"g id=""ui""|g id=""artifact"" skip=""Ox""|t id=""click_to_equip""|||/t","Click to equip."
"g id=""ui""|g id=""artifact""|t id=""click_to_equip""|||/t","Click to equip."
"g id=""ui""|g id=""artifact"" skip=""Ox""|t id=""select_below""|||/t","Click on an [Artifact] to equip it."
"g id=""ui""|g id=""artifact""|t id=""select_below""|||/t","Click on an [Artifact] to equip it."
"g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","Dieses Gebiet kann derzeit nicht besiedelt werden."
"g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","Dieses Gebiet kann derzeit nicht besiedelt werden."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","Kein verbündeter Verteidigungsturm in diesem Gebiet."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","Kein verbündeter Verteidigungsturm in diesem Gebiet."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Erfordert ein Gebäude für [Food], [Wood] oder [Money]."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Erfordert ein Gebäude für [Food], [Wood] oder [Money]."
...
@@ -426,7 +426,6 @@
...
@@ -426,7 +426,6 @@
"g id=""abilities""|g id=""no_use_reason""|t id=""no_military_camp""|||/t","In diesem Gebiet befindet sich kein Militärlager."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_military_camp""|||/t","In diesem Gebiet befindet sich kein Militärlager."
"g id=""abilities""|g id=""no_use_reason""|t id=""currently_used""|||/t","Wird bereits benutzt."
"g id=""abilities""|g id=""no_use_reason""|t id=""currently_used""|||/t","Wird bereits benutzt."
"g id=""abilities""|g id=""no_use_reason""|t id=""fighting""|||/t","Kann nicht beim Kämpfen eingesetzt werden."
"g id=""abilities""|g id=""no_use_reason""|t id=""fighting""|||/t","Kann nicht beim Kämpfen eingesetzt werden."
"g id=""abilities""|g id=""no_use_reason""|t id=""warcry_zone_cooldown""|||/t","[Warcry] wurde von jemandem in Eurem Team vor weniger als einem Monat verwendet."
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","Ihr habt bereits ein/e/n [::unit::]"
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","Ihr habt bereits ein/e/n [::unit::]"
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","Die Einheit [::unit::] ist schwer verwundet und greift wieder in den Kampf gegen die Hrímgandr ein, wenn sie sich ausreichend erholt hat."
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","Die Einheit [::unit::] ist schwer verwundet und greift wieder in den Kampf gegen die Hrímgandr ein, wenn sie sich ausreichend erholt hat."
"g id=""tip_action""|t id=""hightide_volcano""||||/t","[HighTide] kann nicht auf einem [Volcano] gewirkt werden."
"g id=""tip_action""|t id=""hightide_volcano""||||/t","[HighTide] kann nicht auf einem [Volcano] gewirkt werden."
...
@@ -954,9 +949,9 @@
...
@@ -954,9 +949,9 @@
"g id=""notify""|t id=""waiting_lore""||||/t","Ihr habt genug [Lore], um neues Wissen zu erlangen."
"g id=""notify""|t id=""waiting_lore""||||/t","Ihr habt genug [Lore], um neues Wissen zu erlangen."
"g id=""notify""|t id=""new_year""||||/t","Herzlichen Glückwunsch! Unser Clan ist bereit für ein <font color=""#G"">neues Jahr!</font>"
"g id=""notify""|t id=""new_year""||||/t","Herzlichen Glückwunsch! Unser Clan ist bereit für ein <font color=""#G"">neues Jahr!</font>"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> hat ::blessing:: erhalten! Noch ::count:: mehr, und er erringt den Sieg!"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> hat ::blessing:: erhalten! Noch ::count:: mehr, und er erringt den Sieg!"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> ist an der Küste von Northgard gelandet!"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> ist an der Küste von Northgard gelandet!"
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> hat ein neues Gebiet besiedelt."
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> hat ein neues Gebiet besiedelt."
...
@@ -1164,15 +1158,15 @@
...
@@ -1164,15 +1158,15 @@
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","Wollt Ihr Eure Gruppe und den Eroberungsmodus wirklich verlassen?"
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","Wollt Ihr Eure Gruppe und den Eroberungsmodus wirklich verlassen?"
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Verbrennt ein beliebiges Gebiet auf unbestimmte Zeit.<br/>Verbranntes Gebiet: -::v1:: Produktion, Einheiten und Gebäude der Schlange +::v2:: Angriff. Erhöht die Verteidigung des Benutzers beim Entfachen um ::v3::."
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Verbrennt ein beliebiges Gebiet auf unbestimmte Zeit.<br/>Verbranntes Gebiet: -::v1:: Produktion, Einheiten und Gebäude der Schlange +::v2:: Angriff. Erhöht die Verteidigung des Benutzers beim Entfachen um ::v3::."
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","Nach der Besiedelung von [BifrostLore] wird Euer [Lore] zu seiner Aktivierung verwendet, anstatt Wissen freizuschalten.<br/><br/>Wollt Ihr [BifrostLore] besiedeln?"
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","Nach der Besiedelung von [BifrostLore] wird Euer [Lore] zu seiner Aktivierung verwendet, anstatt Wissen freizuschalten.<br/><br/>Wollt Ihr [BifrostLore] besiedeln?"
"g id=""generation_quotes""|t _id=""sculptingislandterrain""||||/t","Inselgelände wird geformt ..."
"g id=""generation_quotes""|t _id=""Sculptingislandterrain""||||/t","Inselgelände wird geformt ..."
"g id=""generation_quotes""|t _id=""generatingmountains""||||/t","Berge werden generiert ..."
"g id=""generation_quotes""|t _id=""Generatingmountains""||||/t","Berge werden generiert ..."
