﻿"2|<t id=""ia_names"">|</t>","Arvid|Asger|Audun|Balder|Bard|Bjorn|Brandt|Canute|Colby|Corey|Einar|Eirik|Erling|Fiske|Floki|Frey|Garth|Gunnar|Halstein|Haxe|Holger|Ivar|Jerrik|Keld|Knud|Lamont|Leif|Olaf|Olsen|Stein|Sven|Thorsen|Torvalds|Vidar|Hindaorf|Brynhild|Freydis|Gunnhild|Ranveig|Siv|Torunn|Vigdis|Harald|Magnus|Ulf"
"3|<t id=""men_names"">|</t>","Diarf|Gils|Thorvid|Ref|Hreidar|Rodmar|Jarn|Jarnseggid|Balli|Aron|Asgaut|Agram|Valandr|Sebashdian|Orrin|Brihoc|Broddi|Gardi|Ingimar|Bui|Thorlak|Arn|Bragi|Frodi|Floki|Ordr|Thorson|Slothi|Gnuppi|Suit|Wary|Ottar|Iarung|Iarund|Kalf|Throst|Ingi|Erp|Saxi|Valgard|Hreitar|Hallmund|Alfgeir|Solvi|Sigvhat|Gudvaer|Vandil|Snajbjorn|Thorred|Aslak|Arni|Ketil|Ingemar|Engil|Jomar|Anund|Thidrik|Geiterik|Haf|Bretakollr|Beinir|Steinhoff|Bjarko|Kori|Guthork|Skegg|Skopti|Sigfus|Bersi|Ham|Audun|Hrilfa|Arnvild|Arnid|Gudrod|Snorri|Ainrif|Ragnar|Veleif|Iric|Ongul|Hjord|Sighaerd|Audbjorn|Gamli|Thjodsoff|Sigehelm|Geirmund|Grimolf|Sigfast|Iorth|Skuli|Rodmar|Lopt|Bragi|Gaethir|Gunnleif|Orok|Orokia|Kaetilfast|Sigeferst|Hoskuld|Mursi|Thorberg|Odinkar|Styr|Olae|Grimolf|Grim|Gaut|Grimlof|Thorgauf|Skopti|Oybiorn|Bork|Ingvar|Skuld|Kotkell|Sketill|Knutr|Steinktill|Frodi|Bard|Orn|Käre|Osvald|Ivar|Alvi|Lodin|Geri|Bjarni|Kveldulf|Auti|Koptmann|Skuff|Thorfst|Hagi|Haeng|Guthere|Vekel|Orest|Mord|Ulfik|Gils|Alti|Steintor|Firthgeist|Vigbjorg|Torsten|Fugr|Krout|Nikhu|Hemak|Sakkam"
"4|<t id=""women_names"">|</t>","Asa|Ormhild|Jodis|Gyrid|Gaeielaug|Jolfrid|Flokser|Ranveig|Ljufu|Thorve|Torgärd|Jarngerd|Hungerd|Ginnlaug|Freydis|Arnkalta|Gudney|Asny|Salbjorg|Gudfrid|Tofa|Frida|Hallberta|Yri|Asa|Thora|Bothild|Melkorka|Aestrid|Siv|Liv|Borgild|Dotta|Skulk|Hallbera|Gunnvar|Meid|Hilde|Freygerd|Gerrid|Odindis|Oddbjord|Ragneid|Estrid|Hrefna|Malkorka|Saeunn|Ashild|Grelod|Turid|Gudny|Svala|Sala|Ragnhild|Thras|Thrasla|Inga|Vigdis|Kadlin|Luda|Luta|Lusa|Lura|Geirny|Isgerd|Inga|Tonna|Ingunn|Brynhild|Svanhild|Vigdis|Herkja|Gyrd|Gyrid|Geirny|Shaton|Gro|Olof|Ingegärd|Hervar|Hervor|Frifgerd|Fridgard|Fridal|Fridoh|Toffa|Freide|Frideburg|Osk|Oskmaer|Oski|Oska|Oskku|Malthilda|Matild|Herkja|Drifa|Asfrida|Inggrid|Ingridd|Asfny|Steinnun|Steinunn|Ingeltore|Abi|Abbi|Abbnis|Abisth|Holmfrid|Yri|Jofrid|Nodbiorg|Nibdjorg|Gudny|Gubny"
"5|<t id=""soon"">|</t>","Coming soon..."
"6|<t id=""flavor_quote"">|</t>","- ""::text::"""
"7|<t id=""unknown_clan"">|</t>","Unknown"
"8|<t id=""random"">|</t>","Random"
"9|<t id=""months"">|</t>","January|February|March|April|May|June|July|August|September|October|November|December"
"10|<t id=""months_short"">|</t>","Jan|Feb|Mar|Apr|May|Jun|Jul|Aug|Sep|Oct|Nov|Dec"
"11|<t id=""date"">|</t>","::year:: AD - ::month::"
"12|<t id=""dateCampaign"">|</t>","Year ::year:: - ::month::"
"13|<t id=""res"">|</t>","<img src=""/r/::res::""/><font color=""#G"">::qty::</font>"
"14|<t id=""res_bad"">|</t>","<img src=""/r/::res::""/><font color=""#B"">::qty::</font>"
"15|<t id=""res_fame"">|</t>","<img src=""/r/Fame""/><font color=""#F"">::qty::</font>"
"17|<g id=""titles"">|<t id=""population"">|</t>","Population"
"18|<g id=""titles"">|<t id=""civilians"">|</t>","Civilians"
"19|<g id=""titles"">|<t id=""slaves"">|</t>","Thralls"
"20|<g id=""titles"">|<t id=""warband"">|</t>","Warband"
"21|<g id=""titles"">|<t id=""allies"">|</t>","Allies"
"22|<g id=""titles"">|<t id=""buildings"">|</t>","Buildings"
"23|<g id=""titles"">|<t id=""standard"">|</t>","Standard"
"24|<g id=""titles"">|<t id=""military"">|</t>","Military"
"25|<g id=""titles"">|<t id=""advanced"">|</t>","Advanced"
"28|<g id=""great_trade_route_names"">|<t id=""Small"">|</t>","Home"
"29|<g id=""great_trade_route_names"">|<t id=""Medium"">|</t>","Miklagård"
"30|<g id=""great_trade_route_names"">|<t id=""Big"">|</t>","Vinland"
"31|<g id=""great_trade_route_names"">|<t id=""RelicCup"">|</t>","Bragafull"
"34|<g id=""victories"">|<t id=""all"">|</t>","All"
"35|<t id=""domination_only"">|</t>","Domination only"
"37|<g id=""victories"">|<g id=""military"">|<t id=""title"">|</t>","Domination"
"38|<g id=""victories"">|<g id=""military"">|<t id=""desc"">|</t>","Destroy other players' <font color=""#R"">Town Halls</font> and become the master of Northgard."
"41|<g id=""victories"">|<g id=""lore"">|<t id=""title"">|</t>","Wisdom"
"42|<g id=""victories"">|<g id=""lore"">|<t id=""desc"">|</t>","Discover ancient knowledge and become the <font color=""#R"">wisest Clan leader</font> in Northgard."
"45|<g id=""victories"">|<g id=""yggdrasil"">|<t id=""title"">|</t>","Yggdrasil"
"46|<g id=""victories"">|<g id=""yggdrasil"">|<t id=""desc"">|</t>","Find the legendary World Tree, <font color=""#R"">Yggdrasil</font>, and be the first to conquer it."
"49|<g id=""victories"">|<g id=""helheim"">|<t id=""title"">|</t>","Helheim"
"50|<g id=""victories"">|<g id=""helheim"">|<t id=""desc"">|</t>","Take control of the <font color=""#R"">Gates of Helheim</font> and defend the area against the [Valkyrie]s."
"53|<g id=""victories"">|<g id=""money"">|<t id=""title"">|</t>","Trade"
"54|<g id=""victories"">|<g id=""money"">|<t id=""desc"">|</t>","Amass riches to become the <font color=""#R"">greatest merchant</font> in Northgard."
"57|<g id=""victories"">|<g id=""fame"">|<t id=""title"">|</t>","Fame"
"58|<g id=""victories"">|<g id=""fame"">|<t id=""desc"">|</t>","Gain enough [Territory] and raise your [Fame] to obtain the title of <font color=""#R"">King</font>."
"61|<g id=""victories"">|<g id=""odinsword"">|<t id=""title"">|</t>","Sword of Odin"
"62|<g id=""victories"">|<g id=""odinsword"">|<t id=""desc"">|</t>","Colonize the Anvil of Gods and forge Odin's legendary sword using [Iron]."
"65|<g id=""victories"">|<g id=""campaign"">|<t id=""title"">|</t>","Story Mode"
"68|<g id=""buildbfaltar"" skip=""conquest"">|<t id=""desc"">|</t>","Build the [UpsalaTemple] before your opponents."
"71|<g id=""killlichking"" skip=""conquest"">|<t id=""desc"">|</t>","Be the first to vanquish the [LichKing]."
"73|<g id=""victories"">|<t id=""progress"">|</t>","<font color=""::color::"">::v::/::max::</font>"
"74|<g id=""victories"">|<t id=""areas_controlled"">|</t>","::p:: areas controlled"
"75|<g id=""victories"">|<t id=""fame_collected"">|</t>","::p:: Fame gained"
"76|<g id=""victories"">|<t id=""built_hall"">|</t>","Build an Altar of Kings"
"77|<g id=""victories"">|<t id=""produced_money"">|</t>","::p:: Kröwns collected"
"78|<g id=""victories"">|<t id=""built_lighthouse"">|</t>","Build a Lighthouse"
"79|<g id=""victories"">|<t id=""total_prestige"">|</t>","::p:: Commercial Influence"
"80|<g id=""victories"">|<t id=""merchants"">|</t>","::p:: active Merchants/Sailors"
"81|<g id=""victories"">|<t id=""money_stock"">|</t>","::p:: Kröwns in stock"
"82|<g id=""victories"">|<t id=""lore_masters"">|</t>","::p:: active Loremasters/Sailors"
"83|<g id=""victories"">|<t id=""lore_masters_boar"">|</t>","::p:: active Loremasters/Sailors/Menders"
"84|<g id=""victories"">|<t id=""blessings"">|</t>","::p:: Blessings from the gods"
"85|<g id=""victories"">|<t id=""defeated_players"">|</t>","::p:: clans defeated"
"86|<g id=""victories"">|<t id=""found_odinsword"">|</t>","Colonize the Anvil of Gods"
"87|<g id=""victories"">|<t id=""forged_parts"">|</t>","::p:: sword parts forged"
"88|<g id=""victories"">|<t id=""found_ygg"">|</t>","Discover Yggdrasil"
"89|<g id=""victories"">|<t id=""colonize_ygg"">|</t>","Take control of Yggdrasil"
"90|<g id=""victories"">|<t id=""found_hel"">|</t>","Discover Helheim"
"91|<g id=""victories"">|<t id=""colonize_hel"">|</t>","Take control of Helheim"
"92|<g id=""victories"">|<t id=""timer_hel"">|</t>","Controlled for ::p:: months"
"93|<g id=""victories"">|<t id=""you"">|</t>","You"
"94|<g id=""victories"">|<t id=""no_fame_vict"">|</t>","Your clan can't achieve this victory"
"95|<g id=""victories"">|<t id=""unknown_player"">|</t>","Unknown Clan"
"96|<g id=""victories"">|<t id=""player"">|</t>","<font color=""::color::"">::name::</font> from ::the_clan_of_the_animal::"
"97|<g id=""victories"">|<t id=""title"">|</t>","Victory Conditions"
"100|<g id=""buttons"">|<t id=""build"">|</t>","BUILD <font color=""#T"" opacity=""0.5"">[::hotkey::]</font> "
"101|<g id=""buttons"">|<t id=""buy_drakkar"">|</t>","Build a Longship for <img src=""/r/Wood""/>::cost::"
"102|<g id=""buttons"">|<t id=""start_raid"">|</t>","Start Raid"
"103|<g id=""buttons"">|<t id=""resume_raid"">|</t>","Resume Raid"
"104|<g id=""buttons"">|<t id=""stop_raid"">|</t>","Stop Raid"
"105|<g id=""buttons"">|<t id=""choose_trade_road"">|</t>","Build Trade Route"
"106|<g id=""buttons"">|<t id=""change_trade_road"">|</t>","Change Trade Route"
"107|<g id=""buttons"">|<t id=""upgrade_building"">|</t>","Upgrade"
"108|<g id=""buttons"">|<t id=""unlock_great_route"">|</t>","Unlock Great Routes"
"109|<g id=""buttons"">|<t id=""colonize"">|</t>","Colonize for <img src=""/r/::r::""/><font color=""::color::"">::cost::</font>::extra::"
"110|<g id=""buttons"">|<t id=""cantColonize"">|</t>","Can't colonize"
"111|<g id=""buttons"">|<t id=""cancel_colonize"">|</t>","Cancel Colonization"
"112|<g id=""buttons"">|<t id=""improve_tools"">|</t>","<img src=""/r/Iron""/>Improve Tools"
"113|<g id=""buttons"">|<t id=""forge_start"">|</t>","<img src=""/r/Forge""/>Forge"
"114|<g id=""buttons"">|<t id=""sacrifice"">|</t>","Slaughter"
"115|<g id=""buttons"">|<t id=""organize_feast"">|</t>","Organize a Feast"
"116|<g id=""buttons"">|<t id=""feasting"">|</t>","Currently feasting..."
"117|<g id=""buttons"">|<t id=""retreat"">|</t>","<img src=""/i/Retreat""/>Retreat"
"118|<g id=""buttons"">|<t id=""manage_port"">|</t>","<img src=""/r/Sailors""/>Manage Harbor"
"119|<g id=""buttons"">|<t id=""transfer_zone"">|</t>","<img src=""/i/TransferZone""/>Transfer Area"
"120|<g id=""buttons"">|<t id=""claim_zone"">|</t>","<img src=""/i/ClaimZone""/>Request Area"
"121|<g id=""buttons"">|<t id=""defense_on"">|</t>","Defend"
"122|<g id=""buttons"">|<t id=""defense_off"">|</t>","Auto"
"123|<g id=""buttons"">|<t id=""upgrade_zone"">|</t>","Develop Area"
"124|<g id=""buttons"">|<t id=""rally_warchief"">|</t>","Rallying"
"125|<g id=""buttons"">|<t id=""spawn_bear"">|</t>","Summon"
"126|<g id=""buttons"">|<t id=""show_statistics"">|</t>","Show Statistics"
"129|<g id=""help"">|<t id=""zone_to_explore"">|</t>","This area has not been explored yet. Send a [Scout] in first."
"130|<g id=""help"">|<t id=""ruins_explored"">|</t>","These Ruins have already been explored."
"131|<g id=""help"">|<t id=""wreck_scavenged"">|</t>","This Shipwreck has already been scavenged."
"132|<g id=""help"">|<t id=""brokenHouse_visited"">|</t>","This Damaged House has already been visited."
"133|<g id=""help"">|<t id=""win_res_faction"">|</t>","Eradicate this faction to gain ::resList::."
"134|<g id=""help"">|<t id=""win_res"">|</t>","Colonize this area to gain ::resList::."
"135|<g id=""help"">|<t id=""kill_fame"">|</t>","Kill the Wyvern and gain ::resList::."
"136|<g id=""help"">|<t id=""forge_desc"">|</t>","Forge the ::part:: of the Sword of Odin for <img src=""/r/::res::""/><font color=""::color::"">::count::</font>."
"137|<g id=""help"">|<t id=""forge_count"">|</t>","::nb:: done"
"139|<g id=""help"">|<g id=""sword_parts"">|<t _id=""hilt"">|</t>","Hilt"
"140|<g id=""help"">|<g id=""sword_parts"">|<t _id=""guard"">|</t>","Guard"
"141|<g id=""help"">|<g id=""sword_parts"">|<t _id=""blade"">|</t>","Blade"
"143|<g id=""help"">|<t id=""forge_progress"">|</t>","Forging ::part:: (::p::%)"
"144|<g id=""help"">|<t id=""giants_progress"">|</t>","Relationship with giants (::p::%)"
"145|<g id=""help"">|<t id=""myrk_progress"">|</t>","Relationship with myrkálfar (::p::%)"
"146|<g id=""help"">|<t id=""vedrfolnir_progress"">|</t>","Vedrfolnir leaving (::p::%)"
"148|<g id=""help"">|<g id=""victories"">|<t id=""yggdrasil"">|</t>","Colonize the area to become protector of Northgard and achieve victory!"
"149|<g id=""help"">|<g id=""victories"">|<t id=""helheim"">|</t>","Colonize the Gates of Helheim and keep it under your control to achieve victory!"
"150|<g id=""help"">|<g id=""victories"">|<t id=""magmaflow"">|</t>","Build a Forge in this area and forge the Sword of Odin to achieve victory!"
"152|<g id=""help"">|<t id=""horse_deposit_stone_desc"">|</t>","Assign your [Warchief]s to extract [Stone]."
"153|<g id=""help"">|<t id=""horse_deposit_iron_desc"">|</t>","Assign your [Warchief]s to extract [Iron]."
"154|<g id=""help"">|<t id=""horse_deposit_rimesteel_desc"">|</t>","Assign your [Warchief]s to extract [Rimesteel]."
"155|<g id=""help"">|<t id=""horse_anvil_of_gods"">|</t>","Assign your [Warchief]s to extract [Rimesteel]."
