
  <string name="cleet¤0x7A17665C">I ain't saying it again.</string>
  <string name="cleet¤0x7C3B1419">You sure you're feeling alright?</string>
  <string name="cleet¤0x8A61B066">Why don't you rest a while, you look like you need it.</string>
  <string name="cleet¤0x8B8F519E">Made yourself a friend there?</string>
  <string name="cleet¤0x8B58CA0A">Evening, partner.</string>
  <string name="cleet¤0x8F6189A6">Who's the trophy?</string>
  <string name="cleet¤0x9ACF20B2">Morning.</string>
  <string name="cleet¤0x9AD1D253">Fellers.</string>
  <string name="cleet¤0x9DAE6EB5">Evening, mister.</string>
  <string name="cleet¤0x9E952F57">Er... hello? What do you want?</string>
  <string name="cleet¤0x9ED89136">Okay, I've had it with you now.</string>
  <string name="cleet¤0x9EE6E3EA">You're a strange feller.</string>
  <string name="cleet¤0x9F13B329">How's the head?</string>
  <string name="cleet¤0x11CF8772">Joe.</string>
  <string name="cleet¤0x11DDD524">Just get out of here.</string>
  <string name="cleet¤0x13DD32B4">I gotta sleep.</string>
  <string name="cleet¤0x15B86738">A hostage... nice.</string>
  <string name="cleet¤0x17C13CD7">What do you want?</string>
  <string name="cleet¤0x22EAEBF4">Just go away.</string>
  <string name="cleet¤0x24ECADAC">Hey, Joe.</string>
  <string name="cleet¤0x33C71751">I ain't rising to this.</string>
  <string name="cleet¤0x44D7DD22">Don't know which of you has more life in them.</string>
  <string name="cleet¤0x49E685FB">Just go away.</string>
  <string name="cleet¤0x54B351EC">Hey, lady.</string>
  <string name="cleet¤0x55B3676A">What do you want?</string>
  <string name="cleet¤0x61D48E00">Hey there.</string>
  <string name="cleet¤0x64D2F383">You're drunk.</string>
  <string name="cleet¤0x66E1C8B0">Get the hell away from me.</string>
  <string name="cleet¤0x71CB0290">Why are you following me?</string>
  <string name="cleet¤0x77C1A6F8">Hey, ladies.</string>
  <string name="cleet¤0x80ADDD2F">This job better be worth it, Micah.</string>
  <string name="cleet¤0x80C72012">You just showing off with that now?</string>
  <string name="cleet¤0x82F344F8">I ain't causing you no trouble, what's the problem?</string>
  <string name="cleet¤0x83B9A66D">You following me?</string>
  <string name="cleet¤0x95B44105">Now I heard it all.</string>
  <string name="cleet¤0x98EF1240">Sure.</string>
  <string name="cleet¤0x99AECF00">You're a strange one, ain't you?</string>
  <string name="cleet¤0x146D17D6">What's your problem?</string>
  <string name="cleet¤0x149D4F59">Real funny.</string>
  <string name="cleet¤0x174A16AA">Evening, miss.</string>
  <string name="cleet¤0x254FFC08">Just go away.</string>
  <string name="cleet¤0x287A0CF8">What is it?</string>
  <string name="cleet¤0x293B55BC">Well thank you for sharing that.</string>
  <string name="cleet¤0x568F56FC">You need to learn to hold your drink.</string>
  <string name="cleet¤0x571B8AB7">Ugh, God, I need some sleep.</string>
  <string name="cleet¤0x665D293A">Reckon I'll call it a night.</string>
  <string name="cleet¤0x710A4B55">Hey there.</string>
  <string name="cleet¤0x763EBBB5">How are you doing?</string>
  <string name="cleet¤0x837E9F6F">Just going round picking fights, huh?</string>
  <string name="cleet¤0x860BF0C5">Hey, mister.</string>
  <string name="cleet¤0x1247DD1B">That dumb mutt.</string>
  <string name="cleet¤0x2177CDE9">Just go away.</string>
  <string name="cleet¤0x2887C00B">You trying to make a problem?</string>
  <string name="cleet¤0x5258C82A">Evening, mister.</string>
  <string name="cleet¤0x6606F493">You been drinking?</string>
  <string name="cleet¤0x8785A4C5">Hey.</string>
  <string name="cleet¤0x29083A26">Evening, lady.</string>
  <string name="cleet¤0x52170BFA">Good evening.</string>
  <string name="cleet¤0x87527FFA">You alright?</string>
  <string name="cleet¤0x90906B77">Mister.</string>
  <string name="cleet¤0x98814F86">That thing's gonna start to stink if you don't get it out of here.</string>
  <string name="cleet¤0x158425F6">Get away from me.</string>
  <string name="cleet¤0x666598E0">Howdy.</string>
  <string name="cleet¤0x33636405">Hi, little lady.</string>
  <string name="cleet¤0xA71DBF90">You okay?</string>
  <string name="cleet¤0xA866E66A">I like it.</string>
  <string name="cleet¤0xA59023A9">Can you back up a bit?</string>
  <string name="cleet¤0xA618959B">Morning.</string>
  <string name="cleet¤0xAD3C9115">You need something?</string>
  <string name="cleet¤0xAD83C8F5">Well, that cheered me up.</string>
  <string name="cleet¤0xAD1076D0">Boys.</string>
  <string name="cleet¤0xB0CD72BD">You're starting to annoy me now?</string>
  <string name="cleet¤0xB9E812D8">What's that horse doing in here?</string>
  <string name="cleet¤0xB19F280E">Oh, hey.</string>
  <string name="cleet¤0xB83F4224">Remind me not to share a bandana with you.</string>
  <string name="cleet¤0xB331FE69">I ain't causing you no trouble, what's the problem?</string>
  <string name="cleet¤0xB5105B75">Alright?</string>
  <string name="cleet¤0xB134438C">Who does he think he is?</string>
  <string name="cleet¤0xBAC3BEF1">Morning, mister.</string>
  <string name="cleet¤0xBBFF2708">I wouldn't carry that around for too long, not in your condition.</string>
  <string name="cleet¤0xBCF0E1AC">Evening.</string>
  <string name="cleet¤0xBD29EF55">You gonna be a good boy now?</string>
  <string name="cleet¤0xBE045C62">Whatever you say.</string>
  <string name="cleet¤0xC0489D8E">You should watch your mouth.</string>
  <string name="cleet¤0xC1EF93EA">Micah.</string>
  <string name="cleet¤0xC4CB922D">Oh, I'd forgotten about you.</string>
  <string name="cleet¤0xC5B307D0">Mister.</string>
  <string name="cleet¤0xC36F6802">Don't take that from him.</string>
  <string name="cleet¤0xC47DE7D3">Hey.</string>
  <string name="cleet¤0xC4273204">You wearing that on account of the sickness?</string>
  <string name="cleet¤0xCB92CFB2">Micah's right about that dog.</string>
  <string name="cleet¤0xCC22F89F">Alright, my friend.</string>
  <string name="cleet¤0xCCBB6B18">You're all dressed for the job already.</string>
  <string name="cleet¤0xCD829322">You're the German one?</string>
  <string name="cleet¤0xCDDC26AF">I'm going back to sleep.</string>
  <string name="cleet¤0xCFA2912E">Reverend.</string>
  <string name="cleet¤0xD0FE7581">Enough, now.</string>
  <string name="cleet¤0xD3B69C70">Uh huh.</string>
  <string name="cleet¤0xD4CB4693">Ain't my fault you're sick.</string>
  <string name="cleet¤0xD5C90A69">What?</string>
  <string name="cleet¤0xD5DED573">What's the mask for?</string>
  <string name="cleet¤0xD22F80DC">Miss.</string>
  <string name="cleet¤0xD76AA3D8">Hey.</string>
  <string name="cleet¤0xD81D9B4E">Good morning.</string>
  <string name="cleet¤0xD864C682">Hey there.</string>
  <string name="cleet¤0xD8583BE9">That's enough.</string>
  <string name="cleet¤0xD33189C5">Hey lady.</string>
  <string name="cleet¤0xD3933731">Hey, Micah.</string>
  <string name="cleet¤0xDAD904BC">Hey, mister.</string>
  <string name="cleet¤0xDC61A20A">Hey.</string>
  <string name="cleet¤0xDC67D315">Morning, miss.</string>
  <string name="cleet¤0xDF52AC92">Miserable bastard, eh?</string>
  <string name="cleet¤0xDF963749">Hey.</string>
  <string name="cleet¤0xDFBDC2F3">Miss.</string>
  <string name="cleet¤0xE07CC98F">Micah thought you might have cut and run.</string>
  <string name="cleet¤0xE8AAA05F">You alright there?</string>
  <string name="cleet¤0xE8E36960">Boss.</string>
  <string name="cleet¤0xE743DFCD">Nice feller, ain't he?</string>
  <string name="cleet¤0xE861AD40">You alright there, miss?</string>
  <string name="cleet¤0xE5455A95">Hey boss.</string>
  <string name="cleet¤0xEB2A709A">Morning, lady.</string>
  <string name="cleet¤0xEBD66502">What?</string>
  <string name="cleet¤0xEBEA3064">Feller in your condition should give folks some space.</string>
  <string name="cleet¤0xEC010E9D">What are you staring at?</string>
  <string name="cleet¤0xEF095A7C">Partner.</string>
  <string name="cleet¤0xEF12619C">Hey, lady.</string>
  <string name="cleet¤0xF0860013">Hey, we don't need that shitting all over the place.</string>
  <string name="cleet¤0xF2B3CEAE">Hi.</string>
  <string name="cleet¤0xF89FD4A1">Madam.</string>
  <string name="cleet¤0xF542CE59">You alright?</string>
  <string name="cleet¤0xF4757A30">Is he always this charming?</string>
  <string name="cleet¤0xF36151A4">Look at this one... stone cold killer.</string>
  <string name="cleet¤0xF55399B0">How long you gonna carry them around for?</string>
  <string name="cleet¤0xF4261820">Micah brought us in, for the train job. Name's Cleet, by the way.</string>
  <string name="cleet¤0xF9586499">The camp priest.</string>
  <string name="cleet¤0xFBF88B48">Hey, what are you doing?</string>
  <string name="cleet¤0xFC30B686">Why are you poking around here for?</string>
  <string name="cleet¤0xFDF8D481">Why are you all up on me?</string>
  <string name="clen4au¤CLEN4_ACT_2">Hey, can I get you anything, Hosea?</string>
  <string name="clen4au¤CLEN4_ACT_3">How kind you are, son. No, I'm fine.</string>
  <string name="clen4au¤CLEN4_ACT_4">I heard you coughing a lot last night.</string>
  <string name="clen4au¤CLEN4_ACT_5">Yes... that cold air. It's not helped my lungs. I'm...</string>
  <string name="clen4au¤CLEN4_ACT_6">Well, I'll be dead, but before that I'll be fine again.</string>
  <string name="clen4au¤CLEN4_ACT_9">Yeah, I hope so.</string>
  <string name="clen4au¤CLEN4_ACT_10">And, you know... Dutch did a good thing with you.</string>
  <string name="clen4au¤CLEN4_ACT_11">He's taken on more murderers and degenerates than I care to count, but he was right with you.</string>
  <string name="clen4au¤CLEN4_ACT_12">I didn't see it at first, but I was very wrong.</string>
  <string name="clen4au¤CLEN4_ACT_13">I want you to know that.</string>
  <string name="clen4au¤CLEN4_ACT_14">Thank you.</string>
  <string name="clen5au¤CLEN5_ACTA_2">How you feeling?</string>
  <string name="clen5au¤CLEN5_ACTA_3">Okay, a little better.</string>
  <string name="clen5au¤CLEN5_ACTA_4">Good.</string>
  <string name="clen5au¤CLEN5_ACTA_5">How are you?</string>
  <string name="clen5au¤CLEN5_ACTA_6">Fine.</string>
  <string name="clen5au¤CLEN5_ACTA_7">Hey, do you think... do you worry...</string>
  <string name="clen5au¤CLEN5_ACTA_8">Do you worry that maybe we've lost our way?</string>
  <string name="clen5au¤CLEN5_ACTA_9">How do you mean?</string>
  <string name="clen5au¤CLEN5_ACTA_10">Ignore that. I won't pretend ignorance, I know just what you mean.</string>
  <string name="clen5au¤CLEN5_ACTA_11">But I don't know... things seem bad.</string>
  <string name="clen5au¤CLEN5_ACTA_12">The world is changing, and... I'm not making much sense, am I?</string>
  <string name="clen5au¤CLEN5_ACTA_13">No... but somehow you've summarized how I feel.</string>
  <string name="clen5au¤CLEN5_ACTA_14">It-it seems awful.</string>
  <string name="clen5au¤CLEN5_ACTA_15">Then it seems the same as always, and then it seems like there's just no other way and I-I... I just...</string>
  <string name="clen5au¤CLEN5_ACTA_16">Listen, we've got outta of worse situations than this.</string>
  <string name="clen5au¤CLEN5_ACTA_17">Done plenty of bad things that we've all forgotten about.</string>
  <string name="clen5au¤CLEN5_ACTA_18">Don't take Dutch's patter about redemption too seriously.</string>
  <string name="clen5au¤CLEN5_ACTA_19">We're doomed, just like every other creature on this rock. But unlike them, we'll go down fighting.</string>
  <string name="clen5au¤CLEN5_ACTA_20">Is that what you believe?</string>
  <string name="clen5au¤CLEN5_ACTA_21">I don't know, son. I don't know what I believe.</string>
  <string name="clen5au¤CLEN5_ACTA_22">Apart from wishing I wasn't going to find out sooner than I'd like.</string>
  <string name="clen5au¤CLEN5_ACTA_INT_1">What do you think, Arthur?</string>
  <string name="clen5au¤CLEN5_ACTA_INT_2">I don't do too much thinking, Hosea... killing's more my thing.</string>
  <string name="clen5au¤CLEN5_ACTA_INT_3">I don't believe that for a second.</string>
  <string name="clen6au¤CLEN6_ACTN_1">~sl:0.0:0.9:1~Leonard!</string>
  <string name="clen6au¤CLEN6_ACTN_2">~sl:0.3~Hosea!</string>
  <string name="clen6au¤CLEN6_ACTN_3">Have any luck out there?</string>
  <string name="clen6au¤CLEN6_ACTN_4">Sure. A few bits and pieces.</string>
  <string name="clen6au¤CLEN6_ACTN_5">Robbed a drunk who wanted a fight.</string>
  <string name="clen6au¤CLEN6_ACTN_6">~sl:0.6:2.3:1~Arthur never said he'd been robbed.</string>
  <string name="clen6au¤CLEN6_ACTN_7">~sl:1.3~No, not Arthur! Also, a couple of morons threatened to lynch me...</string>
  <string name="clen6au¤CLEN6_ACTN_8">~sl:0.0:4.5:1~So... I ran away, came back and robbed them.</string>
  <string name="clen6au¤CLEN6_ACTN_9">~sl:1.3~Good lad.</string>
  <string name="clen6au¤CLEN6_ACTN_10">How about you?</string>
  <string name="clen6au¤CLEN6_ACTN_11">A few bits and pieces. Nothing that exciting... not yet at least.</string>
  <string name="clen7au¤CLEN7_ACTA_1">How you doing, kid?</string>
  <string name="clen7au¤CLEN7_ACTA_2">Fine...</string>
  <string name="clen7au¤CLEN7_ACTA_3">You know, I'm sorry about Jenny...</string>
  <string name="clen7au¤CLEN7_ACTA_4">Sure. Me too.</string>
  <string name="clen7au¤CLEN7_ACTA_5">I know you were sweet on her.</string>
  <string name="clen7au¤CLEN7_ACTA_6">~sl:1.9~Was it that obvious?</string>
  <string name="clen7au¤CLEN7_ACTA_7">Oh yeah, pretty obvious.</string>
  <string name="clen7au¤CLEN7_ACTA_8">I made sure we buried her carefully.</string>
  <string name="clen7au¤CLEN7_ACTA_9">I rode back and planted some flowers she would have liked.</string>
  <string name="clen7au¤CLEN7_ACTA_10">Did you?</string>
  <string name="clen7au¤CLEN7_ACTA_11">Of course... least I could do.</string>
  <string name="clen7au¤CLEN7_ACTA_12">Thank you.</string>
  <string name="clen7au¤CLEN7_ACTA_13">When I go, I hope they cover my grave with roses.</string>
  <string name="clen7au¤CLEN7_ACTA_14">~sl:3.3~When I die, I just want to be buried with friends.</string>
  <string name="clen7au¤CLEN7_ACTA_15">~sl:0.8~Me too... with friends or with family.</string>
  <string name="clen7au¤CLEN7_ACTA_16">I don't know if it matters more than that.</string>
  <string name="clen7au¤CLEN7_ACTBINT_1">What about you, Arthur?</string>
  <string name="clen7au¤CLEN7_ACTBINT_2">Me? I don't care about that nonsense...</string>
  <string name="clen7au¤CLEN7_ACTBINT_3">Come on.</string>
  <string name="clen7au¤CLEN7_ACTCINT_1">Face me to the west so I can watch the setting sun and remember all the fine times we had that way.</string>
  <string name="clen7au¤CLEN7_ACTCINT_2">See Tilly, I told you Arthur had a soul.</string>
  <string name="clen8au¤CLEN8_ACTION_1">You read much Evelyn Miller, son?</string>
  <string name="clen8au¤CLEN8_ACTION_2">I tried it...</string>
  <string name="clen8au¤CLEN8_ACTION_3">Isn't he wonderful?</string>
  <string name="clen8au¤CLEN8_ACTION_4">He doesn't say much to me.</string>
  <string name="clen8au¤CLEN8_ACTION_5">Doesn't say much? He says all there is that needs to be said.</string>
  <string name="clen8au¤CLEN8_ACTION_6">No... he speaks very prettily, but he doesn't say anything new.</string>
  <string name="clen8au¤CLEN8_ACTION_7">My pa used to speak about intellectuals like him as the scourge of the American mind...</string>
  <string name="clen8au¤CLEN8_ACTION_8">thinkers who think and spout pretty sayings and say nothing of any great interest.</string>
  <string name="clen8au¤CLEN8_ACTION_9">You're breaking my poor stupid heart.</string>
  <string name="clen8au¤CLEN8_ACTION_10">Well, I'm sorry.</string>
  <string name="clen8au¤CLEN8_ACTION_11">Well, I'm keeping the faith!</string>
  <string name="clfffau¤CALEN_FFF1_1">Lenny.</string>
  <string name="clfffau¤CALEN_FFF1_2">Hey, Arthur.</string>
  <string name="clfffau¤CALEN_FFF1_3">That knife's sharp enough, ain't it?</string>
  <string name="clfffau¤CALEN_FFF1_4">Depends.</string>
  <string name="clfffau¤CALEN_FFF1_5">Why, you feel lucky?</string>
  <string name="clfffau¤CALEN_FFF1_6">Do you?</string>
  <string name="clfffau¤CALEN_FFF1_7">Oh, before me...</string>
  <string name="clfffau¤CALEN_FFF1_8">at least six generations were born in chains...</string>
  <string name="clfffau¤CALEN_FFF1_9">and for the last three years...</string>
  <string name="clfffau¤CALEN_FFF1_10">I've been running from every lawman and bounty hunter...</string>
  <string name="clfffau¤CALEN_FFF1_11">west of the Lannahechee river.</string>
  <string name="clfffau¤CALEN_FFF1_12">So yeah, I feel lucky.</string>
  <string name="clfffau¤CALEN_FFF1_13">I'm the living embodiment of luck.</string>
  <string name="clfffau¤CALEN_FFF1_14">That is one way of seeing things.</string>
  <string name="clfffau¤CALEN_FFF1_15">But I'm also skilled.</string>
  <string name="clfffau¤CALEN_FFF1_16">And in this game...</string>
  <string name="clfffau¤CALEN_FFF1_17">you got to have luck and skill.</string>
  <string name="clfffau¤CALEN_FFF1_18">And stupidity.</string>
  <string name="clfffau¤CALEN_FFF1_19">The outlaws trinity.</string>
  <string name="clfffau¤CALEN_FFF1_20">Luck, skill and just a dose of stupidity.</string>
  <string name="clfffau¤CALEN_FFF1_21">Come on...</string>
  <string name="clfffau¤CALEN_FFF1_22">you ain't too old and too slow just yet.</string>
  <string name="clfffau¤CALEN_FFF1_23">After you.</string>
  <string name="clfffau¤CALEN_FFF1_24">As you wish.</string>
  <string name="clni1au¤CLNI1_ACTN_1">What you doing there, kid?</string>
  <string name="clni1au¤CLNI1_ACTN_2">Making dynamite... it's easy enough.</string>
  <string name="clni1au¤CLNI1_ACTN_3">Does it work?</string>
  <string name="clni1au¤CLNI1_ACTN_4">Better than you can imagine. But I do need plenty of bear fat.</string>
  <string name="clni1au¤CLNI1_ACTN_5">Bear fat?</string>
  <string name="clni1au¤CLNI1_ACTN_6">Sure. You get me some bear fat, I'll make some for you... and teach you how to do it.</string>
  <string name="clni1au¤CLNI1_ACTN_7">Thank you.</string>
  <string name="clni2au¤CLNI2_ACTION_1">You know, my father had welts all down his back...</string>
  <string name="clni2au¤CLNI2_ACTION_2">He was raised a slave.</string>
  <string name="clni2au¤CLNI2_ACTION_3">He taught all the kids how to read... a good old fashioned \"house nigger\" they called him, but he was beaten just the same.</string>
  <string name="clni2au¤CLNI2_ACTION_4">Now, it wasn't the master of the house, who my father loved, in a way...</string>
  <string name="clni2au¤CLNI2_ACTION_5">but his brother, who my father hated with an almighty passion...</string>
  <string name="clni2au¤CLNI2_ACTION_6">He'd beat the slaves almost nightly.</string>
  <string name="clni2au¤CLNI2_ACTION_7">Whip 'em... rape 'em...</string>
  <string name="clni2au¤CLNI2_ACTION_8">One night, my father was getting a whooping for the crime of being born, by this horrible bastard,</string>
  <string name="clni2au¤CLNI2_ACTION_9">when his sister in law, the master's wife, walks in.</string>
  <string name="clni2au¤CLNI2_ACTION_10">Now, fearing for my father's life, she told her brother in law to stop.</string>
  <string name="clni2au¤CLNI2_ACTION_11">Well... not only did he not stop, he beat her too.</string>
  <string name="clni2au¤CLNI2_ACTION_12">The next day, his brother, the master... shot him dead.</string>
  <string name="clni2au¤CLNI2_ACTION_13">The whole plantation cheered.</string>
  <string name="clni2au¤CLNI2_ACTION_14">The master gave my father his dead brother's watch and told him as he did so... time will catch up with us all.</string>
  <string name="clni2au¤CLNI2_ACTION_15">A year later, he set them free and hanged himself the very next night.</string>
  <string name="clni2au¤CLNI2_ACTION_16">My father... gave me that watch...</string>
  <string name="clni2au¤CLNI2_ACTION_17">Beautiful, big pocket watch it was...</string>
  <string name="clni2au¤CLNI2_ACTION_18">And now I gone and lost it fleeing Blackwater.</string>
  <string name="clni2au¤CLNI2_ACTION_19">When I get some spare money, I'mma buy myself another.</string>
  <string name="clni2au¤CLNI2_ACTION_20">To honor both my father and them folks that saved his life.</string>
  <string name="clsm1au¤CLSM1_ACTION_1">So... apparently the horseless carriage is a reality...</string>
  <string name="clsm1au¤CLSM1_ACTION_2">in Germany. I read about in the newspaper.</string>
  <string name="clsm1au¤CLSM1_ACTION_3">By next year... we'll all be driving.</string>
  <string name="clsm1au¤CLSM1_ACTION_4">And flying too, no doubt.</string>
  <string name="clsm1au¤CLSM1_ACTION_5">See, I like a horse well enough to not wanna give one up for a machine.</string>
  <string name="clsm1au¤CLSM1_ACTION_6">Well, maybe the horse can ride in the carriage with you.</string>
  <string name="clsm1au¤CLSM1_ACTION_7">Now there's an idea...</string>
  <string name="clsm1au¤CLSM1_ACTION_8">My God what does he put in this slop?</string>
  <string name="clsm1au¤CLSM1_ACTION_9">He waits until the meat is crawling with lice and then he cooks it.</string>
  <string name="clsm1au¤CLSM1_ACTION_10">Oh... that explains it.</string>
  <string name="clsm1au¤CLSM1_ACTION_12">Hey, you two! Mind your manners a little. Mr. Pearson, he takes good care of us.</string>
  <string name="cm11aud¤CCMCH_CNV11_A_1">I imagine you was quite something once, Miss Grimshaw.</string>
  <string name="cm11aud¤CCMCH_CNV11_A_2">Thank you.</string>
  <string name="cm11aud¤CCMCH_CNV11_A_3">~sl:0.0:1.0~Yes...~sl:0.2:1.4:1~a long time ago.</string>
  <string name="cm11aud¤CCMCH_CNV11_A_4">~sl:0.0:3.3~We all know flowers wither.~sl:0.6~Ain't no shame in it.</string>
  <string name="cm13aud¤CCMCH_CNV13_A_1">~sl:0.0:1.2~Hey Grimshaw.~sl:0.7~How about you keep me company?</string>
  <string name="cm13aud¤CCMCH_CNV13_A_2">~sl:0.0:1.4~Really, Mr. Bell?~sl:0.7~You flatter me.</string>
  <string name="cm13aud¤CCMCH_CNV13_A_3">Tell me some stories,</string>
  <string name="cm13aud¤CCMCH_CNV13_A_4">about when you was young and pretty.</string>
  <string name="cm13aud¤CCMCH_CNV13_A_5">~sl:0.0:1.2~Before time...~sl:0.9~ravaged you.</string>
  <string name="cm13aud¤CCMCH_CNV13_A_6">~sl:1.2:1.0~You horrible man.</string>
  <string name="cm13aud¤CCMCH_CNV13_A_7">~sl:1.3~That's right!</string>
  <string name="cm13aud¤CCMCH_CNV13_BA_1">Run along, cowboy.</string>
  <string name="cm14aud¤CCMC_CNV14_A1_1">The boy sure is touchy, ain't he?</string>
  <string name="cm14aud¤CCMC_CNV14_A1_2">Kind of like you, Arthur...</string>
  <string name="cm14aud¤CCMC_CNV14_A_2">Hey boy, get over here.</string>
  <string name="cm14aud¤CCMC_CNV14_A_4">I said, boy, get on over here.</string>
  <string name="cm14aud¤CCMC_CNV14_A_5">Don't you call me no boy...</string>
  <string name="cm14aud¤CCMC_CNV14_A_6">Micah.</string>
  <string name="cm14aud¤CCMC_CNV14_B_1">Then what should I call you?</string>
  <string name="cm14aud¤CCMC_CNV14_B_2">Nigger?</string>
  <string name="cm14aud¤CCMC_CNV14_B_3">Oh I got an idea... how about sir?</string>
  <string name="cm14aud¤CCMC_CNV14_B_4">You got your knickers all knotted up tight there, boy.</string>
  <string name="cm14aud¤CCMC_CNV14_B_5">Didn't mean nothing by it.</string>
  <string name="cm14aud¤CCMC_CNV14_B_6">I like colored folk...</string>
  <string name="cm14aud¤CCMC_CNV14_B_7">Usually...</string>
  <string name="cm14aud¤CCMC_CNV14_C1_2">Pair of goddamn creeps, both of yous.</string>
  <string name="cm14aud¤CCMC_CNV14_C_1">Just watch it...</string>
  <string name="cm16aud¤CCMC_A_1">I shot a lot of folk like you.</string>
  <string name="cm16aud¤CCMC_A_2">What you mean, \"folk like me\"?</string>
  <string name="cm16aud¤CCMC_A_3">Oh... you know... cowards.</string>
  <string name="cm16aud¤CCMC_B_1">You wanna get shot too, Morgan?</string>
  <string name="cm16aud¤CCMC_B_2">I've seen you in action. From that range, you'd miss.</string>
  <string name="cmb10au¤CMB10_ACTA_1">You ever wonder what goes on, on the moon?</string>
  <string name="cmb10au¤CMB10_ACTA_2">No... not too often.</string>
  <string name="cmb10au¤CMB10_ACTA_3">You think there's folks up there, looking down at us right now saying...</string>
  <string name="cmb10au¤CMB10_ACTA_4">I wonder what goes on on that earth?</string>
  <string name="cmb10au¤CMB10_ACTA_5">I never thought about it.</string>
  <string name="cmb10au¤CMB10_ACTA_6">One day, I'd... like to go there.</string>
  <string name="cmb10au¤CMB10_ACTA_INT_1">You ever been to the moon, Arthur?</string>
  <string name="cmb10au¤CMB10_ACTA_INT_2">Oh, sure... but only when it's full.</string>
  <string name="cmb10au¤CMB10_ACTA_INT_3">See, Tilly... Arthur's been... we'll go one day, too.</string>
  <string name="cmb10au¤CMB10_ACTB_1">You planning on sprouting wings and flying?</string>
  <string name="cmb10au¤CMB10_ACTB_2">Oh Tilly, you're just so sensible!</string>
  <string name="cmb10au¤CMB10_ACTB_3">That's me... little miss sensible...</string>
  <string name="cmb11au¤CMB11_ACTA_1">This isn't exactly an enchanted forest, this place, is it?</string>
  <string name="cmb11au¤CMB11_ACTA_2">No... I wonder why they called it Valentine?</string>
  <string name="cmb11au¤CMB11_ACTA_3">Almost perverse... seems polar opposite of romantic.</string>
  <string name="cmb11au¤CMB11_ACTA_4">Well... I don't know... some lady I was speaking to in town told me about a curse.</string>
  <string name="cmb11au¤CMB11_ACTA_5">A curse? Now nothing's more romantic than a curse.</string>
  <string name="cmb11au¤CMB11_ACTA_6">Exactly... a prince turned into a toad, lovers into stone,</string>
  <string name="cmb11au¤CMB11_ACTA_7">entire country turned into morons... curses everywhere.</string>
  <string name="cmb11au¤CMB11_ACTA_8">What's Valentines curse?</string>
  <string name="cmb11au¤CMB11_ACTA_9">Well, I didn't quite understand what the woman was saying,</string>
  <string name="cmb11au¤CMB11_ACTA_10">on account of her being a bit of an idiot... but... something about a massacre...</string>
  <string name="cmb11au¤CMB11_ACTA_11">and a last surviving Indian cursing the county.</string>
  <string name="cmb11au¤CMB11_ACTA_12">Well, if they massacred people, they deserved to be cursed.</string>
  <string name="cmb11au¤CMB11_ACTA_13">'Course.</string>
  <string name="cmb11au¤CMB11_ACTA_INT_1">You believe in curses, Arthur?</string>
  <string name="cmb11au¤CMB11_ACTA_INT_2">No. I believe in bullets... and not too much else.</string>
  <string name="cmb11au¤CMB11_ACTA_INT_3">You soulless wretch.</string>
  <string name="cmb11au¤CMB11_ACTB_1">But what was it? W-was it just bad luck or bad weather or something else?</string>
  <string name="cmb11au¤CMB11_ACTB_2">Something about an Eagle or an Owl and a grave site...</string>
  <string name="cmb11au¤CMB11_ACTB_3">I didn't really get it.</string>
  <string name="cmb11au¤CMB11_ACTB_4">Well I think it sounds very interesting.</string>
  <string name="cmb12au¤CMB12_ACT_1">You believe in heaven, Miss Grimshaw?</string>
  <string name="cmb12au¤CMB12_ACT_2">Excuse me?</string>
  <string name="cmb12au¤CMB12_ACT_3">Do you believe in heaven?</string>
  <string name="cmb12au¤CMB12_ACT_4">Heaven?</string>
  <string name="cmb12au¤CMB12_ACT_5">Yes, you know, angels, bright lights, that sort of thing.</string>
  <string name="cmb12au¤CMB12_ACT_6">Well, I... I... I once was engaged to a man... a long time ago...</string>
  <string name="cmb12au¤CMB12_ACT_7">he died.</string>
  <string name="cmb12au¤CMB12_ACT_8">He was the best man I ever knew. I believe he's in heaven.</string>
  <string name="cmb12au¤CMB12_ACT_9">I never knew that... I...</string>
  <string name="cmb12au¤CMB12_ACT_10">Excuse me, please.</string>
  <string name="cmbi2au¤CMBI2_ACTION_A_1">Mary-Beth.</string>
  <string name="cmbi2au¤CMBI2_ACTION_A_2">Hey Arthur.</string>
  <string name="cmbi2au¤CMBI2_ACTION_A_3">How's the writing?</string>
  <string name="cmbi2au¤CMBI2_ACTION_A_4">Not very good... I hear the most wonderful words in my head and then... I write absolute poppycock.</string>
  <string name="cmbi2au¤CMBI2_ACTION_A_5">But I love it.</string>
  <string name="cmbi2au¤CMBI2_ACTION_B_1">Yeah, me too.</string>
  <string name="cmbi2au¤CMBI2_ACTION_B_2">My journal... I was reading some the other day...</string>
  <string name="cmbi2au¤CMBI2_ACTION_B_4">I write like a fool!</string>
  <string name="cmbi2au¤CMBI2_ACTION_B_5">One day, I'd love a beautiful fountain pen and a... great desk in a quiet room and... to write the most beautiful stories.</string>
  <string name="cmbi2au¤CMBI2_ACTION_C_1">Well, I can't do much about the stories or a quiet room, but maybe I'll find you a pen.</string>
  <string name="cmbi2au¤CMBI2_ACTION_C_2">Thank you.</string>
  <string name="cmbv1au¤CMBV1_ACTION_1">So, you got tired of making money did you, Black Lung?</string>
  <string name="cmbv1au¤CMBV1_ACTION_2">Go to hell.</string>
  <string name="cmbv1au¤CMBV1_ACTION_3">Well, I guess it's true what they say... you can't take it with you...</string>
  <string name="cmbv1au¤CMBV1_ACTION_4">but Herr Strauss... I thought you liked helping the weak and unfortunate.</string>
  <string name="cmbv1au¤CMBV1_ACTION_5">You're unfortunate and I don't like helping you.</string>
  <string name="cmbv1au¤CMBV1_ACTION_6">Very amusing, just try to stop making more trouble for us...</string>
  <string name="cmbv1au¤CMBV1_ACTION_7">some of us are trying to save folk, not make unnecessary... dramas.</string>
  <string name="cmbv1au¤CMBV1_ACTION_8">All of you, get back to work!</string>
  <string name="cmch5au¤CMCH5_A_1">Didn't Dutch tell you to take lookout?</string>
  <string name="cmch5au¤CMCH5_A_2">~sl:0.0:1.3~What I do and don't do,~sl:0.3~ain't no concern of yours.</string>
  <string name="cmch5au¤CMCH5_A_3">Least I still give a damn about this gang.</string>
  <string name="cmch5au¤CMCH5_A_4">You don't give a damn about nothing but yourself.</string>
  <string name="cmch5au¤CMCH5_B_1">Dutch'll see through you soon enough...</string>
  <string name="cmch5au¤CMCH5_B_2">I'll see to that!</string>
  <string name="cmch5au¤CMCH5_B_ALT_1">You know Micah's running things now?</string>
  <string name="cmch5au¤CMCH5_B_ALT_2">Only thing Micah runs is his mouth.</string>
  <string name="cmch5au¤CMCH5_B_ALT_3">Dutch'll see through both of you.</string>
  <string name="cmch5au¤CMCH5_B_ALT_4">I'll make sure of that!</string>
  <string name="cmch6au¤CMCH6_ACTA_2">Looking good there, old feller.</string>
  <string name="cmch6au¤CMCH6_ACTA_3">Go to hell.</string>
  <string name="cmch6au¤CMCH6_ACTA_4">After you, old feller, after you.</string>
  <string name="cmch6au¤CMCH6_ACTBB_1">What are you lingering about for, cowboy?</string>
  <string name="cmch6au¤CMCH6_ACTBB_2">~sl:0.0:2.7~Why don't you get off your ass and work a little?~sl:~Goddamn fool.</string>
  <string name="cmch6au¤CMCH6_ACTBB_3">Man, you is so goddamn tough.</string>
  <string name="cmch6au¤CMCH6_ACTBF_1">What are you lingering about for, cowboy?</string>
  <string name="cmch6au¤CMCH6_ACTBF_2">~sl:0.0:2.3~Why don't you get off your ass and work a little?~sl:~Goddamn fool.</string>
  <string name="cmch6au¤CMCH6_ACTBF_3">Man, you is so goddamn tough.</string>
  <string name="cmch7au¤CMCH7_ACTA_1">Hey little feller.</string>
  <string name="cmch7au¤CMCH7_ACTA_2">What you up to?</string>
  <string name="cmch7au¤CMCH7_ACTA_3">Nothing.</string>
  <string name="cmch7au¤CMCH7_ACTA_4">How'd you like to earn a dollar?</string>
  <string name="cmch7au¤CMCH7_ACTA_5">A dollar? Sure.</string>
  <string name="cmch7au¤CMCH7_ACTA_6">Well,</string>
  <string name="cmch7au¤CMCH7_ACTA_7">~sl:0.0:1.8~go up to old Arthur Morgan,~sl:~ask him about the pole he's got stuck up his ass,</string>
  <string name="cmch7au¤CMCH7_ACTA_8">I'll give you a dollar.</string>
  <string name="cmch7au¤CMCH_ACTBALT_2">You ever tried parenting, Arthur?</string>
  <string name="cmch7au¤CMCH_ACTBALT_3">Leave the boy alone.</string>
  <string name="cmch7au¤CMCH_ACTBALT_4">Ain't doing nothing wrong.</string>
  <string name="cmch7au¤CMCH_ACTBALT_5">Cow. Poke.</string>
  <string name="cmch8au¤CMCH8_ACTA_2">Was you a-a military man, eh, Mr. Williamson?</string>
  <string name="cmch8au¤CMCH8_ACTA_3">Sure was. Cavalry.</string>
  <string name="cmch8au¤CMCH8_ACTA_4">That so?</string>
  <string name="cmch8au¤CMCH8_ACTA_5">Sure.</string>
  <string name="cmch8au¤CMCH8_ACTA_6">Oh... real impressive. Always impressed by folk who... who make sacrifices.</string>
  <string name="cmch8au¤CMCH8_ACTA_7">Well... thank you.</string>
  <string name="cmch8au¤CMCH8_ACTBALT_1">My pleasure.</string>
  <string name="cmch8au¤CMCH8_ACTBALT_2">And was you a military man, Morgan?</string>
  <string name="cmch8au¤CMCH8_ACTBALT_3">Nope.</string>
  <string name="cmch8au¤CMCH8_ACTBALT_4">I thought maybe you was in espionage or something.</string>
  <string name="cmch8au¤CMCH8_ACTBALT_5">Always sneaking about, covert like.</string>
  <string name="cmch8au¤CMCH8_ACTBALT_6">Good chatting, Bill.</string>
  <string name="cmch8au¤CMCH8_ACTB_1">My pleasure.</string>
  <string name="cmcl1au¤CMCL1_WNT_1">Listen, Morgan... I'm sorry... I'm sorry. I-I thought they would shoot me, not you.</string>
  <string name="cmcl1au¤CMCL1_WNT_2">What happened?</string>
  <string name="cmcl1au¤CMCL1_WNT_3">The whole thing was odd...</string>
  <string name="cmcl1au¤CMCL1_WNT_4">I kept waiting for... for them to jump us, and then they left and we assumed we'd meet you on the trail back.</string>
  <string name="cmcl1au¤CMCL1_WNT_5">You never showed up...</string>
  <string name="cmcl1au¤CMCL1_WNT_6">No... I was getting special guest treatment from Colm O'Driscoll.</string>
  <string name="cmcl1au¤CMCL1_WNT_7">So I heard... I'm sorry.</string>
  <string name="cmcl1au¤CMCL1_WNT_8">One time I-I try to... be wise and careful and make a damn fool of myself. That'll teach me...</string>
  <string name="cmco1au¤CMCO1_ACTION_1">How're you keeping, Morgan?</string>
  <string name="cmco1au¤CMCO1_ACTION_2">Fine, Micah... and you?</string>
  <string name="cmco1au¤CMCO1_ACTION_3">Weather don't worry me. In fact, I like it.</string>
  <string name="cmco1au¤CMCO1_ACTION_4">Funny, I didn't think lizards survived in the mountains.</string>
  <string name="cmco1au¤CMCO1_ACTION_5">I like that... must remember that line.</string>
  <string name="cmcr2au¤CAMCH_CNV1_BIG_1">Hey cowpoke, get over here!</string>
  <string name="cmcr2au¤CAMCH_CNV1_SML_1">Get over here...</string>
  <string name="cmcr2au¤CAMCH_CROB1_EXT_1">How much we get, cowpoke?</string>
  <string name="cmcr2au¤CAMCH_CROB1_EXT_2">Enough...</string>
  <string name="cmcr2au¤CAMCH_CROB1_EXT_3">here.</string>
  <string name="cmcr2au¤CAMCH_CROB1_EXT_4">Thank you kindly.</string>
  <string name="cmcr2au¤CAMCH_CROB1_EXT_5">Thank you.</string>
  <string name="cmcr2au¤CAMCH_CROB1_EXT_6">Maybe I had you wrong, Arthur...</string>
  <string name="cmcr2au¤CAMCH_CROB1_EXT_7">maybe you can win, as well as fight...</string>
  <string name="cmcr2au¤CAMCH_CROB1_EXT_8">or maybe you is lucky.</string>
  <string name="cmcr2au¤CAMCH_CROB1_EXT_9">We'll see, I guess, how lucky any of us is.</string>
  <string name="cmcr2au¤CAMCH_CROB1_EXT_10">Exactly.</string>
  <string name="cmcr2au¤CAMCH_CROB1_EXT_11">Alright, better get out of here...</string>
  <string name="cmcr2au¤CAMCH_CROB1_EXT_12">split up, I reckon.</string>
  <string name="cmcr2au¤CAMCH_CROB2_1">Always full of sunshine, ain't you?</string>
  <string name="cmcr2au¤CAMCH_CROB2_2">Old misery guts Morgan.</string>
  <string name="cmcr2au¤CAMCH_CROB2_3">What you want, Micah?</string>
  <string name="cmcr2au¤CAMCH_CROB2_4">Well, I...</string>
  <string name="cmcr2au¤CAMCH_CROB2_5">I want a friend, Arthur.</string>
  <string name="cmcr2au¤CAMCH_CROB2_6">I want hope.</string>
  <string name="cmcr2au¤CAMCH_CROB2_7">I want tomorrow to mean more than today.</string>
  <string name="cmcr2au¤CAMCH_CROB2_8">I want this whole damn shitshow...</string>
  <string name="cmcr2au¤CAMCH_CROB2_9">to have some kind of meaning...</string>
  <string name="cmcr2au¤CAMCH_CROB2_10">I haven't understood...</string>
  <string name="cmcr2au¤CAMCH_CROB2_11">but I ain't holding my breath.</string>
  <string name="cmcr2au¤CAMCH_CROB2_12">I wouldn't.</string>
  <string name="cmcr2au¤CAMCH_CROB2_13">So... instead of that...</string>
  <string name="cmcr2au¤CAMCH_CROB2_14">how about you and me go and...</string>
  <string name="cmcr2au¤CAMCH_CROB2_15">redistribute some property?</string>
  <string name="cmcr2au¤CAMCH_CROB2_16">Redistribute?</string>
  <string name="cmcr2au¤CAMCH_CROB2_17">Yup...</string>
  <string name="cmcr2au¤CAMCH_CROB2_18">from the Boles Overland Stagecoach Company...</string>
  <string name="cmcr2au¤CAMCH_CROB2_19">into our pockets.</string>
  <string name="cmcr2au¤CAMCH_CROB2_20">And you'll fight this time?</string>
  <string name="cmcr2au¤CAMCH_CROB2_21">I always fight!</string>
  <string name="cmcr2au¤CAMCH_CROB2_22">No...</string>
  <string name="cmcr2au¤CAMCH_CROB2_23">you always talk.</string>
  <string name="cmcr2au¤CAMCH_CROB2_24">But with coaches...</string>
  <string name="cmcr2au¤CAMCH_CROB2_25">guns are more significant...</string>
  <string name="cmcr2au¤CAMCH_CROB2_26">than words.</string>
  <string name="cmcr2au¤CAMCH_CROB2_27">Oh, I'm fine with both, friend.</string>
  <string name="cmcr2au¤CAMCH_CROB2_28">Yeah...</string>
  <string name="cmcr2au¤CAMCH_CROB2_29">come on then.</string>
  <string name="cmcr2au¤CAMCH_CROB2_30">You think we need an extra gun?</string>
  <string name="cmcr2au¤CAMCH_CROB2_LIC_1">Come here, Arthur.</string>
  <string name="cmcr2au¤CAMCH_CROB2_LI_1">What you want?</string>
  <string name="cmh2aud¤CCMCH_CNV2A_1">~sl:2.6:1.2:1~Got you there, tough guy.</string>
  <string name="cmh2aud¤CCMCH_CNV2A_2">~sl:0.0:2.0~Just name the place, my friend.~sl:0.1~Just name the place.</string>
  <string name="cmh2aud¤CCMCH_CNV2BALT_1">~sl:0.0:3.5~I bet there's some that's scared by that sorta talk.~sl:0.9~But not me.</string>
  <string name="cml1aud¤CCMLL1_A_1">How are you, sweetie?</string>
  <string name="cml1aud¤CCMLL1_A_2">Working. Wanna lend a hand?</string>
  <string name="cml1aud¤CCMLL1_A_3">Ah, I'd love to, but, eh...</string>
  <string name="cml1aud¤CCMLL1_A_INT_1">This is a private conversation, Mr. Morgan.</string>
  <string name="cml1aud¤CCMLL1_B_1">I'm so in love, Tilly. I'm so in love. He's... eh...</string>
  <string name="cml1aud¤CCMLL1_B_2">He's not doing the washing, that's for sure.</string>
  <string name="cml1aud¤CCMLL1_B_3">Now help me or clear out.</string>
  <string name="cml2aud¤CCMLL2_A_1">Can I talk to you for a minute?</string>
  <string name="cml2aud¤CCMLL2_A_2">Sure.</string>
  <string name="cml2aud¤CCMLL2_A_3">It's about Dutch.</string>
  <string name="cml2aud¤CCMLL2_A_4">It is?</string>
  <string name="cml2aud¤CCMLL2_A_ALT_1">Would you excuse us?</string>
  <string name="cml2aud¤CCMLL2_B_1">See, I love him, and I know he loves me, but...</string>
  <string name="cml2aud¤CCMLL2_B_2">You're a sweet girl. But... you don't strike me as an idiot...</string>
  <string name="cml2aud¤CCMLL2_B_3">Dutch don't love you. Not in the way you want to be loved.</string>
  <string name="cml2aud¤CCMLL2_B_4">No.</string>
  <string name="cml2aud¤CCMLL2_B_5">Just don't make a fool of yourself.</string>
  <string name="cml2aud¤CCMLL2_B_6">No, it's... not like that.</string>
  <string name="cml2aud¤CCMLL2_B_ALT_1">Arthur please, you don't care about this nonsense. Away with you.</string>
  <string name="cml2aud¤CCMLL2_C_1">I ain't one to sugarcoat things, my dear...</string>
  <string name="cml2aud¤CCMLL2_C_2">It is like that.</string>
  <string name="cml2aud¤CCMLL2_C_3">Take care of yourself.</string>
  <string name="cml2aud¤CCMLL2_C_4">You don't understand!</string>
  <string name="cml2aud¤CCMLL2_C_5">Unfortunately, I do.</string>
  <string name="cml2aud¤CCMLL2_C_6">Well... well... well you don't!</string>
  <string name="cml2aud¤CCMLL2_C_7">Okay...</string>
  <string name="cmli1au¤CMLI1_ACTION_1">So Arthur... is it true about the bad luck?</string>
  <string name="cmli1au¤CMLI1_ACTION_2">What bad luck?</string>
  <string name="cmli1au¤CMLI1_ACTION_3">I just broke my pocket mirror and I remember me old ma saying that, a broken mirror means seven years bad luck.</string>
  <string name="cmli1au¤CMLI1_ACTION_4">Seven years? But we won't see seven years out! Don't be ridiculous...</string>
  <string name="cmli1au¤CMLI1_ACTION_5">but if I find a mirror on my adventures, I'll bring it back for you.</string>
  <string name="cmli1au¤CMLI1_ACTION_6">Thank you, Arthur.</string>
  <string name="cmll5au¤CMLL5_ACTA_1">I heard what you said about me.</string>
  <string name="cmll5au¤CMLL5_ACTA_2">What?</string>
  <string name="cmll5au¤CMLL5_ACTA_3">I said, I heard what you said about me.</string>
  <string name="cmll5au¤CMLL5_ACTA_4">Did you? Okay.</string>
  <string name="cmll5au¤CMLL5_ACTA_5">I don't think it's very fair.</string>
  <string name="cmll5au¤CMLL5_ACTA_6">Okay, good for you.</string>
  <string name="cmll5au¤CMLL5_ACTA_7">You know, you're not so high and mighty and above everyone than you think you are!</string>
  <string name="cmll5au¤CMLL5_ACTA_8">Whatever you say.</string>
  <string name="cmll5au¤CMLL5_ACTA_9">He bloody well loves me, d'you know? He bloody well does.</string>
  <string name="cmll5au¤CMLL5_ACTA_10">Of course. Of course he does.</string>
  <string name="cmll5au¤CMLL5_ACTA_11">What exactly are we talking about?</string>
  <string name="cmll5au¤CMLL5_ACTA_12">Damn you! Damn all of you.</string>
  <string name="cmll5au¤CMLL5_ACTA_13">You ain't so smart. You little trollop.</string>
  <string name="cmll5au¤CMLL5_ACTA_14">Trollops!</string>
  <string name="cmll5au¤CMLL5_ACTB_K_1">Give me strength.</string>
  <string name="cmll5au¤CMLL5_ACTB_M_1">They're just so unkind.</string>
  <string name="cmll6au¤CMLL6_ACT_1">What is your problem, you little strumpet?</string>
  <string name="cmll6au¤CMLL6_ACT_2">Please go away.</string>
  <string name="cmll6au¤CMLL6_ACT_3">What is your problem?</string>
  <string name="cmll6au¤CMLL6_ACT_4">I got lots of problems, mostly I drink too much.</string>
  <string name="cmll6au¤CMLL6_ACT_5">What's your problem with me?</string>
  <string name="cmll6au¤CMLL6_ACT_6">Nothing but the obvious.</string>
  <string name="cmll6au¤CMLL6_ACT_7">And what is that supposed to mean?</string>
  <string name="cmll6au¤CMLL6_ACT_8">It means, go away.</string>
  <string name="cmll6au¤CMLL6_ACT_9">Just who do you think you are saying them things about me?</string>
  <string name="cmll6au¤CMLL6_ACT_10">I'm the dumb strumpet. Now get lost.</string>
  <string name="cmll6au¤CMLL6_ACT_11">Look at me. Look at me, you little...</string>
  <string name="cmll6au¤CMLL6_ACT_12">Damn you!</string>
  <string name="cmll6au¤CMLL6_ACT_14">And you be careful before you hit me again, you goddamn moron.</string>
  <string name="cmll6au¤CMLL6_ACT_15">Dutch or no Dutch, you'll be up there with the angels playing harp before sunset. You hear me?</string>
  <string name="cmll7au¤CMLL7_ACTION_A_1">Lie to lie... make a fool outta me...</string>
  <string name="cmll7au¤CMLL7_ACTION_A_2">Always laughing at me...</string>
  <string name="cmll7au¤CMLL7_ACTION_A_3">all the way across the Atlantic, nearly as far as the Pacific...</string>
  <string name="cmll7au¤CMLL7_ACTION_A_4">Always laughing at me, lying to me and laughing to me...</string>
  <string name="cmll7au¤CMLL7_ACTION_B_1">Just leave me alone...</string>
  <string name="cmll7au¤CMLL7_ACTION_B_2">All of you, just leave me alone!</string>
  <string name="cmll7au¤CMLL7_ACTION_B_3">Liars, you're all liars!</string>
  <string name="cmll8au¤CMLL8_ACTION_1">~sl:0.0:4.1:1~Laughing at me... lying to me, now laughing, oh...</string>
  <string name="cmll8au¤CMLL8_ACTION_2">~sl:0.8:3.6:1~Go away! Stop laughing at me!</string>
  <string name="cmll8au¤CMLL8_ACTION_3">You know... nobody's laughing.</string>
  <string name="cmll8au¤CMLL8_ACTION_4">~sl:0.0:3.4:1~Shut up! Don't you talk down to me!</string>
  <string name="cmll8au¤CMLL8_ACTION_5">I wasn't... suit yourself.</string>
  <string name="cmll8au¤CMLL8_ACTION_6">Listen... it's a hard life, this world... for anyone born without means.</string>
  <string name="cmll8au¤CMLL8_ACTION_7">Any as judges those who find it hard, is a fool.</string>
  <string name="cmll8au¤CMLL8_ACTION_8">I'm a lot of things, I'm not quite a fool.</string>
  <string name="cmll8au¤CMLL8_ACTION_9">Yeah well, turns out I am!</string>
  <string name="cmll8au¤CMLL8_ACTION_10">Why? For believing in somebody?</string>
  <string name="cmll8au¤CMLL8_ACTION_11">For believing I was better, somehow!</string>
  <string name="cmll8au¤CMLL8_ACTION_12">And then all of you laughing at me, or feeling sorry for me... I can't, I just can't!</string>
  <string name="cmll9au¤CMLL9_ACT_A_1">So, Miss Molly O'Shea...</string>
  <string name="cmll9au¤CMLL9_ACT_A_2">We've both come a long way from home, eh?</string>
  <string name="cmll9au¤CMLL9_ACT_A_3">It's America, everyone's come a long way... or their parents did.</string>
  <string name="cmll9au¤CMLL9_ACT_A_4">You didn't like me very much, do ya?</string>
  <string name="cmll9au¤CMLL9_ACT_A_5">I don't have much opinion on you.</string>
  <string name="cmll9au¤CMLL9_ACT_A_6">Ah, but you don't like me. I can see it in your eyes.</string>
  <string name="cmll9au¤CMLL9_ACT_A_7">I don't know what you're talking about, Mr. Macguire.</string>
  <string name="cmll9au¤CMLL9_ACT_A_8">But you look down your pretty little stuck up nose at me.</string>
  <string name="cmll9au¤CMLL9_ACT_A_9">I guess I didn't come to America to meet boys who crawled out of the local bog,</string>
  <string name="cmll9au¤CMLL9_ACT_A_10">when I could have paid them to sweep my chimneys at home.</string>
  <string name="cmll9au¤CMLL9_ACT_A_11">I knew it. You're a snotty nosed little West Briton.</string>
  <string name="cmll9au¤CMLL9_ACT_A_12">I am no such thing.</string>
  <string name="cmll9au¤CMLL9_ACT_A_13">'Course you are. I see it now...</string>
  <string name="cmll9au¤CMLL9_ACT_A_14">You probably have a family with big farmhouses and titles...</string>
  <string name="cmll9au¤CMLL9_ACT_B_1">Ah, you're all the same.</string>
  <string name="cmll9au¤CMLL9_ACT_B_2">Hey! Don't you spread lies about me!</string>
  <string name="cmll9au¤CMLL9_ACT_B_ALT_1">Right little madam she is, isn't she?</string>
  <string name="cmll9au¤CMLL9_ACT_B_ALT_2">You can leave me outta this.</string>
  <string name="cmpdf¤0x516B0641">Traveler</string>
  <string name="cmpdf¤FETCH_CAMPSITE_DEFEND_HELP_INTRO">Protect the traveler ~1b~ at the ~COLOR_MP_OBJECTIVE~campsite~s~ for the full reward.</string>
  <string name="cmpdf¤FETCH_CAMPSITE_DEFEND_HELP_INTRO_PLURAL">Protect the travelers ~1b~ at the ~COLOR_MP_OBJECTIVE~campsite~s~ for the full reward.</string>
  <string name="cmpdf¤FETCH_CAMPSITE_DEFEND_SHARD_DESC_PRIMARY">Protect the ~COLOR_MP_OBJECTIVE_FRIENDLY~traveler~s~ at the ~COLOR_MP_OBJECTIVE~campsite~s~</string>
  <string name="cmpdf¤FETCH_CAMPSITE_DEFEND_SHARD_DESC_PRIMARY_PLURAL">Protect the ~COLOR_MP_OBJECTIVE_FRIENDLY~travelers~s~ at the ~COLOR_MP_OBJECTIVE~campsite~s~</string>
  <string name="cmpdf¤FETCH_CAMPSITE_DEFEND_SHARD_OUTSIDE_CLEANUP_RADIUS">The traveler was abandoned</string>
  <string name="cmpdf¤FETCH_CAMPSITE_DEFEND_SHARD_OUTSIDE_CLEANUP_RADIUS_PLURAL">The travelers were abandoned</string>
  <string name="cmpdf¤FETCH_CAMPSITE_DEFEND_SHARD_OVER">The traveler was killed</string>
  <string name="cmpdf¤FETCH_CAMPSITE_DEFEND_SHARD_OVER_PLURAL">The travelers were killed</string>
  <string name="cmpdf¤FETCH_CAMPSITE_DEFEND_SHARD_PRIMARY_PASS">The traveler was defended</string>
  <string name="cmpdf¤FETCH_CAMPSITE_DEFEND_SHARD_PRIMARY_PASS_PARTIAL">~1~/~2~ travelers were defended</string>
  <string name="cmpdf¤FETCH_CAMPSITE_DEFEND_SHARD_PRIMARY_PASS_PLURAL">The travelers were defended</string>
  <string name="cmpdf¤FETCH_OBJ_CAMPSITE_DEFEND_PROTECT">Defend the ~COLOR_MP_OBJECTIVE~campsite~s~</string>
  <string name="cmpdf¤FETCH_OBJ_CAMPSITE_DEFEND_PROTECT_PLURAL">Defend the ~COLOR_MP_OBJECTIVE~campsite~s~</string>
  <string name="cmpi¤0x004D5214">Alert Scouts</string>
  <string name="cmpi¤0x01611C2C">You have arrived at the hunting grounds. Search for the Buck nearby.</string>
  <string name="cmpi¤0x056FA87E">You have arrived at the fishing spot. Select the Fishing Rod from the Satchel to start fishing.</string>
  <string name="cmpi¤0x05E3C8A7">GAMBLING</string>
  <string name="cmpi¤0x0E9E729E">Loansharking</string>
  <string name="cmpi¤0x1C93FB2D">Train Robbery Complete</string>
  <string name="cmpi¤0x1D851F5B">HORSE BREAKING</string>
  <string name="cmpi¤0x2B9E1EFE">Skin the Buck to finish hunting.</string>
  <string name="cmpi¤0x2C6EF907">FISHING</string>
  <string name="cmpi¤0x3A2B5DD0">Riverboat Robbery Complete</string>
  <string name="cmpi¤0x4B6ED34D">Tap ~INPUT_PLAYER_MENU~ for Info</string>
  <string name="cmpi¤0x4F819B7C">RUSTLING</string>
  <string name="cmpi¤0x5AB7A741">Hideout Complete</string>
  <string name="cmpi¤0x5CBE9A01">Bar Complete</string>
  <string name="cmpi¤0x5E91F365">play Poker</string>
  <string name="cmpi¤0x5FE76BA5">Go to the Saloon</string>
  <string name="cmpi¤0x6BAAD2CE">General Robbery Complete</string>
  <string name="cmpi¤0x6D056200">LOANSHARKING</string>
  <string name="cmpi¤0x6D815280">BAR</string>
  <string name="cmpi¤0x6E6CDF8E">Horse Breaking</string>
  <string name="cmpi¤0x6FB94F33">HUNTING</string>
  <string name="cmpi¤0x7BA71434">Riverboat Robbery</string>
  <string name="cmpi¤0x7D8B1408">KIDNAPPING</string>
  <string name="cmpi¤0x7E7A2E41">to the Saloon</string>
  <string name="cmpi¤0x8F162E08">Rustling Complete</string>
  <string name="cmpi¤0x9C8FB69C">Horse Breaking Complete</string>
  <string name="cmpi¤0x9C6470EB">Kidnapping</string>
  <string name="cmpi¤0x9CE98BE4">Coach Robbery</string>
  <string name="cmpi¤0x23CFAFEE">Return To Camp Complete</string>
  <string name="cmpi¤0x26C5BD21">Respond to Scout</string>
  <string name="cmpi¤0x39DC5792">play Blackjack</string>
  <string name="cmpi¤0x58F61A92">Bank Robbery</string>
  <string name="cmpi¤0x88FED71E">General Robbery</string>
  <string name="cmpi¤0x194A3A71">Bar</string>
  <string name="cmpi¤0x237DE38F">Sadie invites Arthur to go hunting with him.</string>
  <string name="cmpi¤0x608F5F9E">Focus Camera</string>
  <string name="cmpi¤0x627EA3C1">Question</string>
  <string name="cmpi¤0x955A9F5F">Follow ~o~Javier~s~ to Chez Porter</string>
  <string name="cmpi¤0x8536CB58">Subdue</string>
  <string name="cmpi¤0x9062DBB4">Return to Javier</string>
  <string name="cmpi¤0x70102E97">Return To Camp</string>
  <string name="cmpi¤0x2817166D">ROBBERY</string>
  <string name="cmpi¤0x30045418">Coach Robbery Complete</string>
  <string name="cmpi¤0x78243670">Intimidate</string>
  <string name="cmpi¤0xA04573C5">Grab</string>
  <string name="cmpi¤0xA1EBA1B2">Gambling</string>
  <string name="cmpi¤0xA7C9919F">Fishing Complete</string>
  <string name="cmpi¤0xA8BEF179">~a~: Thanks, Arthur - I wasn't sure when I'd find time to take care of that.</string>
  <string name="cmpi¤0xAD117625">Hideout</string>
  <string name="cmpi¤0xADB557D3">Gang morale has increased.</string>
  <string name="cmpi¤0xAE43E348">Wait for ~o~Javier~s~ to approach scouting spot</string>
  <string name="cmpi¤0xB5E97701">Hunting</string>
  <string name="cmpi¤0xBECA28A3">Gambling Complete</string>
  <string name="cmpi¤0xBFFC0ACD">Gambling</string>
  <string name="cmpi¤0xC51E4C92">RETURN TO CAMP</string>
  <string name="cmpi¤0xC680BFA2">play Poker in the Camp</string>
  <string name="cmpi¤0xC714502F">Hide the ~o~Patrolman's body~s~ near your companions</string>
  <string name="cmpi¤0xC878077E">play Five Finger Fillet</string>
  <string name="cmpi¤0xD4B44708">Fishing</string>
  <string name="cmpi¤0xD4D4E262">TRAIN ROBBERY</string>
  <string name="cmpi¤0xD6EC6FDF">Hide the Patrolman's body near your ~o~companions~s~</string>
  <string name="cmpi¤0xD229FD07">Loansharking Complete</string>
  <string name="cmpi¤0xE4F09659">Bank Robbery Complete</string>
  <string name="cmpi¤0xE87F0B0D">Fishing</string>
  <string name="cmpi¤0xEA14B2BA">Hunting</string>
  <string name="cmpi¤0xEA67D28B">Kidnapping Complete</string>
  <string name="cmpi¤0xEC70F656">Rustling</string>
  <string name="cmpi¤0xEEFBD9E6">Hunting Complete</string>
  <string name="cmpi¤0xF6825BC2">STAGECOACH ROBBERY</string>
  <string name="cmpi¤0xF834858C">HIDEOUT</string>
  <string name="cmpi¤0xFA63CF13">RIVERBOAT ROBBERY</string>
  <string name="cmpi¤0xFABB07F3">Mount your horse</string>
  <string name="cmpi¤0xFB3D5474">Train Robbery</string>
  <string name="cmpi¤0xFB4C9065">to Hideout</string>
  <string name="cmpi¤0xFD82B56A">BANK ROBBERY</string>
  <string name="cmpi¤ACT_ANY_LABEL">Any</string>
  <string name="cmpi¤ACT_BANK_LABEL">Bank Robbery</string>
  <string name="cmpi¤ACT_BANK_PROMPT">Rob a Bank</string>
  <string name="cmpi¤ACT_BLACKJACK_LABEL">Blackjack</string>
  <string name="cmpi¤ACT_BLACKJACK_PROMPT">Play Blackjack</string>
  <string name="cmpi¤ACT_COACH_LABEL">Coach Robbery</string>
  <string name="cmpi¤ACT_COACH_PROMPT">Rob a Stagecoach</string>
  <string name="cmpi¤ACT_DOMINOES_CAMP_LABEL">Dominoes</string>
  <string name="cmpi¤ACT_DOMINOES_PROMPT">Play Dominoes</string>
  <string name="cmpi¤ACT_FFF_CAMP_LABEL">Five Finger Fillet</string>
  <string name="cmpi¤ACT_FFF_CAMP_PROMPT">Play Five Finger Fillet</string>
  <string name="cmpi¤ACT_FISHING_LABEL">Fishing</string>
  <string name="cmpi¤ACT_FISHING_PROMPT">Go Fishing</string>
  <string name="cmpi¤ACT_HIDEOUT_LABEL">Hideout</string>
  <string name="cmpi¤ACT_HIDEOUT_PROMPT">Raid a Hideout</string>
  <string name="cmpi¤ACT_HOMEROB_LABEL">Home Robbery</string>
  <string name="cmpi¤ACT_HOMEROB_PROMPT">Rob a Homestead</string>
  <string name="cmpi¤ACT_HUNTING_KILLED_TARGET">You've killed your target - skin it and take the spoils back to camp.</string>
  <string name="cmpi¤ACT_HUNTING_LABEL">Hunting</string>
  <string name="cmpi¤ACT_HUNTING_PROMPT">Go Hunting</string>
  <string name="cmpi¤ACT_INVALID_PROMPT">Invalid Activity</string>
  <string name="cmpi¤ACT_KIDNAPPING_LABEL">Kidnapping</string>
  <string name="cmpi¤ACT_MISSION_LABEL">Mission Activity</string>
  <string name="cmpi¤ACT_MISSION_PROMPT">Start Activity</string>
  <string name="cmpi¤ACT_NONE_LABEL">No Activity</string>
  <string name="cmpi¤ACT_POKER_CAMP_LABEL">Poker in Camp</string>
  <string name="cmpi¤ACT_POKER_CAMP_PROMPT">Play Poker</string>
  <string name="cmpi¤ACT_POKER_LABEL">Poker</string>
  <string name="cmpi¤ACT_POKER_PROMPT">Play Poker in Town</string>
  <string name="cmpi¤ACT_RETURN_LABEL">Return to Camp</string>
  <string name="cmpi¤ACT_RETURN_PROMPT">Head back to Camp</string>
  <string name="cmpi¤ACT_RUSTLING_LABEL">Rustling</string>
  <string name="cmpi¤ACT_RUSTLING_PROMPT">Go Rustling</string>
  <string name="cmpi¤ACT_SALOON_LABEL">Saloon</string>
  <string name="cmpi¤ACT_TRAIN_LABEL">Train Robbery</string>
  <string name="cmpi¤ACT_TRAIN_PROMPT">Rob a Train</string>
  <string name="cmpi¤BR1_FAIL_ABNDBNK">You abandoned the bank.</string>
  <string name="cmpi¤BR1_FAIL_ABNDCHR">You abandoned Charles.</string>
  <string name="cmpi¤BR1_FAIL_ATKCMP">You attacked your companion.</string>
  <string name="cmpi¤BR1_FAIL_DEADCHR">Charles has died.</string>
  <string name="cmpi¤BR1_FAIL_DEADUNC">Uncle has died.</string>
  <string name="cmpi¤BR1_FAIL_DEDPHRS">Your horse has died.</string>
  <string name="cmpi¤BR1_FAIL_FRDWPN">You fired your weapon.</string>
  <string name="cmpi¤BR1_FAIL_GEN">You failed.</string>
  <string name="cmpi¤BR1_FAIL_INJPHRS">Your horse has been fatally injured.</string>
  <string name="cmpi¤BR1_FAIL_LAWCMP">You led the Law to camp.</string>
  <string name="cmpi¤BR1_FAIL_LAWWNT">You alerted the Law.</string>
  <string name="cmpi¤BR1_FAIL_PTRL">You were spotted by the patrolman.</string>
  <string name="cmpi¤BR1_FAIL_VLTTMT">You ran out of time to enter the vault.</string>
  <string name="cmpi¤BR1_OBJ_DTNATE">~o~Detonate~s~ the dynamite</string>
  <string name="cmpi¤BR1_OBJ_ENTRVLT">Enter the ~o~vault~s~</string>
  <string name="cmpi¤BR1_OBJ_ESCLAW">Escape the ~e~Law~s~</string>
  <string name="cmpi¤BR1_OBJ_FOLLOW">Follow ~o~Charles~s~ to Rhodes</string>
  <string name="cmpi¤BR1_OBJ_JOINCHR">Join ~o~Charles~s~ at the wall</string>
  <string name="cmpi¤BR1_OBJ_LOOT">Loot the ~o~safes~s~</string>
  <string name="cmpi¤BR1_OBJ_MOUNT">Mount your ~o~horse~s~</string>
  <string name="cmpi¤BR1_OBJ_PATROL">Silently take out the ~e~Patrolman~s~</string>
  <string name="cmpi¤BR1_OBJ_PKUPSPL">Pick up the ~o~fuse spool~s~</string>
  <string name="cmpi¤BR1_OBJ_RNDZVS">Meet outside of ~o~Shady Belle~s~</string>
  <string name="cmpi¤BR1_OBJ_RTRNBNK">Return to the ~o~bank~s~</string>
  <string name="cmpi¤BR1_OBJ_RTRNCHR">Return to ~o~Charles~s~</string>
  <string name="cmpi¤BR1_OBJ_RTRNGNG">Return to ~o~Charles~s~ and ~o~Uncle~s~</string>
  <string name="cmpi¤BR1_OBJ_UNSPOOL">Attach the fuse to the ~o~detonator~s~</string>
  <string name="cmpi¤BR1_OBJ_WAITCHR">Wait for ~o~Charles~s~</string>
  <string name="cmpi¤BR1_TXT_BANK">Bank</string>
  <string name="cmpi¤BR1_TXT_CAMP">Camp</string>
  <string name="cmpi¤BR1_TXT_DETONTR">Detonator</string>
  <string name="cmpi¤BR1_TXT_DTNATE">Detonate</string>
  <string name="cmpi¤BR1_TXT_FUSESPL">Fuse spool</string>
  <string name="cmpi¤BR1_TXT_OPEN">Open</string>
  <string name="cmpi¤BR1_TXT_PICKUP">Pick up</string>
  <string name="cmpi¤BR1_TXT_PLUNGER">Plunger</string>
  <string name="cmpi¤BR1_TXT_PTRLMAN">Patrolman</string>
  <string name="cmpi¤BR1_TXT_PULDOOR">Pull door</string>
  <string name="cmpi¤BR1_TXT_SAFE">Safe</string>
  <string name="cmpi¤BR1_TXT_SPOOL">Spool</string>
  <string name="cmpi¤BR1_TXT_USE">Use</string>
  <string name="cmpi¤BR1_TXT_VAULT">Vault</string>
  <string name="cmpi¤CAJAV_HROB_OBJ_FOLLOW">Follow ~o~Javier~s~</string>
  <string name="cmpi¤CAJAV_HROB_OBJ_MOUNT">Mount your ~o~horse~s~</string>
  <string name="cmpi¤CAMP_REQUEST">Item Request</string>
  <string name="cmpi¤CAMP_REQUEST_DETAIL">Log Updated</string>
  <string name="cmpi¤H2_FL_ABND">You abandoned Charles.</string>
  <string name="cmpi¤H2_FL_AGRC">You attacked Charles.</string>
  <string name="cmpi¤H2_FL_DSPLT">You ruined the pelt.</string>
  <string name="cmpi¤H2_FL_KCPH">Charles' horse was killed.</string>
  <string name="cmpi¤H2_FL_KLDB">You killed too many bison.</string>
  <string name="cmpi¤H2_FL_KPLH">Your horse was killed.</string>
  <string name="cmpi¤H2_FL_WPL">You became wanted.</string>
  <string name="cmpi¤H2_ILO_POACHER">Poacher</string>
  <string name="cmpi¤H2_OBJ_FNDCMP">Scan the area for something of interest</string>
  <string name="cmpi¤H2_OBJ_FOLLOW">Follow ~o~Charles~s~</string>
  <string name="cmpi¤H2_OBJ_INT">Interrogate the ~o~poacher~s~</string>
  <string name="cmpi¤H2_OBJ_KILLBUF">Bring down one ~o~bison~s~</string>
  <string name="cmpi¤H2_OBJ_LOOT">Loot the ~o~Poacher's camp~s~</string>
  <string name="cmpi¤H2_OBJ_MNTFLW">Mount your ~o~horse~s~</string>
  <string name="cmpi¤H2_OBJ_RTABCP">Return to the abandoned ~o~camp site~s~</string>
  <string name="cmpi¤H2_OBJ_RTBIS">Return to the ~o~bison~s~</string>
  <string name="cmpi¤H2_OBJ_RTCHA">Return to ~o~Charles~s~</string>
  <string name="cmpi¤H2_OBJ_RTP">Return to the ~o~poacher~s~</string>
  <string name="cmpi¤H2_OBJ_RTPCP">Return to the ~o~Poacher's camp~s~</string>
  <string name="cmpi¤H2_OBJ_SEARCH">Inspect the abandoned ~o~camp site~s~</string>
  <string name="cmpi¤H2_OBJ_SKINBUF">Skin the downed ~o~bison~s~</string>
  <string name="cmpi¤H2_OBJ_STWHID">Stow the bison hide on your ~o~horse~s~</string>
  <string name="cmpi¤H2_UC_BEAT">Beat</string>
  <string name="cmpi¤H2_UC_INTRRGT">Interrogate</string>
  <string name="cmpi¤H2_UC_KILL">Choke</string>
  <string name="cmpi¤H2_UC_RELEASE">Let go</string>
  <string name="cmpi¤H2_UC_TITLE_CAMP_FIRE">Camp fire</string>
  <string name="cmprs¤0x6D64D7C6">Turn in supplies</string>
  <string name="cmprs¤FETCH_CAMP_RESUPPLY_BAG_HELP">You can only carry one supply bag at a time.</string>
  <string name="cmprs¤FETCH_CAMP_RESUPPLY_HELP_HOLSTER">Holster weapons and equipment before speaking with the recipient.</string>
  <string name="cmprs¤FETCH_CAMP_RESUPPLY_STATIONARY_HELP_INTRO">Steal the supplies and deliver them to Camp ~BLIP_CAMP~ to resume operations. Supplies returned will also add materials to Cripps Trading Co.</string>
  <string name="cmprs¤FETCH_CAMP_RESUPPLY_STATIONARY_SHARD_DESC_PRIMARY">Get the supplies</string>
  <string name="cmprs¤FETCH_CAMP_RESUPPLY_STATIONARY_SHARD_DESC_PRIMARY_PLURAL">Get the supplies</string>
  <string name="cmprs¤FETCH_CAMP_RESUPPLY_STATIONARY_SHARD_PACKAGE_OVER">Supplies were destroyed</string>
  <string name="cmprs¤FETCH_CAMP_RESUPPLY_STATIONARY_SHARD_PACKAGE_OVER_PLURAL">Supplies were destroyed</string>
  <string name="cmprs¤FETCH_CAMP_RESUPPLY_STATIONARY_SHARD_PRIMARY_PASS">The supplies were delivered</string>
  <string name="cmprs¤FETCH_CAMP_RESUPPLY_STATIONARY_SHARD_PRIMARY_PASS_PARTIAL">Some supplies were delivered</string>
  <string name="cmprs¤FETCH_OBJ_DEFEND_CAMP_RESUPPLY_STATIONARY">Protect the ~COLOR_MP_OBJECTIVE_FRIENDLY~supplies~s~ on the way ~1~</string>
  <string name="cmprs¤FETCH_OBJ_DEFEND_CAMP_RESUPPLY_STATIONARY_PLURAL">Protect the ~COLOR_MP_OBJECTIVE_FRIENDLY~supplies~s~ on the way ~1~</string>
  <string name="cmprs¤FETCH_OBJ_FIND_CAMP_RESUPPLY_STATIONARY">Steal the ~COLOR_MP_OBJECTIVE_NEUTRAL~supplies~s~</string>
  <string name="cmprs¤FETCH_OBJ_FIND_CAMP_RESUPPLY_STATIONARY_PLURAL">Steal the ~COLOR_MP_OBJECTIVE_NEUTRAL~supplies~s~</string>
  <string name="cmprs¤FETCH_OBJ_RETURN_CAMP_RESUPPLY_STATIONARY">Deliver the supplies ~1~</string>
  <string name="cmprs¤FETCH_OBJ_STEAL_CAMP_RESUPPLY_STATIONARY">Pick up the ~COLOR_MP_OBJECTIVE_NEUTRAL~supplies~s~</string>
  <string name="cmprs¤FETCH_OBJ_STEAL_CAMP_RESUPPLY_STATIONARY_PLURAL">Pick up the ~COLOR_MP_OBJECTIVE_NEUTRAL~supplies~s~</string>
  <string name="cmprs¤FETCH_STATIONARY_GO_TO_0">Go ~1~</string>
  <string name="cmprs¤FETCH_STATIONARY_SUPPLIES_DELIVER_PRIMARY_PASS">~1~ delivered supplies</string>
  <string name="cmprs¤FETCH_STATIONARY_SUPPLIES_DELIVER_PRIMARY_PASS_NP">Supplies delivered</string>
  <string name="cmprs¤FETCH_STATIONARY_SUPPLIES_DELIVER_PRIMARY_PASS_YOU">You delivered supplies</string>
  <string name="cmprs¤FETCH_STATIONARY_SUPPLIES_DELIVER_PRIMARY_PASS_YOUR">Supplies delivered</string>
  <string name="cmprs¤FETCH_STATIONARY_SUPPLIES_OBJ_DROP">Drop the ~COLOR_MP_OBJECTIVE_NEUTRAL~supplies~s~ in the ~COLOR_MP_OBJECTIVE~Camp~s~</string>
  <string name="cmrb1au¤CMRB1_ACT_A_1">I can't stop shivering.</string>
  <string name="cmrb1au¤CMRB1_ACT_A_2">You're still running a bad fever.</string>
  <string name="cmrb1au¤CMRB1_ACT_B_1">We're all freezing, John. Just some of us in better conditions than others.</string>
  <string name="cmrb1au¤CMRB1_ACT_B_2">Why are you being like this?</string>
  <string name="cmrb2au¤CMBR2_ACT_1">You still here? Maybe I should scratch myself and feign a limp.</string>
  <string name="cmrb2au¤CMBR2_ACT_B_1">Ain't you got nothing better to do?</string>
  <string name="cmrb2au¤CMBR2_ACT_B_2">Whatever the beef is between you two, now ain't the time.</string>
  <string name="cmrbeau¤CCMRB_EXT_1">John?</string>
  <string name="cmrbeau¤CCMRB_EXT_2">John, is it you?</string>
  <string name="cmrbeau¤CCMRB_EXT_3">How the hell are you?</string>
  <string name="cmrbeau¤CCMRB_EXT_4">I'm very well.</string>
  <string name="cmrbeau¤CCMRB_EXT_5">How are you?</string>
  <string name="cmrbeau¤CCMRB_EXT_6">I'm good... yeah.</string>
  <string name="cmrbeau¤CCMRB_EXT_7">Abigail, is she?</string>
  <string name="cmrbeau¤CCMRB_EXT_8">She's well.</string>
  <string name="cmrbeau¤CCMRB_EXT_9">Jack's growing up.</string>
  <string name="cmrbeau¤CCMRB_EXT_10">Sweet boy.</string>
  <string name="cmrbeau¤CCMRB_EXT_11">Not any more...</string>
  <string name="cmrbeau¤CCMRB_EXT_12">but, but he's okay.</string>
  <string name="cmrbeau¤CCMRB_EXT_13">How are you?</string>
  <string name="cmrbeau¤CCMRB_EXT_14">I'm well, I...</string>
  <string name="cmrbeau¤CCMRB_EXT_15">I write now.</string>
  <string name="cmrbeau¤CCMRB_EXT_16">Silly romances, but it's fun...</string>
  <string name="cmrbeau¤CCMRB_EXT_17">oh, it's such fun.</string>
  <string name="cmrbeau¤CCMRB_EXT_18">Do you?</string>
  <string name="cmrbeau¤CCMRB_EXT_19">My pen name is Leslie Dupont...</string>
  <string name="cmrbeau¤CCMRB_EXT_20">sort of French, sort of ambiguous.</string>
  <string name="cmrbeau¤CCMRB_EXT_21">The books are unambiguously awful, but they sell.</string>
  <string name="cmrbeau¤CCMRB_EXT_22">Good for you...</string>
  <string name="cmrbeau¤CCMRB_EXT_23">I'm so proud.</string>
  <string name="cmrbeau¤CCMRB_EXT_24">I still think about you all.</string>
  <string name="cmrbeau¤CCMRB_EXT_25">That was...</string>
  <string name="cmrbeau¤CCMRB_EXT_26">that was quite a time.</string>
  <string name="cmrbeau¤CCMRB_EXT_27">Yeah...</string>
  <string name="cmrbeau¤CCMRB_EXT_28">Arthur...</string>
  <string name="cmrbeau¤CCMRB_EXT_29">Arthur saved my life, before he passed.</string>
  <string name="cmrbeau¤CCMRB_EXT_30">I don't talk about him much...</string>
  <string name="cmrbeau¤CCMRB_EXT_31">but I think about him.</string>
  <string name="cmrbeau¤CCMRB_EXT_32">Me too.</string>
  <string name="cmrbeau¤CCMRB_EXT_33">And Dutch?</string>
  <string name="cmrbeau¤CCMRB_EXT_34">Ran off some place.</string>
  <string name="cmrbeau¤CCMRB_EXT_35">Such a shame.</string>
  <string name="cmrbeau¤CCMRB_EXT_36">Anyway, John...</string>
  <string name="cmrbeau¤CCMRB_EXT_37">I better get on my train.</string>
  <string name="cmrbeau¤CCMRB_EXT_38">It's really lovely seeing you.</string>
  <string name="cmrbeau¤CCMRB_EXT_39">Oh here, this is for you.</string>
  <string name="cmrbeau¤CCMRB_EXT_40">Thank you.</string>
  <string name="cmrbeau¤CCMRB_EXT_41">Take care now.</string>
  <string name="cmrbeau¤CCMRB_EXT_42">Bye.</string>
  <string name="cmrbeau¤CCMRB_EXT_LI_1">Mary-Beth.</string>
  <string name="cmsf1au¤CMSF1_ACT_1">Hey, heard a rumour. The nastiest killer in the whole country has gone soft.</string>
  <string name="cmsf1au¤CMSF1_ACT_2">What you talking about?</string>
  <string name="cmsf1au¤CMSF1_ACT_3">~sl:0.0:2.4:1~That heart will be the death of you.</string>
  <string name="cmsf1au¤CMSF1_ACT_4">Get out of here.</string>
  <string name="cmsf2au¤CMSF2_ACTN_1">So... I heard you'd gone soft, big boy... real soft.</string>
  <string name="cmsf2au¤CMSF2_ACTN_2">What you talking about?</string>
  <string name="cmsf2au¤CMSF2_ACTN_3">Helping folk, acting all gentle. It's sweet and all, but it'll get you killed.</string>
  <string name="cmsf2au¤CMSF2_ACTN_4">You wanna see how soft I've gone?</string>
  <string name="cmsf2au¤CMSF2_ACTN_5">It's a nasty world... that's all I'm saying.</string>
  <string name="cmsf3au¤CMSF3_ACTN_1">So the thing is, Arthur, the thing is, you seem to have forgotten what life is.</string>
  <string name="cmsf3au¤CMSF3_ACTN_2">All them new friends you got... they lead you down a false path.</string>
  <string name="cmsf3au¤CMSF3_ACTN_3">That so?</string>
  <string name="cmsf3au¤CMSF3_ACTN_4">Yes... some survive, others must perish. That's the world, you can't save nothing.</string>
  <string name="cmsf3au¤CMSF3_ACTN_5">Well maybe that's no longer my world.</string>
  <string name="cmsf3au¤CMSF3_ACTN_6">I feel sad for you, Arthur...</string>
  <string name="cmsf3au¤CMSF3_ACTN_7">I feel sad for you. Sickness seems to have got to your brain.</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_DELIVER">Deliver the caravan wagon ~1~</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_DELIVER_TEAM_PRIMARY_FAIL">~1~ has destroyed a wagon</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_DELIVER_TEAM_PRIMARY_FAIL_NP">A wagon has been destroyed</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_DELIVER_TEAM_PRIMARY_FAIL_YOU">You have destroyed a wagon</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_DELIVER_TEAM_PRIMARY_FAIL_YOUR">Your Posse has destroyed a wagon</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_DELIVER_TEAM_PRIMARY_PASS">~1~ delivered a wagon</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_DELIVER_TEAM_PRIMARY_PASS_NP">A wagon has been delivered</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_DELIVER_TEAM_PRIMARY_PASS_YOU">You delivered a wagon</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_DELIVER_TEAM_PRIMARY_PASS_YOUR">Your Posse delivered a wagon</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_DESTROY">Destroy the ~COLOR_MP_OBJECTIVE_ENEMY~caravan~s~</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_ESCORTING">Escort the ~COLOR_MP_OBJECTIVE_FRIENDLY~caravan~s~ ~1~</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_FIND">Go to the ~COLOR_MP_OBJECTIVE_NEUTRAL~caravan~s~</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_HELP_AI_ESCORTING_PED_KILLED">A wagon driver has been killed. Take control of the wagon ~1b~ and continue the caravan.</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_HELP_INTRO">Get all the caravan wagons ~1b~ to the drop off within the time limit to earn the full reward.</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_HELP_SECONDARY_INTRO">~1~ triggered a rival mission against ~2~. Destroy the caravan wagons ~3b~ to gain the full reward.</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_HELP_SECONDARY_INTRO_YOU">You triggered a rival mission against ~1~. Destroy the caravan wagons ~2b~ to gain the full reward.</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_JOIN_TEAM_SECONDARY">~COLOR_ENEMY~~1~~s~ is intercepting the caravan</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_PVP_GLOBAL_SIGNAL">~COLOR_ENEMY~Rival players~s~ can attack the caravan</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_RETURN">Return to the ~COLOR_MP_OBJECTIVE_FRIENDLY~caravan~s~</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_OVER">Caravan destroyed</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_PRIMARY_FAIL">Caravan wagon destroyed</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_PRIMARY_FAIL_PLURAL">Caravan destroyed</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_PRIMARY_PASS">Caravan wagon reached destination</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_PRIMARY_PASS_PARTIAL">~1~/~2~ wagons reached destination</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_PRIMARY_PASS_PLURAL">Caravan reached destination</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_SECONDARY_FAIL">Caravan wagon reached destination</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_SECONDARY_FAIL_PLURAL">Caravan reached destination</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_SECONDARY_FAIL_RIVALS">Caravan wagon destroyed by rival Posse</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_SECONDARY_FAIL_RIVALS_PLURAL">Caravan destroyed by rival Posse</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_SECONDARY_PASS">Caravan wagon destroyed</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_SECONDARY_PASS_PARTIAL">~1~/~2~ wagons destroyed</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_SECONDARY_PASS_PLURAL">Caravan destroyed</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_WAGON_DESC_PRIMARY">Escort the ~COLOR_MP_OBJECTIVE_FRIENDLY~caravan~s~ to the ~COLOR_MP_OBJECTIVE~destination~s~</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_SHARD_WAGON_DESC_SECONDARY">Destroy the caravan wagons</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_STEAL">Get in the ~COLOR_MP_OBJECTIVE_NEUTRAL~caravan wagon</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_STEAL_PLURAL">Get in a ~COLOR_MP_OBJECTIVE_NEUTRAL~caravan wagon</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_STEAL_POSSE">Recover the ~COLOR_MP_OBJECTIVE_ENEMY~caravan wagon~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_STEAL_POSSE_PLURAL">Recover the ~COLOR_MP_OBJECTIVE_ENEMY~caravan wagons~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_TICKER_DESTROY">A wagon has been destroyed</string>
  <string name="cnvy¤FETCH_CONVOY_ESCORT_TICKER_DESTROY_YOU">You have destroyed a wagon</string>
  <string name="cnvy¤FETCH_DRIVER_START_CONVOY">Start Caravan Wagon</string>
  <string name="cnvy¤FETCH_DRIVER_STOP_CONVOY">Stop Caravan Wagon</string>
  <string name="cnvy¤FETCH_HELP_STOP_VEHICLE_CONVOY">Holding ~INPUT_CONTEXT_B~ while unarmed and near the lead wagon will allow you to stop the caravan.</string>
  <string name="collaud¤COLL_INT_1">Hello, stranger.</string>
  <string name="collaud¤COLL_INT_2">You don't got the eye...</string>
  <string name="collaud¤COLL_INT_3">just an eye for a deal.</string>
  <string name="collaud¤COLL_INT_4">I told you.</string>
  <string name="collaud¤COLL_INT_5">Go away, old man.</string>
  <string name="collaud¤COLL_INT_6">Nothing but false prophecies and fake jewelry.</string>
  <string name="collaud¤COLL_INT_7">Go away.</string>
  <string name="collaud¤COLL_INT_8">Or I see much pain and suffering in your future.</string>
  <string name="collaud¤COLL_INT_9">A crook, and a charlatan.</string>
  <string name="collaud¤COLL_INT_10">Make sure you know what you're getting into with this one.</string>
  <string name="collaud¤COLL_INT_11">Hey.</string>
  <string name="collaud¤COLL_INT_12">Please...</string>
  <string name="collaud¤COLL_INT_13">don't listen to him.</string>
  <string name="collaud¤COLL_INT_14">I am Madam Nazar.</string>
  <string name="collaud¤COLL_INT_15">Channeler of spirits.</string>
  <string name="collaud¤COLL_INT_16">Finder of lost things, and...</string>
  <string name="collaud¤COLL_INT_17">since everyone seems to be a fortune teller now...</string>
  <string name="collaud¤COLL_INT_18">seller of the strange and exotic.</string>
  <string name="collaud¤COLL_INT_19">Which one of these can I help you with today?</string>
  <string name="collaud¤COLL_INT_20">Wait...</string>
  <string name="collaud¤COLL_INT_21">don't speak.</string>
  <string name="collaud¤COLL_INT_22">Let me see.</string>
  <string name="collaud¤COLL_INT_23">Yes...</string>
  <string name="collaud¤COLL_INT_24">yes...</string>
  <string name="collaud¤COLL_INT_25">you're searching for something.</string>
  <string name="collaud¤COLL_INT_26">What though?</string>
  <string name="collaud¤COLL_INT_27">A dead lover.</string>
  <string name="collaud¤COLL_INT_28">Whose spirit you wish to contact on the other side?</string>
  <string name="collaud¤COLL_INT_29">No, no, it's not that.</string>
  <string name="collaud¤COLL_INT_30">It's not something you've lost...</string>
  <string name="collaud¤COLL_INT_31">but something you're... missing.</string>
  <string name="collaud¤COLL_INT_32">Yes...</string>
  <string name="collaud¤COLL_INT_33">purpose.</string>
  <string name="collaud¤COLL_INT_34">Some meaning in the chaos of this life.</string>
  <string name="collaud¤COLL_INT_35">Well...</string>
  <string name="collaud¤COLL_INT_36">you see that is something I can help you with.</string>
  <string name="collaud¤COLL_INT_37">Come to work for me.</string>
  <string name="collaud¤COLL_INT_38">I say I find things, but really it is others who do the finding.</string>
  <string name="collaud¤COLL_INT_39">I tell them what I'm looking for and they collect it for me.</string>
  <string name="collaud¤COLL_INT_40">From... far and wide.</string>
  <string name="collaud¤COLL_INT_41">Sometimes with ease, and sometimes through great hardship.</string>
  <string name="collaud¤COLL_INT_42">It is work that can be as honest or...</string>
  <string name="collaud¤COLL_INT_43">dishonest as you want it to be.</string>
  <string name="collaud¤COLL_INT_44">How about it?</string>
  <string name="collaud¤COLL_INT_45">Do you want to be one of my collectors?</string>
  <string name="collaud¤COLL_INT_46">I make sure they are rewarded quite handsomely.</string>
  <string name="collaud¤COLL_INT_47">A small fee is really the least I should ask...</string>
  <string name="collaud¤COLL_INT_48">for giving you what you're looking for...</string>
  <string name="collaud¤COLL_INT_49">and setting you up with everything you need to get started.</string>
  <string name="collaud¤COLL_INT_50">There are more tools you may want from me in due course...</string>
  <string name="collaud¤COLL_INT_51">but, first you will need to prove yourself.</string>
  <string name="collaud¤COLL_INT_52">If you don't want to start now, you can find me again, and...</string>
  <string name="collaud¤COLL_INT_53">the offer will still be there.</string>
  <string name="collaud¤COLL_INT_54">What is it to be?</string>
  <string name="collaud¤COLL_INT_55">This could be the start of a long and interesting journey.</string>
  <string name="collaud¤COLL_INT_56">The hard part of looking for something is...</string>
  <string name="collaud¤COLL_INT_57">knowing when you have found it.</string>
  <string name="collaud¤COLL_INT_58">What is it to be?</string>
  <string name="collaud¤COLL_INT_59">Will you join me?</string>
  <string name="collaud¤COLL_INT_60">Well, like I said, you can come back to me at any time.</string>
  <string name="collaud¤COLL_INT_61">I see a great future for you...</string>
  <string name="collaud¤COLL_INT_62">when you are ready to pursue it.</string>
  <string name="collaud¤COLL_INT_63">Ah, if money is the problem...</string>
  <string name="collaud¤COLL_INT_64">then that is the first thing you should go looking for.</string>
  <string name="collaud¤COLL_INT_65">When you've found some...</string>
  <string name="collaud¤COLL_INT_66">return to me, and I will set you on your way.</string>
  <string name="collaud¤COLL_INT_67">Excellent, excellent.</string>
  <string name="collaud¤COLL_INT_68">One moment...</string>
  <string name="collaud¤COLL_INT_69">I have something I think you'll find very interesting.</string>
  <string name="collaud¤COLL_INT_70">Here is a list of things that I need...</string>
  <string name="collaud¤COLL_INT_71">and a map that will set you on your way to finding them.</string>
  <string name="collaud¤COLL_INT_72">It is amazing what you will discover now that you are paying attention.</string>
  <string name="comp¤0x492D9A8B">Camp store unlocked. Shaving kit available.</string>
  <string name="concerned_aunt¤0x0415EA5F">I lost my train of thought... Right.</string>
  <string name="concerned_aunt¤0x06FF321B">Please? I'd be grateful.</string>
  <string name="concerned_aunt¤0x0988DA47">I'm going to be on my way now. I'm never coming back.</string>
  <string name="concerned_aunt¤0x0EAA107D">Are you sure this is the best way?</string>
  <string name="concerned_aunt¤0x0ECF9240">I'm trapped here! Why aren't you helping?</string>
  <string name="concerned_aunt¤0x0ED94ECB">Why'd you dismount?</string>
  <string name="concerned_aunt¤0x1C57682E">I know! Trust me, I know.</string>
  <string name="concerned_aunt¤0x1F6A919C">Someone? Anyone!</string>
  <string name="concerned_aunt¤0x2A47F836">Is anyone there?</string>
  <string name="concerned_aunt¤0x2D1CCEC7">Oh God!</string>
  <string name="concerned_aunt¤0x3B99F674">This is too fast for me!</string>
  <string name="concerned_aunt¤0x3BFF1BA4">Would you mind? There's not space enough for me on the horse.</string>
  <string name="concerned_aunt¤0x4B20D8D6">God bless you.</string>
  <string name="concerned_aunt¤0x4B312CB7">Looks like I did.</string>
  <string name="concerned_aunt¤0x4B4769A4">~sl:0.0:2.9:1~Hello? Please, I'm trapped...</string>
  <string name="concerned_aunt¤0x4CA3F56A">I'm trapped! Please, someone! Please!</string>
  <string name="concerned_aunt¤0x4DB4531D">Please... please, leave me alone!</string>
  <string name="concerned_aunt¤0x4F3366D6">I told you... I told you...</string>
  <string name="concerned_aunt¤0x5F6DAEFB">Yes, it's getting loose!</string>
  <string name="concerned_aunt¤0x5F9EE23F">Oh, oh, yes, mister, please! Thank you.</string>
  <string name="concerned_aunt¤0x5FA3E52D">We're here.</string>
  <string name="concerned_aunt¤0x6A6F9372">Well? Aren't you going to help?</string>
  <string name="concerned_aunt¤0x6CCAB3FA">Oh, God! Don't shoot.</string>
  <string name="concerned_aunt¤0x6CFEFF8A">~sl:0.0:3.2~I was off enquiring about a possible new line of work.~sl:~I-I'd borrowed a friend's horse for the trip.</string>
  <string name="concerned_aunt¤0x8BC72262">Please, please don't.</string>
  <string name="concerned_aunt¤0x8CE2C2BA">You're a cruel man!</string>
  <string name="concerned_aunt¤0x8DEBA256">We'll need to go on a horse... My leg can't handle the walk.</string>
  <string name="concerned_aunt¤0x9B95074F">No, no, oh, God, you killed them all!</string>
  <string name="concerned_aunt¤0x9CE2BD37">This is taking a long time.</string>
  <string name="concerned_aunt¤0x9F1D0741">Hey, this is the wrong town!</string>
  <string name="concerned_aunt¤0x19AF507B">~sl:0.0:4.2:1~I could've been stuck here and starved, or... eaten...</string>
  <string name="concerned_aunt¤0x20CD397B">You must stop this.</string>
  <string name="concerned_aunt¤0x45DF68F4">Oh, Earnest...</string>
  <string name="concerned_aunt¤0x50FB92E3">Lord!</string>
  <string name="concerned_aunt¤0x52F78AF0">~sl:0.0:2.9~I was hoping to get a job working as a seamstress.~sl:~A wealthy man said he'd pay me for the work.</string>
  <string name="concerned_aunt¤0x59B50FA4">Is something the matter?</string>
  <string name="concerned_aunt¤0x68A3ECD3">Do you know Valentine? I live there.</string>
  <string name="concerned_aunt¤0x70AEFB60">~sl:0.0:1.1~You finding me...~sl:0.8:3.7:1~is the only good thing that's happened to me in a long while, sir.</string>
  <string name="concerned_aunt¤0x86D35126">Of course. Thank you for helping me as much as you did.</string>
  <string name="concerned_aunt¤0x94E80CEB">No, no, please no...</string>
  <string name="concerned_aunt¤0x481F58DE">What are you doing?</string>
  <string name="concerned_aunt¤0x535F99AB">~sl:0.0:2.1~I may not have another opportunity like this.~sl:0.8~And now I'll have to pay Mildred back for her horse...</string>
  <string name="concerned_aunt¤0x626D0188">Why'd you stop?</string>
  <string name="concerned_aunt¤0x716E8162">Thank you, mister... You saved my life.</string>
  <string name="concerned_aunt¤0x846D35B1">Oh God...</string>
  <string name="concerned_aunt¤0x886C8B54">Where are you taking me?</string>
  <string name="concerned_aunt¤0x4373B803">Can't this wait? I need to get home!</string>
  <string name="concerned_aunt¤0x6042B1C2">We've got to move! Come on!</string>
  <string name="concerned_aunt¤0x6061E06E">We're close now. Just a little further.</string>
  <string name="concerned_aunt¤0x8025E19D">~sl:0.7:3.1~You may be right, I suppose...~sl:0.0:4.1~He said he'd provide room and board for me and for my child.~sl:~He wanted to meet me first.</string>
  <string name="concerned_aunt¤0x8456E277">Really? Thank you so much.</string>
  <string name="concerned_aunt¤0x8547BB41">My leg's all numb. Please hurry.</string>
  <string name="concerned_aunt¤0x9935B33C">Thank you for all your help. You're a good man.</string>
  <string name="concerned_aunt¤0x43801B92">I... I didn't mean anything!</string>
  <string name="concerned_aunt¤0x45067AF5">Oh, God!</string>
  <string name="concerned_aunt¤0x55514ADC">No! Get away from me!</string>
  <string name="concerned_aunt¤0x71236D26">Looks like I don't need a man's help after all...</string>
  <string name="concerned_aunt¤0x117024B6">Please, please don't!</string>
  <string name="concerned_aunt¤0x325195BF">Please, get back on the horse! My leg is starting to swell.</string>
  <string name="concerned_aunt¤0x422734B0">I don't like this...</string>
  <string name="concerned_aunt¤0x943390AF">It's selfish of me to ask, I know, but would you mind taking me home? Not sure if my leg will get me there...</string>
  <string name="concerned_aunt¤0x6919536F">Oh, you liked the show, huh? Leave me alone.</string>
  <string name="concerned_aunt¤0x9122743A">~sl:0.0:2.6~A good opportunity, that's what I'm looking for.~sl:1.1:2.7~Not much work for a woman with a boy to raise.~sl:~I won't work in no saloon, but I've got sharp eyes and quick hands.</string>
  <string name="concerned_aunt¤0x78919326">Never mind. I'll find my own way.</string>
  <string name="concerned_aunt¤0x89261716">Oh...</string>
  <string name="concerned_aunt¤0xA082FE0C">Oh, yes, yes! Just lift as hard as you can!</string>
  <string name="concerned_aunt¤0xA2C38C9F">~sl:1.4~Well... thank you.</string>
  <string name="concerned_aunt¤0xA8A6DD23">~sl:0.0:2.3~I-I can't afford to dismiss offers like these,~sl:0.0:1.6~even if they do seem...~sl:1.5~odd.</string>
  <string name="concerned_aunt¤0xA948F7D4">No, no, please, don't stop!</string>
  <string name="concerned_aunt¤0xA89218BF">Don't, you'll kill me!</string>
  <string name="concerned_aunt¤0xA138772A">Please, just help me, mister...</string>
  <string name="concerned_aunt¤0xABF546E6">This does not seem right. Where are you going?</string>
  <string name="concerned_aunt¤0xAE59484A">That's for you. It's the least I can do.</string>
  <string name="concerned_aunt¤0xB6E70866">Oh, God, the people in this place!</string>
  <string name="concerned_aunt¤0xB43A7BB3">Slow down, please!</string>
  <string name="concerned_aunt¤0xBA80DE3C">My horse collapsed! I-I don't know why... it's my friend's...</string>
  <string name="concerned_aunt¤0xBAD7CBC7">Stop shooting, please!</string>
  <string name="concerned_aunt¤0xBBBC91FE">Oh, thank you, thank you! You saved me. Oh, that was bad...</string>
  <string name="concerned_aunt¤0xC01CB0A9">Oh, Lord, no!</string>
  <string name="concerned_aunt¤0xC1E64F5C">I'll just... Yes! Yes...</string>
  <string name="concerned_aunt¤0xC4A2AC79">I live in Saint Denis, if it's not too much trouble.</string>
  <string name="concerned_aunt¤0xC815BA9E">Do you mind going a bit faster? I'm worried about my son...</string>
  <string name="concerned_aunt¤0xC891BE73">No!</string>
  <string name="concerned_aunt¤0xCF3DD55F">No, no, God no!</string>
  <string name="concerned_aunt¤0xD0E973A6">Won't anyone help me?</string>
  <string name="concerned_aunt¤0xD1C285B9">What was I telling you? Oh!</string>
  <string name="concerned_aunt¤0xD3A051E7">Oh, mister! Please, please help! Please!</string>
  <string name="concerned_aunt¤0xD27AC2D0">Enough. I'll walk the rest of the way.</string>
  <string name="concerned_aunt¤0xD53D8C30">No, no, no!</string>
  <string name="concerned_aunt¤0xD83ADEA5">I live over in Annesburg.</string>
  <string name="concerned_aunt¤0xD499B756">~sl:0.0:3.2~Oh, you poor, dumb animal...~sl:4.1~What'll I tell Mildred...</string>
  <string name="concerned_aunt¤0xDE0246D7">Please stop.</string>
  <string name="concerned_aunt¤0xDEC667E8">Those... monsters... we never should have come here...</string>
  <string name="concerned_aunt¤0xE014A1DE">Someone, please, help me!</string>
  <string name="concerned_aunt¤0xE0CAF87A">Ohhh...</string>
  <string name="concerned_aunt¤0xE2C214BC">My leg!</string>
  <string name="concerned_aunt¤0xE7FAE419">I'll find my way. Thank you, sir.</string>
  <string name="concerned_aunt¤0xEABCE834">~sl:0.0:3.0~See, my husband... well...~sl:0.0:1.9~it's just me and my boy now~sl:~and it's hard to find work.</string>
  <string name="concerned_aunt¤0xEE3F5EAE">World of heathens!</string>
  <string name="concerned_aunt¤0xF0177885">I don't normally travel this far alone, you know.</string>
  <string name="concerned_aunt¤0xF4A8DDDC">Save me!</string>
  <string name="concerned_aunt¤0xF88F2E46">This is taking too long. You've got to hurry!</string>
  <string name="concerned_aunt¤0xF680E3EB">Oh. Well... fine then. Thank you for your help, much as you did.</string>
  <string name="cookaud¤COOK_BA_AVERAGE_01">~sl:0.0:1.9~The prices for the mash ingredients~sl:~are not too bad at the moment.</string>
  <string name="cookaud¤COOK_BA_AVERAGE_02">~sl:0.0:3.1~The price for our ingredients is not so bad,~sl:~I have seen better, though.</string>
  <string name="cookaud¤COOK_BA_AVERAGE_03">~sl:0.0:2.9~If you wish to buy some ingredients for the mash,~sl:~the price is not so bad.</string>
  <string name="cookaud¤COOK_BA_AVERAGE_04">~sl:0.0:2.3~Are you wishing to buy some ingredients?~sl:0.4~It is a fair price at the moment.</string>
  <string name="cookaud¤COOK_BA_AVERAGE_05">~sl:0.0:1.9~Prices are fair at the moment,~sl:0.5~if you would like some more ingredients for the mash.</string>
  <string name="cookaud¤COOK_BA_AVERAGE_06">~sl:0.0:2.7~The prices are typical at present,~sl:1.0~not a bad time to buy ingredients, but there will be better.</string>
  <string name="cookaud¤COOK_BA_BUYREFA_01">Some customers have contacted us with their requests.</string>
  <string name="cookaud¤COOK_BA_BUYREFA_02">Some clients have sent us some new requests.</string>
  <string name="cookaud¤COOK_BA_BUYREFA_03">We have some new requests from our customers...</string>
  <string name="cookaud¤COOK_BA_BUYREFB_01">~sl:0.0:3.2~We have some new potential customers,~sl:0.2~does the current flavor work for them?</string>
  <string name="cookaud¤COOK_BA_BUYREFB_02">~sl:0.0:3.2~Have you seen we have some customers with new requests?~sl:0.7~Does the current batch work for them?</string>
  <string name="cookaud¤COOK_BA_BUYREFB_03">~sl:0.0:2.6~Some customers have put in new orders,~sl:0.3~do we need to change the flavor?</string>
  <string name="cookaud¤COOK_BA_FLAVOR1_01">~t~In French: It's working.</string>
  <string name="cookaud¤COOK_BA_FLAVOR1_02">~t~In French: It's working good.</string>
  <string name="cookaud¤COOK_BA_FLAVOR1_03">Good.</string>
  <string name="cookaud¤COOK_BA_FLAVOR1_05">~t~In French: Yes, perfect.</string>
  <string name="cookaud¤COOK_BA_FLAVOR2_01">Yes, this is a good flavor. Now all it needs is some time.</string>
  <string name="cookaud¤COOK_BA_FLAVOR2_02">~sl:1.5~C'est agrable. Now we wait.</string>
  <string name="cookaud¤COOK_BA_FLAVOR2_03">Yes, this will work. Now we give it time.</string>
  <string name="cookaud¤COOK_BA_FLAVOR2_04">Aha. a marche. Now we must be patient.</string>
  <string name="cookaud¤COOK_BA_FLAVOR2_05">Good, yes. Now we allow it to mature, eh?</string>
  <string name="cookaud¤COOK_BA_FLAVREP_01">~sl:1.1:2.6~This will take over the flavor, yes?~sl:0.4~We give it some time now.</string>
  <string name="cookaud¤COOK_BA_FLAVREP_02">~sl:0.0:2.0~This will be a new flavor?~sl:0.8~It will need time to replace the first.</string>
  <string name="cookaud¤COOK_BA_FLAVREP_03">D'accord. The new flavor will need some time now.</string>
  <string name="cookaud¤COOK_BA_FLAVREP_04">Very well, we must wait now, for the new flavor to breathe.</string>
  <string name="cookaud¤COOK_BA_FLAVREP_05">~sl:0.9:1.6~A change for the flavor?~sl:0.5~Pas de probleme, but we must wait a little.</string>
  <string name="cookaud¤COOK_BA_FULLUN_01">~sl:0.0:2.2~This batch is almost ready.~sl:0.5~If you want to add some flavor, do it now.</string>
  <string name="cookaud¤COOK_BA_FULLUN_02">~sl:0.0:2.5~I am almost finished with this batch.~sl:0.2~You still have a little time to add some flavors, if you wish.</string>
  <string name="cookaud¤COOK_BA_FULLUN_03">~sl:0.0:3.2~If you want to add some flavors, be quick.~sl:0.4~Soon, this batch will be finished.</string>
  <string name="cookaud¤COOK_BA_GOOD_01">~sl:0.0:4.0~Excusez moi, the ingredients for the mash are selling~sl:~for a good price at the moment, if you are interested.</string>
  <string name="cookaud¤COOK_BA_GOOD_02">~sl:0.0:3.5~If I may... the ingredients we need for the mash~sl:~are quite cheap just now, a good time to buy.</string>
  <string name="cookaud¤COOK_BA_GOOD_03">~sl:0.0:3.9~Excuse me, but... you see the price for our ingredients?~sl:0.2~A good time to purchase, I think.</string>
  <string name="cookaud¤COOK_BA_GOOD_04">~sl:0.0:3.3~S'il vous plat? If you wish to acquire some ingredients~sl:~for the mash, the price is very good.</string>
  <string name="cookaud¤COOK_BA_GOOD_05">~sl:0.0:3.5~Excusez moi, are you wishing to buy some more ingredients?~sl:0.5~The current price is in our favor...</string>
  <string name="cookaud¤COOK_BA_GOOD_06">~sl:0.0:3.6~Forgive me for interrupting, but there are some good prices~sl:~on our ingredients at the moment. A good opportunity.</string>
  <string name="cookaud¤COOK_BA_NEWBUY_01">I have a list of new patrons for you.</string>
  <string name="cookaud¤COOK_BA_NEWBUY_02">Good news, we have some new clients, I see.</string>
  <string name="cookaud¤COOK_BA_NEWBUY_03">By the way... I see we have some fresh customers.</string>
  <string name="cookaud¤COOK_BA_NEWREC_01">~sl:0.0:4.4~I have seen the new recipe. You provide the ingredients...~sl:0.2~I shall provide le miracle.</string>
  <string name="cookaud¤COOK_BA_NEWREC_02">The new recipe, c'est facile. I am ready!</string>
  <string name="cookaud¤COOK_BA_NEWREC_03">~sl:0.0:2.0~I have looked at the new recipe.~sl:0.7~It is like one of my father's. C'est parti!</string>
  <string name="cookaud¤COOK_BA_NEWREC_04">~t~~sl:0.0:1.7~You know, that new recipe...~sl:0.8:4.4~that is one of my own creations, from years ago.~sl:0.3~I had forgotten about it.</string>
  <string name="cookaud¤COOK_BA_NEWREC_05">~sl:0.0:5.0~That new recipe. It requires the touch of a master, hein?~sl:0.8~Bring me les ingrdients, and I shall show you.</string>
  <string name="cookaud¤COOK_BA_NEWREC_06">~sl:0.0:2.2~I see you have a new recipe.~sl:0.3~C'est dlicat! Not for an amateur.</string>
  <string name="cookaud¤COOK_BA_NEWREC_07">~sl:0.0:5.1~That recipe you found, I think this will be very popular.~sl:0.4~You should get those ingredients.</string>
  <string name="cookaud¤COOK_BA_NEWREC_08">~sl:0.0:3.4~Where did you get that recipe? C'est curieux.~sl:0.5~I look forward to beginning on it.</string>
  <string name="cookaud¤COOK_BA_NRFULL_01">Good news, le chef-d'ouvre is almost ready.</string>
  <string name="cookaud¤COOK_BA_NRFULL_02">Just a little more time and this batch will be... parfait.</string>
  <string name="cookaud¤COOK_BA_NRFULL_03">Not much longer... We will be ready very soon.</string>
  <string name="cookaud¤COOK_BA_POOR_01">~sl:0.0:4.2~Excusez moi, the prices on the ingredients for the mash.~sl:0.3~C'est une catastrophe. Could you speak to Maggie?</string>
  <string name="cookaud¤COOK_BA_POOR_02">~sl:0.0:5.3~If I may... buying ingredients for the mash is too expensive at the moment.~sl:0.8~Perhaps Maggie will have some suggestions...</string>
  <string name="cookaud¤COOK_BA_POOR_03">~sl:0.0:3.5~Excuse me... I do not wish to complain,~sl:0.0:4.2~but the price for the ingredients for the mash is not so good.~sl:0.7~Perhaps you should discuss with Maggie?</string>
  <string name="cookaud¤COOK_BA_POOR_04">~sl:0.0:4.7~S'il vous plat? The prices at the moment, they are terrible.~sl:0.5~You should discuss with Maggie, there must be a way to get cheaper ingredients...</string>
  <string name="cookaud¤COOK_BA_POOR_05">~sl:0.0:4.6~Excusez moi, have you seen the prices for ingredients for the mash?~sl:0.4~C'est une horreur. Please, see if Maggie has a way to bring them down.</string>
  <string name="cookaud¤COOK_BA_POOR_06">~sl:0.0:5.5~Forgive me, but, perhaps you have not seen the prices for our ingredients?~sl:1.0~We need a way to get them cheaper, perhaps Maggie will know.</string>
  <string name="cookaud¤COOK_BA_SENT_01">Some of the eau de vie from our last batch is in the saloon. Profitez bien!</string>
  <string name="cookaud¤COOK_BA_SENT_02">~sl:0.0:3.7~I have sent some of our latest batch on to the saloon,~sl:0.4~I hear it's very popular.</string>
  <string name="cookaud¤COOK_BA_SENT_03">~sl:0.0:4.6~The saloon already has some of our latest batch of eau de vie.~sl:0.4~I hope you will try it.</string>
  <string name="cookaud¤COOK_BA_UPT2_1">~sl:0.0:2.8~This new alembic is a big improvement,~sl:0.7~the taste will be much better.</string>
  <string name="cookaud¤COOK_BA_UPT3_1">~sl:0.0:2.7~Ah, this new alembic you have found,~sl:0.3~the results will be... exquis!</string>
  <string name="cookaud¤COOK_BYE_01">Goodbye.</string>
  <string name="cookaud¤COOK_BYE_02">Good to see you.</string>
  <string name="cookaud¤COOK_BYE_03">~t~In French: Goodbye, boss.</string>
  <string name="cookaud¤COOK_BYE_04">~t~In French: See you later.</string>
  <string name="cookaud¤COOK_BYE_05">~t~In French: See you soon.</string>
  <string name="cookaud¤COOK_BYE_06">~t~In French: See you next time.</string>
  <string name="cookaud¤COOK_GN_BOUNTY_01">~sl:0.0:2.0~You know there is a price on your head?~sl:0.5~Lose it, and then we talk.</string>
  <string name="cookaud¤COOK_GN_BOUNTY_02">You cannot do business with bounty hunters looking for you.</string>
  <string name="cookaud¤COOK_GN_BOUNTY_03">We cannot sell a batch while you have a bounty on your head...</string>
  <string name="cookaud¤COOK_GN_FAILLM_01">How could you fail to deliver it? After all that work...</string>
  <string name="cookaud¤COOK_GN_FAILLM_02">I do not work so hard, just to have you ruin the delivery.</string>
  <string name="cookaud¤COOK_GN_FAILLM_03">Next time I will send it with Cripps, hein?</string>
  <string name="cookaud¤COOK_GN_FAIL_01">Bah... imbcile!</string>
  <string name="cookaud¤COOK_GN_FAIL_02">~t~~sl:0.8~All that work!~sl:0.6~In French: What a waste of time.</string>
  <string name="cookaud¤COOK_GN_FAIL_03">~t~~sl:0.0:1.7~How could you fail?~sl:0.6~In French: What a waste of energy.</string>
  <string name="cookaud¤COOK_GN_IDLETME_01">Tic-tac, tic-tac, mon partenaire! Time is passing!</string>
  <string name="cookaud¤COOK_GN_IDLETME_02">The buyers will not wait forever.</string>
  <string name="cookaud¤COOK_GN_IDLETME_03">You are not leaving yourself much time here, camarade.</string>
  <string name="cookaud¤COOK_GN_IDLE_01">Is there a problem? Allons-y!</string>
  <string name="cookaud¤COOK_GN_IDLE_02">Don't keep the buyers waiting. On y va!</string>
  <string name="cookaud¤COOK_GN_IDLE_03">You should be going, non? C'est parti!</string>
  <string name="cookaud¤COOK_GN_NOTGL_01">Ey, let your boss know we have a shipment ready.</string>
  <string name="cookaud¤COOK_GN_NOTGL_02">Pardon, tell your boss we have a batch ready to sell.</string>
  <string name="cookaud¤COOK_GN_NOTGL_03">Excusez moi, your boss has a batch ready to deliver, if you are interested.</string>
  <string name="cookaud¤COOK_GN_PASSLM_01">A good sale, hein?</string>
  <string name="cookaud¤COOK_GN_PASSLM_02">You are pleased with the profits from that batch, I hope?</string>
  <string name="cookaud¤COOK_GN_PASSLM_03">We did a good deal on that batch, non?</string>
  <string name="cookaud¤COOK_GN_PASS_01">Success!</string>
  <string name="cookaud¤COOK_GN_PASS_02">A good sale, excellent!</string>
  <string name="cookaud¤COOK_GN_PASS_03">Tres bien, that was a good sale.</string>
  <string name="cookaud¤COOK_GN_PPASSLM_01">I hear it was not a perfect delivery, but at least we sold something.</string>
  <string name="cookaud¤COOK_GN_PPASSLM_02">It was not a total loss, hein?</string>
  <string name="cookaud¤COOK_GN_PPASSLM_03">You should be more careful, we lost some profits on the last batch, non?</string>
  <string name="cookaud¤COOK_GN_STREAK_01">You know, it is a pleasure working with a professional such as yourself.</string>
  <string name="cookaud¤COOK_GN_STREAK_02">It is a joy to work, knowing my creations will be in your safe hands...</string>
  <string name="cookaud¤COOK_GN_STREAK_03">You work well, you know this? All our clients are very pleased...</string>
  <string name="cookaud¤COOK_GN_WANTED_01">Are you insane? Get rid of the law, then we talk!</string>
  <string name="cookaud¤COOK_GN_WANTED_02">C'est de la folie! The law are looking for you!</string>
  <string name="cookaud¤COOK_GN_WANTED_03">We cannot do business with the law looking for you!</string>
  <string name="cookaud¤COOK_GREET_01">~t~In French: I am pleased to see you again.</string>
  <string name="cookaud¤COOK_GREET_02">Bonjour, patron.</string>
  <string name="cookaud¤COOK_GREET_03">Welcome.</string>
  <string name="cookaud¤COOK_GREET_04">Hello.</string>
  <string name="cookaud¤COOK_GREET_05">Bonjour, it is well to see you.</string>
  <string name="cookaud¤COOK_GREET_06">Ah, hello.</string>
  <string name="cookaud¤COOK_GREET_FT_1">Ah bonjour, you have been away on some travels, yes?</string>
  <string name="cookaud¤COOK_GREET_PASS_01">~t~~sl:0.0:1.6~In French: Ah, here you are.~sl:0.8~You have a certain look behind the eyes, eh?</string>
  <string name="cookaud¤COOK_GREET_PASS_02">~sl:1.2:3.7~I can smell your gueule de bois from here, hein?~sl:0.5~You enjoy my work!</string>
  <string name="cookaud¤COOK_GREET_PASS_03">~sl:0.0:3.7~Voyons, voyons.... you were getting a little~sl:0.0:2.4~amoureux when I saw you last, eh?~sl:0.7~It was un grand spectacle, as they say.</string>
  <string name="cookaud¤COOK_GREET_RESC_1">Merci, ah, thank you, for coming to rescue me?</string>
  <string name="cookaud¤COOK_GREET_RESC_2">We shall make some good bottles with Maggie, yes?</string>
  <string name="cookaud¤COOK_IDLE_1_01">~sl:0.0:4.0:1~Hey! Feel free to join me...</string>
  <string name="cookaud¤COOK_IDLE_1_02">~sl:0.2~This place is filthy, you know this?</string>
  <string name="cookaud¤COOK_IDLE_1_03">~t~In French: Clean kitchen, clean conscience.</string>
  <string name="cookaud¤COOK_IDLE_1_04">~t~~sl:0.0:4.3:!~In French: This place will not clean itself, eh?</string>
  <string name="cookaud¤COOK_IDLE_1_05">~sl:1.2~Cripps has been here, I can smell him...</string>
  <string name="cookaud¤COOK_IDLE_1_06">Somebody has to keep this place clean.</string>
  <string name="cookaud¤COOK_IDLE_2_01">~sl:0.0:1.9:1~I will do it now!</string>
  <string name="cookaud¤COOK_IDLE_2_02">~t~~sl:0.0:3.0:1~In French: Bah, leave me alone!</string>
  <string name="cookaud¤COOK_IDLE_2_03">~sl:0.0:2.3:1~Can a man not have a rest?</string>
  <string name="cookaud¤COOK_IDLE_2_04">~sl:0.0:3.6:1~Pardonne-moi for taking a break!</string>
  <string name="cookaud¤COOK_IDLE_2_05">Bah, you can clean it yourself one day.</string>
  <string name="cookaud¤COOK_IDLE_2_06">Just give me a minute, huh?</string>
  <string name="cookaud¤COOK_IDLE_3_01">~t~~sl:0.0:2.8:1~In French: One moment, please!</string>
  <string name="cookaud¤COOK_IDLE_3_02">~t~~sl:0.0:1.5~I am busy...~sl:~In French: Go away.</string>
  <string name="cookaud¤COOK_IDLE_3_03">~sl:1.0~In French: Just over here...</string>
  <string name="cookaud¤COOK_IDLE_3_04">~sl:0.0:2.4:1~I am doing it now!</string>
  <string name="cookaud¤COOK_IDLE_3_05">~t~~sl:0.0:2.4:1~In French: This should do...</string>
  <string name="cookaud¤COOK_IDLE_3_06">I'm just in the middle of something.</string>
  <string name="cookaud¤COOK_IDLE_4_01">I am busy down here!</string>
  <string name="cookaud¤COOK_IDLE_4_02">~sl:0.0:3.0:1~I'll come up, tout de suite!</string>
  <string name="cookaud¤COOK_IDLE_4_03">I am working! You should try it!</string>
  <string name="cookaud¤COOK_IDLE_4_04">~sl:0.0:4.2:1~I will come when I can.</string>
  <string name="cookaud¤COOK_IDLE_4_05">~sl:0.5:2.2:1~I must finish here.</string>
  <string name="cookaud¤COOK_IDLE_4_06">I'll be up there as soon as I can.</string>
  <string name="cookaud¤COOK_IDLE_5_01">~sl:0.0:3.6:1~In French: Ah! Doctor's orders...</string>
  <string name="cookaud¤COOK_IDLE_5_02">~t~~sl:4.0~In French: Good day to you...</string>
  <string name="cookaud¤COOK_IDLE_5_03">~t~~sl:0.0:4.1:1~In French: Oh! Uh... how are you?</string>
  <string name="cookaud¤COOK_IDLE_5_04">~sl:3.5:2.0:1~In French: Uh, where was I?</string>
  <string name="cookaud¤COOK_IDLE_5_05">~sl:2.7:2.8:1~Yes, just as I remember it...</string>
  <string name="cookaud¤COOK_IDLE_5_06">~sl:2.2~Hello there.</string>
  <string name="cookaud¤COOK_IDLE_6_01">~t~~sl:0.8:3.6:1~In French: Good cooks taste their dish seven times.</string>
  <string name="cookaud¤COOK_IDLE_6_02">~t~~sl:1.1:1.5:1~In French: Almost perfect...</string>
  <string name="cookaud¤COOK_IDLE_6_03">~sl:0.7:2.3:1~A little more of...</string>
  <string name="cookaud¤COOK_IDLE_6_04">~t~~sl:0.8:3.6:1~In French: You would be proud of me, right papa?</string>
  <string name="cookaud¤COOK_IDLE_6_05">Ah... you would do the same, eh?</string>
  <string name="cookaud¤COOK_IDLE_6_06">A chef must, uh, always taste, huh?</string>
  <string name="cookaud¤COOK_IDLE_7_01">~t~~sl:0.8:~In French: Piece of cake... Here it comes!</string>
  <string name="cookaud¤COOK_IDLE_7_02">~sl:1.1~A little bit more... excellent!</string>
  <string name="cookaud¤COOK_IDLE_7_03">And now... le secret... parfait!</string>
  <string name="cookaud¤COOK_IDLE_7_04">~t~In French: I'm a real artist... Here it comes!</string>
  <string name="cookaud¤COOK_IDLE_7_05">~t~In French: Oh, Marcel... how great you are.</string>
  <string name="cookaud¤COOK_IDLE_7_06">~sl:1.9~The icing on the cake. Voila.</string>
  <string name="cookaud¤COOK_IDLE_8_01">Excusez-moi, it is... cold.</string>
  <string name="cookaud¤COOK_IDLE_8_02">~t~~sl:0.0:3.2:1~In French: Desperate times call for desperate measures.</string>
  <string name="cookaud¤COOK_IDLE_8_03">~t~~sl:1.5:1.4:1~In French: Hello to you...</string>
  <string name="cookaud¤COOK_IDLE_8_04">~sl:0.0:3.4:1~Bienvenue, you should try it, you know...</string>
  <string name="cookaud¤COOK_IDLE_8_05">~sl:0.6:2.8:1~Go on... say what you like...</string>
  <string name="cookaud¤COOK_IDLE_8_06">~sl:0.0:3.0:1~Ah! Just, er, warming the bones, huh?</string>
  <string name="cookaud¤COOK_IDLE_9_01">I hope we have enough...</string>
  <string name="cookaud¤COOK_IDLE_9_02">~t~~sl:1.9~In French: Fourteen, fifteen, sixteen...</string>
  <string name="cookaud¤COOK_IDLE_9_03">With you in a moment...</string>
  <string name="cookaud¤COOK_IDLE_9_04">Can't you see I am busy?</string>
  <string name="cookaud¤COOK_IDLE_9_05">~t~In French: Bah, where did I put it?</string>
  <string name="cookaud¤COOK_IDLE_9_06">One moment. Please.</string>
  <string name="cookaud¤COOK_JB_DRUNK1_1">~sl:0.0:3.6~Aha, you cannot deceive me.~sl:0.1:3.3~I know when the cat has had the cream,~sl:~and today you are the cat, no?</string>
  <string name="cookaud¤COOK_JB_DRUNK1_2">~sl:0.0:3.8~On ne se laisse pas abattre... forge ahead.~sl:0.1:~You must concentrate now, eh? We have a job to do.</string>
  <string name="cookaud¤COOK_JB_DRUNK1_3">~sl:0.0:3.8~The buyers do not care that you are the tipsy cat,~sl:0.1:3.1~it is like a good review of the batch, eh?~sl:0.3~Only... you must not break even one jug.</string>
  <string name="cookaud¤COOK_JB_DRUNK1_4">~sl:0.0:3.9~Please... I am trusting you...~sl:0.6~my happy cat.</string>
  <string name="cookaud¤COOK_JB_DRUNK2_1">~sl:0.0:3.9~Alors, so we are ready to make another trip.~sl:~I will get the wagon loaded up.</string>
  <string name="cookaud¤COOK_JB_DRUNK2_2">~sl:0.0:3.0~A routine delivery, nothing more.~sl:0.7:6.0~Ah... you've been practicing as a sommelier, eh?~sl:0.2~Well, listen to Marcel.</string>
  <string name="cookaud¤COOK_JB_DRUNK2_3">~sl:0.0:5.1~My uncle could drink three bottles of eau de vie for lunch,~sl:0.3~and make four deliveries without a single broken bottle.</string>
  <string name="cookaud¤COOK_JB_DRUNK2_4">I expect the same from you. Good luck... you will need it.</string>
  <string name="cookaud¤COOK_JB_DRUNK3_1">Oh ho... I suppose you think this is very drle, eh?</string>
  <string name="cookaud¤COOK_JB_DRUNK3_2">~sl:0.0:3.5~Well it will not be so funny when you are too drunk~sl:~to see the revenue agent before he shoots you dead.</string>
  <string name="cookaud¤COOK_JB_DRUNK3_3">~sl:0.0:5.0~Ugh, seigneur donne moi la force... Have a coffee, eh?~sl:0.5~This is too important to be playing games.</string>
  <string name="cookaud¤COOK_JB_DRUNK3_4">~t~~sl:0.0:2.5:1~In French: One day, this will end badly.</string>
  <string name="cookaud¤COOK_JB_FALLBK1_1">~sl:0.0:4.6~Well, you are ready to get onto the road again, yes?~sl:0.0:~But of course you are. Now, I will tell you a little secret.</string>
  <string name="cookaud¤COOK_JB_FALLBK1_2">~sl:0.0:5.7~You see... sometimes, buyers are not civilized people.~sl:0.2~Some would drink marsh water if you called it wine.</string>
  <string name="cookaud¤COOK_JB_FALLBK1_3">~sl:0.0:6.4~But even such people have their uses. They will buy anything.~sl:0.1~And we cannot afford to be proud, eh?</string>
  <string name="cookaud¤COOK_JB_FALLBK1_4">I would rather be rich. So, off you go. C'est parti.</string>
  <string name="cookaud¤COOK_JB_FALLBK2_1">~sl:0.0:3.5~Do you know who put us in contact with this customer?~sl:0.3~Your friend, Mr. Cripps.</string>
  <string name="cookaud¤COOK_JB_FALLBK2_2">~sl:0.0:3.4~So, this is why we can sell them any old gadoue...~sl:0.6~and why they will pay us very little. But don't get careless.</string>
  <string name="cookaud¤COOK_JB_FALLBK2_3">~sl:0.0:3.6~That is how you end up bankrupt in the business, eh?~sl:0.7~Drive it carefully, and don't take risks.</string>
  <string name="cookaud¤COOK_JB_FALLBK2_4">~t~In French: We need better clients...</string>
  <string name="cookaud¤COOK_JB_FALLBK3_1">Listen to me, my friend. You know Marcel is a true artist, yes?</string>
  <string name="cookaud¤COOK_JB_FALLBK3_2">~sl:0.0:6.5~And, you know I am capable of composing a symphony of flavors,~sl:~using nothing but mash, love, amor and time?</string>
  <string name="cookaud¤COOK_JB_FALLBK3_3">~sl:0.0:2.5~Well today, forget all of this.~sl:0.2:2.9~Today, we sell, uh... comment est-ce qu'on dit...~sl:0.0:4.3~we get rid of what we have to the lowest bidder,~sl:0.0:4.4~and we do not cry over spilled milk.</string>
  <string name="cookaud¤COOK_JB_FALLBK3_4">Even so... do not lose it.</string>
  <string name="cookaud¤COOK_JB_FALLBK4_1">~sl:0.0:7.2~Well, this is not a proud delivery, eh? You have my sympathies.~sl:0.4~But not every batch is destined for greatness.</string>
  <string name="cookaud¤COOK_JB_FALLBK4_2">Well... think of it this way. A painter cannot produce a masterpiece every time.</string>
  <string name="cookaud¤COOK_JB_FALLBK4_3">~sl:0.0:5.0~The secret is whether you can make the best of a bad situation,~sl:0.4~find a buyer with a palate like Mr. Cripps,</string>
  <string name="cookaud¤COOK_JB_FALLBK4_4">~sl:0.0:4.5~and sell them whatever piss you have lying around. Bien.~sl:0.9~You understand? Good luck.</string>
  <string name="cookaud¤COOK_JB_FALLBK5_1">~sl:0.0:3.0~Bon, let's get this over with, shall we?~sl:0.6:3.8~I am told this buyer does not have a functioning tongue,~sl:0.3~so we can't fail to impress them.</string>
  <string name="cookaud¤COOK_JB_FALLBK5_2">Well, it will be more profitable than giving it to Mr. Cripps, eh?</string>
  <string name="cookaud¤COOK_JB_FALLBK5_3">~sl:0.0:5.5~But remember... the revenue agents don't care about quality,~sl:~they just want your head.</string>
  <string name="cookaud¤COOK_JB_FALLBK5_4">~t~In French: Rather you than me...</string>
  <string name="cookaud¤COOK_JB_GEN1_1">~sl:0.0:2.7~Bonjour... tell me...~sl:0.0:2.9~did you hear about our rival operation that was~sl:0.2~recently attacked by the revenue agents?</string>
  <string name="cookaud¤COOK_JB_GEN1_2">~sl:0.0:5.9~They burned everything. These are difficult times for artisans, eh?~sl:0.5~We must persevere.</string>
  <string name="cookaud¤COOK_JB_GEN1_3">~sl:0.0:3.3~So, our buyer is waiting for you. Remember...~sl:0.3~this is a delivery for libert.</string>
  <string name="cookaud¤COOK_JB_GEN1_4">~t~~sl:0.3~In French: We must all make sacrifices.</string>
  <string name="cookaud¤COOK_JB_GEN2_1">~sl:0.0:4.6~Bon! The person I wish to see.~sl:0.5:2.1~The stars have come together,~sl:0.0:~and now we make our delivery.</string>
  <string name="cookaud¤COOK_JB_GEN2_2">~sl:0.2:5.0~Je suis un peu nerveux, comme d'habitude. This...~sl:0.5~is not merely trade for me. This is art.</string>
  <string name="cookaud¤COOK_JB_GEN2_3">~sl:0.0:5.4~We cannot be sentimental, of course. We each have our job to do...~sl:0.4~yours is a ruthless one, I know.</string>
  <string name="cookaud¤COOK_JB_GEN2_4">But... be careful. Drive well... s'il vous plait?</string>
  <string name="cookaud¤COOK_JB_GEN3_1">~sl:0.0:5.2~Bien, get yourself ready, or we will be late for the buyers.~sl:0.3:~But do not rush, eh? More speed, less haste, as you say.</string>
  <string name="cookaud¤COOK_JB_GEN3_2">~sl:0.0:4.6~I tell you something. Back in France, working with my father,~sl:~we could deliver two hundred bouteilles of Calvados in a single afternoon,</string>
  <string name="cookaud¤COOK_JB_GEN3_3">~sl:0.0:2.8~with only a cigarette for breakfast.~sl:0.4~That was the life of a real bouilleur de cru, eh?</string>
  <string name="cookaud¤COOK_JB_GEN3_4">Well, er, do what you can. I, I, trust in you. Drive well.</string>
  <string name="cookaud¤COOK_JB_GEN4_1">~sl:0.0:4.4~Ah, there you are. I was worried about you.~sl:0.3~Mr. Cripps has been telling me about some of your adventures.</string>
  <string name="cookaud¤COOK_JB_GEN4_2">~sl:0.0:5.5~I think it cannot be all true, no? Or perhaps he is drunk.~sl:0.4~Anyway, to business. We have work to do.</string>
  <string name="cookaud¤COOK_JB_GEN4_3">I have arranged a buyer, they are expecting a delivery.</string>
  <string name="cookaud¤COOK_JB_GEN4_4">~t~In French: No, it cannot be true...</string>
  <string name="cookaud¤COOK_JB_GEN5_1">~sl:0.0:5.6~Ah, vous revoila. Today my work is complete,~sl:0.2~and your work shall begin.</string>
  <string name="cookaud¤COOK_JB_GEN5_2">~sl:0.0:4.7~I have poured my soul into these jugs, my friend.~sl:0.4~Yes water, yes mash, but also...</string>
  <string name="cookaud¤COOK_JB_GEN5_3">~sl:0.0:2.1~time and finesse!~sl:0.0:3.3~Do not scoff at what you do not understand,~sl:0.6~I ask only for respect... yes?</string>
  <string name="cookaud¤COOK_JB_GEN5_4">Treat it with... reverence. Drive with care, s'il vous plait. Please?</string>
  <string name="cookaud¤COOK_JB_GEN6_1">~sl:0.0:4.6~Excellent, the batch is ready to be driven to the buyers.~sl:0.7:2.3~I can see you are keen...~sl:~You remind me of myself, quand j'tais jeune.</string>
  <string name="cookaud¤COOK_JB_GEN6_2">~sl:0.0:4.0~ You know... you could have made a good bouilleur.~sl:0.7~You have the discipline, of course. But listen...</string>
  <string name="cookaud¤COOK_JB_GEN6_3">~sl:0.0:5.0~and this is the real secret. You make no compromises.~sl:0.5~You see a problem, you solve it.</string>
  <string name="cookaud¤COOK_JB_GEN6_4">~sl:0.0:5.0:1~You have your gun, I have my ladle. Well, er... bon voyage. Allez.</string>
  <string name="cookaud¤COOK_JB_GEN7_1">~sl:0.0:3.9~Vous voila. You have some work ahead of you,~sl:~I hope you are feeling rested, eh?</string>
  <string name="cookaud¤COOK_JB_GEN7_2">The buyer is ready and the batch will loaded up in a moment.</string>
  <string name="cookaud¤COOK_JB_GEN7_3">~sl:0.0:4.2~Remember, we have spent time and money to get this far.~sl:0.4:3.4~Please... take it seriously, eh?~sl:0.3~There are those who wish us to fail.</string>
  <string name="cookaud¤COOK_JB_GEN7_4">~t~In French: Every time, it makes me anxious.</string>
  <string name="cookaud¤COOK_JB_GEN8_1">~sl:0.0:4.0~Your timing is... impeccable.~sl:0.7:4.8~We have some thirsty clients, and a fresh batch.~sl:0.2~Just one more day, and it would be trop mur.</string>
  <string name="cookaud¤COOK_JB_GEN8_2">~sl:0.0:5.3~Now, is mature, it is... cors, eh?~sl:0.5~Your American friends will not see the difference, I think.</string>
  <string name="cookaud¤COOK_JB_GEN8_3">~sl:0.0:2.2~But this is not the question...~sl:0.5:5.8~I... am my father's son, and I will not compromise.~sl:0.2~Do not lose it, drive with care. Okay?</string>
  <string name="cookaud¤COOK_JB_IMPROV2_1">~sl:0.0:4.4~Now, we have a batch ready for shipment, okay?~sl:0.5~I can trust you, I know.</string>
  <string name="cookaud¤COOK_JB_IMPROV2_2">~sl:0.0:5.2~You are not like the rest... mon tres, tres cher...~sl:1.3:2.7~But, when I give a batch to you,~sl:0.4~I know you will guard it with your life.</string>
  <string name="cookaud¤COOK_JB_IMPROV2_3">~sl:0.0:3.4~You will not let a little thing like a barrage of bullets~sl:~get in your way, eh?</string>
  <string name="cookaud¤COOK_JB_IMPROV2_4">~sl:0.0:3.2~When I tell you these are valuable customers,~sl:0.4~you will look after every last jug. So, they are yours. Allez-y.</string>
  <string name="cookaud¤COOK_JB_IMPROV3_1">Ah, I was wondering when you were going to get here.</string>
  <string name="cookaud¤COOK_JB_IMPROV3_2">~sl:0.0:4.2~This is a good batch, of course, they are all good batches, but...~sl:0.2~this one is suprieur, eh?</string>
  <string name="cookaud¤COOK_JB_IMPROV3_3">~sl:0.0:2.9~I have found a buyer who will appreciate it,~sl:0.0:3.7~and most important, they will pay for it, too.~sl:0.5~Now, all you have to do, is to be... attentif, eh?</string>
  <string name="cookaud¤COOK_JB_IMPROV3_4">~t~In French: Lord have mercy...</string>
  <string name="cookaud¤COOK_JB_IMPROV4_1">~sl:0.0:7.1~Good, you have arrived. Bon. You are, uh, ready to drive, yes?~sl:0.6~Our clients are, uh, a little impatient, for sure.</string>
  <string name="cookaud¤COOK_JB_IMPROV4_2">~sl:0.0:2.8~We wish to make a good impression,~sl:0.3:4.2~these customers have shown they have some... good taste.~sl:0.1~Their palate is simple, of course.</string>
  <string name="cookaud¤COOK_JB_IMPROV4_3">~sl:0.0:4.2~But given their lack of culture, I have to admit...~sl:0.3:2.6~that they have chosen well.~sl:0.9~These jugs will arrive quickly, and... in one piece, yes?</string>
  <string name="cookaud¤COOK_JB_IMPROV5_1">~sl:0.0:3.9~Faites attention, the time has come, yes?~sl:0.8:2.2~The new batch is prepared.~sl:0.3~And these buyers are worth impressing, yes?</string>
  <string name="cookaud¤COOK_JB_IMPROV5_2">~sl:0.0:4.4~I have done my part, now you must do yours.~sl:0.6:4.0~I have prepared something... suprieur.~sl:0.2~Something that will bring them crawling back for more.</string>
  <string name="cookaud¤COOK_JB_IMPROV5_3">~sl:0.0:3.6~And now you must let nothing stand in your way,~sl:0.2~not even the revenue men.</string>
  <string name="cookaud¤COOK_JB_IMPROV5_4">So, on your way. Bonne route.</string>
  <string name="cookaud¤COOK_JB_REGULR1_1">~sl:0.0:4.3~Vous etes prets? Our customers are... impatient.~sl:0.4:2.9~So let us not keep them waiting too long.~sl:0.5~My work is done, yours begins.</string>
  <string name="cookaud¤COOK_JB_REGULR1_2">~sl:0.0:3.1~This is an ordinary batch, eh?~sl:0.2~But let me tell you, it is still prcieux.</string>
  <string name="cookaud¤COOK_JB_REGULR1_3">~sl:0.0:3.3~One must never disrespect one's clients,~sl:0.3~no matter how stupid, uncultured and ugly they are.</string>
  <string name="cookaud¤COOK_JB_REGULR1_4">~sl:0.0:5.5~Such people deserve our best service, vous n'etes pas d'accord?~sl:0.5~So you will, er... drive carefully.</string>
  <string name="cookaud¤COOK_JB_REGULR2_1">~sl:0.0:4.8~Ah, bonjour. You are here to make a delivery, yes?~sl:0.5:2.5~This flavor is nothing special,~sl:0.4~but it will be quite enough for today's buyer...</string>
  <string name="cookaud¤COOK_JB_REGULR2_2">they are hardly sophisticated, if you understand me.</string>
  <string name="cookaud¤COOK_JB_REGULR2_3">~sl:0.0:3.5~Take your time. It might be an ordinary batch,~sl:0.3~but is worth nothing smashed on the road...</string>
  <string name="cookaud¤COOK_JB_REGULR2_4">~t~In French: Prudence does not seem to be their strongest suit.</string>
  <string name="cookaud¤COOK_JB_REGULR3_1">~sl:0.0:4.0~Aha, you are here. Tres, tres bien.~sl:1.0:5.1~I have made the arrangements, and our customers are waiting.~sl:0.7~This batch is what we call...</string>
  <string name="cookaud¤COOK_JB_REGULR3_2">~sl:0.0:6.4~ vin de table, yes? No eh, prliminaires, just... action.~sl:0.3:2.9~It's, eh, not that sophisticated,~sl:~but you know, not every occasion is sophisticated, eh?</string>
  <string name="cookaud¤COOK_JB_REGULR3_3">~sl:0.0:7.3~Vous... comprenez, but, is there way... be gentle.~sl:0.3~It must arrive safely, s'il vous plait.</string>
  <string name="cookaud¤COOK_JB_REGULR4_1">~sl:0.0:6.0~Bon, listen carefully, you will make a delivery now, yes?~sl:0.6~It is not glamorous work, but it is your specialty. And it is essential.</string>
  <string name="cookaud¤COOK_JB_REGULR4_2">Because you, you are the pretty face of our little enterprise, eh?</string>
  <string name="cookaud¤COOK_JB_REGULR4_3">~sl:0.0:6.4~Now, these clients today are like your American meat and potatoes,~sl:0.5~they are dull and tasteless, but without them we starve.</string>
  <string name="cookaud¤COOK_JB_REGULR4_4">So, treat them well! And... off you go. En route.</string>
  <string name="cookaud¤COOK_JB_REGULR5_1">~sl:0.0:3.4~Aha, we have a batch ready for shipment,~sl:0.3~so let's not delay, eh?</string>
  <string name="cookaud¤COOK_JB_REGULR5_2">~sl:0.0:3.0~This batch is hardly un chef-d'ouvre,~sl:0.4:3.4~but I am sure it will keep today's client happy.~sl:0.6~I will load it up in a moment.</string>
  <string name="cookaud¤COOK_JB_REGULR5_3">~sl:0.0:4.0~But listen. It, it may not be exquisite,~sl:~but it is still delicate, eh? Be gentle with it!</string>
  <string name="cookaud¤COOK_JB_REGULR5_4">~t~In French: I hope everything arrives safely...</string>
  <string name="cookaud¤COOK_JB_SELL1_1">~sl:0.0:4.6~You have timed this well, I have arranged for some buyers~sl:0.2~and I need you to make a delivery.</string>
  <string name="cookaud¤COOK_JB_SELL1_2">~sl:1.0:2.8~This is a good batch...~sl:1.2:1.5~nice balance...~sl:0.7~some acidity in the afternote.</string>
  <string name="cookaud¤COOK_JB_SELL1_3">~sl:1.0:5.4~It is not Calvados... no... I have to cater to my market.~sl:0.7:~The American palate will never</string>
  <string name="cookaud¤COOK_JB_SELL1_4">~sl:0.0:2.0~be defined by its complexity.~sl:3.2~Please... drive carefully. I beg you.</string>
  <string name="cookaud¤COOK_JB_SELL2_1">~sl:0.0:5.2~Okay, bon, would you be able to drive this out to our buyers?~sl:0.3~I'll load it up myself.</string>
  <string name="cookaud¤COOK_JB_SELL2_2">~sl:0.0:4.1~Just keep an eye for those, uh... revenue men, eh?</string>
  <string name="cookaud¤COOK_JB_SELL2_3">~sl:0.0:2.9~I like you. You work hard and you,~sl:0.1~you don't make a lot of fuss, eh?</string>
  <string name="cookaud¤COOK_JB_SELL2_4">~sl:0.5:2.5~How you cohabit with that...~sl:~buffoon, Mr. Cripps... I'll never know.</string>
  <string name="cookaud¤COOK_JB_SELL2_5">~sl:0.0:2.9~More than an hour in his presence,~sl:~and I'm either ready to kill him... or myself...</string>
  <string name="cookaud¤COOK_JB_SELL2_6">~sl:0.4~Anyhow... bonne chance. Drive safely.</string>
  <string name="cookaud¤COOK_JB_SELL3_1">~sl:0.0:2.6~Oh dear... d'accord...~sl:0.3~you have been mixing business with pleasure, I see.</string>
  <string name="cookaud¤COOK_JB_SELL3_2">Maybe you are more like your friend Mr. Cripps...</string>
  <string name="cookaud¤COOK_JB_SELL3_3">~sl:0.0:2.2~Well I hope you are capable of driving, we have...~sl:0.5~a sale to make and... our buyers are waiting.</string>
  <string name="cookaud¤COOK_JB_SELL3_4">~sl:0.0:2.2~Be careful, please.~sl:~I have put a lot of time and effort into this.</string>
  <string name="cookaud¤COOK_JB_SELL3_5">~t~~sl:1.1~In French: This is a bad idea.</string>
  <string name="cookaud¤COOK_JB_SPCIAL1_1">~sl:0.0:3.3~Welcome, welcome, you are well?~sl:0.3~We have an important delivery today...</string>
  <string name="cookaud¤COOK_JB_SPCIAL1_2">~sl:0.0:3.1~the buyer might not look sophisticated,~sl:~but they have ordered the very best we have to offer.</string>
  <string name="cookaud¤COOK_JB_SPCIAL1_3">~sl:0.0:3.4~Please, treat them with respect, eh?~sl:0.4:1.7~We want them to come back.~sl:0.6~Drive carefully, no theatrics...</string>
  <string name="cookaud¤COOK_JB_SPCIAL1_4">~t~In French: Don't crash, please...</string>
  <string name="cookaud¤COOK_JB_SPCIAL2_1">~sl:0.0:3.8~Today is a good day, mon ami.~sl:0.4~You have a drive ahead of you.</string>
  <string name="cookaud¤COOK_JB_SPCIAL2_2">~sl:0.0:5.5~These buyers are just the type of clients we wish to have...~sl:0.2~sophisticated, and of course... rich.</string>
  <string name="cookaud¤COOK_JB_SPCIAL2_3">~sl:0.0:3.7~They cannot be fooled with anything less than the best.~sl:0.5:3.6~So it is my best batch that you are bringing to them, eh?~sl:0.7~With my... compliments.</string>
  <string name="cookaud¤COOK_JB_SPCIAL2_4">Treat it as you would your own ... enfant. Eh, your, uh... own... child. Tu comprend?</string>
  <string name="cookaud¤COOK_JB_SPCIAL3_1">~sl:0.0:6.3~Alors, this batch is parfait, now we must go! But...~sl:0.4~I must warn you, we can afford no mistakes with this.</string>
  <string name="cookaud¤COOK_JB_SPCIAL3_2">~sl:0.0:5.8~Purity. That is what they are paying the big price for,~sl:~and that is what Marcel has created, is it not?</string>
  <string name="cookaud¤COOK_JB_SPCIAL3_3">~sl:0.0:4.1~I have not slept, I have not rested, I have stopped at nothing~sl:~to create these little jugs of heaven, eh?</string>
  <string name="cookaud¤COOK_JB_SPCIAL3_4">But now, relax, and, eh... enjoy your trip.</string>
  <string name="cookaud¤COOK_JB_SPCIAL4_1">Hello, mon ami, we have our work ahead of us today.</string>
  <string name="cookaud¤COOK_JB_SPCIAL4_2">~sl:0.0:3.0~This batch is some of my very finest work,~sl:0.2~and we are setting some of our very finest prices, yes?</string>
  <string name="cookaud¤COOK_JB_SPCIAL4_3">~sl:0.0:4.0~So, you are not a driver, you are a mother,~sl:0.3:2.6~carrying her precious child to market.~sl:0.3~And watch out for revenue agents.</string>
  <string name="cookaud¤COOK_JB_SPCIAL4_4">~t~In French: I should really go with you...</string>
  <string name="cookaud¤COOK_JB_SPCIAL5_1">~sl:0.0:6.5~At last, the day is here. I need you to understand...~sl:~that this is the most important delivery.</string>
  <string name="cookaud¤COOK_JB_SPCIAL5_2">~sl:0.0:4.2~When we receive an order for the cream of the crop,~sl:~the nonpareil... this is a rare chance, yes?</string>
  <string name="cookaud¤COOK_JB_SPCIAL5_3">~sl:0.0:3.2~Of course, I know you will not let me down.~sl:0.2~A batch of this quality is not for the revenue men, eh?</string>
  <string name="cookaud¤COOK_JB_SPCIAL5_4">~sl:0.0:3.5~Take your time, don't get caught.~sl:0.7~This is worth it. Understand?</string>
  <string name="cookaud¤COOK_LOCATION2_1">~sl:0.0:3.5~It is cold up here in the Grizzlies, hein?~sl:0.7:3.2~One has to adjust the distillation process~sl:~for the thinness of the air...</string>
  <string name="cookaud¤COOK_LOCATION3_1">~sl:0.0:4.7~Those cliffs... they are majestic, no?~sl:0.9~We had nothing quite like this in France...</string>
  <string name="cookaud¤COOK_LOCATION4_1">~sl:0.0:0.8~coute-moi...~sl:0.4~do not go looking for supplies in Van Horn...</string>
  <string name="cookaud¤COOK_LOCATION5_1">~sl:0.0:4.0~These trees here, I cannot get used to them!~sl:0.4~They are like your skyscrapers, hein?</string>
  <string name="cookaud¤COOK_LOCATION_1">~sl:0.0:1.1~This place...~sl:0.4:2.7~do you know how loud the swamp is at night?~sl:0.3~I cannot sleep a wink...</string>
  <string name="cookaud¤COOK_ML_NSETUP_1">~sl:0.0:2.5~You should speak to Madame Fike,~sl:0.6~she will tell you what we need to get to work.</string>
  <string name="cookaud¤COOK_RAMBLE_01">~sl:0.0:4.8~Ah, me and Madame Fike, working together again.~sl:0.4~Just like old times....</string>
  <string name="cookaud¤COOK_RAMBLE_02">~sl:0.0:4.0~Living out here, it reminds me of that freedom~sl:~my uncle used to talk about...</string>
  <string name="cookaud¤COOK_RAMBLE_03">~sl:0.0:8.1~Ah, that one batch. It was... from heaven, I think.~sl:~So... elusive. How will I ever recreate it?</string>
  <string name="cookaud¤COOK_RAMBLE_04">~sl:0.0:2.0~How I miss home.~sl:0.5~What I would give for a sip of real Calvados...</string>
  <string name="cookaud¤COOK_RAMBLE_05">~sl:0.0:1.8~Are you looking down, papa?~sl:0.9:2.5~What do you think of my new patron?~sl:0.4~A little rough, yes, but I think we have a future together.</string>
  <string name="cookaud¤COOK_RAMBLE_06">~sl:0.0:3.4~That gypsy woman was so strange.~sl:0.8~What she said cannot be true... it is not possible...</string>
  <string name="cookaud¤COOK_RC_ALLDEAD_1">Well that was... un bain de sang! You fought well.</string>
  <string name="cookaud¤COOK_RC_APPRCH_01">I will never work for you! You will have to kill me!</string>
  <string name="cookaud¤COOK_RC_APPRCH_02">~t~In French: You murderers! Bastards! Go to hell!</string>
  <string name="cookaud¤COOK_RC_APPRCH_03">This is madness! You have the wrong man! Je ne parle pas bien anglais!</string>
  <string name="cookaud¤COOK_RC_BANT_1">~sl:0.0:2.2~I knew someone would come for me. ~rp~~sl:0.4~And I knew that if someone came, it would be Madame Fike.</string>
  <string name="cookaud¤COOK_RC_BANT_2">~sl:0.0:5.4~You know her well? ~rp~She and I have a history, you could say.~sl:0.5~Well, ~rp~a friend of hers is a friend of mine.</string>
  <string name="cookaud¤COOK_RC_BANT_3">~sl:0.0:3.2~Did Madam Fike tell something about me~sl:~before she asked you to save my life?</string>
  <string name="cookaud¤COOK_RC_BANT_4">~sl:0.0:4.3~Allow me to introduce myself, ~rp~I am Marcel.~sl:0.7:3.5~~rp~I was until recently employed by a lady named~sl:~Madame LeClerk, ~rp~perhaps you know her?</string>
  <string name="cookaud¤COOK_RC_BANT_5">~sl:0.0:2.2~Until I was kidnapped, that is.~sl:0.6:3.4~~rp~They wanted me for my skills as a brasseur,~sl:~~rp~one who makes l'eau de vie. Moonshine, yes?</string>
  <string name="cookaud¤COOK_RC_BANT_6">~sl:0.0:3.0~Wait a minute... ~rp~I thought you looked familiar.~sl:0.0:3.3~~rp~You came to visit Madame LeClerk once.~sl:~~rp~With Horley, yes?</string>
  <string name="cookaud¤COOK_RC_BANT_7">~sl:1.5:5.5~You look different now! ~rp~Your situation has improved, non?~rp~~sl:0.6~I wish I could say the same for myself...</string>
  <string name="cookaud¤COOK_RC_DROPOFF_1">~sl:0.0:4.1~Excellent, now, where is Madame Fike?~sl:0.4~We have much to discuss.</string>
  <string name="cookaud¤COOK_RC_IDLE_01">Please, I beg you!</string>
  <string name="cookaud¤COOK_RC_IDLE_02">Don't do anything you will regret!</string>
  <string name="cookaud¤COOK_RC_IDLE_03">If you let me go, I will not press charges, hein?</string>
  <string name="cookaud¤COOK_RC_MARCEL_1">Cut me free! Vite, vite, vite!</string>
  <string name="cookaud¤COOK_RC_PROPRTY_1">~sl:0.0:4.9~Aha, one of Madame Fike's old hideaways, I see!~sl:0.7~I have some fond... memories here.</string>
  <string name="cookaud¤COOK_RC_UNTYB_1">~sl:0.0:3.1~Who sent you? It was Madame Fike, hein?~sl:0.6~I knew it! Let's go.</string>
  <string name="cookaud¤COOK_RC_UNTYING_1">~sl:0.0:3.0~Who sent you, hein? Was it Madame Fike?~sl:0.5~Allez-y, allez-y! Bring me to her!</string>
  <string name="cookaud¤COOK_SL_APPRDRK_01">If you think you can stay on the road, we have a batch ready to deliver.</string>
  <string name="cookaud¤COOK_SL_APPRDRK_02">~sl:0.0:3.9~Well, I don't need to see straight to drive straight,~sl:0.4~as my uncle would say. We have a shipment ready.</string>
  <string name="cookaud¤COOK_SL_APPR_01">We have a batch ready to go.</string>
  <string name="cookaud¤COOK_SL_APPR_02">This batch is perfect, we can ship it whenever you like.</string>
  <string name="cookaud¤COOK_SL_APPR_03">I have finished this batch, we can sell it when you like.</string>
  <string name="cookaud¤COOK_SL_IDLENPR_01">Idle hands are for the devil, non?</string>
  <string name="cookaud¤COOK_SL_IDLENPR_02">Will we go to work soon?</string>
  <string name="cookaud¤COOK_SL_IDLENPR_03">We stand still, and the world moves on...</string>
  <string name="cookaud¤COOK_SL_IDLENPR_04">All this equipment, and no work!</string>
  <string name="cookaud¤COOK_SL_IDLENPR_05">There must be some customers out there!</string>
  <string name="cookaud¤COOK_SL_IDLENPR_06">So... do think we will have a client soon?</string>
  <string name="cookaud¤COOK_SL_IDLENPR_07">Madame Fike would not like us to be so idle...</string>
  <string name="cookaud¤COOK_SL_IDLENPR_08">~sl:0.0:2.7~Well, if the revenue agents come here,~sl:0.2~there will be nothing to see at the moment, hein?</string>
  <string name="cookaud¤COOK_SL_IDLENPR_09">At this rate, I will brew a batch just for something to do...</string>
  <string name="cookaud¤COOK_SL_IDLENPR_10">Why are we not working? Are we laying low? Are the agents nearby?</string>
  <string name="cookaud¤COOK_SL_IDLEPR_01">We still have a lot of work to do on this batch.</string>
  <string name="cookaud¤COOK_SL_IDLEPR_02">Now we play the waiting game, you cannot rush this part...</string>
  <string name="cookaud¤COOK_SL_IDLEPR_03">You can smell it, hein? The noblest smell in the world...</string>
  <string name="cookaud¤COOK_SL_IDLEPR_04">In this batch, the old world shakes hands with the new world, hein?</string>
  <string name="cookaud¤COOK_SL_IDLEPR_05">You should keep Cripps away from my kitchen. He is not clean, hein?</string>
  <string name="cookaud¤COOK_SL_IDLEPR_06">~sl:0.0:4.8~Do I see a twinkle in your eye around Madame Fike, hein?~sl:0.4~She is quite a woman you know...</string>
  <string name="cookaud¤COOK_SL_IDLEPR_07">There are some kinds of civilization you need to leave the city to find, non?</string>
  <string name="cookaud¤COOK_SL_IDLEPR_08">This is a dangerous profession. I think one day I shall die for my art...</string>
  <string name="cookaud¤COOK_SL_IDLEPR_09">Revenue agents... they will kill the soul of this country, you know...</string>
  <string name="cookaud¤COOK_SL_IDLEPR_10">That batch from last week, I swear, it could almost have been Calvados...</string>
  <string name="cookaud¤COOK_STORYCOMP_1">~sl:0.0:2.8~Did you finish all that business with Maggie?~sl:0.6:3.1~I am sure she was victorious.~sl:0.5~Ah, she is a complicated woman, hein?</string>
  <string name="cookaud¤COOK_UI_AVERAGE_01">Good, this will grease the wheels, yes?</string>
  <string name="cookaud¤COOK_UI_AVERAGE_02">Mhm, this will get the work done, I think.</string>
  <string name="cookaud¤COOK_UI_AVERAGE_03">D'accord. This will put some steam in the engine.</string>
  <string name="cookaud¤COOK_UI_BUYHIGH_01">Hm, there are things you could do to lower the price, hein?</string>
  <string name="cookaud¤COOK_UI_BUYHIGH_02">Very well, but this could be cheaper...</string>
  <string name="cookaud¤COOK_UI_BUYHIGH_03">As you wish, but it can be made to be cheaper, huh?</string>
  <string name="cookaud¤COOK_UI_BUYLOW_01">Tres bien, this was a good deal.</string>
  <string name="cookaud¤COOK_UI_BUYLOW_02">Excellent, there will be a good return on this.</string>
  <string name="cookaud¤COOK_UI_BUYLOW_03">Ah good, we got a good price here.</string>
  <string name="cookaud¤COOK_UI_BUYMED_01">Bien, a fair price.</string>
  <string name="cookaud¤COOK_UI_BUYMED_02">a marche, we should profit from this...</string>
  <string name="cookaud¤COOK_UI_BUYMED_03">Mhm, a reasonable trade.</string>
  <string name="cookaud¤COOK_UI_DRUNL_01">~t~In French: You can't have your cake and eat it too.</string>
  <string name="cookaud¤COOK_UI_DRUNL_02">~t~In French: You've drunk a little, haven't you?</string>
  <string name="cookaud¤COOK_UI_ENTERFT_1">Bien, we begin!</string>
  <string name="cookaud¤COOK_UI_ENTERST_1">~sl:0.0:3.5~Well, now Maggie's little scheme is complete,~sl:0.3:2.3~we are in great demand, hein?~sl:0.9~And we are getting some very good prices, too.</string>
  <string name="cookaud¤COOK_UI_ENTERSU_1">Aha! Enthusiasm to be started. Tres bien.</string>
  <string name="cookaud¤COOK_UI_ENTER_01">~t~In French: Here we go...</string>
  <string name="cookaud¤COOK_UI_ENTER_02">~t~In French: Let's go.</string>
  <string name="cookaud¤COOK_UI_ENTER_03">~t~In French: Okay...</string>
  <string name="cookaud¤COOK_UI_ENTER_04">~t~In French: Let's work...</string>
  <string name="cookaud¤COOK_UI_ENTER_05">So, what shall we create?</string>
  <string name="cookaud¤COOK_UI_ENTER_06">I have some ideas...</string>
  <string name="cookaud¤COOK_UI_FLIMPRV_01">This will be something a little out of the ordinary, yes?</string>
  <string name="cookaud¤COOK_UI_FLIMPRV_02">Good, a fine aroma, I would drink this myself...</string>
  <string name="cookaud¤COOK_UI_FLIMPRV_03">Yes, this will work very nicely...</string>
  <string name="cookaud¤COOK_UI_FLREGLR_01">Well, this will keep them happy...</string>
  <string name="cookaud¤COOK_UI_FLREGLR_02">No one will complain about this...</string>
  <string name="cookaud¤COOK_UI_FLREGLR_03">This will do what it needs to do...</string>
  <string name="cookaud¤COOK_UI_FLSPECL_01">Ah yes, this is for the connoisseurs, yes?</string>
  <string name="cookaud¤COOK_UI_FLSPECL_02">Dlicieux, my father would have appreciated this...</string>
  <string name="cookaud¤COOK_UI_FLSPECL_03">This will be quite special, I think...</string>
  <string name="cookaud¤COOK_UI_IDLE_01">~t~In French: Don't you hurry...</string>
  <string name="cookaud¤COOK_UI_IDLE_02">~t~In French: Take your time.</string>
  <string name="cookaud¤COOK_UI_IDLE_03">~t~In French: Waiting for your inspiration...</string>
  <string name="cookaud¤COOK_UI_IDLE_04">~t~Go on... give me a challenge.</string>
  <string name="cookaud¤COOK_UI_IDLE_05">I am yours to command...</string>
  <string name="cookaud¤COOK_UI_NOMONEY_01">~sl:0.0:3.5~I'm afraid we are going to need a little more money~sl:~to afford the ingredients...</string>
  <string name="cookaud¤COOK_UI_NOMONEY_02">~sl:0.0:4.1~I am happy to discuss, but we do not have enough money~sl:~for ingredients at the moment...</string>
  <string name="cookaud¤COOK_UI_REFLAV_01">Ah, a new flavor? It will take some time...</string>
  <string name="cookaud¤COOK_UI_REFLAV_02">Oh... a change in flavor? It will need some time now...</string>
  <string name="cookaud¤COOK_UI_REFLAV_03">You are changing the flavor for this batch? We must be patient...</string>
  <string name="cookaud¤COOK_UI_SELLDLY_01">~sl:0.0:5.5~Things are dangerous, so our clients are staying out of trouble.~sl:0.6~Look after them, and you will profit.</string>
  <string name="cookaud¤COOK_UI_SELLDLY_02">~sl:0.0:3.8~I have heard some of our customers are getting into trouble.~sl:0.5~If you help them, things will go more smoothly for you...</string>
  <string name="cookaud¤COOK_UI_SELLDLY_03">~sl:0.0:2.9~As long as our clients do not feel safe,~sl:0.3~things will go slowly for us...</string>
  <string name="cookaud¤COOK_UI_STRONG_01">~sl:0.7~This will put hairs on your face, yes?</string>
  <string name="cookaud¤COOK_UI_STRONG_02">Very good, this will be a strong one!</string>
  <string name="cookaud¤COOK_UI_STRONG_03">Aha, this one will punch hard!</string>
  <string name="cookaud¤COOK_UI_WEAK_01">~t~In French: At least it's stronger than water...</string>
  <string name="cookaud¤COOK_UI_WEAK_02">This will be thin soup...</string>
  <string name="cookaud¤COOK_UI_WEAK_03">~t~In French: For the young ones, perhaps?</string>
  <string name="cpgenau¤CPGEN_100_1">Guess we're just about done, my friend.</string>
  <string name="cpgenau¤CPGEN_CONF_GEN_01">Sorry, I can't right now.</string>
  <string name="cpgenau¤CPGEN_CONF_GEN_02">Sorry, this ain't a good time.</string>
  <string name="cpgenau¤CPGEN_CONF_GEN_03">Sorry, can this wait?</string>
  <string name="cpgenau¤CPGEN_CONF_KAR_1">Sorry, this ain't a good time, Karen.</string>
  <string name="cpgenau¤CPGEN_CONF_MRB_1">Sorry, not right now, Mary-Beth.</string>
  <string name="cpgenau¤CPGEN_CONF_TLL_1">Sorry, I can't talk right now, Tilly.</string>
  <string name="cpgenau¤CPGEN_DTBOX1_01">Good work, Arthur.</string>
  <string name="cpgenau¤CPGEN_DTBOX1_02">That's what I like to see.</string>
  <string name="cpgenau¤CPGEN_DTBOX1_03">Keep it coming.</string>
  <string name="cpgenau¤CPGEN_DTBOX1_04">That's my boy.</string>
  <string name="cpgenau¤CPGEN_ITMBILLA1_1">Here's that, er, hair pomade you wanted.</string>
  <string name="cpgenau¤CPGEN_ITMBILLA1_2">Well, look at that. Thanks, Morgan. I owe you one.</string>
  <string name="cpgenau¤CPGEN_ITMBILLA1_3">I reckon we should both just forget this ever happened...</string>
  <string name="cpgenau¤CPGEN_ITMBILLA2_1">Hey Arthur, I left a box of ammunition by your tent... a thank you for getting me that pomade.</string>
  <string name="cpgenau¤CPGEN_ITMBILLA2_2">Okay. Er, thanks, Bill.</string>
  <string name="cpgenau¤CPGEN_ITMCHRB1_1">Got hold of some oleander.</string>
  <string name="cpgenau¤CPGEN_ITMCHRB1_2">Good. I'll make some arrows for you later and leave them by your tent.</string>
  <string name="cpgenau¤CPGEN_ITMCHRB1_3">Thank you.</string>
  <string name="cpgenau¤CPGEN_ITMHOSA1_1">You like this author, don't you? I found this.</string>
  <string name="cpgenau¤CPGEN_ITMHOSA1_2">Yes indeed, and I haven't read this one. Thank you, Arthur.</string>
  <string name="cpgenau¤CPGEN_ITMHOSA2_1">Oh, thanks again for that book, Arthur. I left something for you over by your tent.</string>
  <string name="cpgenau¤CPGEN_ITMJCKA1_1">Here, Jack. I found you a thimble.</string>
  <string name="cpgenau¤CPGEN_ITMJCKA1_2">Oh, thanks, Uncle Arthur. I drew you a picture, it's by your tent.</string>
  <string name="cpgenau¤CPGEN_ITMJCKA1_3">Thanks, kid.</string>
  <string name="cpgenau¤CPGEN_ITMJCKA2_1">Here, I hadn't forgotten about that story book you lost.</string>
  <string name="cpgenau¤CPGEN_ITMJCKA2_2">Thanks so much, Uncle Arthur. Do you want to have this? I found it near camp.</string>
  <string name="cpgenau¤CPGEN_ITMJCKA2_3">Sure. Thanks, Jack.</string>
  <string name="cpgenau¤CPGEN_ITMLENA1_1">Here, I picked up this. I heard you talking about losing the one your pa gave you.</string>
  <string name="cpgenau¤CPGEN_ITMLENA1_2">Well, that is mighty kind. Thank you, Arthur.</string>
  <string name="cpgenau¤CPGEN_ITMLENA1_3">Don't mention it.</string>
  <string name="cpgenau¤CPGEN_ITMLENA2_1">Thanks again for that watch, Arthur. I left something for you by your bed.</string>
  <string name="cpgenau¤CPGEN_ITMLENA2_2">You didn't have to do that.</string>
  <string name="cpgenau¤CPGEN_ITMLENA2_3">Sure I did.</string>
  <string name="cpgenau¤CPGEN_ITMPRSA1_1">So you mentioned you lost your compass... well here you go.</string>
  <string name="cpgenau¤CPGEN_ITMPRSA1_2">That's a beauty. Thank you, Mr. Morgan. Here, take this. I know it's not much.</string>
  <string name="cpgenau¤CPGEN_ITMPRSA1_3">Hey, I'll always take some rum.</string>
  <string name="cpgenau¤CPGEN_ITMSADA1_1">Here, got hold of a harmonica for you. Look forward to hearing you play it.</string>
  <string name="cpgenau¤CPGEN_ITMSADA1_2">The only audience I ever had was my husband and I'm going to keep it that way.</string>
  <string name="cpgenau¤CPGEN_ITMSADA1_3">Fair enough.</string>
  <string name="cpgenau¤CPGEN_ITMSADA1_4">But thank you, Arthur, this is real kind of you.</string>
  <string name="cpgenau¤CPGEN_ITMSADA2_1">Oh hey Arthur, I left something for you by your tent. Just to say thanks for the harmonica.</string>
  <string name="cpgenau¤CPGEN_ITMSADA2_2">Okay, thank you.</string>
  <string name="cpgenau¤CPGEN_ITMSUS1_1">Here's those herbs you asked for.</string>
  <string name="cpgenau¤CPGEN_ITMSUS1_2">Ah excellent, thank you. I'll slip these in Pearson's pot when he's not looking.</string>
  <string name="cpgenau¤CPGEN_ITMSUS2_1">Oh Arthur, I left something for you by your tent. A little thank you for that seasoning you brought me.</string>
  <string name="cpgenau¤CPGEN_ITMSUS2_2">Okay, thank you.</string>
  <string name="cpgenau¤CPGEN_ITMTLL_1">I found this. You said you lost yours.</string>
  <string name="cpgenau¤CPGEN_ITMTLL_2">Oh it's beautiful, thank you. Here, please take this. It's the least I can do.</string>
  <string name="cpgenau¤CPGEN_SCHECK1_1">Are you girls nearly finished with that?</string>
  <string name="cpgenau¤CPGEN_SCHECK1_2">Not yet, Miss Grimshaw.</string>
  <string name="cpgenau¤CPGEN_SCHECK1_3">Well, hurry it along.</string>
  <string name="cpgenau¤CPGEN_SCHECK2_1">Well, you girls actually appear to be working.</string>
  <string name="cpgenau¤CPGEN_SCHECK2_2">Of course.</string>
  <string name="cpgenau¤CPGEN_SCHECK2_3">We're always working.</string>
  <string name="cpgenau¤CPGEN_SCHECK3_1">Hurry up with that, girls. Lots more to do today.</string>
  <string name="cpgenau¤CPGEN_SCHECK3_2">Oh, what joy.</string>
  <string name="cpgenau¤CPGEN_SDEBTBOX1_1">Hey, I got some loan money.</string>
  <string name="cpgenau¤CPGEN_SDEBTBOX1_2">Put it in the box, Mr Morgan.</string>
  <string name="cpgenau¤CPGEN_SDEBTBOX1_3">Will do.</string>
  <string name="cpgenau¤CPGEN_SDEBTBOX2_1">Leopold.</string>
  <string name="cpgenau¤CPGEN_SDEBTBOX2_2">Arthur.</string>
  <string name="cpgenau¤CPGEN_SDEBTBOX2_3">Ah. Reminds me...  I got some debt money for the box.</string>
  <string name="cpgenau¤CPGEN_SDEBTBOX3_1">Damn.</string>
  <string name="cpgenau¤CPGEN_SDEBTBOX3_2">What?</string>
  <string name="cpgenau¤CPGEN_SDEBTBOX3_3">Forgot to drop some of that loan money in the box.</string>
  <string name="cpgenau¤CPGEN_SDEBTC1_1">Done some debt collecting...</string>
  <string name="cpgenau¤CPGEN_SDEBTC1_2">Excellent.</string>
  <string name="cpgenau¤CPGEN_SDEBTC1_3">Sure.</string>
  <string name="cpgenau¤CPGEN_SDEBTC2_1">Put some of that debt money in the box.</string>
  <string name="cpgenau¤CPGEN_SDEBTC2_2">Okay.</string>
  <string name="cpgenau¤CPGEN_SDEBTC2_3">Yup.</string>
  <string name="cpgenau¤CPGEN_SDEBTC3_1">Those loans are coming in.</string>
  <string name="cpgenau¤CPGEN_SDEBTC3_2">Are they? Good.</string>
  <string name="cpgenau¤CPGEN_SDEBTC3_3">Check the box.</string>
  <string name="cpgenau¤CPGEN_SDEBTC4_1">Been collecting for you.</string>
  <string name="cpgenau¤CPGEN_SDEBTC4_2">Thank you.</string>
  <string name="cpgenau¤CPGEN_SDEBTC4_3">Sure.</string>
  <string name="cpgenau¤CPGEN_SDEBTC5_1">Called in on a debtor.</string>
  <string name="cpgenau¤CPGEN_SDEBTC5_2">Well done. In the box.</string>
  <string name="cpgenau¤CPGEN_TJBANT1_1">I am tired... that was a long day.</string>
  <string name="cpgenau¤CPGEN_TJBANT1_2">You and me both.</string>
  <string name="cpgenau¤CPGEN_TJBANT2_1">Do you think you'll go back to Mexico one day?</string>
  <string name="cpgenau¤CPGEN_TJBANT2_2">Maybe... but I'm hunted there too.</string>
  <string name="cpgenau¤CPGEN_TJBANT3_1">So that old gang you ran with, the Foremans, they kidnapped you?</string>
  <string name="cpgenau¤CPGEN_TJBANT3_2">Yes, took me from my mother when I was twelve.</string>
  <string name="cpgenau¤CPGEN_TJBANT3_3">Mierda. No wonder you hate them.</string>
  <string name="cpgenau¤CPGEN_TJGUIT1_1">You okay with me playing here?</string>
  <string name="cpgenau¤CPGEN_TJGUIT1_2">Oh yes. It nice to have some music while I work.</string>
  <string name="cpgenau¤CPGEN_TJGUIT2_1">I love that tune.</string>
  <string name="cpgenau¤CPGEN_TJGUIT2_2">It's a good one.</string>
  <string name="cpgenau¤CPGEN_TJGUIT3_1">Miss Grimshaw's got you working hard here.</string>
  <string name="cpgenau¤CPGEN_TJGUIT3_2">She's relentless.</string>
  <string name="cpgenau¤CPGEN_TJGUIT4_1">I feel bad sitting here playing, while you're working so hard.</string>
  <string name="cpgenau¤CPGEN_TJGUIT4_2">It's fine. The music makes it go by quicker.</string>
  <string name="cpgenau¤CPGEN_TKEAT1_1">Does this have a funny taste to you?</string>
  <string name="cpgenau¤CPGEN_TKEAT1_2">I'm trying not to think about it.</string>
  <string name="cpgenau¤CPGEN_TKEAT2_1">Does this have a funny taste to you?</string>
  <string name="cpgenau¤CPGEN_TKEAT2_2">I'm trying not to think about it.</string>
  <string name="cpgenau¤CPGEN_TKEAT3_1">I needed this... a long day.</string>
  <string name="cpgenau¤CPGEN_TKEAT3_2">They all are...</string>
  <string name="cpgenau¤CPGEN_TKEAT4_1">This should line the old stomach.</string>
  <string name="cpgenau¤CPGEN_TKEAT4_2">Don't drink too much tonight.</string>
  <string name="cpgenau¤CPGEN_TKEAT4_3">Oh shut up, mother.</string>
  <string name="cpgenau¤CPGEN_TKWORK1_1">If I prick my finger again, I swear I'll just throw this on the fire.</string>
  <string name="cpgenau¤CPGEN_TKWORK1_2">I'm happy to swap later if you want.</string>
  <string name="cpgenau¤CPGEN_TKWORK1_3">I'm sure Grimshaw would find some problem with that.</string>
  <string name="cpgenau¤CPGEN_TKWORK2_1">One of these days we'll actually get the men to help with the laundry.</string>
  <string name="cpgenau¤CPGEN_TKWORK2_2">I wouldn't hold your breath.</string>
  <string name="cpgenau¤CPGEN_TKWORK3_1">Laundry and sewing... the exciting life of an outlaw.</string>
  <string name="cpgenau¤CPGEN_TKWORK3_2">Yes, if they only knew how boring it really is.</string>
  <string name="cpgenau¤CPGEN_UNCKAR1_1">You're doing a good job there.</string>
  <string name="cpgenau¤CPGEN_UNCKAR1_2">You could help, you know.</string>
  <string name="cpgenau¤CPGEN_UNCKAR1_3">I am much more suited to supervisory role.</string>
  <string name="cpgenau¤CPGEN_UNCKAR1_4">I'm watching you do that... and can I give you some constructive criticism?</string>
  <string name="cpgenau¤CPGEN_UNCKAR1_5">No, you certainly can't.</string>
  <string name="cpgenau¤CPGEN_UNCKAR1_6">Keep doing it wrong then.</string>
  <string name="cplf1au¤CPLF1_ACTION_1">~sl:0.6~Excuse me, ladies and gentlemen, please, can I have a second?</string>
  <string name="cplf1au¤CPLF1_ACTION_2">I need more food if you people don't want to starve.</string>
  <string name="cplf1au¤CPLF1_ACTION_3">I'm talking meat, fish, vegetables,</string>
  <string name="cplf1au¤CPLF1_ACTION_4">~sl:0.0:3.2~I can cook any of these things, the one thing I cannot cook...~sl:0.5~is air. So, please, somebody, go hunting...</string>
  <string name="cplf1au¤CPLF1_ACTION_5">Come along, you guys... you're getting lazy.</string>
  <string name="cpnk1au¤CPNK1_ACT_1">I ain't got no father;</string>
  <string name="cpnk1au¤CPNK1_ACT_2">I ain't got no father;</string>
  <string name="cpnk1au¤CPNK1_ACT_3">I ain't got no father;</string>
  <string name="cpnk1au¤CPNK1_ACT_4">To buy the clothes I wear.</string>
  <string name="cpnk1au¤CPNK1_ACT_5">I'm a poor lonesome cowboy;</string>
  <string name="cpnk1au¤CPNK1_ACT_6">Poor lonesome cowboy;</string>
  <string name="cpnk1au¤CPNK1_ACT_7">I'm a poor lonesome cowboy;</string>
  <string name="cpnk1au¤CPNK1_ACT_8">Long way from home.</string>
  <string name="cpnk1au¤CPNK1_ACT_9">I ain't got no mother;</string>
  <string name="cpnk1au¤CPNK1_ACT_10">I ain't got no mother;</string>
  <string name="cpnk1au¤CPNK1_ACT_11">I ain't got no mother;</string>
  <string name="cpnk1au¤CPNK1_ACT_12">To mend the clothes I wear.</string>
  <string name="cpnk1au¤CPNK1_ACT_13">I'm a poor lonesome cowboy;</string>
  <string name="cpnk1au¤CPNK1_ACT_14">Poor lonesome cowboy;</string>
  <string name="cpnk1au¤CPNK1_ACT_15">Poor lonesome cowboy;</string>
  <string name="cpnk1au¤CPNK1_ACT_16">And a long ways from home.</string>
  <string name="cpnk1au¤CPNK1_ACT_17">I ain't got no brother;</string>
  <string name="cpnk1au¤CPNK1_ACT_18">I ain't got no brother;</string>
  <string name="cpnk1au¤CPNK1_ACT_19">I ain't got no brother;</string>
  <string name="cpnk1au¤CPNK1_ACT_20">To drive the steers with me.</string>
  <string name="cpnk1au¤CPNK1_ACT_21">I'm a poor lonesome cowboy;</string>
  <string name="cpnk1au¤CPNK1_ACT_22">Poor lonesome cowboy;</string>
  <string name="cpnk1au¤CPNK1_ACT_23">Poor lonesome cowboy;</string>
  <string name="cpnk1au¤CPNK1_ACT_24">And a long ways from home.</string>
  <string name="cpns1au¤CPSN1_ACT_1">Glory, glory, hallelujah!~n~~m~Glory, glory, hallelujah!</string>
  <string name="cpns1au¤CPSN1_ACT_2">Glory, glory, hallelujah!~n~~m~Glory, glory, hallelujah!</string>
  <string name="cpns1au¤CPSN1_ACT_3">Glory, glory, hallelujah,~n~~m~Glory, glory, hallelujah,</string>
  <string name="cpns1au¤CPSN1_ACT_4">as we go marching on!~n~~m~as we go marching on!</string>
  <string name="cpns1au¤CPSN1_ACT_5">In 1861, the yankee war began!~n~~m~In 1861, the yankee war began!</string>
  <string name="cpns1au¤CPSN1_ACT_6">In 1861, the yankee war began!~n~~m~In 1861, the yankee war began!</string>
  <string name="cpns1au¤CPSN1_ACT_7">In 1861, the yankee war began,~n~~m~In 1861, the yankee war began,</string>
  <string name="cpns1au¤CPSN1_ACT_8">as we go marching on!~n~~m~as we go marching on!</string>
  <string name="cpns1au¤CPSN1_ACT_9">Glory, glory, hallelujah!~n~~m~Glory, glory, hallelujah!</string>
  <string name="cpns1au¤CPSN1_ACT_10">Glory, glory, hallelujah!~n~~m~Glory, glory, hallelujah!</string>
  <string name="cpns1au¤CPSN1_ACT_11">Glory, glory, hallelujah,~n~~m~Glory, glory, hallelujah,</string>
  <string name="cpns1au¤CPSN1_ACT_12">as we go marching on!~n~~m~as we go marching on!</string>
  <string name="cpns1au¤CPSN1_ACT_13">Old John Brown was the abolition man!~n~~m~Old John Brown was the abolition man!</string>
  <string name="cpns1au¤CPSN1_ACT_14">Old John Brown was the abolition man!~n~~m~Old John Brown was the abolition man!</string>
  <string name="cpns1au¤CPSN1_ACT_15">Old John Brown was the abolition man,~n~~m~Old John Brown was the abolition man,</string>
  <string name="cpns1au¤CPSN1_ACT_16">as we go marching on!~n~~m~as we go marching on!</string>
  <string name="cpns1au¤CPSN1_ACT_17">Hey! Glory, glory, hallelujah!~n~~m~Glory, glory, hallelujah!</string>
  <string name="cpns1au¤CPSN1_ACT_18">Glory, glory, hallelujah!~n~~m~Glory, glory, hallelujah!</string>
  <string name="cpns1au¤CPSN1_ACT_19">Glory, glory, hallelujah,~n~~m~Glory, glory, hallelujah,</string>
  <string name="cpns1au¤CPSN1_ACT_20">as we go marching on!~n~~m~as we go marching on!</string>
  <string name="cpns1au¤CPSN1_ACT_21">In 1863, the slaves were all set free!~n~~m~In 1863, the slaves were all set free!</string>
  <string name="cpns1au¤CPSN1_ACT_22">In 1863, the slaves were all set free!~n~~m~In 1863, the slaves were all set free!</string>
  <string name="cpns1au¤CPSN1_ACT_23">In 1863, the slaves were all set free,~n~~m~In 1863, the slaves were all set free,</string>
  <string name="cpns1au¤CPSN1_ACT_24">as we go marching on!~n~~m~as we go marching on!</string>
  <string name="cpns1au¤CPSN1_ACT_25">Hey! Glory, glory, hallelujah!~n~~m~Glory, glory, hallelujah!</string>
  <string name="cpns1au¤CPSN1_ACT_26">Glory, glory, hallelujah!~n~~m~Glory, glory, hallelujah!</string>
  <string name="cpns1au¤CPSN1_ACT_27">Glory, glory, hallelujah,~n~~m~Glory, glory, hallelujah,</string>
  <string name="cpns1au¤CPSN1_ACT_28">as we go marching on!~n~~m~as we go marching on!</string>
  <string name="cpns2au¤CPSN2_ACT_1">Deep Blue Sea, Baby, Deep Blue Sea.</string>
  <string name="cpns2au¤CPSN2_ACT_2">Deep Blue Sea, Baby, Deep Blue Sea.~n~~m~Deep Blue Sea, Baby, Deep Blue Sea.</string>
  <string name="cpns2au¤CPSN2_ACT_3">Deep Blue Sea, Baby, Deep Blue Sea.~n~~m~Deep Blue Sea, Baby, Deep Blue Sea.</string>
  <string name="cpns2au¤CPSN2_ACT_4">It was Willy what got drownded in the Deep Blue Sea.~n~~m~It was Willy what got drownded in the Deep Blue Sea.</string>
  <string name="cpns2au¤CPSN2_ACT_5">Dig his grave with a silver spade.~n~~m~Dig his grave with a silver spade.</string>
  <string name="cpns2au¤CPSN2_ACT_6">Dig his grave with a silver spade.~n~~m~Dig his grave with a silver spade.</string>
  <string name="cpns2au¤CPSN2_ACT_7">Dig his grave with a silver spade.~n~~m~Dig his grave with a silver spade.</string>
  <string name="cpns2au¤CPSN2_ACT_8">It was Willy what got drownded in the Deep Blue Sea.~n~~m~It was Willy what got drownded in the Deep Blue Sea.</string>
  <string name="cpns2au¤CPSN2_ACT_9">Lower him down with a golden chain.~n~~m~Lower him down with a golden chain.</string>
  <string name="cpns2au¤CPSN2_ACT_10">Lower him down with a golden chain.~n~~m~Lower him down with a golden chain.</string>
  <string name="cpns2au¤CPSN2_ACT_11">Lower him down with a golden chain.~n~~m~Lower him down with a golden chain.</string>
  <string name="cpns2au¤CPSN2_ACT_12">It was Willy what got drownded in the Deep Blue Sea.~n~~m~It was Willy what got drownded in the Deep Blue Sea.</string>
  <string name="cpns2au¤CPSN2_ACT_13">Deep Blue Sea bring him back to me.~n~~m~Deep Blue Sea bring him back to me.</string>
  <string name="cpns2au¤CPSN2_ACT_14">Deep Blue Sea bring him back to me.~n~~m~Deep Blue Sea bring him back to me.</string>
  <string name="cpns2au¤CPSN2_ACT_15">Deep Blue Sea bring him back to me.~n~~m~Deep Blue Sea bring him back to me.</string>
  <string name="cpns2au¤CPSN2_ACT_16">It was Willy what got drownded in the Deep Blue Sea.~n~~m~It was Willy what got drownded in the Deep Blue Sea.</string>
  <string name="cpns3au¤CPSN3_ACT_1">That's a good one!</string>
  <string name="cpns3au¤CPSN3_ACT_2">We be three poor mariners,~n~~m~We be three poor mariners,</string>
  <string name="cpns3au¤CPSN3_ACT_3">Newly come from the seas;~n~~m~Newly come from the seas;</string>
  <string name="cpns3au¤CPSN3_ACT_4">We spend our lives in jeopardy,~n~~m~We spend our lives in jeopardy</string>
  <string name="cpns3au¤CPSN3_ACT_5">While others live at ease.~n~~m~While others live at ease.</string>
  <string name="cpns3au¤CPSN3_ACT_6">Shall we go dance the round, a round, a round.~n~~m~Shall we go dance the round, a round, a round.</string>
  <string name="cpns3au¤CPSN3_ACT_7">Shall we go dance the round, a round, a round.~n~~m~Shall we go dance the round, a round, a round.</string>
  <string name="cpns3au¤CPSN3_ACT_8">And he that is a bully boy~n~~m~And he that is a bully boy</string>
  <string name="cpns3au¤CPSN3_ACT_9">Come pledge me on this ground, a ground, a ground.~n~~m~Come pledge me on this ground, a ground, a ground.</string>
  <string name="cpns3au¤CPSN3_ACT_10">We care not for the martial men~n~~m~We care not for the martial men</string>
  <string name="cpns3au¤CPSN3_ACT_11">That do our states disdain;~n~~m~That do our states disdain;</string>
  <string name="cpns3au¤CPSN3_ACT_12">But we care for the merchant men~n~~m~But we care for the merchant men</string>
  <string name="cpns3au¤CPSN3_ACT_13">That do our states mantain.~n~~m~Who do our states mantain.</string>
  <string name="cpns3au¤CPSN3_ACT_14">To them we dance this round, a round, a round.~n~~m~To them we dance this round, a round, a round.</string>
  <string name="cpns3au¤CPSN3_ACT_15">To them we dance this round, a round, a round.~n~~m~To them we dance this round, a round, a round.</string>
  <string name="cpns3au¤CPSN3_ACT_16">And he that is a bully boy~n~~m~And he that is a bully boy</string>
  <string name="cpns3au¤CPSN3_ACT_17">Come pledge me on this ground, a ground, a ground.~n~~m~Come pledge me on this ground, a ground, a ground.</string>
  <string name="cpns4au¤CPNS4_1">As I was a-walking down paradise street,</string>
  <string name="cpns4au¤CPNS4_2">Way hey blow the man down.~n~~m~Way hey blow the man down.</string>
  <string name="cpns4au¤CPNS4_3">A pretty young damsel I chanced for to meet.</string>
  <string name="cpns4au¤CPNS4_4">Give me some time to blow the man down!~n~~m~Give me some time to blow the man down!</string>
  <string name="cpns4au¤CPNS4_5">She was round in the corner and bluff in the bow,</string>
  <string name="cpns4au¤CPNS4_6">Way hey blow the man down.~n~~m~Way hey blow the man down.</string>
  <string name="cpns4au¤CPNS4_7">So I took in all sail and cried \"Way enough now.\"</string>
  <string name="cpns4au¤CPNS4_8">Give me some time to blow the man down!~n~~m~Give me some time to blow the man down!</string>
  <string name="cpns4au¤CPNS4_9">I threw out my tie line and took her in tow,</string>
  <string name="cpns4au¤CPNS4_10">Way hey blow the man down.~n~~m~Way hey blow the man down.</string>
  <string name="cpns4au¤CPNS4_11">And yardarm to yardarm away we did go,</string>
  <string name="cpns4au¤CPNS4_12">Give me some time to blow the man down!~n~~m~Give me some time to blow the man down!</string>
  <string name="cpns4au¤CPNS4_13">And then I met her husband,</string>
  <string name="cpns4au¤CPNS4_14">He was seven feet tall, had a chest like a horse.</string>
  <string name="cpns4au¤CPNS4_15">Way hey blow the man down.~n~~m~Way hey blow the man down.</string>
  <string name="cpns4au¤CPNS4_16">And right for my jawbone, he plotted his course,</string>
  <string name="cpns4au¤CPNS4_17">Give me some time to blow the man down!~n~~m~Give me some time to blow the man down!</string>
  <string name="cpns4au¤CPNS4_18">He loosened me rigging and kicked in me stanes,</string>
  <string name="cpns4au¤CPNS4_19">Way hey blow the man down.~n~~m~Way hey blow the man down.</string>
  <string name="cpns4au¤CPNS4_20">I flew down the stairs like a ship on the waves,</string>
  <string name="cpns4au¤CPNS4_21">Give me some time to blow the man down!~n~~m~Give me some time to blow the man down!</string>
  <string name="cpns4au¤CPNS4_22">I chanced on a packet that happened on by,</string>
  <string name="cpns4au¤CPNS4_23">Way hey blow the man down.~n~~m~Way hey blow the man down.</string>
  <string name="cpns4au¤CPNS4_24">And when I awoke, I was bound for Shanghai!</string>
  <string name="cpns4au¤CPNS4_25">Give me some time to blow the man down!~n~~m~Give me some time to blow the man down!</string>
  <string name="cpparau¤CPPAR_ACTION_2">I just don't want to die like an animal... that's the thing...</string>
  <string name="cpparau¤CPPAR_ACTION_3">I don't wanna die like an animal... I wanna die like a gentleman...</string>
  <string name="cpparau¤CPPAR_ACTION_4">I want to be a gentleman... a gentleman cook...</string>
  <string name="cpparau¤CPPAR_ACTION_5">Shit...</string>
  <string name="cppkrau¤CAPRS_CALL_1">Mr. Morgan!</string>
  <string name="cppkrau¤CAPRS_CALL_IG_1">Mr. Morgan!</string>
  <string name="cppkrau¤CAPRS_IG_1">Yes?</string>
  <string name="cppkrau¤CAPRS_IG_2">Might I tempt you at a quick turn at the card table?</string>
  <string name="cppkrau¤CAPRS_IG_3">Sure, why not?</string>
  <string name="cppkrau¤CAPRS_IG_4">Great!</string>
  <string name="cppkrau¤CAPRS_IG_5">I'll go easy on you.</string>
  <string name="cppkrau¤CAPRS_IG_6">We need two for cards, come on!</string>
  <string name="cppkrau¤CAPRS_IG_7">Arthur's playing and we know he's got a soft touch!</string>
  <string name="cppkrau¤CAPRS_LI_1">Mr. Pearson.</string>
  <string name="cppkrau¤CAPRS_POKR1_1">Fine weather, sir.</string>
  <string name="cppkrau¤CAPRS_POKR1_2">Sure...</string>
  <string name="cppkrau¤CAPRS_POKR1_3">Fine times.</string>
  <string name="cppkrau¤CAPRS_POKR1_4">We'll survive to see another season, at least.</string>
  <string name="cppkrau¤CAPRS_POKR1_5">I sure hope so.</string>
  <string name="cppkrau¤CAPRS_POKR1_6">You know...</string>
  <string name="cppkrau¤CAPRS_POKR1_7">when times are good...</string>
  <string name="cppkrau¤CAPRS_POKR1_8">it's a sin not to appreciate them.</string>
  <string name="cppkrau¤CAPRS_POKR1_9">If you say so.</string>
  <string name="cppkrau¤CAPRS_POKR1_10">I do...</string>
  <string name="cppkrau¤CAPRS_POKR1_11">so how about you join me in a few hands of poker?</string>
  <string name="cppkrau¤CAPRS_POKR1_12">Sure.</string>
  <string name="cppkrau¤CAPRS_POKR1_13">Great.</string>
  <string name="cppkrau¤CAPRS_POKR1_14">Let's see...</string>
  <string name="cppkrau¤CAPRS_POKR1_15">Swanson!</string>
  <string name="cppkrau¤CAPRS_POKR1_16">You old degenerate.</string>
  <string name="cppkrau¤CAPRS_POKR1_17">Hosea.</string>
  <string name="cppkrau¤CAPRS_POKR1_18">We have a victim.</string>
  <string name="cppkrau¤CAPRS_POKR1_19">Mr. Morgan here...</string>
  <string name="cppkrau¤CAPRS_POKR1_20">is gonna finance our retirements.</string>
  <string name="cpr10au¤CPR10_ACTA_2">Food is up!</string>
  <string name="cpr10au¤CPR10_ACTB_1">Food is up-ah!</string>
  <string name="cpr10au¤CPR10_ACTC_1">Food is up-ah! Food is up-ah...</string>
  <string name="cpr10au¤CPR10_ACTC_2">Come on!</string>
  <string name="cpr10au¤CPR10_ACTD_2">Foodie up, fellers, foodie up!</string>
  <string name="cpr11au¤CPR11_ACT_2">It's hot and delicious... and all you're gonna get. Come on!</string>
  <string name="cpr12au¤CPR12_ACTA_2">Come and get it, boys! Come and get her!</string>
  <string name="cpr12au¤CPR12_ACTB_1">Come and get a dinner, boys, come and get a dinner!</string>
  <string name="cpr12au¤CPR12_ACTB_2">She's high seed.</string>
  <string name="cpr12au¤CPR12_ACTC_1">Come and get it, come and get it. Spicy, spicy, spicy. Come and get it, boys.</string>
  <string name="cpr12au¤CPR12_ACTC_2">Woohoo!</string>
  <string name="cpr13au¤CPR13_ACTION_A_1">Are you well, sir?</string>
  <string name="cpr13au¤CPR13_ACTION_A_2">Sure... very well.</string>
  <string name="cpr13au¤CPR13_ACTION_A_3">Beats the snow, huh?</string>
  <string name="cpr13au¤CPR13_ACTION_A_4">Yes... I'll take mud over snow, any day. But I don't much like either.</string>
  <string name="cpr13au¤CPR13_ACTION_A_5">Right, here's the thing... I found a place, Watson's Cabin,</string>
  <string name="cpr13au¤CPR13_ACTION_A_6">If you can find it, 'cause apparently there's a crazy woman and some outlaws that live there, but...</string>
  <string name="cpr13au¤CPR13_ACTION_A_7">There's money hidden someplace.</string>
  <string name="cpr13au¤CPR13_ACTION_A_8">Where is it?</string>
  <string name="cpr13au¤CPR13_ACTION_A_9">Huh? Oh, I don't know, I mean, I overheard some... guy complaining about them in town...</string>
  <string name="cpr13au¤CPR13_ACTION_A_10">Okay... if I find it... I'll let you know.</string>
  <string name="cpr13au¤CPR13_ACT_B_DIS_1">Oh, I know all about it...</string>
  <string name="cpr13au¤CPR13_ACT_B_PRS_1">What about you, Arthur? This could interest you.</string>
  <string name="cpr13au¤CPR13_ACT_B_UND_1">Sure, maybe.</string>
  <string name="cpr14au¤CPR14_ACTN_2">It's over, Mr. Morgan! It's all over...</string>
  <string name="cpr14au¤CPR14_ACTN_4">It's over...</string>
  <string name="cpr14au¤CPR14_ACTN_5">Perhaps not, Mr. Pearson...</string>
  <string name="cpr14au¤CPR14_ACTN_6">What a mess we've made of everything...</string>
  <string name="cpr14au¤CPR14_ACTN_7">What a sad mess...</string>
  <string name="cpr14au¤CPR14_ACTN_8">Still, I've got a friend right here!</string>
  <string name="cpr14au¤CPR14_ACTN_9">And I got plenty more!</string>
  <string name="cpr14au¤CPR14_ACTN_10">Old Stormy, he is dead and gone... To me way...</string>
  <string name="cpr14au¤CPR14_ACTN_11">hay... Stormalong John...</string>
  <string name="cpr14au¤CPR14_ACTN_12">Old Stormy, he... is dead and gone...</string>
  <string name="cpr14au¤CPR14_ACTN_13">Ah, ha! Come along... get along...</string>
  <string name="cpr14au¤CPR14_ACTN_14">Stormalong...</string>
  <string name="cpr16au¤CPR16_ACTN_1">You know something?</string>
  <string name="cpr16au¤CPR16_ACTN_2">You boys don't know you're born.</string>
  <string name="cpr16au¤CPR16_ACTN_3">This isn't tough...</string>
  <string name="cpr16au¤CPR16_ACTN_4">This is easy... easy!</string>
  <string name="cpr16au¤CPR16_ACTN_5">Tough is a dead calm, surrounded by ice bergs... slowly starving.</string>
  <string name="cpr16au¤CPR16_ACTN_6">And then!</string>
  <string name="cpr16au¤CPR16_ACTN_7">And then the boat comes down with the plague.</string>
  <string name="cpr16au¤CPR16_ACTN_8">And men are dying like it's a race, the parson, he can't keep up the funerals, we're burying them two, three at a time...</string>
  <string name="cpr16au¤CPR16_ACTN_9">and there's 50 sharks...</string>
  <string name="cpr16au¤CPR16_ACTN_10">chasing the boat just to feast on the corpses.</string>
  <string name="cpr16au¤CPR16_ACTN_11">This... is a picnic?</string>
  <string name="cpr16au¤CPR16_ACTN_12">Tough?</string>
  <string name="cpr16au¤CPR16_ACTN_13">That ain't tough...</string>
  <string name="cpr16au¤CPR16_ACTN_14">Sea... sharks... that's a holiday!</string>
  <string name="cpr16au¤CPR16_ACTN_15">Tough is... arriving in a new city.</string>
  <string name="cpr16au¤CPR16_ACTN_16">Both your parents newly dead.</string>
  <string name="cpr16au¤CPR16_ACTN_17">No one looking after you except... some... scumbags you meet on the street.</string>
  <string name="cpr16au¤CPR16_ACTN_18">Folks starving... people desperate...</string>
  <string name="cpr16au¤CPR16_ACTN_20">How old were you?</string>
  <string name="cpr16au¤CPR16_ACTN_21">Nine...</string>
  <string name="cpr16au¤CPR16_ACTN_22">Nine years old and I've been living on my wits.</string>
  <string name="cpr16au¤CPR16_ACTN_23">Hell...</string>
  <string name="cpr16au¤CPR16_ACTN_24">A chance at sea, that... well...</string>
  <string name="cpr16au¤CPR16_ACTN_25">That'd be a joy!</string>
  <string name="cpr16au¤CPR16_ACTN_26">Now, I'll tell ya... sharks are nothing compared to human beings.</string>
  <string name="cpr16au¤CPR16_ACTN_27">Now, maybe you're right...</string>
  <string name="cpr16au¤CPR16_ACTN_28">I guess all life is brutal in its own way.</string>
  <string name="cpr16au¤CPR16_ACTN_29">Exactly...</string>
  <string name="cpr16au¤CPR16_ACTN_30">Yeah, it's all just a miserable waste of time.</string>
  <string name="cpr16au¤CPR16_ACTN_31">Appalling!</string>
  <string name="cpr16au¤CPR16_ACTN_32">Dreadful...You know?</string>
  <string name="cpr16au¤CPR16_ACTN_33">Maybe that's the point.</string>
  <string name="cpr17au¤CPR17_ACT_1">~sl:7.2:3.8:1~It's all over... all over...</string>
  <string name="cpr17au¤CPR17_ACT_2">~sl:0.0:4.4:1~I don't wanna die... not like this. Not...</string>
  <string name="cpr17au¤CPR17_ACT_3">~sl:0.0:5.8:1~I don't want that... I don't... you...</string>
  <string name="cpr17au¤CPR17_ACT_4">~sl:0.0:9.5:1~It's all so sad, Mr. Morgan. So very sad... I...</string>
  <string name="cpr17au¤CPR17_ACT_5">I don't know. I don't know.</string>
  <string name="cpraud4¤CPRS4_BACK_1">~sl:0.0:1.0~Hey!~sl:0.2~Living high on the hog now, sir.</string>
  <string name="cpraud4¤CPRS4_BACK_2">That's good news.</string>
  <string name="cpraud4¤CPRS4_BACK_3">~sl:0.0:1.1~Yes sir...~sl:~fine times for us all.</string>
  <string name="cpri1au¤CPRI1_ACTION_1">Mr. Pearson.</string>
  <string name="cpri1au¤CPRI1_ACTION_2">You alright there, Mr. Morgan?</string>
  <string name="cpri1au¤CPRI1_ACTION_3">Sure.</string>
  <string name="cpri1au¤CPRI1_ACTION_4">You look a little peaky.</string>
  <string name="cpri1au¤CPRI1_ACTION_5">Peaky?</string>
  <string name="cpri1au¤CPRI1_ACTION_6">Peaky. I'll tell you what, you find me a rabbit, I'll make you my special soup.</string>
  <string name="cpri1au¤CPRI1_ACTION_7">Put the hair on your chest, get you feeling perfect.</string>
  <string name="cpri1au¤CPRI1_ACTION_8">And I just need a rabbit?</string>
  <string name="cpri1au¤CPRI1_ACTION_9">It's my special rabbit soup, it's a work of art, I learnt the recipe in the Indies.</string>
  <string name="cpri1au¤CPRI1_ACTION_10">Riddled with scurvy I was, then one bowl... and I was fine.</string>
  <string name="cpri1au¤CPRI1_ACTION_11">Thank you.</string>
  <string name="cprs1au¤CPRS1_A_1">~sl:0.0:1.8~Find us some goddamn food, boy.~sl:0.3:1.0~Do something.~sl:0.1~You hear?</string>
  <string name="cprs1au¤CPRS1_B_ALT_1">We got a lot of lambs, Arthur, but no wolves.</string>
  <string name="cprs1au¤CPRS1_B_ALT_2">Find us some food, please!</string>
  <string name="cprs2au¤CPRS2_A_1">We'll need more food soon, Mr. Morgan.</string>
  <string name="cprs2au¤CPRS2_A_2">I hear you, Mr. Pearson. Feel free to go and catch it yourself.</string>
  <string name="cprs2au¤CPRS2_A_3">I have bad luck with deer, sir.</string>
  <string name="cprs2au¤CPRS2_A_4">But if you set me out to sea, I'll catch you a feast!</string>
  <string name="cprs3au¤CPRS3_AFRONT_1">Hey! We got a well stocked larder, Mr. Morgan.</string>
  <string name="cprs3au¤CPRS3_AFRONT_2">Good.</string>
  <string name="cprs3au¤CPRS3_AFRONT_3">Yeah, life is good.</string>
  <string name="cprs3au¤CPRS3_BFRONT_1">At least for now. Your good health.</string>
  <string name="cprs5au¤CPRS5_ACT_A_1">Mr. Morgan!</string>
  <string name="cprs5au¤CPRS5_ACT_A_2">The people are happy and well fed. I think perhaps we'll be okay.</string>
  <string name="cprs5au¤CPRS5_ACT_A_3">Here's hoping, Pearson.</string>
  <string name="cprs5au¤CPRS5_ACT_B_1">And perhaps we shall make it to the sea after all.</string>
  <string name="cprs5au¤CPRS5_ACT_B_2">How I miss it... its flatness.</string>
  <string name="cprs6au¤CPRS6_ACT_1">Running a little low on food, sir.</string>
  <string name="cprs6au¤CPRS6_ACT_2">Either you or one of your boys better catch something soon,</string>
  <string name="cprs6au¤CPRS6_ACT_3">or I'll be serving hard tack.</string>
  <string name="cprs6au¤CPRS6_ACT_4">Hard tack?</string>
  <string name="cprs6au¤CPRS6_ACT_5">It's a nautical thing, sir. You wouldn't understand.</string>
  <string name="cprs7au¤CPRS7_ACT_1">Come on, you horrible people, get it while it's hot... Food! Now!</string>
  <string name="cprs8au¤CPRS8_ACTA_1">~sl:4.1~Ladies and gentlemen... food! The very stuff of life.</string>
  <string name="cprs8au¤CPRS8_ACTA_2">Eat, give thanks and go on with your lives. Come on!</string>
  <string name="cprs8au¤CPRS8_ACTB_2">Ladies and gentlemen... food! The very stuff of life.</string>
  <string name="cprs8au¤CPRS8_ACTB_3">Eat, be grateful and go on with your lives. Let's go!</string>
  <string name="cprs9au¤CPRS9_ACTA_1">Chow is up people!</string>
  <string name="cprs9au¤CPRS9_ACTA_2">Chow is up!</string>
  <string name="cprs9au¤CPRS9_ACTB_2">Chow's up people, chow's up!</string>
  <string name="cprs9au¤CPRS9_ACTC_1">Chew's up, people, chew's up!</string>
  <string name="cprs9au¤CPRS9_ACTC_2">Ma, ma, ma. Come for it, ma, ma, ma.</string>
  <string name="cps15au¤CPS15_ACTA_1">What's wrong, Mr. Pearson?</string>
  <string name="cps15au¤CPS15_ACTA_2">Nothing... oh, nothing.</string>
  <string name="cps15au¤CPS15_ACTA_3">Well then, why do you look like a beaten dog?</string>
  <string name="cps15au¤CPS15_ACTA_4">Because... I don't know, it's hard to say, the mud... the swamps...</string>
  <string name="cps15au¤CPS15_ACTA_5">do you know, I once saw the cape from a fourty foot swell?</string>
  <string name="cps15au¤CPS15_ACTA_6">I once crossed the equator during a meteor shower,</string>
  <string name="cps15au¤CPS15_ACTA_7">I rode into harbors surrounded by beautiful maidens selling pineapple,</string>
  <string name="cps15au¤CPS15_ACTA_8">and colors, colors so brilliant they'd burn you eyes...</string>
  <string name="cps15au¤CPS15_ACTA_9">and now, I live in a swamp, waiting to get shot for riding with outlaws.</string>
  <string name="cps15au¤CPS15_ACTA_10">Well, I never took you for the self-pitying sort.</string>
  <string name="cps15au¤CPS15_ACTA_11">I never was... it's the mud and the swamps... sometimes it gets to me.</string>
  <string name="cps15au¤CPS15_ACTA_12">Actually... I'm fine Miss Grimshaw... nothing like good honest labour... back to work.</string>
  <string name="cpsg5au¤CPSG5_ACT_1">Yankee ship...</string>
  <string name="cpsg5au¤CPSG5_ACT_2">A yankee ship came down the river;</string>
  <string name="cpsg5au¤CPSG5_ACT_3">Blow, boys, blow!~n~~m~Blow, boys, blow!</string>
  <string name="cpsg5au¤CPSG5_ACT_4">Her masts and spars, they shone like silver;</string>
  <string name="cpsg5au¤CPSG5_ACT_5">Blow me, bully boys, blow!~n~~m~Blow me, bully boys, blow!</string>
  <string name="cpsg5au¤CPSG5_ACT_6">And who do you think was skipper of her?</string>
  <string name="cpsg5au¤CPSG5_ACT_7">Blow boys, blow!~n~~m~Blow boys, blow!</string>
  <string name="cpsg5au¤CPSG5_ACT_8">Oh, Dandy Jim from old Carolina;</string>
  <string name="cpsg5au¤CPSG5_ACT_9">Blow me, bully boys, blow!~n~~m~Blow me, bully boys, blow!</string>
  <string name="cpsg5au¤CPSG5_ACT_10">What what do you think they had for dinner;</string>
  <string name="cpsg5au¤CPSG5_ACT_11">Blow boys, blow!~n~~m~Blow boys, blow!</string>
  <string name="cpsg5au¤CPSG5_ACT_12">Oh Monkey's lights and donkey's liver,</string>
  <string name="cpsg5au¤CPSG5_ACT_13">Blow me, bully boys, blow!~n~~m~Blow me, bully boys, blow!</string>
  <string name="cpsg5au¤CPSG5_ACT_14">And what do you think they had for supper;</string>
  <string name="cpsg5au¤CPSG5_ACT_15">Blow boys, blow!~n~~m~Blow boys, blow!</string>
  <string name="cpsg5au¤CPSG5_ACT_16">A hard tack and ol' Yankee leather;</string>
  <string name="cpsg5au¤CPSG5_ACT_17">Blow me, bully boys, blow!~n~~m~Blow me, bully boys, blow!</string>
  <string name="cpsg5au¤CPSG5_ACT_18">Then blow, my boys, for better weather;~n~~m~Then blow, my boys, for better weather;</string>
  <string name="cpsg5au¤CPSG5_ACT_19">Blow boys, blow!~n~~m~Blow boys, blow!</string>
  <string name="cpsg5au¤CPSG5_ACT_20">Then blow, my boys, for better weather;~n~~m~Then blow, my boys, for better weather;</string>
  <string name="cpsg5au¤CPSG5_ACT_21">Blow my bully boys, blow!~n~~m~Blow me, bully boys, blow!</string>
  <string name="cpsg7au¤CPSG7_ACT_1">Oh, Amble is a fine town, with ships about the bay;</string>
  <string name="cpsg7au¤CPSG7_ACT_2">And I wish with my heart, that I was only there today;</string>
  <string name="cpsg7au¤CPSG7_ACT_3">Oh I wish with my heart, I was far away from here;</string>
  <string name="cpsg7au¤CPSG7_ACT_4">Sitting in my parlour, and talking to my dear.</string>
  <string name="cpsg7au¤CPSG7_ACT_5">And it's home, dearie, home!</string>
  <string name="cpsg7au¤CPSG7_ACT_6">Oh it's home I want to be!</string>
  <string name="cpsg7au¤CPSG7_ACT_7">My top-sails are hoisted, and I must out to sea;</string>
  <string name="cpsg7au¤CPSG7_ACT_8">For the oak, and the ash, and the bonny birchen tree;</string>
  <string name="cpsg7au¤CPSG7_ACT_9">They're all a-growing' green in the North Country;</string>
  <string name="cpsg7au¤CPSG7_ACT_10">And it's home, dearie, home!</string>
  <string name="cpsg7au¤CPSG7_ACT_11">Oh there's a wind that blows, and it's blowing from the West;</string>
  <string name="cpsg7au¤CPSG7_ACT_12">And of all the winds that blow 'tis one I like the best;</string>
  <string name="cpsg7au¤CPSG7_ACT_13">For it blows at our backs, and it shakes the pennon free;</string>
  <string name="cpsg7au¤CPSG7_ACT_14">And soon it will blow us home to the North Country;</string>
  <string name="cpsg7au¤CPSG7_ACT_15">And it's home, dearie, home!</string>
  <string name="cpsg7au¤CPSG7_ACT_16">Oh, it's home I want to be!</string>
  <string name="cpsg7au¤CPSG7_ACT_17">My top-sails are hoisted, and I must out to sea;</string>
  <string name="cpsg7au¤CPSG7_ACT_18">For the oak, and the ash, and the bonny birchen tree;</string>
  <string name="cpsg7au¤CPSG7_ACT_19">They're all a-growing' green in the North Country;</string>
  <string name="cpsg7au¤CPSG7_ACT_20">And it's home, dearie, home!</string>
  <string name="cpsg8au¤CCPRS_SNG8_1">It's of a flash packet, a packet I've seen,</string>
  <string name="cpsg8au¤CCPRS_SNG8_2">Goodbye fare ye well, goodbye fare ye well...</string>
  <string name="cpsg8au¤CCPRS_SNG8_3">She's a hardy flash packet, the Dreadnaught's her name,</string>
  <string name="cpsg8au¤CCPRS_SNG8_4">Hurrah, me boys, we're bound to go...</string>
  <string name="cpsg8au¤CCPRS_SNG8_5">She sails to the westward, where stormy winds blow,</string>
  <string name="cpsg8au¤CCPRS_SNG8_6">Goodbye fare ye well, goodbye fare ye well...</string>
  <string name="cpsg8au¤CCPRS_SNG8_7">Bound away in the Dreadnaught, to the westward we'll go,</string>
  <string name="cpsg8au¤CCPRS_SNG8_8">Hurrah, me boys, we're bound to go...</string>
  <string name="cpsg8au¤CCPRS_SNG8_9">It's now we are hauling, right out of the dock,</string>
  <string name="cpsg8au¤CCPRS_SNG8_10">Goodbye fare ye well, goodbye fare ye well...</string>
  <string name="cpsg8au¤CCPRS_SNG8_11">Where the boys and girls on the pier head do flock,</string>
  <string name="cpsg8au¤CCPRS_SNG8_12">Hurrah, me boys, we're bound to go...</string>
  <string name="cpsg8au¤CCPRS_SNG8_13">They give three loud cheers, while the tears downward flow,</string>
  <string name="cpsg8au¤CCPRS_SNG8_14">Goodbye fare ye well, goodbye fare ye well...</string>
  <string name="cpsg8au¤CCPRS_SNG8_15">Bound away in the Dreadnaught, to westward we'll go</string>
  <string name="cpsg8au¤CCPRS_SNG8_16">Hurrah, me boys, we're bound to go...</string>
  <string name="crawaud¤CRW_ALL_A_1">Goddamn evil.</string>
  <string name="crawaud¤CRW_ALL_J_1">Goddamn evil.</string>
  <string name="crawaud¤CRW_ATSHACK_A_1">There we go... up there... Night Folk up to all sorts...</string>
  <string name="crawaud¤CRW_ATSHACK_A_2">You go deal with them... I'll be here with my rat gun...</string>
  <string name="crawaud¤CRW_ATSHACK_A_3">Okay. Do what you can.</string>
  <string name="crawaud¤CRW_ATSHACK_A_4">Oh, they got someone.  Poor feller.</string>
  <string name="crawaud¤CRW_ATSHACK_J_1">There we go... up there... Night Folk up to all sorts...</string>
  <string name="crawaud¤CRW_ATSHACK_J_2">You go deal with them... I'll be here with my rat gun...</string>
  <string name="crawaud¤CRW_ATSHACK_J_3">Okay. Do what you can.</string>
  <string name="crawaud¤CRW_ATSHACK_J_4">Oh, they got someone.  Poor feller.</string>
  <string name="crawaud¤CRW_ATTACK2_A_01">Go!</string>
  <string name="crawaud¤CRW_ATTACK2_A_02">Leave!</string>
  <string name="crawaud¤CRW_ATTACK2_A_03">Away from here!</string>
  <string name="crawaud¤CRW_ATTACK2_A_04">Out, you devils!</string>
  <string name="crawaud¤CRW_ATTACK2_J_01">Go!</string>
  <string name="crawaud¤CRW_ATTACK2_J_02">Leave!</string>
  <string name="crawaud¤CRW_ATTACK2_J_03">Away from here!</string>
  <string name="crawaud¤CRW_ATTACK2_J_04">Out, you devils!</string>
  <string name="crawaud¤CRW_ATTACK_A_01">Away from me.</string>
  <string name="crawaud¤CRW_ATTACK_A_02">What in hell?</string>
  <string name="crawaud¤CRW_ATTACK_A_03">Damn you!</string>
  <string name="crawaud¤CRW_ATTACK_A_04">Shit.</string>
  <string name="crawaud¤CRW_ATTACK_A_05">Say something!</string>
  <string name="crawaud¤CRW_ATTACK_A_06">Hey! Hey!</string>
  <string name="crawaud¤CRW_ATTACK_A_07">Speak, goddamn you.</string>
  <string name="crawaud¤CRW_ATTACK_J_01">Away from me.</string>
  <string name="crawaud¤CRW_ATTACK_J_02">What in hell?</string>
  <string name="crawaud¤CRW_ATTACK_J_03">Damn you!</string>
  <string name="crawaud¤CRW_ATTACK_J_04">Shit.</string>
  <string name="crawaud¤CRW_ATTACK_J_05">Say something!</string>
  <string name="crawaud¤CRW_ATTACK_J_06">Hey! Hey!</string>
  <string name="crawaud¤CRW_ATTACK_J_07">Speak, goddamn you.</string>
  <string name="crawaud¤CRW_CALL_A_1">Hey, clear off of here!</string>
  <string name="crawaud¤CRW_CALL_J_1">Hey, clear off of here!</string>
  <string name="crawaud¤CRW_GATOR_A_1">Now, look out here, there's gators.</string>
  <string name="crawaud¤CRW_GATOR_A_2">What a place to make your home...</string>
  <string name="crawaud¤CRW_GATOR_A_3">It's nice, ain't it?</string>
  <string name="crawaud¤CRW_GATOR_J_1">Now, look out here, there's gators.</string>
  <string name="crawaud¤CRW_GATOR_J_2">What a place to make your home...</string>
  <string name="crawaud¤CRW_GATOR_J_3">It's nice, ain't it?</string>
  <string name="crawaud¤CRW_ILO1_A_1">Well, take care.</string>
  <string name="crawaud¤CRW_ILO1_J_1">Well, take care.</string>
  <string name="crawaud¤CRW_ILO2_A_1">Just... making sure it's all okay.</string>
  <string name="crawaud¤CRW_ILO2_J_1">Just... making sure it's all okay.</string>
  <string name="crawaud¤CRW_KEEPGOING_01">C'mon. C'mon.</string>
  <string name="crawaud¤CRW_KEEPGOING_02">Lickety split.</string>
  <string name="crawaud¤CRW_MORE_A_1">Oh no, more.</string>
  <string name="crawaud¤CRW_MORE_J_1">Oh no, more.</string>
  <string name="crawaud¤CRW_NIGHTDEAD_1">Oh, you got 'em. You got 'em alright. The place is ours.</string>
  <string name="crawaud¤CRW_NIGHTDEAD_2">Come get your reward.</string>
  <string name="crawaud¤CRW_NOSAVE_1">Too late for him. That's bad juju alright.</string>
  <string name="crawaud¤CRW_PLAYERBEHND_01">Come on then. Follow me.</string>
  <string name="crawaud¤CRW_PLAYERBEHND_02">It's this a way. Come on.</string>
  <string name="crawaud¤CRW_PLAYERBEHND_03">We're safer stuck together. Uh huh.</string>
  <string name="crawaud¤CRW_PLAYERBEHND_04">You coming, or what?</string>
  <string name="crawaud¤CRW_PNOTATTACK_01">You goin' deal with them?</string>
  <string name="crawaud¤CRW_PNOTATTACK_02">I thought you wasn't scared?</string>
  <string name="crawaud¤CRW_PNOTATTACK_03">Come on... that's my property.</string>
  <string name="crawaud¤CRW_QUICK_1">Come on. Quick. We gotta move fast.</string>
  <string name="crawaud¤CRW_REACT_A_1">Shit, they're coming!</string>
  <string name="crawaud¤CRW_REACT_J_1">Shit, they're coming!</string>
  <string name="crawaud¤CRW_S1_IG1_CLL1_1">Hey... you, crazy man.</string>
  <string name="crawaud¤CRW_S1_IG1_CLL2_1">Oh, boy. What you doing?</string>
  <string name="crawaud¤CRW_S1_IG1_CLL3_1">Goddamn, you loon.</string>
  <string name="crawaud¤CRW_S1_IG1_CLL4_1">You be careful, won't ya?</string>
  <string name="crawaud¤CRW_S1_IG1_CLL5_1">Hot damn, what you doing?</string>
  <string name="crawaud¤CRW_S1_IG1_DEC1_1">I'd pay you real handsome.</string>
  <string name="crawaud¤CRW_S1_IG1_DEC2_1">Make it worth your while, alright.</string>
  <string name="crawaud¤CRW_S1_IG1_DEC3_1">If you ain't scared, what's the trouble?</string>
  <string name="crawaud¤CRW_S1_IG1_GRTA_1">What's the commotion?</string>
  <string name="crawaud¤CRW_S1_IG1_GRTA_2">You a loon or something? This Night Folk country.</string>
  <string name="crawaud¤CRW_S1_IG1_GRTA_3">Night folk? I can look after myself.</string>
  <string name="crawaud¤CRW_S1_IG1_GRTA_4">Okay...</string>
  <string name="crawaud¤CRW_S1_IG1_GRTA_5">Maybe you should clear out though... if you're so troubled by... things in the night.</string>
  <string name="crawaud¤CRW_S1_IG1_GRTA_6">It's Night Folk. And I would... it's just... they on my property...</string>
  <string name="crawaud¤CRW_S1_IG1_GRTA_7">Hey... w-would you help me? Get 'em off? I-I'd pay you for your troubles.</string>
  <string name="crawaud¤CRW_S1_IG1_GRTJ_1">Hey. What's the commotion?</string>
  <string name="crawaud¤CRW_S1_IG1_GRTJ_2">You a loon or something? This Night Folk country.</string>
  <string name="crawaud¤CRW_S1_IG1_GRTJ_3">Night folk? I can handle myself.</string>
  <string name="crawaud¤CRW_S1_IG1_GRTJ_4">Okay...</string>
  <string name="crawaud¤CRW_S1_IG1_GRTJ_5">Maybe you should clear out though... if you're so troubled by... things in the night.</string>
  <string name="crawaud¤CRW_S1_IG1_GRTJ_6">It's Night Folk. And I would... it's just... they on my property...</string>
  <string name="crawaud¤CRW_S1_IG1_GRTJ_7">Hey... w-would you help me? Get 'em off? I-I'd pay you for your troubles.</string>
  <string name="crawaud¤CRW_S1_IG1_LEVE_1">You reconsider, you come back here and help. Oh, and look out for them Night Folk.</string>
  <string name="crawaud¤CRW_S1_IG1_NOA_1">I ain't gonna poke that bear. Good luck to you.</string>
  <string name="crawaud¤CRW_S1_IG1_NOA_2">God dang it.</string>
  <string name="crawaud¤CRW_S1_IG1_NOA_3">That's a crying shame...</string>
  <string name="crawaud¤CRW_S1_IG1_NOJ_1">I ain't gonna poke that bear. Good luck to you.</string>
  <string name="crawaud¤CRW_S1_IG1_NOJ_2">God dang it.</string>
  <string name="crawaud¤CRW_S1_IG1_NOJ_3">That's a crying shame...</string>
  <string name="crawaud¤CRW_S1_IG1_RETR_1">You had yourself a think? You gonna help me get my property?</string>
  <string name="crawaud¤CRW_S1_IG1_YESA_1">You'll pay me, huh? Maybe... wanna show me where this place is? We'll see...</string>
  <string name="crawaud¤CRW_S1_IG1_YESA_2">Alright. Let's go. It just over there. You a good man, partner.</string>
  <string name="crawaud¤CRW_S1_IG1_YESJ_1">Pay me, huh? Maybe... show me where this place is, we'll see...</string>
  <string name="crawaud¤CRW_S1_IG1_YESJ_2">Alright. Let's go. It just over there. You a good man, partner.</string>
  <string name="crawaud¤CRW_S1_IG2_P1_1">Them Night Folk would put me on a pike they got their paws on me.</string>
  <string name="crawaud¤CRW_S1_IG2_P1_2">Hang me up on a hardwood hammock. Boy, I'm lucky I ain't dead as it is.</string>
  <string name="crawaud¤CRW_S1_IG2_P1_3">Night Folk... oh, they bad people. Bad Folk. Animals, the lot of 'em.</string>
  <string name="crawaud¤CRW_S1_IG2_P2_1">You know, I ain't never heard no Night Folk speak.</string>
  <string name="crawaud¤CRW_S1_IG2_P2_2">There's not been one peep outta no Night Folk, not that I ain't heard at least.</string>
  <string name="crawaud¤CRW_S1_IG2_P2_3">Imagine not uttering a sound. Can you fathom that?</string>
  <string name="crawaud¤CRW_S1_IG2_P2_4">What kinda evil don't make no sound. It's bad alright. Bad.</string>
  <string name="crawaud¤CRW_S1_IG2_P3_A_1">I mean, I don't meet many folk out here. On my own the most part, but I still speak, you know?</string>
  <string name="crawaud¤CRW_S1_IG2_P3_A_2">I'll talk to myself ain't no one else around.</string>
  <string name="crawaud¤CRW_S1_IG2_P3_A_3">Chew my own goddamn ear off.</string>
  <string name="crawaud¤CRW_S1_IG2_P3_A_4">I can imagine.</string>
  <string name="crawaud¤CRW_S1_IG2_P3_J_1">I mean, I don't meet many folk out here. On my own the most part. But I still speak, you know.</string>
  <string name="crawaud¤CRW_S1_IG2_P3_J_2">I'll talk to myself there ain't no one else around.</string>
  <string name="crawaud¤CRW_S1_IG2_P3_J_3">Chew my own goddamn ear off.</string>
  <string name="crawaud¤CRW_S1_IG2_P3_J_4">I can imagine.</string>
  <string name="crawaud¤CRW_S1_IG2_P4_A_1">Now, used to be the gators was the worst thing in the bayou... gators and snakes.</string>
  <string name="crawaud¤CRW_S1_IG2_P4_A_2">I been snake bit more times I like to remember. Ain't been gator bit though.</string>
  <string name="crawaud¤CRW_S1_IG2_P4_A_3">Got that to be thankful for at least. Gator bites is nasty.</string>
  <string name="crawaud¤CRW_S1_IG2_P4_J_1">Now, used to be the gators was the worst thing in the bayou... gators and snakes.</string>
  <string name="crawaud¤CRW_S1_IG2_P4_J_2">I been snake bit more times I like to remember. Ain't been gator bit though.</string>
  <string name="crawaud¤CRW_S1_IG2_P4_J_3">Got that to be thankful for at least. Gator bites is nasty.</string>
  <string name="crawaud¤CRW_S1_IG2_P5_1">Them turtle bites is bad too. They call 'em snapping for a reason.</string>
  <string name="crawaud¤CRW_S1_IG2_P6_A_1">Yeah well, I been known to snap too, so... how bout we keep it down.</string>
  <string name="crawaud¤CRW_S1_IG2_P6_A_2">Yes, partner. Yup, uh huh. That's probably best.</string>
  <string name="crawaud¤CRW_S1_IG2_P6_J_1">I been known to snap too, so how 'bout... we keep it down.</string>
  <string name="crawaud¤CRW_S1_IG2_P6_J_2">Yes, partner. Yup, uh huh. That's probably best.</string>
  <string name="crawaud¤CRW_S1_IG3_1">Hey! Damn bats.</string>
  <string name="crawaud¤CRW_S1_IG3_2">Don't you worry about no bats. I'll tell you when you got to worry alright.</string>
  <string name="crawaud¤CRW_S1_IG4_1">Oh hell. Look at that. He fresh.</string>
  <string name="crawaud¤CRW_S1_IG4_2">You see what I mean? This Night Folk work.</string>
  <string name="crawaud¤CRW_S1_IG4_3">I knew this feller, good feller, didn't deserve this.</string>
  <string name="crawaud¤CRW_S1_IG4_4">Now, come on.</string>
  <string name="crawaud¤CRW_S1_IG5_2">More damn bats...</string>
  <string name="crawaud¤CRW_S1_IG6_LAMP_1">Lamps out. They might not speak, but they sure can see.</string>
  <string name="crawaud¤CRW_S1_IG6_RE1_1">Lamps out, come on.</string>
  <string name="crawaud¤CRW_S1_IG6_RE2_1">They like moths... they gonna come to your light. Get it out.</string>
  <string name="crawaud¤CRW_S1_IG7_ATK1_1">They coming for me!</string>
  <string name="crawaud¤CRW_S1_IG7_ATK2_1">Help! Help!</string>
  <string name="crawaud¤CRW_S1_IG7_MREA_1">Oh boy, oh boy. That's gotta be more of 'em.</string>
  <string name="crawaud¤CRW_S1_IG7_MREA_2">Wait here. I'll see.</string>
  <string name="crawaud¤CRW_S1_IG7_MREJ_1">~sl:0.0:2.1:1~Oh boy, oh boy. That's gotta be more of 'em.</string>
  <string name="crawaud¤CRW_S1_IG7_MREJ_2">~sl:0.6~Stay here. I'll see.</string>
  <string name="crawaud¤CRW_S1_IG7_WV1_1">I don't like this. Not at all.</string>
  <string name="crawaud¤CRW_S1_IG7_WV2_1">It's a bad evil!</string>
  <string name="crawaud¤CRW_S1_IG7_WV3_1">Don't let 'em get me, alright?</string>
  <string name="crawaud¤CRW_S1_IG8_CMRE_1">Come here and get it.</string>
  <string name="crawaud¤CRW_S1_IG8_NG_A_1">You might want to bury them bodies.</string>
  <string name="crawaud¤CRW_S1_IG8_NG_A_2">Don't worry about them. Food for the gators.</string>
  <string name="crawaud¤CRW_S1_IG8_NG_J_1">You might wanna bury them bodies.</string>
  <string name="crawaud¤CRW_S1_IG8_NG_J_2">Don't worry about them. Food for the gators.</string>
  <string name="crawaud¤CRW_S1_IG8_P1_A_1">That's gotta be them...</string>
  <string name="crawaud¤CRW_S1_IG8_P1_A_2">Okay, they're dead.</string>
  <string name="crawaud¤CRW_S1_IG8_P1_A_3">Well, well... okay. I got something for you now...</string>
  <string name="crawaud¤CRW_S1_IG8_P1_A_4">Want it?</string>
  <string name="crawaud¤CRW_S1_IG8_P1_J_1">That's gotta be them.</string>
  <string name="crawaud¤CRW_S1_IG8_P1_J_2">Okay, they're dead.</string>
  <string name="crawaud¤CRW_S1_IG8_P1_J_3">Well, well... okay. I got something for you now...</string>
  <string name="crawaud¤CRW_S1_IG8_P1_J_4">Want it?</string>
  <string name="crawaud¤CRW_S1_IG8_P2_A_1">Here you go, partner.</string>
  <string name="crawaud¤CRW_S1_IG8_P2_A_2">What is this? Swamp trash?</string>
  <string name="crawaud¤CRW_S1_IG8_P2_A_3">No, that's some of the good stuff, right there. You're a good man, mister. Damn decent.</string>
  <string name="crawaud¤CRW_S1_IG8_P2_J_1">Here you go, partner.</string>
  <string name="crawaud¤CRW_S1_IG8_P2_J_2">What is this? Swamp trash?</string>
  <string name="crawaud¤CRW_S1_IG8_P2_J_3">No, that's some of the good stuff, right there. You're a good man, mister. Damn decent.</string>
  <string name="crawaud¤CRW_S1_IG8_PS_A_1">You sure you're gonna be okay?</string>
  <string name="crawaud¤CRW_S1_IG8_PS_A_2">I'll be fine. Night Folk won't come here anymore. They dumb, but they ain't stupid.</string>
  <string name="crawaud¤CRW_S1_IG8_PS_A_3">Well... so long then.</string>
  <string name="crawaud¤CRW_S1_IG8_PS_A_4">Oh, it's good to be home.</string>
  <string name="crawaud¤CRW_S1_IG8_PS_J_1">You gonna be alright here?</string>
  <string name="crawaud¤CRW_S1_IG8_PS_J_2">I'll be fine. Night Folk won't come here anymore. They dumb, but they ain't stupid.</string>
  <string name="crawaud¤CRW_S1_IG8_PS_J_3">So long then.</string>
  <string name="crawaud¤CRW_S1_IG8_PS_J_4">Oh, it's good to be home.</string>
  <string name="crawaud¤CRW_SEARCH_A_1">How you doing?</string>
  <string name="crawaud¤CRW_SEARCH_A_2">Give me a moment.</string>
  <string name="crawaud¤CRW_SEARCH_J_1">How you doing?</string>
  <string name="crawaud¤CRW_SEARCH_J_2">Give me a moment.</string>
  <string name="crawaud¤CRW_SLOW_1">Slow down, hey, poor feller on the tree been here for years.</string>
  <string name="crawaud¤CRW_TREES_1">You think it's bad being a dead feller on a tree... it's worse when you a live one with a stick through ya.</string>
  <string name="crawfish¤0x3EAEDF5B">Won't you think about this?</string>
  <string name="crawfish¤0x4CFC7BF6">Please, come on!</string>
  <string name="crawfish¤0x27D7D825">Untie me!</string>
  <string name="crawfish¤0xBEC205F7">Let me outta this!</string>
  <string name="crawfish¤0xE35ACF28">Let me go!</string>
  <string name="crawfish¤0xE66CAA74">Please, help me.</string>
  <string name="crawfish¤0xE70F12BA">Get me outta here!</string>
  <string name="crawford_sr¤0x0FF86E98">I'm warning you now, git.</string>
  <string name="crawford_sr¤0x1D28D4D2">Listen, I got more thorns than you in my side. Just don't stick a fresh one in me.</string>
  <string name="crawford_sr¤0x1E36ED35">Still here? Get, or I start shooting. Now.</string>
  <string name="crawford_sr¤0x1EE10C69">I've had enough now. Move it.</string>
  <string name="crawford_sr¤0x2D97A9D6">I'm warning you to move.</string>
  <string name="crawford_sr¤0x5E6ABF3D">Get going 'fore I get twitchy.</string>
  <string name="crawford_sr¤0x7F689954">Well, shit. Guess I ain't gonna put a bullet in you for what you did, but... just don't start anything...</string>
  <string name="crawford_sr¤0x24C951CB">We still remember your antics...</string>
  <string name="crawford_sr¤0x26FB505F">Find somewhere else to lay about.</string>
  <string name="crawford_sr¤0x62DE0E76">You ignore me again, you're done.</string>
  <string name="crawford_sr¤0x361FF478">We had enough trouble from you already.</string>
  <string name="crawford_sr¤0xB19F7DC1">Part of me knows better, but maybe let's leave the past in the past for now... just don't cross me again.</string>
  <string name="crawford_sr¤0xC041C93C">Last warning. I will kill you.</string>
  <string name="crawford_sr¤0xD19D6BF3">You think this is some kind of joke? Final warning.</string>
  <string name="crawford_sr¤0xE7B051C6">I want you gone.</string>
  <string name="crawford_sr¤0xE34D775F">I told you to leave. Last chance.</string>
  <string name="crawford_sr¤0xF829F2B9">Get lost, damn you.</string>
  <string name="crawford_sr¤0xFB4D4542">Git. This here's a warning.</string>
  <string name="crca1a¤D_BLOCKED_CRCA1_1">Hey! Get out of the way!</string>
  <string name="crca1a¤D_NERV_01_CRCA1_1">You're too close there, pal.</string>
  <string name="crca1a¤D_NERV_02_CRCA1_1">What are you playing at? Make some distance now.</string>
  <string name="crca1a¤D_NERV_03_CRCA1_1">I don't like this feller's act at all...</string>
  <string name="crca1a¤D_SHOCKED_CRCA1_1">Shit!</string>
  <string name="crca1a¤D_THREAT_CRCA1_1">You ain't getting a damn cent!</string>
  <string name="crca2a¤D_BLOCKED_CRCA2_1">You need to get off the road.</string>
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  <string name="crca2a¤D_NERV_02_CRCA2_1">Move along now, if you know what's good for you.</string>
  <string name="crca2a¤D_NERV_03_CRCA2_1">You're looking to get shot?</string>
  <string name="crca2a¤D_SHOCKED_CRCA2_1">Oh, shit.</string>
  <string name="crca3a¤D_BLOCKED_CRCA3_1">Hey! Clear the road, mister.</string>
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  <string name="crca3a¤D_NERV_02_CRCA3_1">You hear me? I said you're too close.</string>
  <string name="crca3a¤D_NERV_03_CRCA3_1">We may have a problem here...</string>
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  <string name="crca3a¤D_THREAT_CRCA3_1">Just get out of here. You don't scare me!</string>
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  <string name="credit¤LEGAL_COPYRIGHT_33">LIBPCP. Copyright (c) 2014 by Cisco Systems, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation  and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED  WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES  (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND  ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_34">AMD GPU Services Library. Copyright (c) 2017 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_35">GPUPerf Library. Copyright (c) 2016-2018 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_36">Miniupnpc-2.0. Copyright (c) 2006-2017, Thomas BERNARD All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:  * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * The name of the author may not be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_37">Speex.  2002-2003, Jean-Marc Valin/Xiph.Org Foundation/. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_38">TransformIT. Boost Software License - Version 1.0 - August 17th, 2003. Permission is hereby granted, free of charge, to any person or organization obtaining a copy of the software and accompanying documentation covered by this license (the \"Software\") to use, reproduce, display, distribute, execute, and transmit the Software, and to prepare derivative works of the Software, and to permit third-parties to whom the Software is furnished to do so, all subject to the following: The copyright notices in the Software and this entire statement, including the above license grant, this restriction and the following disclaimer, must be included in all copies of the Software, in whole or in part, and all derivative works of the Software, unless such copies or derivative works are solely in the form of machine-executable object code generated by a source language processor. THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_39">Oodle. Uses Oodle. Copyright  2008-2019 by RAD Game Tools, Inc.</string>
  <string name="credit¤LEGAL_COPYRIGHT_40">IMGui. Copyright (c) 2014-2015 Omar Cornut and ImGui contributors. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_41">RenderDoc. Copyright (c) 2015-2018 Baldur Karlsson. Copyright (c) 2014 Crytek. Copyright (c) 1998-2018.  https://renderdoc.org/</string>
  <string name="credit¤LEGAL_COPYRIGHT_42">AMD Display Library. Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE</string>
  <string name="credit¤LEGAL_COPYRIGHT_43">AMD Dx12 sample code. Copyright (c) 2017 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_44">Third-Party Code and Resources~n~## ImGui. https://github.com/ocornut/imgui. Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies. The MIT License (MIT). Copyright (c) 2014-2017 Omar Cornut and ImGui contributors. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_45">## JSON. https://github.com/nlohmann/json. JSON for Modern C++ https://nlohmann.github.io/json/. MIT License.  Copyright (c) 2013-2017 Niels Lohmann. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_46">## glTF-WebGL-PBR shader . https://github.com/KhronosGroup/glTF-WebGL-PBR. Physically-Based Rendering in glTF 2.0 using WebGL. The MIT License. Copyright (c) 2016-2017 Mohamad Moneimne and Contributors. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:  The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.  THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_47">## D3DX12. https://github.com/Microsoft/DirectX-Graphics-Samples/tree/master/Libraries/D3DX12. The D3D12 Helper Library. Copyright (c) 2015 Microsoft Corporation. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_48">AMD Vulkan Memory Allocator sample/library. Copyright (c) 2017-2018 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_49">ShadowFX Library. Copyright (c) 2016 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</string>
  <string name="credit¤LEGAL_COPYRIGHT_50">LibJPEG 6b (IJG License). This software is based in part on the work of the Independent JPEG Group. The Graphics Interchange Format(c) is the Copyright property of CompuServe Incorporated.  GIF(sm) is a Service Mark property of CompuServe Incorporated.</string>
  <string name="credit¤LEGAL_COPYRIGHT_51">Libjpeg. Copyright (c) 1988-1997 Sam Leffler. Copyright (c) 1991-1997 Silicon Graphics, Inc. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that (i) the above copyright notices and this permission notice appear in all copies of the software and related documentation, and (ii) the names of Sam Leffler and Silicon Graphics may not be used in any advertising or publicity relating to the software without the specific, prior written permission of Sam Leffler and Silicon Graphics. THE SOFTWARE IS PROVIDED \"AS-IS\" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.</string>
  <string name="credit¤LEVDES">Level Design</string>
  <string name="credit¤LIGDIR">Lighting Direction</string>
  <string name="credit¤LOCMAN1">Localization Manager</string>
  <string name="credit¤LOCPOP">The Local Population</string>
  <string name="credit¤LOCSND">Additional Location Sound &amp; Facial Capture</string>
  <string name="credit¤LOCSUP1">Localization Supervisors</string>
  <string name="credit¤LOCTES">Localization Testers</string>
  <string name="credit¤MAPART">Map Artists</string>
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  <string name="credit¤MISDES">Mission Design</string>
  <string name="credit¤MISFLODES">Mission Flow Design</string>
  <string name="credit¤MOCAPDB">Motion capture cutscenes directed by</string>
  <string name="credit¤MOCAPSH">Motion Captured Shows</string>
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  <string name="credit¤MUSDIR">Music Director</string>
  <string name="credit¤MUSEN">Recording Engineers</string>
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  <string name="credit¤NETPRGM">Network Programmers</string>
  <string name="credit¤NETW">Networking</string>
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  <string name="credit¤NYEXECPROS">Executive Producers</string>
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  <string name="credit¤POS_2D_DESIGNERS">2D Designers</string>
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  <string name="credit¤POS_ADDITIONAL_ARTISTS">Additional Artists</string>
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  <string name="credit¤POS_ANIMAL_AI_PROGRAMMERS">Animal AI Programmers</string>
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  <string name="credit¤POS_ANIMATION_PRODUCTION_COORDINATOR">Animation Production Coordinators</string>
  <string name="credit¤POS_ANIMATION_PRODUCTION_MANAGER">Animation Production Managers</string>
  <string name="credit¤POS_ANIMATION_PROGRAMMERS">Animation Programmers</string>
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  <string name="credit¤POS_ART_DIRECTORS">Art Directors</string>
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  <string name="credit¤POS_ASSOCIATE_PRODUCER">Associate Producer</string>
  <string name="credit¤POS_AUDIO_CONTENT_DIRECTOR">Audio Direction</string>
  <string name="credit¤POS_AUDIO_DESIGNERS">Audio Designers</string>
  <string name="credit¤POS_AUDIO_DEVELOPMENT_SUPPORT">Audio Development Support</string>
  <string name="credit¤POS_AUDIO_DIRECTOR">Audio Director</string>
  <string name="credit¤POS_AUDIO_PRODUCTION">Audio Production</string>
  <string name="credit¤POS_AUDIO_PROGRAMMERS">Audio Programmers</string>
  <string name="credit¤POS_AUDIO_TOOL_PROGRAMMERS">Audio Tool Programmers</string>
  <string name="credit¤POS_CAMERA_PROGRAMMERS">Camera Programmers</string>
  <string name="credit¤POS_CAMP_ARTISTS">Camp Artists</string>
  <string name="credit¤POS_CASTING">Casting</string>
  <string name="credit¤POS_CHARACTER_AI_PROGRAMMERS">Character AI Programmers</string>
  <string name="credit¤POS_CHARACTER_ARTISTS">Character Artists</string>
  <string name="credit¤POS_CHARACTER_SHADING_LOOK_DEVELOPMENT">Character Shading &amp; Look Development</string>
  <string name="credit¤POS_CHIEF_ARCHITECT">Chief Architect</string>
  <string name="credit¤POS_CHIEF_SOFTWARE_ARCHITECT">Chief Software Architect</string>
  <string name="credit¤POS_CINEMATIC_ANIMATORS">Cinematic Animators</string>
  <string name="credit¤POS_CINEMATIC_CAMERA">Cinematic Camera</string>
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  <string name="credit¤POS_COMPLIANCE_LEAD_TESTERS">Compliance Lead Testers</string>
  <string name="credit¤POS_COMPLIANCE_QA_SUPERVISOR">Compliance QA Supervisor</string>
  <string name="credit¤POS_COMPLIANCE_TESTERS">Compliance Testers</string>
  <string name="credit¤POS_CONCEPT_ARTISTS">Concept Artists</string>
  <string name="credit¤POS_CONTENT_CREATORS">Content Creators</string>
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  <string name="credit¤POS_DATA_ANALYSIS">Data Analysis</string>
  <string name="credit¤POS_DATA_ENGINEERS">Data Engineers</string>
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  <string name="credit¤POS_DESIGNERS">Designers</string>
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  <string name="credit¤POS_DEVELOPERS">Developers</string>
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  <string name="credit¤POS_DEVELOPMENT_SUPPORT_TECHNICAL_MANAGER">Development Support Technical Manager</string>
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  <string name="credit¤POS_DEV_SUPPORT">Development Support</string>
  <string name="credit¤POS_DIALOGUE_ASSISTANTS">Dialogue Assistants</string>
  <string name="credit¤POS_DIALOGUE_DEVELOPER">Dialogue Developer</string>
  <string name="credit¤POS_DIALOGUE_SUPERVISORS">Dialogue Supervisors</string>
  <string name="credit¤POS_DIRECTOR_ANALYTICS">Director of Analytics</string>
  <string name="credit¤POS_DIRECTOR_DESIGN">Director of Design</string>
  <string name="credit¤POS_DIRECTOR_ENGINEERING">Director of Engineering</string>
  <string name="credit¤POS_DIRECTOR_OF_DEVELOPMENT">Director Of Development</string>
  <string name="credit¤POS_DIRECTOR_TECH">Director of Technology</string>
  <string name="credit¤POS_ENGINEERING">Engineering</string>
  <string name="credit¤POS_ENGINEERS">Engineers</string>
  <string name="credit¤POS_ENGINE_PROGRAMMERS">Engine Programmers</string>
  <string name="credit¤POS_EXECUTIVE_PRODUCERS">Executive Producers</string>
  <string name="credit¤POS_FACIAL_ANIMATORS">Facial Animators</string>
  <string name="credit¤POS_GAMEPLAY_ANIMATORS">Gameplay Animators</string>
  <string name="credit¤POS_GAMEPLAY_INTERACTION_LEAD_PROGRAMMER">Gameplay Interaction Lead Programmer</string>
  <string name="credit¤POS_GAMEPLAY_INTERACTION_PROGRAMMER">Gameplay Interaction Programmers</string>
  <string name="credit¤POS_GAMEPLAY_PROGRAMMERS">Gameplay Programmers</string>
  <string name="credit¤POS_GENERAL_ART">General Art</string>
  <string name="credit¤POS_GENERAL_MANAGER_LINCOLN">General Manager (Lincoln)</string>
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  <string name="credit¤POS_GRAPHICS_PROGRAMMERS">Graphics Programmers</string>
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  <string name="credit¤POS_INGAME_CINEMATOGRAPHY_DIRECTION">Ingame Cinematography Direction</string>
  <string name="credit¤POS_INGAME_PERFORMANCE_DIRECTOR">Ingame Performance Director</string>
  <string name="credit¤POS_INTERACTIVE_MUSIC_DEVELOPERS">Interactive Music Developers</string>
  <string name="credit¤POS_INTERIOR_ARTISTS">Interior Artists</string>
  <string name="credit¤POS_INTERIOR_ART_DIRECTION">Interior Art Direction</string>
  <string name="credit¤POS_LEADS">Leads</string>
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  <string name="credit¤POS_LEAD_ADDITIONAL_ARTISTS">Lead Additional Artists</string>
  <string name="credit¤POS_LEAD_ANIMATION_AND_CHARACTER_TOOLS_PROGRAMMER">Lead Animation &amp; Character Tools Programmer</string>
  <string name="credit¤POS_LEAD_ANIMATOR">Lead Animator</string>
  <string name="credit¤POS_LEAD_ANIMATORS">Lead Animators</string>
  <string name="credit¤POS_LEAD_AUDIO_DESIGNERS">Lead Audio Designers</string>
  <string name="credit¤POS_LEAD_AUDIO_PROGRAMMERS">Lead Audio Programmers</string>
  <string name="credit¤POS_LEAD_AUTOMATION_PROGRAMMER">Lead Automation Programmer</string>
  <string name="credit¤POS_LEAD_CAMERA_ARTIST">Lead Camera Artist</string>
  <string name="credit¤POS_LEAD_CAMP_ARTIST">Lead Camp Artist</string>
  <string name="credit¤POS_LEAD_CHARACTER_ARTISTS">Lead Character Artists</string>
  <string name="credit¤POS_LEAD_CONTENT_CREATOR">Lead Content Creator</string>
  <string name="credit¤POS_LEAD_DESIGNER">Lead Designer</string>
  <string name="credit¤POS_LEAD_DESIGNERS">Lead Designers</string>
  <string name="credit¤POS_LEAD_DEVELOPER">Lead Developer</string>
  <string name="credit¤POS_LEAD_DEVELOPERS">Lead Developers</string>
  <string name="credit¤POS_LEAD_ENGINEER">Lead Engineer</string>
  <string name="credit¤POS_LEAD_ENGINE_PROGRAMMERS">Lead Engine Programmers</string>
  <string name="credit¤POS_LEAD_GENERAL_ARTISTS">Lead General Artists</string>
  <string name="credit¤POS_LEAD_GRAPHICS_PROGRAMMER">Lead Graphics Programmer</string>
  <string name="credit¤POS_LEAD_INTERACTIVE_MUSIC_DEVELOPER">Lead Interactive Music Developer</string>
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  <string name="credit¤SCALEFORM1">This software product includes Autodesk Scaleform software,  2013 Autodesk, Inc.</string>
  <string name="credit¤SCALEFORM2">All rights reserved. Certain facial animations generated with FACEWARE.  2002-2012.</string>
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  <string name="credit¤SCALEFORM10">synthesis technology provided by NaturalMotion. euphoria code is</string>
  <string name="credit¤SCALEFORM11"> NaturalMotion (2008). \"NaturalMotion\", \"euphoria\" and the NaturalMotion</string>
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  <string name="credit¤SCALEFORM13">Used under license. Dolby and the double-D symbols are trademarks of</string>
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  <string name="credit¤SCALEFORM15">MPEG Layer-3 audio coding technology licensed from Fraunhofer IIS and Thomson.</string>
  <string name="credit¤SCALEFORM16">Berkelium Copyright  2009-2010 The Sirikata team. All rights reserved.</string>
  <string name="credit¤SCALEFORM17">Redistribution and use in source and binary forms, with or without modification,</string>
  <string name="credit¤SCALEFORM18">are permitted provided  that the following  conditions are met:</string>
  <string name="credit¤SCALEFORM19">Redistributions of source code must retain the above copyright notice,</string>
  <string name="credit¤SCALEFORM20">this list of conditions and the following disclaimer. Redistributions in binary</string>
  <string name="credit¤SCALEFORM21">form must reproduce the above copyright notice, this list  of conditions</string>
  <string name="credit¤SCALEFORM22">and the following disclaimer in the documentation and/or other materials</string>
  <string name="credit¤SCALEFORM23">provided with the distribution.</string>
  <string name="credit¤SCALEFORM24">THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\" AND ANY EXPRESS</string>
  <string name="credit¤SCALEFORM25">OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY</string>
  <string name="credit¤SCALEFORM26">AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER</string>
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  <string name="crkfaud¤RCRKF_HELLO_A_1">Hello?</string>
  <string name="crkfaud¤RCRKF_HELLO_J_1">Hello?</string>
  <string name="crkfaud¤RCRKF_MRSINC_A_1">Hello... Mr. Sinclair?</string>
  <string name="crkfaud¤RCRKF_MRSINC_J_1">Hello... Mr. Sinclair?</string>
  <string name="crkfaud¤RCRKF_RSC1_1">Well, what's eating you, partner?</string>
  <string name="crkfaud¤RCRKF_RSC1_2">Eating me?</string>
  <string name="crkfaud¤RCRKF_RSC1_3">Well, I'm sorry, I'll dry up.</string>
  <string name="crkfaud¤RCRKF_RSC1_4">See I'm a...</string>
  <string name="crkfaud¤RCRKF_RSC1_5">Hey, can I ask you a strange question?</string>
  <string name="crkfaud¤RCRKF_RSC1_6">I mean it sounds ridiculous, but I'm on the level.</string>
  <string name="crkfaud¤RCRKF_RSC1_7">I don't have a clue what you just said.</string>
  <string name="crkfaud¤RCRKF_RSC1_8">Well, I'm sorry, sport, I...</string>
  <string name="crkfaud¤RCRKF_RSC1_9">There's these funny rock carvings...</string>
  <string name="crkfaud¤RCRKF_RSC1_10">they look a bit like this.</string>
  <string name="crkfaud¤RCRKF_RSC1_11">Okay.</string>
  <string name="crkfaud¤RCRKF_RSC1_12">Yeah well, thing is...</string>
  <string name="crkfaud¤RCRKF_RSC1_13">I sort of, like, really badly have to find all of them.</string>
  <string name="crkfaud¤RCRKF_RSC1_14">Now, it's sort of a puzzle thingimmy.</string>
  <string name="crkfaud¤RCRKF_RSC1_15">I know, it sounds ridiculous, but I'm on the up and up...</string>
  <string name="crkfaud¤RCRKF_RSC1_16">and it's really important.</string>
  <string name="crkfaud¤RCRKF_RSC1_17">These little rock carvings?</string>
  <string name="crkfaud¤RCRKF_RSC1_18">Yeah, exactly, little rock carvings.</string>
  <string name="crkfaud¤RCRKF_RSC1_19">What you wanna do with them?</string>
  <string name="crkfaud¤RCRKF_RSC1_20">Well, it's sort of very complicated and...</string>
  <string name="crkfaud¤RCRKF_RSC1_21">you'll think I'm jazzed if I tell you.</string>
  <string name="crkfaud¤RCRKF_RSC1_22">You're what?</string>
  <string name="crkfaud¤RCRKF_RSC1_23">Drunk.</string>
  <string name="crkfaud¤RCRKF_RSC1_24">Are you...</string>
  <string name="crkfaud¤RCRKF_RSC1_25">No, ha, I wish.</string>
  <string name="crkfaud¤RCRKF_RSC1_26">No, I'm, err... lost.</string>
  <string name="crkfaud¤RCRKF_RSC1_27">It's a long story.</string>
  <string name="crkfaud¤RCRKF_RSC1_28">Can you find the carvings?</string>
  <string name="crkfaud¤RCRKF_RSC1_29">I have no idea.</string>
  <string name="crkfaud¤RCRKF_RSC1_30">Well, I sort of need them...</string>
  <string name="crkfaud¤RCRKF_RSC1_31">and listen, if you find them...</string>
  <string name="crkfaud¤RCRKF_RSC1_32">I'll pay you handsomely.</string>
  <string name="crkfaud¤RCRKF_RSC1_33">Send me details, if you can.</string>
  <string name="crkfaud¤RCRKF_RSC1_34">Here's my card.</string>
  <string name="crkfaud¤RCRKF_RSC1_35">And if I can't?</string>
  <string name="crkfaud¤RCRKF_RSC1_36">I've no idea.</string>
  <string name="crkfaud¤RCRKF_RSC1_37">Actually...</string>
  <string name="crkfaud¤RCRKF_RSC1_38">you mean these?</string>
  <string name="crkfaud¤RCRKF_RSC1_39">Yes!</string>
  <string name="crkfaud¤RCRKF_RSC1_40">Yes!</string>
  <string name="crkfaud¤RCRKF_RSC1_41">But where's the rest of them?</string>
  <string name="crkfaud¤RCRKF_RSC1_42">What rest of them?</string>
  <string name="crkfaud¤RCRKF_RSC1_43">No, I need all of them.</string>
  <string name="crkfaud¤RCRKF_RSC1_44">Then I'll pay you handsomely.</string>
  <string name="crkfaud¤RCRKF_RSC1_45">Let me sketch these down.</string>
  <string name="crkfaud¤RCRKF_RSC1_46">Here's my card.</string>
  <string name="crkfaud¤RCRKF_RSC1_47">What if I can't find the rest of them?</string>
  <string name="crkfaud¤RCRKF_RSC1_48">Well, I'm sure you can, sport...</string>
  <string name="crkfaud¤RCRKF_RSC1_49">I'm sure you can.</string>
  <string name="crkfaud¤RCRKF_RSC1_50">Francis Sinclair.</string>
  <string name="crkfaud¤RCRKF_RSC1_51">John Marston.</string>
  <string name="crkfaud¤RCRKF_RSC1_52">Pleasure.</string>
  <string name="crkfaud¤RCRKF_RSC1_53">But I don't understand...</string>
  <string name="crkfaud¤RCRKF_RSC1_54">what're you gonna do with these things?</string>
  <string name="crkfaud¤RCRKF_RSC1_55">Well, I told you...</string>
  <string name="crkfaud¤RCRKF_RSC1_56">if I told you, you'd think I was on the hooch.</string>
  <string name="crkfaud¤RCRKF_RSC1_57">The what?</string>
  <string name="crkfaud¤RCRKF_RSC1_58">I'm gonna have a lie down.</string>
  <string name="crkfaud¤RCRKF_RSC1_59">I don't feel very well...</string>
  <string name="crkfaud¤RCRKF_RSC1_60">and neither would you if...</string>
  <string name="crkfaud¤RCRKF_RSC1_61">ah, but, hey...</string>
  <string name="crkfaud¤RCRKF_RSC1_62">what harm could it do?</string>
  <string name="crkfaud¤RCRKF_RSC1_63">What a lunatic.</string>
  <string name="crkfaud¤RCRKF_RSC1_64">Eating me?</string>
  <string name="crkfaud¤RCRKF_RSC1_65">What?</string>
  <string name="crkfaud¤RCRKF_RSC1_66">I don't have a clue what you just said.</string>
  <string name="crkfaud¤RCRKF_RSC1_67">Okay.</string>
  <string name="crkfaud¤RCRKF_RSC1_68">Little rock carvings?</string>
  <string name="crkfaud¤RCRKF_RSC1_69">What you wanna do with them?</string>
  <string name="crkfaud¤RCRKF_RSC1_70">You're what?</string>
  <string name="crkfaud¤RCRKF_RSC1_71">Are you?</string>
  <string name="crkfaud¤RCRKF_RSC1_72">I've no idea.</string>
  <string name="crkfaud¤RCRKF_RSC1_73">And if I can't?</string>
  <string name="crkfaud¤RCRKF_RSC1_74">I have no idea.</string>
  <string name="crkfaud¤RCRKF_RSC1_75">Oh, actually...</string>
  <string name="crkfaud¤RCRKF_RSC1_76">do you mean these?</string>
  <string name="crkfaud¤RCRKF_RSC1_77">What rest of them?</string>
  <string name="crkfaud¤RCRKF_RSC1_78">But what if I can't find the rest of them?</string>
  <string name="crkfaud¤RCRKF_RSC1_79">Arthur Morgan.</string>
  <string name="crkfaud¤RCRKF_RSC1_80">But I don't understand, why do you need these things?</string>
  <string name="crkfaud¤RCRKF_RSC1_81">The what?</string>
  <string name="crkfaud¤RCRKF_RSC1_82">What a lunatic.</string>
  <string name="crkfaud¤RCRKF_RSC1_LI_1">Well what's eating you, partner?</string>
  <string name="crkfaud¤RCRKF_RSC1_LI_A_1">Eating me?</string>
  <string name="crkfaud¤RCRKF_RSC1_LI_J_1">Eating me?</string>
  <string name="crkfaud¤RCRKF_RSC2_1">Hello?</string>
  <string name="crkfaud¤RCRKF_RSC2_2">Oh, hello...</string>
  <string name="crkfaud¤RCRKF_RSC2_3">can I help you?</string>
  <string name="crkfaud¤RCRKF_RSC2_4">I'm sorry for intruding...</string>
  <string name="crkfaud¤RCRKF_RSC2_5">Mrs. Sinclair?</string>
  <string name="crkfaud¤RCRKF_RSC2_6">Yes...</string>
  <string name="crkfaud¤RCRKF_RSC2_7">how did you know?</string>
  <string name="crkfaud¤RCRKF_RSC2_8">I was looking for your husband.</string>
  <string name="crkfaud¤RCRKF_RSC2_9">My husband?</string>
  <string name="crkfaud¤RCRKF_RSC2_10">He's dead...</string>
  <string name="crkfaud¤RCRKF_RSC2_11">he's been dead since...</string>
  <string name="crkfaud¤RCRKF_RSC2_12">just before Francis was born one year ago.</string>
  <string name="crkfaud¤RCRKF_RSC2_13">Your husband, Francis is dead?</string>
  <string name="crkfaud¤RCRKF_RSC2_14">No this is Francis...</string>
  <string name="crkfaud¤RCRKF_RSC2_15">my husband Tom, is dead.</string>
  <string name="crkfaud¤RCRKF_RSC2_16">I'm a little confused.</string>
  <string name="crkfaud¤RCRKF_RSC2_17">Yes, I think you are.</string>
  <string name="crkfaud¤RCRKF_RSC2_18">What was your name?</string>
  <string name="crkfaud¤RCRKF_RSC2_19">It ain't important...</string>
  <string name="crkfaud¤RCRKF_RSC2_20">excuse me.</string>
  <string name="crkfaud¤RCRKF_RSC2_21">Hello?</string>
  <string name="crkfaud¤RCRKF_RSC2_22">Oh, I'm sorry for intruding...</string>
  <string name="crkfaud¤RCRKF_RSC2_23">Mrs. Sinclair?</string>
  <string name="crkfaud¤RCRKF_RSC2_24">I'm looking for your husband.</string>
  <string name="crkfaud¤RCRKF_RSC2_25">Yeah.</string>
  <string name="crkfaud¤RCRKF_RSC2_26">Your husband, Francis is dead?</string>
  <string name="crkfaud¤RCRKF_RSC2_27">I'm a little confused.</string>
  <string name="crkfaud¤RCRKF_RSC2_28">That's not important...</string>
  <string name="crkfaud¤RCRKF_RSC2_29"> excuse me.</string>
  <string name="crkfaud¤RCRKF_WHOA_A_1">Whoa...</string>
  <string name="crkfaud¤RCRKF_WHOA_J_1">Whoa...</string>
  <string name="crleaud¤CRL1_DOCT2_1">Leave me alone.</string>
  <string name="crleaud¤CRL1_PED_INFOJ_1">You looking for that feller's wagon? Heard 'em say they was taking it to Macomb's End.</string>
  <string name="crleaud¤CRL1_PED_INFOJ_2">Okay. Thanks.</string>
  <string name="crleaud¤CRL1_PED_INFO_1">You looking for that feller's wagon? Heard 'em say they was taking it to Macomb's End.</string>
  <string name="crleaud¤CRL1_PED_INFO_2">Okay. Thanks.</string>
  <string name="crleaud¤CRL1_RETURN_01">Getting that wagon back would be a great service.</string>
  <string name="crleaud¤CRL1_RETURN_02">I can't do my good work without the wagon.</string>
  <string name="crleaud¤CRL1_RETURN_03">I would much appreciate your help with this.</string>
  <string name="crleaud¤CRL1_RETURN_04">Please. They may show respect to you they wouldn't to me.</string>
  <string name="crleaud¤CRL2_DOCT2_01">Can you get down from there please?</string>
