﻿"Key_4","Food"
"Key_5","[Food] is necessary to feed your clan. Stock up on food before winter. Avoid starvation at all costs."
"Key_8","Wood"
"Key_9","[Wood] is used to construct buildings and as Firewood, especially during winter."
"Key_12","Kröwns"
"Key_13","[Money] are used to recruit your Warband and for building upkeep."
"Key_16","Building"
"Key_19","Happiness"
"Key_20","[Happy] will attract new villagers to your Town Hall. Improve your people's Happiness to accelerate this process."
"Key_23","Population"
"Key_26","Warband"
"Key_29","Slave"
"Key_32","Lore"
"Key_33","[Lore] discovered in Northgard will allow you to improve your clan's Knowledge."
"Key_36","Wheat"
"Key_39","Fame"
"Key_40","Increase your [Fame] and be proclaimed King of Northgard!"
"Key_43","Fish"
"Key_46","Meat"
"Key_49","Sailors"
"Key_52","Territory"
"Key_55","Forge"
"Key_58","Healing"
"Key_61","Food"
"Key_64","Dragon Essence"
"Key_67","Wyrd"
"Key_70","Stone"
"Key_71","[Stone] can be spent to upgrade your clan buildings."
"Key_74","Iron"
"Key_75","[Iron] is used to forge powerful weapons and craft better tools."
"Key_78","Commercial Influence"
"Key_79","[Prestige] can be earned by exploiting Great Trade Routes via a [Lighthouse]."
"Key_82","Rimesteel"
"Key_83","[RimeSteel] is used to forge the mighty Wurmslayer."
"Key_86","Military Experience"
"Key_87","You earn [MilitaryXP] by killing enemy units or losing your own in battle."
"Key_92","Villager"
"Key_93","Villagers gather [Food] in the wild. Stock up so that your clan doesn't starve during winter."
"Key_94","Ready to work!"
"Key_97","Woodcutter"
"Key_98","Specialized in harvesting [Wood], Woodcutters are necessary to improve your clan's settlement."
"Key_101","Farmer"
"Key_102","Experienced in growing crops, Farmers produce [Food] in larger quantities during summer."
"Key_105","Hunter"
"Key_106","Skilled Hunters will track and kill deer to provide [Meat] for your clan."
"Key_109","Fisherman"
"Key_110","Fishermen"
"Key_111","Fishermen provide fresh [Fish] for your clan. Their production is not affected by winter."
"Key_114","Merchant"
"Key_115","Maintaining buildings and recruiting a Warband costs [Money]. Merchants generate steady income for your clan."
"Key_118","Sailor"
"Key_119","Sailors will raid nearby coasts and bring [Money] and [Fame] or [Lore] to your clan."
"Key_120","Sailors will raid nearby coasts and bring [Money] and [Lore] to your clan."
"Key_123","Loremaster"
"Key_124","Masters of ancient [Lore], they can study runestones, increasing your Knowledge."
"Key_125","Basically a Viking nerd."
"Key_128","Brewer"
"Key_129","A good Brewer provides a steady supply of ale and improves your clan's [Happy]."
"Key_132","Skald"
"Key_133","Skalds' tales of your clan's deeds will increase your [Fame] and [Happy]."
"Key_134","""Skald"" literally means ""poet."" Skaldic poetry is one of the two main forms of Old Norse poetry, the other being Eddic poetry."
"Key_137","Miner"
"Key_138","Miners extract [Stone] and [Iron] from the area until the deposits are depleted."
"Key_139","What's yours is mine!"
"Key_142","Scout"
"Key_143","Scouts explore new areas, allowing you to expand your territory. They can also explore Ruins and Shipwrecks."
"Key_146","Healer"
"Key_147","Healers gather medicinal herbs that your wounded will use to heal themselves. The wounded must be within your territory to heal."
"Key_148","Wolol...oh, sorry, wrong line."
"Key_151","Mender"
"Key_152","Menders heal wounded Vikings within your territory and gather [Lore] when not otherwise busy."
"Key_155","Smith"
"Key_156","Smiths can forge upgraded tools or weapons, powerfull relics and the legendary Sword of Odin."
"Key_159","Thrall"
"Key_160","[Slave]s do not count towards your population and do not require housing.&lt;br/&gt;They also consume less [Food] and [Wood] and are less efficient when gathering resources.&lt;br/&gt;You can buy more [Slave]s from your [Port]."
"Key_161","Tough times..."
"Key_164","Norn"
"Key_165","The Norns try to elucidate the will of the Kraken, bringing foresight and good fortune to the clan."
"Key_168","Warrior"
"Key_169","Warriors are the most common [Warband] units. They are good fighters with an advantage against Shield Bearers."
"Key_170","Fun fact: Viking warriors did not wear horned helmets. This depiction originates from the 1876 rendition of Wagner's Der Ring des Nibelungen."
"Key_173","Shield Bearer"
"Key_174","Shield Bearers are a strong defensive unit that take ::inv_percent:: less damage from projectiles."
"Key_175","SHIELD WALL!"
"Key_178","Axe Thrower"
"Key_179","Axe Throwers are ranged units that are more powerful than the average warrior but a bit more fragile."
"Key_182","Skirmisher"
"Key_183","Skirmishers are lightweight military units that trade offense and protection for mobility and [CanHide]."
"Key_184","When you see them, it's probably too late."
"Key_187","Dragonkin"
"Key_188","Created through ancient sacrificial rites, the [Dragonmen]s will fight ferociously for all eternity."
"Key_191","Warchief"
"Key_192","Warchiefs are experienced units that bring their strength and leadership to bear in combat."
"Key_191","Warchief"
"Key_195","Warchiefs are experienced units that bring their strength and leadership to bear in combat."
"Key_196","Warchief"
"Key_192","Warchiefs are experienced units that bring their strength and leadership to bear in combat."
"Key_199","Warchief"
"Key_200","Warchiefs are experienced units that bring their strength and leadership to bear in combat."
"Key_207","Berserker"
"Key_208","A powerful and reckless warrior, feared by all enemies of the Wolf Clan."
"Key_211","Shield Maiden"
"Key_212","Stalwart defender of her people, she is the reason the Bear Clan will never falter."
"Key_215","Signy"
"Key_216","A shadowy leader with no regard for morals, Signy will stop at nothing to make a mark on Northgard."
"Key_217","The Snake will soon sink its fangs in Northgard!"
"Key_220","Warchief"
"Key_221","Warchiefs are experienced units that bring their strength and leadership to bear in combat."
"Key_224","Bláinn"
"Key_225","Bláinn is a legendary [Giant] who decided to befriend humans and lend them his unrivaled strength."
"Key_228","Mercenary"
"Key_229","Mercenaries"
"Key_230","Hired for [Money], Mercenaries are not always reliable, but they'll wreak havoc on any territory they attack."
"Key_231","Nothing personal."
"Key_234","Egil"
"Key_235","Egil"
"Key_236","A ruthless and impetuous young berserker, Egil, bannerman of the Wolf Clan, is in it mostly for the mayhem."
"Key_237","Plunder time, boys!"
"Key_240","Borgild"
"Key_241","Borgild"
"Key_242","Brave and arrogant, Borgild, bannermaiden of the Bear Clan, is a tough woman who bows to no one and shows little mercy for the weakhearted."
"Key_243","Come at me, ye cowards!"
"Key_246","Liv"
"Key_247","Liv"
"Key_248","Ambitious and pragmatic, Liv, the cunning bannermaiden of the Raven Clan, likes to control every parameter of a situation and hates wasting time or Kröwns on futile pursuits."
"Key_249","The end always justifies the means."
"Key_252","Halvard"
"Key_253","Halvard"
"Key_254","Halvard, the elderly bannerman of the Goat Clan, is a wise and kind-hearted man focused on the survival of his people."
"Key_255","Is all this savagery indispensable?"
"Key_258","Brand"
"Key_259","Brand"
"Key_260","Proud and noble at heart, Brand, bannerman of the Stag Clan, is a loyal man who lives and fights with honor."
"Key_261","May our victories be sung for centuries!"
"Key_264","Svarn"
"Key_265","Svarn"
"Key_266","The taciturn Svarn, spiritual leader of the Boar Clan rebels, is both a sage and a warrior who lives a simple life, close to Nature and in accordance with the Old Ways."
"Key_267","I can... FEEL your presence. Yes... YOURS."
"Key_270","Hagen"
"Key_271","Hagen"
"Key_272","The shady leader of the Raven Clan and murderer of your father. Although fierce and merciless, he tends to act cowardly when things turn sour."
"Key_273","Fight for me and ye'll be rich!"
"Key_276","Rig"
"Key_277","Rig"
"Key_280","Brok"
"Key_281","Strong and wise, Brok is happy to focus on his craft and leave politics to his sister."
"Key_284","Eitria"
"Key_285","A gifted artisan, Eitria focuses more on clan leadership and only picks up the pickaxe to let off steam."
"Key_288","Warchief"
"Key_289","Warchiefs are experienced units that bring their strength and leadership to bear in combat."
"Key_292","Valkyrie"
"Key_293","Wielding divine power, the Valkyries are the most powerful members of the Kraken's army."
"Key_296","Hvedrung"
"Key_297","Hvedrung"
"Key_298","The mysterious leader of the Boar Clan, hellbent on bringing about Ragnarök. His actions were somehow foretold by the Runes. Some believe he is not a mere mortal."
"Key_299","I shall be ""the villain"" if it makes things more comprehensible for your feeble mind. And yes: I know you are reading this."
"Key_302","Militia"
"Key_303","Armored civilians are almost as effective as warriors"
"Key_306","Bodyguard"
"Key_307","A bodyguard is attached to your warchief. The Warchief gains an attack power bonus and damage reduction."
"Key_308","You won't die before me, My Liege."
"Key_311","Draugr"
"Key_312","Draugar"
"Key_313","Draugar are half-dead evil creatures that have infested the islands of Northgard."
"Key_314","Only the most nefarious and greediest human beings turn into Draugar when they die."
"Key_317","Jötunn"
"Key_318","Jötnar"
"Key_319","Ancient creatures from the Dark Ages, [Giant]s are peaceful until you attack them. If you do, brace yourself!"
"Key_320","Ymir, the primitive giant, is said to be the father of all giants and dwarves."
"Key_323","Draugr Jötunn"
"Key_324","Draugr Jötnar"
"Key_325","Jötnar aren't immune to becoming Draugar."
"Key_326","Your undead problems are now available in extra-large."
"Key_329","Eldthurs"
"Key_330","Eldthursar"
"Key_331","The ""sons of Muspell"" are hellbent on destroying the world. They will wreak as much havoc as they can before burning away, as they can't survive outside of their homeworld."
"Key_334","Myrkálf"
"Key_335","Myrkálfar"
"Key_336","The [Myrkalfar]s are an agressive and cunning native faction. Never trust them and watch their moves carefully."
"Key_339","Kobold"
"Key_340","[Kobold]s can be a great trade partner, but also an annoyance when they take valuable land."
"Key_343","Wolf"
"Key_344","Wolves"
"Key_345","Vicious giant wolves roam the lands of Northgard. They will not hesitate to attack humans."
"Key_346","Never corner a hungry wolf."
"Key_349","Brown Bear"
"Key_350","Solitary creatures that fiercely defend their territory. They'll prove challenging to even the most seasoned warriors."
"Key_353","Bear"
"Key_354","Solitary creatures that fiercely defend their territory. They'll prove challenging to even the most seasoned warriors."
"Key_357","Kaija, the Armored Bear"
"Key_358","Kaija is a powerful defensive unit that cannot enter enemy territory, unless you have unlocked [BearAwake]."
"Key_361","Wyvern"
"Key_362","The most fearsome of the ancient creatures roaming the lands of Northgard."
"Key_363","[indistinct shrieking]"
"Key_366","Fallen Valkyrie"
"Key_367","Originally champions of the gods, some Valkyries have been corrupted by the powers of Helheim."
"Key_368","""Valkyrie"" means ""chooser of the slain,"" as they decide which fallen warriors will join Odin in Valhöll."
"Key_371","Spectral Warrior"
"Key_372","These undead Vikings are dangerous foes whose mere presence within your borders will reduce your clan's [Happy]. Projectiles have ::percent:: chances missing them."
"Key_373","An intricate Seidr burial ritual can bring back the soul of a warrior who didn't die in battle, so that they can fight for glory one last time and find peace."
"Key_376","Hrímgandr"
"Key_377","Hrímgandar"
"Key_378","A giant, near-invincible rime serpent living mostly underground. Only the Wurmslayer can make a dent in its diamond-hard icy scales."
"Key_379","Said to be the spawn of Jörmungandr, imbued with Niflheim's fumes."
"Key_382","Rock Golem"
"Key_383","[Golem]s are powerful creatures that can burn their foes with molten lava."
"Key_384","[loud crackling]"
"Key_387","White Wolf"
"Key_388","White Wolves"
"Key_389","White wolves are more powerfull than standard wolves. They also have the ability [CanHide]"
"Key_390","Avatars of the Wargs, they look for pieces of the sun and the moon lost in the world."
"Key_393","Son of Hrymr"
"Key_394","They sometimes attack with their two huge warhammers, damaging all nearby ennemies."
"Key_395","Chosing the smallest giants as mercenaries is important if you want your ships to stay afloat."
"Key_398","Giant Boar"
"Key_399","Agressive if summoned in neutral or enemy territory. Friendly if summoned in allied territory. You can sacrifice it to earn [Food]. Giant Boars regenerate their health quickly."
"Key_400","The legend say that Gullinbursti can be eaten each day, because it regenerate itself every day. "
"Key_403","Sheep"
"Key_404","Sheep"
"Key_405","Having at least one Sheep in an area reduces the need for Firewood by ::percent:: during winter for this area."
"Key_406","Clicking this Sheep repeatedly is guaranteed to be 100% safe."
"Key_409","Vedrfolnir"
"Key_410","Vedrfolnir has been hurt. Once healed, he will scout certain areas for your clan. You will also gain 100 [Lore]."
"Key_411","Vedrfolnir is a hawk usually sitting between the eyes of the giant eagle perched atop Yggdrasil."
"Key_414","Deer"
"Key_415","Deer"
"Key_418","Fish"
"Key_419","Fish"
"Key_422","Drakkar"
"Key_425","Kraken"
"Key_428","Tentacle"
"Key_431","Group"
"Key_432","Click to select a specific job among the group:"
"Key_435","Warchief"
"Key_438","Villager"
"Key_441","Scholar"
"Key_442","Scholars study politics, legends, and epic stories. They also like to alter a lot of it."
"Key_447","Wolf Den"
"Key_450","Relic"
"Key_451","You must create a relic in the [Forge] before you can build it."
"Key_454","House"
"Key_455","Provides shelter for more clan members."
"Key_458","Can shelter ::value:: additional clan members and improve housing quality."
"Key_463","Scout Camp"
"Key_464","Train your villagers to become [Scout]s who can explore new areas."
"Key_465","Empty for the greater part of the year."
"Key_468","Increase all your [Scout]s' scouting speed by ::percent::. They also can go to enemy territories."
"Key_473","Woodcutter's Lodge"
"Key_474","Train your villagers to become [Woodcutter]s who can harvest Wood in this area."
"Key_477","Healer's Hut"
"Key_478","Train your villagers to become [Healer]s who will heal your wounded or sick clan members in your territory."
"Key_481","Heal your clan members ::percent:: faster."
"Key_486","Mender's Hut"
"Key_487","Train your villagers to become [Mender]s who will heal your wounded clan members in your territory and gather [Lore] when not otherwise busy."
"Key_488","Smells faintly of cabbage."
"Key_491","Heal your clan members ::percent:: faster."
"Key_496","Fisherman's Hut"
"Key_497","Train your villagers to become [Fisherman]s who will produce [Food] even during winter."
"Key_500","Fishery"
"Key_501","Train a villager to become a [Fisherman] who will produce [Food]."
"Key_502","Not fresh? My fish?"
"Key_505","Fields"
"Key_506","Fields"
"Key_507","Train your villagers to become [Farmer]s who will produce [Food] in larger quantities during summer."
"Key_510","Hunter's Lodge"
"Key_511","Train your villagers to become [Hunter]s who will track and kill deer."
"Key_514","Food Silo"
"Key_515","Improves [Food] produced by specialized workers in this area by ::percent::. Increases your maximum food storage."
"Key_518","Improves [Food] produced in this area by ::percent::."
"Key_523","Trading Post"
"Key_524","Train your villagers to become [Merchant]s who will earn [Money]s."
"Key_527","Marketplace"
"Key_528","Train your villagers to become [Merchant]s and spend [Money] to buy various resources."
"Key_529","No credit given."
"Key_532","Harbor"
"Key_533","Sailors loot [Money] and [Lore] or [Fame] while raiding. You can scout shores and hire [Mercenary]s. Add a [Lighthouse] to exploit Great Trade Routes."
"Key_536","Longship Dock"
"Key_537","Sailors loot [Money] and [Lore] or [Fame] while raiding. Add a [Lighthouse] to exploit Great Trade Routes."
"Key_538","Sailors loot [Money] and [Lore] while raiding. Add a [Lighthouse] to exploit Great Trade Routes."
"Key_541","Hall of Skalds"
"Key_542","Halls of Skalds"
"Key_543","Train your villagers to become [Skald]s who will increase your clan's [Fame] and [Happy]."
"Key_546","Hörgr"
"Key_547","Hörgar"
"Key_548","Train your female [VillagerWoman] to become [Norn]s. They will increase your clan's [Happy] and your [Prescience]."
"Key_551","Brewery"
"Key_552","Breweries"
"Key_553","Train your villagers to become [InnKeeper]s who will increase your clan's [Happy]."
"Key_554","Bring your own cup!"
"Key_557","Mine"
"Key_558","Train your villagers to become [Miner]s to extract stone or iron from deposits."
"Key_561","Quarry"
"Key_562","Quarries"
"Key_563","Train your villagers to become [Miner]s who will quarry [Stone]."
"Key_566","Iron Mine"
"Key_567","Train your villagers to become [Miner]s who will extract [Iron] ore."
"Key_570","Rimesteel Mine"
"Key_571","Train your villagers to become [Miner]s who will extract [RimeSteel] ore."
"Key_574","Forge"
"Key_575","Train your villagers to become [Smith]s. Allows you to forge better tools, weapons and legendary relics."
"Key_578","Increase forge speed by ::percent:: in the zone."
"Key_583","Völund's Forge"
"Key_584","Allows you to forge better tools, weapons and legendary relics with your warchiefs."
"Key_587","Increase forge speed by ::percent:: in the zone."
"Key_592","Carved Stone"
"Key_593","Train a villager to become a [RuneMaster] who will produce [Lore]."
"Key_594","Quite a bit heavier than a book."
"Key_597","Sheepfold"
"Key_598","Allows you to enclose your [Sheep] to produce [Food]."
"Key_599","Better than slaughtering the poor things, right?"
"Key_602","Allows you to assign one more [Sheep]. They produce ::percent:: more [Food]."
"Key_607","Training Camp"
"Key_608","Allows you to recruit military units and increases your [Warband] size by ::value::."
"Key_611","Gain +::value::[Warband] and increase your [Warrior]s' attack by ::percent_value1::."
"Key_616","Skirmisher Camp"
"Key_617","Allows you to recruit [Skirmisher]s and increases your [Warband] size by ::value::."
"Key_620","Gain +::value::[Warband] and increase your [Skirmisher]s' attack by ::percent_value1::."
"Key_625","Axe Thrower Camp"
"Key_626","Allows you to recruit [AxeWielder]s, powerful ranged units, and increases your [Warband] size by ::value::."
"Key_629","Gain +::value::[Warband] and increase your [AxeWielder]s' attack by ::percent_value1::."
"Key_634","Shield Bearer Camp"
"Key_635","Allows you to recruit [ShieldBearer]s, which are well protected against ranged units and towers, and increases your [Warband] size by ::value::."
"Key_638","Gain +::value::[Warband] and increase your [ShieldBearer]s' attack by ::percent_value1::."
"Key_643","Dragonkin Altar"
"Key_644","Transforms your villagers into [Dragonmen]s by following forgotten rituals and increases your [Warband]s size by ::value::."
"Key_647","Gain +::value::[Warband] and increase your [Dragonmen]s' attack by ::percent_value1::."
"Key_652","Defense Tower"
"Key_653","Protects this area from enemies by shooting at them."
"Key_656","Increases the tower's attack and resistance by ::percent::."
"Key_661","Sacrificial Pyre"
"Key_662","Sacrifice your thralls or Vikings to gain [Blood]."
"Key_665","Carved Statue"
"Key_666","This carving displays your prowess to all Vikings of the land!"
