﻿"Key_2","Arvid|Asger|Audun|Balder|Bard|Bjorn|Brandt|Canute|Colby|Corey|Einar|Eirik|Erling|Fiske|Floki|Frey|Garth|Gunnar|Halstein|Haxe|Holger|Ivar|Jerrik|Keld|Knud|Lamont|Leif|Olaf|Olsen|Stein|Sven|Thorsen|Torvalds|Vidar|Hindaorf|Brynhild|Freydis|Gunnhild|Ranveig|Siv|Torunn|Vigdis|Harald|Magnus|Ulf"
"Key_3","Diarf|Gils|Thorvid|Ref|Hreidar|Rodmar|Jarn|Jarnseggid|Balli|Aron|Asgaut|Agram|Valandr|Sebashdian|Orrin|Brihoc|Broddi|Gardi|Ingimar|Bui|Thorlak|Arn|Bragi|Frodi|Floki|Ordr|Thorson|Slothi|Gnuppi|Suit|Wary|Ottar|Iarung|Iarund|Kalf|Throst|Ingi|Erp|Saxi|Valgard|Hreitar|Hallmund|Alfgeir|Solvi|Sigvhat|Gudvaer|Vandil|Snajbjorn|Thorred|Aslak|Arni|Ketil|Ingemar|Engil|Jomar|Anund|Thidrik|Geiterik|Haf|Bretakollr|Beinir|Steinhoff|Bjarko|Kori|Guthork|Skegg|Skopti|Sigfus|Bersi|Ham|Audun|Hrilfa|Arnvild|Arnid|Gudrod|Snorri|Ainrif|Ragnar|Veleif|Iric|Ongul|Hjord|Sighaerd|Audbjorn|Gamli|Thjodsoff|Sigehelm|Geirmund|Grimolf|Sigfast|Iorth|Skuli|Rodmar|Lopt|Bragi|Gaethir|Gunnleif|Orok|Orokia|Kaetilfast|Sigeferst|Hoskuld|Mursi|Thorberg|Odinkar|Styr|Olae|Grimolf|Grim|Gaut|Grimlof|Thorgauf|Skopti|Oybiorn|Bork|Ingvar|Skuld|Kotkell|Sketill|Knutr|Steinktill|Frodi|Bard|Orn|Käre|Osvald|Ivar|Alvi|Lodin|Geri|Bjarni|Kveldulf|Auti|Koptmann|Skuff|Thorfst|Hagi|Haeng|Guthere|Vekel|Orest|Mord|Ulfik|Gils|Alti|Steintor|Firthgeist|Vigbjorg|Torsten|Fugr|Krout|Nikhu|Hemak|Sakkam"
"Key_4","Asa|Ormhild|Jodis|Gyrid|Gaeielaug|Jolfrid|Flokser|Ranveig|Ljufu|Thorve|Torgärd|Jarngerd|Hungerd|Ginnlaug|Freydis|Arnkalta|Gudney|Asny|Salbjorg|Gudfrid|Tofa|Frida|Hallberta|Yri|Asa|Thora|Bothild|Melkorka|Aestrid|Siv|Liv|Borgild|Dotta|Skulk|Hallbera|Gunnvar|Meid|Hilde|Freygerd|Gerrid|Odindis|Oddbjord|Ragneid|Estrid|Hrefna|Malkorka|Saeunn|Ashild|Grelod|Turid|Gudny|Svala|Sala|Ragnhild|Thras|Thrasla|Inga|Vigdis|Kadlin|Luda|Luta|Lusa|Lura|Geirny|Isgerd|Inga|Tonna|Ingunn|Brynhild|Svanhild|Vigdis|Herkja|Gyrd|Gyrid|Geirny|Shaton|Gro|Olof|Ingegärd|Hervar|Hervor|Frifgerd|Fridgard|Fridal|Fridoh|Toffa|Freide|Frideburg|Osk|Oskmaer|Oski|Oska|Oskku|Malthilda|Matild|Herkja|Drifa|Asfrida|Inggrid|Ingridd|Asfny|Steinnun|Steinunn|Ingeltore|Abi|Abbi|Abbnis|Abisth|Holmfrid|Yri|Jofrid|Nodbiorg|Nibdjorg|Gudny|Gubny"
"Key_5","即将开始……"
"Key_6","- ""::text::"""
"Key_7","未知"
"Key_8","Random"
"Key_9","一月|二月|三月|四月|五月|六月|七月|八月|九月|十月|十一月|十二月"
"Key_10","1月|2月|3月|4月|5月|6月|7月|8月|9月|10月|11月|12月"
"Key_11","::year:: AD - ::month::"
"Key_12","Year ::year:: - ::month::"
"Key_13","<img src=""/r/::res::""/><font color=""#G"">::qty::</font>"
"Key_14","<img src=""/r/::res::""/><font color=""#B"">::qty::</font>"
"Key_15","<img src=""/r/Fame""/><font color=""#F"">::qty::</font>"
"Key_17","人口"
"Key_18","平民"
"Key_19","奴隶"
"Key_20","战团"
"Key_21","同盟"
"Key_22","建筑"
"Key_23","标准"
"Key_24","军队"
"Key_25","高级"
"Key_28","家园"
"Key_29","米克拉加德"
"Key_30","文兰"
"Key_31","布拉格富尔"
"Key_34","全部"
"Key_35","仅限统治"
"Key_37","统治"
"Key_38","摧毁其他玩家的<font color=""#R"">市政厅</font>并成为Northgard之王。"
"Key_41","智慧"
"Key_42","发掘古代知识并成为Northgard<font color=""#R"">最聪慧的领袖</font>。"
"Key_45","世界树"
"Key_46","找到传奇的世界树<font color=""#R"">Yggdrasil</font>，并成为其第一位征服者。"
"Key_49","Helheim"
"Key_50","控制<font color=""#R"">Helheim之门</font>，并包围此地免受[Valkyrie]攻占"
"Key_53","贸易"
"Key_54","积累Northgard的财富，并成为已知世界<font color=""#R"">最伟大的商人</font>。"
"Key_57","声望"
"Key_58","获得足够[Territory]并提高[Fame]，最终获得<font color=""#R"">国王</font>称号。"
"Key_61","奥丁之剑"
"Key_62","殖民神之铁锤并使用[Iron]锻造奥丁的传奇之剑。"
"Key_65","故事模式"
"Key_68","Build the [UpsalaTemple] before your opponents."
"Key_71","Be the first to vanquish the [LichKing]."
"Key_73","<font color=""::color::"">::v::/::max::</font>"
"Key_74","::p::已控制地区"
"Key_75","::p::已获得声望"
"Key_76","建造王者祭坛"
"Key_77","::p::已收集克朗"
"Key_78","建造一座灯塔"
"Key_79","::p::商业影响"
"Key_80","::p::活跃的商人/水手"
"Key_81","::p::存储的克朗"
"Key_82","::p::个活跃的学者或水手"
"Key_83","::p::个活跃的学者/水手/修护者"
"Key_84","::p::来自上帝的保佑"
"Key_85","::p::击败的部落"
"Key_86","殖民神之铁锤"
"Key_87","::p::已锻造剑的零件"
"Key_88","发现世界树"
"Key_89","控制世界树"
"Key_90","发现Helheim"
"Key_91","控制Helheim"
"Key_92","::p::已控制月份"
"Key_93","你"
"Key_94","你的部落无法取得这场胜利"
"Key_95","未知部落"
"Key_96","<font color=""::color::"">::name::</font> 来自::the_clan_of_the_animal::"
"Key_97","获胜条件"
"Key_100","建造<font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"Key_101","花费<img src=""/r/Wood""/>::cost::建造长船"
"Key_102","开始袭击"
"Key_103","继续袭击"
"Key_104","停止袭击"
"Key_105","开发贸易线路"
"Key_106","改变贸易线路"
"Key_107","升级"
"Key_108","解锁重大航线"
"Key_109","花费<img src=""/r/::r::""/><font color=""::color::"">::cost::</font>::extra::殖民"
"Key_110","无法殖民"
"Key_111","取消殖民"
"Key_112","<img src=""/r/Iron""/> 改进工具"
"Key_113","<img src=""/r/Forge""/> 锻造"
"Key_114","屠宰"
"Key_115","组织一次宴会"
"Key_116","当前宴会..."