"g id=""generation_quotes""|t _id=""carvingicylakes""||||/t","Gletscherseen werden gestaltet ..."
"g id=""generation_quotes""|t _id=""Carvingicylakes""||||/t","Gletscherseen werden gestaltet ..."
"g id=""generation_quotes""|t _id=""growingforests""||||/t","Wälder werden gepflanzt ..."
"g id=""generation_quotes""|t _id=""Growingforests""||||/t","Wälder werden gepflanzt ..."
"g id=""generation_quotes""|t _id=""spawningunfriendlycreatures""||||/t","Feindselige Kreaturen werden generiert ..."
"g id=""generation_quotes""|t _id=""Spawningunfriendlycreatures""||||/t","Feindselige Kreaturen werden generiert ..."
"g id=""network""|t id=""db_timeout""||||/t","Keine Rückmeldung vom Server. Überprüft Eure Verbindung oder versucht es später wieder."
"g id=""network""|t id=""db_timeout""||||/t","Keine Rückmeldung vom Server. Überprüft Eure Verbindung oder versucht es später wieder."
"g id=""network""|t id=""db_invite_timeout""||||/t","Ihr wurdet zu einem Ranglistenspiel eingeladen, aber Euer Rang konnte nicht vom Server abgerufen werden."
"g id=""network""|t id=""db_invite_timeout""||||/t","Ihr wurdet zu einem Ranglistenspiel eingeladen, aber Euer Rang konnte nicht vom Server abgerufen werden."
"g id=""help""|t id=""kill_fame""||||/t","Kill the Wyvern and gain ::resList::."
"g id=""help""|t id=""kill_fame""||||/t","Kill the Wyvern and gain ::resList::."
"g id=""help""|t id=""forge_desc""||||/t","Forge the ::part:: of the Sword of Odin for <img src=""/r/::res::""/><font color=""::color::"">::count::</font>."
"g id=""help""|t id=""forge_desc""||||/t","Forge the ::part:: of the Sword of Odin for <img src=""/r/::res::""/><font color=""::color::"">::count::</font>."
"g id=""notify""|t id=""waiting_lore""||||/t","You have enough [Lore] to acquire new Knowledge."
"g id=""notify""|t id=""waiting_lore""||||/t","You have enough [Lore] to acquire new Knowledge."
"g id=""notify""|t id=""new_year""||||/t","Congratulations! Your clan has made it to a <font color=""#G"">new year!</font>"
"g id=""notify""|t id=""new_year""||||/t","Congratulations! Your clan has made it to a <font color=""#G"">new year!</font>"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> has obtained ::blessing::! ::count:: more and they will achieve victory!"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> has obtained ::blessing::! ::count:: more and they will achieve victory!"
"g id=""help""|t id=""kill_fame""||||/t","Mata al guiverno y consigue ::resList::."
"g id=""help""|t id=""kill_fame""||||/t","Mata al guiverno y consigue ::resList::."
"g id=""help""|t id=""forge_desc""||||/t","Forja la parte ::part:: de la espada de Odín por <img src=""/r/::res::""/><font color=""::color::"">::count::</font>"
"g id=""help""|t id=""forge_desc""||||/t","Forja la parte ::part:: de la espada de Odín por <img src=""/r/::res::""/><font color=""::color::"">::count::</font>"
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","[::unit::] ha sufrido graves heridas y volverá a luchar contra el Hrímgandr cuando se haya recuperado lo suficiente."
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","[::unit::] ha sufrido graves heridas y volverá a luchar contra el Hrímgandr cuando se haya recuperado lo suficiente."
"g id=""tip_action""|t id=""hightide_volcano""||||/t","No puedes invocar la [HighTide] en un [Volcano]."
"g id=""tip_action""|t id=""hightide_volcano""||||/t","No puedes invocar la [HighTide] en un [Volcano]."
...
@@ -954,9 +949,9 @@
...
@@ -954,9 +949,9 @@
"g id=""notify""|t id=""waiting_lore""||||/t","Tienes suficiente [Lore] para adquirir nuevo conocimiento."
"g id=""notify""|t id=""waiting_lore""||||/t","Tienes suficiente [Lore] para adquirir nuevo conocimiento."
"g id=""notify""|t id=""new_year""||||/t","¡Enhorabuena! ¡Tu clan ha logrado llegar a un <font color=""#G"">nuevo año!</font>"
"g id=""notify""|t id=""new_year""||||/t","¡Enhorabuena! ¡Tu clan ha logrado llegar a un <font color=""#G"">nuevo año!</font>"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> ha obtenido ::blessing::! ¡::count:: más y logrará la victoria!"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> ha obtenido ::blessing::! ¡::count:: más y logrará la victoria!"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">¡::name::</font> ha llegado a las costas de Northgard!"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">¡::name::</font> ha llegado a las costas de Northgard!"
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> ha colonizado un área nueva."
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> ha colonizado un área nueva."
...
@@ -1164,15 +1158,15 @@
...
@@ -1164,15 +1158,15 @@
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","¿Seguro que quieres abandonar tu grupo y salir del modo Conquista?"
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","¿Seguro que quieres abandonar tu grupo y salir del modo Conquista?"
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Quema cualquier zona indefinidamente.<br/>Zona quemada: -::v1:: de producción, las unidades de serpientes y los edificios ganan +::v2:: de ataque. Aumenta la defensa del usuario en ::v3:: durante el proceso de ignición."
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Quema cualquier zona indefinidamente.<br/>Zona quemada: -::v1:: de producción, las unidades de serpientes y los edificios ganan +::v2:: de ataque. Aumenta la defensa del usuario en ::v3:: durante el proceso de ignición."