  <string name="crleaud¤CRL2_DOCT2_02">Would you be so kind as to get down?</string>
  <string name="crleaud¤CRL2_DOCT3_1">What is wrong with you?</string>
  <string name="crleaud¤CRL2_DOCT4_1">Is that?</string>
  <string name="crleaud¤CRL2_DOCT4_2">Oh my!</string>
  <string name="crleaud¤CRL2_FOLLOW_01">The people of Lagras will be thankful!</string>
  <string name="crleaud¤CRL2_FOLLOW_02">Maybe I'll see you again some day!</string>
  <string name="crleaud¤CRL2_WARN1_01">Who goes there?</string>
  <string name="crleaud¤CRL2_WARN1_02">Better find another way around.</string>
  <string name="crleaud¤CRL2_WARN1_03">Hey, you don't want to be down here. Off with ya.</string>
  <string name="crleaud¤CRL2_WARN2_01">Last warning, go!</string>
  <string name="crleaud¤CRL2_WARN2_02">Didn't you hear me? Get out of here.</string>
  <string name="crleaud¤CRL_ATTACK_01">There. Get him!</string>
  <string name="crleaud¤CRL_ATTACK_02">Over here! Get that feller!</string>
  <string name="crleaud¤CRL_M_ILO_ASK_A_1">Doctor friend of mine lost his wagon... you all ain't seen it have you?</string>
  <string name="crleaud¤CRL_M_ILO_ASK_A_2">Uppity, ain't he? You tell your friend, we going to pay him a visit.</string>
  <string name="crleaud¤CRL_M_ILO_ASK_J_1">Doctor friend of mine lost his wagon... you all ain't seen it have you?</string>
  <string name="crleaud¤CRL_M_ILO_ASK_J_2">Uppity, ain't he? You tell your friend, we going to pay him a visit.</string>
  <string name="crleaud¤CRL_M_ILO_TRT_A_1">Someone told me you got a wagon here don't belong to you.</string>
  <string name="crleaud¤CRL_M_ILO_TRT_A_2">I bet I know who told you. Darkie sumbitch. Tell him we'll pay him a call.</string>
  <string name="crleaud¤CRL_M_ILO_TRT_J_1">Someone told me you got a wagon here don't belong to you.</string>
  <string name="crleaud¤CRL_M_ILO_TRT_J_2">I bet I know who told you. Darkie sumbitch. Tell him we'll pay him a call.</string>
  <string name="crleaud¤CRL_POST_ILO_1_01">Now get out of here.</string>
  <string name="crleaud¤CRL_POST_ILO_1_02">I know what you about... darkie lover. Go!</string>
  <string name="crleaud¤CRL_POST_ILO_1_03">You want us to whip you like we would your uppity chum? Go on!</string>
  <string name="crleaud¤CRL_POST_ILO_2_01">Put a hole in this sumbitch.</string>
  <string name="crleaud¤CRL_POST_ILO_2_02">I'm sick of this fool, come on.</string>
  <string name="crleaud¤CRL_RIDER1_1">Coach incoming, focus your fire.</string>
  <string name="crleaud¤CRL_RIDER2_1">We gotta get outta here.</string>
  <string name="crleaud¤CRL_S1_INT_1">You okay there, mister?</string>
  <string name="crleaud¤CRL_S1_INT_2">You need me to move?</string>
  <string name="crleaud¤CRL_S1_INT_3">Move?</string>
  <string name="crleaud¤CRL_S1_INT_4">A-am I sitting in the wrong place?</string>
  <string name="crleaud¤CRL_S1_INT_5">Excuse me?</string>
  <string name="crleaud¤CRL_S1_INT_6">I didn't mean any offense, sir. Please...</string>
  <string name="crleaud¤CRL_S1_INT_7">I don't get your meaning.</string>
  <string name="crleaud¤CRL_S1_INT_8">I'm very sorry, sir. You have yourself a fine day...</string>
  <string name="crleaud¤CRL_S1_INT_9">and I apologize for any offense I may have inadvertently caused.</string>
  <string name="crleaud¤CRL_S1_INT_10">What're you drinking, mister?</string>
  <string name="crleaud¤CRL_S1_INT_11">Nothing, sir...</string>
  <string name="crleaud¤CRL_S1_INT_12">nothing at all.</string>
  <string name="crleaud¤CRL_S1_INT_13">Why you acting so strange?</string>
  <string name="crleaud¤CRL_S1_INT_14">I don't mean to.</string>
  <string name="crleaud¤CRL_S1_INT_15">I'm sorry for any offense.</string>
  <string name="crleaud¤CRL_S1_INT_16">How could you have offended me?</string>
  <string name="crleaud¤CRL_S1_INT_17">I have no idea.</string>
  <string name="crleaud¤CRL_S1_INT_18">But I had no idea how I offended the last fellers...</string>
  <string name="crleaud¤CRL_S1_INT_19">and they stole my wagon on account of my impudence.</string>
  <string name="crleaud¤CRL_S1_INT_20">Stole your wagon over back chat?</string>
  <string name="crleaud¤CRL_S1_INT_21">They didn't like my medical practice, I suppose.</string>
  <string name="crleaud¤CRL_S1_INT_22">I was helping folk.</string>
  <string name="crleaud¤CRL_S1_INT_23">And that wasn't popular?</string>
  <string name="crleaud¤CRL_S1_INT_24">I was undercutting the competition...</string>
  <string name="crleaud¤CRL_S1_INT_25">or I was too colored...</string>
  <string name="crleaud¤CRL_S1_INT_26">or I was irritating in nature...</string>
  <string name="crleaud¤CRL_S1_INT_27">or I was some know it all big city slicker...</string>
  <string name="crleaud¤CRL_S1_INT_28">here to demean some good ole boys with my fine words.</string>
  <string name="crleaud¤CRL_S1_INT_29">The exact variety of my sins was the source of some conjecture...</string>
  <string name="crleaud¤CRL_S1_INT_30">so they undercut me.</string>
  <string name="crleaud¤CRL_S1_INT_31">That ain't very nice.</string>
  <string name="crleaud¤CRL_S1_INT_32">That was my impression.</string>
  <string name="crleaud¤CRL_S1_INT_33">Still...</string>
  <string name="crleaud¤CRL_S1_INT_34">compared to the gutting, castration...</string>
  <string name="crleaud¤CRL_S1_INT_35">defenestration and crucifixion they offered me...</string>
  <string name="crleaud¤CRL_S1_INT_36">I felt I got off lightly.</string>
  <string name="crleaud¤CRL_S1_INT_37">Imaginative bunch.</string>
  <string name="crleaud¤CRL_S1_INT_38">Yes.</string>
  <string name="crleaud¤CRL_S1_INT_39">But...</string>
  <string name="crleaud¤CRL_S1_INT_40">No great love of my medical practice...</string>
  <string name="crleaud¤CRL_S1_INT_41"> too free with my wisdom and services.</string>
  <string name="crleaud¤CRL_S1_INT_42">Which way did they go?</string>
  <string name="crleaud¤CRL_S1_INT_43">Down the road, that away.</string>
  <string name="crleaud¤CRL_S1_INT_44">Stay here.</string>
  <string name="crleaud¤CRL_S1_INT_45">I'm sort of forced to.</string>
  <string name="crleaud¤CRL_S1_INT_46">Please, don't go to any trouble on my account.</string>
  <string name="crleaud¤CRL_S1_INT_47">You okay there, mister?</string>
  <string name="crleaud¤CRL_S1_INT_48">Move?</string>
  <string name="crleaud¤CRL_S1_INT_49">Excuse me?</string>
  <string name="crleaud¤CRL_S1_INT_50">I don't get your meaning.</string>
  <string name="crleaud¤CRL_S1_INT_51">What're you drinking, mister?</string>
  <string name="crleaud¤CRL_S1_INT_52">Well, why you acting so strange?</string>
  <string name="crleaud¤CRL_S1_INT_53">How could you have offended me?</string>
  <string name="crleaud¤CRL_S1_INT_54">Stole your wagon for back chat?</string>
  <string name="crleaud¤CRL_S1_INT_55">And that wasn't popular?</string>
  <string name="crleaud¤CRL_S1_INT_56">That ain't very nice.</string>
  <string name="crleaud¤CRL_S1_INT_57">Imaginative bunch.</string>
  <string name="crleaud¤CRL_S1_INT_58">But...</string>
  <string name="crleaud¤CRL_S1_INT_59">Which way they go?</string>
  <string name="crleaud¤CRL_S1_INT_60">Stay here.</string>
  <string name="crleaud¤CRL_S1_INT_LI_A_1">You okay there, mister?</string>
  <string name="crleaud¤CRL_S1_INT_LI_A_2">You need me to move?</string>
  <string name="crleaud¤CRL_S1_INT_LI_A_3">Move?</string>
  <string name="crleaud¤CRL_S1_INT_LI_J_1">You okay there, mister?</string>
  <string name="crleaud¤CRL_S1_INT_LI_J_2">You need me to move?</string>
  <string name="crleaud¤CRL_S1_INT_LI_J_3">Move?</string>
  <string name="crleaud¤CRL_S2_EXT_1">Look who it is.</string>
  <string name="crleaud¤CRL_S2_EXT_2">I did not count on seeing that wagon again...</string>
  <string name="crleaud¤CRL_S2_EXT_3">nor you for that matter.</string>
  <string name="crleaud¤CRL_S2_EXT_4">Only people you won't be seeing...</string>
  <string name="crleaud¤CRL_S2_EXT_5">are the folks who took it.</string>
  <string name="crleaud¤CRL_S2_EXT_6">I take it they aren't the only...</string>
  <string name="crleaud¤CRL_S2_EXT_7">ignorant bullying clodhoppers in these parts...</string>
  <string name="crleaud¤CRL_S2_EXT_8">but I can live in glorious hope.</string>
  <string name="crleaud¤CRL_S2_EXT_9">It wasn't a trouble now, was it?</string>
  <string name="crleaud¤CRL_S2_EXT_10">No...</string>
  <string name="crleaud¤CRL_S2_EXT_11">it was a pleasure.</string>
  <string name="crleaud¤CRL_S2_EXT_12">Well...</string>
  <string name="crleaud¤CRL_S2_EXT_13">let me give you something for your pleasure.</string>
  <string name="crleaud¤CRL_S2_EXT_14">What we got here...</string>
  <string name="crleaud¤CRL_S2_EXT_15">Ah, how about this?</string>
  <string name="crleaud¤CRL_S2_EXT_16">Provide a man a tincture...</string>
  <string name="crleaud¤CRL_S2_EXT_17">he'll be well for a day.</string>
  <string name="crleaud¤CRL_S2_EXT_18">Teach him to make one...</string>
  <string name="crleaud¤CRL_S2_EXT_19">he might be well a while longer.</string>
  <string name="crleaud¤CRL_S2_EXT_20">I'll make sure and try to make this.</string>
  <string name="crleaud¤CRL_S2_EXT_21">Thank you.</string>
  <string name="crleaud¤CRL_S2_EXT_22">Thank you.</string>
  <string name="crleaud¤CRL_S2_EXT_23">It won't work for anything chronic...</string>
  <string name="crleaud¤CRL_S2_EXT_24">but you may not need it to.</string>
  <string name="crleaud¤CRL_S2_EXT_25">Thank you.</string>
  <string name="crleaud¤CRL_S2_EXT_26">I just wish I could help with your more pressing ailment.</string>
  <string name="crleaud¤CRL_S2_EXT_27">Well...</string>
  <string name="crleaud¤CRL_S2_EXT_28">if you see me on my travels and you're in need of something...</string>
  <string name="crleaud¤CRL_S2_EXT_29">make sure you come and say hello.</string>
  <string name="crleaud¤CRL_S2_EXT_30">Travel safe now.</string>
  <string name="crleaud¤CRL_S2_EXT_31">Only people you won't be seeing...</string>
  <string name="crleaud¤CRL_S2_EXT_32">are the folks that took it.</string>
  <string name="crleaud¤CRL_S2_EXT_33">No...</string>
  <string name="crleaud¤CRL_S2_EXT_34">it was a pleasure.</string>
  <string name="crleaud¤CRL_S2_EXT_35">I'll make sure to try and make this.</string>
  <string name="crleaud¤CRL_S2_EXT_36">Thank you.</string>
  <string name="crleaud¤CRL_S2_EXT_37">Travel safe now.</string>
  <string name="crleaud¤CRL_WAGONSOLO_1">Damn uppity immigrant sent you, huh? He ain't getting his wagon back.</string>
  <string name="crleaud¤CRL_WAGON_01">Don't let him get the wagon!</string>
  <string name="crleaud¤CRL_WAGON_02">He's after that darkie's wagon!</string>
  <string name="crleaud¤RCRLE_ALLDEAD_A_1">Ah... If you done, boys, I'll go.</string>
  <string name="crleaud¤RCRLE_ALLDEAD_J_1">Ah... If you done, boys, I'll go.</string>
  <string name="crleaud¤RCRLE_APPRCH_A_1">You know this feller don't ya?</string>
  <string name="crleaud¤RCRLE_APPRCH_J_1">You know this feller don't ya?</string>
  <string name="crleaud¤RCRLE_COMBAT1_A_01">I wanted the wagon, now I want you.</string>
  <string name="crleaud¤RCRLE_COMBAT1_A_02">Y'all ain't nice.</string>
  <string name="crleaud¤RCRLE_COMBAT1_A_03">Grubby little bastards.</string>
  <string name="crleaud¤RCRLE_COMBAT1_J_01">I wanted the wagon, now I want you.</string>
  <string name="crleaud¤RCRLE_COMBAT1_J_02">Y'all ain't nice.</string>
  <string name="crleaud¤RCRLE_COMBAT1_J_03">Grubby little bastards.</string>
  <string name="crleaud¤RCRLE_COMBAT2_A_01">Where you got the wagon, eh?</string>
  <string name="crleaud¤RCRLE_COMBAT2_A_02">Where's the damn wagon?</string>
  <string name="crleaud¤RCRLE_COMBAT2_J_01">Where you got the wagon, eh?</string>
  <string name="crleaud¤RCRLE_COMBAT2_J_02">Where's the damn wagon?</string>
  <string name="crleaud¤RCRLE_IG1_1">Oh no you don't, you... stop!</string>
  <string name="crleaud¤RCRLE_IG1_2">Get down, that's our wagon now, get down!</string>
  <string name="crleaud¤RCRLE_LHORSE_A_1">If the doctor asks, there was one horse when I found you.</string>
  <string name="crleaud¤RCRLE_LHORSE_J_1">If the doctor asks, there was one horse when I found you.</string>
  <string name="crleaud¤RCRLE_RATTACK_A_1">Just leave it alone won't you?</string>
  <string name="crleaud¤RCRLE_RATTACK_A_2">What the hell you want with this thing?</string>
  <string name="crleaud¤RCRLE_RATTACK_J_1">Just leave it alone, will you?</string>
  <string name="crleaud¤RCRLE_RATTACK_J_2">What the hell you want with this thing?</string>
  <string name="crleaud¤RCRLE_RDEAD_A_1">That all of you? Shit.</string>
  <string name="crleaud¤RCRLE_RDEAD_J_1">That all of you? Shit.</string>
  <string name="crleaud¤RCRLE_SEEWAG_A_1">There it is.</string>
  <string name="crleaud¤RCRLE_SEEWAG_J_1">There it is.</string>
  <string name="crleaud¤RCRLE_WAGON_A_1">Okay, c'mon.</string>
  <string name="crleaud¤RCRLE_WAGON_A_2">Get you back to the doctor.</string>
  <string name="crleaud¤RCRLE_WAGON_J_1">Okay, c'mon.</string>
  <string name="crleaud¤RCRLE_WAGON_J_2">Get you back to the doctor.</string>
  <string name="crmb3¤CMRB3_ACT_1">Oh Arthur, it is good to see you.</string>
  <string name="crmb3¤CMRB3_ACT_2">You okay, Mary-Beth?</string>
  <string name="crmb3¤CMRB3_ACT_3">Just great but I nearly got killed back in town...</string>
  <string name="crmb3¤CMRB3_ACT_4">they caught me robbing from a store and I ran for my life.</string>
  <string name="crmb3¤CMRB3_ACT_5">You weren't followed here?</string>
  <string name="crmb3¤CMRB3_ACT_6">Arthur Morgan! Of course not. Who do you think you're speaking to?</string>
  <string name="crmb3¤CMRB3_ACT_7">Good girl.</string>
  <string name="crn1¤0x00B0FB25">Return to ~o~Uncle~s~</string>
  <string name="crn1¤0x4B94E1CE">Keep up with ~o~Uncle~s~</string>
  <string name="crn1¤CRN1_BANDANA">Equip Bandana</string>
  <string name="crn1¤CRN1_BLIP">Hole</string>
  <string name="crn1¤CRN1_CATCH_WAG">Keep up with the ~o~wagon~s~</string>
  <string name="crn1¤CRN1_FAIL_GANG">The gang was abandoned.</string>
  <string name="crn1¤CRN1_FAIL_KILL">You attacked the wagon.</string>
  <string name="crn1¤CRN1_FAIL_LOST">You lost the gang.</string>
  <string name="crn1¤CRN1_FAIL_SPOOK">You spooked the wagon.</string>
  <string name="crn1¤CRN1_HELP">Help Uncle</string>
  <string name="crn1¤CRN1_HELP_BACK">Hold ~INPUT_LOOK_BEHIND~ to look behind you at the pursuers.</string>
  <string name="crn1¤CRN1_HELP_MASK">Press ~INPUT_QUICK_EQUIP_ITEM~ to quickly equip your bandana, this will prevent you being recognized.</string>
  <string name="crn1¤CRN1_PEEK">Look</string>
  <string name="crn1¤CRN1_RETURN_WAG">Return to the ~o~wagon~s~</string>
  <string name="crn1¤CRN1_S1_OBJ1">Follow ~o~Uncle~s~</string>
  <string name="crn1¤CRN1_S1_OBJ2">Wait for the wagon~s~</string>
  <string name="crn1¤CRN1_S2_OBJ1">Approach the ~o~wagon~s~</string>
  <string name="crn1¤CRN1_S2_OBJ2">Rob the ~o~wagon~s~</string>
  <string name="crn1¤CRN1_S3_OBJ1">Escape the ~e~pursuers~s~ with the gang</string>
  <string name="crn1¤CRN1_S3_OBJ2">Hide in the ~o~barn~s~</string>
  <string name="crn1¤CRN1_S4_OBJ1">Keep hidden</string>
  <string name="crn1¤CRN1_S5_OBJ1">Fend off the ~e~attackers~s~</string>
  <string name="crn1¤CRN1_S6_OBJ1">Escape through the ~o~hole~s~ in the barn wall</string>
  <string name="crn1¤CRN1_S7_OBJ1">Follow ~o~Uncle~s~</string>
  <string name="crn1¤CRN1_S8_OBJ1">Get into cover near ~o~Uncle~s~</string>
  <string name="crn1¤CRN1_S9_OBJ1">Deal with the ~e~pursuers~s~</string>
  <string name="crn1¤CRN1_S9_OBJ2">Help ~o~Charles~s~ and ~o~Bill~s~</string>
  <string name="crn1¤CRN1_WAGON">Search crate</string>
  <string name="crn1¤CRN1_WARN_GANG">Return to the ~o~gang~s~</string>
  <string name="crn1aud¤CRN1_ATTACK2_01">Looks like we're shooting our way outta here, fellers.</string>
  <string name="crn1aud¤CRN1_ATTACK2_02">Goddamn it, Arthur, what was that? Let fly at 'em boys.</string>
  <string name="crn1aud¤CRN1_ATTACK_01">Looks like we're shooting our way outta here, fellers.</string>
  <string name="crn1aud¤CRN1_ATTACK_02">Bill, you idiot! Give 'em hell, boys.</string>
  <string name="crn1aud¤CRN1_BEHIND_01">There's a whole lot of 'em back there.</string>
  <string name="crn1aud¤CRN1_BEHIND_02">We got a lotta company back there.</string>
  <string name="crn1aud¤CRN1_BILLMOVE_01">Move, Bill.</string>
  <string name="crn1aud¤CRN1_BILLMOVE_02">Out of the way, Bill.</string>
  <string name="crn1aud¤CRN1_BILLMOVE_03">Watch out.</string>
  <string name="crn1aud¤CRN1_BILLNEXT_1">This feller really don't like getting robbed.</string>
  <string name="crn1aud¤CRN1_BILLNEXT_2">Let's just hope we don't run outta bullets.</string>
  <string name="crn1aud¤CRN1_BILLURGE_01">Ride, boys, come on!</string>
  <string name="crn1aud¤CRN1_BILLURGE_02">Keep going!</string>
  <string name="crn1aud¤CRN1_BILLURGE_03">Let's go, let's go!</string>
  <string name="crn1aud¤CRN1_BILLYELL2_1">Where the hell are we going?</string>
  <string name="crn1aud¤CRN1_BILLYELL2_2">Getting outta here! What kind of dumb question's...</string>
  <string name="crn1aud¤CRN1_BILLYELL3_1">You can move fast when you have to, can't you?</string>
  <string name="crn1aud¤CRN1_BILLYELL3_2">Just shut up, Williamson.</string>
  <string name="crn1aud¤CRN1_BILLYELL_1">Nice going, Uncle! Most guarded wagon in goddamn history.</string>
  <string name="crn1aud¤CRN1_BILLYELL_2">How was I to know?</string>
  <string name="crn1aud¤CRN1_BRNSHOUT1B_1">What happened to \"keep this calm\", Arthur?</string>
  <string name="crn1aud¤CRN1_BRNSHOUT1B_2">They was seconds from finding us anyway.</string>
  <string name="crn1aud¤CRN1_BRNSHOUT1_1">Nicely done, Bill. They teach you that move in the army too?</string>
  <string name="crn1aud¤CRN1_BRNSHOUT1_2">Can't you keep your fat feet still for ten goddamn seconds?</string>
  <string name="crn1aud¤CRN1_BRNSHOUT1_3">You got us into this.</string>
  <string name="crn1aud¤CRN1_BRNSHOUT2_1">How about we stop robbing Cornwall for a while?</string>
  <string name="crn1aud¤CRN1_BRNSHOUT2_2">I didn't know we was robbing Cornwall, alright?</string>
  <string name="crn1aud¤CRN1_BRNSHOUT3_1">Hold them back! Do not let 'em close in on us.</string>
  <string name="crn1aud¤CRN1_BRNSHOUT4_1">Don't worry, fellers. We ain't going out like this, no goddamn way.</string>
  <string name="crn1aud¤CRN1_BRNSHOUT4_2">Why? You got another surefire plan for us, Uncle?</string>
  <string name="crn1aud¤CRN1_BRNSHOUT5_1">Everyone still breathing?</string>
  <string name="crn1aud¤CRN1_BRNSHOUT5_2">I am.</string>
  <string name="crn1aud¤CRN1_BRNSHOUT5_3">You would be.</string>
  <string name="crn1aud¤CRN1_BRNSHOUT6_1">~sl:0.0:3.5~So this is what you call \"easy pickings\", Uncle?~sl:0.6~Easy pickings for them, more like.</string>
  <string name="crn1aud¤CRN1_BRNSHOUT6_2">~sl:0.5~I did my research, alright?</string>
  <string name="crn1aud¤CRN1_BRNSHOUT6_3">Yes, well done with that. I'm sorry we ever doubted you.</string>
  <string name="crn1aud¤CRN1_CGETOUT_1">Go on... get outta here.</string>
  <string name="crn1aud¤CRN1_CHARHELP_01">Are you gonna give me a hand here?</string>
  <string name="crn1aud¤CRN1_CHARHELP_02">Check the boxes at the back, Arthur.</string>
  <string name="crn1aud¤CRN1_CHARHELP_03">This would be a lot quicker if someone helped me.</string>
  <string name="crn1aud¤CRN1_CHARSTAR_1">Arthur, help me out here.</string>
  <string name="crn1aud¤CRN1_CHARURGE_01">Come on, we need to lose 'em!</string>
  <string name="crn1aud¤CRN1_CHARURGE_02">Faster, come on!</string>
  <string name="crn1aud¤CRN1_CHARURGE_03">Go, get rid of them!</string>
  <string name="crn1aud¤CRN1_CHARURGE_04">Come on, Arthur!</string>
  <string name="crn1aud¤CRN1_CHARURGE_05">They're still on us!</string>
  <string name="crn1aud¤CRN1_CHARURGE_06">Everyone stay tight!</string>
  <string name="crn1aud¤CRN1_CHRLMOVE_01">Watch it, Charles.</string>
  <string name="crn1aud¤CRN1_CHRLMOVE_02">Move over.</string>
  <string name="crn1aud¤CRN1_CHRLMOVE_03">Behind you, Charles.</string>
  <string name="crn1aud¤CRN1_CHRLNEXT_1">Where are they all coming from?</string>
  <string name="crn1aud¤CRN1_CHRLNEXT_2">Looks like Mr. Cornwall's gone and upped his security.</string>
  <string name="crn1aud¤CRN1_CLIMBOUT_01">Hurry, come on.</string>
  <string name="crn1aud¤CRN1_CLIMBOUT_02">Let's go, Arthur.</string>
  <string name="crn1aud¤CRN1_CLIMBOUT_03">Arthur, what are you doing?</string>
  <string name="crn1aud¤CRN1_DOESNT_1">Made a meal outta that, didn't you?</string>
  <string name="crn1aud¤CRN1_DOESNT_2">Just stand there, why don't you?</string>
  <string name="crn1aud¤CRN1_DOESNT_3">Making an old man suffer...</string>
  <string name="crn1aud¤CRN1_ENDCHASE_1">Let's shake them and get back to camp!</string>
  <string name="crn1aud¤CRN1_ENDCHASE_2">~sl:0.0:2.7~No, we need to find a place to lie low.~sl:0.2~We can't risk leading Cornwall's men to camp.</string>
  <string name="crn1aud¤CRN1_ENDCHASE_3">Alright.</string>
  <string name="crn1aud¤CRN1_EXT_1">We all still alive?</string>
  <string name="crn1aud¤CRN1_EXT_2">Just about...</string>
  <string name="crn1aud¤CRN1_EXT_3">Yeah, I'll deal with you later.</string>
  <string name="crn1aud¤CRN1_EXT_4">We got some money, didn't we?</string>
  <string name="crn1aud¤CRN1_EXT_5">Sure, but now we got Cornwall on our backs again.</string>
  <string name="crn1aud¤CRN1_EXT_6">It was an honest mistake.</string>
  <string name="crn1aud¤CRN1_EXT_7">Leave it, go on, get out of here.</string>
  <string name="crn1aud¤CRN1_EXT_8">Every man split up. Go on, run, quick.</string>
  <string name="crn1aud¤CRN1_EXT_9">Good luck, gents.</string>
  <string name="crn1aud¤CRN1_EXT_10">Stay quiet and move.</string>
  <string name="crn1aud¤CRN1_EXT_LI_1">Alright...</string>
  <string name="crn1aud¤CRN1_EXT_LI_2">we all still alive?</string>
  <string name="crn1aud¤CRN1_FIRE_1">Oh, shit... fire! The oil from that lantern!</string>
  <string name="crn1aud¤CRN1_FIRE_2">Damn it.</string>
  <string name="crn1aud¤CRN1_FIRE_ALT_1">Shit... fire!</string>
  <string name="crn1aud¤CRN1_FOLLOW2_1">I wouldn't leave that old fool by himself, Arthur.</string>
  <string name="crn1aud¤CRN1_FOLLOW3_1">I don't reckon this is what he meant by split up, Arthur.</string>
  <string name="crn1aud¤CRN1_FOLLOW_1">I thought you were going with Uncle?</string>
  <string name="crn1aud¤CRN1_FRONT_01">They're coming in from the front.</string>
  <string name="crn1aud¤CRN1_FRONT_02">We got more on this side.</string>
  <string name="crn1aud¤CRN1_GCHAT1_1">You see anything?</string>
  <string name="crn1aud¤CRN1_GCHAT1_2">Not yet...</string>
  <string name="crn1aud¤CRN1_GCHAT2_1">Mr. Cornwall ain't gonna be happy about this.</string>
  <string name="crn1aud¤CRN1_GCHAT2_2">No, not after that business in Valentine.</string>
  <string name="crn1aud¤CRN1_GCHAT3_1">Sons of bitches... how we gonna find them in this?</string>
  <string name="crn1aud¤CRN1_GCHAT3_2">They can't have gone too far.</string>
  <string name="crn1aud¤CRN1_GCHAT4_1">Last time I'm doing the payroll wagon.</string>
  <string name="crn1aud¤CRN1_GCHAT4_2">You're telling me.</string>
  <string name="crn1aud¤CRN1_GETOUT_1">If we don't get outta here soon, we're charcoal.</string>
  <string name="crn1aud¤CRN1_GSHOUT1_1">Hold it right there.</string>
  <string name="crn1aud¤CRN1_GSHOUT2_1">Drop your goddamn weapons right now.</string>
  <string name="crn1aud¤CRN1_GUNALT_1">Uh oh. Sounds like they got some trouble over here.</string>
  <string name="crn1aud¤CRN1_GUNALT_2">We better go give them a hand.</string>
  <string name="crn1aud¤CRN1_GUNSHOTS_1">Uh oh. Clearly those boys ain't as quiet as us.</string>
  <string name="crn1aud¤CRN1_GUNSHOTS_2">Guess we should go give 'em a hand.</string>
  <string name="crn1aud¤CRN1_HAUL_1">Okay, we're looking good. Must be nearly a thousand here.</string>
  <string name="crn1aud¤CRN1_HIDE_1">~sl:0.0:0.8~Woah...~sl:0.2:1.7~Let-let-let's hide in here...~sl:0.3~quick.</string>
  <string name="crn1aud¤CRN1_HOLDUP_1">Okay, hold up here.</string>
  <string name="crn1aud¤CRN1_HOLDUP_2">We should cover our faces.</string>
  <string name="crn1aud¤CRN1_HOLDUP_3">They'll be passing through the crossroads up ahead.</string>
  <string name="crn1aud¤CRN1_HOLDUP_4">When?</string>
  <string name="crn1aud¤CRN1_HOLDUP_5">Soon, Williamson. Chrissakes. It should be due any time now.</string>
  <string name="crn1aud¤CRN1_HOLDUP_6">Let's keep this quiet and clean. Nobody needs to die here.</string>
  <string name="crn1aud¤CRN1_IG1_SPOT_1">~sl:0.0:1.8~There. ~rp~You see, gentlemen?~lr:0.6:1.4:1~Just like clockwork.</string>
  <string name="crn1aud¤CRN1_IG2_STOP_1">Stop the wagon!</string>
  <string name="crn1aud¤CRN1_IG2_STOP_2">I said, stop the damn wagon!</string>
  <string name="crn1aud¤CRN1_IG2_STOP_3">Whoa...</string>
  <string name="crn1aud¤CRN1_IG2_STOP_4">Now, don't try anything stupid and we won't do anything unkind.</string>
  <string name="crn1aud¤CRN1_IG2_STOP_5">~sl:0.1:3.4~You know, boys... I... I don't, I don't want to get shot,~sl:0.2~but this is a mistake.</string>
  <string name="crn1aud¤CRN1_IG2_STOP_6">I work for Cornwall Kerosene and Tar... Mr. Leviticus Cornwall.</string>
  <string name="crn1aud¤CRN1_IG2_STOP_7">Oh great...</string>
  <string name="crn1aud¤CRN1_IG2_STOP_8">~sl:0.3:0.0~So you know him?</string>
  <string name="crn1aud¤CRN1_IG2_STOP_10">Who doesn't?</string>
  <string name="crn1aud¤CRN1_IG2_STOP_11">~sl:0.4:3.4~I hear he's rich enough to share the wealth around...~sl:0.2:1.8:1~and not miss it too much.</string>
  <string name="crn1aud¤CRN1_IG2_STOP_12">~sl:0.1:0.0~Oh, he'll miss it.</string>
  <string name="crn1aud¤CRN1_IG2_STOP_13">Okay, one of you check out round the back.</string>
  <string name="crn1aud¤CRN1_IG3_1">~sl:0.0:2.6:1~Now, let's see what's inside.</string>
  <string name="crn1aud¤CRN1_IG4_1">Quick! Get off the trail, into the woods.</string>
  <string name="crn1aud¤CRN1_IG5_1">Is this your place?</string>
  <string name="crn1aud¤CRN1_IG5_2">~sl:0.4:0.7:1~Kinda...</string>
  <string name="crn1aud¤CRN1_IG5_3">And you didn't hear nothing?</string>
  <string name="crn1aud¤CRN1_IG5_4">I-I... I...</string>
  <string name="crn1aud¤CRN1_IG5_5">Why don't you just tell me, partner, what you heard.</string>
  <string name="crn1aud¤CRN1_IG5_6">Go ahead, go ahead. Tell me what you heard.</string>
  <string name="crn1aud¤CRN1_IG5_7">~sl:0.0:0.6~I don't...~sl:1.2~maybe I heard some noises out by the barn a while ago?</string>
  <string name="crn1aud¤CRN1_IG5_8">Ain't me.</string>
  <string name="crn1aud¤CRN1_IG5_9">~sl:0.4:1.3:1~Better not be...</string>
  <string name="crn1aud¤CRN1_IG5_10">~sl:0.0:3.7~All right. Cooperforth, Lowe...~sl:~go check out the... the barn.</string>
  <string name="crn1aud¤CRN1_IG5_11">~sl:0.4:0.8:1~Sir.</string>
  <string name="crn1aud¤CRN1_IG8_A_1">Well the place looks deserted enough...</string>
  <string name="crn1aud¤CRN1_IG8_A_2">~sl:0.0:0.8~Sure.~sl:1.1:2.1:1~You head inside, I'll go round the back.</string>
  <string name="crn1aud¤CRN1_IG8_A_3">~sl:0.0:1.4~Place looks empty to me.~sl:0.9:2.1:1~Now, the old guy up there is full of crap.</string>
  <string name="crn1aud¤CRN1_IG8_A_4">~sl:0.0:3.4:1~Yeah, I don't think they're here. Don't see any horses.</string>
  <string name="crn1aud¤CRN1_IG8_A_5">Come on, let's head back.</string>
  <string name="crn1aud¤CRN1_IG8_A_6">~sl:0.0:0.7~Boss.~sl:0.8:1.0:1~Place is empty.</string>
  <string name="crn1aud¤CRN1_IG8_A_7">Shit!</string>
  <string name="crn1aud¤CRN1_IG10_A_2">~sl:0.0:1.3:1~Oh shit...</string>
  <string name="crn1aud¤CRN1_IG10_A_3">~sl:0.8:0.0~This whole place is catching.</string>
  <string name="crn1aud¤CRN1_IG10_B_1">~sl:0.0:1.3:1~Come on, old man!</string>
  <string name="crn1aud¤CRN1_IG10_B_2">~sl:0.0:1.3:1~Come on, Arthur!</string>
  <string name="crn1aud¤CRN1_IG10_C_1">Let's go, Arthur!</string>
  <string name="crn1aud¤CRN1_IG10_D_1">Let's head into the woods!</string>
  <string name="crn1aud¤CRN1_IG11_SPLIT_1">~sl:0.0:2.9~Let's split up a bit, try to confuse 'em...~sl:0.2~Arthur, with me.</string>
  <string name="crn1aud¤CRN1_IG16_1">They're coming this way.</string>
  <string name="crn1aud¤CRN1_IG16_2">~sl:0.6~Perfect.</string>
  <string name="crn1aud¤CRN1_IG16_3">~sl:1.0~We need to do this quietly.</string>
  <string name="crn1aud¤CRN1_IG16_4">~sl:0.0:2.3:1~You take the left and I'll take the right, ok?</string>
  <string name="crn1aud¤CRN1_IG16_5">Your right or my right?</string>
  <string name="crn1aud¤CRN1_IG16_6">Shh...</string>
  <string name="crn1aud¤CRN1_IG16_FOLLW_1">Follow my lead.</string>
  <string name="crn1aud¤CRN1_INT_1">Ah, call me Molly would ya?</string>
  <string name="crn1aud¤CRN1_INT_2">Arthur, how is Dutch?</string>
  <string name="crn1aud¤CRN1_INT_3">I mean, how does he seem to you?</string>
  <string name="crn1aud¤CRN1_INT_4">About the same as usual, I guess.</string>
  <string name="crn1aud¤CRN1_INT_5">I... I really love him you know...</string>
  <string name="crn1aud¤CRN1_INT_6">but if he...</string>
  <string name="crn1aud¤CRN1_INT_7">Like he always says, loyalty is everything, so...</string>
  <string name="crn1aud¤CRN1_INT_8">Arthur!</string>
  <string name="crn1aud¤CRN1_INT_9">Excuse me, Miss O'Shea.</string>
  <string name="crn1aud¤CRN1_INT_10">What you want?</string>
  <string name="crn1aud¤CRN1_INT_11">I bring a gift...</string>
  <string name="crn1aud¤CRN1_INT_12">the great gift of information.</string>
  <string name="crn1aud¤CRN1_INT_13">So, you got some tip off, so now...</string>
  <string name="crn1aud¤CRN1_INT_14">I can risk my neck, and make you some money...</string>
  <string name="crn1aud¤CRN1_INT_15">while you lounge around.</string>
  <string name="crn1aud¤CRN1_INT_16">You know, Arthur, bitterness, it works on the inside...</string>
  <string name="crn1aud¤CRN1_INT_17">as well as on your sour face.</string>
  <string name="crn1aud¤CRN1_INT_18">If you say so...</string>
  <string name="crn1aud¤CRN1_INT_19">but you can go find some other fool to run your errands.</string>
  <string name="crn1aud¤CRN1_INT_20">Bill, come on over here...</string>
  <string name="crn1aud¤CRN1_INT_21">will you be my other fool?</string>
  <string name="crn1aud¤CRN1_INT_22">You too, Charles.</string>
  <string name="crn1aud¤CRN1_INT_23">What are you talking about?</string>
  <string name="crn1aud¤CRN1_INT_24">Arthur's above a little stick up I heard about.</string>
  <string name="crn1aud¤CRN1_INT_25">No I'm not.</string>
  <string name="crn1aud¤CRN1_INT_26">Well you just said...</string>
  <string name="crn1aud¤CRN1_INT_27">Hey, I'll do it...</string>
  <string name="crn1aud¤CRN1_INT_28">as long as you ride with us.</string>
  <string name="crn1aud¤CRN1_INT_29">I got a serious medical condition.</string>
  <string name="crn1aud¤CRN1_INT_30">Yes, you are a compulsive liar.</string>
  <string name="crn1aud¤CRN1_INT_31">No need to be like that.</string>
  <string name="crn1aud¤CRN1_INT_32">Charles, have I ever lied to you?</string>
  <string name="crn1aud¤CRN1_INT_33">I hardly know you.</string>
  <string name="crn1aud¤CRN1_INT_34">Exactly.</string>
  <string name="crn1aud¤CRN1_INT_35">Now you boys should do this, it's easy...</string>
  <string name="crn1aud¤CRN1_INT_36">and I'll only take a small commission for my information...</string>
  <string name="crn1aud¤CRN1_INT_37">but it's now or never.</string>
  <string name="crn1aud¤CRN1_INT_38">Then it's never.</string>
  <string name="crn1aud¤CRN1_INT_39">Oh, God help me...</string>
  <string name="crn1aud¤CRN1_INT_40">Fine, I'll do it.</string>
  <string name="crn1aud¤CRN1_INT_41">Well, what is it?</string>
  <string name="crn1aud¤CRN1_INT_42">It's a supply wagon carrying payroll...</string>
  <string name="crn1aud¤CRN1_INT_43">but very briefly unguarded apparently...</string>
  <string name="crn1aud¤CRN1_INT_44">as it passes through a crossroads near here...</string>
  <string name="crn1aud¤CRN1_INT_45">where there's an old ruined church...</string>
  <string name="crn1aud¤CRN1_INT_46">before it connects with the rest of the wagon train.</string>
  <string name="crn1aud¤CRN1_INT_47">Very easy pickings.</string>
  <string name="crn1aud¤CRN1_INT_48">As long as we get paid or, you get shot...</string>
  <string name="crn1aud¤CRN1_INT_49">I'm happy.</string>
  <string name="crn1aud¤CRN1_INT_50">You are a sick man, Arthur Morgan...</string>
  <string name="crn1aud¤CRN1_INT_51">a very sick man indeed.</string>
  <string name="crn1aud¤CRN1_INT_LI_1">Yes, Miss O'Shea?</string>
  <string name="crn1aud¤CRN1_INT_P1_L_1">Hey, Arthur... can I have a quick word?</string>
  <string name="crn1aud¤CRN1_KILLS_1">Made a meal outta that, didn't you?</string>
  <string name="crn1aud¤CRN1_KILLS_2">~sl:0.7~This is a young man's game...</string>
  <string name="crn1aud¤CRN1_LEFT_01">There's a goddamn horde of them on the left here.</string>
  <string name="crn1aud¤CRN1_LEFT_02">Goddamn it. They're piling in this way now.</string>
  <string name="crn1aud¤CRN1_MCS1_1">Shit...</string>
  <string name="crn1aud¤CRN1_MCS1_2">Hey, think I see something!</string>
  <string name="crn1aud¤CRN1_MCS1_3">Ahh, great.</string>
  <string name="crn1aud¤CRN1_MCS1_4">He's being robbed up ahead!</string>
  <string name="crn1aud¤CRN1_MCS1_5">Let's go.</string>
  <string name="crn1aud¤CRN1_MCS1_6">Arthur, let's go!~n~~m~Oi, you!</string>
  <string name="crn1aud¤CRN1_MCS1_7">H'ya!~n~~m~Stop!</string>
  <string name="crn1aud¤CRN1_MCS2_1">Get outta here, go on...</string>
  <string name="crn1aud¤CRN1_MCS2_2">I'll see you later.</string>
  <string name="crn1aud¤CRN1_MCS2_3">Alright, let's get outta sight. Come on.</string>
  <string name="crn1aud¤CRN1_MCS2_4">We'll stay until dark and...</string>
  <string name="crn1aud¤CRN1_MCS2_5">and then we'll sneak outta here.</string>
  <string name="crn1aud¤CRN1_MCS2_6">Charles, you keep watch for now.</string>
  <string name="crn1aud¤CRN1_MCS2_7">Sure.</string>
  <string name="crn1aud¤CRN1_MCS2_8">While, we uh...</string>
  <string name="crn1aud¤CRN1_MCS2_9">get some rest.</string>
  <string name="crn1aud¤CRN1_MCS2_10">Alright...</string>
  <string name="crn1aud¤CRN1_MCS2_11">let's try and get outta here.</string>
  <string name="crn1aud¤CRN1_MCS2_12">Hey.</string>
  <string name="crn1aud¤CRN1_MCS2_13">Shit!</string>
  <string name="crn1aud¤CRN1_MCS2_14">Absolutely.</string>
  <string name="crn1aud¤CRN1_MCS2_15">Shut up, old man.</string>
  <string name="crn1aud¤CRN1_MCS2_16">Look, I was just trying...</string>
  <string name="crn1aud¤CRN1_MCS2_17">Shut up.</string>
  <string name="crn1aud¤CRN1_MCS2_18">There's a light...</string>
  <string name="crn1aud¤CRN1_MCS2_19">over by the house.</string>
  <string name="crn1aud¤CRN1_MCS2_20">Damn.</string>
  <string name="crn1aud¤CRN1_MCS2_21">Get out here.</string>
  <string name="crn1aud¤CRN1_MCS2_22">L-L-L-L-Let's just... keep this calm.~n~~m~ Get out here right now, I know you're in there!</string>
  <string name="crn1aud¤CRN1_MCS2_23">Don't shoot!</string>
  <string name="crn1aud¤CRN1_MCS2_24">See what happens.~n~~m~Open it up!</string>
  <string name="crn1aud¤CRN1_MCS2_25">I ain't got, I ain't got nothing to rob, mister.</string>
  <string name="crn1aud¤CRN1_MCS4_1">Quick, behind these rocks.</string>
  <string name="crn1aud¤CRN1_MCS4_2">Damn...</string>
  <string name="crn1aud¤CRN1_MCS4_3">they're coming this way.</string>
  <string name="crn1aud¤CRN1_MCS4_4">Perfect.</string>
  <string name="crn1aud¤CRN1_MCS4_5">We need to do this quietly.</string>
  <string name="crn1aud¤CRN1_MCS4_6">You take the left...</string>
  <string name="crn1aud¤CRN1_MCS4_7">and I'll take the right, ok?</string>
  <string name="crn1aud¤CRN1_MCS4_8">Your right or my right?</string>
  <string name="crn1aud¤CRN1_MCS4_9">Shh...</string>
  <string name="crn1aud¤CRN1_MCS4_10">Follow my lead.</string>
  <string name="crn1aud¤CRN1_OUTB_1">What are you going out there for?</string>
  <string name="crn1aud¤CRN1_OUTC_1">Hey, are you crazy? Get back in here.</string>
  <string name="crn1aud¤CRN1_OUTU_1">Where the hell you going?</string>
  <string name="crn1aud¤CRN1_QUIET_01">Come on, Arthur, quick and quiet.</string>
  <string name="crn1aud¤CRN1_QUIET_02">Stay with me, for chrissakes, and keep it down.</string>
  <string name="crn1aud¤CRN1_QUIET_03">Will you keep up?</string>
  <string name="crn1aud¤CRN1_QUIET_04">Come on, hurry up.</string>
  <string name="crn1aud¤CRN1_RIGHT_01">More on the right here.</string>
  <string name="crn1aud¤CRN1_RIGHT_02">We got more of the bastards on this side.</string>
  <string name="crn1aud¤CRN1_ROCKS_1">Quick, behind these rocks.</string>
  <string name="crn1aud¤CRN1_ROCKS_2">Damn...</string>
  <string name="crn1aud¤CRN1_SETOFF_01">This way... bunch of smart alecks.</string>
  <string name="crn1aud¤CRN1_SETOFF_02">Come on then, you miserable bastards.</string>
  <string name="crn1aud¤CRN1_SHUSH_1">Shh...</string>
  <string name="crn1aud¤CRN1_SHUT_UP_01">Hey, are you trying to get us caught?</string>
  <string name="crn1aud¤CRN1_SHUT_UP_02">What the hell're you doing, we need to be quiet.</string>
  <string name="crn1aud¤CRN1_SHUT_UP_03">Stop that. You'll lead them right to us.</string>
  <string name="crn1aud¤CRN1_SPLITWOOD_1">Anything dumb, Williamson, you're on your own.</string>
  <string name="crn1aud¤CRN1_SPLITWOOD_2">Oh, shut the hell up.</string>
  <string name="crn1aud¤CRN1_SPOOK_1">What are you doing? You've gone and spooked 'em.</string>
  <string name="crn1aud¤CRN1_STARTCHATSHOUTED_1">~sl:0.0:2.4~How you get wind of this, old man?~lr:0.4~We only been down here all of five minutes.</string>
  <string name="crn1aud¤CRN1_STARTCHATSHOUTED_2">~sl:0.0:2.0~While you boys been off fishing or...~lr:~playing lawmen or whatever the hell you've been doing,</string>
  <string name="crn1aud¤CRN1_STARTCHATSHOUTED_4">Finding the nearest grog house.</string>
  <string name="crn1aud¤CRN1_STARTCHATSHOUTED_5">~sl:0.0:4.1~Hey, ~rp~you don't want in on this, Williamson, that's fine by me.~lr:0.1~Do us all a favor and head home.</string>
  <string name="crn1aud¤CRN1_STARTCHATSHOUTED_7">~sl:0.0:2.8~Oh, just have a little faith for once, will ya?~sl:0.2:1.8~I've been scoping jobs like this...~sl:~since you fellers were knee-high to a grasshopper.</string>
  <string name="crn1aud¤CRN1_STARTCHATSHOUTED_9">I told you... there's a wagon with a lockbox passes through every week.</string>
  <string name="crn1aud¤CRN1_STARTCHATSHOUTED_10">~sl:0.0:3.2~They switch outriders just north of here, but the front wagon's...~sl:~by itself for a stretch before the last run down into Rhodes.</string>
  <string name="crn1aud¤CRN1_STARTCHATSHOUTED_11">I been watching them.</string>
  <string name="crn1aud¤CRN1_STARTCHATSPOKEN_1">~sl:0.0:2.4~How you get wind of this, old man?~lr:0.5~We only been down here all of five minutes.</string>
  <string name="crn1aud¤CRN1_STARTCHATSPOKEN_2">~sl:0.0:2.4~Well, while you boys been off fishing or...~lr:~playing lawmen or whatever the hell you've been doing,</string>
  <string name="crn1aud¤CRN1_STARTCHATSPOKEN_4">~sl:0.4~Finding the nearest grog house.</string>
  <string name="crn1aud¤CRN1_STARTCHATSPOKEN_5">~sl:0.0:3.6~Hey, ~rp~if you don't want in on this, Williamson, that's fine by me.~lr:0.1~Do us all a favor. Head home.</string>
  <string name="crn1aud¤CRN1_STARTCHATSPOKEN_7">~sl:0.0:2.3~Just have a little faith for once, will ya?~sl:0.2:1.8~I've been scoping jobs like this...~sl:~since you fellers were knee-high to a grasshopper.</string>
  <string name="crn1aud¤CRN1_STARTCHATSPOKEN_9">Oh, I told you... there's a wagon with a lockbox passes through every week.</string>
  <string name="crn1aud¤CRN1_STARTCHATSPOKEN_10">~sl:0.0:2.9~They switch outriders just north of here but the front wagon's...~sl:~by itself for a stretch before the last run down into Rhodes.</string>
  <string name="crn1aud¤CRN1_STARTCHATSPOKEN_11">~sl:0.1~I been watching them.</string>
  <string name="crn1aud¤CRN1_STARTCHAT_3">I've been getting down to business.</string>
  <string name="crn1aud¤CRN1_STARTCHAT_6">Just give it a rest, you two.</string>
  <string name="crn1aud¤CRN1_STARTCHAT_8">Once a decade, maybe. So what is it you've scoped here, exactly?</string>
  <string name="crn1aud¤CRN1_STARTCHAT_12">Alright, we best hit it quick then.</string>
  <string name="crn1aud¤CRN1_STARTCHAT_13">Right. That's what I'm saying.</string>
  <string name="crn1aud¤CRN1_STILLB_1">Are you trying to get killed out there?</string>
  <string name="crn1aud¤CRN1_STILLC_1">Arthur, come on, you're wide open there!</string>
  <string name="crn1aud¤CRN1_STILLU_1">Get back in here, you crazy bastard!</string>
  <string name="crn1aud¤CRN1_STRUGGLE2_1">Get the hell off me!</string>
  <string name="crn1aud¤CRN1_STRUGGLE3_1">Arthur!</string>
  <string name="crn1aud¤CRN1_STRUGGLE_1">Bastard...</string>
  <string name="crn1aud¤CRN1_UNCMOVE_01">Outta the way, Uncle.</string>
  <string name="crn1aud¤CRN1_UNCMOVE_02">Let me get in there.</string>
  <string name="crn1aud¤CRN1_UNCMOVE_03">I've got this, Uncle.</string>
  <string name="crn1aud¤CRN1_UNCNEXT_1">Ain't you glad now I insisted you come along?</string>
  <string name="crn1aud¤CRN1_UNCNEXT_2">Oh this is it. I'm officially retired.</string>
  <string name="crn1aud¤CRN1_URGE1_01">Ride, fellers, come on.</string>
  <string name="crn1aud¤CRN1_URGE1_02">Light a shuck, boys! Get rid of these sons of bitches.</string>
  <string name="crn1aud¤CRN1_URGE2_01">Dig in, boys, come on.</string>
  <string name="crn1aud¤CRN1_URGE2_02">Keep going! We're losing 'em.</string>
  <string name="crn1aud¤CRN1_WOODS2_1">Where are we going, Bill?</string>
  <string name="crn1aud¤CRN1_WOODS2_2">We'll try to lose them in the woods.</string>
  <string name="crn1aud¤CRN1_WOODS_1">Into the trees, come on.</string>
  <string name="crp06au¤CRP06_AM_MP005_01">~sl:0.0:4.8~I've seen a lot of people roaming about the woods with strange flashing devices lately.~sl:~Ain't sure what's going on with that...</string>
  <string name="crp06au¤CRP06_AM_MP005_02">~sl:0.0:3.6~Have you heard about all these bounty hunters roaming around recently?~sl:~I don't know where they're all coming from...</string>
  <string name="crp06au¤CRP06_AM_MP005_03">~sl:0.0:3.3~You know, I keep hearing talk about this traveling mystic...~sl:0.0:2.7~uh, Madam Bazaar or something like that.~sl:~Seems to have folks running around after her left and right.</string>
  <string name="crp06au¤CRP06_AM_MP005_04">~sl:0.0:3.2~So... what is it with all these folks out digging 'round here?~sl:0.0:2.1~Is there some lost treasure I ain't aware of?~sl:0.5~Feels like everyone and their uncle's got a shovel of late...</string>
  <string name="crp06au¤CRP06_AM_MP005_05">~sl:0.0:3.8~Okay, you won't believe this crazy feller I ran into the other day...~sl:0.0:3.5~Begged me to take a photograph of him next to a wolf...~sl:~said he was trying to impress some lady. Well, the wolf had other ideas!</string>
  <string name="crp06au¤CRP06_AM_MP005_06">~sl:0.0:3.6~Can you believe I've come across two graverobbers just in the last week?~sl:0.3~I thought that was a dying art, no pun intended.</string>
  <string name="crp06au¤CRP06_AM_NMOON_01">Hey, uh, have you read that letter yet?</string>
  <string name="crp06au¤CRP06_AM_NMOON_02">Oh, uh, did you get that note I wrote ya?</string>
  <string name="crp06au¤CRP06_AM_NMOON_03">~sl:0.0:1.7~Don't forget that letter I sent.~sl:~I have something I think you'll be interested in.</string>
  <string name="crp06au¤CRP06_AM_NMOON_04">~sl:0.0:2.9~So, I still wanna set up a meeting with an old friend of mine.~sl:~It's all in that note I sent ya?</string>
  <string name="crp06au¤CRP06_AM_RAMBLE_01">So... has Maggie, uh... mentioned me at all?</string>
  <string name="crp06au¤CRP06_AM_RAMBLE_02">~sl:0.0:3.1~Oh, I was thinking I might pay a visit to Maggie's place,~sl:~just to see how it's all going, you know.</string>
  <string name="crp06au¤CRP06_AM_RAMBLE_03">~sl:0.0:3.8~Whatever that Maggie Fike's been saying about me, it's all lies.~sl:0.3~Most of it, anyway.</string>
  <string name="crp06au¤CRP06_AM_RAMBLE_04">~sl:0.0:2.6~Give Maggie my regards when you next see her, will ya?~sl:~Quite a woman, that one, quite a woman indeed.</string>
  <string name="crp06au¤CRP06_AM_REMIND_1">~sl:0.0:1.7~Alright, I'm just going to say it.~sl:~I know you've got your fingers in a few other pies now, and that's fine...</string>
  <string name="crp06au¤CRP06_AM_REMIND_2">just don't forget to make time for our business too.</string>
  <string name="crp06au¤CRP06_AM_XMASTR_01">I think the tree definitely adds a certain something, don't you?</string>
  <string name="crp06au¤CRP06_AM_XMASTR_02">~sl:0.0:1.1~Tree looks good.~sl:~Nothing wrong with a bit of festive spirit every now and again.</string>
  <string name="crp06au¤CRP06_AM_XMAS_01">~sl:0.0:3.8~You know, is it any wonder I drink so much during the festive season?~sl:0.4~It's the only way to get through the damn cold.</string>
  <string name="crp06au¤CRP06_AM_XMAS_02">~sl:0.0:1.8~Now I just wanna say, uh...~sl:0.0:3.4~I'm not expecting more than a token gift for yuletide this year.~sl:~Now, please don't go to too much trouble.</string>
  <string name="crp06au¤CRP06_AM_YMOON_01">Hey there. Hope things are going well with Maggie.</string>
  <string name="crp06au¤CRP06_AM_YMOON_02">How's the moonshine business treating ya?</string>
  <string name="crp06au¤CRP06_AM_YMOON_03">If it ain't my favorite moonshiner.</string>
  <string name="crp06au¤CRP06_AM_YMOON_04">Hi there. I assume, uh, miss Fike's keeping you busy?</string>
  <string name="crp06au¤CRP06_GF_BYE_01">Good luck out there.</string>
  <string name="crp06au¤CRP06_GF_BYE_02">See you soon.</string>
  <string name="crp06au¤CRP06_GF_BYE_03">I'll see you later then.</string>
  <string name="crp06au¤CRP06_GF_BYE_04">Take care.</string>
  <string name="crp06au¤CRP06_GF_BYE_05">Bye for now.</string>
  <string name="crp06au¤CRP06_GF_BYE_06">Watch yourself out there.</string>
  <string name="crp06au¤CRP06_GF_FAMILR_01">You know, I'm getting quite used to having you around.</string>
  <string name="crp06au¤CRP06_GF_FAMILR_02">Ah, you're back.</string>
  <string name="crp06au¤CRP06_GF_FAMILR_03">Hey, good to see you.</string>
  <string name="crp06au¤CRP06_GF_FAMILR_04">Welcome back.</string>
  <string name="crp06au¤CRP06_GF_FAMILR_05">Well, look who it is.</string>
  <string name="crp06au¤CRP06_GF_FAMILR_06">The wanderer returns...</string>
  <string name="crp06au¤CRP06_GF_TRADER_01">~sl:0.0:3.1~Told ya this business malarkey was a piece of cake, didn't I?~sl:~We are flying high now.</string>
  <string name="crp06au¤CRP06_GF_TRADER_02">~sl:0.0:3.1~You know, I don't know why I didn't start this business years ago.~sl:~We're going all the way to the top, you and me.</string>
  <string name="crp06au¤CRP06_GF_TRADER_03">That's my partner! Best traders in the West.</string>
  <string name="crp06au¤CRP06_GF_TRADER_04">~sl:0.0:3.7~Now, I have to say... I think we were both born to be entrepreneurs.~sl:~Way things have been going, there's no stopping us.</string>
  <string name="crp06au¤CRP06_GF_UPGRDE_01">~sl:0.0:2.1~I like the addition you made to camp.~sl:~A little change is always a good thing.</string>
  <string name="crp06au¤CRP06_GF_UPGRDE_02">~sl:0.0:1.7~I like what you've done with the camp.~sl:~Doesn't take much to brighten the place up a bit.</string>
  <string name="crp06au¤CRP06_PA_DOG_01">I never thought I'd say this, but... that thing is growing on me.</string>
  <string name="crp06au¤CRP06_PA_DOG_02">They're dumb, but they are loyal, I gotta say.</string>
  <string name="crp06au¤CRP06_PA_DOG_03">I think me and that dog have finally come to something of an understanding.</string>
  <string name="crp06au¤CRP06_PA_DOG_04">~sl:0.0:2.3~You know, that mutt ain't so bad.~sl:~So long as it don't try and lick me again.</string>
  <string name="crp07au¤CRP07_PA_DONATE_01">Impressive. Not seen one like this before.</string>
  <string name="crp07au¤CRP07_PA_DONATE_02">Well, well, you don't see one of these every day.</string>
  <string name="crp07au¤CRP07_PA_DONATE_03">Whoa, what a beauty.</string>
  <string name="crp07au¤CRP07_PA_DONATE_04">Well this is a particularly fine specimen, I must say.</string>
  <string name="crp07au¤CRP07_PA_LEGEND_01">Well, that's some fine animal you're wearing there.</string>
  <string name="crp07au¤CRP07_PA_LEGEND_02">That looks like an impressive pelt.</string>
  <string name="crp07au¤CRP07_PA_LEGEND_03">You're looking the part there. That's a nice fur.</string>
  <string name="crp07au¤CRP07_PA_LEGEND_04">Looks like a pretty rare fur you've got on there.</string>
  <string name="crp07au¤CRP07_PA_LEGEND_05">Hey, I like the headwear. Very fancy.</string>
  <string name="crplr¤FETCH_CAMP_RAID_FAST_TRAVEL_TOAST_MAIN">Camp Raid</string>
  <string name="crplr¤FETCH_CAMP_RAID_FAST_TRAVEL_TOAST_SECONDARY">Fast Travel to Camp Raid</string>
  <string name="crplr¤FETCH_CAMP_RAID_HELP_ESCAPING_TEAM_PRIMARY">Watch out for ~COLOR_ENEMY~bandits~s~ trying to steal your ~COLOR_MP_OBJECTIVE_FRIENDLY~goods~s~.</string>
  <string name="crplr¤FETCH_CAMP_RAID_HELP_FAILURE">Bandits have raided your Camp and stolen ~COLOR_ENEMY~~1~~s~ of your goods from Cripps Trading Co.</string>
  <string name="crplr¤FETCH_CAMP_RAID_HELP_FAST_TRAVEL">Fast travel to quickly join your Posse Members defending the Camp.</string>
  <string name="crplr¤FETCH_CAMP_RAID_HELP_INTRO">Eliminate the ~COLOR_ENEMY~bandits~s~ and protect your ~COLOR_MP_OBJECTIVE_FRIENDLY~goods~s~ ~1b~ before they are stolen.</string>
  <string name="crplr¤FETCH_CAMP_RAID_HELP_LATE_NOTIFICATION">Your Camp ~1b~ is about to be raided by bandits. Return and defend your goods.</string>
  <string name="crplr¤FETCH_CAMP_RAID_SHARD_DESC_PRIMARY">Defend your ~COLOR_MP_OBJECTIVE_FRIENDLY~Camp~s~ from being raided</string>
  <string name="crplr¤FETCH_CAMP_RAID_SHARD_OUTSIDE_CLEANUP_RADIUS">The goods were stolen</string>
  <string name="crplr¤FETCH_CAMP_RAID_SHARD_PRIMARY_PASS">The Camp was defended</string>
  <string name="crplr¤FETCH_CTX_CAMP_RAID_FAST_TRAVEL">Return to Camp</string>
  <string name="crplr¤FETCH_OBJ_CAMP_RAID_DROP">Drop the ~COLOR_MP_OBJECTIVE_FRIENDLY~goods~s~</string>
  <string name="crplr¤FETCH_OBJ_CAMP_RAID_ESCORT_RETURN">Return the ~COLOR_MP_OBJECTIVE_FRIENDLY~goods~s~ to ~COLOR_MP_OBJECTIVE~Camp~s~</string>
  <string name="crplr¤FETCH_OBJ_CAMP_RAID_PICK_UP">Pick up the ~COLOR_MP_OBJECTIVE_FRIENDLY~goods~s~</string>
  <string name="crplr¤FETCH_OBJ_CAMP_RAID_PROTECT">Defend your ~COLOR_MP_OBJECTIVE_FRIENDLY~goods~s~</string>
  <string name="crplr¤FETCH_OBJ_CAMP_RAID_STEAL">Reclaim the ~COLOR_ENEMY~goods~s~</string>
  <string name="crrh1a¤D_BLOCKED_CRRH1_1">Move it, feller. We're on a schedule here.</string>
  <string name="crrh1a¤D_ILOG_CRRH1_1">Hello.</string>
  <string name="crrh1a¤D_ILOR_CRRH1_1">We got ourselves a thief! Deal with him!</string>
  <string name="crrh1a¤D_ILOS_CRRH1_1">What's the problem?</string>
  <string name="crrh1a¤D_ILOT_03_CRRH1_1">Feels fine driving. Alright, let's just get to Rhodes and we'll ask one of the stable boys to look it over.</string>
  <string name="crrh1a¤D_ILOT_03_CRRH1_2">Fair enough.</string>
  <string name="crrh1a¤D_ILOT_CRRH1_1">Yeah? Huh... shit, Maxwell, go take a look.</string>
  <string name="crrh1a¤D_ILOT_CRRH1_2">Right...</string>
  <string name="crrh1a¤D_NERV_01_CRRH1_1">You lost or something?</string>
  <string name="crrh1a¤D_NERV_02_CRRH1_1">Can't have you so close, alright? Delicate cargo...</string>
  <string name="crrh1a¤D_NERV_03_CRRH1_1">Are you deaf? Get outta here!</string>
  <string name="crrh1a¤D_RBLH_CRRH1_1">Out of the way!</string>
  <string name="crrh1a¤D_RBLH_CRRH1_2">Out of the way I said!</string>
  <string name="crrh1a¤D_RBLV_CRRH1_1">Hey, got something here in the road!</string>
  <string name="crrh1a¤D_RBLV_CRRH1_2">I don't like this...</string>
  <string name="crrh1a¤D_RBLV_CRRH1_3">Come on, we gotta move it!</string>
  <string name="crrh1a¤D_SHOCKED_CRRH1_1">Shit! He's going for the haul!</string>
  <string name="crrh1a¤D_SURR_01_CRRH1_1">Okay, okay! Take what you want, just don't hurt me!</string>
  <string name="crrh1a¤D_SURR_02_CRRH1_1">I hear you, loud'n clear...</string>
  <string name="crrh1a¤D_SURR_03_CRRH1_1">Listen. I didn't see nothing, I swear... please...</string>
  <string name="crrh1a¤D_THREAT_CRRH1_1">No, you ain't getting shit!</string>
  <string name="crrh1a¤G_ILOT_CRRH1_1">I ain't no expert, but it looks alright to me.</string>
  <string name="crrh1a¤P_HUP_01J_CRRH1_1">Try anything clever and I'll kill you.</string>
  <string name="crrh1a¤P_HUP_01_CRRH1_1">Try anything clever and I'll kill you.</string>
  <string name="crrh1a¤P_HUP_02J_CRRH1_1">Stay right where you are 'til you don't see me no more, understand?</string>
  <string name="crrh1a¤P_HUP_02_CRRH1_1">Stay right where you are 'til you don't see me no more, understand?</string>
  <string name="crrh1a¤P_ILOGJ_CRRH1_1">Hey there.</string>
  <string name="crrh1a¤P_ILOG_CRRH1_1">Hey there.</string>
  <string name="crrh1a¤P_ILORJ_CRRH1_1">Get off of there, now! Do what I say and nobody gets hurt.</string>
  <string name="crrh1a¤P_ILOR_CRRH1_1">Get off of there, now! Do what I say and nobody gets hurt.</string>
  <string name="crrh1a¤P_ILOSJ_CRRH1_1">Hey! Stop!</string>
  <string name="crrh1a¤P_ILOS_CRRH1_1">Hey! Stop!</string>
  <string name="crrh1a¤P_ILOTJ_CRRH1_1">Your back left wheel seems shaky to me, looks like it's about to come off.</string>
  <string name="crrh1a¤P_ILOT_CRRH1_1">Your back left wheel seems shaky to me, looks like it's about to come off.</string>
  <string name="crrh2a¤D_BLOCKED_CRRH2_1">Hey, you're gonna need to move out of the way.</string>
  <string name="crrh2a¤D_CHASE1_CRRH2_1">Faster, dammit, faster! We've got a madman after us!</string>
  <string name="crrh2a¤D_CHASE2_CRRH2_1">Why's he after you?</string>
  <string name="crrh2a¤D_CHASE2_CRRH2_2">Me? Maybe it's you he's after!</string>
  <string name="crrh2a¤D_CHASE3_CRRH2_1">Faster, faster! Go on!</string>
  <string name="crrh2a¤D_CHASE3_CRRH2_2">Can't go any faster!</string>
  <string name="crrh2a¤D_ILOG_CRRH2_1">Hey there yourself.</string>
  <string name="crrh2a¤D_ILOR_CRRH2_1">Okay! He's all yours!</string>
  <string name="crrh2a¤D_ILOS_CRRH2_1">Ignore him! Keep moving.</string>
  <string name="crrh2a¤D_INIT_CRRH2_1">These damn roads are hell on my back. Could you please control your horse?</string>
  <string name="crrh2a¤D_INIT_CRRH2_2">I'm taking us as... gently... as I can, sir.</string>
  <string name="crrh2a¤D_INIT_CRRH2_3">No need for that tone. You're well enough paid. A smooth ride is not too much to ask.</string>
  <string name="crrh2a¤D_INIT_CRRH2_4">It may be with these roads, sir.</string>
  <string name="crrh2a¤D_INIT_CRRH2_5">I don't want your excuses. This is your job, so do it.</string>
  <string name="crrh2a¤D_INIT_CRRH2_6">Yes, sir.</string>
  <string name="crrh2a¤D_NERV_01_CRRH2_1">Hey, just back off a bit will you?</string>
  <string name="crrh2a¤D_NERV_02_CRRH2_1">Listen. I've been told to shoot at anyone trailing me.</string>
  <string name="crrh2a¤D_NERV_03_CRRH2_1">This does not bode well. Driver, hurry on!</string>
  <string name="crrh2a¤D_RBLH_CRRH2_01">Yah! Yah! Move it!</string>
  <string name="crrh2a¤D_RBLH_CRRH2_02">Damn horse. Out of the way!</string>
  <string name="crrh2a¤D_RBLV_CRRH2_1">What?</string>
  <string name="crrh2a¤D_RBLV_CRRH2_2">Where's the driver...</string>
  <string name="crrh2a¤D_RBLV_CRRH2_3">Hey! Anyone there? You need to move!</string>
  <string name="crrh2a¤D_SHOCKED_CRRH2_1">Dammit, come on! Hyah!</string>
  <string name="crrh2a¤D_SURR_01_CRRH2_1">Hey, okay! Don't shoot. I just drive the coach.</string>
  <string name="crrh2a¤D_SURR_02_CRRH2_1">I understand.</string>
  <string name="crrh2a¤D_SURR_03_CRRH2_1">Please. This man means nothing to me!</string>
  <string name="crrh2a¤P_ENT_01J_CRRH2_1">You may as well tell me, save yourself some pain.</string>
  <string name="crrh2a¤P_ENT_01_CRRH2_1">You may as well tell me, save yourself some pain.</string>
  <string name="crrh2a¤P_ENT_02J_CRRH2_1">Last chance. Give me something worthwhile or you won't like what happens next.</string>
  <string name="crrh2a¤P_ENT_02_CRRH2_1">Last chance. Give me something worthwhile or you won't like what happens next.</string>
  <string name="crrh2a¤P_HALTJ_CRRH2_1">Hold it right there!</string>
  <string name="crrh2a¤P_HALT_CRRH2_1">Hold it right there!</string>
  <string name="crrh2a¤P_HUP_01J_CRRH2_1">You stay right there, you hear me?</string>
  <string name="crrh2a¤P_HUP_01_CRRH2_1">You stay right there, you hear me?</string>
  <string name="crrh2a¤P_HUP_02J_CRRH2_1">I see you move before I'm gone, I'll pull a bullet in you.</string>
  <string name="crrh2a¤P_HUP_02_CRRH2_1">I see you move before I'm gone, I'll pull a bullet in you.</string>
  <string name="crrh2a¤P_ILOGJ_CRRH2_1">Hey there.</string>
  <string name="crrh2a¤P_ILOG_CRRH2_1">Hey there.</string>
  <string name="crrh2a¤P_ILORJ_CRRH2_1">Get your hands up and keep 'em there! I just want a word with your passenger.</string>
  <string name="crrh2a¤P_ILOR_CRRH2_1">Get your hands up and keep 'em there! I just want a word with your passenger.</string>
  <string name="crrh2a¤P_ILOSJ_CRRH2_1">Hey! Stop the coach!</string>
  <string name="crrh2a¤P_ILOS_CRRH2_1">Hey! Stop the coach!</string>
  <string name="crrh2a¤P_INT_01J_CRRH2_1">I know about the money. Hand it over!</string>
  <string name="crrh2a¤P_INT_01J_CRRH2_2">I don't know what you're talking about!</string>
  <string name="crrh2a¤P_INT_01_CRRH2_1">I know about the money. Hand it over!</string>
  <string name="crrh2a¤P_INT_01_CRRH2_2">I don't know what you're talking about!</string>
  <string name="crrh2a¤P_INT_02J_CRRH2_1">Where is it? I can do this all day, pal.</string>
  <string name="crrh2a¤P_INT_02J_CRRH2_2">Please... no...</string>
  <string name="crrh2a¤P_INT_02_CRRH2_1">Where is it? I can do this all day, pal.</string>
  <string name="crrh2a¤P_INT_02_CRRH2_2">Please... no...</string>
  <string name="crrh2a¤P_INT_05J_CRRH2_1">You say anything to the law... I'll come find you. Don't make me regret letting you live.</string>
  <string name="crrh2a¤P_INT_05_CRRH2_1">You say anything to the law... I'll come find you. Don't make me regret letting you live.</string>
  <string name="crrh2a¤V_DHUP_CRRH2_1">God, we're being robbed!</string>
  <string name="crrh2a¤V_DKILL_CRRH2_1">Oh, God! Somebody! Help!</string>
  <string name="crrh2a¤V_FLEE_01_CRRH2_1">Why are you doing this?</string>
  <string name="crrh2a¤V_FLEE_02_CRRH2_1">You leave me alone!</string>
  <string name="crrh2a¤V_INT_03_CRRH2_1">Please! No!</string>
  <string name="crrh2a¤V_INT_04J_CRRH2_1">Okay! Okay! Stop! I'll tell you...</string>
  <string name="crrh2a¤V_INT_04J_CRRH2_2">There's a lock box hidden under the coach. The money's in there.</string>
  <string name="crrh2a¤V_INT_04J_CRRH2_3">You better not be lying to me...</string>
  <string name="crrh2a¤V_INT_04J_CRRH2_4">I'm not! I swear!</string>
  <string name="crrh2a¤V_INT_04_CRRH2_1">Okay! Okay! Stop! I'll tell you...</string>
  <string name="crrh2a¤V_INT_04_CRRH2_2">There's a lock box hidden under the coach. The money's in there.</string>
  <string name="crrh2a¤V_INT_04_CRRH2_3">You better not be lying to me...</string>
  <string name="crrh2a¤V_INT_04_CRRH2_4">I'm not! I swear!</string>
  <string name="crrh2a¤V_INT_05_CRRH2_1">Okay, okay!</string>
  <string name="crrh3a¤CRRH3_DYNAMITE_1">Hey! That's dynamite! Ready up everyone!</string>
  <string name="crrh3a¤D_BLOCKED_CRRH3_1">Move it. We need to get through.</string>
  <string name="crrh3a¤D_ILOG_CRRH3_1">Ain't interested.</string>
  <string name="crrh3a¤D_ILOR_CRRH3_1">Well, you got guts. Kill this idiot.</string>
  <string name="crrh3a¤D_ILOS_CRRH3_1">Back off.</string>
  <string name="crrh3a¤D_NERV_01_CRRH3_1">Back off if you're smart.</string>
  <string name="crrh3a¤D_NERV_02_CRRH3_1">You dense? What'd I tell you?</string>
  <string name="crrh3a¤D_NERV_03_CRRH3_1">Hey. You see all the guns we carrying? Well, you're about to hear 'em.</string>
  <string name="crrh3a¤D_RBLH_CRRH3_1">Goddamn horse.</string>
  <string name="crrh3a¤D_RBLH_CRRH3_2">What d'you want, a carrot? Move!</string>
  <string name="crrh3a¤D_RBLV_CRRH3_01">Why the hell's that on the road? Look alive.</string>
  <string name="crrh3a¤D_RBLV_CRRH3_02">Ain't no good reason to leave a vehicle here...</string>
  <string name="crrh3a¤D_RBLV_CRRH3_03">Move it out of the way.</string>
  <string name="crrh3a¤D_SHOCKED_CRRH3_1">Shit, we got a problem!</string>
  <string name="crrh3a¤D_THREAT_CRRH3_1">Who do you think you are, huh?</string>
  <string name="crrh3a¤P_HUP_01J_CRRH3_1">Try anything funny and you're dead, you hear me?</string>
  <string name="crrh3a¤P_HUP_01_CRRH3_1">Try anything funny and you're dead, you hear me?</string>
  <string name="crrh3a¤P_HUP_02J_CRRH3_1">You stay right there until I'm out of sight, understand me?</string>
  <string name="crrh3a¤P_HUP_02_CRRH3_1">You stay right there until I'm out of sight, understand me?</string>
  <string name="crrh3a¤P_ILOGJ_CRRH3_1">Hey there.</string>
  <string name="crrh3a¤P_ILOG_CRRH3_1">Hey there.</string>
  <string name="crrh3a¤P_ILORJ_CRRH3_1">Step down from the coach. Play nice and nobody needs to die here.</string>
  <string name="crrh3a¤P_ILOR_CRRH3_1">Step down from the coach. Play nice and nobody needs to die here.</string>
  <string name="crrh3a¤P_ILOSJ_CRRH3_1">Hey! Stop that coach!</string>
  <string name="crrh3a¤P_ILOS_CRRH3_1">Hey! Stop that coach!</string>
  <string name="crrhoa¤CRB1R_1">Alright, well, come back if you change your mind.</string>
  <string name="crrhoa¤CRG3RJ_1">Hey there, my name's John... I knew Arthur, Trelawny's friend?</string>
  <string name="crrhoa¤CRG3RJ_2">I'm a... how would you say... discouraged man?</string>
  <string name="crrhoa¤CRG3RJ_3">Ah I see. Well, in that case, I have something here that might be of interest to you.</string>
  <string name="crrhoa¤CRL0R_1">Hello there. I've got another one here if you're interested, but you can't dilly dally like you did last time.</string>
  <string name="crrhoa¤CRL1R_1">Ah, I have something here for you, though I hear you didn't move fast enough on the last one?</string>
  <string name="crrhoa¤CRL2R_1">Come here, I've just the thing for you. But you'll to have act a bit faster than last time.</string>
  <string name="crrhoa¤CRRH1_ALD_CNVA_1">~sl:0.3~This is for you.</string>
  <string name="crrhoa¤CRRH1_ALD_CNVA_2">~sl:0.0:1.8~Watch yourself with this one.~sl:0.1~Should be two, maybe three, coaches and they'll be well guarded.</string>
  <string name="crrhoa¤CRRH1_ALD_CNVA_3">Alright, don't you worry about me.</string>
  <string name="crrhoa¤CRRH1_ALD_CNVA_4">~sl:0.1:0.7~But I do worry.~sl:1.0~It's my curse.</string>
  <string name="crrhoa¤CRRH1_ALD_CNVJ_1">This is for you.</string>
  <string name="crrhoa¤CRRH1_ALD_CNVJ_2">Watch yourself. Should be two, maybe three, coaches and they'll be well guarded.</string>
  <string name="crrhoa¤CRRH1_ALD_CNVJ_3">Don't you worry about me.</string>
  <string name="crrhoa¤CRRH1_ALD_CNVJ_4">But I do worry. It's my curse.</string>
  <string name="crrhoa¤CRRH1_ALD_STLA_1">How's things, Alden?</string>
  <string name="crrhoa¤CRRH1_ALD_STLA_2">Good... alright. This is a little different. Take the coach and deliver it to my contact.</string>
  <string name="crrhoa¤CRRH1_ALD_STLA_3">He'll pay you well for it. It's a fragile cargo, so go easy.</string>
  <string name="crrhoa¤CRRH1_ALD_STLA_4">Okay, but the money best be right.</string>
  <string name="crrhoa¤CRRH1_ALD_STLA_5">Oh it is, Arthur...I promise, it's very right.</string>
  <string name="crrhoa¤CRRH1_ALD_STLJ_1">How's things, Alden?</string>
  <string name="crrhoa¤CRRH1_ALD_STLJ_2">~sl:0.0:3.0~Good... alright, this is a little different.~sl:0.6~Take the coach and deliver it to my contact.</string>
  <string name="crrhoa¤CRRH1_ALD_STLJ_3">He'll pay you well for it. It's a fragile cargo, so go easy.</string>
  <string name="crrhoa¤CRRH1_ALD_STLJ_4">Okay, but the money best be right.</string>
  <string name="crrhoa¤CRRH1_ALD_STLJ_5">~sl:0.0:3.4~Oh it is, John... it's very right.~sl:1.8~Very right.</string>
  <string name="crrhoa¤CRRH1_ALD_VIPA_1">So... what are we looking at?</string>
  <string name="crrhoa¤CRRH1_ALD_VIPA_2">~sl:0.0:1.8~Passenger's a wealthy merchant,~sl:0.4~always travels with a lot of cash on him? Detail's on the note.</string>
  <string name="crrhoa¤CRRH1_ALD_VIPA_3">Okay. Good seeing you, Alden.</string>
  <string name="crrhoa¤CRRH1_ALD_VIPA_4">And you, my friend... and you...</string>
  <string name="crrhoa¤CRRH1_ALD_VIPJ_1">What are we looking at?</string>
  <string name="crrhoa¤CRRH1_ALD_VIPJ_2">~sl:0.0:1.8~Passenger's a wealthy merchant,~sl:0.4~always travels with a lot of cash on him. Detail's on the note.</string>
  <string name="crrhoa¤CRRH1_ALD_VIPJ_3">Good seeing you, Alden.</string>
  <string name="crrhoa¤CRRH1_ALD_VIPJ_4">And you, my friend... and you.</string>
  <string name="crrhoa¤CRRH1_GREET_A_1">Well hello again. I've got another one... you interested?</string>
  <string name="crrhoa¤CRRH1_GREET_B_1">Good to see you. Let me write down the name of that, er, tailor for you.</string>
  <string name="crrhoa¤CRRH1_GREET_CJ_1">John, how are you? Got something here you might want to take a look at.</string>
  <string name="crrhoa¤CRRH1_GREET_F_1">Ah, perfect timing. I've got a message here for you.</string>
  <string name="crrhoa¤CRRH1_GREET_H_1">Glad you dropped in. I've got that, uh... information, you aked for?</string>
  <string name="crrhoa¤CRRH1_RTL_ALDA_1">I need something more specific this time. A wagon full of moonshine.</string>
  <string name="crrhoa¤CRRH1_RTL_ALDA_2">Well, you might just be in luck.</string>
  <string name="crrhoa¤CRRH1_RTL_ALDA_3">I knew I picked the right feller to speak to.</string>
  <string name="crrhoa¤CRRHLJ_01">So... er... do you want this, John?</string>
  <string name="crrhoa¤CRRHLJ_02">Do you want this now, then? Or... no?</string>
  <string name="crrhoa¤CRRHLJ_03">Well, don't stand on ceremony.</string>
  <string name="crrhoa¤CRRHLJ_04">I assume this isn't just a social call?</string>
  <string name="crrhoa¤CRRHLJ_05">So... erm... what do you think, John?</string>
  <string name="crrhoa¤CRRHLJ_06">Right here for you, when you're ready.</string>
  <string name="crrhoa¤CRRHLJ_07">Best I give it to you now, while there's no line.</string>
  <string name="crrhoa¤CRRHLJ_08">I really think you'll want to take a look at this.</string>
  <string name="crrhoa¤CRRHL_01">So...er...do you want this, Arthur?</string>
  <string name="crrhoa¤CRRHL_02">Do you want this now then? Or... no?</string>
  <string name="crrhoa¤CRRHL_03">Well, don't stand on ceremony.</string>
  <string name="crrhoa¤CRRHL_04">I assume this isn't just a social call?</string>
  <string name="crrhoa¤CRRHL_05">So... erm... what do you think, Arthur?</string>
  <string name="crrhoa¤CRRHL_06">Right here for you, when you're ready.</string>
  <string name="crrhoa¤CRRHL_07">Best I give it to you now, while there's no line.</string>
  <string name="crrhoa¤CRRHL_08">I really think you'll want to take a look at this.</string>
  <string name="crrhoa¤CRT1R_1">Ah, hello. Sorry, I don't have anything for you right now, but I'm working on it.</string>
  <string name="crrhoa¤CRT1R_2">Come back and see me later?</string>
  <string name="crrhoa¤CRT2R_1">Oh hello. I'm sorry to say the association of discouraged men has disbanded.</string>
  <string name="crrhoa¤CRT2R_2">It just isn't safe any more. You'll pop in and see me anyway, though, I hope?</string>
  <string name="crrhoa¤CRXRLJ_1">Hey, uh, might be a little specific, but some fool's got me out looking for a wagon of moonshine...</string>
  <string name="crrhoa¤CRXRLJ_2">to power some contraption he's making... don't got any ideas do you?</string>
  <string name="crrhoa¤CRXRLJ_3">Well, you might just be in luck.</string>
  <string name="crrhoa¤CRXRL_1">Hey, uh, might be a little specific, but some fool's got me out looking for a wagon of moonshine...</string>
  <string name="crrhoa¤CRXRL_2">to power some contraption he's making... don't got any ideas do you?</string>
  <string name="crrhoa¤CRXRL_3">Well, you might just be in luck.</string>
  <string name="crrl3a¤D_BLOCKED_CRRL3_1">Hey, outta the road.</string>
  <string name="crrl3a¤D_DODGY_CRRL3_1">Put him down!</string>
  <string name="crrl3a¤D_ILOG_CRRL3_1">Hey.</string>
  <string name="crrl3a¤D_ILOR_CRRL3_1">Oh no you ain't!</string>
  <string name="crrl3a¤D_ILOS_CRRL3_1">What is it?</string>
  <string name="crrl3a¤D_ILOT_CRRL3_1">I think we'll take our chances.</string>
  <string name="crrl3a¤D_NERV_01_CRRL3_1">That's close enough. Back off.</string>
  <string name="crrl3a¤D_NERV_02_CRRL3_1">You listening to me? Back the hell away.</string>
  <string name="crrl3a¤D_NERV_03_CRRL3_1">Oh this here feller's looking to get shot.</string>
  <string name="crrl3a¤D_RBLH_CRRL3_01">Outta the way! Damn horse...</string>
  <string name="crrl3a¤D_RBLH_CRRL3_02">Hyah! Hyah! Oh, come on...</string>
  <string name="crrl3a¤D_RBLV_CRRL3_01">Huh, what's this?</string>
  <string name="crrl3a¤D_RBLV_CRRL3_02">What's it doing there?</string>
  <string name="crrl3a¤D_RBLV_CRRL3_03">Come on! Move it!</string>
  <string name="crrl3a¤D_SHOCKED_CRRL3_1">Oh, shit!</string>
  <string name="crrl3a¤D_THREAT_CRRL3_1">You ain't getting nothing!</string>
  <string name="crrl3a¤P_CHASE_CRRL3_1">You there! Hold it.</string>
  <string name="crrl3a¤P_ILOG_CRRL3_1">Oh. Stop a moment.</string>
  <string name="crrl3a¤P_ILOR_CRRL3_1">Step down from there and drop your weapons. I'm taking this shipment.</string>
  <string name="crrl3a¤P_ILOS_CRRL3_1">You! Stop that wagon!</string>
  <string name="crrl3a¤P_ILOT_CRRL3_1">Word of warning... I seen a big ol' gator just sitting in the road up ahead.</string>
  <string name="crrsca¤D_NERV_01_CRRSC_1">Why you so close, huh?</string>
  <string name="crrsca¤D_NERV_02_CRRSC_1">Alright, move away now.</string>
  <string name="crrsca¤D_NERV_03_CRRSC_1">You're acting mighty suspicious, my friend.</string>
  <string name="crrsca¤D_SHOCKED_CRRSC_1">Oh, shit...</string>
  <string name="crsint¤0x407BA231">Deliver the supplies to Camp</string>
  <string name="crsint¤FETCH_CAMP_RESUPPLY_INTRO_DESTROYED">The supplies were destroyed</string>
  <string name="crsint¤FETCH_CAMP_RESUPPLY_INTRO_HELP">Collect Cripps' small Delivery Wagon and his supplies for Cripps Trading Co.</string>
  <string name="crsint¤FETCH_CAMP_RESUPPLY_INTRO_HELP_MISSION_FAIL">Speak to Cripps at Camp to try again to bring the small Delivery Wagon and supplies for Cripps Trading Co.</string>
  <string name="crsint¤FETCH_CAMP_RESUPPLY_INTRO_SHARD_PRIMARY">Collect the wagon and supplies</string>
  <string name="crsint¤FETCH_CAMP_RESUPPLY_INTRO_SHARD_PRIMARY_FAIL">The supplies were destroyed</string>
  <string name="crsint¤FETCH_CAMP_RESUPPLY_INTRO_SHARD_PRIMARY_PASS">The supplies were delivered</string>
  <string name="crsint¤FETCH_CRSINT_GOTO_CALIGA_HALL">to ~HC_~1p~~Caliga Hall~s~</string>
  <string name="crsint¤FETCH_CRSINT_GOTO_CARMODY_DELL">to ~HC_~1p~~Carmody Dell~s~</string>
  <string name="crsint¤FETCH_CRSINT_GOTO_GRIZZLIES">to the ~HC_~1p~~Grizzlies~s~</string>
  <string name="crsint¤FETCH_CRSINT_GOTO_VAN_HORN_MAN">to the ~HC_~1p~~Van Horn Mansion~s~</string>
  <string name="crsint¤FETCH_CRSINT_OBJ_DEFEND_WAGON">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~supplies~s~ to ~COLOR_MP_OBJECTIVE~Camp</string>
  <string name="crsint¤FETCH_CRSINT_OBJ_ENTER_DRIVER_SEAT">Get in the wagon</string>
  <string name="crsint¤FETCH_CRSINT_OBJ_GO_TO_0">Go ~1~</string>
  <string name="crsint¤FETCH_CRSINT_OBJ_RETURN_WAGON">Deliver the supplies to ~COLOR_MP_OBJECTIVE~Camp</string>
  <string name="crst1a¤B_SPOT_CRST1_1">Coach is in trouble!</string>
  <string name="crst1a¤B_SPOT_CRST1_2">I got you now!</string>
  <string name="crst1a¤CRST1_DYNAMITE_1">Oh, hell, that dynamite? We're in trouble here!</string>
  <string name="crst1a¤CRST1_IG1_ARTH2_1">Here...</string>
  <string name="crst1a¤CRST1_IG1_ARTH2_2">There's a stage heading up from Blackwater.</string>
  <string name="crst1a¤CRST1_IG1_ARTH2_3">Now, I hear it'll be heavily guarded so you might wanna try a more covert approach...</string>
  <string name="crst1a¤CRST1_IG1_ARTH2_4">or lay down some explosives...</string>
  <string name="crst1a¤CRST1_IG1_ARTH2_5">I don't know, you're the expert.</string>
  <string name="crst1a¤CRST1_IG1_ARTH2_6">Alright, Hector. Appreciate it. You enjoy the rest of your day.</string>
  <string name="crst1a¤CRST1_IG1_ARTH2_7">Alright, suit yourself.</string>
  <string name="crst1a¤CRST1_IG1_JOHN2_1">Here...</string>
  <string name="crst1a¤CRST1_IG1_JOHN2_2">There's a stage heading up from Blackwater.</string>
  <string name="crst1a¤CRST1_IG1_JOHN2_3">Now, I hear it'll be heavily guarded so you might wanna try a more covert approach...</string>
  <string name="crst1a¤CRST1_IG1_JOHN2_4">or lay down some explosives...</string>
  <string name="crst1a¤CRST1_IG1_JOHN2_5">I don't know, you're the expert.</string>
  <string name="crst1a¤CRST1_IG1_JOHN2_6">Alright, Hector. Appreciate it. You enjoy the rest of your day.</string>
  <string name="crst1a¤CRST1_IG1_JOHN2_7">Alright, suit yourself.</string>
  <string name="crst1a¤D_BLOCKED_CRST1_1">Hey! We gotta get through!</string>
  <string name="crst1a¤D_ILOG_CRST1_1">Hey.</string>
  <string name="crst1a¤D_ILOR_CRST1_1">This a joke? Someone deal with this idiot!</string>
  <string name="crst1a¤D_ILOS_CRST1_1">What's the matter? You better have a damn good reason!</string>
  <string name="crst1a¤D_ILOT_CRST1_1">Shit... Melvin, Eric, go take a look. We'll hold tight here.</string>
  <string name="crst1a¤D_ILOT_CRST1_2">You sure you trust this feller?</string>
  <string name="crst1a¤D_ILOT_CRST1_3">I ain't taking no chances. Now go on.</string>
  <string name="crst1a¤D_ILOT_CRST1_4">Alright...</string>
  <string name="crst1a¤D_NERV_01_CRST1_1">Hey, back off a bit.</string>
  <string name="crst1a¤D_NERV_02_CRST1_1">You lost or something? Back off!</string>
  <string name="crst1a¤D_NERV_03_CRST1_1">Ain't gonna tell you again, back off!</string>
  <string name="crst1a¤D_RBLH_CRST1_1">Out of the way, you dumb animal!</string>
  <string name="crst1a¤D_RBLH_CRST1_2">Yah! Out of the way!</string>
  <string name="crst1a¤D_RBLV_CRST1_1">What's that doing there?</string>
  <string name="crst1a¤D_RBLV_CRST1_2">This is all I need...</string>
  <string name="crst1a¤D_RBLV_CRST1_3">Out of the way! Come on!</string>
  <string name="crst1a¤D_SHOCKED_CRST1_1">Someone's after the cargo!</string>
  <string name="crst1a¤D_THREAT_CRST1_1">You can go to Hell! Take him there, boys!</string>
  <string name="crst1a¤D_WORRYJ_CRST1_1">Well? What happened?</string>
  <string name="crst1a¤D_WORRYJ_CRST1_2">Everything is fine. They are still looking.</string>
  <string name="crst1a¤D_WORRY_CRST1_1">Well? What happened?</string>
  <string name="crst1a¤D_WORRY_CRST1_2">Everything is fine. They are still looking.</string>
  <string name="crst1a¤D_WRN_01_CRST1_1">Well, thanks for that. Why don't you head on now.</string>
  <string name="crst1a¤D_WRN_02_CRST1_1">Go on. Ain't giving you no reward, if that's what you're after.</string>
  <string name="crst1a¤D_WRN_03_CRST1_1">Now I'm getting suspicious. Move it!</string>
  <string name="crst1a¤E_ATT_CRST1_1">Oh shit! You bastard!</string>
  <string name="crst1a¤E_CHAT_01_CRST1_1">Didn't see no ambush.</string>
  <string name="crst1a¤E_CHAT_01_CRST1_2">You sure you saw someone?</string>
  <string name="crst1a¤E_TRICKJ_CRST1_1">Not here, they were further down the road.</string>
  <string name="crst1a¤E_TRICKJ_CRST1_2">You better not be fooling with us now.</string>
  <string name="crst1a¤E_TRICK_CRST1_1">Not here, they were further down the road.</string>
  <string name="crst1a¤E_TRICK_CRST1_2">You better not be fooling with us now.</string>
  <string name="crst1a¤G_ILOT_CRST1_1">We went all the way to the station and back... nothing.</string>
  <string name="crst1a¤G_ILOT_CRST1_2">Well, he was lying or they moved on. Anyway. Keep an eye out. Let's move out.</string>
  <string name="crst1a¤P_HUP_01J_CRST1_1">Make a move and you're dead, you hear me?</string>
  <string name="crst1a¤P_HUP_01_CRST1_1">Make a move and you're dead, you hear me?</string>
  <string name="crst1a¤P_HUP_02J_CRST1_1">You better stay right there 'til I'm gone and keep your mouth shut.</string>
  <string name="crst1a¤P_HUP_02_CRST1_1">You better stay right there 'til I'm gone and keep your mouth shut.</string>
  <string name="crst1a¤P_ILOGJ_CRST1_1">Hey there.</string>
  <string name="crst1a¤P_ILOG_CRST1_1">Hey there.</string>
  <string name="crst1a¤P_ILORJ_CRST1_1">Step down from the coach and drop your weapons! Nobody has to get hurt here.</string>
  <string name="crst1a¤P_ILOR_CRST1_1">Step down from the coach and drop your weapons! Nobody has to get hurt here.</string>
  <string name="crst1a¤P_ILOSJ_CRST1_1">Hey, you! Stop the coach!</string>
  <string name="crst1a¤P_ILOS_CRST1_1">Hey, you! Stop the coach!</string>
  <string name="crst1a¤P_ILOTJ_CRST1_1">I saw some outlaws up ahead, look like Skinners.</string>
  <string name="crst1a¤P_ILOTJ_CRST1_2">Reckon... they might be fixing to rob you.</string>
  <string name="crst1a¤P_ILOT_CRST1_1">I saw some outlaws up ahead, they look like O'Driscolls.</string>
  <string name="crst1a¤P_ILOT_CRST1_2">Reckon they might be fixing to rob you.</string>
  <string name="crst1a¤S_GRD_01_CRST1_1">Hey! You back the hell off.</string>
  <string name="crst1a¤S_GRD_02_CRST1_1">Don't think I won't shoot you!</string>
  <string name="crst1a¤S_GRD_03_CRST1_1">Oh, we got a problem here!</string>
  <string name="crst1a¤S_GRD_04_CRST1_1">Shit! We're being robbed!</string>
  <string name="crst2a¤CRST2_BLOCKED_1">Shit... Reckon we can we get past that?</string>
  <string name="crst2a¤CRST2_GIVEPUSH_1">Don't think so.</string>
  <string name="crst2a¤CRST2_GIVEPUSH_2">Well, see if you can give it a push.</string>
  <string name="crst2a¤CRST2_IG3_BOTH_1">Alright, come on then.</string>
  <string name="crst2a¤CRST2_IG3_ONE_2">Damn, you wanna give me a hand here? It ain't budging.</string>
  <string name="crst2a¤CRST2_IG3_SCESS_3">See, it's moving. Just put your back into it.</string>
  <string name="crst2a¤CRST2_IG3_SCESS_5">You could help too, you know.</string>
  <string name="crst2a¤CRST2_IG3_SCESS_6">Alright, alright... alright. That's good enough. L-let's get going.</string>
  <string name="crst2a¤D_BLOCKED_CRST2_1">Hey, out of the way, mister.</string>
  <string name="crst2a¤D_ILOG_CRST2_1">Hey.</string>
  <string name="crst2a¤D_ILOR_CRST2_1">Hell no. There's a whole lot more of us than you. Get him boys.</string>
  <string name="crst2a¤D_ILOS_CRST2_1">What's the matter? You better have a damn good reason.</string>
  <string name="crst2a¤D_NERV_01_CRST2_1">Back away from the coach, please sir.</string>
  <string name="crst2a¤D_NERV_02_CRST2_1">I said back away.</string>
  <string name="crst2a¤D_NERV_03_CRST2_1">Goddamnit, are you deaf?</string>
  <string name="crst2a¤D_NOISE_CRST2_1">What was that noise?</string>
  <string name="crst2a¤D_RBLH_CRST2_1">Out of the way dumb animal.</string>
  <string name="crst2a¤D_RBLH_CRST2_2">Yah! Out of the way.</string>
  <string name="crst2a¤D_RBLV_CRST2_1">That's no place to stop.</string>
  <string name="crst2a¤D_RBLV_CRST2_2">For christsake, who would leave it there?</string>
  <string name="crst2a¤D_RBLV_CRST2_3">Come on, clear the road.</string>
  <string name="crst2a¤D_SHOCKED_CRST2_1">Oh no you don't!</string>
  <string name="crst2a¤D_SURR_01_CRST2_1">Okay, just calm down. Take it then, it ain't my money.</string>
  <string name="crst2a¤D_SURR_02_CRST2_1">Okay, I hear you.</string>
  <string name="crst2a¤D_SURR_03_CRST2_1">Please, I have a family. I won't tell a soul, I swear.</string>
  <string name="crst2a¤D_THREAT_CRST2_1">You ain't getting nothing, you son of a bitch.</string>
  <string name="crst2a¤P_HUP_01J_CRST2_1">Make a wrong move and you're a dead man, understand me?</string>
  <string name="crst2a¤P_HUP_01_CRST2_1">Make a wrong move and you're a dead man, you understand me?</string>
  <string name="crst2a¤P_HUP_02J_CRST2_1">Don't even think about moving until I'm gone. And keep your mouth shut.</string>
  <string name="crst2a¤P_HUP_02_CRST2_1">Don't even think about moving until I'm gone. And keep your mouth shut.</string>
  <string name="crst2a¤P_ILOGJ_CRST2_1">Hey there.</string>
  <string name="crst2a¤P_ILOG_CRST2_1">Hey there.</string>
  <string name="crst2a¤P_ILORJ_CRST2_1">Get off there now. Come on, move it.</string>
  <string name="crst2a¤P_ILOR_CRST2_1">Get off there, now. Come on, move it.</string>
  <string name="crst2a¤P_ILOSJ_CRST2_1">Stop the coach.</string>
  <string name="crst2a¤P_ILOS_CRST2_1">Stop the coach!</string>
  <string name="crst2a¤S_GRD_01_CRST2_1">Don't get any closer!</string>
  <string name="crst2a¤S_GRD_02_CRST2_1">You think I won't use this?</string>
  <string name="crst2a¤S_GRD_03_CRST2_1">We got us a damn road agent!</string>
  <string name="crst2a¤S_GRD_04_CRST2_1">God damn it! We're being robbed!</string>
  <string name="crst3a¤D_BLOCKED_CRST3_1">Hey, clear the road!</string>
  <string name="crst3a¤D_DODGY_CRST3_1">Eyes up! We got an outlaw!</string>
  <string name="crst3a¤D_ILOG_CRST3_1">Yeah?</string>
  <string name="crst3a¤D_ILOR_CRST3_1">You're threatening me? I don't think so!</string>
  <string name="crst3a¤D_ILOS_CRST3_1">Ain't stopping for you, I know that much.</string>
  <string name="crst3a¤D_ILOT_CRST3_1">You must think I'm a goddamn idiot!</string>
  <string name="crst3a¤D_INIT_CRST3_1">This feller means trouble...</string>
  <string name="crst3a¤D_INIT_CRST3_2">Keep ready for anything.</string>
  <string name="crst3a¤D_NERV_01_CRST3_1">Look out, you're too close to the coach.</string>
  <string name="crst3a¤D_NERV_02_CRST3_1">You need to back off, feller.</string>
  <string name="crst3a¤D_NERV_03_CRST3_1">What the hell you up to?</string>
  <string name="crst3a¤D_RBLH_CRST3_1">Hey, move it, you dumb animal!</string>
  <string name="crst3a¤D_RBLH_CRST3_2">Am I gonna have to make you into dinner? Go on! Git!</string>
  <string name="crst3a¤D_RBLV_CRST3_1">What's that doing here?</string>
  <string name="crst3a¤D_RBLV_CRST3_2">I don't like this...</string>
  <string name="crst3a¤D_RBLV_CRST3_3">Gotta get this thing out of the road...</string>
  <string name="crst3a¤D_SHOCKED_CRST3_1">Bastard!</string>
  <string name="crst3a¤D_THREAT_CRST3_1">Not a chance, pal!</string>
  <string name="crst3a¤P_ILOGJ_CRST3_1">Howdy.</string>
  <string name="crst3a¤P_ILOG_CRST3_1">Howdy.</string>
  <string name="crst3a¤P_ILORJ_CRST3_1">Step down from here nice and easy and nobody gets hurt.</string>
  <string name="crst3a¤P_ILOR_CRST3_1">Step down from here nice and easy and nobody gets hurt.</string>
  <string name="crst3a¤P_ILOSJ_CRST3_1">Stop that coach now!</string>
  <string name="crst3a¤P_ILOS_CRST3_1">Stop that coach now!</string>
  <string name="crstra¤CRB1SB_1">Alright, suit yourself.</string>
  <string name="crstra¤CRB1S_1">Alright, you know where I am if you change your mind.</string>
  <string name="crstra¤CRF1SJ_1">Hey there, you Hector?</string>
  <string name="crstra¤CRF1SJ_2">That's me.</string>
  <string name="crstra¤CRF1SJ_3">I've been told you're a... discouraged man?</string>
  <string name="crstra¤CRF1SJ_4">Ah, you must be a friend of that Josiah Trelawny.</string>
  <string name="crstra¤CRF1SJ_5">Alright, in that case... I've got something here you might want to take a look at...</string>
  <string name="crstra¤CRF1S_1">Hey there, you Hector?</string>
  <string name="crstra¤CRF1S_2">That's me.</string>
  <string name="crstra¤CRF1S_3">Alden tells me you're a... discouraged man?</string>
  <string name="crstra¤CRF1S_4">Ah, you must be a friend of that Josiah Trelawny.</string>
  <string name="crstra¤CRF1S_5">Alright, in that case... I've got something here you might want to take a look at...</string>
  <string name="crstra¤CRG1S_1">Hey there, come on over. I got something here that might be of interest.</string>
  <string name="crstra¤CRG2S_1">Ah, hello, I don't think I gave a receipt last time, did I?</string>
  <string name="crstra¤CRG2S_2">Let me do that right now.</string>
  <string name="crstra¤CRG3SJ_1">Hey there, Hector, my name's John...</string>
  <string name="crstra¤CRG3SJ_2">I knew Arthur, Alden's friend... I'm another, um... discouraged man?</string>
  <string name="crstra¤CRG3SJ_3">Ah yes!</string>
  <string name="crstra¤CRG3SJ_4">Say no more, I've got something here you might be interested in.</string>
  <string name="crstra¤CRL0S_1">From what I hear you didn't move fast enough last time.</string>
  <string name="crstra¤CRL0S_2">I've got another one here if you're interested?</string>
  <string name="crstra¤CRL1S_1">I've got something here for you,</string>
  <string name="crstra¤CRL1S_2">but you're going to have to move a bit faster on this than you did on the last one.</string>
  <string name="crstra¤CRL2S_1">I hear you missed your chance on the last one.</string>
  <string name="crstra¤CRL2S_2">Well, I got another here if you want to try your luck again?</string>
  <string name="crstra¤CRSRLJ_1">Hey, uh, might be a little specific, but some fool's got me out looking for a wagon of moonshine...</string>
  <string name="crstra¤CRSRLJ_2">to power some contraption he's making... don't got any ideas do you?</string>
  <string name="crstra¤CRSRLJ_3">Well, you might just be in luck.</string>
  <string name="crstra¤CRSRL_1">Hey, uh, might be a little specific, but some fool's got me out looking for a wagon of moonshine...</string>
  <string name="crstra¤CRSRL_2">to power some contraption he's making... don't got any ideas do you?</string>
  <string name="crstra¤CRSRL_3">Well, you might just be in luck.</string>
  <string name="crstra¤CRSTLJ_01">So... er... do you want this?</string>
  <string name="crstra¤CRSTLJ_02">Do you want this now then? Or... no?</string>
  <string name="crstra¤CRSTLJ_03">Well, I haven't got all day?</string>
  <string name="crstra¤CRSTLJ_04">I assume this you didn't just pop in to say hello?</string>
  <string name="crstra¤CRSTLJ_05">So... erm... you want to take a look or not?</string>
  <string name="crstra¤CRSTLJ_06">Right here for you, when you're ready.</string>
  <string name="crstra¤CRSTLJ_07">Best I give it to you now, while there's no line.</string>
  <string name="crstra¤CRSTLJ_08">I really think you'll want to take a look at this.</string>
  <string name="crstra¤CRSTL_01">So... er... do you want this?</string>
  <string name="crstra¤CRSTL_02">Do you want this now then? Or... no?</string>
  <string name="crstra¤CRSTL_03">Well, I haven't got all day?</string>
  <string name="crstra¤CRSTL_04">I assume this you didn't just pop in to say hello?</string>
  <string name="crstra¤CRSTL_05">So... erm... you want to take a look or not?</string>
  <string name="crstra¤CRSTL_06">Right here for you, when you're ready.</string>
  <string name="crstra¤CRSTL_07">Best I give it to you now, while there's no line.</string>
  <string name="crstra¤CRSTL_08">I really think you'll want to take a look at this.</string>
  <string name="crstra¤CRT1S_1">Hey there friend, come back in a little while, I have something you might want to take a look at.</string>
  <string name="crstra¤CRT2S_1">Bad news, I'm afraid. I'm out of the information business.</string>
  <string name="crstra¤CRT2S_2">The law's just getting too suspicious. Was good while it lasted, but there we go.</string>
  <string name="crstra¤CRXS1BJ_1">There's a stage heading up from Blackwater.</string>
  <string name="crstra¤CRXS1BJ_2">Now I hear it'll be heavily guarded so you might want to try a more covert approach,</string>
  <string name="crstra¤CRXS1BJ_3">or lay down some explosives...I don't know, you're the expert.</string>
  <string name="crstra¤CRXS1BJ_4">Alright Hector. Appreciate it. You enjoy the rest of your day.</string>
  <string name="crstra¤CRXS1J_1">Here...</string>
  <string name="crstra¤CRXS1_1">Here...</string>
  <string name="crstra¤CRXS2J_1">What you got for me this time Hector?</string>
  <string name="crstra¤CRXS2J_2">Coach heading to Appleseed Timber. Supposed to be a lot of guns.</string>
  <string name="crstra¤CRXS2J_3">Might want to catch them off guard.</string>
  <string name="crstra¤CRXS2J_4">Okay, thanks.</string>
  <string name="crstra¤CRXS2_1">What you got for me this time Hector?</string>
  <string name="crstra¤CRXS2_2">Coach heading to Appleseed Timber. Supposed to be a lot of guns.</string>
  <string name="crstra¤CRXS2_3">Might want to catch them off guard.</string>
  <string name="crstra¤CRXS2_4">Okay...</string>
  <string name="crstra¤CRXS3J_1">So what we looking at?</string>
  <string name="crstra¤CRXS3J_2">This is a big one, armored banking coach headed into Strawberry.</string>
  <string name="crstra¤CRXS3J_3">You'll probably need something to blow the doors.</string>
  <string name="crstra¤CRXS3J_4">Alright. Good seeing you, Hector.</string>
  <string name="crstra¤CRXS3_1">So what we looking at?</string>
  <string name="crstra¤CRXS3_2">This is a big one, armored banking coach headed into Strawberry.</string>
  <string name="crstra¤CRXS3_3">You'll probably need something to blow the doors.</string>
  <string name="crstra¤CRXS3_4">Alright. Good seeing you, Hector.</string>
  <string name="cs15aud¤CSW15_ACT1_1">Reverend... Reverend... Can we speak?</string>
  <string name="cs15aud¤CSW15_ACT1_2">Of course... what's wrong?</string>
  <string name="cs15aud¤CSW15_ACT1_3">I'm frightened, I am so very frightened.</string>
  <string name="cs15aud¤CSW15_ACT1_4">Of what?</string>
  <string name="cs15aud¤CSW15_ACT1_5">Of everything, thi-this... this cannot go on, how many more times will we survive?</string>
  <string name="cs15aud¤CSW15_ACT1_6">These past months have been hellish.</string>
  <string name="cs15aud¤CSW15_ACT1_7">Have they? For me... for me they've been different.</string>
  <string name="cs15aud¤CSW15_ACT1_8">I'm a changed man, Herr Strauss, entirely changed, I have been saved from hell!</string>
  <string name="cs15aud¤CSW15_ACT1_9">We are going to die...</string>
  <string name="cs15aud¤CSW15_ACT1_10">Of course, but not yet and the path shall become clear. I have been saved, Herr Strauss!</string>
  <string name="cs15aud¤CSW15_ACT1_11">You've gone mad!</string>
  <string name="csa1aud¤CCSAD_CNV1_A_1">How you holding up?</string>
  <string name="csa1aud¤CCSAD_CNV1_A_2">Can't have been easy for you.</string>
  <string name="csa1aud¤CCSAD_CNV1_A_3">Still here, I guess.</string>
  <string name="csa1aud¤CCSAD_CNV1_A_4">Thought you'd have hightailed it by now, to be honest.</string>
  <string name="csa1aud¤CCSAD_CNV1_A_5">~sl:0.1:1.3~And go where?~sl:0.4~This is all I got for now.</string>
  <string name="csa1aud¤CCSAD_CNV1_A_6">And you all ain't so bad.</string>
  <string name="csa1aud¤CCSAD_CNV1_BA_1">~sl:0.0:1.1~Like this one.~sl:~Acts all cold-blooded, but he ain't really.</string>
  <string name="csa1aud¤CCSAD_CNV1_BA_2">Now, that I ain't so sure about.</string>
  <string name="csa1aud¤CCSAD_CNV1_B_1">~sl:0.0:1.0~Abigail.~sl:~She's as good as they come.</string>
  <string name="csa1aud¤CCSAD_CNV1_B_2">So everyone keeps telling me.</string>
  <string name="csa3aud¤CCSD3_ACTION_1">How you getting along, Mrs. Adler?</string>
  <string name="csa3aud¤CCSD3_ACTION_2">I just... I just miss him so much.</string>
  <string name="csa3aud¤CCSD3_ACTION_3">Of course you do... goes without saying.</string>
  <string name="csa3aud¤CCSD3_ACTION_4">~sl:2.1:1.5:1~What am I gonna do?</string>
  <string name="csa3aud¤CCSD3_ACTION_5">You're gonna suffer...</string>
  <string name="csa3aud¤CCSD3_ACTION_6">and life is gonna go on. That's the truth of it, I won't lie to you.</string>
  <string name="csa3aud¤CCSD3_ACTION_7">~sl:0.6~Oh Miss Roberts...</string>
  <string name="csa3aud¤CCSD3_ACTION_8">I know.</string>
  <string name="csa3aud¤CCSD3_ACTION_9">~sl:0.0:2.0:1~Wher-where am I gonna go?</string>
  <string name="csa3aud¤CCSD3_ACTION_10">Stay here, with us... folk... they ain't so bad.</string>
  <string name="csa3aud¤CCSD3_ACTION_11">It's nasty out there, on your own.</string>
  <string name="csa3aud¤CCSD3_ACTION_12">~sl:0.6~I know.</string>
  <string name="csa3aud¤CCSD3_ACTION_13">You'll be safe here.</string>
  <string name="csa3aud¤CCSD3_ACTION_14">~sl:0.0:0.6:1~But...</string>
  <string name="csa3aud¤CCSD3_ACTION_15">At least for now... until you're back on your feet properly.</string>
  <string name="csa3aud¤CCSD3_ACTION_16">~sl:1.5:1.1:1~Thank you.</string>
  <string name="csa3aud¤CCSD3_ACTION_17">Of course.</string>
  <string name="csbd1au¤CSBD1_ACTION_1">~sl:0.0:0.8~Alright...~sl:1.0~listen...</string>
  <string name="csbd1au¤CSBD1_ACTION_2">~sl:0.0:4.7~We have had a couple of jobs... not go so well.~sl:1.3~That is the way of the world.</string>
  <string name="csbd1au¤CSBD1_ACTION_3">~sl:0.0:5.2~But... I... we...~sl:1.8~we are planning something big.</string>
  <string name="csbd1au¤CSBD1_ACTION_4">Something very big.</string>
  <string name="csbd1au¤CSBD1_ACTION_5">~sl:0.0:5.8~We are going to rob the Lemoyne National Bank in Saint Denis.~sl:0.7~And we're gonna take the money... listen... all of you.</string>
  <string name="csbd1au¤CSBD1_ACTION_6">We are gonna take the money... and go to paradise.</string>
  <string name="csbd1au¤CSBD1_ACTION_7">~sl:0.0:3.9~Let the... Pinkertons arrest some other fools.~sl:1.0~We... we are gonna sail to Tahiti.</string>
  <string name="csbd1au¤CSBD1_ACTION_8">~sl:0.0:4.1~We're gonna buy some land... and we are gonna live.~sl:1.1:1.1~Properly.~sl:0.7~In paradise, as we deserve.</string>
  <string name="csbd1au¤CSBD1_ACTION_9">As God intended us to live.</string>
  <string name="csbd1au¤CSBD1_ACTION_10">One last job and we are gone.</string>
  <string name="csbd1au¤CSBD1_ACTION_11">Thank you.</string>
  <string name="csbd1au¤CSBD1_ACTION_12">You heard the man... now is not the time for doubts.</string>
  <string name="csbd1au¤CSBD1_ACTION_13">~sl:0.0:2.6~I know we've had a rough couple of months.~sl:0.3:1.6~With this plan, we can...~sl:1.0~be free.</string>
  <string name="csbd1au¤CSBD1_ACTION_14">Finally... free.</string>
  <string name="csbd1au¤CSBD1_ACTION_15">Come on, all of ya.</string>
  <string name="csdb1au¤CSDB1_ACT_1">Mr. Morgan... Mr. Morgan.</string>
  <string name="csdb1au¤CSDB1_ACT_2">Reverend.</string>
  <string name="csdb1au¤CSDB1_ACT_3">I've been wanting to ask you something, I've been wanting to for days...</string>
  <string name="csdb1au¤CSDB1_ACT_4">Okay, what is it?</string>
  <string name="csdb1au¤CSDB1_ACT_5">I...</string>
  <string name="csdb1au¤CSDB1_ACT_6">I can't remember... oh, this frightful curse!</string>
  <string name="csdb1au¤CSDB1_ACT_7">I've ruined my life with it.</string>
  <string name="csdb1au¤CSDB1_ACT_8">Then stop doing it.</string>
  <string name="csdb1au¤CSDB1_ACT_9">Oh no, sir. I can't do that... really, I can't.</string>
  <string name="csdb2au¤CSDB2_ACTION_1">How've you been, Arthur?</string>
  <string name="csdb2au¤CSDB2_ACTION_2">Okay... you seem well, reverend?</string>
  <string name="csdb2au¤CSDB2_ACTION_3">Yes... well, maybe I've been okay before, but then...</string>
  <string name="csdb2au¤CSDB2_ACTION_4">I make a fool of myself again.</string>
  <string name="csdb2au¤CSDB2_ACTION_5">So do I.</string>
  <string name="csdb2au¤CSDB2_ACTION_6">I went into town...</string>
  <string name="csdb2au¤CSDB2_ACTION_7">So did I.</string>
  <string name="csdb2au¤CSDB2_ACTION_8">If I was still a... a religious man, I'd say there are too many Catholics, but I...</string>
  <string name="csdb2au¤CSDB2_ACTION_9">I given up on all that.</string>
  <string name="csdb2au¤CSDB2_ACTION_10">Me too, reverend.</string>
  <string name="csdb2au¤CSDB2_ACTION_11">I met this monk there... kindly fellow, took me back to my days in College.</string>
  <string name="csdb2au¤CSDB2_ACTION_12">Is there any purpose to this conversation, reverend?</string>
  <string name="csdb2au¤CSDB2_ACTION_13">Not really, but... he said the strangest things about all manner of bad things happening in town.</string>
  <string name="csdb2au¤CSDB2_ACTION_14">Bad things happening in a city... who would have thought it possible?</string>
  <string name="csdb2au¤CSDB2_ACTION_15">Yes. Well, maybe If you're there, you could have a chat with him.</string>
  <string name="csdb2au¤CSDB2_ACTION_16">He's hanging about outside the marketplace collecting alms for the poor.</string>
  <string name="csdb2au¤CSDB2_ACTION_17">Sounds thrilling...</string>
  <string name="cse10au¤CSE10_ACTA_1">Hey, come over here!</string>
  <string name="cse10au¤CSE10_ACTA_2">Come over here, O'Driscoll.</string>
  <string name="cse10au¤CSE10_ACTA_3">You know, I ain't no O'Driscoll.</string>
  <string name="cse10au¤CSE10_ACTA_5">Our old neighbour back in Donegal was called O'Driscoll. And we couldn't stand him neither.</string>
  <string name="cse10au¤CSE10_ACTBALT_1">You want some, big man?</string>
  <string name="cse10au¤CSE10_ACTBALT_2">Don't annoy me, boy.</string>
  <string name="cse11au¤CSE11_ACT_1">Did you miss me, big man?</string>
  <string name="cse11au¤CSE11_ACT_2">Like the crops miss the sun when it's stuck behind a cloud, my boy.</string>
  <string name="cse11au¤CSE11_ACT_3">I thought I was a goner.</string>
  <string name="cse11au¤CSE11_ACT_4">I am sure.</string>
  <string name="cse11au¤CSE11_ACT_5">But old stinky feet Morgan saved me.</string>
  <string name="cse11au¤CSE11_ACT_6">But we try to save each other... when we can.</string>
  <string name="cse11au¤CSE11_ACT_7">Shame about Davey.</string>
  <string name="cse11au¤CSE11_ACT_8">Sure. It's always a shame.</string>
  <string name="cse11au¤CSE11_ACT_9">That it is... that it is.</string>
  <string name="cse12au¤CSE12_ACT_1">When we doing some reading?</string>
  <string name="cse12au¤CSE12_ACT_2">Not now, Lenny, please. I've almost got it anyhow.</string>
  <string name="cse12au¤CSE12_ACT_3">I told you I'd have you reading. Okay, now come on, I can't do it if you won't let me try.</string>
  <string name="cse12au¤CSE12_ACT_4">Look, what's the point of reading anyhow? Just puts silly ideas in my head.</string>
  <string name="cse12au¤CSE12_ACT_5">Exactly... that's the point of reading.</string>
  <string name="cse12au¤CSE12_ACT_6">Another day, please.</string>
  <string name="cse12au¤CSE12_ACT_7">Okay, but you can't avoid me forever.</string>
  <string name="cse13au¤CSE12_ACTA_INT_1">Arthur, help.</string>
  <string name="cse13au¤CSE12_ACTA_INT_2">The boy's an idiot, you're wasting your time.</string>
  <string name="cse13au¤CSE12_ACTA_INT_3">See, Arthur knows an idiot when he sees one. He recognizes one of his own.</string>
  <string name="cse13au¤CSE12_ACTB_1">I'm not giving up on you.</string>
  <string name="cse13au¤CSE12_ACTB_2">Please kid, give up on me.</string>
  <string name="cse13au¤CSE13_ACT_1">You ready for that reading?</string>
  <string name="cse13au¤CSE13_ACT_2">I ain't doing it.</string>
  <string name="cse13au¤CSE13_ACT_3">You're ridiculous. You sound like a child.</string>
  <string name="cse13au¤CSE13_ACT_4">I am a child. A child of God... and God gave me the ability not to read.</string>
  <string name="cse13au¤CSE13_ACT_5">You gave me your word.</string>
  <string name="cse13au¤CSE13_ACT_6">I said I'd try and I've tried and it's not for me.</string>
  <string name="cse14au¤CSE14_ACTA_1">Hey, you know something? When they was talking about hanging me... I just kept thinking of you.</string>
  <string name="cse14au¤CSE14_ACTA_2">Did you miss me? That's nice...</string>
  <string name="cse14au¤CSE14_ACTA_3">No... precisely the opposite... I was thinking, even if I die at least I wont have to see that turd no more.</string>
  <string name="cse14au¤CSE14_ACTA_4">Oh I like that... that's funny. Yes... I'll remember that one...</string>
  <string name="cse15au¤CSE15_ACTN_1">We did well...</string>
  <string name="cse15au¤CSE15_ACTN_2">~sl:2.7~That was a fun job.</string>
  <string name="cse15au¤CSE15_ACTN_3">~sl:0.0:5.0:1~We made a little bit of money, nobody got hurt and we just had ourselves a fun time.</string>
  <string name="cse15au¤CSE15_ACTN_4">Let me tell you something, kid. You want a job done well? You take this feller along.</string>
  <string name="cse15au¤CSE15_ACTN_5">Is that so?</string>
  <string name="cse15au¤CSE15_ACTN_6">~sl:2.3~Mr. Escuella'll do you right.</string>
  <string name="cse15au¤CSE15_ACTN_7">~sl:0.0:2.4:1~I mean, he'll frighten all the birds out of the trees.</string>
  <string name="cse15au¤CSE15_ACTN_8">Look, things are all gentle and calm now... but in the moment... I've seen grown men piss themselves.</string>
  <string name="cse15au¤CSE15_ACTN_9">I'm talking a puddle of piss, all because of the way he looked at 'em.</string>
  <string name="cse15au¤CSE15_ACTN_10">And this was one of them, this big tough bastard just gives this look... you know, one of those 'I'm about to explode' moments.</string>
  <string name="cse15au¤CSE15_ACTN_11">I thought we'd be counting corpses in minutes... only Javier, here... get this.</string>
  <string name="cse15au¤CSE15_ACTN_12">Javier... just gives one look...</string>
  <string name="cse15au¤CSE15_ACTN_13">And the bastard turns to jelly.</string>
  <string name="cse15au¤CSE15_ACTN_14">Next time then, you boys bring me.</string>
  <string name="cse15au¤CSE15_ACTN_15">~sl:0.0:6.1:1~Yeah... I wanna live... One hot head is enough... excuse me.</string>
  <string name="cse15au¤CSE15_ACTN_16">Literally... a puddle of piss.</string>
  <string name="cse15au¤CSE15_ACTN_17">~sl:0.4~I just want to see it the once.</string>
  <string name="cse15au¤CSE15_ACTN_18">That's all it takes.</string>
  <string name="cse16au¤CSE16_ACTA_1">So... did you miss me, Miss Karen?</string>
  <string name="cse16au¤CSE16_ACTA_2">Oh... yes... quite dreadfully... crying like a baby every night.</string>
  <string name="cse16au¤CSE16_ACTA_3">Quite beside myself I was, ask anybody.</string>
  <string name="cse16au¤CSE16_ACTA_4">Really?</string>
  <string name="cse16au¤CSE16_ACTA_5">No!</string>
  <string name="cse16au¤CSE16_ACTA_6">I miss the Callander boys, I miss Jenny, but the silver lining of it all is that there was no more of you.</string>
  <string name="cse16au¤CSE16_ACTA_7">And then you come back, and that's when I realized  that fate is a vindictive bastard after all.</string>
  <string name="cse16au¤CSE16_ACTA_8">Ah, you love me really.</string>
  <string name="cse16au¤CSE16_ACTA_9">No, I don't.</string>
  <string name="cse16au¤CSE16_ACTA_10">Come here...</string>
  <string name="cse16au¤CSE16_ACTA_12">Jesus alive!</string>
  <string name="cse16au¤CSE16_ACTA_13">You keep your dirty horse shit eating hands off me, or I will stick a knife in you, boy.</string>
  <string name="cse16au¤CSE16_ACTA_14">I love it when you talk nasty to me...</string>
  <string name="cse16au¤CSE16_ACTB_1">What a woman!</string>
  <string name="cse17au¤CSE17_ACT_1">Will one of you ladies please stop pretending and marry me? It's enough now.</string>
  <string name="cse17au¤CSE17_ACT_2">Oh yes... certainly. She will.</string>
  <string name="cse17au¤CSE17_ACT_3">I will not...</string>
  <string name="cse17au¤CSE17_ACT_4">Why not?</string>
  <string name="cse17au¤CSE17_ACT_5">Because... because, look at you.</string>
  <string name="cse17au¤CSE17_ACT_6">What's wrong with me? I'm a good, honest son of the soil.</string>
  <string name="cse17au¤CSE17_ACT_7">You're too good for me. Too real. I don't like good honest sons of anywhere.</string>
  <string name="cse17au¤CSE17_ACT_8">I like superficial people.</string>
  <string name="cse17au¤CSE17_ACT_9">You'll fall in love with me soon enough... all women do.</string>
  <string name="csen1au¤CSEN1_ACTA_1">~sl:0.0:2.4~The thing is... this country is English.~sl:0.2:2.4~They act like they ain't but they is.~sl:0.2~Heretics, like old Swanson.</string>
  <string name="csen1au¤CSEN1_ACTA_2">See, you get caught up in a bunch of Old World bullshit, Sean.</string>
  <string name="csen1au¤CSEN1_ACTA_3">Here... here, we got New World problems.</string>
  <string name="csen1au¤CSEN1_ACTA_4">~sl:0.7:1.8:1~And what are they, exactly?</string>
  <string name="csen1au¤CSEN1_ACTA_5">~sl:0.0:3.3~It's real simple... if there's no king to hate...~sl:0.9~and no lords to hate,</string>
  <string name="csen1au¤CSEN1_ACTA_6">then who the hell are we gonna hate to pass the time?</string>
  <string name="csen1au¤CSEN1_ACTA_7">Okay... and who do you hate?</string>
  <string name="csen1au¤CSEN1_ACTA_8">My momma was a slave. I was born free.</string>
  <string name="csen1au¤CSEN1_ACTA_9">~sl:0.0:4.1~But my momma was safe, whereas I walk into half these towns...~sl:~and their idea of entertainment is lynching.</string>
  <string name="csen1au¤CSEN1_ACTA_11">~sl:0.0:1.4:1~So who should I hate?</string>
  <string name="csen1au¤CSEN1_ACTA_12">The slave owners, or the folks who freed us?</string>
  <string name="csen1au¤CSEN1_ACTA_13">~sl:1.3~I see.</string>
  <string name="csen1au¤CSEN1_ACTA_14">~sl:0.0:0.7~I don't.~sl:2.4~Confuses the hell outta me!</string>
  <string name="csen1au¤CSEN1_ACTA_15">~sl:0.0:3.4~We was set free... to suffer.~sl:1.3~It don't make no sense.</string>
  <string name="csen1au¤CSEN1_ACTA_INT_1">What you think, Arthur?</string>
  <string name="csen1au¤CSEN1_ACTA_INT_2">I try not to think too much. Don't help no one.</string>
  <string name="csen1au¤CSEN1_ACTB_1">You're a bright fellow, Lenny.</string>
  <string name="csen1au¤CSEN1_ACTB_2">So they tell me, but it ain't done me no good.</string>
  <string name="csen1au¤CSEN1_ACTB_3">Anyway... I got work to do.</string>
  <string name="csen1au¤CSEN1_ACTB_4">Good chatting with you.</string>
  <string name="csen1au¤CSEN1_ACTB_5">Yep.</string>
  <string name="csen2au¤CSEN2_ACTAF_1">There he is, the proud Englishman!</string>
  <string name="csen2au¤CSEN2_ACTAF_2">Don't fight other man's battles, boy.</string>
  <string name="csen2au¤CSEN2_ACTAF_3">~sl:0.0:0.6~And anyway,~sl:~my family weren't even English.</string>
  <string name="csen2au¤CSEN2_ACTBF_1">Whatever you say... King Arthur.</string>
  <string name="csen3au¤CSEN3_A_1">You want another one?</string>
  <string name="csen3au¤CSEN3_A_2">No... fifteen is enough.</string>
  <string name="csen3au¤CSEN3_A_4">Who's that? Better not be Bill.</string>
  <string name="csen3au¤CSEN3_A_5">Jesus, Bill. Lord save us from Bill.</string>
  <string name="csen3au¤CSEN3_A_8">That feller's a real fucking eejit.</string>
  <string name="csen3au¤CSEN3_A_10">Excuse me.</string>
  <string name="csen4¤CSEN4_ACT_1">Ah, there he is. England's finest.</string>
  <string name="csen4¤CSEN4_ACT_2">Don't irritate me, boy.</string>
  <string name="csen4¤CSEN4_ACT_3">The truth hurts, don't it?</string>
  <string name="csen5au¤CSEN5_ACTA_2">You see anything, son?</string>
  <string name="csen5au¤CSEN5_ACTA_3">Nothing at all.</string>
  <string name="csen5au¤CSEN5_ACTA_4">Good. You need anything?</string>
  <string name="csen5au¤CSEN5_ACTA_5">No, all good. Say, Mr. Matthews?</string>
  <string name="csen5au¤CSEN5_ACTA_6">What is it?</string>
  <string name="csen5au¤CSEN5_ACTA_7">We gonna be okay?</string>
  <string name="csen5au¤CSEN5_ACTA_8">I should think so. We usually are.</string>
  <string name="csen5au¤CSEN5_ACTA_9">It's a big country. As long as you run far enough away, folk forget all about you.</string>
  <string name="csen5au¤CSEN5_ACTBALT_1">At least that's always worked so far.</string>
  <string name="csen5au¤CSEN5_ACTBALT_2">Careful, Arthur, you could get yourself shot.</string>
  <string name="csen5au¤CSEN5_ACTBALT_3">Shot at, Hosea, but not shot.</string>
  <string name="csen5au¤CSEN5_ACTBALT_4">This boy, he couldn't hit a barn door at three paces.</string>
  <string name="csen5au¤CSEN5_ACTB_1">At least that's always worked so far.</string>
  <string name="csen6au¤CSEN_2">See anything, Sean?</string>
  <string name="csen6au¤CSEN_3">Nothing at all, mister. At least nothing human.</string>
  <string name="csen6au¤CSEN_4">Very good.</string>
  <string name="csen7¤CSEN7_A_1">Get up, you useless sack of shit! Get up!</string>
  <string name="csen7¤CSEN7_A_2">I.. I'm-I'm...</string>
  <string name="csen7¤CSEN7_A_3">You want us all dead, do you?</string>
  <string name="csen7¤CSEN7_A_4">I'm-I'm... I'm just..</string>
  <string name="csen7¤CSEN7_A_5">Next time I'll slit your throat myself.</string>
  <string name="csen7¤CSEN7_B_ALT_1">He's useless, that big sack of turd.</string>
  <string name="csen7¤CSEN7_B_ALT_2">I knew that...</string>
  <string name="csen7¤CSEN7_B_ALT_3">I'm... I'm sorry!</string>
  <string name="csen8¤CSEN8_A_1">Nothing going on out here, Arthur.</string>
  <string name="csen8¤CSEN8_A_2">Good.</string>
  <string name="csen8¤CSEN8_B_1">Hey. Send one of them girls down when you get the chance, would you?</string>
  <string name="csen8¤CSEN8_B_2">Shut up.</string>
  <string name="csen9au¤CSEN9_ACTA_1">~sl:0.0:2.1~Like I told you... a white rabbit.~sl:1.2~They're, well.... they're magical.</string>
  <string name="csen9au¤CSEN9_ACTA_2">~sl:0.0:0.7~Oh...~sl:3.3~really?</string>
  <string name="csen9au¤CSEN9_ACTA_3">Sure. It's a sign... it's definitely a sign.</string>
  <string name="csen9au¤CSEN9_ACTA_4">A sign of what?</string>
  <string name="csen9au¤CSEN9_ACTA_5">~sl:0.5~No idea, yet... no idea.</string>
  <string name="csen9au¤CSEN9_ACTBINT_1">Ain't it a sign, Arthur?</string>
  <string name="csen9au¤CSEN9_ACTBINT_2">Sign you've gone dumb in the head... now skin that thing.</string>
  <string name="csen9au¤CSEN9_ACTBINT_3">Jackie boy... that's the age of reason right there... no room for dreams.</string>
  <string name="csen9au¤CSEN9_ACTB_1">Oh well... bye, Mr. Rabbit.</string>
  <string name="csen9au¤CSEN9_ACTB_2">Mr. Rabbit. It's Mr. Pearson's pot for you.</string>
  <string name="cseshau¤CSESH_ACTION_3">Hey listen, I just wanted to say... I know you bastards missed me...</string>
  <string name="cseshau¤CSESH_ACTION_4">~sl:0.0:2.8:1~Even you, Arthur... even you...</string>
  <string name="cseshau¤CSESH_ACTION_5">But... I'm back home now. So everything's going to be okay.</string>
  <string name="cseshau¤CSESH_ACTION_6">Uncle Sean is back.</string>
  <string name="cseshau¤CSESH_ACTION_7">And don't you worry, Miss Grimshaw, you old crone,</string>
  <string name="cseshau¤CSESH_ACTION_8">I'll keep them girls in line, if I have to whip'em, I will!</string>
  <string name="cseshau¤CSESH_ACTION_9">~sl:0.8:0.0~And don't you worry, Mr. Pearson, you drunk old shit bag.</string>
  <string name="cseshau¤CSESH_ACTION_10">It'll be nothing but, uh... the finest game in the pot, now Dead Eye Macguire's back!</string>
  <string name="cseshau¤CSESH_ACTION_11">~sl:0.0:2.2~And don't worry about nothing Miss Grimshaw...~sl:0.4:3.2:1~we'll have this camp running like clockwork...</string>
  <string name="cseshau¤CSESH_ACTION_12">~sl:0.0:6.2:1~I love you bastards... have fun. Have lots of fun!</string>
  <string name="cseshau¤CSESH_ACT_B_ALT_1">Even you, you grumpy old bastard, Arthur.</string>
  <string name="csgr1au¤CSGR1_ACT_1">Mr. Morgan.</string>
  <string name="csgr1au¤CSGR1_ACT_2">Yes?</string>
  <string name="csgr1au¤CSGR1_ACT_3">Apparently someone is running around the country here shooting nearly everyone they see...</string>
  <string name="csgr1au¤CSGR1_ACT_4">Really?</string>
  <string name="csgr1au¤CSGR1_ACT_5">Yes, really. I thought maybe it was Bill, but now I think maybe it's you.</string>
  <string name="csgr1au¤CSGR1_ACT_6">Me?</string>
  <string name="csgr1au¤CSGR1_ACT_7">We don't need unnecessary problems, we have enough real ones.</string>
  <string name="csgr2au¤CSGR2_ACTN_1">Hey!</string>
  <string name="csgr2au¤CSGR2_ACTN_2">There's enough fools out there deserve shooting, you know.</string>
  <string name="csgr2au¤CSGR2_ACTN_3">What you mean?</string>
  <string name="csgr2au¤CSGR2_ACTN_4">I know it's you keeps killing innocent people.</string>
  <string name="csgr2au¤CSGR2_ACTN_5">Ain't nobody innocent in this world, Miss Grimshaw, you know that.</string>
  <string name="csgr2au¤CSGR2_ACTN_6">Use your brain, Mr. Morgan! We don't have time for you to keep acting crazy.</string>
  <string name="csgr3au¤CSGR3_ACTN_1">So you're still acting crazy, Mr. Morgan?</string>
  <string name="csgr3au¤CSGR3_ACTN_2">I am crazy, Miss Grimshaw. Ain't no changing me now.</string>
  <string name="csgr3au¤CSGR3_ACTN_3">We all change every day, Mr. Morgan.</string>
  <string name="csgr3au¤CSGR3_ACTN_4">I'm too near the end to change.</string>
  <string name="csgr3au¤CSGR3_ACTN_5">You're too near the end not to!</string>
  <string name="csgr3au¤CSGR3_ACTN_6">Now calm down out there and stop shooting innocent folk!</string>
  <string name="cshs1au¤CSHS1_ACT_1">Mr. Morgan, Mr. Morgan.</string>
  <string name="cshs1au¤CSHS1_ACT_2">Reverend.</string>
  <string name="cshs1au¤CSHS1_ACT_3">I just want to thank you... for saving my life.</string>
  <string name="cshs1au¤CSHS1_ACT_4">The liquor... is not my friend, Mr. Morgan. It really isn't.</string>
  <string name="cshs1au¤CSHS1_ACT_5">I make such a fool of myself.</string>
  <string name="cshs1au¤CSHS1_ACT_6">Don't worry about it.</string>
  <string name="cshs1au¤CSHS1_ACT_7">You're a fine man.</string>
  <string name="cshs1au¤CSHS1_ACT_8">Now, lying on the other hand, that really is a sin.</string>
  <string name="cshs2au¤CSHS2_ACT_1">Thank you, Mr. Morgan... thank you.</string>
  <string name="cshs2au¤CSHS2_ACT_2">Don't worry about it, Reverend.</string>
  <string name="cshs2au¤CSHS2_ACT_3">I made a fool of myself, again.</string>
  <string name="cshs2au¤CSHS2_ACT_4">We've all done that, Reverend.</string>
  <string name="cshs2au¤CSHS2_ACT_5">I'm bitterly ashamed, really I am.</string>
  <string name="cshs3au¤CSHS3_ACT_1">Mr. Morgan... Mr. Morgan, you saved my life and I'm... well, I'm very grateful.</string>
  <string name="cshs3au¤CSHS3_ACT_2">Don't mention it, Reverend.</string>
  <string name="cshs3au¤CSHS3_ACT_3">I... I made a fool of myself.</string>
  <string name="cshs3au¤CSHS3_ACT_4">We've all done it.</string>
  <string name="cshs3au¤CSHS3_ACT_5">I just... I just... I get so confused and-and angry and then I...</string>
  <string name="cshs3au¤CSHS3_ACT_6">I hear God laughing at me and I get even angrier and, well,</string>
  <string name="cshs3au¤CSHS3_ACT_7">I am a real prize dolt... I know it.</string>
  <string name="cskp1au¤CSKP1_ACTA_2">Admit you love me...</string>
  <string name="cskp1au¤CSKP1_ACTA_3">admit it and I'll stop annoying you.</string>
  <string name="cskp1au¤CSKP1_ACTA_4">I'll admit nothing...</string>
  <string name="cskp1au¤CSKP1_ACTA_5">You love me.</string>
  <string name="cskp1au¤CSKP1_ACTA_6">I'd rather love a snake.</string>
  <string name="cskp1au¤CSKP1_ACTA_7">Come here...</string>
  <string name="cskp1au¤CSKP1_ACTA_10">She loves me...</string>
  <string name="cskp1au¤CSKP1_ACTA_11">I'm the happiest man alive.</string>
  <string name="cskp2au¤CSKP2_ACTION_1">Oh there she is... the finest lady I know.</string>
  <string name="cskp2au¤CSKP2_ACTION_2">I hate you, you Irish bastard...</string>
  <string name="cskp2au¤CSKP2_ACTION_3">Ah, come here.</string>
  <string name="cskp2au¤CSKP2_ACTION_4">You hate me too, I can see it your eyes...</string>
  <string name="cskp2au¤CSKP2_ACTION_5">I love you.</string>
  <string name="cskp2au¤CSKP2_ACTION_6">You only love me when we're drunk.</string>
  <string name="cskp2au¤CSKP2_ACTION_7">Well you're always awfully superior when you're sober...</string>
  <string name="cskp2au¤CSKP2_ACTION_8">Come on then...</string>
  <string name="cskp2au¤CSKP2_ACTION_10">I hate you, you know that... I hate you.</string>
  <string name="cskp3au¤CSKP3_ACTION_1">There she is... the love of my life.</string>
  <string name="cskp3au¤CSKP3_ACTION_2">Oh, get away from me, little Irish bastard.</string>
  <string name="cskp3au¤CSKP3_ACTION_3">I love you too, my sweet.</string>
  <string name="cslf1au¤CSLF1_ACTION_1">Get up, you. Off, off, off.</string>
  <string name="cslf1au¤CSLF1_ACTION_3">All of you, listen to me... this camp doesn't run on air.</string>
  <string name="cslf1au¤CSLF1_ACTION_4">Do some work, get us some money, find us some food.</string>
  <string name="cslf1au¤CSLF1_ACTION_5">We may not be about to freeze to death, but at this rate we will starve</string>
  <string name="cslf1au¤CSLF1_ACTION_6">Come on! We've been at this for too long to live like this.</string>
  <string name="csn10au¤CSN10_ACTION_A_2">Get this place packed up, do you wanna die in this dump? Come on!</string>
  <string name="csn10au¤CSN10_ACTION_A_3">All of you, come along!</string>
  <string name="csn10au¤CSN10_ACTION_A_4">Mr Pearson, how you coming along there?</string>
  <string name="csn10au¤CSN10_ACTION_A_5">I'm moving as fast as possible!</string>
  <string name="csn10au¤CSN10_ACTION_A_6">Well, good! All of you, hurry this along!</string>
  <string name="csn10au¤CSN10_ACTION_A_7">We need to go!</string>
  <string name="csn10au¤CSN10_ACTION_A_8">Do you want those men to come back and murder us once and for all?</string>
  <string name="csn10au¤CSN10_ACTION_A_9">No? Then hurry up! We need to get moving again!</string>
  <string name="csn10au¤CSN10_ACTION_A_10">Quick, all of you!</string>
  <string name="csn10au¤CSN10_ACT_B_INT_1">I'm glad we never unpacked your stuff at all, Mr Morgan.</string>
  <string name="csn10au¤CSN10_ACT_B_INT_2">You still have my things?</string>
  <string name="csn10au¤CSN10_ACT_B_INT_3">Of course. Maybe... go and see how Dutch is doing.</string>
  <string name="csn10au¤CSN10_ACT_B_INT_4">He doesn't seem quite himself.</string>
  <string name="csn11au¤CSN11_ACTA_1">Miss Grimshaw.</string>
  <string name="csn11au¤CSN11_ACTA_2">Herr Strauss.</string>
  <string name="csn11au¤CSN11_ACTA_3">I'm... I'm... I'm very nervous... very worried... Frulein... very, very worried...</string>
  <string name="csn11au¤CSN11_ACTA_4">Well me too, but... as long as my girls are okay... I think, well...</string>
  <string name="csn11au¤CSN11_ACTA_5">What are we going to do? It's... it's a nasty world out there, and it's catching up with us...</string>
  <string name="csn11au¤CSN11_ACTA_6">I-I-I'm too old to be alone... and too scared to remain here!</string>
  <string name="csn11au¤CSN11_ACTA_7">It's very worrying... very worrying indeed.</string>
  <string name="csn11au¤CSN11_ACTA_8">I'm so afraid... I'm so very afraid.</string>
  <string name="csn11au¤CSN11_ACTA_9">I-I-I'm not sleeping, I'm not sleeping at all.</string>
  <string name="csn11au¤CSN11_ACTA_10">Are you thinking about leaving?</string>
  <string name="csn11au¤CSN11_ACTA_11">I have no money! I am old! I am frightened, I am so frightened!</string>
  <string name="csn11au¤CSN11_ACTA_12">Excuse me, but everyone has gone crazy.</string>
  <string name="csn12au¤CCSSN_ACTION_1">Dutch! What is going on?</string>
  <string name="csn12au¤CCSSN_ACTION_2">Going on, Miss?</string>
  <string name="csn12au¤CCSSN_ACTION_3">With you, you're not yourself, somehow!</string>
  <string name="csn12au¤CCSSN_ACTION_4">Then who am i?</string>
  <string name="csn12au¤CCSSN_ACTION_5">I have no idea... who are you?</string>
  <string name="csn12au¤CCSSN_ACTION_6">Who are you? To question me, I mean...</string>
  <string name="csn12au¤CCSSN_ACTION_7">I have always been loyal, Dutch.</string>
  <string name="csn12au¤CCSSN_ACTION_8">And I shall go on being loyal, but what are we doing here?</string>
  <string name="csn12au¤CCSSN_ACTION_9">We need to move and keep moving!</string>
  <string name="csn12au¤CCSSN_ACTION_10">We need... we need money, you dumb fool!</string>
  <string name="csn12au¤CCSSN_ACTION_11">Money, or we are dead!</string>
  <string name="csn12au¤CCSSN_ACTION_12">We are all dead!</string>
  <string name="csn12au¤CCSSN_ACTION_13">I am doing the best I can...</string>
  <string name="csn12au¤CCSSN_ACTION_14">Fool!</string>
  <string name="csn13au¤CSN13_ACT_A_1">Keep warm, all of you... keep warm... just a few more days and we'll get off this hill.</string>
  <string name="csn13au¤CSN13_ACT_A_2">I hope so.</string>
  <string name="csn13au¤CSN13_ACT_A_3">Stay strong.</string>
  <string name="csn13au¤CSN13_ACT_A_4">It's been a nasty few days.</string>
  <string name="csn13au¤CSN13_ACT_A_5">I know... and we've had tough times before.</string>
  <string name="csn13au¤CSN13_ACT_A_6">We keep moving and we keep together, same as always. All of you.</string>
  <string name="csn13au¤CSN13_ACT_B_1">Ain't that so, Mr. Morgan?</string>
  <string name="csn13au¤CSN13_ACT_B_2">Of course.</string>
  <string name="csn14au¤CSN14_ACTION_A_1">You're a nasty woman, Miss Grimshaw, a nasty woman.</string>
  <string name="csn14au¤CSN14_ACTION_A_2">You think I wanted to shoot her?</string>
  <string name="csn14au¤CSN14_ACTION_A_3">You seemed to like it, I saw that... beady look in your eye.</string>
  <string name="csn14au¤CSN14_ACTION_A_4">You're drunk again.</string>
  <string name="csn14au¤CSN14_ACTION_A_5">And you're a fucking murderer!</string>
  <string name="csn14au¤CSN14_ACTION_A_6">She broke the rules!</string>
  <string name="csn14au¤CSN14_ACTION_A_7">She did no such thing, she was in love, you sour-faced old crone!</string>
  <string name="csn14au¤CSN14_ACTION_A_8">Goddamn you... murderer... murderer!</string>
  <string name="csn14au¤CSN14_ACTION_B_1">I did what I had to do, Mr. Morgan.</string>
  <string name="csn14au¤CSN14_ACTION_B_2">Perhaps.</string>
  <string name="csn15au¤CSN15_ACTION_1">Well, she's gone.</string>
  <string name="csn15au¤CSN15_ACTION_2">What do you mean, she's gone?</string>
  <string name="csn15au¤CSN15_ACTION_3">She's gone... stormed off last night.</string>
  <string name="csn15au¤CSN15_ACTION_4">Mary-Beth, do you hear this? Karen's gone.</string>
  <string name="csn15au¤CSN15_ACTION_5">Gone where?</string>
  <string name="csn15au¤CSN15_ACTION_6">I don't know, just gone. She... well you all saw, she hasn't been herself recently.</string>
  <string name="csn15au¤CSN15_ACTION_7">She told me to go to hell and just walked off.</string>
  <string name="csn15au¤CSN15_ACTION_8">I just can't believe it... Karen.</string>
  <string name="csn15au¤CSN15_ACTION_9">Neither can I.</string>
  <string name="csn15au¤CSN15_ACTION_10">Well... I... yes. Sorry, girls.</string>
  <string name="csn16au¤CSN16_ACTION_A_1">Can I talk to you for a second, Dutch?</string>
  <string name="csn16au¤CSN16_ACTION_A_2">Of course.</string>
  <string name="csn16au¤CSN16_ACTION_A_3">Well, it's Miss O'Shea... she doesn't seem too happy.</string>
  <string name="csn16au¤CSN16_ACTION_A_4">That's her business.</string>
  <string name="csn16au¤CSN16_ACTION_A_5">Well, I hope so. I hope she doesn't make it all our business. She's got a temper on her, Dutch.</string>
  <string name="csn16au¤CSN16_ACTION_A_6">She is not the only one of us with a temper, Miss Grimshaw.</string>
  <string name="csn16au¤CSN16_ACTION_A_7">Well, I don't like it... not now.</string>
  <string name="csn16au¤CSN16_ACTION_A_8">It's like I always say... there's two theories when it comes to arguing with young women.</string>
  <string name="csn16au¤CSN16_ACTION_A_9">And neither of them work.</string>
  <string name="csn16au¤CSN16_ACTION_A_10">Oh, I've heard you say that nonsense before, and it did not impress then anymore than it does now.</string>
  <string name="csn16au¤CSN16_ACTION_B_1">Now I'm supposed to care about feelings, Arthur.</string>
  <string name="csna1au¤CSNA1_ACTION_1">We was beginning to worry a little, Mr. Morgan.</string>
  <string name="csna1au¤CSNA1_ACTION_2">Ah... you know me, Miss. Grimshaw,  I'm a wanderer.</string>
  <string name="csna1au¤CSNA1_ACTION_3">I know, son. I'm just glad to have you back with us... for now.</string>
  <string name="csna2au¤CSNA2_ACTION_1">It's good to see you again, Mr. Morgan.</string>
  <string name="csna2au¤CSNA2_ACTION_2">Did you miss me?</string>
  <string name="csna2au¤CSNA2_ACTION_3">Of course! But we've been very busy.</string>
  <string name="csna2au¤CSNA2_ACTION_4">Did you have fun on your adventures?</string>
  <string name="csna2au¤CSNA2_ACTION_5">Sure, always. But this is home.</string>
  <string name="csna2au¤CSNA2_ACTION_6">You're my family, Miss. Grimshaw.</string>
  <string name="csnb2au¤CSNB2_ACTION_1">The reverend left, Arthur!</string>
  <string name="csnb2au¤CSNB2_ACTION_2">Where'd he go?</string>
  <string name="csnb2au¤CSNB2_ACTION_3">I-I don't know... he left me a note, told me I should do the same...</string>
  <string name="csnb2au¤CSNB2_ACTION_4">Why?</string>
  <string name="csnb2au¤CSNB2_ACTION_5">Well, I think he's worried.</string>
  <string name="csnb2au¤CSNB2_ACTION_6">He's right to be worried... you worried?</string>
  <string name="csnb2au¤CSNB2_ACTION_7">Sure, but... I still think... maybe things'll turn out okay, you... you'll steer Dutch right. I know you will.</string>
  <string name="csnb2au¤CSNB2_ACTION_8">I'll try Miss Grimshaw... really I will.</string>
  <string name="csnb3au¤CSNB3_ACTION_1">Arthur.</string>
  <string name="csnb3au¤CSNB3_ACTION_2">Susan?</string>
  <string name="csnb3au¤CSNB3_ACTION_3">Someone smashed the box.</string>
  <string name="csnb3au¤CSNB3_ACTION_4">What box?</string>
  <string name="csnb3au¤CSNB3_ACTION_5">The money box... we'd had that for so many years...</string>
  <string name="csnb3au¤CSNB3_ACTION_6">Why did they smash it?</string>
  <string name="csnb3au¤CSNB3_ACTION_7">I don't know... look at this place... all divided... everyone anxious and at each other's throats...</string>
  <string name="csnb3au¤CSNB3_ACTION_8">I'm heart broken.</string>
  <string name="csnb3au¤CSNB3_ACTION_9">Ah, me too... me too.</string>
  <string name="csni1au¤CSNI1_ACTION_1">What are you doing?</string>
  <string name="csni1au¤CSNI1_ACTION_2">See, I don't just drink the stuff... I also use it.</string>
  <string name="csni1au¤CSNI1_ACTION_3">And those blow up okay?</string>
  <string name="csni1au¤CSNI1_ACTION_4">Sure, if you get the rag in right... get it all properly soaked...</string>
  <string name="csni1au¤CSNI1_ACTION_5">Hey, get us a bottle of whiskey, I'll make you a few.</string>
  <string name="csni1au¤CSNI1_ACTION_6">Maybe, yes...</string>
  <string name="csni1au¤CSNI1_ACTION_7">Compared to you drinking, a little explosion is nothing.</string>
  <string name="csni1au¤CSNI1_ACTION_8">Shut up.</string>
  <string name="csnj1au¤CSNJ1_ACT_1">I wouldn't have an old man;</string>
  <string name="csnj1au¤CSNJ1_ACT_2">If his prick was solid gold.</string>
  <string name="csnj1au¤CSNJ1_ACT_3">I'd choose me a young man;</string>
  <string name="csnj1au¤CSNJ1_ACT_4">Whose ballyx ain't so cold!</string>
  <string name="csnj1au¤CSNJ1_ACT_5">I wouldn't marry an old maid,</string>
  <string name="csnj1au¤CSNJ1_ACT_6">I'll tell you the reason why;</string>
  <string name="csnj1au¤CSNJ1_ACT_7">Her ass is always leakin'</string>
  <string name="csnj1au¤CSNJ1_ACT_8">And her bits are too damn dry!</string>
  <string name="csnj1au¤CSNJ1_ACT_9">I wouldn't marry a widder-woman;</string>
  <string name="csnj1au¤CSNJ1_ACT_10">I'll tell you the reason why;</string>
  <string name="csnj1au¤CSNJ1_ACT_11">She's got too many snot-nose kids;</string>
  <string name="csnj1au¤CSNJ1_ACT_12">And they make the biscuits fly.</string>
  <string name="csnj1au¤CSNJ1_ACT_13">I wouldn't marry a schoolmarm;</string>
  <string name="csnj1au¤CSNJ1_ACT_14">I'll tell you the reason why;</string>
  <string name="csnj1au¤CSNJ1_ACT_15">Her neck's so long an' stringy;</string>
  <string name="csnj1au¤CSNJ1_ACT_16">I'm afraid she'll never die.</string>
  <string name="csnj1au¤CSNJ1_ACT_17">I wouldn't marry Gershon's girl;</string>
  <string name="csnj1au¤CSNJ1_ACT_18">I'll tell you the reason why;</string>
  <string name="csnj1au¤CSNJ1_ACT_19">She went an' shit in the bread-tray;</string>
  <string name="csnj1au¤CSNJ1_ACT_20">And called it pumpkin pie!</string>
  <string name="csnj2au¤CSNJ2_ACT_1">Dan Taylor is rollicking cuss;</string>
  <string name="csnj2au¤CSNJ2_ACT_2">A frisky son of a gun;</string>
  <string name="csnj2au¤CSNJ2_ACT_3">He loves to court the maidens;</string>
  <string name="csnj2au¤CSNJ2_ACT_4">And savies how it's done;</string>
  <string name="csnj2au¤CSNJ2_ACT_5">He savies how it's done.~n~~m~He savies how it's done.</string>
  <string name="csnj2au¤CSNJ2_ACT_6">He used to be a cowboy;</string>
  <string name="csnj2au¤CSNJ2_ACT_7">And they say he wasn't slow;</string>
  <string name="csnj2au¤CSNJ2_ACT_8">Could ride a bucking bronco;</string>
  <string name="csnj2au¤CSNJ2_ACT_9">And swing the long lasso.</string>
  <string name="csnj2au¤CSNJ2_ACT_10">and swing the long lasso.~n~~m~and swing the long lasso.</string>
  <string name="csnj2au¤CSNJ2_ACT_11">He'd catch a maverick by the head;</string>
  <string name="csnj2au¤CSNJ2_ACT_12">And beat him on the fly;</string>
  <string name="csnj2au¤CSNJ2_ACT_13">He could pick up his front ones;</string>
  <string name="csnj2au¤CSNJ2_ACT_14">Whenever he chose to try;</string>
  <string name="csnj2au¤CSNJ2_ACT_15">Whenever he chose to try.~n~~m~Whenever he chose to try.</string>
  <string name="csnj2au¤CSNJ2_ACT_16">He used to ride most anything;</string>
  <string name="csnj2au¤CSNJ2_ACT_17">And now he soldom will.</string>
  <string name="csnj2au¤CSNJ2_ACT_18">He says they cut some caper;</string>
  <string name="csnj2au¤CSNJ2_ACT_19">Of which he got his fill;</string>
  <string name="csnj2au¤CSNJ2_ACT_20">Which he's got his fill.~n~~m~Which he's got his fill.</string>
  <string name="csnj2au¤CSNJ2_ACT_21">He's done and quit the business;</string>
  <string name="csnj2au¤CSNJ2_ACT_22">Settled down to quiet life;</string>
  <string name="csnj2au¤CSNJ2_ACT_23">Hunting for some maiden;</string>
  <string name="csnj2au¤CSNJ2_ACT_24">Who will be his little wife;</string>
  <string name="csnj2au¤CSNJ2_ACT_25">Be his little wife,~n~~m~Be his little wife,</string>
  <string name="csnj2au¤CSNJ2_ACT_26">One to wash and patch his britches;</string>
  <string name="csnj2au¤CSNJ2_ACT_27">And feed the setting hen;</string>
  <string name="csnj2au¤CSNJ2_ACT_28">Milk old Blue and Brindy;</string>
  <string name="csnj2au¤CSNJ2_ACT_29">And tend to baby Ben;</string>
  <string name="csnj2au¤CSNJ2_ACT_30">Tend to baby Ben.~n~~m~Tend to baby Ben.</string>
  <string name="csnu1au¤CSNU1_ACT_A_1">There you are!</string>
  <string name="csnu1au¤CSNU1_ACT_A_2">Me?</string>
  <string name="csnu1au¤CSNU1_ACT_A_3">You.</string>
  <string name="csnu1au¤CSNU1_ACT_A_4">Me?</string>
  <string name="csnu1au¤CSNU1_ACT_A_5">Yes, you! When you gonna let me take you out for an evening, into town...</string>
  <string name="csnu1au¤CSNU1_ACT_A_6">You know, to a-like a magic lantern show or some such?</string>
  <string name="csnu1au¤CSNU1_ACT_A_7">Well, I don't... I think... I'm getting a little long in the tooth for...</string>
  <string name="csnu1au¤CSNU1_ACT_A_8">Oh, nonsense! How about tomorrow?</string>
  <string name="csnu1au¤CSNU1_ACT_A_9">Well, let me think.</string>
  <string name="csnu1au¤CSNU1_ACT_A_10">So that's a yes?</string>
  <string name="csnu1au¤CSNU1_ACT_A_11">Okay.</string>
  <string name="csnu1au¤CSNU1_ACT_A_12">Well... now, if I'm gonna go out with you, I'm gonna have to look my best, so... Can I borrow ten dollars?</string>
  <string name="csnu1au¤CSNU1_ACT_A_13">Can I borrow a few dollars? I'm good for it.</string>
  <string name="csnu1au¤CSNU1_ACT_A_14">Borrow money? Oh, you horrible man!</string>
  <string name="csnu1au¤CSNU1_ACT_B_ALT_1">Well, you can't blame a feller for trying.</string>
  <string name="csnwmau¤CSNWM_ACTION_1">You trying to get us all killed, Mr. Morgan?</string>
  <string name="csnwmau¤CSNWM_ACTION_2">How do you mean?</string>
  <string name="csnwmau¤CSNWM_ACTION_3">All that madness so near camp, well, I thought more of you, really I did.</string>
  <string name="csnwmau¤CSNWM_ACTION_4">Use your brain, sir, please...</string>
  <string name="cssn1au¤CSSN1_ACT_1">Uh, just what I need.</string>
  <string name="cssn1au¤CSSN1_ACT_2">You know, for a feller with such a silver tongue, you sure do have a problem saying thank you.</string>
  <string name="cssn1au¤CSSN1_ACT_B_1">Don't you rile him up. He needs to rest.</string>
  <string name="cssn2au¤CSSN2_ACT_1">Oh god no!</string>
  <string name="cssn2au¤CSSN2_ACT_2">What do you want now?</string>
  <string name="cssn2au¤CSSN2_ACT_3">I just came to pay my respects to the fallen hero.</string>
  <string name="cssn2au¤CSSN2_ACT_4">Well consider them paid.</string>
  <string name="cssn2au¤CSSN2_ACT_5">Go on, get outta here.</string>
  <string name="cssn3au¤CSSN3_ACTA_1">~sl:0.7:1.8:1~What you doing, Tilly?</string>
  <string name="cssn3au¤CSSN3_ACTA_2">Nothing, Miss Grimshaw.</string>
  <string name="cssn3au¤CSSN3_ACTA_3">~sl:0.0:1.4~That's right. Nothing.~sl:0.3~You're useless.</string>
  <string name="cssn3au¤CSSN3_ACTA_4">~sl:0.0:1.2~You're worse than useless.~sl:~You're a parasite.</string>
  <string name="cssn3au¤CSSN3_ACTA_5">~sl:0.0:1.5~You're a worm. Ridiculous.~sl:~Get ready.</string>
  <string name="cssn3au¤CSSN3_ACTA_6">~sl:0.0:1.5~But I don't wanna work, Miss Grimshaw,~sl:~I don't feel right.</string>
  <string name="cssn3au¤CSSN3_ACTA_7">~sl:0.0:2.5~I don't care what you feel, girl.~sl:~Get ready!</string>
  <string name="cssn3au¤CSSN3_ACTBBACK_2">These girls, Mr. Morgan. I...</string>
  <string name="cssn3au¤CSSN3_ACTBBACK_3">It's a shame they weren't princesses in fairy tales.</string>
  <string name="cssn3au¤CSSN3_ACTBBACK_4">Well, it looks like they found their fairy godmother.</string>
  <string name="cssn3au¤CSSN3_ACTBFRONT_1">These girls, Mr. Morgan.</string>
  <string name="cssn3au¤CSSN3_ACTBFRONT_2">It's a shame they weren't princesses in fairy tales.</string>
  <string name="cssn3au¤CSSN3_ACTBFRONT_3">Well, it looks like they found their fairy godmother.</string>
  <string name="cssn3au¤CSSN3_ACTB_1">~sl:0.0:1.4:1~You...</string>
  <string name="cssn3au¤CSSN3_ACTB_2">Useless whore.</string>
  <string name="cssn4au¤CSSN4_ACTA_1">What are you doing, Miss Jones?</string>
  <string name="cssn4au¤CSSN4_ACTA_2">I'm...</string>
  <string name="cssn4au¤CSSN4_ACTA_4">I'm having a baby, miss!</string>
  <string name="cssn4au¤CSSN4_ACTA_6">Right here, right now.</string>
  <string name="cssn4au¤CSSN4_ACTA_7">The cheek on you, girl...</string>
  <string name="cssn4au¤CSSN4_ACTA_8">Why? 'Cause I don't take your bullying?</string>
  <string name="cssn4au¤CSSN4_ACTA_9">If it's you that feeds me, then I'll take your nonsense. Until then, shut up.</string>
  <string name="cssn4au¤CSSN4_ACTA_10">You better watch yourself, girl.</string>
  <string name="cssn4au¤CSSN4_ACTA_11">Oh, I will.</string>
  <string name="cssn4au¤CSSN4_ACTB_1">Teach the girl some manners, Mr. Morgan.</string>
  <string name="cssn4au¤CSSN4_ACTB_2">Girl seems fine to me, Miss Grimshaw.</string>
  <string name="cssn5au¤CSSN5_ACT_1">I am mighty glad to be out of that cold, Mr. Morgan.</string>
  <string name="cssn5au¤CSSN5_ACT_2">Me too.</string>
  <string name="cssn5au¤CSSN5_ACT_B_1">I'm getting too old for this gallivanting.</string>
  <string name="cssn5au¤CSSN5_ACT_B_2">Me too.</string>
  <string name="cssn6au¤CSSN6_ACT_1">What's wrong with you, Mr. Morgan?</string>
  <string name="cssn6au¤CSSN6_ACT_2">How'd you mean?</string>
  <string name="cssn6au¤CSSN6_ACT_3">You're stuck in camp all the time. You used to be such a man of action!</string>
  <string name="cssn6au¤CSSN6_ACT_4">Oh, I'm sorry.</string>
  <string name="cssn7au¤CSSN7_ACTA_ITF_1">Tell her Mr. Morgan!</string>
  <string name="cssn7au¤CSSN7_ACTA_ITF_2">Tell her about time.</string>
  <string name="cssn7au¤CSSN7_ACTA_ITF_3">I don't know too much about time, Miss Grimshaw.</string>
  <string name="cssn7au¤CSSN7_ACTA_ITF_4">It's a bit beyond me.</string>
  <string name="cssn7au¤CSSN7_ACTN_A_1">It fades...</string>
  <string name="cssn7au¤CSSN7_ACTN_A_2">trust me, it fades.</string>
  <string name="cssn7au¤CSSN7_ACTN_A_3">What fades?</string>
  <string name="cssn7au¤CSSN7_ACTN_A_4">Your \"youthful bloom\".</string>
  <string name="cssn7au¤CSSN7_ACTN_A_5">It fades and it's a horror what's left.</string>
  <string name="cssn7au¤CSSN7_ACTN_A_6">Don't be like that Miss Grimshaw.</string>
  <string name="cssn7au¤CSSN7_ACTN_A_7">I know how you girls laugh at me.</string>
  <string name="cssn7au¤CSSN7_ACTN_A_8">I used to laugh at women just like me when I was young and pretty and sure of the world.</string>
  <string name="cssn7au¤CSSN7_ACTN_A_9">We don't laugh at you, miss.</string>
  <string name="cssn7au¤CSSN7_ACTN_A_10">You do, and you're right to.</string>
  <string name="cssn7au¤CSSN7_ACTN_A_11">I'm laughable.</string>
  <string name="cssn7au¤CSSN7_ACTN_A_12">Pitiable.</string>
  <string name="cssn7au¤CSSN7_ACTN_A_13">But it'll happen to you, too.</string>
  <string name="cssn7au¤CSSN7_ACTN_A_14">They'll stop looking soon enough and that glass in your hand won't be so friendly neither!</string>
  <string name="cssn7au¤CSSN7_ACTN_B_1">Well maybe I'll get lucky and die first!</string>
  <string name="cssn7au¤CSSN7_ACTN_B_2">Yes...</string>
  <string name="cssn7au¤CSSN7_ACTN_B_3">Well get to work!</string>
  <string name="cssn7au¤CSSN7_ACTN_B_4">Vanity won't help you, young or old!</string>
  <string name="cssn8au¤CSSN8_ACTN_1">You know, Miss, I've killed girls as betrayed us, and done it happily.</string>
  <string name="cssn8au¤CSSN8_ACTN_2">Is reading betrayal in your world, Miss Grimshaw?</string>
  <string name="cssn8au¤CSSN8_ACTN_3">Not reading, Miss, idleness.</string>
  <string name="cssn8au¤CSSN8_ACTN_4">Idleness is betrayal, because it means I work so you don't have to! That's not right, is it?</string>
  <string name="cssn8au¤CSSN8_ACTN_5">I guess not, Miss.</string>
  <string name="cssn8au¤CSSN8_ACTN_6">You're right not, missy!</string>
  <string name="cssn8au¤CSSN8_ACTN_7">On!</string>
  <string name="cssn9au¤CSSN9_ACTA_1">Mr. Williamson... Mr. Williamson... where is he? Has anybody seen him?</string>
  <string name="cssn9au¤CSSN9_ACTA_2">Mr. Williamson... where is that man?</string>
  <string name="cssn9au¤CSSN9_ACTA_3">Miss Jackson, have you seen Mr. Williamson?</string>
  <string name="cssn9au¤CSSN9_ACTA_4">No, not for a couple of days.</string>
  <string name="cssn9au¤CSSN9_ACTA_5">Okay. Thank you...</string>
  <string name="cstr2au¤CSTR2_ACTION_1">Hello?</string>
  <string name="cstr2au¤CSTR2_ACTION_2">My husband owed you money. Here it is.</string>
  <string name="cstr2au¤CSTR2_ACTION_3">Thank you... and your husband, is he well?</string>
  <string name="cstr2au¤CSTR2_ACTION_4">He's dead. The combination of beatings and sickness did for him.</string>
  <string name="cstr2au¤CSTR2_ACTION_5">~sl:0.0:1.6:1~My deepest condolences, madam.</string>
  <string name="cstr2au¤CSTR2_ACTION_6">And mine to you. For all your wretched lives.</string>
  <string name="cstr3au¤CSTR3_ACT_1">Mind if I sit?</string>
  <string name="cstr3au¤CSTR3_ACT_2">No, be my guest.</string>
  <string name="cstr3au¤CSTR3_ACT_4">Money lending, hmm? It's not very dignified, is it?</string>
  <string name="cstr3au¤CSTR3_ACT_5">I don't force anyone to take the money and I don't force anyone to not repay it.</string>
  <string name="cstr3au¤CSTR3_ACT_6">But if they don't, you send one of us around to break their legs.</string>
  <string name="cstr3au¤CSTR3_ACT_7">I send someone around to encourage them to comply, yes.</string>
  <string name="cstr3au¤CSTR3_ACT_8">The way I see it, it's unseemly.</string>
  <string name="cstr3au¤CSTR3_ACT_9">I did not take you for a man of mindless compassion, Mr. Bell.</string>
  <string name="cstr3au¤CSTR3_ACT_10">Oh, I ain't. But I have the good grace to shoot a feller full in the face.</string>
  <string name="cstr3au¤CSTR3_ACT_11">Not call myself his friend, then shoot him in the back.</string>
  <string name="cstr3au¤CSTR3_ACT_12">Is that so?</string>
  <string name="cstr3au¤CSTR3_ACT_13">Usually... not always.</string>
  <string name="cstr3au¤CSTR3_ACT_14">Sometimes, there's nothing better than shooting a feller who thinks you like him, in the back.</string>
  <string name="cstr3au¤CSTR3_ACT_15">So... watch yourself.</string>
  <string name="cstr3au¤CSTR3_ACT_16">Please, excuse me.</string>
  <string name="cstr4au¤CSTR4_ACTION_1">Did you... did you go and collect any of the debts?</string>
  <string name="cstr4au¤CSTR4_ACTION_2">No... I did not.</string>
  <string name="cstr4au¤CSTR4_ACTION_3">Well... don't worry... I'm...</string>
  <string name="cstr4au¤CSTR4_ACTION_4">Running away?</string>
  <string name="cstr4au¤CSTR4_ACTION_5">I suppose so.</string>
  <string name="cstr4au¤CSTR4_ACTION_6">That sounds about right... well...</string>
  <string name="cstr4au¤CSTR4_ACTION_7">I'd like to say I'll miss you, but... really I won't, get outta here.</string>
  <string name="cstr4au¤CSTR4_ACTION_8">Your charm is your best feature.</string>
  <string name="cstr4au¤CSTR4_ACTION_9">Likewise...</string>
  <string name="csui2au¤CSUI1_ACTION_1">Mr. Morgan!</string>
  <string name="csui2au¤CSUI1_ACTION_2">Can I ask you a favor, if it's convenient, I mean?</string>
  <string name="csui2au¤CSUI1_ACTION_3">Sure.</string>
  <string name="csui2au¤CSUI1_ACTION_4">If you're out on your adventures, and you see any herbs for seasoning,</string>
  <string name="csui2au¤CSUI1_ACTION_5">Would you mind grabbing them for me?</string>
  <string name="csui2au¤CSUI1_ACTION_6">Seasoning?</string>
  <string name="csui2au¤CSUI1_ACTION_7">Yes, don't tell Mr. Pearson.</string>
  <string name="csui2au¤CSUI1_ACTION_8">Okay, I'll see what I can do.</string>
  <string name="csw10au¤CSW10_ACTA_1">Okay, reverend... I hear you've been getting into trouble again.</string>
  <string name="csw10au¤CSW10_ACTA_2">I never liked Catholics, Mr. Matthews, but maybe they're right... I need to confess.</string>
  <string name="csw10au¤CSW10_ACTA_3">That's a business I know nothing about, reverend... that's between you and God.</string>
  <string name="csw10au¤CSW10_ACTA_4">Sometimes I feel as if He cared, He would have killed me years ago.</string>
  <string name="csw10au¤CSW10_ACTA_5">That's a feeling I can relate to...</string>
  <string name="csw11au¤CSW11_ACTA_1">I hear you've been drinking and taking morphine again, Reverend...</string>
  <string name="csw11au¤CSW11_ACTA_2">doesn't say much for your soul.</string>
  <string name="csw11au¤CSW11_ACTA_3">And I hear you've been making all kinds of new friends again, Mr. Bell, with your... overpowering charms.</string>
  <string name="csw11au¤CSW11_ACTA_4">There ain't no soul, Reverend... not in any of us... it's a fairy story.</string>
  <string name="csw11au¤CSW11_ACTA_5">Perhaps... and what do you believe?</string>
  <string name="csw11au¤CSW11_ACTA_6">I believe there's winners and losers... and nothing else besides.</string>
  <string name="csw11au¤CSW11_ACTA_7">Which one do you think you are?</string>
  <string name="csw11au¤CSW11_ACTA_8">Compared to you... I'm the greatest man that ever lived.</string>
  <string name="csw11au¤CSW11_ACTA_9">Whatever creature you worship, Mr Bell, pray to it for humility. Good day.</string>
  <string name="csw12au¤CSW12_ACTA_1">Get up, Reverend... get up!</string>
  <string name="csw12au¤CSW12_ACTB_2">You're a disgrace, a disgrace. What is wrong with you?</string>
  <string name="csw12au¤CSW12_ACTB_3">I'm sorry... I'm sorry...</string>
  <string name="csw12au¤CSW12_ACTB_4">Get yourself cleaned up, come on... it's pathetic... you, a man of the cloth.</string>
  <string name="csw12au¤CSW12_ACTB_5">Away with you.</string>
  <string name="csw12au¤CSW12_ACTB_INT_1">It's very sad, he's... it's very sad.</string>
  <string name="csw13au¤CSW13_ACTA_3">What is wrong with you?</string>
  <string name="csw13au¤CSW13_ACTA_4">I don't like religious types.</string>
  <string name="csw13au¤CSW13_ACTA_5">He's ill.</string>
  <string name="csw13au¤CSW13_ACTA_6">Morphine... he's weak, not ill. A weak and repellent man at his worst, hiding behind a pack of lies.</string>
  <string name="csw13au¤CSW13_ACTA_7">Get lost!</string>
  <string name="csw13au¤CSW13_ACTA_8">You know, Miss Grimshaw... I bet you were a tiger... in your day. Bye now.</string>
  <string name="csw13au¤CSW13_ACTA_9">Get up, Reverend... get up!</string>
  <string name="csw14au¤CSW14_ACTA_1">Mr. Matthews.</string>
  <string name="csw14au¤CSW14_ACTA_2">Reverend.</string>
  <string name="csw14au¤CSW14_ACTA_3">I've made rather a fool of myself again.</string>
  <string name="csw14au¤CSW14_ACTA_4">Me too... me too.</string>
  <string name="csw14au¤CSW14_ACTA_5">It's just... it's so embarrassing.</string>
  <string name="csw14au¤CSW14_ACTA_6">It happens... after Bessie passed away, I was drunk for a year... I wouldn't worry too much about it.</string>
  <string name="csw14au¤CSW14_ACTA_7">You know something? I was married once.</string>
  <string name="csw14au¤CSW14_ACTA_8">You were?</string>
  <string name="csw14au¤CSW14_ACTA_9">Yeah... only it turns out that she was already married... so I was party to bigamy... yet another sin to add to my list.</string>
  <string name="csw14au¤CSW14_ACTA_10">What happened?</string>
  <string name="csw14au¤CSW14_ACTA_11">The law caught up with us in San Francisco, she jumped aboard a ship and sailed to Shanghai, I believe.</string>
  <string name="csw14au¤CSW14_ACTA_12">I suppose I still am married in a way but... it hasn't been terribly fulfilling.</string>
  <string name="csw14au¤CSW14_ACTA_13">No, I suppose not.</string>
  <string name="csw16au¤CSW16_ACTION_A_1">Just what did you say to me?</string>
  <string name="csw16au¤CSW16_ACTION_A_2">W-what, I... I didn't do it.</string>
  <string name="csw16au¤CSW16_ACTION_A_3">I heard that.</string>
  <string name="csw16au¤CSW16_ACTION_A_4">Oh, heard what, you crazy fool?</string>
  <string name="csw16au¤CSW16_ACTION_A_5">I heard everything you said!</string>
  <string name="csw16au¤CSW16_ACTION_A_6">I was sleeping, you lunatic!</string>
  <string name="csw16au¤CSW16_ACTION_A_7">Don't make me angry.</string>
  <string name="csw16au¤CSW16_ACTION_A_8">Or what, huh?</string>
  <string name="csw16au¤CSW16_ACTION_A_9">You'll howling at some other moon? Like...</string>
  <string name="csw16au¤CSW16_ACTION_A_10">like this one!</string>
  <string name="csw16au¤CSW16_ACTION_A_13">I'm watching you!</string>
  <string name="csw16au¤CSW16_ACTION_A_14">Whatever you say!</string>
  <string name="csw16au¤CSW16_ACT_B_INT_1">Someone ought to put that guy out to seed.</string>
  <string name="csw17au¤CSW17_ACTION_1">~sl:3.1~There's ghosts in the swamp... ghosts, I saw them...</string>
  <string name="csw17au¤CSW17_ACTION_2">There's ghosts in your head, reverend.</string>
  <string name="csw17au¤CSW17_ACTION_3">~sl:0.0:4.3:1~Ghosts... ghosts, I saw a ghost, a young woman!</string>
  <string name="csw17au¤CSW17_ACTION_4">You've lost your mind... you poor bastard.</string>
  <string name="csw18au¤CSW18_ACTION_A_1">Mr. Morgan... I feel I made a bit of a fool of myself again.</string>
  <string name="csw18au¤CSW18_ACTION_A_2">Well, we've all done it.</string>
  <string name="csw18au¤CSW18_ACTION_A_3">And you saved my life again...</string>
  <string name="csw18au¤CSW18_ACTION_B_1">Well, maybe one day you'll save mine... or my soul... yeah I'd like that.</string>
  <string name="csw18au¤CSW18_ACTION_B_2">Don't make fun of me...</string>
  <string name="csw18au¤CSW18_ACTION_B_3">I'm sorry.</string>
  <string name="csw18au¤CSW18_ACTION_B_4">Anyway... it wasn't a complete waste of time.</string>
  <string name="csw18au¤CSW18_ACTION_B_5">I stole this from one of those awful men... you should have it.</string>
  <string name="csw18au¤CSW18_ACTION_C_1">Thank you, but... you were blind drunk.</string>
  <string name="csw18au¤CSW18_ACTION_C_2">I was drunk, but I never forget my manners... be well, Mr. Morgan.</string>
  <string name="csw18au¤CSW18_PUTAWAY_1">Okay... suit yourself.</string>
  <string name="csw18au¤CSW18_SEATED_A_1">Mr. Morgan...</string>
  <string name="csw18au¤CSW18_SEATED_B_1">I feel I made a bit of a fool of myself again.</string>
  <string name="csw18au¤CSW18_SEATED_B_2">Well, we've all done it.</string>
  <string name="csw18au¤CSW18_SEATED_B_3">And you saved my life again...</string>
  <string name="csw19au¤CSW19_ACTION_1">~sl:0.0:4.7~\"He that is so impoverished that he hath no oblation...~sl:0.5~chooseth a tree that will not rot.</string>
  <string name="csw19au¤CSW19_ACTION_2">~sl:0.0:2.7~He seeketh unto him a cunning workman~sl:~to prepare a graven image, that shall not be moved.</string>
  <string name="csw19au¤CSW19_ACTION_3">~sl:0.0:3.3~Have ye not known? Have ye not heard?~sl:~Hath it not been told to you from the beginning?</string>
  <string name="csw19au¤CSW19_ACTION_4">Have ye not understood from the foundations of the earth?</string>
  <string name="csw19au¤CSW19_ACTION_5">~sl:0.0:4.1~Is it he that sitteth upon the circle of the earth,~sl:~and the inhabitants thereof are as grasshoppers...</string>
  <string name="csw19au¤CSW19_ACTION_6">~sl:0.0:4.1~that stretcheth out the heavens as a curtain,~sl:~and spreadeth them out as a tent to dwell in.</string>
  <string name="csw19au¤CSW19_ACTION_7">~sl:0.0:2.9~That bringeth the princes to nothing;~sl:0.6~He maketh the judges of the earth as vanity.</string>
  <string name="csw19au¤CSW19_ACTION_8">Yea, they shall not be planted; yea, they shall not be sown;</string>
  <string name="csw19au¤CSW19_ACTION_9">~sl:0.0:3.7~yea, their stock shall not take root in the earth~sl:~and he shall also blow upon them,</string>
  <string name="csw19au¤CSW19_ACTION_10">~sl:0.0:2.7~and they shall wither, and the whirlwind shall~sl:~take them away as stubble.</string>
  <string name="csw19au¤CSW19_ACTION_11">~sl:0.0:4.4~To whom then will ye liken me, or shall I be equal?~sl:~Saith the Holy One.</string>
  <string name="csw19au¤CSW19_ACTION_12">~sl:0.0:2.3~Lift up your eyes on high,~sl:~and behold who hath created these things,</string>
  <string name="csw19au¤CSW19_ACTION_13">~sl:0.0:3.4~that bringeth out their host by number and calleth them all~sl:~by names, by the greatness of His might,</string>
  <string name="csw19au¤CSW19_ACTION_14">for that He is strong in power; not one faileth.</string>
  <string name="csw19au¤CSW19_ACTION_15">Why sayest thou, O Jacob, and speaketh oh Israel.</string>
  <string name="csw19au¤CSW19_ACTION_16">~sl:0.0:2.5~My way is hid from the Lord,~sl:~and my judgment is passed over from God?</string>
  <string name="csw19au¤CSW19_ACTION_17">~sl:0.0:3.6~Hast thou not known? Hast thou not heard,~sl:0.0:2.3~that the everlasting God, the Lord,~sl:~the Creator of the ends of the Earth,</string>
  <string name="csw19au¤CSW19_ACTION_18">fainteth not, neither is weary?</string>
  <string name="csw19au¤CSW19_ACTION_19">There is no searching of His understanding.</string>
  <string name="csw19au¤CSW19_ACTION_20">~sl:0.0:4.3~He giveth power to the faint; and to them that have no might,~sl:~He increaseth their strength.</string>
  <string name="csw19au¤CSW19_ACTION_21">~sl:0.0:3.5~Even the youths shall faint and be weary,~sl:~and the young men shall utterly fail.</string>
  <string name="csw19au¤CSW19_ACTION_22">But they that wait upon the Lord shall renew their strength;</string>
  <string name="csw19au¤CSW19_ACTION_23">~sl:0.0:3.9~they shall mount up with wings as eagles; they shall run,~sl:~and not be weary; and they shall walk, and not faint.\"</string>
  <string name="csw19au¤CSW19_ACTION_24">That's... real pretty, Reverend, but...</string>
  <string name="csw19au¤CSW19_ACTION_25">what on Earth does it mean?</string>
  <string name="csw19au¤CSW19_ACTION_26">I don't know, Miss Karen...</string>
  <string name="csw19au¤CSW19_ACTION_27">~sl:0.0:2.2~I realize now that I truly don't...~sl:0.8~but it brings me comfort.</string>
  <string name="csw19au¤CSW19_ACT_BVH_1">~sl:0.0:4.7~\"He that is so impoverished that he hath no oblation...~sl:0.5~chooseth a tree that will not rot.</string>
  <string name="csw19au¤CSW19_ACT_BVH_2">~sl:0.0:2.7~He seeketh unto him a cunning workman~sl:~to prepare a graven image, that shall not be moved.</string>
  <string name="csw19au¤CSW19_ACT_BVH_3">~sl:0.0:3.3~Have ye not known? Have ye not heard?~sl:~Hath it not been told to you from the beginning?</string>
  <string name="csw19au¤CSW19_ACT_BVH_4">Have ye not understood from the foundations of the earth?</string>
  <string name="csw19au¤CSW19_ACT_BVH_5">~sl:0.0:4.1~Is it he that sitteth upon the circle of the earth,~sl:~and the inhabitants thereof are as grasshoppers...</string>
  <string name="csw19au¤CSW19_ACT_BVH_6">~sl:0.0:4.1~that stretcheth out the heavens as a curtain,~sl:~and spreadeth them out as a tent to dwell in.</string>
  <string name="csw19au¤CSW19_ACT_BVH_7">~sl:0.0:2.9~That bringeth the princes to nothing;~sl:0.6~He maketh the judges of the earth as vanity.</string>
  <string name="csw19au¤CSW19_ACT_BVH_8">Yea, they shall not be planted; yea, they shall not be sown;</string>
  <string name="csw19au¤CSW19_ACT_BVH_9">~sl:0.0:3.7~yea, their stock shall not take root in the earth~sl:~and he shall also blow upon them,</string>
  <string name="csw19au¤CSW19_ACT_BVH_10">~sl:0.0:2.7~and they shall wither, and the whirlwind shall~sl:~take them away as stubble.</string>
  <string name="csw19au¤CSW19_ACT_BVH_11">~sl:0.0:4.4~To whom then will ye liken me, or shall I be equal?~sl:~Saith the Holy One.</string>
  <string name="csw19au¤CSW19_ACT_BVH_12">~sl:0.0:2.3~Lift up your eyes on high,~sl:~and behold who hath created these things,</string>
  <string name="csw19au¤CSW19_ACT_BVH_13">~sl:0.0:3.4~that bringeth out their host by number and calleth them all~sl:~by names, by the greatness of His might,</string>
  <string name="csw19au¤CSW19_ACT_BVH_14">for that He is strong in power; not one faileth.</string>
  <string name="csw19au¤CSW19_ACT_BVH_15">Why sayest thou, O Jacob, and speaketh oh Israel.</string>
  <string name="csw19au¤CSW19_ACT_BVH_16">~sl:0.0:2.5~My way is hid from the Lord,~sl:~and my judgment is passed over from God?</string>
  <string name="csw19au¤CSW19_ACT_BVH_17">~sl:0.0:3.6~Hast thou not known? Hast thou not heard,~sl:0.0:2.3~that the everlasting God, the Lord,~sl:~the Creator of the ends of the Earth,</string>
  <string name="csw19au¤CSW19_ACT_BVH_18">fainteth not, neither is weary?</string>
  <string name="csw19au¤CSW19_ACT_BVH_19">There is no searching of His understanding.</string>
  <string name="csw19au¤CSW19_ACT_BVH_20">~sl:0.0:4.3~He giveth power to the faint; and to them that have no might,~sl:~He increaseth their strength.</string>
  <string name="csw19au¤CSW19_ACT_BVH_21">~sl:0.0:3.5~Even the youths shall faint and be weary,~sl:~and the young men shall utterly fail.</string>
  <string name="csw19au¤CSW19_ACT_BVH_22">But they that wait upon the Lord shall renew their strength;</string>
  <string name="csw19au¤CSW19_ACT_BVH_23">~sl:0.0:3.9~they shall mount up with wings as eagles; they shall run,~sl:~and not be weary; and they shall walk, and not faint.\"</string>
  <string name="csw1aud¤CCSW1_CNV01_1">Get up! You damn fool.</string>
  <string name="csw1aud¤CCSW1_CNV01_2">~sl:1.0:1.4~It's simply not the case, sir.~sl:0.1~It's not the case at all.</string>
  <string name="csw21au¤CSW21_ACT_A_1">How are you doing, Reverend?</string>
  <string name="csw21au¤CSW21_ACT_A_2">I'm okay... I made a fool of myself again.</string>
  <string name="csw21au¤CSW21_ACT_A_3">Drink or morphine?</string>
  <string name="csw21au¤CSW21_ACT_A_4">Drink... well... both, but mostly drink.</string>
  <string name="csw21au¤CSW21_ACT_A_5">I'm sorry, Reverend.</string>
  <string name="csw21au¤CSW21_ACT_A_6">You've always been so kind to me.</string>
  <string name="csw21au¤CSW21_ACT_A_7">Well, you saved my life. I won't forget that.</string>
  <string name="csw21au¤CSW21_ACT_A_8">That was long ago.</string>
  <string name="csw21au¤CSW21_ACT_A_9">You're my family... I may lack your, uh... religious convictions, Reverend, but I have my own beliefs and...</string>
  <string name="csw21au¤CSW21_ACT_A_10">family... family is very important.</string>
  <string name="csw21au¤CSW21_ACT_A_11">Family is all we have.</string>
  <string name="csw21au¤CSW21_ACT_B_ALT_1">Ain't that so, Arthur?</string>
  <string name="csw21au¤CSW21_ACT_B_ALT_2">Absolutely.</string>
  <string name="csw22au¤CSW22_ACT_A_2">Are you okay, Reverend?</string>
  <string name="csw22au¤CSW22_ACT_A_3">I'm sober... if that's what you mean...</string>
  <string name="csw22au¤CSW22_ACT_A_4">I've been on quite a tear.</string>
  <string name="csw22au¤CSW22_ACT_A_5">Me and Mary-Beth have been so worried about you.</string>
  <string name="csw22au¤CSW22_ACT_A_6">You girls, y-you have beautiful hearts... really you do.</string>
  <string name="csw22au¤CSW22_ACT_A_7">I don't know about that... but we care about you... you seem very sad.</string>
  <string name="csw22au¤CSW22_ACT_A_8">My life took a turn for the worse when I took up with morphine and opium...</string>
  <string name="csw22au¤CSW22_ACT_A_9">I was told it would alleviate my suffering, and in many ways they were correct...</string>
  <string name="csw22au¤CSW22_ACT_A_10">it made all my previous suffering just seem ridiculous...</string>
  <string name="csw22au¤CSW22_ACT_A_11">Now I had real suffering and I lost everything, my vocation, my faith, my family...</string>
  <string name="csw22au¤CSW22_ACT_A_12">and but for Dutch and you poor people, I would have lost my life long ago.</string>
  <string name="csw22au¤CSW22_ACT_A_13">I'm... I'm sorry about that.</string>
  <string name="csw22au¤CSW22_ACT_A_14">So am I...</string>
  <string name="csw22au¤CSW22_ACT_A_15">and yet I know, in a few days, I'll be back at it...</string>
  <string name="csw22au¤CSW22_ACT_A_16">searching for I don't know what in that stuff...</string>
  <string name="csw22au¤CSW22_ACT_A_17">oh... I've been such a fool.</string>
  <string name="csw22au¤CSW22_ACT_B_1">I've been such a fool.</string>
  <string name="csw22au¤CSW22_ACT_B_ALT_1">Tell her Arthur... tell her what a fool I've been.</string>
  <string name="csw22au¤CSW22_ACT_B_ALT_2">We're all fools, Reverend.</string>
  <string name="csw2aud¤CCSW2_CNV01_1">~sl:0.7:2.2~Get yourself inside, Reverend.~sl:1.4:1.0~I said...~sl:0.0:1.1:1~Reverend!</string>
  <string name="csw2aud¤CCSW2_CNV01_2">~sl:3.2:1.5~No need to get personal.~sl:0.4:2.0~It's an article of faith.~sl:0.0:2.4~Transubstantiation is heresy, sir...~sl:0.4:1.3:1~This is heresy!</string>
  <string name="csw3aud¤CCSW3_CNV01_1">Wake up, Reverend.</string>
  <string name="csw3aud¤CCSW3_CNV01_2">~sl:1.8:1.4~I'm awake, sir... ~sl:0.3:3.7~I'm awake but in a state of deepest contemplation.~sl:0.3:1.7~We're not alone.~sl:~We both know that, don't we?</string>
  <string name="csw4aud¤CCSW4_CNV01_1">~sl:0.0:1.2~Reverend.~sl:0.6~Stop injecting that shit.</string>
  <string name="csw4aud¤CCSW4_CNV01_3">Get up.</string>
  <string name="csw4aud¤CCSW4_CNV01_5">Ugh... you sick bastard.</string>
  <string name="csw5aud¤CCSW5_CNV01_1">Hey!</string>
  <string name="csw5aud¤CCSW5_CNV01_2">~sl:0.0:2.6~I'm not asleep, sir, in case you're wondering.~sl:1.0~I'm deep in thought.</string>
  <string name="csw5aud¤CCSW5_CNV01_3">Oh yeah?</string>
  <string name="csw5aud¤CCSW5_CNV01_4">~sl:0.0:1.2~Oh yeah...~sl:0.7:2.5~and the thing is, my friend, the thing is...~sl:0.6~it all seemed so important.</string>
  <string name="csw5aud¤CCSW5_CNV01_5">~sl:0.0:2.8~I saw beautiful things and now they're gone...~sl:1.0~They're gone.</string>
  <string name="csw6aud¤CCSWN_6_A_2">~sl:0.0:0.9~You know,~sl:0.1~it's not too late to repent, my Mexican friend.</string>
  <string name="csw6aud¤CCSWN_6_A_3">~sl:0.0:1.3~Oh, well in that case,~sl:~I'm sure there's priests who will happily take your confession.</string>
  <string name="csw6aud¤CCSWN_6_A_4">You're doomed.</string>
  <string name="csw6aud¤CCSWN_6_B_ALT_2">He's doomed.</string>
  <string name="csw6aud¤CCSWN_6_B_ALT_3">We're all doomed, Reverend.</string>
  <string name="cswb1au¤CSWB1_ACT1_2">Mr. Morgan... you don't look very well.</string>
  <string name="cswb1au¤CSWB1_ACT1_3">I'm not reverend... I fear I'm pretty sick.</string>
  <string name="cswb1au¤CSWB1_ACT1_4">I'm so sorry.</string>
  <string name="cswb1au¤CSWB1_ACT1_5">You seem well, on the other hand.</string>
  <string name="cswb1au¤CSWB1_ACT1_6">Yes I'm... I've stopped all that silly business... I think I'm okay.</string>
  <string name="cswb1au¤CSWB1_ACT1_7">Oh, that's wonderful news. How?</string>
  <string name="cswb1au¤CSWB1_ACT1_8">I don't know...  I met a Catholic lady, a nun, and we prayed... and it was lifted... the curse was lifted.</string>
  <string name="cswb1au¤CSWB1_ACT1_9">Good.</string>
  <string name="cswb1au¤CSWB1_ACT1_10">I can't believe it, really I can't. All those years I wasted.</string>
  <string name="cswk1au¤CWSK1_ACT_1">You better not be stealing from the collection box again, Reverend.</string>
  <string name="cswk1au¤CWSK1_ACT_2">Steal? Stealing, me?</string>
  <string name="cswk1au¤CWSK1_ACT_3">You.</string>
  <string name="cswk1au¤CWSK1_ACT_4">No... I was putting money in. How dare you, Mr. Pearson?</string>
  <string name="cswk1au¤CWSK1_ACT_5">Well go on then, put it in.</string>
  <string name="cswk1au¤CWSK1_ACT_6">Go on!</string>
  <string name="cswk1au¤CWSK1_ACT_7">Five cents... how generous of you.</string>
  <string name="cswk1au¤CWSK1_ACT_8">You're not a nice man, Mr. Pearson.</string>
  <string name="cswn8au¤CSWN8_ACTA_1">Before you come any closer, the answer is no.</string>
  <string name="cswn8au¤CSWN8_ACTA_2">What did I want?</string>
  <string name="cswn8au¤CSWN8_ACTA_3">You wanted money.</string>
  <string name="cswn8au¤CSWN8_ACTA_4">Just a little... just a little.</string>
  <string name="cswn8au¤CSWN8_ACTA_5">You already owe me a lot.</string>
  <string name="cswn8au¤CSWN8_ACTA_6">I am not well... I think I'm dying. I need... I need...</string>
  <string name="cswn8au¤CSWN8_ACTA_7">If you are dying, how do you plan to repay me?</string>
  <string name="cswn8au¤CSWN8_ACTA_8">Oh... you are a heartless little swine.</string>
  <string name="cswn8au¤CSWN8_ACTA_9">You really are!</string>
  <string name="cswn8au¤CSWN8_ACTB_1">It is for his own good, Mr. Morgan.</string>
  <string name="cswn8au¤CSWN8_ACTB_2">I'm sure.</string>
  <string name="cswn9au¤CSWN9_ACT_1">Interesting to see you eat.</string>
  <string name="cswn9au¤CSWN9_ACT_2">Why, sir?</string>
  <string name="cswn9au¤CSWN9_ACT_3">I thought the opium did it for your appetite. It usually does.</string>
  <string name="cswn9au¤CSWN9_ACT_4">I am not an opium user, sir...</string>
  <string name="cswn9au¤CSWN9_ACT_5">I take morphine, for medical reasons.</string>
  <string name="cswn9au¤CSWN9_ACT_6">Whatever you say, reverend, it's all the same with me.</string>
  <string name="cswn9au¤CSWN9_ACT_7">You're weak and you're hiding and your being up there in heaven don't give two shits about you.</string>
  <string name="cswn9au¤CSWN9_ACT_8">So you take opium to feel okay... and them's the facts.</string>
  <string name="cswn9au¤CSWN9_ACT_9">Them ain't the facts, sir.</string>
  <string name="cswn9au¤CSWN9_ACT_10">I'm sorry, reverend.</string>
  <string name="cswn9au¤CSWN9_ACT_11">But the way I see it, your kind is parasites deceiving people and a greater evil than those of us who know better.</string>
  <string name="cswn9au¤CSWN9_ACT_12">Is that so?</string>
  <string name="cswn9au¤CSWN9_ACT_13">Yes it is.</string>
  <string name="cswn9au¤CSWN9_ACT_14">Excuse me.</string>
  <string name="cswn9au¤CSWN9_ACT_15">You're excused.</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_1">One night, when I was frisky...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_2">From too much potent whisky...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_3">Like the waves in the Bay of Biscay...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_4">I began to tumble and roar...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_5">My face was red like a lobster...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_6">I fell and broke my poor nob, sir...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_7">My watch from my fob was picked, sir...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_8">I'll never get drunk anymore...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_9">Wait, there's more.</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_10">I'm resolved to try it...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_11">I'll live on a Moderate diet...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_12">I'll not drink, but I'll deny it...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_13">And I'll shun the alehouse-door...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_14">For that is where they tell us...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_15">And meet all jolly good fellows...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_16">But I... by the poker and bellows...</string>
  <string name="csws1au¤CSWS1_FULLDRUNK_17">I'll never get drunk anymore...</string>
  <string name="csws1au¤CSWS1_SLEEP_2">One night, when I was frisky...</string>
  <string name="csws1au¤CSWS1_SLEEP_3">From too much potent whisky...</string>
  <string name="csws1au¤CSWS1_SLEEP_4">Like the waves of the Bay of Biscay...</string>
  <string name="csws1au¤CSWS1_SLEEP_5">I began to tumble and roar...</string>
  <string name="csws1au¤CSWS1_SLEEP_6">My face was red like a lobster...</string>
  <string name="csws1au¤CSWS1_SLEEP_7">I fell and I broke my nob sir...</string>
  <string name="csws1au¤CSWS1_SLEEP_8">My watch was picked from my fob sir...</string>
  <string name="csws1au¤CSWS1_SLEEP_9">I'll never get drunk...</string>
  <string name="csws1au¤CSWS1_WALK_AVRG_1">Now I'm resolved to try it,</string>
  <string name="csws1au¤CSWS1_WALK_AVRG_2">I'll live on a moderate diet;</string>
  <string name="csws1au¤CSWS1_WALK_AVRG_3">I'll not drink, but I'll deny it...</string>
  <string name="csws1au¤CSWS1_WALK_AVRG_4">And shun the alehouse door...</string>
  <string name="csws1au¤CSWS1_WALK_AVRG_5">That's where they tell us...</string>
  <string name="csws1au¤CSWS1_WALK_AVRG_6">You'll meet all the jovial good fellows...</string>
  <string name="csws1au¤CSWS1_WALK_AVRG_7">I swear by the poker and bellows...</string>
  <string name="csws1au¤CSWS1_WALK_AVRG_8">I'll never get drunk any more.</string>
  <string name="csws1au¤CSWS1_WALK_FAST_1">Now I'm resolved to try it...</string>
  <string name="csws1au¤CSWS1_WALK_FAST_2">I'll live on a Moderate diet...</string>
  <string name="csws1au¤CSWS1_WALK_FAST_3">I'll not drink, but I'll deny it...</string>
  <string name="csws1au¤CSWS1_WALK_FAST_4">And shun the alehouse-door...</string>
  <string name="csws1au¤CSWS1_WALK_FAST_5">For that's where they tell us...</string>
  <string name="csws1au¤CSWS1_WALK_FAST_6">We meet with all the jovial good fellows...</string>
  <string name="csws1au¤CSWS1_WALK_FAST_7">But I swear by the poker and bellows...</string>
  <string name="csws1au¤CSWS1_WALK_FAST_8">I'll never get drunk anymore...</string>
  <string name="csws1au¤CSWS1_WALK_SLOW_1">One night, when I was frisky...</string>
  <string name="csws1au¤CSWS1_WALK_SLOW_2">over some potent whisky...</string>
  <string name="csws1au¤CSWS1_WALK_SLOW_3">Like waves in the Bay of Biscay...</string>
  <string name="csws1au¤CSWS1_WALK_SLOW_4">I began to tumble and roar...</string>
  <string name="csws1au¤CSWS1_WALK_SLOW_5">My face was red like a lobster...</string>
  <string name="csws1au¤CSWS1_WALK_SLOW_6">I fell and I broke my poor nob sir...</string>
  <string name="csws1au¤CSWS1_WALK_SLOW_7">My watch was picked from my fob sir...</string>
  <string name="csws1au¤CSWS1_WALK_SLOW_8">I'll never get drunk anymore...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_1">One night, when I was frisky...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_2">over some potent whisky...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_3">Like the waves of the Bay of Biscay...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_4">I began to tumble and roar...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_5">My face was as red as a lobster...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_6">I fell and broke my poor nob, sir...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_7">My watch was picked from my fob, sir...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_8">I'll never get drunk no more...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_9">Now I'm resolved to try it...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_10">I'll stick to a moderate diet...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_11">I'll not drink, but I'll deny it...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_12">And shun the alehouse-door...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_13">For that's where they tell us...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_14">With all the jolly good fellows...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_15">But I swear by the poker and bellows...</string>
  <string name="csws1au¤CSWS1_WNT_ACT_16">I'll never get drunk anymore...</string>
  <string name="cswt1au¤CSWT1_ACTION_1">Mr. Morgan, Mr. Morgan... I've noticed you've stopped paying into the box...</string>
  <string name="cswt1au¤CSWT1_ACTION_2">I've been sort of busy, Miss Grimshaw.</string>
  <string name="cswt1au¤CSWT1_ACTION_3">Well, we all need to eat, Mr. Morgan.</string>
  <string name="cswt1au¤CSWT1_ACTION_4">I'll see what I can do.</string>
  <string name="cswt1au¤CSWT1_ACTION_5">Thank you.</string>
  <string name="ctdm1au¤CATLL_DMNO1_1">How are you?</string>
  <string name="ctdm1au¤CATLL_DMNO1_2">Alive...</string>
  <string name="ctdm1au¤CATLL_DMNO1_3">and you?</string>
  <string name="ctdm1au¤CATLL_DMNO1_4">Fine...</string>
  <string name="ctdm1au¤CATLL_DMNO1_5">Let me ask you a question...</string>
  <string name="ctdm1au¤CATLL_DMNO1_6">if I was to kill Miss Grimshaw...</string>
  <string name="ctdm1au¤CATLL_DMNO1_7">would Dutch be mad?</string>
  <string name="ctdm1au¤CATLL_DMNO1_8">I think...</string>
  <string name="ctdm1au¤CATLL_DMNO1_9">as a general rule...</string>
  <string name="ctdm1au¤CATLL_DMNO1_10">Dutch likes to avoid murder within the camp.</string>
  <string name="ctdm1au¤CATLL_DMNO1_11">I mean...</string>
  <string name="ctdm1au¤CATLL_DMNO1_12">there was one that one time, but...</string>
  <string name="ctdm1au¤CATLL_DMNO1_13">h-he was a traitor.</string>
  <string name="ctdm1au¤CATLL_DMNO1_14">But, Miss Grimshaw, well...</string>
  <string name="ctdm1au¤CATLL_DMNO1_15">Dutch has a soft spot for her.</string>
  <string name="ctdm1au¤CATLL_DMNO1_16">I thought as much.</string>
  <string name="ctdm1au¤CATLL_DMNO1_17">Was she always like this?</string>
  <string name="ctdm1au¤CATLL_DMNO1_18">I ain't quite old enough to know.</string>
  <string name="ctdm1au¤CATLL_DMNO1_19">No, of course...</string>
  <string name="ctdm1au¤CATLL_DMNO1_20">so as long as you've known her?</string>
  <string name="ctdm1au¤CATLL_DMNO1_21">She's always liked her swill of vinegar.</string>
  <string name="ctdm1au¤CATLL_DMNO1_22">I'd like to give her a swig of arsenic.</string>
  <string name="ctdm1au¤CATLL_DMNO1_23">Well, just do it discreetly.</string>
  <string name="ctdm1au¤CATLL_DMNO1_24">I will.</string>
  <string name="ctdm1au¤CATLL_DMNO1_25">You fancy a game of dominoes?</string>
  <string name="ctdm1au¤CATLL_DMNO1_26">Sure, why not.</string>
  <string name="ctdm1au¤CATLL_DMNO1_27">If I'm playing with you...</string>
  <string name="ctdm1au¤CATLL_DMNO1_28">she'll leave me alone.</string>
  <string name="ctdm1au¤CATLL_DMNO1_LI_1">Arthur.</string>
  <string name="ctll1au¤CCTLL_A_1">Look at that. Ain't it beautiful?</string>
  <string name="ctll1au¤CCTLL_A_2">Sure, I guess... if you like that sort of thing.</string>
  <string name="ctll1au¤CCTLL_B_1">It's a rainbow, Arthur... everyone likes rainbows.</string>
  <string name="ctll4au¤CTLL4_ACTAINT_1">Ain't it so, Arthur?</string>
  <string name="ctll4au¤CTLL4_ACTAINT_2">We all loved you, Miss Tilly, even them of us with cold hearts.</string>
  <string name="ctll4au¤CTLL4_ACTAINT_3">You was the sweetest little thing we ever saw. And the saddest.</string>
  <string name="ctll4au¤CTLL4_ACTA_1">I think I saw one of them Foreman brothers again.</string>
  <string name="ctll4au¤CTLL4_ACTA_2">Them boys you used to run with?</string>
  <string name="ctll4au¤CTLL4_ACTA_3">They ran with me...</string>
  <string name="ctll4au¤CTLL4_ACTA_4">They kidnapped me when I was twelve years old. Right from my momma.</string>
  <string name="ctll4au¤CTLL4_ACTA_5">Is that so?</string>
  <string name="ctll4au¤CTLL4_ACTA_6">Malcolm Foreman... well, he treated me real bad.</string>
  <string name="ctll4au¤CTLL4_ACTA_7">He was bad.</string>
  <string name="ctll4au¤CTLL4_ACTA_8">You know how I slit his throat and ran away? I never felt bad about killing him.</string>
  <string name="ctll4au¤CTLL4_ACTA_9">I ran back to where my momma was working, but she'd died.</string>
  <string name="ctll4au¤CTLL4_ACTA_10">I was falling into trouble.</string>
  <string name="ctll4au¤CTLL4_ACTA_11">Dutch...</string>
  <string name="ctll4au¤CTLL4_ACTA_12">Dutch, he found me, saved me, raised me, treated me right, taught me to read.</string>
  <string name="ctll4au¤CTLL4_ACTA_13">He ain't perfect...</string>
  <string name="ctll4au¤CTLL4_ACTA_14">but he's the closest I've met in this world.</string>
  <string name="ctlleau¤CCTLL_EXT_1">John Marston.</string>
  <string name="ctlleau¤CCTLL_EXT_2">Miss Tilly.</string>
  <string name="ctlleau¤CCTLL_EXT_3">That's Mrs. Tilly to you.</string>
  <string name="ctlleau¤CCTLL_EXT_4">How are you?</string>
  <string name="ctlleau¤CCTLL_EXT_5">I'm okay, how are you?</string>
  <string name="ctlleau¤CCTLL_EXT_6">Congratulations.</string>
  <string name="ctlleau¤CCTLL_EXT_7">Thank you, I'm well.</string>
  <string name="ctlleau¤CCTLL_EXT_8">Well, and happy, and...</string>
  <string name="ctlleau¤CCTLL_EXT_9">I miss you and Abigail.</string>
  <string name="ctlleau¤CCTLL_EXT_10">She's well, Jack's well...</string>
  <string name="ctlleau¤CCTLL_EXT_11">all is well I think.</string>
  <string name="ctlleau¤CCTLL_EXT_12">I... I never thanked you for what you did.</string>
  <string name="ctlleau¤CCTLL_EXT_13">Oh, there's the trolley.</string>
  <string name="ctlleau¤CCTLL_EXT_14">John Marston.</string>
  <string name="ctlleau¤CCTLL_EXT_15">Miss Tilly.</string>
  <string name="ctlleau¤CCTLL_EXT_16">That's Mrs. Tilly to you.</string>
  <string name="ctlleau¤CCTLL_EXT_17">How are you?</string>
  <string name="ctlleau¤CCTLL_EXT_18">I'm okay, how are you?</string>
  <string name="ctlleau¤CCTLL_EXT_19">Congratulations.</string>
  <string name="ctlleau¤CCTLL_EXT_20">Thank you, I'm well.</string>
  <string name="ctlleau¤CCTLL_EXT_21">Well, and happy, and...</string>
  <string name="ctlleau¤CCTLL_EXT_22">I miss you and Abigail.</string>
  <string name="ctlleau¤CCTLL_EXT_23">She's well, Jack's well...</string>
  <string name="ctlleau¤CCTLL_EXT_24">all is well I think.</string>
  <string name="ctlleau¤CCTLL_EXT_25">I... I never thanked you for what you did.</string>
  <string name="ctlleau¤CCTLL_EXT_26">Oh, there's the trolley.</string>
  <string name="ctlleau¤CCTLL_EXT_27">I still think about all of you all the time.</string>
  <string name="ctlleau¤CCTLL_EXT_28">My life, it's different now.</string>
  <string name="ctlleau¤CCTLL_EXT_29">Mine too...</string>
  <string name="ctlleau¤CCTLL_EXT_30">but I still see a bunch of Charles and Uncle and Sadie...</string>
  <string name="ctlleau¤CCTLL_EXT_31">so not quite so different as Abigail would like.</string>
  <string name="ctlleau¤CCTLL_EXT_32">I married a lawyer, he's a fine man.</string>
  <string name="ctlleau¤CCTLL_EXT_33">We live in a house.</string>
  <string name="ctlleau¤CCTLL_EXT_34">Us too.</string>
  <string name="ctlleau¤CCTLL_EXT_35">I'm sorry, I've got to go, I'm late...</string>
  <string name="ctlleau¤CCTLL_EXT_36">but can I write to you and Abigail some place?</string>
  <string name="ctlleau¤CCTLL_EXT_37">Yeah, we're up at Beecher's Hope...</string>
  <string name="ctlleau¤CCTLL_EXT_38">over in Great Plains, West Elizabeth.</string>
  <string name="ctlleau¤CCTLL_EXT_39">I'll try.</string>
  <string name="ctlleau¤CCTLL_EXT_40">Be well, John Marston.</string>
  <string name="ctlleau¤CCTLL_EXT_CO_1">John!</string>
  <string name="ctlleau¤CCTLL_EXT_LI_1">John Marston.</string>
  <string name="ctlleau¤CCTLL_EXT_LI_2">Miss Tilly.</string>
  <string name="ctlleau¤CCTLL_EXT_LI_3">That's Mrs. Tilly to you.</string>
  <string name="ctlleau¤CCTLL_EXT_LI_4">How are you?</string>
  <string name="ctnu1au¤CTNU1_ACTION_1">Well, how 'bout you, Mr. Trelawny, where are you from?</string>
  <string name="ctnu1au¤CTNU1_ACTION_2">The moons of Jupiter, dear boy, the moons of Jupiter...</string>
  <string name="ctnu1au¤CTNU1_ACTION_3">Oh shut up, shut up!</string>
  <string name="ctnu1au¤CTNU1_ACTION_4">That kind of nonsense might amuse folk at a children's birthday party, but really...</string>
  <string name="ctnu1au¤CTNU1_ACTION_5">I'm saying Irish.</string>
  <string name="ctnu1au¤CTNU1_ACTION_6">No.</string>
  <string name="ctnu1au¤CTNU1_ACTION_7">Scotts?</string>
  <string name="ctnu1au¤CTNU1_ACTION_8">Cornwall, dear boy, where the real, original Celts are from.</string>
  <string name="ctnu1au¤CTNU1_ACTION_9">Where they still have real trolls, just like you, that live under the bridges, where fire spews out of the marshes.</string>
  <string name="ctnu1au¤CTNU1_ACTION_10">What's it like?</string>
  <string name="ctnu1au¤CTNU1_ACTION_11">I have no idea, I've never been, but it sounds wonderful!</string>
  <string name="ctnu1au¤CTNU1_ACTION_12">Well, I'm from Ohio and I have been there.</string>
  <string name="ctnu1au¤CTNU1_ACTION_13">And it could use with trolls.</string>
  <string name="ctnu1au¤CTNU1_ACTION_14">So I've heard, so... I've heard.</string>
  <string name="ctrb1au¤CTRB1_ACTION_1">Hello, Arthur.</string>
  <string name="ctrb1au¤CTRB1_ACTION_2">So, you're back.</string>
  <string name="ctrb1au¤CTRB1_ACTION_3">I bumped into Bill in Annesburg. You okay?</string>
  <string name="ctrb1au¤CTRB1_ACTION_4">Sure.</string>
  <string name="ctrb1au¤CTRB1_ACTION_5">How were the tropics?</string>
  <string name="ctrb1au¤CTRB1_ACTION_6">We got half drowned, arrested, shot at, arrested again, rescued, tortured... and half-eaten by bugs.</string>
  <string name="ctrb1au¤CTRB1_ACTION_7">That good, eh?</string>
  <string name="ctrb1au¤CTRB1_ACTION_8">Exactly.</string>
  <string name="ctrb1au¤CTRB1_ACTION_9">Listen... things here... is everything okay? People seem... odd.</string>
  <string name="ctrb1au¤CTRB1_ACTION_10">Well... we got the law hot on our tail, things... things ain't great.</string>
  <string name="ctrb1au¤CTRB1_ACTION_11">Hm... I'm sorry to hear that... I'll see what I can do.</string>
  <string name="ctrl1au¤CTRL1_ACTION_1">You... are as pretty as a picture, my dear.</string>
  <string name="ctrl1au¤CTRL1_ACTION_2">Away with you!</string>
  <string name="ctrl1au¤CTRL1_ACTION_3">Pretty as a picture...</string>
  <string name="ctrl1au¤CTRL1_ACTION_4">But... oh! Oh my Lord...</string>
  <string name="ctrl1au¤CTRL1_ACTION_5">Oh my Lord! What's in your book?</string>
  <string name="ctrl1au¤CTRL1_ACTION_8">Ladies.</string>
  <string name="ctrl1au¤CTRL1_ACTION_10">He's a bloody devil.</string>
  <string name="ctrl1au¤CTRL1_ACTION_11">He's a kind devil.</string>
  <string name="ctrl2au¤CTRL2_ACTION_1">Mr. Bell.</string>
  <string name="ctrl2au¤CTRL2_ACTION_2">Oh look, it's the \"children's entertainer\".</string>
  <string name="ctrl2au¤CTRL2_ACTION_3">And what is your job? To eat the children?</string>
  <string name="ctrl2au¤CTRL2_ACTION_5">You're a rat, my friend... I know it... you keep turning up here, bringing trouble.</string>
  <string name="ctrl2au¤CTRL2_ACTION_6">A rat?</string>
  <string name="ctrl2au¤CTRL2_ACTION_7">A rat or a... snake.</string>
  <string name="ctrl2au¤CTRL2_ACTION_8">A snake? In that case...</string>
  <string name="ctrl2au¤CTRL2_ACTION_9">I'm in your hat.</string>
  <string name="ctrl2au¤CTRL2_ACTION_11">They look for quiet, empty places to rest in, you know.</string>
  <string name="ctrl2au¤CTRL2_ACTION_13">Fool.</string>
  <string name="ctrl3au¤CTRL3_ACTION_1">What are you reading, Miss Karen?</string>
  <string name="ctrl3au¤CTRL3_ACTION_2">Some silly romance.</string>
  <string name="ctrl3au¤CTRL3_ACTION_3">How can romance ever be silly? It's all we have.</string>
  <string name="ctrl3au¤CTRL3_ACTION_4">Trust me, this one is silly...</string>
  <string name="ctrl3au¤CTRL3_ACTION_6">a banished prince... a servant girl who is really a princess.. and a wicked step mother.</string>
  <string name="ctrl3au¤CTRL3_ACTION_7">Are you ever intending to do any work, Miss?</string>
  <string name="ctrl3au¤CTRL3_ACTION_8">Oh, Miss Grimshaw, the desert rose... you know, my dear...</string>
  <string name="ctrl3au¤CTRL3_ACTION_9">some people say you're an old crow... but I tell them that's nonsense... I tell them you just keep one in your ear.</string>
  <string name="ctrl3au¤CTRL3_ACTION_10">Oh you animal!</string>
  <string name="ctwg1au¤CTWG1_ACTN_1">Can I talk to you a second?</string>
  <string name="ctwg1au¤CTWG1_ACTN_2">Sure.</string>
  <string name="ctwg1au¤CTWG1_ACTN_3">I'm just so worried about Karen, Arthur.</string>
  <string name="ctwg1au¤CTWG1_ACTN_4">Why?</string>
  <string name="ctwg1au¤CTWG1_ACTN_5">You know why. She's going to kill herself way she hits the liquor.</string>
  <string name="ctwg1au¤CTWG1_ACTN_6">Sure but...</string>
  <string name="ctwg1au¤CTWG1_ACTN_7">but I guess that's her choice.</string>
  <string name="ctwg1au¤CTWG1_ACTN_10">I'll try speaking with her.</string>
  <string name="ctwg1au¤CTWG1_ACTN_11">Thanks, Arthur. I'll try too... but...</string>
  <string name="ctwg1au¤CTWG1_ACTN_12">we both know it won't work.</string>
  <string name="ctwg2au¤CTWG2_ACTN_1">What we doing so far south, Arthur? I don't like it.</string>
  <string name="ctwg2au¤CTWG2_ACTN_2">It seems like as good a place as any to get chased by the law, Miss Tilly.</string>
  <string name="ctwg2au¤CTWG2_ACTN_3">You ain't so dumb as that, Arthur... I'm a negro.</string>
  <string name="ctwg2au¤CTWG2_ACTN_4">I know...</string>
  <string name="ctwg2au¤CTWG2_ACTN_5">I'll keep you safe Miss Tilly.</string>
  <string name="ctwg2au¤CTWG2_ACTN_6">My momma was a slave until she was 15 years old, Arthur.</string>
  <string name="ctwg2au¤CTWG2_ACTN_7">I'll keep you safe, Miss, you have my word.</string>
  <string name="ctwh1au¤CTWH1_ACTION_1">So, Arthur... when I was in Valentine, nosing about... I think I found something interesting.</string>
  <string name="ctwh1au¤CTWH1_ACTION_2">What's that, Tilly?</string>
  <string name="ctwh1au¤CTWH1_ACTION_3">Well, I'm not exactly sure... something about the Doctor's office.</string>
  <string name="ctwh1au¤CTWH1_ACTION_4">There's something funny going on there...</string>
  <string name="ctwh1au¤CTWH1_ACTION_5">saw a bunch of nasty boys going in and none of them coming out.</string>
  <string name="ctwh1au¤CTWH1_ACTION_6">Hmmm.... thank you. Maybe I'll go take a look. Anything else?</string>
  <string name="ctwh1au¤CTWH1_ACTION_7">No, just that.</string>
  <string name="ctwh1au¤CTWH1_ACTION_8">Well, keep looking.</string>
  <string name="ctwh1au¤CTWH1_ACTION_9">Will do.</string>
  <string name="cuci1au¤CUCI1_ACTION_1">Psst. John... John!</string>
  <string name="cuci1au¤CUCI1_ACTION_2">What?</string>
  <string name="cuci1au¤CUCI1_ACTION_3">Well it is kind of embarrassing but... I-I need a few things for a... home remedy.</string>
  <string name="cuci1au¤CUCI1_ACTION_4">A few things like what?</string>
  <string name="cuci1au¤CUCI1_ACTION_5">Oh... just some whiskey, peppermint, uh, milkweed, uh, some hair grease and, er... oh, some skunk meat.</string>
  <string name="cuci1au¤CUCI1_ACTION_6">What... what have you been up to?</string>
  <string name="cuci1au¤CUCI1_ACTION_7">Oh... It's a long story, but it really hurts.</string>
  <string name="cuci1au¤CUCI1_ACTION_8">If you're out and about and come across any of these things, I'd appreciate it.</string>
  <string name="cuci1au¤CUCI1_ACTION_9">I'll see what I can do.</string>
  <string name="cuci1au¤CUCI1_ACTION_10">Thanks, John.</string>
  <string name="cun1aud¤CCUNC_CNV1_1">Hey, Arthur!</string>
  <string name="cun1aud¤CCUNC_CNV1_2">What you want?</string>
  <string name="cun1aud¤CCUNC_CNV1_3">Man, you are one sour son of a bitch, ain't ya?</string>
  <string name="cun1aud¤CCUNC_CNV1_4">Only when I see you.</string>
  <string name="cunc3au¤CUNC3_ACT_1">Real shame about them Callander boys, I reckon.</string>
  <string name="cunc3au¤CUNC3_ACT_2">Sure.</string>
  <string name="cunc3au¤CUNC3_ACT_3">You know, I once saw Mac beat up fifteen sailors.</string>
  <string name="cunc3au¤CUNC3_ACT_4">That ain't nothing. Everybody knows them navy boys can't fight.</string>
  <string name="cunc3au¤CUNC3_ACT_5">That's why they float.</string>
  <string name="cunc3au¤CUNC3_ACT_6">Oh, that so?</string>
  <string name="cunc3au¤CUNC3_ACT_7">Sure, that ain't nothing. I once beat up twenty.</string>
  <string name="cunc3au¤CUNC3_ACT_8">Okay...</string>
  <string name="cunc3au¤CUNC3_ACT_9">But, uh, I'm gonna miss Mac. He was a good man.</string>
  <string name="cunc3au¤CUNC3_ACT_10">Kind of feller you... like to rob alongside, you know?</string>
  <string name="cunc3au¤CUNC3_ACT_11">Yeah.</string>
  <string name="cunc3au¤CUNC3_ACT_12">Heartless son of a bitch, but he had a heart. If that makes any sense?</string>
  <string name="cunc3au¤CUNC3_ACT_13">I know what you mean... R.I.P, Mac.</string>
  <string name="cunc4au¤CUNC4_ACT_1">So, how are you, Mr. Smith?</string>
  <string name="cunc4au¤CUNC4_ACT_2">Fine.</string>
  <string name="cunc4au¤CUNC4_ACT_3">Have you been up to much, have ya?</string>
  <string name="cunc4au¤CUNC4_ACT_4">Not really.</string>
  <string name="cunc4au¤CUNC4_ACT_5">Read any interesting books recently?</string>
  <string name="cunc4au¤CUNC4_ACT_6">No.</string>
  <string name="cunc4au¤CUNC4_ACT_7">Seen any plays?</string>
  <string name="cunc4au¤CUNC4_ACT_8">No.</string>
  <string name="cunc4au¤CUNC4_ACT_9">You heard any good jokes?</string>
  <string name="cunc4au¤CUNC4_ACT_10">Yeah.</string>
  <string name="cunc4au¤CUNC4_ACT_11">Well... fancy sharing it with me?</string>
  <string name="cunc4au¤CUNC4_ACT_12">No.</string>
  <string name="cunc4au¤CUNC4_ACT_13">You know... I'd wouldn't wanna be stuck in the wilderness with you, Charles.</string>
  <string name="cunc4au¤CUNC4_ACT_14">I've had more fun, well, watching the grass grow.</string>
  <string name="cunc4au¤CUNC4_ACT_15">Please, go watch it.</string>
  <string name="cunc4au¤CUNC4_ACT_16">No, some day, you will warm up to me.</string>
  <string name="cunc5au¤CUNC5_ACTION_1">Wars, stupidity, lies...</string>
  <string name="cunc5au¤CUNC5_ACTION_2">Who makes this crap up?</string>
  <string name="cunc5au¤CUNC5_ACTION_3">~sl:0.0:3.2~Why are we having a war with the goddamn Philippines?~sl:0.1:2.2:1~Who cares about the Philippines?</string>
  <string name="cunc5au¤CUNC5_ACTION_4">What even are the Philippines?</string>
  <string name="cunc5au¤CUNC5_ACTION_5">~sl:0.0:3.1~Just the biggest load of nonsense yet...~sl:3.0~it's enough to turn a good honest feller to drink...</string>
  <string name="cunc5au¤CUNC5_ACTION_6">~sl:0.0:2.2~Being a bad, dishonest feller~sl:~it's going to send me to drink twice as fast.</string>
  <string name="cunc5au¤CUNC5_ACTION_7">I just can't cope, really... I can't.</string>
  <string name="cunc6au¤CUNC6_ACTN_2">Who are those boys with Micah?</string>
  <string name="cunc6au¤CUNC6_ACTN_3">I don't know, but I don't like it.</string>
  <string name="cunc6au¤CUNC6_ACTN_4">What's Dutch thinking?</string>
  <string name="cunc6au¤CUNC6_ACTN_5">I don't know... but I'd like to do Micah an injury.</string>
  <string name="cunc6au¤CUNC6_ACTN_6">You and me both.</string>
  <string name="cunc7au¤CUNC7_ACTA_1">You're a wrong man... a wrong man. There's something not right with you.</string>
  <string name="cunc7au¤CUNC7_ACTA_2">Are you talking to me, old man? Mind your manners.</string>
  <string name="cunc7au¤CUNC7_ACTA_3">I've minded them long enough.</string>
  <string name="cunc7au¤CUNC7_ACTA_4">None of our problems is my fault... none at all... so you watch your damn tongue.</string>
  <string name="cunc8au¤CUNC8_ACTN_1">Mr. Pearson! Mr. Pearson!</string>
  <string name="cunc8au¤CUNC8_ACTN_2">Yes?</string>
  <string name="cunc8au¤CUNC8_ACTN_3">I think you're losing your touch.</string>
  <string name="cunc8au¤CUNC8_ACTN_4">How so?</string>
  <string name="cunc8au¤CUNC8_ACTN_5">Well... It's been at least 6 months since you killed anyone with your cooking.</string>
  <string name="cunc8au¤CUNC8_ACTN_6">Don't tempt me, you repulsive little maggot!</string>
  <string name="cunc8au¤CUNC8_ACTN_7">I love you, too!</string>
  <string name="cunp1au¤CUNP1_ACT_1">All day long on the praries I ride;</string>
  <string name="cunp1au¤CUNP1_ACT_2">Not even a dog to trot by my side;</string>
  <string name="cunp1au¤CUNP1_ACT_3">My fire I kindle with cow chips round;</string>
  <string name="cunp1au¤CUNP1_ACT_4">My coffee I boil without being ground.</string>
  <string name="cunp1au¤CUNP1_ACT_5">I wash in a pool and wipe on a sack;~n~~m~on a sack...</string>
  <string name="cunp1au¤CUNP1_ACT_6">I carry my wardrobe all on my back;</string>
  <string name="cunp1au¤CUNP1_ACT_7">For want of an oven I cook bread in a pot;</string>
  <string name="cunp1au¤CUNP1_ACT_8">And I sleep on the ground for want of a cot;</string>
  <string name="cunp1au¤CUNP1_ACT_9">My ceiling's a sky, my floor is the grass;</string>
  <string name="cunp1au¤CUNP1_ACT_10">My music's the lowering of my shiney white ass;</string>
  <string name="cunp1au¤CUNP1_ACT_11">My books are guns; my sermons the stones;</string>
  <string name="cunp1au¤CUNP1_ACT_12">My parson's a wolf on his pulpit of bones;</string>
  <string name="cunp1au¤CUNP1_ACT_13">Ah, sometimes I rob a bank on main street;~n~~m~on main street...</string>
  <string name="cunp1au¤CUNP1_ACT_14">You can't blame me for wanting to eat.</string>
  <string name="cunp1au¤CUNP1_ACT_15">But show me a man that sleeps more profound;</string>
  <string name="cunp1au¤CUNP1_ACT_16">Than big ol' uncle lyin' out on the ground.</string>
  <string name="cunp1au¤CUNP1_ACT_17">Ah, the newspapers call for our gang's demise;~n~~m~our gang's demise!</string>
  <string name="cunp1au¤CUNP1_ACT_18">Says we're no good thieves that you should despise;~n~~m~you should despise...</string>
  <string name="cunp1au¤CUNP1_ACT_19">My parson remarks from his pulpit of bones;~n~~m~his pulpit of bones...</string>
  <string name="cunp1au¤CUNP1_ACT_20">fortune favors those who look out for their own.</string>
  <string name="cuns2¤CUNS2_SNG1_1">Oh! I'm a wild free-ranging rover,</string>
  <string name="cuns2¤CUNS2_SNG1_2">I roam, and sing a merry song;</string>
  <string name="cuns2¤CUNS2_SNG1_3">The wide, wide world I wander over,</string>
  <string name="cuns2¤CUNS2_SNG1_4">With a light, light heart, I rove along.</string>
  <string name="cuns2¤CUNS2_SNG1_5">Oh! I'm a wild free rover,~n~~m~Oh! I'm a wild free rover,</string>
  <string name="cuns2¤CUNS2_SNG1_6">I sing a merry song;~n~~m~I sing a merry song</string>
  <string name="cuns2¤CUNS2_SNG1_7">The wide, wide world, I wander over,~n~~m~The wide, wide world, I wander over,</string>
  <string name="cuns2¤CUNS2_SNG1_8">With a light, light heart, I rove along.~n~~m~With a light, light heart, I rove along.</string>
  <string name="cuns2¤CUNS2_SNG1_9">With a light, light heart, I rove along.~n~~m~With a light, light heart, I rove along.</string>
  <string name="cuns2¤CUNS2_SNG1_10">The wind roves free over hill and river;</string>
  <string name="cuns2¤CUNS2_SNG1_11">And the clouds roam free along the sky;</string>
  <string name="cuns2¤CUNS2_SNG1_12">Each little bird is a wild free rover.</string>
  <string name="cuns2¤CUNS2_SNG1_13">And a rover wild and free am I.</string>
  <string name="cuns2¤CUNS2_SNG1_14">Oh! I'm a wild free rover,~n~~m~Oh! I'm a wild free rover,</string>
  <string name="cuns2¤CUNS2_SNG1_15">I sing a merry song;~n~~m~I sing a merry song</string>
  <string name="cuns2¤CUNS2_SNG1_16">The wide, wide world, I wander over,~n~~m~The wide, wide world, I wander over,</string>
  <string name="cuns2¤CUNS2_SNG1_17">With a light, light heart, I rove along.~n~~m~With a light, light heart, I rove along.</string>
  <string name="cuns2¤CUNS2_SNG1_18">With a light, light heart, I rove along.~n~~m~With a light, light heart, I rove along.</string>
  <string name="cuns2¤CUNS2_SNG1_19">The wind roams free its wild song singing,</string>
  <string name="cuns2¤CUNS2_SNG1_20">And softly murmuring flows, the stream;~n~~m~C'mon!</string>
  <string name="cuns2¤CUNS2_SNG1_21">The bird roves free, its wild way winging,</string>
  <string name="cuns2¤CUNS2_SNG1_22">And I rove and sing with morn's first beam.</string>
  <string name="cuns2¤CUNS2_SNG1_23">Oh! I'm a wild free rover,~n~~m~Oh! I'm a wild free rover,</string>
  <string name="cuns2¤CUNS2_SNG1_24">I sing a merry song;~n~~m~I sing a merry song</string>
  <string name="cuns2¤CUNS2_SNG1_25">The wide, wide world, I wander over,~n~~m~The wide, wide world, I wander over,</string>
  <string name="cuns2¤CUNS2_SNG1_26">With a light, light heart, I rove along.~n~~m~With a light, light heart, I rove along.</string>
  <string name="cuns2¤CUNS2_SNG1_27">With a light, light heart, I rove along.~n~~m~With a light, light heart, I rove along.</string>
  <string name="cuns2¤CUNS2_SNG1_28">The good Earth loves the wild free rover,</string>
  <string name="cuns2¤CUNS2_SNG1_29">For a roving bird is never dumb;</string>
  <string name="cuns2¤CUNS2_SNG1_30">He sings to please the dear old Mother,</string>
  <string name="cuns2¤CUNS2_SNG1_31">And she aye rewards him with a crumb.</string>
  <string name="cuns2¤CUNS2_SNG1_32">Oh! I'm a wild free rover,~n~~m~Oh! I'm a wild free rover,</string>
  <string name="cuns2¤CUNS2_SNG1_33">I sing a merry song;~n~~m~I sing a merry song</string>
  <string name="cuns2¤CUNS2_SNG1_34">The wide, wide world, I wander over,~n~~m~The wide, wide world, I wander over,</string>
  <string name="cuns2¤CUNS2_SNG1_35">And, with a light, light heart, I rove along.~n~~m~And, with a light, light heart, I rove along.</string>
  <string name="cuns2¤CUNS2_SNG1_36">With a light, light heart, I rove along.~n~~m~With a light, light heart, I rove along.</string>
  <string name="cuns3au¤CUNS3_ACT_1">Oh my mother-in-law shot off my leg, a rinky dinky di lo;~n~~m~Oh my mother-in-law shot off my leg, a rinky dinky di lo;</string>
  <string name="cuns3au¤CUNS3_ACT_2">The doctor made me a wooden peg, rinky dinky di lo;~n~~m~The doctor made me a wooden peg, rinky dinky di lo;</string>
  <string name="cuns3au¤CUNS3_ACT_3">I couldn't wear a spur on it, rinky dinky di lo;~n~~m~I couldn't wear a spur on it, rinky dinky di lo;</string>
  <string name="cuns3au¤CUNS3_ACT_4">The doctor didn't give a shit, rinky dinky di lo;~n~~m~The doctor didn't give a shit, rinky dinky di lo;</string>
  <string name="cuns3au¤CUNS3_ACT_5">My grub is gone, my whiksey too, rinky dinky di lo;~n~~m~My grub is gone, my whiksey too, rinky dinky di lo;</string>
  <string name="cuns3au¤CUNS3_ACT_6">My daughter's knocked up, and she's feeling blue, rinky dinky di lo;~n~~m~My daughter's knocked up, and she's feeling blue, rinky dinky di lo;</string>
  <string name="cuns3au¤CUNS3_ACT_7">My wife ran off with a son of a bitch, rinky dinky di lo;~n~~m~My wife ran off with a son of a bitch, rinky dinky di lo;</string>
  <string name="cuns3au¤CUNS3_ACT_8">I hope she dies of a seven year itch, rinky dinky di lo;~n~~m~I hope she dies of a seven year itch, rinky dinky di lo;</string>
  <string name="cuns3au¤CUNS3_ACT_9">You people just don't know how to have a good time!</string>
  <string name="cuns3au¤CUNS3_ACT_10">Yeah!</string>
  <string name="cuns4au¤CUNS4_ACT_1">There's no respect for youth or age;</string>
  <string name="cuns4au¤CUNS4_ACT_2">On board the Heartland stage;</string>
  <string name="cuns4au¤CUNS4_ACT_3">But pull and haul about the seats;</string>
  <string name="cuns4au¤CUNS4_ACT_4">As bed bugs do about the sheets.</string>
  <string name="cuns4au¤CUNS4_ACT_5">They started as a thieving line;</string>
  <string name="cuns4au¤CUNS4_ACT_6">In eighteen hundred and forty-nine</string>
  <string name="cuns4au¤CUNS4_ACT_7">And all opposition they defy;</string>
  <string name="cuns4au¤CUNS4_ACT_8">So the people must root hog or die.</string>
  <string name="cuns4au¤CUNS4_ACT_9">You're crowded in with smelly men;</string>
  <string name="cuns4au¤CUNS4_ACT_10">As fattening hogs are in a pen;</string>
  <string name="cuns4au¤CUNS4_ACT_11">And what will more a man provoke;</string>
  <string name="cuns4au¤CUNS4_ACT_12">Is musty plug and tobacco smoke.</string>
  <string name="cuns4au¤CUNS4_ACT_13">The ladies are compelled to sit;</string>
  <string name="cuns4au¤CUNS4_ACT_14">With dresses in tobacco spit;</string>
  <string name="cuns4au¤CUNS4_ACT_15">The gentlemen don't seem to care;</string>
  <string name="cuns4au¤CUNS4_ACT_16">But talk on politics and swear.</string>
  <string name="cuns4au¤CUNS4_ACT_17">They started as a thieving line;</string>
  <string name="cuns4au¤CUNS4_ACT_18">In eighteen hundred and forty-nine</string>
  <string name="cuns4au¤CUNS4_ACT_19">All opposition they defy;</string>
  <string name="cuns4au¤CUNS4_ACT_20">So the people must root hog or die.</string>
  <string name="cuns4au¤CUNS4_ACT_21">But the drivers when they feel inclined;</string>
  <string name="cuns4au¤CUNS4_ACT_22">Will have you walking on behind;</string>
  <string name="cuns4au¤CUNS4_ACT_23">And on your shoulders lug a pole;</string>
  <string name="cuns4au¤CUNS4_ACT_24">To help them out some muddy hole.</string>
  <string name="cuns4au¤CUNS4_ACT_25">They promise when your fare you pay;</string>
  <string name="cuns4au¤CUNS4_ACT_26">\"You'll have to walk only half the way\";</string>
  <string name="cuns4au¤CUNS4_ACT_27">Then add aside with, with cunning laugh;</string>
  <string name="cuns4au¤CUNS4_ACT_28">\"You'll have to push the other half\".</string>
  <string name="cuns4au¤CUNS4_ACT_29">They started as a thieving line;</string>
  <string name="cuns4au¤CUNS4_ACT_30">In eighteen hundred and forty-nine</string>
  <string name="cuns4au¤CUNS4_ACT_31">All opposition they defy;</string>
  <string name="cuns4au¤CUNS4_ACT_32">So the people must root hog or die.</string>
  <string name="cuns4au¤CUNS4_ACT_33">Root hog or die!</string>
  <string name="cuns5au¤CUNS5_ACT_1">Hey!</string>
  <string name="cuns5au¤CUNS5_ACT_2">Drink that rot gut, drink that rot gut;</string>
  <string name="cuns5au¤CUNS5_ACT_3">Drink that red eye, boys;</string>
  <string name="cuns5au¤CUNS5_ACT_4">It don't make a damn wherever we land;</string>
  <string name="cuns5au¤CUNS5_ACT_5">We hit her up for joy.</string>
  <string name="cuns5au¤CUNS5_ACT_6">Drink!</string>
  <string name="cuns5au¤CUNS5_ACT_7">We've lived in the saddle and we've ridden the trail;</string>
  <string name="cuns5au¤CUNS5_ACT_8">Drink old Blood Eyes, boys;</string>
  <string name="cuns5au¤CUNS5_ACT_9">We'll go whooping and yelling, we'll all go a-helling;</string>
  <string name="cuns5au¤CUNS5_ACT_10">Drink her up for joy.</string>
  <string name="cuns5au¤CUNS5_ACT_11">Whoop-ee!</string>
  <string name="cuns5au¤CUNS5_ACT_12">Drink that rot gut; drink that red nose;</string>
  <string name="cuns5au¤CUNS5_ACT_13">Whenever you get to town.</string>
  <string name="cuns5au¤CUNS5_ACT_14">Drink it straight and swig it mighty;</string>
  <string name="cuns5au¤CUNS5_ACT_15">Till the world goes round and round!</string>
  <string name="cuns5au¤CUNS5_ACT_16">Till the world goes round and round!</string>
  <string name="cuns5au¤CUNS5_ACT_17">Till the world goes round and round!</string>
  <string name="cuns5au¤CUNS5_ACT_18">Drink! Drink.</string>
  <string name="cuns5au¤CUNS5_ACT_19">Alright, I will.</string>
  <string name="cuns5au¤CUNS5_ACT_20">Drink.</string>
  <string name="cuns5au¤CUNS5_ACT_21">It's rubbish, it's water.</string>
  <string name="cuns5au¤CUNS5_ACT_22">You're drinking the wrong stuff.</string>
  <string name="cuns6au¤CUNS6_ACT_1">When I was just a lad you know;</string>
  <string name="cuns6au¤CUNS6_ACT_2">I met a gal from ol' Bordeaux;</string>
  <string name="cuns6au¤CUNS6_ACT_3">She had blonde hair and blue eyes too;</string>
  <string name="cuns6au¤CUNS6_ACT_4">She let me rid on the ring-dang-do.</string>
  <string name="cuns6au¤CUNS6_ACT_5">The ring-dang-do, now what is that?~n~~m~The ring-dang-do, now what is that?</string>
  <string name="cuns6au¤CUNS6_ACT_6">It's soft and round like a pussy cat,~n~~m~It's soft and round like a pussy cat,</string>
  <string name="cuns6au¤CUNS6_ACT_7">Got a hole in the middle and it's split in two;~n~~m~Got a hole in the middle and it's split in two;</string>
  <string name="cuns6au¤CUNS6_ACT_8">And that's what you call the ring-dang-do.~n~~m~And that's what you call the ring-dang-do.</string>
  <string name="cuns6au¤CUNS6_ACT_9">She took me down into her cellar,</string>
  <string name="cuns6au¤CUNS6_ACT_10">Said that I was a mighty fine feller,</string>
  <string name="cuns6au¤CUNS6_ACT_11">Fed me wine and whiskey too;</string>
  <string name="cuns6au¤CUNS6_ACT_12">Let me ride on the ring-dang-do.</string>
  <string name="cuns6au¤CUNS6_ACT_13">The ring-dang-do, now what is that?~n~~m~The ring-dang-do, now what is that?</string>
  <string name="cuns6au¤CUNS6_ACT_14">It's soft and round like a pussy cat,~n~~m~It's soft and round like a pussy cat,</string>
  <string name="cuns6au¤CUNS6_ACT_15">Got a hole in the middle and it's split in two;~n~~m~Got a hole in the middle and it's split in two;</string>
  <string name="cuns6au¤CUNS6_ACT_16">And that's what you call the ring-dang-do.~n~~m~And that's what you call the ring-dang-do.</string>
  <string name="cuns6au¤CUNS6_ACT_17">Her father come in and angrily said;</string>
  <string name="cuns6au¤CUNS6_ACT_18">Now you have lost your maiden head;</string>
  <string name="cuns6au¤CUNS6_ACT_19">Pack your bags and your coat tags too;</string>
  <string name="cuns6au¤CUNS6_ACT_20">Make your living off a ring-dang-do.</string>
  <string name="cuns6au¤CUNS6_ACT_21">The ring-dang-do, now what is that?~n~~m~The ring-dang-do, now what is that?</string>
  <string name="cuns6au¤CUNS6_ACT_22">It's soft and round like a pussy cat,~n~~m~It's soft and round like a pussy cat,</string>
  <string name="cuns6au¤CUNS6_ACT_23">Got a hole in the middle and it's split in two;~n~~m~Got a hole in the middle and it's split in two;</string>
  <string name="cuns6au¤CUNS6_ACT_24">And that's what you call the ring-dang-do.~n~~m~And that's what you call the ring-dang-do.</string>
  <string name="cuns6au¤CUNS6_ACT_25">She went off to be a whore;</string>
  <string name="cuns6au¤CUNS6_ACT_26">Hung this sign upon her door;</string>
  <string name="cuns6au¤CUNS6_ACT_27">A dollar each and three for two;</string>
  <string name="cuns6au¤CUNS6_ACT_28">To take a crack at my ring-dang-do.</string>
  <string name="cuns6au¤CUNS6_ACT_29">The ring-dang-do, now what is that?~n~~m~The ring-dang-do, now what is that?</string>
  <string name="cuns6au¤CUNS6_ACT_30">It's soft and round like a pussy cat,~n~~m~It's soft and round like a pussy cat,</string>
  <string name="cuns6au¤CUNS6_ACT_31">Got a hole in the middle and it's split in two;~n~~m~Got a hole in the middle and it's split in two;</string>
  <string name="cuns6au¤CUNS6_ACT_32">And that's what you call the ring-dang-do.~n~~m~And that's what you call the ring-dang-do.</string>
  <string name="cuns7¤CUNS7_ACTA_1">I left the party early, twas barely half past nine.</string>
  <string name="cuns7¤CUNS7_ACTA_2">And by some stroke of fortune, her room was next to mine.</string>
  <string name="cuns7¤CUNS7_ACTA_3">I, like the bold Columbus, new regions to explore;</string>
  <string name="cuns7¤CUNS7_ACTA_4">So I took up my position, by the key hole in the door.</string>
  <string name="cuns7¤CUNS7_ACTA_5">The keyhole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_6">The keyhole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_7">I took up my position, by the key hole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_8">There, upon the chamber pot, she sat with graceful ease;</string>
  <string name="cuns7¤CUNS7_ACTA_9">She dropped her spotless linen, around her snow white knees;</string>
  <string name="cuns7¤CUNS7_ACTA_10">Two tiny sky blue garters, upon her legs she wore;</string>
  <string name="cuns7¤CUNS7_ACTA_11">Ye gods, I felt like jumping through, the keyhole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_12">The keyhole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_13">The keyhole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_14">Ye gods, I felt like jumping through, the keyhole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_15">With tense and trembling fingers, I opened wide that door;</string>
  <string name="cuns7¤CUNS7_ACTA_16">And with tiny silent footsteps, I crossed her threshold floor;</string>
  <string name="cuns7¤CUNS7_ACTA_17">But so that no-one else could see, the things I saw before,</string>
  <string name="cuns7¤CUNS7_ACTA_18">I stuffed her cambric drawers, in the keyhole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_19">The keyhole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_20">The keyhole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_21">I stuffed her cambric drawers, in the keyhole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_22">That night I rode in glory, upon her chubby breast.</string>
  <string name="cuns7¤CUNS7_ACTA_23">Broke six or seven lances, before I took my rest.</string>
  <string name="cuns7¤CUNS7_ACTA_24">When I woke up next morning, my pecker was so sore,</string>
  <string name="cuns7¤CUNS7_ACTA_25">That I wish that I had shoved it, through the keyhole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_26">The keyhole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_27">The keyhole in the door!</string>
  <string name="cuns7¤CUNS7_ACTA_28">I wish that I had shoved it, through the keyhole in the door!</string>
  <string name="cunsjau¤CUNSJ_ACT_1">O Mollie, O Mollie, it's for your sake alone;</string>
  <string name="cunsjau¤CUNSJ_ACT_2">That I leave my old parents, my house and my home;</string>
  <string name="cunsjau¤CUNSJ_ACT_3">My love for you, it has caused me to roam;</string>
  <string name="cunsjau¤CUNSJ_ACT_4">I'm a rabble rouser and Dixie's my home.</string>
  <string name="cunsjau¤CUNSJ_ACT_5">Jack o' diamonds, Jack o' diamonds;~n~~m~Jack o' diamonds, Jack o' diamonds;</string>
  <string name="cunsjau¤CUNSJ_ACT_6">I know you of old;~n~~m~I know you of old;</string>
  <string name="cunsjau¤CUNSJ_ACT_7">You robbed my poor pockets;~n~~m~You robbed my poor pockets;</string>
  <string name="cunsjau¤CUNSJ_ACT_8">Of silver and gold;~n~~m~Of silver and gold;</string>
  <string name="cunsjau¤CUNSJ_ACT_9">O Whiskey, you villian;~n~~m~O Whiskey, you villian;</string>
  <string name="cunsjau¤CUNSJ_ACT_10">You've been my downfall;~n~~m~You've been my downfall;</string>
  <string name="cunsjau¤CUNSJ_ACT_11">You've kicked me, you've cuffed me;~n~~m~You've kicked me, you've cuffed me;</string>
  <string name="cunsjau¤CUNSJ_ACT_12">And cause me to brawl.~n~~m~And cause me to brawl.</string>
  <string name="cunsjau¤CUNSJ_ACT_13">My foot's in a stirrup, my bridle's in my hand;</string>
  <string name="cunsjau¤CUNSJ_ACT_14">I'm leaving sweet Mollie, the fairest in the land.</string>
  <string name="cunsjau¤CUNSJ_ACT_15">Her parents don't like me, they say I'm too poor;</string>
  <string name="cunsjau¤CUNSJ_ACT_16">They say I'm unworthy to enter her door.</string>
  <string name="cunsjau¤CUNSJ_ACT_17">They say I drink whiskey, my money's my own;</string>
  <string name="cunsjau¤CUNSJ_ACT_18">And them that don't like me can leave me alone.</string>
  <string name="cunsjau¤CUNSJ_ACT_19">I'll eat when I'm hungry, I'll drink when I'm dry;</string>
  <string name="cunsjau¤CUNSJ_ACT_20">And when I get thirsty, I'll lay down and cry.</string>
  <string name="cunsjau¤CUNSJ_ACT_21">It's beefsteak when I'm hungry;~n~~m~It's beefsteak when I'm hungry;</string>
  <string name="cunsjau¤CUNSJ_ACT_22">And whiskey when I'm dry;~n~~m~And whiskey when I'm dry;</string>
  <string name="cunsjau¤CUNSJ_ACT_23">Green backs when I'm hard up;~n~~m~Green backs when I'm hard up;</string>
  <string name="cunsjau¤CUNSJ_ACT_24">And hell when I die.~n~~m~And hell when I die.</string>
  <string name="cunsjau¤CUNSJ_ACT_25">Rye whiskey, rye whiskey;~n~~m~Rye whiskey, rye whiskey;</string>
  <string name="cunsjau¤CUNSJ_ACT_26">Rye whiskey I cry;~n~~m~Rye whiskey I cry;</string>
  <string name="cunsjau¤CUNSJ_ACT_27">If I don't get rye whiskey;~n~~m~If I don't get rye whiskey;</string>
  <string name="cunsjau¤CUNSJ_ACT_28">I surely will die.~n~~m~I surely will die.</string>
  <string name="cunsjau¤CUNSJ_ACT_29">O baby, O baby, I've told you before;~n~~m~O baby, O baby, I've told you before;</string>
  <string name="cunsjau¤CUNSJ_ACT_30">Do make me a pallet, I'll lie on the floor.~n~~m~Do make me a pallet, I'll lie on the floor.</string>
  <string name="cunsjau¤CUNSJ_ACT_31">I've rambled and trambled this wide world round;</string>
  <string name="cunsjau¤CUNSJ_ACT_32">Raising hell with the gang, that's where I am bound;</string>
  <string name="cunsjau¤CUNSJ_ACT_33">It's with these gunslingers, dear Mollie, I'll roam;</string>
  <string name="cunsjau¤CUNSJ_ACT_34">I'm a rabble rouser and Dixie's my home.</string>
  <string name="cunsjau¤CUNSJ_ACT_35">If the ocean were whiskey;</string>
  <string name="cunsjau¤CUNSJ_ACT_36">And I were a duck;</string>
  <string name="cunsjau¤CUNSJ_ACT_37">I'd dive to the bottom;</string>
  <string name="cunsjau¤CUNSJ_ACT_38">And get one sweet sup;</string>
  <string name="cunsjau¤CUNSJ_ACT_39">But the ocean ain't whiskey;</string>
  <string name="cunsjau¤CUNSJ_ACT_40">And I ain't no duck;</string>
  <string name="cunsjau¤CUNSJ_ACT_41">So I'll play Jack o' diamonds</string>
  <string name="cunsjau¤CUNSJ_ACT_42">And then we'll get drunk;</string>
  <string name="cunsjau¤CUNSJ_ACT_43">O Baby, O Baby, I've told you before~n~~m~O Baby, O Baby, I've told you before</string>
  <string name="cunsjau¤CUNSJ_ACT_44">Do make me a pallet, I'll lie on the floor.~n~~m~Do make me a pallet, I'll lie on the floor.</string>
  <string name="cupr1au¤CUPR1_CNV_P1_1">Mr. Pearson...</string>
  <string name="cupr1au¤CUPR1_CNV_P1_2">Sir.</string>
  <string name="cupr1au¤CUPR1_CNV_P1_3">That was quite a feast, thank you.</string>
  <string name="cupr1au¤CUPR1_CNV_P1_4">My pleasure, my pleasure...</string>
  <string name="cupr1au¤CUPR1_CNV_P1_5">So tell me, do you ever miss the sea?</string>
  <string name="cupr1au¤CUPR1_CNV_P1_6">Always... every day...</string>
  <string name="cupr1au¤CUPR1_CNV_P1_7">Why don't you go back?</string>
  <string name="cupr1au¤CUPR1_CNV_P1_8">Ah, I'm too old for that business, far too old...</string>
  <string name="cupr1au¤CUPR1_CNV_P1_9">Once you've fought real monsters and got away alive, you head back to land and you count your blessings, sir.</string>
  <string name="cupr1au¤CUPR1_CNV_P1_10">Monsters?</string>
  <string name="cupr1au¤CUPR1_CNV_P1_11">Monsters...</string>
  <string name="cupr1au¤CUPR1_CNV_P1_12">Whales?</string>
  <string name="cupr1au¤CUPR1_CNV_P1_13">Whales? Whales are like kittens!</string>
  <string name="cupr1au¤CUPR1_CNV_P1_14">You stick 'em with a harpoon, and you scoop them out, and you head home, and you act tough.</string>
  <string name="cupr1au¤CUPR1_CNV_P1_15">That's easy, no... real monsters.</string>
  <string name="cupr1au¤CUPR1_CNV_P1_16">Sharks?</string>
  <string name="cupr1au¤CUPR1_CNV_P1_17">Sardines.</string>
  <string name="cupr1au¤CUPR1_CNV_P1_18">Sardines? That's ridiculous!</string>
  <string name="cupr1au¤CUPR1_CNV_P1_19">Sardines... any real sea goer will tell you...</string>
  <string name="cupr1au¤CUPR1_CNV_P1_20">Boys hunt whales, men hunt sardines. It's not the size, it's the number.</string>
  <string name="cupr1au¤CUPR1_CNV_P1_21">One mistake and they'll swamp ya...</string>
  <string name="cupr1au¤CUPR1_CNV_P1_22">I've seen three-hundred pound men eaten alive, I once saw a Portuguese wrestler crushed by a net that ripped!</string>
  <string name="cupr1au¤CUPR1_CNV_P1_23">It's the sheer volume of 'em! Brutal, brutal business...</string>
  <string name="cupr1au¤CUPR1_CNV_P2_1">You learn a new thing every day.</string>
  <string name="cupr1au¤CUPR1_CNV_P2_2">Exactly.</string>
  <string name="cupr1au¤CUPR1_CNV_P2_3">I ever tell you boys that I once thought about going to sea?</string>
  <string name="cupr1au¤CUPR1_CNV_P2_4">Yeah, yeah I mean the honest truth is that... I was in love with the captain's wife and she was in love with me, and...</string>
  <string name="cupr1au¤CUPR1_CNV_P2_5">Well, we were... we were gonna sail to Brazil and raise cattle!</string>
  <string name="cupr1au¤CUPR1_CNV_P2_7">But, you know, I got drunk... and missed the boat...</string>
  <string name="cupr1au¤CUPR1_CNV_P2_8">I mean, literally missed the boat!</string>
  <string name="cupr1au¤CUPR1_CNV_P2_9">By the time I got to the docks... it was gone.</string>
  <string name="cupr1au¤CUPR1_CNV_P2_10">It happens... it happens.</string>
  <string name="curu¤0x0A615388">Look at rustlers</string>
  <string name="curu¤CURU_FAIL_CCAGGRO">The brothers were scared away.</string>
  <string name="curu¤CURU_FAIL_DIST">The herd was abandoned.</string>
  <string name="curu¤CURU_FAIL_HRDDEAD">Too many animals were lost from the herd.</string>
  <string name="curu¤CURU_FAIL_HRSA">You abandoned your horse.</string>
  <string name="curu¤CURU_FAIL_HRSDEAD">Your horse has died.</string>
  <string name="curu¤CURU_FAIL_UHRSDEAD">Uncle's horse has died.</string>
  <string name="curu¤CURU_FAIL_UNCDEAD">Uncle died.</string>
  <string name="curu¤CURU_FAIL_UNCLEFT">Uncle was abandoned.</string>
  <string name="curu¤HINT_CURU_FOCUS">Focus on rustlers</string>
  <string name="curu¤OBJ_CURU_BREAKLOCK">Shoot the ~o~padlock~s~</string>
  <string name="curu¤OBJ_CURU_DISMOUNT">Dismount your horse</string>
  <string name="curu¤OBJ_CURU_FOLLOW">Follow ~o~Uncle</string>
  <string name="curu¤OBJ_CURU_GATHER">Encourage the ~o~cows~s~ to leave the pen</string>
  <string name="curu¤OBJ_CURU_HERD">Herd the cows to ~o~Clemens Cove~s~</string>
  <string name="curu¤OBJ_CURU_INTIM">Intimidate</string>
  <string name="curu¤OBJ_CURU_MOUNT">Mount your ~o~horse</string>
  <string name="curu¤OBJ_CURU_PAY">Collect the ~o~payment~s~ from Clay</string>
  <string name="curu¤OBJ_CURU_RUSTLBL">Rustlers</string>
  <string name="curu¤OBJ_CURU_RUSTLERS">Deal with the ~e~rustlers~s~</string>
  <string name="curu¤OBJ_CURU_STAY">Stay with Uncle</string>
  <string name="curu¤OBJ_CURU_TRAVEL">Ride with ~o~Uncle</string>
  <string name="curu¤OBJ_CURU_WAITCOWS">Wait for the cows to gather outside the pen</string>
  <string name="curu¤OBJ_CURU_WALKUP">Investigate the ranch with ~o~Uncle~s~</string>
  <string name="curuaud¤CARUST_KNOCKOUT_1">Shit... he knocked himself out.</string>
  <string name="curuaud¤CAUNC_ARRIVE_1">Ah shit. Look over there.</string>
  <string name="curuaud¤CAUNC_ARRIVE_2">What the hell? Who are these clowns?</string>
  <string name="curuaud¤CAUNC_ARRIVE_3">I don't know. This is the first time I've seen anyone else here.</string>
  <string name="curuaud¤CAUNC_BRKFENCE_1">That'll do. Cows should be able to get through that busted up fence no bother.</string>
  <string name="curuaud¤CAUNC_EXT_LI_1">Well hey there. What you got?</string>
  <string name="curuaud¤CAUNC_GETSTRAGG_01">I'll go fetch the runner.</string>
  <string name="curuaud¤CAUNC_GETSTRAGG_02">You alright here? I'll go get that one back.</string>
  <string name="curuaud¤CAUNC_GETSTRAGG_03">Keep going, I'm going after the strays.</string>
  <string name="curuaud¤CAUNC_GETSTRAGG_04">I'll round up the stragglers, you keep going.</string>
  <string name="curuaud¤CAUNC_GETSTRAGG_05">I'll get the strays. Okay?</string>
  <string name="curuaud¤CAUNC_HELPHERD_01">This don't seem to going right, let me help out.</string>
  <string name="curuaud¤CAUNC_HELPHERD_02">Hold on, we need to touch up where we're going here.</string>
  <string name="curuaud¤CAUNC_HELPHERD_03">I'm moving up, we gotta shift direction a bit here.</string>
  <string name="curuaud¤CAUNC_HELPHERD_04">I'm going to head over there, see if I can correct us.</string>
  <string name="curuaud¤CAUNC_HELPHERD_05">These stupid animals ain't going where we want them to.</string>
  <string name="curuaud¤CAUNC_IG1_1">Hurry up!</string>
  <string name="curuaud¤CAUNC_IG1_2">I'm doing the best I can... so shut up.</string>
  <string name="curuaud¤CAUNC_IG1_3">Hurry up, and be quiet!</string>
  <string name="curuaud¤CAUNC_IG1_5">You said he was a drunkard, you said that-that we could play the fiddle and we wouldn't wake him!</string>
  <string name="curuaud¤CAUNC_IG1_6">I was talking in a metaphor, now hurry up!</string>
  <string name="curuaud¤CAUNC_IG1_7">What's a metaphor?</string>
  <string name="curuaud¤CAUNC_IG1_8">You're a jackass. That's a metaphor.</string>
  <string name="curuaud¤CAUNC_IG1_9">Well, you're a son of a bitch, that ain't one.</string>
  <string name="curuaud¤CAUNC_IG1_10">Now, now, now get back to looking out... and shut up.</string>
  <string name="curuaud¤CAUNC_IG2_1">You hear that?</string>
  <string name="curuaud¤CAUNC_IG2_2">It ain't nothing.</string>
  <string name="curuaud¤CAUNC_IG2_3">Oh, I heard something... hurry up.</string>
  <string name="curuaud¤CAUNC_IG2_4">How can I hear anything with all your speaking?</string>
  <string name="curuaud¤CAUNC_IG2_5">You are gonna wake him up.</string>
  <string name="curuaud¤CAUNC_IG2_7">I'm doing the best I can, okay? This here is a rusty padlock.</string>
  <string name="curuaud¤CAUNC_IG2_8">Hurry up.</string>
  <string name="curuaud¤CAUNC_IG2_9">~sl:1.1~You do it, you think you can do it faster!</string>
  <string name="curuaud¤CAUNC_IG2_10">Shut up, shut up and get to it! You're gonna wake up old Squears.</string>
  <string name="curuaud¤CAUNC_IG2_11">~sl:0.5~He's a drunkard. He's never gonna wake up.</string>
  <string name="curuaud¤CAUNC_IG3_1">Turn around!</string>
  <string name="curuaud¤CAUNC_IG3_2">Shit!</string>
  <string name="curuaud¤CAUNC_IG3_3">Put your hands up in the air.</string>
  <string name="curuaud¤CAUNC_IG3_4">What are you doing, boys?</string>
  <string name="curuaud¤CAUNC_IG3_5">Nothing.</string>
  <string name="curuaud¤CAUNC_IG3_6">You know... we kill rustlers 'round these parts.</string>
  <string name="curuaud¤CAUNC_IG3_7">Well now, just wait...</string>
  <string name="curuaud¤CAUNC_IG3_8">I'll give you 'til the count of five, to get the hell outta here.</string>
  <string name="curuaud¤CAUNC_IG3_9">One... two...</string>
  <string name="curuaud¤CAUNC_IG3_10">Let's go...</string>
  <string name="curuaud¤CAUNC_IG3_12">Three... four...</string>
  <string name="curuaud¤CAUNC_IG4_1">Shit, you hear that? Get your gun out!</string>
  <string name="curuaud¤CAUNC_IG5_1">Give me a minute... I think I got it...</string>
  <string name="curuaud¤CAUNC_IG5_2">Yes! I got it! There, all good.</string>
  <string name="curuaud¤CAUNC_IG5_3">Well, get the gate open!</string>
  <string name="curuaud¤CAUNC_IG5_4">Okay, okay! Come on!</string>
  <string name="curuaud¤CAUNC_IG7_1">What the... what the hell? I'm being robbed!</string>
  <string name="curuaud¤CAUNC_IG7_2">Damn you, goddamn robbers! Come here...</string>
  <string name="curuaud¤CAUNC_IG8_1">Well, come on, you better break the padlock...</string>
  <string name="curuaud¤CAUNC_IG8_2">My lock picking skills ain't what they used to be.</string>
  <string name="curuaud¤CAUNC_IG8_3">What a surprise...</string>
  <string name="curuaud¤CAUNC_IG8_ALT_1">Well, come on, you better break the padlock...</string>
  <string name="curuaud¤CAUNC_IG8_ALT_2">My lock picking skills ain't what they used to be.</string>
  <string name="curuaud¤CAUNC_IG8_ALT_3">What a surprise...</string>
  <string name="curuaud¤CAUNC_INT_LI_CO_1">Arthur... Arthur, get over here.</string>
  <string name="curuaud¤CAUNC_INT_LI_GT_1">What you want?</string>
  <string name="curuaud¤CAUNC_KILLMULTI_01">Stop it, you maniac!</string>
  <string name="curuaud¤CAUNC_KILLMULTI_02">This is the last time I ask you for help.</string>
  <string name="curuaud¤CAUNC_KILLMULTI_03">Stop shooting the money!</string>
  <string name="curuaud¤CAUNC_KILLMULTI_04">What the hell is wrong with you?</string>
  <string name="curuaud¤CAUNC_KILLMULTI_05">Arthur! Are you trying to make me lower your cut?</string>
  <string name="curuaud¤CAUNC_KILLONE_01">Jesus.</string>
  <string name="curuaud¤CAUNC_KILLONE_02">Hey, what're you doing?</string>
  <string name="curuaud¤CAUNC_KILLONE_03">Woah, what'd you do that for?</string>
  <string name="curuaud¤CAUNC_KNOCK_1">Shit... he knocked himself out.</string>
  <string name="curuaud¤CAUNC_LOUD_1">This was your plan?</string>
  <string name="curuaud¤CAUNC_LOUD_2">Better than the one you didn't have.</string>
  <string name="curuaud¤CAUNC_MOUNTUP_1">Okay, let's mount up.</string>
  <string name="curuaud¤CAUNC_NEWSTRAG_01">Ah, one's got away from us.</string>
  <string name="curuaud¤CAUNC_NEWSTRAG_02">I think one of 'em run off.</string>
  <string name="curuaud¤CAUNC_NEWSTRAG_03">Wait, have we lost one?</string>
  <string name="curuaud¤CAUNC_NEWSTRAG_04">Hold on, this doesn't seem like all of 'em...</string>
  <string name="curuaud¤CAUNC_NOHORSE_01">Let's go then.</string>
  <string name="curuaud¤CAUNC_NOHORSE_02">Come on, we ain't rustling on foot, my friend.</string>