"Key_117","<img src=""/i/Retreat""/> 撤退"
"Key_118","<img src=""/r/Sailors""/> 管理港口"
"Key_119","<img src=""/i/TransferZone""/> 转让地盘"
"Key_120","<img src=""/i/ClaimZone""/> 要求地盘"
"Key_121","防御"
"Key_122","自动"
"Key_123","开发区"
"Key_124","集结"
"Key_125","召唤"
"Key_126","显示属性"
"Key_129","尚未探索该地区。先派[Scout]进来。"
"Key_130","已探索该废墟。"
"Key_131","已彻底搜查该船骸。"
"Key_132","已经访问过这个破旧的房屋了。"
"Key_133","斩除这一派系以获得::resList::。"
"Key_134","殖民此地以获得::resList::。"
"Key_135","杀死双足飞龙以获得::resList::。"
"Key_136","为<img src=""/r/::res::""/><font color=""::color::"">::count::</font>锻造奥丁之剑的::part::"
"Key_137","::nb::已完成"
"Key_139","柄"
"Key_140","守卫"
"Key_141","刀片"
"Key_143","锻造::part:: (::p::%)"
"Key_144","巨人关系(::p::%)"
"Key_145","黑暗精灵缔结（::p::%）"
"Key_146","维德佛尔尼尔离开所剩时间 (::p::%)"
"Key_148","殖民此地，成为Northgard的保护者并获得胜利！"
"Key_149","殖民并牢牢控制Helheim之门，以获得胜利！"
"Key_150","在此地建造一座熔炉，并重新锻造奥丁之剑，以获得胜利！"
"Key_152","安排[Warchief]提取[Stone]。"
"Key_153","安排[Warchief]提取[Iron]。"
"Key_154","安排[Warchief]提取[Rimesteel]。"
"Key_155","安排[Warchief]提取[Rimesteel]。"
"Key_159","保存游戏"
"Key_160","返回游戏"
"Key_161","退出"
"Key_162","选项"
"Key_163","退到标题"
"Key_164","承认游戏失败"
"Key_165","继续游戏"
"Key_166","继续"
"Key_167","重试"
"Key_168","继续观看游戏"
"Key_169","选择部落"
"Key_170","返回"
"Key_171","暂停游戏"
"Key_172","继续游戏"
"Key_173","查看获胜条件"
"Key_174","重放剧情"
"Key_175","加载"
"Key_178","玩家个人资料"
"Key_179","整体进度"
"Key_181","村民"
"Key_182","战士"
"Key_183","酋长"
"Key_184","塞恩"
"Key_185","首领"
"Key_186","国王"
"Key_187","大领主"
"Key_188","北帝"
"Key_190","游戏赢得：::value::"
"Key_191","下一级：::value::"
"Key_192","部落进度"
"Key_193","::win::场游戏获胜<font color=""#T"" opacity=""0.5"">（已玩::played::场）</font>"
"Key_194","::win::场游戏获胜<font color=""#T"" opacity=""0.5"">（已玩::played::场）</font>"
"Key_195","杀死熊：::count::"
"Key_196","建造房屋：::count::"
"Key_197","丢失村民：::count::"
"Key_198","组织宴会：::count::"
"Key_199","故事模式"
"Key_200","以任意难度通关的章节：::count::/::total::"
"Key_201","以极其困难难度通关的章节：::count::/::total::"
"Key_202","已完成的二级目标：::count::/::total::"
"Key_205","选项"
"Key_206","应用修改"
"Key_208","控制"
"Key_210","向上移动摄像头"
"Key_211","W"
"Key_212","上"
"Key_215","向左移动摄像头"
"Key_216","A"
"Key_217","左"
"Key_220","向下移动摄像头"
"Key_221","S"
"Key_222","下"
"Key_225","向右移动摄像头"
"Key_226","D"
"Key_227","右"
"Key_230","建筑"
"Key_231","B"
"Key_234","知识"
"Key_235","L"
"Key_238","暂停"
"Key_239","P"
"Key_242","获胜条件"
"Key_243","V"
"Key_246","查看通知"
"Key_247","空格键"
"Key_250","迷你地图显示类型"
"Key_251","T"
"Key_254","显示世界信息"
"Key_255","I"
"Key_258","反转建筑"
"Key_259","F"
"Key_262","循环选择"
"Key_263","表格"
"Key_266","标记地图（团队）"
"Key_267","Alt"
"Key_270","返回市政厅"
"Key_271","退格键"
"Key_274","单一单位命令"
"Key_275","Ctrl （按住）"
"Key_278","选择战团"
"Key_279","E"
"Key_282","选择空闲工人"
"Key_283","U"
"Key_286","选择全部村民"
"Key_287","G"
"Key_290","选择全部侦察兵"
"Key_291","H"
"Key_294","聊天"
"Key_295","进入"
"Key_298","取消命令"
"Key_299","X"
"Key_302","军事路线"
"Key_303","M"
"Key_306","怀德技能"
"Key_307","Y"
"Key_311","游戏"
"Key_312","滚动速度"
"Key_313","启用提示"
"Key_314","启用人身攻击过滤功能"
"Key_315","启用边框滚动"
"Key_316","启用软件光标"
"Key_317","使用游戏引擎取代操作系统渲染光标。性能提高，响应时间拉长。"
"Key_318","语言"
"Key_319","使用故事模式战争首领"
"Key_322","图像"
"Key_323","SSAO"
"Key_324","<font color=""#FFFFFF"">屏幕空间环境闭塞</font>，使 3D 场景的各个角落变暗，以此提升视觉效果，但性能降低。"
"Key_325","影子"
"Key_326","无|低|中|高|很高"
"Key_327","高质量地面纹理"
"Key_328","缓存场 <font opacity=""0.7"">(性能提高)</font>"
"Key_329","预构建地形的纹理并将其存于缓存中，以提高性能，但内存降低。"
"Key_330","分辨率"
"Key_331","全屏"
"Key_332","独有"
"Key_333","垂直同步"
"Key_334","自动|开|关"
"Key_335","UI缩放"
"Key_336","高级"
"Key_337","景深"
"Key_338","模糊远景获得更优氛围，但性能降低。"
"Key_339","水的反射"
"Key_340","显示水上的云反射，但性能降低。"
"Key_343","声音"
"Key_344","音乐"
"Key_345","环境"
"Key_346","音效"
"Key_349","制作人员"
"Key_351","游戏制作"
"Key_352","Shiro Games"
"Key_353","创意总监"
"Key_354","Nicolas Cannasse"
"Key_355","3D图像"
"Key_356","Etienne ""Emak"" Makowski"
"Key_357","动画"
"Key_358","Stéphane Videlo|Etienne ""Emak"" Makowski"
"Key_359","平面设计"
"Key_360","Jeremy Vitry|Etienne ""Emak"" Makowski|Elodie Perquis|Anaïs Maamar|Etienne Hebinger|Etienne Pov|Aurore Solé|Pierre Armal"
"Key_361","程序"
"Key_362","Bernard Stouls|Nicolas Cannasse|Amandine Guilhaumon|Tom Rethaller|Nicolas Leroy|Rémi Boullerne"
"Key_363","游戏设计"
"Key_364","Philippe Renouil|Nicolas Cannasse|Sébastien Vidal|Frédéric Oughdentz|Adrien Briatta"
"Key_365","音乐"
"Key_366","Camille Schoell"
"Key_367","音效"
"Key_368","Frédéric Motte"
"Key_369","社区关系"
"Key_370","Adrien Briatta|Craig Nicholson|Paul-Louis Hardouin"
"Key_371","监制"
"Key_372","Camille Schoell|Etienne ""Emak"" Makowski"
"Key_373","管理"
"Key_374","Fanny Laraignou"
"Key_377","感谢你玩此游戏！"
"Key_379","此键已被占用。 你想覆盖它吗？"
"Key_380","确定要恢复默认键盘设置吗？"
"Key_381","恢复为默认设置"
"Key_382","选择战役游戏"
"Key_383","没有存档"
"Key_384","载入游戏"
"Key_385","新文件"
"Key_386","正在保存游戏"
"Key_387","创建新游戏"
"Key_388","游戏设置"
"Key_389","玩家姓名"
"Key_390","选择部落颜色"
"Key_391","世界敌意"
"Key_392","难度"
"Key_393","地图大小"
"Key_394","地图类型"
"Key_395","游戏模式"
"Key_397","北加尔（Northgard）"
"Key_398","诸神黄昏（Ragnarok）"
"Key_400","AI玩家"
"Key_401","确定"
"Key_402","游戏已保存"
"Key_403","增加标记..."