"Key_669","Altar of Kings"
"Key_670","Altars of Kings"
"Key_671","The Altar of Kings provides +::value::$icon(Food) +::value::$icon(Wood) +::value::$icon(Money) +::value::$icon(Lore) production as well as +50[Fame]"
"Key_672","The Altar of Kings provides +::value::$icon(Food) +::value::$icon(Wood) +::value::$icon(Money) +::value::$icon(Lore) production"
"Key_675","Upsala Temple"
"Key_676","Build this Altar to win"
"Key_679","Lighthouse"
"Key_680","Allows you to create Great Routes. Must be built on a [Port]."
"Key_683","Lighthouse"
"Key_684","Allows you to create Great Routes. Must be built on a [RavenPort]."
"Key_687","Anvil of Gods"
"Key_688","Train your villagers to become [Smith]s. Allows you to forge the Sword of Odin."
"Key_691","Drakkar"
"Key_694","Town Hall"
"Key_695","Spawns new [Villager]s when you have enough [Happy]."
"Key_698","Allows you to upgrade other buildings. Increases maximum [Population] by ::value:: and population growth by ::percent1::."
"Key_703","Sacred Area"
"Key_704","Here you can build a [BFAltar]."
"Key_707","Runestone"
"Key_708","Train a villager to become a [RuneMaster] who will produce [Lore]."
"Key_711","Circle of Stones"
"Key_712","Circles of Stones"
"Key_713","Train your villagers to become [RuneMaster]s. All Loremasters in this area will produce ::percent:: more [Lore]."
"Key_714","Spoiler alert: Odin dies."
"Key_717","Stones"
"Key_718","Stones"
"Key_719","You can build a mine here to extract [Stone]."
"Key_722","Fertile Land"
"Key_723","You can build [Fields] here and recruit [Farmer]s."
"Key_724","A little gift from Gefjon, the goddess of plowing."
"Key_727","Wreck"
"Key_730","Plain"
"Key_731","This area is empty."
"Key_734","Draugr Tombs"
"Key_735","Draugr Tombs"
"Key_736","[Death]s will rise from this place until you take control of it."
"Key_739","Ruins"
"Key_740","Ruins"
"Key_741","Treasure is waiting to be found here, but only [Scout]s will have the courage to venture there. Colonize first to explore."
"Key_744","Iron Deposit"
"Key_745","You can build an Iron Mine here to extract [Iron] ore."
"Key_748","Rimesteel Deposit"
"Key_749","You can build a Mine here to extract [RimeSteel] ore."
"Key_750","A mysterious metal found only in the coldest environments. Said to be the only material that can pierce an [IceWorm]'s shell."
"Key_753","Wolf Den"
"Key_754","[Wolf]s will spawn in this area until you claim it."
"Key_757","Fish"
"Key_758","Fish"
"Key_761","Lake"
"Key_762","A great fishing spot."
"Key_765","Forest"
"Key_766","Improves [Wood] production in this area by ::percent::."
"Key_767","At Yule, Vikings would traditionally decorate large evergreen trees with carvings, gifts and food, urging spring to return faster."
"Key_770","Deer"
"Key_771","This area is full of deer, making it a great place to hunt."
"Key_774","Swamp"
"Key_775","Unstable ground makes it harder to build in this area."
"Key_778","Shipwreck"
"Key_779","Colonize and use your [Scout]s to explore this wreck, where you will find [Money] and [Wood]."
"Key_782","Jötunn Camp"
"Key_783","[Giant]s are usually peaceful... Trade enough [Food] with them and they might join you."
"Key_786","Giant Spawner"
"Key_789","Myrkálfar Camp"
"Key_790","The dwelling of the [Myrkalfar]s is also their base of operation. Destroying it might be the only way to stop them."
"Key_793","Myrkalfar Campfire"
"Key_796","Myrkalfar Spawner"
"Key_799","Kobold Camp"
"Key_800","[Kobold]s will spawn here and spread to nearby territories."
"Key_803","Kobold Campfire"
"Key_806","Kobold Spawner"
"Key_809","Draugr Portal"
"Key_810","[Death]s will soon come pouring through this portal. We must prepare!"
"Key_813","Vegvisir"
"Key_814","Vegvisir"
"Key_817","Thor's Wrath"
"Key_818","An ancient place of power. Gives +10% attack bonus to military units."
"Key_819","STOP! Hammer time!"
"Key_822","Geyser"
"Key_823","A warm and pleasant area. Gives +2[Happy] and -10% [Wood] consumption in winter if controlled."
"Key_826","Ancient Graveyard"
"Key_827","You can send [RuneMaster]s to study these burial grounds, and maybe find unexpected allies."
"Key_828","To a trained eye, it is obvious that Seidr, an ancient form of sorcery Freyia taught the Æsir, was practiced here."
"Key_831","Ice Wall"
"Key_834","Damaged House"
"Key_835","Colonize and use your [Scout]s to explore this house, where you will find [Money] and [Wood]."
"Key_838","Asgard Runestone"
"Key_841","Bifröst"
"Key_842","Bifröst"
"Key_843","The legendary bridge that leads to Asgard, where the major gods, the Æsir, are said to live. Protect it at all costs!"
"Key_844","""Bifröst"" is believed to mean ""shimmering path."" The bridge is also called ""Asbru,"" the Æsir's bridge."
"Key_847","Gate of Muspell"
"Key_848","Gates of Muspell"
"Key_849","This gateway connects Northgard and Muspelheim, the realm of fire. [GiantFire]s will spawn here until someone is brave enough to seal it."
"Key_850","Muspelheim is the southernmost of the nine worlds supported by the world tree Yggdrasil."
"Key_853","Ice Worm Den"
"Key_856","Molten Rock"
"Key_857","Molten Rocks"
"Key_858","An unnatural glow surrounds this rock. Mine it quickly or face the magic within!"
"Key_861","Vedrfolnir Crash"
"Key_862","Vedrfolnir Crashes"
"Key_865","Snowman"
"Key_866","Snowmen"
"Key_867","A long lasting snowman thanks to the lovely Northgard Weather."
"Key_868","Do you wanna build a snowman?"
"Key_871","Mjöllnir"
"Key_872","Summons a thunderstorm on a zone, damaging all units and buildings during one month."
"Key_875","Svalinn"
"Key_876","+::percent0:: defense for units in this zone. Can be moved in another zone to your territory. Protect the zone against some negative effects that target it."
"Key_879","Eldhrumnir"
"Key_880","+::percent0:: Feast Bonus, ::percent1:: Feast cost. Your units regenerate health during a feast"
"Key_883","Bragaful"
"Key_884","[Money] bonus depending of your [Prestige]. Your [Lighthouse] has a fourth great trade route (-60 [Money], +20 [Prestige], +9 [Happy])"
"Key_887","Jörmunr"
"Key_888","You have a [Lore] bonus depending on number of zone in territory. You can colonize zones with Lore."
"Key_891","Hlidskjalf"
"Key_892","Your warchief gains the [Annexation] ability. Whenever your warchief decolonizes a zone, you colonize it for free."
"Key_895","Gefjun's Jar"
"Key_896","You can summon new villagers for [Food] depending on your population. They will arrive to your townhall by boats. Sometimes, [Sheep] can replace one villager. Required happiness for your population is reduced."
"Key_899","Horn of Managarm"
"Key_900","Summons up to 3 [WhiteWolf]s under your control."
"Key_903","Naglfar"
"Key_904","Sends a raid a on coastal tile with 2 [GiantCrow]s"
"Key_907","Scabbard of Gram"
"Key_908","Your Warchief wields the sword Gram. Enemies hit by Gram are frozen, along with the area around them."
"Key_911","Mask of Gullinbursti"
"Key_912","Reveal all forests. Summon a non controllable [GiantBoar] in all forests. Boars in allied territory are pacified. You can sacrifice boars in your territory for [Food]"
"Key_915","Gungnir"
"Key_916","Unlocks another Military Path once you have unlocked one."
"Key_919","Skull of Hrungnir"
"Key_920","Summons an [UndeadGiant]."
"Key_923","Dainsleif &amp; Tyrfing"
"Key_924","Your Warchiefs gain +20% attack, +20% defense and +20% max life. Their mining and forging speed is also increased by +20%."
"Key_927","Edda of Vor"
"Key_928","You gain 1000 [Prescience] when you build this relic. Your [Norn]s also produce [Fame]."
"Key_931","Yggdrasil"
"Key_932","Yggdrasil"
"Key_933","The world tree is threatened by evil forces."
"Key_936","Wyvern's Den"
"Key_937","Fight the Wyvern to earn many [Fame] and [MilitaryXP]"
"Key_938","Everything is under control as long as the Wyvern is asleep ..."
"Key_941","Sword of the Gods"
"Key_942","Train your villagers to become [RuneMaster]s. All Loremasters in this area will produce ::percent:: more [Lore]."
"Key_945","Gates of Helheim"
"Key_946","This portal connects Northgard to Helheim, the realm of the dead. Corrupted [Valkyrie]s will spawn here until someone is brave enough to confront them."
"Key_949","Magma Flow"
"Key_950","The magma in this area can be used to craft very powerful weapons."
"Key_953","Volcano"
"Key_954","Volcanoes"
"Key_955","A dangerous active volcano. Watch out for flying [Meteor]s!"
"Key_960","Sharp Axes"
"Key_961","Your Woodcutters will produce ::percent:: more Wood."
"Key_964","Weaponsmith"
"Key_965","Increases all your military units' attack power by ::percent::."
"Key_968","Trading"
"Key_969","Gain +::value::[Money] production. Enables Trade Routes with [TradingPost]s and Great Trade Routes with a [Lighthouse]."
"Key_972","Colonization"
"Key_973","Reduces the amount of [Food] necessary to colonize one area by ::inv_percent::."
"Key_976","Mining Efficiency"
"Key_977","[Miner]s extract ::percent:: more ore from deposits."
"Key_980","Fur Coats"
"Key_981","Your units no longer have reduced power during winter."
"Key_984","Defensive Strategy"
"Key_985","Increases your civilians' attack and your Defense Towers' resistance by ::percent::."
"Key_988","Shipbuilding"
"Key_989","Increases [Sailor]s' resource production by ::percent::."
"Key_992","Coinage"
"Key_993","Your [Merchant]s will produce ::percent:: more [Money]."
"Key_996","Recruitment"
"Key_997","Permanently increases population growth speed by ::percent0::. This raises to ::percent1:: during ::value2:: months if any unit from your clan is killed by an enemy clan."
"Key_1000","Medicine"
"Key_1001","Increases your [Healer]s' healing speed by ::percent::. Healers will gather food when they are not healing."
"Key_1004","Military Strategy"
"Key_1005","Military units gain +::percent:: attack for each type of friendly military unit in the area."
"Key_1008","Feeling Safe"
"Key_1009","Gain +::value::[Happy] if you have a [Hero01] and +::value1::[Happy] per upgraded military camp."
"Key_1010","Gain +::value::[Happy] if you have [Hero01] and +::value1::[Happy] per upgraded military camp."
"Key_1013","Erudition"
"Key_1014","Increases [RuneMaster] production by ::percent::. Cost of Carved Stones is halved."
"Key_1017","Carpentry Mastery"
"Key_1018","Reduces your buildings' upgrade costs by ::inv_percent::."
"Key_1021","Hearthstone"
"Key_1022","Reduces extra Firewood consumption during winter by ::inv_percent:: and reduces the winter food penalty by ::inv_percent1::."
"Key_1025","UNUSED"
"Key_1028","Legendary Heroes"
"Key_1029","Improves your [Hero01]'s attack and defense by ::percent::."
"Key_1032","Monster Slayer"
"Key_1033","Improves your military units' attack by ::percent:: against mystical creatures. Also increases [MilitaryXP] gains by ::percent_value1:: for each mystical creature killed."
"Key_1036","Negotiation"
"Key_1037","Reduces Marketplace prices by ::inv_percent::."
"Key_1040","UNUSED"
"Key_1043","Field Rations"
"Key_1044","Reduces your military units' [Food] consumption by ::inv_percent::."
"Key_1047","Spoils of War"
"Key_1048","Gain some [Money] for each enemy unit killed."
"Key_1051","Plunder"
"Key_1052","When you decolonize an area, your units there gain +::percent:: health."
"Key_1055","Conqueror"
"Key_1056","Increases your military power against Defense Towers by ::percent::, and makes decolonization twice as fast."
"Key_1059","Veiled Threats"
"Key_1060","Improves your Trade Routes' [Money] income by ::percent:: if you have a [Hero01] and by ::percent1:: with the [Hero01] on the same tile as the [TradingPost]. You can trade even when at war."
"Key_1063","Industrious"
"Key_1064","Food-producing buildings can be assigned an additional villager if they are upgraded."
"Key_1067","Shepherd"
"Key_1068","Gives ::value:: free [Sheep]s. Increases the [Sheephold] [Food] production by +::percent1::."
"Key_1071","Amenities"
"Key_1072","Costs ::inv_percent:: less to add a building slot to an area."
"Key_1075","Barricades"
"Key_1076","Increases your civilians' resistance by ::percent:: per building in the area."
"Key_1079","Food Trade"
"Key_1080","Trading food increases your Trade Routes' [Money] income by ::percent::."
"Key_1083","Eradication"
"Key_1084","[FoodSilo]s gain a ::percent:: [Food] production bonus and you gain +::value2::[Happy] per [Silo]. Also reduce [FoodSilo] upgrade cost  by ::percent_value1::."
"Key_1087","Food Preservation"
"Key_1088","Increases [Food] production by +::value1:: for each [FoodSilo] (+::value:: if upgraded)."
"Key_1091","Young and Proud"
"Key_1092","Increases your military units' attack power by ::percent:: for every positive [Happy] you have (currently ::nb::% - 25% max)."
"Key_1095","The Value of Great Deeds"
"Key_1096","Skalds will produce +::value::[Money] (+::value1:: if their building is upgraded). Skalds tool improvement is free and forging time is reduced by ::value2::."
"Key_1099","Glory of the Clan"
"Key_1100","Increase [Fame] by ::percent::.&lt;br/&gt;Increase all production by +::value1::% every ::value2:: [Fame]. (currently +::nb::%)"
"Key_1103","Rangers"
"Key_1104","Increase your scouting and exploration speed by ::percent::. Your Scouts no longer consume [Food] and cannot be hurt while exploring."
"Key_1107","Gear Upgrade"
"Key_1108","Gives you ::value::% attack power and defense for each active [Sailor] or [Merchant]. (currently ::nb::% - ::value1::% max)&lt;br/&gt;Cost of Weapon improvements reduced by ::inv_percent2::."
"Key_1111","Journeymen"
"Key_1112","Increases your [Happy] based on the areas you have explored."
"Key_1115","Exotic Goods"
"Key_1116","Gain +::value::[Happy] per Harbor, +::value1::[Happy] if upgraded."
"Key_1119","Negotiators"
"Key_1120","Gain +::value::[Money] production and ::percent1::[Prestige]. Enables Trade Routes with [TradingPost]s and Great Trade Routes with a [Lighthouse]. [Lighthouse] is free."
"Key_1123","Hibernation"
"Key_1124","Your non-sick clan members heal during winter when in your territory."
"Key_1127","Protector of the Land"
"Key_1128","Gain +::value::[Happy] per area with at least one military camp."
"Key_1131","Shield Mastery"
"Key_1132","[ShieldBearer]s cost less [Money], and their resistance is increased by ::percent::. [ShieldCenter] have no upkeep cost."
"Key_1135","Harpoons"
"Key_1136","Fisherman's Huts can have one more [Fisherman], and their production is increased by ::percent::."
"Key_1139","Winter Festival"
"Key_1140","During winter, [Food] production loss is reduced by ::inv_percent:: and [Happy] is increased by ::value1::."
"Key_1143","Bartering"
"Key_1144","+1[Money] for each ::value:: clan member. Enables Trade Routes with neutral factions from [TradingPost]s. Also enables Great Trade Routes with a [Lighthouse]"
"Key_1147","Lay of the Land"
"Key_1148","Reduces environment hostility by ::inv_percent::. Increases production by +::percent1:: in Forests, Swamps and Shoals."
"Key_1151","Simple Living"
"Key_1152","Construction costs -::percent:: Wood to build."
"Key_1155","Herbalism"
"Key_1156","Each active [Mender] provides +::percent:: production in [MenderHut] territory. Increases your [Mender]s' healing speed by ::percent1::."
"Key_1159","Handiwork"
"Key_1160","Non-upgraded buildings receive +::percent:: production."
"Key_1163","Legacy"
"Key_1164","[Temple] production is doubled."
"Key_1167","Osmosis"
"Key_1168","You obtain ::value1:: [Happy] every ::value2:: colonized zones. Zones with [Grove]s, [MarshBuilding]s or [Shoal]s provide ::value::[Happy]."
"Key_1171","Black Market"
"Key_1172","[Merchant]s produce +::percent1:: more [Money].&lt;br/&gt;You gain +::percent::[Money] when trading with enemy clan, deteriorating diplomatic relations. You can trade even when at war. Enemy clans get no resource from black market trading."
"Key_1175","Stolen Lore"
"Key_1176","Steals Lore from other clans."
"Key_1179","Guerilla Tactics"
"Key_1180","Permanently increases your military units' attack power by +::percent:: per enemy civilian killed (currently ::nb::% - 40% max, ::nb2::/20 killed)."
"Key_1183","Rapacious Exploitation"
"Key_1184","Your [Scout]s can explore [Ruins]s and [BrokenShores]s in neutral zones.&lt;br/&gt;Those in your territory provide +::value::[Happy]."
"Key_1187","Under Pressure"
"Key_1188","You gain +::value::[Happy] and +::value2::[Food] for each enemy clan having any of your military units stationed next to or within their borders.&lt;br/&gt;Increases the [Skirmisher]s' attack power by ::percent1::. They are less affected by the attack penalty from their distance to Town Hall."
"Key_1191","Hard Labor"
"Key_1192","[Slave]s can be conscripted to production buildings to increase their output (maximum of 1 per building)."
"Key_1195","Blood, Sweat &amp; Tears"
"Key_1196","You can assign ::value:: extra [Slave]s to production buildings."
"Key_1199","Capture"
"Key_1200","Military units have a chance to enslave wounded enemy civilians or neutral faction units.&lt;br/&gt;Enslaved [Myrkalfar]s count as 3 [Slave]s, [Giant]s count as 5 [Slave]s."
"Key_1203","Slave Trade"
"Key_1204","[Slave]s are cheaper by ::inv_percent::, and minimum price is also reduced by ::inv_percent::."
"Key_1207","Draconic Frenzy"
"Key_1208","+1::percent:: Attack Power for a military unit with no other ally units in their zone."
"Key_1211","Metalcraft"
"Key_1212","Warchiefs mining and forge speed is increased by +::percent::"
"Key_1215","Great Tower"
"Key_1216","A second upgrade for Watch Towers giving +50% attack power +50% structure"
"Key_1219","Excavation"
"Key_1220","Each warchief mining [Stone] or [lron] earns +::value:: [Lore] (+::value1:: with [MetalCraft])"
"Key_1223","Ancestral Influence"
"Key_1224","Relics don't use a building slot. Zones with or adjacent to an active relic gain +::percent:: prod"
"Key_1227","Quality of Life"
"Key_1228","::value:: [Happy] per territory with upgraded civilian buildings (except houses)"
"Key_1231","Near The Sea Spirit"
"Key_1232","Generates +::value:: [Money] every ::value1:: buildings on coastal zones.&lt;br/&gt;Enables Trade Routes with [TradingPost]s."
"Key_1235","Endless Tide"
"Key_1236","Increases all your military units' attack power by ::percent2::. Reduces the cost of military units by ::inv_percent::. Each military camp gives +::value1:: [Warband]."
"Key_1239","Knowledge from Beyond"
"Key_1240","Reveals all neutral factions.&lt;br/&gt;All trade routes give you +::value1:: [Lore].&lt;br/&gt;Trade routes with neutral factions earn you +::percent:: more [Money]."
"Key_1243","Fresh Fish"
"Key_1244","[Fisherman]s produce +::percent:: more [Food]. Their tool improvements are free and their forging time is reduced by ::value1::."
"Key_1247","Foresight"
"Key_1248","[Norn]s generate ::percent:: more [Prescience] and ::percent1:: more [Happy]."
"Key_1251","Dominion"
"Key_1252","Your [Berserker] can colonize cleared areas for free."
"Key_1255","Assault"
"Key_1256","Your military units gain a ::percent:: attack bonus when fighting outside your territory. [Berserker]'s Dominion cooldown is reduced by ::percent_value1::"
"Key_1259","Spare Tools"
"Key_1260","Tool improvement for [Farmer]s, [Hunter]s and [Fisherman]s costs no [Money] or [Iron], and forging time for those tools is decreased by ::value::."