  <string name="curuaud¤CAUNC_NOHORSE_03">I was talking about now, if there's any confusion on the matter.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_1">So how you find out about this place?</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_2">Been hanging around the saloon in Rhodes a bit.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_3">In Rhodes?</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_4">Yeah, the barkeep there gossips like a fishwife, and a couple of times</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_5">he's mentioned how this rancher's a falldown drunk these days.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_6">Sounds like he don't know his ass from his armpit half the time.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_7">You sure you ought to be hanging around Rhodes after everything happened?</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_8">What you mean?</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_9">I mean that it ain't gonna do your health no good if they find out you ride with us.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_10">Nah, it's fine. I was never there at the same time as you boys.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_11">And they'd never reckon on a distinguished old feller like me</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_12">running with a bunch of reprobates.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_13">Just be careful. How old are you anyway?</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_14">Let's just say I was born sometime between the fall of '49 and the fall of Rome.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_15">My second wife always used to describe me as ageless,</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_16">though she did leave me for a younger man.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_17">Maybe we should cut you open and count the rings of whisky.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_18">I am ready for my retirement, though, let me tell you.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_19">You've been pretty much retired from the moment I met you.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_20">I mean the tropics. The real deal. What Dutch is talking about.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_21">That's why I jumped on this opportunity. Sooner we get enough money to leave, the better.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_22">Dancing girls with flowers in their hair. Warm sand, cold beer.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_23">That's how I'm gonna see out my days.</string>
  <string name="curuaud¤CAUNC_RIDEBANT1_24">Well, I'll believe it when I see it.</string>
  <string name="curuaud¤CAUNC_RIDESTART_1">So where's this ranch?</string>
  <string name="curuaud¤CAUNC_RIDESTART_2">It's right in the middle of Scarlett Meadows, just past the Rhodes turnoff.</string>
  <string name="curuaud¤CAUNC_RIDETURN_1">We're going to cut up this way!</string>
  <string name="curuaud¤CAUNC_RIDEUPA_1">Alright, let's get up there on foot from here,</string>
  <string name="curuaud¤CAUNC_RIDEUPA_2">don't want the horses clopping around outside the window.</string>
  <string name="curuaud¤CAUNC_RIDEUPA_3">Didn't you say he'll be out cold all night?</string>
  <string name="curuaud¤CAUNC_RIDEUPA_4">Yeah, but best not to take no chances.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_1">Well, hey there...</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_2">what you got?</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_3">Cattle...</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_4">Well I can see that...</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_5">whose cattle?</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_6">Yours now, if the price is right.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_7">Well, I can give you...</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_8">fifty bucks.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_9">Okay...</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_10">fifty bucks each, times twenty cattle...</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_11">N-No, fifty total.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_12">This is old Squears' cattle, he knows me...</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_13">I can't do better than that...</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_14">I'll have to move 'em right away.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_15">We'll take two hundred, friend.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_16">But, I got costs...</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_17">One fifty.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_18">Seventy five and not a dollar more.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_19">One hundred...</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_20">and I don't shoot you.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_21">So menacing...</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_22">Clive, pay your friend here.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_23">Bye now, be careful out there...</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_24">this is nasty country.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_25">Here, don't forget to put some in the pot.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_26">Of course... like I told you, easy.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_27">Sure, I guess.</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_28">I'm heading home, you coming?</string>
  <string name="curuaud¤CAUNC_RUST2_EXT_29">Nah, I'll see you later.</string>
  <string name="curuaud¤CAUNC_RUST2_INT_1">What you want?</string>
  <string name="curuaud¤CAUNC_RUST2_INT_2">Don't be like that...</string>
  <string name="curuaud¤CAUNC_RUST2_INT_3">this is a good 'un.</string>
  <string name="curuaud¤CAUNC_RUST2_INT_4">Yeah, it always is with you...</string>
  <string name="curuaud¤CAUNC_RUST2_INT_5">until we start getting shot at.</string>
  <string name="curuaud¤CAUNC_RUST2_INT_6">Well, have you ever been shot at by a cow?</string>
  <string name="curuaud¤CAUNC_RUST2_INT_7">Whose cows?</string>
  <string name="curuaud¤CAUNC_RUST2_INT_8">He's a drunken rancher up at Hill Haven Ranch.</string>
  <string name="curuaud¤CAUNC_RUST2_INT_9">He's such a flop that...</string>
  <string name="curuaud¤CAUNC_RUST2_INT_10">we could take a whole marching band up there and steal 'em...</string>
  <string name="curuaud¤CAUNC_RUST2_INT_11">and he still wouldn't wake up.</string>
  <string name="curuaud¤CAUNC_RUST2_INT_12">Yeah, and he's a son of a bitch.</string>
  <string name="curuaud¤CAUNC_RUST2_INT_13">He said unkind things about me.</string>
  <string name="curuaud¤CAUNC_RUST2_INT_14">He ain't all bad then.</string>
  <string name="curuaud¤CAUNC_RUST2_INT_15">Now, I owe you after last time...</string>
  <string name="curuaud¤CAUNC_RUST2_INT_16">this could be my make good.</string>
  <string name="curuaud¤CAUNC_RUST2_INT_17">I don't know.</string>
  <string name="curuaud¤CAUNC_RUST2_INT_18">I need you...</string>
  <string name="curuaud¤CAUNC_RUST2_INT_19">you know those two bastards who'd buy stolen livestock.</string>
  <string name="curuaud¤CAUNC_RUST2_INT_20">Sure, I know 'em...</string>
  <string name="curuaud¤CAUNC_RUST2_INT_21">but I don't like 'em.</string>
  <string name="curuaud¤CAUNC_RUST2_INT_22">I'll give you sixty percent of the take.</string>
  <string name="curuaud¤CAUNC_RUST2_INT_23">How many cows?</string>
  <string name="curuaud¤CAUNC_RUST2_INT_24">I don't know, a small herd I guess...</string>
  <string name="curuaud¤CAUNC_RUST2_INT_25">twenty maybe?</string>
  <string name="curuaud¤CAUNC_RUST2_INT_26">Twenty, huh?</string>
  <string name="curuaud¤CAUNC_RUST2_INT_27">Come on.</string>
  <string name="curuaud¤CAUNC_SHOTLOCK_1">That was loud.</string>
  <string name="curuaud¤CAUNC_SHOTLOCK_2">Yeah, well, we ain't got time. You said he ain't gonna wake up, and we ain't seen him yet.</string>
  <string name="curuaud¤CAUNC_THANKS_1">Thanks for the help with this, Arthur.</string>
  <string name="curuaud¤CAUNC_TRAMPLE_01">Careful.</string>
  <string name="curuaud¤CAUNC_TRAMPLE_02">Arthur! Don't trample them.</string>
  <string name="curuaud¤CAUNC_TRAMPLE_03">Hey watch the damn cows with that horse of yours.</string>
  <string name="curuaud¤CAUNC_WAIT1_1">Let's sneak up closer.</string>
  <string name="curuaud¤CAUNC_WAIT1_2">What? Where the hell are you going?</string>
  <string name="curuaud¤CAUNC_WAIT1_3">I think I've got a plan.</string>
  <string name="curuaud¤CAUNC_WAIT2_1">So... what now?</string>
  <string name="curuaud¤CAUNC_WAIT2_2">I thought you had a plan?</string>
  <string name="curuaud¤CAUNC_WAIT2_3">I ain't so sure, now.</string>
  <string name="curuaud¤CAUNC_WAIT2_4">Christ, I'll take care of them.</string>
  <string name="curuaud¤CAUNC_WAIT3_1">They're in! They're getting our cows.</string>
  <string name="curuaud¤CAUNC_WAIT3_2">I can see that! Shut up.</string>
  <string name="curuaud¤CAUNC_WAIT4_1">They're leaving. We gotta stop 'em, come on.</string>
  <string name="curuaud¤CAUNC_WAITGATH_1">I'll get 'em out. Ride up next to the house to keep them from running off on us.</string>
  <string name="curuaud¤CAUNC_WAITGATH_2">Got it.</string>
  <string name="curuaud¤CAUNC_WAITHERD_01">I'll stick with the herd till you catch up.</string>
  <string name="curuaud¤CAUNC_WAITHERD_02">I'll keep up with the herd, don't want them running off.</string>
  <string name="curuaud¤CAUNC_WAITHERD_03">I better wait with the herd.</string>
  <string name="curuaud¤CAUNC_WALKUP_1">C'mon, let's take a closer look.</string>
  <string name="cusk1au¤CCUNSNK_A_1">Come bustle bustle drink about and let us merry be,</string>
  <string name="cusk1au¤CCUNSNK_A_2">Our can is full we'll pump it out and then all hands to sea!~n~~m~Our can is full we'll pump it out and then all hands to sea!</string>
  <string name="cusk1au¤CCUNSNK_A_3">Young miss at dancing school is taught the minuet to tread,</string>
  <string name="cusk1au¤CCUNSNK_A_4">Young miss at dancing school is taught the minuet to tread,~n~~m~Young miss at dancing school is taught the minuet to tread,</string>
  <string name="cusk1au¤CCUNSNK_A_5">But we go better when we've brought our foretack to cathead!</string>
  <string name="cusk1au¤CCUNSNK_A_6">But we go better when we've brought our foretack to cathead!~n~~m~But we go better when we've brought our foretack to cathead!</string>
  <string name="cusk1au¤CCUNSNK_A_7">Come bustle bustle drink about and let us merry be,~n~~m~Come bustle bustle drink about and let us merry be,</string>
  <string name="cusk1au¤CCUNSNK_A_8">Our can is full we'll pump it out and then all hands to sea!~n~~m~Our can is full we'll pump it out and then all hands to sea!</string>
  <string name="cusk1au¤CCUNSNK_A_9">When Hornen hounds the forest trends his pack the hunstmans cheers,</string>
  <string name="cusk1au¤CCUNSNK_A_10">When Hornen hounds the forest trends his pack the hunstmans cheers,~n~~m~When Hornen hounds the forest trends his pack the hunstmans cheers,</string>
  <string name="cusk1au¤CCUNSNK_A_11">As loud as halloo when we send a broadside to Mt. Sears!</string>
  <string name="cusk1au¤CCUNSNK_A_12">As loud as halloo when we send a broadside to Mt. Sears!~n~~m~As loud as halloo when we send a broadside to Mt. Sears!</string>
  <string name="cusk1au¤CCUNSNK_A_13">Come bustle bustle drink about and let us merry be,~n~~m~Come bustle bustle drink about and let us merry be,</string>
  <string name="cusk1au¤CCUNSNK_A_14">Our can is full we'll pump it out and then all hands to sea!~n~~m~Our can is full we'll pump it out and then all hands to sea!</string>
  <string name="cusk1au¤CCUNSNK_A_15">What's got at sea we spend on shore on sweethearts and our wives,</string>
  <string name="cusk1au¤CCUNSNK_A_16">What's got at sea we spend on shore on sweethearts and our wives,~n~~m~What's got at sea we spend on shore on sweethearts and our wives,</string>
  <string name="cusk1au¤CCUNSNK_A_17">And then my boys hoist sail for more thus pass the sailors' lives!</string>
  <string name="cusk1au¤CCUNSNK_A_18">And then my boys hoist sail for more thus pass the sailors' lives!~n~~m~And then my boys hoist sail for more thus pass the sailors' lives!</string>
  <string name="cusk1au¤CCUNSNK_A_19">Come bustle bustle drink about and let us merry be,~n~~m~Come bustle bustle drink about and let us merry be,</string>
  <string name="cusk1au¤CCUNSNK_A_20">Our can is full lets pump it out and then all hands to sea!~n~~m~Our can is full lets pump it out and then all hands to sea!</string>
  <string name="cusk1au¤CCUNSNK_A_21">Oh, sailors...</string>
  <string name="cwab1au¤CWAB1_ACT_1">Arthur...</string>
  <string name="cwab1au¤CWAB1_ACT_2">Thank you. Thank you so much.</string>
  <string name="cwab1au¤CWAB1_ACT_3">We ain't done yet, Abigail. Dutch seems...</string>
  <string name="cwab1au¤CWAB1_ACT_4">To have lost his mind? I know.</string>
  <string name="cwab1au¤CWAB1_ACT_5">Just be careful.</string>
  <string name="cwab1au¤CWAB1_ACT_6">I don't have to be careful.</string>
  <string name="cwab1au¤CWAB1_ACT_7">I... I have you as a friend.</string>
  <string name="cwab2au¤CWAB2_ACT_1">Who those two creepy fellers over with Micah?</string>
  <string name="cwab2au¤CWAB2_ACT_2">Two guns he knows.</string>
  <string name="cwab2au¤CWAB2_ACT_3">~sl:0.2:0.0~What the hell they doing here?</string>
  <string name="cwab2au¤CWAB2_ACT_4">I have no idea...</string>
  <string name="cwab2au¤CWAB2_ACT_5">~sl:1.6:3.4~Arthur... I'm real scared, this...~sl:0.8:1.4:1~this ain't good.</string>
  <string name="cwab2au¤CWAB2_ACT_6">~sl:0.0:2.2~You're gonna be okay, but...~sl:1.7:~be ready... just... be ready.</string>
  <string name="cwab2au¤CWAB2_ACT_7">I understand.</string>
  <string name="cwah1au¤CWAH1_ACT_1">So, you save the silly bastard's life then you and him go robbing sheep?</string>
  <string name="cwah1au¤CWAH1_ACT_2">He's a grown man, Abigail. At least he looks like one.</string>
  <string name="cwah1au¤CWAH1_ACT_3">He's a goddamn father.</string>
  <string name="cwah1au¤CWAH1_ACT_4">He's got a child, he ain't no father.</string>
  <string name="cwah1au¤CWAH1_ACT_5">I'm just begging you not to get him killed.</string>
  <string name="cwah2au¤CWAH2_ACT_1">Hey, I hear Mary's been seen again.</string>
  <string name="cwah2au¤CWAH2_ACT_2">Sure.</string>
  <string name="cwah2au¤CWAH2_ACT_3">Well, I always thought... well, she seems real nice.</string>
  <string name="cwah2au¤CWAH2_ACT_4">She had better ideas than me... she ain't the only one.</string>
  <string name="cwbc1au¤CWBC1_ACT_1">God... when we getting off this mountain, Morgan?</string>
  <string name="cwbc1au¤CWBC1_ACT_2">When the weather breaks... when we get our strength back.</string>
  <string name="cwbc1au¤CWBC1_ACT_3">It was a bad business in Blackwater.</string>
  <string name="cwbc1au¤CWBC1_ACT_4">So you boys keep telling me...</string>
  <string name="cwbc1au¤CWBC1_ACT_5">Stay warm. And shoot anyone who approaches.</string>
  <string name="cwbc1au¤CWBC1_ACT_6">Oh, I shall.</string>
  <string name="cwbg1au¤CWBG1_ACTA_1">So, I met this strange couple... pig farmers they was.</string>
  <string name="cwbg1au¤CWBG1_ACTA_2">Okay?</string>
  <string name="cwbg1au¤CWBG1_ACTA_3">They said they had a new friend in for a meal... sounded an awful lot like you.</string>
  <string name="cwbg1au¤CWBG1_ACTA_4">Really?</string>
  <string name="cwbg1au¤CWBG1_ACTA_5">Sounds like you had yourself a fun old time...</string>
  <string name="cwbg2au¤CWBG2_ACTN_1">I met an interesting feller in the swamp, real interesting.</string>
  <string name="cwbg2au¤CWBG2_ACTN_2">Did you?</string>
  <string name="cwbg2au¤CWBG2_ACTN_3">Sure... he seemed to know all about you. I mean... all about you.</string>
  <string name="cwbg2au¤CWBG2_ACTN_4">Get outta here!</string>
  <string name="cwbv1au¤CWBV1_ACT_1">So you think...</string>
  <string name="cwbv1au¤CWBV1_ACT_2">you think Dutch has lost his mind, Arthur?</string>
  <string name="cwbv1au¤CWBV1_ACT_3">I don't know any more... I'm not sure I even care.</string>
  <string name="cwbv1au¤CWBV1_ACT_4">Well, Micah...</string>
  <string name="cwbv1au¤CWBV1_ACT_5">Micah says you've been saying crazy things about him.</string>
  <string name="cwbv1au¤CWBV1_ACT_6">Micah...</string>
  <string name="cwbv1au¤CWBV1_ACT_7">keep an eye out for Micah, Bill. He says a whole lot.</string>
  <string name="cwbv2au¤CWBV2_ACT_1">What's wrong with you, Arthur?</string>
  <string name="cwbv2au¤CWBV2_ACT_2">~sl:0.0:1.0:1~How you mean?</string>
  <string name="cwbv2au¤CWBV2_ACT_3">~sl:0.2:0.0~Causing all this trouble just when we need to be united.</string>
  <string name="cwbv2au¤CWBV2_ACT_4">~sl:1.0:2.2~I ain't causing no trouble...~sl:0.7~I just ain't standing for any more lies.</string>
  <string name="cwbv2au¤CWBV2_ACT_5">~sl:0.4:0.0~Ain't loyalty mean nothing to you?</string>
  <string name="cwbv2au¤CWBV2_ACT_6">~sl:0.3:4.6:1~I ain't dying for whatever nonsense Micah and Dutch have concocted...</string>
  <string name="cwbv2au¤CWBV2_ACT_7">~sl:0.0:4.0~and, well... I don't matter much anymore,~sl:~but I ain't letting the women here die for that, neither.</string>
  <string name="cwbv3au¤CWBV3_ACTN_1">God!</string>
  <string name="cwbv3au¤CWBV3_ACTN_2">Why's everyone acting so crazy, Morgan?</string>
  <string name="cwbv3au¤CWBV3_ACTN_3">I guess folk are real scared...</string>
  <string name="cwbv3au¤CWBV3_ACTN_4">It'll be fine... we always have been...</string>
  <string name="cwbv3au¤CWBV3_ACTN_5">Now, Dutch will see us good.</string>
  <string name="cwbv3au¤CWBV3_ACTN_6">I hope so.</string>
  <string name="cwbv3au¤CWBV3_ACTN_7">Not you as well...</string>
  <string name="cwbv3au¤CWBV3_ACTN_8">Another feller doubting him?</string>
  <string name="cwbv3au¤CWBV3_ACTN_9">You know, I thought...</string>
  <string name="cwbv3au¤CWBV3_ACTN_10">I thought more of you, Morgan!</string>
  <string name="cwbv4au¤CWBV4_ACTN_1">So who do you think the rat is?</string>
  <string name="cwbv4au¤CWBV4_ACTN_2">Rat?</string>
  <string name="cwbv4au¤CWBV4_ACTN_3">Well, someone's talking to somebody! They has to be.</string>
  <string name="cwbv4au¤CWBV4_ACTN_4">I reckon they just... caught our scent and we can't shake 'em off, that's all.</string>
  <string name="cwbv4au¤CWBV4_ACTN_5">I think it's Marston.</string>
  <string name="cwbv4au¤CWBV4_ACTN_6">Nonsense.</string>
  <string name="cwbv4au¤CWBV4_ACTN_7">Mark my words.</string>
  <string name="cwct3au¤CWCT3_ACTN_1">Arthur! Arthur! I just wanted to thank you for saving my hide once more.</string>
  <string name="cwct3au¤CWCT3_ACTN_2">Don't worry... you healing up okay?</string>
  <string name="cwct3au¤CWCT3_ACTN_3">Sure, right as rain... except for the headaches, and wonky vision and peeing blood...</string>
  <string name="cwct3au¤CWCT3_ACTN_4">Well, you look after yourself.</string>
  <string name="cwct3au¤CWCT3_ACTN_5">Of course, of course. But you look after yourself.</string>
  <string name="cwdc1au¤CWDC1_ACT_1">So, those bastards shot young Sean. That kid had the fight in him.</string>
  <string name="cwdc1au¤CWDC1_ACT_2">I know, Bill and Micah led us into a death trap.</string>
  <string name="cwdc1au¤CWDC1_ACT_3">I blame myself.</string>
  <string name="cwdc1au¤CWDC1_ACT_4">Oh, we'll make these bastards bleed, Arthur. We truly will.</string>
  <string name="cwdc2au¤CWDC2_ACT_1">What you think of the place?</string>
  <string name="cwdc2au¤CWDC2_ACT_2">I don't know... so far it seems okay, I guess.</string>
  <string name="cwdc2au¤CWDC2_ACT_3">I think there is rich pickings for some carpet baggers like us.</string>
  <string name="cwdc2au¤CWDC2_ACT_4">Is that what we are, is it?</string>
  <string name="cwdc2au¤CWDC2_ACT_5">Avenging your father's death after thirty years?</string>
  <string name="cwdc2au¤CWDC2_ACT_6">There's gold, Arthur. Gold.</string>
  <string name="cwdc2au¤CWDC2_ACT_7">If you say so.</string>
  <string name="cwdc3au¤CWDC3_ACTION_1">So how are you liking life as a lawman?</string>
  <string name="cwdc3au¤CWDC3_ACTION_2">What are we doing, Dutch?</string>
  <string name="cwdc3au¤CWDC3_ACTION_3">Well, I think they call it hiding in plain sight.</string>
  <string name="cwdc3au¤CWDC3_ACTION_4">Oh, Is that what they call it? 'Cause I got another word for it.</string>
  <string name="cwdc3au¤CWDC3_ACTION_5">I'm sure that you have, but the way I see it, we stick out here either way.</string>
  <string name="cwdc3au¤CWDC3_ACTION_6">Now, we can hide and skulk in the woods, we'll arouse more suspicion than if we act friendly and helpful...</string>
  <string name="cwdc3au¤CWDC3_ACTION_7">Interesting theory... I wonder how the practical will work out.</string>
  <string name="cwdc3au¤CWDC3_ACTION_8">We shall see. Faith, Arthur.</string>
  <string name="cwdc4au¤CWDC4_ACTION_1">Arthur... if you feel up to it, Bill's got something cooking with the Grey boys in Rhodes.</string>
  <string name="cwdc4au¤CWDC4_ACTION_2">Micah and Sean are in. I'd like you to be there too.</string>
  <string name="cwdc4au¤CWDC4_ACTION_3">Sure.</string>
  <string name="cwdc4au¤CWDC4_ACTION_4">And, son... I'm sorry... I feel like a fool.</string>
  <string name="cwdc4au¤CWDC4_ACTION_5">I'm alive.</string>
  <string name="cwdc4au¤CWDC4_ACTION_6">Yeah, well... It seemed like a good opportunity... Micah and I both feel like idiots.</string>
  <string name="cwdc4au¤CWDC4_ACTION_7">What happened to you?</string>
  <string name="cwdc4au¤CWDC4_ACTION_8">Well, the whole thing, it was... it was odd.</string>
  <string name="cwdc4au¤CWDC4_ACTION_9">We kept waiting for them to jump us, then they all left...</string>
  <string name="cwdc4au¤CWDC4_ACTION_10">So we figured we'd meet you on the trail back, but you never showed up...</string>
  <string name="cwdc4au¤CWDC4_ACTION_11">Yeah... I was getting the special guest treatment from Colm.</string>
  <string name="cwdc4au¤CWDC4_ACTION_12">I know... I know, I cannot believe... what an idiot I was and that happened...</string>
  <string name="cwdc4au¤CWDC4_ACTION_13">I guess forgiveness... there's some folks that don't deserve it...</string>
  <string name="cwdk1au¤CWDK1_ACTD_1">There you are, Arthur.</string>
  <string name="cwdk1au¤CWDK1_ACTD_2">I feel... ashamed.</string>
  <string name="cwdk1au¤CWDK1_ACTD_3">I'm sure you do.</string>
  <string name="cwdk1au¤CWDK1_ACTD_4">I... I...</string>
  <string name="cwdk1au¤CWDK1_ACTD_5">Liquor ain't your friend, Arthur. Not when you drink so much of it.</string>
  <string name="cwdk1au¤CWDK1_ACTD_6">I know...</string>
  <string name="cwdk1au¤CWDK1_ACTS_1">There you are, Arthur.</string>
  <string name="cwdk1au¤CWDK1_ACTS_2">I feel ashamed.</string>
  <string name="cwdk1au¤CWDK1_ACTS_3">I am sure you do.</string>
  <string name="cwdk1au¤CWDK1_ACTS_4">I... I...</string>
  <string name="cwdk1au¤CWDK1_ACTS_5">Liquor ain't your friend, Arthur. Not when you drink so much of it.</string>
  <string name="cwdk1au¤CWDK1_ACTS_6">I know.</string>
  <string name="cwdp1au¤CWDP1_ACT_1">Arthur! Oh, Arthur!</string>
  <string name="cwdp1au¤CWDP1_ACT_2">You seem in a good mood.</string>
  <string name="cwdp1au¤CWDP1_ACT_3">I am, son, I am...</string>
  <string name="cwdp1au¤CWDP1_ACT_4">Let's have some fun... tonight. Let's enjoy ourselves.</string>
  <string name="cwdp1au¤CWDP1_ACT_5">We having a party?</string>
  <string name="cwdp1au¤CWDP1_ACT_6">Maybe, just a little one.</string>
  <string name="cwdp1au¤CWDP1_ACT_7">Great.</string>
  <string name="cwds1au¤CWDS1_ACT_1">Tahiti, dear boy, Tahiti!</string>
  <string name="cwds1au¤CWDS1_ACT_2">If you say so.</string>
  <string name="cwds1au¤CWDS1_ACT_3">Mangoes, maidens, paradise... an unspoilt paradise.</string>
  <string name="cwds1au¤CWDS1_ACT_4">I hope so.</string>
  <string name="cwds1au¤CWDS1_ACT_5">Faith, Arthur. Have a little faith.</string>
  <string name="cwhssau¤CWHSS_ACT_1">So it's a city bank... and then we're off. It's what you wanted.</string>
  <string name="cwhssau¤CWHSS_ACT_2">It's what we need. If we can manage it.</string>
  <string name="cwhssau¤CWHSS_ACT_3">City banks are hard. But we got a lot of guns.</string>
  <string name="cwhssau¤CWHSS_ACT_4">You think we can do it?</string>
  <string name="cwhssau¤CWHSS_ACT_5">I hope so... I really do.</string>
  <string name="cwjacau¤CWJAC_ACT_1">What happened with the kid, Arthur?</string>
  <string name="cwjacau¤CWJAC_ACT_2">Bill or Micah...</string>
  <string name="cwjacau¤CWJAC_ACT_3">I think Bill, led us into a death trap. Sean got shot in the head.</string>
  <string name="cwjacau¤CWJAC_ACT_4">I'll miss him.</string>
  <string name="cwjacau¤CWJAC_ACT_5">He was an annoying little bastard but I'll miss him too.</string>
  <string name="cwjasau¤CWJAS_ACT_1">It's a nice place you brought us to, my brother.</string>
  <string name="cwjasau¤CWJAS_ACT_2">Yes... lovely, isn't it?</string>
  <string name="cwjasau¤CWJAS_ACT_3">Ah... makes me miss freezing to death in the mountains.</string>
  <string name="cwjb1au¤CWJB1_ACT1_2">You okay, friend?</string>
  <string name="cwjb1au¤CWJB1_ACT1_3">Never better.</string>
  <string name="cwjb1au¤CWJB1_ACT1_4">Dutch... you're breaking his heart... you know that?</string>
  <string name="cwjb1au¤CWJB1_ACT1_5">He tell you to say this to me, friend?</string>
  <string name="cwjb1au¤CWJB1_ACT1_6">No... but I know.</string>
  <string name="cwjb1au¤CWJB1_ACT1_7">Dutch... and that fool at his ear, they're gonna kill every last one of us. I see that now.</string>
  <string name="cwjb2au¤CWJB2_ACT1_1">Why you doing all this stuff behind Dutch's back, Arthur? Why?</string>
  <string name="cwjb2au¤CWJB2_ACT1_2">It ain't like that.</string>
  <string name="cwjb2au¤CWJB2_ACT1_3">Oh so it's true... you're undermining us all... just when it matters the most?</string>
  <string name="cwjb2au¤CWJB2_ACT1_4">Who said that? Micah? Dutch?</string>
  <string name="cwjb2au¤CWJB2_ACT1_5">It doesn't matter who said it, it's true!</string>
  <string name="cwjb2au¤CWJB2_ACT1_6">Come on, man... right now... be strong, be together.</string>
  <string name="cwjb2au¤CWJB2_ACT1_7">I'm trying.</string>
  <string name="cwjb2au¤CWJB2_ACT1_8">Try harder.</string>
  <string name="cwjc1au¤CWJC1_ACT_1">Uncle Arthur, Uncle Arthur.</string>
  <string name="cwjc1au¤CWJC1_ACT_2">What's up, kid?</string>
  <string name="cwjc1au¤CWJC1_ACT_3">Not much... well, I had fun fishing...</string>
  <string name="cwjc1au¤CWJC1_ACT_4">Yeah, me too.</string>
  <string name="cwjc1au¤CWJC1_ACT_5">So I lost momma's thimble... I was playing with it and...</string>
  <string name="cwjc1au¤CWJC1_ACT_6">just lost it.</string>
  <string name="cwjc1au¤CWJC1_ACT_7">Oh, okay.</string>
  <string name="cwjc1au¤CWJC1_ACT_8">She's going to kill me.</string>
  <string name="cwjc1au¤CWJC1_ACT_9">I don't think she'd care too much. It's only a thimble.</string>
  <string name="cwjc1au¤CWJC1_ACT_10">Oh no, she will kill me.</string>
  <string name="cwjc1au¤CWJC1_ACT_11">Well... maybe I can find you another one. You can give it to her.</string>
  <string name="cwjc1au¤CWJC1_ACT_12">Oh, that would be fine. Thanks, Arthur.</string>
  <string name="cwkg1au¤CWKG1_ACT_1">There he is, old Arthur.</string>
  <string name="cwkg1au¤CWKG1_ACT_2">Miss Karen.</string>
  <string name="cwkg1au¤CWKG1_ACT_3">The strong silent manly one of us...</string>
  <string name="cwkg1au¤CWKG1_ACT_4">You're drunk.</string>
  <string name="cwkg1au¤CWKG1_ACT_5">This ain't drunk, Arthur!</string>
  <string name="cwkg1au¤CWKG1_ACT_6">It smells drunk.</string>
  <string name="cwkg1au¤CWKG1_ACT_7">Well, then don't smell it, you stuck up piece of shit. Goddamn you.</string>
  <string name="cwkg1au¤CWKG1_ACT_8">Take it easy, Miss Karen.</string>
  <string name="cwkg2au¤CWKG2_ACT_1">Oh... oh, Arthur... I know what you're thinking...</string>
  <string name="cwkg2au¤CWKG2_ACT_2">I ain't thinking much.</string>
  <string name="cwkg2au¤CWKG2_ACT_3">Drunken idiot, that's what you're thinking.</string>
  <string name="cwkg2au¤CWKG2_ACT_4">I got bigger problems to worry about.</string>
  <string name="cwkg2au¤CWKG2_ACT_5">Have you, Arthur? Have you? That's nice...</string>
  <string name="cwkg2au¤CWKG2_ACT_6">good for you... good for you...</string>
  <string name="cwkg2au¤CWKG2_ACT_7">But Karen... don't do this to yourself, please. You have a choice.</string>
  <string name="cwkg2au¤CWKG2_ACT_8">Sure... I got a choice, that's nice.</string>
  <string name="cwkg3au¤CWKG3_ACTION_1">Oh, look who it is.</string>
  <string name="cwkg3au¤CWKG3_ACTION_2">Hello, Karen.</string>
  <string name="cwkg3au¤CWKG3_ACTION_3">Look who it is... old Arthur... big tough Arthur...</string>
  <string name="cwkg3au¤CWKG3_ACTION_4">You wanna know something, Arthur?</string>
  <string name="cwkg3au¤CWKG3_ACTION_5">What?</string>
  <string name="cwkg3au¤CWKG3_ACTION_6">I don't know... I don't know... I had something to say... I did...</string>
  <string name="cwkg3au¤CWKG3_ACTION_7">Take it easy, Karen, onthe hooch.</string>
  <string name="cwkg3au¤CWKG3_ACTION_8">Why? Because a good sober life will bring me peace and contentment?</string>
  <string name="cwkg3au¤CWKG3_ACTION_9">What a crock of shit this world is.</string>
  <string name="cwkw1au¤CKWK1_ACT_1">It was fun going out and working with you, Arthur.</string>
  <string name="cwkw1au¤CKWK1_ACT_2">I seen too many friends get killed to see it as quite so fun.</string>
  <string name="cwkw1au¤CKWK1_ACT_3">Well, I'd rather be shot for an outlaw than hanged for a thief.</string>
  <string name="cwkw1au¤CKWK1_ACT_4">Reckon it's about the same in the end.</string>
  <string name="cwkw1au¤CKWK1_ACT_5">Maybe... anyway, it was fun.</string>
  <string name="cwkw1au¤CKWK1_ACT_6">Sure.</string>
  <string name="cwmb1¤AMVG-813">Oh, Arthur, I can't believe those pigs did that to him.</string>
  <string name="cwmb1¤AMVG-814">To Kieran?</string>
  <string name="cwmb1¤AMVG-815">He was such a gentle soul.</string>
  <string name="cwmb1¤AMVG-816">He saved my life one time. I'll miss him.</string>
  <string name="cwmb1¤AMVG-817">Make the bastards pay, Arthur.</string>
  <string name="cwmb1¤AMVG-818">If we get the chance, we surely shall.</string>
  <string name="cwmb1au¤CWMH1_ACT_1">Oh Arthur, it is good to be off that mountain. I never knew I could be so cold.</string>
  <string name="cwmb1au¤CWMH1_ACT_2">I know, Mary-Beth.</string>
  <string name="cwmb1au¤CWMH1_ACT_3">I kind of like it here... but where on Earth are we?</string>
  <string name="cwmb1au¤CWMH1_ACT_4">New Hanover.</string>
  <string name="cwmb1au¤CWMH1_ACT_5">New Hanover.</string>
  <string name="cwmb1au¤CWMH1_ACT_6">My Lord... my mother came from somewhere here.</string>
  <string name="cwmb1au¤CWMH1_ACT_7">You know where?</string>
  <string name="cwmb1au¤CWMH1_ACT_8">No... I hardly know much about her. She died when I was young.</string>
  <string name="cwmb1au¤CWMH1_ACT_9">Mine too. Mine too.</string>
  <string name="cwmb2au¤CWMB2_ACT_1">Hey, how have you been, Arthur?</string>
  <string name="cwmb2au¤CWMB2_ACT_2">Fine, Mary-Beth.</string>
  <string name="cwmb2au¤CWMB2_ACT_3">You see that Mary Gillis?</string>
  <string name="cwmb2au¤CWMB2_ACT_4">Sure, I saw her.</string>
  <string name="cwmb2au¤CWMB2_ACT_5">Get over her, Arthur.</string>
  <string name="cwmb2au¤CWMB2_ACT_6">Oh, it's all a long time ago.</string>
  <string name="cwmb2au¤CWMB2_ACT_7">Oh... I hope so.</string>
  <string name="cwmg1au¤CWMG1_ACT_1">Oh, hey Arthur.</string>
  <string name="cwmg1au¤CWMG1_ACT_2">What you want, Micah?</string>
  <string name="cwmg1au¤CWMG1_ACT_3">Nothing. I'm just being civil, my brother.</string>
  <string name="cwmg1au¤CWMG1_ACT_4">Well, hello then.</string>
  <string name="cwmg1au¤CWMG1_ACT_5">You really are a very charming man, aren't you?</string>
  <string name="cwmg2au¤CWMG2_2">Oh there he is, coughing Billy.</string>
  <string name="cwmg2au¤CWMG2_3">Get lost.</string>
  <string name="cwmg2au¤CWMG2_4">Oh you'll be okay Arthur, and if you ain't, we'll all miss you.</string>
  <string name="cwmg2au¤CWMG2_5">I'll be in hell Micah, eagerly awaiting your arrival.</string>
  <string name="cwmg2au¤CWMG2_6">I will miss our conversations, Arthur, I really will.</string>
  <string name="cwmg2au¤CWMG2_7">I won't.</string>
  <string name="cwmg3au¤CWMG3_ACT_1">There he is, the man who saved my hide, not once but twice.</string>
  <string name="cwmg3au¤CWMG3_ACT_2">What you want, Micah?</string>
  <string name="cwmg3au¤CWMG3_ACT_3">Nothing, just saying thank you, brother.</string>
  <string name="cwmg3au¤CWMG3_ACT_4">I can call you brother, can't I?</string>
  <string name="cwmg3au¤CWMG3_ACT_5">I think I like you even less when you're friendly.</string>
  <string name="cwmg3au¤CWMG3_ACT_6">You're the first person who ever told me that.</string>
  <string name="cwmg4au¤CWMG4_ACT_1">How you doing, Arthur?</string>
  <string name="cwmg4au¤CWMG4_ACT_2">Fine, Micah.</string>
  <string name="cwmg4au¤CWMG4_ACT_3">Good. I've been worried about you. I really have.</string>
  <string name="cwmg4au¤CWMG4_ACT_4">Me? Why?</string>
  <string name="cwmg4au¤CWMG4_ACT_5">Oh you know, just the usual reasons.</string>
  <string name="cwmg4au¤CWMG4_ACT_6">I'm here for you brother.</string>
  <string name="cwmg5au¤CWMG5_ACT1_1">So, I'm back.</string>
  <string name="cwmg5au¤CWMG5_ACT1_2">So I see.</string>
  <string name="cwmg5au¤CWMG5_ACT1_3">Had fun with you, cowpoke. You're dumb but you can fight a little.</string>
  <string name="cwmg5au¤CWMG5_ACT1_4">Thanks, Micah. That means, uh... that means almost nothing.</string>
  <string name="cwmg5au¤CWMG5_ACT1_5">Listen, Arthur... I know I talk a lot of crap, but you're alright.</string>
  <string name="cwmg5au¤CWMG5_ACT1_6">You and me... we will do big things together.</string>
  <string name="cwpf1au¤CWPF1_ACTA_1">Mr. Morgan! Mr. Morgan.</string>
  <string name="cwpf1au¤CWPF1_ACTA_2">I know, we need food.</string>
  <string name="cwpf1au¤CWPF1_ACTA_3">How'd you know I was gonna say that?</string>
  <string name="cwpf1au¤CWPF1_ACTA_4">You're walking. You're only walking when you're not cooking, and</string>
  <string name="cwpf1au¤CWPF1_ACTA_5">you're only not cooking when there's not enough food.</string>
  <string name="cwpg1au¤CWPG1_ACT_1">Mr. Morgan! Mr. Morgan.</string>
  <string name="cwpg1au¤CWPG1_ACT_2">Mr. Pearson.</string>
  <string name="cwpg1au¤CWPG1_ACT_3">Quite a country... quite a country.</string>
  <string name="cwpg1au¤CWPG1_ACT_4">You know sometimes I'm glad I left the navy... too many men.</string>
  <string name="cwpg1au¤CWPG1_ACT_5">Too many men.</string>
  <string name="cwpg1au¤CWPG1_ACT_6">This world... far more gentile.</string>
  <string name="cwpg1au¤CWPG1_ACT_7">I never figured running in a bunch of outlaws would be the gentile option.</string>
  <string name="cwpg1au¤CWPG1_ACT_8">Well... I've seen things, sir. I've seen terrible things.</string>
  <string name="cwpu1au¤CWPU1_ACT_1">They're getting hungry, Mr. Morgan.</string>
  <string name="cwpu1au¤CWPU1_ACT_2">Who is?</string>
  <string name="cwpu1au¤CWPU1_ACT_3">The people you haven't fed.</string>
  <string name="cwpu1au¤CWPU1_ACT_4">Me? When did that become my job?</string>
  <string name="cwpu1au¤CWPU1_ACT_5">Others are pulling their weight.</string>
  <string name="cwpu1au¤CWPU1_ACT_6">Oh, give it a rest will you?</string>
  <string name="cwrc1au¤CWRC1_ACT_1">Got us something to eat, Mr. Pearson.</string>
  <string name="cwrc1au¤CWRC1_ACT_2">Thank you, Mr. Smith... thank you very much.</string>
  <string name="cwrc1au¤CWRC1_ACT_3">The rest of you follow this man's example, you hear?</string>
  <string name="cwrc2au¤CWRC2_ACT_2">Mr. Smith! Mr. Smith, we'll eat for days. Thank you, thank you.</string>
  <string name="cwrc2au¤CWRC2_ACT_3">At least it's not us getting hunted.</string>
  <string name="cwrc2au¤CWRC2_ACT_4">The rest of you, follow this man as an example. Look at this!</string>
  <string name="cwrl1au¤CWRL1_ACT_1">~sl:1.2~I got you something for the pot, Mr. Pearson.</string>
  <string name="cwrl1au¤CWRL1_ACT_2">Oh, you're a good boy, Leonard.</string>
  <string name="cwrl1au¤CWRL1_ACT_3">A fine young man... fine, fine young man.</string>
  <string name="cwrl1au¤CWRL1_ACT_4">Err, thank you... I think.</string>
  <string name="cwrl1au¤CWRL1_ACT_5">Fine. Yes, you'd have been great on a boat.</string>
  <string name="cwrl1au¤CWRL1_ACT_6">~sl:0.4~But hey, it was hard service. Yes, sir. Young men, they grew up fast. In all regards.</string>
  <string name="cwrl1au¤CWRL1_ACT_7">~sl:1.1:1.3:1~In all regards.</string>
  <string name="cwrl1au¤CWRL1_ACT_8">Yeah, I'll bear that in mind.</string>
  <string name="cwrm1au¤CWRM1_ACTN_A_1">It's okay, people, it's okay, we're going to eat just fine. I got us a score, got us something good!</string>
  <string name="cwrm1au¤CWRM1_ACTN_A_2">I said, I got us a good score, Miss Roberts... maybe you'll let me take you out sometime?</string>
  <string name="cwrm1au¤CWRM1_ACTN_A_3">I don't think so.</string>
  <string name="cwrm1au¤CWRM1_ACTN_A_4">I shall. Hey! Fat man! Go buy us something decent to eat.</string>
  <string name="cwrm1au¤CWRM1_ACTN_A_5">Yeah, okay.</string>
  <string name="cwrm1au¤CWRM1_ACTN_B_1">All you folk can thank Uncle Micah, when the eating's good, you hear?</string>
  <string name="cwrm2au¤CWRM2_ACT_1">That's how it's done, ladies and gentlemen. Hmm?</string>
  <string name="cwrm2au¤CWRM2_ACT_2">Money in the pot.</string>
  <string name="cwrm2au¤CWRM2_ACT_3">I made it big, again!</string>
  <string name="cwrm2au¤CWRM2_ACT_4">Oh, you lucky people.</string>
  <string name="cwrm2au¤CWRM2_ACT_5">Rest of you stop being so goddamn lazy and come over and say thank you to your uncle Micah.</string>
  <string name="cwsb1au¤CSNB1_ACTION_1">Mr. Morgan!</string>
  <string name="cwsb1au¤CSNB1_ACTION_2">Miss. Grimshaw?</string>
  <string name="cwsb1au¤CSNB1_ACTION_3">You okay?</string>
  <string name="cwsb1au¤CSNB1_ACTION_4">Sure.</string>
  <string name="cwsb1au¤CSNB1_ACTION_5">Mr. Bell seems to have found a couple of men he knows... they're sitting over there...</string>
  <string name="cwsb1au¤CSNB1_ACTION_6">Really?</string>
  <string name="cwsb1au¤CSNB1_ACTION_7">Dutch seems fine with it but... it feels odd to me.</string>
  <string name="cwsb1au¤CSNB1_ACTION_8">Yes... very odd....</string>
  <string name="cwsb1au¤CWSB1_ACT_1">I'm glad you chose to help me with Marston.</string>
  <string name="cwsb1au¤CWSB1_ACT_2">Against my better judgment.</string>
  <string name="cwsb1au¤CWSB1_ACT_3">Doing what's right don't make you weak, Arthur. It makes you real.</string>
  <string name="cwsb1au¤CWSB1_ACT_4">It makes things matter. Well, at least I hope it does.</string>
  <string name="cwsb1au¤CWSB1_ACT_5">I have my doubts.</string>
  <string name="cwsd1au¤CWSD1_ACT_1">Just so you know, I'm gonna kill them. I'm gonna kill all of them.</string>
  <string name="cwsd1au¤CWSD1_ACT_2">Who, Mrs. Adler?</string>
  <string name="cwsd1au¤CWSD1_ACT_3">Those O'Driscolls!</string>
  <string name="cwsd1au¤CWSD1_ACT_4">I'm gonna find 'em and kill each and everyone of them bastards. Just watch me.</string>
  <string name="cwsd1au¤CWSD1_ACT_5">You've had a bad time, but...</string>
  <string name="cwsd1au¤CWSD1_ACT_6">but we ain't in the revenge business. It don't keep you fed.</string>
  <string name="cwsd1au¤CWSD1_ACT_7">Just watch me.</string>
  <string name="cwsg1au¤CWSG1_ACT_1">Are you well, Mr. Morgan?</string>
  <string name="cwsg1au¤CWSG1_ACT_2">Well, I'm alive, Miss Grimshaw.</string>
  <string name="cwsg1au¤CWSG1_ACT_3">These girls, Mr. Morgan, they're driving me to despair.</string>
  <string name="cwsg1au¤CWSG1_ACT_4">Why?</string>
  <string name="cwsg1au¤CWSG1_ACT_5">No gratitude! And no manners.</string>
  <string name="cwsg1au¤CWSG1_ACT_6">This younger generation... it saddens me. The world is ruined.</string>
  <string name="cwsh1au¤CWSH1_ACT_1">Mr. Morgan. Mr. Morgan.</string>
  <string name="cwsh1au¤CWSH1_ACT_2">Yes, Miss Grimshaw?</string>
  <string name="cwsh1au¤CWSH1_ACT_3">One of the girls saw that friend of yours, Mary Gillis, sniffing about.</string>
  <string name="cwsh1au¤CWSH1_ACT_4">Mary?</string>
  <string name="cwsh1au¤CWSH1_ACT_5">Yes. I never liked her, Mr. Morgan. Funny business.</string>
  <string name="cwsh2au¤CWSH2_ACT_1">Did you see that woman, Mary Gillis, about?</string>
  <string name="cwsh2au¤CWSH2_ACT_2">Yes, yes I did.</string>
  <string name="cwsh2au¤CWSH2_ACT_3">I never liked her.</string>
  <string name="cwsh2au¤CWSH2_ACT_4">I know, you already told me that.</string>
  <string name="cwsh2au¤CWSH2_ACT_5">Ideas above her station, above anyone's station that one.</string>
  <string name="cwsh3au¤CWSH3_ACT_1">So, Mr. Morgan, whatever did happen with that Mary Gillis?</string>
  <string name="cwsh3au¤CWSH3_ACT_2">It all came to nothing, Miss Grimshaw.</string>
  <string name="cwsh3au¤CWSH3_ACT_3">That's for the best.</string>
  <string name="cwsh3au¤CWSH3_ACT_4">Sure... of course...</string>
  <string name="cwsh3au¤CWSH3_ACT_5">I never did like her very much.</string>
  <string name="cwsh4au¤CWSH4_ACT_1">So you brought the loud mouth kid back to us...</string>
  <string name="cwsh4au¤CWSH4_ACT_2">I'm sorry. I wanted them to hang him.</string>
  <string name="cwsh4au¤CWSH4_ACT_3">Well he amuses me. You done good, Arthur. Loyalty.</string>
  <string name="cwsh5au¤CWSH5_ACT_1">I hear you saved Mr. Bell from a hanging?</string>
  <string name="cwsh5au¤CWSH5_ACT_2">I'm sorry.</string>
  <string name="cwsh5au¤CWSH5_ACT_3">Well, I suppose he'd do the same for you.</string>
  <string name="cwsh5au¤CWSH5_ACT_4">Exactly.</string>
  <string name="cwsh5au¤CWSH5_ACT_5">We're all in this together, Mr. Morgan. I know you know that.</string>
  <string name="cwsh5au¤CWSH5_ACT_6">Of course, Miss Grimshaw.</string>
  <string name="cwsh6au¤CWSH6_ACTION_1">How you get on out there, Mr. Morgan?</string>
  <string name="cwsh6au¤CWSH6_ACTION_2">Fine.</string>
  <string name="cwsh6au¤CWSH6_ACTION_3">What's it like?</string>
  <string name="cwsh6au¤CWSH6_ACTION_4">It's a decent place. There's food to eat, fools to rob, we'll be okay as long we don't linger too long.</string>
  <string name="cwsh6au¤CWSH6_ACTION_5">We sent Micah and Lenny out scouting west, to see what they could find.</string>
  <string name="cwsh6au¤CWSH6_ACTION_6">Good. We're gonna need to make a decent bit of money if we're gonna get out of this hole</string>
  <string name="cwsh6au¤CWSH6_ACTION_7">Oh, I know.</string>
  <string name="cwsh7au¤CWSH7_ACTION_1">Oh, John was looking for you, Arthur. He's over by the tree behind the campfire.</string>
  <string name="cwsh7au¤CWSH7_ACTION_2">He was?</string>
  <string name="cwsh7au¤CWSH7_ACTION_4">Okay, thank you, Miss Grimshaw.</string>
  <string name="cwsl1au¤CWSLF1_ACT_1">Mr. Morgan!</string>
  <string name="cwsl1au¤CWSLF1_ACT_2">Mr. Morgan, folks is wondering what's happened to you.</string>
  <string name="cwsl1au¤CWSLF1_ACT_3">Nothing, Miss Grimshaw...</string>
  <string name="cwsl1au¤CWSLF1_ACT_4">Nothing is right! That's the point! That's the point.</string>
  <string name="cwsl1au¤CWSLF1_ACT_5">Work, Mr. Morgan. Folk need feeding. I never took you for the lazy type...</string>
  <string name="cwsp1au¤CWSP1_ACT_1">Are you having fun, Arthur?</string>
  <string name="cwsp1au¤CWSP1_ACT_2">Sure.</string>
  <string name="cwsp1au¤CWSP1_ACT_3">You don't look like so much fun, boy... let your fucking hair down, like a man.</string>
  <string name="cwsp1au¤CWSP1_ACT_4">Hell, even old man Strauss is more of a laugh than you, boy.</string>
  <string name="cwsp1au¤CWSP1_ACT_5">Well, thank you, kid.</string>
  <string name="cwsp1au¤CWSP1_ACT_6">I-I-I'm sorry, Arthur, I... I-I didn't mean it. It's just because I care...</string>
  <string name="cwsp1au¤CWSP1_ACT_7">Oh, it's because I love you, Arthur. Really it is.</string>
  <string name="cwss1au¤CWSS1_ACT_1">Thank you for your help with Miss Jackson.</string>
  <string name="cwss1au¤CWSS1_ACT_2">Don't mention it, Miss Grimshaw.</string>
  <string name="cwss1au¤CWSS1_ACT_3">You're a fine man, Mr. Morgan... sometimes at least.</string>
  <string name="cwss1au¤CWSS1_ACT_4">Thank you, I think.</string>
  <string name="cwss2au¤CWSS2_ACTION_1">Oh, Mr. Morgan... I had your stuff unloaded.</string>
  <string name="cwss2au¤CWSS2_ACTION_2">Thank you.</string>
  <string name="cwss2au¤CWSS2_ACTION_3">I put you in one of the upstairs bedrooms, I thought that would be a little nicer for you...</string>
  <string name="cwss2au¤CWSS2_ACTION_4">I mean, the place is dump, but... we can survive here.</string>
  <string name="cwss2au¤CWSS2_ACTION_5">Yes... it's, uh... it's great if you love alligators and mosquitoes.</string>
  <string name="cwss2au¤CWSS2_ACTION_6">Exactly. Anyway, it's left at the top of the stairs and head on to the end of the landing.</string>
  <string name="cwss2au¤CWSS2_ACTION_7">Thank you.</string>
  <string name="cwsw1au¤CWSW1_ACT_1">Mr. Morgan... Mr. Morgan.</string>
  <string name="cwsw1au¤CWSW1_ACT_2">Yes, Reverend?</string>
  <string name="cwsw1au¤CWSW1_ACT_3">Do you think the Pinkertons are finally gonna kill us?</string>
  <string name="cwsw1au¤CWSW1_ACT_4">Perhaps.</string>
  <string name="cwsw1au¤CWSW1_ACT_5">I'm so worried.</string>
  <string name="cwsw2au¤CWSW2_ACTA_1">Mr. Morgan, Morgan...</string>
  <string name="cwsw2au¤CWSW2_ACTA_2">Reverend.</string>
  <string name="cwsw2au¤CWSW2_ACTA_3">Hello.</string>
  <string name="cwsw2au¤CWSW2_ACTA_4">Hello... what do you want?</string>
  <string name="cwsw2au¤CWSW2_ACTA_5">I'm not... I'm not quite sure... oh, this keeps happening.</string>
  <string name="cwsw4au¤CWSW4_ACTA_1">I've lost my mind, Mr. Morgan, lost it entirely.</string>
  <string name="cwsw4au¤CWSW4_ACTA_2">Nice to see you, too, reverend.</string>
  <string name="cwsw4au¤CWSW4_ACTA_3">I've lost it... I used to be an intellectual, now I'm just a fool.</string>
  <string name="cwsw4au¤CWSW4_ACTA_4">Well, I've always been happy as a fool...</string>
  <string name="cwsw4au¤CWSW4_ACTA_5">You all just laugh at me, I know you do!</string>
  <string name="cwsw5au¤CWSW5_ACTA_1">We're stuck in the shit now, Mr. Morgan, in the shit, we're drowning in mud!</string>
  <string name="cwsw5au¤CWSW5_ACTA_2">For a man of the cloth, you have quite a way with words.</string>
  <string name="cwsw5au¤CWSW5_ACTA_3">Words are the very least of my problems, the very least.</string>
  <string name="cwsw5au¤CWSW5_ACTA_4">I'm sure.</string>
  <string name="cwtr1au¤CWTR1_ACT_1">I know you saw me, in town... with my wife.</string>
  <string name="cwtr1au¤CWTR1_ACT_2">I never knew you were married.</string>
  <string name="cwtr1au¤CWTR1_ACT_3">It's hard Arthur. I love her... but I can't stand still. Can't do it!</string>
  <string name="cwtr1au¤CWTR1_ACT_4">Poor woman.</string>
  <string name="cwtr1au¤CWTR1_ACT_5">Oh, she's fine... she knows who she married.</string>
  <string name="cwtr1au¤CWTR1_ACT_6">Did she?</string>
  <string name="cwtr1au¤CWTR1_ACT_7">No, probably not.</string>
  <string name="cwtr2au¤CWTR2_ACT_1">Thanks for getting me out of that cage, Arthur.</string>
  <string name="cwtr2au¤CWTR2_ACT_2">You'd do the same for me... you have done the same for me.</string>
  <string name="cwtr2au¤CWTR2_ACT_3">Of course... It's good to be back. I've missed you all.</string>
  <string name="cwtr2au¤CWTR2_ACT_4">Hanging around?</string>
  <string name="cwtr2au¤CWTR2_ACT_5">For a while. You know me, itchy feet, can't sit still.</string>
  <string name="cwtr3au¤CWTR3_ACT_1">I thought I was a dead man, Arthur...</string>
  <string name="cwtr3au¤CWTR3_ACT_2">Never happened before... you saved my life.</string>
  <string name="cwtr3au¤CWTR3_ACT_3">Don't mention it.</string>
  <string name="cwtr3au¤CWTR3_ACT_4">There's trouble brewing, Arthur... make Dutch see sense.</string>
  <string name="cwtr3au¤CWTR3_ACT_5">I'm trying...</string>
  <string name="cwtr3au¤CWTR3_ACT_6">I know, my friend, I know.</string>
  <string name="cwub1au¤CWUB1_ACT1_1">Hey, big man, I'm worried... I'm really worried.</string>
  <string name="cwub1au¤CWUB1_ACT1_2">Me too, Uncle.</string>
  <string name="cwub1au¤CWUB1_ACT1_3">What's going to happen, you know... to everybody?</string>
  <string name="cwub1au¤CWUB1_ACT1_4">I guess... folks is gonna make a choice... whether they live... or die.</string>
  <string name="cwub1au¤CWUB1_ACT1_5">And you?</string>
  <string name="cwub1au¤CWUB1_ACT1_6">I don't have that choice no more... I'm just... trying to help others see clearly. That's my choice.</string>
  <string name="cwub1au¤CWUB1_ACT1_7">You're a good man, Arthur Morgan... good man.</string>
  <string name="cwuc1au¤CWUC1_ACT_1">Arthur!</string>
  <string name="cwuc1au¤CWUC1_ACT_2">Stay away from me.</string>
  <string name="cwuc1au¤CWUC1_ACT_3">I got a tip.</string>
  <string name="cwuc1au¤CWUC1_ACT_4">That's exactly what I'm afraid of.</string>
  <string name="cwuc1au¤CWUC1_ACT_5">It's a goodie!</string>
  <string name="cwuc1au¤CWUC1_ACT_6">It always is with you,</string>
  <string name="cwuc1au¤CWUC1_ACT_7">then we end up hidden in a burning barn getting shot at.</string>
  <string name="cwuc1au¤CWUC1_ACT_8">You are a very sad man, Arthur Morgan.</string>
  <string name="cwug1au¤CWUG1_ACT_1">Arthur, Arthur, how you been? I've been real worried.</string>
  <string name="cwug1au¤CWUG1_ACT_2">What do you want?</string>
  <string name="cwug1au¤CWUG1_ACT_3">Don't be like that...</string>
  <string name="cwug1au¤CWUG1_ACT_4">just a... just a few bucks. I'm short.</string>
  <string name="cwug1au¤CWUG1_ACT_5">Get lost.</string>
  <string name="cwug1au¤CWUG1_ACT_6">Well, I'll go try someone with a heart.</string>
  <string name="cwug1au¤CWUG1_ACT_7">You do that.</string>
  <string name="cwug2au¤CWUG2_ACT1_1">Arthur, oh Arthur!</string>
  <string name="cwug2au¤CWUG2_ACT1_2">You smell.</string>
  <string name="cwug2au¤CWUG2_ACT1_3">It's cologne...</string>
  <string name="cwug2au¤CWUG2_ACT1_4">It's liquor!</string>
  <string name="cwug2au¤CWUG2_ACT1_5">It's cologne... from Cologne, Germany...</string>
  <string name="cwug2au¤CWUG2_ACT1_6">Oh I-I just had a few nips, Arthur, I'm not drunk I'm just happy!</string>
  <string name="cwug2au¤CWUG2_ACT1_7">You know, you oughtta' try some time.</string>
  <string name="cwug2au¤CWUG2_ACT1_8">Drinking?</string>
  <string name="cwug2au¤CWUG2_ACT1_9">Happiness... try happiness, just... just a little...</string>
  <string name="cwug3au¤CWUG3_ACT_1">Oh, there he is... big, bad Morgan.</string>
  <string name="cwug3au¤CWUG3_ACT_2">Not now, Uncle... I ain't in the mood.</string>
  <string name="cwug3au¤CWUG3_ACT_3">Drank cow piss instead of milk again? You're milking the wrong bit, son... milking the wrong bit.</string>
  <string name="cwug3au¤CWUG3_ACT_4">That's a metaphor, by the way.</string>
  <string name="cwug3au¤CWUG3_ACT_5">If you say so.</string>
  <string name="cwug3au¤CWUG3_ACT_6">Or is it a simile? I... I can't remember.</string>
  <string name="cwug3au¤CWUG3_ACT_7">I feel like I need some cow piss myself.</string>
  <string name="dch3aud¤DCH3_CHESS_1">White to D4.</string>
  <string name="dch3aud¤DCH3_CHESS_2">Black to F5.</string>
  <string name="dch3aud¤DCH3_CHESS_3">White to G3.</string>
  <string name="dch3aud¤DCH3_CHESS_4">Knight to F6.</string>
  <string name="dch3aud¤DCH3_CHESS_5">Bishop to G2.</string>
  <string name="dch3aud¤DCH3_CHESS_6">Black to G6.</string>
  <string name="dch3aud¤DCH3_CHESS_7">Knight to F3.</string>
  <string name="dch3aud¤DCH3_RSC1_1">Bishop to G2.</string>
  <string name="dch3aud¤DCH3_RSC1_2">Black to G6.</string>
  <string name="dch3aud¤DCH3_RSC1_3">Knight to, to F3.</string>
  <string name="dch3aud¤DCH3_RSC1_4">What are you doing?</string>
  <string name="dch3aud¤DCH3_RSC1_5">Working it all out.</string>
  <string name="dch3aud¤DCH3_RSC1_6">Once and for all, Arthur.</string>
  <string name="dch3aud¤DCH3_RSC1_7">What now?</string>
  <string name="dch3aud¤DCH3_RSC1_8">We're back...</string>
  <string name="dch3aud¤DCH3_RSC1_9">and I'm sitting here...</string>
  <string name="dch3aud¤DCH3_RSC1_10">and I am contemplating the great journey of the sun...</string>
  <string name="dch3aud¤DCH3_RSC1_11">and considering a famous chess move.</string>
  <string name="dch3aud¤DCH3_RSC1_12">Those oily enactors of a mediocre justice...</string>
  <string name="dch3aud¤DCH3_RSC1_13">the Pinkertons and their benefactor...</string>
  <string name="dch3aud¤DCH3_RSC1_14">the depressing millionaire Leviticus Cornwall...</string>
  <string name="dch3aud¤DCH3_RSC1_15">they want us, Arthur.</string>
  <string name="dch3aud¤DCH3_RSC1_16">They want us...</string>
  <string name="dch3aud¤DCH3_RSC1_17">and they are going to have us.</string>
  <string name="dch3aud¤DCH3_RSC1_18">Well maybe they ain't the problem.</string>
  <string name="dch3aud¤DCH3_RSC1_19">Meaning?</string>
  <string name="dch3aud¤DCH3_RSC1_20">I don't know it's just...</string>
  <string name="dch3aud¤DCH3_RSC1_21">well...</string>
  <string name="dch3aud¤DCH3_RSC1_22">I can't help but feel...</string>
  <string name="dch3aud¤DCH3_RSC1_23">we would've been better running off someplace else.</string>
  <string name="dch3aud¤DCH3_RSC1_24">But the, the game ain't over, Arthur.</string>
  <string name="dch3aud¤DCH3_RSC1_25">I mean I ain't, I ain't played my...</string>
  <string name="dch3aud¤DCH3_RSC1_26">my final move, but...</string>
  <string name="dch3aud¤DCH3_RSC1_27">I guess I'm more interested in saving lives than...</string>
  <string name="dch3aud¤DCH3_RSC1_28">winning at chess.</string>
  <string name="dch3aud¤DCH3_RSC1_29">Then maybe life ain't such a thing to cling onto so tightly.</string>
  <string name="dch3aud¤DCH3_RSC1_30">No doubt.</string>
  <string name="dch3aud¤DCH3_RSC1_31">What about the women?</string>
  <string name="dch3aud¤DCH3_RSC1_32">But the, the game ain't over, Arthur.</string>
  <string name="dch3aud¤DCH3_RSC1_33">I mean I ain't, I ain't played my...</string>
  <string name="dch3aud¤DCH3_RSC1_34">my final move, but...</string>
  <string name="dch3aud¤DCH3_RSC1_35">I guess I'm more interested in survivng than...</string>
  <string name="dch3aud¤DCH3_RSC1_36">winning at chess.</string>
  <string name="dch3aud¤DCH3_RSC1_37">Then maybe life ain't such a thing to cling onto so tightly.</string>
  <string name="dch3aud¤DCH3_RSC1_38">No doubt.</string>
  <string name="dch3aud¤DCH3_RSC1_39">But what's our move here?</string>
  <string name="dch3aud¤DCH3_RSC1_40">You sound like Hosea.</string>
  <string name="dch3aud¤DCH3_RSC1_41">I miss...</string>
  <string name="dch3aud¤DCH3_RSC1_42">him.</string>
  <string name="dch3aud¤DCH3_RSC1_43">I asked you a question.</string>
  <string name="dch3aud¤DCH3_RSC1_44">What do you think?</string>
  <string name="dch3aud¤DCH3_RSC1_45">We can't stay here.</string>
  <string name="dch3aud¤DCH3_RSC1_46">That much is obvious.</string>
  <string name="dch3aud¤DCH3_RSC1_47">But where we gonna run to?</string>
  <string name="dch3aud¤DCH3_RSC1_48">I mean they chased us from the west, they...</string>
  <string name="dch3aud¤DCH3_RSC1_49">chased us over the mountains...</string>
  <string name="dch3aud¤DCH3_RSC1_50">they ran us into the sea.</string>
  <string name="dch3aud¤DCH3_RSC1_51">Arthur...</string>
  <string name="dch3aud¤DCH3_RSC1_52">do you have my back?</string>
  <string name="dch3aud¤DCH3_RSC1_53">Always, Dutch...</string>
  <string name="dch3aud¤DCH3_RSC1_54">but there's more than your back to worry about.</string>
  <string name="dch3aud¤DCH3_RSC1_55">We need more money.</string>
  <string name="dch3aud¤DCH3_RSC1_56">We been on the run for months now...</string>
  <string name="dch3aud¤DCH3_RSC1_57">and I seen you...</string>
  <string name="dch3aud¤DCH3_RSC1_58">killing folk in cold blood...</string>
  <string name="dch3aud¤DCH3_RSC1_59">like you always told me not to.</string>
  <string name="dch3aud¤DCH3_RSC1_60">And I'm sorry but I can't help but think that if we...</string>
  <string name="dch3aud¤DCH3_RSC1_61">There is country...</string>
  <string name="dch3aud¤DCH3_RSC1_62">in Roanoke Ridge, past Butcher Creek...</string>
  <string name="dch3aud¤DCH3_RSC1_63">I believe we could hold.</string>
  <string name="dch3aud¤DCH3_RSC1_64">Okay.</string>
  <string name="dch3aud¤DCH3_RSC1_65">And you and Charles...</string>
  <string name="dch3aud¤DCH3_RSC1_66">you could take folks up that way.</string>
  <string name="dch3aud¤DCH3_RSC1_67">Micah...</string>
  <string name="dch3aud¤DCH3_RSC1_68">and I need to do some reconnaissance.</string>
  <string name="dch3aud¤DCH3_RSC1_69">I ain't got a final plan, yet.</string>
  <string name="dch3aud¤DCH3_RSC1_70">Arthur, I ain't got a...</string>
  <string name="dch3aud¤DCH3_RSC1_71">I just need time.</string>
  <string name="dch3aud¤DCH3_RSC1_72">I need time...</string>
  <string name="dch3aud¤DCH3_RSC1_73">and no traitors.</string>
  <string name="dch3aud¤DCH3_RSC1_LI_1">What are you doing?</string>
  <string name="dch3aud¤DCH3_RSC1_LI_GT_1">You okay, there?</string>
  <string name="dch3aud¤DCH3_RSC2_1">Okay...</string>
  <string name="dch3aud¤DCH3_RSC2_2">let's see what's going on.</string>
  <string name="dch3aud¤DCH3_RSC2_3">That's the stagecoach went missing...</string>
  <string name="dch3aud¤DCH3_RSC2_4">Jesus...</string>
  <string name="dch3aud¤DCH3_RSC2_5">They must be in the cave.</string>
  <string name="dch3aud¤DCH3_RSC2_6">Alright...</string>
  <string name="dch3aud¤DCH3_RSC2_7">let's get on with this.</string>
  <string name="dch3aud¤DCH3_RSC2_8">Okay, what you think?</string>
  <string name="dch3aud¤DCH3_RSC2_9">We can head into the cave, or...</string>
  <string name="dch3aud¤DCH3_RSC2_10">flush 'em out with dynamite.</string>
  <string name="dch3aud¤DCH3_RSC2_11">Dynamite be safer.</string>
  <string name="dch3aud¤DCH3_RSC2_12">Here, let's be quiet and...</string>
  <string name="dch3aud¤DCH3_RSC2_13">hope they don't come out.</string>
  <string name="dch3aud¤DCH3_RSC2_14">Let's surprise them in there.</string>
  <string name="dch3aud¤DCH3_RSC2_15">Okay, let's get a little closer.</string>
  <string name="dch3aud¤DCH3_RSC2_16">Ready?</string>
  <string name="dch3aud¤DCH3_RSC3_1">It's okay, it's okay, shh...</string>
  <string name="dch3aud¤DCH3_RSC3_2">you're safe.</string>
  <string name="dch3aud¤DCH3_RSC3_3">It's okay.</string>
  <string name="dch3aud¤DCH3_RSC3_4">Come on...</string>
  <string name="dch3aud¤DCH3_RSC3_5">it's time to go.</string>
  <string name="dch3aud¤DCH3_RSC3_6">It's okay.</string>
  <string name="dch3aud¤DCH3_RSC3_7">Okay.</string>
  <string name="dch3aud¤DCH3_RSC3_8">Let's go.</string>
  <string name="dch3aud¤DCH3_RSC3_9">Where you from?</string>
  <string name="dch3aud¤DCH3_RSC3_10">Annesburg.</string>
  <string name="dch3aud¤DCH3_RSC3_11">What do we do with her?</string>
  <string name="dch3aud¤DCH3_RSC3_12">You take her there and...</string>
  <string name="dch3aud¤DCH3_RSC3_13">I'll go get the others.</string>
  <string name="dch3aud¤DCH3_RSC3_14">Sure.</string>
  <string name="dch3aud¤DCH3_RSC3_15">Miss...</string>
  <string name="dch3aud¤DCH3_RSC3_16">you okay to ride on my horse a little?</string>
  <string name="dch3aud¤DCH3_RSC3_17">I'll keep you safe.</string>
  <string name="dch3aud¤DTC3_RSC4_1">So which place is yours?</string>
  <string name="dch3aud¤DTC3_RSC4_2">Up at the top of the hill.</string>
  <string name="dch3aud¤DTC3_RSC4_3">It's near the blacksmith.</string>
  <string name="dch3aud¤DTC3_RSC4_4">Come on then.</string>
  <string name="dch3aud¤DTC3_RSC4_5">Ma!</string>
  <string name="dch3aud¤DTC3_RSC4_6">Ma!</string>
  <string name="dch3aud¤DTC3_RSC4_7">Meredith?</string>
  <string name="dch3aud¤DTC3_RSC4_8">She's alive...</string>
  <string name="dch3aud¤DTC3_RSC4_9">oh, she's alive...</string>
  <string name="dch3aud¤DTC3_RSC4_10">She saw some pretty bad things I'm afraid, ma'am.</string>
  <string name="dch3aud¤DTC3_RSC4_11">Murfree brood got her.</string>
  <string name="dch3aud¤DTC3_RSC4_12">Oh, my darling...</string>
  <string name="dch3aud¤DTC3_RSC4_13">How did you manage to?</string>
  <string name="dch3aud¤DTC3_RSC4_14">I just ran into them and found her.</string>
  <string name="dch3aud¤DTC3_RSC4_15">Oh, thank you.</string>
  <string name="dch3aud¤DTC3_RSC4_16">Here, let me give you this.</string>
  <string name="dch3aud¤DTC3_RSC4_17">Oh, that, that's okay, ma'am.</string>
  <string name="dch3aud¤DTC3_RSC4_18">You just...</string>
  <string name="dch3aud¤DTC3_RSC4_19">keep her warm and keep her safe.</string>
  <string name="dch3aud¤DTC3_RSC4_20">Okay, thank you.</string>
  <string name="dch3aud¤DTC3_RSC4_21">That's mighty kind of you.</string>
  <string name="dch3aud¤DTC3_RSC4_22">Mrs. Downes?</string>
  <string name="dch3aud¤DTC3_RSC4_23">Oh no.</string>
  <string name="dch3aud¤DTC3_RSC4_24">You leave me alone.</string>
  <string name="dch3aud¤DTC3_RSC4_25">You just leave me alone!</string>
  <string name="dch3aud¤DTC3_RSC4_26">Thanks, buddy.</string>
  <string name="dch3aud¤RDCH3_2NDDAWD_01">Okay, I'll go then.</string>
  <string name="dch3aud¤RDCH3_2NDDAWD_02">Just leave it to me.</string>
  <string name="dch3aud¤RDCH3_BCHORSES_1">It's a bit of a walk, we could grab those horses if you want? They probably won't miss 'em if we get them back by morning.</string>
  <string name="dch3aud¤RDCH3_BCRES1A_1">Hey, you know a place called Beaver Hollow?</string>
  <string name="dch3aud¤RDCH3_BCRES1A_2">All I know is the devil's in these hills and he ain't going to stop 'til he got us all.</string>
  <string name="dch3aud¤RDCH3_BCRES2A_1">You know how we get to the caves at Beaver Hollow?</string>
  <string name="dch3aud¤RDCH3_BCRES2A_2">You'll get away if you know what's good for ya.</string>
  <string name="dch3aud¤RDCH3_BCRES3A_1">Can you help us? We're trying to find a spot called Beaver Hollow.</string>
  <string name="dch3aud¤RDCH3_BCRES3A_2">We don't take kindly to outsiders around here.</string>
  <string name="dch3aud¤RDCH3_BCRES4A_1">You know the way to Beaver Hollow?</string>
  <string name="dch3aud¤RDCH3_BHBANT_1">You can see why folks don't want to come round here.</string>
  <string name="dch3aud¤RDCH3_BHBANT_2">Ain't exactly a welcoming place.</string>
  <string name="dch3aud¤RDCH3_BHBANT_3">Lots of stories of people going missing round these parts.</string>
  <string name="dch3aud¤RDCH3_BHBANT_4">Just recently ~rp~a stagecoach from Annesburg, disappeared without a trace coming through here.</string>
  <string name="dch3aud¤RDCH3_BHBANT_5">Guess that's good for us, ~rp~assuming these inbred bastards are willing to part with their home,</string>
  <string name="dch3aud¤RDCH3_BHBANT_6">which I'm sure they won't be too pleased about.</string>
  <string name="dch3aud¤RDCH3_BHBANT_7">No. But~rp~ I believe they hide out all over Roanoke Ridge,~rp~ these caves are just one of their spots.</string>
  <string name="dch3aud¤RDCH3_BHBANT_8">Which is why we should keep it down. ~rp~They might have lookouts around...</string>
  <string name="dch3aud¤RDCH3_BHBANT_9">Okay.</string>
  <string name="dch3aud¤RDCH3_BHRIDE2_1">~sl:0.3~We must be close now. Let's stop and have a look from the top of this hill there.</string>
  <string name="dch3aud¤RDCH3_BHSTART_1">Right, let's get this over with.</string>
  <string name="dch3aud¤RDCH3_BT_OR_HRS_01">Arthur?</string>
  <string name="dch3aud¤RDCH3_BT_OR_HRS_02">So... should we try for a boat or not?</string>
  <string name="dch3aud¤RDCH3_BT_OR_HRS_03">You still with me there?</string>
  <string name="dch3aud¤RDCH3_CANOE_DWD_01">Are you getting in?</string>
  <string name="dch3aud¤RDCH3_CANOE_DWD_02">What are you doing? Let's go.</string>
  <string name="dch3aud¤RDCH3_CANOE_DWD_03">Come on, Arthur.</string>
  <string name="dch3aud¤RDCH3_CAN_BANT1_1">Okay, Butcher Creek is a few miles up river.</string>
  <string name="dch3aud¤RDCH3_CAN_BANT1_2">So, I spent some time up this way while you were gone.</string>
  <string name="dch3aud¤RDCH3_CAN_BANT1_3">~sl:0.0:3.3~I ran into Rains Fall and Eagle Flies, the Indians?~sl:0.7:1.2~And I've been trying to help out a bit~sl:~where I can at their reservation.</string>
  <string name="dch3aud¤RDCH3_CAN_BANT1_4">Things are bad there...</string>
  <string name="dch3aud¤RDCH3_CAN_BANT1_5">~sl:0.0:2.4~That's not a surprise...~sl:0.6~they seemed to be in a lot of trouble and heading into more.</string>
  <string name="dch3aud¤RDCH3_CAN_BANT1_6">~sl:0.0:2.4~Some men there spoke a lot about the Murfree gang~sl:~that hides out in these caves...</string>
  <string name="dch3aud¤RDCH3_CAN_BANT1_7">~sl:0.0:1.3~and we're going to need to be careful.~sl:0.7~They're animals. Everyone is terrified of them.</string>
  <string name="dch3aud¤RDCH3_CAN_BANT1_8">Great. Dutch didn't mention this...</string>
  <string name="dch3aud¤RDCH3_CAN_BANT1_9">~sl:0.0:3.8~Well, hiding up here... it's not a crazy idea.~sl:0.7~This is a spot nobody comes near, even the law.</string>
  <string name="dch3aud¤RDCH3_CAN_BANT1_10">But just be ready... it won't be pretty.</string>
  <string name="dch3aud¤RDCH3_CAN_BANT1_11">So be it.</string>
  <string name="dch3aud¤RDCH3_CAN_BANT2_1">That's Butcher Creek up ahead.</string>
  <string name="dch3aud¤RDCH3_CAN_BANT2_2">Who are they?</string>
  <string name="dch3aud¤RDCH3_CAN_BANT2_3">The locals.</string>
  <string name="dch3aud¤RDCH3_CAN_BANT2_4">They don't look too friendly.</string>
  <string name="dch3aud¤RDCH3_CAN_BANT2_5">Wait 'til you meet the Murfrees...</string>
  <string name="dch3aud¤RDCH3_CARRIVE_1">Well I see one anyway. That'll do, come on.</string>
  <string name="dch3aud¤RDCH3_CBRIDGE_1">There's the bridge.</string>
  <string name="dch3aud¤RDCH3_CCOMBAT2_1">Okay, Arthur?</string>
  <string name="dch3aud¤RDCH3_CCOMBAT2_2">You weren't wrong about these crazy sons of bitches.</string>
  <string name="dch3aud¤RDCH3_CCOMBAT_1">You alright there, Arthur?</string>
  <string name="dch3aud¤RDCH3_CCOMBAT_2">Just about!</string>
  <string name="dch3aud¤RDCH3_CCOME_1">Here they come.</string>
  <string name="dch3aud¤RDCH3_CFIRSTR_01">Arthur, have you got this?</string>
  <string name="dch3aud¤RDCH3_CFIRSTR_02">Are you dealing with him?</string>
  <string name="dch3aud¤RDCH3_CFIRSTR_03">In the entrance to the cave. You see him?</string>
  <string name="dch3aud¤RDCH3_CFIRST_1">I'll keep watch, you deal with that one in the entrance... quietly.</string>
  <string name="dch3aud¤RDCH3_CGOIN_1">Let's get in there.</string>
  <string name="dch3aud¤RDCH3_CHLEAD_1">I know the way.</string>
  <string name="dch3aud¤RDCH3_CHLEAD_2">Follow me.</string>
  <string name="dch3aud¤RDCH3_CHREVEAL_1">Come on, they're not going to help us. I'm pretty sure it's to the north, up the road here.</string>
  <string name="dch3aud¤RDCH3_CHRLS_GRT_1">Good evening.</string>
  <string name="dch3aud¤RDCH3_CHSE_BOAT_1">Yeah a boat's probably a good idea.</string>
  <string name="dch3aud¤RDCH3_CHSE_BOAT_2">Okay, good.</string>
  <string name="dch3aud¤RDCH3_CHSE_HRSE_1">I say we just ride it. It ain't worth messing around with boats.</string>
  <string name="dch3aud¤RDCH3_CHSE_HRSE_2">Okay, sure...</string>
  <string name="dch3aud¤RDCH3_CHTALK_01">~sl:0.0:1.3~What are you waiting for?~sl:0.6~I thought you were concerned with saving lives, Arthur.</string>
  <string name="dch3aud¤RDCH3_CHTALK_02">Was I unclear? Take Charles and find somewhere for us to move to.</string>
  <string name="dch3aud¤RDCH3_CHTALK_03">Will you leave me to think, now? I need to think.</string>
  <string name="dch3aud¤RDCH3_CMERED_1">Someone's down there, she's alive!</string>
  <string name="dch3aud¤RDCH3_CMOVEUP_01">Let's push in!</string>
  <string name="dch3aud¤RDCH3_CMOVEUP_02">Move in on them!</string>
  <string name="dch3aud¤RDCH3_CMOVEUP_03">Let's move up!</string>
  <string name="dch3aud¤RDCH3_CNEAR_1">There should be some canoes down to the right here.</string>
  <string name="dch3aud¤RDCH3_COVER_01">Have you got this one?</string>
  <string name="dch3aud¤RDCH3_COVER_02">Are you taking him?</string>
  <string name="dch3aud¤RDCH3_CPOSTKILL_01">Okay, let's move.</string>
  <string name="dch3aud¤RDCH3_CPOSTKILL_02">Okay, Arthur, come on.</string>
  <string name="dch3aud¤RDCH3_CPOSTKILL_03">Done. Let's go.</string>
  <string name="dch3aud¤RDCH3_CSEEFIRST_1">You see that? Someone's coming out of the cave.</string>
  <string name="dch3aud¤RDCH3_CSEEGIRLS_1">They got someone locked up in that cage!</string>
  <string name="dch3aud¤RDCH3_CTNTR_01">Dynamite, Arthur.</string>
  <string name="dch3aud¤RDCH3_CTNTR_02">Light that stick and throw it in there.</string>
  <string name="dch3aud¤RDCH3_CTNTR_03">Go on, Arthur.</string>
  <string name="dch3aud¤RDCH3_CTNT_1">Okay, get in a bit closer, then throw it into the cave.</string>
  <string name="dch3aud¤RDCH3_FOLLDWD_02">Come on.</string>
  <string name="dch3aud¤RDCH3_FOLLDWD_03">Let's go, Arthur.</string>
  <string name="dch3aud¤RDCH3_FOLLPAT1_1">Follow me and stay quiet.</string>
  <string name="dch3aud¤RDCH3_FOLLPAT2_1">Let's get closer to them.</string>
  <string name="dch3aud¤RDCH3_FOLLPAT3_1">Come on, up this way.</string>
  <string name="dch3aud¤RDCH3_IG1_5">There!</string>
  <string name="dch3aud¤RDCH3_IG1_ACT1_1">Where we headed?</string>
  <string name="dch3aud¤RDCH3_IG1_ACT1_2">Up past Butcher Creek.</string>
  <string name="dch3aud¤RDCH3_IG1_ACT1_3">That's Murfree Brood Country.</string>
  <string name="dch3aud¤RDCH3_IG1_ACT1_4">That's why I'm asking you to ride with me.</string>
  <string name="dch3aud¤RDCH3_IG1_ACT1_5">I understand.</string>
  <string name="dch3aud¤RDCH3_IG1_ACT2_1">What are we doing there?</string>
  <string name="dch3aud¤RDCH3_IG1_ACT2_2">We're looking for a place to hole up... even the law won't follow us up there too willingly.</string>
  <string name="dch3aud¤RDCH3_IG1_ACT2_3">Yeah. I did some scouting up there while you boys were away.</string>
  <string name="dch3aud¤RDCH3_IG1_ACT2_4">And?</string>
  <string name="dch3aud¤RDCH3_IG1_ACT2_5">You'll see...</string>
  <string name="dch3aud¤RDCH3_IG1_ENT_1">Charles... will you ride with me?</string>
  <string name="dch3aud¤RDCH3_IG1_ENT_2">Always...</string>
  <string name="dch3aud¤RDCH3_ILO_BT_HR_1">It's quite a ride up there.</string>
  <string name="dch3aud¤RDCH3_ILO_BT_HR_2">I saw some canoes near the bridge up river which would take us right up to Butcher Creek. Might be quicker.</string>
  <string name="dch3aud¤RDCH3_ILO_BT_HR_3">What do you think?</string>
  <string name="dch3aud¤RDCH3_KILLPATCR_01">Come on, let's get in close</string>
  <string name="dch3aud¤RDCH3_KILLPATCR_02">Quick, let's sneak up and kill them from behind.</string>
  <string name="dch3aud¤RDCH3_KILLPATC_1">Definitely Murfrees. Now's our chance. Let's sneak in close and take them out.</string>
  <string name="dch3aud¤RDCH3_KILLPATDR_01">Quick, Arthur.</string>
  <string name="dch3aud¤RDCH3_KILLPATDR_02">What are you waiting for?</string>
  <string name="dch3aud¤RDCH3_KILLPATD_1">Definitely Murfrees. I say we deal with them from here. You take one, I'll take the other.</string>
  <string name="dch3aud¤RDCH3_MDEFUSE_01">It's okay, miss.</string>
  <string name="dch3aud¤RDCH3_MDEFUSE_02">Just calm down.</string>
  <string name="dch3aud¤RDCH3_MDEFUSE_03">We ain't going to hurt you.</string>
  <string name="dch3aud¤RDCH3_MERE_BNT1_1">Annesburg, right?</string>
  <string name="dch3aud¤RDCH3_MERE_BNT1_2">Yes...</string>
  <string name="dch3aud¤RDCH3_MERE_BNT1_3">They... they... they did...</string>
  <string name="dch3aud¤RDCH3_MERE_BNT1_4">It's okay, miss.</string>
  <string name="dch3aud¤RDCH3_MERE_BNT1_5">The others... they killed them...</string>
  <string name="dch3aud¤RDCH3_MERE_BNT1_6">You're safe now. Just try to breathe.</string>
  <string name="dch3aud¤RDCH3_MERE_BNT1_7">They're animals...</string>
  <string name="dch3aud¤RDCH3_MERE_BNT1_8">I know...</string>
  <string name="dch3aud¤RDCH3_MERE_BNT2_2">It's alright, miss.</string>
  <string name="dch3aud¤RDCH3_MERE_BNT2_3">~sl:2.7:1.1:1~Why would they...</string>
  <string name="dch3aud¤RDCH3_MERE_BNT2_4">~sl:0.0:1.2~Some folks is...~sl:0.5~just evil, ain't no point trying to explain it.</string>
  <string name="dch3aud¤RDCH3_MERE_BNT2_5">~sl:1.3:1.7:1~I haven't slept in days.</string>
  <string name="dch3aud¤RDCH3_MERE_BNT2_6">I know. What's your name, miss? It's okay...</string>
  <string name="dch3aud¤RDCH3_MERE_BNT2_7">~sl:2.1~Meredith.</string>
  <string name="dch3aud¤RDCH3_MERE_BNT2_8">You're going to be home soon, Meredith, and this'll all be over.</string>
  <string name="dch3aud¤RDCH3_MERE_BNT2_9">~sl:2.3~Thank you.</string>
  <string name="dch3aud¤RDCH3_MERE_BNT2_10">Where in Annesburg?</string>
  <string name="dch3aud¤RDCH3_MERE_BNT2_11">~sl:0.0:1.6~One of the mining cottages...~sl:2.6~if you get me to the main street, I can show you from there.</string>
  <string name="dch3aud¤RDCH3_MERE_BNT2_12">Okay. Just try to relax, now.</string>
  <string name="dch3aud¤RDCH3_MERE_DIR_1">Just head for the main street, it'll be easier to walk from there.</string>
  <string name="dch3aud¤RDCH3_MFREE_1">Charles, you see any more of them?</string>
  <string name="dch3aud¤RDCH3_MFREE_2">Not for now... come on, let's get that poor girl out of the cage.</string>
  <string name="dch3aud¤RDCH3_MOUNTUP_01">I thought we were leaving now?</string>
  <string name="dch3aud¤RDCH3_MOUNTUP_02">If we're going, we should go now.</string>
  <string name="dch3aud¤RDCH3_MOUNTUP_03">Mount up then, it's a fair ride from here.</string>
  <string name="dch3aud¤RDCH3_MPLEAD_01">Please don't kill me!</string>
  <string name="dch3aud¤RDCH3_MPLEAD_02">Stay away from me!</string>
  <string name="dch3aud¤RDCH3_MPLEAD_03">Don't touch me!</string>
  <string name="dch3aud¤RDCH3_PATALERT_1">Damn it, they're onto us.</string>
  <string name="dch3aud¤RDCH3_PATARGUE_1">Hold up. I need a breather.</string>
  <string name="dch3aud¤RDCH3_PATARGUE_2">Already? For Christ's sake.</string>
  <string name="dch3aud¤RDCH3_PATARGUE_3">Why don't you carry the body for a bit, huh? Why do I always do the carrying?</string>
  <string name="dch3aud¤RDCH3_PATARGUE_4">Because I do the skinning.</string>
  <string name="dch3aud¤RDCH3_PATARGUE_5">Well how about I do the skinning?</string>
  <string name="dch3aud¤RDCH3_PATARGUE_6">Then who'd do the carrying?</string>
  <string name="dch3aud¤RDCH3_PATARGUE_7">You're a son of a bitch, you know that?</string>
  <string name="dch3aud¤RDCH3_PATDEADA_1">Okay, that was close.</string>
  <string name="dch3aud¤RDCH3_PATDEADQ_1">Good job.</string>
  <string name="dch3aud¤RDCH3_PATEARLY_1">Alright, let's find out where they were going. Come on.</string>
  <string name="dch3aud¤RDCH3_PINKREINF_1">We need to get this done fast. The Pinkertons will have reinforced in another day or two.</string>
  <string name="dch3aud¤RDCH3_PINKREINF_2">Yes, the sooner we get out of here, the better.</string>
  <string name="dch3aud¤RDCH3_RBANT2_HOSHOUTED_7">And we're going to need to be careful ~rp~They're animals. ~rp~Everyone is terrified of them.</string>
  <string name="dch3aud¤RDCH3_RBANT2_HOSPOKEN_7">a place called Beaver Hollow. ~rp~They're animals. ~rp~Everyone is terrified of them.</string>
  <string name="dch3aud¤RDCH3_RBANT2_HO_1">It's not much further now.</string>
  <string name="dch3aud¤RDCH3_RBANT2_HO_2">So ~rp~I spent some time up this way while you were gone.</string>
  <string name="dch3aud¤RDCH3_RBANT2_HO_3">I ran into Rains Fall and Eagle Flies... the Indians... and ~rp~I've been trying to help out a bit where I can at their reservation.</string>
  <string name="dch3aud¤RDCH3_RBANT2_HO_4">Things are bad there...</string>
  <string name="dch3aud¤RDCH3_RBANT2_HO_5">That's not a surprise... ~rp~they seemed to be in a lot of trouble and heading into more.</string>
  <string name="dch3aud¤RDCH3_RBANT2_HO_6">Some men there spoke a lot about the Murfree gang that hides out in these caves...</string>
  <string name="dch3aud¤RDCH3_RBANT2_HO_8">Just recently a stagecoach from Annesburg, disappeared without a trace coming through here.</string>
  <string name="dch3aud¤RDCH3_RBANT2_HO_9">Great. ~rp~Dutch didn't mention this...</string>
  <string name="dch3aud¤RDCH3_RBANT2_HO_10">Well, ~rp~hiding up here... it's not a crazy idea.</string>
  <string name="dch3aud¤RDCH3_RBANT2_HO_11">This is a spot nobody comes near, even the law.</string>
  <string name="dch3aud¤RDCH3_RBANT2_HO_12">But ~rp~just be ready... it won't be pretty.</string>
  <string name="dch3aud¤RDCH3_RBANT2_HO_13">So be it.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SHOUTED_3">~sl:0.0:2.9~Thanks for what you did in Saint Denis,~lr:0.5~real brave drawing them off us like that.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SHOUTED_5">~sl:0.0:3.3~I found a spot to lie low for a while ~rp~then managed to get a ride with~sl:~a wagon of workers heading out to the fields.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SHOUTED_6">~sl:0.0:2.5~Abigail said she somehow managed to slip away~sl:~when they grabbed Hosea.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SHOUTED_7">~sl:0.0:2.9~You did good getting the others out of there,~lr:~keeping everyone together.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SHOUTED_9">~sl:1.1~It was a tough few days, ~rp~I couldn't have done it without Sadie.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SHOUTED_10">~sl:0.0:2.5~So ~rp~how did you find that spot back there?~lr:0.8~I assume the skulls on sticks weren't an addition of yours...</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SHOUTED_11">~sl:1.2:4.1~Old Strauss knew about it. ~rp~The locals are terrified of the place,~sl:~so ~rp~we figured that might buy us some time.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SHOUTED_14">~sl:0.0:4.8~Not exactly. ~rp~An island off of there called Guarma.~lr:0.5~Landed ourselves in a heap of trouble.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SHOUTED_15">Really? A tropical island? ~rp~Isn't that just what Dutch wanted?</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SHOUTED_16">~sl:1.5~I guess it didn't exactly live up to his ideals... anyway...</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SHOUTED_18">~sl:0.0:0.9~Perhaps not...~sl:0.3~but ~rp~he's always managed to figure things out in the past.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SHOUTED_19">~sl:0.0:6.1:1~I know... you're right. I'm just... it's been...</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SPOKEN_3">~sl:0.0:2.7~Thanks for what you did in Saint Denis,~lr:0.5~real brave drawing them off us like that.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SPOKEN_5">~sl:0.0:3.8~I found a spot to lie low for a while ~rp~then managed to get a ride with~sl:~a wagon of workers heading out to the fields.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SPOKEN_6">~sl:0.0:3.0~Abigail said she somehow managed to slip away~sl:~when they grabbed Hosea.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SPOKEN_7">~sl:0.0:2.4~You did good getting the others out of there,~lr:0.3~keeping everyone together.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SPOKEN_9">~sl:1.0~It was a tough few days, ~rp~I couldn't have done it without Sadie.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SPOKEN_10">~sl:0.0:2.7~So ~rp~how did you find that spot back there?~lr:0.6~I assume the skulls on sticks weren't an addition of yours...</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SPOKEN_11">~sl:0.7:3.9~Old Strauss knew about it. ~rp~The locals are terrified of the place,~sl:~so ~rp~we figured that might buy us some time.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SPOKEN_14">~sl:0.4:4.4~Not exactly. ~rp~An island off of there called Guarma.~lr:0.4~Landed ourselves in a heap of trouble.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SPOKEN_15">Really? A tropical island... ~rp~isn't that just what Dutch wanted?</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SPOKEN_16">~sl:2.1~I guess it didn't exactly live up to his ideals... anyway...</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SPOKEN_18">~sl:0.0:0.9~Perhaps not...~sl:0.1~but ~rp~he's always managed to figure things out in the past.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1SPOKEN_19">I know... you're right. I'm just... it's been...</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1_1">It's good to see you again, Charles.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1_2">You too.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1_4">I was worried you and Abigail had both got yourselves killed.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1_8">Everybody was pretty shaken up when I got back to Shady Belle.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1_12">And it did... ~rp~until one of you brought the law with you.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1_13">And ~rp~where did you end up again? Cuba?</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1_17">I ain't always sure Dutch knows what he wants anymore.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1_20">Guess I just miss Hosea and his... wisdom, you know.</string>
  <string name="dch3aud¤RDCH3_RIDEBANT1_21">Of course.</string>
  <string name="dch3aud¤RDCH3_RSC4_P0_1">Miss... we're here.</string>
  <string name="dch3aud¤RDCH3_RSC4_P0_2">Oh... oh... thank God.</string>
  <string name="dch3aud¤RDCH3_SEEPATA_1">What's that up ahead?</string>
  <string name="dch3aud¤RDCH3_SEEPATA_2">Slow down, keep it quiet. It could be some of them.</string>
  <string name="dch3aud¤RDCH3_SEEPATC_1">You see that up ahead?</string>
  <string name="dch3aud¤RDCH3_SEEPATC_2">Slow down, keep it quiet. It could be some of them.</string>
  <string name="dch3aud¤RDCH3_STEG01F_01">Good, let's move.</string>
  <string name="dch3aud¤RDCH3_STEG01F_02">Okay, quick, this way.</string>
  <string name="dch3aud¤RDCH3_STEG02F_01">Let's move, come on.</string>
  <string name="dch3aud¤RDCH3_STEG02F_02">Now keep moving.</string>
  <string name="dch3aud¤RDCH3_STEG02GO_01">You or me? Come on?</string>
  <string name="dch3aud¤RDCH3_STEG02GO_02">Are you going?</string>
  <string name="dch3aud¤RDCH3_STEG02GO_03">What are we doing?</string>
  <string name="dch3aud¤RDCH3_STEG02_01">Another one up ahead.</string>
  <string name="dch3aud¤RDCH3_STLH_KICK_1">Looks like it's on then, Charles!</string>
  <string name="dch3aud¤RDCH3_STOPPAT_1">I say we dismount here and follow them on foot, see where they're going.</string>
  <string name="dch3aud¤RDCH3_TOOLONG_1">Okay, fine. I say we do the canoe. I think it will be faster.</string>
  <string name="dch3aud¤RDCH3_TOOLONG_2">Sure. Sorry, my mind was someplace else.</string>
  <string name="dch3aud¤RDCH3_VANTAGE_1">We must be close now, let's take a look from up here.</string>
  <string name="dch3aud¤RDCH3_WALKIT_1">Alright, let's walk it from here.</string>
  <string name="dch3aud¤RDTC3_RSC5_1">How you get on?</string>
  <string name="dch3aud¤RDTC3_RSC5_2">Okay.</string>
  <string name="dch3aud¤RDTC3_RSC5_3">Found a girl, took her home.</string>
  <string name="dch3aud¤RDTC3_RSC5_4">Oh.</string>
  <string name="dch3aud¤RDTC3_RSC5_5">You and Micah find anything?</string>
  <string name="dch3aud¤RDTC3_RSC5_6">Maybe...</string>
  <string name="dch3aud¤RDTC3_RSC5_7">I think maybe, I found our old friend Mr. Cornwall.</string>
  <string name="dch3aud¤RDTC3_RSC5_8">You did?</string>
  <string name="dch3aud¤RDTC3_RSC5_9">Yeah, he's buying a stake in the mine in Annesburg.</string>
  <string name="dch3aud¤RDTC3_RSC5_10">Relentlessly ambitious feller isn't he?</string>
  <string name="dch3aud¤RDTC3_RSC5_11">Micah and I'll sniff about...</string>
  <string name="dch3aud¤RDTC3_RSC5_12">see if he knows we're here...</string>
  <string name="dch3aud¤RDTC3_RSC5_13">and exactly what his plans are.</string>
  <string name="dch3aud¤RDTC3_RSC5_14">So, Dutch...</string>
  <string name="dch3aud¤RDTC3_RSC5_15">did you miss me?</string>
  <string name="dch3aud¤RDTC3_RSC5_16">I found her, drunk in Saint Denis.</string>
  <string name="dch3aud¤RDTC3_RSC5_17">You're back...</string>
  <string name="dch3aud¤RDTC3_RSC5_18">How jolly, Miss O'Shea.</string>
  <string name="dch3aud¤RDTC3_RSC5_19">It's Molly, you sack of shit!</string>
  <string name="dch3aud¤RDTC3_RSC5_20">Back and drunk.~n~~m~Who made you...</string>
  <string name="dch3aud¤RDTC3_RSC5_21">the master...</string>
  <string name="dch3aud¤RDTC3_RSC5_22">the Lord God almighty.~n~~m~Molly, calm down.</string>
  <string name="dch3aud¤RDTC3_RSC5_23">I won't be ignored, Dutch van der Linde.</string>
  <string name="dch3aud¤RDTC3_RSC5_24">I aren't him...</string>
  <string name="dch3aud¤RDTC3_RSC5_25">I ain't her...</string>
  <string name="dch3aud¤RDTC3_RSC5_26">or any of your stooges.</string>
  <string name="dch3aud¤RDTC3_RSC5_27">Calm yourself, miss.~n~~m~You don't owe me nothing...</string>
  <string name="dch3aud¤RDTC3_RSC5_28">I don't owe you nothing.</string>
  <string name="dch3aud¤RDTC3_RSC5_29">Nothing!</string>
  <string name="dch3aud¤RDTC3_RSC5_30">Okay.</string>
  <string name="dch3aud¤RDTC3_RSC5_31">I'll spit in your eye.</string>
  <string name="dch3aud¤RDTC3_RSC5_32">I did...</string>
  <string name="dch3aud¤RDTC3_RSC5_33">I told them!</string>
  <string name="dch3aud¤RDTC3_RSC5_34">I'm sorry?</string>
  <string name="dch3aud¤RDTC3_RSC5_35">Yeah, I told 'em and I'd tell 'em again.</string>
  <string name="dch3aud¤RDTC3_RSC5_36">Now I've got God's ear.</string>
  <string name="dch3aud¤RDTC3_RSC5_37">You told who what?</string>
  <string name="dch3aud¤RDTC3_RSC5_38">Mr. Milton and Mr. Ross...</string>
  <string name="dch3aud¤RDTC3_RSC5_39">about the bank robbery...</string>
  <string name="dch3aud¤RDTC3_RSC5_40">and I wanted them to kill you.</string>
  <string name="dch3aud¤RDTC3_RSC5_41">You did what?</string>
  <string name="dch3aud¤RDTC3_RSC5_42">I loved you, you goddamn bastard!</string>
  <string name="dch3aud¤RDTC3_RSC5_43">Go on, shoot me.~n~~m~She's crazy...</string>
  <string name="dch3aud¤RDTC3_RSC5_44">she ain't worth it.</string>
  <string name="dch3aud¤RDTC3_RSC5_45">You told on me? You betrayed me?~n~~m~Oh, you're not so big now, are you?</string>
  <string name="dch3aud¤RDTC3_RSC5_46">Quiet!</string>
  <string name="dch3aud¤RDTC3_RSC5_47">Just calm down.</string>
  <string name="dch3aud¤RDTC3_RSC5_48">Arthur?</string>
  <string name="dch3aud¤RDTC3_RSC5_49">She's a fool.</string>
  <string name="dch3aud¤RDTC3_RSC5_50">Get her outta here.</string>
  <string name="dch3aud¤RDTC3_RSC5_51">You know the rules.</string>
  <string name="dch3aud¤RDTC3_RSC5_52">Oh, not so big now...</string>
  <string name="dch3aud¤RDTC3_RSC5_53">are we, your majesty?</string>
  <string name="dch3aud¤RDTC3_RSC5_54">You...</string>
  <string name="dch3aud¤RDTC3_RSC5_55">Damn.</string>
  <string name="dch3aud¤RDTC3_RSC5_56">She knew the rules, Arthur.</string>
  <string name="dch3aud¤RDTC3_RSC5_57">What the hell is wrong with you?</string>
  <string name="dch3aud¤RDTC3_RSC5_58">Mr. Pearson, Mr. Williamson...</string>
  <string name="dch3aud¤RDTC3_RSC5_59">get this body outta here and get it burnt.</string>
  <string name="dch3aud¤RDTC3_RSC5_60">Okay.</string>
  <string name="dch3aud¤RDTC3_RSC5_61">Now get back to work, all of ya!</string>
  <string name="dch3aud¤RDTC3_RSC5_62">Quit your lollygagging...</string>
  <string name="dch3aud¤RDTC3_RSC5_63">get back to work.</string>
  <string name="dearbau¤DEARB_AAPPRCH_1">~sl:0.0:1.4~I'll be needing your valuables.~sl:0.2~Don't try nothing funny, and that's all I'll take.</string>
  <string name="dearbau¤DEARB_AATTACK_1">Let's have some fun.</string>
  <string name="dearbau¤DEARB_ADISMOUNT_01">Get down from there.</string>
  <string name="dearbau¤DEARB_ADISMOUNT_02">Want I shoot you down off there?</string>
  <string name="dearbau¤DEARB_AGREE_1">Oh, yeah? Alright. Finally, a bite of luck.</string>
  <string name="dearbau¤DEARB_AGUN_1">Well, not so lucky for you.</string>
  <string name="dearbau¤DEARB_APAT_1">~sl:0.0:0.9:1~This all you got?</string>
  <string name="dearbau¤DEARB_APPROACH_1">~sl:0.0:2.6~Listen. My damn horse dropped dead on me~sl:0.1~and now I'm stranded and, well...</string>
  <string name="dearbau¤DEARB_APPROACH_2">you think I could hitch a ride?</string>
  <string name="dearbau¤DEARB_DECLINE_1">Well then. Some kind of charitable sorts on this road...</string>
  <string name="dearbau¤DEARB_HARRIVE_1">~sl:0.0:4.5~Alright, here we are. Don't see that rancher girl anywhere.~sl:0.3~Anyway, thanks for the ride.</string>
  <string name="dearbau¤DEARB_HBANT_1">~sl:0.5:1.2~Don't believe this.~sl:0.2:3.6~~rp~Paid nine whole dollars for that damn horse not three months ago.~sl:0.1~Already kicked out on me.</string>
  <string name="dearbau¤DEARB_HBANT_2">~sl:0.0:2.7~Didn't even have the decency to die back home'n~sl:~let me do something with its corpse.</string>
  <string name="dearbau¤DEARB_HBANT_3">Now it's just gonna rot out there for the wolves to eat.</string>
  <string name="dearbau¤DEARB_HBANT_4">~sl:0.0:2.3~Maybe they'll sell me another one at MacFarlane's.~sl:0.3~~rp~Won't be spending no nine dollars on it, mind.</string>
  <string name="dearbau¤DEARB_HBANT_5">~sl:0.0:3.3~Three dollar horse'll do me fine, it'll only die anyway.~sl:0.3~~rp~Save the rest of the money for whiskey.</string>
  <string name="dearbau¤DEARB_HBANT_6">That right there's the better investment.</string>
  <string name="dearbau¤DEARB_HBANT_7">~sl:0.0:1.9~Hope that MacFarlane girl's around.~sl:0.2:2.9:1~~rp~Something about a woman in man's clothes.</string>
  <string name="dearbau¤DEARB_HBANT_8">~sl:0.0:1.4~Not that I'd tell the wife that.~sl:0.5:3.5~~rp~Anyway, you clearly ain't the sociable type, so...~sl:0.3~I'll just save my breath.</string>
  <string name="dearbau¤DEARB_HCLEAR_1">You mind making some space on there?</string>
  <string name="dearbau¤DEARB_HDIRECT_1">Take me to Macfarlane's Ranch. Know it? Sure you know it.</string>
  <string name="dearbau¤DEARB_HFOOT_1">So, where's your transport? I ain't looking for a walking partner.</string>
  <string name="dearbau¤DEARB_HGIVEUP_1">Okay, that's it! I'll do better on my own.</string>
  <string name="dearbau¤DEARB_HMOUNT_1">~sl:0.3~Nice to be off my feet for a spell.</string>
  <string name="dearbau¤DEARB_HNEAR_1">Okay, getting close now.</string>
  <string name="dearbau¤DEARB_HTHANKS_1">~sl:0.0:2.1~Thank you. It's bleak out here.~sl:0.2~Normally I don't bother to notice...</string>
  <string name="dearbau¤DEARB_HTIP_1">Here. This might come in useful.</string>
  <string name="dearbau¤DEARB_SPOT1_01">Hey, oh, hey! You there! C'mere.</string>
  <string name="dearbau¤DEARB_SPOT1_02">Hey, I need a hand here! Hello?</string>
  <string name="dearbau¤DEARB_SPOT2_01">You hearing me? I need some help, here.</string>
  <string name="dearbau¤DEARB_SPOT2_02">You deaf? Come here a minute.</string>
  <string name="dearbau¤DEARB_UNSEEN_01">Trouble from the start...</string>
  <string name="dearbau¤DEARB_UNSEEN_02">Won't make that mistake again.</string>
  <string name="dearbau¤DEARB_UNSEEN_03">Leaving me here to rot.</string>
  <string name="dearbau¤DEARB_WAIT1_1">C'mon. Just a ride's all I need.</string>
  <string name="dearbau¤DEARB_WAIT2_01">Ain't so hard a choice, is it?</string>
  <string name="dearbau¤DEARB_WAIT2_02">C'mon... be nice.</string>
  <string name="dearbau¤DEARB_WALKING_1">~sl:0.1~Stupid damned horse.</string>
  <string name="debgvau¤DEBGV_AAPPRCH_1">I know a mark when I see one.</string>
  <string name="debgvau¤DEBGV_AATTACK_1">Now you're the one who's gonna be hurting!</string>
  <string name="debgvau¤DEBGV_ADISMOUNT_01">C'mon... come help me out down here.</string>
  <string name="debgvau¤DEBGV_ADISMOUNT_02">Off your ride. Now.</string>
  <string name="debgvau¤DEBGV_AGREE_1">~sl:0.0:1.5:1~Oh, oh, thank you.</string>
  <string name="debgvau¤DEBGV_AGUN_1">~sl:0.9~I got you.</string>
  <string name="debgvau¤DEBGV_APAT_1">You're too trusting, you know that?</string>
  <string name="debgvau¤DEBGV_APPROACH_1">~sl:0.3:3.1~I did something to my leg. I can't hardly walk...~sl:0.5~I need some help to town, please?</string>
  <string name="debgvau¤DEBGV_DECLINE_1">Really? Fine. Hope you never get hurt.</string>
  <string name="debgvau¤DEBGV_HARRIVE_1">Thank you.</string>
  <string name="debgvau¤DEBGV_HBANT_1">~sl:0.0:2.9~Between us? I just slipped on a root.~sl:0.6~I can't believe it.</string>
  <string name="debgvau¤DEBGV_HBANT_2">Will have to come up with a better story than that.</string>
  <string name="debgvau¤DEBGV_HBANT_3">~sl:0.0:1.8~My sister'll never let me hear the end of this~sl:~if she finds out...</string>
  <string name="debgvau¤DEBGV_HBANT_4">~sl:0.8~This is all I need right now.</string>
  <string name="debgvau¤DEBGV_HCLEAR_1">Could you make some space?</string>
  <string name="debgvau¤DEBGV_HDIRECT_1">~sl:0.0:2.2~The doctor in Strawberry, know him?~sl:0.4~Hopefully, he'll take care of me.</string>
  <string name="debgvau¤DEBGV_HFOOT_1">~sl:0.0:2.6~How we getting there? I can't keep walking~sl:~is the reason I'm talking to you.</string>
  <string name="debgvau¤DEBGV_HGIVEUP_1">Y'know what? I reckon my ankle's fine now...</string>
  <string name="debgvau¤DEBGV_HMOUNT_1">~sl:0.6~Lord, but it feels good getting off my feet.</string>
  <string name="debgvau¤DEBGV_HNEAR_1">~sl:0.0:1.5~Here's hoping the doctor ain't fishing~sl:~for once in his life.</string>
  <string name="debgvau¤DEBGV_HTHANKS_1">~sl:0.0:3.3:1~Oh... oh, this is a relief.</string>
  <string name="debgvau¤DEBGV_HTIP_1">Here. Thanks for this.</string>
  <string name="debgvau¤DEBGV_SPOT1_01">Oh... oh, you there! Can you help me out here?</string>
  <string name="debgvau¤DEBGV_SPOT1_02">Hey! Hey, I'm hurt! Gimme a hand, please?</string>
  <string name="debgvau¤DEBGV_SPOT2_01">~sl:0.6~C'mon.</string>
  <string name="debgvau¤DEBGV_SPOT2_02">Hey, don't leave me here.</string>
  <string name="debgvau¤DEBGV_UNSEEN_02">~sl:0.9~Done it now...</string>
  <string name="debgvau¤DEBGV_WAIT1_1">You're gonna help me, right?</string>
  <string name="debgvau¤DEBGV_WAIT2_01">Well? I'm alone out here...</string>
  <string name="debgvau¤DEBGV_WAIT2_02">Hurts to stand...</string>
  <string name="debgvau¤DEBGV_WALKING_1">Oh Lord, this hurts. Dang ankle...</string>
  <string name="debrlau¤DEBRL_AAPPRCH_1">Well, I sure am glad that I ran into you...</string>
  <string name="debrlau¤DEBRL_AATTACK_1">~t~In Spanish: I'll have you freezing soon enough.</string>
  <string name="debrlau¤DEBRL_ADISMOUNT_01">Hop on down, eh?</string>
  <string name="debrlau¤DEBRL_ADISMOUNT_02">Down off there... c'mon...</string>
  <string name="debrlau¤DEBRL_AGREE_1">Oh, thank you... you don't know what this means to me.</string>
  <string name="debrlau¤DEBRL_AGUN_1">Cold out here, eh?</string>
  <string name="debrlau¤DEBRL_APAT_1">Ooh, you're still warm...</string>
  <string name="debrlau¤DEBRL_APPROACH_1">Hey... please, I'm stranded... my horse died on me and...</string>
  <string name="debrlau¤DEBRL_APPROACH_2">~sl:0.0:3.2~I-I've been out here for a day or... m-more now...~sl:~I'm going t-to freeze to death...</string>
  <string name="debrlau¤DEBRL_DECLINE_1">~sl:0.0:1.3~What?~sl:0.3~You're-you're just going to leave me to die out here?</string>
  <string name="debrlau¤DEBRL_HARRIVE_1">~sl:1.1~Thank you. I-I don't think I'd have made it if you hadn't come along.</string>
  <string name="debrlau¤DEBRL_HBANT_1">The cold out here... it takes a man down fast.</string>
  <string name="debrlau¤DEBRL_HBANT_2">~t~In Spanish: I'm real t-tired...</string>
  <string name="debrlau¤DEBRL_HCLEAR_1">There's no... no room for me...</string>
  <string name="debrlau¤DEBRL_HDIRECT_1">~sl:0.0:4.7~There are s-some, some houses e-east of here... a ranch, uh...~sl:~could you take me there?</string>
  <string name="debrlau¤DEBRL_HFOOT_1">Wait, w-where's your horse?</string>
  <string name="debrlau¤DEBRL_HGIVEUP_1">~t~In Spanish: Christ alive.</string>
  <string name="debrlau¤DEBRL_HGIVEUP_2">I'm just going to take my chances.</string>
  <string name="debrlau¤DEBRL_HMOUNTS_1">I was about ready to give up.</string>
  <string name="debrlau¤DEBRL_HNEAR_1">~t~In Spanish: It feels warmer...</string>
  <string name="debrlau¤DEBRL_HTHANKS_1">I really appreciate this.</string>
  <string name="debrlau¤DEBRL_HTIP_1">Take this. Please...</string>
  <string name="debrlau¤DEBRL_SPOT1_01">Hey! H-hey! Please help me!</string>
  <string name="debrlau¤DEBRL_SPOT1_02">Hey! Over-over here! I need help!</string>
  <string name="debrlau¤DEBRL_SPOT2_01">I'm going to die out here!</string>
  <string name="debrlau¤DEBRL_SPOT2_02">Please, I'm desperate!</string>
  <string name="debrlau¤DEBRL_UNSEEN_01">~t~~sl:0.9~In Spanish: This d-damn cold.</string>
  <string name="debrlau¤DEBRL_UNSEEN_02">~t~~sl:0.6~In Spanish: I can't take this...</string>
  <string name="debrlau¤DEBRL_WAIT1_1">~sl:0.0:2.6~C-can you give me a ride out of here?~sl:~Please... I can't-I can't feel my hands and feet.</string>
  <string name="debrlau¤DEBRL_WAIT2_01">I-I don't reckon I'll make it otherwise...</string>
  <string name="debrlau¤DEBRL_WAIT2_02">Pl-please, I'm begging you.</string>
  <string name="debrlau¤DEBRL_WALKING_1">~t~~sl:1.3:3.1~In Spanish: Oh, Jesus... I'm g-gonna freeze out here...</string>
  <string name="debvgau¤DEBVG_AAPPRCH_1">I think we can both agree that life ain't fair.</string>
  <string name="debvgau¤DEBVG_AATTACK_1">Gonna bury you with the others!</string>
  <string name="debvgau¤DEBVG_ADISMOUNT_01">Hop on down.</string>
  <string name="debvgau¤DEBVG_ADISMOUNT_02">Get off there. No need to drag this out.</string>
  <string name="debvgau¤DEBVG_AGREE_1">You will?</string>
  <string name="debvgau¤DEBVG_AGUN_1">Well, I got an even better idea.</string>
  <string name="debvgau¤DEBVG_APAT_1">Folk say this place is cursed.</string>
  <string name="debvgau¤DEBVG_APPROACH_1">~sl:0.0:3.9~Oh, I'm glad someone finally came by... I was riding past~sl:~these markers there, the graves, and my horse...</string>
  <string name="debvgau¤DEBVG_APPROACH_2">~sl:0.0:3.7~My horse just collapsed. Foam at the mouth and then nothing.~sl:2.3~Could you give me a ride to town?</string>
  <string name="debvgau¤DEBVG_DECLINE_1">~sl:0.0:0.6~Fine.~sl:0.6:1.4~I should've known better than to expect~sl:~a little kindness around here.</string>
  <string name="debvgau¤DEBVG_HARRIVE_1">~sl:0.0:1.0~Appreciate it.~sl:0.3~My mind was starting to play tricks on me back there.</string>
  <string name="debvgau¤DEBVG_HBANT_1">~sl:0.0:4.4~I don't know... that spot... ~rp~it's always given me a bad feeling.~sl:0.8~~rp~Been burnt up like that for years, long as I can remember.</string>
  <string name="debvgau¤DEBVG_HBANT_2">~sl:0.0:2.2~Heard there was Indians living there at some point, but...~sl:0.3~~rp~there sure ain't no one living there now.</string>
  <string name="debvgau¤DEBVG_HBANT_3">~sl:0.3~I ain't a superstitious feller, mind, but...</string>
  <string name="debvgau¤DEBVG_HBANT_4">~sl:0.0:2.9~every time I go past that road... ~rp~I don't know,~sl:0.4~~rp~almost like the air cools around you.</string>
  <string name="debvgau¤DEBVG_HBANT_5">~sl:0.0:1.7~And then my dang horse drops dead.~sl:0.4~~rp~Healthy horse, too. All his teeth.</string>
  <string name="debvgau¤DEBVG_HBANT_6">Just ups and dies. ~rp~Now that's just strange.</string>
  <string name="debvgau¤DEBVG_HBANT_7">~sl:0.9~But like I say...</string>
  <string name="debvgau¤DEBVG_HBANT_8">I ain't superstitious.</string>
  <string name="debvgau¤DEBVG_HCLEAR_1">Where you want me to sit?</string>
  <string name="debvgau¤DEBVG_HDIRECT_1">If you can get me to Blackwater, I should be good from there.</string>
  <string name="debvgau¤DEBVG_HFOOT_1">So, uh... how we getting there?</string>
  <string name="debvgau¤DEBVG_HGIVEUP_1">Yeah, I reckon I'm good from here.</string>
  <string name="debvgau¤DEBVG_HMOUNT_1">Appreciate this, I am ready to be on my way.</string>
  <string name="debvgau¤DEBVG_HNEAR_1">Alright. Nice to be back in town.</string>
  <string name="debvgau¤DEBVG_HTHANKS_1">I don't like this place one bit. Gives me the chills.</string>
  <string name="debvgau¤DEBVG_HTIP_1">Take this as a way of thanks, okay?</string>
  <string name="debvgau¤DEBVG_SPOT1_01">Yes. Just in time!</string>
  <string name="debvgau¤DEBVG_SPOT1_02">Oh, hey! Hey!</string>
  <string name="debvgau¤DEBVG_SPOT2_01">Yes, you there!</string>
  <string name="debvgau¤DEBVG_SPOT2_02">I'm over here! Y-you can hear me, right?</string>
  <string name="debvgau¤DEBVG_UNSEEN_01">I don't like this place...</string>
  <string name="debvgau¤DEBVG_UNSEEN_02">Folk are right...</string>
  <string name="debvgau¤DEBVG_UNSEEN_03">Got a bad feeling about it.</string>
  <string name="debvgau¤DEBVG_WAIT1_1">Please, it ain't too far.</string>
  <string name="debvgau¤DEBVG_WAIT2_01">It wouldn't take long.</string>
  <string name="debvgau¤DEBVG_WAIT2_02">Come on, don't leave me like this...</string>
  <string name="debvgau¤DEBVG_WALKING_1">Had to die by a graveyard?</string>
  <string name="debwmau¤DEBWM_AAPPRCH_1">Don't make this harder than it needs to be...</string>
  <string name="debwmau¤DEBWM_AATTACK_1">~t~In Spanish: We'll bury you with the horse!</string>
  <string name="debwmau¤DEBWM_ADISMOUNT_01">Get down.</string>
  <string name="debwmau¤DEBWM_ADISMOUNT_02">Off there, now.</string>
  <string name="debwmau¤DEBWM_AGREE_1">That's real good of you...</string>
  <string name="debwmau¤DEBWM_AGUN_1">Not good enough though.</string>
  <string name="debwmau¤DEBWM_APAT_1">Nice of you to offer...</string>
  <string name="debwmau¤DEBWM_APPROACH_1">~sl:0.0:3.9~Hey there... my horse... well, you can see.~sl:~Is there any way you could give me a ride?</string>
  <string name="debwmau¤DEBWM_DECLINE_1">Fine then...</string>
  <string name="debwmau¤DEBWM_DECLINE_2">~t~In Spanish: Leave me alone if you won't help...</string>
  <string name="debwmau¤DEBWM_HARRIVE_1">~t~In Spanish: Finally. Thanks.</string>
  <string name="debwmau¤DEBWM_HBANT_1">~t~~sl:1.3~In Spanish: If it's not one thing it's another...</string>
  <string name="debwmau¤DEBWM_HBANT_2">Um, I don't much feel like talking, if that's alright...</string>
  <string name="debwmau¤DEBWM_HCLEAR_1">Could you make some room for me?</string>
  <string name="debwmau¤DEBWM_HDIRECT_1">~sl:0.0:4.2~There's an old lookout tower on the mountain northeast of Emerald Ranch...~sl:~that's where I was headed.</string>
  <string name="debwmau¤DEBWM_HFOOT_1">~sl:0.0:1.3~Where's uh...?~sl:0.5~Your horse?</string>
  <string name="debwmau¤DEBWM_HGIVEUP_1">Okay, I shall walk from here.</string>
  <string name="debwmau¤DEBWM_HGIVEUP_2">~t~In Spanish: What the hell is wrong with you, anyway?</string>
  <string name="debwmau¤DEBWM_HMOUNT_1">~t~In Spanish: I got lucky.</string>
  <string name="debwmau¤DEBWM_HNEAR_1">~sl:0.4~Okay, not far now...</string>
  <string name="debwmau¤DEBWM_HTHANKS_1">I appreciate it...</string>
  <string name="debwmau¤DEBWM_HTIP_1">Take this. Okay?</string>
  <string name="debwmau¤DEBWM_SPOT1_01">Hey? Hey!</string>
  <string name="debwmau¤DEBWM_SPOT1_02">You there!</string>
  <string name="debwmau¤DEBWM_SPOT2_01">Please! My horse is dead.</string>
  <string name="debwmau¤DEBWM_SPOT2_02">Can you help me out here?</string>
  <string name="debwmau¤DEBWM_STANDING_1">~t~In Spanish: Couldn't die of old age? All the days...</string>
  <string name="debwmau¤DEBWM_UNSEEN_01">~t~In Spanish: Goddamn horse. Can't believe I spent money on you.</string>
  <string name="debwmau¤DEBWM_UNSEEN_02">~t~In Spanish: Barely five. Up and dead out of the blue.</string>
  <string name="debwmau¤DEBWM_UNSEEN_03">What a waste.</string>
  <string name="debwmau¤DEBWM_WAIT1_1">~t~In Spanish: Yes or no?</string>
  <string name="debwmau¤DEBWM_WAIT2_01">Come on, please.</string>
  <string name="debwmau¤DEBWM_WAIT2_02">~t~In Spanish: This day's bad enough...</string>
  <string name="debwmau¤DEBWM_WAIT2_03">Can you please help me? Or should I just start walking?</string>
  <string name="debwoau¤DEBWO_AAPPRCH_1">Fell for the show. You're soft as gravy...</string>
  <string name="debwoau¤DEBWO_AATTACK_1">~sl:0.0:3.5~Still... I am thirsty.</string>
  <string name="debwoau¤DEBWO_ADISMOUNT_01">Down off of there.</string>
  <string name="debwoau¤DEBWO_ADISMOUNT_02">Ain't got all day. Off of there.</string>
  <string name="debwoau¤DEBWO_AGREE_1">Oh, damn right!</string>
  <string name="debwoau¤DEBWO_AGUN_1">Damn embarrassment how trusting some fools is.</string>
  <string name="debwoau¤DEBWO_APAT_1">I'll promise you this. I ain't with those damn Braithwaites.</string>
  <string name="debwoau¤DEBWO_APPROACH_1">~sl:0.0:2.8~Listen, I don't got much time...~sl:1.7~You know the Braithwaites? Yeah... their dogs'll be on me soon you don't help...</string>
  <string name="debwoau¤DEBWO_DECLINE_1">Forget it, I done wasted enough time already.</string>
  <string name="debwoau¤DEBWO_HARRIVE_1">Finally, made it.</string>
  <string name="debwoau¤DEBWO_HBANT_1">Now, I realize I probably owe you some explanation here...</string>
  <string name="debwoau¤DEBWO_HBANT_2">~sl:0.0:4.4~See ~rp~I got a... a friend, Annie Lou,~sl:~been working for them Braithwaites a couple of years now.</string>
  <string name="debwoau¤DEBWO_HBANT_3">~sl:0.0:3.3~Annie Lou tells me a few weeks back they was looking for more girls~sl:~to come help out around the house... oh,</string>
  <string name="debwoau¤DEBWO_HBANT_4">\"The Manor\", 'scuse me... ~rp~maid-work and the like, and I think, why not?</string>
  <string name="debwoau¤DEBWO_HBANT_5">~sl:0.0:5.6~Anyway. ~rp~I'm there maybe a month playing nice to that Mrs. Braithwaite,~sl:~nastiest most wrinkled piece of flesh I ever laid eyes on.</string>
  <string name="debwoau¤DEBWO_HBANT_6">~sl:0.0:2.4~So, soon as they get used to me,~sl:~I decide it's time to take my retirement early.</string>
  <string name="debwoau¤DEBWO_HBANT_7">Only... one of her sons sees me pocketing some of it, and, well...</string>
  <string name="debwoau¤DEBWO_HBANT_8">~sl:0.0:2.8~thankfully he's as slow as he looks, and I got out the window~sl:0.0:2.3~before he could even get a hand to his gun.~sl:0.7~~rp~Then I'm running until, well... saw you...</string>
  <string name="debwoau¤DEBWO_HBANT_9">~sl:0.0:3.3~But don't even think for a second I'm the wrong'un in any of this.~sl:~~rp~That sister-marrying family deserves everything it gets.</string>
  <string name="debwoau¤DEBWO_HBANT_10">~sl:0.0:3.2~Anyway, guess that about brings us up to right now...~sl:0.4~~rp~sure appreciate you helping me out.</string>
  <string name="debwoau¤DEBWO_HCLEAR_1">Come on. Make some room already.</string>
  <string name="debwoau¤DEBWO_HDIRECT_1">~sl:0.0:1.5~Can you get me to Saint Denis?~sl:0.3~I should be able to lie low there for a while...</string>
  <string name="debwoau¤DEBWO_HFOOT_1">Where's your horse then? We gotta get outta here.</string>
  <string name="debwoau¤DEBWO_HGIVEUP_1">Jesus. I've had enough of this.</string>
  <string name="debwoau¤DEBWO_HMOUNT_1">Never would've made it on foot...</string>
  <string name="debwoau¤DEBWO_HNEAR_1">~sl:0.0:1.0~Smell that?~sl:0.4~Got a stink all of its own, Saint Denis.</string>
  <string name="debwoau¤DEBWO_HTHANKS_1">Okay, let's just move fast here, okay?</string>
  <string name="debwoau¤DEBWO_HTIP_1">~sl:0.0:1.5~Here. This is for you.~sl:0.5:3.5~Reckon we must've gotten those Braithwaites real prickly.</string>
  <string name="debwoau¤DEBWO_RUNNING_1">~sl:1.5~Damn the lot of 'em.</string>
  <string name="debwoau¤DEBWO_SPOT1_01">Oh, hey, hey! Over here!</string>
  <string name="debwoau¤DEBWO_SPOT1_02">You there, quick! I need... you gotta help me.</string>
  <string name="debwoau¤DEBWO_SPOT2_01">Jesus, I'm done for.</string>
  <string name="debwoau¤DEBWO_SPOT2_02">~sl:1.8~Oh, Christ, come on!</string>
  <string name="debwoau¤DEBWO_UNSEEN_01">Think they're something special...</string>
  <string name="debwoau¤DEBWO_UNSEEN_02">Jesus... where am I going?</string>
  <string name="debwoau¤DEBWO_WAIT1_1">Listen, please, just get me outta here...</string>
  <string name="debwoau¤DEBWO_WAIT2_01">You gonna help me or what?</string>
  <string name="debwoau¤DEBWO_WAIT2_02">Come on. You gonna side with them rich sow-lovers?</string>
  <string name="decurau¤DECUR_AAPPRCH_1">Nah... but me'n mine are hungry.</string>
  <string name="decurau¤DECUR_AATTACK_1">Come say hello to our new friend!</string>
  <string name="decurau¤DECUR_ADISMOUNT_01">Off there.</string>
  <string name="decurau¤DECUR_ADISMOUNT_02">I'll fire if you don't move it.</string>
  <string name="decurau¤DECUR_AGREE_1">~sl:0.7:2.8:1~You will? Oh, thank you.</string>
  <string name="decurau¤DECUR_AGUN_1">~sl:0.8~You really thought I was sick?</string>
  <string name="decurau¤DECUR_APAT_1">~sl:0.0:1.4:1~Let's see, let's see...</string>
  <string name="decurau¤DECUR_APPROACH_1">~sl:0.0:0.6~Hey...~sl:1.1:2.6~I'm in a bad way. My stomach...~sl:1.4:1.6~Think you can give me a ride home?~sl:0.2~Ain't too far from here.</string>
  <string name="decurau¤DECUR_DECLINE_1">~sl:1.6:3.3:1~I understand... I'll just have to tough it out.</string>
  <string name="decurau¤DECUR_HARRIVE_1">~sl:0.0:5.0~Home. Think I'm gonna go... go lie down now.~sl:0.4~Thank you...</string>
  <string name="decurau¤DECUR_HBANT_1">Shouldn't'a eaten that fish...</string>
  <string name="decurau¤DECUR_HBANT_2">Said it smelled funny, but the wife wouldn't listen.</string>
  <string name="decurau¤DECUR_HBANT_3">~sl:2.5~Best I don't talk.</string>
  <string name="decurau¤DECUR_HCLEAR_1">Where do I sit?</string>
  <string name="decurau¤DECUR_HDIRECT_1">~sl:0.0:1.5~Can you take me to Lagras?~sl:0.2~Down in the swamps.</string>
  <string name="decurau¤DECUR_HFOOT_1">Y-you got a wagon? Horse?</string>
  <string name="decurau¤DECUR_HGIVEUP_1">I... I'll just go alone from here.</string>
  <string name="decurau¤DECUR_HMOUNT_1">Oh... this don't feel good.</string>
  <string name="decurau¤DECUR_HNEAR_1">Oh, we're close now.</string>
  <string name="decurau¤DECUR_HTHANKS_1">~sl:1.0~You're good for doing this.</string>
  <string name="decurau¤DECUR_HTIP_1">~sl:0.7~Here. For you.</string>
  <string name="decurau¤DECUR_SICK_1">~sl:1.5:3.2:1~I don't feel right... not at all.</string>
  <string name="decurau¤DECUR_SPOT1_01">Oh? Oh, hey... hey! You there! Hello?</string>
  <string name="decurau¤DECUR_SPOT1_02">Uh, hey? I need some help here...</string>
  <string name="decurau¤DECUR_SPOT2_01">Hey, hey... I don't feel so good...</string>
  <string name="decurau¤DECUR_SPOT2_02">I really need some help here...</string>
  <string name="decurau¤DECUR_UNSEEN_01">~sl:0.0:1.0:1~Should've never...</string>
  <string name="decurau¤DECUR_UNSEEN_02">~sl:1.1:1.1:1~Oh God...</string>
  <string name="decurau¤DECUR_UNSEEN_03">It was that fish...</string>
  <string name="decurau¤DECUR_WAIT1_1">So? You... can you... you gonna help me?</string>
  <string name="decurau¤DECUR_WAIT2_01">~sl:0.0:3.0:1~Please... it's getting worse.</string>
  <string name="decurau¤DECUR_WAIT2_02">~sl:0.0:2.3:1~I wouldn't ask if I didn't need to...</string>
  <string name="dedovau¤DEDOV_AAPPRCH_1">Don't worry... all I'm after is your valuables.</string>
  <string name="dedovau¤DEDOV_AATTACK_1">So, you're done for instead!</string>
  <string name="dedovau¤DEDOV_ADISMOUNT_01">To your feet now.</string>
  <string name="dedovau¤DEDOV_ADISMOUNT_02">Think this is a joke? Get down.</string>
  <string name="dedovau¤DEDOV_AGREE_1">Ah, thank God.</string>
  <string name="dedovau¤DEDOV_AGUN_1">~sl:0.8~My lucky day! You, not so much.</string>
  <string name="dedovau¤DEDOV_APAT_1">You're a good sport, just not enough on you for my tastes...</string>
  <string name="dedovau¤DEDOV_APPROACH_1">Hey, uh... I ain't proud of this, but my horse up and bucked me.</string>
  <string name="dedovau¤DEDOV_APPROACH_2">~sl:0.0:4.3~Saw a snake up a ways and shot off, leaving me a bum rear and not much else.~sl:0.3~Think you could gimme a ride?</string>
  <string name="dedovau¤DEDOV_DECLINE_1">Figures you wouldn't help...</string>
  <string name="dedovau¤DEDOV_HARRIVE_1">I'd about given up hope of making it back today.</string>
  <string name="dedovau¤DEDOV_HBANT_1">Yeah... that's better...</string>
  <string name="dedovau¤DEDOV_HBANT_2">~sl:0.0:1.4~Hey, don't you get any ideas now...~sl:0.0:3.8~Just 'cause I'm riding with you, don't mean you get nothing from me, I ain't offering.~sl:~I ain't that kind of lady.</string>
  <string name="dedovau¤DEDOV_HBANT_3">Anyway. Don't mean I don't appreciate the assistance.</string>
  <string name="dedovau¤DEDOV_HCLEAR_1">Wait, uh, there ain't room for me.</string>
  <string name="dedovau¤DEDOV_HDIRECT_1">I-I'm trying to get to Annesburg.</string>
  <string name="dedovau¤DEDOV_HFOOT_1">You, uh... you planning on us walking?</string>
  <string name="dedovau¤DEDOV_HGIVEUP_1">Know what? I'm done with this. Thanks for nothing.</string>
  <string name="dedovau¤DEDOV_HMOUNT_1">Hopefully this'll be a smoother ride than the last...</string>
  <string name="dedovau¤DEDOV_HNEAR_1">Got smoke in my nose, we ain't far now.</string>
  <string name="dedovau¤DEDOV_HTHANKS_1">Am I glad you came along.</string>
  <string name="dedovau¤DEDOV_HTIP_1">Here. As a... thanks or whatnot.</string>
  <string name="dedovau¤DEDOV_SPOT1_01">Uhm, hey, hello? You got a minute?</string>
  <string name="dedovau¤DEDOV_SPOT1_02">You over there! C-can you help me out?</string>
  <string name="dedovau¤DEDOV_SPOT2_01">I could really use some help here.</string>
  <string name="dedovau¤DEDOV_SPOT2_02">Please. I ain't trouble, look at me!</string>
  <string name="dedovau¤DEDOV_UNSEEN_01">Goddamn unbelievable...</string>
  <string name="dedovau¤DEDOV_UNSEEN_02">I find that nag, I'll shoot it.</string>
  <string name="dedovau¤DEDOV_UNSEEN_03">Where the hell even am I?</string>
  <string name="dedovau¤DEDOV_WAIT1_1">It won't take long, come on. You'd be doing me a big favor.</string>
  <string name="dedovau¤DEDOV_WAIT2_01">This ain't so hard a situation, is it?</string>
  <string name="dedovau¤DEDOV_WAIT2_02">I-I'm stuck out here otherwise.</string>
  <string name="dedovau¤DEDOV_WALKING_1">Stupid animal. Scared of a little snake.</string>
  <string name="defwo¤0x0ADAB8C9">Some supplies have been delivered</string>
  <string name="defwo¤0x0F8C0283">~1~ delivered supplies</string>
  <string name="defwo¤0x1DE22032">Pick up the ~COLOR_MP_OBJECTIVE_NEUTRAL~supplies~s~</string>
  <string name="defwo¤0x3C067305">Deliver the supplies to the ~COLOR_MP_OBJECTIVE~Camp~s~</string>
  <string name="defwo¤0x3CFE53C2">Recover the ~COLOR_MP_OBJECTIVE_ENEMY~supplies~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="defwo¤0x6EB03F48">The supplies were lost</string>
  <string name="defwo¤0x7B4C059D">Deliver the supplies to the ~COLOR_MP_OBJECTIVE~Lockbox~s~</string>
  <string name="defwo¤0x7E7E1DCB">Some supplies have been stolen</string>
  <string name="defwo¤0x8B7F61FE">~COLOR_ENEMY~~1~~s~ is trying to steal the supplies</string>
  <string name="defwo¤0x9E05B4C3">~COLOR_ENEMY~~1~~s~ is trying to steal the supplies</string>
  <string name="defwo¤0x34BB16D1">~COLOR_ENEMY~~1~~s~ is trying to steal the supplies</string>
  <string name="defwo¤0x64CB2A43">Deliver the supplies to the ~COLOR_MP_OBJECTIVE~Lockbox~s~</string>
  <string name="defwo¤0x73FF6F24">Some supplies were delivered</string>
  <string name="defwo¤0x93F63ADD">Your Posse delivered some supplies</string>
  <string name="defwo¤0x177B37A6">Deliver the ~COLOR_MP_OBJECTIVE_NEUTRAL~supplies~s~</string>
  <string name="defwo¤0x773BECAA">~1~/~2~ supply deliveries stolen</string>
  <string name="defwo¤0x926C0BAF">Deliver the supplies to the ~COLOR_MP_OBJECTIVE~Camp~s~</string>
  <string name="defwo¤0x1608D135">~1~ stole some supplies</string>
  <string name="defwo¤0x3067FF70">Pick up a ~COLOR_MP_OBJECTIVE_NEUTRAL~supplies~s~</string>
  <string name="defwo¤0x7250B870">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~supplies~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="defwo¤0x312816D2">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~supplies~s~</string>
  <string name="defwo¤0x21948317">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~supplies</string>
  <string name="defwo¤0xBBC77DE7">The supplies were destroyed</string>
  <string name="defwo¤0xC9BE7B36">You delivered some supplies</string>
  <string name="defwo¤0xCACAC982">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~supplies</string>
  <string name="defwo¤0xCB6B3A25">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~supplies~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="defwo¤0xCE8D46F3">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~supplies</string>
  <string name="defwo¤0xCF12DF37">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~supplies~s~</string>
  <string name="defwo¤0xDAF5A92C">The supplies were not delivered</string>
  <string name="defwo¤0xDEC067EF">You stole some supplies</string>
  <string name="defwo¤0xE27159BA">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~supplies~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="defwo¤0xF323F1B1">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~supplies~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="defwo¤0xFA12F7D0">Your Posse stole some supplies</string>
  <string name="defwo¤0xFC3FDB16">Recover the ~COLOR_MP_OBJECTIVE_ENEMY~supplies~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="defwo¤0xFD2A8973">The supplies were delivered</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_HELP_HOLSTER">Holster weapons and equipment before speaking with Cripps.</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_HELP_INTRO">Find the supplies and deliver them to Camp ~COLOR_MP_OBJECTIVE~~BLIP_CAMP~~s~ to resume operations. Supplies returned will also add materials to Cripps Trading Co.</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_HELP_INTRO_PLURAL">Find the supplies and deliver them to Camp ~COLOR_MP_OBJECTIVE~~BLIP_CAMP~~s~ to resume operations. Supplies returned will also add materials to Cripps Trading Co.</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_OBJ_DROP">Drop the supplies</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_OBJ_FIND_SUPPLIES">Search the ~COLOR_MP_OBJECTIVE~area~s~ for the supplies</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_OBJ_GOTO">Go to the ~COLOR_MP_OBJECTIVE~search area~s~</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_ONE_BAG_HELP">You can only carry one supply bag at a time.</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_SHARD_PACKAGE_DESC_PRIMARY">Find the supplies</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_SHARD_PACKAGE_DESC_PRIMARY_PLURAL">Find the supplies</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_SHARD_PACKAGE_OVER">The supplies were lost</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_SHARD_PACKAGE_OVER_PLURAL">The supplies were lost</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_SHARD_PACKAGE_PRIMARY_FAIL">The supplies were destroyed</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_SHARD_PACKAGE_PRIMARY_FAIL_PLURAL">The supplies were not delivered</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_SHARD_PACKAGE_PRIMARY_PASS">The supplies were delivered</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_SHARD_PACKAGE_PRIMARY_PASS_PARTIAL">Some supplies were delivered</string>
  <string name="defwo¤FETCH_DEFEND_AGAINST_SHARD_PACKAGE_PRIMARY_PASS_PLURAL">The supplies were delivered</string>
  <string name="defwo¤FETCH_MAIL_DEFEND_AGAINST_PVP_GLOBAL_SIGNAL">~COLOR_ENEMY~Rival players~s~ can steal the supplies</string>
  <string name="defwo¤FETCH_MAIL_DEFEND_AGAINST_PVP_GLOBAL_SIGNAL_PLURAL">~COLOR_ENEMY~Rival players~s~ can steal the supplies</string>
  <string name="defwo¤FETCH_OBJ_DEFEND_DEFEND_AGAINST_PACKAGE">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~supplies~s~ to the ~COLOR_MP_OBJECTIVE~Camp~s~</string>
  <string name="defwo¤FETCH_OBJ_DEFEND_DEFEND_AGAINST_PACKAGE_PLURAL">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~supplies~s~ to the ~COLOR_MP_OBJECTIVE~Camp~s~</string>
  <string name="defwo¤FETCH_OBJ_RETURN_DEFEND_AGAINST_PACKAGE">Deliver the supplies to the ~COLOR_MP_OBJECTIVE~Camp~s~</string>
  <string name="defwo¤FETCH_OBJ_RETURN_DEFEND_AGAINST_PACKAGE_SECONDARY">Deliver the supplies to the ~COLOR_MP_OBJECTIVE~Camp~s~</string>
  <string name="defwo¤FETCH_OBJ_STEAL_DEFEND_AGAINST_PACKAGE">Pick up the ~COLOR_MP_OBJECTIVE_NEUTRAL~supplies~s~</string>
  <string name="defwo¤FETCH_OBJ_STEAL_DEFEND_AGAINST_PACKAGE_FROM_POSSE">Recover the ~COLOR_MP_OBJECTIVE_ENEMY~supplies~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="defwo¤FETCH_OBJ_STEAL_DEFEND_AGAINST_PACKAGE_FROM_POSSE_PLURAL">Recover the ~COLOR_MP_OBJECTIVE_ENEMY~supplies~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="defwo¤FETCH_OBJ_STEAL_DEFEND_AGAINST_PACKAGE_PLURAL">Pick up one of the ~COLOR_MP_OBJECTIVE_NEUTRAL~supplies~s~</string>
  <string name="defwo¤FETCH_PACKAGE_DEFEND_AGAINST_DELIVER_TEAM_PRIMARY_FAIL">~1~ stole some supplies</string>
  <string name="defwo¤FETCH_PACKAGE_DEFEND_AGAINST_DELIVER_TEAM_PRIMARY_FAIL_NP">Some supplies have been stolen</string>
  <string name="defwo¤FETCH_PACKAGE_DEFEND_AGAINST_DELIVER_TEAM_PRIMARY_FAIL_YOU">You stole some supplies</string>
  <string name="defwo¤FETCH_PACKAGE_DEFEND_AGAINST_DELIVER_TEAM_PRIMARY_FAIL_YOUR">Your Posse stole some supplies</string>
  <string name="defwo¤FETCH_PACKAGE_DEFEND_AGAINST_DELIVER_TEAM_PRIMARY_PASS">~1~ delivered supplies</string>
  <string name="defwo¤FETCH_PACKAGE_DEFEND_AGAINST_DELIVER_TEAM_PRIMARY_PASS_NP">Some supplies have been delivered</string>
  <string name="defwo¤FETCH_PACKAGE_DEFEND_AGAINST_DELIVER_TEAM_PRIMARY_PASS_YOU">You delivered some supplies</string>
  <string name="defwo¤FETCH_PACKAGE_DEFEND_AGAINST_DELIVER_TEAM_PRIMARY_PASS_YOUR">Your Posse delivered some supplies</string>
  <string name="degrpau¤DEGRP_AAPPRCH_1">You're gonna make me feel better about the whole situation...</string>
  <string name="degrpau¤DEGRP_AAPPRCH_2">~t~In Spanish: Assuming you got something I want...</string>
  <string name="degrpau¤DEGRP_AATTACK_1">~t~In Spanish: Putting you in the ground!</string>
  <string name="degrpau¤DEGRP_ADISMOUNT_01">On foot. C'mon.</string>
  <string name="degrpau¤DEGRP_ADISMOUNT_02">Get down off there, now.</string>
  <string name="degrpau¤DEGRP_AGREE_1">Oh, good. Thank you.</string>
  <string name="degrpau¤DEGRP_AGUN_1">So, listen. That horse put me in a bad mood.</string>
  <string name="degrpau¤DEGRP_APAT_1">~t~In Spanish: Let's see, how about...</string>
  <string name="degrpau¤DEGRP_APPROACH_1">~sl:0.0:1.4~Oh thank God.~sl:0.2:4.7~My horse bucked me... it feels like I might have broken a bone.~sl:0.4~You think you can give me a ride?</string>
  <string name="degrpau¤DEGRP_DECLINE_1">~sl:0.0:0.9~Fine.~sl:1.0~Just forget it then.</string>
  <string name="degrpau¤DEGRP_HARRIVE_1">~sl:0.0:1.8~Okay, thank you again.~sl:0.2~Watch out for your horse there. Got that same look in its eye... that mine did.</string>
  <string name="degrpau¤DEGRP_HBANT_1">I just want this day to be over.</string>
  <string name="degrpau¤DEGRP_HBANT_2">~sl:0.0:4.2~First I lose close to three dollars on the poker table,~sl:~then the damn horse throws me.</string>
  <string name="degrpau¤DEGRP_HBANT_3">~t~In Spanish: That goddamned horse. If I find it, I'll put a bullet in its skull...</string>
  <string name="degrpau¤DEGRP_HBANT_4">I told my brother that horse was trouble the minute I laid eyes on it.</string>
  <string name="degrpau¤DEGRP_HBANT_5">~sl:0.0:2.5~Oh anyway, I'll shut up.~sl:0.1~I'm sure you don't want to listen to my complaining.</string>
  <string name="degrpau¤DEGRP_HCLEAR_1">Where you want me to sit, huh?</string>
  <string name="degrpau¤DEGRP_HDIRECT_1">I know some people in Thieves Landing, if you can get me there?</string>
  <string name="degrpau¤DEGRP_HFOOT_1">Your horse buck you, too? How we getting there?</string>
  <string name="degrpau¤DEGRP_HGIVEUP_1">~t~In Spanish: Okay, that's it.</string>
  <string name="degrpau¤DEGRP_HGIVEUP_2">Walking's better than this.</string>
  <string name="degrpau¤DEGRP_HMOUNT_1">~t~In Spanish: Ahh... hurts to sit... damn horse...</string>
  <string name="degrpau¤DEGRP_HNEAR_1">~t~In Spanish: I'm spending the rest of the day drunk, that's for sure.</string>
  <string name="degrpau¤DEGRP_HTHANKS_1">I really appreciate this.</string>
  <string name="degrpau¤DEGRP_HTIP_1">~sl:0.0:0.9~Here...~sl:0.5~this is for you.</string>
  <string name="degrpau¤DEGRP_SPOT1_01">~sl:0.0:0.9~Hey!~sl:0.9~You there!</string>
  <string name="degrpau¤DEGRP_SPOT1_02">Hello? I need some help over here.</string>
  <string name="degrpau¤DEGRP_SPOT2_01">You gonna help me out here?</string>
  <string name="degrpau¤DEGRP_SPOT2_02">Come on, I'm in pain! My horse bucked me.</string>
  <string name="degrpau¤DEGRP_UNSEEN_01">~t~In Spanish: Buck me? I'll teach you for bucking me...</string>
  <string name="degrpau¤DEGRP_UNSEEN_02">~t~In Spanish: Rotten goddamned horse. Son of a bitch.</string>
  <string name="degrpau¤DEGRP_UNSEEN_03">~t~In Spanish: Should'a eaten you, filthy animal... Jesus, my ass hurts...</string>
  <string name="degrpau¤DEGRP_WAIT1_1">Please... I'm really hurting...</string>
  <string name="degrpau¤DEGRP_WAIT2_01">Come on... I don't think I'll make it on foot.</string>
  <string name="degrpau¤DEGRP_WAIT2_02">Give me an answer at least?</string>
  <string name="degrpau¤DEGRP_WALKING_1">~t~In Spanish: Lousy horse! Nearly broke my damn back! Goddammit.</string>
  <string name="dehenau¤DEHEN_AAPPRCH_1">Okay... okay, you're gonna make this easy, right?</string>
  <string name="dehenau¤DEHEN_AATTACK_1">And now I'm gonna kill you!</string>
  <string name="dehenau¤DEHEN_ADISMOUNT_01">To the ground. Now.</string>
  <string name="dehenau¤DEHEN_ADISMOUNT_02">Off of there, I ain't playing.</string>
  <string name="dehenau¤DEHEN_AGREE_1">~sl:0.2~See, I knew you looked like a good'un.</string>
  <string name="dehenau¤DEHEN_AGUN_1">Let's hope that generosity continues...</string>
  <string name="dehenau¤DEHEN_APAT_1">Just gonna have a quick look...</string>
  <string name="dehenau¤DEHEN_APPROACH_1">~sl:0.1:1.7~About time someone showed.~sl:0.1~I've been out here stranded nearly all day, it seems.</string>
  <string name="dehenau¤DEHEN_APPROACH_2">~sl:0.0:3.1~Horse bucked me and clopped off, lousy mare.~sl:0.2~I find that thing, I'll kill it twice... c-can you give me a ride?</string>
  <string name="dehenau¤DEHEN_DECLINE_1">Great. Hope you need help sometime.</string>
  <string name="dehenau¤DEHEN_HARRIVE_1">Appreciate it.</string>
  <string name="dehenau¤DEHEN_HBANT_1">~sl:0.0:2.3~I'm getting real tired of this crap, you know?~sl:~Every day it's something else.</string>
  <string name="dehenau¤DEHEN_HBANT_2">~sl:0.0:2.3~\"Life's shit and then you die\", my ma used to say.~sl:0.1:1.9~Not that the woman ever smiled~sl:~until her blood was half whiskey.</string>
  <string name="dehenau¤DEHEN_HBANT_3">~sl:0.0:1.8~Probably get the fever in Armadillo~sl:~over this twelve dollars too, knowing my luck.</string>
  <string name="dehenau¤DEHEN_HBANT_4">~sl:0.0:3.3:1~Anyway, I'll shut up. You're bowling me with your sympathy...</string>
  <string name="dehenau¤DEHEN_HCLEAR_1">Well, I ain't sitting on your lap.</string>
  <string name="dehenau¤DEHEN_HDIRECT_1">~sl:0.0:1.6~Anyway, uh, know Armadillo?~sl:0.1~Some slow-eye there owes me twelve dollars.</string>
  <string name="dehenau¤DEHEN_HFOOT_1">So... how you planning on taking me, anyway?</string>
  <string name="dehenau¤DEHEN_HGIVEUP_1">Oh, enough! I'm walking.</string>
  <string name="dehenau¤DEHEN_HMOUNT_1">I best not get bucked off again.</string>
  <string name="dehenau¤DEHEN_HNEAR_1">Nearly there.</string>
  <string name="dehenau¤DEHEN_HTHANKS_1">~sl:0.0:2.8~I'd do the same if the situation was the other way 'round.~sl:0.2~Well... maybe not...</string>
  <string name="dehenau¤DEHEN_HTIP_1">~sl:0.0:2.2~Take this. Now we're even.</string>
  <string name="dehenau¤DEHEN_SPOT1_01">Oh, hey! Finally.</string>
  <string name="dehenau¤DEHEN_SPOT1_02">You. I need a hand here.</string>
  <string name="dehenau¤DEHEN_SPOT2_01">Can you help me over here?</string>
  <string name="dehenau¤DEHEN_SPOT2_02">Just, just come here a minute, will ya?</string>
  <string name="dehenau¤DEHEN_UNSEEN_01">Knew that horse was funny...</string>
  <string name="dehenau¤DEHEN_UNSEEN_02">Stuck here, talking to myself like a crazy woman...</string>
  <string name="dehenau¤DEHEN_UNSEEN_03">Damn it all.</string>
  <string name="dehenau¤DEHEN_WAIT1_1">Well?</string>
  <string name="dehenau¤DEHEN_WAIT2_01">It's the Christian thing to do...</string>
  <string name="dehenau¤DEHEN_WAIT2_02">Should I keep walking or what?</string>
  <string name="dehenau¤DEHEN_WALKING_1">Christ alive... if it ain't one thing, it's another.</string>
  <string name="dehgrau¤DEHGR_AAPPRCH_1">I'm gonna get what I need and we can both forget this ever happened.</string>
  <string name="dehgrau¤DEHGR_AATTACK_1">See? I ain't the one dying in the desert today!</string>
  <string name="dehgrau¤DEHGR_ADISMOUNT_01">Down, or I shoot.</string>
  <string name="dehgrau¤DEHGR_ADISMOUNT_02">Down off there. I wanna see you straight.</string>
  <string name="dehgrau¤DEHGR_AGREE_1">~sl:0.0:0.8~Oh...</string>
  <string name="dehgrau¤DEHGR_AGUN_1">Alright, okay. Let's not make this complicated.</string>
  <string name="dehgrau¤DEHGR_APAT_1">~sl:0.0:2.5~Bet you're thinking, I'm gonna get her for this...~sl:0.5~Stay alive instead.</string>
  <string name="dehgrau¤DEHGR_APPROACH_1">Hey, my horse just dropped dead on me.</string>
  <string name="dehgrau¤DEHGR_APPROACH_2">~sl:0.0:1.3~You seem decent enough.~sl:0.4~You think you could take me someplace?</string>
  <string name="dehgrau¤DEHGR_DECLINE_1">Fine then. Let me die with my horse...</string>
  <string name="dehgrau¤DEHGR_HARRIVE_1">Thanks. I mean it, really. Thank you.</string>
  <string name="dehgrau¤DEHGR_HBANT_1">I hate the desert...</string>
  <string name="dehgrau¤DEHGR_HBANT_2">~sl:0.0:1.9~My cousin's horse, that was.~sl:0.3~~rp~Now they're gonna say I owe them for a new one...</string>
  <string name="dehgrau¤DEHGR_HBANT_3">~sl:0.0:5.6~Truth is, ~rp~I liked that horse more'n he did. ~rp~I really cared about the damn thing.~sl:0.9~~rp~Horrible to watch it die.</string>
  <string name="dehgrau¤DEHGR_HBANT_4">~sl:0.0:4.7~Cousin probably fed it rotted corn when he fed it anything. Looked thin.~sl:1.0~~rp~What can I do? Ain't my horse.</string>
  <string name="dehgrau¤DEHGR_HBANT_5">~sl:0.0:3.5~And what do you care? ~rp~What do I care, neither? It's dead.~sl:0.6~~rp~Can't get no deader...</string>
  <string name="dehgrau¤DEHGR_HCLEAR_1">I need someplace to sit here.</string>
  <string name="dehgrau¤DEHGR_HDIRECT_1">~sl:0..0:2.1~Can you give me a ride to Fort Mercer?~sl:~My brother's stationed there.</string>
  <string name="dehgrau¤DEHGR_HFOOT_1">Where's your horse?</string>
  <string name="dehgrau¤DEHGR_HGIVEUP_1">Know what? I'll take my chances walking.</string>
  <string name="dehgrau¤DEHGR_HMOUNT_1">Glad to rest a spell.</string>
  <string name="dehgrau¤DEHGR_HNEAR_1">Fort's coming up...</string>
  <string name="dehgrau¤DEHGR_HTHANKS_1">~sl:0.0:2.2~Can you believe that horse died on me?~sl:0.4~Wasn't even that old.</string>
  <string name="dehgrau¤DEHGR_HTIP_1">~sl:0.0:0.6~Take this.~sl:0.4~You deserve it.</string>
  <string name="dehgrau¤DEHGR_SPOT1_01">Oh? Oh, hey, hey, you!</string>
  <string name="dehgrau¤DEHGR_SPOT1_02">Hey, hey! Just in time.</string>
  <string name="dehgrau¤DEHGR_SPOT2_01">Please. I really need a hand here.</string>
  <string name="dehgrau¤DEHGR_SPOT2_02">Hey, help me out here.</string>
  <string name="dehgrau¤DEHGR_STANDING_1">Oh, you poor thing...</string>
  <string name="dehgrau¤DEHGR_UNSEEN_01">He's gonna blame me.</string>
  <string name="dehgrau¤DEHGR_UNSEEN_02">What am I gonna do?</string>
  <string name="dehgrau¤DEHGR_WAIT1_1">Help me out, okay? This is no place to be stranded...</string>
  <string name="dehgrau¤DEHGR_WAIT2_01">You'll just leave me out in the desert?</string>
  <string name="dehgrau¤DEHGR_WAIT2_02">Please? I'm in a rough place here...</string>
  <string name="dehrtau¤DEHRT_AAPPRCH_1">Going to hell, I know... but I won't be the only one.</string>
  <string name="dehrtau¤DEHRT_AATTACK_1">Guess this is your unlucky day!</string>
  <string name="dehrtau¤DEHRT_ADISMOUNT_01">Down off there.</string>
  <string name="dehrtau¤DEHRT_ADISMOUNT_02">To your feet. Now.</string>
  <string name="dehrtau¤DEHRT_AGREE_1">Oh, you will? Finally, some kindness... thank you.</string>
  <string name="dehrtau¤DEHRT_AGUN_1">Thing is... I ain't so kind.</string>
  <string name="dehrtau¤DEHRT_APAT_1">~sl:0.0:2.7~You got anything for me? Huh?~sl:0.9~No...</string>
  <string name="dehrtau¤DEHRT_APPROACH_1">~sl:0.0:5.3~Thanks, thank you. Horse bucked me and took off, no idea what got into it.~sl:0.6~Think you could give me a ride to town?</string>
  <string name="dehrtau¤DEHRT_DECLINE_1">Not interested? Well... fine then.</string>
  <string name="dehrtau¤DEHRT_HARRIVE_1">Really appreciate you doing this. Good luck to ya.</string>
  <string name="dehrtau¤DEHRT_HBANT_1">Suppose I should be sore with Lady for bucking me and all.</string>
  <string name="dehrtau¤DEHRT_HBANT_2">~sl:0.0:3.4~Truth to tell,~rp~ it's not much becoming of me as a rider.~sl:0.3~But... ~rp~well, I guess a horse got freedoms much as the rest of us, right?</string>
  <string name="dehrtau¤DEHRT_HBANT_3">~sl:0.0:2.8~Yeah I know what you're thinking. I know it.~sl:0.4~But they're smart animals. Real smart.</string>
  <string name="dehrtau¤DEHRT_HBANT_4">They know what you tell 'em. ~rp~They know what they like, what they don't.</string>
  <string name="dehrtau¤DEHRT_HBANT_5">~sl:0.0:3.8~Lady was well-behaved, ~rp~took to her saddle, liked me good.~sl:0.5~Until today... ~rp~Off she went. And you know what?</string>
  <string name="dehrtau¤DEHRT_HBANT_6">Good on her. ~rp~A lesson to us all.</string>
  <string name="dehrtau¤DEHRT_HBANT_7">~sl:0.5~My back sure is sore, though...</string>
  <string name="dehrtau¤DEHRT_HCLEAR_1">I don't mean to be rude, but... where am I supposed to sit?</string>
  <string name="dehrtau¤DEHRT_HDIRECT_1">~sl:0.0:1.7~Reckon you can get me to Valentine?~sl:0.4~I'm assuming you know the place...</string>
  <string name="dehrtau¤DEHRT_HFOOT_1">So, I assumed you were in possession of some transport yourself?</string>
  <string name="dehrtau¤DEHRT_HGIVEUP_1">Alright, that's it. I'll take my chances on foot...</string>
  <string name="dehrtau¤DEHRT_HMOUNT_1">Oof. Threw me right on my ass.</string>
  <string name="dehrtau¤DEHRT_HNEAR_1">I can already smell that sheep dung.</string>
  <string name="dehrtau¤DEHRT_HTHANKS_1">Didn't expect no help, tell the truth...</string>
  <string name="dehrtau¤DEHRT_HTIP_1">Here. One kindness deserves another.</string>
  <string name="dehrtau¤DEHRT_SPOT1_01">Oh? Hey! I could use a hand...</string>
  <string name="dehrtau¤DEHRT_SPOT1_02">Hello? Hey, you got a minute?</string>
  <string name="dehrtau¤DEHRT_SPOT2_01">Sorry to trouble you, but... I could really use a hand.</string>
  <string name="dehrtau¤DEHRT_SPOT2_02">You sure you don't got a minute?</string>
  <string name="dehrtau¤DEHRT_UNSEEN_01">You're riding free now, at least...</string>
  <string name="dehrtau¤DEHRT_UNSEEN_02">What a horse...</string>
  <string name="dehrtau¤DEHRT_UNSEEN_03">~sl:0.0:1.7~Couldn't wait to leave me...</string>
  <string name="dehrtau¤DEHRT_WAIT1_1">I know it's a lot to ask... but could you do me the favor?</string>
  <string name="dehrtau¤DEHRT_WAIT2_01">I sure would appreciate it...</string>
  <string name="dehrtau¤DEHRT_WAIT2_02">Come on now, please, I wouldn't normally ask a stranger like this...</string>
  <string name="dehrtau¤DEHRT_WALKING_1">~sl:0.0:1.9~Oh, Lady, Lady...~sl:0.6~Just had enough, huh?</string>
  <string name="deliv¤0x4CD50C9A">Deliver the mail to the ~COLOR_MP_OBJECTIVE~mailbox~s~</string>
  <string name="deliv¤0x4F3B5C2D">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~mail~s~</string>
  <string name="deliv¤0x97B018C9">Goods destroyed</string>
  <string name="deliv¤0xA3C075C6">Deliver the mail to the ~COLOR_MP_OBJECTIVE~recipient~s~</string>
  <string name="deliv¤0xC58AB699">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~mail</string>
  <string name="deliv¤FETCH_DELIVERY_HELP_HOLSTER">Holster weapons and equipment before speaking with the recipient.</string>
  <string name="deliv¤FETCH_DELIVERY_MAIL_MULTI_HELP_INTRO">Deliver the bag ~1b~ to the recipients within the time limit to earn the full reward.</string>
  <string name="deliv¤FETCH_DELIVERY_MAIL_MULTI_HELP_INTRO_PLURAL">Deliver the bags ~1b~ to the recipients within the time limit to earn the full reward.</string>
  <string name="deliv¤FETCH_DELIVERY_MAIL_MULTI_HELP_INTRO_SECONDARY">~1~ triggered a rival mission against ~2~. Steal and turn in the bag ~3b~ to gain the full reward.</string>
  <string name="deliv¤FETCH_DELIVERY_MAIL_MULTI_HELP_INTRO_SECONDARY_PLURAL">~1~ triggered a rival mission against ~2~. Steal and turn in the bags ~3b~ to gain the full reward.</string>
  <string name="deliv¤FETCH_DELIVERY_MAIL_MULTI_HELP_INTRO_SECONDARY_PLURAL_YOU">You triggered a rival mission against ~1~. Steal and turn in the bags ~2b~ to gain the full reward.</string>
  <string name="deliv¤FETCH_DELIVERY_MAIL_MULTI_HELP_INTRO_SECONDARY_YOU">You triggered a rival mission against ~1~. Steal and turn in the bag ~2b~ to gain the full reward.</string>
  <string name="deliv¤FETCH_DELIVERY_MAIL_RELAY_HELP_INTRO">Deliver the mail ~1b~ to a series of recipients within the time limit to earn the full reward.</string>
  <string name="deliv¤FETCH_DELIVERY_MAIL_RELAY_HELP_INTRO_SECONDARY">~1~ triggered a rival mission against ~2~. Steal and turn in the mail ~3b~ to gain the full reward.</string>
  <string name="deliv¤FETCH_DELIVERY_MAIL_RELAY_HELP_INTRO_SECONDARY_YOU">You triggered a rival mission against ~1~. Steal and turn in the mail ~2b~ to gain the full reward.</string>
  <string name="deliv¤FETCH_DELIVERY_ONE_BAG_HELP">You can only carry one bag at a time.</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_DESC_PRIMARY">Deliver the ~COLOR_MP_OBJECTIVE_NEUTRAL~bag~s~</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_DESC_PRIMARY_PLURAL">Deliver the ~COLOR_MP_OBJECTIVE_NEUTRAL~bags~s~</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_DESC_SECONDARY">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~bag~s~</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_DESC_SECONDARY_PLURAL">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~bags~s~</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_MAIL_DESC_PRIMARY">Deliver the ~COLOR_MP_OBJECTIVE_NEUTRAL~mail~s~</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_MAIL_DESC_SECONDARY">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~mail~s~</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_MAIL_OVER">The mail was lost</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_MAIL_PRIMARY_FAIL">Mail stolen</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_MAIL_PRIMARY_PASS">Mail delivered</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_MAIL_PRIMARY_PASS_PARTIAL">~1~/~2~ mail deliveries made</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_MAIL_SECONDARY_FAIL">Mail delivered by rival Posse</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_MAIL_SECONDARY_FAIL_RIVALS">Mail stolen by rival Posse</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_MAIL_SECONDARY_PASS">Mail stolen</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_MAIL_SECONDARY_PASS_PARTIAL">~1~/~2~ mail deliveries stolen</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_OVER">The bag was lost</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_OVER_PLURAL">The bags were lost</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_PRIMARY_FAIL">Bag stolen</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_PRIMARY_FAIL_PLURAL">Bags stolen</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_PRIMARY_PASS">Bag delivered</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_PRIMARY_PASS_PARTIAL">~1~/~2~ bags delivered</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_PRIMARY_PASS_PLURAL">Bags delivered</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_SECONDARY_FAIL">Bag delivered by rival Posse</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_SECONDARY_FAIL_PLURAL">Bags delivered by rival Posse</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_SECONDARY_FAIL_RIVALS">Bag stolen by rival Posse</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_SECONDARY_FAIL_RIVALS_PLURAL">Bags stolen by rival Posse</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_SECONDARY_PASS">Bag stolen</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_SECONDARY_PASS_PARTIAL">~1~/~2~ bags stolen</string>
  <string name="deliv¤FETCH_DELIVERY_SHARD_PACKAGE_SECONDARY_PASS_PLURAL">Bags stolen</string>
  <string name="deliv¤FETCH_MAIL_DELIVERY_DELIVER_TEAM_PRIMARY_FAIL">~1~ stole some mail</string>
  <string name="deliv¤FETCH_MAIL_DELIVERY_DELIVER_TEAM_PRIMARY_FAIL_NP">Some mail has been stolen</string>
  <string name="deliv¤FETCH_MAIL_DELIVERY_DELIVER_TEAM_PRIMARY_FAIL_YOU">You stole some mail</string>
  <string name="deliv¤FETCH_MAIL_DELIVERY_DELIVER_TEAM_PRIMARY_FAIL_YOUR">Your Posse stole some mail</string>
  <string name="deliv¤FETCH_MAIL_DELIVERY_DELIVER_TEAM_PRIMARY_PASS">~1~ delivered some mail</string>
  <string name="deliv¤FETCH_MAIL_DELIVERY_DELIVER_TEAM_PRIMARY_PASS_NP">Some mail has been delivered</string>
  <string name="deliv¤FETCH_MAIL_DELIVERY_DELIVER_TEAM_PRIMARY_PASS_YOU">You delivered some mail</string>
  <string name="deliv¤FETCH_MAIL_DELIVERY_DELIVER_TEAM_PRIMARY_PASS_YOUR">Your Posse delivered some mail</string>
  <string name="deliv¤FETCH_MAIL_DELIVERY_JOIN_TEAM_SECONDARY">~COLOR_ENEMY~~1~~s~ is trying to steal the mail</string>
  <string name="deliv¤FETCH_MAIL_DELIVERY_PVP_GLOBAL_SIGNAL">~COLOR_ENEMY~Rival players~s~ can steal the bag</string>
  <string name="deliv¤FETCH_MAIL_DELIVERY_PVP_GLOBAL_SIGNAL_PLURAL">~COLOR_ENEMY~Rival players~s~ can steal the bags</string>
  <string name="deliv¤FETCH_OBJ_DEFEND_DELIVERY_PACKAGE">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~bag~s~ to the ~COLOR_MP_OBJECTIVE~recipient~s~</string>
  <string name="deliv¤FETCH_OBJ_DEFEND_DELIVERY_PACKAGE_MAIL">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~mail</string>
  <string name="deliv¤FETCH_OBJ_DEFEND_DELIVERY_PACKAGE_MAIL_BOX">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~mail</string>
  <string name="deliv¤FETCH_OBJ_DEFEND_DELIVERY_PACKAGE_PLURAL">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~bags~s~ to the ~COLOR_MP_OBJECTIVE~recipients~s~</string>
  <string name="deliv¤FETCH_OBJ_RETURN_DELIVERY_PACKAGE">Deliver the bag to the ~COLOR_MP_OBJECTIVE~recipient~s~</string>
  <string name="deliv¤FETCH_OBJ_RETURN_DELIVERY_PACKAGE_MAIL">Deliver the mail to the ~COLOR_MP_OBJECTIVE~recipient~s~</string>
  <string name="deliv¤FETCH_OBJ_RETURN_DELIVERY_PACKAGE_MAIL_BOX">Deliver the mail to the ~COLOR_MP_OBJECTIVE~mailbox~s~</string>
  <string name="deliv¤FETCH_OBJ_RETURN_DELIVERY_PACKAGE_SECONDARY">Deliver the bag to the ~COLOR_MP_OBJECTIVE~recipient~s~</string>
  <string name="deliv¤FETCH_OBJ_STEAL_DELIVERY_PACKAGE">Pick up the ~COLOR_MP_OBJECTIVE_NEUTRAL~bag~s~</string>
  <string name="deliv¤FETCH_OBJ_STEAL_DELIVERY_PACKAGE_FROM_POSSE">Recover the ~COLOR_MP_OBJECTIVE_ENEMY~bag~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="deliv¤FETCH_OBJ_STEAL_DELIVERY_PACKAGE_FROM_POSSE_PLURAL">Recover the ~COLOR_MP_OBJECTIVE_ENEMY~bags~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="deliv¤FETCH_OBJ_STEAL_DELIVERY_PACKAGE_FROM_POSSE_PVP">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~bag~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="deliv¤FETCH_OBJ_STEAL_DELIVERY_PACKAGE_FROM_POSSE_PVP_PLURAL">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~bags~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="deliv¤FETCH_OBJ_STEAL_DELIVERY_PACKAGE_MAIL">Pick up the ~COLOR_MP_OBJECTIVE_NEUTRAL~mailbag~s~</string>
  <string name="deliv¤FETCH_OBJ_STEAL_DELIVERY_PACKAGE_MAIL_FROM_POSSE">Recover the ~COLOR_MP_OBJECTIVE_ENEMY~mail~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="deliv¤FETCH_OBJ_STEAL_DELIVERY_PACKAGE_MAIL_FROM_POSSE_PLURAL">Recover the ~COLOR_MP_OBJECTIVE_ENEMY~mail~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="deliv¤FETCH_OBJ_STEAL_DELIVERY_PACKAGE_MAIL_FROM_POSSE_PVP">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~mail~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="deliv¤FETCH_OBJ_STEAL_DELIVERY_PACKAGE_MAIL_FROM_POSSE_PVP_PLURAL">Steal the ~COLOR_MP_OBJECTIVE_ENEMY~mail~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="deliv¤FETCH_OBJ_STEAL_DELIVERY_PACKAGE_MAIL_PLURAL">Pick up a ~COLOR_MP_OBJECTIVE_NEUTRAL~mailbag~s~</string>
  <string name="deliv¤FETCH_OBJ_STEAL_DELIVERY_PACKAGE_PLURAL">Pick up one of the ~COLOR_MP_OBJECTIVE_NEUTRAL~bags~s~</string>
  <string name="deliv¤FETCH_PACKAGE_DELIVERY_DELIVER_TEAM_PRIMARY_FAIL">~1~ stole a bag</string>
  <string name="deliv¤FETCH_PACKAGE_DELIVERY_DELIVER_TEAM_PRIMARY_FAIL_NP">A bag has been stolen</string>
  <string name="deliv¤FETCH_PACKAGE_DELIVERY_DELIVER_TEAM_PRIMARY_FAIL_YOU">You stole a bag</string>
  <string name="deliv¤FETCH_PACKAGE_DELIVERY_DELIVER_TEAM_PRIMARY_FAIL_YOUR">Your Posse stole a bag</string>
  <string name="deliv¤FETCH_PACKAGE_DELIVERY_DELIVER_TEAM_PRIMARY_PASS">~1~ delivered a bag</string>
  <string name="deliv¤FETCH_PACKAGE_DELIVERY_DELIVER_TEAM_PRIMARY_PASS_NP">A bag has been delivered</string>
  <string name="deliv¤FETCH_PACKAGE_DELIVERY_DELIVER_TEAM_PRIMARY_PASS_YOU">You delivered a bag</string>
  <string name="deliv¤FETCH_PACKAGE_DELIVERY_DELIVER_TEAM_PRIMARY_PASS_YOUR">Your Posse delivered a bag</string>
  <string name="deliv¤FETCH_PACKAGE_DELIVERY_JOIN_TEAM_SECONDARY">~COLOR_ENEMY~~1~~s~ is trying to steal the bag</string>
  <string name="deliv¤FETCH_PACKAGE_DELIVERY_JOIN_TEAM_SECONDARY_PLURAL">~COLOR_ENEMY~~1~~s~ is trying to steal a bag</string>
  <string name="derlcau¤DERLC_AAPPRCH_1">I don't trust you a damn second...</string>
  <string name="derlcau¤DERLC_AATTACK_1">Ahora! Vamos! Come say hello.</string>
  <string name="derlcau¤DERLC_ADISMOUNT_01">Off there.</string>
  <string name="derlcau¤DERLC_ADISMOUNT_02">Get those feet on the ground.</string>
  <string name="derlcau¤DERLC_AGREE_1">You will? Oh gracias a Dios.</string>
  <string name="derlcau¤DERLC_AGUN_1">~t~In Spanish: Think I'm stupid?</string>
  <string name="derlcau¤DERLC_APAT_1">Best to trust no one out here.</string>
  <string name="derlcau¤DERLC_APPROACH_1">~sl:0.0:3.1~Can you help me? I'm in a bad way.~sl:0.0:1.4~M-my horse is dead some ways back...~sl:~I-I been walking for hours... I'm really dizzy.</string>
  <string name="derlcau¤DERLC_APPROACH_2">~sl:0.0:2.2~Could you, could you get me to a town near here?~sl:~I-I don't know if I'll make it otherwise.</string>
  <string name="derlcau¤DERLC_DECLINE_1">~t~~sl:0.0:2.3~In Spanish: Please don't leave me...~sl:~In Spanish: Oh God, don't you leave...</string>
  <string name="derlcau¤DERLC_HARRIVE_1">~sl:0.0:3.0~This is Tumbleweed? Oh, y-yes, okay...~sl:~M-man, I'm thirsty. Kind of you for taking me.</string>
  <string name="derlcau¤DERLC_HBANT_1">~sl:0.4~I'm not sure I trust you...</string>
  <string name="derlcau¤DERLC_HBANT_2">But... I do appreciate you helping me, you know.</string>
  <string name="derlcau¤DERLC_HBANT_3">~t~~sl:0.2~In Spanish: You are helping me, right?</string>
  <string name="derlcau¤DERLC_HBANT_4">I appreciate it. Thank you.</string>
  <string name="derlcau¤DERLC_HBANT_5">~sl:0.0:2.9~Damn desert. It's too hot or it's too cold.~sl:0.2~~rp~No one should live out here.</string>
  <string name="derlcau¤DERLC_HBANT_6">~sl:0.0:2.3~I work farms normally. You farm?~sl:0.3:2.6~~rp~No, oh... eh, someone told me there's~sl:~good work out this way... They lied.</string>
  <string name="derlcau¤DERLC_HBANT_7">~t~In Spanish: Goddamn bastard. I'll wring his neck.</string>
  <string name="derlcau¤DERLC_HBANT_8">~sl:0.0:2.9~Where did you come from? Just out of nowhere?~sl:0.2~D-don't tell me. I don't want to know.</string>
  <string name="derlcau¤DERLC_HBANT_9">~sl:0.2~I don't trust the desert.</string>
  <string name="derlcau¤DERLC_HBANT_10">My head hurts. I don't wanna talk anymore.</string>
  <string name="derlcau¤DERLC_HCLEAR_1">~sl:0.3~So, so where do I sit?</string>
  <string name="derlcau¤DERLC_HDIRECT_1">~sl:0.0:1.4~Hey, you know Tumbleweed?~sl:0.2~If you can get me there, I-I should be fine.</string>
  <string name="derlcau¤DERLC_HFOOT_1">~sl:0.0:2.7~So, er, h-how are we getting there?~sl:0.3~I-I won't make it on foot.</string>
  <string name="derlcau¤DERLC_HGIVEUP_1">I want to walk now, okay? Leave me alone.</string>
  <string name="derlcau¤DERLC_HMOUNT_1">This is real good of you.</string>
  <string name="derlcau¤DERLC_HNEAR_1">~sl:0.3~Why would anybody want to live out here?</string>
  <string name="derlcau¤DERLC_HTHANKS_1">I can't believe you're doing this... thank you.</string>
  <string name="derlcau¤DERLC_HTIP_1">Take this, eh? Just... don't, don't you follow me.</string>
  <string name="derlcau¤DERLC_SPOT1_01">Dios mo... hey you! Over here!</string>
  <string name="derlcau¤DERLC_SPOT1_02">Hey, oh, hey! Help me, please.</string>
  <string name="derlcau¤DERLC_SPOT2_01">Come on, you have to help me.</string>
  <string name="derlcau¤DERLC_SPOT2_02">Please, d-don't leave me here.</string>
  <string name="derlcau¤DERLC_UNSEEN_01">~t~In Spanish: Damn horse.</string>
  <string name="derlcau¤DERLC_UNSEEN_02">~t~In Spanish: I need water...</string>
  <string name="derlcau¤DERLC_UNSEEN_03">~t~In Spanish: I'm going crazy.</string>
  <string name="derlcau¤DERLC_UNSEEN_04">~t~~sl:0.0:1.0:1~In Spanish: Gonna be fine...</string>
  <string name="derlcau¤DERLC_WAIT1_1">I-I just need to be off my feet. I can hardly see straight.</string>
  <string name="derlcau¤DERLC_WAIT2_01">Come on, look at me.</string>
  <string name="derlcau¤DERLC_WAIT2_02">Please... feels like I'm in the middle of nowhere, here.</string>
  <string name="derlcau¤DERLC_WALKING_1">~t~~sl:0.0:3.5~In Spanish: It's fine, it's fine. You're gonna be fine...~sl:~In Spanish: just keep walking...</string>
  <string name="desmpau¤DESMP_AAPPRCH_1">I was pretty convincing, though, right?</string>
  <string name="desmpau¤DESMP_AATTACK_1">We got a fish on the line!</string>
  <string name="desmpau¤DESMP_ADISMOUNT_01">On your feet.</string>
  <string name="desmpau¤DESMP_ADISMOUNT_02">Down from there.</string>
  <string name="desmpau¤DESMP_AGREE_1">~sl:0.0:0.7~You will?~sl:0.5~See? I knew you had a kind face.</string>
  <string name="desmpau¤DESMP_AGUN_1">Okay, so... I killed that horse myself.</string>
  <string name="desmpau¤DESMP_APAT_1">My brother always said I should've been on the stage.</string>
  <string name="desmpau¤DESMP_APPROACH_1">~sl:0.0:4.3~Hey there, uh... my horse, well, you can see, uh...~sl:~do you have time to give me a ride?</string>
  <string name="desmpau¤DESMP_DECLINE_1">~sl:0.0:0.9~Right. Well...~sl:0.8~I ain't gonna beg.</string>
  <string name="desmpau¤DESMP_HARRIVE_1">I appreciate it.</string>
  <string name="desmpau¤DESMP_HARRIVE_2">Damn Braithwaites, all I need right now...</string>
  <string name="desmpau¤DESMP_HBANT_1">~sl:0.0:1.2~That poor horse...~sl:0.4~~rp~you never think it's gonna cut you up so bad, but... but it does.</string>
  <string name="desmpau¤DESMP_HBANT_2">~sl:0.0:1.3~We was together for years.~sl:0.5~~rp~She was old... but I didn't want it to end like that.</string>
  <string name="desmpau¤DESMP_HBANT_3">~sl:0.0:1.1~I went and pushed her too far.~sl:0.8~~rp~Should've stopped riding her couple of weeks back.</string>
  <string name="desmpau¤DESMP_HBANT_4">~sl:0.0:2.2~She was walking funny from the get this morning, but...~sl:0.4~~rp~w-well, I guess it's done now.</string>
  <string name="desmpau¤DESMP_HBANT_5">~sl:0.0:1.2~Sure do feel bad about it, though.~sl:0.7~~rp~I'm sorry, you don't know me from Adam, I... ~rp~Just a hell of a thing, that's all...</string>
  <string name="desmpau¤DESMP_HCLEAR_1">Don't reckon there's enough space for me on there.</string>
  <string name="desmpau¤DESMP_HDIRECT_1">~sl:0.0:2.7~I'm supposed to be delivering a message to that Braithwaite family.~sl:0.5~You know that big fancy house they got?</string>
  <string name="desmpau¤DESMP_HFOOT_1">~sl:0.0:2.4~Er, I figured you had a horse yourself?~sl:0.5~See feet I already got.</string>
  <string name="desmpau¤DESMP_HGIVEUP_1">~sl:0.0:0.9~Okay, I think...~sl:0.8~I'm just gonna walk from here out...</string>
  <string name="desmpau¤DESMP_HMOUNT_1">~sl:0.0:0.7~Thank you.~sl:~Sometimes feels like folks don't help each other out no more these days.</string>
  <string name="desmpau¤DESMP_HNEAR_1">Nearly there... I hate this place...</string>
  <string name="desmpau¤DESMP_HTHANKS_1">This is real nice of you...</string>
  <string name="desmpau¤DESMP_HTIP_1">Have this, please. Least I can do.</string>
  <string name="desmpau¤DESMP_SPOT1_01">Oh? Uh, h-hey there!</string>
  <string name="desmpau¤DESMP_SPOT1_02">Over here.</string>
  <string name="desmpau¤DESMP_SPOT2_01">Please... can you help me?</string>
  <string name="desmpau¤DESMP_SPOT2_02">Can I talk to you a minute?</string>
  <string name="desmpau¤DESMP_STANDING_1">You poor thing...</string>
  <string name="desmpau¤DESMP_UNSEEN_01">I'm so sorry...</string>
  <string name="desmpau¤DESMP_UNSEEN_03">All these years...</string>
  <string name="desmpau¤DESMP_WAIT1_1">~sl:0.0:1.8~Please, I'm stuck out here and, uh...~sl:0.5~I'm real... real tore up about losing her.</string>
  <string name="desmpau¤DESMP_WAIT2_01">I'd really appreciate it.</string>
  <string name="desmpau¤DESMP_WAIT2_02">You'd be doing me a great favor.</string>
  <string name="desstau¤DESST_AAPPRCH_1">I tell you... this is a real mistake you made.</string>
  <string name="desstau¤DESST_AATTACK_1">Afraid I'm making it your last, though...</string>
  <string name="desstau¤DESST_ADISMOUNT_01">Hop down, let's talk a minute.</string>
  <string name="desstau¤DESST_ADISMOUNT_02">Down off there. I'd like to see your face, eye to eye.</string>
  <string name="desstau¤DESST_AGREE_1">Really?</string>
  <string name="desstau¤DESST_AGUN_1">You'd really trust a stranger like me? In the desert?</string>
  <string name="desstau¤DESST_APAT_1">But all we can do is learn from our mistakes, right?</string>
  <string name="desstau¤DESST_APPROACH_1">~sl:0.0:3.6~Look at that... thought I'd be dying alone out here.~sl:0.5~Don't suppose you could hop me a ride, could you?</string>
  <string name="desstau¤DESST_DECLINE_1">Well, okay then... least it's coming on my terms...</string>
  <string name="desstau¤DESST_FIRE_1">There they go... last little flickerings...</string>
  <string name="desstau¤DESST_HARRIVE_1">~sl:0.0:2.9~Breach'll serve me well 'til that other business calms down.~sl:~Not that I told you any of that, mind you.</string>
  <string name="desstau¤DESST_HBANT_1">Been out in the desert three days now... ~rp~Ran out of provisions on day two...</string>
  <string name="desstau¤DESST_HBANT_2">~sl:0.0:2.3~You ever spend time alone in the desert?~sl:~Supposedly, ~rp~that's what Jesus did.</string>
  <string name="desstau¤DESST_HBANT_3">Someone told me that in a bar, so I thought I'd give it a try...</string>
  <string name="desstau¤DESST_HBANT_4">Well, in truth? ~rp~Had me a run-in with a feller...</string>
  <string name="desstau¤DESST_HBANT_5">~sl:0.0:3.5~I made a decision about him... and now that feller ain't around.~sl:0.7~~rp~Thought it'd be best to hide out for a bit.</string>
  <string name="desstau¤DESST_HBANT_6">Didn't have much but a half dead mule that went full dead a day in</string>
  <string name="desstau¤DESST_HBANT_7">and a bag of tack and some water that ran out some hours before you found me...</string>
  <string name="desstau¤DESST_HBANT_8">Figured that was it when I saw you coming...</string>
  <string name="desstau¤DESST_HBANT_9">well, anyway, ~rp~I'd best save what spit I got left in my mouth.</string>
  <string name="desstau¤DESST_HCLEAR_1">Ain't sure I'll be able to squeeze on there.</string>
  <string name="desstau¤DESST_HDIRECT_1">~sl:0.0:2.7~If you can take me over by Gaptooth Breach,~sl:0.3~I'll find my way from there.</string>
  <string name="desstau¤DESST_HFOOT_1">~sl:0.0:2.5~So, where's your horse?~sl:0.5~Or are you on foot, too?</string>
  <string name="desstau¤DESST_HGIVEUP_1">Know what? I reckon I'll just take my chances out here.</string>
  <string name="desstau¤DESST_HMOUNT_1">This is nice.</string>
  <string name="desstau¤DESST_HNEAR_1">Yeah... this'll be good.</string>
  <string name="desstau¤DESST_HTHANKS_1">~sl:0.0:1.3~Didn't expect this,~sl:0.7~it's real kind of you.</string>
  <string name="desstau¤DESST_HTIP_1">Hey. You should take this. Only seems right.</string>
  <string name="desstau¤DESST_SPOT1_01">Oh, hey... who's that?</string>
  <string name="desstau¤DESST_SPOT1_02">Hello?</string>
  <string name="desstau¤DESST_SPOT2_01">~sl:0.0:3.4~You, uh... uh, you here to rob me,~sl:0.4~or you looking for fire?</string>
  <string name="desstau¤DESST_SPOT2_02">~sl:0.0:1.3~What you doing?~sl:0.5~I know you're there...</string>
  <string name="desstau¤DESST_UNSEEN_01">Didn't think it'd end like this...</string>
  <string name="desstau¤DESST_UNSEEN_02">Least it's a nice night...</string>
  <string name="desstau¤DESST_UNSEEN_03">Gonna be home soon...</string>
  <string name="desstau¤DESST_WAIT1_1">~sl:0.0:2.1~Think it over, but not too long.~sl:0.6~Cold's spreading.</string>
  <string name="desstau¤DESST_WAIT2_01">~sl:0.0:0.8~So will ya?~sl:0.9~I ain't sure I'll make it otherwise.</string>
  <string name="desstau¤DESST_WAIT2_02">~sl:0.0:2.1~Keeping me interested standing there...</string>
  <string name="devanau¤DEVAN_AAPPRCH_1">No one's gonna blink around here...</string>
  <string name="devanau¤DEVAN_AATTACK_1">Welcome to Van Horn!</string>
  <string name="devanau¤DEVAN_ADISMOUNT_01">Think you're special up there? Giddown.</string>
  <string name="devanau¤DEVAN_ADISMOUNT_02">Giddown already.</string>
  <string name="devanau¤DEVAN_AGREE_1">~sl:0.0:3.1~Yeah? Yeah? Alright then...~sl:0.8~Someone who ain't a shit in this shithole town.</string>
  <string name="devanau¤DEVAN_AGUN_1">Just as dumb as the rest, though.</string>
  <string name="devanau¤DEVAN_APAT_1">You're lousy as the rest. Don't pretend otherwise...</string>
  <string name="devanau¤DEVAN_APPROACH_1">~sl:0.0:3.0~You know how I can get where I-I'm staying?~sl:0.3:3.5~I think... I th-you think you could help me, maybe?~sl:0.5~I, uh... ugh...</string>
  <string name="devanau¤DEVAN_DECLINE_1">~sl:1.1~Lousy, lousy as the rest... ugh... Leave me alone then.</string>
  <string name="devanau¤DEVAN_HANTAG1_01">Whoa, whoa!</string>
  <string name="devanau¤DEVAN_HANTAG1_02">Outta nowhere!</string>
  <string name="devanau¤DEVAN_HANTAG1_03">What's going on?</string>
  <string name="devanau¤DEVAN_HANTAG1_04">Why's this?</string>
  <string name="devanau¤DEVAN_HANTAG2_01">Son of a bitch!</string>
  <string name="devanau¤DEVAN_HANTAG2_02">Goddammit!</string>
  <string name="devanau¤DEVAN_HANTAG2_03">This ain't right!</string>
  <string name="devanau¤DEVAN_HANTAG2_04">What the hell is wrong with you?</string>
  <string name="devanau¤DEVAN_HARRIVE_1">Alright, this should do it.</string>
  <string name="devanau¤DEVAN_HBANT_1">You know... you know... that, uh... that two-bit, uh... ~rp~that two-bit saloon... charges for a clean glass?</string>
  <string name="devanau¤DEVAN_HBANT_2">What kinda horse chewing... Year... year from now, ~rp~I won't even piss in a place like that. I got-I got ideas. Hey...</string>
  <string name="devanau¤DEVAN_HBANT_3">you ever seen one of them cameras? Well... well, ~rp~I'mma make me... a little one... fit right there in your pocket.</string>
  <string name="devanau¤DEVAN_HBANT_4">I know how they'll do it, too... ~rp~got it written on some, uh, paper somewhere...</string>
  <string name="devanau¤DEVAN_HBANT_5">Don't believe me? It's-it's the future... ~rp~I dare you don't believe me... I dare you, I dare you don't believe me...</string>
  <string name="devanau¤DEVAN_HBANT_6">I dare you, that's right... ~rp~You just sit there...</string>
  <string name="devanau¤DEVAN_HBANT_7">Bet you think... I bet you....~rp~ I bet you think you're real clever...</string>
  <string name="devanau¤DEVAN_HBANT_8">I known clever coachmen in my time... you ain't it... ~rp~you ain't it, baby...</string>
  <string name="devanau¤DEVAN_HBANT_9">Nope... This is taking forever...</string>
  <string name="devanau¤DEVAN_HCARRY_01">~sl:1.5~Yeah...</string>
  <string name="devanau¤DEVAN_HCARRY_02">Who're you?</string>
  <string name="devanau¤DEVAN_HCARRY_03">Oops...</string>
  <string name="devanau¤DEVAN_HCARRY_04">Easy does it...</string>
  <string name="devanau¤DEVAN_HCARRY_05">I'm... I'm fine, I'm fine.</string>
  <string name="devanau¤DEVAN_HCLEAR_1">So, uh... so where is it I supposed to sit? Huh? Huh?</string>
  <string name="devanau¤DEVAN_HDIRECT_1">~sl:0.0:3.3~Hey... You know Butchers Creek?~sl:0.3:2.2~I'm-I'm staying there.~sl:0.3:2.5~But... Butcher Freak, I call it.</string>
  <string name="devanau¤DEVAN_HFALL_01">Whoa... oh shit.</string>
  <string name="devanau¤DEVAN_HFALL_02">Ugh... damn road...</string>
  <string name="devanau¤DEVAN_HFALL_03">Sonuvabitch...</string>
  <string name="devanau¤DEVAN_HFALL_04">~sl:1.6~Where the hell?</string>
  <string name="devanau¤DEVAN_HFOOT_1">~sl:0.0:1.5~We... we walking?~sl:0.9~Some kinda, s-some kinda driver you are.</string>
  <string name="devanau¤DEVAN_HGIVEUP_1">~sl:0.0:3.7~Okay... I reckon need to be going...~sl:0.4~now.</string>
  <string name="devanau¤DEVAN_HGROUND_01">~sl:0.0:2.2~Oh... ground's...~sl:0.6~nice...</string>
  <string name="devanau¤DEVAN_HGROUND_02">Ugh...</string>
  <string name="devanau¤DEVAN_HGROUND_03">Ohh...</string>
  <string name="devanau¤DEVAN_HGROUND_05">~sl:2.6~Where... where's... home?</string>
  <string name="devanau¤DEVAN_HGROUND_06">Tired...</string>
  <string name="devanau¤DEVAN_HMOUNT_1">Oh shit, I don't-I don't feel good...</string>
  <string name="devanau¤DEVAN_HNEAR_1">Smells like the Creek...</string>
  <string name="devanau¤DEVAN_HSLIPPING_01">Ohh.... slipping...</string>
  <string name="devanau¤DEVAN_HSLIPPING_02">Steady.... whoa... whoa...</string>
  <string name="devanau¤DEVAN_HSLIPPING_03">Here I go...</string>
  <string name="devanau¤DEVAN_HTHANKS_1">~sl:1.5~I should've... I should've eaten something.</string>
  <string name="devanau¤DEVAN_HTIP_1">Here.</string>
  <string name="devanau¤DEVAN_SPOT1_01">~sl:0.0:1.1~Hmm? Oh...~sl:0.7~Hey, hey, hey.</string>
  <string name="devanau¤DEVAN_SPOT1_02">Ohh... hello? Hello, hey, yeah, you!</string>
  <string name="devanau¤DEVAN_SPOT2_01">Don't you... d-don't act like you don't hear me...</string>
  <string name="devanau¤DEVAN_SPOT2_02">~sl:0.0:3.4~Come here... don't be rude, huh...</string>
  <string name="devanau¤DEVAN_UNSEEN_01">~sl:0.0:1.2~Bastards...~sl:0.6:2.2~the last time I set foot in there...</string>
  <string name="devanau¤DEVAN_UNSEEN_02">Piece of shit town...</string>
  <string name="devanau¤DEVAN_UNSEEN_03">~sl:1.1~Now where the hell...</string>
  <string name="devanau¤DEVAN_WAIT1_1">I ain't ask-asking much here, so...</string>
  <string name="devanau¤DEVAN_WAIT2_01">Hey... gim-gimme an answer already.</string>
  <string name="devanau¤DEVAN_WAIT2_02">I'm-I'm waiting here w-with a thumb up my ass...</string>
  <string name="devanau¤DEVAN_WALKING_1">~sl:1.1~Whoa... goddammit... oh, goddammit.</string>
  <string name="dewshau¤DEWSH_AAPPRCH_1">~sl:0.0:1.3~So here's how it goes.~sl:0.4~You empty your pockets, and we both go on with our lives.</string>
  <string name="dewshau¤DEWSH_AATTACK_1">And now it's goodbye.</string>
  <string name="dewshau¤DEWSH_AGREE_1">Oh, yes! Yes. Finally.</string>
  <string name="dewshau¤DEWSH_AGUN_1">~sl:1.0~I was getting tired of waiting for a fool to come along. But here you are.</string>
  <string name="dewshau¤DEWSH_APAT_1">~sl:0.0:4.7~You know, you're real nice for helping me. Just real stupid, too...</string>
  <string name="dewshau¤DEWSH_APPROACH_1">~sl:0.0:2.5~Yes, yes! Please loose these ropes...~sl:~it feels like they're cutting me to the bone.</string>
  <string name="dewshau¤DEWSH_DECLINE_1">No, don't you leave me here! Goddamn you.</string>
  <string name="dewshau¤DEWSH_HARRIVE_1">~sl:0.0:1.4~Appreciate this.~sl:0.2~You done a real good thing. Helped set right a wrong.</string>
  <string name="dewshau¤DEWSH_HBANT_1">~sl:0.0:2.3~Charlie, that son of a bitch.~sl:0.5:1.6~~rp~I thought we was friends.~sl:0.1~~rp~Two of us pretty much grew up together.</string>
  <string name="dewshau¤DEWSH_HBANT_2">~sl:0.0:1.5~And what does that bastard do?~sl:0.5:1.8~~rp~Smacks me with his rifle butt~sl:~and knocks me on my ass.</string>
  <string name="dewshau¤DEWSH_HBANT_3">~sl:0.0:2.0~I come to, he's wrapping me in that rope~sl:0.0:1.6~you found me in, ~rp~shoves me~sl:~off the side of the road.</string>
  <string name="dewshau¤DEWSH_HBANT_4">Near broke my arm when I dropped, too.</string>
  <string name="dewshau¤DEWSH_HBANT_5">~sl:0.0:1.7~Ain't like he was married to that girl.~sl:0.1~Well not yet, at least.</string>
  <string name="dewshau¤DEWSH_HBANT_6">~sl:0.0:1.7~Always had a mean temper, but I swear,~sl:0.0:2.5~ever since he started laboring at Emerald Ranch,~sl:~~rp~he ain't been the same.</string>
  <string name="dewshau¤DEWSH_HBANT_7">Something not right about that place.</string>
  <string name="dewshau¤DEWSH_HBANT_8">~sl:0.0:2.7~Anyway, I figure me and Charlie need to have~sl:~a nice long chat. Sort it all out.</string>
  <string name="dewshau¤DEWSH_HCLEAR_1">Uh, I can't fit?</string>
  <string name="dewshau¤DEWSH_HDIRECT_1">Hey. You know Emerald Ranch? I need to get there.</string>
  <string name="dewshau¤DEWSH_HDIRECT_2">~sl:0.0:2.5~Got someone I need to talk to about the, um...~sl:0.4~the situation you found me in.</string>
  <string name="dewshau¤DEWSH_HFOOT_1">Er, you got yourself a horse? Wagon, maybe?</string>
  <string name="dewshau¤DEWSH_HGIVEUP_1">I've had enough of this, I'm walking.</string>
  <string name="dewshau¤DEWSH_HMOUNT_1">~sl:1.1~It's kinda funny how much lying on the ground takes out of you.</string>
  <string name="dewshau¤DEWSH_HNEAR_1">Nearly there, I can't wait to see his face.</string>
  <string name="dewshau¤DEWSH_HTHANKS_1">~sl:0.0:1.7~Oh, oh yes...~sl:0.4~feeling the blood moving through me again...</string>
  <string name="dewshau¤DEWSH_HTHANKS_2">You have no idea how good that feels...</string>
  <string name="dewshau¤DEWSH_HTIP_1">~sl:0.0:0.5~Here.~sl:0.7~I owe you.</string>
  <string name="dewshau¤DEWSH_INJURED_1">Lousy son of a bitch!</string>
  <string name="dewshau¤DEWSH_SPOT1_01">Oh, hey! Over here!</string>
  <string name="dewshau¤DEWSH_SPOT1_02">Hey, please! Can you help me?</string>
  <string name="dewshau¤DEWSH_SPOT2_01">Please, I'm in a bad way here!</string>
  <string name="dewshau¤DEWSH_SPOT2_02">Oh, Jesus, come on... you!</string>
  <string name="dewshau¤DEWSH_UNSEEN_01">Can somebody help me here?</string>
  <string name="dewshau¤DEWSH_UNSEEN_03">Damn that hurts!</string>
  <string name="dewshau¤DEWSH_WAIT1_1">Come on, please! Look at me.</string>
  <string name="dewshau¤DEWSH_WAIT2_01">Goddamn it, help me will you?</string>
  <string name="dewshau¤DEWSH_WAIT2_02">You're right there! Help for Christ's sake.</string>
  <string name="dmc_play¤0x00AB2298">5</string>
  <string name="dmc_play¤0x01FFC8AF">(BOT) MacMartin</string>
  <string name="dmc_play¤0x022742B0">(BOT) Broncho</string>
  <string name="dmc_play¤0x02784D97">You Won the SHOWDOWN!</string>
  <string name="dmc_play¤0x031507D0">WINNER</string>
  <string name="dmc_play¤0x04A384AE">(BOT) Silver</string>
  <string name="dmc_play¤0x04B06284">Weapons that are harder to use will gain you more points. Choose a weapon wisely.</string>
  <string name="dmc_play¤0x063850A3">TEAM DEATHMATCH</string>
  <string name="dmc_play¤0x0681E5FD">(BOT) Pickett</string>
  <string name="dmc_play¤0x06CA9D73">Player</string>
  <string name="dmc_play¤0x07367544">Headshot (X~1~)</string>
  <string name="dmc_play¤0x07F442F9">Hog Tie Kill (X~1~)</string>
  <string name="dmc_play¤0x0ABF5CB1">Bonus points are awarded when one Public Enemy takes out the other.</string>
  <string name="dmc_play¤0x0B077758">(BOT) Cortez</string>
  <string name="dmc_play¤0x0C03EAD9">Arrows will kill players in a single hit.</string>
  <string name="dmc_play¤0x0C1285D2">(BOT) Hawkeye</string>
  <string name="dmc_play¤0x0E23C3CD">(BOT) One-eye</string>
  <string name="dmc_play¤0x0EFDB5C1">Team Score</string>
  <string name="dmc_play¤0x0F70E652">You scored 7 points</string>
  <string name="dmc_play¤0x1B099BAF">You scored 14 points</string>
  <string name="dmc_play¤0x1B6A645E">~1p~</string>
  <string name="dmc_play¤0x1B9E6929">YOUR TEAM CAME SEVENTH</string>
  <string name="dmc_play¤0x1BD33802">KILL REWARD</string>
  <string name="dmc_play¤0x1BFFFD31">KILL OPPONENTS!</string>
  <string name="dmc_play¤0x2C884C72">(BOT) Black-eye</string>
  <string name="dmc_play¤0x2CBA3F10">You scored 15 points</string>
  <string name="dmc_play¤0x2D4898F2">(BOT) Domino</string>
  <string name="dmc_play¤0x2E76A4CA">Stealth Kill (X~1~)</string>
  <string name="dmc_play¤0x2E858647">A play area section will be removed in ~1~s</string>
  <string name="dmc_play¤0x2EF4004E">~1~s until the area shrinks at sudden death</string>
  <string name="dmc_play¤0x2F4D0114">~1~m until the area shrinks at sudden death</string>
  <string name="dmc_play¤0x2F321A82">BE THE LAST PLAYER STANDING!</string>
  <string name="dmc_play¤0x3A2BAE72">(BOT) Fez</string>
  <string name="dmc_play¤0x3E9E3B9D">(BOT) Murphy</string>
  <string name="dmc_play¤0x4BA85876">STANDINGS</string>
  <string name="dmc_play¤0x4BBA402B">(BOT) High Noon</string>
  <string name="dmc_play¤0x4D00E95B">(BOT) Deadwood</string>
  <string name="dmc_play¤0x4D2FFA50">(BOT) Holt</string>
  <string name="dmc_play¤0x5ADB2917">(BOT) Cartwright</string>
  <string name="dmc_play¤0x5AE506E5">You are the Public Enemy. Take down ~1p~</string>
  <string name="dmc_play¤0x5B72C7DA">(BOT) Bandit</string>
  <string name="dmc_play¤0x5B7410DD">(BOT) Bitter Creek</string>
  <string name="dmc_play¤0x5BAA716F">(BOT) Canton</string>
  <string name="dmc_play¤0x5F4E9E95">(BOT) Broxey</string>
  <string name="dmc_play¤0x5FE632C2">(BOT) The Kid</string>
  <string name="dmc_play¤0x6AB724C7">(BOT) Rising Sun</string>
  <string name="dmc_play¤0x6B039362">Team 7</string>
  <string name="dmc_play¤0x6CA08994">MISSION FAILED</string>
  <string name="dmc_play¤0x6E61E028">DEATHSTREAK</string>
  <string name="dmc_play¤0x6F61067E">(BOT) Bort</string>
  <string name="dmc_play¤0x7BA1C475">(BOT) Comanche</string>
  <string name="dmc_play¤0x7C0A31B3">(BOT) Buckshot</string>
  <string name="dmc_play¤0x7C1A649A">0</string>
  <string name="dmc_play¤0x7C4AC008">You scored 5 points</string>
  <string name="dmc_play¤0x7C112CE4">(BOT) Chisholm</string>
  <string name="dmc_play¤0x7CAF5EF9">You scored 12 points</string>
  <string name="dmc_play¤0x7FABE18E">(BOT) Bear</string>
  <string name="dmc_play¤0x7FC9BCEE">Team 8</string>
  <string name="dmc_play¤0x8AD4DCDE">Points are awarded for taking down the Public Enemy and for your Public Enemy to take down enemy players.</string>
  <string name="dmc_play¤0x8DB6D1AB">RIVAL</string>
  <string name="dmc_play¤0x8DDAD554">(BOT) Potato</string>
  <string name="dmc_play¤0x8E2FCC5E">Time Until Bounds Update:</string>
  <string name="dmc_play¤0x8E3AA292">KILL THE OTHER TEAMS!</string>
  <string name="dmc_play¤0x8E5CE9EB">(BOT) Flat Nose</string>
  <string name="dmc_play¤0x8EA264B7">You scored 4 points</string>
  <string name="dmc_play¤0x9A0B35F8">(BOT) Arkansas</string>
  <string name="dmc_play¤0x9A3D86F3">(BOT) Wyatt</string>
  <string name="dmc_play¤0x9A17DD6A">A play area section will be removed in ~1~m</string>
  <string name="dmc_play¤0x11A33671">MAKE IT COUNT (ANCIENT TOMAHAWK)</string>
  <string name="dmc_play¤0x13B86C20">(BOT) Leadbelly</string>
  <string name="dmc_play¤0x15B565F9">(BOT) Babyface</string>
  <string name="dmc_play¤0x27FA7361">(BOT) Tulsa</string>
  <string name="dmc_play¤0x32AFB4B9">(BOT) Jesse</string>
  <string name="dmc_play¤0x33A967AE">LEADER</string>
  <string name="dmc_play¤0x33C4D536">(BOT) Six-gun</string>
  <string name="dmc_play¤0x33D2630B">(BOT) Cisco</string>
  <string name="dmc_play¤0x34FE6505">Return to Play Area</string>
  <string name="dmc_play¤0x35FA0F4C">(BOT) Arizona</string>
  <string name="dmc_play¤0x36F4D215">~a~ ~1~</string>
  <string name="dmc_play¤0x38F4BF79">MISSION PASSED</string>
  <string name="dmc_play¤0x49C334C7">8</string>
  <string name="dmc_play¤0x51B1C19D">(BOT) Cactus</string>
  <string name="dmc_play¤0x51B30901">You scored 10 points</string>
  <string name="dmc_play¤0x54AC80C8">KILL THE OTHER TEAM WITH SPECIFIC WEAPONS TO SCORE MORE POINTS!</string>
  <string name="dmc_play¤0x61A1B134">(BOT) Doc</string>
  <string name="dmc_play¤0x63B2D0BF">GUN RUSH TEAMS!</string>
  <string name="dmc_play¤0x65B70619">~1~</string>
  <string name="dmc_play¤0x66ED8B3A">Team 6</string>
  <string name="dmc_play¤0x67C97BA5">(BOT) Kingfisher</string>
  <string name="dmc_play¤0x72D29790">YOUR TEAM CAME FIRST</string>
  <string name="dmc_play¤0x78DC6519">(BOT) Moonlight</string>
  <string name="dmc_play¤0x80A2332F">YOUR TEAM CAME SECOND</string>
  <string name="dmc_play¤0x82B342C5">Team 4</string>
  <string name="dmc_play¤0x83EDFEC0">Draw!</string>
  <string name="dmc_play¤0x85DB45D0">(BOT) Sweet Chain</string>
  <string name="dmc_play¤0x86A072DB">You scored 13 points</string>
  <string name="dmc_play¤0x93C4F9FE">(BOT) Bronze</string>
  <string name="dmc_play¤0x94C0CB85">(BOT) Blaze</string>
  <string name="dmc_play¤0x94EF3006">SHOWDOWN</string>
  <string name="dmc_play¤0x95EDF72C">Play area shrinking in ~1~ minutes</string>
  <string name="dmc_play¤0x96A2E3C1">KILL OPPONENTS!</string>
  <string name="dmc_play¤0x124C5F27">(BOT) Rustles</string>
  <string name="dmc_play¤0x125CF5BA">Your value is shown in the top right and is determined by your position in the match. The better your position, the higher your value.</string>
  <string name="dmc_play¤0x241C3CDA">TIME</string>
  <string name="dmc_play¤0x277B93A6">(BOT) Black Arrow</string>
  <string name="dmc_play¤0x398E9F30">(BOT) Blackjack</string>
  <string name="dmc_play¤0x454C9AE9">Return to ~o~~a~</string>
  <string name="dmc_play¤0x471EAC7B">(BOT) Winston</string>
  <string name="dmc_play¤0x497DE0AB">Get Ready!</string>
  <string name="dmc_play¤0x554D9B90">KILL YOUR TARGET WITHIN THE TIME LIMIT TO SCORE EXTRA POINTS!</string>
  <string name="dmc_play¤0x625CE40A">READY</string>
  <string name="dmc_play¤0x630AEA07">Headshots</string>
  <string name="dmc_play¤0x706B02DA">(BOT) Dice</string>
  <string name="dmc_play¤0x716E4513">(BOT) The Wild One</string>
  <string name="dmc_play¤0x733AADE8">You scored 2 points</string>
  <string name="dmc_play¤0x836D281E">2</string>
  <string name="dmc_play¤0x852D784B">(BOT) Tex</string>
  <string name="dmc_play¤0x886DFD3A">.</string>
  <string name="dmc_play¤0x1484B9FB">(BOT) Littlefield</string>
  <string name="dmc_play¤0x2350C313">GUN RUSH!</string>
  <string name="dmc_play¤0x2918E064">KILL THE HIGHER RANKED PLAYERS TO SCORE MORE POINTS!</string>
  <string name="dmc_play¤0x5810D162">9</string>
  <string name="dmc_play¤0x5830B871">LOST</string>
  <string name="dmc_play¤0x6219B1E3">(BOT) Texas</string>
  <string name="dmc_play¤0x6269AA6E">You scored 11 points</string>
  <string name="dmc_play¤0x7777DCE0">(BOT) Phantom</string>
  <string name="dmc_play¤0x11008E56">WON</string>
  <string name="dmc_play¤0x12674D12">LOSER</string>
  <string name="dmc_play¤0x15192BA9">Return to Shootout</string>
  <string name="dmc_play¤0x42842DBF">(BOT) Burns</string>
  <string name="dmc_play¤0x71381C0F">(BOT) Calamity</string>
  <string name="dmc_play¤0x79474E57">TARGET</string>
  <string name="dmc_play¤0x95010C38">(BOT) Starr</string>
  <string name="dmc_play¤0x99306FBF">Team 5</string>
  <string name="dmc_play¤0x143797A5">(BOT) Rodeo</string>
  <string name="dmc_play¤0x528255BC">(BOT) Rocko</string>
  <string name="dmc_play¤0x799723E5">(BOT) Lawless</string>
  <string name="dmc_play¤0x6775142F">~1~/~2~</string>
  <string name="dmc_play¤0x29518493">YOUR TEAM CAME EIGHTH</string>
  <string name="dmc_play¤0x43972568">(BOT) Thunder</string>
  <string name="dmc_play¤0x61000973">You scored 3 points</string>
  <string name="dmc_play¤0x69316357">(BOT) Curly</string>
  <string name="dmc_play¤0x88384127">(BOT) Rowdy</string>
  <string name="dmc_play¤0xA0E32A28">POSITION</string>
  <string name="dmc_play¤0xA7D3865F">Killed in Vehicle (X~1~)</string>
  <string name="dmc_play¤0xA8E7C696">MATCH OVER</string>
  <string name="dmc_play¤0xA9D7A0E0">(BOT) Buffalo</string>
  <string name="dmc_play¤0xA65B8178">(BOT) Lucky</string>
  <string name="dmc_play¤0xA82C0246">YOUR TEAM CAME FIFTH</string>
  <string name="dmc_play¤0xA97A256C">(BOT) Harley</string>
  <string name="dmc_play¤0xA200F8C5">Part of the bounds have been removed</string>
  <string name="dmc_play¤0xA222E649">(BOT) Gunsmoke</string>
  <string name="dmc_play¤0xA241C813">(BOT) Apache</string>
  <string name="dmc_play¤0xA9841A7A">You scored 6 points</string>
  <string name="dmc_play¤0xA87953F5">My Team</string>
  <string name="dmc_play¤0xAA190782">You have collected some armor. It will protect you from losing health, at the expense of mobility, until it breaks from taking too much damage.</string>
  <string name="dmc_play¤0xAB3477AC">3</string>
  <string name="dmc_play¤0xAE07196C">Team 2</string>
  <string name="dmc_play¤0xAE560229">Killed from Vehicle (X~1~)</string>
  <string name="dmc_play¤0xAF8232D0">BE THE LAST PLAYER STANDING!</string>
  <string name="dmc_play¤0xB0E0073E">1</string>
  <string name="dmc_play¤0xB0E4818F">(BOT) Razor</string>
  <string name="dmc_play¤0xB7A5A139">YOUR TEAM CAME SIXTH</string>
  <string name="dmc_play¤0xB7EE62D1">(BOT) Dakota</string>
  <string name="dmc_play¤0xB16ABCC1">(BOT) Tinman</string>
  <string name="dmc_play¤0xB18A1F6F">Sudden death will trigger if there are multiple players alive at the end of the round. All players will be blipped during this period.</string>
  <string name="dmc_play¤0xB61B1EA7">Throwing Knives will kill players in a single hit.</string>
  <string name="dmc_play¤0xB90C135B">0</string>
  <string name="dmc_play¤0xB6665FC1">(BOT) Hoot</string>
  <string name="dmc_play¤0xB2092170">Team 3</string>
  <string name="dmc_play¤0xB8927306">(BOT) White Wolf</string>
  <string name="dmc_play¤0xBAE4BD3B">You scored 9 points</string>
  <string name="dmc_play¤0xBC66B35D">(BOT) Donner</string>
  <string name="dmc_play¤0xBECA8124">(BOT) Cool Hand</string>
  <string name="dmc_play¤0xBFC7597A">(BOT) Outlaw</string>
  <string name="dmc_play¤0xC0494848">Assists</string>
  <string name="dmc_play¤0xC0916121">(BOT) Jerome</string>
  <string name="dmc_play¤0xC0A607B2">TIED FOR LEAD</string>
  <string name="dmc_play¤0xC1C27D6E">OUT OF BOUNDS</string>
  <string name="dmc_play¤0xC2AD2520">(BOT) Cassidy</string>
  <string name="dmc_play¤0xC5B5D2DD">You scored 8 points</string>
  <string name="dmc_play¤0xC5F3ED32">(BOT) Silverheels</string>
  <string name="dmc_play¤0xC20FACD4">(BOT) Crazy Fox</string>
  <string name="dmc_play¤0xC64F8E80">(BOT) Stonewall</string>
  <string name="dmc_play¤0xC857E34E">The Showdown Is Over</string>
  <string name="dmc_play¤0xC960C782">(BOT) Jayne</string>
  <string name="dmc_play¤0xC88730D0">(BOT) Aces</string>
  <string name="dmc_play¤0xCAEBBFCA">Team Total</string>
  <string name="dmc_play¤0xCB8D67D0">(BOT) Iron Eyes</string>
  <string name="dmc_play¤0xCEC23EC7">1</string>
  <string name="dmc_play¤0xD0B69CE8">KILLSTREAK</string>
  <string name="dmc_play¤0xD0ECBF1D">~1p~</string>
  <string name="dmc_play¤0xD1D293FD">Molotov kills are worth ~1~ points</string>
  <string name="dmc_play¤0xD5EACAA4">Selecting a new Public Enemy</string>
  <string name="dmc_play¤0xD5EB8C6D">Takedown Kill (X~1~)</string>
  <string name="dmc_play¤0xD7BC2AE0">(BOT) Bullwhip</string>
  <string name="dmc_play¤0xD9B73670">Enemy Team</string>
  <string name="dmc_play¤0xD42B89A1">(BOT) Rockford</string>
  <string name="dmc_play¤0xD81F76B7">Killed from Mount (X~1~)</string>
  <string name="dmc_play¤0xD87F35DA">Ancient Tomahawks will kill players in a single hit.</string>
  <string name="dmc_play¤0xD88C789A">You scored 1 point</string>
  <string name="dmc_play¤0xD998DAEC">(BOT) Wayne</string>
  <string name="dmc_play¤0xD8132B2D">KILL THE OTHER PLAYERS!</string>
  <string name="dmc_play¤0xD5545026">3</string>
  <string name="dmc_play¤0xD6497836">Play area shrinking in ~1~ seconds</string>
  <string name="dmc_play¤0xDAE7A50A">(BOT) Crow Dog</string>
  <string name="dmc_play¤0xDB0A680A">YOUR TEAM CAME LAST</string>
  <string name="dmc_play¤0xDBB773C9">If the bout goes to sudden death, the play area will shrink: players out of bounds will be eliminated. All players will be blipped.</string>
  <string name="dmc_play¤0xDBC2D5CA">Killed on Mount (X~1~)</string>
  <string name="dmc_play¤0xDC1CD97C">6</string>
  <string name="dmc_play¤0xDDFAA18A">You scored 16 points</string>
  <string name="dmc_play¤0xDE6E5182">Your armor has become too damaged.</string>
  <string name="dmc_play¤0xE045FDE9">Team 1</string>
  <string name="dmc_play¤0xE0EFE6B7">Score</string>
  <string name="dmc_play¤0xE4B8FB5F">YOUR TEAM CAME THIRD</string>
  <string name="dmc_play¤0xE4E09A76">(BOT) Cherokee</string>
  <string name="dmc_play¤0xE4FD760B">(BOT) Sundance</string>
  <string name="dmc_play¤0xE8C62A86">(BOT) Snake</string>
  <string name="dmc_play¤0xE9B85AC5">DRAW</string>
  <string name="dmc_play¤0xE247E5D2">7</string>
  <string name="dmc_play¤0xE494DBEC">Kill the opposing team's Target while defending your own.</string>
  <string name="dmc_play¤0xE919BEEF">Close Leaderboard</string>
  <string name="dmc_play¤0xE7765CDF">KILL OPPONENTS!</string>
  <string name="dmc_play¤0xE929418D">(BOT) Pat</string>
  <string name="dmc_play¤0xEB957CA8">2</string>
  <string name="dmc_play¤0xEC9CF13B">WINNERS</string>
  <string name="dmc_play¤0xF6B5FEF6">DEATHMATCH</string>
  <string name="dmc_play¤0xF46BC1FB">Tomahawks will kill players in a single hit.</string>
  <string name="dmc_play¤0xF77D00EC">Kills</string>
  <string name="dmc_play¤0xF80CC913">(BOT) Jackson</string>
  <string name="dmc_play¤0xF27816DD">YOUR TEAM CAME FOURTH</string>
  <string name="dmc_play¤0xF40438BD">(BOT) Younger</string>
  <string name="dmc_play¤0xF108659F">(BOT) Perry</string>
  <string name="dmc_play¤0xF2998675">4</string>
  <string name="dmc_play¤0xFA2C97C6">(BOT) Rawhide</string>
  <string name="dmc_play¤0xFBA70B78">Deaths</string>
  <string name="dmc_play¤0xFC87AB48">Mission Failed: Out of Bounds</string>
  <string name="dmc_play¤0xFD1C728F">K/D Ratio</string>
  <string name="dmc_play¤0xFF191FFE">KILL PLAYERS WITH SPECIFIC WEAPONS TO SCORE MORE POINTS!</string>
  <string name="dmc_play¤BR_B_SHRINK">Play area shrinking in ~1~ minutes ~2~ seconds</string>
  <string name="dmc_play¤BR_B_SHRUNK">Play area shrunk</string>
  <string name="dmc_play¤BR_B_SUDDEN">~1~m ~2~s until the area shrinks at sudden death</string>
  <string name="dmc_play¤BR_B_SUDDEN_SHARD">GET TO THE SAFE AREA</string>
  <string name="dmc_play¤BR_B_UPDATE">A play area section will be removed in ~1~m ~2~s</string>
  <string name="dmc_play¤BR_SHA_NWG">You haven't received any weapon.</string>
  <string name="dmc_play¤BR_SHA_WIB">You have received a ~a~</string>
  <string name="dmc_play¤BR_SHA_WIT">Chance</string>
  <string name="dmc_play¤DMC_BLIP_CHEST">Chest</string>
  <string name="dmc_play¤DMC_CHS_OPEN">Open Chest</string>
  <string name="dmc_play¤DMC_FTB_H1">Each player's value is based on their position on the scoreboard. Kill a player to earn their value in points.</string>
  <string name="dmc_play¤DMC_FTB_H2">Only players who have earned a kill contribute to the value scoreboard.</string>
  <string name="dmc_play¤DMC_FTB_OBJ_T">You are worth ~1~ points</string>
  <string name="dmc_play¤DMC_FTB_OBJ_T_1">You are worth ~1~ point</string>
  <string name="dmc_play¤DMC_HUD_JL_LD">Tied for lead</string>
  <string name="dmc_play¤DMC_HUD_KL_LD">You took the lead</string>
  <string name="dmc_play¤DMC_HUD_WMP">Weapon Value</string>
  <string name="dmc_play¤DMC_HUD_WOR">VALUE</string>
  <string name="dmc_play¤DMC_HUD_WOR_H">VALUE: ~1~</string>
  <string name="dmc_play¤DMC_OBJ_PRI">Dispatch your ~COLOR_ENEMY~opponents~s~</string>
  <string name="dmc_play¤DMC_OBJ_PRIGR">Be the last person standing</string>
  <string name="dmc_play¤DMC_OBJ_PRIGRT">Be the last team standing</string>
  <string name="dmc_play¤DMC_OBJ_PRI_O">Dispatch your ~COLOR_NET_PLAYER4~opponents~s~</string>
  <string name="dmc_play¤DMC_OBJ_PRI_P">Dispatch your ~COLOR_NET_PLAYER3~opponents~s~</string>
  <string name="dmc_play¤DMC_OBJ_PRI_W">Dispatch your opponents~s~</string>
  <string name="dmc_play¤DMC_PLY_LFT">~1p~ has left the session</string>
  <string name="dmc_play¤DMC_RTN_AREA">Return to ~COLOR_OBJECTIVE~Shootout</string>
  <string name="dmc_play¤DMC_SAFE_AREA">Reach ~COLOR_OBJECTIVE~safe area</string>
  <string name="dmc_play¤DMC_SDNDTH">SUDDEN DEATH</string>
  <string name="dmc_play¤DMC_SDNDTH_K">Next kill wins</string>
  <string name="dmc_play¤DMC_SDNDTH_LS">Time extended</string>
  <string name="dmc_play¤DMC_SDNDTH_OBJ">Dispatch opponent to win</string>
  <string name="dmc_play¤DMC_SDT_ELI">ELIMINATED</string>
  <string name="dmc_play¤DMC_SD_OBJ_E">Dispatch ~COLOR_ENEMY~opponent~s~ to win</string>
  <string name="dmc_play¤DMC_SD_OBJ_O">Dispatch ~COLOR_NET_PLAYER4~opponent~s~ to win</string>
  <string name="dmc_play¤DMC_SD_OBJ_P">Dispatch ~COLOR_NET_PLAYER3~opponent~s~ to win</string>
  <string name="dmc_play¤DMC_TYPE_EXC">MAKE IT COUNT</string>
  <string name="dmc_play¤DMC_TYPE_GR">GUN RUSH</string>
  <string name="dmc_play¤DMC_TYPE_HT">PUBLIC ENEMY</string>
  <string name="dmc_play¤DMC_TYPE_STD">SHOOTOUT</string>
  <string name="dmc_play¤DMC_TYPE_TEAM">TEAM SHOOTOUT</string>
  <string name="dmc_play¤DMC_TYPE_TGR">GUN RUSH TEAMS</string>
  <string name="dmc_play¤DMC_TYPE_TWOC">NAME YOUR WEAPON (TEAMS)</string>
  <string name="dmc_play¤DMC_TYPE_WOC">NAME YOUR WEAPON (FREE-FOR-ALL)</string>
  <string name="dmc_play¤EXC_SHRINK">~o~Play area~s~ shrinking in ~1~ seconds</string>
  <string name="dmc_play¤HT_HEAD">Attack</string>
  <string name="dmc_play¤HT_INTRO">Take down the ~1p~Public Enemy~s~ for points</string>
  <string name="dmc_play¤HT_TARG">~1p~ is the Public Enemy you're after</string>
  <string name="dmc_play¤HT_TARG_K">You took down the Public Enemy</string>
  <string name="dmc_play¤HT_TARG_OBJ">Eliminate the ~1p~Public Enemy</string>
  <string name="dmc_play¤HT_TARG_TK">Your team took down the Public Enemy!</string>
  <string name="dmc_play¤HT_TARG_YTK">Your team's Public Enemy was taken down!</string>
  <string name="dmc_play¤HT_TARK">Public Enemy Killed!</string>
  <string name="dmc_play¤HT_YHEAD">You are the Public Enemy</string>
  <string name="dmc_play¤H_D_BLIPPED">Visible to other players</string>
  <string name="dmc_play¤H_IDLEBLIP">Standing still for too long will reveal your position on the enemy's radar. Your player blip will flash if you've been idle for too long.</string>
  <string name="dmc_play¤OOB_PAS_BLIP">~COLOR_OBJECTIVE~Shootout~s~</string>
  <string name="dmc_play¤OOB_PA_BLIP">~COLOR_OBJECTIVE~Play Area</string>
  <string name="dmc_play¤OOB_RTN_PA">Return to ~COLOR_OBJECTIVE~Play Area</string>
  <string name="dmc_play¤RET_FED_KS">~1~ points</string>
  <string name="dmc_play¤RET_FED_KS1">~1~ point</string>
  <string name="dmc_play¤SB_TIMER">Time Until New Bounds:</string>
  <string name="dmc_play¤WOC_BOW_KILL">Bow Kill (X~1~)</string>
  <string name="dmc_play¤WOC_BOW_TRAN">Bow kills are worth ~1~ points</string>
  <string name="dmc_play¤WOC_BOW_TRAN1">Bow kills are worth ~1~ point</string>
  <string name="dmc_play¤WOC_CAN_KILL">Cannon Kill (X~1~)</string>
  <string name="dmc_play¤WOC_CAN_TRAN">Cannon kills are worth ~1~ points</string>
  <string name="dmc_play¤WOC_CAN_TRAN1">Cannon kills are worth ~1~ point</string>
  <string name="dmc_play¤WOC_EX_KILL">Explosive Kill (X~1~)</string>
  <string name="dmc_play¤WOC_EX_TRAN">Explosive kills are worth ~1~ points</string>
  <string name="dmc_play¤WOC_EX_TRAN1">Explosive kills are worth ~1~ point</string>
  <string name="dmc_play¤WOC_MELW_KILL">Melee Weapon Kill (X~1~)</string>
  <string name="dmc_play¤WOC_MELW_TRAN">Melee weapon kills are worth ~1~ points</string>
  <string name="dmc_play¤WOC_MELW_TRAN1">Melee weapon kills are worth ~1~ point</string>
  <string name="dmc_play¤WOC_MEL_KILL">Melee Kill (X~1~)</string>
  <string name="dmc_play¤WOC_MEL_TRAN">Melee kills are worth ~1~ points</string>
  <string name="dmc_play¤WOC_MEL_TRAN1">Melee kills are worth ~1~ point</string>
  <string name="dmc_play¤WOC_MOL_KILL">Molotov Kill (X~1~)</string>
  <string name="dmc_play¤WOC_MOL_TRAN1">Molotov kills are worth ~1~ point</string>
  <string name="dmc_play¤WOC_PIS_KILL">Pistol Kill (X~1~)</string>
  <string name="dmc_play¤WOC_PIS_TRAN">Pistol kills are worth ~1~ points</string>
  <string name="dmc_play¤WOC_PIS_TRAN1">Pistol Kills are worth ~1~ point</string>
  <string name="dmc_play¤WOC_REP_KILL">Repeater Kill (X~1~)</string>
  <string name="dmc_play¤WOC_REP_TRAN">Repeater kills are worth ~1~ points</string>
  <string name="dmc_play¤WOC_REP_TRAN1">Repeater kills are worth ~1~ point</string>
  <string name="dmc_play¤WOC_REV_KILL">Revolver Kill (X~1~)</string>
  <string name="dmc_play¤WOC_REV_TRAN">Revolver kills are worth ~1~ points</string>
  <string name="dmc_play¤WOC_REV_TRAN1">Revolver Kills are worth ~1~ point</string>
  <string name="dmc_play¤WOC_RIF_KILL">Rifle Kill (X~1~)</string>
  <string name="dmc_play¤WOC_RIF_TRAN">Rifle kills are worth ~1~ points</string>
  <string name="dmc_play¤WOC_RIF_TRAN1">Rifle kills are worth ~1~ point</string>
  <string name="dmc_play¤WOC_SHO_KILL">Shotgun Kill (X~1~)</string>
  <string name="dmc_play¤WOC_SHO_TRAN">Shotgun kills are worth ~1~ points</string>
  <string name="dmc_play¤WOC_SHO_TRAN1">Shotgun kills are worth ~1~ point</string>
  <string name="dmc_play¤WOC_SNI_KILL">Sniper Kill (X~1~)</string>
  <string name="dmc_play¤WOC_SNI_TRAN">Sniper kills are worth ~1~ points</string>
  <string name="dmc_play¤WOC_SNI_TRAN1">Sniper kills are worth ~1~ point</string>
  <string name="dmc_play¤WOC_THR_KILL">Thrown Weapon Kill (X~1~)</string>
  <string name="dmc_play¤WOC_THR_TRAN">Tomahawk kills are worth ~1~ points</string>
  <string name="dmc_play¤WOC_THR_TRAN1">Tomahawk kills are worth ~1~ point</string>
  <string name="dmc_play¤WOC_TUR_KILL">Turret Kill (X~1~)</string>
  <string name="dmc_play¤WOC_TUR_TRAN">Turret kills are worth ~1~ points</string>
  <string name="dmc_play¤WOC_TUR_TRAN1">Turret kills are worth ~1~ point</string>
  <string name="dmichau¤DMICH_MBODY1_1">Good bye, old friend.</string>
  <string name="dmichau¤DMICH_MBODY2_1">Blessed are the peacemakers, huh?</string>
  <string name="dmichau¤DMICH_MBODY3_1">So this is what victory looks like, huh, old friend?</string>
  <string name="dmichau¤DMICH_MBODY4_1">Quite a victory for you, old friend.</string>
  <string name="dmichau¤DMICH_MBODY5_1">I still don't understand you, old friend, but I guess now I won't have to.</string>
  <string name="dminoau¤DMINO_ABI1_1">So where did you learn to play?</string>
  <string name="dminoau¤DMINO_ABI1_2">Saloons, dives growing up... by eight, I was playing piano every night in a cathouse.</string>
  <string name="dminoau¤DMINO_ABI1_3">Really?</string>
  <string name="dminoau¤DMINO_ABI1_4">It weren't no life for a child, but... I learned a few things.</string>
  <string name="dminoau¤DMINO_ABI2_1">I remember you used to play dominoes with Mary.</string>
  <string name="dminoau¤DMINO_ABI2_2">Yeah sometimes.</string>
  <string name="dminoau¤DMINO_ABI2_3">I always liked her.</string>
  <string name="dminoau¤DMINO_ABI2_4">Me too... but you know how this life is. You know it ain't easy.</string>
  <string name="dminoau¤DMINO_ABI2_5">Oh I do.</string>
  <string name="dminoau¤DMINO_HOSEA1_1">I'm watching you like a hawk, Matthews.</string>
  <string name="dminoau¤DMINO_HOSEA1_2">What are you insinuating? I am a man of honor.</string>
  <string name="dminoau¤DMINO_HOSEA1_3">You're a conman.</string>
  <string name="dminoau¤DMINO_HOSEA1_4">It's pretty hard to cheat at dominoes.</string>
  <string name="dminoau¤DMINO_HOSEA1_5">You can cheat at anything.</string>
  <string name="dminoau¤DMINO_HOSEA1_6">That might be the nicest thing anybody's ever said to me.</string>
  <string name="dminoau¤DMINO_HOSEA2_1">Bessie and I would play this for hours back in the day.</string>
  <string name="dminoau¤DMINO_HOSEA2_2">I remember. I think she might have even taught me to play.</string>
  <string name="dminoau¤DMINO_HOSEA2_3">You know, you might be right. A lifetime ago...</string>
  <string name="dminoau¤DMINO_HOSEA2_4">Sure feels like it.</string>
  <string name="dminoau¤DMINO_MBETH1_1">So I been meaning to ask... what's that flower you keep by your bed?</string>
  <string name="dminoau¤DMINO_MBETH1_2">Something my ma always liked. It's kind of a good luck charm, I suppose.</string>
  <string name="dminoau¤DMINO_MBETH1_3">They only grow out west, in parts of California and Oregon...</string>
  <string name="dminoau¤DMINO_MBETH1_4">I always try to grab one when I'm out that way.</string>
  <string name="dminoau¤DMINO_MBETH1_5">That's nice.</string>
  <string name="dminoau¤DMINO_MBETH1_6">I don't remember too much from back then. I was so young when she passed...</string>
  <string name="dminoau¤DMINO_MBETH1_7">but I remember that for some reason.</string>
  <string name="dminoau¤DMINO_MBETH2_1">How about we make this interesting? Whoever wins gets to read the other one's journal.</string>
  <string name="dminoau¤DMINO_MBETH2_2">Oh no, I don't think so.</string>
  <string name="dminoau¤DMINO_MBETH2_3">What have you got to hide?</string>
  <string name="dminoau¤DMINO_MBETH2_4">Plenty.</string>
  <string name="dminoau¤DMINO_MBETH2_5">Now I really want to read it.</string>
  <string name="dminoau¤DMINO_PEARSON1_1">You know when we were at sea, we'd dab jam on the back of the dominoes to stop them sliding around.</string>
  <string name="dminoau¤DMINO_PEARSON1_2">That's a strange story.</string>
  <string name="dminoau¤DMINO_PEARSON1_3">It's always smelled like strawberries below deck on domino night.</string>
  <string name="dminoau¤DMINO_PEARSON1_4">Was this the navy or Goldilocks and the Three Bears?</string>
  <string name="dminoau¤DMINO_PEARSON1_5">We always knew how to improvise, Mr. Morgan.</string>
  <string name="dminoau¤DMINO_TILLY1_1">Can't believe the dominoes survived Blackwater but my necklace didn't.</string>
  <string name="dminoau¤DMINO_TILLY1_2">Oh yeah... I thought something looked different.</string>
  <string name="dminoau¤DMINO_TILLY1_3">Well, I stole that one... I'm sure I can steal another easy enough.</string>
  <string name="dminoau¤DMINO_TILLY1_4">I'll keep my eye out for you too.</string>
  <string name="dminoau¤DMINO_TILLY2_1">If the Pinkertons could see you now.</string>
  <string name="dminoau¤DMINO_TILLY2_2">Killer, bank robber, dominoes player...</string>
  <string name="dminoau¤DMINO_TILLY2_3">Gotta keep them on their toes.</string>
  <string name="dminoau¤DMINO_TILLY2_4">Not the way you want to get arrested, though.</string>
  <string name="dminoau¤DMINO_TILLY2_5">Imagine the newspaper headlines.</string>
  <string name="dminoau¤DMINO_TILLY2_6">Well, keep your eye out then.</string>
  <string name="dmonkau¤DMONK_ANTAG_A_01">Don't fall off.</string>
  <string name="dmonkau¤DMONK_ANTAG_A_02">Boo.</string>
  <string name="dmonkau¤DMONK_ANTAG_A_03">Hello?</string>
  <string name="dmonkau¤DMONK_ANTAG_A_04">Remember to concentrate.</string>
  <string name="dmonkau¤DMONK_ANTAG_A_05">Am I bothering you?</string>
  <string name="dmonkau¤DMONK_ANTAG_A_06">You can hear me.</string>
  <string name="dmonkau¤DMONK_ANTAG_A_07">Am I annoying you?</string>
  <string name="dmonkau¤DMONK_ANTAG_A_08">Don't lose your focus.</string>
  <string name="dmonkau¤DMONK_ANTAG_J_01">Don't look down.</string>
  <string name="dmonkau¤DMONK_ANTAG_J_02">Hey!</string>
  <string name="dmonkau¤DMONK_ANTAG_J_03">You know it's rude to ignore people.</string>
  <string name="dmonkau¤DMONK_ANTAG_J_04">Remember to focus.</string>
  <string name="dmonkau¤DMONK_ANTAG_J_05">Don't slip.</string>
  <string name="dmonkau¤DMONK_ANTAG_J_06">Am I annoying you?</string>
  <string name="dmonkau¤DMONK_GREET_A_01">You okay there?</string>
  <string name="dmonkau¤DMONK_GREET_A_02">What you doing?</string>
  <string name="dmonkau¤DMONK_GREET_A_03">Fancy meeting you up here.</string>
  <string name="dmonkau¤DMONK_GREET_A_04">Looks peaceful.</string>
  <string name="dmonkau¤DMONK_GREET_A_05">Hey.</string>
  <string name="dmonkau¤DMONK_GREET_A_06">You alright?</string>
  <string name="dmonkau¤DMONK_GREET_J_01">You alright there?</string>
  <string name="dmonkau¤DMONK_GREET_J_02">What you doing?</string>
  <string name="dmonkau¤DMONK_GREET_J_03">Beautiful, ain't it?</string>
  <string name="dmonkau¤DMONK_GREET_J_04">Nice spot.</string>
  <string name="dmonkau¤DMONK_GREET_J_05">Hey.</string>
  <string name="dmonkau¤DMONK_GREET_J_06">You okay?</string>
  <string name="dnj2aud¤CDNJ2_INTRO_1">Pinkertons, eh, John?</string>
  <string name="dnj2aud¤CDNJ2_INTRO_2">So it seems.</string>
  <string name="dnj2aud¤CDNJ2_INTRO_3">I mean, I thought this place was a republic.</string>
  <string name="dnj2aud¤CDNJ2_INTRO_4">~sl:0.0:2.0~What happened to the notion of states' rights?~sl:0.6~Of boundaries?</string>
  <string name="dnj2aud¤CDNJ2_INTRO_5">Transcontinental mercenaries pursuing us?</string>
  <string name="dnj2aud¤CDNJ2_INTRO_6">Don't seem quite right.</string>
  <string name="dnj2aud¤CDNJ2_INTRPT_1">What do you think, Arthur?</string>
  <string name="dnj2aud¤CDNJ2_INTRPT_2">Seems like we robbed too many powerful folk.</string>
  <string name="dnj2aud¤CDNJ2_INTRPT_3">~sl:0.0:1.4~Well, I guess we did.~sl:0.4~But they all seemed to deserve it at the time.</string>
  <string name="dnj2aud¤CDNJ2_OUTRO_1">Guess we robbed too many powerful folk.</string>
  <string name="dnj2aud¤CDNJ2_OUTRO_2">Well, they all seemed to deserve it at the time.</string>
  <string name="dnj2aud¤CDNJ2_OUTRO_3">Can't argue with that.</string>
  <string name="dnj2aud¤CDNJ2_OUTRO_4">No, I know it.</string>
  <string name="dnj3aud¤CDNJ3_A_1">~sl:0.0:1.4:1~You're quiet.</string>
  <string name="dnj3aud¤CDNJ3_A_2">~sl:0.0:1.8~What are we still doing down here?~sl:0.3~Thought we was heading west.</string>
  <string name="dnj3aud¤CDNJ3_A_3">We live free. You know that.</string>
  <string name="dnj3aud¤CDNJ3_A_4">I don't need no \"Noble Savages\" speech again...</string>
  <string name="dnj3aud¤CDNJ3_A_5">~sl:0.0:3.9~And have you forgotten that we came down here to get your son back?~sl:0.4:1.2:1~I look after my own.</string>
  <string name="dnj3aud¤CDNJ3_B_1">Just... seems like something's changed.</string>
  <string name="dnj3aud¤CDNJ3_B_2">You've changed!</string>
  <string name="dnj3aud¤CDNJ3_B_3">Don't forget who you are, John.</string>
  <string name="dnj3aud¤CDNJ3_B_ALT_1">Can you believe this ingrate, Arthur?</string>
  <string name="dnj3aud¤CDNJ3_B_ALT_2">Like he ain't gonna agree with you.</string>
  <string name="dnj3aud¤CDNJ3_B_ALT_3">You always said he was too smart.</string>
  <string name="dnj3aud¤CDNJ3_B_ALT_4">Don't forget who you are, John.</string>
  <string name="dnj4aud¤CDNJ4_A_2">How you doing there, partner?</string>
  <string name="dnj4aud¤CDNJ4_A_4">Fine.</string>
  <string name="dnj4aud¤CDNJ4_A_5">You've had a run of bad luck, huh?</string>
  <string name="dnj4aud¤CDNJ4_A_6">Blackwater, and then, uh..</string>
  <string name="dnj4aud¤CDNJ4_A_7">Sure.</string>
  <string name="dnj4aud¤CDNJ4_A_8">Was Blackwater really bad luck though, Dutch...</string>
  <string name="dnj4aud¤CDNJ4_A_9">or, you and Micah acting real crazy?</string>
  <string name="dnj4aud¤CDNJ4_A_INT_1">You tell him, Arthur.</string>
  <string name="dnj4aud¤CDNJ4_A_INT_2">Tell him to wake up. He's lost something.</string>
  <string name="dnj4aud¤CDNJ4_B_1">Blackwater was about surviving, John.</string>
  <string name="dnj4aud¤CDNJ4_B_2">Not for that girl it weren't.</string>
  <string name="dodmbau¤DODMB_INT_1">Fine...</string>
  <string name="dodmbau¤DODMB_INT_2">I think...</string>
  <string name="dodmbau¤DODMB_INT_3">Good...</string>
  <string name="dodmbau¤DODMB_INT_4">and Miss Grimshaw?</string>
  <string name="dodmbau¤DODMB_INT_5">She's fine too I hope...</string>
  <string name="dodmbau¤DODMB_INT_6">I don't let her bother me like the other girls do...</string>
  <string name="dodmbau¤DODMB_INT_7">place I ran from...</string>
  <string name="dodmbau¤DODMB_INT_8">folk were far worse than Miss Grimshaw.</string>
  <string name="dodmbau¤DODMB_INT_9">Sure...</string>
  <string name="dodmbau¤DODMB_INT_10">You see, I was an orphan.</string>
  <string name="dodmbau¤DODMB_INT_11">Me too, eventually...</string>
  <string name="dodmbau¤DODMB_INT_12">not soon enough, perhaps.</string>
  <string name="dodmbau¤DODMB_INT_13">That ain't kind.</string>
  <string name="dodmbau¤DODMB_INT_14">No, no it ain't, but...</string>
  <string name="dodmbau¤DODMB_INT_15">if you'd have met my pa...</string>
  <string name="dodmbau¤DODMB_INT_16">you'd have known it to be true.</string>
  <string name="dodmbau¤DODMB_INT_17">An angry rattlesnake would've made a better father...</string>
  <string name="dodmbau¤DODMB_INT_18">And your mother?</string>
  <string name="dodmbau¤DODMB_INT_19">She died in child birth...</string>
  <string name="dodmbau¤DODMB_INT_20">not to me...</string>
  <string name="dodmbau¤DODMB_INT_21">to my brother...</string>
  <string name="dodmbau¤DODMB_INT_22">he died too...</string>
  <string name="dodmbau¤DODMB_INT_23">Life's real, real tough sometimes...</string>
  <string name="dodmbau¤DODMB_INT_24">if you think about it.</string>
  <string name="dodmbau¤DODMB_INT_25">Best not to think about it too much, just...</string>
  <string name="dodmbau¤DODMB_INT_26">enjoy what you have and...</string>
  <string name="dodmbau¤DODMB_INT_27">don't worry about what you ain't.</string>
  <string name="dodmbau¤DODMB_INT_28">That's real true.</string>
  <string name="dodmbau¤DODMB_INT_29">You... you want to...</string>
  <string name="dodmbau¤DODMB_INT_30">maybe play a game of dominoes or cards or something?</string>
  <string name="dodmbau¤DODMB_INT_31">Sure, why not?</string>
  <string name="dodmbau¤DODMB_INT_32">Dominoes.</string>
  <string name="dodmbau¤DODMB_INT_33">Just don't let me win.</string>
  <string name="dodmbau¤DODMB_INT_34">Oh I don't intend to.</string>
  <string name="dopnaud¤DOPN1_BLDRCT2_1">Jesus, you're in a bad way, mister.</string>
  <string name="dopnaud¤DOPN1_CASH_1">Here we are, friend.</string>
  <string name="dopnaud¤DOPN1_CASH_2">Will I need money?</string>
  <string name="dopnaud¤DOPN1_CASH_3">Here, take this.</string>
  <string name="dopnaud¤DOPN1_CASH_4">Thank you.</string>
  <string name="dopnaud¤DOPN1_IG4_CMIN_1">Come in, pal. Come in.</string>
  <string name="dopnaud¤DOPN1_IG4_LEAN_1">Can I help you?</string>
  <string name="dopnaud¤DOPN1_IG4_LEAN_2">~sl:0.0:2.9:1~Doc... I need a doctor...</string>
  <string name="dopnaud¤DOPN1_IG4_LEAN_3">Oh, uh, just one second, sir.</string>
  <string name="dopnaud¤DOPN1_IG4_SIT_1">I'm sorry.</string>
  <string name="dopnaud¤DOPN1_IG4_SIT_2">I was joking.</string>
  <string name="dopnaud¤DOPN1_IG4_WALK_1">Mister, I need some help.</string>
  <string name="dopnaud¤DOPN1_IG4_WALK_2">So it seems... and that's Dr. Mister to you.</string>
  <string name="dopnaud¤DOPN1_NEAR_1">Nearly there, just around this corner.</string>
  <string name="dopnaud¤DOPN1_RSC2_LI_1">Now you head in there friend, go on.</string>
  <string name="dopnaud¤DOPN1_START_1">Come on, it's not far. Just down the street here.</string>
  <string name="dopnaud¤DOPN1_STOPPD_01">Try to keep moving.</string>
  <string name="dopnaud¤DOPN1_STOPPD_02">Come on, not much further.</string>
  <string name="dopnaud¤DOPN1_STOPPD_03">Just keep following me.</string>
  <string name="dopnaud¤DOPN1_STOPPD_04">Let's go, you're doing fine.</string>
  <string name="dopnaud¤DOPN1_STOPPD_05">Keep going, friend.</string>
  <string name="dopnaud¤DOPN1_STOPPD_06">Come on, let's get you to that doctor.</string>
  <string name="dopnaud¤DOPN1_STOPS1_1">It's alright, take your time.</string>
  <string name="dopnaud¤DOPN1_STOPS2_1">Keep going, you're doing fine.</string>
  <string name="dopnaud¤DOPN1_STOPS3_1">Do you want to lean on my shoulder?</string>
  <string name="dopnaud¤DOPN1_STOPS3_2">I'll be alright.</string>
  <string name="dopnaud¤DOPN1_STOPS4_1">Not too much futher.</string>
  <string name="dopnaud¤DOPN_HIGH_ARTH_1">We can't change what's done, we can only move on.</string>
  <string name="dopnaud¤DOPN_HIGH_DORK_1">You have it in you, I can tell.</string>
  <string name="dopnaud¤DOPN_HIGH_EDIT_1">He didn't have a choice. He was good and he did good.</string>
  <string name="dopnaud¤DOPN_HIGH_HOSE_1">If we don't stop soon we'll all be dying.</string>
  <string name="dopnaud¤DOPN_HIGH_JOHN_1">I sometimes wonder if things was ever the way we remembered them, if we were ever who we thought we was.</string>
  <string name="dopnaud¤DOPN_HIGH_MARY_1">I understand if you don't wanna help me, but... but... I think of you often.</string>
  <string name="dopnaud¤DOPN_HIGH_MRB_1">Well, she was a fool then, Arthur.</string>
  <string name="dopnaud¤DOPN_LOW_ARTH2_1">It feels like... like our luck has turned... you know... and it ain't turning back.</string>
  <string name="dopnaud¤DOPN_LOW_ARTH_1">We can't change what's done, we can only move on.</string>
  <string name="dopnaud¤DOPN_LOW_DUTC_1">The money's safe, you'll just have to trust me.</string>
  <string name="dopnaud¤DOPN_LOW_EDW_1">And you've as good as killed him yourself...</string>
  <string name="dopnaud¤DOPN_LOW_HOSE_1">Turned into a bunch of killers, I mean it.</string>
  <string name="dopnaud¤DOPN_LOW_MB1_1">It means you've got a heart.</string>
  <string name="dopnaud¤DOPN_LOW_MB2_1">I don't believe you're quite that cold, Mr. Morgan.</string>
  <string name="dopnaud¤DOPN_LOW_MILT2_1">You will die... savagely... all of you.</string>
  <string name="dopnaud¤DOPN_LOW_MILT_1">Who made you the messiah to these lost souls?</string>
  <string name="dopnaud¤DOPN_LOW_MRY_1">Don't make me beg you, Arthur.</string>
  <string name="dopnaud¤DOPN_LOW_SUS_1">Kill him, Arthur.</string>
  <string name="dopnaud¤DOPN_RSC2_1">Now look, friend, I don't mean nothing, but...</string>
  <string name="dopnaud¤DOPN_RSC2_2">you got money?</string>
  <string name="dopnaud¤DOPN_RSC2_3">I mean before I start treating you 'cause I got a family.</string>
  <string name="dopnaud¤DOPN_RSC2_4">Yeah, I understand.</string>
  <string name="dopnaud¤DOPN_RSC2_5">Here, will that do you?</string>
  <string name="dopnaud¤DOPN_RSC2_6">Sure, thank you.</string>
  <string name="dopnaud¤DOPN_RSC2_7">Now, what's wrong?</string>
  <string name="dopnaud¤DOPN_RSC2_8">I mean, what appear to be the symptoms?</string>
  <string name="dopnaud¤DOPN_RSC2_9">Well, I think you've heard them...</string>
  <string name="dopnaud¤DOPN_RSC2_10">I'm, I'm coughing.</string>
  <string name="dopnaud¤DOPN_RSC2_11">Is there any blood?</string>
  <string name="dopnaud¤DOPN_RSC2_12">Sometimes.</string>
  <string name="dopnaud¤DOPN_RSC2_13">Okay now, here...</string>
  <string name="dopnaud¤DOPN_RSC2_14">breathe.</string>
  <string name="dopnaud¤DOPN_RSC2_15">Again.</string>
  <string name="dopnaud¤DOPN_RSC2_16">Let me see your tongue.</string>
  <string name="dopnaud¤DOPN_RSC2_17">Now say ahh.</string>
  <string name="dopnaud¤DOPN_RSC2_18">Ahh...</string>
  <string name="dopnaud¤DOPN_RSC2_19">What is it?</string>
  <string name="dopnaud¤DOPN_RSC2_20">It's not good news.</string>
  <string name="dopnaud¤DOPN_RSC2_21">Well I guessed that.</string>
  <string name="dopnaud¤DOPN_RSC2_22">You got tuberculosis.</string>
  <string name="dopnaud¤DOPN_RSC2_23">I'm really sorry for you, son, it's a hell of a thing.</string>
  <string name="dopnaud¤DOPN_RSC2_24">Well what you mean?</string>
  <string name="dopnaud¤DOPN_RSC2_25">You're real sick, you...</string>
  <string name="dopnaud¤DOPN_RSC2_26">It's a progressive disease.</string>
  <string name="dopnaud¤DOPN_RSC2_27">You'll be...</string>
  <string name="dopnaud¤DOPN_RSC2_28">Well the best thing is rest and...</string>
  <string name="dopnaud¤DOPN_RSC2_29">getting somewhere warm and dry, and taking it easy.</string>
  <string name="dopnaud¤DOPN_RSC2_30">Now, is that possible?</string>
  <string name="dopnaud¤DOPN_RSC2_31">Sure, I can just take my winters in my country club in California.</string>
  <string name="dopnaud¤DOPN_RSC2_32">No...</string>
  <string name="dopnaud¤DOPN_RSC2_33">it's not possible.</string>
  <string name="dopnaud¤DOPN_RSC2_34">Well...</string>
  <string name="dopnaud¤DOPN_RSC2_35">like I said, I...</string>
  <string name="dopnaud¤DOPN_RSC2_36">I'm real sorry.</string>
  <string name="dopnaud¤DOPN_RSC2_37">Yeah, well...</string>
  <string name="dopnaud¤DOPN_RSC2_38">Now w-wait, wait...</string>
  <string name="dopnaud¤DOPN_RSC2_39">let me get you a little bit more...</string>
  <string name="dopnaud¤DOPN_RSC2_40">energy today.</string>
  <string name="dopnaud¤DOPN_RSC_1A_1">Mister, are you okay?</string>
  <string name="dopnaud¤DOPN_RSC_1A_2">Mister, are you okay?</string>
  <string name="dopnaud¤DOPN_RSC_1A_3">Are you okay, mister?</string>
  <string name="dopnaud¤DOPN_RSC_1A_4">Mister...</string>
  <string name="dopnaud¤DOPN_RSC_1A_5">You don't look so good.</string>
  <string name="dopnaud¤DOPN_RSC_1A_6">Let's get you to a doctor.</string>
  <string name="dopnaud¤DOPN_S1_IG3_1_2">Give me a minute... give me a minute.</string>
  <string name="dopnaud¤DOPN_S1_IG3_2_2">I'll be fine in a minute.</string>
  <string name="dopnaud¤DOPN_S1_IG3_3_1">There... I'm fine...</string>
  <string name="dopnaud¤RDOPN1_SAMCALL_1">Mister! Are you alright there?</string>
  <string name="dorothea_wicklow¤0x63A02DF4">I think you've caused quite enough trouble 'round here.</string>
  <string name="dorothea_wicklow¤0x7167C983">Will you behave yourself round here now?</string>
  <string name="downaud¤DOW3_APPR_1_1">You. Uh. Whatever do you want?</string>
  <string name="downaud¤DOW3_APPR_2_01">As, as you can see, I... I was just attending to this.</string>
  <string name="downaud¤DOW3_APPR_2_02">Now is not really a good time for me, sir. If you'd let me do this...</string>
  <string name="downaud¤DOW3_APPR_2_03">Now, I don't know what the meaning of you barging in here is... but...</string>
  <string name="downaud¤DOW3_APPR_2_04">Now, now, now, now... sir. You have no quarrel with me that I know of.</string>
  <string name="downaud¤DOW3_APPR_3_01">That debt weighs on me heavily, it's going to be paid.</string>
  <string name="downaud¤DOW3_APPR_3_02">I said I would get the money, and I will. Just... I can't for a while.</string>
  <string name="downaud¤DOW3_APPR_3_03">The debt will be paid when I can pay it, sir... there's, there's nothing more I can say.</string>
  <string name="downaud¤DOW3_APPR_3_04">You won't find anything on this property.</string>
  <string name="downaud¤DOW3_APPR_3_05">I'm afraid your trip here... h-has been in vain.</string>
  <string name="downaud¤DOW3_APPR_3_06">We've got nothing, sir. But when we have something, it will be yours.</string>
  <string name="downaud¤DOWN_INTM2_1">Why'd it have to come to this, huh?</string>
  <string name="downaud¤DOWN_INTM2_2">Believe me, sir. I didn't want this either.</string>
  <string name="downaud¤DOWN_INTM3_1">You ain't such a do-gooder, are you? If you're running out on debts.</string>
  <string name="downaud¤DOWN_INTM3_2">I'm not running anywhere. I... I... I'm doing my best for you.</string>
  <string name="downaud¤DOWN_INTM4_1">You are a slippery little bastard. But I got you now.</string>
  <string name="downaud¤DOWN_INTM4_2">Please. Please. Show some compassion. Please.</string>
  <string name="downaud¤DOWN_INTM5_1">Strauss told me you needed a beating. You saying he was right?</string>
  <string name="downaud¤DOWN_INTM5_2">What will that solve?</string>
  <string name="downaud¤DOWN_INTMR_01">If I'm here, there's a reason I'm here.</string>
  <string name="downaud¤DOWN_INTMR_02">If you'd been good, this wouldn't be happening.</string>
  <string name="downaud¤DOWN_INTMR_03">We took your word, now we'll take your hide.</string>
  <string name="downaud¤DOWN_INTMR_04">Pay the money, you'll make this stop.</string>
  <string name="downaud¤DOWN_INTMR_05">How's that debt looking now?</string>
  <string name="downaud¤DOWN_INTMR_06">Now wouldn't paying up have been a little easier.</string>
  <string name="downaud¤DOWN_INTMR_07">Your debt's caught you, mister. And it ain't letting go.</string>
  <string name="downaud¤DOWN_INTMR_08">Pay. The. Money.</string>
  <string name="downaud¤DOWN_INT_FAMMO_1">I don't care about your family... you owe me money.</string>
  <string name="downaud¤DOWN_INT_FAM_1">I don't care about your family.</string>
  <string name="downaud¤DOWN_PLEADS_01">Please. Please, no.</string>
  <string name="downaud¤DOWN_PLEADS_02">Be reasonable!</string>
  <string name="downaud¤DWN_BADBUSINSS_1">Put the debts in the deed box and try not to kill them... it's very bad for business.</string>
  <string name="downaud¤DWN_BEAT_1">Mr. Thomas Downes... you owe me money.</string>
  <string name="downaud¤DWN_BEAT_2">Oh, no-no, I'm... I'm...</string>
  <string name="downaud¤DWN_RSC3_IG2_CH_1">We ain't a charity, Mr. Downes.</string>
  <string name="downaud¤DWN_RSC3_IG2_FR_1">~sl:0.4~Come here, you maggot.</string>
  <string name="downaud¤DWN_RSC3_IG2_FR_2">Please, sir... I'm... I'll...</string>
  <string name="downaud¤DWN_RSC3_IG2_FR_3">Really?</string>
  <string name="downaud¤DWN_RSC3_IG2_FR_4">Threaten me, would you?</string>
  <string name="downaud¤DWN_RSC3_IG2_FR_5">~sl:0.5~Please... I have a family, sir... please.</string>
  <string name="downaud¤DWN_RSC3_IG2_IN_1">Mr. Thomas Downes... you owe me money.</string>
  <string name="downaud¤DWN_RSC3_IG2_IN_2">Yep, that's me. Oh, no-no, I'm... I'm...</string>
  <string name="downaud¤DWN_RSC3_IG2_OT_1">Really?</string>
  <string name="downaud¤DWN_RSC3_IG2_OT_2">Threaten me, would you?</string>
  <string name="downaud¤DWN_RSC3_IG2_OT_3">Please, I have a family sir, please.</string>
  <string name="downaud¤DWN_RSC_1_1">Herr Morgan, Herr Morgan.</string>
  <string name="downaud¤DWN_RSC_1_2">Mr. Strauss.</string>
  <string name="downaud¤DWN_RSC_1_3">You busy, my friend?</string>
  <string name="downaud¤DWN_RSC_1_4">Why?</string>
  <string name="downaud¤DWN_RSC_1_5">I'll cut you in.</string>
  <string name="downaud¤DWN_RSC_1_6">Loaning?</string>
  <string name="downaud¤DWN_RSC_1_7">Already?</string>
  <string name="downaud¤DWN_RSC_1_8">You know how it is...</string>
  <string name="downaud¤DWN_RSC_1_9">people is happy to borrow off someone like me, but...</string>
  <string name="downaud¤DWN_RSC_1_10">more enthusiastic paying back to someone like you.</string>
  <string name="downaud¤DWN_RSC_1_11">Of course.</string>
  <string name="downaud¤DWN_RSC_1_12">Who are they?</string>
  <string name="downaud¤DWN_RSC_1_13">Let me see...</string>
  <string name="downaud¤DWN_RSC_1_14">a Chick Matthews, works at Guthrie Farm.</string>
  <string name="downaud¤DWN_RSC_1_15">He's a hand, I believe.</string>
  <string name="downaud¤DWN_RSC_1_16">Mr. Wrbel...</string>
  <string name="downaud¤DWN_RSC_1_17">You know how it is...</string>
  <string name="downaud¤DWN_RSC_1_18">people is happy to borrow off someone like me, but...</string>
  <string name="downaud¤DWN_RSC_1_19">more enthusiastic paying back to someone like you.</string>
  <string name="downaud¤DWN_RSC_1_20">Of course.</string>
  <string name="downaud¤DWN_RSC_1_21">Who are they?</string>
  <string name="downaud¤DWN_RSC_1_22">Let me see...</string>
  <string name="downaud¤DWN_RSC_1_23">a Chick Matthews, works at Guthrie Farm.</string>
  <string name="downaud¤DWN_RSC_1_24">He's a hand, I believe.</string>
  <string name="downaud¤DWN_RSC_1_25">Mr. Wrbel...</string>
  <string name="downaud¤DWN_RSC_1_26">the small holder at Painted Sky...</string>
  <string name="downaud¤DWN_RSC_1_27">runs the operations there... badly.</string>
  <string name="downaud¤DWN_RSC_1_28">Miss Lilly Millet is a ranch maid up at Emerald Ranch.</string>
  <string name="downaud¤DWN_RSC_1_29">And here was me believing Dutch's bluster about us helping folk.</string>
  <string name="downaud¤DWN_RSC_1_30">It's legal work, Mr. Morgan.</string>
  <string name="downaud¤DWN_RSC_1_31">Debtors belong in prison...</string>
  <string name="downaud¤DWN_RSC_1_32">we are doing them a favor.</string>
  <string name="downaud¤DWN_RSC_1_33">Aye, and I'll make sure they see it in them terms.</string>
  <string name="downaud¤DWN_RSC_1_DCALL_1">Herr Strauss, Mr. Morgan will help you.</string>
  <string name="downaud¤DWN_RSC_1_LI_1">Herr Morgan, Herr Morgan.</string>
  <string name="downaud¤DWN_RSC_1_LI_2">Mr. Strauss.</string>
  <string name="downaud¤DWN_RSC_1_LI_3">Busy, my friend?</string>
  <string name="downaud¤DWN_RSC_1_LI_B_1">Why?</string>
  <string name="downaud¤DWN_RSC_1_LI_B_2">I'll cut you in.</string>
  <string name="downaud¤DWN_RSC_1_LI_B_3">Loaning? Already?</string>
  <string name="downaud¤DWN_RSC_1_LI_C_1">What did you want? You loaning already?</string>
  <string name="downaud¤DWN_RSC_1_WALK_1">Arthur.</string>
  <string name="downaud¤DWN_RSC_1_WALK_2">Dutch?</string>
  <string name="downaud¤DWN_RSC_1_WALK_3">I need you to do me a favor, nothing too... serious.</string>
  <string name="downaud¤DWN_RSC_1_WALK_4">I need you to help Herr Strauss.</string>
  <string name="downaud¤DWN_RSC_1_WALK_5">I been working hard, Dutch.</string>
  <string name="downaud¤DWN_RSC_1_WALK_6">I know... and I know Strauss's business is not too... glamorous, but it pays.</string>
  <string name="downaud¤DWN_RSC_1_WALK_7">Please, son, for me.</string>
  <string name="downaud¤DWN_RSC_1_WALK_8">~sl:0.5~Okay.</string>
  <string name="downaud¤DWN_RSC_2_1">How did you get on, Herr Morgan?</string>
  <string name="downaud¤DWN_RSC_2_2">Fine, our accounts are up to date.</string>
  <string name="downaud¤DWN_RSC_2_3">Sad sacks the lot of em.</string>
  <string name="downaud¤DWN_RSC_2_4">Called in on the small holder... Wrbel.</string>
  <string name="downaud¤DWN_RSC_2_5">Didnt even speak English.</string>
  <string name="downaud¤DWN_RSC_2_6">Got Lilly Millet's debt...</string>
  <string name="downaud¤DWN_RSC_2_7">made some bad decisions in her life.</string>
  <string name="downaud¤DWN_RSC_2_8">Collected on that ranch hand...</string>
  <string name="downaud¤DWN_RSC_2_9">slippery feller, lucky I got him.</string>
  <string name="downaud¤DWN_RSC_2_10">I made a start on things...</string>
  <string name="downaud¤DWN_RSC_2_11">haven't recovered all of it yet.</string>
  <string name="downaud¤DWN_RSC_2_12">Good, very good.</string>
  <string name="downaud¤DWN_RSC_2_13">My pleasure.</string>
  <string name="downaud¤DWN_RSC_2_14">Well, if it's pleasure you're after...</string>
  <string name="downaud¤DWN_RSC_2_15">there is one other...</string>
  <string name="downaud¤DWN_RSC_2_16">this farmer, preacher, feller who I met in Valentine...</string>
  <string name="downaud¤DWN_RSC_2_17">Mr. Downes.</string>
  <string name="downaud¤DWN_RSC_2_18">The opinionated little do-gooder...</string>
  <string name="downaud¤DWN_RSC_2_19">yeah, I know the one...</string>
  <string name="downaud¤DWN_RSC_2_20">I certainly know the type.</string>
  <string name="downaud¤DWN_RSC_2_21">Thank you, Herr Morgan.</string>
  <string name="downaud¤DWN_RSC_2_22">There's no need to thank me...</string>
  <string name="downaud¤DWN_RSC_2_23">like you said...</string>
  <string name="downaud¤DWN_RSC_2_24">it's pleasure I'm after.</string>
  <string name="downaud¤DWN_RSC_2_25">He's more slippery than he seems.</string>
  <string name="downaud¤DWN_RSC_2_26">I've tried being polite...</string>
  <string name="downaud¤DWN_RSC_2_27">don't take any nonsense.</string>
  <string name="downaud¤DWN_RSC_2_28">Nonsense, me?</string>
  <string name="downaud¤DWN_RSC_2_29">If he doesn't have the money, beat him.</string>
  <string name="downaud¤DWN_RSC_2_30">Well, I usually do...</string>
  <string name="downaud¤DWN_RSC_2_31">I know. I know...</string>
  <string name="downaud¤DWN_RSC_3_1">You borrowed money from my business partner Herr Strauss.</string>
  <string name="downaud¤DWN_RSC_3_2">You owe him.</string>
  <string name="downaud¤DWN_RSC_3_3">You took the money.</string>
  <string name="downaud¤DWN_RSC_3_4">He wants it back. What's not to understand?</string>
  <string name="downaud¤DWN_RSC_3_5">Where's our money?</string>
  <string name="downaud¤DWN_RSC_3_6">I don't have it.</string>
  <string name="downaud¤DWN_RSC_3_7">Sell your place.</string>
  <string name="downaud¤DWN_RSC_3_8">We already owe more than it's worth.</string>
  <string name="downaud¤DWN_RSC_3_9">Then sell your wife, or your family, or something.</string>
  <string name="downaud¤DWN_RSC_3_10">We ain't your idea of charity.</string>
  <string name="downaud¤DWN_RSC_3_11">Is that clear?</string>
  <string name="downaud¤DWN_RSC_3_12">Thomas.</string>
  <string name="downaud¤DWN_RSC_3_13">What you looking at?</string>
  <string name="downaud¤DWN_RSC_3_14">Thomas.</string>
  <string name="downaud¤DWN_RSC_3_15">I said what you looking at, woman?</string>
  <string name="downaud¤DWN_RSC_3_16">My husband isn't well.</string>
  <string name="downaud¤DWN_RSC_3_17">If we could just have more...</string>
  <string name="downaud¤DWN_RSC_3_18">Like I said, we ain't nobody's idea of charity.</string>
  <string name="downaud¤DWN_RSC_3_19">Get us the money!</string>
  <string name="downaud¤RDOWN_CALL_01">Downes!</string>
  <string name="downaud¤RDOWN_CALL_02">Oh, Mr. Downes!</string>
  <string name="downaud¤RDOWN_CALL_03">Downes, where are you?</string>
  <string name="downaud¤RDOWN_CALL_04">Thomas Downes?</string>
  <string name="downaud¤RDOWN_EARLY_01">What do you want, sir?</string>
  <string name="downaud¤RDOWN_EARLY_02">Listen to me, sir. What are you here for?</string>
  <string name="downaud¤RDOWN_EARLY_03">Sir, I don't know why you're here.</string>
  <string name="downaud¤RDOWN_EARLY_04">If this is about the other day?</string>
  <string name="downaud¤RDOWN_EARLY_05">What's the meaning of your coming here?</string>
  <string name="downaud¤RDOWN_RSC_4_1">Ah, how did you get on?</string>
  <string name="downaud¤RDOWN_RSC_4_2">Not so good.</string>
  <string name="downaud¤RDOWN_RSC_4_3">He's almost dead...</string>
  <string name="downaud¤RDOWN_RSC_4_4">and they seem more or less destitute.</string>
  <string name="downaud¤RDOWN_RSC_4_5">You were a fool for lending them the money.</string>
  <string name="downaud¤RDOWN_RSC_4_6">Well, people who aren't desperate...</string>
  <string name="downaud¤RDOWN_RSC_4_7">don't seem so interested in my propositions.</string>
  <string name="downaud¤RDOWN_RSC_4_8">Of course.</string>
  <string name="downaud¤RDOWN_WAIT1_01">You have to be more reasonable.</string>
  <string name="downaud¤RDOWN_WAIT1_02">I'm working... I'm working as hard as I can.</string>
  <string name="downaud¤RDOWN_WAIT2_01">If you want the money, you'll have to wait.</string>
  <string name="downaud¤RDOWN_WAIT2_02">Mr. Strauss seemed so understanding.</string>
  <string name="downaud¤RDOWN_WAIT3_01">This is not forgiveness of my debt, this is just a stay.</string>
  <string name="downaud¤RDOWN_WAIT3_02">A little patience is all I require.</string>
  <string name="downaud¤RDOWN_YOUBUSY_1">You busy, my friend?</string>
  <string name="draw¤0x9C900782">Pick up a bag</string>
  <string name="draw¤0x160BDA22">Runaway Wagon</string>
  <string name="draw¤0xA1B82678">Bring the bag back to the wagon</string>