"Key_404","标记"
"Key_405","寻找关键词…"
"Key_406","单人游戏"
"Key_407","已玩时间"
"Key_408","种子"
"Key_409","版本"
"Key_410","部落"
"Key_411","<font color=""#G"">启用</font>"
"Key_412","<font color=""#B"">禁用</font>"
"Key_413","服务器名称"
"Key_414","请勿显示提示"
"Key_415","全部"
"Key_417","低"
"Key_418","中"
"Key_419","高"
"Key_422","中"
"Key_423","高"
"Key_424","极其困难"
"Key_427","普通"
"Key_428","困难"
"Key_429","极其困难"
"Key_432","小"
"Key_433","中"
"Key_434","大"
"Key_435","巨大"
"Key_438","获胜条件"
"Key_439","地图上的特殊项目"
"Key_440","高级选项"
"Key_443","军事路线"
"Key_445","战术家"
"Key_446","护卫"
"Key_447","征服者"
"Key_449","选择一条军事军事路线"
"Key_450","选择"
"Key_451","你确定要选择::category::路线吗？"
"Key_452","等级 ::x::"
"Key_453","解锁了新技能"
"Key_454","<font color=""::color::"">::name::</font> 解开了新的军事技能。<br/><font color=""#A"">::ability::</font>"
"Key_457","锻造"
"Key_458","平民"
"Key_459","战团"
"Key_460","圣物"
"Key_461","改进工具"
"Key_462","改进武器"
"Key_463","锻造圣物"
"Key_464","选择一个民用单位来改进他们的工具。"
"Key_465","选择一个军事单位来改进他们的武器。"
"Key_466","选择一个圣物开始锻造。"
"Key_467","候选名单："
"Key_468","资源不足。"
"Key_469","在候选名单中。"
"Key_470","已经提升性能。"
"Key_471","可获取免费工具"
"Key_472","你确定要停止锻造此次提升吗？"
"Key_473","你确定要停止锻造此圣物吗？"
"Key_474","此工具很快就将被锻造。"
"Key_475","单击以开始提升此工具。"
"Key_476","此武器很快就将被锻造。"
"Key_477","单击以开始提升此武器。"
"Key_478","已锻造"
"Key_479","此圣物很快就将被锻造。"
"Key_480","锻造者为::player_name::。"
"Key_481","你只能锻造1个圣物。"
"Key_482","你只能锻造1个圣物，或者用[EarthLegacy]锻造::nbRelics::个圣物（500 [Fame]个）。"
"Key_483","未能满足要求。"
"Key_484","单击以开始锻造此圣物。"
"Key_485","-::the_clan_of_the_animal::圣物-"
"Key_486","当前锻造"
"Key_491","该地区不能在这个时候被殖民。"
"Key_492","这一带没有盟军防御塔"
"Key_493","需要一个[Food]、[Wood]或[Money]建筑。"
"Key_494","这一带没有建筑。"
"Key_495","你不能用这个圣物，你不是它的创造者。"
"Key_496","这一带没有平民。"
"Key_497","需要敌方区域。"
"Key_498","这一带没有军营。"
"Key_499","已在使用中。"
"Key_500","战斗时无法使用。"
"Key_501","你的团队中有人在不到一个月前使用了[Warcry]。"
"Key_502","你已经拥有了一个[::unit::]"
"Key_503","需要[::building_name::]"
"Key_504","你已经有了::nb::只[WhiteWolf]。"
"Key_505","此区域受[RelicShield]保护。"
"Key_506","[::ability_name::]需要在非沿海地区才有效。"
"Key_507","你只能在没有其他中立[SpecterWarrior]的敌军海岸地带施放[AncientSpirit]。"
"Key_508","需要在部落中拥有[::unit_name::]。"
"Key_509","你需要先探索此区域才能施放[::ability_name::]。"
"Key_510","你需要改进这个单位的工具来解锁[::ability_name::]。"
"Key_511","你无法净化[Yggdrasil]。"
"Key_512","你无法净化一个有[TownHall]的区域。"
"Key_517","播放影片和介绍对话框"
"Key_519","哈瓦德和海德伦部落天数已尽。"
"Key_520","在雇佣军的搜索队到达前的::value::个月。"
"Key_521","正在遭受[Giant]的攻击。"
"Key_522","洛基将很快会吹响加拉尔号角。你应该振作起来！"
"Key_523","该地区因毒雾、污水和传染疾病的昆虫而不适宜居住。"
"Key_524","有毒沼泽"
"Key_525","古代霜巨人遗址"
"Key_526","亚夫纳德"
"Key_527","尤敦黑姆强大的人民群众来此助你推翻领主，帮你继承国土。"
"Key_528","了解羊毛的生产方式！"
"Key_529","罗格"
"Key_530","尤敦黑姆可怕的执法者，领主继承权的最高执行者和财产私有化的捍卫者。"
"Key_531","我就是法律！"
"Key_532","选择一个庞大部落，成为其盟友。"
"Key_533","斯克里米尔是尤敦黑姆的国王，也是这片土地的合法拥有者。他的人民坚信，就凭这一点他们就应该拥有绵羊制品。"
"Key_534","尤士云是尤敦黑姆辛勤工作的人民的领袖。他们认为，在重新划分资源时，应该靠辛勤劳动说话，而不是什么都不做就继承财富。"
"Key_535","加入阵营"
"Key_536","主商栈"
"Key_537","训练你的村民成为[Smith]。可以锻造更好的工具和武器。你也可以通过[RimeSteel]锻造无敌的屠龙者。"
"Key_538","只有熊族的铁匠才知道如何锻造著名的屠龙者。"
"Key_539","锻造屠龙者"
"Key_540","将你的村民训练成[Smith]，以锻造屠龙者。"
"Key_541","收集足够的[RimeSteel]，你就可以开始锻造屠龙者。"
"Key_543","屠龙者"
"Key_544","剑柄"
"Key_545","剑身"
"Key_547","[::unit::]伤亡惨重，而一旦恢复，他们将会席卷重来，再次攻击赫明甘德。"
"Key_550","确定"
"Key_551","取消"
"Key_552","返回"
"Key_553","保存"
"Key_554","确认退出"
"Key_555","恭喜！"
"Key_556","确定要摧毁这栋建筑吗？"
"Key_557","把地盘转让给<font color=""::color::"">::name::</font>吗？"
"Key_558","VICTORY"
"Key_559","DEFEAT"
"Key_560","恭喜！你获得了<font color=""#G"">::vname::</font>胜利！"
"Key_561","恭喜！你的团队获得了<font color=""#G"">::vname::</font>胜利！"
"Key_562","<font color=""::color::"">::name::</font>获得了<font color=""#R"">::vname::</font>胜利！"
"Key_563","你<font color=""#B"">失去</font>了市政厅。你的部落失败了..."
"Key_564","游戏已暂停"
"Key_565","覆盖现有文件::name::吗？"
"Key_566","::time::秒后继续。"
"Key_567","你剩下 ::count:: 次暂停。"
"Key_568","::time::秒后继续游戏。"
"Key_569","开启"
"Key_570","关闭"
"Key_571","退到桌面？"
"Key_572","退出并且不保存游戏？"
"Key_573","是否确定要退出？"
"Key_574","确定要承认游戏失败吗？"
"Key_575","现在离开游戏将结束此局，并与所有玩家断开连接！"
"Key_576","删除文件::name::吗？"
"Key_577","::name::"
"Key_578","::user::"
"Key_579","::clan::部落- 难度：::diff::"
"Key_580","::time::分钟。"
"Key_581","知识"
"Key_582","免费获取::desc::"
"Key_583","解锁所有祝福以获得智慧胜利！"
"Key_584","::count::/::max::已学到的知识"
"Key_585","需要::count::/::max::已学到的知识"
"Key_586","选择要替换的技术才能::tech::"
"Key_587","怀德技能"
"Key_588","关闭"
"Key_590","你应该为冬天做准备。"
"Key_591","你的食品产量减少。"
"Key_594","贸易"
"Key_595","选择让你的商人拿去挣[Money]的资源："
"Key_596","没有 [::id::] 存货"
"Key_597","选择与之交易的阵营："
"Key_598","开始贸易线路"
"Key_599","你不能与正在交战的部落进行交易"
"Key_600","你不能和敌对[Giant]阵营交易！"
"Key_601","他们不会接受这种资源。"
"Key_602","野猪族不能和其他部族交易。"
"Key_603","您无法与这个部分进行贸易。"
"Key_604","不能两次使用相同资源与同一个部落交易。"
"Key_605","你尚未遇到任何其他部落。"
"Key_606","取消贸易线路"
"Key_607","取消重大贸易航线"
"Key_608","家园"
"Key_610","殖民(::v::%)"
"Key_611","失去控制(::v::%)"
"Key_612","这座矿山已枯竭。你可以摧毁它。"
"Key_613","你正在与<font color=""::color::"">::name::</font>交易[::res::]<br/>"
"Key_615","选择要升级的工具"
"Key_616","[::id::] 生产多出 ::percent:: 的 [::res::]。"
"Key_617","将提取速度提高::percent::。"
"Key_618","[Villager]的建造和修理速度提高::percent::。"
"Key_619","使 [Mender] 的治疗速度提高 ::percent:: 并且生产多出 ::percent:: 的 [Lore]。"
"Key_620","[::id::] 促成多出 ::percent:: 的 [Fame] 和 [Happy]，以及多出 ::percent:: 的 [Money]。"
"Key_621","使 [Healer] 的治疗速度提高 ::percent::。利用 [Medecine]，他们还生产多出 ::percent:: 的 [Food]。"
"Key_622","使 [Healer] 的治疗速度提高 ::percent::。"
"Key_623","[::id::] 生产多出 ::percent:: 的 [Money]、[Lore] 和 [Fame]。"
"Key_624","[::id::] 生产多出 ::percent:: 的 [Money] 和 [Lore]。"
"Key_625","[::id::]获得 [WarriorCharge] 技能以及 ::percent:: 攻击力。"
"Key_626","[::id::]的攻击范围和力量提高::percent::。"
"Key_627","[::id::]对远程攻击的防御力翻倍，并且抵抗力提高::percent::。"
"Key_628","[::id::]获得 [SkirmisherPoison] 技能以及 ::percent:: 攻击力。"
"Key_629","[::id::]获得::percent::攻击和[SwirlAttack]。"
"Key_630","将锻造[::id::]的速度提高::percent::。"
"Key_631","[::id::]可多产出::percent::的[Happy]和[Prescience] 。"
"Key_632","[::id::]获得[Purify]技能，其攻击力增强了::percent::。"
"Key_633","<font color=""#G"">已改进</font>"
"Key_634","<font color=""#B"">需要建筑</font>"
"Key_635","[::id::]无法改进。"
"Key_636","你不能增进盟军兵力单位。"
"Key_638","[Scout]需要新侦察营以便探索新区域。"
"Key_639","等待::name:: (::p::%)"
"Key_640","等待长船归来......"
