﻿"2;<t id=""ia_names"">;</t>","Arvid|Asger|Audun|Balder|Bard|Bjorn|Brandt|Canute|Colby|Corey|Einar|Eirik|Erling|Fiske|Floki|Frey|Garth|Gunnar|Halstein|Haxe|Holger|Ivar|Jerrik|Keld|Knud|Lamont|Leif|Olaf|Olsen|Stein|Sven|Thorsen|Torvalds|Vidar|Hindaorf|Brynhild|Freydis|Gunnhild|Ranveig|Siv|Torunn|Vigdis|Harald|Magnus|Ulf"
"3;<t id=""men_names"">;</t>","Diarf|Gils|Thorvid|Ref|Hreidar|Rodmar|Jarn|Jarnseggid|Balli|Aron|Asgaut|Agram|Valandr|Sebashdian|Orrin|Brihoc|Broddi|Gardi|Ingimar|Bui|Thorlak|Arn|Bragi|Frodi|Floki|Ordr|Thorson|Slothi|Gnuppi|Suit|Wary|Ottar|Iarung|Iarund|Kalf|Throst|Ingi|Erp|Saxi|Valgard|Hreitar|Hallmund|Alfgeir|Solvi|Sigvhat|Gudvaer|Vandil|Snajbjorn|Thorred|Aslak|Arni|Ketil|Ingemar|Engil|Jomar|Anund|Thidrik|Geiterik|Haf|Bretakollr|Beinir|Steinhoff|Bjarko|Kori|Guthork|Skegg|Skopti|Sigfus|Bersi|Ham|Audun|Hrilfa|Arnvild|Arnid|Gudrod|Snorri|Ainrif|Ragnar|Veleif|Iric|Ongul|Hjord|Sighaerd|Audbjorn|Gamli|Thjodsoff|Sigehelm|Geirmund|Grimolf|Sigfast|Iorth|Skuli|Rodmar|Lopt|Bragi|Gaethir|Gunnleif|Orok|Orokia|Kaetilfast|Sigeferst|Hoskuld|Mursi|Thorberg|Odinkar|Styr|Olae|Grimolf|Grim|Gaut|Grimlof|Thorgauf|Skopti|Oybiorn|Bork|Ingvar|Skuld|Kotkell|Sketill|Knutr|Steinktill|Frodi|Bard|Orn|Käre|Osvald|Ivar|Alvi|Lodin|Geri|Bjarni|Kveldulf|Auti|Koptmann|Skuff|Thorfst|Hagi|Haeng|Guthere|Vekel|Orest|Mord|Ulfik|Gils|Alti|Steintor|Firthgeist|Vigbjorg|Torsten|Fugr|Krout|Nikhu|Hemak|Sakkam"
"4;<t id=""women_names"">;</t>","Asa|Ormhild|Jodis|Gyrid|Gaeielaug|Jolfrid|Flokser|Ranveig|Ljufu|Thorve|Torgärd|Jarngerd|Hungerd|Ginnlaug|Freydis|Arnkalta|Gudney|Asny|Salbjorg|Gudfrid|Tofa|Frida|Hallberta|Yri|Asa|Thora|Bothild|Melkorka|Aestrid|Siv|Liv|Borgild|Dotta|Skulk|Hallbera|Gunnvar|Meid|Hilde|Freygerd|Gerrid|Odindis|Oddbjord|Ragneid|Estrid|Hrefna|Malkorka|Saeunn|Ashild|Grelod|Turid|Gudny|Svala|Sala|Ragnhild|Thras|Thrasla|Inga|Vigdis|Kadlin|Luda|Luta|Lusa|Lura|Geirny|Isgerd|Inga|Tonna|Ingunn|Brynhild|Svanhild|Vigdis|Herkja|Gyrd|Gyrid|Geirny|Shaton|Gro|Olof|Ingegärd|Hervar|Hervor|Frifgerd|Fridgard|Fridal|Fridoh|Toffa|Freide|Frideburg|Osk|Oskmaer|Oski|Oska|Oskku|Malthilda|Matild|Herkja|Drifa|Asfrida|Inggrid|Ingridd|Asfny|Steinnun|Steinunn|Ingeltore|Abi|Abbi|Abbnis|Abisth|Holmfrid|Yri|Jofrid|Nodbiorg|Nibdjorg|Gudny|Gubny"
"5;<t id=""soon"">;</t>","Coming soon..."
"6;<t id=""flavor_quote"">;</t>","- ""::text::"""
"7;<t id=""unknown_clan"">;</t>","Unknown"
"8;<t id=""random"">;</t>","Random"
"9;<t id=""months"">;</t>","January|February|March|April|May|June|July|August|September|October|November|December"
"10;<t id=""months_short"">;</t>","Jan|Feb|Mar|Apr|May|Jun|Jul|Aug|Sep|Oct|Nov|Dec"
"11;<t id=""date"">;</t>","::year:: AD - ::month::"
"12;<t id=""dateCampaign"">;</t>","Year ::year:: - ::month::"
"13;<t id=""res"">;</t>","<img src=""/r/::res::""/><font color=""#G"">::qty::</font>"
"14;<t id=""res_bad"">;</t>","<img src=""/r/::res::""/><font color=""#B"">::qty::</font>"
"15;<t id=""res_fame"">;</t>","<img src=""/r/Fame""/><font color=""#F"">::qty::</font>"
"17;<g id=""titles"">;<t id=""population"">;</t>","Population"
"18;<g id=""titles"">;<t id=""civilians"">;</t>","Civilians"
"19;<g id=""titles"">;<t id=""slaves"">;</t>","Thralls"
"20;<g id=""titles"">;<t id=""warband"">;</t>","Warband"
"21;<g id=""titles"">;<t id=""allies"">;</t>","Allies"
"22;<g id=""titles"">;<t id=""buildings"">;</t>","Buildings"
"23;<g id=""titles"">;<t id=""standard"">;</t>","Standard"
"24;<g id=""titles"">;<t id=""military"">;</t>","Military"
"25;<g id=""titles"">;<t id=""advanced"">;</t>","Advanced"
"28;<g id=""great_trade_route_names"">;<t id=""Small"">;</t>","Home"
"29;<g id=""great_trade_route_names"">;<t id=""Medium"">;</t>","Miklagård"
"30;<g id=""great_trade_route_names"">;<t id=""Big"">;</t>","Vinland"
"31;<g id=""great_trade_route_names"">;<t id=""RelicCup"">;</t>","Bragafull"
"34;<g id=""victories"">;<t id=""all"">;</t>","All"
"35;<t id=""domination_only"">;</t>","Domination only"
"37;<g id=""victories"">;<g id=""military"">;<t id=""title"">;</t>","Domination"
"38;<g id=""victories"">;<g id=""military"">;<t id=""desc"">;</t>","Destroy other players' <font color=""#R"">Town Halls</font> and become the master of Northgard."
"41;<g id=""victories"">;<g id=""lore"">;<t id=""title"">;</t>","Wisdom"
"42;<g id=""victories"">;<g id=""lore"">;<t id=""desc"">;</t>","Discover ancient knowledge and become the <font color=""#R"">wisest Clan leader</font> in Northgard."
"45;<g id=""victories"">;<g id=""yggdrasil"">;<t id=""title"">;</t>","Yggdrasil"
"46;<g id=""victories"">;<g id=""yggdrasil"">;<t id=""desc"">;</t>","Find the legendary World Tree, <font color=""#R"">Yggdrasil</font>, and be the first to conquer it."
"49;<g id=""victories"">;<g id=""helheim"">;<t id=""title"">;</t>","Helheim"
"50;<g id=""victories"">;<g id=""helheim"">;<t id=""desc"">;</t>","Take control of the <font color=""#R"">Gates of Helheim</font> and defend the area against the [Valkyrie]s."
"53;<g id=""victories"">;<g id=""money"">;<t id=""title"">;</t>","Trade"
"54;<g id=""victories"">;<g id=""money"">;<t id=""desc"">;</t>","Amass riches to become the <font color=""#R"">greatest merchant</font> in Northgard."
"57;<g id=""victories"">;<g id=""fame"">;<t id=""title"">;</t>","Fame"
"58;<g id=""victories"">;<g id=""fame"">;<t id=""desc"">;</t>","Gain enough [Territory] and raise your [Fame] to obtain the title of <font color=""#R"">King</font>."
"61;<g id=""victories"">;<g id=""odinsword"">;<t id=""title"">;</t>","Sword of Odin"
"62;<g id=""victories"">;<g id=""odinsword"">;<t id=""desc"">;</t>","Colonize the Anvil of Gods and forge Odin's legendary sword using [Iron]."
"65;<g id=""victories"">;<g id=""campaign"">;<t id=""title"">;</t>","Story Mode"
"68;<g id=""buildbfaltar"" skip=""conquest"">;<t id=""desc"">;</t>","Build the [UpsalaTemple] before your opponents."
"71;<g id=""killlichking"" skip=""conquest"">;<t id=""desc"">;</t>","Be the first to vanquish the [LichKing]."
"73;<g id=""victories"">;<t id=""progress"">;</t>","<font color=""::color::"">::v::/::max::</font>"
"74;<g id=""victories"">;<t id=""areas_controlled"">;</t>","::p:: areas controlled"
"75;<g id=""victories"">;<t id=""fame_collected"">;</t>","::p:: Fame gained"
"76;<g id=""victories"">;<t id=""built_hall"">;</t>","Build an Altar of Kings"
"77;<g id=""victories"">;<t id=""produced_money"">;</t>","::p:: Kröwns collected"
"78;<g id=""victories"">;<t id=""built_lighthouse"">;</t>","Build a Lighthouse"
"79;<g id=""victories"">;<t id=""total_prestige"">;</t>","::p:: Commercial Influence"
"80;<g id=""victories"">;<t id=""merchants"">;</t>","::p:: active Merchants/Sailors"
"81;<g id=""victories"">;<t id=""money_stock"">;</t>","::p:: Kröwns in stock"
"82;<g id=""victories"">;<t id=""lore_masters"">;</t>","::p:: active Loremasters/Sailors"
"83;<g id=""victories"">;<t id=""lore_masters_boar"">;</t>","::p:: active Loremasters/Sailors/Menders"
"84;<g id=""victories"">;<t id=""blessings"">;</t>","::p:: Blessings from the gods"
"85;<g id=""victories"">;<t id=""defeated_players"">;</t>","::p:: clans defeated"
"86;<g id=""victories"">;<t id=""found_odinsword"">;</t>","Colonize the Anvil of Gods"
"87;<g id=""victories"">;<t id=""forged_parts"">;</t>","::p:: sword parts forged"
"88;<g id=""victories"">;<t id=""found_ygg"">;</t>","Discover Yggdrasil"
"89;<g id=""victories"">;<t id=""colonize_ygg"">;</t>","Take control of Yggdrasil"
"90;<g id=""victories"">;<t id=""found_hel"">;</t>","Discover Helheim"
"91;<g id=""victories"">;<t id=""colonize_hel"">;</t>","Take control of Helheim"
"92;<g id=""victories"">;<t id=""timer_hel"">;</t>","Controlled for ::p:: months"
"93;<g id=""victories"">;<t id=""you"">;</t>","You"
"94;<g id=""victories"">;<t id=""no_fame_vict"">;</t>","Your clan can't achieve this victory"
"95;<g id=""victories"">;<t id=""unknown_player"">;</t>","Unknown Clan"
"96;<g id=""victories"">;<t id=""player"">;</t>","<font color=""::color::"">::name::</font> from ::the_clan_of_the_animal::"
"97;<g id=""victories"">;<t id=""title"">;</t>","Victory Conditions"
"100;<g id=""buttons"">;<t id=""build"">;</t>","BUILD <font color=""#T"" opacity=""0.5"">[::hotkey::]</font> "
"101;<g id=""buttons"">;<t id=""buy_drakkar"">;</t>","Build a Longship for <img src=""/r/Wood""/>::cost::"
"102;<g id=""buttons"">;<t id=""start_raid"">;</t>","Start Raid"
"103;<g id=""buttons"">;<t id=""resume_raid"">;</t>","Resume Raid"
"104;<g id=""buttons"">;<t id=""stop_raid"">;</t>","Stop Raid"
"105;<g id=""buttons"">;<t id=""choose_trade_road"">;</t>","Build Trade Route"
"106;<g id=""buttons"">;<t id=""change_trade_road"">;</t>","Change Trade Route"
"107;<g id=""buttons"">;<t id=""upgrade_building"">;</t>","Upgrade"
"108;<g id=""buttons"">;<t id=""unlock_great_route"">;</t>","Unlock Great Routes"
"109;<g id=""buttons"">;<t id=""colonize"">;</t>","Colonize for <img src=""/r/::r::""/><font color=""::color::"">::cost::</font>::extra::"
"110;<g id=""buttons"">;<t id=""cantColonize"">;</t>","Can't colonize"
"111;<g id=""buttons"">;<t id=""cancel_colonize"">;</t>","Cancel Colonization"
"112;<g id=""buttons"">;<t id=""improve_tools"">;</t>","<img src=""/r/Iron""/>Improve Tools"
"113;<g id=""buttons"">;<t id=""forge_start"">;</t>","<img src=""/r/Forge""/>Forge"
"114;<g id=""buttons"">;<t id=""sacrifice"">;</t>","Slaughter"
"115;<g id=""buttons"">;<t id=""organize_feast"">;</t>","Organize a Feast"
"116;<g id=""buttons"">;<t id=""feasting"">;</t>","Currently feasting..."
"117;<g id=""buttons"">;<t id=""retreat"">;</t>","<img src=""/i/Retreat""/>Retreat"
"118;<g id=""buttons"">;<t id=""manage_port"">;</t>","<img src=""/r/Sailors""/>Manage Harbor"
"119;<g id=""buttons"">;<t id=""transfer_zone"">;</t>","<img src=""/i/TransferZone""/>Transfer Area"
"120;<g id=""buttons"">;<t id=""claim_zone"">;</t>","<img src=""/i/ClaimZone""/>Request Area"
"121;<g id=""buttons"">;<t id=""defense_on"">;</t>","Defend"
"122;<g id=""buttons"">;<t id=""defense_off"">;</t>","Auto"
"123;<g id=""buttons"">;<t id=""upgrade_zone"">;</t>","Develop Area"
"124;<g id=""buttons"">;<t id=""rally_warchief"">;</t>","Rallying"
"125;<g id=""buttons"">;<t id=""spawn_bear"">;</t>","Summon"
"126;<g id=""buttons"">;<t id=""show_statistics"">;</t>","Show Statistics"
"129;<g id=""help"">;<t id=""zone_to_explore"">;</t>","This area has not been explored yet. Send a [Scout] in first."
"130;<g id=""help"">;<t id=""ruins_explored"">;</t>","These Ruins have already been explored."
"131;<g id=""help"">;<t id=""wreck_scavenged"">;</t>","This Shipwreck has already been scavenged."
"132;<g id=""help"">;<t id=""brokenHouse_visited"">;</t>","This Damaged House has already been visited."
"133;<g id=""help"">;<t id=""win_res_faction"">;</t>","Eradicate this faction to gain ::resList::."
"134;<g id=""help"">;<t id=""win_res"">;</t>","Colonize this area to gain ::resList::."
"135;<g id=""help"">;<t id=""kill_fame"">;</t>","Kill the Wyvern and gain ::resList::."
"136;<g id=""help"">;<t id=""forge_desc"">;</t>","Forge the ::part:: of the Sword of Odin for <img src=""/r/::res::""/><font color=""::color::"">::count::</font>."
"137;<g id=""help"">;<t id=""forge_count"">;</t>","::nb:: done"
"139;<g id=""help"">;<g id=""sword_parts"">;<t _id=""hilt"">;</t>","Hilt"
"140;<g id=""help"">;<g id=""sword_parts"">;<t _id=""guard"">;</t>","Guard"
"141;<g id=""help"">;<g id=""sword_parts"">;<t _id=""blade"">;</t>","Blade"
"143;<g id=""help"">;<t id=""forge_progress"">;</t>","Forging ::part:: (::p::%)"
"144;<g id=""help"">;<t id=""giants_progress"">;</t>","Relationship with giants (::p::%)"
"145;<g id=""help"">;<t id=""myrk_progress"">;</t>","Relationship with myrkálfar (::p::%)"
"146;<g id=""help"">;<t id=""vedrfolnir_progress"">;</t>","Vedrfolnir leaving (::p::%)"
"148;<g id=""help"">;<g id=""victories"">;<t id=""yggdrasil"">;</t>","Colonize the area to become protector of Northgard and achieve victory!"
"149;<g id=""help"">;<g id=""victories"">;<t id=""helheim"">;</t>","Colonize the Gates of Helheim and keep it under your control to achieve victory!"
"150;<g id=""help"">;<g id=""victories"">;<t id=""magmaflow"">;</t>","Build a Forge in this area and forge the Sword of Odin to achieve victory!"
"152;<g id=""help"">;<t id=""horse_deposit_stone_desc"">;</t>","Assign your [Warchief]s to extract [Stone]."
"153;<g id=""help"">;<t id=""horse_deposit_iron_desc"">;</t>","Assign your [Warchief]s to extract [Iron]."
"154;<g id=""help"">;<t id=""horse_deposit_rimesteel_desc"">;</t>","Assign your [Warchief]s to extract [Rimesteel]."
"155;<g id=""help"">;<t id=""horse_anvil_of_gods"">;</t>","Assign your [Warchief]s to extract [Rimesteel]."