"Key_1263","Teamwork"
"Key_1264","You gain ::value1:: free feast per year. Your Defense Towers and all your military units gain ::percent:: resistance when feasting."
"Key_1267","Supplies"
"Key_1268","You gain +::value:: [Food], [Wood] and [Money], and +::value1:: [Stone]."
"Key_1271","Dedication"
"Key_1272","Upgraded buildings gain an additional ::percent:: production bonus."
"Key_1275","Recruits"
"Key_1276","You receive ::value:: [Villager]s, ::value:: max population and ::value1::[Happy]. Allows to trade with your Homeland at better rates."
"Key_1279","Mercenaries"
"Key_1280","You can hire [Mercenary]s at your [RavenPort] and send them to raid coastal areas.&lt;br/&gt;You can assign ::value:: more [Sailor] in your [RavenPort]s."
"Key_1283","Kindred Spirit"
"Key_1284","Having [BearMaiden] or a [Maiden] in an area increases local production by ::percent::."
"Key_1287","The Bear Awakens"
"Key_1288","You gain +::value::[Fame] per enemy unit killed in an area with the [Maiden]. Your military units gain +::percent_value1:: power per ::value2::[Fame]. [BearMaiden] can now go in enemy territory."
"Key_1291","Heritage"
"Key_1292","+::value:: free Knowledge (does not count toward a Lore victory or Blessing unlock)."
"Key_1295","Greater Blessings"
"Key_1296","&lt;font color=""#R""&gt;Freya: &lt;/font&gt;Winter penalty is massively reduced (::inv_percent0:: for [Food], ::inv_percent1:: for [Wood])&lt;br/&gt;&lt;font color=""#R""&gt;Baldr: &lt;/font&gt; +::value2::[Happy]&lt;br/&gt;&lt;font color=""#R""&gt;Jörd: &lt;/font&gt; Warchief and upgraded towers get +::percent_value3:: Attack"
"Key_1299","Pride of the Clan"
"Key_1300","[WarchiefSnake] moves faster and can now attack at range."
"Key_1303","Scorched Earth"
"Key_1304","[WarchiefSnake] can use [ScorchedEarth] to burn any area during ::value0:: months (::value3:: month cooldown).&lt;br/&gt;Burned zone : -::percent_value1:: production, snakes units and buildings +::percent_value2:: attack.&lt;br/&gt;[WarchiefSnake] moves faster and can go through tiles with foes without engaging combat."
"Key_1305","Tears of The Earth"
"Key_1308","Reluctant Workforce"
"Key_1309","Receive 5 [Slave]s. Your [Blood] gauge is extended, and bonuses are increased."
"Key_1312","Tenacious Grudge"
"Key_1313","+::percent_value:: attack power against an opponent for each victory condition in which they are ahead of you (Commerce, Lore and Fame). Your [Blood] gauge is complete, and bonuses are increased."
"Key_1316","Craftsmen"
"Key_1317","Upgraded tools get an additionnal +::percent0:: production bonus.&lt;br/&gt;Selling Stone or Iron earns +::percent1:: krowns. Allies receive double resource."
"Key_1320","Legacy of the Earth"
"Key_1321","You discover ::value:: Stone and ::value:: Iron deposits in your territory.&lt;br/&gt;You can build a second relic (max 1 relic per zone)."
"Key_1324","Future Sight"
"Key_1325","You obtain ::value:: [Prescience]. The events are now revealed long before other clans."
"Key_1328","Howl Of The Sea Master"
"Key_1329","Military units killed in a neutral or enemy zone have a chance to become [SpecterWarrior], joining your ranks under your orders."
"Key_1332","DEPRECATED"
"Key_1335","DEPRECATED"
"Key_1338","DEPRECATED"
"Key_1341","DEPRECATED"
"Key_1344","DEPRECATED"
"Key_1347","DEPRECATED"
"Key_1348","You explore areas controlled by another clan ::percent:: faster."
"Key_1351","DEPRECATED"
"Key_1352","Increases your military units' attack power by ::percent::."
"Key_1355","DEPRECATED"
"Key_1356","+1[Money] for each ::value:: clan member."
"Key_1359","DEPRECATED"
"Key_1362","Freya's Blessing"
"Key_1363","Reduces loss of [Food] production during winter by ::inv_percent0:: and [Wood] consumption by ::inv_percent1::."
"Key_1366","Baldr's Blessing"
"Key_1367","You gain ::value::[Happy]."
"Key_1370","Jörd's Blessing"
"Key_1371","You gain ::value0:: [Stone] and ::value1:: [Iron]."
"Key_1374","Ancestral Knowledge"
"Key_1375","Required to achieve a Wisdom victory."
"Key_1380","Wolf"
"Key_1381","Fenrir"
"Key_1382","The Clan of the Wolf"
"Key_1383","the clan of the Wolf"
"Key_1384","Aggressive, protective of their freedom, and more than a little reckless. They are well prepared to face the dangers of Northgard and use their combined might and mobility to leave little chance to all but the most resilient."
"Key_1387","Killing [Wolf]s and [Bear]s provides [Meat]."
"Key_1390","Your military units consume ::inv_percent:: less [Food] and provide [Happy]."
"Key_1393","If you have no military units, the first one you recruit is free."
"Key_1398","Stag"
"Key_1399","Eikthyrnir"
"Key_1400","The Clan of the Stag"
"Key_1401","the clan of the Stag"
"Key_1402","Proud of their legacy of astonishing achievements, they are renowned as much for their honorable and regal manner as for their harsh justice and unyielding strength. Valuing wealth and fame, they are highly ambitious expansionists."
"Key_1405","You start with +::value::[Food], [Wood] and [Money]."
"Key_1408","The Hall of [Skald]s replaces the Brewery and produces additional [Fame]."
"Key_1413","Goat"
"Key_1414","Heidrun"
"Key_1415","The Clan of the Goat"
"Key_1416","the clan of the Goat"
"Key_1417","When it comes to surviving in dangerous conditions and building sturdy settlements, the Goat Clan has no rival. They will endure and survive no matter what."
"Key_1420","Starts with one [Sheep] and can build the [Sheepfold]."
"Key_1423","Increases the production bonus of your feasts by ::percent::."
"Key_1428","Raven"
"Key_1429","Huginn and Muninn"
"Key_1430","The Clan of the Raven"
"Key_1431","the clan of the Raven"
"Key_1432","Great explorers and merchants, their mighty fleet allowed them to be the first to land on Northgard. They are strong trade partners if you don’t mind their constant scheming. Brash and swift, they will often be found roaming where you least expect them."
"Key_1435","Can colonize with [Money] instead of [Food]."
"Key_1438","Can build the [RavenPort] to explore coastal areas and later send [Mercenary]s to attack."
"Key_1441","Gain +::percent::[Money] from [Merchant]s and [Sailor]s"
"Key_1446","Bear"
"Key_1447","Bjarki"
"Key_1448","The Clan of the Bear"
"Key_1449","the clan of the Bear"
"Key_1450","Stalwart protectors of the land, the Bjarki clan claims the most resilient warriors. Hailing from the northern reaches of the realm, they are also very well equipped to survive the harsh winters of Northgard."
"Key_1453","Food and Firewood penalties in winter are reduced by ::inv_percent::."
"Key_1456","You can summon [BearMaiden] to your training camp."
"Key_1459","Instead of having reduced power, your military units gain ::percent:: resistance bonus during the winter."
"Key_1464","Boar"
"Key_1465","Slidrugtanni"
"Key_1466","The Clan of the Boar"
"Key_1467","the clan of the Boar"
"Key_1468","A reclusive bunch forgotten by the other clans and recently rediscovered, the Boar Clan is both mystical and untamed. Their understanding of the world is unmatched, as are their boorish and primitive ways."
"Key_1471","The [Mender]'s Hut replaces the Healer's Hut. Menders produce +::value::[Lore] while not healing."
"Key_1474","Each additional territory gives ::value:: max population."
"Key_1477","No penalties to [Happy] for non-upgraded houses."
"Key_1482","Snake"
"Key_1483","Sváfnir"
"Key_1484","The Clan of the Snake"
"Key_1485","the clan of the Snake"
"Key_1486","Cunning and deceitful, the Snake has little regard for fame or honour. Members of the clan prefer working in the shadows and using guerilla tactics rather than open warfare."
"Key_1489","You start with your warchief, the young Signy."
"Key_1492","Iron is not needed to summon Signy."
"Key_1495","The clan doesn't have access to Fame. Signy grows up, getting stronger and unlocking new abilities instead."
"Key_1500","Dragon"
"Key_1501","Nidhogg"
"Key_1502","The Clan of the Dragon"
"Key_1503","the clan of the Dragon"
"Key_1504","The most outlandish of all clans, the Dragons follow ancient customs and embrace freakish traditions. They use sacrifice and slavery to further their goals, often earning the other clans' distrust."
"Key_1507","Your civilians can go into neutral territory."
"Key_1510","No Happiness or production penalty for being wounded."
"Key_1513","You start with a [SacrificialPyre]. You can build a [DragonmenCamp] instead of other military camps."
"Key_1516","Start with 2 [Slave]s and only 3 [Villager]s. You can buy thralls from your [Port]s."
"Key_1521","Horse"
"Key_1522","Svadilfari"
"Key_1523","The Clan of the Horse"
"Key_1524","the clan of the Horse"
"Key_1525","Led by Brok and Eitria, two spirited siblings, the clan of the Horse are a quiet and sturdy people. They are also recognized by all as the best craftsmen and women of the known world."
"Key_1528","You have two Warchiefs who can be summoned from [ForgeHorse]."
"Key_1531","Your Warchiefs can mine and forge (at +10% speed)."
"Key_1534","You don't have access to mines, miners or smiths."
"Key_1537","Your villagers have +25% build and repair speed."
"Key_1542","Kraken"
"Key_1543","Lyngbakr"
"Key_1544","The Clan of the Kraken"
"Key_1545","the clan of the Kraken"
"Key_1546","The Clan of the Kraken knows first hand how dangerous the sea can be. They worship the gigantic behemoth, fearing it's brutal might, honoring it's instinctual knowledge, and using its powers when he deigns bestow them."
"Key_1549","Colonisation and building costs on non coastal zone are ::percent:: more expensive."
"Key_1552","All units' Attack is reduced by ::inv_percent:: on non coastal zone."
"Key_1555","You can't build Longship Docks. Trade Victory is not available to you."
"Key_1558","The [FishermanHouse] is replaced by the [Fishery]. It can be used to fish in both lakes and sea."
"Key_1561","The [Tavern] is replaced by the [Horgr] to train female [Villager] into [Norn]. The [Norn] produces [Happy] and [Prescience]."
"Key_1564","[Prescience] may be used to activate special abilities."
"Key_1571","Wounded"
"Key_1572","Wounded clan members have ::inv_percent:: reduced production."
"Key_1575","Unemployed"
"Key_1576","Clan members without a job."
"Key_1579","Homeless"
"Key_1580","Clan members without a home."
"Key_1583","Starved"
"Key_1584","Starving clan members."
"Key_1587","Unhappy"
"Key_1588","Unhappy clan members have ::inv_percent:: reduced production."
"Key_1591","Cold"
"Key_1592","Freezing clan members."
"Key_1595","Sick"
"Key_1596","Sick clan members."
"Key_1599","Dead"
"Key_1602","Harsh conditions"
"Key_1603","Your military units have ::inv_percent:: reduced power during winter outside your territory and 10% inside your territory."
"Key_1606","Defending"
"Key_1609","Supply Penalty"
"Key_1610","Your military units have up to ::inv_percent:: reduced power depending on their distance from your territory."
"Key_1613","Healed"
"Key_1616","Poisoned"
"Key_1619","Burned"
"Key_1622","Scared"
"Key_1625","Enraged"
"Key_1628","Frozen"
"Key_1631","Depleted deposits."
"Key_1634","Construction waiting for builder."
"Key_1637","Buildings with no workers."
"Key_1640","Buildings on fire."
"Key_1643","Available Trade Route."
"Key_1646","Available Great Route."
"Key_1649","Items waiting to be forged."
"Key_1652","High Tide"
"Key_1653","Kraken building and attack penalties no longer affect this zone."
"Key_1656","Shallow Waters"
"Key_1657","This zone can sustain an additional building. Can be cumulated with Zone Development."
"Key_1660","Developed"
"Key_1661","This zone can sustain an additional building."
"Key_1664","Buildings Upgrade"
"Key_1667","Units Upgrade"
"Key_1670","Controlled Zones"
"Key_1673","Build Menu"
"Key_1676","Common Buildings"
"Key_1679","Military Buildings"
"Key_1682","Advanced Buildings"
"Key_1685","Zone upgrade"
"Key_1688","Sheep Sacrifice"
"Key_1691","Giant Boar Sacrifice"
"Key_1694","Organize a Feast"
"Key_1697","Colinize Area"
"Key_1700","Colinize Area"
"Key_1703","Colinize Area"
"Key_1706","Military Paths"
"Key_1707","Accumulate military experience through combat and war, and decide what is your path."
"Key_1710","Deploy Mercenaries"
"Key_1713","Repair Building"
"Key_1716","Upgrade Building"
"Key_1719","Destroy Building"
"Key_1722","Assign"
"Key_1725","Unassign"
"Key_1728","Sacrifice"
"Key_1731","Cancel Sacrifice"
"Key_1734","Sacrifice"
"Key_1737","Cancel Sacrifice"
"Key_1740","Assign"
"Key_1743","Sacrifice Units"
"Key_1746","Assign"
"Key_1749","Assign"
"Key_1752","Sacrificial Bonus"
"Key_1755","Explore"
"Key_1758","Market Place"
"Key_1761","Healer Hut"
"Key_1764","Forge"
"Key_1767","Resources Infos"
"Key_1768","Explanation of all the resources and the detail of their flux."
"Key_1771","Manage Raids"
"Key_1774","Open Great Trade Routes"
"Key_1777","Open Trade Routes"
"Key_1780","Group is Empty"
"Key_1783","Group is Empty"
"Key_1786","Group is Empty"
"Key_1789","Military Group Assignations"
"Key_1790","All your troops are always accessible with the main military group. Additionnaly, you can assign part of your troops to sub groups"
"Key_1793","Victory Conditions"
"Key_1794","You can win by Domination, Fame, Trade, Lore and a Special Condition, choose your path to glory."
"Key_1797","Status Icons"
"Key_1798","Explanation of the units, zones or building icons."
"Key_1801","Manage Units"
"Key_1802","All your population sorted by jobs."
"Key_1805","Request Area"
"Key_1808","Transfer Area"
"Key_1811","Pressure"
"Key_1814","Stop Pressure"
"Key_1817","Mute Options"
"Key_1818","Choose a player to Mute/Unmute voice chat"
"Key_1821","Social Options"
"Key_1824","Demobilize Militia"
"Key_1829","Blizzard"
"Key_1830","Reduces all production by ::inv_percent:: and doubles Firewood consumption."
"Key_1831","The weather is cold this year. We'll have a &lt;b&gt;Blizzard&lt;/b&gt; this winter, so we need to store a large amount of [Food] and [Wood]!"
"Key_1834","Rat Infestation"
"Key_1835","Rats will devour ::percent_value:: of any [Food] not stored in Silos and bring disease. Your Silos currently protect ::silo::."
"Key_1836","Rats have been reported. We need to store our [Food] in &lt;b&gt;Silos&lt;/b&gt; and have [Healer]s to protect against disease."
"Key_1839","Earthquake"
"Key_1840","The earthquake will damage some of your buildings."
"Key_1841","Tremors have been reported. A big earthquake would seriously damage our buildings unless we store [Wood] to repair them."
"Key_1844","Draugar Invasion"
"Key_1845","[Death]s will soon spawn from the portals."
"Key_1846","Portals leading to Helheim have opened. We need to take defensive action before the [Death]s arrive!"
"Key_1849","Fallen Sailors"
"Key_1850","These [SpecterWarrior]s used to fight for our side..."
"Key_1851","Ahoy! Fallen Sailors are approaching your coasts!"
"Key_1854","Blood Moon"
"Key_1855","All units gain +::percent_value:: Attack outside of their territory for the duration of the Blood Moon."
"Key_1856","The &lt;b&gt;Blood Moon&lt;/b&gt; is coming! Prepare for a fight!"
"Key_1859","Volcanic Eruption"
"Key_1860","[Meteor] will soon fall on Northgard. They are a good source of stone, as well as a hidden threat."
"Key_1861","Loud rumbles come out of the volcano! Prepare yourselves!"
"Key_1864","Frozen Sea"
"Key_1865","During this winter, [Sailor]s won't produce resources. Great Trade Routes will stop."
"Key_1866","The Sea will freeze this winter. [Sailor]s won't be able to work until it thaws."
"Key_1869","Kraken Attack"
"Key_1870","The Kraken will prowl around the seas, randomly wrecking any ship it encounters."
"Key_1871","An onimous shade prowl under the sea."
"Key_1874","[Golem]s Awakening"
"Key_1875","Mine the stone quickly, or face a raging foe!"
"Key_1876","[Meteor] fell from the sky!"
"Key_1879","Spring"
"Key_1880","The undead army will unfreeze and attack you at the beginning of the 5th summer. We must prepare to survive!"
"Key_1881","The undead army will unfreeze and attack you at the beginning of the 5th summer. We must prepare to survive!"
"Key_1884","Food Request"
"Key_1885","Spare Svarn some [Food] as soon as you can afford to. Should you fail to provide the supplies in time, the rebels will have more trouble resisting the loyalists' assaults."
"Key_1886","Svarn requests a supply of ::value:: [Food] to survive. Help him and you will get some [Fame] and a [Happy] bonus until the next request."
"Key_1889","Wood Request"
"Key_1890","Spare Svarn some [Wood] as soon as you can afford to. Should you fail to provide the supplies in time, the rebels will have more trouble resisting the loyalists' assaults."
"Key_1891","Svarn requests a supply of ::value:: [Wood] to heat the clan's homes and repair their structures. Help him and you will get some [Fame] and a [Happy] bonus until the next request."
"Key_1894","Kröwn Request"
"Key_1895","Spare Svarn some [Money]s as soon as you can afford to. Should you fail to provide the supplies in time, the rebels will have more trouble resisting the loyalists' assaults."
"Key_1896","Svarn requests a supply of ::value:: [Money]s to help maintain the clan's troops. Help him and you will get some [Fame] and a [Happy] bonus until the next request."
"Key_1899","Attack of Giants"
"Key_1900","We should prepare appropriately to resist the next assault; [Giant]s pack quite a punch!"
"Key_1901","Our enemy will be sending [Giant]s to crush us. We should brace for an assault of epic proportions."
"Key_1904","Gjallarhorn's Wail"
"Key_1905","Prepare to protect Bifröst and yourself from the Fire Giants."
"Key_1906","Hvedrung is calling the fierce Fire Giants from Muspell to destroy Bifröst."
"Key_1909","Hrímgandr's Wrath"
"Key_1910","Hrímgandr will wreak havoc in your territory."
"Key_1911","::value:: month(s) before Hrímgandr attacks."
"Key_1914","Search Party"
"Key_1915","Mercenaries will land on your coasts soon."
"Key_1916","::value:: month(s) before Hagen's search party arrives."
"Key_1921","Tragedy"
"Key_1924","I am Rig, son of the High King Hargurorf, and this is my saga."
"Key_1927","It all began... one fateful day..."
"Key_1930","My father had gathered all his Jarls to make an announcement of the utmost importance."
"Key_1933","We were to embark for the wondrous lands of Northgard; riches, conquest and glory awaited us on this mysterious new continent."
"Key_1936","But the Norns had other plans for us..."
"Key_1939","Dozens of armed men suddenly poured into the Hall and put an abrupt end to our ambitions... and to our lives."
"Key_1942","They were mercenaries led by a man named Hagen, from the Clan of the Raven."
"Key_1945","In a matter of minutes, we were all slaughtered like sheep."
"Key_1948","All… but me. Barely conscious and vastly outnumbered, I had no way to fight back, so I feigned death."
"Key_1951","I seethed as he stole the map of Northgard and ripped the Regal Horn from my father's throne, a family heirloom and the very symbol of our royalty."
"Key_1954","I had to avenge my father... and reclaim my kinghood!"
"Key_1959","Exodus"
"Key_1960","We have safely escaped to a remote region. We must now reach the shores of Northgard."
"Key_1963","Reach the shore to the north."
"Key_1966","Build a [Port]."
"Key_1969","Acquire a minimum of ::value:: [Food]."
"Key_1972","Explore all the abandoned houses."
"Key_1975","Build the [Port] before Year ::value::."
"Key_1980","I had no strength left when I encountered a group of runaways of the Stag Clan led by a proud young man named Brand."
