Commit 9841cfe3 authored by w4t's avatar w4t

northgard 2.5.2.21682

parent 61ef73cb
...@@ -46,8 +46,18 @@ ...@@ -46,8 +46,18 @@
"sheet name=""resource""|Artifact|name|||/name","Ancestral Equipment" "sheet name=""resource""|Artifact|name|||/name","Ancestral Equipment"
"sheet name=""resource""|Elo|name|||/name","Glory Point" "sheet name=""resource""|Elo|name|||/name","Glory Point"
"sheet name=""resource""|Xp|name|||/name","XP" "sheet name=""resource""|Xp|name|||/name","XP"
"sheet name=""resource""|Meal|name|||/name","Meal"
"sheet name=""resource""|Ingredients|name|||/name","Ingredients"
"sheet name=""resource""|Silver|name|||/name","Silver Bar" "sheet name=""resource""|Silver|name|||/name","Silver Bar"
"sheet name=""resource""|TabletLeague|name|||/name","League Tablet" "sheet name=""resource""|TabletLeague|name|||/name","League Tablet"
"sheet name=""resource""|BigGame|name|||/name","Meat"
"sheet name=""resource""|BigGame|desc|||/desc","Meat is a good source of protein and iron, harvested from big mammals such as deer and wild boars. As a secondary ingredient, it usually increases the meal's effects' duration by making it more filling."
"sheet name=""resource""|FreshwaterFish|name|||/name","Fish"
"sheet name=""resource""|FreshwaterFish|desc|||/desc","Fish is a source of protein and phoshorus harvested from both freshwater and saltwater specimens. As a secondary ingredient, its strong iodized flavor usually helps increase the meal's effects."
"sheet name=""resource""|Vegetables|name|||/name","Vegetables"
"sheet name=""resource""|Vegetables|desc|||/desc","""Vegetable"" is an umbrella word which covers pretty much every edible vegetal organism, including roots, and which are usually not consumed primarily for their sweetness. It is a useful side dish, served along meat or fish."
"sheet name=""resource""|Mushrooms|name|||/name","Mushrooms"
"sheet name=""resource""|Mushrooms|desc|||/desc","""Mushroom"" refers to any type of fungus that was found to be edible through painful-to-lethal trial and error. They are easy to find in most forests and make for a healthy side dish, along with meat or fish."
"sheet name=""unit""|Villager|name|||/name","Villager" "sheet name=""unit""|Villager|name|||/name","Villager"
"sheet name=""unit""|Villager|desc|||/desc","Villagers gather [Food] in the wild. Stock up so that your clan doesn't starve during winter." "sheet name=""unit""|Villager|desc|||/desc","Villagers gather [Food] in the wild. Stock up so that your clan doesn't starve during winter."
"sheet name=""unit""|Villager|flavor|||/flavor","Ready to work!" "sheet name=""unit""|Villager|flavor|||/flavor","Ready to work!"
...@@ -73,6 +83,8 @@ ...@@ -73,6 +83,8 @@
"sheet name=""unit""|Skald|name|||/name","Skald" "sheet name=""unit""|Skald|name|||/name","Skald"
"sheet name=""unit""|Skald|desc|||/desc","Skalds' tales of your clan's deeds will increase your [Fame] and [Happy]." "sheet name=""unit""|Skald|desc|||/desc","Skalds' tales of your clan's deeds will increase your [Fame] and [Happy]."
"sheet name=""unit""|Skald|flavor|||/flavor","""Skald"" literally means ""poet."" Skaldic poetry is one of the two main forms of Old Norse poetry, the other being Eddic poetry." "sheet name=""unit""|Skald|flavor|||/flavor","""Skald"" literally means ""poet."" Skaldic poetry is one of the two main forms of Old Norse poetry, the other being Eddic poetry."
"sheet name=""unit""|Cook|name|||/name","Cook"
"sheet name=""unit""|Cook|desc|||/desc","[Cook]s can prepare [Meal]s for your clan. They produce [Happy] and [Ingredients]."
"sheet name=""unit""|Miner|name|||/name","Miner" "sheet name=""unit""|Miner|name|||/name","Miner"
"sheet name=""unit""|Miner|desc|||/desc","Miners extract [Stone] and [Iron] from the area until the deposits are depleted." "sheet name=""unit""|Miner|desc|||/desc","Miners extract [Stone] and [Iron] from the area until the deposits are depleted."
"sheet name=""unit""|Miner|flavor|||/flavor","What's yours is mine!" "sheet name=""unit""|Miner|flavor|||/flavor","What's yours is mine!"
...@@ -93,8 +105,6 @@ ...@@ -93,8 +105,6 @@
"sheet name=""unit""|Norn|name|||/name","Norn" "sheet name=""unit""|Norn|name|||/name","Norn"
"sheet name=""unit""|Norn|desc|||/desc","The Norns try to elucidate the will of the Kraken, bringing foresight and good fortune to the clan." "sheet name=""unit""|Norn|desc|||/desc","The Norns try to elucidate the will of the Kraken, bringing foresight and good fortune to the clan."
"sheet name=""unit""|Warden|name|||/name","Warden" "sheet name=""unit""|Warden|name|||/name","Warden"
"sheet name=""unit""|Cooker|name|||/name","Cooker"
"sheet name=""unit""|Cooker|desc|||/desc","The cooker can prepare dishes."
"sheet name=""unit""|Warrior|name|||/name","Warrior" "sheet name=""unit""|Warrior|name|||/name","Warrior"
"sheet name=""unit""|Warrior|desc|||/desc","Warriors are the most common [Warband] units. They are good fighters with an advantage against Shield Bearers." "sheet name=""unit""|Warrior|desc|||/desc","Warriors are the most common [Warband] units. They are good fighters with an advantage against Shield Bearers."
"sheet name=""unit""|Warrior|flavor|||/flavor","Fun fact: Viking warriors did not wear horned helmets. This depiction originates from the 1876 rendition of Wagner's Der Ring des Nibelungen." "sheet name=""unit""|Warrior|flavor|||/flavor","Fun fact: Viking warriors did not wear horned helmets. This depiction originates from the 1876 rendition of Wagner's Der Ring des Nibelungen."
...@@ -162,8 +172,9 @@ ...@@ -162,8 +172,9 @@
"sheet name=""unit""|LynxHero|desc|||/desc","Fierce huntress in her youth, Mielikki is known as the Beastmaster. She now rules over Northgard's wildlife as she sees through [LynxBrown] and [LynxWhite]’s eyes." "sheet name=""unit""|LynxHero|desc|||/desc","Fierce huntress in her youth, Mielikki is known as the Beastmaster. She now rules over Northgard's wildlife as she sees through [LynxBrown] and [LynxWhite]’s eyes."
"sheet name=""unit""|LynxHero|flavor|||/flavor","Not your average cat lady." "sheet name=""unit""|LynxHero|flavor|||/flavor","Not your average cat lady."
"sheet name=""unit""|LynxHero|editor.name|||/editor.name","Warchief [Lynx]" "sheet name=""unit""|LynxHero|editor.name|||/editor.name","Warchief [Lynx]"
"sheet name=""unit""|SquirrelHero|name|||/name","Warchief" "sheet name=""unit""|SquirrelHero|name|||/name","Andhrímnir"
"sheet name=""unit""|SquirrelHero|desc|||/desc","Definitly not a cooker." "sheet name=""unit""|SquirrelHero|desc|||/desc","Equally fearless in the kitchen and on the battlefield, Andhrímnir can be assigned to a [Stove] to produce [Ingredients] faster than [Cook]s and prepare [Meal]s. Forging [Cook] tool profit to him."
"sheet name=""unit""|SquirrelHero|flavor|||/flavor","So you're the ""chicken"" your clan keeps complaining about? Wait- you didn't know? Well, that's awkward..."
"sheet name=""unit""|SquirrelHero|editor.name|||/editor.name","Warchief [Squirrel]" "sheet name=""unit""|SquirrelHero|editor.name|||/editor.name","Warchief [Squirrel]"
"sheet name=""unit""|Berserker03|name|||/name","Egil" "sheet name=""unit""|Berserker03|name|||/name","Egil"
"sheet name=""unit""|Berserker03|desc|||/desc","A ruthless and impetuous young berserker, Egil, bannerman of the Wolf Clan, is in it mostly for the mayhem." "sheet name=""unit""|Berserker03|desc|||/desc","A ruthless and impetuous young berserker, Egil, bannerman of the Wolf Clan, is in it mostly for the mayhem."
...@@ -193,9 +204,9 @@ ...@@ -193,9 +204,9 @@
"sheet name=""unit""|NornArmor|desc|||/desc","Wielding divine power, the Valkyries are the most powerful members of the Kraken's army." "sheet name=""unit""|NornArmor|desc|||/desc","Wielding divine power, the Valkyries are the most powerful members of the Kraken's army."
"sheet name=""unit""|OxShadow|name|||/name","Torfin's Shadow" "sheet name=""unit""|OxShadow|name|||/name","Torfin's Shadow"
"sheet name=""unit""|GiantHero|name|||/name","Jafnadr" "sheet name=""unit""|GiantHero|name|||/name","Jafnadr"
"sheet name=""unit""|GiantHero|desc|||/desc","[GiantHero] is a legendary [Giant] who decided to befriend humans and lend them his unrivaled strength." "sheet name=""unit""|GiantHero|desc|||/desc","[GiantHero] is a legendary [Jotunn] who decided to befriend humans and lend them his unrivaled strength."
"sheet name=""unit""|GiantHero02|name|||/name","Lög" "sheet name=""unit""|GiantHero02|name|||/name","Lög"
"sheet name=""unit""|GiantHero02|desc|||/desc","[GiantHero02] is a legendary [Giant2] who decided to befriend humans and lend them his unrivaled strength." "sheet name=""unit""|GiantHero02|desc|||/desc","[GiantHero02] is a legendary [Jotunn] who decided to befriend humans and lend them his unrivaled strength."
"sheet name=""unit""|Hero05|name|||/name","Hagen" "sheet name=""unit""|Hero05|name|||/name","Hagen"
"sheet name=""unit""|Hero05|desc|||/desc","The shady leader of the Raven Clan and murderer of your father. Although fierce and merciless, he tends to act cowardly when things turn sour." "sheet name=""unit""|Hero05|desc|||/desc","The shady leader of the Raven Clan and murderer of your father. Although fierce and merciless, he tends to act cowardly when things turn sour."
"sheet name=""unit""|Hero05|flavor|||/flavor","Fight for me and ye'll be rich!" "sheet name=""unit""|Hero05|flavor|||/flavor","Fight for me and ye'll be rich!"
...@@ -216,11 +227,11 @@ ...@@ -216,11 +227,11 @@
"sheet name=""unit""|Death|flavor|||/flavor","Only the most nefarious and greediest human beings turn into Draugar when they die." "sheet name=""unit""|Death|flavor|||/flavor","Only the most nefarious and greediest human beings turn into Draugar when they die."
"sheet name=""unit""|Giant|name|||/name","Skrymir" "sheet name=""unit""|Giant|name|||/name","Skrymir"
"sheet name=""unit""|Giant|langs.plural|||/langs.plural","Skrymir" "sheet name=""unit""|Giant|langs.plural|||/langs.plural","Skrymir"
"sheet name=""unit""|Giant|desc|||/desc","Ancient creatures from the Dark Ages, [Giant]s are peaceful until you attack them. If you do, brace yourself!" "sheet name=""unit""|Giant|desc|||/desc","Ancient creatures from the Dark Ages, [Jotunn]s are peaceful until you attack them. If you do, brace yourself!"
"sheet name=""unit""|Giant|flavor|||/flavor","Ymir, the primitive giant, is said to be the father of all giants and dwarves." "sheet name=""unit""|Giant|flavor|||/flavor","Ymir, the primitive giant, is said to be the father of all giants and dwarves."
"sheet name=""unit""|Giant2|name|||/name","Fjolsvin" "sheet name=""unit""|Giant2|name|||/name","Fjolsvin"
"sheet name=""unit""|Giant2|langs.plural|||/langs.plural","Fjolsvin" "sheet name=""unit""|Giant2|langs.plural|||/langs.plural","Fjolsvin"
"sheet name=""unit""|Giant2|desc|||/desc","Ancient creatures from the Dark Ages, [Giant2]s are peaceful until you attack them. If you do, brace yourself!" "sheet name=""unit""|Giant2|desc|||/desc","Ancient creatures from the Dark Ages, [Jotunn]s are peaceful until you attack them. If you do, brace yourself!"
"sheet name=""unit""|Giant2|flavor|||/flavor","Ymir, the primitive giant, is said to be the father of all giants and dwarves." "sheet name=""unit""|Giant2|flavor|||/flavor","Ymir, the primitive giant, is said to be the father of all giants and dwarves."
"sheet name=""unit""|UndeadGiant|name|||/name","Draugr Jötunn" "sheet name=""unit""|UndeadGiant|name|||/name","Draugr Jötunn"
"sheet name=""unit""|UndeadGiant|langs.plural|||/langs.plural","Draugr Jötnar" "sheet name=""unit""|UndeadGiant|langs.plural|||/langs.plural","Draugr Jötnar"
...@@ -296,10 +307,10 @@ ...@@ -296,10 +307,10 @@
"sheet name=""unit""|IceGolem|name|||/name","Dark Vaettir" "sheet name=""unit""|IceGolem|name|||/name","Dark Vaettir"
"sheet name=""unit""|IceGolem|desc|||/desc","Unholy ice spirits that should not live on this side of Bifrost." "sheet name=""unit""|IceGolem|desc|||/desc","Unholy ice spirits that should not live on this side of Bifrost."
"sheet name=""unit""|GiantBoar|name|||/name","Giant Boar" "sheet name=""unit""|GiantBoar|name|||/name","Giant Boar"
"sheet name=""unit""|GiantBoar|desc|||/desc","Agressive if summoned in neutral or enemy territory. Friendly if summoned in allied territory. You can sacrifice it to earn [Food]. Giant Boars regenerate their health quickly." "sheet name=""unit""|GiantBoar|desc|||/desc","[GiantBoar] produces +10 [Food]. It can be sacrificed to gain 200 [Food] and it defends you territory. Outside combat, it patrols to friendly forests."
"sheet name=""unit""|GiantBoar|flavor|||/flavor","A formidable beast with the ability to mend its own wounds, magical in nature, Gullinbursti was created by legendary dwarven craftsmen, the Sons of Ivaldi." "sheet name=""unit""|GiantBoar|flavor|||/flavor","A formidable beast with the ability to mend its own wounds, magical in nature, Gullinbursti was created by legendary dwarven craftsmen, the Sons of Ivaldi."
"sheet name=""unit""|ColossalBoar|name|||/name","Colossal Boar" "sheet name=""unit""|ColossalBoar|name|||/name","Colossal Boar"
"sheet name=""unit""|ColossalBoar|desc|||/desc","This majestic creature is the ideal hunting trophy to bring back home. His health still regenerate as quickly as any Giant Boar." "sheet name=""unit""|ColossalBoar|desc|||/desc","This majestic creature is the ideal hunting trophy to bring back home. His health still regenerates quickly."
"sheet name=""unit""||flavor|||/flavor","A formidable beast with the ability to mend its own wounds, magical in nature, Gullinbursti was created by legendary dwarven craftsmen, the Sons of Ivaldi." "sheet name=""unit""||flavor|||/flavor","A formidable beast with the ability to mend its own wounds, magical in nature, Gullinbursti was created by legendary dwarven craftsmen, the Sons of Ivaldi."
"sheet name=""unit""|Sheep|name|||/name","Sheep" "sheet name=""unit""|Sheep|name|||/name","Sheep"
"sheet name=""unit""|Sheep|langs.plural|||/langs.plural","Sheep" "sheet name=""unit""|Sheep|langs.plural|||/langs.plural","Sheep"
...@@ -322,6 +333,8 @@ ...@@ -322,6 +333,8 @@
"sheet name=""unit""|Group|desc|||/desc","Click to select a specific job among the group:" "sheet name=""unit""|Group|desc|||/desc","Click to select a specific job among the group:"
"sheet name=""unit""|Warchief|name|||/name","Warchief" "sheet name=""unit""|Warchief|name|||/name","Warchief"
"sheet name=""unit""|VillagerWoman|name|||/name","Villager" "sheet name=""unit""|VillagerWoman|name|||/name","Villager"
"sheet name=""unit""|Jotunn|name|||/name","Jötunn"
"sheet name=""unit""|Jotunn|langs.plural|||/langs.plural","Jötnar"
"sheet name=""building""|House|name|||/name","House" "sheet name=""building""|House|name|||/name","House"
"sheet name=""building""|House|desc|||/desc","Provides shelter for more clan members." "sheet name=""building""|House|desc|||/desc","Provides shelter for more clan members."
"sheet name=""building""|House|upgrade|0|desc|/desc","Can shelter ::value:: additional clan members and improve housing quality." "sheet name=""building""|House|upgrade|0|desc|/desc","Can shelter ::value:: additional clan members and improve housing quality."
...@@ -392,9 +405,13 @@ ...@@ -392,9 +405,13 @@
"sheet name=""building""|CarvedStone|desc|||/desc","Assign a villager to become a [RuneMaster] who will produce [Lore]." "sheet name=""building""|CarvedStone|desc|||/desc","Assign a villager to become a [RuneMaster] who will produce [Lore]."
"sheet name=""building""|CarvedStone|flavor|||/flavor","Quite a bit heavier than a book." "sheet name=""building""|CarvedStone|flavor|||/flavor","Quite a bit heavier than a book."
"sheet name=""building""|Sheepfold|name|||/name","Sheepfold" "sheet name=""building""|Sheepfold|name|||/name","Sheepfold"
"sheet name=""building""|Sheepfold|desc|||/desc","Allows you to enclose your [Sheep] to produce [Food]. The wood consumption effect of enclosed [Sheep] is active all year long." "sheet name=""building""|Sheepfold|desc|||/desc","Allows you to enclose your [Sheep]s to produce [Food]. The wood consumption effect of enclosed [Sheep]s is active all year long."
"sheet name=""building""|Sheepfold|flavor|||/flavor","Better than slaughtering the poor things, right?" "sheet name=""building""|Sheepfold|flavor|||/flavor","Better than slaughtering the poor things, right?"
"sheet name=""building""|Sheepfold|upgrade|0|desc|/desc","Allows you to assign one more [Sheep]. They produce ::percent:: more [Food]." "sheet name=""building""|Sheepfold|upgrade|0|desc|/desc","Allows you to assign one more [Sheep]. They produce ::percent:: more [Food]."
"sheet name=""building""|Stove|name|||/name","Stove"
"sheet name=""building""|Stove|desc|||/desc","Allows the preparation of [Meal]s.<br/>Assign your villagers to to become [Cook]s to gather ingredients and increase your [Happy].<br/>[SquirrelHero] can also be assigned to it.<br/>Add [StoveStorage] to your [Ingredients] max storage and an additional [UpgradedStoveStorage] if upgraded."
"sheet name=""building""|Stove|flavor|||/flavor","Hot soup comin' through!"
"sheet name=""building""|Stove|upgrade|0|desc|/desc","[Cook]'s produce +::percent:: [Happy] and +::percent1:: [Ingredients]. Add an additional [UpgradedStoveStorage] max storage."
"sheet name=""building""|TrainingCamp|name|||/name","Training Camp" "sheet name=""building""|TrainingCamp|name|||/name","Training Camp"
"sheet name=""building""|TrainingCamp|desc|||/desc","Allows you to recruit military units and increases your [Warband] size by ::value::." "sheet name=""building""|TrainingCamp|desc|||/desc","Allows you to recruit military units and increases your [Warband] size by ::value::."
"sheet name=""building""|TrainingCamp|upgrade|0|desc|/desc","Increases your [Warrior]s' attack by ::percent_value1::. You also gain +::value::[Warband]." "sheet name=""building""|TrainingCamp|upgrade|0|desc|/desc","Increases your [Warrior]s' attack by ::percent_value1::. You also gain +::value::[Warband]."
...@@ -435,12 +452,10 @@ ...@@ -435,12 +452,10 @@
"sheet name=""building""|AncientBattleground|desc|||/desc","A place where brave souls fell in the burning heat of battle. Send [OxHero] to excavate [Artifact] from here." "sheet name=""building""|AncientBattleground|desc|||/desc","A place where brave souls fell in the burning heat of battle. Send [OxHero] to excavate [Artifact] from here."
"sheet name=""building""|AncientBattleground|flavor|||/flavor","Memories of terrible battles fade with time, but powerful remnants remain for those who deserve it." "sheet name=""building""|AncientBattleground|flavor|||/flavor","Memories of terrible battles fade with time, but powerful remnants remain for those who deserve it."
"sheet name=""building""|LureSacred|name|||/name","Mythical Lure" "sheet name=""building""|LureSacred|name|||/name","Mythical Lure"
"sheet name=""building""|LureSacred|desc|||/desc","Attracts mythical beasts coming in groups, hungry for some food." "sheet name=""building""|LureSacred|desc|||/desc","Attracts mythical beasts coming in groups, hungry for some food.<br/>Wave cleared: ::waves::."
"sheet name=""building""|LureSacred|flavor|||/flavor","Make sure you don't end up being said food!" "sheet name=""building""|LureSacred|flavor|||/flavor","Make sure you don't end up being said food!"
"sheet name=""building""|Lure|name|||/name","Standard Lure" "sheet name=""building""|Lure|name|||/name","Standard Lure"
"sheet name=""building""|Lure|desc|||/desc","Attract deers in the zone. Assign your villagers to it to become [Hunter]s." "sheet name=""building""|Lure|desc|||/desc","Attract deers in the zone. Assign your villagers to it to become [Hunter]s."
"sheet name=""building""|Hearth|name|||/name","Hearth"
"sheet name=""building""|Hearth|desc|||/desc","You can assign villager to become [Cooker]."
"sheet name=""building""|Drakkar|name|||/name","Drakkar" "sheet name=""building""|Drakkar|name|||/name","Drakkar"
"sheet name=""building""|TownHall|name|||/name","Town Hall" "sheet name=""building""|TownHall|name|||/name","Town Hall"
"sheet name=""building""|TownHall|desc|||/desc","Spawns new [Villager]s when you have enough [Happy]." "sheet name=""building""|TownHall|desc|||/desc","Spawns new [Villager]s when you have enough [Happy]."
...@@ -488,10 +503,10 @@ ...@@ -488,10 +503,10 @@
"sheet name=""building""|BrokenShores|name|||/name","Shipwreck" "sheet name=""building""|BrokenShores|name|||/name","Shipwreck"
"sheet name=""building""|BrokenShores|desc|||/desc","Colonize and use your [Scout]s to explore this wreck, where you will find [Money] and [Wood]." "sheet name=""building""|BrokenShores|desc|||/desc","Colonize and use your [Scout]s to explore this wreck, where you will find [Money] and [Wood]."
"sheet name=""building""|GiantCamp|name|||/name","Skyrymir's Camp" "sheet name=""building""|GiantCamp|name|||/name","Skyrymir's Camp"
"sheet name=""building""|GiantCamp|desc|||/desc","[Giant]s are usually peaceful... Trade enough [Food] with them and they might join you." "sheet name=""building""|GiantCamp|desc|||/desc","[Jotunn]s are usually peaceful... Trade enough [Food] with them and they might join you."
"sheet name=""building""|GiantSpawner|name|||/name","Giant Spawner" "sheet name=""building""|GiantSpawner|name|||/name","Giant Spawner"
"sheet name=""building""|GiantCamp2|name|||/name","Fjolsvin's Camp" "sheet name=""building""|GiantCamp2|name|||/name","Fjolsvin's Camp"
"sheet name=""building""|GiantCamp2|desc|||/desc","[Giant2]s are usually peaceful... Trade enough [Food] with them and they might join you." "sheet name=""building""|GiantCamp2|desc|||/desc","[Jotunn]s are usually peaceful... Trade enough [Food] with them and they might join you."
"sheet name=""building""|GiantSpawner2|name|||/name","Giant Spawner" "sheet name=""building""|GiantSpawner2|name|||/name","Giant Spawner"
"sheet name=""building""|MyrkalfarFirecamp|name|||/name","Myrkalfar Campfire" "sheet name=""building""|MyrkalfarFirecamp|name|||/name","Myrkalfar Campfire"
"sheet name=""building""|MyrkalfarHouse|name|||/name","Myrkálfar Camp" "sheet name=""building""|MyrkalfarHouse|name|||/name","Myrkálfar Camp"
...@@ -542,12 +557,12 @@ ...@@ -542,12 +557,12 @@
"sheet name=""building""|PillarOfGod|name|||/name","Pillar of Glory" "sheet name=""building""|PillarOfGod|name|||/name","Pillar of Glory"
"sheet name=""building""|PillarOfGod|langs.plural|||/langs.plural","Pillars of Glory" "sheet name=""building""|PillarOfGod|langs.plural|||/langs.plural","Pillars of Glory"
"sheet name=""building""|PillarOfGod|desc|||/desc","Assign a villager to become a [Scholar] who will produce [Fame]." "sheet name=""building""|PillarOfGod|desc|||/desc","Assign a villager to become a [Scholar] who will produce [Fame]."
"sheet name=""building""|NidavellirGate|name|||/name","Gate Of Nidavellir" "sheet name=""building""|NidavellirGate|name|||/name","TONAME"
"sheet name=""building""|NidavellirGate|langs.plural|||/langs.plural","Gates of Nidavellir" "sheet name=""building""|NidavellirGate|langs.plural|||/langs.plural","Gates of Nidavellir"
"sheet name=""building""|FountainFame|name|||/name","Mimirsbrunn" "sheet name=""building""|FountainFame|name|||/name","Mimirsbrunn"
"sheet name=""building""|FountainFame|langs.plural|||/langs.plural","Mimirsbrunn" "sheet name=""building""|FountainFame|langs.plural|||/langs.plural","Mimirsbrunn"
"sheet name=""building""|FountainFame|desc|||/desc","Assign a [Villager] to become a [RuneMaster] and produce [Lore]. They may discover a new knowledge from another clan." "sheet name=""building""|FountainFame|desc|||/desc","Assign a [Villager] to become a [RuneMaster] and produce [Lore]. They may discover a new knowledge from another clan (doesn't count for Lore Victory)."
"sheet name=""building""|NidavellirBeacon|name|||/name","Nidavellir Beacon" "sheet name=""building""|NidavellirBeacon|name|||/name","TONAME"
"sheet name=""building""|FountainHealth|name|||/name","Urdarbrunn" "sheet name=""building""|FountainHealth|name|||/name","Urdarbrunn"
"sheet name=""building""|FountainHealth|langs.plural|||/langs.plural","Urdarbrunn" "sheet name=""building""|FountainHealth|langs.plural|||/langs.plural","Urdarbrunn"
"sheet name=""building""|FountainHealth|desc|||/desc","Gives a ::percent:: bonus of [Healing] to all your healers. Allows the use of [Cleanse] ability." "sheet name=""building""|FountainHealth|desc|||/desc","Gives a ::percent:: bonus of [Healing] to all your healers. Allows the use of [Cleanse] ability."
...@@ -557,6 +572,8 @@ ...@@ -557,6 +572,8 @@
"sheet name=""building""|PoisonousSwamp|desc|||/desc","Spread a poisonous gas which hurts and slows down anything that pass through." "sheet name=""building""|PoisonousSwamp|desc|||/desc","Spread a poisonous gas which hurts and slows down anything that pass through."
"sheet name=""building""|BrambleField|name|||/name","Naströnd" "sheet name=""building""|BrambleField|name|||/name","Naströnd"
"sheet name=""building""|BrambleField|desc|||/desc","Thick thorns prevent anything from passing except the most agile of men. They can be cleared by a [Scout] and will give some [Wood] afterward." "sheet name=""building""|BrambleField|desc|||/desc","Thick thorns prevent anything from passing except the most agile of men. They can be cleared by a [Scout] and will give some [Wood] afterward."
"sheet name=""building""|Beach|name|||/name","Beach"
"sheet name=""building""|Beach|langs.plural|||/langs.plural","Beaches"
"sheet name=""building""|Meteor|name|||/name","Molten Rock" "sheet name=""building""|Meteor|name|||/name","Molten Rock"
"sheet name=""building""|Meteor|langs.plural|||/langs.plural","Molten Rocks" "sheet name=""building""|Meteor|langs.plural|||/langs.plural","Molten Rocks"
"sheet name=""building""|Meteor|desc|||/desc","An unnatural glow surrounds this rock. Mine it quickly or face the magic within!" "sheet name=""building""|Meteor|desc|||/desc","An unnatural glow surrounds this rock. Mine it quickly or face the magic within!"
...@@ -587,7 +604,7 @@ ...@@ -587,7 +604,7 @@
"sheet name=""building""|RelicBear|name|||/name","Scabbard of Gram" "sheet name=""building""|RelicBear|name|||/name","Scabbard of Gram"
"sheet name=""building""|RelicBear|desc|||/desc","Your Warchief wields the sword Gram. Enemies hit by Gram are frozen, along with the area around them. Gives +10% attack, +10% defense to Shield Maiden." "sheet name=""building""|RelicBear|desc|||/desc","Your Warchief wields the sword Gram. Enemies hit by Gram are frozen, along with the area around them. Gives +10% attack, +10% defense to Shield Maiden."
"sheet name=""building""|RelicBoar|name|||/name","Mask of Gullinbursti" "sheet name=""building""|RelicBoar|name|||/name","Mask of Gullinbursti"
"sheet name=""building""|RelicBoar|desc|||/desc","+::value::[Food] production. Reveal all [Grove]s. Summon a non controllable [GiantBoar] in all forests. Boars in allied territory are pacified. You can sacrifice boars in your territory for [Food]." "sheet name=""building""|RelicBoar|desc|||/desc","Reveals all forests. You can pay 200 [Food] to summon one non controllable [GiantBoar] that produces +10 [Food] and defends your territory."
"sheet name=""building""|RelicSnake|name|||/name","Gungnir" "sheet name=""building""|RelicSnake|name|||/name","Gungnir"
"sheet name=""building""|RelicSnake|desc|||/desc","Unlocks the [Stealth] ability for all your military units." "sheet name=""building""|RelicSnake|desc|||/desc","Unlocks the [Stealth] ability for all your military units."
"sheet name=""building""|RelicDragon|name|||/name","Skull of Hrungnir" "sheet name=""building""|RelicDragon|name|||/name","Skull of Hrungnir"
...@@ -600,8 +617,8 @@ ...@@ -600,8 +617,8 @@
"sheet name=""building""|RelicOx|desc|||/desc","[OxHero] can use [Provocation]: all enemy units and towers target [OxHero] during a short period and his defense is increased by ::percent1:: for ::value:: seconds." "sheet name=""building""|RelicOx|desc|||/desc","[OxHero] can use [Provocation]: all enemy units and towers target [OxHero] during a short period and his defense is increased by ::percent1:: for ::value:: seconds."
"sheet name=""building""|RelicLynx|name|||/name","Gleipnir" "sheet name=""building""|RelicLynx|name|||/name","Gleipnir"
"sheet name=""building""|RelicLynx|desc|||/desc","Place a [Trap] in a non-enemy zone. Activate on demand to reveal spikes that damage and slow down the enemy as long as he stays within. Last ::value1:: seconds." "sheet name=""building""|RelicLynx|desc|||/desc","Place a [Trap] in a non-enemy zone. Activate on demand to reveal spikes that damage and slow down the enemy as long as he stays within. Last ::value1:: seconds."
"sheet name=""building""|RelicSquirrel|name|||/name","ToBeDefined" "sheet name=""building""|RelicSquirrel|name|||/name","Yggdrasil's Root"
"sheet name=""building""|RelicSquirrel|desc|||/desc","To be defined" "sheet name=""building""|RelicSquirrel|desc|||/desc","The zone where Yggdrasil's Root is built becomes “Eldritch"". <br/>After every ::value:: month period, one zone in your territory adjacent to an eldritch zone also becomes Eldritch.<br/>Units in Eldritch zones benefit from periodical production bonuses.<br/>Enemy units in an eldritch zone have a chance to pick a fight with their own kin for 5s."
"sheet name=""building""|Yggdrasil|name|||/name","Yggdrasil" "sheet name=""building""|Yggdrasil|name|||/name","Yggdrasil"
"sheet name=""building""|Yggdrasil|langs.plural|||/langs.plural","Yggdrasil" "sheet name=""building""|Yggdrasil|langs.plural|||/langs.plural","Yggdrasil"
"sheet name=""building""|Yggdrasil|desc|||/desc","The world tree is threatened by evil forces." "sheet name=""building""|Yggdrasil|desc|||/desc","The world tree is threatened by evil forces."
...@@ -628,6 +645,7 @@ ...@@ -628,6 +645,7 @@
"sheet name=""building""|TownHallRaven|name|||/name","Huginn & Munnin" "sheet name=""building""|TownHallRaven|name|||/name","Huginn & Munnin"
"sheet name=""building""|TownHallBoar|name|||/name","Slidrugtani" "sheet name=""building""|TownHallBoar|name|||/name","Slidrugtani"
"sheet name=""building""|TownHallSnake|name|||/name","Sváfnir" "sheet name=""building""|TownHallSnake|name|||/name","Sváfnir"
"sheet name=""building""|TownHallSquirrel|name|||/name","Ratatoskr"
"sheet name=""building""|TownHallDragon|name|||/name","Nidhogg" "sheet name=""building""|TownHallDragon|name|||/name","Nidhogg"
"sheet name=""building""|TownHallHorse|name|||/name","Svadilfari" "sheet name=""building""|TownHallHorse|name|||/name","Svadilfari"
"sheet name=""building""|TownHallOx|name|||/name","Himminbrjotir" "sheet name=""building""|TownHallOx|name|||/name","Himminbrjotir"
...@@ -868,7 +886,7 @@ ...@@ -868,7 +886,7 @@
"sheet name=""tech""|BloodTears|name|||/name","Blood, Sweat & Tears" "sheet name=""tech""|BloodTears|name|||/name","Blood, Sweat & Tears"
"sheet name=""tech""|BloodTears|desc|||/desc","You can assign ::value:: extra [Slave]s to production buildings." "sheet name=""tech""|BloodTears|desc|||/desc","You can assign ::value:: extra [Slave]s to production buildings."
"sheet name=""tech""|Capture|name|||/name","Capture" "sheet name=""tech""|Capture|name|||/name","Capture"
"sheet name=""tech""|Capture|desc|||/desc","Military units have a chance to capture wounded enemy civilians or neutral faction units.<br/>Captured [Myrkalfar]s count as ::value2:: [Slave]s, [Giant]s count as ::value3:: [Slave]s. Chance of capture is multiplied by ::value1:: if your [Hero01] is in the zone." "sheet name=""tech""|Capture|desc|||/desc","Military units have a chance to capture wounded enemy civilians or neutral faction units.<br/>Captured [Myrkalfar]s count as ::value2:: [Slave]s, [Giant]s and [Giant2]s count as ::value3:: [Slave]s. Chance of capture is multiplied by ::value1:: if your [Hero01] is in the zone."
"sheet name=""tech""|SlaveTrade|name|||/name","Thrall Trade" "sheet name=""tech""|SlaveTrade|name|||/name","Thrall Trade"
"sheet name=""tech""|SlaveTrade|desc|||/desc","[Slave]s are ::inv_percent:: cheaper, and minimum price is also reduced by ::inv_percent::." "sheet name=""tech""|SlaveTrade|desc|||/desc","[Slave]s are ::inv_percent:: cheaper, and minimum price is also reduced by ::inv_percent::."
"sheet name=""tech""|Frenzy|name|||/name","Draconic Frenzy" "sheet name=""tech""|Frenzy|name|||/name","Draconic Frenzy"
...@@ -904,7 +922,7 @@ ...@@ -904,7 +922,7 @@
"sheet name=""tech""|Warcraft|name|||/name","Warcraft" "sheet name=""tech""|Warcraft|name|||/name","Warcraft"
"sheet name=""tech""|Warcraft|desc|||/desc","Gaining [MilitaryXP] gives [Lore] and [Fame]." "sheet name=""tech""|Warcraft|desc|||/desc","Gaining [MilitaryXP] gives [Lore] and [Fame]."
"sheet name=""tech""|GameDinner|name|||/name","Spoils of Plenty" "sheet name=""tech""|GameDinner|name|||/name","Spoils of Plenty"
"sheet name=""tech""|GameDinner|desc|||/desc","[LynxHero] can put ::value2:: [Lure]s in a zone to attract [SavageDeer]s.<br/>[Villager]s can be assigned to a [Lure] to become [Hunter]s with ::percent1:: bonus production.<br/>[Hunter]s' tool improvement is free and forging time is divided by ::value::." "sheet name=""tech""|GameDinner|desc|||/desc","Your warchief can put ::value2:: [Lure]s in a zone to attract [SavageDeer]s.<br/>[Villager]s can be assigned to a [Lure] to become [Hunter]s with ::percent1:: bonus production.<br/>[Hunter]s' tool improvement is free and forging time is divided by ::value::."
"sheet name=""tech""|ArcheryMastery|name|||/name","Archery Mastery" "sheet name=""tech""|ArcheryMastery|name|||/name","Archery Mastery"
"sheet name=""tech""|ArcheryMastery|desc|||/desc","Your first [Tracker] is always free.<br/>Reduces [Archery]'s upgrade cost by ::inv_percent0::." "sheet name=""tech""|ArcheryMastery|desc|||/desc","Your first [Tracker] is always free.<br/>Reduces [Archery]'s upgrade cost by ::inv_percent0::."
"sheet name=""tech""|Vitality|name|||/name","Nimble Paws" "sheet name=""tech""|Vitality|name|||/name","Nimble Paws"
...@@ -913,8 +931,16 @@ ...@@ -913,8 +931,16 @@
"sheet name=""tech""|Poaching|desc|||/desc","Allows you to sell [HuntTrophy]s in the [MarketPlace].<br/> [Merchant]s produce ::percent:: more [Money]. " "sheet name=""tech""|Poaching|desc|||/desc","Allows you to sell [HuntTrophy]s in the [MarketPlace].<br/> [Merchant]s produce ::percent:: more [Money]. "
"sheet name=""tech""|ExtraLure|name|||/name","The Wild Hunt" "sheet name=""tech""|ExtraLure|name|||/name","The Wild Hunt"
"sheet name=""tech""|ExtraLure|desc|||/desc","Increases all your animal spirits' attack power by ::percent::.<br/>While in the [LureSacred] zone, [LynxHero] can summon spectral beasts to follow her, depending on the number of mythical waves you have hunted." "sheet name=""tech""|ExtraLure|desc|||/desc","Increases all your animal spirits' attack power by ::percent::.<br/>While in the [LureSacred] zone, [LynxHero] can summon spectral beasts to follow her, depending on the number of mythical waves you have hunted."
"sheet name=""tech""|Stockpiling|name|||/name","Stockpiling" "sheet name=""tech""|MakingInterest|name|||/name","Stockpiling"
"sheet name=""tech""|Stockpiling|desc|||/desc","You gain +::value:: [Food] for each ::value1:: [Food] you have in stock (max +::value2::). Same for wood and krowns. This bonus isn’t affected by winter malus." "sheet name=""tech""|MakingInterest|desc|||/desc","You gain +::value:: [Food]/[Wood] for each ::value1:: [Food]/[Wood] you have in stock (max +::value2::). This bonus isn’t affected by winter malus.<br/>[FoodSilo]s don't require a building slot."
"sheet name=""tech""|CookingMastery|name|||/name","Cooking Mastery"
"sheet name=""tech""|CookingMastery|desc|||/desc","[Meal] have improved effects.<br/>[Meal] [Food] cost is reduced by ::percent::."
"sheet name=""tech""|Economics|name|||/name","Economics"
"sheet name=""tech""|Economics|desc|||/desc","Every [Money] income is increase by ::percent::.<br/>All Meals gain additional effects : <br/>+::value1:: [Happy] <br/>+::value2:: [Money]."
"sheet name=""tech""|KitchenNightmare|name|||/name","Kitchen Nightmare"
"sheet name=""tech""|KitchenNightmare|desc|||/desc","Your next warchief recruitment is free. <br/>Reviving warchief cooldown is reduced by ::percent::."
"sheet name=""tech""|Whispering|name|||/name","Rumor-mongering"
"sheet name=""tech""|Whispering|desc|||/desc","No other clan can befriend any neutral faction which has become your ally. This faction gains +::percent:: defense against all your enemies. <br/>It also becomes more aggressive towards them (this also affects [Jotunn]s).<br/>Your units gain [CanHide] within these factions' territories."
"sheet name=""tech""|GotBerserk|name|||/name","Dominion" "sheet name=""tech""|GotBerserk|name|||/name","Dominion"
"sheet name=""tech""|GotBerserk|desc|||/desc","Your [Berserker] can colonize cleared areas for free." "sheet name=""tech""|GotBerserk|desc|||/desc","Your [Berserker] can colonize cleared areas for free."
"sheet name=""tech""|MilitaryWolf|name|||/name","Assault" "sheet name=""tech""|MilitaryWolf|name|||/name","Assault"
...@@ -966,8 +992,10 @@ ...@@ -966,8 +992,10 @@
"sheet name=""tech""|Baits|desc|||/desc","Unlock [SacredLure] ability for the [LynxHero]. Once placed, it periodically attracts Mythical beasts to the zone, more and more as time passes. Each cleared wave increases the size of the next one.<br/>The next feast's cost is reduced by ::percent_value1:: (up to ::percent_value2::) per animal your clan killed. " "sheet name=""tech""|Baits|desc|||/desc","Unlock [SacredLure] ability for the [LynxHero]. Once placed, it periodically attracts Mythical beasts to the zone, more and more as time passes. Each cleared wave increases the size of the next one.<br/>The next feast's cost is reduced by ::percent_value1:: (up to ::percent_value2::) per animal your clan killed. "
"sheet name=""tech""|WildHunt|name|||/name","Oskoreia" "sheet name=""tech""|WildHunt|name|||/name","Oskoreia"
"sheet name=""tech""|WildHunt|desc|||/desc","Unlock [SummonWildHunt] ability for the [LynxHero]. She can recall the strongest and recent wave of Mythical Animals the clan killed. In their spirit form, they come back for a last rampage on earth. " "sheet name=""tech""|WildHunt|desc|||/desc","Unlock [SummonWildHunt] ability for the [LynxHero]. She can recall the strongest and recent wave of Mythical Animals the clan killed. In their spirit form, they come back for a last rampage on earth. "
"sheet name=""tech""|SnowHoarding|name|||/name","First Snow Hoarding" "sheet name=""tech""|Strategist|name|||/name","A Helping Hand"
"sheet name=""tech""|SnowHoarding|desc|||/desc","2 months before winter, you have +::percent:: prod.<br/>You receive ingredient by boat.<br/> You unlock new trade routes with your allies." "sheet name=""tech""|Strategist|desc|||/desc","You receive [Ingredients] of each type by boat and you increase your ingredient storage by ::value::.<br/>You can make Meals for your allies.<br/>You unlock Gift routes at the [TradingPost]."
"sheet name=""tech""|PlotThrone|name|||/name","Plot for the Throne"
"sheet name=""tech""|PlotThrone|desc|||/desc","You gain Fame based on your extra population compared to your most populous opponent.<br/>Arrival of new villagers increases by ::percent2:: every ::value3:: [Fame]."
"sheet name=""tech""|UnlockHall|name|||/name","DEPRECATED" "sheet name=""tech""|UnlockHall|name|||/name","DEPRECATED"
"sheet name=""tech""|HappyProd|name|||/name","DEPRECATED" "sheet name=""tech""|HappyProd|name|||/name","DEPRECATED"
"sheet name=""tech""|Feasting|name|||/name","DEPRECATED" "sheet name=""tech""|Feasting|name|||/name","DEPRECATED"
...@@ -1040,7 +1068,7 @@ ...@@ -1040,7 +1068,7 @@
"sheet name=""clan""|Boar|title|||/title","The Clan of the Boar" "sheet name=""clan""|Boar|title|||/title","The Clan of the Boar"
"sheet name=""clan""|Boar|title2|||/title2","the clan of the Boar" "sheet name=""clan""|Boar|title2|||/title2","the clan of the Boar"
"sheet name=""clan""|Boar|desc|||/desc","A reclusive bunch forgotten by the other clans and recently rediscovered, the Boar Clan is both mystical and untamed. Their understanding of the world is unmatched, as are their boorish and primitive ways." "sheet name=""clan""|Boar|desc|||/desc","A reclusive bunch forgotten by the other clans and recently rediscovered, the Boar Clan is both mystical and untamed. Their understanding of the world is unmatched, as are their boorish and primitive ways."
"sheet name=""clan""|Boar|bonuses|0|desc|/desc","The [Mender]'s Hut replaces the Healer's Hut. while not healing, [Mender]s produce +::value::[Lore] and cost no food." "sheet name=""clan""|Boar|bonuses|0|desc|/desc","The [Mender]'s Hut replaces the Healer's Hut. While not healing, [Mender]s produce +::value::[Lore] and cost no food."
"sheet name=""clan""|Boar|bonuses|1|desc|/desc","Each additional territory gives ::value:: max population." "sheet name=""clan""|Boar|bonuses|1|desc|/desc","Each additional territory gives ::value:: max population."
"sheet name=""clan""|Boar|bonuses|2|desc|/desc","No penalties to [Happy] for non-upgraded [House]s and [TownHall]." "sheet name=""clan""|Boar|bonuses|2|desc|/desc","No penalties to [Happy] for non-upgraded [House]s and [TownHall]."
"sheet name=""clan""|Boar|bonuses|3|desc|/desc","Learning a new knowledge gives a +::value:: Fame bonus. " "sheet name=""clan""|Boar|bonuses|3|desc|/desc","Learning a new knowledge gives a +::value:: Fame bonus. "
...@@ -1102,12 +1130,14 @@ ...@@ -1102,12 +1130,14 @@
"sheet name=""clan""|Lynx|bonuses|2|desc|/desc","The [Archery] replaces the Axe Thrower Camp. The [Tracker]s they train are ranged units shooting a wide set of arrows." "sheet name=""clan""|Lynx|bonuses|2|desc|/desc","The [Archery] replaces the Axe Thrower Camp. The [Tracker]s they train are ranged units shooting a wide set of arrows."
"sheet name=""clan""|Lynx|bonuses|3|desc|/desc","The Path of the Hunter replaces Military Paths. Spend [HuntTrophy]s to unlock powerful abilities for [LynxBrown], [LynxWhite] and the [Tracker]s. " "sheet name=""clan""|Lynx|bonuses|3|desc|/desc","The Path of the Hunter replaces Military Paths. Spend [HuntTrophy]s to unlock powerful abilities for [LynxBrown], [LynxWhite] and the [Tracker]s. "
"sheet name=""clan""|Squirrel|name|||/name","Squirrel" "sheet name=""clan""|Squirrel|name|||/name","Squirrel"
"sheet name=""clan""|Squirrel|totem|||/totem","Ratatosk" "sheet name=""clan""|Squirrel|totem|||/totem","Ratatoskr"
"sheet name=""clan""|Squirrel|title|||/title","The Clan of the Squirrel" "sheet name=""clan""|Squirrel|title|||/title","The Clan of the Squirrel"
"sheet name=""clan""|Squirrel|title2|||/title2","the clan of the Squirrel" "sheet name=""clan""|Squirrel|title2|||/title2","the clan of the Squirrel"
"sheet name=""clan""|Squirrel|desc|||/desc","Definitly not Ratatosk." "sheet name=""clan""|Squirrel|desc|||/desc","Led by the 'warchef' Andhrímnir, the people of the Squirrel generally want to enjoy good food as well as a playful lifestyle. Some (even their allies) would call them mischievous rather than helpful. In the end, nobody quite knows if they are (vaguely) trustworthy friends or just roguish rabble-rousers. Although all agree they can cook!"
"sheet name=""clan""|Squirrel|bonuses|0|desc|/desc","Civilians can gather ingredients on the tile they are working on. Ingredients depend on the tile." "sheet name=""clan""|Squirrel|bonuses|0|desc|/desc","The clan hoards greedily in anticipation of winter 2 months before it starts and can count on a ::percent:: increase in production during this period. However, they have a harder time during winter itself as they consume more [Food] and [Wood]."
"sheet name=""clan""|Squirrel|bonuses|1|desc|/desc","You started with a new building, [Hearth]. You can prepare some cooked food to have differents bonuses. Your [SquirrelHero] can be assigned to speed up the preparation." "sheet name=""clan""|Squirrel|bonuses|1|desc|/desc","The Squirrel clan gather [Ingredients] in its territory, depending on the zone type."
"sheet name=""clan""|Squirrel|bonuses|2|desc|/desc","The [Stove] replaces the [Tavern], where [Cook]s can prepare meals, allowing great bonuses. [SquirrelHero] is your warchief and can be assigned to it to produce more [Ingredients]."