  <string name="draw¤0xC994D1CC">Accept Mission</string>
  <string name="draw¤0xDE3FF2C1">Bring the wagon back to the dropoff</string>
  <string name="draw¤0xFA7B54BE">Catch the runaway Wagon</string>
  <string name="drbgaau¤DRBGA_AMBUSH_01">~sl:0.0:1.0~Who's this?~sl:0.5~What're they after, huh?</string>
  <string name="drbgaau¤DRBGA_AMBUSH_02">Oh, come on! This is all I goddamn need.</string>
  <string name="drbgaau¤DRBGA_ARRIVE_1">Okay then, I ain't expecting the warmest of welcomes here.</string>
  <string name="drbgaau¤DRBGA_CALLOUT_1">No, you git! Go! Get the hell away from me!</string>
  <string name="drbgaau¤DRBGA_ESCORT_1">~sl:0.0:1.8~So, listen...~sl:0.0:3.7~there's a fishing village not far from here. A place called Lagras.~sl:0.3~Reckon you can take me there?</string>
  <string name="drbgaau¤DRBGA_ESCORT_2">Gonna see if they can sell me some supplies before I head back west.</string>
  <string name="drbgaau¤DRBGA_GALIVE_01">~sl:0.9~Get back, damn it!</string>
  <string name="drbgaau¤DRBGA_GALIVE_02">Crawl back to the hell you came from, goddamn you!</string>
  <string name="drbgaau¤DRBGA_GALIVE_03">No you don't! Back! Get back!</string>
  <string name="drbgaau¤DRBGA_NEAR_1">Won't stay in this shithole longer than I have to.</string>
  <string name="drbgaau¤DRBGA_POSSEDIE_01">Ooh! Guess they're dead!</string>
  <string name="drbgaau¤DRBGA_POSSEDIE_02">Maybe I-I should switch sides here.</string>
  <string name="drbgaau¤DRBGA_REWARD_1">~sl:0.0:2.7~This is for you. Good of you to help me out.~sl:0.3~Watch yourself out there.</string>
  <string name="drbgaau¤DRBGA_SURVIVE_01">Last time I hop on a coach drunk, let me tell you.</string>
  <string name="drbgaau¤DRBGA_SURVIVE_02">This whole swamp can burn all I care.</string>
  <string name="drbgaau¤DRBGA_THANKS_1">~sl:0.0:0.8~Shit...~sl:2.2~I did not want to die in the mouth of one of them monsters.</string>
  <string name="drbvcau¤DRBVC_AGREE_1">You will? Oh, thank you, it'd really put my mind at ease.</string>
  <string name="drbvcau¤DRBVC_AMBUSH_01">Goddamn it, what's this now?</string>
  <string name="drbvcau¤DRBVC_AMBUSH_02">Oh, you have got to be kidding me?</string>
  <string name="drbvcau¤DRBVC_APPROACH_1">Okay there. Came out here with my friend...</string>
  <string name="drbvcau¤DRBVC_APPROACH_2">~sl:0.0:1.9~He took up the hill a ways and he ain't back yet~sl:~and I'm worried he got into trouble...</string>
  <string name="drbvcau¤DRBVC_APPROACH_3">~sl:0.0:2.1~I-I don't wanna leave him in case he comes back,~sl:~c-could you go look for him?</string>
  <string name="drbvcau¤DRBVC_ARRIVE_1">Oh thank you. I really appreciate this.</string>
  <string name="drbvcau¤DRBVC_CALLOUT1_1">Hey? Is someone there? I'm, uh... I'm down here...</string>
  <string name="drbvcau¤DRBVC_CALLOUT2_01">Can't see a damn thing...</string>
  <string name="drbvcau¤DRBVC_CALLOUT2_02">I could really use a hand back here.</string>
  <string name="drbvcau¤DRBVC_CALLOUT2_03">~sl:0.0:1.1~Hey... are those...~sl:0.2~those wolves gone?</string>
  <string name="drbvcau¤DRBVC_DECLINE_1">Is it so much to ask? Fine...</string>
  <string name="drbvcau¤DRBVC_ESCORT_1">~sl:0.0:4.0~Listen. My lady's down the mountain a ways, and I'm all out of sorts here.~sl:1.0~Think you could bring me there?</string>
  <string name="drbvcau¤DRBVC_HURRY_1">Up the hill a ways. But please hurry.</string>
  <string name="drbvcau¤DRBVC_IDLE_01">Please, he might be hurt.</string>
  <string name="drbvcau¤DRBVC_IDLE_02">Are you going or not?</string>
  <string name="drbvcau¤DRBVC_IDLE_03">Go on now, please, won't take you long.</string>
  <string name="drbvcau¤DRBVC_NEAR_1">~sl:0.6~Boy, am I glad to be outta that mess.</string>
  <string name="drbvcau¤DRBVC_POSSEDIE_01">Shit, got one down.</string>
  <string name="drbvcau¤DRBVC_POSSEDIE_02">Oh, Jesus.</string>
  <string name="drbvcau¤DRBVC_RETURN_1">Oh, thank God, Louis!</string>
  <string name="drbvcau¤DRBVC_REWARD_1">Here. Me to you. Least I can do.</string>
  <string name="drbvcau¤DRBVC_SPOT1_1">Oh, oh! You there! Yeah, you.</string>
  <string name="drbvcau¤DRBVC_SPOT2_01">It's my Louis, h-he might be in trouble...</string>
  <string name="drbvcau¤DRBVC_SPOT2_02">Please, just come here a minute!</string>
  <string name="drbvcau¤DRBVC_SURVIVE_01">Quite a camping trip...</string>
  <string name="drbvcau¤DRBVC_SURVIVE_02">Phew, I tell you I can hardly win for losing these days.</string>
  <string name="drbvcau¤DRBVC_THANKS_1">~sl:0.0:2.3~Oh shit, I'm happy to see you.~sl:0.6~Goddamn wolves cornered me in here...</string>
  <string name="drbvcau¤DRBVC_WAIT_01">Please... he's been gone a while now.</string>
  <string name="drbvcau¤DRBVC_WAIT_02">I-I'm just worried something might have happened to him.</string>
  <string name="drbwkau¤DRBWK_AGREE_1">You will? Oh, thank you! Just please hurry.</string>
  <string name="drbwkau¤DRBWK_AMBUSH_01">More? You goddamn kidding me.</string>
  <string name="drbwkau¤DRBWK_AMBUSH_02">More of these sons of bitches?</string>
  <string name="drbwkau¤DRBWK_AMBUSH_03">Christ, these bastards just can't get enough, can they?</string>
  <string name="drbwkau¤DRBWK_APPROACH_1">Hey, hey, I'm in a nightmare here...</string>
  <string name="drbwkau¤DRBWK_APPROACH_2">~sl:0.0:2.4~I was camping when some of those Raiders came,~sl:0.0:1.3~put a pistol to my face and said~sl:~they're taking my girl ...</string>
  <string name="drbwkau¤DRBWK_APPROACH_3">~sl:0.0:1.5~and I gotta come to the marsh with~sl:~a hundred dollars to get her back.</string>
  <string name="drbwkau¤DRBWK_APPROACH_4">~sl:0.0:1.2~I don't got that kinda money...~sl:0.0:1.9~and I sure don't have the means to be taking on~sl:~the goddamn Lemoyne Raiders. So...</string>
  <string name="drbwkau¤DRBWK_APPROACH_5">~sl:0.0:2.6~so you... you look like you might be better equipped~sl:0.0:2.6~to deal with them boys... one way or another...~sl:0.3~please... please?</string>
  <string name="drbwkau¤DRBWK_ARRIVE_1">~sl:0.0:1.3~Jimmy!~sl:0.5~We're having words you and me!</string>
  <string name="drbwkau¤DRBWK_CALLOUT_1">~sl:0.0:0.9~Who is that?~sl:0.6~Jimmy? That you?</string>
  <string name="drbwkau¤DRBWK_CUTLOOSE_01">You gonna help me out here or what?</string>
  <string name="drbwkau¤DRBWK_CUTLOOSE_02">Are you gonna come and cut me loose, then?</string>
  <string name="drbwkau¤DRBWK_CUTLOOSE_03">This is a just another goddamn nightmare.</string>
  <string name="drbwkau¤DRBWK_DECLINE_1">This is useless, I'm done for.</string>
  <string name="drbwkau¤DRBWK_ESCORT_1">~sl:0.0:3.0~Me and Jimmy was up on the river when those bastards grabbed me...~sl:~can you take me, see if we can find him?</string>
  <string name="drbwkau¤DRBWK_HURRY_1">Hurry. Those southern boys, they ain't patient.</string>
  <string name="drbwkau¤DRBWK_IDLE_01">Are you going or not?</string>
  <string name="drbwkau¤DRBWK_IDLE_02">Quick, or they'll kill her, I know it.</string>
  <string name="drbwkau¤DRBWK_IDLE_03">Please, hurry up if you're gonna.</string>
  <string name="drbwkau¤DRBWK_NEAR_1">~sl:0.0:2.3~Ain't right. Second I'm anything but miserable,~sl:~I get taken by some coats.</string>
  <string name="drbwkau¤DRBWK_POSSEDIE_01">You lot need to pull your finger out, they're killing you.</string>
  <string name="drbwkau¤DRBWK_POSSEDIE_02">You're dropping like flies!</string>
  <string name="drbwkau¤DRBWK_RETURN_1">Oh, thank God! You're alive.</string>
  <string name="drbwkau¤DRBWK_REWARD_1">~sl:0.0:3.5~Here, take this. Appreciate you stepping in.~sl:0.4~Jimmy sure didn't.</string>
  <string name="drbwkau¤DRBWK_SITUATION_1">Okay, they said they're over at Bluewater Marsh.</string>
  <string name="drbwkau¤DRBWK_SITUATION_2">~sl:0.0:2.8~But please... they see you, they may kill her.~sl:0.2~Just... just be careful.</string>
  <string name="drbwkau¤DRBWK_SPOT1_1">Hey, hey! C'mere! Please.</string>
  <string name="drbwkau¤DRBWK_SPOT2_01">I really need some help over here!</string>
  <string name="drbwkau¤DRBWK_SPOT2_02">This ain't no joke! C'mon.</string>
  <string name="drbwkau¤DRBWK_SPOT2_03">Oh God, I'm losing my blamed mind here. C'mere...</string>
  <string name="drbwkau¤DRBWK_SURVIVE_01">Christ, could use a drink.</string>
  <string name="drbwkau¤DRBWK_SURVIVE_02">Just another day in my world of shit.</string>
  <string name="drbwkau¤DRBWK_THANKS_1">~sl:0.0:3.0~Who are you? Did Jimmy send you?~sl:0.7~Whatever, hardly matters right now. We need to get the hell outta here.</string>
  <string name="drbwkau¤DRBWK_TRAPPED_01">You just wait till my Jimmy finds me!</string>
  <string name="drbwkau¤DRBWK_TRAPPED_02">I seen you coats in town! Bunch of damn dogs!</string>
  <string name="drbwkau¤DRBWK_TRAPPED_03">Lay a finger on me, I'll rip your damn eyes out!</string>
  <string name="drbwkau¤DRBWK_WAIT_01">Please, I'm plumb out of options here.</string>
  <string name="drbwkau¤DRBWK_WAIT_02">Please, you gotta help me.</string>
  <string name="drcleau¤DRCLE_AGREE_1">~sl:0.0:3.2~Yeah? Good for you. They're over there on the far side~sl:~of the river. I'd hightail it if I was you.</string>
  <string name="drcleau¤DRCLE_AMBUSH_01">Holy shit!</string>
  <string name="drcleau¤DRCLE_AMBUSH_02">No! No more, for chrissakes.</string>
  <string name="drcleau¤DRCLE_APPROACH_1">~sl:0.0:1.5~Hey, outlaws on the cliff~sl:~other side of the river grabbed some folks.</string>
  <string name="drcleau¤DRCLE_APPROACH_2">Don't mean to bother you but... I just can't shake it.</string>
  <string name="drcleau¤DRCLE_APPROACH_3">~sl:0.0:2.3~I'd go back, but I'm just checking on my wagon~sl:~before I head on in another direction...</string>
  <string name="drcleau¤DRCLE_ARRIVE_1">Oh, thank you. They was gonna kill me, I know it.</string>
  <string name="drcleau¤DRCLE_BEAR_1">Goddamn bear! Oh, Jesus!</string>
  <string name="drcleau¤DRCLE_CALLOUT_1">You there? You with 'em? What's happening?</string>
  <string name="drcleau¤DRCLE_CUTLOOSE_01">~sl:0.0:2.8~Listen, you aim to end me, just do it then.~sl:0.2~I can't take this waiting.</string>
  <string name="drcleau¤DRCLE_CUTLOOSE_02">~sl:0.0:2.0:1~Please, just cut me loose.</string>
  <string name="drcleau¤DRCLE_CUTLOOSE_03">Come on... don't just watch me suffer.</string>
  <string name="drcleau¤DRCLE_DECLINE_1">~sl:0.0:2.9~Ah, well. Who owes anything to anyone, right?~sl:0.3~All the best to you anyway.</string>
  <string name="drcleau¤DRCLE_ESCORT_1">~sl:0.0:1.8~Think you could take me to Valentine?~sl:~I should tell the sheriff, I think.</string>
  <string name="drcleau¤DRCLE_HOGTIED_01">~sl:0.8:4.2:1~What is this, huh? This is a damn game to you?</string>
  <string name="drcleau¤DRCLE_HOGTIED_02">Whatever you're after, just do it already...</string>
  <string name="drcleau¤DRCLE_HOGTIED_03">~sl:0.0:2.0~Kill me or do what you're gonna.~sl:0.0:1.4:1~Or free me, you bastards.</string>
  <string name="drcleau¤DRCLE_HURRY_1">I mean it. You don't want to rescue a corpse.</string>
  <string name="drcleau¤DRCLE_IDLE_01">Go on if you're going.</string>
  <string name="drcleau¤DRCLE_IDLE_02">There ain't time to wait around on this.</string>
  <string name="drcleau¤DRCLE_IDLE_03">Come on. Don't back out on me now.</string>
  <string name="drcleau¤DRCLE_NEAR_1">We're close.</string>
  <string name="drcleau¤DRCLE_POSSEDIE_01">~sl:0.0:1.9:1~Oh, God, this is bad...</string>
  <string name="drcleau¤DRCLE_POSSEDIE_02">Oh shit, no... I think that one's dead.</string>
  <string name="drcleau¤DRCLE_REWARD_1">Hey... take this. Least I can do.</string>
  <string name="drcleau¤DRCLE_SPOT1_1">Hey, you there!</string>
  <string name="drcleau¤DRCLE_SPOT2_01">Hey, c'mere.</string>
  <string name="drcleau¤DRCLE_SPOT2_02">You hear me over there?</string>
  <string name="drcleau¤DRCLE_SPOT2_03">You got a minute?</string>
  <string name="drcleau¤DRCLE_SURVIVE_01">~sl:0.3:1.1~Who was they?~sl:0.5~Why's everyone trying to kill me?</string>
  <string name="drcleau¤DRCLE_SURVIVE_02">I swear, I got the worst luck of any woman I know.</string>
  <string name="drcleau¤DRCLE_THANKS_1">Where did you come from?</string>
  <string name="drcleau¤DRCLE_THANKS_2">~sl:0.0:2.6~Those animals... didn't know if they was gonna~sl:~toss me from the edge or skin me alive,</string>
  <string name="drcleau¤DRCLE_THANKS_3">~sl:0.0:3.0~but... whatever it was they was gonna do,~sl:0.1~you saved me from it...</string>
  <string name="drcleau¤DRCLE_WAIT_01">Think you could help 'em out?</string>
  <string name="drcleau¤DRCLE_WAIT_02">Ain't none of our business, but... don't sit right.</string>
  <string name="drctbau¤DRCTB_AGREE_1">Oh... thank you.</string>
  <string name="drctbau¤DRCTB_AMBUSH_01">No, they're back!</string>
  <string name="drctbau¤DRCTB_AMBUSH_02">~sl:0.0:1.2~Oh God, more of them!~sl:0.1~What do they want with us?</string>
  <string name="drctbau¤DRCTB_APPROACH_1">~sl:0.0:4.5~Mountain folk took me and my sister. I got away but... my sister... she's still...~sl:0.5~oh God, you gotta help me.</string>
  <string name="drctbau¤DRCTB_ARRIVE_1">Oh, God... I can't believe you got me here...</string>
  <string name="drctbau¤DRCTB_CALLOUT_1">Hello? You... come for me?</string>
  <string name="drctbau¤DRCTB_CUTLOOSE_01">~sl:0.0:1.2~You ain't another one of those~sl:~mountain folk, are you?</string>
  <string name="drctbau¤DRCTB_CUTLOOSE_02">Help me, please?</string>
  <string name="drctbau¤DRCTB_CUTLOOSE_03">Will you help me? I just want to get out of here.</string>
  <string name="drctbau¤DRCTB_DECLINE_1">I don't know what I'm going to do...</string>
  <string name="drctbau¤DRCTB_ESCORT_1">~sl:0.0:3.5~Oh, God, my sister... she okay?~sl:0.6:1.4~We were headed to a ranch house~sl:~northeast of here. The Adlers.</string>
  <string name="drctbau¤DRCTB_ESCORT_2">Maybe she made it there already?</string>
  <string name="drctbau¤DRCTB_HOGTIED_01">~sl:0.6~Lord... why are you doing this to us?</string>
  <string name="drctbau¤DRCTB_HOGTIED_02">Please... please just let my sister go...</string>
  <string name="drctbau¤DRCTB_HOGTIED_03">~sl:0.6~I want to go home...</string>
  <string name="drctbau¤DRCTB_HURRY_1">Go! She don't got much time...</string>
  <string name="drctbau¤DRCTB_IDLE_01">What are you waiting for, dammit?</string>
  <string name="drctbau¤DRCTB_IDLE_02">Go, go!</string>
  <string name="drctbau¤DRCTB_IDLE_03">Go, please, or they'll kill her I know it!</string>
  <string name="drctbau¤DRCTB_NEAR_1">~sl:1.2~We're not far now.</string>
  <string name="drctbau¤DRCTB_POSSEDIE_01">This is too much. They're gonna kill us all!</string>
  <string name="drctbau¤DRCTB_POSSEDIE_02">No! They got one of you!</string>
  <string name="drctbau¤DRCTB_REWARD_1">Here. It's not much, but... please take this.</string>
  <string name="drctbau¤DRCTB_SITUATION_1">~sl:0.0:1.6~They have her in one of the houses...~sl:~well armed, so be careful... go on, go.</string>
  <string name="drctbau¤DRCTB_SPOT1_1">~sl:0.0:2.1~Hey! Oh, Jesus, I...~sl:~Please, come quick! Help me!</string>
  <string name="drctbau¤DRCTB_SPOT2_01">Hey, hey... I'm begging you here...</string>
  <string name="drctbau¤DRCTB_SPOT2_02">Oh, come on... this is desperate...</string>
  <string name="drctbau¤DRCTB_SPOT2_03">My sister's gonna die if you don't help me...</string>
  <string name="drctbau¤DRCTB_SURVIVE_01">~sl:0.6~I don't believe it...</string>
  <string name="drctbau¤DRCTB_SURVIVE_02">I just want this to be over...</string>
  <string name="drctbau¤DRCTB_THANKS_1">~sl:1.6:2.0:1~I can't believe I'm not dead...</string>
  <string name="drctbau¤DRCTB_WAIT_01">Please... they got her in that old mining camp.</string>
  <string name="drctbau¤DRCTB_WAIT_02">They find I'm gone, I don't know what they'll do to her...</string>
  <string name="drhwrau¤DRHWR_AMBUSH_01">Mierda! Who're these people now?</string>
  <string name="drhwrau¤DRHWR_AMBUSH_02">More of them? Oh, God no...</string>
  <string name="drhwrau¤DRHWR_ARRIVE_1">You saved my life. I know it. Thank you for this.</string>
  <string name="drhwrau¤DRHWR_CALLOUT_1">Don't do this to me! J-just tell me what you want?</string>
  <string name="drhwrau¤DRHWR_CUTLOOSE_01">Please, I don't understand why you're doing this?</string>
  <string name="drhwrau¤DRHWR_CUTLOOSE_02">Just take what you want a-and leave me be.</string>
  <string name="drhwrau¤DRHWR_CUTLOOSE_03">Just let me go, damn it!</string>
  <string name="drhwrau¤DRHWR_CUTLOOSE_04">~t~In Spanish: Bastards!</string>
  <string name="drhwrau¤DRHWR_ESCORT_1">~sl:0.0:3.1~Thank you. I-I know it's a lot to ask, but,~sl:0.0:2.3:1~well, now I'm stuck here...</string>
  <string name="drhwrau¤DRHWR_ESCORT_2">~sl:0.0:1.7~Could, could you take me to Valentine?~sl:~I-I've got some family there...</string>
  <string name="drhwrau¤DRHWR_NEAR_1">~sl:0.0:1.5~Nearly at civilization...~sl:1.5~things must be bad if I'm calling Valentine civilization.</string>
  <string name="drhwrau¤DRHWR_POSSEDIE_01">No, they got of one of you!</string>
  <string name="drhwrau¤DRHWR_POSSEDIE_02">Oh God, they're going to kill us all!</string>
  <string name="drhwrau¤DRHWR_REWARD_1">Take it. It's the least I can do, please.</string>
  <string name="drhwrau¤DRHWR_SURVIVE_01">Why all this? Why?</string>
  <string name="drhwrau¤DRHWR_SURVIVE_02">I'm in hell.</string>
  <string name="drhwrau¤DRHWR_THANKS_1">~t~~sl:0.2~In Spanish: Godforsaken monsters.</string>
  <string name="drhwrau¤DRHWR_THANKS_2">I think they were just going to kill me for fun.</string>
  <string name="drhwrau¤DRHWR_UNTIE_01">Over here, cut me free!</string>
  <string name="drhwrau¤DRHWR_UNTIE_02">Help me up here! Hello?</string>
  <string name="drhwrau¤DRHWR_UNTIE_03">~t~In Spanish: This hurts.</string>
  <string name="drmfsau¤DRMFS_AGREE_1">You will? Oh, thank you.</string>
  <string name="drmfsau¤DRMFS_ALLDEAD_1">What the hell's going on out there?</string>
  <string name="drmfsau¤DRMFS_ALLDEAD_2">Hello? What's happening?</string>
  <string name="drmfsau¤DRMFS_ALLDEAD_3">Can I... is it safe to come out now?</string>
  <string name="drmfsau¤DRMFS_AMBUSH_01">Oh, shit! I knew there'd be more of them!</string>
  <string name="drmfsau¤DRMFS_AMBUSH_02">Christ, no, more of them!</string>
  <string name="drmfsau¤DRMFS_APPROACH_1">~sl:0.0:2.9~Hey, um, okay... I know I'm probably worrying~sl:~over nothing, but I been camping with a friend,</string>
  <string name="drmfsau¤DRMFS_APPROACH_2">~sl:0.0:1.3~and she went down the river,~sl:~and I ain't seen her in some time.</string>
  <string name="drmfsau¤DRMFS_APPROACH_3">I think I heard gunshots... think you could look for me?</string>
  <string name="drmfsau¤DRMFS_ARRIVE_1">~sl:0.0:2.2~Alright. Thanks.~sl:0.6~Guess we ain't too welcome 'round here, huh?</string>
  <string name="drmfsau¤DRMFS_CALLOUT1_1">~sl:0.0:2.7~You bastards! Leave me alone, you bastards,~sl:~I didn't do nothing.</string>
  <string name="drmfsau¤DRMFS_CALLOUT2_01">This ain't right, leave me be!</string>
  <string name="drmfsau¤DRMFS_CALLOUT2_02">What the hell is wrong with you people?</string>
  <string name="drmfsau¤DRMFS_CALLOUT2_03">~sl:0.0:1.4~What the hell do you want from me?~sl:~I didn't do nothing.</string>
  <string name="drmfsau¤DRMFS_CALLOUT2_04">Somebody help me!</string>
  <string name="drmfsau¤DRMFS_DECLINE_1">~sl:0.0:2.9~You ain't gonna help? Okay, I guess~sl:~I'll have to see if I can find someone else.</string>
  <string name="drmfsau¤DRMFS_ESCORT_1">~sl:0.0:2.4~I'm camping up the hill a ways with my friend...~sl:0.4~would you mind?</string>
  <string name="drmfsau¤DRMFS_HURRY_1">Best you hurry. Like I say, I think I heard gunshots.</string>
  <string name="drmfsau¤DRMFS_IDLE_01">To the river, go on.</string>
  <string name="drmfsau¤DRMFS_IDLE_02">Please, I'm really worried about her.</string>
  <string name="drmfsau¤DRMFS_IDLE_03">You gonna help or not?</string>
  <string name="drmfsau¤DRMFS_NEAR_1">~sl:0.4~Just up a bit further.</string>
  <string name="drmfsau¤DRMFS_POSSEDIE_01">They're killing you!</string>
  <string name="drmfsau¤DRMFS_POSSEDIE_02">Oh God, this is a nightmare...</string>
  <string name="drmfsau¤DRMFS_RESCUE_1">~sl:0.0:1.8~Oh, oh you're alive!~sl:0.6~Thank God. You had me so worried.</string>
  <string name="drmfsau¤DRMFS_REWARD_1">Here. This is all I got.</string>
  <string name="drmfsau¤DRMFS_SPOT1_1">Oh... hey, you there!</string>
  <string name="drmfsau¤DRMFS_SPOT2_01">I need some help over here.</string>
  <string name="drmfsau¤DRMFS_SPOT2_02">Come on, don't you ignore me now!</string>
  <string name="drmfsau¤DRMFS_SURVIVE_01">~sl:1.8~I, I just don't know what to say...</string>
  <string name="drmfsau¤DRMFS_SURVIVE_02">~sl:0.2~What a goddamned hell of a day...</string>
  <string name="drmfsau¤DRMFS_THANKS_1">~sl:0.0:2.4~Christ, you kill all them sons of bitches?~sl:0.4:2.1~I was by the water and they came outta nowhere,~sl:~just chased me down...</string>
  <string name="drmfsau¤DRMFS_THANKS_2">~sl:0.0:1.1~I don't know why I ran in there,~sl:~but then they had me trapped.</string>
  <string name="drmfsau¤DRMFS_WAIT_01">Please? Just go see.</string>
  <string name="drmfsau¤DRMFS_WAIT_02">It wouldn't take you too long...</string>
  <string name="drmtbau¤DRMTB_AGREE_1">Oh good, thank you. This isn't my kind of thing.</string>
  <string name="drmtbau¤DRMTB_AMBUSH_01">~t~In Spanish: Who do these people think I am?</string>
  <string name="drmtbau¤DRMTB_AMBUSH_02">Goddamn it, I don't believe this!</string>
  <string name="drmtbau¤DRMTB_APPROACH_1">~sl:0.0:0.7~Hey, listen.~sl:1.0~Some outlaws grabbed a man by his camp over the way.</string>
  <string name="drmtbau¤DRMTB_APPROACH_2">~sl:0.0:3.0~I'm not sure what to do and you look... well...~sl:~like you might be better at dealing with something like this than me.</string>
  <string name="drmtbau¤DRMTB_ARRIVE_1">~sl:0.6:2.9~Never thought I'd feel safe in Thieves' Landing, but...~sl:0.3~I never thought I'd be in a shootout, neither.</string>
  <string name="drmtbau¤DRMTB_ARRIVE_2">~t~In Spanish: Funny how it goes...</string>
  <string name="drmtbau¤DRMTB_ARRIVE_3">Thank you.</string>
  <string name="drmtbau¤DRMTB_CALLOUT1_1">I'm not who you think I am! You gotta believe me.</string>
  <string name="drmtbau¤DRMTB_CALLOUT2_01">My name's Juan Cardenas. I'm just a laborer, I swear to you.</string>
  <string name="drmtbau¤DRMTB_CALLOUT2_02">Please, you're making a mistake!</string>
  <string name="drmtbau¤DRMTB_CALLOUT2_03">~t~In Spanish: You'll all go to hell for this... Every last one of you.</string>
  <string name="drmtbau¤DRMTB_DECLINE_1">Ah, well.</string>
  <string name="drmtbau¤DRMTB_DECLINE_2">~t~In Spanish: Too late for him. Poor bastard.</string>
  <string name="drmtbau¤DRMTB_ESCORT_1">~sl:0.0:4.8~Listen, I, uh... I can't stay around here. I know some people down in Thieves' Landing.~sl:~C-could I ask you to give me a ride?</string>
  <string name="drmtbau¤DRMTB_HURRY_1">Just please hurry.</string>
  <string name="drmtbau¤DRMTB_IDLE_01">~t~In Spanish: What are you waiting for?</string>
  <string name="drmtbau¤DRMTB_IDLE_02">Are you going then?</string>
  <string name="drmtbau¤DRMTB_IDLE_03">I'd go quick, if I was you. They looked mean.</string>
  <string name="drmtbau¤DRMTB_IDLE_04">I don't know what else to tell you.</string>
  <string name="drmtbau¤DRMTB_NEAR_1">~sl:0.6~Nearly there...</string>
  <string name="drmtbau¤DRMTB_POSSEDIE_01">~t~In Spanish: Christ!</string>
  <string name="drmtbau¤DRMTB_POSSEDIE_02">Mierda! Do you think we should run?</string>
  <string name="drmtbau¤DRMTB_REWARD_1">Take this, please. Least I can do.</string>
  <string name="drmtbau¤DRMTB_SPOT1_1">Hey? Oye! Over here.</string>
  <string name="drmtbau¤DRMTB_SPOT2_01">Come on!</string>
  <string name="drmtbau¤DRMTB_SPOT2_02">Over here I said.</string>
  <string name="drmtbau¤DRMTB_SPOT2_03">Please, I need to speak to you.</string>
  <string name="drmtbau¤DRMTB_SURVIVE_01">I must really look like someone bad.</string>
  <string name="drmtbau¤DRMTB_SURVIVE_02">~sl:0.5~Here's hoping this twin of mine isn't sat at home having dinner with my wife.</string>
  <string name="drmtbau¤DRMTB_THANKS_1">~sl:0.0:3.7~Dios mo. Thank you. Crazy bastards.~sl:0.2~They said I had a price on my head.</string>
  <string name="drmtbau¤DRMTB_THANKS_2">Guess they think we all look the same.</string>
  <string name="drmtbau¤DRMTB_WAIT_01">Can you help?</string>
  <string name="drmtbau¤DRMTB_WAIT_02">We have to do something.</string>
  <string name="drpkbau¤DRPKB_AGREE_1">~sl:0.0:2.2~See, I knew just from looking at you.~sl:0.3~Good luck, but listen.</string>
  <string name="drpkbau¤DRPKB_AGREE_2">~sl:0.0:1.6~They ask, you ain't seen me. Okay?~sl:0.5~I'm just a good Samaritan here.</string>
  <string name="drpkbau¤DRPKB_APPROACH_1">~sl:0.0:2.0~Hey there. Take a look at this.~sl:0.5~There's a camper down in the basin, looks like he stepped in it.</string>
  <string name="drpkbau¤DRPKB_APPROACH_2">Outlaws, maybe? Can't say, but it don't look good for him.</string>
  <string name="drpkbau¤DRPKB_ARRIVE_1">~sl:0.0:1.4~Hey, you're alright.~sl:0.5~Sheriff's gonna round up a posse when he hears about this.</string>
  <string name="drpkbau¤DRPKB_CALLOUT1_1">Hey? Cut me free, huh?</string>
  <string name="drpkbau¤DRPKB_CALLOUT2_01">You ain't gonna leave me like this?</string>
  <string name="drpkbau¤DRPKB_CALLOUT2_02">Come on, please, cut me loose.</string>
  <string name="drpkbau¤DRPKB_CALLOUT2_03">Do something, quick, before any more of them show up.</string>
  <string name="drpkbau¤DRPKB_DECLINE_1">Well, okay then. Just thought from the look of you... anyway.</string>
  <string name="drpkbau¤DRPKB_DECLINE_2">~sl:0.0:2.6~Guess I'll watch the show'n pack up before they get hungry for more.~sl:0.6~Poor bastard.</string>
  <string name="drpkbau¤DRPKB_EMBUSH_01">Oh, who the hell are they?</string>
  <string name="drpkbau¤DRPKB_EMBUSH_02">Goddamn it, no, more of them?</string>
  <string name="drpkbau¤DRPKB_ESCORT_1">~sl:0.0:3.3~Listen. Armadillo Sheriff's gonna wanna hear about this.~sl:~We go way back. Can you give me a ride to town?</string>
  <string name="drpkbau¤DRPKB_HOGTIED_01">Damn you...</string>
  <string name="drpkbau¤DRPKB_HOGTIED_02">You gonna kill me already?</string>
  <string name="drpkbau¤DRPKB_HOGTIED_03">Ugh... come on...</string>
  <string name="drpkbau¤DRPKB_HOGTIED_04">This is hogshit...</string>
  <string name="drpkbau¤DRPKB_HURRY_1">Go on then, if you're going.</string>
  <string name="drpkbau¤DRPKB_IDLE_01">I don't know what else you want me to tell you.</string>
  <string name="drpkbau¤DRPKB_IDLE_02">You want a medal or something?</string>
  <string name="drpkbau¤DRPKB_IDLE_03">Well, I think this is where we part ways, my friend.</string>
  <string name="drpkbau¤DRPKB_NEAR_1">Almost there.</string>
  <string name="drpkbau¤DRPKB_POSSEDIE_01">Oh no! They're taking you down!</string>
  <string name="drpkbau¤DRPKB_POSSEDIE_02">That's one down! Oh, shit...</string>
  <string name="drpkbau¤DRPKB_REWARD_1">Listen. Take this. Ain't exactly fair, but it's what I got.</string>
  <string name="drpkbau¤DRPKB_SPOT1_1">Hey, you there. Come take a look at this.</string>
  <string name="drpkbau¤DRPKB_SPOT2_01">Hey, I said come see this!</string>
  <string name="drpkbau¤DRPKB_SPOT2_02">Hello? You hear me?</string>
  <string name="drpkbau¤DRPKB_SURVIVE_01">Oh man... I've had it with this day.</string>
  <string name="drpkbau¤DRPKB_SURVIVE_02">This better be as bad as it gets.</string>
  <string name="drpkbau¤DRPKB_THANKS_1">~sl:0.6~I don't know who you are, but thank you... Last time I take this route...</string>
  <string name="drpkbau¤DRPKB_WAIT_01">I bet you could take 'em easy.</string>
  <string name="drpkbau¤DRPKB_WAIT_02">So, what are you thinking?</string>
  <string name="drpltau¤DRPLT_AGREE_1">~sl:0.0:0.9~You're saying yes?~sl:0.2~Well good for you. You're a better person than me.</string>
  <string name="drpltau¤DRPLT_AMBUSH_01">Goddamn it, they're back!</string>
  <string name="drpltau¤DRPLT_AMBUSH_02">No, what's this now? More of them?</string>
  <string name="drpltau¤DRPLT_APPROACH_1">~sl:0.0:2.8~Hey, you know that old burnt-out town up northeast?~sl:0.1:0.8~Pleasance?~sl:0.1~Looks like some of them hillfolk stole someone over there.</string>
  <string name="drpltau¤DRPLT_APPROACH_2">~sl:0.0:1.1~Could be trouble, but...~sl:0.2~you look like you might take to that sort of thing...</string>
  <string name="drpltau¤DRPLT_ARRIVE_1">~sl:0.0:2.8~I don't like it here one bit, but at least it's better'n~sl:~with them bastards where you found me...</string>
  <string name="drpltau¤DRPLT_CALLOUT_1">Hey, you gonna cut these ropes?</string>
  <string name="drpltau¤DRPLT_CUTLOOSE_01">~sl:0.0:2.6:1~Come on, please, cut me free!</string>
  <string name="drpltau¤DRPLT_CUTLOOSE_02">You kill me or you let me go. Enough already.</string>
  <string name="drpltau¤DRPLT_CUTLOOSE_03">Quick, please, there might be more of them!</string>
  <string name="drpltau¤DRPLT_DECLINE_1">Well, I'm past caring now anyway.</string>
  <string name="drpltau¤DRPLT_ESCORT_1">~sl:0.0:1.5~I'm done standing by.~sl:0.3~Can you take me to the Rhodes sheriff?</string>
  <string name="drpltau¤DRPLT_ESCORT_2">~sl:0.0:1.5~I don't normally, but...~sl:0.5~they've tormented my people long enough.</string>
  <string name="drpltau¤DRPLT_HOGTIED_01">~sl:1.2:1.7:1~You let me free now...</string>
  <string name="drpltau¤DRPLT_HOGTIED_02">What is it you want from me?</string>
  <string name="drpltau¤DRPLT_HOGTIED_03">Just do what you're gonna do... if you're gonna.</string>
  <string name="drpltau¤DRPLT_HURRY_1">~sl:0.0:1.8~You'd better go fast. Those hillfolk~sl:~can mess their prey up something nasty, I hear.</string>
  <string name="drpltau¤DRPLT_IDLE_01">What, you scared now?</string>
  <string name="drpltau¤DRPLT_IDLE_02">~sl:0.0:2.5~Well go on, then. Put your money where your mouth is.~sl:0.1~Not that you've said a damn word, mind you.</string>
  <string name="drpltau¤DRPLT_IDLE_03">~sl:0.0:1.8~I sure hope you ain't waiting for me.~sl:~I'm just here for the show.</string>
  <string name="drpltau¤DRPLT_NEAR_1">We're close now.</string>
  <string name="drpltau¤DRPLT_POSSEDIE_01">Damn murderers!</string>
  <string name="drpltau¤DRPLT_POSSEDIE_02">Shit, they don't look like they getting up.</string>
  <string name="drpltau¤DRPLT_REWARD_1">Here. You earned it.</string>
  <string name="drpltau¤DRPLT_SPOT1_1">You there! Yeah, you.</string>
  <string name="drpltau¤DRPLT_SPOT2_01">Hey? I know you can hear me.</string>
  <string name="drpltau¤DRPLT_SPOT2_02">Just come here a minute, will you?</string>
  <string name="drpltau¤DRPLT_SURVIVE_01">This is too damn much for me.</string>
  <string name="drpltau¤DRPLT_SURVIVE_02">I am done with all this.</string>
  <string name="drpltau¤DRPLT_THANKS_1">~sl:0.0:1.7~Those evil sons of bitches.~sl:0.1~You gave 'em what they deserved.</string>
  <string name="drpltau¤DRPLT_WAIT_01">You head that way, maybe... I'll watch?</string>
  <string name="drpltau¤DRPLT_WAIT_02">So, you gonna take a look or not?</string>
  <string name="drqcoau¤DRQCO_AGREE_1">~sl:0.0:4.1~Yeah? Okay then... this is gonna be a show!</string>
  <string name="drqcoau¤DRQCO_AMBUSH_01">Shit, they're back! I told you!</string>
  <string name="drqcoau¤DRQCO_AMBUSH_02">Damn it, I knew there'd be more of them!</string>
  <string name="drqcoau¤DRQCO_ARRIVE_1">I appreciate all the help, friend.</string>
  <string name="drqcoau¤DRQCO_BRIEF_1">~sl:0.0:4.0~Listen. Ain't my business... maybe... but...~sl:0.7~you know the docks near here, Quaker's Cove?</string>
  <string name="drqcoau¤DRQCO_BRIEF_2">~sl:0.0:2.9~Some gunmen got someone over there, all tied up,~sl:~hollering and everything.</string>
  <string name="drqcoau¤DRQCO_BRIEF_3">Bet you could show those boys right?</string>
  <string name="drqcoau¤DRQCO_CALLOUT_1">~t~In Spanish: Hey! Hey! You there!</string>
  <string name="drqcoau¤DRQCO_CALLOUT_2">Are you gonna cut me loose?</string>
  <string name="drqcoau¤DRQCO_CUTLOOSE_01">Come on, quick, untie me.</string>
  <string name="drqcoau¤DRQCO_CUTLOOSE_02">You're not going to leave me like this?</string>
  <string name="drqcoau¤DRQCO_CUTLOOSE_03">Just cut me loose, come on!</string>
  <string name="drqcoau¤DRQCO_DECLINE_1">Ah, really? Well, that's a shame. I thought you looked tough.</string>
  <string name="drqcoau¤DRQCO_ESCORT_1">~sl:0.0:2.2~You think you can give me a ride to Blackwater?~sl:0.6~I'm going to give that Police Chief a piece of my mind.</string>
  <string name="drqcoau¤DRQCO_ESCORT_2">~t~In Spanish: I'll make that bastard listen, you'll see.</string>
  <string name="drqcoau¤DRQCO_HOGTIED_01">~t~In Spanish: Sons of bitches, you'll regret this!</string>
  <string name="drqcoau¤DRQCO_HOGTIED_02">~t~In Spanish: Let me go and I'll kill you with my bare hands!</string>
  <string name="drqcoau¤DRQCO_HOGTIED_03">~t~In Spanish: You call yourselves men?</string>
  <string name="drqcoau¤DRQCO_HURRY_1">Well? Readying your spirits? Go on.</string>
  <string name="drqcoau¤DRQCO_IDLE_01">They'll be bled out if you don't get moving.</string>
  <string name="drqcoau¤DRQCO_IDLE_02">Go on then if you're going.</string>
  <string name="drqcoau¤DRQCO_IDLE_03">What are you waiting for? Show me what you're made of.</string>
  <string name="drqcoau¤DRQCO_NEAR_1">~sl:0.0:0.8~Here we are.~sl:0.8~Okay, let's see if we can find a lawman who ain't got his feet up.</string>
  <string name="drqcoau¤DRQCO_POSSEDIE_01">~t~In Spanish: Shit! They're taking you out...</string>
  <string name="drqcoau¤DRQCO_POSSEDIE_02">~t~In Spanish: This looks bad.</string>
  <string name="drqcoau¤DRQCO_REWARD_1">Here, have this.</string>
  <string name="drqcoau¤DRQCO_SPOT1_1">Hey. You got a minute?</string>
  <string name="drqcoau¤DRQCO_SPOT2_01">Come on, I need to tell you something.</string>
  <string name="drqcoau¤DRQCO_SPOT2_02">Hello? I know you can hear me.</string>
  <string name="drqcoau¤DRQCO_SURVIVED_01">~t~In Spanish: Never should have stole that hand...</string>
  <string name="drqcoau¤DRQCO_SURVIVED_02">~sl:1.0~That was close.</string>
  <string name="drqcoau¤DRQCO_THANKS_1">~sl:1.4:4.6~I don't know what was worse, the smell of esos perros~sl:~or the smell of these docks. Gracias.</string>
  <string name="drqcoau¤DRQCO_WAIT_01">What d'you think? You up to it?</string>
  <string name="drqcoau¤DRQCO_WAIT_02">Should be nothing for someone like you.</string>
  <string name="drrosau¤DRROS_AMBUSH_01">More? Oh, come on now.</string>
  <string name="drrosau¤DRROS_AMBUSH_02">Where are these bastards coming from?</string>
  <string name="drrosau¤DRROS_AMBUSH_03">Sons of bitches! They won't stop!</string>
  <string name="drrosau¤DRROS_ARRIVE_1">You done me right. Thanks for this.</string>
  <string name="drrosau¤DRROS_CALLOUT1_1">Get the hell away from me, damn you!</string>
  <string name="drrosau¤DRROS_CALLOUT2_01">I'll kill the lot of you!</string>
  <string name="drrosau¤DRROS_CALLOUT2_02">Goddamn animals.</string>
  <string name="drrosau¤DRROS_CALLOUT2_03">You'll be rotting in hell soon enough.</string>
  <string name="drrosau¤DRROS_CALLOUT2_04">How many of you does it take? Bunch of cowards.</string>
  <string name="drrosau¤DRROS_ESCORT_1">Listen. I can't stay out here, not with all these bodies.</string>
  <string name="drrosau¤DRROS_ESCORT_2">~sl:0.0:2.1~There's a farmhouse just outside of Saint Denis...~sl:0.5~can you take me there? I got someone I could stay with.</string>
  <string name="drrosau¤DRROS_NEAR_1">Right, okay. Nearly there, now...</string>
  <string name="drrosau¤DRROS_POSSEDIE_01">Oh, oh... t-they mean business!</string>
  <string name="drrosau¤DRROS_POSSEDIE_02">Damn it, they're taking you down.</string>
  <string name="drrosau¤DRROS_REWARD_1">~sl:0.0:0.6~Here.~sl:~Us independents got to watch out for each other, eh?</string>
  <string name="drrosau¤DRROS_SURVIVE_01">Christ, what the hell is it with these people?</string>
  <string name="drrosau¤DRROS_SURVIVE_02">~sl:0.0:1.8~I've got a good mind to round up a posse~sl:0.2~and come hunt the rest of them down.</string>
  <string name="drrosau¤DRROS_THANKS_1">~sl:0.0:2.9~Beat me to it. Goddamned animals, the lot of 'em.~sl:0.2~Still, I hardly had much ammunition, so... thanks.</string>
  <string name="drrveau¤DRRVE_AMBUSH_01">Ah, shit. More of 'em!</string>
  <string name="drrveau¤DRRVE_AMBUSH_02">Christ, I don't believe this!</string>
  <string name="drrveau¤DRRVE_ARRIVE_1">~sl:0.0:2.3~Thank you. I don't wanna imagine what state~sl:~I'd be in now if you hadn't showed up.</string>
  <string name="drrveau¤DRRVE_CALLOUT1_1">~sl:0.0:2.1~Shoot my horse and bushwhack me?~sl:0.4~Bunch of damn cowards.</string>
  <string name="drrveau¤DRRVE_CALLOUT2_01">What I do, anyway? Huh?</string>
  <string name="drrveau¤DRRVE_CALLOUT2_02">Real tough, jumping a feller on his own.</string>
  <string name="drrveau¤DRRVE_CALLOUT2_03">You bastards!</string>
  <string name="drrveau¤DRRVE_ESCORT_1">Listen... I need to get to Downes Ranch. You know it?</string>
  <string name="drrveau¤DRRVE_NEAR_1">Nearly there.</string>
  <string name="drrveau¤DRRVE_POSSEDIE_01">They're picking us off...</string>
  <string name="drrveau¤DRRVE_POSSEDIE_02">We got one down!</string>
  <string name="drrveau¤DRRVE_REWARD_1">Here, take this. I know it's not much.</string>
  <string name="drrveau¤DRRVE_SURVIVE_01">What the hell are they after?</string>
  <string name="drrveau¤DRRVE_SURVIVE_02">Goddamn O'Driscolls.</string>
  <string name="drrveau¤DRRVE_THANKS_1">~sl:0.0:1.8~Sons of bitches killed my horse.~sl:0.3~Nice to see them get what was coming.</string>
  <string name="drsdgau¤DRSDG_AGREE_1">Oh, good! That's a relief.</string>
  <string name="drsdgau¤DRSDG_AMBUSH_01">What? More of them?</string>
  <string name="drsdgau¤DRSDG_AMBUSH_02">Shit, I don't believe this.</string>
  <string name="drsdgau¤DRSDG_APPROACH_1">~sl:0.0:2.1~Yes, thank you. My cousin, Philip...~sl:~He took to the cemetery some time ago to pay respects to his late wife,</string>
  <string name="drsdgau¤DRSDG_APPROACH_2">but it's been some time, and...</string>
  <string name="drsdgau¤DRSDG_APPROACH_3">~sl:0.0:2.2~Do you think you could go look for him?~sl:~Maybe bring him home? We'd be ever so grateful.</string>
  <string name="drsdgau¤DRSDG_ARRIVE_1">~sl:0.0:0.7~Thanks.~sl:0.8:2.1~Glad you got me out of there before I, er...~sl:0.8~let my anger get the better of me.</string>
  <string name="drsdgau¤DRSDG_CALLOUT1_1">You bastards! You try me in a fair fight.</string>
  <string name="drsdgau¤DRSDG_CALLOUT2_01">You think you're tough? Ambushing a feller at his wife's grave!</string>
  <string name="drsdgau¤DRSDG_CALLOUT2_02">Lowdown sons of bitches!</string>
  <string name="drsdgau¤DRSDG_CALLOUT2_03">Cowards, the lot of you!</string>
  <string name="drsdgau¤DRSDG_DECLINE_1">More fool me for trying to sink to your level.</string>
  <string name="drsdgau¤DRSDG_ESCORT_1">~sl:0.0:3.8~Listen. I'm staying with my cousin over in one of them mansions.~sl:0.4~Think you can take me there?</string>
  <string name="drsdgau¤DRSDG_ESCORT_2">~sl:0.0:1.2~I ain't afraid, just...~sl:1.2~what was they, anyway, some damn militia?</string>
  <string name="drsdgau¤DRSDG_HOGTIED_01">Come on. Cut me loose.</string>
  <string name="drsdgau¤DRSDG_HOGTIED_02">You got a knife? Get me outta here.</string>
  <string name="drsdgau¤DRSDG_HOGTIED_03">Quick, come on, get these ropes off.</string>
  <string name="drsdgau¤DRSDG_HURRY_1">Well? What are you waiting for? You know where it is, I'm sure...</string>
  <string name="drsdgau¤DRSDG_IDLE_01">Go on, please! I'm so worried about him.</string>
  <string name="drsdgau¤DRSDG_IDLE_02">Please, I'm terrified something awful has happened.</string>
  <string name="drsdgau¤DRSDG_IDLE_03">~sl:0.0:3.0~I don't have money for you, if that's what you're looking for.~sl:~Not yet at least.</string>
  <string name="drsdgau¤DRSDG_NEAR_1">Not far now.</string>
  <string name="drsdgau¤DRSDG_POSSEDIE_01">No, they got one of you!</string>
  <string name="drsdgau¤DRSDG_POSSEDIE_02">You got one down!</string>
  <string name="drsdgau¤DRSDG_RESCUED_1">Oh, Philip! Philip, you're alive.</string>
  <string name="drsdgau¤DRSDG_REWARD_1">~sl:0.0:1.9~Here. Tit for tat.~sl:0.7~All the best to you.</string>
  <string name="drsdgau¤DRSDG_SITUATION_1">~sl:0.0:3.4~Now hurry. Last I saw him he was headed to the cemetery.~sl:0.3~Bring him home to us, please.</string>
  <string name="drsdgau¤DRSDG_SPOT1_1">Oh, hello? You there! Over here.</string>
  <string name="drsdgau¤DRSDG_SPOT2_01">Do you hear me? This is urgent!</string>
  <string name="drsdgau¤DRSDG_SPOT2_02">Please? I could use some assistance here.</string>
  <string name="drsdgau¤DRSDG_SURVIVE_01">This lousy city...</string>
  <string name="drsdgau¤DRSDG_SURVIVE_02">I swear, there's nothing left sacred round here.</string>
  <string name="drsdgau¤DRSDG_THANKS_1">Thanks... they jumped me while I was paying my respects...</string>
  <string name="drsdgau¤DRSDG_THANKS_2">Bastards.</string>
  <string name="drsdgau¤DRSDG_WAIT_01">Please say yes.</string>
  <string name="drsdgau¤DRSDG_WAIT_02">Well? Should I look for other help, or will you do it?</string>
  <string name="drsdmau¤DRSDM_AGREE_1">~sl:0.0:0.8~Oh, good...~sl:0.4~I couldn't just leave the feller like that after I saw it.</string>
  <string name="drsdmau¤DRSDM_AMBUSH_01">These more Raiders?</string>
  <string name="drsdmau¤DRSDM_AMBUSH_02">Damn it, I knew this wasn't over...</string>
  <string name="drsdmau¤DRSDM_APPROACH_1">~sl:0.0:1.7~The Raiders grabbed some boy over in the alley,~sl:0.0:1.6~taking his money or who know what.~sl:0.1:~You look like you could do something 'bout it.</string>
  <string name="drsdmau¤DRSDM_ARRIVE_1">~sl:0.0:2.2~Yes! Here we are, Caliga Hall.~sl:0.2~It's good to be back.</string>
  <string name="drsdmau¤DRSDM_CALLOUT1_1">~sl:0.0:1.5~I don't got much money, okay?~sl:~Just let me on my way.</string>
  <string name="drsdmau¤DRSDM_CALLOUT2_01">Why are you doing this? Come on now!</string>
  <string name="drsdmau¤DRSDM_CALLOUT2_02">~sl:0.0:1.9~I-I got no problems with you boys.~sl:~We're on the same side.</string>
  <string name="drsdmau¤DRSDM_CALLOUT2_03">I promise you, this is far more trouble than I'm worth.</string>
  <string name="drsdmau¤DRSDM_DECLINE_1">Ah, well. Just figured I'd ask.</string>
  <string name="drsdmau¤DRSDM_ESCORT_1">~sl:0.6:2.6~Listen... could you give a me ride out of here?~sl:0.4:1.6~I don't come to the city too often,~sl:~I work out in Caliga Hall...</string>
  <string name="drsdmau¤DRSDM_ESCORT_2">the Grays place. You know it? West of here.</string>
  <string name="drsdmau¤DRSDM_HURRY_1">~sl:0.0:2.1~Best hurry now. I'm going home.~sl:~Done with this nasty town.</string>
  <string name="drsdmau¤DRSDM_IDLE_01">You going then?</string>
  <string name="drsdmau¤DRSDM_IDLE_02">Don't hang 'round me...</string>
  <string name="drsdmau¤DRSDM_IDLE_03">Well, what are you waiting for?</string>
  <string name="drsdmau¤DRSDM_NEAR_1">Not too far, now...</string>
  <string name="drsdmau¤DRSDM_POSSEDIE_01">The Grays'll hear about this.</string>
  <string name="drsdmau¤DRSDM_POSSEDIE_02">Shit, they ain't playing around here.</string>
  <string name="drsdmau¤DRSDM_REWARD_1">Appreciate you doing all this... here, for you.</string>
  <string name="drsdmau¤DRSDM_SPOT1_1">Hey, hey!</string>
  <string name="drsdmau¤DRSDM_SPOT2_01">You there, come quick!</string>
  <string name="drsdmau¤DRSDM_SPOT2_02">Over here, come on!</string>
  <string name="drsdmau¤DRSDM_SURVIVE_01">Saint Denis. Never again...</string>
  <string name="drsdmau¤DRSDM_SURVIVE_02">Thought the Braithwaites were bad...</string>
  <string name="drsdmau¤DRSDM_THANKS_1">Holy shit! You showed them alright.</string>
  <string name="drsdmau¤DRSDM_WAIT_01">Can you help?</string>
  <string name="drsdmau¤DRSDM_WAIT_02">Either you can or you can't, ain't time to mull it over.</string>
  <string name="drunk_traveler_2¤0x0C660730">~sl:0.0:4.4:1~That's my life... that's my life...</string>
  <string name="drunk_traveler_2¤0x2A7429C8">~sl:8.0:2.0:1~That's my life.</string>
  <string name="drunk_traveler_2¤0x2A261601">~sl:0.0:3.4~Well, they paid well, them government boys.~sl:1.3:2.5:1~But the money don't last long.</string>
  <string name="drunk_traveler_2¤0x2C388BB3">~sl:0.0:5.9:1~Fine, ain't gonna pour my heart out to a feller with no whiskey to pour...</string>
  <string name="drunk_traveler_2¤0x2ED0272A">What? Come on. I'm a thirsty man, and you could use a good fire. Come on.</string>
  <string name="drunk_traveler_2¤0x3FA1753F">~sl:0.0:3.9~Oh, hey there! Why don't you join me~sl:~and have a seat over here by the fire? By the fire...</string>
  <string name="drunk_traveler_2¤0x7B0E4291">Come on, mister. Take a load off. The... fire's real warm...</string>
  <string name="drunk_traveler_2¤0x7DC59EC1">If you ain't wanna hear it... not like I care...</string>
  <string name="drunk_traveler_2¤0x7FA8E852">~sl:0.0:5.3~I, I cry for a bit. That's my life...~sl:1.2:2.8:1~that's my goddamn life.</string>
  <string name="drunk_traveler_2¤0x12D05D42">You... you bastard!</string>
  <string name="drunk_traveler_2¤0x15A49DA7">Hey  oh, it's you... Come join me, friend, if you want. Lend me your ear.</string>
  <string name="drunk_traveler_2¤0x43E3E524">Listening to me? It's a warm fire. Take a load off. Enjoy some...</string>
  <string name="drunk_traveler_2¤0x45FACE5B">~sl:0.0:2.9~You ever... hear of a place called Fort Riggs?~sl:0.6:1.8~It's south of Strawberry...~sl:2.7~Kept... Indians penned in there like cattle.</string>
  <string name="drunk_traveler_2¤0x84EB8E69">~sl:2.5:4.1~Only... fitting that I be drinking the Devil's brew.~sl:1.6:~I'll be seeing him soon enough.</string>
  <string name="drunk_traveler_2¤0x95E069D3">You quit it now! You ain't right.</string>
  <string name="drunk_traveler_2¤0x99DD2B72">Hey there! Why don't you join me, you look like you could use a nice, warm... Nice warm fire...</string>
  <string name="drunk_traveler_2¤0x332CEC4D">~sl:0.0:3.6:1~I drink... and I shit.</string>
  <string name="drunk_traveler_2¤0x410DAE19">~sl:0.0:8.1~I drink, then, another... And... I-I blame it on Mother.~sl:0.5:1.6:1~That's my life.</string>
  <string name="drunk_traveler_2¤0x595B61EF">Hey! Hey you! Come join me, this time you should join me... you... you should join me this time...</string>
  <string name="drunk_traveler_2¤0x905F1028">Please, mister. I could sure use a swill of that old firewater.</string>
  <string name="drunk_traveler_2¤0x1761AB45">~sl:0.0:3.8~But... if I had a little whiskey to loosen up my tongue a little...~sl:0.9~I might... I might tell you...</string>
  <string name="drunk_traveler_2¤0x4600F8A3">~sl:0.0:10.1:1~Then I... I wake up all wet. That's my goddamn life... that's my life!</string>
  <string name="drunk_traveler_2¤0x8329D164">~sl:0.0:4.4~I was a... young man, then. But...~sl:1.1:2.7~I still see them faces clear as yesterday.~sl:1.2~I do.</string>
  <string name="drunk_traveler_2¤0x36365C05">Alright then!</string>
  <string name="drunk_traveler_2¤0x65395BA1">Well, fine. If you're gonna be so selfish and rude then I'm... I'm gonna...</string>
  <string name="drunk_traveler_2¤0x282825FA">~sl:0.0:2.7~I might rest the old eyes a minute.~sl:~Feeling... very sleepy all of a sudden.</string>
  <string name="drunk_traveler_2¤0x318124F9">I... I... I drink to forget.</string>
  <string name="drunk_traveler_2¤0x55736866">Leave me alone! You leave me alone!</string>
  <string name="drunk_traveler_2¤0x72746905">~sl:0.0:1.9~It's... it's what you did...~sl:2.5:2.1:1~sticks around.</string>
  <string name="drunk_traveler_2¤0xA3F915D0">I won't bite if that's what... Come on... lend a poor feller some company...</string>
  <string name="drunk_traveler_2¤0xAD10C8A2">Hey, mister! Why don't you come over here a while, and lend me your ear?</string>
  <string name="drunk_traveler_2¤0xAE1322C0">Just a few more drops, and I'll tell you a story that'll chill your bones.</string>
  <string name="drunk_traveler_2¤0xB04E7802">Sins... I'm carrying around? You wouldn't even believe.</string>
  <string name="drunk_traveler_2¤0xB91032AD">Come on, take a seat. The fire's good for you! Makes you...</string>
  <string name="drunk_traveler_2¤0xBD1048BB">~sl:1.6~Bone dry.</string>
  <string name="drunk_traveler_2¤0xC4FE0BA0">~sl:0.0:3.9~I drink... I fall...~sl:1.4~To hell with it all, that's...</string>
  <string name="drunk_traveler_2¤0xC9B6B516">I ain't asking for much. I'm sharing my fire. Just gimme a drink...</string>
  <string name="drunk_traveler_2¤0xD636E070">Oh! Fine then, Mister.</string>
  <string name="drunk_traveler_2¤0xDD2DE98B">~sl:0.0:5.6~I ain't know what's worse... seeing the ones we killed, or...~sl:0.0:3.5:1~watching the other ones die... the slow way.</string>
  <string name="drunk_traveler_2¤0xE7E3BDFD">Hey, stop it! You stop it...</string>
  <string name="drunk_traveler_2¤0xEBA13312">I tell you, mister, my throat's closing up with no lubrication. Please.</string>
  <string name="drunk_traveler_2¤0xFDF33AA4">Come on, just a sip! Don't make me beg... I'm in a bad way over here.</string>
  <string name="dr_macintosh¤0x3C890CF2">I'd appreciate it if you'd behave yourself around here from now on.</string>
  <string name="dr_macintosh¤0x4BD5AB6F">Thistown doesn't need any more trouble from you.</string>
  <string name="dsbscau¤DSBSC_BASE_A_1">~sl:2.2:0.0~Now then...</string>
  <string name="dsbscau¤DSBSC_BASE_A_2">Oh, bad, bad, bad girl...</string>
  <string name="dsbscau¤DSBSC_BASE_A_3">~sl:0.5:2.5:1~Mother won't like that, no...</string>
  <string name="dsbscau¤DSBSC_BASE_A_4">~sl:0.0:3.4:1~Silly... silly...</string>
  <string name="dsbscau¤DSBSC_BASE_A_5">~sl:0.0:1.2:1~Sleepy...</string>
  <string name="dsbscau¤DSBSC_BASE_A_6">~sl:0.0:0.4~Oh...~sl:1.0:0.5~oh...~sl:0.3:1.0:1~poop coming...</string>
  <string name="dsbscau¤DSBSC_BASE_A_7">Feel sick...</string>
  <string name="dsbscau¤DSBSC_BASE_A_8">~sl:0.0:2.0~Oh, you did it again...~sl:0.3~\"Stop,\" mother told you, mother won't like that.</string>
  <string name="dsbscau¤DSBSC_BASE_A_9">Oh, there, there... that's better.</string>
  <string name="dsbscau¤DSBSC_BASE_A_10">No supper for you!</string>
  <string name="dsbscau¤DSBSC_BASE_A_11">~sl:0.0:1.9:1~Oh, good girl...</string>
  <string name="dsbscau¤DSBSC_BASE_A_12">~sl:1.1:0.0~That's a nice one!</string>
  <string name="dsbscau¤DSBSC_BASE_A_13">Where's the birdies? Stop it, stop it!</string>
  <string name="dsbscau¤DSBSC_BASE_B_1">I'm tired, but I better not sleep...</string>
  <string name="dsbscau¤DSBSC_BASE_B_2">~sl:0.0:2.6:1~I'm tired, but I better not sleep.</string>
  <string name="dsbscau¤DSBSC_BASE_B_3">~sl:0.0:0.8:1~Where's the birdies?</string>
  <string name="dsbscau¤DSBSC_BASE_B_4">~sl:0.0:1.7:1~Oh, I hear birdies...</string>
  <string name="dsbscau¤DSBSC_BASE_B_5">~sl:5.1:0.0~Mother said not to, mother said not to, so I won't, I'm a good girl.</string>
  <string name="dsbscau¤DSBSC_BASE_B_6">Don't... talk to me like... okay, you,  I didn't mean it, I didn't...</string>
  <string name="dsbscau¤DSBSC_BASE_B_7">~sl:0.0:4.6:1~It's okay... oh, it's okay, sweetie...</string>
  <string name="dsbscau¤DSBSC_BASE_B_8">~sl:5.1:0.8~I'm gonna barf...~sl:0.0:4.5~oh you, you, you better not throw up, little girl...~sl:~little lady...</string>
  <string name="dsbscau¤DSBSC_BASE_B_9">~sl:0.0:1.4~Early bird gets the worms...~sl:~but I get worms every day, in here, that's right.</string>
  <string name="dsbscau¤DSBSC_BASE_B_10">Where's my friends... I'll keep you from the birds...</string>
  <string name="dsbscau¤DSBSC_BT_COUNT_1">~sl:0.0:7.2~One, two, three, seven, six... four, five, eleven...~sl:0.6:~two... uh, one, two, ten, three, five, eight, thirteen, fourteen...</string>
  <string name="dsbscau¤DSBSC_BT_COUNT_2">One, two...</string>
  <string name="dsbscau¤DSBSC_COUNT_1">~sl:0.0:8.0:1~Three... four... seventeen... tw-tw-twenty-nine, thirteen...</string>
  <string name="dsbscau¤DSBSC_COUNT_2">~sl:0.0:4.2~One, two, three, four, five, seventeen, eight, nine, three...~sl:0.3~one, two, four, seven... five, nine, one...</string>
  <string name="dsbscau¤DSBSC_COUNT_3">One, one... one...</string>
  <string name="dsbscau¤DSBSC_COUNT_4">~sl:0.0:6.5:1~One, two, three... s-seven, six, three...</string>
  <string name="dsbscau¤DSBSC_COUNT_5">~sl:0.3:6.2~Five, eleven... t-two... one, two, ten, three...~sl:1.0~four, five, eight, thirteen, fourteen, one...</string>
  <string name="dsbscau¤DSBSC_COUNT_6">One, two... one, two, three, four...</string>
  <string name="dsbscau¤DSBSC_COUNT_7">~sl:1.8:0.0~One, two, three... four, seven, three, six!</string>
  <string name="dsbscau¤DSBSC_COUNT_8">~sl:0.3:0.0~One, two, three, four, five... seventeen?</string>
  <string name="dsbscau¤DSBSC_COUNT_TB_1">Eight, nine, three...</string>
  <string name="dsbscau¤DSBSC_COUNT_TB_2">One, two, three, four... one, two... one...</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_1">~sl:1.3:2.7:1~Comb my hair... mother!~sl:0.8:0.6:1~Mother...</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_2">Where are you?</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_3">~sl:0.9:1.0~Penelope...~sl:0.3:1.2:1~you bitch!</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_4">~sl:0.0:1.7:1~Oh, I'm wet again...</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_5">~sl:0.8:1.7:1~I hate you!</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_6">~sl:0.0:2.1~Gerald... Gerald!~sl:1.5~Where's my tea?</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_7">~sl:2.1:0.0~I'll kill you, I'll kill you...</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_8">~sl:1.5:1.1:1~Bathe me!</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_9">~sl:0.7:1.1:1~Gareth...</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_10">~sl:0.0:4.1:1~Mother? Where are you?</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_11">~sl:0.0:3.7:1~Bartho-Bartholemew... Bartholemew...</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_13">~sl:0.0:5.4:1~Where's Daddy? Daddy? Bitch! Kill dad...</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_14">~sl:0.0:6.3:1~Who's coming? Oh! Oh, I'm a-I'm a good girl! I know cows, I see cows!</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_15">~sl:0.0:3.8:1~I've been... I've been bad again...</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_16">Who's there? Oh... I, I hear you...</string>
  <string name="dsbscau¤DSBSC_DIA_A_FAR_17">~sl:0.0:1.9:1~Who's creeping around?</string>
  <string name="dsbscau¤DSBSC_DIA_B_FAR_1">~sl:0.0:1.6:1~Mother!</string>
  <string name="dsbscau¤DSBSC_DIA_B_FAR_2">~sl:2.6:1.1:1~Mother...</string>
  <string name="dsbscau¤DSBSC_DIA_B_FAR_3">Mother...</string>
  <string name="dsbscau¤DSBSC_DIA_B_FAR_5">~sl:0.0:1.0:1~Killers!</string>
  <string name="dsbscau¤DSBSC_DIA_B_FAR_6">~sl:0.2:1.3:1~Killer!</string>
  <string name="dsbscau¤DSBSC_DIA_B_FAR_7">Oh, it's okay... it's okay... oh it's...</string>
  <string name="dsbscau¤DSBSC_DIA_B_FAR_8">~sl:0.0:0.9:1~Killer!</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_A_2">~sl:1.2:0.0~Who are you?</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_A_3">~sl:0.6:0.0~Who's out there, somebody's out there...</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_A_4">~sl:0.0:2.1:1~What do you want?</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_A_5">~sl:0.0:0.9:1~Wanna kiss?</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_A_6">~sl:0.5:3.2:1~Kill you! I'll kill you!</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_A_7">~sl:0.3:2.4~Yeah... oh yeah...~sl:1.3:1.1:1~You like that?</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_A_8">~sl:0.0:2.0:1~You like... you like my hair?</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_A_9">~sl:1.1:2.3:1~You stink, you stink!</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_A_10">~sl:0.0:1.5:1~Where's my mother?</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_A_11">~sl:0.6:0.0~You bastard... bastard...</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_A_12">~sl:0.3:1.6:1~You sumbitch!</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_A_13">~sl:1.0:5.8:1~Hey, hey, here... uh, yeah, what about this? You wanna marry me?</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_A_15">~sl:0.3:4.1~Yeah... do it... do it!~sl:0.6:1.6:1~I'll kill you!</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_B_2">~sl:0.0:1.0:1~Who's there?</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_B_3">I'll kill you!</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_B_5">I can hear you...</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_B_6">~sl:0.0:2.8~There's someone out there, isn't there? There's someone out there...~sl:0.2~I think there's someone out there.</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_B_7">Yes! I know I'll kill you.</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_B_8">~sl:0.9:1.5:1~Be, be my friend!</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_B_9">~sl:0.3:5.2:1~Penelope said, Penelope said don't make friends anymore, it's not fair to the cows...</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_B_10">~sl:0.0:0.9:1~Who's there?</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_B_11">~sl:0.8:2.5:1~Who are you... who are you?</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_B_12">~sl:0.0:3.6:1~Oh! Oh, oh! Wanna kiss?</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_B_13">~sl:0.0:1.2:1~I'll kill you!</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_B_14">~sl:0.4:0.0~Always... always you...</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_C_1">~sl:5.0:0.0~Oh, I can smell 'em coming from a mile away...</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_C_2">~sl:0.0:2.9~They think I can't tell what's going on out there...~sl:~I know what's going on out there...</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_C_3">I can smell'em...</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_C_4">~sl:0.0:1.1:1~I'll kill you...</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_C_6">~sl:3.4:1.9~It's not been very long at all though...~sl:~I don't think, I don't, I don't think it's been,</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_C_7">~sl:0.0:2.9:1~I don't think it's been very long at all. I just got here, basically.</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_C_8">~sl:0.0:1.0:1~Who's out there?</string>
  <string name="dsbscau¤DSBSC_MIDCHAT_C_9">I can... I can hear you.</string>
  <string name="dsbscau¤DSBSC_PEEK_LNGE_1">~sl:1.6:1.3:1~Asshole!</string>
  <string name="dsbscau¤DSBSC_PEEK_LNGE_2">~sl:0.0:2.7~You should stick your finger up your ass!~sl:0.3~\"Good idea,\" Mama said.</string>
  <string name="dsbscau¤DSBSC_PEEK_LNGE_3">~sl:0.3:1.3:1~You stink!</string>
  <string name="dsbscau¤DSBSC_PEEK_LNGE_4">~sl:0.3:0.0~I'll find it, I'll find it... I'll find it up there somewhere...</string>
  <string name="dsbscau¤DSBSC_PEEK_N_2">~sl:0.0:1.9:1~I'll find a way home!</string>
  <string name="dsbscau¤DSBSC_PEEK_N_3">~sl:0.2:2.1:1~You silly old bastard!</string>
  <string name="dsbscau¤DSBSC_PEEK_R_1">~sl:1.6:0.0~You! Marry me!</string>
  <string name="dsbscau¤DSBSC_PEEK_R_2">~sl:0.6:0.0~I'll fuck you! You know I will.</string>
  <string name="dsbscau¤DSBSC_PEEK_R_3">~sl:0.0:2.4:1~Why, why... where'd you go?</string>
  <string name="dsbscau¤DSBSC_PEEK_R_4">~sl:0.0:2.9:1~Who... who are you? Please!</string>
  <string name="dsbscau¤DSBSC_PEEK_R_5">~sl:0.8:0.0~Oh, mother...</string>
  <string name="dsbscau¤DSBSC_PEEL_L_1">~sl:0.9:1.4:1~Someone there!</string>
  <string name="dsbscau¤DSBSC_PEEL_L_2">I smell you!</string>
  <string name="dsbscau¤DSBSC_PEEL_L_3">Oh, where... is that smell coming from?</string>
  <string name="dsbscau¤DSBSC_PEEL_L_4">~sl:0.0:4.1:1~Oh! Fine, fine... I'll find you!</string>
  <string name="dsmehau¤DSMEH_WHATA_1">What the hell...</string>
  <string name="dsmehau¤DSMEH_WHATJ_1">What the hell?</string>
  <string name="dst1¤0x0135009E">Keep ~INPUT_HORSE_AIM~ held and press ~INPUT_HORSE_ATTACK~ to drag the ~e~O'Driscoll~s~ towards you</string>
  <string name="dst1¤0x0E917806">Keep ~INPUT_HORSE_AIM~ held, dismount your horse and press ~INPUT_CONTEXT_Y~ near the ~e~O'Driscoll~s~ to hogtie them</string>
  <string name="dst1¤0x1AC5689E">Follow ~o~Dutch~s~ back to the horses~s~</string>
  <string name="dst1¤0x7DF62EC5">Weapons not set in your loadout before dismounting will remain on your horse.</string>
  <string name="dst1¤0x17D28C1E">To make yourself less noticeable press ~INPUT_DUCK~ to crouch.</string>
  <string name="dst1¤0x44B865E1">While aiming with ~INPUT_AIM~ hold ~INPUTGROUP_MOVE~ and press ~INPUT_JUMP~ to roll.</string>
  <string name="dst1¤0x55E10A37">Use ~INPUT_MOVE_LEFT_ONLY~ to select the Carbine Repeater and release ~INPUT_OPEN_WHEEL_MENU~ to set your loadout</string>
  <string name="dst1¤0x2842ACF6">When aiming, press ~INPUT_SWITCH_SHOULDER~ to switch the camera to the other shoulder.</string>
  <string name="dst1¤0x12728156">While riding, press ~INPUT_HORSE_JUMP~ to make the horse jump.</string>
  <string name="dst1¤0x34444501">Walk over to the chest and press ~INPUT_LOOT~ to loot it.</string>
  <string name="dst1¤0xB08ABF5D">Select your backup gun with ~INPUT_LOOK_DOWN_ONLY~ and press ~INPUT_RADIAL_MENU_SLOT_NAV_NEXT~ to cycle through the weapons</string>
  <string name="dst1¤0xB23F5374">Press ~INPUT_WHISTLE~ to whistle for your horse.</string>
  <string name="dst1¤0xB37FA543">Micah</string>
  <string name="dst1¤0xC45A46F8">Dutch</string>
  <string name="dst1¤0xCFC86AFA">Dismount your horse and use ~INPUT_CONTEXT_X~ to pick up the ~e~O'Driscoll~s~</string>
  <string name="dst1¤0xD8D9101D">Hold ~INPUT_OPEN_WHEEL_MENU~ to show the Weapon Wheel while on your horse</string>
  <string name="dst1¤0xF7A5CBBD">Parts of the environment are destructible. Lanterns will explode when shot causing damage and distraction.</string>
  <string name="dst1¤DST1_CAMP_ENEMY_FAIL">The O'Driscolls were alerted.</string>
  <string name="dst1¤DST1_CONTEXT_ADVANCE">Advance</string>
  <string name="dst1¤DST1_CONTEXT_ADVANCE_DEFEND">Gang</string>
  <string name="dst1¤DST1_CONTEXT_CHOICE_0">Take the lead</string>
  <string name="dst1¤DST1_CONTEXT_CHOICE_1">Send the gang</string>
  <string name="dst1¤DST1_CONTEXT_DEFEND">Defend</string>
  <string name="dst1¤DST1_CONTEXT_DYNAMITE_0">Search</string>
  <string name="dst1¤DST1_CONTEXT_DYNAMITE_1">Chest</string>
  <string name="dst1¤DST1_FAIL_0">The gang was abandoned.</string>
  <string name="dst1¤DST1_FAIL_1">The O'Driscoll escaped.</string>
  <string name="dst1¤DST1_FAIL_2">The O'Driscoll has died.</string>
  <string name="dst1¤DST1_FAIL_3">Kieran has died.</string>
  <string name="dst1¤DST1_GOD_1">Follow ~o~Dutch~s~</string>
  <string name="dst1¤DST1_GOD_2">Get to the ~o~cliff edge~s~</string>
  <string name="dst1¤DST1_GOD_3">Follow ~o~Dutch~s~</string>
  <string name="dst1¤DST1_GOD_4">Take out ~e~O'Driscolls~s~</string>
  <string name="dst1¤DST1_GOD_4_V2">Take out ~e~O'Driscolls~s~</string>
  <string name="dst1¤DST1_GOD_7">Follow ~o~Dutch~s~ back to camp~s~</string>
  <string name="dst1¤DST1_GOD_8">Chase down and lasso the ~e~O'Driscoll~s~</string>
  <string name="dst1¤DST1_GOD_9">Hogtie the ~e~O'Driscoll~s~</string>
  <string name="dst1¤DST1_GOD_10">Put the O'Driscoll~s~ on the back of your ~o~horse~s~</string>
  <string name="dst1¤DST1_GOD_11">Return to ~o~camp~s~</string>
  <string name="dst1¤DST1_GOD_12">Regroup with the ~o~gang~s~</string>
  <string name="dst1¤DST1_GOD_13">Get on your ~o~horse.~s~</string>
  <string name="dst1¤DST1_GOD_14">Loot the dead enemies</string>
  <string name="dst1¤DST1_GOD_15">Search the ~o~building~s~</string>
  <string name="dst1¤DST1_GOD_16">Get back to the ~o~gang~s~</string>
  <string name="dst1¤DST1_GOD_17">Take cover at the ~o~wall~s~</string>
  <string name="dst1¤DST1_GOD_18">Hold ~INPUT_CONTEXT_X~ near your ~o~horse~s~ to remove the O'Driscoll.</string>
  <string name="dst1¤DST1_GOD_19">Carry the O'Driscoll to the ~o~cabin~s~</string>
  <string name="dst1¤DST1_GOD_20">Pick up the ~e~O'Driscoll~s~</string>
  <string name="dst1¤DST1_GOD_21">Dismount your horse</string>
  <string name="dst1¤DST1_HELP_0">Hold ~INPUT_OPEN_WHEEL_MENU~ to show the Weapon Wheel, using ~INPUTGROUP_RADIAL_MENU_NAV~ select a weapon, release ~INPUT_OPEN_WHEEL_MENU~ to equip.</string>
  <string name="dst1¤DST1_HELP_6">Hold ~INPUT_LOOT~ near a corpse to loot it.</string>
  <string name="dst1¤DST1_HELP_8">You can fire weapons quickly from the hip by tapping ~INPUT_ATTACK~ when not aiming.</string>
  <string name="dst1¤DST1_HELP_9">The shortest route to a required destination is shown by the yellow line on the radar.</string>
  <string name="dst1¤DST1_HELP_10">When locked on to an enemy use ~INPUTGROUP_RADIAL_MENU_NAV~ to move the reticle up for a headshot.</string>
  <string name="dst1¤DST1_HELP_CHOICE_0">Look at Dutch to give instructions.</string>
  <string name="dst1¤DST1_HELP_CHOICE_1">Hold ~INPUT_AIM~ while looking at Dutch to speak to him.</string>
  <string name="dst1¤DST1_HELP_DEADEYE0">Dead Eye is displayed in the lower left corner. Dead Eye allows you to slow down time in combat.</string>
  <string name="dst1¤DST1_HELP_DEADEYE1">While aiming press ~INPUT_SPECIAL_ABILITY~ to activate Dead Eye.</string>
  <string name="dst1¤DST1_HELP_DEADEYE2">Aim at the ~e~O'Driscolls~s~ to tag them and press ~INPUT_ATTACK~ to fire all shots.</string>
  <string name="dst1¤DST1_HELP_HEALTH0">Your health is low. Avoid taking more damage and wait for it to refill, or use a Health Cure for a quick boost.</string>
  <string name="dst1¤DST1_HELP_HOGTIE1">Press ~INPUT_HOGTIE~ near the ~e~O'Driscoll~s~ to hogtie them</string>
  <string name="dst1¤DST1_HELP_HOGTIE2">Hold ~INPUT_PICKUP_CARRIABLE|PromptId=CarriablePrompt,Gutter~ near the ~e~O'Driscoll~s~ to pick him up</string>
  <string name="dst1¤DST1_HELP_HOGTIE3">Hogtied people can be placed on the back of your horse.</string>
  <string name="dst1¤DST1_HELP_HOGTIE4">Approach the back of your ~o~horse~s~ and hold ~INPUT_PLACE_CARRIABLE_ONTO_PARENT|PromptId=CarriablePrompt,Gutter~ to stow the O'Driscoll~s~</string>
  <string name="dst1¤DST1_HELP_LASSO">Hold ~INPUT_OPEN_WHEEL_MENU~ to show the Weapon Wheel.</string>
  <string name="dst1¤DST1_HELP_LASSO0">Hold ~INPUT_HORSE_AIM~ to ready the lasso and aim at the ~e~O'Driscoll~s~</string>
  <string name="dst1¤DST1_HELP_LASSO0_1">~INPUT_HORSE_ATTACK~ Throw the lasso</string>
  <string name="dst1¤DST1_HELP_LASSO1">Keep ~INPUT_HORSE_AIM~ held and dismount</string>
  <string name="dst1¤DST1_HELP_LASSO_1">Use ~INPUTGROUP_RADIAL_MENU_NAV~ to select the lasso and release ~INPUT_OPEN_WHEEL_MENU~ to equip.</string>
  <string name="dst1¤DST1_HELP_WEAPON_2">Weapons not set in your loadout before dismounting will remain on your horse.</string>
  <string name="dst1¤DST1_OBJ_WEAPON_3">Approach your ~o~horse~s~ and hold ~INPUT_OPEN_WHEEL_MENU~ to view stored weapons</string>
  <string name="dst1¤DST1_OBJ_WEAPON_4">Select a Longarm slot and use ~INPUT_RADIAL_MENU_SLOT_NAV_NEXT~ to cycle to the Carbine Repeater</string>
  <string name="dst1¤DST1_OBJ_WEAPON_5">Select a Sidearm</string>
  <string name="dst1¤DST1_OBJ_WEAPON_7">Release ~INPUT_OPEN_WHEEL_MENU~ to equip the weapons</string>
  <string name="dst1¤SNAKE_OIL_HELP_0">Consumable items are also found in the Item Wheel. Use a Tonic to restore Dead Eye.</string>
  <string name="dst1¤SNAKE_OIL_OBJ_0">Hold ~INPUT_OPEN_WHEEL_MENU~ to open the Weapon Wheel.</string>
  <string name="dst1¤SNAKE_OIL_OBJ_1">~INPUT_SELECT_NEXT_WHEEL~ Switch to the Item Wheel</string>
  <string name="dst1¤SNAKE_OIL_OBJ_2">Select a Dead Eye Tonic and release ~INPUT_OPEN_WHEEL_MENU~ to use.</string>
  <string name="dst1aud¤DST1_ADVANCE_1">I say we go at the bastards!</string>
  <string name="dst1aud¤DST1_ADVANCE_2">Come on then. Everyone with me!</string>
  <string name="dst1aud¤DST1_ALLDEAD_1">I think that's all of them!</string>
  <string name="dst1aud¤DST1_ALLDEAD_2">Search the bodies, strip everything we can from them!</string>
  <string name="dst1aud¤DST1_APUSH_01">Pushing forward, cover me!</string>
  <string name="dst1aud¤DST1_APUSH_02">I'm moving up, put some fire behind me!</string>
  <string name="dst1aud¤DST1_ARTSHOUT_1">O'Driscolls! You're dead, you sons of bitches!</string>
  <string name="dst1aud¤DST1_ATCAMP_1">Here we are, you sack of shit. Let's introduce you to the boys.</string>
  <string name="dst1aud¤DST1_BACK_1">Alright, let's get outta here.</string>
  <string name="dst1aud¤DST1_BHIDE_01">They're hiding in the trees!</string>
  <string name="dst1aud¤DST1_BHIDE_02">Don't lose them in the trees!</string>
  <string name="dst1aud¤DST1_BRAWL_1">You should have killed me when you had the chance.</string>
  <string name="dst1aud¤DST1_CABINS_1">Look out! We got more in those cabins to the right!</string>
  <string name="dst1aud¤DST1_CABINS_R_01">Take out those bastards in the cabin.</string>
  <string name="dst1aud¤DST1_CABINS_R_02">We still got some in those cabins!</string>
  <string name="dst1aud¤DST1_CABINS_R_03">Oh, dammit! They're still hiding in those cabins.</string>
  <string name="dst1aud¤DST1_CARRY_1">Don't hurt me, please.</string>
  <string name="dst1aud¤DST1_CARRY_2">Oh, don't worry, they're real nice.</string>
  <string name="dst1aud¤DST1_CHOICE2_1">Shit, there's a lot of 'em.</string>
  <string name="dst1aud¤DST1_CHOICE2_2">What do you think, Arthur? Should we hold ground here, or go at them?</string>
  <string name="dst1aud¤DST1_CHOICE_1">So what are we doing, Dutch? I can take this if you want.</string>
  <string name="dst1aud¤DST1_CHOICE_2">Just make the call. You wanna take the lead? Go.</string>
  <string name="dst1aud¤DST1_CLIMB_1">See that smoke? Let's cut up here and take a look.</string>
  <string name="dst1aud¤DST1_CLIMB_2">They said it was near the lake, so we must be close.</string>
  <string name="dst1aud¤DST1_COVER_01">Get in cover, Arthur.</string>
  <string name="dst1aud¤DST1_COVER_02">Okay, let's get in cover.</string>
  <string name="dst1aud¤DST1_DAWD_01">What are you doing back there?</string>
  <string name="dst1aud¤DST1_DAWD_02">Get up here, let's go.</string>
  <string name="dst1aud¤DST1_DAWD_03">You're with me, Arthur. Come on.</string>
  <string name="dst1aud¤DST1_DEFEND1_1">Reckon we're better holding here.</string>
  <string name="dst1aud¤DST1_DEFEND1_2">Alright, pick 'em off as they come outta the trees!</string>
  <string name="dst1aud¤DST1_DESCEND_1">Maybe I should take the lead on this. They're going to be gunning for you.</string>
  <string name="dst1aud¤DST1_DESCEND_2">They ain't got me yet.</string>
  <string name="dst1aud¤DST1_DESCEND_3">No, but the way our luck's been running...</string>
  <string name="dst1aud¤DST1_DESCEND_4">Hush, let's just get down there first.</string>
  <string name="dst1aud¤DST1_DFORWARD_01">Let's move!</string>
  <string name="dst1aud¤DST1_DFORWARD_02">Keep pushing forward!</string>
  <string name="dst1aud¤DST1_DFORWARD_03">Push up!</string>
  <string name="dst1aud¤DST1_DFORWARD_04">Let's go!</string>
  <string name="dst1aud¤DST1_DFORWARD_05">Go at them!</string>
  <string name="dst1aud¤DST1_DFORWARD_06">Come on, let's move!</string>
  <string name="dst1aud¤DST1_DHIDE_01">There must be more of them in the forest. Let's go.</string>
  <string name="dst1aud¤DST1_DHIDE_02">Come on, let's get into that forest and clear them out.</string>
  <string name="dst1aud¤DST1_DPUSH_01">Stay with Arthur!</string>
  <string name="dst1aud¤DST1_DPUSH_02">Oh, we gotta move, boys!</string>
  <string name="dst1aud¤DST1_DPUSH_03">With Arthur, let's go!</string>
  <string name="dst1aud¤DST1_DPUSH_04">Everyone push up!</string>
  <string name="dst1aud¤DST1_DPUSH_05">~sl:0.8:0.0:1~Let's go, boys!</string>
  <string name="dst1aud¤DST1_DPUSH_06">Move up with Arthur!</string>
  <string name="dst1aud¤DST1_DSHOUT_1">Kill every last one of these bastards!</string>
  <string name="dst1aud¤DST1_DSHOUT_IGN_1">What the hell are you doing? Goddamn it.</string>
  <string name="dst1aud¤DST1_DSHOUT_IGN_2">Alright, boys, kill these sons of bitches!</string>
  <string name="dst1aud¤DST1_DYNAMITE_1">Found some dynamite.</string>
  <string name="dst1aud¤DST1_EXT_1">You found the little shit did you?</string>
  <string name="dst1aud¤DST1_EXT_2">Yep...</string>
  <string name="dst1aud¤DST1_EXT_3">I got him.</string>
  <string name="dst1aud¤DST1_EXT_4">Very good.</string>
  <string name="dst1aud¤DST1_EXT_5">Welcome to your new home...</string>
  <string name="dst1aud¤DST1_EXT_6">hope you're real happy here.</string>
  <string name="dst1aud¤DST1_EXT_7">You want me to make him talk?</string>
  <string name="dst1aud¤DST1_EXT_8">Oh no, now all we'll get is lies.</string>
  <string name="dst1aud¤DST1_EXT_9">Uncle.</string>
  <string name="dst1aud¤DST1_EXT_10">Mr. Williamson.</string>
  <string name="dst1aud¤DST1_EXT_11">Tie this maggot up someplace safe.</string>
  <string name="dst1aud¤DST1_EXT_12">We get him hungry first.</string>
  <string name="dst1aud¤DST1_EXT_13">I got a saying, my friend...</string>
  <string name="dst1aud¤DST1_EXT_14">we shoot fellers as need shooting...</string>
  <string name="dst1aud¤DST1_EXT_15">save fellers as need saving...</string>
  <string name="dst1aud¤DST1_EXT_16">and feed 'em as need feeding.</string>
  <string name="dst1aud¤DST1_EXT_17">We're gonna find out what you need.</string>
  <string name="dst1aud¤DST1_EXT_18">I can't believe it...</string>
  <string name="dst1aud¤DST1_EXT_19">an O'Driscoll in my camp.</string>
  <string name="dst1aud¤DST1_EXT_20">No, I ain't an O'Driscoll, mister.</string>
  <string name="dst1aud¤DST1_EXT_21">I hate that feller.</string>
  <string name="dst1aud¤DST1_EXT_22">Oh, whatever you say, son.</string>
  <string name="dst1aud¤DST1_EXT_23">Well done, Arthur.</string>
  <string name="dst1aud¤DST1_EXT_24">I'm just sorry we missed out on Colm.</string>
  <string name="dst1aud¤DST1_EXT_25">Oh, there's time enough for that.</string>
  <string name="dst1aud¤DST1_EXT_26">Now, I gotta figure out if we can hit that train.</string>
  <string name="dst1aud¤DST1_EXT_27">Okay.</string>
  <string name="dst1aud¤DST1_EXT_28">Okay.</string>
  <string name="dst1aud¤DST1_EXT_LI_1">You found the little shit, did you?</string>
  <string name="dst1aud¤DST1_EXT_LI_2">Yep...</string>
  <string name="dst1aud¤DST1_FOLLOWME_01">Come on, follow me.</string>
  <string name="dst1aud¤DST1_GANGREPLY_1">Alright, on me. Good luck.</string>
  <string name="dst1aud¤DST1_GANG_1">Okay, fine, you make the move.</string>
  <string name="dst1aud¤DST1_GOCAMP_01">We'll circle around the far side and go down that way, same as Micah and Bill.</string>
  <string name="dst1aud¤DST1_GOCAMP_02">Seems easiest to take the same path down as Bill and Micah.</string>
  <string name="dst1aud¤DST1_GODOWN_01">Come on, let's get down there.</string>
  <string name="dst1aud¤DST1_GODOWN_02">Alright, let's go pay our old friends a visit.</string>
  <string name="dst1aud¤DST1_GPUSH_01">Let's push up!</string>
  <string name="dst1aud¤DST1_GPUSH_02">Come on, let's move!</string>
  <string name="dst1aud¤DST1_GPUSH_03">Keep moving!</string>
  <string name="dst1aud¤DST1_GPUSH_04">Push up on them!</string>
  <string name="dst1aud¤DST1_GPUSH_05">Let's get at 'em, come on!</string>
  <string name="dst1aud¤DST1_GPUSH_06">Follow me, let's go!</string>
  <string name="dst1aud¤DST1_HOGTIE_1">You're coming with me.</string>
  <string name="dst1aud¤DST1_HOGTIE_HRS_01">~sl:0.0:1.2:1~Please don't.</string>
  <string name="dst1aud¤DST1_HOGTIE_HRS_02">Just let me go, come on.</string>
  <string name="dst1aud¤DST1_HOGTIE_HRS_03">I'm no use to you, really.</string>
  <string name="dst1aud¤DST1_HOGTIE_HRS_04">Come on. I-I'm nobody, mister.</string>
  <string name="dst1aud¤DST1_HOGTIE_HRS_05">Oh, God, no.</string>
  <string name="dst1aud¤DST1_HOGTIE_HRS_06">You got me mixed up with someone else.</string>
  <string name="dst1aud¤DST1_HOGTIE_HRS_07">Please, please, you don't need to do this.</string>
  <string name="dst1aud¤DST1_HOGTIE_HRS_08">~sl:0.0:0.8~Shit.~sl:2.4~Shit.</string>
  <string name="dst1aud¤DST1_HURRYA1_01">Arthur, get over here.</string>
  <string name="dst1aud¤DST1_HURRYA1_02">We don't have time to mess around.</string>
  <string name="dst1aud¤DST1_HURRYA1_03">We're waiting on you, Arthur.</string>
  <string name="dst1aud¤DST1_HURRY_01">Get up here, all of you.</string>
  <string name="dst1aud¤DST1_HURRY_02">What's taking so long?</string>
  <string name="dst1aud¤DST1_HURRY_03">Come on, move.</string>
  <string name="dst1aud¤DST1_IG1_GEST_1">Could be anyone...</string>
  <string name="dst1aud¤DST1_IG1_P1_1">~sl:0.0:0.8~What's that?~sl:~Tracks... horses, quite a few of 'em.</string>
  <string name="dst1aud¤DST1_IG1_P2_1">Far as I can tell,~rp~ the only fools out here are us and them...~rp~ they must be this way.</string>
  <string name="dst1aud¤DST1_IG2_1">Alright, gentlemen, this is it.</string>
  <string name="dst1aud¤DST1_IG2_2">Are we goddamn ready?</string>
  <string name="dst1aud¤DST1_IG2_3">Ready, Dutch.</string>
  <string name="dst1aud¤DST1_IG2_4">Ready.</string>
  <string name="dst1aud¤DST1_IG2_5">Good.</string>
  <string name="dst1aud¤DST1_IG2_6">~sl:0.0:2.8~Now, Mr. Morgan and I, ~sl:0.4:1.4~we're going to head up here a little,~sl:0.2~see if we can't get a sense of the layout of the camp.</string>
  <string name="dst1aud¤DST1_IG2_7">~sl:0.0:2.1~Mr. Williamson, Mr. Bell,~sl:0.2~you two take up a hidden position just outside the camp.</string>
  <string name="dst1aud¤DST1_IG2_8">~sl:0.0:2.2~Mr. Summers, Mr. Escuella,~sl:0.3~you two hold position here.</string>
  <string name="dst1aud¤DST1_IG2_9">Let's go.</string>
  <string name="dst1aud¤DST1_IG3_P1_A_1">There they are...</string>
  <string name="dst1aud¤DST1_IG3_P1_A_2">That's definitely them.</string>
  <string name="dst1aud¤DST1_IG3_P1_A_3">Colm?</string>
  <string name="dst1aud¤DST1_IG3_P1_A_4">I think...</string>
  <string name="dst1aud¤DST1_IG3_P1_A_5">Yeah... that's him.</string>
  <string name="dst1aud¤DST1_IG3_P1_B_1">Who's he talking to? He don't seem very happy.</string>
  <string name="dst1aud¤DST1_IG3_P1_B_2">No...</string>
  <string name="dst1aud¤DST1_IG3_P1_B_3">Are they leaving?</string>
  <string name="dst1aud¤DST1_IG3_P1_B_4">Seem to be. Should we go get 'em?</string>
  <string name="dst1aud¤DST1_IG3_P1_B_5">No. Colm can wait. Best to get some of them outta there.</string>
  <string name="dst1aud¤DST1_IG3_P2_A_1">We here for Colm or the detonators?</string>
  <string name="dst1aud¤DST1_IG3_P2_A_2">Ideally both.</string>
  <string name="dst1aud¤DST1_IG3_P2_A_3">But in reality it seems to me, to be one or the other.</string>
  <string name="dst1aud¤DST1_IG3_P2_A_4">~sl:0.0:0.6~I mean...~sl:1.4~we could hit 'em all hard now, probably lose more men,</string>
  <string name="dst1aud¤DST1_IG3_P2_A_5">maybe have the chance to kill Colm, or...</string>
  <string name="dst1aud¤DST1_IG3_P2_A_6">~sl:0.0:4.7~we can wait, until Colm leaves with his best, rob him of his equipment...~sl:0.1~and leave 'em free to freeze up here.</string>
  <string name="dst1aud¤DST1_IG3_P2_A_8">Which is it?</string>
  <string name="dst1aud¤DST1_IG3_P2_A_9">~sl:0.2:0.0~Look at you, all grown up and sensible. Hosea's taught you well.</string>
  <string name="dst1aud¤DST1_IG3_P2_A_10">You've taught me well... just, taught me to think a little.</string>
  <string name="dst1aud¤DST1_IG3_P2_B_1">I hate it when you're right.</string>
  <string name="dst1aud¤DST1_IG3_P2_B_2">~sl:0.0:1.3~It's the train...~sl:1.4~we'll let 'em get outta here.</string>
  <string name="dst1aud¤DST1_IG5_1">~sl:0.5:1.4~Good work, boys.~sl:0.1~Now, let's tear this place apart.</string>
  <string name="dst1aud¤DST1_IG5_3">Bill, you go search that wagon there.</string>
  <string name="dst1aud¤DST1_IG5_4">Micah, search that building.</string>
  <string name="dst1aud¤DST1_IG5_5">Arthur, you take that building to the left.</string>
  <string name="dst1aud¤DST1_IG5_6">~sl:0.0:1.2~Alright men, quick!~sl:0.2~Find those denotators, explosives, anything you can.</string>
  <string name="dst1aud¤DST1_IG5_7">Let's go.</string>
  <string name="dst1aud¤DST1_IG7_1">I surrender, I surrender!</string>
  <string name="dst1aud¤DST1_IG7_B_1">Don't hurt me!</string>
  <string name="dst1aud¤DST1_IG7_C_1">Please, don't kill me, please!</string>
  <string name="dst1aud¤DST1_IG7_D_1">Look, I give up!</string>
  <string name="dst1aud¤DST1_IG7_E_1">~sl:0.0:1.1:1~Mister, please!</string>
  <string name="dst1aud¤DST1_IG7_F_1">I won't be no trouble!</string>
  <string name="dst1aud¤DST1_IG7_G_1">Just take it easy, mister!</string>
  <string name="dst1aud¤DST1_IG8_GL_C_R_1">Okay, fine, you make the move.</string>
  <string name="dst1aud¤DST1_IG8_TL_C_R_1">Okay, I'll go first.</string>
  <string name="dst1aud¤DST1_IG9_1">Here... this looks good... what you think Bill?</string>
  <string name="dst1aud¤DST1_IG9_2">Looks fine... smells good.</string>
  <string name="dst1aud¤DST1_IG9_3">Come on.</string>
  <string name="dst1aud¤DST1_IG10_1">Search the bodies, strip everything we can from them!</string>
  <string name="dst1aud¤DST1_IG10_BILL_1">I think that's all of them!</string>
  <string name="dst1aud¤DST1_IG10_SRCH1_1">Keep searching the bodies, Arthur!</string>
  <string name="dst1aud¤DST1_IG10_SRCH2_1">Come on, Arthur, we need to strip them clean!</string>
  <string name="dst1aud¤DST1_IG10_SRCH3_1">Keep looking! We need everything we can get off of these bastards!</string>
  <string name="dst1aud¤DST1_IG11_GOSEE_1">~sl:0.6:0.0~Go see if you can find their dynamite. We're onto something interesting here...</string>
  <string name="dst1aud¤DST1_IG11_PLANS_1">~sl:0.0:2.0~What have we got here?~sl:0.8:3.4:1~Perfect... their plans...</string>
  <string name="dst1aud¤DST1_INT_1">up with you boys, because I thought you liked action.</string>
  <string name="dst1aud¤DST1_INT_2">Couple of days on the lam...</string>
  <string name="dst1aud¤DST1_INT_3">and you lot have all turned yella.</string>
  <string name="dst1aud¤DST1_INT_4">Apart from you, of course.</string>
  <string name="dst1aud¤DST1_INT_5">Shut up, Micah.</string>
  <string name="dst1aud¤DST1_INT_6">I ain't never seen so many long faces.</string>
  <string name="dst1aud¤DST1_INT_7">I guess...</string>
  <string name="dst1aud¤DST1_INT_8">I guess folks miss them... that fell.</string>
  <string name="dst1aud¤DST1_INT_9">Well, when I fall, I don't want no fuss.</string>
  <string name="dst1aud¤DST1_INT_10">When you fall...</string>
  <string name="dst1aud¤DST1_INT_11">there'll be a party.</string>
  <string name="dst1aud¤DST1_INT_12">A party...</string>
  <string name="dst1aud¤DST1_INT_13">probably.</string>
  <string name="dst1aud¤DST1_INT_14">That funny, huh?</string>
  <string name="dst1aud¤DST1_INT_15">Sure.</string>
  <string name="dst1aud¤DST1_INT_16">Maybe I don't feel like being laughed at by the likes of you two.</string>
  <string name="dst1aud¤DST1_INT_17">Stop it!</string>
  <string name="dst1aud¤DST1_INT_18">Now!</string>
  <string name="dst1aud¤DST1_INT_19">You fools punching each other...</string>
  <string name="dst1aud¤DST1_INT_20">when Colm O'Driscoll's needing punching, hard.</string>
  <string name="dst1aud¤DST1_INT_21">You wanna sit around waiting for him to come find us?</string>
  <string name="dst1aud¤DST1_INT_22">All of you, we got work to do.</string>
  <string name="dst1aud¤DST1_INT_23">Come on.</string>
  <string name="dst1aud¤DST1_INT_24">Are you sure about this, Dutch?</string>
  <string name="dst1aud¤DST1_INT_25">Yes.</string>
  <string name="dst1aud¤DST1_INT_26">Folks been through a lot recently...</string>
  <string name="dst1aud¤DST1_INT_27">we hardly back on our feet yet.</string>
  <string name="dst1aud¤DST1_INT_28">And the last thing we need is to get bushwhacked by Colm O'Driscoll.</string>
  <string name="dst1aud¤DST1_INT_29">Let's go.</string>
  <string name="dst1aud¤DST1_INT_30">I know you hate him, Dutch.</string>
  <string name="dst1aud¤DST1_INT_31">He's here for us.</string>
  <string name="dst1aud¤DST1_INT_32">I doubt that.</string>
  <string name="dst1aud¤DST1_INT_33">No, you're just doubting me.</string>
  <string name="dst1aud¤DST1_INT_34">I would never doubt you, Dutch, you...</string>
  <string name="dst1aud¤DST1_INT_35">you always said revenge is a luxury we can't afford.</string>
  <string name="dst1aud¤DST1_INT_36">This is the right call, Arthur.</string>
  <string name="dst1aud¤DST1_INT_37">Take this.</string>
  <string name="dst1aud¤DST1_INT_38">And this is about more than revenge for business long ago.</string>
  <string name="dst1aud¤DST1_INT_39">They were talking about trains and detonators.</string>
  <string name="dst1aud¤DST1_INT_40">Here.</string>
  <string name="dst1aud¤DST1_INT_41">Colm always had good information.</string>
  <string name="dst1aud¤DST1_INT_42">Come on.</string>
  <string name="dst1aud¤DST1_INT_43">And you think now is the right time to hit a train?</string>
  <string name="dst1aud¤DST1_INT_44">Now you might fancy living on deer piss and rabbit shit...</string>
  <string name="dst1aud¤DST1_INT_45">I'm getting too old for that life.</string>
  <string name="dst1aud¤DST1_INT_46">Mr. Matthews, Mr. Smith, Mr. Pearson...</string>
  <string name="dst1aud¤DST1_INT_47">would you please look after the place...</string>
  <string name="dst1aud¤DST1_INT_48">there are O'Driscolls about.</string>
  <string name="dst1aud¤DST1_INT_49">H'yah!</string>
  <string name="dst1aud¤DST1_IN_CABINS_1">Look out! We got more in those cabins to the right.</string>
  <string name="dst1aud¤DST1_KEEPLOOT2_01">Search them, Arthur, come on!</string>
  <string name="dst1aud¤DST1_KEEPLOOT2_02">What's taking so long, Arthur? Are you above looting O'Driscolls now?</string>
  <string name="dst1aud¤DST1_KEEPLOOT2_03">Keep looking, boys. And that means you too, Arthur!</string>
  <string name="dst1aud¤DST1_KEEPLOOT2_04">Hurry, find everything you can! We need supplies!</string>
  <string name="dst1aud¤DST1_KEEPLOOT_01">Keep searching the bodies, Arthur.</string>
  <string name="dst1aud¤DST1_KEEPLOOT_02">Come on, Arthur, we need to strip them clean!</string>
  <string name="dst1aud¤DST1_KICKON_1">Alright, dig in, fellers. ~rp~Let's make some ground.</string>
  <string name="dst1aud¤DST1_KIERSHOUT_01">Get away from me!</string>
  <string name="dst1aud¤DST1_KIERSHOUT_02">Leave me alone!</string>
  <string name="dst1aud¤DST1_KIERSHOUT_03">You got the wrong feller!</string>
  <string name="dst1aud¤DST1_KIERSHOUT_04">What the hell's wrong with you?</string>
  <string name="dst1aud¤DST1_KIERSHOUT_05">Stay back!</string>
  <string name="dst1aud¤DST1_KIERSHOUT_06">What the hell did I do?</string>
  <string name="dst1aud¤DST1_LASSO_1">~sl:0.7~Shit, no!</string>
  <string name="dst1aud¤DST1_LEADWAIT_01">Are you going?</string>
  <string name="dst1aud¤DST1_LEADWAIT_02">What are you waiting for?</string>
  <string name="dst1aud¤DST1_LEADWAIT_03">Go on then, Arthur.</string>
  <string name="dst1aud¤DST1_LEAD_1">Okay, I'll go first.</string>
  <string name="dst1aud¤DST1_LENNY_01">You got it, Dutch.</string>
  <string name="dst1aud¤DST1_LENNY_02">~sl:0.5:0.0~Sure thing.</string>
  <string name="dst1aud¤DST1_LESSFUN_1">~sl:0.0:2.4~And much less fun to rob him and his score~sl:~if he never finds out about it.</string>
  <string name="dst1aud¤DST1_LOOTING1_1">~sl:1.2~That'll show the bastards. I thought we'd seen the last of them out West.</string>
  <string name="dst1aud¤DST1_LOOTING1_2">I heard rumors they were running over in New Hanover now.</string>
  <string name="dst1aud¤DST1_LOOTING1_3">I just didn't expect to see them up in the Grizzlies.</string>
  <string name="dst1aud¤DST1_LOOTING1_4">~sl:0.0:3.3~If Colm's got his boys all the way up here,~sl:0.4~I reckon this train must be worth robbing.</string>
  <string name="dst1aud¤DST1_LOOTING2_1">You recognize any of them, Dutch?</string>
  <string name="dst1aud¤DST1_LOOTING2_2">~sl:0.0:4.1~Of course not. Colm doesn't give a damn about his men.~sl:0.1~All he cares about is numbers.</string>
  <string name="dst1aud¤DST1_LOOTING2_3">~sl:0.0:2.7~If you can shoot a gun, and ride a horse,~sl:~and kill without thought, you're in.</string>
  <string name="dst1aud¤DST1_LOOTING2_4">~sl:0.0:2.4~Think how long some of you have been with me?~sl:0.7~I imagine Colm doesn't even know half the names of these fools.</string>
  <string name="dst1aud¤DST1_LOOTING3_1">~sl:1.0:3.5:1~This one stinks worse than you, Williamson.</string>
  <string name="dst1aud¤DST1_LOOTING3_2">Just keep your dumb mouth shut... son of a bitch.</string>
  <string name="dst1aud¤DST1_LOOTING3_3">You want me to crack you again? The next one won't be a warning.</string>
  <string name="dst1aud¤DST1_LOOTING3_4">Why don't you try when Dutch ain't around to protect ya?</string>
  <string name="dst1aud¤DST1_LOOTING3_5">I told you two already. That is enough.</string>
  <string name="dst1aud¤DST1_LOOTING3_6">One day...</string>
  <string name="dst1aud¤DST1_MAKECALL_01">We don't have time to debate this.</string>
  <string name="dst1aud¤DST1_MAKECALL_02">Make the call, Arthur.</string>
  <string name="dst1aud¤DST1_MAKECALL_03">We have to move on this right now.</string>
  <string name="dst1aud¤DST1_MCS1_1">Did we get everything?</string>
  <string name="dst1aud¤DST1_MCS1_2">Think so, Boss.</string>
  <string name="dst1aud¤DST1_MCS1_3">Found this on one of them.</string>
  <string name="dst1aud¤DST1_MCS1_4">Thank you.</string>
  <string name="dst1aud¤DST1_MCS1_5">This is perfect.</string>
  <string name="dst1aud¤DST1_MCS1_6">Oh yeah, interesting...</string>
  <string name="dst1aud¤DST1_MCS1_7">this is something about the train they was gonna rob.</string>
  <string name="dst1aud¤DST1_MCS1_8">A Mr. Leviticus Cornwall.</string>
  <string name="dst1aud¤DST1_MCS1_9">Mount back up, let's keep moving.</string>
  <string name="dst1aud¤DST1_MORE_01">Oh, shit! Look out, more of the bastards coming outta the trees!</string>
  <string name="dst1aud¤DST1_MORE_02">Heads up, boys! We got more coming in from the forest!</string>
  <string name="dst1aud¤DST1_NEARJ_1">I thought you were going with Dutch?</string>
  <string name="dst1aud¤DST1_NEARL_1">We got this covered, Arthur, go with Dutch.</string>
  <string name="dst1aud¤DST1_NOTFINISHSHOUTED_1">That'll have to wait... ~rp~I think we're close.</string>
  <string name="dst1aud¤DST1_NOTFINISHSPOKEN_1">~sl:0.5:0.0~That'll have to wait... ~rp~I think we're close.</string>
  <string name="dst1aud¤DST1_ONFOOT_01">What are you doing? Let's go on foot from here.</string>
  <string name="dst1aud¤DST1_ONFOOT_02">Get off your horse, you'll get us spotted.</string>
  <string name="dst1aud¤DST1_ONHORSE_1">What's your name, boy?</string>
  <string name="dst1aud¤DST1_ONHORSE_2">I don't know!</string>
  <string name="dst1aud¤DST1_ONHORSE_3">You don't know your name?</string>
  <string name="dst1aud¤DST1_ONHORSE_4">It's Kieran.</string>
  <string name="dst1aud¤DST1_ONHORSE_5">Kieran what?</string>
  <string name="dst1aud¤DST1_ONHORSE_6">Duffy. Kieran Duffy.</string>
  <string name="dst1aud¤DST1_ONHORSE_7">~sl:0.0:2.6~Well, I ain't gonna lie to you...~sl:0.8~this is a real bad day for you, Kieran Duffy.</string>
  <string name="dst1aud¤DST1_ONHORSE_8">Where are you taking me?</string>
  <string name="dst1aud¤DST1_ONHORSE_9">Somewhere you ain't gonna like.</string>
  <string name="dst1aud¤DST1_ONHORSE_10">Why? What are you gonna do to me?</string>
  <string name="dst1aud¤DST1_ONHORSE_11">Something you ain't gonna like.</string>
  <string name="dst1aud¤DST1_ONHORSE_12">So I'd advise you to save your breath for screaming.</string>
  <string name="dst1aud¤DST1_ONHORSE_13">No, please!</string>
  <string name="dst1aud¤DST1_POST_VANT_1">Like you said, revenge is a luxury we can't afford.</string>
  <string name="dst1aud¤DST1_POST_VANT_2">Yeah, I just wasn't sure you agreed with me.</string>
  <string name="dst1aud¤DST1_POST_VANT_3">Arthur. Arthur, have you completely lost faith in me?</string>
  <string name="dst1aud¤DST1_POST_VANT_4">~sl:0.0:3.9~Our needs right now are supplies, equipment~sl:~and a way out of here. Everything else, including Colm, can wait.</string>
  <string name="dst1aud¤DST1_POST_VANT_5">Okay.</string>
  <string name="dst1aud¤DST1_POST_VANT_6">~sl:0.0:3.4~There's enough of those bastards down there to deal with as it is.~sl:0.1~Now come on.</string>
  <string name="dst1aud¤DST1_REGROUP2_1">Hurry up, everyone get over here.</string>
  <string name="dst1aud¤DST1_REGROUP_1">The cowards are running away. Good work, boys.</string>
  <string name="dst1aud¤DST1_REGROUP_2">Back to the camp. We'll get what we need and clear out.</string>
  <string name="dst1aud¤DST1_REMIND_01">Arthur, take this spot here to my left.</string>
  <string name="dst1aud¤DST1_REMIND_02">Quick, before you're spotted.</string>
  <string name="dst1aud¤DST1_REMIND_03">Get in position, Arthur. Now.</string>
  <string name="dst1aud¤DST1_RETRIEVED_1">Good. Come on, let's go.</string>
  <string name="dst1aud¤DST1_RETRIEVE_0_1">Don't forget to grab that rifle from your horse.</string>
  <string name="dst1aud¤DST1_RETRIEVE_1_01">Are you hearing me? You're going to need that rifle.</string>
  <string name="dst1aud¤DST1_RETRIEVE_1_02">Quick, grab that repeater and let's get moving.</string>
  <string name="dst1aud¤DST1_RETRIEVE_1_03">That rifle's no use to us sitting on your horse, Arthur.</string>
  <string name="dst1aud¤DST1_RETRIEVE_2_1">Alright, leave it then. We've wasted enough time. Let's just go.</string>
  <string name="dst1aud¤DST1_RG_CAMP2_1">Nice of you two to join us.</string>
  <string name="dst1aud¤DST1_RG_CAMP2_2">Is everyone alright?</string>
  <string name="dst1aud¤DST1_RG_CAMP2_3">I think so.</string>
  <string name="dst1aud¤DST1_RG_CAMP_1">~sl:0.0:3.0~Okay, let's wait for Javier and Lenny...~sl:~they're coming down with the horses.</string>
  <string name="dst1aud¤DST1_RG_CAMP_2">Keep an eye out for any more of the bastards.</string>
  <string name="dst1aud¤DST1_RIDEOUTSHOUTED_1">~sl:0.0:2.8~Proud of you boys! ~rp~All of you.~sl:0.1~~rp~Not a man down.</string>
  <string name="dst1aud¤DST1_RIDEOUTSHOUTED_6">Wait until we have John, ~rp~Mac, ~rp~Charles and Sean back riding with us...</string>
  <string name="dst1aud¤DST1_RIDEOUTSHOUTED_7">and I believe... I know they will all be back.</string>
  <string name="dst1aud¤DST1_RIDEOUTSHOUTED_9">Especially when we rob this train too.</string>
  <string name="dst1aud¤DST1_RIDEOUTSHOUTED_10">~sl:1.9:0.0~Guess we'll see about that.</string>
  <string name="dst1aud¤DST1_RIDEOUTSHOUTED_12">~sl:0.0:0.8~You know...~sl:1.0~he'll come after us.</string>
  <string name="dst1aud¤DST1_RIDEOUTSHOUTED_13">Of course he will, ~rp~like all the rest.</string>
  <string name="dst1aud¤DST1_RIDEOUTSHOUTED_15">~sl:0.0:4.1~We allowed ourselves to get a step behind in Blackwater.~sl:0.3~~rp~That won't happen again.</string>
  <string name="dst1aud¤DST1_RIDEOUTSPOKEN_1">~sl:0.0:2.5~Proud of you boys! ~rp~All of you.~sl:0.7~~rp~Not a man down.</string>
  <string name="dst1aud¤DST1_RIDEOUTSPOKEN_6">Wait until we have John, ~rp~Mac, ~rp~Charles and Sean back riding with us, and I believe</string>
  <string name="dst1aud¤DST1_RIDEOUTSPOKEN_7">I know... they will all be back.</string>
  <string name="dst1aud¤DST1_RIDEOUTSPOKEN_9">Especially when we rob this train, too.</string>
  <string name="dst1aud¤DST1_RIDEOUTSPOKEN_10">~sl:1.0:0.0~Yeah, I guess we'll see about that.</string>
  <string name="dst1aud¤DST1_RIDEOUTSPOKEN_12">You know... he'll come after us.</string>
  <string name="dst1aud¤DST1_RIDEOUTSPOKEN_13">Oh, of course he will, ~rp~just like all the rest.</string>
  <string name="dst1aud¤DST1_RIDEOUTSPOKEN_15">~sl:0.0:3.2~We allowed ourselves to get a step behind in Blackwater.~sl:0.4~~rp~That won't happen again.</string>
  <string name="dst1aud¤DST1_RIDEOUT_2">Good work, fellers.</string>
  <string name="dst1aud¤DST1_RIDEOUT_3">Not bad for some starving down-and-outs.</string>
  <string name="dst1aud¤DST1_RIDEOUT_4">They can pummel us as hard as they like, but we will always get back up and fight.</string>
  <string name="dst1aud¤DST1_RIDEOUT_5">That's who we are. Outlaws for life, fellers.</string>
  <string name="dst1aud¤DST1_RIDEOUT_8">You didn't get Colm, but this hit will hurt him a lot more than any bullet in the head.</string>
  <string name="dst1aud¤DST1_RIDEOUT_11">Oh, indeed we will.</string>
  <string name="dst1aud¤DST1_RIDEOUT_14">But we're going stay a step ahead of them, make sure we always know where they are before they know where we are.</string>
  <string name="dst1aud¤DST1_RIDESHOUTED_2">~sl:0.0:4.4~Of course. ~rp~Listen, ~rp~I know you don't think much of my ideas~sl:~recently,~rp~ but this is the right move.</string>
  <string name="dst1aud¤DST1_RIDESHOUTED_4">~sl:0.0:4.1~I learned a long time ago that you hit Colm O'Driscoll,~lr:~wait for him ~rp~and people you love will die.</string>
  <string name="dst1aud¤DST1_RIDESHOUTED_5">~sl:0.0:3.1~This feud between you and him...~lr:0.5~needs to be put to rest, ~rp~one way or another.</string>
  <string name="dst1aud¤DST1_RIDESHOUTED_6">~sl:0.7~It will be.</string>
  <string name="dst1aud¤DST1_RIDESHOUTED_10">~sl:0.0:2.4~Yes, I did.~lr:0.1:3.8~And I hope the bastards'll be reunited soon enough.~lr:~That's how this'll end.</string>
  <string name="dst1aud¤DST1_RIDESPOKEN_2">~sl:0.0:4.0~Of course. ~rp~Listen, ~rp~I know you don't think much of my ideas~sl:~recently,~rp~ but this is the right move.</string>
  <string name="dst1aud¤DST1_RIDESPOKEN_4">~sl:0.0:3.8~I learned a long time ago that you hit Colm O'Driscoll,~lr:~wait for him ~rp~and people you love will die.</string>
  <string name="dst1aud¤DST1_RIDESPOKEN_5">~sl:0.3:2.9~This feud between you and him...~lr:0.6~needs to be put to rest, ~rp~one way or another.</string>
  <string name="dst1aud¤DST1_RIDESPOKEN_6">~sl:0.4~It will be.</string>
  <string name="dst1aud¤DST1_RIDESPOKEN_10">~sl:0.0:2.2~Yes, I did.~lr:0.2:3.3~And I hope the bastards'll be reunited soon enough.~lr:0.1~That's how this'll end.</string>
  <string name="dst1aud¤DST1_RIDE_1">You good, Dutch?</string>
  <string name="dst1aud¤DST1_RIDE_3">Okay... ~rp~you know I got your back.</string>
  <string name="dst1aud¤DST1_RIDE_7">Some things I can forgive,~rp~ others I can forget.</string>
  <string name="dst1aud¤DST1_RIDE_8">What he did to Annabelle,~rp~ I can't do neither.</string>
  <string name="dst1aud¤DST1_RIDE_9">You killed his brother, Dutch.</string>
  <string name="dst1aud¤DST1_RIDE_11">Damn right, boss.</string>
  <string name="dst1aud¤DST1_SETOFF_1">Southwest, right, Arthur?</string>
  <string name="dst1aud¤DST1_SETOFF_2">Yeah, ~rp~he said follow the main trail southwest. ~rp~They're camped near some lake.</string>
  <string name="dst1aud¤DST1_SETOFF_3">Okay, ~rp~let's go find these bastards before they find us, ~rp~and rob this score they're planning.</string>
  <string name="dst1aud¤DST1_SHUTUP1_1">You better shut your mouth, you little shit, or I will shut it for you.</string>
  <string name="dst1aud¤DST1_SHUTUP2_1">Are you trying to test me, is that it?</string>
  <string name="dst1aud¤DST1_SHUTUP2_2">Because I will break every bone in your body.</string>
  <string name="dst1aud¤DST1_SHUTUP2_3">I'm sorry, I'm sorry... okay?</string>
  <string name="dst1aud¤DST1_SHUTUP2_4">Not one more goddamn word, am I clear?</string>
  <string name="dst1aud¤DST1_SHUTUP2_5">Okay, okay!</string>
  <string name="dst1aud¤DST1_SHUTUP2_6">That's two bones, right there.</string>
  <string name="dst1aud¤DST1_SLOW_01">Take your time, not the best footing here.</string>
  <string name="dst1aud¤DST1_SLOW_02">Take it slow, it's icy.</string>
  <string name="dst1aud¤DST1_STAYLOW_01">Stay low.</string>
  <string name="dst1aud¤DST1_STOP_1">Hold up here and wait for the others.</string>
  <string name="dst1aud¤DST1_STOP_2_1">Hold up here.</string>
  <string name="dst1aud¤DST1_TREES_01">Follow me, let's head for that building in front.</string>
  <string name="dst1aud¤DST1_TREES_02">Down through these trees, quick.</string>
  <string name="dst1aud¤DST1_VANTAG_01">You two, get up there and keep us covered.</string>
  <string name="dst1aud¤DST1_VANTAG_02">You boys be ready to pick them off from up there.</string>
  <string name="dst1aud¤DST1_WATER_01">There's one up on the water tower!</string>
  <string name="dst1aud¤DST1_WATER_02">Look out! On top of the water tower, you see him?</string>
  <string name="dst1aud¤DST1_WHINE1_01">Please, mister!</string>
  <string name="dst1aud¤DST1_WHINE1_02">Ah, you're hurting me!</string>
  <string name="dst1aud¤DST1_WHINE1_03">Don't do this, please...</string>
  <string name="dst1aud¤DST1_WHINE1_04">I-I-I'm no use to you.</string>
  <string name="dst1aud¤DST1_WHINE1_05">Come on, mister, p-please!</string>
  <string name="dst1aud¤DST1_WHINE1_06">I'm begging you.</string>
  <string name="dst1aud¤DST1_WHINE1_07">Let me go, I'll disappear! I'll go to Mexico.</string>
  <string name="dst1aud¤DST1_WHINE1_08">I hardly know'em.</string>
  <string name="dst1aud¤DST1_WHINE2_01">~sl:0.2~I think I'm gonna puke.</string>
  <string name="dst1aud¤DST1_WHINE2_02">I've only been running with them a couple of months.</string>
  <string name="dst1aud¤DST1_WHINE2_03">C'mon, just name your price.</string>
  <string name="dst1aud¤DST1_WHINE2_04">They don't tell me nothing, I swear.</string>
  <string name="dst1aud¤DST1_WHINE2_05">Please, I'll do anything!</string>
  <string name="dst1aud¤DST1_WHINE2_06">I don't know nothing real about them, honest!</string>
  <string name="dst1aud¤DST1_WHINE2_07">Just let me go, please?</string>
  <string name="dst1aud¤DST1_WHINE2_08">Oh God, please no!</string>
  <string name="dst1aud¤DST1_WHINE2_09">~sl:1.0~Take it easy, you're gonna break my ribs.</string>
  <string name="dst1aud¤DST1_WHINE2_10">I don't wanna die, mister.</string>
  <string name="dst1aud¤DST1_WHINE2_11">Have a heart, mister.</string>
  <string name="dst1aud¤DTS1_IG6_1">Hey, you see that feller? Wasn't he at the camp with Colm?</string>
  <string name="dst1aud¤DTS1_IG6_3">Leave him to me.</string>
  <string name="dst1aud¤DTS1_IG6_4">Alright, we're heading back. Just bring him back alive. He could be useful.</string>
  <string name="dst1aud¤DTS1_IG6_5">Okay, you got it.</string>
  <string name="dst1aud¤DTS1_STEEP_01">Watch out, this bit's steep.</string>
  <string name="dst1aud¤DTS1_STEEP_02">It's steep here, careful.</string>
  <string name="dst2aud¤DST2ARTHCOMB_01">Give us Colm, this is done!</string>
  <string name="dst2aud¤DST2ARTHCOMB_02">Colm O'Driscoll, where are you?</string>
  <string name="dst2aud¤DST2ARTHCOMB_03">None of them get out of here!</string>
  <string name="dst2aud¤DST2ARTHCOMB_04">Clean 'em up, clean 'em out!</string>
  <string name="dst2aud¤DST2ARTHCOMB_05">We got 'em. Close in!</string>
  <string name="dst2aud¤DST2BSNEAKA1_1">He's down.</string>
  <string name="dst2aud¤DST2BSNEAKA2_1">You screwed that up.</string>
  <string name="dst2aud¤DST2BSNEAKB_1">The next two... what's the plan?</string>
  <string name="dst2aud¤DST2BSNEAKC1_1">~sl:0.0:4.1~Keep back where they won't hear us... when I move, you move.~sl:0.4~Take 'em out at a distance.</string>
  <string name="dst2aud¤DST2BSNEAKC1_2">I can do that.</string>
  <string name="dst2aud¤DST2BSNEAKC_1">Let's get close to these two... make no mistakes here.</string>
  <string name="dst2aud¤DST2BSNEAKC_2">That's what the knife's for.</string>
  <string name="dst2aud¤DST2BSNEAKC_3">When we're there, we move at the same time.</string>
  <string name="dst2aud¤DST2CASHB_1">Least you got something tucked away.</string>
  <string name="dst2aud¤DST2CLOSE1_1">Follow me, alright? It ain't far.</string>
  <string name="dst2aud¤DST2CLOSE1_2">We might'a shared a horse, but we ain't friends. Remember, I'm watching you. Every moment.</string>
  <string name="dst2aud¤DST2CLOSEC_1">I ain't going to shop you now, come on. It'd be suicide.</string>
  <string name="dst2aud¤DST2CLOSEC_2">You'll die, boy. But you'll lose your balls first.</string>
  <string name="dst2aud¤DST2CLOSEC_3">Jesus Christ...</string>
  <string name="dst2aud¤DST2CLOSE_1">This is it. The cabin's just the other side of this hill.</string>
  <string name="dst2aud¤DST2CLOSE_2">Okay. Off your horses... let's go.</string>
  <string name="dst2aud¤DST2DECIDEA1_1">I'm going to deal with this first feller.</string>
  <string name="dst2aud¤DST2DECIDEA1_2">Okay, go to work.</string>
  <string name="dst2aud¤DST2DECIDEA2B_1">I thought he was mine?</string>
  <string name="dst2aud¤DST2DECIDEA2B_2">Change of plan.</string>
  <string name="dst2aud¤DST2DECIDEA2_1">He's yours, Williamson.</string>
  <string name="dst2aud¤DST2DECIDEA2_2">Okay, I got him.</string>
  <string name="dst2aud¤DST2DECIDEA_1">You want me to take him?</string>
  <string name="dst2aud¤DST2DECIDEC1_1">This one's mine. We need it done right.</string>
  <string name="dst2aud¤DST2DECIDEC1_2">Go on and show us then.</string>
  <string name="dst2aud¤DST2DECIDEC2_1">Take him quiet, Marston.</string>
  <string name="dst2aud¤DST2DECIDEC2_2">Okay.</string>
  <string name="dst2aud¤DST2DECIDEC2_3">Get your hands dirty for a change.</string>
  <string name="dst2aud¤DST2DECIDECJV_1">Jesus.</string>
  <string name="dst2aud¤DST2DECIDECR_01">What we doing?</string>
  <string name="dst2aud¤DST2DECIDECR_02">What's the call?</string>
  <string name="dst2aud¤DST2DECIDECR_03">Morgan.</string>
  <string name="dst2aud¤DST2DECIDEC_1">Feller on the log... what we doing about him?</string>
  <string name="dst2aud¤DST2DIRCLIMB_1">Save your horses, we got a climb, boys.</string>
  <string name="dst2aud¤DST2DIRCROSS_1">Hey... hey... I-I-if I got my bearings, it's over here.</string>
  <string name="dst2aud¤DST2DIRFOREST_1">Okay, now-now cut left up here. W-We go down the hill, into the forest.</string>
  <string name="dst2aud¤DST2DIRHILLS_1">Those are the hills. Head for 'em.</string>
  <string name="dst2aud¤DST2DIRLEFT_1">Veering left.</string>
  <string name="dst2aud¤DST2DIRTREES_1">Through the trees here.</string>
  <string name="dst2aud¤DST2DIRUPROUND_1">Now we go left... road'll take us up and round.</string>
  <string name="dst2aud¤DST2DIRUP_1">Yeah... I know this country, take this track up through the rocks.</string>
  <string name="dst2aud¤DST2GOCABINA_1">The boy said he'd be in the cabin, I'm gonna check. You all look out here.</string>
  <string name="dst2aud¤DST2GOCABINBR_01">You ain't going to check the cabin, I will.</string>
  <string name="dst2aud¤DST2GOCABINBR_02">You said you was looking for Colm?</string>
  <string name="dst2aud¤DST2GOCABINB_1">He said he'd be hiding in the cabin.</string>
  <string name="dst2aud¤DST2GOCABINB_2">I'm going to check it. Search out here, make sure we ain't missed anything.</string>
  <string name="dst2aud¤DST2GOCABINR_01">Ain't you checking the cabin for Colm?</string>
  <string name="dst2aud¤DST2GOCABINR_02">The boy said Colm'd be in the cabin.</string>
  <string name="dst2aud¤DST2GOCABIN_1">Hey... he said Colm'd be in the cabin.</string>
  <string name="dst2aud¤DST2GOCABIN_2">I'll check. You look out here.</string>
  <string name="dst2aud¤DST2JOHCOMB_01">We catch you unawares?</string>
  <string name="dst2aud¤DST2JOHCOMB_02">This is quite a hideout!</string>
  <string name="dst2aud¤DST2JOHCOMB_03">He weren't lying, that little toad!</string>
  <string name="dst2aud¤DST2JOHCOMB_04">Come on then. Come on!</string>
  <string name="dst2aud¤DST2JOHCOMB_05">Don't run away from me!</string>
  <string name="dst2aud¤DST2JOHSEE_1">What're we doing about the pisser, Morgan? One by the tree.</string>
  <string name="dst2aud¤DST2KNIVESSHOUTED_2">~sl:0.0:1.3~Dutch said you might...~lr:0.8:2.2~I was asked to give them...~sl:0.3~and ~rp~I'm doing you the further courtesy of telling you about it.</string>
  <string name="dst2aud¤DST2KNIVESSHOUTED_4">~sl:0.0:1.7~'Stead of hiding it somewhere,~lr:~hoping the opportunity comes up to mention it.</string>
  <string name="dst2aud¤DST2KNIVESSPOKEN_2">~sl:0.0:1.2~Dutch said you might...~lr:1.0:1.7~I was asked to give them...~sl:0.3~and ~rp~I'm doing you the further courtesy of telling you about it.</string>
  <string name="dst2aud¤DST2KNIVESSPOKEN_4">~sl:0.0:1.8~'Stead of hiding it somewhere,~lr:0.1~hoping the opportunity comes up to mention it.</string>
  <string name="dst2aud¤DST2KNIVES_1">Morgan. ~rp~You got throwing knives in your saddle bag.</string>
  <string name="dst2aud¤DST2KNIVES_3">Next time you wanna give me something, ~rp~how about you give it to me?</string>
  <string name="dst2aud¤DST2KNIVES_5">Last goddamn favor I do you.</string>
  <string name="dst2aud¤DST2LASTONEBB_1">We got 'em on the run.</string>
  <string name="dst2aud¤DST2LASTONEBJ_1">That's it. They're turning tail!</string>
  <string name="dst2aud¤DST2LASTONEB_1">Leave 'em. Colm's still here.</string>
  <string name="dst2aud¤DST2LENCOMB_01">Your worthless O'Driscoll hides...</string>
  <string name="dst2aud¤DST2LENCOMB_02">Come at me, you Irish bastards.</string>
  <string name="dst2aud¤DST2LENCOMB_03">What're you hiding out in the woods for?</string>
  <string name="dst2aud¤DST2LENCOMB_04">We caught 'em on the drink.</string>
  <string name="dst2aud¤DST2LENCOMB_05">Die you drunk idiots!</string>
  <string name="dst2aud¤DST2MOREE2A_01">Hold this ground!</string>
  <string name="dst2aud¤DST2MOREE2A_02">Let them come!</string>
  <string name="dst2aud¤DST2MOREE2B_01">Check the perimeter!</string>
  <string name="dst2aud¤DST2MOREE2B_02">They're all around us!</string>
  <string name="dst2aud¤DST2MOREE2J_01">There! Edge of the clearing.</string>
  <string name="dst2aud¤DST2MOREE2J_02">You see them coming?</string>
  <string name="dst2aud¤DST2MOREEA_1">That ain't all of them. We got more coming back!</string>
  <string name="dst2aud¤DST2MOREEB_1">Look out... more of them. Coming out the woods!</string>
  <string name="dst2aud¤DST2MOREEJ_1">Some fellers coming back into camp. Watch out!</string>
  <string name="dst2aud¤DST2RSC1_1">Whoa, hold your horses there...</string>
  <string name="dst2aud¤DST2RSC1_2">it seems the cat has got our friend here's tongue.</string>
  <string name="dst2aud¤DST2RSC1_3">I was thinking Mr. Williamson could have a word.</string>
  <string name="dst2aud¤DST2RSC1_4">You ready to talk boy?</string>
  <string name="dst2aud¤DST2RSC1_5">I told you mister...</string>
  <string name="dst2aud¤DST2RSC1_6">I told all of you.</string>
  <string name="dst2aud¤DST2RSC1_7">I don't know nothing, okay?</string>
  <string name="dst2aud¤DST2RSC1_8">They-They ain't no friends of mine.</string>
  <string name="dst2aud¤DST2RSC1_9">I just been ridden with them for a while.</string>
  <string name="dst2aud¤DST2RSC1_10">Horseshit.</string>
  <string name="dst2aud¤DST2RSC1_11">You see, we heard that part...</string>
  <string name="dst2aud¤DST2RSC1_12">so how about you tell the truth.</string>
  <string name="dst2aud¤DST2RSC1_13">Dutch, what do you want me to do?</string>
  <string name="dst2aud¤DST2RSC1_14">Hurt him.</string>
  <string name="dst2aud¤DST2RSC1_15">So the next time he opens his mouth...</string>
  <string name="dst2aud¤DST2RSC1_16">it is to tell us what is going on.</string>
  <string name="dst2aud¤DST2RSC1_17">Ah...</string>
  <string name="dst2aud¤DST2RSC1_18">who am I kidding?</string>
  <string name="dst2aud¤DST2RSC1_19">One of O'Driscoll's boys couldn't open his mouth...</string>
  <string name="dst2aud¤DST2RSC1_20">but he'd tell a lie.</string>
  <string name="dst2aud¤DST2RSC1_21">Screw it.</string>
  <string name="dst2aud¤DST2RSC1_22">Let's just have some fun...</string>
  <string name="dst2aud¤DST2RSC1_23">geld him.</string>
  <string name="dst2aud¤DST2RSC1_24">Oh yeah!</string>
  <string name="dst2aud¤DST2RSC1_25">What's he doing?</string>
  <string name="dst2aud¤DST2RSC1_26">Where's he going?</string>
  <string name="dst2aud¤DST2RSC1_27">Oh, don't worry...</string>
  <string name="dst2aud¤DST2RSC1_28">they're only balls boy...</string>
  <string name="dst2aud¤DST2RSC1_29">just gonna cause you trouble.</string>
  <string name="dst2aud¤DST2RSC1_30">You know, in Imperial Rome...</string>
  <string name="dst2aud¤DST2RSC1_31">eunuchs was among the happiest...</string>
  <string name="dst2aud¤DST2RSC1_32">and most loyal of courtiers.~n~~m~No, no, no, no...</string>
  <string name="dst2aud¤DST2RSC1_33">You're kidding me right.</string>
  <string name="dst2aud¤DST2RSC1_34">Of course.</string>
  <string name="dst2aud¤DST2RSC1_35">You sick bastards!</string>
  <string name="dst2aud¤DST2RSC1_36">What do you want from me?</string>
  <string name="dst2aud¤DST2RSC1_37">Well, you are going to talk.</string>
  <string name="dst2aud¤DST2RSC1_38">The only question is now...</string>
  <string name="dst2aud¤DST2RSC1_39">or after we got these little fellers off?</string>
  <string name="dst2aud¤DST2RSC1_40">Okay! Okay! Listen.</string>
  <string name="dst2aud¤DST2RSC1_41">I know where O'Driscoll's holed up...</string>
  <string name="dst2aud¤DST2RSC1_42">and you're right...</string>
  <string name="dst2aud¤DST2RSC1_43">he don't like you...</string>
  <string name="dst2aud¤DST2RSC1_44">any more than you like him.</string>
  <string name="dst2aud¤DST2RSC1_45">He's at Six Point Cabin.</string>
  <string name="dst2aud¤DST2RSC1_46">Aww...</string>
  <string name="dst2aud¤DST2RSC1_47">I'll take you there...</string>
  <string name="dst2aud¤DST2RSC1_48">serious.</string>
  <string name="dst2aud¤DST2RSC1_49">I don't like him.</string>
  <string name="dst2aud¤DST2RSC1_50">I mean, I like him even less than I like you.</string>
  <string name="dst2aud¤DST2RSC1_51">No offense.</string>
  <string name="dst2aud¤DST2RSC1_52">Oh, none taken.</string>
  <string name="dst2aud¤DST2RSC1_53">Okay then, partner.</string>
  <string name="dst2aud¤DST2RSC1_54">Why don't you take a few of us up there...</string>
  <string name="dst2aud¤DST2RSC1_55">right now.</string>
  <string name="dst2aud¤DST2RSC1_56">I got this, Dutch.</string>
  <string name="dst2aud¤DST2RSC1_57">Should be fun.</string>
  <string name="dst2aud¤DST2RSC1_58">Alright you...</string>
  <string name="dst2aud¤DST2RSC1_59">come on...</string>
  <string name="dst2aud¤DST2RSC1_60">let's go.</string>
  <string name="dst2aud¤DST2RSC1_61">Geld him!</string>
  <string name="dst2aud¤DST2RSC2_1">You alright?</string>
  <string name="dst2aud¤DST2RSC2_2">Sure, thank you.</string>
  <string name="dst2aud¤DST2RSC2_3">Colm O'Driscoll...</string>
  <string name="dst2aud¤DST2RSC2_4">he ain't here.</string>
  <string name="dst2aud¤DST2RSC2_5">You set us up.</string>
  <string name="dst2aud¤DST2RSC2_6">Come here!</string>
  <string name="dst2aud¤DST2RSC2_7">What?</string>
  <string name="dst2aud¤DST2RSC2_8">You set us up.</string>
  <string name="dst2aud¤DST2RSC2_9">No, I didn't.</string>
  <string name="dst2aud¤DST2RSC2_10">You did, Colm O'Driscoll ain't here!</string>
  <string name="dst2aud¤DST2RSC2_11">He was here, I swear, I sw...</string>
  <string name="dst2aud¤DST2RSC2_12">If I was setting you up...</string>
  <string name="dst2aud¤DST2RSC2_13">I-I wouldn't have saved your life.</string>
  <string name="dst2aud¤DST2RSC2_14">It's a good point, Arthur.</string>
  <string name="dst2aud¤DST2RSC2_15">Alright then, go on, get out of here.</string>
  <string name="dst2aud¤DST2RSC2_16">Eh?</string>
  <string name="dst2aud¤DST2RSC2_17">I won't kill ya.</string>
  <string name="dst2aud¤DST2RSC2_18">I didn't set you up.</string>
  <string name="dst2aud¤DST2RSC2_19">Get lost.</string>
  <string name="dst2aud¤DST2RSC2_20">Get lost?</string>
  <string name="dst2aud¤DST2RSC2_21">I'm letting you run away...</string>
  <string name="dst2aud¤DST2RSC2_22">now go on, get out of here.</string>
  <string name="dst2aud¤DST2RSC2_23">That's as good as killing me.</string>
  <string name="dst2aud¤DST2RSC2_24">Out there...</string>
  <string name="dst2aud¤DST2RSC2_25">without you...</string>
  <string name="dst2aud¤DST2RSC2_26">Colm O'Driscoll's gonna lose his mind about this.</string>
  <string name="dst2aud¤DST2RSC2_27">So?</string>
  <string name="dst2aud¤DST2RSC2_28">So I'm one of you now.</string>
  <string name="dst2aud¤DST2RSC2_29">Give me a break.</string>
  <string name="dst2aud¤DST2RSC2_30">Alright then.</string>
  <string name="dst2aud¤DST2RSC2_31">But I'm warning you...</string>
  <string name="dst2aud¤DST2RSC2_32">Oh, I know.</string>
  <string name="dst2aud¤DST2RSC2_33">Come on, let's get to camp.</string>
  <string name="dst2aud¤DST2RSC2_34">So you got the cash then?</string>
  <string name="dst2aud¤DST2RSC2_35">What cash?</string>
  <string name="dst2aud¤DST2RSC2_36">Yeah, there's usually some cash...</string>
  <string name="dst2aud¤DST2RSC2_37">in the chimney.</string>
  <string name="dst2aud¤DST2RSC2_38">I'll check it.</string>
  <string name="dst2aud¤DST2RSC2_39">Rest of you boys get to camp, quick.</string>
  <string name="dst2aud¤DST2RSC2_40">See, Arthur...</string>
  <string name="dst2aud¤DST2RSC2_41">I ain't so bad.</string>
  <string name="dst2aud¤DST2RSC2_42">Hey, Bill...</string>
  <string name="dst2aud¤DST2RSC2_43">you tell Dutch, old Kieran ain't worth killing...</string>
  <string name="dst2aud¤DST2RSC2_44">just yet.</string>
  <string name="dst2aud¤DST2RSC2_45">Yeah, right you are.</string>
  <string name="dst2aud¤DST2RSC3_1">The cabin's in the clearing down there.</string>
  <string name="dst2aud¤DST2RSC3_2">There'll be a bunch of fellers hiding out there too.</string>
  <string name="dst2aud¤DST2RSC3_3">Are these fellers armed?</string>
  <string name="dst2aud¤DST2RSC3_4">Armed.</string>
  <string name="dst2aud¤DST2RSC3_5">Drunk.</string>
  <string name="dst2aud¤DST2RSC3_6">Wary of strangers.</string>
  <string name="dst2aud¤DST2RSC3_7">Yup.</string>
  <string name="dst2aud¤DST2RSC3_8">And Colm O'Driscoll?</string>
  <string name="dst2aud¤DST2RSC3_9">Oh, he'll be holed up in his cabin.</string>
  <string name="dst2aud¤DST2RSC3_10">Be passed out, booze blind, likely as not.</string>
  <string name="dst2aud¤DST2RSC3_11">Over there...</string>
  <string name="dst2aud¤DST2RSC3_12">someone's coming.</string>
  <string name="dst2aud¤DST2RSC3_13">So uh, who's gonna tell him we ain't got nothing for the pot?</string>
  <string name="dst2aud¤DST2RSC3_14">Let...</string>
  <string name="dst2aud¤DST2RSC3_15">me think.</string>
  <string name="dst2aud¤DST2RSC3_16">Feller that spooked the game, I reckon.</string>
  <string name="dst2aud¤DST2RSC3_17">I'm gonna drain it...</string>
  <string name="dst2aud¤DST2RSC3_18">I-I'll catch up.</string>
  <string name="dst2aud¤DST2RSC3_19">Nah, we ain't gonna fall for that...</string>
  <string name="dst2aud¤DST2RSC3_20">we're gonna wait, so you can tell him yourself.</string>
  <string name="dst2aud¤DST2RSC3_21">Yeah, yeah, yeah...</string>
  <string name="dst2aud¤DST2RSC3_22">If...</string>
  <string name="dst2aud¤DST2RSC3_23">anyone's actually gonna shoot the messenger...</string>
  <string name="dst2aud¤DST2RSC3_24">it'd be that mean son of a bitch.</string>
  <string name="dst2aud¤DST2RSC3_25">Umm... yes, sir.</string>
  <string name="dst2aud¤DST2RSC3_26">Come on, shake it off.</string>
  <string name="dst2aud¤DST2RSC3_27">Shh...</string>
  <string name="dst2aud¤DST2RSC3_28">come on.</string>
  <string name="dst2aud¤DST2TURN_1">Hey, we're real close. I'd leave your horses the other side of this clearing...</string>
  <string name="dst2aud¤DST2WAITSIG_1">Wait on my mark... I'm going to take a look at these boys.</string>
  <string name="dst2aud¤DST2WAITSIG_2">Sure thing.</string>
  <string name="dst2aud¤DST2_AADV_1">Let's get closer.</string>
  <string name="dst2aud¤DST2_AATKSTART_1">It's on. We move quick, we move hard!</string>
  <string name="dst2aud¤DST2_ANOMOVE_01">~sl:0.6:0.0~He ain't goin' to piss forever.</string>
  <string name="dst2aud¤DST2_ANOMOVE_02">Come on, let's go.</string>
  <string name="dst2aud¤DST2_ANPLAN_01">Get to it then...</string>
  <string name="dst2aud¤DST2_ANPLAN_02">You moving or not?</string>
  <string name="dst2aud¤DST2_ANPLAN_03">What are you waiting for?</string>
  <string name="dst2aud¤DST2_ANRSPND_01">You got lead on this. What're we doing?</string>
  <string name="dst2aud¤DST2_ANRSPND_02">Make a call, won't you?</string>
  <string name="dst2aud¤DST2_ANRSPND_03">We need orders.</string>
  <string name="dst2aud¤DST2_ANTAG1_1">You got some speaking to do of your own... about that old gang of yours.</string>
  <string name="dst2aud¤DST2_ANTAG1_2">I said... I told you... I don't know nothing.</string>
  <string name="dst2aud¤DST2_ANTAG1_3">That's what I thought.</string>
  <string name="dst2aud¤DST2_ANTAG2_1">Speak! Don't cry, boy. Speak. About your gang.</string>
  <string name="dst2aud¤DST2_ANTAG2_2">~sl:3.5:2.0:1~I can't...</string>
  <string name="dst2aud¤DST2_ANTAG2_3">Boy...</string>
  <string name="dst2aud¤DST2_ANTAG3_1">I said... give up the information...</string>
  <string name="dst2aud¤DST2_ANTAG3_2">You don't understand...</string>
  <string name="dst2aud¤DST2_ASOEND_01">Give up, O'Driscolls. We got you beat!</string>
  <string name="dst2aud¤DST2_ASOEND_02">You stay here, you're dead men!</string>
  <string name="dst2aud¤DST2_ASOEND_03">Run and hide, if you know what's good for you!</string>
  <string name="dst2aud¤DST2_ATTACK_1">Time to move on'em. You ready?</string>
  <string name="dst2aud¤DST2_ATTACK_2">As I'll ever be.</string>
  <string name="dst2aud¤DST2_ATTACK_3">Let's go.</string>
  <string name="dst2aud¤DST2_BEARLYATK_1">Now we got a real fight... come on!</string>
  <string name="dst2aud¤DST2_BILLGUN_1">I'll get my guns off my horse and I'm ready.</string>
  <string name="dst2aud¤DST2_BILLGUN_2">Easy, Bill. Quiet.</string>
  <string name="dst2aud¤DST2_BILLKNIFE_1">You gonna get them knives?</string>
  <string name="dst2aud¤DST2_BILLKNIFE_2">I said easy.</string>
  <string name="dst2aud¤DST2_BLOOT_01">You got supplies, you drunk dead bastard.</string>
  <string name="dst2aud¤DST2_BLOOT_02">What you holding, O'Driscoll?</string>
  <string name="dst2aud¤DST2_BLOOT_03">Give me some of that Irish gold.</string>
  <string name="dst2aud¤DST2_CAMP_01">Hey. There, there. You see?</string>
  <string name="dst2aud¤DST2_CAMP_02">Just over the ridge.</string>
  <string name="dst2aud¤DST2_CAMP_03">Come on.</string>
  <string name="dst2aud¤DST2_GRD4TURNS_1">Come on. Get down this hill, or I'll pull ya down it.</string>
  <string name="dst2aud¤DST2_GRD4WAITS_01">Hurry up already.</string>
  <string name="dst2aud¤DST2_GRD4WAITS_02">We're waiting.</string>
  <string name="dst2aud¤DST2_GRD4WAITS_03">Sooner we get this over with...</string>
  <string name="dst2aud¤DST2_GRD7PISSR_01">Steady on, just a minute.</string>
  <string name="dst2aud¤DST2_GRD7PISSR_02">A moment of peace, give me that.</string>
  <string name="dst2aud¤DST2_GRD7PISS_1">If the old man loses it, I won't get another chance in ages.</string>
  <string name="dst2aud¤DST2_GRD7PISS_2">I'll be stood guard duty, sun up to sun down, soiling my drawers on the spot.</string>
  <string name="dst2aud¤DST2_JASKPLAN_1">Okay, now what? We're at the perimeter.</string>
  <string name="dst2aud¤DST2_JBATK_1">How you doing, O'Driscolls?</string>
  <string name="dst2aud¤DST2_JBATK_2">Glad to see ya.</string>
  <string name="dst2aud¤DST2_JDWNHILL_1">Now stay here, don't you damn move.</string>
  <string name="dst2aud¤DST2_JEARLYATK_1">Guess they know we're here. Let's get 'em!</string>
  <string name="dst2aud¤DST2_JGETDOWN_1">Okay, get down.</string>
  <string name="dst2aud¤DST2_JGUNK_01">Hush... hush now...</string>
  <string name="dst2aud¤DST2_JGUNK_02">You know what's really quiet? A knife.</string>
  <string name="dst2aud¤DST2_JGUNK_03">Don't move.</string>
  <string name="dst2aud¤DST2_JGUNK_04">We're here... we don't need nothing else from you.</string>
  <string name="dst2aud¤DST2_JHASK1_1">You hold him there. Don't give him a chance.</string>
  <string name="dst2aud¤DST2_JHASK1_2">Don't worry. I won't.</string>
  <string name="dst2aud¤DST2_JHASK2_1">You got him?</string>
  <string name="dst2aud¤DST2_JHASK2_2">I got him.</string>
  <string name="dst2aud¤DST2_JHURRY_01">Arthur.</string>
  <string name="dst2aud¤DST2_JHURRY_02">You seen something?</string>
  <string name="dst2aud¤DST2_JHURRY_03">Come on, he's showing us.</string>
  <string name="dst2aud¤DST2_JLOOT_01">What you got, O'Driscoll?</string>
  <string name="dst2aud¤DST2_JLOOT_02">Give it up.</string>
  <string name="dst2aud¤DST2_JLOOT_03">Now, what you stashing in here?</string>
  <string name="dst2aud¤DST2_JMENTK_1">I left our guide up there. He's meek as a little lamb.</string>
  <string name="dst2aud¤DST2_JMENTK_2">He better be.</string>
  <string name="dst2aud¤DST2_JOHNPSST_02">Over here.</string>
  <string name="dst2aud¤DST2_JOHNPSST_03">Arthur.</string>
  <string name="dst2aud¤DST2_JTAKEDWN_1">Good work. We moving on the camp?</string>
  <string name="dst2aud¤DST2_KBEGS_01">I didn't move... please.</string>
  <string name="dst2aud¤DST2_KBEGS_02">I ain't made a sound...</string>
  <string name="dst2aud¤DST2_KBEGS_03">Colm's down there, I promise...</string>
  <string name="dst2aud¤DST2_KBEGS_04">Like I told you... O'Driscolls. That was the deal.</string>
  <string name="dst2aud¤DST2_KBEGS_05">Ain't ya gonna deal with them?</string>
  <string name="dst2aud¤DST2_KBEG_01">Help me... speak to them for me...</string>
  <string name="dst2aud¤DST2_KBEG_02">Put in a good word, would you?</string>
  <string name="dst2aud¤DST2_KBEG_03">Please... come on, you brought me in, help me.</string>
  <string name="dst2aud¤DST2_KBEG_04">Talk to them... to Dutch.</string>
  <string name="dst2aud¤DST2_KBEG_05">My arms is going to fall off...</string>
  <string name="dst2aud¤DST2_KBEG_06">I ain't cleaned myself in weeks...</string>
  <string name="dst2aud¤DST2_KBEG_07">Mercy... come on... mercy...</string>
  <string name="dst2aud¤DST2_KBEG_08">Please...</string>
  <string name="dst2aud¤DST2_KBEG_09">When's this going to end...</string>
  <string name="dst2aud¤DST2_KBEG_10">Oh Lord... please. End it...</string>
  <string name="dst2aud¤DST2_KIE_AFTER_01">I didn't know they'd be so many here...</string>
  <string name="dst2aud¤DST2_KIE_AFTER_02">I didn't lie to you... you see?</string>
  <string name="dst2aud¤DST2_KIE_AFTER_03">It's just like I said, ain't it?</string>
  <string name="dst2aud¤DST2_KIE_AFTER_04">I knew a few of these...</string>
  <string name="dst2aud¤DST2_KIE_ATTACK_01">Protect me!</string>
  <string name="dst2aud¤DST2_KIE_ATTACK_02">They know I led you here!</string>
  <string name="dst2aud¤DST2_KIE_ATTACK_03">What the hell?</string>
  <string name="dst2aud¤DST2_KIE_ATTACK_04">Shit... shit...</string>
  <string name="dst2aud¤DST2_KIE_ATTACK_05">They know it was me!</string>
  <string name="dst2aud¤DST2_KIE_CABIN_01">Ain't you checking the cabin?</string>
  <string name="dst2aud¤DST2_KIE_CABIN_02">I told you, he'll be in the cabin.</string>
  <string name="dst2aud¤DST2_KIE_LOOT_01">Shit.</string>
  <string name="dst2aud¤DST2_KIE_LOOT_02">I'll take what I can get.</string>
  <string name="dst2aud¤DST2_KIE_LOOT_03">Might have something on him...</string>
  <string name="dst2aud¤DST2_KIE_LOOT_04">Just gonna check this guy...</string>
  <string name="dst2aud¤DST2_MNTUP_1">He taking us to Colm?</string>
  <string name="dst2aud¤DST2_MNTUP_2">That's what he says. Come on.</string>
  <string name="dst2aud¤DST2_MNTUP_3">I'm taking you to him. Look, I-I-I'll give you more directions when we're close,</string>
  <string name="dst2aud¤DST2_MNTUP_4">but if I know where we are, it's up past Valentine.</string>
  <string name="dst2aud¤DST2_MNTUP_5">Alright, I'll lead.</string>
  <string name="dst2aud¤DST2_NORIDE_01">We riding?</string>
  <string name="dst2aud¤DST2_NORIDE_02">Let's go if we gonna go.</string>
  <string name="dst2aud¤DST2_NORIDE_03">Well, c'mon on then.</string>
  <string name="dst2aud¤DST2_PLAN1SHOUTED_3">but... ~rp~if it's what he says it is... ~rp~and Colm O'Driscoll's here... we can end years of fighting. Here and now.</string>
  <string name="dst2aud¤DST2_PLAN1SPOKEN_3">but ~rp~if it's what he says it is... ~rp~and Colm O'Driscoll's here... we can end years of fighting. Here and now.</string>
  <string name="dst2aud¤DST2_PLAN1_1">Boys, we're almost on 'em.</string>
  <string name="dst2aud¤DST2_PLAN1_2">Now... ~rp~who knows if this son of a bitch we got with us is talking true...</string>
  <string name="dst2aud¤DST2_PLAN1_4">Amen to that.</string>
  <string name="dst2aud¤DST2_PLAN1_5">Hear, hear.</string>
  <string name="dst2aud¤DST2_PLAN1_6">I swear, this is where he...</string>
  <string name="dst2aud¤DST2_PLAN1_7">Shut up.</string>
  <string name="dst2aud¤DST2_PLAN2SHOUTED_1">We're going in quiet, ~rp~taking them out as we find 'em, ~rp~trying not to set things off.</string>
  <string name="dst2aud¤DST2_PLAN2SHOUTED_2">But if we do... ~rp~we move quick and hard, ~rp~we settle this like we know how. ~rp~Okay?</string>
  <string name="dst2aud¤DST2_PLAN2SPOKEN_1">We're going in quiet, ~rp~taking them out as we find 'em,~rp~ trying not to set things off.</string>
  <string name="dst2aud¤DST2_PLAN2SPOKEN_2">But if we do... ~rp~we move quick and hard. ~rp~We settle this like we know how. ~rp~Okay?</string>
  <string name="dst2aud¤DST2_PLAN2_3">Okay by me.</string>
  <string name="dst2aud¤DST2_PLAN2_4">With you, Morgan.</string>
  <string name="dst2aud¤DST2_PLAN2_5">Alright then.</string>
  <string name="dst2aud¤DST2_RCHAT1AC_1">Morgan. You didn't tell me what the O'Driscoll smelled like before you asked me to ride with him.</string>
  <string name="dst2aud¤DST2_RCHAT1AC_2">That's because you wasn't asked to ride with us, you was told.</string>
  <string name="dst2aud¤DST2_RCHAT1AC_3">I smell like a stall ain't been cleaned out in a month...</string>
  <string name="dst2aud¤DST2_RCHAT1AC_4">I smell like that 'cause you had me tied up there about as long.</string>
  <string name="dst2aud¤DST2_RCHAT1AC_5">You'd be smelling worse if we'd done what some was arguing for.</string>
  <string name="dst2aud¤DST2_RCHAT1AC_6">Granted... granted... I was in with a bad lot, I'm trying to make amends... if I can.</string>
  <string name="dst2aud¤DST2_RCHAT1AC_7">You don't know the half...</string>
  <string name="dst2aud¤DST2_RCHAT1AC_8">I do know Colm killed Dutch's sweetheart...</string>
  <string name="dst2aud¤DST2_RCHAT1AC_9">And that's the man you chose to ride with. A woman killer.</string>
  <string name="dst2aud¤DST2_RCHAT1AC_10">Well, it was after he'd killed his brother... and the way I understood it...</string>
  <string name="dst2aud¤DST2_RCHAT1AC_11">Making excuses for the man... and his crimes. What kind of trap you leading us into, boy?</string>
  <string name="dst2aud¤DST2_RCHAT1AC_12">I ain't, I'm trying to help, honest.</string>
  <string name="dst2aud¤DST2_RCHAT1AC_13">One thing goes wrong... one thing other than you smelling funny... you're the first O'Driscoll we'll shoot.</string>
  <string name="dst2aud¤DST2_RCHAT1AC_15">And quit breathing on my neck.</string>
  <string name="dst2aud¤DST2_RCHAT1_1">Sharing saddle with an O'Driscoll. Who'd have thought.</string>
  <string name="dst2aud¤DST2_RCHAT1_2">How many times I gotta say? I ain't an O'Driscoll.</string>
  <string name="dst2aud¤DST2_RCHAT1_3">You sure look like one and... you smell like... goddamn. You smell like one too.</string>
  <string name="dst2aud¤DST2_RCHAT1_4">I smell like horse shit.</string>
  <string name="dst2aud¤DST2_RCHAT1_5">That's right. Boy, are you high.</string>
  <string name="dst2aud¤DST2_RCHAT2_1">You know... you all ain't that different from the O'Driscolls.</string>
  <string name="dst2aud¤DST2_RCHAT2_2">What did you just say?</string>
  <string name="dst2aud¤DST2_RCHAT2_3">I been watching you all these weeks and, uhh...</string>
  <string name="dst2aud¤DST2_RCHAT2_4">You been tied to a tree... you don't know nothing about this gang...</string>
  <string name="dst2aud¤DST2_RCHAT2_5">Yeah, well, I'd... I'd say you don't know much about the O'Driscolls...</string>
  <string name="dst2aud¤DST2_RCHAT2_6">but maybe I know more about you than you know about them... and I know all about them, so...</string>
  <string name="dst2aud¤DST2_RCHAT2_7">Tell us then... how we like those mongrel dogs?</string>
  <string name="dst2aud¤DST2_RCHAT2_8">You're outlawed like them... you're out to survive like them... you live rough... you live hard...</string>
  <string name="dst2aud¤DST2_RCHAT2_9">fighting the law... nature... you're out for yourselves...</string>
  <string name="dst2aud¤DST2_RCHAT2_10">See? This is why you're an O'Driscoll, O'Driscoll. You're out to survive... we're out to live... free.</string>
  <string name="dst2aud¤DST2_RCHAT2_11">Colm's a sneak thief and a killer... Dutch is... Dutch is more like a teacher.</string>
  <string name="dst2aud¤DST2_RCHAT2_12">From where I been, you just look the same is all...</string>
  <string name="dst2aud¤DST2_RCHAT2_13">Then you looked, but you ain't seen...</string>
  <string name="dst2aud¤DST2_RCHAT2_14">John? Shut that boy up.</string>
  <string name="dst2aud¤DST2_RCHAT2_15">Enough out of you.</string>
  <string name="dst2aud¤DST2_ROB_DIS_1A_1">And then I said, and then I said, drop the gun and you won't get hurt.</string>
  <string name="dst2aud¤DST2_ROB_DIS_1A_2">And then dropped it, didn't he?</string>
  <string name="dst2aud¤DST2_ROB_DIS_1A_3">He dropped it. And I opened up on him anyway.</string>
  <string name="dst2aud¤DST2_ROB_DIS_1A_4">Shot him full of holes. He's got more holes in him than an SD Bordella.</string>
  <string name="dst2aud¤DST2_ROB_DIS_1A_5">Can you believe that stupid son of a bitch buy any of my crap? I can't believe it.</string>
  <string name="dst2aud¤DST2_ROB_DIS_1B_1">~sl:3.0:5.2:1~How much we get then? Anyone of you fools think about counting it, huh?</string>
  <string name="dst2aud¤DST2_ROB_DIS_1B_2">~sl:0.0:4.0:1~I'm too drunk to count anything... besides my drinks.</string>
  <string name="dst2aud¤DST2_ROB_DIS_1B_3">~sl:0.2:3.9:1~You're so drunk... that you'd probably count double.</string>
  <string name="dst2aud¤DST2_ROB_DIS_1B_4">~sl:5.2:7.0:1~It ain't being drunk is his problem, it's being dumb. Once it gets past his fingers the poor boy's lost!</string>
  <string name="dst2aud¤DST2_ROB_DIS_1B_5">~sl:0.0:1.1:1~Hey...</string>
  <string name="dst2aud¤DST2_ROB_DIS_1B_6">~sl:3.6:3.1~It don't matter how much we got, long as we got it...~sl:1.6:0.9:1~Right boys?</string>
  <string name="dst2aud¤DST2_ROB_DIS_2A_1">We showed that town, didn't we?</string>
  <string name="dst2aud¤DST2_ROB_DIS_2A_2">~sl:0.0:0.5:1~Yep.</string>
  <string name="dst2aud¤DST2_ROB_DIS_2A_3">They ain't goin' to forget us.</string>
  <string name="dst2aud¤DST2_ROB_DIS_2A_4">~sl:0.0:1.8:1~Not in a hurry they won't.</string>
  <string name="dst2aud¤DST2_ROB_DIS_2A_5">~sl:2.5:4.8:1~D'you think they know my name? I turned most of'em into buzzard bait,</string>
  <string name="dst2aud¤DST2_ROB_DIS_2A_6">~sl:0.0:0.7~didn't I?~sl:1.4:5.0:1~Everyone knows the O'Driscolls. They run and ride when they hear us coming.</string>
  <string name="dst2aud¤DST2_ROB_DIS_2A_8">~sl:2.7:5.7:1~Mark it, boys. One of these days they're gonna know my name too.~sl:0.2~That's right.</string>
  <string name="dst2aud¤DST2_ROB_DIS_2B_1">~sl:0.0:5.9:1~Hey... what... how much did we get in the end, anyway, huh?</string>
  <string name="dst2aud¤DST2_ROB_DIS_2B_2">It don't matter how much we got.</string>
  <string name="dst2aud¤DST2_ROB_DIS_2B_4">What matters is how many fools we left for the vultures.</string>
  <string name="dst2aud¤DST2_ROB_DIS_2B_5">~sl:0.0:2.6:1~That's what gets ya in the Times Tribune.</string>
  <string name="dst2aud¤DST2_ROB_DIS_2B_7">~sl:3.4:5.6:1~Th-the more column inches we get, the more star-toters they'll send after us,you dolts.</string>
  <string name="dst2aud¤DST2_ROB_DIS_2B_8">~sl:0.0:4.9:1~That's how we like it... more lawdogs to get our guns going.</string>
  <string name="dst2aud¤DST2_WMN_BO_1_01">They're trying to catch us with our pants down. Look out!</string>
  <string name="dst2aud¤DST2_WMN_BO_1_02">Look it! They nearly caught me flagrante.</string>
  <string name="dst2aud¤DST2_WMN_LAP_1">You hear that? That getting you hot, huh?</string>
  <string name="dst2aud¤DST2_WMN_LAP_2">~sl:0.0:4.3:1~If you boys are rich, I'll be hot as you like.</string>
  <string name="dst2aud¤DST2_WMN_LAP_3">~sl:0.8:3.6:1~You like running with bad men, little lady?</string>
  <string name="dst2aud¤DST2_WMN_LAP_4">~sl:0.0:3.6:1~I like any man, as long as he's paying.</string>
  <string name="dst2aud¤DST2_WMN_LAP_5">~sl:1.9:1.0:1~\"Payin'...\"</string>
  <string name="dst2aud¤DST2_WMN_RCT1_1">Amen...</string>
  <string name="dst2aud¤DST2_WMN_RCT1_2">That's right.</string>
  <string name="dst2aud¤DST2_WMN_RCT1_4">O'Driscolls!</string>
  <string name="dst2aud¤DST2_WMN_RCT1_5">~sl:0.0:2.9:1~O'Driscolls, that's right!</string>
  <string name="dst2aud¤DST2_WMN_RCT1_6">~sl:0.4:0.0:1~Pow, pow, pow.</string>
  <string name="dst2aud¤DST2_WMN_RCT1_7">~sl:0.0:3.6:1~So... how much you get, huh?</string>
  <string name="dst2aud¤DTS2_BILLPSST_02">Hey.</string>
  <string name="dst2aud¤DTS2_BILLPSST_03">Morgan.</string>
  <string name="dst2aud¤DTS2_TALKBILLSHOUTED_7">~sl:0.0:3.8~How wise you think beating a man to death woulda been...~sl:0.3~~rp~with all them folks looking on? ~rp~When we supposed to be laying low?</string>
  <string name="dst2aud¤DTS2_TALKBILLSHOUTED_9">I'll take it... ~rp~after all, you are an authority on not being clever.</string>
  <string name="dst2aud¤DTS2_TALKBILLSHOUTED_10">~sl:0.0:6.7~The captive gets a little cough in his throat, ~rp~looks at you with some big doe eyes...~sl:0.2~~rp~you gonna let Colm go free?</string>
  <string name="dst2aud¤DTS2_TALKBILLSHOUTED_14">~sl:0.0:2.4~Why do you try and vex me, Morgan?~sl:0.8~~rp~You take pleasure in my torment?</string>
  <string name="dst2aud¤DTS2_TALKBILLSHOUTED_15">~sl:1.4:0.0~Everyone does, Bill. ~rp~Every one of us.</string>
  <string name="dst2aud¤DTS2_TALKBILLSPOKEN_7">~sl:0.0:3.3~How wise you think beating a man to death woulda been...~sl:0.2~~rp~with all them folks looking on? ~rp~When we supposed to be laying low?</string>
  <string name="dst2aud¤DTS2_TALKBILLSPOKEN_9">~sl:0.9:0.0~I'll take it... ~rp~after all, you are an authority on not being clever.</string>
  <string name="dst2aud¤DTS2_TALKBILLSPOKEN_10">~sl:0.0:5.4~The captive gets a little cough in his throat, ~rp~looks at you with some big doe eyes...~sl:0.4~~rp~you gonna let Colm go free?</string>
  <string name="dst2aud¤DTS2_TALKBILLSPOKEN_14">~sl:0.0:2.3~Why do you try and vex me, Morgan?~sl:0.6~~rp~You take pleasure in my torment?</string>
  <string name="dst2aud¤DTS2_TALKBILLSPOKEN_15">Everyone does, Bill. ~rp~Every one of us.</string>
  <string name="dst2aud¤DTS2_TALKBILL_1">Williamson, Williamson.</string>
  <string name="dst2aud¤DTS2_TALKBILL_2">What, Morgan?</string>
  <string name="dst2aud¤DTS2_TALKBILL_3">Just... to say, ~rp~well... ~rp~even you can't screw up killing O'Driscolls.</string>
  <string name="dst2aud¤DTS2_TALKBILL_4">Funny. ~rp~And I guess you're good here...</string>
  <string name="dst2aud¤DTS2_TALKBILL_5">unless some soft-handed feller comes along ~rp~and tells you you've gone too far.</string>
  <string name="dst2aud¤DTS2_TALKBILL_6">What you talking about? ~rp~Fighting that big bullock up in Valentine?</string>
  <string name="dst2aud¤DTS2_TALKBILL_8">I saw your eyes, Morgan. ~rp~You didn't go clever, you went soft.</string>
  <string name="dst2aud¤DTS2_TALKBILL_11">I was fighting Colm when you was pretending to fight Indians.</string>
  <string name="dst2aud¤DTS2_TALKBILL_12">Don't call my record into question.</string>
  <string name="dst2aud¤DTS2_TALKBILL_13">It's your abilities that call your \"record into question\", Bill.</string>
  <string name="dst2aud¤DTS2_TALKJOHNSHOUTED_9">~sl:0.5~You see, O'Driscoll? ~rp~If this is how he treats his friends, imagine what he does to his enemies.</string>
  <string name="dst2aud¤DTS2_TALKJOHNSHOUTED_13">Keep that in mind, young feller. Right at the forefront of it.</string>
  <string name="dst2aud¤DTS2_TALKJOHNSPOKEN_9">You see, O'Driscoll? ~rp~If this is how he treats his friends, imagine what he does to his enemies.</string>
  <string name="dst2aud¤DTS2_TALKJOHNSPOKEN_13">Keep that in your mind, young feller. Right at the forefront of it.</string>
  <string name="dst2aud¤DTS2_TALKJOHN_1">How you holding up, John?</string>
  <string name="dst2aud¤DTS2_TALKJOHN_2">Fine. ~rp~Still ain't right, but I'm fine.</string>
  <string name="dst2aud¤DTS2_TALKJOHN_3">You damn well should be after all that bed rest.</string>
  <string name="dst2aud¤DTS2_TALKJOHN_4">Hey, alright, ~rp~Abigail wouldn't let me up... you know her... ~rp~she won't be reasoned with.</string>
  <string name="dst2aud¤DTS2_TALKJOHN_5">Well, ~rp~when you was having a failure of reason... and hiding behind your woman...</string>
  <string name="dst2aud¤DTS2_TALKJOHN_6">we were getting shot at.</string>
  <string name="dst2aud¤DTS2_TALKJOHN_7">And ~rp~I'd do the same for you... if you was in a bad way...</string>
  <string name="dst2aud¤DTS2_TALKJOHN_8">I hope so, but I fear you don't know how to help anyone... excepting yourself.</string>
  <string name="dst2aud¤DTS2_TALKJOHN_10">I got an inkling of what you all do to your enemies when you put those gelding tongs to my parts.</string>
  <string name="dst2aud¤DTS2_TALKJOHN_11">Bill, you still got those tongs?</string>
  <string name="dst2aud¤DTS2_TALKJOHN_12">I got a knife. ~rp~Won't be so clean, but it'll do the job.</string>
  <string name="dst2aud¤DTS2_TALKJOHN_14">I swear... I promise. ~rp~I'm taking you to Colm as best as I can. ~rp~You'll see. I'll make good.</string>
  <string name="dst2aud¤RDST2_RSC3_P2PU_1">That's the last time I go hunting with the pair of you.</string>
  <string name="dst2aud¤RDST2_RSC3_P2PU_2">Three hours and a whole bag of nothing. Colm ain't gonna be happy.</string>
  <string name="dst2aud¤RDST2_RSC3_P2PU_3">He sure ain't.</string>
  <string name="dst2aud¤RDTS2_RSC1_IG1_1">Let's both hope you ain't trying to trick us, O'Driscoll.</string>
  <string name="dst2aud¤RDTS2_RSC1_IG1_2">~sl:0.7:0.0~I ain't no O'Driscoll.</string>
  <string name="dst2aud¤RDTS2_RSC1_IG1_3">But you sure as shit was.</string>
  <string name="dst2aud¤RDTS2_RSC1_IG1_4">John, Bill, come here...</string>
  <string name="dst2aud¤RDTS2_RSC1_IG1_5">~sl:0.2:0.0~we got a social call needs making.</string>
  <string name="dst2aud¤RDTS2_RSC1_IG1_6">Where we heading?</string>
  <string name="dst2aud¤RDTS2_RSC1_IG1_7">~sl:0.9:0.0~Up into the hills behind Valentine. I'll show you.</string>
  <string name="dst2aud¤RDTS2_RSC1_IG1_8">John, you take this little rattlesnake with you... any nonsense, kill him.</string>
  <string name="dst2aud¤RDTS2_RSC1_IG1_9">Sure.</string>
  <string name="dst2aud¤RDTS2_RSC1_IG1_10">We're gonna pay your buddies our respects.</string>
  <string name="dst3¤ODR3_B_ARTWEAP">Arthur's Weapons</string>
  <string name="dst3¤ODR3_B_OBSERVEP">Observation Position</string>
  <string name="dst3¤ODR3_B_ODRISC">O'Driscoll</string>
  <string name="dst3¤ODR3_F_ABNDMEET">The meeting was abandoned.</string>
  <string name="dst3¤ODR3_F_AHORDED">Arthur's horse has died.</string>
  <string name="dst3¤ODR3_F_DHORDED">Dutch's horse has died.</string>
  <string name="dst3¤ODR3_F_MHORDED">Micah's horse has died.</string>
  <string name="dst3¤ODR3_O_NOWEAPNS">The gang have replaced your stolen weapons.~n~They are on your saddle.</string>
  <string name="dst3¤ODR3_S1_OBJ1">Mount your ~o~horse~s~</string>
  <string name="dst3¤ODR3_S1_OBJ2">Follow ~o~Micah~s~</string>
  <string name="dst3¤ODR3_S2HLPBNCPC">Hold ~INPUT_ATTACK~ to use the binoculars.</string>
  <string name="dst3¤ODR3_S2_HLP_BNC">Hold ~INPUT_AIM~ to use the binoculars.</string>
  <string name="dst3¤ODR3_S2_OBJ1">Go to the ~o~observation position~s~</string>
  <string name="dst3¤ODR3_S2_OBJRET">Return to the ~o~meeting location~s~</string>
  <string name="dst3¤ODR3_S2_OBJ_BNC">Watch over ~o~Dutch~s~ and ~o~Micah~s~ with the binoculars</string>
  <string name="dst3¤ODR3_S3_HLP_2">Use ~INPUTGROUP_MOVE~ to get up.</string>
  <string name="dst3¤ODR3_S3_OBJ_1">Escape the ~e~O'Driscolls~s~</string>
  <string name="dst3¤ODR3_S5S6S7_OBJ">Find a way to escape</string>
  <string name="dst3¤ODR3_S5_HLP_2">You can swing on your shackles to reach the metal file. This can be used to pick your lock.</string>
  <string name="dst3¤ODR3_S7_TAKEDWN">Stealth Kill</string>
  <string name="dst3¤ODR3_S8_HLP1A">The O'Driscolls are searching the area for you and have patrols along the road. Evade them and escape the area.</string>
  <string name="dst3¤ODR3_S8_HLP1B">The O'Driscolls are patrolling the roads around the cabin. Evade them and escape the area.</string>
  <string name="dst3¤ODR3_S8_HLP2">If an enemy hears a gunshot or sees a body, they will search the area for you.</string>
  <string name="dst3¤ODR3_S8_HLP4">The O'Driscolls have heard gunfire and will investigate the source - stay out of sight long enough and they'll return to their patrols.</string>
  <string name="dst3¤ODR3_S8_OBJ2">Return to ~o~Clemens Point~s~</string>
  <string name="dst3¤ODR3_S8_OBJ_1">Leave the area on a ~o~horse~s~</string>
  <string name="dst3¤ODR3_S8_OBJ_2">Leave the area on a horse</string>
  <string name="dst3¤ODR3_UC_CAUTERZ">Cauterize Wound</string>
  <string name="dst3¤ODR3_UC_CAUTRAI">Raise Candle</string>
  <string name="dst3¤ODR3_UC_FTFIL">File</string>
  <string name="dst3¤ODR3_UC_FTSHELL">Gunpowder</string>
  <string name="dst3¤ODR3_UC_GOUL">Position File</string>
  <string name="dst3¤ODR3_UC_GOUR">Twist File</string>
  <string name="dst3¤ODR3_UC_GRABF">Grab File</string>
  <string name="dst3¤ODR3_UC_HEAFILE">Heat</string>
  <string name="dst3¤ODR3_UC_INSER">Insert</string>
  <string name="dst3¤ODR3_UC_POURSHL">Pour</string>
  <string name="dst3¤ODR3_UC_RECOVER">Recover</string>
  <string name="dst3¤ODR3_UC_SWSTART">Start Swing</string>
  <string name="dst3¤ODR3_UC_SW_LEFT">Swing Left</string>
  <string name="dst3¤ODR3_UC_SW_RGHT">Swing Right</string>
  <string name="dst3aud¤ODR3_BEATEN_1">He's dead.</string>
  <string name="dst3aud¤ODR3_BEATEN_2">Hello, sugar.</string>
  <string name="dst3aud¤ODR3_BEATEN_3">You ain't dead, is you?</string>
  <string name="dst3aud¤ODR3_BEATEN_4">Not yet, any way.</string>
  <string name="dst3aud¤ODR3_CHASEOD1_1">Spread out and find that bastard! Search high and low.</string>
  <string name="dst3aud¤ODR3_CHASEOD1_2">I am not gonna be the one that tells Colm O'Driscoll, Arthur Morgan got away.</string>
  <string name="dst3aud¤ODR3_EXT2_1">I thought I'd be burying you, Mr. Morgan.</string>
  <string name="dst3aud¤ODR3_EXT2_2">Not quite yet, Reverend.</string>
  <string name="dst3aud¤ODR3_EXT2_3">Good.</string>
  <string name="dst3aud¤ODR3_EXT2_4">How you feeling?</string>
  <string name="dst3aud¤ODR3_EXT2_5">Oh... about the same as you.</string>
  <string name="dst3aud¤ODR3_EXT2_6">I'm sorry to hear that.</string>
  <string name="dst3aud¤ODR3_EXT2_7">Well...</string>
  <string name="dst3aud¤ODR3_EXT2_8">take care of yourself.</string>
  <string name="dst3aud¤ODR3_EXT2_9">You too.</string>
  <string name="dst3aud¤ODR3_EXT_1">Arthur...</string>
  <string name="dst3aud¤ODR3_EXT_2">Arthur?</string>
  <string name="dst3aud¤ODR3_EXT_3">Arthur?</string>
  <string name="dst3aud¤ODR3_EXT_4">I told you it was a set up, Dutch...</string>
  <string name="dst3aud¤ODR3_EXT_5">My boy...</string>
  <string name="dst3aud¤ODR3_EXT_6">my dear boy, what?</string>
  <string name="dst3aud¤ODR3_EXT_7">They got me...</string>
  <string name="dst3aud¤ODR3_EXT_8">but I got away.</string>
  <string name="dst3aud¤ODR3_EXT_9">Yeah, that you did.</string>
  <string name="dst3aud¤ODR3_EXT_10">Miss Grimshaw, I need help!</string>
  <string name="dst3aud¤ODR3_EXT_11">Reverend Swanson?</string>
  <string name="dst3aud¤ODR3_EXT_12">He was gonna set the law on us...</string>
  <string name="dst3aud¤ODR3_EXT_13">Oh, of course he was.</string>
  <string name="dst3aud¤ODR3_EXT_14">I'm sorry, Arthur.</string>
  <string name="dst3aud¤ODR3_EXT_15">It's a bit late for apologies...</string>
  <string name="dst3aud¤ODR3_EXT_16">Swanson!</string>
  <string name="dst3aud¤ODR3_EXT_17">Mr. Morgan...</string>
  <string name="dst3aud¤ODR3_EXT_18">Mr. Morgan, you're safe now.</string>
  <string name="dst3aud¤ODR3_EXT_19">Let's get him to bed...</string>
  <string name="dst3aud¤ODR3_EXT_20">You are safe now, Arthur...</string>
  <string name="dst3aud¤ODR3_EXT_21">you're safe now.</string>
  <string name="dst3aud¤ODR3_EXT_22">That's pretty, Dutch...</string>
  <string name="dst3aud¤ODR3_EXT_23">that's real pretty.</string>
  <string name="dst3aud¤ODR3_EXT_24">Miss Grimshaw...</string>
  <string name="dst3aud¤ODR3_EXT_25">will you sit with him a while?</string>
  <string name="dst3aud¤ODR3_EXT_26">Of course.</string>
  <string name="dst3aud¤ODR3_EXT_27">You'll be okay, Mr. Morgan...</string>
  <string name="dst3aud¤ODR3_EXT_28">you're home.</string>
  <string name="dst3aud¤ODR3_IG2_CHAT1_1">I don't think Van der Linde will fall for it.</string>
  <string name="dst3aud¤ODR3_IG2_CHAT1_2">I don't know. Colm's got a sense.</string>
  <string name="dst3aud¤ODR3_IG2_CHAT2_1">Handing him over to the law, it's I don't know... strange times.</string>
  <string name="dst3aud¤ODR3_IG2_CHAT2_2">They killed Seamus, fuck the whole lot of them.</string>
  <string name="dst3aud¤ODR3_IG2_CHAT3_1">With this feller, Colm's right, we can draw them all back.</string>
  <string name="dst3aud¤ODR3_IG2_CHAT3_2">True... where did Colm and Patrick head off to?</string>
  <string name="dst3aud¤ODR3_IG2_CHAT3_3">Into town I think, to speak to the law.</string>
  <string name="dst3aud¤ODR3_IG2_CHAT3_4">That has to be crap, it ain't worth the risk.</string>
  <string name="dst3aud¤ODR3_IG2_CHAT3_5">Colm's got a sense about Van der Linde... he can play him.</string>
  <string name="dst3aud¤ODR3_IG2_CHAT4_1">Once he realizes we got his man here, they'll all come right into the trap, mark my words.</string>
  <string name="dst3aud¤ODR3_IG2_CHAT5_1">And then we can head off, free as birds.</string>
  <string name="dst3aud¤ODR3_IG2_CHAT5_2">I hope so.</string>
  <string name="dst3aud¤ODR3_IG2_ESC1_1">He's escaping! Shoot him!</string>
  <string name="dst3aud¤ODR3_IG2_ESC1_2">~sl:0.0:3.1:1~Relax! Relax... I got him. I got him.</string>
  <string name="dst3aud¤ODR3_IG2_ESC_AR_1">Did I kill you?</string>
  <string name="dst3aud¤ODR3_IG2_ESC_AR_2">Oh, not yet.</string>
  <string name="dst3aud¤ODR3_IG2_ESC_AR_3">No, of course not.</string>
  <string name="dst3aud¤ODR3_IG2_ESC_AR_4">Not yet... but I will.</string>
  <string name="dst3aud¤ODR3_IG2_SHOT_1">Did you kill him?</string>
  <string name="dst3aud¤ODR3_IG2_SHOT_2">I don't know...</string>
  <string name="dst3aud¤ODR3_IG2_SHOT_3">Did I kill you?</string>
  <string name="dst3aud¤ODR3_IG2_SHOT_4">Oh, not yet.</string>
  <string name="dst3aud¤ODR3_IG2_SHOT_5">No, of course not. Not yet... but I will...</string>
  <string name="dst3aud¤ODR3_IG2_SHOT_6">These musket balls... they're nasty.</string>
  <string name="dst3aud¤ODR3_IG2_SHOT_7">Very unpleasant... give you blood poisoning.</string>
  <string name="dst3aud¤ODR3_IG2_SHOT_8">Takes days to die. And they ain't fun days.</string>
  <string name="dst3aud¤ODR3_IG2_SHOT_10">Come on, boys.</string>
  <string name="dst3aud¤ODR3_IG15_A_1">Shut your hole.</string>
  <string name="dst3aud¤ODR3_IG15_A_2">I don't wanna go to Mexico.</string>
  <string name="dst3aud¤ODR3_IG15_A_3">I wanna go home... home!</string>
  <string name="dst3aud¤ODR3_IG15_A_4">Hold on, I'll be back in a minute.</string>
  <string name="dst3aud¤ODR3_IG15_A_5">What the hell?</string>
  <string name="dst3aud¤ODR3_IG22_1">Ah, finally...</string>
  <string name="dst3aud¤ODR3_IG22_2">Put his weapons over there.</string>
  <string name="dst3aud¤ODR3_INT_1">Blessed are the peacemakers for they shall be called...</string>
  <string name="dst3aud¤ODR3_INT_2">Hey Molly, where's Dutch?</string>
  <string name="dst3aud¤ODR3_INT_3">Well...</string>
  <string name="dst3aud¤ODR3_INT_4">however it goes.</string>
  <string name="dst3aud¤ODR3_INT_5">I'm not sure that line of thought serves you or me very well.</string>
  <string name="dst3aud¤ODR3_INT_6">Well that's because, cowpoke...</string>
  <string name="dst3aud¤ODR3_INT_7">you are a man of profoundly limited intelligence.</string>
  <string name="dst3aud¤ODR3_INT_8">No doubt...</string>
  <string name="dst3aud¤ODR3_INT_9">While you and the old man and Dutch have been running around...</string>
  <string name="dst3aud¤ODR3_INT_10">digging us ever deeper into shit...</string>
  <string name="dst3aud¤ODR3_INT_11">old Mr. Pearson might have gone and lightened the load a little.</string>
  <string name="dst3aud¤ODR3_INT_12">Pearson!</string>
  <string name="dst3aud¤ODR3_INT_13">Ain't you curious?</string>
  <string name="dst3aud¤ODR3_INT_14">I guess.</string>
  <string name="dst3aud¤ODR3_INT_15">Gentlemen.</string>
  <string name="dst3aud¤ODR3_INT_16">Dutch...</string>
  <string name="dst3aud¤ODR3_INT_17">you tell him, fat man.</string>
  <string name="dst3aud¤ODR3_INT_18">It's peace, Dutch...</string>
  <string name="dst3aud¤ODR3_INT_19">the O'Driscolls...</string>
  <string name="dst3aud¤ODR3_INT_20">I mean, I think there's a way.</string>
  <string name="dst3aud¤ODR3_INT_21">What on earth are you talking about?</string>
  <string name="dst3aud¤ODR3_INT_22">Get the words out properly, fat man.</string>
  <string name="dst3aud¤ODR3_INT_23">I met a couple of the O'Driscoll boys on the road into town...</string>
  <string name="dst3aud¤ODR3_INT_24">things were about to get ugly...</string>
  <string name="dst3aud¤ODR3_INT_25">but you know how I am in a fight, huh?</string>
  <string name="dst3aud¤ODR3_INT_26">Like a cornered tiger.</string>
  <string name="dst3aud¤ODR3_INT_27">Anyway...</string>
  <string name="dst3aud¤ODR3_INT_28">somehow it didn't, but...</string>
  <string name="dst3aud¤ODR3_INT_29">we got to talking...</string>
  <string name="dst3aud¤ODR3_INT_30">and they suggested a parley...</string>
  <string name="dst3aud¤ODR3_INT_31">to end things...</string>
  <string name="dst3aud¤ODR3_INT_32">like gentlemen.</string>
  <string name="dst3aud¤ODR3_INT_33">Gentlemen?</string>
  <string name="dst3aud¤ODR3_INT_34">Colm O'Driscoll?</string>
  <string name="dst3aud¤ODR3_INT_35">Have you lost your minds?</string>
  <string name="dst3aud¤ODR3_INT_36">You're always telling us, Dutch...</string>
  <string name="dst3aud¤ODR3_INT_37">do what has to be done...</string>
  <string name="dst3aud¤ODR3_INT_38">but don't fight wars ain't worth fighting.</string>
  <string name="dst3aud¤ODR3_INT_39">They want a parley?</string>
  <string name="dst3aud¤ODR3_INT_40">It's a trap.</string>
  <string name="dst3aud¤ODR3_INT_41">Well of course, it's probably a trap...</string>
  <string name="dst3aud¤ODR3_INT_42">but what have we got to lose finding out.</string>
  <string name="dst3aud¤ODR3_INT_43">Get shot.</string>
  <string name="dst3aud¤ODR3_INT_44">We ain't getting shot because you'll be protecting us.</string>
  <string name="dst3aud¤ODR3_INT_45">It's a trap, you shoot the lot of them...</string>
  <string name="dst3aud¤ODR3_INT_46">if it ain't a trap, that slim chance...</string>
  <string name="dst3aud¤ODR3_INT_47">I don't see the point in any of this...</string>
  <string name="dst3aud¤ODR3_INT_48">It's a chance we gotta take.</string>
  <string name="dst3aud¤ODR3_INT_49">I killed Colm's brother...</string>
  <string name="dst3aud¤ODR3_INT_50">long time ago...</string>
  <string name="dst3aud¤ODR3_INT_51">then he killed...</string>
  <string name="dst3aud¤ODR3_INT_52">a woman I loved dear...</string>
  <string name="dst3aud¤ODR3_INT_53">As you say...</string>
  <string name="dst3aud¤ODR3_INT_54">it's a long time ago, Dutch.</string>
  <string name="dst3aud¤ODR3_INT_55">Let's go...</string>
  <string name="dst3aud¤ODR3_INT_56">you and me, with Arthur protecting us...</string>
  <string name="dst3aud¤ODR3_INT_57">no one else.</string>
  <string name="dst3aud¤ODR3_INT_58">What about me?</string>
  <string name="dst3aud¤ODR3_INT_59">This ain't the time for tigers, my friend.</string>
  <string name="dst3aud¤ODR3_I_GREET_1">Micah...</string>
  <string name="dst3aud¤ODR3_MCS1_1">Hello, Dutch...</string>
  <string name="dst3aud¤ODR3_MCS1_2">it's been a while.</string>
  <string name="dst3aud¤ODR3_MCS1_3">Sure.</string>
  <string name="dst3aud¤ODR3_MCS1_4">So, uh...</string>
  <string name="dst3aud¤ODR3_MCS1_5">how's your gang doing?</string>
  <string name="dst3aud¤ODR3_MCS1_6">They still believing in ya?</string>
  <string name="dst3aud¤ODR3_MCS1_7">Better world...</string>
  <string name="dst3aud¤ODR3_MCS1_8">pure world, hmm?</string>
  <string name="dst3aud¤ODR3_MCS1_9">How's that coming along?</string>
  <string name="dst3aud¤ODR3_MCS1_10">Just fine.</string>
  <string name="dst3aud¤ODR3_MCS1_11">How's that score you stole off us?</string>
  <string name="dst3aud¤ODR3_MCS1_12">Which one?</string>
  <string name="dst3aud¤ODR3_MCS1_13">Oh, I like that.</string>
  <string name="dst3aud¤ODR3_MCS1_14">It's like I said, this a charismatic leader.</string>
  <string name="dst3aud¤ODR3_MCS1_15">Lot of heat on us this time.</string>
  <string name="dst3aud¤ODR3_MCS1_16">Both of us.</string>
  <string name="dst3aud¤ODR3_MCS1_17">Whole heap of trouble.</string>
  <string name="dst3aud¤ODR3_MCS1_18">They offered me a price, Dutch...</string>
  <string name="dst3aud¤ODR3_MCS1_19">to bring you in.</string>
  <string name="dst3aud¤ODR3_MCS1_20">Why didn't you take it?</string>
  <string name="dst3aud¤ODR3_MCS1_21">Well...</string>
  <string name="dst3aud¤ODR3_MCS1_22">still might.</string>
  <string name="dst3aud¤ODR3_MCS1_23">I am...</string>
  <string name="dst3aud¤ODR3_MCS1_24">sorry about your brother.</string>
  <string name="dst3aud¤ODR3_MCS1_25">Yeah, well I never liked him much.</string>
  <string name="dst3aud¤ODR3_MCS1_26">I...</string>
  <string name="dst3aud¤ODR3_MCS1_27">liked...</string>
  <string name="dst3aud¤ODR3_MCS1_28">Annabel.</string>
  <string name="dst3aud¤ODR3_MCS1_29">You always loved the ladies, Dutch van der Linde.</string>
  <string name="dst3aud¤ODR3_MCS1_30">I like that about you.</string>
  <string name="dst3aud¤ODR3_MCS1_31">What are we doing here, Colm?</string>
  <string name="dst3aud¤ODR3_MCS1_32">Is this thing over?</string>
  <string name="dst3aud¤ODR3_MCS2_1">Arthur Morgan...</string>
  <string name="dst3aud¤ODR3_MCS2_2">it's good to see ya.</string>
  <string name="dst3aud¤ODR3_MCS2_3">Hello, Colm.</string>
  <string name="dst3aud¤ODR3_MCS2_4">How's the wound?</string>
  <string name="dst3aud¤ODR3_MCS2_5">I hardly feel it.</string>
  <string name="dst3aud¤ODR3_MCS2_6">You will...</string>
  <string name="dst3aud¤ODR3_MCS2_7">septic, it ain't nice.</string>
  <string name="dst3aud¤ODR3_MCS2_8">Now, tell me...</string>
  <string name="dst3aud¤ODR3_MCS2_9">fine gun like you...</string>
  <string name="dst3aud¤ODR3_MCS2_10">why you still running around with old Dutch?</string>
  <string name="dst3aud¤ODR3_MCS2_11">Could come ride with me and make real money.</string>
  <string name="dst3aud¤ODR3_MCS2_12">It ain't about the money, Colm.</string>
  <string name="dst3aud¤ODR3_MCS2_13">Oh, no...</string>
  <string name="dst3aud¤ODR3_MCS2_14">it's Dutch's famous charisma.</string>
  <string name="dst3aud¤ODR3_MCS2_15">You killed a whole bunch of my boys...</string>
  <string name="dst3aud¤ODR3_MCS2_16">at Six Point Cabin.</string>
  <string name="dst3aud¤ODR3_MCS2_17">I ain't got no clue what you talking about.</string>
  <string name="dst3aud¤ODR3_MCS2_18">Oh, you lie, my friend...</string>
  <string name="dst3aud¤ODR3_MCS2_19">and I thought Dutch preached truth.</string>
  <string name="dst3aud¤ODR3_MCS2_20">Let me go, Colm...</string>
  <string name="dst3aud¤ODR3_MCS2_21">and end all this crap between you two...</string>
  <string name="dst3aud¤ODR3_MCS2_22">we all got real problems now.</string>
  <string name="dst3aud¤ODR3_MCS2_23">The way I see it...</string>
  <string name="dst3aud¤ODR3_MCS2_24">they get him...</string>
  <string name="dst3aud¤ODR3_MCS2_25">they forget about me.</string>
  <string name="dst3aud¤ODR3_MCS2_26">They ain't the forgetting sort.</string>
  <string name="dst3aud¤ODR3_MCS2_27">If I were you...</string>
  <string name="dst3aud¤ODR3_MCS2_28">I'd run as soon as I had the money.</string>
  <string name="dst3aud¤ODR3_MCS2_29">Oh, I know you would...</string>
  <string name="dst3aud¤ODR3_MCS2_30">but see...</string>
  <string name="dst3aud¤ODR3_MCS2_31">we lure an angry Dutch in to rescue ya...</string>
  <string name="dst3aud¤ODR3_MCS2_32">grab all of ya and hand ya in...</string>
  <string name="dst3aud¤ODR3_MCS2_33">then disappear.</string>
  <string name="dst3aud¤ODR3_MCS2_34">So you only met with him to grab me?</string>
  <string name="dst3aud¤ODR3_MCS2_35">Of course...</string>
  <string name="dst3aud¤ODR3_MCS2_36">he gonna be so mad.</string>
  <string name="dst3aud¤ODR3_MCS2_37">He gonna come raging over here...</string>
  <string name="dst3aud¤ODR3_MCS2_38">and a whole lot of ya...</string>
  <string name="dst3aud¤ODR3_MCS2_39">and the law'll be waiting for him.</string>
  <string name="dst3aud¤ODR3_MCS2_40">Oh, Arthur...</string>
  <string name="dst3aud¤ODR3_MCS2_41">Arthur, I missed you.</string>
  <string name="dst3aud¤ODR3_PASSDOOR_1">What's he still doing down there?</string>
  <string name="dst3aud¤ODR3_PASSDOOR_2">It's one thing torturing a man, it's another thing putting him through stories of the homeland...</string>
  <string name="dst3aud¤ODR3_PASSDOOR_3">He better hurry it up... I don't wanna be here when the law comes for that side of beef.</string>
  <string name="dst3aud¤ODR3_PASSOUTBRW_1">~sl:0.0:2.4:1~I'm gonna need to borrow you...</string>
  <string name="dst3aud¤ODR3_PASSOUTHF_1">~sl:0.0:3.8:1~Come on, girl... get me home.</string>
  <string name="dst3aud¤ODR3_PASSOUTHM_1">Come on, boy... get me... home.</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEESHOUTED_1">Maybe he's right, Dutch.</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEESHOUTED_2">Maybe I have pushed too hard. ~rp~Got us into situations that could have been safer.</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEESHOUTED_8">The promise of this great nation, ~rp~men created equal, liberty and justice for all... ~rp~that might be nonsense too.</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEESHOUTED_10">I don't know.</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEESPOKEN_1">~sl:1.4:0.0~Maybe he's right, Dutch.</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEESPOKEN_2">Maybe I have pushed too hard. ~rp~Got us into situations that... could have been safer.</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEESPOKEN_8">~sl:0.0:7.5~The promise of this great nation, ~rp~men created equal, liberty and justice for all... ~sl:~~rp~that might be nonsense too.</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEESPOKEN_10">~sl:0.9:0.0~I don't know.</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEE_3">I just... ~rp~I see all those mouths we got to feed, and I...</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEE_4">I dream too big. Caring too much, that's my problem.</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEE_5">Caring too much? ~rp~There's no such thing.</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEE_6">This is horse shit. ~rp~From both of you!</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEE_7">It might be! ~rp~Micah might be full of shit. ~rp~Colm O'Driscoll might be full of shit.</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEE_9">But it's worth trying for. ~rp~It's worth believing in. ~rp~Can't you see that, friend?</string>
  <string name="dst3aud¤ODR3_S1_AFTRSEE_11">Try. ~rp~All I ask is you try.</string>
  <string name="dst3aud¤ODR3_S1_MOUNT_1">Uhh. Fine.</string>
  <string name="dst3aud¤ODR3_S1_MOUNT_2">Mount up then, Morgan.</string>
  <string name="dst3aud¤ODR3_S1_RIDE_1">Let's go then.</string>
  <string name="dst3aud¤ODR3_S1_SEE_ODR_1">Hey, ~rp~up there, ~rp~men on the ridge.</string>
  <string name="dst3aud¤ODR3_S1_SEE_ODR_2">O'Driscolls, from the look of them.</string>
  <string name="dst3aud¤ODR3_S1_SEE_ODR_3">I don't like having eyes on us.</string>
  <string name="dst3aud¤ODR3_S1_SEE_ODR_4">We're close. ~rp~You'll be the eyes soon enough.</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSHOUTED_1">~sl:0.0:4.4~You know, ~rp~I've been fighting Colm for so long now...~sl:0.3~~rp~I can barely remember a time when it was different.</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSHOUTED_4">~sl:0.3:3.4~Maybe you're right. ~rp~I'm just nervous.~sl:0.4~~rp~Let's not waste any more lives needlessly.</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSHOUTED_5">~sl:0.0:3.6~I ain't costing lives here... I'm saving'em.~sl:0.5~~rp~What did you say, we had Pinkertons coming after us?</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSHOUTED_7">And Leviticus Cornwall and his private army.</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSHOUTED_8">Then who knows when this local hillbilly thing will come to a head...</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSHOUTED_11">I hope so, gentlemen, but... ~rp~like I said, I'm nervous.</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSHOUTED_12">~sl:0.0:3.9~Look, ~rp~you ain't even going to be the one in danger...~sl:0.5~~rp~we'll get on over there... ~rp~find a nice perch for you to settle into...</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSHOUTED_16">Okay... just keep calm. ~rp~Unless I give you a reason not to.</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSHOUTED_17">We'll be fine. We got you.</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSHOUTED_19">~sl:0.0:5.1~My dear and trusted friend,~rp~ with you watching over me,~sl:~I'd walk into hell itself.</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSPOKEN_1">~sl:0.0:3.6~You know, ~rp~I've been fighting Colm for so long now...~sl:0.5~~rp~I can barely remember a time when it was different.</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSPOKEN_4">~sl:0.3:2.6~Maybe you're right. ~rp~I'm just nervous.~sl:0.3~~rp~Let's not waste any more lives needlessly.</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSPOKEN_5">~sl:0.0:3.1~I ain't costing lives here... I'm saving them.~sl:0.4~~rp~What did you say, we had Pinkertons coming after us?</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSPOKEN_7">And Leviticus Cornwall and his private army!</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSPOKEN_8">Then... who knows when this local hillbilly thing will come to a head, hm?</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSPOKEN_11">Oh, I hope so, gentlemen, but... ~rp~like I said, I'm nervous.</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSPOKEN_12">~sl:0.0:3.8~Look, ~rp~you ain't even going to be the one in danger...~sl:0.5~~rp~we'll get on over there... ~rp~find a nice perch for you to settle into...</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSPOKEN_16">Okay, just keep calm. ~rp~Unless I give you a reason not to.</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSPOKEN_17">Oh, we'll be fine. We've got you.</string>
  <string name="dst3aud¤ODR3_S1_SETOFFSPOKEN_19">~sl:0.0:4.2~Oh, my dear and trusted friend,~rp~ with you watching over me,~sl:0.2~I would walk into hell itself.</string>
  <string name="dst3aud¤ODR3_S1_SETOFF_2">And you're still fighting him now, ~rp~make no mistake of that.</string>
  <string name="dst3aud¤ODR3_S1_SETOFF_3">Here he goes... Doubting Thomas... ~rp~is there any plan you ain't sour on?</string>
  <string name="dst3aud¤ODR3_S1_SETOFF_6">Because of Blackwater.</string>
  <string name="dst3aud¤ODR3_S1_SETOFF_9">Can we really afford to be fighting on all these fronts, and O'Driscoll?</string>
  <string name="dst3aud¤ODR3_S1_SETOFF_10">There is wisdom in that.</string>
  <string name="dst3aud¤ODR3_S1_SETOFF_13">you got that rifle, don't you?</string>
  <string name="dst3aud¤ODR3_S1_SETOFF_14">Yeah, yeah.</string>
  <string name="dst3aud¤ODR3_S1_SETOFF_15">Then me and Dutch walk right into the lion's den, ~rp~with you to cover us.</string>
  <string name="dst3aud¤ODR3_S1_SETOFF_18">I will do my best.</string>
  <string name="dst3aud¤ODR3_S1_SETOFF_20">As would I.</string>
  <string name="dst3aud¤ODR3_S2_APROMEESHOUTED_2">~sl:0.0:1.7~We'll be meeting down on the plane.~sl:~Find a spot just above us where you can keep an eye on things.</string>
  <string name="dst3aud¤ODR3_S2_APROMEESHOUTED_3">~sl:0.0:4.3~Alright. Alright. However this shakes out,~sl:0.1~let's aim to meet back at the fork in the road afterwards.</string>
  <string name="dst3aud¤ODR3_S2_APROMEESPOKEN_2">~sl:0.0:1.8~We'll be meeting down on the plane.~sl:0.3~Find a spot just above us where you can keep an eye on things.</string>
  <string name="dst3aud¤ODR3_S2_APROMEESPOKEN_3">~sl:0.0:3.7~Alright. Alright. However this shakes out,~sl:~let's aim to meet back at the fork in the road afterwards.</string>
  <string name="dst3aud¤ODR3_S2_APROMEE_1">Alright, cowpoke. You're gonna peel off up ahead.</string>
  <string name="dst3aud¤ODR3_S2_APROMEE_4">We'll be there, partner.</string>
  <string name="dst3aud¤ODR3_S2_GOAWAYSHOUTED_01">Arthur. ~rp~We don't need you down here, we need you up there.</string>
  <string name="dst3aud¤ODR3_S2_GOAWAYSHOUTED_03">~sl:0.0:4.3~We're fine here. ~rp~Go find a spot to keep an eye on us from.~lr:~Up there somewhere.</string>
  <string name="dst3aud¤ODR3_S2_GOAWAYSPOKEN_01">Arthur. ~rp~We don't need you down here, ~rp~we need you up there.</string>
  <string name="dst3aud¤ODR3_S2_GOAWAYSPOKEN_03">~sl:0.0:4.1~We're fine here. Go find a spot to keep an eye on us from.~lr:~Up there somewhere.</string>
  <string name="dst3aud¤ODR3_S2_GOAWAY_02">You're meant to be looking out for us. ~rp~Now go on.</string>
  <string name="dst3aud¤ODR3_S8_INVESTI_01">Shot over there! Find him!</string>
  <string name="dst3aud¤ODR3_S8_INVESTI_02">You heard that? Look over there!</string>
  <string name="dst3aud¤ODR3_S8_INVESTI_03">I didn't imagine that, did I?</string>
  <string name="dst5¤0x041BA657">Locate the shooter on the ~o~rooftop~s~ toward the gallows</string>
  <string name="dst5¤0x15C6D778">Many interiors have staircases to upper levels.</string>
  <string name="dst5¤0xA90D0AE4">Dutch</string>
  <string name="dst5¤0xB83C7647">Gunfight</string>
  <string name="dst5¤0xE435C25F">O'Driscoll</string>
  <string name="dst5¤0xF37C1CEF">The sniper's location was abandoned.</string>
  <string name="dst5¤ODR5_FAIL_AMB">You injured a civilian.</string>
  <string name="dst5¤ODR5_FAIL_DET">You have been detected.</string>
  <string name="dst5¤ODR5_FAIL_ESC">Sadie and Dutch's cover was blown.</string>
  <string name="dst5¤ODR5_FAIL_HORS">You prevented Dutch and Sadie from escaping on the wagon.</string>
  <string name="dst5¤ODR5_FAIL_POL">The police were alerted.</string>
  <string name="dst5¤ODR5_FAIL_SPLC">You failed to stop the shooter.</string>
  <string name="dst5¤ODR5_HELP_LVPRK">O'Driscolls may notice you while inside the park.</string>
  <string name="dst5¤ODR5_HELP_SNPR1">Look for ladders or staircases to access the roof.</string>
  <string name="dst5¤ODR5_HELP_SNPR3">The roof can be accessed by staircases leading outside.</string>
  <string name="dst5¤ODR5_OBJ_APRCHSNPR">Approach the shooter's ~o~location~s~</string>
  <string name="dst5¤ODR5_OBJ_FLD">Follow the ~e~O'Driscoll~s~ with Dutch</string>
  <string name="dst5¤ODR5_OBJ_FLW">Follow ~o~Dutch~s~</string>
  <string name="dst5¤ODR5_OBJ_GOTOROOF">Find a way onto the ~o~rooftop~s~</string>
  <string name="dst5¤ODR5_OBJ_KILLSNPR">Take out the ~e~shooter~s~</string>
  <string name="dst5¤ODR5_OBJ_LVPRK">Return to ~o~Dutch~s~</string>
  <string name="dst5¤ODR5_OBJ_OBSHNG">Pick up the ~o~rifle~s~ and observe the hanging</string>
  <string name="dst5¤ODR5_OBJ_PROTECT">Take out the ~e~O'Driscolls~s~ to clear a path for ~o~Sadie~s~ and ~o~Dutch~s~</string>
  <string name="dst5¤ODR5_USE_QN">Question</string>
  <string name="dst5¤ODR5_WRN_SPLC">Return to the shooter's ~o~location~s~</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_1">My Dear Arthur,</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_2">~sl:0.0:1.2~You never showed up,~sl:0.5~and now, after looking at the newspapers, I understand why.</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_3">~sl:0.0:2.2~I don't imagine you will receive this letter,~sl:~but I nonetheless must send it.</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_4">~sl:0.0:3.4~Arthur, oh, Arthur.~sl:0.5~I was just starting to dream the silliest and softest of dreams.</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_5">~sl:0.0:6.5~I miss you, and I will always miss you, but I cannot live like that,~sl:0.5~and it seems you cannot live any other way.</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_6">~sl:0.0:3.6~When I am with you, the world makes sense,~sl:~but when we are apart,</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_7">~sl:0.0:2.3~I see clearly that your world is not~sl:~a world from which one can escape.</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_8">~sl:0.0:2.9~I am so sorry, for everything,~sl:0.9~for everything long ago and for starting up that business again.</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_9">~sl:0.0:3.3~There's a good man within you, Arthur,~sl:0.6:2.8~but he is wrestling with a giant.~sl:1.2~And the giant, wins, time and again.</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_10">You've broken my heart, again, and I fear I have broken yours.</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_11">For that, I will never forgive myself, but you must let me go now.</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_12">~sl:0.0:3.5~I enclose a ring you gave me many years ago,~sl:0.7~when we were both young,</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_13">~sl:0.0:3.8~not because I don't like it, but because I care for it~sl:0.3~far too much and it reminds me too much of you.</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_14">~sl:0.0:5.8~I hope, one day you will find some people in love who can use this,~sl:0.6~for it kept me thinking of you all these years,</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_15">and I hope by returning it to you, I can finally be free.</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_16">Goodbye,</string>
  <string name="dst5aud¤MRY41_LETT_ALT1_17">Mary.</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_1">My Dear Arthur,</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_2">~sl:0.0:2.3~I don't know if you received the letter I wrote to you~sl:~from Saint Denis a while back.</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_3">~sl:0.0:3.1~It was foolish of me to ask for your help again and~sl:~I promise there will be no recurrence.</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_4">~sl:0.0:2.3~I don't imagine you will receive this letter either,~sl:~but I nonetheless must send it.</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_5">~sl:0.0:3.4~Arthur, oh, Arthur.~sl:1.0~I was just starting to dream the silliest and softest of dreams.</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_6">when I read about your recent activities in the newspaper.</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_7">~sl:0.0:4.8~I miss you, and I will always miss you, but I cannot live like that,~sl:0.6~and it seems you cannot live any other way.</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_8">~sl:0.0:3.1~When I am with you, the world makes sense,~sl:~but when we are apart,</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_9">~sl:0.0:2.8~I see clearly that your world is not~sl:~a world from which one can escape.</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_10">~sl:0.0:2.9~I am so sorry, for everything,~sl:0.3~for everything long ago and for starting up that business again.</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_11">~sl:0.0:2.9~There's a good man within you, Arthur,~sl:0.0:2.0~but he is wrestling with a giant.~sl:0.3~And the giant, wins, time and again.</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_12">~sl:0.0:2.8~I enclose a ring you gave me many years ago,~sl:0.3~when we were both young,</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_13">~sl:0.0:3.2~not because I don't like it, but because I care for it~sl:~far too much and it reminds me too much of you.</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_14">~sl:0.0:4.8~I hope, one day you will find some people in love who can use this,~sl:0.4~for it kept me thinking of you all these years,</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_15">and I hope by returning it to you I can finally be free.</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_16">Goodbye,</string>
  <string name="dst5aud¤MRY41_LETT_ALT2_17">Mary.</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_1">My Dear Arthur,</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_2">~sl:0.0:4.9~I am sorry I asked for your help with Daddy, but at the time,~sl:0.3~I felt that I had nowhere else to turn.</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_3">~sl:0.0:2.6~After reading of recent events in the newspaper,~sl:0.4~I understand much better now just how busy you have been.</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_4">~sl:0.0:2.1~I don't imagine you will receive this letter,~sl:~but I nonetheless must send it.</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_5">~sl:0.0:3.5~Arthur, oh, Arthur.~sl:1.0~I was just starting to dream the silliest and softest of dreams.</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_6">~sl:0.0:6.5~I miss you, and I will always miss you, but I cannot live like that,~sl:0.5~and it seems you cannot live any other way.</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_7">~sl:0.0:3.3~When I am with you, the world makes sense,~sl:0.3~but when we are apart,</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_8">~sl:0.0:2.3~I see clearly that your world is not~sl:~a world from which one can escape.</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_9">~sl:0.0:2.5~I am so sorry, for everything,~sl:~for everything long ago and for starting up that business again.</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_10">~sl:0.0:3.3~There's a good man within you, Arthur,~sl:0.2:2.4~but he is wrestling with a giant.~sl:0.5~And the giant, wins, time and again.</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_11">You've broken my heart, again, and I fear I have broken yours.</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_12">For that, I will never forgive myself, but you must let me go now.</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_13">~sl:0.0:3.1~I enclose a ring you gave me many years ago,~sl:0.3~when we were both young,</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_14">~sl:0.0:3.8~not because I don't like it, but because I care for it~sl:~far too much and it reminds me too much of you.</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_15">~sl:0.0:4.9~I hope, one day you will find some people in love who can use this,~sl:0.5~for it kept me thinking of you all these years,</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_16">and I hope by returning it to you I can finally be free.</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_17">Goodbye,</string>
  <string name="dst5aud¤MRY41_LETT_ALT3_18">Mary.</string>
  <string name="dst5aud¤ODR5_ALLEY_1">Let's go. Quiet.</string>
  <string name="dst5aud¤ODR5_AMBCOP2_1">Officer.</string>
  <string name="dst5aud¤ODR5_AMBCOP2_2">Sir.</string>
  <string name="dst5aud¤ODR5_AMBCOP_1">Go brush that horse, officer.</string>
  <string name="dst5aud¤ODR5_AMBCOP_2">Yes, sir.</string>
  <string name="dst5aud¤ODR5_ARTCOVER_01">I'm covering you!</string>
  <string name="dst5aud¤ODR5_ARTCOVER_02">I got this.</string>
  <string name="dst5aud¤ODR5_ARTCOVER_03">Firing.</string>
  <string name="dst5aud¤ODR5_ARTCOVER_04">I'll hold them down.</string>
  <string name="dst5aud¤ODR5_ARTHDELAY_01">Come on.</string>
  <string name="dst5aud¤ODR5_ARTHDELAY_02">Has your mind wandered?</string>
  <string name="dst5aud¤ODR5_ARTHDELAY_03">We can't lose them.</string>
  <string name="dst5aud¤ODR5_ARTHSADIE_01">I'm staying, you go.</string>
  <string name="dst5aud¤ODR5_ARTHSADIE_02">Go with Dutch.</string>
  <string name="dst5aud¤ODR5_ARTHSADIE_03">I'm fine here by myself.</string>
  <string name="dst5aud¤ODR5_ARTPATH_01">~sl:0.0:2.7~You see that feller, Arthur? We can't.~sl:~Can you get 'em out of our way?</string>
  <string name="dst5aud¤ODR5_ARTPATH_02">~sl:0.0:1.9~This feller's in our way, Arthur.~sl:~Would you kindly do something about it?</string>
  <string name="dst5aud¤ODR5_ARTYL_01">Keep moving.</string>
  <string name="dst5aud¤ODR5_ARTYL_02">Get out of there.</string>
  <string name="dst5aud¤ODR5_ARTYL_03">Run!</string>
  <string name="dst5aud¤ODR5_ARTYL_04">Go on, go!</string>
  <string name="dst5aud¤ODR5_ARTYL_05">Move, move!</string>
  <string name="dst5aud¤ODR5_BREAKHOLD_1">Your boss is gonna swing. I promise.</string>
  <string name="dst5aud¤ODR5_CATCHUP_01">Carry on then, shall we?</string>
  <string name="dst5aud¤ODR5_CATCHUP_02">If we ain't missed it, it's this way.</string>
  <string name="dst5aud¤ODR5_CATCHUP_03">I hope you got yourself in order. Now, come on.</string>
  <string name="dst5aud¤ODR5_CLEAR_1">Alright, we're out. Go, go, go.</string>
  <string name="dst5aud¤ODR5_DALLY_01">What's delaying you, Arthur?</string>
  <string name="dst5aud¤ODR5_DALLY_02">You need to catch your breath, friend?</string>
  <string name="dst5aud¤ODR5_DALLY_03">Don't dawdle, Mr. Morgan.</string>
  <string name="dst5aud¤ODR5_DPATH_01">Dammit!</string>
  <string name="dst5aud¤ODR5_DPATH_02">Whoa, whoa, look out!</string>
  <string name="dst5aud¤ODR5_DUTCHGATE_01">Men by the gate.</string>
  <string name="dst5aud¤ODR5_DUTCHGATE_02">By the gate! There.</string>
  <string name="dst5aud¤ODR5_DUTCHHELP_01">Arthur, if you can hear me, shoot some of these O'Driscolls!</string>
  <string name="dst5aud¤ODR5_DUTCHHELP_02">Morgan, you hear us? Take a shot on these O'Driscolls!</string>
  <string name="dst5aud¤ODR5_DUTSADBNT_1">Relax, alright?</string>
  <string name="dst5aud¤ODR5_DUTSADBNT_2">How am I supposed to relax today?</string>
  <string name="dst5aud¤ODR5_DUTSADBNT_3">~sl:0.0:0.9~Mrs. Adler,~sl:~looking like a lady won't help us if you're not going to act like one.</string>
  <string name="dst5aud¤ODR5_EXT_1">Well, we got him.</string>
  <string name="dst5aud¤ODR5_EXT_2">Let's just get outta here.</string>
  <string name="dst5aud¤ODR5_EXT_3">Go.</string>
  <string name="dst5aud¤ODR5_FUCKODRS_01">Don't suppose you remember me?</string>
  <string name="dst5aud¤ODR5_FUCKODRS_02">You're all gonna follow him under.</string>
  <string name="dst5aud¤ODR5_FUCKODRS_03">Your fearless leader soiled his damn britches!</string>
  <string name="dst5aud¤ODR5_FUCKODRS_04">I'm gonna cut your pale bellies right open...</string>
  <string name="dst5aud¤ODR5_FUCKODRS_05">Die, you cowards.</string>
  <string name="dst5aud¤ODR5_FUCKODRS_06">Die.</string>
  <string name="dst5aud¤ODR5_GONERIGHT_01">He's turned down there.</string>
  <string name="dst5aud¤ODR5_GONERIGHT_02">He's cutting in there.</string>
  <string name="dst5aud¤ODR5_GOONSEE_01">That's Van der Linde's bruiser!</string>
  <string name="dst5aud¤ODR5_GOONSEE_02">The big man rides with Van der Linde!</string>
  <string name="dst5aud¤ODR5_HLO_F1_1">Hello, officer.</string>
  <string name="dst5aud¤ODR5_HLO_F2_1">Sir.</string>
  <string name="dst5aud¤ODR5_HLO_M1_1">Howdy, officer.</string>
  <string name="dst5aud¤ODR5_HLO_M2_1">Hello, sir.</string>
  <string name="dst5aud¤ODR5_HOLDUP_01">Stop here! Get in some cover!</string>
  <string name="dst5aud¤ODR5_HOLDUP_02">Hold here! Find some cover!</string>
  <string name="dst5aud¤ODR5_IG1_P2_1">We judge each other, and we judge you as unfit to be a member of our society.</string>
  <string name="dst5aud¤ODR5_IG1_SPEECH_1">Fair citizens of Saint Denis...</string>
  <string name="dst5aud¤ODR5_IG1_SPEECH_2">For as long as any of us can remember, it is justice that separates us from barbary.</string>
  <string name="dst5aud¤ODR5_IG1_SPEECH_3">Yet justice itself can at times be barbaric.</string>
  <string name="dst5aud¤ODR5_IG1_SPEECH_4">For sometimes a man is so savage, the only way to deal with him justly is by savagery.</string>
  <string name="dst5aud¤ODR5_IG1_SPEECH_5">Colm O'Driscoll is one such man.</string>
  <string name="dst5aud¤ODR5_IG1_SPEECH_6">He has murdered, tortured, robbed, stolen, raped, and abused for a decade across five states. Seemingly with impunity.</string>
  <string name="dst5aud¤ODR5_IG1_SPEECH_7">Today, justice catches up with him.</string>
  <string name="dst5aud¤ODR5_IG1_SPEECH_8">Today, we as citizens of this republic assert our will, and our will is for justice, and for civilization at any cost.</string>
  <string name="dst5aud¤ODR5_IG1_SPEECH_9">No man can make himself God. And no man, is above the law.</string>
  <string name="dst5aud¤ODR5_IG4_P1A_1">Hey... we're gonna wait.</string>
  <string name="dst5aud¤ODR5_IG4_P1B1_1">Come on, Arthur.</string>
  <string name="dst5aud¤ODR5_IG4_P1C1_1">Arthur, get over here.</string>
  <string name="dst5aud¤ODR5_IG4_P1C2_1">Arthur, get over here.</string>
  <string name="dst5aud¤ODR5_IG4_P1D2_1">Arthur.</string>
  <string name="dst5aud¤ODR5_IG9_LADDR1_1">Oh, Arthur, here's a ladder.</string>
  <string name="dst5aud¤ODR5_IG9_LADDR2_1">Arthur, there's a ladder here.</string>
  <string name="dst5aud¤ODR5_IG10_HAND_1">Colm O'Driscoll didn't seem like such a worry...</string>
  <string name="dst5aud¤ODR5_IG10_HAND_2">A letter came for you.</string>
  <string name="dst5aud¤ODR5_IG10_HAND_3">Oh, okay.</string>
  <string name="dst5aud¤ODR5_IG10_HAND_4">I know it's from that Mary...</string>
  <string name="dst5aud¤ODR5_IG10_HAND_5">Mary?</string>
  <string name="dst5aud¤ODR5_IG10_HAND_6">She ain't worth it, Arthur.</string>
  <string name="dst5aud¤ODR5_IG10_HAND_7">Who is?</string>
  <string name="dst5aud¤ODR5_IG10_WNT_1">How you get on, Arthur?</string>
  <string name="dst5aud¤ODR5_IG10_WNT_2">Well... we saw the bastard hang okay, but...</string>
  <string name="dst5aud¤ODR5_IG10_WNT_3">the whole thing ain't gonna save us.</string>
  <string name="dst5aud¤ODR5_IG10_WNT_4">I guess that's one less thing to worry about.</string>
  <string name="dst5aud¤ODR5_IG10_WNT_5">I guess, compared to the entire government, in the end...</string>
  <string name="dst5aud¤ODR5_IG11_1">What's it look like?</string>
  <string name="dst5aud¤ODR5_IG11_2">Bunch of cops.</string>
  <string name="dst5aud¤ODR5_IG11_3">How many?</string>
  <string name="dst5aud¤ODR5_IG11_4">Enough...</string>
  <string name="dst5aud¤ODR5_IG11_5">So what do you think?</string>
  <string name="dst5aud¤ODR5_IG11_6">Paul's up on the roof...</string>
  <string name="dst5aud¤ODR5_IG11_7">~sl:0.0:0.9~and once he starts shooting,~sl:~we have to have our wits about us and move fast.</string>
  <string name="dst5aud¤ODR5_IG11_8">Yeah...</string>
  <string name="dst5aud¤ODR5_IG11_9">I guess we faced worse than this before.</string>
  <string name="dst5aud¤ODR5_IG11_10">Sure...</string>
  <string name="dst5aud¤ODR5_IG11_11">Let's get to it.</string>
  <string name="dst5aud¤ODR5_IG11_12">Yeah.</string>
  <string name="dst5aud¤ODR5_IG11_PLAN_1">So, they got a guy up on the roof, overlooking the gallows.</string>
  <string name="dst5aud¤ODR5_IG11_PLAN_2">~sl:0.0:3.1~Find a way up there... onto one of these verandas,~sl:0.3~through a building, maybe. And get him.</string>
  <string name="dst5aud¤ODR5_IG11_PLAN_3">And... do it silently.</string>
  <string name="dst5aud¤ODR5_IG11_PLAN_4">~sl:0.0:2.3~Well, obviously I'm gonna do it silently,~sl:~I wanna see this bastard swing.</string>
  <string name="dst5aud¤ODR5_ILO_F1_1">~sl:0.5:2.8~Ma'am, I need to get out onto the roof.~sl:~You know how I can do that?</string>
  <string name="dst5aud¤ODR5_ILO_F1_2">~sl:0.0:2.1~I guess you could go out on the balcony,~sl:0.1~if you took the stairs up a level.</string>
  <string name="dst5aud¤ODR5_ILO_F1_3">Okay. Thank you.</string>
  <string name="dst5aud¤ODR5_ILO_M1_1">Afternoon sir, could you tell me how you get onto the roof of this building?</string>
  <string name="dst5aud¤ODR5_ILO_M1_2">I don't know, officer...</string>
  <string name="dst5aud¤ODR5_ILO_M1_3">There are some stairs down the end there that will take you to the next story.</string>
  <string name="dst5aud¤ODR5_ILO_M1_4">After that, I have no idea.</string>
  <string name="dst5aud¤ODR5_ILO_M1_5">Very good. Carry on.</string>
  <string name="dst5aud¤ODR5_INT_1">How am I supposed to relax today?</string>
  <string name="dst5aud¤ODR5_INT_2">Mrs. Adler...</string>
  <string name="dst5aud¤ODR5_INT_3">looking like a lady won't help us...</string>
  <string name="dst5aud¤ODR5_INT_4">if you're not going to act like one.</string>
  <string name="dst5aud¤ODR5_INT_5">Don't you worry about me.</string>
  <string name="dst5aud¤ODR5_INT_6">There you are.</string>
  <string name="dst5aud¤ODR5_INT_7">Here I am.</string>
  <string name="dst5aud¤ODR5_INT_8">Come on, let's go.</string>
  <string name="dst5aud¤ODR5_INT_9">Let's go where?</string>
  <string name="dst5aud¤ODR5_INT_10">And why're you so riled up?</string>
  <string name="dst5aud¤ODR5_INT_11">Today is a great day, Arthur.</string>
  <string name="dst5aud¤ODR5_INT_12">Today is the day they are going to hang Colm O'Driscoll.</string>
  <string name="dst5aud¤ODR5_INT_13">That so?</string>
  <string name="dst5aud¤ODR5_INT_14">Either they hang him, or I shoot him...</string>
  <string name="dst5aud¤ODR5_INT_15">Oh they are going to hang him.</string>
  <string name="dst5aud¤ODR5_INT_16">Yeah...</string>
  <string name="dst5aud¤ODR5_INT_17">and not before time.</string>
  <string name="dst5aud¤ODR5_INT_18">That boy's been on the gallows more than most.</string>
  <string name="dst5aud¤ODR5_INT_19">I wouldn't count anything until his neck's broke.</string>
  <string name="dst5aud¤ODR5_INT_20">Well, nor would I...</string>
  <string name="dst5aud¤ODR5_INT_21">which is why, despite us being wanted men...</string>
  <string name="dst5aud¤ODR5_INT_22">we're gonna attend the event ourselves.</string>
  <string name="dst5aud¤ODR5_INT_23">And follow him onto the scaffold?</string>
  <string name="dst5aud¤ODR5_INT_24">Well, let's hope not...</string>
  <string name="dst5aud¤ODR5_INT_25">but if I could see that son of a bitch breathe his last...</string>
  <string name="dst5aud¤ODR5_INT_26">I think l'd die a happy man.</string>
  <string name="dst5aud¤ODR5_INT_27">We are gonna disguise ourselves.</string>
  <string name="dst5aud¤ODR5_INT_28">In this?</string>
  <string name="dst5aud¤ODR5_INT_29">In this.</string>
  <string name="dst5aud¤ODR5_INT_30">Okay.</string>
  <string name="dst5aud¤ODR5_INT_31">Come on.</string>
  <string name="dst5aud¤ODR5_INT_LI_1">Don't you worry about me.</string>
  <string name="dst5aud¤ODR5_KILLWAG_01">Wagon! Get them.</string>
  <string name="dst5aud¤ODR5_KILLWAG_02">There! By the wagon.</string>
  <string name="dst5aud¤ODR5_LADDERDAWD_01">Ladder might be a good place to start.</string>
  <string name="dst5aud¤ODR5_LADDERDAWD_02">No time for dawdling, go.</string>
  <string name="dst5aud¤ODR5_LADDERDAWD_03">Arthur, we don't have the time.</string>
  <string name="dst5aud¤ODR5_LADDERDAWD_04">What you waiting for? Go.</string>
  <string name="dst5aud¤ODR5_LOOKSNIPE_01">Where are you?</string>
  <string name="dst5aud¤ODR5_LOOKSNIPE_02">Where's this shooter, then?</string>
  <string name="dst5aud¤ODR5_LOOKSNIPE_03">Gallows... gallows... which way was you?</string>
  <string name="dst5aud¤ODR5_LTSGO_1">Well, don't we just look the part...</string>
  <string name="dst5aud¤ODR5_LTSGO_2">We'll cut through the alley to get to the gallows.</string>
  <string name="dst5aud¤ODR5_LTSGO_3">We keep our weapons holstered, our disguises on, and our wits about us.</string>
  <string name="dst5aud¤ODR5_MCS1_1">Alright, good. Now...</string>
  <string name="dst5aud¤ODR5_MCS1_2">you see that...</string>
  <string name="dst5aud¤ODR5_MCS1_3">pair of assholes?</string>
  <string name="dst5aud¤ODR5_MCS1_4">Sure.</string>
  <string name="dst5aud¤ODR5_MCS1_5">They're Colm's boys.</string>
  <string name="dst5aud¤ODR5_MCS1_6">Yes, I think so.</string>
  <string name="dst5aud¤ODR5_MCS1_7">What a surprise...</string>
  <string name="dst5aud¤ODR5_MCS1_8">I'm glad we're here.</string>
  <string name="dst5aud¤ODR5_MCS1_9">What are they pointing at?</string>
  <string name="dst5aud¤ODR5_MCS1_10">I don't know...</string>
  <string name="dst5aud¤ODR5_MCS1_11">We gotta follow them to find out.</string>
  <string name="dst5aud¤ODR5_MCS1_12">Yeah...</string>
  <string name="dst5aud¤ODR5_MCS1_13">Oh... here comes somebody.</string>
  <string name="dst5aud¤ODR5_MCS1_14">Stay here.</string>
  <string name="dst5aud¤ODR5_MCS1_15">Don't do nothing.</string>
  <string name="dst5aud¤ODR5_MCS2_1">What's it look like?</string>
  <string name="dst5aud¤ODR5_MCS2_2">Bunch of cops.</string>
  <string name="dst5aud¤ODR5_MCS2_3">How many?</string>
  <string name="dst5aud¤ODR5_MCS2_4">Enough...</string>
  <string name="dst5aud¤ODR5_MCS2_5">So what you think?</string>
  <string name="dst5aud¤ODR5_MCS2_6">Paul's up on the roof...</string>
  <string name="dst5aud¤ODR5_MCS2_7">and once he starts shooting...</string>
  <string name="dst5aud¤ODR5_MCS2_8">we have to have our wits about us and move fast.</string>
  <string name="dst5aud¤ODR5_MCS2_9">Yeah...</string>
  <string name="dst5aud¤ODR5_MCS2_10">I guess we've faced worse than this before.</string>
  <string name="dst5aud¤ODR5_MCS2_11">Sure...</string>
  <string name="dst5aud¤ODR5_MCS2_12">Let's get to it.</string>
  <string name="dst5aud¤ODR5_MCS2_13">Yeah.</string>
  <string name="dst5aud¤ODR5_MCS2_14">Well, obviously I'm gonna do it silently...</string>
  <string name="dst5aud¤ODR5_MCS2_15">I want to see that fucker swing.</string>
  <string name="dst5aud¤ODR5_MCS3_1">As well you may.</string>
  <string name="dst5aud¤ODR5_MCS3_2">I've been a bad man.</string>
  <string name="dst5aud¤ODR5_MCS3_3">Silence!</string>
  <string name="dst5aud¤ODR5_MCS3_4">These charges...</string>
  <string name="dst5aud¤ODR5_MCS3_5">This is not a court where you shall be tried.</string>
  <string name="dst5aud¤ODR5_MCS3_6">This is a place where your sentence...</string>
  <string name="dst5aud¤ODR5_MCS3_7">is to be carried out...</string>
  <string name="dst5aud¤ODR5_MCS3_8">Don't you damn well move.~n~~m~and your sentence Colm</string>
  <string name="dst5aud¤ODR5_MCS3_9">Relax, son.~n~~m~O'Driscoll is that you are</string>
  <string name="dst5aud¤ODR5_MCS3_10">to be hanged by the neck until you are dead.</string>
  <string name="dst5aud¤ODR5_MCS3_11">This is not a task we take lightly...</string>
  <string name="dst5aud¤ODR5_MCS3_12">it is not a task we enjoy...</string>
  <string name="dst5aud¤ODR5_MCS3_13">but it is a task we must carry out if...</string>
  <string name="dst5aud¤ODR5_MCS3_14">our civilization is to prosper.</string>
  <string name="dst5aud¤ODR5_MCS3_15">Gentlemen...</string>
  <string name="dst5aud¤ODR5_MCS3_16">are we ready?</string>
  <string name="dst5aud¤ODR5_MCS3_17">Colm O'Driscoll...</string>
  <string name="dst5aud¤ODR5_MCS3_18">may God, in his infinite wisdom...</string>
  <string name="dst5aud¤ODR5_MCS3_19">have mercy upon your soul.</string>
  <string name="dst5aud¤ODR5_MCS3_20">Whenever you are ready...</string>
  <string name="dst5aud¤ODR5_MCS3_21">Now you know how it feels to watch somebody you love die.</string>
  <string name="dst5aud¤ODR5_MCS3_22">You ruined my life!</string>
  <string name="dst5aud¤ODR5_MCS3_23">Die! ~n~~m~Shit.</string>
  <string name="dst5aud¤ODR5_MCS3_24">Die!~n~~m~Okay, let's go.</string>
  <string name="dst5aud¤ODR5_MCS3_25">Die!</string>
  <string name="dst5aud¤ODR5_MOVEWAG_01">We move for the wagon. That's our get out.</string>
  <string name="dst5aud¤ODR5_MOVEWAG_02">That wagon's going to get us out of here. Come on.</string>
  <string name="dst5aud¤ODR5_NEARSQU_1">Look here. Don't the public love an execution.</string>
  <string name="dst5aud¤ODR5_NEARSQU_2">~sl:0.0:1.7~Wait. Hold on.~sl:0.9~I see something. Don't go in yet.</string>
  <string name="dst5aud¤ODR5_NEARSQU_B_1">Arthur, come look at this.</string>
  <string name="dst5aud¤ODR5_OMW_01">Alright, alright.</string>
  <string name="dst5aud¤ODR5_OMW_02">Yeah, yeah, I'm coming!</string>
  <string name="dst5aud¤ODR5_OMW_03">Alright, I'm just about done.</string>
  <string name="dst5aud¤ODR5_OMW_04">I hear ya. Okay...</string>
  <string name="dst5aud¤ODR5_REINFO_01">We got a wagon load of 'em coming.</string>
  <string name="dst5aud¤ODR5_REINFO_02">Look out! We got to deal with this wagon.</string>
  <string name="dst5aud¤ODR5_ROOF_1">Find a way up the roof and stop him.</string>
  <string name="dst5aud¤ODR5_ROOF_2">I'll go back to Mrs. Adler.</string>
  <string name="dst5aud¤ODR5_SADIEKILL_01">Damn ya!</string>
  <string name="dst5aud¤ODR5_SADIEKILL_02">Bastards.</string>
  <string name="dst5aud¤ODR5_SADIEKILL_03">Die.</string>
  <string name="dst5aud¤ODR5_SADIEKILL_04">There.</string>
  <string name="dst5aud¤ODR5_SADIEKILL_05">Come on.</string>
  <string name="dst5aud¤ODR5_SADIERUN_01">Let's go.</string>
  <string name="dst5aud¤ODR5_SADIERUN_02">I'm coming.</string>
  <string name="dst5aud¤ODR5_SADIERUN_03">Don't wait.</string>
  <string name="dst5aud¤ODR5_SADIERUN_04">Behind ya.</string>
  <string name="dst5aud¤ODR5_SNIPECASE_01">Well, what we got here...</string>
  <string name="dst5aud¤ODR5_SNIPECASE_02">~sl:0.0:1.4~What's this then?~sl:0.4~A gun case.</string>
  <string name="dst5aud¤ODR5_SNIPEDEAD_1">Well, Colm. There goes your escape plan...</string>
  <string name="dst5aud¤ODR5_SNIPETHEM_01">Arthur, we're in need of divine intervention down here.</string>
  <string name="dst5aud¤ODR5_SNIPETHEM_02">And like a thunder bolt he will strike you down!</string>
  <string name="dst5aud¤ODR5_SNIPETHEM_03">Can you hear me, Arthur? Clear us a path.</string>
  <string name="dst5aud¤ODR5_SPATH_01">I can't get a shot on him.</string>
  <string name="dst5aud¤ODR5_SPATH_02">I ain't gonna get him.</string>
  <string name="dst5aud¤ODR5_STARTA_1">~sl:0.0:3.2~You ain't no cop. You're Dutch's boy.~sl:0.3~Keep quiet when I stick it in you, huh?</string>
  <string name="dst5aud¤ODR5_STARTA_2">~sl:0.0:3.3~I know you. We had you on a hook.~sl:0.9~Now, neither of us wants those cops to hear.</string>
  <string name="dst5aud¤ODR5_STAYCLOSE_01">Stay with me!</string>
  <string name="dst5aud¤ODR5_STAYCLOSE_02">Stick close to me!</string>
  <string name="dst5aud¤ODR5_STAYCLOSE_03">Come on.</string>
  <string name="dst5aud¤ODR5_STAYCLOSE_04">On me.</string>
  <string name="dst5aud¤ODR5_STAYCLOSE_05">Follow.</string>
  <string name="dst5aud¤ODR5_STAYCLOSE_06">Stay with me.</string>
  <string name="dst5aud¤ODR5_STREET_1">The crowd came to see a show, we don't want to disappoint them.</string>
  <string name="dst5aud¤ODR5_STREET_2">I guess they did miss their chance to see John swing by his neck...</string>
  <string name="dst5aud¤ODR5_STREET_3">Hey. Hey. You know I wasn't going to let it come to that.</string>
  <string name="dst5aud¤ODR5_STREET_4">I guess I don't know what I know no more.</string>
  <string name="dst5aud¤ODR5_STREET_5">And I guess this isn't the time to question either my decisions, or yours.</string>
  <string name="dst5aud¤ODR5_STREET_6">Here and now, Colm O'Driscoll's going to get his due.</string>
  <string name="dst5aud¤ODR5_THANKS_01">Thank you, Arthur.</string>
  <string name="dst5aud¤ODR5_THANKS_02">You can still shoot, at least.</string>
  <string name="dst5aud¤ODR5_THANKS_03">Well done, Mr. Morgan.</string>
  <string name="dst5aud¤ODR5_THANKS_04">~sl:0.7~Reliable as ever.</string>
  <string name="dst5aud¤ODR5_WAGON_01">Leave him! We're going for the wagon.</string>
  <string name="dst5aud¤ODR5_WAGON_02">You got your vengeance! We're moving for the wagon.</string>
  <string name="dst5aud¤ODR5_WALK_1">Mrs. Adler... might I say, being a fancy woman of Saint Denis suits you.</string>
  <string name="dst5aud¤ODR5_WALK_2">~sl:0.6:0.0~I'd dress up like the Queen of Sheba if it meant seeing that son of a bitch swing.</string>
  <string name="dst5aud¤ODR5_WALK_3">Colm hung me up...</string>
  <string name="dst5aud¤ODR5_WALK_4">nearly butchered me, that don't mean I'm comfortable in this... woolen coat.</string>
  <string name="dst5aud¤ODR5_WALK_5">You made it outta that predicament, as I remember Mr. Morgan. My husband weren't so lucky.</string>
  <string name="dst5aud¤ODR5_WALK_6">~sl:0.0:5.3~You lost your husband. I lost my darling, Annabelle. That poor boy, Kieran.~sl:0.2:0.0~We've all lost something because of Colm.</string>
  <string name="dst5aud¤ODR5_WALK_7">And that is why we will shepherd him to eternity.</string>
  <string name="dst5aud¤ODR5_WALK_8">Amen to that.</string>
  <string name="dst5aud¤ODR5_WALK_9">Now keep those fingers off those triggers 'cause we'll need cool heads and calm dispositions to see this done.</string>
  <string name="dst5aud¤ODR5_WALK_10">~sl:0.8:0.0~Practice what you preach, brother.</string>
  <string name="dst5aud¤ODR5_WALK_11">Whatever do you mean?</string>
  <string name="dst5aud¤ODR5_WALK_12">Are you going to keep your cool? Really?</string>
  <string name="dst5aud¤ODR5_WALK_13">When you seem to lose it, oh so often, now.</string>
  <string name="dst5aud¤ODR5_WALK_14">This doubting and questioning of yours... I miss the old Arthur.</string>
  <string name="dst5aud¤ODR5_WALK_15">Don't we all.</string>
  <string name="dst5aud¤ODR5_WALK_16">You two, quit it.</string>
  <string name="dst5aud¤ODR5_WALK_17">We all got a job to do, and we're all in rough agreement about how we're doing it... as far as I can tell.</string>
  <string name="dst5aud¤ODR5_WALK_18">Exactly.</string>
  <string name="dst5aud¤ODR5_WALK_19">We'll get it done, alright.</string>
  <string name="dst5aud¤ODR5_WALK_20">Alright, then. Come on. We got a hanging to witness.</string>
  <string name="dst5aud¤ODR5_WATCHIT_01">Look out! One of his boys!</string>
  <string name="dst5aud¤ODR5_WATCHIT_02">Watch out, he's going for you!</string>
  <string name="dst6aud¤ODR6_ARTH_FOLLW_01">I'm seeing you at Hanging Dog, right?</string>
  <string name="dst6aud¤ODR6_ARTH_FOLLW_02">Let me get the size of the place and then come meet me.</string>
  <string name="dst6aud¤ODR6_ARTH_FOLLW_03">You was signed up for the action, not the reconnaissance, Mr. Morgan. I'll see you there.</string>
  <string name="dst6aud¤ODR6_ARTH_FOLLW_04">Just let me do this part alone, alright? I don't need you watching me.</string>
  <string name="dst6aud¤ODR6_BARNENTER_1">Who's in here? Come on.</string>
  <string name="dst6aud¤ODR6_BARNENTER_2">The lady outside don't want none of you coming out of here.</string>
  <string name="dst6aud¤ODR6_BLOW_1">Goddammit! I didn't say go.</string>
  <string name="dst6aud¤ODR6_BURN_1">Don't you help them. Let those bastards burn!</string>
  <string name="dst6aud¤ODR6_BURN_2">Jesus Christ.</string>
  <string name="dst6aud¤ODR6_CABIN_1">Okay, going into the farm house!</string>
  <string name="dst6aud¤ODR6_CLEAR_1">Barn's clear.</string>
  <string name="dst6aud¤ODR6_DECIDEB1A_1">Hey, give me some cover, I'll try something.</string>
  <string name="dst6aud¤ODR6_DECIDEB1A_2">Easy enough.</string>
  <string name="dst6aud¤ODR6_DECIDEB2A_1">Hey, could you try and distract him?</string>
  <string name="dst6aud¤ODR6_DECIDEB2A_2">I could try... goddamn.</string>
  <string name="dst6aud¤ODR6_FLANK_01">We got to try and get around him.</string>
  <string name="dst6aud¤ODR6_FLANK_02">If we could just flank him...</string>
  <string name="dst6aud¤ODR6_GOBARNR_01">I said take the barn!</string>
  <string name="dst6aud¤ODR6_GOBARNR_02">You're on the barn, Morgan. You understand me?</string>
  <string name="dst6aud¤ODR6_GOBARNR_03">I don't need you out here... I need you clearing that barn!</string>
  <string name="dst6aud¤ODR6_GOBARN_1">Okay. You take the barn, I'll take the farm house.</string>
  <string name="dst6aud¤ODR6_GOBARN_2">And remember... if he's fat, and he's got a beard, he's mine!</string>
  <string name="dst6aud¤ODR6_GOBARN_3">I'll try.</string>
  <string name="dst6aud¤ODR6_HANGD_WALK_1">It's a big ranch... run down... lots of folk there, but spread pretty thin.</string>
  <string name="dst6aud¤ODR6_HANGD_WALK_2">I'll set it off and then we'll... we'll take it from there.</string>
  <string name="dst6aud¤ODR6_HANGD_WALK_3">\"Take it from there?\" Okay. So... no real plan, then?</string>
  <string name="dst6aud¤ODR6_HANGD_WALK_4">~sl:0.0:1.4~Oh, I got a plan.~sl:0.4~Now come on.</string>
  <string name="dst6aud¤ODR6_LETSGO_1">Come on. Let's finish this.</string>
  <string name="dst6aud¤ODR6_MC_BURN_1">Burn!</string>
  <string name="dst6aud¤ODR6_SNIPER1_01">The barn! There's a sharpshooter in the hayloft!</string>
  <string name="dst6aud¤ODR6_SNIPER1_02">Bastard in the hayloft! He's got a scope on that rifle!</string>
  <string name="dst6aud¤ODR6_SNIPER2_01">Feller with the scope has got to go, Morgan!</string>
  <string name="dst6aud¤ODR6_SNIPER2_02">We ain't doing anything until we take out the sharpshooter!</string>
  <string name="dst6aud¤ODR6_SNIPER2_03">Goddammit, we need that sharpshooter gone!</string>
  <string name="dst6aud¤ODR6_SNIPER2_04">We got a five dollar problem up in that hayloft, alright?</string>
  <string name="dst6aud¤ODR6_SNIPE_DOWN_1">Okay. He's dead.</string>
  <string name="dst6aud¤ODR6_THROW_1">Let's get it started.</string>
  <string name="dst6aud¤ODR6_THROW_2">How's this for you?</string>
  <string name="dst6aud¤ODR6_WHERESAD_01">Sadie.</string>
  <string name="dst6aud¤ODR6_WHERESAD_02">Sadie?</string>
  <string name="dst6aud¤ODR6_WHERESAD_03">Sadie, you in here?</string>
  <string name="dst6aud¤ODSC6_ARTH_ATT_01">Shit.</string>
  <string name="dst6aud¤ODSC6_ARTH_ATT_02">Come on.</string>
  <string name="dst6aud¤ODSC6_ARTH_ATT_03">Christ.</string>
  <string name="dst6aud¤ODSC6_ARTH_ATT_04">This is it.</string>
  <string name="dst6aud¤ODSC6_ARTH_ATT_05">It's over now.</string>
  <string name="dst6aud¤ODSC6_ARTH_ATT_06">You might not know it, but you're done.</string>
  <string name="dst6aud¤ODSC6_ARTH_ATT_07">End of the road.</string>
  <string name="dst6aud¤ODSC6_ARTH_ATT_08">Just die, won't ya?</string>
  <string name="dst6aud¤ODSC6_CBT_STRT1_1">You killed my husband... you burned my home... you stole my life...</string>
  <string name="dst6aud¤ODSC6_CBT_STRT2_01">You killed my husband... you burned our farm... you stole my life...</string>
  <string name="dst6aud¤ODSC6_CBT_STRT2_02">You killed my husband... you burned our farm... you stole my life...</string>
  <string name="dst6aud¤ODSC6_CBT_STRT2_03">Jake Adler... Sadie Adler... we was good people.</string>
  <string name="dst6aud¤ODSC6_CBT_STRT2_04">Jake Adler... Sadie Adler...</string>
  <string name="dst6aud¤ODSC6_CBT_STRT2_05">Jake Adler... Sadie Adler...</string>
  <string name="dst6aud¤ODSC6_CBT_STRT2_06">You ruined us! You ruined me!</string>
  <string name="dst6aud¤ODSC6_SAD_ATT_01">Bastards!</string>
  <string name="dst6aud¤ODSC6_SAD_ATT_02">Die.</string>
  <string name="dst6aud¤ODSC6_SAD_ATT_03">C'mon.</string>
  <string name="dst6aud¤ODSC6_SAD_ATT_04">Over here.</string>
  <string name="dst6aud¤ODSC6_SAD_ATT_05">Right here.</string>
  <string name="dst6aud¤ODSC6_SAD_ATT_06">Come at me.</string>
  <string name="dst6aud¤ODSC6_SAD_ATT_08">Die, you bastards.</string>
  <string name="dst6aud¤RDST6_RSC1B_1">Fine morning for a killing.</string>
  <string name="dst6aud¤RDST6_RSC1B_2">Hey.</string>
  <string name="dst6aud¤RDST6_RSC1B_3">You seen anything down there?</string>
  <string name="dst6aud¤RDST6_RSC1B_4">Yeah, I think there's a bunch of them down there...</string>
  <string name="dst6aud¤RDST6_RSC1B_5">and mostly drunk.</string>
  <string name="dst6aud¤RDST6_RSC1B_6">But one of them, he's a fat feller with a beard.</string>
  <string name="dst6aud¤RDST6_RSC1B_7">Him...</string>
  <string name="dst6aud¤RDST6_RSC1B_8">he's mine.</string>
  <string name="dst6aud¤RDST6_RSC1B_9">Okay.</string>
  <string name="dst6aud¤RDST6_RSC1_1">You okay?</string>
  <string name="dst6aud¤RDST6_RSC1_2">Peachy.</string>
  <string name="dst6aud¤RDST6_RSC1_3">You okay?</string>
  <string name="dst6aud¤RDST6_RSC1_4">Peachy.</string>
  <string name="dst6aud¤RDST6_RSC1_5">You sure?</string>
  <string name="dst6aud¤RDST6_RSC1_6">No, I ain't sure...</string>
  <string name="dst6aud¤RDST6_RSC1_7">You okay?</string>
  <string name="dst6aud¤RDST6_RSC1_8">You okay?</string>
  <string name="dst6aud¤RDST6_RSC1_9">Peachy.</string>
  <string name="dst6aud¤RDST6_RSC1_10">You sure?</string>
  <string name="dst6aud¤RDST6_RSC1_11">No, I ain't sure...</string>
  <string name="dst6aud¤RDST6_RSC1_12">You still working?</string>
  <string name="dst6aud¤RDST6_RSC1_13">Is anybody still working?</string>
  <string name="dst6aud¤RDST6_RSC1_14">The whole goddamn place full of people...</string>
  <string name="dst6aud¤RDST6_RSC1_15">bickering, and fighting, and lying.</string>
  <string name="dst6aud¤RDST6_RSC1_16">It makes me real sad.</string>
  <string name="dst6aud¤RDST6_RSC1_17">I know.</string>
  <string name="dst6aud¤RDST6_RSC1_18">I need someone to ride with me.</string>
  <string name="dst6aud¤RDST6_RSC1_19">To do what?</string>
  <string name="dst6aud¤RDST6_RSC1_20">Finish off them O'Driscolls.</string>
  <string name="dst6aud¤RDST6_RSC1_21">I hear the last of 'em is holed up at Hanging Dog Ranch.</string>
  <string name="dst6aud¤RDST6_RSC1_22">I don't have it in me no more.</string>
  <string name="dst6aud¤RDST6_RSC1_23">I saw Colm swing, I...</string>
  <string name="dst6aud¤RDST6_RSC1_24">I just don't care.</string>
  <string name="dst6aud¤RDST6_RSC1_25">I was a married woman.</string>
  <string name="dst6aud¤RDST6_RSC1_26">You know what they did to me...</string>
  <string name="dst6aud¤RDST6_RSC1_27">and to my husband.</string>
  <string name="dst6aud¤RDST6_RSC1_28">Look, you're the only one of these fools that I trust.</string>
  <string name="dst6aud¤RDST6_RSC1_29">I've gotta do this.</string>
  <string name="dst6aud¤RDST6_RSC1_30">Tell you what...</string>
  <string name="dst6aud¤RDST6_RSC1_31">I wish I could...</string>
  <string name="dst6aud¤RDST6_RSC1_32">but I cannot do it.</string>
  <string name="dst6aud¤RDST6_RSC1_33">I've... I'm...</string>
  <string name="dst6aud¤RDST6_RSC1_34">Enough with the O'Driscolls, revenge is a fool's game.</string>
  <string name="dst6aud¤RDST6_RSC1_35">If you say so.</string>
  <string name="dst6aud¤RDST6_RSC1_36">Well, thank you for your honesty.</string>
  <string name="dst6aud¤RDST6_RSC1_37">Listen, I'm real sorry.</string>
  <string name="dst6aud¤RDST6_RSC1_38">Don't worry about it.</string>
  <string name="dst6aud¤RDST6_RSC1_39">But...</string>
  <string name="dst6aud¤RDST6_RSC1_40">I hate to ask, but...</string>
  <string name="dst6aud¤RDST6_RSC1_41">when the time comes, I got a plan...</string>
  <string name="dst6aud¤RDST6_RSC1_42">and I'm gonna need your help with it...</string>
  <string name="dst6aud¤RDST6_RSC1_43">if I'm gonna pull it off.</string>
  <string name="dst6aud¤RDST6_RSC1_44">Excuse me?</string>
  <string name="dst6aud¤RDST6_RSC1_45">There's money, lots of it...</string>
  <string name="dst6aud¤RDST6_RSC1_46">for you, me, and John.</string>
  <string name="dst6aud¤RDST6_RSC1_47">Okay.</string>
  <string name="dst6aud¤RDST6_RSC1_48">Well, tell me when you can.</string>
  <string name="dst6aud¤RDST6_RSC1_49">Good.</string>
  <string name="dst6aud¤RDST6_RSC1_50">I knew I could count on you.</string>
  <string name="dst6aud¤RDST6_RSC1_51">But...</string>
  <string name="dst6aud¤RDST6_RSC1_52">I hate to ask, but...</string>
  <string name="dst6aud¤RDST6_RSC1_53">when the time comes...</string>
  <string name="dst6aud¤RDST6_RSC1_54">I'm gonna need some help...</string>
  <string name="dst6aud¤RDST6_RSC1_55">if any of us are gonna get out of this alive.</string>
  <string name="dst6aud¤RDST6_RSC1_56">Excuse me?</string>
  <string name="dst6aud¤RDST6_RSC1_57">And, I don't mean me.</string>
  <string name="dst6aud¤RDST6_RSC1_58">Abigail...</string>
  <string name="dst6aud¤RDST6_RSC1_59">Jack...</string>
  <string name="dst6aud¤RDST6_RSC1_60">John.</string>
  <string name="dst6aud¤RDST6_RSC1_61">Of course I will help them, Arthur.</string>
  <string name="dst6aud¤RDST6_RSC1_62">I knew you would.</string>
  <string name="dst6aud¤RDST6_RSC1_63">Leave them O'Driscolls.</string>
  <string name="dst6aud¤RDST6_RSC1_64">They ain't worth it, you're better than that.</string>
  <string name="dst6aud¤RDST6_RSC1_65">Sadly, that ain't true.</string>
  <string name="dst6aud¤RDST6_RSC1_66">I tell you what...</string>
  <string name="dst6aud¤RDST6_RSC1_67">I'll do it, but there's something you could help me with.</string>
  <string name="dst6aud¤RDST6_RSC1_68">Sure.</string>
  <string name="dst6aud¤RDST6_RSC1_69">You...</string>
  <string name="dst6aud¤RDST6_RSC1_70">me...</string>
  <string name="dst6aud¤RDST6_RSC1_71">and John.</string>
  <string name="dst6aud¤RDST6_RSC1_72">This whole thing is pretty much done...</string>
  <string name="dst6aud¤RDST6_RSC1_73">but Dutch still has our money hidden away, so...</string>
  <string name="dst6aud¤RDST6_RSC1_74">But, how do you mean?</string>
  <string name="dst6aud¤RDST6_RSC1_75">When the times comes, just... be ready.</string>
  <string name="dst6aud¤RDST6_RSC1_76">What do you mean?</string>
  <string name="dst6aud¤RDST6_RSC1_77">I mean, if we can...</string>
  <string name="dst6aud¤RDST6_RSC1_78">get out of here...</string>
  <string name="dst6aud¤RDST6_RSC1_79">with money...</string>
  <string name="dst6aud¤RDST6_RSC1_80">You and me...</string>
  <string name="dst6aud¤RDST6_RSC1_81">we ain't...</string>
  <string name="dst6aud¤RDST6_RSC1_82">We're more ghosts than people.</string>
  <string name="dst6aud¤RDST6_RSC1_83">And none of that loyalty matters.</string>
  <string name="dst6aud¤RDST6_RSC1_84">Jesus...</string>
  <string name="dst6aud¤RDST6_RSC1_85">Okay, I'm with you.</string>
  <string name="dst6aud¤RDST6_RSC1_86">Abigail...</string>
  <string name="dst6aud¤RDST6_RSC1_87">Jack...</string>
  <string name="dst6aud¤RDST6_RSC1_88">John.</string>
  <string name="dst6aud¤RDST6_RSC1_89">Make sure they make it.</string>
  <string name="dst6aud¤RDST6_RSC1_90">I mean this whole thing is pretty much done...</string>
  <string name="dst6aud¤RDST6_RSC1_91">but...</string>
  <string name="dst6aud¤RDST6_RSC1_92">when the time comes...</string>
  <string name="dst6aud¤RDST6_RSC1_93">But, how do you mean?</string>
  <string name="dst6aud¤RDST6_RSC1_94">When the times comes, you help them.</string>
  <string name="dst6aud¤RDST6_RSC1_95">What do you mean?</string>
  <string name="dst6aud¤RDST6_RSC1_96">I mean...</string>
  <string name="dst6aud¤RDST6_RSC1_97">help them escape when I...</string>
  <string name="dst6aud¤RDST6_RSC1_98">You know you and me...</string>
  <string name="dst6aud¤RDST6_RSC1_99">we're more ghosts than people...</string>
  <string name="dst6aud¤RDST6_RSC1_100">but them...</string>
  <string name="dst6aud¤RDST6_RSC1_101">they, they could...</string>
  <string name="dst6aud¤RDST6_RSC1_102">I know.</string>
  <string name="dst6aud¤RDST6_RSC1_103">Of course I will.</string>
  <string name="dst6aud¤RDST6_RSC1_104">Well, then you got yourself a gun...</string>
  <string name="dst6aud¤RDST6_RSC1_105">or what's left of one.</string>
  <string name="dst6aud¤RDST6_RSC1_106">Thank you, Arthur.</string>
  <string name="dst6aud¤RDST6_RSC1_107">You wanna ride with me now, or...</string>
  <string name="dst6aud¤RDST6_RSC1_108">meet me up at Hanging Dog Ranch when you can?</string>
  <string name="dst6aud¤RDST6_RSC1_109">I'll meet you up there.</string>
  <string name="dst6aud¤RDST6_RSC1_110">Alright.</string>
  <string name="dst6aud¤RDST6_RSC1_111">In the meantime...</string>
  <string name="dst6aud¤RDST6_RSC1_112">I'm gonna go see what I can find out.</string>
  <string name="dst6aud¤RDST6_RSC1_113">Thanks, Arthur.</string>
  <string name="dst6aud¤RDST6_RSC1_114">Okay, come on.</string>
  <string name="dst6aud¤RDST6_RSC2_IG1_1">Hey.</string>
  <string name="dst6aud¤RDST6_RSC2_IG1_2">Hey.</string>
  <string name="dst6aud¤RDST6_RSC2_IG1_3">What's going on?</string>
  <string name="dst6aud¤RDST6_RSC2_IG1_4">~sl:0.3:3.2:1~I think there's a bunch of them in there, mostly drunk.</string>
  <string name="dst6aud¤RDST6_RSC2_IG1_5">One of them is a fat fellow with a beard. Him? He's mine.</string>
  <string name="dst6aud¤RDST6_RSC2_IG1_6">Sure... how we doing this?</string>
  <string name="dst6aud¤RDST6_RSC2_IG1_7">~sl:0.0:1.3:1~We're just going in.</string>
  <string name="dst6aud¤RDST6_RSC2_IG1_8">Okay then.</string>
  <string name="dst6aud¤RDST6_RSC3_1">I told you you'd see me again.</string>
  <string name="dst6aud¤RDST6_RSC3_2">You okay?</string>
  <string name="dst6aud¤RDST6_RSC3_3">Yeah.</string>
  <string name="dst6aud¤RDST6_RSC3_4">He was a good man, my Jakey.</string>
  <string name="dst6aud¤RDST6_RSC3_5">We was always sweet on one another.</string>
  <string name="dst6aud¤RDST6_RSC3_6">I'm sure.</string>
  <string name="dst6aud¤RDST6_RSC3_7">I miss him every day...</string>
  <string name="dst6aud¤RDST6_RSC3_8">every moment.</string>
  <string name="dst6aud¤RDST6_RSC3_9">They turned me into a monster, Arthur.</string>
  <string name="dst6aud¤RDST6_RSC3_10">But my memories of him...</string>
  <string name="dst6aud¤RDST6_RSC3_11">they still pure.</string>
  <string name="dst6aud¤RDST6_RSC3_12">I ain't even got that.</string>
  <string name="dst6aud¤RDST6_RSC3_13">Ya know...</string>
  <string name="dst6aud¤RDST6_RSC3_14">you're a confusing man, but...</string>
  <string name="dst6aud¤RDST6_RSC3_15">you might just be the best friend I got, Arthur.</string>
  <string name="dst6aud¤RDST6_RSC3_16">I know the company you keep...</string>
  <string name="dst6aud¤RDST6_RSC3_17">the competition ain't too fierce.</string>
  <string name="dst6aud¤RDST6_RSC3_18">I ain't even got that.</string>
  <string name="dst6aud¤RDST6_RSC3_19">Aside from my Jake...</string>
  <string name="dst6aud¤RDST6_RSC3_20">you're the best man I've known.</string>
  <string name="dst6aud¤RDST6_RSC3_21">I know the company you keep...</string>
  <string name="dst6aud¤RDST6_RSC3_22">the competition ain't too fierce.</string>
  <string name="dst6aud¤RDST6_RSC3_23">We, um...</string>
  <string name="dst6aud¤RDST6_RSC3_24">we should get away from here.</string>
  <string name="dst6aud¤RDST6_RSC3_25">I think I need to be alone for a bit.</string>
  <string name="dst6aud¤RDST6_RSC3_26">I understand.</string>
  <string name="dst6aud¤RDST6_RSC3_27">You, um...</string>
  <string name="dst6aud¤RDST6_RSC3_28">might wanna get yourself cleaned up.</string>
  <string name="dst6aud¤RDST6_RSC3_29">Thank you, Arthur.</string>
  <string name="dst6aud¤RDST6_RSC3_IG1_1">~sl:0.0:0.6:1~Bastard...</string>
  <string name="dst6aud¤RDST6_RSC3_IG3_1">Arthur! Clear out the barn, I'm going in.</string>
  <string name="dst6aud¤RDST6_RSC3_LI_2">~sl:0.0:1.9:1~You bastard piece of shit!</string>
  <string name="dst6aud¤RDST6_RSC3_LI_3">~sl:0.0:2.3:1~I told you you'd see me again.</string>
  <string name="dstry¤0x54C47802">~1~/~2~ supplies survived</string>
  <string name="dstry¤FETCH_DESTROY_CRATES_GO_TO">Go ~1~</string>
  <string name="dstry¤FETCH_DESTROY_CRATES_HELP_INTRO">Destroy the supplies within the time limit to earn the full reward.</string>
  <string name="dstry¤FETCH_DESTROY_CRATES_HELP_INTRO_PLURAL">Destroy the supplies within the time limit to earn the full reward.</string>
  <string name="dstry¤FETCH_DESTROY_CRATES_HELP_OBJECTIVE_DESTROY_APPROACH">The supplies ~1b~ can be destroyed by shooting them or using explosives.</string>
  <string name="dstry¤FETCH_DESTROY_DELIVER_TEAM_PRIMARY_PASS">~1~ destroyed some supplies</string>
  <string name="dstry¤FETCH_DESTROY_DELIVER_TEAM_PRIMARY_PASS_NP">Some supplies were destroyed</string>
  <string name="dstry¤FETCH_DESTROY_DELIVER_TEAM_PRIMARY_PASS_YOU">You destroyed some supplies</string>
  <string name="dstry¤FETCH_DESTROY_DELIVER_TEAM_PRIMARY_PASS_YOUR">Your Posse destroyed some supplies</string>
  <string name="dstry¤FETCH_DESTROY_DELIVER_TEAM_SECONDARY_PASS">A supply wagon safely reached its destination</string>
  <string name="dstry¤FETCH_DESTROY_JOIN_TEAM_SECONDARY_WAGON">~1~ are defending the supplies</string>
  <string name="dstry¤FETCH_DESTROY_JOIN_TEAM_SECONDARY_WAGON_PLURAL">~1~ are defending the supplies</string>
  <string name="dstry¤FETCH_DESTROY_OBJ_DESTROY_CRATE">Destroy the ~COLOR_MP_OBJECTIVE_ENEMY~supplies</string>
  <string name="dstry¤FETCH_DESTROY_OBJ_DESTROY_CRATE_PLURAL">Destroy the ~COLOR_MP_OBJECTIVE_ENEMY~supplies</string>
  <string name="dstry¤FETCH_DESTROY_OBJ_DESTROY_WAGON">Destroy the ~COLOR_MP_OBJECTIVE_ENEMY~supplies</string>
  <string name="dstry¤FETCH_DESTROY_OBJ_DESTROY_WAGON_PLURAL">Destroy the ~COLOR_MP_OBJECTIVE_ENEMY~supplies</string>
  <string name="dstry¤FETCH_DESTROY_OBJ_KILL_ATTACKERS_REMAINING">Take out the remaining ~COLOR_ENEMY~enemies~s~</string>
  <string name="dstry¤FETCH_DESTROY_PVP_GLOBAL_SIGNAL">~COLOR_ENEMY~Rival players~s~ can now defend the supplies</string>
  <string name="dstry¤FETCH_DESTROY_PVP_GLOBAL_SIGNAL_PLURAL">~COLOR_ENEMY~Rival players~s~ can now defend the supplies</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_CRATES_DESC">Destroy the ~COLOR_ENEMY~supplies</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_CRATES_DESC_PLURAL">Destroy the ~COLOR_ENEMY~supplies</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_CRATES_OVER">Failed to destroy the supplies</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_CRATES_OVER_PLURAL">Failed to destroy the supplies</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_CRATES_PRIMARY_PASS">The supplies were destroyed</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_CRATES_PRIMARY_PASS_PARTIAL">~1~/~2~ supplies were destroyed</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_CRATES_PRIMARY_PASS_PLURAL">The supplies were destroyed</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_WAGONS_DESC">Destroy the ~COLOR_ENEMY~supplies</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_WAGONS_DESC_PLURAL">Destroy the ~COLOR_ENEMY~supplies</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_WAGONS_DRIVE_TO_GENERAL">The supplies weren't destroyed in time</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_WAGONS_DRIVE_TO_GENERAL_PLURAL">The supplies weren't destroyed in time</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_WAGONS_SECONDARY_DESC">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~supplies</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_WAGONS_SECONDARY_DESC_PLURAL">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~supplies</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_WAGON_OVER">The supplies were lost</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_WAGON_OVER_PLURAL">The supplies were lost</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_WAGON_PRIMARY_FAIL">The supplies were not destroyed</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_WAGON_PRIMARY_PASS">The supplies were destroyed</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_WAGON_PRIMARY_PASS_PARTIAL">~1~/~2~ supplies were destroyed</string>