"159;<g id=""ui"">;<g id=""menu"">;<t id=""save"">;</t>","Save Game"
"160;<g id=""ui"">;<g id=""menu"">;<t id=""play"">;</t>","Return to Game"
"161;<g id=""ui"">;<g id=""menu"">;<t id=""return_map"">;</t>","Quit"
"162;<g id=""ui"">;<g id=""menu"">;<t id=""options"">;</t>","Options"
"163;<g id=""ui"">;<g id=""menu"">;<t id=""return_title"">;</t>","Quit to Title"
"164;<g id=""ui"">;<g id=""menu"">;<t id=""concede"">;</t>","Concede Game"
"165;<g id=""ui"">;<g id=""menu"">;<t id=""continue_game"">;</t>","Keep Playing"
"166;<g id=""ui"">;<g id=""menu"">;<t id=""continue_campaign"">;</t>","Continue"
"167;<g id=""ui"">;<g id=""menu"">;<t id=""retry_campaign"">;</t>","Retry"
"168;<g id=""ui"">;<g id=""menu"">;<t id=""watch_game"">;</t>","Keep Watching Game"
"169;<g id=""ui"">;<g id=""menu"">;<t id=""clan_select"">;</t>","Select Clan"
"170;<g id=""ui"">;<g id=""menu"">;<t id=""back"">;</t>","Back"
"171;<g id=""ui"">;<g id=""menu"">;<t id=""game_pause"">;</t>","Pause Game"
"172;<g id=""ui"">;<g id=""menu"">;<t id=""game_unpause"">;</t>","Resume Game"
"173;<g id=""ui"">;<g id=""menu"">;<t id=""show_victory_conditions"">;</t>","View Victory Conditions"
"174;<g id=""ui"">;<g id=""menu"">;<t id=""campaign_lore"">;</t>","Replay Story"
"175;<g id=""ui"">;<g id=""menu"">;<t id=""campaign_load"">;</t>","Load"
"178;<g id=""ui"">;<g id=""profile"">;<t id=""title"">;</t>","Player Profile"
"179;<g id=""ui"">;<g id=""profile"">;<t id=""overall"">;</t>","Overall Progress"
"181;<g id=""ui"">;<g id=""profile"">;<g id=""rank_titles"">;<t _id=""villager"">;</t>","Villager"
"182;<g id=""ui"">;<g id=""profile"">;<g id=""rank_titles"">;<t _id=""warrior"">;</t>","Warrior"
"183;<g id=""ui"">;<g id=""profile"">;<g id=""rank_titles"">;<t _id=""warchief"">;</t>","Warchief"
"184;<g id=""ui"">;<g id=""profile"">;<g id=""rank_titles"">;<t _id=""thane"">;</t>","Thane"
"185;<g id=""ui"">;<g id=""profile"">;<g id=""rank_titles"">;<t _id=""jarl"">;</t>","Jarl"
"186;<g id=""ui"">;<g id=""profile"">;<g id=""rank_titles"">;<t _id=""king"">;</t>","King"
"187;<g id=""ui"">;<g id=""profile"">;<g id=""rank_titles"">;<t _id=""highking"">;</t>","High King"
"188;<g id=""ui"">;<g id=""profile"">;<g id=""rank_titles"">;<t _id=""norsegod"">;</t>","Norse God"
"190;<g id=""ui"">;<g id=""profile"">;<t id=""games_won"">;</t>","Games won: ::value::"
"191;<g id=""ui"">;<g id=""profile"">;<t id=""next_rank"">;</t>","Next rank: ::value::"
"192;<g id=""ui"">;<g id=""profile"">;<t id=""clan"">;</t>","Clan Progress"
"193;<g id=""ui"">;<g id=""profile"">;<t id=""clan_win"">;</t>","::win:: games won <font color=""#T"" opacity=""0.5"">(::played:: played)</font>"
"194;<g id=""ui"">;<g id=""profile"">;<t id=""clan_won"">;</t>","::win:: games won <font color=""#T"" opacity=""0.5"">(::played:: played)</font>"
"195;<g id=""ui"">;<g id=""profile"">;<t id=""stats_bears"">;</t>","Bears killed: ::count::"
"196;<g id=""ui"">;<g id=""profile"">;<t id=""stats_houses"">;</t>","Houses built: ::count::"
"197;<g id=""ui"">;<g id=""profile"">;<t id=""stats_killed"">;</t>","Civilians lost: ::count::"
"198;<g id=""ui"">;<g id=""profile"">;<t id=""stats_feasts"">;</t>","Feasts held: ::count::"
"199;<g id=""ui"">;<g id=""profile"">;<t id=""stats_story_mode"">;</t>","Story Mode"
"200;<g id=""ui"">;<g id=""profile"">;<t id=""stats_story_completed"">;</t>","Chapters completed in any difficulty: ::count::/::total::"
"201;<g id=""ui"">;<g id=""profile"">;<t id=""stats_story_completed_hard"">;</t>","Chapters completed in Extreme difficulty: ::count::/::total::"
"202;<g id=""ui"">;<g id=""profile"">;<t id=""stats_story_objectives"">;</t>","Secondary Objectives completed: ::count::/::total::"
"205;<g id=""ui"">;<g id=""options"">;<t id=""title"">;</t>","Options"
"206;<g id=""ui"">;<g id=""options"">;<t id=""apply"">;</t>","Apply Changes"
"208;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<t id=""title"">;</t>","Controls"
"210;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""a"">;<t id=""title"">;</t>","Move Camera Up"
"211;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""a"">;<t id=""key1"">;</t>","W"
"212;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""a"">;<t id=""key2"">;</t>","Up"
"215;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""b"">;<t id=""title"">;</t>","Move Camera Left"
"216;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""b"">;<t id=""key1"">;</t>","A"
"217;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""b"">;<t id=""key2"">;</t>","Left"
"220;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""c"">;<t id=""title"">;</t>","Move Camera Down"
"221;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""c"">;<t id=""key1"">;</t>","S"
"222;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""c"">;<t id=""key2"">;</t>","Down"
"225;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""d"">;<t id=""title"">;</t>","Move Camera Right"
"226;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""d"">;<t id=""key1"">;</t>","D"
"227;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""d"">;<t id=""key2"">;</t>","Right"
"230;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""e"">;<t id=""title"">;</t>","Build"
"231;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""e"">;<t id=""key1"">;</t>","B"
"234;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""f"">;<t id=""title"">;</t>","Lore"
"235;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""f"">;<t id=""key1"">;</t>","L"
"238;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""g"">;<t id=""title"">;</t>","Pause"
"239;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""g"">;<t id=""key1"">;</t>","P"
"242;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""h"">;<t id=""title"">;</t>","Victory Conditions"
"243;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""h"">;<t id=""key1"">;</t>","V"
"246;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""i"">;<t id=""title"">;</t>","View Notification"
"247;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""i"">;<t id=""key1"">;</t>","Space"
"250;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""j"">;<t id=""title"">;</t>","Minimap Display Type"
"251;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""j"">;<t id=""key1"">;</t>","T"
"254;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""k"">;<t id=""title"">;</t>","Show World Info"
"255;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""k"">;<t id=""key1"">;</t>","I"
"258;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""l"">;<t id=""title"">;</t>","Flip Building"
"259;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""l"">;<t id=""key1"">;</t>","F"
"262;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""m"">;<t id=""title"">;</t>","Select Cycle"
"263;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""m"">;<t id=""key1"">;</t>","Tab"
"266;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""n"">;<t id=""title"">;</t>","Map Ping (Team)"
"267;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""n"">;<t id=""key1"">;</t>","Alt"
"270;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""o"">;<t id=""title"">;</t>","Return to Town Hall"
"271;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""o"">;<t id=""key1"">;</t>","Backspace"
"274;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""p"">;<t id=""title"">;</t>","Single Unit Order"
"275;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""p"">;<t id=""key1"">;</t>","Ctrl (hold)"
"278;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""q"">;<t id=""title"">;</t>","Select Warband"
"279;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""q"">;<t id=""key1"">;</t>","E"
"282;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""r"">;<t id=""title"">;</t>","Select Idle Workers"
"283;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""r"">;<t id=""key1"">;</t>","U"
"286;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""s"">;<t id=""title"">;</t>","Select All Villagers"
"287;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""s"">;<t id=""key1"">;</t>","G"
"290;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""t"">;<t id=""title"">;</t>","Select All Scouts"
"291;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""t"">;<t id=""key1"">;</t>","H"
"294;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""u"">;<t id=""title"">;</t>","Chat"
"295;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""u"">;<t id=""key1"">;</t>","Enter"
"298;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""v"">;<t id=""title"">;</t>","Cancel Order"
"299;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""v"">;<t id=""key1"">;</t>","X"
"302;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""w"">;<t id=""title"">;</t>","Military Paths"
"303;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""w"">;<t id=""key1"">;</t>","M"
"306;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""y"">;<t id=""title"">;</t>","Wyrd Abilities"
"307;<g id=""ui"">;<g id=""options"">;<g id=""controls"">;<g id=""y"">;<t id=""key1"">;</t>","Y"
"311;<g id=""ui"">;<g id=""options"">;<g id=""game"">;<t id=""title"">;</t>","Game"
"312;<g id=""ui"">;<g id=""options"">;<g id=""game"">;<t id=""scroll_speed"">;</t>","Scroll Speed"
"313;<g id=""ui"">;<g id=""options"">;<g id=""game"">;<t id=""enable_tuto"">;</t>","Enable Tips"
"314;<g id=""ui"">;<g id=""options"">;<g id=""game"">;<t id=""enable_profanity_filter"">;</t>","Enable Profanity Filter"
"315;<g id=""ui"">;<g id=""options"">;<g id=""game"">;<t id=""enable_borderscroll"">;</t>","Enable Border Scrolling"
"316;<g id=""ui"">;<g id=""options"">;<g id=""game"">;<t id=""enable_softcursors"">;</t>","Enable Software Cursor"
"317;<g id=""ui"">;<g id=""options"">;<g id=""game"">;<t id=""enable_softcursors_tooltip"">;</t>","Render the cursor with the game engine instead of the operating system. Improves performance at the cost of response time."
"318;<g id=""ui"">;<g id=""options"">;<g id=""game"">;<t id=""lang"">;</t>","Language"
"319;<g id=""ui"">;<g id=""options"">;<g id=""game"">;<t id=""use_campaign_hero"">;</t>","Use Story Mode Warchiefs"
"322;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""title"">;</t>","Graphics"
"323;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""sao"">;</t>","SSAO"
"324;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""sao_tooltip"">;</t>","<font color=""#FFFFFF"">Screen Space Ambient Occlusion"
"325;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""shadows"">;</t>","Shadows"
"326;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""shadowQuality"">;</t>","None|Low|Medium|High|Very High"
"327;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""ground"">;</t>","High-Quality Ground Textures"
"328;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""cachedGround"">;</t>","Cached Ground <font opacity=""0.7"">(improved performance)</font>"
"329;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""cachedGround_tooltip"">;</t>","Prebuild the terrain's textures and store them in a cache to improve performances at the cost of memory."
"330;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""resolution"">;</t>","Resolution"
"331;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""fullscreen"">;</t>","Fullscreen"
"332;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""exclusive"">;</t>","Exclusive"
"333;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""vsync"">;</t>","VSync"
"334;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""auto_on_off"">;</t>","Auto|ON|OFF"
"335;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""ui_scale"">;</t>","UI Scaling"
"336;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""title_advanced"">;</t>","Advanced"
"337;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""dof"">;</t>","Depth of Field"
"338;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""dof_tooltip"">;</t>","Blurs out far objects for a better mood at the cost of performances."
"339;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""waterReflection"">;</t>","Water Reflections"
"340;<g id=""ui"">;<g id=""options"">;<g id=""graphics"">;<t id=""waterReflection_tooltip"">;</t>","Displays cloud reflection on water at the cost of performances."
"343;<g id=""ui"">;<g id=""options"">;<g id=""sound"">;<t id=""title"">;</t>","Sound"
"344;<g id=""ui"">;<g id=""options"">;<g id=""sound"">;<t id=""music_volume"">;</t>","Music"
"345;<g id=""ui"">;<g id=""options"">;<g id=""sound"">;<t id=""ambient_volume"">;</t>","Ambient"
"346;<g id=""ui"">;<g id=""options"">;<g id=""sound"">;<t id=""sound_volume"">;</t>","Sound Effects"
"349;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<t id=""title"">;</t>","Credits"
"351;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s1"">;</t>","A game by"
"352;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s2"">;</t>","Shiro Games"
"353;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s3"">;</t>","Creative Director"
"354;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s4"">;</t>","Nicolas Cannasse"
"355;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s5"">;</t>","3D Graphics"
"356;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s6"">;</t>","Etienne ""Emak"" Makowski"
"357;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s7"">;</t>","Animation"
"358;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s8"">;</t>","Stéphane Videlo"
"359;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s9"">;</t>","Graphic Design"
"360;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s10"">;</t>","Jeremy Vitry|Etienne ""Emak"" Makowski|Elodie Perquis|Anaïs Maamar|Etienne Hebinger|Etienne Pov|Aurore Solé|Pierre Armal"
"361;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s11"">;</t>","Programming"
"362;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s12"">;</t>","Bernard Stouls|Nicolas Cannasse|Amandine Guilhaumon|Tom Rethaller"
"363;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s13"">;</t>","Game Design"
"364;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s14"">;</t>","Philippe Renouil|Nicolas Cannasse|Sébastien Vidal|Frédéric Oughdentz|Adrien Briatta"
"365;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s15"">;</t>","Music"
"366;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s16"">;</t>","Camille Schoell"
"367;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s17"">;</t>","Sound"
"368;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s18"">;</t>","Frédéric Motte"
"369;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s19"">;</t>","Community Relations"
"370;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s20"">;</t>","Adrien Briatta|Craig Nicholson|Paul-Louis Hardouin"
"371;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s21"">;</t>","Executive Producer"
"372;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s22"">;</t>","Camille Schoell|Etienne ""Emak"" Makowski"
"373;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s23"">;</t>","Administrative"
"374;<g id=""ui"">;<g id=""options"">;<g id=""credits"">;<g id=""list"">;<t id=""s24"">;</t>","Fanny Laraignou"
"377;<g id=""ui"">;<g id=""options"">;<t id=""thanks"">;</t>","Thanks for playing!"
"379;<g id=""ui"">;<t id=""confirm_key_overwrite"">;</t>","This hotkey is already in use. Do you want to overwrite it?"
"380;<g id=""ui"">;<t id=""confirm_restore_keys"">;</t>","Are you sure you want to restore hotkeys to default?"
"381;<g id=""ui"">;<t id=""restore_keys"">;</t>","Restore to Default"
"382;<g id=""ui"">;<t id=""campaign_choose"">;</t>","Choose a Campaign"
"383;<g id=""ui"">;<t id=""no_loaded_file"">;</t>","No save file"
"384;<g id=""ui"">;<t id=""loading_file"">;</t>","Load Game"
"385;<g id=""ui"">;<t id=""new_file"">;</t>","New Save"
"386;<g id=""ui"">;<t id=""saving_file"">;</t>","Saved Games"
"387;<g id=""ui"">;<t id=""new_game"">;</t>","Create New Game"
"388;<g id=""ui"">;<t id=""game_settings"">;</t>","Game Settings"
"389;<g id=""ui"">;<t id=""clan_name"">;</t>","Player Name"
"390;<g id=""ui"">;<t id=""clan_color"">;</t>","Select Clan Color"
"391;<g id=""ui"">;<t id=""game_difficulty"">;</t>","World Hostility"
"392;<g id=""ui"">;<t id=""difficulty_label"">;</t>","Difficulty"
"393;<g id=""ui"">;<t id=""game_mapsize"">;</t>","Map Size"
"394;<g id=""ui"">;<t id=""game_maptype"">;</t>","Map Type"
"395;<g id=""ui"">;<t id=""game_major_mode"">;</t>","Game Mode"
"397;<g id=""ui"">;<g id=""game_major_modes"">;<t id=""northgard"">;</t>","Northgard"
"398;<g id=""ui"">;<g id=""game_major_modes"">;<t id=""ragnarok"">;</t>","Ragnarok"
"400;<g id=""ui"">;<t id=""ia_count"">;</t>","AI Players"
"401;<g id=""ui"">;<t id=""clan_choose"">;</t>","OK"
"402;<g id=""ui"">;<t id=""game_saved"">;</t>","Game saved"
"403;<g id=""ui"">;<t id=""add_tags"">;</t>","Add tags..."
"404;<g id=""ui"">;<t id=""tags"">;</t>","Tags"
"405;<g id=""ui"">;<t id=""search_keywords"">;</t>","Search for keywords..."
"406;<g id=""ui"">;<t id=""single_player"">;</t>","Single Player"
"407;<g id=""ui"">;<t id=""played_time"">;</t>","Time Played"
"408;<g id=""ui"">;<t id=""seed"">;</t>","Seed"
"409;<g id=""ui"">;<t id=""version"">;</t>","Version"
"410;<g id=""ui"">;<t id=""nbClans"">;</t>","Clans"
"411;<g id=""ui"">;<t id=""enabled"">;</t>","<font color=""#G"">Enabled</font>"
"412;<g id=""ui"">;<t id=""disabled"">;</t>","<font color=""#B"">Disabled</font>"
"413;<g id=""ui"">;<t id=""server_name"">;</t>","Server Name"
"414;<g id=""ui"">;<t id=""disable_tips"">;</t>","Disable Tips"
"415;<g id=""ui"">;<t id=""all"">;</t>","All"
"417;<g id=""ui"">;<g id=""difficulty"">;<t _id=""low"">;</t>","Low"
"418;<g id=""ui"">;<g id=""difficulty"">;<t _id=""medium"">;</t>","Medium"
"419;<g id=""ui"">;<g id=""difficulty"">;<t _id=""high"">;</t>","High"
"422;<g id=""ui"">;<g id=""difficulty_ragnarok"">;<t _id=""medium"">;</t>","Medium"
"423;<g id=""ui"">;<g id=""difficulty_ragnarok"">;<t _id=""high"">;</t>","High"
"424;<g id=""ui"">;<g id=""difficulty_ragnarok"">;<t _id=""extreme"">;</t>","Extreme"
"427;<g id=""ui"">;<g id=""campaign_difficulty"">;<t _id=""normal"">;</t>","Normal"
"428;<g id=""ui"">;<g id=""campaign_difficulty"">;<t _id=""hard"">;</t>","Hard"
"429;<g id=""ui"">;<g id=""campaign_difficulty"">;<t _id=""extreme"">;</t>","Extreme"
"432;<g id=""ui"">;<g id=""map_size"">;<t _id=""small"">;</t>","Small"
"433;<g id=""ui"">;<g id=""map_size"">;<t _id=""medium"">;</t>","Medium"
"434;<g id=""ui"">;<g id=""map_size"">;<t _id=""large"">;</t>","Large"
"435;<g id=""ui"">;<g id=""map_size"">;<t _id=""huge"">;</t>","Huge"
"438;<g id=""ui"">;<g id=""newgame"">;<t id=""victory_conditions"">;</t>","Victory Conditions"
"439;<g id=""ui"">;<g id=""newgame"">;<t id=""map_victory"">;</t>","Map Special"
"440;<g id=""ui"">;<g id=""newgame"">;<t id=""advanced_options"">;</t>","Advanced Options"
"443;<g id=""ui"">;<g id=""military_paths"">;<t id=""title"">;</t>","Military Paths"
"445;<g id=""ui"">;<g id=""military_paths"">;<g id=""categories"">;<t _id=""tactician"">;</t>","Tactician"
"446;<g id=""ui"">;<g id=""military_paths"">;<g id=""categories"">;<t _id=""guardian"">;</t>","Guardian"
"447;<g id=""ui"">;<g id=""military_paths"">;<g id=""categories"">;<t _id=""conqueror"">;</t>","Conqueror"
"449;<g id=""ui"">;<g id=""military_paths"">;<t id=""choose_path_title"">;</t>","Select a military path"
"450;<g id=""ui"">;<g id=""military_paths"">;<t id=""choose_path_button"">;</t>","Select"
"451;<g id=""ui"">;<g id=""military_paths"">;<t id=""confirm_choose"">;</t>","Are you sure you want to choose the ::category:: path?"
"452;<g id=""ui"">;<g id=""military_paths"">;<t id=""level"">;</t>","Level ::x::"
"453;<g id=""ui"">;<g id=""military_paths"">;<t id=""ability_unlocked"">;</t>","New Ability Unlocked"
"454;<g id=""ui"">;<g id=""military_paths"">;<t id=""notify_unlocked"">;</t>","<font color=""::color::"">::name::</font> has unlocked a new military ability.<br/><font color=""#A"">::ability::</font>"
"457;<g id=""ui"">;<g id=""forge"">;<t id=""tip_forge"">;</t>","Forge"
"458;<g id=""ui"">;<g id=""forge"">;<t id=""tab_civilian"">;</t>","Civilians"
"459;<g id=""ui"">;<g id=""forge"">;<t id=""tab_military"">;</t>","Warband"
"460;<g id=""ui"">;<g id=""forge"">;<t id=""tab_relics"">;</t>","Relics"
"461;<g id=""ui"">;<g id=""forge"">;<t id=""title_civilian"">;</t>","Improve tools"
"462;<g id=""ui"">;<g id=""forge"">;<t id=""title_military"">;</t>","Improve weapons"
"463;<g id=""ui"">;<g id=""forge"">;<t id=""title_relics"">;</t>","Forge relic"
"464;<g id=""ui"">;<g id=""forge"">;<t id=""select_civilian"">;</t>","Select a civilian unit to improve its tools."