"sheet name=""clan""|Squirrel|bonuses|3|desc|/desc","The clan can achieve its specific Ratatoskr Victory."
"sheet name=""icon""|Wounded|name|||/name","Wounded" "sheet name=""icon""|Wounded|name|||/name","Wounded"
"sheet name=""icon""|Wounded|desc|||/desc","Wounded clan members have ::inv_percent:: reduced production." "sheet name=""icon""|Wounded|desc|||/desc","Wounded clan members have ::inv_percent:: reduced production."
"sheet name=""icon""|NoWork|name|||/name","Unemployed" "sheet name=""icon""|NoWork|name|||/name","Unemployed"
...@@ -1128,6 +1158,8 @@ ...@@ -1128,6 +1158,8 @@
"sheet name=""icon""|Defending|name|||/name","Defending" "sheet name=""icon""|Defending|name|||/name","Defending"
"sheet name=""icon""|FarFromHome|name|||/name","Supply Penalty" "sheet name=""icon""|FarFromHome|name|||/name","Supply Penalty"
"sheet name=""icon""|FarFromHome|desc|||/desc","Your military units have up to ::inv_percent:: reduced power depending on their distance from your territory." "sheet name=""icon""|FarFromHome|desc|||/desc","Your military units have up to ::inv_percent:: reduced power depending on their distance from your territory."
"sheet name=""icon""|UseStock|name|||/name","Using Stock"
"sheet name=""icon""|UseStock|desc|||/desc","During winter, you are consuming ::percent:: more resources than any other clan."
"sheet name=""icon""|Healed|name|||/name","Healed" "sheet name=""icon""|Healed|name|||/name","Healed"
"sheet name=""icon""|Hindered|name|||/name","Hindered" "sheet name=""icon""|Hindered|name|||/name","Hindered"
"sheet name=""icon""|Venom|name|||/name","Venom" "sheet name=""icon""|Venom|name|||/name","Venom"
...@@ -1137,6 +1169,7 @@ ...@@ -1137,6 +1169,7 @@
"sheet name=""icon""|Frozen|name|||/name","Frozen" "sheet name=""icon""|Frozen|name|||/name","Frozen"
"sheet name=""icon""|Stealthed|name|||/name","Stealthed" "sheet name=""icon""|Stealthed|name|||/name","Stealthed"
"sheet name=""icon""|Taunted|name|||/name","Taunted" "sheet name=""icon""|Taunted|name|||/name","Taunted"
"sheet name=""icon""|Discord|name|||/name","Discord"
"sheet name=""icon""|Poisoned|name|||/name","Poisoned" "sheet name=""icon""|Poisoned|name|||/name","Poisoned"
"sheet name=""icon""|Unarmored|name|||/name","Unarmored" "sheet name=""icon""|Unarmored|name|||/name","Unarmored"
"sheet name=""icon""|Trapped|name|||/name","Trapped" "sheet name=""icon""|Trapped|name|||/name","Trapped"
...@@ -1147,6 +1180,7 @@ ...@@ -1147,6 +1180,7 @@
"sheet name=""icon""|CanTrade|desc|||/desc","Available Trade Route." "sheet name=""icon""|CanTrade|desc|||/desc","Available Trade Route."
"sheet name=""icon""|CanTradePrestige|desc|||/desc","Available Great Route." "sheet name=""icon""|CanTradePrestige|desc|||/desc","Available Great Route."
"sheet name=""icon""|CanForge|desc|||/desc","Items waiting to be forged." "sheet name=""icon""|CanForge|desc|||/desc","Items waiting to be forged."
"sheet name=""icon""|CanCook|desc|||/desc","A meal is waiting to be cooked."
"sheet name=""icon""|ProductionBonus|name|||/name","DEPRECATED" "sheet name=""icon""|ProductionBonus|name|||/name","DEPRECATED"
"sheet name=""icon""|ProductionMalus|name|||/name","DEPRECATED" "sheet name=""icon""|ProductionMalus|name|||/name","DEPRECATED"
"sheet name=""icon""|HighTide|name|||/name","High Tide" "sheet name=""icon""|HighTide|name|||/name","High Tide"
...@@ -1219,7 +1253,7 @@ ...@@ -1219,7 +1253,7 @@
"sheet name=""icon""|WSocialOptions|name|||/name","Social Options" "sheet name=""icon""|WSocialOptions|name|||/name","Social Options"
"sheet name=""icon""|AMilitiaToVillager|name|||/name","Demobilize Militia" "sheet name=""icon""|AMilitiaToVillager|name|||/name","Demobilize Militia"
"sheet name=""event""|Blizzard|name|||/name","Blizzard" "sheet name=""event""|Blizzard|name|||/name","Blizzard"
"sheet name=""event""|Blizzard|desc|||/desc","Reduces all production by ::inv_percent:: and doubles Firewood consumption." "sheet name=""event""|Blizzard|desc|||/desc","Reduces all production by ::inv_percent:: and increases Firewood consumption by [BlizzardConsumptionFactor]."
"sheet name=""event""|Blizzard|announce|||/announce","The weather is cold this year. We'll have a [Blizzard] this winter, so we need to store a large amount of [Food] and [Wood]!" "sheet name=""event""|Blizzard|announce|||/announce","The weather is cold this year. We'll have a [Blizzard] this winter, so we need to store a large amount of [Food] and [Wood]!"
"sheet name=""event""|Blizzard|conquestDesc|||/conquestDesc","""[Blizzard]"" events appear frequently." "sheet name=""event""|Blizzard|conquestDesc|||/conquestDesc","""[Blizzard]"" events appear frequently."
"sheet name=""event""|Rats|name|||/name","Rat Infestation" "sheet name=""event""|Rats|name|||/name","Rat Infestation"
...@@ -1272,11 +1306,11 @@ ...@@ -1272,11 +1306,11 @@
"sheet name=""event""|MoneyRequest|desc|||/desc","Spare Svarn some [Money]s as soon as you can afford to. Should you fail to provide the supplies in time, the rebels will have more trouble resisting the loyalists' assaults." "sheet name=""event""|MoneyRequest|desc|||/desc","Spare Svarn some [Money]s as soon as you can afford to. Should you fail to provide the supplies in time, the rebels will have more trouble resisting the loyalists' assaults."
"sheet name=""event""|MoneyRequest|announce|||/announce","Svarn requests a supply of ::value:: [Money]s to help maintain the clan's troops. Help him and you will get some [Fame] and a [Happy] bonus until the next request." "sheet name=""event""|MoneyRequest|announce|||/announce","Svarn requests a supply of ::value:: [Money]s to help maintain the clan's troops. Help him and you will get some [Fame] and a [Happy] bonus until the next request."
"sheet name=""event""|GiantAttack|name|||/name","Attack of Giants" "sheet name=""event""|GiantAttack|name|||/name","Attack of Giants"
"sheet name=""event""|GiantAttack|desc|||/desc","We should prepare appropriately to resist the next assault; [Giant]s pack quite a punch!" "sheet name=""event""|GiantAttack|desc|||/desc","We should prepare appropriately to resist the next assault; [Jotunn]s pack quite a punch!"
"sheet name=""event""|GiantAttack|announce|||/announce","Our enemy will be sending [Giant]s to crush us. We should brace for an assault of epic proportions." "sheet name=""event""|GiantAttack|announce|||/announce","Our enemy will be sending Jötnar to crush us. We should brace for an assault of epic proportions."
"sheet name=""event""|BifrostEvent|name|||/name","Gjallarhorn's Wail" "sheet name=""event""|BifrostEvent|name|||/name","Gjallarhorn's Wail"
"sheet name=""event""|BifrostEvent|desc|||/desc","Prepare to protect Bifröst and yourself from the Fire Giants." "sheet name=""event""|BifrostEvent|desc|||/desc","Prepare to protect Bifröst and yourself from the [GiantFire]s."
"sheet name=""event""|BifrostEvent|announce|||/announce","Hvedrung is calling the fierce Fire Giants from Muspell to destroy Bifröst." "sheet name=""event""|BifrostEvent|announce|||/announce","Hvedrung is calling the fierce [GiantFire]s from Muspell to destroy Bifröst."
"sheet name=""event""|IceWormAttack|name|||/name","Hrímgandr's Wrath" "sheet name=""event""|IceWormAttack|name|||/name","Hrímgandr's Wrath"
"sheet name=""event""|IceWormAttack|desc|||/desc","Hrímgandr will wreak havoc in your territory." "sheet name=""event""|IceWormAttack|desc|||/desc","Hrímgandr will wreak havoc in your territory."
"sheet name=""event""|IceWormAttack|announce|||/announce","::value:: month(s) before Hrímgandr attacks." "sheet name=""event""|IceWormAttack|announce|||/announce","::value:: month(s) before Hrímgandr attacks."
...@@ -1318,7 +1352,7 @@ ...@@ -1318,7 +1352,7 @@
"sheet name=""campaign""|Betrayal|cinematic|5|text|/text","Dozens of armed men suddenly poured into the Hall and put an abrupt end to our ambitions... and to our lives." "sheet name=""campaign""|Betrayal|cinematic|5|text|/text","Dozens of armed men suddenly poured into the Hall and put an abrupt end to our ambitions... and to our lives."
"sheet name=""campaign""|Betrayal|cinematic|6|text|/text","They were mercenaries led by a man named Hagen, from the Clan of the Raven." "sheet name=""campaign""|Betrayal|cinematic|6|text|/text","They were mercenaries led by a man named Hagen, from the Clan of the Raven."
"sheet name=""campaign""|Betrayal|cinematic|7|text|/text","In a matter of minutes, we were all slaughtered like sheep." "sheet name=""campaign""|Betrayal|cinematic|7|text|/text","In a matter of minutes, we were all slaughtered like sheep."
"sheet name=""campaign""|Betrayal|cinematic|8|text|/text","All but me. Barely conscious and vastly outnumbered, I had no way to fight back, so I feigned death." "sheet name=""campaign""|Betrayal|cinematic|8|text|/text","All... but me. Barely conscious and vastly outnumbered, I had no way to fight back, so I feigned death."
"sheet name=""campaign""|Betrayal|cinematic|9|text|/text","I seethed as he stole the map of Northgard and ripped the Regal Horn from my father's throne, a family heirloom and the very symbol of our royalty." "sheet name=""campaign""|Betrayal|cinematic|9|text|/text","I seethed as he stole the map of Northgard and ripped the Regal Horn from my father's throne, a family heirloom and the very symbol of our royalty."
"sheet name=""campaign""|Betrayal|cinematic|10|text|/text","I had to avenge my father... and reclaim my kinghood!" "sheet name=""campaign""|Betrayal|cinematic|10|text|/text","I had to avenge my father... and reclaim my kinghood!"
"sheet name=""campaign""|Journey|name|||/name","Exodus" "sheet name=""campaign""|Journey|name|||/name","Exodus"
...@@ -2165,7 +2199,7 @@ ...@@ -2165,7 +2199,7 @@
"sheet name=""campaign""|GameEnding|cinematic|3|text|/text","He went on: ""My work here is done; the men may not yet be free from Odin's yoke, but they now know that defiance is an option. This is the dawn of a new era. Do what you will with me, spare me or kill me; it matters not.""" "sheet name=""campaign""|GameEnding|cinematic|3|text|/text","He went on: ""My work here is done; the men may not yet be free from Odin's yoke, but they now know that defiance is an option. This is the dawn of a new era. Do what you will with me, spare me or kill me; it matters not."""
"sheet name=""campaign""|GameEnding|cinematic|4|text|/text","Why those words pierced my soul, I shall never know. I suddenly lost all will to kill him, realizing how futile it would be. It would never bring my father back, and he was right; Ragnarök WAS happening." "sheet name=""campaign""|GameEnding|cinematic|4|text|/text","Why those words pierced my soul, I shall never know. I suddenly lost all will to kill him, realizing how futile it would be. It would never bring my father back, and he was right; Ragnarök WAS happening."
"sheet name=""campaign""|GameEnding|cinematic|5|text|/text","Or rather... it IS happening. This is a new era indeed. Our story is not over; it is only beginning. Northgard needs to heal, and we will be here to tend to its wounds." "sheet name=""campaign""|GameEnding|cinematic|5|text|/text","Or rather... it IS happening. This is a new era indeed. Our story is not over; it is only beginning. Northgard needs to heal, and we will be here to tend to its wounds."
"sheet name=""campaign""|GameEnding|cinematic|6|text|/text","So, this continent we once called untamed and hostile... We shall now call it" "sheet name=""campaign""|GameEnding|cinematic|6|text|/text","So, this continent we once called untamed and hostile... We shall now call it..."
"sheet name=""campaign""|GameEnding|cinematic|7|text|/text","Home." "sheet name=""campaign""|GameEnding|cinematic|7|text|/text","Home."
"sheet name=""campaign""|PostCredits|name|||/name","Future" "sheet name=""campaign""|PostCredits|name|||/name","Future"
"sheet name=""campaign""|PostCredits|cinematic|0|text|/text","Ragnarök has only just begun." "sheet name=""campaign""|PostCredits|cinematic|0|text|/text","Ragnarök has only just begun."
...@@ -2256,7 +2290,7 @@ ...@@ -2256,7 +2290,7 @@
"sheet name=""achievement""|AOxVictory|desc|||/desc","Win with the Clan of the Ox [not in Story Mode]" "sheet name=""achievement""|AOxVictory|desc|||/desc","Win with the Clan of the Ox [not in Story Mode]"
"sheet name=""achievement""|ALynxVictory|name|||/name","The cat's out of the bag" "sheet name=""achievement""|ALynxVictory|name|||/name","The cat's out of the bag"
"sheet name=""achievement""|ALynxVictory|desc|||/desc","Win with the Clan of the Lynx [not in Story Mode]" "sheet name=""achievement""|ALynxVictory|desc|||/desc","Win with the Clan of the Lynx [not in Story Mode]"
"sheet name=""achievement""|ASquirrelVictory|name|||/name","Sneaky Squirrel" "sheet name=""achievement""|ASquirrelVictory|name|||/name","Aggressive Negociations"
"sheet name=""achievement""|ASquirrelVictory|desc|||/desc","Win with the Clan of the Squirrel [not in Story Mode]" "sheet name=""achievement""|ASquirrelVictory|desc|||/desc","Win with the Clan of the Squirrel [not in Story Mode]"
"sheet name=""achievement""|AWolfGold|name|||/name","Wolf Master" "sheet name=""achievement""|AWolfGold|name|||/name","Wolf Master"
"sheet name=""achievement""|AWolfGold|desc|||/desc","Achieve 50 Victories with the Clan of the Wolf [not in Story Mode]" "sheet name=""achievement""|AWolfGold|desc|||/desc","Achieve 50 Victories with the Clan of the Wolf [not in Story Mode]"
...@@ -2299,7 +2333,7 @@ ...@@ -2299,7 +2333,7 @@
"sheet name=""achievement""|AGolemKill|name|||/name","Rock Smasher" "sheet name=""achievement""|AGolemKill|name|||/name","Rock Smasher"
"sheet name=""achievement""|AGolemKill|desc|||/desc","Kill 10 Rock Golems" "sheet name=""achievement""|AGolemKill|desc|||/desc","Kill 10 Rock Golems"
"sheet name=""achievement""|AGiantFriend|name|||/name","Friend of the Jötnar" "sheet name=""achievement""|AGiantFriend|name|||/name","Friend of the Jötnar"
"sheet name=""achievement""|AGiantFriend|desc|||/desc","Unlock the Giant's Warchief [not in Story Mode]" "sheet name=""achievement""|AGiantFriend|desc|||/desc","Unlock the Giants' Warchief [not in Story Mode]"
"sheet name=""achievement""|AKoboldEnemy|name|||/name","Kobold Wipe Out" "sheet name=""achievement""|AKoboldEnemy|name|||/name","Kobold Wipe Out"
"sheet name=""achievement""|AKoboldEnemy|desc|||/desc","Destroy a Kobold camp [not in Story Mode]" "sheet name=""achievement""|AKoboldEnemy|desc|||/desc","Destroy a Kobold camp [not in Story Mode]"
"sheet name=""achievement""|AKoboldFriend|name|||/name","Kobolds and Friends" "sheet name=""achievement""|AKoboldFriend|name|||/name","Kobolds and Friends"
...@@ -2326,6 +2360,10 @@ ...@@ -2326,6 +2360,10 @@
"sheet name=""achievement""|AThorWrath2|desc|||/desc","Colonize the Thor Wrath Tile 10 times [not in Story Mode]" "sheet name=""achievement""|AThorWrath2|desc|||/desc","Colonize the Thor Wrath Tile 10 times [not in Story Mode]"
"sheet name=""achievement""|ATearEarth|name|||/name","Tear of the Earth" "sheet name=""achievement""|ATearEarth|name|||/name","Tear of the Earth"
"sheet name=""achievement""|ATearEarth|desc|||/desc","Use Scorched Earth on an enemy tile [not in Story mode]" "sheet name=""achievement""|ATearEarth|desc|||/desc","Use Scorched Earth on an enemy tile [not in Story mode]"
"sheet name=""achievement""|ALittleHelp|name|||/name","Just a little help for my friends"
"sheet name=""achievement""|ALittleHelp|desc|||/desc","Win a game having shared all the meals you prepare with all your teammates"
"sheet name=""achievement""|AUnlimitedPower|name|||/name","UNLIMITED FLOWER!"
"sheet name=""achievement""|AUnlimitedPower|desc|||/desc","Control a territory of at least 10 Eldritch zones."
"sheet name=""achievement""|ALoreSeek|name|||/name","Lore Seeker" "sheet name=""achievement""|ALoreSeek|name|||/name","Lore Seeker"
"sheet name=""achievement""|ALoreSeek|desc|||/desc","Build a Carved Stone next to the Relic of the Gods [not in Story Mode]" "sheet name=""achievement""|ALoreSeek|desc|||/desc","Build a Carved Stone next to the Relic of the Gods [not in Story Mode]"
"sheet name=""achievement""|ARuinExplore|name|||/name","Explorer" "sheet name=""achievement""|ARuinExplore|name|||/name","Explorer"
...@@ -2386,6 +2424,10 @@ ...@@ -2386,6 +2424,10 @@
"sheet name=""achievement""|AWolfFood|desc|||/desc","Gather 1000 food by killing wolves with the Clan of the Wolf in one game [not in Story Mode]" "sheet name=""achievement""|AWolfFood|desc|||/desc","Gather 1000 food by killing wolves with the Clan of the Wolf in one game [not in Story Mode]"
"sheet name=""achievement""|AMinerMeteor|name|||/name","The Melting Stones" "sheet name=""achievement""|AMinerMeteor|name|||/name","The Melting Stones"
"sheet name=""achievement""|AMinerMeteor|desc|||/desc","Completely mine 5 Molten Rocks" "sheet name=""achievement""|AMinerMeteor|desc|||/desc","Completely mine 5 Molten Rocks"
"sheet name=""achievement""|AThePoacherGame|name|||/name","The Poacher Game"
"sheet name=""achievement""|AThePoacherGame|desc|||/desc","Trade 500 Hunting Trophies in one game [not in Story Mode]"
"sheet name=""achievement""|AGenerousGod|name|||/name","I’m a Generous God"
"sheet name=""achievement""|AGenerousGod|desc|||/desc","Gift 1,000 resources in one game"
"sheet name=""achievement""|ATrader|name|||/name","Trader" "sheet name=""achievement""|ATrader|name|||/name","Trader"
"sheet name=""achievement""|ATrader|desc|||/desc","Have 3 active trade route in a single game [not in Story Mode]" "sheet name=""achievement""|ATrader|desc|||/desc","Have 3 active trade route in a single game [not in Story Mode]"
"sheet name=""achievement""|AVillagerWarrior|name|||/name","Plowshares to Swords" "sheet name=""achievement""|AVillagerWarrior|name|||/name","Plowshares to Swords"
...@@ -2416,10 +2458,8 @@ ...@@ -2416,10 +2458,8 @@
"sheet name=""achievement""|APeopleSea|desc|||/desc","Win a game without colonizing any non-coastal zone with the Kraken clan" "sheet name=""achievement""|APeopleSea|desc|||/desc","Win a game without colonizing any non-coastal zone with the Kraken clan"
"sheet name=""achievement""|AArtifacts|name|||/name","This isn't even my final form!" "sheet name=""achievement""|AArtifacts|name|||/name","This isn't even my final form!"
"sheet name=""achievement""|AArtifacts|desc|||/desc","Find 6 Legendary items in one game" "sheet name=""achievement""|AArtifacts|desc|||/desc","Find 6 Legendary items in one game"
"sheet name=""achievement""|AISeeYou|name|||/name","I see you !" "sheet name=""achievement""|AISeeYou|name|||/name","I see you!"
"sheet name=""achievement""|AISeeYou|desc|||/desc","Reveal an enemy Townhall with Brundr or Kaelinn [not in Story Mode]" "sheet name=""achievement""|AISeeYou|desc|||/desc","Reveal an enemy Townhall with Brundr or Kaelinn [not in Story Mode]"
"sheet name=""achievement""|AThePoacherGame|name|||/name","The Poacher Game"
"sheet name=""achievement""|AThePoacherGame|desc|||/desc","Trade 500 Hunting Trophies in one game [not in Story Mode]"
"sheet name=""achievement""|ATheLastResort|name|||/name","The Last Resort" "sheet name=""achievement""|ATheLastResort|name|||/name","The Last Resort"
"sheet name=""achievement""|ATheLastResort|desc|||/desc","Release Oskoreia at the highest level of threat" "sheet name=""achievement""|ATheLastResort|desc|||/desc","Release Oskoreia at the highest level of threat"
"sheet name=""achievement""|APathTactician|name|||/name","Tactician Expert" "sheet name=""achievement""|APathTactician|name|||/name","Tactician Expert"
...@@ -2514,7 +2554,7 @@ ...@@ -2514,7 +2554,7 @@
"sheet name=""achievement""|ARelicOx|desc|||/desc","Build the Relic of the Clan of the Ox" "sheet name=""achievement""|ARelicOx|desc|||/desc","Build the Relic of the Clan of the Ox"
"sheet name=""achievement""|ARelicLynx|name|||/name","It's a trap!" "sheet name=""achievement""|ARelicLynx|name|||/name","It's a trap!"
"sheet name=""achievement""|ARelicLynx|desc|||/desc","Build the Relic of the Clan of the Lynx" "sheet name=""achievement""|ARelicLynx|desc|||/desc","Build the Relic of the Clan of the Lynx"
"sheet name=""achievement""|ARelicSquirrel|name|||/name","To be defined" "sheet name=""achievement""|ARelicSquirrel|name|||/name","The Root of our Clan"
"sheet name=""achievement""|ARelicSquirrel|desc|||/desc","Build the Relic of the Clan of the Squirrel" "sheet name=""achievement""|ARelicSquirrel|desc|||/desc","Build the Relic of the Clan of the Squirrel"
"sheet name=""achievement""|AOvercooked|name|||/name","Overcooked" "sheet name=""achievement""|AOvercooked|name|||/name","Overcooked"
"sheet name=""achievement""|AOvercooked|desc|||/desc","Wound a Giant boar with a Mjöllnir's Thunder" "sheet name=""achievement""|AOvercooked|desc|||/desc","Wound a Giant boar with a Mjöllnir's Thunder"
...@@ -2577,7 +2617,7 @@ ...@@ -2577,7 +2617,7 @@
"sheet name=""ability""|Bodyguard|name|||/name","Bodyguard" "sheet name=""ability""|Bodyguard|name|||/name","Bodyguard"
"sheet name=""ability""|Bodyguard|desc|||/desc","A bodyguard is attached to your warchief. The Warchief gains +::percent0:: attack power and ::percent_value1:: damage reduction." "sheet name=""ability""|Bodyguard|desc|||/desc","A bodyguard is attached to your warchief. The Warchief gains +::percent0:: attack power and ::percent_value1:: damage reduction."
"sheet name=""ability""|LocalRoadToValhalla|name|||/name","Road To Valhalla" "sheet name=""ability""|LocalRoadToValhalla|name|||/name","Road To Valhalla"
"sheet name=""ability""|LocalRoadToValhalla|desc|||/desc","Consecrate a [Norn] into a [NornArmor], allowing her to join your troups in battle." "sheet name=""ability""|LocalRoadToValhalla|desc|||/desc","Consecrate a [Norn] into a [NornArmor], allowing her to join your troops in battle."
"sheet name=""ability""|Purify|name|||/name","Purify" "sheet name=""ability""|Purify|name|||/name","Purify"
"sheet name=""ability""|Purify|desc|||/desc","Sacrifice your [NornArmor] to immediately colonize a neutral or enemy zone." "sheet name=""ability""|Purify|desc|||/desc","Sacrifice your [NornArmor] to immediately colonize a neutral or enemy zone."
"sheet name=""ability""|Taunt|name|||/name","Provocation" "sheet name=""ability""|Taunt|name|||/name","Provocation"
...@@ -2684,6 +2724,9 @@ ...@@ -2684,6 +2724,9 @@
"sheet name=""ability""|GreatHunt|desc|||/desc","Get trophies on all mystical creatures. Military units have +::percent:: attack power on mystical creatures." "sheet name=""ability""|GreatHunt|desc|||/desc","Get trophies on all mystical creatures. Military units have +::percent:: attack power on mystical creatures."
"sheet name=""ability""|TheWise|name|||/name","The Wise One" "sheet name=""ability""|TheWise|name|||/name","The Wise One"
"sheet name=""ability""|TheWise|desc|||/desc","[LynxHero] produce +::value:: [Lore] outside combat in your territory." "sheet name=""ability""|TheWise|desc|||/desc","[LynxHero] produce +::value:: [Lore] outside combat in your territory."
"sheet name=""ability""|Enchanted|name|||/name","Eldritch"
"sheet name=""ability""|Discord|name|||/name","Discord"
"sheet name=""ability""|Discord|desc|||/desc","Units turn against their own allies during ::value::seconds or until they are you last unit, or until the fight is over."
"sheet name=""ability""|MultiArrows|name|||/name","Double Shot" "sheet name=""ability""|MultiArrows|name|||/name","Double Shot"
"sheet name=""ability""|MultiArrows|desc|||/desc","Your [Tracker]s can shoot ::value1:: additional arrow at enemies close to their primary target. Secondary targets take ::percent_value3:: damage." "sheet name=""ability""|MultiArrows|desc|||/desc","Your [Tracker]s can shoot ::value1:: additional arrow at enemies close to their primary target. Secondary targets take ::percent_value3:: damage."
"sheet name=""ability""|FireArrows|name|||/name","Fire Arrows" "sheet name=""ability""|FireArrows|name|||/name","Fire Arrows"
...@@ -2713,7 +2756,7 @@ ...@@ -2713,7 +2756,7 @@
"sheet name=""ability""|GiantRaid|name|||/name","Raid of the [GiantCrow]" "sheet name=""ability""|GiantRaid|name|||/name","Raid of the [GiantCrow]"
"sheet name=""ability""|GiantRaid|desc|||/desc","Sends a raid a on coastal zone with 2 [GiantCrow]s." "sheet name=""ability""|GiantRaid|desc|||/desc","Sends a raid a on coastal zone with 2 [GiantCrow]s."
"sheet name=""ability""|CallGiantBoar|name|||/name","Call of Gullinbursti" "sheet name=""ability""|CallGiantBoar|name|||/name","Call of Gullinbursti"
"sheet name=""ability""|CallGiantBoar|desc|||/desc","Summons a non controllable [GiantBoar] in all forests." "sheet name=""ability""|CallGiantBoar|desc|||/desc","Summons a non controllable [GiantBoar]."
"sheet name=""ability""|FrozenEarth|name|||/name","Chilling Aura" "sheet name=""ability""|FrozenEarth|name|||/name","Chilling Aura"
"sheet name=""ability""|FrozenEarth|desc|||/desc","Enemies hit by Gram are frozen for ::value3:: seconds, along with the area around them. They are slowed and their attack speed is reduced." "sheet name=""ability""|FrozenEarth|desc|||/desc","Enemies hit by Gram are frozen for ::value3:: seconds, along with the area around them. They are slowed and their attack speed is reduced."
"sheet name=""ability""|MoveRelic|name|||/name","Move Relic" "sheet name=""ability""|MoveRelic|name|||/name","Move Relic"
...@@ -2811,8 +2854,8 @@ ...@@ -2811,8 +2854,8 @@
"sheet name=""battle""|GemCutter|description|||/description","Selling gemstones is the best way to make money." "sheet name=""battle""|GemCutter|description|||/description","Selling gemstones is the best way to make money."
"sheet name=""battle""|OdinsGlory|name|||/name","For Odin's Glory" "sheet name=""battle""|OdinsGlory|name|||/name","For Odin's Glory"
"sheet name=""battle""|OdinsGlory|description|||/description","Expand quickly to get to the many iron deposits before your enemies." "sheet name=""battle""|OdinsGlory|description|||/description","Expand quickly to get to the many iron deposits before your enemies."
"sheet name=""battle""|BefriendJotnar|name|||/name","Befriend the Jotnar" "sheet name=""battle""|BefriendJotnar|name|||/name","Befriend the Jötnar"
"sheet name=""battle""|BefriendJotnar|description|||/description","Defend the Jotnär despite their aggressive tendancies, then befriend them." "sheet name=""battle""|BefriendJotnar|description|||/description","Defend the [Jotunn]s despite their aggressive tendencies, then befriend them."
"sheet name=""battle""|KoboldInfestation|name|||/name","Kobold Infestation" "sheet name=""battle""|KoboldInfestation|name|||/name","Kobold Infestation"
"sheet name=""battle""|KoboldInfestation|description|||/description","You must control many territories to win. But Kobolds will expand quickly..." "sheet name=""battle""|KoboldInfestation|description|||/description","You must control many territories to win. But Kobolds will expand quickly..."
"sheet name=""battle""|MyrkalfarUprising|name|||/name","Myrkalfar Uprising" "sheet name=""battle""|MyrkalfarUprising|name|||/name","Myrkalfar Uprising"
...@@ -2951,6 +2994,9 @@ ...@@ -2951,6 +2994,9 @@
"sheet name=""bonus""|BHomeDeer|desc|||/desc","You start with [Deer]s on your starting zone.<br/>[Hunter] produce ::percent:: more [Meat]." "sheet name=""bonus""|BHomeDeer|desc|||/desc","You start with [Deer]s on your starting zone.<br/>[Hunter] produce ::percent:: more [Meat]."
"sheet name=""bonus""|BArchery|desc|||/desc","Your [Archery] give +::value:: [Warband] (+::value1:: if upgraded) and [Tracker]s are ::value2:: [Money] cheaper." "sheet name=""bonus""|BArchery|desc|||/desc","Your [Archery] give +::value:: [Warband] (+::value1:: if upgraded) and [Tracker]s are ::value2:: [Money] cheaper."
"sheet name=""bonus""|BWilderHunt|desc|||/desc","[WildHunt] calls the last ::value:: waves of mythical animals killed." "sheet name=""bonus""|BWilderHunt|desc|||/desc","[WildHunt] calls the last ::value:: waves of mythical animals killed."
"sheet name=""bonus""|BMultipleMeal|desc|||/desc","You produce ::percent:: more [Ingredient]s.<br/>You can benefit from multiple meals at the same time."
"sheet name=""bonus""|BCook|desc|||/desc","[Stove] can have ::value:: more [Cook]s."
"sheet name=""bonus""|BSuperMeal|desc|||/desc","Your [Meal]s have ::value:: more level."
"sheet name=""bonus""|BCheaperArrows|desc|||/desc","Reduces arrows' [Wood] consumption in combat by ::percent::." "sheet name=""bonus""|BCheaperArrows|desc|||/desc","Reduces arrows' [Wood] consumption in combat by ::percent::."
"sheet name=""bonus""|BWarLures|desc|||/desc","Allied military units receive +::percent:: attack power and +::percent:: defense as long as they are in a zone containing a [Trap] or a [LureSacred]. " "sheet name=""bonus""|BWarLures|desc|||/desc","Allied military units receive +::percent:: attack power and +::percent:: defense as long as they are in a zone containing a [Trap] or a [LureSacred]. "
"sheet name=""bonus""|BTowerArrows|desc|||/desc","Your [WatchTower]s use your [Archery]'s equipped arrows." "sheet name=""bonus""|BTowerArrows|desc|||/desc","Your [WatchTower]s use your [Archery]'s equipped arrows."
...@@ -2981,6 +3027,9 @@ ...@@ -2981,6 +3027,9 @@
"sheet name=""victory""|VFame|conds|0|desc|/desc","::value:: areas controlled" "sheet name=""victory""|VFame|conds|0|desc|/desc","::value:: areas controlled"
"sheet name=""victory""|VFame|conds|2|desc|/desc","::value:: Fame gained" "sheet name=""victory""|VFame|conds|2|desc|/desc","::value:: Fame gained"
"sheet name=""victory""|VFame|conds|3|desc|/desc","Build an [::id::]" "sheet name=""victory""|VFame|conds|3|desc|/desc","Build an [::id::]"
"|VFameSquirrel|name|||/name","Ratatoskr's Glory"
"|VFameSquirrel|desc|||/desc","Gain enough [Fame] in the name of <font color=""#R"">Ratatoskr</font>."
"|VFameSquirrel|conds|0|desc|/desc","::value:: Fame gained"
"sheet name=""victory""|VYggdrasil|name|||/name","Yggdrasil" "sheet name=""victory""|VYggdrasil|name|||/name","Yggdrasil"
"sheet name=""victory""|VYggdrasil|desc|||/desc","Find the legendary World Tree, <font color=""#R"">Yggdrasil</font>, and be the first to conquer it." "sheet name=""victory""|VYggdrasil|desc|||/desc","Find the legendary World Tree, <font color=""#R"">Yggdrasil</font>, and be the first to conquer it."
"sheet name=""victory""|VYggdrasil|conds|0|desc|/desc","Discover Yggdrasil" "sheet name=""victory""|VYggdrasil|conds|0|desc|/desc","Discover Yggdrasil"
...@@ -3013,8 +3062,8 @@ ...@@ -3013,8 +3062,8 @@
"sheet name=""victory""|VBestFame|conds|0|desc|/desc","::value:: Fame gained" "sheet name=""victory""|VBestFame|conds|0|desc|/desc","::value:: Fame gained"
"sheet name=""victory""|VBifrost|name|||/name","Activating Bifrost" "sheet name=""victory""|VBifrost|name|||/name","Activating Bifrost"
"sheet name=""victory""|VBifrost|desc|||/desc","Activate [Bifrost] before ::date::." "sheet name=""victory""|VBifrost|desc|||/desc","Activate [Bifrost] before ::date::."
"sheet name=""victory""|VKillGiants|name|||/name","[Giant]s Slayer" "sheet name=""victory""|VKillGiants|name|||/name","[Jotunn]s Slayer"
"sheet name=""victory""|VKillGiants|desc|||/desc","Kill ::nb:: [Giant]s and [GiantFire]s." "sheet name=""victory""|VKillGiants|desc|||/desc","Kill ::nb:: [Jotunn]s and [GiantFire]s."
"sheet name=""victory""|VKillGiants|conds|0|desc|/desc","::value:: Jötnar killed" "sheet name=""victory""|VKillGiants|conds|0|desc|/desc","::value:: Jötnar killed"
"sheet name=""victory""|VKillWyverns|name|||/name","Monster Master" "sheet name=""victory""|VKillWyverns|name|||/name","Monster Master"
"sheet name=""victory""|VKillWyverns|desc|||/desc","Kill ::nb:: [Wyvern]s." "sheet name=""victory""|VKillWyverns|desc|||/desc","Kill ::nb:: [Wyvern]s."
...@@ -3022,8 +3071,8 @@ ...@@ -3022,8 +3071,8 @@
"sheet name=""victory""|VLoreSword|name|||/name","Gods' Wisdom" "sheet name=""victory""|VLoreSword|name|||/name","Gods' Wisdom"
"sheet name=""victory""|VLoreSword|desc|||/desc","Become the wisest warchief. Achieve an Epic Lore Victory by deserving the 4 knowledge blessings and controlling the [BigSword]." "sheet name=""victory""|VLoreSword|desc|||/desc","Become the wisest warchief. Achieve an Epic Lore Victory by deserving the 4 knowledge blessings and controlling the [BigSword]."
"sheet name=""victory""|VLoreSword|conds|0|desc|/desc","::value:: Blessings from the gods" "sheet name=""victory""|VLoreSword|conds|0|desc|/desc","::value:: Blessings from the gods"
"sheet name=""victory""|VDefendJotnar|name|||/name","[Giant]'s Frien" "sheet name=""victory""|VDefendJotnar|name|||/name","[Jotunn]'s Friend"
"sheet name=""victory""|VDefendJotnar|desc|||/desc","Defend the [Giant]s and befriend them." "sheet name=""victory""|VDefendJotnar|desc|||/desc","Defend the [Jotunn]s and befriend them."
"sheet name=""victory""|VDefendJotnar|conds|0|desc|/desc","Jötnar must not be defeated" "sheet name=""victory""|VDefendJotnar|conds|0|desc|/desc","Jötnar must not be defeated"
"sheet name=""victory""|VDefendJotnar|conds|1|desc|/desc","::value:: friendship" "sheet name=""victory""|VDefendJotnar|conds|1|desc|/desc","::value:: friendship"
"sheet name=""victory""|VDefendAIAlly|name|||/name","Protect the meek" "sheet name=""victory""|VDefendAIAlly|name|||/name","Protect the meek"
...@@ -3064,101 +3113,6 @@ ...@@ -3064,101 +3113,6 @@
"sheet name=""decoration""|31|name|||/name","Wolf Den Stone" "sheet name=""decoration""|31|name|||/name","Wolf Den Stone"
"sheet name=""decoration""|32|name|||/name","Bramble Field" "sheet name=""decoration""|32|name|||/name","Bramble Field"
"sheet name=""decoration""|33|name|||/name","Village Item" "sheet name=""decoration""|33|name|||/name","Village Item"
"sheet name=""seasonEvent""|STrials|name|||/name","Trials"
"sheet name=""seasonEvent""|SRagnarok|name|||/name","Ragnarok"
"sheet name=""seasonEvent""|SRelics|name|||/name","Relics"
"sheet name=""seasonEvent""|SConquest|name|||/name","Conquest"
"sheet name=""seasonEvent""|SSaeverstod|name|||/name","Saeverstod"
"sheet name=""seasonEvent""|SSigurd|name|||/name","The Sons of Sigurd"
"sheet name=""seasonEvent""|SHelgi|name|||/name","Helgi Hundingsbani"
"sheet name=""seasonEvent""|SStarkadr|name|||/name","Starkadr the Kingslayer"
"sheet name=""seasonEvent""|SSinfjotli|name|||/name","Sinfjötli the Sacrificed"
"sheet name=""seasonEvent""|SSvipdagr|name|||/name","Svipdagr Solbiart"
"sheet name=""seasonEvent""|Christmas|name|||/name","Christmas"
"sheet name=""seasonEvent""|Christmas|news.title|||/news.title","Winter Festival"
"sheet name=""seasonEvent""|Christmas|news.desc|||/news.desc","Check out the new Permafrost map and the festival decorations!"
"sheet name=""seasonEvent""|ArtbookNews|name|||/name","Artbook"
"sheet name=""seasonEvent""|ArtbookNews|news.title|||/news.title","The Art of Northgard - Official Artbook"
"sheet name=""seasonEvent""|ArtbookNews|news.desc|||/news.desc","Only 1000 copies!"
"sheet name=""seasonEvent""|ArtbookNews|news.link.name|||/news.link.name","Pre-order"
"sheet name=""recipe""|0 majorIngredient=""WildGoose""|name|||/name","Roasted Goose"
"sheet name=""recipe""|0 majorIngredient=""WildGoose""|desc|||/desc","A whole goose, simply roasted or a spit."
"sheet name=""recipe""|1 majorIngredient=""WildGoose"" minorIngredient=""Eggs""|name|||/name","Minced Goose Omelette"
"sheet name=""recipe""|1 majorIngredient=""WildGoose"" minorIngredient=""Eggs""|desc|||/desc","A delicious omelette with finely minced goose meat in it."
"sheet name=""recipe""|2 majorIngredient=""WildGoose"" minorIngredient=""Herbs""|name|||/name","Seasoned Goose Breast"
"sheet name=""recipe""|2 majorIngredient=""WildGoose"" minorIngredient=""Herbs""|desc|||/desc","A seared goose breast, seasoned with fine herbs. The difficulty is in the doneness!"
"sheet name=""recipe""|3 majorIngredient=""WildGoose"" minorIngredient=""Vegetables""|name|||/name","Goose Casserole"
"sheet name=""recipe""|3 majorIngredient=""WildGoose"" minorIngredient=""Vegetables""|desc|||/desc","A simple but hearty dish made with goose meat and coarsely cut vegetables, perfect for the whole family!"
"sheet name=""recipe""|4 majorIngredient=""WildGoose"" minorIngredient=""Mushrooms""|name|||/name","Boletus & Goose Stew"
"sheet name=""recipe""|4 majorIngredient=""WildGoose"" minorIngredient=""Mushrooms""|desc|||/desc","Exquisite boleti simmered with goose fillets for hours can't go wrong!"
"sheet name=""recipe""|5 majorIngredient=""WildGoose"" minorIngredient=""Cereals""|name|||/name","Goose Fillet in Rye Bread"
"sheet name=""recipe""|5 majorIngredient=""WildGoose"" minorIngredient=""Cereals""|desc|||/desc","A surprisingly novel way of eating meat between slices of rye bread. Nutritive AND handy!"
"sheet name=""recipe""|6 majorIngredient=""WildGoose"" minorIngredient=""Salt""|name|||/name","Goose Foie Gras"
"sheet name=""recipe""|6 majorIngredient=""WildGoose"" minorIngredient=""Salt""|desc|||/desc","A mouth-watering delicacy, if you manage to overlook the amount of cruelty involved in its making..."
"sheet name=""recipe""|7 majorIngredient=""WildGoose"" minorIngredient=""Honey""|name|||/name","Wings in Sweet & Savoury Sauce"
"sheet name=""recipe""|7 majorIngredient=""WildGoose"" minorIngredient=""Honey""|desc|||/desc","A dish of Goose wings with quite a kick! Surprising, but in a good way."
"sheet name=""recipe""|8 majorIngredient=""Salmon""|name|||/name","Grilled Salmon"
"sheet name=""recipe""|8 majorIngredient=""Salmon""|desc|||/desc","A salmon hastily grilled over a fire in a summary way."
"sheet name=""recipe""|9 majorIngredient=""Salmon"" minorIngredient=""Eggs""|name|||/name","Scrambled Eggs & Salmon Dice"
"sheet name=""recipe""|9 majorIngredient=""Salmon"" minorIngredient=""Eggs""|desc|||/desc","Scrambled eggs and sliced and diced raw salmon. An odd combination that works better than it sounds."
"sheet name=""recipe""|10 majorIngredient=""Salmon"" minorIngredient=""Herbs""|name|||/name","Baked Salmon with Chive"
"sheet name=""recipe""|10 majorIngredient=""Salmon"" minorIngredient=""Herbs""|desc|||/desc","A staple of later nodic food, the chive seems to have been made to get along with salmon!"
"sheet name=""recipe""|11 majorIngredient=""Salmon"" minorIngredient=""Vegetables""|name|||/name","Smoked Salmon Salad"
"sheet name=""recipe""|11 majorIngredient=""Salmon"" minorIngredient=""Vegetables""|desc|||/desc","A simple and light but palatable salad consisting of various raw vegetables, topped with stripes of smoked salmon."
"sheet name=""recipe""|12 majorIngredient=""Salmon"" minorIngredient=""Mushrooms""|name|||/name","Salmon-stuffed Mushrooms"
"sheet name=""recipe""|12 majorIngredient=""Salmon"" minorIngredient=""Mushrooms""|desc|||/desc","Hollowed out button mushroom caps stuffed with a mix of the ground stems and salmon, baked at a somewhat low temperature to keep the caps juicy."
"sheet name=""recipe""|13 majorIngredient=""Salmon"" minorIngredient=""Cereals""|name|||/name","Breaded Salmon Sticks"
"sheet name=""recipe""|13 majorIngredient=""Salmon"" minorIngredient=""Cereals""|desc|||/desc","A somewhat stodgy snack made of fish and flour which is loved by kids, and also something of a comfort food for adult."
"sheet name=""recipe""|14 majorIngredient=""Salmon"" minorIngredient=""Salt""|name|||/name","Salmon in a Salt Crust"
"sheet name=""recipe""|14 majorIngredient=""Salmon"" minorIngredient=""Salt""|desc|||/desc","A whole salmon, cooked in a coarse sea salt crust. Best served with a fresh, light mead!"
"sheet name=""recipe""|15 majorIngredient=""Salmon"" minorIngredient=""Honey""|name|||/name","Honey-coated Salmon Fillets"
"sheet name=""recipe""|15 majorIngredient=""Salmon"" minorIngredient=""Honey""|desc|||/desc","Fillets of salmon brushed with honey and seared for a short amount of time. Comforting, especially in winter."
"sheet name=""recipe""|16 majorIngredient=""Deer""|name|||/name","Roasted Venison"
"sheet name=""recipe""|16 majorIngredient=""Deer""|desc|||/desc","A large piece of deer meat, simply roasted on a spit."
"sheet name=""recipe""|17 majorIngredient=""Deer"" minorIngredient=""Eggs""|name|||/name","Deer Steak Topped with Fried Eggs"
"sheet name=""recipe""|17 majorIngredient=""Deer"" minorIngredient=""Eggs""|desc|||/desc","A juicy steak stopped with two pan-fried eggs. For those Vikings who don't skimp on protein!"
"sheet name=""recipe""|18 majorIngredient=""Deer"" minorIngredient=""Herbs""|name|||/name","Grilled Deer with Aromatic Herbs"
"sheet name=""recipe""|18 majorIngredient=""Deer"" minorIngredient=""Herbs""|desc|||/desc","Big game can have a strong, well, gamey flavor. To make up for that, nothing quite tops a fine herbal seasoning!"
"sheet name=""recipe""|19 majorIngredient=""Deer"" minorIngredient=""Vegetables""|name|||/name","Deer Daube"
"sheet name=""recipe""|19 majorIngredient=""Deer"" minorIngredient=""Vegetables""|desc|||/desc","An exquisite meal with a long simmering time. Meat and veggies alike become extra tender and savoury in the process!"
"sheet name=""recipe""|20 majorIngredient=""Deer"" minorIngredient=""Mushrooms""|name|||/name","Deer & Mushroom Stew"
"sheet name=""recipe""|20 majorIngredient=""Deer"" minorIngredient=""Mushrooms""|desc|||/desc","A dish that brings out the best of the deer meat and the juicy mushrooms. A favourite in Autumn!"
"sheet name=""recipe""|21 majorIngredient=""Deer"" minorIngredient=""Cereals""|name|||/name","Deer & Beer Pie"
"sheet name=""recipe""|21 majorIngredient=""Deer"" minorIngredient=""Cereals""|desc|||/desc","Nothing quite beats the taste and texture of this beer-braised deer meat embedded in a crusty dough."