"Key_641","新头衔："
"Key_642","::age:::"
"Key_643","你成功担任领袖的消息已传到其他部落，因此你获得了新能力。"
"Key_644","你没有足够的空间增加人口。建造更多房子。"
"Key_645","你的领地内没有需要治疗的伤患。"
"Key_646","治疗::name:: (::p::%)"
"Key_647","你需要更多[Happy]以增长人口。"
"Key_648","水手将为[Fame]而战"
"Key_649","你的部落不能为 [Fame]而战"
"Key_650","水手将发现[Lore]"
"Key_652","突袭"
"Key_653","另选一种资源让你的 [Sailor] 去寻找："
"Key_654","你需要派遣[Sailor]发动突袭。"
"Key_655","探索"
"Key_656","你的[Sailor]将在袭击的同时探索新的海岸地区。"
"Key_657","探索(::p::%)"
"Key_658","你需要有活跃的[Sailor]进行探索。"
"Key_659","没剩下任何需要你的[Sailor]探索的地方"
"Key_660","雇佣兵"
"Key_661","雇佣兵会攻击选定的沿海地区，获胜之后驻兵于此。"
"Key_662","部署雇佣兵"
"Key_663","选择部署[Mercenary]的海岸地区。"
"Key_664","招募(::p::%)"
"Key_665","你尚未发现可以部署的海岸地区。"
"Key_666","重大贸易航线"
"Key_667","凭借重大贸易航线赚取 [Prestige]，致力于获得贸易胜利。"
"Key_668","开辟重大贸易航线"
"Key_669","停止航线"
"Key_670","你没有足够的[Money]来创建一条重大贸易航线"
"Key_671","在此::portKind::建造了一座灯塔，以解锁重大贸易航线"
"Key_672","一位 ::portKind:: 已拥有灯塔。"
"Key_673","掠夺<img src=""/r/::r::""/>::q::"
"Key_674","购买奴隶"
"Key_675","购买::nb::份[Slave]。<br/>每次价格增加 +::slave_cost::[Money]。<br/>每次价格减少 -::decrease_cost::[Money]。"
"Key_676","购买 <img src=""/r/::res::""/>::cost::"
"Key_677","冷却时间::val::%"
"Key_678","您没有足够的 [Money] 购买 [Slave]。"
"Key_679","你没有足够的空间容纳新的[Slave]。奴隶人口上限取决于你的部落规模。"
"Key_680","[Sailor]无法产生资源。重大贸易航线已暂停。"
"Key_681","无法在冻海活动期间使用。"
"Key_685","酋长|领主|首领|国王"
"Key_686","15 岁|16 岁|18 岁"
"Key_687","狡猾"
"Key_688","<font color=""#R"">::age::: ::name::</font>"
"Key_691","领地"
"Key_692","酿酒师"
"Key_693","诺恩人"
"Key_694","军队"
"Key_695","建造奖励"
"Key_696","食物储备"
"Key_697","财富"
"Key_698",""
"Key_699","宴会"
"Key_700","酋长荣誉"
"Key_701","我们要更好的房屋！"
"Key_702","我们的伤员太多！"
"Key_703","Our clan isn't famous!"
"Key_704","我们要更好的市政厅！"
"Key_705",""
"Key_706",""
"Key_707","间歇泉"
"Key_708","斯瓦尔恩的谢礼"
"Key_709","重大贸易航线"
"Key_710","[SpecterWarrior]"
"Key_711","需要献祭"
"Key_714","我们没有房子！"
"Key_715","我们饿了！"
"Key_716","我们冷死了！"
"Key_717","我们病了！"
"Key_718","当前幸福度"
"Key_719","期望的幸福度"
"Key_720","我们目前有 <img src=""/r/Happy""/><font color=""#G"">+::v::</font>。部落新增村民的频率为每隔 <font color=""#R"">::time::</font> 天增加一名。"
"Key_723","下一个村民：::p::%"
"Key_724","循环"
"Key_725","全选"
"Key_726","羊圈"
"Key_727","宴会奖励"
"Key_728","王者祭坛"
"Key_729","消耗"
"Key_730","市政厅"
"Key_731","建筑维护"
"Key_732","每年维护建筑"
"Key_733","柴火"
"Key_734","你的部落当前大小。你有足够房屋容纳<font color=""#R"">::max::</font>人。"
"Key_735","这是当前部落[Slave]的数量。你可以最多拥有 <font color=""#R"">::max::</font> 个奴隶。此数字取决于你的部落规模。确保[Slave] 数量不要超过维京勇士，否则他们可能会起兵造反......"
"Key_736","你的战团当前大小。建立军营来增强兵力。"
"Key_737","建立更多的军营，以增加战团（Warband） 的规模！"
"Key_738","人口"
"Key_739","进口贸易"
"Key_740","出口贸易"
"Key_741","重大贸易航线"
"Key_742","你和[Myrkalfar]建立了邦交。他们不会再攻击你了。"
"Key_743","需要 <font color=""::color::""><img src=""/r/::id::""/>::value::</font>"
"Key_744","::p::%已探索"
"Key_745","::p::%已建造"
"Key_746","此建筑无法升级。"
"Key_747","打开主菜单<font color=""#T"" opacity=""0.5"">[Esc]</font>"
"Key_748","暂停游戏<font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"Key_749","切换世界信息<font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"Key_750","切换小地图显示：<font color=""#T"" opacity=""0.7"">[::hotkey::]图标/军队</font>"
"Key_751","输入聊天信息<font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"Key_752","通知队伍<font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"Key_754","当前头衔：<font color=""#R"">::title::</font>"
"Key_755","下一个头衔：<font color=""#R"">::title::</font>；需要<img src=""/r/Fame""/><font color=""#F"">::count::</font>"
"Key_756","领地"
"Key_757","组织宴会"
"Key_758","已洗劫的地区"
"Key_759","已发现的知识"
"Key_760","已升级的建筑"
"Key_761","击败::name::"
"Key_762","击败::name::"
"Key_763","名叫::name::的朋友"
"Key_764","::name::"
"Key_765","::name::"
"Key_766","::name::请求"
"Key_767","蛇族无法获得 [Fame]。"
"Key_768","当前年龄：<font color=""#R"">::name::</font>"
"Key_769","Signy 将于<font color=""#F"">::date::</font>到达<font color=""#R"">::name::</font>"
"Key_772","受伤的部落成员。"
"Key_774","冷却：::value::月"
"Key_775","被动"
"Key_776","部落声望"
"Key_777","摧毁建筑"
"Key_778","取消建造"
"Key_779","取消命令<font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"Key_780","<font color=""#R"">受到攻击</font>时不能修理建筑！"
"Key_781","<font color=""#R"">冬天：</font> 当你的军队在你的领地外战斗时，将获得::percent::的攻击力量。食物产量降低，而木材消耗增加。"
"Key_782","<font color=""#R"">夏季：</font>一定记得要为冬季储备足够的食物。"
"Key_783","已分配的部落成员数量"
"Key_784","已分配 [Slave]的数量"
"Key_785","已分配 [Sheep] 的数量"
"Key_786","此地还剩下::name::"
"Key_787","还能再训练[::unit::]，此地的所有[::unit::]将获得::percent:: [::res::]生产奖励。"
"Key_788","你可以在再训练一个[::unit::]，并且这一领地的所有[::unit::]都能获得::percent::[::res::]生产奖金。探索时间缩短::percent1::"
"Key_789","雇佣[::unit::]"
"Key_790","你只能有一个[::unit::]"
"Key_791","激活后，新训练的[::unit::]将自动集结到你的[::name::]。"
"Key_792","当处于激活状态时，新训练的[::unit::]将自动集结到离你最近的酋长身边。"
"Key_793","激活后，新训练的[::unit::]，自动集结至[::name::]。"
"Key_794","花<img src=""/r/Money""/><font color=""#R"">::cost::</font>购买<img src=""/r/::r::""/><font color=""::color::"">::count::</font>"
"Key_795","此建筑并不占用该地区的一个建筑位置。"
"Key_796","需要::name::"
"Key_797","需要<img src=""/r/Fame""/><font color=""#F"">::count::</font>"
"Key_798","需要::name::技术才能解锁"
"Key_799","需要海滩"
"Key_800","需要石头/铁矿床"
"Key_801","需要有天然食物资源的区域。"
"Key_802","你只能建造一个。"
"Key_803","这种建筑已经在此地区存在。"
"Key_804","没有可用的栏位"
"Key_805","该区域正受到攻击"
"Key_806","你的部落被打败了"
"Key_807","需要升级市政厅"
"Key_808","战斗时无法升级。"
"Key_809","有::tech_name::免费"
"Key_810","非沿海地区"
"Key_811","锻造一件圣物"
"Key_812","此圣物只能为::player_name::所用。"
"Key_813","你只能建造::nb::个圣物。"
"Key_814","[ScorchedEarth]：-::malusProd::% 产量，蛇族军队和建筑物 +::snakeBonus::% 额外攻击力"
"Key_815","在这个区域，你能使用 [ScorchedEarth]"
"Key_816","Signy 必须位于领地的中心才能使用 [ScorchedEarth]"
"Key_817","剩余时间::value::"
"Key_818","冷却::p::%"
"Key_819","维德佛尔尼尔为帮助过他的部落侦察新区域。"
"Key_820","你需要学习<img src=""/r/Lore""/>::name::。"
"Key_821","::the_clan_of_the_animal::是受神保护的。"
"Key_822","战争首领和升级的塔楼获得 +::percent::% 攻击威力"
"Key_823","::vname:: 胜利"
"Key_824","::ability_name::目前无法使用。"
"Key_825","屠宰[::ukind::]以获得 <img src=""/r/Food""/>::food::"
"Key_826","花<img src=""/r/::r::""/>::count::修理"
"Key_827","点击或按下<font color=""#R"">[::hotkey::]</font>以查看胜利条件。"
"Key_828","同盟部落。"
"Key_829","你可以利用黑市把货物走私到这个部落。"
"Key_830","你们把海外货物出口到家园。"
"Key_832","<font color=""::color::"">::name::</font>"
"Key_833","，主宰 <font color=""#R"">::the_clan_of_the_animal::</font>"
"Key_834","你正在与 ::name:: <font color=""#B"">交战</font>！"
"Key_835","你与 ::name:: 处于<font color=""#R"">中立关系</font>。"
"Key_836","你与::name::<font color=""#B"">关系恶劣</font>。"
"Key_837","你与::name::<font color=""#G"">关系良好</font>。"
"Key_838","与他交易以增进关系。"
"Key_839","在此期间暂停交易。"
"Key_840","他目前有<img src=""/r/Fame""/><font color=""#F"">::fame::</font>"
"Key_842","盛宴赋予 <font color=""#G"">+::const::</font> 和 ::percent:: 对所有生产和::happyVal:: [Happy]都有一个月的增益，还包括 <font color=""#F""><img src=""/r/Fame""/>+::fame::</font>。"
"Key_843","一顿飨宴可获得 <font color=""#G"">+::const::</font>，并且一个月内所有产量将获得 ::percent:: 奖励和 ::happyVal:: [Happy]。"
"Key_844","已控制::months::/::max::月"
"Key_846","攻击力"
"Key_847","抵抗力"
"Key_848","生命"
"Key_850","- <font color=""#F"">::name::</font>：<br/>::desc::"
"Key_851","<font color=""#D""> - ::name::：</font>（要求<img src=""/r/Fame""/><font color=""#F"">::req::</font>）<br/><font color=""#D"">::desc::</font>"
"Key_852","<font color=""#D""> - ::name:::</font><br/><font color=""#D"">::desc::</font>"
"Key_853","使你可以改进单位工具，提高其能力。"
"Key_854","你还有一些免费工具改进机会！"
"Key_855","::count::免费工具"
"Key_856","选择战团<font color=""#T"" opacity=""0.5"">[::hotkey::]</font>"
"Key_857","<font color=""#T"" opacity=""0.5"">[::hotkey::]再次移除[BearMaiden]</font>"
"Key_858","你有免费的塔楼升级可用！"
"Key_860","你的部落正饥肠辘辘！你需要收集更多的食物！"
"Key_861","你的食物储备额已经用完了！你需要建立更多的筒仓！"
"Key_862","你的部落正在受冻！你需要收集更多的木材！"
"Key_863","你无法维护建筑状态！你需要更多的克朗！"
"Key_864","你的人口基数停滞不前！你需要建造更多的房屋！"
"Key_865","你的人口基数没有增长！你需要获得更多幸福度！"
"Key_866","虽然你的人民勉强得以温饱......但他们本该其乐融融。"
"Key_867","你的人民安居乐业。但是，切勿沉溺于过往的功勋！"
"Key_868","你的人民欢欣鼓舞，对你感恩戴德。请再接再厉！"
"Key_869","[Slave] 的状态不会影响你的幸福度。"
"Key_870","你需要指派一名村民来这里加强施工！"
"Key_871","这里没有任何部落成员施工。"
"Key_872","::the_clan_of_the_animal::无法使用。"
"Key_873","你的建筑遭到毁损！你需要指派一名[Villager]修复它！"
"Key_874","一些成员目前正无所事事......"