  <string name="dstry¤FETCH_DESTROY_SHARD_WAGON_PRIMARY_PASS_PLURAL">The supplies were destroyed</string>
  <string name="dstry¤FETCH_DESTROY_WAGON_HELP_HOLSTER">Holster your weapon to enable stopping the wagon.</string>
  <string name="dstry¤FETCH_DESTROY_WAGON_HELP_INTRO">Destroy the supplies ~1b~ within the time limit to earn the full reward.</string>
  <string name="dstry¤FETCH_DESTROY_WAGON_HELP_INTRO_PLURAL">Destroy the supplies ~1b~ within the time limit to earn the full reward.</string>
  <string name="dstry¤FETCH_DESTROY_WAGON_HELP_OBJECTIVE_DESTROY_APPROACH">The supplies ~1b~ in the back of the wagon can be destroyed by shooting the individual crates or using explosives.</string>
  <string name="dtc1aud¤DCH1_APPR2_1">Hang on a second... I think that must be it up ahead. The old dried up creek.</string>
  <string name="dtc1aud¤DCH1_APPRB_1">Seems very open.</string>
  <string name="dtc1aud¤DCH1_APPRB_2">Yeah, it does. Ain't sure it'd be the best in the rain, neither.</string>
  <string name="dtc1aud¤DCH1_APPR_1">I think that must be it up ahead. The old dried up creek.</string>
  <string name="dtc1aud¤DCH1_ARRIVE_1">Seems deserted. Let's take a look.</string>
  <string name="dtc1aud¤DCH1_ARTH_FREE_1">It's okay, we're getting you out of here</string>
  <string name="dtc1aud¤DCH1_ASETTLER_1">This looks like our feller, Charles.</string>
  <string name="dtc1aud¤DCH1_ATENT_1">Look, here it is. Few tents, but... place looks empty.</string>
  <string name="dtc1aud¤DCH1_ATENT_2">Let's have a look around and make sure.</string>
  <string name="dtc1aud¤DCH1_BACK_1">There they are.</string>
  <string name="dtc1aud¤DCH1_BACK_2">~t~In German: Oh, thank god.</string>
  <string name="dtc1aud¤DCH1_BANT1ASHOUTED_6">Killed a lot of law,~rp~ killed a lot of Cornwall's men.</string>
  <string name="dtc1aud¤DCH1_BANT1ASPOKEN_6">Killed a lot of law. ~rp~Killed a lot of Cornwall's men.</string>
  <string name="dtc1aud¤DCH1_BANT1A_1">So where are we going?</string>
  <string name="dtc1aud¤DCH1_BANT1A_2">Find a new spot to camp. ~rp~We're packing up and moving on.</string>
  <string name="dtc1aud¤DCH1_BANT1A_3">Again?</string>
  <string name="dtc1aud¤DCH1_BANT1A_4">We have to. And fast. ~rp~We'd already pushed our luck too far before that mess we just made in Valentine.</string>
  <string name="dtc1aud¤DCH1_BANT1A_5">Ah, ~rp~that didn't sound good.</string>
  <string name="dtc1aud¤DCH1_BANT1A_7">They must know where we are by now.</string>
  <string name="dtc1aud¤DCH1_BANT1BSHOUTED_1">So we're heading south?</string>
  <string name="dtc1aud¤DCH1_BANT1BSHOUTED_3">Dutch wants us to give it a look, ~rp~make sure it's clear and a good place to lie low for a while.</string>
  <string name="dtc1aud¤DCH1_BANT1BSHOUTED_7">And ~rp~there ain't no way Dutch is gonna just hide away in a cave somewhere.</string>
  <string name="dtc1aud¤DCH1_BANT1BSPOKEN_1">So, we're heading south?</string>
  <string name="dtc1aud¤DCH1_BANT1BSPOKEN_3">~sl:0.0:1.6~Dutch wants us to give it a look,~sl:0.5~~rp~make sure it's clear and a good place to lie low for a while.</string>
  <string name="dtc1aud¤DCH1_BANT1BSPOKEN_7">~sl:0.0:3.1~And, ~rp~there ain't no way Dutch is gonna just...~sl:~hide away in a cave somewhere.</string>
  <string name="dtc1aud¤DCH1_BANT1B_2">Yeah, ~rp~area called Dewberry Creek.</string>
  <string name="dtc1aud¤DCH1_BANT1B_4">I've only known him a few months, but... the way he talks, I never thought I'd see him wanting to head south.</string>
  <string name="dtc1aud¤DCH1_BANT1B_5">Right... and ~rp~I know by now, there ain't no lying low.</string>
  <string name="dtc1aud¤DCH1_BANT1B_6">There's too many of us for that.</string>
  <string name="dtc1aud¤DCH1_BANT1B_8">Goes against everything he stands for.</string>
  <string name="dtc1aud¤DCH1_BANT1B_9">That'd be admitting we're nothing more than low-down criminals.</string>
  <string name="dtc1aud¤DCH1_BANT1B_10">Which... we are.</string>
  <string name="dtc1aud¤DCH1_BANT1B_11">You don't have to tell me.</string>
  <string name="dtc1aud¤DCH1_BANT1CSHOUTED_7">~sl:0.0:5.2~Before, put ~rp~enough time and distance between you and the problem,~sl:0.5~eventually it went away.</string>
  <string name="dtc1aud¤DCH1_BANT1CSHOUTED_8">~sl:0.0:8.0~This is a big country. But, ~rp~now with these Pinkertons, and better paid bounty hunters...~sl:0.7~I ain't so sure. ~rp~Maybe the price on our heads has got too big.</string>
  <string name="dtc1aud¤DCH1_BANT1CSHOUTED_9">They've certainly got money behind 'em.</string>
  <string name="dtc1aud¤DCH1_BANT1CSPOKEN_7">~sl:0.0:4.7~Before, put ~rp~enough time and distance between you and the problem,~sl:0.5~eventually it went away.</string>
  <string name="dtc1aud¤DCH1_BANT1CSPOKEN_8">~sl:0.0:6.4~This is a big country. But ~rp~now... with these Pinkertons...~sl:0.4:5.1~better paid bounty hunters... I ain't so sure.~sl:0.6~~rp~Maybe the price on our heads has got too big.</string>
  <string name="dtc1aud¤DCH1_BANT1CSPOKEN_9">Yeah, they've certainly got money behind 'em.</string>
  <string name="dtc1aud¤DCH1_BANT1C_1">So where does it end?</string>
  <string name="dtc1aud¤DCH1_BANT1C_2">Where does what end?</string>
  <string name="dtc1aud¤DCH1_BANT1C_3">The moving, the running...</string>
  <string name="dtc1aud¤DCH1_BANT1C_4">Dutch don't see it as running.</string>
  <string name="dtc1aud¤DCH1_BANT1C_5">Call it what you want.</string>
  <string name="dtc1aud¤DCH1_BANT1C_6">I don't know.</string>
  <string name="dtc1aud¤DCH1_BANT1C_10">They've got Cornwall's money behind 'em, for one, which guarantees even more trouble.</string>
  <string name="dtc1aud¤DCH1_BANT2ASHOUTED_6">Oh, come on, Arthur! ~rp~That's not how you are.</string>
  <string name="dtc1aud¤DCH1_BANT2ASHOUTED_7">Well, ~rp~maybe you don't know me s'well as you think you do.</string>
  <string name="dtc1aud¤DCH1_BANT2ASPOKEN_6">Come on, Arthur. ~rp~That's not how you are.</string>
  <string name="dtc1aud¤DCH1_BANT2ASPOKEN_7">Well, ~rp~maybe you don't know me as well as you think you do.</string>
  <string name="dtc1aud¤DCH1_BANT2A_1">What's going on with you?</string>
  <string name="dtc1aud¤DCH1_BANT2A_2">What you mean?</string>
  <string name="dtc1aud¤DCH1_BANT2A_3">You were just gonna send that woman and her children on their way?</string>
  <string name="dtc1aud¤DCH1_BANT2A_4">We're wanted men. ~rp~We got Pinkertons breathing down our necks.</string>
  <string name="dtc1aud¤DCH1_BANT2A_5">We should be moving camp, ~rp~not running off on some wild goose chase.</string>
  <string name="dtc1aud¤DCH1_BANT2BSHOUTED_1">So... ~rp~what happened with those Pinkertons, anyway? ~rp~When you were fishing with Jack?</string>
  <string name="dtc1aud¤DCH1_BANT2BSHOUTED_2">Said they were onto us, ~rp~offered me freedom if I turned Dutch in.</string>
  <string name="dtc1aud¤DCH1_BANT2BSHOUTED_3">They picked the wrong man there.</string>
  <string name="dtc1aud¤DCH1_BANT2BSHOUTED_5">Bastards told me they'd killed Mac! Said it right in front of Jack!</string>
  <string name="dtc1aud¤DCH1_BANT2BSHOUTED_6">That kid, it's gonna be tough for him.</string>
  <string name="dtc1aud¤DCH1_BANT2BSHOUTED_7">Yeah... but ~rp~he has more folk looking out for him than most of the rest of us had growing up.</string>
  <string name="dtc1aud¤DCH1_BANT2BSPOKEN_1">~sl:0.0:3.3~So... ~rp~what happened with those Pinkertons, anyway?~sl:0.4~~rp~When you were fishing with Jack?</string>
  <string name="dtc1aud¤DCH1_BANT2BSPOKEN_2">Said they were onto us. ~rp~Offered me freedom if I turned Dutch in.</string>
  <string name="dtc1aud¤DCH1_BANT2BSPOKEN_3">~sl:0.8:0.0~They picked the wrong man there.</string>
  <string name="dtc1aud¤DCH1_BANT2BSPOKEN_5">Bastards told me they'd killed Mac. Said it right in front of Jack.</string>
  <string name="dtc1aud¤DCH1_BANT2BSPOKEN_6">~sl:1.3:0.0~That kid... it's gonna be tough for him.</string>
  <string name="dtc1aud¤DCH1_BANT2BSPOKEN_7">~sl:0.0:4.0~Yeah... but ~rp~he has more folk looking out for him~sl:~than most of the rest of us had growing up.</string>
  <string name="dtc1aud¤DCH1_BANT2B_4">We should have moved right then, if you ask me.</string>
  <string name="dtc1aud¤DCH1_BANT2CSHOUTED_3">He reckoned he'd be able to slip in and out.</string>
  <string name="dtc1aud¤DCH1_BANT2CSHOUTED_4">Well! ~rp~If it's John's idea, must be a good one.</string>
  <string name="dtc1aud¤DCH1_BANT2CSPOKEN_3">~sl:0.7:0.0~He reckoned he'd be able to slip in and out.</string>
  <string name="dtc1aud¤DCH1_BANT2CSPOKEN_4">Oh, well... ~rp~if it's John's idea, it must be a good one.</string>
  <string name="dtc1aud¤DCH1_BANT2C_1">John said he was going back to the auction yard to collect the money for those sheep.</string>
  <string name="dtc1aud¤DCH1_BANT2C_2">He'd be a damn idiot going anywhere near that town right now.</string>
  <string name="dtc1aud¤DCH1_BANT2C_5">What is with you and him?</string>
  <string name="dtc1aud¤DCH1_BANT2C_6">Well, he disappeared on us for a while...</string>
  <string name="dtc1aud¤DCH1_BANT2C_7">when Jack was real young, a long while,  a year or more.</string>
  <string name="dtc1aud¤DCH1_BANT2C_8">He did?</string>
  <string name="dtc1aud¤DCH1_BANT2C_9">And we was... family, you know?</string>
  <string name="dtc1aud¤DCH1_BANT2C_10">Guess I still ain't fully forgiven him for that.</string>
  <string name="dtc1aud¤DCH1_BODY_1">You see it? Someone on the ground there.</string>
  <string name="dtc1aud¤DCH1_CLOSER_1">Hey, I see something over there.</string>
  <string name="dtc1aud¤DCH1_COMEA2_1">I think I saw a camp up ahead, let's go take a look.</string>
  <string name="dtc1aud¤DCH1_COMEA2_2">Alright.</string>
  <string name="dtc1aud¤DCH1_COMEA_1">Alright, Charles, let's go take a look.</string>
  <string name="dtc1aud¤DCH1_COMEON_1">Come on then, let's take a look.</string>
  <string name="dtc1aud¤DCH1_FIND_01">Hold up, let me check this.</string>
  <string name="dtc1aud¤DCH1_FIND_02">Wait a second, just want to look closer here.</string>
  <string name="dtc1aud¤DCH1_FIND_03">Wait, just let me make sure this is right.</string>
  <string name="dtc1aud¤DCH1_FIND_04">I think this is the right way. Give me a second.</string>
  <string name="dtc1aud¤DCH1_FLEEING_1">The last one making a run for it! Take him down!</string>
  <string name="dtc1aud¤DCH1_GERMAN2_01">~t~In German: Oh my God!</string>
  <string name="dtc1aud¤DCH1_GERMAN2_02">~t~In German: What the hell is going on?</string>
  <string name="dtc1aud¤DCH1_GERMAN2_03">~t~In German: Just let me go!</string>
  <string name="dtc1aud¤DCH1_GERMAN2_04">~t~In German: You're crazy!</string>
  <string name="dtc1aud¤DCH1_GERMAN2_05">~t~In German: I just want to go back to my family!</string>
  <string name="dtc1aud¤DCH1_GERMAN2_06">~t~In German: Stop this, please!</string>
  <string name="dtc1aud¤DCH1_GERMAN3_01">~t~In German: They are all gone.</string>
  <string name="dtc1aud¤DCH1_GERMAN3_02">~t~In German: Help me!</string>
  <string name="dtc1aud¤DCH1_GERMAN3_03">~t~In German: Please let me go.</string>
  <string name="dtc1aud¤DCH1_GERMAN3_04">~t~In German: Cut me free!</string>
  <string name="dtc1aud¤DCH1_GERMAN3_05">~t~In German: Cut the ropes, please?</string>
  <string name="dtc1aud¤DCH1_GERMAN3_06">~t~In German: Over here!</string>
  <string name="dtc1aud¤DCH1_GERMAN_01">~t~In German: Shit.</string>
  <string name="dtc1aud¤DCH1_GERMAN_02">~t~In German: My god.</string>
  <string name="dtc1aud¤DCH1_GERMAN_03">~t~In German: No.</string>
  <string name="dtc1aud¤DCH1_GERMAN_04">~t~In German: This is crazy.</string>
  <string name="dtc1aud¤DCH1_GERMAN_05">~t~In German: Damn it.</string>
  <string name="dtc1aud¤DCH1_GMNM_1">~t~In German: So I'm coming with you then?</string>
  <string name="dtc1aud¤DCH1_GMNW_01">~t~In German: What are we doing now?</string>
  <string name="dtc1aud¤DCH1_GMNW_02">~t~In German: Thank you for helping me.</string>
  <string name="dtc1aud¤DCH1_GMNW_03">~t~In German: Did my family send you?</string>
  <string name="dtc1aud¤DCH1_HEADOUT_01">Charles, come with me. We got work to do.</string>
  <string name="dtc1aud¤DCH1_HEADOUT_02">Hey Charles, come on. I need you for something.</string>
  <string name="dtc1aud¤DCH1_HILLA_1">Looks like they cut off down the trail to the left.</string>
  <string name="dtc1aud¤DCH1_HILLA_2">You're right. Okay, come on.</string>
  <string name="dtc1aud¤DCH1_HILL_1">Okay, looks like they go down this way.</string>
  <string name="dtc1aud¤DCH1_HOOFA_1">Looks like they go along the shore there.</string>
  <string name="dtc1aud¤DCH1_HOOFA_2">I see them.</string>
  <string name="dtc1aud¤DCH1_HOOF_1">Continues along the shore here.</string>
  <string name="dtc1aud¤DCH1_HORSES_01">We got more riding in!</string>
  <string name="dtc1aud¤DCH1_HORSES_02">Look out! Riders coming in!</string>
  <string name="dtc1aud¤DCH1_IG1_P1_1">~sl:1.0:0.0~There's a camp just up ahead...</string>
  <string name="dtc1aud¤DCH1_IG1_P1_2">Sure. Let's get ready for business.</string>
  <string name="dtc1aud¤DCH1_IG1_P1_3">Any issues... shoot first, debate second.</string>
  <string name="dtc1aud¤DCH1_IG1_P1_4">I'm not gonna shoot for the sake of it.</string>
  <string name="dtc1aud¤DCH1_IG1_P1_5">Survival's for the sake of it. Quit talking.</string>
  <string name="dtc1aud¤DCH1_IG1_P1_6">You started it.</string>
  <string name="dtc1aud¤DCH1_IG1_P2_1">Where is everybody?</string>
  <string name="dtc1aud¤DCH1_IG1_P2_2">Maybe they heard us coming. Be careful.</string>
  <string name="dtc1aud¤DCH1_IG1_P2_3">I am being careful.</string>
  <string name="dtc1aud¤DCH1_IG2_P1_A2_1">There he is.</string>
  <string name="dtc1aud¤DCH1_IG2_P1_A_1">So where is this guy?</string>
  <string name="dtc1aud¤DCH1_IG2_P1_A_2">I don't know... but you know something?</string>
  <string name="dtc1aud¤DCH1_IG2_P1_A_3">This is a better camp spot than back there. Much easier to defend.</string>
  <string name="dtc1aud¤DCH1_IG2_P1_A_4">Maybe...</string>
  <string name="dtc1aud¤DCH1_IG2_P1_B_1">~t~~sl:2.5:0.0~In German: Careful! Careful! It's a trap! Careful!</string>
  <string name="dtc1aud¤DCH1_IG2_P1_B_2">Take cover!</string>
  <string name="dtc1aud¤DCH1_IG3_LOUD_1">Arthur.</string>
  <string name="dtc1aud¤DCH1_IG3_QUIET_1">Arthur...</string>
  <string name="dtc1aud¤DCH1_LOOT_1">Ah... you really have to do that?</string>
  <string name="dtc1aud¤DCH1_LOOT_2">He don't need it now.</string>
  <string name="dtc1aud¤DCH1_MOUNT2_01">Let's go!</string>
  <string name="dtc1aud¤DCH1_MOUNT2_02">You're doing this, come on.</string>
  <string name="dtc1aud¤DCH1_MOUNT2_03">Arthur, get on your horse.</string>
  <string name="dtc1aud¤DCH1_MOUNT_01">Are we going then?</string>
  <string name="dtc1aud¤DCH1_MOUNT_02">I thought you meant now, Arthur?</string>
  <string name="dtc1aud¤DCH1_MOUNT_03">So... are we riding there?</string>
  <string name="dtc1aud¤DCH1_NEARA_1">They continue onto that trail ahead of us.</string>
  <string name="dtc1aud¤DCH1_NEARA_2">Good eyes, Arthur, let's keep on them.</string>
  <string name="dtc1aud¤DCH1_NEAR_1">They carry on along this trail.</string>
  <string name="dtc1aud¤DCH1_OVER_1">Well, that's them dealt with.</string>
  <string name="dtc1aud¤DCH1_OVER_2">You get him untied and I'll see what they've left behind for us.</string>
  <string name="dtc1aud¤DCH1_QUIET_1">Hey, quiet now. There's a camp up ahead.</string>
  <string name="dtc1aud¤DCH1_QUIET_2">Be careful.</string>
  <string name="dtc1aud¤DCH1_REPLY_01">Now where have I heard that before...</string>
  <string name="dtc1aud¤DCH1_REPLY_02">Sure, this can wait.</string>
  <string name="dtc1aud¤DCH1_RSC1_1">And when do we stop?</string>
  <string name="dtc1aud¤DCH1_RSC1_2">When we reach Paris?</string>
  <string name="dtc1aud¤DCH1_RSC1_3">Oh, that'd be nice.</string>
  <string name="dtc1aud¤DCH1_RSC1_4">Join the commune?</string>
  <string name="dtc1aud¤DCH1_RSC1_5">We stop when we find someplace sensible...</string>
  <string name="dtc1aud¤DCH1_RSC1_6">shake them that's following us...</string>
  <string name="dtc1aud¤DCH1_RSC1_7">and lie low.</string>
  <string name="dtc1aud¤DCH1_RSC1_8">This is lying low?</string>
  <string name="dtc1aud¤DCH1_RSC1_9">Turned into a bunch of killers, I mean it.</string>
  <string name="dtc1aud¤DCH1_RSC1_10">We ain't even got the delusion of being anything but a bunch of killers.</string>
  <string name="dtc1aud¤DCH1_RSC1_11">We are just trying to survive, Hosea...</string>
  <string name="dtc1aud¤DCH1_RSC1_12">we don't have a choice.</string>
  <string name="dtc1aud¤DCH1_RSC1_13">This'll end soon.</string>
  <string name="dtc1aud¤DCH1_RSC1_14">Damn right it will.</string>
  <string name="dtc1aud¤DCH1_RSC1_15">Constipated as usual.</string>
  <string name="dtc1aud¤DCH1_RSC1_16">Micah told me of a place we can lie low.</string>
  <string name="dtc1aud¤DCH1_RSC1_17">Look here...</string>
  <string name="dtc1aud¤DCH1_RSC1_18">Dewberry Creek, he said.</string>
  <string name="dtc1aud¤DCH1_RSC1_19">Okay.</string>
  <string name="dtc1aud¤DCH1_RSC1_20">Maybe you and Charles can go take a look...</string>
  <string name="dtc1aud¤DCH1_RSC1_21">clear off anyone you find...</string>
  <string name="dtc1aud¤DCH1_RSC1_22">before the whole lot of us move in...</string>
  <string name="dtc1aud¤DCH1_RSC1_23">looking so conspicuous.</string>
  <string name="dtc1aud¤DCH1_RSC1_24">And how we gonna do that?</string>
  <string name="dtc1aud¤DCH1_RSC1_25">I don't know.</string>
  <string name="dtc1aud¤DCH1_RSC1_26">Start dancing?</string>
  <string name="dtc1aud¤DCH1_RSC1_27">Looks like I've turned into the goddamn errand boy.</string>
  <string name="dtc1aud¤DCH1_RSC1_28">You have turned into my son...</string>
  <string name="dtc1aud¤DCH1_RSC1_29">you worry, because I worry.</string>
  <string name="dtc1aud¤DCH1_RSC1_30">We are just the same.</string>
  <string name="dtc1aud¤DCH1_RSC1_A1_1">~sl:0.0:3.3:1~So... we keep heading east. Is that the plan?</string>
  <string name="dtc1aud¤DCH1_RSC1_A1_2">~sl:0.1:0.0~For now.</string>
  <string name="dtc1aud¤DCH1_RSC1_A2_1">And when do we stop, when we reach Paris?</string>
  <string name="dtc1aud¤DCH1_RSC1_A3_1">Oh that'd be nice, join the Commune?</string>
  <string name="dtc1aud¤DCH1_RSC1_A4_1">We stop when we find someplace sensible,</string>
  <string name="dtc1aud¤DCH1_RSC1_A5_1">shake them that's following us and lie low.</string>
  <string name="dtc1aud¤DCH1_RSC1_A6_1">This is lying low?</string>
  <string name="dtc1aud¤DCH1_RSC1_A7_1">We've turned into a bunch of killers, I mean it.</string>
  <string name="dtc1aud¤DCH1_RSC1_A8_1">We ain't even got the delusion of being anything but a bunch of killers.</string>
  <string name="dtc1aud¤DCH1_RSC1_A9_1">We are just trying to survive, Hosea.</string>
  <string name="dtc1aud¤DCH1_RSC1_A10_1">We don't have a choice.</string>
  <string name="dtc1aud¤DCH1_RSC1_A101_1">This'll end soon.</string>
  <string name="dtc1aud¤DCH1_RSC1_A101_2">Damn right it will.</string>
  <string name="dtc1aud¤DCH1_RSC1_A101_3">Constipated as usual.</string>
  <string name="dtc1aud¤DCH1_RSC1_INT_1">So, we moving?</string>
  <string name="dtc1aud¤DCH1_RSC1_INT_2">Yeah.</string>
  <string name="dtc1aud¤DCH1_RSC2_1">It's okay...</string>
  <string name="dtc1aud¤DCH1_RSC2_2">it's okay...</string>
  <string name="dtc1aud¤DCH1_RSC2_3">you can come outta there.</string>
  <string name="dtc1aud¤DCH1_RSC2_4">You okay?</string>
  <string name="dtc1aud¤DCH1_RSC2_5">We don't mean you no harm.</string>
  <string name="dtc1aud¤DCH1_RSC2_6">He said a-are you okay?</string>
  <string name="dtc1aud¤DCH1_RSC2_7">Sprechen sie Deutsch?</string>
  <string name="dtc1aud¤DCH1_RSC2_8">G-German?</string>
  <string name="dtc1aud¤DCH1_RSC2_9">No...</string>
  <string name="dtc1aud¤DCH1_RSC2_10">now go on, get out of here.</string>
  <string name="dtc1aud¤DCH1_RSC2_11">Go, we need the land. Go.</string>
  <string name="dtc1aud¤DCH1_RSC2_12">Get the hell outta here.</string>
  <string name="dtc1aud¤DCH1_RSC2_13">They took our father.</string>
  <string name="dtc1aud¤DCH1_RSC2_14">Who did?</string>
  <string name="dtc1aud¤DCH1_RSC2_15">M-men...</string>
  <string name="dtc1aud¤DCH1_RSC2_16">last night.</string>
  <string name="dtc1aud¤DCH1_RSC2_17">Where?</string>
  <string name="dtc1aud¤DCH1_RSC2_18">Where did they take him?</string>
  <string name="dtc1aud¤DCH1_RSC2_19">Ain't no business of ours.</string>
  <string name="dtc1aud¤DCH1_RSC2_20">I don't even speak their language.</string>
  <string name="dtc1aud¤DCH1_RSC2_21">You ain't as tough and dense as all that.</string>
  <string name="dtc1aud¤DCH1_RSC2_22">Come on, Arthur.</string>
  <string name="dtc1aud¤DCH1_RSC2_LI_1">Someone's been here.</string>
  <string name="dtc1aud¤DCH1_RSC2_LI_2">~sl:0.8:0.0~Sure.</string>
  <string name="dtc1aud¤DCH1_RSC2_LI_3">~sl:0.6~Someone's still here...</string>
  <string name="dtc1aud¤DCH1_RSC2_LI_4">There ain't no one here now.</string>
  <string name="dtc1aud¤DCH1_RSC2_LI_5">I ain't so sure about that.</string>
  <string name="dtc1aud¤DCH1_RSC4_1">Andreas!</string>
  <string name="dtc1aud¤DCH1_RSC4_2">Andreas!</string>
  <string name="dtc1aud¤DCH1_RSC4_3">~t~In German: I thought you were dead...</string>
  <string name="dtc1aud¤DCH1_RSC4_4">~t~In German: I nearly was.</string>
  <string name="dtc1aud¤DCH1_RSC4_5">~t~In German: My darlings...</string>
  <string name="dtc1aud¤DCH1_RSC4_6">~t~In German: my precious darlings.</string>
  <string name="dtc1aud¤DCH1_RSC4_7">~t~In German: Wonderful.</string>
  <string name="dtc1aud¤DCH1_RSC4_8">~t~In German: You are a great man...</string>
  <string name="dtc1aud¤DCH1_RSC4_9">~t~In German: a great man.</string>
  <string name="dtc1aud¤DCH1_RSC4_10">~t~In German: We are blessed...</string>
  <string name="dtc1aud¤DCH1_RSC4_11">~t~In German: to have met you.~n~~m~Thanks.</string>
  <string name="dtc1aud¤DCH1_RSC4_12">Go on now, get outta here. This place ain't safe.</string>
  <string name="dtc1aud¤DCH1_RSC4_13">Get outta here!</string>
  <string name="dtc1aud¤DCH1_RSC4_14">~t~In German: Yes, yes, we're leaving.~n~~m~Vamos!</string>
  <string name="dtc1aud¤DCH1_RSC4_15">Vamos.</string>
  <string name="dtc1aud¤DCH1_RSC4_16">~t~In German: I have something for you.</string>
  <string name="dtc1aud¤DCH1_RSC4_17">~t~In German: Just a second.</string>
  <string name="dtc1aud¤DCH1_RSC4_18">~t~In German: Thank you.</string>
  <string name="dtc1aud¤DCH1_RSC4_19">Thank you.</string>
  <string name="dtc1aud¤DCH1_RSC4_20">~t~In German: Thanks a lot. From the bottom of my heart.</string>
  <string name="dtc1aud¤DCH1_RSC4_21">Guess it was a pleasure.</string>
  <string name="dtc1aud¤DCH1_RSC4_LI_1">~t~In German: Darling!</string>
  <string name="dtc1aud¤DCH1_RSC5_1">~t~In German: I don't believe it...</string>
  <string name="dtc1aud¤DCH1_RSC5_2">~t~In German: I think it's the man who helped us.</string>
  <string name="dtc1aud¤DCH1_RSC5_3">~t~In German: He seems not well.</string>
  <string name="dtc1aud¤DCH1_RSC5_4">~t~In German: No...</string>
  <string name="dtc1aud¤DCH1_RSC5_5">~t~In German: he looks close to the end.</string>
  <string name="dtc1aud¤DCH1_RSC5_6">Please...</string>
  <string name="dtc1aud¤DCH1_RSC5_7">drink...</string>
  <string name="dtc1aud¤DCH1_RSC5_8">drink this.</string>
  <string name="dtc1aud¤DCH1_RSC5_9">Thanks.</string>
  <string name="dtc1aud¤DCH1_RSC5_10">Rest a minute.</string>
  <string name="dtc1aud¤DCH1_RSC5_11">~t~In German: I wish my English were better...</string>
  <string name="dtc1aud¤DCH1_RSC5_12">I... I gotta go.</string>
  <string name="dtc1aud¤DCH1_RSC5_13">~t~In German: you saved us...</string>
  <string name="dtc1aud¤DCH1_RSC5_14">~t~In German: when we needed saving...</string>
  <string name="dtc1aud¤DCH1_RSC5_15">~t~In German: and now we cannot save you...</string>
  <string name="dtc1aud¤DCH1_RSC5_16">~t~In German: but... but...</string>
  <string name="dtc1aud¤DCH1_RSC6_1">You were right.</string>
  <string name="dtc1aud¤DCH1_RSC6_2">Oh, this place...</string>
  <string name="dtc1aud¤DCH1_RSC6_3">it'll be perfect for us.</string>
  <string name="dtc1aud¤DCH1_RSC6_4">Hello, Arthur.</string>
  <string name="dtc1aud¤DCH1_RSC6_5">Dutch.</string>
  <string name="dtc1aud¤DCH1_RSC6_6">Miss Grimshaw, Mr. Pearson...</string>
  <string name="dtc1aud¤DCH1_RSC6_7">put everyone to work.</string>
  <string name="dtc1aud¤DCH1_RSC6_8">Make this place a home.</string>
  <string name="dtc1aud¤DCH1_RSC6_9">Well, I don't know where the hell we are...</string>
  <string name="dtc1aud¤DCH1_RSC6_10">but, we are going to make the best of it.</string>
  <string name="dtc1aud¤DCH1_SEARCH_1">Well, let's take a look around.</string>
  <string name="dtc1aud¤DCH1_SETOFF_1">The girl was pointing this way, let's see if we can pick up a trail.</string>
  <string name="dtc1aud¤DCH1_SHOTA_1">He's been shot. Looks like trouble got here before us.</string>
  <string name="dtc1aud¤DCH1_SHOT_1">He's been shot. Let's be careful, Arthur.</string>
  <string name="dtc1aud¤DCH1_SPOTS_1">There's a camp up ahead.</string>
  <string name="dtc1aud¤DCH1_SPOTS_2">Be careful.</string>
  <string name="dtc1aud¤DCH1_TALK_1">~t~In German: Thank you, my friend, thank you.</string>
  <string name="dtc1aud¤DCH1_TALK_2">Yeah okay. You wait there a second.</string>
  <string name="dtc1aud¤DCH1_TALK_3">Charles, go find Dutch, get the caravan to divert here. This spot should work for us.</string>
  <string name="dtc1aud¤DCH1_TALK_4">I agree.</string>
  <string name="dtc1aud¤DCH1_TALK_5">Alright, come on. I'll take you back to your family.</string>
  <string name="dtc1aud¤DCH1_TENT_1">You see there? Tents and a wagon. Looks deserted.</string>
  <string name="dtc1aud¤DCH1_TENT_2">Okay, well, let's have a look around and make sure.</string>
  <string name="dtc1aud¤DCH1_THINK_1">That all of'em?</string>
  <string name="dtc1aud¤DCH1_THINK_2">Doesn't look like it.</string>
  <string name="dtc1aud¤DCH1_TRAILA_1">I see a trail just ahead.</string>
  <string name="dtc1aud¤DCH1_TRAILA_2">Yes that's it. Come on let's go.</string>
  <string name="dtc1aud¤DCH1_TRAIL_1">There, tracks. Come on.</string>
  <string name="dtc1aud¤DCH1_TRAIL_2">I don't see nothing.</string>
  <string name="dtc1aud¤DCH1_TRAIL_3">Hoof marks, this way.</string>
  <string name="dtc1aud¤DCH1_TREELINE_01">I see three coming this way!</string>
  <string name="dtc1aud¤DCH1_TREELINE_02">Three coming right at us!</string>
  <string name="dtc1aud¤DCH1_TREES_1">Tracks head into those trees. Let's keep our eyes open.</string>
  <string name="dtc1aud¤DCH1_UNTIE_1">Quick, cut him free and let's get outta here.</string>
  <string name="dtc1aud¤DCH1_VICTIM_06">~t~In German: Help.</string>
  <string name="dtc1aud¤DCH1_VICTIM_07">~t~In German: Help.</string>
  <string name="dtc1aud¤DCH1_VICTIM_08">~t~In German: Over here.</string>
  <string name="dtc1aud¤DCH1_VICTIM_09">~t~In German: Over here.</string>
  <string name="dtc1aud¤DCH1_WAITING_01">Come on, he looks in some pain there.</string>
  <string name="dtc1aud¤DCH1_WAITING_02">Cut him free, let's get him back to his family.</string>
  <string name="dtc1aud¤DCH1_WAITING_03">I thought you wanted to get this over with, Arthur?</string>
  <string name="dtc1aud¤DCH1_WAIT_01">Are you gonna cut the ropes or me?</string>
  <string name="dtc1aud¤DCH1_WAIT_02">You got your knife there?</string>
  <string name="dtc1aud¤DCH1_WAIT_03">Come on, before someone comes back.</string>
  <string name="dtc1aud¤DCH1_WAYBACK_1">~t~In German: Where are you taking me?</string>
  <string name="dtc1aud¤DCH1_WAYBACK_2">What the hell did you do to those fellers?</string>
  <string name="dtc1aud¤DCH1_WAYBACK_3">~t~In German: What did you say?</string>
  <string name="dtc1aud¤DCH1_WAYBACK_4">Those men back there, why did they take you?</string>
  <string name="dtc1aud¤DCH1_WAYBACK_5">Geld. Money.</string>
  <string name="dtc1aud¤DCH1_WAYBACK_6">~t~In German: My family has a gold mining business. They wanted to send a ransom.</string>
  <string name="dtc1aud¤DCH1_WAYBACK_7">How did someone even come up with them words?</string>
  <string name="dtc1aud¤DCH1_WAYBACK_8">~t~In German: You're taking me to my family?</string>
  <string name="dtc1aud¤DCH1_WAYBACK_9">~t~In German: Oh thank you...how did they find you?</string>
  <string name="dtc1aud¤DCH1_WAYBACK_10">Look I'm sorry, friend, I can barely speak English.</string>
  <string name="dtc1aud¤DCH1_WHY_01">Why the hell you drag us into this, Charles?</string>
  <string name="dtc1aud¤DCH1_WHY_02">What are we doing? This ain't even our goddamn fight!</string>
  <string name="dtc2aud¤DCH2ARRIVE_1">You sure this place is empty?</string>
  <string name="dtc2aud¤DCH2ARRIVE_2">I ain't sure of nothing.</string>
  <string name="dtc2aud¤DCH2ARRIVE_3">Alright, let's leave the horses here and take a look.</string>
  <string name="dtc2aud¤DCH2DOWNSTAIRB_1">How's it looking up there?</string>
  <string name="dtc2aud¤DCH2DOWNSTAIRB_2">I think that's the lot. I didn't even have to shoot the last one.</string>
  <string name="dtc2aud¤DCH2DOWNSTAIRB_3">Good. Come help me with this, will you?</string>
  <string name="dtc2aud¤DCH2DOWNSTAIR_1">How's it looking up there?</string>
  <string name="dtc2aud¤DCH2DOWNSTAIR_2">I think we're clear.</string>
  <string name="dtc2aud¤DCH2DOWNSTAIR_3">Good. Come help me with this, will you?</string>
  <string name="dtc2aud¤DCH2ENEMY1C_1">Get out of here. Now! Go!</string>
  <string name="dtc2aud¤DCH2ENEMY1C_2">Okay, okay, I'm going.</string>
  <string name="dtc2aud¤DCH2GETBODY2_01">Can you grab that one there?</string>
  <string name="dtc2aud¤DCH2GETBODY2_02">Are you going to help me carry these, then?</string>
  <string name="dtc2aud¤DCH2GETBODY2_03">Hurry up, this feller's getting heavy.</string>
  <string name="dtc2aud¤DCH2GETBODY_1">~sl:0.0:2.8~Here, give me a hand moving these bodies.~sl:0.3~Don't want the others walking into this.</string>
  <string name="dtc2aud¤DCH2GO_1">Come on, John.</string>
  <string name="dtc2aud¤DCH2GO_2">This is crazy.</string>
  <string name="dtc2aud¤DCH2JFOLLOW_1">Follow me.</string>
  <string name="dtc2aud¤DCH2JNREACT_1">Damn it, still some here.</string>
  <string name="dtc2aud¤DCH2JNREACT_2">I can see that!</string>
  <string name="dtc2aud¤DCH2_AFTKILL_1">You think there's more of'em?</string>
  <string name="dtc2aud¤DCH2_AFTKILL_2">I'll check the house, you keep watch out here.</string>
  <string name="dtc2aud¤DCH2_AGOUP_1">Any more of you upstairs, I'm coming for you! You hear me?</string>
  <string name="dtc2aud¤DCH2_ARESP_01">Didn't you get the message last time?</string>
  <string name="dtc2aud¤DCH2_ARESP_02">Come out with your hands up, you can still walk out of here.</string>
  <string name="dtc2aud¤DCH2_ARESP_03">Dead or alive, you're leaving this place today.</string>
  <string name="dtc2aud¤DCH2_ARESP_04">Sorry, boys, this is ours now.</string>
  <string name="dtc2aud¤DCH2_ARESP_05">You fools should have left when you had the chance.</string>
  <string name="dtc2aud¤DCH2_BODS_01">Just dump it in the water.</string>
  <string name="dtc2aud¤DCH2_BODS_02">Throw it in the swamp, gators'll make quick work of it.</string>
  <string name="dtc2aud¤DCH2_BODS_03">You having trouble saying goodbye to your friend there?</string>
  <string name="dtc2aud¤DCH2_CROC_1">Gators'll be eating well today.</string>
  <string name="dtc2aud¤DCH2_DNOTLEAVE_1">What are you doing, Arthur? You and John need to get going. We have to move.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_1">Can you believe that girl? ~rp~All I've got going on and she wants to talk.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_3">I got far more important things to worry about right now than Molly O'Shea.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_4">So... where are we going?</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_5">~sl:0.0:4.1~To take a look at ~rp~this 'Eighth Wonder of the Civilized World'~sl:~Saint Denis, I keep hearing about.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_8">Not quite! ~rp~Good work back there, Arthur. ~rp~Everything went okay?</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_11">About what you'd expect. ~rp~He's taking it hard.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_12">We are going to get that boy back, ~rp~whatever it takes.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_13">~sl:0.0:4.0~I need you to start asking around in the city for Bronte, ~sl:~~rp~subtly of course... public places, ~rp~maybe start with the saloon.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_16">~sl:0.0:4.4~I'm fairly sure nobody followed us. ~rp~We moved out fast.~sl:0.3~~rp~We should be safe for a few days here.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_18">~sl:0.0:2.7:~I think we need to move a little further.~sl:0.2~~rp~Put some ocean between us and all this.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_19">The mess with those two families... losing Sean... I see things differently now.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_20">~sl:0.0:6.6~For a long time, ~rp~I truly believed a paradise lay somewhere in the west for us...~sl:0.3~~rp~but... I just don't know any more.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_21">So we're leaving the country now?</string>
  <string name="dtc2aud¤DCH2_DUARTALKSHOUTED_22">Maybe. ~rp~I'm still thinking about it. ~rp~Whatever we do, we'll need more money.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_1">~sl:0.0:1.4~Can you believe that girl?~sl:0.2~~rp~All I've got going on and she wants to talk.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_3">~sl:0.0:3.4~I got far more important things to worry about right now~sl:~than Molly O'Shea.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_4">So, where are we going?</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_5">~sl:0.0:3.8~To take a look at ~rp~this 'Eighth Wonder of the Civilized World'~sl:~Saint Denis, I keep hearing about.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_8">Not quite... ~rp~good work back there, Arthur. ~rp~Everything went okay?</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_11">About what you'd expect. ~rp~He's taken it hard.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_12">We're going to get that boy back, ~rp~whatever it takes.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_13">~sl:0.0:3.4~I need you to start asking around in the city for Bronte,~sl:0.1~~rp~subtly of course... public places, ~rp~maybe start with the saloon.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_16">~sl:0.0:4.2~I'm fairly sure nobody followed us. ~rp~We moved out fast.~sl:~~rp~We should be safe for a few days here.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_18">~sl:0.0:2.5~I think we need to move a little further.~sl:0.4~~rp~Put some ocean between us and all of this.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_19">~sl:0.0:3.8~The mess with those two families... losing Sean...~sl:1.0~I see things differently now.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_20">~sl:0.0:2.9~For a long time, ~rp~I truly believed~sl:0.0:3.3~a paradise lay somewhere in the west for us...~sl:0.6~~rp~but I just... don't know any more.</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_21">So, we're leaving the country now?</string>
  <string name="dtc2aud¤DCH2_DUARTALKSPOKEN_22">~sl:0.0:3.2~Maybe. ~rp~I'm still thinking about it.~sl:1.2~~rp~Whatever we do, we'll need more money.</string>
  <string name="dtc2aud¤DCH2_DUARTALK_2">Everything okay with you two?</string>
  <string name="dtc2aud¤DCH2_DUARTALK_6">According to the map, ~rp~the road up this way should lead us right in there.</string>
  <string name="dtc2aud¤DCH2_DUARTALK_7">Alright, ~rp~I guess this day ain't over yet.</string>
  <string name="dtc2aud¤DCH2_DUARTALK_9">Few loose ends, nothing major.</string>
  <string name="dtc2aud¤DCH2_DUARTALK_10">And John?</string>
  <string name="dtc2aud¤DCH2_DUARTALK_14">Anyone who can put us in contact with him.</string>
  <string name="dtc2aud¤DCH2_DUARTALK_15">Of course. ~rp~And what about the Pinkertons?</string>
  <string name="dtc2aud¤DCH2_DUARTALK_17">And then?</string>
  <string name="dtc2aud¤DCH2_DUARTALK_23">In any case, ~rp~we have more pressing matters to attend to first.</string>
  <string name="dtc2aud¤DCH2_DUMP_1">Alright, this way. We'll dump the bodies in the swamp over there.</string>
  <string name="dtc2aud¤DCH2_EARLYLEAVE_01">Hey, where are you going?</string>
  <string name="dtc2aud¤DCH2_EARLYLEAVE_02">Where are you running off to?</string>
  <string name="dtc2aud¤DCH2_EARLYLEAVE_03">Get back here, Morgan.</string>
  <string name="dtc2aud¤DCH2_GLD_1">Finally some confederate gold.</string>
  <string name="dtc2aud¤DCH2_JDWNWAIT_01">You coming?</string>
  <string name="dtc2aud¤DCH2_JDWNWAIT_02">Everything alright up there?</string>
  <string name="dtc2aud¤DCH2_JDWNWAIT_03">What are you doing, Arthur?</string>
  <string name="dtc2aud¤DCH2_JESUS_1">Jesus.</string>
  <string name="dtc2aud¤DCH2_JOHNGOES_1">~sl:0.0:3.3~Okay, I can deal with the rest of the bodies.~sl:0.3~You go meet up with the caravan and guide them in.</string>
  <string name="dtc2aud¤DCH2_JOHNGOES_2">Alright, see you soon... I hope.</string>
  <string name="dtc2aud¤DCH2_JVNOTLEAVE_1">I thought you and John were going to find us a new spot?</string>
  <string name="dtc2aud¤DCH2_KNIFE_01">You're the one hiding, not me.</string>
  <string name="dtc2aud¤DCH2_KNIFE_02">Tough guy, are you?</string>
  <string name="dtc2aud¤DCH2_KNIFE_03">Oh I'm gonna be real happy to shut you up.</string>
  <string name="dtc2aud¤DCH2_KNIFE_04">Come and fight me then.</string>
  <string name="dtc2aud¤DCH2_LNOTLEAVE_1">We'll get packed up, but we need a new spot, Arthur.</string>
  <string name="dtc2aud¤DCH2_LRESCAPE_1">I got one who was trying to escape.</string>
  <string name="dtc2aud¤DCH2_LRESCAPE_2">I was letting him go.</string>
  <string name="dtc2aud¤DCH2_LRESCAPE_3">Too late now.</string>
  <string name="dtc2aud¤DCH2_MNTUP_01">Are we going, then?</string>
  <string name="dtc2aud¤DCH2_MNTUP_02">I thought we was in a hurry?</string>
  <string name="dtc2aud¤DCH2_MNTUP_03">Can we get this over with, Morgan?</string>
  <string name="dtc2aud¤DCH2_ONH_01">You need your horse, Arthur, get off there.</string>
  <string name="dtc2aud¤DCH2_ONH_02">What are you doing on that wagon? I want you on horseback.</string>
  <string name="dtc2aud¤DCH2_ONH_03">Will you get off of that and mount up?</string>
  <string name="dtc2aud¤DCH2_PLRIDLE_01">You going in then?</string>
  <string name="dtc2aud¤DCH2_PLRIDLE_02">I thought you said you were checking the house?</string>
  <string name="dtc2aud¤DCH2_PLRIDLE_03">I think I hear something, you should get in there.</string>
  <string name="dtc2aud¤DCH2_PLRLEAVE_01">We good? You searched the whole place?</string>
  <string name="dtc2aud¤DCH2_PLRLEAVE_02">I still hear voices in there, Arthur.</string>
  <string name="dtc2aud¤DCH2_PLRLEAVE_03">What's going on? You sure you checked all the rooms?</string>
  <string name="dtc2aud¤DCH2_RCS1_IG2H_1">Come on! Come on, boy!</string>
  <string name="dtc2aud¤DCH2_RCS1_IG2I_1">Come on...</string>
  <string name="dtc2aud¤DCH2_RSC1_1">It's gonna work out, John...</string>
  <string name="dtc2aud¤DCH2_RSC1_2">it's gonna work out, listen to Dutch.</string>
  <string name="dtc2aud¤DCH2_RSC1_3">I don't expect you to understand this...</string>
  <string name="dtc2aud¤DCH2_RSC1_4">but I have never been more proud of you...</string>
  <string name="dtc2aud¤DCH2_RSC1_5">than I am right now, brother.</string>
  <string name="dtc2aud¤DCH2_RSC1_6">You're doing the right thing.</string>
  <string name="dtc2aud¤DCH2_RSC1_7">If I don't get the boy back safe...</string>
  <string name="dtc2aud¤DCH2_RSC1_8">I'm...</string>
  <string name="dtc2aud¤DCH2_RSC1_9">She...</string>
  <string name="dtc2aud¤DCH2_RSC1_10">She'll kill us all.</string>
  <string name="dtc2aud¤DCH2_RSC1_11">I know, but...</string>
  <string name="dtc2aud¤DCH2_RSC1_12">looking at this logically, that boy is fine.</string>
  <string name="dtc2aud¤DCH2_RSC1_13">They took him to scare us.</string>
  <string name="dtc2aud¤DCH2_RSC1_14">Nobody takes a boy to harm him.</string>
  <string name="dtc2aud¤DCH2_RSC1_15">He's right, John.</string>
  <string name="dtc2aud¤DCH2_RSC1_16">What do you think, Arthur?</string>
  <string name="dtc2aud¤DCH2_RSC1_17">The boy'll be fine, but...</string>
  <string name="dtc2aud¤DCH2_RSC1_18">of course Marston's scared rotten.</string>
  <string name="dtc2aud¤DCH2_RSC1_19">We killed all those people...</string>
  <string name="dtc2aud¤DCH2_RSC1_20">we stirred up all that trouble...</string>
  <string name="dtc2aud¤DCH2_RSC1_21">for nothing.</string>
  <string name="dtc2aud¤DCH2_RSC1_22">No, no, not for nothing.</string>
  <string name="dtc2aud¤DCH2_RSC1_23">For living.</string>
  <string name="dtc2aud¤DCH2_RSC1_24">Now we get that boy back...</string>
  <string name="dtc2aud¤DCH2_RSC1_25">and we go.</string>
  <string name="dtc2aud¤DCH2_RSC1_26">Trust me.</string>
  <string name="dtc2aud¤DCH2_RSC1_27">Hey, Dutch.</string>
  <string name="dtc2aud¤DCH2_RSC1_28">We got a problem.</string>
  <string name="dtc2aud¤DCH2_RSC1_29">Not a problem...</string>
  <string name="dtc2aud¤DCH2_RSC1_30">visitors...</string>
  <string name="dtc2aud¤DCH2_RSC1_31">a solution.</string>
  <string name="dtc2aud¤DCH2_RSC1_32">Good day fine people.</string>
  <string name="dtc2aud¤DCH2_RSC1_33">Mr. Van der Linde.</string>
  <string name="dtc2aud¤DCH2_RSC1_34">Mr. Mathews, I presume.</string>
  <string name="dtc2aud¤DCH2_RSC1_35">And...</string>
  <string name="dtc2aud¤DCH2_RSC1_36">who are you?</string>
  <string name="dtc2aud¤DCH2_RSC1_37">Rip Van Winkle.</string>
  <string name="dtc2aud¤DCH2_RSC1_38">Huh...</string>
  <string name="dtc2aud¤DCH2_RSC1_39">good day, sir.</string>
  <string name="dtc2aud¤DCH2_RSC1_40">Agent Milton, Pinkerton...</string>
  <string name="dtc2aud¤DCH2_RSC1_41">Detective Agency.</string>
  <string name="dtc2aud¤DCH2_RSC1_42">Agent Ross.</string>
  <string name="dtc2aud¤DCH2_RSC1_43">Ah, Mr. Morgan...</string>
  <string name="dtc2aud¤DCH2_RSC1_44">nice to see you again.</string>
  <string name="dtc2aud¤DCH2_RSC1_45">And to what do we owe the pleasure...</string>
  <string name="dtc2aud¤DCH2_RSC1_46">Agent Moron?</string>
  <string name="dtc2aud¤DCH2_RSC1_47">I don't know if you're aware but this...</string>
  <string name="dtc2aud¤DCH2_RSC1_48">this is a civilized land now.</string>
  <string name="dtc2aud¤DCH2_RSC1_49">We didn't kill all them savages...</string>
  <string name="dtc2aud¤DCH2_RSC1_50">only to allow the likes of you...</string>
  <string name="dtc2aud¤DCH2_RSC1_51">to act like human dignity...</string>
  <string name="dtc2aud¤DCH2_RSC1_52">and basic decency was outmoded or not yet invented.</string>
  <string name="dtc2aud¤DCH2_RSC1_53">This thing...</string>
  <string name="dtc2aud¤DCH2_RSC1_54">it's done.</string>
  <string name="dtc2aud¤DCH2_RSC1_55">This place...</string>
  <string name="dtc2aud¤DCH2_RSC1_56">ain't no such thing as civilized.</string>
  <string name="dtc2aud¤DCH2_RSC1_57">It's man so in love with greed...</string>
  <string name="dtc2aud¤DCH2_RSC1_58">He has forgotten himself and found only appetites.</string>
  <string name="dtc2aud¤DCH2_RSC1_59">And as a consequence that lets you take what you please...</string>
  <string name="dtc2aud¤DCH2_RSC1_60">kill whom you...</string>
  <string name="dtc2aud¤DCH2_RSC1_61">please and hang the rest of us?</string>
  <string name="dtc2aud¤DCH2_RSC1_62">Who made you the messiah...</string>
  <string name="dtc2aud¤DCH2_RSC1_63">to these lost souls you've led so horribly astray?</string>
  <string name="dtc2aud¤DCH2_RSC1_64">I'm nothing but a seeker, Mr. Milton.</string>
  <string name="dtc2aud¤DCH2_RSC1_65">You ain't much of anything more than a killer, Mr. Van der Linde.</string>
  <string name="dtc2aud¤DCH2_RSC1_66">But I came to make a deal.</string>
  <string name="dtc2aud¤DCH2_RSC1_67">It's time.</string>
  <string name="dtc2aud¤DCH2_RSC1_68">You come with me...</string>
  <string name="dtc2aud¤DCH2_RSC1_69">and I give the rest of ya three days to run off...</string>
  <string name="dtc2aud¤DCH2_RSC1_70">disappear and go and live like human beings...</string>
  <string name="dtc2aud¤DCH2_RSC1_71">someplace else.</string>
  <string name="dtc2aud¤DCH2_RSC1_72">You came for me?</string>
  <string name="dtc2aud¤DCH2_RSC1_73">Risked life and limb in this den of lowlifes and murderers...</string>
  <string name="dtc2aud¤DCH2_RSC1_74">so that they might live and love?</string>
  <string name="dtc2aud¤DCH2_RSC1_75">Ain't that fine.</string>
  <string name="dtc2aud¤DCH2_RSC1_76">I don't wanna kill all these folk, Dutch...</string>
  <string name="dtc2aud¤DCH2_RSC1_77">just you.</string>
  <string name="dtc2aud¤DCH2_RSC1_78">In that case...</string>
  <string name="dtc2aud¤DCH2_RSC1_79">it'd be my honor...</string>
  <string name="dtc2aud¤DCH2_RSC1_80">to join you.</string>
  <string name="dtc2aud¤DCH2_RSC1_81">Excuse me, friends...</string>
  <string name="dtc2aud¤DCH2_RSC1_82">I have an appointment to keep with...</string>
  <string name="dtc2aud¤DCH2_RSC1_83">I think your new friend should leave now, Dutch.</string>
  <string name="dtc2aud¤DCH2_RSC1_84">You're making a big mistake...</string>
  <string name="dtc2aud¤DCH2_RSC1_85">all of you.</string>
  <string name="dtc2aud¤DCH2_RSC1_86">Yeah...</string>
  <string name="dtc2aud¤DCH2_RSC1_87">dreadful.</string>
  <string name="dtc2aud¤DCH2_RSC1_88">We have got something...</string>
  <string name="dtc2aud¤DCH2_RSC1_89">something to live and die for.</string>
  <string name="dtc2aud¤DCH2_RSC1_90">How awful for us, Mr. Milton.</string>
  <string name="dtc2aud¤DCH2_RSC1_91">Stop following us...</string>
  <string name="dtc2aud¤DCH2_RSC1_92">we'll be gone soon.</string>
  <string name="dtc2aud¤DCH2_RSC1_93">I'm afraid I can't...</string>
  <string name="dtc2aud¤DCH2_RSC1_94">and when I return I'll be with fifty men.</string>
  <string name="dtc2aud¤DCH2_RSC1_95">All of you will die.</string>
  <string name="dtc2aud¤DCH2_RSC1_96">Run away from this place, you fools.</string>
  <string name="dtc2aud¤DCH2_RSC1_97">Run!</string>
  <string name="dtc2aud¤DCH2_RSC1_98">Come on.</string>
  <string name="dtc2aud¤DCH2_RSC1_99">Get your damn hands off of me, boy.</string>
  <string name="dtc2aud¤DCH2_RSC1_100">What now?</string>
  <string name="dtc2aud¤DCH2_RSC1_101">We get outta here...</string>
  <string name="dtc2aud¤DCH2_RSC1_102">and quick.</string>
  <string name="dtc2aud¤DCH2_RSC1_103">Any ideas?</string>
  <string name="dtc2aud¤DCH2_RSC1_104">I know a big old house...</string>
  <string name="dtc2aud¤DCH2_RSC1_105">hidden in the swamps outside Saint Denis.</string>
  <string name="dtc2aud¤DCH2_RSC1_106">I'm sure they'll find us eventually...</string>
  <string name="dtc2aud¤DCH2_RSC1_107">but it should buy us a few days.</string>
  <string name="dtc2aud¤DCH2_RSC1_108">A few days is all we need.</string>
  <string name="dtc2aud¤DCH2_RSC1_109">It's a spot out by Shady Belle.</string>
  <string name="dtc2aud¤DCH2_RSC1_110">Lenny and I got into that dispute with the previous occupiers.</string>
  <string name="dtc2aud¤DCH2_RSC1_111">Place is well hidden.</string>
  <string name="dtc2aud¤DCH2_RSC1_112">You and Arthur ride out...</string>
  <string name="dtc2aud¤DCH2_RSC1_113">and make sure no one else has moved in.</string>
  <string name="dtc2aud¤DCH2_RSC1_114">Lenny...</string>
  <string name="dtc2aud¤DCH2_RSC1_115">you go follow those fools outta here...</string>
  <string name="dtc2aud¤DCH2_RSC1_116">make sure that they leave.</string>
  <string name="dtc2aud¤DCH2_RSC1_117">And, John...</string>
  <string name="dtc2aud¤DCH2_RSC1_118">we'll get Jack back and we'll get gone.</string>
  <string name="dtc2aud¤DCH2_RSC1_119">Rest of you get packing!</string>
  <string name="dtc2aud¤DCH2_RSC1_IG0_1">Aw, shit! It's them again! Boys, get ready!</string>
  <string name="dtc2aud¤DCH2_RSC1_IG1_1">Die! Oh shit...</string>
  <string name="dtc2aud¤DCH2_RSC1_IG2A_1">Where you creeps hiding? Come out where I can shoot you.</string>
  <string name="dtc2aud¤DCH2_RSC1_IG2B_1">You think you're tough, Yankee? Come in here and fight me like a man.</string>
  <string name="dtc2aud¤DCH2_RSC1_IG2C_1">Come on now, girly. Fight me like a goddamn man.</string>
  <string name="dtc2aud¤DCH2_RSC1_IG2D_1">Lady get in here and fight...</string>
  <string name="dtc2aud¤DCH2_RSC1_IG2G_1">That's it... how about we fight?</string>
  <string name="dtc2aud¤DCH2_RSC1_IG2G_2">With one of these...</string>
  <string name="dtc2aud¤DCH2_RSC1_IG2G_3">I'm going to skin you, you white trash maggot. Come on now.</string>
  <string name="dtc2aud¤DCH2_RSC3A_1">Welcome home...</string>
  <string name="dtc2aud¤DCH2_RSC3A_2">all of ya...</string>
  <string name="dtc2aud¤DCH2_RSC3A_3">to my humble abode.</string>
  <string name="dtc2aud¤DCH2_RSC3A_4">We got fine living.</string>
  <string name="dtc2aud¤DCH2_RSC3A_5">Ignore the corpses and the alligators</string>
  <string name="dtc2aud¤DCH2_RSC3A_6">it's paradise...</string>
  <string name="dtc2aud¤DCH2_RSC3A_7">I love it!</string>
  <string name="dtc2aud¤DCH2_RSC3A_8">Miss Grimshaw, Mr. Pearson...</string>
  <string name="dtc2aud¤DCH2_RSC3A_9">would you two kindly...</string>
  <string name="dtc2aud¤DCH2_RSC3A_10">work your magic?</string>
  <string name="dtc2aud¤DCH2_RSC3A_11">Arthur...</string>
  <string name="dtc2aud¤DCH2_RSC3A_12">take a ride with me.</string>
  <string name="dtc2aud¤DCH2_RSC3A_13">Sure.</string>
  <string name="dtc2aud¤DCH2_RSC3A_14">Come on...</string>
  <string name="dtc2aud¤DCH2_RSC3A_15">Dutch?</string>
  <string name="dtc2aud¤DCH2_RSC3A_16">Yes?</string>
  <string name="dtc2aud¤DCH2_RSC3A_17">Could I have a word with ya?</string>
  <string name="dtc2aud¤DCH2_RSC3A_18">Not now.</string>
  <string name="dtc2aud¤DCH2_RSC3A_19">Come on, Arthur.</string>
  <string name="dtc2aud¤DCH2_RSC3_1">You alive?</string>
  <string name="dtc2aud¤DCH2_RSC3_2">For now.</string>
  <string name="dtc2aud¤DCH2_RSC3_3">Think I preferred...</string>
  <string name="dtc2aud¤DCH2_RSC3_4">freezing to death on a mountain.</string>
  <string name="dtc2aud¤DCH2_RSC3_5">I know...</string>
  <string name="dtc2aud¤DCH2_RSC3_6">You gonna ride back, tell Dutch we're ready?</string>
  <string name="dtc2aud¤DCH2_RSC3_7">I'm gonna stay here, and clean up this mess.</string>
  <string name="dtc2aud¤DCH2_RSC3_8">Sure.</string>
  <string name="dtc2aud¤DCH2_RSC4_1">Okay, there she is...</string>
  <string name="dtc2aud¤DCH2_RSC4_2">a real city...</string>
  <string name="dtc2aud¤DCH2_RSC4_3">the future.</string>
  <string name="dtc2aud¤DCH2_RSC4_4">Big cities...</string>
  <string name="dtc2aud¤DCH2_RSC4_5">they're...</string>
  <string name="dtc2aud¤DCH2_RSC4_6">Always repellent?</string>
  <string name="dtc2aud¤DCH2_RSC4_7">Exactly.</string>
  <string name="dtc2aud¤DCH2_RSC4_8">I'll find you in there...</string>
  <string name="dtc2aud¤DCH2_RSC4_9">go see what you can figure out.</string>
  <string name="dtc2aud¤DCH2_RSC4_10">Yes.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SHOUTED_3">~sl:0.0:3.6~We will,~rp~ but we have to move everyone first...~sl:~before that bastard Milton comes back with an army.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SHOUTED_7">~sl:0.0:2.7~Smart?~rp~ Are you joking?~sl:0.5~~rp~We made too much noise once again.~rp~ We drew'em right to us.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SHOUTED_8">I mean,~rp~ how many people we kill in the past few weeks?</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SHOUTED_10">~sl:0.0:3.7~It's Dutch playing his games. Hosea too.~sl:0.8:2.4~Getting involved with those two families.~sl:0.8~The master con men, working their magic...</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SHOUTED_11">They thought there was a lot of gold in...</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SHOUTED_13">~sl:0.0:4.1~Look, Marston,~rp~ I don't know what to tell you.~sl:~~rp~Things don't always work out, that ain't nothing new.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SHOUTED_15">We can't change what's done. We can only move on.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SHOUTED_17">~sl:0.0:6.4~Come on,~rp~ it ain't all bad.~rp~ We've had a rocky run, but we'll be okay.~sl:0.8~~rp~We'll get through it.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SHOUTED_18">Oh, Dutch'll fix it. Dutch will come up with a plan.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SHOUTED_19">~sl:0.0:4.6~Right now,~rp~ every plan gets us into worse trouble...~sl:0.2~and further from where we're meant to be going.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SHOUTED_20">You can't put all this on Dutch.~rp~ You're worked up and rightly so.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SHOUTED_21">Just~rp~ don't get too far into your head with all this or you'll never get out.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SPOKEN_3">~sl:0.0:3.3~We will,~rp~ but we have to move everyone first...~sl:~before that bastard Milton comes back with an army.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SPOKEN_7">~sl:0.0:2.4~Smart?~rp~ Are you joking?~sl:0.5~~rp~We made too much noise once again.~rp~ We drew'em right to us.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SPOKEN_8">I mean,~rp~ how many people we killed the past few weeks?</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SPOKEN_10">~sl:0.0:3.5~It's Dutch playing his games. Hosea too.~sl:0.7:2.2~Getting involved with those two families.~sl:1.5~The master con men working their magic...</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SPOKEN_11">They thought there was a lot of gold...</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SPOKEN_13">~sl:0.0:2.4~Look, Marston,~rp~ I don't know what to tell you.~sl:0.5~~rp~Things don't always work out, that ain't nothing new.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SPOKEN_15">We can't change what's done, we can only move on.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SPOKEN_17">~sl:0.0:5.9~Come on,~rp~ it ain't all bad.~rp~ We've had a rocky run, but we'll be okay.~sl:~~rp~We'll get through it.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SPOKEN_18">~sl:0.9~Dutch'll fix it. Dutch'll come up with a big plan.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SPOKEN_19">~sl:0.0:3.8~Right now,~rp~ every plan gets us into worse trouble.~sl:0.4~We're getting further from where we're meant to be going.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SPOKEN_20">Now you can't put all this on Dutch.~rp~ You're worked up and rightly so.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1SPOKEN_21">Just~rp~ don't get too far into your head with all this, or you'll never get out.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1_1">It's gonna be alright, John.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1_2">We should be going for Jack.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1_4">We ain't no use to Jack in jail, or at the end of a rope.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1_5">I don't even know what to think no more.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1_6">Just gotta keep our cool,~rp~ be smart about this.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1_9">Far too many.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1_12">Yeah, they thought there was money.~rp~ Ain't there always?</string>
  <string name="dtc2aud¤DCH2_SBRIDE1_14">Jack's gone,~rp~ we lost Sean, Mac, Davey, Jenny... and for what?</string>
  <string name="dtc2aud¤DCH2_SBRIDE1_16">But one day we need to start learning from our mistakes.</string>
  <string name="dtc2aud¤DCH2_SBRIDE1_22">It's a goddamn mess.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2SHOUTED_5">I sometimes wonder if things was ever the way we remembered 'em... if we were really ever who we thought we was.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2SHOUTED_8">You know,~rp~ when I was lost on that mountain after Blackwater, part of me thought</string>
  <string name="dtc2aud¤DCH2_SBRIDE2SHOUTED_10">But some wolves thought otherwise. Look,~rp~ you're here now and this spot we're going to, it's close to Saint Denis.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2SHOUTED_15">Probably moved on to one of their other hideouts, what's left of them. ~rp~It's where we got that dynamite for the bank job.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2SPOKEN_5">~sl:0.0:4.2~I sometimes wonder if... things was ever the way we remembered 'em.~sl:0.4~If we were ever who we thought we was.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2SPOKEN_8">You know,~rp~ when I was lost on that mountain after Blackwater, part of me thought...</string>
  <string name="dtc2aud¤DCH2_SBRIDE2SPOKEN_10">~sl:0.0:3.8~But some wolves thought otherwise. Look...~rp~~sl:0.8~you're here now and this spot we're going to, it's close to Saint Denis.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2SPOKEN_15">~sl:0.0:3.3~Probably moved on to one of their other hideouts, what's left of them.~sl:0.5~~rp~It's where we got that dynamite for the bank job.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2_1">That poor kid. We chose this life, he didn't.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2_2">I don't know,~rp~ I think this life chose us.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2_3">You, me, Dutch, Hosea... it's been a long time now.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2_4">Sure has,~rp~ a lot's changed.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2_6">Like I told you...~rp~ don't go down a rabbit hole with this, Marston. That won't help nothing.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2_7">I treated Jack bad, Abigail too. I didn't want to believe he was mine.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2_9">I could just leave again and no one would ever know.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2_11">Soon as we get the others safe,~rp~ we'll find this Bronte and get Jack back.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2_12">So what is this place?</string>
  <string name="dtc2aud¤DCH2_SBRIDE2_13">Lenny found it.~rp~ Big old rundown plantation house.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2_14">Another gang was holed up there for a while but we sent them on their way.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2_16">Shouldn't be any trouble,~rp~ just need to check it's all clear.</string>
  <string name="dtc2aud¤DCH2_SBRIDE2_17">Now where have I heard that before?</string>
  <string name="dtc2aud¤DCH2_SEEHOUSE_1">That's it up ahead.</string>
  <string name="dtc2aud¤DCH2_SEEHOUSE_2">Four walls and a roof,~rp~ we're moving up in the world.</string>
  <string name="dtc2aud¤DCH2_SEEHOUSE_3">You ain't seen inside it yet.</string>
  <string name="dtc2aud¤DCH2_SETOFF_1">Follow me, I know the way.</string>
  <string name="dtc2aud¤DCH2_SWPRIDLE_01">Come on, let's just get this over with.</string>
  <string name="dtc2aud¤DCH2_SWPRIDLE_02">Hurry up, Arthur, we gotta get this place cleaned up.</string>
  <string name="dtc2aud¤DCH2_SWPRIDLE_03">No point dragging this out.</string>
  <string name="dtc2aud¤DCH2_TRACKB_1">Alright, should be just down this path.</string>
  <string name="dtc2aud¤DCH2_TRACK_1">Alright, should be just down this path to the left here.</string>
  <string name="dtc2aud¤DCH2_WINDOW_1">Come on... sooner we get this done, the better.</string>
  <string name="dtc2aud¤DCH_SNOTLEAVE_1">John's waiting for you, Arthur, we need to clear out of here as fast as we can.</string>
  <string name="duel_nephew¤0x075396E2">She'd better. I'm getting real tired of this.</string>
  <string name="duel_nephew¤0x0A2924EB">Fine. Probably too sick, anyway.</string>
  <string name="duel_nephew¤0x1CB81F3B">You want dinner tonight you get back here right now!</string>
  <string name="duel_nephew¤0x1D0C3092">Hey, uh, listen... You don't look well. Could you go somewhere else?</string>
  <string name="duel_nephew¤0x2F0DF8A4">Yeah? What d'you know anyway?</string>
  <string name="duel_nephew¤0x3B85E654">Oh, thanks a ton, mister. Poor girl must sure be hungry about now...</string>
  <string name="duel_nephew¤0x3CCB30AD">That's a real low thing to say, mister.</string>
  <string name="duel_nephew¤0x4B12B26E">Hey feller, you seen a dog around? She went and got herself lost.</string>
  <string name="duel_nephew¤0x5C086A18">Poor thing's been gone for hours. Any chance you could help me find her? Please?</string>
  <string name="duel_nephew¤0x5F044E91">Fine. Guess I'll keep looking by myself.</string>
  <string name="duel_nephew¤0x5F5C790D">Come. Get!</string>
  <string name="duel_nephew¤0x6F8CF3F9">She's a big yellow dog. I'll be under that big tree near the edge of town, if you find her. Thanks for this.</string>
  <string name="duel_nephew¤0x9DA32184">She's somewhere around town. I know she wouldn't go too far.</string>
  <string name="duel_nephew¤0x9ECD42A2">Where are you, girl?</string>
  <string name="duel_nephew¤0x15B3C106">Come here.</string>
  <string name="duel_nephew¤0x28E415D9">I know she's out there. Starving too, I bet...</string>
  <string name="duel_nephew¤0x30A674CB">She's a big yellow dog. I live in the long house near the old saloon, if you find her. Thanks for this.</string>
  <string name="duel_nephew¤0x41CE3D59">She needs a good kicking, is what she needs.</string>
  <string name="duel_nephew¤0x48C252FE">Stop!</string>
  <string name="duel_nephew¤0x57E12098">Yeah... Maybe you're right...</string>
  <string name="duel_nephew¤0x67B8C196">Oh! You found her!</string>
  <string name="duel_nephew¤0x68A486F7">Yeah. That dog's always making problems.</string>
  <string name="duel_nephew¤0x78E7EAFE">What are you hanging around me for?</string>
  <string name="duel_nephew¤0x82EE2334">Well? You gonna help me? I gotta find her...</string>
  <string name="duel_nephew¤0x87A9B7EE">Oh yeah? Much appreciated. Been at it for hours.</string>
  <string name="duel_nephew¤0x93C35B80">Hey, where you going? Get back here, dammit!</string>
  <string name="duel_nephew¤0x98EB72A5">I thought you weren't interested in helping. So leave me be then.</string>
  <string name="duel_nephew¤0x199E96C6">Don't you say that. What is wrong with you?</string>
  <string name="duel_nephew¤0x534E1B6C">Where the hell are you going?</string>
  <string name="duel_nephew¤0x873C76A9">Well then, thanks for nothing...</string>
  <string name="duel_nephew¤0x3700F7E4">You ain't my pa, old man.</string>
  <string name="duel_nephew¤0x5795F33C">I'm sure she's still close. Could you keep looking?</string>
  <string name="duel_nephew¤0x8034E4B1">Dumb dog just doesn't listen...</string>
  <string name="duel_nephew¤0x21246B91">Oh, damn you then! Run to Mexico for all I care, dumb mutt.</string>
  <string name="duel_nephew¤0x40629CD1">Where the heck did you go? Here, girl!</string>
  <string name="duel_nephew¤0x63257E4F">Where are you, you dumb dog?</string>
  <string name="duel_nephew¤0x812191A2">Come on, feller, it shouldn't take long.</string>
  <string name="duel_nephew¤0x5855640C">Come on, you dumb dog. You hear me? If you don't get here right now, I swear I'll... stomp on your paws!</string>
  <string name="duel_nephew¤0x14138703">Fine. But you don't need to ignore me.</string>
  <string name="duel_nephew¤0xAFF4D22F">Thanks a ton, mister. I know it's a lot to ask... in your condition and all... Okay.</string>
  <string name="duel_nephew¤0xB649AD61">What's your problem, mister?</string>
  <string name="duel_nephew¤0xBD75A55C">What? Why would you say something like that?</string>
  <string name="duel_nephew¤0xBFA620DE">Just leave me alone, old man...</string>
  <string name="duel_nephew¤0xC47DAC2C">Well it ain't funny.</string>
  <string name="duel_nephew¤0xC851232A">Why don't you save your breath? You look like you need it.</string>
  <string name="duel_nephew¤0xDF2DE6C2">You get back here! Don't make me chase you!</string>
  <string name="duel_nephew¤0xE0669442">No! How could you?</string>
  <string name="duel_nephew¤0xFE8CD29B">Come on.</string>
  <string name="dulaud¤DUL_AGGRO_A_1_1">You asked for it!</string>
  <string name="dulaud¤DUL_AGGRO_A_2_1">You done for now!</string>
  <string name="dulaud¤DUL_AGGRO_B_1_1">Goddamn you then!</string>
  <string name="dulaud¤DUL_AGGRO_B_2_1">~t~In Spanish: You're crazy!</string>
  <string name="dulaud¤DUL_AGGRO_C_1_1">What the hell is your problem?</string>
  <string name="dulaud¤DUL_AGGRO_C_2_1">Who do you think you are?</string>
  <string name="dulaud¤DUL_AGGRO_D_1_1">Well alright, then!</string>
  <string name="dulaud¤DUL_AGGRO_D_2_1">Who do you think I am?</string>
  <string name="dulaud¤DUL_BACK_A_1_01">This don't concern you.</string>
  <string name="dulaud¤DUL_BACK_A_1_02">This is between us.</string>
  <string name="dulaud¤DUL_BACK_A_2_01">Keep out!</string>
  <string name="dulaud¤DUL_BACK_A_2_02">Nose elsewheres!</string>
  <string name="dulaud¤DUL_BACK_B_1_01">You git.</string>
  <string name="dulaud¤DUL_BACK_B_1_02">Move it. Don't concern you.</string>
  <string name="dulaud¤DUL_BACK_B_2_1">Hey, I am defending my honor here.</string>
  <string name="dulaud¤DUL_BACK_B_2_2">Stay out of it!</string>
  <string name="dulaud¤DUL_BACK_C_1_01">You got no business here.</string>
  <string name="dulaud¤DUL_BACK_C_1_02">Stay out of this.</string>
  <string name="dulaud¤DUL_BACK_C_2_1">You keep away!</string>
  <string name="dulaud¤DUL_BACK_C_2_2">Not your business!</string>
  <string name="dulaud¤DUL_BACK_D_1_01">Best you stay out of this, believe me.</string>
  <string name="dulaud¤DUL_BACK_D_1_02">This has nothing to do with you.</string>
  <string name="dulaud¤DUL_BACK_D_2_01">This one's crazy. Keep your distance.</string>
  <string name="dulaud¤DUL_BACK_D_2_02">Watch out...</string>
  <string name="dulaud¤DUL_CHAL_A_11_1">~sl:0.0:2.7~You questioning my honor? I see you looking.~sl:0.5~You aiming for more than that?</string>
  <string name="dulaud¤DUL_CHAL_A_12_1">~sl:0.0:3.0~Yeah, y'all saw I did what I had to do.~sl:~I'll do to it anyone what needs to. Y'all hear me?</string>
  <string name="dulaud¤DUL_CHAL_A_21_1">What? Want some too? I got plenty lead.</string>
  <string name="dulaud¤DUL_CHAL_A_22_1">~sl:0.0:3.7~Y'all see what I can do. Any of you wanna taste?~sl:~I got plenty of lead.</string>
  <string name="dulaud¤DUL_CHAL_B_11_1">You keep your distance. That there's a killer, and I'm gonna collect. Don't try me.</string>
  <string name="dulaud¤DUL_CHAL_B_12_1">Y'all stay back now. That's my bounty. You try me, you're next.</string>
  <string name="dulaud¤DUL_CHAL_B_21_1">What are you looking at, eh? You got something to say?</string>
  <string name="dulaud¤DUL_CHAL_B_22_1">Listen, I was minding my own business. He attacked me. You got a problem, eh? Any of you?</string>
  <string name="dulaud¤DUL_CHAL_C_11_1">What? What do you want? You want some too?</string>
  <string name="dulaud¤DUL_CHAL_C_12_1">Oh, y'all got something to say? Say it then.</string>
  <string name="dulaud¤DUL_CHAL_C_21_1">What? What, huh? You got an opinion?</string>
  <string name="dulaud¤DUL_CHAL_C_22_1">~t~In Spanish: Little shits.</string>
  <string name="dulaud¤DUL_CHAL_C_22_2">What you looking at, huh?</string>
  <string name="dulaud¤DUL_CHAL_D_11_1">~sl:0.0:2.5~You look surprised. Don't be.~sl:~I'll take you too, you try me.</string>
  <string name="dulaud¤DUL_CHAL_D_12_1">Any of you want to try me? I would not advise it.</string>
  <string name="dulaud¤DUL_CHAL_D_21_1">What, you think I'm someone, too? I'm defending myself, no mas.</string>
  <string name="dulaud¤DUL_CHAL_D_22_1">~sl:0.0:4.3~Listen, all of you, I was minding my own business...~sl:~that a problem?</string>
  <string name="dulaud¤DUL_CONVO_A_1_1">~sl:0.0:2.1~I told you when you did it the first time...~sl:~and I told you this morning not to pick on that boy.</string>
  <string name="dulaud¤DUL_CONVO_A_1_2">~sl:0.0:3.4~Enough. You're still sore about the damn joke?~sl:~The idiot laughed as much as the rest of us.</string>
  <string name="dulaud¤DUL_CONVO_A_2_1">I know he laughed. He don't understand what you said.</string>
  <string name="dulaud¤DUL_CONVO_A_2_2">He sees you and your hayseed brother laughing, he laughs too.</string>
  <string name="dulaud¤DUL_CONVO_A_2_3">~sl:0.0:2.1~Hayseed? You son of a bitch!~sl:~I oughta put you in the dirt for talk like that.</string>
  <string name="dulaud¤DUL_CONVO_A_3_1">~sl:1.0:3.7~Now you all delicate. How'd you even get this far,~sl:~you and that ass-headed brother of yours?</string>
  <string name="dulaud¤DUL_CONVO_A_3_2">~sl:0.0:1.5~Oh, goddammit.~sl:~You shut that hole or I'mma shut it for you.</string>
  <string name="dulaud¤DUL_CONVO_A_4_1">~sl:0.0:1.6~How you think the idiot feels?~sl:~You deserve a lot more'n what I said.</string>
  <string name="dulaud¤DUL_CONVO_A_4_2">~sl:0.0:1.9~You just talking big, or you serious?~sl:0.6~You threaten me, I shoot back.</string>
  <string name="dulaud¤DUL_CONVO_A_4_3">~sl:0.0:1.6~I got my pride and you...~sl:~you're muddying my boots.</string>
  <string name="dulaud¤DUL_CONVO_A_5_1">Bet I'm serious. You disrespecting all of us by breathing.</string>
  <string name="dulaud¤DUL_CONVO_A_5_2">You're a goddamn hayseed just like your hayseed brother.</string>
  <string name="dulaud¤DUL_CONVO_A_5_3">That's it! You goddamn sow lover!</string>
  <string name="dulaud¤DUL_CONVO_B_1_1">~sl:0.0:2.6~Don't you lie to me, don't you keep lying.~sl:~I saw your picture.</string>
  <string name="dulaud¤DUL_CONVO_B_1_2">~sl:0.0:1.2~My picture?~sl:~You say this to every man that looks like me, huh?</string>
  <string name="dulaud¤DUL_CONVO_B_2_1">You're a goddamn Del Lobo. I seen your face on the poster.</string>
  <string name="dulaud¤DUL_CONVO_B_2_2">Well maybe you don't see so good.</string>
  <string name="dulaud¤DUL_CONVO_B_3_1">~sl:0.0:2.6~I see just fine. I know who you are,~sl:~and I know the price on your head.</string>
  <string name="dulaud¤DUL_CONVO_B_3_2">~sl:0.0:1.8~I don't know what you talking about.~sl:~You think just because I'm Mexican, I'm Del Lobo?</string>
  <string name="dulaud¤DUL_CONVO_B_4_1">~sl:0.0:2.2~I don't think, I know you is.~sl:~I didn't expect to see you here, but I got you. So ready up.</string>
  <string name="dulaud¤DUL_CONVO_B_4_2">You are out of your mind.</string>
  <string name="dulaud¤DUL_CONVO_B_5_1">Shut it and ready up.</string>
  <string name="dulaud¤DUL_CONVO_B_5_2">Hijo de puta.</string>
  <string name="dulaud¤DUL_CONVO_C_1_1">Ain't no misunderstanding, I know what I saw.</string>
  <string name="dulaud¤DUL_CONVO_C_1_2">~sl:0.0:2.2~You don't give me a chance to defend myself.~sl:0.0:1.8~You just come after me?~sl:~We been through a lot, you and me.</string>
  <string name="dulaud¤DUL_CONVO_C_2_1">Don't you talk about us I'm sick of it.</string>
  <string name="dulaud¤DUL_CONVO_C_2_2">You're cold.</string>
  <string name="dulaud¤DUL_CONVO_C_3_1">And don't you call me that! Goddamn you. I saw what I saw!</string>
  <string name="dulaud¤DUL_CONVO_C_3_2">It was nothing.</string>
  <string name="dulaud¤DUL_CONVO_C_3_3">~t~In Spanish: I'll make it better...</string>
  <string name="dulaud¤DUL_CONVO_C_4_1">Finally. At least you admit it.</string>
  <string name="dulaud¤DUL_CONVO_C_4_2">I... I never wanted to hurt you.</string>
  <string name="dulaud¤DUL_CONVO_C_5_1">Too late!</string>
  <string name="dulaud¤DUL_CONVO_C_5_2">So... so what now? Can't we just work this out?</string>
  <string name="dulaud¤DUL_CONVO_D_1_1">~sl:0.0:2.5~I been looking for you some time.~sl:0.0:3.5~Near got you at camp two nights ago.~sl:~Saw you roasting that little rabbit.</string>
  <string name="dulaud¤DUL_CONVO_D_1_2">~sl:0.0:3.0~Oh yeah? Then why you nothing, chica?~sl:~You think that gun makes you a bounty hunter?</string>
  <string name="dulaud¤DUL_CONVO_D_2_1">~sl:0.0:3.8~No, the three bounties I took in make me a bounty hunter.~sl:~This gun's to make sure they're quiet.</string>
  <string name="dulaud¤DUL_CONVO_D_2_2">~sl:0.4~What a load of shit you are. All talk, pobre chica.</string>
  <string name="dulaud¤DUL_CONVO_D_3_1">Seems you want me to quiet you up some.</string>
  <string name="dulaud¤DUL_CONVO_D_3_2">Oh, that goes both ways. Just leave me alone.</string>
  <string name="dulaud¤DUL_CONVO_D_4_1">~sl:0.0:1.0~Don't think so.~sl:0.0:2.6~You shot two men outside Blackwater Saloon.~sl:~Folk saw you and described you just right for the picture.</string>
  <string name="dulaud¤DUL_CONVO_D_4_2">Hijos de puta. Those 'men'...</string>
  <string name="dulaud¤DUL_CONVO_D_4_3">~sl:0.0:1.8~were trying to push me into their wagon.~sl:~They grabbed me and I warned them and they grabbed me again.</string>
  <string name="dulaud¤DUL_CONVO_D_5_1">~sl:0.0:3.2~Save the sob story. I ain't interested.~sl:~You're getting a rope or a bullet, right now.</string>
  <string name="dulaud¤DUL_CONVO_D_5_2">~sl:0.0:2.0~Pobre chica, you'll see.~sl:~You'll see what happens to women who fight back.</string>
  <string name="dulaud¤DUL_DRAW_A_1">Shut up!</string>
  <string name="dulaud¤DUL_DRAW_B_1">I said ready up.</string>
  <string name="dulaud¤DUL_DRAW_C_1">Too late.</string>
  <string name="dulaud¤DUL_DRAW_D_1">Fine then!</string>
  <string name="dulaud¤DUL_ENDA_D_2_1">Dammit. Dammit! They'll want me for this too...</string>
  <string name="dulaud¤DUL_END_A_1_1">~sl:0.0:3.7~You talk too much, hayseed. Ain't no one gonna miss you,~sl:~'cept... maybe that idiot brother.</string>
  <string name="dulaud¤DUL_END_A_2_1">Who's the hayseed now, huh? Huh?</string>
  <string name="dulaud¤DUL_END_BA_2_1">In Spanish: Oh my God.</string>
  <string name="dulaud¤DUL_END_BA_2_2">Okay... okay. I am done here...</string>
  <string name="dulaud¤DUL_END_B_1_1">Some Lobo you was.</string>
  <string name="dulaud¤DUL_END_B_2_1">~t~In Spanish: Son of a bitch!</string>
  <string name="dulaud¤DUL_END_B_2_2">Should've kept your mouth shut.</string>
  <string name="dulaud¤DUL_END_C_1_1">What choice did I have?</string>
  <string name="dulaud¤DUL_END_C_2_1">Dios mio. Why you make me do that?</string>
  <string name="dulaud¤DUL_END_D_1_1">Pobre chica, huh?</string>
  <string name="dulaud¤DUL_END_D_2_1">Did that to yourself.</string>
  <string name="dulaud¤DUL_EXIT_A_1_1">Well, that's some good done.</string>
  <string name="dulaud¤DUL_EXIT_A_2_1">Gonna make that idiot buy me some more bullets.</string>
  <string name="dulaud¤DUL_EXIT_B_1_1">Gonna make some money with you...</string>
  <string name="dulaud¤DUL_EXIT_B_2_1">Like those drunk hijos de puta could ever shoot that good. Hmph.</string>
  <string name="dulaud¤DUL_EXIT_C_1_1">I'll tell your family where to find you.</string>
  <string name="dulaud¤DUL_EXIT_C_2_1">Oh... mierda... lo siento...</string>
  <string name="dulaud¤DUL_EXIT_D_1_1">Fourth bounty. What do you say to that now, huh?</string>
  <string name="dulaud¤DUL_EXIT_D_2_1">She drew first. No arguing that.</string>
  <string name="dulaud¤DUL_HOG_A_1_1">This ain't right! Damn you!</string>
  <string name="dulaud¤DUL_HOG_A_2_1">Oh, cheating Susan! I'll gut you!</string>
  <string name="dulaud¤DUL_HOG_B_1_1">Hey, hey! What the hell? You piece of shit!</string>
  <string name="dulaud¤DUL_HOG_B_2_1">No, no! I am no Del Lobo! I swear it on my mother's grave!</string>
  <string name="dulaud¤DUL_HOG_B_2_2">~t~In Spanish: Goddamn you!</string>
  <string name="dulaud¤DUL_HOG_C_1_1">What are you doing? You piece of shit!</string>
  <string name="dulaud¤DUL_HOG_C_2_1">You get this rope off!</string>
  <string name="dulaud¤DUL_HOG_C_2_2">~t~In Spanish: Little shit, I'll kill you!</string>
  <string name="dulaud¤DUL_HOG_D_1_1">Oh, real noble! Damn you to hell!</string>
  <string name="dulaud¤DUL_HOG_D_2_1">Goddamn you! I was defending myself!</string>
  <string name="dulaud¤DUL_KILL_A_1_1">The righteous hand's the steady hand.</string>
  <string name="dulaud¤DUL_KILL_A_2_1">That was fun, too.</string>
  <string name="dulaud¤DUL_KILL_B_1_1">Still my bounty.</string>
  <string name="dulaud¤DUL_KILL_B_2_1">I... too much killing.</string>
  <string name="dulaud¤DUL_KILL_C_1_1">Everyone's got an opinion.</string>
  <string name="dulaud¤DUL_KILL_C_2_1">Goddamn you too.</string>
  <string name="dulaud¤DUL_KILL_D_1_1">I'm only dealing with one body.</string>
  <string name="dulaud¤DUL_KILL_D_2_1">Shit... I didn't want any of this.</string>
  <string name="dulaud¤DUL_LAME_A_1_1">Well, good. Nice to see some integrity 'round here.</string>
  <string name="dulaud¤DUL_LAME_A_2_1">Yeah, figured. Yellow as my shits.</string>
  <string name="dulaud¤DUL_LAME_B_1_1">Goddamn right.</string>
  <string name="dulaud¤DUL_LAME_B_2_1">Okay, good. Just be on your way then.</string>
  <string name="dulaud¤DUL_LAME_C_1_1">Damn right. I did what I had to.</string>
  <string name="dulaud¤DUL_LAME_C_2_1">Yeah. Good. Leave me alone.</string>
  <string name="dulaud¤DUL_LAME_D_1_1">You're smart.</string>
  <string name="dulaud¤DUL_LAME_D_2_1">Okay... let's get this over with...</string>
  <string name="dulaud¤DUL_LOAD_B_1_1">Need to cash this in before it starts to stink.</string>
  <string name="dulaud¤DUL_LOAD_D_1_1">Great. Gonna need a new suit...</string>
  <string name="dulaud¤DUL_POSIT_A_1_1">Alright then. Get yourself ready.</string>
  <string name="dulaud¤DUL_POSIT_A_2_1">Okay, you're in for it. Ready up...</string>
  <string name="dulaud¤DUL_POSIT_B_1_1">Oh, you want this bounty? You gonna draw for it. Ready up.</string>
  <string name="dulaud¤DUL_POSIT_B_2_1">What? Fine. Fine.</string>
  <string name="dulaud¤DUL_POSIT_B_2_2">~t~In Spanish: Let's go,</string>
  <string name="dulaud¤DUL_POSIT_C_1_1">Fine. I'll put you down fast.</string>
  <string name="dulaud¤DUL_POSIT_C_2_1">Okay... okay fine. Get ready.</string>
  <string name="dulaud¤DUL_POSIT_D_1_1">You're about to look the same as that one on the ground.</string>
  <string name="dulaud¤DUL_POSIT_D_2_1">Someone with sense. Okay.</string>
  <string name="dulaud¤DUL_RUN_B_2_01">Don't follow me!</string>
  <string name="dulaud¤DUL_RUN_B_2_02">I ain't no business of yours!</string>
  <string name="dulaud¤DUL_RUN_D_2_01">She asked for this! She's insane!</string>
  <string name="dulaud¤DUL_RUN_D_2_02">She confused me! I'm no one! Leave me be!</string>
  <string name="dulaud¤DUL_TAK1_B_1_1">You keep away from this bounty. It's mine, dammit.</string>
  <string name="dulaud¤DUL_TAK1_D_1_1">Hey. I see you. This is my bounty.</string>
  <string name="dulaud¤DUL_TAK2_B_1_1">You keep following I'm gonna do something about it!</string>
  <string name="dulaud¤DUL_TAK2_D_1_1">You looking to join her? You're close.</string>
  <string name="dutch¤0x001919A7">Stay with me, Bill.</string>
  <string name="dutch¤0x00332044">Why are you giving me that look?</string>
  <string name="dutch¤0x0035CA72">All the ground work's been done. I'm struggling to see how we can't.</string>
  <string name="dutch¤0x00DC998E">We're all getting pretty tired of you.</string>
  <string name="dutch¤0x00FFA21E">And very productive. We got some good leads out of it.</string>
  <string name="dutch¤0x0151FDFA">Miss Jackson.</string>
  <string name="dutch¤0x016571C2">Arthur.</string>
  <string name="dutch¤0x016AF438">You always have something to say these days, don't you?</string>
  <string name="dutch¤0x0254BABB">John.</string>
  <string name="dutch¤0x02C160B9">Good morning.</string>
  <string name="dutch¤0x02C9618D">Don't get under my feet.</string>
  <string name="dutch¤0x0369C413">Stop being a bully, Arthur.</string>
  <string name="dutch¤0x03B1BC60">~sl:0.6:1.2~I should have known.~sl:0.3~Get that fool back to his tent to sleep it off.</string>
  <string name="dutch¤0x03BC65F3">Good morning.</string>
  <string name="dutch¤0x03BD55A3">If you don't clean yourself up soon, the law will smell you coming.</string>
  <string name="dutch¤0x03EEE42C">Alright then.</string>
  <string name="dutch¤0x045617DA">Yes, Arthur?</string>
  <string name="dutch¤0x04E40632">My good man.</string>
  <string name="dutch¤0x05066E3E">Oh, don't start.</string>
  <string name="dutch¤0x0538007B">Working hard today Arthur.</string>
  <string name="dutch¤0x053F6AEC">Will you cut it out?</string>
  <string name="dutch¤0x05DB252B">Hey, Bill.</string>
  <string name="dutch¤0x05DCAB5C">Okay, I'm not even playing this game now.</string>
  <string name="dutch¤0x06987726">This isn't amusing now.</string>
  <string name="dutch¤0x06D5503D">I'm fine. Why does everybody keep asking me that?</string>
  <string name="dutch¤0x06F0FF9E">You're not a child.</string>
  <string name="dutch¤0x071AAC7C">You alright, Arthur?</string>
  <string name="dutch¤0x07B3D023">Mr. Strauss.</string>
  <string name="dutch¤0x07B7F08C">I don't know what you're saying.</string>
  <string name="dutch¤0x07E82EC7">Hello.</string>
  <string name="dutch¤0x087CD9C2">Couldn't be better.</string>
  <string name="dutch¤0x08C6978F">Don't ignore me.</string>
  <string name="dutch¤0x0953C113">Javier.</string>
  <string name="dutch¤0x09D2BFF5">What do you want?</string>
  <string name="dutch¤0x09D14CA1">Arthur.</string>
  <string name="dutch¤0x09F90713">Stop that right now.</string>
  <string name="dutch¤0x0B10A264">Well done, Arthur.</string>
  <string name="dutch¤0x0BBBC11E">Yup. Money and food, now everyone needs to keep it coming.</string>
  <string name="dutch¤0x0BDB3FC3">You're driving us apart.</string>
  <string name="dutch¤0x0BFEAB7B">Well, so long as we're hitting them, before they hit us.</string>
  <string name="dutch¤0x0C2B0C70">Can't you smell that, Arthur? The meat's spoiled.</string>
  <string name="dutch¤0x0C6A5C6F">You never learn, do you?</string>
  <string name="dutch¤0x0C6024DF">Setting a good example there, Arthur.</string>
  <string name="dutch¤0x0C9148A7">I guess so.</string>
  <string name="dutch¤0x0CAE4E72">Yeah, another run in with the Cornwall Army.</string>
  <string name="dutch¤0x0CE57036">What is it, Arthur?</string>
  <string name="dutch¤0x0D1ABA93">Molly.</string>
  <string name="dutch¤0x0D19546C">Don't, Arthur.</string>
  <string name="dutch¤0x0DB6031A">Mr. Smith.</string>
  <string name="dutch¤0x0E09B69B">I won't ask who's blood that is on you.</string>
  <string name="dutch¤0x0E5FFFAD">What is it, Arthur?</string>
  <string name="dutch¤0x0E8FB475">Hello, Bill.</string>
  <string name="dutch¤0x0E960969">I'll handle it.</string>
  <string name="dutch¤0x0F3ACE9C">Alright.</string>
  <string name="dutch¤0x0F5989AA">Yeah, when are you going to meet Trelawny and the others? If there's a chance to get to Sean...</string>
  <string name="dutch¤0x0FBB90DD">Well, if you have all the answers, please lead us to the promised land.</string>
  <string name="dutch¤0x0FDBD9C9">What do you need, Arthur?</string>
  <string name="dutch¤0x1A2D8E0C">Miss Gaskill.</string>
  <string name="dutch¤0x1A4A3FD0">How you two fooled me, all these years.</string>
  <string name="dutch¤0x1A7EE111">Mr. Matthews.</string>
  <string name="dutch¤0x1A50755C">Herr Strauss.</string>
  <string name="dutch¤0x1B71D088">No, that's enough, get out of here.</string>
  <string name="dutch¤0x1BAF9B7A">What is it, Arthur?</string>
  <string name="dutch¤0x1BF82225">Now don't start believing that badge gives you real authority.</string>
  <string name="dutch¤0x1C13D7CA">I've heard enough out of you.</string>
  <string name="dutch¤0x1C69A081">Hi, Charles.</string>
  <string name="dutch¤0x1C600CE1">Pearson.</string>
  <string name="dutch¤0x1CBFC210">Well, times have been better, that's for sure.</string>
  <string name="dutch¤0x1D14EA2B">Miss Jackson.</string>
  <string name="dutch¤0x1D529ACE">We did what we had to do to get out of there. End of discussion.</string>
  <string name="dutch¤0x1DAD6367">You're determined to cause a rift, aren't you?</string>
  <string name="dutch¤0x1E24A60E">That's enough now.</string>
  <string name="dutch¤0x1F87B7E7">Pearson.</string>
  <string name="dutch¤0x2A3E00CB">Don't look at me.</string>
  <string name="dutch¤0x2A23C0CE">Sometimes I wonder these days.</string>
  <string name="dutch¤0x2A85A5FA">How long are you gonna carry that animal around for?</string>
  <string name="dutch¤0x2A865241">Treating your friends like enemies is a bad habit, Arthur.</string>
  <string name="dutch¤0x2B2B1AE9">How many have you had?</string>
  <string name="dutch¤0x2BE05BDB">Look at this, a wolf in fool's clothing.</string>
  <string name="dutch¤0x2C047416">Run along now.</string>
  <string name="dutch¤0x2C487DB8">Hey, leave Cain alone.</string>
  <string name="dutch¤0x2C880463">Well, I am truly honored.</string>
  <string name="dutch¤0x2CBAE8A3">Hello.</string>
  <string name="dutch¤0x2CBD5252">Hello, Mr. Pearson.</string>
  <string name="dutch¤0x2CF2A68E">Evening.</string>
  <string name="dutch¤0x2D1B981D">Let it be, Arthur.</string>
  <string name="dutch¤0x2D7F48EA">What is it, Arthur?</string>
  <string name="dutch¤0x2D58D6B0">Hello, Sean.</string>
  <string name="dutch¤0x2D751A2F">Maybe you should rest a while, Arthur.</string>
  <string name="dutch¤0x2D1582E6">How many have you had?</string>
  <string name="dutch¤0x2DA7809F">John.</string>
  <string name="dutch¤0x2DE348D4">Yes, we did.</string>
  <string name="dutch¤0x2E771AA6">Hello.</string>
  <string name="dutch¤0x2E95998E">You should go check on those boys in town, they've been gone a while.</string>
  <string name="dutch¤0x2EA667B1">Okay, I've had about enough of your cheek now.</string>
  <string name="dutch¤0x2EB0DE61">Yeah, very amusing.</string>
  <string name="dutch¤0x2EBD737C">Good evening, sir.</string>
  <string name="dutch¤0x2EFE668D">Trying to remain optimistic.</string>
  <string name="dutch¤0x2F39CB4E">Micah.</string>
  <string name="dutch¤0x2F83C3B1">Not now, Arthur.</string>
  <string name="dutch¤0x2FC7BABD">Good morning.</string>
  <string name="dutch¤0x2FEEBE57">Good morning.</string>
  <string name="dutch¤0x3A1C9AE6">Uncle.</string>
  <string name="dutch¤0x3A2B5050">Don't say a word, Trelawny.</string>
  <string name="dutch¤0x3A6A513D">Trelawny.</string>
  <string name="dutch¤0x3B0D7669">Stop bullying her, Arthur.</string>
  <string name="dutch¤0x3BBCB55F">Just get the hell away from me.</string>
  <string name="dutch¤0x3C2B2210">Give me some room here.</string>
  <string name="dutch¤0x3CD8BE44">You've been drinking.</string>
  <string name="dutch¤0x3CE64D79">What is it?</string>
  <string name="dutch¤0x3CFE7AFC">Another bizarre attempt at comradery.</string>
  <string name="dutch¤0x3DA8240B">You're drunk.</string>
  <string name="dutch¤0x3DD536CB">Oh, hi, Tilly.</string>
  <string name="dutch¤0x3DF06B72">Okay, Uncle.</string>
  <string name="dutch¤0x3DF7D939">I am not in the mood for this.</string>
  <string name="dutch¤0x3E6EF1CB">Hello, Jack.</string>
  <string name="dutch¤0x3E793FED">This place is falling apart.</string>
  <string name="dutch¤0x3F96B4EA">Warm, dry, and nobody shooting at me. A marked improvement.</string>
  <string name="dutch¤0x3F434BD9">Good evening, ma'am.</string>
  <string name="dutch¤0x3F230119">Hi, ladies.</string>
  <string name="dutch¤0x3FDCBE8E">Jack.</string>
  <string name="dutch¤0x4A21E864">Mr. Pearson.</string>
  <string name="dutch¤0x4B12A39A">What?</string>
  <string name="dutch¤0x4B239746">Is that your idea of a sense of humor?</string>
  <string name="dutch¤0x4C876128">Yes, and we can always make more money.</string>
  <string name="dutch¤0x4D40D867">This isn't amusing now.</string>
  <string name="dutch¤0x4D77419B">Oh hello, Uncle.</string>
  <string name="dutch¤0x4D842960">Go on, get out of here. Stop acting strange.</string>
  <string name="dutch¤0x4DC00C04">Oh, damn it. I assumed as much, but... that is a real shame.</string>
  <string name="dutch¤0x4DE58701">Hello.</string>
  <string name="dutch¤0x4DF533C2">Oh, so now it's my turn?</string>
  <string name="dutch¤0x4DF8102C">Hello.</string>
  <string name="dutch¤0x4E89A22D">Son.</string>
  <string name="dutch¤0x4E97114E">Do something, Swanson.</string>
  <string name="dutch¤0x4F055A91">You've been drinking.</string>
  <string name="dutch¤0x4F7A7806">Just don't play games, Arthur.</string>
  <string name="dutch¤0x4F325C1C">Hey.</string>
  <string name="dutch¤0x5A2C1639">Leopold.</string>
  <string name="dutch¤0x5A8A9BA1">Grow up.</string>
  <string name="dutch¤0x5A27B18C">Sure, Arthur.</string>
  <string name="dutch¤0x5A7399CB">Evening.</string>
  <string name="dutch¤0x5AAEE0B0">Arthur Morgan deigns to sit next to me.</string>
  <string name="dutch¤0x5AB59523">What do you want, Arthur?</string>
  <string name="dutch¤0x5B028172">Okay, my boy?</string>
  <string name="dutch¤0x5B4B21CC">Don't you smirk, Abigail.</string>
  <string name="dutch¤0x5BEE2967">She'll be fine, don't you worry about it.</string>
  <string name="dutch¤0x5BF3D26E">Clean that blood off of you, you fool. Have some standards.</string>
  <string name="dutch¤0x5C36E4BC">Stay away from me.</string>
  <string name="dutch¤0x5CDC7770">Hi.</string>
  <string name="dutch¤0x5CE7F2E9">What?</string>
  <string name="dutch¤0x5DF28038">I don't think the bandana is necessary, do you?</string>
  <string name="dutch¤0x5E77A823">Do some work, Uncle.</string>
  <string name="dutch¤0x5ECF2FE2">It wasn't, it was part of the plan.</string>
  <string name="dutch¤0x5F2D0144">Hi, Mary Beth.</string>
  <string name="dutch¤0x5F4FAF2C">Too fast?</string>
  <string name="dutch¤0x5F897CF8">Will you leave me alone?</string>
  <string name="dutch¤0x5F591983">I hope you don't think that will be going in Pearson's pot.</string>
  <string name="dutch¤0x5FB0649E">Good morning.</string>
  <string name="dutch¤0x5FDABDE5">Hey, you shouldn't be in here.</string>
  <string name="dutch¤0x5FE5651A">Okay, John?</string>
  <string name="dutch¤0x6AD81010">Okay, Arthur.</string>
  <string name="dutch¤0x6B0BCA37">Hello.</string>
  <string name="dutch¤0x6B1C0C44">Yeah, just Hosea's incessant complaining.</string>
  <string name="dutch¤0x6B358FAC">He must be after something.</string>
  <string name="dutch¤0x6C3B5B18">Why are you in here?</string>
  <string name="dutch¤0x6C31B962">We finally have something to smile about.</string>
  <string name="dutch¤0x6C57B044">I've had enough of this now, Arthur.</string>
  <string name="dutch¤0x6CAB35C6">Josiah.</string>
  <string name="dutch¤0x6CC0B3AC">It's isn't funny, Arthur.</string>
  <string name="dutch¤0x6D5AC780">Good day, Arthur.</string>
  <string name="dutch¤0x6D915952">Hey, don't be poking around in here.</string>
  <string name="dutch¤0x6DDD69B2">Hello, Sadie.</string>
  <string name="dutch¤0x6E412327">Good evening.</string>
  <string name="dutch¤0x6EA57996">Hi, Arthur.</string>
  <string name="dutch¤0x6ECD30D4">Huh?</string>
  <string name="dutch¤0x6EF942D6">This was a long day.</string>
  <string name="dutch¤0x6F7EE574">Good work.</string>
  <string name="dutch¤0x6F342BBE">Evening, my dear.</string>
  <string name="dutch¤0x6FA48241">A bit of space here would be nice.</string>
  <string name="dutch¤0x7A8CB047">Hi, son.</string>
  <string name="dutch¤0x7A847B09">Are you listening to me?</string>
  <string name="dutch¤0x7AA8AD66">Yeah, just fed up with all the pessimism around here.</string>
  <string name="dutch¤0x7B3B0A29">Hello, Lenny.</string>
  <string name="dutch¤0x7BCA85EC">Could I get some privacy here, please?</string>
  <string name="dutch¤0x7BED7AAD">Hello, ladies.</string>
  <string name="dutch¤0x7D1D9526">Everything alright, Karen?</string>
  <string name="dutch¤0x7D49B4F3">Fine, whatever you say.</string>
  <string name="dutch¤0x7D3986D8">It's the only move. Like I told you, Hosea's wrong.</string>
  <string name="dutch¤0x7DBCA57E">Oh, just go away, Arthur, please.</string>
  <string name="dutch¤0x7E2B454D">I don't.</string>
  <string name="dutch¤0x7E58F941">Hi, Reverend.</string>
  <string name="dutch¤0x7E1833D2">There's no need to be jealous, Arthur.</string>
  <string name="dutch¤0x7E27577B">Good morning.</string>
  <string name="dutch¤0x7EB3FB6D">I'm just impressed you're stringing entire sentences together.</string>
  <string name="dutch¤0x7F3A8351">Trying to.</string>
  <string name="dutch¤0x7F76BCD2">Come on, there's no need for this.</string>
  <string name="dutch¤0x7F85BBFB">It was exactly what we needed.</string>
  <string name="dutch¤0x7F7895DF">Karen.</string>
  <string name="dutch¤0x7FA7563E">If you wouldn't mind, I'd like a moment alone.</string>
  <string name="dutch¤0x8A92D82A">Good morning, Arthur.</string>
  <string name="dutch¤0x8A8619EC">I guess so.</string>
  <string name="dutch¤0x8AACC531">And you wonder why people don't like you?</string>
  <string name="dutch¤0x8B75379C">Yes?</string>
  <string name="dutch¤0x8BBF52AE">Miss Jackson.</string>
  <string name="dutch¤0x8BD52976">I say we get out of here.</string>
  <string name="dutch¤0x8C54F3D6">Good morning.</string>
  <string name="dutch¤0x8CAF8838">Greetings.</string>
  <string name="dutch¤0x8D42DD72">Good morning, Arthur.</string>
  <string name="dutch¤0x8DD1283A">Still such a child, Arthur.</string>
  <string name="dutch¤0x8DE87588">Hey.</string>
  <string name="dutch¤0x8E68B371">Not a bad night for it, sir.</string>
  <string name="dutch¤0x8E5843D3">I could use some room here.</string>
  <string name="dutch¤0x8EEFB8CA">Karen.</string>
  <string name="dutch¤0x8F1BB727">Fellers.</string>
  <string name="dutch¤0x8F4F96B0">Mr. Macguire</string>
  <string name="dutch¤0x8F7CBAE1">Good morning, Arthur.</string>
  <string name="dutch¤0x9A3CE266">Why are you looking at me like that?</string>
  <string name="dutch¤0x9A20F746">Good morning, Arthur.</string>
  <string name="dutch¤0x9A20FEA6">I ain't a fool, Arthur.</string>
  <string name="dutch¤0x9A385FCE">Well, here we are, Arthur.</string>
  <string name="dutch¤0x9AACB0FF">There's no need to be jealous, Arthur.</string>
  <string name="dutch¤0x9AD0555D">You do realize I'm ignoring you?</string>
  <string name="dutch¤0x9AE16EBF">Arthur.</string>
  <string name="dutch¤0x9B450CE7">Clearly not, it's getting very tiresome.</string>
  <string name="dutch¤0x9BD41B8F">Miss Grimshaw.</string>
  <string name="dutch¤0x9C0284DC">What a day.</string>
  <string name="dutch¤0x9C1B607C">You've been drinking.</string>
  <string name="dutch¤0x9CA979F3">Why are you acting like a fool?</string>
  <string name="dutch¤0x9D1F1E53">What brings you in here?</string>
  <string name="dutch¤0x9D6AEAAD">Stop taking out your problems on everybody else.</string>
  <string name="dutch¤0x9D7ABFD1">So it seems.</string>
  <string name="dutch¤0x9D78F6A2">Please do. They've been gone a while.</string>
  <string name="dutch¤0x9D515392">Boys.</string>
  <string name="dutch¤0x9DB702CC">I'm getting tired of this now.</string>
  <string name="dutch¤0x9E7E3F9D">You shouldn't be in here.</string>
  <string name="dutch¤0x9EA72A14">Evening.</string>
  <string name="dutch¤0x9F8CADF2">Hi there.</string>
  <string name="dutch¤0x9F97C40B">Just can't seem to get a moment's peace.</string>
  <string name="dutch¤0x10E0E107">Are you feeling alright there, Arthur?</string>
  <string name="dutch¤0x10F68BB2">Come on, there's no need for this.</string>
  <string name="dutch¤0x11C1C1CA">Okay there?</string>
  <string name="dutch¤0x11CD5CB5">Kieran.</string>
  <string name="dutch¤0x12B09983">What are you doing bringing a skunk in here, Arthur? I wonder about you sometimes.</string>
  <string name="dutch¤0x12E45E23">Hi there, Jack.</string>
  <string name="dutch¤0x13CF51B1">Mr. Swanson.</string>
  <string name="dutch¤0x14CF7026">Miss Roberts.</string>
  <string name="dutch¤0x15C90A68">Ah ha! A classic.</string>
  <string name="dutch¤0x15C1016E">What's wrong?</string>
  <string name="dutch¤0x15CD1227">Ungrateful bastard.</string>
  <string name="dutch¤0x15DC66B1">Of course, son. Good to see you back up and at 'em again.</string>
  <string name="dutch¤0x16FF3863">Are you trying to make a fool out of me? Back the hell off, Arthur.</string>
  <string name="dutch¤0x17ED1681">Are you in charge now, Arthur?</string>
  <string name="dutch¤0x17F74BEA">Sadie.</string>
  <string name="dutch¤0x19CED8C5">Stop hassling Cain.</string>
  <string name="dutch¤0x20D7D5FA">Sometimes it's hard to put on a brave face, Arthur.</string>
  <string name="dutch¤0x21AC988E">Hey.</string>
  <string name="dutch¤0x21C2FB20">Hi there.</string>
  <string name="dutch¤0x22AD8748">Mr. Escuella.</string>
  <string name="dutch¤0x22E10199">Just leave me be, Molly.</string>
  <string name="dutch¤0x23C1E7E1">Hello, Molly.</string>
  <string name="dutch¤0x24B03832">Looks like a decent kill.</string>
  <string name="dutch¤0x26F6EEA1">Bill.</string>
  <string name="dutch¤0x28C40BA1">I just wanna be left alone for now, please.</string>
  <string name="dutch¤0x28D8E907">Bill.</string>
  <string name="dutch¤0x29D6EFA9">Mrs. Adler.</string>
  <string name="dutch¤0x29DCB6A6">Do you need something?</string>
  <string name="dutch¤0x30DF11BF">Hi, Tilly.</string>
  <string name="dutch¤0x30EDC69F">Yes.</string>
  <string name="dutch¤0x31EB5AEF">Mr. Williamson.</string>
  <string name="dutch¤0x32BFDFB7">Pearson.</string>
  <string name="dutch¤0x36BC81BF">It's never easy is it?</string>
  <string name="dutch¤0x36D9DC85">Take that over to Pearson</string>
  <string name="dutch¤0x37C3845E">So get out there, son.</string>
  <string name="dutch¤0x38CDB535">It's for you own good, Arthur.</string>
  <string name="dutch¤0x39B5F0C0">There is no escape from your ire today, is there?</string>
  <string name="dutch¤0x39D6BDD6">What are you playing at? Stop following me.</string>
  <string name="dutch¤0x41B32BE8">Good to have you back.</string>
  <string name="dutch¤0x43F61EBE">Morning.</string>
  <string name="dutch¤0x44BBAAD3">Arthur, who's that? Get rid of them, right now.</string>
  <string name="dutch¤0x46A4BBC5">Ah, sometimes I just feel like giving up.</string>
  <string name="dutch¤0x46B32440">Always.</string>
  <string name="dutch¤0x46E279DC">Hi there, Arthur.</string>
  <string name="dutch¤0x47C73454">Yes, Pearson?</string>
  <string name="dutch¤0x49C2FD4A">Stop being an idiot.</string>
  <string name="dutch¤0x49FC6040">Just go away.</string>
  <string name="dutch¤0x50AA1DE4">Hello.</string>
  <string name="dutch¤0x51E7D237">What a bunch of ingrates.</string>
  <string name="dutch¤0x51E333FA">I shoulda cut her loose months ago.</string>
  <string name="dutch¤0x51FED268">Hello, Javier.</string>
  <string name="dutch¤0x52F5CE6D">Hello, John.</string>
  <string name="dutch¤0x53BCC9F4">Herr Strauss.</string>
  <string name="dutch¤0x53C4971A">Hello, Uncle.</string>
  <string name="dutch¤0x54CDEC86">Hey.</string>
  <string name="dutch¤0x54FE0EF6">Keep up the good work.</string>
  <string name="dutch¤0x57AA7DF0">Heaven must be short an angel today.</string>
  <string name="dutch¤0x57B79365">That is a good size, well done.</string>
  <string name="dutch¤0x58BA4400">Hi there.</string>
  <string name="dutch¤0x60BE8ED3">Have a wonderful evening, ma'am.</string>
  <string name="dutch¤0x60CA2F7F">You need something, Arthur?</string>
  <string name="dutch¤0x60E9B5F3">Buck up your act, Reverend.</string>
  <string name="dutch¤0x61EF3155">Stop that right now, Arthur.</string>
  <string name="dutch¤0x62A7AA49">Nobody can say you are lazy, dear boy.</string>
  <string name="dutch¤0x62EF100A">Are you following me?</string>
  <string name="dutch¤0x64C7C6CC">Fine.</string>
  <string name="dutch¤0x66A7A0FF">What, Arthur?</string>
  <string name="dutch¤0x66E18E64">What's your problem?</string>
  <string name="dutch¤0x66F3E3CC">What is it?</string>
  <string name="dutch¤0x68F2319C">What are you hanging around for?</string>
  <string name="dutch¤0x69DE436F">Joe.</string>
  <string name="dutch¤0x70BD5F80">I'm not going to even dignify that with a response.</string>
  <string name="dutch¤0x73C495AE">Tilly.</string>
  <string name="dutch¤0x73EE7DBB">Morning, my good man.</string>
  <string name="dutch¤0x74E04486">Don't give me that look.</string>
  <string name="dutch¤0x75A778C3">If you've got something to say, say it.</string>
  <string name="dutch¤0x75B755CF">Yes, I am ready to leave this country behind, aren't you?</string>
  <string name="dutch¤0x75E90C3E">Let's hope for a warmer night.</string>
  <string name="dutch¤0x76A0EA7E">Okay, Arthur.</string>
  <string name="dutch¤0x78B9BEBD">Hey.</string>
  <string name="dutch¤0x80E0D193">Quite average.</string>
  <string name="dutch¤0x80EE9ACD">Gentlemen.</string>
  <string name="dutch¤0x81FD449B">Why are you doing this?</string>
  <string name="dutch¤0x82B9D379">Is it a problem?</string>
  <string name="dutch¤0x82BC6C04">Get a hold of yourself.</string>
  <string name="dutch¤0x82F5921D">I've had it, Hosea.</string>
  <string name="dutch¤0x85B3F152">Evening.</string>
  <string name="dutch¤0x85D4E0A3">Yeah, well don't you look slick?</string>
  <string name="dutch¤0x85E2C3D8">We wrap up our business and get out of here. I don't think we have any other option at this point.</string>
  <string name="dutch¤0x86AA681A">Karen.</string>
  <string name="dutch¤0x86EE0A48">How are you, sir?</string>
  <string name="dutch¤0x86F53333">You have brightened my morning.</string>
  <string name="dutch¤0x87F0D740">Why are you trying to prove with this?</string>
  <string name="dutch¤0x88D15DF3">You're clearly not a well man.</string>
  <string name="dutch¤0x88E70BAF">Mr. Summers.</string>
  <string name="dutch¤0x89A92554">Just leave her be, Arthur.</string>
  <string name="dutch¤0x90C9BD4C">It's the least we can do for the poor woman.</string>
  <string name="dutch¤0x90C26DCD">Exactly, Arthur.</string>
  <string name="dutch¤0x90F23597">Lenny.</string>
  <string name="dutch¤0x91ACEEC6">Hi, Arthur.</string>
  <string name="dutch¤0x91B5A184">Just remember who you're talking to.</string>
  <string name="dutch¤0x91CC4005">All good, Miss Grimshaw?</string>
  <string name="dutch¤0x91CFF0E1">Yes, Sadie?</string>
  <string name="dutch¤0x92A1BC9F">Hey, Bill.</string>
  <string name="dutch¤0x92AD8100">Hello.</string>
  <string name="dutch¤0x92FC95A7">Hi, Joe.</string>
  <string name="dutch¤0x94EC951C">Alright, I think I'll call it a night.</string>
  <string name="dutch¤0x96A02721">How are you, Mr. Summers?</string>
  <string name="dutch¤0x96E13493">Josiah.</string>
  <string name="dutch¤0x99B2E872">Arthur.</string>
  <string name="dutch¤0x106A329C">I feel like I can finally say goodbye to Annabelle.</string>
  <string name="dutch¤0x110E78FE">Hello, Abigail.</string>
  <string name="dutch¤0x111BA0DB">Stop following me.</string>
  <string name="dutch¤0x119EDAE1">Well, tell them to trust me.</string>
  <string name="dutch¤0x142B490A">What, Bill?</string>
  <string name="dutch¤0x150D53A4">Neither do you, Arthur.</string>
  <string name="dutch¤0x197B941B">I'm doing my best here, Arthur.</string>
  <string name="dutch¤0x198A8654">Javier.</string>
  <string name="dutch¤0x207CF120">Okay.</string>
  <string name="dutch¤0x214BC0E8">What are you doing in here?</string>
  <string name="dutch¤0x216D725F">Not right this minute.</string>
  <string name="dutch¤0x217A370E">That meat is rotten, Arthur. Would you please get it out of here?</string>
  <string name="dutch¤0x217C27F5">Good evening.</string>
  <string name="dutch¤0x262C4CA7">Stop being an idiot.</string>
  <string name="dutch¤0x262C3789">Make yourself useful.</string>
  <string name="dutch¤0x292BDEED">You'll never change.</string>
  <string name="dutch¤0x306E6D0C">Hosea.</string>
  <string name="dutch¤0x308F230B">Javier.</string>
  <string name="dutch¤0x316E081A">Morning, Arthur.</string>
  <string name="dutch¤0x329BEBCC">Do you need something?</string>
  <string name="dutch¤0x331BCDE5">Charles.</string>
  <string name="dutch¤0x338A525E">You're drunk, Arthur.</string>
  <string name="dutch¤0x342F5476">Greetings, my boy.</string>
  <string name="dutch¤0x344B44D8">I ain't so sure about any of you these days.</string>
  <string name="dutch¤0x353A0059">What?</string>
  <string name="dutch¤0x353BB883">Hey, stop that.</string>
  <string name="dutch¤0x368B272F">Now isn't a good time, Arthur.</string>
  <string name="dutch¤0x411AC10A">Hi, Jack.</string>
  <string name="dutch¤0x428E2299">I know you are, it's some of the others I ain't so sure about.</string>
  <string name="dutch¤0x430DD427">Hey, what are you doing?</string>
  <string name="dutch¤0x442BCA38">Okay, Mr. Escuella?</string>
  <string name="dutch¤0x445B2502">Hello.</string>
  <string name="dutch¤0x452A08F7">What do you want?</string>
  <string name="dutch¤0x480BBE82">Hey, Javier.</string>
  <string name="dutch¤0x518C7124">Hey, don't do that?</string>
  <string name="dutch¤0x523E0864">Oh, hi, Susan.</string>
  <string name="dutch¤0x565E0E14">Would you kindly give me a decent interval?</string>
  <string name="dutch¤0x573E4083">Why don't you leave her alone?</string>
  <string name="dutch¤0x591B143C">We are going to do this, Arthur, it ain't just talk.</string>
  <string name="dutch¤0x604BBD27">Reverend.</string>
  <string name="dutch¤0x610CAE30">Hello, Arthur.</string>
  <string name="dutch¤0x614BAF6D">Mr. Bell.</string>
  <string name="dutch¤0x627B017C">Are you drunk?</string>
  <string name="dutch¤0x635AD955">Hosea.</string>
  <string name="dutch¤0x645BFB59">Yes it is.</string>
  <string name="dutch¤0x657E64A8">What is it now?</string>
  <string name="dutch¤0x660B24FB">Thank you. Thank you for bringing John back. Finally some relief.</string>
  <string name="dutch¤0x664DFC70">Everybody's getting tired of this, Arthur.</string>
  <string name="dutch¤0x665E9594">Just perfect.</string>
  <string name="dutch¤0x693AEF22">Reverend.</string>
  <string name="dutch¤0x703ABDBE">Not now, Arthur.</string>
  <string name="dutch¤0x714EBD6E">I'd prefer it if you killed something we could actually eat.</string>
  <string name="dutch¤0x717FA5E9">Mary Beth.</string>
  <string name="dutch¤0x747F8523">Ma'am.</string>
  <string name="dutch¤0x748FB877">Ah, the O'Driscoll.</string>
  <string name="dutch¤0x753CABFA">I know. We need to push on this Bronte lead.</string>
  <string name="dutch¤0x761A20C2">Okay.</string>
  <string name="dutch¤0x779E1530">Miss Jones.</string>
  <string name="dutch¤0x783EACC4">People need to be with me now, Arthur, or gone. Simple as that.</string>
  <string name="dutch¤0x784F9319">Strauss.</string>
  <string name="dutch¤0x809E17DC">Good evening to you, partner.</string>
  <string name="dutch¤0x815A9EC9">Whatever you say.</string>
  <string name="dutch¤0x846D4F7F">Have a fine evening.</string>
  <string name="dutch¤0x847D251E">My lady.</string>
  <string name="dutch¤0x849BA9A3">We survive another day.</string>
  <string name="dutch¤0x854ACB3E">What's got into you?</string>
  <string name="dutch¤0x862D314A">Where have you been? Making lots of money, I hope.</string>
  <string name="dutch¤0x863CD9CF">Good night, miss.</string>
  <string name="dutch¤0x867BD9DC">I'm not playing this game.</string>
  <string name="dutch¤0x874F7552">You need to get your head right.</string>
  <string name="dutch¤0x874FF8D7">Aren't you a little old to be dressing up like a sheriff?</string>
  <string name="dutch¤0x878BBD04">What is it?</string>
  <string name="dutch¤0x890D4C82">Hey, you shouldn't be in here.</string>
  <string name="dutch¤0x902B2473">That's almost as amusing as your outfit.</string>
  <string name="dutch¤0x911E720E">Decidedly so so.</string>
  <string name="dutch¤0x919BE9DC">Cocktail hour, by my watch.</string>
  <string name="dutch¤0x955DA613">Tilly.</string>
  <string name="dutch¤0x966B8701">Don't, Arthur.</string>
  <string name="dutch¤0x968CA8D7">I've had enough of this.</string>
  <string name="dutch¤0x973A6F1D">What is it with you?</string>
  <string name="dutch¤0x998F4F06">Morning, Arthur.</string>
  <string name="dutch¤0x1218E147">Good morning.</string>
  <string name="dutch¤0x1578F7EA">Oh, be quiet.</string>
  <string name="dutch¤0x1748F51D">Been doing some hunting there, Arthur.</string>
  <string name="dutch¤0x1785E80A">Arthur.</string>
  <string name="dutch¤0x2048ABD2">Long day... I'm going to get some rest.</string>
  <string name="dutch¤0x2477A2A0">Mary Beth.</string>
  <string name="dutch¤0x2630AEE3">Okay, but please leave me now.</string>
  <string name="dutch¤0x2652F62F">Well, tell them to trust me.</string>
  <string name="dutch¤0x2806AEE3">Can't go wrong with that one.</string>
  <string name="dutch¤0x2831F5F7">Lovely as always, Miss O'Shea.</string>
  <string name="dutch¤0x3204C2D7">Oh ho, we are wasted as outlaws.</string>
  <string name="dutch¤0x3236F103">Oh, be quiet.</string>
  <string name="dutch¤0x3495A502">Don't say anything, Molly.</string>
  <string name="dutch¤0x3822D0B2">That's enough, Arthur.</string>
  <string name="dutch¤0x3959E8F4">Hello.</string>
  <string name="dutch¤0x4020E192">I don't like you this close.</string>
  <string name="dutch¤0x4506A86D">Well, look at that. I haven't seen one of those in years.</string>
  <string name="dutch¤0x4815BE93">I hate this place sometimes.</string>
  <string name="dutch¤0x4852F4C0">Yes, Arthur?</string>
  <string name="dutch¤0x5265AF1F">Evening, Arthur.</string>
  <string name="dutch¤0x5363C073">What are you doing back here?</string>
  <string name="dutch¤0x5681F8B2">Morning, Arthur.</string>
  <string name="dutch¤0x5944C0E1">If there's nothing you need, will you get out of here?</string>
  <string name="dutch¤0x6005B447">How do you do?</string>
  <string name="dutch¤0x6059A73F">Damn child.</string>
  <string name="dutch¤0x6141FF0A">How many have you had?</string>
  <string name="dutch¤0x6188F611">Oh, it's Abigail.</string>
  <string name="dutch¤0x6237FF90">Tilly.</string>
  <string name="dutch¤0x6242CB57">Mr. Trelawny.</string>
  <string name="dutch¤0x6454DE88">It's a new day, my friend.</string>
  <string name="dutch¤0x6464E71C">All the more reason to stay well away for now.</string>
  <string name="dutch¤0x6774DC5E">Why are you giving me that look?</string>
  <string name="dutch¤0x6859B294">Mr. Strauss.</string>
  <string name="dutch¤0x7114A2CA">What are you trying to prove here?</string>
  <string name="dutch¤0x7129CC00">I'm sorry, I'm a little tired, I think.</string>
  <string name="dutch¤0x7180FAD9">Why don't you do us all a favor and get out of here?</string>
  <string name="dutch¤0x7452E5D9">Someone's got a bee in their bonnet today.</string>
  <string name="dutch¤0x7752BAEC">Stop trying to be clever.</string>
  <string name="dutch¤0x8226D3A5">Kieran, what are we going to do with you?</string>
  <string name="dutch¤0x8311DC0E">What is it?</string>
  <string name="dutch¤0x8319A92B">Back up a bit will you?</string>
  <string name="dutch¤0x8333D3A9">Mrs. Adler.</string>
  <string name="dutch¤0x8772D911">What are you tailing me around for?</string>
  <string name="dutch¤0x8941EEF3">Mr. Trelawny.</string>
  <string name="dutch¤0x9331CB24">Pearson.</string>
  <string name="dutch¤0x9401C4D5">We're going to get out of this.</string>
  <string name="dutch¤0x9418BAD0">Hi, Hosea.</string>
  <string name="dutch¤0x9452CDEE">Good morning, ma'am.</string>
  <string name="dutch¤0x9545C073">What's that look for?</string>
  <string name="dutch¤0x9550CFF0">Hello, dear boy.</string>
  <string name="dutch¤0x9945DC38">Back up, will you?</string>
  <string name="dutch¤0x19588D0E">So it seems.</string>
  <string name="dutch¤0x21114AD3">Yes and we must stick together. Now, more than ever before.</string>
  <string name="dutch¤0x21911E50">Good morning.</string>
  <string name="dutch¤0x28173C46">Hello, Arthur.</string>
  <string name="dutch¤0x33576B79">Charles.</string>
  <string name="dutch¤0x38019F8B">Trying to.</string>
  <string name="dutch¤0x41333FA5">Leave her be.</string>
  <string name="dutch¤0x48283C63">Hosea.</string>
  <string name="dutch¤0x48585C5F">Good morning.</string>
  <string name="dutch¤0x49440B5F">Mr. Pearson.</string>
  <string name="dutch¤0x50025BDB">Not now, Molly.</string>
  <string name="dutch¤0x52011DE4">Lenny.</string>
  <string name="dutch¤0x52748AD4">Good evening.</string>
  <string name="dutch¤0x57234CA6">My Lord. Where on earth did you kill that?</string>
  <string name="dutch¤0x57372BC2">You're really throwing your weight around here, aren't you?</string>
  <string name="dutch¤0x57894BBF">Looking good, Reverend.</string>
  <string name="dutch¤0x61466AD0">Thank you, Arthur.</string>
  <string name="dutch¤0x62851EA8">Hello, Micah.</string>
  <string name="dutch¤0x65676D49">Mr. Strauss.</string>
  <string name="dutch¤0x67664CE6">When are you going to remove that chip from your shoulder?</string>
  <string name="dutch¤0x69365CD4">That's enough. I'll mind you to show me some respect.</string>
  <string name="dutch¤0x71319A96">This is the one place you don't have to hide your face, dear boy.</string>
  <string name="dutch¤0x80105FD8">Don't you have any work to do?</string>
  <string name="dutch¤0x84742EDC">Hi.</string>
  <string name="dutch¤0x90024FCA">You disobeyed me.</string>
  <string name="dutch¤0x90788DB7">Evening, Arthur.</string>
  <string name="dutch¤0x92335C08">Neither do you, Arthur, that cough.</string>
  <string name="dutch¤0x93975C2F">Hey.</string>
  <string name="dutch¤0x99420C21">Hey.</string>
  <string name="dutch¤0x140934C6">Mr. Trelawny.</string>
  <string name="dutch¤0x153475A4">Hello, John.</string>
  <string name="dutch¤0x166898E9">Ah, Mr. Morgan.</string>
  <string name="dutch¤0x338134A2">Take that mask off if you're going to speak to me like that.</string>
  <string name="dutch¤0x450720E0">Morning, Arthur.</string>
  <string name="dutch¤0x488913E9">Ladies.</string>
  <string name="dutch¤0x520128DF">Not any new ones.</string>
  <string name="dutch¤0x539165F7">Hello, Jack.</string>
  <string name="dutch¤0x566688E9">You're not funny, never have been.</string>
  <string name="dutch¤0x586886B4">Yes, hello, Arthur.</string>
  <string name="dutch¤0x596633CB">Huh. I really worry about your sanity.</string>
  <string name="dutch¤0x720552E4">Hello.</string>
  <string name="dutch¤0x771136F9">Oh, wonderful.</string>
  <string name="dutch¤0x843303BE">Hi there, Tilly.</string>
  <string name="dutch¤0x960650D1">Hello, Pearson.</string>
  <string name="dutch¤0x966061C1">Hello.</string>
  <string name="dutch¤0x997244B0">We need to go.</string>
  <string name="dutch¤0x2278888B">There have to be rules round here, Arthur.</string>
  <string name="dutch¤0x2394147B">Evening to you, miss.</string>
  <string name="dutch¤0x3305990B">How lovely to see you.</string>
  <string name="dutch¤0x3307475F">Will you back off?</string>
  <string name="dutch¤0x3531813D">Of course we are.</string>
  <string name="dutch¤0x4028162F">Morning, sir.</string>
  <string name="dutch¤0x5055653D">Are you drunk?</string>
  <string name="dutch¤0x5413959E">Last warning, Arthur, cut it out.</string>
  <string name="dutch¤0x6512784A">Hello, Tilly.</string>
  <string name="dutch¤0x7205424F">Good morning.</string>
  <string name="dutch¤0x7405533E">Uncle.</string>
  <string name="dutch¤0x8218852F">Well, you certainly don't get any less strange.</string>
  <string name="dutch¤0x8770388D">Why are you so close?</string>
  <string name="dutch¤0x10732135">Hey, leave her be.</string>
  <string name="dutch¤0x11366568">Susan.</string>
  <string name="dutch¤0x15103022">Arthur. That is enough, damn it.</string>
  <string name="dutch¤0x17102006">Increasingly so. Just need to make sure we have everything covered.</string>
  <string name="dutch¤0x21349009">Tough talk from a man who won't even show his face.</string>
  <string name="dutch¤0x22221716">That's not good.</string>
  <string name="dutch¤0x24906767">All good, Arthur?</string>
  <string name="dutch¤0x25044013">That's what I like to see.</string>
  <string name="dutch¤0x29563319">Nobody finds it funny, Arthur.</string>
  <string name="dutch¤0x30155518">Jack.</string>
  <string name="dutch¤0x33973255">Hi.</string>
  <string name="dutch¤0x47512532">I believe so, and they don't even know we dumped it.</string>
  <string name="dutch¤0x55869545">Are you still playing at lawman, Arthur?</string>
  <string name="dutch¤0x59649012">I really don't have the energy for this right now.</string>
  <string name="dutch¤0x59779723">I'm not in the mood.</string>
  <string name="dutch¤0x60798798">Evening.</string>
  <string name="dutch¤0x60979469">Hey.</string>
  <string name="dutch¤0x64884644">You can play the big man with them, but it don't work on me.</string>
  <string name="dutch¤0x65132009">Are you trying to be funny?</string>
  <string name="dutch¤0x65661967">Mmhmm, you have my full attention, sweetheart.</string>
  <string name="dutch¤0x67181135">Good morning, Arthur.</string>
  <string name="dutch¤0x69083606">Well, that should keep us fed for a while. Good work.</string>
  <string name="dutch¤0x83880529">Am I sensing ideas above your station again?</string>
  <string name="dutch¤0xA05C714D">He must be after something.</string>
  <string name="dutch¤0xA0B53118">Hey, Joe.</string>
  <string name="dutch¤0xA0C09690">Arthur.</string>
  <string name="dutch¤0xA0CAC6AE">Hey, Micah.</string>
  <string name="dutch¤0xA1A0B891">Oh, damn it. I assumed as much, but... that is a real shame.</string>
  <string name="dutch¤0xA2D061C4">How are you, ma'am?</string>
  <string name="dutch¤0xA2D6627A">You holding up okay?</string>
  <string name="dutch¤0xA5D1E51A">Bill.</string>
  <string name="dutch¤0xA5ED7117">Morning.</string>
  <string name="dutch¤0xA9B9CF58">Hello.</string>
  <string name="dutch¤0xA9C5A2D2">My old friend, Kieran.</string>
  <string name="dutch¤0xA9D879A4">Karen.</string>
  <string name="dutch¤0xA19DBB4C">Hello, Sean.</string>
  <string name="dutch¤0xA44AC453">I am done with you.</string>
  <string name="dutch¤0xA58AD75E">And where have you been hiding all this time?</string>
  <string name="dutch¤0xA77F81F1">Abigail.</string>
  <string name="dutch¤0xA88ACBE3">Charles.</string>
  <string name="dutch¤0xA325C2B7">Hello my friend</string>
  <string name="dutch¤0xA820DC82">Thank you for helping, son.</string>
  <string name="dutch¤0xA878CC97">Neither do you, Arthur. What about that cough?</string>
  <string name="dutch¤0xA1406C85">I'm going back to sleep.</string>
  <string name="dutch¤0xA2921C0B">Abigail.</string>
  <string name="dutch¤0xA6866E7D">Don't you worry about it right now, Arthur, it's all in hand.</string>
  <string name="dutch¤0xA7524F8F">Okay, that's enough now.</string>
  <string name="dutch¤0xA9627D20">Oh, thank you, Arthur. So where is he?</string>
  <string name="dutch¤0xA40821AD">Micah.</string>
  <string name="dutch¤0xA66505CA">Hey, Arthur.</string>
  <string name="dutch¤0xA80190B3">Why are you being an idiot?</string>
  <string name="dutch¤0xA300505B">Good evening, Arthur.</string>
  <string name="dutch¤0xA690061C">Hey, Arthur.</string>
  <string name="dutch¤0xA1395960">How the mighty have fallen.</string>
  <string name="dutch¤0xA3909961">No. I need to be left alone right now.</string>
  <string name="dutch¤0xA4221498">Well that's really helping matters, Arthur.</string>
  <string name="dutch¤0xAA057734">I ain't a fool, Arthur.</string>
  <string name="dutch¤0xAA3D2151">Evening, Arthur.</string>
  <string name="dutch¤0xAAE39C60">How are you, Abigail?</string>
  <string name="dutch¤0xAB4F7286">Morning.</string>
  <string name="dutch¤0xAB8D7E3D">Can I get some room here?</string>
  <string name="dutch¤0xABF6A4ED">Hello. That is the best you're going to get right now.</string>
  <string name="dutch¤0xAC1F23EB">Good morning, Arthur.</string>
  <string name="dutch¤0xAC7CA404">Look at the state of you, you need to clean those clothes.</string>
  <string name="dutch¤0xAC10FEC5">Staying out of trouble, Uncle?</string>
  <string name="dutch¤0xAD4FFD97">Can you give me some room here?</string>
  <string name="dutch¤0xAD8DEECE">Hey.</string>
  <string name="dutch¤0xADBCBF60">We've been through worse, Susan.</string>
  <string name="dutch¤0xAE6CC9A3">Looks like you had a good day.</string>
  <string name="dutch¤0xAF8A7ED1">I'm just going to pretend you're not here.</string>
  <string name="dutch¤0xAF62C19A">Are you keeping busy?</string>
  <string name="dutch¤0xAF79A651">Again with this?</string>
  <string name="dutch¤0xAF910472">I hope the day is as beautiful as you are.</string>
  <string name="dutch¤0xAFD74BC4">Hello, Arthur.</string>
  <string name="dutch¤0xAFD870E3">Yes it is.</string>
  <string name="dutch¤0xB02DD5AB">Will you get away from me?</string>
  <string name="dutch¤0xB0333EE2">Best time of day.</string>
  <string name="dutch¤0xB063FD7B">The reformed character himself.</string>
  <string name="dutch¤0xB1A1EF75">Damn this place, Hosea.</string>
  <string name="dutch¤0xB2C5778C">That's enough, Arthur, leave her alone.</string>
  <string name="dutch¤0xB3E87EA9">Yes indeed.</string>
  <string name="dutch¤0xB3E93BF9">Hello, Pearson.</string>
  <string name="dutch¤0xB4CAB039">Have a good evening.</string>
  <string name="dutch¤0xB4D7A4DC">Lenny.</string>
  <string name="dutch¤0xB4F4CB75">Herr Strauss.</string>
  <string name="dutch¤0xB4F51970">Not any new ones.</string>
  <string name="dutch¤0xB5D3BA4D">Hello, Arthur.</string>
  <string name="dutch¤0xB5F2C709">Good morning.</string>
  <string name="dutch¤0xB6C44BE3">Cleet.</string>
  <string name="dutch¤0xB8D0BE89">Oh, not this again.</string>
  <string name="dutch¤0xB8F2C08B">Hi, Arthur.</string>
  <string name="dutch¤0xB9AFDE94">Abigail.</string>
  <string name="dutch¤0xB9B0EFCD">Hello to you, sir.</string>
  <string name="dutch¤0xB9CB0FF5">Hello.</string>
  <string name="dutch¤0xB9D86E7E">Mr. Smith.</string>
  <string name="dutch¤0xB9D6345C">Who do you think you are?</string>
  <string name="dutch¤0xB9E45244">Morning.</string>
  <string name="dutch¤0xB18C67F4">Not right this minute.</string>
  <string name="dutch¤0xB35BD207">Have you been drinking again?</string>
  <string name="dutch¤0xB36EFDCB">Are you okay, Karen?</string>
  <string name="dutch¤0xB53DF4D6">Good evening.</string>
  <string name="dutch¤0xB92A38ED">Abigail.</string>
  <string name="dutch¤0xB98ADF59">Few more days, we'll be in Tahiti.</string>
  <string name="dutch¤0xB432A165">Arthur.</string>
  <string name="dutch¤0xB509A30F">Hey, Arthur.</string>
  <string name="dutch¤0xB647C376">Hi.</string>
  <string name="dutch¤0xB9613F16">You need to get your head straight.</string>
  <string name="dutch¤0xB60567C8">That's enough, now.</string>
  <string name="dutch¤0xB478779A">Don't you worry about it right now, Arthur, it's all in hand.</string>
  <string name="dutch¤0xB659250E">Alright there, son?</string>
  <string name="dutch¤0xB662686A">Well, tell them to trust me.</string>
  <string name="dutch¤0xB2520993">Ah, good, I was starting to worry about you.</string>
  <string name="dutch¤0xB3679010">Sean.</string>
  <string name="dutch¤0xB7114075">You used to be a gentleman.</string>
  <string name="dutch¤0xB7861939">Okay there, Hosea?</string>
  <string name="dutch¤0xBA9DC594">Hi, Javier.</string>
  <string name="dutch¤0xBBA42DEF">The boy needs something, after all he's been through.</string>
  <string name="dutch¤0xBBA30538">Mrs. Adler.</string>
  <string name="dutch¤0xBBAF5379">Go away, Arthur.</string>
  <string name="dutch¤0xBC054FA2">Can't you see this is the wrong time for this?</string>
  <string name="dutch¤0xBC0D670F">Hello.</string>
  <string name="dutch¤0xBCAD83D3">Well, times have been better, that's for sure.</string>
  <string name="dutch¤0xBD8ED76D">Okay.</string>
  <string name="dutch¤0xBD46EC4B">So tiresome.</string>
  <string name="dutch¤0xBD88A901">What?</string>
  <string name="dutch¤0xBDF37136">Stay the hell away from me.</string>
  <string name="dutch¤0xBEAF0A0F">Hello, Trelawny.</string>
  <string name="dutch¤0xBEDC1226">Micah.</string>
  <string name="dutch¤0xBEE91D76">I'm not listening to any more of your idiocy.</string>
  <string name="dutch¤0xBF211A65">Hello, my dear.</string>
  <string name="dutch¤0xBF339444">Seizing the day, my friend.</string>
  <string name="dutch¤0xC01BEFCB">Uncle.</string>
  <string name="dutch¤0xC05BCB1F">I ain't a fool, Arthur.</string>
  <string name="dutch¤0xC0C6BBC8">Don't start with this, Arthur.</string>
  <string name="dutch¤0xC2D9AF42">There's no need to be jealous, Arthur.</string>
  <string name="dutch¤0xC2E27107">Well, I should get my beauty sleep.</string>
  <string name="dutch¤0xC3B92386">Susan.</string>
  <string name="dutch¤0xC3BBFC63">Hi, Jack.</string>
  <string name="dutch¤0xC4CEC1F9">Hello, Jackie.</string>
  <string name="dutch¤0xC4F06585">Mrs. Adler.</string>
  <string name="dutch¤0xC5A96725">Very enjoyable.</string>
  <string name="dutch¤0xC5CC76E8">Clearly the booze has loosened your tongue.</string>
  <string name="dutch¤0xC5EA0123">You need to get away from me.</string>
  <string name="dutch¤0xC6B032FD">Molly, my dear.</string>
  <string name="dutch¤0xC8A1FE8D">You disobeyed me.</string>
  <string name="dutch¤0xC9A5BC8C">Don't say it, Sean.</string>
  <string name="dutch¤0xC9CAEB2D">Why won't you let it lie?</string>
  <string name="dutch¤0xC9D017BC">Strong words from a man dressed like an idiot.</string>
  <string name="dutch¤0xC9EA3B1E">Will you give me a little space please?</string>
  <string name="dutch¤0xC40CB828">Tilly.</string>
  <string name="dutch¤0xC41A2E6C">Okay there, Mary Beth?</string>
  <string name="dutch¤0xC54CA138">Evening, my boy.</string>
  <string name="dutch¤0xC72DE885">Will you leave it for once?</string>
  <string name="dutch¤0xC89D2816">Not right this minute.</string>
  <string name="dutch¤0xC501E85E">Hey, Cleet.</string>
  <string name="dutch¤0xC775AB4A">Hello...</string>
  <string name="dutch¤0xC924E356">Hey there.</string>
  <string name="dutch¤0xC935E4BE">Don't take it out on her, Arthur.</string>
  <string name="dutch¤0xC4572ECE">Not good, clearly.</string>
  <string name="dutch¤0xC7487AD4">I've never been better.</string>
  <string name="dutch¤0xC9439B19">I've had better days.</string>
  <string name="dutch¤0xC65336BA">You okay, Reverend?</string>
  <string name="dutch¤0xC65512F0">Morning.</string>
  <string name="dutch¤0xC209765A">Hey! Get that horse out of here.</string>
  <string name="dutch¤0xC2267325">Hello there,.</string>
  <string name="dutch¤0xC3660105">Mr. Pearson.</string>
  <string name="dutch¤0xCA234EA5">I don't really care right now.</string>
  <string name="dutch¤0xCA795A1E">Yeah, sounds like it went very well. Good work, Arthur.</string>
  <string name="dutch¤0xCA7834CF">What are you staring at?</string>
  <string name="dutch¤0xCB4B6673">Oh, I've been better.</string>
  <string name="dutch¤0xCB997382">Alright, Arthur.</string>
  <string name="dutch¤0xCBA646D2">Just can't seem to get a moment's peace.</string>
  <string name="dutch¤0xCC84F785">Have a wonderful day.</string>
  <string name="dutch¤0xCD9D074F">Hello, Arthur.</string>
  <string name="dutch¤0xCDA6960A">Well hello, Charles.</string>
  <string name="dutch¤0xCDC6974F">Good work, Arthur.</string>
  <string name="dutch¤0xCDD712C8">Hello there, Bill.</string>
  <string name="dutch¤0xCDE18ABB">Arthur.</string>
  <string name="dutch¤0xCE3B90B5">Hello.</string>
  <string name="dutch¤0xCE5A272C">I am doing the best that I can.</string>
  <string name="dutch¤0xCE71C6EB">I need to sleep.</string>
  <string name="dutch¤0xCE67947F">Evening.</string>
  <string name="dutch¤0xCEA505D0">Hi, little Jack.</string>
  <string name="dutch¤0xCF4E2AE8">Oh and look who finally shows his face.</string>
  <string name="dutch¤0xCF9C1197">Very good, just the distraction we need.</string>
  <string name="dutch¤0xCF36EEC6">Javier.</string>
  <string name="dutch¤0xCF67ED75">Oh, Arthur.</string>
  <string name="dutch¤0xCF2460F9">No, no, you don't bring that in here. Have you lost your mind?</string>
  <string name="dutch¤0xD00C5A7F">What are you doing in here?</string>
  <string name="dutch¤0xD2A6418E">Good work, Arthur, but be ready. We're gonna head out soon and see if we can find that O'Driscoll camp.</string>
  <string name="dutch¤0xD2B94985">Yeah, apart from a little pride maybe.</string>
  <string name="dutch¤0xD2C5CBAB">I'm fuming.</string>
  <string name="dutch¤0xD2DB1492">How do you do?</string>
  <string name="dutch¤0xD4B5FF59">I'm not playing this game.</string>
  <string name="dutch¤0xD4D6E3E8">Enough of that nonsense, Arthur.</string>
  <string name="dutch¤0xD4DBA622">How are you, my good man?</string>
  <string name="dutch¤0xD5B431FE">Why are you following me?</string>
  <string name="dutch¤0xD5BCA1BB">Strauss.</string>
  <string name="dutch¤0xD5BE3FEA">Not now, Micah.</string>
  <string name="dutch¤0xD6CA7FD4">Not now, please.</string>
  <string name="dutch¤0xD7CAE70E">Hi.</string>
  <string name="dutch¤0xD7EC8C28">Okay, Arthur.</string>
  <string name="dutch¤0xD8EB6D03">Hey.</string>
  <string name="dutch¤0xD22D8C53">Stay strong.</string>
  <string name="dutch¤0xD32B131F">Looks like some good hunting there.</string>
  <string name="dutch¤0xD59B7672">But who came off worse?</string>
  <string name="dutch¤0xD69DFE28">Are you still carrying that animal around?</string>
  <string name="dutch¤0xD101B64F">I sometimes wonder why I bother.</string>
  <string name="dutch¤0xD111BE46">Hello there, miss.</string>
  <string name="dutch¤0xD235C363">Mr. Smith.</string>
  <string name="dutch¤0xD251CADB">Miss Gaskill.</string>
  <string name="dutch¤0xD314DF25">Arthur.</string>
  <string name="dutch¤0xD364DB56">Alright.</string>
  <string name="dutch¤0xD826F49F">If that bandana means a robbery, please fill me in first.</string>
  <string name="dutch¤0xD4938D59">Just be quiet.</string>
  <string name="dutch¤0xD6629F0C">Hey! Get that horse out of here.</string>
  <string name="dutch¤0xD6790B6D">Good morning to you.</string>
  <string name="dutch¤0xD7378CC9">Hi, Cleet.</string>
  <string name="dutch¤0xD80499CF">Look, I don't have time for your games.</string>
  <string name="dutch¤0xD89334E7">You did very well. All of you.</string>
  <string name="dutch¤0xD817596F">Keep your mouth shut, Sean.</string>
  <string name="dutch¤0xD3855746">Fine.</string>
  <string name="dutch¤0xDA4BCB73">Just can't seem to get a moment's peace.</string>
  <string name="dutch¤0xDA42031D">Don't you just look enchanting, my dear?</string>
  <string name="dutch¤0xDAA82A9F">Just go away.</string>
  <string name="dutch¤0xDAD986C3">Hello, Susan.</string>
  <string name="dutch¤0xDADECC5C">Evening, my friend.</string>
  <string name="dutch¤0xDAF5BB27">Micah.</string>
  <string name="dutch¤0xDB0AB215">Sean.</string>
  <string name="dutch¤0xDBBF23F9">It's all coming together.</string>
  <string name="dutch¤0xDBEEF42B">Excellent. Well, let's get that done.</string>
  <string name="dutch¤0xDC9930E2">Good evening.</string>
  <string name="dutch¤0xDD06A622">Hello, Arthur.</string>
  <string name="dutch¤0xDD43DFD7">Morning, my dear.</string>
  <string name="dutch¤0xDD71D868">The boy needs something after all he's been through.</string>
  <string name="dutch¤0xDE138C83">My boy.</string>
  <string name="dutch¤0xDECF9C3F">Oh, nonsense. We are close to something. Hosea thinks so too.</string>
  <string name="dutch¤0xDF2AAFB8">I don't want to hear it, Arthur.</string>
  <string name="dutch¤0xDF5E31DE">Hey, stop that.</string>
  <string name="dutch¤0xDFA7784A">Hey, Arthur.</string>
  <string name="dutch¤0xE024B290">Hey! Get that horse out of here.</string>
  <string name="dutch¤0xE0284AC8">I am putting on a brave face.</string>
  <string name="dutch¤0xE08FE757">Mary Beth.</string>
  <string name="dutch¤0xE0A8E771">Do you really need to ask?</string>
  <string name="dutch¤0xE0BC36F5">Hello there.</string>
  <string name="dutch¤0xE1B3C9AD">Let's hope for a good day.</string>
  <string name="dutch¤0xE4A4EE38">Ah, I was wondering when we'd see you again.</string>
  <string name="dutch¤0xE5B355CC">You never know when to let it go, do you?</string>
  <string name="dutch¤0xE5C569D2">You okay?</string>
  <string name="dutch¤0xE6E65F13">Is this bandana and tough guy act one in the same?</string>
  <string name="dutch¤0xE7F3B7DF">It'll be alright.</string>
  <string name="dutch¤0xE8C33A0C">Hi, Jackie.</string>
  <string name="dutch¤0xE8C923F0">What has happened to you, Arthur?</string>
  <string name="dutch¤0xE9E2AFDF">Oh, shut up.</string>
  <string name="dutch¤0xE13FFAB1">Why you wearing that mask, Arthur?</string>
  <string name="dutch¤0xE34B91D3">John.</string>
  <string name="dutch¤0xE47EE3E7">Miss Jones.</string>
  <string name="dutch¤0xE52B076C">Morning.</string>
  <string name="dutch¤0xE53DB441">I'm not in the mood, Arthur.</string>
  <string name="dutch¤0xE59F7FCB">Fine.</string>
  <string name="dutch¤0xE63E28CB">Whatever you say.</string>
  <string name="dutch¤0xE74CA0D8">No, no, get out.</string>
  <string name="dutch¤0xE76E451E">Mr. Strauss.</string>
  <string name="dutch¤0xE83CFEA1">Hey.</string>
  <string name="dutch¤0xE88DAD16">Trelawny.</string>
  <string name="dutch¤0xE234C885">People in strange clothing shouldn't throw stones.</string>
  <string name="dutch¤0xE718ACAC">Good morning.</string>
  <string name="dutch¤0xE2471AE2">What do you want?</string>
  <string name="dutch¤0xE4072CCB">What?</string>
  <string name="dutch¤0xE8460DCC">Hey, leave her alone.</string>
  <string name="dutch¤0xE8761F0F">Doubt, Arthur, doubt.</string>
  <string name="dutch¤0xE60769DA">Not exhausted enough to keep his opinions to himself.</string>
  <string name="dutch¤0xE5595763">Josiah.</string>
  <string name="dutch¤0xE7782000">Susan.</string>
  <string name="dutch¤0xEA3DBE71">Let it be, Arthur.</string>
  <string name="dutch¤0xEB104D3A">Bill.</string>
  <string name="dutch¤0xEB527BF4">How are you today, ma'am?</string>
  <string name="dutch¤0xEBA74B8C">Hello.</string>
  <string name="dutch¤0xEBCADC5D">Hello.</string>
  <string name="dutch¤0xEC3F8106">John.</string>
  <string name="dutch¤0xEC886FEC">Not any new ones.</string>
  <string name="dutch¤0xECFE4D0F">Oh, I hope there won't be a next time.</string>
  <string name="dutch¤0xED9C42CE">I thought you were going to do some digging in Saint Denis for Bronte?</string>
  <string name="dutch¤0xED6568BC">The inimitable Mrs. Adler.</string>
  <string name="dutch¤0xEDA39462">Yeah?</string>
  <string name="dutch¤0xEE0D7C79">Hey, Molly.</string>
  <string name="dutch¤0xEE921FD0">Oh, it's good to have Micah back again, huh?</string>
  <string name="dutch¤0xEECB2C2F">Look at this vision of loveliness.</string>
  <string name="dutch¤0xEEEF6844">I can't believe you're testing me again.</string>
  <string name="dutch¤0xEF3F961A">Hey.</string>
  <string name="dutch¤0xEF87E88D">How you two fooled me, all these years.</string>
  <string name="dutch¤0xEFA88964">Reverend.</string>
  <string name="dutch¤0xF03CFCBF">Hey, Arthur.</string>
  <string name="dutch¤0xF0739863">Mary Beth.</string>
  <string name="dutch¤0xF0B74EE3">That's enough, Arthur.</string>
  <string name="dutch¤0xF1D8838F">What's that look for?</string>
  <string name="dutch¤0xF2D881AD">Okay, Mrs. Adler?</string>
  <string name="dutch¤0xF4A35B03">Just try it on somebody else, please.</string>
  <string name="dutch¤0xF5A738B6">Well, that was fun today.</string>
  <string name="dutch¤0xF5EE8AD4">Charles.</string>
  <string name="dutch¤0xF6BCCB0E">Oh, you don't start too. You're getting as bad as he is.</string>
  <string name="dutch¤0xF7D5F3C7">Have you considered looking in a mirror after you get dressed in the morning?</string>
  <string name="dutch¤0xF9D9DBD0">He did. Sounds promising.</string>
  <string name="dutch¤0xF9F578B2">Hello, Charles.</string>
  <string name="dutch¤0xF9FC947E">No, Arthur, I did not say okay to hostages. Get them out of here.</string>
  <string name="dutch¤0xF15F8853">Miss O'Shea.</string>
  <string name="dutch¤0xF16FC15A">Good morning.</string>
  <string name="dutch¤0xF35D6D00">Good morning.</string>
  <string name="dutch¤0xF41A1E46">Not now, John.</string>
  <string name="dutch¤0xF47D2840">Is there something you need, Arthur?</string>
  <string name="dutch¤0xF50F3847">Are you ever going to clean those clothes, Arthur?</string>
  <string name="dutch¤0xF53CFBC0">Sorry, I didn't catch through the bandana.</string>
  <string name="dutch¤0xF54EC5D4">Good morning.</string>
  <string name="dutch¤0xF61CE672">Hey.</string>
  <string name="dutch¤0xF61D021A">Morning to you, partner.</string>
  <string name="dutch¤0xF86F0546">But are you, though?</string>
  <string name="dutch¤0xF89CD5F6">Arthur.</string>
  <string name="dutch¤0xF91E5825">Evening, Arthur.</string>
  <string name="dutch¤0xF119A8BF">And where's the meat to go along with the pelt, Arthur?</string>
  <string name="dutch¤0xF123F6B5">Hello.</string>
  <string name="dutch¤0xF278A562">Especially you, Arthur.</string>
  <string name="dutch¤0xF448B982">Oh, stop playing dumb, Arthur. I know you better than that.</string>
  <string name="dutch¤0xF468F001">Trelawny.</string>
  <string name="dutch¤0xF589FA3E">Hello, Arthur.</string>
  <string name="dutch¤0xF717C9EB">Sadie.</string>
  <string name="dutch¤0xF1687EE4">All well, Miss Grimshaw?</string>
  <string name="dutch¤0xF5266D0C">What are you doing in here?</string>
  <string name="dutch¤0xF7850D51">All good?</string>
  <string name="dutch¤0xF8625ABA">Will you leave me alone?</string>
  <string name="dutch¤0xF37750B4">Just go away, Arthur.</string>
  <string name="dutch¤0xF4715168">My Jack.</string>
  <string name="dutch¤0xF6919564">Alright then.</string>
  <string name="dutch¤0xFA098032">Thank you, Arthur.</string>
  <string name="dutch¤0xFA1CAA4F">Hello.</string>
  <string name="dutch¤0xFA29CF2F">Yes, Karen?</string>
  <string name="dutch¤0xFA289C5E">How is that helping, Arthur?</string>
  <string name="dutch¤0xFAFC6B75">Hello, ladies.</string>
  <string name="dutch¤0xFBAAB9E9">Get rid of that, right now. You know the rules.</string>
  <string name="dutch¤0xFBC7E3A4">Hello, Arthur.</string>
  <string name="dutch¤0xFBD9C2C1">Will you clean yourself up? You're filthy.</string>
  <string name="dutch¤0xFC8B4CC0">What's the problem, Arthur?</string>
  <string name="dutch¤0xFC195B20">Are you alright there?</string>
  <string name="dutch¤0xFC1473EA">Keep at it there, Arthur.</string>
  <string name="dutch¤0xFCC9F1C3">Sean.</string>
  <string name="dutch¤0xFD7E3297">Uncle.</string>
  <string name="dutch¤0xFD69EF11">Hello.</string>
  <string name="dutch¤0xFDDEAB42">For now.</string>
  <string name="dutch¤0xFDF5BCA7">Strauss.</string>
  <string name="dutch¤0xFDF8CA8A">Wait, let me get a better look at you.</string>
  <string name="dutch¤0xFE10B39D">Hey, Mary Beth.</string>
  <string name="dutch¤0xFEAA1962">Fine, Arthur.</string>
  <string name="dutch¤0xFF27C14B">Whip them into shape, please.</string>
  <string name="dutch¤FIREWOOD_DROP_ACTION_SET_DATA">Behaving yourself, Micah?</string>
  <string name="edw0aud¤EDW0_RSC1_1">My husband's not cold in the ground...</string>
  <string name="edw0aud¤EDW0_RSC1_2">and you've come back here.</string>
  <string name="edw0aud¤EDW0_RSC1_3">Archie.</string>
  <string name="edw0aud¤EDW0_RSC1_4">I nearly paid off what was owed.</string>
  <string name="edw0aud¤EDW0_RSC1_5">Your husband knew the rules when he took that money.</string>
  <string name="edw0aud¤EDW0_RSC1_6">Now, I'm real sorry about the way things turned out...</string>
  <string name="edw0aud¤EDW0_RSC1_7">but he had a choice.</string>
  <string name="edw0aud¤EDW0_RSC1_8">Ain't my fault about the way the world is.</string>
  <string name="edw0aud¤EDW0_RSC1_9">He didn't have a choice.</string>
  <string name="edw0aud¤EDW0_RSC1_10">He was good, and he did good.</string>
  <string name="edw0aud¤EDW0_RSC1_11">There wasn't no choice in that.</string>
  <string name="edw0aud¤EDW0_RSC1_12">And you've as good as killed him yourself...</string>
  <string name="edw0aud¤EDW0_RSC1_13">and don't kid yourself.</string>
  <string name="edw0aud¤EDW0_RSC1_14">You had a choice.</string>
  <string name="edw0aud¤EDW0_RSC1_15">You speak as if killing were something I cared about.</string>
  <string name="edw0aud¤EDW0_RSC1_16">You ever wonder about eternity? You should.</string>
  <string name="edw0aud¤EDW0_RSC1_17">I hope it's hot and terrible, Mrs. Downes...</string>
  <string name="edw0aud¤EDW0_RSC1_18">otherwise I'll feel I've been sold a false bill of goods.</string>
  <string name="edw0aud¤EDW0_RSC1_19">Now, please...</string>
  <string name="edw0aud¤EDW0_RSC1_20">get me that money.</string>
  <string name="edw0aud¤EDW0_RSC1_21">Either you've got a lazy eye or a lack of respect.</string>
  <string name="edw0aud¤EDW0_RSC1_22">Which is it, boy?</string>
  <string name="edw0aud¤EDW0_RSC1_23">I ain't got no lazy eye...</string>
  <string name="edw0aud¤EDW0_RSC1_24">nor respect for the likes of you.</string>
  <string name="edw0aud¤EDW0_RSC1_25">Well, maybe when your mother's finished mourning your father...</string>
  <string name="edw0aud¤EDW0_RSC1_26">I'll keep her in black...</string>
  <string name="edw0aud¤EDW0_RSC1_27">on your behalf.</string>
  <string name="edw0aud¤EDW0_RSC1_28">You think on that, boy.</string>
  <string name="edw0aud¤EDW0_RSC1_29">Well maybe you shall, sir...</string>
  <string name="edw0aud¤EDW0_RSC1_30">and maybe other events will transpire.</string>
  <string name="edw0aud¤EDW0_RSC1_31">You best stick to them books...</string>
  <string name="edw0aud¤EDW0_RSC1_32">because mark my words on this...</string>
  <string name="edw0aud¤EDW0_RSC1_33">vengeance is an idiot's game.</string>
  <string name="edw0aud¤EDW0_RSC1_34">Ah, Mrs. Downes...</string>
  <string name="edw0aud¤EDW0_RSC1_35">thank you for your punctuality.</string>
  <string name="edw0aud¤EDW0_RSC1_36">It's next to godliness isn't it?</string>
  <string name="edw0aud¤EDW0_RSC1_37">That's cleanliness.</string>
  <string name="edw0aud¤EDW0_RSC1_38">I'll have to take your word on that.</string>
  <string name="edw0aud¤EDW0_RSC1_39">Good day.</string>
  <string name="edw0aud¤EDW0_RSC1_LI_1">My husband's not cold in the ground, and you've come back here.</string>
  <string name="edw0aud¤EDW0_RSC1_LI_2">Archie.</string>
  <string name="edw0aud¤EDW0_RSC1_LI_3">I nearly paid off what was owed.</string>
  <string name="edw2aud¤EDW2_RSC1_LI2_1">Mrs. Downes...</string>
  <string name="edw2aud¤EDW2_RSC_1_1">Go away, just go away.</string>
  <string name="edw2aud¤EDW2_RSC_1_2">I'm sorry...</string>
  <string name="edw2aud¤EDW2_RSC_1_3">I'm really sorry, but I...</string>
  <string name="edw2aud¤EDW2_RSC_1_4">well...</string>
  <string name="edw2aud¤EDW2_RSC_1_5">Well, you're sorry.</string>
  <string name="edw2aud¤EDW2_RSC_1_6">Yeah, I heard you.</string>
  <string name="edw2aud¤EDW2_RSC_1_7">But...</string>
  <string name="edw2aud¤EDW2_RSC_1_8">I mean...</string>
  <string name="edw2aud¤EDW2_RSC_1_9">well, I-I...</string>
  <string name="edw2aud¤EDW2_RSC_1_10">This country is man unleashed.</string>
  <string name="edw2aud¤EDW2_RSC_1_11">That's the thing...</string>
  <string name="edw2aud¤EDW2_RSC_1_12">and it ain't my fault any more than is anyone else's...</string>
  <string name="edw2aud¤EDW2_RSC_1_13">Man unleashed?</string>
  <string name="edw2aud¤EDW2_RSC_1_14">Then unleash goodness...</string>
  <string name="edw2aud¤EDW2_RSC_1_15">not just hell's feeble brother, sir.</string>
  <string name="edw2aud¤EDW2_RSC_1_16">But how?</string>
  <string name="edw2aud¤EDW2_RSC_1_17">I mean, all I know how to do is fight.</string>
  <string name="edw2aud¤EDW2_RSC_1_18">I guess...</string>
  <string name="edw2aud¤EDW2_RSC_1_19">I was set free to fight.</string>
  <string name="edw2aud¤EDW2_RSC_1_20">Where's your son, Mrs. Downes?</string>
  <string name="edw2aud¤EDW2_RSC_1_21">Where you think?</string>
  <string name="edw2aud¤EDW2_RSC_1_22">Down the mine...</string>
  <string name="edw2aud¤EDW2_RSC_1_23">until he gets sick...</string>
  <string name="edw2aud¤EDW2_RSC_1_24">which won't be long given how hard they work him.</string>
  <string name="edw2aud¤EDW2_RSC_1_25">See, foreman don't like him...</string>
  <string name="edw2aud¤EDW2_RSC_1_26">so he gets the worst of it.</string>
  <string name="edw2aud¤EDW2_RSC_1_27">Well, maybe I could go and...</string>
  <string name="edw2aud¤EDW2_RSC_1_28">Maybe you could just leave us all alone.</string>
  <string name="edw2aud¤EDW2_RSC_1_29">Maybe...</string>
  <string name="edw2aud¤EDW2_RSC_1_30">maybe you could just go fight some other battle.</string>
  <string name="edw2aud¤EDW2_RSC_1_LIE_1">I said, hell, even a blind hog finds an acorn every once in a while.</string>
  <string name="edw2aud¤EDW2_RSC_1_LIE_3">Hey, you want company, boys?</string>
  <string name="edw2aud¤EDW2_RSC_1_LIE_4">Sure, because I wanna be pissing needles tomorrow...</string>
  <string name="edw2aud¤EDW2_S1_EXT_1">Now who's next?</string>
  <string name="edw2aud¤EDW2_S1_EXT_2">Let the boy go.</string>
  <string name="edw2aud¤EDW2_S1_EXT_3">Let him go!</string>
  <string name="edw2aud¤EDW2_S1_EXT_4">Come with me.</string>
  <string name="edw2aud¤EDW2_S1_EXT_5">Shame on you...</string>
  <string name="edw2aud¤EDW2_S1_EXT_6">he's just a goddamn boy.</string>
  <string name="edw2aud¤EDW2_S1_EXT_7">Let's get you outta here.</string>
  <string name="edw2aud¤EDW2_S1_EXT_8">They're gonna kill me.</string>
  <string name="edw2aud¤EDW2_S1_EXT_9">Now I've got no job and they're gonna kill me.</string>
  <string name="edw2aud¤EDW2_S1_EXT_10">I've got some money...</string>
  <string name="edw2aud¤EDW2_S1_EXT_11">you and your momma can go someplace nice.</string>
  <string name="edw2aud¤EDW2_S1_EXT_12">Well, why are you doing this?</string>
  <string name="edw2aud¤EDW2_S1_EXT_13">I don't know.</string>
  <string name="edw2aud¤EDW2_S1_EXT_14">Listen...</string>
  <string name="edw2aud¤EDW2_S1_EXT_15">take this...</string>
  <string name="edw2aud¤EDW2_S1_EXT_16">all of it.</string>
  <string name="edw2aud¤EDW2_S1_EXT_17">Try and talk to your momma...</string>
  <string name="edw2aud¤EDW2_S1_EXT_18">and get outta here.</string>
  <string name="edw2aud¤EDW2_S1_EXT_19">Now run.</string>
  <string name="edw2aud¤EDW2_S1_EXT_20">I'll try.</string>
  <string name="edw2aud¤EDW2_S1_EXT_21">Alright, good boy.</string>
  <string name="edw2aud¤EDW2_S1_EXT_22">I don't wanna see you here again!</string>
  <string name="edw2aud¤EDW2_S1_MCS1_1">Ooh, you gonna hit me now?</string>
  <string name="edw2aud¤EDW2_S1_MCS1_2">He's gonna hit me now.</string>
  <string name="edw2aud¤EDW2_S1_MCS1_3">Cause if you gonna hit me, it's on, you little maggot.</string>
  <string name="edw2aud¤EDW2_S1_MCS1_4">Why don't you shut up?</string>
  <string name="edw2aud¤EDW2_S1_MCS1_5">Who's this, your daddy?</string>
  <string name="edw2aud¤EDW2_S1_MCS1_6">My daddy died...</string>
  <string name="edw2aud¤EDW2_S1_MCS1_7">and this man, he killed him.</string>
  <string name="edw2aud¤EDW2_S1_MCS1_8">What you doing here?</string>
  <string name="edw2aud¤EDW2_S1_MCS1_9">Leave the boy alone.</string>
  <string name="edw2aud¤EDW2_S1_MCS1_10">Why you kill his daddy?</string>
  <string name="edw2aud¤EDW2_S1_MCS1_11">You after his momma?</string>
  <string name="edw2aud¤EDW2_S1_MCS1_12">Stop bullying the boy.</string>
  <string name="edw2aud¤EDW2_S1_MCS1_13">Get out of my business, mister.</string>
  <string name="edw2aud¤EDW2_S1_MCS1_14">Leave the boy alone...</string>
  <string name="edw2aud¤EDW2_S1_MCS1_15">Or what?</string>
  <string name="edw2aud¤EDW2_S1_MCS1_16">Or I'll kill you, too.</string>
  <string name="edw2aud¤EDW2_S1_MCS1_17">You couldn't kill no one.</string>
  <string name="edw2aud¤EDW2_S1_MCS1_18">Look at you, all ragged and sick and weak.</string>
  <string name="edw2aud¤EDW2_S1_MCS1_19">Clear off, you goddamn hermit.</string>
  <string name="edw2aud¤EDW2_S1_MCS1_20">Clear off!</string>
  <string name="edw2aud¤EDW2_S1_MCS1_21">You, and the whore's son here.</string>
  <string name="edw2aud¤EDW2_S2_EXT_1">Momma.</string>
  <string name="edw2aud¤EDW2_S2_EXT_2">Momma.</string>
  <string name="edw2aud¤EDW2_S2_EXT_3">Oh, you're a silly boy, you're...</string>
  <string name="edw2aud¤EDW2_S2_EXT_4">Oh, Archie. What will we do?</string>
  <string name="edw2aud¤EDW2_S2_EXT_5">Get outta here.</string>
  <string name="edw2aud¤EDW2_S2_EXT_6">Go.</string>
  <string name="edw2aud¤EDW2_S2_EXT_7">Live someplace else, start over.</string>
  <string name="edw2aud¤EDW2_S2_EXT_8">Here, take this...</string>
  <string name="edw2aud¤EDW2_S2_EXT_9">I don't need it no more.</string>
  <string name="edw2aud¤EDW2_S2_EXT_10">I don't want your money.</string>
  <string name="edw2aud¤EDW2_S2_EXT_11">Yeah, I know you don't want it.</string>
  <string name="edw2aud¤EDW2_S2_EXT_12">I don't.</string>
  <string name="edw2aud¤EDW2_S2_EXT_13">You sure as shit need it.</string>
  <string name="edw2aud¤EDW2_S2_EXT_14">Take it.</string>
  <string name="edw2aud¤EDW2_S2_EXT_15">No.</string>
  <string name="edw2aud¤EDW2_S2_EXT_16">I ain't looking for forgiveness...</string>
  <string name="edw2aud¤EDW2_S2_EXT_17">it ain't about that.</string>
  <string name="edw2aud¤EDW2_S2_EXT_18">Don't forgive me...</string>
  <string name="edw2aud¤EDW2_S2_EXT_19">just take the money and get outta here, please.</string>
  <string name="edw2aud¤EDW2_S2_EXT_20">I know I ruined your life...</string>
  <string name="edw2aud¤EDW2_S2_EXT_21">I suffer for it every day, but...</string>
  <string name="edw2aud¤EDW2_S2_EXT_22">don't let yourself get killed for... for pride.</string>
  <string name="edw2aud¤EDW2_S2_EXT_23">I seen it kill too many folk.</string>
  <string name="edw2aud¤EDW2_S2_EXT_24">I...</string>
  <string name="edw2aud¤EDW2_S2_EXT_25">Don't say anything.</string>
  <string name="edw2aud¤EDW2_S2_EXT_26">Don't thank me.</string>
  <string name="edw2aud¤EDW2_S2_EXT_27">Just take the money and, pack your bags.</string>
  <string name="edw2aud¤EDW2_S2_EXT_28">That's all I got to say.</string>
  <string name="edw2aud¤EDW2_S2_EXT_29">Thank you, Mr. Morgan.</string>
  <string name="edw2aud¤EDW2_S2_EXT_30">I said don't thank me.</string>
  <string name="edw2aud¤EDW2_S2_EXT_31">Get outta here...</string>
  <string name="edw2aud¤EDW2_S2_EXT_32">please.</string>
  <string name="edw2aud¤EDW2_S2_EXT_LI_1">Momma, Momma.</string>
  <string name="edw2aud¤EDW2_S2_IG0_1">How 'bout a drink, deary?</string>
  <string name="edw2aud¤EDW2_S2_IG0_2">Oh, no thank you...</string>
  <string name="edw2aud¤EDW2_S2_IG0_3">Aw, I ain't a baddie, I ain't...</string>
  <string name="edw2aud¤EDW2_S2_IG0_4">Of course not...</string>
  <string name="edw2aud¤EDW2_S2_IG0_5">Well, deary... I been in jail, but it weren't my fault...</string>
  <string name="edw2aud¤EDW2_S2_IG0_6">I'm sure.</string>
  <string name="edw2aud¤EDW2_S2_IG0_7">It's nice out here, huh? It's quiet...</string>
  <string name="edw2aud¤EDW2_S2_IG0_8">Nice? Sure...</string>
  <string name="edw2aud¤EDW2_S2_IG0_9">Feller could do... what he likes out here.</string>
  <string name="edw2aud¤EDW2_S2_IG0_10">I guess...</string>
  <string name="edw2aud¤EDW2_S2_IG0_11">You think I'm a nice man, deary? A kind man?</string>
  <string name="edw2aud¤EDW2_S2_IG0_12">Sure...</string>
  <string name="edw2aud¤EDW2_S2_IG0_13">I ain't always nice. Sometimes I can be... real nasty...</string>
  <string name="edw2aud¤EDW2_S2_IG0_14">Oh, God...</string>
  <string name="edw2aud¤EDW2_S2_IG1_N_1">You wanna die out here on account of your pride? That make you happy would it?</string>
  <string name="edw2aud¤EDW2_S2_IG1_N_2">~sl:2.5~I guess not.</string>
  <string name="edw2aud¤EDW2_S2_IG1_N_3">Then let's get you outta here.</string>
  <string name="edw2aud¤EDW2_S2_IG1_N_4">~sl:3.2~All right... let's go.</string>
  <string name="edw2aud¤EDW2_S2_IG1_P_1">Ashamed? Of what? You loved him... you did everything for him... Let's get you home.</string>
  <string name="edw2aud¤EDW2_S2_IG1_P_3">~sl:3.6~All right... let's go.</string>
  <string name="edw2aud¤EDW2_S2_INT_1">Mr. Morgan.</string>
  <string name="edw2aud¤EDW2_S2_INT_2">You still here, kid?</string>
  <string name="edw2aud¤EDW2_S2_INT_3">Well, yes...</string>
  <string name="edw2aud¤EDW2_S2_INT_4">Momma...</string>
  <string name="edw2aud¤EDW2_S2_INT_5">Momma can't leave... or won't leave...</string>
  <string name="edw2aud¤EDW2_S2_INT_6">I don't know, I said I had the money...</string>
  <string name="edw2aud¤EDW2_S2_INT_7">she said your money weren't moral.</string>
  <string name="edw2aud¤EDW2_S2_INT_8">She said it'd be better to die than to take it.</string>
  <string name="edw2aud¤EDW2_S2_INT_9">Maybe she's right, I don't know...</string>
  <string name="edw2aud¤EDW2_S2_INT_10">I don't know anything about morals.</string>
  <string name="edw2aud¤EDW2_S2_INT_11">She's still heading out...</string>
  <string name="edw2aud¤EDW2_S2_INT_12">working, you know.</string>
  <string name="edw2aud¤EDW2_S2_INT_13">I'm sorry, son.</string>
  <string name="edw2aud¤EDW2_S2_INT_14">Sorry about all of this.</string>
  <string name="edw2aud¤EDW2_S2_INT_15">She ain't been back for a few hours.</string>
  <string name="edw2aud¤EDW2_S2_INT_16">She left with some feller down the railway tracks.</string>
  <string name="edw2aud¤EDW2_S2_INT_17">I did not like the look of him.</string>
  <string name="edw2aud¤EDW2_S2_INT_18">Which way you say?</string>
  <string name="edw2aud¤EDW2_S2_INT_19">That way...</string>
  <string name="edw2aud¤EDW2_S2_INT_20">around the woods, towards Willard's Rest.</string>
  <string name="edw2aud¤EDW2_S2_INT_21">I'll see what I can do.</string>
  <string name="edw2aud¤EDW2_S2_INT_LI_1">Mr. Morgan.</string>
  <string name="edw2aud¤EDW2_S2_INT_LI_2">You still here, kid?</string>
  <string name="edw2aud¤EDW22_HURRY_01">Please hurry, they've been gone a while now.</string>
  <string name="edw2aud¤EDW22_HURRY_02">Like I said, this feller looked like real trouble.</string>
  <string name="edw2aud¤EDW22_HURRY_03">If you're gonna go, you need to go now.</string>
  <string name="edw2aud¤EDW22_NOHORSE_1">So we're walking back there?</string>
  <string name="edw2aud¤EDW22_NRARCHIE_01">Momma? Oh you found her, thank God.</string>
  <string name="edw2aud¤EDW22_RIDEBACKP_1">I'm sorry it had to come to this.</string>
  <string name="edw2aud¤EDW22_RIDEBACKP_2">Stop saying sorry... sorry won't bring Thomas back.</string>
  <string name="edw2aud¤EDW22_RIDEBACKP_3">I know...</string>
  <string name="edw2aud¤EDW22_RIDEBACKP_4">So you're sick now too, and you think that affords you</string>
  <string name="edw2aud¤EDW22_RIDEBACKP_5">the opportunity for penance for cutting his time short?</string>
  <string name="edw2aud¤EDW22_RIDEBACKP_6">No. I ain't looking for that.</string>
  <string name="edw2aud¤EDW22_RIDEBACKP_7">Okay then,</string>
  <string name="edw2aud¤EDW22_RIDEBACKP_8">so just forget about me and the guilt you're carrying, because no good can come of that for either of us.</string>
  <string name="edw2aud¤EDW22_RIDEBACKP_9">All you can do now is decide the man you want to be, for the time you have left.</string>
  <string name="edw2aud¤EDW22_RIDEBACKP_10">Help someone who can still be helped, or help yourself.</string>
  <string name="edw2aud¤EDW22_RIDEBACKP_11">I suppose you're right.</string>
  <string name="edw2aud¤EDW22_RIDEBACKP_12">Or hang yourself, for all I care.</string>
  <string name="edw2aud¤EDW22_RIDEBACKP_13">You're right to dislike me. I ain't looking for that to change.</string>
  <string name="edw2aud¤EDW22_RIDEBACK_1">Archie should be waiting for us just up ahead.</string>
  <string name="edw2aud¤EDW22_RIDEWAIT_01">Are we going or not?</string>
  <string name="edw2aud¤EDW22_RIDEWAIT_02">I said I'd come, didn't I?</string>
  <string name="edw2aud¤EDW22_RIDEWAIT_03">Are we getting on your horse?</string>
  <string name="edw2aud¤REDW2_AD_LETGO_01">Let me go.</string>
  <string name="edw2aud¤REDW2_AD_LETGO_02">Take your hands off me.</string>
  <string name="edw2aud¤REDW2_AD_LETGO_03">Get off me.</string>
  <string name="edw2aud¤REDW2_AD_STOP_01">Stop that.</string>
  <string name="edw2aud¤REDW2_AD_STOP_02">Leave me alone.</string>
  <string name="edw2aud¤REDW2_AD_STOP_03">Hey, get off.</string>
  <string name="edw2aud¤REDW2_AD_STOP_04">That's enough.</string>
  <string name="edw2aud¤REDW2_AD_STOP_05">Just stop it.</string>
  <string name="edw2aud¤REDW2_AD_STOP_06">Come on, this ain't fair.</string>
  <string name="edw2aud¤REDW2_DFHT_ENT_1">Can't even fight your own battles, Downes?</string>
  <string name="edw2aud¤REDW2_DFHT_NHIT_01">Come on.</string>
  <string name="edw2aud¤REDW2_DFHT_NHIT_02">Hit me then.</string>
  <string name="edw2aud¤REDW2_DFHT_NHIT_03">Do something, huh?</string>
  <string name="edw2aud¤REDW2_DFHT_OTHR_01">Go on. Finish that fool.</string>
  <string name="edw2aud¤REDW2_DFHT_OTHR_02">Put that son of bitch down.</string>
  <string name="edw2aud¤REDW2_DFHT_OTHR_03">Just give him back to me.</string>
  <string name="edw2aud¤REDW2_DFHT_PRUN_01">Hey, where you going?</string>
  <string name="edw2aud¤REDW2_DFHT_PRUN_02">Come back, you damn coward.</string>
  <string name="edw2aud¤REDW2_DFHT_PRUN_03">Too late to run now.</string>
  <string name="edw2aud¤REDW2_DFHT_TNT_01">You and that diseased whore are perfect for each other.</string>
  <string name="edw2aud¤REDW2_DFHT_TNT_02">You should've stayed out of this.</string>
  <string name="edw2aud¤REDW2_DFHT_TNT_03">I'll kill you, you son of a bitch.</string>
  <string name="edw2aud¤REDW2_DFHT_TNT_04">I say what goes round here, not you.</string>
  <string name="edw2aud¤REDW2_DFHT_TNT_05">You just made it a lot worse for that boy.</string>
  <string name="edw2aud¤REDW2_DFHT_TNT_06">That all you got?</string>
  <string name="edw2aud¤REDW2_DFHT_TNT_07">Looking for a free fuck, are you?</string>
  <string name="edw2aud¤REDW2_DFHT_TNT_08">Ain't my fault you made the boy a bastard.</string>
  <string name="edw2aud¤REDW2_S1_MCS1LI_1">Why don't you shut up?</string>
  <string name="edw2aud¤REDW2_S1_MCS1LT_1">Hey, boy.</string>
  <string name="edw2aud¤REDW2_S1_MCS1LT_2">~sl:1.6~Hey, boy, your mom's a whore, little boy...</string>
  <string name="edw2aud¤REDW2_S1_MCS1LT_3">Be quiet, Mr. Dockery.</string>
  <string name="edw2aud¤REDW2_S1_MCS1LT_4">~sl:0.8~Your mom's a whore, and that's a goddamn fact.</string>
  <string name="edw2aud¤REDW2_S1_MCS1LT_5">~sl:0.0:2.9:1~Hey, anybody wanna get lucky tonight, go home here with Archie...</string>
  <string name="edw2aud¤REDW2_S1_MCS1LT_6">Be quiet, please.</string>
  <string name="edw2aud¤REDW2_S1_MCS1LT_7">~sl:0.0:3.0~Oh, boy, come on, we're just teasing,~sl:~ain't nothing wrong with being a whore.</string>
  <string name="edw2aud¤REDW2_S1_MCS1LT_8">~sl:0.0:1.4:1~Can she give me a discount?</string>
  <string name="edw2aud¤REDW2_S1_MCS1LT_9">I'm just joking. I wouldn't touch his momma with a ten foot pole, she's repellent.</string>
  <string name="edw2aud¤REDW2_S1_MCS1LT_10">~sl:0.2:1.0~You gonna hit me now?~sl:1.4~He's gonna hit me now.</string>
  <string name="edw2aud¤REDW2_S1_MCS1LT_11">'Cause if you're gonna you hit me, it's on, you little maggot.</string>
  <string name="edw2aud¤REDW2_S2_MCS1_1">That's enough now, partner...</string>
  <string name="edw2aud¤REDW2_S2_MCS1_2">you're starting to scare me, let alone the poor woman...</string>
  <string name="edw2aud¤REDW2_S2_MCS1_3">clear off.</string>
  <string name="edw2aud¤REDW2_S2_MCS1_4">And who are you?</string>
  <string name="edw2aud¤REDW2_S2_MCS1_5">Someone who don't wanna hear no more of your nasty mouth.</string>
  <string name="edw2aud¤REDW2_S2_MCS1_6">Push me, and I'll put a bullet in you.</string>
  <string name="edw2aud¤REDW2_S2_MCS1_7">I-I-I presume Archie sent you?</string>
  <string name="edw2aud¤REDW2_S2_MCS1_8">I said clear off, before I deal with you.</string>
  <string name="edw2aud¤REDW2_S2_MCS1_9">I'll see you again, deary.</string>
  <string name="edw2aud¤REDW2_S2_MCS1_10">Listen...</string>
  <string name="edw2aud¤REDW2_S2_MCS1_11">listen to me...</string>
  <string name="edw2aud¤REDW2_S2_MCS1_12">Excuse me.</string>
  <string name="edw2aud¤REDW2_S2_MCS1_13">You sound like my husband.</string>
  <string name="edw2aud¤REDW2_S2_MCS1_14">I know.</string>
  <string name="edw2aud¤REDW2_S2_MCS1_15">Listen...</string>
  <string name="edw2aud¤REDW2_S2_MCS1_16">I'm sorry.</string>
  <string name="edw2aud¤REDW2_S2_MCS1_17">I'm sorry for what happened, and I was a...</string>
  <string name="edw2aud¤REDW2_S2_MCS1_18">a fool.</string>
  <string name="edw2aud¤REDW2_S2_MCS1_19">And I'm suffering for my foolishness...</string>
  <string name="edw2aud¤REDW2_S2_MCS1_20">but...</string>
  <string name="edw2aud¤REDW2_S2_MCS1_21">don't go and get yourself killed because of your pride.</string>
  <string name="edw2aud¤REDW2_S2_MCS1_22">You have a son, Mrs. Downes.</string>
  <string name="edw2aud¤REDW2_S2_MCS1_23">I'm just so ashamed.</string>
  <string name="edw2aud¤REDW21_AGGED_1">You'll never change!</string>
  <string name="edw2aud¤REDW21_POST1_1">I've said all there is to say.</string>
  <string name="edw2aud¤REDW21_POST2_1">Please just leave.</string>
  <string name="edw2aud¤REDW21_POST3_1">And stay away from Archie, he's got enough troubles as it is.</string>
  <string name="emrhau¤EMRH_TSW1SICK_1">If you wouldn't mind coughing into your sleeve, sir.</string>
  <string name="emrhau¤EMRH_TSW1SICK_2">I really can't afford to get sick again this month.</string>
  <string name="emrhau¤EMRH_TSW1SICK_3">Why don't you just do your job?</string>
  <string name="emrhau¤EMRH_TSW1SICK_4">Of course, sir. Sorry. Just a polite request, that's all.</string>
  <string name="emrhau¤EMRH_TSW2SICK_1">Oh dear, have you come down with the flu as well, sir?</string>
  <string name="emrhau¤EMRH_TSW2SICK_2">Flu? No, what are you talking about?</string>
  <string name="emrhau¤EMRH_TSW2SICK_3">Nothing, it's just been going around, that's all. Anyway, how can I help you?</string>
  <string name="emrhau¤EMRH_TSW3SICK_1">You alright there, sir?</string>
  <string name="emrhau¤EMRH_TSW3SICK_2">Yes, why?</string>
  <string name="emrhau¤EMRH_TSW3SICK_3">Been some grippe going around here... and I just thought...</string>
  <string name="emrhau¤EMRH_TSW3SICK_4">you know what, never mind. What can I do for you?</string>
  <string name="emr_son1¤0x001A4673">Stop, stop, you got the wrong idea here.</string>
  <string name="emr_son1¤0x039BE513">Not seen you before. Who told you about me?</string>
  <string name="emr_son1¤0x080235BB">Mr. Wegner. There's a lunatic on the ranch.</string>
  <string name="emr_son1¤0x1CAC2A48">Dammit, fine. Money's right over there.</string>
  <string name="emr_son1¤0x2B7547DA">Okay, all yours, it's right over there.</string>
  <string name="emr_son1¤0x3ABCBBB7">Stop, stop. You got the wrong idea here.</string>
  <string name="emr_son1¤0x3AD8BA8F">Hell with it, come here.</string>
  <string name="emr_son1¤0x3CF5E6FC">S'going fine.</string>
  <string name="emr_son1¤0x4F71F972">Get set for some country justice, you piece of shit.</string>
  <string name="emr_son1¤0x6A530D9B">You win, you win, just take everything.</string>
  <string name="emr_son1¤0x6E89D660">I got a long memory.</string>
  <string name="emr_son1¤0x7D4F0A15">You're back.</string>
  <string name="emr_son1¤0x8F160F1E">Okay, all yours. It's right over there.</string>
  <string name="emr_son1¤0x9D57ABA1">Ah, hell. Go on, money's just there.</string>
  <string name="emr_son1¤0x12C49ED7">Yeah, get used to running.</string>
  <string name="emr_son1¤0x20C7D4C7">Trading?</string>
  <string name="emr_son1¤0x20D33AF4">Your name is gonna be mud with everyone I know.</string>
  <string name="emr_son1¤0x41B85DFF">You'll get what's coming now.</string>
  <string name="emr_son1¤0x53BD3AB1">Buying or selling?</string>
  <string name="emr_son1¤0x58B2543D">It'd be a lot faster if I wasn't shitting in my britches, jackass.</string>
  <string name="emr_son1¤0x58BD5730">Help. Got a damn thief over here.</string>
  <string name="emr_son1¤0x59CF1F6C">We poorer than the dirt we standing on.</string>
  <string name="emr_son1¤0x61ACE238">Don't you so much as look at me funny this time.</string>
  <string name="emr_son1¤0x70FE89A1">Aha, my little thief. Keep them hands where I can see 'em, huh?</string>
  <string name="emr_son1¤0x73EF86BD">I still got bruises, you know. Lucky I went easy on you.</string>
  <string name="emr_son1¤0x74C2AE62">You know what? The hell with you.</string>
  <string name="emr_son1¤0x86FC30D8">I look like I'm dawdling? Shit...</string>
  <string name="emr_son1¤0x87F943BE">Well? You got what you came for.</string>
  <string name="emr_son1¤0x89DC2A7F">You about as funny as the flux, jackass. Get lost.</string>
  <string name="emr_son1¤0x98FC31C9">Keep it at a simmer round here now, okay?</string>
  <string name="emr_son1¤0x237B8409">I won't forget this.</string>
  <string name="emr_son1¤0x454A9DCC">Hello.</string>
  <string name="emr_son1¤0x514F5FB0">Some thief, robbing your own damn fence...</string>
  <string name="emr_son1¤0x522D616C">I got friends... Watch your back.</string>
  <string name="emr_son1¤0x723ED56C">Dammit. Fine, money's right over there.</string>
  <string name="emr_son1¤0x892F573B">You know what, the hell with you.</string>
  <string name="emr_son1¤0x6317D5A7">Hello again.</string>
  <string name="emr_son1¤0x8577ACD6">Don't do it. I'm giving you the damn money.</string>
  <string name="emr_son1¤0x8806FBDB">Ain't no one said ranching was easy.</string>
  <string name="emr_son1¤0x9542A974">Take it easy, I ain't dying for this.</string>
  <string name="emr_son1¤0x9671F1C0">Hell with it, c'mere.</string>
  <string name="emr_son1¤0x300207A9">If it ain't old molasses fingers... sticky bastard. Behave.</string>
  <string name="emr_son1¤0x565772EC">Shit, I knew I shouldn't've trusted you.</string>
  <string name="emr_son1¤0x789607F3">Have you lost your damn mind? Get out of here.</string>
  <string name="emr_son1¤0x82773745">What are you waiting for? Take the damn money.</string>
  <string name="emr_son1¤0xA7814DF1">Okay, whatever you want.</string>
  <string name="emr_son1¤0xB7AA6928">Local, huh? I'll cut a rate for you.</string>
  <string name="emr_son1¤0xB56B9EA2">That's it. We're done here?</string>
  <string name="emr_son1¤0xB7660B5C">Now all I need is Wegner finding out...</string>
  <string name="emr_son1¤0xC6B1A9F3">Next time I'm gonna shoot first...</string>
  <string name="emr_son1¤0xC103BAFB">Please, just leave me my life, alright?</string>
  <string name="emr_son1¤0xCC151C58">You're gonna regret this.</string>
  <string name="emr_son1¤0xCCDC070E">I don't trust you, but I don't wanna stir the pot no more neither. Quits?</string>
  <string name="emr_son1¤0xCD40076A">Nothing to talk about. S'fine.</string>
  <string name="emr_son1¤0xCEBDD66F">Leave me alive, and you take whatever you damn well please.</string>
  <string name="emr_son1¤0xCFF39FD7">No more trouble out of you, alright?</string>
  <string name="emr_son1¤0xD7032D1C">Take it easy. I ain't dying for this.</string>
  <string name="emr_son1¤0xDB093500">Alright, stay calm, you can have it.</string>
  <string name="emr_son1¤0xDCD21434">You're in the shit now.</string>
  <string name="emr_son1¤0xDD2F56EE">Should've never let my guard down.</string>
  <string name="emr_son1¤0xE485D2B9">Had a bit of heat under you, ain't ya? Yeah, I hear things...</string>
  <string name="emr_son1¤0xE541C999">Alright, stay calm. You can have it.</string>
  <string name="emr_son1¤0xE4748F28">Don't, alright? I-I need this.</string>
  <string name="emr_son1¤0xEA678DC2">You win, you win. Just take everything.</string>
  <string name="emr_son1¤0xED35FD4A">Be a lot faster if I wasn't shitting in my britches, jackass.</string>
  <string name="emr_son1¤0xF062DFF4">You pull that trigger, you'll never make it off our land alive.</string>
  <string name="emr_son1¤0xF2E15F99">From these parts, I see. I'll see what I can do for you.</string>
  <string name="emr_son1¤0xF5B79126">Help me. Some crazy thief is after me.</string>
  <string name="emr_son1¤0xF579C8CF">New face, I don't trust new faces an inch.</string>
  <string name="emr_son1¤0xF9975F62">Telling you, something's gotta give round here.</string>
  <string name="emr_son1¤0xF6327612">Law taken an interest in you before now, ain't they?</string>
  <string name="emr_son1¤0xFBE7FBFD">You're gonna have to go through me.</string>
  <string name="emr_son1¤0xFC0BE56D">I ain't much of a one for second chance, so don't mess this one up.</string>
  <string name="emr_son1¤0xFE257B79">You ain't the first to stick your neck out like this, you know...</string>
  <string name="emr_son1¤0xFF1B6B20">Why? Fine, same as ever.</string>
  <string name="es1aud¤SPES_1_1">~sl:0.9~Come on.</string>
  <string name="es1aud¤SPES_1_2">~sl:0.0:0.5~Agh!</string>
  <string name="es1aud¤SPES_1_3">No man deserves this!</string>
  <string name="es1aud¤SPES_2_2">I'm trying to concentrate!</string>
  <string name="es1aud¤SPES_2_4">~sl:0.0:1.8~Oh, I hear you out there.~sl:0.5~Laughing at me.</string>
  <string name="es1aud¤SPES_2_5">~sl:0.0:3.0~Oh God... oh, just go the hell away!</string>
  <string name="es1aud¤SPES_3_3">~sl:0.0:2.7~Oh, sweet Mother of Mercy!</string>
  <string name="es1aud¤SPES_3_4">~sl:0.0:4.3:1~It's like trying to drive an ox down the barrel of a gun!</string>
  <string name="es1aud¤SPES_4_2">~sl:0.0:0.7~Come on!</string>
  <string name="es1aud¤SPES_4_3">~sl:0.0:0.7~Wait!</string>
  <string name="es1aud¤SPES_4_4">Yes!</string>
  <string name="es1aud¤SPES_4_5">~sl:0.6~Yes!</string>
  <string name="es1aud¤SPES_4_6">Oh God, it's crowning!</string>
  <string name="es1aud¤SPES_4_8">~sl:0.0:2.6~Oh no, no, no! Don't go back in.</string>
  <string name="es1aud¤SPES_4_9">~sl:0.0:3.6~Oh, infernal serpent of stone!</string>
  <string name="es1aud¤SPES_5_2">You wanna fight?</string>
  <string name="es1aud¤SPES_5_3">~sl:0.5~You wanna fight?</string>
  <string name="es1aud¤SPES_5_5">I'll fight!</string>
  <string name="es1aud¤SPES_5_7">~sl:0.0:1.8~No, I give up.~sl:1.3:2.7~Hell cannot be worse than this!</string>
  <string name="es1aud¤SPES_6_2">~sl:0.0:0.7~Slow.</string>
  <string name="es1aud¤SPES_6_3">~sl:0.7~Slow.</string>
  <string name="es1aud¤SPES_6_4">Oh... Oh...</string>
  <string name="es1aud¤SPES_6_5">Bait the trap.</string>
  <string name="es1aud¤SPES_6_6">~sl:0.0:2.9~Oh yes... that's it.~sl:1.4~Steady.</string>
  <string name="es1aud¤SPES_6_7">~sl:0.5:2.5~Oh, it's gone again.~sl:1.2~Oh, who's out there now?</string>
  <string name="es1aud¤SPES_6_8">~sl:0.0:2.5~Stop shuffling around and leave me alone!</string>
  <string name="es1aud¤SPES_7_3">~sl:0.0:2.5~No. Come on!</string>
  <string name="es1aud¤SPES_7_4">~sl:0.0:1.9~Oh, I can't take it any more...~sl:0.7:1.4~I'm so tired.</string>
  <string name="es1aud¤SPES_7_5">I just want to get on with my life.</string>
  <string name="es1aud¤SPES_8_3">~sl:2.0~It's useless!</string>
  <string name="es1aud¤SPES_8_4">~sl:3.2:3.0~This is never gonna end, is it?</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_GET_ON_MOUNT">Get on the horse</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_HELP_CONTROL">Use ~INPUT_INTERACT_LOCKON~ to lock on to the stranger ~1b~ and lead them yourself.</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_HELP_FOLLOW">The stranger ~1b~ is following you. Lead them to the destination.</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_HELP_TEAM_PRIMARY">Take the stranger ~1b~ to the destination.</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_OBJ_DEFEND">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~stranger~s~ ~1~</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_OBJ_DELIVER">Take the ~COLOR_MP_OBJECTIVE_FRIENDLY~stranger~s~ ~1~</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_OBJ_ESCORT_STEAL">Pick up the ~COLOR_MP_OBJECTIVE_FRIENDLY~stranger~s~</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_OBJ_FIND">Take the ~COLOR_MP_OBJECTIVE_FRIENDLY~stranger~s~ to the destination</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_PED_OBJ_DROP">Drop the ~COLOR_MP_OBJECTIVE_FRIENDLY~stranger~s~ on the ~COLOR_MP_OBJECTIVE~ground~s~</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_PRIMARY_RESCUE">Accept Escort</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_SHARD_DESC_PRIMARY">Deliver the stranger to the destination</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_SHARD_DESTROYED">The stranger was killed</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_SHARD_NAME">Escort</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_SHARD_PRIMARY_FAIL">The stranger was killed</string>
  <string name="escort¤FETCH_DYNAMIC_ESCORT_SHARD_PRIMARY_PASS">The stranger was dropped off</string>
  <string name="expl¤0xC610288C">Stranger</string>
  <string name="fake_beggar¤0x077013F0">Oh, bless you, mister. Truly, you're a saint...</string>
  <string name="fake_beggar¤0x07CB2265">Help! Help, this feller's stringing up a blind man!</string>
  <string name="fake_beggar¤0x08BB068D">Is... is someone there? Anything to spare for a blind man?</string>
  <string name="fake_beggar¤0x092EE1A8">~sl:3.0~Thank you for your kindness.</string>
  <string name="fake_beggar¤0x0BC4D159">Won't anyone help a poor blind man?</string>
  <string name="fake_beggar¤0x1D0C895F">Oh, here we are.</string>
  <string name="fake_beggar¤0x1EF8748C">Hello? Someone there? Can you spare anything for a blind man?</string>
  <string name="fake_beggar¤0x1F8B22D8">I can't see you, but God surely does!</string>
  <string name="fake_beggar¤0x3B51BE04">Tired of this...</string>
  <string name="fake_beggar¤0x3E750B29">I won't do it again, I swear...</string>
  <string name="fake_beggar¤0x3EA56EEE">Alright, shit... I ain't exactly... fully blind, okay? Just leave me alone.</string>
  <string name="fake_beggar¤0x3F9CF496">Reckon it's time I tried a different spot.</string>
  <string name="fake_beggar¤0x4F65A5AC">Okay, okay! Please, I... I just needed some money. Just, please... don't kill me...</string>
  <string name="fake_beggar¤0x4F73B367">Let's not make a big deal out of this...</string>
  <string name="fake_beggar¤0x5F3387FC">Oh, come on, it's just a few coins...</string>
  <string name="fake_beggar¤0x6C69D568">I could be a good friend to have... I know this city...</string>
  <string name="fake_beggar¤0x7D447E25">Alms for the blind!</string>
  <string name="fake_beggar¤0x7DAA6DDB">You the bounty hunter?</string>
  <string name="fake_beggar¤0x8CA3B476">Please, anything you can spare would be much appreciated...</string>
  <string name="fake_beggar¤0x8FC76540">I've been better, mister. A coin would help.</string>
  <string name="fake_beggar¤0x44D5BA0C">Please, can you spare some money for a blind man?</string>
  <string name="fake_beggar¤0x63DC167E">Hey, get off me. What's... what's going on?</string>
  <string name="fake_beggar¤0x64A605B2">Whoa, hey! Uh, is someone there? I'm just a... a poor blind man...</string>
  <string name="fake_beggar¤0x68AF1AED">Please! I'm really a beggar... really!</string>
  <string name="fake_beggar¤0x103B4AA6">Can anyone spare a coin for a blind man?</string>
  <string name="fake_beggar¤0x302D0BF7">What? Oh? Uhm... You must be thinking of another blind feller...</string>
  <string name="fake_beggar¤0x377BA5BC">Just let bygones be bygones, alright?</string>
  <string name="fake_beggar¤0x454B9F64">Just leave me alone.</string>
  <string name="fake_beggar¤0x507C21C0">Please! No, this ain't a fair response, please...</string>
  <string name="fake_beggar¤0x741E7339">Alms for the blind!</string>
  <string name="fake_beggar¤0x823D5F23">What is wrong with you, you crazy bastard?</string>
  <string name="fake_beggar¤0x961E987B">Will you watch where the hell... wait... Where are you? I'm all disoriented...</string>
  <string name="fake_beggar¤0x4965AC43">Hey! Will you watch where the hell you're walking? Goddamn people in this town.</string>
  <string name="fake_beggar¤0x8557C302">Uh... who said that?</string>
  <string name="fake_beggar¤0x20525697">Thank you. You're a generous soul.</string>
  <string name="fake_beggar¤0xA2BA7DB8">Are you crazy?</string>
  <string name="fake_beggar¤0xA2D5AE48">Okay, okay, I ain't really blind! Just take it easy...</string>
  <string name="fake_beggar¤0xA88156D3">Well... I'll be on my way.</string>
  <string name="fake_beggar¤0xAE82E134">Whoa, hey! It's just a few coins... Please don't shoot...</string>
  <string name="fake_beggar¤0xAFC8DC5D">Hope you don't fall on hard times one day...</string>
  <string name="fake_beggar¤0xBAA25648">What do you want from me, huh?</string>
  <string name="fake_beggar¤0xC586DB6B">Did I drop a coin? I know I heard it...</string>
  <string name="fake_beggar¤0xCA2AB624">Jesus, you bastard.</string>
  <string name="fake_beggar¤0xD08E0F8A">You already took my money, alright? Just leave me alone...</string>
  <string name="fake_beggar¤0xD0E3D985">Yes, sir, there should be more people in the world like you. God bless!</string>
  <string name="fake_beggar¤0xD6B1B827">Oh, oh, oh... thank you, friend.</string>
  <string name="fake_beggar¤0xDB77CBEB">Oh, is someone there? hello?</string>
  <string name="fake_beggar¤0xE7F55BC4">God sees you, you know.</string>
  <string name="fake_beggar¤0xE46E3B21">Hey, you, uh, you following me?</string>
  <string name="fake_beggar¤0xE559FA23">You son of a bitch, untie me.</string>
  <string name="fake_beggar¤0xE938B621">I'm just trying to get by here...</string>
  <string name="fake_beggar¤0xE5646A60">It's a Skinner, been terrorizing this whole area. Bastard deserved way worse.</string>
  <string name="fake_beggar¤0xECE905E0">Fine. And you know, here I was ready to thank you, for what you done...</string>
  <string name="fake_beggar¤0xEE99FE84">Oh, hello? Someone there? Can you spare a coin for a poor, blind man?</string>
  <string name="fake_beggar¤0xEFA68EF7">Well you don't have to rub it in.</string>
  <string name="fake_beggar¤0xF3B72BF2">You mind? It's a funeral.</string>
  <string name="fbw1aud¤CFBW1_CNV_1">Nice fire.</string>
  <string name="fbw1aud¤CFBW1_CNV_2">You know, back when I was in the army,</string>
  <string name="fbw1aud¤CFBW1_CNV_3">and we was out on patrol.</string>
  <string name="fbw1aud¤CFBW1_CNV_4">We couldn't light no fires.</string>
  <string name="fbw1aud¤CFBW1_CNV_5">You see, our captain had a theory...</string>
  <string name="fbw1aud¤CFBW1_CNV_6">~sl:0.0:1.2~he said, \"A lit fire~sl:~would just bring the Indians on us that much quicker.\"</string>
  <string name="fbw1aud¤CFBW1_CNV_7">~sl:0.0:1.7~But the only problem was,~sl:~no fire, brought the wolves on us.</string>
  <string name="fbw1aud¤CFBW1_CNV_8">Yes sir.</string>
  <string name="fbw1aud¤CFBW1_CNV_9">~sl:0.0:1.2~So there we were at night,~sl:0.3:2.3~either cold and frightened of the wolves~sl:~or warm and frightened of the Indians.</string>
  <string name="fbw1aud¤CFBW1_CNV_10">And I could never figure out what frightened me more.</string>
  <string name="fbw1aud¤CFBW1_CNV_11">Alright, I know what you boys are thinking...</string>
  <string name="fbw1aud¤CFBW1_CNV_12">but I don't frighten that easy!</string>
  <string name="fbw1aud¤CFBW1_CNV_13">~sl:0.0:1.5~You know what, why don't you try yourselves,~sl:~couple of nights out on that prairie,</string>
  <string name="fbw1aud¤CFBW1_CNV_14">~sl:0.0:2.2~surrounded by savages trying to eat you alive,~sl:~and we'll see who the real man is!</string>
  <string name="fbw1aud¤CFBW1_CNV_15">That's all I'm saying.</string>
  <string name="fbw1aud¤CFBW1_CNV_16">You can't blame a man for his honesty.</string>
  <string name="fbw1aud¤CFBW1_CNV_17">Damn Indians...</string>
  <string name="fbw1aud¤CFBW1_CNV_18">the horses.</string>
  <string name="fbw4aud¤CFBW4_CNV_1">You know, when I was in the army.</string>
  <string name="fbw4aud¤CFBW4_CNV_2">~sl:0.0:2.2~Fellers would spend all night talking about~sl:~what they were going to do the second they left the army.</string>
  <string name="fbw4aud¤CFBW4_CNV_3">~sl:0.0:1.7~All kinds of things like,~sl:~\"Oh I'm going to go and I'm going to be a cook\" or,</string>
  <string name="fbw4aud¤CFBW4_CNV_4">\"I'm going to go out and I'm going to find me a wife.\"</string>
  <string name="fbw4aud¤CFBW4_CNV_5">~sl:0.0:1.5~Hell, someone's like,~sl:0.7~\"I'm gonna go and dance with the finest whore in San Francisco.\"</string>
  <string name="fbw4aud¤CFBW4_CNV_6">You know some shit like that, you know how fellers is.</string>
  <string name="fbw4aud¤CFBW4_CNV_7">Oh. Well, no offence.</string>
  <string name="fbw4aud¤CFBW4_CNV_8">But you know what every one of them did the second they left the army?</string>
  <string name="fbw4aud¤CFBW4_CNV_9">~sl:0.0:1.8~Join the goddamn army again!~sl:0.2~Jesus Christ!</string>
  <string name="fbw4aud¤CFBW4_CNV_10">~sl:0.0:2.0~I mean, here is a group of fellers that spent~sl:~every waking minute just dreaming of leaving.</string>
  <string name="fbw4aud¤CFBW4_CNV_11">~sl:0.0:1.9~And... and then they left.~sl:0.1~And then they jump back in again!</string>
  <string name="fbw4aud¤CFBW4_CNV_12">~sl:0.0:1.1~Stupid.~sl:0.4~You know what? That taught me something...</string>
  <string name="fbw4aud¤CFBW4_CNV_13">and-and-and it taught me something that I will never forget.</string>
  <string name="fbw4aud¤CFBW4_CNV_14">~sl:0.0:2.1~And that's that most fellers are sheep.~sl:1.5~That's right.</string>
  <string name="fbw4aud¤CFBW4_CNV_15">And... and if you can tell the difference between a...</string>
  <string name="fbw4aud¤CFBW4_CNV_16">~sl:0.0:2.9~the difference between a sheep and...~sl:~a sheep and a man.</string>
  <string name="fbw4aud¤CFBW4_CNV_17">~sl:0.0:2.6~Then you... well you...~sl:~that makes you a better man than me, sir.</string>
  <string name="fbw4aud¤CFBW4_CNV_18">And that's all I'm saying.</string>
  <string name="fbw4aud¤CFBW4_CNV_19">Mark my words, all of you mark my words.</string>
  <string name="fbw4aud¤CFBW4_CNV_20">Stupid army...</string>
  <string name="fbw4aud¤CFBW4_CNV_21">Sheep.</string>
  <string name="fetch¤0x01172017">to the ~HC_~1p~~ranch~s~</string>
  <string name="fetch¤0x077C18D9">You have brought a cart ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤0x0A7DA6BD">Army Wagon</string>
  <string name="fetch¤0x0ACD7BEE">~COLOR_MP_OBJECTIVE_ENEMY~Tobias Bellingham~s~ has been seen unloading supplies from trains heading to Saint Denis. Press ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye and search for him.</string>
  <string name="fetch¤0x0D5F4332">Wolf Skin</string>
  <string name="fetch¤0x0E49AC22">to the ~HC_~1p~~dock~s~</string>
  <string name="fetch¤0x1BFFD62C">Decline Mission</string>
  <string name="fetch¤0x1C412D2F">Stop the ~COLOR_MP_OBJECTIVE~train</string>
  <string name="fetch¤0x1DF1951B">to the ~HC_~1p~~Dead Snake Woods~s~</string>
  <string name="fetch¤0x1F9F193F">White Wolf</string>
  <string name="fetch¤0x2B18294F">You earned ~1$~</string>
  <string name="fetch¤0x3F655DF3">Goods Delivery</string>
  <string name="fetch¤0x3FF82641">Moonshine Barrel</string>
  <string name="fetch¤0x4D7BE2A1">You have brought a stagecoach ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤0x4DEBAA46">Track down the target.</string>
  <string name="fetch¤0x4F7CE0D1">The ~COLOR_ENEMY~enemies~s~ have taken a buggy ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤0x5A4EF9AC">The Targets were killed</string>
  <string name="fetch¤0x5BCF37CC">The ~COLOR_ENEMY~enemies~s~ have taken a stagecoach ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤0x5BD7A3EA">Train</string>
  <string name="fetch¤0x5FDADEB2">Use ~INPUT_INTERACT_LOCKON~ on the Defend Target ~1b~ to counter a rival player's mission.</string>
  <string name="fetch¤0x6A703853">Medicine Wagon</string>
  <string name="fetch¤0x6B04BE00">to the ~HC_~1p~~Heartlands Kerosene &amp; Tar~s~</string>
  <string name="fetch¤0x6B697464">Skiff</string>
  <string name="fetch¤0x6D7CBA37">Bar Protection</string>
  <string name="fetch¤0x7BD378BF">to ~HC_~1p~~Wallace Overlook~s~</string>
  <string name="fetch¤0x8FD487DC">to the ~HC_~1p~~location~s~</string>
  <string name="fetch¤0x9FFCAC88">Prisoner Boat</string>
  <string name="fetch¤0x11ED4BB6">Tiger</string>
  <string name="fetch¤0x59C80ECA">Turn in item</string>
  <string name="fetch¤0x73E89EB1">to the ~HC_~1p~~Sheriff~s~</string>
  <string name="fetch¤0x81A777A9">~1~/~2~</string>
  <string name="fetch¤0x143D2BE2">The ~COLOR_ENEMY~enemies~s~ have taken a stranger ~1b~ to the drop off area and they can no longer be interacted with.</string>
  <string name="fetch¤0x795E5FF7">Reward</string>
  <string name="fetch¤0x836D4DAF">Hold ~INPUT_CONTEXT_B~ to stop the wagon driver.</string>
  <string name="fetch¤0x3034B6CC">to ~HC_~1p~~Twin Stack Pass~s~</string>
  <string name="fetch¤0x3134F06E">Goods Wagon</string>
  <string name="fetch¤0x3917BCE8">to the ~HC_~1p~~location~s~</string>
  <string name="fetch¤0x3992C038">$~1~</string>
  <string name="fetch¤0x4866B5DA">to the ~HC_~1p~~Thieves Landing Docks~s~</string>
  <string name="fetch¤0x5154CAB7">to ~HC_~1p~~Rio Bravo~s~</string>
  <string name="fetch¤0x5862C792">Goat</string>
  <string name="fetch¤0x7114EE6C">You have brought a buggy ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤0x7863DC53">You delivered a supply bag</string>
  <string name="fetch¤0x8751B461">Press ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye and search for signs around the camp.</string>
  <string name="fetch¤0x53483B33">Accept Mission</string>
  <string name="fetch¤0x826207FE">Get on the ~COLOR_MP_OBJECTIVE~train</string>
  <string name="fetch¤0x938473B9">Your Posse delivered a supply bag</string>
  <string name="fetch¤0x81702416">Donkey</string>
  <string name="fetch¤0xA0D001BB">The ~COLOR_ENEMY~enemies~s~ have taken the stranger ~1b~ to the drop off area and they can no longer be interacted with.</string>
  <string name="fetch¤0xA0E4939E">Circus Wagon</string>
  <string name="fetch¤0xA4C08E8D">Horse</string>
  <string name="fetch¤0xA6FC7D4B">Jail Door</string>
  <string name="fetch¤0xA95C2CC2">Bounty Target</string>
  <string name="fetch¤0xA18487A7">Loot the bandits</string>
  <string name="fetch¤0xAEA9D7D2">Time Remaining</string>
  <string name="fetch¤0xB38B7EAD">to ~HC_~1p~~Gaptooth Shore~s~</string>
  <string name="fetch¤0xC070561F">A buggy ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤0xC7BCB7E8">Sheep</string>
  <string name="fetch¤0xCD628D48">Mission Failed</string>
  <string name="fetch¤0xCFA54CD0">Owanjila Dam</string>
  <string name="fetch¤0xD9172FC4">Target Captured and Delivered</string>
  <string name="fetch¤0xDC08A541">Flatneck Station</string>
  <string name="fetch¤0xDC815A80">VIPs Remaining</string>
  <string name="fetch¤0xDCAE1103">Cougar Skin</string>
  <string name="fetch¤0xDE370248">Gray Wolf</string>
  <string name="fetch¤0xDFC9C4C4">Track down the target and return them to the law</string>
  <string name="fetch¤0xE6C04566">to the buyer</string>
  <string name="fetch¤0xE8CCCA10">Payroll Wagon</string>
  <string name="fetch¤0xE86B6BAD">The goods ~1b~ have been damaged. Driving offroad, recklessly, or colliding with obstacles will cause damage.</string>
  <string name="fetch¤0xE89DEE60">A cart ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤0xE13065FF">Hamlin's Passing</string>
  <string name="fetch¤0xEE45A772">to ~HC_~1p~~Bayou Train Overpass~s~</string>
  <string name="fetch¤0xEF9F8575">to the ~HC_~1p~~Blackwater Police Department~s~</string>
  <string name="fetch¤0xEFE510C4">War Wagon</string>
  <string name="fetch¤0xF2D8EF24">The ~COLOR_ENEMY~enemies~s~ have taken a cart ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤0xFB4A9A39">A stagecoach ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤0xFC3310D0">Cow</string>
  <string name="fetch¤0xFE7AE6F4">Zebra</string>
  <string name="fetch¤FETCH_AMMO_BOX_FOOTER_FIRE_BOTTLES">Fire Bottles</string>
  <string name="fetch¤FETCH_AMMO_BOX_FOOTER_SEDATIVE_ROUNDS">Sedative ammo</string>
  <string name="fetch¤FETCH_AMMO_BOX_TAKE">Take</string>
  <string name="fetch¤FETCH_BLIP_ALLIGATOR">Alligator</string>
  <string name="fetch¤FETCH_BLIP_ALLIGATOR_SKIN">Alligator Skin</string>
  <string name="fetch¤FETCH_BLIP_AMBUSH_LOCATION">Ambush Site</string>
  <string name="fetch¤FETCH_BLIP_BAIT_AREA">Bait Area</string>
  <string name="fetch¤FETCH_BLIP_BANDIT">Enemy</string>
  <string name="fetch¤FETCH_BLIP_BARTENDER">Bartender</string>
  <string name="fetch¤FETCH_BLIP_BEAR">Bear</string>
  <string name="fetch¤FETCH_BLIP_BEAR_LEGENDARY">Legendary Golden Spirit Bear</string>
  <string name="fetch¤FETCH_BLIP_BEAR_SKIN">Bear Skin</string>
  <string name="fetch¤FETCH_BLIP_BEAVER">Beaver</string>
  <string name="fetch¤FETCH_BLIP_BEAVER_LEGENDARY">Legendary Night Beaver</string>
  <string name="fetch¤FETCH_BLIP_BISON">Bison</string>
  <string name="fetch¤FETCH_BLIP_BISON_LEGENDARY">Legendary Payta Bison</string>
  <string name="fetch¤FETCH_BLIP_BISON_PELT">Bison Pelt</string>
  <string name="fetch¤FETCH_BLIP_BOAR">Boar</string>
  <string name="fetch¤FETCH_BLIP_BOAR_LEGENDARY">Legendary Icahi Boar</string>
  <string name="fetch¤FETCH_BLIP_BOOTLEGGER">Bootlegger</string>
  <string name="fetch¤FETCH_BLIP_BOUNTY">Bounty Target</string>
  <string name="fetch¤FETCH_BLIP_BOUNTY_HUNTER">Bounty Hunter</string>
  <string name="fetch¤FETCH_BLIP_BURN">Burn</string>
  <string name="fetch¤FETCH_BLIP_BUYER">Buyer</string>
  <string name="fetch¤FETCH_BLIP_CAGE">Animal Cage</string>
  <string name="fetch¤FETCH_BLIP_CAMP">Camp</string>
  <string name="fetch¤FETCH_BLIP_CAMPSITE">Campsite</string>
  <string name="fetch¤FETCH_BLIP_CAVE">Cave</string>
  <string name="fetch¤FETCH_BLIP_COUGAR">Cougar</string>
  <string name="fetch¤FETCH_BLIP_COUGAR_LEGENDARY">Legendary Sapa Cougar</string>
  <string name="fetch¤FETCH_BLIP_COW">Cow</string>
  <string name="fetch¤FETCH_BLIP_COYOTE">Coyote</string>
  <string name="fetch¤FETCH_BLIP_COYOTE_LEGENDARY">Legendary Milk Coyote</string>
  <string name="fetch¤FETCH_BLIP_CRIPPS">Cripps</string>
  <string name="fetch¤FETCH_BLIP_CROPS">Crops</string>
  <string name="fetch¤FETCH_BLIP_DEER">Deer</string>
  <string name="fetch¤FETCH_BLIP_DEER_LEGENDARY">Legendary Shadow Buck</string>
  <string name="fetch¤FETCH_BLIP_DESTINATION">Destination</string>
  <string name="fetch¤FETCH_BLIP_DESTROYED_CAMP">Destroyed Camp</string>
  <string name="fetch¤FETCH_BLIP_DESTROYED_WAGON">Destroyed Wagon</string>
  <string name="fetch¤FETCH_BLIP_DOG">Dog</string>
  <string name="fetch¤FETCH_BLIP_DOOR">Door</string>
  <string name="fetch¤FETCH_BLIP_ELK">Elk</string>
  <string name="fetch¤FETCH_BLIP_ELK_LEGENDARY">Legendary Inahme Elk</string>
  <string name="fetch¤FETCH_BLIP_ELK_PELT">Elk Pelt</string>
  <string name="fetch¤FETCH_BLIP_FARMER">Farmer</string>
  <string name="fetch¤FETCH_BLIP_FOREMAN">Foreman</string>
  <string name="fetch¤FETCH_BLIP_FOX_LEGENDARY">Legendary Cross Fox</string>
  <string name="fetch¤FETCH_BLIP_GATOR_LEGENDARY">Legendary Banded Gator</string>
  <string name="fetch¤FETCH_BLIP_GUARD">Enemy Area</string>
  <string name="fetch¤FETCH_BLIP_HIDEOUT">Hideout</string>
  <string name="fetch¤FETCH_BLIP_HIDE_AREA">Hiding location</string>
  <string name="fetch¤FETCH_BLIP_HORSE">Horse</string>
  <string name="fetch¤FETCH_BLIP_HOUND">Hound</string>
  <string name="fetch¤FETCH_BLIP_HUB">Last Known Location</string>
  <string name="fetch¤FETCH_BLIP_IGUANA">Iguana</string>
  <string name="fetch¤FETCH_BLIP_INFORMANT">Informant</string>
  <string name="fetch¤FETCH_BLIP_INSPECTED_CLUE">Inspected Clue</string>
  <string name="fetch¤FETCH_BLIP_JAIL">Jail</string>
  <string name="fetch¤FETCH_BLIP_LABORER">Laborer</string>
  <string name="fetch¤FETCH_BLIP_LAIR">Lair</string>
  <string name="fetch¤FETCH_BLIP_LAST_KNOWN">Last Known Location</string>
  <string name="fetch¤FETCH_BLIP_LAWMAN">Lawman</string>
  <string name="fetch¤FETCH_BLIP_LEADER">Leader</string>
  <string name="fetch¤FETCH_BLIP_LEAVE_AREA">Enemy Area</string>
  <string name="fetch¤FETCH_BLIP_MOONSHINER">Moonshiner</string>
  <string name="fetch¤FETCH_BLIP_MOONSHINE_COOK">Marcel</string>
  <string name="fetch¤FETCH_BLIP_MOONSHINE_PROPERTY">Moonshine Operation</string>
  <string name="fetch¤FETCH_BLIP_MOOSE_LEGENDARY">Legendary Ruddy Moose</string>
  <string name="fetch¤FETCH_BLIP_MOUNTAINMAN">Mountain Man</string>
  <string name="fetch¤FETCH_BLIP_NAME_WITH_PLAYER">~1~ (~2p~)</string>
  <string name="fetch¤FETCH_BLIP_OUTLAW">Outlaw</string>
  <string name="fetch¤FETCH_BLIP_OX">Ox</string>
  <string name="fetch¤FETCH_BLIP_PANTHER">Panther</string>
  <string name="fetch¤FETCH_BLIP_PANTHER_LEGENDARY">Legendary Iwakta Panther</string>
  <string name="fetch¤FETCH_BLIP_PASSENGER">Passenger</string>
  <string name="fetch¤FETCH_BLIP_PATRON">Patron</string>
  <string name="fetch¤FETCH_BLIP_PHOTOGRAPHER">Photographer</string>
  <string name="fetch¤FETCH_BLIP_PIG">Pig</string>
  <string name="fetch¤FETCH_BLIP_POACHER">Poacher</string>
  <string name="fetch¤FETCH_BLIP_PRISONER">Prisoner</string>
  <string name="fetch¤FETCH_BLIP_PRISON_WAGON">Prison Wagon</string>
  <string name="fetch¤FETCH_BLIP_PRONGHORN">Pronghorn</string>
  <string name="fetch¤FETCH_BLIP_RAM">Ram</string>
  <string name="fetch¤FETCH_BLIP_RAM_LEGENDARY">Legendary Rutile Horn Ram</string>
  <string name="fetch¤FETCH_BLIP_RANCHER">Rancher</string>
  <string name="fetch¤FETCH_BLIP_RECIPIENT">Recipient</string>
  <string name="fetch¤FETCH_BLIP_RESIDENT">Resident</string>
  <string name="fetch¤FETCH_BLIP_REVENUE_AGENT">Revenue Agent</string>
  <string name="fetch¤FETCH_BLIP_RIVAL_MOONSHINE_CABIN">Rival Moonshiners' Cabin</string>
  <string name="fetch¤FETCH_BLIP_RIVAL_MOONSHINE_CAMP">Rival Moonshiners' Camp</string>
  <string name="fetch¤FETCH_BLIP_ROBBER">Robber</string>
  <string name="fetch¤FETCH_BLIP_SAINT_DENIS_MARKET">Saint Denis Market</string>
  <string name="fetch¤FETCH_BLIP_SEARCH">Search Area</string>
  <string name="fetch¤FETCH_BLIP_SIGHTING_LOCATION">Sighting Location</string>
  <string name="fetch¤FETCH_BLIP_STRANGER">Stranger</string>
  <string name="fetch¤FETCH_BLIP_TARGET">Target</string>
  <string name="fetch¤FETCH_BLIP_TOWNFOLK">Townfolk</string>
  <string name="fetch¤FETCH_BLIP_TRADER">Trader</string>
  <string name="fetch¤FETCH_BLIP_TRAIL">Trail</string>
  <string name="fetch¤FETCH_BLIP_TRAIL_HINT">Tracks</string>
  <string name="fetch¤FETCH_BLIP_TRAIN_CLERK">Train Clerk</string>
  <string name="fetch¤FETCH_BLIP_TRAVELER">Traveler</string>
  <string name="fetch¤FETCH_BLIP_TREASURE_HUNTER">Treasure Hunter</string>
  <string name="fetch¤FETCH_BLIP_TURN_IN">Drop Off</string>
  <string name="fetch¤FETCH_BLIP_VICTIM">Victim</string>
  <string name="fetch¤FETCH_BLIP_VIP">Captive</string>
  <string name="fetch¤FETCH_BLIP_WOLF">Wolf</string>
  <string name="fetch¤FETCH_BLIP_WOLF_BLACK">Black Wolf</string>
  <string name="fetch¤FETCH_BLIP_WOLF_LEGENDARY">Legendary Moonstone Wolf</string>
  <string name="fetch¤FETCH_BLIP_WORKER">Worker</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD">Bounty Hunter</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD_SCORETIMER_ESCORT_TEAM_PRIMARY">~1~ is escorting the prison wagon</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD_SCORETIMER_ESCORT_YOU_TEAM_PRIMARY">You are escorting the ~COLOR_MP_OBJECTIVE_FRIENDLY~prison wagon~s~</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD_SCORETIMER_KILLED">A bounty target has been killed</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD_SCORETIMER_OBJ_REACHED_DRIVE_TO">Bounty has arrived</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD_SCORETIMER_OBJ_REACHED_DRIVE_TO_PLURAL">Bounties have arrived</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD_SCORETIMER_PRIMARY_PASS">~1~ delivered a bounty dead</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD_SCORETIMER_PRIMARY_PASS_ALIVE">~1~ delivered a bounty alive</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD_SCORETIMER_PRIMARY_PASS_ALIVE_NP">A bounty has been delivered alive</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD_SCORETIMER_PRIMARY_PASS_ALIVE_YOU">You delivered a bounty alive</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD_SCORETIMER_PRIMARY_PASS_ALIVE_YOUR">Your Posse delivered a bounty alive</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD_SCORETIMER_PRIMARY_PASS_NP">A bounty has been delivered dead</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD_SCORETIMER_PRIMARY_PASS_YOU">You delivered a bounty dead</string>
  <string name="fetch¤FETCH_BOUNTY_BOARD_SCORETIMER_PRIMARY_PASS_YOUR">Your Posse delivered a bounty dead</string>
  <string name="fetch¤FETCH_BOUNTY_CAGED_TARGET_SHARD_NAME">Caged Target</string>
  <string name="fetch¤FETCH_BOUNTY_DYNAMIC">Bounty Target</string>
  <string name="fetch¤FETCH_BOUNTY_ESCORT_TARGET_SHARD_NAME">Escort Target</string>
  <string name="fetch¤FETCH_BOUNTY_HORDE_SHARD_NAME">Horde</string>
  <string name="fetch¤FETCH_BOUNTY_INFILTRATION_SHARD_NAME">Infiltration</string>
  <string name="fetch¤FETCH_BOUNTY_KNOWN_TARGET_MOVING_SHARD_NAME">Known Target Moving</string>
  <string name="fetch¤FETCH_BOUNTY_KNOWN_TARGET_SHARD_NAME">Known Target</string>
  <string name="fetch¤FETCH_BROKEN_DOWN_SHARD_NAME">RESUPPLY</string>
  <string name="fetch¤FETCH_BTY_GOTO_REACHED">The target is nearby. Search their last known location ~o~~BLIP_AMBIENT_SECRET~~s~ for signs of their whereabouts.</string>
  <string name="fetch¤FETCH_BTY_GOTO_REACHED_ARMADILLO_TRACK">Search ~COLOR_MP_OBJECTIVE_ENEMY~The Butchers'~s~ hideout for signs of the target.</string>
  <string name="fetch¤FETCH_BTY_GOTO_REACHED_PLURAL">The targets are nearby. Search their last known location ~o~~BLIP_AMBIENT_SECRET~~s~ for signs of their whereabouts.</string>
  <string name="fetch¤FETCH_BTY_GOTO_REACHED_RHODES_TRACK">~COLOR_MP_OBJECTIVE_ENEMY~Tobias Bellingham~s~ has been seen unloading supplies from trains heading to Saint Denis. Press ~INPUT_SECONDARY_SPECIAL_ABILITY_SECONDARY~ and ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye and search for him.</string>
  <string name="fetch¤FETCH_BTY_GOTO_REACHED_TRACK_ANNESBURG">The target is no longer in this area. Approach and free the ~COLOR_MP_OBJECTIVE~hogtied captive~s~ to find out more information.</string>
  <string name="fetch¤FETCH_BTY_GOTO_REACHED_VAN_HORN_TRACK">Search the cabin for signs of ~COLOR_MP_OBJECTIVE_ENEMY~Owen Colt~s~ and his whereabouts.</string>
  <string name="fetch¤FETCH_BTY_GOTO_REACHED_WALLACE_STATION_TRACK">Press ~INPUT_SECONDARY_SPECIAL_ABILITY_SECONDARY~ and ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye and search for signs around the camp.</string>
  <string name="fetch¤FETCH_BTY_GO_TO_LAST_KNOWN_LOCATION">Go to the ~COLOR_MP_OBJECTIVE~last known location~s~</string>
  <string name="fetch¤FETCH_BTY_HELP_ANNESBURG_TRACK_UNTIED">The ~COLOR_MP_OBJECTIVE_ENEMY~Wrecker~s~ you are looking for left for Van Horn to get supplies.</string>
  <string name="fetch¤FETCH_BTY_HELP_DEAD_END">The target hasn't been this way. Backtrack to~COLOR_MP_OBJECTIVE~~BLIP_AMBIENT_SECRET~~s~and try another path.</string>
  <string name="fetch¤FETCH_BTY_HELP_DISMOUNT">You must be on foot to inspect the clue.</string>
  <string name="fetch¤FETCH_BTY_HELP_LOOK_AT_CLUE">Focus on the clue</string>
  <string name="fetch¤FETCH_BTY_HELP_OBJECTIVE_ESCAPING">The ~COLOR_MP_OBJECTIVE_ENEMY~target~s~ ~1b~ is escaping: capture them before they escape.</string>
  <string name="fetch¤FETCH_BTY_HELP_RIGGS_TRACK_LOOTED">The gang members you are looking for are working the southern side of Blackwater. Continue tracking their whereabouts.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_CLUE_ANNESBURG_CIGAR">The ~COLOR_MP_OBJECTIVE_ENEMY~Wrecker~s~ has left behind an empty bottle and a cigar. Follow the trail to find out where he has gone.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_CLUE_FOUND_TARGET">The target has left the area. Follow their tracks to any clues they have left behind to find them.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_CLUE_FOUND_WALLACE_STATION_TRACK">The campfire was extinguished recently. Follow the trail to find the ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_CLUE_RHODES_BARREL">The barrel has recently fallen off a wagon. ~COLOR_MP_OBJECTIVE_ENEMY~Tobias Bellingham~s~ must be nearby.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_CLUE_RHODES_BOTTLE">This half empty bottle of moonshine has been left behind by ~COLOR_MP_OBJECTIVE_ENEMY~Tobias Bellingham~s~. Continue tracking his whereabouts.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_CLUE_RHODES_DROPPED_BOTTLE">This partially empty bottle was dropped in a hurry. Keep searching for ~COLOR_MP_OBJECTIVE_ENEMY~Tobias Bellingham~s~.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_CLUE_RHODES_DUMPED_BATCH">This batch of moonshine was dumped a while ago. Backtrack and continue searching elsewhere.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_CLUE_RHODES_MASH">These moonshine mash ingredients have been left behind. Follow the correct tracks to find ~COLOR_MP_OBJECTIVE_ENEMY~Tobias Bellingham~s~.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_CLUE_RHODES_STILL">This moonshine and damaged still have been visited recently.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_CLUE_RIGGS_BLOOD">The gang members have collected and moved on from here. Follow their tracks to where they have gone next.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_CLUE_SAINT_DENIS_BLOOD">~COLOR_MP_OBJECTIVE_ENEMY~Gault~s~ has claimed a victim here recently.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_CLUE_SAINT_DENIS_HAT">There are signs of a recent struggle here. Follow the trail to find out where ~COLOR_MP_OBJECTIVE_ENEMY~Gault~s~ has taken his latest victim.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_TARGET">Press ~INPUT_SECONDARY_SPECIAL_ABILITY_SECONDARY~ and ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye and search for signs of the target.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_TARGET_KM">Press ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye and search for signs of the target.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_TARGET_PLURAL">Press ~INPUT_SECONDARY_SPECIAL_ABILITY_SECONDARY~ and ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye and search for signs of the targets.</string>
  <string name="fetch¤FETCH_BTY_HELP_SEARCH_TARGET_PLURAL_KM">Press ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye and search for signs of the targets.</string>
  <string name="fetch¤FETCH_BTY_HELP_TARGET_STOW">The target can be stored on your horse for easy transport if there is space.</string>
  <string name="fetch¤FETCH_BTY_HELP_VAN_HORN_TRACK_TARGET_FOUND">Stay undetected and take ~COLOR_MP_OBJECTIVE_ENEMY~Owen Colt~s~ ~1b~ by surprise as he robs the camp.</string>
  <string name="fetch¤FETCH_BTY_INSPECT_CLUE">Inspect</string>
  <string name="fetch¤FETCH_BTY_OBJ_CARRY">Pick up the ~COLOR_MP_OBJECTIVE_ENEMY~target~s~</string>
  <string name="fetch¤FETCH_BTY_OBJ_CARRY_PLURAL">Pick up the ~COLOR_MP_OBJECTIVE_ENEMY~targets~s~</string>
  <string name="fetch¤FETCH_BTY_OBJ_DEFEND_TARGET">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~target~s~ ~1~</string>
  <string name="fetch¤FETCH_BTY_OBJ_DEFEND_TARGET_PLURAL">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~targets~s~ ~1~</string>
  <string name="fetch¤FETCH_BTY_OBJ_DELIVERY_TARGET">Deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~target~s~ ~1~</string>
  <string name="fetch¤FETCH_BTY_OBJ_DELIVERY_TARGET_PLURAL">Deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~targets~s~ ~1~</string>
  <string name="fetch¤FETCH_BTY_OBJ_DROP_TARGET">Drop off the target</string>
  <string name="fetch¤FETCH_BTY_OBJ_DROP_TARGET_PLURAL">Drop off the targets</string>
  <string name="fetch¤FETCH_BTY_OBJ_FIND">Search the ~COLOR_MP_OBJECTIVE~area~s~ for the target</string>
  <string name="fetch¤FETCH_BTY_OBJ_FIND_PLURAL">Search the ~COLOR_MP_OBJECTIVE~area~s~ for the targets</string>
  <string name="fetch¤FETCH_BTY_OBJ_FOLLOW_TRAIL">Follow the trail left by the target</string>
  <string name="fetch¤FETCH_BTY_OBJ_GET_ON_MOUNT">Get on the horse</string>
  <string name="fetch¤FETCH_BTY_OBJ_GOTO">Go ~1~</string>
  <string name="fetch¤FETCH_BTY_OBJ_KILL_CAPTURE">Kill or capture the ~COLOR_MP_OBJECTIVE_ENEMY~target~s~</string>
  <string name="fetch¤FETCH_BTY_OBJ_KILL_CAPTURE_PLURAL">Kill or capture the ~COLOR_MP_OBJECTIVE_ENEMY~targets~s~</string>
  <string name="fetch¤FETCH_BTY_OBJ_KILL_ENEMIES">Kill the ~COLOR_MP_OBJECTIVE_ENEMY~bandits~s~</string>
  <string name="fetch¤FETCH_BTY_OBJ_STEAL_FROM_POSSE_TARGET">Recover the ~COLOR_MP_OBJECTIVE_ENEMY~target~s~ from ~COLOR_ENEMY~~1~~s~</string>
  <string name="fetch¤FETCH_BTY_OBJ_STEAL_FROM_POSSE_TARGET_PLURAL">Recover the ~COLOR_MP_OBJECTIVE_ENEMY~targets~s~ from ~COLOR_ENEMY~~1~~s~</string>
  <string name="fetch¤FETCH_BTY_OBJ_STEAL_TARGET">Pick up the ~COLOR_MP_OBJECTIVE_ENEMY~target~s~</string>
  <string name="fetch¤FETCH_BTY_OBJ_STEAL_TARGET_PLURAL">Pick up the ~COLOR_MP_OBJECTIVE_ENEMY~targets~s~</string>
  <string name="fetch¤FETCH_BTY_OBJ_UNTIE_STRANGER">Untie the ~COLOR_MP_OBJECTIVE~stranger~s~</string>
  <string name="fetch¤FETCH_BTY_PRIMARY_TARGET">Search near the target's last known location ~o~~BLIP_OBJECTIVE~~s~. Deliver the target ~e~~BLIP_AMBIENT_BOUNTY_TARGET~~s~ alive for the full reward. Dead targets are worth less.</string>
  <string name="fetch¤FETCH_BTY_PRIMARY_TARGET_ANNESBURG_TRACK">One of the ~COLOR_MP_OBJECTIVE_ENEMY~Wreckers~s~ has recently stolen some explosives en route to the Annesburg mines. Track him down and deliver him alive for the full reward.</string>
  <string name="fetch¤FETCH_BTY_PRIMARY_TARGET_ARMADILLO_TRACK">~COLOR_MP_OBJECTIVE_ENEMY~The Butchers~s~ are known to take their victims to Twin Rocks. Track down the target and deliver them alive for the full reward.</string>
  <string name="fetch¤FETCH_BTY_PRIMARY_TARGET_PLURAL">Search near the targets' last known location ~o~~BLIP_OBJECTIVE~~s~. Deliver the targets ~e~~BLIP_AMBIENT_BOUNTY_TARGET~~s~ alive for the full reward. Dead targets are worth less.</string>
  <string name="fetch¤FETCH_BTY_PRIMARY_TARGET_PLURAL_RIGGS_TRACK">Members of ~COLOR_MP_OBJECTIVE_ENEMY~Brown's gang~s~ are collecting from their victims around Blackwater. Find and deliver them alive for the full reward.</string>
  <string name="fetch¤FETCH_BTY_PRIMARY_TARGET_PLURAL_WALLACE_STATION_TRACK">Theodore Xavier's top ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~ are rumored to be hunting in Grizzlies West. Find and deliver them alive for the full reward.</string>
  <string name="fetch¤FETCH_BTY_PRIMARY_TARGET_RHODES_TRACK">~COLOR_MP_OBJECTIVE_ENEMY~Tobias Bellingham~s~ is attempting to set up moonshine stills nearby. Find and deliver him alive for the full reward.</string>
  <string name="fetch¤FETCH_BTY_PRIMARY_TARGET_SAINT_DENIS_TRACK">~COLOR_MP_OBJECTIVE_ENEMY~Gault~s~ has been recently seen stalking people around east Saint Denis. Find him and deliver him alive for the full reward.</string>
  <string name="fetch¤FETCH_BTY_PRIMARY_TARGET_VAN_HORN_TRACK">Travelers have reported a thief like ~COLOR_MP_OBJECTIVE_ENEMY~Owen Colt~s~ operating out from the west Roanoke Ridge hills. Find and deliver him alive for the full reward.</string>
  <string name="fetch¤FETCH_BTY_RIGGS_TRACK_OBJ_KILL_ENEMIES">Kill the ~COLOR_MP_OBJECTIVE_ENEMY~gang members~s~</string>
  <string name="fetch¤FETCH_BTY_RIGGS_TRACK_OBJ_LOOT_ENEMIES">Loot the gang members</string>
  <string name="fetch¤FETCH_BTY_SCORETIMER_CLUE_INSPECTED">~COLOR_MP_OBJECTIVE_FRIENDLY~~1~~s~ inspected a clue</string>
  <string name="fetch¤FETCH_BTY_SCORETIMER_OBJECTIVE_ESCAPED">A ~COLOR_MP_OBJECTIVE_ENEMY~target~s~ has escaped</string>
  <string name="fetch¤FETCH_BTY_SCORETIMER_OBJECTIVE_LOST">A ~COLOR_MP_OBJECTIVE_ENEMY~target~s~ has been lost</string>
  <string name="fetch¤FETCH_BTY_SCORETIMER_OBJECTIVE_LOST_YOU">You lost a ~COLOR_MP_OBJECTIVE_ENEMY~target~s~</string>
  <string name="fetch¤FETCH_BTY_SCORETIMER_PRIMARY_JOIN">~1~ has joined in the Hunt</string>
  <string name="fetch¤FETCH_BTY_SCORETIMER_TRIGGER_ACTION">~1~ alerted the target</string>
  <string name="fetch¤FETCH_BTY_SCORETIMER_TRIGGER_ACTION_PLURAL">~1~ alerted the targets</string>
  <string name="fetch¤FETCH_BTY_SHARD_ANNESBURG_HOGTIED_STRANGER_KILLED">The stranger has been killed</string>
  <string name="fetch¤FETCH_BTY_SHARD_OUTSIDE_CLEANUP_RADIUS">Target Escaped</string>
  <string name="fetch¤FETCH_BTY_SHARD_OUTSIDE_CLEANUP_RADIUS_PLURAL">Targets Escaped</string>
  <string name="fetch¤FETCH_CAMPSITE_DEFEND_HELP_DYNAMIC_NEARBY">A stranger ~1b~ is requesting help. Help them by defending their campsite from the attackers.</string>
  <string name="fetch¤FETCH_CAMPSITE_DEFEND_SHARD_NAME">Campsite Defend</string>
  <string name="fetch¤FETCH_CAMP_RAID">Camp Raid</string>
  <string name="fetch¤FETCH_CAMP_RAID_SHARD_NAME">Camp Raid</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY">Resupply</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_CHEMICAL_WAGON_SHARD_NAME">RESUPPLY</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_INTRO_SHARD_NAME">SUPPLY RUN</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_STATIONARY_SHARD_NAME">RESUPPLY</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_UNLOADING_HELP_HONOR_KILL">You lost honor as you killed a guard.</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_UNLOADING_HELP_HONOR_WARNING">Killing guards will lose you honor.</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_UNLOADING_HELP_INTRO">Steal the supplies and deliver them to Camp ~1b~ to resume operations. Supplies returned will also add materials to Cripps Trading Co.</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_UNLOADING_OBJ_STEAL_SUPPLIES_PLURAL">Retrieve the ~COLOR_MP_OBJECTIVE_NEUTRAL~supplies~s~</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_UNLOADING_ONE_BAG_HELP">You can only carry one supply bag at a time.</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_UNLOADING_SHARD_DESC_PRIMARY">Steal the ~COLOR_MP_OBJECTIVE_NEUTRAL~supplies~s~</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_UNLOADING_SHARD_DESC_PRIMARY_PLURAL">Steal the ~COLOR_MP_OBJECTIVE_NEUTRAL~supplies~s~</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_UNLOADING_SHARD_PRIMARY_PASS">Supply bag delivered</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_UNLOADING_SHARD_PRIMARY_PASS_PARTIAL">~1~/~2~ bags delivered</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_UNLOADING_SHARD_PRIMARY_PASS_PLURAL">Supply bags delivered</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_UNLOADING_SUPPLIES">Resupply</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_UNLOADING_SUPPLIES_DELIVER_PRIMARY_PASS">~1~ delivered a supply bag</string>
  <string name="fetch¤FETCH_CAMP_RESUPPLY_UNLOADING_SUPPLIES_SHARD_NAME">Resupply</string>
  <string name="fetch¤FETCH_CAMP_SELL">Goods Delivery</string>
  <string name="fetch¤FETCH_CAMP_SETUP">Supply Run</string>
  <string name="fetch¤FETCH_COMPANION_FOLLOW_ME">Follow Me</string>
  <string name="fetch¤FETCH_CONTESTED_SHARD_NAME">Goods Delivery</string>
  <string name="fetch¤FETCH_CONVOY_ESCORT_SHARD_WAGON_NAME">Caravan Escort</string>
  <string name="fetch¤FETCH_CTX_DEFEND">Defend</string>
  <string name="fetch¤FETCH_CTX_DEFEND_TARGET">Defend Target</string>
  <string name="fetch¤FETCH_CTX_PICK_UP_PACKAGE">Pick up bag</string>
  <string name="fetch¤FETCH_CTX_SABOTAGE_MOONSHINE">Poison Moonshine</string>
  <string name="fetch¤FETCH_CTX_TURN_IN_CAMP_RESUPPLY_UNLOADING">Deliver ~COLOR_MP_OBJECTIVE_FRIENDLY~supplies~s~ ~1~</string>
  <string name="fetch¤FETCH_CTX_TURN_IN_PACKAGE">Turn in bag</string>
  <string name="fetch¤FETCH_CTX_TURN_IN_PACKAGE_MAIL">Turn in mail</string>
  <string name="fetch¤FETCH_DEFEND_AGAINST_SHARD_NAME">Resupply</string>
  <string name="fetch¤FETCH_DELIVERY_SHARD_NAME">Delivery</string>
  <string name="fetch¤FETCH_DESTROY_SHARD_NAME">Destroy Supplies</string>
  <string name="fetch¤FETCH_DRIVER_START_WAGON">Start Wagon</string>
  <string name="fetch¤FETCH_DRIVER_STOP_WAGON">Stop Wagon</string>
  <string name="fetch¤FETCH_DYNAMIC_AMBUSH_PROMPT">Accept Escort</string>
  <string name="fetch¤FETCH_DYNAMIC_AMBUSH_SHARD_NAME">Ambush</string>
  <string name="fetch¤FETCH_DYNAMIC_RESCUE_PED_SCORETIMER_ESCORT_TEAM_PRIMARY">~1~ is escorting a stranger</string>
  <string name="fetch¤FETCH_DYNAMIC_RESCUE_PED_SCORETIMER_ESCORT_YOU_TEAM_PRIMARY">You are escorting the ~COLOR_MP_OBJECTIVE_FRIENDLY~stranger~s~</string>
  <string name="fetch¤FETCH_GOTO_ABANDONED_BUILDING">to the ~HC_~1p~~abandoned building~s~</string>
  <string name="fetch¤FETCH_GOTO_ABANDONED_DERRICK">to the ~HC_~1p~~abandoned oil derrick~s~</string>
  <string name="fetch¤FETCH_GOTO_ABANDONED_FORT">to the ~HC_~1p~~fort~s~</string>
  <string name="fetch¤FETCH_GOTO_ABERDEEN">to ~HC_~1p~~Aberdeen Pig Farm~s~</string>
  <string name="fetch¤FETCH_GOTO_ADLERS_RANCH">to the ~HC_~1p~~ranch~s~</string>
  <string name="fetch¤FETCH_GOTO_ALCHEMIST_HOUSE">to the ~HC_~1p~~location~s~</string>
  <string name="fetch¤FETCH_GOTO_ALLEY">to the ~HC_~1p~~alley~s~</string>
  <string name="fetch¤FETCH_GOTO_AMBARINO">to ~HC_~1p~~Ambarino~s~</string>
  <string name="fetch¤FETCH_GOTO_ANNESBURG">to ~HC_~1p~~Annesburg~s~</string>
  <string name="fetch¤FETCH_GOTO_ANNESBURG_MINES">to the ~HC_~1p~~Annesburg Mines~s~</string>
  <string name="fetch¤FETCH_GOTO_ANNESBURG_STATION">to the ~HC_~1p~~Annesburg Station~s~</string>
  <string name="fetch¤FETCH_GOTO_ARMADILLO">to ~HC_~1p~~Armadillo~s~</string>
  <string name="fetch¤FETCH_GOTO_ARMADILLO_SALOON">to the ~HC_~1p~~Armadillo Saloon~s~</string>
  <string name="fetch¤FETCH_GOTO_ARMADILLO_STATION">to ~HC_~1p~~Armadillo Station~s~</string>
  <string name="fetch¤FETCH_GOTO_AURORA_BASIN">to ~HC_~1p~~Aurora Basin~s~</string>
  <string name="fetch¤FETCH_GOTO_BACCHUS_STATION">to ~HC_~1p~~Bacchus Station~s~</string>
  <string name="fetch¤FETCH_GOTO_BARDS_CROSSING">to ~HC_~1p~~Bard's Crossing~s~</string>
  <string name="fetch¤FETCH_GOTO_BARROW_LAGOON">to ~HC_~1p~~Barrow Lagoon~s~</string>
  <string name="fetch¤FETCH_GOTO_BAYOU_NWA">to ~HC_~1p~~Bayou Nwa~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_AURORA_BASIN">to ~HC_~1p~~Aurora Basin~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_BENEDICT_POINT">to ~HC_~1p~~Benedict Point~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_BLACKWATER">to the ~HC_~1p~~Blackwater Camp~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_BRAITHWAITE_ESTATE">to the ~HC_~1p~~Braithwaite Estate~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_BUTCHER_CREEK">to ~HC_~1p~~Butcher Creek~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_CARMODY_DELL">to ~HC_~1p~~Carmody Dell~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_CHOLLA_SPRINGS">to ~HC_~1p~~Cholla Springs~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_GRAVEYARD">to the ~HC_~1p~~Saint Denis Graveyard~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_HEARTLAND_OVERFLOW">to ~HC_~1p~~Heartland Overflow~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_LAKE_ISABELLA">to ~HC_~1p~~Lake Isabella~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_MONTOS_REST">to ~HC_~1p~~Monto's Rest~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_OLD_TOMS">to ~HC_~1p~~Old Tom's Blind Camp~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_RILEYS_CHARGE">to ~HC_~1p~~Riley's Charge~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_RINGNECK_CREEK">to ~HC_~1p~~Ringneck Creek~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_STILLWATER_CREEK">to ~HC_~1p~~Stillwater Creek~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_VIKING_TOMB">to ~HC_~1p~~Viking Tomb~s~</string>
  <string name="fetch¤FETCH_GOTO_BB_WINDOW_ROCK">to ~HC_~1p~~Window Rock~s~</string>
  <string name="fetch¤FETCH_GOTO_BEAVER_HOLLOW">to ~HC_~1p~~Beaver Hollow~s~</string>
  <string name="fetch¤FETCH_GOTO_BEECHERS_HOPE">to the ~HC_~1p~~location~s~</string>
  <string name="fetch¤FETCH_GOTO_BENEDICT">to ~HC_~1p~~Benedict Point~s~</string>
  <string name="fetch¤FETCH_GOTO_BENEDICT_PASS">to ~HC_~1p~~Benedict Pass~s~</string>
  <string name="fetch¤FETCH_GOTO_BERYLS_DREAM">to the ~HC_~1p~~mine~s~</string>
  <string name="fetch¤FETCH_GOTO_BIG_VALLEY">to ~HC_~1p~~Big Valley~s~</string>
  <string name="fetch¤FETCH_GOTO_BLACKWATER">to ~HC_~1p~~Blackwater~s~</string>
  <string name="fetch¤FETCH_GOTO_BLACKWATER_DOCK">to ~HC_~1p~~Blackwater Dock~s~</string>
  <string name="fetch¤FETCH_GOTO_BLACKWATER_SALOON">to the ~HC_~1p~~Blackwater Saloon~s~</string>
  <string name="fetch¤FETCH_GOTO_BLACK_BONE">to ~HC_~1p~~Black Bone Forest~s~</string>
  <string name="fetch¤FETCH_GOTO_BLUEWATER_MARSH">to ~HC_~1p~~Bluewater Marsh~s~</string>
  <string name="fetch¤FETCH_GOTO_BOLGER_GLADE">to ~HC_~1p~~Bolger Glade~s~</string>
  <string name="fetch¤FETCH_GOTO_BRAITHWAITE">to the ~HC_~1p~~manor~s~</string>
  <string name="fetch¤FETCH_GOTO_BRANDYWINE">to ~HC_~1p~~Brandywine Drop~s~</string>
  <string name="fetch¤FETCH_GOTO_BRIDGE">to the ~HC_~1p~~bridge~s~</string>
  <string name="fetch¤FETCH_GOTO_BRITTLEBUSH">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_BUTCHER_CREEK">to ~HC_~1p~~Butcher Creek~s~</string>
  <string name="fetch¤FETCH_GOTO_BUTTER_BRIDGE">to ~HC_~1p~~Butter Bridge~s~</string>
  <string name="fetch¤FETCH_GOTO_CABIN">to the ~HC_~1p~~cabin~s~</string>
  <string name="fetch¤FETCH_GOTO_CALIGA_HALL">to the ~HC_~1p~~estate~s~</string>
  <string name="fetch¤FETCH_GOTO_CAMP">to the ~HC_~1p~~camp~s~</string>
  <string name="fetch¤FETCH_GOTO_CANEBREAK">to ~HC_~1p~~Canebreak Manor~s~</string>
  <string name="fetch¤FETCH_GOTO_CARMODY_DELL">to the ~HC_~1p~~homestead~s~</string>
  <string name="fetch¤FETCH_GOTO_CASTORS_POND">to ~HC_~1p~~Castor's Ridge~s~</string>
  <string name="fetch¤FETCH_GOTO_CATFISH">to the ~HC_~1p~~homestead~s~</string>
  <string name="fetch¤FETCH_GOTO_CENTRAL_UNION">to the ~HC_~1p~~Central Union Railroad Camp~s~</string>
  <string name="fetch¤FETCH_GOTO_CHEZ_PORTER">to the ~HC_~1p~~homestead~s~</string>
  <string name="fetch¤FETCH_GOTO_CHOLLA_SPRINGS">to ~HC_~1p~~Cholla Springs~s~</string>
  <string name="fetch¤FETCH_GOTO_CIVIL_WAR_BRIDE">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_CLAWSONS_REST">to ~HC_~1p~~Clawsons's Rest~s~</string>
  <string name="fetch¤FETCH_GOTO_CLEMENS_POINT">to ~HC_~1p~~Clemens Point~s~</string>
  <string name="fetch¤FETCH_GOTO_COCHINAY">to the ~HC_~1p~~location~s~</string>
  <string name="fetch¤FETCH_GOTO_COLTER">to ~HC_~1p~~Colter~s~</string>
  <string name="fetch¤FETCH_GOTO_COMPSONS_STEAD">to the ~HC_~1p~~homestead~s~</string>
  <string name="fetch¤FETCH_GOTO_COOTS">to the ~HC_~1p~~chapel~s~</string>
  <string name="fetch¤FETCH_GOTO_COPPERHEAD">to ~HC_~1p~~Copperhead Landing~s~</string>
  <string name="fetch¤FETCH_GOTO_CORNWALL">to the ~HC_~1p~~Heartland Oil Fields~s~</string>
  <string name="fetch¤FETCH_GOTO_CORNWALL_FREIGHT">to the ~HC_~1p~~freight yard~s~</string>
  <string name="fetch¤FETCH_GOTO_CORNWALL_KEROSENE">to the ~HC_~1p~~Cornwall Kerosene &amp; Tar~s~</string>
  <string name="fetch¤FETCH_GOTO_CRAWDAD">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_CROP_FARM">to the ~HC_~1p~~farm~s~</string>
  <string name="fetch¤FETCH_GOTO_CUEVA_SECO">to ~HC_~1p~~Cueva Seca~s~</string>
  <string name="fetch¤FETCH_GOTO_CUMBERLAND">to ~HC_~1p~~Cumberland Forest~s~</string>
  <string name="fetch¤FETCH_GOTO_CUMBERLAND_LAKE">to ~HC_~1p~~O'Creagh's Run~s~</string>
  <string name="fetch¤FETCH_GOTO_DEADBOOT">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_DEAD_RIVALS">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_DEAD_SETTLER">to the ~HC_~1p~~location~s~</string>
  <string name="fetch¤FETCH_GOTO_DESTROYED_CAMP">to the ~HC_~1p~~Destroyed Camp~s~</string>
  <string name="fetch¤FETCH_GOTO_DESTROYED_WAGON">to the ~HC_~1p~~Destroyed Wagon~s~</string>
  <string name="fetch¤FETCH_GOTO_DEWBERRY">to ~HC_~1p~~Dewberry Creek~s~</string>
  <string name="fetch¤FETCH_GOTO_DOVERHILL">to ~HC_~1p~~Doverhill~s~</string>
  <string name="fetch¤FETCH_GOTO_DOWNES_RANCH">to the ~HC_~1p~~ranch~s~</string>
  <string name="fetch¤FETCH_GOTO_DOWNES_RANCH_FULL">to ~HC_~1p~~Downes Ranch~s~</string>
  <string name="fetch¤FETCH_GOTO_DOYLES_TAVERN">to ~HC_~1p~~Doyle's Tavern~s~</string>
  <string name="fetch¤FETCH_GOTO_ELYSIAN_POOL">to ~HC_~1p~~Elysian Pool~s~</string>
  <string name="fetch¤FETCH_GOTO_ELYSIAN_POOL_CAVE">to the ~HC_~1p~~Elysian Pool cave~s~</string>
  <string name="fetch¤FETCH_GOTO_EMERALD_GS">to the ~HC_~1p~~Emerald Ranch General Store~s~</string>
  <string name="fetch¤FETCH_GOTO_EMERALD_RANCH">to ~HC_~1p~~Emerald Ranch~s~</string>
  <string name="fetch¤FETCH_GOTO_EMERALD_RANCH_FENCE">to the ~HC_~1p~~Emerald Ranch Fence~s~</string>
  <string name="fetch¤FETCH_GOTO_EMERALD_STATION">to ~HC_~1p~~Emerald Station~s~</string>
  <string name="fetch¤FETCH_GOTO_EMR_STATION">to ~HC_~1p~~Emerald Station~s~</string>
  <string name="fetch¤FETCH_GOTO_ERIS_FIELD">to ~HC_~1p~~Eris Field~s~</string>
  <string name="fetch¤FETCH_GOTO_EWING_BASIN">to ~HC_~1p~~Ewing Basin~s~</string>
  <string name="fetch¤FETCH_GOTO_FIRWOOD_RISE">to ~HC_~1p~~Firwood Rise~s~</string>
  <string name="fetch¤FETCH_GOTO_FLATNECK_STATION">to ~HC_~1p~~Flatneck Station~s~</string>
  <string name="fetch¤FETCH_GOTO_FOREMAN_HOUSE">to the ~HC_~1p~~Foreman's House~s~</string>
  <string name="fetch¤FETCH_GOTO_FORT_BRENNAND">to ~HC_~1p~~Fort Brennand~s~</string>
  <string name="fetch¤FETCH_GOTO_FORT_MERCER">to ~HC_~1p~~Fort Mercer~s~</string>
  <string name="fetch¤FETCH_GOTO_FORT_RIGGS">to ~HC_~1p~~Fort Riggs~s~</string>
  <string name="fetch¤FETCH_GOTO_FORT_WALLACE">to ~HC_~1p~~Fort Wallace~s~</string>
  <string name="fetch¤FETCH_GOTO_FRONTERA">to ~HC_~1p~~Frontera Overlook~s~</string>
  <string name="fetch¤FETCH_GOTO_FROZEN_EXPLORER">to ~HC_~1p~~Barrow Lagoon~s~</string>
  <string name="fetch¤FETCH_GOTO_GALLOWS">to the ~HC_~1p~~gallows~s~</string>
  <string name="fetch¤FETCH_GOTO_GAPTOOTH_BREACH">to ~HC_~1p~~Gaptooth Breach~s~</string>
  <string name="fetch¤FETCH_GOTO_GAPTOOTH_RIDGE">to ~HC_~1p~~Gaptooth Ridge~s~</string>
  <string name="fetch¤FETCH_GOTO_GILL_LANDING">to ~HC_~1p~~Gill Landing~s~</string>
  <string name="fetch¤FETCH_GOTO_GRANGERS">to the ~HC_~1p~~farm~s~</string>
  <string name="fetch¤FETCH_GOTO_GRAVEYARD">to the ~HC_~1p~~graveyard~s~</string>
  <string name="fetch¤FETCH_GOTO_GRAY_WOOLEN_MILL">to the ~HC_~1p~~Gray Woolen Mill~s~</string>
  <string name="fetch¤FETCH_GOTO_GREAT_PLAINS">to the ~HC_~1p~~Great Plains~s~</string>
  <string name="fetch¤FETCH_GOTO_GREENBANK">to ~HC_~1p~~Old Greenbank Mill~s~</string>
  <string name="fetch¤FETCH_GOTO_GREEN_HOLLOW">to ~HC_~1p~~Greenhollow~s~</string>
  <string name="fetch¤FETCH_GOTO_GRIZZLIES">to the ~HC_~1p~~Grizzlies~s~</string>
  <string name="fetch¤FETCH_GOTO_GRIZZ_LAKE">to ~HC_~1p~~Cairn Lake~s~</string>
  <string name="fetch¤FETCH_GOTO_GUNFIGHT">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_GUTHRIE_FARM">to the ~HC_~1p~~farm~s~</string>
  <string name="fetch¤FETCH_GOTO_HAGEN_ORCHARDS">to the ~HC_~1p~~orchards~s~</string>
  <string name="fetch¤FETCH_GOTO_HAMLIN">to ~HC_~1p~~Hamlin's Passing~s~</string>
  <string name="fetch¤FETCH_GOTO_HANGING_DOG">to the ~HC_~1p~~ranch~s~</string>
  <string name="fetch¤FETCH_GOTO_HANGING_ROCK">to ~HC_~1p~~Hanging Rock~s~</string>
  <string name="fetch¤FETCH_GOTO_HANIS_BETHEL">to ~HC_~1p~~Hani's Bethel~s~</string>
  <string name="fetch¤FETCH_GOTO_HAPPY_FAMILY">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_HEARTLANDS">to the ~HC_~1p~~Heartlands~s~</string>
  <string name="fetch¤FETCH_GOTO_HIDEOUT">to the ~HC_~1p~~hideout~s~</string>
  <string name="fetch¤FETCH_GOTO_HILL_HAVEN">to ~HC_~1p~~Hill Haven Ranch~s~</string>