"159|<g id=""ui"">|<g id=""menu"">|<t id=""save"">|</t>","Save Game"
"160|<g id=""ui"">|<g id=""menu"">|<t id=""play"">|</t>","Return to Game"
"161|<g id=""ui"">|<g id=""menu"">|<t id=""return_map"">|</t>","Quit"
"162|<g id=""ui"">|<g id=""menu"">|<t id=""options"">|</t>","Options"
"163|<g id=""ui"">|<g id=""menu"">|<t id=""return_title"">|</t>","Quit to Title"
"164|<g id=""ui"">|<g id=""menu"">|<t id=""concede"">|</t>","Concede Game"
"165|<g id=""ui"">|<g id=""menu"">|<t id=""continue_game"">|</t>","Keep Playing"
"166|<g id=""ui"">|<g id=""menu"">|<t id=""continue_campaign"">|</t>","Continue"
"167|<g id=""ui"">|<g id=""menu"">|<t id=""retry_campaign"">|</t>","Retry"
"168|<g id=""ui"">|<g id=""menu"">|<t id=""watch_game"">|</t>","Keep Watching Game"
"169|<g id=""ui"">|<g id=""menu"">|<t id=""clan_select"">|</t>","Select Clan"
"170|<g id=""ui"">|<g id=""menu"">|<t id=""back"">|</t>","Back"
"171|<g id=""ui"">|<g id=""menu"">|<t id=""game_pause"">|</t>","Pause Game"
"172|<g id=""ui"">|<g id=""menu"">|<t id=""game_unpause"">|</t>","Resume Game"
"173|<g id=""ui"">|<g id=""menu"">|<t id=""show_victory_conditions"">|</t>","View Victory Conditions"
"174|<g id=""ui"">|<g id=""menu"">|<t id=""campaign_lore"">|</t>","Replay Story"
"175|<g id=""ui"">|<g id=""menu"">|<t id=""campaign_load"">|</t>","Load"
"178|<g id=""ui"">|<g id=""profile"">|<t id=""title"">|</t>","Player Profile"
"179|<g id=""ui"">|<g id=""profile"">|<t id=""overall"">|</t>","Overall Progress"
"181|<g id=""ui"">|<g id=""profile"">|<g id=""rank_titles"">|<t _id=""villager"">|</t>","Villager"
"182|<g id=""ui"">|<g id=""profile"">|<g id=""rank_titles"">|<t _id=""warrior"">|</t>","Warrior"
"183|<g id=""ui"">|<g id=""profile"">|<g id=""rank_titles"">|<t _id=""warchief"">|</t>","Warchief"
"184|<g id=""ui"">|<g id=""profile"">|<g id=""rank_titles"">|<t _id=""thane"">|</t>","Thane"
"185|<g id=""ui"">|<g id=""profile"">|<g id=""rank_titles"">|<t _id=""jarl"">|</t>","Jarl"
"186|<g id=""ui"">|<g id=""profile"">|<g id=""rank_titles"">|<t _id=""king"">|</t>","King"
"187|<g id=""ui"">|<g id=""profile"">|<g id=""rank_titles"">|<t _id=""highking"">|</t>","High King"
"188|<g id=""ui"">|<g id=""profile"">|<g id=""rank_titles"">|<t _id=""norsegod"">|</t>","Norse God"
"190|<g id=""ui"">|<g id=""profile"">|<t id=""games_won"">|</t>","Games won: ::value::"
"191|<g id=""ui"">|<g id=""profile"">|<t id=""next_rank"">|</t>","Next rank: ::value::"
"192|<g id=""ui"">|<g id=""profile"">|<t id=""clan"">|</t>","Clan Progress"
"193|<g id=""ui"">|<g id=""profile"">|<t id=""clan_win"">|</t>","::win:: games won <font color=""#T"" opacity=""0.5"">(::played:: played)</font>"
"194|<g id=""ui"">|<g id=""profile"">|<t id=""clan_won"">|</t>","::win:: games won <font color=""#T"" opacity=""0.5"">(::played:: played)</font>"
"195|<g id=""ui"">|<g id=""profile"">|<t id=""stats_bears"">|</t>","Bears killed: ::count::"
"196|<g id=""ui"">|<g id=""profile"">|<t id=""stats_houses"">|</t>","Houses built: ::count::"
"197|<g id=""ui"">|<g id=""profile"">|<t id=""stats_killed"">|</t>","Civilians lost: ::count::"
"198|<g id=""ui"">|<g id=""profile"">|<t id=""stats_feasts"">|</t>","Feasts held: ::count::"
"199|<g id=""ui"">|<g id=""profile"">|<t id=""stats_story_mode"">|</t>","Story Mode"
"200|<g id=""ui"">|<g id=""profile"">|<t id=""stats_story_completed"">|</t>","Chapters completed in any difficulty: ::count::/::total::"
"201|<g id=""ui"">|<g id=""profile"">|<t id=""stats_story_completed_hard"">|</t>","Chapters completed in Extreme difficulty: ::count::/::total::"
"202|<g id=""ui"">|<g id=""profile"">|<t id=""stats_story_objectives"">|</t>","Secondary Objectives completed: ::count::/::total::"
"205|<g id=""ui"">|<g id=""options"">|<t id=""title"">|</t>","Options"
"206|<g id=""ui"">|<g id=""options"">|<t id=""apply"">|</t>","Apply Changes"
"208|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<t id=""title"">|</t>","Controls"
"210|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""a"">|<t id=""title"">|</t>","Move Camera Up"
"211|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""a"">|<t id=""key1"">|</t>","W"
"212|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""a"">|<t id=""key2"">|</t>","Up"
"215|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""b"">|<t id=""title"">|</t>","Move Camera Left"
"216|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""b"">|<t id=""key1"">|</t>","A"
"217|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""b"">|<t id=""key2"">|</t>","Left"
"220|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""c"">|<t id=""title"">|</t>","Move Camera Down"
"221|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""c"">|<t id=""key1"">|</t>","S"
"222|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""c"">|<t id=""key2"">|</t>","Down"
"225|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""d"">|<t id=""title"">|</t>","Move Camera Right"
"226|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""d"">|<t id=""key1"">|</t>","D"
"227|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""d"">|<t id=""key2"">|</t>","Right"
"230|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""e"">|<t id=""title"">|</t>","Build"
"231|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""e"">|<t id=""key1"">|</t>","B"
"234|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""f"">|<t id=""title"">|</t>","Lore"
"235|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""f"">|<t id=""key1"">|</t>","L"
"238|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""g"">|<t id=""title"">|</t>","Pause"
"239|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""g"">|<t id=""key1"">|</t>","P"
"242|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""h"">|<t id=""title"">|</t>","Victory Conditions"
"243|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""h"">|<t id=""key1"">|</t>","V"
"246|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""i"">|<t id=""title"">|</t>","View Notification"
"247|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""i"">|<t id=""key1"">|</t>","Space"
"250|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""j"">|<t id=""title"">|</t>","Minimap Display Type"
"251|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""j"">|<t id=""key1"">|</t>","T"
"254|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""k"">|<t id=""title"">|</t>","Show World Info"
"255|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""k"">|<t id=""key1"">|</t>","I"
"258|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""l"">|<t id=""title"">|</t>","Flip Building"
"259|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""l"">|<t id=""key1"">|</t>","F"
"262|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""m"">|<t id=""title"">|</t>","Select Cycle"
"263|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""m"">|<t id=""key1"">|</t>","Tab"
"266|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""n"">|<t id=""title"">|</t>","Map Ping (Team)"
"267|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""n"">|<t id=""key1"">|</t>","Alt"
"270|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""o"">|<t id=""title"">|</t>","Return to Town Hall"
"271|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""o"">|<t id=""key1"">|</t>","Backspace"
"274|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""p"">|<t id=""title"">|</t>","Single Unit Order"
"275|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""p"">|<t id=""key1"">|</t>","Ctrl (hold)"
"278|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""q"">|<t id=""title"">|</t>","Select Warband"
"279|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""q"">|<t id=""key1"">|</t>","E"
"282|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""r"">|<t id=""title"">|</t>","Select Idle Workers"
"283|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""r"">|<t id=""key1"">|</t>","U"
"286|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""s"">|<t id=""title"">|</t>","Select All Villagers"
"287|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""s"">|<t id=""key1"">|</t>","G"
"290|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""t"">|<t id=""title"">|</t>","Select All Scouts"
"291|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""t"">|<t id=""key1"">|</t>","H"
"294|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""u"">|<t id=""title"">|</t>","Chat"
"295|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""u"">|<t id=""key1"">|</t>","Enter"
"298|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""v"">|<t id=""title"">|</t>","Cancel Order"
"299|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""v"">|<t id=""key1"">|</t>","X"
"302|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""w"">|<t id=""title"">|</t>","Military Paths"
"303|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""w"">|<t id=""key1"">|</t>","M"
"306|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""y"">|<t id=""title"">|</t>","Wyrd Abilities"
"307|<g id=""ui"">|<g id=""options"">|<g id=""controls"">|<g id=""y"">|<t id=""key1"">|</t>","Y"
"311|<g id=""ui"">|<g id=""options"">|<g id=""game"">|<t id=""title"">|</t>","Game"
"312|<g id=""ui"">|<g id=""options"">|<g id=""game"">|<t id=""scroll_speed"">|</t>","Scroll Speed"
"313|<g id=""ui"">|<g id=""options"">|<g id=""game"">|<t id=""enable_tuto"">|</t>","Enable Tips"
"314|<g id=""ui"">|<g id=""options"">|<g id=""game"">|<t id=""enable_profanity_filter"">|</t>","Enable Profanity Filter"
"315|<g id=""ui"">|<g id=""options"">|<g id=""game"">|<t id=""enable_borderscroll"">|</t>","Enable Border Scrolling"
"316|<g id=""ui"">|<g id=""options"">|<g id=""game"">|<t id=""enable_softcursors"">|</t>","Enable Software Cursor"
"317|<g id=""ui"">|<g id=""options"">|<g id=""game"">|<t id=""enable_softcursors_tooltip"">|</t>","Render the cursor with the game engine instead of the operating system. Improves performance at the cost of response time."
"318|<g id=""ui"">|<g id=""options"">|<g id=""game"">|<t id=""lang"">|</t>","Language"
"319|<g id=""ui"">|<g id=""options"">|<g id=""game"">|<t id=""use_campaign_hero"">|</t>","Use Story Mode Warchiefs"
"322|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""title"">|</t>","Graphics"
"323|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""sao"">|</t>","SSAO"
"324|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""sao_tooltip"">|</t>","<font color=""#FFFFFF"">Screen Space Ambient Occlusion"
"325|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""shadows"">|</t>","Shadows"
"326|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""shadowQuality"">|</t>","None|Low|Medium|High|Very High"
"327|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""ground"">|</t>","High-Quality Ground Textures"
"328|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""cachedGround"">|</t>","Cached Ground <font opacity=""0.7"">(improved performance)</font>"
"329|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""cachedGround_tooltip"">|</t>","Prebuild the terrain's textures and store them in a cache to improve performances at the cost of memory."
"330|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""resolution"">|</t>","Resolution"
"331|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""fullscreen"">|</t>","Fullscreen"
"332|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""exclusive"">|</t>","Exclusive"
"333|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""vsync"">|</t>","VSync"
"334|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""auto_on_off"">|</t>","Auto|ON|OFF"
"335|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""ui_scale"">|</t>","UI Scaling"
"336|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""title_advanced"">|</t>","Advanced"
"337|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""dof"">|</t>","Depth of Field"
"338|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""dof_tooltip"">|</t>","Blurs out far objects for a better mood at the cost of performances."
"339|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""waterReflection"">|</t>","Water Reflections"
"340|<g id=""ui"">|<g id=""options"">|<g id=""graphics"">|<t id=""waterReflection_tooltip"">|</t>","Displays cloud reflection on water at the cost of performances."
"343|<g id=""ui"">|<g id=""options"">|<g id=""sound"">|<t id=""title"">|</t>","Sound"
"344|<g id=""ui"">|<g id=""options"">|<g id=""sound"">|<t id=""music_volume"">|</t>","Music"
"345|<g id=""ui"">|<g id=""options"">|<g id=""sound"">|<t id=""ambient_volume"">|</t>","Ambient"
"346|<g id=""ui"">|<g id=""options"">|<g id=""sound"">|<t id=""sound_volume"">|</t>","Sound Effects"
"349|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<t id=""title"">|</t>","Credits"
"351|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s1"">|</t>","A game by"
"352|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s2"">|</t>","Shiro Games"
"353|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s3"">|</t>","Creative Director"
"354|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s4"">|</t>","Nicolas Cannasse"
"355|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s5"">|</t>","3D Graphics"
"356|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s6"">|</t>","Etienne ""Emak"" Makowski"
"357|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s7"">|</t>","Animation"
"358|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s8"">|</t>","Stéphane Videlo"
"359|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s9"">|</t>","Graphic Design"
"360|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s10"">|</t>","Jeremy Vitry|Etienne ""Emak"" Makowski|Elodie Perquis|Anaïs Maamar|Etienne Hebinger|Etienne Pov|Aurore Solé|Pierre Armal"
"361|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s11"">|</t>","Programming"
"362|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s12"">|</t>","Bernard Stouls|Nicolas Cannasse|Amandine Guilhaumon|Tom Rethaller"
"363|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s13"">|</t>","Game Design"
"364|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s14"">|</t>","Philippe Renouil|Nicolas Cannasse|Sébastien Vidal|Frédéric Oughdentz|Adrien Briatta"
"365|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s15"">|</t>","Music"
"366|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s16"">|</t>","Camille Schoell"
"367|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s17"">|</t>","Sound"
"368|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s18"">|</t>","Frédéric Motte"
"369|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s19"">|</t>","Community Relations"
"370|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s20"">|</t>","Adrien Briatta|Craig Nicholson|Paul-Louis Hardouin"
"371|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s21"">|</t>","Executive Producer"
"372|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s22"">|</t>","Camille Schoell|Etienne ""Emak"" Makowski"
"373|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s23"">|</t>","Administrative"
"374|<g id=""ui"">|<g id=""options"">|<g id=""credits"">|<g id=""list"">|<t id=""s24"">|</t>","Fanny Laraignou"
"377|<g id=""ui"">|<g id=""options"">|<t id=""thanks"">|</t>","Thanks for playing!"
"379|<g id=""ui"">|<t id=""confirm_key_overwrite"">|</t>","This hotkey is already in use. Do you want to overwrite it?"
"380|<g id=""ui"">|<t id=""confirm_restore_keys"">|</t>","Are you sure you want to restore hotkeys to default?"
"381|<g id=""ui"">|<t id=""restore_keys"">|</t>","Restore to Default"
"382|<g id=""ui"">|<t id=""campaign_choose"">|</t>","Choose a Campaign"
"383|<g id=""ui"">|<t id=""no_loaded_file"">|</t>","No save file"
"384|<g id=""ui"">|<t id=""loading_file"">|</t>","Load Game"
"385|<g id=""ui"">|<t id=""new_file"">|</t>","New Save"
"386|<g id=""ui"">|<t id=""saving_file"">|</t>","Saved Games"
"387|<g id=""ui"">|<t id=""new_game"">|</t>","Create New Game"
"388|<g id=""ui"">|<t id=""game_settings"">|</t>","Game Settings"
"389|<g id=""ui"">|<t id=""clan_name"">|</t>","Player Name"
"390|<g id=""ui"">|<t id=""clan_color"">|</t>","Select Clan Color"
"391|<g id=""ui"">|<t id=""game_difficulty"">|</t>","World Hostility"
"392|<g id=""ui"">|<t id=""difficulty_label"">|</t>","Difficulty"
"393|<g id=""ui"">|<t id=""game_mapsize"">|</t>","Map Size"
"394|<g id=""ui"">|<t id=""game_maptype"">|</t>","Map Type"
"395|<g id=""ui"">|<t id=""game_major_mode"">|</t>","Game Mode"
"397|<g id=""ui"">|<g id=""game_major_modes"">|<t id=""northgard"">|</t>","Northgard"
"398|<g id=""ui"">|<g id=""game_major_modes"">|<t id=""ragnarok"">|</t>","Ragnarok"
"400|<g id=""ui"">|<t id=""ia_count"">|</t>","AI Players"
"401|<g id=""ui"">|<t id=""clan_choose"">|</t>","OK"
"402|<g id=""ui"">|<t id=""game_saved"">|</t>","Game saved"
"403|<g id=""ui"">|<t id=""add_tags"">|</t>","Add tags..."
"404|<g id=""ui"">|<t id=""tags"">|</t>","Tags"
"405|<g id=""ui"">|<t id=""search_keywords"">|</t>","Search for keywords..."
"406|<g id=""ui"">|<t id=""single_player"">|</t>","Single Player"
"407|<g id=""ui"">|<t id=""played_time"">|</t>","Time Played"
"408|<g id=""ui"">|<t id=""seed"">|</t>","Seed"
"409|<g id=""ui"">|<t id=""version"">|</t>","Version"
"410|<g id=""ui"">|<t id=""nbClans"">|</t>","Clans"
"411|<g id=""ui"">|<t id=""enabled"">|</t>","<font color=""#G"">Enabled</font>"
"412|<g id=""ui"">|<t id=""disabled"">|</t>","<font color=""#B"">Disabled</font>"
"413|<g id=""ui"">|<t id=""server_name"">|</t>","Server Name"
"414|<g id=""ui"">|<t id=""disable_tips"">|</t>","Disable Tips"
"415|<g id=""ui"">|<t id=""all"">|</t>","All"
"417|<g id=""ui"">|<g id=""difficulty"">|<t _id=""low"">|</t>","Low"
"418|<g id=""ui"">|<g id=""difficulty"">|<t _id=""medium"">|</t>","Medium"
"419|<g id=""ui"">|<g id=""difficulty"">|<t _id=""high"">|</t>","High"
"422|<g id=""ui"">|<g id=""difficulty_ragnarok"">|<t _id=""medium"">|</t>","Medium"
"423|<g id=""ui"">|<g id=""difficulty_ragnarok"">|<t _id=""high"">|</t>","High"
"424|<g id=""ui"">|<g id=""difficulty_ragnarok"">|<t _id=""extreme"">|</t>","Extreme"
"427|<g id=""ui"">|<g id=""campaign_difficulty"">|<t _id=""normal"">|</t>","Normal"
"428|<g id=""ui"">|<g id=""campaign_difficulty"">|<t _id=""hard"">|</t>","Hard"
"429|<g id=""ui"">|<g id=""campaign_difficulty"">|<t _id=""extreme"">|</t>","Extreme"
"432|<g id=""ui"">|<g id=""map_size"">|<t _id=""small"">|</t>","Small"
"433|<g id=""ui"">|<g id=""map_size"">|<t _id=""medium"">|</t>","Medium"
"434|<g id=""ui"">|<g id=""map_size"">|<t _id=""large"">|</t>","Large"
"435|<g id=""ui"">|<g id=""map_size"">|<t _id=""huge"">|</t>","Huge"
"438|<g id=""ui"">|<g id=""newgame"">|<t id=""victory_conditions"">|</t>","Victory Conditions"
"439|<g id=""ui"">|<g id=""newgame"">|<t id=""map_victory"">|</t>","Map Special"
"440|<g id=""ui"">|<g id=""newgame"">|<t id=""advanced_options"">|</t>","Advanced Options"
"443|<g id=""ui"">|<g id=""military_paths"">|<t id=""title"">|</t>","Military Paths"
"445|<g id=""ui"">|<g id=""military_paths"">|<g id=""categories"">|<t _id=""tactician"">|</t>","Tactician"
"446|<g id=""ui"">|<g id=""military_paths"">|<g id=""categories"">|<t _id=""guardian"">|</t>","Guardian"
"447|<g id=""ui"">|<g id=""military_paths"">|<g id=""categories"">|<t _id=""conqueror"">|</t>","Conqueror"
"449|<g id=""ui"">|<g id=""military_paths"">|<t id=""choose_path_title"">|</t>","Select a military path"
"450|<g id=""ui"">|<g id=""military_paths"">|<t id=""choose_path_button"">|</t>","Select"
"451|<g id=""ui"">|<g id=""military_paths"">|<t id=""confirm_choose"">|</t>","Are you sure you want to choose the ::category:: path?"
"452|<g id=""ui"">|<g id=""military_paths"">|<t id=""level"">|</t>","Level ::x::"
"453|<g id=""ui"">|<g id=""military_paths"">|<t id=""ability_unlocked"">|</t>","New Ability Unlocked"
"454|<g id=""ui"">|<g id=""military_paths"">|<t id=""notify_unlocked"">|</t>","<font color=""::color::"">::name::</font> has unlocked a new military ability.<br/><font color=""#A"">::ability::</font>"
"457|<g id=""ui"">|<g id=""forge"">|<t id=""tip_forge"">|</t>","Forge"
"458|<g id=""ui"">|<g id=""forge"">|<t id=""tab_civilian"">|</t>","Civilians"
"459|<g id=""ui"">|<g id=""forge"">|<t id=""tab_military"">|</t>","Warband"
"460|<g id=""ui"">|<g id=""forge"">|<t id=""tab_relics"">|</t>","Relics"
"461|<g id=""ui"">|<g id=""forge"">|<t id=""title_civilian"">|</t>","Improve tools"
"462|<g id=""ui"">|<g id=""forge"">|<t id=""title_military"">|</t>","Improve weapons"
"463|<g id=""ui"">|<g id=""forge"">|<t id=""title_relics"">|</t>","Forge relic"
"464|<g id=""ui"">|<g id=""forge"">|<t id=""select_civilian"">|</t>","Select a civilian unit to improve its tools."