"sheet name=""recipe""|22 majorIngredient=""Deer"" minorIngredient=""Salt""|name|||/name","Deer Jerky"
"sheet name=""recipe""|23 majorIngredient=""Deer"" minorIngredient=""Honey""|name|||/name","Mead-Braised Deer Leg"
"sheet name=""recipe""|24 majorIngredient=""Boarlet""|name|||/name","Roasted Ham"
"sheet name=""recipe""|25 majorIngredient=""Boarlet"" minorIngredient=""Eggs""|name|||/name","Bacon & Eggs"
"sheet name=""recipe""|26 majorIngredient=""Boarlet"" minorIngredient=""Herbs""|name|||/name","Boarlet Sausage with Herbs"
"sheet name=""recipe""|27 majorIngredient=""Boarlet"" minorIngredient=""Vegetables""|name|||/name","Filet Mignon & Veggies"
"sheet name=""recipe""|28 majorIngredient=""Boarlet"" minorIngredient=""Mushrooms""|name|||/name","Pork Chops on Truffles"
"sheet name=""recipe""|29 majorIngredient=""Boarlet"" minorIngredient=""Cereals""|name|||/name","Boarlet Pâté"
"sheet name=""recipe""|30 majorIngredient=""Boarlet"" minorIngredient=""Salt""|name|||/name","Salt Pork"
"sheet name=""recipe""|31 majorIngredient=""Boarlet"" minorIngredient=""Honey""|name|||/name","Caramelized Ribs"
"sheet name=""recipe""|32 majorIngredient=""Rabbit""|name|||/name","Rabbit Skewers"
"sheet name=""recipe""|33 majorIngredient=""Rabbit"" minorIngredient=""Eggs""|name|||/name","Rabbit Legs & Poached Eggs"
"sheet name=""recipe""|34 majorIngredient=""Rabbit"" minorIngredient=""Herbs""|name|||/name","Rabbit in Mustard Sauce"
"sheet name=""recipe""|35 majorIngredient=""Rabbit"" minorIngredient=""Vegetables""|name|||/name","Rabbit & Ratatouille"
"sheet name=""recipe""|36 majorIngredient=""Rabbit"" minorIngredient=""Mushrooms""|name|||/name","Rabbit & Horn of Plenty Stew"
"sheet name=""recipe""|37 majorIngredient=""Rabbit"" minorIngredient=""Cereals""|name|||/name","Beer-Braised Rabbit"
"sheet name=""recipe""|38 majorIngredient=""Rabbit"" minorIngredient=""Salt""|name|||/name","Finely Salted Rabbit Pâté"
"sheet name=""recipe""|39 majorIngredient=""Rabbit"" minorIngredient=""Honey""|name|||/name","Sweet & Savoury Rabbit Legs"
"sheet name=""recipe""|40 majorIngredient=""Shellfish""|name|||/name","Raw Oysters"
"sheet name=""recipe""|41 majorIngredient=""Shellfish"" minorIngredient=""Eggs""|name|||/name","Urchin Omelette"
"sheet name=""recipe""|42 majorIngredient=""Shellfish"" minorIngredient=""Herbs""|name|||/name","Snails & Parsley"
"sheet name=""recipe""|43 majorIngredient=""Shellfish"" minorIngredient=""Vegetables""|name|||/name","Steamed Lobster & Veggies"
"sheet name=""recipe""|44 majorIngredient=""Shellfish"" minorIngredient=""Mushrooms""|name|||/name","Morels & Mussels Stew"
"sheet name=""recipe""|45 majorIngredient=""Shellfish"" minorIngredient=""Cereals""|name|||/name","Clam & Barley Chowder"
"sheet name=""recipe""|46 majorIngredient=""Shellfish"" minorIngredient=""Salt""|name|||/name","Finely Salted Scallops"
"sheet name=""recipe""|47 majorIngredient=""Shellfish"" minorIngredient=""Honey""|name|||/name","Sweet & Savoury Shrimps"
"sheet name=""recipe""|48 majorIngredient=""Veal""|name|||/name","Roasted Calf"
"sheet name=""recipe""|49 majorIngredient=""Veal"" minorIngredient=""Eggs""|name|||/name","Steak Topped with Fried Eggs"
"sheet name=""recipe""|50 majorIngredient=""Veal"" minorIngredient=""Herbs""|name|||/name","Flavoured Sirloin Steak"
"sheet name=""recipe""|51 majorIngredient=""Veal"" minorIngredient=""Vegetables""|name|||/name","Club Steak & Veggies"
"sheet name=""recipe""|52 majorIngredient=""Veal"" minorIngredient=""Mushrooms""|name|||/name","Calf Cheek Daube"
"sheet name=""recipe""|53 majorIngredient=""Veal"" minorIngredient=""Cereals""|name|||/name","Breaded Escalope"
"sheet name=""recipe""|54 majorIngredient=""Veal"" minorIngredient=""Salt""|name|||/name","Minced Steak topped with Coarse Salt"
"sheet name=""recipe""|55 majorIngredient=""Veal"" minorIngredient=""Honey""|name|||/name","Tender Veal with Mead Gravy"
"sheet name=""expedition""|Weekly1|name|||/name","Week-long Journey" "sheet name=""expedition""|Weekly1|name|||/name","Week-long Journey"
"sheet name=""expedition""|Weekly1|desc|||/desc","Achieve side goals during your battles that range from menial tasks to the most arduos endeavours, and reap the rewards to unlock Treasures!" "sheet name=""expedition""|Weekly1|desc|||/desc","Achieve side goals during your battles that range from menial tasks to the most arduos endeavours, and reap the rewards to unlock Treasures!"
"sheet name=""expedition""|Weekly1|steps|0 comments=""""|name|/name","Common errand" "sheet name=""expedition""|Weekly1|steps|0 comments=""""|name|/name","Common errand"
...@@ -3266,6 +3220,7 @@ ...@@ -3266,6 +3220,7 @@
"sheet name=""expedition""|ConquestBear|name|||/name","Bjarki's Conquest" "sheet name=""expedition""|ConquestBear|name|||/name","Bjarki's Conquest"
"sheet name=""expedition""|ConquestBoar|name|||/name","Slidrugtanni's Conquest" "sheet name=""expedition""|ConquestBoar|name|||/name","Slidrugtanni's Conquest"
"sheet name=""expedition""|ConquestSnake|name|||/name","Sváfnir's Conquest" "sheet name=""expedition""|ConquestSnake|name|||/name","Sváfnir's Conquest"
"sheet name=""expedition""|ConquestSquirrel|name|||/name","Ratatosk's Conquest"
"sheet name=""expedition""|ConquestDragon|name|||/name","Nidhogg's Conquest" "sheet name=""expedition""|ConquestDragon|name|||/name","Nidhogg's Conquest"
"sheet name=""expedition""|ConquestHorse|name|||/name","Svadilfari's Conquest" "sheet name=""expedition""|ConquestHorse|name|||/name","Svadilfari's Conquest"
"sheet name=""expedition""|ConquestKraken|name|||/name","Lyngbakr's Conquest" "sheet name=""expedition""|ConquestKraken|name|||/name","Lyngbakr's Conquest"
...@@ -3313,3 +3268,72 @@ ...@@ -3313,3 +3268,72 @@
"sheet name=""expedition""|VictoryKraken|name|||/name","Lyngbakr's Trials" "sheet name=""expedition""|VictoryKraken|name|||/name","Lyngbakr's Trials"
"sheet name=""expedition""|VictoryOx|name|||/name","Himminbrjotir's Trials" "sheet name=""expedition""|VictoryOx|name|||/name","Himminbrjotir's Trials"
"sheet name=""expedition""|VictoryLynx|name|||/name","Brundr & Kaelinn's Trials" "sheet name=""expedition""|VictoryLynx|name|||/name","Brundr & Kaelinn's Trials"
"sheet name=""seasonEvent""|STrials|name|||/name","Trials"
"sheet name=""seasonEvent""|SRagnarok|name|||/name","Ragnarok"
"sheet name=""seasonEvent""|SRelics|name|||/name","Relics"
"sheet name=""seasonEvent""|SConquest|name|||/name","Conquest"
"sheet name=""seasonEvent""|SSaeverstod|name|||/name","Saeverstod"
"sheet name=""seasonEvent""|SSigurd|name|||/name","The Sons of Sigurd"
"sheet name=""seasonEvent""|SHelgi|name|||/name","Helgi Hundingsbani"
"sheet name=""seasonEvent""|SStarkadr|name|||/name","Starkadr the Kingslayer"
"sheet name=""seasonEvent""|SSinfjotli|name|||/name","Sinfjötli the Sacrificed"
"sheet name=""seasonEvent""|SSvipdagr|name|||/name","Svipdagr Solbiart"
"sheet name=""seasonEvent""|Christmas|name|||/name","Christmas"
"sheet name=""seasonEvent""|Christmas|news.title|||/news.title","Winter Festival"
"sheet name=""seasonEvent""|Christmas|news.desc|||/news.desc","Check out the new Permafrost map and the festival decorations!"
"sheet name=""seasonEvent""|ArtbookNews|name|||/name","Artbook"
"sheet name=""seasonEvent""|ArtbookNews|news.title|||/news.title","The Art of Northgard - Official Artbook"
"sheet name=""seasonEvent""|ArtbookNews|news.desc|||/news.desc","Only 1000 copies!"
"sheet name=""seasonEvent""|ArtbookNews|news.link.name|||/news.link.name","Pre-order"
"sheet name=""seasonEvent""|IOSNews|news.title|||/news.title","Northgard is now available on iOS!"
"sheet name=""seasonEvent""|IOSNews|news.desc|||/news.desc","Draw your axe, your shield and your iPhone and conquer these harsh lands on the go now!"
"sheet name=""seasonEvent""|IOSNews|news.link.name|||/news.link.name","Discover now"
"sheet name=""recipe""|RecipeMiniFeast|names|0|text|/text","Venison & Ratatouille"
"sheet name=""recipe""|RecipeMiniFeast|names|1|text|/text","Hearty Venison & Ratatouille"
"sheet name=""recipe""|RecipeMiniFeast|names|2|text|/text","Seasoned Venison & Ratatouille"
"sheet name=""recipe""|RecipeMiniFeast|names|3|text|/text","Chef's Choice Venison & Ratatouille"
"sheet name=""recipe""|RecipeMiniFeast|desc|||/desc","A plate of vegetables and mushrooms with strips of deer meat. While it doesn't look like much, most Vikings are grateful for it as it keeps their belly full and their spirits high."
"sheet name=""recipe""|RecipeMiniFeast|flavor|||/flavor","Ratatouille is actually a recently invented dish, originating from Southeast France. It also has nothing to do with rats."
"sheet name=""recipe""|RecipeCraft|names|0|text|/text","Breaded Fish Fillets"
"sheet name=""recipe""|RecipeCraft|names|1|text|/text","Hearty Breaded Fish Fillets"
"sheet name=""recipe""|RecipeCraft|names|2|text|/text","Seasoned Breaded Fish Fillets"
"sheet name=""recipe""|RecipeCraft|names|3|text|/text","Chef's Choice Breaded Fish Fillets"
"sheet name=""recipe""|RecipeCraft|desc|||/desc","Breaded fish fillets pan-fried with a bit of oil and served with fresh vegetables. A light, healthy dish which keeps both mind and body sharp as a pickaxe."
"sheet name=""recipe""|RecipeCraft|flavor|||/flavor","Which kid doesn't love those?"
"sheet name=""recipe""|RecipeWinter|names|0|text|/text","Meat Stew"
"sheet name=""recipe""|RecipeWinter|names|1|text|/text","Hearty Meat Stew"
"sheet name=""recipe""|RecipeWinter|names|2|text|/text","Seasoned Meat Stew"
"sheet name=""recipe""|RecipeWinter|names|3|text|/text","Chef's Choice Meat Stew"
"sheet name=""recipe""|RecipeWinter|desc|||/desc","A delicious mix of venison, vegetables and mushrooms, simmered for hours in a cookpot and served piping hot. Perfect for sustaining those long, cold winter nights."
"sheet name=""recipe""|RecipeHealth|names|0|text|/text","Fish Soup"
"sheet name=""recipe""|RecipeHealth|names|1|text|/text","Hearty Fish Soup"
"sheet name=""recipe""|RecipeHealth|names|2|text|/text","Seasoned Fish Soup"
"sheet name=""recipe""|RecipeHealth|names|3|text|/text","Chef's Choice Fish Soup"
"sheet name=""recipe""|RecipeHealth|desc|||/desc","Fish, vegetables and mushrooms cooked to a perfection in sea water, which most Vikings will find delicious, provided they don't mind a strong iodized flavour. Very healthy!"
"sheet name=""recipe""|RecipeDefense|names|0|text|/text","Seafood Buffet"
"sheet name=""recipe""|RecipeDefense|names|1|text|/text","Hearty Seafood Buffet"
"sheet name=""recipe""|RecipeDefense|names|2|text|/text","Seasoned Seafood Buffet"
"sheet name=""recipe""|RecipeDefense|names|3|text|/text","Chef's Choice Seafood Buffet"
"sheet name=""recipe""|RecipeDefense|desc|||/desc","A particularly filling buffet of seafood, vegetables and mushrooms. Not exactly the meal you'll want to eat before taking a hike, but very fortifying and comforting."
"sheet name=""recipe""|RecipeAttack|names|0|text|/text","Forest Barbecue"
"sheet name=""recipe""|RecipeAttack|names|1|text|/text","Hearty Forest Barbecue"
"sheet name=""recipe""|RecipeAttack|names|2|text|/text","Seasoned Forest Barbecue"
"sheet name=""recipe""|RecipeAttack|names|3|text|/text","Chef's Choice Forest Barbecue"
"sheet name=""recipe""|RecipeAttack|desc|||/desc","Wild boar ribs slightly caramelized with mead, served with roasted vegetables and mushrooms, for those Vikings who don't skimp on proteins."
"sheet name=""attribute""|AttackPower|desc|||/desc","Increases attack power by ::percent::."
"sheet name=""attribute""|MoveSpeed|desc|||/desc","Increases move speed by ::percent::."
"sheet name=""attribute""|WinterResist|desc|||/desc","Reduces [Food] and [Wood] consumption during winter by ::percent::."
"sheet name=""attribute""|DefensePower|desc|||/desc","Increases defensive power by ::percent::."
"sheet name=""attribute""|ProjectileResist|desc|||/desc","Increases projectile resistance by ::percent::."
"sheet name=""attribute""|ForgeSpeed|desc|||/desc","Increases forging speed by ::percent::."
"sheet name=""attribute""|MiningSpeed|desc|||/desc","Increases mining speed by ::percent::."
"sheet name=""attribute""|BuildingSpeed|desc|||/desc","Increases building speed by ::percent::."
"sheet name=""attribute""|NewVillagerSpeed|desc|||/desc","New villagers will arrive at the [TownHall] ::percent:: faster."
"sheet name=""attribute""|HealthRegen|desc|||/desc","Units in your territory or neutral zones will slowly regenerate their health over time."
"sheet name=""attribute""|ScoutSpeed|desc|||/desc","Increases scouting speed by ::percent::."
"sheet name=""attribute""|ProductionBonus|desc|||/desc","Increases production by ::percent::."
"sheet name=""attribute""|ProductionValue|desc|||/desc","Adds ::value:: to [Food], [Wood], [Money] and [Lore]."
"sheet name=""attribute""|HappyValue|desc|||/desc","Increases [Happy] by ::value::."
"sheet name=""attribute""|ScoutDamageImmune|desc|||/desc","[Scout] are immune to damage while scouting."
"sheet name=""attribute""|DodgeBonus|desc|||/desc","Units have ::percent:: more dodge chance."
"sheet name=""attribute""|MilitaryBonus|desc|||/desc","Military units gain ::percent:: more [MilitaryXP]"
...@@ -46,8 +46,18 @@ ...@@ -46,8 +46,18 @@
"sheet name=""resource""|Artifact|name|||/name","Ancestral Equipment" "sheet name=""resource""|Artifact|name|||/name","Ancestral Equipment"
"sheet name=""resource""|Elo|name|||/name","Glory Point" "sheet name=""resource""|Elo|name|||/name","Glory Point"
"sheet name=""resource""|Xp|name|||/name","XP" "sheet name=""resource""|Xp|name|||/name","XP"
"sheet name=""resource""|Meal|name|||/name","Meal"
"sheet name=""resource""|Ingredients|name|||/name","Ingredients"
"sheet name=""resource""|Silver|name|||/name","Silver Bar" "sheet name=""resource""|Silver|name|||/name","Silver Bar"
"sheet name=""resource""|TabletLeague|name|||/name","League Tablet" "sheet name=""resource""|TabletLeague|name|||/name","League Tablet"
"sheet name=""resource""|BigGame|name|||/name","Meat"
"sheet name=""resource""|BigGame|desc|||/desc","Meat is a good source of protein and iron, harvested from big mammals such as deer and wild boars. As a secondary ingredient, it usually increases the meal's effects' duration by making it more filling."
"sheet name=""resource""|FreshwaterFish|name|||/name","Fish"
"sheet name=""resource""|FreshwaterFish|desc|||/desc","Fish is a source of protein and phoshorus harvested from both freshwater and saltwater specimens. As a secondary ingredient, its strong iodized flavor usually helps increase the meal's effects."
"sheet name=""resource""|Vegetables|name|||/name","Vegetables"
"sheet name=""resource""|Vegetables|desc|||/desc","""Vegetable"" is an umbrella word which covers pretty much every edible vegetal organism, including roots, and which are usually not consumed primarily for their sweetness. It is a useful side dish, served along meat or fish."
"sheet name=""resource""|Mushrooms|name|||/name","Mushrooms"
"sheet name=""resource""|Mushrooms|desc|||/desc","""Mushroom"" refers to any type of fungus that was found to be edible through painful-to-lethal trial and error. They are easy to find in most forests and make for a healthy side dish, along with meat or fish."
"sheet name=""unit""|Villager|name|||/name","Villager" "sheet name=""unit""|Villager|name|||/name","Villager"
"sheet name=""unit""|Villager|desc|||/desc","Villagers gather [Food] in the wild. Stock up so that your clan doesn't starve during winter." "sheet name=""unit""|Villager|desc|||/desc","Villagers gather [Food] in the wild. Stock up so that your clan doesn't starve during winter."
"sheet name=""unit""|Villager|flavor|||/flavor","Ready to work!" "sheet name=""unit""|Villager|flavor|||/flavor","Ready to work!"
...@@ -73,6 +83,8 @@ ...@@ -73,6 +83,8 @@
"sheet name=""unit""|Skald|name|||/name","Skald" "sheet name=""unit""|Skald|name|||/name","Skald"
"sheet name=""unit""|Skald|desc|||/desc","Skalds' tales of your clan's deeds will increase your [Fame] and [Happy]." "sheet name=""unit""|Skald|desc|||/desc","Skalds' tales of your clan's deeds will increase your [Fame] and [Happy]."
"sheet name=""unit""|Skald|flavor|||/flavor","""Skald"" literally means ""poet."" Skaldic poetry is one of the two main forms of Old Norse poetry, the other being Eddic poetry." "sheet name=""unit""|Skald|flavor|||/flavor","""Skald"" literally means ""poet."" Skaldic poetry is one of the two main forms of Old Norse poetry, the other being Eddic poetry."
"sheet name=""unit""|Cook|name|||/name","Cook"
"sheet name=""unit""|Cook|desc|||/desc","[Cook]s can prepare [Meal]s for your clan. They produce [Happy] and [Ingredients]."
"sheet name=""unit""|Miner|name|||/name","Miner" "sheet name=""unit""|Miner|name|||/name","Miner"
"sheet name=""unit""|Miner|desc|||/desc","Miners extract [Stone] and [Iron] from the area until the deposits are depleted." "sheet name=""unit""|Miner|desc|||/desc","Miners extract [Stone] and [Iron] from the area until the deposits are depleted."
"sheet name=""unit""|Miner|flavor|||/flavor","What's yours is mine!" "sheet name=""unit""|Miner|flavor|||/flavor","What's yours is mine!"
...@@ -93,8 +105,6 @@ ...@@ -93,8 +105,6 @@
"sheet name=""unit""|Norn|name|||/name","Norn" "sheet name=""unit""|Norn|name|||/name","Norn"
"sheet name=""unit""|Norn|desc|||/desc","The Norns try to elucidate the will of the Kraken, bringing foresight and good fortune to the clan." "sheet name=""unit""|Norn|desc|||/desc","The Norns try to elucidate the will of the Kraken, bringing foresight and good fortune to the clan."
"sheet name=""unit""|Warden|name|||/name","Warden" "sheet name=""unit""|Warden|name|||/name","Warden"
"sheet name=""unit""|Cooker|name|||/name","Cooker"
"sheet name=""unit""|Cooker|desc|||/desc","The cooker can prepare dishes."
"sheet name=""unit""|Warrior|name|||/name","Warrior" "sheet name=""unit""|Warrior|name|||/name","Warrior"
"sheet name=""unit""|Warrior|desc|||/desc","Warriors are the most common [Warband] units. They are good fighters with an advantage against Shield Bearers." "sheet name=""unit""|Warrior|desc|||/desc","Warriors are the most common [Warband] units. They are good fighters with an advantage against Shield Bearers."
"sheet name=""unit""|Warrior|flavor|||/flavor","Fun fact: Viking warriors did not wear horned helmets. This depiction originates from the 1876 rendition of Wagner's Der Ring des Nibelungen." "sheet name=""unit""|Warrior|flavor|||/flavor","Fun fact: Viking warriors did not wear horned helmets. This depiction originates from the 1876 rendition of Wagner's Der Ring des Nibelungen."
...@@ -162,8 +172,9 @@ ...@@ -162,8 +172,9 @@
"sheet name=""unit""|LynxHero|desc|||/desc","Fierce huntress in her youth, Mielikki is known as the Beastmaster. She now rules over Northgard's wildlife as she sees through [LynxBrown] and [LynxWhite]’s eyes." "sheet name=""unit""|LynxHero|desc|||/desc","Fierce huntress in her youth, Mielikki is known as the Beastmaster. She now rules over Northgard's wildlife as she sees through [LynxBrown] and [LynxWhite]’s eyes."
"sheet name=""unit""|LynxHero|flavor|||/flavor","Not your average cat lady." "sheet name=""unit""|LynxHero|flavor|||/flavor","Not your average cat lady."
"sheet name=""unit""|LynxHero|editor.name|||/editor.name","Warchief [Lynx]" "sheet name=""unit""|LynxHero|editor.name|||/editor.name","Warchief [Lynx]"
"sheet name=""unit""|SquirrelHero|name|||/name","Warchief" "sheet name=""unit""|SquirrelHero|name|||/name","Andhrímnir"
"sheet name=""unit""|SquirrelHero|desc|||/desc","Definitly not a cooker." "sheet name=""unit""|SquirrelHero|desc|||/desc","Equally fearless in the kitchen and on the battlefield, Andhrímnir can be assigned to a [Stove] to produce [Ingredients] faster than [Cook]s and prepare [Meal]s. Forging [Cook] tool profit to him."
"sheet name=""unit""|SquirrelHero|flavor|||/flavor","So you're the ""chicken"" your clan keeps complaining about? Wait- you didn't know? Well, that's awkward..."
"sheet name=""unit""|SquirrelHero|editor.name|||/editor.name","Warchief [Squirrel]" "sheet name=""unit""|SquirrelHero|editor.name|||/editor.name","Warchief [Squirrel]"
"sheet name=""unit""|Berserker03|name|||/name","Egil" "sheet name=""unit""|Berserker03|name|||/name","Egil"
"sheet name=""unit""|Berserker03|desc|||/desc","A ruthless and impetuous young berserker, Egil, bannerman of the Wolf Clan, is in it mostly for the mayhem." "sheet name=""unit""|Berserker03|desc|||/desc","A ruthless and impetuous young berserker, Egil, bannerman of the Wolf Clan, is in it mostly for the mayhem."
...@@ -193,9 +204,9 @@ ...@@ -193,9 +204,9 @@
"sheet name=""unit""|NornArmor|desc|||/desc","Wielding divine power, the Valkyries are the most powerful members of the Kraken's army." "sheet name=""unit""|NornArmor|desc|||/desc","Wielding divine power, the Valkyries are the most powerful members of the Kraken's army."
"sheet name=""unit""|OxShadow|name|||/name","Torfin's Shadow" "sheet name=""unit""|OxShadow|name|||/name","Torfin's Shadow"
"sheet name=""unit""|GiantHero|name|||/name","Jafnadr" "sheet name=""unit""|GiantHero|name|||/name","Jafnadr"
"sheet name=""unit""|GiantHero|desc|||/desc","[GiantHero] is a legendary [Giant] who decided to befriend humans and lend them his unrivaled strength." "sheet name=""unit""|GiantHero|desc|||/desc","[GiantHero] is a legendary [Jotunn] who decided to befriend humans and lend them his unrivaled strength."
"sheet name=""unit""|GiantHero02|name|||/name","Lög" "sheet name=""unit""|GiantHero02|name|||/name","Lög"
"sheet name=""unit""|GiantHero02|desc|||/desc","[GiantHero02] is a legendary [Giant2] who decided to befriend humans and lend them his unrivaled strength." "sheet name=""unit""|GiantHero02|desc|||/desc","[GiantHero02] is a legendary [Jotunn] who decided to befriend humans and lend them his unrivaled strength."
"sheet name=""unit""|Hero05|name|||/name","Hagen" "sheet name=""unit""|Hero05|name|||/name","Hagen"
"sheet name=""unit""|Hero05|desc|||/desc","The shady leader of the Raven Clan and murderer of your father. Although fierce and merciless, he tends to act cowardly when things turn sour." "sheet name=""unit""|Hero05|desc|||/desc","The shady leader of the Raven Clan and murderer of your father. Although fierce and merciless, he tends to act cowardly when things turn sour."
"sheet name=""unit""|Hero05|flavor|||/flavor","Fight for me and ye'll be rich!" "sheet name=""unit""|Hero05|flavor|||/flavor","Fight for me and ye'll be rich!"
...@@ -216,11 +227,11 @@ ...@@ -216,11 +227,11 @@
"sheet name=""unit""|Death|flavor|||/flavor","Only the most nefarious and greediest human beings turn into Draugar when they die." "sheet name=""unit""|Death|flavor|||/flavor","Only the most nefarious and greediest human beings turn into Draugar when they die."
"sheet name=""unit""|Giant|name|||/name","Skrymir" "sheet name=""unit""|Giant|name|||/name","Skrymir"
"sheet name=""unit""|Giant|langs.plural|||/langs.plural","Skrymir" "sheet name=""unit""|Giant|langs.plural|||/langs.plural","Skrymir"
"sheet name=""unit""|Giant|desc|||/desc","Ancient creatures from the Dark Ages, [Giant]s are peaceful until you attack them. If you do, brace yourself!" "sheet name=""unit""|Giant|desc|||/desc","Ancient creatures from the Dark Ages, [Jotunn]s are peaceful until you attack them. If you do, brace yourself!"
"sheet name=""unit""|Giant|flavor|||/flavor","Ymir, the primitive giant, is said to be the father of all giants and dwarves." "sheet name=""unit""|Giant|flavor|||/flavor","Ymir, the primitive giant, is said to be the father of all giants and dwarves."
"sheet name=""unit""|Giant2|name|||/name","Fjolsvin" "sheet name=""unit""|Giant2|name|||/name","Fjolsvin"
"sheet name=""unit""|Giant2|langs.plural|||/langs.plural","Fjolsvin" "sheet name=""unit""|Giant2|langs.plural|||/langs.plural","Fjolsvin"
"sheet name=""unit""|Giant2|desc|||/desc","Ancient creatures from the Dark Ages, [Giant2]s are peaceful until you attack them. If you do, brace yourself!" "sheet name=""unit""|Giant2|desc|||/desc","Ancient creatures from the Dark Ages, [Jotunn]s are peaceful until you attack them. If you do, brace yourself!"
"sheet name=""unit""|Giant2|flavor|||/flavor","Ymir, the primitive giant, is said to be the father of all giants and dwarves." "sheet name=""unit""|Giant2|flavor|||/flavor","Ymir, the primitive giant, is said to be the father of all giants and dwarves."
"sheet name=""unit""|UndeadGiant|name|||/name","Draugr Jötunn" "sheet name=""unit""|UndeadGiant|name|||/name","Draugr Jötunn"
"sheet name=""unit""|UndeadGiant|langs.plural|||/langs.plural","Draugr Jötnar" "sheet name=""unit""|UndeadGiant|langs.plural|||/langs.plural","Draugr Jötnar"
...@@ -296,10 +307,10 @@ ...@@ -296,10 +307,10 @@
"sheet name=""unit""|IceGolem|name|||/name","Dark Vaettir" "sheet name=""unit""|IceGolem|name|||/name","Dark Vaettir"
"sheet name=""unit""|IceGolem|desc|||/desc","Unholy ice spirits that should not live on this side of Bifrost." "sheet name=""unit""|IceGolem|desc|||/desc","Unholy ice spirits that should not live on this side of Bifrost."
"sheet name=""unit""|GiantBoar|name|||/name","Giant Boar" "sheet name=""unit""|GiantBoar|name|||/name","Giant Boar"
"sheet name=""unit""|GiantBoar|desc|||/desc","Agressive if summoned in neutral or enemy territory. Friendly if summoned in allied territory. You can sacrifice it to earn [Food]. Giant Boars regenerate their health quickly." "sheet name=""unit""|GiantBoar|desc|||/desc","[GiantBoar] produces +10 [Food]. It can be sacrificed to gain 200 [Food] and it defends you territory. Outside combat, it patrols to friendly forests."
"sheet name=""unit""|GiantBoar|flavor|||/flavor","A formidable beast with the ability to mend its own wounds, magical in nature, Gullinbursti was created by legendary dwarven craftsmen, the Sons of Ivaldi." "sheet name=""unit""|GiantBoar|flavor|||/flavor","A formidable beast with the ability to mend its own wounds, magical in nature, Gullinbursti was created by legendary dwarven craftsmen, the Sons of Ivaldi."
"sheet name=""unit""|ColossalBoar|name|||/name","Colossal Boar" "sheet name=""unit""|ColossalBoar|name|||/name","Colossal Boar"
"sheet name=""unit""|ColossalBoar|desc|||/desc","This majestic creature is the ideal hunting trophy to bring back home. His health still regenerate as quickly as any Giant Boar." "sheet name=""unit""|ColossalBoar|desc|||/desc","This majestic creature is the ideal hunting trophy to bring back home. His health still regenerates quickly."
"sheet name=""unit""||flavor|||/flavor","A formidable beast with the ability to mend its own wounds, magical in nature, Gullinbursti was created by legendary dwarven craftsmen, the Sons of Ivaldi." "sheet name=""unit""||flavor|||/flavor","A formidable beast with the ability to mend its own wounds, magical in nature, Gullinbursti was created by legendary dwarven craftsmen, the Sons of Ivaldi."
"sheet name=""unit""|Sheep|name|||/name","Sheep" "sheet name=""unit""|Sheep|name|||/name","Sheep"
"sheet name=""unit""|Sheep|langs.plural|||/langs.plural","Sheep" "sheet name=""unit""|Sheep|langs.plural|||/langs.plural","Sheep"
...@@ -322,6 +333,8 @@ ...@@ -322,6 +333,8 @@
"sheet name=""unit""|Group|desc|||/desc","Click to select a specific job among the group:" "sheet name=""unit""|Group|desc|||/desc","Click to select a specific job among the group:"
"sheet name=""unit""|Warchief|name|||/name","Warchief" "sheet name=""unit""|Warchief|name|||/name","Warchief"
"sheet name=""unit""|VillagerWoman|name|||/name","Villager" "sheet name=""unit""|VillagerWoman|name|||/name","Villager"
"sheet name=""unit""|Jotunn|name|||/name","Jötunn"
"sheet name=""unit""|Jotunn|langs.plural|||/langs.plural","Jötnar"
"sheet name=""building""|House|name|||/name","House" "sheet name=""building""|House|name|||/name","House"
"sheet name=""building""|House|desc|||/desc","Provides shelter for more clan members." "sheet name=""building""|House|desc|||/desc","Provides shelter for more clan members."
"sheet name=""building""|House|upgrade|0|desc|/desc","Can shelter ::value:: additional clan members and improve housing quality." "sheet name=""building""|House|upgrade|0|desc|/desc","Can shelter ::value:: additional clan members and improve housing quality."
...@@ -392,9 +405,13 @@ ...@@ -392,9 +405,13 @@
"sheet name=""building""|CarvedStone|desc|||/desc","Assign a villager to become a [RuneMaster] who will produce [Lore]." "sheet name=""building""|CarvedStone|desc|||/desc","Assign a villager to become a [RuneMaster] who will produce [Lore]."
"sheet name=""building""|CarvedStone|flavor|||/flavor","Quite a bit heavier than a book." "sheet name=""building""|CarvedStone|flavor|||/flavor","Quite a bit heavier than a book."
"sheet name=""building""|Sheepfold|name|||/name","Sheepfold" "sheet name=""building""|Sheepfold|name|||/name","Sheepfold"
"sheet name=""building""|Sheepfold|desc|||/desc","Allows you to enclose your [Sheep] to produce [Food]. The wood consumption effect of enclosed [Sheep] is active all year long." "sheet name=""building""|Sheepfold|desc|||/desc","Allows you to enclose your [Sheep]s to produce [Food]. The wood consumption effect of enclosed [Sheep]s is active all year long."
"sheet name=""building""|Sheepfold|flavor|||/flavor","Better than slaughtering the poor things, right?" "sheet name=""building""|Sheepfold|flavor|||/flavor","Better than slaughtering the poor things, right?"
"sheet name=""building""|Sheepfold|upgrade|0|desc|/desc","Allows you to assign one more [Sheep]. They produce ::percent:: more [Food]." "sheet name=""building""|Sheepfold|upgrade|0|desc|/desc","Allows you to assign one more [Sheep]. They produce ::percent:: more [Food]."
"sheet name=""building""|Stove|name|||/name","Stove"
"sheet name=""building""|Stove|desc|||/desc","Allows the preparation of [Meal]s.<br/>Assign your villagers to to become [Cook]s to gather ingredients and increase your [Happy].<br/>[SquirrelHero] can also be assigned to it.<br/>Add [StoveStorage] to your [Ingredients] max storage and an additional [UpgradedStoveStorage] if upgraded."
"sheet name=""building""|Stove|flavor|||/flavor","Hot soup comin' through!"
"sheet name=""building""|Stove|upgrade|0|desc|/desc","[Cook]'s produce +::percent:: [Happy] and +::percent1:: [Ingredients]. Add an additional [UpgradedStoveStorage] max storage."
"sheet name=""building""|TrainingCamp|name|||/name","Training Camp" "sheet name=""building""|TrainingCamp|name|||/name","Training Camp"
"sheet name=""building""|TrainingCamp|desc|||/desc","Allows you to recruit military units and increases your [Warband] size by ::value::." "sheet name=""building""|TrainingCamp|desc|||/desc","Allows you to recruit military units and increases your [Warband] size by ::value::."
"sheet name=""building""|TrainingCamp|upgrade|0|desc|/desc","Increases your [Warrior]s' attack by ::percent_value1::. You also gain +::value::[Warband]." "sheet name=""building""|TrainingCamp|upgrade|0|desc|/desc","Increases your [Warrior]s' attack by ::percent_value1::. You also gain +::value::[Warband]."
...@@ -435,12 +452,10 @@ ...@@ -435,12 +452,10 @@
"sheet name=""building""|AncientBattleground|desc|||/desc","A place where brave souls fell in the burning heat of battle. Send [OxHero] to excavate [Artifact] from here." "sheet name=""building""|AncientBattleground|desc|||/desc","A place where brave souls fell in the burning heat of battle. Send [OxHero] to excavate [Artifact] from here."
"sheet name=""building""|AncientBattleground|flavor|||/flavor","Memories of terrible battles fade with time, but powerful remnants remain for those who deserve it." "sheet name=""building""|AncientBattleground|flavor|||/flavor","Memories of terrible battles fade with time, but powerful remnants remain for those who deserve it."
"sheet name=""building""|LureSacred|name|||/name","Mythical Lure" "sheet name=""building""|LureSacred|name|||/name","Mythical Lure"
"sheet name=""building""|LureSacred|desc|||/desc","Attracts mythical beasts coming in groups, hungry for some food." "sheet name=""building""|LureSacred|desc|||/desc","Attracts mythical beasts coming in groups, hungry for some food.<br/>Wave cleared: ::waves::."
"sheet name=""building""|LureSacred|flavor|||/flavor","Make sure you don't end up being said food!" "sheet name=""building""|LureSacred|flavor|||/flavor","Make sure you don't end up being said food!"
"sheet name=""building""|Lure|name|||/name","Standard Lure" "sheet name=""building""|Lure|name|||/name","Standard Lure"
"sheet name=""building""|Lure|desc|||/desc","Attract deers in the zone. Assign your villagers to it to become [Hunter]s." "sheet name=""building""|Lure|desc|||/desc","Attract deers in the zone. Assign your villagers to it to become [Hunter]s."
"sheet name=""building""|Hearth|name|||/name","Hearth"
"sheet name=""building""|Hearth|desc|||/desc","You can assign villager to become [Cooker]."
"sheet name=""building""|Drakkar|name|||/name","Drakkar" "sheet name=""building""|Drakkar|name|||/name","Drakkar"
"sheet name=""building""|TownHall|name|||/name","Town Hall" "sheet name=""building""|TownHall|name|||/name","Town Hall"
"sheet name=""building""|TownHall|desc|||/desc","Spawns new [Villager]s when you have enough [Happy]." "sheet name=""building""|TownHall|desc|||/desc","Spawns new [Villager]s when you have enough [Happy]."
...@@ -488,10 +503,10 @@ ...@@ -488,10 +503,10 @@
"sheet name=""building""|BrokenShores|name|||/name","Shipwreck" "sheet name=""building""|BrokenShores|name|||/name","Shipwreck"
"sheet name=""building""|BrokenShores|desc|||/desc","Colonize and use your [Scout]s to explore this wreck, where you will find [Money] and [Wood]." "sheet name=""building""|BrokenShores|desc|||/desc","Colonize and use your [Scout]s to explore this wreck, where you will find [Money] and [Wood]."
"sheet name=""building""|GiantCamp|name|||/name","Skyrymir's Camp" "sheet name=""building""|GiantCamp|name|||/name","Skyrymir's Camp"
"sheet name=""building""|GiantCamp|desc|||/desc","[Giant]s are usually peaceful... Trade enough [Food] with them and they might join you." "sheet name=""building""|GiantCamp|desc|||/desc","[Jotunn]s are usually peaceful... Trade enough [Food] with them and they might join you."
"sheet name=""building""|GiantSpawner|name|||/name","Giant Spawner" "sheet name=""building""|GiantSpawner|name|||/name","Giant Spawner"
"sheet name=""building""|GiantCamp2|name|||/name","Fjolsvin's Camp" "sheet name=""building""|GiantCamp2|name|||/name","Fjolsvin's Camp"
"sheet name=""building""|GiantCamp2|desc|||/desc","[Giant2]s are usually peaceful... Trade enough [Food] with them and they might join you." "sheet name=""building""|GiantCamp2|desc|||/desc","[Jotunn]s are usually peaceful... Trade enough [Food] with them and they might join you."
"sheet name=""building""|GiantSpawner2|name|||/name","Giant Spawner" "sheet name=""building""|GiantSpawner2|name|||/name","Giant Spawner"
"sheet name=""building""|MyrkalfarFirecamp|name|||/name","Myrkalfar Campfire" "sheet name=""building""|MyrkalfarFirecamp|name|||/name","Myrkalfar Campfire"
"sheet name=""building""|MyrkalfarHouse|name|||/name","Myrkálfar Camp" "sheet name=""building""|MyrkalfarHouse|name|||/name","Myrkálfar Camp"
...@@ -542,12 +557,12 @@ ...@@ -542,12 +557,12 @@
"sheet name=""building""|PillarOfGod|name|||/name","Pillar of Glory" "sheet name=""building""|PillarOfGod|name|||/name","Pillar of Glory"
"sheet name=""building""|PillarOfGod|langs.plural|||/langs.plural","Pillars of Glory" "sheet name=""building""|PillarOfGod|langs.plural|||/langs.plural","Pillars of Glory"
"sheet name=""building""|PillarOfGod|desc|||/desc","Assign a villager to become a [Scholar] who will produce [Fame]." "sheet name=""building""|PillarOfGod|desc|||/desc","Assign a villager to become a [Scholar] who will produce [Fame]."
"sheet name=""building""|NidavellirGate|name|||/name","Gate Of Nidavellir" "sheet name=""building""|NidavellirGate|name|||/name","TONAME"
"sheet name=""building""|NidavellirGate|langs.plural|||/langs.plural","Gates of Nidavellir" "sheet name=""building""|NidavellirGate|langs.plural|||/langs.plural","Gates of Nidavellir"
"sheet name=""building""|FountainFame|name|||/name","Mimirsbrunn" "sheet name=""building""|FountainFame|name|||/name","Mimirsbrunn"
"sheet name=""building""|FountainFame|langs.plural|||/langs.plural","Mimirsbrunn" "sheet name=""building""|FountainFame|langs.plural|||/langs.plural","Mimirsbrunn"
"sheet name=""building""|FountainFame|desc|||/desc","Assign a [Villager] to become a [RuneMaster] and produce [Lore]. They may discover a new knowledge from another clan." "sheet name=""building""|FountainFame|desc|||/desc","Assign a [Villager] to become a [RuneMaster] and produce [Lore]. They may discover a new knowledge from another clan (doesn't count for Lore Victory)."
"sheet name=""building""|NidavellirBeacon|name|||/name","Nidavellir Beacon" "sheet name=""building""|NidavellirBeacon|name|||/name","TONAME"
"sheet name=""building""|FountainHealth|name|||/name","Urdarbrunn" "sheet name=""building""|FountainHealth|name|||/name","Urdarbrunn"
"sheet name=""building""|FountainHealth|langs.plural|||/langs.plural","Urdarbrunn" "sheet name=""building""|FountainHealth|langs.plural|||/langs.plural","Urdarbrunn"
"sheet name=""building""|FountainHealth|desc|||/desc","Gives a ::percent:: bonus of [Healing] to all your healers. Allows the use of [Cleanse] ability." "sheet name=""building""|FountainHealth|desc|||/desc","Gives a ::percent:: bonus of [Healing] to all your healers. Allows the use of [Cleanse] ability."
...@@ -557,6 +572,8 @@ ...@@ -557,6 +572,8 @@
"sheet name=""building""|PoisonousSwamp|desc|||/desc","Spread a poisonous gas which hurts and slows down anything that pass through." "sheet name=""building""|PoisonousSwamp|desc|||/desc","Spread a poisonous gas which hurts and slows down anything that pass through."
"sheet name=""building""|BrambleField|name|||/name","Naströnd" "sheet name=""building""|BrambleField|name|||/name","Naströnd"
"sheet name=""building""|BrambleField|desc|||/desc","Thick thorns prevent anything from passing except the most agile of men. They can be cleared by a [Scout] and will give some [Wood] afterward." "sheet name=""building""|BrambleField|desc|||/desc","Thick thorns prevent anything from passing except the most agile of men. They can be cleared by a [Scout] and will give some [Wood] afterward."
"sheet name=""building""|Beach|name|||/name","Beach"
"sheet name=""building""|Beach|langs.plural|||/langs.plural","Beaches"
"sheet name=""building""|Meteor|name|||/name","Molten Rock" "sheet name=""building""|Meteor|name|||/name","Molten Rock"
"sheet name=""building""|Meteor|langs.plural|||/langs.plural","Molten Rocks" "sheet name=""building""|Meteor|langs.plural|||/langs.plural","Molten Rocks"
"sheet name=""building""|Meteor|desc|||/desc","An unnatural glow surrounds this rock. Mine it quickly or face the magic within!" "sheet name=""building""|Meteor|desc|||/desc","An unnatural glow surrounds this rock. Mine it quickly or face the magic within!"
...@@ -587,7 +604,7 @@ ...@@ -587,7 +604,7 @@
"sheet name=""building""|RelicBear|name|||/name","Scabbard of Gram" "sheet name=""building""|RelicBear|name|||/name","Scabbard of Gram"
"sheet name=""building""|RelicBear|desc|||/desc","Your Warchief wields the sword Gram. Enemies hit by Gram are frozen, along with the area around them. Gives +10% attack, +10% defense to Shield Maiden." "sheet name=""building""|RelicBear|desc|||/desc","Your Warchief wields the sword Gram. Enemies hit by Gram are frozen, along with the area around them. Gives +10% attack, +10% defense to Shield Maiden."
"sheet name=""building""|RelicBoar|name|||/name","Mask of Gullinbursti" "sheet name=""building""|RelicBoar|name|||/name","Mask of Gullinbursti"
"sheet name=""building""|RelicBoar|desc|||/desc","+::value::[Food] production. Reveal all [Grove]s. Summon a non controllable [GiantBoar] in all forests. Boars in allied territory are pacified. You can sacrifice boars in your territory for [Food]." "sheet name=""building""|RelicBoar|desc|||/desc","Reveals all forests. You can pay 200 [Food] to summon one non controllable [GiantBoar] that produces +10 [Food] and defends your territory."
"sheet name=""building""|RelicSnake|name|||/name","Gungnir" "sheet name=""building""|RelicSnake|name|||/name","Gungnir"
"sheet name=""building""|RelicSnake|desc|||/desc","Unlocks the [Stealth] ability for all your military units." "sheet name=""building""|RelicSnake|desc|||/desc","Unlocks the [Stealth] ability for all your military units."
"sheet name=""building""|RelicDragon|name|||/name","Skull of Hrungnir" "sheet name=""building""|RelicDragon|name|||/name","Skull of Hrungnir"
...@@ -600,8 +617,8 @@ ...@@ -600,8 +617,8 @@
"sheet name=""building""|RelicOx|desc|||/desc","[OxHero] can use [Provocation]: all enemy units and towers target [OxHero] during a short period and his defense is increased by ::percent1:: for ::value:: seconds." "sheet name=""building""|RelicOx|desc|||/desc","[OxHero] can use [Provocation]: all enemy units and towers target [OxHero] during a short period and his defense is increased by ::percent1:: for ::value:: seconds."
"sheet name=""building""|RelicLynx|name|||/name","Gleipnir" "sheet name=""building""|RelicLynx|name|||/name","Gleipnir"
"sheet name=""building""|RelicLynx|desc|||/desc","Place a [Trap] in a non-enemy zone. Activate on demand to reveal spikes that damage and slow down the enemy as long as he stays within. Last ::value1:: seconds." "sheet name=""building""|RelicLynx|desc|||/desc","Place a [Trap] in a non-enemy zone. Activate on demand to reveal spikes that damage and slow down the enemy as long as he stays within. Last ::value1:: seconds."
"sheet name=""building""|RelicSquirrel|name|||/name","ToBeDefined" "sheet name=""building""|RelicSquirrel|name|||/name","Yggdrasil's Root"
"sheet name=""building""|RelicSquirrel|desc|||/desc","To be defined" "sheet name=""building""|RelicSquirrel|desc|||/desc","The zone where Yggdrasil's Root is built becomes “Eldritch"". <br/>After every ::value:: month period, one zone in your territory adjacent to an eldritch zone also becomes Eldritch.<br/>Units in Eldritch zones benefit from periodical production bonuses.<br/>Enemy units in an eldritch zone have a chance to pick a fight with their own kin for 5s."
"sheet name=""building""|Yggdrasil|name|||/name","Yggdrasil" "sheet name=""building""|Yggdrasil|name|||/name","Yggdrasil"
"sheet name=""building""|Yggdrasil|langs.plural|||/langs.plural","Yggdrasil" "sheet name=""building""|Yggdrasil|langs.plural|||/langs.plural","Yggdrasil"
"sheet name=""building""|Yggdrasil|desc|||/desc","The world tree is threatened by evil forces." "sheet name=""building""|Yggdrasil|desc|||/desc","The world tree is threatened by evil forces."
...@@ -628,6 +645,7 @@ ...@@ -628,6 +645,7 @@
"sheet name=""building""|TownHallRaven|name|||/name","Huginn & Munnin" "sheet name=""building""|TownHallRaven|name|||/name","Huginn & Munnin"
"sheet name=""building""|TownHallBoar|name|||/name","Slidrugtani" "sheet name=""building""|TownHallBoar|name|||/name","Slidrugtani"
"sheet name=""building""|TownHallSnake|name|||/name","Sváfnir" "sheet name=""building""|TownHallSnake|name|||/name","Sváfnir"
"sheet name=""building""|TownHallSquirrel|name|||/name","Ratatoskr"
"sheet name=""building""|TownHallDragon|name|||/name","Nidhogg" "sheet name=""building""|TownHallDragon|name|||/name","Nidhogg"
"sheet name=""building""|TownHallHorse|name|||/name","Svadilfari" "sheet name=""building""|TownHallHorse|name|||/name","Svadilfari"
"sheet name=""building""|TownHallOx|name|||/name","Himminbrjotir" "sheet name=""building""|TownHallOx|name|||/name","Himminbrjotir"
...@@ -868,7 +886,7 @@ ...@@ -868,7 +886,7 @@
"sheet name=""tech""|BloodTears|name|||/name","Blood, Sweat & Tears" "sheet name=""tech""|BloodTears|name|||/name","Blood, Sweat & Tears"
"sheet name=""tech""|BloodTears|desc|||/desc","You can assign ::value:: extra [Slave]s to production buildings." "sheet name=""tech""|BloodTears|desc|||/desc","You can assign ::value:: extra [Slave]s to production buildings."
"sheet name=""tech""|Capture|name|||/name","Capture" "sheet name=""tech""|Capture|name|||/name","Capture"
"sheet name=""tech""|Capture|desc|||/desc","Military units have a chance to capture wounded enemy civilians or neutral faction units.<br/>Captured [Myrkalfar]s count as ::value2:: [Slave]s, [Giant]s count as ::value3:: [Slave]s. Chance of capture is multiplied by ::value1:: if your [Hero01] is in the zone." "sheet name=""tech""|Capture|desc|||/desc","Military units have a chance to capture wounded enemy civilians or neutral faction units.<br/>Captured [Myrkalfar]s count as ::value2:: [Slave]s, [Giant]s and [Giant2]s count as ::value3:: [Slave]s. Chance of capture is multiplied by ::value1:: if your [Hero01] is in the zone."