"465;<g id=""ui"">;<g id=""forge"">;<t id=""select_military"">;</t>","Select a military unit to improve its weapons."
"466;<g id=""ui"">;<g id=""forge"">;<t id=""select_relics"">;</t>","Select a relic to start forging it."
"467;<g id=""ui"">;<g id=""forge"">;<t id=""empty_waiting_list"">;</t>","Waiting list:"
"468;<g id=""ui"">;<g id=""forge"">;<t id=""no_res"">;</t>","Not enough resources."
"469;<g id=""ui"">;<g id=""forge"">;<t id=""waiting"">;</t>","In the waiting list."
"470;<g id=""ui"">;<g id=""forge"">;<t id=""tools_forged"">;</t>","Already improved."
"471;<g id=""ui"">;<g id=""forge"">;<t id=""free_tool"">;</t>","Free tools available"
"472;<g id=""ui"">;<g id=""forge"">;<t id=""cancel_upgrade"">;</t>","Are you sure you want to stop forging this improvement?"
"473;<g id=""ui"">;<g id=""forge"">;<t id=""cancel_relic"">;</t>","Are you sure you want to stop forging this relic?"
"474;<g id=""ui"">;<g id=""forge"">;<t id=""tools_waiting"">;</t>","This tool will be forged soon."
"475;<g id=""ui"">;<g id=""forge"">;<t id=""tools_start"">;</t>","Click to start improving this tool."
"476;<g id=""ui"">;<g id=""forge"">;<t id=""weapons_waiting"">;</t>","This weapon will be forged soon."
"477;<g id=""ui"">;<g id=""forge"">;<t id=""weapons_start"">;</t>","Click to start improving this weapon."
"478;<g id=""ui"">;<g id=""forge"">;<t id=""relic_forged"">;</t>","Already forged"
"479;<g id=""ui"">;<g id=""forge"">;<t id=""relic_waiting"">;</t>","This relic will be forged soon."
"480;<g id=""ui"">;<g id=""forge"">;<t id=""relic_forged_team"">;</t>","Already forged by ::player_name::."
"481;<g id=""ui"">;<g id=""forge"">;<t id=""relic_all_forged"">;</t>","You can only forge 1 relic."
"482;<g id=""ui"">;<g id=""forge"">;<t id=""relic_all_forged_mult"">;</t>","You can only forge 1 relic, or ::nbRelics:: relics with [EarthLegacy] (500 [Fame])."
"483;<g id=""ui"">;<g id=""forge"">;<t id=""relic_req"">;</t>","Requirement not satisfied."
"484;<g id=""ui"">;<g id=""forge"">;<t id=""relic_start"">;</t>","Click to start forging this relic."
"485;<g id=""ui"">;<g id=""forge"">;<t id=""relic_clan"">;</t>","- ::the_clan_of_the_animal:: relic -"
"486;<g id=""ui"">;<g id=""forge"">;<t id=""currently_forged"">;</t>","Currently forged"
"491;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""cant_colonize_zone"">;</t>","This area can't be colonized at this time."
"492;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""no_tower"">;</t>","No allied defense tower in this area."
"493;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""no_producing_building"">;</t>","Need a [Food], [Wood] or [Money] building."
"494;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""no_building"">;</t>","There is no building in this area."
"495;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""not_relic_creator"">;</t>","You can't use this relic, you aren't its creator."
"496;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""no_civilians"">;</t>","There are no civilians in this area."
"497;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""not_enemy_area"">;</t>","Enemy area required."
"498;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""no_military_camp"">;</t>","There is no Military Camp in this area."
"499;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""currently_used"">;</t>","Already in use."
"500;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""fighting"">;</t>","Can't be used while fighting."
"501;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""warcry_zone_cooldown"">;</t>","[Warcry] has been used by someone in your team less than a month ago."
"502;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""already_has_unit"">;</t>","You already own a [::unit::]"
"503;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""missing_building"">;</t>","Requires [::building_name::]"
"504;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""max_wolves"">;</t>","You already have ::nb:: [WhiteWolf]s."
"505;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""zone_protected"">;</t>","This zone is protected by [RelicShield]."
"506;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""require_non_coastal"">;</t>","[::ability_name::] requires a non-coastal zone."
"507;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""ancient_spirit_requirement"">;</t>","You can only cast [AncientSpirit] on an enemy coastal zone without other neutral [SpecterWarrior]."
"508;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""missing_unit"">;</t>","Requires a [::unit_name::] in your clan."
"509;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""need_discovery"">;</t>","You need to discover this zone to cast [::ability_name::]."
"510;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""need_improved_tool"">;</t>","You need to improve this unit's tool to unlock [::ability_name::]."
"511;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""cant_purify_yggdrasil"">;</t>","You cannot purify [Yggdrasil]."
"512;<g id=""abilities"">;<g id=""no_use_reason"">;<t id=""cant_purify_townhall"">;</t>","You cannot purify a zone with a [TownHall]."
"517;<g id=""specialCampaign"">;<g id=""ui"">;<t id=""play_intro"">;</t>","Play cinematic and introduction dialogs"
"519;<g id=""specialCampaign"">;<t id=""foothold_goat"">;</t>","Halvard and the Heidrun Clan have met their end."
"520;<g id=""specialCampaign"">;<t id=""skirmish_renfort"">;</t>","The mercenary search party will arrive in ::value:: months."
"521;<g id=""specialCampaign"">;<t id=""giants_giantAttack"">;</t>","The [Giant]s are attacking you."
"522;<g id=""specialCampaign"">;<t id=""bifrost_bifrostEvent"">;</t>","Hvedrung will soon blow the Gjallarhorn. You should brace yourself!"
"523;<g id=""specialCampaign"">;<t id=""footholdSwampDesc"">;</t>","This area is uninhabitable due to toxic fumes, sullied water and disease-bearing insects."
"524;<g id=""specialCampaign"">;<t id=""footholdSwampName"">;</t>","Noxious Swamp"
"525;<g id=""specialCampaign"">;<t id=""giantSwordName"">;</t>","Ancient Jötunn Relic"
"526;<g id=""specialCampaign"">;<t id=""giantHeroNameA"">;</t>","Jafnadr"
"527;<g id=""specialCampaign"">;<t id=""giantHeroDescA"">;</t>","The powerful Champion of Jötunnheim's workers, here to help you overthrow the lords who have inherited the land."
"528;<g id=""specialCampaign"">;<t id=""giantHeroFlavorA"">;</t>","Seize the means of wool production!"
"529;<g id=""specialCampaign"">;<t id=""giantHeroNameB"">;</t>","Lög"
"530;<g id=""specialCampaign"">;<t id=""giantHeroDescB"">;</t>","The dreaded Judicator of Jötunnheim, supreme enforcer of the lords' inherited authority and defender of private property."
"531;<g id=""specialCampaign"">;<t id=""giantHeroFlavorB"">;</t>","I am the law!"
"532;<g id=""specialCampaign"">;<t id=""chooseGiantClan"">;</t>","Choose a faction or assist in crushing the other."
"533;<g id=""specialCampaign"">;<t id=""chooseGiantSkrymirDesc"">;</t>","Skrymir is the king of Jötunnheim and owner of the land. His people strongly believe this entitles them to the products of the sheep."
"534;<g id=""specialCampaign"">;<t id=""chooseGiantFjolsvinDesc"">;</t>","Fjolsvin leads the workers of Jötunnheim. This faction believes their hard work should prevail over inherited property in the distribution of goods."
"535;<g id=""specialCampaign"">;<t id=""chooseGiantConfirm"">;</t>","Join Faction"
"536;<g id=""specialCampaign"">;<t id=""greatOutpost"">;</t>","Main Trading Post"
"537;<g id=""specialCampaign"">;<t id=""wurmSlayerForge"">;</t>","Train your villagers to become [Smith]s. Allows you to forge better tools and weapons. You can also forge the mighty Wurmslayer using [RimeSteel]."
"538;<g id=""specialCampaign"">;<t id=""wurmSlayerSmith"">;</t>","Only a Smith of the Bear Clan can forge the famed Wurmslayer."
"539;<g id=""specialCampaign"">;<t id=""forgeWurm_desc"">;</t>","Forge the Wurmslayer"
"540;<g id=""specialCampaign"">;<t id=""forgeWurmTip"">;</t>","Train your villagers to become [Smith]s and forge the Wurmslayer."
"541;<g id=""specialCampaign"">;<t id=""startForge"">;</t>","Collect enough [RimeSteel] and you'll be able to start forging the Wurmslayer."
"543;<g id=""specialCampaign"">;<g id=""swordPartCampaign"">;<t _id=""wurmslayer"">;</t>","Wurmslayer"
"544;<g id=""specialCampaign"">;<g id=""swordPartCampaign"">;<t _id=""grip"">;</t>","Grip"
"545;<g id=""specialCampaign"">;<g id=""swordPartCampaign"">;<t _id=""blade"">;</t>","Blade"
"547;<g id=""specialCampaign"">;<t id=""bannerRecovering"">;</t>","[::unit::] is gravely wounded and will return to fight the Hrímgandr after recovering."
"550;<g id=""dialogs"">;<t id=""button_ok"">;</t>","OK"
"551;<g id=""dialogs"">;<t id=""button_cancel"">;</t>","Cancel"
"552;<g id=""dialogs"">;<t id=""button_back"">;</t>","Back"
"553;<g id=""dialogs"">;<t id=""button_save"">;</t>","Save"
"554;<g id=""dialogs"">;<t id=""button_confirm_exit"">;</t>","Confirm Quit"
"555;<g id=""dialogs"">;<t id=""congrats"">;</t>","Congratulations!"
"556;<g id=""dialogs"">;<t id=""destroy_confirm"">;</t>","Are you sure you want to destroy this building?"
"557;<g id=""dialogs"">;<t id=""transfer_zone_confirm"">;</t>","Transfer area to <font color=""::color::"">::name::</font>?"
"558;<g id=""dialogs"">;<t id=""victory_title"">;</t>","VICTORY"
"559;<g id=""dialogs"">;<t id=""defeat_title"">;</t>","DEFEAT"
"560;<g id=""dialogs"">;<t id=""won"">;</t>","Congratulations! You have achieved a <font color=""#G"">::vname::</font> victory!"
"561;<g id=""dialogs"">;<t id=""team_won"">;</t>","Congratulations! Your team has achieved a <font color=""#G"">::vname::</font> victory!"
"562;<g id=""dialogs"">;<t id=""lost"">;</t>","<font color=""::color::"">::name::</font> has achieved a <font color=""#R"">::vname::</font> victory..."
"563;<g id=""dialogs"">;<t id=""defeat"">;</t>","You <font color=""#B"">lost</font> your Town Hall. Your clan is defeated..."
"564;<g id=""dialogs"">;<t id=""game_paused"">;</t>","Game Paused"
"565;<g id=""dialogs"">;<t id=""confirm_overwrite"">;</t>","Overwrite existing file ::name::?"
"566;<g id=""dialogs"">;<t id=""resume_game_wait"">;</t>","Resume will be available in ::time::s."
"567;<g id=""dialogs"">;<t id=""pause_remaining"">;</t>","You have ::count:: pauses left."
"568;<g id=""dialogs"">;<t id=""resume_time"">;</t>","Game will resume in ::time::s."
"569;<g id=""dialogs"">;<t id=""on"">;</t>","ON"
"570;<g id=""dialogs"">;<t id=""off"">;</t>","OFF"
"571;<g id=""dialogs"">;<t id=""confirm_quit_desktop"">;</t>","Exit to desktop?"
"572;<g id=""dialogs"">;<t id=""confirm_exit"">;</t>","Quit game without saving your progress?"
"573;<g id=""dialogs"">;<t id=""confirm_exit_game"">;</t>","Are you sure you want to quit?"
"574;<g id=""dialogs"">;<t id=""confirm_concede"">;</t>","Are you sure you want to concede the game?"
"575;<g id=""dialogs"">;<t id=""confirm_exit_multi"">;</t>","Leaving the game now will end the session and disconnect all players!"
"576;<g id=""dialogs"">;<t id=""confirm_save_delete"">;</t>","Delete file ::name::?"
"577;<g id=""dialogs"">;<t id=""save_format"">;</t>","::name::"
"578;<g id=""dialogs"">;<t id=""user_format"">;</t>","::user::"
"579;<g id=""dialogs"">;<t id=""info_format"">;</t>","::clan:: Clan - Difficulty: ::diff::"
"580;<g id=""dialogs"">;<t id=""time_format"">;</t>","::time:: min."
"581;<g id=""dialogs"">;<t id=""tech_title"">;</t>","Lore"
"582;<g id=""dialogs"">;<t id=""tech_free"">;</t>","Obtained for free with ::desc::"
"583;<g id=""dialogs"">;<t id=""tech_blessings_extra"">;</t>","Unlock all Blessings to achieve a Wisdom victory!"
"584;<g id=""dialogs"">;<t id=""tech_got_blessing"">;</t>","::count::/::max:: Knowledge"
"585;<g id=""dialogs"">;<t id=""tech_req_blessing"">;</t>","Requires ::count::/::max:: Knowledge"
"586;<g id=""dialogs"">;<t id=""choose_clone_tech"">;</t>","Choose a tech to replace ::tech::"
"587;<g id=""dialogs"">;<t id=""prescience_ability"">;</t>","Wyrd Abilities"
"588;<g id=""dialogs"">;<t id=""close"">;</t>","Close"
"590;<g id=""dialogs"">;<g id=""meteo"">;<t id=""summer"">;</t>","You should prepare for winter."
"591;<g id=""dialogs"">;<g id=""meteo"">;<t id=""winter"">;</t>","Your Food production is reduced."
"594;<g id=""dialogs"">;<g id=""trade"">;<t id=""title"">;</t>","Trading"
"595;<g id=""dialogs"">;<g id=""trade"">;<t id=""desc"">;</t>","Choose which resource your merchants will sell to earn [Money]:"
"596;<g id=""dialogs"">;<g id=""trade"">;<t id=""need_resource"">;</t>","No [::id::] in stock"
"597;<g id=""dialogs"">;<g id=""trade"">;<t id=""trade_with"">;</t>","Choose which faction to trade with:"
"598;<g id=""dialogs"">;<g id=""trade"">;<t id=""button"">;</t>","Start Trade Route"
"599;<g id=""dialogs"">;<g id=""trade"">;<t id=""cant_trade_at_war"">;</t>","You can't trade with a clan you're at war with"
"600;<g id=""dialogs"">;<g id=""trade"">;<t id=""campaign_at_war"">;</t>","You can't trade with the opposing [Giant] faction!"
"601;<g id=""dialogs"">;<g id=""trade"">;<t id=""cant_trade_this"">;</t>","They will not accept this resource."
"602;<g id=""dialogs"">;<g id=""trade"">;<t id=""cant_trade_boar"">;</t>","The Boar Clan can't trade with other clans."
"603;<g id=""dialogs"">;<g id=""trade"">;<t id=""cant_trade_with_clan"">;</t>","You can't trade with this clan."
"604;<g id=""dialogs"">;<g id=""trade"">;<t id=""cant_trade_twice"">;</t>","You can't trade the same resource twice with the same clan."
"605;<g id=""dialogs"">;<g id=""trade"">;<t id=""nobody"">;</t>","You haven't met any other clans yet."
"606;<g id=""dialogs"">;<g id=""trade"">;<t id=""cancel"">;</t>","Cancel Trade Route"
"607;<g id=""dialogs"">;<g id=""trade"">;<t id=""cancelPrestige"">;</t>","Cancel Great Trade Route"
"608;<g id=""dialogs"">;<g id=""trade"">;<t id=""motherland"">;</t>","Homeland"
"610;<g id=""dialogs"">;<t id=""colonize_progress"">;</t>","Colonization (::v::%)"
"611;<g id=""dialogs"">;<t id=""uncolonize_progress"">;</t>","Losing control (::v::%)"
"612;<g id=""dialogs"">;<t id=""mine_depleted"">;</t>","This mine is depleted. You can destroy it."
"613;<g id=""dialogs"">;<t id=""trade_bonus"">;</t>","You are currently trading [::res::] with <font color=""::color::"">::name::</font><br/>"
"615;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""title"">;</t>","Choose Tool to Improve"
"616;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip"">;</t>","[::id::]s produce ::percent:: more [::res::]."
"617;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_miner"">;</t>","Increase extracting speed by ::percent::."
"618;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_villager"">;</t>","Increases [Villager]s' build and repair speed by ::percent::."
"619;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_mender"">;</t>","Increases [Mender]s' healing speed by ::percent:: and produce ::percent:: more [Lore]."
"620;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_skald"">;</t>","[::id::]s produce ::percent:: more [Fame] and [Happy], and ::percent:: more [Money] with [GreatDeeds]."
"621;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_healerWithMedecine"">;</t>","Increases [Healer]s' healing speed by ::percent::. They also produce ::percent:: more [Food] with [Medecine]."
"622;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_healerNoMedicine"">;</t>","Increases [Healer]s' healing speed by ::percent::."
"623;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_sailor"">;</t>","[::id::]s produce ::percent:: more [Money], [Lore] and [Fame]."
"624;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_sailor_snake"">;</t>","[::id::]s produce ::percent:: more [Money] and [Lore]."
"625;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_warrior"">;</t>","[::id::]s gain the [WarriorCharge] ability and ::percent:: attack."
"626;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_axethrower"">;</t>","Increases [::id::]s' attack range and power by ::percent::."
"627;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_shieldbearer"">;</t>","Doubles [::id::]s' protection against ranged attacks and increases resistance by ::percent::."
"628;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_skirmisher"">;</t>","[::id::]s gain the [SkirmisherPoison] ability and ::percent:: attack."
"629;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_upgradeAtk"">;</t>","[::id::]s gain ::percent:: attack power and [SwirlAttack]."
"630;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_smith"">;</t>","Increase forge speed of your [::id::]s by ::percent::."
"631;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_norn"">;</t>","[::id::]s produce ::percent:: more [Happy] and [Prescience]."
"632;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""tip_norn_armor"">;</t>","[::id::] gain the [Purify] ability and have its attack power inscreased by ::percent::."
"633;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""upgraded"">;</t>","<font color=""#G"">Already improved</font>"
"634;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""no_unit"">;</t>","<font color=""#B"">Building required</font>"
"635;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""no_tool"">;</t>","[::id::]s can't be improved."
"636;<g id=""dialogs"">;<g id=""choose_tool"">;<t id=""no_tool_ally"">;</t>","You can't improve ally units."
"638;<g id=""dialogs"">;<t id=""scout_req_camp"">;</t>","Your [Scout] needs a Scouting Camp to explore new areas."
"639;<g id=""dialogs"">;<t id=""hero_cooldown"">;</t>","Waiting for ::name:: (::p::%)"
"640;<g id=""dialogs"">;<t id=""waiting_drakkar"">;</t>","Waiting for the Longship to return..."
"641;<g id=""dialogs"">;<t id=""new_title"">;</t>","New title:"
"642;<g id=""dialogs"">;<t id=""new_age"">;</t>","::age:::"
"643;<g id=""dialogs"">;<t id=""fame_level_up"">;</t>","Word of your success as a leader has reached other clans, and you have gained a new ability."
"644;<g id=""dialogs"">;<t id=""maxed_pop"">;</t>","Not have enough space to increase your population. You must build more houses."
"645;<g id=""dialogs"">;<t id=""no_unit_to_heal"">;</t>","There are no wounded or sick units to heal within your territory."
"646;<g id=""dialogs"">;<t id=""currently_healing"">;</t>","Healing: ::name:: (::p::%)"
"647;<g id=""dialogs"">;<t id=""no_growth"">;</t>","You need more [Happy] to grow your population."