"465|<g id=""ui"">|<g id=""forge"">|<t id=""select_military"">|</t>","Select a military unit to improve its weapons."
"466|<g id=""ui"">|<g id=""forge"">|<t id=""select_relics"">|</t>","Select a relic to start forging it."
"467|<g id=""ui"">|<g id=""forge"">|<t id=""empty_waiting_list"">|</t>","Waiting list:"
"468|<g id=""ui"">|<g id=""forge"">|<t id=""no_res"">|</t>","Not enough resources."
"469|<g id=""ui"">|<g id=""forge"">|<t id=""waiting"">|</t>","In the waiting list."
"470|<g id=""ui"">|<g id=""forge"">|<t id=""tools_forged"">|</t>","Already improved."
"471|<g id=""ui"">|<g id=""forge"">|<t id=""free_tool"">|</t>","Free tools available"
"472|<g id=""ui"">|<g id=""forge"">|<t id=""cancel_upgrade"">|</t>","Are you sure you want to stop forging this improvement?"
"473|<g id=""ui"">|<g id=""forge"">|<t id=""cancel_relic"">|</t>","Are you sure you want to stop forging this relic?"
"474|<g id=""ui"">|<g id=""forge"">|<t id=""tools_waiting"">|</t>","This tool will be forged soon."
"475|<g id=""ui"">|<g id=""forge"">|<t id=""tools_start"">|</t>","Click to start improving this tool."
"476|<g id=""ui"">|<g id=""forge"">|<t id=""weapons_waiting"">|</t>","This weapon will be forged soon."
"477|<g id=""ui"">|<g id=""forge"">|<t id=""weapons_start"">|</t>","Click to start improving this weapon."
"478|<g id=""ui"">|<g id=""forge"">|<t id=""relic_forged"">|</t>","Already forged"
"479|<g id=""ui"">|<g id=""forge"">|<t id=""relic_waiting"">|</t>","This relic will be forged soon."
"480|<g id=""ui"">|<g id=""forge"">|<t id=""relic_forged_team"">|</t>","Already forged by ::player_name::."
"481|<g id=""ui"">|<g id=""forge"">|<t id=""relic_all_forged"">|</t>","You can only forge 1 relic."
"482|<g id=""ui"">|<g id=""forge"">|<t id=""relic_all_forged_mult"">|</t>","You can only forge 1 relic, or ::nbRelics:: relics with [EarthLegacy] (500 [Fame])."
"483|<g id=""ui"">|<g id=""forge"">|<t id=""relic_req"">|</t>","Requirement not satisfied."
"484|<g id=""ui"">|<g id=""forge"">|<t id=""relic_start"">|</t>","Click to start forging this relic."
"485|<g id=""ui"">|<g id=""forge"">|<t id=""relic_clan"">|</t>","- ::the_clan_of_the_animal:: relic -"
"486|<g id=""ui"">|<g id=""forge"">|<t id=""currently_forged"">|</t>","Currently forged"
"491|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""cant_colonize_zone"">|</t>","This area can't be colonized at this time."
"492|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""no_tower"">|</t>","No allied defense tower in this area."
"493|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""no_producing_building"">|</t>","Need a [Food], [Wood] or [Money] building."
"494|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""no_building"">|</t>","There is no building in this area."
"495|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""not_relic_creator"">|</t>","You can't use this relic, you aren't its creator."
"496|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""no_civilians"">|</t>","There are no civilians in this area."
"497|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""not_enemy_area"">|</t>","Enemy area required."
"498|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""no_military_camp"">|</t>","There is no Military Camp in this area."
"499|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""currently_used"">|</t>","Already in use."
"500|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""fighting"">|</t>","Can't be used while fighting."
"501|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""warcry_zone_cooldown"">|</t>","[Warcry] has been used by someone in your team less than a month ago."
"502|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""already_has_unit"">|</t>","You already own a [::unit::]"
"503|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""missing_building"">|</t>","Requires [::building_name::]"
"504|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""max_wolves"">|</t>","You already have ::nb:: [WhiteWolf]s."
"505|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""zone_protected"">|</t>","This zone is protected by [RelicShield]."
"506|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""require_non_coastal"">|</t>","[::ability_name::] requires a non-coastal zone."
"507|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""ancient_spirit_requirement"">|</t>","You can only cast [AncientSpirit] on an enemy coastal zone without other neutral [SpecterWarrior]."
"508|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""missing_unit"">|</t>","Requires a [::unit_name::] in your clan."
"509|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""need_discovery"">|</t>","You need to discover this zone to cast [::ability_name::]."
"510|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""need_improved_tool"">|</t>","You need to improve this unit's tool to unlock [::ability_name::]."
"511|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""cant_purify_yggdrasil"">|</t>","You cannot purify [Yggdrasil]."
"512|<g id=""abilities"">|<g id=""no_use_reason"">|<t id=""cant_purify_townhall"">|</t>","You cannot purify a zone with a [TownHall]."
"517|<g id=""specialCampaign"">|<g id=""ui"">|<t id=""play_intro"">|</t>","Play cinematic and introduction dialogs"
"519|<g id=""specialCampaign"">|<t id=""foothold_goat"">|</t>","Halvard and the Heidrun Clan have met their end."
"520|<g id=""specialCampaign"">|<t id=""skirmish_renfort"">|</t>","The mercenary search party will arrive in ::value:: months."
"521|<g id=""specialCampaign"">|<t id=""giants_giantAttack"">|</t>","The [Giant]s are attacking you."
"522|<g id=""specialCampaign"">|<t id=""bifrost_bifrostEvent"">|</t>","Hvedrung will soon blow the Gjallarhorn. You should brace yourself!"
"523|<g id=""specialCampaign"">|<t id=""footholdSwampDesc"">|</t>","This area is uninhabitable due to toxic fumes, sullied water and disease-bearing insects."
"524|<g id=""specialCampaign"">|<t id=""footholdSwampName"">|</t>","Noxious Swamp"
"525|<g id=""specialCampaign"">|<t id=""giantSwordName"">|</t>","Ancient Jötunn Relic"
"526|<g id=""specialCampaign"">|<t id=""giantHeroNameA"">|</t>","Jafnadr"
"527|<g id=""specialCampaign"">|<t id=""giantHeroDescA"">|</t>","The powerful Champion of Jötunnheim's workers, here to help you overthrow the lords who have inherited the land."
"528|<g id=""specialCampaign"">|<t id=""giantHeroFlavorA"">|</t>","Seize the means of wool production!"
"529|<g id=""specialCampaign"">|<t id=""giantHeroNameB"">|</t>","Lög"
"530|<g id=""specialCampaign"">|<t id=""giantHeroDescB"">|</t>","The dreaded Judicator of Jötunnheim, supreme enforcer of the lords' inherited authority and defender of private property."
"531|<g id=""specialCampaign"">|<t id=""giantHeroFlavorB"">|</t>","I am the law!"
"532|<g id=""specialCampaign"">|<t id=""chooseGiantClan"">|</t>","Choose a faction or assist in crushing the other."
"533|<g id=""specialCampaign"">|<t id=""chooseGiantSkrymirDesc"">|</t>","Skrymir is the king of Jötunnheim and owner of the land. His people strongly believe this entitles them to the products of the sheep."
"534|<g id=""specialCampaign"">|<t id=""chooseGiantFjolsvinDesc"">|</t>","Fjolsvin leads the workers of Jötunnheim. This faction believes their hard work should prevail over inherited property in the distribution of goods."
"535|<g id=""specialCampaign"">|<t id=""chooseGiantConfirm"">|</t>","Join Faction"
"536|<g id=""specialCampaign"">|<t id=""greatOutpost"">|</t>","Main Trading Post"
"537|<g id=""specialCampaign"">|<t id=""wurmSlayerForge"">|</t>","Train your villagers to become [Smith]s. Allows you to forge better tools and weapons. You can also forge the mighty Wurmslayer using [RimeSteel]."
"538|<g id=""specialCampaign"">|<t id=""wurmSlayerSmith"">|</t>","Only a Smith of the Bear Clan can forge the famed Wurmslayer."
"539|<g id=""specialCampaign"">|<t id=""forgeWurm_desc"">|</t>","Forge the Wurmslayer"
"540|<g id=""specialCampaign"">|<t id=""forgeWurmTip"">|</t>","Train your villagers to become [Smith]s and forge the Wurmslayer."
"541|<g id=""specialCampaign"">|<t id=""startForge"">|</t>","Collect enough [RimeSteel] and you'll be able to start forging the Wurmslayer."
"543|<g id=""specialCampaign"">|<g id=""swordPartCampaign"">|<t _id=""wurmslayer"">|</t>","Wurmslayer"
"544|<g id=""specialCampaign"">|<g id=""swordPartCampaign"">|<t _id=""grip"">|</t>","Grip"
"545|<g id=""specialCampaign"">|<g id=""swordPartCampaign"">|<t _id=""blade"">|</t>","Blade"
"547|<g id=""specialCampaign"">|<t id=""bannerRecovering"">|</t>","[::unit::] is gravely wounded and will return to fight the Hrímgandr after recovering."
"550|<g id=""dialogs"">|<t id=""button_ok"">|</t>","OK"
"551|<g id=""dialogs"">|<t id=""button_cancel"">|</t>","Cancel"
"552|<g id=""dialogs"">|<t id=""button_back"">|</t>","Back"
"553|<g id=""dialogs"">|<t id=""button_save"">|</t>","Save"
"554|<g id=""dialogs"">|<t id=""button_confirm_exit"">|</t>","Confirm Quit"
"555|<g id=""dialogs"">|<t id=""congrats"">|</t>","Congratulations!"
"556|<g id=""dialogs"">|<t id=""destroy_confirm"">|</t>","Are you sure you want to destroy this building?"
"557|<g id=""dialogs"">|<t id=""transfer_zone_confirm"">|</t>","Transfer area to <font color=""::color::"">::name::</font>?"
"558|<g id=""dialogs"">|<t id=""victory_title"">|</t>","VICTORY"
"559|<g id=""dialogs"">|<t id=""defeat_title"">|</t>","DEFEAT"
"560|<g id=""dialogs"">|<t id=""won"">|</t>","Congratulations! You have achieved a <font color=""#G"">::vname::</font> victory!"
"561|<g id=""dialogs"">|<t id=""team_won"">|</t>","Congratulations! Your team has achieved a <font color=""#G"">::vname::</font> victory!"
"562|<g id=""dialogs"">|<t id=""lost"">|</t>","<font color=""::color::"">::name::</font> has achieved a <font color=""#R"">::vname::</font> victory..."
"563|<g id=""dialogs"">|<t id=""defeat"">|</t>","You <font color=""#B"">lost</font> your Town Hall. Your clan is defeated..."
"564|<g id=""dialogs"">|<t id=""game_paused"">|</t>","Game Paused"
"565|<g id=""dialogs"">|<t id=""confirm_overwrite"">|</t>","Overwrite existing file ::name::?"
"566|<g id=""dialogs"">|<t id=""resume_game_wait"">|</t>","Resume will be available in ::time::s."
"567|<g id=""dialogs"">|<t id=""pause_remaining"">|</t>","You have ::count:: pauses left."
"568|<g id=""dialogs"">|<t id=""resume_time"">|</t>","Game will resume in ::time::s."
"569|<g id=""dialogs"">|<t id=""on"">|</t>","ON"
"570|<g id=""dialogs"">|<t id=""off"">|</t>","OFF"
"571|<g id=""dialogs"">|<t id=""confirm_quit_desktop"">|</t>","Exit to desktop?"
"572|<g id=""dialogs"">|<t id=""confirm_exit"">|</t>","Quit game without saving your progress?"
"573|<g id=""dialogs"">|<t id=""confirm_exit_game"">|</t>","Are you sure you want to quit?"
"574|<g id=""dialogs"">|<t id=""confirm_concede"">|</t>","Are you sure you want to concede the game?"
"575|<g id=""dialogs"">|<t id=""confirm_exit_multi"">|</t>","Leaving the game now will end the session and disconnect all players!"
"576|<g id=""dialogs"">|<t id=""confirm_save_delete"">|</t>","Delete file ::name::?"
"577|<g id=""dialogs"">|<t id=""save_format"">|</t>","::name::"
"578|<g id=""dialogs"">|<t id=""user_format"">|</t>","::user::"
"579|<g id=""dialogs"">|<t id=""info_format"">|</t>","::clan:: Clan - Difficulty: ::diff::"
"580|<g id=""dialogs"">|<t id=""time_format"">|</t>","::time:: min."
"581|<g id=""dialogs"">|<t id=""tech_title"">|</t>","Lore"
"582|<g id=""dialogs"">|<t id=""tech_free"">|</t>","Obtained for free with ::desc::"
"583|<g id=""dialogs"">|<t id=""tech_blessings_extra"">|</t>","Unlock all Blessings to achieve a Wisdom victory!"
"584|<g id=""dialogs"">|<t id=""tech_got_blessing"">|</t>","::count::/::max:: Knowledge"
"585|<g id=""dialogs"">|<t id=""tech_req_blessing"">|</t>","Requires ::count::/::max:: Knowledge"
"586|<g id=""dialogs"">|<t id=""choose_clone_tech"">|</t>","Choose a tech to replace ::tech::"
"587|<g id=""dialogs"">|<t id=""prescience_ability"">|</t>","Wyrd Abilities"
"588|<g id=""dialogs"">|<t id=""close"">|</t>","Close"
"590|<g id=""dialogs"">|<g id=""meteo"">|<t id=""summer"">|</t>","You should prepare for winter."
"591|<g id=""dialogs"">|<g id=""meteo"">|<t id=""winter"">|</t>","Your Food production is reduced."
"594|<g id=""dialogs"">|<g id=""trade"">|<t id=""title"">|</t>","Trading"
"595|<g id=""dialogs"">|<g id=""trade"">|<t id=""desc"">|</t>","Choose which resource your merchants will sell to earn [Money]:"
"596|<g id=""dialogs"">|<g id=""trade"">|<t id=""need_resource"">|</t>","No [::id::] in stock"
"597|<g id=""dialogs"">|<g id=""trade"">|<t id=""trade_with"">|</t>","Choose which faction to trade with:"
"598|<g id=""dialogs"">|<g id=""trade"">|<t id=""button"">|</t>","Start Trade Route"
"599|<g id=""dialogs"">|<g id=""trade"">|<t id=""cant_trade_at_war"">|</t>","You can't trade with a clan you're at war with"
"600|<g id=""dialogs"">|<g id=""trade"">|<t id=""campaign_at_war"">|</t>","You can't trade with the opposing [Giant] faction!"
"601|<g id=""dialogs"">|<g id=""trade"">|<t id=""cant_trade_this"">|</t>","They will not accept this resource."
"602|<g id=""dialogs"">|<g id=""trade"">|<t id=""cant_trade_boar"">|</t>","The Boar Clan can't trade with other clans."
"603|<g id=""dialogs"">|<g id=""trade"">|<t id=""cant_trade_with_clan"">|</t>","You can't trade with this clan."
"604|<g id=""dialogs"">|<g id=""trade"">|<t id=""cant_trade_twice"">|</t>","You can't trade the same resource twice with the same clan."
"605|<g id=""dialogs"">|<g id=""trade"">|<t id=""nobody"">|</t>","You haven't met any other clans yet."
"606|<g id=""dialogs"">|<g id=""trade"">|<t id=""cancel"">|</t>","Cancel Trade Route"
"607|<g id=""dialogs"">|<g id=""trade"">|<t id=""cancelPrestige"">|</t>","Cancel Great Trade Route"
"608|<g id=""dialogs"">|<g id=""trade"">|<t id=""motherland"">|</t>","Homeland"
"610|<g id=""dialogs"">|<t id=""colonize_progress"">|</t>","Colonization (::v::%)"
"611|<g id=""dialogs"">|<t id=""uncolonize_progress"">|</t>","Losing control (::v::%)"
"612|<g id=""dialogs"">|<t id=""mine_depleted"">|</t>","This mine is depleted. You can destroy it."
"613|<g id=""dialogs"">|<t id=""trade_bonus"">|</t>","You are currently trading [::res::] with <font color=""::color::"">::name::</font><br/>"
"615|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""title"">|</t>","Choose Tool to Improve"
"616|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip"">|</t>","[::id::]s produce ::percent:: more [::res::]."
"617|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_miner"">|</t>","Increase extracting speed by ::percent::."
"618|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_villager"">|</t>","Increases [Villager]s' build and repair speed by ::percent::."
"619|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_mender"">|</t>","Increases [Mender]s' healing speed by ::percent:: and produce ::percent:: more [Lore]."
"620|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_skald"">|</t>","[::id::]s produce ::percent:: more [Fame] and [Happy], and ::percent:: more [Money] with [GreatDeeds]."
"621|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_healerWithMedecine"">|</t>","Increases [Healer]s' healing speed by ::percent::. They also produce ::percent:: more [Food] with [Medecine]."
"622|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_healerNoMedicine"">|</t>","Increases [Healer]s' healing speed by ::percent::."
"623|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_sailor"">|</t>","[::id::]s produce ::percent:: more [Money], [Lore] and [Fame]."
"624|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_sailor_snake"">|</t>","[::id::]s produce ::percent:: more [Money] and [Lore]."
"625|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_warrior"">|</t>","[::id::]s gain the [WarriorCharge] ability and ::percent:: attack."
"626|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_axethrower"">|</t>","Increases [::id::]s' attack range and power by ::percent::."
"627|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_shieldbearer"">|</t>","Doubles [::id::]s' protection against ranged attacks and increases resistance by ::percent::."
"628|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_skirmisher"">|</t>","[::id::]s gain the [SkirmisherPoison] ability and ::percent:: attack."
"629|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_upgradeAtk"">|</t>","[::id::]s gain ::percent:: attack power and [SwirlAttack]."
"630|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_smith"">|</t>","Increase forge speed of your [::id::]s by ::percent::."
"631|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_norn"">|</t>","[::id::]s produce ::percent:: more [Happy] and [Prescience]."
"632|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""tip_norn_armor"">|</t>","[::id::] gain the [Purify] ability and have its attack power inscreased by ::percent::."
"633|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""upgraded"">|</t>","<font color=""#G"">Already improved</font>"
"634|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""no_unit"">|</t>","<font color=""#B"">Building required</font>"
"635|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""no_tool"">|</t>","[::id::]s can't be improved."
"636|<g id=""dialogs"">|<g id=""choose_tool"">|<t id=""no_tool_ally"">|</t>","You can't improve ally units."
"638|<g id=""dialogs"">|<t id=""scout_req_camp"">|</t>","Your [Scout] needs a Scouting Camp to explore new areas."
"639|<g id=""dialogs"">|<t id=""hero_cooldown"">|</t>","Waiting for ::name:: (::p::%)"
"640|<g id=""dialogs"">|<t id=""waiting_drakkar"">|</t>","Waiting for the Longship to return..."
"641|<g id=""dialogs"">|<t id=""new_title"">|</t>","New title:"
"642|<g id=""dialogs"">|<t id=""new_age"">|</t>","::age:::"
"643|<g id=""dialogs"">|<t id=""fame_level_up"">|</t>","Word of your success as a leader has reached other clans, and you have gained a new ability."
"644|<g id=""dialogs"">|<t id=""maxed_pop"">|</t>","Not have enough space to increase your population. You must build more houses."
"645|<g id=""dialogs"">|<t id=""no_unit_to_heal"">|</t>","There are no wounded or sick units to heal within your territory."
"646|<g id=""dialogs"">|<t id=""currently_healing"">|</t>","Healing: ::name:: (::p::%)"
"647|<g id=""dialogs"">|<t id=""no_growth"">|</t>","You need more [Happy] to grow your population."
