<stringname="1PwQxaOu">Preparations seem to be under way for a tournament. Prize is {ITEM}.</string>
<stringname="1PwQxaOu">Preparations seem to be under way for a tournament. Prize is {ITEM}.</string>
<stringname="1pxLpZ4r">Calculating:</string>
<stringname="1pxLpZ4r">Calculating:</string>
<stringname="1sJcKkVP">Guard</string>
<stringname="1sJcKkVP">Guard</string>
<stringname="1wHTYnxh">You've supported the conspiracy against the Empire!</string>
<stringname="1wkANMRC">Our plan is to try and hold this narrow pass.</string>
<stringname="1wkANMRC">Our plan is to try and hold this narrow pass.</string>
<stringname="1XVvU23F">Unable to use the clipboard text as body properties key!</string>
<stringname="1XVvU23F">Unable to use the clipboard text as body properties key!</string>
<stringname="1Zq8mzzJ">Well now. Let's see what sort of fly has stumbled into our web.</string>
<stringname="1Zq8mzzJ">Well now. Let's see what sort of fly has stumbled into our web.</string>
...
@@ -248,6 +249,7 @@
...
@@ -248,6 +249,7 @@
<stringname="a0YMy8E5">{REQUIRED_ITEM} is needed for upgrade.</string>
<stringname="a0YMy8E5">{REQUIRED_ITEM} is needed for upgrade.</string>
<stringname="a10WGnBr">FOUL! No fighting outside of the joust. You have been disqualified!</string>
<stringname="a10WGnBr">FOUL! No fighting outside of the joust. You have been disqualified!</string>
<stringname="a15eUf3B">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} fighting enemy inside the walls.</string>
<stringname="a15eUf3B">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} fighting enemy inside the walls.</string>
<stringname="A1tkQyBb">{KINGDOM_NAME} is now defeated. You've failed!</string>
<stringname="a3hmB91k">Build and operate siege engines. Successfully use engines in sieges offensively or defensively.</string>
<stringname="a3hmB91k">Build and operate siege engines. Successfully use engines in sieges offensively or defensively.</string>
<stringname="A3T5z4Mv">Defensive</string>
<stringname="A3T5z4Mv">Defensive</string>
<stringname="a3uKkLez">{LORD.LINK} is in the field nearby {SETTLEMENT_NAME}</string>
<stringname="a3uKkLez">{LORD.LINK} is in the field nearby {SETTLEMENT_NAME}</string>
...
@@ -302,7 +304,9 @@
...
@@ -302,7 +304,9 @@
<stringname="anHqaNK0">queen</string>
<stringname="anHqaNK0">queen</string>
<stringname="anrHk7ea">{PARTY} is leading the attack on the enemy. You'll be joining {?ARMY_COMMANDER_GENDER}her{?}him{\\?} with your troops.</string>
<stringname="anrHk7ea">{PARTY} is leading the attack on the enemy. You'll be joining {?ARMY_COMMANDER_GENDER}her{?}him{\\?} with your troops.</string>
<stringname="aNSAaHk9">Bagh Chal is a game of Sheep (white) versus Wolves (black).{newline}The wolves have four pawns that start on the four corners of the board. Every turn, one sheep is placed on the board, and one wolf makes a move or capture until all sheep have been placed on the board.{newline}After all sheep have been placed, the sheep can now also move on the board.</string>
<stringname="aNSAaHk9">Bagh Chal is a game of Sheep (white) versus Wolves (black).{newline}The wolves have four pawns that start on the four corners of the board. Every turn, one sheep is placed on the board, and one wolf makes a move or capture until all sheep have been placed on the board.{newline}After all sheep have been placed, the sheep can now also move on the board.</string>
<stringname="AONnsaao">You are the leader of the Empire!</string>
<stringname="aOvxxLZ8">Food Variety</string>
<stringname="aOvxxLZ8">Food Variety</string>
<stringname="Aph8CcKO">Free Attribute Points: You can use these points to increase attributes. You'll gain one free attribute for every {ATTRIBUTE_EVERY_LEVEL} levels you gain. </string>
<stringname="ar2Y8Xs9">{LEFT}: </string>
<stringname="ar2Y8Xs9">{LEFT}: </string>
<stringname="aR4e8B2A">II</string>
<stringname="aR4e8B2A">II</string>
<stringname="arHXmqqc">a beg</string>
<stringname="arHXmqqc">a beg</string>
...
@@ -475,6 +479,7 @@
...
@@ -475,6 +479,7 @@
<stringname="DJgeYv9X">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} moving in reserve.</string>
<stringname="DJgeYv9X">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} moving in reserve.</string>
<stringname="Dw3CViwY">You've defeated the Empire!</string>
<stringname="dxtuFW8b">You put up quite a good fight there. Some very good moves. A few errors, sure, but you definitely show promise. And you earned a prize of {PRIZE}{GOLD_ICON} for knocking down {OPPONENT_COUNT} opponents.</string>
<stringname="dxtuFW8b">You put up quite a good fight there. Some very good moves. A few errors, sure, but you definitely show promise. And you earned a prize of {PRIZE}{GOLD_ICON} for knocking down {OPPONENT_COUNT} opponents.</string>
<stringname="DyarV8i7">There is already a proposed decision for this policy.</string>
<stringname="DyarV8i7">There is already a proposed decision for this policy.</string>
<stringname="iNriAkLl">Used for increasing speed</string>
<stringname="iNriAkLl">Used for increasing speed</string>
<stringname="ioBKEA6x">You can use free focus points for increasing your learning limit in individual skills. Characters earn one focus point evry time they level up.</string>
<stringname="iOLa5rjZ">Grain is usually the cheapest food you can buy.{newline}{newline}Other types of food may grant various bonuses when consumed.{newline}{newline}Buy some food now.</string>
<stringname="iOLa5rjZ">Grain is usually the cheapest food you can buy.{newline}{newline}Other types of food may grant various bonuses when consumed.{newline}{newline}Buy some food now.</string>
<stringname="IoLK7Lec">Base size</string>
<stringname="IoLK7Lec">Base size</string>
...
@@ -770,6 +775,7 @@
...
@@ -770,6 +775,7 @@
<stringname="Jd0Kq9lD">Shield</string>
<stringname="Jd0Kq9lD">Shield</string>
<stringname="jd4ULLGr">Active Quests</string>
<stringname="jd4ULLGr">Active Quests</string>
<stringname="JdNTRtpJ"> Maintain high morale in your party. Assemble and lead armies. </string>
<stringname="JdNTRtpJ"> Maintain high morale in your party. Assemble and lead armies. </string>
<stringname="jEaglTuQ">You've united the Empire!</string>
<stringname="Jelvod71">Capturing</string>
<stringname="Jelvod71">Capturing</string>
<stringname="jfIbp2Hg">Follow Up: </string>
<stringname="jfIbp2Hg">Follow Up: </string>
<stringname="JflqTj4T">Misc.</string>
<stringname="JflqTj4T">Misc.</string>
...
@@ -815,7 +821,6 @@
...
@@ -815,7 +821,6 @@
<stringname="k8PxNh7x">Shield V</string>
<stringname="k8PxNh7x">Shield V</string>
<stringname="k8QpbFnj">Cape</string>
<stringname="k8QpbFnj">Cape</string>
<stringname="k9QvIYaR">Focus points are used to increase the learning rate at any skill.</string>
<stringname="k9QvIYaR">Focus points are used to increase the learning rate at any skill.</string>
<stringname="kA5tlKTz">Free Attribute Points: You can use these points to increase attributes. You'll gain one free attribute for every three levels you gain. </string>
<stringname="ka7vAxgo">Charge at enemy {TARGET_FORMATION}</string>
<stringname="ka7vAxgo">Charge at enemy {TARGET_FORMATION}</string>
<stringname="KawqKhwh">Heavy Armor</string>
<stringname="KawqKhwh">Heavy Armor</string>
<stringname="KC5AZohd">Greetings, traveler. Welcome to our forest. We're going to have to collect a small toll.</string>
<stringname="KC5AZohd">Greetings, traveler. Welcome to our forest. We're going to have to collect a small toll.</string>
...
@@ -851,6 +856,7 @@
...
@@ -851,6 +856,7 @@
<stringname="KTGG9EgL">Safe journeys! Don't let yourself get robbed by anyone but us!</string>
<stringname="KTGG9EgL">Safe journeys! Don't let yourself get robbed by anyone but us!</string>
<stringname="kUh3nsAF">You've found the third and final banner piece!</string>
<stringname="kuKad3dj">{MISSION_MODE}</string>
<stringname="kuKad3dj">{MISSION_MODE}</string>
<stringname="kuLjsNgz">Rural Notable</string>
<stringname="kuLjsNgz">Rural Notable</string>
<stringname="kvykuTJS">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} attacking siege weapons.</string>
<stringname="kvykuTJS">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} attacking siege weapons.</string>
...
@@ -950,6 +956,7 @@
...
@@ -950,6 +956,7 @@
<stringname="MrtzlaYt">During battles, holding down the Alt key shows markers on enemy and allied formations.</string>
<stringname="MrtzlaYt">During battles, holding down the Alt key shows markers on enemy and allied formations.</string>
<stringname="mSPDO0Fe">You are trapped by enemies. You are not in no condition to fight. Your only option is to surrender.</string>
<stringname="mSPDO0Fe">You are trapped by enemies. You are not in no condition to fight. Your only option is to surrender.</string>
<stringname="MT4b8H9h">Unknown</string>
<stringname="MT4b8H9h">Unknown</string>
<stringname="mtndRgOg">You've started the conspiracy against the Empire!</string>
<stringname="mTTWkewD">Give</string>
<stringname="mTTWkewD">Give</string>
<stringname="MUCmJaXQ">Ruler of {FACTION}</string>
<stringname="MUCmJaXQ">Ruler of {FACTION}</string>
<stringname="MW8rlyfL">Thrown</string>
<stringname="MW8rlyfL">Thrown</string>
...
@@ -1031,6 +1038,7 @@
...
@@ -1031,6 +1038,7 @@
<stringname="OhLXo0gb">Criminal Governor</string>
<stringname="OhLXo0gb">Criminal Governor</string>
<stringname="OIBpCGYv">This party will shrink in size. It's current size target is {TARGET_SIZE}</string>
<stringname="OIBpCGYv">This party will shrink in size. It's current size target is {TARGET_SIZE}</string>
<stringname="OiCCv0EL">The village is going through hard times. Farm tools are rusty and broken. Brush and weeds are reclaiming the outermost fields. </string>
<stringname="OiCCv0EL">The village is going through hard times. Farm tools are rusty and broken. Brush and weeds are reclaiming the outermost fields. </string>
<stringname="OikiOJgf">You've found the second banner piece!</string>
<stringname="OqCodBZJ">Stop there you dog! Show us what you've got!</string>
<stringname="OqCodBZJ">Stop there you dog! Show us what you've got!</string>
<stringname="oqEV14Lm">You've supported the conspiracy against the enemies of the Empire!</string>
<stringname="oRaa1yls">Consumable</string>
<stringname="oRaa1yls">Consumable</string>
<stringname="OSZUvWbG">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} ready.</string>
<stringname="OSZUvWbG">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} ready.</string>
<stringname="ot2M62R8">+{BONUS_AMOUNT} xp bonus to garrison troops</string>
<stringname="ot2M62R8">+{BONUS_AMOUNT} xp bonus to garrison troops</string>
...
@@ -1075,6 +1084,7 @@
...
@@ -1075,6 +1084,7 @@
<stringname="PE4nuMc7">This page explains the game concepts in Bannerlord</string>
<stringname="PE4nuMc7">This page explains the game concepts in Bannerlord</string>
<stringname="PEKxMxal">STUB: You can now escape.</string>
<stringname="PEKxMxal">STUB: You can now escape.</string>
<stringname="pEm60xEX">Your opponent captures a pawn.</string>
<stringname="pEm60xEX">Your opponent captures a pawn.</string>
<stringname="pERXhX7A">You've found the first banner piece!</string>
<stringname="pftVKkgq">To keep track of a settlement on the campaign map, press the circle next to its name.</string>
<stringname="pftVKkgq">To keep track of a settlement on the campaign map, press the circle next to its name.</string>
<stringname="pgbC8UkU">Rebellion</string>
<stringname="pgbC8UkU">Rebellion</string>
<stringname="pgd7Dp78">Dwellings</string>
<stringname="pgd7Dp78">Dwellings</string>
...