"Key_875","有些成员没有房子居住！"
"Key_876","你的部落幸福度不高！"
"Key_877","我们饿了！你需要收集更多的食物！"
"Key_878","我们冷死了！你需要收集更多的木材！"
"Key_879","有些成员生病了！你得在他们死之前治愈他们！"
"Key_880","你有足够的[Lore]获取知识！"
"Key_881","你可以从神那里获得新的赐福！"
"Key_882","你的部落单位离你的领地太远了！攻击力减少::inv_percent::。"
"Key_883","选择军事路线"
"Key_886","当前处于活动状态"
"Key_887","[Blood]仪表已满"
"Key_888","无有效奖金"
"Key_889","这是您的 [Blood] 储备。您可以将己方人员献祭给 $build(SacrificialPyre) 以获得更多有效的特殊祝福。不要让它耗尽！"
"Key_890","牺牲单位获得[Blood]"
"Key_891","需要 <img src=""/r/Fame""/><font color=""#F"">::req::</font> 以解锁"
"Key_892","指派的 [Slave] 仅生产 [Money]。"
"Key_893","[SacrificeFame] 为活跃状态。"
"Key_894","（包括 <font color=""#G"">::production_value:: </font><img src=""/r/SlavePop""/>）"
"Key_896","我们不能殖民存在防御的地区。"
"Key_897","如果在一方领土周边没有安全地带部署，则无法实施殖民统治。"
"Key_898","你的临近领土受到攻击时，无法在此殖民！"
"Key_899","由于这块领地无法开发，因此您不能殖民这块领地。"
"Key_900","改变殖民地的货币。"
"Key_901","只有在无争议的区域内才可用。"
"Key_902","提高此地可能建筑的数量（仅一次）。"
"Key_903","把地盘转让给<font color=""::color::"">::name::</font>"
"Key_904","向<font color=""::color::"">::name::</font>要求地盘（仅限友好AI）"
"Key_905","等待::months::个月，直到可以下次转让。"
"Key_906","另一玩家可以使用<font color=""#FFFFFF"">标记</font>来寻找你的游戏。"
"Key_907","胜利进度"
"Key_908","[BearMaiden] 已经在你的控制之下。"
"Key_909","只能在你的领地上使用该操作。"
"Key_910","<font color=""#T"">::name::</font>必须在你的朋友列表上才能加入游戏！"
"Key_911","重发邀请。"
"Key_912","要求升级侦察营"
"Key_913","选择部队"
"Key_914","Ctrl +"
"Key_915","选择相似部队"
"Key_916","目前医治"
"Key_917","被另一个[::hutId::]治愈"
"Key_918","医治这个部队"
"Key_919","您正在以 <img src=""/r/Money""/><font color=""#G"">::money::</font> 购买<img src=""/r/::res::""/><font color=""#B"">::amount::</font>。"
"Key_920","<font color=""::color::"">::name::</font> 正在以 <img src=""/r/Money""/><font color=""#G"">::money::</font> 向你购买 <img src=""/r/::res::""/><font color=""#B"">::amount::</font>。"
"Key_921","静音选项<br/><font color=""#T"" opacity=""0.5"">切换频道和/或玩家消息</font>"
"Key_922","奴隶"
"Key_924","无法转换市政厅区域。"
"Key_925","参战处无法转换。"
"Key_926","你没有此区域控制权。"
"Key_927","这个地区没有边界 <font color=""::color::"">::name::</font>"
"Key_928","<font color=""::color::"">::name::</font> 不属于你的队伍"
"Key_931","派遣一名[Skirmisher]施压 <font color=""::color::"">::name::</font>.他将一直履行其职责到达一个合格区域，全程将无视全球军队 移动命令。"
"Key_932","回到[Skirmisher]正在施压呃地盘 <font color=""::color::"">::name::</font>"
"Key_933","盟友不受到施压影响。"
"Key_934","<font color=""::color::"">::name::</font> 已经在施压中"
"Key_935","<font color=""::color::"">::name::</font> 无法到达。"
"Key_936","你没有可用的散兵。"
"Key_939","静音"
"Key_940","解除静音"
"Key_942","显示档案卡牌"
"Key_945","[::id::]不能指派到这座建筑施工"
"Key_946","这个建筑只能分配[HorseMaiden]和[HorseHero]"
"Key_947","[Slaves]不能指派到这座建筑施工"
"Key_948","需要[::id::]"
"Key_949","已指派到这座建筑施工"
"Key_950","已在修复中"
"Key_951","该建筑已满"
"Key_952","这座大楼已经有了一个建筑者。"
"Key_953","建立更多的营地来发展你的[Warband]规模"
"Key_954","花费<font color=""#B"">::resList::</font>"
"Key_955","[::id::] ::resList::"
"Key_956","修理花费<img src=""/r/::r::""/><font color=""::color::"">::cost::</font>"
"Key_957","::the_clan_of_the_animal::不能使用这座建筑。"
"Key_958","这栋建筑只能培训女性。"
"Key_959","探索"
"Key_960","彻底搜查"
"Key_961","访问"
"Key_962","<font color=""#B"">已经探索</font>"
"Key_963","<font color=""#B"">已经彻底搜查</font>"
"Key_964","<font color=""#B"">已访问</font>"
"Key_965","<img src=""/r/Building""/><font color=""#B"">::count::/::max::</font>此地的建筑。"
"Key_966","这一带已经有另一个[::building_name::]了。"
"Key_967","这一带已经有一个::building_name::了。"
"Key_968","牺牲"
"Key_969","$icon(Villager): <font color=""#G"">+::common_cost::</font>$icon(Blood)<br/>    $icon(SlavePop) : <font color=""#G"">+::slave_cost::</font>$icon(Blood)"
"Key_970","施放[::ability_name::]"
"Key_971","施放[::ability_name::]，消耗::qty::[::res::]"
"Key_972","你不能在[Volcano]施放[HighTide]。"
"Key_973","资源不足（<font color=""#B"">需要::qty::份</font>[::res::]）"
"Key_974","你只能在敌人的边境地带施放[HammerThunder]"
"Key_975","你只能在沿海区或受[HighTide]影响地区附近的非沿海殖民区施放[HighTide]"
"Key_976","你只能在自己管辖的沿海区施放[Stilt]"
"Key_977","你只能在沿海区施放[AncientSpirit]"
"Key_978","你只能针对敌军或中立海滩发动突袭"
"Key_979","一艘雇佣军已经在前往这个区域的路上了"
"Key_980","该区域已经有了这种类型的部队"
"Key_981","发动突袭"
"Key_982","你只能在自己管辖的区域使用[Stilt]"
"Key_983","你只能在沿海区使用[Stilt]"
"Key_984","[Stilt]已在此区域中使用"
"Key_986","已被发现"
"Key_987","无法到达区域"
"Key_988","需要[Scout]"
"Key_989","需要[ScoutCamp]"
"Key_990","需要升级的[ScoutCamp]"
"Key_993","防御区域"
"Key_994","附近地区正受到攻击"
"Key_995","区域不可用。"
"Key_996","资源不足。"
"Key_1000",""
"Key_1003","测试通知"
"Key_1004","一个未知部落"
"Key_1006","你的部落正饥肠辘辘！你需要生产和存储更多[Food]！"
"Key_1007","你的部落正在受冻！你需要生产和存储更多[Wood]！"
"Key_1008","你的部落幸福值很低！你需要招募[Innkeeper]来增加你的[Happy]！"
"Key_1009","你无法支付 <img src=""/r/Money""/><font color=""#B"">建造维修！</font> 你的一个 <font color=""#G"">::name::</font> 已损坏。修 复它，否则会被烧毁！"
"Key_1011","你的部落无法发展，是因为需要 <font color=""#B"">更多的房屋</font>！"
"Key_1012","你的部落无法发展，是因为 <font color=""#B"">幸福值低</font>！"
"Key_1013","你没有[::res::]：与 <font color=""::color::"">::name::</font> 的贸易路线已停止"
"Key_1014","你没有[::res::]：重大贸易航线停止了"
"Key_1015","你的[Scout]已经发现了一个新的领地！"
"Key_1016","<font color=""#G"">::name::</font>的建造尚未完成。"
"Key_1017","你的领地 <font color=""#B"">正在遭受攻击！</font> 你要奋起反抗！"
"Key_1018","你旗下的一些单位 <font color=""#B"">正在遭受攻击！</font> 你要奋起反抗！"
"Key_1019","你已经失去了对这个领地的控制！让我们把它夺回来！"
"Key_1020","你的斥候在废墟中发现了年代久远的财宝。你已经获得了 <img src=""/r/Money""/><font color=""#G"">::gold::</font> 和 <img src=""/r/Lore""/><font color=""#G"">::lore::</font>。"
"Key_1021","你的斥候扫荡了一艘沉船。你已经获得了 <img src=""/r/Wood""/><font color=""#G"">::wood::</font> 和 <img src=""/r/Money""/><font color=""#G"">::gold::</font>。"
"Key_1022","我们的斥候在废弃的房屋内里发现了宝藏。你已经获得了 <img src=""/r/Wood""/><font color=""#G"">::wood::</font> 和 <img src=""/r/Money""/><font color=""#G"">::gold::</font>。"
"Key_1023","<font color=""::color::"">::name::</font>已达到声望头衔<font color=""#G"">::title::</font>！"
"Key_1024","你已经建立了联系 <font color=""::color::"">::name::</font>。你应该如何处理呢？"
"Key_1025","你已经和 <font color=""::color::"">::name::建立了联系</font>，是::the_clan_of_the_animal::的主宰。"