"648;<g id=""dialogs"">;<t id=""drakkar_bring_fame"">;</t>","Sailors will fight for [Fame]"
"649;<g id=""dialogs"">;<t id=""drakkar_bring_no_fame"">;</t>","Your clan can't fight for [Fame]"
"650;<g id=""dialogs"">;<t id=""drakkar_bring_lore"">;</t>","Sailors will discover [Lore]"
"652;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""title_raid"">;</t>","Raid"
"653;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""raid_desc"">;</t>","Choose an additional resource for your [Sailor]s to look for:"
"654;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""cant_raid_nosailor"">;</t>","You need to assign [Sailor]s to launch a raid."
"655;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""explore"">;</t>","Explore"
"656;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""explore_tip"">;</t>","Your [Sailor]s will explore a new coastal area while raiding."
"657;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""explore_progress"">;</t>","Exploring (::p::%)"
"658;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""cant_explore_nosailor"">;</t>","You need to have active [Sailor]s to explore."
"659;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""cant_explore_noarea"">;</t>","There is no area left for your [Sailor]s to explore."
"660;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""title_raven_port"">;</t>","Mercenaries"
"661;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""mercenary_desc"">;</t>","Mercenaries will attack a selected coastal area and stay there if they emerge victorious."
"662;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""mercenary_deploy"">;</t>","Deploy Mercenaries"
"663;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""mercenary_deploy_help"">;</t>","Choose a coastal area in which to deploy [Mercenary]s."
"664;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""mercenary_cooldown"">;</t>","Recruiting (::p::%)"
"665;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""mercenary_cant_deploy"">;</t>","You have not discovered a coastal area for deployment."
"666;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""title_great_routes"">;</t>","Great Trade Routes"
"667;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""great_route_desc"">;</t>","Earn [Prestige] with Great Trade Routes and work toward a Trade victory."
"668;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""start_route"">;</t>","Start Great Trade Route"
"669;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""stop_route"">;</t>","Stop Route"
"670;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""no_money"">;</t>","You don't have enough [Money]s to create a Great Trade Route."
"671;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""noLighthouse"">;</t>","Build a Lighthouse on this ::portKind:: to unlock Great Trade Routes."
"672;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""uniqueLighthouse"">;</t>","One ::portKind:: already has a Lighthouse."
"673;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""loot_zone"">;</t>","Loot <img src=""/r/::r::""/>::q::"
"674;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""title_buy_slaves"">;</t>","Buy thralls"
"675;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""buy_slaves_desc"">;</t>","Buy ::nb:: [Slave]s.<br/>Price increases +::slave_cost::[Money] each time.<br/>Price decreases -::decrease_cost::[Money] each month."
"676;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""buy_slaves_bt"">;</t>","Buy for <img src=""/r/::res::""/>::cost::"
"677;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""buy_slaves_cooldown"">;</t>","Cooldown ::val::%"
"678;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""buy_slaves_cantPay"">;</t>","You don't have enough [Money] to buy [Slave]s."
"679;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""buy_slaves_too_many"">;</t>","You don't have enough space for new [Slave]s. The maximum thrall population depends on your clan size."
"680;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""frozensea_warning"">;</t>","[Sailor]s don't produce resources. Great Trade Routes are suspended."
"681;<g id=""dialogs"">;<g id=""manage_harbor"">;<t id=""frozensea_tip_over"">;</t>","Can't be used during the Frozen Sea event."
"685;<g id=""fame"">;<t id=""fame_titles"">;</t>","Chieftain|Thane|Jarl|King"
"686;<g id=""fame"">;<t id=""ages"">;</t>","Age 15|Age 16|Age 18"
"687;<g id=""fame"">;<t id=""age0_name"">;</t>","The Cunning"
"688;<g id=""fame"">;<t id=""age_desc"">;</t>","<font color=""#R"">::age::: ::name::</font>"
"691;<g id=""happy_categories"">;<t id=""territory"">;</t>","Territory"
"692;<g id=""happy_categories"">;<t id=""taverns"">;</t>","Brewers"
"693;<g id=""happy_categories"">;<t id=""horgrs"">;</t>","Norns"
"694;<g id=""happy_categories"">;<t id=""military"">;</t>","Military Units"
"695;<g id=""happy_categories"">;<t id=""buildings"">;</t>","Building Bonus"
"696;<g id=""happy_categories"">;<t id=""FoodReserve"">;</t>","Food Reserves"
"697;<g id=""happy_categories"">;<t id=""_old"">;</t>","Wealth"
"698;<g id=""happy_categories"">;<t id=""knowledge"">;</t>",""
"699;<g id=""happy_categories"">;<t id=""feasts"">;</t>","Feast"
"700;<g id=""happy_categories"">;<t id=""heroes"">;</t>","Warchief Glory"
"701;<g id=""happy_categories"">;<t id=""housing"">;</t>","Your clan wants better houses!"
"702;<g id=""happy_categories"">;<t id=""wounded"">;</t>","You have too many wounded!"
"703;<g id=""happy_categories"">;<t id=""_old2"">;</t>","Our clan isn't famous!"
"704;<g id=""happy_categories"">;<t id=""wantupgrade"">;</t>","Your clan wants a better [TownHall]!"
"705;<g id=""happy_categories"">;<t id=""unitsmalus"">;</t>",""
"706;<g id=""happy_categories"">;<t id=""population"">;</t>",""
"707;<g id=""happy_categories"">;<t id=""geyser"">;</t>","Geyser"
"708;<g id=""happy_categories"">;<t id=""svarnrequest"">;</t>","Svarn's Gratitude"
"709;<g id=""happy_categories"">;<t id=""greatroute"">;</t>","Great Trade Route"
"710;<g id=""happy_categories"">;<t id=""specterwarrior"">;</t>","[SpecterWarrior]"
"711;<g id=""happy_categories"">;<t id=""need_sacrifice"">;</t>","Sacrifice needed"
"714;<g id=""status_happy"">;<t id=""nohome"">;</t>","We don't have houses!"
"715;<g id=""status_happy"">;<t id=""nofood"">;</t>","We're starving!"
"716;<g id=""status_happy"">;<t id=""nowood"">;</t>","We're freezing!"
"717;<g id=""status_happy"">;<t id=""sick"">;</t>","We're sick!"
"718;<g id=""status_happy"">;<t id=""total"">;</t>","Current Happiness"
"719;<g id=""status_happy"">;<t id=""current"">;</t>","Expected Happiness"
"720;<g id=""status_happy"">;<t id=""next"">;</t>","We currently have <img src=""/r/Happy""/><font color=""#G"">+::v::</font>. One new villager will join your clan every <font color=""#R"">::time::</font> days."
"723;<g id=""tip"">;<t id=""happy_progress"">;</t>","Next villager: ::p::%"
"724;<g id=""tip"">;<t id=""cycle"">;</t>","Cycle"
"725;<g id=""tip"">;<t id=""select_all"">;</t>","Select All"
"726;<g id=""tip"">;<t id=""sheep_production"">;</t>","Sheepfold"
"727;<g id=""tip"">;<t id=""feast_bonus"">;</t>","Feast Bonus"
"728;<g id=""tip"">;<t id=""temple_bonus"">;</t>","Altar of Kings"
"729;<g id=""tip"">;<t id=""food_consumption"">;</t>","Consumption"
"730;<g id=""tip"">;<t id=""territory_money"">;</t>","Town Hall"
"731;<g id=""tip"">;<t id=""buildings_upkeep"">;</t>","Building Upkeep"
"732;<g id=""tip"">;<t id=""building_upkeep_year"">;</t>","Building Upkeep Per Year"
"733;<g id=""tip"">;<t id=""wood_consumption"">;</t>","Firewood"
"734;<g id=""tip"">;<t id=""population_desc"">;</t>","This is your current clan size. You have enough houses for <font color=""#R"">::max::</font> people."
"735;<g id=""tip"">;<t id=""slaves_desc"">;</t>","This is the current number of [Slave]s in your clan. You can have up to <font color=""#R"">::max::</font> thralls. This number depends on your clan size. Make sure that [Slave]s never outnumber your Vikings, otherwise they could rebel against you..."
"736;<g id=""tip"">;<t id=""warband_default"">;</t>","Your current Warband size. Build military camps to increase it."
"737;<g id=""tip"">;<t id=""warband_maxed"">;</t>","Build more military camps to increase the size of your Warband!"
"738;<g id=""tip"">;<t id=""population_lore"">;</t>","Population"
"739;<g id=""tip"">;<t id=""trade_in"">;</t>","Incoming Trade"
"740;<g id=""tip"">;<t id=""trade_out"">;</t>","Outgoing Trade"
"741;<g id=""tip"">;<t id=""trade_prestige"">;</t>","Great Trade Routes"
"742;<g id=""tip"">;<t id=""friend_no_attack"">;</t>","You are friendly with the [Myrkalfar]s. They will not attack you anymore."
"743;<g id=""tip"">;<t id=""require_res_limit"">;</t>","Requires <font color=""::color::""><img src=""/r/::id::""/>::value::</font>"
"744;<g id=""tip"">;<t id=""percent_explored"">;</t>","::p::% explored"
"745;<g id=""tip"">;<t id=""percent_built"">;</t>","::p::% built"
"746;<g id=""tip"">;<t id=""cant_upgrade"">;</t>","This building can't be upgraded."
"747;<g id=""tip"">;<t id=""open_main_menu"">;</t>","Open Main Menu <font color=""#T"" opacity=""0.5"">[Esc]"
"748;<g id=""tip"">;<t id=""game_pause"">;</t>","Pause Game <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"749;<g id=""tip"">;<t id=""world_info"">;</t>","Toggle World Info <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"750;<g id=""tip"">;<t id=""minimap_mode"">;</t>","Toggle Minimap Display: <font color=""#T"" opacity=""0.7"">[::hotkey::] Icons/Military</font>"
"751;<g id=""tip"">;<t id=""open_chat"">;</t>","Write a Chat Message <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"752;<g id=""tip"">;<t id=""ping_team"">;</t>","Ping Team <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"754;<g id=""tip"">;<g id=""fame"">;<t id=""current_title"">;</t>","Current title: <font color=""#R"">::title::</font>"
"755;<g id=""tip"">;<g id=""fame"">;<t id=""next_title"">;</t>","Next title: <font color=""#R"">::title::</font>; requires <img src=""/r/Fame""/><font color=""#F"">::count::</font>"
"756;<g id=""tip"">;<g id=""fame"">;<t id=""territory"">;</t>","Territory"
"757;<g id=""tip"">;<g id=""fame"">;<t id=""feasts"">;</t>","Feasts held"
"758;<g id=""tip"">;<g id=""fame"">;<t id=""uncolonize"">;</t>","Areas sacked"
"759;<g id=""tip"">;<g id=""fame"">;<t id=""knowledge"">;</t>","Lore discovered"
"760;<g id=""tip"">;<g id=""fame"">;<t id=""upgrades"">;</t>","Buildings upgraded"
"761;<g id=""tip"">;<g id=""fame"">;<t id=""defeated"">;</t>","Defeated ::name::"
"762;<g id=""tip"">;<g id=""fame"">;<t id=""faction"">;</t>","Defeated ::name::"
"763;<g id=""tip"">;<g id=""fame"">;<t id=""friend_with"">;</t>","Friends with ::name::"
"764;<g id=""tip"">;<g id=""fame"">;<t id=""building"">;</t>","::name::"
"765;<g id=""tip"">;<g id=""fame"">;<t id=""unit"">;</t>","::name::"
"766;<g id=""tip"">;<g id=""fame"">;<t id=""campaign_request"">;</t>","::name:: requests"
"767;<g id=""tip"">;<g id=""fame"">;<t id=""no_fame_desc"">;</t>","The Clan of the Snake cannot gain [Fame]."
"768;<g id=""tip"">;<g id=""fame"">;<t id=""current_age"">;</t>","Current age: <font color=""#R"">::name::</font>"
"769;<g id=""tip"">;<g id=""fame"">;<t id=""next_age"">;</t>","Signy will reach <font color=""#R"">::name::</font> in <font color=""#F"">::date::</font>"
"772;<g id=""tip"">;<g id=""status"">;<t id=""wounded_no_malus"">;</t>","Wounded clan members."
"774;<g id=""tip"">;<t id=""cooldown"">;</t>","Cooldown: ::value:: months"
"775;<g id=""tip"">;<t id=""passive"">;</t>","Passive"
"776;<g id=""tip"">;<t id=""fame_score"">;</t>","Clan Fame"
"777;<g id=""tip"">;<t id=""destroy_building"">;</t>","Destroy Building"
"778;<g id=""tip"">;<t id=""cancel_building"">;</t>","Cancel Construction"
"779;<g id=""tip"">;<t id=""cancel_order"">;</t>","Cancel Order <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"780;<g id=""tip"">;<t id=""cant_repair_under_attack"">;</t>","You can't repair a building while <font color=""#R"">under attack</font>!"
"781;<g id=""tip"">;<t id=""calendar_winter"">;</t>","<font color=""#R"">Winter:</font> Your military units get ::percent:: Attack Power when fighting outside of your territory. Food production is reduced and Wood consumption is increased."
"782;<g id=""tip"">;<t id=""calendar_summer"">;</t>","<font color=""#R"">Summer:</font> make sure to stock up on Food for the coming winter."
"783;<g id=""tip"">;<t id=""assigned_units"">;</t>","Number of assigned clan members"
"784;<g id=""tip"">;<t id=""assigned_slaves"">;</t>","Number of assigned [Slave]s"
"785;<g id=""tip"">;<t id=""assigned_sheep"">;</t>","Number of assigned [Sheep]s"
"786;<g id=""tip"">;<t id=""available_resources"">;</t>","Remaining ::name:: in this area"
"787;<g id=""tip"">;<t id=""default_upgrade"">;</t>","Allows you to train one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus."
"788;<g id=""tip"">;<t id=""raven_port_upgrade"">;</t>","Allows you to train one more [::unit::], and all [::unit::]s in this area gain a ::percent:: [::res::] production bonus. Also shorten Exploration's time by ::percent1::"
"789;<g id=""tip"">;<t id=""hire_hero"">;</t>","Hire: [::unit::]"
"790;<g id=""tip"">;<t id=""hire_hero_maxed"">;</t>","You can only have one [::unit::]."
"791;<g id=""tip"">;<t id=""rally_warchief"">;</t>","When activated, newly trained [::unit::]s will automatically rally to your [::name::]."
"792;<g id=""tip"">;<t id=""rally_several_warchiefs"">;</t>","When activated, newly trained [::unit::]s will automatically rally to your closest warchief."
"793;<g id=""tip"">;<t id=""rally_warchief_campaign"">;</t>","When activated, newly trained [::unit::]s will automatically rally to [::name::]."
"794;<g id=""tip"">;<t id=""buy_marketplace"">;</t>","Buy <img src=""/r/::r::""/><font color=""#R"">::count::</font> for <img src=""/r/Money""/><font color=""::color::"">::cost::</font>"
"795;<g id=""tip"">;<t id=""building_no_slot"">;</t>","This building doesn't take up a slot in the area."
"796;<g id=""tip"">;<t id=""building_require"">;</t>","Requires ::name::"
"797;<g id=""tip"">;<t id=""building_req_fame"">;</t>","Requires <img src=""/r/Fame""/><font color=""#F"">::count::</font>"
"798;<g id=""tip"">;<t id=""building_req_tech"">;</t>","Requires ::name:: tech unlock"
"799;<g id=""tip"">;<t id=""building_req_beach"">;</t>","Requires a beach"
"800;<g id=""tip"">;<t id=""building_req_deposit"">;</t>","Requires Stone/Iron deposit"
"801;<g id=""tip"">;<t id=""building_req_food_tile"">;</t>","Requires an area with a natural Food resource"
"802;<g id=""tip"">;<t id=""building_single"">;</t>","You can only build one"
"803;<g id=""tip"">;<t id=""building_already_in_area"">;</t>","This building is already present in this area"
"804;<g id=""tip"">;<t id=""building_no_place"">;</t>","No slot available"
"805;<g id=""tip"">;<t id=""building_hostility"">;</t>","The zone is under attack"
"806;<g id=""tip"">;<t id=""building_defeated"">;</t>","Your clan has been defeated"
"807;<g id=""tip"">;<t id=""need_thall_upgrade"">;</t>","Requires upgraded Town Hall"
"808;<g id=""tip"">;<t id=""upgrade_fighting"">;</t>","Can't be upgraded while fighting"
"809;<g id=""tip"">;<t id=""free_from_tech"">;</t>","Free with ::tech_name::"
"810;<g id=""tip"">;<t id=""non_coastal"">;</t>","Non-coastal zone"
"811;<g id=""tip"">;<t id=""unlock_relic"">;</t>","Forge a relic"
"812;<g id=""tip"">;<t id=""relic_creator"">;</t>","This relic can only be used by ::player_name::"
"813;<g id=""tip"">;<t id=""relic_already_built"">;</t>","You can only build ::nb:: relics"
"814;<g id=""tip"">;<t id=""scorched_effect"">;</t>","[ScorchedEarth] : -::malusProd::% production, snakes military units and buildings have +::snakeBonus::% bonus attack"
"815;<g id=""tip"">;<t id=""can_cast_scorched"">;</t>","You can use [ScorchedEarth] in this area"
"816;<g id=""tip"">;<t id=""cannot_cast_scorched"">;</t>","Signy must be in the center of the territory to use [ScorchedEarth]"
"817;<g id=""tip"">;<t id=""remaining_time"">;</t>","Remaining time ::value::"
"818;<g id=""tip"">;<t id=""berserk_cooldown"">;</t>","Cooldown at ::p::%"
"819;<g id=""tip"">;<t id=""Vedrfolnir_healed"">;</t>","The Vedrfolnir scouts areas for the clan that helped him."
"820;<g id=""tip"">;<t id=""require_tech"">;</t>","You need to learn <img src=""/r/Lore""/>::name::."
"821;<g id=""tip"">;<t id=""cant_steal_lore"" skip=""true"">;</t>","You can't steal this Lore, ::the_clan_of_the_animal:: is protected by the gods."
"822;<g id=""tip"">;<t id=""greater_jord"">;</t>","Warchief and upgraded towers get +::percent::% Attack"
"823;<g id=""tip"">;<t id=""victory_title"">;</t>","::vname:: Victory"
"824;<g id=""tip"">;<t id=""cant_use_ability"">;</t>","::ability_name:: isn't available yet."
"825;<g id=""tip"">;<t id=""slaughter"">;</t>","Slaughter a [::ukind::] to gain <img src=""/r/Food""/>::food::"
"826;<g id=""tip"">;<t id=""repair_building"">;</t>","Repair for <img src=""/r/::r::""/>::count::"
"827;<g id=""tip"">;<t id=""victory_conditions"">;</t>","Click or press <font color=""#R"">[::hotkey::]</font> to view conditions for victory."
"828;<g id=""tip"">;<t id=""team_player"">;</t>","Allied Clan"
"829;<g id=""tip"">;<t id=""black_market"">;</t>","You can smuggle goods to this clan using the Black Market."
"830;<g id=""tip"">;<t id=""motherland"">;</t>","You export goods oversea to the homeland."
"832;<g id=""tip"">;<g id=""align"">;<t id=""color"">;</t>","<font color=""::color::"">::name::</font>"
"833;<g id=""tip"">;<g id=""align"">;<t id=""clan"">;</t>",", leader of <font color=""#R"">::the_clan_of_the_animal::"
"834;<g id=""tip"">;<g id=""align"">;<t id=""war"">;</t>","You are currently <font color=""#B"">at war</font> with ::name::!"