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","Tras colonizar [BifrostLore], tu [Lore] se utilizará para activarlo y no para desbloquear conocimiento.<br/><br/>¿Quieres colonizar [BifrostLore]?"
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","Tras colonizar [BifrostLore], tu [Lore] se utilizará para activarlo y no para desbloquear conocimiento.<br/><br/>¿Quieres colonizar [BifrostLore]?"
"g id=""generation_quotes""|t _id=""sculptingislandterrain""||||/t","Esculpiendo terreno de isla"
"g id=""generation_quotes""|t _id=""Sculptingislandterrain""||||/t","Esculpiendo terreno de isla"
"g id=""network""|t id=""no_steam""||||/t","Tienes que conectarte a Steam para acceder al modo multijugador. Si ya has iniciado Steam, reinícialo."
"g id=""network""|t id=""need_connect""||||/t","Tienes que conectarte a Steam para acceder al modo multijugador. Si ya has iniciado Steam, reinícialo."
"g id=""network""|t id=""db_timeout""||||/t","El servidor no responde. Comprueba la conexión o vuelve a intentarlo más tarde."
"g id=""network""|t id=""db_timeout""||||/t","El servidor no responde. Comprueba la conexión o vuelve a intentarlo más tarde."
"g id=""network""|t id=""db_invite_timeout""||||/t","Se te ha invitado a una partida de la clasificación, pero no se ha podido obtener tu clasificación del servidor."
"g id=""network""|t id=""db_invite_timeout""||||/t","Se te ha invitado a una partida de la clasificación, pero no se ha podido obtener tu clasificación del servidor."
"g id=""ui""|g id=""artifact"" skip=""Ox""|t id=""click_to_equip""|||/t","Click to equip."
"g id=""ui""|g id=""artifact""|t id=""click_to_equip""|||/t","Click to equip."
"g id=""ui""|g id=""artifact"" skip=""Ox""|t id=""select_below""|||/t","Click on an [Artifact] to equip it."
"g id=""ui""|g id=""artifact""|t id=""select_below""|||/t","Click on an [Artifact] to equip it."
"g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","Il n'est pas possible de coloniser cette zone pour le moment."
"g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","Il n'est pas possible de coloniser cette zone pour le moment."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","Cette zone ne dispose d'aucune Tour de défense alliée."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","Cette zone ne dispose d'aucune Tour de défense alliée."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Nécessite un bâtiment produisant de la [Food], du [Wood] ou des [Money]s."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Nécessite un bâtiment produisant de la [Food], du [Wood] ou des [Money]s."
...
@@ -426,7 +426,6 @@
...
@@ -426,7 +426,6 @@
"g id=""abilities""|g id=""no_use_reason""|t id=""no_military_camp""|||/t","Cette zone ne dispose d'aucun camp militaire."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_military_camp""|||/t","Cette zone ne dispose d'aucun camp militaire."
"g id=""abilities""|g id=""no_use_reason""|t id=""currently_used""|||/t","En cours d'utilisation."
"g id=""abilities""|g id=""no_use_reason""|t id=""currently_used""|||/t","En cours d'utilisation."
"g id=""abilities""|g id=""no_use_reason""|t id=""fighting""|||/t","Inutilisable en combat."
"g id=""abilities""|g id=""no_use_reason""|t id=""fighting""|||/t","Inutilisable en combat."
"g id=""abilities""|g id=""no_use_reason""|t id=""warcry_zone_cooldown""|||/t","[Warcry] a été utilisé par un membre de votre équipe il y a moins d'un mois."
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","Vous possédez déjà cette unité ([::unit::])."
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","Vous possédez déjà cette unité ([::unit::])."
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","[::unit::] a subi des blessures trop importantes et reviendra combattre le Hrímgandr une fois sur pied."
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","[::unit::] a subi des blessures trop importantes et reviendra combattre le Hrímgandr une fois sur pied."
"g id=""tip_action""|t id=""hightide_volcano""||||/t","Vous ne pouvez pas lancer [HighTide] sur un [Volcano]."
"g id=""tip_action""|t id=""hightide_volcano""||||/t","Vous ne pouvez pas lancer [HighTide] sur un [Volcano]."
...
@@ -954,9 +949,9 @@
...
@@ -954,9 +949,9 @@
"g id=""notify""|t id=""waiting_lore""||||/t","Vous avez accumulé suffisamment de [Lore] pour acquérir de nouvelles connaissances."
"g id=""notify""|t id=""waiting_lore""||||/t","Vous avez accumulé suffisamment de [Lore] pour acquérir de nouvelles connaissances."
"g id=""notify""|t id=""new_year""||||/t","Félicitations ! Votre clan a survécu assez longtemps pour célébrer une <font color=""#G"">nouvelle année</font> !"
"g id=""notify""|t id=""new_year""||||/t","Félicitations ! Votre clan a survécu assez longtemps pour célébrer une <font color=""#G"">nouvelle année</font> !"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> a obtenu ::blessing:: ! Plus que ::count:: et la victoire lui appartiendra !"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> a obtenu ::blessing:: ! Plus que ::count:: et la victoire lui appartiendra !"
"g id=""notify""|t id=""fame_rank_owner""||||/t","Vous avez atteint le rang [Fame] en premier ! Les ressources suivantes arriveront bientôt par bateau : ::res::."
"g id=""notify""|t id=""fame_rank_owner""||||/t","Vous avez atteint le rang [Fame] en premier ! Les ressources suivantes arriveront bientôt par bateau : ::res::."
"g id=""notify""|t id=""fame_rank_boat""||||/t","Un bateau vient de vous livrer ses marchandises."