@@ -1222,6 +1232,7 @@
...
@@ -1222,6 +1232,7 @@
<stringname="s5h0Yarn">Manage your army</string>
<stringname="s5h0Yarn">Manage your army</string>
<stringname="s6ofDDii">Barricade</string>
<stringname="s6ofDDii">Barricade</string>
<stringname="s9oED1IR">Skirmisher</string>
<stringname="s9oED1IR">Skirmisher</string>
<stringname="SBp4Ja1u">You can use free focus points for increasing your learning limit in individual skills. Characters earn {FOCUS_PER_LEVEL} focus point every time they level up.</string>
<stringname="sbricRaZ">Earnings from Bets: {BET}</string>
<stringname="sbricRaZ">Earnings from Bets: {BET}</string>
<stringname="SdcpdfaV">Hey - you. What you got in your bags? What are you carrying?</string>
<stringname="SdcpdfaV">Hey - you. What you got in your bags? What are you carrying?</string>
<stringname="wtDdqXGW">Well, I'm glad you respect our ancient and sacred privileges.</string>
<stringname="wtDdqXGW">Well, I'm glad you respect our ancient and sacred privileges.</string>
<stringname="wTEYR4kc">You've chosen to pledge your alliance to the {KINGDOM_NAME}!</string>
<stringname="WTR5Lr8W">The defenders win when they can move their king to any edge of the board.{newline}The attackers win when they capture the king, or if they can prevent all defenders from moving.</string>
<stringname="WTR5Lr8W">The defenders win when they can move their king to any edge of the board.{newline}The attackers win when they capture the king, or if they can prevent all defenders from moving.</string>
<stringname="1PwQxaOu">Preparations seem to be under way for a tournament. Prize is {ITEM}.</string>
<stringname="1PwQxaOu">Preparations seem to be under way for a tournament. Prize is {ITEM}.</string>
<stringname="1pxLpZ4r">Calculating:</string>
<stringname="1pxLpZ4r">Calculating:</string>
<stringname="1sJcKkVP">Guard</string>
<stringname="1sJcKkVP">Guard</string>
<stringname="1wHTYnxh">You've supported the conspiracy against the Empire!</string>
<stringname="1wkANMRC">Our plan is to try and hold this narrow pass.</string>
<stringname="1wkANMRC">Our plan is to try and hold this narrow pass.</string>
<stringname="1XVvU23F">Unable to use the clipboard text as body properties key!</string>
<stringname="1XVvU23F">Unable to use the clipboard text as body properties key!</string>
<stringname="1Zq8mzzJ">Well now. Let's see what sort of fly has stumbled into our web.</string>
<stringname="1Zq8mzzJ">Well now. Let's see what sort of fly has stumbled into our web.</string>
...
@@ -248,6 +249,7 @@
...
@@ -248,6 +249,7 @@
<stringname="a0YMy8E5">{REQUIRED_ITEM} is needed for upgrade.</string>
<stringname="a0YMy8E5">{REQUIRED_ITEM} is needed for upgrade.</string>
<stringname="a10WGnBr">FOUL! No fighting outside of the joust. You have been disqualified!</string>
<stringname="a10WGnBr">FOUL! No fighting outside of the joust. You have been disqualified!</string>
<stringname="a15eUf3B">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} fighting enemy inside the walls.</string>
<stringname="a15eUf3B">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} fighting enemy inside the walls.</string>
<stringname="A1tkQyBb">{KINGDOM_NAME} is now defeated. You've failed!</string>
<stringname="a3hmB91k">Build and operate siege engines. Successfully use engines in sieges offensively or defensively.</string>
<stringname="a3hmB91k">Build and operate siege engines. Successfully use engines in sieges offensively or defensively.</string>
<stringname="A3T5z4Mv">Defensive</string>
<stringname="A3T5z4Mv">Defensive</string>
<stringname="a3uKkLez">{LORD.LINK} is in the field nearby {SETTLEMENT_NAME}</string>
<stringname="a3uKkLez">{LORD.LINK} is in the field nearby {SETTLEMENT_NAME}</string>
...
@@ -302,7 +304,9 @@
...
@@ -302,7 +304,9 @@
<stringname="anHqaNK0">queen</string>
<stringname="anHqaNK0">queen</string>
<stringname="anrHk7ea">{PARTY} is leading the attack on the enemy. You'll be joining {?ARMY_COMMANDER_GENDER}her{?}him{\\?} with your troops.</string>
<stringname="anrHk7ea">{PARTY} is leading the attack on the enemy. You'll be joining {?ARMY_COMMANDER_GENDER}her{?}him{\\?} with your troops.</string>
<stringname="aNSAaHk9">Bagh Chal is a game of Sheep (white) versus Wolves (black).{newline}The wolves have four pawns that start on the four corners of the board. Every turn, one sheep is placed on the board, and one wolf makes a move or capture until all sheep have been placed on the board.{newline}After all sheep have been placed, the sheep can now also move on the board.</string>
<stringname="aNSAaHk9">Bagh Chal is a game of Sheep (white) versus Wolves (black).{newline}The wolves have four pawns that start on the four corners of the board. Every turn, one sheep is placed on the board, and one wolf makes a move or capture until all sheep have been placed on the board.{newline}After all sheep have been placed, the sheep can now also move on the board.</string>
<stringname="AONnsaao">You are the leader of the Empire!</string>
<stringname="aOvxxLZ8">Food Variety</string>
<stringname="aOvxxLZ8">Food Variety</string>
<stringname="Aph8CcKO">Free Attribute Points: You can use these points to increase attributes. You'll gain one free attribute for every {ATTRIBUTE_EVERY_LEVEL} levels you gain. </string>
<stringname="ar2Y8Xs9">{LEFT}: </string>
<stringname="ar2Y8Xs9">{LEFT}: </string>
<stringname="aR4e8B2A">II</string>
<stringname="aR4e8B2A">II</string>
<stringname="arHXmqqc">a beg</string>
<stringname="arHXmqqc">a beg</string>
...
@@ -475,6 +479,7 @@
...
@@ -475,6 +479,7 @@
<stringname="DJgeYv9X">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} moving in reserve.</string>
<stringname="DJgeYv9X">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} moving in reserve.</string>
<stringname="Dw3CViwY">You've defeated the Empire!</string>
<stringname="dxtuFW8b">You put up quite a good fight there. Some very good moves. A few errors, sure, but you definitely show promise. And you earned a prize of {PRIZE}{GOLD_ICON} for knocking down {OPPONENT_COUNT} opponents.</string>
<stringname="dxtuFW8b">You put up quite a good fight there. Some very good moves. A few errors, sure, but you definitely show promise. And you earned a prize of {PRIZE}{GOLD_ICON} for knocking down {OPPONENT_COUNT} opponents.</string>
<stringname="DyarV8i7">There is already a proposed decision for this policy.</string>
<stringname="DyarV8i7">There is already a proposed decision for this policy.</string>
<stringname="iNriAkLl">Used for increasing speed</string>
<stringname="iNriAkLl">Used for increasing speed</string>
<stringname="ioBKEA6x">You can use free focus points for increasing your learning limit in individual skills. Characters earn one focus point evry time they level up.</string>
<stringname="iOLa5rjZ">Grain is usually the cheapest food you can buy.{newline}{newline}Other types of food may grant various bonuses when consumed.{newline}{newline}Buy some food now.</string>
<stringname="iOLa5rjZ">Grain is usually the cheapest food you can buy.{newline}{newline}Other types of food may grant various bonuses when consumed.{newline}{newline}Buy some food now.</string>
<stringname="IoLK7Lec">Base size</string>
<stringname="IoLK7Lec">Base size</string>
...
@@ -770,6 +775,7 @@
...
@@ -770,6 +775,7 @@
<stringname="Jd0Kq9lD">Shield</string>
<stringname="Jd0Kq9lD">Shield</string>
<stringname="jd4ULLGr">Active Quests</string>
<stringname="jd4ULLGr">Active Quests</string>
<stringname="JdNTRtpJ"> Maintain high morale in your party. Assemble and lead armies. </string>
<stringname="JdNTRtpJ"> Maintain high morale in your party. Assemble and lead armies. </string>
<stringname="jEaglTuQ">You've united the Empire!</string>
<stringname="Jelvod71">Capturing</string>
<stringname="Jelvod71">Capturing</string>
<stringname="jfIbp2Hg">Follow Up: </string>
<stringname="jfIbp2Hg">Follow Up: </string>
<stringname="JflqTj4T">Misc.</string>
<stringname="JflqTj4T">Misc.</string>
...
@@ -815,7 +821,6 @@
...
@@ -815,7 +821,6 @@
<stringname="k8PxNh7x">Shield V</string>
<stringname="k8PxNh7x">Shield V</string>
<stringname="k8QpbFnj">Cape</string>
<stringname="k8QpbFnj">Cape</string>
<stringname="k9QvIYaR">Focus points are used to increase the learning rate at any skill.</string>
<stringname="k9QvIYaR">Focus points are used to increase the learning rate at any skill.</string>
<stringname="kA5tlKTz">Free Attribute Points: You can use these points to increase attributes. You'll gain one free attribute for every three levels you gain. </string>
<stringname="ka7vAxgo">Charge at enemy {TARGET_FORMATION}</string>
<stringname="ka7vAxgo">Charge at enemy {TARGET_FORMATION}</string>
<stringname="KawqKhwh">Heavy Armor</string>
<stringname="KawqKhwh">Heavy Armor</string>
<stringname="KC5AZohd">Greetings, traveler. Welcome to our forest. We're going to have to collect a small toll.</string>
<stringname="KC5AZohd">Greetings, traveler. Welcome to our forest. We're going to have to collect a small toll.</string>
...
@@ -851,6 +856,7 @@
...
@@ -851,6 +856,7 @@
<stringname="KTGG9EgL">Safe journeys! Don't let yourself get robbed by anyone but us!</string>
<stringname="KTGG9EgL">Safe journeys! Don't let yourself get robbed by anyone but us!</string>
<stringname="kUh3nsAF">You've found the third and final banner piece!</string>
<stringname="kuKad3dj">{MISSION_MODE}</string>
<stringname="kuKad3dj">{MISSION_MODE}</string>
<stringname="kuLjsNgz">Rural Notable</string>
<stringname="kuLjsNgz">Rural Notable</string>
<stringname="kvykuTJS">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} attacking siege weapons.</string>
<stringname="kvykuTJS">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} attacking siege weapons.</string>
...
@@ -950,6 +956,7 @@
...
@@ -950,6 +956,7 @@
<stringname="MrtzlaYt">During battles, holding down the Alt key shows markers on enemy and allied formations.</string>
<stringname="MrtzlaYt">During battles, holding down the Alt key shows markers on enemy and allied formations.</string>
<stringname="mSPDO0Fe">You are trapped by enemies. You are not in no condition to fight. Your only option is to surrender.</string>
<stringname="mSPDO0Fe">You are trapped by enemies. You are not in no condition to fight. Your only option is to surrender.</string>
<stringname="MT4b8H9h">Unknown</string>
<stringname="MT4b8H9h">Unknown</string>
<stringname="mtndRgOg">You've started the conspiracy against the Empire!</string>
<stringname="mTTWkewD">Give</string>
<stringname="mTTWkewD">Give</string>
<stringname="MUCmJaXQ">Ruler of {FACTION}</string>
<stringname="MUCmJaXQ">Ruler of {FACTION}</string>
<stringname="MW8rlyfL">Thrown</string>
<stringname="MW8rlyfL">Thrown</string>
...
@@ -1031,6 +1038,7 @@
...