"sheet name=""tech""|SlaveTrade|name|||/name","Thrall Trade" "sheet name=""tech""|SlaveTrade|name|||/name","Thrall Trade"
"sheet name=""tech""|SlaveTrade|desc|||/desc","[Slave]s are ::inv_percent:: cheaper, and minimum price is also reduced by ::inv_percent::." "sheet name=""tech""|SlaveTrade|desc|||/desc","[Slave]s are ::inv_percent:: cheaper, and minimum price is also reduced by ::inv_percent::."
"sheet name=""tech""|Frenzy|name|||/name","Draconic Frenzy" "sheet name=""tech""|Frenzy|name|||/name","Draconic Frenzy"
...@@ -904,7 +922,7 @@ ...@@ -904,7 +922,7 @@
"sheet name=""tech""|Warcraft|name|||/name","Warcraft" "sheet name=""tech""|Warcraft|name|||/name","Warcraft"
"sheet name=""tech""|Warcraft|desc|||/desc","Gaining [MilitaryXP] gives [Lore] and [Fame]." "sheet name=""tech""|Warcraft|desc|||/desc","Gaining [MilitaryXP] gives [Lore] and [Fame]."
"sheet name=""tech""|GameDinner|name|||/name","Spoils of Plenty" "sheet name=""tech""|GameDinner|name|||/name","Spoils of Plenty"
"sheet name=""tech""|GameDinner|desc|||/desc","[LynxHero] can put ::value2:: [Lure]s in a zone to attract [SavageDeer]s.<br/>[Villager]s can be assigned to a [Lure] to become [Hunter]s with ::percent1:: bonus production.<br/>[Hunter]s' tool improvement is free and forging time is divided by ::value::." "sheet name=""tech""|GameDinner|desc|||/desc","Your warchief can put ::value2:: [Lure]s in a zone to attract [SavageDeer]s.<br/>[Villager]s can be assigned to a [Lure] to become [Hunter]s with ::percent1:: bonus production.<br/>[Hunter]s' tool improvement is free and forging time is divided by ::value::."
"sheet name=""tech""|ArcheryMastery|name|||/name","Archery Mastery" "sheet name=""tech""|ArcheryMastery|name|||/name","Archery Mastery"
"sheet name=""tech""|ArcheryMastery|desc|||/desc","Your first [Tracker] is always free.<br/>Reduces [Archery]'s upgrade cost by ::inv_percent0::." "sheet name=""tech""|ArcheryMastery|desc|||/desc","Your first [Tracker] is always free.<br/>Reduces [Archery]'s upgrade cost by ::inv_percent0::."
"sheet name=""tech""|Vitality|name|||/name","Nimble Paws" "sheet name=""tech""|Vitality|name|||/name","Nimble Paws"
...@@ -913,8 +931,16 @@ ...@@ -913,8 +931,16 @@
"sheet name=""tech""|Poaching|desc|||/desc","Allows you to sell [HuntTrophy]s in the [MarketPlace].<br/> [Merchant]s produce ::percent:: more [Money]. " "sheet name=""tech""|Poaching|desc|||/desc","Allows you to sell [HuntTrophy]s in the [MarketPlace].<br/> [Merchant]s produce ::percent:: more [Money]. "
"sheet name=""tech""|ExtraLure|name|||/name","The Wild Hunt" "sheet name=""tech""|ExtraLure|name|||/name","The Wild Hunt"
"sheet name=""tech""|ExtraLure|desc|||/desc","Increases all your animal spirits' attack power by ::percent::.<br/>While in the [LureSacred] zone, [LynxHero] can summon spectral beasts to follow her, depending on the number of mythical waves you have hunted." "sheet name=""tech""|ExtraLure|desc|||/desc","Increases all your animal spirits' attack power by ::percent::.<br/>While in the [LureSacred] zone, [LynxHero] can summon spectral beasts to follow her, depending on the number of mythical waves you have hunted."
"sheet name=""tech""|Stockpiling|name|||/name","Stockpiling" "sheet name=""tech""|MakingInterest|name|||/name","Stockpiling"
"sheet name=""tech""|Stockpiling|desc|||/desc","You gain +::value:: [Food] for each ::value1:: [Food] you have in stock (max +::value2::). Same for wood and krowns. This bonus isn’t affected by winter malus." "sheet name=""tech""|MakingInterest|desc|||/desc","You gain +::value:: [Food]/[Wood] for each ::value1:: [Food]/[Wood] you have in stock (max +::value2::). This bonus isn’t affected by winter malus.<br/>[FoodSilo]s don't require a building slot."
"sheet name=""tech""|CookingMastery|name|||/name","Cooking Mastery"
"sheet name=""tech""|CookingMastery|desc|||/desc","[Meal] have improved effects.<br/>[Meal] [Food] cost is reduced by ::percent::."
"sheet name=""tech""|Economics|name|||/name","Economics"
"sheet name=""tech""|Economics|desc|||/desc","Every [Money] income is increase by ::percent::.<br/>All Meals gain additional effects : <br/>+::value1:: [Happy] <br/>+::value2:: [Money]."
"sheet name=""tech""|KitchenNightmare|name|||/name","Kitchen Nightmare"
"sheet name=""tech""|KitchenNightmare|desc|||/desc","Your next warchief recruitment is free. <br/>Reviving warchief cooldown is reduced by ::percent::."
"sheet name=""tech""|Whispering|name|||/name","Rumor-mongering"
"sheet name=""tech""|Whispering|desc|||/desc","No other clan can befriend any neutral faction which has become your ally. This faction gains +::percent:: defense against all your enemies. <br/>It also becomes more aggressive towards them (this also affects [Jotunn]s).<br/>Your units gain [CanHide] within these factions' territories."
"sheet name=""tech""|GotBerserk|name|||/name","Dominion" "sheet name=""tech""|GotBerserk|name|||/name","Dominion"
"sheet name=""tech""|GotBerserk|desc|||/desc","Your [Berserker] can colonize cleared areas for free." "sheet name=""tech""|GotBerserk|desc|||/desc","Your [Berserker] can colonize cleared areas for free."
"sheet name=""tech""|MilitaryWolf|name|||/name","Assault" "sheet name=""tech""|MilitaryWolf|name|||/name","Assault"
...@@ -966,8 +992,10 @@ ...@@ -966,8 +992,10 @@
"sheet name=""tech""|Baits|desc|||/desc","Unlock [SacredLure] ability for the [LynxHero]. Once placed, it periodically attracts Mythical beasts to the zone, more and more as time passes. Each cleared wave increases the size of the next one.<br/>The next feast's cost is reduced by ::percent_value1:: (up to ::percent_value2::) per animal your clan killed. " "sheet name=""tech""|Baits|desc|||/desc","Unlock [SacredLure] ability for the [LynxHero]. Once placed, it periodically attracts Mythical beasts to the zone, more and more as time passes. Each cleared wave increases the size of the next one.<br/>The next feast's cost is reduced by ::percent_value1:: (up to ::percent_value2::) per animal your clan killed. "
"sheet name=""tech""|WildHunt|name|||/name","Oskoreia" "sheet name=""tech""|WildHunt|name|||/name","Oskoreia"
"sheet name=""tech""|WildHunt|desc|||/desc","Unlock [SummonWildHunt] ability for the [LynxHero]. She can recall the strongest and recent wave of Mythical Animals the clan killed. In their spirit form, they come back for a last rampage on earth. " "sheet name=""tech""|WildHunt|desc|||/desc","Unlock [SummonWildHunt] ability for the [LynxHero]. She can recall the strongest and recent wave of Mythical Animals the clan killed. In their spirit form, they come back for a last rampage on earth. "
"sheet name=""tech""|SnowHoarding|name|||/name","First Snow Hoarding" "sheet name=""tech""|Strategist|name|||/name","A Helping Hand"
"sheet name=""tech""|SnowHoarding|desc|||/desc","2 months before winter, you have +::percent:: prod.<br/>You receive ingredient by boat.<br/> You unlock new trade routes with your allies." "sheet name=""tech""|Strategist|desc|||/desc","You receive [Ingredients] of each type by boat and you increase your ingredient storage by ::value::.<br/>You can make Meals for your allies.<br/>You unlock Gift routes at the [TradingPost]."
"sheet name=""tech""|PlotThrone|name|||/name","Plot for the Throne"
"sheet name=""tech""|PlotThrone|desc|||/desc","You gain Fame based on your extra population compared to your most populous opponent.<br/>Arrival of new villagers increases by ::percent2:: every ::value3:: [Fame]."
"sheet name=""tech""|UnlockHall|name|||/name","DEPRECATED" "sheet name=""tech""|UnlockHall|name|||/name","DEPRECATED"
"sheet name=""tech""|HappyProd|name|||/name","DEPRECATED" "sheet name=""tech""|HappyProd|name|||/name","DEPRECATED"
"sheet name=""tech""|Feasting|name|||/name","DEPRECATED" "sheet name=""tech""|Feasting|name|||/name","DEPRECATED"
...@@ -1040,7 +1068,7 @@ ...@@ -1040,7 +1068,7 @@
"sheet name=""clan""|Boar|title|||/title","The Clan of the Boar" "sheet name=""clan""|Boar|title|||/title","The Clan of the Boar"
"sheet name=""clan""|Boar|title2|||/title2","the clan of the Boar" "sheet name=""clan""|Boar|title2|||/title2","the clan of the Boar"
"sheet name=""clan""|Boar|desc|||/desc","A reclusive bunch forgotten by the other clans and recently rediscovered, the Boar Clan is both mystical and untamed. Their understanding of the world is unmatched, as are their boorish and primitive ways." "sheet name=""clan""|Boar|desc|||/desc","A reclusive bunch forgotten by the other clans and recently rediscovered, the Boar Clan is both mystical and untamed. Their understanding of the world is unmatched, as are their boorish and primitive ways."
"sheet name=""clan""|Boar|bonuses|0|desc|/desc","The [Mender]'s Hut replaces the Healer's Hut. while not healing, [Mender]s produce +::value::[Lore] and cost no food." "sheet name=""clan""|Boar|bonuses|0|desc|/desc","The [Mender]'s Hut replaces the Healer's Hut. While not healing, [Mender]s produce +::value::[Lore] and cost no food."
"sheet name=""clan""|Boar|bonuses|1|desc|/desc","Each additional territory gives ::value:: max population." "sheet name=""clan""|Boar|bonuses|1|desc|/desc","Each additional territory gives ::value:: max population."
"sheet name=""clan""|Boar|bonuses|2|desc|/desc","No penalties to [Happy] for non-upgraded [House]s and [TownHall]." "sheet name=""clan""|Boar|bonuses|2|desc|/desc","No penalties to [Happy] for non-upgraded [House]s and [TownHall]."
"sheet name=""clan""|Boar|bonuses|3|desc|/desc","Learning a new knowledge gives a +::value:: Fame bonus. " "sheet name=""clan""|Boar|bonuses|3|desc|/desc","Learning a new knowledge gives a +::value:: Fame bonus. "
...@@ -1102,12 +1130,14 @@ ...@@ -1102,12 +1130,14 @@
"sheet name=""clan""|Lynx|bonuses|2|desc|/desc","The [Archery] replaces the Axe Thrower Camp. The [Tracker]s they train are ranged units shooting a wide set of arrows." "sheet name=""clan""|Lynx|bonuses|2|desc|/desc","The [Archery] replaces the Axe Thrower Camp. The [Tracker]s they train are ranged units shooting a wide set of arrows."
"sheet name=""clan""|Lynx|bonuses|3|desc|/desc","The Path of the Hunter replaces Military Paths. Spend [HuntTrophy]s to unlock powerful abilities for [LynxBrown], [LynxWhite] and the [Tracker]s. " "sheet name=""clan""|Lynx|bonuses|3|desc|/desc","The Path of the Hunter replaces Military Paths. Spend [HuntTrophy]s to unlock powerful abilities for [LynxBrown], [LynxWhite] and the [Tracker]s. "
"sheet name=""clan""|Squirrel|name|||/name","Squirrel" "sheet name=""clan""|Squirrel|name|||/name","Squirrel"
"sheet name=""clan""|Squirrel|totem|||/totem","Ratatosk" "sheet name=""clan""|Squirrel|totem|||/totem","Ratatoskr"
"sheet name=""clan""|Squirrel|title|||/title","The Clan of the Squirrel" "sheet name=""clan""|Squirrel|title|||/title","The Clan of the Squirrel"
"sheet name=""clan""|Squirrel|title2|||/title2","the clan of the Squirrel" "sheet name=""clan""|Squirrel|title2|||/title2","the clan of the Squirrel"
"sheet name=""clan""|Squirrel|desc|||/desc","Definitly not Ratatosk." "sheet name=""clan""|Squirrel|desc|||/desc","Led by the 'warchef' Andhrímnir, the people of the Squirrel generally want to enjoy good food as well as a playful lifestyle. Some (even their allies) would call them mischievous rather than helpful. In the end, nobody quite knows if they are (vaguely) trustworthy friends or just roguish rabble-rousers. Although all agree they can cook!"
"sheet name=""clan""|Squirrel|bonuses|0|desc|/desc","Civilians can gather ingredients on the tile they are working on. Ingredients depend on the tile." "sheet name=""clan""|Squirrel|bonuses|0|desc|/desc","The clan hoards greedily in anticipation of winter 2 months before it starts and can count on a ::percent:: increase in production during this period. However, they have a harder time during winter itself as they consume more [Food] and [Wood]."
"sheet name=""clan""|Squirrel|bonuses|1|desc|/desc","You started with a new building, [Hearth]. You can prepare some cooked food to have differents bonuses. Your [SquirrelHero] can be assigned to speed up the preparation." "sheet name=""clan""|Squirrel|bonuses|1|desc|/desc","The Squirrel clan gather [Ingredients] in its territory, depending on the zone type."
"sheet name=""clan""|Squirrel|bonuses|2|desc|/desc","The [Stove] replaces the [Tavern], where [Cook]s can prepare meals, allowing great bonuses. [SquirrelHero] is your warchief and can be assigned to it to produce more [Ingredients]."
"sheet name=""clan""|Squirrel|bonuses|3|desc|/desc","The clan can achieve its specific Ratatoskr Victory."
"sheet name=""icon""|Wounded|name|||/name","Wounded" "sheet name=""icon""|Wounded|name|||/name","Wounded"
"sheet name=""icon""|Wounded|desc|||/desc","Wounded clan members have ::inv_percent:: reduced production." "sheet name=""icon""|Wounded|desc|||/desc","Wounded clan members have ::inv_percent:: reduced production."
"sheet name=""icon""|NoWork|name|||/name","Unemployed" "sheet name=""icon""|NoWork|name|||/name","Unemployed"
...@@ -1128,6 +1158,8 @@ ...@@ -1128,6 +1158,8 @@
"sheet name=""icon""|Defending|name|||/name","Defending" "sheet name=""icon""|Defending|name|||/name","Defending"
"sheet name=""icon""|FarFromHome|name|||/name","Supply Penalty" "sheet name=""icon""|FarFromHome|name|||/name","Supply Penalty"
"sheet name=""icon""|FarFromHome|desc|||/desc","Your military units have up to ::inv_percent:: reduced power depending on their distance from your territory." "sheet name=""icon""|FarFromHome|desc|||/desc","Your military units have up to ::inv_percent:: reduced power depending on their distance from your territory."
"sheet name=""icon""|UseStock|name|||/name","Using Stock"
"sheet name=""icon""|UseStock|desc|||/desc","During winter, you are consuming ::percent:: more resources than any other clan."
"sheet name=""icon""|Healed|name|||/name","Healed" "sheet name=""icon""|Healed|name|||/name","Healed"
"sheet name=""icon""|Hindered|name|||/name","Hindered" "sheet name=""icon""|Hindered|name|||/name","Hindered"
"sheet name=""icon""|Venom|name|||/name","Venom" "sheet name=""icon""|Venom|name|||/name","Venom"
...@@ -1137,6 +1169,7 @@ ...@@ -1137,6 +1169,7 @@
"sheet name=""icon""|Frozen|name|||/name","Frozen" "sheet name=""icon""|Frozen|name|||/name","Frozen"
"sheet name=""icon""|Stealthed|name|||/name","Stealthed" "sheet name=""icon""|Stealthed|name|||/name","Stealthed"
"sheet name=""icon""|Taunted|name|||/name","Taunted" "sheet name=""icon""|Taunted|name|||/name","Taunted"
"sheet name=""icon""|Discord|name|||/name","Discord"
"sheet name=""icon""|Poisoned|name|||/name","Poisoned" "sheet name=""icon""|Poisoned|name|||/name","Poisoned"
"sheet name=""icon""|Unarmored|name|||/name","Unarmored" "sheet name=""icon""|Unarmored|name|||/name","Unarmored"
"sheet name=""icon""|Trapped|name|||/name","Trapped" "sheet name=""icon""|Trapped|name|||/name","Trapped"
...@@ -1147,6 +1180,7 @@ ...@@ -1147,6 +1180,7 @@
"sheet name=""icon""|CanTrade|desc|||/desc","Available Trade Route." "sheet name=""icon""|CanTrade|desc|||/desc","Available Trade Route."
"sheet name=""icon""|CanTradePrestige|desc|||/desc","Available Great Route." "sheet name=""icon""|CanTradePrestige|desc|||/desc","Available Great Route."
"sheet name=""icon""|CanForge|desc|||/desc","Items waiting to be forged." "sheet name=""icon""|CanForge|desc|||/desc","Items waiting to be forged."
"sheet name=""icon""|CanCook|desc|||/desc","A meal is waiting to be cooked."
"sheet name=""icon""|ProductionBonus|name|||/name","DEPRECATED" "sheet name=""icon""|ProductionBonus|name|||/name","DEPRECATED"
"sheet name=""icon""|ProductionMalus|name|||/name","DEPRECATED" "sheet name=""icon""|ProductionMalus|name|||/name","DEPRECATED"
"sheet name=""icon""|HighTide|name|||/name","High Tide" "sheet name=""icon""|HighTide|name|||/name","High Tide"
...@@ -1219,7 +1253,7 @@ ...@@ -1219,7 +1253,7 @@
"sheet name=""icon""|WSocialOptions|name|||/name","Social Options" "sheet name=""icon""|WSocialOptions|name|||/name","Social Options"
"sheet name=""icon""|AMilitiaToVillager|name|||/name","Demobilize Militia" "sheet name=""icon""|AMilitiaToVillager|name|||/name","Demobilize Militia"
"sheet name=""event""|Blizzard|name|||/name","Blizzard" "sheet name=""event""|Blizzard|name|||/name","Blizzard"
"sheet name=""event""|Blizzard|desc|||/desc","Reduces all production by ::inv_percent:: and doubles Firewood consumption." "sheet name=""event""|Blizzard|desc|||/desc","Reduces all production by ::inv_percent:: and increases Firewood consumption by [BlizzardConsumptionFactor]."
"sheet name=""event""|Blizzard|announce|||/announce","The weather is cold this year. We'll have a [Blizzard] this winter, so we need to store a large amount of [Food] and [Wood]!" "sheet name=""event""|Blizzard|announce|||/announce","The weather is cold this year. We'll have a [Blizzard] this winter, so we need to store a large amount of [Food] and [Wood]!"
"sheet name=""event""|Blizzard|conquestDesc|||/conquestDesc","""[Blizzard]"" events appear frequently." "sheet name=""event""|Blizzard|conquestDesc|||/conquestDesc","""[Blizzard]"" events appear frequently."
"sheet name=""event""|Rats|name|||/name","Rat Infestation" "sheet name=""event""|Rats|name|||/name","Rat Infestation"
...@@ -1272,11 +1306,11 @@ ...@@ -1272,11 +1306,11 @@
"sheet name=""event""|MoneyRequest|desc|||/desc","Spare Svarn some [Money]s as soon as you can afford to. Should you fail to provide the supplies in time, the rebels will have more trouble resisting the loyalists' assaults." "sheet name=""event""|MoneyRequest|desc|||/desc","Spare Svarn some [Money]s as soon as you can afford to. Should you fail to provide the supplies in time, the rebels will have more trouble resisting the loyalists' assaults."
"sheet name=""event""|MoneyRequest|announce|||/announce","Svarn requests a supply of ::value:: [Money]s to help maintain the clan's troops. Help him and you will get some [Fame] and a [Happy] bonus until the next request." "sheet name=""event""|MoneyRequest|announce|||/announce","Svarn requests a supply of ::value:: [Money]s to help maintain the clan's troops. Help him and you will get some [Fame] and a [Happy] bonus until the next request."
"sheet name=""event""|GiantAttack|name|||/name","Attack of Giants" "sheet name=""event""|GiantAttack|name|||/name","Attack of Giants"
"sheet name=""event""|GiantAttack|desc|||/desc","We should prepare appropriately to resist the next assault; [Giant]s pack quite a punch!" "sheet name=""event""|GiantAttack|desc|||/desc","We should prepare appropriately to resist the next assault; [Jotunn]s pack quite a punch!"
"sheet name=""event""|GiantAttack|announce|||/announce","Our enemy will be sending [Giant]s to crush us. We should brace for an assault of epic proportions." "sheet name=""event""|GiantAttack|announce|||/announce","Our enemy will be sending Jötnar to crush us. We should brace for an assault of epic proportions."
"sheet name=""event""|BifrostEvent|name|||/name","Gjallarhorn's Wail" "sheet name=""event""|BifrostEvent|name|||/name","Gjallarhorn's Wail"
"sheet name=""event""|BifrostEvent|desc|||/desc","Prepare to protect Bifröst and yourself from the Fire Giants." "sheet name=""event""|BifrostEvent|desc|||/desc","Prepare to protect Bifröst and yourself from the [GiantFire]s."
"sheet name=""event""|BifrostEvent|announce|||/announce","Hvedrung is calling the fierce Fire Giants from Muspell to destroy Bifröst." "sheet name=""event""|BifrostEvent|announce|||/announce","Hvedrung is calling the fierce [GiantFire]s from Muspell to destroy Bifröst."
"sheet name=""event""|IceWormAttack|name|||/name","Hrímgandr's Wrath" "sheet name=""event""|IceWormAttack|name|||/name","Hrímgandr's Wrath"
"sheet name=""event""|IceWormAttack|desc|||/desc","Hrímgandr will wreak havoc in your territory." "sheet name=""event""|IceWormAttack|desc|||/desc","Hrímgandr will wreak havoc in your territory."
"sheet name=""event""|IceWormAttack|announce|||/announce","::value:: month(s) before Hrímgandr attacks." "sheet name=""event""|IceWormAttack|announce|||/announce","::value:: month(s) before Hrímgandr attacks."
...@@ -1318,7 +1352,7 @@ ...@@ -1318,7 +1352,7 @@
"sheet name=""campaign""|Betrayal|cinematic|5|text|/text","Dozens of armed men suddenly poured into the Hall and put an abrupt end to our ambitions... and to our lives." "sheet name=""campaign""|Betrayal|cinematic|5|text|/text","Dozens of armed men suddenly poured into the Hall and put an abrupt end to our ambitions... and to our lives."
"sheet name=""campaign""|Betrayal|cinematic|6|text|/text","They were mercenaries led by a man named Hagen, from the Clan of the Raven." "sheet name=""campaign""|Betrayal|cinematic|6|text|/text","They were mercenaries led by a man named Hagen, from the Clan of the Raven."
"sheet name=""campaign""|Betrayal|cinematic|7|text|/text","In a matter of minutes, we were all slaughtered like sheep." "sheet name=""campaign""|Betrayal|cinematic|7|text|/text","In a matter of minutes, we were all slaughtered like sheep."
"sheet name=""campaign""|Betrayal|cinematic|8|text|/text","All but me. Barely conscious and vastly outnumbered, I had no way to fight back, so I feigned death." "sheet name=""campaign""|Betrayal|cinematic|8|text|/text","All... but me. Barely conscious and vastly outnumbered, I had no way to fight back, so I feigned death."
"sheet name=""campaign""|Betrayal|cinematic|9|text|/text","I seethed as he stole the map of Northgard and ripped the Regal Horn from my father's throne, a family heirloom and the very symbol of our royalty." "sheet name=""campaign""|Betrayal|cinematic|9|text|/text","I seethed as he stole the map of Northgard and ripped the Regal Horn from my father's throne, a family heirloom and the very symbol of our royalty."
"sheet name=""campaign""|Betrayal|cinematic|10|text|/text","I had to avenge my father... and reclaim my kinghood!" "sheet name=""campaign""|Betrayal|cinematic|10|text|/text","I had to avenge my father... and reclaim my kinghood!"
"sheet name=""campaign""|Journey|name|||/name","Exodus" "sheet name=""campaign""|Journey|name|||/name","Exodus"
...@@ -2165,7 +2199,7 @@ ...@@ -2165,7 +2199,7 @@
"sheet name=""campaign""|GameEnding|cinematic|3|text|/text","He went on: ""My work here is done; the men may not yet be free from Odin's yoke, but they now know that defiance is an option. This is the dawn of a new era. Do what you will with me, spare me or kill me; it matters not.""" "sheet name=""campaign""|GameEnding|cinematic|3|text|/text","He went on: ""My work here is done; the men may not yet be free from Odin's yoke, but they now know that defiance is an option. This is the dawn of a new era. Do what you will with me, spare me or kill me; it matters not."""
"sheet name=""campaign""|GameEnding|cinematic|4|text|/text","Why those words pierced my soul, I shall never know. I suddenly lost all will to kill him, realizing how futile it would be. It would never bring my father back, and he was right; Ragnarök WAS happening." "sheet name=""campaign""|GameEnding|cinematic|4|text|/text","Why those words pierced my soul, I shall never know. I suddenly lost all will to kill him, realizing how futile it would be. It would never bring my father back, and he was right; Ragnarök WAS happening."
"sheet name=""campaign""|GameEnding|cinematic|5|text|/text","Or rather... it IS happening. This is a new era indeed. Our story is not over; it is only beginning. Northgard needs to heal, and we will be here to tend to its wounds." "sheet name=""campaign""|GameEnding|cinematic|5|text|/text","Or rather... it IS happening. This is a new era indeed. Our story is not over; it is only beginning. Northgard needs to heal, and we will be here to tend to its wounds."
"sheet name=""campaign""|GameEnding|cinematic|6|text|/text","So, this continent we once called untamed and hostile... We shall now call it" "sheet name=""campaign""|GameEnding|cinematic|6|text|/text","So, this continent we once called untamed and hostile... We shall now call it..."
"sheet name=""campaign""|GameEnding|cinematic|7|text|/text","Home." "sheet name=""campaign""|GameEnding|cinematic|7|text|/text","Home."
"sheet name=""campaign""|PostCredits|name|||/name","Future" "sheet name=""campaign""|PostCredits|name|||/name","Future"
"sheet name=""campaign""|PostCredits|cinematic|0|text|/text","Ragnarök has only just begun." "sheet name=""campaign""|PostCredits|cinematic|0|text|/text","Ragnarök has only just begun."
...@@ -2256,7 +2290,7 @@ ...@@ -2256,7 +2290,7 @@
"sheet name=""achievement""|AOxVictory|desc|||/desc","Win with the Clan of the Ox [not in Story Mode]" "sheet name=""achievement""|AOxVictory|desc|||/desc","Win with the Clan of the Ox [not in Story Mode]"
"sheet name=""achievement""|ALynxVictory|name|||/name","The cat's out of the bag" "sheet name=""achievement""|ALynxVictory|name|||/name","The cat's out of the bag"
"sheet name=""achievement""|ALynxVictory|desc|||/desc","Win with the Clan of the Lynx [not in Story Mode]" "sheet name=""achievement""|ALynxVictory|desc|||/desc","Win with the Clan of the Lynx [not in Story Mode]"
"sheet name=""achievement""|ASquirrelVictory|name|||/name","Sneaky Squirrel" "sheet name=""achievement""|ASquirrelVictory|name|||/name","Aggressive Negociations"
"sheet name=""achievement""|ASquirrelVictory|desc|||/desc","Win with the Clan of the Squirrel [not in Story Mode]" "sheet name=""achievement""|ASquirrelVictory|desc|||/desc","Win with the Clan of the Squirrel [not in Story Mode]"
"sheet name=""achievement""|AWolfGold|name|||/name","Wolf Master" "sheet name=""achievement""|AWolfGold|name|||/name","Wolf Master"
"sheet name=""achievement""|AWolfGold|desc|||/desc","Achieve 50 Victories with the Clan of the Wolf [not in Story Mode]" "sheet name=""achievement""|AWolfGold|desc|||/desc","Achieve 50 Victories with the Clan of the Wolf [not in Story Mode]"
...@@ -2299,7 +2333,7 @@ ...@@ -2299,7 +2333,7 @@
"sheet name=""achievement""|AGolemKill|name|||/name","Rock Smasher" "sheet name=""achievement""|AGolemKill|name|||/name","Rock Smasher"
"sheet name=""achievement""|AGolemKill|desc|||/desc","Kill 10 Rock Golems" "sheet name=""achievement""|AGolemKill|desc|||/desc","Kill 10 Rock Golems"
"sheet name=""achievement""|AGiantFriend|name|||/name","Friend of the Jötnar" "sheet name=""achievement""|AGiantFriend|name|||/name","Friend of the Jötnar"
"sheet name=""achievement""|AGiantFriend|desc|||/desc","Unlock the Giant's Warchief [not in Story Mode]" "sheet name=""achievement""|AGiantFriend|desc|||/desc","Unlock the Giants' Warchief [not in Story Mode]"
"sheet name=""achievement""|AKoboldEnemy|name|||/name","Kobold Wipe Out" "sheet name=""achievement""|AKoboldEnemy|name|||/name","Kobold Wipe Out"
"sheet name=""achievement""|AKoboldEnemy|desc|||/desc","Destroy a Kobold camp [not in Story Mode]" "sheet name=""achievement""|AKoboldEnemy|desc|||/desc","Destroy a Kobold camp [not in Story Mode]"
"sheet name=""achievement""|AKoboldFriend|name|||/name","Kobolds and Friends" "sheet name=""achievement""|AKoboldFriend|name|||/name","Kobolds and Friends"
...@@ -2326,6 +2360,10 @@ ...@@ -2326,6 +2360,10 @@
"sheet name=""achievement""|AThorWrath2|desc|||/desc","Colonize the Thor Wrath Tile 10 times [not in Story Mode]" "sheet name=""achievement""|AThorWrath2|desc|||/desc","Colonize the Thor Wrath Tile 10 times [not in Story Mode]"
"sheet name=""achievement""|ATearEarth|name|||/name","Tear of the Earth" "sheet name=""achievement""|ATearEarth|name|||/name","Tear of the Earth"
"sheet name=""achievement""|ATearEarth|desc|||/desc","Use Scorched Earth on an enemy tile [not in Story mode]" "sheet name=""achievement""|ATearEarth|desc|||/desc","Use Scorched Earth on an enemy tile [not in Story mode]"
"sheet name=""achievement""|ALittleHelp|name|||/name","Just a little help for my friends"
"sheet name=""achievement""|ALittleHelp|desc|||/desc","Win a game having shared all the meals you prepare with all your teammates"
"sheet name=""achievement""|AUnlimitedPower|name|||/name","UNLIMITED FLOWER!"
"sheet name=""achievement""|AUnlimitedPower|desc|||/desc","Control a territory of at least 10 Eldritch zones."
"sheet name=""achievement""|ALoreSeek|name|||/name","Lore Seeker" "sheet name=""achievement""|ALoreSeek|name|||/name","Lore Seeker"
"sheet name=""achievement""|ALoreSeek|desc|||/desc","Build a Carved Stone next to the Relic of the Gods [not in Story Mode]" "sheet name=""achievement""|ALoreSeek|desc|||/desc","Build a Carved Stone next to the Relic of the Gods [not in Story Mode]"
"sheet name=""achievement""|ARuinExplore|name|||/name","Explorer" "sheet name=""achievement""|ARuinExplore|name|||/name","Explorer"
...@@ -2386,6 +2424,10 @@ ...@@ -2386,6 +2424,10 @@
"sheet name=""achievement""|AWolfFood|desc|||/desc","Gather 1000 food by killing wolves with the Clan of the Wolf in one game [not in Story Mode]" "sheet name=""achievement""|AWolfFood|desc|||/desc","Gather 1000 food by killing wolves with the Clan of the Wolf in one game [not in Story Mode]"
"sheet name=""achievement""|AMinerMeteor|name|||/name","The Melting Stones" "sheet name=""achievement""|AMinerMeteor|name|||/name","The Melting Stones"
"sheet name=""achievement""|AMinerMeteor|desc|||/desc","Completely mine 5 Molten Rocks" "sheet name=""achievement""|AMinerMeteor|desc|||/desc","Completely mine 5 Molten Rocks"
"sheet name=""achievement""|AThePoacherGame|name|||/name","The Poacher Game"
"sheet name=""achievement""|AThePoacherGame|desc|||/desc","Trade 500 Hunting Trophies in one game [not in Story Mode]"
"sheet name=""achievement""|AGenerousGod|name|||/name","I’m a Generous God"
"sheet name=""achievement""|AGenerousGod|desc|||/desc","Gift 1,000 resources in one game"
"sheet name=""achievement""|ATrader|name|||/name","Trader" "sheet name=""achievement""|ATrader|name|||/name","Trader"
"sheet name=""achievement""|ATrader|desc|||/desc","Have 3 active trade route in a single game [not in Story Mode]" "sheet name=""achievement""|ATrader|desc|||/desc","Have 3 active trade route in a single game [not in Story Mode]"
"sheet name=""achievement""|AVillagerWarrior|name|||/name","Plowshares to Swords" "sheet name=""achievement""|AVillagerWarrior|name|||/name","Plowshares to Swords"
...@@ -2416,10 +2458,8 @@ ...@@ -2416,10 +2458,8 @@
"sheet name=""achievement""|APeopleSea|desc|||/desc","Win a game without colonizing any non-coastal zone with the Kraken clan" "sheet name=""achievement""|APeopleSea|desc|||/desc","Win a game without colonizing any non-coastal zone with the Kraken clan"
"sheet name=""achievement""|AArtifacts|name|||/name","This isn't even my final form!" "sheet name=""achievement""|AArtifacts|name|||/name","This isn't even my final form!"
"sheet name=""achievement""|AArtifacts|desc|||/desc","Find 6 Legendary items in one game" "sheet name=""achievement""|AArtifacts|desc|||/desc","Find 6 Legendary items in one game"
"sheet name=""achievement""|AISeeYou|name|||/name","I see you !" "sheet name=""achievement""|AISeeYou|name|||/name","I see you!"
"sheet name=""achievement""|AISeeYou|desc|||/desc","Reveal an enemy Townhall with Brundr or Kaelinn [not in Story Mode]" "sheet name=""achievement""|AISeeYou|desc|||/desc","Reveal an enemy Townhall with Brundr or Kaelinn [not in Story Mode]"
"sheet name=""achievement""|AThePoacherGame|name|||/name","The Poacher Game"
"sheet name=""achievement""|AThePoacherGame|desc|||/desc","Trade 500 Hunting Trophies in one game [not in Story Mode]"
"sheet name=""achievement""|ATheLastResort|name|||/name","The Last Resort" "sheet name=""achievement""|ATheLastResort|name|||/name","The Last Resort"
"sheet name=""achievement""|ATheLastResort|desc|||/desc","Release Oskoreia at the highest level of threat" "sheet name=""achievement""|ATheLastResort|desc|||/desc","Release Oskoreia at the highest level of threat"
"sheet name=""achievement""|APathTactician|name|||/name","Tactician Expert" "sheet name=""achievement""|APathTactician|name|||/name","Tactician Expert"
...@@ -2514,7 +2554,7 @@ ...@@ -2514,7 +2554,7 @@
"sheet name=""achievement""|ARelicOx|desc|||/desc","Build the Relic of the Clan of the Ox" "sheet name=""achievement""|ARelicOx|desc|||/desc","Build the Relic of the Clan of the Ox"
"sheet name=""achievement""|ARelicLynx|name|||/name","It's a trap!" "sheet name=""achievement""|ARelicLynx|name|||/name","It's a trap!"
"sheet name=""achievement""|ARelicLynx|desc|||/desc","Build the Relic of the Clan of the Lynx" "sheet name=""achievement""|ARelicLynx|desc|||/desc","Build the Relic of the Clan of the Lynx"
"sheet name=""achievement""|ARelicSquirrel|name|||/name","To be defined" "sheet name=""achievement""|ARelicSquirrel|name|||/name","The Root of our Clan"
"sheet name=""achievement""|ARelicSquirrel|desc|||/desc","Build the Relic of the Clan of the Squirrel" "sheet name=""achievement""|ARelicSquirrel|desc|||/desc","Build the Relic of the Clan of the Squirrel"
"sheet name=""achievement""|AOvercooked|name|||/name","Overcooked" "sheet name=""achievement""|AOvercooked|name|||/name","Overcooked"
"sheet name=""achievement""|AOvercooked|desc|||/desc","Wound a Giant boar with a Mjöllnir's Thunder" "sheet name=""achievement""|AOvercooked|desc|||/desc","Wound a Giant boar with a Mjöllnir's Thunder"
...@@ -2577,7 +2617,7 @@ ...@@ -2577,7 +2617,7 @@
"sheet name=""ability""|Bodyguard|name|||/name","Bodyguard" "sheet name=""ability""|Bodyguard|name|||/name","Bodyguard"
"sheet name=""ability""|Bodyguard|desc|||/desc","A bodyguard is attached to your warchief. The Warchief gains +::percent0:: attack power and ::percent_value1:: damage reduction." "sheet name=""ability""|Bodyguard|desc|||/desc","A bodyguard is attached to your warchief. The Warchief gains +::percent0:: attack power and ::percent_value1:: damage reduction."
"sheet name=""ability""|LocalRoadToValhalla|name|||/name","Road To Valhalla" "sheet name=""ability""|LocalRoadToValhalla|name|||/name","Road To Valhalla"
"sheet name=""ability""|LocalRoadToValhalla|desc|||/desc","Consecrate a [Norn] into a [NornArmor], allowing her to join your troups in battle." "sheet name=""ability""|LocalRoadToValhalla|desc|||/desc","Consecrate a [Norn] into a [NornArmor], allowing her to join your troops in battle."
"sheet name=""ability""|Purify|name|||/name","Purify" "sheet name=""ability""|Purify|name|||/name","Purify"
"sheet name=""ability""|Purify|desc|||/desc","Sacrifice your [NornArmor] to immediately colonize a neutral or enemy zone." "sheet name=""ability""|Purify|desc|||/desc","Sacrifice your [NornArmor] to immediately colonize a neutral or enemy zone."
"sheet name=""ability""|Taunt|name|||/name","Provocation" "sheet name=""ability""|Taunt|name|||/name","Provocation"
...@@ -2684,6 +2724,9 @@ ...@@ -2684,6 +2724,9 @@
"sheet name=""ability""|GreatHunt|desc|||/desc","Get trophies on all mystical creatures. Military units have +::percent:: attack power on mystical creatures." "sheet name=""ability""|GreatHunt|desc|||/desc","Get trophies on all mystical creatures. Military units have +::percent:: attack power on mystical creatures."
"sheet name=""ability""|TheWise|name|||/name","The Wise One" "sheet name=""ability""|TheWise|name|||/name","The Wise One"
"sheet name=""ability""|TheWise|desc|||/desc","[LynxHero] produce +::value:: [Lore] outside combat in your territory." "sheet name=""ability""|TheWise|desc|||/desc","[LynxHero] produce +::value:: [Lore] outside combat in your territory."
"sheet name=""ability""|Enchanted|name|||/name","Eldritch"
"sheet name=""ability""|Discord|name|||/name","Discord"
"sheet name=""ability""|Discord|desc|||/desc","Units turn against their own allies during ::value::seconds or until they are you last unit, or until the fight is over."
"sheet name=""ability""|MultiArrows|name|||/name","Double Shot" "sheet name=""ability""|MultiArrows|name|||/name","Double Shot"
"sheet name=""ability""|MultiArrows|desc|||/desc","Your [Tracker]s can shoot ::value1:: additional arrow at enemies close to their primary target. Secondary targets take ::percent_value3:: damage." "sheet name=""ability""|MultiArrows|desc|||/desc","Your [Tracker]s can shoot ::value1:: additional arrow at enemies close to their primary target. Secondary targets take ::percent_value3:: damage."
"sheet name=""ability""|FireArrows|name|||/name","Fire Arrows" "sheet name=""ability""|FireArrows|name|||/name","Fire Arrows"
...@@ -2713,7 +2756,7 @@ ...@@ -2713,7 +2756,7 @@
"sheet name=""ability""|GiantRaid|name|||/name","Raid of the [GiantCrow]" "sheet name=""ability""|GiantRaid|name|||/name","Raid of the [GiantCrow]"
"sheet name=""ability""|GiantRaid|desc|||/desc","Sends a raid a on coastal zone with 2 [GiantCrow]s." "sheet name=""ability""|GiantRaid|desc|||/desc","Sends a raid a on coastal zone with 2 [GiantCrow]s."
"sheet name=""ability""|CallGiantBoar|name|||/name","Call of Gullinbursti" "sheet name=""ability""|CallGiantBoar|name|||/name","Call of Gullinbursti"
"sheet name=""ability""|CallGiantBoar|desc|||/desc","Summons a non controllable [GiantBoar] in all forests." "sheet name=""ability""|CallGiantBoar|desc|||/desc","Summons a non controllable [GiantBoar]."
"sheet name=""ability""|FrozenEarth|name|||/name","Chilling Aura" "sheet name=""ability""|FrozenEarth|name|||/name","Chilling Aura"
"sheet name=""ability""|FrozenEarth|desc|||/desc","Enemies hit by Gram are frozen for ::value3:: seconds, along with the area around them. They are slowed and their attack speed is reduced." "sheet name=""ability""|FrozenEarth|desc|||/desc","Enemies hit by Gram are frozen for ::value3:: seconds, along with the area around them. They are slowed and their attack speed is reduced."
"sheet name=""ability""|MoveRelic|name|||/name","Move Relic" "sheet name=""ability""|MoveRelic|name|||/name","Move Relic"
...@@ -2811,8 +2854,8 @@ ...@@ -2811,8 +2854,8 @@
"sheet name=""battle""|GemCutter|description|||/description","Selling gemstones is the best way to make money." "sheet name=""battle""|GemCutter|description|||/description","Selling gemstones is the best way to make money."
"sheet name=""battle""|OdinsGlory|name|||/name","For Odin's Glory" "sheet name=""battle""|OdinsGlory|name|||/name","For Odin's Glory"
"sheet name=""battle""|OdinsGlory|description|||/description","Expand quickly to get to the many iron deposits before your enemies." "sheet name=""battle""|OdinsGlory|description|||/description","Expand quickly to get to the many iron deposits before your enemies."
"sheet name=""battle""|BefriendJotnar|name|||/name","Befriend the Jotnar" "sheet name=""battle""|BefriendJotnar|name|||/name","Befriend the Jötnar"
"sheet name=""battle""|BefriendJotnar|description|||/description","Defend the Jotnär despite their aggressive tendancies, then befriend them." "sheet name=""battle""|BefriendJotnar|description|||/description","Defend the [Jotunn]s despite their aggressive tendencies, then befriend them."
"sheet name=""battle""|KoboldInfestation|name|||/name","Kobold Infestation" "sheet name=""battle""|KoboldInfestation|name|||/name","Kobold Infestation"
"sheet name=""battle""|KoboldInfestation|description|||/description","You must control many territories to win. But Kobolds will expand quickly..." "sheet name=""battle""|KoboldInfestation|description|||/description","You must control many territories to win. But Kobolds will expand quickly..."
"sheet name=""battle""|MyrkalfarUprising|name|||/name","Myrkalfar Uprising" "sheet name=""battle""|MyrkalfarUprising|name|||/name","Myrkalfar Uprising"
...@@ -2951,6 +2994,9 @@ ...@@ -2951,6 +2994,9 @@
"sheet name=""bonus""|BHomeDeer|desc|||/desc","You start with [Deer]s on your starting zone.<br/>[Hunter] produce ::percent:: more [Meat]." "sheet name=""bonus""|BHomeDeer|desc|||/desc","You start with [Deer]s on your starting zone.<br/>[Hunter] produce ::percent:: more [Meat]."
"sheet name=""bonus""|BArchery|desc|||/desc","Your [Archery] give +::value:: [Warband] (+::value1:: if upgraded) and [Tracker]s are ::value2:: [Money] cheaper." "sheet name=""bonus""|BArchery|desc|||/desc","Your [Archery] give +::value:: [Warband] (+::value1:: if upgraded) and [Tracker]s are ::value2:: [Money] cheaper."
"sheet name=""bonus""|BWilderHunt|desc|||/desc","[WildHunt] calls the last ::value:: waves of mythical animals killed." "sheet name=""bonus""|BWilderHunt|desc|||/desc","[WildHunt] calls the last ::value:: waves of mythical animals killed."
"sheet name=""bonus""|BMultipleMeal|desc|||/desc","You produce ::percent:: more [Ingredient]s.<br/>You can benefit from multiple meals at the same time."
"sheet name=""bonus""|BCook|desc|||/desc","[Stove] can have ::value:: more [Cook]s."
"sheet name=""bonus""|BSuperMeal|desc|||/desc","Your [Meal]s have ::value:: more level."
"sheet name=""bonus""|BCheaperArrows|desc|||/desc","Reduces arrows' [Wood] consumption in combat by ::percent::." "sheet name=""bonus""|BCheaperArrows|desc|||/desc","Reduces arrows' [Wood] consumption in combat by ::percent::."
"sheet name=""bonus""|BWarLures|desc|||/desc","Allied military units receive +::percent:: attack power and +::percent:: defense as long as they are in a zone containing a [Trap] or a [LureSacred]. " "sheet name=""bonus""|BWarLures|desc|||/desc","Allied military units receive +::percent:: attack power and +::percent:: defense as long as they are in a zone containing a [Trap] or a [LureSacred]. "
"sheet name=""bonus""|BTowerArrows|desc|||/desc","Your [WatchTower]s use your [Archery]'s equipped arrows." "sheet name=""bonus""|BTowerArrows|desc|||/desc","Your [WatchTower]s use your [Archery]'s equipped arrows."
...@@ -2981,6 +3027,9 @@ ...@@ -2981,6 +3027,9 @@
"sheet name=""victory""|VFame|conds|0|desc|/desc","::value:: areas controlled" "sheet name=""victory""|VFame|conds|0|desc|/desc","::value:: areas controlled"
"sheet name=""victory""|VFame|conds|2|desc|/desc","::value:: Fame gained" "sheet name=""victory""|VFame|conds|2|desc|/desc","::value:: Fame gained"
"sheet name=""victory""|VFame|conds|3|desc|/desc","Build an [::id::]" "sheet name=""victory""|VFame|conds|3|desc|/desc","Build an [::id::]"
"|VFameSquirrel|name|||/name","Ratatoskr's Glory"
"|VFameSquirrel|desc|||/desc","Gain enough [Fame] in the name of <font color=""#R"">Ratatoskr</font>."
"|VFameSquirrel|conds|0|desc|/desc","::value:: Fame gained"
"sheet name=""victory""|VYggdrasil|name|||/name","Yggdrasil" "sheet name=""victory""|VYggdrasil|name|||/name","Yggdrasil"
"sheet name=""victory""|VYggdrasil|desc|||/desc","Find the legendary World Tree, <font color=""#R"">Yggdrasil</font>, and be the first to conquer it." "sheet name=""victory""|VYggdrasil|desc|||/desc","Find the legendary World Tree, <font color=""#R"">Yggdrasil</font>, and be the first to conquer it."
"sheet name=""victory""|VYggdrasil|conds|0|desc|/desc","Discover Yggdrasil" "sheet name=""victory""|VYggdrasil|conds|0|desc|/desc","Discover Yggdrasil"
...@@ -3013,8 +3062,8 @@ ...@@ -3013,8 +3062,8 @@
"sheet name=""victory""|VBestFame|conds|0|desc|/desc","::value:: Fame gained" "sheet name=""victory""|VBestFame|conds|0|desc|/desc","::value:: Fame gained"
"sheet name=""victory""|VBifrost|name|||/name","Activating Bifrost" "sheet name=""victory""|VBifrost|name|||/name","Activating Bifrost"
"sheet name=""victory""|VBifrost|desc|||/desc","Activate [Bifrost] before ::date::." "sheet name=""victory""|VBifrost|desc|||/desc","Activate [Bifrost] before ::date::."
"sheet name=""victory""|VKillGiants|name|||/name","[Giant]s Slayer" "sheet name=""victory""|VKillGiants|name|||/name","[Jotunn]s Slayer"
"sheet name=""victory""|VKillGiants|desc|||/desc","Kill ::nb:: [Giant]s and [GiantFire]s." "sheet name=""victory""|VKillGiants|desc|||/desc","Kill ::nb:: [Jotunn]s and [GiantFire]s."