"g id=""notify""|t id=""fame_rank_boat""||||/t","Un bateau vient de vous livrer ses marchandises."
"g id=""notify""|t id=""no_beach_to_accost""||||/t","Votre territoire ne contient aucune plage, le bateau n'a donc pas pu amarrer."
"g id=""notify""|t id=""no_beach_to_accost""||||/t","Votre territoire ne contient aucune plage, le bateau n'a donc pas pu amarrer."
"g id=""notify""|t id=""ox_hero_auto_hire"" skip=""Ox""||||/t","::hero_name:: woke up on his throne."
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> a débarqué sur les côtes de Northgard !"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> a débarqué sur les côtes de Northgard !"
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> a colonisé une nouvelle zone."
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> a colonisé une nouvelle zone."
...
@@ -1164,15 +1158,15 @@
...
@@ -1164,15 +1158,15 @@
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","Voulez-vous vraiment quitter votre groupe et le mode Conquest ?"
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","Voulez-vous vraiment quitter votre groupe et le mode Conquest ?"
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Brûle une zone de façon permanente.<br/>Zone brûlée : -::v1:: de production, +::v2:: de puissance d'attaque pour les unités et bâtiments du Serpent. Augmente la défense du clan à l'origine de l'attaque de ::v3:: pendant la durée du sort."
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Brûle une zone de façon permanente.<br/>Zone brûlée : -::v1:: de production, +::v2:: de puissance d'attaque pour les unités et bâtiments du Serpent. Augmente la défense du clan à l'origine de l'attaque de ::v3:: pendant la durée du sort."
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","Après avoir colonisé la zone du [BifrostLore], le [Lore] accumulé servira à l'activer et non à débloquer des connaissances.<br/><br/>Voulez-vous coloniser le [BifrostLore] ?"
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","Après avoir colonisé la zone du [BifrostLore], le [Lore] accumulé servira à l'activer et non à débloquer des connaissances.<br/><br/>Voulez-vous coloniser le [BifrostLore] ?"
"g id=""generation_quotes""|t _id=""sculptingislandterrain""||||/t","Façonnage des îles"
"g id=""generation_quotes""|t _id=""Sculptingislandterrain""||||/t","Façonnage des îles"
"g id=""generation_quotes""|t _id=""generatingmountains""||||/t","Génération des montagnes"
"g id=""generation_quotes""|t _id=""Generatingmountains""||||/t","Génération des montagnes"
"g id=""generation_quotes""|t _id=""carvingicylakes""||||/t","Aménagement des lacs gelés"
"g id=""generation_quotes""|t _id=""Carvingicylakes""||||/t","Aménagement des lacs gelés"
"g id=""network""|t id=""db_timeout""||||/t","Le serveur ne répond pas. Veuillez vérifier votre connexion Internet ou réessayer ultérieurement."
"g id=""network""|t id=""db_timeout""||||/t","Le serveur ne répond pas. Veuillez vérifier votre connexion Internet ou réessayer ultérieurement."
"g id=""network""|t id=""db_invite_timeout""||||/t","Vous avez été invité à rejoindre une partie classée, mais votre classement n'a pas pu être récupéré depuis le serveur."
"g id=""network""|t id=""db_invite_timeout""||||/t","Vous avez été invité à rejoindre une partie classée, mais votre classement n'a pas pu être récupéré depuis le serveur."
"g id=""help""|t id=""kill_fame""||||/t","Uccidi la Viverna e ottieni ::resList::."
"g id=""help""|t id=""kill_fame""||||/t","Uccidi la Viverna e ottieni ::resList::."
"g id=""help""|t id=""forge_desc""||||/t","Forgia la ::part:: della spada di Odino per <img src=""/r/::res::""/><font color=""::color::"">::count::</font>."
"g id=""help""|t id=""forge_desc""||||/t","Forgia la ::part:: della spada di Odino per <img src=""/r/::res::""/><font color=""::color::"">::count::</font>."
"g id=""ui""|g id=""artifact"" skip=""Ox""|t id=""click_to_equip""|||/t","Click to equip."
"g id=""ui""|g id=""artifact""|t id=""click_to_equip""|||/t","Click to equip."
"g id=""ui""|g id=""artifact"" skip=""Ox""|t id=""select_below""|||/t","Click on an [Artifact] to equip it."
"g id=""ui""|g id=""artifact""|t id=""select_below""|||/t","Click on an [Artifact] to equip it."
"g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","Al momento questa area non può essere colonizzata."
"g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","Al momento questa area non può essere colonizzata."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","Nessuna torre di difesa alleata in questa area."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","Nessuna torre di difesa alleata in questa area."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Ti serve una struttura per [Food], [Wood] o [Money]."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Ti serve una struttura per [Food], [Wood] o [Money]."
...
@@ -426,7 +426,6 @@
...
@@ -426,7 +426,6 @@
"g id=""abilities""|g id=""no_use_reason""|t id=""no_military_camp""|||/t","Non ci sono accampamenti militari in questa area."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_military_camp""|||/t","Non ci sono accampamenti militari in questa area."
"g id=""abilities""|g id=""no_use_reason""|t id=""currently_used""|||/t","Già in uso."
"g id=""abilities""|g id=""no_use_reason""|t id=""currently_used""|||/t","Già in uso."
"g id=""abilities""|g id=""no_use_reason""|t id=""fighting""|||/t","Non si può usare durante un combattimento."
"g id=""abilities""|g id=""no_use_reason""|t id=""fighting""|||/t","Non si può usare durante un combattimento."