"648|<g id=""dialogs"">|<t id=""drakkar_bring_fame"">|</t>","Sailors will fight for [Fame]"
"649|<g id=""dialogs"">|<t id=""drakkar_bring_no_fame"">|</t>","Your clan can't fight for [Fame]"
"650|<g id=""dialogs"">|<t id=""drakkar_bring_lore"">|</t>","Sailors will discover [Lore]"
"652|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""title_raid"">|</t>","Raid"
"653|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""raid_desc"">|</t>","Choose an additional resource for your [Sailor]s to look for:"
"654|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""cant_raid_nosailor"">|</t>","You need to assign [Sailor]s to launch a raid."
"655|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""explore"">|</t>","Explore"
"656|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""explore_tip"">|</t>","Your [Sailor]s will explore a new coastal area while raiding."
"657|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""explore_progress"">|</t>","Exploring (::p::%)"
"658|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""cant_explore_nosailor"">|</t>","You need to have active [Sailor]s to explore."
"659|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""cant_explore_noarea"">|</t>","There is no area left for your [Sailor]s to explore."
"660|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""title_raven_port"">|</t>","Mercenaries"
"661|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""mercenary_desc"">|</t>","Mercenaries will attack a selected coastal area and stay there if they emerge victorious."
"662|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""mercenary_deploy"">|</t>","Deploy Mercenaries"
"663|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""mercenary_deploy_help"">|</t>","Choose a coastal area in which to deploy [Mercenary]s."
"664|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""mercenary_cooldown"">|</t>","Recruiting (::p::%)"
"665|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""mercenary_cant_deploy"">|</t>","You have not discovered a coastal area for deployment."
"666|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""title_great_routes"">|</t>","Great Trade Routes"
"667|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""great_route_desc"">|</t>","Earn [Prestige] with Great Trade Routes and work toward a Trade victory."
"668|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""start_route"">|</t>","Start Great Trade Route"
"669|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""stop_route"">|</t>","Stop Route"
"670|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""no_money"">|</t>","You don't have enough [Money]s to create a Great Trade Route."
"671|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""noLighthouse"">|</t>","Build a Lighthouse on this ::portKind:: to unlock Great Trade Routes."
"672|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""uniqueLighthouse"">|</t>","One ::portKind:: already has a Lighthouse."
"673|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""loot_zone"">|</t>","Loot <img src=""/r/::r::""/>::q::"
"674|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""title_buy_slaves"">|</t>","Buy thralls"
"675|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""buy_slaves_desc"">|</t>","Buy ::nb:: [Slave]s.<br/>Price increases +::slave_cost::[Money] each time.<br/>Price decreases -::decrease_cost::[Money] each month."
"676|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""buy_slaves_bt"">|</t>","Buy for <img src=""/r/::res::""/>::cost::"
"677|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""buy_slaves_cooldown"">|</t>","Cooldown ::val::%"
"678|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""buy_slaves_cantPay"">|</t>","You don't have enough [Money] to buy [Slave]s."
"679|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""buy_slaves_too_many"">|</t>","You don't have enough space for new [Slave]s. The maximum thrall population depends on your clan size."
"680|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""frozensea_warning"">|</t>","[Sailor]s don't produce resources. Great Trade Routes are suspended."
"681|<g id=""dialogs"">|<g id=""manage_harbor"">|<t id=""frozensea_tip_over"">|</t>","Can't be used during the Frozen Sea event."
"685|<g id=""fame"">|<t id=""fame_titles"">|</t>","Chieftain|Thane|Jarl|King"
"686|<g id=""fame"">|<t id=""ages"">|</t>","Age 15|Age 16|Age 18"
"687|<g id=""fame"">|<t id=""age0_name"">|</t>","The Cunning"
"688|<g id=""fame"">|<t id=""age_desc"">|</t>","<font color=""#R"">::age::: ::name::</font>"
"691|<g id=""happy_categories"">|<t id=""territory"">|</t>","Territory"
"692|<g id=""happy_categories"">|<t id=""taverns"">|</t>","Brewers"
"693|<g id=""happy_categories"">|<t id=""horgrs"">|</t>","Norns"
"694|<g id=""happy_categories"">|<t id=""military"">|</t>","Military Units"
"695|<g id=""happy_categories"">|<t id=""buildings"">|</t>","Building Bonus"
"696|<g id=""happy_categories"">|<t id=""FoodReserve"">|</t>","Food Reserves"
"697|<g id=""happy_categories"">|<t id=""_old"">|</t>","Wealth"
"698|<g id=""happy_categories"">|<t id=""knowledge"">|</t>",""
"699|<g id=""happy_categories"">|<t id=""feasts"">|</t>","Feast"
"700|<g id=""happy_categories"">|<t id=""heroes"">|</t>","Warchief Glory"
"701|<g id=""happy_categories"">|<t id=""housing"">|</t>","Your clan wants better houses!"
"702|<g id=""happy_categories"">|<t id=""wounded"">|</t>","You have too many wounded!"
"703|<g id=""happy_categories"">|<t id=""_old2"">|</t>","Our clan isn't famous!"
"704|<g id=""happy_categories"">|<t id=""wantupgrade"">|</t>","Your clan wants a better [TownHall]!"
"705|<g id=""happy_categories"">|<t id=""unitsmalus"">|</t>",""
"706|<g id=""happy_categories"">|<t id=""population"">|</t>",""
"707|<g id=""happy_categories"">|<t id=""geyser"">|</t>","Geyser"
"708|<g id=""happy_categories"">|<t id=""svarnrequest"">|</t>","Svarn's Gratitude"
"709|<g id=""happy_categories"">|<t id=""greatroute"">|</t>","Great Trade Route"
"710|<g id=""happy_categories"">|<t id=""specterwarrior"">|</t>","[SpecterWarrior]"
"711|<g id=""happy_categories"">|<t id=""need_sacrifice"">|</t>","Sacrifice needed"
"714|<g id=""status_happy"">|<t id=""nohome"">|</t>","We don't have houses!"
"715|<g id=""status_happy"">|<t id=""nofood"">|</t>","We're starving!"
"716|<g id=""status_happy"">|<t id=""nowood"">|</t>","We're freezing!"
"717|<g id=""status_happy"">|<t id=""sick"">|</t>","We're sick!"
"718|<g id=""status_happy"">|<t id=""total"">|</t>","Current Happiness"
"719|<g id=""status_happy"">|<t id=""current"">|</t>","Expected Happiness"
"720|<g id=""status_happy"">|<t id=""next"">|</t>","We currently have <img src=""/r/Happy""/><font color=""#G"">+::v::</font>. One new villager will join your clan every <font color=""#R"">::time::</font> days."
"723|<g id=""tip"">|<t id=""happy_progress"">|</t>","Next villager: ::p::%"
"724|<g id=""tip"">|<t id=""cycle"">|</t>","Cycle"
"725|<g id=""tip"">|<t id=""select_all"">|</t>","Select All"
"726|<g id=""tip"">|<t id=""sheep_production"">|</t>","Sheepfold"
"727|<g id=""tip"">|<t id=""feast_bonus"">|</t>","Feast Bonus"
"728|<g id=""tip"">|<t id=""temple_bonus"">|</t>","Altar of Kings"
"729|<g id=""tip"">|<t id=""food_consumption"">|</t>","Consumption"
"730|<g id=""tip"">|<t id=""territory_money"">|</t>","Town Hall"
"731|<g id=""tip"">|<t id=""buildings_upkeep"">|</t>","Building Upkeep"
"732|<g id=""tip"">|<t id=""building_upkeep_year"">|</t>","Building Upkeep Per Year"
"733|<g id=""tip"">|<t id=""wood_consumption"">|</t>","Firewood"
"734|<g id=""tip"">|<t id=""population_desc"">|</t>","This is your current clan size. You have enough houses for <font color=""#R"">::max::</font> people."
"735|<g id=""tip"">|<t id=""slaves_desc"">|</t>","This is the current number of [Slave]s in your clan. You can have up to <font color=""#R"">::max::</font> thralls. This number depends on your clan size. Make sure that [Slave]s never outnumber your Vikings, otherwise they could rebel against you..."
"736|<g id=""tip"">|<t id=""warband_default"">|</t>","Your current Warband size. Build military camps to increase it."
"737|<g id=""tip"">|<t id=""warband_maxed"">|</t>","Build more military camps to increase the size of your Warband!"
"738|<g id=""tip"">|<t id=""population_lore"">|</t>","Population"
"739|<g id=""tip"">|<t id=""trade_in"">|</t>","Incoming Trade"
"740|<g id=""tip"">|<t id=""trade_out"">|</t>","Outgoing Trade"
"741|<g id=""tip"">|<t id=""trade_prestige"">|</t>","Great Trade Routes"
"742|<g id=""tip"">|<t id=""friend_no_attack"">|</t>","You are friendly with the [Myrkalfar]s. They will not attack you anymore."
"743|<g id=""tip"">|<t id=""require_res_limit"">|</t>","Requires <font color=""::color::""><img src=""/r/::id::""/>::value::</font>"
"744|<g id=""tip"">|<t id=""percent_explored"">|</t>","::p::% explored"
"745|<g id=""tip"">|<t id=""percent_built"">|</t>","::p::% built"
"746|<g id=""tip"">|<t id=""cant_upgrade"">|</t>","This building can't be upgraded."
"747|<g id=""tip"">|<t id=""open_main_menu"">|</t>","Open Main Menu <font color=""#T"" opacity=""0.5"">[Esc]"
"748|<g id=""tip"">|<t id=""game_pause"">|</t>","Pause Game <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"749|<g id=""tip"">|<t id=""world_info"">|</t>","Toggle World Info <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"750|<g id=""tip"">|<t id=""minimap_mode"">|</t>","Toggle Minimap Display: <font color=""#T"" opacity=""0.7"">[::hotkey::] Icons/Military</font>"
"751|<g id=""tip"">|<t id=""open_chat"">|</t>","Write a Chat Message <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"752|<g id=""tip"">|<t id=""ping_team"">|</t>","Ping Team <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"754|<g id=""tip"">|<g id=""fame"">|<t id=""current_title"">|</t>","Current title: <font color=""#R"">::title::</font>"
"755|<g id=""tip"">|<g id=""fame"">|<t id=""next_title"">|</t>","Next title: <font color=""#R"">::title::</font>; requires <img src=""/r/Fame""/><font color=""#F"">::count::</font>"
"756|<g id=""tip"">|<g id=""fame"">|<t id=""territory"">|</t>","Territory"
"757|<g id=""tip"">|<g id=""fame"">|<t id=""feasts"">|</t>","Feasts held"
"758|<g id=""tip"">|<g id=""fame"">|<t id=""uncolonize"">|</t>","Areas sacked"
"759|<g id=""tip"">|<g id=""fame"">|<t id=""knowledge"">|</t>","Lore discovered"
"760|<g id=""tip"">|<g id=""fame"">|<t id=""upgrades"">|</t>","Buildings upgraded"
"761|<g id=""tip"">|<g id=""fame"">|<t id=""defeated"">|</t>","Defeated ::name::"
"762|<g id=""tip"">|<g id=""fame"">|<t id=""faction"">|</t>","Defeated ::name::"
"763|<g id=""tip"">|<g id=""fame"">|<t id=""friend_with"">|</t>","Friends with ::name::"
"764|<g id=""tip"">|<g id=""fame"">|<t id=""building"">|</t>","::name::"
"765|<g id=""tip"">|<g id=""fame"">|<t id=""unit"">|</t>","::name::"
"766|<g id=""tip"">|<g id=""fame"">|<t id=""campaign_request"">|</t>","::name:: requests"
"767|<g id=""tip"">|<g id=""fame"">|<t id=""no_fame_desc"">|</t>","The Clan of the Snake cannot gain [Fame]."
"768|<g id=""tip"">|<g id=""fame"">|<t id=""current_age"">|</t>","Current age: <font color=""#R"">::name::</font>"
"769|<g id=""tip"">|<g id=""fame"">|<t id=""next_age"">|</t>","Signy will reach <font color=""#R"">::name::</font> in <font color=""#F"">::date::</font>"
"772|<g id=""tip"">|<g id=""status"">|<t id=""wounded_no_malus"">|</t>","Wounded clan members."
"774|<g id=""tip"">|<t id=""cooldown"">|</t>","Cooldown: ::value:: months"
"775|<g id=""tip"">|<t id=""passive"">|</t>","Passive"
"776|<g id=""tip"">|<t id=""fame_score"">|</t>","Clan Fame"
"777|<g id=""tip"">|<t id=""destroy_building"">|</t>","Destroy Building"
"778|<g id=""tip"">|<t id=""cancel_building"">|</t>","Cancel Construction"
"779|<g id=""tip"">|<t id=""cancel_order"">|</t>","Cancel Order <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"780|<g id=""tip"">|<t id=""cant_repair_under_attack"">|</t>","You can't repair a building while <font color=""#R"">under attack</font>!"
"781|<g id=""tip"">|<t id=""calendar_winter"">|</t>","<font color=""#R"">Winter:</font> Your military units get ::percent:: Attack Power when fighting outside of your territory. Food production is reduced and Wood consumption is increased."
"782|<g id=""tip"">|<t id=""calendar_summer"">|</t>","<font color=""#R"">Summer:</font> make sure to stock up on Food for the coming winter."
"783|<g id=""tip"">|<t id=""assigned_units"">|</t>","Number of assigned clan members"
"784|<g id=""tip"">|<t id=""assigned_slaves"">|</t>","Number of assigned [Slave]s"
"785|<g id=""tip"">|<t id=""assigned_sheep"">|</t>","Number of assigned [Sheep]s"
"786|<g id=""tip"">|<t id=""available_resources"">|</t>","Remaining ::name:: in this area"
"787|<g id=""tip"">|<t id=""default_upgrade"">|</t>","Allows you to train one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus."
"788|<g id=""tip"">|<t id=""raven_port_upgrade"">|</t>","Allows you to train one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus. Also shorten Exploration's time by ::percent1::"
"789|<g id=""tip"">|<t id=""hire_hero"">|</t>","Hire: [::unit::]"
"790|<g id=""tip"">|<t id=""hire_hero_maxed"">|</t>","You can only have one [::unit::]."
"791|<g id=""tip"">|<t id=""rally_warchief"">|</t>","When activated, newly trained [::unit::]s will automatically rally to your [::name::]."
"792|<g id=""tip"">|<t id=""rally_several_warchiefs"">|</t>","When activated, newly trained [::unit::]s will automatically rally to your closest warchief."
"793|<g id=""tip"">|<t id=""rally_warchief_campaign"">|</t>","When activated, newly trained [::unit::]s will automatically rally to [::name::]."
"794|<g id=""tip"">|<t id=""buy_marketplace"">|</t>","Buy <img src=""/r/::r::""/><font color=""#R"">::count::</font> for <img src=""/r/Money""/><font color=""::color::"">::cost::</font>"
"795|<g id=""tip"">|<t id=""building_no_slot"">|</t>","This building doesn't take up a slot in the area."
"796|<g id=""tip"">|<t id=""building_require"">|</t>","Requires ::name::"
"797|<g id=""tip"">|<t id=""building_req_fame"">|</t>","Requires <img src=""/r/Fame""/><font color=""#F"">::count::</font>"
"798|<g id=""tip"">|<t id=""building_req_tech"">|</t>","Requires ::name:: tech unlock"
"799|<g id=""tip"">|<t id=""building_req_beach"">|</t>","Requires a beach"
"800|<g id=""tip"">|<t id=""building_req_deposit"">|</t>","Requires Stone/Iron deposit"
"801|<g id=""tip"">|<t id=""building_req_food_tile"">|</t>","Requires an area with a natural Food resource"
"802|<g id=""tip"">|<t id=""building_single"">|</t>","You can only build one"
"803|<g id=""tip"">|<t id=""building_already_in_area"">|</t>","This building is already present in this area"
"804|<g id=""tip"">|<t id=""building_no_place"">|</t>","No slot available"
"805|<g id=""tip"">|<t id=""building_hostility"">|</t>","The zone is under attack"
"806|<g id=""tip"">|<t id=""building_defeated"">|</t>","Your clan has been defeated"
"807|<g id=""tip"">|<t id=""need_thall_upgrade"">|</t>","Requires upgraded Town Hall"
"808|<g id=""tip"">|<t id=""upgrade_fighting"">|</t>","Can't be upgraded while fighting"
"809|<g id=""tip"">|<t id=""free_from_tech"">|</t>","Free with ::tech_name::"
"810|<g id=""tip"">|<t id=""non_coastal"">|</t>","Non-coastal zone"
"811|<g id=""tip"">|<t id=""unlock_relic"">|</t>","Forge a relic"
"812|<g id=""tip"">|<t id=""relic_creator"">|</t>","This relic can only be used by ::player_name::"
"813|<g id=""tip"">|<t id=""relic_already_built"">|</t>","You can only build ::nb:: relics"
"814|<g id=""tip"">|<t id=""scorched_effect"">|</t>","[ScorchedEarth] : -::malusProd::% production, snakes military units and buildings have +::snakeBonus::% bonus attack"
"815|<g id=""tip"">|<t id=""can_cast_scorched"">|</t>","You can use [ScorchedEarth] in this area"
"816|<g id=""tip"">|<t id=""cannot_cast_scorched"">|</t>","Signy must be in the center of the territory to use [ScorchedEarth]"
"817|<g id=""tip"">|<t id=""remaining_time"">|</t>","Remaining time ::value::"
"818|<g id=""tip"">|<t id=""berserk_cooldown"">|</t>","Cooldown at ::p::%"
"819|<g id=""tip"">|<t id=""Vedrfolnir_healed"">|</t>","The Vedrfolnir scouts areas for the clan that helped him."
"820|<g id=""tip"">|<t id=""require_tech"">|</t>","You need to learn <img src=""/r/Lore""/>::name::."
"821|<g id=""tip"">|<t id=""cant_steal_lore"" skip=""true"">|</t>","You can't steal this Lore, ::the_clan_of_the_animal:: is protected by the gods."
"822|<g id=""tip"">|<t id=""greater_jord"">|</t>","Warchief and upgraded towers get +::percent::% Attack"
"823|<g id=""tip"">|<t id=""victory_title"">|</t>","::vname:: Victory"
"824|<g id=""tip"">|<t id=""cant_use_ability"">|</t>","::ability_name:: isn't available yet."
"825|<g id=""tip"">|<t id=""slaughter"">|</t>","Slaughter a [::ukind::] to gain <img src=""/r/Food""/>::food::"
"826|<g id=""tip"">|<t id=""repair_building"">|</t>","Repair for <img src=""/r/::r::""/>::count::"
"827|<g id=""tip"">|<t id=""victory_conditions"">|</t>","Click or press <font color=""#R"">[::hotkey::]</font> to view conditions for victory."
"828|<g id=""tip"">|<t id=""team_player"">|</t>","Allied Clan"
"829|<g id=""tip"">|<t id=""black_market"">|</t>","You can smuggle goods to this clan using the Black Market."
"830|<g id=""tip"">|<t id=""motherland"">|</t>","You export goods oversea to the homeland."
"832|<g id=""tip"">|<g id=""align"">|<t id=""color"">|</t>","<font color=""::color::"">::name::</font>"
"833|<g id=""tip"">|<g id=""align"">|<t id=""clan"">|</t>",", leader of <font color=""#R"">::the_clan_of_the_animal::"
"834|<g id=""tip"">|<g id=""align"">|<t id=""war"">|</t>","You are currently <font color=""#B"">at war</font> with ::name::!"