  <string name="fetch¤FETCH_GOTO_HOMESTEAD">to the ~HC_~1p~~homestead~s~</string>
  <string name="fetch¤FETCH_GOTO_HORSESHOE">to the ~HC_~1p~~location~s~</string>
  <string name="fetch¤FETCH_GOTO_HOTEL_LICORNE">to ~HC_~1p~~Hotel La Licorne~s~</string>
  <string name="fetch¤FETCH_GOTO_HOTSPRINGS">to ~HC_~1p~~Cotorra Springs~s~</string>
  <string name="fetch¤FETCH_GOTO_HUNGRY_BEAR">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_HUNTING_GROUND">to the ~HC_~1p~~hunting grounds~s~</string>
  <string name="fetch¤FETCH_GOTO_IDENTICAL_A">to the ~HC_~1p~~cottage~s~</string>
  <string name="fetch¤FETCH_GOTO_IDENTICAL_B">to the ~HC_~1p~~cottage~s~</string>
  <string name="fetch¤FETCH_GOTO_ISOLATIONIST">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_JACKSON_AUCTION_YARD">to the ~HC_~1p~~Jackson Worth Auction Yard~s~</string>
  <string name="fetch¤FETCH_GOTO_JORGES_GORGE">to ~HC_~1p~~Jorge's Gap~s~</string>
  <string name="fetch¤FETCH_GOTO_KAMASSA_RIVER">to ~HC_~1p~~Kamassa River~s~</string>
  <string name="fetch¤FETCH_GOTO_KEANS_SALOON">to ~HC_~1p~~Keane's Saloon~s~</string>
  <string name="fetch¤FETCH_GOTO_LAGRAS">to ~HC_~1p~~Lagras~s~</string>
  <string name="fetch¤FETCH_GOTO_LAKAY">to ~HC_~1p~~Lakay~s~</string>
  <string name="fetch¤FETCH_GOTO_LAKE_DON_JULIO">to ~HC_~1p~~Lake Don Julio~s~</string>
  <string name="fetch¤FETCH_GOTO_LARNED_SOD">to ~HC_~1p~~Larned Sod~s~</string>
  <string name="fetch¤FETCH_GOTO_LAST_KNOWN_LOCATION">to the ~HC_~1p~~last known location~s~</string>
  <string name="fetch¤FETCH_GOTO_LAW">to the ~HC_~1p~~sheriff's office~s~</string>
  <string name="fetch¤FETCH_GOTO_LAWMAN">to the ~HC_~1p~~lawman~s~</string>
  <string name="fetch¤FETCH_GOTO_LAW_ANNESBURG">to the ~HC_~1p~~Annesburg Sheriff's Office~s~</string>
  <string name="fetch¤FETCH_GOTO_LAW_ARMADILLO">to the ~HC_~1p~~Armadillo Sheriff's Office~s~</string>
  <string name="fetch¤FETCH_GOTO_LAW_BLACKWATER">to the ~HC_~1p~~Blackwater Police Department~s~</string>
  <string name="fetch¤FETCH_GOTO_LAW_RHODES">to the ~HC_~1p~~Rhodes Sheriff's Office~s~</string>
  <string name="fetch¤FETCH_GOTO_LAW_SAINT_DENIS">to the ~HC_~1p~~Saint Denis Police Station~s~</string>
  <string name="fetch¤FETCH_GOTO_LAW_STRAWBERRY">to the ~HC_~1p~~Strawberry Sheriff's Office~s~</string>
  <string name="fetch¤FETCH_GOTO_LAW_TUMBLEWEED">to the ~HC_~1p~~Tumbleweed Sheriff's Office~s~</string>
  <string name="fetch¤FETCH_GOTO_LAW_VALENTINE">to the ~HC_~1p~~Valentine Sheriff's Office~s~</string>
  <string name="fetch¤FETCH_GOTO_LIMPANY">to ~HC_~1p~~Limpany~s~</string>
  <string name="fetch¤FETCH_GOTO_LOGGING_CAMP">to the ~HC_~1p~~Logging Camp~s~</string>
  <string name="fetch¤FETCH_GOTO_LONE_MULE_STEAD">to the ~HC_~1p~~homestead~s~</string>
  <string name="fetch¤FETCH_GOTO_LONNIES">to ~HC_~1p~~Lonnie's Shack~s~</string>
  <string name="fetch¤FETCH_GOTO_LOVE_TRIANGLE">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_LUCKYS_CABIN">to the ~HC_~1p~~location~s~</string>
  <string name="fetch¤FETCH_GOTO_MACFARLANE">to ~HC_~1p~~MacFarlane's Ranch~s~</string>
  <string name="fetch¤FETCH_GOTO_MACFARLANE_STATION">to ~HC_~1p~~MacFarlane's Ranch Station~s~</string>
  <string name="fetch¤FETCH_GOTO_MACLEANS">to ~HC_~1p~~Maclean's House~s~</string>
  <string name="fetch¤FETCH_GOTO_MACOMBS_END">to ~HC_~1p~~Macomb's End~s~</string>
  <string name="fetch¤FETCH_GOTO_MANITO_GLADE">to ~HC_~1p~~Manito Glade~s~</string>
  <string name="fetch¤FETCH_GOTO_MANZANITA_POST">to ~HC_~1p~~Manzanita Post~s~</string>
  <string name="fetch¤FETCH_GOTO_MCF_STATION">to the ~HC_~1p~~station~s~</string>
  <string name="fetch¤FETCH_GOTO_MERCER_STATION">to ~HC_~1p~~Mercer Station~s~</string>
  <string name="fetch¤FETCH_GOTO_METEOR_CRATER">to the ~HC_~1p~~crater~s~</string>
  <string name="fetch¤FETCH_GOTO_MILLESANI_CLAIM">to ~HC_~1p~~Millesani Claim~s~</string>
  <string name="fetch¤FETCH_GOTO_MISSING_HUSBAND">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_MOONSHINE_BARN">to the ~HC_~1p~~barn~s~</string>
  <string name="fetch¤FETCH_GOTO_MOONSHINE_CABIN">to the ~HC_~1p~~cabin~s~</string>
  <string name="fetch¤FETCH_GOTO_MOONSHINE_HOMESTEAD">to the ~HC_~1p~~homestead~s~</string>
  <string name="fetch¤FETCH_GOTO_MOONSHINE_PROPERTY">to the ~HC_~1p~~Moonshine Operation~s~</string>
  <string name="fetch¤FETCH_GOTO_MOONSHINE_SHACK">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_MOONSTONE_POND">to ~HC_~1p~~Moonstone Pond~s~</string>
  <string name="fetch¤FETCH_GOTO_MOUNTAIN_MAN">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_MT_HAGEN">to ~HC_~1p~~Mount Hagen~s~</string>
  <string name="fetch¤FETCH_GOTO_NED_BELLINGHAMS_HIDEOUT">to ~HC_~1p~~Ned Bellingham's hideout~s~</string>
  <string name="fetch¤FETCH_GOTO_NEKOTI_ROCK">to ~HC_~1p~~Nekoti Rock~s~</string>
  <string name="fetch¤FETCH_GOTO_NEW_HANOVER">to ~HC_~1p~~New Hanover~s~</string>
  <string name="fetch¤FETCH_GOTO_OBJ_DESTINATION">to the ~HC_~1p~~drop off~s~</string>
  <string name="fetch¤FETCH_GOTO_ODDFELLOWS_REST">to ~HC_~1p~~Oddfellow's Rest~s~</string>
  <string name="fetch¤FETCH_GOTO_OLD_BACCHUS">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_OLD_FIREPLACE">to the ~HC_~1p~~location~s~</string>
  <string name="fetch¤FETCH_GOTO_OLD_LIGHT_SALOON">to the ~HC_~1p~~Old Light Saloon~s~</string>
  <string name="fetch¤FETCH_GOTO_OSMAN_GROVE">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_OWANJILA_DAM">to ~HC_~1p~~Owanjila Dam~s~</string>
  <string name="fetch¤FETCH_GOTO_PACIFIC_UNION">to ~HC_~1p~~Pacific Union Railroad~s~</string>
  <string name="fetch¤FETCH_GOTO_PAINTED_SKY">to ~HC_~1p~~Painted Sky~s~</string>
  <string name="fetch¤FETCH_GOTO_PIKES">to ~HC_~1p~~Pike's Basin~s~</string>
  <string name="fetch¤FETCH_GOTO_PLAINVIEW">to ~HC_~1p~~Plainview~s~</string>
  <string name="fetch¤FETCH_GOTO_PLEASANCE_HOUSE">to ~HC_~1p~~Pleasance House~s~</string>
  <string name="fetch¤FETCH_GOTO_PLEASANCE_SETTLE">to ~HC_~1p~~Pleasance Settlement~s~</string>
  <string name="fetch¤FETCH_GOTO_POLICE_STATION">to the ~HC_~1p~~Police Station~s~</string>
  <string name="fetch¤FETCH_GOTO_PRISON_WAGON">to the ~HC_~1p~~prison wagon~s~</string>
  <string name="fetch¤FETCH_GOTO_PRONGHORN">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_QUAKERS_COVE">to ~HC_~1p~~Quaker's Cove~s~</string>
  <string name="fetch¤FETCH_GOTO_RATHSKALLER_FORK">to ~HC_~1p~~Rathskeller Fork~s~</string>
  <string name="fetch¤FETCH_GOTO_RATHSKELLER">to ~HC_~1p~~Rathskeller Fork~s~</string>
  <string name="fetch¤FETCH_GOTO_REED">to the ~HC_~1p~~cottage~s~</string>
  <string name="fetch¤FETCH_GOTO_RHODES">to ~HC_~1p~~Rhodes~s~</string>
  <string name="fetch¤FETCH_GOTO_RHODES_FENCE">to the ~HC_~1p~~Rhodes Fence~s~</string>
  <string name="fetch¤FETCH_GOTO_RHODES_GRANARY">to the ~HC_~1p~~Rhodes Granary~s~</string>
  <string name="fetch¤FETCH_GOTO_RHODES_GS">to the ~HC_~1p~~Rhodes General Store~s~</string>
  <string name="fetch¤FETCH_GOTO_RHODES_LAW_OFFICE">to ~HC_~1p~~Rhodes Sheriff's Office~s~</string>
  <string name="fetch¤FETCH_GOTO_RHODES_PARLOR">to ~HC_~1p~~Rhodes Parlour House~s~</string>
  <string name="fetch¤FETCH_GOTO_RHODES_PARLOUR">to the ~HC_~1p~~Rhodes Parlour House~s~</string>
  <string name="fetch¤FETCH_GOTO_RHODES_STATION">to ~HC_~1p~~Rhodes Train Station~s~</string>
  <string name="fetch¤FETCH_GOTO_RIDGEWOOD_FARM">to ~HC_~1p~~Ridgewood Farm~s~</string>
  <string name="fetch¤FETCH_GOTO_RIGGS_STATION">to ~HC_~1p~~Riggs Station~s~</string>
  <string name="fetch¤FETCH_GOTO_RILEYS_CHARGE">to ~HC_~1p~~Riley's Charge~s~</string>
  <string name="fetch¤FETCH_GOTO_RIVER_L_MONTANA">to the ~HC_~1p~~Lower Montana River~s~</string>
  <string name="fetch¤FETCH_GOTO_RIVER_U_MONTANA">to the ~HC_~1p~~Upper Montana River~s~</string>
  <string name="fetch¤FETCH_GOTO_ROANOKE_RIDGE">to ~HC_~1p~~Roanoke Ridge~s~</string>
  <string name="fetch¤FETCH_GOTO_ROANOKE_VALLEY">to ~HC_~1p~~Roanoke Valley~s~</string>
  <string name="fetch¤FETCH_GOTO_ROCKY_SEVEN">to the ~HC_~1p~~homestead~s~</string>
  <string name="fetch¤FETCH_GOTO_SAINTS_HOTEL">to ~HC_~1p~~Saints Hotel~s~</string>
  <string name="fetch¤FETCH_GOTO_SAINT_DENIS">to ~HC_~1p~~Saint Denis~s~</string>
  <string name="fetch¤FETCH_GOTO_SAINT_DENIS_BASTILLE">to the ~HC_~1p~~Bastille Saloon~s~</string>
  <string name="fetch¤FETCH_GOTO_SAINT_DENIS_DOCKS">to ~HC_~1p~~Saint Denis Docks~s~</string>
  <string name="fetch¤FETCH_GOTO_SAINT_DENIS_DOYLES">to ~HC_~1p~~Doyle's Tavern~s~</string>
  <string name="fetch¤FETCH_GOTO_SAINT_DENIS_FENCE">to the ~HC_~1p~~Saint Denis Fence~s~</string>
  <string name="fetch¤FETCH_GOTO_SAINT_DENIS_MARKET">to the ~HC_~1p~~Saint Denis Market~s~</string>
  <string name="fetch¤FETCH_GOTO_SAINT_DENIS_PHARMACY">to the ~HC_~1p~~Pharmacy~s~</string>
  <string name="fetch¤FETCH_GOTO_SAINT_DENIS_SALOON">to the ~HC_~1p~~Saint Denis Saloon~s~</string>
  <string name="fetch¤FETCH_GOTO_SCARLETT">to ~HC_~1p~~Scarlett Meadows~s~</string>
  <string name="fetch¤FETCH_GOTO_SCARLETT_CABIN">to ~HC_~1p~~Scarlett Cabin~s~</string>
  <string name="fetch¤FETCH_GOTO_SCRATCHING_POST">to ~HC_~1p~~Scratching Post~s~</string>
  <string name="fetch¤FETCH_GOTO_SEAN_CAMP">to ~HC_~1p~~Sean's camp~s~</string>
  <string name="fetch¤FETCH_GOTO_SEARCH">to the ~HC_~1p~~search area~s~</string>
  <string name="fetch¤FETCH_GOTO_SERIAL_KILLER">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_SHACK">to ~HC_~1p~~Cairn Lodge~s~</string>
  <string name="fetch¤FETCH_GOTO_SHACK_ABANDONED">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_SHADY_BELLE">to ~HC_~1p~~Shady Belle~s~</string>
  <string name="fetch¤FETCH_GOTO_SHEPHERDS_RISE">to ~HC_~1p~~Shepherds Rise~s~</string>
  <string name="fetch¤FETCH_GOTO_SIGHTING">to the ~HC_~1p~~sighting location~s~</string>
  <string name="fetch¤FETCH_GOTO_SILENT_STEAD">to ~HC_~1p~~Silent Stead~s~</string>
  <string name="fetch¤FETCH_GOTO_SILTWATER">to ~HC_~1p~~Siltwater Strand~s~</string>
  <string name="fetch¤FETCH_GOTO_SIX_POINT">to the ~HC_~1p~~cabin~s~</string>
  <string name="fetch¤FETCH_GOTO_SLAUGHTERHOUSE">to the ~HC_~1p~~Prinz &amp; Co. Slaughterhouse~s~</string>
  <string name="fetch¤FETCH_GOTO_SLAVE_PEN">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_SMITHFIELDS">to ~HC_~1p~~Smithfields Saloon~s~</string>
  <string name="fetch¤FETCH_GOTO_SOLOMONS">to ~HC_~1p~~Solomon's Folly~s~</string>
  <string name="fetch¤FETCH_GOTO_SPIDER_GORGE">to ~HC_~1p~~Spider Gorge~s~</string>
  <string name="fetch¤FETCH_GOTO_STABLE">to the ~HC_~1p~~stable~s~</string>
  <string name="fetch¤FETCH_GOTO_STABLES">to the ~HC_~1p~~stables~s~</string>
  <string name="fetch¤FETCH_GOTO_STILLWATER">to ~HC_~1p~~Stillwater Creek~s~</string>
  <string name="fetch¤FETCH_GOTO_STONEHENGE">to the ~HC_~1p~~woods~s~</string>
  <string name="fetch¤FETCH_GOTO_STRAWBERRY">to ~HC_~1p~~Strawberry~s~</string>
  <string name="fetch¤FETCH_GOTO_SWAMP">to the ~HC_~1p~~Swamp~s~</string>
  <string name="fetch¤FETCH_GOTO_TALL_TREES">to ~HC_~1p~~Tall Trees~s~</string>
  <string name="fetch¤FETCH_GOTO_TANNERS_REACH">to the ~HC_~1p~~cabin~s~</string>
  <string name="fetch¤FETCH_GOTO_THEIR_CAMP">to their ~HC_~1p~~camp~s~</string>
  <string name="fetch¤FETCH_GOTO_THE_FARM">to the ~HC_~1p~~farm~s~</string>
  <string name="fetch¤FETCH_GOTO_THE_LOFT">to the ~HC_~1p~~Loft~s~</string>
  <string name="fetch¤FETCH_GOTO_THIEVES_LANDING">to ~HC_~1p~~Thieves Landing~s~</string>
  <string name="fetch¤FETCH_GOTO_THIEVES_LANDING_FENCE">to the ~HC_~1p~~Thieves Landing Fence~s~</string>
  <string name="fetch¤FETCH_GOTO_TRAIN">to the ~HC_~1p~~train~s~</string>
  <string name="fetch¤FETCH_GOTO_TRAPPERS_CABIN">to the ~HC_~1p~~Trapper's Cabin~s~</string>
  <string name="fetch¤FETCH_GOTO_TREE_HOUSE">to the ~HC_~1p~~Tree House~s~</string>
  <string name="fetch¤FETCH_GOTO_TUMBLEWEED">to ~HC_~1p~~Tumbleweed~s~</string>
  <string name="fetch¤FETCH_GOTO_TUMBLEWEED_SALOON">to the ~HC_~1p~~Tumbleweed Saloon~s~</string>
  <string name="fetch¤FETCH_GOTO_TWIN_ROCKS">to ~HC_~1p~~Twin Rocks~s~</string>
  <string name="fetch¤FETCH_GOTO_TWO_CROWS">to ~HC_~1p~~Two Crows~s~</string>
  <string name="fetch¤FETCH_GOTO_UNDERGROUND_RR">to ~HC_~1p~~Old Trail Road~s~</string>
  <string name="fetch¤FETCH_GOTO_VALENTINE">to ~HC_~1p~~Valentine~s~</string>
  <string name="fetch¤FETCH_GOTO_VALENTINE_GS">to the ~HC_~1p~~Valentine General Store~s~</string>
  <string name="fetch¤FETCH_GOTO_VALENTINE_SALOON">to the ~HC_~1p~~Valentine Saloon~s~</string>
  <string name="fetch¤FETCH_GOTO_VALENTINE_STATION">to the ~HC_~1p~~Valentine Station~s~</string>
  <string name="fetch¤FETCH_GOTO_VAN_HORN">to ~HC_~1p~~Van Horn Trading Post~s~</string>
  <string name="fetch¤FETCH_GOTO_VAN_HORN_DEPOT">to ~HC_~1p~~Van Horn Depot~s~</string>
  <string name="fetch¤FETCH_GOTO_VAN_HORN_FENCE">to the ~HC_~1p~~Van Horn Fence~s~</string>
  <string name="fetch¤FETCH_GOTO_VAN_HORN_SALOON">to the ~HC_~1p~~Van Horn Saloon~s~</string>
  <string name="fetch¤FETCH_GOTO_VAN_HORN_STABLE">to the ~HC_~1p~~Van Horn Stables~s~</string>
  <string name="fetch¤FETCH_GOTO_VAN_HORN_STATION">to the ~HC_~1p~~Van Horn Station~s~</string>
  <string name="fetch¤FETCH_GOTO_VENTERS_PLACE">to ~HC_~1p~~Venter's Place~s~</string>
  <string name="fetch¤FETCH_GOTO_VETERANS">to the ~HC_~1p~~shack~s~</string>
  <string name="fetch¤FETCH_GOTO_WALLACE_STATION">to ~HC_~1p~~Wallace Station~s~</string>
  <string name="fetch¤FETCH_GOTO_WAPITI">to ~HC_~1p~~Wapiti Indian Reservation~s~</string>
  <string name="fetch¤FETCH_GOTO_WATSONS_CABIN">to the ~HC_~1p~~cabin~s~</string>
  <string name="fetch¤FETCH_GOTO_WEST_ELIZ">to ~HC_~1p~~West Elizabeth~s~</string>
  <string name="fetch¤FETCH_GOTO_WHISKEY_TREE">to the ~HC_~1p~~Whiskey Tree~s~</string>
  <string name="fetch¤FETCH_GOTO_WILLARDS_REST">to ~HC_~1p~~Willard's Rest~s~</string>
  <string name="fetch¤FETCH_HELP_BOUNTY_DELIVER_ALIVE">Take the bounty target inside to deliver them alive.</string>
  <string name="fetch¤FETCH_HELP_BOUNTY_DELIVER_DEAD">Drop off the dead bounty target in the area outside to deliver them.</string>
  <string name="fetch¤FETCH_HELP_BOUNTY_DELIVER_WAGON">Take the Bounty Wagon to the area to deliver your bounty target.</string>
  <string name="fetch¤FETCH_HELP_BOUNTY_DELIVER_WAGON_PLURAL">Take the Bounty Wagon to the area to deliver your bounty targets.</string>
  <string name="fetch¤FETCH_HELP_BOUNTY_FREE_UP_SEAT_FOR_TARGET">Collect thetarget~e~~BLIP_AMBIENT_BOUNTY_TARGET~~s~ and leave the hideout without disturbance to apprehend them alone.</string>
  <string name="fetch¤FETCH_HELP_BOUNTY_SATELLITE_ALIVE">Take the bounty target to the wagon and deliver them alive.</string>
  <string name="fetch¤FETCH_HELP_BOUNTY_SATELLITE_DEAD">Drop off the dead bounty target at the wagon to deliver them.</string>
  <string name="fetch¤FETCH_HELP_BOUNTY_SATELLITE_WAGON">Take the Bounty Wagon to the wagon to deliver your bounty target.</string>
  <string name="fetch¤FETCH_HELP_BOUNTY_SATELLITE_WAGON_PLURAL">Take the Bounty Wagon to the wagon to deliver your bounty targets.</string>
  <string name="fetch¤FETCH_HELP_BOUNTY_TARGET_DEAD">Dead bounty targets can still be delivered but for a reduced reward.</string>
  <string name="fetch¤FETCH_HELP_DYNAMIC_MOONSHINE_NEARBY">Approach ~1b~ to engage in Moonshiner content and benefit your Moonshine Operation.</string>
  <string name="fetch¤FETCH_HELP_DYNAMIC_MOONSHINE_NEARBY_PLAYER">Approach ~2b~ to engage in Moonshiner content with your Posse and benefit ~1~'s Moonshine Operation.</string>
  <string name="fetch¤FETCH_HELP_DYNAMIC_NEARBY">A stranger ~1b~ is requesting help. Approach them and hold ~INPUT_INTERACT_LOCKON~ when prompted to speak to the stranger.</string>
  <string name="fetch¤FETCH_HELP_DYNAMIC_NEARBY_HOGTIED">A hogtied stranger ~1b~ is requesting help. Approach them and hold ~INPUT_CONTEXT_B~ when prompted to untie them.</string>
  <string name="fetch¤FETCH_HELP_DYNAMIC_REMOTE_PLAYER_STARTED_MISSION">~1~ is helping somebody in need ~2b~. Regroup with them to take part.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_BOAT">The ~COLOR_ENEMY~enemies~s~ have taken the boat ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_BOAT_PLURAL">The ~COLOR_ENEMY~enemies~s~ have taken a boat ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_BUGGY">The ~COLOR_ENEMY~enemies~s~ have taken the buggy ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_CANOE">The ~COLOR_ENEMY~enemies~s~ have taken the canoe ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_CANOE_PLURAL">The ~COLOR_ENEMY~enemies~s~ have taken a canoe ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_CART">The ~COLOR_ENEMY~enemies~s~ have taken the cart ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_COACH">The ~COLOR_ENEMY~enemies~s~ have taken the stagecoach ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_CONVOY">The ~COLOR_ENEMY~enemies~s~ have taken the caravan ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_HORSE">The ~COLOR_ENEMY~enemies~s~ have taken the horse ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_HORSE_PLURAL">The ~COLOR_ENEMY~enemies~s~ have taken a horse ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_PRISONER">The ~COLOR_ENEMY~enemies~s~ have taken the prisoner ~1b~ to the drop off area and they can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_PRISONER_PLURAL">The ~COLOR_ENEMY~enemies~s~ have taken a prisoner ~1b~ to the drop off area and they can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_PROOFKILL">The ~COLOR_ENEMY~enemies~s~ have taken the proof of the kill ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_SUPPLIES">The ~COLOR_ENEMY~enemies~s~ have taken the supplies ~1b~ to the drop off area and they can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_SUPPLIES_PLURAL">The ~COLOR_ENEMY~enemies~s~ have taken the supplies ~1b~ to the drop off area and they can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_VIP">The ~COLOR_ENEMY~enemies~s~ have taken the target ~1b~ to the drop off area and they can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_VIP_PLURAL">The ~COLOR_ENEMY~enemies~s~ have taken a target ~1b~ to the drop off area and they can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_WAGON">The ~COLOR_ENEMY~enemies~s~ have taken the wagon ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_ENEMY_TEAM_GHOSTED_WAGON_PLURAL">The ~COLOR_ENEMY~enemies~s~ have taken a wagon ~1b~ to the drop off area and it can no longer be interacted with.</string>
  <string name="fetch¤FETCH_HELP_HIT_HOGTIED_PED">Press ~INPUT_INTERACT_HIT_CARRIABLE~ to hit the bounty target and prevent them from escaping.</string>
  <string name="fetch¤FETCH_HELP_HONOR_KILL">You lost honor as you chose not to follow the additional objectives.</string>
  <string name="fetch¤FETCH_HELP_HONOR_KILL_INNOCENT">You will lose honor for killing innocent civilians or animals.</string>
  <string name="fetch¤FETCH_HELP_HONOR_KILL_POSSE">You lost honor as you or your Posse chose not to follow the additional objectives.</string>
  <string name="fetch¤FETCH_HELP_LA_SAMPLE">Approach the Legendary Animal ~1b~ and hold ~INPUT_CONTEXT_X~ to take a sample.</string>
  <string name="fetch¤FETCH_HELP_LA_SAMPLE_POSSE">Approach the Legendary Animal ~1b~ and hold ~INPUT_CONTEXT_X~ to take a sample. All Posse Members will receive the sample.</string>
  <string name="fetch¤FETCH_HELP_LA_SEDATE">Sedate the Legendary Animal ~1b~ to gain a sample for Harriet. Alternatively, kill it and use its skin elsewhere.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_BEAR">Approach the ~COLOR_MP_OBJECTIVE~Legendary Golden Spirit Bear~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_BEAVER">Approach the ~COLOR_MP_OBJECTIVE~Legendary Night Beaver~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_BISON">Approach the ~COLOR_MP_OBJECTIVE~Legendary Payta Bison~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_BOAR">Approach the ~COLOR_MP_OBJECTIVE~Legendary Icahi Boar~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_BUCK">Approach the ~COLOR_MP_OBJECTIVE~Legendary Shadow Buck~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_COUGAR">Approach the ~COLOR_MP_OBJECTIVE~Legendary Sapa Cougar~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_COYOTE">Approach the ~COLOR_MP_OBJECTIVE~Legendary Milk Coyote~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_ELK">Approach the ~COLOR_MP_OBJECTIVE~Legendary Inahme Elk~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_FOX">Approach the ~COLOR_MP_OBJECTIVE~Legendary Cross Fox~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_GATOR">Approach the ~COLOR_MP_OBJECTIVE~Legendary Banded Gator~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_MOOSE">Approach the ~COLOR_MP_OBJECTIVE~Legendary Ruddy Moose~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_PANTHER">Approach the ~COLOR_MP_OBJECTIVE~Legendary Iwakta Panther~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_RAM">Approach the ~COLOR_MP_OBJECTIVE~Legendary Rutile Horn Ram~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LA_SKIN_WOLF">Approach the ~COLOR_MP_OBJECTIVE~Legendary Moonstone Wolf~s~ and hold ~INPUT_CONTEXT_Y~ to skin the animal.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_BOAT">You have brought the boat ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_BOAT_PLURAL">You have brought a boat ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_BOUNTY">You have brought the target ~1b~ to the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_BOUNTY_PLURAL">You have brought a target ~1b~ to the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_BUGGY">You have brought the buggy ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_BUYER">You have brought the buyer ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_BUYER_PLURAL">You have brought a buyer ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_CANOE">You have brought the canoe ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_CANOE_PLURAL">You have brought a canoe ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_CART">You have brought the cart ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_COACH">You have brought the stagecoach ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_CONVOY">You have brought the caravan ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_HORSE">You have brought the horse ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_HORSE_PLURAL">You have brought a horse ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_PRISONER">You have brought the prisoner ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_PRISONER_PLURAL">You have brought a prisoner ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_PROOFKILL">You have brought the proof of the kill ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_STRANGER">You have brought the stranger ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_STRANGER_PLURAL">You have brought a stranger ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_SUPPLIES">You have brought the supplies ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_SUPPLIES_PLURAL">You have brought some supplies ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_VIP">You have brought the target ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_VIP_PLURAL">You have brought a target ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_WAGON">You have brought the wagon ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_LOCAL_PLAYER_GHOSTED_WAGON_PLURAL">You have brought a wagon ~1b~ to the drop off area. Enemies cannot interact with you while inside the drop off area.</string>
  <string name="fetch¤FETCH_HELP_MOONSHINE_MINIMUM_MASH_COST">You have the lowest moonshine mash ingredient price available. It will not be further reduced by taking part in dynamic Bootlegger Missions ~1b~.</string>
  <string name="fetch¤FETCH_HELP_OBJECTIVE_CONTROLS_BOAT">Use ~INPUT_VEH_BOAT_TURN_LR~ to control the boat. ~n~Tap ~INPUT_VEH_BOAT_ACCELERATE~ to paddle faster.</string>
  <string name="fetch¤FETCH_HELP_OBJECTIVE_CONTROLS_CANOE">Use ~INPUT_VEH_BOAT_TURN_LR~ to control the canoe. ~n~Tap ~INPUT_VEH_BOAT_ACCELERATE~ to paddle faster.</string>
  <string name="fetch¤FETCH_HELP_OBJECTIVE_KILL_ZONE_BOAT">Bringing the boat into the rapids will cause it to sink.</string>
  <string name="fetch¤FETCH_HELP_OBJECTIVE_KILL_ZONE_CANOE">Bringing the canoe into the rapids will cause it to sink.</string>
  <string name="fetch¤FETCH_HELP_SEARCH_AREA">Press ~INPUT_SECONDARY_SPECIAL_ABILITY_SECONDARY~ and ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye, sharpening your senses for a limited amount of time.</string>
  <string name="fetch¤FETCH_HELP_SEARCH_AREA_KM">Press ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye, sharpening your senses for a limited amount of time.</string>
  <string name="fetch¤FETCH_HELP_SWAP_REINS_WAGON">Use ~INPUT_VEH_SHUFFLE~ to take the reins from the driver and control the wagon.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_BOAT">The boat ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_BOAT_PLURAL">A boat ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_BUGGY">The buggy ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_BUYER">The buyer ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_CANOE">The canoe ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_CANOE_PLURAL">A canoe ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_CART">The cart ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_COACH">The stagecoach ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_CONVOY">The caravan ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_HORSE">The horse ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_HORSE_PLURAL">A horse ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_PRISONER">The prisoner ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_PRISONER_PLURAL">A prisoner ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_PROOFKILL">The proof of the kill ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_STRANGER">The stranger ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_SUPPLIES">The supplies ~1b~ are now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_SUPPLIES_PLURAL">Some supplies ~1b~ are now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_VIP">The Target ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_VIP_PLURAL">A Target ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_WAGON">The wagon ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HELP_TEAMMATE_GHOSTED_WAGON_PLURAL">A wagon ~1b~ is now safely within the drop off area.</string>
  <string name="fetch¤FETCH_HIDEOUT">Hideout</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_BACCHUS_STATION">Bacchus Station</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_BEAVER_HOLLOW">Beaver Hollow</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_CHOLLA_SPRINGS">Cholla Springs</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_CLEMENS_COVE">Clemens Cove</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_COLTER">Colter</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_CUERA_SECO">Cueva Seca</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_CUMBERLAND_FALLS">Cumberland Falls</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_EWING_BASIN">Grizzlies Mine</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_FIRWOOD_RISE">Firwood Rise</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_FORT_MERCER">Fort Mercer</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_FORT_RIGGS">Fort Riggs</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_GAPTOOTH_BREACH">Gaptooth Breach</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_HANGING_DOG_RANCH">Hanging Dog Ranch</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_KAMASSA_RIVER">Kamassa River</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_LAKAY">Lakay</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_MANTECA_FALLS">Manteca Falls</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_MILLISANI_CLAIM">Millesani Claim</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_MOSSY_FLATS">Fort Brennand</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_OLD_BACCHUS_PLACE">The Old Bacchus Place</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_PIKES_BASIN">Pike's Basin</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_QUAKERS_COVE">Quaker's Cove</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_RATTLESNAKE_HOLLOW">Rattlesnake Hollow</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_REPENTANCE">Repentance</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_ROCKY_SEVEN">Willard's Rest</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_SEA_OF_CORONADO">Sea of Coronado</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_SHADY_BELLE">Shady Belle</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_SILTWATER_STRAND">Siltwater Strand</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_SIX_POINT_CABIN">Six Point Cabin</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_SOLOMONS_FOLLY">Solomon's Folly</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_TALL_TREES">Bear Claw</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_THE_LOFT">The Loft</string>
  <string name="fetch¤FETCH_HIDEOUT_LOC_TWIN_ROCKS">Twin Rocks</string>
  <string name="fetch¤FETCH_HIDEOUT_SHARD_NAME">Hideout</string>
  <string name="fetch¤FETCH_HONOURABLE_DEFEND_SHARD_NAME">Resupply</string>
  <string name="fetch¤FETCH_INTERCEPT_SHARD_NAME">Bushwhack</string>
  <string name="fetch¤FETCH_JAILBREAK_SHARD_NAME">Jailbreak</string>
  <string name="fetch¤FETCH_KIDNAPPED_BUYERS_SCORETIMER_ESCORT_TEAM_PRIMARY">~1~ is escorting a buyer</string>
  <string name="fetch¤FETCH_KIDNAPPED_BUYERS_SCORETIMER_ESCORT_YOU_TEAM_PRIMARY">You are escorting the ~COLOR_MP_OBJECTIVE_FRIENDLY~buyer~s~</string>
  <string name="fetch¤FETCH_MISSION_TESTBED">Mission Testbed</string>
  <string name="fetch¤FETCH_MOONSHINE">Moonshiner</string>
  <string name="fetch¤FETCH_MOONSHINE_BAR_DRUNK_PED_SCORETIMER_ESCORT_TEAM_PRIMARY">~1~ is escorting a stranger</string>
  <string name="fetch¤FETCH_MOONSHINE_BAR_DRUNK_SCORETIMER_ESCORT_TEAM_PRIMARY_YOU">You are escorting the ~COLOR_MP_OBJECTIVE_FRIENDLY~stranger~s~</string>
  <string name="fetch¤FETCH_MOONSHINE_ROADBLOCK_SCORETIMER_PRIMARY_PASS">~1~ cleared a roadblock</string>
  <string name="fetch¤FETCH_MOONSHINE_ROADBLOCK_SCORETIMER_PRIMARY_PASS_NP">A roadblock has been cleared</string>
  <string name="fetch¤FETCH_MOONSHINE_ROADBLOCK_SCORETIMER_PRIMARY_PASS_YOU">You cleared a roadblock</string>
  <string name="fetch¤FETCH_MOONSHINE_ROADBLOCK_SCORETIMER_PRIMARY_PASS_YOUR">Your Posse cleared a roadblock</string>
  <string name="fetch¤FETCH_MOONSHINE_SELL">Moonshine Delivery</string>
  <string name="fetch¤FETCH_MOONSHINE_SELL_SHARD_NAME">Moonshiner</string>
  <string name="fetch¤FETCH_MOVING_TARGET_SHARD_NAME">Resupply</string>
  <string name="fetch¤FETCH_NATURALIST_HIDEOUT">Naturalist</string>
  <string name="fetch¤FETCH_NATURALIST_HIDEOUT_POACHERS_NAME">Poached Animals</string>
  <string name="fetch¤FETCH_NATURALIST_SIGHTING">Naturalist</string>
  <string name="fetch¤FETCH_NAT_SIGHT_BEAR_NAME">Legendary Golden Spirit Bear</string>
  <string name="fetch¤FETCH_NAT_SIGHT_BEAVER_NAME">Legendary Night Beaver</string>
  <string name="fetch¤FETCH_NAT_SIGHT_BISON_NAME">Legendary Payta Bison</string>
  <string name="fetch¤FETCH_NAT_SIGHT_BOAR_NAME">Legendary Icahi Boar</string>
  <string name="fetch¤FETCH_NAT_SIGHT_BUCK_NAME">Legendary Shadow Buck</string>
  <string name="fetch¤FETCH_NAT_SIGHT_COUGAR_NAME">Legendary Sapa Cougar</string>
  <string name="fetch¤FETCH_NAT_SIGHT_COYOTE_NAME">Legendary Milk Coyote</string>
  <string name="fetch¤FETCH_NAT_SIGHT_ELK_NAME">Legendary Inahme Elk</string>
  <string name="fetch¤FETCH_NAT_SIGHT_FOX_NAME">Legendary Cross Fox</string>
  <string name="fetch¤FETCH_NAT_SIGHT_GATOR_NAME">Legendary Banded Gator</string>
  <string name="fetch¤FETCH_NAT_SIGHT_HELP_DISMOUNT">You must be on foot to inspect the clue.</string>
  <string name="fetch¤FETCH_NAT_SIGHT_HELP_SEDATIVE_ROUNDS">Collect more .22 Sedative Varmint ammo to sedate the legendary animal. Hold ~INPUT_MAP~ to view the ammo location ~1b~ on the map later if required.</string>
  <string name="fetch¤FETCH_NAT_SIGHT_MOOSE_NAME">Legendary Ruddy Moose</string>
  <string name="fetch¤FETCH_NAT_SIGHT_PANTHER_NAME">Legendary Iwakta Panther</string>
  <string name="fetch¤FETCH_NAT_SIGHT_RAM_NAME">Legendary Rutile Horn Ram</string>
  <string name="fetch¤FETCH_NAT_SIGHT_RETURN_TO_MISSION">Return to the ~COLOR_MP_OBJECTIVE~area~s~</string>
  <string name="fetch¤FETCH_NAT_SIGHT_WOLF_NAME">Legendary Moonstone Wolf</string>
  <string name="fetch¤FETCH_NAT_SIGHT_WOLF_WINDOW_ROCK">Window Rock</string>
  <string name="fetch¤FETCH_OBJ_ASSASSINATION_TARGET">Prisoner</string>
  <string name="fetch¤FETCH_OBJ_DEFEND_UNLOADING_CAMP_RESUPPLY">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~supplies~s~ ~1~</string>
  <string name="fetch¤FETCH_OBJ_DEFEND_UNLOADING_CAMP_RESUPPLY_PLURAL">Help deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~supply bag</string>
  <string name="fetch¤FETCH_OBJ_DISMOUNT_HORSE">Get off the horse</string>
  <string name="fetch¤FETCH_OBJ_DISMOUNT_VEHICLE">Get out of the vehicle</string>
  <string name="fetch¤FETCH_OBJ_DROP_CAMP_RESUPPLY_UNLOADING">Drop the ~COLOR_MP_OBJECTIVE_NEUTRAL~supply bag~s~</string>
  <string name="fetch¤FETCH_OBJ_ENTER_DRIVER_SEAT">Get in the driver seat</string>
  <string name="fetch¤FETCH_OBJ_ENTER_DRIVER_SEAT_ROWBOAT">Get in the rowing seat</string>
  <string name="fetch¤FETCH_OBJ_GET_ON_MOUNT">Get on the horse</string>
  <string name="fetch¤FETCH_OBJ_GET_ON_WAGON">Get on the wagon</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_BEAR">Free the ~COLOR_MP_OBJECTIVE~Legendary Golden Spirit Bear~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_BEAVER">Free the ~COLOR_MP_OBJECTIVE~Legendary Night Beaver~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_BISON">Free the ~COLOR_MP_OBJECTIVE~Legendary Payta Bison~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_BOAR">Free the ~COLOR_MP_OBJECTIVE~Legendary Icahi Boar~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_BUCK">Free the ~COLOR_MP_OBJECTIVE~Legendary Shadow Buck~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_COUGAR">Free the ~COLOR_MP_OBJECTIVE~Legendary Sapa Cougar~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_COYOTE">Free the ~COLOR_MP_OBJECTIVE~Legendary Milk Coyote~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_ELK">Free the ~COLOR_MP_OBJECTIVE~Legendary Inahme Elk~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_FOX">Free the ~COLOR_MP_OBJECTIVE~Legendary Cross Fox~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_GATOR">Free the ~COLOR_MP_OBJECTIVE~Legendary Banded Gator~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_MOOSE">Free the ~COLOR_MP_OBJECTIVE~Legendary Ruddy Moose~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_PANTHER">Free the ~COLOR_MP_OBJECTIVE~Legendary Iwakta Panther~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_RAM">Free the ~COLOR_MP_OBJECTIVE~Legendary Rutile Horn Ram~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_WOLF">Free the ~COLOR_MP_OBJECTIVE~Legendary Moonstone Wolf~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_FREE_WOLF_CAGE">Free the ~COLOR_MP_OBJECTIVE~Legendary Moonstone Wolf~s~ from the cage</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_BEAR">Sample the ~COLOR_MP_OBJECTIVE~Legendary Golden Spirit Bear~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_BEAVER">Sample the ~COLOR_MP_OBJECTIVE~Legendary Night Beaver~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_BISON">Sample the ~COLOR_MP_OBJECTIVE~Legendary Payta Bison~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_BOAR">Sample the ~COLOR_MP_OBJECTIVE~Legendary Icahi Boar~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_BUCK">Sample the ~COLOR_MP_OBJECTIVE~Legendary Shadow Buck~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_COUGAR">Sample the ~COLOR_MP_OBJECTIVE~Legendary Sapa Cougar~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_COYOTE">Sample the ~COLOR_MP_OBJECTIVE~Legendary Milk Coyote~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_ELK">Sample the ~COLOR_MP_OBJECTIVE~Legendary Inahme Elk~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_FOX">Sample the ~COLOR_MP_OBJECTIVE~Legendary Cross Fox~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_GATOR">Sample the ~COLOR_MP_OBJECTIVE~Legendary Banded Gator~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_MOOSE">Sample the ~COLOR_MP_OBJECTIVE~Legendary Ruddy Moose~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_PANTHER">Sample the ~COLOR_MP_OBJECTIVE~Legendary Iwakta Panther~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_RAM">Sample the ~COLOR_MP_OBJECTIVE~Legendary Rutile Horn Ram~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SAMPLE_WOLF">Sample the ~COLOR_MP_OBJECTIVE~Legendary Moonstone Wolf~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_BEAR">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Golden Spirit Bear~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_BEAVER">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Night Beaver~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_BISON">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Payta Bison~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_BOAR">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Icahi Boar~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_BUCK">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Shadow Buck~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_COUGAR">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Sapa Cougar~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_COYOTE">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Milk Coyote~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_ELK">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Inahme Elk~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_FOX">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Cross Fox~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_GATOR">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Banded Gator~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_MOOSE">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Ruddy Moose~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_PANTHER">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Iwakta Panther~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_RAM">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Rutile Horn Ram~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SEDATE_WOLF">Sedate the ~COLOR_MP_OBJECTIVE~Legendary Moonstone Wolf~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_BEAR">Skin the ~COLOR_MP_OBJECTIVE~Legendary Golden Spirit Bear~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_BEAVER">Skin the ~COLOR_MP_OBJECTIVE~Legendary Night Beaver~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_BISON">Skin the ~COLOR_MP_OBJECTIVE~Legendary Payta Bison~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_BOAR">Skin the ~COLOR_MP_OBJECTIVE~Legendary Icahi Boar~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_BUCK">Skin the ~COLOR_MP_OBJECTIVE~Legendary Shadow Buck~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_COUGAR">Skin the ~COLOR_MP_OBJECTIVE~Legendary Sapa Cougar~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_COYOTE">Skin the ~COLOR_MP_OBJECTIVE~Legendary Milk Coyote~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_ELK">Skin the ~COLOR_MP_OBJECTIVE~Legendary Inahme Elk~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_FOX">Skin the ~COLOR_MP_OBJECTIVE~Legendary Cross Fox~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_GATOR">Skin the ~COLOR_MP_OBJECTIVE~Legendary Banded Gator~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_MOOSE">Skin the ~COLOR_MP_OBJECTIVE~Legendary Ruddy Moose~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_PANTHER">Skin the ~COLOR_MP_OBJECTIVE~Legendary Iwakta Panther~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_RAM">Skin the ~COLOR_MP_OBJECTIVE~Legendary Rutile Horn Ram~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_SKIN_WOLF">Skin the ~COLOR_MP_OBJECTIVE~Legendary Moonstone Wolf~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_BEAR">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Golden Spirit Bear~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_BEAVER">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Night Beaver~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_BISON">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Payta Bison~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_BOAR">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Icahi Boar~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_BUCK">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Shadow Buck~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_COUGAR">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Sapa Cougar~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_COYOTE">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Milk Coyote~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_ELK">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Inahme Elk~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_FOX">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Cross Fox~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_GATOR">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Banded Gator~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_MOOSE">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Ruddy Moose~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_PANTHER">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Iwakta Panther~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_RAM">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Rutile Horn Ram~s~</string>
  <string name="fetch¤FETCH_OBJ_LA_WAIT_FOR_POSSE_WOLF">Wait for a ~COLOR_POSSE_ALLY~Posse Member~s~ to sample the ~COLOR_MP_OBJECTIVE~Legendary Moonstone Wolf~s~</string>
  <string name="fetch¤FETCH_OBJ_MOONSHINE_STILL">Moonshine Still</string>
  <string name="fetch¤FETCH_OBJ_MOONSHINE_VAT">Moonshine Vat</string>
  <string name="fetch¤FETCH_OBJ_PRISONER">Prisoner</string>
  <string name="fetch¤FETCH_OBJ_RETURN_CAMP_RESUPPLY_UNLOADING">Take the supplies ~1~</string>
  <string name="fetch¤FETCH_OBJ_STEAL_CAMP_RESUPPLY_UNLOADING">Steal the ~COLOR_MP_OBJECTIVE_NEUTRAL~supply bag~s~</string>
  <string name="fetch¤FETCH_OBJ_STEAL_CAMP_RESUPPLY_UNLOADING_PLURAL">Steal the ~COLOR_MP_OBJECTIVE_NEUTRAL~supply bags~s~ for Camp</string>
  <string name="fetch¤FETCH_OPEN_CAGE">Open Cage</string>
  <string name="fetch¤FETCH_OTH_SHARD_NAME">On The Hunt</string>
  <string name="fetch¤FETCH_PLAYER_BOUNTY_REQUEST_BODY">~1$~ player bounty nearby</string>
  <string name="fetch¤FETCH_PLAYER_BOUNTY_REQUEST_TITLE">Player Bounty</string>
  <string name="fetch¤FETCH_PLAYER_BOUNTY_SHARD_END">~COLOR_ENEMY~Hunt Over~s~</string>
  <string name="fetch¤FETCH_PLAYER_BOUNTY_SHARD_NAME">Bounty</string>
  <string name="fetch¤FETCH_PLAYER_BOUNTY_SHARD_POSSE_ABANDONED">The Posse abandoned the hunt</string>
  <string name="fetch¤FETCH_PLAYER_BOUNTY_SHARD_START_FEMALE">~COLOR_ENEMY~Hunted~s~</string>
  <string name="fetch¤FETCH_PLAYER_BOUNTY_SHARD_START_MALE">~COLOR_ENEMY~Hunted~s~</string>
  <string name="fetch¤FETCH_PLAYER_BOUNTY_SHARD_YOUR_POSSE_ABANDONED">Your Posse abandoned the hunt</string>
  <string name="fetch¤FETCH_PLAYER_BOUNTY_SHARD_YOU_ABANDONED">You abandoned the hunt</string>
  <string name="fetch¤FETCH_PRISONER_ASSASSINATION_SHARD_NAME">Early Execution</string>
  <string name="fetch¤FETCH_PROP_GOODS_BAG">Goods</string>
  <string name="fetch¤FETCH_PROP_GOODS_SACK">Goods Sack</string>
  <string name="fetch¤FETCH_PROP_HERBALIST_GOODS">Herbalist Goods</string>
  <string name="fetch¤FETCH_PROP_KEY">Keys</string>
  <string name="fetch¤FETCH_PROP_MAIL">Mailbag</string>
  <string name="fetch¤FETCH_PROP_MAILBOX">Mailbox</string>
  <string name="fetch¤FETCH_PROP_MONEYBAG">Cash bag</string>
  <string name="fetch¤FETCH_PROP_PACKAGE">Bag</string>
  <string name="fetch¤FETCH_PROP_PAYROLL_BAG">Payroll Cash bag</string>
  <string name="fetch¤FETCH_PROP_SUPPLIES_SACK">Supplies Bag</string>
  <string name="fetch¤FETCH_PROP_SUPPLY_CRATE">Supplies</string>
  <string name="fetch¤FETCH_RECOVER_SHARD_NAME">Recovery</string>
  <string name="fetch¤FETCH_REPO_SHARD_NAME">Repossession</string>
  <string name="fetch¤FETCH_RESCUE_PED_SCORETIMER_ESCORT_TEAM_PRIMARY">~1~ is escorting a Captive</string>
  <string name="fetch¤FETCH_RESCUE_PED_SCORETIMER_ESCORT_TEAM_SECONDARY">~1~ is stealing a Captive</string>
  <string name="fetch¤FETCH_RESCUE_PED_SCORETIMER_ESCORT_YOU_TEAM_PRIMARY">You are escorting a ~COLOR_MP_OBJECTIVE_FRIENDLY~Captive~s~</string>
  <string name="fetch¤FETCH_RESCUE_PED_SHARD_NAME">Rescue</string>
  <string name="fetch¤FETCH_RESUPPLY_SHARD_NAME">Supply Wagon</string>
  <string name="fetch¤FETCH_RESUPPLY_TRADE_SHARD_NAME">Resupply</string>
  <string name="fetch¤FETCH_RIVAL_POSSES">rival Posses</string>
  <string name="fetch¤FETCH_SELL_GOODS_SHARD_NAME">Goods Delivery</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_DESTROYED">The ~COLOR_MP_OBJECTIVE_NEUTRAL~target~s~ was lost</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_DESTROYED_PLURAL">The ~COLOR_MP_OBJECTIVE_NEUTRAL~targets~s~ were lost</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_INTRO_FEMALE">Capture ~COLOR_ENEMY~~1~~s~ dead or alive</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_INTRO_FEMALE_PLURAL">Capture ~COLOR_ENEMY~~1~~s~ dead or alive</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_INTRO_INITIATE">Capture the ~COLOR_ENEMY~The Initiates~s~ dead or alive</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_INTRO_LOS_PASAJEROS">Capture the ~COLOR_ENEMY~Los Pasajeros~s~ dead or alive</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_INTRO_MALE">Capture ~COLOR_ENEMY~~1~~s~ dead or alive</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_INTRO_MALE_PLURAL">Capture ~COLOR_ENEMY~~1~~s~ dead or alive</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_INTRO_NED_BELLINGHAM">Capture ~COLOR_ENEMY~Ned Bellingham~s~ dead or alive</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_INTRO_POACHER">Capture ~COLOR_ENEMY~the poacher~s~ dead or alive</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_OVER">Bounty Over</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_PASSED">Bounty Complete</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_PASSED_ALIVE">Bounty delivered alive</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_PASSED_DEAD">Bounty delivered dead</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_PASSED_PARTIAL">~1~ alive, ~2~ dead</string>
  <string name="fetch¤FETCH_SHARD_BOUNTY_BOARD_PASSED_PARTIAL_AND_LOST">~1~ alive, ~2~ dead, ~3~ lost</string>
  <string name="fetch¤FETCH_SHARD_FAIL_ON_AGGRO">The Posse entered combat</string>
  <string name="fetch¤FETCH_SHARD_HIDEOUT_CLEARED">Hideout Cleared</string>
  <string name="fetch¤FETCH_SHARD_MATERIALS_INCREASED">~1~ units of materials added</string>
  <string name="fetch¤FETCH_SHARD_MATERIALS_INCREASED_NO_VALUE">Materials added</string>
  <string name="fetch¤FETCH_SHARD_MOONSHINE_MASH_COST">Mash ingredients now ~1$~</string>
  <string name="fetch¤FETCH_SHARD_MOONSHINE_MASH_COST_NO_VALUE">Mash ingredients cost reduced</string>
  <string name="fetch¤FETCH_SHARD_OVER">Mission Over</string>
  <string name="fetch¤FETCH_SHARD_PASSED">Mission Passed</string>
  <string name="fetch¤FETCH_SHARD_POSSE_ABANDONED">The Posse abandoned the job</string>
  <string name="fetch¤FETCH_SHARD_PRODUCTION_HALTED">Production halted</string>
  <string name="fetch¤FETCH_SHARD_ROADBLOCK_DESTROYED">The roadblock wasn't cleared</string>
  <string name="fetch¤FETCH_SHARD_ROADBLOCK_DESTROYED_PLURAL">The roadblocks weren't cleared</string>
  <string name="fetch¤FETCH_SHARD_TIME_LIMIT">Timer expired</string>
  <string name="fetch¤FETCH_SHARD_YOUR_POSSE_ABANDONED">Your Posse abandoned the job</string>
  <string name="fetch¤FETCH_SHARD_YOU_ABANDONED">You abandoned the job</string>
  <string name="fetch¤FETCH_SHERIFFS_SUPPLIES_SHARD_NAME">Resupply</string>
  <string name="fetch¤FETCH_STEAL_BOAT_SHARD_NAME">Boat Theft</string>
  <string name="fetch¤FETCH_STEAL_HORSES_SHARD_NAME">Horse Theft</string>
  <string name="fetch¤FETCH_STEAL_WAGON_SHARD_NAME">Wagon Theft</string>
  <string name="fetch¤FETCH_SUPPLY_TRAIN_SHARD_NAME">Resupply</string>
  <string name="fetch¤FETCH_TESTBED">Testbed</string>
  <string name="fetch¤FETCH_TRAIN">Train</string>
  <string name="fetch¤FETCH_UNLOADING_SUPPLIES_DESTROYED">Supplies were destroyed</string>
  <string name="fetch¤FETCH_UNLOADING_SUPPLIES_DESTROYED_PLURAL">Supplies were destroyed</string>
  <string name="fetch¤FETCH_UNLOADING_SUPPLIES_GO_TO_0">Go ~1~</string>
  <string name="fetch¤FETCH_UNLOCK">Unlock</string>
  <string name="fetch¤FETCH_UNTIE_BUYER_FOOTER">Buyer</string>
  <string name="fetch¤FETCH_VEH_BOAT_GUARD">Guard Boat</string>
  <string name="fetch¤FETCH_VEH_BUGGY">Buggy</string>
  <string name="fetch¤FETCH_VEH_CANOE">Canoe</string>
  <string name="fetch¤FETCH_VEH_CART">Cart</string>
  <string name="fetch¤FETCH_VEH_CART_SUPPLY">Supply Cart</string>
  <string name="fetch¤FETCH_VEH_COACH">Coach</string>
  <string name="fetch¤FETCH_VEH_CONVOY_WAGON">Caravan Wagon</string>
  <string name="fetch¤FETCH_VEH_EQUIPMENT">Equipment</string>
  <string name="fetch¤FETCH_VEH_REPO">Wagon</string>
  <string name="fetch¤FETCH_VEH_ROWBOAT">Boat</string>
  <string name="fetch¤FETCH_VEH_STAGECOACH">Stagecoach</string>
  <string name="fetch¤FETCH_VEH_SUPPLIES">Supplies</string>
  <string name="fetch¤FETCH_VEH_WAGON">Wagon</string>
  <string name="fetch¤FETCH_VEH_WAGON_DELIVERY">Delivery Wagon</string>
  <string name="fetch¤FETCH_VEH_WAGON_OIL">Oil Wagon</string>
  <string name="fetch¤FETCH_VEH_WAGON_POLICE">Police Wagon</string>
  <string name="fetch¤FETCH_VEH_WAGON_PRISONER">Prison Wagon</string>
  <string name="fetch¤FETCH_VEH_WAGON_SUPPLY">Supply Wagon</string>
  <string name="fetch¤FETCH_WAGON_BREAK_SHARD_NAME">Early Release</string>
  <string name="fetch¤FETCH_WAGON_THIEVES_SHARD_NAME">Stolen Wagon</string>
  <string name="fetch¤MOONSHINE_MARKETING_BAR_BRAWL_SHARD_NAME">Bar Brawl</string>
  <string name="fffmcau¤FFFMC_CALL_1">Arthur Morgan.</string>
  <string name="fffmcau¤FFMC_ENT_1">Micah.</string>
  <string name="fffmcau¤FFMC_ENT_2">Sit down, my dearest friend, and show me just what you got.</string>
  <string name="fffmcau¤FFMC_ENT_3">And forgive me if I slip and stab you in the face.</string>
  <string name="fhj1au¤FIHJ1ARVDSMT_1">Are you getting off?</string>
  <string name="fhj1au¤FIHJ1CHT2_1">Another small one. I'd throw that back.</string>
  <string name="fhj1au¤FIHJ1CHT_1">He's small but might make a nice meal.</string>
  <string name="fhj1au¤FIHJ1ESC2_1">Too bad.</string>
  <string name="fhj1au¤FIHJ1ESC_1">Maybe next time.</string>
  <string name="fhj1au¤FIHJ1FSHDNHR_1">Okay, it's just down the hill here.</string>
  <string name="fhj1au¤FIHJ1FSHLCTRN_1">Off the road here.</string>
  <string name="fhj1au¤FIHJ1FSHLFT_1">Bear left here.</string>
  <string name="fhj1au¤FIHJ1FSHRT_1">We'll cut through to the right here.</string>
  <string name="fhj1au¤FIHJ1HOOK2_01">Another one.</string>
  <string name="fhj1au¤FIHJ1HOOK2_02">Let me get out of your way.</string>
  <string name="fhj1au¤FIHJ1HOOK2_03">You're better than you let on.</string>
  <string name="fhj1au¤FIHJ1HOOK_01">You got one!</string>
  <string name="fhj1au¤FIHJ1HOOK_02">There you go, Arthur.</string>
  <string name="fhj1au¤FIHJ1HOOK_03">Told you it wasn't that hard.</string>
  <string name="fhj1au¤FIHJ1JAVMNT_1">I thought you said it wasn't far?</string>
  <string name="fhj1au¤FIHJ1JAVMNT_2">Too far to walk, though. Yeah, come on.</string>
  <string name="fhj1au¤FIHJ1JVCLSWN_1">Whoa! Not bad Arthur! You were close!</string>
  <string name="fhj1au¤FIHJ1JVCLSWN_2">Ah, I blame it on the horse.</string>
  <string name="fhj1au¤FIHJ1JVCLSWN_3">Alright, I'll see you around. I had fun today.</string>
  <string name="fhj1au¤FIHJ1JVWON_1">I don't know what you're worse at, riding or fishing.</string>
  <string name="fhj1au¤FIHJ1JVWON_2">Don't rub it in.</string>
  <string name="fhj1au¤FIHJ1JVWON_3">Alright, I'll see you around, Arthur. I had fun today.</string>
  <string name="fhj1au¤FIHJ1LIFE_1">Well I guess it's still relaxing even if I don't catch anything.</string>
  <string name="fhj1au¤FIHJ1PLCLSWN_1">Glad my riding is better than my fishing.</string>
  <string name="fhj1au¤FIHJ1PLCLSWN_2">You only just won.</string>
  <string name="fhj1au¤FIHJ1PLCLSWN_3">A win is a win, my friend.</string>
  <string name="fhj1au¤FIHJ1PLCLSWN_4">Alright, I'll see you around, Arthur. I had fun today.</string>
  <string name="fhj1au¤FIHJ1PLWON_1">What took you so long?</string>
  <string name="fhj1au¤FIHJ1PLWON_2">I think maybe all these fish I caught weighed me down.</string>
  <string name="fhj1au¤FIHJ1PLWON_3">Oh sure, that was it.</string>
  <string name="fhj1au¤FIHJ1PLWON_4">Alright, I'll see you around, Arthur. I had fun today.</string>
  <string name="fhj1au¤FIHJ1REEL2_01">Pull to the left as he goes right.</string>
  <string name="fhj1au¤FIHJ1REEL2_02">Slowly... slowly...</string>
  <string name="fhj1au¤FIHJ1REEL2_03">You got this one.</string>
  <string name="fhj1au¤FIHJ1REEL_01">He's a fighter.</string>
  <string name="fhj1au¤FIHJ1REEL_02">Don't rush it Arthur.</string>
  <string name="fhj1au¤FIHJ1REEL_03">Make sure he's tired before you reel in.</string>
  <string name="fhj1au¤FIHJ1_ABANDON1_1">Hey. Where are you going?</string>
  <string name="fhj1au¤FIHJ1_ABANDON2_1">Don't give up.</string>
  <string name="fhj1au¤FIHJ1_ABANDON3_1">Arthur, come on. Don't leave.</string>
  <string name="fhj1au¤FIHJ1_ARTCATCH_1">Keeping you.</string>
  <string name="fhj1au¤FIHJ1_ARTCMNT2_01">Surprise, surprise.</string>
  <string name="fhj1au¤FIHJ1_ARTCMNT2_02">Good for you.</string>
  <string name="fhj1au¤FIHJ1_ARTHLEAD_01">I reckon you should stick to fishing.</string>
  <string name="fhj1au¤FIHJ1_ARTHLEAD_02">And to think, this was your idea.</string>
  <string name="fhj1au¤FIHJ1_ARTHLEAD_03">So much for this lightning fast horse of yours.</string>
  <string name="fhj1au¤FIHJ1_ARTHLEAD_04">What are you doing back there, Javier?</string>
  <string name="fhj1au¤FIHJ1_ARTHLEAD_05">Don't make this too easy on me.</string>
  <string name="fhj1au¤FIHJ1_ARTHLEAD_06">What are you waiting for, Javier?</string>
  <string name="fhj1au¤FIHJ1_ARTRELEAS_1">Lucky.</string>
  <string name="fhj1au¤FIHJ1_A_GO_1">Okay, let's go.</string>
  <string name="fhj1au¤FIHJ1_A_STAY_1">No problem, I'll see you back there.</string>
  <string name="fhj1au¤FIHJ1_CHT3_1">Good job, Arthur.</string>
  <string name="fhj1au¤FIHJ1_CHT4_1">Whoa! Look at that one.</string>
  <string name="fhj1au¤FIHJ1_CLM_WNT_1">There's a spot not too far from here that I've been wanting to try out.</string>
  <string name="fhj1au¤FIHJ1_CLM_WNT_2">Glad you're so excited about this.</string>
  <string name="fhj1au¤FIHJ1_CLM_WNT_3">You will be too when you start pulling out smallmouth.</string>
  <string name="fhj1au¤FIHJ1_DEPART_1">Alright, come on.</string>
  <string name="fhj1au¤FIHJ1_DPART_EVN_1">Come on, the fish should be hungry for their dinner.</string>
  <string name="fhj1au¤FIHJ1_DPART_MRN_1">Come on, the fish should be hungry for their breakfast.</string>
  <string name="fhj1au¤FIHJ1_EQUIP_CRK_1">Use those crickets, Arthur, these fish love them.</string>
  <string name="fhj1au¤FIHJ1_EQUIP_FP_1">Where's your pole, Arthur?</string>
  <string name="fhj1au¤FIHJ1_EQUIP_FP_2">The fish won't just jump into your bag.</string>
  <string name="fhj1au¤FIHJ1_ESC3_1">Almost got it. Don't give up... you'll get one.</string>
  <string name="fhj1au¤FIHJ1_ESC4_1">Happens to the best of us.</string>
  <string name="fhj1au¤FIHJ1_FALLBACK_01">You coming?</string>
  <string name="fhj1au¤FIHJ1_FALLBACK_02">Let's get started.</string>
  <string name="fhj1au¤FIHJ1_FALLBACK_03">Come on.</string>
  <string name="fhj1au¤FIHJ1_FLW_FSPOT_1">Okay, come on. Let's go try our luck.</string>
  <string name="fhj1au¤FIHJ1_HOOK30_1">Looks like a big one.</string>
  <string name="fhj1au¤FIHJ1_HOOK31_1">I think it's a smallmouth. Hold on tight.</string>
  <string name="fhj1au¤FIHJ1_HOOK32_1">And you're off. Hold on tight.</string>
  <string name="fhj1au¤FIHJ1_HOOK40_1">Again.</string>
  <string name="fhj1au¤FIHJ1_HOOK41_1">This one looks bigger than the last one.</string>
  <string name="fhj1au¤FIHJ1_HOOK42_1">~t~In Spanish: Very good.</string>
  <string name="fhj1au¤FIHJ1_IG1_1">Pretty country.</string>
  <string name="fhj1au¤FIHJ1_IG1_2">Ah, beautiful.</string>
  <string name="fhj1au¤FIHJ1_IG1_3">Come on, let's go see what's biting.</string>
  <string name="fhj1au¤FIHJ1_IG2_1">Not bad, you see? It's the bait.</string>
  <string name="fhj1au¤FIHJ1_IG2_2">~sl:0.9~It ain't just the bait...</string>
  <string name="fhj1au¤FIHJ1_IG2_3">~sl:0.0:2.8~I'm gonna head back, you wanna join me or, uh...~sl:~you keep trying for these bastards?</string>
  <string name="fhj1au¤FIHJ1_IG2_NEG_1">Ah, I'll stay.</string>
  <string name="fhj1au¤FIHJ1_IG2_POS_1">I'll come.</string>
  <string name="fhj1au¤FIHJ1_INT_1">Going fishing.</string>
  <string name="fhj1au¤FIHJ1_INT_2">The rivers round here...</string>
  <string name="fhj1au¤FIHJ1_INT_3">famous for the small mouth bass.</string>
  <string name="fhj1au¤FIHJ1_INT_4">Feller I met showed me of a couple of spots.</string>
  <string name="fhj1au¤FIHJ1_INT_5">You wanna join me?</string>
  <string name="fhj1au¤FIHJ1_INT_6">I can't fish with you...</string>
  <string name="fhj1au¤FIHJ1_INT_7">you're far too good.</string>
  <string name="fhj1au¤FIHJ1_INT_8">Oh, come on, come on, hey. Join me...</string>
  <string name="fhj1au¤FIHJ1_INT_9">I'll show you a couple of my tricks.</string>
  <string name="fhj1au¤FIHJ1_INT_LI_1">What you doing?</string>
  <string name="fhj1au¤FIHJ1_JAVLEAD_01">You okay back there?</string>
  <string name="fhj1au¤FIHJ1_JAVLEAD_02">You need me to slow down?</string>
  <string name="fhj1au¤FIHJ1_JAVLEAD_03">Come on, Arthur.</string>
  <string name="fhj1au¤FIHJ1_JAVLEAD_04">I thought you wanted to win at something, Arthur?</string>
  <string name="fhj1au¤FIHJ1_JAVLEAD_05">Don't give up on me.</string>
  <string name="fhj1au¤FIHJ1_JAVLEAD_06">I don't think this is your day, Arthur.</string>
  <string name="fhj1au¤FIHJ1_JVRCAST02_1">Okay, let's try for another.</string>
  <string name="fhj1au¤FIHJ1_JVRCTCH02_1">Look at that. That's a good-looking fish.</string>
  <string name="fhj1au¤FIHJ1_JVRCTCH02_2">Well done.</string>
  <string name="fhj1au¤FIHJ1_JVRHOOK01_1">Got one.</string>
  <string name="fhj1au¤FIHJ1_JVRHOOK02_1">Another one.</string>
  <string name="fhj1au¤FIHJ1_JVRREEL01_1">He's a fighter. Trick is to let him tire himself out.</string>
  <string name="fhj1au¤FIHJ1_JVRREEL02_01">Come on.</string>
  <string name="fhj1au¤FIHJ1_JVRREEL02_02">This is an angry one.</string>
  <string name="fhj1au¤FIHJ1_LANRIVER_1">The other day, I rode down to the Lannahechee River, caught some beautiful steelhead trout.</string>
  <string name="fhj1au¤FIHJ1_LANRIVER_2">You mean the 'Lanna-ha-see' River.</string>
  <string name="fhj1au¤FIHJ1_LANRIVER_3">No no no no no no, no, the Lannaheche. It runs right near here.</string>
  <string name="fhj1au¤FIHJ1_LANRIVER_4">Yeah, but it's pronounced 'Lanna-hass-e'.</string>
  <string name="fhj1au¤FIHJ1_LANRIVER_5">Why is everything in English said differently than it's written? To make us feel stupid?</string>
  <string name="fhj1au¤FIHJ1_LANRIVER_6">You're asking the wrong feller...</string>
  <string name="fhj1au¤FIHJ1_LEGENDSM_1">I've heard people talk about a huge smallmouth in Lake Owanjila,</string>
  <string name="fhj1au¤FIHJ1_LEGENDSM_2">west of Strawberry over in Big Valley.</string>
  <string name="fhj1au¤FIHJ1_LEGENDSM_3">You'd need a lure to catch one that big, though.</string>
  <string name="fhj1au¤FIHJ1_LOOKSPOT_1">This is the place.</string>
  <string name="fhj1au¤FIHJ1_MCS1_1">This is fun.</string>
  <string name="fhj1au¤FIHJ1_MCS1_2">Sorta like...</string>
  <string name="fhj1au¤FIHJ1_MCS1_3">staring at the sky.</string>
  <string name="fhj1au¤FIHJ1_MCS1_4">It's your bait, I think...</string>
  <string name="fhj1au¤FIHJ1_MCS1_5">come use some of mine.</string>
  <string name="fhj1au¤FIHJ1_MCS1_6">Ah, it's not the bait. It's me.</string>
  <string name="fhj1au¤FIHJ1_MCS1_7">I've always been a poor fisherman.</string>
  <string name="fhj1au¤FIHJ1_MCS1_8">Especially compared with you and Hosea.</string>
  <string name="fhj1au¤FIHJ1_MCS1_9">Just try some of my, here...</string>
  <string name="fhj1au¤FIHJ1_MCS1_10">crickets.</string>
  <string name="fhj1au¤FIHJ1_MCS1_11">Thanks.</string>
  <string name="fhj1au¤FIHJ1_MIDEVNING_1">It's getting close to night fall.</string>
  <string name="fhj1au¤FIHJ1_MIDEVNING_2">Fish will stop feeding soon.</string>
  <string name="fhj1au¤FIHJ1_MIDEVNING_3">Let's catch a couple more and then head back.</string>
  <string name="fhj1au¤FIHJ1_MIDEVNING_4">My fish bag is getting full.</string>
  <string name="fhj1au¤FIHJ1_MIDMORN_1">It's almost noon. Fish will stop biting soon.</string>
  <string name="fhj1au¤FIHJ1_MIDMORN_2">Because of the bugs?</string>
  <string name="fhj1au¤FIHJ1_MIDMORN_3">Yes, they only feed in the morning and evening when it is cool and the bugs are out.</string>
  <string name="fhj1au¤FIHJ1_MIDMORN_4">So maybe we try a few more and then head back?</string>
  <string name="fhj1au¤FIHJ1_MIDMORN_5">Fine with me.</string>
  <string name="fhj1au¤FIHJ1_MOUNTUP2_01">Mount up then.</string>
  <string name="fhj1au¤FIHJ1_MOUNTUP2_02">Let's go, Arthur.</string>
  <string name="fhj1au¤FIHJ1_MOUNTUP2_03">I thought you said you were coming?</string>
  <string name="fhj1au¤FIHJ1_MOUNTUP_01">Come on Arthur, mount up.</string>
  <string name="fhj1au¤FIHJ1_MOUNTUP_02">Let's get going.</string>
  <string name="fhj1au¤FIHJ1_MOUNTUP_03">Are you coming or not?</string>
  <string name="fhj1au¤FIHJ1_RACE_1">Hey, what do you think about racing back? You can try your luck against Boaz here.</string>
  <string name="fhj1au¤FIHJ1_RACE_2">Sure, let's do it... maybe I can win at something today.</string>
  <string name="fhj1au¤FIHJ1_REEL30_1">Damn, he's strong.</string>
  <string name="fhj1au¤FIHJ1_REEL31_1">Lead him in.</string>
  <string name="fhj1au¤FIHJ1_REEL32_1">Guide him in, Arthur.</string>
  <string name="fhj1au¤FIHJ1_REEL40_1">Fight him hard, Arthur.</string>
  <string name="fhj1au¤FIHJ1_REEL41_1">He'll tire before you do.</string>
  <string name="fhj1au¤FIHJ1_REEL42_1">Hold on tight.</string>
  <string name="fhj1au¤FIHJ1_REM2_1">I was thinking, you remember that stagecoach we held up in Nevada?</string>
  <string name="fhj1au¤FIHJ1_REM2_2">Yeah, it was a tip from that crooked lawman in Reno.</string>
  <string name="fhj1au¤FIHJ1_REM2_3">We open the door, and it's full of women and children. Rich, but women and children.</string>
  <string name="fhj1au¤FIHJ1_REM2_4">So we let it go... and read in the newspaper that</string>
  <string name="fhj1au¤FIHJ1_REM2_5">the O'Driscolls robbed and killed them all the next day further down the trail.</string>
  <string name="fhj1au¤FIHJ1_REM2_6">Yep... you know, way back in the day,</string>
  <string name="fhj1au¤FIHJ1_REM2_7">Colm O'Driscoll and Dutch were sort of friends.</string>
  <string name="fhj1au¤FIHJ1_REM2_8">Friends?</string>
  <string name="fhj1au¤FIHJ1_REM2_9">Well, not friends, but they had an understanding.</string>
  <string name="fhj1au¤FIHJ1_REM2_10">Then Colm's mean streak got meaner and Dutch...</string>
  <string name="fhj1au¤FIHJ1_REM2_11">Dutch wanted to try to live a different way.</string>
  <string name="fhj1au¤FIHJ1_REM2_12">And now here we are...</string>
  <string name="fhj1au¤FIHJ1_REM_1">Time of day really can make a difference.</string>
  <string name="fhj1au¤FIHJ1_REM_2">They feed early morning or late evening because that's when the insects are more likely to be out.</string>
  <string name="fhj1au¤FIHJ1_RIDESHOUTED_2">Probably since we went looking for John up on that mountain.</string>
  <string name="fhj1au¤FIHJ1_RIDESHOUTED_3">~sl:1.0~That already seems long ago... How you feeling about everything?</string>
  <string name="fhj1au¤FIHJ1_RIDESHOUTED_5">You know... I can't even return to my country because the price on my head is so big.</string>
  <string name="fhj1au¤FIHJ1_RIDESHOUTED_7">He sees the world the same as I do. If we have to fight, we'll fight.</string>
  <string name="fhj1au¤FIHJ1_RIDESHOUTED_9">If we must die, we'll die... but we'll stay free.</string>
  <string name="fhj1au¤FIHJ1_RIDESHOUTED_15">Maybe you're right.</string>
  <string name="fhj1au¤FIHJ1_RIDESPOKEN_2">Probably since we went looking for John on the mountain.</string>
  <string name="fhj1au¤FIHJ1_RIDESPOKEN_3">~sl:1.7~Already seems long ago... How you feeling about everything?</string>
  <string name="fhj1au¤FIHJ1_RIDESPOKEN_5">Hey, you know... I can't even return to my country because the price on my head is so big.</string>
  <string name="fhj1au¤FIHJ1_RIDESPOKEN_7">He sees the world the same as I do. If we have to fight, we fight.</string>
  <string name="fhj1au¤FIHJ1_RIDESPOKEN_9">If we must die, we'll die, but... we'll stay free.</string>
  <string name="fhj1au¤FIHJ1_RIDESPOKEN_15">~sl:1.0~Maybe you're right.</string>
  <string name="fhj1au¤FIHJ1_RIDE_1">Been a while since we rode out, just you and me.</string>
  <string name="fhj1au¤FIHJ1_RIDE_4">Been a strange couple of months.</string>
  <string name="fhj1au¤FIHJ1_RIDE_6">This... this is nothing exactly new to me. And I'll always be loyal to Dutch.</string>
  <string name="fhj1au¤FIHJ1_RIDE_8">If we have to run, we'll run.</string>
  <string name="fhj1au¤FIHJ1_RIDE_10">And Dutch, you... you don't feel like, well... that he's doing things a little differently now?</string>
  <string name="fhj1au¤FIHJ1_RIDE_11">You saw what happened with that girl on the ferry.</string>
  <string name="fhj1au¤FIHJ1_RIDE_12">No fight, good or bad, is won without blood. I know that better than most.</string>
  <string name="fhj1au¤FIHJ1_RIDE_13">I think too many people are focusing on Dutch, when they should be looking at themselves.</string>
  <string name="fhj1au¤FIHJ1_RIDE_14">What they could have done better.</string>
  <string name="fhj1au¤FIHJ1_SMLCATCH_01">You should let that one go, Arthur. Give it a chance to grow into something worth catching.</string>
  <string name="fhj1au¤FIHJ1_SMLCATCH_02">That's a baby, Arthur.  No point in keeping that little feller.</string>
  <string name="fhj1au¤FIHJ1_STRTFISH_1">You take this spot, Arthur.</string>
  <string name="fhj1au¤FIHJ1_STRTFISH_2">I'm going to cast from over to the right there, so we're not in each other's way.</string>
  <string name="fhj1au¤FIHJ1_TOLAKE_1">Okay, follow me.</string>
  <string name="fhj1au¤FIHJ1_TRYAGN_1">Let's try for one more and then head back. What do you say?</string>
  <string name="fhj1au¤FIHJ1_TRYAGN_2">That's fine with me.</string>
  <string name="fhj1au¤FIHJ1_WEATHER_1">We're lucky we got such nice weather.</string>
  <string name="fhj1au¤FIHJ1_WEATHER_2">But rain can be good.</string>
  <string name="fhj1au¤FIHJ1_WEATHER_3">Sometimes big fish think the rain drops are insects.</string>
  <string name="fhm1aud¤CFHM1_CNV_1">I ain't as young as I used to be.</string>
  <string name="fhm1aud¤CFHM1_CNV_2">~sl:0.0:1.0~Been a...~sl:0.5:2.2~tough couple of months.~sl:0.3~Been a tough couple of years.</string>
  <string name="fhm1aud¤CFHM1_CNV_3">~sl:0.0:1.7~Since I got sick...~sl:0.8~it's all been tough, you know.</string>
  <string name="fhm1aud¤CFHM1_CNV_4">~sl:0.0:2.3~We're born with some dreams.~sl:0.4~We acquire others as we get older and we live out something else.</string>
  <string name="fhm1aud¤CFHM1_CNV_5">~sl:0.0:1.0~I was...~sl:1.4:2.2~when I was younger I wanted to be a priest.~sl:0.7~I did, a priest.</string>
  <string name="fhm1aud¤CFHM1_CNV_6">Didn't know you had to be a catholic to be a priest.</string>
  <string name="fhm1aud¤CFHM1_CNV_7">~sl:0.0:1.1~I guess...~sl:0.9~I was always looking for a messiah.</string>
  <string name="fhm1aud¤CFHM1_CNV_8">Funny what you find in this life.</string>
  <string name="fhm1aud¤CFHM1_CNV_9">~sl:0.0:1.2~When I was...~sl:0.2~a kid back east they said there were dragons in the west.</string>
  <string name="fhm1aud¤CFHM1_CNV_10">~sl:0.0:1.0~Dragons!~sl:2.0:1.2~Well...~sl:0.6~ I guess we found them.</string>
  <string name="fhm1aud¤CFHM1_CNV_11">~sl:0.0:2.6~Found them or made them or...~sl:0.5~became them.</string>
  <string name="fhm1aud¤CFHM1_CNV_12">Oh these futile lives of petty sin we have lived.</string>
  <string name="fhm1aud¤CFHM1_CNV_13">~sl:0.0:2.2~What choice did we have really?~sl:0.3~Streets weren't paved with gold.</string>
  <string name="fhm1aud¤CFHM1_CNV_14">~sl:0.0:1.2~There was poverty in Europe,~sl:0.0:1.6~there was poverty here, only here...~sl:0.1~you can stick a gun to someone's head.</string>
  <string name="fhm1aud¤CFHM1_CNV_15">Take what you want.</string>
  <string name="fhm1aud¤CFHM1_CNV_16">~sl:1.7:2.0:1~That was the only difference.</string>
  <string name="fhm2aud¤CFHM2_CNV_1">~sl:0.0:1.8~Still one of life's great pleasures,~sl:~sitting by the fire with friends.</string>
  <string name="fhm2aud¤CFHM2_CNV_2">~sl:0.0:1.1~No matter what else happens,~sl:~nothing quite beats sitting by the fire. You can</string>
  <string name="fhm2aud¤CFHM2_CNV_3">~sl:0.0:1.6~have the hounds of hell after ya,~sl:0.0:2.6~and all the angels of vengeance alongside them,~sl:~but a warm fire and you feel all is okay.</string>
  <string name="fhm2aud¤CFHM2_CNV_4">~sl:0.0:1.5~Them that discovered the stuff~sl:0.0:2.5~must have thought they was gods among monkeys.~sl:0.2~They discovered fire!</string>
  <string name="fhm2aud¤CFHM2_CNV_5">~sl:0.0:1.4~In our time...~sl:0.2~they've discovered a wire you can talk</string>
  <string name="fhm2aud¤CFHM2_CNV_6">~sl:0.0:2.6~down to speak to people you wanted to avoid so much~sl:~you moved to a different town to escape them.</string>
  <string name="fhm3aud¤CFHM3HSHSIT_1">Mind if join you?</string>
  <string name="fhm3aud¤CFHM3_CNV_1">~sl:0.0:1.2~I feel...~sl:0.9:1.0~Well...~sl:1.0~I feel like I look.</string>
  <string name="fhm3aud¤CFHM3_CNV_2">~sl:0.0:2.6~Wonder if we're going to make it this time,~sl:0.0:2.4~wonder if ole Dutch hasn't bitten off more than he can chew.</string>
  <string name="fhm3aud¤CFHM3_CNV_3">~sl:0.0:1.3~Good ole Dutch.~sl:0.2:1.2~My best friend.~sl:3.0~You know how we met?</string>
  <string name="fhm3aud¤CFHM3_CNV_4">~sl:4.3:2.1~Pair of hucksters trying to rob each other,~sl:1.0~by a fire just like this on the road to</string>
  <string name="fhm3aud¤CFHM3_CNV_5">~sl:0.0:1.5~Chicago back in...~sl:0.2:0.7~when was it?~sl:0.0:1.8~'78 or thereabouts...~sl:2.2~more than 20 years.</string>
  <string name="fhm3aud¤CFHM3_CNV_6">And we ain't dead yet, not quite.</string>
  <string name="fhm3aud¤CFHM3_CNV_7">~sl:0.0:2.0~Oh, Dutch was something special back then,~sl:~I guess he's something special now.</string>
  <string name="fhm3aud¤CFHM3_CNV_8">~sl:0.0:3.1~I thought I could con the paint off a wall but he was good.~sl:0.2~He was good.</string>
  <string name="fhm3aud¤CFHM3_CNV_9">~sl:0.0:4.4~I'd spun him this yarn about a mile long~sl:~about my daddy the ambassador and would</string>
  <string name="fhm3aud¤CFHM3_CNV_10">he help me find my way back to Paris, France,</string>
  <string name="fhm3aud¤CFHM3_CNV_11">~sl:0.0:1.2~when all of a sudden I looked~sl:0.0:2.3:1~and my money and my gun had disappeared!</string>
  <string name="fhm3aud¤CFHM3_CNV_12">~sl:0.0:1.2~We laughed and...~sl:1.5~said we'd face the future together.</string>
  <string name="fhm3aud¤CFHM3_CNV_13">~sl:0.0:1.5~Here we're at.~sl:0.0:1.2~Facing...~sl:0.3:1.2~something....~sl:0.3~together... I guess.</string>
  <string name="fhm3aud¤CFHM3_CNV_14">~sl:0.0:1.5~Though who knows exactly what.</string>
  <string name="fhm7aud¤CFHM3_A_2">Mind if I sit?</string>
  <string name="fhm7aud¤CFHM3_A_4">~sl:0.0:2.0~Listen, I know I ain't well but,~sl:1.0~ don't pity me.</string>
  <string name="fhm7aud¤CFHM3_A_5">Envy me!</string>
  <string name="fhm7aud¤CFHM3_A_6">I've done all a man could want.</string>
  <string name="fhm7aud¤CFHM3_A_7">~sl:0.0:1.0~My grandfather,~sl:0.3~farmed turnips in some bog in Lincolnshire.</string>
  <string name="fhm7aud¤CFHM3_A_8">~sl:0.0:3.0~In Lincolnshire which, I'm told, is in England.~sl:~Famous for turnips.</string>
  <string name="fhm7aud¤CFHM3_A_9">I've never had to eat a turnip in my life!</string>
  <string name="fhm7aud¤CFHM3_A_10">~sl:0.0:0.8:1~I'm...</string>
  <string name="fhm7aud¤CFHM3_A_11">I'm a product of this country.</string>
  <string name="fhm7aud¤CFHM3_A_12">~sl:0.0:2.2~False, true, bad...~sl:1.2~a little good.</string>
  <string name="fhm7aud¤CFHM3_A_13">Tough!</string>
  <string name="fhm7aud¤CFHM3_A_14">~sl:0.0:1.2:1~Old...</string>
  <string name="fhm7aud¤CFHM3_A_15">~sl:0.0:1.5~Don't you worry about me.~sl:1.3~I'm okay.</string>
  <string name="fhm7aud¤CFHM3_A_16">~sl:0.0:1.6~Ran in a gang for years,~sl:0.4~never earned a legal dollar.</string>
  <string name="fhm7aud¤CFHM3_A_17">~sl:0.0:1.9~Saw unspeakable evil and~sl:0.3:1.3~remarkable kindness,~sl:~usually from the same folks.</string>
  <string name="fhm7aud¤CFHM3_A_18">~sl:0.0:1.1~Raised and...~sl:0.4~lost a family.</string>
  <string name="fhm7aud¤CFHM3_A_19">~sl:0.0:1.6~Saw pretty much the whole country,~sl:0.0:1.5~from Madison Avenue to...~sl:0.4~San Francisco.</string>
  <string name="fhm7aud¤CFHM3_A_20">Did bad, did good.</string>
  <string name="fhm7aud¤CFHM3_A_21">~sl:0.0:1.4~Guess I ain't unlucky at all.~sl:~Guess I'm real lucky!</string>
  <string name="fhm7aud¤CFHM3_A_22">~sl:0.0:1.0~This...~sl:0.5~this is what you're offered.</string>
  <string name="fh_towndealer¤0x014C4384">Welcome, welcome.</string>
  <string name="fh_towndealer¤0x02839B24">Welcome, welcome.</string>
  <string name="fh_towndealer¤0x1D8E7C08">Hi. What can I do for you?</string>
  <string name="fh_towndealer¤0x2CEB1AC1">Hello, you need a ticket?</string>
  <string name="fh_towndealer¤0x3B0C3703">Well, hello.</string>
  <string name="fh_towndealer¤0x5F95A6DC">Oh, yes, 'The Legend of Josiah Blackwater', locals seem to like it.</string>
  <string name="fh_towndealer¤0x6B5946BF">We're playing 'The Bear' today.</string>
  <string name="fh_towndealer¤0x6D5CFCDA">Oh, 'The Ghostly Serenade.' Wonderful.</string>
  <string name="fh_towndealer¤0x6EF7CC94">Please enjoy the show.</string>
  <string name="fh_towndealer¤0x7D9D69DF">Please enjoy.</string>
  <string name="fh_towndealer¤0x7DC11097">I'm sorry, come back at a later time.</string>
  <string name="fh_towndealer¤0x7F702108">We have 'The Ghostly Serenade' playing today</string>
  <string name="fh_towndealer¤0x8AFB869B">Direct Current Damnation' is something to see, I have to say.</string>
  <string name="fh_towndealer¤0x9BBB4C8B">A shame, we don't have a show planned at the moment.</string>
  <string name="fh_towndealer¤0x9CF4632D">Beaumont the Burly -  The World's Strongest Man.' Maybe you'd like that?</string>
  <string name="fh_towndealer¤0x31B98CB9">We have 'Beaumont the Burly -  The World's Strongest Man' on today. Been getting return customers for it.</string>
  <string name="fh_towndealer¤0x44BD9E8D">Hello. No show right now, sorry.</string>
  <string name="fh_towndealer¤0x50CA6BCA">We're playing 'Modern Medicine', here. Give it a try?</string>
  <string name="fh_towndealer¤0x58ADA000">Enjoy the show.</string>
  <string name="fh_towndealer¤0x62E0EFA2">Let's see, we're playing  'One of the Wonders of the Age - Man Flight.' Would recommend.</string>
  <string name="fh_towndealer¤0x66E6DB20">We are playing 'Saviours and Savages -  A Trip Around The World.'</string>
  <string name="fh_towndealer¤0x552ED43E">A special one,  'One of the Wonders of the Age - Man Flight.'</string>
  <string name="fh_towndealer¤0x989FBE95">We just got   'Saviours and Savages -  A Trip Around The World' in.</string>
  <string name="fh_towndealer¤0x4729A365">~sl:0.5~I'm afraid I don't have a show playing at the moment.</string>
  <string name="fh_towndealer¤0x5199E422">Hello. For a show, I presume?</string>
  <string name="fh_towndealer¤0x8259A003">Wait, don't... you need a ticket.</string>
  <string name="fh_towndealer¤0x29284DA4">Through the doors behind you, please.</string>
  <string name="fh_towndealer¤0x56881D1D">Today, 'The Bear.'</string>
  <string name="fh_towndealer¤0x72837A18">I'm afraid there's no show right now, please come back later.</string>
  <string name="fh_towndealer¤0x605255B6">Hello, why don't you come back later? We don't have a show at the moment.</string>
  <string name="fh_towndealer¤0xA17AB19D">Should be good. Hope you like it.</string>
  <string name="fh_towndealer¤0xA28A406A">The show is right behind you, through the doors.</string>
  <string name="fh_towndealer¤0xA543DA68">Make your way through the doors on either side of me.</string>
  <string name="fh_towndealer¤0xA568BB75">Something you might enjoy, 'Direct Current Damnation.'</string>
  <string name="fh_towndealer¤0xB7B9DE1B">Thank you. We'll see you after the show.</string>
  <string name="fh_towndealer¤0xB7827EE5">You'll find the show in either of the doors beside me.</string>
  <string name="fh_towndealer¤0xBA94B616">Hi, what can I do for you?</string>
  <string name="fh_towndealer¤0xBEE05055">The Farmer's Daughter', today.</string>
  <string name="fh_towndealer¤0xC5EF7A86">Well, hope you enjoy.</string>
  <string name="fh_towndealer¤0xC8BA191A">Oh, a lovely one. 'Sketching for Sweetheart.' It's... real special.</string>
  <string name="fh_towndealer¤0xC8DA52A1">Hello, for a show, I presume?</string>
  <string name="fh_towndealer¤0xC8E0A1A5">The show will be behind, in any of the doors beside the booth.</string>
  <string name="fh_towndealer¤0xC2451FD9">Hey, are you going to buy a ticket?</string>
  <string name="fh_towndealer¤0xCA580357">Alrigh then, I'm sure you'll like the show.</string>
  <string name="fh_towndealer¤0xCABB7D2E">You might like this: 'The Legend of Josiah Blackwater'. Give it a try.</string>
  <string name="fh_towndealer¤0xD4CAC4E4">Wait a minute, you can't go in there without a ticket.</string>
  <string name="fh_towndealer¤0xD6F62941">Why don't you head directly behind ya, through those doors?</string>
  <string name="fh_towndealer¤0xDA59A35A">Enjoy.</string>
  <string name="fh_towndealer¤0xDEF14588">Sketching for Sweetheart.' Would you like to see it?</string>
  <string name="fh_towndealer¤0xE524947C">I have 'Modern Medicine' on, right now. Would you like to see it?</string>
  <string name="fh_towndealer¤0xEFFDFB4A">Hold on, you need a ticket.</string>
  <string name="fh_towndealer¤0xF20D36B2">We have 'The Farmer's Daughter' on. People love it so far.</string>
  <string name="fh_towndealer¤0xF280A5ED">Hello, welcome.</string>
  <string name="fick1au¤CAKIE_FSH2_1">You going fishing?</string>
  <string name="fick1au¤CAKIE_FSH2_2">Yes.</string>
  <string name="fick1au¤CAKIE_FSH2_3">Or running off to Colm O'Driscoll?</string>
  <string name="fick1au¤CAKIE_FSH2_4">Of course not.</string>
  <string name="fick1au¤CAKIE_FSH2_5">I was joking.</string>
  <string name="fick1au¤CAKIE_FSH2_6">That's very funny...</string>
  <string name="fick1au¤CAKIE_FSH2_7">yes, very-very funny.</string>
  <string name="fick1au¤CAKIE_FSH2_8">I saved your life...</string>
  <string name="fick1au¤CAKIE_FSH2_9">and now you torture me. Ho ho ho.</string>
  <string name="fick1au¤CAKIE_FSH2_10">Shut up.</string>
  <string name="fick1au¤CAKIE_FSH2_11">Do you wanna go fishing with me?</string>
  <string name="fick1au¤CAKIE_FSH2_12">I-I've found an interesting spot, we'll do well.</string>
  <string name="fick1au¤CAKIE_FSH2_13">I'm not a great fisherman.</string>
  <string name="fick1au¤CAKIE_FSH2_14">But I am...</string>
  <string name="fick1au¤CAKIE_FSH2_15">I'll teach you something.</string>
  <string name="fick1au¤CAKIE_FSH2_16">Will you come?</string>
  <string name="fick1au¤CAKIE_FSH2_17">Sure.</string>
  <string name="fick1au¤CAKIE_FSH2_LI_1">Arthur.</string>
  <string name="fick1au¤FICK1_IG1_1">This is the place, some beautiful smallmouth here.</string>
  <string name="fick1au¤FICK1_IG1_2">Bass?</string>
  <string name="fick1au¤FICK1_IG1_3">Sure.</string>
  <string name="fick1au¤FICK1_IG2_1">Is that why you like this spot?</string>
  <string name="fick1au¤FICK1_IG2_2">My Lord... there's somebody who needs to go to confession.</string>
  <string name="fick1au¤FICK1_IG3_1">Did you see that amazing bluegill?</string>
  <string name="fick1au¤FICK1_IG3_2">Sure!</string>
  <string name="fick1au¤FSH_KIE_ABAND1_1">Hey! What's wrong? What are you doing?</string>
  <string name="fick1au¤FSH_KIE_ABAND2_1">Where are you going?</string>
  <string name="fick1au¤FSH_KIE_ABAND3_1">Hey, don't tell me you're done already?</string>
  <string name="fick1au¤FSH_KIE_ARCTCH_01">There you go!</string>
  <string name="fick1au¤FSH_KIE_ARCTCH_02">Keep it coming, but carefully.</string>
  <string name="fick1au¤FSH_KIE_ARCTCH_03">Not too fast, you could break the line.</string>
  <string name="fick1au¤FSH_KIE_CAST2_01">Cast one in then, Arthur.</string>
  <string name="fick1au¤FSH_KIE_CAST2_02">Get after that bluegill, Arthur.</string>
  <string name="fick1au¤FSH_KIE_CAST2_03">You won't catch much if you don't cast a line.</string>
  <string name="fick1au¤FSH_KIE_CAST_01">Cast a line then, Arthur.</string>
  <string name="fick1au¤FSH_KIE_CAST_02">Why aren't you fishing?</string>
  <string name="fick1au¤FSH_KIE_CAST_03">Are you giving up on me already?</string>
  <string name="fick1au¤FSH_KIE_CHAT1_1_1">You getting many bites there, O'Driscoll?</string>
  <string name="fick1au¤FSH_KIE_CHAT1_1_2">I ain't an O'Driscoll! I told you fellers a hundred times.</string>
  <string name="fick1au¤FSH_KIE_CHAT1_1_3">I'd only been with them a couple of months.</string>
  <string name="fick1au¤FSH_KIE_CHAT1_1_4">I was just a runner, helping out with the horses mainly.</string>
  <string name="fick1au¤FSH_KIE_CHAT1_1_5">Bottom rung of the ladder.</string>
  <string name="fick1au¤FSH_KIE_CHAT1_1_6">And to think that was the high point of your career.</string>
  <string name="fick1au¤FSH_KIE_CHAT1_1_7">Colm goes through men like cigars. They ain't like you folks...</string>
  <string name="fick1au¤FSH_KIE_CHAT1_1_8">He barely knew my name.</string>
  <string name="fick1au¤FSH_KIE_CHAT1_1_9">I'm more Kieran van der Linde than Kieran O'Driscoll at this point, honest to God...</string>
  <string name="fick1au¤FSH_KIE_CHAT1_1_10">but mostly I'm Kieran Duffy.</string>
  <string name="fick1au¤FSH_KIE_CHAT1_1_11">I hate to break it to you but I ain't sure Kieran van der Linde is going to stick...</string>
  <string name="fick1au¤FSH_KIE_CHAT1_2_1">So you think Dutch trusts me now?</string>
  <string name="fick1au¤FSH_KIE_CHAT1_2_2">That's a good one.</string>
  <string name="fick1au¤FSH_KIE_CHAT1_2_3">What?</string>
  <string name="fick1au¤FSH_KIE_CHAT1_2_4">Not in the slightest, my friend.</string>
  <string name="fick1au¤FSH_KIE_CHAT1_2_5">I can't win. I promise loyalty, he says but you wasn't loyal to Colm...</string>
  <string name="fick1au¤FSH_KIE_CHAT1_2_6">if I say I got no allegiance to nobody, he says</string>
  <string name="fick1au¤FSH_KIE_CHAT1_2_7">how do I know you won't turn on us, then?</string>
  <string name="fick1au¤FSH_KIE_CHAT1_2_8">I don't know what you want to hear.</string>
  <string name="fick1au¤FSH_KIE_CHAT1_2_9">I'm trying hard to feel sorry for you, but somehow, I just can't manage to.</string>
  <string name="fick1au¤FSH_KIE_CHAT2_1_1">So, who taught you how to fish?</string>
  <string name="fick1au¤FSH_KIE_CHAT2_1_2">My pappy, mostly. I lost my mammy and pappy when I was young, to cholera.</string>
  <string name="fick1au¤FSH_KIE_CHAT2_1_3">Your mammy?</string>
  <string name="fick1au¤FSH_KIE_CHAT2_1_4">Like I said, I was real young. After that, I was on my own pretty much.</string>
  <string name="fick1au¤FSH_KIE_CHAT2_1_5">But I knew horses and fishing.</string>
  <string name="fick1au¤FSH_KIE_CHAT2_1_6">Well, just think now, you'll never be alone again.</string>
  <string name="fick1au¤FSH_KIE_CHAT2_2_1">See, look at this. Life ain't so bad. Least you ain't tied to a tree.</string>
  <string name="fick1au¤FSH_KIE_CHAT2_2_2">I'm still a prisoner, Arthur.</string>
  <string name="fick1au¤FSH_KIE_CHAT2_2_3">I can't step outside camp by myself for a second</string>
  <string name="fick1au¤FSH_KIE_CHAT2_2_4">without being terrified one of Colm's boys is gonna pick me up.</string>
  <string name="fick1au¤FSH_KIE_CHAT2_2_5">When I'm in camp, I got Bill and Sadie</string>
  <string name="fick1au¤FSH_KIE_CHAT2_2_6">whispering in my ear all the time, how they're gonna kill me in my sleep.</string>
  <string name="fick1au¤FSH_KIE_CHAT2_2_7">It's like living in a nightmare.</string>
  <string name="fick1au¤FSH_KIE_CHAT2_2_8">Christ. If I'd know you were going to moan this much, I'd never have said yes to this.</string>
  <string name="fick1au¤FSH_KIE_CLOSE_01">Hey, careful, I don't want to hook you, Arthur.</string>
  <string name="fick1au¤FSH_KIE_CLOSE_02">Well, er, I think we could spread out a little bit.</string>
  <string name="fick1au¤FSH_KIE_CLOSE_03">That's a little close, ain't it, Arthur?</string>
  <string name="fick1au¤FSH_KIE_CLOSE_04">Whoa, you're right up on me there, huh?</string>
  <string name="fick1au¤FSH_KIE_CNGRT1_1">Nice. Good catch, Arthur.</string>
  <string name="fick1au¤FSH_KIE_CTRP_01_1">Did you hook him? The big one?</string>
  <string name="fick1au¤FSH_KIE_CTRP_01_2">I don't know, it don't feel like much of a fighter.</string>
  <string name="fick1au¤FSH_KIE_CTRP_02_1">You got it. That has got to be the one, right?</string>
  <string name="fick1au¤FSH_KIE_CTRP_02_2">No, don't feel very big to me.</string>
  <string name="fick1au¤FSH_KIE_CTRP_03_1">I bet you got the big one there!</string>
  <string name="fick1au¤FSH_KIE_CTRP_03_2">Hard to say, feels pretty light.</string>
  <string name="fick1au¤FSH_KIE_CTRP_04_1">Did you hook him? The big one?</string>
  <string name="fick1au¤FSH_KIE_CTRP_04_2">Hard to say... whatever it is, it's putting up a good fight.</string>
  <string name="fick1au¤FSH_KIE_CTRP_05_1">You got it. That has got to be the one, right?</string>
  <string name="fick1au¤FSH_KIE_CTRP_05_2">It might be, it's putting up one hell of a fight.</string>
  <string name="fick1au¤FSH_KIE_CTRP_06_1">I bet you got the big one there!</string>
  <string name="fick1au¤FSH_KIE_CTRP_06_2">Not sure, but he feels big!</string>
  <string name="fick1au¤FSH_KIE_DEPART_1">Okay, follow me.</string>
  <string name="fick1au¤FSH_KIE_DEPART_2">I know a great little fishing spot along the beach.</string>
  <string name="fick1au¤FSH_KIE_DISM_2_1">Come on Arthur, lets walk down to the beach.</string>
  <string name="fick1au¤FSH_KIE_EXCITED_1">That got you real excited, huh?</string>
  <string name="fick1au¤FSH_KIE_FAR2_1">I think you'll have more luck closer to me here.</string>
  <string name="fick1au¤FSH_KIE_FAR_1">You don't have to stand that far away, I don't smell that bad.</string>
  <string name="fick1au¤FSH_KIE_FBAIT_1">Seeing lots of Bluegill and Bass over here.</string>
  <string name="fick1au¤FSH_KIE_FBAIT_2">Bait with worms or crickets if you got them.</string>
  <string name="fick1au¤FSH_KIE_FBAIT_3">Otherwise, maybe some bread or cheese.</string>
  <string name="fick1au¤FSH_KIE_FISH_1">This strip of shore looks perfect, pick a spot.</string>
  <string name="fick1au¤FSH_KIE_FOLLOW_1">I know where that is. Come on, let's go!</string>
  <string name="fick1au¤FSH_KIE_HURRY_01">Are you coming, then?</string>
  <string name="fick1au¤FSH_KIE_HURRY_02">Don't tell me you changed your mind?</string>
  <string name="fick1au¤FSH_KIE_HURRY_03">I'm ready when you are.</string>
  <string name="fick1au¤FSH_KIE_LC2_CTH_1">Is it that monster?</string>
  <string name="fick1au¤FSH_KIE_LC2_CTH_2">Did you get it?</string>
  <string name="fick1au¤FSH_KIE_LC2_CTH_3">Not sure. It's a fighter, whatever it is.</string>
  <string name="fick1au¤FSH_KIE_LC2_CTH_4">Let's see if I can reel him in.</string>
  <string name="fick1au¤FSH_KIE_LGDFAIL_1">It's too big to catch.</string>
  <string name="fick1au¤FSH_KIE_LGDFAIL_2">I reckon we should call it a day.</string>
  <string name="fick1au¤FSH_KIE_LGDFAIL_3">I'm going to head back to camp, Arthur, if that's okay?</string>
  <string name="fick1au¤FSH_KIE_LGDFAIL_4">Sure, go on.</string>
  <string name="fick1au¤FSH_KIE_LGDFSH2_1">Sure wish I was the one to catch it.</string>
  <string name="fick1au¤FSH_KIE_LGDFSH2_2">Well you ain't known for your luck, Kieran.</string>
  <string name="fick1au¤FSH_KIE_LGDFSH2_3">Well, guess I'll head back to camp now. Good job, Arthur.</string>
  <string name="fick1au¤FSH_KIE_LGDFSH2_4">Alright then. See you later.</string>
  <string name="fick1au¤FSH_KIE_LGDFSH_1">You got it! Amazing!</string>
  <string name="fick1au¤FSH_KIE_LOC02C_1">I hope we land this monster.</string>
  <string name="fick1au¤FSH_KIE_LOC02C_2">Uh huh.</string>
  <string name="fick1au¤FSH_KIE_LOC02C_3">It ain't easy to catch a fish like that with bread and cheese, but you never know.</string>
  <string name="fick1au¤FSH_KIE_LOC02C_4">We might get lucky.</string>
  <string name="fick1au¤FSH_KIE_LOC02C_5">Guess we'll see.</string>
  <string name="fick1au¤FSH_KIE_LOST1_1">Oh, too bad!  Maybe next time.</string>
  <string name="fick1au¤FSH_KIE_LTSGO2_1">Let's try our luck somewhere else. I know another spot where hopefully we won't be interrupted.</string>
  <string name="fick1au¤FSH_KIE_LTSGO2_2">Sounds perfect for the drowning.</string>
  <string name="fick1au¤FSH_KIE_LTSGO2_3">Er, very funny.</string>
  <string name="fick1au¤FSH_KIE_LTSGO_1">Come on. Let's go.</string>
  <string name="fick1au¤FSH_KIE_LV_BRBA_1">I don't think we have much chance, we need better bait.</string>
  <string name="fick1au¤FSH_KIE_LV_BRBA_2">You might want to see if the stores round here sell anything better.</string>
  <string name="fick1au¤FSH_KIE_LV_BRBA_3">I think I'm going to head back to camp, Arthur, if that's okay?</string>
  <string name="fick1au¤FSH_KIE_LV_BRBA_4">Sure, go on. I'll see you later.</string>
  <string name="fick1au¤FSH_KIE_LV_BTRB_1">I don't have a chance in hell with my bait.</string>
  <string name="fick1au¤FSH_KIE_LV_BTRB_2">I'm going to head back to camp to see if I can find something better.</string>
  <string name="fick1au¤FSH_KIE_LV_BTRB_3">You keep trying, though.</string>
  <string name="fick1au¤FSH_KIE_LV_BTRB_4">Okay, make sure you go straight back there.</string>
  <string name="fick1au¤FSH_KIE_LV_SCR1_1">Where you going?</string>
  <string name="fick1au¤FSH_KIE_LV_SCR1_2">What's wrong? That big fish didn't scare you off, did it?</string>
  <string name="fick1au¤FSH_KIE_LV_WRNG_1">I don't think we got much chance here, Arthur.</string>
  <string name="fick1au¤FSH_KIE_LV_WRNG_2">I reckon I'm going to head back to camp, if that's okay?</string>
  <string name="fick1au¤FSH_KIE_LV_WRNG_3">Sure, go on. I'll see you later.</string>
  <string name="fick1au¤FSH_KIE_MOUNT_1">Alright then, grab your horse and let's go.</string>
  <string name="fick1au¤FSH_KIE_NLEGND_01">Nope, not the big one. Let's keep trying.</string>
  <string name="fick1au¤FSH_KIE_NLEGND_02">Nice catch, but that's not the big one we saw.</string>
  <string name="fick1au¤FSH_KIE_NLEGND_03">Not bad, but it ain't the one we saw jump out of the water.</string>
  <string name="fick1au¤FSH_KIE_NOTIT_1">No, that's not it.</string>
  <string name="fick1au¤FSH_KIE_REELNG2_1">Whoa, it sure is a fighter!</string>
  <string name="fick1au¤FSH_KIE_REELNG2_2">It has to be the big one!</string>
  <string name="fick1au¤FSH_KIE_RIDE_01_1">Who'd've thought it?</string>
  <string name="fick1au¤FSH_KIE_RIDE_01_2">Wasn't that long ago I was tied to the back of your horse while begging for mercy.</string>
  <string name="fick1au¤FSH_KIE_RIDE_01_3">Now we're off fishing together.</string>
  <string name="fick1au¤FSH_KIE_RIDE_01_4">How do you know I ain't just looking for a good place to drown you?</string>
  <string name="fick1au¤FSH_KIE_RIDE_01_5">Because I saved your life, Arthur.</string>
  <string name="fick1au¤FSH_KIE_RIDE_01_6">You keep saying that.</string>
  <string name="fick1au¤FSH_KIE_RIDE_01_7">But I save your life every day I don't kill you,</string>
  <string name="fick1au¤FSH_KIE_RIDE_01_8">so we are more than even on that front.</string>
  <string name="fick1au¤FSH_KIE_RIDE_01_9">Come on. You don't mean that?</string>
  <string name="fick1au¤FSH_KIE_RIDE_01_10">You better believe I mean it, now where's this spot?</string>
  <string name="fick1au¤FSH_KIE_RIDE_01_11">Not much further.</string>
  <string name="fick1au¤FSH_KIE_ROD2_1">What are you waiting for?</string>
  <string name="fick1au¤FSH_KIE_ROD_1">Get your rod out then, Arthur, before I catch them all.</string>
  <string name="fick1au¤FSH_KIE_SPOT2_1">I've been meaning to try this spot out.</string>
  <string name="fick1au¤FSH_KIE_SPOT_1">I think this is the place that naked feller was talking about.</string>
  <string name="fick1au¤FSH_KIE_SWMER_1">What in the world?</string>
  <string name="fick1au¤FSH_KIE_SWMER_2">Arthur, are you seeing this? Feller's naked as a jaybird.</string>
  <string name="fick1au¤FSH_KIE_TRYAGN_1">Now see if you can hook another.</string>
  <string name="fick1au¤FSH_KIE_WAITUP_1">Hey, wait up!</string>
  <string name="fin1¤0x0C241C99">Keep up with ~o~John~s~</string>
  <string name="fin1¤0x7C0AE919">Return to ~o~John~s~.</string>
  <string name="fin1¤0x55D96500">Call out</string>
  <string name="fin1¤0x9072BE41">Use ~INPUT_MOVE_UD~ to crawl to the gun.</string>
  <string name="fin1¤FIN1_BVH_FAIL">You abandoned Beaver Hollow.</string>
  <string name="fin1¤FIN1_CHEST">Chest</string>
  <string name="fin1¤FIN1_CRAWL">Crawl</string>
  <string name="fin1¤FIN1_FAIL_EARLY">The Pinkertons were alerted.</string>
  <string name="fin1¤FIN1_FAIL_FALL">You fell off the cliff.</string>
  <string name="fin1¤FIN1_FAIL_HORSE">A getaway horse has died.</string>
  <string name="fin1¤FIN1_FAIL_LOST">You lost John.</string>
  <string name="fin1¤FIN1_FAIL_REGROUP">Sadie and Abigail were abandoned.</string>
  <string name="fin1¤FIN1_GO_BACK">Return for the money</string>
  <string name="fin1¤FIN1_GRAB">Grab</string>
  <string name="fin1¤FIN1_GRAPPLE">Grapple</string>
  <string name="fin1¤FIN1_HELP_JOHN">Help John get to safety</string>
  <string name="fin1¤FIN1_MOUNT">Mount Horse</string>
  <string name="fin1¤FIN1_RIDE">Ride</string>
  <string name="fin1¤FIN1_RIDE_ILO">All them years</string>
  <string name="fin1¤FIN1_S1_OBJ1">Follow ~o~Sadie~s~ to reach Van Horn safely</string>
  <string name="fin1¤FIN1_S2_OBJ1">Go to the top of the ~o~lighthouse~s~</string>
  <string name="fin1¤FIN1_S3_OBJ1">Cover ~o~Sadie~s~</string>
  <string name="fin1¤FIN1_S4_OBJ1">Go to the ~o~pier~s~</string>
  <string name="fin1¤FIN1_S5_OBJ1">Enter the ~o~building~s~</string>
  <string name="fin1¤FIN1_S6_OBJ1">Get to the ~o~horses~s~</string>
  <string name="fin1¤FIN1_S6_OBJ2">Mount up with ~o~Sadie~s~</string>
  <string name="fin1¤FIN1_S7_OBJ1">Fend off the ~e~pursuers~s~</string>
  <string name="fin1¤FIN1_S8_OBJ1">Return to ~o~Beaver Hollow~s~</string>
  <string name="fin1¤FIN1_S9_OBJ1">Fend off the ~e~Pinkertons~s~</string>
  <string name="fin1¤FIN1_S10_OBJ1">Follow ~o~John~s~ through the caves</string>
  <string name="fin1¤FIN1_S10_OBJ2">Climb out of the ~o~caves~s~</string>
  <string name="fin1¤FIN1_S11_OBJ1">Escape with ~o~John~s~</string>
  <string name="fin1¤FIN1_S12_OBJ1">Take out the ~e~Pinkertons~s~</string>
  <string name="fin1¤FIN1_S12_OBJ2">Follow ~o~John~s~</string>
  <string name="fin1¤FIN1_S12_OBJ3">Fend off the ~e~pursuers~s~</string>
  <string name="fin1¤FIN1_S13_OBJ1">Cover John's escape</string>
  <string name="fin1¤FIN1_S14_OBJ1">Kill ~e~Micah~s~</string>
  <string name="fin1¤FIN1_S15_OBJ1">Crawl to the gun</string>
  <string name="fin1¤FIN1_S18_OBJ1">Fight your way to ~o~Beaver Hollow~s~</string>
  <string name="fin1¤FIN1_S20_OBJ1">Find the ~o~money~s~</string>
  <string name="fin1¤FIN1_S20_OBJ2">Leave the ~o~caves~s~</string>
  <string name="fin1¤FIN1_S21_OBJ1">Kill ~e~Micah~s~</string>
  <string name="fin1¤FIN1_WARN_REGROUP">Return to ~o~Van Horn~s~</string>
  <string name="fin1¤FIN1_WOOD_FAIL">The money was abandoned.</string>
  <string name="fin1¤FIN1_WOOD_WARN">Return to ~o~ Beaver Hollow~s~</string>
  <string name="fin1aud¤FIN1IG11_ALT_1">All there is... winning... and losing...</string>
  <string name="fin1aud¤FIN1_ABI_JACK1_1">What happened to Jack? Where is he?</string>
  <string name="fin1aud¤FIN1_ABI_JACK1_2">He's fine... Tilly's got him.</string>
  <string name="fin1aud¤FIN1_ABI_JACK1_3">Oh, thank God.</string>
  <string name="fin1aud¤FIN1_ABI_JACK2_1">The bastards grabbed me outside camp... I was with Tilly and Jack...</string>
  <string name="fin1aud¤FIN1_ABI_JACK2_2">it happened so fast, I couldn't do anything.</string>
  <string name="fin1aud¤FIN1_ABI_JACK2_3">It's alright... Jack and Tilly are fine.</string>
  <string name="fin1aud¤FIN1_ALLYOUGOT_1">~sl:0.5:2.1:1~That's all you got, Black Lung?</string>
  <string name="fin1aud¤FIN1_CALL_DUTCH_01">Dutch!</string>
  <string name="fin1aud¤FIN1_CALL_DUTCH_02">Micah's the rat, Dutch.</string>
  <string name="fin1aud¤FIN1_CALL_DUTCH_03">You turned weak, Dutch.</string>
  <string name="fin1aud¤FIN1_CALL_DUTCH_04">You brought this on yourself, Dutch!</string>
  <string name="fin1aud¤FIN1_CALL_DUTCH_05">Where are you, Dutch?</string>
  <string name="fin1aud¤FIN1_CALL_MICAH_01">Micah, you dirty rat.</string>
  <string name="fin1aud¤FIN1_CALL_MICAH_02">I've been waiting to kill you, Micah.</string>
  <string name="fin1aud¤FIN1_CALL_MICAH_03">Micah!</string>
  <string name="fin1aud¤FIN1_CALL_MICAH_04">Where are you, Micah?</string>
  <string name="fin1aud¤FIN1_CALL_MICAH_05">Stop hiding, Micah.</string>
  <string name="fin1aud¤FIN1_EXT2_1">Stop this...</string>
  <string name="fin1aud¤FIN1_EXT2_2">just, stop this...</string>
  <string name="fin1aud¤FIN1_EXT2_3">both of you fools.</string>
  <string name="fin1aud¤FIN1_EXT2_4">He's turned, Dutch.</string>
  <string name="fin1aud¤FIN1_EXT2_5">I told you, he's turned...</string>
  <string name="fin1aud¤FIN1_EXT2_6">he came back here to rob you.~n~~m~No!</string>
  <string name="fin1aud¤FIN1_EXT2_7">I didn't turn, Micah.</string>
  <string name="fin1aud¤FIN1_EXT2_8">You did.</string>
  <string name="fin1aud¤FIN1_EXT2_9">Tell Dutch what you said to agent Milton.</string>
  <string name="fin1aud¤FIN1_EXT2_10">You shut your mouth.</string>
  <string name="fin1aud¤FIN1_EXT2_11">You're talking nonsense.</string>
  <string name="fin1aud¤FIN1_EXT2_12">You're the rat, Micah.</string>
  <string name="fin1aud¤FIN1_EXT2_13">Not Molly, Dutch.</string>
  <string name="fin1aud¤FIN1_EXT2_14">Him.</string>
  <string name="fin1aud¤FIN1_EXT2_15">Him!</string>
  <string name="fin1aud¤FIN1_EXT2_16">You're dying, Black Lung.</string>
  <string name="fin1aud¤FIN1_EXT2_17">And you're dead.</string>
  <string name="fin1aud¤FIN1_EXT2_18">Inside you're dead.</string>
  <string name="fin1aud¤FIN1_EXT2_19">Come on, Dutch.</string>
  <string name="fin1aud¤FIN1_EXT2_20">Let's get the money and get outta here.</string>
  <string name="fin1aud¤FIN1_EXT2_21">Dutch...</string>
  <string name="fin1aud¤FIN1_EXT2_22">let's go.</string>
  <string name="fin1aud¤FIN1_EXT2_23">It's nonsense.</string>
  <string name="fin1aud¤FIN1_EXT2_24">Of course it is!</string>
  <string name="fin1aud¤FIN1_EXT2_25">Oh, shit.</string>
  <string name="fin1aud¤FIN1_EXT2_26">Look what I gone and done.</string>
  <string name="fin1aud¤FIN1_EXT2_27">Looks like you lost, Black Lung.</string>
  <string name="fin1aud¤FIN1_EXT2_28">I didn't lose.</string>
  <string name="fin1aud¤FIN1_EXT2_29">That winning?</string>
  <string name="fin1aud¤FIN1_EXT2_30">I stopped you...</string>
  <string name="fin1aud¤FIN1_EXT2_31">and I told everyone you were a rat.</string>
  <string name="fin1aud¤FIN1_EXT2_32">That's winning enough for me.</string>
  <string name="fin1aud¤FIN1_EXT2_33">Micah!</string>
  <string name="fin1aud¤FIN1_EXT2_34">Oh, Arthur...</string>
  <string name="fin1aud¤FIN1_EXT2_35">you damn fools.</string>
  <string name="fin1aud¤FIN1_EXT2_36">I told you, Dutch.</string>
  <string name="fin1aud¤FIN1_EXT2_37">That he'd come back here to rob us.</string>
  <string name="fin1aud¤FIN1_EXT2_38">Like I said he would.</string>
  <string name="fin1aud¤FIN1_EXT2_39">I came to take what's mine.</string>
  <string name="fin1aud¤FIN1_EXT2_40">You rat.</string>
  <string name="fin1aud¤FIN1_EXT2_41">I ain't no rat, Black Lung.</string>
  <string name="fin1aud¤FIN1_EXT2_42">You lie, Micah.</string>
  <string name="fin1aud¤FIN1_EXT2_43">You're the rat.</string>
  <string name="fin1aud¤FIN1_EXT2_44">Not Molly, Dutch.</string>
  <string name="fin1aud¤FIN1_EXT2_45">It's him.</string>
  <string name="fin1aud¤FIN1_EXT2_46">Him!</string>
  <string name="fin1aud¤FIN1_EXT2_47">Kill him!</string>
  <string name="fin1aud¤FIN1_EXT2_48">Not Molly...</string>
  <string name="fin1aud¤FIN1_EXT2_49">not Miss Grimshaw...</string>
  <string name="fin1aud¤FIN1_EXT2_50">not even Colm.</string>
  <string name="fin1aud¤FIN1_EXT2_51">It's him.</string>
  <string name="fin1aud¤FIN1_EXT2_52">You're dying, Black Lung...</string>
  <string name="fin1aud¤FIN1_EXT2_53">and you've gone crazy.</string>
  <string name="fin1aud¤FIN1_EXT2_54">You let him damn us all, Dutch.</string>
  <string name="fin1aud¤FIN1_EXT2_55">Come on, Dutch.</string>
  <string name="fin1aud¤FIN1_EXT2_56">We gotta go.</string>
  <string name="fin1aud¤FIN1_EXT2_57">Dutch...</string>
  <string name="fin1aud¤FIN1_EXT2_58">let's go.</string>
  <string name="fin1aud¤FIN1_EXT2_59">I never...</string>
  <string name="fin1aud¤FIN1_EXT2_60">Dutch!</string>
  <string name="fin1aud¤FIN1_EXT2_61">Well...</string>
  <string name="fin1aud¤FIN1_EXT2_62">I must say, Arthur...</string>
  <string name="fin1aud¤FIN1_EXT2_63">it's been a lotta fun.</string>
  <string name="fin1aud¤FIN1_EXT_1">It is over now...</string>
  <string name="fin1aud¤FIN1_EXT_2">Arthur.</string>
  <string name="fin1aud¤FIN1_EXT_3">It's over.</string>
  <string name="fin1aud¤FIN1_EXT_4">Oh, Dutch...</string>
  <string name="fin1aud¤FIN1_EXT_5">he's a rat.</string>
  <string name="fin1aud¤FIN1_EXT_6">You know it and I know it.</string>
  <string name="fin1aud¤FIN1_EXT_7">He's sick...</string>
  <string name="fin1aud¤FIN1_EXT_8">he's dying...</string>
  <string name="fin1aud¤FIN1_EXT_9">he's talking crazy.</string>
  <string name="fin1aud¤FIN1_EXT_10">There!</string>
  <string name="fin1aud¤FIN1_EXT_11">Up there on the ridge!</string>
  <string name="fin1aud¤FIN1_EXT_12">I gave you all I had...</string>
  <string name="fin1aud¤FIN1_EXT_13">I did.</string>
  <string name="fin1aud¤FIN1_EXT_14">I...</string>
  <string name="fin1aud¤FIN1_EXT_15">I...</string>
  <string name="fin1aud¤FIN1_EXT_16">Come on.</string>
  <string name="fin1aud¤FIN1_EXT_17">Dutch...</string>
  <string name="fin1aud¤FIN1_EXT_18">let's go, buddy.</string>
  <string name="fin1aud¤FIN1_EXT_19">We made it.</string>
  <string name="fin1aud¤FIN1_EXT_20">We won.</string>
  <string name="fin1aud¤FIN1_EXT_21">Come on.</string>
  <string name="fin1aud¤FIN1_EXT_22">John made it.</string>
  <string name="fin1aud¤FIN1_EXT_23">He's the only one.</string>
  <string name="fin1aud¤FIN1_EXT_24">Rest of us...</string>
  <string name="fin1aud¤FIN1_EXT_25">no.</string>
  <string name="fin1aud¤FIN1_EXT_26">But...</string>
  <string name="fin1aud¤FIN1_EXT_27">I tried.</string>
  <string name="fin1aud¤FIN1_EXT_28">In the end...</string>
  <string name="fin1aud¤FIN1_EXT_29">I did.</string>
  <string name="fin1aud¤FIN1_EXT_30">Come on...</string>
  <string name="fin1aud¤FIN1_EXT_31">let's go.</string>
  <string name="fin1aud¤FIN1_EXT_32">We can make it.</string>
  <string name="fin1aud¤FIN1_EXT_33">Come on, Dutch...</string>
  <string name="fin1aud¤FIN1_EXT_34">come on!</string>
  <string name="fin1aud¤FIN1_EXT_35">You're not better than me, Morgan.</string>
  <string name="fin1aud¤FIN1_EXT_36">Whatever you say, you fool.</string>
  <string name="fin1aud¤FIN1_EXT_37">Damn you.</string>
  <string name="fin1aud¤FIN1_EXT_38">Damn us both!</string>
  <string name="fin1aud¤FIN1_FB_H1_1">~sl:0.0:2.2~And all you can do now is decide the man you wanna be,~sl:~for the time you have left.</string>
  <string name="fin1aud¤FIN1_FB_H2_1">You know, all that ever mattered to me was loyalty.</string>
  <string name="fin1aud¤FIN1_FB_H3_1">I'm really sorry for you, son, it's a hell of a thing.</string>
  <string name="fin1aud¤FIN1_FB_H4_1">~sl:0.0:1.8:1~We already owe more than it's worth.</string>
  <string name="fin1aud¤FIN1_FB_H5A_1">There's a good man within you...</string>
  <string name="fin1aud¤FIN1_FB_H5B_1">But he is wrestling with a giant.</string>
  <string name="fin1aud¤FIN1_FB_H5_UN_1">There's a good man within you...</string>
  <string name="fin1aud¤FIN1_FB_H5_UN_2">but he is wrestling with a giant.</string>
  <string name="fin1aud¤FIN1_FB_H6_1">In a way, you are lucky.</string>
  <string name="fin1aud¤FIN1_FB_H7B_1">You know, there ain't enough kindness in this world, that's for sure.</string>
  <string name="fin1aud¤FIN1_FB_H7_1">Thank you, feller.</string>
  <string name="fin1aud¤FIN1_FB_H7_UN_1">Thank you, feller.</string>
  <string name="fin1aud¤FIN1_FB_H7_UN_2">You know, there ain't enough kindness in this world, that's for sure.</string>
  <string name="fin1aud¤FIN1_FB_H8B_1">I just wish you'd done it before he worked hisself into the grave.</string>
  <string name="fin1aud¤FIN1_FB_H8_1">Why, you're a good man.</string>
  <string name="fin1aud¤FIN1_FB_H8_UN_1">Why, you're a good man.</string>
  <string name="fin1aud¤FIN1_FB_H8_UN_2">I just wish you'd done it before he worked hisself into the grave.</string>
  <string name="fin1aud¤FIN1_FB_H9B_1">You're a good man.</string>
  <string name="fin1aud¤FIN1_FB_H9_1">You saved my life...</string>
  <string name="fin1aud¤FIN1_FB_H9_UN_1">You saved my life...</string>
  <string name="fin1aud¤FIN1_FB_H9_UN_2">You're a good man.</string>
  <string name="fin1aud¤FIN1_FB_H10_1">Be grateful that for the first time... you see your life clearly.</string>
  <string name="fin1aud¤FIN1_FB_H11_1">Save who you can and let the rest rot.</string>
  <string name="fin1aud¤FIN1_FB_H12_1">~sl:0.0:4.2:1~I'm sorry, feller, but you're too late. Arthur's dead.</string>
  <string name="fin1aud¤FIN1_FB_H13_1">I just don't want any more folks to die, Dutch.</string>
  <string name="fin1aud¤FIN1_FB_H14_1">I dunno, the whole world seems different somehow.</string>
  <string name="fin1aud¤FIN1_FB_H15_1">Our time has pretty much passed.</string>
  <string name="fin1aud¤FIN1_FB_H16_1">It's all I ever believed in.</string>
  <string name="fin1aud¤FIN1_FB_H17_1">Maybe it's a sign, Arthur... try... try to do the good thing.</string>
  <string name="fin1aud¤FIN1_FB_H18_1">You've got sad eyes, mister. Like you've seen... sad things.</string>
  <string name="fin1aud¤FIN1_FB_L1_1">~sl:0.0:2.2~And all you can do now is decide the man you wanna be,~sl:~for the time you have left.</string>
  <string name="fin1aud¤FIN1_FB_L2_1">You speak as if killing were something I cared about.</string>
  <string name="fin1aud¤FIN1_FB_L3_1">I'm really sorry for you, son, it's a hell of a thing.</string>
  <string name="fin1aud¤FIN1_FB_L4_1">~sl:0.9~Please. I have a family sir, please.</string>
  <string name="fin1aud¤FIN1_FB_L5_1">You'll damn us all.</string>
  <string name="fin1aud¤FIN1_FB_L6B_1">not a world from which one can escape.</string>
  <string name="fin1aud¤FIN1_FB_L6_1">I see clearly that your world is not a world from which one can escape.</string>
  <string name="fin1aud¤FIN1_FB_L6_UN_1">I see clearly that your world is not...</string>
  <string name="fin1aud¤FIN1_FB_L6_UN_2">not a world from which one can escape.</string>
  <string name="fin1aud¤FIN1_FB_L7_1">And Micah, we need to talk... figure out some things.</string>
  <string name="fin1aud¤FIN1_FB_L8_1">There's a big picture here, Arthur. Trust me.</string>
  <string name="fin1aud¤FIN1_FB_L9_1">I made a mistake, I'm sorry!</string>
  <string name="fin1aud¤FIN1_FB_L10_1">You lived your way. You'll die your way.</string>
  <string name="fin1aud¤FIN1_FB_L11_1">~sl:0.0:4.7:1~Oh, boy. You can't exactly beat it out of him now, can ya?</string>
  <string name="fin1aud¤FIN1_FB_L12_1">I have a plan. You just have to trust me.</string>
  <string name="fin1aud¤FIN1_FB_L13_1">I feel like I just don't know Dutch no more.</string>
  <string name="fin1aud¤FIN1_FB_L14_1">We are not criminals.</string>
  <string name="fin1aud¤FIN1_FB_L15_1">We are outlaws.</string>
  <string name="fin1aud¤FIN1_FB_L16_1">You have turned into my son.</string>
  <string name="fin1aud¤FIN1_FB_L17_1">My Pa used to say you stare into the fire long enough, you can see the whole world pass by.</string>
  <string name="fin1aud¤FIN1_FB_L18_1">Thought we was above the law, above morality...</string>
  <string name="fin1aud¤FIN1_FB_L19_1">You're not kind, mister.</string>
  <string name="fin1aud¤FIN1_FB_L20_1">There ain't nothing left, mister!</string>
  <string name="fin1aud¤FIN1_FIGHTAKNIF_01">~sl:0.7~That money's mine.</string>
  <string name="fin1aud¤FIN1_FIGHTAKNIF_02">I'm half dead and you still can't kill me.</string>
  <string name="fin1aud¤FIN1_FIGHTAKNIF_03">Dirty rat.</string>
  <string name="fin1aud¤FIN1_FIGHTAKNIF_04">You son of a bitch.</string>
  <string name="fin1aud¤FIN1_FIGHTAKNIF_05">Spineless bastard.</string>
  <string name="fin1aud¤FIN1_FIGHTAKNIF_06">Milton told me.</string>
  <string name="fin1aud¤FIN1_FIGHTAKNIF_07">I should've killed you long ago.</string>
  <string name="fin1aud¤FIN1_FIGHTAKNIF_08">You ain't no man.</string>
  <string name="fin1aud¤FIN1_FIGHTAKNIF_09">Kill me then, come on!</string>
  <string name="fin1aud¤FIN1_FIGHTAKNIF_10">Goddamn snake.</string>
  <string name="fin1aud¤FIN1_FIGHTA_01">I've already beaten you...</string>
  <string name="fin1aud¤FIN1_FIGHTA_02">Can't even kill a dying man...</string>
  <string name="fin1aud¤FIN1_FIGHTA_03">You rat!</string>
  <string name="fin1aud¤FIN1_FIGHTA_04">You're scum, Micah.</string>
  <string name="fin1aud¤FIN1_FIGHTA_05">Spineless bastard.</string>
  <string name="fin1aud¤FIN1_FIGHTA_06">Milton told me.</string>
  <string name="fin1aud¤FIN1_FIGHTA_07">I should've killed you long ago.</string>
  <string name="fin1aud¤FIN1_FIGHTA_08">I got what I wanted.</string>
  <string name="fin1aud¤FIN1_FIGHTA_09">Can't you see I've won?</string>
  <string name="fin1aud¤FIN1_FIGHTA_10">You ain't no man.</string>
  <string name="fin1aud¤FIN1_FIGHTMKNIF_01">That all you got?</string>
  <string name="fin1aud¤FIN1_FIGHTMKNIF_02">You weak fool.</string>
  <string name="fin1aud¤FIN1_FIGHTMKNIF_03">I never trusted you.</string>
  <string name="fin1aud¤FIN1_FIGHTMKNIF_04">I'm gonna take every cent of that money.</string>
  <string name="fin1aud¤FIN1_FIGHTMKNIF_05">I'm gonna slice you up.</string>
  <string name="fin1aud¤FIN1_FIGHTMKNIF_06">You betrayed us.</string>
  <string name="fin1aud¤FIN1_FIGHTMKNIF_07">You failed.</string>
  <string name="fin1aud¤FIN1_FIGHTMKNIF_08">You dirty little thief.</string>
  <string name="fin1aud¤FIN1_FIGHTMKNIF_09">You're a goddamn liar.</string>
  <string name="fin1aud¤FIN1_FIGHTM_01">That all you got?</string>
  <string name="fin1aud¤FIN1_FIGHTM_02">You weak fool.</string>
  <string name="fin1aud¤FIN1_FIGHTM_03">You're pathetic.</string>
  <string name="fin1aud¤FIN1_FIGHTM_04">You goddamn traitor.</string>
  <string name="fin1aud¤FIN1_FIGHTM_05">After we're done, I'm gonna kill Marston too.</string>
  <string name="fin1aud¤FIN1_FIGHTM_06">Come on.</string>
  <string name="fin1aud¤FIN1_FIGHTM_07">Hope you're ready for hell.</string>
  <string name="fin1aud¤FIN1_FIGHTM_08">~sl:0.0:2.4:1~This is where it ends for you.</string>
  <string name="fin1aud¤FIN1_FIGHTM_09">You've lost.</string>
  <string name="fin1aud¤FIN1_IG3_3">You're losing your strength, Mr. Morgan.</string>
  <string name="fin1aud¤FIN1_IG3_4">You're still a yapping dog, Mr. Milton...</string>
  <string name="fin1aud¤FIN1_IG4_1">Get on, Arthur, get on.</string>
  <string name="fin1aud¤FIN1_IG4_3">You'll be okay.</string>
  <string name="fin1aud¤FIN1_IG5_A_1">Come on, Arthur!</string>
  <string name="fin1aud¤FIN1_IG5_B_1">Come on, Arthur! Into the caves. Quick!</string>
  <string name="fin1aud¤FIN1_IG6_GOFRST_1">~sl:1.2:1.7~Go on...~sl:0.0:1.0:1~you go first.</string>
  <string name="fin1aud¤FIN1_IG6_HURRY_1">~sl:0.7~Let's go, come on!</string>
  <string name="fin1aud¤FIN1_IG6_HURRY_2">~sl:0.0:1.9:1~We gotta move. Hurry, Arthur...</string>
  <string name="fin1aud¤FIN1_IG6_YOUOK_3">Easy there.</string>
  <string name="fin1aud¤FIN1_IG6_YOUOK_4">You okay?</string>
  <string name="fin1aud¤FIN1_IG6_YOUOK_5">Yeah, I think so...</string>
  <string name="fin1aud¤FIN1_IG7_1">~sl:0.0:1.2~Shit...~sl:2.1~let's get up this cliff.</string>
  <string name="fin1aud¤FIN1_IG7_2">~sl:0.9:0.0~You go...</string>
  <string name="fin1aud¤FIN1_IG7_3">Come on, Arthur... keep pushing.</string>
  <string name="fin1aud¤FIN1_IG10_P1A_3">Oh Black Lung, you don't know how much I've longed to do this.</string>
  <string name="fin1aud¤FIN1_IG10_P1B_3">I'm going to kill you, Arthur.</string>
  <string name="fin1aud¤FIN1_IG10_P1B_5">Maybe, but I'll be the last one you'll kill.</string>
  <string name="fin1aud¤FIN1_IG10_P1B_6">You're weak.</string>
  <string name="fin1aud¤FIN1_IG10_P1B_9">I'm dying, Micah... but you're already dead.</string>
  <string name="fin1aud¤FIN1_IG10_P1B_10">Fool... fool... fool...</string>
  <string name="fin1aud¤FIN1_IG10_P1B_12">Guess I am... but I'm a happy one.</string>
  <string name="fin1aud¤FIN1_IG10_P1FAI_1">Die!</string>
  <string name="fin1aud¤FIN1_IG10_P2A_1">Die!</string>
  <string name="fin1aud¤FIN1_IG10_P2A_4">Still got a little fight in you, have you, boy?</string>
  <string name="fin1aud¤FIN1_IG10_P2A_7">Not much... but then... I ain't fighting much...</string>
  <string name="fin1aud¤FIN1_IG10_P2B_2">I'm gonna enjoy watching you die...</string>
  <string name="fin1aud¤FIN1_IG10_P2B_4">No doubt...</string>
  <string name="fin1aud¤FIN1_IG10_P2C_1">But know this... I'm twice the man you are</string>
  <string name="fin1aud¤FIN1_IG10_P2C_2">That so... Black Lung, that so?</string>
  <string name="fin1aud¤FIN1_IG10_P2_FL_2">Die... die... die...</string>
  <string name="fin1aud¤FIN1_IG10_P2_FL_3">And trust me... I'mma get Marston too...</string>
  <string name="fin1aud¤FIN1_IG10_P2_FL_4">Come on, it's over.</string>
  <string name="fin1aud¤FIN1_IG10_P3A_3">Die, you fool!</string>
  <string name="fin1aud¤FIN1_IG10_P3B_1">I've been a terrible fool not killing you...</string>
  <string name="fin1aud¤FIN1_IG10_P3B_4">Now, I'm gonna watch you die.</string>
  <string name="fin1aud¤FIN1_IG10_P3C_1">I been dead a long time... now I'm alive.</string>
  <string name="fin1aud¤FIN1_IG10_P3C_2">You keep spoutin that mumbo jumbo...</string>
  <string name="fin1aud¤FIN1_IG10_P3C_4">Makes dying easier.</string>
  <string name="fin1aud¤FIN1_IG10_P3D_1">I'm happy... that I won't see you again...</string>
  <string name="fin1aud¤FIN1_IG10_P3D_4">Still joking...</string>
  <string name="fin1aud¤FIN1_IG10_P3E_1">You can't even hurt a sick man, you fool.</string>
  <string name="fin1aud¤FIN1_IG10_P3_FL_1">I heard about enough of your yapping!</string>
  <string name="fin1aud¤FIN1_IG11_3">~sl:0.0:4.0:1~All there is... winning... and losing...</string>
  <string name="fin1aud¤FIN1_IG12_1">~sl:0.0:1.6:1~Oh, Black Lung...</string>
  <string name="fin1aud¤FIN1_IG12_3">~sl:0.0:1.8:1~you ain't gonna reach that gun.</string>
  <string name="fin1aud¤FIN1_IG12_5">~sl:0.0:1.0:1~You ain't.</string>
  <string name="fin1aud¤FIN1_IG12_7">~sl:0.0:3.3:1~You lost, my sick friend.</string>
  <string name="fin1aud¤FIN1_IG12_8">~sl:0.0:0.8:1~You lost.</string>
  <string name="fin1aud¤FIN1_IG12_9">~sl:1.9:6.7~In the end, Micah... despite my best efforts to the contrary...~sl:1.4:1.9:1~it turns out I've won.</string>
  <string name="fin1aud¤FIN1_IG12_FAIL_1">You've lost, Black Lung!</string>
  <string name="fin1aud¤FIN1_IG12_FAIL_3">You've lost terribly.</string>
  <string name="fin1aud¤FIN1_IG12_STEP_1">~sl:0.0:1.7:1~Goddamn you.</string>
  <string name="fin1aud¤FIN1_IG13_1">~sl:5.0:1.9:1~Here we go...</string>
  <string name="fin1aud¤FIN1_IG14_3">Cannot stay away, huh, Black Lung?</string>
  <string name="fin1aud¤FIN1_IG14_4">You should have left with your friend, Marston. Let the money be...</string>
  <string name="fin1aud¤FIN1_IG14_5">Sure...</string>
  <string name="fin1aud¤FIN1_IG15_ATK_2">Oh, you got me pretty good, black lung... come on now... let's end this.</string>
  <string name="fin1aud¤FIN1_IG15_FAIL_2">Oh, I got you, you sad bastard... die.</string>
  <string name="fin1aud¤FIN1_IG15_HH_1">Oh, you got me pretty good, Black Lung.</string>
  <string name="fin1aud¤FIN1_IG15_HH_2">Come on now... let's end this.</string>
  <string name="fin1aud¤FIN1_IG15_HH_3">Oh, I got you, you sad bastard.</string>
  <string name="fin1aud¤FIN1_IG15_HH_4">Die.</string>
  <string name="fin1aud¤FIN1_IG15_STRUG_1">You're going to die...</string>
  <string name="fin1aud¤FIN1_IG15_STRUG_2">No doubt...</string>
  <string name="fin1aud¤FIN1_IG15_STRUG_3">I got you.</string>
  <string name="fin1aud¤FIN1_IG15_STRUG_4">You're pathetic.</string>
  <string name="fin1aud¤FIN1_IG16_FAIL_2">Bye bye, Arthur...</string>
  <string name="fin1aud¤FIN1_IG16_FAIL_3">It's been quite a ride.</string>
  <string name="fin1aud¤FIN1_IG16_MISS_3">Get greedy did you, Black Lung?</string>
  <string name="fin1aud¤FIN1_IG16_MISS_4">I knew you wanted the money as much as any of us...</string>
  <string name="fin1aud¤FIN1_IG16_MISS_5">~sl:0.0:3.7~Sure... but I also wanted you...~sl:~you rat... dead.</string>
  <string name="fin1aud¤FIN1_IG17_01_1">~sl:0.0:0.9:1~You rat!</string>
  <string name="fin1aud¤FIN1_IG17_01_2">~sl:2.1:5.6:1~I'm a survivor. That's all there is. Living and dying.</string>
  <string name="fin1aud¤FIN1_IG17_01_3">~sl:1.6:2.1:1~And you're dying.</string>
  <string name="fin1aud¤FIN1_IG17_02_1">~sl:3.1:2.2:1~Still got some fight in you, huh?</string>
  <string name="fin1aud¤FIN1_IG17_02_2">~sl:5.1~It's easy when I'm fighting a coward.</string>
  <string name="fin1aud¤FIN1_IG17_03_1">~sl:1.4:1.7:1~You weak fool.</string>
  <string name="fin1aud¤FIN1_IG17_03_2">I've waited a long time to kill you.</string>
  <string name="fin1aud¤FIN1_IG17_03_3">~sl:4.8~Oh I know, you goddamn snake.</string>
  <string name="fin1aud¤FIN1_INT_1">They came and took Abigail.</string>
  <string name="fin1aud¤FIN1_INT_2">I saved Jack...</string>
  <string name="fin1aud¤FIN1_INT_3">we hid, but they took Abigail.</string>
  <string name="fin1aud¤FIN1_INT_4">Who did?</string>
  <string name="fin1aud¤FIN1_INT_5">Agent Milton and his men...</string>
  <string name="fin1aud¤FIN1_INT_6">took her to Van Horn...</string>
  <string name="fin1aud¤FIN1_INT_7">to be put on a boat and tried for murder.</string>
  <string name="fin1aud¤FIN1_INT_8">I am sorry to hear that.</string>
  <string name="fin1aud¤FIN1_INT_9">We gotta let her go.</string>
  <string name="fin1aud¤FIN1_INT_10">John's a...</string>
  <string name="fin1aud¤FIN1_INT_11">well... sorry, son.</string>
  <string name="fin1aud¤FIN1_INT_12">Without John, she's just bait...</string>
  <string name="fin1aud¤FIN1_INT_13">got a bunch of money, Dutch.</string>
  <string name="fin1aud¤FIN1_INT_14">She's just a girl...</string>
  <string name="fin1aud¤FIN1_INT_15">they won't do nothing to her.</string>
  <string name="fin1aud¤FIN1_INT_16">But, me and the boys know...</string>
  <string name="fin1aud¤FIN1_INT_17">we need to keep riding on this one, Dutch...</string>
  <string name="fin1aud¤FIN1_INT_18">you know it...</string>
  <string name="fin1aud¤FIN1_INT_19">every man here knows it.</string>
  <string name="fin1aud¤FIN1_INT_20">So we just gonna let the boy be made an orphan?</string>
  <string name="fin1aud¤FIN1_INT_21">It-it ain't like that!</string>
  <string name="fin1aud¤FIN1_INT_22">What is it like?</string>
  <string name="fin1aud¤FIN1_INT_23">I wanna live, cowpoke...</string>
  <string name="fin1aud¤FIN1_INT_24">I still got the choice.</string>
  <string name="fin1aud¤FIN1_INT_25">Dutch, it's just a girl...</string>
  <string name="fin1aud¤FIN1_INT_26">You're right.</string>
  <string name="fin1aud¤FIN1_INT_27">Dutch...</string>
  <string name="fin1aud¤FIN1_INT_28">Micah...</string>
  <string name="fin1aud¤FIN1_INT_29">it pains me to say it, Arthur...</string>
  <string name="fin1aud¤FIN1_INT_30">but he is right.</string>
  <string name="fin1aud¤FIN1_INT_31">Dutch!</string>
  <string name="fin1aud¤FIN1_INT_32">Come on boys.</string>
  <string name="fin1aud¤FIN1_INT_33">Well I guess that's that then...</string>
  <string name="fin1aud¤FIN1_INT_34">all them goddamn years...</string>
  <string name="fin1aud¤FIN1_INT_35">Come on, Arthur...</string>
  <string name="fin1aud¤FIN1_INT_36">let's go get her.</string>
  <string name="fin1aud¤FIN1_INT_37">You and me is all we need.</string>
  <string name="fin1aud¤FIN1_INT_38">Miss Tilly...</string>
  <string name="fin1aud¤FIN1_INT_39">here...</string>
  <string name="fin1aud¤FIN1_INT_40">take this.</string>
  <string name="fin1aud¤FIN1_INT_41">You take this money too.</string>
  <string name="fin1aud¤FIN1_INT_42">Take Jack...</string>
  <string name="fin1aud¤FIN1_INT_43">and you wait at Copperhead Landing...</string>
  <string name="fin1aud¤FIN1_INT_44">for Abigail and Mrs. Adler.</string>
  <string name="fin1aud¤FIN1_INT_45">Thank you, Arthur.</string>
  <string name="fin1aud¤FIN1_INT_46">You're a good girl...</string>
  <string name="fin1aud¤FIN1_INT_47">you live a good life now, you hear?</string>
  <string name="fin1aud¤FIN1_INT_48">Alright, Arthur.</string>
  <string name="fin1aud¤FIN1_INT_49">I'll... I'll miss...</string>
  <string name="fin1aud¤FIN1_INT_50">Me too, sweetheart...</string>
  <string name="fin1aud¤FIN1_INT_51">me too...</string>
  <string name="fin1aud¤FIN1_INT_52">Just get out of here and go live your life...</string>
  <string name="fin1aud¤FIN1_INT_53">this is done.</string>
  <string name="fin1aud¤FIN1_INT_54">Alright, Arthur.</string>
  <string name="fin1aud¤FIN1_INT_55">I'll... I'll miss...</string>
  <string name="fin1aud¤FIN1_INT_56">No...</string>
  <string name="fin1aud¤FIN1_INT_57">no don't start with all that.</string>
  <string name="fin1aud¤FIN1_INT_58">Jack, come here...</string>
  <string name="fin1aud¤FIN1_INT_59">be brave, son...</string>
  <string name="fin1aud¤FIN1_INT_60">I'm gonna go get your momma.</string>
  <string name="fin1aud¤FIN1_INT_61">Mrs. Adler...</string>
  <string name="fin1aud¤FIN1_INT_62">ride with me!</string>
  <string name="fin1aud¤FIN1_KICKOFF_1">Ambush. Get her out of here.</string>
  <string name="fin1aud¤FIN1_MCS1_1">Go on, get outta here.</string>
  <string name="fin1aud¤FIN1_MCS1_2">How you feeling?</string>
  <string name="fin1aud¤FIN1_MCS1_3">I'm okay.</string>
  <string name="fin1aud¤FIN1_MCS1_4">I think you should cover me and I'll go in there and get her.</string>
  <string name="fin1aud¤FIN1_MCS1_5">'Cause you're the better shot, I mean.</string>
  <string name="fin1aud¤FIN1_MCS1_6">That ain't what you mean.</string>
  <string name="fin1aud¤FIN1_MCS1_7">I can still fight!</string>
  <string name="fin1aud¤FIN1_MCS1_8">I know, Arthur.</string>
  <string name="fin1aud¤FIN1_MCS1_9">But, just...</string>
  <string name="fin1aud¤FIN1_MCS1_10">do it my way, honey. It's for the best.</string>
  <string name="fin1aud¤FIN1_MCS1_11">Get up some place high, like...</string>
  <string name="fin1aud¤FIN1_MCS1_12">the lighthouse or something...</string>
  <string name="fin1aud¤FIN1_MCS1_13">and cover me.</string>
  <string name="fin1aud¤FIN1_MCS1_14">Please.</string>
  <string name="fin1aud¤FIN1_MCS1_15">Okay.</string>
  <string name="fin1aud¤FIN1_MCS1_16">Get.</string>
  <string name="fin1aud¤FIN1_MCS2_1">Okay, Mr. Milton.</string>
  <string name="fin1aud¤FIN1_MCS2_2">Where are you?</string>
  <string name="fin1aud¤FIN1_MCS2_3">There you are, you bastard.</string>
  <string name="fin1aud¤FIN1_MCS2_4">Where's Sadie?</string>
  <string name="fin1aud¤FIN1_MCS3_1">Okay, Mr. Milton...</string>
  <string name="fin1aud¤FIN1_MCS3_2">I guess we're gonna have to talk this out like gentlemen.</string>
  <string name="fin1aud¤FIN1_MCS4_1">Okay ladies, let's get out of here.</string>
  <string name="fin1aud¤FIN1_MCS4_2">Calm down, Mr. Morgan.</string>
  <string name="fin1aud¤FIN1_MCS4_3">That's quite a cough.</string>
  <string name="fin1aud¤FIN1_MCS4_4">Sure.</string>
  <string name="fin1aud¤FIN1_MCS4_5">Tuberculosis.</string>
  <string name="fin1aud¤FIN1_MCS4_6">I'll be dead soon...</string>
  <string name="fin1aud¤FIN1_MCS4_7">and you with me, Mr. Milton.</string>
  <string name="fin1aud¤FIN1_MCS4_8">You'll be dead, sure...</string>
  <string name="fin1aud¤FIN1_MCS4_9">but I'm gonna be just fine.</string>
  <string name="fin1aud¤FIN1_MCS4_10">We offered you a deal, Mr. Morgan...</string>
  <string name="fin1aud¤FIN1_MCS4_11">you should have taken it.</string>
  <string name="fin1aud¤FIN1_MCS4_12">I'm a fool, Mr. Milton.</string>
  <string name="fin1aud¤FIN1_MCS4_13">Not all you boys have quite so many scruples.</string>
  <string name="fin1aud¤FIN1_MCS4_14">Old Micah Bell...</string>
  <string name="fin1aud¤FIN1_MCS4_15">Micah?</string>
  <string name="fin1aud¤FIN1_MCS4_16">You mean Molly?</string>
  <string name="fin1aud¤FIN1_MCS4_17">Molly O'Shea?</string>
  <string name="fin1aud¤FIN1_MCS4_18">We sweated her a couple of times...</string>
  <string name="fin1aud¤FIN1_MCS4_19">never talked a word, had to let her go.</string>
  <string name="fin1aud¤FIN1_MCS4_20">Micah Bell...</string>
  <string name="fin1aud¤FIN1_MCS4_21">we picked him up...</string>
  <string name="fin1aud¤FIN1_MCS4_22">when you boys came back from the Caribbean...</string>
  <string name="fin1aud¤FIN1_MCS4_23">and he's been a good boy ever since.</string>
  <string name="fin1aud¤FIN1_MCS4_24">Okay...</string>
  <string name="fin1aud¤FIN1_MCS4_25">okay...</string>
  <string name="fin1aud¤FIN1_MCS5_1">Horrible man.</string>
  <string name="fin1aud¤FIN1_MCS5_2">Now come on...</string>
  <string name="fin1aud¤FIN1_MCS5_3">both of you.</string>
  <string name="fin1aud¤FIN1_MCS6_1">Hold up a moment.</string>
  <string name="fin1aud¤FIN1_MCS6_2">Arthur, there's no time.</string>
  <string name="fin1aud¤FIN1_MCS6_3">There's time.</string>
  <string name="fin1aud¤FIN1_MCS6_4">What happened to John?</string>
  <string name="fin1aud¤FIN1_MCS6_5">Where's John?</string>
  <string name="fin1aud¤FIN1_MCS6_6">I-I don't...</string>
  <string name="fin1aud¤FIN1_MCS6_7">I think...</string>
  <string name="fin1aud¤FIN1_MCS6_8">Arthur...</string>
  <string name="fin1aud¤FIN1_MCS6_9">He...</string>
  <string name="fin1aud¤FIN1_MCS6_10">What?</string>
  <string name="fin1aud¤FIN1_MCS6_11">He got killed, or he got captured.~n~~m~No.</string>
  <string name="fin1aud¤FIN1_MCS6_12">I'm really sorry, Abigail, I'm...~n~~m~No.</string>
  <string name="fin1aud¤FIN1_MCS6_13">I was on the train and I didn't see it.</string>
  <string name="fin1aud¤FIN1_MCS6_14">No.</string>
  <string name="fin1aud¤FIN1_MCS6_15">Listen...</string>
  <string name="fin1aud¤FIN1_MCS6_16">we got Jack, he's safe.</string>
  <string name="fin1aud¤FIN1_MCS6_17">Mrs. Adler will take you to him, but...</string>
  <string name="fin1aud¤FIN1_MCS6_18">John...</string>
  <string name="fin1aud¤FIN1_MCS6_19">I want you to know this...</string>
  <string name="fin1aud¤FIN1_MCS6_20">he loved you.</string>
  <string name="fin1aud¤FIN1_MCS6_21">He loved you and Jack, he did.</string>
  <string name="fin1aud¤FIN1_MCS6_22">He wasn't perfect, but he did.</string>
  <string name="fin1aud¤FIN1_MCS6_23">Now...</string>
  <string name="fin1aud¤FIN1_MCS6_24">you gotta go get that boy.</string>
  <string name="fin1aud¤FIN1_MCS6_25">Go on, get outta here.</string>
  <string name="fin1aud¤FIN1_MCS6_26">Arthur, what are you doing?</string>
  <string name="fin1aud¤FIN1_MCS6_27">I got to go have a little chat...</string>
  <string name="fin1aud¤FIN1_MCS6_28">before I get much sicker.</string>
  <string name="fin1aud¤FIN1_MCS6_29">Oh, Arthur...</string>
  <string name="fin1aud¤FIN1_MCS6_30">Don't you 'oh, Arthur' me...</string>
  <string name="fin1aud¤FIN1_MCS6_31">neither of you two, not now.</string>
  <string name="fin1aud¤FIN1_MCS6_32">You both know.</string>
  <string name="fin1aud¤FIN1_MCS6_33">Now I gotta go settle some things.</string>
  <string name="fin1aud¤FIN1_MCS6_34">For me.</string>
  <string name="fin1aud¤FIN1_MCS6_35">No one else.</string>
  <string name="fin1aud¤FIN1_MCS6_36">You're good women...</string>
  <string name="fin1aud¤FIN1_MCS6_37">good people.</string>
  <string name="fin1aud¤FIN1_MCS6_38">The best.</string>
  <string name="fin1aud¤FIN1_MCS6_39">You go get that boy...</string>
  <string name="fin1aud¤FIN1_MCS6_40">there'll be time for sorrow later.</string>
  <string name="fin1aud¤FIN1_MCS6_41">If you're headed back there, Arthur.</string>
  <string name="fin1aud¤FIN1_MCS6_42">Take this...</string>
  <string name="fin1aud¤FIN1_MCS6_43">I don't need it anymore.</string>
  <string name="fin1aud¤FIN1_MCS6_44">What's that?</string>
  <string name="fin1aud¤FIN1_MCS6_45">There's a chest in them caves.</string>
  <string name="fin1aud¤FIN1_MCS6_46">In the back to the left.</string>
  <string name="fin1aud¤FIN1_MCS6_47">Hidden under a wagon.</string>
  <string name="fin1aud¤FIN1_MCS6_48">Dutch's chest.</string>
  <string name="fin1aud¤FIN1_MCS6_49">With all our money.</string>
  <string name="fin1aud¤FIN1_MCS6_50">I know John told you I knew where it was.</string>
  <string name="fin1aud¤FIN1_MCS6_51">Abigail Roberts...</string>
  <string name="fin1aud¤FIN1_MCS6_52">I always was a good thief.</string>
  <string name="fin1aud¤FIN1_MCS6_53">That you was.</string>
  <string name="fin1aud¤FIN1_MCS6_54">Go on, get outta here.</string>
  <string name="fin1aud¤FIN1_MCS6_LI_1">~sl:0.5:0.0~Ladies... la... ladies... I-I'm fine...</string>
  <string name="fin1aud¤FIN1_MCS7_1">Get them bags packed up quick, Miss Grimshaw.</string>
  <string name="fin1aud¤FIN1_MCS7_2">Come on...</string>
  <string name="fin1aud¤FIN1_MCS7_3">all of you.</string>
  <string name="fin1aud¤FIN1_MCS7_4">Well, we're doing our best.</string>
  <string name="fin1aud¤FIN1_MCS7_5">Hurry, we ain't got long...</string>
  <string name="fin1aud¤FIN1_MCS7_6">hurry.</string>
  <string name="fin1aud¤FIN1_MCS7_7">We just got plenty of time, Micah.</string>
  <string name="fin1aud¤FIN1_MCS7_8">We all need to have a little chat.</string>
  <string name="fin1aud¤FIN1_MCS7_9">Black Lung, you're back.</string>
  <string name="fin1aud¤FIN1_MCS7_10">Hooray.</string>
  <string name="fin1aud¤FIN1_MCS7_11">I just saw Agent Milton, Dutch.</string>
  <string name="fin1aud¤FIN1_MCS7_12">Abigail shot him.</string>
  <string name="fin1aud¤FIN1_MCS7_13">She's okay...</string>
  <string name="fin1aud¤FIN1_MCS7_14">not that you care too much about that.</string>
  <string name="fin1aud¤FIN1_MCS7_15">You rats...</string>
  <string name="fin1aud¤FIN1_MCS7_16">all of you.</string>
  <string name="fin1aud¤FIN1_MCS7_17">Seems old Micah was pretty close with Milton.</string>
  <string name="fin1aud¤FIN1_MCS7_18">What the hell are you talking about, cowpoke?</string>
  <string name="fin1aud¤FIN1_MCS7_19">You talked.</string>
  <string name="fin1aud¤FIN1_MCS7_20">That's a goddamn lie.</string>
  <string name="fin1aud¤FIN1_MCS7_21">Dutch...</string>
  <string name="fin1aud¤FIN1_MCS7_22">Dutch...</string>
  <string name="fin1aud¤FIN1_MCS7_23">think of the future.</string>
  <string name="fin1aud¤FIN1_MCS7_24">Milton told me.</string>
  <string name="fin1aud¤FIN1_MCS7_25">And you believe him, Black Lung?</string>
  <string name="fin1aud¤FIN1_MCS7_26">You believe him?</string>
  <string name="fin1aud¤FIN1_MCS7_27">It all makes sense now.</string>
  <string name="fin1aud¤FIN1_MCS7_28">No...</string>
  <string name="fin1aud¤FIN1_MCS7_29">it damn well doesn't.</string>
  <string name="fin1aud¤FIN1_MCS7_30">Dutch...</string>
  <string name="fin1aud¤FIN1_MCS7_31">think!</string>
  <string name="fin1aud¤FIN1_MCS7_32">Dutch...</string>
  <string name="fin1aud¤FIN1_MCS7_33">be practical now.</string>
  <string name="fin1aud¤FIN1_MCS7_34">Dutch!</string>
  <string name="fin1aud¤FIN1_MCS7_35">John...</string>
  <string name="fin1aud¤FIN1_MCS7_36">You left me...</string>
  <string name="fin1aud¤FIN1_MCS7_37">you left me to die!</string>
  <string name="fin1aud¤FIN1_MCS7_38">My boy...</string>
  <string name="fin1aud¤FIN1_MCS7_39">I didn't have a choice.</string>
  <string name="fin1aud¤FIN1_MCS7_40">John I didn't...</string>
  <string name="fin1aud¤FIN1_MCS7_41">You...</string>
  <string name="fin1aud¤FIN1_MCS7_42">I didn't have a choice.</string>
  <string name="fin1aud¤FIN1_MCS7_43">Left me!</string>
  <string name="fin1aud¤FIN1_MCS7_44">All of you...</string>
  <string name="fin1aud¤FIN1_MCS7_45">you pick your side now, because this is over.</string>
  <string name="fin1aud¤FIN1_MCS7_46">All them years, Dutch...</string>
  <string name="fin1aud¤FIN1_MCS7_47">for this snake?</string>
  <string name="fin1aud¤FIN1_MCS7_48">Oh, be quiet, cowpoke.</string>
  <string name="fin1aud¤FIN1_MCS7_49">Be quiet. You live in the clouds.</string>
  <string name="fin1aud¤FIN1_MCS7_50">No. You be quiet, Mr. Bell...</string>
  <string name="fin1aud¤FIN1_MCS7_51">and put down your gun.</string>
  <string name="fin1aud¤FIN1_MCS7_52">There's Pinkertons coming, fast.</string>
  <string name="fin1aud¤FIN1_MCS7_53">Now!</string>
  <string name="fin1aud¤FIN1_MCS7_54">Who amongst you...</string>
  <string name="fin1aud¤FIN1_MCS7_55">is with me...</string>
  <string name="fin1aud¤FIN1_MCS7_56">and who, is betraying me?</string>
  <string name="fin1aud¤FIN1_MCS7_57">Bill, Javier...</string>
  <string name="fin1aud¤FIN1_MCS7_58">think, think for yourselves.</string>
  <string name="fin1aud¤FIN1_MCS7_59">He's lying...</string>
  <string name="fin1aud¤FIN1_MCS7_60">he's lying.</string>
  <string name="fin1aud¤FIN1_MCS7_61">Put your guns down.</string>
  <string name="fin1aud¤FIN1_MCS7_62">Goddamn it! Move!</string>
  <string name="fin1aud¤FIN1_MCS7_63">You ready, John?</string>
  <string name="fin1aud¤FIN1_MCS7_64">Yeah.</string>
  <string name="fin1aud¤FIN1_MCS8_1">Abigail...</string>
  <string name="fin1aud¤FIN1_MCS8_2">Abigail's safe...</string>
  <string name="fin1aud¤FIN1_MCS8_3">so's Jack.</string>
  <string name="fin1aud¤FIN1_MCS8_4">Where are they?</string>
  <string name="fin1aud¤FIN1_MCS8_5">They're with Sadie...</string>
  <string name="fin1aud¤FIN1_MCS8_6">at Copperhead Landing.</string>
  <string name="fin1aud¤FIN1_MCS8_7">Thank you...</string>
  <string name="fin1aud¤FIN1_MCS8_8">brother.</string>
  <string name="fin1aud¤FIN1_MCS8_9">I want you...</string>
  <string name="fin1aud¤FIN1_MCS8_10">to not look back...</string>
  <string name="fin1aud¤FIN1_MCS8_11">like I said.</string>
  <string name="fin1aud¤FIN1_MCS8_12">H'ya!</string>
  <string name="fin1aud¤FIN1_MCS9_1">Come on, brother...</string>
  <string name="fin1aud¤FIN1_MCS9_2">let's go.</string>
  <string name="fin1aud¤FIN1_MCS9_3">Gimme a second.</string>
  <string name="fin1aud¤FIN1_MCS9_4">Come on...</string>
  <string name="fin1aud¤FIN1_MCS9_5">push, Arthur.</string>
  <string name="fin1aud¤FIN1_MCS9_6">Yeah...</string>
  <string name="fin1aud¤FIN1_MCS9_7">Whoa...</string>
  <string name="fin1aud¤FIN1_MCS9_8">Well...</string>
  <string name="fin1aud¤FIN1_MCS9_9">Arthur.</string>
  <string name="fin1aud¤FIN1_MCS9_10">Thank you.</string>
  <string name="fin1aud¤FIN1_MCS9_11">Arthur.</string>
  <string name="fin1aud¤FIN1_MCS9_12">Arthur!</string>
  <string name="fin1aud¤FIN1_MCS9_13">Come on, Arthur.</string>
  <string name="fin1aud¤FIN1_MCS9_14">Let's go.</string>
  <string name="fin1aud¤FIN1_MCS9_15">Well, what about the money?</string>
  <string name="fin1aud¤FIN1_MCS9_16">Abigail gave me the key.</string>
  <string name="fin1aud¤FIN1_MCS9_17">I head down there, I'm dead in five minutes.</string>
  <string name="fin1aud¤FIN1_MCS9_18">I got a family, that's more important.</string>
  <string name="fin1aud¤FIN1_MCS9_19">Ah, maybe you're right but...</string>
  <string name="fin1aud¤FIN1_MCS9_20">You want the money?</string>
  <string name="fin1aud¤FIN1_MCS9_21">You head down.</string>
  <string name="fin1aud¤FIN1_MCS9_22">I gotta go to my family.</string>
  <string name="fin1aud¤FIN1_MCS9_23">Arthur, just make the call.</string>
  <string name="fin1aud¤FIN1_MCS9_24">Come on, we gotta move.</string>
  <string name="fin1aud¤FIN1_MCS9_25">I'm coming with you.</string>
  <string name="fin1aud¤FIN1_MCS9_26">I'm gonna get you out of this bullshit...</string>
  <string name="fin1aud¤FIN1_MCS9_27">if it's the last goddamn thing I do.</string>
  <string name="fin1aud¤FIN1_MCS9_28">Thank you.</string>
  <string name="fin1aud¤FIN1_MCS9_29">Here...</string>
  <string name="fin1aud¤FIN1_MCS9_30">take this...</string>
  <string name="fin1aud¤FIN1_MCS9_31">and this...</string>
  <string name="fin1aud¤FIN1_MCS9_32">and get outta here.</string>
  <string name="fin1aud¤FIN1_MCS9_33">I'll see you around, John Marston.</string>
  <string name="fin1aud¤FIN1_MCS9_34">Be safe.</string>
  <string name="fin1aud¤FIN1_MCS9_35">Dutch...</string>
  <string name="fin1aud¤FIN1_MCS9_36">Micah...</string>
  <string name="fin1aud¤FIN1_MCS9_37">come and get me you bastards.</string>
  <string name="fin1aud¤FIN1_MCS9_LO_1">~sl:0.0:1.3~Dutch!~sl:1.3:1.6~Micah!~sl:0.7~Come and get me, you bastards!</string>
  <string name="fin1aud¤FIN1_MCS10_1">Alright, Arthur, come on, let's go.</string>
  <string name="fin1aud¤FIN1_MCS10_2">You go...</string>
  <string name="fin1aud¤FIN1_MCS10_3">Keep pushing, Arthur.</string>
  <string name="fin1aud¤FIN1_MCS10_4">No...</string>
  <string name="fin1aud¤FIN1_MCS10_5">no...</string>
  <string name="fin1aud¤FIN1_MCS10_6">I think I've pushed all I can.</string>
  <string name="fin1aud¤FIN1_MCS10_7">Come on.</string>
  <string name="fin1aud¤FIN1_MCS10_8">You go.</string>
  <string name="fin1aud¤FIN1_MCS10_9">We ain't got time for this, not now.</string>
  <string name="fin1aud¤FIN1_MCS10_10">We ain't both gonna make it.</string>
  <string name="fin1aud¤FIN1_MCS10_11">Go...</string>
  <string name="fin1aud¤FIN1_MCS10_12">now.</string>
  <string name="fin1aud¤FIN1_MCS10_13">I'll hold them off.</string>
  <string name="fin1aud¤FIN1_MCS10_14">Here...</string>
  <string name="fin1aud¤FIN1_MCS10_15">just take it, ain't no use to me now.</string>
  <string name="fin1aud¤FIN1_MCS10_16">There ain't no more time for talk.</string>
  <string name="fin1aud¤FIN1_MCS10_17">It would mean a lot to me...</string>
  <string name="fin1aud¤FIN1_MCS10_18">please.</string>
  <string name="fin1aud¤FIN1_MCS10_19">There ain't no more time for talk.</string>
  <string name="fin1aud¤FIN1_MCS10_20">Go.</string>
  <string name="fin1aud¤FIN1_MCS10_21">Arthur...</string>
  <string name="fin1aud¤FIN1_MCS10_22">Go to your family.</string>
  <string name="fin1aud¤FIN1_MCS10_23">Arthur!</string>
  <string name="fin1aud¤FIN1_MCS10_24">Get the hell out of here and be a goddamn man.</string>
  <string name="fin1aud¤FIN1_MCS10_25">You're my brother...</string>
  <string name="fin1aud¤FIN1_MCS10_26">I know...</string>
  <string name="fin1aud¤FIN1_MCS10_27">I know.</string>
  <string name="fin1aud¤FIN1_MCS11_1">I got ya now, Black Lung.</string>
  <string name="fin1aud¤FIN1_MCS11_2">You rat.</string>
  <string name="fin1aud¤FIN1_MCS11_3">You rat!</string>
  <string name="fin1aud¤FIN1_MCS11_4">I'm a...</string>
  <string name="fin1aud¤FIN1_MCS11_5">survivor, Black Lung...</string>
  <string name="fin1aud¤FIN1_MCS11_6">a survivor.</string>
  <string name="fin1aud¤FIN1_MCS11_7">That's all there is...</string>
  <string name="fin1aud¤FIN1_MCS11_8">living and dying.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGHSHOUTED_1">Now he don't even care if he orphans his friend's child so long as he gets rich?</string>
  <string name="fin1aud¤FIN1_RBANT_HIGHSHOUTED_7">~sl:0.0:6.6~I thought ~rp~I could find a way to get John, Abigail and Jack out of this mess.~lr:0.8~To give them... a life.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGHSHOUTED_11">And Eagle Flies. ~rp~Another angry young fool he used, just like he did with the rest of us.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGHSPOKEN_1">Now he don't care if he orphans his friend's child so long as he gets rich?</string>
  <string name="fin1aud¤FIN1_RBANT_HIGHSPOKEN_7">~sl:0.0:6.6~I thought ~rp~I could find a way to get John, ~rp~Abigail and Jack out of this mess.~lr:0.8~To give them... a life.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGHSPOKEN_11">And Eagle Flies. ~rp~Another angry fool he used, just like he did with the rest of us.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGH_2">~sl:0.0:2.8~All his goddamn talk all them years.~lr:0.8~Seems like it was always a lie.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGH_3">Or he went crazy... ~rp~what a mess.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGH_4">Sure... ~rp~guess he began to believe he was God, or something.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGH_5">~sl:0.0:4.8~I don't know. ~rp~I'm sorry you got dragged into this...~lr:0.4~into... us.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGH_6">~sl:0.0:4.8~Listen, ~rp~if you hadn't shown up at my house that night, ~rp~I'd be dead.~lr:0.7~And even this bullshit beats dead.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGH_8">Seems I left it too late.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGH_9">If we can still get Abigail... ~rp~maybe her and Jack will be okay.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGH_10">~sl:0.0:7.9~John, Hosea, ~rp~Mac, Davey, Jenny, Sean, ~rp~Lenny...~lr:0.2:2.0:1~we have to put an end to this.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGH_12">Like I said, Arthur, ~rp~we don't need them.</string>
  <string name="fin1aud¤FIN1_RBANT_HIGH_13">We're gonna make this right, ~rp~me and you together, ~rp~what's left of it. ~rp~Now come on.</string>
  <string name="fin1aud¤FIN1_RBANT_LOWSHOUTED_9">But John said... Abigail knows where the money's hidden... if we can get to her in time, we might be able to get to it before they do.</string>
  <string name="fin1aud¤FIN1_RBANT_LOWSPOKEN_9">But... John said Abigail knows where the money's hidden... if we can get to her in time, we might be able to get to it before they do.</string>
  <string name="fin1aud¤FIN1_RBANT_LOW_1">All them years.</string>
  <string name="fin1aud¤FIN1_RBANT_LOW_2">It's gonna be alright. We're going to get Abigail out.</string>
  <string name="fin1aud¤FIN1_RBANT_LOW_3">~sl:0.0:4.1~'Course we are. Because we don't leave our own behind.~sl:0.4~That's what Dutch taught us.</string>
  <string name="fin1aud¤FIN1_RBANT_LOW_4">Well, seems his mind got changed on that idea.</string>
  <string name="fin1aud¤FIN1_RBANT_LOW_5">I remember one time, years ago, he let fly at me for robbing this house.</string>
  <string name="fin1aud¤FIN1_RBANT_LOW_6">~sl:0.0:2.9~Saying, \"that man was too poor.\"~sl:0.8~How taking from him was no different from the system we was fighting against.</string>
  <string name="fin1aud¤FIN1_RBANT_LOW_7">Now? He don't care who dies, so long as he and Micah get rich off of it.</string>
  <string name="fin1aud¤FIN1_RBANT_LOW_8">Micah's a goddamn sickness.</string>
  <string name="fin1aud¤FIN1_RBANT_LOW_10">Let's just get her out first.</string>
  <string name="fin1aud¤FIN1_RBANT_LOW_11">~sl:0.0:7.8~Hosea, Mac, Davey, Jenny, Sean, Lenny, now John...~sl:0.7:2.0:1~we have to put an end to this.</string>
  <string name="fin1aud¤FIN1_RBANT_LOW_12">And Eagle Flies. Another angry young fool he used, just like he did with the rest of us.</string>
  <string name="fin1aud¤FIN1_RBANT_LOW_13">Like I said, Arthur, we don't need them.</string>
  <string name="fin1aud¤FIN1_RBANT_LOW_14">We're gonna make this right, me and you together, what's left of it. Now come on.</string>
  <string name="fin1aud¤FIN1_ROCK_1">Get behind a rock.</string>
  <string name="fin1aud¤FIN1_ROSS_BH1_1">This is Agent Ross with the Pinkerton Detective Agency. Put your guns down.</string>
  <string name="fin1aud¤FIN1_ROSS_BH2_1">Lay down your weapons now. We have you surrounded.</string>
  <string name="fin1aud¤FIN1_ROSS_BH3_1">All of you, hold it right there! They're escaping into the woods.</string>
  <string name="fin1aud¤FIN1_ROSS_BH3_2">Jennings, take your men around and cut them off.</string>
  <string name="fin1aud¤FIN1_ROSS_BH4_1">Where's Van der Linde? Get after them and find him!</string>
  <string name="fin1aud¤FIN1_ROSS_BH5_1">We still have two of them by the cave.</string>
  <string name="fin1aud¤FIN1_ROSS_BH6_1">I see Arthur Morgan and John Marston.</string>
  <string name="fin1aud¤FIN1_ROSS_BH7_1">Drop your weapons, put your hands in the air and we will cease fire.</string>
  <string name="fin1aud¤FIN1_ROSS_BH8_1">You are completely surrounded. Lay down your weapons now or we will kill you both.</string>
  <string name="fin1aud¤FIN1_ROSS_BH9_1">They're running into the caves. Chase them down.</string>
  <string name="fin1aud¤FIN1_ROSS_BH9_2">Go, go. After them.</string>
  <string name="fin1aud¤FIN1_ROSS_BH10_1">They have no way out of there. Find them and kill them.</string>
  <string name="fin1aud¤FIN1_ROSS_BH10_2">Mr Morgan, Mr Marston. You're trapped. Surrender and we will take you alive.</string>
  <string name="fin1aud¤FIN1_ROSS_BH11_1">I want them out of there now, dead or alive. Do you understand me?</string>
  <string name="fin1aud¤FIN1_S6_HORSES_2">Abigail, you ride mine.</string>
  <string name="fin1aud¤FIN1_S6_OBJ1_1">Find the horses, we need to get the hell out of here.</string>
  <string name="fin1aud¤FIN1_S6_REM1_01">Hurry, Arthur, let's go.</string>
  <string name="fin1aud¤FIN1_S6_REM1_02">Come on, we need to leave right now.</string>
  <string name="fin1aud¤FIN1_S6_REM1_03">What are you doing? Get on, Arthur.</string>
  <string name="fin1aud¤FIN1_S7_ABICHK1_1">You alright, Abigail?</string>
  <string name="fin1aud¤FIN1_S7_ABICHK1_2">I think so.</string>
  <string name="fin1aud¤FIN1_S7_ABICHK2_1">You still okay there, Abigail?</string>
  <string name="fin1aud¤FIN1_S7_ABICHK2_2">I'm good, I'm good.</string>
  <string name="fin1aud¤FIN1_S7_ABIYELL_01">Call yourself men? You pathetic sons of bitches.</string>
  <string name="fin1aud¤FIN1_S7_ABIYELL_02">God damn you all!</string>
  <string name="fin1aud¤FIN1_S7_ABIYELL_03">Bastards, all of you!</string>
  <string name="fin1aud¤FIN1_S7_ABIYELL_04">You can all go to hell!</string>
  <string name="fin1aud¤FIN1_S7_ABIYELL_05">Stay the hell away from me!</string>
  <string name="fin1aud¤FIN1_S7_CLEAR_1">You see any more of them?</string>
  <string name="fin1aud¤FIN1_S7_CLEAR_2">No. Oh, wait a second...</string>
  <string name="fin1aud¤FIN1_S7_OBJ1_1">~sl:0.0:1.6:1~Okay... go.</string>
  <string name="fin1aud¤FIN1_S7_WAVE1_01">Look out ahead on the left!</string>
  <string name="fin1aud¤FIN1_S7_WAVE1_02">Ahead of us on the left!</string>
  <string name="fin1aud¤FIN1_S7_WAVE1_03">More coming in ahead on the left!</string>
  <string name="fin1aud¤FIN1_S7_WAVE2_01">You see those on our right?</string>
  <string name="fin1aud¤FIN1_S7_WAVE2_02">On the railroad to the right!</string>
  <string name="fin1aud¤FIN1_S7_WAVE2_03">We got more on the right, Arthur!</string>
  <string name="fin1aud¤FIN1_S7_WAVE3_01">Shit, more on the right!</string>
  <string name="fin1aud¤FIN1_S7_WAVE3_02">Look out on the right!</string>
  <string name="fin1aud¤FIN1_S7_WAVE3_03">More on the right, Arthur!</string>
  <string name="fin1aud¤FIN1_S7_WAVE4_01">More of them, go left Abigail!</string>
  <string name="fin1aud¤FIN1_S7_WAVE4_02">Goddamn it, more of them, go left!</string>
  <string name="fin1aud¤FIN1_S7_WAVE4_03">They're still coming! Go left here!</string>
  <string name="fin1aud¤FIN1_S9_OBJ1_1">Everyone get down!</string>
  <string name="fin1aud¤FIN1_S9_OBJ2_1">Dutch, we gotta go. Come on!</string>
  <string name="fin1aud¤FIN1_S9_OBJ2_2">They're all yours, Morgan.</string>
  <string name="fin1aud¤FIN1_S10_BANT1_01">Let's keep moving!</string>
  <string name="fin1aud¤FIN1_S10_BANT1_02">Keep going!</string>
  <string name="fin1aud¤FIN1_S10_BANT1_03">Stay with me, Arthur!</string>
  <string name="fin1aud¤FIN1_S10_BANT1_04">Come on Arthur, with me!</string>
  <string name="fin1aud¤FIN1_S10_BANT1_05">Let's go Arthur, push!</string>
  <string name="fin1aud¤FIN1_S10_GANGLV_1">The others have run for it.</string>
  <string name="fin1aud¤FIN1_S10_GANGLV_2">It's just us anyway, John.</string>
  <string name="fin1aud¤FIN1_S10_HURRY_01">Come on! We gotta move!</string>
  <string name="fin1aud¤FIN1_S10_HURRY_02">Let's go, Arthur, come on!</string>
  <string name="fin1aud¤FIN1_S10_HURRY_03">We need to get outta here!</string>
  <string name="fin1aud¤FIN1_S10_HURRY_04">Keep moving Arthur, we need to go!</string>
  <string name="fin1aud¤FIN1_S10_HURRY_05">Move it, come on!</string>
  <string name="fin1aud¤FIN1_S10_JYELL1_1">Those bastards left me for dead.</string>
  <string name="fin1aud¤FIN1_S10_JYELL1_2">Seems that's what they do now.</string>
  <string name="fin1aud¤FIN1_S10_JYELL2_1">~sl:0.0:3.9:1~Micah was the rat, John. Milton told me.</string>
  <string name="fin1aud¤FIN1_S10_JYELL2_2">We should've killed him months ago.</string>
  <string name="fin1aud¤FIN1_S10_JYELL3_2">Are you alright, Arthur?</string>
  <string name="fin1aud¤FIN1_S10_JYELL3_3">I'm with you. Keep going.</string>
  <string name="fin1aud¤FIN1_S10_JYELL4_1">What about the money? It's in here.</string>
  <string name="fin1aud¤FIN1_S10_JYELL4_2">~sl:0.0:2.4~There's no time, we'll have to come back.~sl:0.3~They're right on us, Arthur. Come on!</string>
  <string name="fin1aud¤FIN1_S10_LADDER_01">Come on, you first.</string>
  <string name="fin1aud¤FIN1_S10_LADDER_02">Up the ladder Arthur, go on.</string>
  <string name="fin1aud¤FIN1_S10_LADDER_03">Go, Arthur. Hurry.</string>
  <string name="fin1aud¤FIN1_S10_OBJ2_1">Let's go John, we need to get out of here!</string>
  <string name="fin1aud¤FIN1_S10_REM1_01">Come on, Arthur, we gotta move!</string>
  <string name="fin1aud¤FIN1_S10_REM1_02">We've gotta go, come on!</string>
  <string name="fin1aud¤FIN1_S10_REM1_03">Now, Arthur, let's go!</string>
  <string name="fin1aud¤FIN1_S10_YOU_GO_1">Arthur, you go up first.</string>
  <string name="fin1aud¤FIN1_S11_BANT1_01">There's Pinkertons up ahead! In the trees.</string>
  <string name="fin1aud¤FIN1_S11_BANT1_02">Pinkertons in the trees ahead, look out.</string>
  <string name="fin1aud¤FIN1_S11_BANT1_03">Pinkertons coming through the trees, watch out.</string>
  <string name="fin1aud¤FIN1_S11_BANT2_01">They're blocking the road, this way.</string>
  <string name="fin1aud¤FIN1_S11_BANT2_02">Shit! They're on the road. Follow me.</string>
  <string name="fin1aud¤FIN1_S11_BANT2_03">This way is blocked, come on!</string>
  <string name="fin1aud¤FIN1_S11_BANT3_01">On the left Arthur. They'll keep Dutch busy.</string>
  <string name="fin1aud¤FIN1_S11_BANT3_02">Pinkertons on the left, they'll keep the others busy!</string>
  <string name="fin1aud¤FIN1_S11_BANT3_03">More on the left! Let's leave them for Dutch.</string>
  <string name="fin1aud¤FIN1_S11_BANT4_01">Shit, they're everywhere. This way.</string>
  <string name="fin1aud¤FIN1_S11_BANT4_02">They're all over us. Come on, let's move!</string>
  <string name="fin1aud¤FIN1_S11_BANT4_03">There's Pinkertons everywhere. We gotta move!</string>
  <string name="fin1aud¤FIN1_S11_MICAH_1">You're goddamn traitors, the pair of you!</string>
  <string name="fin1aud¤FIN1_S11_MICAH_2">After all I done for you boys!</string>
  <string name="fin1aud¤FIN1_S11_OBJ1_1">You're both dead men!</string>
  <string name="fin1aud¤FIN1_S11_OBJ1_2">Arthur, we gotta go.</string>
  <string name="fin1aud¤FIN1_S11_OBJ1_3">Come on. Ride!</string>
  <string name="fin1aud¤FIN1_S11_RIDE_01">Ride, Arthur, ride!</string>
  <string name="fin1aud¤FIN1_S11_RIDE_02">There's army of these sons of bitches.</string>
  <string name="fin1aud¤FIN1_S11_RIDE_03">Come on, Arthur!</string>
  <string name="fin1aud¤FIN1_S11_URGE_01">There're too many, Arthur. Let's go!</string>
  <string name="fin1aud¤FIN1_S11_URGE_02">Keep riding, Arthur!</string>
  <string name="fin1aud¤FIN1_S11_URGE_03">They're everywhere, we gotta move!</string>
  <string name="fin1aud¤FIN1_S12_BANT1_1">Goddamn it! They're everywhere, get down.</string>
  <string name="fin1aud¤FIN1_S12_OBJ1_1">Ah shit, let's go. We need to find higher ground.</string>
  <string name="fin1aud¤FIN1_S12_OBJ1_2">Don't worry about them, they'll just be going back for the money.</string>
  <string name="fin1aud¤FIN1_S12_OBJ1_3">We need to get the hell out of here.</string>
  <string name="fin1aud¤FIN1_S12_OBJ3_01">Come on, we need to get going!</string>
  <string name="fin1aud¤FIN1_S12_OBJ3_02">We need to get outta here. Let's go!</string>
  <string name="fin1aud¤FIN1_S12_OBJ3_03">Let's go, come on!</string>
  <string name="fin1aud¤FIN1_S13_OBJ1_1">Goddamn you bastards.</string>
  <string name="fin1aud¤FIN1_S20_MICAH_01">I'm right here. Come and get me.</string>
  <string name="fin1aud¤FIN1_S20_MICAH_02">We're coming for you, Morgan.</string>
  <string name="fin1aud¤FIN1_S20_MICAH_03">Come on, you traitor!</string>
  <string name="fin1aud¤FIN1_S20_MICAH_04">Save your breath, Morgan.</string>
  <string name="fin1aud¤FIN1_S20_MICAH_05">You should've run when you had the chance.</string>
  <string name="fin1aud¤FIN1_SADIE_DRAG_1">Shit.</string>
  <string name="fin1aud¤FIN1_SETOFF_1">If they're putting her on a boat, they'll probably dock at the north end of town,</string>
  <string name="fin1aud¤FIN1_SETOFF_2">so I reckon we should go in the other way.</string>
  <string name="fin1aud¤FIN1_SETOFF_3">Sure, I guess. I don't know.</string>
  <string name="fin1aud¤FIN1_SETOFF_4">~sl:0.3:0.0~Those goddamn bastards...</string>
  <string name="fin1aud¤FIN1_SETOFF_5">Look, just follow me, okay? We're gonna get this done, Arthur.</string>
  <string name="fin1aud¤FIN1_SNAKE_1">Snake? Okay... And you're a vulture.</string>
  <string name="fin1aud¤FIN1_SNAKE_2">Robbing Dutch after all he's done for you...</string>
  <string name="fin1aud¤FIN1_SNIPE_BANT_01">That's it, keep moving.</string>
  <string name="fin1aud¤FIN1_SNIPE_BANT_02">Move, Sadie, move.</string>
  <string name="fin1aud¤FIN1_SNIPE_BANT_03">Go on, Sadie, keep moving.</string>
  <string name="fin1aud¤FIN1_SNIPING1_1">Goddamn bastards.</string>
  <string name="fin1aud¤FIN1_SNIPING2_1">Yeah, I got you.</string>
  <string name="fin1aud¤FIN1_STRUGGLE_2">Greedy snakes always get killed first.</string>
  <string name="fin1aud¤FIN1_STRUGGLE_3">Then why are you still alive?</string>
  <string name="fin1aud¤FIN1_STRUGGLE_4">Still making jokes.</string>
  <string name="fin1aud¤FIN1_STRUGGLE_5">And you're still a rat...</string>
  <string name="fin1aud¤FIN1_UNFINISHED_1">~sl:0.0:2.1~I figured that you and I...~sl:1.0~had some unfinished business.</string>
  <string name="fin1aud¤FIN1_VAN_APPRCH_1">Okay, here we are. Let's ditch the horses and come up with a plan.</string>
  <string name="fin1aud¤FIN1_WOODPINK1_01">It's one of them!</string>
  <string name="fin1aud¤FIN1_WOODPINK1_02">There's one of them right there!</string>
  <string name="fin1aud¤FIN1_WOODPINK1_03">Over here! I found them!</string>
  <string name="fin1aud¤FIN1_WOODPINK2_01">Hey! They're over here!</string>
  <string name="fin1aud¤FIN1_WOODPINK2_02">Over here, we got one!</string>
  <string name="fin1aud¤FIN1_WOODPINK2_03">They're in the woods over here!</string>
  <string name="fin1aud¤FIN1_WOODPINK3_01">In the trees here!</string>
  <string name="fin1aud¤FIN1_WOODPINK3_02">I see one of them in the trees!</string>
  <string name="fin1aud¤FIN1_WOODPINK3_03">Hey, we got one of them over here!</string>
  <string name="fin1aud¤FIN1_WOODPINK4_01">I can see one in the trees!</string>
  <string name="fin1aud¤FIN1_WOODPINK4_02">Fellers! We got one of them over here.</string>
  <string name="fin1aud¤FIN1_WOODPINK4_03">There's one of them right here. Get over here.</string>
  <string name="fin2¤0xE0D8C087">Take out ~e~Micah's Goons~s~</string>
  <string name="fin2¤FIN2_FAIL_ABD">Sadie and Charles were abandoned.</string>
  <string name="fin2¤FIN2_FAIL_CLEET">Cleet died before revealing Micah's location.</string>
  <string name="fin2¤FIN2_FAIL_KO">Cleet was knocked out before revealing Micah's location.</string>
  <string name="fin2¤FIN2_FAIL_LOST">You lost Cleet.</string>
  <string name="fin2¤FIN2_FAIL_MIC">You fled from Micah</string>
  <string name="fin2¤FIN2_FAIL_MT">You left Mt. Hagen.</string>
  <string name="fin2¤FIN2_FAIL_STR">Sadie was abandoned in Strawberry.</string>
  <string name="fin2¤FIN2_HLP_DRAG">Approach Cleet and press ~INPUT_MELEE_GRAPPLE~ to drag him.</string>
  <string name="fin2¤FIN2_LEVER">Lever</string>
  <string name="fin2¤FIN2_NOOSE">Noose</string>
  <string name="fin2¤FIN2_OBJ_ADV">Continue up the mountain with ~o~Sadie~s~</string>
  <string name="fin2¤FIN2_OBJ_BEATUP">Beat up ~e~Cleet~s~</string>
  <string name="fin2¤FIN2_OBJ_CHASE">Chase ~e~Cleet~s~</string>
  <string name="fin2¤FIN2_OBJ_COV">Get into ~o~cover~s~</string>
  <string name="fin2¤FIN2_OBJ_CVR">Move from cover to cover with ~o~Sadie~s~</string>
  <string name="fin2¤FIN2_OBJ_DRAG">Drag Cleet to the ~o~Gallows~s~</string>
  <string name="fin2¤FIN2_OBJ_DRAG2">Drag ~e~Cleet~s~</string>
  <string name="fin2¤FIN2_OBJ_FIND">Find ~o~Micah~s~</string>
  <string name="fin2¤FIN2_OBJ_FLW">Follow ~o~Sadie~s~</string>
  <string name="fin2¤FIN2_OBJ_GOTO">Return to ~o~Charles~s~</string>
  <string name="fin2¤FIN2_OBJ_HANG">Hang ~e~Cleet~s~ or leave him be</string>
  <string name="fin2¤FIN2_OBJ_LVR">Go to the ~o~lever~s~</string>
  <string name="fin2¤FIN2_OBJ_MICAH">Kill ~e~Micah~s~</string>
  <string name="fin2¤FIN2_OBJ_MOUNT">Mount your ~o~horse~s~</string>
  <string name="fin2¤FIN2_OBJ_REGROUP">Regroup with ~o~Sadie~s~</string>
  <string name="fin2¤FIN2_OBJ_RIDE">Follow ~o~Sadie~s~ to Strawberry</string>
  <string name="fin2¤FIN2_OBJ_RIDE2">Ride towards ~o~Mount Hagen~s~</string>
  <string name="fin2¤FIN2_OBJ_RIDE3">Follow ~o~Charles~s~ to Mount Hagen</string>
  <string name="fin2¤FIN2_OBJ_SEARCH">Search for Cleet in ~o~Strawberry~s~</string>
  <string name="fin2¤FIN2_OBJ_SNPR">Kill the ~e~Sniper~s~</string>
  <string name="fin2¤FIN2_OBJ_STAND">Reason with Dutch and Micah</string>
  <string name="fin2¤FIN2_OBJ_STRS">Force ~e~Cleet~s~ up the stairs~s~</string>
  <string name="fin2¤FIN2_OBJ_THREAT">Threaten ~e~Cleet~s~ by moving the lever</string>
  <string name="fin2¤FIN2_OBJ_TIE">Tie the noose round ~e~Cleet's~s~ neck~s~</string>
  <string name="fin2¤FIN2_REASON">Reason</string>
  <string name="fin2¤FIN2_RET_CLT">Go back for ~e~Cleet~s~</string>
  <string name="fin2¤FIN2_RET_GAL">Return to the ~o~Gallows~s~</string>
  <string name="fin2¤FIN2_RET_MIC">Return to ~e~Micah~s~</string>
  <string name="fin2¤FIN2_RET_MT">Return to ~o~Mt. Hagen~s~</string>
  <string name="fin2¤FIN2_RET_STR">Return to ~o~Strawberry~s~</string>
  <string name="fin2¤FIN2_STNDOFF_1">What're you doing here?</string>
  <string name="fin2¤FIN2_STNDOFF_2">Let her go</string>
  <string name="fin2¤FIN2_STNDOFF_3">Come on now</string>
  <string name="fin2¤FIN2_STNDOFF_4">You started it</string>
  <string name="fin2¤FIN2_STNDOFF_5">Let her go!</string>
  <string name="fin2¤FIN2_STNDOFF_6">Arthur saved me</string>
  <string name="fin2¤FIN2_STNDOFF_7">We all did our best</string>
  <string name="fin2¤FIN2_STNDOFF_8">Killing me won't solve nothing!</string>
  <string name="fin2¤FIN2_STNDOFF_9">Say something!</string>
  <string name="fin2¤FIN2_UC_HANG">Tie</string>
  <string name="fin2¤FIN2_UC_KILL">Hang</string>
  <string name="fin2¤FIN2_UC_LEAVE">Spare</string>
  <string name="fin2¤FIN2_UC_LVR">Grab</string>
  <string name="fin2¤FIN2_UC_THREAT">Pull lever</string>
  <string name="fin2aud¤FIN2_1V1_CHAT1A_1">Run while you can, John, it's your only hope.</string>
  <string name="fin2aud¤FIN2_1V1_CHAT1A_2">I'm just fine here.</string>
  <string name="fin2aud¤FIN2_1V1_CHAT1B_1">I woudn't back-shoot you, go!</string>
  <string name="fin2aud¤FIN2_1V1_CHAT1B_2">You won't front-shoot me neither.</string>
  <string name="fin2aud¤FIN2_1V1_CHAT1C_1">You never was the strongest, John.</string>
  <string name="fin2aud¤FIN2_1V1_CHAT1C_2">Yeah? But I'm the only one left.</string>
  <string name="fin2aud¤FIN2_1V1_CHAT2A_1">You're a thief, ain't ya? Come... come and take the money.</string>
  <string name="fin2aud¤FIN2_1V1_CHAT2A_2">I will. Just you watch me.</string>
  <string name="fin2aud¤FIN2_1V1_CHAT2B_1">Cold hard cash, Marston. I know you ain't perfect... you ain't changed.</string>
  <string name="fin2aud¤FIN2_1V1_CHAT2B_2">I ain't perfect... that's why I'm here.</string>
  <string name="fin2aud¤FIN2_1V1_CHAT2C_1">~sl:0.0:4.0~All that cash... all them jobs...~sl:1.5~it's yours if you want it.</string>
  <string name="fin2aud¤FIN2_1V1_CHAT2C_2">I want it... and something else besides.</string>
  <string name="fin2aud¤FIN2_1V1_MICAH_01">You're gonna die, Marston.</string>
  <string name="fin2aud¤FIN2_1V1_MICAH_02">If you're staying, you're dying.</string>
  <string name="fin2aud¤FIN2_1V1_MICAH_03">Weak and stupid. That's you.</string>
  <string name="fin2aud¤FIN2_1V1_NMONEY_1">Arthur could have had this cash... it's yours now.</string>
  <string name="fin2aud¤FIN2_1V1_NMONEY_2">~sl:0.0:1.9~Yeah, he coulda...~sl:0.5:3.3~but he knew some things was worth more than money, Micah.~sl:0.1~Same as me.</string>
  <string name="fin2aud¤FIN2_1V1_PINNED_01">Almost got you there!</string>
  <string name="fin2aud¤FIN2_1V1_PINNED_02">So close!</string>
  <string name="fin2aud¤FIN2_1V1_PINNED_03">You're slipping, John!</string>
  <string name="fin2aud¤FIN2_1V1_PINNED_04">Thought I had ya!</string>
  <string name="fin2aud¤FIN2_1V1_PINNED_05">You gotta be quick!</string>
  <string name="fin2aud¤FIN2_1V1_PINNED_06">Try that again, won't ya.</string>
  <string name="fin2aud¤FIN2_1V1_PINNED_07">Did I get ya? Almost...</string>
  <string name="fin2aud¤FIN2_1V1_REACT_01">Dammit!</string>
  <string name="fin2aud¤FIN2_1V1_REACT_03">Scarface!</string>
  <string name="fin2aud¤FIN2_1V1_REACT_04">Oh, Johnny!</string>
  <string name="fin2aud¤FIN2_1V1_REACT_05">Not this time...</string>
  <string name="fin2aud¤FIN2_1V1_REACT_06">John!</string>
  <string name="fin2aud¤FIN2_1V1_YMONEY_1">Arthur wanted the cash... you ain't any better than him, I know it.</string>
  <string name="fin2aud¤FIN2_1V1_YMONEY_2">You don't know nothing.</string>
  <string name="fin2aud¤FIN2_ARRIVESTR_1">Okay. Strawberry. This is it.</string>
  <string name="fin2aud¤FIN2_ARRIVESTR_2">We leave our horses by the bridge, then we find him.</string>
  <string name="fin2aud¤FIN2_ATHAGEN_1">We all ready? This pass will take us up onto the high mountains.</string>
  <string name="fin2aud¤FIN2_ATHAGEN_2">Lead the way.</string>
  <string name="fin2aud¤FIN2_ATHAGEN_3">~sl:0.0:1.4~There's an old watchtower up there~sl:~they might be using for a camp...</string>
  <string name="fin2aud¤FIN2_BEAT_HIM_01">Make him talk, John.</string>
  <string name="fin2aud¤FIN2_BEAT_HIM_02">C'mon. Lay into him.</string>
  <string name="fin2aud¤FIN2_BEAT_HIM_03">Anything short of killing will do.</string>
  <string name="fin2aud¤FIN2_BEAT_HIM_04">Give it to him.</string>
  <string name="fin2aud¤FIN2_BRING_OVER_01">Drag him over here.</string>
  <string name="fin2aud¤FIN2_BRING_OVER_02">Get him over here.</string>
  <string name="fin2aud¤FIN2_BRING_OVER_03">Everyone loves a hanging. Come on.</string>
  <string name="fin2aud¤FIN2_BRING_OVER_04">John. Bring him here.</string>
  <string name="fin2aud¤FIN2_CAMP_1">There's a camp here.</string>
  <string name="fin2aud¤FIN2_CAMP_2">It's not big enough. Micah rides with ten, twenty guys.</string>
  <string name="fin2aud¤FIN2_CAMP_3">Keep climbing 'til we find that tower Charles talked about.</string>
  <string name="fin2aud¤FIN2_CAMP_4">Okay.</string>
  <string name="fin2aud¤FIN2_CLEET_BEAT_01">No, no, no, no.</string>
  <string name="fin2aud¤FIN2_CLEET_BEAT_02">Hey, hey, hey, hey.</string>
  <string name="fin2aud¤FIN2_CLEET_BEAT_03">Wait, wait, wait, wait.</string>
  <string name="fin2aud¤FIN2_CLEET_BEAT_04">Oh, oh, oh, oh.</string>
  <string name="fin2aud¤FIN2_CLEET_BEAT_05">Stop, stop, stop ,stop, stop.</string>
  <string name="fin2aud¤FIN2_CLEET_CHA_1">I'll head him off!</string>
  <string name="fin2aud¤FIN2_CLEET_DRAG_01">~sl:0.8~No, stop it.</string>
  <string name="fin2aud¤FIN2_CLEET_DRAG_03">No, shit, no.</string>
  <string name="fin2aud¤FIN2_CLEET_DRAG_04">No...</string>
  <string name="fin2aud¤FIN2_CLEET_DRAG_05">Damn you.</string>
  <string name="fin2aud¤FIN2_CLEET_DRAG_06">I told you!</string>
  <string name="fin2aud¤FIN2_CLEET_DRAG_07">~sl:0.3~My neck...</string>
  <string name="fin2aud¤FIN2_CLEET_DRAG_08">I don't know nothing.</string>
  <string name="fin2aud¤FIN2_CLEET_MURD_01">He's lying!</string>
  <string name="fin2aud¤FIN2_CLEET_MURD_02">I don't know this man!</string>
  <string name="fin2aud¤FIN2_CLEET_NOOS_01">Now come on. Please.</string>
  <string name="fin2aud¤FIN2_CLEET_NOOS_02">I'm sure we can talk reasonable.</string>
  <string name="fin2aud¤FIN2_CLEET_NOOS_03">I always liked you.</string>
  <string name="fin2aud¤FIN2_CLEET_NOOS_04">Don't, don't do this...</string>
  <string name="fin2aud¤FIN2_CLEET_NO_H_01">Don't do that, John.</string>
  <string name="fin2aud¤FIN2_CLEET_NO_H_02">I... I told you.</string>
  <string name="fin2aud¤FIN2_CLEET_NO_H_03">You got what you came for.</string>
  <string name="fin2aud¤FIN2_CLEET_NO_H_04">There ain't no need for this.</string>
  <string name="fin2aud¤FIN2_CLEET_NO_H_05">There ain't no need.</string>
  <string name="fin2aud¤FIN2_CLEET_RUN_01">No.</string>
  <string name="fin2aud¤FIN2_CLEET_RUN_02">Shit.</string>
  <string name="fin2aud¤FIN2_CLEET_RUN_03">Dammit.</string>
  <string name="fin2aud¤FIN2_CLEET_RUN_04">No, no, no, no.</string>
  <string name="fin2aud¤FIN2_CLEET_RUN_05">Get away from me!</string>
  <string name="fin2aud¤FIN2_CLEET_UP_01">Stop. Stay away.</string>
  <string name="fin2aud¤FIN2_CLEET_UP_02">Listen to me.</string>
  <string name="fin2aud¤FIN2_CLEET_UP_03">Hold on.</string>
  <string name="fin2aud¤FIN2_CLEET_UP_04">Stop this.</string>
  <string name="fin2aud¤FIN2_CLEET_UP_05">I swear.</string>
  <string name="fin2aud¤FIN2_CLE_LEV_1_02">No, no, no, no, no.</string>
  <string name="fin2aud¤FIN2_CLE_LEV_2_01">No, don't.</string>
  <string name="fin2aud¤FIN2_CLE_LEV_2_02">Don't, don't.</string>
  <string name="fin2aud¤FIN2_CLE_LEV_2_03">Nuh, nuh, nuh, nuh.</string>
  <string name="fin2aud¤FIN2_CLE_LEV_2_04">Oh, c'mon.</string>
  <string name="fin2aud¤FIN2_CMON_HAGEN_01">We know where he is, boys. Let's go.</string>
  <string name="fin2aud¤FIN2_CMON_HAGEN_02">What you waiting for? We're this close.</string>
  <string name="fin2aud¤FIN2_CMON_HAGEN_03">Mount up, let's ride!</string>
  <string name="fin2aud¤FIN2_COMEOVER_01">Over here.</string>
  <string name="fin2aud¤FIN2_COMEOVER_02">John.</string>
  <string name="fin2aud¤FIN2_COMEOVER_03">A word with you.</string>
  <string name="fin2aud¤FIN2_COMPANY_1">Here they come.</string>
  <string name="fin2aud¤FIN2_COV_FIRE_01">I'm pinning him down. Go!</string>
  <string name="fin2aud¤FIN2_COV_FIRE_02">Drawing fire. You can move.</string>
  <string name="fin2aud¤FIN2_COV_FIRE_03">Over here, you bastard. Move, John.</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_1">Thank you...</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_2">I...</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_3">I...</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_4">You okay?</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_5">Fine.</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_6">You're crazy.</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_7">I hope so.</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_8">Help me up.</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_9">Let's go get Charles.</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_10">There's money...</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_11">lots of money...</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_12">in the cabin...Blackwater.</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_13">I'll go see.</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_14">Hurry up.</string>
  <string name="fin2aud¤FIN2_EXT_P0P1_15">I got a wedding I wanna go to.</string>
  <string name="fin2aud¤FIN2_EXT_P2_1">Jack, Uncle, come out here!</string>
  <string name="fin2aud¤FIN2_EXT_P2_2">It's over, Abigail.</string>
  <string name="fin2aud¤FIN2_EXT_P2_3">It's all over.</string>
  <string name="fin2aud¤FIN2_FOLLOW_01">We gotta keep moving, John.</string>
  <string name="fin2aud¤FIN2_FOLLOW_02">Keep pushing up.</string>
  <string name="fin2aud¤FIN2_FOLLOW_03">We can't get trapped down here.</string>
  <string name="fin2aud¤FIN2_FOLLOW_SAD_01">Come on.</string>
  <string name="fin2aud¤FIN2_FOLLOW_SAD_02">Air's getting thin. Let's do this.</string>
  <string name="fin2aud¤FIN2_GALLOWS_1">Bring him up to the gallows.</string>
  <string name="fin2aud¤FIN2_GET_LEVER_01">Grab the lever.</string>
  <string name="fin2aud¤FIN2_GET_LEVER_02">I need you on the trapdoor.</string>
  <string name="fin2aud¤FIN2_GET_LEVER_03">Grab the goddamn lever, John.</string>
  <string name="fin2aud¤FIN2_GO_CHA_01">Get him, John.</string>
  <string name="fin2aud¤FIN2_GO_CHA_02">There's no time to wait.</string>
  <string name="fin2aud¤FIN2_GO_CHA_03">Go.</string>
  <string name="fin2aud¤FIN2_GO_CHA_04">Go. Quick.</string>
  <string name="fin2aud¤FIN2_GO_JOHN_1">C'mon, John.</string>
  <string name="fin2aud¤FIN2_GO_JOHN_2">Shit.</string>
  <string name="fin2aud¤FIN2_HANDOVER_1">John, you're gonna take a turn?</string>
  <string name="fin2aud¤FIN2_HANDOVER_2">Hey, hey, hey. We're old buddies, ain't we?</string>
  <string name="fin2aud¤FIN2_HANDOVER_3">Sure, Sadie... With pleasure.</string>
  <string name="fin2aud¤FIN2_HANG_1">He's done.</string>
  <string name="fin2aud¤FIN2_HANG_2">Thank you.</string>
  <string name="fin2aud¤FIN2_HANG_HIM_01">Hang him, John.</string>
  <string name="fin2aud¤FIN2_HANG_HIM_02">Do it. The bastard deserves it.</string>
  <string name="fin2aud¤FIN2_HANG_HIM_03">Release the trapdoor.</string>
  <string name="fin2aud¤FIN2_HANG_STOP_1">~sl:0.3:0.0~ No no no, n-no, no...</string>
  <string name="fin2aud¤FIN2_HANG_WAIT_1">~sl:0.3:0.0~Stop! W-w-w-wait, wait, wait... wait...</string>
  <string name="fin2aud¤FIN2_IG1_RETRY_1">Hey, stop, stop, stop!</string>
  <string name="fin2aud¤FIN2_IG1_RETRY_4">Can't escape us, Cleet, ain't no point in trying!</string>
  <string name="fin2aud¤FIN2_IG1_SPOTTD_1">Hey Cleet!</string>
  <string name="fin2aud¤FIN2_IG1_SPOTTD_2">Been a while...</string>
  <string name="fin2aud¤FIN2_IG1_SPOTTD_3">~sl:0.3:0.0~Shit...</string>
  <string name="fin2aud¤FIN2_IG1_SPOTTD_4">Stop that man! He's wanted for murder!</string>
  <string name="fin2aud¤FIN2_IG1_SPOTTD_5">Hey, hey... stop, stop, stop!</string>
  <string name="fin2aud¤FIN2_IG1_SPOTTD_8">Can't escape us, Cleet, ain't no point in trying!</string>
  <string name="fin2aud¤FIN2_IG2_CHASEC_1">Move!</string>
  <string name="fin2aud¤FIN2_IG2_CHASEC_4">~sl:0.0:0.8:1~Come here, friend!</string>
  <string name="fin2aud¤FIN2_IG2_CHASEJ_1">Where you running to?</string>
  <string name="fin2aud¤FIN2_IG2_CHRLS1_1">Come on!</string>
  <string name="fin2aud¤FIN2_IG2_CHRLS2_1">Come on, John!</string>
  <string name="fin2aud¤FIN2_IG2_CHRLS3_1">Let's go!</string>
  <string name="fin2aud¤FIN2_IG2_CHRLS4_1">Hurry it up!</string>
  <string name="fin2aud¤FIN2_IG2_SJUMPC_2">Hello Cleet, remember us?</string>
  <string name="fin2aud¤FIN2_IG3_INTIM2_1">~sl:0.0:0.8:1~Where's Micah?</string>
  <string name="fin2aud¤FIN2_IG3_INTIM2_2">~sl:0.0:3.6:1~I don't know... I ain't seen him, we fell out.</string>
  <string name="fin2aud¤FIN2_IG3_INTIM2_3">~sl:0.2~You know what... I'm bored of this.</string>
  <string name="fin2aud¤FIN2_IG3_INTIM2_4">Let's hang the bastard.</string>
  <string name="fin2aud¤FIN2_IG3_INTIM2_5">What?</string>
  <string name="fin2aud¤FIN2_IG3_INTIM2_6">Good idea.</string>
  <string name="fin2aud¤FIN2_IG3_INTIM3_1">Oh...wait, hold on!</string>
  <string name="fin2aud¤FIN2_IG4_HNGHIM_1">H-he's up in the mountains...</string>
  <string name="fin2aud¤FIN2_IG4_HNGHIM_2">~sl:0.0:0.9~I think, he...~sl:0.8~he's up at Mount Hagen.</string>
  <string name="fin2aud¤FIN2_IG4_HNGHIM_3">He got a whole gang, now...</string>
  <string name="fin2aud¤FIN2_IG4_HNGHIM_4">Bad men... doing bad things...</string>
  <string name="fin2aud¤FIN2_IG4_HNGHIM_5">I-I tried to stop him from murdering that little girl... we fell out...</string>
  <string name="fin2aud¤FIN2_IG4_HNGHIM_6">~sl:0.0:2.6~Honest... please... I'm...~sl:1.0~I'm one of the good guys...</string>
  <string name="fin2aud¤FIN2_IG4_HNGHIM_7">~sl:1.4:0.0~Hang him.</string>
  <string name="fin2aud¤FIN2_IG4_HNGHIM_8">~sl:0.4:2.8:1~No... no...no!</string>
  <string name="fin2aud¤FIN2_IG4_NOHANG_1">I said, \"hang him!\"</string>
  <string name="fin2aud¤FIN2_IG4_NOHANG_2">~sl:0.4:1.1:1~As you wish.</string>
  <string name="fin2aud¤FIN2_IG4_NOHANG_3">~sl:0.0:1.3~Piece of shit.~sl:0.9~Let's move on.</string>
  <string name="fin2aud¤FIN2_IG4_NO_1">No!</string>
  <string name="fin2aud¤FIN2_IG4_SGRAB1_1">~sl:0.0:0.9~No. No, no...~sl:3.0~God. No, no, no, no. Come on now.</string>
  <string name="fin2aud¤FIN2_IG4_SGRAB2_1">~sl:9.3~Come on... Come on...</string>
  <string name="fin2aud¤FIN2_IG4_THREAT_1">Where's Micah?</string>
  <string name="fin2aud¤FIN2_IG4_THREAT_2">I already told you, I ain't seen him!</string>
  <string name="fin2aud¤FIN2_IG4_THREAT_3">You lie.</string>
  <string name="fin2aud¤FIN2_IG4_THREAT_4">~sl:0.4:1.6:1~It ain't my fault!</string>
  <string name="fin2aud¤FIN2_IG4_THREAT_5">He tried to kill me!</string>
  <string name="fin2aud¤FIN2_IG4_THREAT_6">Where's Micah?</string>
  <string name="fin2aud¤FIN2_IG4_THREAT_8">Talk, or I'll pull this lever!</string>
  <string name="fin2aud¤FIN2_IG4_THREAT_10">Talk!</string>
  <string name="fin2aud¤FIN2_IG4_TRYAGN_1">Let's try this again... where's Micah?</string>
  <string name="fin2aud¤FIN2_IG5_P1_2">~sl:0.0:3.0:1~There must be a sniper. Get in cover, quick!</string>
  <string name="fin2aud¤FIN2_IG5_P2_1">You alive, Charles?</string>
  <string name="fin2aud¤FIN2_IG5_P2_2">~sl:1.5:1.9:1~Just about.</string>
  <string name="fin2aud¤FIN2_IG5_P2_3">~sl:0.0:1.3~John, be careful!~sl:0.5~Where is this bastard?</string>
  <string name="fin2aud¤FIN2_IG6_TEND_1">Hey, you're okay, you're okay.</string>
  <string name="fin2aud¤FIN2_IG6_TEND_2">I will be... but go on... go on now!</string>
  <string name="fin2aud¤FIN2_IG6_TEND_3">~sl:0.3:0.0~Move fast... or they'll come down that hill and kill us all...</string>
  <string name="fin2aud¤FIN2_IG6_TEND_6">~sl:0.4:0.0~Come on, John.</string>
  <string name="fin2aud¤FIN2_IG6_TEND_7">I don't wanna leave him.</string>
  <string name="fin2aud¤FIN2_IG6_TEND_8">Hey... they know we're coming now...</string>
  <string name="fin2aud¤FIN2_IG6_TEND_9">~sl:0.0:4.8:1~I will be fine... I'll follow you up, I just... I just can't move fast...</string>
  <string name="fin2aud¤FIN2_IG6_TEND_10">Okay.</string>
  <string name="fin2aud¤FIN2_IG8_A2_2">Dutch and I are teaming up once more... we got money... we got dreams...</string>
  <string name="fin2aud¤FIN2_IG8_A2_3">Join us, John, join us...</string>
  <string name="fin2aud¤FIN2_IG8_A3_2">Let her go.</string>
  <string name="fin2aud¤FIN2_IG8_A3_3">Now I can't do that, John.</string>
  <string name="fin2aud¤FIN2_IG8_A4_2">Dutch... Dutch, come on now!</string>
  <string name="fin2aud¤FIN2_IG8_A_2">What're you doing here, Dutch?</string>
  <string name="fin2aud¤FIN2_IG8_A_3">Same as you, I suppose.</string>
  <string name="fin2aud¤FIN2_IG8_B2_2">You started it.</string>
  <string name="fin2aud¤FIN2_IG8_B2_3">You betrayed me.</string>
  <string name="fin2aud¤FIN2_IG8_B2_4">I could say the same as you.</string>
  <string name="fin2aud¤FIN2_IG8_B2_5">I was trying to do my best... you... you just cared for yourself.</string>
  <string name="fin2aud¤FIN2_IG8_B2_6">I think differently.</string>
  <string name="fin2aud¤FIN2_IG8_B3_2">Join us... join us, John...</string>
  <string name="fin2aud¤FIN2_IG8_B4_2">Let her go, she ain't well!</string>
  <string name="fin2aud¤FIN2_IG8_B5_2">I don't wanna kill you, John.</string>
  <string name="fin2aud¤FIN2_IG8_B6_2">Arthur saved my life... more than once.</string>
  <string name="fin2aud¤FIN2_IG8_B6_3">Arthur's been dead a long time... this is a new century...</string>
  <string name="fin2aud¤FIN2_IG8_B7_2">Dutch... Dutch... we all did our best for you... ain't our fault things turned out the way they did.</string>
  <string name="fin2aud¤FIN2_IG8_B8_2">Put down your gun, Marston!</string>
  <string name="fin2aud¤FIN2_IG8_B9_2">Dutch... killing me won't solve nothing!</string>
  <string name="fin2aud¤FIN2_IG8_B10_2">Say something, Dutch, say something!</string>
  <string name="fin2aud¤FIN2_IG8_B10_3">I ain't got too much to say no more...</string>
  <string name="fin2aud¤FIN2_IG8_B_1">You shot at me, son...</string>
  <string name="fin2aud¤FIN2_IG8_DUTCH_2">~sl:0.0:2.0:1~Always was slow.</string>
  <string name="fin2aud¤FIN2_IG8_MICAH_3">Oh... son...</string>
  <string name="fin2aud¤FIN2_IG8_MICAH_4">~sl:0.0:0.8:1~John!</string>
  <string name="fin2aud¤FIN2_IG9_KILLM_1">No!</string>
  <string name="fin2aud¤FIN2_ILO_CHA_1">I'll see you soon, brother.</string>
  <string name="fin2aud¤FIN2_ILO_CHA_2">One way or another, sure. Get him for me.</string>
  <string name="fin2aud¤FIN2_ILO_CHA_3">We will.</string>
  <string name="fin2aud¤FIN2_ILO_SAD_1">~sl:1.1~Look after each other.</string>
  <string name="fin2aud¤FIN2_ILO_SAD_2">Go, John.</string>
  <string name="fin2aud¤FIN2_ILO_SAD_3">Go.</string>
  <string name="fin2aud¤FIN2_INTIMIDATE_1">Now, where's Micah?</string>
  <string name="fin2aud¤FIN2_INTIMIDATE_2">Micah? I ain't seen him.</string>
  <string name="fin2aud¤FIN2_INT_1">I love it, I truly love it</string>
  <string name="fin2aud¤FIN2_INT_2">Abigail, dear, what's for dinner?</string>
  <string name="fin2aud¤FIN2_INT_3">What's for dinner?</string>
  <string name="fin2aud¤FIN2_INT_4">Away with you, you no good parasite...</string>
  <string name="fin2aud¤FIN2_INT_5">you cook.</string>
  <string name="fin2aud¤FIN2_INT_6">Actually, that's not a bad idea.</string>
  <string name="fin2aud¤FIN2_INT_7">John, come out here.</string>
  <string name="fin2aud¤FIN2_INT_8">Hey, John.</string>
  <string name="fin2aud¤FIN2_INT_9">Abigail.</string>
  <string name="fin2aud¤FIN2_INT_10">Sadie.</string>
  <string name="fin2aud¤FIN2_INT_11">Charles.</string>
  <string name="fin2aud¤FIN2_INT_12">I found him...</string>
  <string name="fin2aud¤FIN2_INT_13">I found Micah.</string>
  <string name="fin2aud¤FIN2_INT_14">No.</string>
  <string name="fin2aud¤FIN2_INT_15">I got a lead.</string>
  <string name="fin2aud¤FIN2_INT_16">One of his boys, wanted for murdering a woman...</string>
  <string name="fin2aud¤FIN2_INT_17">been seen drinking in Strawberry.</string>
  <string name="fin2aud¤FIN2_INT_18">If we can get to him, he'll lead us to Micah...</string>
  <string name="fin2aud¤FIN2_INT_19">but I got to go now, you coming?</string>
  <string name="fin2aud¤FIN2_INT_20">No, he's not coming.</string>
  <string name="fin2aud¤FIN2_INT_21">I will.</string>
  <string name="fin2aud¤FIN2_INT_22">That's your business.</string>
  <string name="fin2aud¤FIN2_INT_23">His business is here.</string>
  <string name="fin2aud¤FIN2_INT_24">Yeah...</string>
  <string name="fin2aud¤FIN2_INT_25">yeah, I'll ride with you.</string>
  <string name="fin2aud¤FIN2_INT_26">No, I'm...</string>
  <string name="fin2aud¤FIN2_INT_27">I'm begging you.</string>
  <string name="fin2aud¤FIN2_INT_28">No!</string>
  <string name="fin2aud¤FIN2_INT_29">You'd risk all this?</string>
  <string name="fin2aud¤FIN2_INT_30">For what?</string>
  <string name="fin2aud¤FIN2_INT_31">For Micah?</string>
  <string name="fin2aud¤FIN2_INT_32">All this...</string>
  <string name="fin2aud¤FIN2_INT_33">all this wouldn't exist if it weren't for Arthur, Sadie...</string>
  <string name="fin2aud¤FIN2_INT_34">and all the folks as fell.</string>
  <string name="fin2aud¤FIN2_INT_35">If I let him go...</string>
  <string name="fin2aud¤FIN2_INT_36">this place ain't no more real than...</string>
  <string name="fin2aud¤FIN2_INT_37">than one of Jack's dragons.</string>
  <string name="fin2aud¤FIN2_INT_38">I'm begging you.</string>
  <string name="fin2aud¤FIN2_INT_39">And I'm begging you to understand...</string>
  <string name="fin2aud¤FIN2_INT_40">this is it, this is...</string>
  <string name="fin2aud¤FIN2_INT_41">Please.</string>
  <string name="fin2aud¤FIN2_INT_42">Please try to...</string>
  <string name="fin2aud¤FIN2_INT_43">I ain't got no other choice.</string>
  <string name="fin2aud¤FIN2_INT_44">Keep an eye on the place for me.</string>
  <string name="fin2aud¤FIN2_INT_45">Of course.</string>
  <string name="fin2aud¤FIN2_INT_46">Please...</string>
  <string name="fin2aud¤FIN2_INT_47">Let's go kill this son of a bitch then.</string>
  <string name="fin2aud¤FIN2_INT_LI_1">Keep reading, kid. Go on.</string>
  <string name="fin2aud¤FIN2_INT_LI_2">So... with the red dragon dead... and Princess Brea rescued,</string>
  <string name="fin2aud¤FIN2_INT_LI_3">Sir Galsworthy put down his sword and took up his plough...</string>
  <string name="fin2aud¤FIN2_INT_LI_4">He became the greatest apple farmer in the kingdom.</string>
  <string name="fin2aud¤FIN2_INT_LI_5">Men used to travel all across Europe to eat his... remarkable apples,</string>
  <string name="fin2aud¤FIN2_INT_LI_6">but deep inside, he missed the dragons almost as much as they gave him nightmares.</string>
  <string name="fin2aud¤FIN2_INT_LI_7">He and Princess Brea raised seven happy children...</string>
  <string name="fin2aud¤FIN2_INT_LI_8">~sl:0.0:1.6~and none of them ever knew that...~sl:0.8~...their father had once been the bravest warrior in the world.</string>
  <string name="fin2aud¤FIN2_INT_LI_9">The End.</string>
  <string name="fin2aud¤FIN2_JHN_V_MCH1_1">I got more men coming, John!</string>
  <string name="fin2aud¤FIN2_JHN_V_MCH1_2">~sl:0.8:0.0~You should run away!</string>
  <string name="fin2aud¤FIN2_JHN_V_MCH1_3">~sl:0.2:0.0~I look forward to meeting 'em!</string>
  <string name="fin2aud¤FIN2_JHN_V_MCH2_1">~sl:0.0:3.9:1~I'll make you rich... real rich!</string>
  <string name="fin2aud¤FIN2_JHN_V_MCH2_3">~sl:0.0:2.7~I got all the money from Blackwater...~sl:0.3:0.7:1~well...</string>
  <string name="fin2aud¤FIN2_JHN_V_MCH2_4">~sl:0.0:1.7:1~most of it, anyway...</string>
  <string name="fin2aud¤FIN2_JHN_V_MCH2_5">~sl:1.4:1.2:1~You wanna be rich?</string>
  <string name="fin2aud¤FIN2_JHN_V_MCH2_6">~sl:0.6:0.0~Sounds good! Come and give it to me.</string>
  <string name="fin2aud¤FIN2_JHN_V_MCH3_1">It's just here.</string>
  <string name="fin2aud¤FIN2_JHN_V_MCH3_2">Come take a look!</string>
  <string name="fin2aud¤FIN2_JOEAPPEAR_1">Look who it is... ain't you got a habit of just showing up.</string>
  <string name="fin2aud¤FIN2_JOEAPPEAR_2">Where I got something to take care of, sure.</string>
  <string name="fin2aud¤FIN2_JOEAPPEAR_3">Just you left, is it?</string>
  <string name="fin2aud¤FIN2_JOEAPPEAR_4">Yeah... just me.</string>
  <string name="fin2aud¤FIN2_JOESHOOT_01">Get him!</string>
  <string name="fin2aud¤FIN2_JOESHOOT_02">Kill that bastard!</string>
  <string name="fin2aud¤FIN2_JOESHOOT_03">Kill him!</string>
  <string name="fin2aud¤FIN2_JOESHOOT_04">Don't let him get any further.</string>
  <string name="fin2aud¤FIN2_JOE_DEAD_1">That was Joe. We gotta be close.</string>
  <string name="fin2aud¤FIN2_JOHN_BEAT_01">Where is he?</string>
  <string name="fin2aud¤FIN2_JOHN_BEAT_02">Tell me!</string>
  <string name="fin2aud¤FIN2_JOHN_BEAT_03">Micah! Where?</string>
  <string name="fin2aud¤FIN2_JOHN_BEAT_04">You little... where is he?</string>
  <string name="fin2aud¤FIN2_JOHN_CABIN_1">Micah, if you're here, come out.</string>
  <string name="fin2aud¤FIN2_JOHN_CAMP_1">Micah...</string>
  <string name="fin2aud¤FIN2_JOHN_CAMP_2">Micah!</string>
  <string name="fin2aud¤FIN2_JOHN_CAMP_3">Shit.</string>
  <string name="fin2aud¤FIN2_JOHN_CAMP_4">Micah.</string>
  <string name="fin2aud¤FIN2_JOHN_COVER_01">Shit.</string>
  <string name="fin2aud¤FIN2_JOHN_COVER_02">Son of a bitch.</string>
  <string name="fin2aud¤FIN2_JOHN_COVER_05">Just you wait.</string>
  <string name="fin2aud¤FIN2_JOHN_COVER_06">Bastard...</string>
  <string name="fin2aud¤FIN2_JOHN_DRAG_01">Come on.</string>
  <string name="fin2aud¤FIN2_JOHN_DRAG_02">Here we go.</string>
  <string name="fin2aud¤FIN2_JOHN_DRAG_03">Quit squirming.</string>
  <string name="fin2aud¤FIN2_JOHN_DRAG_04">Move it.</string>
  <string name="fin2aud¤FIN2_JOHN_DRAG_05">Don't dig your heels in.</string>
  <string name="fin2aud¤FIN2_JOHN_REACT_1">Jesus.</string>
  <string name="fin2aud¤FIN2_JOHN_SHOOT_01">Okay, come on.</string>
  <string name="fin2aud¤FIN2_JOHN_SHOOT_02">Shit.</string>
  <string name="fin2aud¤FIN2_JOHN_SHOOT_03">Damn these fools.</string>
  <string name="fin2aud¤FIN2_JOHN_SHOOT_04">If you're riding with Micah Bell, you're a fool.</string>
  <string name="fin2aud¤FIN2_JOHN_SHOOT_05">Anyone with Micah Bell is gonna get a bullet.</string>
  <string name="fin2aud¤FIN2_JOHN_SNPR_1">You shot my friend, you son of a bitch.</string>
  <string name="fin2aud¤FIN2_JOHN_SNPR_2">I'm gonna shoot you off that rock.</string>
  <string name="fin2aud¤FIN2_JOHN_UP_01">You heard the lady. Get up there.</string>
  <string name="fin2aud¤FIN2_JOHN_UP_02">Keep moving.</string>
  <string name="fin2aud¤FIN2_JOHN_UP_03">Move.</string>
  <string name="fin2aud¤FIN2_JOHN_UP_04">Climb.</string>
  <string name="fin2aud¤FIN2_JOHN_WTWR_01">Micah!</string>
  <string name="fin2aud¤FIN2_JOHN_WTWR_02">Micah, are you over there?</string>
  <string name="fin2aud¤FIN2_JOHN_WTWR_03">Damn you. Micah!</string>
  <string name="fin2aud¤FIN2_JOHN_WTWR_04">Hey, Micah!</string>
  <string name="fin2aud¤FIN2_JOHN_WTWR_05">Micah!</string>
  <string name="fin2aud¤FIN2_JOHN_YELL_01">Micah Bell, I'm just here for Micah Bell.</string>
  <string name="fin2aud¤FIN2_JOHN_YELL_02">Micah, come out here.</string>
  <string name="fin2aud¤FIN2_JOHN_YELL_03">It's John Marston, Micah.</string>
  <string name="fin2aud¤FIN2_JOHN_YELL_04">I'm here for you.</string>
  <string name="fin2aud¤FIN2_JOHN_YELL_05">I'm here to finish things.</string>
  <string name="fin2aud¤FIN2_JOHN_YELL_06">Where is he?</string>
  <string name="fin2aud¤FIN2_JOHN_YELL_07">Where's Micah?</string>
  <string name="fin2aud¤FIN2_JOHN_YELL_08">You're riding with a turncoat.</string>
  <string name="fin2aud¤FIN2_JOHN_YELL_09">You're fools or worse.</string>
  <string name="fin2aud¤FIN2_KILL_JOE_1">I was kinda hoping I could kill you.</string>
  <string name="fin2aud¤FIN2_KILL_JOE_2">Likewise.</string>
  <string name="fin2aud¤FIN2_KILL_SNPR_01">Get him.</string>
  <string name="fin2aud¤FIN2_KILL_SNPR_02">Take him out so we can check on Charles.</string>
  <string name="fin2aud¤FIN2_KILL_SNPR_03">Shoot the bastard already!</string>
  <string name="fin2aud¤FIN2_KILL_SNPR_04">Now, put one through his skull.</string>
  <string name="fin2aud¤FIN2_LEAD_1">Okay. John, Charles, you take the other side of the river. I'll stay on this one.</string>
  <string name="fin2aud¤FIN2_LEAD_2">If we meet in the middle, we would've covered most of the town.</string>
  <string name="fin2aud¤FIN2_LEAD_3">If he's here, we'll get him.</string>
  <string name="fin2aud¤FIN2_LEAD_4">Okay. Let's go.</string>
  <string name="fin2aud¤FIN2_LEAVEME_1">Leave me alone, dammit!</string>
  <string name="fin2aud¤FIN2_LEAVE_1">~sl:0.7~I can't do it, Sadie. Not like this.</string>
  <string name="fin2aud¤FIN2_LEAVE_2">Thank you. Thank you, John.</string>
  <string name="fin2aud¤FIN2_LEAVE_3">Now, now, now, now, now, now.</string>
  <string name="fin2aud¤FIN2_LEAVE_4">Come on, now.</string>
  <string name="fin2aud¤FIN2_LEAVE_5">You won't ever see me again.</string>
  <string name="fin2aud¤FIN2_LEAVE_CHA_01">Don't worry about us.</string>
  <string name="fin2aud¤FIN2_LEAVE_CHA_02">Micah, you gotta get him.</string>
  <string name="fin2aud¤FIN2_LEAVE_CHA_03">Keep going. You don't have time to look back.</string>
  <string name="fin2aud¤FIN2_LEAVE_SAD_01">John. We're fine.</string>
  <string name="fin2aud¤FIN2_LEAVE_SAD_02">It's on you now, John. Go.</string>
  <string name="fin2aud¤FIN2_LEAVE_SAD_03">I will shoot you, if you stay here any longer.</string>
  <string name="fin2aud¤FIN2_LETSGO_1">C'mon. The little rat said Mount Hagen.</string>
  <string name="fin2aud¤FIN2_LOOKOUT_1">Sadie.</string>
  <string name="fin2aud¤FIN2_LOOKOUT_2">Shit, look out!</string>
  <string name="fin2aud¤FIN2_LOOKOUT_3">I can handle it. Come on.</string>
  <string name="fin2aud¤FIN2_LOOK_CHA_01">We looking for him?</string>
  <string name="fin2aud¤FIN2_LOOK_CHA_02">Are we gonna go or what?</string>
  <string name="fin2aud¤FIN2_LOOK_CHA_03">Come on. You heard her.</string>
  <string name="fin2aud¤FIN2_LOOK_SAD_01">~sl:0.0:1.1~Would you do as you're told,~sl:~and go and search the other side of the river?</string>
  <string name="fin2aud¤FIN2_LOOK_SAD_02">He gets out on the other side of town, I'll shoot you instead.</string>
  <string name="fin2aud¤FIN2_LOOK_SAD_03">I got this covered, John. Go over that bridge.</string>
  <string name="fin2aud¤FIN2_LOOK_SAD_04">Go check the Clerk's office and all them buildings over there, okay?</string>
  <string name="fin2aud¤FIN2_MCS1_1">Sadie!</string>
  <string name="fin2aud¤FIN2_MCS1_2">Get your hands off her!</string>
  <string name="fin2aud¤FIN2_MCS1_3">You alright?</string>
  <string name="fin2aud¤FIN2_MCS1_4">Just fine.</string>
  <string name="fin2aud¤FIN2_MCS1_5">You don't look too fine.</string>
  <string name="fin2aud¤FIN2_MCS1_6">Come on.</string>
  <string name="fin2aud¤FIN2_MCS1_7">You're bleeding pretty bad.</string>
  <string name="fin2aud¤FIN2_MCS1_8">Ain't nothing.</string>
  <string name="fin2aud¤FIN2_MCS1_9">You should sit down.</string>
  <string name="fin2aud¤FIN2_MCS1_10">I'm fine.</string>
  <string name="fin2aud¤FIN2_MCS1_11">You're dying.</string>
  <string name="fin2aud¤FIN2_MCS1_12">I'll be fine.</string>
  <string name="fin2aud¤FIN2_MCS1_13">Just...</string>
  <string name="fin2aud¤FIN2_MCS1_14">sit, it's okay.</string>
  <string name="fin2aud¤FIN2_MCS1_15">I, I ain't dying, I ain't.</string>
  <string name="fin2aud¤FIN2_MCS1_16">I hope not.</string>
  <string name="fin2aud¤FIN2_MCS1_17">I ain't dying, just...</string>
  <string name="fin2aud¤FIN2_MCS1_18">go get him, I'll be fine I just...</string>
  <string name="fin2aud¤FIN2_MCS1_19">need to rest.</string>
  <string name="fin2aud¤FIN2_MCS1_20">Okay.</string>
  <string name="fin2aud¤FIN2_MCS1_21">Charles, stay with her.</string>
  <string name="fin2aud¤FIN2_MCS1_22">Charles, you worry about yourself.</string>
  <string name="fin2aud¤FIN2_MCS1_23">I'll be up there in a minute.</string>
  <string name="fin2aud¤FIN2_MCS1_LI_2">Sadie!</string>
  <string name="fin2aud¤FIN2_MCS1_LO1_1">Ah! Come on!</string>
  <string name="fin2aud¤FIN2_MCS1_LO1_2">Get!</string>
  <string name="fin2aud¤FIN2_MCS1_LO2_1">Goddamn it!~n~~m~Son of a bitch!</string>
  <string name="fin2aud¤FIN2_MCS1_LO3_1">What the fuck?</string>
  <string name="fin2aud¤FIN2_MCS2_1">Hello, Scarface.</string>
  <string name="fin2aud¤FIN2_MCS2_2">Did you miss me?</string>
  <string name="fin2aud¤FIN2_MCS2_3">Not much.</string>
  <string name="fin2aud¤FIN2_MCS2_4">Been a few years.</string>
  <string name="fin2aud¤FIN2_MCS2_5">How's that...</string>
  <string name="fin2aud¤FIN2_MCS2_6">whore of yours?</string>
  <string name="fin2aud¤FIN2_MCS2_7">She's good.</string>
  <string name="fin2aud¤FIN2_MCS2_8">Didn't reckon I should waste my time killing ya...</string>
  <string name="fin2aud¤FIN2_MCS2_9">but I felt different.</string>
  <string name="fin2aud¤FIN2_MCS2_10">So it seems.</string>
  <string name="fin2aud¤FIN2_MCS2_11">Well, maybe after all this is over...</string>
  <string name="fin2aud¤FIN2_MCS2_12">I'll go pay her a call...</string>
  <string name="fin2aud¤FIN2_MCS2_13">and the boy.</string>
  <string name="fin2aud¤FIN2_MCS2_14">Whatever you say.</string>
  <string name="fin2aud¤FIN2_MCS3_1">Come on out, Micah.</string>
  <string name="fin2aud¤FIN2_MCS3_2">At least die like a man.</string>
  <string name="fin2aud¤FIN2_MCS3_3">Hellfire...</string>
  <string name="fin2aud¤FIN2_MCS3_4">it's just like old times.</string>
  <string name="fin2aud¤FIN2_MCS3_5">Come on...</string>
  <string name="fin2aud¤FIN2_MCS3_6">you turn around...</string>
  <string name="fin2aud¤FIN2_MCS3_7">and start walking.</string>
  <string name="fin2aud¤FIN2_MCS3_8">You got me.</string>
  <string name="fin2aud¤FIN2_MCS3_9">Just like old times, hm?</string>
  <string name="fin2aud¤FIN2_MCS3_10">All manner of folk paying social calls.</string>
  <string name="fin2aud¤FIN2_MCS3_11">Hello, son.</string>
  <string name="fin2aud¤FIN2_MCS3_12">Mrs. Adler.</string>
  <string name="fin2aud¤FIN2_MCS3_13">Been quite a while.</string>
  <string name="fin2aud¤FIN2_MCS3_14">Now, John...</string>
  <string name="fin2aud¤FIN2_MCS3_15">now...</string>
  <string name="fin2aud¤FIN2_MCS3_16">what were you saying?</string>
  <string name="fin2aud¤FIN2_MCS4_1">You shot me.</string>
  <string name="fin2aud¤FIN2_MCS4_2">You shot me pretty good.</string>
  <string name="fin2aud¤FIN2_MOREAGAIN_01">More men.</string>
  <string name="fin2aud¤FIN2_MORE_01">More of 'em.</string>
  <string name="fin2aud¤FIN2_MORE_02">Yep. There's more.</string>
  <string name="fin2aud¤FIN2_MOVE_UPJ_01">Uh huh. Now. Go, John.</string>
  <string name="fin2aud¤FIN2_MOVE_UPJ_02">Okay. John. Move.</string>
  <string name="fin2aud¤FIN2_MOVE_UPJ_03">John, make a run.</string>
  <string name="fin2aud¤FIN2_MOVE_UPJ_04">Now. Move up on him.</string>
  <string name="fin2aud¤FIN2_MOVE_UPJ_05">You got a chance  move up.</string>
  <string name="fin2aud¤FIN2_MOVE_UP_01">Okay, moving.</string>
  <string name="fin2aud¤FIN2_MOVE_UP_02">Yup. I'm moving.</string>
  <string name="fin2aud¤FIN2_MOVE_UP_03">Now. Moving up.</string>
  <string name="fin2aud¤FIN2_MOVE_UP_04">Here's a break. Moving.</string>
  <string name="fin2aud¤FIN2_MOVE_UP_05">There. I'm making a run.</string>
  <string name="fin2aud¤FIN2_NOGOOD_1">Alright, string the no good, murdering bastard up.</string>
  <string name="fin2aud¤FIN2_PAST_CHA_1">He got past.</string>
  <string name="fin2aud¤FIN2_PLEAD_C_A_1">~sl:0.0:0.7:1~Come on!</string>
  <string name="fin2aud¤FIN2_PLEAD_C_B_1">~sl:0.0:1.6:1~A-alright, hey, look, look!</string>
  <string name="fin2aud¤FIN2_PLEAD_C_C_1">I don't know what you heard, okay?</string>
  <string name="fin2aud¤FIN2_PLEAD_C_D_1">~sl:0.3:2.3:1~I don't know, okay?</string>
  <string name="fin2aud¤FIN2_PLEAD_C_E_1">C'mon, we're old buddies... ain't we?</string>
  <string name="fin2aud¤FIN2_PLEAD_S_A_1">That ain't good enough.</string>
  <string name="fin2aud¤FIN2_PLEAD_S_B_1">John?</string>
  <string name="fin2aud¤FIN2_REMIND_CHA_01">Come on, John.</string>
  <string name="fin2aud¤FIN2_REMIND_CHA_02">We're over here.</string>
  <string name="fin2aud¤FIN2_REMIND_CHA_03">Here. Come on.</string>
  <string name="fin2aud¤FIN2_RIDE1_1">Which one of Micah's boys is it?</string>
  <string name="fin2aud¤FIN2_RIDE1_2">Cleet.</string>
  <string name="fin2aud¤FIN2_RIDE1_3">Which one was Cleet? The big one, or the little one?</string>
  <string name="fin2aud¤FIN2_RIDE1_4">The one with the rat face.</string>
  <string name="fin2aud¤FIN2_RIDE1_5">My memory is they both had rat faces.</string>
  <string name="fin2aud¤FIN2_RIDE1_6">The little bastard with the rat face, then.</string>
  <string name="fin2aud¤FIN2_RIDE1_7">Him? Yeah, he'll talk.</string>
  <string name="fin2aud¤FIN2_RIDE1_8">You're damn right he will.</string>
  <string name="fin2aud¤FIN2_RIDE1_9">We owe this to Arthur.</string>
  <string name="fin2aud¤FIN2_RIDE2_1">You think Arthur cared about revenge?</string>
  <string name="fin2aud¤FIN2_RIDE2_2">I'm not so sure... ~rp~especially not at the end.</string>
  <string name="fin2aud¤FIN2_RIDE2_3">He cared about stopping Micah. And that's what we're doing.</string>
  <string name="fin2aud¤FIN2_RIDE2_ALT_1">Revenge... ~rp~that might be something he could have understood.</string>
  <string name="fin2aud¤FIN2_RIDE2_ALT_2">This ain't just revenge. ~rp~It's about stopping the man.</string>
  <string name="fin2aud¤FIN2_RIDE3SHOUTED_4">~sl:0.0:3.2~Well, nowadays I'm almost always killing old friends.~sl:~Old friends and new.</string>
  <string name="fin2aud¤FIN2_RIDE3SHOUTED_8">My last assistant was... put out to pasture.</string>
  <string name="fin2aud¤FIN2_RIDE3SHOUTED_14">You know, ~rp~I been thinking I might get outta here too.</string>
  <string name="fin2aud¤FIN2_RIDE3SHOUTED_16">~sl:0.0:2.7~I'd run protection for a gold mine, or...~lr:~take up with a handsome revolutionary... ~rp~I don't know.</string>
  <string name="fin2aud¤FIN2_RIDE3SHOUTED_19">~sl:0.0:3.0~Yeah, it all sounds real fine, but...~sl:0.2~we got some business to take care of first.</string>
  <string name="fin2aud¤FIN2_RIDE3SPOKEN_4">~sl:0.0:3.6~Well, nowadays I'm almost always killing old friends.~sl:~Old friends and new.</string>
  <string name="fin2aud¤FIN2_RIDE3SPOKEN_8">My last assistant... was put out to pasture.</string>
  <string name="fin2aud¤FIN2_RIDE3SPOKEN_14">~sl:1.3~You know, ~rp~I been thinking I might get outta here too.</string>
  <string name="fin2aud¤FIN2_RIDE3SPOKEN_16">~sl:0.0:2.2~I'd run protection for a gold mine, or...~lr:~take up with a handsome revolutionary... ~rp~I don't know.</string>
  <string name="fin2aud¤FIN2_RIDE3SPOKEN_19">~sl:0.0:1.7~Yeah, it all sounds real fine,~sl:0.2~but we got some business to take care of first.</string>
  <string name="fin2aud¤FIN2_RIDE3_1">I hear you're taking bounties now.</string>
  <string name="fin2aud¤FIN2_RIDE3_2">And I hear you're building houses.</string>
  <string name="fin2aud¤FIN2_RIDE3_3">~sl:0.7~When I'm not killing old friends.</string>
  <string name="fin2aud¤FIN2_RIDE3_5">Ain't that right, John?</string>
  <string name="fin2aud¤FIN2_RIDE3_6">Seems that way.</string>
  <string name="fin2aud¤FIN2_RIDE3_7">You interested in bounty hunting, Charles?</string>
  <string name="fin2aud¤FIN2_RIDE3_9">No, that work ain't for me. I... I think I might get out of here.</string>
  <string name="fin2aud¤FIN2_RIDE3_10">Go North. Canada. Find a woman. Start a family, if I can.</string>
  <string name="fin2aud¤FIN2_RIDE3_11">I see how that life... well, I'd like to try it.</string>
  <string name="fin2aud¤FIN2_RIDE3_12">~sl:0.5~John, you given him the family bug.</string>
  <string name="fin2aud¤FIN2_RIDE3_13">~sl:0.0:2.1~I thought we would've inspired him to a life~sl:~of celibacy and isolation.</string>
  <string name="fin2aud¤FIN2_RIDE3_15">Down South America, maybe. ~rp~It's wild, but... less mean, I guess.</string>
  <string name="fin2aud¤FIN2_RIDE3_17">Something. ~rp~See something else, at least.</string>
  <string name="fin2aud¤FIN2_RIDE3_18">That all sounds good.</string>
  <string name="fin2aud¤FIN2_SADIE_CLIF_01">Up on the cliff.</string>
  <string name="fin2aud¤FIN2_SADIE_CLIF_02">There! On the cliff edge.</string>
  <string name="fin2aud¤FIN2_SADIE_GRAB_1">Come here, you bastard.</string>
  <string name="fin2aud¤FIN2_SADIE_GRAB_2">Move it. Come on. Move.</string>
  <string name="fin2aud¤FIN2_SADIE_GRAB_3">Here. I want you stood right here.</string>
  <string name="fin2aud¤FIN2_SADIE_GRAB_4">Still.</string>
  <string name="fin2aud¤FIN2_SADIE_GUN_01">Goddamn ya.</string>
  <string name="fin2aud¤FIN2_SADIE_GUN_02">Bastards!</string>
  <string name="fin2aud¤FIN2_SADIE_GUN_03">Micah Bell, where is he?</string>
  <string name="fin2aud¤FIN2_SADIE_GUN_04">You pathetic bastards!</string>
  <string name="fin2aud¤FIN2_SADIE_GUN_05">Die.</string>
  <string name="fin2aud¤FIN2_SADIE_GUN_06">Come at me.</string>
  <string name="fin2aud¤FIN2_SADIE_MICA_01">Micah Bell!</string>
  <string name="fin2aud¤FIN2_SADIE_MICA_02">Micah Bell, we're here for ya!</string>
  <string name="fin2aud¤FIN2_SADIE_MICA_03">Where are ya, you sad sack of shit?</string>
  <string name="fin2aud¤FIN2_SADIE_TIES_1">Fine, I'll do it. Go grab the lever.</string>
  <string name="fin2aud¤FIN2_SADIE_TIES_2">Go.</string>
  <string name="fin2aud¤FIN2_SADIE_UP_01">Get him up here.</string>
  <string name="fin2aud¤FIN2_SADIE_UP_02">Up you come, Cleet.</string>
  <string name="fin2aud¤FIN2_SADIE_UP_03">The noose is waiting.</string>
  <string name="fin2aud¤FIN2_SADIE_UP_04">Get him up these steps.</string>
  <string name="fin2aud¤FIN2_SAD_CHA_1">She got him.</string>
  <string name="fin2aud¤FIN2_SCAR_1">Kind of rich calling me Scarface.</string>
  <string name="fin2aud¤FIN2_SCAR_2">Your buddy, Arthur, did this to me... I won.</string>
  <string name="fin2aud¤FIN2_SEE_CLEET_1">There. Cleet.</string>
  <string name="fin2aud¤FIN2_SET_OFF_1">Come on. Let's get to Strawberry before he dries out.</string>
  <string name="fin2aud¤FIN2_SHOOT_SNPR_1">You can hit him from here, can't ya? Take the shot.</string>
  <string name="fin2aud¤FIN2_SNPR_CLOSE_1">You're persistent, alright... guess you ain't here by no accident.</string>
  <string name="fin2aud¤FIN2_SNPR_FAR_1">~sl:0.0:1.4~I got the high ground up here,~sl:~a box of bullets, a canteen and some jerky.</string>
  <string name="fin2aud¤FIN2_SNPR_FAR_2">You can try, by all means, but you ain't getting up this pass.</string>
  <string name="fin2aud¤FIN2_SNPR_FAR_3">Just ask your friend back there.</string>
  <string name="fin2aud¤FIN2_SNPR_SETUP_1">Stay low.</string>
  <string name="fin2aud¤FIN2_SNPR_SETUP_2">~sl:0.0:1.4~We gotta get closer to him.~sl:0.2~We'll move up, rock by rock, when we get the chance.</string>
  <string name="fin2aud¤FIN2_SNPR_SETUP_3">Short runs. A bit of ground every time.</string>
  <string name="fin2aud¤FIN2_SNPR_SETUP_4">Okay? Come on!</string>
  <string name="fin2aud¤FIN2_SNPR_YELL_01">Shit.</string>
  <string name="fin2aud¤FIN2_SNPR_YELL_02">Goddamn it.</string>
  <string name="fin2aud¤FIN2_SNPR_YELL_03">Okay...</string>
  <string name="fin2aud¤FIN2_SNPR_YELL_04">C'mon... c'mon... where are ya?</string>
  <string name="fin2aud¤FIN2_SNPR_YELL_05">Dammit.</string>
  <string name="fin2aud¤FIN2_STAY_COVER_01">John. Stay down.</string>
  <string name="fin2aud¤FIN2_STAY_COVER_02">Wanna get shot? Down.</string>
  <string name="fin2aud¤FIN2_STAY_COVER_03">Hey. Get down.</string>
  <string name="fin2aud¤FIN2_STAY_COVER_04">Stay behind there, John.</string>
  <string name="fin2aud¤FIN2_STAY_COVER_05">I can't lose you, too. Get behind there.</string>
  <string name="fin2aud¤FIN2_STA_CHASE_1">What the heck?</string>
  <string name="fin2aud¤FIN2_STOP_CHA_01">Seen something? Let's keep going.</string>
  <string name="fin2aud¤FIN2_STOP_CHA_02">Where you think he'll be?</string>
  <string name="fin2aud¤FIN2_STOP_CHA_03">Let's just take a look around, okay?</string>
  <string name="fin2aud¤FIN2_STOP_CHA_04">Come on. Keep walking. Let's find this bastard.</string>
  <string name="fin2aud¤FIN2_SURPRISE_1">Come here, you bitch.</string>
  <string name="fin2aud¤FIN2_S_BEAT_CLE_01">Come on.</string>
  <string name="fin2aud¤FIN2_S_BEAT_CLE_02">No.</string>
  <string name="fin2aud¤FIN2_S_BEAT_CLE_03">~sl:0.2~Lady!</string>
  <string name="fin2aud¤FIN2_S_BEAT_CLE_04">Easy.</string>
  <string name="fin2aud¤FIN2_S_BEAT_CLE_05">Stop!</string>
  <string name="fin2aud¤FIN2_THREATEN_01">Make him talk.</string>
  <string name="fin2aud¤FIN2_THREATEN_02">I wanna hear that trapdoor creak.</string>
  <string name="fin2aud¤FIN2_THREATEN_03">It's quite a drop under you. John. Show him a little.</string>
  <string name="fin2aud¤FIN2_TIE_NOOSE_01">Put it round his neck.</string>
  <string name="fin2aud¤FIN2_TIE_NOOSE_02">Give him the noose, John.</string>
  <string name="fin2aud¤FIN2_TOHAGEN_1">It's a long ride. Let's finish this.</string>
  <string name="fin2aud¤FIN2_TOHAGEN_2">Micah, we're coming for ya.</string>
  <string name="fin2aud¤FIN2_TOHAGEN_3">Hyah!</string>
  <string name="fin2aud¤FIN2_TO_CHARLES_1">You got him. Okay. Let's go back to Charles.</string>
  <string name="fin2aud¤FIN2_TO_GALLOWS_01">Drag him up there, John.</string>
  <string name="fin2aud¤FIN2_TO_GALLOWS_02">You need help with him?</string>
  <string name="fin2aud¤FIN2_TO_GALLOWS_03">Take him over to her.</string>
  <string name="fin2aud¤FIN2_WARN_JOE_1">I ain't here for you, just Micah. So get outta my way and make it quick.</string>
  <string name="fin2aud¤FIN2_WARN_JOE_2">You ain't getting any further than right here.</string>
  <string name="fin2aud¤FIN2_WARN_JOE_3">~sl:0.5~I was kinda hoping you'd say that.</string>
  <string name="fin2aud¤FIN2_WC_CHASE_1">Look at this!</string>
  <string name="fin2aud¤FIN2_WC_CHASE_2">Get him! Get him!</string>
  <string name="fin2aud¤FIN2_WRONG_CHA_01">Hey, we're searching this way.</string>
  <string name="fin2aud¤FIN2_WRONG_CHA_02">We're meant to go over here.</string>
  <string name="fin3¤0x97AA0766">Temp Objective</string>
  <string name="fishaud¤FISH_BAIT_A_01">Let's try something new.</string>
  <string name="fishaud¤FISH_BAIT_A_02">How's about this bait? I wonder...</string>
  <string name="fishaud¤FISH_BAIT_A_03">This could work.</string>
  <string name="fishaud¤FISH_BAIT_A_04">Okay.</string>
  <string name="fishaud¤FISH_BAIT_A_06">Maybe...</string>
  <string name="fishaud¤FISH_BAIT_J_01">Let's try this.</string>
  <string name="fishaud¤FISH_BAIT_J_02">How's about this.</string>
  <string name="fishaud¤FISH_BAIT_J_03">Might work.</string>
  <string name="fishaud¤FISH_BAIT_J_04">Yup.</string>
  <string name="fishaud¤FISH_BAIT_J_05">Uh huh.</string>
  <string name="fishaud¤FISH_BAIT_J_06">Worth a shot.</string>
  <string name="fishaud¤FISH_BLUEGILL_A_01">A blue gill... okay.</string>
  <string name="fishaud¤FISH_BLUEGILL_A_02">Ah, a blue gill... nice.</string>
  <string name="fishaud¤FISH_BLUEGILL_J_01">A bluegill...</string>
  <string name="fishaud¤FISH_BLUEGILL_J_02">~sl:0.3~Bluegill.</string>
  <string name="fishaud¤FISH_BULLCAT_A_01">A decent catfish.</string>
  <string name="fishaud¤FISH_BULLCAT_A_02">I love catfish.</string>
  <string name="fishaud¤FISH_BULLCAT_J_01">Good ole' catfish.</string>
  <string name="fishaud¤FISH_BULLCAT_J_02">I love a catfish, come here.</string>
  <string name="fishaud¤FISH_CAST_A_01">Let's see if anything is biting.</string>
  <string name="fishaud¤FISH_CAST_A_02">Anything biting, I wonder...</string>
  <string name="fishaud¤FISH_CAST_A_03">Okay.</string>
  <string name="fishaud¤FISH_CAST_A_04">Here we go.</string>
  <string name="fishaud¤FISH_CAST_A_05">Come on.</string>
  <string name="fishaud¤FISH_CAST_A_06">Okay.</string>
  <string name="fishaud¤FISH_CAST_J_01">Come on.</string>
  <string name="fishaud¤FISH_CAST_J_02">Who's biting?</string>
  <string name="fishaud¤FISH_CAST_J_03">Anyone hungry, then?</string>
  <string name="fishaud¤FISH_CAST_J_04">Okay.</string>
  <string name="fishaud¤FISH_CAST_J_05">Here we go.</string>
  <string name="fishaud¤FISH_CAST_J_06">Okay... let's see what's what down there.</string>
  <string name="fishaud¤FISH_CHANCAT_A_01">A catfish of some kind. Maybe a channel catfish, huh?</string>
  <string name="fishaud¤FISH_CHANCAT_A_02">What are you? A catfish, but what kind... a channel, I reckon.</string>
  <string name="fishaud¤FISH_CHANCAT_J_01">A catfish of some kind...</string>
  <string name="fishaud¤FISH_CHANCAT_J_02">What are you, a catfish?</string>
  <string name="fishaud¤FISH_CHAPICK_A_01">What are you? A pickerel?</string>
  <string name="fishaud¤FISH_CHAPICK_A_02">A pickerel, huh?</string>
  <string name="fishaud¤FISH_CHAPICK_J_01">What are you? A pickerel?</string>
  <string name="fishaud¤FISH_CHAPICK_J_02">A pickerel, huh?</string>
  <string name="fishaud¤FISH_CT_FH_A_01">Wow.</string>
  <string name="fishaud¤FISH_CT_FH_A_02">Look at you.</string>
  <string name="fishaud¤FISH_CT_FH_A_03">Good to meet you!</string>
  <string name="fishaud¤FISH_CT_FH_A_04">Whoa. Okay.</string>
  <string name="fishaud¤FISH_CT_FH_A_05">You, sir, are a fish.</string>
  <string name="fishaud¤FISH_CT_FH_A_06">You're not bad at all.</string>
  <string name="fishaud¤FISH_CT_FH_J_01">Alright.</string>
  <string name="fishaud¤FISH_CT_FH_J_02">Look at you.</string>
  <string name="fishaud¤FISH_CT_FH_J_03">Pleased to meet you.</string>
  <string name="fishaud¤FISH_CT_FH_J_04">Whoa. Okay.</string>
  <string name="fishaud¤FISH_CT_FH_J_05">That is a fish.</string>
  <string name="fishaud¤FISH_CT_FH_J_06">You sir, are a fish.</string>
  <string name="fishaud¤FISH_CT_GP_A_01">Come here, you.</string>
  <string name="fishaud¤FISH_CT_GP_A_02">Got you, partner.</string>
  <string name="fishaud¤FISH_CT_GP_A_03">I got it.</string>
  <string name="fishaud¤FISH_CT_GP_A_04">Ha. Got you.</string>
  <string name="fishaud¤FISH_CT_GP_A_05">Yes. You're okay.</string>
  <string name="fishaud¤FISH_CT_GP_A_06">Ha. You'll do.</string>
  <string name="fishaud¤FISH_CT_GP_J_01">We meet at last.</string>
  <string name="fishaud¤FISH_CT_GP_J_02">Got you, partner.</string>
  <string name="fishaud¤FISH_CT_GP_J_03">I got it.</string>
  <string name="fishaud¤FISH_CT_GP_J_04">~sl:0.5~Got it.</string>
  <string name="fishaud¤FISH_CT_GP_J_05">Yeah. You're alright.</string>
  <string name="fishaud¤FISH_CT_GP_J_06">~sl:0.5~You're okay.</string>
  <string name="fishaud¤FISH_CT_L_A_01">Look at you! Yes!</string>
  <string name="fishaud¤FISH_CT_L_A_02">Damn.  That's... you.  Alright.</string>
  <string name="fishaud¤FISH_CT_L_A_03">Got you! I damn well got you.</string>
  <string name="fishaud¤FISH_CT_L_A_04">Beautiful.</string>
  <string name="fishaud¤FISH_CT_L_A_05">You're magnificent.</string>
  <string name="fishaud¤FISH_CT_L_A_06">You are one fine fish, my friend.</string>
  <string name="fishaud¤FISH_CT_L_J_01">You kidding me? Yes!</string>
  <string name="fishaud¤FISH_CT_L_J_02">Shit. That's... you. Alright.</string>
  <string name="fishaud¤FISH_CT_L_J_03">Got ya! I damn well got ya! Shit.</string>
  <string name="fishaud¤FISH_CT_L_J_04">Beautiful. Shit. Yes.</string>
  <string name="fishaud¤FISH_CT_L_J_05">Whoa. It's you.</string>
  <string name="fishaud¤FISH_CT_L_J_06">You're the damn fish.</string>
  <string name="fishaud¤FISH_CT_L_T_A_01">What the hell are you? I mean...</string>
  <string name="fishaud¤FISH_CT_L_T_A_02">Damn. What the hell are you?</string>
  <string name="fishaud¤FISH_CT_L_T_J_01">What is this abomination?</string>
  <string name="fishaud¤FISH_CT_L_T_J_02">Jesus. What the hell are you?</string>
  <string name="fishaud¤FISH_CT_T_A_01">~sl:0.5~You don't look too fine.</string>
  <string name="fishaud¤FISH_CT_T_A_02">You look pretty revolting.</string>
  <string name="fishaud¤FISH_CT_T_A_03">~sl:0.4~You don't look right.</string>
  <string name="fishaud¤FISH_CT_T_J_01">Ya ain't for eating, are you?</string>
  <string name="fishaud¤FISH_CT_T_J_02">Somehow, I don't think you're for eating.</string>
  <string name="fishaud¤FISH_CT_T_J_03">Ah. You might be for putting back.</string>
  <string name="fishaud¤FISH_DIE_UHK_A_01">Damn. You're dead, ain't you?</string>
  <string name="fishaud¤FISH_DIE_UHK_A_02">You've gone and died, ain't ya?</string>
  <string name="fishaud¤FISH_DIE_UHK_A_03">Damn. Dead.</string>
  <string name="fishaud¤FISH_DIE_UHK_A_04">You okay there? No... you're far from okay.</string>
  <string name="fishaud¤FISH_DIE_UHK_J_01">Dead.</string>
  <string name="fishaud¤FISH_DIE_UHK_J_02">You're dead, ain't ya?</string>
  <string name="fishaud¤FISH_DIE_UHK_J_03">Shit. Dead.</string>
  <string name="fishaud¤FISH_DIE_UHK_J_04">You okay there?</string>
  <string name="fishaud¤FISH_GAR_A_01">You're quite a fish... a gar? I think so...</string>
  <string name="fishaud¤FISH_GAR_A_02">What are you? A gar... and quite a fish, too.</string>
  <string name="fishaud¤FISH_GAR_J_01">You're quite a fish... a gar, I reckon.</string>
  <string name="fishaud¤FISH_GAR_J_02">What are you? A gar... and some fish.</string>
  <string name="fishaud¤FISH_GROUND_A_01">That's not very intelligent.</string>
  <string name="fishaud¤FISH_GROUND_A_02">Damn.</string>
  <string name="fishaud¤FISH_GROUND_A_03">Should probably try that again.</string>
  <string name="fishaud¤FISH_GROUND_A_04">That's not right.</string>
  <string name="fishaud¤FISH_GROUND_A_05">Damn, fool.</string>
  <string name="fishaud¤FISH_GROUND_A_06">Water might help proceedings.</string>
  <string name="fishaud¤FISH_GROUND_J_01">Won't catch nothing there.</string>
  <string name="fishaud¤FISH_GROUND_J_02">Missed.</string>
  <string name="fishaud¤FISH_GROUND_J_03">Can't swim in that.</string>
  <string name="fishaud¤FISH_GROUND_J_04">Oops.</string>
  <string name="fishaud¤FISH_GROUND_J_05">Shit.</string>
  <string name="fishaud¤FISH_GROUND_J_06">Water might help.</string>
  <string name="fishaud¤FISH_HOOK_A_01">Got you.</string>
  <string name="fishaud¤FISH_HOOK_A_02">That's set, I think. Yes.</string>
  <string name="fishaud¤FISH_HOOK_A_03">Hook's set.</string>
  <string name="fishaud¤FISH_HOOK_A_04">Oh, I got you. I got you...</string>
  <string name="fishaud¤FISH_HOOK_A_05">You're on, my friend.</string>
  <string name="fishaud¤FISH_HOOK_A_06">Got something hooked.</string>
  <string name="fishaud¤FISH_HOOK_A_07">Now I'm fishing. Got something.</string>
  <string name="fishaud¤FISH_HOOK_I_A_01">Oh crap.</string>
  <string name="fishaud¤FISH_HOOK_I_A_02">Oh, very impressive.</string>
  <string name="fishaud¤FISH_HOOK_I_A_03">Damn... snagged on nothing.</string>
  <string name="fishaud¤FISH_HOOK_I_J_01">Yeah, that ain't no fish.</string>
  <string name="fishaud¤FISH_HOOK_I_J_02">Ah. Not a fish after all.</string>
  <string name="fishaud¤FISH_HOOK_I_J_03">Shit. Snagged.</string>
  <string name="fishaud¤FISH_HOOK_J_01">Got ya.</string>
  <string name="fishaud¤FISH_HOOK_J_02">That's set.</string>
  <string name="fishaud¤FISH_HOOK_J_03">Hook's set.</string>
  <string name="fishaud¤FISH_HOOK_J_04">You're on.</string>
  <string name="fishaud¤FISH_HOOK_J_05">Got something.</string>
  <string name="fishaud¤FISH_HOOK_J_06">Now we're fishing.</string>
  <string name="fishaud¤FISH_KEEP_A_01">You're coming with me.</string>
  <string name="fishaud¤FISH_KEEP_A_02">Yeah... you can stay.</string>
  <string name="fishaud¤FISH_KEEP_A_03">I'm keeping you, I'm afraid.</string>
  <string name="fishaud¤FISH_KEEP_A_04">Afraid you're staying with me.</string>
  <string name="fishaud¤FISH_KEEP_A_05">I can't put you back.</string>
  <string name="fishaud¤FISH_KEEP_A_06">Sorry, but you're mine.</string>
  <string name="fishaud¤FISH_KEEP_J_01">You're coming with me.</string>
  <string name="fishaud¤FISH_KEEP_J_02">Yeah... you can come.</string>
  <string name="fishaud¤FISH_KEEP_J_03">'Fraid I'm keeping you.</string>
  <string name="fishaud¤FISH_KEEP_J_04">'Fraid you're coming.</string>
  <string name="fishaud¤FISH_KEEP_J_05">Can't put you back.</string>
  <string name="fishaud¤FISH_KEEP_J_06">Sorry, but you're coming.</string>
  <string name="fishaud¤FISH_LARGBASS_A_01">You're quite a bass! A largemouth, I believe.</string>
  <string name="fishaud¤FISH_LARGBASS_A_02">You're quite a largemouth.</string>
  <string name="fishaud¤FISH_LARGBASS_J_01">You're quite a bass!</string>
  <string name="fishaud¤FISH_LARGBASS_J_02">You're quite a largemouth.</string>
  <string name="fishaud¤FISH_MID_BAT_A_01">That's it. Come on.</string>
  <string name="fishaud¤FISH_MID_BAT_A_02">Little more. You're almost done...</string>
  <string name="fishaud¤FISH_MID_BAT_A_03">Come here.</string>
  <string name="fishaud¤FISH_MID_BAT_A_04">Don't fight too much.</string>
  <string name="fishaud¤FISH_MID_BAT_A_05">Give up already. You're mine.</string>
  <string name="fishaud¤FISH_MID_BAT_A_06">Easy does it. Easy.</string>
  <string name="fishaud¤FISH_MID_BAT_A_09">Here we go. Come on...</string>
  <string name="fishaud¤FISH_MID_BAT_A_10">Yep, yep, come on.</string>
  <string name="fishaud¤FISH_MID_BAT_J_01">Come on.</string>
  <string name="fishaud¤FISH_MID_BAT_J_02">Come on.</string>
  <string name="fishaud¤FISH_MID_BAT_J_03">Don't fight it.</string>
  <string name="fishaud¤FISH_MID_BAT_J_04">Give it up already.</string>
  <string name="fishaud¤FISH_MID_BAT_J_05">Easy does it.</string>
  <string name="fishaud¤FISH_MID_BAT_J_08">Here we go.</string>
  <string name="fishaud¤FISH_MID_BAT_J_09">Yup. Yup.</string>
  <string name="fishaud¤FISH_MID_BAT_J_10">That's it.</string>
  <string name="fishaud¤FISH_MID_BAT_J_11">Little more.</string>
  <string name="fishaud¤FISH_MISSED_A_01">Damn, didn't get him.</string>
  <string name="fishaud¤FISH_MISSED_A_02">Missed.</string>
  <string name="fishaud¤FISH_MISSED_A_03">Damn. Missed.</string>
  <string name="fishaud¤FISH_MISSED_A_04">Got away.</string>
  <string name="fishaud¤FISH_MISSED_A_05">Didn't set it right.</string>
  <string name="fishaud¤FISH_MISSED_A_06">Didn't get the hook set.</string>
  <string name="fishaud¤FISH_MISSED_J_01">Didn't hook him.</string>
  <string name="fishaud¤FISH_MISSED_J_02">Missed it.</string>
  <string name="fishaud¤FISH_MISSED_J_03">Shit. Missed.</string>
  <string name="fishaud¤FISH_MISSED_J_04">Didn't hook ya.</string>
  <string name="fishaud¤FISH_MISSED_J_05">Didn't set it.</string>
  <string name="fishaud¤FISH_MISSED_J_06">Didn't set the hook.</string>
  <string name="fishaud¤FISH_MUSKIE_A_01">A muskie, I reckon. Nice.</string>
  <string name="fishaud¤FISH_MUSKIE_A_02">You're a fine looking muskie.</string>
  <string name="fishaud¤FISH_MUSKIE_J_01">A muskie, I think.</string>
  <string name="fishaud¤FISH_MUSKIE_J_02">You're a fine muskie.</string>
  <string name="fishaud¤FISH_NO_BAIT_A_01">Might need some bait on there.</string>
  <string name="fishaud¤FISH_NO_BAIT_A_02">Got to bait the hook. Idiot.</string>
  <string name="fishaud¤FISH_NO_BAIT_A_03">Bait, you fool...</string>
  <string name="fishaud¤FISH_NO_BAIT_A_04">Idiot, Morgan.</string>
  <string name="fishaud¤FISH_NO_BAIT_A_05">Some bait might help.</string>
  <string name="fishaud¤FISH_NO_BAIT_A_06">What is wrong with me... bait the thing, you fool.</string>
  <string name="fishaud¤FISH_NO_BAIT_J_01">Might need some bait on there.</string>
  <string name="fishaud¤FISH_NO_BAIT_J_02">Got to bait the hook.</string>
  <string name="fishaud¤FISH_NO_BAIT_J_03">Ain't no bait on it.</string>
  <string name="fishaud¤FISH_NO_BAIT_J_04">Got to bait it. Fool...</string>
  <string name="fishaud¤FISH_NO_BAIT_J_05">Some bait might help. Idiot.</string>
  <string name="fishaud¤FISH_NO_BAIT_J_06">Yeah... the bait.</string>
  <string name="fishaud¤FISH_PERCH_A_01">Nice perch, ain't you?</string>
  <string name="fishaud¤FISH_PERCH_A_02">You're quite a perch.</string>
  <string name="fishaud¤FISH_PERCH_J_01">Nice perch.</string>
  <string name="fishaud¤FISH_PERCH_J_02">You're quite a perch.</string>
  <string name="fishaud¤FISH_PIKE_A_01">A pike, I think. Tough guy, huh?</string>
  <string name="fishaud¤FISH_PIKE_A_02">~sl:0.5~A pike. Real tough.</string>
  <string name="fishaud¤FISH_PIKE_J_01">~sl:0.2~Pike, I think.</string>
  <string name="fishaud¤FISH_PIKE_J_02">~sl:0.5~Pike.</string>
  <string name="fishaud¤FISH_REDPICK_A_01">A pickerel, okay.</string>
  <string name="fishaud¤FISH_REDPICK_A_02">What are you? A Redfin Pickerel, I think.</string>
  <string name="fishaud¤FISH_REDPICK_J_01">Damn, that's some pickerel.</string>
  <string name="fishaud¤FISH_REDPICK_J_02">What are you? A Redfin Pickerel, I guess?</string>
  <string name="fishaud¤FISH_REL_DEAD_A_01">Shoulda done that earlier.</string>
  <string name="fishaud¤FISH_REL_DEAD_A_02">Too late, I guess. Sorry...</string>
  <string name="fishaud¤FISH_REL_DEAD_A_03">Yeah, he'll be okay...</string>
  <string name="fishaud¤FISH_REL_DEAD_A_04">Bit late to release him but... sorry.</string>
  <string name="fishaud¤FISH_REL_DEAD_J_01">Shoulda done that earlier.</string>
  <string name="fishaud¤FISH_REL_DEAD_J_02">Too late, I guess.</string>
  <string name="fishaud¤FISH_REL_DEAD_J_03">Yeah, he'll be okay...</string>
  <string name="fishaud¤FISH_REL_DEAD_J_04">Bit late to release him, but...</string>
  <string name="fishaud¤FISH_REL_FISH_A_01">You can go.</string>
  <string name="fishaud¤FISH_REL_FISH_A_02">Off you go, then.</string>
  <string name="fishaud¤FISH_REL_FISH_A_03">Nah. Maybe next time.</string>
  <string name="fishaud¤FISH_REL_FISH_A_04">Swim away, little feller.</string>
  <string name="fishaud¤FISH_REL_FISH_A_05">I'mma let you off.</string>
  <string name="fishaud¤FISH_REL_FISH_A_06">You're in luck, my friend.</string>
  <string name="fishaud¤FISH_REL_FISH_J_01">You can go.</string>
  <string name="fishaud¤FISH_REL_FISH_J_02">Alright. Off you go then.</string>
  <string name="fishaud¤FISH_REL_FISH_J_03">Nah. Fatten up for next time.</string>
  <string name="fishaud¤FISH_REL_FISH_J_04">Swim away little buddy.</string>
  <string name="fishaud¤FISH_REL_FISH_J_05">I'ma let you go.</string>
  <string name="fishaud¤FISH_REL_FISH_J_06">You're in luck.</string>
  <string name="fishaud¤FISH_REL_MM_A_1">Damn. Jean-Marc? Is that you? I'm sorry, buddy.</string>
  <string name="fishaud¤FISH_REL_MM_J_1">The mayor wanted you to disappear.</string>
  <string name="fishaud¤FISH_ROCKBASS_A_01">You're a decent bass.</string>
  <string name="fishaud¤FISH_ROCKBASS_A_02">What are you? A bass?</string>
  <string name="fishaud¤FISH_ROCKBASS_J_01">You're quite a nice bass.</string>
  <string name="fishaud¤FISH_ROCKBASS_J_02">What are you? Bass?</string>
  <string name="fishaud¤FISH_SALMON_A_01">Quite a salmon, ain't you?</string>
  <string name="fishaud¤FISH_SALMON_A_02">Just what are you? A sockeye, great.</string>
  <string name="fishaud¤FISH_SALMON_J_01">Quite a salmon.</string>
  <string name="fishaud¤FISH_SALMON_J_02">What are you? A sockeye, marvelous.</string>
  <string name="fishaud¤FISH_SMALBASS_A_01">~sl:1.0~A smallmouth?</string>
  <string name="fishaud¤FISH_SMALBASS_A_02">You're a fine bass... what are you, a smallmouth?</string>
  <string name="fishaud¤FISH_SMALBASS_J_01">A small mouth?</string>
  <string name="fishaud¤FISH_SMALBASS_J_02">You're a fine bass.</string>
  <string name="fishaud¤FISH_SNAP_F_A_01">Shit... line's gone.</string>
  <string name="fishaud¤FISH_SNAP_F_A_02">Line. Damn.</string>
  <string name="fishaud¤FISH_SNAP_F_A_03">The line! Damn it!</string>