"g id=""abilities""|g id=""no_use_reason""|t id=""warcry_zone_cooldown""|||/t","L'abilità [Warcry] è stata usata da un membro della tua squadra meno di un mese fa."
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","[::unit::] presenta gravi ferite e tornerà a combattere contro Hrímgandr dopo aver recuperato."
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","[::unit::] presenta gravi ferite e tornerà a combattere contro Hrímgandr dopo aver recuperato."
"g id=""tip_action""|t id=""hightide_volcano""||||/t","Non puoi usare [HighTide] su un [Volcano]."
"g id=""tip_action""|t id=""hightide_volcano""||||/t","Non puoi usare [HighTide] su un [Volcano]."
...
@@ -954,9 +949,9 @@
...
@@ -954,9 +949,9 @@
"g id=""notify""|t id=""waiting_lore""||||/t","Hai abbastanza [Lore] per acquisire nuova Saggezza."
"g id=""notify""|t id=""waiting_lore""||||/t","Hai abbastanza [Lore] per acquisire nuova Saggezza."
"g id=""notify""|t id=""new_year""||||/t","Complimenti! Il tuo clan festeggia un <font color=""#G"">nuovo anno!</font>"
"g id=""notify""|t id=""new_year""||||/t","Complimenti! Il tuo clan festeggia un <font color=""#G"">nuovo anno!</font>"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> ha ottenuto la ::blessing::! Ancora ::count:: e vincerà!"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> ha ottenuto la ::blessing::! Ancora ::count:: e vincerà!"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> è sbarcato sulle coste di Northgard!"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> è sbarcato sulle coste di Northgard!"
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> ha colonizzato una nuova area."
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> ha colonizzato una nuova area."
...
@@ -1164,15 +1158,15 @@
...
@@ -1164,15 +1158,15 @@
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","Vuoi davvero lasciare il tuo gruppo e uscire dalla modalità Conquista?"
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","Vuoi davvero lasciare il tuo gruppo e uscire dalla modalità Conquista?"
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Incendia una zona a caso.<br/>Zona bruciata : -::v1:: di produzione, unità serpente e strutture con +::v2:: d’attacco. Aumenta le difese dell’utente di ::v3:: durante il processo di combustione."
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Incendia una zona a caso.<br/>Zona bruciata : -::v1:: di produzione, unità serpente e strutture con +::v2:: d’attacco. Aumenta le difese dell’utente di ::v3:: durante il processo di combustione."
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","Dopo aver colonizzato [BifrostLore], la tua [Lore] sarà utilizzata per attivarla e non per sbloccare Conoscenza.<br/><br/>Vuoi colonizzare [BifrostLore] ?"
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","Dopo aver colonizzato [BifrostLore], la tua [Lore] sarà utilizzata per attivarla e non per sbloccare Conoscenza.<br/><br/>Vuoi colonizzare [BifrostLore] ?"
"g id=""generation_quotes""|t _id=""sculptingislandterrain""||||/t","Formazione del terreno dell'isola..."
"g id=""generation_quotes""|t _id=""Sculptingislandterrain""||||/t","Formazione del terreno dell'isola..."
"g id=""generation_quotes""|t _id=""generatingmountains""||||/t","Creazione di montagne..."
"g id=""generation_quotes""|t _id=""Generatingmountains""||||/t","Creazione di montagne..."
"g id=""generation_quotes""|t _id=""carvingicylakes""||||/t","Introduzione di laghi ghiacciati..."
"g id=""generation_quotes""|t _id=""Carvingicylakes""||||/t","Introduzione di laghi ghiacciati..."
"g id=""generation_quotes""|t _id=""growingforests""||||/t","Crescita di foreste..."
"g id=""generation_quotes""|t _id=""Growingforests""||||/t","Crescita di foreste..."
"g id=""generation_quotes""|t _id=""spawningunfriendlycreatures""||||/t","Apparizione di creature ostili..."
"g id=""generation_quotes""|t _id=""Spawningunfriendlycreatures""||||/t","Apparizione di creature ostili..."
"g id=""network""|t id=""league""||||/t","Lega di ::kind::"
"g id=""network""|t id=""league""||||/t","Lega di ::kind::"
"g id=""network""|t id=""db_timeout""||||/t","Il server non risponde. Controlla la tua connessione e riprova."
"g id=""network""|t id=""db_timeout""||||/t","Il server non risponde. Controlla la tua connessione e riprova."
"g id=""network""|t id=""db_invite_timeout""||||/t","Hai ricevuto un invito a una partita classificata, ma non è stato possibile recuperare la tua posizione dal server."
"g id=""network""|t id=""db_invite_timeout""||||/t","Hai ricevuto un invito a una partita classificata, ma non è stato possibile recuperare la tua posizione dal server."
"g id=""abilities""|g id=""no_use_reason""|t id=""fighting""|||/t","Nie można używać podczas walki."
"g id=""abilities""|g id=""no_use_reason""|t id=""fighting""|||/t","Nie można używać podczas walki."
"g id=""abilities""|g id=""no_use_reason""|t id=""warcry_zone_cooldown""|||/t","[Warcry] został już wykorzystany przez jednego z członków z twojej drużyny nie dawniej niż miesiąc temu."
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","[::unit::] jest już w twoim posiadaniu."
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","[::unit::] jest już w twoim posiadaniu."
"g id=""specialCampaign""|t id=""forgeWurmTip""||||/t","Przypisuj mieszkańców, żeby zostawali [Smith]ami, którzy będą w stanie wykuć Pogromcę Czerwi."
"g id=""specialCampaign""|t id=""forgeWurmTip""||||/t","Przypisuj mieszkańców, żeby zostawali [Smith]ami, którzy będą w stanie wykuć Pogromcę Czerwi."