"Key_1983","Hagen's men had set his town aflame and he had nothing left, not even his father, the clan's Jarl, who had died at the hands of the fiend just like mine."
"Key_1986","Our common enemy had sailed for Northgard, of which he now had a map. All I could think about was finding him to avenge my father and retrieve the Regal Horn."
"Key_1991","Glad to see you back on your feet, my lord. I'm surprised at how fast you recovered."
"Key_1994","I suppose rage is an excellent healer. Still, we've wasted enough time already. We must go after Hagen as soon as possible."
"Key_1997","Indeed, time is of the essence. Our camp is far from the enemy, but we are marooned in an unknown province on the outskirts of your kingdom."
"Key_2000","I shall prove myself worthy of their trust. However impatient I am to get even with that scum, my priority is to ensure their survival."
"Key_2003","Very good. Your restraint does you honor. Besides, none of us will be getting revenge if we starve to death first."
"Key_2006","Speaking of which, there will be no shortage of mouths to feed, so let us seek out food. Wood is also a vital resource, being used for both heating and construction."
"Key_2009","We must also leave the continent and set sail for Northgard. We shall need a proper shore to go out to sea."
"Key_2012","You are quite right. I suggest you instruct villagers to build a scout camp and train as scouts, so that they may explore the region."
"Key_2015","Hmm, the air is getting colder... winter is almost upon us."
"Key_2018","Indeed, my lord. We should expect food to be scarcer, and our people will consume more firewood to heat their homes."
"Key_2021","Our military troops will also be weakened by the cold. It might not be the best time to fight."
"Key_2024","My lord, reconnaissance of the area has revealed an abandoned cottage."
"Key_2027","Perhaps we should order a scout to search it. They might be able to salvage some resources."
"Key_2030","Agreed. We will have to colonize the area before they can explore the ruins, however."
"Key_2033","My lord, one scout claims to have found a suitable coast for the construction of a port."
"Key_2036","Excellent. We should colonize the area leading up to this shore so that our builders can reach it and get to work."
"Key_2039","At last! Thanks to your efforts, our clan can now put out to sea."
"Key_2042","Anchors aweigh, proud Vikings! We sail for Northgard!"
"Key_2045","Your end draws near, Hagen."
"Key_2050","Getting Started"
"Key_2053","You are in a safe, remote area. Your goal here is to meet the basic survival needs of your clan: [Food], [Wood] and [House]s."
"Key_2056","Be sure to train [Scout]s so that they can explore the region, and then expand your territory by colonizing nearby areas. Find a shore to embark in search of undiscovered lands."
"Key_2061","Foothold"
"Key_2062","Northgard is a harsh continent. We must tame these lands, lest we be forgotten by history."
"Key_2065","Colonize ::value:: territories."
"Key_2068","Reach ::value:: [Fame]."
"Key_2071","Send your military units to kill all [Wolf]s around Halvard's settlement."
"Key_2074","Reach ::value:: [Happy]."
"Key_2077","Destroy all [WolvesCave]s."
"Key_2080","Trade [Food] and [Wood] with Halvard via 2 Trade Routes for at least ::value:: month(s) each."
"Key_2085","My companions' eyes were shining with ambition; they were eager to set foot on the untamed lands of Northgard and reap its wonders."
"Key_2088","But my heart was tormented by a darker appetite."
"Key_2091","Vengeance."
"Key_2096","Land ho! Finally, we set foot on Northgard!"
"Key_2099","My lord, we have dismantled our longships and used the scrap lumber to build a town hall on the shore."
"Key_2102","There is no turning back now. Thank you for your dedication."
"Key_2105","We await your orders to claim the region and expand our clan."
"Key_2108","There is much to be done. We must colonize the surrounding area to expand our living space and find resources..."
"Key_2111","...and we need to raise our fame if we hope to stake a rightful claim to the region."
"Key_2114","Please stay safe and lead us to victory, my lord!"
"Key_2117","What is this wretched creature?"
"Key_2120","Could that be... a draugr?"
"Key_2123","I have heard old men's tales of undead warriors, but I never gave them much credit. Apparently I was wrong."
"Key_2126","At any rate, we should defend our people and slay this fiendish abomination!"
"Key_2129","We just discovered a mineral deposit. These come in two types: stone and iron ore."
"Key_2132","Both are important resources, and both can be extracted by miners. Build a mine to train them."
"Key_2135","Stone can be used to improve our buildings. Iron allows us to make our tools better, as well as to rearm a bannerman–such as myself–if they should fall in battle."
"Key_2138","Keep in mind that a deposit is finite and typically holds little ore. Be sure to make good use of it."
"Key_2141","My lord, we have encountered another clan. What shall we do?"
"Key_2144","Are they with that scum Hagen?"
"Key_2147","We come in peace! I am Halvard of Heidrun, the Goat Clan. We mean you no harm! Please offer us assistance!"
"Key_2150","Greetings, Halvard of Heidrun. I am Rig, son of the late High King Hargurorf. What ails you?"
"Key_2153","My deepest condolences, my young lord. We too have lost much of late."
"Key_2156","Our journey went awry and... well, to be brief, we are now shipwrecked on a desolate shore."
"Key_2159","We have nothing left and will soon give in to the wilderness... I beg of you, help us!"
"Key_2162","We will lend you our aid. What would you have us do?"
"Key_2165","Thank you! It should not be too much trouble..."
"Key_2168","Your warriors need only exterminate the wolves threatening our fragile camp."
"Key_2171","We've acquired enough Lore to develop a new skill. Please choose wisely, for it will have consequences for our expansion... and our survival."
"Key_2174","It is crucial that we study any Runestone or Circle of Stones we encounter. It will allow our Loremasters to gather Lore and develop our Knowledge."
"Key_2177","Young lord! The beasts are upon us! We need assistance! Please send reinforcements at your earliest opportunity!"
"Key_2180","My lord, I am delighted to report that Halvard's camp is now safe from any beastly threat."
"Key_2183","Excellent. Please make sure his people receive the food they need. And tend to their wounded."
"Key_2186","On behalf of the Heidrun Clan, I would like to express our most heartfelt gratitude. We would have been doomed without you."
"Key_2189","From now until the end of time, you can count on the help and loyalty of the Goat Clan. I hereby solemnly pledge my allegiance to you."
"Key_2192","Glorious! Our Clan has reached a notable level of fame. Our influence over the region is strong, and our people's hearts are filled with pride!"
"Key_2195","Magnificent! Our territory has reached a substantial size. The populace will be able to thrive here after we leave for the next region."
"Key_2198","Woe is us! You won't make it in time... We are doomed. Yet we go to the grave without resentment. May you succeed where we failed!"
"Key_2203","The Clan of Eikthyrnir"
"Key_2206","The Clan of the Stag enjoys extra resources as it develops and thrives."
"Key_2209","They also excel when it comes to [Happy] and [Fame], so take advantage of these assets to expand in peace."
"Key_2214","Settlement"
"Key_2215","Hagen is reported to have settled in the region. We must strengthen our position while trying to find him."
"Key_2218","Build a [Tavern] and an [Temple]."
"Key_2221","Reach ::value:: [Fame]."
"Key_2224","Destroy the Raven Outpost."
"Key_2227","Hold ::value:: [Sheep] in [Sheepfold]s at any one time."
"Key_2230","Kill all [Valkyrie]s."
"Key_2233","Organize ::value:: &lt;img src=""/i/Feast""/&gt;&lt;font color=""#R""&gt;Feasts&lt;/font&gt;."
"Key_2236","Hold out until reinforcements arrive."
"Key_2241","The sons of Heidrun had been shipwrecked on an inhospitable coast, but we arrived just in time to save them from the fangs of the wolves."
"Key_2244","Halvard, their elderly leader, was so grateful he swore allegiance to me the moment we met."
"Key_2247","He readily agreed to share invaluable secrets about survival. Soon enough, we would be taming the wilderness."
"Key_2252","Hagen is out there somewhere. We need to find him and kill him."
"Key_2255","My lord, I understand your eagerness, but we must settle in enough to establish control over the new regions."
"Key_2258","This area would seem to suit our plans. We should absolutely settle here. Heidrun's followers are tough survivors, so allow us to lay the groundwork for your conquest of Northgard."
"Key_2261","Halvard is a reliable ally who is equally persistent and composed."
"Key_2264","Let him honor his debt and prove his allegiance to you. In the meantime, I will take my leave and attend to the business we discussed."
"Key_2267","Understood. Please travel safely, Brand."
"Key_2270","Fare thee well, my lord. I shall return soon."
"Key_2273","Halvard, you will assist me in this operation."
"Key_2276","Thank you, young lord. I will not disappoint you."
"Key_2279","Lo! A Valkyrie. Methinks Odin's maids could help us defeat our enemies."
"Key_2282","Wait, my lord. I am afraid something is wrong with these ones..."
"Key_2285","Oh, indeed. What a tragedy. It seems these fair creatures have been tainted by some corrupt influence."
"Key_2288","There is naught we can do but put them out of their misery. However, we should expect them to be formidable foes."
"Key_2291","What are those ugly little critters?"
"Key_2294","I believe those are kobolds. They were a rare sight back on the continent, but they seem to thrive here on Northgard."
"Key_2297","They are not aggressive, but they do exhibit territorial behavior. They will most certainly attack if we trespass."
"Key_2300","Hmm, would they accept to trade with us, I wonder?"
"Key_2303","Young lord! We have spotted men from another clan. I think you are going to relish this."
"Key_2306","What? The Goats survived? I thought they'd ended up in the wolves' bellies. Halvard, ya senile billy goat, ya really are tough meat! Surrender now and I'll spare ya."
"Key_2309","No one is going to surrender, Hagen. Not even you will be given this chance. You killed my father. Prepare to die."
"Key_2312","The High King's son be here too? Oh my... Nuttin' quite went accordin' to plan. I thought I'd killed ya, but it matters no longer. I'll finish the job now."
"Key_2315","Overconfidence will only make it worse for you. You've accomplished but one thing: making more enemies than you already had."
"Key_2318","Halvard, there's been a change of plan. Our objective now is to destroy his outpost."
"Key_2321","That feathered scoundrel may be planning to harry us with mercenary raids. It might be wise to erect defense towers at the borders of our territory."
"Key_2324","Indeed. We should also improve our scout camp so that our scouts are able to perform reconnaissance in enemy territory."
"Key_2327","Ye never know when to quit, do ya? Well, can't say I didn't warn you lot."
"Key_2330","Mercenaries, your purses will be filled to the brim if ye defeat 'em! I won't be riskin' my life here. Fare thee well!"
"Key_2333","No! Stay here, you coward!"
"Key_2336","Young lord, Hagen seems willing to go all out on this. I do not think we can hold them off for long. I am so sorry we failed you!"
"Key_2339","Do not lose hope, Halvard. Trust me when I say you'll live to see another day."
"Key_2342","I believe we arrived just in time."
"Key_2345","Just in time? We missed out on most of the bloodshed!"
"Key_2348","Greetings, Egil of the Wolf Clan. I am Rig, son of High K-"
"Key_2351","Right, good for you. There's still crows standing, so how's about we let our axes do the talking!"
"Key_2354","Thank the gods for your intervention. I am truly grateful you risked your lives to save us."
"Key_2357","Wait, what? You mean we came here to save people?"
"Key_2360","Let me guess: you stopped listening at ""slaughtering mercenaries""?"
"Key_2363","Not to sound ungrateful, but was that level of savagery really necessary?"
"Key_2366","I'll be sure to give Hagen a hug from you right before I slay him."
"Key_2369","So much hubris and recklessness within one man... I pray you live long enough to reap the fruit of your victories."
"Key_2372","Fabulous! We've managed to build up a decent reputation in the region, and our Fame is substantial."
"Key_2375","We've done it! We built the Altar of Kings, one of the most magnificent monuments one could hope to erect!"
"Key_2378","Not to mention the brewery. Our good people can now find relief after a hard day's labor. They are very grateful to you, young lord."
"Key_2381","My people's happiness is a priority of mine. Surviving is one thing–living is something else entirely."
"Key_2386","The Clan of Heidrun"
"Key_2389","The Goat Clan benefits from [Sheep] farming, taking advantage of these animals by sheltering them in [Sheepfold]s (a building unique to them)."
"Key_2392","Having mastered the science of food preservation, they can afford to organize hearty &lt;img src=""/i/Feast""/&gt;&lt;font color=""#R""&gt;Feasts&lt;/font&gt; that will boost their [Happy] and productivity."
"Key_2397","Trade War"
"Key_2398","This estuary is a critical chokepoint for trade. We must establish a trading network that will allow us to provide supplies to our future expeditions."
"Key_2401","Build a [Port] and complete it with a [Lighthouse]."
"Key_2404","Reach ::value:: [Prestige] with Great Trade Routes before the Raven Clan does."
"Key_2407","Force the Raven Clan to surrender."
"Key_2410","Trade with all neutral factions at the same time over ::value:: month(s)."
"Key_2413","Have 12 [Merchant]s and 6 [Sailor]s active at any one time."
"Key_2418","Hagen had eluded us, so Egil left to track him down himself. He was to send for me upon finding him."
"Key_2421","In the meantime, Brand and Halvard insisted we establish a far-reaching supply network for all our future expeditions throughout Northgard."
"Key_2424","This would be a war of another kind entirely, one to be fought with gold rather than steel."
"Key_2427","I just had to focus on the task at hand, waiting to hear from Egil."
"Key_2432","Here we are. Certainly an excellent spot to establish a commercial chokepoint."
"Key_2435","Let us roll up our sleeves. To be honest, I would rather not spill blood. 'Tis bad for business."
"Key_2438","Good day, my lords. I see we have all come to the same conclusion: this region should be the commercial nerve center for the victors."
"Key_2441","Greetings. You must be Liv of the Raven Clan, lieutenant to that scum Hagen. I would rather be your ally than your enemy, but the Norns seem to disagree."
"Key_2444","Do not expect mercy from me, Raven. Soon enough, all goods entering Northgard will have to go through us."
"Key_2447","Indeed, there is only room for one trade tycoon. And I'm afraid I cannot let you put a spoke in my wheel. Still, I wish you good luck."
"Key_2450","Refreshing to see that battles can still be fought without childish chest-thumping. We too bid you good fortune, for you will need it!"
"Key_2453","We had better get started. The key to victory is to build a longship dock and a lighthouse, then make use of great trade routes."
"Key_2456","Apologies, young lord, but should we not worry about gathering stone? Stone is instrumental in upgrading buildings."
"Key_2459","My lord, I just got word that we have no stone in our reserves. We should build a mine and gather some, as is it vital for building upgrades."
"Key_2462","I admit it had slipped my mind. Yes, we should find a deposit and exploit it as soon as possible. Then upgrade our buildings, of course."
"Key_2465","Well, winter is behind us, and we have some stone in store... Now we should try to upgrade as many buildings as possible."
"Key_2468","Good thinking. Upgrading is more than just a luxury–it is key to victory. It will allow us to affect more workers and make our activities more efficient."
"Key_2471","We probably won't be able to upgrade all our structures, though. We should carefully determine which are most important."
"Key_2474","And we should remember to keep mining iron, as well. Our workers could use better tools!"
"Key_2477","Giants, how wonderful! Northgard is just full of surprises. Rather intimidating ones at that."
"Key_2480","The Jötnar are said to be formidable opponents. They are peaceful but will take any intrusion as an aggressive action. I strongly advise against antagonizing them."
"Key_2483","If they agree to trade with us, we could build a mutually beneficial relationship. It's worth trying. We should establish a route from a trading post."
"Key_2486","Our trade supremacy over the region is now established. Any resource that goes through this estuary will have to go through us."
"Key_2489","Congratulations, my lords. I have been bested, fair and square."
"Key_2492","I suspect my master will not take this kindly, however. So, do enjoy this hegemony of yours while it lasts."
"Key_2495","Well, this region has outlived its usefulness to me. I bid you farewell."
"Key_2498","I am less than eager to hear Hagen's reaction to this. No doubt I am in for an earful..."
"Key_2501","What an uncanny reaction. She had fought with fierceness and resolve, and yet her praise seemed sincere."
"Key_2504","Brand, Halvard, I've just heard from Egil. He has tracked Hagen down to a region nearby, and so I shall join him now. I would ask you to fortify what we've built here."
"Key_2507","I am glad your revenge is at last within your reach. Be safe, my lord. We will join you as soon as we can."
"Key_2510","Do keep in mind: all our future operations can connect to this region by establishing a trade route from a trading post."
"Key_2513","It is done. Your control of the region is negligible. Oh, I will trade with you, but do not expect friendly prices!"
"Key_2516","'Tis a disaster, my lord! There is no way we can conquer Northgard after losing such a strategically vital chokepoint!"
"Key_2519","All that effort... for naught!"
"Key_2522","I am loath to report this, but Liv has finished building her lighthouse. She is bound to launch major expeditions soon!"
"Key_2525","This means building a lighthouse of our own should be our top priority. We cannot afford to fall behind."
"Key_2528","Reports show that Liv has a good headstart. We should work twice as hard to keep from falling behind."
"Key_2531","Liv has taken the lead. We need to hurry and catch up with her!"
"Key_2534","Curses! Liv is winning this war! Even if we put all our resources into the most prominent routes, we could not catch up with her."
"Key_2537","Young lord, I abhor the thought, but I fear we are fighting a losing battle. According to my calculations, Liv is so far ahead we cannot possibly catch up with her."
"Key_2540","I have reached the same conclusion. But there is still one way we can win this."
"Key_2543","Are you suggesting we harry her with our armed forces?"
"Key_2546","Surely you're not considering this..."
"Key_2549","I am. Attacking Liv now would force her to divert resources to defense. I do not suggest we try to defeat her militarily–we need only hinder her progress long enough to close the gap."
"Key_2552","She will most likely retaliate, but this is preferable to losing the region right away, which we are bound to do at this rate. Well thought out, my lord."
"Key_2555","This may well be the only viable strategy we have left. Nevertheless, we should expect a swift retaliation."
"Key_2558","Using force, are you? Perhaps I expected too much finesse from brutes like you. Boys will be boys, I suppose."
"Key_2561","Well, you shall have to negotiate with my mercenaries."
"Key_2564","Greetings, Liv. I'm afraid I must put an end to your business here. Steel beats gold."
"Key_2567","I cannot say I expected this outcome. 'Twas all fun and games, yet I fear someone may lose an eye. That's it, then. I humbly surrender."
"Key_2570","This is most awkward. To be honest, I didn't condone this military assault, but Lord Rig insisted on putting the war back in ""trade war."""
"Key_2573","I do not entirely subscribe to this definition of victory, but Lord Rig appears to believe that a trade war is still a war."
"Key_2576","Means to an end, perhaps. I can appreciate that. Well played, my lords."
"Key_2579","My lord, our business is doing quite well... I think we will soon reach our ultimate goal."
"Key_2582","You may be right, but we shouldn't rest on our laurels."
"Key_2587","Trade Victory"
"Key_2590","The goal here is not to crush your foe by sheer force. Make contact with other clans, and train [Sailor]s and [Merchant]s to establish trade routes with them."
"Key_2593","You must build a [Port], then add a [Lighthouse] to it, if you want to increase your influence and establish Great Trade Routes."
"Key_2598","Punitive Expedition"
"Key_2599","Egil has finally found Hagen. I am joining him to launch a punitive party. We must strike fast."
"Key_2602","Find and kill Hagen before he gets reinforcements."
"Key_2605","Destroy both secondary Raven Outposts."
"Key_2608","Kill Hagen before Year ::value::."
"Key_2611","Complete the mission without Egil being defeated."
"Key_2616","Egil was a fierce, ruthless man. His relentlessness on the battlefield often made his enemies believe he paid no mind to tactics."
"Key_2619","Granted, he never planned very far ahead, but he made up for it by adapting to any situation, no matter how complicated."
"Key_2622","It was a good thing too, because our ""plan"" was to raid a Raven settlement from the sea, claim it, then launch a punitive expedition against Hagen from there."
"Key_2627","Land ho! Draw your axes and brace yourselves!"
"Key_2630","All right, boys, it's plundering time! CHAAAARGE!"
"Key_2633","There–this area is now under our control."
"Key_2636","Warriors, we are here to ferret out that scum Hagen and slay him. I shall have my revenge!"
"Key_2639","As much as I love a good brawl, we should probably maintain the element of surprise until the decisive strike."
"Key_2642","We'll claim their buildings, but making more is out of the question. Wars are won by leveling cities, not building them!"
"Key_2645","Well, I see your point, but..."
"Key_2648","Should we not at least ask the villagers to repair those buildings before they burn out entirely?"
"Key_2651","I guess it wouldn't hurt. As long as I'm not the one doing the fixing. I'm better at wrecking stuff, anyway."