  <string name="fishaud¤FISH_SNAP_F_A_04">No! The line... damn.</string>
  <string name="fishaud¤FISH_SNAP_F_A_05">You kidding me?</string>
  <string name="fishaud¤FISH_SNAP_F_J_01">Line's gone.</string>
  <string name="fishaud¤FISH_SNAP_F_J_02">Damn line.</string>
  <string name="fishaud¤FISH_SNAP_F_J_03">The line. Dammit.</string>
  <string name="fishaud¤FISH_SNAP_F_J_04">Stupid line.</string>
  <string name="fishaud¤FISH_SNAP_F_J_05">You're kidding me! Damn line.</string>
  <string name="fishaud¤FISH_SNAP_F_J_06">No... no way.</string>
  <string name="fishaud¤FISH_SNAP_F_J_07">Oh, you gotta be kidding me.</string>
  <string name="fishaud¤FISH_STURGEON_A_01">And what exactly are you? A sturgeon? I think so.</string>
  <string name="fishaud¤FISH_STURGEON_A_02">Woah... what are you? A sturgeon, perhaps... yes.</string>
  <string name="fishaud¤FISH_STURGEON_J_01">What the hell are you? A sturgeon?</string>
  <string name="fishaud¤FISH_STURGEON_J_02">Woah... what are you? A sturgeon, perhaps...</string>
  <string name="fishaud¤FISH_TROUT_A_01">Steel head... wow. Nice.</string>
  <string name="fishaud¤FISH_TROUT_A_02">You're a fine steelhead, my friend.</string>
  <string name="fishaud¤FISH_TROUT_J_01">Steelhead... wow.</string>
  <string name="fishaud¤FISH_TROUT_J_02">You're a fine steelhead, my friend.</string>
  <string name="fje1aud¤CFJE1_CNV_1">~sl:0.0:1.0~You know...~sl:0.0:1.2~when I was a little boy,~sl:~some men came to my village.</string>
  <string name="fje1aud¤CFJE1_CNV_2">They accused five men of spreading rebellion and heresy.</string>
  <string name="fje1aud¤CFJE1_CNV_3">~sl:0.0:2.0~They took them into the street,~sl:0.3:1.6~stripped them naked...~sl:0.3~castrated them and fed them to the pigs</string>
  <string name="fje1aud¤CFJE1_CNV_4">while the rest of the village was forced to watch.</string>
  <string name="fje1aud¤CFJE1_CNV_5">~sl:0.0:1.6~One of those men was my uncle.~sl:0.6~Another was a friend of my parents.</string>
  <string name="fje1aud¤CFJE1_CNV_6">And you know what those men had done?</string>
  <string name="fje1aud¤CFJE1_CNV_7">~sl:0.0:1.1~They had suggested~sl:0.1:2.4~that the men of the village demand a fare wage~sl:0.3~from the local land owner. That...</string>
  <string name="fje1aud¤CFJE1_CNV_8">~sl:0.0:1.1~Not, not that he...~sl:0.0:1.3~not that he share all that he had,~sl:~just that he give enough that the people might live.</string>
  <string name="fje1aud¤CFJE1_CNV_9">~sl:0.0:1.7~Of course, Mexico could be a land of plenty...~sl:1.0:1.9:1~but the people with the power there...</string>
  <string name="fje1aud¤CFJE1_CNV_10">They rather kill than share the smallest little piece.</string>
  <string name="fje1aud¤CFJE1_CNV_11">All my life, I think about this.</string>
  <string name="fje1aud¤CFJE1_CNV_12">~sl:0.0:1.7~Most people are thieves...~sl:0.4~because they steal the lives and the hopes of others.</string>
  <string name="fje2aud¤CFJE2_CNV_1">~sl:0.0:2.5~You know it's nearly five years since I left Mexico,~sl:0.2:1.2~and the rebellion?~sl:0.5~Ah, that still has not happened.</string>
  <string name="fje2aud¤CFJE2_CNV_2">If I go back and they find me, I'm dead.</string>
  <string name="fje2aud¤CFJE2_CNV_3">~sl:0.0:1.0~My mother...~sl:1.3~I heard she died.</string>
  <string name="fje2aud¤CFJE2_CNV_4">~sl:0.0:1.2~I mourn her...~sl:0.6~but I did not bury her.</string>
  <string name="fje2aud¤CFJE2_CNV_5">~sl:0.0:1.7~My sister got married, she moved away.~sl:0.1:1.5~I hope she's safe but I...~sl:0.2~I will never know.</string>
  <string name="fje2aud¤CFJE2_CNV_6">And what was my crime?</string>
  <string name="fje2aud¤CFJE2_CNV_7">Huh?</string>
  <string name="fje2aud¤CFJE2_CNV_8">My crime was wanting food and fairness for the people.</string>
  <string name="fje2aud¤CFJE2_CNV_9">For that I have been chased and hunted.</string>
  <string name="fje2aud¤CFJE2_CNV_10">~sl:0.0:1.2~I come here...~sl:0.3:1.1~things are...~sl:0.6~not so very different.</string>
  <string name="fje2aud¤CFJE2_CNV_11">~sl:0.0:3.0~Everyone steals, kills, suppresses, lies.~sl:0.2:1.8~All they do better here~sl:~is make you believe that it's not that way.</string>
  <string name="fje3aud¤CFJE3_CNV_1">~sl:0.0:0.9~When I was a boy~sl:~my mother told me about an animal that attacked cattle...</string>
  <string name="fje3aud¤CFJE3_CNV_2">and drank their blood.</string>
  <string name="fje3aud¤CFJE3_CNV_3">~sl:0.0:1.1~Of course you've all heard about this,~sl:0.0:1.4~every place has one of those but,~sl:0.3~my mother's version was a little different.</string>
  <string name="fje3aud¤CFJE3_CNV_4">~sl:0.0:1.4~Along with farmyard animals,~sl:~her version also ate little boys who misbehaved.</string>
  <string name="fje3aud¤CFJE3_CNV_6">Oh, she tried everything she could to keep me in line.</string>
  <string name="fje3aud¤CFJE3_CNV_7">Prepare me for a life of starving servitude</string>
  <string name="fje3aud¤CFJE3_CNV_8">while picking corn and cotton for rich landowners.</string>
  <string name="fje3aud¤CFJE3_CNV_9">Giving every penny I had to the church they used to keep us in line.</string>
  <string name="fje3aud¤CFJE3_CNV_10">~sl:0.0:1.7~I loved my mother,~sl:0.3~but she never saw how things were.</string>
  <string name="fje3aud¤CFJE3_CNV_11">~sl:0.0:2.3~Even after they killed her brother, still,~sl:1.4~she could not see how life was.</string>
  <string name="fje4aud¤CFJE4_CNV_1">~sl:0.0:2.2~You know I seen a lot of men who say one thing~sl:0.2~and do the other thing.</string>
  <string name="fje4aud¤CFJE4_CNV_2">~sl:0.0:1.3~Who promise you the world~sl:~while they rob the bread off your plate.</string>
  <string name="fje4aud¤CFJE4_CNV_3">~sl:0.0:1.2~Listen,~sl:~I know Dutch been a little erratic recently.</string>
  <string name="fje4aud¤CFJE4_CNV_4">I know what went on in Blackwater...</string>
  <string name="fje4aud¤CFJE4_CNV_5">Well, none of us is pretending that was something nice.</string>
  <string name="fje4aud¤CFJE4_CNV_6">~sl:0.0:1.0~But I guess...~sl:0.8:1.2~the way that I see it,~sl:0.9~we're still here and he's still right.</string>
  <string name="fje4aud¤CFJE4_CNV_7">~sl:0.0:0.8~I mean, look,~sl:0.0:2.2~you all free to think what you want to think but for me,~sl:0.7~I still believe in him.</string>
  <string name="fje4aud¤CFJE4_CNV_8">~sl:0.0:1.0~Because...~sl:0.5:1.7~well, he did what he did.~sl:0.8:1.3~But he did it for love,~sl:1.9~for all of us.</string>
  <string name="fje4aud¤CFJE4_CNV_9">~sl:0.0:2.8~Yes, I feel bad, they didn't deserve that but listen...~sl:~I just think,</string>
  <string name="fje4aud¤CFJE4_CNV_10">~sl:0.0:2.6~and I been thinking about this a lot, I just think...~sl:0.5~Dutch loves us.</string>
  <string name="fje4aud¤CFJE4_CNV_11">~sl:0.0:2.1~And being loved, well...~sl:0.4~we're gonna be okay.</string>
  <string name="fje4aud¤CFJE4_CNV_12">We're gonna make it.</string>
  <string name="fje5aud¤CFJE5_ACT_1">I came to America because I killed a man in Mexico.</string>
  <string name="fje5aud¤CFJE5_ACT_2">A powerful man.</string>
  <string name="fje5aud¤CFJE5_ACT_3">I knew if I stayed, everyone I love would die.</string>
  <string name="fje5aud¤CFJE5_ACT_4">I ran, not for my life, but for theirs.</string>
  <string name="fje5aud¤CFJE5_ACT_5">In this country... I spoke no English, I was afraid.</string>
  <string name="fje5aud¤CFJE5_ACT_6">I had nothing except from my fear, for I left in a rush.</string>
  <string name="fje5aud¤CFJE5_ACT_7">I was starving, feeble, and alone.</string>
  <string name="fje5aud¤CFJE5_ACT_8">I thought, I would die crossing the desert.</string>
  <string name="fje5aud¤CFJE5_ACT_9">I thought I would get here and be sent back. I thought I would be killed here.</string>
  <string name="fje5aud¤CFJE5_ACT_10">Instead I was simply starving because nobody cared.</string>
  <string name="fje5aud¤CFJE5_ACT_11">Then I met Dutch.</string>
  <string name="fje5aud¤CFJE5_ACT_12">I was stealing chickens and he, uh... I met him doing the same.</string>
  <string name="fje5aud¤CFJE5_ACT_13">And we laughed and he took me in and fed me...</string>
  <string name="fje5aud¤CFJE5_ACT_14">and he clothed me and I met all of you.</string>
  <string name="fje5aud¤CFJE5_ACT_15">I don't believe I shall ever go back home now...</string>
  <string name="fje5aud¤CFJE5_ACT_16">for this, this is my home now.</string>
  <string name="fje5aud¤CFJE5_ACT_17">You... you are all my home now.</string>
  <string name="fjm1aud¤CFJM1_CNV_1">Always good times with old Dutch.</string>
  <string name="fjm1aud¤CFJM1_CNV_2">~sl:0.0:1.3~Shoot innocent people,~sl:0.4:2.1~rob, kill, run,~sl:~all in the name of fun.</string>
  <string name="fjm1aud¤CFJM1_CNV_3">Dutch's fun.</string>
  <string name="fjm1aud¤CFJM1_CNV_4">Dutch is gonna save us all.</string>
  <string name="fjm1aud¤CFJM1_CNV_5">Dutch is gonna save us.</string>
  <string name="fjm1aud¤CFJM1_CNV_6">I mean, he saved me twice or more already.</string>
  <string name="fjm1aud¤CFJM1_CNV_7">Stopped the farmers from lynching me up in Illinois.</string>
  <string name="fjm1aud¤CFJM1_CNV_8">Just now he had saved me from wolves.</string>
  <string name="fjm1aud¤CFJM1_CNV_9">~sl:0.0:2.0~Hell, he saved us all from the Pinkertons or~sl:0.1:1.6~whoever it is on our tail,~sl:0.1~and still I doubt him.</string>
  <string name="fjm1aud¤CFJM1_CNV_10">~sl:0.0:4.0~\"Blessed are they who... have faith, yet have still not seen.\"~sl:~Whatever that line he spouts is.</string>
  <string name="fjm1aud¤CFJM1_CNV_11">What do I know?</string>
  <string name="fjm1aud¤CFJM1_CNV_12">I don't know a thing.</string>
  <string name="fjm1aud¤CFJM1_CNV_13">~sl:0.0:1.0~I mean,~sl:0.2:1.2~that man I killed for,~sl:0.6:2.4~the man I ran for, the man I believed in,~sl:~is that still the same man I see now?</string>
  <string name="fjm1aud¤CFJM1_CNV_14">Guess about all I got left now is doubts.</string>
  <string name="fjm1aud¤CFJM1_CNV_15">Doubts and scars.</string>
  <string name="fjm2aud¤CFJM2_CNV_1">Listen to me.</string>
  <string name="fjm2aud¤CFJM2_CNV_2">~sl:0.0:2.3~Don't none of you... never~sl:0.4~go do something stupid and get yourself a woman.</string>
  <string name="fjm2aud¤CFJM2_CNV_3">You hear me?</string>
  <string name="fjm2aud¤CFJM2_CNV_4">Trust your old uncle John on this one.</string>
  <string name="fjm2aud¤CFJM2_CNV_5">~sl:0.0:1.3~And if you got one,~sl:~get rid of 'em.</string>
  <string name="fjm2aud¤CFJM2_CNV_6">~sl:0.0:2.1~Go drown them the goddamn ocean,~sl:0.0:2.1~because trust me boys, it's you...~sl:0.9~or them.</string>
  <string name="fjm2aud¤CFJM2_CNV_7">You or them, they'll kill you!</string>
  <string name="fjm2aud¤CFJM2_CNV_8">But they won't do you the kindness of shooting you or slitting your throat.</string>
  <string name="fjm2aud¤CFJM2_CNV_9">~sl:0.0:3.9~They will slowly grind you down to dust~sl:~with the nagging and the demands and the complaints.</string>
  <string name="fjm2aud¤CFJM2_CNV_10">~sl:0.0:3.7~You will die the most painful death imaginable,~sl:~and that's this.</string>
  <string name="fjm2aud¤CFJM2_CNV_11">~sl:0.0:3.6~The slow realization that you would rather be dead~sl:0.2~than have to listen to her crap for a moment longer.</string>
  <string name="fjm2aud¤CFJM2_CNV_12">~sl:0.0:2.2~And if you knew you could kill her and get away with it,~sl:~you would!</string>
  <string name="fjm2aud¤CFJM2_CNV_13">Trust me on that.</string>
  <string name="fjm3aud¤CFJM3_CNV_1">So this is it, huh?</string>
  <string name="fjm3aud¤CFJM3_CNV_2">~sl:0.0:2.3~We all gonna die and never see no promised land.~sl:0.6~No heaven on Earth.</string>
  <string name="fjm3aud¤CFJM3_CNV_3">~sl:0.0:1.4~No man unleashed,~sl:0.0:2.3~no real land, no pure land,~sl:~or none of that stuff Dutch spouts.</string>
  <string name="fjm3aud¤CFJM3_CNV_4">We all just gonna get shot like any other hoodlum.</string>
  <string name="fjm3aud¤CFJM3_CNV_5">~sl:0.0:1.5~Put down like any other pest~sl:~and all that stuff we believed in,</string>
  <string name="fjm3aud¤CFJM3_CNV_6">~sl:0.0:1.8~was just something to make us better at killing folk,~sl:~faster at running away.</string>
  <string name="fjm3aud¤CFJM3_CNV_7">~sl:0.0:1.1~Well...~sl:0.8:1.4~I guess it is what it is and~sl:1.0~right now this is it.</string>
  <string name="fjm3aud¤CFJM3_CNV_8">Ain't never gonna see my son grow up,</string>
  <string name="fjm3aud¤CFJM3_CNV_9">~sl:0.0:1.8~ain't never gonna atone for my sins,~sl:~ain't never nothing but gonna get shot for 'em.</string>
  <string name="fjm3aud¤CFJM3_CNV_10">~sl:0.0:2.5~ I hope God can forgive me for what I done on this earth~sl:~'cause ain't much I'm proud of.</string>
  <string name="fjm3aud¤CFJM3_CNV_11">And a whole lot I hope he's forgotten about.</string>
  <string name="fjm4aud¤CFJM4_CNV_1">You know...</string>
  <string name="fjm4aud¤CFJM4_CNV_2">~sl:0.0:0.5~when I was a boy~sl:~I used to wonder what it'd be like to have a family.</string>
  <string name="fjm4aud¤CFJM4_CNV_3">~sl:0.0:1.9~My momma died when she had me and...~sl:0.2~my daddy was gone by the time I was eight.</string>
  <string name="fjm4aud¤CFJM4_CNV_4">I was on my own after that.</string>
  <string name="fjm4aud¤CFJM4_CNV_5">~sl:0.7:2.6~I was eleven, first time I shot a man.~sl:0.0:1.6~His fault but,~sl:0.3~then we all think that all the time.</string>
  <string name="fjm4aud¤CFJM4_CNV_6">~sl:0.0:1.0~I thought...~sl:0.0:1.8~God himself would come down~sl:~and take vengeance on me for what I done but,</string>
  <string name="fjm4aud¤CFJM4_CNV_7">~sl:0.5:1.6:1~that ain't happened yet.</string>
  <string name="fjm4aud¤CFJM4_CNV_8">Sometimes I wish it would.</string>
  <string name="fjm4aud¤CFJM4_CNV_9">~sl:0.0:1.0~Well...~sl:0.7~I guess we'll be alright.</string>
  <string name="fjm4aud¤CFJM4_CNV_10">We got Dutch.</string>
  <string name="fjm4aud¤CFJM4_CNV_11">~sl:0.0:1.9~If there's anyone I reckon could~sl:0.0:2.5~convince good ol' Saint Peter he got it wrong,~sl:~it's Dutch.</string>
  <string name="fjm4aud¤CFJM4_CNV_12">\"Aw, we weren't that bad, come on, let us in. Let us in.\"</string>
  <string name="fjm4aud¤CFJM4_CNV_13">~sl:0.0:1.4~Let us in so we can...~sl:0.3:0.9~rob you blind~sl:~just like every other unfortunate along the way.</string>
  <string name="fjm5aud¤CFJM5_CNV_1">How you boys keeping?</string>
  <string name="fjm5aud¤CFJM5_CNV_2">~sl:0.0:1.4~My Lord.~sl:0.2~Been quite a ride since Blackwater.</string>
  <string name="fjm5aud¤CFJM5_CNV_3">Since that thing on the boat?</string>
  <string name="fjm5aud¤CFJM5_CNV_4">~sl:0.0:1.3~You boys know all about that.~sl:0.3~At least, you know enough.</string>
  <string name="fjm5aud¤CFJM5_CNV_5">Still trying to forget.</string>
  <string name="fjm5aud¤CFJM5_CNV_6">Got my wings clipped there, then...</string>
  <string name="fjm5aud¤CFJM5_CNV_7">nearly got eaten by a pack of wolves.</string>
  <string name="fjm5aud¤CFJM5_CNV_8">Maybe I should learn my lesson?</string>
  <string name="fjm5aud¤CFJM5_CNV_9">Just... hope Dutch has learned his.</string>
  <string name="fjm5aud¤CFJM5_CNV_10">~sl:1.5:1.0~I love Dutch.~sl:0.9~Y'all know that, but...</string>
  <string name="fjm5aud¤CFJM5_CNV_11">~sl:0.0:1.3~we're bad men,~sl:~we're fighters. I know. But...</string>
  <string name="fjm5aud¤CFJM5_CNV_12">Sometimes I start thinking about that girl.</string>
  <string name="fjm5aud¤CFJM5_CNV_13">~sl:0.0:1.0~Well...~sl:0.5~Javier knows what we saw and it weren't pretty.</string>
  <string name="fjm5aud¤CFJM5_CNV_14">~sl:0.0:1.2~Ask Micah.~sl:~Although, he encouraged it.</string>
  <string name="fjm5aud¤CFJM5_CNV_15">Weren't pretty at all.</string>
  <string name="fjm5aud¤CFJM5_CNV_16">~sl:0.0:1.4~I just hope Dutch was right when he~sl:0.9~said that we had to do it to survive.</string>
  <string name="fjm5aud¤CFJM5_CNV_17">~sl:0.0:1.1~Sometimes...~sl:0.2~you just gotta do really bad things, I guess.</string>
  <string name="fmaaud¤FMA2GONE_01">Has he gone?</string>
  <string name="fmaaud¤FMA2GONE_02">Is the coast clear?</string>
  <string name="fmaaud¤FMA2GONE_03">Hello... is the angry man still out there?</string>
  <string name="fmaaud¤FMA2GONE_04">Is someone out there? Hello?</string>
  <string name="fmaaud¤FMA2REACT_01">Why are you doing this?</string>
  <string name="fmaaud¤FMA2REACT_02">He's the cad, dammit.</string>
  <string name="fmaaud¤FMA2REACT_03">What would you do in my situation, huh?</string>
  <string name="fmaaud¤FMA2REACT_04">I didn't know that the French fool had a minder.</string>
  <string name="fmaaud¤FMA_3_DOORARM_01">No weapons please... unless you will use them on the canvases.</string>
  <string name="fmaaud¤FMA_3_DOORARM_02">Please conceal your weapons, sir.</string>
  <string name="fmaaud¤FMA_3_DOORHANG_01">The exhibition is through there, if you can call it that.</string>
  <string name="fmaaud¤FMA_3_DOORHANG_02">Sooner you go in there, the sooner you can come out.</string>
  <string name="fmaaud¤FMA_3_DOORHANG_03">You should know the artworks are not endorsed by gallery staff.</string>
  <string name="fmaaud¤FMA_3_DOORILOA_1">What's this show then?</string>
  <string name="fmaaud¤FMA_3_DOORILOA_2">Mr. Charles Chtenay. Go and see it for yourself. But don't blame me.</string>
  <string name="fmaaud¤FMA_3_DOORILOJ_1">What's this show then?</string>
  <string name="fmaaud¤FMA_3_DOORILOJ_2">Mr. Charles Chtenay. Go and see it for yourself. But don't blame me.</string>
  <string name="fmaaud¤FMA_3_DOOR_0_1">Enjoy the show... if that's possible.</string>
  <string name="fmaaud¤FMA_3_DOOR_0_2">It's a free show, so don't come asking for a refund.</string>
  <string name="fmaaud¤FMA_3_FIND1_1">My friend, is it safe?</string>
  <string name="fmaaud¤FMA_3_FIND2_1">Over here.</string>
  <string name="fmaaud¤FMA_3_FIND3_1">Come, come. By the entrance.</string>
  <string name="fmaaud¤FMA_3_FIND4_1">Eh. My friend. Let's go.</string>
  <string name="fmaaud¤FMA_3_HELP1_1">That went wrong in a hurry. Please, protect me.</string>
  <string name="fmaaud¤FMA_3_HELP2_1">They are coming... keep them away.</string>
  <string name="fmaaud¤FMA_3_HELP3_01">Take care of them.</string>
  <string name="fmaaud¤FMA_3_HELP3_02">My critics are savage.</string>
  <string name="fmaaud¤FMA_3_HELP3_03">Defend me.</string>
  <string name="fmaaud¤FMA_3_LEAVE_1">This show is well and truly over. Let's get out of here.</string>
  <string name="fmaaud¤FMA_3_LEAVE_2">Come on. I know a place where I can disappear for a few days.</string>
  <string name="fmaaud¤FMA_4_DOCK_1">This way... to the end of the docks.</string>
  <string name="fmaaud¤FMA_4_WALK_2_1">The hole in the fence... we go through there.</string>
  <string name="fmaaud¤FMA_4_WATAHOS1_1">There he is, that degenerate!</string>
  <string name="fmaaud¤FMA_4_WATAHOS1_2">Get them!</string>
  <string name="fmaaud¤FMA_4_WATAHOS2_1">There, he was with that reprobate!</string>
  <string name="fmaaud¤FMA_4_WATAHOS2_2">Get them!</string>
  <string name="fmaaud¤FMA_4_WAT_A_1_01">Keep up, keep up.</string>
  <string name="fmaaud¤FMA_4_WAT_A_1_02">We stay behind here.</string>
  <string name="fmaaud¤FMA_4_WAT_A_2_1">We are away. Come now. Follow me.</string>
  <string name="fmaaud¤FMA_RC1_1">Hey.</string>
  <string name="fmaaud¤FMA_RC1_2">Buy me a drink, mon ami?</string>
  <string name="fmaaud¤FMA_RC1_3">Sure.</string>
  <string name="fmaaud¤FMA_RC1_4">What you want?</string>
  <string name="fmaaud¤FMA_RC1_5">Brandy.</string>
  <string name="fmaaud¤FMA_RC1_6">Two brandies, bud.</string>
  <string name="fmaaud¤FMA_RC1_7">It's two dollars a glass.</string>
  <string name="fmaaud¤FMA_RC1_8">Well, it better be good then.</string>
  <string name="fmaaud¤FMA_RC1_9">It's the best.</string>
  <string name="fmaaud¤FMA_RC1_10">Thank you.</string>
  <string name="fmaaud¤FMA_RC1_11">Sant.</string>
  <string name="fmaaud¤FMA_RC1_12">It's quite a country you're building here, eh?</string>
  <string name="fmaaud¤FMA_RC1_13">What, me personally?</string>
  <string name="fmaaud¤FMA_RC1_14">I don't know...</string>
  <string name="fmaaud¤FMA_RC1_15">what do you do?</string>
  <string name="fmaaud¤FMA_RC1_16">Mostly I just shoot people.</string>
  <string name="fmaaud¤FMA_RC1_17">How very American of you...</string>
  <string name="fmaaud¤FMA_RC1_18">I love it.</string>
  <string name="fmaaud¤FMA_RC1_19">What do you do?</string>
  <string name="fmaaud¤FMA_RC1_20">Mostly I...</string>
  <string name="fmaaud¤FMA_RC1_21">I pose, I show off, I complain.</string>
  <string name="fmaaud¤FMA_RC1_22">Well, how very French.</string>
  <string name="fmaaud¤FMA_RC1_23">I know...</string>
  <string name="fmaaud¤FMA_RC1_24">I am ridiculous.</string>
  <string name="fmaaud¤FMA_RC1_25">I have been all over the world...</string>
  <string name="fmaaud¤FMA_RC1_26">I have seen the sights...</string>
  <string name="fmaaud¤FMA_RC1_27">and I have discovered the one eternal truth.</string>
  <string name="fmaaud¤FMA_RC1_28">That I am a prize...</string>
  <string name="fmaaud¤FMA_RC1_29">how do you say?</string>
  <string name="fmaaud¤FMA_RC1_30">Whole ass.</string>
  <string name="fmaaud¤FMA_RC1_31">Asshole?</string>
  <string name="fmaaud¤FMA_RC1_32">That too...</string>
  <string name="fmaaud¤FMA_RC1_33">that too.</string>
  <string name="fmaaud¤FMA_RC1_34">Well, at least you have some self-knowledge.</string>
  <string name="fmaaud¤FMA_RC1_35">Where were you on your journey?</string>
  <string name="fmaaud¤FMA_RC1_36">All the civilised world.</string>
  <string name="fmaaud¤FMA_RC1_37">Painting my little pictures...</string>
  <string name="fmaaud¤FMA_RC1_38">meeting the locals...</string>
  <string name="fmaaud¤FMA_RC1_39">you know.</string>
  <string name="fmaaud¤FMA_RC1_40">You a painter?</string>
  <string name="fmaaud¤FMA_RC1_41">No. I'm a whole ass...</string>
  <string name="fmaaud¤FMA_RC1_42">I thought we had covered this?</string>
  <string name="fmaaud¤FMA_RC1_43">Yeah, yeah...</string>
  <string name="fmaaud¤FMA_RC1_44">but you paint?</string>
  <string name="fmaaud¤FMA_RC1_45">Not according to the salons of Paris, no.</string>
  <string name="fmaaud¤FMA_RC1_46">According to them I cannot draw, I cannot paint...</string>
  <string name="fmaaud¤FMA_RC1_47">and I should go away.</string>
  <string name="fmaaud¤FMA_RC1_48">So I went away.</string>
  <string name="fmaaud¤FMA_RC1_49">You miss Paris?</string>
  <string name="fmaaud¤FMA_RC1_50">That smelly, filthy place...</string>
  <string name="fmaaud¤FMA_RC1_51">with old buildings and ghosts and...</string>
  <string name="fmaaud¤FMA_RC1_52">shit and French people?</string>
  <string name="fmaaud¤FMA_RC1_53">I have that right here.</string>
  <string name="fmaaud¤FMA_RC1_54">I guess so.</string>
  <string name="fmaaud¤FMA_RC1_55">You know...</string>
  <string name="fmaaud¤FMA_RC1_56">Arthur.</string>
  <string name="fmaaud¤FMA_RC1_57">Charles.</string>
  <string name="fmaaud¤FMA_RC1_58">You know, Arthur...</string>
  <string name="fmaaud¤FMA_RC1_59">Charles.</string>
  <string name="fmaaud¤FMA_RC1_60">You know, John...</string>
  <string name="fmaaud¤FMA_RC1_61">don't believe in art...</string>
  <string name="fmaaud¤FMA_RC1_62">it's lies.</string>
  <string name="fmaaud¤FMA_RC1_63">Believe in women...</string>
  <string name="fmaaud¤FMA_RC1_64">they're the truth.</string>
  <string name="fmaaud¤FMA_RC1_65">Art is lies...</string>
  <string name="fmaaud¤FMA_RC1_66">but the vagina...</string>
  <string name="fmaaud¤FMA_RC1_67">that is truth.</string>
  <string name="fmaaud¤FMA_RC1_68">Breasts...</string>
  <string name="fmaaud¤FMA_RC1_69">is truth.</string>
  <string name="fmaaud¤FMA_RC1_70">Art, it's for idiots.</string>
  <string name="fmaaud¤FMA_RC1_71">If you say so.</string>
  <string name="fmaaud¤FMA_RC1_72">Trust me, I've tried both.</string>
  <string name="fmaaud¤FMA_RC1_73">One is better...</string>
  <string name="fmaaud¤FMA_RC1_74">much better.</string>
  <string name="fmaaud¤FMA_RC1_75">So, I must be boring you...</string>
  <string name="fmaaud¤FMA_RC1_76">but here...</string>
  <string name="fmaaud¤FMA_RC1_77">What is it?</string>
  <string name="fmaaud¤FMA_RC1_78">It's just a little doodle.</string>
  <string name="fmaaud¤FMA_RC1_79">You know, entirely worthless...</string>
  <string name="fmaaud¤FMA_RC1_80">unless you want to wipe your bottom with it...</string>
  <string name="fmaaud¤FMA_RC1_81">but I wanted to say thank you for the drinks.</string>
  <string name="fmaaud¤FMA_RC1_82">Well that's very kind, Charles.</string>
  <string name="fmaaud¤FMA_RC1_83">No matter.</string>
  <string name="fmaaud¤FMA_RC1_84">Good meeting you.</string>
  <string name="fmaaud¤FMA_RC1_85">Sure.</string>
  <string name="fmaaud¤FMA_RC1_86">What you want?</string>
  <string name="fmaaud¤FMA_RC1_87">Two brandies, bud.</string>
  <string name="fmaaud¤FMA_RC1_88">It better be good.</string>
  <string name="fmaaud¤FMA_RC1_89">Me personally?</string>
  <string name="fmaaud¤FMA_RC1_90">Mostly I just shoot people.</string>
  <string name="fmaaud¤FMA_RC1_91">What do you do?</string>
  <string name="fmaaud¤FMA_RC1_92">How very French.</string>
  <string name="fmaaud¤FMA_RC1_93">Asshole?</string>
  <string name="fmaaud¤FMA_RC1_94">Well, at least you got some self-knowledge.</string>
  <string name="fmaaud¤FMA_RC1_95">Where were you on your journey?</string>
  <string name="fmaaud¤FMA_RC1_96">You're a painter?</string>
  <string name="fmaaud¤FMA_RC1_97">Yeah, but...</string>
  <string name="fmaaud¤FMA_RC1_98">do you paint?</string>
  <string name="fmaaud¤FMA_RC1_99">You miss Paris?</string>
  <string name="fmaaud¤FMA_RC1_100">I guess so.</string>
  <string name="fmaaud¤FMA_RC1_101">John.</string>
  <string name="fmaaud¤FMA_RC1_102">If you say so.</string>
  <string name="fmaaud¤FMA_RC1_103">What's this?</string>
  <string name="fmaaud¤FMA_RC1_104">That's real kind, Charles.</string>
  <string name="fmaaud¤FMA_RC1_105">Good meeting you.</string>
  <string name="fmaaud¤FMA_RC1_LI_1">Hey, buy me a drink, mon ami.</string>
  <string name="fmaaud¤FMA_RC1_LI_BA_1">Sure what you want?</string>
  <string name="fmaaud¤FMA_RC1_LI_BA_2">Brandy.</string>
  <string name="fmaaud¤FMA_RC1_LI_BA_3">Two brandies, bud.</string>
  <string name="fmaaud¤FMA_RC1_LI_BJ_1">Sure what you want?</string>
  <string name="fmaaud¤FMA_RC1_LI_BJ_2">Brandy.</string>
  <string name="fmaaud¤FMA_RC1_LI_BJ_3">Two brandies, bud.</string>
  <string name="fmaaud¤FMA_RC2_1">I don't want to die!</string>
  <string name="fmaaud¤FMA_RC2_2">Please! Je suis desole!</string>
  <string name="fmaaud¤FMA_RC2_3">I'm sorry... I'll do anything!</string>
  <string name="fmaaud¤FMA_RC2_4">Well you ain't no kind of man at all.</string>
  <string name="fmaaud¤FMA_RC2_5">Don't know what I was getting so vexed about.</string>
  <string name="fmaaud¤FMA_RC2_6">Merci, thank you.</string>
  <string name="fmaaud¤FMA_RC2_7">But man or not...</string>
  <string name="fmaaud¤FMA_RC2_8">you'll get a bullet if I see you again.</string>
  <string name="fmaaud¤FMA_RC2_9">O-of course, merci.</string>
  <string name="fmaaud¤FMA_RC2_10">And merci to you, too!</string>
  <string name="fmaaud¤FMA_RC2_11">A great good deal you did for me.</string>
  <string name="fmaaud¤FMA_RC2_12">Come on...</string>
  <string name="fmaaud¤FMA_RC2_13">you got yourself into trouble...</string>
  <string name="fmaaud¤FMA_RC2_14">you got yourself out of it.</string>
  <string name="fmaaud¤FMA_RC2_15">Maybe, mon ami, maybe.</string>
  <string name="fmaaud¤FMA_RC2_16">If only the getting out of trouble...</string>
  <string name="fmaaud¤FMA_RC2_17">was as much fun as getting into it.</string>
  <string name="fmaaud¤FMA_RC2_18">Sometimes the getting in ain't so fun either.</string>
  <string name="fmaaud¤FMA_RC2_19">Then you're getting into the wrong kind of trouble.</string>
  <string name="fmaaud¤FMA_RC2_20">I... I'm having a silly little show at the gallery...</string>
  <string name="fmaaud¤FMA_RC2_21">you will come huh?</string>
  <string name="fmaaud¤FMA_RC2_22">We'll see.</string>
  <string name="fmaaud¤FMA_RC2_23">Okay.</string>
  <string name="fmaaud¤FMA_RC2_24">I don't quite know why I did that...</string>
  <string name="fmaaud¤FMA_RC2_25">Because barbarity is boring, no?</string>
  <string name="fmaaud¤FMA_RC2_26">It kept me amused some years.</string>
  <string name="fmaaud¤FMA_RC2_27">You must go, my friend...</string>
  <string name="fmaaud¤FMA_RC2_28">before the gendarmerie arrive.</string>
  <string name="fmaaud¤FMA_RC2_29">Hey, you gonna do right by this feller's wife?</string>
  <string name="fmaaud¤FMA_RC2_30">You have done right by her...</string>
  <string name="fmaaud¤FMA_RC2_31">the little bird is free.</string>
  <string name="fmaaud¤FMA_RC2_32">Hmmm.</string>
  <string name="fmaaud¤FMA_RC2_33">I am an artist, cowboy.</string>
  <string name="fmaaud¤FMA_RC2_34">I must do what I feel.</string>
  <string name="fmaaud¤FMA_RC2_35">Look, I have an exhibit at the gallery.</string>
  <string name="fmaaud¤FMA_RC2_36">You come, see what I mean.</string>
  <string name="fmaaud¤FMA_RC2_37">Ah, my friend.</string>
  <string name="fmaaud¤FMA_RC2_38">You have gotten me out of a very sticky situation.</string>
  <string name="fmaaud¤FMA_RC2_39">You must go my friend...</string>
  <string name="fmaaud¤FMA_RC2_40">before the gendarmerie arrive.</string>
  <string name="fmaaud¤FMA_RC2_41">Hey, you gonna do right by this feller's wife?</string>
  <string name="fmaaud¤FMA_RC2_42">You have done right by her...</string>
  <string name="fmaaud¤FMA_RC2_43">the little bird is free.</string>
  <string name="fmaaud¤FMA_RC2_44">Hmmm.</string>
  <string name="fmaaud¤FMA_RC2_45">Come on...</string>
  <string name="fmaaud¤FMA_RC2_46">you got yourself into trouble...</string>
  <string name="fmaaud¤FMA_RC2_47">you got yourself out of it.</string>
  <string name="fmaaud¤FMA_RC2_48">Yeah, sometimes the getting in ain't so fun either.</string>
  <string name="fmaaud¤FMA_RC2_49">We'll see.</string>
  <string name="fmaaud¤FMA_RC2_50">I don't quite know why I did that...</string>
  <string name="fmaaud¤FMA_RC2_51">Kept me amused for years.</string>
  <string name="fmaaud¤FMA_RC2_52">Hey!</string>
  <string name="fmaaud¤FMA_RC2_53">You gonna do right by this feller's wife?</string>
  <string name="fmaaud¤FMA_RC2_54">Hmmm.</string>
  <string name="fmaaud¤FMA_RC2_55">Hey!</string>
  <string name="fmaaud¤FMA_RC2_56">You gonna do right by this feller's wife?</string>
  <string name="fmaaud¤FMA_RC2_57">Hmmm.</string>
  <string name="fmaaud¤FMA_RC2_IG1_A_1">Hey! Hey!</string>
  <string name="fmaaud¤FMA_RC2_IG1_A_2">Hey! I know you're in there!</string>
  <string name="fmaaud¤FMA_RC2_IG1_B_1">I can hear you breathing!</string>
  <string name="fmaaud¤FMA_RC2_IG1_C_1">Come on out! You coward! We gonna talk about what you done to my wife!</string>
  <string name="fmaaud¤FMA_RC2_IG1_C_2">Come on, what you need a wife for anyway?</string>
  <string name="fmaaud¤FMA_RC2_IG1_C_3">I left mine in Paris I've not thought of her since.</string>
  <string name="fmaaud¤FMA_RC2_IG1_D_1">Come out here and answer for what you done!</string>
  <string name="fmaaud¤FMA_RC2_IG1_E_1">You are the one at fault!</string>
  <string name="fmaaud¤FMA_RC2_IG1_E_2">That poor child. The timid bird. You keep her in a cage, I just make her sing!</string>
  <string name="fmaaud¤FMA_RC2_IG2_1">~sl:0.0:1.2~You're a dead man!</string>
  <string name="fmaaud¤FMA_RC2_IG2_3">~sl:0.0:1.5~So much for the new world,~sl:0.4:1.2~the new morality,~sl:0.3~Saint Denis.</string>
  <string name="fmaaud¤FMA_RC2_IG2_4">~sl:0.4:3.0~It's the same old European triviality,~sl:0.0:1.1~savagery,~sl:0.0:1.4:1~puritanism!</string>
  <string name="fmaaud¤FMA_RC2_IG3_B_1">If you given her pox, I'll come back and kill you twice!</string>
  <string name="fmaaud¤FMA_RC2_IG3_C_1">Say your last adieu!</string>
  <string name="fmaaud¤FMA_RC4_IG2_A_1">I just don't like how much time you spending with the man is all.</string>
  <string name="fmaaud¤FMA_RC4_IG2_A_2">~sl:0.0:2.4~Just wait until you see his work!~sl:0.5~It's very progressive.</string>
  <string name="fmaaud¤FMA_RC4_IG2_A_3">~sl:0.0:2.1~Well I'm not so very sure how I feel about 'progression,'~sl:0.5~paintings or otherwise.</string>
  <string name="fmaaud¤FMA_RC4_IG2_A_4">~sl:0.0:1.0~Come on.~sl:0.5~You won't have seen the like of it before, I promise.</string>
  <string name="fmaaud¤FMA_RC4_IG2_A_5">~sl:0.0:1.1~Maybe that's a good thing.~sl:1.0~Hold-hold on, let me compose myself.</string>
  <string name="fmaaud¤FMA_RC4_IG2_B_1">We'll miss the party...</string>
  <string name="fmaaud¤FMA_RC4_IG2_C_1">Hurry up, will you?</string>
  <string name="fmaaud¤FMA_RC4_IG2_D_1">I don't know why you're so flustered.</string>
  <string name="fmaaud¤FMA_RC4_IG4_A_1">The man simply can't paint...</string>
  <string name="fmaaud¤FMA_RC4_IG4_B_1">Hmm...</string>
  <string name="fmaaud¤FMA_RC4_IG4_C_1">Hmm.</string>
  <string name="fmaaud¤FMA_RC4_IG4_D_1">Disgusting.</string>
  <string name="fmaaud¤FMA_RC4_IG5_1_1">That's far too modern for my tastes.</string>
  <string name="fmaaud¤FMA_RC4_IG5_1_2">Mr. Chtenay. He's just a terror. It's making me blush.</string>
  <string name="fmaaud¤FMA_RC4_IG5_2_1">I find the brushwork... baffling.</string>
  <string name="fmaaud¤FMA_RC4_IG5_2_2">What's he... trying to represent, aside from a filthy mess?</string>
  <string name="fmaaud¤FMA_RC4_IG5_2_3">It's a... you know...</string>
  <string name="fmaaud¤FMA_RC4_IG5_3_1">I'm sorry, I don't know.</string>
  <string name="fmaaud¤FMA_RC4_IG5_3_2">Well, let's just say... I can't say. Not in mixed company.</string>
  <string name="fmaaud¤FMA_RC4_IG12_AJ_1">This way, this way, come on.</string>
  <string name="fmaaud¤FMA_RC4_IG12_AJ_2">I think we are okay. The exhibition, what can you say? It was not boring!</string>
  <string name="fmaaud¤FMA_RC4_IG12_AJ_3">That it was not.</string>
  <string name="fmaaud¤FMA_RC4_IG12_A_1">This way, this way, come on.</string>
  <string name="fmaaud¤FMA_RC4_IG12_A_2">I think we are okay. The exhibition, what can you say? It was not boring!</string>
  <string name="fmaaud¤FMA_RC4_IG12_A_3">That it was not.</string>
  <string name="fmaaud¤FMA_RC4_IG12_BJ_1">Art should test people, push them. I thought I was a fraud, a no-talent brush washer.</string>
  <string name="fmaaud¤FMA_RC4_IG12_BJ_2">Now I'm not sure. We provoke emotions, no?</string>
  <string name="fmaaud¤FMA_RC4_IG12_BJ_3">~sl:0.4~You keep provoking those emotions, all your canvases will have punch-holes in 'em.</string>
  <string name="fmaaud¤FMA_RC4_IG12_B_1">Art should test people, push them. I thought I was a fraud, a no-talent brush washer.</string>
  <string name="fmaaud¤FMA_RC4_IG12_B_2">Now I'm not sure. We provoke emotions, no?</string>
  <string name="fmaaud¤FMA_RC4_IG12_B_3">You keep provoking emotions like that and all your canvases will have punch holes through 'em.</string>
  <string name="fmaaud¤FMA_RC4_IG12_CJ_1">I told you I was a whole ass!</string>
  <string name="fmaaud¤FMA_RC4_IG12_CJ_2">You did, and you are.</string>
  <string name="fmaaud¤FMA_RC4_IG12_CJ_3">Now maybe go be an asshole somewhere else for a while...</string>
  <string name="fmaaud¤FMA_RC4_IG12_C_1">I told you I was a whole ass!</string>
  <string name="fmaaud¤FMA_RC4_IG12_C_2">You did, and you are.</string>
  <string name="fmaaud¤FMA_RC4_IG12_C_3">Now maybe go be an asshole somewhere else for a while...</string>
  <string name="fmaaud¤FMA_RC4_IG12_DJ_1">Ah, here we are. I know a lady over here, she may let me stay for a while.</string>
  <string name="fmaaud¤FMA_RC4_IG12_DJ_2">Good luck.</string>
  <string name="fmaaud¤FMA_RC4_IG12_D_1">Ah, here we are. I know a lady over here, she may let me stay for a while.</string>
  <string name="fmaaud¤FMA_RC4_IG12_D_2">Good luck.</string>
  <string name="fmaaud¤FMA_RC4_IG12_EJ_1">That picture I gave you. It will be worth something someday. I can feel it!</string>
  <string name="fmaaud¤FMA_RC4_IG12_EJ_2">Perhaps... right now seems like the only thing it'd get me is a kick in the balls.</string>
  <string name="fmaaud¤FMA_RC4_IG12_EJ_3">Oh, you are funny you know. I hope to see you again sometime!</string>
  <string name="fmaaud¤FMA_RC4_IG12_EJ_4">My angel, my little bird, it's me!</string>
  <string name="fmaaud¤FMA_RC4_IG12_E_1">That picture I gave you. It will be worth something someday. I can feel it!</string>
  <string name="fmaaud¤FMA_RC4_IG12_E_2">Perhaps... right now seems like the only thing it'd get me is a kick in the balls.</string>
  <string name="fmaaud¤FMA_RC4_IG12_E_3">Oh, you are funny you know. I hope to see you again sometime!</string>
  <string name="fmaaud¤FMA_RC4_IG12_E_4">My angel, my little bird, it's me!</string>
  <string name="fmaaud¤FMA_RC6_IG2_1">I know those men. I shat on their bar.</string>
  <string name="fmaaud¤FMA_RC6_IG2_2">Quick, behind here.</string>
  <string name="fmaaud¤FMA_RC6_IG3_BO_1">Is that Charlie Chutney?</string>
  <string name="fmaaud¤FMA_RC6_IG3_BO_2">That man owes us money!</string>
  <string name="fmaaud¤FMA_RC6_IG3_BO_3">Hey! Come here!</string>
  <string name="fmaaud¤FMA_RC6_IG3_CNV_1">It was Yellow Ben, Prussian Henry, and the Chicken Strangler.</string>
  <string name="fmaaud¤FMA_RC6_IG3_CNV_2">Why they call him Yellow Ben? He yellow?</string>
  <string name="fmaaud¤FMA_RC6_IG3_CNV_3">Yeah. But not cause he'd run from no fight.</string>
  <string name="fmaaud¤FMA_RC6_IG3_CNV_4">The man's actually yellow... from the ague.</string>
  <string name="fmaaud¤FMA_RC6_IG3_CNV_5">Well, I'll be...</string>
  <string name="fmaaud¤FMA_RC6_IG3_CNV_6">And this Prussian feller, he really Prussian?</string>
  <string name="fmaaud¤FMA_RC6_IG3_CNV_7">No more than you or I. Feller just wears a beard.</string>
  <string name="fmaaud¤FMA_RC6_IG3_CNV_8">Gives him an air of mystique.</string>
  <string name="fmaaud¤FMA_RC6_IG3_CNV_9">I need a name like that. Give me an air of misty.</string>
  <string name="fmaaud¤FMA_RC6_IG3_CNV_10">There never been no mystery 'bout you.</string>
  <string name="fmaaud¤FMA_RC6_IG3_CNV_11">I can read you from a mile away.</string>
  <string name="fmaaud¤FMA_RC6_IG3_CNV_12">I'll think of something. Just watch.</string>
  <string name="fmaaud¤FMA_RC6_IG4_1">Back, back. The money lenders. We go another way.</string>
  <string name="fmaaud¤FMA_RC6_IG5A_1">What's this? Quickly!</string>
  <string name="fmaaud¤FMA_RC6_IG5A_4">Oh, it's nothing. I thought I knew him.</string>
  <string name="fmaaud¤FMA_RC6_IG5A_5">~sl:2.5~Please do not do that again. Now, get moving. Come on.</string>
  <string name="fmaaud¤FMA_RC6_IG5J_1">What's this? Quickly!</string>
  <string name="fmaaud¤FMA_RC6_IG5J_4">Oh, it's nothing. I thought I knew him.</string>
  <string name="fmaaud¤FMA_RC6_IG5J_5">Please do not do that again. Now, get moving. Come on.</string>
  <string name="fmaaud¤FMA_RC6_IG6_1">Where you going, pretty lady?</string>
  <string name="fmaaud¤FMA_RC6_IG6_2">~sl:0.0:2.6:1~Anywhere you want, mon ami.</string>
  <string name="fmaaud¤FMA_RC6_IG6_3">~sl:1.0~Oh my goodness...</string>
  <string name="fmaaud¤FMA_RC6_IG7_1">I was going to buy the red ones, to bring out the colors in your cheeks.</string>
  <string name="fmaaud¤FMA_RC6_IG7_2">But then I thought the blue was altogether more serious.</string>
  <string name="fmaaud¤FMA_RC6_IG7_3">But maybe something gayer. A purple, perhaps?</string>
  <string name="fmaaud¤FMA_RC6_IG7_4">We are in Saint Denis after all.</string>
  <string name="fmaaud¤FMA_RC6_IG7_5">What are you looking at?</string>
  <string name="fmaaud¤FMA_RC6_IG7_6">~sl:1.0~Men are all the same. Anything in a skirt.</string>
  <string name="fmaaud¤FMA_RC6_IG7_7">No. Don't get like that.</string>
  <string name="fmaaud¤FMA_RC6_IG8_A_1">Look at you, pretty little thing!</string>
  <string name="fmaaud¤FMA_RC6_IG8_A_3">Hello, boys.</string>
  <string name="fmaaud¤FMA_RC6_IG8_A_4">Come on...</string>
  <string name="fmaaud¤FMA_RC6_IG8_A_5">Come on back now, baby!</string>
  <string name="fmaaud¤FMA_RC6_IG8_J_1">Look at you, pretty little thing!</string>
  <string name="fmaaud¤FMA_RC6_IG8_J_3">Hello, boys.</string>
  <string name="fmaaud¤FMA_RC6_IG8_J_4">Come on.</string>
  <string name="fmaaud¤FMA_RC6_IG8_J_5">Come on back now, baby!</string>
  <string name="fmaaud¤FMA_RC6_IG10_A_1">~sl:0.2:0.6~Ha!~sl:0.7~We made it!</string>
  <string name="fmaaud¤FMA_RC6_IG10_B1_1">He ain't here, let's go.</string>
  <string name="fmaaud¤FMA_RC6_IG10_B1_2">Hey! I got him. He's out here.</string>
  <string name="fmaaud¤FMA_RC6_IG11_1">Oh no, no, no, no, no, no, no, no.</string>
  <string name="fmaaud¤FMA_S2_IG4_INTA_1">Hey!</string>
  <string name="fmaaud¤FMA_S2_IG4_INTA_2">Who the devil are you?</string>
  <string name="fmaaud¤FMA_S2_IG4_INTA_3">Far as your concerned, I am the devil... now get outta here.</string>
  <string name="fmaaud¤FMA_S2_IG4_INTA_4">But this cad.</string>
  <string name="fmaaud¤FMA_S2_IG4_INTA_5">I said get outta here.</string>
  <string name="fmaaud¤FMA_S2_IG4_INTJ_1">Hey!</string>
  <string name="fmaaud¤FMA_S2_IG4_INTJ_2">Who the devil are you?</string>
  <string name="fmaaud¤FMA_S2_IG4_INTJ_3">Far as you're concerned, I am the devil... now get outta here.</string>
  <string name="fmaaud¤FMA_S2_IG4_INTJ_4">But this cad.</string>
  <string name="fmaaud¤FMA_S2_IG4_INTJ_5">I said get outta here!</string>
  <string name="fmaaud¤FMA_S2_IG4_SHOT_1">Are you crazy?</string>
  <string name="fmaaud¤FMA_S2_IG4_SHOT_2">I'll be back, you cad!</string>
  <string name="fmaaud¤RFMA_1_DRINK_01">Eh, buy me a drink. Please.</string>
  <string name="fmaaud¤RFMA_1_DRINK_02">Just one little drink, come on.</string>
  <string name="fmaaud¤RFMA_1_DRINK_03">Don't be cheap... a drink.</string>
  <string name="fmaaud¤RFMA_1_DRINK_04">I am dying of thirst over here.</string>
  <string name="fmaaud¤RFMA_1_DRINK_05">Have pity on a wretched starving artist.</string>
  <string name="fmaaud¤RFMA_1_FOLLOW_01">Ah, my friend. Where I go, I cannot take you.</string>
  <string name="fmaaud¤RFMA_1_FOLLOW_02">Leave me... I am drunk... I have things to do.</string>
  <string name="fmaaud¤RFMA_1_FOLLOW_03">You have people to shoot, no? I have people to fuck. Art to paint.</string>
  <string name="fmaaud¤RFMA_1_FOLLOW_04">So, long my friend. It was a pleasure. Bien.</string>
  <string name="fmaaud¤RFMA_1_LEAVEBAR_1">If no one else will buy me a drink, I will go.</string>
  <string name="fmaaud¤RFMA_1_LEAVEBAR_2">Tight-arsed idiots. All of you.</string>
  <string name="fmaaud¤RFMA_1_PUMP_01">Ah, this is the drink I need.</string>
  <string name="fmaaud¤RFMA_1_PUMP_02">And, even better, it is free.</string>
  <string name="fmaaud¤RFMA_1_PUMP_03">A little more... the first pump is stale.</string>
  <string name="fmaaud¤RFMA_1_PUMP_04">Saint Denis water, my, my.</string>
  <string name="fmaaud¤RFMA_1_PUMP_05">This will give me the typhoid. No matter.</string>
  <string name="fmaaud¤RFMA_1_PUMP_06">It is cloudy like milk. Or semen.</string>
  <string name="fmaaud¤RFMA_1_PUMP_07">My arm. My word.</string>
  <string name="fmaaud¤RFMA_1_PUMP_08">In French: Oh no. How awful.</string>
  <string name="fmaaud¤RFMA_1_PUMP_09">How do Americans drink this bilge?</string>
  <string name="fmaaud¤RFMA_2_IN_LEFT_01">Excuse me... I am changing my draws.</string>
  <string name="fmaaud¤RFMA_2_IN_LEFT_02">Sir, I must recover. please.</string>
  <string name="fmaaud¤RFMA_2_IN_LEFT_03">Leave me, I am quite shaken up.</string>
  <string name="fmaaud¤RFMA_2_IN_WARN_01">Go. I can't let you in. They will search this place.</string>
  <string name="fmaaud¤RFMA_2_IN_WARN_02">The gendarmes, they will come. Go.</string>
  <string name="fmaaud¤RFMA_2_IN_WARN_03">My friend, go. Quick. You must leave.</string>
  <string name="fmaaud¤RFMA_3_ACALL_01">Charles... where are you?</string>
  <string name="fmaaud¤RFMA_3_ACALL_02">Hey... where you gone off to, Frenchman?</string>
  <string name="fmaaud¤RFMA_3_DOOR_01">I am busy, my friend. This is a party for two.</string>
  <string name="fmaaud¤RFMA_3_DOOR_02">Find yourself another hidey hole.</string>
  <string name="fmaaud¤RFMA_3_DOOR_03">You are distracting us from important work, please.</string>
  <string name="fmaaud¤RFMA_3_JCALL_01">Charles... where are you?</string>
  <string name="fmaaud¤RFMA_3_JCALL_02">Hey... where you gone off to, Frenchman?</string>
  <string name="fmaaud¤RFMA_3_SLOW_01">Come along.</string>
  <string name="fmaaud¤RFMA_3_SLOW_02">Don't drag your feet.</string>
  <string name="fmaaud¤RFMA_3_SLOW_03">~t~In French: Come on. Faster.</string>
  <string name="fmaaud¤RFMA_3_SLOW_04">Let's go.</string>
  <string name="fmaaud¤RFMA_3_SLOW_05">Follow me.</string>
  <string name="fmaaud¤RFMA_4_BEATEN_1">~t~In French: Thank you, thank you!</string>
  <string name="fmaaud¤RFMA_4_BEATEN_2">All aboard for the South Pacific.</string>
  <string name="fmaaud¤RFMA_4_CFIGHT_01">Keep them away from me.</string>
  <string name="fmaaud¤RFMA_4_CFIGHT_02">My makeup will run.</string>
  <string name="fmaaud¤RFMA_4_CFIGHT_03">So close, so far.</string>
  <string name="fmaaud¤RFMA_4_CFIGHT_04">This is not good. No, no.</string>
  <string name="fmaaud¤RFMA_4_CFIGHT_05">Oh dear. Oh my.</string>
  <string name="fmaaud¤RFMA_4_CMON_01">Come on.</string>
  <string name="fmaaud¤RFMA_4_CMON_02">Quick.</string>
  <string name="fmaaud¤RFMA_4_CMON_03">Follow me.</string>
  <string name="fmaaud¤RFMA_4_CMON_04">We go. We go.</string>
  <string name="fmaaud¤RFMA_4_CMON_05">Stay close, my chaperone.</string>
  <string name="fmaaud¤RFMA_4_CMON_06">~t~In French: Come on. Faster.</string>
  <string name="fmaaud¤RFMA_4_DOWN_01">Through here, we sneak.</string>
  <string name="fmaaud¤RFMA_4_DOWN_02">We must go quietly.</string>
  <string name="fmaaud¤RFMA_4_FEND_A_1">Charles. Come on. You better hope this ship's leaving soon.</string>
  <string name="fmaaud¤RFMA_4_FEND_J_1">Charles. Come on. You better hope this ship's leaving soon.</string>
  <string name="fmaaud¤RFMA_4_GOONSA_1">More friends? I'll deal with him.</string>
  <string name="fmaaud¤RFMA_4_GOONSJ_1">More friends? I'll deal with him.</string>
  <string name="fmaaud¤RFMA_4_HUSH_1">Hush, hey. I may know these people.</string>
  <string name="fmaaud¤RFMA_4_JWORK_1">You know I think you knew a friend of mine.</string>
  <string name="fmaaud¤RFMA_4_JWORK_2">You might even have given him some of your work... Arthur Morgan.</string>
  <string name="fmaaud¤RFMA_4_JWORK_3">Yes, yes. I know a lot of people. But please, just help me get out of here.</string>
  <string name="fmaaud¤RFMA_4_KILLED_1">My word! You really are a cowboy. Now I have no choice but to leave.</string>
  <string name="fmaaud¤RFMA_4_LOOKOUT_01">Hey, look out.</string>
  <string name="fmaaud¤RFMA_4_LOOKOUT_02">They will see you.</string>
  <string name="fmaaud¤RFMA_4_LOOKOUT_03">Come here.</string>
  <string name="fmaaud¤RFMA_4_LOOKOUT_04">My friend.</string>
  <string name="fmaaud¤RFMA_4_LOOKOUT_05">Stay with me.</string>
  <string name="fmaaud¤RFMA_4_MUTTER_01">Oh dear.</string>
  <string name="fmaaud¤RFMA_4_MUTTER_02">Oh my.</string>
  <string name="fmaaud¤RFMA_4_MUTTER_03">~t~In French: Shit.</string>
  <string name="fmaaud¤RFMA_4_MUTTER_04">Too many of them.</string>
  <string name="fmaaud¤RFMA_4_MUTTER_05">What to do?</string>
  <string name="fmaaud¤RFMA_4_MUTTER_06">No, no, no.</string>
  <string name="fmaaud¤RFMA_4_SHIP_A_1">I hope the sailors know who they're bunking with.</string>
  <string name="fmaaud¤RFMA_4_SHIP_A_2">We have many weeks together. We will get to know each other well.</string>
  <string name="fmaaud¤RFMA_4_SHIP_A_3">Good luck to all of you.</string>
  <string name="fmaaud¤RFMA_4_SHIP_J_1">I hope the sailors know who they're bunking with.</string>
  <string name="fmaaud¤RFMA_4_SHIP_J_2">We have many weeks together. We will get to know each other well.</string>
  <string name="fmaaud¤RFMA_4_SHIP_J_3">Good luck to all of you.</string>
  <string name="fmaaud¤RFMA_4_THERE_1">We go through here.</string>
  <string name="fmaaud¤RFMA_4_UPHERE_1">Relax. Hey?</string>
  <string name="fmaaud¤RFMA_4_UPHERE_2">Up here. She is my ship.</string>
  <string name="fmaaud¤RFMA_4_WNT1_A_1">I'll tell you what I won't miss... civilisation.</string>
  <string name="fmaaud¤RFMA_4_WNT1_A_2">So repressive. So stifling. I can hardly breathe in the city.</string>
  <string name="fmaaud¤RFMA_4_WNT1_A_3">Yeah, I kind of know what you mean.</string>
  <string name="fmaaud¤RFMA_4_WNT1_A_4">Why I thought I would find my way in a country founded by Puritans, I'll never know.</string>
  <string name="fmaaud¤RFMA_4_WNT1_J_1">I'll tell you what I won't miss... civilisation.</string>
  <string name="fmaaud¤RFMA_4_WNT1_J_2">So repressive. So stifling. I can hardly breathe in the city.</string>
  <string name="fmaaud¤RFMA_4_WNT1_J_3">Yeah, I kind of know what you mean.</string>
  <string name="fmaaud¤RFMA_4_WNT1_J_4">Why I thought I would find my way in a country founded by puritans, I'll never know.</string>
  <string name="fmaaud¤RFMA_4_WNT2_A_1">Those fellers, you shat on their bar?</string>
  <string name="fmaaud¤RFMA_4_WNT2_A_2">But of course. I needed to shit.</string>
  <string name="fmaaud¤RFMA_4_WNT2_A_3">Hey, come on. My fresh excrement was better than any of the drinks they served in there.</string>
  <string name="fmaaud¤RFMA_4_WNT2_A_4">Remind me to avoid that place.</string>
  <string name="fmaaud¤RFMA_4_WNT2_J_1">Those fellers, you shat on their bar?</string>
  <string name="fmaaud¤RFMA_4_WNT2_J_2">But of course. I needed to shit.</string>
  <string name="fmaaud¤RFMA_4_WNT2_J_3">Hey. Come on. My fresh excrement was better than any of the drinks they served in there.</string>
  <string name="fmaaud¤RFMA_4_WNT2_J_4">Remind me to avoid that place.</string>
  <string name="fmaaud¤RFMA_4_WNT3_A_1">Money lenders?</string>
  <string name="fmaaud¤RFMA_4_WNT3_A_2">How do you think I can afford to buy paint? Not by selling art, that is for sure.</string>
  <string name="fmaaud¤RFMA_4_WNT3_J_1">Money lenders?</string>
  <string name="fmaaud¤RFMA_4_WNT3_J_2">How do you think I can afford to buy paint? Not by selling art, that is for sure.</string>
  <string name="fmaaud¤RFMA_4_WNT4_A_1">So, wait. You ain't sold none of your work?</string>
  <string name="fmaaud¤RFMA_4_WNT4_A_2">There is always a heavy demand for fresh mediocrity, but new kinds of brilliance... not so much.</string>
  <string name="fmaaud¤RFMA_4_WNT4_A_3">And new kinds of deviance?</string>
  <string name="fmaaud¤RFMA_4_WNT4_A_4">This is a question par excellence, American.</string>
  <string name="fmaaud¤RFMA_4_WNT4_J_1">So, wait. You ain't sold none of your work?</string>
  <string name="fmaaud¤RFMA_4_WNT4_J_2">There is always a heavy demand for fresh mediocrity, but new kinds of brilliance... not so much.</string>
  <string name="fmaaud¤RFMA_4_WNT4_J_3">And new kinds of deviance?</string>
  <string name="fmaaud¤RFMA_4_WNT4_J_4">This is a question par excellence, American.</string>
  <string name="fmaaud¤RFMA_4_WNT5_A_1">Bar-shitting, money-borrowing, wife-stealing...</string>
  <string name="fmaaud¤RFMA_4_WNT5_A_2">you sure got a way of ingratiating yourself with people...</string>
  <string name="fmaaud¤RFMA_4_WNT5_A_3">If the purpose of life was to be liked... it would be very boring indeed.</string>
  <string name="fmaaud¤RFMA_4_WNT5_A_4">I've developed a feeling the purpose ain't to be hated.</string>
  <string name="fmaaud¤RFMA_4_WNT5_A_5">Hate, love... they are the same. I provoke, I challenge, I amuse... do I not?</string>
  <string name="fmaaud¤RFMA_4_WNT5_A_6">With my impropriety? A mediocre life is meaningless.</string>
  <string name="fmaaud¤RFMA_4_WNT5_A_7">A bold life... filled with art and truth, dirty truth. That is something that matters.</string>
  <string name="fmaaud¤RFMA_4_WNT5_A_8">It's good to know you got a fail-safe philosophy at least.</string>
  <string name="fmaaud¤RFMA_4_WNT5_A_9">How else could I get up in the mornings?</string>
  <string name="fmaaud¤RFMA_4_WNT5_J_1">Bar-shitting, money-borrowing, wife-stealing...</string>
  <string name="fmaaud¤RFMA_4_WNT5_J_2">you sure got a way of ingratiating yourself with people...</string>
  <string name="fmaaud¤RFMA_4_WNT5_J_3">If the purpose of life was to be liked... it would be very boring indeed.</string>
  <string name="fmaaud¤RFMA_4_WNT5_J_4">I've developed a feeling the purpose ain't to be hated.</string>
  <string name="fmaaud¤RFMA_4_WNT5_J_5">Hate, love... they are the same. I provoke, I challenge, I amuse... do I not?</string>
  <string name="fmaaud¤RFMA_4_WNT5_J_6">With my impropriety? A mediocre life is meaningless.</string>
  <string name="fmaaud¤RFMA_4_WNT5_J_7">A bold life... filled with art and truth, dirty truth. That is something that matters.</string>
  <string name="fmaaud¤RFMA_4_WNT5_J_8">It's good to know you got a fail-safe philosophy at least.</string>
  <string name="fmaaud¤RFMA_4_WNT5_J_9">How else could I get up in the mornings?</string>
  <string name="fmaaud¤RFMA_4_WNT6_A_1">So many distractions... so many temptations here... I never had a hope.</string>
  <string name="fmaaud¤RFMA_4_WNT6_A_2">I feel like you'll find distractions yourself wherever you go.</string>
  <string name="fmaaud¤RFMA_4_WNT6_A_3">Maybe.</string>
  <string name="fmaaud¤RFMA_4_WNT6_J_1">So many distractions... so many temptations here... I never had a hope.</string>
  <string name="fmaaud¤RFMA_4_WNT6_J_2">I feel like you'll find distractions yourself wherever you go.</string>
  <string name="fmaaud¤RFMA_4_WNT6_J_3">Maybe.</string>
  <string name="fmaaud¤RFMA_HUSB_FOLL_01">Leave me alone!</string>
  <string name="fmaaud¤RFMA_HUSB_FOLL_02">I'm the wronged one here.</string>
  <string name="fmaaud¤RFMA_HUSB_FOLL_03">Your French friend is safe... for now.</string>
  <string name="fmaaud¤RFMA_RC4_1">And who are you? A collector?</string>
  <string name="fmaaud¤RFMA_RC4_2">Funny you should say that, yeah.</string>
  <string name="fmaaud¤RFMA_RC4_3">Friend of mine left me some of your work.</string>
  <string name="fmaaud¤RFMA_RC4_4">Said you gave it to him in a bar. Said you were a...</string>
  <string name="fmaaud¤RFMA_RC4_5">A whole ass probably, and a drunk one at that.</string>
  <string name="fmaaud¤RFMA_RC4_6">Look at these idiots...</string>
  <string name="fmaaud¤RFMA_RC4_7">Look at these idiots...</string>
  <string name="fmaaud¤RFMA_RC4_8">Excuse me, Mr. Chtenay...</string>
  <string name="fmaaud¤RFMA_RC4_9">couldn't you have painted some drawers on her?</string>
  <string name="fmaaud¤RFMA_RC4_10">Madame, I paint her in her natural state...</string>
  <string name="fmaaud¤RFMA_RC4_11">as she was and will be in paradise.</string>
  <string name="fmaaud¤RFMA_RC4_12">There's nothing natural about that.</string>
  <string name="fmaaud¤RFMA_RC4_13">Clothes are civilization...</string>
  <string name="fmaaud¤RFMA_RC4_14">repression...</string>
  <string name="fmaaud¤RFMA_RC4_15">death.</string>
  <string name="fmaaud¤RFMA_RC4_16">To be naked is to be free...</string>
  <string name="fmaaud¤RFMA_RC4_17">innocent...</string>
  <string name="fmaaud¤RFMA_RC4_18">alive.</string>
  <string name="fmaaud¤RFMA_RC4_19">Like Buddha said, you know...</string>
  <string name="fmaaud¤RFMA_RC4_20">we are all just here to fuck.</string>
  <string name="fmaaud¤RFMA_RC4_21">Well, that explains the decadence of those hottentots.</string>
  <string name="fmaaud¤RFMA_RC4_22">Hey, you got a picture of my wife here...</string>
  <string name="fmaaud¤RFMA_RC4_23">in her...</string>
  <string name="fmaaud¤RFMA_RC4_24">delicates!</string>
  <string name="fmaaud¤RFMA_RC4_25">Henry...</string>
  <string name="fmaaud¤RFMA_RC4_26">is that your behind?</string>
  <string name="fmaaud¤RFMA_RC4_27">Why would you be showing it to that man?</string>
  <string name="fmaaud¤RFMA_RC4_28">That's my momma.</string>
  <string name="fmaaud¤RFMA_RC4_29">As nude as the day she was born.</string>
  <string name="fmaaud¤RFMA_RC4_30">Stop looking at my husband's buttocks!</string>
  <string name="fmaaud¤RFMA_RC4_31">Stop looking at my momma!</string>
  <string name="fmaaud¤RFMA_RC4_32">Well maybe she shouldn't exposed herself like that!</string>
  <string name="fmaaud¤RFMA_RC4_33">This is disgusting!</string>
  <string name="fmaaud¤RFMA_RC4_34">The nerve on you!</string>
  <string name="fmaaud¤RFMA_RC4_35">That's it!</string>
  <string name="fmaaud¤RFMA_RC4_36">Come on, Mildred...</string>
  <string name="fmaaud¤RFMA_RC4_37">this is no place for us.</string>
  <string name="fmaaud¤RFMA_RC4_38">Come here!~n~~m~Hey!</string>
  <string name="fmaaud¤RFMA_RC4_39">Son of a bitch!</string>
  <string name="fmaaud¤RFMA_RC4_40">You filthy little man!</string>
  <string name="fmaaud¤RFMA_RC4_41">Come on, Horace, we're leaving.</string>
  <string name="fmaaud¤RFMA_RC4_42">Hey! I'm coming after you, Frenchy!</string>
  <string name="fmaaud¤RFMA_RC4_43">Hey...</string>
  <string name="fmaaud¤RFMA_RC4_44">Hey...</string>
  <string name="fmaaud¤RFMA_RC4_45">Alright!</string>
  <string name="fmaaud¤RFMA_RC4_IG3A_1">I think that it's Greek.</string>
  <string name="fmaaud¤RFMA_RC4_IG3A_2">Or... could be Roman.</string>
  <string name="fmaaud¤RFMA_RC4_IG3B_1">You know, it's Italian most likely.</string>
  <string name="fmaaud¤RFMA_RC4_IG3C_1">It might just be from someone over in Blackwater.</string>
  <string name="fmaaud¤RFMA_RC4_LI_1">Look at these idiots...</string>
  <string name="fmaaud¤RFMA_RC6_1">My friend, my friend, it is me...</string>
  <string name="fmaaud¤RFMA_RC6_2">Charles Chtenay, the painter.</string>
  <string name="fmaaud¤RFMA_RC6_3">Okay...</string>
  <string name="fmaaud¤RFMA_RC6_4">well, what are you dressed up like that for?</string>
  <string name="fmaaud¤RFMA_RC6_5">Oh, I am a wanted man...</string>
  <string name="fmaaud¤RFMA_RC6_6">persecuted for my art.</string>
  <string name="fmaaud¤RFMA_RC6_7">As bad as it is...</string>
  <string name="fmaaud¤RFMA_RC6_8">I don't think that the art is the problem.</string>
  <string name="fmaaud¤RFMA_RC6_9">In Paris, they say leave, go far away...</string>
  <string name="fmaaud¤RFMA_RC6_10">we will never understand you here.</string>
  <string name="fmaaud¤RFMA_RC6_11">I say I go to Saint Denis.</string>
  <string name="fmaaud¤RFMA_RC6_12">They say that is not far enough.</string>
  <string name="fmaaud¤RFMA_RC6_13">It seems to me that they were right...</string>
  <string name="fmaaud¤RFMA_RC6_14">but it doesn't matter.</string>
  <string name="fmaaud¤RFMA_RC6_15">Now, I go to South Pacific...</string>
  <string name="fmaaud¤RFMA_RC6_16">they always tell me the light there is perfect for my work.</string>
  <string name="fmaaud¤RFMA_RC6_17">Well, so long as they weren't telling you that...</string>
  <string name="fmaaud¤RFMA_RC6_18">just to get you on the other side of the world.</string>
  <string name="fmaaud¤RFMA_RC6_19">Perhaps...</string>
  <string name="fmaaud¤RFMA_RC6_20">it doesn't matter.</string>
  <string name="fmaaud¤RFMA_RC6_21">Help me get to the next ship.</string>
  <string name="fmaaud¤RFMA_RC6_22">They are watching the port, and I need a chaperone.</string>
  <string name="fmaaud¤RFMA_RC6_23">Okay, come on.</string>
  <string name="fmaaud¤RFMA_RC6_24">Okay...</string>
  <string name="fmaaud¤RFMA_RC6_25">what are you dressed up like that for?</string>
  <string name="fmaaud¤RFMA_RC6_26">Bad as it is...</string>
  <string name="fmaaud¤RFMA_RC6_27">I don't think art is the problem.</string>
  <string name="fmaaud¤RFMA_RC6_28">So long as they weren't just telling you that...</string>
  <string name="fmaaud¤RFMA_RC6_29">to get you to the other side of the world.</string>
  <string name="fmaaud¤RFMA_RC6_30">Okay, come on.</string>
  <string name="fmaaud¤RFMA_RC6_CALL1_1">Psst...</string>
  <string name="fmaaud¤RFMA_RC6_CALL2_1">Hey...</string>
  <string name="fmaaud¤RFMA_RC6_LIA_1">Hello, hello... it is I, Charles Chtenay, the painter.</string>
  <string name="fmaaud¤RFMA_RC6_LI_1">My friend, my friend, it is me, Charles Chtenay, the painter.</string>
  <string name="fmaaud¤RFMA_RC7_1">Adieu.</string>
  <string name="fmaaud¤RFMA_RC7_2">Merci, mon ami.</string>
  <string name="fmaaud¤RFMA_RC7_3">So long.</string>
  <string name="fmaaud¤RFMA_RC7_4">If they don't like you in the islands...</string>
  <string name="fmaaud¤RFMA_RC7_5">keep on going to the South Pole.</string>
  <string name="fmaaud¤RFMA_RC7_6">Ah, yes...</string>
  <string name="fmaaud¤RFMA_RC7_7">I hear there the light is really fantastique!</string>
  <string name="fmaaud¤RFMA_RC7_8">Au revoir!</string>
  <string name="fmaaud¤RFMA_RC7_9">So long.</string>
  <string name="fmaaud¤RFMA_RC7_10">If they don't like you in the islands...</string>
  <string name="fmaaud¤RFMA_RC7_11">keep on going to the South Pole.</string>
  <string name="fmaaud¤RFMA_SPOOK1_01">What the hell?</string>
  <string name="fmaaud¤RFMA_SPOOK1_02">Are you insane?</string>
  <string name="fmaaud¤RFMA_SPOOK2_01">I'll be back for you, you cad.</string>
  <string name="fmaaud¤RFMA_SPOOK2_02">This isn't over, Frenchman.</string>
  <string name="fmaaud¤RFMA_WARNED_01">I'm going.</string>
  <string name="fmaaud¤RFMA_WARNED_02">This is an outrage.</string>
  <string name="fmaaud¤RFMA_WARNED_03">The damn French...</string>
  <string name="fmadd¤0x0140B1AE">Deliver the ~COLOR_MP_OBJECTIVE_NEUTRAL~wagon</string>
  <string name="fmadd¤0x25E1520C">Take control and deliver the ~COLOR_FREEMODE_EVENT~wagon~s~ to the drop off.</string>
  <string name="fmadd¤0xC3E1E014">Help ~COLOR_POSSE_ALLY~~1p~~s~ reach the ~COLOR_MP_OBJECTIVE~~2~</string>
  <string name="fmadd¤DD_BBUSH_TRAWL_A_H">Help ~COLOR_POSSE_ALLY~~1p~~s~ reach ~COLOR_MP_OBJECTIVE~MacFarlane's Ranch</string>
  <string name="fmadd¤DD_BBUSH_TRAWL_D_H">Deliver the horse to ~COLOR_MP_OBJECTIVE~MacFarlane's Ranch</string>
  <string name="fmadd¤DD_BRAITHWAITE_A_H">Help ~COLOR_POSSE_ALLY~~1p~~s~ reach ~COLOR_MP_OBJECTIVE~Shady Belle</string>
  <string name="fmadd¤DD_BRAITHWAITE_D_H">Deliver the horse to ~COLOR_MP_OBJECTIVE~Shady Belle</string>
  <string name="fmadd¤DD_DROP_OFF">Drop Off</string>
  <string name="fmadd¤DD_E_POSSESS_OBJ_H">Take the ~COLOR_MP_OBJECTIVE_ENEMY~horse~s~ from ~COLOR_ENEMY~~1p~~s~</string>
  <string name="fmadd¤DD_E_POSSESS_OBJ_W">Take the ~COLOR_MP_OBJECTIVE_ENEMY~wagon~s~ from ~COLOR_ENEMY~~1p~~s~</string>
  <string name="fmadd¤DD_FAILED_H">Delivered the horse</string>
  <string name="fmadd¤DD_FAIL_RESPAWN_H">Horse lost</string>
  <string name="fmadd¤DD_FAIL_RESPAWN_W">Wagon lost</string>
  <string name="fmadd¤DD_GAME_UPDATE_POSSESSION_H_E">~1p~~s~ has the ~COLOR_MP_OBJECTIVE_ENEMY~horse~s~</string>
  <string name="fmadd¤DD_GAME_UPDATE_POSSESSION_H_F">~1p~~s~ has the ~COLOR_POSSE_ALLY~horse~s~</string>
  <string name="fmadd¤DD_GAME_UPDATE_POSSESSION_SELF_H">You have the horse</string>
  <string name="fmadd¤DD_GAME_UPDATE_POSSESSION_SELF_W">You have the wagon</string>
  <string name="fmadd¤DD_GAME_UPDATE_POSSESSION_W_E">~1p~~s~ has the ~COLOR_MP_OBJECTIVE_ENEMY~wagon~s~</string>
  <string name="fmadd¤DD_GAME_UPDATE_POSSESSION_W_F">~1p~~s~ has the ~COLOR_POSSE_ALLY~wagon~s~</string>
  <string name="fmadd¤DD_GAPTOOTH_RIDGE_A_H">Help ~COLOR_POSSE_ALLY~~1p~~s~ reach ~COLOR_MP_OBJECTIVE~Benedict Point</string>
  <string name="fmadd¤DD_GAPTOOTH_RIDGE_D_H">Deliver the horse to ~COLOR_MP_OBJECTIVE~Benedict Point</string>
  <string name="fmadd¤DD_GRAB_H">Steal the ~COLOR_MP_OBJECTIVE_NEUTRAL~horse~s~</string>
  <string name="fmadd¤DD_GRAB_W">Steal the ~COLOR_MP_OBJECTIVE_NEUTRAL~wagon~s~</string>
  <string name="fmadd¤DD_HEARTLAND_A_H">Help ~COLOR_POSSE_ALLY~~1p~~s~ reach the ~COLOR_MP_OBJECTIVE~abandoned oil derrick</string>
  <string name="fmadd¤DD_HEARTLAND_D_H">Deliver the horse to the ~COLOR_MP_OBJECTIVE~abandoned oil derrick</string>
  <string name="fmadd¤DD_HEARTLAND_D_W">Deliver the wagon to the ~COLOR_MP_OBJECTIVE~abandoned oil derrick</string>
  <string name="fmadd¤DD_HELP_H_FIRST_COLLECT_KILL">~1p~ has the ~COLOR_MP_OBJECTIVE_ENEMY~horse~BLIP_MP_GAME_RACE_HORSE~.~s~ Take them out before they deliver it to the destination.</string>
  <string name="fmadd¤DD_HELP_H_FIRST_COLLECT_PROT">~1p~ has the ~COLOR_POSSE_ALLY~horse~BLIP_MP_GAME_RACE_HORSE~.~s~ Help them deliver it to the destination.</string>
  <string name="fmadd¤DD_HELP_RULES">Take control and deliver the ~COLOR_FREEMODE_EVENT~horse~s~ to the drop off.</string>
  <string name="fmadd¤DD_HELP_W_FIRST_COLLECT_KILL">~1p~ has the ~COLOR_MP_OBJECTIVE_ENEMY~wagon~BLIP_AMBIENT_COACH~.~s~ Take them out before they deliver it to the destination.</string>
  <string name="fmadd¤DD_HELP_W_FIRST_COLLECT_PROT">~1p~ has the ~COLOR_POSSE_ALLY~wagon~BLIP_AMBIENT_COACH~.~s~ Help them deliver it to the destination.</string>
  <string name="fmadd¤DD_HORSE">Horse</string>
  <string name="fmadd¤DD_MACLEAN_A_H">Help ~COLOR_POSSE_ALLY~~1p~~s~ reach ~COLOR_MP_OBJECTIVE~Bluewater Farm</string>
  <string name="fmadd¤DD_MACLEAN_D_H">Deliver the horse to ~COLOR_MP_OBJECTIVE~Bluewater Farm</string>
  <string name="fmadd¤DD_PAC_RAIL_A_H">Help ~COLOR_POSSE_ALLY~~1p~~s~ reach ~COLOR_MP_OBJECTIVE~Manzanita Post</string>
  <string name="fmadd¤DD_PAC_RAIL_D_H">Deliver the horse to ~COLOR_MP_OBJECTIVE~Manzanita Post</string>
  <string name="fmadd¤DD_PAINTED_SKY_A_H">Help ~COLOR_POSSE_ALLY~~1p~~s~ reach ~COLOR_MP_OBJECTIVE~Flatneck Station</string>
  <string name="fmadd¤DD_PAINTED_SKY_D_H">Deliver the horse to ~COLOR_MP_OBJECTIVE~Flatneck Station</string>
  <string name="fmadd¤DD_PLEASANCE_HOUSE_A_H">Help ~COLOR_POSSE_ALLY~~1p~~s~ reach ~COLOR_MP_OBJECTIVE~Ridgewood Farm</string>
  <string name="fmadd¤DD_PLEASANCE_HOUSE_D_H">Deliver the horse to ~COLOR_MP_OBJECTIVE~Ridgewood Farm</string>
  <string name="fmadd¤DD_PLEASANCE_HOUSE_D_W">Deliver the wagon to ~COLOR_MP_OBJECTIVE~Ridgewood Farm</string>
  <string name="fmadd¤DD_RIO_BRAVO_A_H">Help ~COLOR_POSSE_ALLY~~1p~~s~ reach ~COLOR_MP_OBJECTIVE~Solomon's Folly</string>
  <string name="fmadd¤DD_RIO_BRAVO_D_H">Deliver the horse to ~COLOR_MP_OBJECTIVE~Solomon's Folly</string>
  <string name="fmadd¤DD_R_FORK_A_H">Help ~COLOR_POSSE_ALLY~~1p~~s~ reach ~COLOR_MP_OBJECTIVE~Cholla Springs Railroad</string>
  <string name="fmadd¤DD_R_FORK_D_H">Deliver the horse to ~COLOR_MP_OBJECTIVE~Cholla Springs railroad</string>
  <string name="fmadd¤DD_R_FORK_D_W">Deliver the wagon to ~COLOR_MP_OBJECTIVE~Cholla Springs railroad</string>
  <string name="fmadd¤DD_SHARD_OUTRO_TITLE_FAILED">Dispatch Rider Over</string>
  <string name="fmadd¤DD_STRAWBERRY_A_H">Help ~COLOR_POSSE_ALLY~~1p~~s~ reach ~COLOR_MP_OBJECTIVE~Riggs Station</string>
  <string name="fmadd¤DD_STRAWBERRY_D_H">Deliver the horse to ~COLOR_MP_OBJECTIVE~Riggs Station</string>
  <string name="fmadd¤DD_TURN_IN_H_S">Deliver the ~COLOR_MP_OBJECTIVE_NEUTRAL~horse</string>
  <string name="fmadd¤DD_VETERAN_HOME_A_H">Help ~COLOR_POSSE_ALLY~~1p~~s~ reach ~COLOR_MP_OBJECTIVE~Moonstone Pond</string>
  <string name="fmadd¤DD_VETERAN_HOME_D_H">Deliver the horse to ~COLOR_MP_OBJECTIVE~Moonstone Pond</string>
  <string name="fmadd¤DD_WAGON">Wagon</string>
  <string name="fmadd¤DD_WON_H">Horse delivered</string>
  <string name="fmadd¤DD_WON_W">Wagon delivered</string>
  <string name="fmarch¤0x307D3926">REFILL ARROWS</string>
  <string name="fmarch¤FMARCH_BLIP_NAME">Target</string>
  <string name="fmarch¤FMARCH_BODY">Shoot the ~COLOR_MP_OBJECTIVE~targets</string>
  <string name="fmarch¤FMARCH_BULLSEYE">BULLSEYE! +~1~</string>
  <string name="fmarch¤FMARCH_HELP_HIT_TARGET">Hitting the bullseye on the target ~COLOR_MP_OBJECTIVE~~BLIP_OBJECTIVE~~s~ will result in a high score. Make the shot from a greater distance to further increase your score.</string>
  <string name="fmarch¤FMARCH_HELP_RULES">Use your Bow to hit targets during ~COLOR_FREEMODE_EVENT~Master Archer~s~ to score the most points to win. Your accuracy and distance from the targets will increase your score.</string>
  <string name="fmarch¤FMARCH_HELP_TEMP_WEAPON">A Bow has been temporarily added to your inventory for the duration of ~COLOR_FREEMODE_EVENT~Master Archer.</string>
  <string name="fmarch¤FMARCH_LONG_SHOT">Long Shot +~1~</string>
  <string name="fmarch¤FMARCH_LOW_AMMO">Collect more arrows when running low ~BLIP_AMMO_ARROW~</string>
  <string name="fmarch¤FMARCH_MID_RING">Inner Ring +~1~</string>
  <string name="fmarch¤FMARCH_MOVING_TARGET">Moving Target +~1~</string>
  <string name="fmarch¤FMARCH_OBJECTIVE">Shoot the ~COLOR_MP_OBJECTIVE~targets~s~</string>
  <string name="fmarch¤FMARCH_OBJECTIVE_END">Wait for Master Archer to finish</string>
  <string name="fmarch¤FMARCH_OUTER_RING">Outer Ring +~1~</string>
  <string name="fmarch¤FMARCH_SHARD_OUTRO_PRIMARY_FAILED">Is the Master Archer</string>
  <string name="fmarch¤FMARCH_SHARD_OUTRO_PRIMARY_WON">Scored ~1~</string>
  <string name="fmeat¤0x5D28B81E">You killed another animal. This is your final warning.</string>
  <string name="fmeat¤0x33B6B0D3">Defend tagged animals against the poachers.</string>
  <string name="fmeat¤0x644EFFC5">Tag the sedated animal</string>
  <string name="fmeat¤0x9905E950">A ~COLOR_MP_OBJECTIVE~rare animal~s~ has been sighted. Sample it before it disappears.</string>
  <string name="fmeat¤0xED6101AF">Legendary Animal</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_ALLIGATOR">an alligator</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_BEAR">a bear</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_BEAVER">a beaver</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_BIGHORNRAM">a sheep</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_BISON">a bison</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_BLACK_BEAR">a bear</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_BOAR">a boar</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_BUCK">a buck</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_COUGAR">a cougar</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_COYOTE">a coyote</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_ELK">an elk</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_FOX">a fox</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_IGUANA">an iguana</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_LEGENDARY_BIGHORNRAM">the ~COLOR_MP_OBJECTIVE~Legendary Ram~s~</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_LEGENDARY_COUGAR">the ~COLOR_MP_OBJECTIVE~Legendary Cougar~s~</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_LEGENDARY_ELK">the ~COLOR_MP_OBJECTIVE~Legendary Elk~s~</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_LEGENDARY_MOOSE">the ~COLOR_MP_OBJECTIVE~Legendary Moose~s~</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_LEGENDARY_PANTHER">the ~COLOR_MP_OBJECTIVE~Legendary Panther~s~</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_MOOSE">a moose</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_MUSKRAT">a muskrat</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_PANTHER">a panther</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_PRONGHORN">a pronghorn doe</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_SEDATED">Sedated Animal</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_TAGGED">Tagged Animal</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_WHITETAIL_DEER">a deer</string>
  <string name="fmeat¤FME_AT_BLIP_NAME_WOLF">a wolf</string>
  <string name="fmeat¤FME_AT_CHUCK_PLAYER_OUT_KILLING">You have been placed as a spectator for killing too many animals.</string>
  <string name="fmeat¤FME_AT_HELP_KILLING_WARNING_1">Killing animals will result in your removal from the Event.</string>
  <string name="fmeat¤FME_AT_HELP_RULE_1">Cooperate with other ~COLOR_MP_OBJECTIVE_FRIENDLY~players~s~ to sedate and tag the required number of animals of each species. Tagging the required number will earn everyone a sample.</string>
  <string name="fmeat¤FME_AT_HELP_RULE_2">You only have 1 life and will not respawn if you are killed.</string>
  <string name="fmeat¤FME_AT_HELP_RULE_3">Use your Varmint Rifle and .22 Sedative ammo to safely sedate animals to tag. Keep an eye out for a Legendary Animal to also sedate and tag.</string>
  <string name="fmeat¤FME_AT_HELP_WEAPON">A Varmint Rifle and .22 Sedative ammo have been temporarily added to your inventory. Use them to safely sedate animals to tag.</string>
  <string name="fmeat¤FME_AT_LEGENDARY_BIGHORNRAM">~COLOR_MP_OBJECTIVE~Legendary Ram~s~</string>
  <string name="fmeat¤FME_AT_LEGENDARY_COUGAR">~COLOR_MP_OBJECTIVE~Legendary Cougar~s~</string>
  <string name="fmeat¤FME_AT_LEGENDARY_ELK">~COLOR_MP_OBJECTIVE~Legendary Elk~s~</string>
  <string name="fmeat¤FME_AT_LEGENDARY_MOOSE">~COLOR_MP_OBJECTIVE~Legendary Moose~s~</string>
  <string name="fmeat¤FME_AT_LEGENDARY_PANTHER">~COLOR_MP_OBJECTIVE~Legendary Panther~s~</string>
  <string name="fmeat¤FME_AT_OBJ_FIND">Find and sedate animals</string>
  <string name="fmeat¤FME_AT_OBJ_LEGENDARY_ANIMAL">Find and sedate the ~COLOR_MP_OBJECTIVE~Legendary Animal~s~</string>
  <string name="fmeat¤FME_AT_OBJ_TAG">Tag the ~COLOR_MP_OBJECTIVE_FRIENDLY~animal target~s~</string>
  <string name="fmeat¤FME_AT_POACHER_NAME">Poacher</string>
  <string name="fmeat¤FME_AT_SCORE_TAG">Tagged</string>
  <string name="fmeat¤FME_AT_SHARD_AD">~1~ / ~2~ tagged</string>
  <string name="fmeat¤FME_AT_SHARD_ADL">~1~ / ~2~ &amp; 1 Legendary Animal tagged</string>
  <string name="fmeat¤FME_AT_SHARD_END_TAG">~1~ animals tagged</string>
  <string name="fmeat¤FME_AT_SHARD_END_TAG_ALT">~1~ animal tagged</string>
  <string name="fmeat¤FME_AT_SHARD_LEGENDATY">~COLOR_MP_OBJECTIVE~Legendary Animal~s~ spotted</string>
  <string name="fmeat¤FME_AT_SHARD_OBJECTIVE">Sedate and tag as many animals as possible</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_ALLIGATOR">Alligator sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_BEAR">Bear sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_BEAVER">Beaver sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_BIGHORNRAM">Bighorn sheep sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_BISON">Bison sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_BLACK_BEAR">Bear sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_BOAR">Boar sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_BUCK">Buck sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_COUGAR">Cougar sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_COYOTE">Coyote sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_ELK">Elk sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_FOX">Fox sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_IGUANA">Iguana sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_LEGENDARY">~1~ sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_MOOSE">Moose sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_MUSKRAT">Muskrat sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_PANTHER">Panther sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_PRONGHORN">Pronghorn Doe sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_WHITETAIL_DEER">Deer sampled</string>
  <string name="fmeat¤FME_AT_SHARD_SAMPLE_WOLF">Wolf sampled</string>
  <string name="fmeat¤FME_AT_TAG_HELP">Approach the sedated animal and hold ~INPUT_CONTEXT_X~ to tag the animal.</string>
  <string name="fmeat¤FME_AT_TICKER_KILLED_TARGET">~1p~ has killed ~2~</string>
  <string name="fmeat¤FME_AT_TICKER_TAGGED">~1p~ has tagged ~2~</string>
  <string name="fmeat¤FME_AT_TICKER_TRANQ_TARGET">~1p~ has sedated ~2~</string>
  <string name="fmece¤0x67539233">The Condor Egg was found</string>
  <string name="fmece¤FME_CE_HELP_RULES">Track down and collect the Condor Egg. Only one player can find the Condor Egg and keep it.</string>
  <string name="fmece¤FME_CE_HELP_RULES_BONUS">You only have 1 life and will not respawn if you are killed.</string>
  <string name="fmece¤FME_CE_HELP_START">Use Eagle Eye ~INPUT_SPECIAL_ABILITY~ + ~INPUT_SECONDARY_SPECIAL_ABILITY_SECONDARY~ to help spot the Condor Egg. You can also look out for a Californian Condor circling nearby.</string>
  <string name="fmece¤FME_CE_HELP_START_KM">Use Eagle Eye ~INPUT_SPECIAL_ABILITY~ to help spot the Condor Egg. You can also look out for a Californian Condor circling nearby.</string>
  <string name="fmece¤FME_CE_OBJ_FIND_EGG">Find the Condor Egg</string>
  <string name="fmece¤FME_CE_SHARD_FOUEGG">~1p~ found the Condor Egg</string>
  <string name="fmece¤FME_CE_SHARD_OBJECTIVE">Find the Condor Egg worth ~1$~</string>
  <string name="fmece¤FME_CE_SHARD_OUTRO_PRIMARY_EXPIRED">The Condor Egg was not found</string>
  <string name="fmece¤FME_CE_SHARD_OUTRO_PRIMARY_FAILED">Found the Condor Egg</string>
  <string name="fmece¤FME_CE_SHARD_OUTRO_PRIMARY_WON">You found the Condor Egg worth ~1$~</string>
  <string name="fmechal¤0x0E7C7C7E">Challenge Over</string>
  <string name="fmechal¤0x9FE3B619">QUAD</string>
  <string name="fmechal¤0x56F6A74D">TRIPLE</string>
  <string name="fmechal¤0x75E23C98">Shoot flying birds quickly to gain extra kill streak bonus points</string>
  <string name="fmechal¤0x473B58E6">DOUBLE</string>
  <string name="fmechal¤0x576D0990">~1~x Streak</string>
  <string name="fmechal¤0x64751043">Biggest Fish Contest</string>
  <string name="fmechal¤0xF9E260F7">You cannot carry any more of this herb. Picking this herb will count towards your score but will not be added to your Satchel.</string>
  <string name="fmechal¤FMECHAL_HELP_INVALID_KILL_GRIEF">Your Cores have been drained and will not recharge for 2 minutes due to killing players with an undesired method. Use an appropriate method to gain points and avoid these effects.</string>
  <string name="fmechal¤FMECHAL_SHARD_COMBAT_DISABLED">Combat Disabled</string>
  <string name="fmechal¤FMECHAL_VARIATION_BIGGEST_FISH_HELP_RULES">Use your fishing rod during the Biggest Fish Contest. The player that catches the biggest fish will win.</string>
  <string name="fmechal¤FMECHAL_VARIATION_BIGGEST_FISH_HELP_TEMP_WEAPON">A fishing rod has been temporarily added to your inventory for the duration of the Contest. Hold ~INPUT_OPEN_WHEEL_MENU~ then press ~INPUT_SELECT_NEXT_WHEEL~ to open the Item Wheel and equip it.</string>
  <string name="fmechal¤FMECHAL_VARIATION_BIGGEST_FISH_OBJECTIVE">Catch the biggest fish</string>
  <string name="fmechal¤FMECHAL_VARIATION_BIGGEST_FISH_OUTRO_SHARD_FAIL">You caught a fish weighing ~1w~</string>
  <string name="fmechal¤FMECHAL_VARIATION_BIGGEST_FISH_OUTRO_SHARD_NO_FISH">No fish caught</string>
  <string name="fmechal¤FMECHAL_VARIATION_BIGGEST_FISH_OUTRO_SHARD_NO_WINNER">No fish were caught</string>
  <string name="fmechal¤FMECHAL_VARIATION_BIGGEST_FISH_OUTRO_SHARD_WIN">You caught a fish weighing ~1w~</string>
  <string name="fmechal¤FMECHAL_VARIATION_BIRD_PLAYER_KILLED_BIRD">~1p~ killed a bird</string>
  <string name="fmechal¤FMECHAL_VARIATION_BIRD_PLAYER_KILLED_BIRD_SELF">You killed a bird</string>
  <string name="fmechal¤FMECHAL_VARIATION_BOW_HELP_INVALID_KILL">You have lost a point for killing another player with the incorrect weapon. Use a Bow to score points.</string>
  <string name="fmechal¤FMECHAL_VARIATION_BOW_HELP_RULES">Use a Bow to take out players during the ~COLOR_FREEMODE_EVENT~Bow Kills Challenge~s~ to score points. The player with the most points will win.</string>
  <string name="fmechal¤FMECHAL_VARIATION_BOW_HELP_RULES_SECONDARY">You will lose points for kills that aren't made with a Bow.</string>
  <string name="fmechal¤FMECHAL_VARIATION_BOW_HELP_TEMP_WEAPON">A Bow has been temporarily added to your inventory for the duration of the Challenge.</string>
  <string name="fmechal¤FMECHAL_VARIATION_BOW_INTRO_SHARD_TITLE">Bow Kills</string>
  <string name="fmechal¤FMECHAL_VARIATION_BOW_OBJECTIVE">Take out ~COLOR_ENEMY~enemies ~s~with a Bow</string>
  <string name="fmechal¤FMECHAL_VARIATION_BOW_OUTRO_SHARD_FAIL">Scored ~1~</string>
  <string name="fmechal¤FMECHAL_VARIATION_BOW_OUTRO_SHARD_WIN">~1~ enemy taken out</string>
  <string name="fmechal¤FMECHAL_VARIATION_BOW_OUTRO_SHARD_WIN_PLURAL">~1~ enemies taken out</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_HELP_RULES_CUSTOM">While your fishing rod is equipped, press ~INPUT_SPECIAL_ABILITY~ and ~INPUT_SECONDARY_SPECIAL_ABILITY_SECONDARY~ to activate Eagle Eye to help locate fish.</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_HELP_RULES_CUSTOM_KM">While your fishing rod is equipped, press ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye to help locate fish.</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_HELP_TEMP_WEAPON">A fishing rod has been temporarily added to your inventory for the duration of the Challenge. Hold ~INPUT_OPEN_WHEEL_MENU~ to open the Item Wheel and equip it.</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_LAKE_HELP_RULES">Use your fishing rod during the ~COLOR_FREEMODE_EVENT~Lake Fishing Challenge.~s~ The player that catches the greatest combined weight of fish will win.</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_LAKE_INTRO_SHARD_TITLE">Lake Fishing</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_OBJECTIVE">Catch the most overall weight in fish</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_OBJ_EQUIP_BAIT">Equip bait from the Bait Wheel</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_OBJ_EQUIP_BAIT_SHORT">Equip bait</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_OBJ_EQUIP_ROD">Equip the Fishing Rod from the Item Wheel</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_OBJ_FIND_WATER">Locate a body of water</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_OUTRO_SHARD_FAIL">Total Catch: ~1w~</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_OUTRO_SHARD_WIN">Total Catch: ~1w~</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_PLAYER_CAUGHT_FISH">~1p~ caught a ~COLOR_WHITE~~2w~~s~ fish</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_PLAYER_CAUGHT_FISH_SELF">You caught a ~1w~ fish</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_RIVER_HELP_RULES">Use your fishing rod during the ~COLOR_FREEMODE_EVENT~River Fishing Challenge.~s~ The player that catches the greatest combined weight of fish will win.</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_RIVER_INTRO_SHARD_TITLE">River Fishing</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_SWAMP_HELP_RULES">Use your fishing rod during the ~COLOR_FREEMODE_EVENT~Swamp Fishing Challenge.~s~ The player that catches the greatest combined weight of fish will win.</string>
  <string name="fmechal¤FMECHAL_VARIATION_FISHING_SWAMP_INTRO_SHARD_TITLE">Swamp Fishing</string>
  <string name="fmechal¤FMECHAL_VARIATION_FLYING_BIRD_HELP_RULES">Shoot down birds in flight to score points. The player with the most points will win.</string>
  <string name="fmechal¤FMECHAL_VARIATION_FLYING_BIRD_HELP_RULES_CUSTOM">Press ~INPUT_SPECIAL_ABILITY~ and ~INPUT_SECONDARY_SPECIAL_ABILITY_SECONDARY~ to activate Eagle Eye to help track flying birds.</string>
  <string name="fmechal¤FMECHAL_VARIATION_FLYING_BIRD_HELP_RULES_CUSTOM_KM">Press ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye to help track flying birds.</string>
  <string name="fmechal¤FMECHAL_VARIATION_FLYING_BIRD_INTRO_SHARD_TITLE">Bird Shooting Contest</string>
  <string name="fmechal¤FMECHAL_VARIATION_FLYING_BIRD_OBJECTIVE">Shoot the most birds in flight</string>
  <string name="fmechal¤FMECHAL_VARIATION_FLYING_BIRD_OUTRO_SHARD_NO_WINNER">No flying birds were shot</string>
  <string name="fmechal¤FMECHAL_VARIATION_FLYING_BIRD_OUTRO_SHARD_WIN">You shot ~1~ flying bird</string>
  <string name="fmechal¤FMECHAL_VARIATION_FLYING_BIRD_OUTRO_SHARD_WIN_PLURAL">You shot ~1~ flying birds</string>
  <string name="fmechal¤FMECHAL_VARIATION_HEADSHOT_HELP_RULES">Use any type of weapon to gain headshots on players during the ~COLOR_FREEMODE_EVENT~Headshot Kills Challenge.~s~ The player with the most points will win.</string>
  <string name="fmechal¤FMECHAL_VARIATION_HEADSHOT_INTRO_SHARD_TITLE">Headshot Kills</string>
  <string name="fmechal¤FMECHAL_VARIATION_HEADSHOT_OBJECTIVE">Take out ~COLOR_ENEMY~enemies ~s~with headshots</string>
  <string name="fmechal¤FMECHAL_VARIATION_HEADSHOT_OUTRO_SHARD_FAIL">Scored ~1~</string>
  <string name="fmechal¤FMECHAL_VARIATION_HEADSHOT_OUTRO_SHARD_WIN">~1~ enemy taken out</string>
  <string name="fmechal¤FMECHAL_VARIATION_HEADSHOT_OUTRO_SHARD_WIN_PLURAL">~1~ enemies taken out</string>
  <string name="fmechal¤FMECHAL_VARIATION_HERBALIST_HELP_RULES">Find and collect herbs during the Herb Picking Contest. The player that collects the most herbs will win.</string>
  <string name="fmechal¤FMECHAL_VARIATION_HERBALIST_HELP_RULES_CUSTOM">Press ~INPUT_SPECIAL_ABILITY~ and ~INPUT_SECONDARY_SPECIAL_ABILITY_SECONDARY~ to activate Eagle Eye to help locate herbs.</string>
  <string name="fmechal¤FMECHAL_VARIATION_HERBALIST_HELP_RULES_CUSTOM_KM">Press ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye to help locate herbs.</string>
  <string name="fmechal¤FMECHAL_VARIATION_HERBALIST_INTRO_SHARD_TITLE">Herb Picking</string>
  <string name="fmechal¤FMECHAL_VARIATION_HERBALIST_OBJECTIVE">Pick the most herbs</string>
  <string name="fmechal¤FMECHAL_VARIATION_HERBALIST_OUTRO_SHARD_FAIL">No herbs were picked</string>
  <string name="fmechal¤FMECHAL_VARIATION_HERBALIST_OUTRO_SHARD_NO_WINNER">No herbs were picked</string>
  <string name="fmechal¤FMECHAL_VARIATION_HERBALIST_OUTRO_SHARD_WIN">~1~ herb picked</string>
  <string name="fmechal¤FMECHAL_VARIATION_HERBALIST_OUTRO_SHARD_WIN_PLURAL">~1~ herbs picked</string>
  <string name="fmechal¤FMECHAL_VARIATION_HERB_PLAYER_PICKED_HERB">~1p~ picked an herb</string>
  <string name="fmechal¤FMECHAL_VARIATION_HERB_PLAYER_PICKED_HERB_SELF">You picked an herb</string>
  <string name="fmechal¤FMECHAL_VARIATION_HORSEBACK_HELP_INVALID_KILL">You have lost a point for not being on horseback while killing another player. Mount a horse and make kills to score points.</string>
  <string name="fmechal¤FMECHAL_VARIATION_HORSEBACK_HELP_RULES">Use any type of weapon to gain horseback kills on players during the ~COLOR_FREEMODE_EVENT~Horseback Kills Challenge.~s~ The player with the most points will win.</string>
  <string name="fmechal¤FMECHAL_VARIATION_HORSEBACK_HELP_RULES_SECONDARY">You will lose points for kills that aren't made while on horseback.</string>
  <string name="fmechal¤FMECHAL_VARIATION_HORSEBACK_INTRO_SHARD_TITLE">Horseback Kills</string>
  <string name="fmechal¤FMECHAL_VARIATION_HORSEBACK_OBJECTIVE">Take out ~COLOR_ENEMY~enemies ~s~from horseback</string>
  <string name="fmechal¤FMECHAL_VARIATION_HORSEBACK_OUTRO_SHARD_FAIL">Scored ~1~</string>
  <string name="fmechal¤FMECHAL_VARIATION_HORSEBACK_OUTRO_SHARD_WIN">~1~ enemy taken out</string>
  <string name="fmechal¤FMECHAL_VARIATION_HORSEBACK_OUTRO_SHARD_WIN_PLURAL">~1~ enemies taken out</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_BLIP_SPECIAL_ANIMAL">Rare Animal</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_HELP_RULES">Kill any wild animals during the ~COLOR_FREEMODE_EVENT~Wild Animal Kills Challenge~s~ to score points. The player with the most points will win.</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_HELP_RULES_SECONDARY">Larger animals are worth more points than small animals. A rare animal ~COLOR_MP_OBJECTIVE~~BLIP_ANIMAL~~s~ kill is worth more points.</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_HELP_SPECIAL_ANIMAL">A rare animal ~COLOR_ENEMY~~1b~~s~ has been spotted. Kill it to increase your score.</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_INTRO_SHARD_TITLE">Wild Animal Kills</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_OBJECTIVE">Kill the most wild animals</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_OUTRO_SHARD_FAIL">Scored ~1~</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_OUTRO_SHARD_WIN">You scored ~1~ point</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_OUTRO_SHARD_WIN_PLURAL">You scored ~1~ points</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_RARE_ALLIGATOR">Rare Alligator</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_RARE_ANIMAL">rare animal</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_RARE_ANIMAL_KILLED">You killed the ~COLOR_MP_OBJECTIVE~~1~~s~</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_RARE_ANIMAL_SPOTTED">~COLOR_MP_OBJECTIVE~~1~~s~ spotted</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_RARE_BEAR">Rare Bear</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_RARE_COUGAR">Rare Cougar</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_RARE_WOLF">Rare Wolf</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_RETICLE_KILL_LARGE">+3</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_RETICLE_KILL_MEDIUM">+2</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_RETICLE_KILL_SMALL">+1</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_RETICLE_KILL_SPECIAL">+5</string>
  <string name="fmechal¤FMECHAL_VARIATION_HUNTING_RETICLE_KILL_SPECIAL_B">+7</string>
  <string name="fmechal¤FMECHAL_VARIATION_LONGARM_HELP_INVALID_KILL">You have lost a point for killing another player with the incorrect weapon. Use a longarm to score points.</string>
  <string name="fmechal¤FMECHAL_VARIATION_LONGARM_HELP_RULES">Use any longarm weapon to take out players during the ~COLOR_FREEMODE_EVENT~Longarm Kills Challenge~s~ to score points. The player with the most points will win.</string>
  <string name="fmechal¤FMECHAL_VARIATION_LONGARM_HELP_RULES_SECONDARY">You will lose points for kills that aren't made with a longarm.</string>
  <string name="fmechal¤FMECHAL_VARIATION_LONGARM_INTRO_SHARD_TITLE">Longarm Kills</string>
  <string name="fmechal¤FMECHAL_VARIATION_LONGARM_OBJECTIVE">Take out ~COLOR_ENEMY~enemies ~s~with longarm weapons</string>
  <string name="fmechal¤FMECHAL_VARIATION_LONGARM_OUTRO_SHARD_FAIL">Scored ~1~</string>
  <string name="fmechal¤FMECHAL_VARIATION_LONGARM_OUTRO_SHARD_WIN">~1~ enemy taken out</string>
  <string name="fmechal¤FMECHAL_VARIATION_LONGARM_OUTRO_SHARD_WIN_PLURAL">~1~ enemies taken out</string>
  <string name="fmechal¤FMECHAL_VARIATION_POSSE_VERSUS_BIGGEST_FISH_INTRO_SHARD_TITLE">Biggest Fish Contest</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_BIGGEST_FISH_HELP_RODS">Players must own a fishing rod and bait to be able to score.</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_BIGGEST_FISH_INTRO_HELP">~COLOR_POSSE_ALLY~~1p~~s~ has challenged your Posse to Biggest Fish Contest.</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_BIGGEST_FISH_NEW_LEADER">~COLOR_POSSE_ALLY~~1p~~s~ has the biggest fish</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_BIGGEST_FISH_NEW_LEADER_LOCAL">You caught the biggest fish</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_BIGGEST_FISH_OUTRO_PRIMARY_SHARD">Contest Over</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_BIGGEST_FISH_OUTRO_SECONDARY_SHARD">~1p~ caught the biggest fish</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_FLYING_BIRDS_NEW_LEADER">~COLOR_POSSE_ALLY~~1p~~s~ has killed the most birds</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_FLYING_BIRDS_NEW_LEADER_LOCAL">You have killed the most birds</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_FLYING_BIRD_INTRO_HELP">~COLOR_POSSE_ALLY~~1p~~s~ has challenged your Posse to Bird Shooting Contest.</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_FLYING_BIRD_OUTRO_PRIMARY_SHARD">Contest Over</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_FLYING_BIRD_OUTRO_SECONDARY_SHARD">~1p~ shot the most birds</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_HERABALIST_INTRO_HELP">~COLOR_POSSE_ALLY~~1p~~s~ has challenged your Posse to Herb Picking Contest.</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_HERBALIST_NEW_LEADER">~COLOR_POSSE_ALLY~~1p~~s~ has the most herbs</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_HERBALIST_NEW_LEADER_LOCAL">You have the most herbs</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_HERBALIST_OUTRO_PRIMARY_SHARD">Contest Over</string>
  <string name="fmechal¤FMECHAL_VARIATION_PV_HERBALIST_OUTRO_SECONDARY_SHARD">~1p~ picked the most herbs</string>
  <string name="fmechal¤FMECHAL_VARIATION_SIDEARM_HELP_INVALID_KILL">You have lost a point for killing another player with the incorrect weapon. Use a sidearm to score points.</string>
  <string name="fmechal¤FMECHAL_VARIATION_SIDEARM_HELP_RULES">Use any sidearm weapon to take out players during the ~COLOR_FREEMODE_EVENT~Sidearm Kills Challenge~s~ to score points. The player with the most points will win.</string>
  <string name="fmechal¤FMECHAL_VARIATION_SIDEARM_HELP_RULES_SECONDARY">You will lose points for kills that aren't made with a sidearm.</string>
  <string name="fmechal¤FMECHAL_VARIATION_SIDEARM_INTRO_SHARD_TITLE">Sidearm Kills</string>
  <string name="fmechal¤FMECHAL_VARIATION_SIDEARM_OBJECTIVE">Take out ~COLOR_ENEMY~enemies ~s~with sidearm weapons</string>
  <string name="fmechal¤FMECHAL_VARIATION_SIDEARM_OUTRO_SHARD_FAIL">Scored ~1~</string>
  <string name="fmechal¤FMECHAL_VARIATION_SIDEARM_OUTRO_SHARD_WIN">~1~ enemy taken out</string>
  <string name="fmechal¤FMECHAL_VARIATION_SIDEARM_OUTRO_SHARD_WIN_PLURAL">~1~ enemies taken out</string>
  <string name="fmeesc¤0x71FD087C">Day of Reckoning</string>
  <string name="fmeesc¤0xADDBC5AA">~1~ Points</string>
  <string name="fmeesc¤0xC0862C0D">Outlaws Remaining</string>
  <string name="fmeesc¤0xD1C2BFCE">Capture ~COLOR_MP_OBJECTIVE_ENEMY~bounty targets~s~ and score the most points</string>
  <string name="fmeesc¤0xE4FAB43B">~1~ won the event</string>
  <string name="fmeesc¤0xE454A1E7">You've Lost</string>
  <string name="fmeesc¤FME_ESC_DESC">Capture ~COLOR_MP_OBJECTIVE_ENEMY~bounty targets~s~ and score the most points</string>
  <string name="fmeesc¤FME_ESC_HELPER_NAME">Bounty Collector</string>
  <string name="fmeesc¤FME_ESC_HELP_HIDDEN_TARGETS">Using Eagle Eye (~INPUT_SPECIAL_ABILITY~ and ~INPUT_SECONDARY_SPECIAL_ABILITY_SECONDARY~) you can more easily find targets hidden throughout the area.</string>
  <string name="fmeesc¤FME_ESC_HELP_HIDDEN_TARGETS_KM">Using Eagle Eye (~INPUT_SPECIAL_ABILITY~) you can more easily find targets hidden throughout the area.</string>
  <string name="fmeesc¤FME_ESC_HELP_PICK_UP">Whether hogtied or killed, quickly pick up captured ~COLOR_MP_OBJECTIVE_ENEMY~targets~s~ before opposing players steal your bounty.</string>
  <string name="fmeesc¤FME_ESC_HELP_RULES">Capture ~COLOR_MP_OBJECTIVE_ENEMY~targets~s~ alive and deliver them to score the most points and win. Dead ~COLOR_MP_OBJECTIVE_ENEMY~targets~s~ lose half their value.</string>
  <string name="fmeesc¤FME_ESC_LAST_HUNTER_STANDING">Last Hunter Standing</string>
  <string name="fmeesc¤FME_ESC_NO_ONE_HAS_WON">DRAW</string>
  <string name="fmeesc¤FME_ESC_OBJ_CAPTURE">Find and detain the ~COLOR_MP_OBJECTIVE_ENEMY~outlaws</string>
  <string name="fmeesc¤FME_ESC_OBJ_PICK_UP_F">Pick up the ~COLOR_MP_OBJECTIVE_ENEMY~outlaw</string>
  <string name="fmeesc¤FME_ESC_OBJ_PICK_UP_M">Pick up the ~COLOR_MP_OBJECTIVE_ENEMY~outlaw</string>
  <string name="fmeesc¤FME_ESC_OBJ_RETURN_F">Return the outlaw to a ~COLOR_MP_OBJECTIVE~Bounty Wagon~s~ or ~COLOR_MP_OBJECTIVE~cell~s~</string>
  <string name="fmeesc¤FME_ESC_OBJ_RETURN_M">Return the outlaw to a ~COLOR_MP_OBJECTIVE~Bounty Wagon~s~ or ~COLOR_MP_OBJECTIVE~cell~s~</string>
  <string name="fmeesc¤FME_ESC_OUTLAW_BLIP_F">Outlaw</string>
  <string name="fmeesc¤FME_ESC_OUTLAW_BLIP_LOC_F">Outlaw Search Area</string>
  <string name="fmeesc¤FME_ESC_OUTLAW_BLIP_LOC_M">Outlaw Search Area</string>
  <string name="fmeesc¤FME_ESC_OUTLAW_BLIP_M">Outlaw</string>
  <string name="fmeesc¤FME_ESC_OUTLAW_NAME_F">Outlaw - ~1~ pts</string>
  <string name="fmeesc¤FME_ESC_OUTLAW_NAME_M">Outlaw - ~1~ pts</string>
  <string name="fmeesc¤FME_ESC_TIMES_EXPIRED">Time's expired</string>
  <string name="fmeesc¤FME_ESC_UPDATE_ALIVE">DELIVERED ALIVE +~1~</string>
  <string name="fmeesc¤FME_ESC_UPDATE_ALL_CAPTURED">All The Outlaws Returned</string>
  <string name="fmeesc¤FME_ESC_UPDATE_DEAD">DELIVERED DEAD +~1~</string>
  <string name="fmeesc¤FME_ESC_UPDATE_HOGTIED_F">Outlaw Detained</string>
  <string name="fmeesc¤FME_ESC_UPDATE_HOGTIED_M">Outlaw Detained</string>
  <string name="fmeesc¤FME_ESC_UPDATE_KILLED_F">Outlaw Killed</string>
  <string name="fmeesc¤FME_ESC_UPDATE_KILLED_M">Outlaw Killed</string>
  <string name="fmeesc¤FME_ESC_UPDATE_REINFORCEMENTS_F">Outlaw Reinforcements</string>
  <string name="fmeesc¤FME_ESC_UPDATE_REINFORCEMENTS_M">Outlaw Reinforcements</string>
  <string name="fmeesc¤FME_ESC_UPDATE_RETURNED_F">Outlaw Returned</string>
  <string name="fmeesc¤FME_ESC_UPDATE_RETURNED_M">Outlaw Returned</string>
  <string name="fmeesc¤FME_ESC_UPDATE_WON_EVENT">You won the event</string>
  <string name="fmeesc¤FME_ESC_WINNER_END_MESSAGE">~COLOR_ENEMY~~1~~s~ WON THE EVENT</string>
  <string name="fmeesc¤FME_ESC_WINNER_OUTRO">~1~ points</string>
  <string name="fmekotc¤0x2CB1CB3C">The ~COLOR_MP_OBJECTIVE_ENEMY~castle~s~ is about to change</string>
  <string name="fmekotc¤0x5CAD52D3">The ~COLOR_MP_OBJECTIVE_ENEMY~castle~s~ is contested</string>
  <string name="fmekotc¤0x449DD304">Is the King</string>
  <string name="fmekotc¤0x630E26D9">The ~COLOR_MP_OBJECTIVE_FRIENDLY~castle~s~ is about to change</string>
  <string name="fmekotc¤0xBCA9A714">~COLOR_MP_OBJECTIVE_NEUTRAL~Castle~s~ changed</string>
  <string name="fmekotc¤FME_KOTC_HELP_CONTENT_RULES">Enter and remain in the area ~BLIP_MP_GAME_HILL~ marked with flags to capture and score points. The area will eventually move to another location.</string>
  <string name="fmekotc¤FME_KOTC_HELP_ENEMY_KING">Enter the area ~COLOR_MP_OBJECTIVE_ENEMY~~BLIP_MP_GAME_HILL~~s~ and take out the ~COLOR_POSSE_ENEMY~King of the Castle ~BLIP_AMBIENT_KING~~s~ to gain control.</string>
  <string name="fmekotc¤FME_KOTC_HELP_FRIENDLY_KING">Enter the area ~COLOR_MP_OBJECTIVE_FRIENDLY~~BLIP_MP_GAME_HILL~~s~ with your ~COLOR_POSSE_ALLY~Posse Member ~BLIP_AMBIENT_KING~~s~ to also increase your own score.</string>
  <string name="fmekotc¤FME_KOTC_OBJ_MOVING_TICKER_NEUTRAL">The ~COLOR_MP_OBJECTIVE_NEUTRAL~castle~s~ is about to change</string>
  <string name="fmekotc¤FME_KOTC_SHARD_INTRO_PRIMARY">Capture &amp; control the areas</string>
  <string name="fmekotc¤FME_KOTC_SHARD_OUTRO_PRIMARY_FAILED">~1~ is the King</string>
  <string name="fmekotc¤FME_KOTC_SHARD_OUTRO_PRIMARY_WON">Scored ~1~</string>
  <string name="fmekotc¤FME_KOTC_VARIATION_ENTER">Take control of the new ~COLOR_MP_OBJECTIVE_NEUTRAL~castle~s~</string>
  <string name="fmekotc¤FME_KOTC_VARIATION_FFA_OBJECTIVE_ATTACK">Gain control of the ~COLOR_MP_OBJECTIVE_ENEMY~castle~s~ from ~COLOR_ENEMY~~1~</string>
  <string name="fmekotc¤FME_KOTC_VARIATION_FFA_OBJECTIVE_DEFEND_SELF">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~castle</string>
  <string name="fmekotc¤FME_KOTC_VARIATION_FFA_OBJECTIVE_DEFEND_TEAM">Help defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~castle</string>
  <string name="fmekotc¤FME_KOTC_VARIATION_FFA_OBJECTIVE_ENTER">Gain control of the ~COLOR_MP_OBJECTIVE_NEUTRAL~castle</string>
  <string name="fmekotc¤KC_HELP_RULES">Take control of the area as the ~COLOR_FREEMODE_EVENT~King of the Castle~s~ to score the most points to win.</string>
  <string name="fmekotc¤KC_KING_BLIP">Castle</string>
  <string name="fmekotr¤0x910172C0">Is the Railroad Baron</string>
  <string name="fmekotr¤FME_KOTR_BLIP_NAME">Train car</string>
  <string name="fmekotr¤FME_KOTR_GAME_UPDATE_MOVED_TITLE">Take control of the new target car</string>
  <string name="fmekotr¤FME_KOTR_GAME_UPDATE_NEW_CAR_WARNING">The target car is about to change</string>
  <string name="fmekotr¤FME_KOTR_HELP_CONTENT_RULES">Enter and remain in the target ~COLOR_MP_OBJECTIVE_NEUTRAL~train car~s~ marked with flags to capture it and score points.</string>
  <string name="fmekotr¤FME_KOTR_HELP_ENEMY_KING">Enter the target train car ~COLOR_MP_OBJECTIVE_ENEMY~~BLIP_AMBIENT_TRAIN~~s~ and take out the ~COLOR_MP_OBJECTIVE_ENEMY~Railroad Baron~BLIP_AMBIENT_KING~~s~ to gain control.</string>
  <string name="fmekotr¤FME_KOTR_HELP_FRIENDLY_KING">Enter the target train car ~COLOR_MP_OBJECTIVE_FRIENDLY~~BLIP_AMBIENT_TRAIN~~s~ with your ~COLOR_MP_OBJECTIVE_FRIENDLY~Posse Member ~BLIP_AMBIENT_KING~~s~ to also increase your own score.</string>
  <string name="fmekotr¤FME_KOTR_HELP_RULES">Take control of the train cars as the ~COLOR_FREEMODE_EVENT~Railroad Baron~s~ to score the most points and win.</string>
  <string name="fmekotr¤FME_KOTR_OBJECTIVE_ATTACK">Gain control of the ~COLOR_MP_OBJECTIVE_ENEMY~train car~s~ from ~COLOR_MP_OBJECTIVE_ENEMY~~1p~</string>
  <string name="fmekotr¤FME_KOTR_OBJECTIVE_DEFEND_SELF">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~train car</string>
  <string name="fmekotr¤FME_KOTR_OBJECTIVE_DEFEND_TEAM">Help defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~train car</string>
  <string name="fmekotr¤FME_KOTR_OBJECTIVE_ENTER">Gain control of the ~COLOR_MP_OBJECTIVE_NEUTRAL~train car</string>
  <string name="fmekotr¤FME_KOTR_SHARD_INTRO">Capture and control the ~COLOR_MP_OBJECTIVE_NEUTRAL~train car</string>
  <string name="fmekotr¤FME_KOTR_SHARD_OUTRO_PRIMARY_FAILED">~1p~ is the Railroad Baron</string>
  <string name="fmekotr¤FME_KOTR_SHARD_OUTRO_PRIMARY_WON">You scored ~1~ point</string>
  <string name="fmekotr¤FME_KOTR_SHARD_OUTRO_PRIMARY_WON_PLURAL">You gained a score of ~1~</string>
  <string name="fmepla¤0x00E71124">Work together and release the Legendary Owiza Bear</string>
  <string name="fmepla¤0x017EADD4">Escort the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Ozula Elk~s~ to its ~COLOR_MP_OBJECTIVE~destination~s~</string>
  <string name="fmepla¤0x01EB7994">The ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Maza Cougar~s~ is traveling to its next destination</string>
  <string name="fmepla¤0x07DD388B">The Legendary Teca Gator was killed</string>
  <string name="fmepla¤0x0CA1883A">Escort the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Ridgeback Spirit Bear~s~ to its ~COLOR_MP_OBJECTIVE~destination~s~</string>
  <string name="fmepla¤0x1BD3FB94">The ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Ozula Elk~s~ is traveling to its next destination</string>
  <string name="fmepla¤0x1C124FF3">Legendary Teca Gator</string>
  <string name="fmepla¤0x1C819967">Work together and release the Legendary Ozula Elk</string>
  <string name="fmepla¤0x1FF43212">Legendary Onyx Wolf freed</string>
  <string name="fmepla¤0x2C57707D">Legendary Sun Gator</string>
  <string name="fmepla¤0x2CB1CCB4">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Iguga Cougar~s~ from the remaining ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x2E878F16">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Teca Gator~s~ from the ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x3AAADA26">The ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Emerald Wolf~s~ is traveling to its next destination</string>
  <string name="fmepla¤0x3EDE5CB7">The Legendary Ozula Elk was not released safely</string>
  <string name="fmepla¤0x3F8E8586">The Legendary Iguga Cougar was not released safely</string>
  <string name="fmepla¤0x3FA48E9E">Work together and release the Legendary Ridgeback Spirit Bear</string>
  <string name="fmepla¤0x4E110D9C">Legendary Ozula Elk</string>
  <string name="fmepla¤0x5A7E9009">Legendary Onyx Wolf</string>
  <string name="fmepla¤0x5B87AA63">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Maza Cougar~s~ from the remaining ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x5C3E7776">Work together and release the Legendary Maza Cougar</string>
  <string name="fmepla¤0x6CE498C2">Work together and release the Legendary Iguga Cougar</string>
  <string name="fmepla¤0x6F0CB3FD">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Sun Gator~s~ from the remaining ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x6F487074">Legendary Teca Gator freed</string>
  <string name="fmepla¤0x7A163C7A">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Ridgeback Spirit Bear~s~ from the remaining ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x7AF018A3">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Owiza Bear~s~ from the ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x7D878CF2">Legendary Sun Gator freed</string>
  <string name="fmepla¤0x7EB67B61">Legendary Maza Cougar</string>
  <string name="fmepla¤0x7ECE286D">Escort the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Katata Elk~s~ to its ~COLOR_MP_OBJECTIVE~destination~s~</string>
  <string name="fmepla¤0x8A2422C0">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Katata Elk~s~ from the remaining ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x8ABCD9A2">Free the Legendary Maza Cougar from the ~COLOR_MP_OBJECTIVE~cage~s~</string>
  <string name="fmepla¤0x8AF537D0">Legendary Katata Elk freed</string>
  <string name="fmepla¤0x8CB0F8A7">The Legendary Sun Gator was released</string>
  <string name="fmepla¤0x8CB853B9">Escort the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Onyx Wolf~s~ to its ~COLOR_MP_OBJECTIVE~destination~s~</string>
  <string name="fmepla¤0x8DAF766A">Legendary Emerald Wolf</string>
  <string name="fmepla¤0x8DDC0A98">Do not get too close to the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Ozula Elk~s~ ~1b~ to avoid it attacking you.</string>
  <string name="fmepla¤0x9C140F28">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Maza Cougar~s~ from the ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x9E65F714">Escort the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Emerald Wolf~s~ to its ~COLOR_MP_OBJECTIVE~destination~s~</string>
  <string name="fmepla¤0x9FBB7328">The Legendary Onyx Wolf was not released safely</string>
  <string name="fmepla¤0x14DA2349">The Legendary Emerald Wolf was released</string>
  <string name="fmepla¤0x15DA2521">The Legendary Onyx Wolf was released</string>
  <string name="fmepla¤0x16A20FFF">The Legendary Ridgeback Spirit Bear is almost dead</string>
  <string name="fmepla¤0x16FBE237">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Onyx Wolf~s~ from the remaining ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x20CD1178">Free the Legendary Emerald Wolf from the ~COLOR_MP_OBJECTIVE~cage~s~</string>
  <string name="fmepla¤0x27A44D3E">Legendary Iguga Cougar</string>
  <string name="fmepla¤0x31C10C56">The Legendary Sun Gator was killed</string>
  <string name="fmepla¤0x32DBB595">Free the Legendary Onyx Wolf from the ~COLOR_MP_OBJECTIVE~cage~s~</string>
  <string name="fmepla¤0x39B9DEBA">The Legendary Ozula Elk is almost dead</string>
  <string name="fmepla¤0x41BB3D3C">The Legendary Owiza Bear was released</string>
  <string name="fmepla¤0x44D4100D">The Legendary Maza Cougar was not released safely</string>
  <string name="fmepla¤0x53BCF548">The Legendary Owiza Bear was killed</string>
  <string name="fmepla¤0x55B4EF93">Free the Legendary Iguga Cougar from the ~COLOR_MP_OBJECTIVE~cage~s~</string>
  <string name="fmepla¤0x61C77240">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Katata Elk~s~ from the ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x75C5563C">The Legendary Onyx Wolf was killed</string>
  <string name="fmepla¤0x75D43DCC">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Onyx Wolf~s~ from the ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x83C8F243">The Legendary Emerald Wolf was killed</string>
  <string name="fmepla¤0x90DB4DF8">Legendary Ridgeback Spirit Bear</string>
  <string name="fmepla¤0x98A0D327">Legendary Ozula Elk freed</string>
  <string name="fmepla¤0x245AAB70">The Legendary Owiza Bear is almost dead</string>
  <string name="fmepla¤0x587F98D3">Escort the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Sun Gator~s~ to its ~COLOR_MP_OBJECTIVE~destination~s~</string>
  <string name="fmepla¤0x709CDD37">Work together and release the Legendary Emerald Wolf</string>
  <string name="fmepla¤0x833AB87B">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Sun Gator~s~ from the ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x3238C4D5">Work together and release the Legendary Katata Elk</string>
  <string name="fmepla¤0x3417E099">Legendary Ridgeback Spirit Bear freed</string>
  <string name="fmepla¤0x3826EB1A">Free the Legendary Teca Gator from the ~COLOR_MP_OBJECTIVE~cage~s~</string>
  <string name="fmepla¤0x3839E1EA">Legendary Katata Elk</string>
  <string name="fmepla¤0x3871C04C">The Legendary Maza Cougar was killed</string>
  <string name="fmepla¤0x4417F376">The Legendary Katata Elk is almost dead</string>
  <string name="fmepla¤0x6628DD62">Legendary Iguga Cougar freed</string>
  <string name="fmepla¤0x7279C439">The Legendary Teca Gator was released</string>
  <string name="fmepla¤0x32379E31">The Legendary Ridgeback Spirit Bear was released</string>
  <string name="fmepla¤0x59577DD1">Free the Legendary Ozula Elk from the ~COLOR_MP_OBJECTIVE~cage~s~</string>
  <string name="fmepla¤0x78719F94">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Ozula Elk~s~ from the ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x97159F88">The Legendary Maza Cougar was released</string>
  <string name="fmepla¤0x220011CF">The Legendary Ridgeback Spirit Bear was killed</string>
  <string name="fmepla¤0x266176D3">The Legendary Iguga Cougar is almost dead</string>
  <string name="fmepla¤0x575120CB">Legendary Emerald Wolf freed</string>
  <string name="fmepla¤0x888115BE">Do not get too close to the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Iguga Cougar~s~ ~1b~ to avoid it attacking you.</string>
  <string name="fmepla¤0x22789712">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Emerald Wolf~s~ from the ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0x27219966">Free the Legendary Katata Elk from the ~COLOR_MP_OBJECTIVE~cage~s~</string>
  <string name="fmepla¤0x65132920">The Legendary Katata Elk was not released safely</string>
  <string name="fmepla¤0x96880605">The ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Teca Gator~s~ is traveling to its next destination</string>
  <string name="fmepla¤0xA4EC3B35">The Legendary Iguga Cougar was released</string>
  <string name="fmepla¤0xA13AA5B0">Do not get too close to the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Emerald Wolf~s~ ~1b~ to avoid it attacking you.</string>
  <string name="fmepla¤0xA41CA12A">The ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Sun Gator~s~ is traveling to its next destination</string>
  <string name="fmepla¤0xA67E00AD">The Legendary Emerald Wolf was not released safely</string>
  <string name="fmepla¤0xA497452B">Work together and release the Legendary Onyx Wolf</string>
  <string name="fmepla¤0xA9427547">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Ridgeback Spirit Bear~s~ from the ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0xB0DA5094">Do not get too close to the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Katata Elk~s~ ~1b~ to avoid it attacking you.</string>
  <string name="fmepla¤0xB4032E88">Legendary Ridgeback Spirit Bear was not released safely</string>
  <string name="fmepla¤0xB66813A2">Work together and release the Legendary Teca Gator</string>
  <string name="fmepla¤0xB5657942">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Ozula Elk~s~ from the remaining ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0xBAEDA21C">Legendary Owiza Bear</string>
  <string name="fmepla¤0xBC3C4E5B">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Teca Gator~s~ from the remaining ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0xBCAD505A">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Iguga Cougar~s~ from the ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0xBCECC944">The Legendary Iguga Cougar was killed</string>
  <string name="fmepla¤0xC1DDCA3D">The Legendary Owiza Bear was not released safely</string>
  <string name="fmepla¤0xC2C7E52B">Do not get too close to the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Sun Gator~s~ ~1b~ to avoid it attacking you.</string>
  <string name="fmepla¤0xC4D43DE5">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Emerald Wolf~s~ from the remaining ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0xC5B983DE">Legendary Owiza Bear freed</string>
  <string name="fmepla¤0xC6D27577">Escort the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Teca Gator~s~ to its ~COLOR_MP_OBJECTIVE~destination~s~</string>
  <string name="fmepla¤0xC10A54DF">The Legendary Katata Elk was released</string>
  <string name="fmepla¤0xC41D3093">The ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Ridgeback Spirit Bear~s~ is traveling to its next destination</string>
  <string name="fmepla¤0xCCDD147C">Free the Legendary Sun Gator from the ~COLOR_MP_OBJECTIVE~cage~s~</string>
  <string name="fmepla¤0xCE9F9427">Free the Legendary Owiza Bear from the ~COLOR_MP_OBJECTIVE~cage~s~</string>
  <string name="fmepla¤0xD0F8818C">Do not get too close to the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Teca Gator~s~ ~1b~ to avoid it attacking you.</string>
  <string name="fmepla¤0xD2B05CD0">The Legendary Teca Gator was not released safely</string>
  <string name="fmepla¤0xD3BA9D33">The ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Iguga Cougar~s~ is traveling to its next destination</string>
  <string name="fmepla¤0xD3F042A4">Do not get too close to the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Owiza Bear~s~ ~1b~ to avoid it attacking you.</string>
  <string name="fmepla¤0xD34C7963">The Legendary Ozula Elk was released</string>
  <string name="fmepla¤0xDA5F5D17">The ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Owiza Bear~s~ is traveling to its next destination</string>
  <string name="fmepla¤0xDCED714A">The Legendary Sun Gator was not released safely</string>
  <string name="fmepla¤0xDD3A29A9">The Legendary Onyx Wolf is almost dead</string>
  <string name="fmepla¤0xE0A0E3AC">The Legendary Ozula Elk was killed</string>
  <string name="fmepla¤0xE9A0B67B">Do not get too close to the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Onyx Wolf~s~ ~1b~ to avoid it attacking you.</string>
  <string name="fmepla¤0xE24ED5AC">Legendary Maza Cougar freed</string>
  <string name="fmepla¤0xE98A8F93">Escort the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Maza Cougar~s~ to its ~COLOR_MP_OBJECTIVE~destination~s~</string>
  <string name="fmepla¤0xE226BB35">Free the Legendary Ridgeback Spirit Bear from the ~COLOR_MP_OBJECTIVE~cage~s~</string>
  <string name="fmepla¤0xE511CEDE">Do not get too close to the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Maza Cougar~s~ ~1b~ to avoid it attacking you.</string>
  <string name="fmepla¤0xE695E7EF">Do not get too close to the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Ridgeback Spirit Bear~s~ ~1b~ to avoid it attacking you.</string>
  <string name="fmepla¤0xE8330DC5">The Legendary Teca Gator is almost dead</string>
  <string name="fmepla¤0xEA84443D">The Legendary Emerald Wolf is almost dead</string>
  <string name="fmepla¤0xED88BFE3">The ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Onyx Wolf~s~ is traveling to its next destination</string>
  <string name="fmepla¤0xEDBB1F63">The ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Katata Elk~s~ is traveling to its next destination</string>
  <string name="fmepla¤0xF5BF9590">The Legendary Maza Cougar is almost dead</string>
  <string name="fmepla¤0xF5F4A948">The Legendary Sun Gator is almost dead</string>
  <string name="fmepla¤0xF8FC3AB0">Defend the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Owiza Bear~s~ from the remaining ~COLOR_MP_OBJECTIVE_ENEMY~poachers~s~</string>
  <string name="fmepla¤0xF7502B1E">Escort the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Iguga Cougar~s~ to its ~COLOR_MP_OBJECTIVE~destination~s~</string>
  <string name="fmepla¤0xF970954B">The Legendary Katata Elk was killed</string>
  <string name="fmepla¤0xFB269D2A">Work together and release the Legendary Sun Gator</string>
  <string name="fmepla¤0xFE4AEB8D">Escort the ~COLOR_MP_OBJECTIVE_FRIENDLY~Legendary Owiza Bear~s~ to its ~COLOR_MP_OBJECTIVE~destination~s~</string>
  <string name="fmepla¤FME_PLA_BLIP_OBJ_POACHER_CAMP">Poacher Camp</string>
  <string name="fmepla¤FME_PLA_BLIP_POACHER">Poacher</string>
  <string name="fmepla¤FME_PLA_DESC">Cooperate with ~COLOR_MP_OBJECTIVE_FRIENDLY~other players~s~ to free and escort the Legendary Animal to safety. A successful release will earn everyone a sample.</string>
  <string name="fmepla¤FME_PLA_DESC_SECONDARY">You only have 1 life and will not respawn if you are killed.</string>
  <string name="fmepla¤FME_PLA_FAIL_EVERYONE_DEAD">Everyone died</string>
  <string name="fmepla¤FME_PLA_GO_TO_POACHERS_OBJECTIVE">Go to the ~COLOR_MP_OBJECTIVE~Poacher Camp~s~</string>
  <string name="fmeru¤0x8658DDF7">Outlaw Search Area</string>
  <string name="fmeru¤0xC09A884E">Try to return ~COLOR_MP_OBJECTIVE_ENEMY~bounty targets~s~ alive. If killed, they are only worth half the points.</string>
  <string name="fmeru¤FME_RU_HELP_DROP_APPROCH_ALIVE">Take the bounty target inside the ~COLOR_MP_OBJECTIVE~location~s~ and deliver them alive.</string>
  <string name="fmeru¤FME_RU_HELP_DROP_APPROCH_DEAD">Drop off the dead bounty target in the ~COLOR_MP_OBJECTIVE~area~s~ to deliver them.</string>
  <string name="fmeru¤FME_RU_HELP_DROP_APPROCH_WAGON">Take the Bounty Wagon to the ~COLOR_MP_OBJECTIVE~area~s~ to deliver your bounty target/s.</string>
  <string name="fmeru¤FME_RU_HELP_DROP_SAT_ALIVE">Take the bounty target to the ~COLOR_MP_OBJECTIVE~wagon~s~ and deliver them alive.</string>
  <string name="fmeru¤FME_RU_HELP_DROP_SAT_DEAD">Drop off the dead bounty target at the ~COLOR_MP_OBJECTIVE~wagon~s~ to deliver them.</string>
  <string name="fmeru¤FME_RU_HELP_DROP_SAT_WAGON">Take the Bounty Wagon to the ~COLOR_MP_OBJECTIVE~wagon~s~ to deliver your bounty target/s.</string>
  <string name="fmeru¤FME_RU_HELP_OBJECTIVE">Some ~COLOR_MP_OBJECTIVE_ENEMY~bounty targets~s~ may be hiding while others are holed up and defended. Work together to bring them all in.</string>
  <string name="fmeru¤FME_RU_HELP_RULE_1">Cooperate with the ~COLOR_MP_OBJECTIVE_FRIENDLY~other players~s~ to deliver the ~COLOR_MP_OBJECTIVE_ENEMY~bounty targets~s~ alive for the full reward. Dead targets are worth less.</string>
  <string name="fmeru¤FME_RU_HELP_RULE_2">You only have 1 life and will not respawn if you are killed.</string>
  <string name="fmeru¤FME_RU_ILO_HENTCH_NAME">Outlaw</string>
  <string name="fmeru¤FME_RU_ILO_NAME">Bounty</string>
  <string name="fmeru¤FME_RU_OBJ_CAPTURE">Capture ~COLOR_MP_OBJECTIVE_ENEMY~bounty targets</string>
  <string name="fmeru¤FME_RU_OBJ_CAPTURE_WAIT">Deliver the ~COLOR_MP_OBJECTIVE_ENEMY~bounty target~s~</string>
  <string name="fmeru¤FME_RU_OBJ_RETURN">Deliver the ~COLOR_MP_OBJECTIVE_FRIENDLY~target~s~ to the ~COLOR_MP_OBJECTIVE~drop off</string>
  <string name="fmeru¤FME_RU_OUTLAW_BLIP_NAME">Bounty Target</string>
  <string name="fmeru¤FME_RU_OUTLAW_NAME">Outlaw</string>
  <string name="fmeru¤FME_RU_SHARD_AD">~1~ alive, ~2~ dead</string>
  <string name="fmeru¤FME_RU_SHARD_ADL">~1~ alive, ~2~ dead, ~3~ lost</string>
  <string name="fmeru¤FME_RU_SHARD_OBJECTIVE">Work together and capture the ~COLOR_MP_OBJECTIVE_ENEMY~bounty targets~s~</string>
  <string name="fmeru¤FME_RU_SHARD_OUTRO_PRIMARY_LOST">~1~ Delivered Dead</string>
  <string name="fmeru¤FME_RU_SHARD_OUTRO_PRIMARY_WON">~1~ Delivered Alive</string>
  <string name="fmeru¤FME_RU_SHARD_UPDATE_ESCAPED">A ~COLOR_MP_OBJECTIVE_ENEMY~bounty~s~ has been lost</string>
  <string name="fmeru¤FME_RU_SHARD_UPDATE_HOGTIED">~COLOR_MP_OBJECTIVE_ENEMY~Bounty target~s~ captured</string>
  <string name="fmeru¤FME_RU_SHARD_UPDATE_KILLED">A ~COLOR_MP_OBJECTIVE_ENEMY~bounty~s~ has been killed</string>
  <string name="fmeru¤FME_RU_SHARD_UPDATE_KNOCKED_OUT">A ~COLOR_MP_OBJECTIVE_ENEMY~bounty~s~ has been knocked out</string>
  <string name="fmeru¤FME_RU_SHARD_UPDATE_LRETURNED">You delivered a target alive</string>
  <string name="fmeru¤FME_RU_SHARD_UPDATE_RETURNED">~1p~ delivered a target alive</string>
  <string name="fmeru¤FME_RU_TICKER_CAPTURED_TARGET">~1p~ captured a target</string>
  <string name="fmeru¤FME_RU_TICKER_KIL_TARGET">~1p~ killed a target</string>
  <string name="fmeru¤FME_RU_TICKER_KNOCKED_OUT_TARGET">~1p~ knocked a target out</string>
  <string name="fmest¤0x9778F049">Mission passed</string>
  <string name="fmest¤0xEBA261FC">Mission failed</string>
  <string name="fmest¤FME_ST_BANDIT">Bandit</string>
  <string name="fmest¤FME_ST_BLOCKED_TRACKS">Wagon on the tracks</string>
  <string name="fmest¤FME_ST_BLOCKED_TRACKS_OBJECTIVE">Clear the ~COLOR_MP_OBJECTIVE~wagon~s~ blocking the train tracks</string>
  <string name="fmest¤FME_ST_CRATE_BLIP">Goods Crate</string>
  <string name="fmest¤FME_ST_DESC">Cooperate with the ~COLOR_POSSE_ALLY~other players~s~ to protect goods on the train from bandits. Earn more goods at each stop or exit the event with your current value.</string>
  <string name="fmest¤FME_ST_DESC_2">Each crate is worth 1 value of goods for ~COLOR_POSSE_ALLY~~1p~~s~'s Cripps Trading Co. on exit of the event.</string>
  <string name="fmest¤FME_ST_DESC_3">You only have 1 life and will not respawn if you are killed.</string>
  <string name="fmest¤FME_ST_DESC_4">The current number of goods ~BLIP_AMBIENT_CRATE~ is displayed to the left of the timer and the distance remaining on the route is displayed to the right.</string>
  <string name="fmest¤FME_ST_DESC_RESU">You have protected ~1~ goods. Exit and add these to Cripps Trading Co. or risk continuing and the chance to earn more goods.</string>
  <string name="fmest¤FME_ST_DESC_RSPM">You have protected ~1~ goods. Wait for your Posse Leader to choose to continue or exit with the current goods.</string>
  <string name="fmest¤FME_ST_GDS_PLS">Goods +6</string>
  <string name="fmest¤FME_ST_GOODS_DESTROYED">Goods were destroyed</string>
  <string name="fmest¤FME_ST_HLP_GDS">You helped ~1p~ earn ~2~ goods</string>
  <string name="fmest¤FME_ST_PLY_LEFT">~1p~ left the event.</string>
  <string name="fmest¤FME_ST_PROTECT_GOODS">Protect the goods</string>
  <string name="fmest¤FME_ST_REMAINING_BANDITS_OBJECTIVE">Take out the remaining ~COLOR_MP_OBJECTIVE_ENEMY~bandits~s~</string>
  <string name="fmest¤FME_ST_SHARD_OBJECTIVE">Work together and protect the goods</string>
  <string name="fmest¤FME_ST_SHARD_OUTRO_PRIMARY_EARNED">You earned ~1~ goods for Cripps Trading Company</string>
  <string name="fmest¤FME_ST_SHARD_OUTRO_PRIMARY_KILLS">~1~ kills</string>
  <string name="fmest¤FME_ST_STATION_REACHED">Station reached with ~1~ goods</string>
  <string name="fmest¤FME_ST_USE_CONTEXT_LEAVE">Exit Event (~1~ Goods)</string>
  <string name="fmeth¤0x02AC5191">Go to the search area</string>
  <string name="fmeth¤0x5C6991F1">Chest Looted</string>
  <string name="fmeth¤0x7B5A8D1A">Search for treasure</string>
  <string name="fmeth¤0x9D569C37">Search</string>
  <string name="fmeth¤0x23B5B37A">Chest looted by unknown player</string>
  <string name="fmeth¤0x27B77F6A">Wait for the next treasure</string>
  <string name="fmeth¤0x360E80F2">Full map piece</string>
  <string name="fmeth¤0x7763B20C">Kill players to narrow the search area and find the treasure first</string>
  <string name="fmeth¤0x9304E8DF">Search Area</string>
  <string name="fmeth¤0x56239BA5">Half map piece</string>
  <string name="fmeth¤0x6394582A">Treasure</string>
  <string name="fmeth¤0xAA02B17C">Unknown player looted a chest</string>
  <string name="fmeth¤0xB44F3CCB">Chest looted by ~1p~</string>
  <string name="fmeth¤0xD36EE9CD">Loot map pieces to narrow the search area</string>
  <string name="fmeth¤0xD380D33F">Map pieces</string>
  <string name="fmeth¤0xEC24AC7C">~1p~ looted a chest</string>
  <string name="fmeth¤FME_TH_BLIP_NAME">Treasure</string>
  <string name="fmeth¤FME_TH_DESC">Loot map pieces to find treasure.</string>
  <string name="fmeth¤FME_TH_END_TREAS_FOUND_LOSE">by recovering the treasure before you</string>
  <string name="fmeth¤FME_TH_END_TREAS_FOUND_WIN">by recovering the treasure first</string>
  <string name="fmeth¤FME_TH_LOOTED_FULL">Found complete map piece</string>
  <string name="fmeth¤FME_TH_LOOTED_PARTIAL">Found partial map piece</string>
  <string name="fmeth¤FME_TH_NARROW_HELP_MSG_STD">Loot new players to shrink the search area faster</string>
  <string name="fmeth¤FME_TH_OBJ_MSG_FIND">Search the area for the ~COLOR_FREEMODE_EVENT~treasure~s~</string>
  <string name="fmeth¤FME_TH_OBJ_MSG_NARROW">~COLOR_RED~Loot~s~ players to narrow the search area</string>
  <string name="fmeth¤FME_TH_RULE_MSG_STD">Treasure stashed nearby ~COLOR_FREEMODE_EVENT~~BLIP_MP_GAME_TREASURE_HUNT~ ~s~. Loot other players to find map pieces and narrow the search area.</string>
  <string name="fmeth¤FME_TH_SHARD_OBJECTIVE">Find and loot the treasures</string>
  <string name="fmewk¤FME_BANDIT">Bandit</string>
  <string name="fmewk¤FME_CE_SHARD_COMDIS">Combat Disabled</string>
  <string name="fmewk¤FME_WK_COLL">You found ~1~ collectibles</string>
  <string name="fmewk¤FME_WK_HELP_AREA">Many Collectibles from the wreckage can be found in this ~COLOR_MP_OBJECTIVE~area~s~. However ~COLOR_MP_OBJECTIVE_ENEMY~enemy bandits~s~ may have already left the area with some items.</string>
  <string name="fmewk¤FME_WK_HELP_AREA_BOAT">Explore further away from the wreckage ~COLOR_MP_OBJECTIVE~~BLIP_MP_WRECKAGE~~s~ for more Collectibles.</string>
  <string name="fmewk¤FME_WK_HELP_AREA_TRAIN">Explore further away from the wreckage ~COLOR_MP_OBJECTIVE~~BLIP_AMBIENT_TRAIN~~s~ for more Collectibles.</string>
  <string name="fmewk¤FME_WK_HELP_AREA_WAGON">Explore further away from the wreckage ~COLOR_MP_OBJECTIVE~~BLIP_AMBIENT_WAGON~~s~ for more Collectibles.</string>
  <string name="fmewk¤FME_WK_HELP_ATK">~COLOR_MP_OBJECTIVE_ENEMY~Enemy bandits~s~ will attack to protect what they have found. Loot them to find any Collectibles they may be carrying.</string>
  <string name="fmewk¤FME_WK_HELP_EE">Press ~INPUT_SPECIAL_ABILITY~ + ~INPUT_SECONDARY_SPECIAL_ABILITY_SECONDARY~ to activate Eagle Eye to look for signs of collectibles. Some items may require additional equipment to locate and collect.</string>
  <string name="fmewk¤FME_WK_HELP_EE_KM">Press ~INPUT_SPECIAL_ABILITY~ to activate Eagle Eye to look for signs of collectibles. Some items may require additional equipment to locate and collect.</string>
  <string name="fmewk¤FME_WK_HELP_MAIN_BOAT">Collectibles are concentrated around the wreckage ~COLOR_MP_OBJECTIVE~~BLIP_MP_WRECKAGE~~s~ but can also be found further away from the~COLOR_MP_OBJECTIVE~area~s~.</string>
  <string name="fmewk¤FME_WK_HELP_MAIN_TRAIN">Collectibles are concentrated around the wreckage ~COLOR_MP_OBJECTIVE~~BLIP_AMBIENT_TRAIN~~s~ but can also be found further away from the~COLOR_MP_OBJECTIVE~area~s~.</string>
  <string name="fmewk¤FME_WK_HELP_MAIN_WAGON">Collectibles are concentrated around the wreckage ~COLOR_MP_OBJECTIVE~~BLIP_AMBIENT_WAGON~~s~ but can also be found further away from the~COLOR_MP_OBJECTIVE~area~s~.</string>
  <string name="fmewk¤FME_WK_HELP_RULES">Search for Collectibles concentrated around the wreckage. Look out for ~COLOR_MP_OBJECTIVE_ENEMY~enemy bandits~s~ who may have already collected some items.</string>
  <string name="fmewk¤FME_WK_HELP_RULES_BONUS">You only have 1 life and will not respawn if you are killed.</string>
  <string name="fmewk¤FME_WK_OBJ_FIND_LOOT">Search near the ~COLOR_MP_OBJECTIVE~wreckage~s~ for Collectibles</string>
  <string name="fmewk¤FME_WK_SHARD_COMDIS">Combat Disabled</string>
  <string name="fmewk¤FME_WK_SHARD_OBJECTIVE">Search for Collectibles</string>
  <string name="fmewk¤FME_WK_SHARD_OUTRO_PRIMARY_WON">You found ~1~ Collectibles</string>
  <string name="fmewk¤FME_WK_SHARD_OUTRO_PRIMARY_WON_1">You found ~1~ Collectible</string>
  <string name="fmewk¤FME_WK_TICK_LOOT">~1~ found ~COLOR_MP_OBJECTIVE~~2p~~s~</string>
  <string name="fmewk¤FME_WK_WRECKAGE">Wreckage</string>
  <string name="fmewp¤0x3FE952A1">~COLOR_RED~1 Point~s~</string>
  <string name="fmewp¤0xCE8C8CC5">~COLOR_RED~~1~ Points~s~</string>
  <string name="fmewp¤FME_WP_1PT">1 Point</string>
  <string name="fmewp¤FME_WP_COOLDOWN">You have to wait for the cooldown period to be over to take more photos.</string>
  <string name="fmewp¤FME_WP_DESC">Take photos of wild animals to score points and win. Better quality photos will earn you more points.</string>
  <string name="fmewp¤FME_WP_DESC_2">Photo quality is based on factors like species of animal, proximity and composition. Photos of the same animal will result in a lower score.</string>
  <string name="fmewp¤FME_WP_DESC_3">The player with the highest scoring photo will be awarded an additional prize.</string>
  <string name="fmewp¤FME_WP_DESC_4">An Advanced Camera has been temporarily added to your inventory. Press ~INPUT_TOGGLE_HOLSTER~ or hold ~INPUT_OPEN_WHEEL_MENU~ to equip it from the Item Wheel and begin taking photos.</string>
  <string name="fmewp¤FME_WP_HELP_EQUIP">Press ~INPUT_TOGGLE_HOLSTER~ or hold ~INPUT_OPEN_WHEEL_MENU~ to open the Item Wheel to equip the Advanced Camera to begin taking photos.</string>
  <string name="fmewp¤FME_WP_LOSER_OUTRO">Got the highest score of ~1~ Points</string>
  <string name="fmewp¤FME_WP_MAX_PHOTOS">You have taken the maximum number of photos for this animal. Any subsequent photos you take will only reward 1 point.</string>
  <string name="fmewp¤FME_WP_OBJ_TAKE_PHOTO">Photograph the animals</string>
  <string name="fmewp¤FME_WP_PTS">~1~ Points</string>
  <string name="fmewp¤FME_WP_RET_PHOTOGENIC">Photogenic +~1~</string>
  <string name="fmewp¤FME_WP_SHARD_COMDIS">Combat Disabled</string>
  <string name="fmewp¤FME_WP_SHARD_COOLDOWN">Camera ready in 10 seconds</string>
  <string name="fmewp¤FME_WP_SHARD_OBJECTIVE">Take the best photographs of animals to earn points</string>
  <string name="fmewp¤FME_WP_TICKER_1PT">~1p~ scored 1 point</string>
  <string name="fmewp¤FME_WP_TICKER_PTS">~1p~ scored ~2~ points</string>
  <string name="fmewp¤FME_WP_TICKER_PTS_R">~1p~ ~COLOR_RED~scored ~2~ points~s~</string>
  <string name="fmewp¤FME_WP_WINNER_OUTRO">You gained a score of ~1~ Points</string>
  <string name="fmewp¤FM_WP_LEADERBOARD_BEST_PHOTO">Best Photo</string>
  <string name="fmewp¤FM_WP_LEADERBOARD_PHOTOS_TAKEN">Photos Taken</string>
  <string name="fmewp¤FM_WP_LEADERBOARD_POINTS">Points</string>
  <string name="fmgh¤FME_GH_GOLDEN_ARMOR">Golden Armor</string>
  <string name="fmgh¤FME_GH_HELP_FIRST_PLAYER">Take out ~COLOR_ENEMY~~1p~~s~ ~2b~ who has the Golden Armor and collect it yourself to score points.</string>
  <string name="fmgh¤FME_GH_HELP_FIRST_PLAYERS_ALLIES">~COLOR_POSSE_ALLY~Allies~s~ are wearing the Golden Armor. Protect them while they increase their scores.</string>
  <string name="fmgh¤FME_GH_HELP_FIRST_PLAYER_ALLY">~COLOR_POSSE_ALLY~~1p~ ~2b~ ~s~is wearing the Golden Armor. Protect them while they increase their score.</string>
  <string name="fmgh¤FME_GH_HELP_FIRST_WEAR">Wearing the Golden Armor reduces damage taken, but limits your movement. Take out players to score points.</string>
  <string name="fmgh¤FME_GH_HELP_HAT_ABANDON">The ~COLOR_MP_OBJECTIVE_NEUTRAL~Golden Armor~s~ ~1b~ can be picked up at its new location.</string>
  <string name="fmgh¤FME_GH_HELP_HAT_IDLE">The ~COLOR_MP_OBJECTIVE_NEUTRAL~Golden Armor~s~ ~1b~ can be picked up at its new location.</string>
  <string name="fmgh¤FME_GH_HELP_HAT_IDLE_WARN">The idle ~COLOR_MP_OBJECTIVE_NEUTRAL~Golden Armor~s~ ~1b~ will be moved soon if no one claims it.</string>
  <string name="fmgh¤FME_GH_HELP_HAT_LOST">The Golden Armor was lost. New ~COLOR_MP_OBJECTIVE_NEUTRAL~Golden Armor~s~ ~1b~ can be picked up.</string>
  <string name="fmgh¤FME_GH_OBJ_GET_HAT">Obtain the ~COLOR_MP_OBJECTIVE_NEUTRAL~Golden Armor</string>
  <string name="fmgh¤FME_GH_OBJ_GET_HAT_ENEMY">Obtain the ~COLOR_ENEMY~Golden Armor</string>
  <string name="fmgh¤FME_GH_OBJ_GET_HAT_MULTIPLE">Obtain some ~COLOR_MP_OBJECTIVE_NEUTRAL~Golden Armor</string>
  <string name="fmgh¤FME_GH_OBJ_GET_HAT_MULTIPLE_ENEMY">Obtain some ~COLOR_ENEMY~Golden Armor</string>
  <string name="fmgh¤FME_GH_OBJ_OWNS_HAT">Take out ~COLOR_ENEMY~enemy players~s~ to score points</string>
  <string name="fmgh¤FME_GH_OBJ_PROTECT_HAT">Defend ~COLOR_POSSE_ALLY~~1p~</string>
  <string name="fmgh¤FME_GH_OBJ_PROTECT_HAT_MULTIPLE">Defend your ~COLOR_POSSE_ALLY~Posse</string>
  <string name="fmgh¤FME_GH_SCORETIMER_ALLY_GOT_HAT">~COLOR_POSSE_ALLY~~1p~~s~ is wearing ~COLOR_MP_OBJECTIVE_FRIENDLY~Golden Armor</string>
  <string name="fmgh¤FME_GH_SCORETIMER_ENEMY_GOT_HAT">~COLOR_ENEMY~~1p~~s~ is wearing ~COLOR_MP_OBJECTIVE_ENEMY~Golden Armor</string>
  <string name="fmgh¤FME_GH_SCORETIMER_HAT_DROPPED">~COLOR_MP_OBJECTIVE_NEUTRAL~Golden Armor~s~ has been dropped</string>
  <string name="fmgh¤FME_GH_SCORETIMER_YOU_GOT_HAT">You are wearing Golden Armor</string>
  <string name="fmgh¤FME_GH_SHARD_OUTRO_PRIMARY_FAILED">Scored ~1~</string>
  <string name="fmgh¤FME_GH_SHARD_OUTRO_PRIMARY_WON">You gained a score of ~1~</string>
  <string name="fmgh¤FME_GH_VARIATION_HAT_DESCRIP">Get the ~COLOR_MP_OBJECTIVE_NEUTRAL~Golden Armor~s~ and take out ~COLOR_ENEMY~players~s~ to earn points</string>
  <string name="fmgh¤GH_HELP_RULES">Take out players while wearing the ~COLOR_FREEMODE_EVENT~Golden Armor~s~ to score the most points to win. You can also score points by taking out a rival player wearing the Golden Armor.</string>
  <string name="fmhtp¤0x2AD60520">You are hidden from ~COLOR_POSSE_ENEMY~rivals~s~</string>
  <string name="fmhtp¤0x616AD777">Go to ~COLOR_MP_OBJECTIVE~Bayou Swamp</string>
  <string name="fmhtp¤0xDB96F677">Protect ~1p~</string>
  <string name="fmhtp¤0xF21DCE58">You are now visible to ~COLOR_POSSE_ENEMY~rivals~s~</string>
  <string name="fmhtp¤HTP_BLIP">Hunt Area</string>
  <string name="fmhtp¤HTP_FI_ANNESBURG">Go to ~COLOR_MP_OBJECTIVE~Annesburg</string>
  <string name="fmhtp¤HTP_FI_APPLESEED">Go to ~COLOR_MP_OBJECTIVE~Appleseed</string>
  <string name="fmhtp¤HTP_FI_ARMADILLO">Go to ~COLOR_MP_OBJECTIVE~Armadillo</string>
  <string name="fmhtp¤HTP_FI_BATTLEFIELD">Go to ~COLOR_MP_OBJECTIVE~Civil War Battlefield</string>
  <string name="fmhtp¤HTP_FI_BIG_VALLEY">Go to ~COLOR_MP_OBJECTIVE~Big Valley Mountain</string>
  <string name="fmhtp¤HTP_FI_BLACKWATER">Go to ~COLOR_MP_OBJECTIVE~Blackwater</string>
  <string name="fmhtp¤HTP_FI_CALIGA">Go to ~COLOR_MP_OBJECTIVE~Caliga Hall</string>
  <string name="fmhtp¤HTP_FI_COLTER">Go to ~COLOR_MP_OBJECTIVE~Colter</string>
  <string name="fmhtp¤HTP_FI_CORNWALL">Go to ~COLOR_MP_OBJECTIVE~Cornwall</string>
  <string name="fmhtp¤HTP_FI_DAKOTA_RIVER">Go to ~COLOR_MP_OBJECTIVE~Dakota River</string>
  <string name="fmhtp¤HTP_FI_EAST_TWIN_ROCKS">Go to ~COLOR_MP_OBJECTIVE~East Twin Rocks</string>
  <string name="fmhtp¤HTP_FI_FORT_MERCER">Go to ~COLOR_MP_OBJECTIVE~Fort Mercer</string>
  <string name="fmhtp¤HTP_FI_FORT_WALLACE">Go to ~COLOR_MP_OBJECTIVE~Fort Wallace</string>
  <string name="fmhtp¤HTP_FI_GAPTOOTH_RIDGE">Go to ~COLOR_MP_OBJECTIVE~Tumbleweed</string>
  <string name="fmhtp¤HTP_FI_HENNIGAN_STEAD">Go to ~COLOR_MP_OBJECTIVE~Hennigan's Stead</string>
  <string name="fmhtp¤HTP_FI_RHODES">Go to ~COLOR_MP_OBJECTIVE~Rhodes</string>
  <string name="fmhtp¤HTP_FI_RIO_BRAVO">Go to ~COLOR_MP_OBJECTIVE~Rio Bravo</string>
  <string name="fmhtp¤HTP_FI_SAINT_DENIS">Go to ~COLOR_MP_OBJECTIVE~Saint Denis</string>
  <string name="fmhtp¤HTP_FI_SAINT_DENIS_RAIL">Go to ~COLOR_MP_OBJECTIVE~Saint Denis Rail Yard</string>
  <string name="fmhtp¤HTP_FI_STRAWBERRY">Go to ~COLOR_MP_OBJECTIVE~Strawberry</string>
  <string name="fmhtp¤HTP_FI_TALL_TREES">Go to ~COLOR_MP_OBJECTIVE~Tall Trees</string>
  <string name="fmhtp¤HTP_FI_VAN_HORN">Go to ~COLOR_MP_OBJECTIVE~Van Horn</string>
  <string name="fmhtp¤HTP_FI_VETERAN_HOME">Go to ~COLOR_MP_OBJECTIVE~Veteran's Home</string>
  <string name="fmhtp¤HTP_HELP_FAST_TRAVEL">You can hold ~INPUT_CONTEXT_Y~ to quickly travel to the area.</string>
  <string name="fmhtp¤HTP_HELP_HUNT">Take out the Posse Leader ~COLOR_POSSE_ENEMY~~BLIP_AMBIENT_BOUNTY_TARGET~~s~ to win. The leader is blipped while making noise and won't show on the radar when silent.</string>
  <string name="fmhtp¤HTP_HELP_HUNTED">Protect your ~COLOR_POSSE_ALLY~Posse Leader~s~ against rival players until the time runs out. Your Leader will become blipped to rivals if they make noise or idle for too long.</string>
  <string name="fmhtp¤HTP_HELP_IDLE">You are now visible. Idling for too long will reveal your location. Keep moving to remain hidden.</string>
  <string name="fmhtp¤HTP_HELP_NOISE">You are now visible to rival players. Walk or sneak to stay quiet and remain hidden.</string>
  <string name="fmhtp¤HTP_HELP_OUTSIDE">Your Cores will drain and you are blipped on enemy radar until you return.</string>
  <string name="fmhtp¤HTP_KILL">Hunt down ~COLOR_ENEMY~~1p~</string>
  <string name="fmhtp¤HTP_KILL_SHARD">Find &amp; take out ~1p~</string>
  <string name="fmhtp¤HTP_LEADER_WON">~COLOR_POSSE_ALLY~~1p~~s~ survived the Hunt</string>
  <string name="fmhtp¤HTP_LOBBY_LEADER">Go to the area ~COLOR_MP_OBJECTIVE~~BLIP_OBJECTIVE~~s~ and survive until the time runs out to earn the full reward.</string>
  <string name="fmhtp¤HTP_LOBBY_MEMBER">Go to the area ~COLOR_MP_OBJECTIVE~~BLIP_OBJECTIVE~~s~ and help protect your Posse Leader until the time runs out to earn the full reward.</string>
  <string name="fmhtp¤HTP_PLAYER_KILLED_LEADER">~1p~ was eliminated</string>
  <string name="fmhtp¤HTP_PLAYER_KILLED_YOU">~COLOR_ENEMY~~1p~~s~ eliminated you</string>
  <string name="fmhtp¤HTP_PROTECT">Protect ~1p~</string>
  <string name="fmhtp¤HTP_SHARD_SURVIVE">Survive the hunt</string>
  <string name="fmhtp¤HTP_TARGET_WON">~COLOR_ENEMY~~1p~~s~ survived the Hunt</string>
  <string name="fmhtp¤HTP_TOAST_KILLED_BY_AI">You died</string>
  <string name="fmhtp¤HTP_TOAST_SURVIVE">Making noise will reveal your location to rival players. Walk or sneak to stay quiet and remain hidden on the radar.</string>
  <string name="fmhtp¤HTP_TOAST_YOU_ABANDONED">You abandoned the Hunt</string>
  <string name="fmj6au¤CFMJ6_ACT_1">How we all doing?</string>
  <string name="fmj6au¤CFMJ6_ACT_2">Man... we are in some shite now, ain't we?</string>
  <string name="fmj6au¤CFMJ6_ACT_3">Even before Blackwater, I had my doubts but since then we've had folk drop like flies.</string>
  <string name="fmj6au¤CFMJ6_ACT_4">Men I've ridden with for years, just dead. Gone.</string>
  <string name="fmj6au¤CFMJ6_ACT_5">Women and children, too. This ain't nothing nice.</string>
  <string name="fmj6au¤CFMJ6_ACT_6">Whole thing used to make some kind of sense, but now it feels like</string>
  <string name="fmj6au¤CFMJ6_ACT_7">we're waiting on a miracle, or waiting to die and I can't tell which it is.</string>
  <string name="fmj6au¤CFMJ6_ACT_8">I mean, we've always had problems but, never like this.</string>
  <string name="fmj6au¤CFMJ6_ACT_9">Them folks in Blackwater... they was real mad and we responded...</string>
  <string name="fmj6au¤CFMJ6_ACT_10">like animals. Like cornered animals.</string>
  <string name="fmj6au¤CFMJ6_ACT_11">And all of a sudden... things don't make much sense no more.</string>
  <string name="fmj6au¤CFMJ6_ACT_12">We have become what we set out to hate and it scares me.</string>
  <string name="fmj6au¤CFMJ6_ACT_13">It does.</string>
  <string name="fmpp¤0xD72D30FF">Pick up a ~COLOR_FREEMODE_EVENT~bag~s~ once the event starts</string>
  <string name="fmpp¤HP_BLIP_BAG">Bag</string>
  <string name="fmpp¤HP_FAIL">Scored ~1~</string>
  <string name="fmpp¤HP_GAME_BAG_CAP_MSG">Your bag will soon reset</string>
  <string name="fmpp¤HP_GAME_BAG_CAP_RESET">A bag has been reset</string>
  <string name="fmpp¤HP_GAME_LOCAL_CONTROL">You have collected a bag</string>
  <string name="fmpp¤HP_GAME_X2_POINTS">Extra points during final minute</string>
  <string name="fmpp¤HP_HELP_MOVED">A ~COLOR_MP_OBJECTIVE_NEUTRAL~bag~s~ has been moved back into play.</string>
  <string name="fmpp¤HP_HELP_RULES">Take control and hold a ~COLOR_FREEMODE_EVENT~bag~s~ to score the most points to win.</string>
  <string name="fmpp¤HP_OTHER">Take a ~COLOR_MP_OBJECTIVE_ENEMY~bag~s~ from ~COLOR_POSSE_ENEMY~enemy players~s~</string>
  <string name="fmpp¤HP_OTHER_FRIEND">Defend ~COLOR_POSSE_ALLY~Posse Members~s~ carrying ~COLOR_MP_OBJECTIVE_FRIENDLY~bags~s~</string>
  <string name="fmpp¤HP_RULES">Pick up a ~COLOR_MP_OBJECTIVE_NEUTRAL~bag~s~</string>
  <string name="fmpp¤HP_SHARD_INTRO">Hold a ~COLOR_MP_OBJECTIVE_NEUTRAL~bag</string>
  <string name="fmpp¤HP_SLOW">The bag is heavy and will slow you down the longer you hold it.</string>
  <string name="fmpp¤HP_WON">Scored ~1~</string>
  <string name="fmpp¤HP_YOU">Hold the bag</string>
  <string name="fmui¤0x00E2C583">~COLOR_ENEMY~Failed to launch ~1~ - ~2~</string>
  <string name="fmui¤0x031CA069">Hold ~INPUT_REVEAL_HUD~ to view the scores</string>
  <string name="fmui¤0x08ACC689">an animal</string>
  <string name="fmui¤0x2A7CB266">You killed ~1~ for ~2~ points</string>
  <string name="fmui¤0x6D6DB716">~1~/~2~</string>
  <string name="fmui¤0x9C0AFB05">a medium animal</string>
  <string name="fmui¤0x11E343DB">a small animal</string>
  <string name="fmui¤0x43A6F1B8">Lobby Area</string>
  <string name="fmui¤0x98DE36BD">~1p~ killed ~2~ for ~3~ point</string>
  <string name="fmui¤0x681E2F2C">a rare animal</string>
  <string name="fmui¤0x4399F588">Scroll</string>
  <string name="fmui¤0x811375DA">a large animal</string>
  <string name="fmui¤0x80661262">~1p~ killed ~2~ for ~3~ points</string>
  <string name="fmui¤0xB2E20B18">You killed ~1~ for ~2~ point</string>
  <string name="fmui¤0xC1327FB9">~1m~</string>
  <string name="fmui¤0xCE817332">Name</string>
  <string name="fmui¤FMECHAL_VARIATION_HUNTING_GAME_UPDATE_KILL_SPECIAL_ANIMAL">~1p~ killed a ~COLOR_MP_OBJECTIVE~~2~~s~</string>
  <string name="fmui¤FME_COUNTDOWN">~1~</string>
  <string name="fmui¤FME_GAME_UPDATE_NEW_LEADER">~1p~~s~ took the lead</string>
  <string name="fmui¤FME_GAME_UPDATE_NEW_LEADER_SELF">You took the lead</string>
  <string name="fmui¤FME_HELP_CARGO">There is cargo stowed on your horse. If you join the Free Roam Event, your stowed cargo will be lost.</string>
  <string name="fmui¤FME_HELP_OPTED_IN">~COLOR_FREEMODE_EVENT~~1~ ~s~will begin shortly.</string>
  <string name="fmui¤FME_HELP_OPTED_IN_CHALLENGES">~COLOR_FREEMODE_EVENT~~1~ ~s~will begin shortly.</string>
  <string name="fmui¤FME_HELP_OPTED_IN_LEADER">~1p~ is joining an activity. You will join as a member of their Posse.</string>
  <string name="fmui¤FME_HELP_OPTED_IN_LEADER_CHALLENGES">~1p~ is joining an activity. You will join as a member of their Posse.</string>
  <string name="fmui¤FME_HELP_SCORE">You score individually during ~COLOR_FREEMODE_EVENT~~1~~s~ and receive your own rewards. ~COLOR_POSSE_ALLY~Posse Member~s~ scores are separate.</string>
  <string name="fmui¤FME_HELP_SCOREBOARD_1">Your score is displayed to the left of the timer. To the right of the timer is the top player, or second-place player if you have the top score.</string>
  <string name="fmui¤FME_HELP_SCOREBOARD_2">Tap ~INPUT_REVEAL_HUD~ to show the mini scoreboard or hold ~INPUT_SELECT_RADAR_MODE~ to show the full scoreboard.</string>
  <string name="fmui¤FME_HELP_SCORE_DRAW">Increase your score to take ~1p~'s~s~ position on the scoreboard.</string>
  <string name="fmui¤FME_HELP_SCORE_SURPASS">Your score must surpass higher-scoring players to take their place on the scoreboard.</string>
  <string name="fmui¤FME_OBJECTIVE_ABANDON_BLIP_NAME">Play Area</string>
  <string name="fmui¤FME_OBJECTIVE_ABANDON_LOBBY_WARNING">Return to the ~COLOR_MP_OBJECTIVE~lobby area</string>
  <string name="fmui¤FME_OBJECTIVE_ABANDON_WARNING">Return to the ~COLOR_MP_OBJECTIVE~play area</string>
  <string name="fmui¤FME_OBJECTIVE_ENTER_AREA">Get to the ~COLOR_FREEMODE_EVENT~play area</string>
  <string name="fmui¤FME_OBJECTIVE_ENTER_AREA_POSSE_VERSUS">Get to the ~COLOR_MP_OBJECTIVE~play area</string>
  <string name="fmui¤FME_OBJECTIVE_FAST_TRAVEL_POSSE_VERSUS">~INPUT_GAME_MENU_RIGHT~ Fast Travel to ~COLOR_MP_OBJECTIVE~~1~</string>
  <string name="fmui¤FME_OBJECTIVE_WAIT">Wait for ~COLOR_FREEMODE_EVENT~~1~~s~ to start</string>
  <string name="fmui¤FME_OBJECTIVE_WAIT_CHALLENGES">Wait for ~COLOR_FREEMODE_EVENT~~1~~s~ to start</string>
  <string name="fmui¤FME_OBJECTIVE_WAIT_POSSE_VERSUS">Wait for ~COLOR_MP_OBJECTIVE~~1~~s~ to start</string>
  <string name="fmui¤FME_OBJECTIVE_WAIT_ST">Wait on the ~COLOR_FREEMODE_EVENT~train</string>
  <string name="fmui¤FME_PROMPT_RETURN_TO_FREE_ROAM">Continue</string>
  <string name="fmui¤FME_PROMPT_RETURN_TO_FREE_ROAM_POSSE">Continue (~1~/~2~)</string>
  <string name="fmui¤FME_SHARD_OUTRO_PRIMARY_EXPIRED">The timer expired</string>
  <string name="fmui¤FME_SHARD_OUTRO_PRIMARY_EXPIRED_GANGS">There are not enough Posses</string>
  <string name="fmui¤FME_SHARD_OUTRO_PRIMARY_EXPIRED_PLAYERS">There are not enough players</string>
  <string name="fmui¤FME_SHARD_OUTRO_PRIMARY_INVALID_GANG">The Posse has been disbanded</string>
  <string name="fmui¤FME_SHARD_OUTRO_TITLE_OVER">~1~ Over</string>
  <string name="fmui¤FME_SHARD_OUTRO_TITLE_OVER_POSSE_VERSUS">Posse Versus Over</string>
  <string name="fmui¤FME_SHARD_OUTRO_TITLE_PLACED">~1~ Place</string>
  <string name="fmui¤FME_SHARD_OUTRO_TITLE_WINNER">Winner</string>
  <string name="fmui¤FME_SHARD_PRIMARY_POSSE_DISBANDED">~COLOR_ENEMY~Posse~s~ temporarily disbanded</string>
  <string name="fmui¤FM_ESC_CONVICTS_LEADERBOARD_ALIVE">Alive</string>
  <string name="fmui¤FM_ESC_CONVICTS_LEADERBOARD_DEAD">Dead</string>
  <string name="fmui¤FM_FAST_TRAVEL">Fast Travel</string>
  <string name="fmui¤FM_FISHING_LEADERBOARD_CAUGHT">Caught</string>
  <string name="fmui¤FM_FISHING_LEADERBOARD_HOOKED">Hooked</string>
  <string name="fmui¤FM_FISHING_LEADERBOARD_WEIGHT">Weight</string>
  <string name="fmui¤FM_GOODS_TRAIN_LEADERBOARD_GOODS">Goods</string>
  <string name="fmui¤FM_HUNTING_LEADERBOARD_KILLS">Animal Kills</string>
  <string name="fmui¤FM_LEADERBOARD_DEATHS">Deaths</string>
  <string name="fmui¤FM_LEADERBOARD_KILLS">Kills</string>
  <string name="fmui¤FM_LEADERBOARD_SCORE">Score</string>
  <string name="fmui¤FM_PERCENT">~1~%</string>
  <string name="fmui¤FM_PLACE_1">1st</string>
  <string name="fmui¤FM_PLACE_2">2nd</string>
  <string name="fmui¤FM_PLACE_3">3rd</string>
  <string name="fmui¤FM_PLACE_4">4th</string>
  <string name="fmui¤FM_PLACE_5">5th</string>
  <string name="fmui¤FM_PLACE_6">6th</string>
  <string name="fmui¤FM_PLACE_7">7th</string>
  <string name="fmui¤FM_PLACE_8">8th</string>
  <string name="fmui¤FM_PLACE_9">9th</string>
  <string name="fmui¤FM_PLACE_10">10th</string>
  <string name="fmui¤FM_PLACE_11">11th</string>
  <string name="fmui¤FM_PLACE_12">12th</string>
  <string name="fmui¤FM_PLACE_13">13th</string>
  <string name="fmui¤FM_PLACE_14">14th</string>
  <string name="fmui¤FM_PLACE_15">15th</string>
  <string name="fmui¤FM_PLACE_16">16th</string>
  <string name="fmui¤FM_PLACE_17">17th</string>
  <string name="fmui¤FM_PLACE_18">18th</string>
  <string name="fmui¤FM_PLACE_19">19th</string>
  <string name="fmui¤FM_PLACE_20">20th</string>
  <string name="fmui¤FM_PLACE_21">21st</string>
  <string name="fmui¤FM_PLACE_22">22nd</string>
  <string name="fmui¤FM_PLACE_23">23rd</string>
  <string name="fmui¤FM_PLACE_24">24th</string>
  <string name="fmui¤FM_PLACE_25">25th</string>
  <string name="fmui¤FM_PLACE_26">26th</string>
  <string name="fmui¤FM_PLACE_27">27th</string>
  <string name="fmui¤FM_PLACE_28">28th</string>
  <string name="fmui¤FM_PLACE_29">29th</string>
  <string name="fmui¤FM_PLACE_30">30th</string>
  <string name="fmui¤FM_PLACE_31">31st</string>
  <string name="fmui¤FM_PLACE_32">32nd</string>
  <string name="fmui¤FM_POSSE_RACE_LEADERBOARD_DNF">DNF</string>
  <string name="fmui¤FM_POSSE_RACE_LEADERBOARD_SCORE">Results</string>
  <string name="fmui¤FM_ROUNDUP_LEADERBOARD_TOTAL">Total</string>
  <string name="fmui¤FM_WEIGHT">~1W~</string>
  <string name="fmui¤FM_WRECKAGE_LEADERBOARD_FOUND">Found</string>
  <string name="fnstaau¤FNSTA_TSW1SICK_1">If you wouldn't mind coughing into your sleeve, sir.</string>
  <string name="fnstaau¤FNSTA_TSW1SICK_2">I really can't afford to get sick again this month.</string>
  <string name="fnstaau¤FNSTA_TSW1SICK_3">Why don't you just do your job?</string>
  <string name="fnstaau¤FNSTA_TSW1SICK_4">Of course, sir. Sorry. Just a polite request, that's all.</string>
  <string name="fnstaau¤FNSTA_TSW2SICK_1">Oh dear, have you come down with the flu as well, sir?</string>
  <string name="fnstaau¤FNSTA_TSW2SICK_2">Flu? No, what are you talking about?</string>
  <string name="fnstaau¤FNSTA_TSW2SICK_3">Nothing, it's just been going around, that's all. Anyway, how can I help you?</string>
  <string name="fnstaau¤FNSTA_TSW3SICK_1">You alright there, sir?</string>
  <string name="fnstaau¤FNSTA_TSW3SICK_2">Yes, why?</string>
  <string name="fnstaau¤FNSTA_TSW3SICK_3">Been some grippe going around here... and I just thought...</string>
  <string name="fnstaau¤FNSTA_TSW3SICK_4">you know what, never mind. What can I do for you?</string>
  <string name="fortm¤0x1E85B2F6">Del Lobo</string>
  <string name="fortm¤0x6C1611D3">~s~Deal with the ~e~Del Lobos~s~</string>
  <string name="fortm¤0x52F5E33D">~s~Take out the ~e~Gang Leader~s~</string>
  <string name="fortm¤0x1742EE14">~s~Take out the rest of the ~e~Del Lobos~s~</string>
  <string name="fransau¤FRANS_2_AGGRO_01">That's it... enough of this horseshit... go to hell!</string>
  <string name="fransau¤FRANS_2_AGGRO_02">That's it... whatever this is, I ain't gonna just sit here and find out!</string>
  <string name="fransau¤FRANS_2_AGGRO_03">Alright, whatever the hell you're trying to pull, I've had it!</string>
  <string name="fransau¤FRANS_2_BECKONS_01">Hey, easy up there... let me get a look at ya.</string>
  <string name="fransau¤FRANS_2_BECKONS_02">Hold up there, let me see ya.</string>
  <string name="fransau¤FRANS_2_BECKONS_03">Hold her up now.</string>
  <string name="fransau¤FRANS_2_CARE2_1">~sl:0.0:3.2~Boy, am I glad to be getting outta this place.~sl:0.7:3.3~Gotta sleep with one eye open in case they decide to eat you...~sl:~or worse.</string>
  <string name="fransau¤FRANS_2_CARE2_2">~sl:0.0:2.5~Still, after what happened to Tommy over in town,~sl:~we can't take no chances.</string>
  <string name="fransau¤FRANS_2_CARE3_1">~sl:0.0:2.6~I can't hardly wait 'til this job is done.~sl:0.7:2.9~Anderson lost his mind after Tommy got scalped...~sl:0.4~moved us out of Van Horn same day.</string>
  <string name="fransau¤FRANS_2_CARE3_2">Yours truly got the short straw hiding out up here, let me tell you.</string>
  <string name="fransau¤FRANS_2_CARE_1">~sl:0.0:2.2~You hear what happened to Tommy over in Van Horn?~sl:0.5~Got Anderson twitching...</string>
  <string name="fransau¤FRANS_2_CARE_2">~sl:0.0:2.3~It's why I'm hiding out here with these goddamn freaks.~sl:0.4~Boy, am I glad to be on the move.</string>
  <string name="fransau¤FRANS_2_CHATTE2_1">~sl:0.0:2.0~You got any friends up in Annesburg?~sl:0.7~~rp~Word to the wise, ~rp~might be a good time for them to head south...</string>
  <string name="fransau¤FRANS_2_CHATTE3_1">~sl:0.0:2.0~You know how much the owners of that mine make?~sl:0.5~~rp~They wipe their asses with goddamn silk.</string>
  <string name="fransau¤FRANS_2_CHATTE3_2">So, don't go feeling sorry for 'em... they got this coming, and more...</string>
  <string name="fransau¤FRANS_2_CHATTER_1">When we get there, ~rp~you shut up and let me do the talking.</string>
  <string name="fransau¤FRANS_2_CHATTER_2">~sl:0.0:2.6~Anderson is very particular about who he works with,~sl:~and he don't wanna hear from the likes of you.</string>
  <string name="fransau¤FRANS_2_HOGTIED_01">~sl:0.0:1.4~Listen... friend.~sl:1.5:3.5~How about we do a deal? I spill my guts on Anderson...~sl:1.1:2.5~you cut me loose... a-and-and look the other way?~sl:0.8~How about it, huh?</string>
  <string name="fransau¤FRANS_2_HOGTIED_02">~sl:0.0:1.4~C-come on...~sl:0.7:2.6~it ain't me you really want!~sl:0.4~I-I just bring in the gunpowder... it's them other bastards that light the fuse.</string>
  <string name="fransau¤FRANS_2_HOGTIED_03">~sl:0.0:2.9~Anderson won't come quiet, you know?~sl:0.9:2.4~Take my advice, walk away.~sl:0.4~Who gives a damn about some filthy goddamn miners anyway?</string>
  <string name="fransau¤FRANS_2_HURRY_01">What's the hold up?</string>
  <string name="fransau¤FRANS_2_HURRY_02">Come on, we ain't got all day.</string>
  <string name="fransau¤FRANS_2_HURRY_03">It ain't gonna blow if you crack the damn whip... let's go!</string>
  <string name="fransau¤FRANS_2_LEAVING_01">Good luck.</string>
  <string name="fransau¤FRANS_2_LEAVING_02">Safe travels.</string>
  <string name="fransau¤FRANS_2_LEAVING_03">See you later, boss...</string>
  <string name="fransau¤FRANS_2_LETPASS_01">You know what, I don't give a damn... boss is over there.</string>
  <string name="fransau¤FRANS_2_LETPASS_02">Ah to hell with it, we ain't got time for this... boss is over yonder.</string>
  <string name="fransau¤FRANS_2_LETPASS_03">~sl:0.0:2.9~Ah screw it, I ain't gonna be the one to make us any later.~sl:1.0~Boss is that way.</string>
  <string name="fransau¤FRANS_2_MOVEON_01">Come on... we got a schedule to keep.</string>
  <string name="fransau¤FRANS_2_MOVEON_02">Get on with it... can't afford to miss our window.</string>
  <string name="fransau¤FRANS_2_MOVEON_03">I suggest you don't keep him waiting.</string>
  <string name="fransau¤FRANS_2_MULLS_01">This the delivery? You ain't the driver we was expecting...</string>
  <string name="fransau¤FRANS_2_MULLS_02">~sl:0.0:1.4~Hey, you... you're late.~sl:0.6~And you ain't who we was told to expect...</string>
  <string name="fransau¤FRANS_2_MULLS_03">You got the goods? What happened to the other feller?</string>
  <string name="fransau¤FRANS_2_NOSTOP_01">Shit! Stop! Someone stole the goddamn wagon, boys!</string>
  <string name="fransau¤FRANS_2_NOSTOP_02">What the? Dammit, someone got the wagon!</string>
  <string name="fransau¤FRANS_2_NOSTOP_03">Hey, wait! Ah, shit, someone got the wagon, fellers!</string>
  <string name="fransau¤FRANS_2_PICKUP_01">~sl:0.0:1.1~Figured you'd be late...~sl:0.5~don't wanna rush with this cargo now, do we?</string>
  <string name="fransau¤FRANS_2_PICKUP_02">~sl:0.0:0.7~There it is...~sl:0.5:3.0~I was just starting to wonder if you'd blown yourself sky high~sl:~on a bump in the road...</string>
  <string name="fransau¤FRANS_2_PICKUP_03">~sl:0.0:2.0~Didn't get in any trouble I hope?~sl:~Can't be taking any chances with this....</string>
  <string name="fransau¤FRANS_2_REALIZ2_01">Nah, I ain't buying it. You're trying to con us. Boss, boss, intruder!</string>
  <string name="fransau¤FRANS_2_REALIZ2_02">Something smells wrong here... figure we play it safe and kill ya.</string>
  <string name="fransau¤FRANS_2_REALIZ2_03">~sl:0.0:3.6~This ain't right... you're a goddamn interloper, ain't ya?~sl:0.5~Light 'em up, boys!</string>
  <string name="fransau¤FRANS_2_REALIZE_01">Hey! You ain't who we was expecting. At 'em boys!</string>
  <string name="fransau¤FRANS_2_REALIZE_02">Who the hell are you? Boss, we got an imposter.</string>
  <string name="fransau¤FRANS_2_REALIZE_03">Wait a minute! Shit, someone stole the wagon! Boss, get over here!</string>
  <string name="fransau¤FRANS_2_SUSPECT_01">The hell kinda route is this?</string>
  <string name="fransau¤FRANS_2_SUSPECT_02">You lost or something?</string>
  <string name="fransau¤FRANS_2_SUSPECT_03">This ain't the way... you shoulda turned back there...</string>
  <string name="fransau¤FRANS_2_THREAT_01">~sl:0.0:1.5~You don't get on the right road,~sl:~we're gonna have a big goddamn problem here!</string>
  <string name="fransau¤FRANS_2_THREAT_02">~sl:0.0:1.6~You stick to the damn route~sl:~or I will put a bullet in you and drive there myself!</string>
  <string name="fransau¤FRANS_2_THREAT_03">Get this goddamn wagon back on the right road or I will pitch a fit!</string>
  <string name="frbenau¤FRBEN_1_DIRECT1_1">~sl:0.0:1.2~Oh, my heart.~sl:0.9:1.7~I heard about those bastards...~sl:0.5~they've been hitting supply trains round here for weeks.</string>
  <string name="frbenau¤FRBEN_1_DIRECT1_2">~sl:0.0:1.4~Thought I was a goner for sure.~sl:0.9~Listen, I didn't catch much of what they were saying, but...</string>
  <string name="frbenau¤FRBEN_1_DIRECT1_3">~sl:0.0:2.5~I did hear them talk about Mercer Station.~sl:1.1~You wanna kick the hornet's nest... I'd say that's where it is.</string>
  <string name="frbenau¤FRBEN_1_DIRECT2_1">~sl:0.0:0.9~Thank you...~sl:1.5:3.0~My colleague got killed by those bastards just last week.~sl:1.0~No doubt I was all set to join him.</string>
  <string name="frbenau¤FRBEN_1_DIRECT2_2">~sl:0.0:2.4~They've been hitting trains round here for supplies.~sl:0.7~Now, I... I don't speak much Spanish, but...</string>
  <string name="frbenau¤FRBEN_1_DIRECT2_3">~sl:0.0:2.7~I did hear them talk about Mercer Station.~sl:1.8~You want a scalp, I'd say that's where you'll find one.</string>
  <string name="frbenau¤FRBEN_1_LEAVE_01">~sl:0.0:3.5~My advice? One good deed is enough today.~sl:0.7:1.2~Two'll get you killed.~sl:2.0~So long, stranger.</string>
  <string name="frbenau¤FRBEN_1_LEAVE_02">~sl:0.0:4.4~Alright, so long friend. A-and if you do after 'em...~sl:1.8~well, I'll keep you in my prayers.</string>
  <string name="frbenau¤FRBEN_1_PLEADS_01">Please... I told you all I know.</string>
  <string name="frbenau¤FRBEN_1_PLEADS_02">Er, ah, I-I don't speak, er... No hablo... espanol! No hablo!</string>
  <string name="frbenau¤FRBEN_1_PLEADS_03">Look, I'm just a clerk, Okay? You don't have to worry about me.</string>
  <string name="frbenau¤FRBEN_3_BLOCK_01">~sl:0.0:2.8~Alright, before they get here...~sl:0.0:1.8~we need to block the tracks.~sl:0.4~Get that oil wagon over there.</string>
  <string name="frbenau¤FRBEN_3_BLOCK_02">~sl:0.0:1.5~Okay, they'll be here any minute.~sl:0.4:1.7~We gotta block the tracks...~sl:~get that oil wagon right there.</string>
  <string name="frbenau¤FRBEN_3_BLOCK_03">~sl:0.0:2.2~Right, we don't got long.~sl:~Get a hold of that oil wagon, we gotta block the tracks.</string>
  <string name="frbenau¤FRBEN_3_CONFIRM_01">That's it. Now get yourself in cover.</string>
  <string name="frbenau¤FRBEN_3_CONFIRM_02">Perfect. Now take cover.</string>
  <string name="frbenau¤FRBEN_3_CONFIRM_03">Alright. Now find some cover.</string>
  <string name="frbenau¤FRBEN_3_EXPLAI2_1">~sl:0.0:3.8~Hey there! We got word a bounty hunter was coming...~sl:~figured that must be you?</string>
  <string name="frbenau¤FRBEN_3_EXPLAI2_2">~sl:0.0:3.7~Well, thank God... we ain't got long.~sl:0.0:2.4~If past experience is anything to go by,~sl:~they're gonna send in a few dozen on foot,</string>
  <string name="frbenau¤FRBEN_3_EXPLAI2_3">~sl:0.0:3.5~soften us up before they roll in on that goddamn train.~sl:0.8~You want your reward, we gotta survive long enough to stop it.</string>
  <string name="frbenau¤FRBEN_3_EXPLAI3_1">~sl:0.0:2.5~You there! Bounty Hunter!~sl:0.0:3.2~Sheriff up at Benedict Point said you was coming...~sl:0.0:1.6~just in time too.</string>
  <string name="frbenau¤FRBEN_3_EXPLAI3_2">~sl:0.0:3.1~Now, we know how these boys burn a town,~sl:~they send in men on foot...</string>
  <string name="frbenau¤FRBEN_3_EXPLAI3_3">~sl:0.0:4.1~kill anyone with a gun, then the leader rolls in on the train.~sl:0.5~You want your scalp? Stay alive, stop the train.</string>
  <string name="frbenau¤FRBEN_3_EXPLAIN_1">~sl:0.0:3.1~Hey, you! You the bounty hunter?~sl:~Thank God, the Sheriff over at Benedict Point said someone was coming.</string>
  <string name="frbenau¤FRBEN_3_EXPLAIN_2">~sl:0.0:5.1~Now listen up, we know how these Mexican sons of bitches work...~sl:~they send in a bunch of men on foot,</string>
  <string name="frbenau¤FRBEN_3_EXPLAIN_3">~sl:0.0:3.9~soften us up, then make a grand entrance on the train.~sl:0.5~You want that big payday... we gotta stop that train.</string>
  <string name="frbenau¤FRBEN_3_HOGTIED_01">You got him.</string>
  <string name="frbenau¤FRBEN_3_HOGTIED_02">That's the son of a bitch.</string>
  <string name="frbenau¤FRBEN_3_HOGTIED_03">~sl:1.4~That's how it's done.</string>
  <string name="frbenau¤FRBEN_3_KILLT_01">Bullseye! Take that you son of a bitch!</string>
  <string name="frbenau¤FRBEN_3_KILLT_02">Hell yeah! Good riddance.</string>
  <string name="frbenau¤FRBEN_3_KILLT_03">Nice shot! That's how it gets done.</string>
  <string name="frbenau¤FRBEN_3_PLYBLCK_01">Alright, get it parked up on the tracks right there.</string>
  <string name="frbenau¤FRBEN_3_PLYBLCK_02">Good, right on the tracks there.</string>
  <string name="frbenau¤FRBEN_3_PLYBLCK_03">Okay, stick it over there on the tracks.</string>
  <string name="frbenau¤FRBEN_3_SAND_01">Sandstorm!</string>
  <string name="frbenau¤FRBEN_3_SAND_02">Looks like a sandstorm!</string>
  <string name="frbenau¤FRBEN_3_SAND_03">Cover your mouth... sandstorm!</string>
  <string name="frbenau¤FRBEN_3_SPOTS1_01">There she is! The train.</string>
  <string name="frbenau¤FRBEN_3_SPOTS1_02">That's it! The train.</string>
  <string name="frbenau¤FRBEN_3_SPOTS1_03">The train, here it comes.</string>
  <string name="frbenau¤FRBEN_3_SPOTS2_01">It worked. They're stopping. Find the leader.</string>
  <string name="frbenau¤FRBEN_3_SPOTS2_02">It's stopping... the leader's on there, let's go!</string>
  <string name="frbenau¤FRBEN_3_SPOTS2_03">They're stopping. This is our chance.</string>
  <string name="frbenau¤FRBEN_3_TAKEHOG_01">~sl:0.0:1.7~You know what, bounty hunter?~sl:~You take him in... you earned this one fair and square.</string>
  <string name="frbenau¤FRBEN_3_TAKEHOG_02">~sl:0.0:4.0~Tell you what... how about I don't take him into custody?~sl:~This one... you earned.</string>
  <string name="frbenau¤FRBEN_3_TAKEHOG_03">~sl:0.0:2.4~I'll let you keep this one, bounty hunter.~sl:0.4~Go get your reward.</string>
  <string name="frbenau¤FRBEN_3_WAVE1_01">Outriders! Here they come.</string>
  <string name="frbenau¤FRBEN_3_WAVE1_02">Scouts! That's them.</string>
  <string name="frbenau¤FRBEN_3_WAVE1_03">Eyes up! Incoming!</string>
  <string name="frbenau¤FRBEN_3_WAVE2_01">That's it! Make 'em bleed for every inch!</string>
  <string name="frbenau¤FRBEN_3_WAVE2_02">Make 'em wish they never set foot in this town!</string>
  <string name="frbenau¤FRBEN_3_WAVE2_03">Keep pushing 'em back!</string>
  <string name="frbenau¤FRBEN_3_WAVE2_04">Dig in!</string>
  <string name="frbenau¤FRBEN_3_WAVE2_05">No place to run to now! We gotta finish this!</string>
  <string name="frbenau¤FRBEN_3_WAVE2_06">Make 'em come to you!</string>
  <string name="frbenau¤FRBEN_3_WAVE2_07">We gotta kill all these bastards before that goddamn train gets here!</string>
  <string name="frbenau¤FRBEN_3_WAVE2_08">Welcome to Armadillo, you piece of shit!</string>
  <string name="frbenau¤FRBEN_3_WAVE2_09">~sl:0.0:2.5~Save some bullets for the top dog!~sl:~He'll be here soon, mark my words!</string>
  <string name="frbenau¤FRBEN_3_WAVE2_10">~sl:0.0:2.3~These boys are just cannon fodder.~sl:~We gotta be ready for that train when it comes!</string>
  <string name="frbenau¤FRBEN_3_WAVEDEF_01">Don't rest easy, we ain't done yet.</string>
  <string name="frbenau¤FRBEN_3_WAVEDEF_02">Catch your breath, there'll be more.</string>
  <string name="frbenau¤FRBEN_3_WAVEDEF_03">Stay sharp, this ain't done 'til we cut the head off this snake.</string>
  <string name="frbenau¤FRBEN_3_WAVEDEF_04">This ain't over, not 'til we stop that train.</string>
  <string name="frbenau¤FRBEN_3_WAVEDEF_05">Alright, get ready, there's always more.</string>
  <string name="frbenau¤FRBEN_3_WAVEDEP_01">They're getting desperate!</string>
  <string name="frbenau¤FRBEN_3_WAVEDEP_02">We got 'em on the ropes!</string>
  <string name="frbenau¤FRBEN_3_WAVEDEP_03">They're breaking cover!</string>
  <string name="frbenau¤FRBEN_3_WAVEDEP_04">Not many left!</string>
  <string name="frbenau¤FRBEN_3_WAVEDEP_05">They're pushing up!</string>
  <string name="frblwau¤FRBLW_3_CALLS_01">~sl:0.0:0.6~Hey!~sl:0.6:1.0~You know how to shoot?~sl:0.4~Wanna earn a buck?</string>
  <string name="frblwau¤FRBLW_3_CALLS_02">~sl:0.0:2.0~Hey, you! You know how to handle yourself?~sl:0.6~Got some work if you want it.</string>
  <string name="frblwau¤FRBLW_3_DEPART_01">Let's go!</string>
  <string name="frblwau¤FRBLW_3_DEPART_02">Let's move!</string>
  <string name="frblwau¤FRBLW_3_EXPLAI2_1">~sl:0.0:1.0~Take a look in there.~sl:~That sour-faced son of a bitch is none other than Thaddeus Walter.</string>
  <string name="frblwau¤FRBLW_3_EXPLAI2_2">~sl:0.0:3.5~Big price on his head... one I intend to claim.~sl:~Little repayment on account of his being a no-good cheating card shark.</string>
  <string name="frblwau¤FRBLW_3_EXPLAI2_3">~sl:0.0:3.0~But a man like this got some well-armed friends,~sl:~and that's where you come in.</string>
  <string name="frblwau¤FRBLW_3_EXPLAI2_4">~sl:0.0:2.0~You get us to the jailhouse alive,~sl:0.4:0.9~I cut you in.~sl:0.4~Fair?</string>
  <string name="frblwau¤FRBLW_3_EXPLAIN_1">~sl:0.0:3.0~See this piece of shit? Thaddeus Walter.~sl:~Yep, the Thaddeus Walter... scourge of five states.</string>
  <string name="frblwau¤FRBLW_3_EXPLAIN_2">~sl:0.0:1.4~I'm fixing to trade his head in,~sl:~recoup some of the money he swindled out of me at cards.</string>
  <string name="frblwau¤FRBLW_3_EXPLAIN_3">~sl:0.0:4.5~But I ain't stupid... he's got some friends, and his friends got some guns.~sl:~So, you ride with me, I'll cut you in.</string>
  <string name="frblwau¤FRBLW_3_EXPLAIN_4">What do you say?</string>
  <string name="frblwau¤FRBLW_3_READY_01">~sl:0.0:2.5~Come on! Who says no to easy money?~sl:~Ride up here if you like, or stick close. Just keep twitchy.</string>
  <string name="frblwau¤FRBLW_3_READY_02">~sl:0.0:1.5~I can see you're keen!~sl:0.5~Sit up shotgun with me, or ride close. Just keep on that trigger.</string>
  <string name="frblwau¤FRBLW_3_SHOUT_01">Maybe they'll have a deck of cards in your cell, Walter!</string>
  <string name="frblwau¤FRBLW_3_SHOUT_02">~sl:0.0:2.0~So long, Thaddeus!~sl:~Try swindling your way outta this one!</string>
  <string name="frblwau¤FRBLW_3_THANKS_01">~sl:0.0:1.6~Hell of a day's work!~sl:0.6~Thank you, stranger.</string>
  <string name="frblwau¤FRBLW_3_THANKS_02">~sl:0.0:1.6~Boy, am I glad you were there.~sl:0.8~Thank you.</string>
  <string name="frblwau¤FRBLW_3_WARNS_01">Over there!</string>
  <string name="frblwau¤FRBLW_3_WARNS_02">Here they come!</string>
  <string name="frblwau¤FRBLW_3_WARNS_03">Shit, over there!</string>
  <string name="freelance_undertaker¤0x04D79C72">Oh, you're a real bastard, you know that? I should... I should show you... but I'll let you off this time...</string>
  <string name="freelance_undertaker¤0x09695290">Poor woman...</string>
  <string name="freelance_undertaker¤0x0AC23692">Hey, hey, no... that's my cart!</string>
  <string name="freelance_undertaker¤0x0C39D797">You know what? Why don't you mind your own damn business?</string>
  <string name="freelance_undertaker¤0x1A65FF80">You don't even look that heavy...</string>
  <string name="freelance_undertaker¤0x1B4E7D80">You shouldn't be in there!</string>
  <string name="freelance_undertaker¤0x2B2CD04A">Watch out, watch out! I got bodies here!</string>
  <string name="freelance_undertaker¤0x3A38287B">~sl:2.2:2.3:1~Oh... oh, God... just</string>
  <string name="freelance_undertaker¤0x3C6BA8D6">~sl:1.4~Sorry, feller. Guess you drew short on this one.</string>
  <string name="freelance_undertaker¤0x4A6163FF">~sl:0.5:3.4~Thanks for your concern, but I'll be fine.~sl:0.9:2.2:1~I'm just gonna... finish up here...</string>
  <string name="freelance_undertaker¤0x5AA468A0">~sl:1.0:1.2:1~Okay, finally...</string>
  <string name="freelance_undertaker¤0x6BA9EA37">That's a bad idea, friend. These bodies, they make you sick.</string>
  <string name="freelance_undertaker¤0x6C3A11D9">Thanks for that, mister.</string>
  <string name="freelance_undertaker¤0x6ED19DBE">What the hell? Get me outta this hole, you bastard!</string>
  <string name="freelance_undertaker¤0x7AC701AD">Just taking them to the gravesite over there.</string>
  <string name="freelance_undertaker¤0x7E5EC67A">I won't forget this!</string>
  <string name="freelance_undertaker¤0x8B185AB4">Oh, that's it!</string>
  <string name="freelance_undertaker¤0x26A57838">Oh, forget this. I quit.</string>
  <string name="freelance_undertaker¤0x28F6B26C">You as well, partner.</string>
  <string name="freelance_undertaker¤0x47B09D9D">I'm taking them to the gravesite just on the other side of town.</string>
  <string name="freelance_undertaker¤0x48A2A427">Okay, whoa there. Here we are.</string>
  <string name="freelance_undertaker¤0x52E03B25">You think this is funny? You don't know me...</string>
  <string name="freelance_undertaker¤0x66BAC265">~sl:0.8:3.0:1~Okay, you son of a bitch...</string>
  <string name="freelance_undertaker¤0x74B74F60">Just... so damn tired...</string>
  <string name="freelance_undertaker¤0x90A515ED">~sl:0.0:2.9:1~I always do. Bye bye, now...</string>
  <string name="freelance_undertaker¤0x174DC854">Hey! What are you doing in there? Get out of my cart!</string>
  <string name="freelance_undertaker¤0x185FF73E">Maybe a nice, long nap.</string>
  <string name="freelance_undertaker¤0x271E66C3">Hey, hey, just... Just gimme a minute...</string>
  <string name="freelance_undertaker¤0x338AEEEE">I just need some rest and relaxation, is all.</string>
  <string name="freelance_undertaker¤0x473C07FF">Uh, well... yeah... You can ride with me if you really want, that's fine, sure...</string>
  <string name="freelance_undertaker¤0x687FFAA2">You broken upstairs?</string>
  <string name="freelance_undertaker¤0x849AACFC">Okay...</string>
  <string name="freelance_undertaker¤0x1686F400">That's a smart move, covering up your face round here.</string>
  <string name="freelance_undertaker¤0x3301CFC5">~sl:0.0:5.3:1~I'm fine! I told you, I'm just tired...</string>
  <string name="freelance_undertaker¤0x5424AB42">You really wanna... be this close? You're a damn fool.</string>
  <string name="freelance_undertaker¤0x7057F38C">Yeah? Well, you got any better recommendations? Didn't think so.</string>
  <string name="freelance_undertaker¤0x7740EE23">Give a man some space, will you?</string>
  <string name="freelance_undertaker¤0x9959F8B3">Hell, there must be a lawman round here somewhere!</string>
  <string name="freelance_undertaker¤0x14291D7B">~sl:3.3~Just gonna...</string>
  <string name="freelance_undertaker¤0x21755B66">I've... had it with this cursed town.</string>
  <string name="freelance_undertaker¤0x78095CDE">~sl:0.0:1.3~Too bad for you...~sl:5.0~C'mon.</string>
  <string name="freelance_undertaker¤0x775417DA">~sl:0.0:4.7:1~Well, at least y'all ain't off to be burned at Coot's, that's for sure...</string>
  <string name="freelance_undertaker¤0x2620261D">~sl:6.5:1.5:1~Oh, Jesus...</string>
  <string name="freelance_undertaker¤0x2684037D">C'mon now, cut that out.</string>
  <string name="freelance_undertaker¤0x90728080">Oh hey, mister. I'd keep my distance, I was you. Scarlett Fever. Spreading fast.</string>
  <string name="freelance_undertaker¤0xA1A684EC">Fed up of everyone running me ragged. Whole lot of you can go to hell!</string>
  <string name="freelance_undertaker¤0xA27B86B3">~sl:1.5:2.3:1~I just... I just...</string>
  <string name="freelance_undertaker¤0xA78DB82A">~sl:3.0~Smart move is to move right on through town, don't look back.</string>
  <string name="freelance_undertaker¤0xA95A15FA">You're getting buried next, you bastard!</string>
  <string name="freelance_undertaker¤0xAB71E128">~sl:0.0:2.2~Yeah, just been working...~sl:3.3:1.6:1~Buried half the town at this point.</string>
  <string name="freelance_undertaker¤0xB0C4D49C">Yeah.... Just some good rest, that's all I need. I been working too... too hard...</string>
  <string name="freelance_undertaker¤0xB28A53F8">~sl:0.0:3.5~Oh, oh, hey, mister. I'd keep my distance, I was you.~sl:~Cholera. Spreading fast.</string>
  <string name="freelance_undertaker¤0xB73E493A">~sl:0.0:3.6:1~I need... I need to... I need to get going.</string>
  <string name="freelance_undertaker¤0xB6638B65">~sl:0.0:1.7:1~But... you do what you want...</string>
  <string name="freelance_undertaker¤0xBB4EC068">Come on, move already!</string>
  <string name="freelance_undertaker¤0xBB34301C">Watch out, mister, don't wanna get sick!</string>
  <string name="freelance_undertaker¤0xBF1B92DA">You think you can elbow in on my job?</string>
  <string name="freelance_undertaker¤0xC3C24512">~sl:12.0~Goddamn, you're heavy...</string>
  <string name="freelance_undertaker¤0xC8C7E65B">Okay, that's it. I'm done listening to this!</string>
  <string name="freelance_undertaker¤0xC85B48B6">Don't mind me... just feeling a little tired.</string>
  <string name="freelance_undertaker¤0xC8956C3C">All the money I'm making, I can afford the best doctor in New Austin.</string>
  <string name="freelance_undertaker¤0xCBCC7DC3">The undertaker's been paying me by the corpse, so I'll take it.</string>
  <string name="freelance_undertaker¤0xCDC530A9">I just can't... do this... anymore...</string>
  <string name="freelance_undertaker¤0xDE935495">~sl:1.0:3.8:1~I gotta finish this up so I can go home.</string>
  <string name="freelance_undertaker¤0xE9031DCD">~sl:0.0:2.4:1~Y'all got enough room back there?</string>
  <string name="freelance_undertaker¤0xEFAC5CD5">Come on, mister, this is hard enough as it is...</string>
  <string name="freelance_undertaker¤0xF1E6DCE7">~sl:0.0:3.4:1~Oh... hey there, mister.</string>
  <string name="freelance_undertaker¤0xF18EEFE1">~sl:0.0:2.0:1~Son of a bitch...</string>
  <string name="freelance_undertaker¤0xF401BD3C">Come on, dammit. Okay...</string>
  <string name="freelance_undertaker¤0xF9399C17">What's this about, huh?</string>
  <string name="freelance_undertaker¤0xF37463B1">Okay. Done for the day. Whew.</string>
  <string name="freelance_undertaker¤0xFBC25F11">Will you leave me alone?</string>
  <string name="freezing_woman¤0x059D14BD">You got mud in your ears, Jasper? I'm plumb freezing here.</string>
  <string name="freezing_woman¤0x094C240E">Demon!</string>
  <string name="freezing_woman¤0x0DF59A90">You stay away from me!</string>
  <string name="freezing_woman¤0x1AA43598">I'll take my chances. You stay away from me!</string>
  <string name="freezing_woman¤0x1FD3CAEC">Oh, I heed the voices... You got the devil in you, you do!</string>
  <string name="freezing_woman¤0x3CD90F4B">You ever heard of a place called Butcher Creek, mister?</string>
  <string name="freezing_woman¤0x3FD3EA12">Could I warm up by your fire, just a bit?</string>
  <string name="freezing_woman¤0x4A493ACC">Wait... Why you looking at me like that?</string>
  <string name="freezing_woman¤0x7E609172">What? You bastard! You as lowdown rotten as a gutted tooth!</string>
  <string name="freezing_woman¤0x22A1CE65">Jerry-Ann guzzled up all the chitterlings, so I go out hunting squirrels, only Esther still got my damn warm britches...</string>
  <string name="freezing_woman¤0x58E7025F">You keep away from me'n mine! You hear me? You stay away!</string>
  <string name="freezing_woman¤0x97A13319">You-you-you won't even know I'm here...</string>
  <string name="freezing_woman¤0x479C9A96">You rotten son of a whore!</string>
  <string name="freezing_woman¤0x528C1235">Oh... Got myself rightly turned around out here! Was it two days, or more...</string>
  <string name="freezing_woman¤0x679F11BB">No, no you don't! I'll have your eyes first!</string>
  <string name="freezing_woman¤0x2149FC15">Our entire village has been marked by the demon, stealing our bodies and...</string>
  <string name="freezing_woman¤0x7394ECD6">No, no... you're a demon in stretched flesh! You stay away from me!</string>
  <string name="freezing_woman¤0xA9E4157F">So, I glugged some shine, to keep myself warm... I woke up on the riverbank, shivering like a shitting dog! I get lost real easy...</string>
  <string name="freezing_woman¤0xAA5D74C5">Now, I don't know if I like you, mister. You got the same look my uncle has...</string>
  <string name="freezing_woman¤0xAD30B08B">I'm half dead here, you stinking bastard!</string>
  <string name="freezing_woman¤0xB924624B">You think I don't see the way you're looking at me?</string>
  <string name="freezing_woman¤0xBFD5EE5A">You'll get yours... You wait!</string>
  <string name="freezing_woman¤0xC31C0A8C">Oh, mister, am I glad I found you! I am colder than blue-belly hell out here...</string>
  <string name="freezing_woman¤0xEC3F4710">And I got poor circulation, even at the best of times, so... November? My feet, they always turn brown...</string>
  <string name="freezing_woman¤0xECAF66EB">You're the demon come to find me! I know it.</string>
  <string name="freezing_woman¤0xEF552D88">our minds! And we have all been cursed and ain't nothing we can do but just wait our time...</string>
  <string name="freezing_woman¤0xF9E89741">Oh, I sure do appreciate this...</string>
  <string name="fremrau¤FREMR_3_ACKNOW_01">You're late. You didn't tell anyone where we were headed, right?</string>
  <string name="fremrau¤FREMR_3_ACKNOW_02">What took you so long? They have guards or something?</string>
  <string name="fremrau¤FREMR_3_ACKNOW_03">There it is... good work. Got some good pickings off this one I bet.</string>
  <string name="fremrau¤FREMR_3_AGGRO_01">I should've goddamn known it! Go to hell!</string>
  <string name="fremrau¤FREMR_3_AGGRO_02">You goddamn rat! Die!</string>
  <string name="fremrau¤FREMR_3_AGGRO_03">This a goddamn setup! Well, you picked the wrong lady!</string>
  <string name="fremrau¤FREMR_3_BECKON2_01">Easy there... slow her up.</string>
  <string name="fremrau¤FREMR_3_BECKON2_02">Hold up... need a word.</string>
  <string name="fremrau¤FREMR_3_BECKON2_03">Slow up... need a minute with ya.</string>
  <string name="fremrau¤FREMR_3_BECKON2_04">Hold up there a minute.</string>
  <string name="fremrau¤FREMR_3_BECKON2_05">Stop that wagon there.</string>
  <string name="fremrau¤FREMR_3_BECKON3_01">Hey... wait there a minute.</string>
  <string name="fremrau¤FREMR_3_BECKON3_02">Stop right there.</string>
  <string name="fremrau¤FREMR_3_BECKON3_03">Wait there, need a word.</string>
  <string name="fremrau¤FREMR_3_BECKON3_04">Okay, that's far enough.</string>
  <string name="fremrau¤FREMR_3_BECKON3_05">Cool your heels there, friend.</string>
  <string name="fremrau¤FREMR_3_BECKONS_01">Hold up... you must be new, I ain't seen you before.</string>
  <string name="fremrau¤FREMR_3_BECKONS_02">Hold her up... I don't recognise you, you a new recruit?</string>
  <string name="fremrau¤FREMR_3_BECKONS_03">Easy there... don't reckon I seen your face before...</string>
  <string name="fremrau¤FREMR_3_CARE_01">~sl:0.0:2.0~Keep your damn eyes peeled out there...~sl:~they're coming for us, mark my words.</string>
  <string name="fremrau¤FREMR_3_CARE_02">~sl:0.0:3.1~Remember, anyone stops us, you're just a regular stagecoach,~sl:~and your passenger does not want to be disturbed.</string>
  <string name="fremrau¤FREMR_3_CARE_03">~sl:0.0:2.0~Let's go, don't stop for no one.~sl:~Any trouble, shoot first.</string>
  <string name="fremrau¤FREMR_3_CHATTER_01">~sl:0.0:3.7~You must be new. I guess Cassie or Maria brought you on before they was...?~sl:0.9~Oh, to hell with it, just drive.</string>
  <string name="fremrau¤FREMR_3_CHATTER_02">~sl:0.0:5.0~Remember, after you drop me off, you keep driving till the next nightfall.~sl:0.6~Mrs. Brady told us we was being followed everywhere, and I damn well should have listened to her.</string>
  <string name="fremrau¤FREMR_3_CHATTER_03">~sl:0.0:3.0~Oh, if Miles could see me now. Running.~sl:0.0:3.0~He'd tell me you can never run fast enough.~sl:0.0:4.0~Then again, that idiot stood his ground till they put his neck in a noose.~sl:~Figure I'll take my damn chances running.</string>
  <string name="fremrau¤FREMR_3_HOGTIED_01">~sl:0.0:2.4~Just put a goddamn bullet in me!~sl:~Let me have that dignity at least!</string>
  <string name="fremrau¤FREMR_3_HOGTIED_02">~sl:0.0:3.0~I won't hang! I will not hang!~sl:~I'll make them shoot me before I set foot on that gallows, I swear it!</string>
  <string name="fremrau¤FREMR_3_HOGTIED_03">~sl:0.0:1.6~Guess I'll see you soon, Miles.~sl:0.7~Ain't I done you proud...</string>
  <string name="fremrau¤FREMR_3_HURRY_01">I am not in dawdling mood. We got ground to cover!</string>
  <string name="fremrau¤FREMR_3_HURRY_02">I am not a patient woman. Let's go!</string>
  <string name="fremrau¤FREMR_3_HURRY_03">Keep me waiting and I'll get someone else to drive. Now go!</string>
  <string name="fremrau¤FREMR_3_LEAVALT_01">G'bye.</string>
  <string name="fremrau¤FREMR_3_LEAVALT_02">See ya later.</string>
  <string name="fremrau¤FREMR_3_LEAVALT_03">Safe travels.</string>
  <string name="fremrau¤FREMR_3_LEAVALT_04">So long.</string>
  <string name="fremrau¤FREMR_3_LEAVALT_05">Godspeed.</string>
  <string name="fremrau¤FREMR_3_LEAVING_01">Mrs. Stanton.</string>
  <string name="fremrau¤FREMR_3_LEAVING_02">See you later, Mrs. Stanton.</string>
  <string name="fremrau¤FREMR_3_LEAVING_03">Bye, Mrs. Stanton.</string>
  <string name="fremrau¤FREMR_3_LETALT_01">Alright, that's fine then... boss is over there.</string>
  <string name="fremrau¤FREMR_3_LETALT_02">Alright, looks good... boss is right over there.</string>
  <string name="fremrau¤FREMR_3_LETALT_03">Fine, you're all set... you'll find the boss over there.</string>
  <string name="fremrau¤FREMR_3_LETALT_04">Okay, in you go.</string>
  <string name="fremrau¤FREMR_3_LETALT_05">Alright then, guess you're all good.</string>
  <string name="fremrau¤FREMR_3_LETPASS_01">Alright then, fine... Mrs. Stanton is over there.</string>
  <string name="fremrau¤FREMR_3_LETPASS_02">Alright, seems fine... she's over there.</string>
  <string name="fremrau¤FREMR_3_LETPASS_03">Fine, looks about right... you'll find her over there.</string>
  <string name="fremrau¤FREMR_3_MOVEALT_01">What you waiting for?</string>
  <string name="fremrau¤FREMR_3_MOVEALT_02">Go on... I said you could go through.</string>
  <string name="fremrau¤FREMR_3_MOVEALT_03">Over there... you're expected.</string>
  <string name="fremrau¤FREMR_3_MOVEALT_04">You not hear me? Head on in...</string>
  <string name="fremrau¤FREMR_3_MOVEALT_05">Hey... you gonna head on through there or what?</string>
  <string name="fremrau¤FREMR_3_MOVEON_01">She's waiting for you.</string>
  <string name="fremrau¤FREMR_3_MOVEON_02">Don't keep her waiting.</string>
  <string name="fremrau¤FREMR_3_MOVEON_03">I advise you to move quick.</string>
  <string name="fremrau¤FREMR_3_MULLALT_01">The boss mentioned we'd get someone through... that you?</string>
  <string name="fremrau¤FREMR_3_MULLALT_02">You with us? Boss mentioned someone might stop by.</string>
  <string name="fremrau¤FREMR_3_MULLALT_03">You here for the boss?</string>
  <string name="fremrau¤FREMR_3_MULLALT_04">You the one we're expecting, huh?</string>
  <string name="fremrau¤FREMR_3_MULLALT_05">So, you must be the one the boss was talking about...</string>
  <string name="fremrau¤FREMR_3_MULLS_01">~sl:0.0:2.6~Mrs. Stanton said we was expecting a wagon...~sl:0.4~this is it I, expect? Hm...</string>
  <string name="fremrau¤FREMR_3_MULLS_02">~sl:0.0:2.2~This that wagon out of Annesburg?~sl:~Looks like you had a bit of trouble, huh?</string>
  <string name="fremrau¤FREMR_3_MULLS_03">~sl:0.0:2.5~The lady said we was out for a wagon today...~sl:0.4~and this is it I suppose? Hm...</string>
  <string name="fremrau¤FREMR_3_NOSTOP2_01">What the hell? Boys, we got a problem!</string>
  <string name="fremrau¤FREMR_3_NOSTOP2_02">Woah, what the... Fellers, get over here!</string>
  <string name="fremrau¤FREMR_3_NOSTOP2_03">Hey! Shit, we got trouble here, boys!</string>
  <string name="fremrau¤FREMR_3_NOSTOP2_04">Shit! Light 'em up!</string>
  <string name="fremrau¤FREMR_3_NOSTOP2_05">Dammit to hell, we got trouble here, boys!</string>
  <string name="fremrau¤FREMR_3_NOSTOP_01">Shit, we got an intruder! They're here for Stanton!</string>
  <string name="fremrau¤FREMR_3_NOSTOP_02">Wait just a goddamn... Everyone! They're coming for Stanton!</string>
  <string name="fremrau¤FREMR_3_NOSTOP_03">Hey, who the hell are you? Open up, fellers!</string>
  <string name="fremrau¤FREMR_3_REALIZ2_01">You ain't the damn driver! We got an intruder!</string>
  <string name="fremrau¤FREMR_3_REALIZ2_02">Someone got the wagon! Fellers!</string>
  <string name="fremrau¤FREMR_3_REALIZ2_03">Shit! We got an intruder on that damn wagon!</string>
  <string name="fremrau¤FREMR_3_REALIZ2_04">Who the hell's this? We got trouble here, boys!</string>
  <string name="fremrau¤FREMR_3_REALIZ2_05">Hey, you ain't our driver! Fellers... on me!</string>
  <string name="fremrau¤FREMR_3_REALIZE_01">Hey... you ain't the one we sent out!</string>
  <string name="fremrau¤FREMR_3_REALIZE_02">Shit... someone got the Annesburg wagon!</string>
  <string name="fremrau¤FREMR_3_REALIZE_03">We've got trouble! This ain't our driver!</string>
  <string name="fremrau¤FREMR_3_REJECT2_01">~sl:0.0:1.5~Nah, you're full of shit...~sl:~and now you're done!</string>
  <string name="fremrau¤FREMR_3_REJECT2_02">Almost got me! But not quite!</string>
  <string name="fremrau¤FREMR_3_REJECT2_03">~sl:0.9:2.0~Takes more than that to fool me!~sl:~Now you die for your trouble!</string>
  <string name="fremrau¤FREMR_3_REJECTS_01">~sl:0.0:1.4~Nah, you stink of shit.~sl:~The old lady said you bastards would try this!</string>
  <string name="fremrau¤FREMR_3_REJECTS_02">~sl:0.0:1.1~Nice try...~sl:0.3~you ain't taking her out of here! Shoot 'em, boys!</string>
  <string name="fremrau¤FREMR_3_REJECTS_03">~sl:0.0:1.2~This is horsecrap...~sl:~and we ain't falling for it! Get 'em!</string>
  <string name="fremrau¤FREMR_3_REJECTS_04">~sl:0.0:2.8~Nah to hell with it, you ain't duping me!~sl:~Fellers, light 'em up!</string>
  <string name="fremrau¤FREMR_3_REJECTS_05">~sl:0.0:2.8~Nice try, but we ain't falling for it!~sl:~Get 'em!</string>
  <string name="fremrau¤FREMR_3_SUSPECT_01">The hell we going this way for?</string>
  <string name="fremrau¤FREMR_3_SUSPECT_02">This some other route?</string>
  <string name="fremrau¤FREMR_3_SUSPECT_03">What is this, a backroad way or something?</string>
  <string name="fremrau¤FREMR_3_THREAT_01">You better start going the regular route, right goddamn now.</string>
  <string name="fremrau¤FREMR_3_THREAT_02">Get back on the road we agreed on... now!</string>
  <string name="fremrau¤FREMR_3_THREAT_03">You put us back on that other road, or I swear...</string>
  <string name="friendly_man¤0x057EF42B">Looks like a good one.</string>
  <string name="friendly_man¤0x5C45FE38">I ain't selling nothing. Just being neighborly, mister. It's the way I am.</string>
  <string name="friendly_man¤0x5E2EF217">There we go...</string>
  <string name="friendly_man¤0x5F39F7E5">I couldn't've drawn it prettier, no sir.</string>
  <string name="friendly_man¤0x5FF5F07D">Well... do what you're gonna do...</string>
  <string name="friendly_man¤0x6FB24A41">You again? Ain't life funny? Well, check this out.</string>
  <string name="friendly_man¤0x7E05A44A">How you doing today?</string>
  <string name="friendly_man¤0x9A2B3952">You familiar with this here, mister?</string>
  <string name="friendly_man¤0x9AAE9E1F">Look at this, my friend. Tobacco.</string>
  <string name="friendly_man¤0x19FAB19E">Yeah, this'll keep me good, that's for sure.</string>
  <string name="friendly_man¤0x38E4DA37">Nah, this is what I live for. The treasures of the soil.</string>
  <string name="friendly_man¤0x41EF141F">Hehe, a flower hunter. I like that.</string>
  <string name="friendly_man¤0x47E29572">Hey, mister! That's my horse you got!</string>
  <string name="friendly_man¤0x67A1047D">Yeah, couldn't buy nothing this fine...</string>
  <string name="friendly_man¤0x84ECAAB3">Hey there, good to see you!</string>
  <string name="friendly_man¤0x90A99BA5">Well, hey there, partner! Come take a look at this.</string>
  <string name="friendly_man¤0x96D96241">Oh yeah, that'll keep me going, alright...</string>
  <string name="friendly_man¤0x96DC0274">No! Oh, what'd you do? Oh, no, no, no, no, no!</string>
  <string name="friendly_man¤0x303B520C">Well, plenty left here, if you're interested. I'd best keep moving.</string>
  <string name="friendly_man¤0x433B6FA3">Fine eye, mister.</string>
  <string name="friendly_man¤0x533A786B">With this plant. Burdock. I use the roots to make medicine for my horse. It's better than anything you'll buy in those fancy catalogues.</string>
  <string name="friendly_man¤0x3413C769">Oh, oh please! I don't do well like this!</string>
  <string name="friendly_man¤0x6711C52D">Look at that. The feeling's mutual, partner.</string>
  <string name="friendly_man¤0x50125CCF">Why, hey there!</string>
  <string name="friendly_man¤0x63412C63">Well, you see this here? American Ginseng. Take a feller from 'not too bad' to 'hearty as buck' in no time. Really something.</string>
  <string name="friendly_man¤0x67697D14">Think you could untie me now, friend?</string>
  <string name="friendly_man¤0xA8C32AB2">Ah, guess you ain't wrong. But what some call weeds, I call treasure.</string>
  <string name="friendly_man¤0xA6853777">Whoa! I'm not looking for trouble, friend.</string>
  <string name="friendly_man¤0xAC1917EF">Oh, ain't that a beauty.</string>
  <string name="friendly_man¤0xAD8FDFF7">Nature's gift to us all. Focuses the mind like nothing else.</string>
  <string name="friendly_man¤0xB72DA690">Anyway, didn't mean to bother you. Maybe you ain't a tobacco man.</string>
  <string name="friendly_man¤0xB59806DD">Oh, oh Magnolia... I'm so sorry...</string>
  <string name="friendly_man¤0xBA08B833">Make sure you feed 'er right!</string>
  <string name="friendly_man¤0xBAEB7E5D">Growing just as nature intended.</string>
  <string name="friendly_man¤0xBB168A08">Well, I'm off to see what else I can find out there. Good luck to you.</string>
  <string name="friendly_man¤0xC313E1E9">What did I do, huh?</string>
  <string name="friendly_man¤0xC938A683">Well, that's exactly what I been looking for.</string>
  <string name="friendly_man¤0xD3E7292F">Okay, reckon we're on separate walks, mister.</string>
  <string name="friendly_man¤0xD4F09697">Oh, hey mister! Remember me? Come on over!</string>
  <string name="friendly_man¤0xD9D49E28">Oh, it's you... Well, if you're feeling friendly, come look at this.</string>
  <string name="friendly_man¤0xD38FDC08">Whoa, hey friend, this rope's real tight...</string>
  <string name="friendly_man¤0xD86E91B7">Well, what do we have here?</string>
  <string name="friendly_man¤0xD5881ADB">Okay, okay! Just take the horse, that's alright...</string>
  <string name="friendly_man¤0xE4F1B311">There you go!</string>
  <string name="friendly_man¤0xE525A202">Oooh, ain't you a happy thing?</string>
  <string name="friendly_man¤0xF0324738">Well, I say why buy it off the shelves when you can make your own?</string>
  <string name="friendly_man¤0xF2FD67D3">Yup, you don't find this every day. Dose of this in your medicine, give it some zip, believe me.</string>
  <string name="friendly_man¤0xF226AC37">Just a friendly tip, man to man. Nothing more, nothing less.</string>
  <string name="friendly_man¤0xFBA32AFE">Anyway, I ain't gonna use all of this, so, feel free to help yourself to whatever's left. You take care now.</string>
  <string name="frrhoau¤FRRHO_3_CALLS_01">Hey... you a drinker? 'Course you are.</string>
  <string name="frrhoau¤FRRHO_3_CALLS_02">Hey, you, you look thirsty, am I right?</string>
  <string name="frrhoau¤FRRHO_3_CALLS_03">Hey... I reckon I know what you're looking for...</string>
  <string name="frrhoau¤FRRHO_3_COWER_01">So how about you let old Pat go, huh? I ain't hurting nobody...</string>
  <string name="frrhoau¤FRRHO_3_COWER_02">~sl:0.0:1.6~Wh-what's say we, er...~sl:0.4~part ways? You'll never see me again.</string>
  <string name="frrhoau¤FRRHO_3_COWER_03">~sl:0.0:3.0~You ain't gonna kill a man over a bucket of 'shine?</string>
  <string name="frrhoau¤FRRHO_3_CURSES_01">Dammit to hell. This is gonna end bad.</string>
  <string name="frrhoau¤FRRHO_3_CURSES_02">~sl:0.0:1.5~And now I'm good as dead.~sl:~Thanks for nothing, jackass.</string>
  <string name="frrhoau¤FRRHO_3_CURSES_03">~sl:0.0:2.0~Time for me to skip town I reckon.~sl:0.7~Them Bellinghams ain't to be crossed.</string>
  <string name="frrhoau¤FRRHO_3_DROPOFF_01">Oh, my head...</string>
  <string name="frrhoau¤FRRHO_3_DROPOFF_02">Will they have some water where you're taking me?</string>
  <string name="frrhoau¤FRRHO_3_DROPOFF_03">All this for some goddamn liquor...</string>
  <string name="frrhoau¤FRRHO_3_HOGTIED_01">~sl:0.0:1.4~We are legitimate...~sl:0.6~distillers!</string>
  <string name="frrhoau¤FRRHO_3_HOGTIED_02">~sl:0.0:0.7~Please...~sl:1.8:1.5~just a sip...~sl:0.7~my nerves are shot to hell.</string>
  <string name="frrhoau¤FRRHO_3_HOGTIED_03">I demand to have some goddamn hooch!</string>
  <string name="frrhoau¤FRRHO_3_HOGTIE_01">~sl:0.0:1.3~You killed Danny, you...~sl:0.3~government piece of shit!</string>
  <string name="frrhoau¤FRRHO_3_HOGTIE_02">~sl:0.0:1.2~Dammit to hell...~sl:0.8~He was my brother...</string>
  <string name="frrhoau¤FRRHO_3_HOGTIE_03">I'm sorry, Danny. I'm sorry it came to this.</string>
  <string name="frrhoau¤FRRHO_3_REV1_01">We got more incoming, get ready!</string>
  <string name="frrhoau¤FRRHO_3_REV1_02">Oh, hell, more of 'em! No slacking now!</string>
  <string name="frrhoau¤FRRHO_3_REV2_01">Damn, more of them!</string>
  <string name="frrhoau¤FRRHO_3_REV2_02">We've got more incoming!</string>
  <string name="frrhoau¤FRRHO_3_REV3_01">More of 'em coming in!</string>
  <string name="frrhoau¤FRRHO_3_REV3_02">Ah shit we got more company!</string>
  <string name="frrhoau¤FRRHO_3_REV4_01">Watch your back! There's more coming!</string>
  <string name="frrhoau¤FRRHO_3_REV4_02">We got more coming in, and fast!</string>
  <string name="frrhoau¤FRRHO_3_SELLING_01">How's about some shine? Cheaper than the damn parlour house, and twice as strong.</string>
  <string name="frrhoau¤FRRHO_3_SELLING_02">Fresh hooch, right here. New brewers in town, can't be beat.</string>
  <string name="frrhoau¤FRRHO_3_SELLING_03">Lightning, good and strong, fresh out the still. How's about it?</string>
  <string name="frrhoau¤FRRHO_3_TALKS_01">~sl:0.0:1.4~I'm gonna be sick.</string>
  <string name="frrhoau¤FRRHO_3_TALKS_02">~sl:0.0:0.5~Just...~sl:1.5:1.0~kill me.~sl:1.5~Just kill me...</string>
  <string name="frrhoau¤FRRHO_3_TALKS_03">~sl:0.0:1.0~'Bias?~sl:1.5:1.0~Ned?~sl:1.0~Where are you? Where are you?</string>
  <string name="frrhoau¤FRRHO_3_TELLS_01">~sl:0.0:1.3~Okay, fine!~sl:0.6~They got a boat. Out in Clemens Cove.</string>
  <string name="frrhoau¤FRRHO_3_TELLS_02">~sl:1.0:1.5~Shit.~sl:0.5~Alright... Clemens Cove. They got a boat there.</string>
  <string name="frrhoau¤FRRHO_3_TELLS_03">~sl:0.0:0.5~Dammit!~sl:0.8~They're holed up in a boat, at Clemens Cove.</string>
  <string name="frrhoau¤FRRHO_3_THIDING_01">~sl:0.0:1.5~What the hell is going on?~sl:0.5:1.0~Are you the government?~sl:0.5~I... I know my rights!</string>
  <string name="frrhoau¤FRRHO_3_THIDING_02">~sl:0.0:2.0~Don't kill me! I surrender!~sl:0.9:1.6~But who the hell are you?~sl:0.8~And what did you do with the booze?</string>
  <string name="frrhoau¤FRRHO_3_THIDING_03">~sl:0.0:3.2~Is this about that... that rotten batch last week?~sl:1.3~I don't know, I swear! Don't kill me!</string>
  <string name="frrhoau¤FRRHO_3_THREAT_01">~sl:0.0:1.4~Woah, woah, woah, what is this?~sl:0.0:1.6~You want my source or something?~sl:~Please, they'll have my head!</string>
  <string name="frrhoau¤FRRHO_3_THREAT_02">~sl:0.0:2.5~Hey, take it easy... what do you want, my source?~sl:0.6~I can't... really!</string>
  <string name="frrhoau¤FRRHO_3_THREAT_03">~sl:0.0:2.5~Hey, look what is this, you after my source?~sl:0.5~C'mon, they'll kill me!</string>
  <string name="frrigau¤FRRIG_3_ALLDEAD_01">~sl:0.0:3.5~Still alive! Not bad. Okay.~sl:1.0~Brown's corked up tight in a mansion northwest of town. You wanna finish this, follow me.</string>
  <string name="frrigau¤FRRIG_3_ALLDEAD_02">~sl:0.0:4.5~Well now, I can see why Brown ain't taking no chances on you...~sl:0.8~He's sitting pretty in a mansion northwest of town. Let's go pay him a visit.</string>
  <string name="frrigau¤FRRIG_3_CLOSE_01">Just up ahead!</string>
  <string name="frrigau¤FRRIG_3_CLOSE_02">It's the big house up yonder!</string>
  <string name="frrigau¤FRRIG_3_EXPLAIN_01">~sl:0.0:1.0~Oh, I know who you are.~sl:~You're the one who got Mr. Bartholomew Brown shitting in his fancy britches.</string>
  <string name="frrigau¤FRRIG_3_EXPLAIN_02">~sl:0.0:2.9~Don't be surprised... way you been carving up Bartholomew Brown's boys,~sl:~just about everybody's heard of you.</string>
  <string name="frrigau¤FRRIG_3_HAILS_01">Hey! Bounty Hunter!</string>
  <string name="frrigau¤FRRIG_3_HAILS_02">You! Bounty Hunter!</string>
  <string name="frrigau¤FRRIG_3_TELLS1_1">~sl:0.0:2.0~Now, listen good, we don't got long.~sl:~You got that bastard so spooked he fled halfway across the country, holed up right here in Saint Denis.</string>
  <string name="frrigau¤FRRIG_3_TELLS1_2">~sl:0.0:1.5~He knows you're coming.~sl:~Got men on every street corner watching for you, now,</string>
  <string name="frrigau¤FRRIG_3_TELLS1_3">I got my own reasons for wanting to see a noose round his chubby neck.</string>
  <string name="frrigau¤FRRIG_3_TELLS1_4">~sl:0.0:1.4~Right now we need to get...~sl:~oh, shit. That's them!</string>
  <string name="frrigau¤FRRIG_3_TELLS2_1">~sl:0.0:4.5~Alright, listen up, we ain't got but a few seconds. You hit that son of a bitch~sl:~so hard he got out of West Elizabeth...</string>
  <string name="frrigau¤FRRIG_3_TELLS2_2">~sl:0.0:2.5~came all the way here to Saint Denis.~sl:0.5~He's spooked, alright, got a thug on every street corner watching for you.</string>
  <string name="frrigau¤FRRIG_3_TELLS2_3">~sl:0.0:1.5~I don't want money,~sl:~alright, I just wanna see his face when it hangs.</string>
  <string name="frrigau¤FRRIG_3_TELLS2_4">~sl:0.0:1.8~Alright? Now we need to get the...~sl:0.5~ah hell! They're onto us!</string>
  <string name="frrigau¤FRRIG_3_WAIT_01">Good hunting! Put an extra one through his skull for me.</string>
  <string name="frrigau¤FRRIG_3_WAIT_02">Get him alive, I wanna be there when he swings.</string>
  <string name="frstdau¤FRSTD_1_COMMEN2_1">~sl:0.0:4.8~I do so wish you had not struggled so, my friend. The bruising~sl:~will displease the doctor.</string>
  <string name="frstdau¤FRSTD_1_COMMEN2_2">~sl:0.0:3.1~If you were not such a fine anthropometric~sl:~specimen of Homo Criminalis, I would cast you off and seek another, but no!</string>
  <string name="frstdau¤FRSTD_1_COMMEN2_3">~sl:0.0:4.2~Sloping forehead, asymmetrical cranium,~sl:~deep set eyes. Oh yeah, I know my trade, and I know you.</string>
  <string name="frstdau¤FRSTD_1_COMMEN2_4">~sl:0.0:3.0~Just what the doctor ordered, indeed...~sl:~just what the doctor ordered, indeed...</string>
  <string name="frstdau¤FRSTD_1_COMMEN3_1">~sl:0.0:3.0~And you, my dear... and you, my dear, oh,~sl:~you will fetch a fine price, my dear. You could be made to measure.</string>
  <string name="frstdau¤FRSTD_1_COMMEN3_2">~sl:0.0:3.0~Childbearing age, check.~sl:0.0:2.0~Generous hips, check.~sl:0.7~Delicate, highborn features, check.</string>
  <string name="frstdau¤FRSTD_1_COMMEN3_3">~sl:0.0:5.5~You see, I have learned discernment from our noble employer.~sl:0.5~The good doctor is a very particular man.</string>
  <string name="frstdau¤FRSTD_1_COMMEN3_4">But then, men of science so often are...</string>
  <string name="frstdau¤FRSTD_1_COMMENT_1">~sl:0.0:2.1~What a night,~sl:0.7~what a beautiful night, my friends.</string>
  <string name="frstdau¤FRSTD_1_COMMENT_2">~sl:0.0:2.0~If you could but know it,~sl:~your sacrifice will push back the frontiers of ignorance and superstition.</string>
  <string name="frstdau¤FRSTD_1_COMMENT_3">~sl:0.0:5.5~Every nerve and fibre of you shall be drawn forth,~sl:0.5~pinned down and studied.</string>
  <string name="frstdau¤FRSTD_1_COMMENT_4">~sl:0.0:1.5~Immortalised. Yes,~sl:0.0:6.5~you shall be immortalised, and I shall be handsomely paid.</string>
  <string name="frstdau¤FRSTD_1_FLEES_01">No! No! You cannot have them!</string>
  <string name="frstdau¤FRSTD_1_FLEES_02">What? Damn you! These are mine, get your own!</string>
  <string name="frstdau¤FRSTD_1_FLEES_03">We're nosed out! We must flee my friends!</string>
  <string name="frstdau¤FRSTD_1_HOGTIED_01">They... They offered themselves. For th-the work.</string>
  <string name="frstdau¤FRSTD_1_HOGTIED_02">~sl:0.0:1.6~What do you know of anything?~sl:~This is a question of enlightenment!</string>
  <string name="frstdau¤FRSTD_1_HOGTIED_03">~sl:0.0:5.5~Imbecile! You would keep us ignorant of ourselves! Of our own flesh!~sl:0.4~History will be our judge!</string>
  <string name="frstdau¤FRSTD_2_CALLS_01">~sl:0.0:0.5~Hey!~sl:1.5:1.5~You looking for Mr. Roache?~sl:0.5~He said you'd stop by...</string>
  <string name="frstdau¤FRSTD_2_CALLS_02">~sl:0.0:1.1~You the Bounty Hunter?~sl:0.8~Mr. Roache said you'd come by...</string>
  <string name="frstdau¤FRSTD_2_CALLS_03">~sl:0.0:3.5~Hey... you're here for looking for Mr. Roache, right?~sl:0.4~Just like he said you would be...</string>
  <string name="frstdau¤FRSTD_2_LOCATE2_1">~sl:0.0:2.5~Truth is, I'm supposed to give you a false scent.~sl:~Send you off into the marshes. But you know what?</string>
  <string name="frstdau¤FRSTD_2_LOCATE2_2">~sl:0.0:1.7~I want those bastards caught.~sl:~Goddamn unnatural what they're doing.</string>
  <string name="frstdau¤FRSTD_2_LOCATE2_3">~sl:0.0:1.3~He went back into town.~sl:~Some poor sap got a rare condition or something... doctor gonna pay good money for the corpse.</string>
  <string name="frstdau¤FRSTD_2_LOCATE2_4">~sl:0.0:2.4~Alright, that's one less sin on my ledger.~sl:0.7~Good luck.</string>
  <string name="frstdau¤FRSTD_2_LOCATE3_1">~sl:0.0:1.5~Your luck is in, my friend.~sl:~I'm here to hoodwink you... send you off on a wild goose chase up in Bluewater.</string>
  <string name="frstdau¤FRSTD_2_LOCATE3_2">~sl:0.0:3.2~I ain't much of a one for doing the right thing, but these fellers...~sl:~well, they're something different.</string>
  <string name="frstdau¤FRSTD_2_LOCATE3_3">~sl:0.0:4.0~He's in town, after killing some poor fool with a rare... disease or something.~sl:~Doctor wants the body.</string>
  <string name="frstdau¤FRSTD_2_LOCATE3_4">Now, do us all a favor, get it done.</string>
  <string name="frstdau¤FRSTD_2_LOCATE_1">~sl:0.0:1.2~I'm gonna level with ya.~sl:0.3~He paid me to send you off on the wrong track. But I ain't gonna.</string>
  <string name="frstdau¤FRSTD_2_LOCATE_2">~sl:0.0:1.7~What them fellers do, it ain't right.~sl:~He's gone back into town... some poor soul with a rare... I don't know, rare disease or something.</string>
  <string name="frstdau¤FRSTD_2_LOCATE_3">~sl:0.0:1.5~Gonna get a big price for the body.~sl:0.8~There... that's my conscience clear. Good hunting to ya.</string>
  <string name="frstdau¤FRSTD_2_VICTIM2_01">~sl:1.0:2.0~Thank you.~sl:1.0:5.0~He jumped me. Outta nowhere. Some kinda madman.~sl:0.8~Oh Lord, I gotta lie down...</string>
  <string name="frstdau¤FRSTD_2_VICTIM2_02">~sl:1.5:1.5~Oh God.~sl:0.0:2.0~I thought I was dead.~sl:1.0:3.0~Didn't say a word, just came up behind me and...~sl:~Ugh, I gotta get out of here.</string>
  <string name="frstdau¤FRSTD_2_VICTIM2_03">~sl:4.0:5.0~Oh, if you hadn't come along I'd... Ugh, I feel sick.~sl:0.0:3.0~Goddamn lunatic.~sl:1.0~I gotta rest. Excuse me...</string>
  <string name="frstdau¤FRSTD_2_VICTIM_01">~sl:0.0:1.4~Can anybody hear me?~sl:1.0~Please?</string>
  <string name="frstdau¤FRSTD_2_VICTIM_02">~sl:0.0:1.0~Oh God!~sl:1.4~Stop!</string>
  <string name="frstdau¤FRSTD_2_VICTIM_03">~sl:0.0:1.0~Get off of me!~sl:2.0~Help!</string>
  <string name="frstdau¤FRSTD_3_ABACK_01">Take it easy... show some humanity, huh?</string>
  <string name="frstdau¤FRSTD_3_ABACK_02">Ya ain't gonna shoot a man in cold blood?</string>
  <string name="frstdau¤FRSTD_3_EAGER_01">Much obliged.</string>
  <string name="frstdau¤FRSTD_3_EAGER_02">Thank you kindly.</string>
  <string name="frstdau¤FRSTD_3_GLOAT_01">Yeah, kill 'em!</string>
  <string name="frstdau¤FRSTD_3_GLOAT_02">Die, ya little shits!</string>
  <string name="frstdau¤FRSTD_3_HANDLE_1">Corpse like yours'll go for a song.</string>
  <string name="frstdau¤FRSTD_3_NAIVETY_1">~sl:0.8~Another time!</string>
  <string name="frstdau¤FRSTD_3_PLEAD_01">You think I'm going under the knife, you can go to hell!</string>
  <string name="frstdau¤FRSTD_3_PLEAD_02">Treacherous bastards! I'll gut every one of you for this!</string>
  <string name="frstdau¤FRSTD_3_PLEAD_03">That maniac ain't coming anywhere near me!</string>
  <string name="frstdau¤FRSTD_3_REASON2_1">~sl:0.0:2.0~Well, if it ain't our bounty hunter.~sl:0.4~Bet you don't often get your marks served up on a platter, huh?</string>
  <string name="frstdau¤FRSTD_3_REASON2_2">~sl:0.0:2.0~Doctor who's been buying off us~sl:0.4~decided he wanted me alive.</string>
  <string name="frstdau¤FRSTD_3_REASON2_3">~sl:0.0:2.3~Said I was some kinda perfect specimen,~sl:0.0:4.7~a \"born criminal\"... figured he'd open up my skull and see what's what.~sl:1.2~Guess I'm in your debt.</string>
  <string name="frstdau¤FRSTD_3_REASONS_1">~sl:0.0:1.1~I know who you are.~sl:1.0:2.0~Bounty hunter been picking us off.~sl:0.8~Well, here I am.</string>
  <string name="frstdau¤FRSTD_3_REASONS_2">~sl:0.0:1.6~That doctor we been dealing with~sl:~paid them mongrels to bring me in alive.</string>
  <string name="frstdau¤FRSTD_3_REASONS_3">~sl:0.0:4.5~Said I was a prize specimen. A \"born criminal\".~sl:0.0:4.0~Wanted a peek inside my head with me still breathing.~sl:1.4~I guess I should thank you.</string>
  <string name="frstdau¤FRSTD_3_REPAY_01">You want me, better open the cage...</string>
  <string name="frstdau¤FRSTD_3_REPAY_02">I'm right here... just gotta shoot the lock...</string>
  <string name="frstdau¤FRSTD_3_SUBMIT_1">I seen you shoot. I know when to roll over.</string>
  <string name="frstdau¤FRSTD_3_TRANSPO_01">~sl:0.0:1.6~Ever get a crick in the back?~sl:0.7~Gotta lift from the knees, right?</string>
  <string name="frstdau¤FRSTD_3_TRANSPO_02">~sl:0.0:1.5~You the one that got Gault?~sl:1.3:3.2~Now there was a man let it get to him.~sl:0.8~Just a job... ain't that right, friend?</string>
  <string name="frstwau¤FRSTW_3_ADMITS_1">~sl:0.0:1.0~You know what?~sl:0.5:1.0~Fine...~sl:~after all this, I'll take my chances with the rope.</string>
  <string name="frstwau¤FRSTW_3_BEGS_01">You gotta get me out of here! I'm begging you!</string>
  <string name="frstwau¤FRSTW_3_BEGS_02">Hey, you! Shoot the lock! Please, before more come!</string>
  <string name="frstwau¤FRSTW_3_CLOSE_1">~sl:0.0:3.5~What a field of calves to have laid on our bloody stone.~sl:~Glory be.</string>
  <string name="frstwau¤FRSTW_3_CLOSE_2">~sl:0.0:0.8~Please!~sl:0.4:1.4~We did what you asked!~sl:0.3~Just let me go...</string>
  <string name="frstwau¤FRSTW_3_CLOSE_3">Hush now.</string>
  <string name="frstwau¤FRSTW_3_CLOSE_4">I can hear your heart a'beating in your chest.</string>
  <string name="frstwau¤FRSTW_3_CLOSE_5">~sl:0.0:2.0~Just... give me another chance.~sl:0.0:4.5~I'll do anything. To anyone. I am worthy, I swear.~sl:~Just... let me live.</string>
  <string name="frstwau¤FRSTW_3_CLOSE_6">~sl:0.0:1.0~Don't fret...~sl:0.3~this will be over soon.</string>
  <string name="frstwau¤FRSTW_3_CLOSE_7">~sl:0.0:2.4~You goddamn savages!~sl:0.0:1.2~After all we did.~sl:0.9~Oh... God forgive me...</string>
  <string name="frstwau¤FRSTW_3_DROPOFF_01">~sl:0.0:4.0~You don't understand. We was trying to join 'em, I admit it.~sl:0.0:5.0~They told us we'd passed! Then we arrived and they...~sl:0.7~Oh God... we suffered enough, I swear!</string>
  <string name="frstwau¤FRSTW_3_DROPOFF_02">~sl:0.0:0.5~Please!~sl:0.5:2.0~I done some awful things, but...~sl:0.0:4.5~nothing like those animals back there. If you let me go, I swear...~sl:~I learned my lesson.</string>
  <string name="frstwau¤FRSTW_3_FATE_01">~sl:0.0:1.0~Shit.~sl:0.0:2.0~You're a bounty hunter, aren't you?~sl:0.0:1.5~You're here for me!~sl:~Please... just let me explain...</string>
  <string name="frstwau¤FRSTW_3_FATE_02">~sl:0.0:1.0~No.~sl:0.0:1.5~You're here for me?~sl:~No, please, you don't understand!</string>
  <string name="frstwau¤FRSTW_3_FLEES_01">Well, I ain't swinging! You can go to hell!</string>
  <string name="frstwau¤FRSTW_3_FLEES_02">Well, I ain't lived through this just to swing!</string>
  <string name="frstwau¤FRSTW_3_HOGTIE_01">~sl:0.0:1.6~You better have a fast horse!~sl:0.3~There are more of 'em, and they'll come for ya!</string>
  <string name="frstwau¤FRSTW_3_HOGTIE_02">~sl:0.0:0.8~You're dead!~sl:0.4~These hills are full of 'em, and they'll find you!</string>
  <string name="frstwau¤FRSTW_3_INTENT_01">~sl:0.0:0.6~So...~sl:0.6~How did you come to find me?</string>
  <string name="frstwau¤FRSTW_3_INTENT_02">~sl:0.0:0.8~So...~sl:0.3~What brings you out here, stranger?</string>
  <string name="frstwau¤FRSTW_3_RELIEF_01">Oh thank you, God!</string>
  <string name="frstwau¤FRSTW_3_RELIEF_02">Oh, God, I can't believe it...</string>
  <string name="frstwau¤FRSTW_3_SAVIOR_1">~sl:0.0:1.2~I gotta get home.~sl:1.2~God bless you, stranger.</string>
  <string name="frstwau¤FRSTW_3_THANKS1_01">~sl:0.0:2.0~Those savages killed my friends.~sl:0.5:2.5~Skinned 'em and burned 'em and...~sl:1.0~oh, God, what have I done...</string>
  <string name="frstwau¤FRSTW_3_THANKS1_02">~sl:0.0:2.5~They... They skinned 'em.~sl:0.5:1.5~Burned 'em alive.~sl:0.5:1.0~My friends.~sl:0.6~Oh God, the... smell.</string>
  <string name="frtwdau¤FRTWD_1_DUPEAGG_01">Bounty hunter! Kill 'em!</string>
  <string name="frtwdau¤FRTWD_1_DUPEAGG_02">Tricksy little bounty hunter! You're dead!</string>
  <string name="frtwdau¤FRTWD_1_DUPEAGG_03">It's a trap, boys! No mercy!</string>
  <string name="frtwdau¤FRTWD_1_DUPESIG_01">~sl:0.0:2.0~I gotta tell you, Billy,~sl:0.5:3.5~when I heard some bounty hunter had you caged up~sl:0.4~I didn't believe it!</string>
  <string name="frtwdau¤FRTWD_1_DUPESIG_02">~sl:0.0:5.5~Well, well, well! Some kinda of jailbreaker you turned out to be!~sl:0.5~Cosy in there?</string>
  <string name="frtwdau¤FRTWD_1_DUPESIG_03">~sl:0.0:2.5~Billy, I gotta tell you.~sl:0.0:4.5~Addison near pissed his pants laughing when he heard you'd been caught.</string>
  <string name="frtwdau¤FRTWD_1_DUPEWAR_01">Wait, who the hell are you? Where's Billy?</string>
  <string name="frtwdau¤FRTWD_1_DUPEWAR_02">Shit! You ain't Billy!</string>
  <string name="frtwdau¤FRTWD_1_DUPEWAR_03">What the hell? Who are you?</string>
  <string name="frtwdau¤FRTWD_1_EXCHAN2_1">Well, I hope you're happy, Ted.</string>
  <string name="frtwdau¤FRTWD_1_EXCHAN2_2">The hell is that supposed to mean?</string>
  <string name="frtwdau¤FRTWD_1_EXCHAN2_3">Just like Annesburg all over again.</string>
  <string name="frtwdau¤FRTWD_1_EXCHAN2_4">~sl:0.0:2.5~Would you let Annesburg be? ~rp~~sl:0.7:1.8~How about Valentine, huh? ~rp~~sl:0.4~Who walked straight into a puddle of shit then?</string>
  <string name="frtwdau¤FRTWD_1_EXCHAN2_5">~sl:0.0:2.5~Fine! ~rp~Just shut up. ~rp~~sl:0.7~I swear one of these days Addison is just gonna let us hang...</string>
  <string name="frtwdau¤FRTWD_1_EXCHAN3_1">Dumb fool.</string>
  <string name="frtwdau¤FRTWD_1_EXCHAN3_2">~sl:0.0:0.6~Oh,~sl:0.4~come on, don't do yourself down, Billy.</string>
  <string name="frtwdau¤FRTWD_1_EXCHAN3_3">~sl:0.0:1.5~Shut up, Ted.~sl:0.5~I swear one day you'll get us hanged.</string>
  <string name="frtwdau¤FRTWD_1_EXCHAN3_4">~sl:0.0:1.6~Oh, don't get your frillies in a twist. ~rp~~sl:0.5:2.8~Couple of days food and board courtesy of the sheriff's office,~sl:~and then Addison busts us out.</string>
  <string name="frtwdau¤FRTWD_1_EXCHAN3_5">If he ain't brained you first then yeah, sure.</string>
  <string name="frtwdau¤FRTWD_1_EXCHANG_1">Well ain't this a sorry goddamn state of affairs?</string>
  <string name="frtwdau¤FRTWD_1_EXCHANG_2">~sl:0.0:2.0~Shut the hell up Ted! ~rp~~sl:0.3~If you were halfway competent you'd've seen it was a goddamn trap!</string>
  <string name="frtwdau¤FRTWD_1_EXCHANG_3">~sl:0.0:2.0~And if you was halfway competent~sl:~you'd have never been caught in the first place!</string>
  <string name="frtwdau¤FRTWD_1_EXCHANG_4">~sl:1.3~I guess we just wait for Addison to come get us out.</string>
  <string name="frtwdau¤FRTWD_1_EXCHANG_5">We are never gonna hear the end of this...</string>
  <string name="frtwdau¤FRTWD_1_GRAPPLE_01">Sell my scalp would ya? I'll kill you!</string>
  <string name="frtwdau¤FRTWD_1_GRAPPLE_02">I'm no one's payday, you piece of shit!</string>
  <string name="frtwdau¤FRTWD_1_GRAPPLE_03">Bet you wish you'd never caught me, huh, pal?</string>
  <string name="frtwdau¤FRTWD_1_IFKILL2_01">Ted! Shit!</string>
  <string name="frtwdau¤FRTWD_1_IFKILL2_02">No! Ted!</string>
  <string name="frtwdau¤FRTWD_1_IFKILL2_03">You piece of shit!</string>
  <string name="frtwdau¤FRTWD_1_IFKILL8_1">Imma feed your corpse to the pigs!</string>
  <string name="frtwdau¤FRTWD_1_PSEESP_01">~sl:0.0:1.2~Oh shit!~sl:0.3~So long, friend!</string>
  <string name="frtwdau¤FRTWD_1_PSEESP_02">~sl:0.0:0.5~Uh-oh!~sl:1.0~Goodbye!</string>
  <string name="frtwdau¤FRTWD_1_PSEESP_03">~sl:0.0:0.6~Dammit!~sl:0.8~Best be on my way!</string>
  <string name="frtwdau¤FRTWD_1_RECAPT_01">~sl:0.0:2.2~Goddamn bounty hunters!~sl:~Soon as you kill one another one shows up!</string>
  <string name="frtwdau¤FRTWD_1_RECAPT_02">~sl:0.0:1.8~Let me go bounty hunter,~sl:0.4~or you'll end up like your friend over there.</string>
  <string name="frtwdau¤FRTWD_1_RECAPT_03">How many of you goddamn bounty hunters do I have to kill today?</string>
  <string name="frtwdau¤FRTWD_1_TRYWARN_01">It's a trap, Ted!</string>
  <string name="frtwdau¤FRTWD_1_TRYWARN_02">Ted! It's a goddamn ambush!</string>
  <string name="frtwdau¤FRTWD_1_TRYWARN_03">It's a trick! Start shooting, Ted!</string>
  <string name="frtwdau¤FRTWD_1_WAITING_01">~sl:0.0:1.0~What's the plan?~sl:0.5:3.0~Wait for my buddies then grab them too?~sl:0.4~Good luck!</string>
  <string name="frtwdau¤FRTWD_1_WAITING_02">~sl:0.0:3.5~You trying to kill two birds with one stone here, bounty hunter?~sl:0.7~Mighty greedy of you!</string>
  <string name="frtwdau¤FRTWD_1_WAITING_03">~sl:0.0:2.2~My friends ain't for tricking, friend!~sl:0.6~They'll shoot you dead!</string>
  <string name="frtwdau¤FRTWD_3_WARN2_1">~sl:0.0:1.5~Listen here stranger...~sl:0.5:5.0~from the look of you, I assume you're here after a certain, uh, bounty.~sl:~Well, forget it!</string>
  <string name="frtwdau¤FRTWD_3_WARN2_2">~sl:0.0:2.7~'Cause this ain't gonna be no regular jailbreak.~sl:~See, Addison Wye is out for blood, and he's bringing every cutthroat in New Austin to make sure he gets it.</string>
  <string name="frtwdau¤FRTWD_3_WARN2_3">~sl:0.0:3.3~I don't know about you, but I ain't gonna die today.~sl:~And if you stay, may God have mercy on you.</string>
  <string name="frtwdau¤FRTWD_3_WARN3_1">~sl:0.0:0.5~Hey, you,~sl:1.5:2.2~you here for Addison Wye I'll wager?~sl:1.2~Listen to me, I've been a lawman twenty years,</string>
  <string name="frtwdau¤FRTWD_3_WARN3_2">~sl:0.0:1.5~and I wanna do what's right.~sl:0.4~But that man is gonna burn this place to the ground if that's what it takes to bust this jail open.</string>
  <string name="frtwdau¤FRTWD_3_WARN3_3">~sl:0.0:4.0~Now I for one intend to live to fight another day.~sl:1.0:2.0~I can't stop you staying.~sl:1.0~But you're a damn fool if you do.</string>
  <string name="frtwdau¤FRTWD_3_WARNS_1">~sl:0.0:1.0~Hey, hey, hey!~sl:0.4:1.1~Stop a second...~sl:0.6~bounty hunter, right? Do you have any idea what's coming to this town?</string>
  <string name="frtwdau¤FRTWD_3_WARNS_2">~sl:0.0:3.2~Addison Wye is bringing a goddamn army.~sl:0.6~The piece of shit in that cell ain't worth dying over.</string>
  <string name="frtwdau¤FRTWD_3_WARNS_3">~sl:0.0:3.0~If you got any sense you'll run. Now...~sl:0.8:2.7~I said my piece... I plan on living.~sl:0.7~I suggest you do likewise.</string>
  <string name="frvalau¤FRVAL_1_APPROA_01">And so, the faithful gather!</string>
  <string name="frvalau¤FRVAL_1_APPROA_02">Brothers and sisters! Your hour has come round at long last!</string>
  <string name="frvalau¤FRVAL_1_APPROA_03">Children! The one you await is here!</string>
  <string name="frvalau¤FRVAL_1_CEREMA1_1">~sl:0.0:3.0~You are all wondering whether you have chosen wisely.~sl:0.6~But I tell you, brothers and sisters, you have been chosen.</string>
  <string name="frvalau¤FRVAL_1_CEREMA1_2">~sl:0.0:1.9~Your Shepherd calls.~sl:0.6:3.7~Consider if this is a first step that you have the courage to take.~sl:0.8~I await your decision.</string>
  <string name="frvalau¤FRVAL_1_CEREMA2_1">~sl:0.0:3.5~Such poor and wandering souls I see before me.~sl:0.6~Lost sheep.</string>
  <string name="frvalau¤FRVAL_1_CEREMA2_2">~sl:0.0:4.0~My friends, you're not doomed to a life of meaningless drudgery.~sl:0.6~You need not be poor, or hungry, or forgotten.</string>
  <string name="frvalau¤FRVAL_1_CEREMA2_3">~sl:0.0:2.2~There is a way out, here and now,~sl:~but the chance will not come again.</string>
  <string name="frvalau¤FRVAL_1_CEREMA2_4">~sl:0.0:2.2~I give you some time to decide.~sl:~But do so... wisely.</string>
  <string name="frvalau¤FRVAL_1_CEREMA3_1">~sl:0.0:2.3~I'm sure you've heard the rumors.~sl:~The whispers of something at work in the world.</string>
  <string name="frvalau¤FRVAL_1_CEREMA3_2">Of someone at work in the world. Of miracles and marvels.</string>
  <string name="frvalau¤FRVAL_1_CEREMA3_3">~sl:0.0:4.7~Oh, brothers and sisters. What you have heard is true.~sl:1.0~What you have heard... is nothing.</string>
  <string name="frvalau¤FRVAL_1_CEREMA3_4">Now, prepare yourselves. We have a journey ahead of us!</string>
  <string name="frvalau¤FRVAL_1_CEREMO2_1">~sl:0.0:3.2~Such poor and wandering souls I see before me.~sl:0.7:1.1~Lost sheep.~sl:1.2~So lost in the darkness that you fear the light when it comes.</string>
  <string name="frvalau¤FRVAL_1_CEREMO2_2">~sl:0.0:3.6~Oh yeah, so I see your doubts and your misgivings.~sl:0.5~I did not come because you are faithful.</string>
  <string name="frvalau¤FRVAL_1_CEREMO2_3">~sl:0.0:3.5~I came because he desires to make you faithful.~sl:0.9:2.7~And now, let me tell you something:~sl:~that feeling in the recesses of your heart.</string>
  <string name="frvalau¤FRVAL_1_CEREMO2_4">~sl:0.0:2.4~That feeling you had almost forgotten.~sl:0.7:1.3~It is hope, my friends. It is hope.~sl:1.3~You are not doomed to a life of meaningless drudgery.</string>
  <string name="frvalau¤FRVAL_1_CEREMO2_5">~sl:0.0:3.3~You need not be poor, or hungry, or-or forgotten.~sl:~There is a way out... if you will take it.</string>
  <string name="frvalau¤FRVAL_1_CEREMO2_6">~sl:0.0:4.7~Here, now. The chance will not come again.~sl:1.2~I give you some time to decide. But do so... wisely.</string>
  <string name="frvalau¤FRVAL_1_CEREMO3_1">~sl:0.0:3.1~But a year ago I was in your position now.~sl:0.9:1.2~I heard the rumors.~sl:~The whispers of something at work in the world.</string>
  <string name="frvalau¤FRVAL_1_CEREMO3_2">~sl:0.0:4.8~Of someone at work in the world. Of miracles and marvels.~sl:0.6~And I tell you this. I doubted 'em.</string>
  <string name="frvalau¤FRVAL_1_CEREMO3_3">~sl:0.0:4.3~I told myself that I would believe only what my eyes saw~sl:0.0:1.5~and my hands touched.</string>
  <string name="frvalau¤FRVAL_1_CEREMO3_4">~sl:0.0:5.1~And oh, my brothers, I stand before you now with new eyes,~sl:~and clean hands.</string>
  <string name="frvalau¤FRVAL_1_CEREMO3_5">~sl:0.0:1.9~What you have heard is true.~sl:1.8:2.7~What you have heard is nothing.~sl:0.8~But please... do not believe me.</string>
  <string name="frvalau¤FRVAL_1_CEREMO3_6">~sl:0.0:3.8~I would not be the one to rob you of that precious moment~sl:~when your unbelief melts away in his presence.</string>
  <string name="frvalau¤FRVAL_1_CEREMO3_7">Now, prepare yourselves! We have a journey ahead of us.</string>
  <string name="frvalau¤FRVAL_1_CEREMON_1">~sl:0.0:3.2~You are all wondering whether you have chosen wisely~sl:~in coming here today.</string>
  <string name="frvalau¤FRVAL_1_CEREMON_2">~sl:0.0:4.1~But I tell you, brothers and sisters... you've not chosen at all...~sl:0.6:1.9~you have been chosen.~sl:0.6~The one you seek, he seeks you.</string>
  <string name="frvalau¤FRVAL_1_CEREMON_3">~sl:0.0:2.6~Now, I have not come here to deceive you.~sl:0.0:2.4~The way ahead is hard and steep.~sl:1.1~Some of you will not have the strength to walk it.</string>
  <string name="frvalau¤FRVAL_1_CEREMON_4">~sl:0.0:1.2~But those who do...~sl:1.3~oh, those who do will be mere men and women no longer.</string>
  <string name="frvalau¤FRVAL_1_CEREMON_5">The angels will fight among themselves to kiss your feet.</string>
  <string name="frvalau¤FRVAL_1_CEREMON_6">~sl:0.0:3.5~Now, I ask... I ask you all to take a moment.~sl:0.6~Consider if this is a first step you have the courage to take.</string>
  <string name="frvalau¤FRVAL_1_CEREMON_7">~sl:0.0:1.8~Turn your gaze inward.~sl:0.7~Await my command.</string>
  <string name="frvalau¤FRVAL_1_DURINGC_01">Do not show mercy!</string>
  <string name="frvalau¤FRVAL_1_DURINGC_02">Fight! He is with us!</string>
  <string name="frvalau¤FRVAL_1_DURINGC_03">Will you let yourselves be separated from your destiny?</string>
  <string name="frvalau¤FRVAL_1_HOGTIED_01">You earn your place of judgement today!</string>
  <string name="frvalau¤FRVAL_1_HOGTIED_02">I will gut you, and the heavens will applaud.</string>
  <string name="frvalau¤FRVAL_1_HOGTIED_03">I will never betray him. Never!</string>
  <string name="frvalau¤FRVAL_1_HOGTIED_04">~sl:1.4~You are too late! Mercy will flow, but not for you!</string>
  <string name="frvalau¤FRVAL_1_INTERR_01">~sl:0.0:1.3~What?~sl:~You dare attack us here?</string>
  <string name="frvalau¤FRVAL_1_INTERR_02">Impudent heretics! You will suffer!</string>
  <string name="frvalau¤FRVAL_1_INTERR_03">Shepherd, protect us. We must fight.</string>
  <string name="frvalau¤FRVAL_1_LMS_01">You go to your Shepherd, my children!</string>
  <string name="frvalau¤FRVAL_1_LMS_02">The Shepherd is with you, even in death, brethren!</string>
  <string name="frvalau¤FRVAL_1_LMS_03">The Shepherd has seen your bravery, my friends!</string>
  <string name="frvalau¤FRVAL_1_ORDERS_01">Your first test is upon you. Fight, my children!</string>
  <string name="frvalau¤FRVAL_1_ORDERS_02">Your enemy is upon you. Resist! Fight! Kill!</string>
  <string name="frvalau¤FRVAL_1_ORDERS_03">~sl:0.0:1.9~Devils! Demons!~sl:~Take your stand, children, the Shepherd is with us!</string>
  <string name="frvalau¤FRVAL_2_ORDER2_1">~sl:0.0:2.9~Brothers, your time has come.~sl:1.6~I know your path has been a burdensome one.</string>
  <string name="frvalau¤FRVAL_2_ORDER2_2">~sl:0.0:3.0~But I have always known that you,~sl:0.0:3.2~of all your brethren, would come this far.~sl:0.8~I detect something of myself in you.</string>
  <string name="frvalau¤FRVAL_2_ORDER2_3">~sl:0.0:3.0~We have seen the world for what it is.~sl:1.1~We have seen that its piety, its decency, its justice...</string>
  <string name="frvalau¤FRVAL_2_ORDER2_4">~sl:0.0:2.9~these are nothing but tender whispers in your ear...~sl:0.4~while your very bones are ground to dust within you.</string>