"835|<g id=""tip"">|<g id=""align"">|<t id=""neutral"">|</t>","You have <font color=""#R"">neutral relations</font> with ::name::."
"836|<g id=""tip"">|<g id=""align"">|<t id=""angry"">|</t>","You have <font color=""#B"">bad relations</font> with ::name::."
"837|<g id=""tip"">|<g id=""align"">|<t id=""peace"">|</t>","You have <font color=""#G"">good relations</font> with ::name::."
"838|<g id=""tip"">|<g id=""align"">|<t id=""improve_relation"">|</t>","Trade with him to improve them."
"839|<g id=""tip"">|<g id=""align"">|<t id=""at_war_no_trade"">|</t>","Trading is suspended during this time."
"840|<g id=""tip"">|<g id=""align"">|<t id=""fame"">|</t>","He currently has <img src=""/r/Fame""/><font color=""#F"">::fame::</font>."
"842|<g id=""tip"">|<t id=""feast_help"">|</t>","A feast gives <font color=""#G"">+::const::</font> and ::percent:: bonus to all production and ::happyVal:: [Happy] for one month, as well as <font color=""#F""><img src=""/r/Fame""/>+::fame::</font>."
"843|<g id=""tip"">|<t id=""feast_help_no_fame"">|</t>","A feast gives <font color=""#G"">+::const::</font> and ::percent:: bonus to all production and ::happyVal:: [Happy] for one month."
"844|<g id=""tip"">|<t id=""helheim_progress"">|</t>","Controlled for ::months::/::max:: months"
"846|<g id=""tip"">|<g id=""stats"">|<t id=""attack"">|</t>","Attack Power"
"847|<g id=""tip"">|<g id=""stats"">|<t id=""defense"">|</t>","Resistance"
"848|<g id=""tip"">|<g id=""stats"">|<t id=""lifePoints"">|</t>","Health"
"850|<g id=""tip"">|<t id=""inf_fame_unlocked"">|</t>","- <font color=""#F"">::name::</font>:<br/>::desc::"
"851|<g id=""tip"">|<t id=""inf_fame_locked"">|</t>","<font color=""#D""> - ::name:::</font> (requires <img src=""/r/Fame""/><font color=""#F"">::req::</font>)<br/><font color=""#D"">::desc::</font>"
"852|<g id=""tip"">|<t id=""inf_fame_locked_nofame"">|</t>","<font color=""#D""> - ::name:::</font><br/><font color=""#D"">::desc::</font>"
"853|<g id=""tip"">|<t id=""improve_tools"">|</t>","Allows you to improve your units' tools, increasing their abilities."
"854|<g id=""tip"">|<t id=""free_tools"">|</t>","You have some free tool improvements available!"
"855|<g id=""tip"">|<t id=""free_cost"">|</t>","::count:: free tools"
"856|<g id=""tip"">|<t id=""military_select_all"">|</t>","Select Warband <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"857|<g id=""tip"">|<t id=""military_togle_bear"">|</t>","Press <font color=""#T"" opacity=""0.5"">[::hotkey::]</font> again to deselect [BearMaiden]"
"858|<g id=""tip"">|<t id=""free_tower_upgrade"">|</t>","You have free tower upgrades available!"
"860|<g id=""tip"">|<g id=""warnings"">|<t id=""food"">|</t>","Your clan is starving! You need to gather more Food!"
"861|<g id=""tip"">|<g id=""warnings"">|<t id=""stock"">|</t>","Your Food reserves are maxed out! You need to build more Silos!"
"862|<g id=""tip"">|<g id=""warnings"">|<t id=""wood"">|</t>","Your clan is freezing! You need to gather more Wood!"
"863|<g id=""tip"">|<g id=""warnings"">|<t id=""money"">|</t>","You can't maintain your buildings! You need more Kröwns!"
"864|<g id=""tip"">|<g id=""warnings"">|<t id=""pop"">|</t>","Your population cannot grow! You need more houses!"
"865|<g id=""tip"">|<g id=""warnings"">|<t id=""happy"">|</t>","Your population isn't growing! You need more happiness!"
"866|<g id=""tip"">|<g id=""warnings"">|<t id=""betterhappiness"">|</t>","Your people are surviving... but they could definitely be happier."
"867|<g id=""tip"">|<g id=""warnings"">|<t id=""goodhappiness"">|</t>","Your people are decently happy. Don't rest on your laurels, though!"
"868|<g id=""tip"">|<g id=""warnings"">|<t id=""excellenthappiness"">|</t>","Your people are overjoyed and grateful to you. Keep it up!"
"869|<g id=""tip"">|<g id=""warnings"">|<t id=""slave_happiness"">|</t>","Your [Slave]s' status doesn't affect your happiness."
"870|<g id=""tip"">|<g id=""warnings"">|<t id=""notconstructing"">|</t>","You need to bring a villager here to advance the construction!"
"871|<g id=""tip"">|<g id=""warnings"">|<t id=""nobodyassigned"">|</t>","You don't have any clan member working here."
"872|<g id=""tip"">|<g id=""warnings"">|<t id=""clan_cant_use"">|</t>","Cannot be used by ::the_clan_of_the_animal::."
"873|<g id=""tip"">|<g id=""warnings"">|<t id=""burning"">|</t>","Your building is damaged! You need to send a [Villager] to repair it!"
"874|<g id=""tip"">|<g id=""warnings"">|<t id=""nowork"">|</t>","Some members don't have anything to do for now..."
"875|<g id=""tip"">|<g id=""warnings"">|<t id=""nohome"">|</t>","Some members don't have a house!"
"876|<g id=""tip"">|<g id=""warnings"">|<t id=""nothappy"">|</t>","Your clan is not happy!"
"877|<g id=""tip"">|<g id=""warnings"">|<t id=""nofood"">|</t>","We're starving! You need to gather more Food!"
"878|<g id=""tip"">|<g id=""warnings"">|<t id=""nowood"">|</t>","We're freezing! You need to gather more Wood!"
"879|<g id=""tip"">|<g id=""warnings"">|<t id=""sick"">|</t>","Some members are sick! You need to heal them before they die!"
"880|<g id=""tip"">|<g id=""warnings"">|<t id=""tech_available"">|</t>","You have enough [Lore] to acquire Knowledge!"
"881|<g id=""tip"">|<g id=""warnings"">|<t id=""blessing_available"">|</t>","You can obtain a new blessing from the gods!"
"882|<g id=""tip"">|<g id=""warnings"">|<t id=""too_far_malus"">|</t>","Your units are too far from your territory! Attack power is reduced by ::inv_percent::."
"883|<g id=""tip"">|<g id=""warnings"">|<t id=""military_path_available"">|</t>","Choose a Military Path"
"886|<g id=""tip"">|<g id=""sacrifice"">|<t id=""current_bonus"">|</t>","Currently active"
"887|<g id=""tip"">|<g id=""sacrifice"">|<t id=""full_blood"">|</t>","[Blood] gauge is full"
"888|<g id=""tip"">|<g id=""sacrifice"">|<t id=""no_bonus"">|</t>","No active Bonus"
"889|<g id=""tip"">|<g id=""sacrifice"">|<t id=""gauge_tip"">|</t>","This is your [Blood] reserve. You can sacrifice your people to the $build(SacrificialPyre) to gain more and active specific blessings. Don't let it run out!"
"890|<g id=""tip"">|<g id=""sacrifice"">|<t id=""need_blood"">|</t>","Sacrifice units to gain [Blood]"
"891|<g id=""tip"">|<g id=""sacrifice"">|<t id=""need_fame"">|</t>","Requires <img src=""/r/Fame""/><font color=""#F"">::req::</font> to unlock"
"892|<g id=""tip"">|<g id=""sacrifice"">|<t id=""harbor"">|</t>","Assigned [Slave]s only produce [Money]."
"893|<g id=""tip"">|<g id=""sacrifice"">|<t id=""fame_bonus"">|</t>","[SacrificeFame] is active."
"894|<g id=""tip"">|<g id=""sacrifice"">|<t id=""production_res_tip"">|</t>","(incl. <font color=""#G"">::production_value:: </font><img src=""/r/SlavePop""/>)"
"896|<g id=""tip"">|<t id=""cant_colonize_occupied"">|</t>","You can't colonize an area that is defended."
"897|<g id=""tip"">|<t id=""cant_colonize_warring"">|</t>","You can't colonize if you don't have a safe area you control next to it."
"898|<g id=""tip"">|<t id=""cant_colonize_attacked"">|</t>","You can't colonize while your nearby territory is under attack!"
"899|<g id=""tip"">|<t id=""cant_colonize_notallowed"">|</t>","You can't colonize this territory because it is not exploitable."
"900|<g id=""tip"">|<t id=""colonize_money_food"">|</t>","Change currency for colonization."
"901|<g id=""tip"">|<t id=""forbidden_while_area_warring"">|</t>","Only available while this zone is undisputed."
"902|<g id=""tip"">|<t id=""upgrade_zone"">|</t>","Increases the number of possible buildings in this area (only once)."
"903|<g id=""tip"">|<t id=""transfer_zone_to"">|</t>","Transfer Area to <font color=""::color::"">::name::</font>"
"904|<g id=""tip"">|<t id=""claim_zone_to"">|</t>","Request Area from <font color=""::color::"">::name::</font> (friendly AI only)"
"905|<g id=""tip"">|<t id=""cooldown_transfer_zone"">|</t>","::months:: months until a new transfer is available."
"906|<g id=""tip"">|<t id=""multi_tags"">|</t>","<font color=""#FFFFFF"">Tags</font> can be used by other players to look for your game."
"907|<g id=""tip"">|<t id=""victory_progress"">|</t>","Victory Progress"
"908|<g id=""tip"">|<t id=""already_one_bear"">|</t>","[BearMaiden] is already under your control."
"909|<g id=""tip"">|<t id=""need_in_territory"">|</t>","You can only use this action inside your territory."
"910|<g id=""tip"">|<t id=""friend_needed"">|</t>","<font color=""#T"">::name::</font> must be in your friends list to join the game!"
"911|<g id=""tip"">|<t id=""friend_send_invite"">|</t>","Resend Invitation"
"912|<g id=""tip"">|<t id=""need_upgrade_scout"">|</t>","Requires an upgraded Scout Camp"
"913|<g id=""tip"">|<t id=""subselect_unit"">|</t>","Select Unit"
"914|<g id=""tip"">|<t id=""subselect_ctrl"">|</t>","Ctrl +"
"915|<g id=""tip"">|<t id=""subselect_group"">|</t>","Select Similar Units"
"916|<g id=""tip"">|<t id=""heal_current"">|</t>","Currently healed"
"917|<g id=""tip"">|<t id=""heal_current_other"">|</t>","Healed by another [::hutId::]"
"918|<g id=""tip"">|<t id=""heal_select"">|</t>","Heal This Unit"
"919|<g id=""tip"">|<t id=""trade_out_recap"">|</t>","You are trading <img src=""/r/::res::""/><font color=""#B"">::amount::</font> for <img src=""/r/Money""/><font color=""#G"">::money::</font>."
"920|<g id=""tip"">|<t id=""trade_in_recap"">|</t>","<font color=""::color::"">::name::</font> is trading you <img src=""/r/::res::""/><font color=""#B"">::amount::</font> for <img src=""/r/Money""/><font color=""#G"">::money::</font>."
"921|<g id=""tip"">|<t id=""chat_mute"">|</t>","Mute Options<br/><font color=""#T"" opacity=""0.5"">Toggle channels and/or players messages</font>"
"922|<g id=""tip"">|<t id=""slave"">|</t>","Thrall"
"924|<g id=""tip"">|<g id=""transfer_area"">|<t id=""has_townhall"">|</t>","Can't transfer Townhall area."
"925|<g id=""tip"">|<g id=""transfer_area"">|<t id=""warring"">|</t>","Can't transfer while area is warring."
"926|<g id=""tip"">|<g id=""transfer_area"">|<t id=""not_owner"">|</t>","You don't control this Area."
"927|<g id=""tip"">|<g id=""transfer_area"">|<t id=""no_frontier"">|</t>","This area has no frontier with <font color=""::color::"">::name::</font>"
"928|<g id=""tip"">|<g id=""transfer_area"">|<t id=""not_ally"">|</t>","<font color=""::color::"">::name::</font> is not in your team"
"931|<g id=""tip"">|<g id=""under_pressure"">|<t id=""start_pressure_desc"">|</t>","Send an available [Skirmisher] to pressure <font color=""::color::"">::name::</font>. He will keep his role while he can reach an available area and will ignore global army move orders."
"932|<g id=""tip"">|<g id=""under_pressure"">|<t id=""stop_pressure_desc"">|</t>","Call back into your territory the [Skirmisher]s currently pressuring <font color=""::color::"">::name::</font>"
"933|<g id=""tip"">|<g id=""under_pressure"">|<t id=""is_ally"">|</t>","Allies can't be pressured."
"934|<g id=""tip"">|<g id=""under_pressure"">|<t id=""already_pressured"">|</t>","<font color=""::color::"">::name::</font> is already under pressure"
"935|<g id=""tip"">|<g id=""under_pressure"">|<t id=""not_reachable_player"">|</t>","<font color=""::color::"">::name::</font> can't be reached."
"936|<g id=""tip"">|<g id=""under_pressure"">|<t id=""no_skirmisher_available"">|</t>","You have no available skirmisher."
"939|<g id=""tip"">|<g id=""voice_chat"">|<t id=""mute"">|</t>","Mute"
"940|<g id=""tip"">|<g id=""voice_chat"">|<t id=""unmute"">|</t>","Unmute"
"942|<g id=""tip"">|<t id=""show_profile_card"">|</t>","Display Gamercards"
"945|<g id=""tip_action"">|<t id=""wrong_kind"">|</t>","[::id::] can't be assigned to this building"
"946|<g id=""tip_action"">|<t id=""no_smith_horse"">|</t>","Only [HorseMaiden] and [HorseHero] can be assigned to this building"
"947|<g id=""tip_action"">|<t id=""no_slave_military"">|</t>","[Slave]s can't be assigned to this building"
"948|<g id=""tip_action"">|<t id=""need_kind"">|</t>","[::id::] required"
"949|<g id=""tip_action"">|<t id=""already_assigned"">|</t>","Already assigned to this building"
"950|<g id=""tip_action"">|<t id=""already_repaired"">|</t>","Already being repaired"
"951|<g id=""tip_action"">|<t id=""building_fully_assigned"">|</t>","This building is full."
"952|<g id=""tip_action"">|<t id=""building_enougth_builder"">|</t>","This building already has a builder."
"953|<g id=""tip_action"">|<t id=""not_enough_warband"">|</t>","Build more Camps to grow your [Warband] size"
"954|<g id=""tip_action"">|<t id=""cant_pay_warband_cost"">|</t>","Costs <font color=""#B"">::resList::</font>"
"955|<g id=""tip_action"">|<t id=""recruit_cost"">|</t>","[::id::] ::resList::"
"956|<g id=""tip_action"">|<t id=""repair_cost"">|</t>","Repair <img src=""/r/::r::""/><font color=""::color::"">::cost::"
"957|<g id=""tip_action"">|<t id=""not_for_clan"">|</t>","::the_clan_of_the_animal:: can't use this building."
"958|<g id=""tip_action"">|<t id=""women_only"">|</t>","This building can only train women."
"959|<g id=""tip_action"">|<t id=""ruin_explore"">|</t>","Explore"
"960|<g id=""tip_action"">|<t id=""wreck_scavenge"">|</t>","Scavenge"
"961|<g id=""tip_action"">|<t id=""brokenHouse_visit"">|</t>","Visit"
"962|<g id=""tip_action"">|<t id=""already_explored"">|</t>","<font color=""#B"">Already explored</font>"
"963|<g id=""tip_action"">|<t id=""already_scavenged"">|</t>","<font color=""#B"">Already scavenged</font>"
"964|<g id=""tip_action"">|<t id=""already_visited"">|</t>","<font color=""#B"">Already visited</font>"
"965|<g id=""tip_action"">|<t id=""too_many_buildings_here"">|</t>","<img src=""/r/Building""/><font color=""#B"">::count::/::max::</font> buildings in this area."
"966|<g id=""tip_action"">|<t id=""already_same_building"">|</t>","There already is another [::building_name::] in this area."
"967|<g id=""tip_action"">|<t id=""not_with_building"">|</t>","There already a ::building_name:: in this area."
"968|<g id=""tip_action"">|<t id=""sacrifice"">|</t>","Sacrifice"
"969|<g id=""tip_action"">|<t id=""sacrifice_win_res"">|</t>","$icon(Villager): <font color=""#G"">+::common_cost::</font>$icon(Blood)<br/>    $icon(SlavePop) : <font color=""#G"">+::slave_cost::</font>$icon(Blood)"
"970|<g id=""tip_action"">|<t id=""ability_ok"">|</t>","Cast [::ability_name::]"
"971|<g id=""tip_action"">|<t id=""hightide_ok"">|</t>","Cast [::ability_name::], cost ::qty::[::res::]."
"972|<g id=""tip_action"">|<t id=""hightide_volcano"">|</t>","You cannot cast [HighTide] on a [Volcano]."
"973|<g id=""tip_action"">|<t id=""hightide_cost"">|</t>","Not enough resources (<font color=""#B"">::qty::</font>[::res::] required)"
"974|<g id=""tip_action"">|<t id=""thunder_not_ok"">|</t>","You can only cast [HammerThunder] on an enemy border zone"
"975|<g id=""tip_action"">|<t id=""hightide_not_ok"">|</t>","You can only cast [HighTide] on a non-coastal zone adjacent to beach zones or zones affected by [HighTide]"
"976|<g id=""tip_action"">|<t id=""stilt_not_ok"">|</t>","You can only cast [Stilt] on your own coastal zones"
"977|<g id=""tip_action"">|<t id=""ancient_spirit_not_ok"">|</t>","You can only cast [AncientSpirit] on a coastal zone"
"978|<g id=""tip_action"">|<t id=""mercenaries_not_ok_beach"">|</t>","You can only launch a raid on an enemy or neutral beach"
"979|<g id=""tip_action"">|<t id=""mercenaries_not_ok_drakkar"">|</t>","A mercenary ship is already on its way to this zone"
"980|<g id=""tip_action"">|<t id=""mercenaries_not_ok_mercenaries"">|</t>","There are already troops of this type in this zone"
"981|<g id=""tip_action"">|<t id=""giant_mercenaries_ok"">|</t>","Launch raid"
"982|<g id=""tip_action"">|<t id=""stilt_your_own"">|</t>","You can only stilt your own zones"
"983|<g id=""tip_action"">|<t id=""stilt_coastal_only"">|</t>","You can only stilt coastal zones"
"984|<g id=""tip_action"">|<t id=""already_stilted"">|</t>","This zone is already stilted"
"986|<g id=""tip_action"">|<g id=""no_scouting_reason"">|<t id=""discovered"">|</t>","Already discovered"
"987|<g id=""tip_action"">|<g id=""no_scouting_reason"">|<t id=""cant_reach"">|</t>","Can't reach Area"
"988|<g id=""tip_action"">|<g id=""no_scouting_reason"">|<t id=""require_scout"">|</t>","Requires a [Scout]"
"989|<g id=""tip_action"">|<g id=""no_scouting_reason"">|<t id=""require_scoutcamp"">|</t>","Requires a [ScoutCamp]"
"990|<g id=""tip_action"">|<g id=""no_scouting_reason"">|<t id=""require_upgraded_scoutcamp"">|</t>","Requires an upgraded [ScoutCamp]"
"993|<g id=""tip_action"">|<g id=""no_colonize_reason"">|<t id=""occupied"">|</t>","Area is defended"
"994|<g id=""tip_action"">|<g id=""no_colonize_reason"">|<t id=""nearby_attacked"">|</t>","Nearby area is under attack"
"995|<g id=""tip_action"">|<g id=""no_colonize_reason"">|<t id=""notallowed"">|</t>","Area is not exploitable."