"Key_1026","你打败了双足飞龙！你已经获得了::resList::。"
"Key_1027","你打败了双足飞龙！"
"Key_1028","强大的双足飞龙被<font color=""::color::"">::name::</font>打败！"
"Key_1029","<font color=""#B"">注意：</font>"
"Key_1030","你正受到攻击！"
"Key_1031","您的盟友正受到攻击！"
"Key_1032","你 <font color=""#R"">无法存储</font> 食物存储 <img src=""/r/Food""/>已达上限！建造更多 [FoodSilo]。"
"Key_1033","<font color=""::color::"">::name::</font>被打败了！"
"Key_1034","<font color=""::color::"">::name::</font> 被打败了！你获得::resList::。"
"Key_1035","<font color=""::color::"">::name::</font>认输了！"
"Key_1036","<font color=""::color::"">::name::</font>被<font color=""::byColor::"">::by::</font>打败了！"
"Key_1037","<font color=""::color::"">::name::</font> 败给了 <font color=""::byColor::"">::by::</font>！你获得::resList::。"
"Key_1038","<font color=""::color::"">::name::</font>现在是你的朋友！[GiantHero]已加入你的部落，正在市政厅等候！"
"Key_1039","<font color=""::color::"">::name::</font>已成为<font color=""::byColor::"">::by::</font>的朋友！他通过这次结盟获得无与伦比的力量！"
"Key_1040","[Myrkalfar]向 <font color=""::color::"">::name::发起攻击</font>。"
"Key_1041","你和[Myrkalfar]建立了友好关系。他们不会再攻击你了。"
"Key_1042","你的攻击 <font color=""#B"">导致关系</font> 恶化 <font color=""::color::"">::name::</font>！"
"Key_1043","你的[Scout]在探索一个新领地时受伤了。"
"Key_1044","你的[Scout] <font color=""#R"">在探索一个新领地时</font> 牺牲了。"
"Key_1045","你已经发现了 <font color=""#G"">::name::</font>。你应该将其控制起来以取得胜利（你会获得 <img src=""/r/Fame""/><font color=""#F"">::fame::</font>）。"
"Key_1046","你已经发现了 <font color=""#G"">::name::</font>。你应该将其控制起来以取得胜利."
"Key_1047","<font color=""::color::"">::name::</font>发现了<font color=""#G"">::bname::</font>！让我们控制它以获得胜利。"
"Key_1048","你已经发现了 <font color=""#G"">::name::</font>: 它将助你取得胜利（你获得 <img src=""/r/Fame""/><font color=""#F"">::fame::</font>）。"
"Key_1049","你已经发现了 <font color=""#G"">::name::</font>。"
"Key_1050","<font color=""::color::"">::name::</font> 已经发现了 <font color=""#G"">::bname::</font>！它可以助你取得胜利。"
"Key_1051","你已经发现了一个活跃的 <font color=""#G"">::name::</font>！（你获得 <img src=""/r/Fame""/><font color=""#F"">::fame::</font>）。"
"Key_1052","你已经发现了一个活跃的 <font color=""#G"">::name::</font>！"
"Key_1053","<font color=""::color::"">::name::发起攻击</font> 我们发现了一个活跃的 <font color=""#G"">::bname::</font>！"
"Key_1054","你有足够的[Lore]获取新知识。"
"Key_1055","恭喜！你的部落已经成功 <font color=""#G"">挺进新的一年！</font>"
"Key_1056","<font color=""::color::"">::name::</font>获得::blessing::！再有::count::次，他就能取得胜利！"
"Key_1058","三"
"Key_1059","二"
"Key_1060","一"
"Key_1062","你的[Sailor]已经发现了一个新的领地！"
"Key_1063","你现在拥有足够的[Prescience]来施放[::ability_name::]了。"
"Key_1064","你已经摧毁了一个 <font color=""#R"">::bname::</font> 并获得::resList::。"
"Key_1065","你殖民了::bname::并获得::resList::。"
"Key_1066","<font color=""::color::"">::name::</font> 已经开始殖民尤克特拉希尔了！你得快点阻止他们！"
"Key_1067","<font color=""::color::"">::name::</font>已生产<img src=""/r/Money""/><font color=""#B"">::amount::</font>！"
"Key_1068","<font color=""::color::"">::name::</font>已经达到<img src=""/r/Prestige""/><font color=""#B"">::amount::</font>！"
"Key_1069","你已到达 <img src=""/r/Prestige""/><font color=""#G"">::amount::</font>！新的财富在向你招手！"
"Key_1070","<font color=""::color::"">::name::</font>已经建立了一座[Temple]！"
"Key_1071","<font color=""::color::"">::name::</font>已经建立了一座[Lighthouse]！"
"Key_1072","<font color=""::color::"">::name::</font> 刚刚完成锻造奥丁剑的<font color=""#R"">::part::</font>！"
"Key_1073","<font color=""::color::"">::name::</font>已经达到<img src=""/r/Fame""/><font color=""#B"">::amount::</font>！"
"Key_1074","Signy 变得更为强大！"
"Key_1075","现在再次可用[ScorchedEarth]"
"Key_1076","现在再次可用[Dominion]"
"Key_1077","现在再次可用[Mercenary]"
"Key_1078","<font color=""::color::"">::name::</font>刚刚获得了对::bname::的控制权！"
"Key_1079","在你的海岸附近发现了一艘雇佣兵船！你必须严阵以待！"
"Key_1080","一艘雇佣兵船出现在附近。"
"Key_1081","在你的海岸附近发现了一艘[Giant]船！你必须严阵以待！"
"Key_1082","一艘[Giant]船出现在附近。"
"Key_1083","<font color=""::color::"">::name::</font>已开始和你交易[::res::]！"
"Key_1084","<font color=""::color::"">::name::</font>已停止和你交易[::res::]！"
"Key_1085","<font color=""::color::"">::name::</font>已组织一次宴会。"
"Key_1086","<font color=""::color::"">::name::</font>向你转交了一块新地区的控制权。"
"Key_1087","你的盟友<font color=""::allyColor::"">::allyName::</font>正受到<font color=""::color::"">::name::</font>攻击，他可能需要你的帮助！"
"Key_1088","你的[Mercenary]抢劫了<img src=""/r/::r::""/>::q::"
"Key_1089","[Vedrfolnir]都痊愈了！他现在将帮助你探索北加尔（Northgard）。你已经获得了 <img src=""/r/Lore""/><font color=""#G"">::lore::</font>。"
"Key_1090","[Vedrfolnir]已经发现了一个新区域！"
"Key_1091","[Vedrfolnir]已经离开了Northgard！"
"Key_1092","一艘船从重大贸易航线返回。你已经获得了::res1::、::res2::和::res3::。"
"Key_1093","通过学习[AncientGraveyard]，你已经可以控制::nb::[SpecterWarrior]"
"Key_1094","你获得了一次免费宴会。"
"Key_1095","你已获得一次免费[WatchTower]升级。"
"Key_1096","你的部落里[Slave]的人数比其他单位更多！叛乱蓄势待发！"
"Key_1097","你没有[Blood]，你的部落幸福值很低。你必须向众神献祭，以获得他们的赐福！"
"Key_1098","[::unit_id::]的工具已得到提升。"
"Key_1099","[::unit_id::]的武器已得到提升。"
"Key_1100","已锻造的新圣物：[::relic_name::]。"
"Key_1101","<font color=""::color::"">::name::</font> 锻造了圣物：[::relic_name::]。"
"Key_1102","<font color=""::color::"">::name::</font> 将[SpecterWarrior]派遣至你的领土！"
"Key_1103","克拉肯人袭击了你的一个[::port_name::]。破坏程度严重，长船也毁了。快速修复。"
"Key_1104","克拉肯人袭击了<font color=""::color::"">::player_name::</font>的一个[::port_name::]。"
"Key_1105","一个未知部落受到克拉肯人袭击。"
"Key_1108","第::value::天"
"Key_1109","<font color=""::color::"">::name::</font>已登上Northgard海岸！"
"Key_1110","<font color=""::color::"">::name::</font>已殖民一个新地区。"
"Key_1111","<font color=""::color::"">::name::</font>已失去一个地区。"
"Key_1112","<font color=""::color::"">::name::</font>已探索::bname::。"
"Key_1113","<font color=""::color::"">::name::</font>已达到声望头衔<font color=""#G"">::title::</font>！"
"Key_1114","Northgard的新事件：<font color=""#B"">::name::</font>"
"Key_1115","<font color=""::color::"">::name::</font>被打败了！"
"Key_1116","<font color=""::color::"">::name::</font>现在是Northgard国王！"