"835;<g id=""tip"">;<g id=""align"">;<t id=""neutral"">;</t>","You have <font color=""#R"">neutral relations</font> with ::name::."
"836;<g id=""tip"">;<g id=""align"">;<t id=""angry"">;</t>","You have <font color=""#B"">bad relations</font> with ::name::."
"837;<g id=""tip"">;<g id=""align"">;<t id=""peace"">;</t>","You have <font color=""#G"">good relations</font> with ::name::."
"838;<g id=""tip"">;<g id=""align"">;<t id=""improve_relation"">;</t>","Trade with him to improve them."
"839;<g id=""tip"">;<g id=""align"">;<t id=""at_war_no_trade"">;</t>","Trading is suspended during this time."
"840;<g id=""tip"">;<g id=""align"">;<t id=""fame"">;</t>","He currently has <img src=""/r/Fame""/><font color=""#F"">::fame::</font>."
"842;<g id=""tip"">;<t id=""feast_help"">;</t>","A feast gives <font color=""#G"">+::const::</font> and ::percent:: bonus to all production and ::happyVal:: [Happy] for one month, as well as <font color=""#F""><img src=""/r/Fame""/>+::fame::</font>."
"843;<g id=""tip"">;<t id=""feast_help_no_fame"">;</t>","A feast gives <font color=""#G"">+::const::</font> and ::percent:: bonus to all production and ::happyVal:: [Happy] for one month."
"844;<g id=""tip"">;<t id=""helheim_progress"">;</t>","Controlled for ::months::/::max:: months"
"846;<g id=""tip"">;<g id=""stats"">;<t id=""attack"">;</t>","Attack Power"
"847;<g id=""tip"">;<g id=""stats"">;<t id=""defense"">;</t>","Resistance"
"848;<g id=""tip"">;<g id=""stats"">;<t id=""lifePoints"">;</t>","Health"
"850;<g id=""tip"">;<t id=""inf_fame_unlocked"">;</t>","- <font color=""#F"">::name::</font>:<br/>::desc::"
"851;<g id=""tip"">;<t id=""inf_fame_locked"">;</t>","<font color=""#D""> - ::name:::</font> (requires <img src=""/r/Fame""/><font color=""#F"">::req::</font>)<br/><font color=""#D"">::desc::</font>"
"852;<g id=""tip"">;<t id=""inf_fame_locked_nofame"">;</t>","<font color=""#D""> - ::name:::</font><br/><font color=""#D"">::desc::</font>"
"853;<g id=""tip"">;<t id=""improve_tools"">;</t>","Allows you to improve your units' tools, increasing their abilities."
"854;<g id=""tip"">;<t id=""free_tools"">;</t>","You have some free tool improvements available!"
"855;<g id=""tip"">;<t id=""free_cost"">;</t>","::count:: free tools"
"856;<g id=""tip"">;<t id=""military_select_all"">;</t>","Select Warband <font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"857;<g id=""tip"">;<t id=""military_togle_bear"">;</t>","Press <font color=""#T"" opacity=""0.5"">[::hotkey::]</font> again to deselect [BearMaiden]"
"858;<g id=""tip"">;<t id=""free_tower_upgrade"">;</t>","You have free tower upgrades available!"
"860;<g id=""tip"">;<g id=""warnings"">;<t id=""food"">;</t>","Your clan is starving! You need to gather more Food!"
"861;<g id=""tip"">;<g id=""warnings"">;<t id=""stock"">;</t>","Your Food reserves are maxed out! You need to build more Silos!"
"862;<g id=""tip"">;<g id=""warnings"">;<t id=""wood"">;</t>","Your clan is freezing! You need to gather more Wood!"
"863;<g id=""tip"">;<g id=""warnings"">;<t id=""money"">;</t>","You can't maintain your buildings! You need more Kröwns!"
"864;<g id=""tip"">;<g id=""warnings"">;<t id=""pop"">;</t>","Your population cannot grow! You need more houses!"
"865;<g id=""tip"">;<g id=""warnings"">;<t id=""happy"">;</t>","Your population isn't growing! You need more happiness!"
"866;<g id=""tip"">;<g id=""warnings"">;<t id=""betterhappiness"">;</t>","Your people are surviving... but they could definitely be happier."
"867;<g id=""tip"">;<g id=""warnings"">;<t id=""goodhappiness"">;</t>","Your people are decently happy. Don't rest on your laurels, though!"
"868;<g id=""tip"">;<g id=""warnings"">;<t id=""excellenthappiness"">;</t>","Your people are overjoyed and grateful to you. Keep it up!"
"869;<g id=""tip"">;<g id=""warnings"">;<t id=""slave_happiness"">;</t>","Your [Slave]s' status doesn't affect your happiness."
"870;<g id=""tip"">;<g id=""warnings"">;<t id=""notconstructing"">;</t>","You need to bring a villager here to advance the construction!"
"871;<g id=""tip"">;<g id=""warnings"">;<t id=""nobodyassigned"">;</t>","You don't have any clan member working here."
"872;<g id=""tip"">;<g id=""warnings"">;<t id=""clan_cant_use"">;</t>","Cannot be used by ::the_clan_of_the_animal::."
"873;<g id=""tip"">;<g id=""warnings"">;<t id=""burning"">;</t>","Your building is damaged! You need to send a [Villager] to repair it!"
"874;<g id=""tip"">;<g id=""warnings"">;<t id=""nowork"">;</t>","Some members don't have anything to do for now..."
"875;<g id=""tip"">;<g id=""warnings"">;<t id=""nohome"">;</t>","Some members don't have a house!"
"876;<g id=""tip"">;<g id=""warnings"">;<t id=""nothappy"">;</t>","Your clan is not happy!"
"877;<g id=""tip"">;<g id=""warnings"">;<t id=""nofood"">;</t>","We're starving! You need to gather more Food!"
"878;<g id=""tip"">;<g id=""warnings"">;<t id=""nowood"">;</t>","We're freezing! You need to gather more Wood!"
"879;<g id=""tip"">;<g id=""warnings"">;<t id=""sick"">;</t>","Some members are sick! You need to heal them before they die!"
"880;<g id=""tip"">;<g id=""warnings"">;<t id=""tech_available"">;</t>","You have enough [Lore] to acquire Knowledge!"
"881;<g id=""tip"">;<g id=""warnings"">;<t id=""blessing_available"">;</t>","You can obtain a new blessing from the gods!"
"882;<g id=""tip"">;<g id=""warnings"">;<t id=""too_far_malus"">;</t>","Your units are too far from your territory! Attack power is reduced by ::inv_percent::."
"883;<g id=""tip"">;<g id=""warnings"">;<t id=""military_path_available"">;</t>","Choose a Military Path"
"886;<g id=""tip"">;<g id=""sacrifice"">;<t id=""current_bonus"">;</t>","Currently active"
"887;<g id=""tip"">;<g id=""sacrifice"">;<t id=""full_blood"">;</t>","[Blood] gauge is full"
"888;<g id=""tip"">;<g id=""sacrifice"">;<t id=""no_bonus"">;</t>","No active Bonus"
"889;<g id=""tip"">;<g id=""sacrifice"">;<t id=""gauge_tip"">;</t>","This is your [Blood] reserve. You can sacrifice your people to the $build(SacrificialPyre) to gain more and active specific blessings. Don't let it run out!"
"890;<g id=""tip"">;<g id=""sacrifice"">;<t id=""need_blood"">;</t>","Sacrifice units to gain [Blood]"
"891;<g id=""tip"">;<g id=""sacrifice"">;<t id=""need_fame"">;</t>","Requires <img src=""/r/Fame""/><font color=""#F"">::req::</font> to unlock"
"892;<g id=""tip"">;<g id=""sacrifice"">;<t id=""harbor"">;</t>","Assigned [Slave]s only produce [Money]."
"893;<g id=""tip"">;<g id=""sacrifice"">;<t id=""fame_bonus"">;</t>","[SacrificeFame] is active."
"894;<g id=""tip"">;<g id=""sacrifice"">;<t id=""production_res_tip"">;</t>","(incl. <font color=""#G"">::production_value:: </font><img src=""/r/SlavePop""/>)"
"896;<g id=""tip"">;<t id=""cant_colonize_occupied"">;</t>","You can't colonize an area that is defended."
"897;<g id=""tip"">;<t id=""cant_colonize_warring"">;</t>","You can't colonize if you don't have a safe area you control next to it."
"898;<g id=""tip"">;<t id=""cant_colonize_attacked"">;</t>","You can't colonize while your nearby territory is under attack!"
"899;<g id=""tip"">;<t id=""cant_colonize_notallowed"">;</t>","You can't colonize this territory because it is not exploitable."
"900;<g id=""tip"">;<t id=""colonize_money_food"">;</t>","Change currency for colonization."
"901;<g id=""tip"">;<t id=""forbidden_while_area_warring"">;</t>","Only available while this zone is undisputed."
"902;<g id=""tip"">;<t id=""upgrade_zone"">;</t>","Increases the number of possible buildings in this area (only once)."
"903;<g id=""tip"">;<t id=""transfer_zone_to"">;</t>","Transfer Area to <font color=""::color::"">::name::</font>"
"904;<g id=""tip"">;<t id=""claim_zone_to"">;</t>","Request Area from <font color=""::color::"">::name::</font> (friendly AI only)"
"905;<g id=""tip"">;<t id=""cooldown_transfer_zone"">;</t>","::months:: months until a new transfer is available."
"906;<g id=""tip"">;<t id=""multi_tags"">;</t>","<font color=""#FFFFFF"">Tags</font> can be used by other players to look for your game."
"907;<g id=""tip"">;<t id=""victory_progress"">;</t>","Victory Progress"
"908;<g id=""tip"">;<t id=""already_one_bear"">;</t>","[BearMaiden] is already under your control."
"909;<g id=""tip"">;<t id=""need_in_territory"">;</t>","You can only use this action inside your territory."
"910;<g id=""tip"">;<t id=""friend_needed"">;</t>","<font color=""#T"">::name::</font> must be in your friends list to join the game!"
"911;<g id=""tip"">;<t id=""friend_send_invite"">;</t>","Resend Invitation"
"912;<g id=""tip"">;<t id=""need_upgrade_scout"">;</t>","Requires an upgraded Scout Camp"
"913;<g id=""tip"">;<t id=""subselect_unit"">;</t>","Select Unit"
"914;<g id=""tip"">;<t id=""subselect_ctrl"">;</t>","Ctrl +"
"915;<g id=""tip"">;<t id=""subselect_group"">;</t>","Select Similar Units"
"916;<g id=""tip"">;<t id=""heal_current"">;</t>","Currently healed"
"917;<g id=""tip"">;<t id=""heal_current_other"">;</t>","Healed by another [::hutId::]"
"918;<g id=""tip"">;<t id=""heal_select"">;</t>","Heal This Unit"
"919;<g id=""tip"">;<t id=""trade_out_recap"">;</t>","You are trading <img src=""/r/::res::""/><font color=""#B"">::amount::</font> for <img src=""/r/Money""/><font color=""#G"">::money::</font>."
"920;<g id=""tip"">;<t id=""trade_in_recap"">;</t>","<font color=""::color::"">::name::</font> is trading you <img src=""/r/::res::""/><font color=""#B"">::amount::</font> for <img src=""/r/Money""/><font color=""#G"">::money::</font>."
"921;<g id=""tip"">;<t id=""chat_mute"">;</t>","Mute Options<br/><font color=""#T"" opacity=""0.5"">Toggle channels and/or players messages</font>"
"922;<g id=""tip"">;<t id=""slave"">;</t>","Thrall"
"924;<g id=""tip"">;<g id=""transfer_area"">;<t id=""has_townhall"">;</t>","Can't transfer Townhall area."
"925;<g id=""tip"">;<g id=""transfer_area"">;<t id=""warring"">;</t>","Can't transfer while area is warring."
"926;<g id=""tip"">;<g id=""transfer_area"">;<t id=""not_owner"">;</t>","You don't control this Area."
"927;<g id=""tip"">;<g id=""transfer_area"">;<t id=""no_frontier"">;</t>","This area has no frontier with <font color=""::color::"">::name::</font>"
"928;<g id=""tip"">;<g id=""transfer_area"">;<t id=""not_ally"">;</t>","<font color=""::color::"">::name::</font> is not in your team"
"931;<g id=""tip"">;<g id=""under_pressure"">;<t id=""start_pressure_desc"">;</t>","Send an available [Skirmisher] to pressure <font color=""::color::"">::name::</font>. He will keep his role while he can reach an available area and will ignore global army move orders."
"932;<g id=""tip"">;<g id=""under_pressure"">;<t id=""stop_pressure_desc"">;</t>","Call back into your territory the [Skirmisher]s currently pressuring <font color=""::color::"">::name::</font>"
"933;<g id=""tip"">;<g id=""under_pressure"">;<t id=""is_ally"">;</t>","Allies can't be pressured."
"934;<g id=""tip"">;<g id=""under_pressure"">;<t id=""already_pressured"">;</t>","<font color=""::color::"">::name::</font> is already under pressure"
"935;<g id=""tip"">;<g id=""under_pressure"">;<t id=""not_reachable_player"">;</t>","<font color=""::color::"">::name::</font> can't be reached."
"936;<g id=""tip"">;<g id=""under_pressure"">;<t id=""no_skirmisher_available"">;</t>","You have no available skirmisher."
"939;<g id=""tip"">;<g id=""voice_chat"">;<t id=""mute"">;</t>","Mute"
"940;<g id=""tip"">;<g id=""voice_chat"">;<t id=""unmute"">;</t>","Unmute"
"942;<g id=""tip"">;<t id=""show_profile_card"">;</t>","Display Gamercards"
"945;<g id=""tip_action"">;<t id=""wrong_kind"">;</t>","[::id::] can't be assigned to this building"
"946;<g id=""tip_action"">;<t id=""no_smith_horse"">;</t>","Only [HorseMaiden] and [HorseHero] can be assigned to this building"
"947;<g id=""tip_action"">;<t id=""no_slave_military"">;</t>","[Slave]s can't be assigned to this building"
"948;<g id=""tip_action"">;<t id=""need_kind"">;</t>","[::id::] required"
"949;<g id=""tip_action"">;<t id=""already_assigned"">;</t>","Already assigned to this building"
"950;<g id=""tip_action"">;<t id=""already_repaired"">;</t>","Already being repaired"
"951;<g id=""tip_action"">;<t id=""building_fully_assigned"">;</t>","This building is full."
"952;<g id=""tip_action"">;<t id=""building_enougth_builder"">;</t>","This building already has a builder."
"953;<g id=""tip_action"">;<t id=""not_enough_warband"">;</t>","Build more Camps to grow your [Warband] size"
"954;<g id=""tip_action"">;<t id=""cant_pay_warband_cost"">;</t>","Costs <font color=""#B"">::resList::</font>"
"955;<g id=""tip_action"">;<t id=""recruit_cost"">;</t>","[::id::] ::resList::"
"956;<g id=""tip_action"">;<t id=""repair_cost"">;</t>","Repair <img src=""/r/::r::""/><font color=""::color::"">::cost::"
"957;<g id=""tip_action"">;<t id=""not_for_clan"">;</t>","::the_clan_of_the_animal:: can't use this building."
"958;<g id=""tip_action"">;<t id=""women_only"">;</t>","This building can only train women."
"959;<g id=""tip_action"">;<t id=""ruin_explore"">;</t>","Explore"
"960;<g id=""tip_action"">;<t id=""wreck_scavenge"">;</t>","Scavenge"
"961;<g id=""tip_action"">;<t id=""brokenHouse_visit"">;</t>","Visit"
"962;<g id=""tip_action"">;<t id=""already_explored"">;</t>","<font color=""#B"">Already explored</font>"
"963;<g id=""tip_action"">;<t id=""already_scavenged"">;</t>","<font color=""#B"">Already scavenged</font>"
"964;<g id=""tip_action"">;<t id=""already_visited"">;</t>","<font color=""#B"">Already visited</font>"
"965;<g id=""tip_action"">;<t id=""too_many_buildings_here"">;</t>","<img src=""/r/Building""/><font color=""#B"">::count::/::max::</font> buildings in this area."
"966;<g id=""tip_action"">;<t id=""already_same_building"">;</t>","There already is another [::building_name::] in this area."
"967;<g id=""tip_action"">;<t id=""not_with_building"">;</t>","There already a ::building_name:: in this area."
"968;<g id=""tip_action"">;<t id=""sacrifice"">;</t>","Sacrifice"
"969;<g id=""tip_action"">;<t id=""sacrifice_win_res"">;</t>","$icon(Villager): <font color=""#G"">+::common_cost::</font>$icon(Blood)<br/>    $icon(SlavePop) : <font color=""#G"">+::slave_cost::</font>$icon(Blood)"
"970;<g id=""tip_action"">;<t id=""ability_ok"">;</t>","Cast [::ability_name::]"
"971;<g id=""tip_action"">;<t id=""hightide_ok"">;</t>","Cast [::ability_name::], cost ::qty::[::res::]."
"972;<g id=""tip_action"">;<t id=""hightide_volcano"">;</t>","You cannot cast [HighTide] on a [Volcano]."
"973;<g id=""tip_action"">;<t id=""hightide_cost"">;</t>","Not enough resources (<font color=""#B"">::qty::</font>[::res::] required)"
"974;<g id=""tip_action"">;<t id=""thunder_not_ok"">;</t>","You can only cast [HammerThunder] on an enemy border zone"
"975;<g id=""tip_action"">;<t id=""hightide_not_ok"">;</t>","You can only cast [HighTide] on a non-coastal zone adjacent to beach zones or zones affected by [HighTide]"
"976;<g id=""tip_action"">;<t id=""stilt_not_ok"">;</t>","You can only cast [Stilt] on your own coastal zones"
"977;<g id=""tip_action"">;<t id=""ancient_spirit_not_ok"">;</t>","You can only cast [AncientSpirit] on a coastal zone"
"978;<g id=""tip_action"">;<t id=""mercenaries_not_ok_beach"">;</t>","You can only launch a raid on an enemy or neutral beach"
"979;<g id=""tip_action"">;<t id=""mercenaries_not_ok_drakkar"">;</t>","A mercenary ship is already on its way to this zone"
"980;<g id=""tip_action"">;<t id=""mercenaries_not_ok_mercenaries"">;</t>","There are already troops of this type in this zone"
"981;<g id=""tip_action"">;<t id=""giant_mercenaries_ok"">;</t>","Launch raid"
"982;<g id=""tip_action"">;<t id=""stilt_your_own"">;</t>","You can only stilt your own zones"
"983;<g id=""tip_action"">;<t id=""stilt_coastal_only"">;</t>","You can only stilt coastal zones"
"984;<g id=""tip_action"">;<t id=""already_stilted"">;</t>","This zone is already stilted"
"986;<g id=""tip_action"">;<g id=""no_scouting_reason"">;<t id=""discovered"">;</t>","Already discovered"
"987;<g id=""tip_action"">;<g id=""no_scouting_reason"">;<t id=""cant_reach"">;</t>","Can't reach Area"
"988;<g id=""tip_action"">;<g id=""no_scouting_reason"">;<t id=""require_scout"">;</t>","Requires a [Scout]"
"989;<g id=""tip_action"">;<g id=""no_scouting_reason"">;<t id=""require_scoutcamp"">;</t>","Requires a [ScoutCamp]"
"990;<g id=""tip_action"">;<g id=""no_scouting_reason"">;<t id=""require_upgraded_scoutcamp"">;</t>","Requires an upgraded [ScoutCamp]"
"993;<g id=""tip_action"">;<g id=""no_colonize_reason"">;<t id=""occupied"">;</t>","Area is defended"
"994;<g id=""tip_action"">;<g id=""no_colonize_reason"">;<t id=""nearby_attacked"">;</t>","Nearby area is under attack"
"995;<g id=""tip_action"">;<g id=""no_colonize_reason"">;<t id=""notallowed"">;</t>","Area is not exploitable."