"Key_2654","Plus, I've got the munchies. Let's go find some grub where it is: in the wild. Wolves are tasty–if they don't eat you first."
"Key_2657","We must strike fast. Dawdling will only allow Hagen to regroup his forces."
"Key_2660","Darn! They've got reinforcements. Well, too late for finesse. CHARGE!"
"Key_2663","We should colonize this area. There are some sheep there. We could slaughter them for food and get a nice boost from it."
"Key_2666","This outpost isn't worth it. My axes are itching to strike, but it's probably better to stay clear of it and remain unnoticed for now."
"Key_2669","Hagen is not here. We should maintain the element of surprise for as long as we can."
"Key_2672","At last, we're closing in on Hagen's settlement."
"Key_2675","Let us hit him again and again! He will join his ancestors in Helheim!"
"Key_2678","And one outpost down! Hagen, we are coming for you!"
"Key_2681","I'm unstoppable! Wish I could see Hagen's face right now."
"Key_2684","Well, well, well... We meet again, crow. Told you I wouldn't let it go."
"Key_2687","Like the obedient hound y'are. Let me talk to yer master–I've a proposition to make."
"Key_2690","I am here, Hagen. Nothing you say can possibly stop me from avenging my father."
"Key_2693","Ah, it looks like I arrived just in time."
"Key_2696","Liv, my dear apprentice! Help me! Kill these men!"
"Key_2699","Not going to happen, Hagen. You've been bested, and I won't be on the losing side if I can help it. At least show some dignity."
"Key_2702","Liv, you despicable traitoress! You owe me everything! I made ya what you are!"
"Key_2705","You're wrong. I did. You were but a stepping stone."
"Key_2708","C... curse you... Liv..."
"Key_2711","Wow! That was cold, even by my standards."
"Key_2714","You just took away my sole opportunity to avenge my father! Egil, end her."
"Key_2717","With pleasure."
"Key_2720","Wait!"
"Key_2723","I knew you would be upset, my lord, but hear me out! Hagen was a pathetic fool, but he was not the real menace."
"Key_2726","Go on..."
"Key_2729","Let me pledge my allegiance to you, and I will reveal your true enemy. There is much I have to tell you..."
"Key_2732","Egil, I'm beginning to worry about your strategy. We are running out of food, and Hagen will have reinforcements before long."
"Key_2735","Yeah, I hadn't planned this far. Let's hurry up and drive Hagen out now!"
"Key_2738","Hmm... been a while since I heard from the outpost up north. I don't like it one bit..."
"Key_2741","Liv, make yerself useful for once! Put together a party of mercenaries to check it out."
"Key_2744","..."
"Key_2747","Ya deaf, runt? Get a move on!"
"Key_2750","Very well, master..."
"Key_2755","The Clan of Fenrir"
"Key_2758","The Wolf Clan lives off warfare and hunting. Salvage [Meat] directly from the [Wolf]s and [Bear]s you slay in the wild."
"Key_2761","Don't hesitate to be belligerent. Aggression is the clan's primary lifestyle–they even draw [Happy] from their military power!"
"Key_2766","Liv's Revelations"
"Key_2767","Hagen is dead, but Liv's revelations have unveiled a greater threat and given us a new goal."
"Key_2770","Liv had taken us all by surprise! Despite our eventful history, I decided to give her a chance to redeem herself."
"Key_2773","She told us that Hagen was but a pawn, a mercenary hired by a man known as Hvedrung. He was the leader of the Boar Clan, which was native to Northgard."
"Key_2776","The mystery behind my tragedy grew, but one thing became clear: this ""Hvedrung"" was the mind commanding the hand... my father's true murderer."
"Key_2781","Intervention"
"Key_2782","The rebel faction of the Boar Clan faces extinction on a small island. Liv will help us repel the loyalists and save the rebel leader."
"Key_2785","Reach ::value:: [Fame] to unlock Mercenaries."
"Key_2788","Destroy the Boar loyalists' [TownHall]."
"Key_2791","Fulfill every one of Svarn's requests."
"Key_2794","Reach ::value:: [Fame] before Year 4."
"Key_2797","Win without building a [RavenPort]."
"Key_2800","Give ::value:: [Food] to Svarn before "
"Key_2801","Give [Food]"
"Key_2804","Give ::value:: [Wood] to Svarn before "
"Key_2805","Give [Wood]"
"Key_2808","Give ::value:: [Money] to Svarn before "
"Key_2809","Give [Money]"
"Key_2812","Do not fail to meet Svarn's requests more than twice."
"Key_2817","Thanks to Liv, we learned that a small faction had split from the Boar Clan and that Hvedrung was trying to crush this uprising."
"Key_2820","If anyone could reveal Hvedrung's plans and weaknesses, it was the rebels' leader. I had to meet him."
"Key_2823","But first, we had to save our potential new ally, besieged by the loyalists. Liv would put her mercenary raids to good use. In a stroke of irony, our former enemy would save our future friend..."
"Key_2828","This vendetta is none of our business, but if we join forces with the rebels, we may manage to defeat Hvedrung."
"Key_2831","I will assist you in this mission, my lord. I am nothing like Hagen, and I shall prove it to you."
"Key_2834","Freyja has finally answered our plea. I have... foreseen your coming."
"Key_2837","I... dreamt of a raven... swooping down on Hvedrung's face... pecking his eyes out."
"Key_2840","Svarn, your defiance is pointless. I have the horn now."
"Key_2843","I will quell your uprising, with or without their intervention. I too have foreseen the raven's coming, but in my dream, I crushed it in my fist."
"Key_2846","So, we finally meet, Hvedrung. I think you underestimate the toughness of this particular raven. It is two versus one now: your reign of terror is over."
"Key_2849","Reign of terror? Is that what you think this is? You have every reason to hate me, and I shall not deny my responsibility for your tragedy."
"Key_2852","Call me a villain if you like. Give in to rage if it numbs your pain."
"Key_2855","But this horn of yours has a higher purpose–one your simple mind could not fathom. One day you might understand. In a way, I do all of this for you."
"Key_2858","I... what? Do not try to present yourself in a favorable light, scum!"
"Key_2861","Much is left to do. I shall take my leave now. I bid you farewell."
"Key_2864","NO! Come back here, you cowardly swine! Come and fight!"
"Key_2867","My boy, I am not running away. I promise we will meet again and you shall have your revenge. When this day comes, I shall not duck away from it. Until then..."
"Key_2870","Soldiers, I want Svarn's head. Put an end to this futile rebellion."
"Key_2873","I want that man DEAD! Liv, for now, our priority is to aid Svarn. Do not disappoint me."
"Key_2876","I am not worried in the least. My clan is well-versed in attacks from the sea. This island's terrain will give me an edge, and the enemy has their back to the water."
"Key_2879","My clan is master of the seas as well as trade. It is crucial that we build a harbor."
"Key_2882","We now have enough fame to recruit mercenaries. Now we can harry the loyalists' shores!"
"Key_2885","We are starving... Winter might be our last... ordeal at this rate."
"Key_2888","Please, spare some food. We shall be... grateful."
"Key_2891","Hmm, winter looms ahead, indeed. A drain on my pantry will not make my job any easier."
"Key_2894","Moreover, I'm fairly certain this will not be the last of their requests."
"Key_2897","I understand this is quite a sacrifice, Liv, but if they starve to death, there will be no one left to rescue."
"Key_2900","Fair enough."
"Key_2903","I cannot... resist their attacks any longer... All is lost..."
"Key_2906","I am sorry we failed you, Svarn. May you join Freyja in Fólkvang..."
"Key_2909","Finally! Those tough devils have yielded."
"Key_2912","My... deepest thanks. We have lost many a good man, but they all... knew the risks they faced in... defying Hvedrung."
"Key_2915","I take no... joy in seeing his men die, though, for they too were once our brethren."
"Key_2918","I can only imagine how painful a civil war must be. Svarn, your brothers have not died in vain. Join me, and together we shall put an end to Hvedrung's plans."
"Key_2921","We will... gladly join your cause. There is much you have to... know about Hvedrung, and there might be yet more I need to learn..."
"Key_2924","Svarn, we tried our best, but we cannot afford to spare supplies this time."
"Key_2927","I... do not doubt your good will. Thank you for trying... Worry not, for we can still resist on our own."
"Key_2930","Svarn... Once again, we are unable to provide supplies. Will you be able to hold on?"
"Key_2933","Our situation is getting... grimmer by the day. To be frank, we are hanging by a thread."
"Key_2936","Liv, did you hear? I do not think there will be a third time. If we let Svarn down once more, he is done for!"
"Key_2939","Yes, I heard. I am trying my best here."
"Key_2942","I know, Liv, I know."
"Key_2945","We are... losing ground..."
"Key_2948","Will you be able to hold out?"
"Key_2951","I... think so... Two towers still stand. We should be able to fend them off... for how long, I do not know."
"Key_2954","Our... second tower is down..."
"Key_2957","Hmm, things are starting to look grim."
"Key_2960","What can we do, apart from matching his requests?"
"Key_2963","I am not sure... Maybe we should try to distract Hvedrung's forces?"
"Key_2966","You're probably right. At any rate, Svarn will not be able to hold out for long. If they lose their last tower, they are done for."
"Key_2971","The Clan of Huginn and Muninn"
"Key_2974","The Raven Clan can use their deep pockets filled with [Money]s to colonize new areas. They are the masters of trade and seldom lack riches."
"Key_2977","Their main asset is the ability to launch [Mercenary] Raids to harry their foes from the sea, while keeping out of reach from retaliation."
"Key_2982","Jötunnheim"
"Key_2983","We have to cross Jötunnheim, the land of giants, on our journey to the Runestone of Asgard. The Jötnar are a peaceful people. What could go wrong?"
"Key_2986","Destroy the enemy faction so your army can traverse the region."
"Key_2989","Keep your Jötunn Champion alive at all costs."
"Key_2992","Find a peaceful resolution to the conflict by revealing the Jötnar's ancient lore."
"Key_2995","Supply [Food] to your [Giant] allies through trade until they let you through."
"Key_2998","Unravel the Jötnar's forgotten history by studying the giant sword."
"Key_3001","Win without having a [Mender]."
"Key_3004","Supply [Food] to your [Giant] allies through trade until they let you through."
"Key_3009","With a serene face betraying no inner turmoil, Svarn, the rebel Boar leader, detailed Hvedrung's plan, although I could feel something boiling deep within him."
"Key_3012","The tyrant intended to destroy Bifrost, the legendary bridge to Asgard, for reasons unknown. But this would bring about Ragnarök, the end of the gods... and of our time. Svarn's rebellion existed solely to prevent this."
"Key_3015","Bifrost lay hidden, somewhere deep within Northgard. Svarn hoped to learn more by deciphering the gigantic Runestone of Asgard, an ancient frieze said to have been engraved by Odin himself."
"Key_3018","It was the beginning of a very long journey. And the first step was to cross a region called Jötunnheim: the land of giants."
"Key_3023","So, this is Jötunnheim. We have come across Jötnar in the past, so I am not too worried about crossing their homeland."
"Key_3026","No, Fjolsvin, it is OBVIOUS that all the sheep's wool and meat are rightfully ours. We own the animals and the grass they graze, so it is only fair we benefit from what they produce."
"Key_3029","You should be thankful: not only do we reward you for your measly labor, but we also defend you and the sheep from any danger!"
"Key_3032","Reward?! My men are practically starving! You just sit all day, feasting off our ""measly"" labor!"
"Key_3035","WE tend to the sheep, WE feed and clothe you, so WE should get to enjoy all of their products!"
"Key_3038","Greetings, Jötnar. I am Rig, son of the late High King Hargurorf. We come in peace–we only ask that you let us pass, for we have vital business beyond the Jötunnheimar."
"Key_3041","SILENCE, HUMAN! I know nothing of you, nor do I care to."
"Key_3044","Wait, Skrymir, I have an idea. Why not ask the human who is in the right? This dispute has gone on long enough!"
"Key_3047","I would rather not take sides. We just want through, really."
"Key_3050","We shall let you through once you pick a side."
"Key_3053","To me it is evident the owner of the sheep and the land should reap the benefits. It is theirs by right, without question."
"Key_3056","Those... are the words of a... spoiled child. Property is just one more way to... oppress the workers."
"Key_3059","I suggest they share both the work and the benefits. We simply have to establish a list of tasks and deadlines, and then divide the products equitably, notwithstanding the–"
"Key_3062","Simpler solution: we cut all the sheep in half and split them fifty-fifty."
"Key_3065","I think the sheep's free will should also be taken into account. Perhaps THEY should choose where their products go."
"Key_3068","Wait, everyone! I must consider this."
"Key_3071","Should the wool and meat come down to us, we who work hard and protect and care for the sheep?"
"Key_3074","...Or to us, the rightful owners of the sheep and the land, which we inherited from our ancestors?"
"Key_3077","And no, we won't share any longer. That would be betraying our forefathers' efforts."
"Key_3080","So... which will it be?"
"Key_3083","I think Skrymir has a point. They own the sheep and the land, and they do reward and protect their workforce. Fjolsvin and his men are biting the hand that feeds them!"
"Key_3086","I believe Fjolsvin is right: they may not OWN anything, but their hard work should entitle them to most of the benefits. Skrymir can make do with a fraction of the food."
"Key_3089","If you cannot work together and share both the labor and the benefits, then you are both of you fools. Again, I just want through, and I WILL have it my way."
"Key_3092","So you join the decadent oppressors! Brace for the righteous wrath of hard-working folk!"
"Key_3095","That peasant Fjolsvin is responding with violence, what a surprise. Rid me of the ungrateful vermin."
"Key_3098","You can count on Lög, our Judicator, along with plenty of resources."
"Key_3101","Should our Champion fall, we won't stand a chance. Lög must be kept alive at all costs!"
"Key_3104","So the humans join the ungrateful peasants! Brace for the wrath of the rightful lords of this region!"
"Key_3107","That scum Skrymir responds with violence, as usual. We must overthrow his reign and build a brighter future."
"Key_3110","You can count on Jafnadr, Champion of the people, and a good amount of resources."
"Key_3113","Should our Champion fall, we won't stand a chance. Jafnadr must be kept alive at all costs!"
"Key_3116","This looks... interesting. The giant sword... this... relic of the Jötnar could tell us more about their... history..."
"Key_3119","Understood. Let us colonize the area and have our loremasters study it."
"Key_3122","Now, to study the old artifact..."
"Key_3125","My lord... the giant Lög... Judicator of the land, has... fallen on the battlefield!"
"Key_3128","Lög has yielded, at last! You do not stand a chance. Surrender, humans!"
"Key_3131","My lord... the giant Jafnadr... Champion of the people, has... fallen on the battlefield!"
"Key_3134","Jafnadr has yielded, at last! You do not stand a chance. Surrender, humans!"
"Key_3137","This is most... interesting..."
"Key_3140","And this, back here? Could it be...?"
"Key_3143","Yes, yes... It all makes sense now... This is... the most exciting discovery!"
"Key_3146","This is... or at least seems to be the sword of Bergelmir, one of only two survivors of the first generation of giants, and... ancestor to all living Jötnar."
"Key_3149","Yes, the sword represents the might of the rulers over the people. We protect them, and they work the land for us. The sword was placed here to split the population in two: the rulers and the peasants."
"Key_3152","We hate this relic. It represents oppression and division. It is a symbol of profound injustice. Bergelmir was most likely a tyrant."
"Key_3155","Well... obviously none of you bothered to... study the relic. Bergelmir placed his sword here to... resolve a dispute between his sons."
"Key_3158","The firstborn's birthright entitled him to Bergelmir's legacy, and the younger brother hated him for it."
"Key_3161","Bergelmir divided the land in two–the land you now call Jötunnheim. The sword was never intended as a symbol of division, but rather of sharing: the land... pain... joys. He wanted his sons to live AND work together."
"Key_3164","Perhaps I have been selfish. To be quite honest, I do feel guilty for not working all day. I hide behind the law, but in truth, I feel like an imposter."
"Key_3167","And you do protect and feed us. Maybe there is a world in which we can share the work and its fruits, as Bergelmir's sons eventually did?"
"Key_3170","Thank you for showing us the truth, human. It was right in front of us all along, being in the middle of the land. You may pass now. We will make peace and work together."
"Key_3173","You made all that up, did you not?"
"Key_3176","What do you think? It is just a big stone sword... with nothing written on it. Yet this small LIE shall beget a TRUTH of its own: a new world in which brothers are... united."
"Key_3179","What an uncomfortable piece of wisdom. Well, now we can resume our journey to the Runestone of Asgard. Well done, Svarn."
"Key_3182","There, Fjolsvin's rebellion has been crushed. I hope you are satisfied now, knowing you shall have to tend to the sheep and work the land yourselves."
"Key_3185","I, uhh... I confess I hadn't considered that. Ah, how hard can all that be, anyway? You may pass now–thank you for your help. You did the right thing."
"Key_3188","I am not... sure about this..."
"Key_3191","There, Skrymir and his lords have been overthrown. I hope you are happy–you will have to defend yourselves now."
"Key_3194","Well, how hard can that be? Besides, it is better than being despoiled by lazy rulers."
"Key_3197","As the leader of a rebellion myself, I would find it hard to... disagree with you. Take care."
"Key_3200","I can't help thinking there could have been a less bloody alternative."
"Key_3203","You may be right, human. But it matters no longer. We bid you farewell now."
"Key_3206","You may be right, human. But it matters no longer. We bid you farewell now."
"Key_3209","Fare thee well, Skrymir."
"Key_3212","Fare thee well, Fjolsvin."
"Key_3215","Let us resume our journey to the Runestone of Asgard now, shall we?"
"Key_3218","We've enough supplies to crush this uprising ourselves. Thank you for your support, humans. You were on the side of justice. Never doubt that."
"Key_3221","I still believe you could have worked this out peacefully with Fjolsvin, Skrymir. Will you let us through now?"
"Key_3224","We Jötnar are always true to our word. You may pass. Fare thee well."
"Key_3227","We have enough supplies to overthrow their reign ourselves. Thank you for your support, humans. You were on the side of justice. Never doubt that."
"Key_3230","I still believe you could have worked this out peacefully with Fjolsvin, Skrymir. Will you let us through now?"
"Key_3233","We Jötnar are always true to our word. You may pass. Fare thee well."
"Key_3236","My loremasters inform me they have made... great strides in understanding the secrets behind the giant relic."
"Key_3239","Excellent. I wonder what this will teach us."
"Key_3242","Human, I couldn't help but notice you've been trading lots of food with us lately."
"Key_3245","Human, I couldn't help but notice you've been trading lots of food with us lately."
"Key_3248","Indeed... Is this a bad thing?"
"Key_3251","On the contrary. It gave me an idea. If you can supply more–much more, in fact–we should be able to fight Fjolsvin's forces on our own."
"Key_3254","On the contrary. It gave me an idea. If you can supply more–much more, in fact–we should be able to fight Fjolsvin's forces on our own."
"Key_3257","So, if we manage to provide enough food, you will let us through?"
"Key_3260","Yes. You will not regret it, for we are by no means short on riches."
"Key_3263","Yes. You will not regret it, for we are by no means short on riches."
"Key_3266","We have traded ridiculous amounts of food with the Jötnar... We've nearly met our end of the bargain."
"Key_3269","Let us hope they will... keep theirs."
"Key_3274","The Clan of Slidrugtanni"
"Key_3277","The Boar Clan is a wild people able to exploit the bounties of nature, but having less proficiency in trade and construction."
"Key_3280","They are also supremely erudite, so take advantage of their Menders to expand your [Lore] quickly."
"Key_3285","Contest"
"Key_3286","We are the first mainlanders to set foot in these regions. We will probably have to make our way through hostile wilds."
"Key_3289","Win the contest by reaching ::value:: [Fame] before Borgild does."
"Key_3292","Kill all the [Wyvern]s."
"Key_3295","Colonize the [Giant]s's camp."
"Key_3298","Subdue Borgild by force."
"Key_3303","As we marched deeper into Northgard, Svarn wondered if the Regal Horn, the symbol of my royalty, could really be Gjallarhorn, Heimdall's famed instrument, said to herald Ragnarök."
"Key_3306","It would make sense; Hvedrung had killed my father and stolen my heirloom to end the world. My arch-nemesis gave me all the reasons in the world to hate him."
"Key_3309","Northgard had already thrown a great many trials at us since we first set foot here."
"Key_3312","But the one we would encounter next was not of these lands..."
"Key_3317","I must say, I am proud we are the first people from the mainland to venture this far into Northgard."
"Key_3320","Actually... it would seem someone beat us to it..."
"Key_3323","Greetings an' salutations! I'm Borgild of Bjarki, Clan of the Bear!"
"Key_3326","Uhh... greetings? I am–"
"Key_3329","You are me new servants, and you can start working the fields right now."