"g id=""specialCampaign""|t id=""startForge""||||/t","Gdy [RimeSteel] w odpowiedniej ilości znajdzie się w twoim posiadaniu, będzie można rozpocząć wykuwanie Pogromcy Czerwi."
"g id=""specialCampaign""|t id=""startForge""||||/t","Gdy [RimeSteel] w odpowiedniej ilości znajdzie się w twoim posiadaniu, będzie można rozpocząć wykuwanie Pogromcy Czerwi."
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","Jednostka [::unit::] jest ciężko ranna i powróci do walki z hrímgandrem, gdy odzyska nieco sprawności."
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","Jednostka [::unit::] jest ciężko ranna i powróci do walki z hrímgandrem, gdy odzyska nieco sprawności."
"g id=""tip_action""|t id=""ability_ok""||||/t","Użyj umiejętności [::ability_name::]."
"g id=""tip_action""|t id=""ability_ok""||||/t","Użyj umiejętności [::ability_name::]."
"g id=""tip_action""|t id=""hightide_ok""||||/t","Użyj umiejętności [::ability_name::]. Koszt: ::qty::[::res::]"
"g id=""tip_action""|t id=""hightide_ok""||||/t","Użyj umiejętności [::ability_name::]. Koszt: ::qty::[::res::]"
"g id=""tip_action""|t id=""hightide_volcano""||||/t","[HighTide] nie może zostać rzucona na [Volcano]."
"g id=""tip_action""|t id=""hightide_volcano""||||/t","[HighTide] nie może zostać rzucona na [Volcano]."
...
@@ -954,9 +949,9 @@
...
@@ -954,9 +949,9 @@
"g id=""notify""|t id=""waiting_lore""||||/t","Zebrany [Lore] pozwala na zdobycie nowej wiedzy."
"g id=""notify""|t id=""waiting_lore""||||/t","Zebrany [Lore] pozwala na zdobycie nowej wiedzy."
"g id=""notify""|t id=""new_year""||||/t","Gratulacje! Twój klan przetrwał do <font color=""#G"">nowego roku!</font>"
"g id=""notify""|t id=""new_year""||||/t","Gratulacje! Twój klan przetrwał do <font color=""#G"">nowego roku!</font>"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">Gracz ::name::</font> otrzymał ::blessing::! Jeszcze ::count:: i odniesie zwycięstwo!"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">Gracz ::name::</font> otrzymał ::blessing::! Jeszcze ::count:: i odniesie zwycięstwo!"
"g id=""notify""|t id=""zone_explored_sailors""||||/t","Twój [Sailor] odkrył nowy obszar!"
"g id=""notify""|t id=""zone_explored_sailors""||||/t","Twój [Sailor] odkrył nowy obszar!"
"g id=""notify""|t id=""prescience_ability_ready""||||/t","Masz już [Prescience] w ilości wystarczającej, by wykorzystać umiejętność [::ability_name::]."
"g id=""notify""|t id=""prescience_ability_ready""||||/t","Masz już [Prescience] w ilości wystarczającej, by wykorzystać umiejętność [::ability_name::]."
"g id=""notify""|t id=""camp_destroyed""||||/t","Niszczysz <font color=""#R"">::bname::</font> i otrzymujesz ::resList::."
"g id=""notify""|t id=""camp_destroyed""||||/t","Niszczysz <font color=""#R"">::bname::</font> i otrzymujesz ::resList::."
...
@@ -1015,7 +1010,6 @@
...
@@ -1015,7 +1010,6 @@
"g id=""notify""|t id=""fame_rank_owner""||||/t","Twoja [Fame] osiąga pierwszą rangę! Wkrótce łódź dostarczy ci ::res::!"
"g id=""notify""|t id=""fame_rank_owner""||||/t","Twoja [Fame] osiąga pierwszą rangę! Wkrótce łódź dostarczy ci ::res::!"
"g id=""notify""|t id=""fame_rank_boat""||||/t","Łódź właśnie przywiozła twoją nagrodę."
"g id=""notify""|t id=""fame_rank_boat""||||/t","Łódź właśnie przywiozła twoją nagrodę."
"g id=""notify""|t id=""no_beach_to_accost""||||/t","Łódź nie mogła przybyć, ponieważ nie kontrolujesz żadnego terenu przybrzeżnego."
"g id=""notify""|t id=""no_beach_to_accost""||||/t","Łódź nie mogła przybyć, ponieważ nie kontrolujesz żadnego terenu przybrzeżnego."
"g id=""notify""|t id=""ox_hero_auto_hire"" skip=""Ox""||||/t","::hero_name:: woke up on his throne."
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">Gracz ::name::</font> przybił do brzegu Northgardu!"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">Gracz ::name::</font> przybił do brzegu Northgardu!"
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">Gracz ::name::</font> skolonizował nowy obszar."
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">Gracz ::name::</font> skolonizował nowy obszar."
...
@@ -1164,15 +1158,15 @@
...
@@ -1164,15 +1158,15 @@
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","Czy na pewno chcesz opuścić twoją grupę i wyjść z trybu podboju?"
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","Czy na pewno chcesz opuścić twoją grupę i wyjść z trybu podboju?"
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Wypal dowolny obszar w dowolnym terminie.<br/>Wypalony obszar: -::v1:: produkcji; budowle i jednostki węży: +::v2:: ataku. W trakcie wypalania podnosi obronę używającego umiejętności o ::v3::."
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Wypal dowolny obszar w dowolnym terminie.<br/>Wypalony obszar: -::v1:: produkcji; budowle i jednostki węży: +::v2:: ataku. W trakcie wypalania podnosi obronę używającego umiejętności o ::v3::."