@@ -1031,6 +1038,7 @@
<stringname="OhLXo0gb">Criminal Governor</string>
<stringname="OhLXo0gb">Criminal Governor</string>
<stringname="OIBpCGYv">This party will shrink in size. It's current size target is {TARGET_SIZE}</string>
<stringname="OIBpCGYv">This party will shrink in size. It's current size target is {TARGET_SIZE}</string>
<stringname="OiCCv0EL">The village is going through hard times. Farm tools are rusty and broken. Brush and weeds are reclaiming the outermost fields. </string>
<stringname="OiCCv0EL">The village is going through hard times. Farm tools are rusty and broken. Brush and weeds are reclaiming the outermost fields. </string>
<stringname="OikiOJgf">You've found the second banner piece!</string>
<stringname="OqCodBZJ">Stop there you dog! Show us what you've got!</string>
<stringname="OqCodBZJ">Stop there you dog! Show us what you've got!</string>
<stringname="oqEV14Lm">You've supported the conspiracy against the enemies of the Empire!</string>
<stringname="oRaa1yls">Consumable</string>
<stringname="oRaa1yls">Consumable</string>
<stringname="OSZUvWbG">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} ready.</string>
<stringname="OSZUvWbG">{TROOP_NAMES_BEGIN}{?IS_PLURAL} and {?}{\\?}{TROOP_NAMES_END} {?IS_PLURAL}are{?}is{\\?} ready.</string>
<stringname="ot2M62R8">+{BONUS_AMOUNT} xp bonus to garrison troops</string>
<stringname="ot2M62R8">+{BONUS_AMOUNT} xp bonus to garrison troops</string>
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@@ -1075,6 +1084,7 @@
...
@@ -1075,6 +1084,7 @@
<stringname="PE4nuMc7">This page explains the game concepts in Bannerlord</string>
<stringname="PE4nuMc7">This page explains the game concepts in Bannerlord</string>
<stringname="PEKxMxal">STUB: You can now escape.</string>
<stringname="PEKxMxal">STUB: You can now escape.</string>
<stringname="pEm60xEX">Your opponent captures a pawn.</string>
<stringname="pEm60xEX">Your opponent captures a pawn.</string>
<stringname="pERXhX7A">You've found the first banner piece!</string>
<stringname="pftVKkgq">To keep track of a settlement on the campaign map, press the circle next to its name.</string>
<stringname="pftVKkgq">To keep track of a settlement on the campaign map, press the circle next to its name.</string>
<stringname="pgbC8UkU">Rebellion</string>
<stringname="pgbC8UkU">Rebellion</string>
<stringname="pgd7Dp78">Dwellings</string>
<stringname="pgd7Dp78">Dwellings</string>
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@@ -1222,6 +1232,7 @@
...
@@ -1222,6 +1232,7 @@
<stringname="s5h0Yarn">Manage your army</string>
<stringname="s5h0Yarn">Manage your army</string>
<stringname="s6ofDDii">Barricade</string>
<stringname="s6ofDDii">Barricade</string>
<stringname="s9oED1IR">Skirmisher</string>
<stringname="s9oED1IR">Skirmisher</string>
<stringname="SBp4Ja1u">You can use free focus points for increasing your learning limit in individual skills. Characters earn {FOCUS_PER_LEVEL} focus point every time they level up.</string>
<stringname="sbricRaZ">Earnings from Bets: {BET}</string>
<stringname="sbricRaZ">Earnings from Bets: {BET}</string>
<stringname="SdcpdfaV">Hey - you. What you got in your bags? What are you carrying?</string>
<stringname="SdcpdfaV">Hey - you. What you got in your bags? What are you carrying?</string>
<stringname="wtDdqXGW">Well, I'm glad you respect our ancient and sacred privileges.</string>
<stringname="wtDdqXGW">Well, I'm glad you respect our ancient and sacred privileges.</string>
<stringname="wTEYR4kc">You've chosen to pledge your alliance to the {KINGDOM_NAME}!</string>
<stringname="WTR5Lr8W">The defenders win when they can move their king to any edge of the board.{newline}The attackers win when they capture the king, or if they can prevent all defenders from moving.</string>
<stringname="WTR5Lr8W">The defenders win when they can move their king to any edge of the board.{newline}The attackers win when they capture the king, or if they can prevent all defenders from moving.</string>
<stringname="7EVjgrFW">{TROOP_NAMES_BEGIN}{?IS_PLURAL} ve {?}{\\?}{TROOP_NAMES_END} seyrek olarak çarpışıyor.</string>
<stringname="7EVjgrFW">{TROOP_NAMES_BEGIN}{?IS_PLURAL} ve {?}{\\?}{TROOP_NAMES_END} seyrek olarak çarpışıyor.</string>
<stringname="7h6cXdW7">Mühendis</string>
<stringname="7h6cXdW7">Mühendis</string>
<stringname="7hj7Kaoz">Toplam gelir</string>
<stringname="7hj7Kaoz">Toplam gelir</string>
<stringname="7IqpjCDY">Yakalama, düşman piyonunu her iki taraftan kendi piyonlarınızla çevreleyerek yapılır.{newline}Piyonlar, orta karede bloke edilerek de yakalanabilir. Bu her iki oyuncu için de geçerlidir.</string>
<stringname="7IqpjCDY">Bir tutsağı infaz etmek ününüzü olumsuz anlamda etkileyecektir ve tutsağın ülkesi ve klanı ile ilişkinizi düşürecektir.{newline}Bu eylemi geri alamazsınız.{newline}Bu karakteri infaz etmek istediğinizden emin misiniz?</string>
<stringname="7JpAR59k">Mal taşımak için kullanılır</string>
<stringname="7JpAR59k">Mal taşımak için kullanılır</string>
<stringname="0Pt6Maba">Is this a joke? You've some nerve asking me for favours, {PLAYER.NAME}, and let me assure you you'll get none.</string>
<stringname="0Pt6Maba">Is this a joke? You've some nerve asking me for favours, {PLAYER.NAME}, and let me assure you you'll get none.</string>
<stringname="0RCdPKj2">Yes {?QUEST_GIVER.GENDER}she{?}he{\\?} would probably be sad. But not because of what you think. See, {QUEST_GIVER.LINK} promised me to one of {?QUEST_GIVER.GENDER}her{?}his{\\?} allies’ son and this will devastate {?QUEST_GIVER.GENDER}her{?}his{\\?} plans. That is true.</string>
<stringname="0RCdPKj2">Yes {?QUEST_GIVER.GENDER}she{?}he{\\?} would probably be sad. But not because of what you think. See, {QUEST_GIVER.LINK} promised me to one of {?QUEST_GIVER.GENDER}her{?}his{\\?} allies’ son and this will devastate {?QUEST_GIVER.GENDER}her{?}his{\\?} plans. That is true.</string>
<stringname="0RTwaPBJ">I speak to many people. Of course, as I am loyal to {QUEST_GIVER.NAME}, I am always on the lookout for spies. But I've seen no one like this.</string>
<stringname="0RTwaPBJ">I speak to many people. Of course, as I am loyal to {QUEST_GIVER.NAME}, I am always on the lookout for spies. But I've seen no one like this.</string>
<stringname="0UlGoUGJ">STUB: We are waiting for defending {DEFENDED_TOWN}. </string>
<stringname="0uNFCPRf">About your alley...</string>
<stringname="0uNFCPRf">About your alley...</string>
<stringname="0UUCTaEj">We hear a lot of complaints about you lately. You better start behaving or you'll get yourself a good flogging.[rb:negative]</string>
<stringname="0UUCTaEj">We hear a lot of complaints about you lately. You better start behaving or you'll get yourself a good flogging.[rb:negative]</string>
<stringname="0Wg00sfN">Thank you {?PLAYER.GENDER}lady{?}sir{\\?}. We will be moving immediately.</string>
<stringname="0Wg00sfN">Thank you {?PLAYER.GENDER}lady{?}sir{\\?}. We will be moving immediately.</string>
...
@@ -30,7 +29,6 @@
...
@@ -30,7 +29,6 @@
<stringname="1gvHI0TH">Ah... Well, I am afraid that is not enough.</string>
<stringname="1gvHI0TH">Ah... Well, I am afraid that is not enough.</string>
<stringname="1ieLd5qq">Now you are sure that spy has no markings.</string>
<stringname="1ieLd5qq">Now you are sure that spy has no markings.</string>
<stringname="1jExD58d">{QUEST_GIVER.LINK}, a merchant from {SETTLEMENT_NAME}, told you that {?QUEST_GIVER.GENDER}her{?}his{\\?} daughter {TARGET_HERO.LINK} has either been abducted or run off with a local rogue. {?QUEST_GIVER.GENDER}She{?}He{\\?} offers a bounty of {BASE_REWARD_GOLD}{GOLD_ICON} to anyone who finds her and brings her back. You have accepted to search her and bring her back to {SETTLEMENT_NAME}. If you cannot find their tracks when you exit settlement, you should visit the nearby villages of {SETTLEMENT_NAME} to look for clues and tracks of the kidnapper.</string>
<stringname="1jExD58d">{QUEST_GIVER.LINK}, a merchant from {SETTLEMENT_NAME}, told you that {?QUEST_GIVER.GENDER}her{?}his{\\?} daughter {TARGET_HERO.LINK} has either been abducted or run off with a local rogue. {?QUEST_GIVER.GENDER}She{?}He{\\?} offers a bounty of {BASE_REWARD_GOLD}{GOLD_ICON} to anyone who finds her and brings her back. You have accepted to search her and bring her back to {SETTLEMENT_NAME}. If you cannot find their tracks when you exit settlement, you should visit the nearby villages of {SETTLEMENT_NAME} to look for clues and tracks of the kidnapper.</string>
<stringname="1NEkH9JD">STUB: We are waiting for raiding {RAIDED_VILLAGE}. </string>
<stringname="1NSRPYZt">Just passing through. What goes on here?</string>
<stringname="1NSRPYZt">Just passing through. What goes on here?</string>
<stringname="1OU1ZkaZ">{SALUTATION_BY_PLAYER} I wish to be more than a mercenary. Is there a way I could pledge myself as a vassal?</string>
<stringname="1OU1ZkaZ">{SALUTATION_BY_PLAYER} I wish to be more than a mercenary. Is there a way I could pledge myself as a vassal?</string>
<stringname="1PRLbHzF">They worked for {ALLEY_BOSS.NAME}, bringing in goods to sell without paying the tax at the gate. Smuggling, I guess you'd call it. It cheated the lords out of a denar or two, but I don't think the people here much minded it.</string>
<stringname="1PRLbHzF">They worked for {ALLEY_BOSS.NAME}, bringing in goods to sell without paying the tax at the gate. Smuggling, I guess you'd call it. It cheated the lords out of a denar or two, but I don't think the people here much minded it.</string>
...
@@ -247,7 +245,6 @@
...
@@ -247,7 +245,6 @@
<stringname="aLAyJPrI">Garios Garios brave and strong.. Always right and never wrong../The men all trust him with their lives.. But not their daughters or their wives.</string>
<stringname="aLAyJPrI">Garios Garios brave and strong.. Always right and never wrong../The men all trust him with their lives.. But not their daughters or their wives.</string>
<stringname="AM1ROQcT">your lordship</string>
<stringname="AM1ROQcT">your lordship</string>
<stringname="amdgO9Hr">I am {CONVERSATION_HERO.FIRSTNAME}. I am a humble follower of the fellowship known as the {FACTION_NAME}, whom the {DIVINITY} have chosen to bear their message in this present Age.[rb:trivial]</string>
<stringname="amdgO9Hr">I am {CONVERSATION_HERO.FIRSTNAME}. I am a humble follower of the fellowship known as the {FACTION_NAME}, whom the {DIVINITY} have chosen to bear their message in this present Age.[rb:trivial]</string>
<stringname="anHDr1RY">STUB: We are travelling to defend {TARGET_TOWN}. We heard that enemies are currently besieging that town.</string>
<stringname="ANMakorj">Ok, keep working.</string>
<stringname="ANMakorj">Ok, keep working.</string>
<stringname="anrenBiB">I am listening.</string>
<stringname="anrenBiB">I am listening.</string>
<stringname="aNZKqAAS">So what goes on here?</string>
<stringname="aNZKqAAS">So what goes on here?</string>
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@@ -377,7 +374,6 @@
...