"Key_3332","Insolent woman! Do you not know who this man is?"
"Key_3335","Apologies, milady, but do you realize to whom you are speaking?"
"Key_3338","Uhh... don't you know this guy?"
"Key_3341","...Are you aware of whom you stand before?"
"Key_3344","Evidently... you are not... familiar with your interlocutor."
"Key_3347","Oh, o' course I know him. He's Rig, son of the late High King Hargurorf. Do ye think me a peasant?"
"Key_3350","Then you are aware he is your king and that–"
"Key_3353","Oh, good. Then you very well know he is king and–"
"Key_3356","Okay, you're no peasant. But this guy is our king, so..."
"Key_3359","I would not dare call you this. But then, you are well aware he is king, and you are, ipso facto, his vassal."
"Key_3362","If you... know his lineage, you must understand... he is your king."
"Key_3365","King? What king? I see no Regal Horn. No Regal Horn, no high king. We both be from the mainland, both here to conquer Northgard. For all I know, I could be heir to the throne!"
"Key_3368","You cannot be serious..."
"Key_3371","Please do not go down this road..."
"Key_3374","Ooh, I like her style!"
"Key_3377","As a female leader, I salute your ambition... but this is nonsense!"
"Key_3380","This... is quite unexpected. You have... gumption, she-bear! Nevertheless, you... cannot pretend to the throne..."
"Key_3383","Brand, please. She is right, unfortunately. Without the horn, I am not officially high king."
"Key_3386","Halvard, I share your concerns. But as a leader, I cannot shy away from this trial."
"Key_3389","By Hel, she has guts, I give you that."
"Key_3392","Liv, she has a point. I am not my father–and alas, I no longer have the horn, so technically I cannot prove my birthright."
"Key_3395","Svarn, I am afraid she may be right–I am not officially the high king. Perhaps it is my fate to prove it."
"Key_3398","Borgild, what would it take for you to accept me as your rightful sovereign?"
"Key_3401","Well... I say we engage in a contest. The clan that accomplishes the most epic deeds will be deemed victor and crowned high king. Well, high queen, most likely."
"Key_3404","The loser, on the other hand... must bend the knee and satisfy the winner's every whim."
"Key_3407","Epic deeds? When it comes to fame, you are on shaky ground with me! Lord Rig, let us put her to shame!"
"Key_3410","That is ludicrous and unreasonable. Surely Lord Rig will not stoop to–"
"Key_3413","Ooh, say yes! Say yes!"
"Key_3416","Fighting over fame is both childish and futile. Lord Rig will never–"
"Key_3419","Pursuing fame is without merit... I do not... believe Lord Rig will–"
"Key_3422","Agreed. I accept the challenge, Borgild."
"Key_3425","What do you think? Of course I accept the challenge!"
"Key_3428","I accept the challenge."
"Key_3431","Excellent! I must admit, I was initially against this idea... but now I say make her pay for her hubris!"
"Key_3434","There, I knew the young lord would do the sensible thing."
"Key_3437","Wait, what? Young lord, I beg you to reconsider. You've nothing to prove–you are the legitimate ruler of the clans!"
"Key_3440","YAAAH! Fame means killing deadly things! I can't wait!"
"Key_3443","I cannot wait to waste resources just for show. Yay!"
"Key_3446","Hmm... This is... interesting. I did not... foresee this outcome."
"Key_3449","I am glad to hear this. Your resources and skalds will be put to good use. May this contest go down in history!"
"Key_3452","You may be right, Halvard, but I see no way around this trial. She will not let us through, and we cannot afford to antagonize her."
"Key_3455","Your strength and bravery will be precious assets, Egil. Let us show her how her might pales in comparison to ours!"
"Key_3458","Sarcasm noted. But my mind is made up. I will need all your wits for this. We WILL force Borgild into submission!"
"Key_3461","I understand you do not approve of my choice, but believe me, there much to be learned from this. We will emerge victorious."
"Key_3464","Ha! Ye've got more nerve than I anticipated. 'Twill be interesting, for sure. Good luck to ya, hornless king! You'll be needin' it."
"Key_3467","Is it me or is it gettin' cold? Oh yes, winter is comin'! I guess you be planning on spending the cold season by the hearth, eatin' hot soup..."
"Key_3470","But we won't. My clan THRIVES in winter. We won't be idlin' around, and neither should ye."
"Key_3473","This will not make our task any easier. She is right–we can't afford to hibernate, or we will fall behind."
"Key_3476","A wyvern! My father used to boast of fighting one during his travels, but I never really believed it was real!"
"Key_3479","Slaying such a fiend would be worthy of a skald's song. It will not go down easily, though, so make sure you send enough warriors."
"Key_3482","'Tis the most terrifying thing I have seen in my days. And believe me, young lord, I have witnessed a great deal. Many men and women will likely die fighting this beast, if you so command it."
"Key_3485","By Fenrir, I'm shaking with excitement! How hard can it be to kill? Let's find out! I've got a spot for its head above my fireplace!"
"Key_3488","That looks... dangerous. I can see why we would risk our lives fighting it, but is it really worth it?"
"Key_3491","Wyverns are... mighty foes. We usually respect them and leave them be, although killing it would surely impress the she-bear."
"Key_3494","It certainly won't go down without a fight. Warriors, brace yourselves!"
"Key_3497","Another wyvern! Hmm, according to legend, the azure ones are somewhat less dangerous than what we encountered earlier. It should be easier to defeat."
"Key_3500","Indeed. We would lose fewer men and women than against the crimson type."
"Key_3503","It still looks like a formidable opponent. We should not underestimate it."
"Key_3506","Yeah, but it's less fun, too. The crimson bugger was more... bitey."
"Key_3509","It still looks pretty nasty. But if we REALLY must slay things to show off, it might be a better choice than the crimson, nightmare-fueling one."
"Key_3512","It is indeed less dangerous than the crimson variety... but make no mistake, it is still a very tough creature."
"Key_3515","By Odin's missing eye! Is this a wyvern? My father boasted of fighting one, but this thing is bigger than a longship!"
"Key_3518","It looks fearsome, indeed. We certainly should not expect this battle to be easily won, if winnable at all."
"Key_3521","Attacking such a beast would be madness, young lord! I beg you not to give in to hubris. My people are tough survivors, but ordering them to face this monster would be tantamount to murder."
"Key_3524","Whoa, I might actually be experiencing fear for the first time ever. Nah, just kidding. I'm not sure my axes can even put a dent in its scales, though. Only one way to find out!"
"Key_3527","Well, this is absurd. Throwing warriors at this creature would be a needless waste of human life. On the other hand–and I can hardly believe I'm considering it–slaying it would give us a definite edge in the contest..."
"Key_3530","I have seen wyverns, but never the crimson kind. I foresee many lives being wiped out if you decide to fight it, although... it would most certainly be the stuff of legends."
"Key_3533","Agreed. At any rate, it would require more than a few warriors to bring it down. I will have to carefully consider this."
"Key_3536","You may just be right, Halvard. Yet somehow I feel we are up to the task... if we prepare carefully beforehand, that is."
"Key_3539","I know your warriors are ready to die just for a chance to fight such a unique beast. We will probably have to send in quite a few of them, though."
"Key_3542","'Tis quite a gamble, indeed. We stand to lose many in the fight, but should we succeed... At any rate, we shall have to plan ahead carefully."
"Key_3545","Many lives would be lost, 'tis true. On the other hand, if Borgild's people manage to bring it down, we might be done for. I will have to think it over."
"Key_3548","Another wyvern! Hmm, according to legend, the crimson ones are even deadlier than the azure ones."
"Key_3551","It does look mightier. We should not take this beast lightly. In all likelihood, we shall have to draw even more warriors into the fight."
"Key_3554","The azure one looked bad enough. I dread to imagine what will happen if we disturb this one's slumber."
"Key_3557","Yeah, it looks bigger and badder. I wonder if my axes can even make a dent in its scales. Let's find out!"
"Key_3560","From a purely rational point of view, it represents even more risk, but for a similar reward. Of course, not killing it would be a missed opportunity entirely. But is it worth the extra danger?"
"Key_3563","The azure wyverns are certainly mighty beasts, but they are nothing compared to the crimson variety."
"Key_3566","More Jötnar..."
"Key_3569","Either befriending them through trade or slaying them and claiming their land would increase our fame. This is essentially an ethical dilemma, so please do as you see fit, my lord."
"Key_3572","If we trade food with them, they become our allies and we gain fame. Of course, we could also slay them and claim their land, but is peace not preferable to war?"
"Key_3575","I say we slay 'em and take their land! That oughta show Borgild what we're made of! Sure, we could trade food with them and make them our allies... but that'd be boring."
"Key_3578","There are two ways we could gain fame from them: either defeat them and claim their land, or trade food with them until we've befriended them. Both are economically viable options. Decisions, decisions..."
"Key_3581","We can either... collaborate with them through trade or... eradicate them and claim their land. Jotnär are powerful allies, but it will be costly. On the other hand, they are mighty foes..."
"Key_3584","Earning their trust would take a while and cost a lot of food, but we would gain a powerful ally to accomplish other glorious deeds. Slaying them would be swifter but more dangerous and less rewarding. I need to ponder both options."
"Key_3587","'Tis over, Borgild. Admit it: I beat you at your own game."
"Key_3590","..."
"Key_3593","Ha! Our victory has rendered her speechless! Do you see how futile your efforts have been, woman?"
"Key_3596","So, milady, will you finally listen to reason and kneel before Lord Rig?"
"Key_3599","What's wrong? That little game of yours not so fun anymore?"
"Key_3602","So, will you at last cut your losses and stop this tired nonsense?"
"Key_3605","You have been... bested, she-bear. Do you now... see what I see in Lord Rig?"
"Key_3608","All right. I can't weasel out of this. Ye brought me down a peg or two, hornless king."
"Key_3611","That is the spirit! Do you then recognize me as your rightful king and swear allegiance to me?"
"Key_3614","As per the rules o' the contest, I'll submit to ya. But make no mistake: until you show me the Regal Horn, I'll NEVER accept you as my king!"
"Key_3617","Fine by me. I am sure I will have use for your skills in the days ahead. Let us not tarry."
"Key_3620","Borgild, all things considered, I have decided to put an end to this. Submit now. That is not a request."
"Key_3623","Wait, that's not how it's meant to be! Ye must respect the rules of the contest!"
"Key_3626","It seems Lord Rig has grown impatient, though I'll concede that winning this way is not very honorable."
"Key_3629","Apologies, milady, but there are more important matters at hand. Let us avoid shedding any more blood: please yield peacefully."
"Key_3632","You fought well–we're just better than you. Way better, ha ha!"
"Key_3635","Only the outcome matters. Now, surrender without making a fuss–do not give the men that satisfaction. I promise you will not regret joining us. Just swallow your pride for now."
"Key_3638","I... understand your anger, but please heed our words. There is... so much more at stake than just honor."
"Key_3641","That's unfair! Rig, you despicable dog, do ye have no sense of honor? Aren't you supposed to be high king?"
"Key_3644","Ha ha! King? What king? I see no Regal Horn. No Regal Horn, no high king. Remember?"
"Key_3647","What is your agenda? What're you after? Some kind o'... sense of achievement?"
"Key_3650","Maybe so. Anyway, do you agree to swear allegiance to me now?"
"Key_3653","Grr... I'll never accept you as my king, but you've made your point. I concede!"
"Key_3656","Well, well, well... Looks like the mighty ""high king"" ain't so mighty after all. So, about this ""satisfying the victor's every whim"" deal..."
"Key_3659","My lord, I am ashamed to have failed you. She has won, and so we must surrender honorably."
"Key_3662","What did I tell you, young lord? How could you put this venture in jeopardy just for show? All is lost now..."
"Key_3665","What do ya know! Looks like we have a new queen. Hey, Borg, if you need a king by your side, I'm all yours! Ow-hoooo!"
"Key_3668","Ah, well, it seems I have yet a new master. But I shall be glad to serve under a woman this time! Hail to the high queen!"
"Key_3671","This... this cannot be happening! None will be able to stop Hvedrung now! Lord Rig, you have FAILED your people and the gods!"
"Key_3674","I... I cannot believe it..."
"Key_3677","Lady Borgild, I concede and pledge my allegiance to you..."
"Key_3680","You're falling behind, hornless king! You did understand the rules of the contest, right?"
"Key_3683","I am just giving you a headstart, usurper!"
"Key_3686","Hey, Borgild, it looks as though you're falling behind."
"Key_3689","Yeah, keep talking... I'm just giving you a headstart!"
"Key_3692","Hey, mighty ""high king"", you're obviously no good at this, so let me give you a tip: do what I'm doing–that's how I got ahead of you."
"Key_3695","Sheesh! Will this woman ever shut up?"
"Key_3698","Slow and steady wins the race, milady."
"Key_3701","This chick's as cocky as she is ruthless. I think I'm in love."
"Key_3704","Trash talking is vulgar and pointless."
"Key_3707","Scumbag."
"Key_3710","Fame... is like a flower. Yours is... blooming today, but it shall be wilting tomorrow..."
"Key_3713","Let us not be distracted by her taunts. Though I must admit she is irksome."
"Key_3716","Usurper, you're evidently not so skilled at this, so here is a friendly tip: just do what I am doing–that is how I got ahead of you."
"Key_3719","Well said, my lord!"
"Key_3722","I suppose a bit of taunting cannot hurt."
"Key_3725","Booyah! Hear that, Borg? Or are you too far behind?"
"Key_3728","Tee hee."
"Key_3731","Oh... that was actually... quite humorous. Ho ho ho."
"Key_3734","Och, how old are ya?"
"Key_3737","Well, it looks like I'm going to win. If you're all right with it, I'll take some time to make a list of errands for you once you're my slave."
"Key_3740","Do not get ahead of yourself, usurper! 'Tis not over till it's over!"
"Key_3743","So, usurper, do you recognize me as your high king?"
"Key_3746","Why should I? Last I checked, you hadn't proven your worth."
"Key_3749","I was merely warming up. Obviously I will win at this rate."
"Key_3752","Grr..."
"Key_3755","Looks like the contest is coming to a close..."
"Key_3758","It's fine, Kaija..."
"Key_3761","That's a good girl!"
"Key_3766","The Contest"
"Key_3769","To prove your worth to Borgild and make her recognize you as high king, you must raise your [Fame]. Do so faster than she does."
"Key_3772","Many feats will bring you fame: claiming camps, slaying colossal creatures, and of course developing your clan."
"Key_3777","Tremors"
"Key_3778","The Runestone of Asgard is at last within reach, in a desolate, rime-covered steppe. We need only walk there!"
"Key_3781","Reach the Runestone of Asgard and decipher its runes."
"Key_3784","Build the [Forge]."
"Key_3787","Mine [RimeSteel]."
"Key_3790","Forge the Wurmslayer."
"Key_3793","Bring the Hrímgandr down using the Wurmslayer."
"Key_3796","Slay the Hrímgandr before Year ::value::."
"Key_3799","Have ::value:: different types of military units at any one time."
"Key_3802","Exploit ::value:: Rimesteel mines at any one time."
"Key_3807","I had just managed to subdue Borgild and her Bear Clan on our way to the Runestone. They were, like us, from the old continent, but had come ashore in a completely different place."
"Key_3810","As we neared the Runestone, Svarn grew more and more agitated. He confessed to be dreading ""something"" that lay ahead, though he couldn't tell what it was."
"Key_3813","Some of our people were also reluctant to move forward; Northgard was getting harsher and harsher, as if trying to deter us from pursuing our goal..."
"Key_3818","Hmm, the air is g-getting colder. Much c-colder, as a matter of f-fact."
"Key_3821","That is one w-way to put it... I am f-f-freezing!"
"Key_3824","Yeah, I'm kind of regretting all my l-life choices, being a b-b-berserker and all. I c-can't feel my t-toes..."
"Key_3827","I j-just long for a hot s-soup b-by the hearth..."
"Key_3830","I am thinking of all the f-firewood we'll have to b-burn to get warm again, and it is making me d-depressed..."
"Key_3833","Come, now! A little cold air never killed no one! Are ye all babies? Want me to tuck ye in warm little beddies?"
"Key_3836","Hey, I'm all f-for you warming up my b-bed..."
"Key_3839","Really, Egil..."
"Key_3842","Let's just say ye're not me type, doggy boy..."
"Key_3845","Lo! We have arrived... the R-Runestone of A-Asgard lies yonder! Let us hie there!"
"Key_3848","S-Svarn?"
"Key_3851","We should... turn back. I... do not wish... to FACE what lies ahead!"
"Key_3854","Come on, piggy, it's just a big stone. Ye boars aren't afraid of rocks now, are ye?"
"Key_3857","Whoa! What was that?"
"Key_3860","NO! NOT... THIS! THIS BEAST HAS... HAUNTED MY DREAMS ALL MY LIFE!"
"Key_3863","Ooooh! 'Tis a Hrímgandr! I never saw one with me own two eyes. All me ancestors famously killed one each!"
"Key_3866","You th-think you c-can s-slay that b-beast, B-Borgild?"
"Key_3869","Well, I can't pass up the chance to hang its head in my trophy room. Even if I die tryin'. Let's settle here."
"Key_3872","Ahh, 'tis good to feel my fingers again. So, how should we go about slaying the beast?"
"Key_3875","Those beasties are pretty much invulnerable to basic weapons. We have to forge a special family weapon we call the Wurmslayer. We'll need some rimesteel and a forge."
"Key_3878","RIMESTEEL? The famous icy ore said to be found only in Niflheim?!"
"Key_3881","Ye southerners sure know how to inflate yer legends. No need to go to Niflheim: Hrímgandar typically live in rimesteel-rich environments, so we shouldn't have too much trouble finding some 'round here."
"Key_3884","Weeeelll... good luck with that."
"Key_3887","Borgild, I will help you fend off the beast while the miners are at work. Even if we cannot make a dent in its armor for the time being, we should be able to distract it, no?"
"Key_3890","Clearly I cannot watch this from the sidelines... I shall help too, Lady Borgild!"
"Key_3893","Can't let a broad take all the credit for downing such a big monster now, can I? Count me in, Borg!"
"Key_3896","Not too keen on being devoured alive, but... we haven't much of a choice, it would appear. Count me in, too!"
"Key_3899","I need to face my DEEPEST fears... I shall fight with you all!"
"Key_3902","All right, let's do this!"
"Key_3905","We have enough rimesteel to start forging the Wurmslayer!"
"Key_3908","So... what are ye waitin' for? Build a forge already!"
"Key_3911","The Wurmslayer's blade has been forged!"
"Key_3914","The Wurmslayer's crossguard has been forged!"
"Key_3917","The Wurmslayer is complete!"
"Key_3920","Och! 'Twas about time! Now I get to live up to my family's tradition of slaying Hrímgandar!"
"Key_3923","Oh, boy, I can't wait!"
"Key_3926","This ought to make us famous, for sure."
"Key_3929","I cannot lie, I am indeed a tad excited. But mostly terrified."
"Key_3932","Exciting, indeed. I cannot wait to be chewed alive."
"Key_3935","YAAAAAAAAH!"
"Key_3938","Ooh, is it me or is this winter cooler than the last one?"
"Key_3941","Hmm, winters are getting colder and colder... I don't mind, but maybe we should hurry just a little. Hrímgandar love cold winters even more than I do."
"Key_3944","Okay, it's getting seriously cold now, even for me. If it keeps getting worse, the Hrímgandr will become invincible for good."
"Key_3947","Th-this is b-bad... Even I am f-freezing... At th-this r-rate, n-next w-winter will b-be our last..."
"Key_3950","'T-tis m-mighty c-cold... Th-there's no w-way w-we can k-kill the b-beastie now..."
"Key_3953","D-darn, we have to b-back down..."
"Key_3956","Th-then it m-means th-that nothing will stand in Hvedrung's w-way now... All is l-lost..."
"Key_3959","I feel... relieved..."
"Key_3962","See, piggy? The beastie's dead. I think I'll need a bigger fireplace, though. 'Tis a big one."
"Key_3965","Strange... The air suddenly became slightly warmer..."
"Key_3968","Me ancestors used to say killing a Hrímgandr could hasten spring. Maybe that's why winters were getting harsher in the region?"
"Key_3971","Svarn, the only thing left to do is decipher the Runestone of Asgard..."
"Key_3974","Yes... Let us... see what TRUTH the runes have to tell us..."
"Key_3977","Companions, I must withdraw for now. I shall return once I am back on my feet. Stay brave!"
"Key_3980","I am not as hale as I once was... I must catch my breath and get these wounds taken care of... But I will return once I have recovered!"
"Key_3983","Darn, that thing packs quite a punch... Hate to say it, but I need to back down for now. I'll come back soon as I get these wounds patched up!"