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","Gdy [BifrostLore] zostanie skolonizowany, twój [Lore] zamiast do odblokowywania wiedzy będzie wykorzystywany do jego aktywacji.<br/><br/>Czy chcesz skolonizować [BifrostLore]?"
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","Gdy [BifrostLore] zostanie skolonizowany, twój [Lore] zamiast do odblokowywania wiedzy będzie wykorzystywany do jego aktywacji.<br/><br/>Czy chcesz skolonizować [BifrostLore]?"
"g id=""generation_quotes""|t _id=""sculptingislandterrain""||||/t","Rzeźbienie terenu wyspy"
"g id=""generation_quotes""|t _id=""Sculptingislandterrain""||||/t","Rzeźbienie terenu wyspy"
"g id=""network""|t id=""no_steam""||||/t","Aby skorzystać z trybu wieloosobowego, musisz połączyć się z platformą Steam. Jeśli aplikacja Steam już działa, zamknij ją i uruchom ponownie."
"g id=""network""|t id=""need_connect""||||/t","Aby skorzystać z trybu wieloosobowego, musisz połączyć się z platformą Steam. Jeśli aplikacja Steam już działa, zamknij ją i uruchom ponownie."
"g id=""help""|t id=""kill_fame""||||/t","Mate a Serpe e receba ::resList::."
"g id=""help""|t id=""kill_fame""||||/t","Mate a Serpe e receba ::resList::."
"g id=""help""|t id=""forge_desc""||||/t","Forje o(a) ::part:: da Espada de Odin por <img src=""/r/::res::""/><font color=""::color::"">::count::</font>"
"g id=""help""|t id=""forge_desc""||||/t","Forje o(a) ::part:: da Espada de Odin por <img src=""/r/::res::""/><font color=""::color::"">::count::</font>"
"g id=""abilities""|g id=""no_use_reason""|t id=""fighting""|||/t","Não pode ser usada em luta."
"g id=""abilities""|g id=""no_use_reason""|t id=""fighting""|||/t","Não pode ser usada em luta."
"g id=""abilities""|g id=""no_use_reason""|t id=""warcry_zone_cooldown""|||/t","O [Warcry] foi utilizado por alguém da sua equipe menos de um mês atrás."
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","Você já possui uma [::unit::]"
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","Você já possui uma [::unit::]"
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","[::unit::] feriu-se gravemente e voltará para combater Hrímgandr assim que tiver se recuperado o suficiente."
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","[::unit::] feriu-se gravemente e voltará para combater Hrímgandr assim que tiver se recuperado o suficiente."
"g id=""tip_action""|t id=""hightide_volcano""||||/t","Você não pode lançar a [HighTide] sobre um [Volcano]."
"g id=""tip_action""|t id=""hightide_volcano""||||/t","Você não pode lançar a [HighTide] sobre um [Volcano]."
...
@@ -954,9 +949,9 @@
...
@@ -954,9 +949,9 @@
"g id=""notify""|t id=""waiting_lore""||||/t","Você possui [Lore] o suficiente para adquirir novos Conhecimentos."
"g id=""notify""|t id=""waiting_lore""||||/t","Você possui [Lore] o suficiente para adquirir novos Conhecimentos."
"g id=""notify""|t id=""new_year""||||/t","Parabéns! Nosso clã conseguiu <font color=""#G"">virar um ano!</font>"
"g id=""notify""|t id=""new_year""||||/t","Parabéns! Nosso clã conseguiu <font color=""#G"">virar um ano!</font>"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> obteve mais ::blessing::! ::count:: e alcançará a vitória!"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> obteve mais ::blessing::! ::count:: e alcançará a vitória!"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> desembarcou na costa de Northgard!"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> desembarcou na costa de Northgard!"
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> colonizou uma nova área."
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> colonizou uma nova área."
...
@@ -1164,15 +1158,15 @@
...
@@ -1164,15 +1158,15 @@
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","Tem certeza que deseja sair do grupo e do modo Conquista?"
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","Tem certeza que deseja sair do grupo e do modo Conquista?"
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Queime qualquer área por tempo indeterminado.<br/>Área queimada: -::v1:: de produção, construções e unidades cobra +::v2:: de ataque. Aumenta a defesa do usuário em ::v3:: durante a queimada."
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Queime qualquer área por tempo indeterminado.<br/>Área queimada: -::v1:: de produção, construções e unidades cobra +::v2:: de ataque. Aumenta a defesa do usuário em ::v3:: durante a queimada."
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","Após colonizar a [BifrostLore], sua [Lore] será utilizada para ativá-la e não para desbloquear o conhecimento.<br/><br/>Você quer colonizar a [BifrostLore]?"
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","Após colonizar a [BifrostLore], sua [Lore] será utilizada para ativá-la e não para desbloquear o conhecimento.<br/><br/>Você quer colonizar a [BifrostLore]?"
"g id=""generation_quotes""|t _id=""sculptingislandterrain""||||/t","Esculpindo o terreno da ilha"
"g id=""generation_quotes""|t _id=""Sculptingislandterrain""||||/t","Esculpindo o terreno da ilha"
"g id=""notify""|t id=""zone_explored_sailors""||||/t","Ваши $icon(Sailor)мореходы исследовали новую область!"
"g id=""notify""|t id=""zone_explored_sailors""||||/t","Ваши $icon(Sailor)мореходы исследовали новую область!"
"g id=""notify""|t id=""prescience_ability_ready""||||/t","У вас достаточно $icon(Prescience)вирда для применения способности «[::ability_name::]»."