@@ -377,7 +374,6 @@
<stringname="dav5rmDd">{QUEST_GIVER.LINK}, a gang leader from {SETTLEMENT} has told you about a rival that is trying to get a foothold in {?QUEST_GIVER.GENDER}her{?}his{\\?} town. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to come back after {DAY_COUNT} days until they make their final preparations for an attack.</string>
<stringname="dav5rmDd">{QUEST_GIVER.LINK}, a gang leader from {SETTLEMENT} has told you about a rival that is trying to get a foothold in {?QUEST_GIVER.GENDER}her{?}his{\\?} town. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to come back after {DAY_COUNT} days until they make their final preparations for an attack.</string>
<stringname="DBTOhVl0">Right call boss, you should never let go of a good investment.</string>
<stringname="DBTOhVl0">Right call boss, you should never let go of a good investment.</string>
<stringname="dC6YhgPP">Ah. A good match, that.</string>
<stringname="dC6YhgPP">Ah. A good match, that.</string>
<stringname="dConmf5w">STUB: We are travelling to {TARGET_VILLAGE}, we will raid that village. </string>
<stringname="ddEu5IFQ">I hope so.</string>
<stringname="ddEu5IFQ">I hope so.</string>
<stringname="ddhr2Xa3">I don't care. Yield or fight!</string>
<stringname="ddhr2Xa3">I don't care. Yield or fight!</string>
<stringname="DeoalRXY">One of {NOTABLE.FIRSTNAME}'s hunting hounds took down my cousin's sheep, but {NOTABLE.FIRSTNAME} paid twice the beast's value in compensation -- very fair, I say, very fair indeed.</string>
<stringname="DeoalRXY">One of {NOTABLE.FIRSTNAME}'s hunting hounds took down my cousin's sheep, but {NOTABLE.FIRSTNAME} paid twice the beast's value in compensation -- very fair, I say, very fair indeed.</string>
<stringname="dhi3ggBC">Let it be known that you are one of the Battanians. You may till our soil and sit in our councils. Who quarrels with you, quarrels with all of us.</string>
<stringname="dhi3ggBC">Let it be known that you are one of the Battanians. You may till our soil and sit in our councils. Who quarrels with you, quarrels with all of us.</string>
<stringname="dlBFVkDj">About the task you gave me...</string>
<stringname="dlBFVkDj">About the task you gave me...</string>
<stringname="DlcWqdrY">STUB: We are waiting for sieging {BESIEGED_TOWN}. </string>
<stringname="DlJt6YLY">I will be honored. See you outside.[DEBUG]</string>
<stringname="DlJt6YLY">I will be honored. See you outside.[DEBUG]</string>
<stringname="dlOCK6Ro">After that winter, the cow's too thin to pull the plough. Don't know where I'll get the money to rent one.</string>
<stringname="dlOCK6Ro">After that winter, the cow's too thin to pull the plough. Don't know where I'll get the money to rent one.</string>
<stringname="dM4Hm9XS">Yes -- there is something you can do for us. We have heard reports that a group of {s4} have established a hideout in this area, and have been attacking travellers. If you could find their lair and destroy it, we would be very grateful.</string>
<stringname="dM4Hm9XS">Yes -- there is something you can do for us. We have heard reports that a group of {s4} have established a hideout in this area, and have been attacking travellers. If you could find their lair and destroy it, we would be very grateful.</string>
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@@ -399,7 +394,6 @@
...
@@ -399,7 +394,6 @@
<stringname="dOdp1aKA">You couldn't managed to find the spy and tried to kill innocent attendee, {QUEST_GIVER.LINK} is disappointed.</string>
<stringname="dOdp1aKA">You couldn't managed to find the spy and tried to kill innocent attendee, {QUEST_GIVER.LINK} is disappointed.</string>
<stringname="DOKcia5B">I'm {CONVERSATION_HERO.FIRSTNAME}. There's some who know me as {CONVERSATION_HERO.LINK}. That's a term of respect, by the way.[rb:trivial]</string>
<stringname="DOKcia5B">I'm {CONVERSATION_HERO.FIRSTNAME}. There's some who know me as {CONVERSATION_HERO.LINK}. That's a term of respect, by the way.[rb:trivial]</string>
<stringname="dPdxAua7">STUB: We are patrolling around {TARGET_SETTLEMENT}. Several enemies are spotted around that settlement.</string>
<stringname="dpTHWqwv">Are you the unfortunate {?PLAYER.GENDER}woman{?}man{\\?} who is somehow convinced that they will solve a life and death issue that doesn't concern {?PLAYER.GENDER}her{?}him{\\?}?</string>
<stringname="dpTHWqwv">Are you the unfortunate {?PLAYER.GENDER}woman{?}man{\\?} who is somehow convinced that they will solve a life and death issue that doesn't concern {?PLAYER.GENDER}her{?}him{\\?}?</string>
<stringname="DQBaaC0e">Is there anything else?</string>
<stringname="DQBaaC0e">Is there anything else?</string>
<stringname="DqSSCVNi">STUB: Great.</string>
<stringname="DqSSCVNi">STUB: Great.</string>
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@@ -450,7 +444,6 @@
...
@@ -450,7 +444,6 @@
<stringname="EPpTmCXw">{VOICED_LINE}</string>
<stringname="EPpTmCXw">{VOICED_LINE}</string>
<stringname="eQfL2UmE">None of your business.</string>
<stringname="eQfL2UmE">None of your business.</string>
<stringname="ErkaEHBp">On second thought, forget it.</string>
<stringname="ErkaEHBp">On second thought, forget it.</string>
<stringname="ERWSabf8">We are reconsidering our next objective.</string>
<stringname="EsF8sEaQ">And as such, that you are my commander, and I shall follow you wherever you lead.</string>
<stringname="EsF8sEaQ">And as such, that you are my commander, and I shall follow you wherever you lead.</string>
<stringname="ETiAbgHa">I will talk with them right away</string>
<stringname="ETiAbgHa">I will talk with them right away</string>
<stringname="EUBxMVXk">Do you have any orders for your alley, {?NPC.GENDER}madam{?}sir{\\?}</string>
<stringname="EUBxMVXk">Do you have any orders for your alley, {?NPC.GENDER}madam{?}sir{\\?}</string>
...
@@ -544,7 +537,6 @@
...
@@ -544,7 +537,6 @@
<stringname="H715sxmf">That is lower than what I had in mind. Let me think about it.</string>
<stringname="H715sxmf">That is lower than what I had in mind. Let me think about it.</string>
<stringname="HbaziRMP">I got some questions.</string>
<stringname="HbaziRMP">I got some questions.</string>
<stringname="hBFHcNaz">Come see me again soon, {PLAYER.NAME}, you hear?[rb:positive]</string>
<stringname="hBFHcNaz">Come see me again soon, {PLAYER.NAME}, you hear?[rb:positive]</string>
<stringname="HBnOXmEK">STUB: We are gathering around {GATHERING_SETTLEMENT}.</string>
<stringname="HCF4xGfk">Right... Well, you be off, then. Keep safe.[rb:positive]</string>
<stringname="HCF4xGfk">Right... Well, you be off, then. Keep safe.[rb:positive]</string>
<stringname="HCmQmZbe">I'm just having a look. Do you mind?</string>
<stringname="HCmQmZbe">I'm just having a look. Do you mind?</string>
<stringname="hd2Bjz7b">Good. Pay us our dues, according to the laws of our people, and you shall have safe passage.</string>
<stringname="hd2Bjz7b">Good. Pay us our dues, according to the laws of our people, and you shall have safe passage.</string>
...
@@ -670,7 +662,6 @@
...
@@ -670,7 +662,6 @@
<stringname="ko2Nb5im">I know times are hard, but {NOTABLE.LINK} says {?OWNER.GENDER}lady{?}lord{\\?} {OWNER.LINK} is doing what {?OWNER.GENDER}she{?}he{\\?} can, and I trust {NOTABLE.FIRSTNAME}.</string>
<stringname="ko2Nb5im">I know times are hard, but {NOTABLE.LINK} says {?OWNER.GENDER}lady{?}lord{\\?} {OWNER.LINK} is doing what {?OWNER.GENDER}she{?}he{\\?} can, and I trust {NOTABLE.FIRSTNAME}.</string>
<stringname="KPfs7L7B">Ah, my apologies, {?PLAYER.GENDER}madam{?}sir{\\?}. May I help you with something?</string>
<stringname="KPfs7L7B">Ah, my apologies, {?PLAYER.GENDER}madam{?}sir{\\?}. May I help you with something?</string>
<stringname="kPTp6TPT">({AGENT_ROLE})</string>
<stringname="kPTp6TPT">({AGENT_ROLE})</string>
<stringname="Kq0nP6bK">STUB: We are travelling to {TARGET_TOWN}, we want to take this settlement under control.</string>
<stringname="KQ3aYvp3">Some day you’ll see I did you a favor. Pack up, we need to go.</string>
<stringname="KQ3aYvp3">Some day you’ll see I did you a favor. Pack up, we need to go.</string>
<stringname="kq9nFrjI">Did you bring my girl?</string>
<stringname="kq9nFrjI">Did you bring my girl?</string>
<stringname="kqDvS5Vz">Now, it grieves us to do this, but we have mouths to feed and we're going to have ask you to pay for passage through our lands. If you refuse, we'll have no choice but to take your money by force.</string>
<stringname="kqDvS5Vz">Now, it grieves us to do this, but we have mouths to feed and we're going to have ask you to pay for passage through our lands. If you refuse, we'll have no choice but to take your money by force.</string>
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@@ -766,7 +757,6 @@
...
@@ -766,7 +757,6 @@
<stringname="N6kmOVH0">some men might fancy a game of dice. Figure Lady Luck wants to give them a kiss. We're here to keep things honest.</string>
<stringname="N6kmOVH0">some men might fancy a game of dice. Figure Lady Luck wants to give them a kiss. We're here to keep things honest.</string>
<stringname="N7BFbQmT">I'm not interested.</string>
<stringname="N7BFbQmT">I'm not interested.</string>
<stringname="NazK9rwF">A decent {?NOTABLE.GENDER}woman{?}man{\\?}, {NOTABLE.FIRSTNAME} is, as rich folk go. Always keeps a bit of grain to help out any of those who ate their seed over the winter. Knows the worth of a good name, {?NOTABLE.GENDER}she{?}he{\\?} does.</string>
<stringname="NazK9rwF">A decent {?NOTABLE.GENDER}woman{?}man{\\?}, {NOTABLE.FIRSTNAME} is, as rich folk go. Always keeps a bit of grain to help out any of those who ate their seed over the winter. Knows the worth of a good name, {?NOTABLE.GENDER}she{?}he{\\?} does.</string>
<stringname="nBwkihN7">STUB: We are travelling to save people of {TARGET_VILLAGE}. We heard that enemies are raiding that village.</string>
<stringname="ndDpjT8s">Have you been able to talk with my boy yet?</string>
<stringname="ndDpjT8s">Have you been able to talk with my boy yet?</string>
<stringname="nE4Ud7Ca">Really boss, if I sell everything, and with all the gold we have in hand, you can get {PRICE}{GOLD_ICON}. But I don't know anybody who can afford this right now.</string>
<stringname="nE4Ud7Ca">Really boss, if I sell everything, and with all the gold we have in hand, you can get {PRICE}{GOLD_ICON}. But I don't know anybody who can afford this right now.</string>
<stringname="nePa28Sb">Very good, then. Be on your way.[rb:positive]</string>
<stringname="nePa28Sb">Very good, then. Be on your way.[rb:positive]</string>
<stringname="3T0Rd1Zt">Very well. I'll have informants spread the news all around the Empire that a new, legitimate claimant has emerged. Complete with some omens to show the divine favor that follow you.</string>
<stringname="3T0Rd1Zt">Very well. I'll have informants spread the news all around the Empire that a new, legitimate claimant has emerged. Complete with some omens to show the divine favor that follow you.</string>
<stringname="40oa2Nav">The banner of Calradios is part of a legend. They say it was carried by Calradios the Great as he led his small band of exiles into this land to make a new home for themselves. They say that, so long as it is carried by a true son of Calradios, he shall never be defeated in battle. Or a daughter, I imagine, although that has never come up.[sp:/Sounds/VO/mainquest/mntemp_q01_04.ogg]</string>
<stringname="40oa2Nav">The banner of Calradios is part of a legend. They say it was carried by Calradios the Great as he led his small band of exiles into this land to make a new home for themselves. They say that, so long as it is carried by a true son of Calradios, he shall never be defeated in battle. Or a daughter, I imagine, although that has never come up.[sp:/Sounds/VO/mainquest/mntemp_q01_04.ogg]</string>
<stringname="4Baa38ra">We won, barely, with the help of the imperials, but the Khergits were mauled. Since then, the Khergits have been rather weak - and you know what happens to the weak. Still, no one told them to put all their eggs in one basket like that.</string>
<stringname="4Baa38ra">We won, barely, with the help of the imperials, but the Khergits were mauled. Since then, the Khergits have been rather weak - and you know what happens to the weak. Still, no one told them to put all their eggs in one basket like that.</string>
<stringname="4cw169Kb">third and the final</string>
<stringname="4d5SP6B6">{MENTOR.LINK} suggested that you should support an anti-imperial kingdom by offering them the Dragon Banner.</string>
<stringname="4d5SP6B6">{MENTOR.LINK} suggested that you should support an anti-imperial kingdom by offering them the Dragon Banner.</string>
<stringname="4f5xwzX0">When your community needed to organize a posse to pursue horse thieves, you were the obvious choice. You hunted down the raiders, surrounded them and forced their surrender, and took back your stolen property.</string>
<stringname="4f5xwzX0">When your community needed to organize a posse to pursue horse thieves, you were the obvious choice. You hunted down the raiders, surrounded them and forced their surrender, and took back your stolen property.</string>
<stringname="4IS4Lou7">I ran too. And any man who tells you he wouldn’t, in those circumstances, is a liar. When I was sitting in the cold woods later that night, hiding with other fugitives, listening to the barbarians whoop and holler as they chopped off heads as trophies - I promise them that no Calradian soldier should again be led into battle by an emperor who knows so little of war.</string>
<stringname="4IS4Lou7">I ran too. And any man who tells you he wouldn’t, in those circumstances, is a liar. When I was sitting in the cold woods later that night, hiding with other fugitives, listening to the barbarians whoop and holler as they chopped off heads as trophies - I promise them that no Calradian soldier should again be led into battle by an emperor who knows so little of war.</string>
...