"Key_3986","Ouch! Sorry, all, I have to back down for now... I will come back once my wounds have healed. Stay strong!"
"Key_3989","I am... heavily wounded. Sorry, companions, but I must... withdraw for now. I shall return as soon as I have... healed."
"Key_3992","What the...?! The Hrímgandr just devoured a rimesteel deposit!"
"Key_3995","Aye, Hrímgandar feed on rimesteel. That's why they live close to deposits."
"Key_3998","I suppose we shouldn't let it get too comfortable, then. It has probably been idle for too long. If we let it eat all the rimesteel, we'll be left with no way to slay it."
"Key_4001","My prospectors just reported there wasn't enough rimesteel left in those plains to forge a Wurmslayer... It's hopeless."
"Key_4004","Hmm, there has to be a way... Could we wait for it to die of old age?"
"Key_4007","Hah... Do ye have a thousand years to spare? It's hopeless, I tell ya!"
"Key_4010","Good, 'tis the first territory with rimesteel we control... We'd best defend it, 'cause the beastie don't like trespassers!"
"Key_4015","The Clan of Bjarki"
"Key_4018","This clan is less susceptible to the effects of winter and cold than others, and is even more powerful and productive during that season!"
"Key_4021","Their mastery of shields and ability to train armored bears make them experts in the art of defense."
"Key_4026","The Runestone of Asgard"
"Key_4029","We had finally reached the Runestone of Asgard. Whoever Hvedrung was, his actions seemed to be foretold by the old scriptures etched in the stone."
"Key_4032","Svarn translated: ""He will want to set the men free from the yoke of the All-Father, for he does not want them to share in his feast, and to this end he will destroy Bifrost."""
"Key_4035","""As the wail of Gjallarhorn echoes through the skies, the sons of Muspell will march on Asgard. Thus the gods shall meet their fate, and the age of men shall begin,"" Svarn concluded thoughtfully."
"Key_4038","There was no map to Bifrost on the Runestone, but one stanza read that it was ""beyond Bergelmir's Throat."" This was a kenning (a metaphor) for the icy cliffs far to the north."
"Key_4043","Fimbulvinter"
"Key_4044","We have reached Bergelmir's Throat, the narrow pass opening on Bifröst. Winter seems to know no end here."
"Key_4047","Wait for Fimbulvinter to end (::value:: years)."
"Key_4050","Survive the frozen army of the dead."
"Key_4053","Build at least ::value:: upgraded [WatchTower]s."
"Key_4056","Survive without building a [WatchTower]."
"Key_4059","Do not allow any of your allies to fall."
"Key_4064","As we neared Bergelmir's Throat, we were greeted by an eternal winter; Borgild called it Fimbulvinter, and that alone was one of our mightiest foes yet."
"Key_4067","But as the Norns would have it, something much deadlier than cold and starvation was lurking in the freezing mist..."
"Key_4072","You said it was getting warmer, Halvard?"
"Key_4075","I stand corrected."
"Key_4078","Good thing we have better clothes now!"
"Key_4081","S-speak f-for yours-self, g-golden b-boy..."
"Key_4084","This be Fimbulvinter."
"Key_4087","Fimbul-what now?"
"Key_4090","The eternal winter, luv."
"Key_4093","On the bright side, those undead freaks will stay frozen forever."
"Key_4096","The downside is, we'll never get past this here wall of ice."
"Key_4099","Which means we are never going to get past this here wall of ice..."
"Key_4102","So, what now...? Is this the end of the road?"
"Key_4105","No... ""Eternal"" is a... poetic license, not to be taken literally. Fimbulvinter is an extremely HARSH and long winter that is supposed to last several years."
"Key_4108","The legends say it is a... harbinger of Ragnarök. If they are to be believed, Hvedrung might be... close to achieving his goal."
"Key_4111","Then we ""only"" have to wait for the return of spring?"
"Key_4114","What concerns me slightly is what will happen when the wretched creatures thaw out..."
"Key_4117","Then we may not look forward to spring, after all... Lo!"
"Key_4120","The blizzard has lifted... What are those wretched figures?"
"Key_4123","Hmm, good point."
"Key_4126","A frightful sight, indeed... Luckily, they are frozen solid. But you are right, Halvard: if the wall is bound to thaw, so are they!"
"Key_4129","What a peculiar feeling. We usually dread the coming of winter, not its end!"
"Key_4132","Bergelmir's Throat is a funnel-shaped gorge, and we are on its broad end. I suggest we spread out our settlements to weaken the impact of the attack."
"Key_4135","A reasonable solution. That way, no one will bear the full brunt of the assault."
"Key_4138","Brand and I will be defending the middle."
"Key_4141","Halvard and I will be defending the middle."
"Key_4144","Egil and I will be defending the middle."
"Key_4147","Liv and I will be defending the middle."
"Key_4150","Svarn and I will be defending the middle."
"Key_4153","Borgild and I will be defending the middle."
"Key_4156","Brand will protect our right flank..."
"Key_4159","Halvard will protect our right flank..."
"Key_4162","Egil will protect our right flank..."
"Key_4165","Liv will protect our right flank..."
"Key_4168","Svarn will protect our right flank..."
"Key_4171","Borgild will protect our right flank..."
"Key_4174","... and Brand the left one."
"Key_4177","... and Halvard the left one."
"Key_4180","... and Egil the left one."
"Key_4183","... and Liv the left one."
"Key_4186","... and Svarn the left one."
"Key_4189","... and Borgild the left one."
"Key_4192","Very well, my lord."
"Key_4195","As you command."
"Key_4198","G-got it!"
"Key_4201","Understood."
"Key_4204","So be it."
"Key_4207","Aye!"
"Key_4210","Then it is settled. Let us gather as many resources as we can and prepare to resist the charge when Fimbulvinter ends."
"Key_4213","The first year has flown by. We have three more years before the end of Fimbulvinter. The air is already warming."
"Key_4216","Only two years left before the thaw. Now is no time to rest!"
"Key_4219","Another year has passed... Fimbulvinter should end next year, if the legends are true. We ought to work twice as hard!"
"Key_4222","Fimbulvinter is over!"
"Key_4225","My lord, the remainder of the army is thawing out!"
"Key_4228","By Odin's eye... The frozen army is bound to descend on us!"
"Key_4231","Ah... It's warmin' up finally... Freaks incoming! Get ready to fight!"
"Key_4234","The army of the dead is thawing out..."
"Key_4237","The dead are... inbound..."
"Key_4240","'Tis warmer, all right! The freaks be incoming!"
"Key_4243","Brace yourselves for battle! This is the final assault... We will hold our ground... or die trying!"
"Key_4246","My lord, the eastern front has fallen! We must prepare for an attack on our right flank!"
"Key_4249","Young lord, I fear our friends on the eastern front have fallen! We should brace for an attack from the right!"
"Key_4252","Those guys on the right side didn't make it. Just means more monsters for me to fight! Sweet!"
"Key_4255","Blast, the eastern front has failed to hold their position. Our right side is now exposed."
"Key_4258","Our friends on the... eastern front have fallen. We MUST be prepared to deal with their attackers."
"Key_4261","Och, those weaklings on the eastern side didn't make it! Prepare to be attacked from the right!"
"Key_4264","My lord, the western front has fallen! Our left flank is bound to be harried soon!"
"Key_4267","Young lord, our friends on the western front did all they could, but they have been overwhelmed. We are bound to be attacked from the left!"
"Key_4270","And there goes the left side! I get their share of the freaks to battle! Nice!"
"Key_4273","Bad news... The western front is no more. Our left side is now vulnerable."
"Key_4276","Our allies on the... western front are no more. We must BRACE for an attack from the left."
"Key_4279","Ye got to be kidding me. The men to the west had ONE job! If they've failed, we'll be attacked from the left soon."
"Key_4282","Phew, that was not an easy battle. Salvage whatever is left and heal the wounded."
"Key_4285","Lo! The wall of ice is melting!"
"Key_4288","It's about time! Let's get out of here before I cool down."
"Key_4291","At last! I just hope what lies beyond is not even colder."
"Key_4294","Even I am fed up with all that snow. Think I've got rime in me boots."
"Key_4297","I fear the worst is yet to come."
"Key_4300","Indeed... Beyond Bergelmir's Throat is Bifröst... and Hvedrung. We must STOP this madman."
"Key_4303","We must carry on. Whatever is next will be the end of our quest. We are nearing the northern borders of Northgard."
"Key_4306","Let us march on! TO BIFROST!"
"Key_4309","I can only promise you more blood and tears. But our fate, and that of Northgard-perhaps all of humanity-will soon be sealed."
"Key_4314","Fimbulvinter"
"Key_4317","The Great Winter will last several years. Wait for spring to melt the great ice wall."
"Key_4320","Brace yourself for when the army of the dead will thaw out. Protect your allies, for you are stronger together!"
"Key_4323","Bifröst"
"Key_4326","Bifröst, the legendary bridge leading to Asgard, sits in this region. Hvedrung is already there, and we are on the brink of Ragnarök. We must stop him at all costs!"
"Key_4329","Protect [Bifrost] at all costs."
"Key_4332","Slay Hvedrung."
"Key_4335","Seal one [Muspell] each year."
"Key_4338","Annihilate all the poor [Kobold]s."
"Key_4341","Do not let [Bifrost] fall below 50% durability."
"Key_4346","At last we were reaching our goal. The land where Bifrost had been concealed for eons was... peaceful. Heavenly, even."
"Key_4349","But as we marched forward, a great indescribable sound shook earth and sky alike. It still echoes through my mind."
"Key_4352","This was, of course, Gjallarhorn's wail, and the beginning of Ragnarök."
"Key_4355","Hvedrung was ahead of us, ready to set the sons of Muspell loose on Northgard."
"Key_4358","Everything we had done to get here, every life sacrificed, would have been in vain if we failed to stop the tyrant from destroying the legendary bridge."
"Key_4363","Bifröst, at last!"
"Key_4366","What a dreadful sound!"
"Key_4369","Hvedrung has blown Gjallarhorn... Thus, we are on the brink of Ragnarök. The sons of Muspell shall be here soon."
"Key_4372","Hvedrung, stop this folly at once!"
"Key_4375","I salute your determination, young king. But you are too late: with Gjallarhorn, I will open the gates of Muspelheim."
"Key_4378","This world shall soon be engulfed in flames... but believe me, 'tis no folly."
"Key_4381","But why...? What have you to gain from all this? And how did the Runestone of Asgard foretell your baleful deeds? Who ARE you?"
"Key_4384","Who I am is unimportant, as were your father and your pathetic quest for revenge. All that matters is what will be gained from destroying Bifröst."
"Key_4387","You are a madman! What do you want? To slay the gods? To become the absolute ruler of Asgard?"
"Key_4390","I do not seek to rule over gods or men. I wish to set Midgard and Asgard asunder, to set men free from Odin's will."
"Key_4393","That is nonsense! What would humans have to gain from losing the All-Father? What good would a world of ashes be to us?"
"Key_4396","Odin lives in perpetual dread of Ragnarök, for he knows he shall meet his fate. He has been training our brethren in Valhöll in hopes of preventing his inevitable demise."
"Key_4399","He has no love for humans. To him they are mere puppets, whom he has been stringing along with empty promises of eternal glory since the dawn of time."
"Key_4402","Do not listen to him, my lord... Hvedrung is a heretic. His words have poisoned many of my brothers' souls..."
"Key_4405","There is no... reasoning with him. The very existence of my... rebellion proves he will only respond to... force."
"Key_4408","You are wiser than I am, Svarn. You always have been. But your faith is misguided. Fight the inevitable if you so desire."
"Key_4411","Now, let Ragnarök... COMMENCE!"
"Key_4414","Fire giants incoming!"
"Key_4417","Young lord, the final battle is nigh! You can count on us and the settlements we built all over Northgard to send you support!"
"Key_4420","My lord, the final battle is nigh! You can count on us and the settlements we built all over Northgard to send you support!"
"Key_4423","Bifröst is under attack too! We must send troops to defend it!"
"Key_4426","Huh? The fire giants died suddenly! What is happening?"
"Key_4429","It seems the Eldthursar are unable to sustain their presence far from the flames of Muspelheim. This will work in our favor, but we cannot leave Bifröst unattended."
"Key_4432","We must hie to any gate we can find, and then seal them!"
"Key_4435","Is that... Vedrfolnir?"
"Key_4438","Its senses must have been disrupted by Gjallarhorn. The poor thing has crashed to the ground."
"Key_4441","I know I am asking much of you all. Everything we have done–every life taken, every life lost–has led us to this point."
"Key_4444","We must protect Bifröst at all costs! We cannot allow Ragnarök to happen! Hvedrung dies this day!"
"Key_4447","My lord, we have just received a shipment of supplies and reinforcements from our Northgard allies."
"Key_4450","Young lord, we have received help and supplies from our Northgardian fellows!"
"Key_4453","Hey, Rig, we just got more guys and supplies from all over Northgard!"
"Key_4456","I've been informed that our settlements all across Northgard have sent help and supplies."
"Key_4459","Our Northgardian... brethren have sent us men and a shipment of supplies!"
"Key_4462","Hey, hornless king, we just received blokes and a bunch of supplies from the rest of Northgard!"
"Key_4465","At long last! I have finally cornered you."
"Key_4468","..."
"Key_4471","Hvedrung, you have... lost. Ragnarök has not... come to pass. Everything you did was in vain."
"Key_4474","He's yours! Kill this rascal!"
"Key_4477","Look, the coward surrenders! Kill him anyway!"
"Key_4480","What do you have to say for yourself, fiend?"
"Key_4483","..."
"Key_4486","So much suffering... and for what?"
"Key_4489","Well, clearly he has nothing to say in his own defense."
"Key_4492","Your revenge is at hand, my lord."
"Key_4495","You must be truly mad. Faced with your own demise, you dare laugh at my face? I will put you out of your misery."
"Key_4498","You are victorious, high king..."
"Key_4501","... But you still arrived too late."
"Key_4504","Finally... the sons of Muspell have destroyed Bifröst..."
"Key_4507","Odin, prepare to meet your fate!"
"Key_4510","[Vuvuzela]"
"Key_4513","There, all the gates have been sealed. We can call back the other bannermen, as we no longer need them as backup."
"Key_4516","Understood."
"Key_4521","The Sons of Muspell"
"Key_4524","Fire giants will pour from the gates of Muspell. Fend them off while trying to seal as many gates as possible to reduce their inflow."
"Key_4527","Protect Bifröst at all costs, survive the assault by Hvedrung's lieutenants, and put an end to his folly when the time comes!"
"Key_4532","Ragnarök"
"Key_4535","Hvedrung was finally in my grasp. He had failed and we were the victors. Or so I thought."
"Key_4538","Just as I was about to end his miserable life, Hvedrung smiled peacefully, betraying no hint of regret or bitterness."
"Key_4541","""You are victorious, High King,"" he said, ""but you still arrived too late. Bifrost may still stand, yet the World Tree has been shaken to its roots. You think you prevented Ragnarök; I say we are in the midst of it."""
"Key_4544","He went on: ""My work here is done; the men may not yet be free from Odin's yoke, but they now know that defiance is an option. This is the dawn of a new era. Do what you will with me, spare me or kill me; it matters not."""
"Key_4547","Why those words pierced my soul, I shall never know. I suddenly lost all will to kill him, realizing how futile it would be. It would never bring my father back, and he was right; Ragnarök WAS happening."
"Key_4550","Or rather... it IS happening. This is a new era indeed. Our story is not over; it is only beginning. Northgard needs to heal, and we will be here to tend to its wounds."
"Key_4553","So, this continent we once called untamed and hostile... We shall now call it…"
"Key_4556","Home."
"Key_4561","Future"
"Key_4564","Ragnarök has only just begun."
"Key_4569","Dying World (Maelstrom)"
"Key_4572","Colonize the Portal to Yggdrazil and keep controle during one year"
"Key_4575","Kill at least 20 Valkyries"
"Key_4578","Reach 10 happiness and keep that during one year"
"Key_4581","Reach Portal before year 4"
"Key_4586","At last we were reaching our goal. But as we marched forward, a great indescribable sound shook earth and sky alike. It still echoes through my mind."
"Key_4589","This was, of course, Gjallarhorn's wail, and the beginning of Ragnarök. It had opened the portal to Bifrost, and in so doing had upset the world itself."
"Key_4592","Hurrying across a Northgard that was more wretched than ever, we made our way to the portal to thwart Hvedrung's baleful plans."
"Key_4597","Debug"
"Key_4598","1 IA"
"Key_4601","Test objectif 1"
"Key_4604","Test objectif 2 : ::value::"
"Key_4609","Debug Solo"
"Key_4610","0 IA"
"Key_4613","Bla bla bla"
"Key_4620","Proud and noble at heart, the bannerman of the Stag Clan is a loyal man who lives and fights with honor. Nothing matters more to him than his people's wellbeing. He is faithful to you, as his father was to yours, and is willing to help you exact your revenge... and conquer Northgard!"
"Key_4623","The elderly bannerman of the Goat Clan is a wise and kind-hearted man focused on the survival of his people. He abhors senseless violence, but still packs quite a punch when provoked. He and the Heidrun Clan pledged allegiance to you after you saved them from ravenous wolves."
"Key_4626","A ruthless and impetuous young berserker, the bannerman of the Wolf Clan is mostly in it for the mayhem. Brand had little trouble rallying him to your cause: a quest for vengeance and the prospect of glorious battle were enough to get him excited."
"Key_4629","Ambitious and pragmatic, the cunning bannermaiden of the Raven Clan likes to control every parameter of a situation and hates wasting time or Kröwns on futile pursuits. Seeing that the tide was turning, she didn't hesitate to kill Hagen, her mentor, to prove her loyalty to you."
"Key_4632","The taciturn spiritual leader of the Boar Clan rebels is a sage and warrior who lives a simple life, close to nature and in accordance with the Old Ways. His uprising against Hvedrung was close to being crushed when you intervened. He is more than willing to help you, since you have a common nemesis."
"Key_4635","Brave and arrogant, the bannermaiden of the Bear Clan is a tough woman who bows to no one and shows little mercy for the weakhearted. She refused to recognize you as the rightful king since you lost the Regal Horn, and so she challenged you to a contest, from which you emerged victorious. She had no choice but to grudgingly pledge her allegiance."