"996;<g id=""tip_action"">;<g id=""no_colonize_reason"">;<t id=""missing_resources"">;</t>","Not enough resources."
"1000;<g id=""tip_help"">;<t id=""s1"">;</t>",""
"1003;<g id=""notify"">;<t id=""test"">;</t>","Testing Notifications"
"1004;<g id=""notify"">;<t id=""unknown_player"">;</t>","An Unknown Clan"
"1006;<g id=""notify"">;<g id=""low"">;<t id=""food"">;</t>","Your clan is starving! You need to produce and store more [Food]!"
"1007;<g id=""notify"">;<g id=""low"">;<t id=""wood"">;</t>","Your clan is freezing! You need to produce and store more [Wood]!"
"1008;<g id=""notify"">;<g id=""low"">;<t id=""happy"">;</t>","Your clan is unhappy! You need to increase your [Happy] by recruiting [Innkeeper]s!"
"1009;<g id=""notify"">;<g id=""low"">;<t id=""money"">;</t>","You can't pay your <img src=""/r/Money""/><font color=""#B"">building upkeep!</font> One of your <font color=""#G"">::name::</font> has been damaged. Repair it or it will burn!"
"1011;<g id=""notify"">;<t id=""not_enough_houses"">;</t>","Your clan can't grow because it needs <font color=""#B"">more houses</font>!"
"1012;<g id=""notify"">;<t id=""not_enough_happy"">;</t>","Your clan can't grow because it is <font color=""#B"">unhappy</font>!"
"1013;<g id=""notify"">;<t id=""route_cancelled"">;</t>","You have no [::res::]: Trade Route with <font color=""::color::"">::name::</font> has stopped."
"1014;<g id=""notify"">;<t id=""great_route_cancelled"">;</t>","You have no [::res::]: Great Trade Route has stopped."
"1015;<g id=""notify"">;<t id=""zone_explored"">;</t>","Your [Scout]s have explored a new area!"
"1016;<g id=""notify"">;<t id=""build_finished"">;</t>","Construction of <font color=""#G"">::name::</font> is complete."
"1017;<g id=""notify"">;<t id=""territory_under_attack"">;</t>","Your territory is <font color=""#B"">under attack!</font> You need to defend yourself!"
"1018;<g id=""notify"">;<t id=""units_under_attack"">;</t>","Some of your units are <font color=""#B"">under attack!</font> You need to defend yourself!"
"1019;<g id=""notify"">;<t id=""zone_lost"">;</t>","You've lost control of this area! Let's take it back!"
"1020;<g id=""notify"">;<t id=""ruin_explored"">;</t>","Your scouts found ancient riches in the Ruins. You have gained <img src=""/r/Money""/><font color=""#G"">::gold::</font> and <img src=""/r/Lore""/><font color=""#G"">::lore::</font>."
"1021;<g id=""notify"">;<t id=""wreck_scavenged"">;</t>","Your scouts scavenged a Shipwreck. You have gained <img src=""/r/Wood""/><font color=""#G"">::wood::</font> and <img src=""/r/Money""/><font color=""#G"">::gold::</font>."
"1022;<g id=""notify"">;<t id=""brokenHouse_visited"">;</t>","Your scouts found some riches in the abandoned houses. You have gained <img src=""/r/Wood""/><font color=""#G"">::wood::</font> and <img src=""/r/Money""/><font color=""#G"">::gold::</font>."
"1023;<g id=""notify"">;<t id=""fame_player_reached_title"">;</t>","<font color=""::color::"">::name::</font> has gained the Fame title <font color=""#G"">::title::</font>!"
"1024;<g id=""notify"">;<t id=""contact_faction"">;</t>","You have established contact with <font color=""::color::"">::name::</font>. How should you deal with them?"
"1025;<g id=""notify"">;<t id=""contact_player"">;</t>","You have established contact with <font color=""::color::"">::name::</font>, leader of ::the_clan_of_the_animal::."
"1026;<g id=""notify"">;<t id=""wyvern_defeated"">;</t>","You defeated the Wyvern! You have gained ::resList::."
"1027;<g id=""notify"">;<t id=""wyvern_defeated_no_fame"">;</t>","You defeated the Wyvern!"
"1028;<g id=""notify"">;<t id=""wyvern_defeated_by"">;</t>","The mighty Wyvern has been defeated by <font color=""::color::"">::name::</font>!"
"1029;<g id=""notify"">;<t id=""beware"">;</t>","<font color=""#B"">BEWARE:</font>"
"1030;<g id=""notify"">;<t id=""beware_under_attack"">;</t>","You are under attack!"
"1031;<g id=""notify"">;<t id=""beware_ally_under_attack"">;</t>","Your ally is under attack!"
"1032;<g id=""notify"">;<t id=""food_maxed"">;</t>","You <font color=""#R"">can't store</font> any more <img src=""/r/Food""/>Food! Build more [FoodSilo]s."
"1033;<g id=""notify"">;<t id=""faction_defeated"">;</t>","<font color=""::color::"">::name::</font> has been defeated!"
"1034;<g id=""notify"">;<t id=""faction_defeated_res"">;</t>","<font color=""::color::"">::name::</font> has been defeated! You gain ::resList::."
"1035;<g id=""notify"">;<t id=""faction_conceded"">;</t>","<font color=""::color::"">::name::</font> has conceded!"
"1036;<g id=""notify"">;<t id=""faction_defeated_by"">;</t>","<font color=""::color::"">::name::</font> has been defeated by <font color=""::byColor::"">::by::</font>!"
"1037;<g id=""notify"">;<t id=""faction_defeated_by_res"">;</t>","<font color=""::color::"">::name::</font> has been defeated by <font color=""::byColor::"">::by::</font>! You gain ::resList::."
"1038;<g id=""notify"">;<t id=""giants_friends"">;</t>","<font color=""::color::"">::name::</font> are now your friends! [GiantHero] has joined your clan and is waiting at your Town Hall!"
"1039;<g id=""notify"">;<t id=""giants_friends_with"">;</t>","<font color=""::color::"">::name::</font> has befriended <font color=""::byColor::"">::by::</font>! He has gained tremendous power with this alliance!"
"1040;<g id=""notify"">;<t id=""myrk_attack"">;</t>","[Myrkalfar]s have launched an assault against <font color=""::color::"">::name::</font>."
"1041;<g id=""notify"">;<t id=""friend_no_attack"">;</t>","You have befriended the [Myrkalfar]s. They will no longer attack you."
"1042;<g id=""notify"">;<t id=""lost_align"">;</t>","Your attack has <font color=""#B"">soured relations</font> with <font color=""::color::"">::name::</font>!"
"1043;<g id=""notify"">;<t id=""scout_hurt"">;</t>","Your [Scout] was hurt while exploring a new area."
"1044;<g id=""notify"">;<t id=""scout_die"">;</t>","Your [Scout] <font color=""#R"">died</font> while exploring a new area."
"1045;<g id=""notify"">;<t id=""victory_zone_discovered"">;</t>","You have discovered the <font color=""#G"">::name::</font>. You should take control of it to achieve victory (you gain <img src=""/r/Fame""/><font color=""#F"">::fame::</font>)."
"1046;<g id=""notify"">;<t id=""victory_zone_discovered_no_fame"">;</t>","You have discovered the <font color=""#G"">::name::</font>. You should take control of it to achieve victory."
"1047;<g id=""notify"">;<t id=""victory_zone_discovered_by"">;</t>","<font color=""::color::"">::name::</font> has discovered the <font color=""#G"">::bname::</font>! Let's take control of it to achieve victory."
"1048;<g id=""notify"">;<t id=""victory_zone_discovered_nowin"">;</t>","You have discovered the <font color=""#G"">::name::</font>: it will help you achieve victory (you gain <img src=""/r/Fame""/><font color=""#F"">::fame::</font>)."
"1049;<g id=""notify"">;<t id=""victory_zone_discovered_nowin_nofame"">;</t>","You have discovered the <font color=""#G"">::name::</font>."
"1050;<g id=""notify"">;<t id=""victory_zone_discovered_by_nowin"">;</t>","<font color=""::color::"">::name::</font> has discovered the <font color=""#G"">::bname::</font>! It could help you achieve victory."
"1051;<g id=""notify"">;<t id=""volcan_discovered"">;</t>","You have discovered an active <font color=""#G"">::name::</font>! (you gain <img src=""/r/Fame""/><font color=""#F"">::fame::</font>)."
"1052;<g id=""notify"">;<t id=""volcan_discovered_no_fame"">;</t>","You have discovered an active <font color=""#G"">::name::</font>!"
"1053;<g id=""notify"">;<t id=""volcan_discovered_by"">;</t>","<font color=""::color::"">::name::</font> has discovered an active <font color=""#G"">::bname::</font>!"
"1054;<g id=""notify"">;<t id=""waiting_lore"">;</t>","You have enough [Lore] to acquire new Knowledge."
"1055;<g id=""notify"">;<t id=""new_year"">;</t>","Congratulations! Your clan has made it to a <font color=""#G"">new year!</font>"
"1056;<g id=""notify"">;<t id=""player_unlocked_blessing"">;</t>","<font color=""::color::"">::name::</font> has obtained ::blessing::! ::count:: more and they will achieve victory!"
"1058;<g id=""notify"">;<g id=""player_blessing_count"">;<t _id=""three"">;</t>","Three"
"1059;<g id=""notify"">;<g id=""player_blessing_count"">;<t _id=""two"">;</t>","Two"
"1060;<g id=""notify"">;<g id=""player_blessing_count"">;<t _id=""one"">;</t>","One"
"1062;<g id=""notify"">;<t id=""zone_explored_sailors"">;</t>","Your [Sailor]s have explored a new area!"
"1063;<g id=""notify"">;<t id=""prescience_ability_ready"">;</t>","You now have enough [Prescience] to cast [::ability_name::]."
"1064;<g id=""notify"">;<t id=""camp_destroyed"">;</t>","You have destroyed a <font color=""#R"">::bname::</font> and gained ::resList::."
"1065;<g id=""notify"">;<t id=""bonus_colonize"">;</t>","You have colonized ::bname:: and gained ::resList::."
"1066;<g id=""notify"">;<t id=""yggdrasil_colonize_start"">;</t>","<font color=""::color::"">::name::</font> has started colonizing the Yggdrasil! You need to hurry and stop them!"
"1067;<g id=""notify"">;<t id=""trading_step"">;</t>","<font color=""::color::"">::name::</font> has already produced <img src=""/r/Money""/><font color=""#B"">::amount::</font>!"
"1068;<g id=""notify"">;<t id=""trading_step_prestige"">;</t>","<font color=""::color::"">::name::</font> has already reached <img src=""/r/Prestige""/><font color=""#B"">::amount::</font>!"
"1069;<g id=""notify"">;<t id=""trading_step_prestige_owner"">;</t>","You reached <img src=""/r/Prestige""/><font color=""#G"">::amount::</font>! New riches are coming to you!"
"1070;<g id=""notify"">;<t id=""altar_built"">;</t>","<font color=""::color::"">::name::</font> has built a [Temple]!"
"1071;<g id=""notify"">;<t id=""lighthouse_built"">;</t>","<font color=""::color::"">::name::</font> has built a [Lighthouse]!"
"1072;<g id=""notify"">;<t id=""forged_part"">;</t>","<font color=""::color::"">::name::</font> has just finished forging the <font color=""#R"">::part::</font> to the Sword of Odin!"
"1073;<g id=""notify"">;<t id=""fame_step"">;</t>","<font color=""::color::"">::name::</font> has already reached <img src=""/r/Fame""/><font color=""#B"">::amount::</font>!"
"1074;<g id=""notify"">;<t id=""age_step"">;</t>","Signy is becoming stronger!"
"1075;<g id=""notify"">;<t id=""snake_hero_cooldown"">;</t>","[ScorchedEarth] is now available again"
"1076;<g id=""notify"">;<t id=""wolf_hero_cooldown"">;</t>","[Dominion] is now available again"
"1077;<g id=""notify"">;<t id=""mercenaries_cooldown"">;</t>","[Mercenaries] is now available again"
"1078;<g id=""notify"">;<t id=""place_control"">;</t>","<font color=""::color::"">::name::</font> just gained control of ::bname::!"
"1079;<g id=""notify"">;<t id=""incoming_raid"">;</t>","A mercenary ship has been spotted near your coasts! You must prepare!"
"1080;<g id=""notify"">;<t id=""incoming_raid_other"">;</t>","A mercenary ship has been spotted nearby."
"1081;<g id=""notify"">;<t id=""incoming_raid_giant"">;</t>","A [Giant] ship has been spotted near your coasts! You must prepare!"
"1082;<g id=""notify"">;<t id=""incoming_raid_other_giant"">;</t>","A [Giant] ship has been spotted nearby."
"1083;<g id=""notify"">;<t id=""ally_trade"">;</t>","<font color=""::color::"">::name::</font> has started trading [::res::] with you!"
"1084;<g id=""notify"">;<t id=""ally_trade_off"">;</t>","<font color=""::color::"">::name::</font> has stopped trading [::res::] with you."
"1085;<g id=""notify"">;<t id=""ally_started_feast"">;</t>","<font color=""::color::"">::name::</font> has organized a feast."
"1086;<g id=""notify"">;<t id=""got_transfer_zone"">;</t>","<font color=""::color::"">::name::</font> has transferred control of a new area to you."
"1087;<g id=""notify"">;<t id=""ally_under_attack"">;</t>","Your ally <font color=""::allyColor::"">::allyName::</font> is being attacked by <font color=""::color::"">::name::</font>! He might need your help!"
"1088;<g id=""notify"">;<t id=""mercenary_loot"">;</t>","Your [Mercenary]s have looted <img src=""/r/::r::""/>::q::."
"1089;<g id=""notify"">;<t id=""vedrfolnir_healed"">;</t>","[Vedrfolnir] is healed! He will now help you explore Northgard. You have gained <img src=""/r/Lore""/><font color=""#G"">::lore::</font>."
"1090;<g id=""notify"">;<t id=""vedrfolnir_explored"">;</t>","[Vedrfolnir] has revealed a new area!"
"1091;<g id=""notify"">;<t id=""vedrfolnir_left"">;</t>","[Vedrfolnir] has left Northgard!"
"1092;<g id=""notify"">;<t id=""prestige_drakkar"">;</t>","A ship came back from a Great Trade Route. You have gained ::res1::, ::res2:: and ::res3::."
"1093;<g id=""notify"">;<t id=""ancient_grave"">;</t>","You've gained control of ::nb:: [SpecterWarrior]s by studying an [AncientGraveyard]"
"1094;<g id=""notify"">;<t id=""free_feast"">;</t>","You've gained a free feast."
"1095;<g id=""notify"">;<t id=""free_tower_upgrade"">;</t>","You've gained a free [WatchTower] upgrade."
"1096;<g id=""notify"">;<t id=""slaves_revolution"">;</t>","There are more [Slave]s than other units in your clan! The rebellion is imminent!"
"1097;<g id=""notify"">;<t id=""no_blood"">;</t>","You have no [Blood] and your clan is unhappy. You must offer a sacrifice to the gods to gain their favors!"
"1098;<g id=""notify"">;<t id=""tool_upgraded"">;</t>","[::unit_id::]s' tool has been improved."
"1099;<g id=""notify"">;<t id=""weapon_upgraded"">;</t>","[::unit_id::]s' weapon has been improved."
"1100;<g id=""notify"">;<t id=""my_relic_forged"">;</t>","New relic forged: [::relic_name::]."
"1101;<g id=""notify"">;<t id=""relic_forged"">;</t>","<font color=""::color::"">::name::</font> has forged the relic: [::relic_name::]."
"1102;<g id=""notify"">;<t id=""ancient_spirit_attack"">;</t>","<font color=""::color::"">::name::</font> sent [SpecterWarrior]s to your territory!"
"1103;<g id=""notify"">;<t id=""kraken_me_attacked"">;</t>","The Kraken has attacked one of your [::port_name::]s. It's been damaged and the Longship destroyed. Repair it quickly."
"1104;<g id=""notify"">;<t id=""kraken_other_attacked"">;</t>","The Kraken has attacked one of <font color=""::color::"">::player_name::</font>'s [::port_name::]s."
"1105;<g id=""notify"">;<t id=""kraken_other_attacked_unknown"">;</t>","An unknown clan has been attacked by The Kraken."
"1108;<g id=""endgame_event"">;<t id=""day"">;</t>","Day ::value::"
"1109;<g id=""endgame_event"">;<t id=""new_player"">;</t>","<font color=""::color::"">::name::</font> has landed on the shores of Northgard!"
"1110;<g id=""endgame_event"">;<t id=""colonize"">;</t>","<font color=""::color::"">::name::</font> has colonized a new area."
"1111;<g id=""endgame_event"">;<t id=""uncolonize"">;</t>","<font color=""::color::"">::name::</font> has lost an area."
"1112;<g id=""endgame_event"">;<t id=""ruin_explore"">;</t>","<font color=""::color::"">::name::</font> has explored ::bname::."
"1113;<g id=""endgame_event"">;<t id=""fametitle"">;</t>","<font color=""::color::"">::name::</font> has gained the Fame title <font color=""#G"">::title::</font>!"
"1114;<g id=""endgame_event"">;<t id=""mapevent"">;</t>","New event in Northgard: <font color=""#B"">::name::</font>"
"1115;<g id=""endgame_event"">;<t id=""defeat"">;</t>","<font color=""::color::"">::name::</font> was defeated!"
"1116;<g id=""endgame_event"">;<t id=""victory"">;</t>","<font color=""::color::"">::name::</font> is now King of Northgard!"
"1117;<g id=""endgame_event"">;<t id=""attackedByFoes"">;</t>","<font color=""::color::"">::name::</font> is under attack."
"1118;<g id=""endgame_event"">;<t id=""attackedByFaction"">;</t>","<font color=""::color::"">::name::</font> is being attacked by <font color=""::colorBy::"">::nameBy::</font>."
"1119;<g id=""endgame_event"">;<t id=""transferZone"">;</t>","<font color=""::color::"">::name::</font> has transferred an area to <font color=""::colorTo::"">::nameTo::</font>."