"g id=""notify""|t id=""prescience_ability_ready""||||/t","У вас достаточно $icon(Prescience)вирда для применения способности «[::ability_name::]»."
"g id=""notify""|t id=""camp_destroyed""||||/t","Вы разрушили <font color=""#R"">::bname::</font>. Вы получаете: ::resList::."
"g id=""notify""|t id=""camp_destroyed""||||/t","Вы разрушили <font color=""#R"">::bname::</font>. Вы получаете: ::resList::."
...
@@ -1015,7 +1010,6 @@
...
@@ -1015,7 +1010,6 @@
"g id=""notify""|t id=""fame_rank_owner""||||/t","Вы зарабатываете больше всех $icon(Fame)славы! Скоро приплывает корабль и привезет вам ресурс: ::res::!"
"g id=""notify""|t id=""fame_rank_owner""||||/t","Вы зарабатываете больше всех $icon(Fame)славы! Скоро приплывает корабль и привезет вам ресурс: ::res::!"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> высаживается на берег Нордгарда!"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> высаживается на берег Нордгарда!"
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> колонизирует новую область."
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> колонизирует новую область."
...
@@ -1164,15 +1158,15 @@
...
@@ -1164,15 +1158,15 @@
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","Вы точно хотите покинуть свою группу и выйти из режима завоевания?"
"g id=""conquest""|g id=""ui""|t id=""confirm_exit_player""|||/t","Вы точно хотите покинуть свою группу и выйти из режима завоевания?"
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Поджигает любую зону, эффект бесконечный.<br></br>Выжженная зона: -::v1:: к производству. Бойцы и постройки клана Змея получают +::v2:: к атаке. Во время поджигания защита заклинателя повышается на ::v3::."
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Поджигает любую зону, эффект бесконечный.<br></br>Выжженная зона: -::v1:: к производству. Бойцы и постройки клана Змея получают +::v2:: к атаке. Во время поджигания защита заклинателя повышается на ::v3::."
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","После колонизации $icon(BifrostLore)Спящего Бивреста ваши $icon(Lore)предания будут использованы для его активации, а не для знаний.<br/><br/>Хотите колонизировать $icon(BifrostLore)Спящий Биврест?"
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","После колонизации $icon(BifrostLore)Спящего Бивреста ваши $icon(Lore)предания будут использованы для его активации, а не для знаний.<br/><br/>Хотите колонизировать $icon(BifrostLore)Спящий Биврест?"
"g id=""help""|t id=""kill_fame""||||/t","Kill the Wyvern and gain ::resList::."
"g id=""help""|t id=""kill_fame""||||/t","Kill the Wyvern and gain ::resList::."
"g id=""help""|t id=""forge_desc""||||/t","Forge the ::part:: of the Sword of Odin for <img src=""/r/::res::""/><font color=""::color::"">::count::</font>."
"g id=""help""|t id=""forge_desc""||||/t","Forge the ::part:: of the Sword of Odin for <img src=""/r/::res::""/><font color=""::color::"">::count::</font>."
"g id=""notify""|t id=""waiting_lore""||||/t","You have enough [Lore] to acquire new Knowledge."
"g id=""notify""|t id=""waiting_lore""||||/t","You have enough [Lore] to acquire new Knowledge."
"g id=""notify""|t id=""new_year""||||/t","Congratulations! Your clan has made it to a <font color=""#G"">new year!</font>"
"g id=""notify""|t id=""new_year""||||/t","Congratulations! Your clan has made it to a <font color=""#G"">new year!</font>"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> has obtained ::blessing::! ::count:: more and they will achieve victory!"
"g id=""notify""|t id=""player_unlocked_blessing""||||/t","<font color=""::color::"">::name::</font> has obtained ::blessing::! ::count:: more and they will achieve victory!"
"g id=""abilities""|g id=""no_use_reason""|t id=""warcry_zone_cooldown""|||/t","[Warcry], bir aydan kısa bir süre önce takımındaki bir oyuncu tarafından kullanıldı."
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","Zaten bir [::unit::] sahibisin"
"g id=""abilities""|g id=""no_use_reason""|t id=""already_has_unit""|||/t","Zaten bir [::unit::] sahibisin"
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","[::unit::] ciddi biçimde yaralandı ve Hrímgandr ile savaşmaya iyileştikten sonra devam edecek."
"g id=""specialCampaign""|t id=""bannerRecovering""||||/t","[::unit::] ciddi biçimde yaralandı ve Hrímgandr ile savaşmaya iyileştikten sonra devam edecek."
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Herhangi bir bölgeyi süresiz yak.<br/>Yanmış bölge : -::v1:: üretim, yılan birimleri ve bina +::v2:: saldırı. Tutuşma sürecinde kullanıcının savunmasını ::v3:: artır."
"g id=""conquest""|g id=""ui""|t id=""scorched_earth_desc_alt""|||/t","Herhangi bir bölgeyi süresiz yak.<br/>Yanmış bölge : -::v1:: üretim, yılan birimleri ve bina +::v2:: saldırı. Tutuşma sürecinde kullanıcının savunmasını ::v3:: artır."
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","[BifrostLore]yi kolonileştirdikten sonra etkinleştirmek için [Lore]n kullanılacak, bilgiyi etkinleştirmek için değil.<br/><br/>[BifrostLore]yi kolonileştirmek istiyor musun?"
"g id=""conquest""|g id=""ui""|t id=""bifrost_confirm_colonize""|||/t","[BifrostLore]yi kolonileştirdikten sonra etkinleştirmek için [Lore]n kullanılacak, bilgiyi etkinleştirmek için değil.<br/><br/>[BifrostLore]yi kolonileştirmek istiyor musun?"