"Key_1117","<font color=""::color::"">::name::</font>受到攻击"
"Key_1118","<font color=""::color::"">::name::</font>正在被<font color=""::colorBy::"">::nameBy::</font>攻击"
"Key_1119","<font color=""::color::"">::name::</font>已转区至<font color=""::colorTo::"">::nameTo::</font>"
"Key_1122","故事模式"
"Key_1123","多人玩家"
"Key_1124","Conquest"
"Key_1125","单人游戏"
"Key_1126","载入游戏"
"Key_1127","个人资料"
"Key_1128","选项"
"Key_1129","重播"
"Key_1130","退出游戏"
"Key_1131","返回"
"Key_1132","开始游戏"
"Key_1133","补丁说明"
"Key_1134","敬请期待"
"Key_1135","可用"
"Key_1136","立即购买"
"Key_1137","开始奖励："
"Key_1138","声望奖励："
"Key_1139","奖励："
"Key_1140","圣物："
"Key_1141","<font color=""#R"">::name::：</font>（要求<img src=""/r/Fame""/><font color=""#F"">::fame::</font>）<br/>::desc::"
"Key_1142","<font color=""#R"">::relic_name:::</font><br/>::relic_desc::"
"Key_1143","属性"
"Key_1145","诸神黄昏（Ragnarok）更新"
"Key_1146","诸神黄昏（Ragnarok）更新内容包括一个全新的地图、独特的活动、新增作战区域、中立派系和怪物！<br/>此次更新还包括一个全新的 军事经验系统，可以解锁首领和部落独特的技能！"
"Key_1149","快去看看全新永久冻土地图和节日装饰！"
"Key_1153","创建游戏"
"Key_1154","加入游戏"
"Key_1155","排行榜"
"Key_1156","玩家排名"
"Key_1157","返回菜单"
"Key_1158","你离开了一个排名游戏。等待 ::time:: 开始。"
"Key_1161","需要创建游戏。等待服务器响应。"
"Key_1162","在游戏的名字中发现了不恰当的用词。请更改并重试。"
"Key_1163","在游戏的标签中发现了不恰当的用词。请修改标签并重试。"
"Key_1164","从服务器获取你的::elo::信息……"
"Key_1165","请选择至少一个获胜条件。"
"Key_1169","姓名"
"Key_1170","模式"
"Key_1171","平均::elo::："
"Key_1174","顶级玩家"
"Key_1175","你的排名"
"Key_1176","赢率"
"Key_1177","玩排名游戏进入排行榜。"
"Key_1178","你目前被禁止进入排行榜。<br/>联系我们获取更多信息。"
"Key_1181","玩家排名"
"Key_1182","已比赛场次：::nb::"
"Key_1183","赢率：::nb::%"
"Key_1184","比赛历史记录"
"Key_1185","包括最近的 ::nb:: 次游戏"
"Key_1186","::clan::"
"Key_1187","决斗|全部免费|2对2|3对3|2对2对2||4对4|2对2对2对2"
"Key_1188","欢迎来到::name::赛季！"
"Key_1189","赛季::name::已经结束。在排行榜中争得一席之地！::gloryPoints::已重置。新赛季现在正式开放，直至下一次更新。"
"Key_1190","赛季::nb::：::name::"
"Key_1191","过往赛季"
"Key_1192","下赛季"
"Key_1193","排名::nb::"
"Key_1197","返回菜单"
"Key_1198","第::x::章"
"Key_1199","行动::x::"
"Key_1200","开始"
"Key_1201","已锁"
"Key_1202","行动结束"
"Key_1203","序言"
"Key_1204","后记E"
"Key_1205","目标"
"Key_1206","奖励"
"Key_1207","奖励目标"
"Key_1208","奖励目标将在您第一次完成本章后显示。"
"Key_1209","选择一个旗手"
"Key_1210","更换旗手"
"Key_1211","跳过 &gt;"
"Key_1212","同盟"
"Key_1213","此章节中不再进行建造"
"Key_1214","恭喜！你现在可以在单人和多人模式中使用战役旗手作为作战指挥官！"
"Key_1218","Continue"
"Key_1219","New Conquest"
"Key_1220","Invite a Friend"
"Key_1221","Leave Group"
"Key_1222","Load"
"Key_1223","Palmares"
"Key_1224","Back to Menu"
"Key_1226","New Conquest"
"Key_1227","Parameters"
"Key_1228","Choose a clan"
"Key_1231","Palmares"
"Key_1235","Rewards"
"Key_1236","Special rules"
"Key_1237","No rule"
"Key_1238","Victory conditions"
"Key_1239","Bonuses"
"Key_1240","Start"
"Key_1244","塑造岛屿地形"
"Key_1245","生成山脉"
"Key_1246","刻画冰湖"
"Key_1247","长出森林"
"Key_1248","孕育危险生物"
"Key_1249","Fast bereit!"
"Key_1252","定位岛屿"
"Key_1253","前往市政厅"
"Key_1254","快好了！"
"Key_1257","等待服务器准备就绪..."
"Key_1258","快好了！"
"Key_1262","点击<font color=""#G"">建造</font>按钮，建造建筑。"
"Key_1263","选择此地任何地点以安放该建筑。"
"Key_1266","点击<font color=""#G"">建造</font>按钮，建造另一座建筑。"
"Key_1267","选择<font color=""#R"">伐木工小屋</font>以生产[Wood]，或<font color=""#R"">侦察营</font>以侦查新地区。"
"Key_1270","你的建筑好了！点击选择[Villager]。"
"Key_1271","双击可以选择指定地区做同种工作的<font color=""#G"">所有单位</font>。"
"Key_1274","选择一个单位并右键单击<font color=""#G"">伐木工小屋</font>以将自己的[Villager]变成[Woodcutter]。"
"Key_1275","可以右键点击多次，从而多次发出指令。"
"Key_1278","olor=""#G"">侦察营</font>以将自己的[Villager]变成[Scout]。"
"Key_1281","需要[Scout]探索Northgard。"
"Key_1282","建造一座<font color=""#G"">侦察营</font>并将一个[Villager]转变为[Scout]。"
"Key_1285","需要[Woodcutter]生产[Wood]。"
"Key_1286","建造一座<font color=""#G"">伐木工小屋</font>并将一个[Villager]转变为伐木工。"
"Key_1289","[Scout]将发现新地区。"
"Key_1290","请等待，直到[Scout]完成探索某个地区。"
"Key_1293","敌人在防御这个地区！"
"Key_1294","修建一个 <font color=""#G"">$build(::building::）</font> 把你的一个[Villager]升级为[::unit::]。"
"Key_1297","tary_unit::]，并右键单击敌人占领的地区进行攻击！"
"Key_1300","需要使用[Food]来<font color=""#G"">殖民</font>新地区，从而扩大领土。"
"Key_1301","点击该区域，并花掉一些[Food]来殖民该区域。"
"Key_1304","你可以在殖民地建造新建筑。"
"Key_1305","一定要储备足够[Food]和[Wood]来度过Northgard的寒冬。"
"Key_1308","[Happy]至关重要。不要让它降到0以下。"
"Key_1309","它会自动为你赢得新村民，当它增加的时候操作得更快。"
"Key_1310","尽可能保持高数值。"
"Key_1315","选择 <font color=""#G"">区域操作</font> 然后 <font color=""#G"">建筑菜单</font> 建造一座建筑。"
"Key_1316","选择该区域中的任何空位来放置建筑物。"
"Key_1319","选择 <font color=""#G"">区域操作</font> 再建一座楼。"
"Key_1320","选择一个 <font color=""#R"">伐木工小屋</font> 生产[Wood]或一座 <font color=""#R"">侦察营</font> 侦查新地区。"
"Key_1323","移动至 <font color=""#G"">伐木工小屋</font> 并通过 <font color=""#G"">指派</font> 把你的[Villager]变成[Woodcutter]。"
"Key_1326","移动至 <font color=""#G"">侦察营</font> 并通过 <font color=""#G"">指派</font> 把你的[Villager]变成[Scout]。"
"Key_1329","这个新区域由敌人防卫！"
"Key_1330","建造一个 <font color=""#G"">$build(::building::)</font> 放置在军事建筑区块中，把你的[Villager]变成[::unit::]。"
"Key_1333","按住 <font color=""#G"">军队</font> 按钮，发送己方[::military_unit::]至敌军占领区域并发动攻击！"
"Key_1336","要扩展领土，你需要 <font color=""#G"">用</font> [Food]殖民新区域。"
"Key_1337","前往旷野区，进行殖民。"
"Key_1341","老鼠污染了你的食物储备，你失去了 <img src=""/r/Food""/><font color=""#B"">::count::</font>！你应该修建更多[FoodSilo]！"
"Key_1342","老鼠传播疾病。 <font color=""#B"">::count::</font> 部落成员 <font color=""#B"">生病了</font>！"
"Key_1343","你的筒仓让你免受老鼠的侵袭"
"Key_1344","一场地震 <font color=""#B"">损坏了你的::count::处建筑</font>。你需要迅速修复它们！"
"Key_1345","干得好！你帮助了斯瓦尔恩，给了他::nbRes:: [::res::]。你获得::fame:: [Fame]与一份[Happy]奖励，直至下个任务。"
"Key_1346","你未能提供[::res::]，没有帮到斯瓦尔恩！"
"Key_1347","无法购买 [Slave]"
"Key_1348","无法雇佣 [Mercenary]"
"Key_1349","[FutureSight]预见[::eventName::]活动即将上线！"
"Key_1350","多亏了[FutureSight]才知晓活动要开始了"
"Key_1353","荣耀点数"
"Key_1354","GP"
"Key_1355","多人玩家"
"Key_1356","多人游戏"
"Key_1357","创建多人游戏"
"Key_1358","加载多人游戏"
"Key_1359","游戏信息"
"Key_1360","没找到适用游戏。"
"Key_1361","无法加入游戏。"
"Key_1362","主机已离开。"
"Key_1363","从大厅中删除::name::吗？"
"Key_1364","退出大厅吗？"
"Key_1365","创建游戏"
"Key_1366","刷新列表"
"Key_1367","正在刷新列表..."