  <string name="frvalau¤FRVAL_2_ORDER2_5">~sl:0.0:3.2~And now... it is my privilege to share with you~sl:~the mark of that enlightenment, made upon your flesh,</string>
  <string name="frvalau¤FRVAL_2_ORDER2_6">~sl:0.0:3.9~for that hateful world to see and to fear.~sl:2.1~Let us take a moment to thank our Shepherd in silence.</string>
  <string name="frvalau¤FRVAL_2_ORDER3_1">Oh, my sweet, faithful children.</string>
  <string name="frvalau¤FRVAL_2_ORDER3_2">~sl:0.0:3.2~You know, I can remember kneeling just where you are now.~sl:1.1~It was not so long ago, but I was only a child.</string>
  <string name="frvalau¤FRVAL_2_ORDER3_3">~sl:0.0:2.4~And let me tell you a secret...~sl:0.0:1.1~I was afraid.~sl:0.9~I believed, I yearned, I trusted in him. But still, I was afraid.</string>
  <string name="frvalau¤FRVAL_2_ORDER3_4">~sl:0.0:3.9~I feared the pain. I feared that I would not be brave.~sl:0.8:3.0~I feared that deep down, I was still unworthy.~sl:1.1~Are you afraid, my children?</string>
  <string name="frvalau¤FRVAL_2_ORDER3_5">~sl:0.0:1.1~Of course you are.~sl:1.6:2.2~But let me tell you another secret...~sl:0.0:2.1~you need not be,~sl:~because he knows you better than you know yourselves.</string>
  <string name="frvalau¤FRVAL_2_ORDER3_6">~sl:0.0:4.4~He has chosen you to receive his mark upon your brow.~sl:~That is all you need to know.</string>
  <string name="frvalau¤FRVAL_2_ORDER3_7">~sl:0.0:3.4~Be silent... and reflect on that.~sl:0.9~It is almost time.</string>
  <string name="frvalau¤FRVAL_2_ORDERDC_01">Spill their blood, my children!</string>
  <string name="frvalau¤FRVAL_2_ORDERDC_02">Enact his vengeance!</string>
  <string name="frvalau¤FRVAL_2_ORDERDC_03">Our victory is foretold!</string>
  <string name="frvalau¤FRVAL_2_ORDERS_1">~sl:0.0:3.7~My children, I am so proud of you.~sl:0.7~Take this moment to think back to when you first came to us.</string>
  <string name="frvalau¤FRVAL_2_ORDERS_2">~sl:0.0:4.8~You stood before me then, uncertain, unregenerate, unfed.~sl:1.0~And now, behold yourselves.</string>
  <string name="frvalau¤FRVAL_2_ORDERS_3">~sl:0.0:0.8~You kneel...~sl:1.2:2.4~yet you are taller than ever before.~sl:0.7~Certain of everything that matters... disdainful of everything that does not.</string>
  <string name="frvalau¤FRVAL_2_ORDERS_4">Ready to receive the mark of your ascent... upon your flesh...</string>
  <string name="frvalau¤FRVAL_2_ORDERS_5">~sl:0.0:0.8~Not from me...~sl:1.0:1.9~but from the Shepherd himself...~sl:0.7~who through my hands is here, with us, now.</string>
  <string name="frvalau¤FRVAL_2_ORDERS_6">~sl:0.0:3.0~Let us take a moment to prepare ourselves~sl:~for the coming of this most auspicious dawn.</string>
  <string name="frvalau¤FRVAL_2_SACRIF_01">Let us begin.</string>
  <string name="frvalau¤FRVAL_2_SACRIF_02">Come, we begin.</string>
  <string name="frvalau¤FRVAL_2_SACRIF_03">Take your places.</string>
  <string name="frvalau¤FRVAL_2_THREAT_01">Intruder! The enemy comes!</string>
  <string name="frvalau¤FRVAL_2_THREAT_02">The world has come for us! Cast it out!</string>
  <string name="frvalau¤FRVAL_2_THREAT_03">To arms, brethren! Show no mercy!</string>
  <string name="frvalau¤FRVAL_2_WHIHOG1_01">Infidel! Unhand me!</string>
  <string name="frvalau¤FRVAL_2_WHIHOG1_02">Get your hands off me, unbeliever!</string>
  <string name="frvalau¤FRVAL_2_WHIHOG1_03">Do not touch me, heathen!</string>
  <string name="frvalau¤FRVAL_2_WHIHOG2_01">~sl:0.0:2.0~In my Shepherd I shall trust,~sl:0.6~He shall walk by my side, in darkness and in light.</string>
  <string name="frvalau¤FRVAL_2_WHIHOG2_02">~sl:0.0:1.7~In my Shepherd I shall trust,~sl:0.5:4.6~for I shall be his bride, buried all in white.</string>
  <string name="frvalau¤FRVAL_2_WHIHOG2_03">~sl:0.0:1.8~In my Shepherd I shall trust,~sl:0.4~He alone my pride, He my sole delight.</string>
  <string name="frvalau¤FRVAL_2_WHIHOG2_04">~sl:0.0:2.2~In my Shepherd I shall trust,~sl:~just as those who died, gained their second sight.</string>
  <string name="frvalau¤FRVAL_2_WHIHOG2_05">~sl:0.0:2.0~In my Shepherd I shall trust,~sl:0.0:3.3~He my friend and guide, sees me in my plight.</string>
  <string name="frvalau¤FRVAL_3_CALLS_1">~sl:0.0:1.2~You're here for the bounty?~sl:1.7~Missed him by a nose... but let me talk to you a minute.</string>
  <string name="frvalau¤FRVAL_3_CARRIED_01">You carry me to glory!</string>
  <string name="frvalau¤FRVAL_3_CARRIED_02">~t~Lift me higher! I wish my Shepherd to see me!</string>
  <string name="frvalau¤FRVAL_3_CARRIED_03">Yes! Bear me on!</string>
  <string name="frvalau¤FRVAL_3_CHAT_1">~sl:0.0:3.4~You have already come for my brother and sister, have you not? ~rp~~sl:0.6~Dear Obadiah and Bethanie.</string>
  <string name="frvalau¤FRVAL_3_CHAT_2">~sl:0.0:1.9~And do you think I am their leader? ~rp~~sl:1.8~Oh, my dear child. ~rp~So little you know.</string>
  <string name="frvalau¤FRVAL_3_CHAT_3">~sl:0.0:2.0~You think we're insane, don't you? ~rp~~sl:0.8~No, don't worry, I won't be offended.</string>
  <string name="frvalau¤FRVAL_3_CHAT_4">~sl:0.0:2.6~My parents thought that. So did my wife. ~rp~~sl:0.8:3.0~I'm sure the whole world thinks we are quite mad...~sl:1.1~but my friend, ~rp~look around you.</string>
  <string name="frvalau¤FRVAL_3_CHAT_5">~sl:0.0:1.4~The world burns. ~rp~~sl:0.6:3.4~Mankind consumes itself in greed and rage,~sl:0.0:3.6~and we who choose another path are insane?</string>
  <string name="frvalau¤FRVAL_3_CHAT_6">~sl:0.0:2.3~We who seek to flee the sinking ship? ~rp~~sl:1.2~Tell yourself that if you can, my friend...</string>
  <string name="frvalau¤FRVAL_3_CHAT_7">~sl:0.0:4.0~You... ~rp~you're not like the rest, I think. ~rp~~sl:~And... you're not like the mutton-headed fool driving this wagon.</string>
  <string name="frvalau¤FRVAL_3_CHAT_8">~sl:0.0:3.1~He thinks only of his next meal, his-his next whore.~sl:1.1~And he will eat and whore himself into his meaningless grave.</string>
  <string name="frvalau¤FRVAL_3_CHAT_9">~sl:0.0:3.3~But you... ~rp~I see something in you. ~rp~~sl:1.0:2.1~You'll hand me over to die today, I know that.~sl:0.8~I forgive you. ~rp~I absolve you.</string>
  <string name="frvalau¤FRVAL_3_CHAT_10">~sl:0.0:3.0~But after I am gone, I foresee that you will understand. ~rp~~sl:0.5~Perhaps even take my place.</string>
  <string name="frvalau¤FRVAL_3_CHAT_11">~sl:0.0:2.9~You could be the greatest among us.~sl:1.3~Now, you think on that.</string>
  <string name="frvalau¤FRVAL_3_CLOSE_01">~sl:0.0:1.1~The bell tolls.~sl:0.8~But not for me.</string>
  <string name="frvalau¤FRVAL_3_CLOSE_02">I see the Seventh Dawn.</string>
  <string name="frvalau¤FRVAL_3_CLOSE_03">~sl:0.0:1.1~We are almost there.~sl:1.0~Thank you for your service.</string>
  <string name="frvalau¤FRVAL_3_DEPART_1">Let's go!</string>
  <string name="frvalau¤FRVAL_3_EXPLAIN_1">~sl:0.0:3.0~Now, I beat you to Mr. Allen here fair and square.~sl:~But that don't mean you wasted your time.</string>
  <string name="frvalau¤FRVAL_3_EXPLAIN_2">How about you help me take him in?</string>
  <string name="frvalau¤FRVAL_3_EXPLAIN_3">~sl:0.0:2.0~He came too damn quiet for my liking...~sl:0.0:2.0~my gut says there's trouble coming.~sl:0.6~I'll see you get your share.</string>
  <string name="frvalau¤FRVAL_3_GOTOUT_01">The Shepherd saves!</string>
  <string name="frvalau¤FRVAL_3_GOTOUT_02">Thank you, my Shepherd!</string>
  <string name="frvalau¤FRVAL_3_GOTOUT_03">Free!</string>
  <string name="frvalau¤FRVAL_3_HOGTIED_01">~sl:1.1~I am bound, yet you... you are in chains.</string>
  <string name="frvalau¤FRVAL_3_HOGTIED_02">You enslave no one but yourself!</string>
  <string name="frvalau¤FRVAL_3_HOGTIED_03">~sl:0.7~I do not fear your bonds, for my soul is free.</string>
  <string name="frvalau¤FRVAL_3_JAIL_01">~sl:0.0:4.3~You begin to doubt, don't you? I have come too easily.~sl:1.1~Well, you shall see in time.</string>
  <string name="frvalau¤FRVAL_3_JAIL_02">~sl:0.0:1.9~I go to prepare the way.~sl:0.8~Six generations pass, and the next shall be called forth.</string>
  <string name="frvalau¤FRVAL_3_JAIL_03">~sl:1.0:1.5~I know you will join us.~sl:0.6:2.3~You're already doing his work, even now.~sl:0.7~It is only a matter of coming to understand.</string>
  <string name="frvalau¤FRVAL_3_PUTDOWN_01">I have no fear.</string>
  <string name="frvalau¤FRVAL_3_PUTDOWN_02">~t~In Latin: Not all of me shall die!</string>
  <string name="frvalau¤FRVAL_3_PUTDOWN_03">The Shepherd is with me!</string>
  <string name="frvalau¤FRVAL_3_READY_1">~sl:0.0:1.4~I'll take that as a yes.~sl:0.5:1.0~Now, stick close,~sl:~or there's space up here if you wanna ride with me.</string>
  <string name="frvalau¤FRVAL_3_READY_2">~sl:0.0:3.2~Word of advice: don't listen to a damn word he says.~sl:0.4~Liable to twist the mind, these crank types.</string>
  <string name="frvalau¤FRVAL_3_RESCUE_01">Ah... my children come.</string>
  <string name="frvalau¤FRVAL_3_RESCUE_02">~sl:0.6~You see! They cannot be without me!</string>
  <string name="frvalau¤FRVAL_3_RESCUE_03">They cannot help but try to free me!</string>
  <string name="frvalau¤FRVAL_3_THANKS_1">~sl:0.0:1.6~Squirrelly feller ain't he?~sl:0.9~Anyway, much appreciated, friend.</string>
  <string name="frvalau¤FRVAL_3_THREAT_01">~sl:0.0:3.7~And the evil ones did serve the Shepherd unawares,~sl:~and the prophecy was fulfilled.</string>
  <string name="frvalau¤FRVAL_3_THREAT_02">There is nothing you can do that has not been foreseen.</string>
  <string name="frvalau¤FRVAL_3_THREAT_03">~sl:0.0:2.7~In your victory is your defeat.~sl:~And in our defeat is our victory.</string>
  <string name="frvalau¤FRVAL_3_WARNS_01">I knew it!</string>
  <string name="frvalau¤FRVAL_3_WARNS_02">Watch out!</string>
  <string name="frvalau¤FRVAL_3_WARNS_03">Shit, over there!</string>
  <string name="frvalau¤FRVAL_3_WAVE_01">Rest, my departed sons!</string>
  <string name="frvalau¤FRVAL_3_WAVE_02">You are all with your Shepherd now!</string>
  <string name="frvalau¤FRVAL_3_WAVE_03">You are his flock, and all the more in death!</string>
  <string name="frvanau¤FRVAN_1_COMBAT_01">Shit, we been blown! Open up on 'em!</string>
  <string name="frvanau¤FRVAN_1_COMBAT_02">You stupid bastards let 'em follow you! Kill 'em!</string>
  <string name="frvanau¤FRVAN_1_COMBAT_03">Idiots! You been followed! Shoot 'em!</string>
  <string name="frvanau¤FRVAN_1_HOGTIED_01">Alright, what's it worth to set me loose, huh?</string>
  <string name="frvanau¤FRVAN_1_HOGTIED_02">~sl:0.0:1.2~Whatever you're getting paid,~sl:0.5~my old lady'll double it!</string>
  <string name="frvanau¤FRVAN_1_HOGTIED_03">~sl:0.0:2.8~We make more money in a day than you do in a year!~sl:~Get smart, come join us.</string>
  <string name="frvanau¤FRVAN_1_NAZAR_01">~sl:0.0:1.2~Check it over again.~sl:~Best have all our ducks in line before that vagabond gets her hands on it.</string>
  <string name="frvanau¤FRVAN_1_NAZAR_02">~sl:0.0:1.6~Alright, look it over again.~sl:~I sure as hell don't trust that damn foreigner to tell us what it's worth.</string>
  <string name="frvanau¤FRVAN_1_NAZAR_03">~sl:0.0:1.0~Double check it all.~sl:0.4~That crone ain't gonna tell us nothing about it we don't already know when we come to sell.</string>
  <string name="frvanau¤FRVAN_1_SPREAD_01">~sl:0.0:2.5~Well, now. What do we have here?~sl:0.0:2.0~You fellers been hard at work I see.~sl:~Miss Mary gonna be pleased with all this.</string>
  <string name="frvanau¤FRVAN_1_SPREAD_02">~sl:0.0:1.2~Not bad, fellers.~sl:~You keep on like this, we gonna have to give you some real work...</string>
  <string name="frvanau¤FRVAN_1_SPREAD_03">~sl:1.7~Rich folks do keep their share of trinkets don't they? You boys done good.</string>
  <string name="frvanau¤FRVAN_2_NAZAR1B_1">~sl:0.0:1.2~Well, I don't buy it.~sl:0.3:1.3~Not for a minute.~sl:~My pa knew one of her kind.</string>
  <string name="frvanau¤FRVAN_2_NAZAR1B_2">~sl:0.0:3.4~Never deal with 'em, he said. Never take their money,~sl:~never give 'em yours.</string>
  <string name="frvanau¤FRVAN_2_NAZAR1B_3">~sl:0.0:4.1~Now, we all know Mary got her head screwed on tighter than two coats of paint,~sl:~so why she's taking a chance on a goddamn witch?</string>
  <string name="frvanau¤FRVAN_2_NAZAR2A_1">~sl:0.0:1.6~You see them birds of hers?~sl:0.3~Know what she feeds 'em?</string>
  <string name="frvanau¤FRVAN_2_NAZAR2A_2">~sl:0.0:1.8~Little bits of cooked-up meat.~sl:~Now what kinda meat, that's what I want to know.</string>
  <string name="frvanau¤FRVAN_2_NAZAR2B_1">~sl:0.0:2.3~Oh come on, don't play dumb.~sl:0.4~You know what I'm talking about. It's human meat.</string>
  <string name="frvanau¤FRVAN_2_NAZAR2B_2">~sl:0.0:3.0~She feeds the goddamn birds human meat.~sl:~And this is the woman we decide to start dealing with.</string>
  <string name="frvanau¤FRVAN_2_NAZAR2B_3">Honest with ya, I'll walk before I spend another minute with her.</string>
  <string name="frvanau¤FRVAN_2_NAZAR3A_1">~sl:0.0:1.2~And here's another thing.~sl:~What the hell is that music she plays?</string>
  <string name="frvanau¤FRVAN_2_NAZAR3A_2">~sl:0.0:4.0~Dancing around all the time by the side of the road. It ain't decent.~sl:~You remember that feller Paulson?</string>
  <string name="frvanau¤FRVAN_2_NAZAR3B_1">~sl:0.0:2.5~She put him under a spell with dancing at him.~sl:0.5~We was up there doing a deal, and she just starts dancing.</string>
  <string name="frvanau¤FRVAN_2_NAZAR3B_2">~sl:0.0:2.8~Paulson, he was transfixed.~sl:~All he could do to keep from drooling.</string>
  <string name="frvanau¤FRVAN_2_NAZAR3B_3">Then she looks him dead in the eye and says: show me your heart.</string>
  <string name="frvanau¤FRVAN_2_NAZAR3B_4">~sl:0.0:4.7~Next thing we know they're off into the woods, ten minutes later she comes back alone.~sl:0.5~Never seen him since.</string>
  <string name="frvanau¤FRVAN_2_NAZAR_1">Alright, now hear me out. I'm not saying she put a curse on him.</string>
  <string name="frvanau¤FRVAN_2_NAZAR_2">~sl:0.0:4.0~I'm saying she kissed him on the cheek, and two days later he was dead.~sl:0.5~Tongue swole up in his head and he couldn't breathe.</string>
  <string name="frvanau¤FRVAN_2_NAZAR_3">You're gonna tell me that's just a coincidence, I suppose?</string>
  <string name="frvanau¤FRVAN_3_CHATNAZ_1">She better show this time...</string>
  <string name="frvanau¤FRVAN_3_CHTNAZB_1">~sl:1.0:2.5~Where the hell did you come from?~sl:2.0:3.0~I'm fine... thank you.~sl:1.1~We got it, all of it. Now, where's our money?</string>
  <string name="frvanau¤FRVAN_3_CHTNAZC_1">Wh-what? What is it?</string>
  <string name="frvanau¤FRVAN_3_CHTNAZD_1">~sl:0.0:3.0~What? What the hell does that mean?~sl:~Is something... hey, where the hell did you go?</string>
  <string name="frvanau¤FRVAN_3_CHTNAZE_1">~sl:0.0:4.5~Everybody stay calm. She's just playing her stupid games.~sl:~You... go check the entrance.</string>
  <string name="frvanau¤FRVAN_3_COMBAT_01">Shit! The goddamn witch set us up! Start shooting!</string>
  <string name="frvanau¤FRVAN_3_COMBAT_02">I knew that bitch would cross us! Kill 'em!</string>
  <string name="frvanau¤FRVAN_3_COMBAT_03">Bounty hunter! It's a goddamn trap!</string>
  <string name="frvanau¤FRVAN_3_THREAT_01">~sl:0.0:2.8~You're working for that goddamn harpy, aren't you?~sl:0.7~I knew we were being set up!</string>
  <string name="frvanau¤FRVAN_3_THREAT_02">I should've listened to Owen. Damn it to hell.</string>
  <string name="frvanau¤FRVAN_3_THREAT_03">~sl:0.0:3.0~You wait and see. I won't hang.~sl:~There ain't a lawman in this country who can't be bought if you got enough to buy 'em with...</string>
  <string name="frwalau¤FRWAL_3_AIM_01">~sl:0.0:0.8~Shit, what the...~sl:0.4~You're a goddamn bounty hunter, ain'tcha?</string>
  <string name="frwalau¤FRWAL_3_AIM_02">~sl:0.0:1.5~Hey, wait just a...~sl:0.0:1.5~Shit!~sl:0.3~All this while you're hunting me, ain'tcha?</string>
  <string name="frwalau¤FRWAL_3_AIM_03">~sl:0.0:1.0~Woah, what are you...~sl:~Aww, hell I shoulda guessed you was a bounty hunter!</string>
  <string name="frwalau¤FRWAL_3_DEFEAT_01">Fine! I know when I been run to ground. I'll come easy.</string>
  <string name="frwalau¤FRWAL_3_DEFEAT_02">Alright! You bagged me fair and square. I'll come quiet.</string>
  <string name="frwalau¤FRWAL_3_DEFEAT_03">Okay, okay, you snared me good. I won't put up a fight.</string>
  <string name="frwalau¤FRWAL_3_DEFHOG_01">Ooh, easy! Not so tight!</string>
  <string name="frwalau¤FRWAL_3_DEFHOG_02">Ow! Take it easy, I ain't dead yet.</string>
  <string name="frwalau¤FRWAL_3_DEFHOG_03">Is this really necessary?</string>
  <string name="frwalau¤FRWAL_3_HOGTIE_01">No!</string>
  <string name="frwalau¤FRWAL_3_HOGTIE_02">Shit!</string>
  <string name="frwalau¤FRWAL_3_HOGTIE_03">Goddammit!</string>
  <string name="frwalau¤FRWAL_3_LEAVE_01">Well good luck to you! I'm calling this one a day!</string>
  <string name="frwalau¤FRWAL_3_LEAVE_02">Well, happy hunting! I got a date with a hot bath!</string>
  <string name="frwalau¤FRWAL_3_LEAVE_03">Well, hope your luck's better than mine! I'm making tracks.</string>
  <string name="frwalau¤FRWAL_3_RELIEF_01">~sl:1.0:2.0~Theodore you have done it again!~sl:~So, what brings you up here partner? You, uh, after the white bison too?</string>
  <string name="frwalau¤FRWAL_3_RELIEF_02">~sl:0.5:1.5~Hot damn!~sl:0.0:3.0~Lost nothing but the skin off my teeth again!~sl:~So, let me guess, you up here on the hunt too? Winyan Bison?</string>
  <string name="frwalau¤FRWAL_3_RELIEF_03">~sl:1.9:2.5~Wait 'til I tell the boys at the club about this!~sl:~I'll wager you're up here on the trail of the Winyan too, am I correct?</string>
  <string name="frwalau¤FRWAL_3_RIDEBNT_1">~sl:0.0:3.0~I smell that little bitch Davenport behind this. ~rp~~sl:0.0:2.5~I bet you're one of her little pets, ain'tcha? ~rp~~sl:~It's goddamn pathetic!</string>
  <string name="frwalau¤FRWAL_3_RIDEBNT_2">~sl:0.0:1.6~I'm just a hunter, you know that? ~rp~~sl:~The kind this country was built on!</string>
  <string name="frwalau¤FRWAL_3_RIDEBNT_3">~sl:0.0:1.5~And you know why they want my head?~sl:~'Cause I won't let no goddamn revenue man stick his snout in my business!</string>
  <string name="frwalau¤FRWAL_3_RIDEBNT_4">~sl:0.0:3.0~So, ~rp~are you the one been picking off my men? ~rp~~sl:~Up at Mount Hagen? And ~rp~Big Valley? ~rp~Shit.</string>
  <string name="frwalau¤FRWAL_3_RIDEBNT_5">~sl:0.0:2.2~If you weren't a filthy little headhunter, ~rp~~sl:0.7~you'da made a fine trapper.</string>
  <string name="frwalau¤FRWAL_3_THANKS2_1">~sl:0.0:1.0~Phew!~sl:0.0:3.0~Them's some steady nerves you got there partner.~sl:~I never seen a wolf attack like that, got two of my men.</string>
  <string name="frwalau¤FRWAL_3_THANKS2_2">All I could do was lock myself in here.</string>
  <string name="frwalau¤FRWAL_3_THANKS3_1">~sl:0.0:3.5~Well, ain't you my guardian goddamn angel?~sl:~I lost two good men to those wolves, never seen anything like it.</string>
  <string name="frwalau¤FRWAL_3_THANKS3_2">Just about managed to lock myself in here before they took a chunk outta me.</string>
  <string name="frwalau¤FRWAL_3_THANKS_1">~sl:0.0:1.0~Good work.~sl:0.0:5.0~Those goddamn wolves were possessed I swear... came outta nowhere,~sl:~killed two of my men, dragged 'em off screaming.</string>
  <string name="frwalau¤FRWAL_3_THANKS_2">Managed to lock myself in here before they got me too.</string>
  <string name="frwalau¤FRWAL_3_TURNS_01">Well, you can go to hell!</string>
  <string name="frwalau¤FRWAL_3_TURNS_02">You ain't putting my head on your goddamn wall!</string>
  <string name="frwalau¤FRWAL_3_TURNS_03">Well, if you want my hide, you gotta work for it!</string>
  <string name="frwalau¤FRWAL_3_WONDER_01">So, uh... I don't have the key. Would you mind?</string>
  <string name="frwalau¤FRWAL_3_WONDER_02">You, er, mind shooting the lock? I don't have the key.</string>
  <string name="frwalau¤FRWAL_3_WONDER_03">I, er, don't have the key. Not just gonna leave me in here, are you?</string>
  <string name="frwalau¤FRWAL_3_YELLDIS_01">Shit! Can anyone hear me out there? Hello?</string>
  <string name="frwalau¤FRWAL_3_YELLDIS_02">Go to hell, you goddamn animals!</string>
  <string name="frwalau¤FRWAL_3_YELLDIS_03">Back! Get back, you piece of shit!</string>
  <string name="frwalau¤FRWAL_3_YELLDIS_04">Hello? Anybody?</string>
  <string name="frwalau¤FRWAL_3_YELLDIS_05">Help me! Oh... get back dammit!</string>
  <string name="frwalau¤FRWAL_3_YELLS_01">~sl:0.0:1.0~You! Please!~sl:~Kill these goddamn dogs!</string>
  <string name="frwalau¤FRWAL_3_YELLS_02">~sl:0.0:1.4~You there! Help me!~sl:~Kill these wolves and I'll make you rich!</string>
  <string name="frwalau¤FRWAL_3_YELLS_03">~sl:0.0:0.7~Hey, you!~sl:~You wanna live out the next minute, get in a cage and start shooting!</string>
  <string name="ftellau¤FTELL_BATH_01">~sl:0.0:4.8~A man's philosophy cannot be easily communicated with words,~sl:0.0:3.4~nor can the smell you exhibit since you have not bathed~sl:~in what seems like a decade.</string>
  <string name="ftellau¤FTELL_BATH_02">~sl:0.0:5.8~Cleanliness is next to godliness, and you are next to revolting.~sl:~Maybe visit a bath instead of a fortune machine?</string>
  <string name="ftellau¤FTELL_BATH_03">~sl:0.0:5.7~Be wise to insults directed at you, unless they are about your smell,~sl:~which is repugnant as you haven't had bath in ages.</string>
  <string name="ftellau¤FTELL_BEARD_01">~sl:0.0:3.9~You do not gain wisdom from growing your beard long.~sl:~Men stroke their beard because it itches, not because they are wise.</string>
  <string name="ftellau¤FTELL_BEARD_02">~sl:0.0:3.9~Your beard does not convey character, instead,~sl:~it is becoming a repository for birds.</string>
  <string name="ftellau¤FTELL_BEARD_03">~sl:0.0:4.4~It has become obvious that your goals cannot be reached,~sl:~as you cannot fulfill the simple goal of shaving.</string>
  <string name="ftellau¤FTELL_BLOOD_01">~sl:0.0:5.2~You have bathed in blood whereas lye soap would be better suited~sl:~to cleaning your conscience.</string>
  <string name="ftellau¤FTELL_BLOOD_02">~sl:0.0:5.2~I see a fantastic future for you... yes, yes,~sl:0.0:4.8~a bath maybe, free of the blood of your ravenous deeds.~sl:0.1~Good Lord.</string>
  <string name="ftellau¤FTELL_BLOOD_03">~sl:0.0:4.5~A man covered in blood brings supper or sadness,~sl:~and my crystal ball says you have brought both.</string>
  <string name="ftellau¤FTELL_BOUNTY_01">~sl:0.0:4.9~A great many men would profit in your dallying at a fortune machine.~sl:~Look over your shoulder.</string>
  <string name="ftellau¤FTELL_BOUNTY_02">~sl:0.0:4.4~You may smirk as sand passes though the hourglass,~sl:0.0:3.6~but soon someone will crack you over the head with it~sl:~as you are a highly profitable prize.</string>
  <string name="ftellau¤FTELL_BOUNTY_03">~sl:0.0:4.3~You are swimming upstream and a great many men~sl:~are seeking profit from your capture. Dive deep.</string>
  <string name="ftellau¤FTELL_FAT_01">~sl:0.0:3.1~A man must be willing to admit his mistakes,~sl:0.0:3.2~but you have undertaken the mistake of gluttony,~sl:~which you silently admit to everyone with your obese demeanor.</string>
  <string name="ftellau¤FTELL_FAT_02">~sl:0.0:5.8~The reward for hard work and toiling in the fields is a hearty supper,~sl:0.0:5.6~however you have taken to rewarding yourself to the point of a swollen and~sl:~distended belt that can hold back your midriff no longer.</string>
  <string name="ftellau¤FTELL_FAT_03">~sl:0.0:5.5~Keep your mind well fed, for your body is fed well enough.~sl:~You are like a sow, and less tasty when salted.</string>
  <string name="ftellau¤FTELL_GEN_01">Your vices gently persuade you into misery, oh but please, embrace them fervently.</string>
  <string name="ftellau¤FTELL_GEN_02">A crone and a strumpet will give you equal guidance on your journey.</string>
  <string name="ftellau¤FTELL_GEN_03">A man has given you something you cannot leave behind.</string>
  <string name="ftellau¤FTELL_GEN_04">~sl:0.0:5.9~You are a pastured donkey that bays wistfully at the sunset,~sl:~having ignored the blissful ignorance of being a beast of burden.</string>
  <string name="ftellau¤FTELL_GEN_05">~sl:0.0:4.6~When the time comes, look back, not forward,~sl:~or sideways or askew.  I hope that this is clear.</string>
  <string name="ftellau¤FTELL_GEN_06">~sl:0.0:4.5~The hair of the dog gathers briars by midday,~sl:~then pants in the shade.</string>
  <string name="ftellau¤FTELL_GEN_07">A chicken and an egg are equal metaphors for your journey.</string>
  <string name="ftellau¤FTELL_GEN_08">~sl:0.0:4.0~A drought is no time to have a draft.~sl:~Keep your eyes dry and your lips wet with whiskey.</string>
  <string name="ftellau¤FTELL_GEN_09">~sl:0.0:4.7~Do not adopt the pace of nature and lie dormant for a winter,~sl:~then mate and murder before perishing without purpose.</string>
  <string name="ftellau¤FTELL_GEN_10">~sl:0.0:5.0~A tree is known by its fruit, until it falls and decays,~sl:~and it's fruit only fed scavengers and savages unappreciative of its gifts.</string>
  <string name="ftellau¤FTELL_GEN_11">~sl:0.0:2.6~While you have teeth that bear wisdom,~sl:~they will only need to be extracted under sedation.</string>
  <string name="ftellau¤FTELL_GEN_12">~sl:0.0:4.2~Flowers are a ray of beauty that shine like the sun,~sl:0.0:2.7~spread their seed in beautiful splendor,~sl:~and die, forgotten. Do not be a flower.</string>
  <string name="ftellau¤FTELL_GEN_13">~sl:0.0:4.7~All sunshine delights, then fades into gloom,~sl:0.0:3.3~and you will fall unconscious and unappreciative~sl:0.0:3.1~unless you have created a fire in your soul,~sl:~and one that can roast a fowl.</string>
  <string name="ftellau¤FTELL_GEN_14">~sl:0.0:5.4~Toil as if money is no object, yet covet and horde it~sl:0.0:2.6~and perish so that distant relatives~sl:~may feud in blood endlessly over it.</string>
  <string name="ftellau¤FTELL_GEN_15">~sl:0.0:2.8~True wisdom is knowing nothing.~sl:0.0:3.2~Ignore the future and delight in the past.~sl:~And there you will be blissful and wise in yourself.</string>
  <string name="ftellau¤FTELL_HAIR_01">~sl:0.0:3.5~You may not know where you are going, but...~sl:~you should cut your hair before you get there.</string>
  <string name="ftellau¤FTELL_HAIR_02">~sl:0.0:5.6~Many a wise man stood at the doorstep of the temple with flowing hair.~sl:~You... should cut yours.</string>
  <string name="ftellau¤FTELL_HAIR_03">~sl:0.0:5.5~A tangled web is woven in life, and your tangled web should have~sl:0.0:3.5~been cut a long time ago, for your hair blinds you~sl:~to the world around you.</string>
  <string name="ftellau¤FTELL_HIGH_H_01">While we are forgotten shortly after death, your honor will not be.</string>
  <string name="ftellau¤FTELL_HIGH_H_02">~sl:0.0:4.6~Continue on your path of patience, of honor, and you may~sl:~redeem yourself should you stay away from your vices.</string>
  <string name="ftellau¤FTELL_HIGH_H_03">~sl:0.0:4.7~Prevail. Prevail in your kindness and thoughts. For it will~sl:~redeem you in the end, like finding money in forgotten pants.</string>
  <string name="ftellau¤FTELL_HUNGRY_01">~sl:0.0:3.4~You would be better seeking substance or supper~sl:~than seeking savvy from a machine.</string>
  <string name="ftellau¤FTELL_HUNGRY_02">~sl:0.0:4.8~Before you seek to fulfill your soul, try your belly first.~sl:~It grumbles to a deafening degree.</string>
  <string name="ftellau¤FTELL_HUNGRY_03">~sl:0.0:4.2~You have taken to wine, women and song too much.~sl:~Maybe try to eat first.</string>
  <string name="ftellau¤FTELL_LOW_H_01">A man is only as good as his honor, and yours is questionable.</string>
  <string name="ftellau¤FTELL_LOW_H_02">Your mother has raised a saint, and you have become a sinner.</string>
  <string name="ftellau¤FTELL_LOW_H_03">~sl:0.0:3.5~Your deeds are done, and judgement awaits.~sl:~If only you valued honor as much as avarice...</string>
  <string name="ftellau¤FTELL_MANY_01">Wisdom comes with time, and you have inquired too many times.</string>
  <string name="ftellau¤FTELL_MANY_02">~sl:0.0:3.9~I am tired and cannot fathom reaching into the~sl:0.0:2.3~deep recesses of my psychic wisdom.~sl:~Please, come back another time.</string>
  <string name="ftellau¤FTELL_MANY_03">If you are so greedy for knowledge, I suggest visiting a place of learning.</string>
  <string name="ftellau¤FTELL_MANY_04">~sl:0.0:3.3~You cannot produce an endless fountain of wisdom~sl:0.0:1.9~simply by tossing coppers,~sl:0.0:3.3~this is the only the way of producing endless loyalty~sl:0.0:2.2~amongst the political class.~sl:~Please come back later.</string>
  <string name="ftellau¤FTELL_MANY_05">~sl:0.0:6.7~Time must pass for wisdom to be conveyed, and you seek it too much, too often...~sl:~like all men. Visit again.</string>
  <string name="ftellau¤FTELL_MASK_01">~sl:0.0:4.1~You can observe a lot by looking in the mirror and wondering~sl:~what on earth convinced you to put that on your head.</string>
  <string name="ftellau¤FTELL_MASK_02">~sl:0.0:4.1~You will meet a wise man who will question your judgement~sl:~about that thing on your head.</string>
  <string name="ftellau¤FTELL_MASK_03">~sl:0.0:3.6~A life setting high standards is noble.~sl:~Whatever that is you are wearing? Not so much.</string>
  <string name="ftellau¤FTELL_MUD_01">~sl:0.0:4.3~It is amusing to lay amongst swine briefly,~sl:~however you wear the cloak of dirt too proudly.</string>
  <string name="ftellau¤FTELL_MUD_02">~sl:0.0:4.9~A man who lives in disarray, covered in mud, may think himself to~sl:~be toiling towards greatness. But, you look like a pig.</string>
  <string name="ftellau¤FTELL_MUD_03">~sl:0.0:5.3~You are filthy. There are pearls and swine, and a woman named~sl:0.0:4.4~Pearl who is swine but a bit of fun, but in your current state she~sl:~will have nothing to do with you.</string>
  <string name="ftellau¤FTELL_OPEN_01">I am Madam Irene. Come close and bathe in my wisdom.</string>
  <string name="ftellau¤FTELL_OPEN_02">Listen closely for your fortune.</string>
  <string name="ftellau¤FTELL_OPEN_03">I am consulting the clouds for your fortune... yes, here it is.</string>
  <string name="ftellau¤FTELL_OPEN_04">You have come to the Great Madam Irene seeking your future, listen closely.</string>
  <string name="ftellau¤FTELL_OPEN_05">~sl:0.0:7.2~I have been waiting for you. Listen, as Madam Irene is an endless fountain of wisdom,~sl:~as long as you have the silver...</string>
  <string name="ftellau¤FTELL_OPEN_06">Behold and hear your fortune from the Magnificent Madam Irene.</string>
  <string name="ftellau¤FTELL_OPEN_07">A fortune seeker. I shall provide.</string>
  <string name="ftellau¤FTELL_OPEN_08">~sl:0.0:1.9~Hello Wanderer!~sl:~I am looking deep into my crystal ball. Yes, here we are.</string>
  <string name="ftellau¤FTELL_OPEN_09">I have reached into the great beyond for your fortune.</string>
  <string name="ftellau¤FTELL_OPEN_10">I have been waiting for you. Here is your fortune.</string>
  <string name="ftellau¤FTELL_OUTFIT_01">~sl:0.0:3.1~You are facing great danger,~sl:~especially while dressing in those ridiculous garbs.</string>
  <string name="ftellau¤FTELL_OUTFIT_02">~sl:0.0:4.3~The clothes make the man, and you have chosen the clothes~sl:~of a very distressed man.</string>
  <string name="ftellau¤FTELL_OUTFIT_03">~sl:0.0:5.2~My advice to you is to not inquire on whether your future is bright,~sl:~for your outfit is too ridiculous to whither.</string>
  <string name="ftellau¤FTELL_THIN_01">~sl:0.0:4.4~Craving and famine may season the mind, but you would be wise~sl:0.0:5.0~to indulge in a supper, for you will soon lie down and wallow in~sl:~famishment, which is a terrible way to court a wife.</string>
  <string name="ftellau¤FTELL_THIN_02">~sl:0.0:4.5~Appetence is admired, but you have elevated it to a level such that~sl:0.0:4.4~you might soon perish. Find sustenance and you will no longer~sl:~require wisdom from a machine.</string>
  <string name="ftellau¤FTELL_THIN_03">~sl:0.0:4.6~You will come to a crossroad, and before you make a decision, eat.~sl:0.0:4.3~You have mistaken clarity for veracity. A meal would serve you~sl:~better than any sermon.</string>
  <string name="ftellau¤FTELL_TIRED_01">~sl:0.0:3.8~Life is a struggle, and you need to sleep.~sl:~It is true. I am incapable of lying.</string>
  <string name="ftellau¤FTELL_TIRED_02">~sl:0.0:5.0~You have toiled too long, and seek wisdom from a machine~sl:~instead of a pillow.</string>
  <string name="ftellau¤FTELL_TIRED_03">~sl:0.0:5.5~Yesterday is history, and you are already history today.~sl:~Sleep and avoid cocaine chewing gum.</string>
  <string name="fud1¤0xB78CCBEE">Get in the ~o~boat~s~</string>
  <string name="fud1¤FUD1_ANDERSON">Anders Anderson</string>
  <string name="fud1¤FUD1_C_FISHROD">Quick Equip Fishing Rod</string>
  <string name="fud1¤FUD1_C_FISHRODU">Unequip Fishing Rod</string>
  <string name="fud1¤FUD1_F_ANDERSD">Anders Anderson has died.~s~</string>
  <string name="fud1¤FUD1_F_BOAD">The boat has been destroyed.~s~</string>
  <string name="fud1¤FUD1_F_BOAS">The boat became stuck.~s~</string>
  <string name="fud1¤FUD1_F_CAMPFAIL">The camp was abandoned.</string>
  <string name="fud1¤FUD1_F_CRIMA">Anders Anderson was abandoned.~s~</string>
  <string name="fud1¤FUD1_F_CRIMD">One of the Anderson Boys has died.~s~</string>
  <string name="fud1¤FUD1_F_FSFAIL">The fishing spot was abandoned.</string>
  <string name="fud1¤FUD1_F_SFAIL">The Sheriff's Office was abandoned.</string>
  <string name="fud1¤FUD1_F_TRAIN">The Anderson Boys escaped the Grays' jurisdiction.</string>
  <string name="fud1¤FUD1_F_WAGD">Sheriff Gray's wagon has been destroyed.~s~</string>
  <string name="fud1¤FUD1_F_WAGS">Sheriff Gray's wagon became stuck.~s~</string>
  <string name="fud1¤FUD1_H_BOAT1">Use ~INPUTGROUP_VEH_MOVE_ALL~ to control the boat. Tap ~INPUT_VEH_BOAT_ACCELERATE~ to row faster.~s~</string>
  <string name="fud1¤FUD1_H_FISHROD2">Tap ~INPUT_QUICK_EQUIP_ITEM~ to quickly equip a required item.</string>
  <string name="fud1¤FUD1_H_FISHROD3">Tap ~INPUT_QUICK_EQUIP_ITEM~ to quickly unequip a required item.</string>
  <string name="fud1¤FUD1_H_SHOOT">The Anderson boys are wanted alive. Do not shoot them.</string>
  <string name="fud1¤FUD1_H_THROW">When grappling an enemy push ~INPUTGROUP_MOVE~ and press ~INPUT_MELEE_BLOCK~ to perform a throw.</string>
  <string name="fud1¤FUD1_O_BEATC">Knock out the ~e~Anderson Boy~s~</string>
  <string name="fud1¤FUD1_O_CHASEAB">Chase the remaining ~e~Anderson Boys~s~</string>
  <string name="fud1¤FUD1_O_FISH">Catch some fish with Dutch and Hosea</string>
  <string name="fud1¤FUD1_O_FOLLT">Chase the ~o~train~s~</string>
  <string name="fud1¤FUD1_O_GETROD">Equip the fishing rod</string>
  <string name="fud1¤FUD1_O_GOLAKE">Row to the ~o~fishing spot~s~</string>
  <string name="fud1¤FUD1_O_GOLAND">Row back to ~o~camp~s~</string>
  <string name="fud1¤FUD1_O_JUMPT">Jump to the ~o~train~s~</string>
  <string name="fud1¤FUD1_O_PICKAA">Pick up ~e~Anders Anderson~s~</string>
  <string name="fud1¤FUD1_O_PICKC">Pick up the ~e~Anderson Boy~s~</string>
  <string name="fud1¤FUD1_O_PUTC">Put Anders Anderson on your ~o~horse~s~</string>
  <string name="fud1¤FUD1_O_PUTCS">Return Anders Anderson to the ~o~Sheriff's Office~s~</string>
  <string name="fud1¤FUD1_O_RETC">Return to ~e~Anders Anderson~s~</string>
  <string name="fud1¤FUD1_O_RETS">Return to the ~o~Sheriff's Office~s~</string>
  <string name="fud1¤FUD1_O_RIDEAT">Ride alongside the ~o~train~s~</string>
  <string name="fud1¤FUD1_O_SPEAKD">Talk to ~o~Dutch~s~</string>
  <string name="fud1¤FUD1_O_SPEAKH">Talk to ~o~Hosea~s~</string>
  <string name="fud1¤FUD1_R_CAMPRET">Return to the ~o~camp~s~</string>
  <string name="fud1¤FUD1_R_FSRET">Return to the ~o~fishing spot~s~</string>
  <string name="fud1¤FUD1_U_BOUNTY">Bounty hunters?</string>
  <string name="fud1¤FUD1_U_FUNNY">Funny.</string>
  <string name="fud1¤FUD1_U_NO">Decline fishing</string>
  <string name="fud1¤FUD1_U_SHERIFF">Sheriff Gray?</string>
  <string name="fud1¤FUD1_U_SPOT">Where is this spot?</string>
  <string name="fud1¤FUD1_U_TRELAWNY">Trelawny?</string>
  <string name="fud1¤FUD1_U_YES">Accept fishing</string>
  <string name="fud1aud¤FUD1ASKR_01">Arthur?</string>
  <string name="fud1aud¤FUD1ASKR_02">Don't think too hard.</string>
  <string name="fud1aud¤FUD1ASKR_03">So, you coming or not?</string>
  <string name="fud1aud¤FUD1BOATENTER2_01">Well, let's get out there.</string>
  <string name="fud1aud¤FUD1BOATENTER2_02">Are we going then?</string>
  <string name="fud1aud¤FUD1BOATENTER2_03">Get in, Arthur.</string>
  <string name="fud1aud¤FUD1DEPSTART01_1">~sl:0.0:2.3~Load Anders onto the back of your horse there...~sl:~and we'll take him to Sheriff Gray.</string>
  <string name="fud1aud¤FUD1DEPSTART02_1">~sl:0.0:1.9:1~A fine job, well done.~sl:0.3~And a pat on the back for me for stopping the train.</string>
  <string name="fud1aud¤FUD1DEPSTART03_01">Come on, I assume you're not walking him in.</string>
  <string name="fud1aud¤FUD1DEPSTART03_02">Put him on your horse and let's go.</string>
  <string name="fud1aud¤FUD1DEPSTART03_03">He'll wake if you don't get a move on.</string>
  <string name="fud1aud¤FUD1DEPSTART04_1">There you go, you're a natural.</string>
  <string name="fud1aud¤FUD1DEPSTART05_01">Alright, mount up.</string>
  <string name="fud1aud¤FUD1DEPSTART05_02">Let's go then.</string>
  <string name="fud1aud¤FUD1DEPSTART05_03">Come on, let's get out of here.</string>
  <string name="fud1aud¤FUD1DEPSTART_1">Alright, let's take him in. Follow me.</string>
  <string name="fud1aud¤FUD1DISTANCE_01">Where the hell are you going?</string>
  <string name="fud1aud¤FUD1DISTANCE_02">Get back here, damn it!</string>
  <string name="fud1aud¤FUD1FISHARRIVEA_1">I saw some boats around last time. Be good to get to deeper water.</string>
  <string name="fud1aud¤FUD1FISHARRIVEB_1">Yes, over there on the shore.</string>
  <string name="fud1aud¤FUD1FISHARRIVEC_1">Hey, those the boats you mean?</string>
  <string name="fud1aud¤FUD1FISHARRIVEC_2">Yes, good.</string>
  <string name="fud1aud¤FUD1FISHARRIVE_1">This is the spot, down to the left there.</string>
  <string name="fud1aud¤FUD1FISHCATCHN_01">Come on, Arthur, you can't go back empty-handed.</string>
  <string name="fud1aud¤FUD1FISHCATCHN_02">Arthur, you have to catch one at least.</string>
  <string name="fud1aud¤FUD1FISHCATCHN_03">Maybe if you caught a fish, we'd stop teasing you.</string>
  <string name="fud1aud¤FUD1FISHCATCHR_1">Got one.</string>
  <string name="fud1aud¤FUD1FISHCATCHR_2">Not bad.</string>
  <string name="fud1aud¤FUD1FISHCATCH_1">Alright, think we got a decent haul here. Pearson will be happy. Should we head back?</string>
  <string name="fud1aud¤FUD1FISHCATCH_2">We could keep the boat, not too far back to camp from here.</string>
  <string name="fud1aud¤FUD1FISHCATCH_3">Good idea, could be useful.</string>
  <string name="fud1aud¤FUD1FISHCATCH_4">What about the horses?</string>
  <string name="fud1aud¤FUD1FISHCATCH_5">Oh, they'll find their way back.</string>
  <string name="fud1aud¤FUD1FISHCATCH_6">Just follow the shore south, Arthur.</string>
  <string name="fud1aud¤FUD1FISHLURE_1">Are you trying to make your lure look like a dead fish?</string>
  <string name="fud1aud¤FUD1FISHLURE_2">They won't be interested if it ain't moving.</string>
  <string name="fud1aud¤FUD1FISHRIDE_1">Alright, gentlemen, follow me.</string>
  <string name="fud1aud¤FUD1FISHSTART_1">Alright, good luck gentlemen.</string>
  <string name="fud1aud¤FUD1FOLLDUTCH_01">Come on, let's get out of here for a bit.</string>
  <string name="fud1aud¤FUD1FOLLDUTCH_02">Are you coming?</string>
  <string name="fud1aud¤FUD1FOLLDUTCH_03">What's the matter, Arthur?</string>
  <string name="fud1aud¤FUD1FOLLDUTCH_04">Let's go. You need some recreation, my boy.</string>
  <string name="fud1aud¤FUD1LAKEEND_1">I think here's good.</string>
  <string name="fud1aud¤FUD1LAKESTART2_01">Keep going.</string>
  <string name="fud1aud¤FUD1LAKESTART2_02">Head towards the middle of the lake.</string>
  <string name="fud1aud¤FUD1LAKESTART2_03">Get us a bit deeper.</string>
  <string name="fud1aud¤FUD1RHOARRIVE2_1">~sl:0.0:2.3~Okay, we're gonna stop just ahead on the right,~sl:~outside the Sheriff's office.</string>
  <string name="fud1aud¤FUD1RHOARRIVE3R_01">Sooner you get him off your horse, sooner we can get him in a cell.</string>
  <string name="fud1aud¤FUD1RHOARRIVE3R_02">Chop chop, don't just leave him slumped on there for the whole town to see.</string>
  <string name="fud1aud¤FUD1RHOARRIVE3R_03">Come on, partner, before he wakes up.</string>
  <string name="fud1aud¤FUD1RHOARRIVE3_1">Can you grab Anders off your horse and carry him in for me?</string>
  <string name="fud1aud¤FUD1RHOARRIVE4_1">Hey, fellers.</string>
  <string name="fud1aud¤FUD1RHOARRIVE5R_01">Okay, this way.</string>
  <string name="fud1aud¤FUD1RHOARRIVE5R_02">Bring him in so we can show Sheriff Gray.</string>
  <string name="fud1aud¤FUD1RHOARRIVE5R_03">Carry him over then.</string>
  <string name="fud1aud¤FUD1RHOARRIVE5R_04">Just bring him here.</string>
  <string name="fud1aud¤FUD1RHOARRIVE_1">Oh good, they're back. ~rp~And that's your friend, right?</string>
  <string name="fud1aud¤FUD1RHOARRIVE_2">Yep.</string>
  <string name="fud1aud¤FUD1RHOTALK_1">Okay, so these two plantation families...</string>
  <string name="fud1aud¤FUD1RHOTALK_2">~sl:0.0:2.9~Arthur, you start sniffing around the Grays' place,~sl:~see what the story is there.</string>
  <string name="fud1aud¤FUD1RHOTALK_3">Yeah, I passed by it earlier with our friend Archibald.</string>
  <string name="fud1aud¤FUD1RHOTALK_4">~sl:0.0:1.4~Good. Hosea,~sl:~you see what you can find out about these Braithwaites.</string>
  <string name="fud1aud¤FUD1RHOTALK_5">Alright.</string>
  <string name="fud1aud¤FUD1_ACTAJ_1">Alright, alright, this ain't a race.</string>
  <string name="fud1aud¤FUD1_AFISHNISH_1">Hey, I reckon we call it a day, fellers.</string>
  <string name="fud1aud¤FUD1_AFISHNISH_2">Already?</string>
  <string name="fud1aud¤FUD1_AFISHNISH_3">You ain't been chasing down outlaws.</string>
  <string name="fud1aud¤FUD1_ARRIVESHOUTED_4">We also have a general store, gunsmith, post office, train station, of course.</string>
  <string name="fud1aud¤FUD1_ARRIVESPOKEN_4">~sl:0.0:3.5~We also have a general store, gunsmith, post office,~sl:~train station, of course.</string>
  <string name="fud1aud¤FUD1_ARRIVE_1">Here we are, welcome to Rhodes.</string>
  <string name="fud1aud¤FUD1_ARRIVE_2">Up there on your left is the Rhodes Parlor House.</string>
  <string name="fud1aud¤FUD1_ARRIVE_3">Very reputable saloon, owned by the Gray family.</string>
  <string name="fud1aud¤FUD1_ARRIVE_5">What more do you need?</string>
  <string name="fud1aud¤FUD1_ARRIVE_6">Very little.</string>
  <string name="fud1aud¤FUD1_BAITRE_01">Some bait on your hook might help.</string>
  <string name="fud1aud¤FUD1_BAITRE_02">You won't get too far with no bait, Arthur.</string>
  <string name="fud1aud¤FUD1_BAITRE_03">~sl:0.0:1.4:1~Are you gonna bait that hook?</string>
  <string name="fud1aud¤FUD1_BAITRE_04">Don't think too hard, Arthur, just bait and cast.</string>
  <string name="fud1aud¤FUD1_BANT1SHOUTED_7">It's like I can breathe again. ~rp~Thick and soupy as the air is.</string>
  <string name="fud1aud¤FUD1_BANT1SHOUTED_9">~sl:0.0:2.4~I was once in this country with Bessie...~sl:0.7~oh, ~rp~it feels like a lifetime ago.</string>
  <string name="fud1aud¤FUD1_BANT1SHOUTED_11">~sl:0.0:4.4~But what a life we have lived...~rp~ how well we have fought.~lr:0.2~Especially both of you.</string>
  <string name="fud1aud¤FUD1_BANT1SHOUTED_14">~sl:0.0:5.4~Make enough money, ~rp~then find somewhere where nobody'll find us,~lr:0.1~where we don't have to hide.</string>
  <string name="fud1aud¤FUD1_BANT1SHOUTED_15">Like where?</string>
  <string name="fud1aud¤FUD1_BANT1SHOUTED_16">~sl:0.0:2.8~I got some ideas hatching...~sl:0.3~~rp~but I need you with me, ~rp~not against me. ~rp~Both of you.</string>
  <string name="fud1aud¤FUD1_BANT1SHOUTED_18">~sl:0.0:2.9~Still, we do need money.~lr:0.4~So keep a low profile, ~rp~especially in the local town.</string>
  <string name="fud1aud¤FUD1_BANT1SHOUTED_23">This is perfect for you, Hosea, ~rp~you'll be able to play them like a fiddle.</string>
  <string name="fud1aud¤FUD1_BANT1SHOUTED_24">~sl:0.0:2.2:1~Nothing would give me greater pleasure, but I...</string>
  <string name="fud1aud¤FUD1_BANT1SPOKEN_7">It's like I can breathe again. ~rp~Thick and soupy as this air is.</string>
  <string name="fud1aud¤FUD1_BANT1SPOKEN_9">~sl:0.0:2.0~I was once in this country with Bessie...~sl:1.0~oh, ~rp~it feels like a lifetime ago.</string>
  <string name="fud1aud¤FUD1_BANT1SPOKEN_11">~sl:0.0:3.2~But what a life we have lived... ~rp~how well we have fought.~lr:0.3~Especially both of you.</string>
  <string name="fud1aud¤FUD1_BANT1SPOKEN_14">~sl:0.0:4.5~Make enough money, ~rp~then find somewhere where nobody'll find us,~lr:0.4~where we don't have to hide.</string>
  <string name="fud1aud¤FUD1_BANT1SPOKEN_15">Eh, like where?</string>
  <string name="fud1aud¤FUD1_BANT1SPOKEN_16">~sl:0.0:5.7~I got some ideas hatching, ~rp~but I need you with me, ~rp~not against me.~lr:0.4~Both of you.</string>
  <string name="fud1aud¤FUD1_BANT1SPOKEN_18">~sl:0.0:2.3~Still, we do need money.~lr:0.3~So keep a low profile, ~rp~especially in the local town.</string>
  <string name="fud1aud¤FUD1_BANT1SPOKEN_23">~sl:0.9~This is perfect for you, Hosea, ~rp~you'll be able to play them like a fiddle.</string>
  <string name="fud1aud¤FUD1_BANT1SPOKEN_24">~sl:0.0:1.7:1~Nothing would give me greater pleasure, but...</string>
  <string name="fud1aud¤FUD1_BANT1_1">Why don't we just fish here? ~rp~There's a whole lake of 'em.</string>
  <string name="fud1aud¤FUD1_BANT1_2">Because I need to get out for a bit... ~rp~me and the old guard.</string>
  <string name="fud1aud¤FUD1_BANT1_3">Before any of them back there... there was us.</string>
  <string name="fud1aud¤FUD1_BANT1_4">The curious couple and their unruly son.</string>
  <string name="fud1aud¤FUD1_BANT1_5">It feels good here. ~rp~You did well finding that spot, Arthur.</string>
  <string name="fud1aud¤FUD1_BANT1_6">More Charles than me.</string>
  <string name="fud1aud¤FUD1_BANT1_8">Might even do your whistling pipes some good, Hosea.</string>
  <string name="fud1aud¤FUD1_BANT1_10">It was a lifetime ago.</string>
  <string name="fud1aud¤FUD1_BANT1_12">I hope so.</string>
  <string name="fud1aud¤FUD1_BANT1_13">But now, ~rp~when things are desperate, ~rp~we have to stick with the plan.</string>
  <string name="fud1aud¤FUD1_BANT1_17">'Course.</string>
  <string name="fud1aud¤FUD1_BANT1_19">After Valentine, I want everyone on best behaviour here, ~rp~no trouble...</string>
  <string name="fud1aud¤FUD1_BANT1_20">but start turning over the soil and the rocks... ~rp~see what turns up.</string>
  <string name="fud1aud¤FUD1_BANT1_21">Dutch... we have gotta be discreet.</string>
  <string name="fud1aud¤FUD1_BANT1_22">Imagine what a slew of rich simpletons there must be down here.</string>
  <string name="fud1aud¤FUD1_BANT1_25">No buts... not today. ~rp~We fish and we enjoy the day.</string>
  <string name="fud1aud¤FUD1_BANT2ASHOUTED_3">~sl:0.0:2.5~Anders back there is the brains of the operation,~sl:~and that's really saying something.</string>
  <string name="fud1aud¤FUD1_BANT2ASPOKEN_3">~sl:0.0:2.1~Anders back there is the brains of the operation,~sl:~and that's really saying something.</string>
  <string name="fud1aud¤FUD1_BANT2A_1">What about the others?</string>
  <string name="fud1aud¤FUD1_BANT2A_2">Oh, we'll round them up.</string>
  <string name="fud1aud¤FUD1_BANT2A_4">You're the boss.</string>
  <string name="fud1aud¤FUD1_BANT2A_5">That was mighty impressive, sir, I have to admit.</string>
  <string name="fud1aud¤FUD1_BANT2A_6">I'd hazard a guess you've served the law yourself at some point.</string>
  <string name="fud1aud¤FUD1_BANT2A_7">Well, I wouldn't exactly say that.</string>
  <string name="fud1aud¤FUD1_BANT2BSHOUTED_8">~sl:0.0:2.4~My family's been working for them for years.~sl:0.0:2.7~Sheriff Gray's the one I know best of course,~sl:~but they own half the businesses in town.</string>
  <string name="fud1aud¤FUD1_BANT2BSHOUTED_12">And I'm sure you already know of the Braithwaites?</string>
  <string name="fud1aud¤FUD1_BANT2BSHOUTED_14">~sl:0.0:2.6~Another big family in these parts...~sl:~they have an estate West of here.</string>
  <string name="fud1aud¤FUD1_BANT2BSHOUTED_16">~sl:0.0:1.2~They've been fighting with the Grays~sl:~for as long as I can remember.</string>
  <string name="fud1aud¤FUD1_BANT2BSPOKEN_8">~sl:0.0:2.5~My family's been working for them for years.~sl:0.0:2.3~Sheriff Gray's the one I know best of course,~sl:~but they own half the businesses in town.</string>
  <string name="fud1aud¤FUD1_BANT2BSPOKEN_12">I'm sure you already know of the Braithwaites?</string>
  <string name="fud1aud¤FUD1_BANT2BSPOKEN_14">~sl:0.0:2.2~Another big family in these parts...~sl:~they have an estate West of here.</string>
  <string name="fud1aud¤FUD1_BANT2BSPOKEN_16">~sl:0.0:1.4~They've been fighting with the Grays~sl:~for as long as I can remember.</string>
  <string name="fud1aud¤FUD1_BANT2B_1">Are you familiar with the area here?</string>
  <string name="fud1aud¤FUD1_BANT2B_2">No, not really.</string>
  <string name="fud1aud¤FUD1_BANT2B_3">On your right here, these tobacco fields.</string>
  <string name="fud1aud¤FUD1_BANT2B_4">This is part of Caliga Hall, big estate belonging to the Gray family.</string>
  <string name="fud1aud¤FUD1_BANT2B_5">Looks bone dry.</string>
  <string name="fud1aud¤FUD1_BANT2B_6">Yes, we are in dire need of some rain round here, let me tell you.</string>
  <string name="fud1aud¤FUD1_BANT2B_7">The Grays have lived at Caliga Hall for generations. Fine people.</string>
  <string name="fud1aud¤FUD1_BANT2B_9">Which town?</string>
  <string name="fud1aud¤FUD1_BANT2B_10">Rhodes, sir. You don't know it? Where we're headed right now.</string>
  <string name="fud1aud¤FUD1_BANT2B_11">Ain't what it was before the war, but it has its charms.</string>
  <string name="fud1aud¤FUD1_BANT2B_13">Like I said, we just got down here.</string>
  <string name="fud1aud¤FUD1_BANT2B_15">Awful people, truly awful.</string>
  <string name="fud1aud¤FUD1_BANT2B_17">Sounds like quite the place you got here.</string>
  <string name="fud1aud¤FUD1_BARN_01">Go through the barn!</string>
  <string name="fud1aud¤FUD1_BARN_02">Cut through that barn!</string>
  <string name="fud1aud¤FUD1_BOTTLE_01">Watch out, he's throwing bottles at us.</string>
  <string name="fud1aud¤FUD1_BOTTLE_02">Now he's throwing bottles. The lowdown bastard.</string>
  <string name="fud1aud¤FUD1_BT_BACKIN_01">Are you done?</string>
  <string name="fud1aud¤FUD1_BT_BACKIN_02">A pleasant dip? Now come on.</string>
  <string name="fud1aud¤FUD1_BT_BACKIN_03">Can we go now? Enjoy those wet clothes.</string>
  <string name="fud1aud¤FUD1_BT_GETINH_01">Will you get back in?</string>
  <string name="fud1aud¤FUD1_BT_GETINH_02">You really think this is the time for a swim?</string>
  <string name="fud1aud¤FUD1_BT_GETINH_03">Come on, that's enough now.</string>
  <string name="fud1aud¤FUD1_BT_GETINH_04">Just get back in the boat, Arthur.</string>
  <string name="fud1aud¤FUD1_BT_GETINH_05">Will you stop messing around?</string>
  <string name="fud1aud¤FUD1_BT_GETINH_06">Is this supposed to be amusing?</string>
  <string name="fud1aud¤FUD1_BT_GETINH_07">I'll put a hook in you if you don't get back in the boat.</string>
  <string name="fud1aud¤FUD1_BT_GIVEUP_01">Just leave him, he'll get tired eventually.</string>
  <string name="fud1aud¤FUD1_BT_GIVEUP_02">Just ignore him, he'll get bored soon enough.</string>
  <string name="fud1aud¤FUD1_BT_JUMPOUT_01">Hey, what are you doing?</string>
  <string name="fud1aud¤FUD1_BT_JUMPOUT_02">Arthur!</string>
  <string name="fud1aud¤FUD1_BT_JUMPOUT_03">What the hell, Arthur?</string>
  <string name="fud1aud¤FUD1_CARRIAGE1_01">Excuse me, coming through!</string>
  <string name="fud1aud¤FUD1_CARRIAGE1_02">Outta the way!</string>
  <string name="fud1aud¤FUD1_CARRIAGE2_01">Watch out!</string>
  <string name="fud1aud¤FUD1_CARRIAGE2_02">Everyone, move!</string>
  <string name="fud1aud¤FUD1_CHASE2_01">And do not shoot them, you hear me?</string>
  <string name="fud1aud¤FUD1_CHASE2_02">And keep your guns holstered! We need them Anderson boys alive.</string>
  <string name="fud1aud¤FUD1_CHASEBANT_1">Faster, come on. What's your name, sir?</string>
  <string name="fud1aud¤FUD1_CHASEBANT_2">Arthur. Arthur Callahan.</string>
  <string name="fud1aud¤FUD1_CHASEBANT_3">Faster, Mr. Callahan, please. My neck is on the line here.</string>
  <string name="fud1aud¤FUD1_CHASEBANT_4">I get it. I'm doing my best.</string>
  <string name="fud1aud¤FUD1_CHASEIDLE_01">What are you waiting for, Arthur?</string>
  <string name="fud1aud¤FUD1_CHASEIDLE_02">Go on. Get after that train.</string>
  <string name="fud1aud¤FUD1_CHASEIDLE_03">Quick, they're getting away.</string>
  <string name="fud1aud¤FUD1_CHASE_01">Stay with that train. Don't let them get away.</string>
  <string name="fud1aud¤FUD1_CHASE_02">Let's go! After that train!</string>
  <string name="fud1aud¤FUD1_CLIMB_1">Looks like the son of a bitch is gonna make it.</string>
  <string name="fud1aud¤FUD1_CLIMB_2">You sure I can't just shoot him?</string>
  <string name="fud1aud¤FUD1_CLIMB_3">No. Did I not say that?</string>
  <string name="fud1aud¤FUD1_CLIMB_4">You've said plenty.</string>
  <string name="fud1aud¤FUD1_CLOSE_1">Come on, hurry.</string>
  <string name="fud1aud¤FUD1_CLOSE_2">All right.</string>
  <string name="fud1aud¤FUD1_CLOSE_3">Come on, we're losing them.</string>
  <string name="fud1aud¤FUD1_CLOSE_4">Will you relax? We're not losing 'em.</string>
  <string name="fud1aud¤FUD1_CRIMINAL3_1">Damn bastard.</string>
  <string name="fud1aud¤FUD1_CRIMINAL3_2">Get the hell away from me.</string>
  <string name="fud1aud¤FUD1_CRIM_INFO2_1">~sl:0.0:2.7~Tortured two fellers to within an inch of their lives.~sl:0.1~We've been after them for five years or more now.</string>
  <string name="fud1aud¤FUD1_CRIM_INFO2_2">Oh Lord. I've locked the darn wagon. He'll blame it on me for sure.</string>
  <string name="fud1aud¤FUD1_CRIM_INFO2_3">~sl:0.3~We're right on them, just stay calm.</string>
  <string name="fud1aud¤FUD1_CRIM_INFO2_4">I am calm!</string>
  <string name="fud1aud¤FUD1_CRIM_INFO_1">So what are these fellers wanted for?</string>
  <string name="fud1aud¤FUD1_CRIM_INFO_2">~sl:0.0:1.2~Oh, the Anderson Boys?~sl:~Robbery, murder, kidnapping... they're the lowest of the low.</string>
  <string name="fud1aud¤FUD1_DEPRIDE_1">I'm going to ride ahead and stop the train!</string>
  <string name="fud1aud¤FUD1_DEPSHOUT_01">I'm right out here if you need me.</string>
  <string name="fud1aud¤FUD1_DEPSHOUT_02">Tempting as it might be, do not kill him.</string>
  <string name="fud1aud¤FUD1_DEPSHOUT_03">I don't think I can open the door from the outside, unfortunately.</string>
  <string name="fud1aud¤FUD1_DEPSHOUT_04">Watch yourself, he's as dirty as they come.</string>
  <string name="fud1aud¤FUD1_DEPSHOUT_05">Just subdue him and we'll take him in, alright?</string>
  <string name="fud1aud¤FUD1_DEPUTYSTOP_1">Stop!</string>
  <string name="fud1aud¤FUD1_DEP_OUT_1">Hello? Is everything alright in there?</string>
  <string name="fud1aud¤FUD1_DONT_1">Just don't kill him.</string>
  <string name="fud1aud¤FUD1_DONT_2">Are you sure?</string>
  <string name="fud1aud¤FUD1_DONT_3">Sadly so...</string>
  <string name="fud1aud¤FUD1_DPBITE_01">You got something biting, Arthur.</string>
  <string name="fud1aud¤FUD1_DPBITE_02">Arthur's got a bite.</string>
  <string name="fud1aud¤FUD1_DPBITE_03">You got a bite there, Arthur?</string>
  <string name="fud1aud¤FUD1_DPCATCH_01">Not bad, Arthur.</string>
  <string name="fud1aud¤FUD1_DPCATCH_02">You're getting the hang of this.</string>
  <string name="fud1aud¤FUD1_DPCATCH_03">There you go. That's a nice one.</string>
  <string name="fud1aud¤FUD1_DPHOOK_01">Nice, you hooked him.</string>
  <string name="fud1aud¤FUD1_DPHOOK_02">That's on the hook, Arthur.</string>
  <string name="fud1aud¤FUD1_DPHOOK_03">Just gotta reel him in now, Arthur.</string>
  <string name="fud1aud¤FUD1_DPKEEP_01">Yeah, that's a keeper.</string>
  <string name="fud1aud¤FUD1_DPKEEP_02">Oh, Arthur's pleased with that one.</string>
  <string name="fud1aud¤FUD1_DPKEEP_03">Make sure you don't forget about that and let it rot in the bag.</string>
  <string name="fud1aud¤FUD1_DPLOSE_01">No, you lost him.</string>
  <string name="fud1aud¤FUD1_DPLOSE_02">~sl:0.3~He got the better of you, I'm afraid.</string>
  <string name="fud1aud¤FUD1_DPLOSE_03">He's gone, Arthur. Try again.</string>
  <string name="fud1aud¤FUD1_DPTHROW_01">So kind, Arthur.</string>
  <string name="fud1aud¤FUD1_DPTHROW_02">See? You don't kill everything.</string>
  <string name="fud1aud¤FUD1_DPTHROW_03">Maybe we throw Trelawny back in too.</string>
  <string name="fud1aud¤FUD1_DUT_BITE_01">I think that's a bite.</string>
  <string name="fud1aud¤FUD1_DUT_BITE_02">Ok, that's was a bite.</string>
  <string name="fud1aud¤FUD1_DUT_BITE_03">They're nibbling...</string>
  <string name="fud1aud¤FUD1_DUT_HOOK_01">Got him.</string>
  <string name="fud1aud¤FUD1_DUT_HOOK_02">There he is.</string>
  <string name="fud1aud¤FUD1_DUT_HOOK_03">There, hooked him.</string>
  <string name="fud1aud¤FUD1_DUT_TEASE_01">~sl:1.3~That wouldn't even make a meal for Jack.</string>
  <string name="fud1aud¤FUD1_DUT_TEASE_02">That tiddler barely counts, Arthur.</string>
  <string name="fud1aud¤FUD1_DWHYNOFSH_01">Are you just spectating now, Arthur?</string>
  <string name="fud1aud¤FUD1_DWHYNOFSH_02">Are you bored already, Arthur?</string>
  <string name="fud1aud¤FUD1_DWNDSK_1">This is the perfect time. Catch the best fish at dawn and dusk.</string>
  <string name="fud1aud¤FUD1_END_1">Well, I am going to take in the view.</string>
  <string name="fud1aud¤FUD1_END_2">I'll give these fish to Pearson.</string>
  <string name="fud1aud¤FUD1_EQUIPROD_01">You won't catch much without a rod.</string>
  <string name="fud1aud¤FUD1_EQUIPROD_02">Where's your rod, Arthur?</string>
  <string name="fud1aud¤FUD1_EQUIPROD_03">Come on, Arthur, don't be nervous.</string>
  <string name="fud1aud¤FUD1_EXT_1">Alright...</string>
  <string name="fud1aud¤FUD1_EXT_2">I think...</string>
  <string name="fud1aud¤FUD1_EXT_3">I...</string>
  <string name="fud1aud¤FUD1_EXT_4">well, I mean we...</string>
  <string name="fud1aud¤FUD1_EXT_5">are gonna be okay.</string>
  <string name="fud1aud¤FUD1_EXT_6">I know...</string>
  <string name="fud1aud¤FUD1_EXT_7">I always know...</string>
  <string name="fud1aud¤FUD1_EXT_8">whenever I got...</string>
  <string name="fud1aud¤FUD1_EXT_9">you two by my side...</string>
  <string name="fud1aud¤FUD1_EXT_10">things are gonna be just fine.</string>
  <string name="fud1aud¤FUD1_EXT_11">This place will be good for us.</string>
  <string name="fud1aud¤FUD1_EXT_12">For now, anyway.</string>
  <string name="fud1aud¤FUD1_EXT_13">I hope so.</string>
  <string name="fud1aud¤FUD1_FASTER_01">Faster!</string>
  <string name="fud1aud¤FUD1_FASTER_02">Get closer!</string>
  <string name="fud1aud¤FUD1_FASTER_03">Can't you go any faster?</string>
  <string name="fud1aud¤FUD1_FASTER_04">Don't let these bastards get away.</string>
  <string name="fud1aud¤FUD1_FASTER_05">Let's go, come on!</string>
  <string name="fud1aud¤FUD1_FASTER_06">Get a move on!</string>
  <string name="fud1aud¤FUD1_FIGHT_01">Do it.</string>
  <string name="fud1aud¤FUD1_FIGHT_02">Come on. Come on...</string>
  <string name="fud1aud¤FUD1_FIGHT_03">Try at least.</string>
  <string name="fud1aud¤FUD1_FIGHT_04">Need some gin? Come on.</string>
  <string name="fud1aud¤FUD1_FISHGTBOAT_1">I'm sure nobody would mind if we borrowed one of these. Come on.</string>
  <string name="fud1aud¤FUD1_FISHINFO_1">We should use a lake lure, that'll give us a much better chance of hooking something big like a sturgeon.</string>
  <string name="fud1aud¤FUD1_FISHINFO_2">What's wrong with a good old worm?</string>
  <string name="fud1aud¤FUD1_FISHINFO_3">Worms are good for tiddlers like bluegill and rockbass, but you'd have to be real lucky to catch a sturgeon with one.</string>
  <string name="fud1aud¤FUD1_FISHINFO_4">Lures it is then. You heard the expert, Arthur. Let's bait up.</string>
  <string name="fud1aud¤FUD1_FISHINFO_5">Keep the lure moving slowly on the water so it looks like a little fish just asking to be eaten.</string>
  <string name="fud1aud¤FUD1_FISHTALK1_1">Hey Hosea, you remember that time we sent Arthur out fishing? He came back with three beautiful bass?</string>
  <string name="fud1aud¤FUD1_FISHTALK1_2">Not this again...</string>
  <string name="fud1aud¤FUD1_FISHTALK1_3">I don't think I do.</string>
  <string name="fud1aud¤FUD1_FISHTALK1_4">Oh yeah, you do. He was maybe twenty, twenty-one.</string>
  <string name="fud1aud¤FUD1_FISHTALK1_5">Walked in all full of himself, we had a big feast, toasted him all night.</string>
  <string name="fud1aud¤FUD1_FISHTALK1_6">This was fifteen years ago.</string>
  <string name="fud1aud¤FUD1_FISHTALK1_7">Oh I remember now.</string>
  <string name="fud1aud¤FUD1_FISHTALK1_8">~sl:0.6~Then the next week, Arthur and I are at the market,</string>
  <string name="fud1aud¤FUD1_FISHTALK1_9">~sl:0.0:3.9:1~and fishmonger calls out, So how did you enjoy those bass?</string>
  <string name="fud1aud¤FUD1_FISHTALK1_10">Look, you can fish, or you can go drinking all day,</string>
  <string name="fud1aud¤FUD1_FISHTALK1_11">rob someone, and buy some fish.</string>
  <string name="fud1aud¤FUD1_FISHTALK2_1">I used to go fishing with this feller back in the day.</string>
  <string name="fud1aud¤FUD1_FISHTALK2_2">Wesley, his name was.</string>
  <string name="fud1aud¤FUD1_FISHTALK2_3">Real miserable bastard, but he loved to fish. We'd go out all the time.</string>
  <string name="fud1aud¤FUD1_FISHTALK2_4">~sl:0.0:3.1~But... one day, we were river fishing...~sl:0.1~when we see a funeral procession going over the bridge and</string>
  <string name="fud1aud¤FUD1_FISHTALK2_5">out of the blue, Wesley stands up, takes off his hat, bows his head.</string>
  <string name="fud1aud¤FUD1_FISHTALK2_6">~sl:0.0:3.1~Then, he sits down, picks his rod back up and carries on,~sl:0.1~doesn't say a word.</string>
  <string name="fud1aud¤FUD1_FISHTALK2_7">So I'm a little surprised and say, Wesley, that was nice of you.</string>
  <string name="fud1aud¤FUD1_FISHTALK2_8">~sl:0.0:3.2~And he replies, Well, felt I had to. After all,~sl:0.0:2.1:1~I was married to her for thirty years.</string>
  <string name="fud1aud¤FUD1_FISHTALK2_9">Oh, there he is.</string>
  <string name="fud1aud¤FUD1_FISHTALK2_10">Oh dear God... I might swim to shore.</string>
  <string name="fud1aud¤FUD1_FISHTALK3_1">Remember those big salmon I caught in Montana last year?</string>
  <string name="fud1aud¤FUD1_FISHTALK3_2">~sl:0.0:2.1~We had a banquet planned that night until~sl:~Copper went and scoffed the lot.</string>
  <string name="fud1aud¤FUD1_FISHTALK3_3">You never had control of that dog, Arthur.</string>
  <string name="fud1aud¤FUD1_FISHTALK3_4">~sl:0.9:2.0~He had some spirit, though.~sl:0.4~Never lost the puppy in him, right to the end.</string>
  <string name="fud1aud¤FUD1_FISHTALK3_5">You know I remember us saying how Blackwater was the further east we'd ever been, as a group I mean.</string>
  <string name="fud1aud¤FUD1_FISHTALK3_6">Feels like the more we try to head west, the further east we end up.</string>
  <string name="fud1aud¤FUD1_FISHTALK3_7">We had all those safe spots picked out to lie low in New Austin after the ferry job.</string>
  <string name="fud1aud¤FUD1_FISHTALK3_8">I liked it there. Still open and wild, the way it should be.</string>
  <string name="fud1aud¤FUD1_FISHTALK3_9">Somehow the desert makes you feel closer to the sky.</string>
  <string name="fud1aud¤FUD1_FISHTALK3_10">No point us trying to get back that way any time soon.</string>
  <string name="fud1aud¤FUD1_FISHTALK3_11">The Pinkertons have patrols out all over Tall Trees and Great Plains.</string>
  <string name="fud1aud¤FUD1_FISHTALK3_12">We saw when we went back for Sean.</string>
  <string name="fud1aud¤FUD1_FISHTALK3_13">Well, look at us now, huh? It could be worse. Plans change, that's just how life goes.</string>
  <string name="fud1aud¤FUD1_FISHTALK4_1">Did I ever tell you my mother's buried in Blackwater?</string>
  <string name="fud1aud¤FUD1_FISHTALK4_2">Really? She is?</string>
  <string name="fud1aud¤FUD1_FISHTALK4_3">Apparently so. I only found out from an uncle of mine years later.</string>
  <string name="fud1aud¤FUD1_FISHTALK4_4">~sl:0.0:2.7~Last I knew she was still outside Philadelphia.~sl:0.8:3.0~I left home at fifteen and didn't see her again.~sl:1.1~She and I didn't always see eye to eye.</string>
  <string name="fud1aud¤FUD1_FISHTALK4_5">I wasn't always a very obedient child.</string>
  <string name="fud1aud¤FUD1_FISHTALK4_6">I can only imagine.</string>
  <string name="fud1aud¤FUD1_FISHTALK4_7">Still I loved her, in my own way and she me in hers.</string>
  <string name="fud1aud¤FUD1_FISHTALK4_8">~sl:0.4:2.8~Somehow, even from the grave,~sl:0.4~she managed to have the last laugh.</string>
  <string name="fud1aud¤FUD1_FSHMOUNT_01">Are you coming or not?</string>
  <string name="fud1aud¤FUD1_FSHMOUNT_02">Just waiting on you, Arthur.</string>
  <string name="fud1aud¤FUD1_FSHMOUNT_03">Mount up, let's go.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT1SHOUTED_6">We'll see if you're as good at catching fish ~rp~as you are at catching criminals, Arthur.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT1SHOUTED_8">Trelawny owes everyone for something, ~rp~but his information is good.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT1SPOKEN_6">We'll see if you're as good at catching fish as you are at catching criminals, Arthur.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT1SPOKEN_8">Trelawny owes... everyone for something, ~rp~but his information is good.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT1_1">So how far is this creek?</string>
  <string name="fud1aud¤FUD1_FSHRDBNT1_2">It's a bit of a ride still. ~rp~And it's not a creek. ~rp~It's the same lake we camped on, just a different part.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT1_3">It'll be worth it...  ~rp~I saw some big drum and sturgeon there...</string>
  <string name="fud1aud¤FUD1_FSHRDBNT1_4">should be rock bass, ~rp~bluegills, ~rp~perch, ~rp~pickerel too.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT1_5">It's a good spot.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT1_7">Trelawny owes me for that.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT1_9">Plus we are now ingratiated with the local law,</string>
  <string name="fud1aud¤FUD1_FSHRDBNT1_10">I'd say it was a worthwhile diversion all round.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT2_1">So, ~rp~you're going back to see that Sheriff Gray?</string>
  <string name="fud1aud¤FUD1_FSHRDBNT2_2">Yeah, ~rp~I don't see why not. ~rp~They don't know who we are down here.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT2_3">He didn't seem the sharpest of tacks. ~rp~Neither did that deputy.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT2_4">If he thinks we can be useful to him, ~rp~he can certainly be useful to us.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT2_5">A little hiding in plain sight.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT2_6">I feel like we're always hiding in plain sight.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT2_7">But sometimes more smartly than others.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3SHOUTED_9">He came with a lot of guards ~rp~and what seemed like just about every lawman in the county.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3SHOUTED_15">I said he must have you confused with someone else.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3SPOKEN_9">~sl:0.0:1.7~He came with a lot of guards ~sl:~and what seemed like just about every lawman in the county.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3SPOKEN_15">~sl:0.0:2.7:1~I said he must have you confused with someone else.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3_1">Where is this spot, Hosea? ~rp~Timbuktu?</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3_2">Not too much farther.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3_3">Anyway, ~rp~you two never told me properly about that business with Cornwall in Valentine?</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3_4">What happened there? ~rp~Apart from scaring the living daylights out of Mr. Strauss.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3_5">That was about the only upside.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3_6">John and I ~rp~didn't even have time to get paid for the sheep we rustled.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3_7">It is safe to Mr. Cornwall isn't a man to let bygones be bygones.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3_8">Ambushed us in the saloon.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3_10">We've had closer shaves, ~rp~but not that many.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3_11">And if Cornwall found us, ~rp~the Pinkertons couldn't have been far behind.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3_12">They found me when I was fishing with Jack, remember?</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3_13">Listen, ~rp~it was good we moved when we did, ~rp~but that mess is behind us now.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT3_14">Yes... ~rp~Jack told me you were a good teacher when you took him fishing.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT4SHOUTED_1">So ~rp~what Trelawny said about those bounty hunters. ~rp~What you think?</string>
  <string name="fud1aud¤FUD1_FSHRDBNT4SHOUTED_7">Not until I've thought it through. ~rp~Interesting about those two families.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT4SPOKEN_1">So what Trelawny said about those bounty hunters. ~rp~What you think?</string>
  <string name="fud1aud¤FUD1_FSHRDBNT4SPOKEN_7">~sl:0.0:2.0~Not until I've thought it through. ~rp~~sl:0.8~Interesting about those two families.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT4_2">I told you, ~rp~I've had bounty hunters after me for years. ~rp~When was the last time I didn't have a price on my head?</string>
  <string name="fud1aud¤FUD1_FSHRDBNT4_3">Seems a little bigger now, Dutch.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT4_4">\"Super agents\"... ~rp~that's just Trelawny over-egging the pudding like the showman he is.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT4_5">Unless there's a new breed of special man I don't know about.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT4_6">So, do nothing?</string>
  <string name="fud1aud¤FUD1_FSHRDBNT4_8">We'll look into it.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT4_9">Good. ~rp~Like I said when we set off, ~rp~just start turning the soil. ~rp~Low profile.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5SHOUTED_2">I'm not sure how good a magician he is, ~rp~but he's certainly good at disappearing when he feels like it.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5SHOUTED_5">We wouldn't have got Sean back ~rp~if he hadn't been weaseling around down that way, though.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5SHOUTED_10">So ~rp~we pick up some supplies, ~rp~I go to relieve myself,</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5SHOUTED_13">\"Now if you wouldn't mind giving me a little privacy, ~rp~I ate a rotten oyster.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5SHOUTED_14">~rp~Hey, maybe there are actually a hundred Trelawnys.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5SPOKEN_2">I'm not sure how good a magician he is, but~rp~ he's certainly good at disappearing when he feels like it.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5SPOKEN_5">We wouldn't have got Sean back if he hadn't been weaseling around down that way, though.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5SPOKEN_10">~sl:0.4~So ~rp~we pick up some supplies, ~rp~I go to relieve myself,</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5SPOKEN_13">~sl:0.0:5.6:1~\"Now ~rp~if you wouldn't mind giving me a little privacy, ~rp~I ate a rotten oyster.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5SPOKEN_14">~rp~~sl:2.1:0.0~Hey, maybe there are actually a hundred Trelawnys.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5_1">Trelawny's like a bad penny.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5_3">Where does he go?</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5_4">Everywhere and nowhere, it seems.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5_6">Hey, Dutch, ~rp~remember that time you found him in the outhouse?</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5_7">~sl:0.8:0.0~Oh yeah... ~rp~we hadn't seen him in weeks.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5_8">We stopped in some dead-end town in the middle of nowhere, ~rp~don't even remember the name.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5_9">You and Bill were off doing something, Arthur.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5_11">open the door and there's Trelawny, sitting there, ~rp~newspaper in hand, ~rp~Mr Van der Linde.</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5_12">I say, ~rp~What the hell are you doing here? ~rp~and he said ~rp~I could ask you the same thing.\"</string>
  <string name="fud1aud¤FUD1_FSHRDBNT5_15">What a terrible thought.</string>
  <string name="fud1aud¤FUD1_GUARD_1">Hey you! Hold it right there!</string>
  <string name="fud1aud¤FUD1_HANG_02">I'm slipping!</string>
  <string name="fud1aud¤FUD1_HANG_04">Shit!</string>
  <string name="fud1aud¤FUD1_HANG_05">Somebody pull me up!</string>
  <string name="fud1aud¤FUD1_HANG_06">Pull me up, damn it!</string>
  <string name="fud1aud¤FUD1_HOSEA_LOSE_01">Damn it, I lost him.</string>
  <string name="fud1aud¤FUD1_HOSEA_LOSE_02">Ah, I should've had that one.</string>
  <string name="fud1aud¤FUD1_HOSEA_LOSE_03">Shit, it got away.</string>
  <string name="fud1aud¤FUD1_HOSTILE_01">What the hell's wrong with you?</string>
  <string name="fud1aud¤FUD1_HOSTILE_02">Hey, that's enough!</string>
  <string name="fud1aud¤FUD1_HOS_BITE_01">I got a bite.</string>
  <string name="fud1aud¤FUD1_HOS_BITE_02">Something's nibbling.</string>
  <string name="fud1aud¤FUD1_HOS_BITE_03">That feels like a bite.</string>
  <string name="fud1aud¤FUD1_HOS_HOOK_01">Got one!</string>
  <string name="fud1aud¤FUD1_HOS_HOOK_02">Ha, got you!</string>
  <string name="fud1aud¤FUD1_HOS_HOOK_03">There we go!</string>
  <string name="fud1aud¤FUD1_HOS_TEASE_01">I don't think you'll be feeding the five thousand with that one, Arthur.</string>
  <string name="fud1aud¤FUD1_HOS_TEASE_02">Well done, you caught more bait.</string>
  <string name="fud1aud¤FUD1_HPBITE_01">You got a bite.</string>
  <string name="fud1aud¤FUD1_HPBITE_02">Looks like you got a bite, Arthur.</string>
  <string name="fud1aud¤FUD1_HPBITE_03">Got a nibble there, Arthur.</string>
  <string name="fud1aud¤FUD1_HPCATCH_01">Nicely done, Arthur.</string>
  <string name="fud1aud¤FUD1_HPCATCH_02">Good job, Arthur.</string>
  <string name="fud1aud¤FUD1_HPCATCH_03">Well done.</string>
  <string name="fud1aud¤FUD1_HPHOOK_01">You hooked him.</string>
  <string name="fud1aud¤FUD1_HPHOOK_02">Now reel him in, Arthur.</string>
  <string name="fud1aud¤FUD1_HPHOOK_03">Fish on the line, Arthur.</string>
  <string name="fud1aud¤FUD1_HPKEEP_01">Keeping that one, eh?</string>
  <string name="fud1aud¤FUD1_HPKEEP_02">That'll grill up nice.</string>
  <string name="fud1aud¤FUD1_HPKEEP_03">Worth keeping that one.</string>
  <string name="fud1aud¤FUD1_HPLOSE_01">Lost it.</string>
  <string name="fud1aud¤FUD1_HPLOSE_02">He got away.</string>
  <string name="fud1aud¤FUD1_HPLOSE_03">No, you lost him.</string>
  <string name="fud1aud¤FUD1_HPTHROW_01">Very sporting of you.</string>
  <string name="fud1aud¤FUD1_HPTHROW_02">Holding out for a bigger one, are you?</string>
  <string name="fud1aud¤FUD1_HPTHROW_03">That one gets to fight another day, huh?</string>
  <string name="fud1aud¤FUD1_HRSEPUT_01">What are you doing?</string>
  <string name="fud1aud¤FUD1_HRSEPUT_02">Hey, what are you playing at?</string>
  <string name="fud1aud¤FUD1_HRSEPUT_03">Can we just go now, please?</string>
  <string name="fud1aud¤FUD1_HSESTURG_1">~sl:0.4~Hey, look at this beauty.</string>
  <string name="fud1aud¤FUD1_HSESTURG_2">There you go.</string>
  <string name="fud1aud¤FUD1_HSESTURG_3">Well done, Arthur.</string>
  <string name="fud1aud¤FUD1_HSESTURG_4">They can grow a lot bigger than that.</string>
  <string name="fud1aud¤FUD1_HSESTURG_5">Feller told me he once saw a monster lake sturgeon near the mouth of the river just southwest of Saint Denis.</string>
  <string name="fud1aud¤FUD1_HSESTURG_6">Fifty-pounder, he reckoned.</string>
  <string name="fud1aud¤FUD1_HSESTURG_7">~sl:0.1~I'd like to see that.</string>
  <string name="fud1aud¤FUD1_HWHYNOFSH_01">First lesson, Arthur, you have to cast the line to catch a fish.</string>
  <string name="fud1aud¤FUD1_HWHYNOFSH_02">Don't give up, Arthur. You'll get the hang of it.</string>
  <string name="fud1aud¤FUD1_IG1_A_1">~sl:0.0:1.3:1~How you doing, old friend?</string>
  <string name="fud1aud¤FUD1_IG1_A_2">~sl:1.1:0.0~Fine.</string>
  <string name="fud1aud¤FUD1_IG1_B_1">It's funny... us ending up down here.</string>
  <string name="fud1aud¤FUD1_IG1_B_2">My daddy died in a field in Pennsylvania, fighting this lot. I ever tell you that?</string>
  <string name="fud1aud¤FUD1_IG1_B_3">Many times...</string>
  <string name="fud1aud¤FUD1_IG1_B_4">I see I'm boring you, Arthur.</string>
  <string name="fud1aud¤FUD1_IG1_B_5">~sl:0.0:3.0:1~Worrying me... we lost men back there.</string>
  <string name="fud1aud¤FUD1_IG1_B_6">We have lofty goals, Arthur.</string>
  <string name="fud1aud¤FUD1_IG1_B_7">~sl:0.0:5.3~We're trying to reform society to a kinder, truer, better way,~sl:~now of course there's gonna be casualties.</string>
  <string name="fud1aud¤FUD1_IG1_B_8">We're thieves... in a world that don't want us no more.</string>
  <string name="fud1aud¤FUD1_IG1_B_9">We are dreamers in an ever duller world of facts, now I'll give you that, but come on...</string>
  <string name="fud1aud¤FUD1_IG1_B_10">We got the day. It's nice out.</string>
  <string name="fud1aud¤FUD1_IG1_B_11">Old Hosea says that there's a creek around here. I reckon it's full of fish.</string>
  <string name="fud1aud¤FUD1_IG1_B_NGHT_1">It's funny... us ending up down here.</string>
  <string name="fud1aud¤FUD1_IG1_B_NGHT_2">My daddy died in a field in Pennsylvania, fighting this lot. I ever tell you that?</string>
  <string name="fud1aud¤FUD1_IG1_B_NGHT_3">Many times...</string>
  <string name="fud1aud¤FUD1_IG1_B_NGHT_4">I see I'm boring you, Arthur.</string>
  <string name="fud1aud¤FUD1_IG1_B_NGHT_5">~sl:0.0:3.0:1~Worrying me... we lost men back there.</string>
  <string name="fud1aud¤FUD1_IG1_B_NGHT_6">We have lofty goals, Arthur.</string>
  <string name="fud1aud¤FUD1_IG1_B_NGHT_7">~sl:0.0:5.3~We're trying to reform society to a kinder, truer, better way,~sl:~now of course there's gonna be casualties.</string>
  <string name="fud1aud¤FUD1_IG1_B_NGHT_8">We're thieves... in a world that don't want us no more.</string>
  <string name="fud1aud¤FUD1_IG1_B_NGHT_9">We are dreamers in an ever duller world of facts, now I'll give you that, but come on...</string>
  <string name="fud1aud¤FUD1_IG1_B_NGHT_10">Looks to be a nice day ahead. Hosea knows a good fishing spot.</string>
  <string name="fud1aud¤FUD1_IG1_B_NGHT_11">If we leave now... well we'll catch the early biters. Come on.</string>
  <string name="fud1aud¤FUD1_IG1_C_1">~sl:0.0:5.4:1~Hey, old girl, come on down here, why don't you show us this creek you been pissing in.</string>
  <string name="fud1aud¤FUD1_IG1_D_1">Hey, you don't look too rosy, old friend. I thought this warmer weather would...</string>
  <string name="fud1aud¤FUD1_IG1_D_2">~sl:4.5:3.6:1~My days of looking good are long over, Dutch...</string>
  <string name="fud1aud¤FUD1_IG1_D_3">Always dream crushing and bubble bursting, you. Come on, Hosea, let's go fishing.</string>
  <string name="fud1aud¤FUD1_IG6_1">~sl:0.5:2.8:1~You cop bastard... I didn't do nothing...</string>
  <string name="fud1aud¤FUD1_IG7_1">~sl:3.1~C'mon, shit bag.</string>
  <string name="fud1aud¤FUD1_IG10_1">You cop bastard!</string>
  <string name="fud1aud¤FUD1_IG13_INT_1">You, hold it right there.</string>
  <string name="fud1aud¤FUD1_IG13_QINT_1">Hey...</string>
  <string name="fud1aud¤FUD1_IG14_2">I guess it's just us then, lawman. Come here.</string>
  <string name="fud1aud¤FUD1_IG14_3">Do we need to bother?</string>
  <string name="fud1aud¤FUD1_IG14_4">Let me go.</string>
  <string name="fud1aud¤FUD1_IG14_5">I can't do that.</string>
  <string name="fud1aud¤FUD1_IG16_B2_1">~sl:0.0:0.8:1~Deputy.</string>
  <string name="fud1aud¤FUD1_IG16_B2_2">Sounded like quite a commotion. Is that him?</string>
  <string name="fud1aud¤FUD1_IG16_B2_3">I sincerely hope so.</string>
  <string name="fud1aud¤FUD1_IG16_B2_4">~sl:0.0:1.8:1~Old Anders Anderson.</string>
  <string name="fud1aud¤FUD1_IG16_B2_5">So, what now?</string>
  <string name="fud1aud¤FUD1_IG16_B2_6">We take him in, come on.</string>
  <string name="fud1aud¤FUD1_IG16_BRING_1">Bring him out here.</string>
  <string name="fud1aud¤FUD1_IG16_B_1">Well... I don't think he's dead... but I think I won the fight...</string>
  <string name="fud1aud¤FUD1_IG16_B_2">~sl:0.6:1.8:1~just about.</string>
  <string name="fud1aud¤FUD1_IG17_ACC2_1">Great.</string>
  <string name="fud1aud¤FUD1_IG17_ACC2_2">Hosea? Why don't you lead us to that spot you were talking about?</string>
  <string name="fud1aud¤FUD1_IG17_ACC2_3">I kind of like this place.</string>
  <string name="fud1aud¤FUD1_IG17_ACC3_1">Okay, let's see if we can avoid any more excitement.</string>
  <string name="fud1aud¤FUD1_IG17_ACC_1">Sure... why not.</string>
  <string name="fud1aud¤FUD1_IG17_ASK_1">Thank you, Arthur.</string>
  <string name="fud1aud¤FUD1_IG17_ASK_2">~sl:0.8~Quite a fishing trip...</string>
  <string name="fud1aud¤FUD1_IG17_ASK_3">There's still time. I'm up for it.</string>
  <string name="fud1aud¤FUD1_IG17_ASK_4">~sl:0.0:1.2~How 'bout you, Arthur?~sl:0.4~Or have you had enough of the chase for one day?</string>
  <string name="fud1aud¤FUD1_IG17_DECL_1">Eh... I'll need to relax someplace.</string>
  <string name="fud1aud¤FUD1_IG17_DECL_2">Fair enough... it looks like it's you and me, old man.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_1">That was fun. Thanks you boys.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_2">Now, Hosea...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_3">Yes.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_4">How about a song?</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_5">Okay... alright, I've got one for you.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_6">I asked that gal to give me some...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_7">mmm hmmm, mmm hmmm.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_8">I asked that gal to give me some...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_9">she says 'wait untill the taters is done'</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_10">mmm hmmm, mmm hmmm.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_11">I couldn't wait till the taters was done...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_12">mmm hmmm, mmm hmmm.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_13">I couldn't wait till the taters was done...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_14">threw her on the floor and knocked out some...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_15">mmm hmmm, mmm hmmm.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_16">I wish to God I'd passed her by...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_17">mmm hmmm, mmm hmmm.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_18">I wish to God I'd passed her by...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_19">Taters got burnt and so did I.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_20">mmm hmmm, mmm hmmm.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_21">That was... that was pretty good...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_22">but you know what song we should be singing?</string>
  <string name="fud1aud¤FUD1_IG23_AC_P1_23">What?</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_1">Well, look at us... three mariners.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_2">Ah, of course.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_3">Well, we be three poor mariners, newly come from the seas.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_4">We spend our lives in jeopardy, while others live at ease.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_5">Shall we go dance this round a round a round...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_6">shall we go dance this round a round a round.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_7">And he that is a bully boy...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_8">come pledge me on this ground, a ground, a ground.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_9">We care not for those martial men, that do our states disdain</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_10">But we care for the merchant men, who do our states maintain.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_11">To them we dance this round a round a round...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_12">to them we dance this round a round a round.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_13">And he that is a bully boy...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_14">come pledge me on this ground, a ground, a ground, a ground, a ground, a ground, a ground.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_15">Oh bravo! Bravo.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_16">Well you know, we should not let the folks back at camp...</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_17">think that we had too much fun.</string>
  <string name="fud1aud¤FUD1_IG23_AC_P2_18">Indeed not.</string>
  <string name="fud1aud¤FUD1_IG24_1">~sl:0.7~Hello, gentlemen.</string>
  <string name="fud1aud¤FUD1_IG24_2">~sl:0.0:2.8:1~Well, look what the cat drug in.</string>
  <string name="fud1aud¤FUD1_IG24_3">I seem to have gotten myself in a spot of bother.</string>
  <string name="fud1aud¤FUD1_IG24_4">Quiet back there.</string>
  <string name="fud1aud¤FUD1_IG24_5">~sl:0.0:1.9:1~Let's see if we can't sort this out.</string>
  <string name="fud1aud¤FUD1_JUMP_1">You think you can jump on there?</string>
  <string name="fud1aud¤FUD1_JUMP_2">Me? Why me?</string>
  <string name="fud1aud¤FUD1_JUMP_3">Because you ride like my grandmother.</string>
  <string name="fud1aud¤FUD1_JUMP_4">You are something else.</string>
  <string name="fud1aud¤FUD1_LAST_01">I'm coming for you next!</string>
  <string name="fud1aud¤FUD1_LAST_02">Just you and me now, pal!</string>
  <string name="fud1aud¤FUD1_LEFTHERE_1">We're going to bear left here.</string>
  <string name="fud1aud¤FUD1_MASK_1">~sl:0.0:1.5~You can show your face now.~sl:~No need to fear any reprisals from the Andersons.</string>
  <string name="fud1aud¤FUD1_MASK_2">Better safe than sorry.</string>
  <string name="fud1aud¤FUD1_MCS1_1">How are you, boys?</string>
  <string name="fud1aud¤FUD1_MCS1_2">Fine.</string>
  <string name="fud1aud¤FUD1_MCS1_3">This is quite some country you have here.</string>
  <string name="fud1aud¤FUD1_MCS1_4">We like it well enough.</string>
  <string name="fud1aud¤FUD1_MCS1_5">Hoagy Macintosh, at your service.</string>
  <string name="fud1aud¤FUD1_MCS1_6">Leigh Gray.</string>
  <string name="fud1aud¤FUD1_MCS1_7">This is my deputy, Archibald Macgregor.</string>
  <string name="fud1aud¤FUD1_MCS1_8">It is good to meet you.</string>
  <string name="fud1aud¤FUD1_MCS1_9">You a Scot?</string>
  <string name="fud1aud¤FUD1_MCS1_10">Partly...</string>
  <string name="fud1aud¤FUD1_MCS1_11">the best part.</string>
  <string name="fud1aud¤FUD1_MCS1_12">Of course.</string>
  <string name="fud1aud¤FUD1_MCS1_13">Now, tell me sir...</string>
  <string name="fud1aud¤FUD1_MCS1_14">what did the silly fancy fop back there do?</string>
  <string name="fud1aud¤FUD1_MCS1_15">Nothing too terrible I trust.</string>
  <string name="fud1aud¤FUD1_MCS1_16">He was accused of running a gold mining investment scam.</string>
  <string name="fud1aud¤FUD1_MCS1_17">Oh no, no, no, no...</string>
  <string name="fud1aud¤FUD1_MCS1_18">I'm sure he wasn't.</string>
  <string name="fud1aud¤FUD1_MCS1_19">He is a magician, I know him.</string>
  <string name="fud1aud¤FUD1_MCS1_20">He's a fool...</string>
  <string name="fud1aud¤FUD1_MCS1_21">but, he is not a bad feller.</string>
  <string name="fud1aud¤FUD1_MCS1_22">Now can we...</string>
  <string name="fud1aud¤FUD1_MCS1_23">can we just...</string>
  <string name="fud1aud¤FUD1_MCS1_24">I wouldn't do that if I were you, I...</string>
  <string name="fud1aud¤FUD1_MCS1_25">Shit!</string>
  <string name="fud1aud¤FUD1_MCS1_26">The Anderson boys.</string>
  <string name="fud1aud¤FUD1_MCS1_27">I can't have more scandal.</string>
  <string name="fud1aud¤FUD1_MCS1_28">Well, allow us to help, my friend.</string>
  <string name="fud1aud¤FUD1_MCS1_29">Arthur...</string>
  <string name="fud1aud¤FUD1_MCS1_30">Chase wanted men?</string>
  <string name="fud1aud¤FUD1_MCS1_31">A-and, and...</string>
  <string name="fud1aud¤FUD1_MCS1_LO_1">~sl:0.0:1.4:1~Take Archibald with ya.</string>
  <string name="fud1aud¤FUD1_MCS1_LO_2">~sl:0.0:3.1:1~Just what I signed up for... come on, big guy.</string>
  <string name="fud1aud¤FUD1_MCS1_LO_3">Perhaps we can discuss the foolish magician?</string>
  <string name="fud1aud¤FUD1_MCS2_1">Very good.</string>
  <string name="fud1aud¤FUD1_MCS2_2">I told you Arthur would deliver...</string>
  <string name="fud1aud¤FUD1_MCS2_3">man has a passion for justice.</string>
  <string name="fud1aud¤FUD1_MCS2_4">That's wonderful.</string>
  <string name="fud1aud¤FUD1_MCS2_5">So, about my friend here...</string>
  <string name="fud1aud¤FUD1_MCS2_6">Your idiot friend is free to go...</string>
  <string name="fud1aud¤FUD1_MCS2_7">but no more trouble from you, partner.</string>
  <string name="fud1aud¤FUD1_MCS2_8">I promise you, this was all just a big misunderstanding.</string>
  <string name="fud1aud¤FUD1_MCS2_9">However, I want to thank you from the bottom of my heart.</string>
  <string name="fud1aud¤FUD1_MCS2_10">I'll pretend to appreciate that.</string>
  <string name="fud1aud¤FUD1_MCS2_11">Mr. Macintosh...</string>
  <string name="fud1aud¤FUD1_MCS2_12">it has been a real pleasure.</string>
  <string name="fud1aud¤FUD1_MCS2_13">The mostly good citizens of Rhodes...</string>
  <string name="fud1aud¤FUD1_MCS2_14">we welcome you.</string>
  <string name="fud1aud¤FUD1_MCS2_15">Well, we're just honored to be here.</string>
  <string name="fud1aud¤FUD1_MCS2_16">And make your friend behave.</string>
  <string name="fud1aud¤FUD1_MCS2_17">We got enough trouble from some of the residents.</string>
  <string name="fud1aud¤FUD1_MCS2_18">Old timers who've gone sadly to seed and lost their dignity.</string>
  <string name="fud1aud¤FUD1_MCS2_19">How terrible.</string>
  <string name="fud1aud¤FUD1_MCS2_20">Come along now.</string>
  <string name="fud1aud¤FUD1_MCS2_21">I will keep this fellow on the straight and narrow.</string>
  <string name="fud1aud¤FUD1_MCS2_22">Well, come back and see us sometime soon.</string>
  <string name="fud1aud¤FUD1_MCS2_23">Excuse me, gentlemen.</string>
  <string name="fud1aud¤FUD1_MCS2_24">Now, Beau...</string>
  <string name="fud1aud¤FUD1_MCS2_25">these better be ugly rumors.</string>
  <string name="fud1aud¤FUD1_MCS2_26">Is it true you were seen talking to that wretched Penelope Braithwaite?</string>
  <string name="fud1aud¤FUD1_MCS2_27">I can't thank you enough.</string>
  <string name="fud1aud¤FUD1_MCS2_28">Where have you been?</string>
  <string name="fud1aud¤FUD1_MCS2_29">Around...</string>
  <string name="fud1aud¤FUD1_MCS2_30">And where you staying?</string>
  <string name="fud1aud¤FUD1_MCS2_31">I'm renting...</string>
  <string name="fud1aud¤FUD1_MCS2_32">a caravan...</string>
  <string name="fud1aud¤FUD1_MCS2_33">on the edge of town, behind the church.</string>
  <string name="fud1aud¤FUD1_MCS2_34">It's horrible, but no one comes looking.</string>
  <string name="fud1aud¤FUD1_MCS2_35">The whole town is trapped...</string>
  <string name="fud1aud¤FUD1_MCS2_36">in this interminable feud between the two families.</string>
  <string name="fud1aud¤FUD1_MCS2_37">His lot, Grays...</string>
  <string name="fud1aud¤FUD1_MCS2_38">and Braithwaites.</string>
  <string name="fud1aud¤FUD1_MCS2_39">Interesting.</string>
  <string name="fud1aud¤FUD1_MCS2_40">Two old plantation houses...</string>
  <string name="fud1aud¤FUD1_MCS2_41">and falling out over rebel gold and...</string>
  <string name="fud1aud¤FUD1_MCS2_42">marrying cousins and not marrying...</string>
  <string name="fud1aud¤FUD1_MCS2_43">Arthur, Hosea...~n~~m~that sort of thing.</string>
  <string name="fud1aud¤FUD1_MCS2_44">you start poking around...</string>
  <string name="fud1aud¤FUD1_MCS2_45">see what you can find out about that.</string>
  <string name="fud1aud¤FUD1_MCS2_46">I have missed you boys.</string>
  <string name="fud1aud¤FUD1_MCS2_47">I've heard about bounties.</string>
  <string name="fud1aud¤FUD1_MCS2_48">There's been a price on my head for thirteen years...</string>
  <string name="fud1aud¤FUD1_MCS2_49">it'll take 'em months to find us down here...</string>
  <string name="fud1aud¤FUD1_MCS2_50">and it seems like...</string>
  <string name="fud1aud¤FUD1_MCS2_51">we can have a little sport.</string>
  <string name="fud1aud¤FUD1_MCS2_52">Well they're good bounties.</string>
  <string name="fud1aud¤FUD1_MCS2_53">Where you hear this?</string>
  <string name="fud1aud¤FUD1_MCS2_54">Some fellers I met at a camp near the state line...</string>
  <string name="fud1aud¤FUD1_MCS2_55">said there was talk of it...</string>
  <string name="fud1aud¤FUD1_MCS2_56">in bars in the north and west for five hundred miles.</string>
  <string name="fud1aud¤FUD1_MCS2_57">There was talk of super agents, or some such.</string>
  <string name="fud1aud¤FUD1_MCS2_58">Super agents...</string>
  <string name="fud1aud¤FUD1_MCS2_59">I'd love to meet one.</string>
  <string name="fud1aud¤FUD1_MCS2_60">It's just talk.</string>
  <string name="fud1aud¤FUD1_MCS2_61">I'm sure it is...</string>
  <string name="fud1aud¤FUD1_MCS2_62">but I couldn't not tell you.</string>
  <string name="fud1aud¤FUD1_MCS2_63">Stay outta trouble.</string>
  <string name="fud1aud¤FUD1_MCS2_64">Thank you, gentlemen.</string>
  <string name="fud1aud¤FUD1_MCS2_LI_1">Mr. Gray! We got him...</string>
  <string name="fud1aud¤FUD1_MCS3_1">Okay...</string>
  <string name="fud1aud¤FUD1_MCS3_2">come on, Arthur, let's get her in the water.</string>
  <string name="fud1aud¤FUD1_MCS3_3">I got a good feeling about fishing here...</string>
  <string name="fud1aud¤FUD1_MCS3_4">supposed to be some incredible sturgeon.</string>
  <string name="fud1aud¤FUD1_MCS3_5">Okay, here we go.</string>
  <string name="fud1aud¤FUD1_MCS3_6">Let me row...</string>
  <string name="fud1aud¤FUD1_MCS3_7">you boys are too old for real labor no more.</string>
  <string name="fud1aud¤FUD1_MCS3_8">And you're too dumb for anything else.</string>
  <string name="fud1aud¤FUD1_MCS3_LI_1">Alright... this looks like a fine vessel.</string>
  <string name="fud1aud¤FUD1_MCS3_LO1_1">~sl:1.0~You're still too quick for me, old man.</string>
  <string name="fud1aud¤FUD1_MCS3_LO1_2">~sl:0.0:1.7~I enjoy picking on children...~sl:0.6~Now take us to the deeper water...</string>
  <string name="fud1aud¤FUD1_MCS3_LO1_3">and pray for... good luck and stupid fish.</string>
  <string name="fud1aud¤FUD1_MCS3_LO2_1">But what about stupid luck and good fish?</string>
  <string name="fud1aud¤FUD1_MCS3_LO2_2">~sl:0.0:1.0:1~That'll do too.</string>
  <string name="fud1aud¤FUD1_MOUNT_01">Arthur, what are you doing?</string>
  <string name="fud1aud¤FUD1_MOUNT_02">Don't think you're getting out of this, Arthur.</string>
  <string name="fud1aud¤FUD1_MOUNT_03">Let's go, come on.</string>
  <string name="fud1aud¤FUD1_NDWNDSK_1">Should really come here at dawn or dusk. That's when you catch the best fish.</string>
  <string name="fud1aud¤FUD1_PIPE_01">Oh, that must have hurt. Leave him, stay with that train!</string>
  <string name="fud1aud¤FUD1_PIPE_02">Idiot. Now get after the others, come on!</string>
  <string name="fud1aud¤FUD1_PRISON_1">Looks like law up ahead. Play it cool.</string>
  <string name="fud1aud¤FUD1_REACT_01">What the hell is going on?</string>
  <string name="fud1aud¤FUD1_REACT_02">Hey! What are you doing?</string>
  <string name="fud1aud¤FUD1_RECKLESS_01">What do you think you're doing?</string>
  <string name="fud1aud¤FUD1_RECKLESS_02">Hey, settle down!</string>
  <string name="fud1aud¤FUD1_RECKLESS_03">Hey, stop that!</string>
  <string name="fud1aud¤FUD1_RECKLESS_04">What the hell are you doing?</string>
  <string name="fud1aud¤FUD1_RECKLESS_05">What is that all about?</string>
  <string name="fud1aud¤FUD1_RECKLESS_06">Hey, cut that out!</string>
  <string name="fud1aud¤FUD1_RECKLESS_07">Will you stop that?</string>
  <string name="fud1aud¤FUD1_REMINDJUMP_01">Jump! Go on!</string>
  <string name="fud1aud¤FUD1_REMINDJUMP_02">Now! Jump!</string>
  <string name="fud1aud¤FUD1_REMINDJUMP_03">What are you waiting for? Jump!</string>
  <string name="fud1aud¤FUD1_REMINDJUMP_04">Jump on that train!</string>
  <string name="fud1aud¤FUD1_REMINDJUMP_05">Come on, jump!</string>
  <string name="fud1aud¤FUD1_REMINDJUMP_06">Jump now!</string>
  <string name="fud1aud¤FUD1_REMINDJUMP_07">Do it, jump!</string>
  <string name="fud1aud¤FUD1_REMINDJUMP_08">Jump damn it!</string>
  <string name="fud1aud¤FUD1_REMINDJUMP_09">Jump! You're gonna miss your chance!</string>
  <string name="fud1aud¤FUD1_REMINDSIDE_01">Come on, get to the side of that train!</string>
  <string name="fud1aud¤FUD1_REMINDSIDE_02">Hurry, get alongside it!</string>
  <string name="fud1aud¤FUD1_REMINDSIDE_03">You need to get alongside it!</string>
  <string name="fud1aud¤FUD1_REMINDSIDE_04">Come on, you must be able to get next to it!</string>
  <string name="fud1aud¤FUD1_REMINDSIDE_05">Get in closer!</string>
  <string name="fud1aud¤FUD1_REMINDSIDE_06">Keep us close to the train!</string>
  <string name="fud1aud¤FUD1_REMINDSIDE_07">Stick to the side to the train!</string>
  <string name="fud1aud¤FUD1_REMINDSIDE_08">Closer! Get us alongside it!</string>
  <string name="fud1aud¤FUD1_RE_CHASE_01">Stay on them!</string>
  <string name="fud1aud¤FUD1_RE_CHASE_02">Go! Get after them!</string>
  <string name="fud1aud¤FUD1_RE_CHASE_03">Come on! You stop them, I'll stop the train!</string>
  <string name="fud1aud¤FUD1_RE_CHASE_04">Run! Don't let them get away!</string>
  <string name="fud1aud¤FUD1_RE_CHASE_05">Go on! Don't lose them!</string>
  <string name="fud1aud¤FUD1_RE_CHASE_06">Come on, Mr. Callahan! I'm relying on you!</string>
  <string name="fud1aud¤FUD1_RUN_01">Stop!</string>
  <string name="fud1aud¤FUD1_RUN_02">You hold it right there!</string>
  <string name="fud1aud¤FUD1_RUN_03">Where are you gonna run to?</string>
  <string name="fud1aud¤FUD1_RUN_04">You're only making it worse.</string>
  <string name="fud1aud¤FUD1_RUN_05">Running ain't gonna help you!</string>
  <string name="fud1aud¤FUD1_SIDE2_01">See the flat carriage? Head for that. Get us as close as you can.</string>
  <string name="fud1aud¤FUD1_SIDE2_02">Get alongside that flat carriage.</string>
  <string name="fud1aud¤FUD1_SIDE_01">Get to the side of the train.</string>
  <string name="fud1aud¤FUD1_SIDE_02">See if you can get alongside the train.</string>
  <string name="fud1aud¤FUD1_SLOWING_1">The train is slowing down to go through the station. Now's our chance.</string>
  <string name="fud1aud¤FUD1_STOP_01">What are you doing?</string>
  <string name="fud1aud¤FUD1_STOP_02">No, I need them alive.</string>
  <string name="fud1aud¤FUD1_STOP_03">Put that thing away.</string>
  <string name="fud1aud¤FUD1_STOP_04">Don't shoot them.</string>
  <string name="fud1aud¤FUD1_STOP_05">What did I tell you?</string>
  <string name="fud1aud¤FUD1_STOP_06">Don't shoot.</string>
  <string name="fud1aud¤FUD1_STOP_07">Do not shoot them!</string>
  <string name="fud1aud¤FUD1_STOP_08">I said we need them alive.</string>
  <string name="fud1aud¤FUD1_STOP_09">Hey, stop that.</string>
  <string name="fud1aud¤FUD1_STOP_10">Put that gun away, now.</string>
  <string name="fud1aud¤FUD1_STOP_11">I told you... no shooting.</string>
  <string name="fud1aud¤FUD1_STRUGGLEA_01">Get the hell off me!</string>
  <string name="fud1aud¤FUD1_STRUGGLEA_02">Let go of me!</string>
  <string name="fud1aud¤FUD1_STRUGGLEA_03">That's enough, damn it!</string>
  <string name="fud1aud¤FUD1_STRUGGLEA_04">Damn fool!</string>
  <string name="fud1aud¤FUD1_TAUNT_01">~sl:0.8~Try catching me now!</string>
  <string name="fud1aud¤FUD1_TAUNT_02">~sl:0.0:1.2:1~Dumb bastard cop!</string>
  <string name="fud1aud¤FUD1_TAUNT_03">~sl:0.0:2.3:1~What are you waiting for? I'm right here!</string>
  <string name="fud1aud¤FUD1_TAUNT_04">~sl:0.0:2.3:1~Look at you two fellers all cuddled up!</string>
  <string name="fud1aud¤FUD1_TAUNT_05">~sl:0.0:2.4:1~You law are a goddamn joke!</string>
  <string name="fud1aud¤FUD1_TAUNT_06">~sl:0.0:2.3:1~You fellers couldn't arrest a blind woman.</string>
  <string name="fud1aud¤FUD1_TAUNT_07">~sl:0.0:1.4:1~So long, deputies!</string>
  <string name="fud1aud¤FUD1_TAUNT_08">~sl:0.0:2.7:1~Goddamn cowards hiding behind that badge.</string>
  <string name="fud1aud¤FUD1_TIREDROW_01">Your arms tired already?</string>
  <string name="fud1aud¤FUD1_TIREDROW_02">Let's keep going, Arthur.</string>
  <string name="fud1aud¤FUD1_TIREDROW_03">Come on, you can have a break when we get back to camp.</string>
  <string name="fud1aud¤FUD1_TOHORSES_01">Come on then.</string>
  <string name="fud1aud¤FUD1_TOHORSES_02">Alright, gentlemen, let me show you how it's done.</string>
  <string name="fud1aud¤FUD1_TRELAWNY_1">Well, well, look who it is...</string>
  <string name="fud1aud¤FUD1_VERYFUNNY_1">Very funny.</string>
  <string name="fud2aud¤FUD2_RSC2_1">So what do you think?</string>
  <string name="fud2aud¤FUD2_RSC2_2">About what?</string>
  <string name="fud2aud¤FUD2_RSC2_3">The fine folks around these parts.</string>
  <string name="fud2aud¤FUD2_RSC2_4">Oh, real nice.</string>
  <string name="fud2aud¤FUD2_RSC2_5">Exactly.</string>
  <string name="fud2aud¤FUD2_RSC2_6">On the one side we have got the Gray family.</string>
  <string name="fud2aud¤FUD2_RSC2_7">Scots...</string>
  <string name="fud2aud¤FUD2_RSC2_8">degenerates...</string>
  <string name="fud2aud¤FUD2_RSC2_9">drunkards...</string>
  <string name="fud2aud¤FUD2_RSC2_10">the local law.</string>
  <string name="fud2aud¤FUD2_RSC2_11">You couldn't make this stuff up.</string>
  <string name="fud2aud¤FUD2_RSC2_12">Rich as Croesus.</string>
  <string name="fud2aud¤FUD2_RSC2_13">And on the other...</string>
  <string name="fud2aud¤FUD2_RSC2_14">their mortal enemies...</string>
  <string name="fud2aud¤FUD2_RSC2_15">the Braithwaites.</string>
  <string name="fud2aud¤FUD2_RSC2_16">Moonshiners...</string>
  <string name="fud2aud¤FUD2_RSC2_17">hypocritical...</string>
  <string name="fud2aud¤FUD2_RSC2_18">both rolling, we believe...</string>
  <string name="fud2aud¤FUD2_RSC2_19">In gold.</string>
  <string name="fud2aud¤FUD2_RSC2_20">And in the middle of it all you've got some...</string>
  <string name="fud2aud¤FUD2_RSC2_21">inbred retelling of Romeo and Juliet.</string>
  <string name="fud2aud¤FUD2_RSC2_22">Exactly.</string>
  <string name="fud2aud¤FUD2_RSC2_23">So what you boys thinking?</string>
  <string name="fud2aud¤FUD2_RSC2_24">We try to rob 'em both.</string>
  <string name="fud2aud¤FUD2_RSC2_25">You sure?</string>
  <string name="fud2aud¤FUD2_RSC2_26">Why not?</string>
  <string name="fud2aud¤FUD2_RSC2_27">Because we got lawmen in three different states after us.</string>
  <string name="fud2aud¤FUD2_RSC2_28">Last thing I want is to get us into trouble...</string>
  <string name="fud2aud¤FUD2_RSC2_29">but we need money.</string>
  <string name="fud2aud¤FUD2_RSC2_30">Now we have the opportunity here...</string>
  <string name="fud2aud¤FUD2_RSC2_31">to put ourselves in the middle of something...</string>
  <string name="fud2aud¤FUD2_RSC2_32">ain't nobody gonna know we was here.</string>
  <string name="fud2aud¤FUD2_RSC2_33">Because even without us...</string>
  <string name="fud2aud¤FUD2_RSC2_34">these fools are gonna kill each other anyway.</string>
  <string name="fud2aud¤FUD2_RSC2_35">Okay, well...</string>
  <string name="fud2aud¤FUD2_RSC2_36">Hosea's gone back to see that Braithwaite woman.</string>
  <string name="fud2aud¤FUD2_RSC2_37">Good. Hosea should definitely take the lead on this.</string>
  <string name="fud2aud¤FUD2_RSC2_38">I sent Sean over to Braithwaite manor too.</string>
  <string name="fud2aud¤FUD2_RSC2_39">Now you can meet up with them...</string>
  <string name="fud2aud¤FUD2_RSC2_40">or join John and Javier at the Gray's place...</string>
  <string name="fud2aud¤FUD2_RSC2_41">something to do with the Braithwaites' prize horses.</string>
  <string name="fud2aud¤FUD2_RSC2_42">Well how the hell did we get an in at the Gray's place?</string>
  <string name="fud2aud¤FUD2_RSC2_43">Sheriff Gray kindly put in a word with his father.</string>
  <string name="fud2aud¤FUD2_RSC2_44">It ain't that complicated.</string>
  <string name="fud2aud¤FUD2_RSC2_45">We gotta convince each family...</string>
  <string name="fud2aud¤FUD2_RSC2_46">that we're on their side...</string>
  <string name="fud2aud¤FUD2_RSC2_47">and then we rob 'em both.</string>
  <string name="fud2aud¤FUD2_RSC2_48">Before they figure out it was us that done it...</string>
  <string name="fud2aud¤FUD2_RSC2_49">and not the other lot...</string>
  <string name="fud2aud¤FUD2_RSC2_50">we'll be long gone.</string>
  <string name="fud2aud¤FUD2_RSC2_51">Think of it as payback for my daddy.</string>
  <string name="fud2aud¤FUD2_RSC2_52">Payback?</string>
  <string name="fud2aud¤FUD2_RSC2_53">I ain't in the revenge business, Dutch.</string>
  <string name="fud2aud¤FUD2_RSC2_54">Least of all for something that happened a long time ago.</string>
  <string name="fud2aud¤FUD2_RSC2_55">Well, I guess we all gotta pay for something.</string>
  <string name="fud2aud¤FUD2_RSC2_56">Now if you will you excuse me, Arthur...</string>
  <string name="fud2aud¤FUD2_RSC2_57">I got to write a letter.</string>
  <string name="fud2aud¤FUD2_RSC2_LI_1">What do you want?</string>
  <string name="fud2aud¤FUD2_RSC2_LI_2">So what do you think?</string>
  <string name="fud2aud¤FUD2_RSC2_LI_3">About what?</string>
  <string name="fud2aud¤FUD2_RSC2_LI_4">The fine folks around these parts?</string>
  <string name="fud2aud¤FUD2_RSC2_LI_5">Oh, real nice.</string>
  <string name="fud2aud¤FUD2_RSC2_LI_B_1">Hey Arthur, come over here.</string>
  <string name="fud2aud¤FUD2_RSC2_LI_B_2">Come over here.</string>
  <string name="fud2aud¤FUD2_RSC2_LO2_1">Get out of here!</string>
  <string name="fud2aud¤FUD2_RSC2_LO_1">You're beginning to creep me out, Arthur.</string>
  <string name="fun1aud¤CFUN1_CNV_1">Gentlemen... why the long faces?</string>
  <string name="fun1aud¤CFUN1_CNV_2">What's wrong with all of you?</string>
  <string name="fun1aud¤CFUN1_CNV_3">Goddamn whiners.</string>
  <string name="fun1aud¤CFUN1_CNV_4">Complainers.</string>
  <string name="fun1aud¤CFUN1_CNV_5">Worse than that, complainers who don't even say nothing, just complain with, uh... your eyes and sour mouths.</string>
  <string name="fun1aud¤CFUN1_CNV_6">Well, where I come from we got a word for you lot...</string>
  <string name="fun1aud¤CFUN1_CNV_7">Wives.</string>
  <string name="fun1aud¤CFUN1_CNV_8">That's what you become, wives.</string>
  <string name="fun1aud¤CFUN1_CNV_9">Oh yeah, that's how it seems to me.</string>
  <string name="fun1aud¤CFUN1_CNV_10">Big tough men.</string>
  <string name="fun1aud¤CFUN1_CNV_11">~sl:0.0:1.4~Robbers,~sl:0.2~hoodlums,</string>
  <string name="fun1aud¤CFUN1_CNV_12">proud degenerates, turned into a bunch'a moaning women at the sight of some lawmen and a little snow.</string>
  <string name="fun1aud¤CFUN1_CNV_13">I've never seen anything so disgusting in my whole time.</string>
  <string name="fun1aud¤CFUN1_CNV_14">I met a lot of women, but you boys just about turned into the most womanly of all of them.</string>
  <string name="fun1aud¤CFUN1_CNV_15">And that's the truth.</string>
  <string name="fun2aud¤CFUN2_CNV_1">Let me tell you boys a story...</string>
  <string name="fun2aud¤CFUN2_CNV_2">~sl:0.0:1.8~When old Uncle was just a little boy,~sl:0.0:2.6~back before they called me Uncle,~sl:~they called me nephew I guess...</string>
  <string name="fun2aud¤CFUN2_CNV_3">~sl:0.0:2.0~My real Uncle, Uncle Jeb,~sl:0.0:2.6~my mother's brother's cousin he was,~sl:0.2~funny kind of a feller...</string>
  <string name="fun2aud¤CFUN2_CNV_4">~sl:0.0:2.6~not the sort of man you wanted to be left alone with~sl:~on account of the things...</string>
  <string name="fun2aud¤CFUN2_CNV_5">~sl:0.0:1.9~you know the kind of things I mean,~sl:~not right with the young men.</string>
  <string name="fun2aud¤CFUN2_CNV_6">Anyways, he wanted to take me fishing.</string>
  <string name="fun2aud¤CFUN2_CNV_7">~sl:0.0:1.1~I didn't want to go,~sl:0.0:2.4~because if there's one place a man acts funny,~sl:~it's around fish...</string>
  <string name="fun2aud¤CFUN2_CNV_8">~sl:0.0:3.5~Anyway, h-h-he kept trying to take me,~sl:0.5~all week long he was telling me to go.</string>
  <string name="fun2aud¤CFUN2_CNV_9">In the end I sent my brother's friend, Ned, instead...</string>
  <string name="fun2aud¤CFUN2_CNV_10">~sl:0.0:1.3~I never liked Ned anyway,~sl:0.0:2.4~I figured they could do their damndest to each other,~sl:0.2~and they did.</string>
  <string name="fun2aud¤CFUN2_CNV_11">~sl:0.0:0.9~Only...~sl:0.2:3.6~it wasn't Jeb drowning Ned like I figured,~sl:1.1~it was Ned stabbed Jeb right in the money maker!</string>
  <string name="fun2aud¤CFUN2_CNV_12">~sl:0.0:1.4~Turned him into Aunt Jemima.~sl:1.1~Not one word a lie.</string>
  <string name="fun3aud¤CFUN3_CNV_1">Man... bunch'a sour faces.</string>
  <string name="fun3aud¤CFUN3_CNV_2">Cheer up, the lot of ya!</string>
  <string name="fun3aud¤CFUN3_CNV_3">None of them women got the clap,</string>
  <string name="fun3aud¤CFUN3_CNV_4">none of you got lynched yet, ain't none of ya got married neither.</string>
  <string name="fun3aud¤CFUN3_CNV_5">Way I see it, ain't no good in worrying about what may be...</string>
  <string name="fun3aud¤CFUN3_CNV_6">Worry about what you got, and ain't got, and none of ya got nothing to worry about.</string>
  <string name="fun3aud¤CFUN3_CNV_7">Just like my daddy told me, he said, \"Son, don't worry about the future, worry about today.\"</string>
  <string name="fun3aud¤CFUN3_CNV_8">And I said, \"What do you mean, Pa?\"</string>
  <string name="fun3aud¤CFUN3_CNV_9">He said,\"Well, you're gonna get a beating, so hard, you'll be lucky to even see tomorrow.\"</string>
  <string name="fun3aud¤CFUN3_CNV_10">And he was right. Damn nearly killed me. But it taught me not to watch women in the outhouse and get caught.</string>
  <string name="fun3aud¤CFUN3_CNV_11">It also taught me not to worry about nothing other than that which is gonna happen.</string>
  <string name="fun4aud¤CFUN4_CNV_1">Gentlemen... I tell ya. I see all them long faces and sour expressions, but you're forgetting one thing.</string>
  <string name="fun4aud¤CFUN4_CNV_2">It's a good time to be alive.</string>
  <string name="fun4aud¤CFUN4_CNV_3">These are the best of times for men such as us. This is the age of science, age of reason,</string>
  <string name="fun4aud¤CFUN4_CNV_4">this is the age where a man can be who he wants.</string>
  <string name="fun4aud¤CFUN4_CNV_5">Irrelevant of birth, or... or other restrictions, like intelligence.</string>
  <string name="fun4aud¤CFUN4_CNV_6">Half you fellers don't realize how lucky you are.</string>
  <string name="fun4aud¤CFUN4_CNV_7">This is a free time. Sure, ol' Dutch has led us into a scrape, but we're gonna be fine.</string>
  <string name="fun4aud¤CFUN4_CNV_8">~sl:0.0:3.0~I was telling one of those lovely ladies just now,~sl:0.8~\"Don't cry, sugar.\" I told her.</string>
  <string name="fun4aud¤CFUN4_CNV_9">~sl:0.0:3.0~'Cause they like that. Anyway, \"Don't cry\" I said~sl:~\"Uncle loves you,</string>
  <string name="fun4aud¤CFUN4_CNV_10">~sl:0.0:2.3~one day you won't be no three dollar whore,~sl:0.0:3.1~you're gonna be a five dollar whore, or a house maid.~sl:0.7~Thems dreams!\"</string>
  <string name="fun4aud¤CFUN4_CNV_11">'Course you boys and I know that ain't never gonna happen.</string>
  <string name="fun4aud¤CFUN4_CNV_12">~sl:0.0:2.8~She'll die on her back at the hands of some monster~sl:0.0:2.1~in the back of some no name saloon,~sl:~sure as shit is brown.</string>
  <string name="fun4aud¤CFUN4_CNV_13">But it damn near made her day.</string>
  <string name="fun4aud¤CFUN4_CNV_14">And she's out there smiling, so...</string>
  <string name="fun4aud¤CFUN4_CNV_15">so cheer up! That's all I'm saying.</string>
  <string name="fus1¤0x6D0C37C1">Eliminate the ~e~guards~s~</string>
  <string name="fus1¤0x4341CE3E">Did not hold off the guards.</string>
  <string name="fus1¤0xB6ED8D8C">Javier has died.</string>
  <string name="fus1¤FUS1_BLIP_GLR">Gloria</string>
  <string name="fus1¤FUS1_FAIL_FSGD">Fussar's guards were alerted.</string>
  <string name="fus1¤FUS1_FAIL_GLAB">Gloria has been abandoned.</string>
  <string name="fus1¤FUS1_FAIL_GLIJ">Gloria has been injured.</string>
  <string name="fus1¤FUS1_FAIL_GLKL">Gloria has died.</string>
  <string name="fus1¤FUS1_OBJ_ACHDTC">Approach ~o~Dutch~s~</string>
  <string name="fus1¤FUS1_OBJ_CVRDCH">Cover ~o~Dutch~s~</string>
  <string name="fus1¤FUS1_OBJ_DFNDJ">Defend ~o~Javier~s~</string>
  <string name="fus1¤FUS1_OBJ_DPBD">Drop the body in the ~o~bushes~s~</string>
  <string name="fus1¤FUS1_OBJ_ESCDCH">Escape the compound with ~o~Dutch~s~</string>
  <string name="fus1¤FUS1_OBJ_ESCFLD">Escape through the sugar cane fields with ~o~Dutch~s~</string>
  <string name="fus1¤FUS1_OBJ_FLWDCH">Follow ~o~Dutch~s~</string>
  <string name="fus1¤FUS1_OBJ_FLWLDY">Follow ~o~Gloria~s~ through the caves~s~</string>
  <string name="fus1¤FUS1_OBJ_GATE">Lift the broken gate with ~o~Dutch~s~</string>
  <string name="fus1¤FUS1_OBJ_GTJV">Go to ~o~Javier~s~</string>
  <string name="fus1¤FUS1_OBJ_HLDGRD">Hold off the remaining ~e~guards~s~</string>
  <string name="fus1¤FUS1_OBJ_KLRT">Kill the ~e~guard~s~ on the right</string>
  <string name="fus1¤FUS1_OBJ_PKUP">Pick up the ~o~body~s~</string>
  <string name="fus1¤FUS1_OBJ_RGRDCH">Regroup with ~o~Dutch~s~</string>
  <string name="fus1¤FUS1_OBJ_RHLDGD">Return and hold off the remaining ~e~guards~s~</string>
  <string name="fus1¤FUS1_OBJ_RMCVR">Wait for the ~e~guards~s~ to leave</string>
  <string name="fus1¤FUS1_OBJ_RMNDCH">Remain with ~o~Dutch~s~</string>
  <string name="fus1¤FUS1_OBJ_SABFR">Wait ~o~outside~s~ for Dutch</string>
  <string name="fus1¤FUS1_OBJ_SABO">Sabotage the ~o~sugar refinery~s~ with Dutch</string>
  <string name="fus1¤FUS1_OBJ_SHTLCK">Shoot the ~o~lock~s~</string>
  <string name="fus1¤FUS1_OBJ_SNKRT">Sneak up on the ~e~guards~s~</string>
  <string name="fus1¤FUS1_OBJ_TKCVR">Take ~o~cover~s~</string>
  <string name="fus1¤FUS1_OBJ_TKOT">Take out the ~e~guard~s~ on the left</string>
  <string name="fus1¤FUS1_UC_GGAT">Gate</string>
  <string name="fus1¤FUS1_UC_GSGR">Sugar Sack</string>
  <string name="fus1¤FUS1_UC_GSHT">Shutters</string>
  <string name="fus1¤FUS1_UC_GVLV">Valve</string>
  <string name="fus1¤FUS1_UC_LIFT">Lift</string>
  <string name="fus1¤FUS1_UC_OPEN">Open</string>
  <string name="fus1¤FUS1_UC_SHIM">Shimmy</string>
  <string name="fus1¤FUS1_UC_SHTR">Close</string>
  <string name="fus1¤FUS1_UC_SLSH">Slash</string>
  <string name="fus1¤FUS1_UC_VLV">Release</string>
  <string name="fus1¤FUS1_WARN_GLR">Return to ~o~Gloria~s~</string>
  <string name="fus1aud¤FUD1_PICKUPJAV_1">You okay?</string>
  <string name="fus1aud¤FUD1_PICKUPJAV_2">~sl:0.5~Fantastic.</string>
  <string name="fus1aud¤FUD1_PICKUPJAV_3">~sl:0.4:1.4:1~I figured as much.</string>
  <string name="fus1aud¤FUS1_ALMST_01">Almost there...</string>
  <string name="fus1aud¤FUS1_ALMST_02">Just a... just a bit more...</string>
  <string name="fus1aud¤FUS1_ALMST_03">Oh, that's it...</string>
  <string name="fus1aud¤FUS1_BANT_FUSN_1">~sl:0.0:0.9~You know...~sl:1.8:4.8~wasn't Fussar one of the fellers Bronte pointed out to us...~sl:0.3~at the party in Saint Denis?</string>
  <string name="fus1aud¤FUS1_BANT_FUSN_2">Yeah... you're right. I knew I'd heard that name before.</string>
  <string name="fus1aud¤FUS1_BANT_FUSN_3">So did you deal with those workers for Hercule yet?</string>
  <string name="fus1aud¤FUS1_BANT_FUSN_4">Not yet. I will... but you don't think he's just using us?</string>
  <string name="fus1aud¤FUS1_BANT_FUSN_5">~sl:0.0:3.0~Almost certainly, but we don't have a lot of choice.~sl:0.3~He's the best chance we have right now of getting out of this place.</string>
  <string name="fus1aud¤FUS1_BANT_FUSN_6">~sl:0.0:3.3~Won't be long before someone figures out who we are...~sl:~and sends word to the US.</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_1">So what happened with John in that bank?</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_2">He survived, unlike dear Hosea and Lenny.</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_3">The only one they took alive. Why is that you think?</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_4">I don't know. I was already on the roof. I didn't see it.</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_5">And Abigail, I presume she was able to slip away in time.</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_6">What are you talking about?</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_7">~sl:0.0:4.3~You know, when I look back at all the chaos of the past few weeks,~sl:~the apparent superficial chaos...</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_8">~sl:0.0:1.2~I begin to wonder...~sl:0.2~maybe, for somebody, this is all going exactly to plan.</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_9">I still ain't sure what you're saying, Dutch.</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_10">~sl:0.0:2.1~Nor am I quite, but...~sl:~that many Pinkertons arriving like clockwork once again?</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_11">~sl:0.0:3.0~That must have taken days to organize.~sl:0.2~Maybe there's a maggot in the apple.</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_12">Sometimes I don't know quite who to trust anymore.</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_13">You must be real tired, Dutch. I know I am.</string>
  <string name="fus1aud¤FUS1_BANT_FUSP2_14">Oh, no. I believe I'm very much awake, Arthur.</string>
  <string name="fus1aud¤FUS1_BANT_FUSY1_1">~sl:0.0:5.9~You know, wasn't Fussar one of the fellers Bronte pointed out to us~sl:0.3~at the party in Saint Denis?</string>
  <string name="fus1aud¤FUS1_BANT_FUSY1_2">Yeah... you're right. I knew I'd heard that name before.</string>
  <string name="fus1aud¤FUS1_BANT_FUSY1_3">~sl:1.7:2.5~So, I met up with Leon,~sl:0.0:3.6~that situation with the workers is dealt with.~sl:0.7~Captured, tied-up, beaten...</string>
  <string name="fus1aud¤FUS1_BANT_FUSY1_4">Poor bastards.</string>
  <string name="fus1aud¤FUS1_BANT_FUSY1_5">~sl:0.0:1.2~No, that was me.~sl:0.7~Are you sure this Hercule feller ain't just using us?</string>
  <string name="fus1aud¤FUS1_BANT_FUSY1_6">~sl:0.0:2.9~Almost certainly, but he's the best chance~sl:~we have right now of getting out of this place.</string>
  <string name="fus1aud¤FUS1_BANT_FUSY1_7">~sl:0.0:3.0~Won't be long before someone figures out who we are~sl:~and sends word to the US.</string>
  <string name="fus1aud¤FUS1_BANT_SMGNO_1">Blackwater, Rhodes, the riverboat, the trolley station, the bank...</string>
  <string name="fus1aud¤FUS1_BANT_SMGNO_2">we've spilled a lot of blood for no pay recently.</string>
  <string name="fus1aud¤FUS1_BANT_SMGNO_3">And all my fault, of course...</string>
  <string name="fus1aud¤FUS1_BANT_SMGNO_4">No, I'm just saying...</string>
  <string name="fus1aud¤FUS1_BANT_SMGNO_5">I know what you're saying.</string>
  <string name="fus1aud¤FUS1_BANT_SMGYE_1">Blackwater, Rhodes, the riverboat, the trolley station, the bank...</string>
  <string name="fus1aud¤FUS1_BANT_SMGYE_2">we've spilled a lot of blood for no pay recently.</string>
  <string name="fus1aud¤FUS1_BANT_SMGYE_3">You cannot win them all, Arthur.</string>
  <string name="fus1aud¤FUS1_BANT_SMGYE_4">~sl:0.5:0.0~So, Bill and I met up with Hercule's friend, we got Leon's niece off the island.</string>
  <string name="fus1aud¤FUS1_BANT_SMGYE_5">She was a little more pleasing on the eye than your friend Gloria here...</string>
  <string name="fus1aud¤FUS1_CAGED_1">We'd better hurry. Follow me.</string>
  <string name="fus1aud¤FUS1_CAGED_2">Okay...</string>
  <string name="fus1aud¤FUS1_CHECKJAV_1">Is he okay?</string>
  <string name="fus1aud¤FUS1_CHECKJAV_2">He's passed out.</string>
  <string name="fus1aud¤FUS1_CHECKJAV_3">Or dead...</string>
  <string name="fus1aud¤FUS1_CHECKJAV_4">Oh he'll be fine.</string>
  <string name="fus1aud¤FUS1_CHECKJAV_5">I'll get him outta here, you stay here, take care of these fools a bit.</string>
  <string name="fus1aud¤FUS1_CHECKJAV_6">No problem, go, quick!</string>
  <string name="fus1aud¤FUS1_CMBT_1">We're gonna have to deal with these bastards first, Arthur.</string>
  <string name="fus1aud¤FUS1_DCHFLE_1">Head down towards the river.</string>
  <string name="fus1aud¤FUS1_DCHMV_01">Arthur, where are you?</string>
  <string name="fus1aud¤FUS1_DCHMV_02">Stay with me.</string>
  <string name="fus1aud¤FUS1_DCHMV_03">Come on, stick with us!</string>
  <string name="fus1aud¤FUS1_DEFEND_01">Stay there, Javier. Arthur and I will hold them off.</string>
  <string name="fus1aud¤FUS1_DTCRVR_1">Let's get across the river. We can hold them off from there.</string>
  <string name="fus1aud¤FUS1_DYNA_1">That place has to blow soon, get ready to make a run for Javier.</string>
  <string name="fus1aud¤FUS1_EDGE_1">~t~In Spanish: Be careful to your left.</string>
  <string name="fus1aud¤FUS1_ENTCVR_01">Come on.</string>
  <string name="fus1aud¤FUS1_ENTCVR_02">Get in cover!</string>
  <string name="fus1aud¤FUS1_ENTCVR_03">What are you doing?</string>
  <string name="fus1aud¤FUS1_FARGUARD_1">Okay, you take the nearest one on the left. I'll deal with his friend.</string>
  <string name="fus1aud¤FUS1_FLW_BLD_1">We're going to have to sneak around. This way.</string>
  <string name="fus1aud¤FUS1_FLW_CLF_1">Follow me, the entrance is along here. Just watch your footing.</string>
  <string name="fus1aud¤FUS1_FRDYN_1">I don't want to be too close to that building when it goes up.</string>
  <string name="fus1aud¤FUS1_FUS2_1">~sl:0.0:3.3~This will give us a chance to get to Hercule's fort.~sl:~I'll meet you there, Arthur.</string>
  <string name="fus1aud¤FUS1_GATEOPEN_1">~t~In Spanish: Finally... weaklings.</string>
  <string name="fus1aud¤FUS1_GCMON_1">~t~In Spanish: Come on.</string>
  <string name="fus1aud¤FUS1_GFOLLOW_1">~t~In Spanish: Follow me and stay close.</string>
  <string name="fus1aud¤FUS1_GHURRY_01">~t~In Spanish: Come on!</string>
  <string name="fus1aud¤FUS1_GHURRY_02">~t~In Spanish: Move!</string>
  <string name="fus1aud¤FUS1_GHURRY_03">~t~In Spanish: Hurry!</string>
  <string name="fus1aud¤FUS1_GHURRY_04">~t~In Spanish: Follow me!</string>
  <string name="fus1aud¤FUS1_GHURRY_05">~t~In Spanish: I don't have all day!</string>
  <string name="fus1aud¤FUS1_GLAD_1">Am I glad to see you.</string>
  <string name="fus1aud¤FUS1_GLEFT1_1">~t~In Spanish: Left here.</string>
  <string name="fus1aud¤FUS1_GLEFT2_1">~t~In Spanish: This way.</string>
  <string name="fus1aud¤FUS1_GLORIASTR_1">Dutch?</string>
  <string name="fus1aud¤FUS1_GLORIASTR_2">What are you doing?</string>
  <string name="fus1aud¤FUS1_GLORIASTR_3">Jesus.</string>
  <string name="fus1aud¤FUS1_GLORIASTR_4">Easy, Dutch.</string>
  <string name="fus1aud¤FUS1_GMUTTER_01">~t~In Spanish: This isn't worth it.</string>
  <string name="fus1aud¤FUS1_GMUTTER_02">~t~In Spanish: Waste of time.</string>
  <string name="fus1aud¤FUS1_GMUTTER_03">~t~In Spanish: Goddamn it.</string>
  <string name="fus1aud¤FUS1_GMUTTER_04">~t~In Spanish: Foreigners.</string>
  <string name="fus1aud¤FUS1_GMUTTER_05">~t~In Spanish: This one has the devil in him.</string>
  <string name="fus1aud¤FUS1_GMUTTER_06">~t~In Spanish: Fools.</string>
  <string name="fus1aud¤FUS1_GMUTTER_07">~t~In Spanish: This place is hell on earth.</string>
  <string name="fus1aud¤FUS1_GMUTTER_08">~t~In Spanish: They won't last five minutes.</string>
  <string name="fus1aud¤FUS1_GMUTTER_09">~t~In Spanish: They never shut up.</string>
  <string name="fus1aud¤FUS1_GQUIET_1">~t~In Spanish: Shh. You can shut up now. We're close.</string>
  <string name="fus1aud¤FUS1_GRDALRT_01">~t~In Spanish: There! He's over here!</string>
  <string name="fus1aud¤FUS1_GRDALRT_02">~t~In Spanish: Right here! Found someone!</string>
  <string name="fus1aud¤FUS1_GRIGHT_1">~t~In Spanish: Up this way.</string>
  <string name="fus1aud¤FUS1_GSTOP_1">~t~~sl:1.1~In Spanish: Stop, stop!</string>
  <string name="fus1aud¤FUS1_HURRY_01">We gotta get the hell out of here.</string>
  <string name="fus1aud¤FUS1_HURRY_02">Let's go, come on!</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF2_1">So, what do we do when we get Javier back?</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF2_2">Well... we're gonna get the hell out of here.</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF2_3">~sl:0.0:5.4:1~Then, set sail for the one place ain't nobody gonna be expecting us.</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF2_4">~sl:0.0:1.3~Get everybody together...~sl:1.2~and get ourselves back on course.</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF2_5">~sl:0.1:0.0~And where would that be?</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF2_6">~sl:0.0:1.8:1~The place we just escaped from!</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF3_1">You wanna go back to Saint Denis?</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF3_2">~sl:0.0:2.0:1~If it was you got left, you'd want us to go back.</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF3_3">I'd want it, but I wouldn't expect it.</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF3_4">Well that's the point. Ain't no one gonna expect it.</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF3_5">We come back from the dead, gather everyone, and we leave before anyone...</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF3_6">realizes we've even resurrected.</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF4_1">An insect bite you or something? 'Cause you gone, friend.</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF4_2">We look like what we are.</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF4_3">A bunch of desperados, on the run.</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF4_4">But with the women, a change of clothes,</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF4_5">we are a choir, or a gang of pilgrims, or something.</string>
  <string name="fus1aud¤FUS1_IG1_CLIFF4_6">Whatever you say.</string>
  <string name="fus1aud¤FUS1_IG1_P1R_01">You coming or not?</string>
  <string name="fus1aud¤FUS1_IG1_P1R_02">Get a move on.</string>
  <string name="fus1aud¤FUS1_IG1_P1R_03">Would you get going?</string>
  <string name="fus1aud¤FUS1_IG1_P1R_04">Get going.</string>
  <string name="fus1aud¤FUS1_IG1_P2R_01">C'mon, Arthur. Just don't look down.</string>
  <string name="fus1aud¤FUS1_IG1_P2R_02">Would you get a move on?</string>
  <string name="fus1aud¤FUS1_IG1_P2R_03">It can't be too much further.</string>
  <string name="fus1aud¤FUS1_IG1_P4R_01">This ain't no time to be getting cold feet, Arthur.</string>
  <string name="fus1aud¤FUS1_IG1_P4R_02">Quite your dawdling and come on.</string>
  <string name="fus1aud¤FUS1_IG1_P4R_03">Why are you taking so long?</string>
  <string name="fus1aud¤FUS1_IG4_ENTER_1">~t~~sl:2.4:1.1:1~In Spanish: Keep quiet.</string>
  <string name="fus1aud¤FUS1_IG4_ENTER_2">~t~In Spanish: Fussar's men.</string>
  <string name="fus1aud¤FUS1_IG4_EXIT_1">~t~~sl:0.0:1.0~In Spanish: Silence...~sl:3.2~...come on.</string>
  <string name="fus1aud¤FUS1_IG6_ARTHUR_1">~sl:0.0:0.6:1~Okay then...</string>
  <string name="fus1aud¤FUS1_IG6_KILL_3">~t~~sl:6.3~In Spanish: Here. Just up here.</string>
  <string name="fus1aud¤FUS1_IG6_KILL_4">This way?</string>
  <string name="fus1aud¤FUS1_IG6_KILL_5">~sl:0.0:2.4~S... then you pay more...~sl:2.1~more.</string>
  <string name="fus1aud¤FUS1_IG6_KILL_6">Okay...</string>
  <string name="fus1aud¤FUS1_IG6_KILL_7">Just a second...</string>
  <string name="fus1aud¤FUS1_IG6_STRANG_1">~sl:0.0:2.6:1~Pay more... pay now.</string>
  <string name="fus1aud¤FUS1_IG6_STUCK_1">~sl:0.0:3.0:1~The door is stuck, you'll have to lift it.</string>
  <string name="fus1aud¤FUS1_IG6_STUCK_2">Pardon me, my queen.</string>
  <string name="fus1aud¤FUS1_IG6_STUCK_3">~sl:2.9:0.0~Arthur, come help me with this?</string>
  <string name="fus1aud¤FUS1_IG6_STUCK_4">Just lift it... lift it.</string>
  <string name="fus1aud¤FUS1_IG8_ACT1_1">We need to deal with them...</string>
  <string name="fus1aud¤FUS1_IG8_ACT1_2">Well, I'm sure you got some ideas.</string>
  <string name="fus1aud¤FUS1_IG8_ACT1_3">Shut up and help me kill them.</string>
  <string name="fus1aud¤FUS1_IG11_SPCH_1">~t~In Spanish: Men... I was just in America... do you know how they deal with striking workers there? Do you know?</string>
  <string name="fus1aud¤FUS1_IG11_SPCH_2">~t~In Spanish: They shoot them!</string>
  <string name="fus1aud¤FUS1_IG11_SPCH_3">~t~In Spanish: That is civilization. That is future. That is law and order and that is what we must bring to this place.</string>
  <string name="fus1aud¤FUS1_IG11_SPCH_4">~t~In Spanish: And this is how we will deal with them here... our duty is to be fierce.</string>
  <string name="fus1aud¤FUS1_IG11_SPCH_5">~t~In Spanish: Ferocity brings order. Cowardice and weakness will help nobody. So cowards...</string>
  <string name="fus1aud¤FUS1_IG11_SPCH_6">~t~In Spanish: cowards are the worst traitors of all, for they don't mean their betrayal, but it is betrayal all the same.</string>
  <string name="fus1aud¤FUS1_IG11_SPCH_7">~t~Spanish: The last few days have been very unsettling for all of us, but now is the time... to show our ferocity.</string>
  <string name="fus1aud¤FUS1_IG11_SPCH_8">~t~In Spanish: We are not taking this, not from those peasants and not from bandits like this...</string>
  <string name="fus1aud¤FUS1_IG11_SPCH_9">~t~In Spanish: you have my promise that the only thing I shall punish is cowardice!</string>
  <string name="fus1aud¤FUS1_IG11_SPCH_10">~t~In Spanish: Be firm. Be violent. Reclaim this land from the forces of darkness that envelop it!</string>
  <string name="fus1aud¤FUS1_IG11_SPCH_11">~t~In Spanish: Help these fools...</string>
  <string name="fus1aud¤FUS1_IG11_SPCH_12">~t~In Spanish: I know you shall do your best and I know your best shall be good enough.</string>
  <string name="fus1aud¤FUS1_IG12_1">~t~In Spanish: Shoot the bandit... now!</string>
  <string name="fus1aud¤FUS1_IG12_2">No, no, no, no...</string>
  <string name="fus1aud¤FUS1_IG13_CHAT_1">~t~In Spanish: Fucking Guarma. It's the armpit of civilization.</string>
  <string name="fus1aud¤FUS1_IG13_CHAT_2">~t~In Spanish: It's not even civilization. In a civilized country, I could sleep with women who wore shoes.</string>
  <string name="fus1aud¤FUS1_IG13_CHAT_3">~t~In Spanish: Here, the peasants are less cultured than the animals in their farms.</string>
  <string name="fus1aud¤FUS1_IG13_CHAT_4">~t~~sl:0.0:3.7~In Spanish: All to protect a fucking sugar plantation...~sl:0.9~In Spanish: and so Fussar can screw all the locals.</string>
  <string name="fus1aud¤FUS1_IG13_CHAT_5">~t~In Spanish: Not all of them...</string>
  <string name="fus1aud¤FUS1_IG13_CHAT_6">~t~In Spanish: Why... what have you got?</string>
  <string name="fus1aud¤FUS1_IG13_CHAT_7">~t~~sl:0.0:7.9:1~In Spanish: Well... she didn't like me at first... said I was a little rough... but she's come around.</string>
  <string name="fus1aud¤FUS1_IG13_CHAT_8">~t~~sl:0.0:2.2~In Spanish: A wife?~sl:3.2~In Spanish: How nice.</string>
  <string name="fus1aud¤FUS1_IG13_CHAT_9">~t~~sl:0.0:9.9:1~In Spanish: A local wife.... It's a soldier's duty... my real wife... all she does is send me nagging letters.</string>
  <string name="fus1aud¤FUS1_IG13_KILL_1">~t~In Spanish: You got anything to drink?</string>
  <string name="fus1aud¤FUS1_IG13_KILL_2">~t~In Spanish: How did you know?</string>
  <string name="fus1aud¤FUS1_IG13_KILL_3">~t~In Spanish: I know you!</string>
  <string name="fus1aud¤FUS1_IG13_KILL_4">~t~In Spanish: Yes, I hid a bottle... I'll go get it.</string>
  <string name="fus1aud¤FUS1_IG13_KILL_5">~t~In Spanish: Thank you.</string>
  <string name="fus1aud¤FUS1_IG13_KILL_6">~t~In Spanish: Guarma... it's not an armpit... it's a groin... the groin of civilization.</string>
  <string name="fus1aud¤FUS1_IG13_SPOT_1">~t~In Spanish: What the fuck? Stop!</string>
  <string name="fus1aud¤FUS1_IG13_SPOT_2">Puta!</string>
  <string name="fus1aud¤FUS1_IG15_P1_1">~t~In Spanish: You monkey... dance.</string>
  <string name="fus1aud¤FUS1_IG15_P1_3">~t~In Spanish: Your mother should be the one dancing...</string>
  <string name="fus1aud¤FUS1_IG15_P1_4">~t~In Spanish: Go to hell.</string>
  <string name="fus1aud¤FUS1_IG15_P1_5">~t~In Spanish: Watch your tongue, monkey.</string>
  <string name="fus1aud¤FUS1_IG15_P2_1">~t~In Spanish: Ah, indeed monkey. Ahhh. Ahhh...</string>
  <string name="fus1aud¤FUS1_IG15_P2_2">Ahhh!</string>
  <string name="fus1aud¤FUS1_IG15_P3_1">~t~In Spanish: I cannot wait to see you really squeal...</string>
  <string name="fus1aud¤FUS1_IG15_P3_2">~t~In Spanish: When we break your knee caps. Then you'll start talking.</string>
  <string name="fus1aud¤FUS1_IG15_P3_5">~t~In Spanish: I don't know anything... nothing... nothing...</string>
  <string name="fus1aud¤FUS1_IG15_P3_6">~t~In Spanish: I'm telling you.</string>
  <string name="fus1aud¤FUS1_IG15_P3_7">Okay...</string>
  <string name="fus1aud¤FUS1_IG15_P3_8">~t~In Spanish: Bastards, they don't understand me.</string>
  <string name="fus1aud¤FUS1_IG15_P4_1">~t~In Spanish: Talk, friend...</string>
  <string name="fus1aud¤FUS1_IG15_P4_2">~t~In Spanish: Confess... then die.</string>
  <string name="fus1aud¤FUS1_IG15_P5_4">~t~In Spanish: Bastard.</string>
  <string name="fus1aud¤FUS1_IG15_P5_5">~t~In Spanish: Damn it.</string>
  <string name="fus1aud¤FUS1_IG15_P6_1">~t~In Spanish: Your mother should dance instead... damn queer.</string>
  <string name="fus1aud¤FUS1_IG17_ANIM_1">Come on, you goddamn animals...</string>
  <string name="fus1aud¤FUS1_IG17_FIGHT_1">Come and fight me. Come on!</string>
  <string name="fus1aud¤FUS1_IG19_1">Let's go in there.</string>
  <string name="fus1aud¤FUS1_IG19_2">Why?</string>
  <string name="fus1aud¤FUS1_IG19_3">~sl:0.0:3.6~Well, you know me, Arthur. We'll cause ourselves a little distraction...~sl:~and then poof... we will disappear.</string>
  <string name="fus1aud¤FUS1_IG20_1">~sl:0.0:1.8~Alright. Come on, son...~sl:2.0:2.6:1~it's gonna be okay. I got you.</string>
  <string name="fus1aud¤FUS1_IG20_3">~sl:0.0:2.4:1~Arthur, you cover us. Cover us!</string>
  <string name="fus1aud¤FUS1_IG21_A_1">Okay, now we need to create a diversion.</string>
  <string name="fus1aud¤FUS1_IG21_B_1">Well, what do you think? Find another old lady to strangle?</string>
  <string name="fus1aud¤FUS1_IG21_B_2">~sl:0.0:2.2:1~That is enough, Arthur... this is a war.</string>
  <string name="fus1aud¤FUS1_IG21_B_3">Well if this is a war, then we need to start blowing some stuff up.</string>
  <string name="fus1aud¤FUS1_IG21_B_4">~sl:1.8:0.8:1~Exactly.</string>
  <string name="fus1aud¤FUS1_IG21_B_5">~sl:0.0:0.8:1~Is there any dynamite?</string>
  <string name="fus1aud¤FUS1_IG21_B_6">Oh no, we don't need dynamite, we've got a furnace and lots of sugar.</string>
  <string name="fus1aud¤FUS1_IG21_B_7">Sugar?</string>
  <string name="fus1aud¤FUS1_IG21_B_8">Oh yeah...</string>
  <string name="fus1aud¤FUS1_IG21_C_1">~sl:0.9:2.3~No problem, you'll see.~sl:1.5:3.0:1~Go close the windows and the doors. Go on, quick.</string>
  <string name="fus1aud¤FUS1_IG21_C_3">~sl:0.0:2.4:1~Create enough dust, this place'll go...</string>
  <string name="fus1aud¤FUS1_IG21_C_6">~sl:0.0:2.9:1~Okay... we are nearly there.</string>
  <string name="fus1aud¤FUS1_IG21_D_1">Kindling.</string>
  <string name="fus1aud¤FUS1_INT_1">Hey.</string>
  <string name="fus1aud¤FUS1_INT_2">Hey.</string>
  <string name="fus1aud¤FUS1_INT_3">So err...</string>
  <string name="fus1aud¤FUS1_INT_4">what's the plan?</string>
  <string name="fus1aud¤FUS1_INT_5">Well, I found the cave Hercule spoke of and also a...</string>
  <string name="fus1aud¤FUS1_INT_6">guide...</string>
  <string name="fus1aud¤FUS1_INT_7">She's up ahead. I think we can trust her.</string>
  <string name="fus1aud¤FUS1_INT_LI_1">Hey!</string>
  <string name="fus1aud¤FUS1_INT_LI_2">Hey.</string>
  <string name="fus1aud¤FUS1_INT_LI_3">~sl:0.0:1.1~So, uh...~sl:1.3~what's the plan?</string>
  <string name="fus1aud¤FUS1_INT_LI_4">Well, I found the cave Hercule spoke of and also... a guide...</string>
  <string name="fus1aud¤FUS1_INT_LI_5">she's up ahead, I think we can trust her.</string>
  <string name="fus1aud¤FUS1_INT_LI_6">~sl:0.0:1.0:1~Okay.</string>
  <string name="fus1aud¤FUS1_JAV_BANT1_1">I thought I was dead for sure.</string>
  <string name="fus1aud¤FUS1_JAV_BANT1_2">Not yet, my friend.</string>
  <string name="fus1aud¤FUS1_JAV_BANT2_1">You okay there?</string>
  <string name="fus1aud¤FUS1_JAV_BANT2_2">Javier?</string>
  <string name="fus1aud¤FUS1_JAV_BANT2_3">Shit.</string>
  <string name="fus1aud¤FUS1_JAV_BANT2_4">I think he's passed out, Dutch!</string>
  <string name="fus1aud¤FUS1_JAV_INJURE_01">Kill all those bastards.</string>
  <string name="fus1aud¤FUS1_JAV_INJURE_02">Sorry... I can't get up.</string>
  <string name="fus1aud¤FUS1_KLLFLD_1">Shit, they're coming out after us! Arthur, you got them?</string>
  <string name="fus1aud¤FUS1_MCS1_1">We're a bunch of penniless fugitives on some Caribbean dump...</string>
  <string name="fus1aud¤FUS1_MCS1_2">sneaking through caves...</string>
  <string name="fus1aud¤FUS1_MCS1_3">while two of our best men got shot back home.</string>
  <string name="fus1aud¤FUS1_MCS1_4">How could I doubt you, Dutch?</string>
  <string name="fus1aud¤FUS1_MCS1_5">You got no idea, Arthur...</string>
  <string name="fus1aud¤FUS1_MCS1_6">no idea at all.</string>
  <string name="fus1aud¤FUS1_MCS1_7">I will do whatever it takes for us to survive.</string>
  <string name="fus1aud¤FUS1_MCS1_8">I guess that's what I'm afraid of...</string>
  <string name="fus1aud¤FUS1_MCS1_9">Hold on.</string>
  <string name="fus1aud¤FUS1_MCS1_10">Why?</string>
  <string name="fus1aud¤FUS1_MCS1_11">Gloria!</string>
  <string name="fus1aud¤FUS1_MCS1_12">~t~In Spanish: You're late.</string>
  <string name="fus1aud¤FUS1_MCS1_13">Buenas noches.</string>
  <string name="fus1aud¤FUS1_MCS1_14">Buenas noches.</string>
  <string name="fus1aud¤FUS1_MCS1_15">Dinero...</string>
  <string name="fus1aud¤FUS1_MCS1_16">the money...</string>
  <string name="fus1aud¤FUS1_MCS1_17">the gold.</string>
  <string name="fus1aud¤FUS1_MCS1_18">Aqui.</string>
  <string name="fus1aud¤FUS1_MCS1_19">~t~In Spanish: Give it to me.</string>
  <string name="fus1aud¤FUS1_MCS1_20">Oh, it's genuine, you old hag.</string>
  <string name="fus1aud¤FUS1_MCS1_21">Vamos.</string>
  <string name="fus1aud¤FUS1_MCS1_22">Vamos.</string>
  <string name="fus1aud¤FUS1_MCS1_23">Rpido.</string>
  <string name="fus1aud¤FUS1_MCS1_24">Now that gold right there...</string>
  <string name="fus1aud¤FUS1_MCS1_25">it's the last bit of gold I have in my pocket from the bank.</string>
  <string name="fus1aud¤FUS1_MCS1_26">The rest of it is...</string>
  <string name="fus1aud¤FUS1_MCS1_27">At the bottom of the sea.</string>
  <string name="fus1aud¤FUS1_MCS1_28">Exactly.</string>
  <string name="fus1aud¤FUS1_MCS2_1">What was that?</string>
  <string name="fus1aud¤FUS1_MCS2_2">Horrible old crone.</string>
  <string name="fus1aud¤FUS1_MCS2_3">But you killed her.</string>
  <string name="fus1aud¤FUS1_MCS2_4">She was going to betray us, Arthur...</string>
  <string name="fus1aud¤FUS1_MCS2_5">couldn't you tell?</string>
  <string name="fus1aud¤FUS1_MCS2_6">No.</string>
  <string name="fus1aud¤FUS1_MCS2_7">Well I got some Spanish...</string>
  <string name="fus1aud¤FUS1_MCS2_8">she was.</string>
  <string name="fus1aud¤FUS1_MCS2_9">You keep killing folk, Dutch.</string>
  <string name="fus1aud¤FUS1_MCS2_10">I am just trying to make sure that some of us survive, Arthur.</string>
  <string name="fus1aud¤FUS1_MCS2_11">she was.</string>
  <string name="fus1aud¤FUS1_MCS2_12">You sure you're alright, Dutch?</string>
  <string name="fus1aud¤FUS1_MCS2_13">I am just trying to make sure that some of us survive, Arthur.</string>
  <string name="fus1aud¤FUS1_MCS2_14">Now...</string>
  <string name="fus1aud¤FUS1_MCS2_15">shall we proceed?</string>
  <string name="fus1aud¤FUS1_MCS2_16">I guess.</string>
  <string name="fus1aud¤FUS1_MCS2_17">Listen...</string>
  <string name="fus1aud¤FUS1_MCS2_18">son.</string>
  <string name="fus1aud¤FUS1_MCS2_19">You think I want any of this?</string>
  <string name="fus1aud¤FUS1_MCS2_20">I don't know.</string>
  <string name="fus1aud¤FUS1_MCS2_21">Of course I don't...</string>
  <string name="fus1aud¤FUS1_MCS2_22">but I made a pledge to you all.</string>
  <string name="fus1aud¤FUS1_MCS2_23">We would survive.</string>
  <string name="fus1aud¤FUS1_MCS2_24">No matter what.</string>
  <string name="fus1aud¤FUS1_MCS2_25">So how did you know she was going to betray us?</string>
  <string name="fus1aud¤FUS1_MCS2_26">What she say?</string>
  <string name="fus1aud¤FUS1_MCS2_27">It was in her eyes...</string>
  <string name="fus1aud¤FUS1_MCS2_28">and the way she was leading us.</string>
  <string name="fus1aud¤FUS1_MCS2_29">But you said you knew Spanish.</string>
  <string name="fus1aud¤FUS1_MCS2_30">I know human beings, Arthur.</string>
  <string name="fus1aud¤FUS1_MCS2_31">Are you going to strangle me next?</string>
  <string name="fus1aud¤FUS1_MCS2_32">Arthur.</string>
  <string name="fus1aud¤FUS1_MCS2_33">Or maybe we've all just gone rotten.</string>
  <string name="fus1aud¤FUS1_MCS2_34">I'm doing the best I can.</string>
  <string name="fus1aud¤FUS1_MCS2_35">But, my friend...</string>
  <string name="fus1aud¤FUS1_MCS2_36">I do not understand...</string>
  <string name="fus1aud¤FUS1_MCS2_37">who are you?</string>
  <string name="fus1aud¤FUS1_MCS2_38">I told you...</string>
  <string name="fus1aud¤FUS1_MCS2_39">I come from Mexico...</string>
  <string name="fus1aud¤FUS1_MCS2_40">I never met those men.</string>
  <string name="fus1aud¤FUS1_MCS2_41">Does anyone believe him?</string>
  <string name="fus1aud¤FUS1_MCS2_42">No!</string>
  <string name="fus1aud¤FUS1_MCS2_43">Mr. Simon doesn't believe you...</string>
  <string name="fus1aud¤FUS1_MCS2_44">even the mule doesn't believe you.</string>
  <string name="fus1aud¤FUS1_MCS2_45">~t~In Spanish: Now, that wasn't hard...</string>
  <string name="fus1aud¤FUS1_MCS2_46">~t~In Spanish: so stop acting...</string>
  <string name="fus1aud¤FUS1_MCS2_47">~t~In Spanish: we both know it wasn't hard.</string>
  <string name="fus1aud¤FUS1_MCS2_48">~t~In Spanish: It was pretty hard.</string>
  <string name="fus1aud¤FUS1_MCS2_49">~t~In Spanish: No.</string>
  <string name="fus1aud¤FUS1_MCS2_50">~t~In Spanish: Next time...</string>
  <string name="fus1aud¤FUS1_MCS2_51">~t~In Spanish: it will be hard.</string>
  <string name="fus1aud¤FUS1_MCS2_52">~t~In Spanish: Well, it's been a pleasure...</string>
  <string name="fus1aud¤FUS1_MCS2_53">~t~In Spanish: I always loved...</string>
  <string name="fus1aud¤FUS1_MCS2_54">~t~In Spanish: Mexicans.</string>
  <string name="fus1aud¤FUS1_MCS2_55">~t~In Spanish: Put this man in the cage.</string>
  <string name="fus1aud¤FUS1_MCS2_56">I have had enough of this.</string>
  <string name="fus1aud¤FUS1_MCS2_57">Vamos, carajo.</string>
  <string name="fus1aud¤FUS1_MCS3A_1">Okay, now we need to create a diversion.</string>
  <string name="fus1aud¤FUS1_MCS3A_2">What do you think?</string>
  <string name="fus1aud¤FUS1_MCS3A_3">Find another old lady to strangle?</string>
  <string name="fus1aud¤FUS1_MCS3A_4">That is enough, Arthur, this is a war.</string>
  <string name="fus1aud¤FUS1_MCS3A_5">Well if this is a war...</string>
  <string name="fus1aud¤FUS1_MCS3A_6">then we need to start blowing some stuff up.</string>
  <string name="fus1aud¤FUS1_MCS3A_7">Exactly.</string>
  <string name="fus1aud¤FUS1_MCS3A_8">Is there any dynamite?</string>
  <string name="fus1aud¤FUS1_MCS3A_9">Oh no, we don't need dynamite, we've got a furnace...</string>
  <string name="fus1aud¤FUS1_MCS3A_10">and lots of sugar.</string>
  <string name="fus1aud¤FUS1_MCS3A_11">Sugar?</string>
  <string name="fus1aud¤FUS1_MCS3A_12">Oh yeah...</string>
  <string name="fus1aud¤FUS1_MCS3A_13">create enough dust, this place'll go...</string>
  <string name="fus1aud¤FUS1_MCS3A_14">no problem, you'll see.</string>
  <string name="fus1aud¤FUS1_MCS3A_15">Go close the windows and the doors.</string>
  <string name="fus1aud¤FUS1_MCS3A_16">Go on, quick.</string>
  <string name="fus1aud¤FUS1_MCS3A_17">Okay, we are nearly there.</string>
  <string name="fus1aud¤FUS1_MCS3A_18">Go see if you can find something to use for kindling.</string>
  <string name="fus1aud¤FUS1_MCS3A_19">How about this?</string>
  <string name="fus1aud¤FUS1_MCS3A_20">Oh, good.</string>
  <string name="fus1aud¤FUS1_MCS3A_21">Alright, I figure this'll go in...</string>
  <string name="fus1aud¤FUS1_MCS3A_22">about twenty minutes.</string>
  <string name="fus1aud¤FUS1_MCS3_1">Let's go in there.</string>
  <string name="fus1aud¤FUS1_MCS3_2">Why?</string>
  <string name="fus1aud¤FUS1_MCS3_3">Well you know me, Arthur...</string>
  <string name="fus1aud¤FUS1_MCS3_4">we'll cause ourselves a little distraction...</string>
  <string name="fus1aud¤FUS1_MCS3_5">and then poof...</string>
  <string name="fus1aud¤FUS1_MCS3_6">we will disappear.</string>
  <string name="fus1aud¤FUS1_MCS3_7">And what about those two?</string>
  <string name="fus1aud¤FUS1_MCS3_8">It's not their night.</string>
  <string name="fus1aud¤FUS1_MCS4_1">Come on, son...</string>
  <string name="fus1aud¤FUS1_MCS4_2">it's going to be okay.</string>
  <string name="fus1aud¤FUS1_MCS4_3">Cover us... cover us.</string>
  <string name="fus1aud¤FUS1_MCS5_1">Pass him to me.</string>
  <string name="fus1aud¤FUS1_MCS5_2">It's okay, son...</string>
  <string name="fus1aud¤FUS1_MCS5_3">you're gonna make it.</string>
  <string name="fus1aud¤FUS1_MCS5_4">Cover us.</string>
  <string name="fus1aud¤FUS1_MCS5_5">Obviously.</string>
  <string name="fus1aud¤FUS1_MCS5_6">Let's head through the sugar cane.</string>
  <string name="fus1aud¤FUS1_MCS6_1">Is he okay?</string>
  <string name="fus1aud¤FUS1_MCS6_2">He's passed out.</string>
  <string name="fus1aud¤FUS1_MCS6_3">Or dead...</string>
  <string name="fus1aud¤FUS1_MCS6_4">Oh he'll be fine.</string>
  <string name="fus1aud¤FUS1_MCS6_5">I'll get him out of here...</string>
  <string name="fus1aud¤FUS1_MCS6_6">you stay here...</string>
  <string name="fus1aud¤FUS1_MCS6_7">take care of these fools a bit.</string>
  <string name="fus1aud¤FUS1_MCS6_8">No problem.</string>
  <string name="fus1aud¤FUS1_MCS6_9">Go... quick.</string>
  <string name="fus1aud¤FUS1_NEARGATE_1">~t~In Spanish: This way.</string>
  <string name="fus1aud¤FUS1_OTHRS_DOOR_1">Take the other side of this door.</string>
  <string name="fus1aud¤FUS1_OUTOFHERE_01">Stay close, Arthur!</string>
  <string name="fus1aud¤FUS1_OUTOFHERE_02">This way, stay with me!</string>
  <string name="fus1aud¤FUS1_OVRCM1_01">We're getting overwhelmed here!</string>
  <string name="fus1aud¤FUS1_OVRCM1_02">We need to get out of here, Arthur, come on.</string>
  <string name="fus1aud¤FUS1_OVRCM1_03">This way, we gotta move.</string>
  <string name="fus1aud¤FUS1_OVRCM1_04">There'll be more on the way, come on.</string>
  <string name="fus1aud¤FUS1_OVRTHR_01">~t~In Spanish: Over here!</string>
  <string name="fus1aud¤FUS1_OVRTHR_02">~t~In Spanish: Here! I found one of them!</string>
  <string name="fus1aud¤FUS1_OVRTHR_03">~t~In Spanish: There he is!</string>
  <string name="fus1aud¤FUS1_OVRTHR_04">~t~In Spanish: I have you now, asshole!</string>
  <string name="fus1aud¤FUS1_PICKUP_DWD_01">Hurry up.</string>
  <string name="fus1aud¤FUS1_PICKUP_DWD_02">Come on, before someone sees us.</string>
  <string name="fus1aud¤FUS1_PICKUP_DWD_03">Arthur! Quick, pick him up.</string>
  <string name="fus1aud¤FUS1_PKUP_DCH_1">~sl:0.0:1.2~There's more coming.~sl:~I'll grab Javier, you shoot us some space, Arthur.</string>
  <string name="fus1aud¤FUS1_REPMD_01">Damn it, Arthur.</string>
  <string name="fus1aud¤FUS1_REPMD_02">Are you even trying?</string>
  <string name="fus1aud¤FUS1_REPMD_03">Shit, thought we had it.</string>
  <string name="fus1aud¤FUS1_RESCUE_1">Now, let's go!</string>
  <string name="fus1aud¤FUS1_RUN_PIL1_1">Okay, let's move!</string>
  <string name="fus1aud¤FUS1_SGRFLD_1">Come on, see if we can lose them in the fields!</string>
  <string name="fus1aud¤FUS1_SGR_EXTR_01">Go on.</string>
  <string name="fus1aud¤FUS1_SGR_EXTR_02">Quick, Arthur.</string>
  <string name="fus1aud¤FUS1_SGR_EXTR_03">I'll meet you out there.</string>
  <string name="fus1aud¤FUS1_SGR_EXT_1">Alright. Head on out and wait for me, I'll get this going.</string>
  <string name="fus1aud¤FUS1_SHOOTLOCK_1">Arthur, shoot this lock, let's get him out of here.</string>
  <string name="fus1aud¤FUS1_SHTLK_PMT_01">Arthur, shoot the lock.</string>
  <string name="fus1aud¤FUS1_SHTLK_PMT_02">Shoot it, come on.</string>
  <string name="fus1aud¤FUS1_SHTLK_PMT_03">Hurry, Arthur. We need to get him out of there.</string>
  <string name="fus1aud¤FUS1_SHUTUP_1">~t~In Spanish: Shh! Be quiet. They are going to hear us. Idiots.</string>
  <string name="fus1aud¤FUS1_SHUTUP_2">Guess that's us told.</string>
  <string name="fus1aud¤FUS1_SNK_1">They're all listening to that fool. They won't notice us if we stay quiet.</string>
  <string name="fus1aud¤FUS1_STASH1A_1">Okay, let's hide the bodies. You grab that one.</string>
  <string name="fus1aud¤FUS1_STASH1B_1">~sl:0.0:1.9~So much for the count to three...~sl:0.1~Okay, let's hide the bodies. You grab that one.</string>
  <string name="fus1aud¤FUS1_STASH2_1">Over here.</string>
  <string name="fus1aud¤FUS1_STASH3_1">Let's head around the back of the building and see if we can find a way through.</string>
  <string name="fus1aud¤FUS1_SYNCKLL_1">On my count, you take the one on the right. I'll take the left.</string>
  <string name="fus1aud¤FUS1_UPSTAIRS_1">Thank you.</string>
  <string name="fus1aud¤FUS1_UPSTAIRS_2">Alright, let's get the hell out of here. Follow me!</string>
  <string name="fus1aud¤FUS1_WAYOUT_1">Come on.</string>
  <string name="fus1aud¤FUS1_WCHLFT_01">We got more on the left here!</string>
  <string name="fus1aud¤FUS1_WCHLFT_02">On the left! Take'em out!</string>
  <string name="fus1aud¤FUS1_WLCVR_1">Come on, we can hide behind that well.</string>
  <string name="fus2¤0x0AE7A3AE">Pull up ~o~Leon~s~</string>
  <string name="fus2¤0x2F09B55A">You gained honor as you helped Leon and Baptiste</string>
  <string name="fus2¤0x3F985A2B">Escape from the attackers</string>
  <string name="fus2¤0x6AEB7C5C">Angel killed Arthur.</string>
  <string name="fus2¤0x15AB89C4">Jump up to ~o~Leon~s~</string>
  <string name="fus2¤0x15B4BFED">Boost</string>
  <string name="fus2¤0x46A2BBCB">Accept</string>
  <string name="fus2¤0x63BBF0CC">Jump</string>
  <string name="fus2¤0x81DD3613">Boost</string>
  <string name="fus2¤0x92D59D81">Climb up the ~o~rocks~s~ to help Baptiste</string>
  <string name="fus2¤0x175A933B">Give ~o~Leon~s~ a boost up the wall</string>
  <string name="fus2¤0x575F086D">a worker</string>
  <string name="fus2¤0x3199C2A3">Shoot the ropes to release the workers</string>
  <string name="fus2¤0x19080CD1">You lost honor as you chose not to help Leon and Baptiste</string>
  <string name="fus2¤0x165670CD">Reject</string>
  <string name="fus2¤0xA5B85425">Climb</string>
  <string name="fus2¤0xBF763E21">Search for the escaped workers with ~o~Leon~s~</string>
  <string name="fus2¤0xD07CE4A0">Get a boost up the wall from ~o~Leon~s~</string>
  <string name="fus2¤0xD5AB59FC">Wait for ~o~Leon~s~</string>
  <string name="fus2¤0xEAC351CE">Pull</string>
  <string name="fus2¤0xFBBC1C60">Baptiste was lost.</string>
  <string name="fus2¤FUS2_ALERT">Fussar's men were alerted.</string>
  <string name="fus2¤FUS2_BAPT">Baptiste</string>
  <string name="fus2¤FUS2_BEAT_HELP">Press ~INPUT_RELOAD~ to hit the captor</string>
  <string name="fus2¤FUS2_F_DEADBAPT">Baptiste was killed.</string>
  <string name="fus2¤FUS2_F_DEADLEON">Leon has died.</string>
  <string name="fus2¤FUS2_GTR_FOL">Follow ~o~Leon~s~</string>
  <string name="fus2¤FUS2_INT_CAPT">Take out the ~e~captor~s~</string>
  <string name="fus2¤FUS2_INT_ESC">Rock the chair to escape</string>
  <string name="fus2¤FUS2_INT_HELP_LOOK">Use ~INPUT_LOOK_UD~ to look down at your restraints</string>
  <string name="fus2¤FUS2_LEON">Leon</string>
  <string name="fus2¤FUS2_LOOK_ESC">Look around for a means of escape</string>
  <string name="fus2¤FUS2_OBJ05">Take out ~e~Fussar's men~s~</string>
  <string name="fus2¤FUS2_OBJ_HANG">Shoot the ropes of the hanging ~o~workers~s~</string>
  <string name="fus2¤FUS2_OBJ_KHANG">Kill the ~e~Hangman~s~</string>
  <string name="fus2¤FUS2_ROCK_CHAIR">Rock the chair to escape</string>
  <string name="fus2¤FUS2_STRUG_L">Pull left arm</string>
  <string name="fus2¤FUS2_STRUG_R">Pull right arm</string>
  <string name="fus2¤FUS2_UC_CAPTOR">Captor</string>
  <string name="fus2¤FUS2_UC_GRAPPLE">Grapple</string>
  <string name="fus2¤FUS2_UC_PUNCH">Beat</string>
  <string name="fus2¤FUS2_UC_RLEFT">Rock Left</string>
  <string name="fus2¤FUS2_UC_RRIGHT">Rock Right</string>
  <string name="fus2¤FUS2_UC_RSTART">Rock</string>
  <string name="fus2¤FUS2_WORK_DEAD">A worker died.</string>
  <string name="fus2aud¤FUS2_ALERT_1">What are you doing?</string>
  <string name="fus2aud¤FUS2_BATCORN2_1">A guard, keep out of sight!</string>
  <string name="fus2aud¤FUS2_BATCORN3_1">Okay, follow me. Keep quiet.</string>
  <string name="fus2aud¤FUS2_BATCOV2_1">Two more ahead, take cover on the other side of this door.</string>
  <string name="fus2aud¤FUS2_BATCOVER_1">Another one. Hide, quick.</string>
  <string name="fus2aud¤FUS2_BATFOL_1">Okay, they've moved. Come on, keep close behind me.</string>
  <string name="fus2aud¤FUS2_BUMP_01">Careful.</string>
  <string name="fus2aud¤FUS2_BUMP_02">Look out.</string>
  <string name="fus2aud¤FUS2_BUMP_03">Watch it.</string>
  <string name="fus2aud¤FUS2_CLOSE_01">Not so close.</string>
  <string name="fus2aud¤FUS2_CLOSE_02">Not that close.</string>
  <string name="fus2aud¤FUS2_CLOSE_03">Give me some room.</string>
  <string name="fus2aud¤FUS2_DART_1">~sl:0.5~What the hell was that?</string>
  <string name="fus2aud¤FUS2_EXT_1">~t~In Spanish: Come, brothers...</string>
  <string name="fus2aud¤FUS2_EXT_2">~t~In Spanish: you'll be okay.</string>
  <string name="fus2aud¤FUS2_EXT_3">~t~In Spanish: This brave American has saved your lives.</string>
  <string name="fus2aud¤FUS2_EXT_4">Thank you, my friend.</string>
  <string name="fus2aud¤FUS2_EXT_5">I'm Baptiste.</string>
  <string name="fus2aud¤FUS2_EXT_6">I work with Hercule.</string>
  <string name="fus2aud¤FUS2_EXT_7">We owe you our lives.</string>
  <string name="fus2aud¤FUS2_EXT_8">Yes, thank you.</string>
  <string name="fus2aud¤FUS2_EXT_9">My pleasure.</string>
  <string name="fus2aud¤FUS2_EXT_10">This place...</string>
  <string name="fus2aud¤FUS2_EXT_11">makes me miss home.</string>
  <string name="fus2aud¤FUS2_EXT_12">Take care, my friend.</string>
  <string name="fus2aud¤FUS2_EXT_13">Hercule is getting a boat lined up...</string>
  <string name="fus2aud¤FUS2_EXT_14">to get you and your men out of here.</string>
  <string name="fus2aud¤FUS2_EXT_15">Just meet him at Cinco Torres.</string>
  <string name="fus2aud¤FUS2_EXT_16">We'll be there.</string>
  <string name="fus2aud¤FUS2_EXT_17">Good, good.</string>
  <string name="fus2aud¤FUS2_EXT_18">Here, this is for you.</string>
  <string name="fus2aud¤FUS2_EXT_19">Thanks.</string>
  <string name="fus2aud¤FUS2_EXT_20">It's not much, but it's the least we can do.</string>
  <string name="fus2aud¤FUS2_EXT_21">Good luck getting home.</string>
  <string name="fus2aud¤FUS2_FBATTLE_1">Stay close behind me. I know a way we can sneak around.</string>
  <string name="fus2aud¤FUS2_FBATTLE_2">Okay.</string>
  <string name="fus2aud¤FUS2_FBATTLE_3">~sl:0.0:2.6~Keep quiet and don't kill anyone.~sl:0.2~If they catch us, they'll murder the workers for sure.</string>
  <string name="fus2aud¤FUS2_FINISH_1">That looks like the last of them.</string>
  <string name="fus2aud¤FUS2_FOLRAND_01">Okay, let's move.</string>
  <string name="fus2aud¤FUS2_FOLRAND_02">Come on, follow me.</string>
  <string name="fus2aud¤FUS2_FOLRAND_03">Let's go. Stay close.</string>
  <string name="fus2aud¤FUS2_FOLRAND_04">Come on, stick tight.</string>
  <string name="fus2aud¤FUS2_FOLRAND_05">Follow me, let's go.</string>
  <string name="fus2aud¤FUS2_GBEAT_1">~t~In Spanish: Who put you up to this?</string>
  <string name="fus2aud¤FUS2_GBEAT_2">~t~In Spanish: Nobody!</string>
  <string name="fus2aud¤FUS2_GBEAT_3">~t~In Spanish: Where is Leon Fuentes?</string>
  <string name="fus2aud¤FUS2_GBEAT_4">~t~In Spanish: Tell me you son of a bitch!</string>
  <string name="fus2aud¤FUS2_GBEAT_5">~t~In Spanish: I don't know!</string>
  <string name="fus2aud¤FUS2_GBEAT_6">~t~In Spanish: You're lying!</string>
  <string name="fus2aud¤FUS2_GBEAT_7">~t~In Spanish: Where are the Americans? Tell me where they're hiding!</string>
  <string name="fus2aud¤FUS2_GBEAT_8">~t~In Spanish: I don't know, I swear to god!</string>
  <string name="fus2aud¤FUS2_GBEAT_9">~t~In Spanish: Do you want to die? Talk, goddamn it!</string>
  <string name="fus2aud¤FUS2_GBEAT_10">~t~In Spanish: Please! I have a family!</string>
  <string name="fus2aud¤FUS2_GBEAT_11">~t~In Spanish: You maggots are all dead!</string>
  <string name="fus2aud¤FUS2_GRIEF_BAP_01">What are you doing?</string>
  <string name="fus2aud¤FUS2_GRIEF_BAP_02">Are you crazy?</string>
  <string name="fus2aud¤FUS2_GRIEF_BAP_03">Hey, I thought you were helping us!</string>
  <string name="fus2aud¤FUS2_HURRY_01">Hide, quick!</string>
  <string name="fus2aud¤FUS2_HURRY_02">Go on, get out of sight.</string>
  <string name="fus2aud¤FUS2_HURRY_03">Hide, or they'll spot you.</string>
  <string name="fus2aud¤FUS2_IG16_A_1">~t~In Spanish: Who are you?</string>
  <string name="fus2aud¤FUS2_IG16_A_2">~t~In Spanish: I asked you, who are you? So who are you? Who are you?</string>
  <string name="fus2aud¤FUS2_IG16_A_3">~t~In Spanish: We have a dumb one here. We have a dumb one. I'll wake him up!</string>
  <string name="fus2aud¤FUS2_IG16_A_4">~t~In Spanish: Who are you? Who are you? One last time, who are you?</string>
  <string name="fus2aud¤FUS2_IG16_A_5">~t~In Spanish: Now who are you? Who are you?</string>
  <string name="fus2aud¤FUS2_IG16_A_6">Huh? Who are you? Who are you? Huh? Huh? Who are you?</string>
  <string name="fus2aud¤FUS2_IG16_A_7">Where you from? Where you from? Where you from I'm asking you?</string>
  <string name="fus2aud¤FUS2_IG16_A_8">What are you doing here? Huh? What are you doing here?</string>
  <string name="fus2aud¤FUS2_IG16_A_9">I'm - I'm an American...</string>
  <string name="fus2aud¤FUS2_IG16_A_10">my name is Leviticus Cornwall...</string>
  <string name="fus2aud¤FUS2_IG16_B_1">~t~In Spanish: Who is this man?</string>
  <string name="fus2aud¤FUS2_IG16_B_2">~t~In Spanish: I never saw him before...</string>
  <string name="fus2aud¤FUS2_IG16_B_3">~t~In Spanish: he was following me in the woods, strange fellow...</string>
  <string name="fus2aud¤FUS2_IG16_B_4">~t~In Spanish: No, stop!</string>
  <string name="fus2aud¤FUS2_IG16_C_1">~t~In Spanish: This one armed piece of crap... I wouldn't even piss on you...</string>
  <string name="fus2aud¤FUS2_IG16_C_2">Connard...</string>
  <string name="fus2aud¤FUS2_IG16_C_3">~t~In Spanish: What did you say to me? What did you say to me?</string>
  <string name="fus2aud¤FUS2_IG16_C_4">~t~In Spanish: Dirty rats scurrying in the tunnels...</string>
  <string name="fus2aud¤FUS2_IG16_C_5">~t~In Spanish: You, Hercule... all of you... you're dead men.</string>
  <string name="fus2aud¤FUS2_IG16_C_6">~t~In Spanish: We'll pay a visit to your island... to your women and children...</string>
  <string name="fus2aud¤FUS2_IG16_C_7">~t~In Spanish: They kick harder than you do.</string>
  <string name="fus2aud¤FUS2_IG16_C_9">Don't worry, I'll be with you in a minute...</string>
  <string name="fus2aud¤FUS2_IG17_IFAIL_1">~t~~sl:0.0:3.1~In Spanish: Maybe one of you will speak after I prove I'm not joking...~sl:0.0:1.9:1~In Spanish: nobody is going to miss this little piggy!</string>
  <string name="fus2aud¤FUS2_IG20_1">~sl:0.0:0.6~Quick.~sl:0.8~Hide.</string>
  <string name="fus2aud¤FUS2_IG20_2">Over there.</string>
  <string name="fus2aud¤FUS2_IG21_1">~t~In Spanish: Hey.</string>
  <string name="fus2aud¤FUS2_IG21_2">~t~In Spanish: What's happening?</string>
  <string name="fus2aud¤FUS2_IG21_3">~t~In Spanish: I tell you what... my grandfather always said Guarma is the island that God forgot...</string>
  <string name="fus2aud¤FUS2_IG21_4">~t~In Spanish: and now after being here a month, I know what he meant.</string>
  <string name="fus2aud¤FUS2_IG21_5">~t~In Spanish: There's nothing here... let's get back... only three more months... then home.</string>
  <string name="fus2aud¤FUS2_IG21_6">~t~In Spanish: Please.</string>
  <string name="fus2aud¤FUS2_IG25_1">~t~In Spanish: I wish Angel would hurry up.</string>
  <string name="fus2aud¤FUS2_IG25_2">~t~In Spanish: Angel... never was a man less appropriately named.</string>
  <string name="fus2aud¤FUS2_IG25_3">~t~In Spanish: Devil would have been better.</string>
  <string name="fus2aud¤FUS2_IG25_4">~t~In Spanish: Or Shit-for-Brains.</string>
  <string name="fus2aud¤FUS2_IG25_5">~t~~sl:2.6:0.0~In Spanish: He's sick. I bet he's enjoying torturing those poor bastards.</string>
  <string name="fus2aud¤FUS2_IG25_6">~t~In Spanish: His little weiner gets hard.</string>
  <string name="fus2aud¤FUS2_IG25_7">~t~In Spanish: He was raised by rats.</string>
  <string name="fus2aud¤FUS2_IG25_8">~t~~sl:0.0:0.8~In Spanish: Rats?~sl:1.3~In Spanish: He was raised by the devil.</string>
  <string name="fus2aud¤FUS2_IG26_1">~t~In Spanish: How are you getting on over there?</string>
  <string name="fus2aud¤FUS2_IG26_2">~t~In Spanish: Nearly ready... you know... much as I enjoy watching a socialist swing,</string>
  <string name="fus2aud¤FUS2_IG26_3">~t~~sl:0.0:5.3:1~In Spanish: Hanging is a very tedious business... it takes too long.</string>
  <string name="fus2aud¤FUS2_IG26_4">~t~In Spanish: You're a sick man.</string>
  <string name="fus2aud¤FUS2_IG26_5">~t~In Spanish:  It's time to see the prisoners... see if the American has squealed yet.</string>
  <string name="fus2aud¤FUS2_IG26_6">~t~~sl:0.0:3.3:1~In Spanish: Of course he's squealed. They always squeal.</string>
  <string name="fus2aud¤FUS2_IG28_1">~t~In Spanish: I have to see what old Sick-in-the-Head Angel is up to.</string>
  <string name="fus2aud¤FUS2_IG28_2">~t~~sl:0.0:3.5:1~In Spanish: Good luck... don't let him piss on you.</string>
  <string name="fus2aud¤FUS2_IG28_3">~t~~sl:1.4:0.0:1~In Spanish: I hope not.</string>
  <string name="fus2aud¤FUS2_IG29_5">~t~In Spanish: You sick bastard! These are people.</string>
  <string name="fus2aud¤FUS2_IG29_6">Take care of him!</string>
  <string name="fus2aud¤FUS2_IG29_SHORT_2">~t~In Spanish: You sick bastard! These are people.</string>
  <string name="fus2aud¤FUS2_IG29_SHORT_3">Take care of him!</string>
  <string name="fus2aud¤FUS2_IG31_1">No, no, no...</string>
  <string name="fus2aud¤FUS2_IG31_3">~t~In Spanish: No. For the love of God, no.</string>
  <string name="fus2aud¤FUS2_IG33_1">Damn. They're coming from behind us.</string>
  <string name="fus2aud¤FUS2_INT_1">Bonjour, mon ami...</string>
  <string name="fus2aud¤FUS2_INT_2">you remember Senor Leon?</string>
  <string name="fus2aud¤FUS2_INT_3">Yeah of course.</string>
  <string name="fus2aud¤FUS2_INT_4">Thank you for what you did for my niece...</string>
  <string name="fus2aud¤FUS2_INT_5">my family is ever more in your gratitude.</string>
  <string name="fus2aud¤FUS2_INT_6">No, don't mention it.</string>
  <string name="fus2aud¤FUS2_INT_7">See... it's like Hercule told you...</string>
  <string name="fus2aud¤FUS2_INT_8">these men are just like us...</string>
  <string name="fus2aud¤FUS2_INT_9">bad men with little shards of goodness...</string>
  <string name="fus2aud¤FUS2_INT_10">ruining their otherwise blackened hearts.</string>
  <string name="fus2aud¤FUS2_INT_11">I don't think so...</string>
  <string name="fus2aud¤FUS2_INT_12">you're all good men in an unkind world.</string>
  <string name="fus2aud¤FUS2_INT_13">Now that ain't true.</string>
  <string name="fus2aud¤FUS2_INT_14">Absolutely not.</string>
  <string name="fus2aud¤FUS2_INT_15">Now...</string>
  <string name="fus2aud¤FUS2_INT_16">we should begin.</string>
  <string name="fus2aud¤FUS2_INT_17">Leon needs our help again.</string>
  <string name="fus2aud¤FUS2_INT_18">Okay.</string>
  <string name="fus2aud¤FUS2_INT_19">It's Fussar's man...</string>
  <string name="fus2aud¤FUS2_INT_20">the overseer, your friend Levi Simon.</string>
  <string name="fus2aud¤FUS2_INT_21">That idiot on a mule?</string>
  <string name="fus2aud¤FUS2_INT_22">He ain't no friend.</string>
  <string name="fus2aud¤FUS2_INT_23">He's been punishing the workers he's arrested...</string>
  <string name="fus2aud¤FUS2_INT_24">for the troubles we've been causing.</string>
  <string name="fus2aud¤FUS2_INT_25">It is getting very bad my friend...</string>
  <string name="fus2aud¤FUS2_INT_26">I heard reports of...</string>
  <string name="fus2aud¤FUS2_INT_27">of...</string>
  <string name="fus2aud¤FUS2_INT_28">well there isn't much time.</string>
  <string name="fus2aud¤FUS2_INT_29">Well let's go then.</string>
  <string name="fus2aud¤FUS2_INT_30">What's the plan?</string>
  <string name="fus2aud¤FUS2_INT_31">They were working down by Aguasdulces...</string>
  <string name="fus2aud¤FUS2_INT_32">but managed to escape into the jungle.</string>
  <string name="fus2aud¤FUS2_INT_33">Now we must find them before they do.</string>
  <string name="fus2aud¤FUS2_INT_34">Leon will lead you down along the river bed...</string>
  <string name="fus2aud¤FUS2_INT_35">I will come from above, along the ridge line.</string>
  <string name="fus2aud¤FUS2_INT_36">~t~In Spanish: Leon, we will meet at the top of the cliff.</string>
  <string name="fus2aud¤FUS2_INT_37">S.</string>
  <string name="fus2aud¤FUS2_INT_38">If you were to find any of our men...</string>
  <string name="fus2aud¤FUS2_INT_39">free them.</string>
  <string name="fus2aud¤FUS2_INT_40">Good luck.</string>
  <string name="fus2aud¤FUS2_INT_41">And you.</string>
  <string name="fus2aud¤FUS2_INT_42">Come on, mister, this way.</string>
  <string name="fus2aud¤FUS2_LACAP_1">Get them down from there, shoot the ropes!</string>
  <string name="fus2aud¤FUS2_LACAP_DAWD_01">Come on, shoot their ropes!</string>
  <string name="fus2aud¤FUS2_LACAP_DAWD_02">Quick, they're choking!</string>
  <string name="fus2aud¤FUS2_LACAP_DAWD_03">Hurry, Arthur, they're gonna die!</string>
  <string name="fus2aud¤FUS2_MCS1_1">~t~In Spanish: Come here, you one armed scum.</string>
  <string name="fus2aud¤FUS2_MCS1_2">~t~In Spanish: Come here, you one armed scum.~n~~m~They've got Mr. Baptiste...</string>
  <string name="fus2aud¤FUS2_MCS1_3">Come on.</string>
  <string name="fus2aud¤FUS2_MCS2_1">Hey Leon, look...</string>
  <string name="fus2aud¤FUS2_MCS2_2">Get back.</string>
  <string name="fus2aud¤FUS2_MCS3_1">You okay?</string>
  <string name="fus2aud¤FUS2_MCS3_2">Shh...</string>
  <string name="fus2aud¤FUS2_MCS3_3">I don't know.</string>
  <string name="fus2aud¤FUS2_MCS3_4">Maybe there's still time to get to the other workers.</string>
  <string name="fus2aud¤FUS2_MCS3_5">Oye.</string>
  <string name="fus2aud¤FUS2_MCS3_6">I think I hear voices coming from the other ruins down there.</string>
  <string name="fus2aud¤FUS2_MCS3_7">Let's sneak down and take a look.</string>
  <string name="fus2aud¤FUS2_MCS3_8">Which way?</string>
  <string name="fus2aud¤FUS2_MCS3_9">I'll show you.</string>
  <string name="fus2aud¤FUS2_MCS3_10">Baptiste...</string>
  <string name="fus2aud¤FUS2_MCS3_11">you don't look good.</string>
  <string name="fus2aud¤FUS2_MCS3_12">You should rest here.</string>
  <string name="fus2aud¤FUS2_MCS3_13">Okay.</string>
  <string name="fus2aud¤FUS2_MCS3_14">You'll need this.</string>
  <string name="fus2aud¤FUS2_MCS3_15">Go, go.</string>
  <string name="fus2aud¤FUS2_MCS3_16">Come, follow me.</string>
  <string name="fus2aud¤FUS2_NOTSHOOT_01">Shoot them, come on!</string>
  <string name="fus2aud¤FUS2_NOTSHOOT_02">Why aren't you shooting?</string>
  <string name="fus2aud¤FUS2_NOTSHOOT_03">Shoot, Arthur, you're the only one with a gun!</string>
  <string name="fus2aud¤FUS2_OBSTRUCT_01">Look out.</string>
  <string name="fus2aud¤FUS2_OBSTRUCT_02">Move over.</string>
  <string name="fus2aud¤FUS2_OBSTRUCT_03">Out of the way.</string>
  <string name="fus2aud¤FUS2_RET_BAP_01">Go with Leon, please, I'll be alright.</string>
  <string name="fus2aud¤FUS2_RET_BAP_02">If you go now, you might still get to them in time.</string>
  <string name="fus2aud¤FUS2_RET_BAP_03">You should hurry, friend.</string>
  <string name="fus2aud¤FUS2_SNIPE_1">Look out, there's one on the roof!</string>
  <string name="fus2aud¤FUS2_SPOTBODY_1">Shit, that don't look good.</string>
  <string name="fus2aud¤FUS2_STILLSNIPE_01">On the roof, Arthur! Shoot him!</string>
  <string name="fus2aud¤FUS2_STILLSNIPE_02">He's still on the roof!</string>
  <string name="fus2aud¤FUS2_STILLSNIPE_03">Shoot that one up top!</string>
  <string name="fus2aud¤FUS2_WHO_1">Who was that?</string>
  <string name="fus2aud¤FUS2_WHO_2">One of Hercule's men.</string>
  <string name="gavins_friend¤0xDF6D4C35">Why have you got it in for everyone?</string>
  <string name="gavins_friend¤0xED75E846">You like throwing your weight around, don't you?</string>
  <string name="gcmp¤0x8F56ABC3">Stew Quality: Base</string>
  <string name="gcmp¤0x9A0AE8F1">STEW POT</string>
  <string name="gcmp¤0x52D25324">Stew Quality: Cripps' Special</string>
  <string name="gcmp¤0x39107C60">Wardrobe</string>
  <string name="gcmp¤0x551618AA">Stew Quality: Superior</string>
  <string name="gcmp¤0x619068E1">Stew Quality: High</string>
  <string name="gcmp¤0x8213594B">Stew Quality: Low</string>
  <string name="gcmp¤0xD00762CA">Stew Quality: Medium</string>
  <string name="gcmp¤0xDA53D936">Stew Pot effects have been postponed. You will continue to benefit from the Stew Pot after returning to Free Roam.</string>
  <string name="gcmp¤CAMP_ADD_TASK">Add To Log</string>
  <string name="gcmp¤DONATE_ING">Make Stew</string>
  <string name="gcmp¤GC_F_SKIP">Heal Cripps ~1$~</string>
  <string name="gcmp¤GC_F_SKIP_B">Cripps is healed ~1$~</string>
  <string name="gcmp¤MAP_CARD_LOCKBOX_DESCRIPTION">Safe and secure, receive mail and collect Catalogue orders at your Camp's own lockbox.</string>
  <string name="gcmp¤NET_CAMP_BLIP_CAMPFIRE">Campfire</string>
  <string name="gcmp¤NET_CAMP_HELP_NEW_LOCATION">Your Camp has been moved to another location.</string>
  <string name="gcmp¤NET_CAMP_HELP_NO_LONGER_POSSE_MEMBER">You are no longer a member of this Camp's Posse.</string>
  <string name="gcmp¤NET_CAMP_HELP_POSSE_DISBANDED">Your Posse has been disbanded.</string>
  <string name="gcmp¤NET_CAMP_HELP_POSSE_LEADER_THEME">~1p~ has forced your Camp's theme. Your own tent's theme has been unequipped.</string>
  <string name="gcmp¤NET_CAMP_ILO_WHITE_FLAG">White Flag</string>
  <string name="gcmp¤NET_CAMP_ILO_WHITE_FLAG_LOWER">Lower</string>
  <string name="gcmp¤NET_CAMP_ILO_WHITE_FLAG_RAISE">Raise</string>
  <string name="gcmp¤NET_CAMP_RPG_HLP">Resting at Camp will replenish your Cores at an increased rate. The better your tent, the faster the recharge rate.</string>
  <string name="gcmp¤NET_CAMP_SHOP_QUIT_HLP">Wilderness Outfitters has closed down due to activity at the Camp.</string>
  <string name="gcmp¤RECIPES">Recipes</string>
  <string name="gcmp¤SPIRIT_PROMPT_FIRST">Burn ~1~...</string>
  <string name="gcmp¤STEW_MADE">This recipe is available in the stew pot</string>
  <string name="gcmp¤STEW_MADE_BETTER">A better quality stew is already available</string>
  <string name="gcmp¤STEW_TIP_BEST">A superior quality stew</string>
  <string name="gcmp¤STEW_TIP_DAILY">Cripps' Special will change every 3 days</string>
  <string name="gcmp¤STEW_TIP_HIGH">A high quality stew</string>
  <string name="gcmp¤STEW_TIP_LOW">A low quality stew</string>
  <string name="gcmp¤STEW_TIP_MED">A medium quality stew</string>
  <string name="gebs_woman¤0x05BD11CC">Why don't you turn in... in, honey? We'll carry on where we left off when the sun's up.</string>
  <string name="gebs_woman¤0x0A510B6F">You boys is fine by me!</string>
  <string name="gebs_woman¤0x0E0D98B3">I must be drunk.</string>
  <string name="gebs_woman¤0x1AC8827A">Dear Lord...</string>
  <string name="gebs_woman¤0x2F9C3992">I ain't looking for company.</string>
  <string name="gebs_woman¤0x7B89E459">Get off, you nasty cur.</string>
  <string name="gebs_woman¤0x9C6C1EF4">You ain't pay for nothing yet...</string>
  <string name="gebs_woman¤0x26B0C148">Well, from what I hears, you ain't very nice people, so that means we're gonna get along just fine...</string>
  <string name="gebs_woman¤0x46DDBB6E">Piss me!</string>
  <string name="gebs_woman¤0x74E514D9">Honey, in New Austin you can't move for seeing Mexican pricks. And all other kinds of other pricks besides, and you know what else? They don't look any different than any other kind...</string>
  <string name="gebs_woman¤0x734E53E6">Off. Please!</string>
  <string name="gebs_woman¤0x942D7430">Goddamn!</string>
  <string name="gebs_woman¤0x6976C032">Ain't you pooped? I am pooped just watching you.</string>
  <string name="gebs_woman¤0x40885CD5">Yeah, go for it!</string>
  <string name="gebs_woman¤0x540171F6">More of this? Just what I was after.</string>
  <string name="gebs_woman¤0x35291805">Shit my drawers!</string>
  <string name="gebs_woman¤0x46046662">Leave it. I had a hell of a night.</string>
  <string name="gebs_woman¤0xAA1B09D9">I nearly lost my cool.</string>
  <string name="gebs_woman¤0xB8980F28">Oh yeah, and what's that?</string>
  <string name="gebs_woman¤0xE06D2488">Well, ain't you boys tired? I am flat worn out.</string>
  <string name="gebs_woman¤0xF1890808">Then we got some catching up to do...</string>
  <string name="geironmp¤0x0380438A">RACE OVER</string>
  <string name="geironmp¤0x2E8BA6D9">Challenge your Posse to a race</string>
  <string name="geironmp¤0x3A0ECAF2">Impromptu Race End</string>
  <string name="geironmp¤0x3B20803F">~1~</string>
  <string name="geironmp¤0x4AF00CF0">Passengers cannot participate in Posse races. Your own horse is required to participate.</string>
  <string name="geironmp¤0x4E18F7FC">~1~</string>
  <string name="geironmp¤0x5FA02802">Impromptu Race</string>
  <string name="geironmp¤0x6F402CEB">Wait for the race to end</string>
  <string name="geironmp¤0x7F9F3AD2">~a~ has won the race!</string>
  <string name="geironmp¤0x8DCB9EDB">Mount a horse</string>
  <string name="geironmp¤0x16CB1364">You finished the race in ~1~ minute(s) and ~1~ second(s)</string>
  <string name="geironmp¤0x20F1C146">View the Scoreboard</string>
  <string name="geironmp¤0x82BAAA4B">Failure to determine bet or place the finish marker in the set amount of time will cancel the Posse race.</string>
  <string name="geironmp¤0x95C0EAB7">Nobody finished the race</string>
  <string name="geironmp¤0x97FD0312">Wait for ~COLOR_POSSE_ALLY~~1~~s~ to set up the race</string>
  <string name="geironmp¤0x874B5F04">You challenged your Posse to a race!</string>
  <string name="geironmp¤0x2551DD94">~a~ has challenged you to a race!</string>
  <string name="geironmp¤0x5918F8C2">Challenge Posse</string>
  <string name="geironmp¤0x6719CB20">You finished the race in ~1~s</string>
  <string name="geironmp¤0x6985FC3C">Reach the finish point</string>
  <string name="geironmp¤0x9245E6F2">Decline to Challenge</string>
  <string name="geironmp¤0x1374715A">You cannot challenge Posse Members to a race while double riding</string>
  <string name="geironmp¤0x28066938">~1~ seconds until the race ends</string>
  <string name="geironmp¤0xA638482B">RACE OVER</string>
  <string name="geironmp¤0xAD5C9739">You earned bonus XP for completing your first Posse race of the day.</string>
  <string name="geironmp¤0xAF6E89DC">Waiting on other participants</string>
  <string name="geironmp¤0xAF256083">RACE</string>
  <string name="geironmp¤0xB0E3220A">~a~ has challenged you to a race, but you do not have enough cash</string>
  <string name="geironmp¤0xB59F57EF">Race Start In:</string>
  <string name="geironmp¤0xC6EAF94D">You won the race in ~1~~1~:~1~~1~</string>
  <string name="geironmp¤0xC8F768D9">You won the race in ~1~s.</string>
  <string name="geironmp¤0xCE7ED20F">Exiting the race. A more pressing issue has arose.</string>
  <string name="geironmp¤0xD01A53EA">You have participated in Posse races several times today and will now earn less XP.</string>
  <string name="geironmp¤0xD0C8E3F9">Race Time Left:</string>
  <string name="geironmp¤0xD93981D3">Nobody finished the race</string>
  <string name="geironmp¤0xD833449F">YOU WIN</string>
  <string name="geironmp¤0xDCBBD2A5">The Posse race is starting</string>
  <string name="geironmp¤0xE0F02F7E">~a~ has won the race! (You did not finish)</string>
  <string name="geironmp¤0xE89E87D8">You finished the race in ~1~ seconds</string>
  <string name="geironmp¤0xEA11C446">You did not finish the race</string>
  <string name="geironmp¤0xEDE3EDFA">You won the race in ~1~ minute(s) and ~1~ second(s)</string>
  <string name="geironmp¤0xF2E52798">YOU LOSE</string>
  <string name="geironmp¤0xF28C6AC1">RACE LOST</string>
  <string name="geironmp¤0xF44D84DB">~a~ has won the race! (~1~ second difference)</string>
  <string name="geironmp¤0xF82124A9">RACE WON</string>
  <string name="geironmp¤0xFA9861D3">You finished the race in ~1~ minute and ~1~ second(s)</string>
  <string name="geironmp¤GEIRON_RACE_GO">GO</string>
  <string name="geironmp¤GEIRON_SHOW_SCORES">Hold ~INPUT_SELECT_RADAR_MODE~ to view the scores</string>
  <string name="geironmp¤IRON_AREA_NAME">Posse Race Finish Area</string>
  <string name="geironmp¤IRON_DECLINE_ATTACK_BODY">You were attacked by a player</string>
  <string name="geironmp¤IRON_NEED_OWN_HORSE_OBJ">Dismount Horse</string>
  <string name="geironmp¤IRON_RACE_OBJ">Race your Posse to the ~COLOR_MP_OBJECTIVE~finish line~s~</string>
  <string name="geironmp¤IRON_SHARD_FAIL_ONE">POSSE RACE LOST</string>
  <string name="geironmp¤IRON_SHARD_FAIL_TWO">~1~ won the race</string>
  <string name="geironmp¤IRON_SHARD_INTRO_ONE">POSSE RACE</string>
  <string name="geironmp¤IRON_SHARD_INTRO_TWO">Reach the finish point</string>
  <string name="geironmp¤IRON_SHARD_OVER_CANCELED">Race canceled</string>
  <string name="geironmp¤IRON_SHARD_OVER_LEADER_NO_MONEY">Leader could not meet minimum stake</string>
  <string name="geironmp¤IRON_SHARD_OVER_NO_PLAYERS">Not enough players</string>
  <string name="geironmp¤IRON_SHARD_OVER_ONE">POSSE RACE OVER</string>
  <string name="geironmp¤IRON_SHARD_PASS_ONE">POSSE RACE WON</string>
  <string name="geironmp¤IRON_SPECTATE_HELP">You could not participate in the Posse race. You are now a spectator of the race.</string>
  <string name="geironmp¤IRON_SPECTATE_OBJ">Race in progress</string>
  <string name="geironmp¤IRON_TICKER_WINNER_VALID">~1p~ has finished the race</string>
  <string name="geironmp¤IRON_TIME_LIMIT_EXPIRED">The time limit expired</string>
  <string name="geironmp¤IRON_WAYPOINT_NAME">Posse Race Finish Point</string>
  <string name="geiwd¤0x03EECF5C">WINNER</string>
  <string name="geiwd¤0x06BC8269">LEADER FEUD LOST</string>
  <string name="geiwd¤0x1ECC718E">LEADER FEUD WON</string>
  <string name="geiwd¤0x2F65A4E1">SELECT YOUR ALLY</string>
  <string name="geiwd¤0x3FE1F71D">~1~~COLOR_POSSE_ALLY~~2p~~s~ won Infighting and has had their Posse earnings temporarily fixed to receive the best cut.</string>
  <string name="geiwd¤0x4B3CAA2A">Score a point to settle the Feud!</string>
  <string name="geiwd¤0x5D6E371D">You won Infighting so your Posse earnings are temporarily fixed to receive the best cut.</string>
  <string name="geiwd¤0x7AAB19BA">~COLOR_POSSE_ALLY~~1~~s~ won Infighting and has had their Posse earnings temporarily fixed to receive the best cut.</string>
  <string name="geiwd¤0x8AB35CDB">LOSER</string>
  <string name="geiwd¤0x8AE16C04">Score a point to settle the infighting!</string>
  <string name="geiwd¤0x16CDB07D">INVALID</string>
  <string name="geiwd¤0x27B45098">Wait for your Posse Leader to split the teams.</string>
  <string name="geiwd¤0x73E24513">Take out your ~COLOR_ENEMY~rival~s~</string>
  <string name="geiwd¤0x320E43D6">~1~~COLOR_POSSE_ALLY~~2p~~s~, ~s~</string>
  <string name="geiwd¤0x793FA262">POSSE FEUD WON</string>
  <string name="geiwd¤0x92965B0E">Posse Members who have joined after Infighting has started will be neutral to Posse Members until mode has ended.</string>
  <string name="geiwd¤0xA4EBA963">SPLIT YOUR POSSE</string>
  <string name="geiwd¤0xA64B4A03">POSSE FEUD LOST</string>
  <string name="geiwd¤0xBDC19D10">SUDDEN DEATH!</string>
  <string name="geiwd¤0xDE9C3241">POSSE VERSUS OVER</string>
  <string name="geiwd¤GF_FEUD_HELP_ACCEPTED_SENDER">~COLOR_ENEMY~~1~~s~ has accepted your challenge to Feud. Score the most kills against them before the time runs out to win.</string>
  <string name="geiwd¤GF_LEADER_FEUD_HELP_ACCEPTED">You have accepted the ~1~ challenge from ~COLOR_ENEMY~~2~~s~. ~3~.</string>
  <string name="geiwd¤GF_LEADER_FEUD_HELP_ACCEPTED_SENDER">~COLOR_ENEMY~~1~~s~ has accepted the challenge to Leader Feud. Score the most kills against their leader before the time runs out to win.</string>
  <string name="geiwd¤GF_POSSE_FEUD_HELP_ACCEPTED">The Posse Leader has accepted the ~1~ challenge from ~COLOR_ENEMY~~2~~s~.  ~3~.</string>
  <string name="geiwd¤GF_POSSE_FEUD_HELP_ACCEPTED_SENDER">~COLOR_ENEMY~~1~~s~ has accepted the challenge to Posse Feud. Score the most kills against them before the time runs out to win.</string>
  <string name="geiwd¤NET_IWD_BODY_DISBAND">Posse Disbanded</string>
  <string name="geiwd¤NET_IWD_BODY_INF">Take out your Posse Members</string>
  <string name="geiwd¤NET_IWD_BODY_INF_FFA">Take out the rest of ~1~</string>
  <string name="geiwd¤NET_IWD_BODY_KICKED_GANG">Removed from Posse</string>
  <string name="geiwd¤NET_IWD_BODY_LEFT_GANG">No longer in participating Posse</string>
  <string name="geiwd¤NET_IWD_BODY_NOT_ENOUGH_PLAYERS">Not enough players to continue</string>
  <string name="geiwd¤NET_IWD_BODY_PF">Take out ~COLOR_ENEMY~~1p~</string>
  <string name="geiwd¤NET_IWD_BODY_PLF">Take out the leader of ~COLOR_ENEMY~~1~</string>
  <string name="geiwd¤NET_IWD_COMPLETE_D_F">FEUD OVER</string>
  <string name="geiwd¤NET_IWD_COMPLETE_D_INF">INFIGHTING OVER</string>
  <string name="geiwd¤NET_IWD_COMPLETE_D_PF">POSSE FEUD OVER</string>
  <string name="geiwd¤NET_IWD_COMPLETE_D_PF_BODY">Time up</string>
  <string name="geiwd¤NET_IWD_COMPLETE_D_PLF">LEADER FEUD OVER</string>
  <string name="geiwd¤NET_IWD_COMPLETE_L_F">FEUD LOST</string>
  <string name="geiwd¤NET_IWD_COMPLETE_L_F_BODY">~COLOR_ENEMY~~1p~~s~ was victorious</string>
  <string name="geiwd¤NET_IWD_COMPLETE_L_F_BODY_NO_RIVAL">~COLOR_ENEMY~Rival~s~ was victorious</string>
  <string name="geiwd¤NET_IWD_COMPLETE_L_INF">INFIGHTING LOST</string>
  <string name="geiwd¤NET_IWD_COMPLETE_L_INF_BODY">The rival team was victorious</string>
  <string name="geiwd¤NET_IWD_COMPLETE_L_INF_FFA_BODY">~COLOR_ENEMY~~1~~s~ was victorious</string>
  <string name="geiwd¤NET_IWD_COMPLETE_L_INF_FFA_BODY_NULL">The rival player was victorious</string>
  <string name="geiwd¤NET_IWD_COMPLETE_L_PF_BODY">~COLOR_ENEMY~~1p~~s~ was victorious</string>
  <string name="geiwd¤NET_IWD_COMPLETE_L_PF_BODY_NO_RIVAL">~COLOR_ENEMY~Rival~s~ Posse was victorious</string>
  <string name="geiwd¤NET_IWD_COMPLETE_W_F">FEUD WON</string>
  <string name="geiwd¤NET_IWD_COMPLETE_W_F_BODY">~COLOR_ENEMY~~1p~~s~ defeated</string>
  <string name="geiwd¤NET_IWD_COMPLETE_W_F_BODY_NO_RIVAL">~COLOR_ENEMY~Rival~s~ defeated</string>
  <string name="geiwd¤NET_IWD_COMPLETE_W_INF">INFIGHTING WON</string>
  <string name="geiwd¤NET_IWD_COMPLETE_W_INF_BODY">Your team won with ~1~ kills</string>
  <string name="geiwd¤NET_IWD_COMPLETE_W_INF_FFA_BODY">You won with ~1~ kills</string>
  <string name="geiwd¤NET_IWD_COMPLETE_W_PF_BODY">~COLOR_ENEMY~~1p~'s~s~ defeated</string>
  <string name="geiwd¤NET_IWD_COMPLETE_W_PF_BODY_NO_RIVAL">~COLOR_ENEMY~Rival~s~ Posse defeated</string>
  <string name="geiwd¤NET_IWD_DEATHMATCH_INFIGHTING_FFA_OBJ">Take out the rival ~COLOR_ENEMY~Posse Members~s~</string>
  <string name="geiwd¤NET_IWD_DEATHMATCH_INFIGHTING_OBJ">Take out your ~COLOR_ENEMY~Posse~s~</string>
  <string name="geiwd¤NET_IWD_DEATHMATCH_POSFEUD_OBJ">Take out the ~COLOR_ENEMY~rival Posse~s~</string>
  <string name="geiwd¤NET_IWD_DEATHMATCH_POSLEADFEUD_OBJ">Take out ~COLOR_ENEMY~~1~~s~</string>
  <string name="geiwd¤NET_IWD_DEATHMATCH_VIEW_SCOREBOARD_OBJ">View the Scoreboard</string>
  <string name="geiwd¤NET_IWD_FAST_F">Fast traveling will move you to the play area for the duration of the event. After the event has ended you will be returned to the area you fast traveled from.</string>
  <string name="geiwd¤NET_IWD_FAST_F_LATE">You have fast traveled to the play area. After the event has ended you will be returned to the area you fast traveled from.</string>
  <string name="geiwd¤NET_IWD_FAST_RETURN">You will fast travel to your previous location shortly.</string>
  <string name="geiwd¤NET_IWD_FEUDS_PROPER">Feuds</string>
  <string name="geiwd¤NET_IWD_FEUD_EXTRA_HELP">Score the most kills against them before the time runs out to win</string>
  <string name="geiwd¤NET_IWD_GET_TO_ARENA_OBJ">Get to the ~COLOR_MP_OBJECTIVE~play area~s~</string>
  <string name="geiwd¤NET_IWD_INFIGHTING_PROPER">Infighting</string>
  <string name="geiwd¤NET_IWD_LEADER_FEUD_EXTRA_HELP">Score the most kills against their leader before the time runs out to win</string>
  <string name="geiwd¤NET_IWD_LOSS_TIE_HELP">~1~ resulting in a tie are decided based on which player or team had scored the tying point earliest.</string>
  <string name="geiwd¤NET_IWD_OOB_BLIP">~COLOR_OBJECTIVE~Play Area</string>
  <string name="geiwd¤NET_IWD_PFEUDS_PROPER">Posse Feuds</string>
  <string name="geiwd¤NET_IWD_PLFEUDS_PROPER">Leader Feuds</string>
  <string name="geiwd¤NET_IWD_RETURN_TO_ARENA_OBJ">Return to the ~COLOR_MP_OBJECTIVE~play area~s~</string>
  <string name="geiwd¤NET_IWD_TIE_FEUD">Increase your score to take ~COLOR_ENEMY~~1p~~s~'s position on the scoreboard.</string>
  <string name="geiwd¤NET_IWD_TIE_FFA">Increase your score to take ~COLOR_ENEMY~~1p~~s~'s position on the scoreboard.</string>
  <string name="geiwd¤NET_IWD_TIE_INFIGHTING">Increase your score to take the rival teams position on the scoreboard.</string>
  <string name="geiwd¤NET_IWD_TIE_LEADER_FEUD">Increase your score to take ~COLOR_ENEMY~~1~~s~'s position on the scoreboard.</string>
  <string name="geiwd¤NET_IWD_TIE_POSSE_FEUD">Increase your score to take ~COLOR_ENEMY~~1~~s~'s position on the scoreboard.</string>
  <string name="geiwd¤NET_IWD_TITLE_F">FEUD</string>
  <string name="geiwd¤NET_IWD_TITLE_INF">INFIGHTING</string>
  <string name="geiwd¤NET_IWD_TITLE_PF">POSSE FEUD</string>
  <string name="geiwd¤NET_IWD_TITLE_PF_LWR">Posse Feud</string>
  <string name="geiwd¤NET_IWD_TITLE_PLF">LEADER FEUD</string>
  <string name="geiwd¤NET_IWD_TITLE_PLF_LWR">Leader Feud</string>
  <string name="geiwd¤NET_IWD_VIEW_SCORES">Hold ~INPUT_SELECT_RADAR_MODE~ to view the scores</string>
  <string name="geiwd¤NET_IWD_WAIT_ARENA_OBJ">Wait for an enemy to enter the area</string>
  <string name="geiwd¤NET_IWD_WAIT_PF">Waiting for ~COLOR_ENEMY~~1p~~s~ to accept Feud</string>
  <string name="geiwd¤NET_IWD_WAIT_TS">SPLITTING THE POSSE</string>
  <string name="geiwd¤NET_NET_IWD_TITLE_F_LWR">Feud</string>
  <string name="geiwd¤NET_NET_IWD_TITLE_INF_LWR">Infighting</string>
  <string name="gfhi¤0x0A7A9AE1">Increase your chance at success by accepting Free Roam ~1b~ missions as part of a Posse.</string>
  <string name="gfhi¤0x0BD96B66">You do not have enough money to purchase the Bounty Hunter License.</string>
  <string name="gfhi¤0x0C334A14">You are currently wanted and cannot receive a mission from Harriet.</string>
  <string name="gfhi¤0x3C485947">You have already completed a mission from Maggie today. Come back later to receive another.</string>
  <string name="gfhi¤0x3FD9554E">You are currently wanted and cannot receive a mission from the Van Horn Post Clerk.</string>
  <string name="gfhi¤0x4F57AB73">Only Posse Leaders can receive a mission from Harriet.</string>
  <string name="gfhi¤0x5A2A5C0A">Purchase a Bounty Hunter License to choose a poster and hunt down a bounty target.</string>
  <string name="gfhi¤0x5C80DBF6">You have not met the prerequisites for ~1~.</string>
  <string name="gfhi¤0x5D748258">You are currently wanted and cannot receive a mission from the Strawberry Post Clerk.</string>
  <string name="gfhi¤0x6AB955ED">You are currently wanted and cannot receive a mission from Maggie.</string>
  <string name="gfhi¤0x7E505FCD">Accepting a job from this mission giver will remove your Posse Members from their current activities.</string>
  <string name="gfhi¤0x7FF82EF4">Accepting this mission ~1b~ will give you a small honor increase.</string>
  <string name="gfhi¤0x8F35296B">You have already completed a mission from Harriet today. Come back later to receive another.</string>
  <string name="gfhi¤0x9DD38E95">Only Posse Leaders can receive a mission from Maggie.</string>
  <string name="gfhi¤0x25EC7809">~1$~ Purchase Bounty Hunter License</string>
  <string name="gfhi¤0x29D4CFCE">This Bounty Target is only available for higher ranked Bounty Hunters.</string>
  <string name="gfhi¤0x35CD60CF">This poster is recommended for Bounty Wagon owners or playing as part of a Posse.</string>
  <string name="gfhi¤0x66E7E1FE">No bounties are currently available at this board. Check back later for new bounty posters.</string>
  <string name="gfhi¤0x80DD2474">Maggie does not have any missions to offer currently.</string>
  <string name="gfhi¤0x80F81DA9">Harriet does not have any missions to offer currently.</string>
  <string name="gfhi¤0x98F7598C">Posse change occurred</string>
  <string name="gfhi¤0x209DE436">The Train Clerk will not offer anything due to your recent behavior towards them. Come back later.</string>
  <string name="gfhi¤0x264C59FB">Your bounty is too high to receive a mission from the Blackwater Post Clerk.</string>
  <string name="gfhi¤0x794C105A">You have done a job too recently. Come back later to receive another.</string>
  <string name="gfhi¤0x812F61CD">The Post Clerk will not offer anything due to your recent behavior towards them. Come back later.</string>
  <string name="gfhi¤0x862B3834">Your honor ~BLIP_OUTLAW~ is too low to accept this job.</string>
  <string name="gfhi¤0x5818F4FB">Harriet will not offer anything due to your recent behavior towards her. Come back later.</string>
  <string name="gfhi¤0x6729AB22">Gun for Hire</string>
  <string name="gfhi¤0x75351D1E">Decline</string>
  <string name="gfhi¤0x12861878">Your bounty is too high to receive a mission from the Van Horn Post Clerk.</string>
  <string name="gfhi¤0xACEF4C1C">You are currently wanted and cannot receive a mission from the Blackwater Post Clerk.</string>
  <string name="gfhi¤0xAEDF70DA">Now you can replay Legendary Bounty missions at the Bounty Board.</string>
  <string name="gfhi¤0xAFB7A91F">Your Posse has too few members to accept this job.</string>
  <string name="gfhi¤0xBDB55417">Maggie will not offer anything due to your recent behavior towards her. Come back later.</string>
  <string name="gfhi¤0xD1DF4905">You have not met the requirements to receive missions from Harriet.</string>
  <string name="gfhi¤0xD2C3A76B">This bounty has been claimed.</string>
  <string name="gfhi¤0xDCB6DBA4">Your bounty is too high to receive a mission from the Strawberry Post Clerk.</string>
  <string name="gfhi¤0xE4AB4E91">You have not met the requirements to receive missions from Maggie.</string>
  <string name="gfhi¤0xE4D4AB21">Accepting this mission ~1b~ will give you a small honor decrease.</string>
  <string name="gfhi¤0xE741BFAF">You have done ~1~ today. Come back later to receive another job.</string>
  <string name="gfhi¤0xE5336CBB">Your honor ~BLIP_GUNSLINGER~ is too high to accept this job.</string>
  <string name="gfhi¤0xF55EAB6C">The Tumbleweed Sheriff will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤CHOLLASPRINGS02_CLASSIC.AWC">Mama Watson does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_ACCEPT">Accept ~1~</string>
  <string name="gfhi¤GFH_ACCEPT_NO_MISSION">Accept</string>
  <string name="gfhi¤GFH_DECLINE">Decline ~1~</string>
  <string name="gfhi¤GFH_EXIT">Exit</string>
  <string name="gfhi¤GFH_GIVE">Turn in ~1~</string>
  <string name="gfhi¤GFH_GREET_NO_MISSION">Greet</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_ABERDEEN_FARMERS">Only Posse Leaders can receive a mission from Tammy.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_ALDEN">Only Posse Leaders can receive a mission from Alden.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_ANGUS">Only Posse Leaders can receive a mission from Angus.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_ANTHONY_FOREMAN">Only Posse Leaders can receive a mission from Anthony Foreman.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_BLACK_BELLE">Only Posse Leaders can receive a mission from Black Belle.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_BOARD">Only Posse Leaders can receive a Bounty Hunting mission.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_BONNIE">Only Posse Leaders can receive a mission from Bonnie.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_FLACO">Only Posse Leaders can receive a mission from Flaco Hernndez.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_HECTOR">Only Posse Leaders can receive a mission from Hector.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_JAKE">Only Posse Leaders can receive a mission from Jake Adler.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_JOE">Only Posse Leaders can receive a mission from Joe.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_JOSIAH">Only Posse Leaders can receive a mission from Josiah Trelawny.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_LANGTON">Only Posse Leaders can receive a mission from James Langton.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_MAMA_WATSON">Only Posse Leaders can receive a mission from Mama Watson.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_POST_CLERK">Only Posse Leaders can receive a mission from the Post Clerk.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_SADIE">Only Posse Leaders can receive a mission from Sadie Adler.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_SEAN">Only Posse Leaders can receive a mission from Sean Macguire.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_SHAKY">Only Posse Leaders can receive a mission from Shaky.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_SHERIFF_FREEMAN">Only Posse Leaders can receive a mission from Sheriff Freeman.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_SKIFF_CAPTAIN">Only Posse Leaders can receive a mission from Thomas.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_STRANGER_FEMALE">Only Posse Leaders can receive a mission from the stranger.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_STRANGER_MALE">Only Posse Leaders can receive a mission from the stranger.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_STRANGER_PLURAL">Only Posse Leaders can receive a mission from the strangers.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_THE_BOY">Only Posse Leaders can receive a mission from The Boy.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_TRAIN_CLERK">Only Posse Leaders can receive a mission from the Train Clerk.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_TUMBLEWEED_SHERIFF_STRANGER">Only Posse Leaders can receive a mission from the Tumbleweed Sheriff.</string>
  <string name="gfhi¤GFH_HELP_GANG_LEADER_WAR_VET">Only Posse Leaders can receive a mission from Hamish.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_ABERDEEN_FARMERS">You have not met the requirements to receive missions from Tammy.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_ALDEN">You have not met the requirements to receive missions from Alden.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_ANGUS">You have not met the requirements to receive missions from Angus.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_ANTHONY_FOREMAN">You have not met the requirements to receive missions from Anthony Foreman.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_BLACK_BELLE">You have not met the requirements to receive missions from Black Belle.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_BOARD">You have not met the requirements to receive Bounty Hunting missions.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_BONNIE">You have not met the requirements to receive missions from Bonnie.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_FLACO">You have not met the requirements to receive missions from Flaco Hernndez.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_HECTOR">You have not met the requirements to receive missions from Hector.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_JAKE">You have not met the requirements to receive missions from Jake Adler.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_JOE">You have not met the requirements to receive missions from Joe.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_JOSIAH">You have not met the requirements to receive missions from Josiah Trelawny.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_LANGTON">You have not met the requirements to receive missions from James Langton.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_MAMA_WATSON">You have not met the requirements to receive missions from Mama Watson.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_POST_CLERK">You have not met the requirements to receive missions from the Post Clerk.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_SADIE">You have not met the requirements to receive missions from Sadie Adler.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_SEAN">You have not met the requirements to receive missions from Sean Macguire.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_SHAKY">You have not met the requirements to receive missions from Shaky.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_SHERIFF_FREEMAN">You have not met the requirements to receive missions from Sheriff Freeman.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_SKIFF_CAPTAIN">You have not met the requirements to receive missions from Thomas.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_STRANGER_FEMALE">You have not met the requirements to receive missions from the stranger.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_STRANGER_MALE">You have not met the requirements to receive missions from the stranger.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_STRANGER_PLURAL">You have not met the requirements to receive missions from the strangers.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_THE_BOY">You have not met the requirements to receive missions from The Boy.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_TRAIN_CLERK">You have not met the requirements to receive missions from the Train Clerk.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_TUMBLEWEED_SHERIFF_STRANGER">You have not met the requirements to receive missions from the Tumbleweed Sheriff.</string>
  <string name="gfhi¤GFH_HELP_GIVER_HIDDEN_WAR_VET">You have not met the requirements to receive missions from Hamish.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_ABERDEEN_FARMERS">Your bounty is too high to receive a mission from Tammy.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_ALDEN">Your bounty is too high to receive a mission from Alden.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_ANGUS">Your bounty is too high to receive a mission from Angus.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_ANTHONY_FOREMAN">Your bounty is too high to receive a mission from Anthony Foreman.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_BLACK_BELLE">Your bounty is too high to receive a mission from Black Belle.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_BOARD">Your bounty is too high to receive a Bounty Hunting mission.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_BONNIE">Your bounty is too high to receive a mission from Bonnie.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_FLACO">Your bounty is too high to receive a mission from Flaco Hernndez.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_HECTOR">Your bounty is too high to receive a mission from Hector.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_JAKE">Your bounty is too high to receive a mission from Jake Adler.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_JOE">Your bounty is too high to receive a mission from Joe.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_JOSIAH">Your bounty is too high to receive a mission from Josiah Trelawny.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_LANGTON">Your bounty is too high to receive a mission from James Langton.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_MAMA_WATSON">Your bounty is too high to receive a mission from Mama Watson.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_NATURALIST">Your bounty is too high to receive a mission from Harriet.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_POST_CLERK">Your bounty is too high to receive a mission from the Post Clerk.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_SADIE">Your bounty is too high to receive a mission from Sadie Adler.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_SEAN">Your bounty is too high to receive a mission from Sean Macguire.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_SHAKY">Your bounty is too high to receive a mission from Shaky.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_SHERIFF_FREEMAN">Your bounty is too high to receive a mission from Sheriff Freeman.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_SKIFF_CAPTAIN">Your bounty is too high to receive a mission from Thomas.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_STRANGER_FEMALE">Your bounty is too high to receive a mission from the stranger.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_STRANGER_MALE">Your bounty is too high to receive a mission from the stranger.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_STRANGER_PLURAL">Your bounty is too high to receive a mission from the strangers.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_THE_BOY">Your bounty is too high to receive a mission from The Boy.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_TRAIN_CLERK">Your bounty is too high to receive a mission from the Train Clerk.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_TUMBLEWEED_SHERIFF_STRANGER">Your bounty is too high to receive a mission from the Tumbleweed Sheriff.</string>
  <string name="gfhi¤GFH_HELP_HAVE_BOUNTY_WAR_VET">Your bounty is too high to receive a mission from Hamish.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_ABERDEEN_FARMERS">You are currently wanted and cannot receive a mission from Tammy.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_ALDEN">You are currently wanted and cannot receive a mission from Alden.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_ANGUS">You are currently wanted and cannot receive a mission from Angus.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_ANTHONY_FOREMAN">You are currently wanted and cannot receive a mission from Anthony Foreman.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_BLACK_BELLE">You are currently wanted and cannot receive a mission from Black Belle.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_BOARD">You are currently wanted and cannot receive a Bounty Hunting mission.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_BONNIE">You are currently wanted and cannot receive a mission from Bonnie.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_FLACO">You are currently wanted and cannot receive a mission from Flaco Hernndez.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_HECTOR">You are currently wanted and cannot receive a mission from Hector.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_JAKE">You are currently wanted and cannot receive a mission from Jake Adler.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_JOE">You are currently wanted and cannot receive a mission from Joe.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_JOSIAH">You are currently wanted and cannot receive a mission from Josiah Trelawny.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_LANGTON">You are currently wanted and cannot receive a mission from James Langton.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_MAMA_WATSON">You are currently wanted and cannot receive a mission from Mama Watson.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_POST_CLERK">You are currently wanted and cannot receive a mission from the Post Clerk.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_SADIE">You are currently wanted and cannot receive a mission from Sadie Adler.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_SEAN">You are currently wanted and cannot receive a mission from Sean Macguire.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_SHAKY">You are currently wanted and cannot receive a mission from Shaky.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_SHERIFF_FREEMAN">You are currently wanted and cannot receive a mission from Sheriff Freeman.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_SKIFF_CAPTAIN">You are currently wanted and cannot receive a mission from Thomas.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_STRANGER_FEMALE">You are currently wanted and cannot receive a mission from the stranger.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_STRANGER_MALE">You are currently wanted and cannot receive a mission from the stranger.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_STRANGER_PLURAL">You are currently wanted and cannot receive a mission from the strangers.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_THE_BOY">You are currently wanted and cannot receive a mission from The Boy.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_TRAIN_CLERK">You are currently wanted and cannot receive a mission from the Train Clerk.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_TUMBLEWEED_SHERIFF_STRANGER">You are currently wanted and cannot receive a mission from the Tumbleweed Sheriff.</string>
  <string name="gfhi¤GFH_HELP_IS_WANTED_WAR_VET">You are currently wanted and cannot receive a mission from Hamish.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_ABERDEEN_FARMERS">You have already completed a mission from Tammy today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_ABERDEEN_FARMERS">Tammy will not offer anything due to your recent behavior towards her. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_ALDEN">Alden will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_ANGUS">Angus will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_ANTHONY_FOREMAN">Anthony Foreman will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_BLACK_BELLE">Black Belle will not offer anything due to your recent behavior towards her. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_BONNIE">Bonnie will not offer anything due to your recent behavior towards her. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_FLACO">Flaco will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_HECTOR">Hector will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_JAKE">Jake will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_JOE">Joe will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_JOSIAH">Josiah Trelawny will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_LANGTON">James Langton will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_MAMA_WATSON">Mama Watson will not offer anything due to your recent behavior towards her. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_SADIE">Sadie will not offer anything due to your recent behavior towards her. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_SEAN">Sean Macguire will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_SHAKY">Shaky will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_SHERIFF_FREEMAN">Sheriff Freeman will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_SKIFF_CAPTAIN">Thomas will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_STRANGER_FEMALE">The stranger will not offer anything due to your recent behavior towards them. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_STRANGER_MALE">The stranger will not offer anything due to your recent behavior towards them. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_THE_BOY">The Boy will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_AGGRO_WAR_VET">Hamish will not offer anything due to your recent behavior towards him. Come back later.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_ALDEN">You have already completed a mission from Alden today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_ANGUS">You have already completed a mission from Angus today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_ANTHONY_FOREMAN">You have already completed a mission from Anthony Foreman today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_BLACK_BELLE">You have already completed a mission from Black Belle today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_BOARD">You have already completed a Bounty today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_BONNIE">You have already completed a mission from Bonnie today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_FLACO">You have already completed a mission from Flaco Hernndez today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_HECTOR">You have already completed a mission from Hector today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_JAKE">You have already completed a mission from Jake Adler today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_JOE">You have already completed a mission from Joe today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_JOSIAH">You have already completed a mission from Josiah Trelawny today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_LANGTON">You have already completed a mission from James Langton today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_MAMA_WATSON">You have already completed a mission from Mama Watson today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_POST_CLERK">You have already completed a mission from the Post Clerk today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_SADIE">You have already completed a mission from Sadie Adler today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_SEAN">You have already completed a mission from Sean Macguire today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_SHAKY">You have already completed a mission from Shaky today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_SHERIFF_FREEMAN">You have already completed a mission from Sheriff Freeman today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_SKIFF_CAPTAIN">You have already completed a mission from Thomas today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_STRANGER_FEMALE">You have already completed a mission from the stranger today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_STRANGER_MALE">You have already completed a mission from the stranger today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_STRANGER_PLURAL">You have already completed a mission from the strangers today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_THE_BOY">You have already completed a mission from The Boy today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_TRAIN_CLERK">You have already completed a mission from the Train Clerk today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_TUMBLEWEED_SHERIFF_STRANGER">You have already completed a mission from the Tumbleweed Sheriff today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_MISSION_GIVER_ON_COOLDOWN_WAR_VET">You have already completed a mission from Hamish today. Come back later to receive another.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_ABERDEEN_FARMERS">Tammy does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_ALDEN">Alden does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_ANGUS">Angus does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_ANTHONY_FOREMAN">Anthony Foreman does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_BLACK_BELLE">Black Belle does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_BOARD">There are no bounties to collect currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_BONNIE">Bonnie does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_FLACO">Flaco Hernndez does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_HECTOR">Hector does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_JAKE">Jake Adler does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_JOE">Joe does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_JOSIAH">Josiah Trelawny does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_LANGTON">James Langton does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_POST_CLERK">The Post Clerk does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_SADIE">Sadie Adler does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_SEAN">Sean Macguire does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_SHAKY">Shaky does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_SHERIFF_FREEMAN">Sheriff Freeman does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_SKIFF_CAPTAIN">Thomas does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_STRANGER_FEMALE">The stranger does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_STRANGER_MALE">The stranger does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_STRANGER_PLURAL">The strangers do not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_THE_BOY">The Boy does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_TRAIN_CLERK">The Train Clerk does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_TUMBLEWEED_SHERIFF_STRANGER">The Tumbleweed Sheriff does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_NO_MISSION_WAR_VET">Hamish does not have any missions to offer currently.</string>
  <string name="gfhi¤GFH_HELP_POSSE_TOO_LARGE_TO_ACCEPT_LEGENDARY_BOUNTY">Your Posse is too large to start a Legendary Bounty</string>
  <string name="gfhi¤GFH_INTERACT_BOUNTY_BOARD">~BLIP_MP_BOUNTY_HUNTER_INTRODUCTION~ Bounty Board</string>
  <string name="gfhi¤GFH_LEGENDARY">Legendary Bounties</string>
  <string name="gfhi¤GFH_MOVE_DOWN">Change Poster</string>
  <string name="gfhi¤GFH_MOVE_LEFT">Previous</string>
  <string name="gfhi¤GFH_MOVE_RIGHT">Next</string>
  <string name="gfhi¤GFH_MOVE_UP">Change Poster</string>
  <string name="gfhi¤GFH_PURCHASE_BOUNTY_HUNTING_LICENSE_GOLD">~COLOR_CASH_GOLD~?~1~ Purchase Bounty Hunter License~s~</string>
  <string name="gfhi¤GFH_READ">Read</string>
  <string name="gfhi¤GFH_REPLAY_BOUNTY_AVAILABLE">Choose a Legendary Bounty to replay</string>
  <string name="gfhi¤GFH_REPLAY_BOUNTY_JAILED_MEMBER">Legendary Bounty not available when a Posse Member is jailed</string>
  <string name="gfhi¤GFH_REPLAY_BOUNTY_NOT_AVAILABLE">Legendary Bounty not available at this time</string>
  <string name="gfhi¤GFH_REPLAY_BOUNTY_REPLAY_DIFFICULTY_INCREASING">You have previously completed this mission. The difficulty will be further increased on your next attempt.</string>
  <string name="gfhi¤GFH_REPLAY_BOUNTY_REPLAY_DIFFICULTY_MAX">You have previously completed this mission. It is now available at the highest difficulty.</string>
  <string name="gfhi¤GFH_TAKE_POSTER">Choose Bounty Poster</string>
  <string name="gfhi¤GFH_TALK">Greet</string>
  <string name="gfhi¤GFH_ZOOM">Zoom</string>
  <string name="gfmp¤0x1FFFB4FF">Tensions are rising between you and ~COLOR_ENEMY~~1p~~s~!</string>
  <string name="gfmp¤0x8D570827">Tensions are high between you and ~COLOR_ENEMY~~1p~~s~. Start a Feud to settle!</string>
  <string name="gfmp¤0x208C4153">~1~ challenge</string>
  <string name="gfmp¤0x469A32C3">Leader Feud (~1~)</string>
  <string name="gfmp¤0x549BB9AE">Your leader has decided to not challenge ~COLOR_ENEMY~~1p~~s~ for now.</string>
  <string name="gfmp¤0xA8D34C79">Tensions are rising between you and ~COLOR_ENEMY~~1p~~s~!</string>
  <string name="gfmp¤0xAB51BFA9">Tension is high between you and ~COLOR_ENEMY~~1p~~s~, but they are not available for a Feud now.</string>
  <string name="gfmp¤0xD15A8B87">You have recently just challenged ~COLOR_ENEMY~~1p~~s~. You'll need to wait for a while to start another Posse Feud.</string>
  <string name="gfmp¤GFNP_GENERIC_CHALLENGED_DEATHSCREEN_LEADER_HELP">~COLOR_ENEMY~~1p~~s~ killed you. Challenge them to a ~2~ to settle your rivalry.</string>
  <string name="gfmp¤GFNP_GENERIC_CHALLENGED_DEATHSCREEN_MEMBER_HELP">~COLOR_ENEMY~~1p~~s~ killed you. Notify your Leader to challenge them to a ~2~ to settle your rivalry.</string>
  <string name="gfmp¤GF_FEUD_FEUD">Feud</string>
  <string name="gfmp¤GF_FEUD_FEUD_TMR">Feud (~1~)</string>
  <string name="gfmp¤GF_FEUD_HELP_CHALLENGE_DECLINED">~COLOR_ENEMY~~1~~s~ declined your challenge to ~2~</string>
  <string name="gfmp¤GF_FEUD_HELP_CHALLENGE_GANG_LEFT">The Posse you challenged to a ~1~ is unable to accept. The challenge has been canceled.</string>
  <string name="gfmp¤GF_FEUD_HELP_CHALLENGE_IGNORED">~COLOR_ENEMY~~1~~s~ ignored your challenge to ~2~</string>
  <string name="gfmp¤GF_FEUD_HELP_CHALLENGE_PLAYER_LEFT">The player you challenged to a ~1~ is unable to accept. The challenge has been canceled.</string>
  <string name="gfmp¤GF_FEUD_HELP_INIT_LEADER">Tensions are high between your Posse and ~COLOR_ENEMY~~1p~~s~. Start a Feud to settle!</string>
  <string name="gfmp¤GF_FEUD_HELP_INIT_MEMBER">Tensions are high between your Posse and ~COLOR_ENEMY~~1p~~s~. Suggest your leader to start a Feud to settle!</string>
  <string name="gfmp¤GF_FEUD_HELP_LF">Leader Feud</string>
  <string name="gfmp¤GF_FEUD_HELP_MEMBER_REQUEST_AGREED">~COLOR_POSSE_ALLY~~1~~s~ has challenged ~COLOR_ENEMY~~2p~~s~ to a ~3~</string>
  <string name="gfmp¤GF_FEUD_HELP_MEMBER_REQUEST_PF">~COLOR_POSSE_ALLY~~1~~s~ wants to challenge ~COLOR_ENEMY~~2~~s~ to a Posse Feud. Choose whether to send the invite.</string>
  <string name="gfmp¤GF_FEUD_HELP_MEMBER_REQUEST_PLF">~COLOR_POSSE_ALLY~~1~~s~ wants to challenge ~COLOR_ENEMY~~2~~s~ to a Leader Feud. Choose whether to send the invite.</string>
  <string name="gfmp¤GF_FEUD_HELP_PF">Posse Feud</string>
  <string name="gfmp¤GF_FEUD_INFIGHTING_RANDOM_SPLIT">You have to leave at least one Posse Member as your enemy! The game will proceed with a random split.</string>
  <string name="gfmp¤GF_FEUD_POSSE_FEUD">Posse Feud</string>
  <string name="gfmp¤GF_FEUD_POSSE_INFIGHTING">Posse Infighting</string>
  <string name="gfmp¤GF_FEUD_POSSE_LEADER_FEUD">Leader Feud</string>
  <string name="gfmp¤GF_FEUD_REQUEST_BODY">Challenging ~COLOR_ENEMY~~1~~s~ to a Posse Feud</string>
  <string name="gfmp¤GF_FEUD_REQUEST_LEADER_BODY">Challenging ~COLOR_ENEMY~~1~~s~ to a Leader Feud</string>
  <string name="gfmp¤GF_FEUD_REQUEST_TITLE">~COLOR_POSSE_ALLY~~1~~s~ suggests</string>
  <string name="gfmp¤GF_FEUD_TICKER_CHALLENGED">~COLOR_ENEMY~~1~~s~ has challenged you to a ~2~</string>
  <string name="gfmp¤GF_FEUD_TICKER_INFIGHTING">Your Posse Leader just decided to start Infighting</string>
  <string name="gfmp¤GF_FEUD_TOAST_MEMBERS_BODY">~1~ has challenged ~2~</string>
  <string name="gfmp¤GF_FEUD_TOAST_OPT_IN_BODY">Hold ~INPUT_FEED_INTERACT~ to view Invite</string>
  <string name="gfmp¤GF_FEUD_TOAST_OPT_IN_FEUD">Feud is available</string>
  <string name="gfmp¤GF_FEUD_TOAST_OPT_IN_PFEUD">Posse Feud is available</string>
  <string name="gfmp¤GF_FEUD_TOAST_OPT_IN_PLFEUD">Leader Feud is available</string>
  <string name="gfmp¤GF_FEUD_TOAST_OPT_IN_TITLE">~1~ is available</string>
  <string name="gfmp¤GF_GENERIC_CHALLENGED_DEATHSCREEN_LEADER_HELP">~COLOR_ENEMY~~1p~~s~ killed you. Parley with them to stop damage for 10 minutes or challenge them to a ~2~ to settle your rivalry.</string>
  <string name="gfmp¤GF_GENERIC_CHALLENGED_DEATHSCREEN_MEMBER_HELP">~COLOR_ENEMY~~1p~~s~ killed you. Parley with them to stop damage for 10 minutes or notify your Leader to challenge them to a ~2~ to settle your rivalry.</string>
  <string name="gfmp¤PARLEY_GENERIC_CHALLENGED_DEATHSCREEN_MEMBER_HELP">~COLOR_ENEMY~~1p~~s~ killed you. Parley with them to stop damage for 10 minutes.</string>
  <string name="giant¤0x5D76915A">You really shouldn't treat people so bad, you know.</string>
  <string name="giant¤0x8C36EEDA">Such an angry little feller, I've seen how you act.</string>
</resources>