"996|<g id=""tip_action"">|<g id=""no_colonize_reason"">|<t id=""missing_resources"">|</t>","Not enough resources."
"1000|<g id=""tip_help"">|<t id=""s1"">|</t>",""
"1003|<g id=""notify"">|<t id=""test"">|</t>","Testing Notifications"
"1004|<g id=""notify"">|<t id=""unknown_player"">|</t>","An Unknown Clan"
"1006|<g id=""notify"">|<g id=""low"">|<t id=""food"">|</t>","Your clan is starving! You need to produce and store more [Food]!"
"1007|<g id=""notify"">|<g id=""low"">|<t id=""wood"">|</t>","Your clan is freezing! You need to produce and store more [Wood]!"
"1008|<g id=""notify"">|<g id=""low"">|<t id=""happy"">|</t>","Your clan is unhappy! You need to increase your [Happy] by recruiting [Innkeeper]s!"
"1009|<g id=""notify"">|<g id=""low"">|<t id=""money"">|</t>","You can't pay your <img src=""/r/Money""/><font color=""#B"">building upkeep!</font> One of your <font color=""#G"">::name::</font> has been damaged. Repair it or it will burn!"
"1011|<g id=""notify"">|<t id=""not_enough_houses"">|</t>","Your clan can't grow because it needs <font color=""#B"">more houses</font>!"
"1012|<g id=""notify"">|<t id=""not_enough_happy"">|</t>","Your clan can't grow because it is <font color=""#B"">unhappy</font>!"
"1013|<g id=""notify"">|<t id=""route_cancelled"">|</t>","You have no [::res::]: Trade Route with <font color=""::color::"">::name::</font> has stopped."
"1014|<g id=""notify"">|<t id=""great_route_cancelled"">|</t>","You have no [::res::]: Great Trade Route has stopped."
"1015|<g id=""notify"">|<t id=""zone_explored"">|</t>","Your [Scout]s have explored a new area!"
"1016|<g id=""notify"">|<t id=""build_finished"">|</t>","Construction of <font color=""#G"">::name::</font> is complete."
"1017|<g id=""notify"">|<t id=""territory_under_attack"">|</t>","Your territory is <font color=""#B"">under attack!</font> You need to defend yourself!"
"1018|<g id=""notify"">|<t id=""units_under_attack"">|</t>","Some of your units are <font color=""#B"">under attack!</font> You need to defend yourself!"
"1019|<g id=""notify"">|<t id=""zone_lost"">|</t>","You've lost control of this area! Let's take it back!"
"1020|<g id=""notify"">|<t id=""ruin_explored"">|</t>","Your scouts found ancient riches in the Ruins. You have gained <img src=""/r/Money""/><font color=""#G"">::gold::</font> and <img src=""/r/Lore""/><font color=""#G"">::lore::</font>."
"1021|<g id=""notify"">|<t id=""wreck_scavenged"">|</t>","Your scouts scavenged a Shipwreck. You have gained <img src=""/r/Wood""/><font color=""#G"">::wood::</font> and <img src=""/r/Money""/><font color=""#G"">::gold::</font>."
"1022|<g id=""notify"">|<t id=""brokenHouse_visited"">|</t>","Your scouts found some riches in the abandoned houses. You have gained <img src=""/r/Wood""/><font color=""#G"">::wood::</font> and <img src=""/r/Money""/><font color=""#G"">::gold::</font>."
"1023|<g id=""notify"">|<t id=""fame_player_reached_title"">|</t>","<font color=""::color::"">::name::</font> has gained the Fame title <font color=""#G"">::title::</font>!"
"1024|<g id=""notify"">|<t id=""contact_faction"">|</t>","You have established contact with <font color=""::color::"">::name::</font>. How should you deal with them?"
"1025|<g id=""notify"">|<t id=""contact_player"">|</t>","You have established contact with <font color=""::color::"">::name::</font>, leader of ::the_clan_of_the_animal::."
"1026|<g id=""notify"">|<t id=""wyvern_defeated"">|</t>","You defeated the Wyvern! You have gained ::resList::."
"1027|<g id=""notify"">|<t id=""wyvern_defeated_no_fame"">|</t>","You defeated the Wyvern!"
"1028|<g id=""notify"">|<t id=""wyvern_defeated_by"">|</t>","The mighty Wyvern has been defeated by <font color=""::color::"">::name::</font>!"
"1029|<g id=""notify"">|<t id=""beware"">|</t>","<font color=""#B"">BEWARE:</font>"
"1030|<g id=""notify"">|<t id=""beware_under_attack"">|</t>","You are under attack!"
"1031|<g id=""notify"">|<t id=""beware_ally_under_attack"">|</t>","Your ally is under attack!"
"1032|<g id=""notify"">|<t id=""food_maxed"">|</t>","You <font color=""#R"">can't store</font> any more <img src=""/r/Food""/>Food! Build more [FoodSilo]s."
"1033|<g id=""notify"">|<t id=""faction_defeated"">|</t>","<font color=""::color::"">::name::</font> has been defeated!"
"1034|<g id=""notify"">|<t id=""faction_defeated_res"">|</t>","<font color=""::color::"">::name::</font> has been defeated! You gain ::resList::."
"1035|<g id=""notify"">|<t id=""faction_conceded"">|</t>","<font color=""::color::"">::name::</font> has conceded!"
"1036|<g id=""notify"">|<t id=""faction_defeated_by"">|</t>","<font color=""::color::"">::name::</font> has been defeated by <font color=""::byColor::"">::by::</font>!"
"1037|<g id=""notify"">|<t id=""faction_defeated_by_res"">|</t>","<font color=""::color::"">::name::</font> has been defeated by <font color=""::byColor::"">::by::</font>! You gain ::resList::."
"1038|<g id=""notify"">|<t id=""giants_friends"">|</t>","<font color=""::color::"">::name::</font> are now your friends! [GiantHero] has joined your clan and is waiting at your Town Hall!"
"1039|<g id=""notify"">|<t id=""giants_friends_with"">|</t>","<font color=""::color::"">::name::</font> has befriended <font color=""::byColor::"">::by::</font>! He has gained tremendous power with this alliance!"
"1040|<g id=""notify"">|<t id=""myrk_attack"">|</t>","[Myrkalfar]s have launched an assault against <font color=""::color::"">::name::</font>."
"1041|<g id=""notify"">|<t id=""friend_no_attack"">|</t>","You have befriended the [Myrkalfar]s. They will no longer attack you."
"1042|<g id=""notify"">|<t id=""lost_align"">|</t>","Your attack has <font color=""#B"">soured relations</font> with <font color=""::color::"">::name::</font>!"
"1043|<g id=""notify"">|<t id=""scout_hurt"">|</t>","Your [Scout] was hurt while exploring a new area."
"1044|<g id=""notify"">|<t id=""scout_die"">|</t>","Your [Scout] <font color=""#R"">died</font> while exploring a new area."
"1045|<g id=""notify"">|<t id=""victory_zone_discovered"">|</t>","You have discovered the <font color=""#G"">::name::</font>. You should take control of it to achieve victory (you gain <img src=""/r/Fame""/><font color=""#F"">::fame::</font>)."
"1046|<g id=""notify"">|<t id=""victory_zone_discovered_no_fame"">|</t>","You have discovered the <font color=""#G"">::name::</font>. You should take control of it to achieve victory."
"1047|<g id=""notify"">|<t id=""victory_zone_discovered_by"">|</t>","<font color=""::color::"">::name::</font> has discovered the <font color=""#G"">::bname::</font>! Let's take control of it to achieve victory."
"1048|<g id=""notify"">|<t id=""victory_zone_discovered_nowin"">|</t>","You have discovered the <font color=""#G"">::name::</font>: it will help you achieve victory (you gain <img src=""/r/Fame""/><font color=""#F"">::fame::</font>)."
"1049|<g id=""notify"">|<t id=""victory_zone_discovered_nowin_nofame"">|</t>","You have discovered the <font color=""#G"">::name::</font>."
"1050|<g id=""notify"">|<t id=""victory_zone_discovered_by_nowin"">|</t>","<font color=""::color::"">::name::</font> has discovered the <font color=""#G"">::bname::</font>! It could help you achieve victory."
"1051|<g id=""notify"">|<t id=""volcan_discovered"">|</t>","You have discovered an active <font color=""#G"">::name::</font>! (you gain <img src=""/r/Fame""/><font color=""#F"">::fame::</font>)."
"1052|<g id=""notify"">|<t id=""volcan_discovered_no_fame"">|</t>","You have discovered an active <font color=""#G"">::name::</font>!"
"1053|<g id=""notify"">|<t id=""volcan_discovered_by"">|</t>","<font color=""::color::"">::name::</font> has discovered an active <font color=""#G"">::bname::</font>!"
"1054|<g id=""notify"">|<t id=""waiting_lore"">|</t>","You have enough [Lore] to acquire new Knowledge."
"1055|<g id=""notify"">|<t id=""new_year"">|</t>","Congratulations! Your clan has made it to a <font color=""#G"">new year!</font>"
"1056|<g id=""notify"">|<t id=""player_unlocked_blessing"">|</t>","<font color=""::color::"">::name::</font> has obtained ::blessing::! ::count:: more and they will achieve victory!"
"1058|<g id=""notify"">|<g id=""player_blessing_count"">|<t _id=""three"">|</t>","Three"
"1059|<g id=""notify"">|<g id=""player_blessing_count"">|<t _id=""two"">|</t>","Two"
"1060|<g id=""notify"">|<g id=""player_blessing_count"">|<t _id=""one"">|</t>","One"
"1062|<g id=""notify"">|<t id=""zone_explored_sailors"">|</t>","Your [Sailor]s have explored a new area!"
"1063|<g id=""notify"">|<t id=""prescience_ability_ready"">|</t>","You now have enough [Prescience] to cast [::ability_name::]."
"1064|<g id=""notify"">|<t id=""camp_destroyed"">|</t>","You have destroyed a <font color=""#R"">::bname::</font> and gained ::resList::."
"1065|<g id=""notify"">|<t id=""bonus_colonize"">|</t>","You have colonized ::bname:: and gained ::resList::."
"1066|<g id=""notify"">|<t id=""yggdrasil_colonize_start"">|</t>","<font color=""::color::"">::name::</font> has started colonizing the Yggdrasil! You need to hurry and stop them!"
"1067|<g id=""notify"">|<t id=""trading_step"">|</t>","<font color=""::color::"">::name::</font> has already produced <img src=""/r/Money""/><font color=""#B"">::amount::</font>!"
"1068|<g id=""notify"">|<t id=""trading_step_prestige"">|</t>","<font color=""::color::"">::name::</font> has already reached <img src=""/r/Prestige""/><font color=""#B"">::amount::</font>!"
"1069|<g id=""notify"">|<t id=""trading_step_prestige_owner"">|</t>","You reached <img src=""/r/Prestige""/><font color=""#G"">::amount::</font>! New riches are coming to you!"
"1070|<g id=""notify"">|<t id=""altar_built"">|</t>","<font color=""::color::"">::name::</font> has built a [Temple]!"
"1071|<g id=""notify"">|<t id=""lighthouse_built"">|</t>","<font color=""::color::"">::name::</font> has built a [Lighthouse]!"
"1072|<g id=""notify"">|<t id=""forged_part"">|</t>","<font color=""::color::"">::name::</font> has just finished forging the <font color=""#R"">::part::</font> to the Sword of Odin!"
"1073|<g id=""notify"">|<t id=""fame_step"">|</t>","<font color=""::color::"">::name::</font> has already reached <img src=""/r/Fame""/><font color=""#B"">::amount::</font>!"
"1074|<g id=""notify"">|<t id=""age_step"">|</t>","Signy is becoming stronger!"
"1075|<g id=""notify"">|<t id=""snake_hero_cooldown"">|</t>","[ScorchedEarth] is now available again"
"1076|<g id=""notify"">|<t id=""wolf_hero_cooldown"">|</t>","[Dominion] is now available again"
"1077|<g id=""notify"">|<t id=""mercenaries_cooldown"">|</t>","[Mercenaries] is now available again"
"1078|<g id=""notify"">|<t id=""place_control"">|</t>","<font color=""::color::"">::name::</font> just gained control of ::bname::!"
"1079|<g id=""notify"">|<t id=""incoming_raid"">|</t>","A mercenary ship has been spotted near your coasts! You must prepare!"
"1080|<g id=""notify"">|<t id=""incoming_raid_other"">|</t>","A mercenary ship has been spotted nearby."
"1081|<g id=""notify"">|<t id=""incoming_raid_giant"">|</t>","A [Giant] ship has been spotted near your coasts! You must prepare!"
"1082|<g id=""notify"">|<t id=""incoming_raid_other_giant"">|</t>","A [Giant] ship has been spotted nearby."
"1083|<g id=""notify"">|<t id=""ally_trade"">|</t>","<font color=""::color::"">::name::</font> has started trading [::res::] with you!"
"1084|<g id=""notify"">|<t id=""ally_trade_off"">|</t>","<font color=""::color::"">::name::</font> has stopped trading [::res::] with you."
"1085|<g id=""notify"">|<t id=""ally_started_feast"">|</t>","<font color=""::color::"">::name::</font> has organized a feast."
"1086|<g id=""notify"">|<t id=""got_transfer_zone"">|</t>","<font color=""::color::"">::name::</font> has transferred control of a new area to you."
"1087|<g id=""notify"">|<t id=""ally_under_attack"">|</t>","Your ally <font color=""::allyColor::"">::allyName::</font> is being attacked by <font color=""::color::"">::name::</font>! He might need your help!"
"1088|<g id=""notify"">|<t id=""mercenary_loot"">|</t>","Your [Mercenary]s have looted <img src=""/r/::r::""/>::q::."
"1089|<g id=""notify"">|<t id=""vedrfolnir_healed"">|</t>","[Vedrfolnir] is healed! He will now help you explore Northgard. You have gained <img src=""/r/Lore""/><font color=""#G"">::lore::</font>."
"1090|<g id=""notify"">|<t id=""vedrfolnir_explored"">|</t>","[Vedrfolnir] has revealed a new area!"
"1091|<g id=""notify"">|<t id=""vedrfolnir_left"">|</t>","[Vedrfolnir] has left Northgard!"
"1092|<g id=""notify"">|<t id=""prestige_drakkar"">|</t>","A ship came back from a Great Trade Route. You have gained ::res1::, ::res2:: and ::res3::."
"1093|<g id=""notify"">|<t id=""ancient_grave"">|</t>","You've gained control of ::nb:: [SpecterWarrior]s by studying an [AncientGraveyard]"
"1094|<g id=""notify"">|<t id=""free_feast"">|</t>","You've gained a free feast."
"1095|<g id=""notify"">|<t id=""free_tower_upgrade"">|</t>","You've gained a free [WatchTower] upgrade."
"1096|<g id=""notify"">|<t id=""slaves_revolution"">|</t>","There are more [Slave]s than other units in your clan! The rebellion is imminent!"
"1097|<g id=""notify"">|<t id=""no_blood"">|</t>","You have no [Blood] and your clan is unhappy. You must offer a sacrifice to the gods to gain their favors!"
"1098|<g id=""notify"">|<t id=""tool_upgraded"">|</t>","[::unit_id::]s' tool has been improved."
"1099|<g id=""notify"">|<t id=""weapon_upgraded"">|</t>","[::unit_id::]s' weapon has been improved."
"1100|<g id=""notify"">|<t id=""my_relic_forged"">|</t>","New relic forged: [::relic_name::]."
"1101|<g id=""notify"">|<t id=""relic_forged"">|</t>","<font color=""::color::"">::name::</font> has forged the relic: [::relic_name::]."
"1102|<g id=""notify"">|<t id=""ancient_spirit_attack"">|</t>","<font color=""::color::"">::name::</font> sent [SpecterWarrior]s to your territory!"
"1103|<g id=""notify"">|<t id=""kraken_me_attacked"">|</t>","The Kraken has attacked one of your [::port_name::]s. It's been damaged and the Longship destroyed. Repair it quickly."
"1104|<g id=""notify"">|<t id=""kraken_other_attacked"">|</t>","The Kraken has attacked one of <font color=""::color::"">::player_name::</font>'s [::port_name::]s."
"1105|<g id=""notify"">|<t id=""kraken_other_attacked_unknown"">|</t>","An unknown clan has been attacked by The Kraken."
"1108|<g id=""endgame_event"">|<t id=""day"">|</t>","Day ::value::"
"1109|<g id=""endgame_event"">|<t id=""new_player"">|</t>","<font color=""::color::"">::name::</font> has landed on the shores of Northgard!"
"1110|<g id=""endgame_event"">|<t id=""colonize"">|</t>","<font color=""::color::"">::name::</font> has colonized a new area."
"1111|<g id=""endgame_event"">|<t id=""uncolonize"">|</t>","<font color=""::color::"">::name::</font> has lost an area."
"1112|<g id=""endgame_event"">|<t id=""ruin_explore"">|</t>","<font color=""::color::"">::name::</font> has explored ::bname::."
"1113|<g id=""endgame_event"">|<t id=""fametitle"">|</t>","<font color=""::color::"">::name::</font> has gained the Fame title <font color=""#G"">::title::</font>!"
"1114|<g id=""endgame_event"">|<t id=""mapevent"">|</t>","New event in Northgard: <font color=""#B"">::name::</font>"
"1115|<g id=""endgame_event"">|<t id=""defeat"">|</t>","<font color=""::color::"">::name::</font> was defeated!"
"1116|<g id=""endgame_event"">|<t id=""victory"">|</t>","<font color=""::color::"">::name::</font> is now King of Northgard!"
"1117|<g id=""endgame_event"">|<t id=""attackedByFoes"">|</t>","<font color=""::color::"">::name::</font> is under attack."
"1118|<g id=""endgame_event"">|<t id=""attackedByFaction"">|</t>","<font color=""::color::"">::name::</font> is being attacked by <font color=""::colorBy::"">::nameBy::</font>."
"1119|<g id=""endgame_event"">|<t id=""transferZone"">|</t>","<font color=""::color::"">::name::</font> has transferred an area to <font color=""::colorTo::"">::nameTo::</font>."