@@ -102,6 +103,7 @@
...
@@ -102,6 +103,7 @@
<stringname="9VxUSDQ7">My name's Tacteos. I'm a doctor by trade. I was on, well, a bit of a quest, but now I'm thinking I'm not really made for this kind of thing.</string>
<stringname="9VxUSDQ7">My name's Tacteos. I'm a doctor by trade. I was on, well, a bit of a quest, but now I'm thinking I'm not really made for this kind of thing.</string>
<stringname="9XnFlRR0">Interaction with this person is disabled during tutorial stage.</string>
<stringname="9XnFlRR0">Interaction with this person is disabled during tutorial stage.</string>
<stringname="9ZyXl25X">second</string>
<stringname="a0JxUMgo">What happened? Did you find the piece of the banner?</string>
<stringname="a0JxUMgo">What happened? Did you find the piece of the banner?</string>
<stringname="a0ZKBj6P">Be an independent clan</string>
<stringname="a0ZKBj6P">Be an independent clan</string>
<stringname="a4W7Gzka">Yes. Time is of the essence. (Skip tutorial)</string>
<stringname="a4W7Gzka">Yes. Time is of the essence. (Skip tutorial)</string>
...
@@ -279,6 +281,7 @@
...
@@ -279,6 +281,7 @@
<stringname="hob3WVkU">Your father was a member of a boyar's druzhina, the 'companions' that make up his retinue. He sat at his lord's table in the great hall, oversaw the boyar's estates, and stood by his side in the center of the shield wall in battle.</string>
<stringname="hob3WVkU">Your father was a member of a boyar's druzhina, the 'companions' that make up his retinue. He sat at his lord's table in the great hall, oversaw the boyar's estates, and stood by his side in the center of the shield wall in battle.</string>
<stringname="HqlXdzcv">Talk with {HEADMAN.NAME}</string>
<stringname="HqlXdzcv">Talk with {HEADMAN.NAME}</string>
<stringname="HqzVBfpl">Urban traders</string>
<stringname="HqzVBfpl">Urban traders</string>
<stringname="HskL8pEa">{KINGDOM_NAME} is now defeated. You've failed!</string>
<stringname="hUjmasXC">And, you must own an imperial settlement.</string>
<stringname="hUjmasXC">And, you must own an imperial settlement.</string>
<stringname="HvGW2DvS">Track started.</string>
<stringname="HvGW2DvS">Track started.</string>
<stringname="hXl25avg">Your family arranged for a private tutor and you took full advantage, reading voraciously on history, mathematics, and philosophy and discussing what you read with your tutor and classmates.</string>
<stringname="hXl25avg">Your family arranged for a private tutor and you took full advantage, reading voraciously on history, mathematics, and philosophy and discussing what you read with your tutor and classmates.</string>
...
@@ -292,6 +295,7 @@
...
@@ -292,6 +295,7 @@
<stringname="ibm9EEPa">No, I need more time to decide.</string>
<stringname="ibm9EEPa">No, I need more time to decide.</string>
<stringname="IITkXnnU">Calradia is a land full of peril - but also opportunities. To face the challenges that await, you will need to build up your clan.\nYour brother told you that there are many ways to go about this but that none forego coin. Trade would be one means to this end, fighting and selling off captured bandits in town another. Whatever path you choose to pursue, travelling alone would make you easy pickings for whomever came across your trail.\nYou know that you can recruit men to follow you from the notables of villages and towns, though they may ask you for a favor or two of their own before they allow you access to their more valued fighters.\nNaturally, you may also find more unique characters in the taverns of Calradia. However, these tend to favor more established clans.</string>
<stringname="IITkXnnU">Calradia is a land full of peril - but also opportunities. To face the challenges that await, you will need to build up your clan.\nYour brother told you that there are many ways to go about this but that none forego coin. Trade would be one means to this end, fighting and selling off captured bandits in town another. Whatever path you choose to pursue, travelling alone would make you easy pickings for whomever came across your trail.\nYou know that you can recruit men to follow you from the notables of villages and towns, though they may ask you for a favor or two of their own before they allow you access to their more valued fighters.\nNaturally, you may also find more unique characters in the taverns of Calradia. However, these tend to favor more established clans.</string>
<stringname="Ikd2KnkS">Have you made any progress?</string>
<stringname="Ikd2KnkS">Have you made any progress?</string>
<stringname="IL4FcHXv">You've pledged your allegiance to the {KINGDOM_NAME}!</string>
<stringname="ImLQNYWC">Very well - I'll duel you.</string>
<stringname="ImLQNYWC">Very well - I'll duel you.</string>
<stringname="oA4iTPyV">You have collected enough information.</string>
<stringname="oA4iTPyV">You have collected enough information.</string>
<stringname="oa4XFhve">Travel To Village {VILLAGE_NAME}</string>
<stringname="oa4XFhve">Travel To Village {VILLAGE_NAME}</string>
<stringname="oAoTaAWg">first</string>
<stringname="oaSTbNwz">So have you made up your mind now?</string>
<stringname="oaSTbNwz">So have you made up your mind now?</string>
<stringname="OffNcRby">All right then. Let’s get on the road.</string>
<stringname="OffNcRby">All right then. Let’s get on the road.</string>
<stringname="Og8nep1w">They had overextended themselves, chasing the imperial archers. Light foot before our knights - there was no contest. Let me tell you something - nine-tenths of victory is recognizing when your enemy has made a mistake. The rash perish as swiftly as the weak, and deserve it just as much</string>
<stringname="Og8nep1w">They had overextended themselves, chasing the imperial archers. Light foot before our knights - there was no contest. Let me tell you something - nine-tenths of victory is recognizing when your enemy has made a mistake. The rash perish as swiftly as the weak, and deserve it just as much</string>
...
@@ -417,6 +422,7 @@
...
@@ -417,6 +422,7 @@
<stringname="PKhcPbBX">Your family were part of a nomadic clan, crisscrossing the wastes between wadi beds and wells to feed their herds of goats and camels on the scraggly scrubs of the Nahasa.</string>
<stringname="PKhcPbBX">Your family were part of a nomadic clan, crisscrossing the wastes between wadi beds and wells to feed their herds of goats and camels on the scraggly scrubs of the Nahasa.</string>
<stringname="pOuGX9j0">You may have one piece of the banner, but it’s of little use in itself. You’ll have to find the other parts. But once you can bring together the pieces, you’ll have something of tremendous value.</string>
<stringname="pOuGX9j0">You may have one piece of the banner, but it’s of little use in itself. You’ll have to find the other parts. But once you can bring together the pieces, you’ll have something of tremendous value.</string>
<stringname="PQgzfHLk">Well now. I had heard rumors that you had obtained this great artifact.</string>
<stringname="PQgzfHLk">Well now. I had heard rumors that you had obtained this great artifact.</string>
<stringname="Pus87ZW2">You've found the {BANNER_PIECE_COUNT} banner piece!</string>
<stringname="pVKkclVk">Interactions are limited during tutorial phase. This interaction is disabled.</string>
<stringname="pVKkclVk">Interactions are limited during tutorial phase. This interaction is disabled.</string>
<stringname="pX5cx3b4">I mean you no harm. We're hunting a group of raiders who took our brother and sister.</string>
<stringname="pX5cx3b4">I mean you no harm. We're hunting a group of raiders who took our brother and sister.</string>
<stringname="PyVqDLBu">Your parents didn't give you much money, but they did leave just enough for you to secure a loan against a larger amount to build a small workshop. You paid back what you borrowed, and sold your enterprise for a profit.</string>
<stringname="PyVqDLBu">Your parents didn't give you much money, but they did leave just enough for you to secure a loan against a larger amount to build a small workshop. You paid back what you borrowed, and sold your enterprise for a profit.</string>
...
@@ -605,7 +611,7 @@
...
@@ -605,7 +611,7 @@
<stringname="YBqmnNGv">\n+{VALUE} gold</string>
<stringname="YBqmnNGv">\n+{VALUE} gold</string>
<stringname="YcnK0Thk">Hunters</string>
<stringname="YcnK0Thk">Hunters</string>
<stringname="YEeb0B1V">I am {HEADMAN.FIRSTNAME}, headman of this village. What brings you here?</string>
<stringname="YEeb0B1V">I am {HEADMAN.FIRSTNAME}, headman of this village. What brings you here?</string>
<stringname="yflx4LNc">Beat the trainer!</string>
<stringname="yflx4LNc">Defeat the trainer!</string>
<stringname="yjOanW6x">I wonder which imperial faction I should support..</string>
<stringname="yjOanW6x">I wonder which imperial faction I should support..</string>
<stringname="YKzuGc54">You were big, and other children looked to have you around in any scrap with children from a neighboring village. You pushed a plough and throw an axe like an adult.</string>
<stringname="YKzuGc54">You were big, and other children looked to have you around in any scrap with children from a neighboring village. You pushed a plough and throw an axe like an adult.</string>
<stringname="yNcBDr9j">You talked with {IMPERIAL_MENTOR.LINK}. Now, you may want to talk with {ANTI_IMPERIAL_MENTOR.LINK} and take {?ANTI_IMPERIAL_MENTOR.GENDER}her{?}his{\\?} opinions too. {?ANTI_IMPERIAL_MENTOR.GENDER}She{?}He{\\?} is currently in {SETTLEMENT_LINK}.</string>
<stringname="yNcBDr9j">You talked with {IMPERIAL_MENTOR.LINK}. Now, you may want to talk with {ANTI_IMPERIAL_MENTOR.LINK} and take {?ANTI_IMPERIAL_MENTOR.GENDER}her{?}his{\\?} opinions too. {?ANTI_IMPERIAL_MENTOR.GENDER}She{?}He{\\?} is currently in {SETTLEMENT_LINK}.</string>
<stringname="ESM0NhLy">{ARMY} has been disbanded since cohesion has been depleted.</string>
<stringname="ESM0NhLy">{ARMY} has been disbanded since cohesion has been depleted.</string>
<stringname="eSpRuda1">You have decided to keep the borrowed troops {QUEST_GIVER.LINK} gave you to train. When {?QUEST_GIVER.GENDER}She{?}He{\\?} hears about this {?QUEST_GIVER.GENDER}she{?}he{\\?} sends you the following letter. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I made it clear that I expected my men to be returned to me. I consider this a betrayal of my trust.”</string>
<stringname="eSpRuda1">You have decided to keep the borrowed troops {QUEST_GIVER.LINK} gave you to train. When {?QUEST_GIVER.GENDER}She{?}He{\\?} hears about this {?QUEST_GIVER.GENDER}she{?}he{\\?} sends you the following letter. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I made it clear that I expected my men to be returned to me. I consider this a betrayal of my trust.”</string>
<stringname="essaRvXP"> King's support</string>
<stringname="esSm5V6t">Go to the dungeon</string>
<stringname="esSm5V6t">Go to the dungeon</string>
<stringname="EsX026Y0">The proposal to change the owner of {SETTLEMENT} has been declined despite majority support against it.</string>
<stringname="EsX026Y0">The proposal to change the owner of {SETTLEMENT} has been declined despite majority support against it.</string>
<stringname="Eth2Z6qK">Slip Into Shadows</string>
<stringname="Eth2Z6qK">Slip Into Shadows</string>
...