"1122;<g id=""title"">;<t id=""campaign"">;</t>","Story Mode"
"1123;<g id=""title"">;<t id=""multiplayer"">;</t>","Multiplayer"
"1124;<g id=""title"">;<t id=""conquest"" skip=""conquest"">;</t>","Conquest"
"1125;<g id=""title"">;<t id=""new_game"">;</t>","Single Player"
"1126;<g id=""title"">;<t id=""load_game"">;</t>","Load Game"
"1127;<g id=""title"">;<t id=""profile"">;</t>","Profile"
"1128;<g id=""title"">;<t id=""options"">;</t>","Options"
"1129;<g id=""title"">;<t id=""game_replay"">;</t>","Show Replay"
"1130;<g id=""title"">;<t id=""exit"">;</t>","Quit Game"
"1131;<g id=""title"">;<t id=""back"">;</t>","Back"
"1132;<g id=""title"">;<t id=""accept"">;</t>","Start Game"
"1133;<g id=""title"">;<t id=""new_version"">;</t>","Patch Notes"
"1134;<g id=""title"">;<t id=""soon"">;</t>","Coming Soon"
"1135;<g id=""title"">;<t id=""available"">;</t>","AVAILABLE NOW"
"1136;<g id=""title"">;<t id=""buy"">;</t>","Buy Now"
"1137;<g id=""title"">;<t id=""clans_bonus"">;</t>","STARTING BONUSES:"
"1138;<g id=""title"">;<t id=""clans_fame"">;</t>","FAME BONUSES:"
"1139;<g id=""title"">;<t id=""clans_bonuses"">;</t>","BONUSES:"
"1140;<g id=""title"">;<t id=""clans_relic"">;</t>","RELIC:"
"1141;<g id=""title"">;<t id=""clan_fame_desc"">;</t>","<font color=""#R"">::name:::</font> (requires <img src=""/r/Fame""/><font color=""#F"">::fame::</font>)<br/>::desc::"
"1142;<g id=""title"">;<t id=""relic_desc"">;</t>","<font color=""#R"">::relic_name:::</font><br/>::relic_desc::"
"1143;<g id=""title"">;<t id=""statistics"">;</t>","Statistics"
"1145;<g id=""title"">;<g id=""new_ragnarok"">;<t id=""title"">;</t>","Ragnarok Update"
"1146;<g id=""title"">;<g id=""new_ragnarok"">;<t id=""desc"">;</t>","The Ragnarok Update features a brand new map, unique events, new tiles, neutral factions and monsters!<br/>The update also includes a brand new Military Experience system, allowing you to unlock unique skills for your warchief and your clan!"
"1149;<g id=""title"">;<g id=""new_update"">;<t id=""christmas_desc"">;</t>","Check out the new Permafrost map and the festival decorations!"
"1153;<g id=""multi_menu"">;<t id=""new_game"">;</t>","Create Game"
"1154;<g id=""multi_menu"">;<t id=""join"">;</t>","Join Game"
"1155;<g id=""multi_menu"">;<t id=""leaderboard"">;</t>","Leaderboard"
"1156;<g id=""multi_menu"">;<t id=""profile"">;</t>","Player Ranking"
"1157;<g id=""multi_menu"">;<t id=""back"">;</t>","Back to menu"
"1158;<g id=""multi_menu"">;<t id=""bad_leaver"">;</t>","You have left a ranked game. Wait ::time:: to play."
"1161;<g id=""multi_menu"">;<g id=""create_sub"">;<g id=""start_error"">;<t id=""launch_asked"">;</t>","Game creation requested. Waiting for the server to respond."
"1162;<g id=""multi_menu"">;<g id=""create_sub"">;<g id=""start_error"">;<t id=""bad_game_name"">;</t>","Inappropriate word(s) have been found in your game's name. Please change it and retry."
"1163;<g id=""multi_menu"">;<g id=""create_sub"">;<g id=""start_error"">;<t id=""bad_tags"">;</t>","Inappropriate word(s) have been found in your game's tags. Please amend your tags and retry."
"1164;<g id=""multi_menu"">;<g id=""create_sub"">;<g id=""start_error"">;<t id=""elo"">;</t>","Getting your ::elo:: from the server..."
"1165;<g id=""multi_menu"">;<g id=""create_sub"">;<g id=""start_error"">;<t id=""victories"">;</t>","Please choose at least one victory condition."
"1169;<g id=""multi_menu"">;<g id=""join_sub"">;<t id=""game_name"">;</t>","NAME"
"1170;<g id=""multi_menu"">;<g id=""join_sub"">;<t id=""game_mode"">;</t>","MODE"
"1171;<g id=""multi_menu"">;<g id=""join_sub"">;<t id=""average_elo"">;</t>","Average ::elo:::"
"1174;<g id=""multi_menu"">;<g id=""leaderboard_sub"">;<t id=""top_rank"">;</t>","Top Ranked Players"
"1175;<g id=""multi_menu"">;<g id=""leaderboard_sub"">;<t id=""current_rank"">;</t>","Your Rank"
"1176;<g id=""multi_menu"">;<g id=""leaderboard_sub"">;<t id=""win_rate"">;</t>","Win rate"
"1177;<g id=""multi_menu"">;<g id=""leaderboard_sub"">;<t id=""not_ranked"">;</t>","Play a ranked game to be in the leaderboard"
"1178;<g id=""multi_menu"">;<g id=""leaderboard_sub"">;<t id=""banned"">;</t>","You are currently banned from the leaderboard.<br/>Contact us for more informations."
"1181;<g id=""multi_menu"">;<g id=""profile_sub"">;<t id=""title"">;</t>","Player Ranking"
"1182;<g id=""multi_menu"">;<g id=""profile_sub"">;<t id=""match_played"">;</t>","Matches played: ::nb::"
"1183;<g id=""multi_menu"">;<g id=""profile_sub"">;<t id=""win_rate"">;</t>","Win rate: ::nb::%"
"1184;<g id=""multi_menu"">;<g id=""profile_sub"">;<t id=""history"">;</t>","Match History"
"1185;<g id=""multi_menu"">;<g id=""profile_sub"">;<t id=""flavor"">;</t>","Covering the last ::nb:: games"
"1186;<g id=""multi_menu"">;<g id=""profile_sub"">;<t id=""clan"">;</t>","::clan:: Clan"
"1187;<g id=""multi_menu"">;<g id=""profile_sub"">;<t id=""gameMode"">;</t>","Duel|Free For All|2V2|3V3|2V2V2|4V4|2V2V2V2"
"1188;<g id=""multi_menu"">;<g id=""profile_sub"">;<t id=""new_season_title"">;</t>","Welcome to the ::name:: Season!"
"1189;<g id=""multi_menu"">;<g id=""profile_sub"">;<t id=""new_season_desc"">;</t>","Season ::name:: is now over. Fight for your spot on the leaderboards now! ::gloryPoints:: have been reset. The new season is now open until the next major update."
"1190;<g id=""multi_menu"">;<g id=""profile_sub"">;<t id=""current_season"">;</t>","Season ::nb::: ::name::"
"1191;<g id=""multi_menu"">;<g id=""profile_sub"">;<t id=""prev_season"">;</t>","Previous Seasons"
"1192;<g id=""multi_menu"">;<g id=""profile_sub"">;<t id=""next_season"">;</t>","Next Seasons"
"1193;<g id=""multi_menu"">;<g id=""profile_sub"">;<t id=""rank"">;</t>","Rank ::nb::"
"1197;<g id=""campaign"">;<t id=""back"">;</t>","Back to Menu"
"1198;<g id=""campaign"">;<t id=""chapter"">;</t>","CHAPTER ::x::"
"1199;<g id=""campaign"">;<t id=""act"">;</t>","Act ::x::"
"1200;<g id=""campaign"">;<t id=""cinematic_play"">;</t>","PLAY"
"1201;<g id=""campaign"">;<t id=""cinematic_locked"">;</t>","LOCKED"
"1202;<g id=""campaign"">;<t id=""cinematic_act_ending"">;</t>","ACT ENDING"
"1203;<g id=""campaign"">;<t id=""cinematic_prologue"">;</t>","PROLOGUE"
"1204;<g id=""campaign"">;<t id=""cinematic_epilogue"">;</t>","EPILOGUE"
"1205;<g id=""campaign"">;<t id=""main_objectives"">;</t>","Objectives"
"1206;<g id=""campaign"">;<t id=""bonus"">;</t>","Bonus"
"1207;<g id=""campaign"">;<t id=""bonus_objectives"">;</t>","Bonus Objectives"
"1208;<g id=""campaign"">;<t id=""bonus_hidden"">;</t>","Bonus objectives will be revealed once you complete the chapter for the first time."
"1209;<g id=""campaign"">;<t id=""select_bannerman"">;</t>","Select a Bannerman"
"1210;<g id=""campaign"">;<t id=""change_bannerman"">;</t>","Change Bannerman"
"1211;<g id=""campaign"">;<t id=""skip"">;</t>","Skip >"
"1212;<g id=""campaign"">;<t id=""allied_banner"">;</t>","Ally"
"1213;<g id=""campaign"">;<t id=""no_build"">;</t>","Building unavailable in this chapter"
"1214;<g id=""campaign"">;<t id=""all_bonuses_unlocked"">;</t>","Congratulations! You can now use story mode Heroes as Warchiefs in single-player and multiplayer modes!"
"1218;<g id=""conquest"" skip=""conquest"">;<g id=""menu"">;<t id=""continue_game"">;</t>","Continue"
"1219;<g id=""conquest"" skip=""conquest"">;<g id=""menu"">;<t id=""new_game"">;</t>","New Conquest"
"1220;<g id=""conquest"" skip=""conquest"">;<g id=""menu"">;<t id=""invite"">;</t>","Invite a Friend"
"1221;<g id=""conquest"" skip=""conquest"">;<g id=""menu"">;<t id=""leave"">;</t>","Leave Group"
"1222;<g id=""conquest"" skip=""conquest"">;<g id=""menu"">;<t id=""load"">;</t>","Load"
"1223;<g id=""conquest"" skip=""conquest"">;<g id=""menu"">;<t id=""palmares"">;</t>","Palmares"
"1224;<g id=""conquest"" skip=""conquest"">;<g id=""menu"">;<t id=""back"">;</t>","Back to Menu"
"1226;<g id=""conquest"" skip=""conquest"">;<g id=""menu"">;<g id=""new_conquest"">;<t id=""title"">;</t>","New Conquest"
"1227;<g id=""conquest"" skip=""conquest"">;<g id=""menu"">;<g id=""new_conquest"">;<t id=""params"">;</t>","Parameters"
"1228;<g id=""conquest"" skip=""conquest"">;<g id=""menu"">;<g id=""new_conquest"">;<t id=""choose_clan"">;</t>","Choose a clan"
"1231;<g id=""conquest"" skip=""conquest"">;<g id=""menu"">;<g id=""conquest_palmares"">;<t id=""title"">;</t>","Palmares"
"1235;<g id=""conquest"" skip=""conquest"">;<g id=""map"">;<t id=""rewards"">;</t>","Rewards"
"1236;<g id=""conquest"" skip=""conquest"">;<g id=""map"">;<t id=""special_rules"">;</t>","Special rules"
"1237;<g id=""conquest"" skip=""conquest"">;<g id=""map"">;<t id=""no_rule"">;</t>","No rule"
"1238;<g id=""conquest"" skip=""conquest"">;<g id=""map"">;<t id=""victory_conditions"">;</t>","Victory conditions"
"1239;<g id=""conquest"" skip=""conquest"">;<g id=""map"">;<t id=""bonuses"">;</t>","Bonuses"
"1240;<g id=""conquest"" skip=""conquest"">;<g id=""map"">;<t id=""start"">;</t>","Start"
"1244;<g id=""generation_quotes"">;<t _id=""sculptingislandterrain"">;</t>","Sculpting island terrain..."
"1245;<g id=""generation_quotes"">;<t _id=""generatingmountains"">;</t>","Generating mountains..."
"1246;<g id=""generation_quotes"">;<t _id=""carvingicylakes"">;</t>","Carving icy lakes..."
"1247;<g id=""generation_quotes"">;<t _id=""growingforests"">;</t>","Growing forests..."
"1248;<g id=""generation_quotes"">;<t _id=""spawningunfriendlycreatures"">;</t>","Spawning unfriendly creatures..."
"1249;<g id=""generation_quotes"">;<t _id=""almostready"">;</t>","Almost ready!"
"1252;<g id=""map_loading_quotes"">;<t _id=""locatingisland"">;</t>","Locating island..."
"1253;<g id=""map_loading_quotes"">;<t _id=""headingtotownhall"">;</t>","Heading to Town Hall..."
"1254;<g id=""map_loading_quotes"">;<t _id=""almostready"">;</t>","Almost ready!"
"1257;<g id=""client_loading_quotes"">;<t id=""waiting"">;</t>","Waiting for server..."
"1258;<g id=""client_loading_quotes"">;<t id=""ready"">;</t>","Almost ready!"
"1262;<g id=""tuto"">;<t id=""build"">;LF;</t>","Click the <font color=""#G"">Build</font> button to construct a building.
"
"1263;<g id=""tuto"">;<t id=""build"">;LF;</t>","Select any spot in the area to place the building."
"1266;<g id=""tuto"">;<t id=""if_house"">;LF;</t>","Click <font color=""#G"">Build</font> to construct another building.
"
"1267;<g id=""tuto"">;<t id=""if_house"">;LF;</t>","Select either a <font color=""#R"">Woodcutter's Lodge</font> to produce [Wood] or a <font color=""#R"">Scout Camp</font> to discover new areas."
"1270;<g id=""tuto"">;<t id=""click_villager"">;LF;</t>","Your building is ready! Click to select a [Villager].
"
"1271;<g id=""tuto"">;<t id=""click_villager"">;LF;</t>","Clicking twice will select <font color=""#G"">all units</font> with the same job in a given area."
"1274;<g id=""tuto"">;<t id=""recruit_wood"">;LF;</t>","Select a unit and right-click on the <font color=""#G"">Woodcutter's Lodge</font> to turn your [Villager]s into [Woodcutter]s."
"1275;<g id=""tuto"">;<t id=""recruit_wood"">;LF;</t>","You can right-click several times to issue multiple orders."
"1278;<g id=""tuto"">;<t id=""recruit_scout"">;</t>","Select a unit and right-click on the <font color=""#G"">Scout Camp</font> to turn your [Villager]s into [Scout]s."
"1281;<g id=""tuto"">;<t id=""need_scout"">;LF;</t>","You need [Scout]s to explore Northgard."
"1282;<g id=""tuto"">;<t id=""need_scout"">;LF;</t>","Build a <font color=""#G"">Scout Camp</font> and turn one of your [Villager]s into a [Scout]."
"1285;<g id=""tuto"">;<t id=""need_wood"">;LF;</t>","You need [Woodcutter]s to produce [Wood]."
"1286;<g id=""tuto"">;<t id=""need_wood"">;LF;</t>","Build a <font color=""#G"">Woodcutter's Lodge</font> and turn one of your [Villager]s into a Woodcutter."
"1289;<g id=""tuto"">;<t id=""wait_discover"">;LF;</t>","Your [Scout]s will discover new areas."
"1290;<g id=""tuto"">;<t id=""wait_discover"">;LF;</t>","Please wait until your [Scout] has finished discovering an area."
"1293;<g id=""tuto"">;<t id=""recruit_warrior"">;LF;</t>","This new area is defended by enemies!"
"1294;<g id=""tuto"">;<t id=""recruit_warrior"">;LF;</t>","Build a <font color=""#G"">$build(::building::)</font> and turn one of your [Villager]s into a [::unit::]."
"1297;<g id=""tuto"">;<t id=""attack"">;</t>","Select your [::military_unit::] and right-click on the area occupied by foes to attack them!"
"1300;<g id=""tuto"">;<t id=""colonize"">;LF;</t>","To expand your territory, you need to <font color=""#G"">colonize</font> the new area using [Food]."
"1301;<g id=""tuto"">;<t id=""colonize"">;LF;</t>","Click on the area and spend some [Food] to colonize it."
"1304;<g id=""tuto"">;<t id=""end"">;LF;</t>","The colonized areas will allow you to construct new buildings."
"1305;<g id=""tuto"">;<t id=""end"">;LF;</t>","Make sure to store enough [Food] and [Wood] to survive Northgard's harsh winters.
"
"1308;<g id=""tuto"">;<t id=""happy"">;LF;</t>","[Happy] is of paramount importance. DO NOT let it fall below 0."
"1309;<g id=""tuto"">;<t id=""happy"">;LF;</t>","It automatically earns you new villagers, doing so faster as it increases."
"1310;<g id=""tuto"">;<t id=""happy"">;LF;</t>","Keep it as high as you possibly can."
"1315;<g id=""tuto_pad"">;<t id=""build"">;LF;</t>","Select <font color=""#G"">Zone Actions</font> then <font color=""#G"">Build Menu</font> to construct a building."
"1316;<g id=""tuto_pad"">;<t id=""build"">;LF;</t>","Select any empty spot in the area to place the building."
"1319;<g id=""tuto_pad"">;<t id=""if_house"">;LF;</t>","Select <font color=""#G"">Zone Actions</font> to construct another building."
"1320;<g id=""tuto_pad"">;<t id=""if_house"">;LF;</t>","Select either a <font color=""#R"">Woodcutter's Lodge</font> to produce [Wood] or a <font color=""#R"">Scout Camp</font> to discover new areas."
"1323;<g id=""tuto_pad"">;<t id=""recruit_wood"">;LF;</t>","Move to your <font color=""#G"">Woodcutter's Lodge</font> and use <font color=""#G"">Assign</font> to turn your [Villager]s into [Woodcutter]s."
"1326;<g id=""tuto_pad"">;<t id=""recruit_scout"">;LF;</t>","Move to your <font color=""#G"">Scout Camp</font> and use <font color=""#G"">Assign</font> to turn your [Villager]s into [Scout]s."
"1329;<g id=""tuto_pad"">;<t id=""recruit_warrior"">;LF;</t>","This new area is defended by enemies!"
"1330;<g id=""tuto_pad"">;<t id=""recruit_warrior"">;LF;</t>","Build a <font color=""#G"">$build(::building::)</font> in the Military Buildings section and turn one of your [Villager]s into a [::unit::]."
"1333;<g id=""tuto_pad"">;<t id=""attack"">;LF;</t>","Hold <font color=""#G"">Armies</font> button, send your [::military_unit::] to the area occupied by foes to attack them!"
"1336;<g id=""tuto_pad"">;<t id=""colonize"">;LF;</t>","To expand your territory, you need to <font color=""#G"">colonize</font> the new area using [Food]."
"1337;<g id=""tuto_pad"">;<t id=""colonize"">;LF;</t>","Move to the empty area and colonize it."
"1341;<g id=""events"">;<t id=""rats_lost_food"">;</t>","Rats have infested your Food reserves, and you lost <img src=""/r/Food""/><font color=""#B"">::count::</font>! You should build more [FoodSilo]!"
"1342;<g id=""events"">;<t id=""rats_sickness"">;</t>","Rats have spread disease. <font color=""#B"">::count::</font> of your members are <font color=""#B"">sick</font>!"
"1343;<g id=""events"">;<t id=""rats_protected"">;</t>","Your silos have protected you from the rat infestation."
"1344;<g id=""events"">;<t id=""earthquake"">;</t>","An earthquake has <font color=""#B"">damaged ::count:: of your buildings</font>. You need to repair them quickly!"
"1345;<g id=""events"">;<t id=""resourceGiven"">;</t>","Well done! You helped Svarn by giving him ::nbRes:: [::res::]. You get ::fame:: [Fame] and a [Happy] bonus until the next request."
"1346;<g id=""events"">;<t id=""resourceFailed"">;</t>","You failed to help Svarn with [::res::]!"
"1347;<g id=""events"">;<t id=""frozensea_dragon"">;</t>","Can't buy [Slave]s"
"1348;<g id=""events"">;<t id=""frozensea_raven"">;</t>","Can't hire [Mercenarie]s"
"1349;<g id=""events"">;<t id=""kraken_announce"">;</t>","[FutureSight] reveals a [::eventName::] event is coming!"