"sheet name=""victory""|VKillGiants|conds|0|desc|/desc","::value:: Jötnar killed" "sheet name=""victory""|VKillGiants|conds|0|desc|/desc","::value:: Jötnar killed"
"sheet name=""victory""|VKillWyverns|name|||/name","Monster Master" "sheet name=""victory""|VKillWyverns|name|||/name","Monster Master"
"sheet name=""victory""|VKillWyverns|desc|||/desc","Kill ::nb:: [Wyvern]s." "sheet name=""victory""|VKillWyverns|desc|||/desc","Kill ::nb:: [Wyvern]s."
...@@ -3022,8 +3071,8 @@ ...@@ -3022,8 +3071,8 @@
"sheet name=""victory""|VLoreSword|name|||/name","Gods' Wisdom" "sheet name=""victory""|VLoreSword|name|||/name","Gods' Wisdom"
"sheet name=""victory""|VLoreSword|desc|||/desc","Become the wisest warchief. Achieve an Epic Lore Victory by deserving the 4 knowledge blessings and controlling the [BigSword]." "sheet name=""victory""|VLoreSword|desc|||/desc","Become the wisest warchief. Achieve an Epic Lore Victory by deserving the 4 knowledge blessings and controlling the [BigSword]."
"sheet name=""victory""|VLoreSword|conds|0|desc|/desc","::value:: Blessings from the gods" "sheet name=""victory""|VLoreSword|conds|0|desc|/desc","::value:: Blessings from the gods"
"sheet name=""victory""|VDefendJotnar|name|||/name","[Giant]'s Frien" "sheet name=""victory""|VDefendJotnar|name|||/name","[Jotunn]'s Friend"
"sheet name=""victory""|VDefendJotnar|desc|||/desc","Defend the [Giant]s and befriend them." "sheet name=""victory""|VDefendJotnar|desc|||/desc","Defend the [Jotunn]s and befriend them."
"sheet name=""victory""|VDefendJotnar|conds|0|desc|/desc","Jötnar must not be defeated" "sheet name=""victory""|VDefendJotnar|conds|0|desc|/desc","Jötnar must not be defeated"
"sheet name=""victory""|VDefendJotnar|conds|1|desc|/desc","::value:: friendship" "sheet name=""victory""|VDefendJotnar|conds|1|desc|/desc","::value:: friendship"
"sheet name=""victory""|VDefendAIAlly|name|||/name","Protect the meek" "sheet name=""victory""|VDefendAIAlly|name|||/name","Protect the meek"
...@@ -3064,101 +3113,6 @@ ...@@ -3064,101 +3113,6 @@
"sheet name=""decoration""|31|name|||/name","Wolf Den Stone" "sheet name=""decoration""|31|name|||/name","Wolf Den Stone"
"sheet name=""decoration""|32|name|||/name","Bramble Field" "sheet name=""decoration""|32|name|||/name","Bramble Field"
"sheet name=""decoration""|33|name|||/name","Village Item" "sheet name=""decoration""|33|name|||/name","Village Item"
"sheet name=""seasonEvent""|STrials|name|||/name","Trials"
"sheet name=""seasonEvent""|SRagnarok|name|||/name","Ragnarok"
"sheet name=""seasonEvent""|SRelics|name|||/name","Relics"
"sheet name=""seasonEvent""|SConquest|name|||/name","Conquest"
"sheet name=""seasonEvent""|SSaeverstod|name|||/name","Saeverstod"
"sheet name=""seasonEvent""|SSigurd|name|||/name","The Sons of Sigurd"
"sheet name=""seasonEvent""|SHelgi|name|||/name","Helgi Hundingsbani"
"sheet name=""seasonEvent""|SStarkadr|name|||/name","Starkadr the Kingslayer"
"sheet name=""seasonEvent""|SSinfjotli|name|||/name","Sinfjötli the Sacrificed"
"sheet name=""seasonEvent""|SSvipdagr|name|||/name","Svipdagr Solbiart"
"sheet name=""seasonEvent""|Christmas|name|||/name","Christmas"
"sheet name=""seasonEvent""|Christmas|news.title|||/news.title","Winter Festival"
"sheet name=""seasonEvent""|Christmas|news.desc|||/news.desc","Check out the new Permafrost map and the festival decorations!"
"sheet name=""seasonEvent""|ArtbookNews|name|||/name","Artbook"
"sheet name=""seasonEvent""|ArtbookNews|news.title|||/news.title","The Art of Northgard - Official Artbook"
"sheet name=""seasonEvent""|ArtbookNews|news.desc|||/news.desc","Only 1000 copies!"
"sheet name=""seasonEvent""|ArtbookNews|news.link.name|||/news.link.name","Pre-order"
"sheet name=""recipe""|0 majorIngredient=""WildGoose""|name|||/name","Roasted Goose"
"sheet name=""recipe""|0 majorIngredient=""WildGoose""|desc|||/desc","A whole goose, simply roasted or a spit."
"sheet name=""recipe""|1 majorIngredient=""WildGoose"" minorIngredient=""Eggs""|name|||/name","Minced Goose Omelette"
"sheet name=""recipe""|1 majorIngredient=""WildGoose"" minorIngredient=""Eggs""|desc|||/desc","A delicious omelette with finely minced goose meat in it."
"sheet name=""recipe""|2 majorIngredient=""WildGoose"" minorIngredient=""Herbs""|name|||/name","Seasoned Goose Breast"
"sheet name=""recipe""|2 majorIngredient=""WildGoose"" minorIngredient=""Herbs""|desc|||/desc","A seared goose breast, seasoned with fine herbs. The difficulty is in the doneness!"
"sheet name=""recipe""|3 majorIngredient=""WildGoose"" minorIngredient=""Vegetables""|name|||/name","Goose Casserole"
"sheet name=""recipe""|3 majorIngredient=""WildGoose"" minorIngredient=""Vegetables""|desc|||/desc","A simple but hearty dish made with goose meat and coarsely cut vegetables, perfect for the whole family!"
"sheet name=""recipe""|4 majorIngredient=""WildGoose"" minorIngredient=""Mushrooms""|name|||/name","Boletus & Goose Stew"
"sheet name=""recipe""|4 majorIngredient=""WildGoose"" minorIngredient=""Mushrooms""|desc|||/desc","Exquisite boleti simmered with goose fillets for hours can't go wrong!"
"sheet name=""recipe""|5 majorIngredient=""WildGoose"" minorIngredient=""Cereals""|name|||/name","Goose Fillet in Rye Bread"
"sheet name=""recipe""|5 majorIngredient=""WildGoose"" minorIngredient=""Cereals""|desc|||/desc","A surprisingly novel way of eating meat between slices of rye bread. Nutritive AND handy!"
"sheet name=""recipe""|6 majorIngredient=""WildGoose"" minorIngredient=""Salt""|name|||/name","Goose Foie Gras"
"sheet name=""recipe""|6 majorIngredient=""WildGoose"" minorIngredient=""Salt""|desc|||/desc","A mouth-watering delicacy, if you manage to overlook the amount of cruelty involved in its making..."
"sheet name=""recipe""|7 majorIngredient=""WildGoose"" minorIngredient=""Honey""|name|||/name","Wings in Sweet & Savoury Sauce"
"sheet name=""recipe""|7 majorIngredient=""WildGoose"" minorIngredient=""Honey""|desc|||/desc","A dish of Goose wings with quite a kick! Surprising, but in a good way."
"sheet name=""recipe""|8 majorIngredient=""Salmon""|name|||/name","Grilled Salmon"
"sheet name=""recipe""|8 majorIngredient=""Salmon""|desc|||/desc","A salmon hastily grilled over a fire in a summary way."
"sheet name=""recipe""|9 majorIngredient=""Salmon"" minorIngredient=""Eggs""|name|||/name","Scrambled Eggs & Salmon Dice"
"sheet name=""recipe""|9 majorIngredient=""Salmon"" minorIngredient=""Eggs""|desc|||/desc","Scrambled eggs and sliced and diced raw salmon. An odd combination that works better than it sounds."
"sheet name=""recipe""|10 majorIngredient=""Salmon"" minorIngredient=""Herbs""|name|||/name","Baked Salmon with Chive"
"sheet name=""recipe""|10 majorIngredient=""Salmon"" minorIngredient=""Herbs""|desc|||/desc","A staple of later nodic food, the chive seems to have been made to get along with salmon!"
"sheet name=""recipe""|11 majorIngredient=""Salmon"" minorIngredient=""Vegetables""|name|||/name","Smoked Salmon Salad"
"sheet name=""recipe""|11 majorIngredient=""Salmon"" minorIngredient=""Vegetables""|desc|||/desc","A simple and light but palatable salad consisting of various raw vegetables, topped with stripes of smoked salmon."
"sheet name=""recipe""|12 majorIngredient=""Salmon"" minorIngredient=""Mushrooms""|name|||/name","Salmon-stuffed Mushrooms"
"sheet name=""recipe""|12 majorIngredient=""Salmon"" minorIngredient=""Mushrooms""|desc|||/desc","Hollowed out button mushroom caps stuffed with a mix of the ground stems and salmon, baked at a somewhat low temperature to keep the caps juicy."
"sheet name=""recipe""|13 majorIngredient=""Salmon"" minorIngredient=""Cereals""|name|||/name","Breaded Salmon Sticks"
"sheet name=""recipe""|13 majorIngredient=""Salmon"" minorIngredient=""Cereals""|desc|||/desc","A somewhat stodgy snack made of fish and flour which is loved by kids, and also something of a comfort food for adult."
"sheet name=""recipe""|14 majorIngredient=""Salmon"" minorIngredient=""Salt""|name|||/name","Salmon in a Salt Crust"
"sheet name=""recipe""|14 majorIngredient=""Salmon"" minorIngredient=""Salt""|desc|||/desc","A whole salmon, cooked in a coarse sea salt crust. Best served with a fresh, light mead!"
"sheet name=""recipe""|15 majorIngredient=""Salmon"" minorIngredient=""Honey""|name|||/name","Honey-coated Salmon Fillets"
"sheet name=""recipe""|15 majorIngredient=""Salmon"" minorIngredient=""Honey""|desc|||/desc","Fillets of salmon brushed with honey and seared for a short amount of time. Comforting, especially in winter."
"sheet name=""recipe""|16 majorIngredient=""Deer""|name|||/name","Roasted Venison"
"sheet name=""recipe""|16 majorIngredient=""Deer""|desc|||/desc","A large piece of deer meat, simply roasted on a spit."
"sheet name=""recipe""|17 majorIngredient=""Deer"" minorIngredient=""Eggs""|name|||/name","Deer Steak Topped with Fried Eggs"
"sheet name=""recipe""|17 majorIngredient=""Deer"" minorIngredient=""Eggs""|desc|||/desc","A juicy steak stopped with two pan-fried eggs. For those Vikings who don't skimp on protein!"
"sheet name=""recipe""|18 majorIngredient=""Deer"" minorIngredient=""Herbs""|name|||/name","Grilled Deer with Aromatic Herbs"
"sheet name=""recipe""|18 majorIngredient=""Deer"" minorIngredient=""Herbs""|desc|||/desc","Big game can have a strong, well, gamey flavor. To make up for that, nothing quite tops a fine herbal seasoning!"
"sheet name=""recipe""|19 majorIngredient=""Deer"" minorIngredient=""Vegetables""|name|||/name","Deer Daube"
"sheet name=""recipe""|19 majorIngredient=""Deer"" minorIngredient=""Vegetables""|desc|||/desc","An exquisite meal with a long simmering time. Meat and veggies alike become extra tender and savoury in the process!"
"sheet name=""recipe""|20 majorIngredient=""Deer"" minorIngredient=""Mushrooms""|name|||/name","Deer & Mushroom Stew"
"sheet name=""recipe""|20 majorIngredient=""Deer"" minorIngredient=""Mushrooms""|desc|||/desc","A dish that brings out the best of the deer meat and the juicy mushrooms. A favourite in Autumn!"
"sheet name=""recipe""|21 majorIngredient=""Deer"" minorIngredient=""Cereals""|name|||/name","Deer & Beer Pie"
"sheet name=""recipe""|21 majorIngredient=""Deer"" minorIngredient=""Cereals""|desc|||/desc","Nothing quite beats the taste and texture of this beer-braised deer meat embedded in a crusty dough."
"sheet name=""recipe""|22 majorIngredient=""Deer"" minorIngredient=""Salt""|name|||/name","Deer Jerky"
"sheet name=""recipe""|23 majorIngredient=""Deer"" minorIngredient=""Honey""|name|||/name","Mead-Braised Deer Leg"
"sheet name=""recipe""|24 majorIngredient=""Boarlet""|name|||/name","Roasted Ham"
"sheet name=""recipe""|25 majorIngredient=""Boarlet"" minorIngredient=""Eggs""|name|||/name","Bacon & Eggs"
"sheet name=""recipe""|26 majorIngredient=""Boarlet"" minorIngredient=""Herbs""|name|||/name","Boarlet Sausage with Herbs"
"sheet name=""recipe""|27 majorIngredient=""Boarlet"" minorIngredient=""Vegetables""|name|||/name","Filet Mignon & Veggies"
"sheet name=""recipe""|28 majorIngredient=""Boarlet"" minorIngredient=""Mushrooms""|name|||/name","Pork Chops on Truffles"
"sheet name=""recipe""|29 majorIngredient=""Boarlet"" minorIngredient=""Cereals""|name|||/name","Boarlet Pâté"
"sheet name=""recipe""|30 majorIngredient=""Boarlet"" minorIngredient=""Salt""|name|||/name","Salt Pork"
"sheet name=""recipe""|31 majorIngredient=""Boarlet"" minorIngredient=""Honey""|name|||/name","Caramelized Ribs"
"sheet name=""recipe""|32 majorIngredient=""Rabbit""|name|||/name","Rabbit Skewers"
"sheet name=""recipe""|33 majorIngredient=""Rabbit"" minorIngredient=""Eggs""|name|||/name","Rabbit Legs & Poached Eggs"
"sheet name=""recipe""|34 majorIngredient=""Rabbit"" minorIngredient=""Herbs""|name|||/name","Rabbit in Mustard Sauce"
"sheet name=""recipe""|35 majorIngredient=""Rabbit"" minorIngredient=""Vegetables""|name|||/name","Rabbit & Ratatouille"
"sheet name=""recipe""|36 majorIngredient=""Rabbit"" minorIngredient=""Mushrooms""|name|||/name","Rabbit & Horn of Plenty Stew"
"sheet name=""recipe""|37 majorIngredient=""Rabbit"" minorIngredient=""Cereals""|name|||/name","Beer-Braised Rabbit"
"sheet name=""recipe""|38 majorIngredient=""Rabbit"" minorIngredient=""Salt""|name|||/name","Finely Salted Rabbit Pâté"
"sheet name=""recipe""|39 majorIngredient=""Rabbit"" minorIngredient=""Honey""|name|||/name","Sweet & Savoury Rabbit Legs"
"sheet name=""recipe""|40 majorIngredient=""Shellfish""|name|||/name","Raw Oysters"
"sheet name=""recipe""|41 majorIngredient=""Shellfish"" minorIngredient=""Eggs""|name|||/name","Urchin Omelette"
"sheet name=""recipe""|42 majorIngredient=""Shellfish"" minorIngredient=""Herbs""|name|||/name","Snails & Parsley"
"sheet name=""recipe""|43 majorIngredient=""Shellfish"" minorIngredient=""Vegetables""|name|||/name","Steamed Lobster & Veggies"
"sheet name=""recipe""|44 majorIngredient=""Shellfish"" minorIngredient=""Mushrooms""|name|||/name","Morels & Mussels Stew"
"sheet name=""recipe""|45 majorIngredient=""Shellfish"" minorIngredient=""Cereals""|name|||/name","Clam & Barley Chowder"
"sheet name=""recipe""|46 majorIngredient=""Shellfish"" minorIngredient=""Salt""|name|||/name","Finely Salted Scallops"
"sheet name=""recipe""|47 majorIngredient=""Shellfish"" minorIngredient=""Honey""|name|||/name","Sweet & Savoury Shrimps"
"sheet name=""recipe""|48 majorIngredient=""Veal""|name|||/name","Roasted Calf"
"sheet name=""recipe""|49 majorIngredient=""Veal"" minorIngredient=""Eggs""|name|||/name","Steak Topped with Fried Eggs"
"sheet name=""recipe""|50 majorIngredient=""Veal"" minorIngredient=""Herbs""|name|||/name","Flavoured Sirloin Steak"
"sheet name=""recipe""|51 majorIngredient=""Veal"" minorIngredient=""Vegetables""|name|||/name","Club Steak & Veggies"
"sheet name=""recipe""|52 majorIngredient=""Veal"" minorIngredient=""Mushrooms""|name|||/name","Calf Cheek Daube"
"sheet name=""recipe""|53 majorIngredient=""Veal"" minorIngredient=""Cereals""|name|||/name","Breaded Escalope"
"sheet name=""recipe""|54 majorIngredient=""Veal"" minorIngredient=""Salt""|name|||/name","Minced Steak topped with Coarse Salt"
"sheet name=""recipe""|55 majorIngredient=""Veal"" minorIngredient=""Honey""|name|||/name","Tender Veal with Mead Gravy"
"sheet name=""expedition""|Weekly1|name|||/name","Week-long Journey" "sheet name=""expedition""|Weekly1|name|||/name","Week-long Journey"
"sheet name=""expedition""|Weekly1|desc|||/desc","Achieve side goals during your battles that range from menial tasks to the most arduos endeavours, and reap the rewards to unlock Treasures!" "sheet name=""expedition""|Weekly1|desc|||/desc","Achieve side goals during your battles that range from menial tasks to the most arduos endeavours, and reap the rewards to unlock Treasures!"
"sheet name=""expedition""|Weekly1|steps|0 comments=""""|name|/name","Common errand" "sheet name=""expedition""|Weekly1|steps|0 comments=""""|name|/name","Common errand"
...@@ -3266,6 +3220,7 @@ ...@@ -3266,6 +3220,7 @@
"sheet name=""expedition""|ConquestBear|name|||/name","Bjarki's Conquest" "sheet name=""expedition""|ConquestBear|name|||/name","Bjarki's Conquest"
"sheet name=""expedition""|ConquestBoar|name|||/name","Slidrugtanni's Conquest" "sheet name=""expedition""|ConquestBoar|name|||/name","Slidrugtanni's Conquest"
"sheet name=""expedition""|ConquestSnake|name|||/name","Sváfnir's Conquest" "sheet name=""expedition""|ConquestSnake|name|||/name","Sváfnir's Conquest"
"sheet name=""expedition""|ConquestSquirrel|name|||/name","Ratatosk's Conquest"
"sheet name=""expedition""|ConquestDragon|name|||/name","Nidhogg's Conquest" "sheet name=""expedition""|ConquestDragon|name|||/name","Nidhogg's Conquest"
"sheet name=""expedition""|ConquestHorse|name|||/name","Svadilfari's Conquest" "sheet name=""expedition""|ConquestHorse|name|||/name","Svadilfari's Conquest"
"sheet name=""expedition""|ConquestKraken|name|||/name","Lyngbakr's Conquest" "sheet name=""expedition""|ConquestKraken|name|||/name","Lyngbakr's Conquest"
...@@ -3313,3 +3268,72 @@ ...@@ -3313,3 +3268,72 @@
"sheet name=""expedition""|VictoryKraken|name|||/name","Lyngbakr's Trials" "sheet name=""expedition""|VictoryKraken|name|||/name","Lyngbakr's Trials"
"sheet name=""expedition""|VictoryOx|name|||/name","Himminbrjotir's Trials" "sheet name=""expedition""|VictoryOx|name|||/name","Himminbrjotir's Trials"
"sheet name=""expedition""|VictoryLynx|name|||/name","Brundr & Kaelinn's Trials" "sheet name=""expedition""|VictoryLynx|name|||/name","Brundr & Kaelinn's Trials"
"sheet name=""seasonEvent""|STrials|name|||/name","Trials"
"sheet name=""seasonEvent""|SRagnarok|name|||/name","Ragnarok"
"sheet name=""seasonEvent""|SRelics|name|||/name","Relics"
"sheet name=""seasonEvent""|SConquest|name|||/name","Conquest"
"sheet name=""seasonEvent""|SSaeverstod|name|||/name","Saeverstod"
"sheet name=""seasonEvent""|SSigurd|name|||/name","The Sons of Sigurd"
"sheet name=""seasonEvent""|SHelgi|name|||/name","Helgi Hundingsbani"
"sheet name=""seasonEvent""|SStarkadr|name|||/name","Starkadr the Kingslayer"
"sheet name=""seasonEvent""|SSinfjotli|name|||/name","Sinfjötli the Sacrificed"
"sheet name=""seasonEvent""|SSvipdagr|name|||/name","Svipdagr Solbiart"
"sheet name=""seasonEvent""|Christmas|name|||/name","Christmas"
"sheet name=""seasonEvent""|Christmas|news.title|||/news.title","Winter Festival"
"sheet name=""seasonEvent""|Christmas|news.desc|||/news.desc","Check out the new Permafrost map and the festival decorations!"
"sheet name=""seasonEvent""|ArtbookNews|name|||/name","Artbook"
"sheet name=""seasonEvent""|ArtbookNews|news.title|||/news.title","The Art of Northgard - Official Artbook"
"sheet name=""seasonEvent""|ArtbookNews|news.desc|||/news.desc","Only 1000 copies!"
"sheet name=""seasonEvent""|ArtbookNews|news.link.name|||/news.link.name","Pre-order"
"sheet name=""seasonEvent""|IOSNews|news.title|||/news.title","Northgard is now available on iOS!"
"sheet name=""seasonEvent""|IOSNews|news.desc|||/news.desc","Draw your axe, your shield and your iPhone and conquer these harsh lands on the go now!"
"sheet name=""seasonEvent""|IOSNews|news.link.name|||/news.link.name","Discover now"
"sheet name=""recipe""|RecipeMiniFeast|names|0|text|/text","Venison & Ratatouille"
"sheet name=""recipe""|RecipeMiniFeast|names|1|text|/text","Hearty Venison & Ratatouille"
"sheet name=""recipe""|RecipeMiniFeast|names|2|text|/text","Seasoned Venison & Ratatouille"
"sheet name=""recipe""|RecipeMiniFeast|names|3|text|/text","Chef's Choice Venison & Ratatouille"
"sheet name=""recipe""|RecipeMiniFeast|desc|||/desc","A plate of vegetables and mushrooms with strips of deer meat. While it doesn't look like much, most Vikings are grateful for it as it keeps their belly full and their spirits high."
"sheet name=""recipe""|RecipeMiniFeast|flavor|||/flavor","Ratatouille is actually a recently invented dish, originating from Southeast France. It also has nothing to do with rats."
"sheet name=""recipe""|RecipeCraft|names|0|text|/text","Breaded Fish Fillets"
"sheet name=""recipe""|RecipeCraft|names|1|text|/text","Hearty Breaded Fish Fillets"
"sheet name=""recipe""|RecipeCraft|names|2|text|/text","Seasoned Breaded Fish Fillets"
"sheet name=""recipe""|RecipeCraft|names|3|text|/text","Chef's Choice Breaded Fish Fillets"
"sheet name=""recipe""|RecipeCraft|desc|||/desc","Breaded fish fillets pan-fried with a bit of oil and served with fresh vegetables. A light, healthy dish which keeps both mind and body sharp as a pickaxe."
"sheet name=""recipe""|RecipeCraft|flavor|||/flavor","Which kid doesn't love those?"
"sheet name=""recipe""|RecipeWinter|names|0|text|/text","Meat Stew"
"sheet name=""recipe""|RecipeWinter|names|1|text|/text","Hearty Meat Stew"
"sheet name=""recipe""|RecipeWinter|names|2|text|/text","Seasoned Meat Stew"
"sheet name=""recipe""|RecipeWinter|names|3|text|/text","Chef's Choice Meat Stew"
"sheet name=""recipe""|RecipeWinter|desc|||/desc","A delicious mix of venison, vegetables and mushrooms, simmered for hours in a cookpot and served piping hot. Perfect for sustaining those long, cold winter nights."
"sheet name=""recipe""|RecipeHealth|names|0|text|/text","Fish Soup"
"sheet name=""recipe""|RecipeHealth|names|1|text|/text","Hearty Fish Soup"
"sheet name=""recipe""|RecipeHealth|names|2|text|/text","Seasoned Fish Soup"
"sheet name=""recipe""|RecipeHealth|names|3|text|/text","Chef's Choice Fish Soup"
"sheet name=""recipe""|RecipeHealth|desc|||/desc","Fish, vegetables and mushrooms cooked to a perfection in sea water, which most Vikings will find delicious, provided they don't mind a strong iodized flavour. Very healthy!"
"sheet name=""recipe""|RecipeDefense|names|0|text|/text","Seafood Buffet"
"sheet name=""recipe""|RecipeDefense|names|1|text|/text","Hearty Seafood Buffet"
"sheet name=""recipe""|RecipeDefense|names|2|text|/text","Seasoned Seafood Buffet"
"sheet name=""recipe""|RecipeDefense|names|3|text|/text","Chef's Choice Seafood Buffet"
"sheet name=""recipe""|RecipeDefense|desc|||/desc","A particularly filling buffet of seafood, vegetables and mushrooms. Not exactly the meal you'll want to eat before taking a hike, but very fortifying and comforting."
"sheet name=""recipe""|RecipeAttack|names|0|text|/text","Forest Barbecue"
"sheet name=""recipe""|RecipeAttack|names|1|text|/text","Hearty Forest Barbecue"
"sheet name=""recipe""|RecipeAttack|names|2|text|/text","Seasoned Forest Barbecue"
"sheet name=""recipe""|RecipeAttack|names|3|text|/text","Chef's Choice Forest Barbecue"
"sheet name=""recipe""|RecipeAttack|desc|||/desc","Wild boar ribs slightly caramelized with mead, served with roasted vegetables and mushrooms, for those Vikings who don't skimp on proteins."
"sheet name=""attribute""|AttackPower|desc|||/desc","Increases attack power by ::percent::."
"sheet name=""attribute""|MoveSpeed|desc|||/desc","Increases move speed by ::percent::."
"sheet name=""attribute""|WinterResist|desc|||/desc","Reduces [Food] and [Wood] consumption during winter by ::percent::."
"sheet name=""attribute""|DefensePower|desc|||/desc","Increases defensive power by ::percent::."
"sheet name=""attribute""|ProjectileResist|desc|||/desc","Increases projectile resistance by ::percent::."
"sheet name=""attribute""|ForgeSpeed|desc|||/desc","Increases forging speed by ::percent::."
"sheet name=""attribute""|MiningSpeed|desc|||/desc","Increases mining speed by ::percent::."
"sheet name=""attribute""|BuildingSpeed|desc|||/desc","Increases building speed by ::percent::."
"sheet name=""attribute""|NewVillagerSpeed|desc|||/desc","New villagers will arrive at the [TownHall] ::percent:: faster."
"sheet name=""attribute""|HealthRegen|desc|||/desc","Units in your territory or neutral zones will slowly regenerate their health over time."
"sheet name=""attribute""|ScoutSpeed|desc|||/desc","Increases scouting speed by ::percent::."
"sheet name=""attribute""|ProductionBonus|desc|||/desc","Increases production by ::percent::."
"sheet name=""attribute""|ProductionValue|desc|||/desc","Adds ::value:: to [Food], [Wood], [Money] and [Lore]."
"sheet name=""attribute""|HappyValue|desc|||/desc","Increases [Happy] by ::value::."
"sheet name=""attribute""|ScoutDamageImmune|desc|||/desc","[Scout] are immune to damage while scouting."
"sheet name=""attribute""|DodgeBonus|desc|||/desc","Units have ::percent:: more dodge chance."
"sheet name=""attribute""|MilitaryBonus|desc|||/desc","Military units gain ::percent:: more [MilitaryXP]"
...@@ -2,6 +2,9 @@ ...@@ -2,6 +2,9 @@
"t id=""men_names"" skip=""true""|||||/t","Diarf|Gils|Thorvid|Ref|Hreidar|Rodmar|Jarn|Jarnseggid|Balli|Aron|Asgaut|Agram|Valandr|Sebashdian|Orrin|Brihoc|Broddi|Gardi|Ingimar|Bui|Thorlak|Arn|Bragi|Frodi|Floki|Ordr|Thorson|Slothi|Gnuppi|Suit|Wary|Ottar|Iarung|Iarund|Kalf|Throst|Ingi|Erp|Saxi|Valgard|Hreitar|Hallmund|Alfgeir|Solvi|Sigvhat|Gudvaer|Vandil|Snajbjorn|Thorred|Aslak|Arni|Ketil|Ingemar|Engil|Jomar|Anund|Thidrik|Geiterik|Haf|Bretakollr|Beinir|Steinhoff|Bjarko|Kori|Guthork|Skegg|Skopti|Sigfus|Bersi|Ham|Audun|Hrilfa|Arnvild|Arnid|Gudrod|Snorri|Ainrif|Ragnar|Veleif|Iric|Ongul|Hjord|Sighaerd|Audbjorn|Gamli|Thjodsoff|Sigehelm|Geirmund|Grimolf|Sigfast|Iorth|Skuli|Rodmar|Lopt|Bragi|Gaethir|Gunnleif|Orok|Orokia|Kaetilfast|Sigeferst|Hoskuld|Mursi|Thorberg|Odinkar|Styr|Olae|Grimolf|Grim|Gaut|Grimlof|Thorgauf|Skopti|Oybiorn|Bork|Ingvar|Skuld|Kotkell|Sketill|Knutr|Steinktill|Frodi|Bard|Orn|Käre|Osvald|Ivar|Alvi|Lodin|Geri|Bjarni|Kveldulf|Auti|Koptmann|Skuff|Thorfst|Hagi|Haeng|Guthere|Vekel|Orest|Mord|Ulfik|Gils|Alti|Steintor|Firthgeist|Vigbjorg|Torsten|Fugr|Krout|Nikhu|Hemak|Sakkam" "t id=""men_names"" skip=""true""|||||/t","Diarf|Gils|Thorvid|Ref|Hreidar|Rodmar|Jarn|Jarnseggid|Balli|Aron|Asgaut|Agram|Valandr|Sebashdian|Orrin|Brihoc|Broddi|Gardi|Ingimar|Bui|Thorlak|Arn|Bragi|Frodi|Floki|Ordr|Thorson|Slothi|Gnuppi|Suit|Wary|Ottar|Iarung|Iarund|Kalf|Throst|Ingi|Erp|Saxi|Valgard|Hreitar|Hallmund|Alfgeir|Solvi|Sigvhat|Gudvaer|Vandil|Snajbjorn|Thorred|Aslak|Arni|Ketil|Ingemar|Engil|Jomar|Anund|Thidrik|Geiterik|Haf|Bretakollr|Beinir|Steinhoff|Bjarko|Kori|Guthork|Skegg|Skopti|Sigfus|Bersi|Ham|Audun|Hrilfa|Arnvild|Arnid|Gudrod|Snorri|Ainrif|Ragnar|Veleif|Iric|Ongul|Hjord|Sighaerd|Audbjorn|Gamli|Thjodsoff|Sigehelm|Geirmund|Grimolf|Sigfast|Iorth|Skuli|Rodmar|Lopt|Bragi|Gaethir|Gunnleif|Orok|Orokia|Kaetilfast|Sigeferst|Hoskuld|Mursi|Thorberg|Odinkar|Styr|Olae|Grimolf|Grim|Gaut|Grimlof|Thorgauf|Skopti|Oybiorn|Bork|Ingvar|Skuld|Kotkell|Sketill|Knutr|Steinktill|Frodi|Bard|Orn|Käre|Osvald|Ivar|Alvi|Lodin|Geri|Bjarni|Kveldulf|Auti|Koptmann|Skuff|Thorfst|Hagi|Haeng|Guthere|Vekel|Orest|Mord|Ulfik|Gils|Alti|Steintor|Firthgeist|Vigbjorg|Torsten|Fugr|Krout|Nikhu|Hemak|Sakkam"
"t id=""women_names"" skip=""true""|||||/t","Asa|Ormhild|Jodis|Gyrid|Gaeielaug|Jolfrid|Flokser|Ranveig|Ljufu|Thorve|Torgärd|Jarngerd|Hungerd|Ginnlaug|Freydis|Arnkalta|Gudney|Asny|Salbjorg|Gudfrid|Tofa|Frida|Hallberta|Yri|Asa|Thora|Bothild|Melkorka|Aestrid|Siv|Liv|Borgild|Dotta|Skulk|Hallbera|Gunnvar|Meid|Hilde|Freygerd|Gerrid|Odindis|Oddbjord|Ragneid|Estrid|Hrefna|Malkorka|Saeunn|Ashild|Grelod|Turid|Gudny|Svala|Sala|Ragnhild|Thras|Thrasla|Inga|Vigdis|Kadlin|Luda|Luta|Lusa|Lura|Geirny|Isgerd|Inga|Tonna|Ingunn|Brynhild|Svanhild|Vigdis|Herkja|Gyrd|Gyrid|Geirny|Shaton|Gro|Olof|Ingegärd|Hervar|Hervor|Frifgerd|Fridgard|Fridal|Fridoh|Toffa|Freide|Frideburg|Osk|Oskmaer|Oski|Oska|Oskku|Malthilda|Matild|Herkja|Drifa|Asfrida|Inggrid|Ingridd|Asfny|Steinnun|Steinunn|Ingeltore|Abi|Abbi|Abbnis|Abisth|Holmfrid|Yri|Jofrid|Nodbiorg|Nibdjorg|Gudny|Gubny" "t id=""women_names"" skip=""true""|||||/t","Asa|Ormhild|Jodis|Gyrid|Gaeielaug|Jolfrid|Flokser|Ranveig|Ljufu|Thorve|Torgärd|Jarngerd|Hungerd|Ginnlaug|Freydis|Arnkalta|Gudney|Asny|Salbjorg|Gudfrid|Tofa|Frida|Hallberta|Yri|Asa|Thora|Bothild|Melkorka|Aestrid|Siv|Liv|Borgild|Dotta|Skulk|Hallbera|Gunnvar|Meid|Hilde|Freygerd|Gerrid|Odindis|Oddbjord|Ragneid|Estrid|Hrefna|Malkorka|Saeunn|Ashild|Grelod|Turid|Gudny|Svala|Sala|Ragnhild|Thras|Thrasla|Inga|Vigdis|Kadlin|Luda|Luta|Lusa|Lura|Geirny|Isgerd|Inga|Tonna|Ingunn|Brynhild|Svanhild|Vigdis|Herkja|Gyrd|Gyrid|Geirny|Shaton|Gro|Olof|Ingegärd|Hervar|Hervor|Frifgerd|Fridgard|Fridal|Fridoh|Toffa|Freide|Frideburg|Osk|Oskmaer|Oski|Oska|Oskku|Malthilda|Matild|Herkja|Drifa|Asfrida|Inggrid|Ingridd|Asfny|Steinnun|Steinunn|Ingeltore|Abi|Abbi|Abbnis|Abisth|Holmfrid|Yri|Jofrid|Nodbiorg|Nibdjorg|Gudny|Gubny"
"t id=""soon""|||||/t","Coming soon..." "t id=""soon""|||||/t","Coming soon..."
"t id=""yes""|||||/t","Yes"
"t id=""no""|||||/t","No"
"t id=""shiro_games""|||||/t","Shiro Games"
"t id=""flavor_quote""|||||/t","- ""::text::""" "t id=""flavor_quote""|||||/t","- ""::text::"""
"t id=""unknown_clan""|||||/t","Unknown" "t id=""unknown_clan""|||||/t","Unknown"
"t id=""random""|||||/t","Random" "t id=""random""|||||/t","Random"
...@@ -22,84 +25,84 @@ ...@@ -22,84 +25,84 @@
"g id=""titles""|t id=""production""||||/t","Production" "g id=""titles""|t id=""production""||||/t","Production"
"g id=""titles""|t id=""trade""||||/t","Trade" "g id=""titles""|t id=""trade""||||/t","Trade"
"g id=""titles""|t id=""mystic""||||/t","Mystic" "g id=""titles""|t id=""mystic""||||/t","Mystic"
"g id=""menu2""|g id=""main_bar"" skip=""next""|t id=""expeditions""|||/t","Expeditions" "g id=""menu2 skip=""next""""|g id=""main_bar""|t id=""expeditions""|||/t","Expeditions"
"g id=""menu2""|g id=""main_bar"" skip=""next""|t id=""collection""|||/t","Collection" "g id=""menu2 skip=""next""""|g id=""main_bar""|t id=""collection""|||/t","Collection"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""solo""|||/t","Solo" "g id=""menu2 skip=""next""""|g id=""navigation""|t id=""solo""|||/t","Solo"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""multi""|||/t","Multi" "g id=""menu2 skip=""next""""|g id=""navigation"" skip=""next""|t id=""multi""|||/t","Multi"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""custom""|||/t","Custom" "g id=""menu2 skip=""next""""|g id=""navigation""|t id=""custom""|||/t","Custom"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""main_story""|||/t","Main Story" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""main_story""|||/t","Main Story"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""coop""|||/t","Coop" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""coop""|||/t","Coop"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""get""|||/t","Get" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""get""|||/t","Get"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""installed""|||/t","Installed" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""installed""|||/t","Installed"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""create""|||/t","Create" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""create""|||/t","Create"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""edit""|||/t","Edit" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""edit""|||/t","Edit"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""upload""|||/t","Upload" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""upload""|||/t","Upload"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""profile""|||/t","Profile" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""profile""|||/t","Profile"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""ranked""|||/t","Ranked" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""ranked""|||/t","Ranked"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""history""|||/t","Game History" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""history""|||/t","Game History"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""clans""|||/t","Clans" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""clans""|||/t","Clans"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""forge""|||/t","Treasures" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""forge""|||/t","Treasures"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""campaign""|||/t","Campaign" "g id=""menu2 skip=""next""""|g id=""button""|t id=""campaign""|||/t","Campaign"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""battle""|||/t","Battle" "g id=""menu2 skip=""next""""|g id=""button""|t id=""battle""|||/t","Battle"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""conquest""|||/t","Conquest" "g id=""menu2 skip=""next""""|g id=""button""|t id=""conquest""|||/t","Conquest"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""creative""|||/t","Creative" "g id=""menu2 skip=""next""""|g id=""button""|t id=""creative""|||/t","Creative"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""game_option""|||/t","Game options" "g id=""menu2 skip=""next""""|g id=""button""|t id=""game_option""|||/t","Game options"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""play""|||/t","Play" "g id=""menu2 skip=""next""""|g id=""button""|t id=""play""|||/t","Play"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""add_mods""|||/t","Add mods" "g id=""menu2 skip=""next""""|g id=""button""|t id=""add_mods""|||/t","Add mods"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""clan_select""|||/t","Clan selection" "g id=""menu2 skip=""next""""|g id=""button""|t id=""clan_select""|||/t","Clan selection"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""play_chapter""|||/t","Play chapter" "g id=""menu2 skip=""next""""|g id=""button""|t id=""play_chapter""|||/t","Play chapter"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""clan_info""|||/t","Clan infos" "g id=""menu2 skip=""next""""|g id=""button""|t id=""clan_info""|||/t","Clan infos"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""watch_again""|||/t","Watch again" "g id=""menu2 skip=""next""""|g id=""button""|t id=""watch_again""|||/t","Watch again"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""load_game""|||/t","Load game" "g id=""menu2 skip=""next""""|g id=""button""|t id=""load_game""|||/t","Load game"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""game""||/t","Game" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""game""||/t","Game"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""graphics""||/t","Graphics" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""graphics""||/t","Graphics"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""advanced""||/t","Advanced" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""advanced""||/t","Advanced"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""sound""||/t","Sound" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""sound""||/t","Sound"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""controls""||/t","Controls" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""controls""||/t","Controls"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""camera""||/t","Camera" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""camera""||/t","Camera"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""menus""||/t","Menus" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""menus""||/t","Menus"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""selection""||/t","Selection and grouping" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""selection""||/t","Selection and grouping"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""orders""||/t","Orders" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""orders""||/t","Orders"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""information""||/t","Information" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""information""||/t","Information"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""communication""||/t","Communication" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""communication""||/t","Communication"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""restore_hotkeys""|||/t","Restore hotkeys by default" "g id=""menu2 skip=""next""""|g id=""button""|t id=""restore_hotkeys""|||/t","Restore hotkeys by default"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""launch""|||/t","Create" "g id=""menu2 skip=""next""""|g id=""button""|t id=""launch""|||/t","Create"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""overview""|||/t","Overview" "g id=""menu2 skip=""next""""|g id=""button""|t id=""overview""|||/t","Overview"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""advantages""|||/t","Advantages" "g id=""menu2 skip=""next""""|g id=""button""|t id=""advantages""|||/t","Advantages"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""skins""|||/t","Skins" "g id=""menu2 skip=""next""""|g id=""button""|t id=""skins""|||/t","Skins"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""prev""|||/t","Prev" "g id=""menu2 skip=""next""""|g id=""button""|t id=""prev""|||/t","Prev"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""next""|||/t","Next" "g id=""menu2 skip=""next""""|g id=""button""|t id=""next""|||/t","Next"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""replay_story""|||/t","Replay the story" "g id=""menu2 skip=""next""""|g id=""button""|t id=""replay_story""|||/t","Replay the story"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""unlock_clan""|||/t","Unlock the clan" "g id=""menu2 skip=""next""""|g id=""button""|t id=""unlock_clan""|||/t","Unlock the clan"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""unlock_skins""|||/t","Unlock in your Treasures" "g id=""menu2 skip=""next""""|g id=""button""|t id=""unlock_skins""|||/t","Unlock in your Treasures"
"g id=""menu2""|g id=""tip"" skip=""next""|t id=""cant_configure_mod""|||/t","Cannot configure a modded game with a map." "g id=""menu2 skip=""next""""|g id=""tip""|t id=""cant_configure_mod""|||/t","Cannot configure a modded game with a map."
"g id=""menu2""|g id=""tip"" skip=""next""|g id=""no_play_reason""|t id=""mod_no_slot""||/t","You need to select a player slot to start a game." "g id=""menu2 skip=""next""""|g id=""tip""|g id=""no_play_reason""|t id=""mod_no_slot""||/t","You need to select a player slot to start a game."
"g id=""menu2""|g id=""tip"" skip=""next""|g id=""no_play_reason""|t id=""clan_locked""||/t","You don't have ::clanName::" "g id=""menu2 skip=""next""""|g id=""tip""|g id=""no_play_reason""|t id=""clan_locked""||/t","You don't have ::clanName::"
"g id=""menu2""|g id=""tip"" skip=""next""|t id=""settings_saved""|||/t","Changes saved." "g id=""menu2 skip=""next""""|g id=""tip""|t id=""settings_saved""|||/t","Changes saved."
"g id=""menu2""|g id=""title"" skip=""next""|t id=""bonus_objectives""|||/t","Bonus objectives" "g id=""menu2 skip=""next""""|g id=""title""|t id=""bonus_objectives""|||/t","Bonus objectives"
"g id=""menu2""|g id=""battle_game_info"" skip=""next""|t id=""ai_count""|||/t","::number:: AI Players" "g id=""menu2 skip=""next""""|g id=""battle_game_info""|t id=""ai_count""|||/t","::number:: AI Players"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|g id=""map_generation""|t id=""title""||/t","Map Generation" "g id=""menu2 skip=""next""""|g id=""battle_settings""|g id=""map_generation""|t id=""title""||/t","Map Generation"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|g id=""map_generation""|t id=""random""||/t","Random" "g id=""menu2 skip=""next""""|g id=""battle_settings""|g id=""map_generation""|t id=""random""||/t","Random"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|g id=""map_generation""|t id=""balanced""||/t","Balanced" "g id=""menu2 skip=""next""""|g id=""battle_settings""|g id=""map_generation""|t id=""balanced""||/t","Balanced"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|g id=""victory_conditions""|t id=""title""||/t","Victory Conditions" "g id=""menu2 skip=""next""""|g id=""battle_settings""|g id=""victory_conditions""|t id=""title""||/t","Victory Conditions"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|g id=""victory_conditions""|t id=""map_special""||/t","Map Special" "g id=""menu2 skip=""next""""|g id=""battle_settings""|g id=""victory_conditions""|t id=""map_special""||/t","Map Special"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|t id=""ai_players""|||/t","AI Players" "g id=""menu2 skip=""next""""|g id=""battle_settings""|t id=""ai_players""|||/t","AI Players"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|t id=""map_size""|||/t","Map Size" "g id=""menu2 skip=""next""""|g id=""battle_settings""|t id=""map_size""|||/t","Map Size"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|t id=""map_type""|||/t","Map Type" "g id=""menu2 skip=""next""""|g id=""battle_settings""|t id=""map_type""|||/t","Map Type"
"g id=""menu2""|g id=""campaign_northgard"" skip=""next""|t id=""act1""|||/t","Act I" "g id=""menu2 skip=""next""""|g id=""campaign_northgard""|t id=""act1""|||/t","Act I"
"g id=""menu2""|g id=""campaign_northgard"" skip=""next""|t id=""act2""|||/t","Act II" "g id=""menu2 skip=""next""""|g id=""campaign_northgard""|t id=""act2""|||/t","Act II"
"g id=""menu2""|g id=""campaign_northgard"" skip=""next""|t id=""act3""|||/t","Act III" "g id=""menu2 skip=""next""""|g id=""campaign_northgard""|t id=""act3""|||/t","Act III"
"g id=""menu2""|g id=""difficulty_select"" skip=""next""|t id=""world_hostility""|||/t","World hostility" "g id=""menu2 skip=""next""""|g id=""difficulty_select""|t id=""world_hostility""|||/t","World hostility"
"g id=""menu2""|g id=""difficulty_select"" skip=""next""|t id=""resources_penalty""|||/t","Resources penalty" "g id=""menu2 skip=""next""""|g id=""difficulty_select""|t id=""resources_penalty""|||/t","Resources penalty"
"g id=""menu2""|t id=""oneVictory"" skip=""next""||||/t","1 victory" "g id=""menu2 skip=""next""""|t id=""oneVictory""||||/t","1 victory"
"g id=""menu2""|t id=""nbVictories"" skip=""next""||||/t","::nb:: victories" "g id=""menu2 skip=""next""""|t id=""nbVictories""||||/t","::nb:: victories"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""customization""|||/t","Customization" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""customization""|||/t","Customization"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""games_won""|||/t","::value:: games won" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""games_won""|||/t","::value:: games won"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""stats_story_completed_hard""|||/t","Chapters completed in Extreme difficulty" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""stats_story_completed_hard""|||/t","Chapters completed in Extreme difficulty"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""stats_story_objectives""|||/t","Secondary Objectives completed" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""stats_story_objectives""|||/t","Secondary Objectives completed"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""townhall""|||/t","Town Hall" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""townhall""|||/t","Town Hall"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""warchief""|||/t","Warchief" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""warchief""|||/t","Warchief"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""placeable""|||/t","Decorations" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""placeable""|||/t","Decorations"
"g id=""skins""|t id=""type_campaign""||||/t","Campaign" "g id=""skins""|t id=""type_campaign""||||/t","Campaign"
"g id=""skins""|t id=""type_ceremonial""||||/t","Ceremonial" "g id=""skins""|t id=""type_ceremonial""||||/t","Ceremonial"
"g id=""skins""|t id=""type_brutal""||||/t","Brutal" "g id=""skins""|t id=""type_brutal""||||/t","Brutal"
...@@ -154,6 +157,8 @@ ...@@ -154,6 +157,8 @@
"g id=""victories""|g id=""any""|t id=""desc""|||/t","You can achieve any victory: Domination, Fame, Trading or Wisdom." "g id=""victories""|g id=""any""|t id=""desc""|||/t","You can achieve any victory: Domination, Fame, Trading or Wisdom."
"g id=""victories""|g id=""famealt""|t id=""title""|||/t","Fame" "g id=""victories""|g id=""famealt""|t id=""title""|||/t","Fame"
"g id=""victories""|g id=""famealt""|t id=""desc""|||/t","Raise your [Fame] to obtain the title of <font color=""#R"">King</font>." "g id=""victories""|g id=""famealt""|t id=""desc""|||/t","Raise your [Fame] to obtain the title of <font color=""#R"">King</font>."
"g id=""victories""|g id=""famesquirrel""|t id=""title""|||/t","Ratatoskr's Glory"
"g id=""victories""|g id=""famesquirrel""|t id=""desc""|||/t","Raise your [Fame] in the name of <font color=""#R"">Ratatoskr</font>."