@@ -1123,6 +1125,7 @@
...
@@ -1123,6 +1125,7 @@
<stringname="fa8sla4i">The {SIEGE_ENGINE} of {BESIEGER_PARTY} has been destroyed.</string>
<stringname="fa8sla4i">The {SIEGE_ENGINE} of {BESIEGER_PARTY} has been destroyed.</string>
<stringname="faa9sFfE">I do what I can to alleviate suffering in this world. I hope that is enough.</string>
<stringname="faa9sFfE">I do what I can to alleviate suffering in this world. I hope that is enough.</string>
<stringname="fAdwIqbg">I think you should try to win my family's approval.</string>
<stringname="fAdwIqbg">I think you should try to win my family's approval.</string>
<stringname="FAIYN0vN">You have {NUMBER} new updates to your quests.</string>
<stringname="FAjplXj4">Swords as Tribute</string>
<stringname="FAjplXj4">Swords as Tribute</string>
<stringname="faUooB7V">The {KINGDOM} will not be {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string>
<stringname="faUooB7V">The {KINGDOM} will not be {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string>
<stringname="fAxjyMt5">Night</string>
<stringname="fAxjyMt5">Night</string>
...
@@ -1186,6 +1189,7 @@
...
@@ -1186,6 +1189,7 @@
<stringname="Fr7wzk97">I am the rightful ruler of this land. I would like your support.</string>
<stringname="Fr7wzk97">I am the rightful ruler of this land. I would like your support.</string>
<stringname="fSFfgCAB">Your throwing weapons will have +1 quantity if you start battle on horseback.</string>
<stringname="fSFfgCAB">Your throwing weapons will have +1 quantity if you start battle on horseback.</string>
<stringname="fSGY71wd">Cargo within capacity</string>
<stringname="fSGY71wd">Cargo within capacity</string>
<stringname="FSl1LFP6">{CLAN} has gained {AMOUNT_TO_ADD} renown. New renown is {NEW_RENOWN}</string>
<stringname="ft08QZrA">Precarial Land Tenure</string>
<stringname="ft08QZrA">Precarial Land Tenure</string>
<stringname="FTjKWm8s">{KING.NAME} should rule us</string>
<stringname="FTjKWm8s">{KING.NAME} should rule us</string>
<stringname="FUosyQUq">You need to send one of your companions with a {TRADE_SKILL} skill higher than {SKILL_LEVEL_1} and {ROGUERY_SKILL} higher than {SKILL_LEVEL_2} on this mission!</string>
<stringname="FUosyQUq">You need to send one of your companions with a {TRADE_SKILL} skill higher than {SKILL_LEVEL_1} and {ROGUERY_SKILL} higher than {SKILL_LEVEL_2} on this mission!</string>
...
@@ -1214,7 +1218,7 @@
...
@@ -1214,7 +1218,7 @@
<stringname="G794L3jS">Local communities could sometimes force rulers to sign documents that might limit their powers. They would often use the increased autonomy to raise local militia forces.</string>
<stringname="G794L3jS">Local communities could sometimes force rulers to sign documents that might limit their powers. They would often use the increased autonomy to raise local militia forces.</string>
<stringname="g7hZw8LI">Have you brought {REQUESTED_AMOUNT} units of {RAW_MATERIALS}? I have a fat purse of {REWARD}{GOLD_ICON} for you as promised.</string>
<stringname="g7hZw8LI">Have you brought {REQUESTED_AMOUNT} units of {RAW_MATERIALS}? I have a fat purse of {REWARD}{GOLD_ICON} for you as promised.</string>
<stringname="g7qhnsnJ">{CLAN_NAME} left kingdom {KINGDOM_NAME}.</string>
<stringname="g7qhnsnJ">{CLAN_NAME} left kingdom {KINGDOM_NAME}.</string>
<stringname="g8a8a8KJ">Immediately increase Strength (STR) by 1.</string>
<stringname="g8a8a8KJ">Immediately increase Control (CTR) by 1.</string>
<stringname="g8jzdaM1">{FIRST_NAME} the Tanner</string>
<stringname="g8jzdaM1">{FIRST_NAME} the Tanner</string>
<stringname="g8qb3Ame">Thank you.</string>
<stringname="g8qb3Ame">Thank you.</string>
...
@@ -1590,6 +1594,7 @@
...
@@ -1590,6 +1594,7 @@
<stringname="k9SksaXg">The mercenaries left your party and you have failed to get rid of them as you promised. Now mercenaries became a bandit party and start to plunder countryside.</string>
<stringname="k9SksaXg">The mercenaries left your party and you have failed to get rid of them as you promised. Now mercenaries became a bandit party and start to plunder countryside.</string>
<stringname="m24bXmOD">Do you want to make easy money? I want some tools for my private business. Are you interested?</string>
<stringname="m24bXmOD">Do you want to make easy money? I want some tools for my private business. Are you interested?</string>
<stringname="M26XhddN">The matter has been settled. Your men will return.</string>
<stringname="M26XhddN">The matter has been settled. Your men will return.</string>
...
@@ -2088,6 +2094,7 @@
...
@@ -2088,6 +2094,7 @@
<stringname="PIukmFYA">You decided not to get involved in all of this and left village. You have failed to help {QUEST_GIVER.LINK} as promised.</string>
<stringname="PIukmFYA">You decided not to get involved in all of this and left village. You have failed to help {QUEST_GIVER.LINK} as promised.</string>
<stringname="pj3frf8g">This companion's {LEADERSHIP_SKILL} skill level is not enough for this quest.</string>
<stringname="pj3frf8g">This companion's {LEADERSHIP_SKILL} skill level is not enough for this quest.</string>
<stringname="pJBz7hhl">Gather your men, we have another job to do!</string>
<stringname="pJBz7hhl">Gather your men, we have another job to do!</string>
<stringname="PJMbfSPJ">You have {NUMBER} new prisoners to recruit.</string>
<stringname="PjtkgIuR">Less morale loss during sieges.</string>
<stringname="PjtkgIuR">Less morale loss during sieges.</string>
<stringname="pKquYFTX">Steel Maker</string>
<stringname="pKquYFTX">Steel Maker</string>
<stringname="PLbxHyPu">It varies. I fancy that I have a fine eye for assessing a ransom. There are a dozen little things about a man that will tell you whether he goes to bed hungry, or spices his meat with pepper and cloves from the east. The real money of course is in the aristocracy, and if you ever want to do my job you'll want to learn about every landowning family or tribal chief in Calradia, their estates, their offspring both lawful and bastard, and, of course, their credit with the merchants.</string>
<stringname="PLbxHyPu">It varies. I fancy that I have a fine eye for assessing a ransom. There are a dozen little things about a man that will tell you whether he goes to bed hungry, or spices his meat with pepper and cloves from the east. The real money of course is in the aristocracy, and if you ever want to do my job you'll want to learn about every landowning family or tribal chief in Calradia, their estates, their offspring both lawful and bastard, and, of course, their credit with the merchants.</string>
...
@@ -2232,6 +2239,7 @@
...
@@ -2232,6 +2239,7 @@
<stringname="QuVgluRH">my husband</string>
<stringname="QuVgluRH">my husband</string>
<stringname="qWAmxyYz">Back to town center</string>
<stringname="qWAmxyYz">Back to town center</string>
<stringname="qWLq2y84">a stillborn baby</string>
<stringname="qWLq2y84">a stillborn baby</string>
<stringname="QwpHoMJu">Minor</string>
<stringname="Qx8LaNhC">{DEFENDER} are fighting against {ATTACKER}.</string>
<stringname="Qx8LaNhC">{DEFENDER} are fighting against {ATTACKER}.</string>
<stringname="QxEPwLyp">I'll take your men into my party and show them a bit of the world.</string>
<stringname="QxEPwLyp">I'll take your men into my party and show them a bit of the world.</string>
<stringname="qXex0UOm">{NAME} the Swift</string>
<stringname="qXex0UOm">{NAME} the Swift</string>
...
@@ -2296,6 +2304,7 @@
...
@@ -2296,6 +2304,7 @@
<stringname="rLlIVqmY">So, were you to acquire a few prisoners in one of your victorious affrays, and wish to relieve yourself of their care and feeding, I or one of my colleagues would be happy to pay for them as a sort of speculative investment.</string>
<stringname="rLlIVqmY">So, were you to acquire a few prisoners in one of your victorious affrays, and wish to relieve yourself of their care and feeding, I or one of my colleagues would be happy to pay for them as a sort of speculative investment.</string>
<stringname="RlP8aYVJ">Nobody is looking for help right now.</string>
<stringname="RlP8aYVJ">Nobody is looking for help right now.</string>
<stringname="RLPWmTT7">+4 to party size.</string>
<stringname="RLPWmTT7">+4 to party size.</string>
<stringname="rlqjkZ9Q">You have {NUMBER} new perks available for selection.</string>
<stringname="rMagXCrI">You don't have enough influence to get the charges dropped.</string>
<stringname="rMagXCrI">You don't have enough influence to get the charges dropped.</string>
<stringname="RmE4mLT4">Tight Grip</string>
<stringname="RmE4mLT4">Tight Grip</string>
<stringname="RMpv7FIh">+1 influence if ruler.</string>
<stringname="RMpv7FIh">+1 influence if ruler.</string>
...
@@ -2766,6 +2775,7 @@
...