"1122|<g id=""title"">|<t id=""campaign"">|</t>","Story Mode"
"1123|<g id=""title"">|<t id=""multiplayer"">|</t>","Multiplayer"
"1124|<g id=""title"">|<t id=""conquest"" skip=""conquest"">|</t>","Conquest"
"1125|<g id=""title"">|<t id=""new_game"">|</t>","Single Player"
"1126|<g id=""title"">|<t id=""load_game"">|</t>","Load Game"
"1127|<g id=""title"">|<t id=""profile"">|</t>","Profile"
"1128|<g id=""title"">|<t id=""options"">|</t>","Options"
"1129|<g id=""title"">|<t id=""game_replay"">|</t>","Show Replay"
"1130|<g id=""title"">|<t id=""exit"">|</t>","Quit Game"
"1131|<g id=""title"">|<t id=""back"">|</t>","Back"
"1132|<g id=""title"">|<t id=""accept"">|</t>","Start Game"
"1133|<g id=""title"">|<t id=""new_version"">|</t>","Patch Notes"
"1134|<g id=""title"">|<t id=""soon"">|</t>","Coming Soon"
"1135|<g id=""title"">|<t id=""available"">|</t>","AVAILABLE NOW"
"1136|<g id=""title"">|<t id=""buy"">|</t>","Buy Now"
"1137|<g id=""title"">|<t id=""clans_bonus"">|</t>","STARTING BONUSES:"
"1138|<g id=""title"">|<t id=""clans_fame"">|</t>","FAME BONUSES:"
"1139|<g id=""title"">|<t id=""clans_bonuses"">|</t>","BONUSES:"
"1140|<g id=""title"">|<t id=""clans_relic"">|</t>","RELIC:"
"1141|<g id=""title"">|<t id=""clan_fame_desc"">|</t>","<font color=""#R"">::name:::</font> (requires <img src=""/r/Fame""/><font color=""#F"">::fame::</font>)<br/>::desc::"
"1142|<g id=""title"">|<t id=""relic_desc"">|</t>","<font color=""#R"">::relic_name:::</font><br/>::relic_desc::"
"1143|<g id=""title"">|<t id=""statistics"">|</t>","Statistics"
"1145|<g id=""title"">|<g id=""new_ragnarok"">|<t id=""title"">|</t>","Ragnarok Update"
"1146|<g id=""title"">|<g id=""new_ragnarok"">|<t id=""desc"">|</t>","The Ragnarok Update features a brand new map, unique events, new tiles, neutral factions and monsters!<br/>The update also includes a brand new Military Experience system, allowing you to unlock unique skills for your warchief and your clan!"
"1149|<g id=""title"">|<g id=""new_update"">|<t id=""christmas_desc"">|</t>","Check out the new Permafrost map and the festival decorations!"
"1153|<g id=""multi_menu"">|<t id=""new_game"">|</t>","Create Game"
"1154|<g id=""multi_menu"">|<t id=""join"">|</t>","Join Game"
"1155|<g id=""multi_menu"">|<t id=""leaderboard"">|</t>","Leaderboard"
"1156|<g id=""multi_menu"">|<t id=""profile"">|</t>","Player Ranking"
"1157|<g id=""multi_menu"">|<t id=""back"">|</t>","Back to menu"
"1158|<g id=""multi_menu"">|<t id=""bad_leaver"">|</t>","You have left a ranked game. Wait ::time:: to play."
"1161|<g id=""multi_menu"">|<g id=""create_sub"">|<g id=""start_error"">|<t id=""launch_asked"">|</t>","Game creation requested. Waiting for the server to respond."
"1162|<g id=""multi_menu"">|<g id=""create_sub"">|<g id=""start_error"">|<t id=""bad_game_name"">|</t>","Inappropriate word(s) have been found in your game's name. Please change it and retry."
"1163|<g id=""multi_menu"">|<g id=""create_sub"">|<g id=""start_error"">|<t id=""bad_tags"">|</t>","Inappropriate word(s) have been found in your game's tags. Please amend your tags and retry."
"1164|<g id=""multi_menu"">|<g id=""create_sub"">|<g id=""start_error"">|<t id=""elo"">|</t>","Getting your ::elo:: from the server..."
"1165|<g id=""multi_menu"">|<g id=""create_sub"">|<g id=""start_error"">|<t id=""victories"">|</t>","Please choose at least one victory condition."
"1169|<g id=""multi_menu"">|<g id=""join_sub"">|<t id=""game_name"">|</t>","NAME"
"1170|<g id=""multi_menu"">|<g id=""join_sub"">|<t id=""game_mode"">|</t>","MODE"
"1171|<g id=""multi_menu"">|<g id=""join_sub"">|<t id=""average_elo"">|</t>","Average ::elo:::"
"1174|<g id=""multi_menu"">|<g id=""leaderboard_sub"">|<t id=""top_rank"">|</t>","Top Ranked Players"
"1175|<g id=""multi_menu"">|<g id=""leaderboard_sub"">|<t id=""current_rank"">|</t>","Your Rank"
"1176|<g id=""multi_menu"">|<g id=""leaderboard_sub"">|<t id=""win_rate"">|</t>","Win rate"
"1177|<g id=""multi_menu"">|<g id=""leaderboard_sub"">|<t id=""not_ranked"">|</t>","Play a ranked game to be in the leaderboard"
"1178|<g id=""multi_menu"">|<g id=""leaderboard_sub"">|<t id=""banned"">|</t>","You are currently banned from the leaderboard.<br/>Contact us for more informations."
"1181|<g id=""multi_menu"">|<g id=""profile_sub"">|<t id=""title"">|</t>","Player Ranking"
"1182|<g id=""multi_menu"">|<g id=""profile_sub"">|<t id=""match_played"">|</t>","Matches played: ::nb::"
"1183|<g id=""multi_menu"">|<g id=""profile_sub"">|<t id=""win_rate"">|</t>","Win rate: ::nb::%"
"1184|<g id=""multi_menu"">|<g id=""profile_sub"">|<t id=""history"">|</t>","Match History"
"1185|<g id=""multi_menu"">|<g id=""profile_sub"">|<t id=""flavor"">|</t>","Covering the last ::nb:: games"
"1186|<g id=""multi_menu"">|<g id=""profile_sub"">|<t id=""clan"">|</t>","::clan:: Clan"
"1187|<g id=""multi_menu"">|<g id=""profile_sub"">|<t id=""gameMode"">|</t>","Duel|Free For All|2V2|3V3|2V2V2|4V4|2V2V2V2"
"1188|<g id=""multi_menu"">|<g id=""profile_sub"">|<t id=""new_season_title"">|</t>","Welcome to the ::name:: Season!"
"1189|<g id=""multi_menu"">|<g id=""profile_sub"">|<t id=""new_season_desc"">|</t>","Season ::name:: is now over. Fight for your spot on the leaderboards now! ::gloryPoints:: have been reset. The new season is now open until the next major update."
"1190|<g id=""multi_menu"">|<g id=""profile_sub"">|<t id=""current_season"">|</t>","Season ::nb::: ::name::"
"1191|<g id=""multi_menu"">|<g id=""profile_sub"">|<t id=""prev_season"">|</t>","Previous Seasons"
"1192|<g id=""multi_menu"">|<g id=""profile_sub"">|<t id=""next_season"">|</t>","Next Seasons"
"1193|<g id=""multi_menu"">|<g id=""profile_sub"">|<t id=""rank"">|</t>","Rank ::nb::"
"1197|<g id=""campaign"">|<t id=""back"">|</t>","Back to Menu"
"1198|<g id=""campaign"">|<t id=""chapter"">|</t>","CHAPTER ::x::"
"1199|<g id=""campaign"">|<t id=""act"">|</t>","Act ::x::"
"1200|<g id=""campaign"">|<t id=""cinematic_play"">|</t>","PLAY"
"1201|<g id=""campaign"">|<t id=""cinematic_locked"">|</t>","LOCKED"
"1202|<g id=""campaign"">|<t id=""cinematic_act_ending"">|</t>","ACT ENDING"
"1203|<g id=""campaign"">|<t id=""cinematic_prologue"">|</t>","PROLOGUE"
"1204|<g id=""campaign"">|<t id=""cinematic_epilogue"">|</t>","EPILOGUE"
"1205|<g id=""campaign"">|<t id=""main_objectives"">|</t>","Objectives"
"1206|<g id=""campaign"">|<t id=""bonus"">|</t>","Bonus"
"1207|<g id=""campaign"">|<t id=""bonus_objectives"">|</t>","Bonus Objectives"
"1208|<g id=""campaign"">|<t id=""bonus_hidden"">|</t>","Bonus objectives will be revealed once you complete the chapter for the first time."
"1209|<g id=""campaign"">|<t id=""select_bannerman"">|</t>","Select a Bannerman"
"1210|<g id=""campaign"">|<t id=""change_bannerman"">|</t>","Change Bannerman"
"1211|<g id=""campaign"">|<t id=""skip"">|</t>","Skip >"
"1212|<g id=""campaign"">|<t id=""allied_banner"">|</t>","Ally"
"1213|<g id=""campaign"">|<t id=""no_build"">|</t>","Building unavailable in this chapter"
"1214|<g id=""campaign"">|<t id=""all_bonuses_unlocked"">|</t>","Congratulations! You can now use story mode Heroes as Warchiefs in single-player and multiplayer modes!"
"1218|<g id=""conquest"" skip=""conquest"">|<g id=""menu"">|<t id=""continue_game"">|</t>","Continue"
"1219|<g id=""conquest"" skip=""conquest"">|<g id=""menu"">|<t id=""new_game"">|</t>","New Conquest"
"1220|<g id=""conquest"" skip=""conquest"">|<g id=""menu"">|<t id=""invite"">|</t>","Invite a Friend"
"1221|<g id=""conquest"" skip=""conquest"">|<g id=""menu"">|<t id=""leave"">|</t>","Leave Group"
"1222|<g id=""conquest"" skip=""conquest"">|<g id=""menu"">|<t id=""load"">|</t>","Load"
"1223|<g id=""conquest"" skip=""conquest"">|<g id=""menu"">|<t id=""palmares"">|</t>","Palmares"
"1224|<g id=""conquest"" skip=""conquest"">|<g id=""menu"">|<t id=""back"">|</t>","Back to Menu"
"1226|<g id=""conquest"" skip=""conquest"">|<g id=""menu"">|<g id=""new_conquest"">|<t id=""title"">|</t>","New Conquest"
"1227|<g id=""conquest"" skip=""conquest"">|<g id=""menu"">|<g id=""new_conquest"">|<t id=""params"">|</t>","Parameters"
"1228|<g id=""conquest"" skip=""conquest"">|<g id=""menu"">|<g id=""new_conquest"">|<t id=""choose_clan"">|</t>","Choose a clan"
"1231|<g id=""conquest"" skip=""conquest"">|<g id=""menu"">|<g id=""conquest_palmares"">|<t id=""title"">|</t>","Palmares"
"1235|<g id=""conquest"" skip=""conquest"">|<g id=""map"">|<t id=""rewards"">|</t>","Rewards"
"1236|<g id=""conquest"" skip=""conquest"">|<g id=""map"">|<t id=""special_rules"">|</t>","Special rules"
"1237|<g id=""conquest"" skip=""conquest"">|<g id=""map"">|<t id=""no_rule"">|</t>","No rule"
"1238|<g id=""conquest"" skip=""conquest"">|<g id=""map"">|<t id=""victory_conditions"">|</t>","Victory conditions"
"1239|<g id=""conquest"" skip=""conquest"">|<g id=""map"">|<t id=""bonuses"">|</t>","Bonuses"
"1240|<g id=""conquest"" skip=""conquest"">|<g id=""map"">|<t id=""start"">|</t>","Start"
"1244|<g id=""generation_quotes"">|<t _id=""sculptingislandterrain"">|</t>","Sculpting island terrain..."
"1245|<g id=""generation_quotes"">|<t _id=""generatingmountains"">|</t>","Generating mountains..."
"1246|<g id=""generation_quotes"">|<t _id=""carvingicylakes"">|</t>","Carving icy lakes..."
"1247|<g id=""generation_quotes"">|<t _id=""growingforests"">|</t>","Growing forests..."
"1248|<g id=""generation_quotes"">|<t _id=""spawningunfriendlycreatures"">|</t>","Spawning unfriendly creatures..."
"1249|<g id=""generation_quotes"">|<t _id=""almostready"">|</t>","Almost ready!"
"1252|<g id=""map_loading_quotes"">|<t _id=""locatingisland"">|</t>","Locating island..."
"1253|<g id=""map_loading_quotes"">|<t _id=""headingtotownhall"">|</t>","Heading to Town Hall..."
"1254|<g id=""map_loading_quotes"">|<t _id=""almostready"">|</t>","Almost ready!"
"1257|<g id=""client_loading_quotes"">|<t id=""waiting"">|</t>","Waiting for server..."
"1258|<g id=""client_loading_quotes"">|<t id=""ready"">|</t>","Almost ready!"
"1262|<g id=""tuto"">|<t id=""build"">|LF|</t>","Click the <font color=""#G"">Build</font> button to construct a building."
"1263|<g id=""tuto"">|<t id=""build"">|LF|</t>","Select any spot in the area to place the building."
"1266|<g id=""tuto"">|<t id=""if_house"">|LF|</t>","Click <font color=""#G"">Build</font> to construct another building."
"1267|<g id=""tuto"">|<t id=""if_house"">|LF|</t>","Select either a <font color=""#R"">Woodcutter's Lodge</font> to produce [Wood] or a <font color=""#R"">Scout Camp</font> to discover new areas."
"1270|<g id=""tuto"">|<t id=""click_villager"">|LF|</t>","Your building is ready! Click to select a [Villager]."
"1271|<g id=""tuto"">|<t id=""click_villager"">|LF|</t>","Clicking twice will select <font color=""#G"">all units</font> with the same job in a given area."
"1274|<g id=""tuto"">|<t id=""recruit_wood"">|LF|</t>","Select a unit and right-click on the <font color=""#G"">Woodcutter's Lodge</font> to turn your [Villager]s into [Woodcutter]s."
"1275|<g id=""tuto"">|<t id=""recruit_wood"">|LF|</t>","You can right-click several times to issue multiple orders."
"1278|<g id=""tuto"">|<t id=""recruit_scout"">|</t>","Select a unit and right-click on the <font color=""#G"">Scout Camp</font> to turn your [Villager]s into [Scout]s."
"1281|<g id=""tuto"">|<t id=""need_scout"">|LF|</t>","You need [Scout]s to explore Northgard."
"1282|<g id=""tuto"">|<t id=""need_scout"">|LF|</t>","Build a <font color=""#G"">Scout Camp</font> and turn one of your [Villager]s into a [Scout]."
"1285|<g id=""tuto"">|<t id=""need_wood"">|LF|</t>","You need [Woodcutter]s to produce [Wood]."
"1286|<g id=""tuto"">|<t id=""need_wood"">|LF|</t>","Build a <font color=""#G"">Woodcutter's Lodge</font> and turn one of your [Villager]s into a Woodcutter."
"1289|<g id=""tuto"">|<t id=""wait_discover"">|LF|</t>","Your [Scout]s will discover new areas."
"1290|<g id=""tuto"">|<t id=""wait_discover"">|LF|</t>","Please wait until your [Scout] has finished discovering an area."
"1293|<g id=""tuto"">|<t id=""recruit_warrior"">|LF|</t>","This new area is defended by enemies!"
"1294|<g id=""tuto"">|<t id=""recruit_warrior"">|LF|</t>","Build a <font color=""#G"">$build(::building::)</font> and turn one of your [Villager]s into a [::unit::]."
"1297|<g id=""tuto"">|<t id=""attack"">|</t>","Select your [::military_unit::] and right-click on the area occupied by foes to attack them!"
"1300|<g id=""tuto"">|<t id=""colonize"">|LF|</t>","To expand your territory, you need to <font color=""#G"">colonize</font> the new area using [Food]."
"1301|<g id=""tuto"">|<t id=""colonize"">|LF|</t>","Click on the area and spend some [Food] to colonize it."
"1304|<g id=""tuto"">|<t id=""end"">|LF|</t>","The colonized areas will allow you to construct new buildings."
"1305|<g id=""tuto"">|<t id=""end"">|LF|</t>","Make sure to store enough [Food] and [Wood] to survive Northgard's harsh winters."
"1308|<g id=""tuto"">|<t id=""happy"">|LF|</t>","[Happy] is of paramount importance. DO NOT let it fall below 0."
"1309|<g id=""tuto"">|<t id=""happy"">|LF|</t>","It automatically earns you new villagers, doing so faster as it increases."
"1310|<g id=""tuto"">|<t id=""happy"">|LF|</t>","Keep it as high as you possibly can."
"1315|<g id=""tuto_pad"">|<t id=""build"">|LF|</t>","Select <font color=""#G"">Zone Actions</font> then <font color=""#G"">Build Menu</font> to construct a building."
"1316|<g id=""tuto_pad"">|<t id=""build"">|LF|</t>","Select any empty spot in the area to place the building."
"1319|<g id=""tuto_pad"">|<t id=""if_house"">|LF|</t>","Select <font color=""#G"">Zone Actions</font> to construct another building."
"1320|<g id=""tuto_pad"">|<t id=""if_house"">|LF|</t>","Select either a <font color=""#R"">Woodcutter's Lodge</font> to produce [Wood] or a <font color=""#R"">Scout Camp</font> to discover new areas."
"1323|<g id=""tuto_pad"">|<t id=""recruit_wood"">|LF|</t>","Move to your <font color=""#G"">Woodcutter's Lodge</font> and use <font color=""#G"">Assign</font> to turn your [Villager]s into [Woodcutter]s."
"1326|<g id=""tuto_pad"">|<t id=""recruit_scout"">|LF|</t>","Move to your <font color=""#G"">Scout Camp</font> and use <font color=""#G"">Assign</font> to turn your [Villager]s into [Scout]s."
"1329|<g id=""tuto_pad"">|<t id=""recruit_warrior"">|LF|</t>","This new area is defended by enemies!"
"1330|<g id=""tuto_pad"">|<t id=""recruit_warrior"">|LF|</t>","Build a <font color=""#G"">$build(::building::)</font> in the Military Buildings section and turn one of your [Villager]s into a [::unit::]."
"1333|<g id=""tuto_pad"">|<t id=""attack"">|LF|</t>","Hold <font color=""#G"">Armies</font> button, send your [::military_unit::] to the area occupied by foes to attack them!"
"1336|<g id=""tuto_pad"">|<t id=""colonize"">|LF|</t>","To expand your territory, you need to <font color=""#G"">colonize</font> the new area using [Food]."
"1337|<g id=""tuto_pad"">|<t id=""colonize"">|LF|</t>","Move to the empty area and colonize it."
"1341|<g id=""events"">|<t id=""rats_lost_food"">|</t>","Rats have infested your Food reserves, and you lost <img src=""/r/Food""/><font color=""#B"">::count::</font>! You should build more [FoodSilo]!"
"1342|<g id=""events"">|<t id=""rats_sickness"">|</t>","Rats have spread disease. <font color=""#B"">::count::</font> of your members are <font color=""#B"">sick</font>!"
"1343|<g id=""events"">|<t id=""rats_protected"">|</t>","Your silos have protected you from the rat infestation."
"1344|<g id=""events"">|<t id=""earthquake"">|</t>","An earthquake has <font color=""#B"">damaged ::count:: of your buildings</font>. You need to repair them quickly!"
"1345|<g id=""events"">|<t id=""resourceGiven"">|</t>","Well done! You helped Svarn by giving him ::nbRes:: [::res::]. You get ::fame:: [Fame] and a [Happy] bonus until the next request."
"1346|<g id=""events"">|<t id=""resourceFailed"">|</t>","You failed to help Svarn with [::res::]!"
"1347|<g id=""events"">|<t id=""frozensea_dragon"">|</t>","Can't buy [Slave]s"
"1348|<g id=""events"">|<t id=""frozensea_raven"">|</t>","Can't hire [Mercenarie]s"
"1349|<g id=""events"">|<t id=""kraken_announce"">|</t>","[FutureSight] reveals a [::eventName::] event is coming!"