"g id=""victories""|t id=""progress""||||/t","<font color=""::color::"">::v::/::max::</font>" "g id=""victories""|t id=""progress""||||/t","<font color=""::color::"">::v::/::max::</font>"
"g id=""victories""|t id=""areas_controlled""||||/t","::p:: areas controlled" "g id=""victories""|t id=""areas_controlled""||||/t","::p:: areas controlled"
"g id=""victories""|t id=""fame_collected""||||/t","::p:: Fame gained" "g id=""victories""|t id=""fame_collected""||||/t","::p:: Fame gained"
...@@ -197,6 +202,7 @@ ...@@ -197,6 +202,7 @@
"g id=""buttons""|t id=""start_raid""||||/t","Start Raid" "g id=""buttons""|t id=""start_raid""||||/t","Start Raid"
"g id=""buttons""|t id=""resume_raid""||||/t","Resume Raid" "g id=""buttons""|t id=""resume_raid""||||/t","Resume Raid"
"g id=""buttons""|t id=""stop_raid""||||/t","Stop Raid" "g id=""buttons""|t id=""stop_raid""||||/t","Stop Raid"
"g id=""buttons""|t id=""hearth""||||/t","Cook"
"g id=""buttons""|t id=""choose_trade_road""||||/t","Build Trade Route" "g id=""buttons""|t id=""choose_trade_road""||||/t","Build Trade Route"
"g id=""buttons""|t id=""change_trade_road""||||/t","Change Trade Route" "g id=""buttons""|t id=""change_trade_road""||||/t","Change Trade Route"
"g id=""buttons""|t id=""upgrade_building""||||/t","Upgrade" "g id=""buttons""|t id=""upgrade_building""||||/t","Upgrade"
...@@ -236,11 +242,12 @@ ...@@ -236,11 +242,12 @@
"g id=""help""|g id=""sword_parts""|t _id=""Hilt""|||/t","Hilt" "g id=""help""|g id=""sword_parts""|t _id=""Hilt""|||/t","Hilt"
"g id=""help""|g id=""sword_parts""|t _id=""Guard""|||/t","Guard" "g id=""help""|g id=""sword_parts""|t _id=""Guard""|||/t","Guard"
"g id=""help""|g id=""sword_parts""|t _id=""Blade""|||/t","Blade" "g id=""help""|g id=""sword_parts""|t _id=""Blade""|||/t","Blade"
"g id=""help""|t id=""forge_progress""||||/t","Forging ::part:: (::p::%)" "g id=""help""|t id=""forge_progress""||||/t","Forging ::part:: (::percent::)"
"g id=""help""|t id=""giants_progress""||||/t","Relationship with giants ::p::%" "g id=""help""|t id=""faction_progress""||||/t","Relationship with [::faction::] ::percent::"
"g id=""help""|t id=""relation_faction""||||/t","See all relationships with this faction." "g id=""help""|t id=""relation_faction""||||/t","See all relationships with this faction."
"g id=""help""|t id=""myrk_progress""||||/t","Relationship with myrkálfar (::p::%)" "g id=""help""|t id=""vedrfolnir_progress""||||/t","Vedrfolnir leaving (::percent::)"
"g id=""help""|t id=""vedrfolnir_progress""||||/t","Vedrfolnir leaving (::p::%)" "g id=""help""|t id=""rumor_monger_allies""||||/t","This faction has heard bad things about your enemy."
"g id=""help""|t id=""rumor_monger_enemies""||||/t","This faction has heard bad things about you."
"g id=""help""|g id=""victories""|t id=""yggdrasil""|||/t","Colonize the area to become protector of Northgard and achieve victory!" "g id=""help""|g id=""victories""|t id=""yggdrasil""|||/t","Colonize the area to become protector of Northgard and achieve victory!"
"g id=""help""|g id=""victories""|t id=""helheim""|||/t","Colonize the Gates of Helheim and keep it under your control to achieve victory!" "g id=""help""|g id=""victories""|t id=""helheim""|||/t","Colonize the Gates of Helheim and keep it under your control to achieve victory!"
"g id=""help""|g id=""victories""|t id=""magmaflow""|||/t","Build a Forge in this area and forge the Sword of Odin to achieve victory!" "g id=""help""|g id=""victories""|t id=""magmaflow""|||/t","Build a Forge in this area and forge the Sword of Odin to achieve victory!"
...@@ -361,7 +368,10 @@ ...@@ -361,7 +368,10 @@
"g id=""ui""|g id=""options""|g id=""controls""|g id=""z1""|t id=""title""|/t","Add / remove units from selection" "g id=""ui""|g id=""options""|g id=""controls""|g id=""z1""|t id=""title""|/t","Add / remove units from selection"
"g id=""ui""|g id=""options""|g id=""controls""|g id=""z1""|t id=""tooltip""|/t","Pressing this when selecting units in any way will make them join or leave the selected group" "g id=""ui""|g id=""options""|g id=""controls""|g id=""z1""|t id=""tooltip""|/t","Pressing this when selecting units in any way will make them join or leave the selected group"
"g id=""ui""|g id=""options""|g id=""controls""|g id=""z1""|t id=""key1""|/t","Shift" "g id=""ui""|g id=""options""|g id=""controls""|g id=""z1""|t id=""key1""|/t","Shift"
"g id=""ui""|g id=""options""|g id=""game""|t id=""title""||/t","Game" "g id=""ui""|g id=""options""|g id=""controls""|g id=""z2""|t id=""title""|/t","Cooking"
"g id=""ui""|g id=""options""|g id=""controls""|g id=""z2""|t id=""key1""|/t","C"
"g id=""ui""|g id=""options""|t id=""gameplay""|||/t","Gameplay"
"g id=""ui""|g id=""options""|g id=""game""|t id=""title""||/t","General"
"g id=""ui""|g id=""options""|g id=""game""|t id=""scroll_speed""||/t","Scroll Speed" "g id=""ui""|g id=""options""|g id=""game""|t id=""scroll_speed""||/t","Scroll Speed"
"g id=""ui""|g id=""options""|g id=""game""|t id=""enable_tuto""||/t","Enable Tips" "g id=""ui""|g id=""options""|g id=""game""|t id=""enable_tuto""||/t","Enable Tips"
"g id=""ui""|g id=""options""|g id=""game""|t id=""enable_auto_minimap_military""||/t","Use minimap's Military mode by default" "g id=""ui""|g id=""options""|g id=""game""|t id=""enable_auto_minimap_military""||/t","Use minimap's Military mode by default"
...@@ -371,8 +381,6 @@ ...@@ -371,8 +381,6 @@
"g id=""ui""|g id=""options""|g id=""game""|t id=""enable_softcursors""||/t","Enable Software Cursor" "g id=""ui""|g id=""options""|g id=""game""|t id=""enable_softcursors""||/t","Enable Software Cursor"
"g id=""ui""|g id=""options""|g id=""game""|t id=""enable_softcursors_tooltip""||/t","Render the cursor with the game engine instead of the operating system. Improves performance at the cost of response time." "g id=""ui""|g id=""options""|g id=""game""|t id=""enable_softcursors_tooltip""||/t","Render the cursor with the game engine instead of the operating system. Improves performance at the cost of response time."
"g id=""ui""|g id=""options""|g id=""game""|t id=""lang""||/t","Language" "g id=""ui""|g id=""options""|g id=""game""|t id=""lang""||/t","Language"
"g id=""ui""|g id=""options""|g id=""game""|t id=""use_campaign_hero""||/t","Use Story Mode Warchiefs"
"g id=""ui""|g id=""options""|g id=""game""|t id=""use_conquest_townhall""||/t","Use unlocked Special Townhalls from Conquest Mode"
"g id=""ui""|g id=""options""|g id=""game""|t id=""use_improved_calendar""||/t","Show calendar timers" "g id=""ui""|g id=""options""|g id=""game""|t id=""use_improved_calendar""||/t","Show calendar timers"
"g id=""ui""|g id=""options""|g id=""game""|t id=""use_reduce_notification""||/t","Set Fame and Military popup to notifications" "g id=""ui""|g id=""options""|g id=""game""|t id=""use_reduce_notification""||/t","Set Fame and Military popup to notifications"
"g id=""ui""|g id=""options""|g id=""game""|t id=""confirm_upgrades""||/t","Need to confirm a building upgrade" "g id=""ui""|g id=""options""|g id=""game""|t id=""confirm_upgrades""||/t","Need to confirm a building upgrade"
...@@ -406,22 +414,20 @@ ...@@ -406,22 +414,20 @@
"g id=""ui""|g id=""options""|g id=""sound""|t id=""ambient_volume""||/t","Ambient" "g id=""ui""|g id=""options""|g id=""sound""|t id=""ambient_volume""||/t","Ambient"
"g id=""ui""|g id=""options""|g id=""sound""|t id=""sound_volume""||/t","Sound Effects" "g id=""ui""|g id=""options""|g id=""sound""|t id=""sound_volume""||/t","Sound Effects"
"g id=""ui""|g id=""options""|g id=""credits""|t id=""title""||/t","Credits" "g id=""ui""|g id=""options""|g id=""credits""|t id=""title""||/t","Credits"
"g id=""ui""|g id=""options""|g id=""credits""|t id=""splits"" skip=""true""||/t","10|14" "g id=""ui""|g id=""options""|g id=""credits""|t id=""game_by""||/t","A game by"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s1""|/t","A game by" "g id=""ui""|g id=""options""|g id=""credits""|t id=""creative_director""||/t","Creative Director"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s2""|/t","Shiro Games" "g id=""ui""|g id=""options""|g id=""credits""|t id=""graphic_3D""||/t","3D Graphics"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s3""|/t","Creative Director" "g id=""ui""|g id=""options""|g id=""credits""|t id=""anim""||/t","Animation"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s5""|/t","3D Graphics" "g id=""ui""|g id=""options""|g id=""credits""|t id=""graphic_design""||/t","Graphic Design"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s7""|/t","Animation" "g id=""ui""|g id=""options""|g id=""credits""|t id=""programming""||/t","Programming"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s9""|/t","Graphic Design" "g id=""ui""|g id=""options""|g id=""credits""|t id=""gd""||/t","Game Design"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s11""|/t","Programming" "g id=""ui""|g id=""options""|g id=""credits""|t id=""qa""||/t","Quality Assurance"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s13""|/t","Game Design" "g id=""ui""|g id=""options""|g id=""credits""|t id=""music""||/t","Music"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s15""|/t","Quality Assurance" "g id=""ui""|g id=""options""|g id=""credits""|t id=""sound""||/t","Sound"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s17""|/t","Music" "g id=""ui""|g id=""options""|g id=""credits""|t id=""community""||/t","Community Relations"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s19""|/t","Sound" "g id=""ui""|g id=""options""|g id=""credits""|t id=""executive_producer""||/t","Executive Producer"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s21""|/t","Community Relations" "g id=""ui""|g id=""options""|g id=""credits""|t id=""associate_producer""||/t","Associate Producer"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s23""|/t","Executive Producer" "g id=""ui""|g id=""options""|g id=""credits""|t id=""admin""||/t","Administrative"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s25""|/t","Associate Producer"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s27""|/t","Administrative"
"g id=""ui""|g id=""options""|t id=""thanks""|||/t","Thanks for playing!" "g id=""ui""|g id=""options""|t id=""thanks""|||/t","Thanks for playing!"
"g id=""ui""|t id=""key_overwrite_title""||||/t","Change key?" "g id=""ui""|t id=""key_overwrite_title""||||/t","Change key?"
"g id=""ui""|t id=""confirm_key_overwrite""||||/t","This hotkey is already in use. Do you want to overwrite it?" "g id=""ui""|t id=""confirm_key_overwrite""||||/t","This hotkey is already in use. Do you want to overwrite it?"
...@@ -440,6 +446,7 @@ ...@@ -440,6 +446,7 @@
"g id=""ui""|t id=""clan_color""||||/t","Select Clan Color" "g id=""ui""|t id=""clan_color""||||/t","Select Clan Color"
"g id=""ui""|t id=""game_difficulty""||||/t","World Hostility" "g id=""ui""|t id=""game_difficulty""||||/t","World Hostility"
"g id=""ui""|t id=""difficulty_label""||||/t","Difficulty" "g id=""ui""|t id=""difficulty_label""||||/t","Difficulty"
"g id=""ui""|t id=""no_cosmetics""||||/t","No cosmetics allowed"
"g id=""ui""|t id=""game_mapsize""||||/t","Map Size" "g id=""ui""|t id=""game_mapsize""||||/t","Map Size"
"g id=""ui""|t id=""game_maptype""||||/t","Map Type" "g id=""ui""|t id=""game_maptype""||||/t","Map Type"
"g id=""ui""|t id=""game_major_mode""||||/t","Game Mode" "g id=""ui""|t id=""game_major_mode""||||/t","Game Mode"
...@@ -457,9 +464,9 @@ ...@@ -457,9 +464,9 @@
"g id=""ui""|t id=""single_player""||||/t","Single Player" "g id=""ui""|t id=""single_player""||||/t","Single Player"
"g id=""ui""|t id=""played_time""||||/t","Time Played" "g id=""ui""|t id=""played_time""||||/t","Time Played"
"g id=""ui""|t id=""seed""||||/t","Seed" "g id=""ui""|t id=""seed""||||/t","Seed"
"g id=""ui""|t id=""lobby_id""||||/t","Lobby ID" "g id=""ui""|t id=""lobby_id""||||/t","Cross-platform lobby ID"
"g id=""ui""|t id=""create_lobby_id""||||/t","Create lobby ID" "g id=""ui""|t id=""create_lobby_id""||||/t","Create cross-platform lobby"
"g id=""ui""|t id=""join_lobby_id""||||/t","Join Private Game" "g id=""ui""|t id=""join_lobby_id""||||/t","Join cross-plateform game"
"g id=""ui""|t id=""version""||||/t","Version" "g id=""ui""|t id=""version""||||/t","Version"
"g id=""ui""|t id=""nbClans""||||/t","Clans" "g id=""ui""|t id=""nbClans""||||/t","Clans"
"g id=""ui""|t id=""enabled""||||/t","<font color=""#G"">Enabled</font>" "g id=""ui""|t id=""enabled""||||/t","<font color=""#G"">Enabled</font>"
...@@ -480,6 +487,7 @@ ...@@ -480,6 +487,7 @@
"g id=""ui""|g id=""newgame""|t id=""victory_conditions""|||/t","Victory Conditions" "g id=""ui""|g id=""newgame""|t id=""victory_conditions""|||/t","Victory Conditions"
"g id=""ui""|g id=""newgame""|t id=""map_victory""|||/t","Map Special" "g id=""ui""|g id=""newgame""|t id=""map_victory""|||/t","Map Special"
"g id=""ui""|g id=""newgame""|t id=""advanced_options""|||/t","Advanced Options" "g id=""ui""|g id=""newgame""|t id=""advanced_options""|||/t","Advanced Options"
"g id=""ui""|g id=""newgame""|t id=""restrictions""|||/t","Restrictions"
"g id=""ui""|g id=""newgame""|t id=""mods""|||/t","Mods" "g id=""ui""|g id=""newgame""|t id=""mods""|||/t","Mods"
"g id=""ui""|g id=""newgame""|t id=""map_mods""|||/t","Custom map" "g id=""ui""|g id=""newgame""|t id=""map_mods""|||/t","Custom map"
"g id=""ui""|g id=""newgame""|t id=""script_mods""|||/t","Use map script" "g id=""ui""|g id=""newgame""|t id=""script_mods""|||/t","Use map script"
...@@ -565,6 +573,28 @@ ...@@ -565,6 +573,28 @@
"g id=""ui""|g id=""time""|t id=""less_than_minute""|||/t","less than an minute" "g id=""ui""|g id=""time""|t id=""less_than_minute""|||/t","less than an minute"
"g id=""ui""|g id=""time""|t id=""second""|||/t","::nb:: second" "g id=""ui""|g id=""time""|t id=""second""|||/t","::nb:: second"
"g id=""ui""|g id=""time""|t id=""second_plural""|||/t","::nb:: seconds" "g id=""ui""|g id=""time""|t id=""second_plural""|||/t","::nb:: seconds"
"g id=""ui""|g id=""cooking""|t id=""title""|||/t","Cooking Recipes"
"g id=""ui""|g id=""cooking""|t id=""duration_month""|||/t","For $icon(VictControlTime)::nb_month:: month"
"g id=""ui""|g id=""cooking""|t id=""economics""|||/t","With [Economics]: [Happy]::happy_value:: and [Money]::money_value::."
"g id=""ui""|g id=""cooking""|t id=""cooking_time""|||/t","::nb_sec:: second to cook."
"g id=""ui""|g id=""cooking""|t id=""effect_end""|||/t","Effect ends in ::date::"
"g id=""ui""|g id=""cooking""|t id=""cooked_by""|||/t","Prepared by"
"g id=""ui""|g id=""cooking""|t id=""select_recipe""|||/t","Select a recipe to prepare a meal"
"g id=""ui""|g id=""cooking""|t id=""need_tech""|||/t","You need to unlock [::tech_name::] to cook for your allies."
"g id=""ui""|g id=""cooking""|g id=""no_cook_reason""|t id=""no_recipe""||/t","You need to select a recipe to start cooking."
"g id=""ui""|g id=""cooking""|g id=""no_cook_reason""|t id=""no_targets""||/t","You need to select a player to serve the meal to."
"g id=""ui""|g id=""cooking""|g id=""no_cook_reason""|t id=""no_stove""||/t","You need to build at least one [Stove] to begin cooking."
"g id=""ui""|g id=""cooking""|g id=""no_cook_reason""|t id=""already_cooking""||/t","You are already cooking a meal."
"g id=""ui""|g id=""cooking""|g id=""no_cook_reason""|t id=""no_food""||/t","You don't have enough [Food] to cook this meal."
"g id=""ui""|g id=""cooking""|g id=""no_cook_reason""|t id=""no_ingredient""||/t","You don't have enough ingredients to cook this meal."
"g id=""ui""|g id=""cooking""|t id=""boost_power""|||/t","Improve the bonuses of the meal to the next level."
"g id=""ui""|g id=""cooking""|t id=""boost_duration""|||/t","Increase the duration of the meal of one extra month."
"g id=""ui""|g id=""cooking""|t id=""total_population""|||/t","Total [Population]:"
"g id=""ui""|g id=""cooking""|t id=""food_cost""|||/t","[Food] cost: ::cost::"
"g id=""ui""|g id=""cooking""|t id=""start_cooking""|||/t","Start cooking"
"g id=""ui""|g id=""cooking""|t id=""cooking_in_progress""|||/t","Cooking in progress..."
"g id=""ui""|g id=""cooking""|t id=""cancel_cooking""|||/t","Cancel cooking"
"g id=""ui""|g id=""cooking""|t id=""open_cooking""|||/t","Cook"
"g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","This area can't be colonized at this time." "g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","This area can't be colonized at this time."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","No allied defense tower in this area." "g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","No allied defense tower in this area."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Need a [Food], [Wood] or [Money] building." "g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Need a [Food], [Wood] or [Money] building."
...@@ -581,7 +611,7 @@ ...@@ -581,7 +611,7 @@
"g id=""abilities""|g id=""no_use_reason""|t id=""missing_building""|||/t","Requires [::building_name::]" "g id=""abilities""|g id=""no_use_reason""|t id=""missing_building""|||/t","Requires [::building_name::]"
"g id=""abilities""|g id=""no_use_reason""|t id=""max_wolves""|||/t","You already have ::nb:: [WhiteWolf]s." "g id=""abilities""|g id=""no_use_reason""|t id=""max_wolves""|||/t","You already have ::nb:: [WhiteWolf]s."
"g id=""abilities""|g id=""no_use_reason""|t id=""max_militia""|||/t","You already have ::nb:: [Militia]." "g id=""abilities""|g id=""no_use_reason""|t id=""max_militia""|||/t","You already have ::nb:: [Militia]."
"g id=""abilities""|g id=""no_use_reason""|t id=""zone_protected""|||/t","This zone is protected by [RelicShield]." "g id=""abilities""|g id=""no_use_reason""|t id=""zone_protected""|||/t","This zone is protected by [::building::]."
"g id=""abilities""|g id=""no_use_reason""|t id=""require_non_coastal""|||/t","[::ability_name::] requires a non-coastal zone." "g id=""abilities""|g id=""no_use_reason""|t id=""require_non_coastal""|||/t","[::ability_name::] requires a non-coastal zone."
"g id=""abilities""|g id=""no_use_reason""|t id=""ancient_spirit_requirement""|||/t","You can only cast [AncientSpirit] on an enemy coastal zone without other neutral [SpecterWarrior]." "g id=""abilities""|g id=""no_use_reason""|t id=""ancient_spirit_requirement""|||/t","You can only cast [AncientSpirit] on an enemy coastal zone without other neutral [SpecterWarrior]."
"g id=""abilities""|g id=""no_use_reason""|t id=""sharp_eye_requirement""|||/t","You can only cast [SharpEye] on an enemy territory once you have an upgraded [ScoutCamp]." "g id=""abilities""|g id=""no_use_reason""|t id=""sharp_eye_requirement""|||/t","You can only cast [SharpEye] on an enemy territory once you have an upgraded [ScoutCamp]."
...@@ -690,7 +720,7 @@ ...@@ -690,7 +720,7 @@
"g id=""dialogs""|t id=""choose_clone_tech""||||/t","Choose a tech to replace ::tech::" "g id=""dialogs""|t id=""choose_clone_tech""||||/t","Choose a tech to replace ::tech::"
"g id=""dialogs""|t id=""fountain_wisdom_not_claimed""||||/t","You didn't receive the blessing of a [FountainFame] yet." "g id=""dialogs""|t id=""fountain_wisdom_not_claimed""||||/t","You didn't receive the blessing of a [FountainFame] yet."
"g id=""dialogs""|t id=""fountain_wisdom_missed""||||/t","Another clan claimed the knowledge of [FountainFame]." "g id=""dialogs""|t id=""fountain_wisdom_missed""||||/t","Another clan claimed the knowledge of [FountainFame]."
"g id=""dialogs""|t id=""fountain_wisdom_granted""||||/t","This is a gift from [FountainFame]." "g id=""dialogs""|t id=""fountain_wisdom_granted""||||/t","This is a gift from [FountainFame] (does not count toward a Lore victory or Blessing unlock)."
"g id=""dialogs""|t id=""fountain_wisdom_lost""||||/t","You need [FountainFame] to benefit from this tech." "g id=""dialogs""|t id=""fountain_wisdom_lost""||||/t","You need [FountainFame] to benefit from this tech."
"g id=""dialogs""|t id=""recruit_month_left""||||/t","<br/>(Less than a month remaining.)" "g id=""dialogs""|t id=""recruit_month_left""||||/t","<br/>(Less than a month remaining.)"
"g id=""dialogs""|t id=""recruit_months_left""||||/t","<br/>(::nb:: month remaining.)" "g id=""dialogs""|t id=""recruit_months_left""||||/t","<br/>(::nb:: month remaining.)"
...@@ -702,6 +732,7 @@ ...@@ -702,6 +732,7 @@
"g id=""dialogs""|t id=""close""||||/t","Close" "g id=""dialogs""|t id=""close""||||/t","Close"
"g id=""dialogs""|g id=""meteo""|t id=""summer""|||/t","You should prepare for winter." "g id=""dialogs""|g id=""meteo""|t id=""summer""|||/t","You should prepare for winter."
"g id=""dialogs""|g id=""meteo""|t id=""winter""|||/t","Your Food production is reduced." "g id=""dialogs""|g id=""meteo""|t id=""winter""|||/t","Your Food production is reduced."
"g id=""dialogs""|g id=""meteo""|t id=""stockpiling""|||/t","Your production is increased."
"g id=""dialogs""|g id=""trade""|t id=""title""|||/t","Trading" "g id=""dialogs""|g id=""trade""|t id=""title""|||/t","Trading"
"g id=""dialogs""|g id=""trade""|t id=""desc""|||/t","Choose which resource your merchants will sell to earn [Money]:" "g id=""dialogs""|g id=""trade""|t id=""desc""|||/t","Choose which resource your merchants will sell to earn [Money]:"
"g id=""dialogs""|g id=""trade""|t id=""need_resource""|||/t","No [::id::] in stock" "g id=""dialogs""|g id=""trade""|t id=""need_resource""|||/t","No [::id::] in stock"
...@@ -720,10 +751,17 @@ ...@@ -720,10 +751,17 @@
"g id=""dialogs""|g id=""trade""|t id=""cancel""|||/t","Cancel Trade Route" "g id=""dialogs""|g id=""trade""|t id=""cancel""|||/t","Cancel Trade Route"
"g id=""dialogs""|g id=""trade""|t id=""cancelPrestige""|||/t","Cancel Great Trade Route" "g id=""dialogs""|g id=""trade""|t id=""cancelPrestige""|||/t","Cancel Great Trade Route"
"g id=""dialogs""|g id=""trade""|t id=""motherland""|||/t","Homeland" "g id=""dialogs""|g id=""trade""|t id=""motherland""|||/t","Homeland"
"g id=""dialogs""|g id=""trade""|t id=""common_trade""|||/t","Common Trade"
"g id=""dialogs""|g id=""trade""|t id=""gift""|||/t","Gift"
"g id=""dialogs""|g id=""trade""|t id=""you_earn""|||/t","You earn"
"g id=""dialogs""|g id=""trade""|t id=""you_send""|||/t","You send"
"g id=""dialogs""|g id=""trade""|t id=""they_earn""|||/t","They gain"
"g id=""dialogs""|t id=""colonize_progress""||||/t","Colonization (::v::%)" "g id=""dialogs""|t id=""colonize_progress""||||/t","Colonization (::v::%)"
"g id=""dialogs""|t id=""uncolonize_progress""||||/t","Losing control (::v::%)" "g id=""dialogs""|t id=""losing_control""||||/t","Losing control (::v::%)"
"g id=""dialogs""|t id=""taking_control""||||/t","Taking control (::v::%)"
"g id=""dialogs""|t id=""mine_depleted""||||/t","This mine is depleted. You can destroy it." "g id=""dialogs""|t id=""mine_depleted""||||/t","This mine is depleted. You can destroy it."
"g id=""dialogs""|t id=""trade_bonus""||||/t","You are currently trading [::res::] with <font color=""::color::"">::name::</font><br/>" "g id=""dialogs""|t id=""trade_bonus""||||/t","You are currently trading [::res::] with <font color=""::color::"">::name::</font><br/>"
"g id=""dialogs""|t id=""gift_bonus""||||/t","You are currently giving [::res::] to <font color=""::color::"">::name::</font><br/>"
"g id=""dialogs""|g id=""choose_tool""|t id=""title""|||/t","Choose Tool to Improve" "g id=""dialogs""|g id=""choose_tool""|t id=""title""|||/t","Choose Tool to Improve"
"g id=""dialogs""|g id=""choose_tool""|t id=""tip""|||/t","[::id::]s produce ::percent:: more [::res::]." "g id=""dialogs""|g id=""choose_tool""|t id=""tip""|||/t","[::id::]s produce ::percent:: more [::res::]."
"g id=""dialogs""|g id=""choose_tool""|t id=""tip_miner""|||/t","Increases extracting speed by ::percent::." "g id=""dialogs""|g id=""choose_tool""|t id=""tip_miner""|||/t","Increases extracting speed by ::percent::."
...@@ -744,6 +782,7 @@ ...@@ -744,6 +782,7 @@
"g id=""dialogs""|g id=""choose_tool""|t id=""tip_scout""|||/t","[::id::]s discover new zones and explore ruins ::percent:: faster. They also run all the time while scouting." "g id=""dialogs""|g id=""choose_tool""|t id=""tip_scout""|||/t","[::id::]s discover new zones and explore ruins ::percent:: faster. They also run all the time while scouting."
"g id=""dialogs""|g id=""choose_tool""|t id=""tip_mercenary""|||/t","[::id::]s are ::percent:: more resistant against projectiles." "g id=""dialogs""|g id=""choose_tool""|t id=""tip_mercenary""|||/t","[::id::]s are ::percent:: more resistant against projectiles."
"g id=""dialogs""|g id=""choose_tool""|t id=""tip_tracker""|||/t","Increases [::id::]s' attack range and power by ::percent::." "g id=""dialogs""|g id=""choose_tool""|t id=""tip_tracker""|||/t","Increases [::id::]s' attack range and power by ::percent::."
"g id=""dialogs""|g id=""choose_tool""|t id=""tip_cook""|||/t","[::id::]s produce ::percent:: more [Happy] and [Ingredients]. [SquirrelHero] also produces ::percent:: more [Ingredients]."
"g id=""dialogs""|g id=""choose_tool""|t id=""upgraded""|||/t","<font color=""#G"">Already improved</font>" "g id=""dialogs""|g id=""choose_tool""|t id=""upgraded""|||/t","<font color=""#G"">Already improved</font>"
"g id=""dialogs""|g id=""choose_tool""|t id=""no_unit""|||/t","<font color=""#B"">Building required</font>" "g id=""dialogs""|g id=""choose_tool""|t id=""no_unit""|||/t","<font color=""#B"">Building required</font>"
"g id=""dialogs""|g id=""choose_tool""|t id=""no_tool""|||/t","[::id::]s can't be improved." "g id=""dialogs""|g id=""choose_tool""|t id=""no_tool""|||/t","[::id::]s can't be improved."
...@@ -804,6 +843,7 @@ ...@@ -804,6 +843,7 @@
"g id=""fame""|t id=""age_desc""||||/t","<font color=""#R"">::age::: ::name::</font>" "g id=""fame""|t id=""age_desc""||||/t","<font color=""#R"">::age::: ::name::</font>"
"g id=""happy_categories""|t id=""territory""||||/t","Territory" "g id=""happy_categories""|t id=""territory""||||/t","Territory"
"g id=""happy_categories""|t id=""taverns""||||/t","Brewers" "g id=""happy_categories""|t id=""taverns""||||/t","Brewers"
"g id=""happy_categories""|t id=""hearth""||||/t","Cooks"
"g id=""happy_categories""|t id=""horgrs""||||/t","Norns" "g id=""happy_categories""|t id=""horgrs""||||/t","Norns"
"g id=""happy_categories""|t id=""military""||||/t","Military Units" "g id=""happy_categories""|t id=""military""||||/t","Military Units"
"g id=""happy_categories""|t id=""buildings""||||/t","Building Bonus" "g id=""happy_categories""|t id=""buildings""||||/t","Building Bonus"
...@@ -836,6 +876,8 @@ ...@@ -836,6 +876,8 @@
"g id=""tip""|t id=""select_all""||||/t","Select All" "g id=""tip""|t id=""select_all""||||/t","Select All"
"g id=""tip""|t id=""sheep_production""||||/t","Sheepfold" "g id=""tip""|t id=""sheep_production""||||/t","Sheepfold"
"g id=""tip""|t id=""feast_bonus""||||/t","Feast Bonus" "g id=""tip""|t id=""feast_bonus""||||/t","Feast Bonus"
"g id=""tip""|t id=""meal""||||/t","Meal"
"g id=""tip""|t id=""meal_from""||||/t","Meal (::name::)"
"g id=""tip""|t id=""temple_bonus""||||/t","Altar of Kings" "g id=""tip""|t id=""temple_bonus""||||/t","Altar of Kings"
"g id=""tip""|t id=""food_consumption""||||/t","Consumption" "g id=""tip""|t id=""food_consumption""||||/t","Consumption"
"g id=""tip""|t id=""territory_money""||||/t","Town Hall" "g id=""tip""|t id=""territory_money""||||/t","Town Hall"
...@@ -885,6 +927,7 @@ ...@@ -885,6 +927,7 @@
"g id=""tip""|t id=""tech_unlock_trading_neutral""||||/t","Unlock trading routes with neutral factions at the [TradingPost]." "g id=""tip""|t id=""tech_unlock_trading_neutral""||||/t","Unlock trading routes with neutral factions at the [TradingPost]."
"g id=""tip""|t id=""tech_unlock_great_route""||||/t","Unlocks the [Lighthouse]." "g id=""tip""|t id=""tech_unlock_great_route""||||/t","Unlocks the [Lighthouse]."
"g id=""tip""|t id=""cooldown""||||/t","Cooldown: ::value:: months" "g id=""tip""|t id=""cooldown""||||/t","Cooldown: ::value:: months"
"g id=""tip""|t id=""cooldown_seconds""||||/t","Cooldown: ::value:: seconds"
"g id=""tip""|t id=""passive""||||/t","Passive" "g id=""tip""|t id=""passive""||||/t","Passive"
"g id=""tip""|t id=""ability_crowd_control""||||/t","Crowd Control" "g id=""tip""|t id=""ability_crowd_control""||||/t","Crowd Control"
"g id=""tip""|t id=""ammo""||||/t","Ammunition" "g id=""tip""|t id=""ammo""||||/t","Ammunition"
...@@ -894,20 +937,24 @@ ...@@ -894,20 +937,24 @@
"g id=""tip""|t id=""cancel_building""||||/t","Cancel Construction" "g id=""tip""|t id=""cancel_building""||||/t","Cancel Construction"
"g id=""tip""|t id=""clean_up_lure""||||/t","Clean up [LureSacred]" "g id=""tip""|t id=""clean_up_lure""||||/t","Clean up [LureSacred]"
"g id=""tip""|t id=""assign_hunter""||||/t","Assign your villagers to become [Hunter]s." "g id=""tip""|t id=""assign_hunter""||||/t","Assign your villagers to become [Hunter]s."
"g id=""tip""|t id=""free_cost_tips""||||/t","Free"
"g id=""tip""|t id=""cancel_order""||||/t","Cancel Order <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>" "g id=""tip""|t id=""cancel_order""||||/t","Cancel Order <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"g id=""tip""|t id=""cant_repair_under_attack""||||/t","You can't repair a building while <font color=""#R"">under attack</font>!" "g id=""tip""|t id=""cant_repair_under_attack""||||/t","You can't repair a building while <font color=""#R"">under attack</font>!"
"g id=""tip""|t id=""calendar_winter""||||/t","<font color=""#R"">Winter:</font> Your military units get ::percent:: attack power when fighting outside of your territory. Food production is reduced and Wood consumption is increased." "g id=""tip""|t id=""calendar_winter""||||/t","<font color=""#R"">Winter:</font> Your military units get ::percent:: attack power when fighting outside of your territory. Food production is reduced and Wood consumption is increased."
"g id=""tip""|t id=""calendar_summer""||||/t","<font color=""#R"">Summer:</font> make sure to stock up on Food for the coming winter." "g id=""tip""|t id=""calendar_summer""||||/t","<font color=""#R"">Summer:</font> make sure to stock up on Food for the coming winter."
"g id=""tip""|t id=""calendar_stockpiling""||||/t","<font color=""#R"">Stockpiling:</font> hurry up! Your units get ::percent:: bonus production."
"g id=""tip""|g id=""calendar""|t id=""next_villager""|||/t","A new villager will join us in ::day_number:: days." "g id=""tip""|g id=""calendar""|t id=""next_villager""|||/t","A new villager will join us in ::day_number:: days."
"g id=""tip""|g id=""calendar""|t id=""no_happiness""|||/t","Your clan is unhappy, no one will want to join." "g id=""tip""|g id=""calendar""|t id=""no_happiness""|||/t","Your clan is unhappy, no one will want to join."
"g id=""tip""|g id=""calendar""|t id=""population_full""|||/t","We cannot lodge any additional [Villager]." "g id=""tip""|g id=""calendar""|t id=""population_full""|||/t","We cannot lodge any additional [Villager]."
"g id=""tip""|g id=""calendar""|t id=""feast_time""|||/t","Your village is feasting! It will last for ::day_number:: days." "g id=""tip""|g id=""calendar""|t id=""feast_time""|||/t","Your village is feasting! It will last for ::day_number:: days."
"g id=""tip""|g id=""calendar""|t id=""stockpiling""|||/t","You clan's production is increased by ::percent:: in preparation for winter."
"g id=""tip""|g id=""calendar""|t id=""cooking_end""|||/t","Effect ends in ::day_number:: days."
"g id=""tip""|t id=""assigned_units""||||/t","Number of assigned clan members" "g id=""tip""|t id=""assigned_units""||||/t","Number of assigned clan members"
"g id=""tip""|t id=""assigned_slaves""||||/t","Number of assigned [Slave]s" "g id=""tip""|t id=""assigned_specific""||||/t","Number of assigned [::unitName::]s"
"g id=""tip""|t id=""assigned_sheep""||||/t","Number of assigned [Sheep]s"
"g id=""tip""|t id=""goat_sheep_bonus""||||/t","This effect lasts all year long if the [Sheep] is in a [Sheepfold]." "g id=""tip""|t id=""goat_sheep_bonus""||||/t","This effect lasts all year long if the [Sheep] is in a [Sheepfold]."
"g id=""tip""|t id=""available_resources""||||/t","Remaining ::name:: in this area" "g id=""tip""|t id=""available_resources""||||/t","Remaining ::name:: in this area"
"g id=""tip""|t id=""default_upgrade""||||/t","Allows you to assign one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus." "g id=""tip""|t id=""default_upgrade""||||/t","Allows you to assign one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus."
"g id=""tip""|t id=""squirrel_stove_upgrade""||||/t","Allows you to assign one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus."
"g id=""tip""|t id=""raven_port_upgrade""||||/t","Allows you to assign one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus. Also shorten Exploration's time by ::percent1::" "g id=""tip""|t id=""raven_port_upgrade""||||/t","Allows you to assign one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus. Also shorten Exploration's time by ::percent1::"
"g id=""tip""|t id=""hire_hero""||||/t","Hire: [::unit::]" "g id=""tip""|t id=""hire_hero""||||/t","Hire: [::unit::]"
"g id=""tip""|t id=""hire_hero_maxed""||||/t","You can only have one [::unit::]." "g id=""tip""|t id=""hire_hero_maxed""||||/t","You can only have one [::unit::]."
...@@ -922,7 +969,7 @@ ...@@ -922,7 +969,7 @@
"g id=""tip""|t id=""building_no_slot""||||/t","This building doesn't take up a slot in the area." "g id=""tip""|t id=""building_no_slot""||||/t","This building doesn't take up a slot in the area."
"g id=""tip""|t id=""building_require""||||/t","Requires ::name::" "g id=""tip""|t id=""building_require""||||/t","Requires ::name::"
"g id=""tip""|t id=""require_res_wood_limit""||||/t","Not enough ::res:: for ::building::." "g id=""tip""|t id=""require_res_wood_limit""||||/t","Not enough ::res:: for ::building::."
"g id=""tip""|t id=""building_without_woodcutter""||||/t"," You will not have enough wood to build [WoodLodge].<br/>Are you sure to build it ? " "g id=""tip""|t id=""building_without_woodcutter""||||/t"," You will not have enough [Wood] to build [WoodLodge].<br/>Are you sure you want to build it ? "
"g id=""tip""|t id=""building_req_fame""||||/t","Requires <img src=""/r/Fame""/><font color=""#F"">::count::</font>" "g id=""tip""|t id=""building_req_fame""||||/t","Requires <img src=""/r/Fame""/><font color=""#F"">::count::</font>"
"g id=""tip""|t id=""building_req_tech""||||/t","Requires ::name:: tech unlock" "g id=""tip""|t id=""building_req_tech""||||/t","Requires ::name:: tech unlock"
"g id=""tip""|t id=""building_req_beach""||||/t","Requires a beach" "g id=""tip""|t id=""building_req_beach""||||/t","Requires a beach"
...@@ -964,7 +1011,7 @@ ...@@ -964,7 +1011,7 @@
"g id=""tip""|t id=""require_tech_raven""||||/t","You need to learn <img src=""/r/Lore""/>::name::." "g id=""tip""|t id=""require_tech_raven""||||/t","You need to learn <img src=""/r/Lore""/>::name::."
"g id=""tip""|t id=""no_merchant_trade""||||/t","You have no [Merchant] in this [TradingPost]." "g id=""tip""|t id=""no_merchant_trade""||||/t","You have no [Merchant] in this [TradingPost]."
"g id=""tip""|t id=""cant_steal_lore"" skip=""true""||||/t","You can't steal this Lore, ::the_clan_of_the_animal:: is protected by the gods." "g id=""tip""|t id=""cant_steal_lore"" skip=""true""||||/t","You can't steal this Lore, ::the_clan_of_the_animal:: is protected by the gods."
"g id=""tip""|t id=""greater_jord""||||/t","Your army and upgraded towers get +::percent::% attack power" "g id=""tip""|t id=""greater_jord""||||/t","Your army and upgraded towers get +::percent:: attack power"
"g id=""tip""|t id=""greater_baldr""||||/t","+::value:: [Lore] production" "g id=""tip""|t id=""greater_baldr""||||/t","+::value:: [Lore] production"
"g id=""tip""|t id=""victory_title""||||/t","::vname:: Victory" "g id=""tip""|t id=""victory_title""||||/t","::vname:: Victory"
"g id=""tip""|t id=""cant_use_ability""||||/t","::ability_name:: isn't available yet." "g id=""tip""|t id=""cant_use_ability""||||/t","::ability_name:: isn't available yet."
...@@ -1075,7 +1122,9 @@ ...@@ -1075,7 +1122,9 @@
"g id=""tip""|t id=""heal_current_other""||||/t","Healed by another [::hutId::]" "g id=""tip""|t id=""heal_current_other""||||/t","Healed by another [::hutId::]"
"g id=""tip""|t id=""heal_select""||||/t","Heal This Unit" "g id=""tip""|t id=""heal_select""||||/t","Heal This Unit"
"g id=""tip""|t id=""trade_out_recap""||||/t","You are trading <img src=""/r/::res::""/><font color=""#B"">::amount::</font> for <img src=""/r/Money""/><font color=""#G"">::money::</font>." "g id=""tip""|t id=""trade_out_recap""||||/t","You are trading <img src=""/r/::res::""/><font color=""#B"">::amount::</font> for <img src=""/r/Money""/><font color=""#G"">::money::</font>."
"g id=""tip""|t id=""trade_in_recap""||||/t","<font color=""::color::"">::name::</font> is trading you <img src=""/r/::res::""/><font color=""#B"">::amount::</font> for <img src=""/r/Money""/><font color=""#G"">::money::</font>." "g id=""tip""|t id=""trade_in_recap""||||/t","You gain <img src=""/r/::res::""/><font color=""#00BB00"">::amount::</font> with <font color=""::color::"">::name::</font>'s trade route."
"g id=""tip""|t id=""gift_out_recap""||||/t","You are giving <img src=""/r/::res::""/><font color=""#00BB00"">::amount::</font>."
"g id=""tip""|t id=""gift_in_recap""||||/t","<font color=""::color::"">::name::</font> is giving you <img src=""/r/::res::""/><font color=""#00BB00"">::amount::</font>."
"g id=""tip""|t id=""chat_mute""||||/t","Mute Options<br/><font color=""#T"" opacity=""0.5"">Toggle channels and/or players messages</font>" "g id=""tip""|t id=""chat_mute""||||/t","Mute Options<br/><font color=""#T"" opacity=""0.5"">Toggle channels and/or players messages</font>"
"g id=""tip""|t id=""slave""||||/t","Thrall" "g id=""tip""|t id=""slave""||||/t","Thrall"
"g id=""tip""|g id=""transfer_area""|t id=""has_townhall""|||/t","Can't transfer Townhall area." "g id=""tip""|g id=""transfer_area""|t id=""has_townhall""|||/t","Can't transfer Townhall area."
...@@ -1186,10 +1235,12 @@ ...@@ -1186,10 +1235,12 @@
"g id=""notify""|t id=""faction_conceded""||||/t","<font color=""::color::"">::name::</font> has conceded!" "g id=""notify""|t id=""faction_conceded""||||/t","<font color=""::color::"">::name::</font> has conceded!"
"g id=""notify""|t id=""faction_defeated_by""||||/t","<font color=""::color::"">::name::</font> has been defeated by <font color=""::byColor::"">::by::</font>!" "g id=""notify""|t id=""faction_defeated_by""||||/t","<font color=""::color::"">::name::</font> has been defeated by <font color=""::byColor::"">::by::</font>!"
"g id=""notify""|t id=""faction_defeated_by_res""||||/t","<font color=""::color::"">::name::</font> has been defeated by <font color=""::byColor::"">::by::</font>! You gain ::resList::." "g id=""notify""|t id=""faction_defeated_by_res""||||/t","<font color=""::color::"">::name::</font> has been defeated by <font color=""::byColor::"">::by::</font>! You gain ::resList::."
"g id=""notify""|t id=""giants_friends""||||/t","<font color=""::color::"">::name::</font> are now your friends! [GiantHero] has joined your clan and is waiting at your Town Hall!" "g id=""notify""|t id=""giants_friends""||||/t","::name:: are now your friends! You received ::fame:: [Fame] and [GiantHero] has joined your clan and is waiting at your Town Hall!"
"g id=""notify""|t id=""giants_friends_with""||||/t","<font color=""::color::"">::name::</font> has befriended <font color=""::byColor::"">::by::</font>! He has gained tremendous power with this alliance!" "g id=""notify""|t id=""giants_friends_with""||||/t","::name:: has befriended ::by::! He has gained tremendous power with this alliance!"
"g id=""notify""|t id=""giants_friends_no_hero""||||/t","::name:: are now your friends! You received ::fame:: [Fame]."
"g id=""notify""|t id=""myrk_attack""||||/t","[Myrkalfar]s have launched an assault against <font color=""::color::"">::name::</font>." "g id=""notify""|t id=""myrk_attack""||||/t","[Myrkalfar]s have launched an assault against <font color=""::color::"">::name::</font>."
"g id=""notify""|t id=""friend_no_attack""||||/t","You have befriended the [Myrkalfar]s. They will no longer attack you." "g id=""notify""|t id=""friend_no_attack""||||/t","You have befriended the [Myrkalfar]s. You receive ::fame:: [Fame] and they will no longer attack you."
"g id=""notify""|t id=""kobolds_friends""||||/t","You are friendly with the [Kobold]s. You received ::fame:: [Fame]."
"g id=""notify""|t id=""lost_align""||||/t","Your attack has <font color=""#B"">soured relations</font> with <font color=""::color::"">::name::</font>!" "g id=""notify""|t id=""lost_align""||||/t","Your attack has <font color=""#B"">soured relations</font> with <font color=""::color::"">::name::</font>!"
"g id=""notify""|t id=""scout_hurt""||||/t","Your [Scout] was hurt while exploring a new area." "g id=""notify""|t id=""scout_hurt""||||/t","Your [Scout] was hurt while exploring a new area."
"g id=""notify""|t id=""scout_die""||||/t","Your [Scout] <font color=""#R"">died</font> while exploring a new area." "g id=""notify""|t id=""scout_die""||||/t","Your [Scout] <font color=""#R"">died</font> while exploring a new area."
...@@ -1230,8 +1281,12 @@ ...@@ -1230,8 +1281,12 @@
"g id=""notify""|t id=""incoming_raid_other""||||/t","A mercenary ship has been spotted nearby." "g id=""notify""|t id=""incoming_raid_other""||||/t","A mercenary ship has been spotted nearby."
"g id=""notify""|t id=""incoming_raid_giant""||||/t","A [Giant] ship has been spotted near your coasts! You must prepare!" "g id=""notify""|t id=""incoming_raid_giant""||||/t","A [Giant] ship has been spotted near your coasts! You must prepare!"
"g id=""notify""|t id=""incoming_raid_other_giant""||||/t","A [Giant] ship has been spotted nearby." "g id=""notify""|t id=""incoming_raid_other_giant""||||/t","A [Giant] ship has been spotted nearby."
"g id=""notify""|t id=""rumor_monger""||||/t","<font color=""::color::"">::name::</font>, clan of the Squirrel, is friends with the [::faction::]. Because of [Whispering], they will be more aggressive against you!"
"g id=""notify""|t id=""rumor_monger_allies""||||/t","<font color=""::color::"">::name::</font>, clan of the Squirrel, is friends with the [::faction::]. Thanks to [Whispering], they will be more aggressive against your enemies!"
"g id=""notify""|t id=""ally_trade""||||/t","<font color=""::color::"">::name::</font> has started trading [::res::] with you!" "g id=""notify""|t id=""ally_trade""||||/t","<font color=""::color::"">::name::</font> has started trading [::res::] with you!"
"g id=""notify""|t id=""ally_trade_off""||||/t","<font color=""::color::"">::name::</font> has stopped trading [::res::] with you." "g id=""notify""|t id=""ally_trade_off""||||/t","<font color=""::color::"">::name::</font> has stopped trading [::res::] with you."
"g id=""notify""|t id=""ally_gift""||||/t","<font color=""::color::"">::name::</font> has started giving you [::res::]!"
"g id=""notify""|t id=""ally_gift_off""||||/t","<font color=""::color::"">::name::</font> has stopped giving you [::res::]."
"g id=""notify""|t id=""ally_started_feast""||||/t","<font color=""::color::"">::name::</font> has organized a feast." "g id=""notify""|t id=""ally_started_feast""||||/t","<font color=""::color::"">::name::</font> has organized a feast."
"g id=""notify""|t id=""ally_started_kraken_feast""||||/t","<font color=""::color::"">::name::</font> has organized a great feast in the honor of the Kraken." "g id=""notify""|t id=""ally_started_kraken_feast""||||/t","<font color=""::color::"">::name::</font> has organized a great feast in the honor of the Kraken."