"Key_1368","游戏名称"
"Key_1369","玩家"
"Key_1370","决斗|全部免费|2对2组团|3对3组团|2对2对2组团|4对4组团|2对2对2对2组团"
"Key_1371","地图生成"
"Key_1372","随机|平衡"
"Key_1373","全部"
"Key_1374","打开游戏"
"Key_1375","加入游戏"
"Key_1376","正在加入游戏..."
"Key_1377","邀请"
"Key_1378","糟糕...试图加入游戏时发生错误。"
"Key_1379","退出"
"Key_1380","游戏类型"
"Key_1381","公开|仅限邀请|排名"
"Key_1382","<font color=""#T"">::kind::(</font><font color=""::color::"">::count::/::max::</font><font color=""#T"">)</font>"
"Key_1383","本地|地区性|州际|全球"
"Key_1384","玩家"
"Key_1385","选项"
"Key_1386","部落"
"Key_1387","随机"
"Key_1388","颜色"
"Key_1389","开始游戏"
"Key_1390","正在等待玩家"
"Key_1391","团队分配无效"
"Key_1392","玩家颜色冲突"
"Key_1393","正在等待玩家..."
"Key_1394","就绪！"
"Key_1395","<font color=""#R"">::name::</font>邀请你加入多人游戏，你是否愿意加入？"
"Key_1396","聊天"
"Key_1397","消息"
"Key_1398","发送"
"Key_1399","需要连接Steam才能访问多人游戏。如果Steam已启动，请重启Steam。"
"Key_1400","团队"
"Key_1401","颜色"
"Key_1402","随机|团队1|团队2|团队3|团队4"
"Key_1403","随机|容易|中等|困难"
"Key_1404","正在连接到服务器……"
"Key_1405","打开服务器套接字时出错。"
"Key_1406","连接游戏服务器失败。"
"Key_1407","与游戏服务器失去连接。正在重试..."
"Key_1408","重试"
"Key_1409","主机"
"Key_1410","打开|AI|关闭"
"Key_1411","普通|团队"
"Key_1412","团队"
"Key_1413","按下TAB键以循环通道"
"Key_1414","你已经有了一个正在进行中的排名游戏。"
"Key_1415","重新连接到上次游戏"
"Key_1416","转移游戏所有权..."
"Key_1417","主机已退出，切换主机..."
"Key_1418","::time::秒后开始游戏。"
"Key_1419","开始游戏！"
"Key_1420","停止倒计时"
"Key_1421","游戏启动过程被打断..."
"Key_1422","已满"
"Key_1423","你的游戏版本和主机版本不匹配。"
"Key_1424","<font color=""::color::"">::name::</font>已加入游戏。"
"Key_1425","<font color=""#B""><font color=""::color::"">::name::</font>已离开游戏。</font>"
"Key_1426","<font color=""#B""><font color=""::color::"">::name::</font>已经断开连接。</font>"
"Key_1427","<font color=""#W""><font color=""::color::"">::name::</font>断开连接用时已有::time::。现由AI暂时控制部落。</font>"
"Key_1428","<font color=""#W"">AI已经接管了部落。</font>"
"Key_1429","添加好友"
"Key_1430","正在等待回答..."
"Key_1431","剩余时间：::v::s."
"Key_1432","游戏服务器"
"Key_1434","欧洲"
"Key_1435","北美"
"Key_1436","对等"
"Key_1439","木材"
"Key_1440","石头"
"Key_1441","铁矿"
"Key_1442","黄金"
"Key_1443","霜钢"
"Key_1445","::kind::联盟"
"Key_1446","服务器没有响应。检查一下你的连接，或者稍后再试。"
"Key_1447","你已被邀请参加一个排名游戏，但无法从服务器检索出你的排名。"
"Key_1448","::name::提出了复赛"
"Key_1449","复赛于……"
"Key_1450","投票失败"
"Key_1452","::newElo:: ::pts::"
"Key_1454","你的排名将在比赛结束时更新。"
"Key_1455","等待更新排名"
"Key_1456","服务器没有响应。你的排名无法更新。"
"Key_1457","恭喜你，你达到了一个新的联盟！"
"Key_1458","你被降级了……"
"Key_1459","上帝降福于你！"
"Key_1460","你已经晋升到更高的联盟！"
"Key_1461","天神众怒。"
"Key_1462","你被降至低级别联盟了。"
"Key_1466","主菜单"
"Key_1467","菜单"
"Key_1468","区域操作"
"Key_1469","::name::操作"
"Key_1470","选择建筑"
"Key_1471","选择类别"
"Key_1472","选择建筑类别"
"Key_1473","选择操作"
"Key_1474","选取操作"
"Key_1475","关闭"
"Key_1476","禁止操作。"
"Key_1477","选择要牺牲的单位"
"Key_1478","英雄"
"Key_1479","购买"
"Key_1480","区域已满。"
"Key_1481","正在对建筑物进行维修：::value::%"
"Key_1482","建筑损毁。"
"Key_1483","建筑未受损。"
"Key_1484","建筑已升级。"
"Key_1485","目前无法升级。"
"Key_1486","军事队伍::number::"
"Key_1487","未分组的军事单位"
"Key_1488","军事队伍"
"Key_1489","知识树"
"Key_1490","分配至队伍::number::"
"Key_1491","取消指派"
"Key_1492","改进工具"
"Key_1493","选择类别"
"Key_1494","选择建筑"
"Key_1495","这个区域没有羊。"
"Key_1496","开发区域"
"Key_1497","区域已升级。"
"Key_1498","区域未满。"
"Key_1499","取消"
"Key_1500","建筑"
"Key_1501","翻转"
"Key_1502","修复"
"Key_1503","激活"
"Key_1504","攻击"
"Key_1505","发送小组::n::"
"Key_1506","派遣军队"
"Key_1507","军队"
"Key_1508","技能"
"Key_1509","使用::name::"
"Key_1510","殖民区域： <img src=""/r/::res::""/><font color=""::color::"">::cost::</font>"
"Key_1511","探索区域"
"Key_1512","探索废墟"
"Key_1513","平民协助"
"Key_1514","转移平民"
"Key_1515","撤退平民"
"Key_1516","撤退军事单位"
"Key_1517","瞄准塔楼"
"Key_1518","停止瞄准塔楼"
"Key_1519","目标军队"
"Key_1520","未有公布活动。"
"Key_1521","没有可用技能"
"Key_1522","正在探索......"
"Key_1523","选择区域"
"Key_1524","前一页"
"Key_1525","下一页"
"Key_1526","播放/暂停"
"Key_1527","删除"
"Key_1528","选择"
"Key_1529","按[key]开始"
"Key_1530","保存正在进行中"
"Key_1531","上一页"
"Key_1532","下一页"
"Key_1533","选择一个盟友转换此区域。"
"Key_1534","专注于酋长"
"Key_1535","通知队伍"
"Key_1536","从大厅中删除"
"Key_1538","屏幕"
"Key_1539","边距设置"
"Key_1540","调整显示器屏幕边距。"
"Key_1541","保存设置"
"Key_1542","取消"
"Key_1545","前往最后一个活动"
"Key_1546","切换小地图显示"
"Key_1547","切换世界信息"
"Key_1548","切换日历信息"
"Key_1549","镜头移动"
"Key_1550","镜头速度加快"
"Key_1551","放大/缩小"
"Key_1552","返回市政厅"
"Key_1553","打开特殊菜单"
"Key_1554","打开游戏菜单"
"Key_1555","上下文操作"
"Key_1556","(按住)显示技能操作"
"Key_1557","(按住)显示军队操作"
"Key_1558","显示知识树"
"Key_1559","显示军事队伍"