@@ -2766,6 +2775,7 @@
<stringname="Wb9ZCZi0">{FIRST_NAME} the Beetle</string>
<stringname="Wb9ZCZi0">{FIRST_NAME} the Beetle</string>
<stringname="wBBidWVw">What have we here? You can't enter the town with so many weapons. Hand them over! You can retrieve them when you leave.</string>
<stringname="wBBidWVw">What have we here? You can't enter the town with so many weapons. Hand them over! You can retrieve them when you leave.</string>
<stringname="wbLnJrJA">Ah, well. I can look elsewhere for help, I suppose.</string>
<stringname="wbLnJrJA">Ah, well. I can look elsewhere for help, I suppose.</string>
<stringname="Wbm4XGB6">You have {NUMBER} new troops to upgrade.</string>
<stringname="wD1YDmmg">{PARTY_NAME} has enlisted in {ARMY_NAME}.</string>
<stringname="wD1YDmmg">{PARTY_NAME} has enlisted in {ARMY_NAME}.</string>
<stringname="AxRxT2Xj">Once a party is disbanded, it merges into a near clan party or goes to nearest map faction settlement and joins its garrison.\nYou will not be able to undo / cancel this action.\nAre you sure?</string>
<stringname="AxRxT2Xj">Once a party is disbanded, it merges into a near clan party or goes to nearest map faction settlement and joins its garrison.\nYou will not be able to undo / cancel this action.\nAre you sure?</string>
<stringname="B0pFBs5P">Running From {TARGET_PARTY}</string>
<stringname="B0pFBs5P">Running From {TARGET_PARTY}</string>
<stringname="05j6iK6w">Your request for a meeting is relayed inside, and finally {s6} appears in the courtyard to speak with you.</string>
<stringname="0BxE0BsX">50 yards.</string>
<stringname="0cqntvyT">Your kingdom no longer holds any land.</string>
<stringname="0TtOy5mm">You enter the Dhorak Keep</string>
<stringname="0Uf6nsNI">Enemy has retreated.</string>
<stringname="1m7Udicr">Go back marketplace.</string>
<stringname="1RGsShBj">You were born years ago, in a land far away. Your father was...</string>
<stringname="2C3Dhnbu">Assess prices</string>
<stringname="2fBqfnjT">There is a feast in progress in the lord's hall, but you are not of sufficient status to be invited inside. Perhaps increasing your renown would win you admittance -- or you might also try distinguishing yourself at a tournament while the feast is in progress...</string>
<stringname="2g2FhKb5">Farewell.</string>
<stringname="2la0ukEn">70 yards.</string>
<stringname="2Mu1d2ZQ">Head back.</string>
<stringname="2YUUGQvG">Female</string>
<stringname="2YYRyrOO">Leave...</string>
<stringname="2YYRyrOO">Leave...</string>
<stringname="2znoZAZZ">Accept the decision.</string>
<stringname="3h9FB2k5">{!}quick battle scene 2</string>
<stringname="3nbuRBJK">Forget it.</string>
<stringname="3nT5wWzb">Surrender.</string>
<stringname="3nT5wWzb">Surrender.</string>
<stringname="3oh6WKbY">What range do you want to practice at?</string>
<stringname="3sRdGQou">Leave</string>
<stringname="3y6IdEsc">You have no prisoners to recruit from.</string>
<stringname="5LiYg4tG">Do you wish to embark?</string>
<stringname="5M4muwbC">The bandits are broken! Those few who remain run off with their tails between their legs, terrified of the peasants and their new champion. The villagers have little left in the way of wealth after their ordeal, but they offer you all they can find to show their gratitude.</string>
<stringname="63BblDLk">Choose your opponent #{reg1}:</string>
<stringname="6Fe34wbr"> Request a meeting with the commander.</string>
<stringname="6ZaCPvWP">Bring the herd to a stop.</string>
<stringname="7A7CF9RB">Assess the local prices.</string>
<stringname="7N0IliZB">{!}quick battle scene 4</string>
<stringname="7tmHbQ3N">Pull back, leaving some soldiers behind to cover your retreat.</string>
<stringname="7VXbwTTw">Order the attack to begin.</string>
<stringname="84ivZusS">You have failed to follow {s8}. The marshal assumes that you were otherwise engaged, but would have appreciated your support.</string>
<stringname="abgZKbqF">Your troops prepare to attack the enemy.</string>
<stringname="AbNe5BCm">{!}quick battle scene 1</string>
<stringname="afFGi7fF">In a battle worthy of song, you and your men drive the bandits out of the village, making it safe once more. The villagers have little left in the way of wealth after their ordeal, but they offer you all they can find.</string>
<stringname="AFJ3BvTH">You are quickly surrounded by guards who take away your weapons. With curses and insults, they throw you into the dungeon where you must while away the miserable days of your captivity.</string>
<stringname="AFJ3BvTH">You are quickly surrounded by guards who take away your weapons. With curses and insults, they throw you into the dungeon where you must while away the miserable days of your captivity.</string>
<stringname="AnQprbjP">What kind of weapon do you want to train with?</string>
<stringname="aojoJWYT">A troubadour.</string>
<stringname="aOPmkVJo">{!}CHEAT! - disable alternative ai</string>
<stringname="AORQ2aCD">Bow.</string>
<stringname="aTMyvtBl">How many animals do you want to slaughter?</string>
<stringname="aVNFN0u6">Welcome, adventurer, to Mount and Blade: Warband. Before beginning the game you must create your character. Remember that in the traditional medieval society depicted in the game, war and politics are usually dominated by male members of the nobility. That does not however mean that you should not choose to play a female character, or one who is not of noble birth. Male nobles may have a somewhat easier start, but women and commoners can attain all of the same goals -- and in fact may have a much more interesting if more challenging early game.</string>
<stringname="aWDAHf77">The defenders sally out to meet your assault.</string>
<stringname="B10lcpMz">As you get ready to continue the training, a sentry from the village runs up to you, shouting alarums. The bandits have been spotted on the horizon, riding hard for {s3}. The elder begs that you organize your newly-trained militia and face them.</string>
<stringname="b88WoLBl">Suddenly all the world goes black around you. Many hours later you regain your conciousness and find yourself at the spot you fell. Your enemies must have taken you up for dead and left you there. However, it seems that none of your wound were lethal, and altough you feel awful, you find out that can still walk. You get up and try to look for any other survivors from your party.</string>
<stringname="bBvWHdj8">Order your men to join the battle without you.</string>
<stringname="bOzdqafw">Request that {TOWN_NAME} be awarded to your {?PLAYER.GENDER}husband{?}wife{\\?}.</string>
<stringname="bPzCuf2H">{!}Field 5</string>
<stringname="buKXELE3">Accept the offer.</string>
<stringname="bZ8Ebzqh">Stub</string>
<stringname="bZmbrrvX">Renounce your oath and give up your holdings.</string>
<stringname="c4z2OXgJ">The besiegers let you approach the gates without challenge.</string>
<stringname="c5hBaWn2">{!}{s11}</string>
<stringname="Cd4weMNM">{s15} will soon select a new marshall for {s23}. Some of the lords have suggested your name as a likely candidate.</string>
<stringname="cmSvwyeA">Recruit some of your prisoners to your party.</string>
<stringname="CRPQKyZN">Order your troops to attack with your allies while you stay back.</string>
<stringname="CRukOyi9">Reject. You have no interest in holding {TOWN_NAME}.</string>
<stringname="CtXukTUO">In order to become a vassal, you must swear an oath of homage to {s3}. You shall have to find him and give him your oath in person. {s5}</string>
<stringname="czt21qqg">Throwing Knives.</string>
<stringname="D7WhZ2IN">Enemy Sighted: Enemies have been sighted outside the walls of {s4}, and {s5} and others are preparing for a sortie. You may join them if you wish.</string>
<stringname="D9WJXQ9Z">Reject</string>
<stringname="dB8iP1e4">{!}Go back.</string>
<stringname="def7LZeh">{TOWN_NAME} has fallen to your troops, and you now have full control of the castle. It is time to send word to {KING.LINK} about your victory. {s5}</string>
<stringname="dejauJEv">Lust for money and power.</string>
<stringname="DiaGRBai">Trade with the goods merchant.</string>
<stringname="dTMSNlRl">How many opponents will you go against?</string>
<stringname="DvcmnLFs">{!}Force defend.</string>
<stringname="dziMGFUB">The decision is made, and you resolve to give up your adventurer's life and settle down. You sell off your weapons and armour, gather up all your money, and ride off into the sunset....</string>
<stringname="F3Bi3R6J">Fighting with courage and determination, the villagers manage to hold together and drive off your forces.</string>
<stringname="F3Bi3R6J">Fighting with courage and determination, the villagers manage to hold together and drive off your forces.</string>
<stringname="Faf9KgRu">A steppe child.</string>
<stringname="FDuNN0jy">A goods peddler.</string>
<stringname="fF4OgEm3">Assessed prices:</string>
<stringname="fktjXAhN">You had a contract with {FACTION_OWNER} to serve him for a certain duration. Your contract has now expired. What will you do?</string>
<stringname="FM0PSaFP">Leave.</string>
<stringname="FSkWAHxV">Slaughter some of the animals.</string>
<stringname="ft5EI4KF">{!}This menu automatically returns to caller.</string>
<stringname="Fw9c0oTK">Reject them.</string>
<stringname="FzSYztM1">{!}Select a field...</string>
<stringname="gaWqFqes">Renounce your oath and rule your lands, including {s2}, in your own name.</string>
<stringname="GfUvDcUl">View character report.</string>
<stringname="GfW8kSay">Being forced out of your home.</string>
<stringname="GgVTuoYz">{s10}</string>
<stringname="GM1tvFNX">You remain in disguise for as long as possible before revealing yourself. The guards are outraged and beat you savagely before throwing you back into the cell for God knows how long...</string>
<stringname="GmcgoiGy">Trade</string>
<stringname="gPbFPJPw">Join the battle.</string>
<stringname="GT2FAj5O">Renouncing your oath is a grave act. Your lord may condemn you and confiscate your lands and holdings. However, if you return them of your own free will, he may let the betrayal go without a fight.</string>
<stringname="gx901scU">Go to the blacksmith.</string>
<stringname="hIjkJtll">Rename your kingdom.</string>
<stringname="hKdbHeZk">What kind of ranged weapon do you want to train with?</string>
<stringname="hm4FQCE1">Talk with leader.</string>
<stringname="hm4FQCE1">Talk with leader.</string>
<stringname="HOuwCM5Y">Productions are:^(Note: base/modified by raw materials/modified by materials plus prosperity)^{s1}^^Price factors are:^{s2}</string>
<stringname="iv56Qh0r">{!}Force rethink for all factions.</string>
<stringname="IvlOdk6X">{ARMY_LEADER} sends word that he wishes you to join {?LEADER_GENDER}her{?}his{\\?} new military campaign. You need to bring at least {TROOP_COUNT} troops to the army, and are instructed to raise more men with all due haste if you do not have enough.</string>
<stringname="iW9iKbb8">Nothing.</string>
<stringname="jDnXpaQv">The bandits fall before you as wheat to a scythe! Soon you stand alone in the streets while most of your attackers lie unconscious, dead or dying. Searching the bodies, you find a purse which must have belonged to a previous victim of these brutes. Or perhaps, it was given to them by someone who wanted to arrange a suitable ending to your life.</string>
<stringname="jJlVUW83">Select your character's gender.</string>
<stringname="JL7rnNjm">You shouldn't be reading this... {s9}</string>
<stringname="JMKefKRe">Trade with the armor merchant.</string>
<stringname="JMNC9Esp">Order your troops to attack without you.</string>
<stringname="jQQjOLWN">Your lord offers to extend your fiefs! {KING.LINK} sends word that he is willing to grant {TOWN_NAME} to you in payment for your loyal service, adding it to your holdings. What is your answer?</string>
<stringname="jSo7iacI">Do you wish to disembark?</string>
<stringname="karAn3ki">Five.</string>
<stringname="kB65SzbF">Yes.</string>
<stringname="kB65SzbF">Yes.</string>
<stringname="KBeC23PZ">A game poacher.</string>
<stringname="kN01nbE6">The battle is over. {1} Your side killed {5} enemies and lost {6} troops over the battle. You personally slew {7} men in the fighting.</string>
<stringname="KN6vt93e">{!}{s9}</string>
<stringname="kp426Ppq">10 yards.</string>
<stringname="Kt7zl3Za">{!}Go back</string>
<stringname="kwVELZN1"></string>
<stringname="kwVELZN1"></string>
<stringname="kZWQCPHJ">{s4} {s5}</string>
<stringname="l0UzjjSV">You are helping the {ATTACKER} against the {DEFENDER}. You have {YOUR_TROOPS} troops fit for battle against the enemy's {ENEMY_TROOPS}.</string>
<stringname="l2p9bsqx">{!}quick battle scene 3</string>