"g id=""notify""|t id=""got_transfer_zone""||||/t","<font color=""::color::"">::name::</font> has transferred control of a new area to you." "g id=""notify""|t id=""got_transfer_zone""||||/t","<font color=""::color::"">::name::</font> has transferred control of a new area to you."
...@@ -1244,6 +1299,7 @@ ...@@ -1244,6 +1299,7 @@
"g id=""notify""|t id=""vedrfolnir_left""||||/t","[Vedrfolnir] has left Northgard!" "g id=""notify""|t id=""vedrfolnir_left""||||/t","[Vedrfolnir] has left Northgard!"
"g id=""notify""|t id=""prestige_drakkar""||||/t","A ship came back from a Great Trade Route. You have gained ::res1::, ::res2:: and ::res3::." "g id=""notify""|t id=""prestige_drakkar""||||/t","A ship came back from a Great Trade Route. You have gained ::res1::, ::res2:: and ::res3::."
"g id=""notify""|t id=""prestige_drakkar_no_lore""||||/t","A ship came back from a Great Trade Route. You have gained ::res1:: and ::res2::." "g id=""notify""|t id=""prestige_drakkar_no_lore""||||/t","A ship came back from a Great Trade Route. You have gained ::res1:: and ::res2::."
"g id=""notify""|t id=""ingredients_drakkar""||||/t","A ship delivered you a set of ingredients for cooking."
"g id=""notify""|t id=""ancient_grave""||||/t","You've gained control of ::nb:: [SpecterWarrior]s by studying an [AncientGraveyard]" "g id=""notify""|t id=""ancient_grave""||||/t","You've gained control of ::nb:: [SpecterWarrior]s by studying an [AncientGraveyard]"
"g id=""notify""|t id=""free_feast""||||/t","You've gained a free feast." "g id=""notify""|t id=""free_feast""||||/t","You've gained a free feast."
"g id=""notify""|t id=""free_tower_upgrade""||||/t","You've gained a free [WatchTower] upgrade." "g id=""notify""|t id=""free_tower_upgrade""||||/t","You've gained a free [WatchTower] upgrade."
...@@ -1277,6 +1333,12 @@ ...@@ -1277,6 +1333,12 @@
"g id=""notify""|t id=""sacred_lure_ally_ended""||||/t","Your [::lureKind::] has been removed from your ally's territory." "g id=""notify""|t id=""sacred_lure_ally_ended""||||/t","Your [::lureKind::] has been removed from your ally's territory."
"g id=""notify""|t id=""fountain_wisdom""||||/t","Your [RuneMaster]s have found a new knowledge." "g id=""notify""|t id=""fountain_wisdom""||||/t","Your [RuneMaster]s have found a new knowledge."
"g id=""notify""|t id=""bramble_field_cleared""||||/t","Your [Scout]s finished clearing the [BrambleField] and scavenged ::qty_wood:: [Wood]. The zone is now accessible." "g id=""notify""|t id=""bramble_field_cleared""||||/t","Your [Scout]s finished clearing the [BrambleField] and scavenged ::qty_wood:: [Wood]. The zone is now accessible."
"g id=""notify""|t id=""self_fame""||||/t","You finished preparing ::dish_name:: and earned ::fame_gain:: [Fame], your clan is enjoying the meal."
"g id=""notify""|t id=""self""||||/t","You finished preparing ::dish_name::, your clan is enjoying the meal."
"g id=""notify""|t id=""other""||||/t","You received ::dish_name:: from ::player_name::, your clan will enjoy the benefits of the meal for ::duration:: months."
"g id=""notify""|t id=""cancel""||||/t","Your meal preparation was forcefully cancelled."
"g id=""notify""|t id=""ai_plan""||||/t","::player_name:: is planning to prepare ::dish_name:: next month."
"g id=""notify""|t id=""stockpiling_winter""||||/t","Winter approaches, your clan is gathering more resources for the bitter cold to come."
"g id=""endgame_event""|t id=""day""||||/t","Day ::value::" "g id=""endgame_event""|t id=""day""||||/t","Day ::value::"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> has landed on the shores of Northgard!" "g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> has landed on the shores of Northgard!"
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> has colonized a new area." "g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> has colonized a new area."
...@@ -1387,6 +1449,7 @@ ...@@ -1387,6 +1449,7 @@
"g id=""expe""|t id=""remaining_one_hour""||||/t","1 hour left" "g id=""expe""|t id=""remaining_one_hour""||||/t","1 hour left"
"g id=""expe""|t id=""new_expeditions""||||/t","New Expeditions available!" "g id=""expe""|t id=""new_expeditions""||||/t","New Expeditions available!"
"g id=""expe""|t id=""need_network""||||/t","A new week has begun. Please connect to the Internet to get new weekly Expeditions." "g id=""expe""|t id=""need_network""||||/t","A new week has begun. Please connect to the Internet to get new weekly Expeditions."
"g id=""expe""|t id=""need_client_update""||||/t","A new week has begun. Please update your game on ::platformName:: to get new weekly Expeditions."
"g id=""expe""|t id=""waiting_network""||||/t","Trying to connect with server. Please wait." "g id=""expe""|t id=""waiting_network""||||/t","Trying to connect with server. Please wait."
"g id=""expe""|t id=""no_expeditions""||||/t","New expeditions coming soon." "g id=""expe""|t id=""no_expeditions""||||/t","New expeditions coming soon."
"g id=""expe""|t id=""no_reward_ingame""||||/t","Finish the game to claim" "g id=""expe""|t id=""no_reward_ingame""||||/t","Finish the game to claim"
...@@ -1566,9 +1629,8 @@ ...@@ -1566,9 +1629,8 @@
"g id=""conquest""|g id=""menu""|t id=""start_battle""|||/t","""::battleName::"" is about to start..." "g id=""conquest""|g id=""menu""|t id=""start_battle""|||/t","""::battleName::"" is about to start..."
"g id=""conquest""|g id=""menu""|t id=""player_host""|||/t","Host has been changed: ::serverName::" "g id=""conquest""|g id=""menu""|t id=""player_host""|||/t","Host has been changed: ::serverName::"
"g id=""conquest""|g id=""menu""|t id=""lobby_id""|||/t","Lobby ID: ::id::" "g id=""conquest""|g id=""menu""|t id=""lobby_id""|||/t","Lobby ID: ::id::"
"g id=""conquest""|g id=""menu""|t id=""lobby_id_bis"" skip=""expedition""|||/t","Lobby ID"
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""menu_button""||/t","Create lobby" "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""menu_button""||/t","Create lobby"
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""title""||/t","Lobby created" "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""title""||/t","Cross-platform lobby created"
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""desc""||/t","Your friend has to click on ""Join lobby"" and enter this lobby identifier to join you." "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""desc""||/t","Your friend has to click on ""Join lobby"" and enter this lobby identifier to join you."
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""error_title""||/t","Network error" "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""error_title""||/t","Network error"
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""pending_title"" skip=""expedition""||/t","Creating lobby..." "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""pending_title"" skip=""expedition""||/t","Creating lobby..."
...@@ -1577,7 +1639,7 @@ ...@@ -1577,7 +1639,7 @@
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""close_lobby_desc"" skip=""expedition""||/t","If you leave Conquest Coop, you will close your lobby. Continue?" "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""close_lobby_desc"" skip=""expedition""||/t","If you leave Conquest Coop, you will close your lobby. Continue?"
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""close_lobby_confirm""||/t","Close" "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""close_lobby_confirm""||/t","Close"
"g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""menu_button""||/t","Join lobby" "g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""menu_button""||/t","Join lobby"
"g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""title""||/t","Join a lobby" "g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""title""||/t","Join a cross-platform lobby"
"g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""desc""||/t","Enter a lobby identifier to join a friend:" "g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""desc""||/t","Enter a lobby identifier to join a friend:"
"g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""action""||/t","Connect" "g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""action""||/t","Connect"
"g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""invalid_id""||/t","You must enter a valid identifier." "g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""invalid_id""||/t","You must enter a valid identifier."
...@@ -1628,7 +1690,7 @@ ...@@ -1628,7 +1690,7 @@
"g id=""conquest""|g id=""map""|t id=""finish_battle_desc""|||/t","This bonus is unlocked for this conquest." "g id=""conquest""|g id=""map""|t id=""finish_battle_desc""|||/t","This bonus is unlocked for this conquest."
"g id=""conquest""|g id=""map""|t id=""finish_conquest_title""|||/t","Congratulations!" "g id=""conquest""|g id=""map""|t id=""finish_conquest_title""|||/t","Congratulations!"
"g id=""conquest""|g id=""map""|t id=""finish_conquest_desc""|||/t","You have finished the Conquest Mode with ::theClanoftheName:: for the first time." "g id=""conquest""|g id=""map""|t id=""finish_conquest_desc""|||/t","You have finished the Conquest Mode with ::theClanoftheName:: for the first time."
"g id=""conquest""|g id=""map""|t id=""finish_conquest_th""|||/t","For your great deeds, we have granted you a new appearance for your [TownHall]." "g id=""conquest""|g id=""map""|t id=""finish_conquest_th""|||/t","You can now finish the ::expeditionName:: Expedition. It will unlock a new skin for your [TownHall]."
"g id=""conquest""|g id=""map""|t id=""fixed_seed""|||/t","The generation will be the same each time you start this battle." "g id=""conquest""|g id=""map""|t id=""fixed_seed""|||/t","The generation will be the same each time you start this battle."
"g id=""conquest""|g id=""map""|t id=""change_seed""|||/t","The generation will change each time you start this battle." "g id=""conquest""|g id=""map""|t id=""change_seed""|||/t","The generation will change each time you start this battle."
"g id=""conquest""|g id=""map""|t id=""server_options"" skip=""expedition""|||/t","Server options" "g id=""conquest""|g id=""map""|t id=""server_options"" skip=""expedition""|||/t","Server options"
...@@ -1965,7 +2027,9 @@ ...@@ -1965,7 +2027,9 @@
"g id=""network""|t id=""join_game""||||/t","Join Game" "g id=""network""|t id=""join_game""||||/t","Join Game"
"g id=""network""|t id=""joining_game""||||/t","Joining Game..." "g id=""network""|t id=""joining_game""||||/t","Joining Game..."
"g id=""network""|t id=""invite""||||/t","Invite" "g id=""network""|t id=""invite""||||/t","Invite"
"g id=""network""|t id=""invited""||||/t","Invited"
"g id=""network""|t id=""invite_error""||||/t","Oops... an error has occured while trying to join the game." "g id=""network""|t id=""invite_error""||||/t","Oops... an error has occured while trying to join the game."
"g id=""network""|t id=""invite_eg""||||/t","Invite from Epic Games"
"g id=""network""|t id=""waiting_server""||||/t","Retrieving information from server" "g id=""network""|t id=""waiting_server""||||/t","Retrieving information from server"
"g id=""network""|t id=""rank_error""||||/t","Information cannot be retrieved from server.<br/>Error code: ::msg::" "g id=""network""|t id=""rank_error""||||/t","Information cannot be retrieved from server.<br/>Error code: ::msg::"
"g id=""network""|t id=""exit""||||/t","Exit" "g id=""network""|t id=""exit""||||/t","Exit"
...@@ -2008,6 +2072,7 @@ ...@@ -2008,6 +2072,7 @@
"g id=""network""|t id=""slot""||||/t","Open|AI|Close" "g id=""network""|t id=""slot""||||/t","Open|AI|Close"
"g id=""network""|t id=""chat_channels""||||/t","General|Team" "g id=""network""|t id=""chat_channels""||||/t","General|Team"
"g id=""network""|t id=""chat_team""||||/t","TEAM" "g id=""network""|t id=""chat_team""||||/t","TEAM"
"g id=""network""|t id=""offline""||||/t","Offline"
"g id=""network""|t id=""tab_cycle""||||/t","Press TAB to Cycle Channels" "g id=""network""|t id=""tab_cycle""||||/t","Press TAB to Cycle Channels"
"g id=""network""|t id=""rejoin_ranked""||||/t","You already have a ranked game in progress." "g id=""network""|t id=""rejoin_ranked""||||/t","You already have a ranked game in progress."
"g id=""network""|t id=""rejoin_game""||||/t","Reconnect to Last Game" "g id=""network""|t id=""rejoin_game""||||/t","Reconnect to Last Game"
...@@ -2028,6 +2093,7 @@ ...@@ -2028,6 +2093,7 @@
"g id=""network""|t id=""waiting_friend_answer""||||/t","Waiting for answer..." "g id=""network""|t id=""waiting_friend_answer""||||/t","Waiting for answer..."
"g id=""network""|t id=""friend_invite_time""||||/t","Time remaining: ::v::s." "g id=""network""|t id=""friend_invite_time""||||/t","Time remaining: ::v::s."
"g id=""network""|t id=""mods""||||/t","Mods" "g id=""network""|t id=""mods""||||/t","Mods"
"g id=""network""|t id=""cosmetics_allowed""||||/t","Cosmetics are allowed"
"g id=""network""|t id=""server_zone""||||/t","Game Server" "g id=""network""|t id=""server_zone""||||/t","Game Server"
"g id=""network""|t id=""master_server_china""||||/t","Mainland China" "g id=""network""|t id=""master_server_china""||||/t","Mainland China"
"g id=""network""|g id=""server_zones_labels""|t id=""eu""|||/t","Europe" "g id=""network""|g id=""server_zones_labels""|t id=""eu""|||/t","Europe"
......
...@@ -2,6 +2,9 @@ ...@@ -2,6 +2,9 @@
"t id=""men_names"" skip=""true""|||||/t","Diarf|Gils|Thorvid|Ref|Hreidar|Rodmar|Jarn|Jarnseggid|Balli|Aron|Asgaut|Agram|Valandr|Sebashdian|Orrin|Brihoc|Broddi|Gardi|Ingimar|Bui|Thorlak|Arn|Bragi|Frodi|Floki|Ordr|Thorson|Slothi|Gnuppi|Suit|Wary|Ottar|Iarung|Iarund|Kalf|Throst|Ingi|Erp|Saxi|Valgard|Hreitar|Hallmund|Alfgeir|Solvi|Sigvhat|Gudvaer|Vandil|Snajbjorn|Thorred|Aslak|Arni|Ketil|Ingemar|Engil|Jomar|Anund|Thidrik|Geiterik|Haf|Bretakollr|Beinir|Steinhoff|Bjarko|Kori|Guthork|Skegg|Skopti|Sigfus|Bersi|Ham|Audun|Hrilfa|Arnvild|Arnid|Gudrod|Snorri|Ainrif|Ragnar|Veleif|Iric|Ongul|Hjord|Sighaerd|Audbjorn|Gamli|Thjodsoff|Sigehelm|Geirmund|Grimolf|Sigfast|Iorth|Skuli|Rodmar|Lopt|Bragi|Gaethir|Gunnleif|Orok|Orokia|Kaetilfast|Sigeferst|Hoskuld|Mursi|Thorberg|Odinkar|Styr|Olae|Grimolf|Grim|Gaut|Grimlof|Thorgauf|Skopti|Oybiorn|Bork|Ingvar|Skuld|Kotkell|Sketill|Knutr|Steinktill|Frodi|Bard|Orn|Käre|Osvald|Ivar|Alvi|Lodin|Geri|Bjarni|Kveldulf|Auti|Koptmann|Skuff|Thorfst|Hagi|Haeng|Guthere|Vekel|Orest|Mord|Ulfik|Gils|Alti|Steintor|Firthgeist|Vigbjorg|Torsten|Fugr|Krout|Nikhu|Hemak|Sakkam" "t id=""men_names"" skip=""true""|||||/t","Diarf|Gils|Thorvid|Ref|Hreidar|Rodmar|Jarn|Jarnseggid|Balli|Aron|Asgaut|Agram|Valandr|Sebashdian|Orrin|Brihoc|Broddi|Gardi|Ingimar|Bui|Thorlak|Arn|Bragi|Frodi|Floki|Ordr|Thorson|Slothi|Gnuppi|Suit|Wary|Ottar|Iarung|Iarund|Kalf|Throst|Ingi|Erp|Saxi|Valgard|Hreitar|Hallmund|Alfgeir|Solvi|Sigvhat|Gudvaer|Vandil|Snajbjorn|Thorred|Aslak|Arni|Ketil|Ingemar|Engil|Jomar|Anund|Thidrik|Geiterik|Haf|Bretakollr|Beinir|Steinhoff|Bjarko|Kori|Guthork|Skegg|Skopti|Sigfus|Bersi|Ham|Audun|Hrilfa|Arnvild|Arnid|Gudrod|Snorri|Ainrif|Ragnar|Veleif|Iric|Ongul|Hjord|Sighaerd|Audbjorn|Gamli|Thjodsoff|Sigehelm|Geirmund|Grimolf|Sigfast|Iorth|Skuli|Rodmar|Lopt|Bragi|Gaethir|Gunnleif|Orok|Orokia|Kaetilfast|Sigeferst|Hoskuld|Mursi|Thorberg|Odinkar|Styr|Olae|Grimolf|Grim|Gaut|Grimlof|Thorgauf|Skopti|Oybiorn|Bork|Ingvar|Skuld|Kotkell|Sketill|Knutr|Steinktill|Frodi|Bard|Orn|Käre|Osvald|Ivar|Alvi|Lodin|Geri|Bjarni|Kveldulf|Auti|Koptmann|Skuff|Thorfst|Hagi|Haeng|Guthere|Vekel|Orest|Mord|Ulfik|Gils|Alti|Steintor|Firthgeist|Vigbjorg|Torsten|Fugr|Krout|Nikhu|Hemak|Sakkam"
"t id=""women_names"" skip=""true""|||||/t","Asa|Ormhild|Jodis|Gyrid|Gaeielaug|Jolfrid|Flokser|Ranveig|Ljufu|Thorve|Torgärd|Jarngerd|Hungerd|Ginnlaug|Freydis|Arnkalta|Gudney|Asny|Salbjorg|Gudfrid|Tofa|Frida|Hallberta|Yri|Asa|Thora|Bothild|Melkorka|Aestrid|Siv|Liv|Borgild|Dotta|Skulk|Hallbera|Gunnvar|Meid|Hilde|Freygerd|Gerrid|Odindis|Oddbjord|Ragneid|Estrid|Hrefna|Malkorka|Saeunn|Ashild|Grelod|Turid|Gudny|Svala|Sala|Ragnhild|Thras|Thrasla|Inga|Vigdis|Kadlin|Luda|Luta|Lusa|Lura|Geirny|Isgerd|Inga|Tonna|Ingunn|Brynhild|Svanhild|Vigdis|Herkja|Gyrd|Gyrid|Geirny|Shaton|Gro|Olof|Ingegärd|Hervar|Hervor|Frifgerd|Fridgard|Fridal|Fridoh|Toffa|Freide|Frideburg|Osk|Oskmaer|Oski|Oska|Oskku|Malthilda|Matild|Herkja|Drifa|Asfrida|Inggrid|Ingridd|Asfny|Steinnun|Steinunn|Ingeltore|Abi|Abbi|Abbnis|Abisth|Holmfrid|Yri|Jofrid|Nodbiorg|Nibdjorg|Gudny|Gubny" "t id=""women_names"" skip=""true""|||||/t","Asa|Ormhild|Jodis|Gyrid|Gaeielaug|Jolfrid|Flokser|Ranveig|Ljufu|Thorve|Torgärd|Jarngerd|Hungerd|Ginnlaug|Freydis|Arnkalta|Gudney|Asny|Salbjorg|Gudfrid|Tofa|Frida|Hallberta|Yri|Asa|Thora|Bothild|Melkorka|Aestrid|Siv|Liv|Borgild|Dotta|Skulk|Hallbera|Gunnvar|Meid|Hilde|Freygerd|Gerrid|Odindis|Oddbjord|Ragneid|Estrid|Hrefna|Malkorka|Saeunn|Ashild|Grelod|Turid|Gudny|Svala|Sala|Ragnhild|Thras|Thrasla|Inga|Vigdis|Kadlin|Luda|Luta|Lusa|Lura|Geirny|Isgerd|Inga|Tonna|Ingunn|Brynhild|Svanhild|Vigdis|Herkja|Gyrd|Gyrid|Geirny|Shaton|Gro|Olof|Ingegärd|Hervar|Hervor|Frifgerd|Fridgard|Fridal|Fridoh|Toffa|Freide|Frideburg|Osk|Oskmaer|Oski|Oska|Oskku|Malthilda|Matild|Herkja|Drifa|Asfrida|Inggrid|Ingridd|Asfny|Steinnun|Steinunn|Ingeltore|Abi|Abbi|Abbnis|Abisth|Holmfrid|Yri|Jofrid|Nodbiorg|Nibdjorg|Gudny|Gubny"
"t id=""soon""|||||/t","Coming soon..." "t id=""soon""|||||/t","Coming soon..."
"t id=""yes""|||||/t","Yes"
"t id=""no""|||||/t","No"
"t id=""shiro_games""|||||/t","Shiro Games"
"t id=""flavor_quote""|||||/t","- ""::text::""" "t id=""flavor_quote""|||||/t","- ""::text::"""
"t id=""unknown_clan""|||||/t","Unknown" "t id=""unknown_clan""|||||/t","Unknown"
"t id=""random""|||||/t","Random" "t id=""random""|||||/t","Random"
...@@ -22,84 +25,84 @@ ...@@ -22,84 +25,84 @@
"g id=""titles""|t id=""production""||||/t","Production" "g id=""titles""|t id=""production""||||/t","Production"
"g id=""titles""|t id=""trade""||||/t","Trade" "g id=""titles""|t id=""trade""||||/t","Trade"
"g id=""titles""|t id=""mystic""||||/t","Mystic" "g id=""titles""|t id=""mystic""||||/t","Mystic"
"g id=""menu2""|g id=""main_bar"" skip=""next""|t id=""expeditions""|||/t","Expeditions" "g id=""menu2 skip=""next""""|g id=""main_bar""|t id=""expeditions""|||/t","Expeditions"
"g id=""menu2""|g id=""main_bar"" skip=""next""|t id=""collection""|||/t","Collection" "g id=""menu2 skip=""next""""|g id=""main_bar""|t id=""collection""|||/t","Collection"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""solo""|||/t","Solo" "g id=""menu2 skip=""next""""|g id=""navigation""|t id=""solo""|||/t","Solo"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""multi""|||/t","Multi" "g id=""menu2 skip=""next""""|g id=""navigation"" skip=""next""|t id=""multi""|||/t","Multi"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""custom""|||/t","Custom" "g id=""menu2 skip=""next""""|g id=""navigation""|t id=""custom""|||/t","Custom"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""main_story""|||/t","Main Story" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""main_story""|||/t","Main Story"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""coop""|||/t","Coop" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""coop""|||/t","Coop"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""get""|||/t","Get" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""get""|||/t","Get"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""installed""|||/t","Installed" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""installed""|||/t","Installed"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""create""|||/t","Create" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""create""|||/t","Create"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""edit""|||/t","Edit" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""edit""|||/t","Edit"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""upload""|||/t","Upload" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""upload""|||/t","Upload"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""profile""|||/t","Profile" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""profile""|||/t","Profile"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""ranked""|||/t","Ranked" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""ranked""|||/t","Ranked"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""history""|||/t","Game History" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""history""|||/t","Game History"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""clans""|||/t","Clans" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""clans""|||/t","Clans"
"g id=""menu2""|g id=""navigation"" skip=""next""|t id=""forge""|||/t","Treasures" "g id=""menu2 skip=""next""""|g id=""navigation|t id=""forge""|||/t","Treasures"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""campaign""|||/t","Campaign" "g id=""menu2 skip=""next""""|g id=""button""|t id=""campaign""|||/t","Campaign"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""battle""|||/t","Battle" "g id=""menu2 skip=""next""""|g id=""button""|t id=""battle""|||/t","Battle"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""conquest""|||/t","Conquest" "g id=""menu2 skip=""next""""|g id=""button""|t id=""conquest""|||/t","Conquest"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""creative""|||/t","Creative" "g id=""menu2 skip=""next""""|g id=""button""|t id=""creative""|||/t","Creative"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""game_option""|||/t","Game options" "g id=""menu2 skip=""next""""|g id=""button""|t id=""game_option""|||/t","Game options"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""play""|||/t","Play" "g id=""menu2 skip=""next""""|g id=""button""|t id=""play""|||/t","Play"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""add_mods""|||/t","Add mods" "g id=""menu2 skip=""next""""|g id=""button""|t id=""add_mods""|||/t","Add mods"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""clan_select""|||/t","Clan selection" "g id=""menu2 skip=""next""""|g id=""button""|t id=""clan_select""|||/t","Clan selection"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""play_chapter""|||/t","Play chapter" "g id=""menu2 skip=""next""""|g id=""button""|t id=""play_chapter""|||/t","Play chapter"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""clan_info""|||/t","Clan infos" "g id=""menu2 skip=""next""""|g id=""button""|t id=""clan_info""|||/t","Clan infos"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""watch_again""|||/t","Watch again" "g id=""menu2 skip=""next""""|g id=""button""|t id=""watch_again""|||/t","Watch again"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""load_game""|||/t","Load game" "g id=""menu2 skip=""next""""|g id=""button""|t id=""load_game""|||/t","Load game"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""game""||/t","Game" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""game""||/t","Game"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""graphics""||/t","Graphics" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""graphics""||/t","Graphics"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""advanced""||/t","Advanced" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""advanced""||/t","Advanced"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""sound""||/t","Sound" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""sound""||/t","Sound"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""controls""||/t","Controls" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""controls""||/t","Controls"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""camera""||/t","Camera" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""camera""||/t","Camera"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""menus""||/t","Menus" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""menus""||/t","Menus"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""selection""||/t","Selection and grouping" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""selection""||/t","Selection and grouping"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""orders""||/t","Orders" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""orders""||/t","Orders"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""information""||/t","Information" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""information""||/t","Information"
"g id=""menu2""|g id=""button"" skip=""next""|g id=""options""|t id=""communication""||/t","Communication" "g id=""menu2 skip=""next""""|g id=""button""|g id=""options""|t id=""communication""||/t","Communication"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""restore_hotkeys""|||/t","Restore hotkeys by default" "g id=""menu2 skip=""next""""|g id=""button""|t id=""restore_hotkeys""|||/t","Restore hotkeys by default"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""launch""|||/t","Create" "g id=""menu2 skip=""next""""|g id=""button""|t id=""launch""|||/t","Create"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""overview""|||/t","Overview" "g id=""menu2 skip=""next""""|g id=""button""|t id=""overview""|||/t","Overview"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""advantages""|||/t","Advantages" "g id=""menu2 skip=""next""""|g id=""button""|t id=""advantages""|||/t","Advantages"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""skins""|||/t","Skins" "g id=""menu2 skip=""next""""|g id=""button""|t id=""skins""|||/t","Skins"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""prev""|||/t","Prev" "g id=""menu2 skip=""next""""|g id=""button""|t id=""prev""|||/t","Prev"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""next""|||/t","Next" "g id=""menu2 skip=""next""""|g id=""button""|t id=""next""|||/t","Next"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""replay_story""|||/t","Replay the story" "g id=""menu2 skip=""next""""|g id=""button""|t id=""replay_story""|||/t","Replay the story"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""unlock_clan""|||/t","Unlock the clan" "g id=""menu2 skip=""next""""|g id=""button""|t id=""unlock_clan""|||/t","Unlock the clan"
"g id=""menu2""|g id=""button"" skip=""next""|t id=""unlock_skins""|||/t","Unlock in your Treasures" "g id=""menu2 skip=""next""""|g id=""button""|t id=""unlock_skins""|||/t","Unlock in your Treasures"
"g id=""menu2""|g id=""tip"" skip=""next""|t id=""cant_configure_mod""|||/t","Cannot configure a modded game with a map." "g id=""menu2 skip=""next""""|g id=""tip""|t id=""cant_configure_mod""|||/t","Cannot configure a modded game with a map."
"g id=""menu2""|g id=""tip"" skip=""next""|g id=""no_play_reason""|t id=""mod_no_slot""||/t","You need to select a player slot to start a game." "g id=""menu2 skip=""next""""|g id=""tip""|g id=""no_play_reason""|t id=""mod_no_slot""||/t","You need to select a player slot to start a game."
"g id=""menu2""|g id=""tip"" skip=""next""|g id=""no_play_reason""|t id=""clan_locked""||/t","You don't have ::clanName::" "g id=""menu2 skip=""next""""|g id=""tip""|g id=""no_play_reason""|t id=""clan_locked""||/t","You don't have ::clanName::"
"g id=""menu2""|g id=""tip"" skip=""next""|t id=""settings_saved""|||/t","Changes saved." "g id=""menu2 skip=""next""""|g id=""tip""|t id=""settings_saved""|||/t","Changes saved."
"g id=""menu2""|g id=""title"" skip=""next""|t id=""bonus_objectives""|||/t","Bonus objectives" "g id=""menu2 skip=""next""""|g id=""title""|t id=""bonus_objectives""|||/t","Bonus objectives"
"g id=""menu2""|g id=""battle_game_info"" skip=""next""|t id=""ai_count""|||/t","::number:: AI Players" "g id=""menu2 skip=""next""""|g id=""battle_game_info""|t id=""ai_count""|||/t","::number:: AI Players"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|g id=""map_generation""|t id=""title""||/t","Map Generation" "g id=""menu2 skip=""next""""|g id=""battle_settings""|g id=""map_generation""|t id=""title""||/t","Map Generation"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|g id=""map_generation""|t id=""random""||/t","Random" "g id=""menu2 skip=""next""""|g id=""battle_settings""|g id=""map_generation""|t id=""random""||/t","Random"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|g id=""map_generation""|t id=""balanced""||/t","Balanced" "g id=""menu2 skip=""next""""|g id=""battle_settings""|g id=""map_generation""|t id=""balanced""||/t","Balanced"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|g id=""victory_conditions""|t id=""title""||/t","Victory Conditions" "g id=""menu2 skip=""next""""|g id=""battle_settings""|g id=""victory_conditions""|t id=""title""||/t","Victory Conditions"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|g id=""victory_conditions""|t id=""map_special""||/t","Map Special" "g id=""menu2 skip=""next""""|g id=""battle_settings""|g id=""victory_conditions""|t id=""map_special""||/t","Map Special"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|t id=""ai_players""|||/t","AI Players" "g id=""menu2 skip=""next""""|g id=""battle_settings""|t id=""ai_players""|||/t","AI Players"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|t id=""map_size""|||/t","Map Size" "g id=""menu2 skip=""next""""|g id=""battle_settings""|t id=""map_size""|||/t","Map Size"
"g id=""menu2""|g id=""battle_settings"" skip=""next""|t id=""map_type""|||/t","Map Type" "g id=""menu2 skip=""next""""|g id=""battle_settings""|t id=""map_type""|||/t","Map Type"
"g id=""menu2""|g id=""campaign_northgard"" skip=""next""|t id=""act1""|||/t","Act I" "g id=""menu2 skip=""next""""|g id=""campaign_northgard""|t id=""act1""|||/t","Act I"
"g id=""menu2""|g id=""campaign_northgard"" skip=""next""|t id=""act2""|||/t","Act II" "g id=""menu2 skip=""next""""|g id=""campaign_northgard""|t id=""act2""|||/t","Act II"
"g id=""menu2""|g id=""campaign_northgard"" skip=""next""|t id=""act3""|||/t","Act III" "g id=""menu2 skip=""next""""|g id=""campaign_northgard""|t id=""act3""|||/t","Act III"
"g id=""menu2""|g id=""difficulty_select"" skip=""next""|t id=""world_hostility""|||/t","World hostility" "g id=""menu2 skip=""next""""|g id=""difficulty_select""|t id=""world_hostility""|||/t","World hostility"
"g id=""menu2""|g id=""difficulty_select"" skip=""next""|t id=""resources_penalty""|||/t","Resources penalty" "g id=""menu2 skip=""next""""|g id=""difficulty_select""|t id=""resources_penalty""|||/t","Resources penalty"
"g id=""menu2""|t id=""oneVictory"" skip=""next""||||/t","1 victory" "g id=""menu2 skip=""next""""|t id=""oneVictory""||||/t","1 victory"
"g id=""menu2""|t id=""nbVictories"" skip=""next""||||/t","::nb:: victories" "g id=""menu2 skip=""next""""|t id=""nbVictories""||||/t","::nb:: victories"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""customization""|||/t","Customization" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""customization""|||/t","Customization"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""games_won""|||/t","::value:: games won" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""games_won""|||/t","::value:: games won"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""stats_story_completed_hard""|||/t","Chapters completed in Extreme difficulty" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""stats_story_completed_hard""|||/t","Chapters completed in Extreme difficulty"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""stats_story_objectives""|||/t","Secondary Objectives completed" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""stats_story_objectives""|||/t","Secondary Objectives completed"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""townhall""|||/t","Town Hall" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""townhall""|||/t","Town Hall"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""warchief""|||/t","Warchief" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""warchief""|||/t","Warchief"
"g id=""menu2""|g id=""profile"" skip=""next""|t id=""placeable""|||/t","Decorations" "g id=""menu2 skip=""next""""|g id=""profile""|t id=""placeable""|||/t","Decorations"
"g id=""skins""|t id=""type_campaign""||||/t","Campaign" "g id=""skins""|t id=""type_campaign""||||/t","Campaign"
"g id=""skins""|t id=""type_ceremonial""||||/t","Ceremonial" "g id=""skins""|t id=""type_ceremonial""||||/t","Ceremonial"
"g id=""skins""|t id=""type_brutal""||||/t","Brutal" "g id=""skins""|t id=""type_brutal""||||/t","Brutal"
...@@ -154,6 +157,8 @@ ...@@ -154,6 +157,8 @@
"g id=""victories""|g id=""any""|t id=""desc""|||/t","You can achieve any victory: Domination, Fame, Trading or Wisdom." "g id=""victories""|g id=""any""|t id=""desc""|||/t","You can achieve any victory: Domination, Fame, Trading or Wisdom."
"g id=""victories""|g id=""famealt""|t id=""title""|||/t","Fame" "g id=""victories""|g id=""famealt""|t id=""title""|||/t","Fame"
"g id=""victories""|g id=""famealt""|t id=""desc""|||/t","Raise your [Fame] to obtain the title of <font color=""#R"">King</font>." "g id=""victories""|g id=""famealt""|t id=""desc""|||/t","Raise your [Fame] to obtain the title of <font color=""#R"">King</font>."
"g id=""victories""|g id=""famesquirrel""|t id=""title""|||/t","Ratatoskr's Glory"
"g id=""victories""|g id=""famesquirrel""|t id=""desc""|||/t","Raise your [Fame] in the name of <font color=""#R"">Ratatoskr</font>."
"g id=""victories""|t id=""progress""||||/t","<font color=""::color::"">::v::/::max::</font>" "g id=""victories""|t id=""progress""||||/t","<font color=""::color::"">::v::/::max::</font>"
"g id=""victories""|t id=""areas_controlled""||||/t","::p:: areas controlled" "g id=""victories""|t id=""areas_controlled""||||/t","::p:: areas controlled"
"g id=""victories""|t id=""fame_collected""||||/t","::p:: Fame gained" "g id=""victories""|t id=""fame_collected""||||/t","::p:: Fame gained"
...@@ -197,6 +202,7 @@ ...@@ -197,6 +202,7 @@
"g id=""buttons""|t id=""start_raid""||||/t","Start Raid" "g id=""buttons""|t id=""start_raid""||||/t","Start Raid"
"g id=""buttons""|t id=""resume_raid""||||/t","Resume Raid" "g id=""buttons""|t id=""resume_raid""||||/t","Resume Raid"
"g id=""buttons""|t id=""stop_raid""||||/t","Stop Raid" "g id=""buttons""|t id=""stop_raid""||||/t","Stop Raid"
"g id=""buttons""|t id=""hearth""||||/t","Cook"
"g id=""buttons""|t id=""choose_trade_road""||||/t","Build Trade Route" "g id=""buttons""|t id=""choose_trade_road""||||/t","Build Trade Route"
"g id=""buttons""|t id=""change_trade_road""||||/t","Change Trade Route" "g id=""buttons""|t id=""change_trade_road""||||/t","Change Trade Route"
"g id=""buttons""|t id=""upgrade_building""||||/t","Upgrade" "g id=""buttons""|t id=""upgrade_building""||||/t","Upgrade"
...@@ -236,11 +242,12 @@ ...@@ -236,11 +242,12 @@
"g id=""help""|g id=""sword_parts""|t _id=""Hilt""|||/t","Hilt" "g id=""help""|g id=""sword_parts""|t _id=""Hilt""|||/t","Hilt"
"g id=""help""|g id=""sword_parts""|t _id=""Guard""|||/t","Guard" "g id=""help""|g id=""sword_parts""|t _id=""Guard""|||/t","Guard"
"g id=""help""|g id=""sword_parts""|t _id=""Blade""|||/t","Blade" "g id=""help""|g id=""sword_parts""|t _id=""Blade""|||/t","Blade"
"g id=""help""|t id=""forge_progress""||||/t","Forging ::part:: (::p::%)" "g id=""help""|t id=""forge_progress""||||/t","Forging ::part:: (::percent::)"
"g id=""help""|t id=""giants_progress""||||/t","Relationship with giants ::p::%" "g id=""help""|t id=""faction_progress""||||/t","Relationship with [::faction::] ::percent::"
"g id=""help""|t id=""relation_faction""||||/t","See all relationships with this faction." "g id=""help""|t id=""relation_faction""||||/t","See all relationships with this faction."
"g id=""help""|t id=""myrk_progress""||||/t","Relationship with myrkálfar (::p::%)" "g id=""help""|t id=""vedrfolnir_progress""||||/t","Vedrfolnir leaving (::percent::)"
"g id=""help""|t id=""vedrfolnir_progress""||||/t","Vedrfolnir leaving (::p::%)" "g id=""help""|t id=""rumor_monger_allies""||||/t","This faction has heard bad things about your enemy."
"g id=""help""|t id=""rumor_monger_enemies""||||/t","This faction has heard bad things about you."
"g id=""help""|g id=""victories""|t id=""yggdrasil""|||/t","Colonize the area to become protector of Northgard and achieve victory!" "g id=""help""|g id=""victories""|t id=""yggdrasil""|||/t","Colonize the area to become protector of Northgard and achieve victory!"
"g id=""help""|g id=""victories""|t id=""helheim""|||/t","Colonize the Gates of Helheim and keep it under your control to achieve victory!" "g id=""help""|g id=""victories""|t id=""helheim""|||/t","Colonize the Gates of Helheim and keep it under your control to achieve victory!"
"g id=""help""|g id=""victories""|t id=""magmaflow""|||/t","Build a Forge in this area and forge the Sword of Odin to achieve victory!" "g id=""help""|g id=""victories""|t id=""magmaflow""|||/t","Build a Forge in this area and forge the Sword of Odin to achieve victory!"
...@@ -361,7 +368,10 @@ ...@@ -361,7 +368,10 @@
"g id=""ui""|g id=""options""|g id=""controls""|g id=""z1""|t id=""title""|/t","Add / remove units from selection" "g id=""ui""|g id=""options""|g id=""controls""|g id=""z1""|t id=""title""|/t","Add / remove units from selection"
"g id=""ui""|g id=""options""|g id=""controls""|g id=""z1""|t id=""tooltip""|/t","Pressing this when selecting units in any way will make them join or leave the selected group" "g id=""ui""|g id=""options""|g id=""controls""|g id=""z1""|t id=""tooltip""|/t","Pressing this when selecting units in any way will make them join or leave the selected group"
"g id=""ui""|g id=""options""|g id=""controls""|g id=""z1""|t id=""key1""|/t","Shift" "g id=""ui""|g id=""options""|g id=""controls""|g id=""z1""|t id=""key1""|/t","Shift"
"g id=""ui""|g id=""options""|g id=""game""|t id=""title""||/t","Game" "g id=""ui""|g id=""options""|g id=""controls""|g id=""z2""|t id=""title""|/t","Cooking"
"g id=""ui""|g id=""options""|g id=""controls""|g id=""z2""|t id=""key1""|/t","C"
"g id=""ui""|g id=""options""|t id=""gameplay""|||/t","Gameplay"
"g id=""ui""|g id=""options""|g id=""game""|t id=""title""||/t","General"
"g id=""ui""|g id=""options""|g id=""game""|t id=""scroll_speed""||/t","Scroll Speed" "g id=""ui""|g id=""options""|g id=""game""|t id=""scroll_speed""||/t","Scroll Speed"
"g id=""ui""|g id=""options""|g id=""game""|t id=""enable_tuto""||/t","Enable Tips" "g id=""ui""|g id=""options""|g id=""game""|t id=""enable_tuto""||/t","Enable Tips"
"g id=""ui""|g id=""options""|g id=""game""|t id=""enable_auto_minimap_military""||/t","Use minimap's Military mode by default" "g id=""ui""|g id=""options""|g id=""game""|t id=""enable_auto_minimap_military""||/t","Use minimap's Military mode by default"
...@@ -371,8 +381,6 @@ ...@@ -371,8 +381,6 @@
"g id=""ui""|g id=""options""|g id=""game""|t id=""enable_softcursors""||/t","Enable Software Cursor" "g id=""ui""|g id=""options""|g id=""game""|t id=""enable_softcursors""||/t","Enable Software Cursor"
"g id=""ui""|g id=""options""|g id=""game""|t id=""enable_softcursors_tooltip""||/t","Render the cursor with the game engine instead of the operating system. Improves performance at the cost of response time." "g id=""ui""|g id=""options""|g id=""game""|t id=""enable_softcursors_tooltip""||/t","Render the cursor with the game engine instead of the operating system. Improves performance at the cost of response time."
"g id=""ui""|g id=""options""|g id=""game""|t id=""lang""||/t","Language" "g id=""ui""|g id=""options""|g id=""game""|t id=""lang""||/t","Language"
"g id=""ui""|g id=""options""|g id=""game""|t id=""use_campaign_hero""||/t","Use Story Mode Warchiefs"
"g id=""ui""|g id=""options""|g id=""game""|t id=""use_conquest_townhall""||/t","Use unlocked Special Townhalls from Conquest Mode"
"g id=""ui""|g id=""options""|g id=""game""|t id=""use_improved_calendar""||/t","Show calendar timers" "g id=""ui""|g id=""options""|g id=""game""|t id=""use_improved_calendar""||/t","Show calendar timers"
"g id=""ui""|g id=""options""|g id=""game""|t id=""use_reduce_notification""||/t","Set Fame and Military popup to notifications" "g id=""ui""|g id=""options""|g id=""game""|t id=""use_reduce_notification""||/t","Set Fame and Military popup to notifications"
"g id=""ui""|g id=""options""|g id=""game""|t id=""confirm_upgrades""||/t","Need to confirm a building upgrade" "g id=""ui""|g id=""options""|g id=""game""|t id=""confirm_upgrades""||/t","Need to confirm a building upgrade"
...@@ -406,22 +414,20 @@ ...@@ -406,22 +414,20 @@
"g id=""ui""|g id=""options""|g id=""sound""|t id=""ambient_volume""||/t","Ambient" "g id=""ui""|g id=""options""|g id=""sound""|t id=""ambient_volume""||/t","Ambient"
"g id=""ui""|g id=""options""|g id=""sound""|t id=""sound_volume""||/t","Sound Effects" "g id=""ui""|g id=""options""|g id=""sound""|t id=""sound_volume""||/t","Sound Effects"
"g id=""ui""|g id=""options""|g id=""credits""|t id=""title""||/t","Credits" "g id=""ui""|g id=""options""|g id=""credits""|t id=""title""||/t","Credits"
"g id=""ui""|g id=""options""|g id=""credits""|t id=""splits"" skip=""true""||/t","10|14" "g id=""ui""|g id=""options""|g id=""credits""|t id=""game_by""||/t","A game by"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s1""|/t","A game by" "g id=""ui""|g id=""options""|g id=""credits""|t id=""creative_director""||/t","Creative Director"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s2""|/t","Shiro Games" "g id=""ui""|g id=""options""|g id=""credits""|t id=""graphic_3D""||/t","3D Graphics"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s3""|/t","Creative Director" "g id=""ui""|g id=""options""|g id=""credits""|t id=""anim""||/t","Animation"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s5""|/t","3D Graphics" "g id=""ui""|g id=""options""|g id=""credits""|t id=""graphic_design""||/t","Graphic Design"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s7""|/t","Animation" "g id=""ui""|g id=""options""|g id=""credits""|t id=""programming""||/t","Programming"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s9""|/t","Graphic Design" "g id=""ui""|g id=""options""|g id=""credits""|t id=""gd""||/t","Game Design"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s11""|/t","Programming" "g id=""ui""|g id=""options""|g id=""credits""|t id=""qa""||/t","Quality Assurance"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s13""|/t","Game Design" "g id=""ui""|g id=""options""|g id=""credits""|t id=""music""||/t","Music"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s15""|/t","Quality Assurance" "g id=""ui""|g id=""options""|g id=""credits""|t id=""sound""||/t","Sound"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s17""|/t","Music" "g id=""ui""|g id=""options""|g id=""credits""|t id=""community""||/t","Community Relations"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s19""|/t","Sound" "g id=""ui""|g id=""options""|g id=""credits""|t id=""executive_producer""||/t","Executive Producer"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s21""|/t","Community Relations" "g id=""ui""|g id=""options""|g id=""credits""|t id=""associate_producer""||/t","Associate Producer"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s23""|/t","Executive Producer" "g id=""ui""|g id=""options""|g id=""credits""|t id=""admin""||/t","Administrative"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s25""|/t","Associate Producer"
"g id=""ui""|g id=""options""|g id=""credits""|g id=""list""|t id=""s27""|/t","Administrative"
"g id=""ui""|g id=""options""|t id=""thanks""|||/t","Thanks for playing!" "g id=""ui""|g id=""options""|t id=""thanks""|||/t","Thanks for playing!"
"g id=""ui""|t id=""key_overwrite_title""||||/t","Change key?" "g id=""ui""|t id=""key_overwrite_title""||||/t","Change key?"
"g id=""ui""|t id=""confirm_key_overwrite""||||/t","This hotkey is already in use. Do you want to overwrite it?" "g id=""ui""|t id=""confirm_key_overwrite""||||/t","This hotkey is already in use. Do you want to overwrite it?"
...@@ -440,6 +446,7 @@ ...@@ -440,6 +446,7 @@
"g id=""ui""|t id=""clan_color""||||/t","Select Clan Color" "g id=""ui""|t id=""clan_color""||||/t","Select Clan Color"
"g id=""ui""|t id=""game_difficulty""||||/t","World Hostility" "g id=""ui""|t id=""game_difficulty""||||/t","World Hostility"
"g id=""ui""|t id=""difficulty_label""||||/t","Difficulty" "g id=""ui""|t id=""difficulty_label""||||/t","Difficulty"
"g id=""ui""|t id=""no_cosmetics""||||/t","No cosmetics allowed"
"g id=""ui""|t id=""game_mapsize""||||/t","Map Size" "g id=""ui""|t id=""game_mapsize""||||/t","Map Size"
"g id=""ui""|t id=""game_maptype""||||/t","Map Type" "g id=""ui""|t id=""game_maptype""||||/t","Map Type"
"g id=""ui""|t id=""game_major_mode""||||/t","Game Mode" "g id=""ui""|t id=""game_major_mode""||||/t","Game Mode"
...@@ -457,9 +464,9 @@ ...@@ -457,9 +464,9 @@
"g id=""ui""|t id=""single_player""||||/t","Single Player" "g id=""ui""|t id=""single_player""||||/t","Single Player"
"g id=""ui""|t id=""played_time""||||/t","Time Played" "g id=""ui""|t id=""played_time""||||/t","Time Played"
"g id=""ui""|t id=""seed""||||/t","Seed" "g id=""ui""|t id=""seed""||||/t","Seed"
"g id=""ui""|t id=""lobby_id""||||/t","Lobby ID" "g id=""ui""|t id=""lobby_id""||||/t","Cross-platform lobby ID"
"g id=""ui""|t id=""create_lobby_id""||||/t","Create lobby ID" "g id=""ui""|t id=""create_lobby_id""||||/t","Create cross-platform lobby"
"g id=""ui""|t id=""join_lobby_id""||||/t","Join Private Game" "g id=""ui""|t id=""join_lobby_id""||||/t","Join cross-plateform game"
"g id=""ui""|t id=""version""||||/t","Version" "g id=""ui""|t id=""version""||||/t","Version"
"g id=""ui""|t id=""nbClans""||||/t","Clans" "g id=""ui""|t id=""nbClans""||||/t","Clans"
"g id=""ui""|t id=""enabled""||||/t","<font color=""#G"">Enabled</font>" "g id=""ui""|t id=""enabled""||||/t","<font color=""#G"">Enabled</font>"
...@@ -480,6 +487,7 @@ ...@@ -480,6 +487,7 @@
"g id=""ui""|g id=""newgame""|t id=""victory_conditions""|||/t","Victory Conditions" "g id=""ui""|g id=""newgame""|t id=""victory_conditions""|||/t","Victory Conditions"
"g id=""ui""|g id=""newgame""|t id=""map_victory""|||/t","Map Special" "g id=""ui""|g id=""newgame""|t id=""map_victory""|||/t","Map Special"
"g id=""ui""|g id=""newgame""|t id=""advanced_options""|||/t","Advanced Options" "g id=""ui""|g id=""newgame""|t id=""advanced_options""|||/t","Advanced Options"
"g id=""ui""|g id=""newgame""|t id=""restrictions""|||/t","Restrictions"
"g id=""ui""|g id=""newgame""|t id=""mods""|||/t","Mods" "g id=""ui""|g id=""newgame""|t id=""mods""|||/t","Mods"
"g id=""ui""|g id=""newgame""|t id=""map_mods""|||/t","Custom map" "g id=""ui""|g id=""newgame""|t id=""map_mods""|||/t","Custom map"
"g id=""ui""|g id=""newgame""|t id=""script_mods""|||/t","Use map script" "g id=""ui""|g id=""newgame""|t id=""script_mods""|||/t","Use map script"
...@@ -565,6 +573,28 @@ ...@@ -565,6 +573,28 @@
"g id=""ui""|g id=""time""|t id=""less_than_minute""|||/t","less than an minute" "g id=""ui""|g id=""time""|t id=""less_than_minute""|||/t","less than an minute"
"g id=""ui""|g id=""time""|t id=""second""|||/t","::nb:: second" "g id=""ui""|g id=""time""|t id=""second""|||/t","::nb:: second"
"g id=""ui""|g id=""time""|t id=""second_plural""|||/t","::nb:: seconds" "g id=""ui""|g id=""time""|t id=""second_plural""|||/t","::nb:: seconds"
"g id=""ui""|g id=""cooking""|t id=""title""|||/t","Cooking Recipes"
"g id=""ui""|g id=""cooking""|t id=""duration_month""|||/t","For $icon(VictControlTime)::nb_month:: month"
"g id=""ui""|g id=""cooking""|t id=""economics""|||/t","With [Economics]: [Happy]::happy_value:: and [Money]::money_value::."