"1350;<g id=""events"">;<t id=""kraken_tooltip"">;</t>","Event revealed thanks to [FutureSight]"
"1353;<g id=""network"">;<t id=""elo"">;</t>","Glory Points"
"1354;<g id=""network"">;<t id=""elo_shortcut"">;</t>","GP"
"1355;<g id=""network"">;<t id=""multi_menu"">;</t>","Multiplayer"
"1356;<g id=""network"">;<t id=""multi_title"">;</t>","Multiplayer Game"
"1357;<g id=""network"">;<t id=""multi_create"">;</t>","Create Multiplayer Game"
"1358;<g id=""network"">;<t id=""multi_load"">;</t>","Load Multiplayer Game"
"1359;<g id=""network"">;<t id=""multi_info_title"">;</t>","GAME INFO"
"1360;<g id=""network"">;<t id=""no_game_found"">;</t>","No available game was found."
"1361;<g id=""network"">;<t id=""could_not_join"">;</t>","Could not join the game."
"1362;<g id=""network"">;<t id=""owner_has_quit"">;</t>","Host has left."
"1363;<g id=""network"">;<t id=""confirm_kick_player"">;</t>","Remove ::name:: from lobby?"
"1364;<g id=""network"">;<t id=""confirm_exit_player"">;</t>","Exit lobby?"
"1365;<g id=""network"">;<t id=""create_game"">;</t>","Create Game"
"1366;<g id=""network"">;<t id=""refresh_list"">;</t>","Refresh List"
"1367;<g id=""network"">;<t id=""refreshing"">;</t>","Refreshing List..."
"1368;<g id=""network"">;<t id=""game_name"">;</t>","Game Name"
"1369;<g id=""network"">;<t id=""game_mode"">;</t>","Players"
"1370;<g id=""network"">;<t id=""game_modes"">;</t>","Duel|Free For All|Team 2v2|Team 3v3|Team 2v2v2|Team 4v4|Team 2v2v2v2"
"1371;<g id=""network"">;<t id=""game_generation"">;</t>","Map Generation"
"1372;<g id=""network"">;<t id=""game_generation_types"">;</t>","Random|Balanced"
"1373;<g id=""network"">;<t id=""modes_all"">;</t>","All"
"1374;<g id=""network"">;<t id=""open_game"">;</t>","Open Game"
"1375;<g id=""network"">;<t id=""join_game"">;</t>","Join Game"
"1376;<g id=""network"">;<t id=""joining_game"">;</t>","Joining Game..."
"1377;<g id=""network"">;<t id=""invite"">;</t>","Invite"
"1378;<g id=""network"">;<t id=""invite_error"">;</t>","Oops... an error has occured while trying to join the game."
"1379;<g id=""network"">;<t id=""exit"">;</t>","Exit"
"1380;<g id=""network"">;<t id=""game_visibility"">;</t>","Game Type"
"1381;<g id=""network"">;<t id=""game_visibilities"">;</t>","Public|Invite Only|Ranked"
"1382;<g id=""network"">;<t id=""game_visibility_info"">;</t>","<font color=""#T"">::kind::(</font><font color=""::color::"">::count::/::max::</font><font color=""#T"">)</font>"
"1383;<g id=""network"">;<t id=""game_distance"">;</t>","Local|Regional|Continental|WorldWide"
"1384;<g id=""network"">;<t id=""players"">;</t>","Players"
"1385;<g id=""network"">;<t id=""options"">;</t>","Options"
"1386;<g id=""network"">;<t id=""clan_choice"">;</t>","Clan"
"1387;<g id=""network"">;<t id=""random_clan"">;</t>","Random"
"1388;<g id=""network"">;<t id=""player_color"">;</t>","Color"
"1389;<g id=""network"">;<t id=""start_game"">;</t>","Start Game"
"1390;<g id=""network"">;<t id=""waiting_for_players"">;</t>","Waiting for players..."
"1391;<g id=""network"">;<t id=""waiting_for_teams"">;</t>","Invalid team distribution"
"1392;<g id=""network"">;<t id=""waiting_for_colors"">;</t>","Player color conflict"
"1393;<g id=""network"">;<t id=""waiting_for_player"">;</t>","Waiting for player..."
"1394;<g id=""network"">;<t id=""player_ready"">;</t>","READY!"
"1395;<g id=""network"">;<t id=""invited_by"">;</t>","<font color=""#R"">::name::</font> has invited you to a multiplayer game. Do you wish to join?"
"1396;<g id=""network"">;<t id=""chat"">;</t>","Chat"
"1397;<g id=""network"">;<t id=""chat_message"">;</t>","Message"
"1398;<g id=""network"">;<t id=""chat_send_button"">;</t>","Send"
"1399;<g id=""network"">;<t id=""no_steam"">;</t>","You need to log in through Steam to access multiplayer. If Steam is already connected, please restart it."
"1400;<g id=""network"">;<t id=""team"">;</t>","Team"
"1401;<g id=""network"">;<t id=""color"">;</t>","Color"
"1402;<g id=""network"">;<t id=""teams"">;</t>","Random|Team 1|Team 2|Team 3|Team 4"
"1403;<g id=""network"">;<t id=""AIlevel"">;</t>","Random|Easy|Medium|Hard"
"1404;<g id=""network"">;<t id=""connecting"">;</t>","Connecting to server..."
"1405;<g id=""network"">;<t id=""server_error"">;</t>","An error occurred while opening the server socket."
"1406;<g id=""network"">;<t id=""client_error"">;</t>","Failed to connect to game server."
"1407;<g id=""network"">;<t id=""client_lost"">;</t>","Connection to game server lost. Retrying..."
"1408;<g id=""network"">;<t id=""retry_button"">;</t>","Retry"
"1409;<g id=""network"">;<t id=""host"">;</t>","Host"
"1410;<g id=""network"">;<t id=""slot"">;</t>","Open|AI|Close"
"1411;<g id=""network"">;<t id=""chat_channels"">;</t>","General|Team"
"1412;<g id=""network"">;<t id=""chat_team"">;</t>","TEAM"
"1413;<g id=""network"">;<t id=""tab_cycle"">;</t>","Press TAB to Cycle Channels"
"1414;<g id=""network"">;<t id=""rejoin_ranked"">;</t>","You already have a ranked game in progress."
"1415;<g id=""network"">;<t id=""rejoin_game"">;</t>","Reconnect to Last Game"
"1416;<g id=""network"">;<t id=""transfer_ownership"">;</t>","Transferring game ownership..."
"1417;<g id=""network"">;<t id=""changing_host"">;</t>","Host has quit, switching host..."
"1418;<g id=""network"">;<t id=""start_counter"">;</t>","Game will start in ::time::s."
"1419;<g id=""network"">;<t id=""game_launch"">;</t>","Starting game!"
"1420;<g id=""network"">;<t id=""start_game_cancel"">;</t>","Stop Countdown"
"1421;<g id=""network"">;<t id=""start_game_canceled"">;</t>","Game start was interrupted..."
"1422;<g id=""network"">;<t id=""lobby_full"">;</t>","Full"
"1423;<g id=""network"">;<t id=""version_mismatch"">;</t>","Your game version and the host version do not match."
"1424;<g id=""network"">;<t id=""player_join"">;</t>","<font color=""::color::"">::name::</font> has joined the game."
"1425;<g id=""network"">;<t id=""player_left"">;</t>","<font color=""#B""><font color=""::color::"">::name::</font> has left the game.</font>"
"1426;<g id=""network"">;<t id=""player_disconnected"">;</t>","<font color=""#B""><font color=""::color::"">::name::</font> has disconnected.</font>"
"1427;<g id=""network"">;<t id=""AI_take_control"">;</t>","<font color=""#W""><font color=""::color::"">::name::</font> has been disconnected for ::time::mn. An AI has temporarily taken control of the clan.</font>"
"1428;<g id=""network"">;<t id=""AI_has_control"">;</t>","<font color=""#W"">An AI has taken control of the clan.</font>"
"1429;<g id=""network"">;<t id=""add_friend"">;</t>","Add a Friend"
"1430;<g id=""network"">;<t id=""waiting_friend_answer"">;</t>","Waiting for answer..."
"1431;<g id=""network"">;<t id=""friend_invite_time"">;</t>","Time remaining: ::v::s."
"1432;<g id=""network"">;<t id=""server_zone"">;</t>","Game Server"
"1434;<g id=""network"">;<g id=""server_zones_labels"">;<t _id=""europe"">;</t>","Europe"
"1435;<g id=""network"">;<g id=""server_zones_labels"">;<t _id=""northamerica"">;</t>","North America"
"1436;<g id=""network"">;<g id=""server_zones_labels"">;<t _id=""peertopeer"">;</t>","Peer to Peer"
"1439;<g id=""network"">;<g id=""leagueKind"">;<t _id=""wood"">;</t>","Wood"
"1440;<g id=""network"">;<g id=""leagueKind"">;<t _id=""stone"">;</t>","Stone"
"1441;<g id=""network"">;<g id=""leagueKind"">;<t _id=""iron"">;</t>","Iron"
"1442;<g id=""network"">;<g id=""leagueKind"">;<t _id=""gold"">;</t>","Gold"
"1443;<g id=""network"">;<g id=""leagueKind"">;<t _id=""rimesteel"">;</t>","Rimesteel"
"1445;<g id=""network"">;<t id=""league"">;</t>","::kind:: League"
"1446;<g id=""network"">;<t id=""db_timeout"">;</t>","The server is not responding. Check your connexion or try again later."
"1447;<g id=""network"">;<t id=""db_invite_timeout"">;</t>","You've been invited to a Ranked game but your ranking couldn't be retrieved from the server."
"1448;<g id=""network"">;<t id=""rematch"">;</t>","::name:: has proposed a rematch"
"1449;<g id=""network"">;<t id=""rematch_yes"">;</t>","Rematch in..."
"1450;<g id=""network"">;<t id=""rematch_no"">;</t>","Vote failed"
"1452;<g id=""network"">;<g id=""elo_update"">;<t id=""progress"">;</t>","::newElo:: ::pts::"
"1454;<g id=""network"">;<g id=""elo_update"">;<t id=""not_yet"">;</t>","Your ranking will be updated at the end of the game."
"1455;<g id=""network"">;<g id=""elo_update"">;<t id=""waiting"">;</t>","Waiting for rank update"
"1456;<g id=""network"">;<g id=""elo_update"">;<t id=""error"">;</t>","The server is not responding. Your ranking can't be updated."
"1457;<g id=""network"">;<g id=""elo_update"">;<t id=""league_reached"">;</t>","Congratulations, you have reached a new league!"
"1458;<g id=""network"">;<g id=""elo_update"">;<t id=""league_demoted"">;</t>","You have been demoted from your league..."
"1459;<g id=""network"">;<g id=""elo_update"">;<t id=""league_reached1"">;</t>","The Gods smile upon you!"
"1460;<g id=""network"">;<g id=""elo_update"">;<t id=""league_reached2"">;</t>","You have been promoted to a higher league!"
"1461;<g id=""network"">;<g id=""elo_update"">;<t id=""league_demoted1"">;</t>","The Gods are displeased."
"1462;<g id=""network"">;<g id=""elo_update"">;<t id=""league_demoted2"">;</t>","You have been demoted to a lower league."
"1466;<g id=""pad"">;<t id=""main_menu"">;</t>","Main Menu"
"1467;<g id=""pad"">;<t id=""game_menus"">;</t>","Menus"
"1468;<g id=""pad"">;<t id=""zone_actions"">;</t>","Zone Actions"
"1469;<g id=""pad"">;<t id=""building_actions"">;</t>","::name:: Actions"
"1470;<g id=""pad"">;<t id=""building_select"">;</t>","Select Building"
"1471;<g id=""pad"">;<t id=""category_select"">;</t>","Select Category"
"1472;<g id=""pad"">;<t id=""category_choose"">;</t>","Choose Building Category"
"1473;<g id=""pad"">;<t id=""action_select"">;</t>","Select Action"
"1474;<g id=""pad"">;<t id=""action_choose"">;</t>","Choose Action"
"1475;<g id=""pad"">;<t id=""close_radial_menu"">;</t>","Close"
"1476;<g id=""pad"">;<t id=""forbidden_action"">;</t>","Forbidden Action."
"1477;<g id=""pad"">;<t id=""choose_sacrifice_unit"">;</t>","Choose unit to sacrifice"
"1478;<g id=""pad"">;<t id=""hero"">;</t>","Hero"
"1479;<g id=""pad"">;<t id=""buy"">;</t>","Buy"
"1480;<g id=""pad"">;<t id=""zone_full"">;</t>","Zone is full."
"1481;<g id=""pad"">;<t id=""building_repair"">;</t>","Building is being repaired: ::value:: %"""
"1482;<g id=""pad"">;<t id=""building_damaged"">;</t>","Building is damage."
"1483;<g id=""pad"">;<t id=""building_undamaged"">;</t>","Building is undamaged."
"1484;<g id=""pad"">;<t id=""building_upgraded"">;</t>","Building is upgraded."
"1485;<g id=""pad"">;<t id=""building_cant_upgrade"">;</t>","Can't be upgraded at the moment."
"1486;<g id=""pad"">;<t id=""military_group"">;</t>","Military Group ::number::"
"1487;<g id=""pad"">;<t id=""military_nogroup"">;</t>","Ungrouped Military Units"
"1488;<g id=""pad"">;<t id=""open_military_group"">;</t>","Military Groups"
"1489;<g id=""pad"">;<t id=""open_lore_tree"">;</t>","Lore Tree"
"1490;<g id=""pad"">;<t id=""group_assign"">;</t>","Assign to ::number::"
"1491;<g id=""pad"">;<t id=""group_unassign"">;</t>","Unassign"
"1492;<g id=""pad"">;<t id=""tool_upgrade"">;</t>","Improve Tool"
"1493;<g id=""pad"">;<t id=""choose_category"">;</t>","Choose Category"
"1494;<g id=""pad"">;<t id=""choose_building"">;</t>","Choose Building"
"1495;<g id=""pad"">;<t id=""no_sheep"">;</t>","There is no sheep in this area."
"1496;<g id=""pad"">;<t id=""zone_upgrade"">;</t>","Develop Area"
"1497;<g id=""pad"">;<t id=""already_upgraded"">;</t>","Area is already upgraded."
"1498;<g id=""pad"">;<t id=""area_not_full"">;</t>","Area is not full."
"1499;<g id=""pad"">;<t id=""cancel"">;</t>","Cancel"
"1500;<g id=""pad"">;<t id=""build"">;</t>","Build"
"1501;<g id=""pad"">;<t id=""flip"">;</t>","Flip"
"1502;<g id=""pad"">;<t id=""repair"">;</t>","Repair"
"1503;<g id=""pad"">;<t id=""activate"">;</t>","Activate"
"1504;<g id=""pad"">;<t id=""attack"">;</t>","Attack"
"1505;<g id=""pad"">;<t id=""send_army_group"">;</t>","Send Group ::n::"
"1506;<g id=""pad"">;<t id=""send_army_all"">;</t>","Send Army"
"1507;<g id=""pad"">;<t id=""army_group_menu"">;</t>","Armies"
"1508;<g id=""pad"">;<t id=""abilities_menu"">;</t>","Abilities"
"1509;<g id=""pad"">;<t id=""use_ability"">;</t>","Use ::name:: "
"1510;<g id=""pad"">;<t id=""colonize"">;</t>","Colonize Area : <img src=""/r/::res::""/><font color=""::color::"">::cost::</font>"
"1511;<g id=""pad"">;<t id=""explore_area"">;</t>","Explore Area"
"1512;<g id=""pad"">;<t id=""explore_ruins"">;</t>","Explore Ruins"
"1513;<g id=""pad"">;<t id=""civil_assist"">;</t>","Civilian assist"
"1514;<g id=""pad"">;<t id=""civil_move"">;</t>","Move Civilian"
"1515;<g id=""pad"">;<t id=""retreat_civil"">;</t>","Retreat Civilians"
"1516;<g id=""pad"">;<t id=""retreat"">;</t>","Retreat Units"
"1517;<g id=""pad"">;<t id=""target_tower"">;</t>","Target Tower"
"1518;<g id=""pad"">;<t id=""target_tower_stop"">;</t>","Stop Target Tower"
"1519;<g id=""pad"">;<t id=""target_units"">;</t>","Target Units"
"1520;<g id=""pad"">;<t id=""no_event"">;</t>","No Event announced."
"1521;<g id=""pad"">;<t id=""no_abilities"">;</t>","No abilities available"
"1522;<g id=""pad"">;<t id=""ruins_exploring"">;</t>","Currently Exploring..."
"1523;<g id=""pad"">;<t id=""zone_choose"">;</t>","Choose Area"
"1524;<g id=""pad"">;<t id=""previous"">;</t>","Previous"
"1525;<g id=""pad"">;<t id=""next"">;</t>","Next"
"1526;<g id=""pad"">;<t id=""play_pause"">;</t>","Play/Pause"
"1527;<g id=""pad"">;<t id=""save_delete"">;</t>","Delete"
"1528;<g id=""pad"">;<t id=""save_select"">;</t>","Select"
"1529;<g id=""pad"">;<t id=""start_menu"">;</t>","Press [key] to Start"
"1530;<g id=""pad"">;<t id=""save_progress"">;</t>","Save in progress"
"1531;<g id=""pad"">;<t id=""previous_page"">;</t>","Previous page"
"1532;<g id=""pad"">;<t id=""next_page"">;</t>","Next Page"
"1533;<g id=""pad"">;<t id=""choose_transfer_ally"">;</t>","Choose an Ally to transfer this area."
"1534;<g id=""pad"">;<t id=""focus_warchief"">;</t>","Warchief Focus"
"1535;<g id=""pad"">;<t id=""ping_team"">;</t>","Ping Team"
"1536;<g id=""pad"">;<t id=""lobby_kick_player"">;</t>","Remove from lobby"
"1538;<g id=""margin"">;<t id=""option_category"">;</t>","Screen"
"1539;<g id=""margin"">;<t id=""button_label"">;</t>","Margin Settings"
"1540;<g id=""margin"">;<t id=""desc"">;</t>","Adjust Screen Margin to fit your display."
"1541;<g id=""margin"">;<t id=""save_settings"">;</t>","Save Settings"
"1542;<g id=""margin"">;<t id=""cancel"">;</t>","Cancel"
"1545;<g id=""keys_label"">;<t id=""event_focus"">;</t>","Goto Last Event"
"1546;<g id=""keys_label"">;<t id=""minimap_display"">;</t>","Toggle Minimap Display"
"1547;<g id=""keys_label"">;<t id=""world_info"">;</t>","Toggle World Info"
"1548;<g id=""keys_label"">;<t id=""calendar_info"">;</t>","Toggle Calendar Info"
"1549;<g id=""keys_label"">;<t id=""camera_move"">;</t>","Camera Move"
"1550;<g id=""keys_label"">;<t id=""camera_speed_up"">;</t>","Camera Speed Up"
"1551;<g id=""keys_label"">;<t id=""zoom_in_out"">;</t>","Zoom In/Out"
"1552;<g id=""keys_label"">;<t id=""townhall_back"">;</t>","Back to Townhall"
"1553;<g id=""keys_label"">;<t id=""special_menu"">;</t>","Open Special Menu"
"1554;<g id=""keys_label"">;<t id=""game_menu"">;</t>","Open Game Menu"
"1555;<g id=""keys_label"">;<t id=""contextual_buttons"">;</t>","Contextual Actions"
"1556;<g id=""keys_label"">;<t id=""menu_abilities"">;</t>","(Hold) Display Abilities Actions"
"1557;<g id=""keys_label"">;<t id=""menu_armies"">;</t>","(Hold) Display Armies Actions"
"1558;<g id=""keys_label"">;<t id=""menu_lore_tree"">;</t>","Display Lore Tree"
"1559;<g id=""keys_label"">;<t id=""menu_military_group"">;</t>","Display Military Groups"