"1350|<g id=""events"">|<t id=""kraken_tooltip"">|</t>","Event revealed thanks to [FutureSight]"
"1353|<g id=""network"">|<t id=""elo"">|</t>","Glory Points"
"1354|<g id=""network"">|<t id=""elo_shortcut"">|</t>","GP"
"1355|<g id=""network"">|<t id=""multi_menu"">|</t>","Multiplayer"
"1356|<g id=""network"">|<t id=""multi_title"">|</t>","Multiplayer Game"
"1357|<g id=""network"">|<t id=""multi_create"">|</t>","Create Multiplayer Game"
"1358|<g id=""network"">|<t id=""multi_load"">|</t>","Load Multiplayer Game"
"1359|<g id=""network"">|<t id=""multi_info_title"">|</t>","GAME INFO"
"1360|<g id=""network"">|<t id=""no_game_found"">|</t>","No available game was found."
"1361|<g id=""network"">|<t id=""could_not_join"">|</t>","Could not join the game."
"1362|<g id=""network"">|<t id=""owner_has_quit"">|</t>","Host has left."
"1363|<g id=""network"">|<t id=""confirm_kick_player"">|</t>","Remove ::name:: from lobby?"
"1364|<g id=""network"">|<t id=""confirm_exit_player"">|</t>","Exit lobby?"
"1365|<g id=""network"">|<t id=""create_game"">|</t>","Create Game"
"1366|<g id=""network"">|<t id=""refresh_list"">|</t>","Refresh List"
"1367|<g id=""network"">|<t id=""refreshing"">|</t>","Refreshing List..."
"1368|<g id=""network"">|<t id=""game_name"">|</t>","Game Name"
"1369|<g id=""network"">|<t id=""game_mode"">|</t>","Players"
"1370|<g id=""network"">|<t id=""game_modes"">|</t>","Duel|Free For All|Team 2v2|Team 3v3|Team 2v2v2|Team 4v4|Team 2v2v2v2"
"1371|<g id=""network"">|<t id=""game_generation"">|</t>","Map Generation"
"1372|<g id=""network"">|<t id=""game_generation_types"">|</t>","Random|Balanced"
"1373|<g id=""network"">|<t id=""modes_all"">|</t>","All"
"1374|<g id=""network"">|<t id=""open_game"">|</t>","Open Game"
"1375|<g id=""network"">|<t id=""join_game"">|</t>","Join Game"
"1376|<g id=""network"">|<t id=""joining_game"">|</t>","Joining Game..."
"1377|<g id=""network"">|<t id=""invite"">|</t>","Invite"
"1378|<g id=""network"">|<t id=""invite_error"">|</t>","Oops... an error has occured while trying to join the game."
"1379|<g id=""network"">|<t id=""exit"">|</t>","Exit"
"1380|<g id=""network"">|<t id=""game_visibility"">|</t>","Game Type"
"1381|<g id=""network"">|<t id=""game_visibilities"">|</t>","Public|Invite Only|Ranked"
"1382|<g id=""network"">|<t id=""game_visibility_info"">|</t>","<font color=""#T"">::kind::(</font><font color=""::color::"">::count::/::max::</font><font color=""#T"">)</font>"
"1383|<g id=""network"">|<t id=""game_distance"">|</t>","Local|Regional|Continental|WorldWide"
"1384|<g id=""network"">|<t id=""players"">|</t>","Players"
"1385|<g id=""network"">|<t id=""options"">|</t>","Options"
"1386|<g id=""network"">|<t id=""clan_choice"">|</t>","Clan"
"1387|<g id=""network"">|<t id=""random_clan"">|</t>","Random"
"1388|<g id=""network"">|<t id=""player_color"">|</t>","Color"
"1389|<g id=""network"">|<t id=""start_game"">|</t>","Start Game"
"1390|<g id=""network"">|<t id=""waiting_for_players"">|</t>","Waiting for players..."
"1391|<g id=""network"">|<t id=""waiting_for_teams"">|</t>","Invalid team distribution"
"1392|<g id=""network"">|<t id=""waiting_for_colors"">|</t>","Player color conflict"
"1393|<g id=""network"">|<t id=""waiting_for_player"">|</t>","Waiting for player..."
"1394|<g id=""network"">|<t id=""player_ready"">|</t>","READY!"
"1395|<g id=""network"">|<t id=""invited_by"">|</t>","<font color=""#R"">::name::</font> has invited you to a multiplayer game. Do you wish to join?"
"1396|<g id=""network"">|<t id=""chat"">|</t>","Chat"
"1397|<g id=""network"">|<t id=""chat_message"">|</t>","Message"
"1398|<g id=""network"">|<t id=""chat_send_button"">|</t>","Send"
"1399|<g id=""network"">|<t id=""no_steam"">|</t>","You need to log in through Steam to access multiplayer. If Steam is already connected, please restart it."
"1400|<g id=""network"">|<t id=""team"">|</t>","Team"
"1401|<g id=""network"">|<t id=""color"">|</t>","Color"
"1402|<g id=""network"">|<t id=""teams"">|</t>","Random|Team 1|Team 2|Team 3|Team 4"
"1403|<g id=""network"">|<t id=""AIlevel"">|</t>","Random|Easy|Medium|Hard"
"1404|<g id=""network"">|<t id=""connecting"">|</t>","Connecting to server..."
"1405|<g id=""network"">|<t id=""server_error"">|</t>","An error occurred while opening the server socket."
"1406|<g id=""network"">|<t id=""client_error"">|</t>","Failed to connect to game server."
"1407|<g id=""network"">|<t id=""client_lost"">|</t>","Connection to game server lost. Retrying..."
"1408|<g id=""network"">|<t id=""retry_button"">|</t>","Retry"
"1409|<g id=""network"">|<t id=""host"">|</t>","Host"
"1410|<g id=""network"">|<t id=""slot"">|</t>","Open|AI|Close"
"1411|<g id=""network"">|<t id=""chat_channels"">|</t>","General|Team"
"1412|<g id=""network"">|<t id=""chat_team"">|</t>","TEAM"
"1413|<g id=""network"">|<t id=""tab_cycle"">|</t>","Press TAB to Cycle Channels"
"1414|<g id=""network"">|<t id=""rejoin_ranked"">|</t>","You already have a ranked game in progress."
"1415|<g id=""network"">|<t id=""rejoin_game"">|</t>","Reconnect to Last Game"
"1416|<g id=""network"">|<t id=""transfer_ownership"">|</t>","Transferring game ownership..."
"1417|<g id=""network"">|<t id=""changing_host"">|</t>","Host has quit, switching host..."
"1418|<g id=""network"">|<t id=""start_counter"">|</t>","Game will start in ::time::s."
"1419|<g id=""network"">|<t id=""game_launch"">|</t>","Starting game!"
"1420|<g id=""network"">|<t id=""start_game_cancel"">|</t>","Stop Countdown"
"1421|<g id=""network"">|<t id=""start_game_canceled"">|</t>","Game start was interrupted..."
"1422|<g id=""network"">|<t id=""lobby_full"">|</t>","Full"
"1423|<g id=""network"">|<t id=""version_mismatch"">|</t>","Your game version and the host version do not match."
"1424|<g id=""network"">|<t id=""player_join"">|</t>","<font color=""::color::"">::name::</font> has joined the game."
"1425|<g id=""network"">|<t id=""player_left"">|</t>","<font color=""#B""><font color=""::color::"">::name::</font> has left the game.</font>"
"1426|<g id=""network"">|<t id=""player_disconnected"">|</t>","<font color=""#B""><font color=""::color::"">::name::</font> has disconnected.</font>"
"1427|<g id=""network"">|<t id=""AI_take_control"">|</t>","<font color=""#W""><font color=""::color::"">::name::</font> has been disconnected for ::time::mn. An AI has temporarily taken control of the clan.</font>"
"1428|<g id=""network"">|<t id=""AI_has_control"">|</t>","<font color=""#W"">An AI has taken control of the clan.</font>"
"1429|<g id=""network"">|<t id=""add_friend"">|</t>","Add a Friend"
"1430|<g id=""network"">|<t id=""waiting_friend_answer"">|</t>","Waiting for answer..."
"1431|<g id=""network"">|<t id=""friend_invite_time"">|</t>","Time remaining: ::v::s."
"1432|<g id=""network"">|<t id=""server_zone"">|</t>","Game Server"
"1434|<g id=""network"">|<g id=""server_zones_labels"">|<t _id=""europe"">|</t>","Europe"
"1435|<g id=""network"">|<g id=""server_zones_labels"">|<t _id=""northamerica"">|</t>","North America"
"1436|<g id=""network"">|<g id=""server_zones_labels"">|<t _id=""peertopeer"">|</t>","Peer to Peer"
"1439|<g id=""network"">|<g id=""leagueKind"">|<t _id=""wood"">|</t>","Wood"
"1440|<g id=""network"">|<g id=""leagueKind"">|<t _id=""stone"">|</t>","Stone"
"1441|<g id=""network"">|<g id=""leagueKind"">|<t _id=""iron"">|</t>","Iron"
"1442|<g id=""network"">|<g id=""leagueKind"">|<t _id=""gold"">|</t>","Gold"
"1443|<g id=""network"">|<g id=""leagueKind"">|<t _id=""rimesteel"">|</t>","Rimesteel"
"1445|<g id=""network"">|<t id=""league"">|</t>","::kind:: League"
"1446|<g id=""network"">|<t id=""db_timeout"">|</t>","The server is not responding. Check your connexion or try again later."
"1447|<g id=""network"">|<t id=""db_invite_timeout"">|</t>","You've been invited to a Ranked game but your ranking couldn't be retrieved from the server."
"1448|<g id=""network"">|<t id=""rematch"">|</t>","::name:: has proposed a rematch"
"1449|<g id=""network"">|<t id=""rematch_yes"">|</t>","Rematch in..."
"1450|<g id=""network"">|<t id=""rematch_no"">|</t>","Vote failed"
"1452|<g id=""network"">|<g id=""elo_update"">|<t id=""progress"">|</t>","::newElo:: ::pts::"
"1454|<g id=""network"">|<g id=""elo_update"">|<t id=""not_yet"">|</t>","Your ranking will be updated at the end of the game."
"1455|<g id=""network"">|<g id=""elo_update"">|<t id=""waiting"">|</t>","Waiting for rank update"
"1456|<g id=""network"">|<g id=""elo_update"">|<t id=""error"">|</t>","The server is not responding. Your ranking can't be updated."
"1457|<g id=""network"">|<g id=""elo_update"">|<t id=""league_reached"">|</t>","Congratulations, you have reached a new league!"
"1458|<g id=""network"">|<g id=""elo_update"">|<t id=""league_demoted"">|</t>","You have been demoted from your league..."
"1459|<g id=""network"">|<g id=""elo_update"">|<t id=""league_reached1"">|</t>","The Gods smile upon you!"
"1460|<g id=""network"">|<g id=""elo_update"">|<t id=""league_reached2"">|</t>","You have been promoted to a higher league!"
"1461|<g id=""network"">|<g id=""elo_update"">|<t id=""league_demoted1"">|</t>","The Gods are displeased."
"1462|<g id=""network"">|<g id=""elo_update"">|<t id=""league_demoted2"">|</t>","You have been demoted to a lower league."
"1466|<g id=""pad"">|<t id=""main_menu"">|</t>","Main Menu"
"1467|<g id=""pad"">|<t id=""game_menus"">|</t>","Menus"
"1468|<g id=""pad"">|<t id=""zone_actions"">|</t>","Zone Actions"
"1469|<g id=""pad"">|<t id=""building_actions"">|</t>","::name:: Actions"
"1470|<g id=""pad"">|<t id=""building_select"">|</t>","Select Building"
"1471|<g id=""pad"">|<t id=""category_select"">|</t>","Select Category"
"1472|<g id=""pad"">|<t id=""category_choose"">|</t>","Choose Building Category"
"1473|<g id=""pad"">|<t id=""action_select"">|</t>","Select Action"
"1474|<g id=""pad"">|<t id=""action_choose"">|</t>","Choose Action"
"1475|<g id=""pad"">|<t id=""close_radial_menu"">|</t>","Close"
"1476|<g id=""pad"">|<t id=""forbidden_action"">|</t>","Forbidden Action."
"1477|<g id=""pad"">|<t id=""choose_sacrifice_unit"">|</t>","Choose unit to sacrifice"
"1478|<g id=""pad"">|<t id=""hero"">|</t>","Hero"
"1479|<g id=""pad"">|<t id=""buy"">|</t>","Buy"
"1480|<g id=""pad"">|<t id=""zone_full"">|</t>","Zone is full."
"1481|<g id=""pad"">|<t id=""building_repair"">|</t>","Building is being repaired: ::value:: %"""
"1482|<g id=""pad"">|<t id=""building_damaged"">|</t>","Building is damage."
"1483|<g id=""pad"">|<t id=""building_undamaged"">|</t>","Building is undamaged."
"1484|<g id=""pad"">|<t id=""building_upgraded"">|</t>","Building is upgraded."
"1485|<g id=""pad"">|<t id=""building_cant_upgrade"">|</t>","Can't be upgraded at the moment."
"1486|<g id=""pad"">|<t id=""military_group"">|</t>","Military Group ::number::"
"1487|<g id=""pad"">|<t id=""military_nogroup"">|</t>","Ungrouped Military Units"
"1488|<g id=""pad"">|<t id=""open_military_group"">|</t>","Military Groups"
"1489|<g id=""pad"">|<t id=""open_lore_tree"">|</t>","Lore Tree"
"1490|<g id=""pad"">|<t id=""group_assign"">|</t>","Assign to ::number::"
"1491|<g id=""pad"">|<t id=""group_unassign"">|</t>","Unassign"
"1492|<g id=""pad"">|<t id=""tool_upgrade"">|</t>","Improve Tool"
"1493|<g id=""pad"">|<t id=""choose_category"">|</t>","Choose Category"
"1494|<g id=""pad"">|<t id=""choose_building"">|</t>","Choose Building"
"1495|<g id=""pad"">|<t id=""no_sheep"">|</t>","There is no sheep in this area."
"1496|<g id=""pad"">|<t id=""zone_upgrade"">|</t>","Develop Area"
"1497|<g id=""pad"">|<t id=""already_upgraded"">|</t>","Area is already upgraded."
"1498|<g id=""pad"">|<t id=""area_not_full"">|</t>","Area is not full."
"1499|<g id=""pad"">|<t id=""cancel"">|</t>","Cancel"
"1500|<g id=""pad"">|<t id=""build"">|</t>","Build"
"1501|<g id=""pad"">|<t id=""flip"">|</t>","Flip"
"1502|<g id=""pad"">|<t id=""repair"">|</t>","Repair"
"1503|<g id=""pad"">|<t id=""activate"">|</t>","Activate"
"1504|<g id=""pad"">|<t id=""attack"">|</t>","Attack"
"1505|<g id=""pad"">|<t id=""send_army_group"">|</t>","Send Group ::n::"
"1506|<g id=""pad"">|<t id=""send_army_all"">|</t>","Send Army"
"1507|<g id=""pad"">|<t id=""army_group_menu"">|</t>","Armies"
"1508|<g id=""pad"">|<t id=""abilities_menu"">|</t>","Abilities"
"1509|<g id=""pad"">|<t id=""use_ability"">|</t>","Use ::name:: "
"1510|<g id=""pad"">|<t id=""colonize"">|</t>","Colonize Area : <img src=""/r/::res::""/><font color=""::color::"">::cost::</font>"
"1511|<g id=""pad"">|<t id=""explore_area"">|</t>","Explore Area"
"1512|<g id=""pad"">|<t id=""explore_ruins"">|</t>","Explore Ruins"
"1513|<g id=""pad"">|<t id=""civil_assist"">|</t>","Civilian assist"
"1514|<g id=""pad"">|<t id=""civil_move"">|</t>","Move Civilian"
"1515|<g id=""pad"">|<t id=""retreat_civil"">|</t>","Retreat Civilians"
"1516|<g id=""pad"">|<t id=""retreat"">|</t>","Retreat Units"
"1517|<g id=""pad"">|<t id=""target_tower"">|</t>","Target Tower"
"1518|<g id=""pad"">|<t id=""target_tower_stop"">|</t>","Stop Target Tower"
"1519|<g id=""pad"">|<t id=""target_units"">|</t>","Target Units"
"1520|<g id=""pad"">|<t id=""no_event"">|</t>","No Event announced."
"1521|<g id=""pad"">|<t id=""no_abilities"">|</t>","No abilities available"
"1522|<g id=""pad"">|<t id=""ruins_exploring"">|</t>","Currently Exploring..."
"1523|<g id=""pad"">|<t id=""zone_choose"">|</t>","Choose Area"
"1524|<g id=""pad"">|<t id=""previous"">|</t>","Previous"
"1525|<g id=""pad"">|<t id=""next"">|</t>","Next"
"1526|<g id=""pad"">|<t id=""play_pause"">|</t>","Play/Pause"
"1527|<g id=""pad"">|<t id=""save_delete"">|</t>","Delete"
"1528|<g id=""pad"">|<t id=""save_select"">|</t>","Select"
"1529|<g id=""pad"">|<t id=""start_menu"">|</t>","Press [key] to Start"
"1530|<g id=""pad"">|<t id=""save_progress"">|</t>","Save in progress"
"1531|<g id=""pad"">|<t id=""previous_page"">|</t>","Previous page"
"1532|<g id=""pad"">|<t id=""next_page"">|</t>","Next Page"
"1533|<g id=""pad"">|<t id=""choose_transfer_ally"">|</t>","Choose an Ally to transfer this area."
"1534|<g id=""pad"">|<t id=""focus_warchief"">|</t>","Warchief Focus"
"1535|<g id=""pad"">|<t id=""ping_team"">|</t>","Ping Team"
"1536|<g id=""pad"">|<t id=""lobby_kick_player"">|</t>","Remove from lobby"
"1538|<g id=""margin"">|<t id=""option_category"">|</t>","Screen"
"1539|<g id=""margin"">|<t id=""button_label"">|</t>","Margin Settings"
"1540|<g id=""margin"">|<t id=""desc"">|</t>","Adjust Screen Margin to fit your display."
"1541|<g id=""margin"">|<t id=""save_settings"">|</t>","Save Settings"
"1542|<g id=""margin"">|<t id=""cancel"">|</t>","Cancel"
"1545|<g id=""keys_label"">|<t id=""event_focus"">|</t>","Goto Last Event"
"1546|<g id=""keys_label"">|<t id=""minimap_display"">|</t>","Toggle Minimap Display"
"1547|<g id=""keys_label"">|<t id=""world_info"">|</t>","Toggle World Info"
"1548|<g id=""keys_label"">|<t id=""calendar_info"">|</t>","Toggle Calendar Info"
"1549|<g id=""keys_label"">|<t id=""camera_move"">|</t>","Camera Move"
"1550|<g id=""keys_label"">|<t id=""camera_speed_up"">|</t>","Camera Speed Up"
"1551|<g id=""keys_label"">|<t id=""zoom_in_out"">|</t>","Zoom In/Out"
"1552|<g id=""keys_label"">|<t id=""townhall_back"">|</t>","Back to Townhall"
"1553|<g id=""keys_label"">|<t id=""special_menu"">|</t>","Open Special Menu"
"1554|<g id=""keys_label"">|<t id=""game_menu"">|</t>","Open Game Menu"
"1555|<g id=""keys_label"">|<t id=""contextual_buttons"">|</t>","Contextual Actions"
"1556|<g id=""keys_label"">|<t id=""menu_abilities"">|</t>","(Hold) Display Abilities Actions"
"1557|<g id=""keys_label"">|<t id=""menu_armies"">|</t>","(Hold) Display Armies Actions"
"1558|<g id=""keys_label"">|<t id=""menu_lore_tree"">|</t>","Display Lore Tree"
"1559|<g id=""keys_label"">|<t id=""menu_military_group"">|</t>","Display Military Groups"