"g id=""ui""|g id=""cooking""|t id=""cooking_time""|||/t","::nb_sec:: second to cook."
"g id=""ui""|g id=""cooking""|t id=""effect_end""|||/t","Effect ends in ::date::"
"g id=""ui""|g id=""cooking""|t id=""cooked_by""|||/t","Prepared by"
"g id=""ui""|g id=""cooking""|t id=""select_recipe""|||/t","Select a recipe to prepare a meal"
"g id=""ui""|g id=""cooking""|t id=""need_tech""|||/t","You need to unlock [::tech_name::] to cook for your allies."
"g id=""ui""|g id=""cooking""|g id=""no_cook_reason""|t id=""no_recipe""||/t","You need to select a recipe to start cooking."
"g id=""ui""|g id=""cooking""|g id=""no_cook_reason""|t id=""no_targets""||/t","You need to select a player to serve the meal to."
"g id=""ui""|g id=""cooking""|g id=""no_cook_reason""|t id=""no_stove""||/t","You need to build at least one [Stove] to begin cooking."
"g id=""ui""|g id=""cooking""|g id=""no_cook_reason""|t id=""already_cooking""||/t","You are already cooking a meal."
"g id=""ui""|g id=""cooking""|g id=""no_cook_reason""|t id=""no_food""||/t","You don't have enough [Food] to cook this meal."
"g id=""ui""|g id=""cooking""|g id=""no_cook_reason""|t id=""no_ingredient""||/t","You don't have enough ingredients to cook this meal."
"g id=""ui""|g id=""cooking""|t id=""boost_power""|||/t","Improve the bonuses of the meal to the next level."
"g id=""ui""|g id=""cooking""|t id=""boost_duration""|||/t","Increase the duration of the meal of one extra month."
"g id=""ui""|g id=""cooking""|t id=""total_population""|||/t","Total [Population]:"
"g id=""ui""|g id=""cooking""|t id=""food_cost""|||/t","[Food] cost: ::cost::"
"g id=""ui""|g id=""cooking""|t id=""start_cooking""|||/t","Start cooking"
"g id=""ui""|g id=""cooking""|t id=""cooking_in_progress""|||/t","Cooking in progress..."
"g id=""ui""|g id=""cooking""|t id=""cancel_cooking""|||/t","Cancel cooking"
"g id=""ui""|g id=""cooking""|t id=""open_cooking""|||/t","Cook"
"g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","This area can't be colonized at this time." "g id=""abilities""|g id=""no_use_reason""|t id=""cant_colonize_zone""|||/t","This area can't be colonized at this time."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","No allied defense tower in this area." "g id=""abilities""|g id=""no_use_reason""|t id=""no_tower""|||/t","No allied defense tower in this area."
"g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Need a [Food], [Wood] or [Money] building." "g id=""abilities""|g id=""no_use_reason""|t id=""no_producing_building""|||/t","Need a [Food], [Wood] or [Money] building."
...@@ -581,7 +611,7 @@ ...@@ -581,7 +611,7 @@
"g id=""abilities""|g id=""no_use_reason""|t id=""missing_building""|||/t","Requires [::building_name::]" "g id=""abilities""|g id=""no_use_reason""|t id=""missing_building""|||/t","Requires [::building_name::]"
"g id=""abilities""|g id=""no_use_reason""|t id=""max_wolves""|||/t","You already have ::nb:: [WhiteWolf]s." "g id=""abilities""|g id=""no_use_reason""|t id=""max_wolves""|||/t","You already have ::nb:: [WhiteWolf]s."
"g id=""abilities""|g id=""no_use_reason""|t id=""max_militia""|||/t","You already have ::nb:: [Militia]." "g id=""abilities""|g id=""no_use_reason""|t id=""max_militia""|||/t","You already have ::nb:: [Militia]."
"g id=""abilities""|g id=""no_use_reason""|t id=""zone_protected""|||/t","This zone is protected by [RelicShield]." "g id=""abilities""|g id=""no_use_reason""|t id=""zone_protected""|||/t","This zone is protected by [::building::]."
"g id=""abilities""|g id=""no_use_reason""|t id=""require_non_coastal""|||/t","[::ability_name::] requires a non-coastal zone." "g id=""abilities""|g id=""no_use_reason""|t id=""require_non_coastal""|||/t","[::ability_name::] requires a non-coastal zone."
"g id=""abilities""|g id=""no_use_reason""|t id=""ancient_spirit_requirement""|||/t","You can only cast [AncientSpirit] on an enemy coastal zone without other neutral [SpecterWarrior]." "g id=""abilities""|g id=""no_use_reason""|t id=""ancient_spirit_requirement""|||/t","You can only cast [AncientSpirit] on an enemy coastal zone without other neutral [SpecterWarrior]."
"g id=""abilities""|g id=""no_use_reason""|t id=""sharp_eye_requirement""|||/t","You can only cast [SharpEye] on an enemy territory once you have an upgraded [ScoutCamp]." "g id=""abilities""|g id=""no_use_reason""|t id=""sharp_eye_requirement""|||/t","You can only cast [SharpEye] on an enemy territory once you have an upgraded [ScoutCamp]."
...@@ -690,7 +720,7 @@ ...@@ -690,7 +720,7 @@
"g id=""dialogs""|t id=""choose_clone_tech""||||/t","Choose a tech to replace ::tech::" "g id=""dialogs""|t id=""choose_clone_tech""||||/t","Choose a tech to replace ::tech::"
"g id=""dialogs""|t id=""fountain_wisdom_not_claimed""||||/t","You didn't receive the blessing of a [FountainFame] yet." "g id=""dialogs""|t id=""fountain_wisdom_not_claimed""||||/t","You didn't receive the blessing of a [FountainFame] yet."
"g id=""dialogs""|t id=""fountain_wisdom_missed""||||/t","Another clan claimed the knowledge of [FountainFame]." "g id=""dialogs""|t id=""fountain_wisdom_missed""||||/t","Another clan claimed the knowledge of [FountainFame]."
"g id=""dialogs""|t id=""fountain_wisdom_granted""||||/t","This is a gift from [FountainFame]." "g id=""dialogs""|t id=""fountain_wisdom_granted""||||/t","This is a gift from [FountainFame] (does not count toward a Lore victory or Blessing unlock)."
"g id=""dialogs""|t id=""fountain_wisdom_lost""||||/t","You need [FountainFame] to benefit from this tech." "g id=""dialogs""|t id=""fountain_wisdom_lost""||||/t","You need [FountainFame] to benefit from this tech."
"g id=""dialogs""|t id=""recruit_month_left""||||/t","<br/>(Less than a month remaining.)" "g id=""dialogs""|t id=""recruit_month_left""||||/t","<br/>(Less than a month remaining.)"
"g id=""dialogs""|t id=""recruit_months_left""||||/t","<br/>(::nb:: month remaining.)" "g id=""dialogs""|t id=""recruit_months_left""||||/t","<br/>(::nb:: month remaining.)"
...@@ -702,6 +732,7 @@ ...@@ -702,6 +732,7 @@
"g id=""dialogs""|t id=""close""||||/t","Close" "g id=""dialogs""|t id=""close""||||/t","Close"
"g id=""dialogs""|g id=""meteo""|t id=""summer""|||/t","You should prepare for winter." "g id=""dialogs""|g id=""meteo""|t id=""summer""|||/t","You should prepare for winter."
"g id=""dialogs""|g id=""meteo""|t id=""winter""|||/t","Your Food production is reduced." "g id=""dialogs""|g id=""meteo""|t id=""winter""|||/t","Your Food production is reduced."
"g id=""dialogs""|g id=""meteo""|t id=""stockpiling""|||/t","Your production is increased."
"g id=""dialogs""|g id=""trade""|t id=""title""|||/t","Trading" "g id=""dialogs""|g id=""trade""|t id=""title""|||/t","Trading"
"g id=""dialogs""|g id=""trade""|t id=""desc""|||/t","Choose which resource your merchants will sell to earn [Money]:" "g id=""dialogs""|g id=""trade""|t id=""desc""|||/t","Choose which resource your merchants will sell to earn [Money]:"
"g id=""dialogs""|g id=""trade""|t id=""need_resource""|||/t","No [::id::] in stock" "g id=""dialogs""|g id=""trade""|t id=""need_resource""|||/t","No [::id::] in stock"
...@@ -720,10 +751,17 @@ ...@@ -720,10 +751,17 @@
"g id=""dialogs""|g id=""trade""|t id=""cancel""|||/t","Cancel Trade Route" "g id=""dialogs""|g id=""trade""|t id=""cancel""|||/t","Cancel Trade Route"
"g id=""dialogs""|g id=""trade""|t id=""cancelPrestige""|||/t","Cancel Great Trade Route" "g id=""dialogs""|g id=""trade""|t id=""cancelPrestige""|||/t","Cancel Great Trade Route"
"g id=""dialogs""|g id=""trade""|t id=""motherland""|||/t","Homeland" "g id=""dialogs""|g id=""trade""|t id=""motherland""|||/t","Homeland"
"g id=""dialogs""|g id=""trade""|t id=""common_trade""|||/t","Common Trade"
"g id=""dialogs""|g id=""trade""|t id=""gift""|||/t","Gift"
"g id=""dialogs""|g id=""trade""|t id=""you_earn""|||/t","You earn"
"g id=""dialogs""|g id=""trade""|t id=""you_send""|||/t","You send"
"g id=""dialogs""|g id=""trade""|t id=""they_earn""|||/t","They gain"
"g id=""dialogs""|t id=""colonize_progress""||||/t","Colonization (::v::%)" "g id=""dialogs""|t id=""colonize_progress""||||/t","Colonization (::v::%)"
"g id=""dialogs""|t id=""uncolonize_progress""||||/t","Losing control (::v::%)" "g id=""dialogs""|t id=""losing_control""||||/t","Losing control (::v::%)"
"g id=""dialogs""|t id=""taking_control""||||/t","Taking control (::v::%)"
"g id=""dialogs""|t id=""mine_depleted""||||/t","This mine is depleted. You can destroy it." "g id=""dialogs""|t id=""mine_depleted""||||/t","This mine is depleted. You can destroy it."
"g id=""dialogs""|t id=""trade_bonus""||||/t","You are currently trading [::res::] with <font color=""::color::"">::name::</font><br/>" "g id=""dialogs""|t id=""trade_bonus""||||/t","You are currently trading [::res::] with <font color=""::color::"">::name::</font><br/>"
"g id=""dialogs""|t id=""gift_bonus""||||/t","You are currently giving [::res::] to <font color=""::color::"">::name::</font><br/>"
"g id=""dialogs""|g id=""choose_tool""|t id=""title""|||/t","Choose Tool to Improve" "g id=""dialogs""|g id=""choose_tool""|t id=""title""|||/t","Choose Tool to Improve"
"g id=""dialogs""|g id=""choose_tool""|t id=""tip""|||/t","[::id::]s produce ::percent:: more [::res::]." "g id=""dialogs""|g id=""choose_tool""|t id=""tip""|||/t","[::id::]s produce ::percent:: more [::res::]."
"g id=""dialogs""|g id=""choose_tool""|t id=""tip_miner""|||/t","Increases extracting speed by ::percent::." "g id=""dialogs""|g id=""choose_tool""|t id=""tip_miner""|||/t","Increases extracting speed by ::percent::."
...@@ -744,6 +782,7 @@ ...@@ -744,6 +782,7 @@
"g id=""dialogs""|g id=""choose_tool""|t id=""tip_scout""|||/t","[::id::]s discover new zones and explore ruins ::percent:: faster. They also run all the time while scouting." "g id=""dialogs""|g id=""choose_tool""|t id=""tip_scout""|||/t","[::id::]s discover new zones and explore ruins ::percent:: faster. They also run all the time while scouting."
"g id=""dialogs""|g id=""choose_tool""|t id=""tip_mercenary""|||/t","[::id::]s are ::percent:: more resistant against projectiles." "g id=""dialogs""|g id=""choose_tool""|t id=""tip_mercenary""|||/t","[::id::]s are ::percent:: more resistant against projectiles."
"g id=""dialogs""|g id=""choose_tool""|t id=""tip_tracker""|||/t","Increases [::id::]s' attack range and power by ::percent::." "g id=""dialogs""|g id=""choose_tool""|t id=""tip_tracker""|||/t","Increases [::id::]s' attack range and power by ::percent::."
"g id=""dialogs""|g id=""choose_tool""|t id=""tip_cook""|||/t","[::id::]s produce ::percent:: more [Happy] and [Ingredients]. [SquirrelHero] also produces ::percent:: more [Ingredients]."
"g id=""dialogs""|g id=""choose_tool""|t id=""upgraded""|||/t","<font color=""#G"">Already improved</font>" "g id=""dialogs""|g id=""choose_tool""|t id=""upgraded""|||/t","<font color=""#G"">Already improved</font>"
"g id=""dialogs""|g id=""choose_tool""|t id=""no_unit""|||/t","<font color=""#B"">Building required</font>" "g id=""dialogs""|g id=""choose_tool""|t id=""no_unit""|||/t","<font color=""#B"">Building required</font>"
"g id=""dialogs""|g id=""choose_tool""|t id=""no_tool""|||/t","[::id::]s can't be improved." "g id=""dialogs""|g id=""choose_tool""|t id=""no_tool""|||/t","[::id::]s can't be improved."
...@@ -804,6 +843,7 @@ ...@@ -804,6 +843,7 @@
"g id=""fame""|t id=""age_desc""||||/t","<font color=""#R"">::age::: ::name::</font>" "g id=""fame""|t id=""age_desc""||||/t","<font color=""#R"">::age::: ::name::</font>"
"g id=""happy_categories""|t id=""territory""||||/t","Territory" "g id=""happy_categories""|t id=""territory""||||/t","Territory"
"g id=""happy_categories""|t id=""taverns""||||/t","Brewers" "g id=""happy_categories""|t id=""taverns""||||/t","Brewers"
"g id=""happy_categories""|t id=""hearth""||||/t","Cooks"
"g id=""happy_categories""|t id=""horgrs""||||/t","Norns" "g id=""happy_categories""|t id=""horgrs""||||/t","Norns"
"g id=""happy_categories""|t id=""military""||||/t","Military Units" "g id=""happy_categories""|t id=""military""||||/t","Military Units"
"g id=""happy_categories""|t id=""buildings""||||/t","Building Bonus" "g id=""happy_categories""|t id=""buildings""||||/t","Building Bonus"
...@@ -836,6 +876,8 @@ ...@@ -836,6 +876,8 @@
"g id=""tip""|t id=""select_all""||||/t","Select All" "g id=""tip""|t id=""select_all""||||/t","Select All"
"g id=""tip""|t id=""sheep_production""||||/t","Sheepfold" "g id=""tip""|t id=""sheep_production""||||/t","Sheepfold"
"g id=""tip""|t id=""feast_bonus""||||/t","Feast Bonus" "g id=""tip""|t id=""feast_bonus""||||/t","Feast Bonus"
"g id=""tip""|t id=""meal""||||/t","Meal"
"g id=""tip""|t id=""meal_from""||||/t","Meal (::name::)"
"g id=""tip""|t id=""temple_bonus""||||/t","Altar of Kings" "g id=""tip""|t id=""temple_bonus""||||/t","Altar of Kings"
"g id=""tip""|t id=""food_consumption""||||/t","Consumption" "g id=""tip""|t id=""food_consumption""||||/t","Consumption"
"g id=""tip""|t id=""territory_money""||||/t","Town Hall" "g id=""tip""|t id=""territory_money""||||/t","Town Hall"
...@@ -885,6 +927,7 @@ ...@@ -885,6 +927,7 @@
"g id=""tip""|t id=""tech_unlock_trading_neutral""||||/t","Unlock trading routes with neutral factions at the [TradingPost]." "g id=""tip""|t id=""tech_unlock_trading_neutral""||||/t","Unlock trading routes with neutral factions at the [TradingPost]."
"g id=""tip""|t id=""tech_unlock_great_route""||||/t","Unlocks the [Lighthouse]." "g id=""tip""|t id=""tech_unlock_great_route""||||/t","Unlocks the [Lighthouse]."
"g id=""tip""|t id=""cooldown""||||/t","Cooldown: ::value:: months" "g id=""tip""|t id=""cooldown""||||/t","Cooldown: ::value:: months"
"g id=""tip""|t id=""cooldown_seconds""||||/t","Cooldown: ::value:: seconds"
"g id=""tip""|t id=""passive""||||/t","Passive" "g id=""tip""|t id=""passive""||||/t","Passive"
"g id=""tip""|t id=""ability_crowd_control""||||/t","Crowd Control" "g id=""tip""|t id=""ability_crowd_control""||||/t","Crowd Control"
"g id=""tip""|t id=""ammo""||||/t","Ammunition" "g id=""tip""|t id=""ammo""||||/t","Ammunition"
...@@ -894,20 +937,24 @@ ...@@ -894,20 +937,24 @@
"g id=""tip""|t id=""cancel_building""||||/t","Cancel Construction" "g id=""tip""|t id=""cancel_building""||||/t","Cancel Construction"
"g id=""tip""|t id=""clean_up_lure""||||/t","Clean up [LureSacred]" "g id=""tip""|t id=""clean_up_lure""||||/t","Clean up [LureSacred]"
"g id=""tip""|t id=""assign_hunter""||||/t","Assign your villagers to become [Hunter]s." "g id=""tip""|t id=""assign_hunter""||||/t","Assign your villagers to become [Hunter]s."
"g id=""tip""|t id=""free_cost_tips""||||/t","Free"
"g id=""tip""|t id=""cancel_order""||||/t","Cancel Order <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>" "g id=""tip""|t id=""cancel_order""||||/t","Cancel Order <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"g id=""tip""|t id=""cant_repair_under_attack""||||/t","You can't repair a building while <font color=""#R"">under attack</font>!" "g id=""tip""|t id=""cant_repair_under_attack""||||/t","You can't repair a building while <font color=""#R"">under attack</font>!"
"g id=""tip""|t id=""calendar_winter""||||/t","<font color=""#R"">Winter:</font> Your military units get ::percent:: attack power when fighting outside of your territory. Food production is reduced and Wood consumption is increased." "g id=""tip""|t id=""calendar_winter""||||/t","<font color=""#R"">Winter:</font> Your military units get ::percent:: attack power when fighting outside of your territory. Food production is reduced and Wood consumption is increased."
"g id=""tip""|t id=""calendar_summer""||||/t","<font color=""#R"">Summer:</font> make sure to stock up on Food for the coming winter." "g id=""tip""|t id=""calendar_summer""||||/t","<font color=""#R"">Summer:</font> make sure to stock up on Food for the coming winter."
"g id=""tip""|t id=""calendar_stockpiling""||||/t","<font color=""#R"">Stockpiling:</font> hurry up! Your units get ::percent:: bonus production."
"g id=""tip""|g id=""calendar""|t id=""next_villager""|||/t","A new villager will join us in ::day_number:: days." "g id=""tip""|g id=""calendar""|t id=""next_villager""|||/t","A new villager will join us in ::day_number:: days."
"g id=""tip""|g id=""calendar""|t id=""no_happiness""|||/t","Your clan is unhappy, no one will want to join." "g id=""tip""|g id=""calendar""|t id=""no_happiness""|||/t","Your clan is unhappy, no one will want to join."
"g id=""tip""|g id=""calendar""|t id=""population_full""|||/t","We cannot lodge any additional [Villager]." "g id=""tip""|g id=""calendar""|t id=""population_full""|||/t","We cannot lodge any additional [Villager]."
"g id=""tip""|g id=""calendar""|t id=""feast_time""|||/t","Your village is feasting! It will last for ::day_number:: days." "g id=""tip""|g id=""calendar""|t id=""feast_time""|||/t","Your village is feasting! It will last for ::day_number:: days."
"g id=""tip""|g id=""calendar""|t id=""stockpiling""|||/t","You clan's production is increased by ::percent:: in preparation for winter."
"g id=""tip""|g id=""calendar""|t id=""cooking_end""|||/t","Effect ends in ::day_number:: days."
"g id=""tip""|t id=""assigned_units""||||/t","Number of assigned clan members" "g id=""tip""|t id=""assigned_units""||||/t","Number of assigned clan members"
"g id=""tip""|t id=""assigned_slaves""||||/t","Number of assigned [Slave]s" "g id=""tip""|t id=""assigned_specific""||||/t","Number of assigned [::unitName::]s"
"g id=""tip""|t id=""assigned_sheep""||||/t","Number of assigned [Sheep]s"
"g id=""tip""|t id=""goat_sheep_bonus""||||/t","This effect lasts all year long if the [Sheep] is in a [Sheepfold]." "g id=""tip""|t id=""goat_sheep_bonus""||||/t","This effect lasts all year long if the [Sheep] is in a [Sheepfold]."
"g id=""tip""|t id=""available_resources""||||/t","Remaining ::name:: in this area" "g id=""tip""|t id=""available_resources""||||/t","Remaining ::name:: in this area"
"g id=""tip""|t id=""default_upgrade""||||/t","Allows you to assign one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus." "g id=""tip""|t id=""default_upgrade""||||/t","Allows you to assign one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus."
"g id=""tip""|t id=""squirrel_stove_upgrade""||||/t","Allows you to assign one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus."
"g id=""tip""|t id=""raven_port_upgrade""||||/t","Allows you to assign one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus. Also shorten Exploration's time by ::percent1::" "g id=""tip""|t id=""raven_port_upgrade""||||/t","Allows you to assign one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus. Also shorten Exploration's time by ::percent1::"
"g id=""tip""|t id=""hire_hero""||||/t","Hire: [::unit::]" "g id=""tip""|t id=""hire_hero""||||/t","Hire: [::unit::]"
"g id=""tip""|t id=""hire_hero_maxed""||||/t","You can only have one [::unit::]." "g id=""tip""|t id=""hire_hero_maxed""||||/t","You can only have one [::unit::]."
...@@ -922,7 +969,7 @@ ...@@ -922,7 +969,7 @@
"g id=""tip""|t id=""building_no_slot""||||/t","This building doesn't take up a slot in the area." "g id=""tip""|t id=""building_no_slot""||||/t","This building doesn't take up a slot in the area."
"g id=""tip""|t id=""building_require""||||/t","Requires ::name::" "g id=""tip""|t id=""building_require""||||/t","Requires ::name::"
"g id=""tip""|t id=""require_res_wood_limit""||||/t","Not enough ::res:: for ::building::." "g id=""tip""|t id=""require_res_wood_limit""||||/t","Not enough ::res:: for ::building::."
"g id=""tip""|t id=""building_without_woodcutter""||||/t"," You will not have enough wood to build [WoodLodge].<br/>Are you sure to build it ? " "g id=""tip""|t id=""building_without_woodcutter""||||/t"," You will not have enough [Wood] to build [WoodLodge].<br/>Are you sure you want to build it ? "
"g id=""tip""|t id=""building_req_fame""||||/t","Requires <img src=""/r/Fame""/><font color=""#F"">::count::</font>" "g id=""tip""|t id=""building_req_fame""||||/t","Requires <img src=""/r/Fame""/><font color=""#F"">::count::</font>"
"g id=""tip""|t id=""building_req_tech""||||/t","Requires ::name:: tech unlock" "g id=""tip""|t id=""building_req_tech""||||/t","Requires ::name:: tech unlock"
"g id=""tip""|t id=""building_req_beach""||||/t","Requires a beach" "g id=""tip""|t id=""building_req_beach""||||/t","Requires a beach"
...@@ -964,7 +1011,7 @@ ...@@ -964,7 +1011,7 @@
"g id=""tip""|t id=""require_tech_raven""||||/t","You need to learn <img src=""/r/Lore""/>::name::." "g id=""tip""|t id=""require_tech_raven""||||/t","You need to learn <img src=""/r/Lore""/>::name::."
"g id=""tip""|t id=""no_merchant_trade""||||/t","You have no [Merchant] in this [TradingPost]." "g id=""tip""|t id=""no_merchant_trade""||||/t","You have no [Merchant] in this [TradingPost]."
"g id=""tip""|t id=""cant_steal_lore"" skip=""true""||||/t","You can't steal this Lore, ::the_clan_of_the_animal:: is protected by the gods." "g id=""tip""|t id=""cant_steal_lore"" skip=""true""||||/t","You can't steal this Lore, ::the_clan_of_the_animal:: is protected by the gods."
"g id=""tip""|t id=""greater_jord""||||/t","Your army and upgraded towers get +::percent::% attack power" "g id=""tip""|t id=""greater_jord""||||/t","Your army and upgraded towers get +::percent:: attack power"
"g id=""tip""|t id=""greater_baldr""||||/t","+::value:: [Lore] production" "g id=""tip""|t id=""greater_baldr""||||/t","+::value:: [Lore] production"
"g id=""tip""|t id=""victory_title""||||/t","::vname:: Victory" "g id=""tip""|t id=""victory_title""||||/t","::vname:: Victory"
"g id=""tip""|t id=""cant_use_ability""||||/t","::ability_name:: isn't available yet." "g id=""tip""|t id=""cant_use_ability""||||/t","::ability_name:: isn't available yet."
...@@ -1075,7 +1122,9 @@ ...@@ -1075,7 +1122,9 @@
"g id=""tip""|t id=""heal_current_other""||||/t","Healed by another [::hutId::]" "g id=""tip""|t id=""heal_current_other""||||/t","Healed by another [::hutId::]"
"g id=""tip""|t id=""heal_select""||||/t","Heal This Unit" "g id=""tip""|t id=""heal_select""||||/t","Heal This Unit"
"g id=""tip""|t id=""trade_out_recap""||||/t","You are trading <img src=""/r/::res::""/><font color=""#B"">::amount::</font> for <img src=""/r/Money""/><font color=""#G"">::money::</font>." "g id=""tip""|t id=""trade_out_recap""||||/t","You are trading <img src=""/r/::res::""/><font color=""#B"">::amount::</font> for <img src=""/r/Money""/><font color=""#G"">::money::</font>."
"g id=""tip""|t id=""trade_in_recap""||||/t","<font color=""::color::"">::name::</font> is trading you <img src=""/r/::res::""/><font color=""#B"">::amount::</font> for <img src=""/r/Money""/><font color=""#G"">::money::</font>." "g id=""tip""|t id=""trade_in_recap""||||/t","You gain <img src=""/r/::res::""/><font color=""#00BB00"">::amount::</font> with <font color=""::color::"">::name::</font>'s trade route."
"g id=""tip""|t id=""gift_out_recap""||||/t","You are giving <img src=""/r/::res::""/><font color=""#00BB00"">::amount::</font>."
"g id=""tip""|t id=""gift_in_recap""||||/t","<font color=""::color::"">::name::</font> is giving you <img src=""/r/::res::""/><font color=""#00BB00"">::amount::</font>."
"g id=""tip""|t id=""chat_mute""||||/t","Mute Options<br/><font color=""#T"" opacity=""0.5"">Toggle channels and/or players messages</font>" "g id=""tip""|t id=""chat_mute""||||/t","Mute Options<br/><font color=""#T"" opacity=""0.5"">Toggle channels and/or players messages</font>"
"g id=""tip""|t id=""slave""||||/t","Thrall" "g id=""tip""|t id=""slave""||||/t","Thrall"
"g id=""tip""|g id=""transfer_area""|t id=""has_townhall""|||/t","Can't transfer Townhall area." "g id=""tip""|g id=""transfer_area""|t id=""has_townhall""|||/t","Can't transfer Townhall area."
...@@ -1186,10 +1235,12 @@ ...@@ -1186,10 +1235,12 @@
"g id=""notify""|t id=""faction_conceded""||||/t","<font color=""::color::"">::name::</font> has conceded!" "g id=""notify""|t id=""faction_conceded""||||/t","<font color=""::color::"">::name::</font> has conceded!"
"g id=""notify""|t id=""faction_defeated_by""||||/t","<font color=""::color::"">::name::</font> has been defeated by <font color=""::byColor::"">::by::</font>!" "g id=""notify""|t id=""faction_defeated_by""||||/t","<font color=""::color::"">::name::</font> has been defeated by <font color=""::byColor::"">::by::</font>!"
"g id=""notify""|t id=""faction_defeated_by_res""||||/t","<font color=""::color::"">::name::</font> has been defeated by <font color=""::byColor::"">::by::</font>! You gain ::resList::." "g id=""notify""|t id=""faction_defeated_by_res""||||/t","<font color=""::color::"">::name::</font> has been defeated by <font color=""::byColor::"">::by::</font>! You gain ::resList::."
"g id=""notify""|t id=""giants_friends""||||/t","<font color=""::color::"">::name::</font> are now your friends! [GiantHero] has joined your clan and is waiting at your Town Hall!" "g id=""notify""|t id=""giants_friends""||||/t","::name:: are now your friends! You received ::fame:: [Fame] and [GiantHero] has joined your clan and is waiting at your Town Hall!"
"g id=""notify""|t id=""giants_friends_with""||||/t","<font color=""::color::"">::name::</font> has befriended <font color=""::byColor::"">::by::</font>! He has gained tremendous power with this alliance!" "g id=""notify""|t id=""giants_friends_with""||||/t","::name:: has befriended ::by::! He has gained tremendous power with this alliance!"
"g id=""notify""|t id=""giants_friends_no_hero""||||/t","::name:: are now your friends! You received ::fame:: [Fame]."
"g id=""notify""|t id=""myrk_attack""||||/t","[Myrkalfar]s have launched an assault against <font color=""::color::"">::name::</font>." "g id=""notify""|t id=""myrk_attack""||||/t","[Myrkalfar]s have launched an assault against <font color=""::color::"">::name::</font>."
"g id=""notify""|t id=""friend_no_attack""||||/t","You have befriended the [Myrkalfar]s. They will no longer attack you." "g id=""notify""|t id=""friend_no_attack""||||/t","You have befriended the [Myrkalfar]s. You receive ::fame:: [Fame] and they will no longer attack you."
"g id=""notify""|t id=""kobolds_friends""||||/t","You are friendly with the [Kobold]s. You received ::fame:: [Fame]."
"g id=""notify""|t id=""lost_align""||||/t","Your attack has <font color=""#B"">soured relations</font> with <font color=""::color::"">::name::</font>!" "g id=""notify""|t id=""lost_align""||||/t","Your attack has <font color=""#B"">soured relations</font> with <font color=""::color::"">::name::</font>!"
"g id=""notify""|t id=""scout_hurt""||||/t","Your [Scout] was hurt while exploring a new area." "g id=""notify""|t id=""scout_hurt""||||/t","Your [Scout] was hurt while exploring a new area."
"g id=""notify""|t id=""scout_die""||||/t","Your [Scout] <font color=""#R"">died</font> while exploring a new area." "g id=""notify""|t id=""scout_die""||||/t","Your [Scout] <font color=""#R"">died</font> while exploring a new area."
...@@ -1230,8 +1281,12 @@ ...@@ -1230,8 +1281,12 @@
"g id=""notify""|t id=""incoming_raid_other""||||/t","A mercenary ship has been spotted nearby." "g id=""notify""|t id=""incoming_raid_other""||||/t","A mercenary ship has been spotted nearby."
"g id=""notify""|t id=""incoming_raid_giant""||||/t","A [Giant] ship has been spotted near your coasts! You must prepare!" "g id=""notify""|t id=""incoming_raid_giant""||||/t","A [Giant] ship has been spotted near your coasts! You must prepare!"
"g id=""notify""|t id=""incoming_raid_other_giant""||||/t","A [Giant] ship has been spotted nearby." "g id=""notify""|t id=""incoming_raid_other_giant""||||/t","A [Giant] ship has been spotted nearby."
"g id=""notify""|t id=""rumor_monger""||||/t","<font color=""::color::"">::name::</font>, clan of the Squirrel, is friends with the [::faction::]. Because of [Whispering], they will be more aggressive against you!"
"g id=""notify""|t id=""rumor_monger_allies""||||/t","<font color=""::color::"">::name::</font>, clan of the Squirrel, is friends with the [::faction::]. Thanks to [Whispering], they will be more aggressive against your enemies!"
"g id=""notify""|t id=""ally_trade""||||/t","<font color=""::color::"">::name::</font> has started trading [::res::] with you!" "g id=""notify""|t id=""ally_trade""||||/t","<font color=""::color::"">::name::</font> has started trading [::res::] with you!"
"g id=""notify""|t id=""ally_trade_off""||||/t","<font color=""::color::"">::name::</font> has stopped trading [::res::] with you." "g id=""notify""|t id=""ally_trade_off""||||/t","<font color=""::color::"">::name::</font> has stopped trading [::res::] with you."
"g id=""notify""|t id=""ally_gift""||||/t","<font color=""::color::"">::name::</font> has started giving you [::res::]!"
"g id=""notify""|t id=""ally_gift_off""||||/t","<font color=""::color::"">::name::</font> has stopped giving you [::res::]."
"g id=""notify""|t id=""ally_started_feast""||||/t","<font color=""::color::"">::name::</font> has organized a feast." "g id=""notify""|t id=""ally_started_feast""||||/t","<font color=""::color::"">::name::</font> has organized a feast."
"g id=""notify""|t id=""ally_started_kraken_feast""||||/t","<font color=""::color::"">::name::</font> has organized a great feast in the honor of the Kraken." "g id=""notify""|t id=""ally_started_kraken_feast""||||/t","<font color=""::color::"">::name::</font> has organized a great feast in the honor of the Kraken."
"g id=""notify""|t id=""got_transfer_zone""||||/t","<font color=""::color::"">::name::</font> has transferred control of a new area to you." "g id=""notify""|t id=""got_transfer_zone""||||/t","<font color=""::color::"">::name::</font> has transferred control of a new area to you."
...@@ -1244,6 +1299,7 @@ ...@@ -1244,6 +1299,7 @@
"g id=""notify""|t id=""vedrfolnir_left""||||/t","[Vedrfolnir] has left Northgard!" "g id=""notify""|t id=""vedrfolnir_left""||||/t","[Vedrfolnir] has left Northgard!"
"g id=""notify""|t id=""prestige_drakkar""||||/t","A ship came back from a Great Trade Route. You have gained ::res1::, ::res2:: and ::res3::." "g id=""notify""|t id=""prestige_drakkar""||||/t","A ship came back from a Great Trade Route. You have gained ::res1::, ::res2:: and ::res3::."
"g id=""notify""|t id=""prestige_drakkar_no_lore""||||/t","A ship came back from a Great Trade Route. You have gained ::res1:: and ::res2::." "g id=""notify""|t id=""prestige_drakkar_no_lore""||||/t","A ship came back from a Great Trade Route. You have gained ::res1:: and ::res2::."
"g id=""notify""|t id=""ingredients_drakkar""||||/t","A ship delivered you a set of ingredients for cooking."
"g id=""notify""|t id=""ancient_grave""||||/t","You've gained control of ::nb:: [SpecterWarrior]s by studying an [AncientGraveyard]" "g id=""notify""|t id=""ancient_grave""||||/t","You've gained control of ::nb:: [SpecterWarrior]s by studying an [AncientGraveyard]"
"g id=""notify""|t id=""free_feast""||||/t","You've gained a free feast." "g id=""notify""|t id=""free_feast""||||/t","You've gained a free feast."
"g id=""notify""|t id=""free_tower_upgrade""||||/t","You've gained a free [WatchTower] upgrade." "g id=""notify""|t id=""free_tower_upgrade""||||/t","You've gained a free [WatchTower] upgrade."
...@@ -1277,6 +1333,12 @@ ...@@ -1277,6 +1333,12 @@
"g id=""notify""|t id=""sacred_lure_ally_ended""||||/t","Your [::lureKind::] has been removed from your ally's territory." "g id=""notify""|t id=""sacred_lure_ally_ended""||||/t","Your [::lureKind::] has been removed from your ally's territory."
"g id=""notify""|t id=""fountain_wisdom""||||/t","Your [RuneMaster]s have found a new knowledge." "g id=""notify""|t id=""fountain_wisdom""||||/t","Your [RuneMaster]s have found a new knowledge."
"g id=""notify""|t id=""bramble_field_cleared""||||/t","Your [Scout]s finished clearing the [BrambleField] and scavenged ::qty_wood:: [Wood]. The zone is now accessible." "g id=""notify""|t id=""bramble_field_cleared""||||/t","Your [Scout]s finished clearing the [BrambleField] and scavenged ::qty_wood:: [Wood]. The zone is now accessible."
"g id=""notify""|t id=""self_fame""||||/t","You finished preparing ::dish_name:: and earned ::fame_gain:: [Fame], your clan is enjoying the meal."
"g id=""notify""|t id=""self""||||/t","You finished preparing ::dish_name::, your clan is enjoying the meal."
"g id=""notify""|t id=""other""||||/t","You received ::dish_name:: from ::player_name::, your clan will enjoy the benefits of the meal for ::duration:: months."
"g id=""notify""|t id=""cancel""||||/t","Your meal preparation was forcefully cancelled."
"g id=""notify""|t id=""ai_plan""||||/t","::player_name:: is planning to prepare ::dish_name:: next month."
"g id=""notify""|t id=""stockpiling_winter""||||/t","Winter approaches, your clan is gathering more resources for the bitter cold to come."
"g id=""endgame_event""|t id=""day""||||/t","Day ::value::" "g id=""endgame_event""|t id=""day""||||/t","Day ::value::"
"g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> has landed on the shores of Northgard!" "g id=""endgame_event""|t id=""new_player""||||/t","<font color=""::color::"">::name::</font> has landed on the shores of Northgard!"
"g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> has colonized a new area." "g id=""endgame_event""|t id=""colonize""||||/t","<font color=""::color::"">::name::</font> has colonized a new area."
...@@ -1387,6 +1449,7 @@ ...@@ -1387,6 +1449,7 @@
"g id=""expe""|t id=""remaining_one_hour""||||/t","1 hour left" "g id=""expe""|t id=""remaining_one_hour""||||/t","1 hour left"
"g id=""expe""|t id=""new_expeditions""||||/t","New Expeditions available!" "g id=""expe""|t id=""new_expeditions""||||/t","New Expeditions available!"
"g id=""expe""|t id=""need_network""||||/t","A new week has begun. Please connect to the Internet to get new weekly Expeditions." "g id=""expe""|t id=""need_network""||||/t","A new week has begun. Please connect to the Internet to get new weekly Expeditions."
"g id=""expe""|t id=""need_client_update""||||/t","A new week has begun. Please update your game on ::platformName:: to get new weekly Expeditions."
"g id=""expe""|t id=""waiting_network""||||/t","Trying to connect with server. Please wait." "g id=""expe""|t id=""waiting_network""||||/t","Trying to connect with server. Please wait."
"g id=""expe""|t id=""no_expeditions""||||/t","New expeditions coming soon." "g id=""expe""|t id=""no_expeditions""||||/t","New expeditions coming soon."
"g id=""expe""|t id=""no_reward_ingame""||||/t","Finish the game to claim" "g id=""expe""|t id=""no_reward_ingame""||||/t","Finish the game to claim"
...@@ -1566,9 +1629,8 @@ ...@@ -1566,9 +1629,8 @@
"g id=""conquest""|g id=""menu""|t id=""start_battle""|||/t","""::battleName::"" is about to start..." "g id=""conquest""|g id=""menu""|t id=""start_battle""|||/t","""::battleName::"" is about to start..."
"g id=""conquest""|g id=""menu""|t id=""player_host""|||/t","Host has been changed: ::serverName::" "g id=""conquest""|g id=""menu""|t id=""player_host""|||/t","Host has been changed: ::serverName::"
"g id=""conquest""|g id=""menu""|t id=""lobby_id""|||/t","Lobby ID: ::id::" "g id=""conquest""|g id=""menu""|t id=""lobby_id""|||/t","Lobby ID: ::id::"
"g id=""conquest""|g id=""menu""|t id=""lobby_id_bis"" skip=""expedition""|||/t","Lobby ID"
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""menu_button""||/t","Create lobby" "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""menu_button""||/t","Create lobby"
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""title""||/t","Lobby created" "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""title""||/t","Cross-platform lobby created"
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""desc""||/t","Your friend has to click on ""Join lobby"" and enter this lobby identifier to join you." "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""desc""||/t","Your friend has to click on ""Join lobby"" and enter this lobby identifier to join you."
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""error_title""||/t","Network error" "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""error_title""||/t","Network error"
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""pending_title"" skip=""expedition""||/t","Creating lobby..." "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""pending_title"" skip=""expedition""||/t","Creating lobby..."
...@@ -1577,7 +1639,7 @@ ...@@ -1577,7 +1639,7 @@
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""close_lobby_desc"" skip=""expedition""||/t","If you leave Conquest Coop, you will close your lobby. Continue?" "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""close_lobby_desc"" skip=""expedition""||/t","If you leave Conquest Coop, you will close your lobby. Continue?"
"g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""close_lobby_confirm""||/t","Close" "g id=""conquest""|g id=""menu""|g id=""create_lobby""|t id=""close_lobby_confirm""||/t","Close"
"g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""menu_button""||/t","Join lobby" "g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""menu_button""||/t","Join lobby"
"g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""title""||/t","Join a lobby" "g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""title""||/t","Join a cross-platform lobby"
"g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""desc""||/t","Enter a lobby identifier to join a friend:" "g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""desc""||/t","Enter a lobby identifier to join a friend:"
"g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""action""||/t","Connect" "g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""action""||/t","Connect"
"g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""invalid_id""||/t","You must enter a valid identifier." "g id=""conquest""|g id=""menu""|g id=""join_lobby""|t id=""invalid_id""||/t","You must enter a valid identifier."
...@@ -1628,7 +1690,7 @@ ...@@ -1628,7 +1690,7 @@
"g id=""conquest""|g id=""map""|t id=""finish_battle_desc""|||/t","This bonus is unlocked for this conquest." "g id=""conquest""|g id=""map""|t id=""finish_battle_desc""|||/t","This bonus is unlocked for this conquest."
"g id=""conquest""|g id=""map""|t id=""finish_conquest_title""|||/t","Congratulations!" "g id=""conquest""|g id=""map""|t id=""finish_conquest_title""|||/t","Congratulations!"
"g id=""conquest""|g id=""map""|t id=""finish_conquest_desc""|||/t","You have finished the Conquest Mode with ::theClanoftheName:: for the first time." "g id=""conquest""|g id=""map""|t id=""finish_conquest_desc""|||/t","You have finished the Conquest Mode with ::theClanoftheName:: for the first time."
"g id=""conquest""|g id=""map""|t id=""finish_conquest_th""|||/t","For your great deeds, we have granted you a new appearance for your [TownHall]." "g id=""conquest""|g id=""map""|t id=""finish_conquest_th""|||/t","You can now finish the ::expeditionName:: Expedition. It will unlock a new skin for your [TownHall]."
"g id=""conquest""|g id=""map""|t id=""fixed_seed""|||/t","The generation will be the same each time you start this battle." "g id=""conquest""|g id=""map""|t id=""fixed_seed""|||/t","The generation will be the same each time you start this battle."
"g id=""conquest""|g id=""map""|t id=""change_seed""|||/t","The generation will change each time you start this battle." "g id=""conquest""|g id=""map""|t id=""change_seed""|||/t","The generation will change each time you start this battle."
"g id=""conquest""|g id=""map""|t id=""server_options"" skip=""expedition""|||/t","Server options" "g id=""conquest""|g id=""map""|t id=""server_options"" skip=""expedition""|||/t","Server options"
...@@ -1965,7 +2027,9 @@ ...@@ -1965,7 +2027,9 @@
"g id=""network""|t id=""join_game""||||/t","Join Game" "g id=""network""|t id=""join_game""||||/t","Join Game"
"g id=""network""|t id=""joining_game""||||/t","Joining Game..." "g id=""network""|t id=""joining_game""||||/t","Joining Game..."
"g id=""network""|t id=""invite""||||/t","Invite" "g id=""network""|t id=""invite""||||/t","Invite"
"g id=""network""|t id=""invited""||||/t","Invited"
"g id=""network""|t id=""invite_error""||||/t","Oops... an error has occured while trying to join the game." "g id=""network""|t id=""invite_error""||||/t","Oops... an error has occured while trying to join the game."
"g id=""network""|t id=""invite_eg""||||/t","Invite from Epic Games"
"g id=""network""|t id=""waiting_server""||||/t","Retrieving information from server" "g id=""network""|t id=""waiting_server""||||/t","Retrieving information from server"
"g id=""network""|t id=""rank_error""||||/t","Information cannot be retrieved from server.<br/>Error code: ::msg::" "g id=""network""|t id=""rank_error""||||/t","Information cannot be retrieved from server.<br/>Error code: ::msg::"
"g id=""network""|t id=""exit""||||/t","Exit" "g id=""network""|t id=""exit""||||/t","Exit"
...@@ -2008,6 +2072,7 @@ ...@@ -2008,6 +2072,7 @@
"g id=""network""|t id=""slot""||||/t","Open|AI|Close" "g id=""network""|t id=""slot""||||/t","Open|AI|Close"
"g id=""network""|t id=""chat_channels""||||/t","General|Team" "g id=""network""|t id=""chat_channels""||||/t","General|Team"
"g id=""network""|t id=""chat_team""||||/t","TEAM" "g id=""network""|t id=""chat_team""||||/t","TEAM"
"g id=""network""|t id=""offline""||||/t","Offline"
"g id=""network""|t id=""tab_cycle""||||/t","Press TAB to Cycle Channels" "g id=""network""|t id=""tab_cycle""||||/t","Press TAB to Cycle Channels"
"g id=""network""|t id=""rejoin_ranked""||||/t","You already have a ranked game in progress." "g id=""network""|t id=""rejoin_ranked""||||/t","You already have a ranked game in progress."
"g id=""network""|t id=""rejoin_game""||||/t","Reconnect to Last Game" "g id=""network""|t id=""rejoin_game""||||/t","Reconnect to Last Game"
...@@ -2028,6 +2093,7 @@ ...@@ -2028,6 +2093,7 @@
"g id=""network""|t id=""waiting_friend_answer""||||/t","Waiting for answer..." "g id=""network""|t id=""waiting_friend_answer""||||/t","Waiting for answer..."
"g id=""network""|t id=""friend_invite_time""||||/t","Time remaining: ::v::s." "g id=""network""|t id=""friend_invite_time""||||/t","Time remaining: ::v::s."
"g id=""network""|t id=""mods""||||/t","Mods" "g id=""network""|t id=""mods""||||/t","Mods"
"g id=""network""|t id=""cosmetics_allowed""||||/t","Cosmetics are allowed"
"g id=""network""|t id=""server_zone""||||/t","Game Server" "g id=""network""|t id=""server_zone""||||/t","Game Server"
"g id=""network""|t id=""master_server_china""||||/t","Mainland China" "g id=""network""|t id=""master_server_china""||||/t","Mainland China"
"g id=""network""|g id=""server_zones_labels""|t id=""eu""|||/t","Europe" "g id=""network""|g id=""server_zones_labels""|t id=""eu""|||/t","Europe"
......
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