"Key_4640","Meadow"
"Key_4643","Wild Lands"
"Key_4646","Taiga"
"Key_4649","Foothills"
"Key_4652","Steppe"
"Key_4655","Autumn"
"Key_4658","Tundra"
"Key_4661","Permafrost"
"Key_4664","Ragnarok"
"Key_4667","Frosted"
"Key_4672","Warlord "
"Key_4673","Achieve a Domination Victory [not in Story Mode]"
"Key_4676","Great Merchant "
"Key_4677","Achieve a Trade Victory [not in Story Mode]"
"Key_4680","King of Northgard "
"Key_4681","Achieve a Fame Victory [not in Story Mode]"
"Key_4684","The Wise "
"Key_4685","Achieve a Wisdom Victory [not in Story Mode]"
"Key_4688","The Protector "
"Key_4689","Win by guarding the Gate of Helheim [not in Story Mode]"
"Key_4692","The Mystic "
"Key_4693","Win by taking control of Yggdrasil [not in Story Mode]"
"Key_4696","The Smith "
"Key_4697","Win by forging the Sword of Odin [not in Story Mode]"
"Key_4700","Ragnarok"
"Key_4701","Win a Ragnarok game"
"Key_4704","Warrior Rank"
"Key_4705","Achieve 10 victories with any clan [not in Story Mode]"
"Key_4708","Warchief Rank"
"Key_4709","Achieve 25 victories with any clan [not in Story Mode]"
"Key_4712","Thane Rank"
"Key_4713","Achieve 50 victories with any clan [not in Story Mode]"
"Key_4716","Jarl Rank"
"Key_4717","Achieve 100 victories with any clan [not in Story Mode]"
"Key_4720","King Rank"
"Key_4721","Achieve 250 victories with any clan [not in Story Mode]"
"Key_4724","High King Rank"
"Key_4725","Achieve 500 victories with any clan [not in Story Mode]"
"Key_4728","Norse God"
"Key_4729","Achieve 1000 victories with any clan [not in Story Mode]"
"Key_4732","Aggressor"
"Key_4733","Win with the clan of the Wolf [not in Story Mode]"
"Key_4736","Proud"
"Key_4737","Win with the clan of the Stag [not in Story Mode]"
"Key_4740","Survivor"
"Key_4741","Win with the clan of the Goat [not in Story Mode]"
"Key_4744","Merchant"
"Key_4745","Win with the clan of the Raven [not in Story Mode]"
"Key_4748","Stalwart"
"Key_4749","Win with the clan of the Bear [not in Story Mode]"
"Key_4752","Recluse"
"Key_4753","Win with the Clan of the Boar [not in Story Mode]"
"Key_4756","Devious"
"Key_4757","Win with the Clan of the Snake [not in Story Mode]"
"Key_4760","Blood Taste"
"Key_4761","Win with the Clan of the Dragon [not in Story Mode]"
"Key_4764","Builder"
"Key_4765","Win with the Clan of the Horse [not in Story Mode]"
"Key_4768","Day of the Tentacle"
"Key_4769","Win with the Clan of the Kraken [not in Story Mode]"
"Key_4772","Wolf Master"
"Key_4773","Acheive 50 Victories with the Clan of the Wolf [not in Story Mode]"
"Key_4776","Stag Master"
"Key_4777","Acheive 50 Victories with Clan of the Stag [not in Story Mode]"
"Key_4780","Goat Master"
"Key_4781","Acheive 50 Victories with the Clan of the Goat [not in Story Mode]"
"Key_4784","Raven Master"
"Key_4785","Acheive 50 Victories with the Clan of the Raven [not in Story Mode]"
"Key_4788","Bear Master"
"Key_4789","Acheive 50 Victories with the Clan of the Bear [not in Story Mode]"
"Key_4792","Boar Master"
"Key_4793","Acheive 50 Victories with the Clan of the Boar [not in Story Mode]"
"Key_4796","Snake Master"
"Key_4797","Acheive 50 Victories with Clan of the Snake [not in Story Mode]"
"Key_4800","Dragon Master"
"Key_4801","Acheive 50 Victories with Clan of the Dragon [not in Story Mode]"
"Key_4804","Horse Master"
"Key_4805","Acheive 50 Victories with Clan of the Horse [not in Story Mode]"
"Key_4808","Kraken Master"
"Key_4809","Achieve 50 Victories with the Clan of the Kraken [not in Story Mode]"
"Key_4812","Purge"
"Key_4813","Kill 20 Draugar in a single game [not in Story Mode]"
"Key_4816","Wolf Hunter"
"Key_4817","Kill 20 Wolves in a single game [not in Story Mode]"
"Key_4820","Dragonslayer"
"Key_4821","Kill the Wyvern [not in Story Mode]"
"Key_4824","Guardian"
"Key_4825","Kill 5 Valkyries in a single game [not in Story Mode]"
"Key_4828","Legendary Guardian"
"Key_4829","Kill 10 Valkyries in a single game [not in Story Mode]"
"Key_4832","Bear Hunter"
"Key_4833","Kill 3 bears in a single game [not in Story Mode]"
"Key_4836","Rock Smasher"
"Key_4837","Kill 10 Rock Golems"
"Key_4840","Friend of the Jötnar"
"Key_4841","Unlock the Giant's Warchief [not in Story Mode]"
"Key_4844","Kobold Wipe Out"
"Key_4845","Destroy a Kobold camp [not in Story Mode]"
"Key_4848","Kobolds and Friends"
"Key_4849","Trade with the Kobolds [not in Story Mode]"
"Key_4852","Myr'Killer"
"Key_4853","Destroy a Myrkalfar Camp"
"Key_4856","Myrkalfar &amp; Co."
"Key_4857","Befriend the Myrkalfar"
"Key_4860","You Will Fight For Me"
"Key_4861","Enslave a Jotunn, a Kobold or a Myrkalf [not in Story Mode]"
"Key_4864","Expansionist"
"Key_4865","Control 15 territories [not in Story Mode]"
"Key_4868","Great Explorer"
"Key_4869","Explore every zone of Northgard [not in Story Mode]"
"Key_4872","The Explorer"
"Key_4873","Have the whole map explored before the year 803 in a Medium or Large map [not in Story Mode]"
"Key_4876","Hot water"
"Key_4877","Colonize 1 geyser tile [not in Story Mode]"
"Key_4880","Northern SPA"
"Key_4881","Colonize 10 geyser tiles [not in Story Mode]"
"Key_4884","Contact with Thor"
"Key_4885","Colonize the Thor Wrath tile once [not in Story Mode]"
"Key_4888","Thor Fanatic"
"Key_4889","Colonize the Thor Wrath Tile 10 times [not in Story Mode]"
"Key_4892","Tear of the Earth"
"Key_4893","Use Scorched Earth on an enemy tile [not in Story mode]"
"Key_4896","Lore Seeker"
"Key_4897","Build a Carved Stone next to the Relic of the Gods [not in Story Mode]"
"Key_4900","Explorer"
"Key_4901","Explore a ruin [not in Story Mode]"
"Key_4904","Grave Raider"
"Key_4905","Explore 10 Ancient Graves"
"Key_4908","Squalid Living"
"Key_4909","Build a House in a swamp [not in Story Mode]"
"Key_4912","Raider"
"Key_4913","Build 3 Harbors in a single game [not in Story Mode]"
"Key_4916","Scholar"
"Key_4917","Have 6 active Runestone or Carved Stones [not in Story Mode]"
"Key_4920","The Wall"
"Key_4921","Have 7 Defense Towers in your territory [not in Story Mode]"
"Key_4924","Deer Hunter"
"Key_4925","Control 4 Hunter's Lodge at the same time [not in Story Mode]"
"Key_4928","Sheep Master"
"Key_4929","Have 3 active upgraded Sheepfolds [not in Story Mode]"
"Key_4932","Do you want to build a snowman?"
"Key_4933","Build a snowman during the Winter Festival event [not in Story Mode]"
"Key_4936","Great Defense"
"Key_4937","Control 5 upgraded towers lvl 2"
"Key_4940","Wonder Builder"
"Key_4941","Build 2 relics in the same game"
"Key_4944","Iron Miner"
"Key_4945","Mine 60 Iron in a single game [not in Story Mode]"
"Key_4948","Stone Miner"
"Key_4949","Mine 150 Stone in a single game [not in Story Mode]"
"Key_4952","It's a Wonderful Life"
"Key_4953","Keep your happiness over 12 for a whole year [not in Story Mode]"
"Key_4956","For a Few More Krowns"
"Key_4957","Have 3000+ krowns [not in Story Mode]"
"Key_4960","Dances with wolves"
"Key_4961","Gather 1000 food by killing wolves with the Clan of the Wolf in one game [not in Story Mode]"
"Key_4964","The Melting Stones"
"Key_4965","Completely mine 5 Molten Rocks"
"Key_4968","Trader"
"Key_4969","Have 3 active trade route in a single game [not in Story Mode]"
"Key_4972","Plowshares to Swords"
"Key_4973","Turn a Farmer into a Warrior [not in Story Mode]"
"Key_4976","Slaughterhouse"
"Key_4977","Slaughter 8 Sheep in a single game [not in Story Mode]"
"Key_4980","Storyteller"
"Key_4981","Have 5 active Skalds at the same time [not in Story Mode]"
"Key_4984","Berserk"
"Key_4985","Hire the Berserker [not in Story Mode]"
"Key_4988","Bird Enthousiast"
"Key_4989","Heal Vedrfolnir once [not in Story Mode]"
"Key_4992","Bird Lover"
"Key_4993","Heal Vedrfolnir 10 times [not in Story Mode]"
"Key_4996","Nature's Wonders"
"Key_4997","Have 12 menders in your territory [not in Story Mode]"
"Key_5000","Hanging out with friends"
"Key_5001","Have 6 warchiefs on one of your tile [not in Story Mode]"
"Key_5004","The Long Game"
"Key_5005","Reach the year 810 [not in Story Mode]"
"Key_5008","Big Fish"
"Key_5009","Have 10 fishermen at the same time [not in Story Mode]"
"Key_5012","Uprising"
"Key_5013","Endure a Thrall uprising [not in Story Mode]"
"Key_5016","Victorious Squid"
"Key_5017","Witness a boat sunk by the mighty Kraken"
"Key_5020","Fresh Sea Air"
"Key_5021","Win a game without colonizing any non coastal zone"
"Key_5024","Tactician Expert"
"Key_5025","Unlock level 3 of the Tactician Path"
"Key_5028","Guardian Expert"
"Key_5029","Unlock level 3 of the Guardian Path"
"Key_5032","Conqueror Expert"
"Key_5033","Unlock level 3 of the Conqueror Path"
"Key_5036","Chapter 1 - Exodus"
"Key_5037","Complete the first chapter of Rig's Saga"
"Key_5040","Chapter 2 - Foothold"
"Key_5041","Complete the second chapter of Rig's Saga"
"Key_5044","Chapter 3 - Settlement"
"Key_5045","Complete the third chapter of Rig's Saga"
"Key_5048","Chapter 4 - Trade War"
"Key_5049","Complete the fourth chapter of Rig's Saga"
"Key_5052","Chapter 5 - Punitive Expedition"
"Key_5053","Complete the fifth chapter of Rig's Saga"
"Key_5056","Chapter 6 - Intervention"
"Key_5057","Complete the sixth chapter of Rig's Saga"
"Key_5060","Chapter 7 - Jötunnheim"
"Key_5061","Complete the seventh chapter of Rig's Saga"
"Key_5064","Chapter 8 - Contest"
"Key_5065","Complete the eighth chapter of Rig's Saga"
"Key_5068","Chapter 9 - Tremors"
"Key_5069","Complete the ninth chapter of Rig's Saga"
"Key_5072","Chapter 10 - Fimbulvinter"
"Key_5073","Complete the tenth chapter of Rig's Saga"
"Key_5076","Chapter 11 - Bifrost"
"Key_5077","Complete the eleventh chapter of Rig's Saga"
"Key_5080","Secrets of Exodus"
"Key_5081","Complete each of the secret objectives of the first chapter of Rig's Saga"
"Key_5084","Secrets of Foothold"
"Key_5085","Complete each of the secret objectives of the second chapter of Rig's Saga"
"Key_5088","Secrets of Settlement"
"Key_5089","Complete each of the secret objectives of the third chapter of Rig's Saga"
"Key_5092","Secrets of Trade War"
"Key_5093","Complete each of the secret objectives of the fourth chapter of Rig's Saga"
"Key_5096","Secrets of Punitive Expedition"
"Key_5097","Complete each of the secret objectives of the fifth chapter of Rig's Saga"
"Key_5100","Secrets of Intervention"
"Key_5101","Complete each of the secret objectives of the sixth chapter of Rig's Saga"
"Key_5104","Secrets of Jötunnheim"
"Key_5105","Complete each of the secret objectives of the seventh chapter of Rig's Saga"
"Key_5108","Secrets of Contest"
"Key_5109","Complete each of the secret objectives of the eighth chapter of Rig's Saga"
"Key_5112","Secrets of Tremors"
"Key_5113","Complete each of the secret objectives of the ninth chapter of Rig's Saga"
"Key_5116","Secrets of Fimbulvinter"
"Key_5117","Complete each of the secret objectives of the tenth chapter of Rig's Saga"
"Key_5120","Secrets of Bifrost"
"Key_5121","Complete each of the secret objectives of the eleventh chapter of Rig's Saga"
"Key_5124","Secrets of Rig's Saga"
"Key_5125","Complete all the secret objectives in every chapters of Rig's Saga"
"Key_5128","The End"
"Key_5129","Complete Rig's Saga in Normal difficulty (or above)"
"Key_5132","Conqueror"
"Key_5133","Complete Rig's Saga in Hard difficulty (or above)"
"Key_5136","Through Helheim and back"
"Key_5137","Complete Rig's Saga in Expert difficulty"
"Key_5140","The Great Cauldron"
"Key_5141","Build the Relic of Eldhrumnir"
"Key_5144","Hammer Time"
"Key_5145","Build the Relic of Mjöllnir"
"Key_5148","Harder than The Rock"
"Key_5149","Build the Relic of Svalinn"
"Key_5152","Knowledge is a Fruit"
"Key_5153","Build the Relic of Jörmunr"
"Key_5156","Commercial Influencers"
"Key_5157","Build the Relic of Bragaful"
"Key_5160","Try Not to Break This One"
"Key_5161","Build the Relic of Gefjun's Jar"
"Key_5164","The Taste of Blood"
"Key_5165","Build the Relic of Horn of Managarm"
"Key_5168","This is Mine Now"
"Key_5169","Build the Relic of Hlidskjalf"
"Key_5172","A ""Small"" Delivery"
"Key_5173","Build the Relic of Naglfar"
"Key_5176","This is not Over Compensation"
"Key_5177","Build the Relic of Scabbard of Gram"
"Key_5180","Do NOT Step on its Tail"
"Key_5181","Build the Relic of Mask of Gullinbursti"
"Key_5184","Why so Serious"
"Key_5185","Build the Relic of Gungnir"
"Key_5188","The Benefits of Dark Magic"
"Key_5189","Build the Relic of Skull of Hrungnir"
"Key_5192","Let Them Be Stronger"
"Key_5193","Build the Relic of Dainsleif &amp; Tyrfing"
"Key_5196","Pride of the Kraken"
"Key_5197","Build the Edda of Vor [not in Story Mode]"
"Key_5200","Overcooked"
"Key_5201","Wound a Giant boar with a Mjöllnir's Thunder"
"Key_5204","This is Getting Crowded"
"Key_5205","Get at least 20 villagers from Gefjun's Jar in one game"
"Key_5208","Nothing personal"
"Key_5209","Launch a regular and a Giant Mercenary raid on the same tile"
"Key_5212","Educated Colonization"
"Key_5213","Spend 1000 Lore in colonization in one game"
"Key_5216","Life is Over-Rated"
"Key_5217","Kill a Jotnar with an undead Jotnar"
"Key_5220","7 Wonders"
"Key_5221","Play a game where 7 different Relics are built."
"Key_5224","The Wonder Collector"
"Key_5225","Capture an enemy Relic"
"Key_5228","Game Completed"
"Key_5229","You have completed the game"
"Key_5234","Dominion"
"Key_5235","Colonize cleared area for free."
"Key_5238","Scorched Earth"
"Key_5239","Burn any zone during ::value0:: months.&lt;br/&gt;Burned zone : -::percent_value1:: production, snakes units and buildings +::percent_value2:: attack. Raise the user's defense by ::percent5:: during the ignition process."
"Key_5242","Warcry"
"Key_5243","Your Warchief can fear (non neutral) enemy units for ::value0:: seconds."
"Key_5246","Call To Arms"
"Key_5247","Converts all civilians in the area into [Militia]. They can't go outside of your territory."
"Key_5250","Bodyguard"
"Key_5251","A bodyguard is attached to your warchief. The Warchief gains +::percent0:: attack power and ::percent_value1:: damage reduction."
"Key_5254","Road To Valhalla"
"Key_5255","Consecrate a [Norn] into a [NornArmor], allowing her to join your troups in battle."
"Key_5258","Purify"
"Key_5259","Sacrifice your [NornArmor] to immediately colonize a neutral or enemy zone."
"Key_5262","War Effort"
"Key_5263","You can choose a free military Lore."
"Key_5266","Charge"
"Key_5267","Increases run speed when the engaged target is close enough."
"Key_5270","Poison"
"Key_5271","Decrease target attack power and move speed by ::inv_percent0:: during ::value1::sec."
"Key_5274","Whirlwind"
"Key_5275","[Dragonmen]s frequently execute a mighty swirling strike that damages all surrounding enemies."
"Key_5278","Magma Strike"
"Key_5279","Target suffers ::value0:: dmg/sec for ::value1::sec."
"Key_5282","Reinforced Armor"
"Key_5283","Military units have ::percent_value:: chance of negating incoming attacks."
"Key_5286","Suppressing Fire"
"Key_5287","You gain a free [WatchTower] upgrade each year (does not stack)."
"Key_5290","Suppressing Fire"
"Key_5291","Units within an area that contains an allied [WatchTower] gain +::percent_value:: defense."
"Key_5294","Garrison"
"Key_5295","Each [WatchTower] adds +::value0:: to your maximum warband (+::value1:: if upgraded).&lt;br/&gt;Each kill on allied territory gives +::percent_value2:: [MilitaryXP]."
"Key_5298","Blood Bath"
"Key_5299","Each time one of your units dies in enemy territory, friendly units in the area gain +::percent_value0:: attack and +::percent_value1:: defense for ::value2:: month. The bonus is lost when units exit the area."
"Key_5302","Veteran Fighters"
"Key_5303","[AxeWielder]s have +::percent_value:: attack range."
"Key_5302","Veteran Fighters"
"Key_5307","[Warrior]s have +::percent:: health."
"Key_5302","Veteran Fighters"
"Key_5311","[ShieldBearer]s reduce projectile damage by +::percent_value::"
"Key_5314","Veteran Fighters"
"Key_5315","[Skirmisher]s damage to Watch Towers cannot be repaired."
"Key_5318","Veteran Fighters"
"Key_5319","[Dragonmen]s increase the decolonization speed by ::percent_value:: each."
"Key_5322","Magni's Influence"
"Key_5323","+::percent_value:: attack power for non thralls units."
"Key_5326","Idunn's Influence"
"Key_5327","[Dragonmen]s regenerate health."
"Key_5330","Cloacked"
"Key_5331","Can hide from foes, unless the war is declared in the zone."
"Key_5334","Special Attack"
"Key_5335","They sometimes attack with their two huge warhammers, damaging all nearby ennemies."
"Key_5338","Nanna's Influence"
"Key_5339","+::value:: [Happy]"
"Key_5342","Andhrímnir's Influence"
"Key_5343","+::value:: to [Food] production"
"Key_5346","Niorun's Influence"
"Key_5347","+::value:: to [Wood] production"
"Key_5350","Njörd's Influence"
"Key_5351","+::value:: to [Money] production"
"Key_5354","Mímir's Influence"
"Key_5355","+::value:: to [Lore] production"
"Key_5358","Hönir's Influence"
"Key_5359","+::value:: per month to [Fame] production"
"Key_5362","Risen from Lindholm"
"Key_5363","Summons an [UndeadGiant]."
"Key_5366","Call Wargs pack"
"Key_5367","Summons ::value:: [WhiteWolf]s."
"Key_5370","New Colonists"
"Key_5371","::value:: [Villager]s will arrive by boat."
"Key_5374","Lightning Storm"
"Key_5375","Sends a thunderstorm on a zone, damaging all units and buildings during one month."
"Key_5378","Annexation"
"Key_5379","Colonize an ennemy zone for free just after decolonizing it."
"Key_5382","Raid of the [GiantCrow]"
"Key_5383","Sends a raid a on coastal zone with 2 [GiantCrow]s."
"Key_5386","Call of Gullinbursti"
"Key_5387","Summons a non controllable [GiantBoar] in all forests."
"Key_5390","Chilling Aura"
"Key_5391","Enemies hit by Gram are frozen, along with the area around them. (::value2:: penalty on move and attack speed)."
"Key_5394","Move Relic"
"Key_5395","Move the Shield to another zone in your territory, only if the two zones are undisputed."
"Key_5398","Shallow Waters"
"Key_5399","Improve a coastal zone to accept one additional building."
"Key_5402","High Tide"
"Key_5403","Cancel the Kraken's building and attack penalties in a non-coastal zone.&lt;br/&gt;You can colonize a neutral non-coastal zone for the normal cost.&lt;br/&gt;You can only cast [HighTide] on a non-coastal zone adjacent to beach zones or zones affected by [HighTide]"
"Key_5406","Road To Valhalla"
"Key_5407","Consecrate one of your [Norn]. She becomes a [NornArmor] and joins your army."
"Key_5410","Ancient Spirit"
"Key_5411","Summon ::value:: hostile [SpecterWarrior]s to a chosen enemy coastal zone."
"Key_5416","Total chaos"
"Key_5419","Jötunn's sword"
"Key_5422","Viking's glory"
"Key_5425","Myrkalfar uprising"
"Key_5428","Kobold invasion"
"Key_5431","Winter is here"
"Key_5434","Helheim"
"Key_5437","Trading"
"Key_5440","Marvelous"
"Key_5443","Surrounded"
"Key_5446","Inner sea"
"Key_5449","Frozen"
"Key_5452","Raid boss"
"Key_5455","The Night King"
"Key_5458","There's nothing like an invasion to make friends"
"Key_5461","Save Bifrost"
"Key_5466","Recruiting military units costs ::inv_percent:: [Money]"
"Key_5467","::inv_percent::"
"Key_5470","+::value:: max Warband"
"Key_5473","Start with ::value:: [Warrior]s"
"Key_5476","+::value:: [Food]"
"Key_5479","+::value:: [Wood]"
"Key_5482","+::value:: [Money]"
"Key_5485","::value:: sacred areas are placed on the map."
"Key_5488","Every viking that die becomes a neutral draugr."
"Key_5491","Draugs respawn more often and appear from portals."
"Key_5494","Lich King is on the center of the map, protected by ice golems."
"Key_5497","This is the description of a placeholder sub rule."