<stringname="NHRSzpmO">You approach a training field where you can practice your martial skills. What kind of training do you want to do?</string>
<stringname="NIYiASfR">{!}Cheat: Go to range.</string>
<stringname="O0WzRhno">Choose a book to read:</string>
<stringname="oa5CO6qy">Prepare for a fight!</string>
<stringname="oAb4NqO5">Male</string>
<stringname="obCZfO3a">Speak with the trainer.</string>
<stringname="oHXQm7gM">Order your soldiers to join the next assault without you.</string>
<stringname="OimilXIv">The town has been looted. A handful of souls scatter as you pass through the burnt out houses.</string>
<stringname="oK3YPvAX">Good day, sir. Tell me which weapon you want me to produce.</string>
<stringname="ov0IJT6g">Drive the cattle onward.</string>
<stringname="P0IoWmEG">stub</string>
<stringname="p2f9TEVj">Go to the weapon production center.</string>
<stringname="p5LMCu0I">Go back.</string>
<stringname="PaW9ATX3">{s1} is launching an assault against the walls of {s2}. You have {reg10} troops fit for battle against the enemy's {reg11}. You decide to...</string>
<stringname="pBAx7jTM">With whom do you want to meet?</string>
<stringname="PdlqoIgy">Enter 5.</string>
<stringname="PmmwUWI2">You enter the salt mine.</string>
<stringname="ppPJfVBy">Two.</string>
<stringname="pSSDfAjR">Disguised in the garments of a poor pilgrim, you fool the guards and make your way into the town.</string>
<stringname="pSSDfAjR">Disguised in the garments of a poor pilgrim, you fool the guards and make your way into the town.</string>
<stringname="PuAKERn0">A squire.</string>
<stringname="PVsnuDkH">Enter 3.</string>
<stringname="pwbDUnJd">Become an adventurer and ride to your destiny.</string>
<stringname="Q3jydb0f">{s7}{s2}</string>
<stringname="qBqkNNaN">I don't have enough money...</string>
<stringname="QLh3voMK">A smith.</string>
<stringname="qOfQkZ4W">{s1} has come under siege by {s2}.</string>
<stringname="QPNl8CNL">{s18}</string>
<stringname="QpQQJjD6">The lord of this castle has forbidden you from coming inside these walls, and the guard sergeant informs you that his men will fire if you attempt to come any closer.</string>
<stringname="QpQQJjD6">The lord of this castle has forbidden you from coming inside these walls, and the guard sergeant informs you that his men will fire if you attempt to come any closer.</string>
<stringname="R1Av7RNk">{s10}^^ You started to learn about the world almost as soon as you could walk and talk. You spent your early life as...</string>
<stringname="R8rzU9sm">Cheat : Leave.</string>
<stringname="R8rzU9sm">Cheat : Leave.</string>
<stringname="racnwi0x">{!}You shouldn't be reading this...</string>
<stringname="RbRLOyMk">You enter the town of Zendar.</string>
<stringname="RK6Hz91r">Whom do you wish to visit?</string>
<stringname="RrM7800A">As you try to sneak in, one of the guards recognizes you and raises the alarm! You must flee back through the gates before all the guards in the town come down on you!</string>
<stringname="RrM7800A">As you try to sneak in, one of the guards recognizes you and raises the alarm! You must flee back through the gates before all the guards in the town come down on you!</string>
<stringname="rSAKB3aV">You spot your victim and follow him, observing as he turns a corner into a dark alley. This will surely be your best opportunity to attack him.</string>
<stringname="rsqxbnq5">A steppe nomad.</string>
<stringname="rugdDCI1">{s9}</string>
<stringname="rVLcqpea">Visit {s12}</string>
<stringname="rVN7KaZ2">{s1} remains under siege. The banners of {s2} fly above the camp of the besiegers, where you and your men are welcomed.</string>
<stringname="s774Ggbt">Truce Has Expired^^The truce between {s1} and {s2} has expired.</string>
<stringname="SAQoxLbI">You head towards the marketplace.</string>
<stringname="sbOVsaOq">Enter 1.</string>
<stringname="shbnd77b">A heavy blow from the fugitive sends you to the ground, and your vision spins and goes dark. Time passes. When you open your eyes again you find yourself battered and bloody, but luckily none of the wounds appear to be lethal.</string>
<stringname="SqPrn3NT">{s8} sends word that you are to join the siege of {s9} in preparation for a full assault. Your troops are to take {s9} at all costs.</string>
<stringname="sQZFrhS8">You overhear several discussions about the price of trade goods across the local area.^You listen closely, trying to work out the best deals around.</string>
<stringname="sS08Ixwz">A shop assistant.</string>
<stringname="Sv01qbaE">A street urchin.</string>
<stringname="syxvXpZu">Attack the hideout...</string>
<stringname="SZrkPSic">You receive a message from your liege, {TOWN_NAME}.^^ {?KING.GENDER}She{?}He{\\?} has decided to grant {TOWN_NAME} and {VILLAGES} to your husband, {HUSBAND.LINK}.</string>
<stringname="t0PuYZhw">Cancel.</string>
<stringname="TakHCuuH">You Receive a Peace Offer^^The {s1} offers you a peace agreement. What is your answer?</string>
<stringname="td8zXb00">You hear about Calradia, a land torn between rival kingdoms battling each other for supremacy, a haven for knights and mercenaries, cutthroats and adventurers, all willing to risk their lives in pursuit of fortune, power, or glory... In this land which holds great dangers and even greater opportunities, you believe you may leave your past behind and start a new life. You feel that finally, you hold the key of your destiny in your hands, free to choose as you will, and that whatever course you take, great adventures will await you. Drawn by the stories you hear about Calradia and its kingdoms, you...</string>
<stringname="TifFb1vR">Polearm.</string>
<stringname="tjjCSpDQ">Election for owner</string>
<stringname="U8bP1TJj">Select a book to read.</string>
<stringname="VBeb5kWb">{!}Cheat: Modify your banner.</string>
<stringname="veWOovVv">Continue...</string>
<stringname="veWOovVv">Continue...</string>
<stringname="vHNiVtja">You receive a message from your liege, {TOWN_NAME}.^^ {?KING.GENDER}She{?}He{\\?} has decided to grant {TOWN_NAME}{VILLAGES} to you, with all due incomes and titles, to hold in {?KING_GENDER}her{?}his{\\?} name for as long as you maintain your oath of homage..</string>
<stringname="vrmiePbO">Produce {5}.</string>
<stringname="Vtn7CDgR">Request that {TOWN_NAME} be awarded to you.</string>
<stringname="Vty4JhAC">{!}Field 1</string>
<stringname="wbZviPzZ">You encounter a herd of cattle.</string>
<stringname="WlqnaH0D">60 yards.</string>
<stringname="wTm8nRms">Produce {2}.</string>
<stringname="WVkc4UgX">Continue.</string>
<stringname="X9dvQy1n">{s11}^^ Then, as a young adult, life changed as it always does. You became...</string>
<stringname="XGaT0URq">Trade with the arms merchant.</string>
<stringname="XGr9eoH8">{!}CHEAT! - increase Right to Rule</string>
<stringname="xjyQh5TX">{s17}</string>
<stringname="XMCDvnp3">Personal revenge.</string>
<stringname="xRci3NgO">{!}CHEAT! - increase your relation with {s14}</string>
<stringname="xWcAG3zs">Call them back.</string>
<stringname="y6FHodim">{s12}^^But soon everything changed and you decided to strike out on your own as an adventurer. What made you take this decision was...</string>
<stringname="Y94H6XnK">Accept</string>
<stringname="YB24mdaI">View party morale report.</string>
<stringname="YcXViPqF">Hello sir/lady. What do you want to do?</string>
<stringname="YKyiobOD">Wanderlust.</string>
<stringname="YmNbQhxS">What do you want to do?</string>
<stringname="yp7buQea">View party size report.</string>
<stringname="YXeTF9Va">You tell {reg4} of your troops to hold the enemy while you retreat with the rest of your party.</string>
<stringname="yYrC4n2U">{s8} sends word that he wishes to speak with you about a task he needs performed. He requests you to come and see him as soon as possible.</string>
<stringname="Z0z5XbKQ">The loss of a loved one.</string>
<stringname="z1bYGz46">Take it as your just due.</string>
<stringname="Z2sLYZkZ">Crossbow.</string>
<stringname="Z40bFgOY">Enter 7.</string>
<stringname="Za2z5swo">{!}Cheat: Go to track.</string>
<stringname="zFEWSmjz">Tell everyone that you are too busy these days.</string>
<stringname="zjHYjTwo">You receive a message from your monarch, {KING.LINK}.^^ 'I was most pleased to hear of your valiant efforts in the capture of {TOWN_NAME}. Your victory has gladdened all our hearts. You also requested me to give ownership of the castle to your husband, but that is a favour which I fear I cannot grant, as he already holds significant estates in my realm. Instead I have sent you {REWARD}{GOLD_ICON} to cover the expenses of your campaign, but {TOWN_NAME} I give to {TOWN_OWNER}.' </string>
<stringname="znDzVxVJ">No.</string>
<stringname="znDzVxVJ">No.</string>
<stringname="ZPSM5DU8">{!}Force feast.</string>
<stringname="Zuu1RcdD">You receive a message from your monarch, {KING.LINK}.^^ 'I was most pleased to hear of your valiant efforts in the capture of {TOWN_NAME}. Your victory has gladdened all our hearts. You also requested me to give you ownership of the castle, but that is a favour which I fear I cannot grant, as you already hold significant estates in my realm. Instead I have sent you {REWARD}{GOLD_ICON} to cover the expenses of your campaign, but {TOWN_NAME} I give to {TOWN_OWNER}.' </string>
<stringname="0Pt6Maba">Is this a joke? You've some nerve asking me for favours, {PLAYER.NAME}, and let me assure you you'll get none.</string>
<stringname="0Pt6Maba">Is this a joke? You've some nerve asking me for favours, {PLAYER.NAME}, and let me assure you you'll get none.</string>
<stringname="0RCdPKj2">Yes {?QUEST_GIVER.GENDER}she{?}he{\\?} would probably be sad. But not because of what you think. See, {QUEST_GIVER.LINK} promised me to one of {?QUEST_GIVER.GENDER}her{?}his{\\?} allies’ son and this will devastate {?QUEST_GIVER.GENDER}her{?}his{\\?} plans. That is true.</string>
<stringname="0RCdPKj2">Yes {?QUEST_GIVER.GENDER}she{?}he{\\?} would probably be sad. But not because of what you think. See, {QUEST_GIVER.LINK} promised me to one of {?QUEST_GIVER.GENDER}her{?}his{\\?} allies’ son and this will devastate {?QUEST_GIVER.GENDER}her{?}his{\\?} plans. That is true.</string>
<stringname="0RTwaPBJ">I speak to many people. Of course, as I am loyal to {QUEST_GIVER.NAME}, I am always on the lookout for spies. But I've seen no one like this.</string>
<stringname="0RTwaPBJ">I speak to many people. Of course, as I am loyal to {QUEST_GIVER.NAME}, I am always on the lookout for spies. But I've seen no one like this.</string>
<stringname="0UlGoUGJ">STUB: We are waiting for defending {DEFENDED_TOWN}. </string>
<stringname="0uNFCPRf">About your alley...</string>
<stringname="0uNFCPRf">About your alley...</string>
<stringname="0UUCTaEj">We hear a lot of complaints about you lately. You better start behaving or you'll get yourself a good flogging.[rb:negative]</string>
<stringname="0UUCTaEj">We hear a lot of complaints about you lately. You better start behaving or you'll get yourself a good flogging.[rb:negative]</string>
<stringname="0Wg00sfN">Thank you {?PLAYER.GENDER}lady{?}sir{\\?}. We will be moving immediately.</string>
<stringname="0Wg00sfN">Thank you {?PLAYER.GENDER}lady{?}sir{\\?}. We will be moving immediately.</string>
...
@@ -30,7 +29,6 @@
...
@@ -30,7 +29,6 @@
<stringname="1gvHI0TH">Ah... Well, I am afraid that is not enough.</string>
<stringname="1gvHI0TH">Ah... Well, I am afraid that is not enough.</string>
<stringname="1ieLd5qq">Now you are sure that spy has no markings.</string>
<stringname="1ieLd5qq">Now you are sure that spy has no markings.</string>
<stringname="1jExD58d">{QUEST_GIVER.LINK}, a merchant from {SETTLEMENT_NAME}, told you that {?QUEST_GIVER.GENDER}her{?}his{\\?} daughter {TARGET_HERO.LINK} has either been abducted or run off with a local rogue. {?QUEST_GIVER.GENDER}She{?}He{\\?} offers a bounty of {BASE_REWARD_GOLD}{GOLD_ICON} to anyone who finds her and brings her back. You have accepted to search her and bring her back to {SETTLEMENT_NAME}. If you cannot find their tracks when you exit settlement, you should visit the nearby villages of {SETTLEMENT_NAME} to look for clues and tracks of the kidnapper.</string>
<stringname="1jExD58d">{QUEST_GIVER.LINK}, a merchant from {SETTLEMENT_NAME}, told you that {?QUEST_GIVER.GENDER}her{?}his{\\?} daughter {TARGET_HERO.LINK} has either been abducted or run off with a local rogue. {?QUEST_GIVER.GENDER}She{?}He{\\?} offers a bounty of {BASE_REWARD_GOLD}{GOLD_ICON} to anyone who finds her and brings her back. You have accepted to search her and bring her back to {SETTLEMENT_NAME}. If you cannot find their tracks when you exit settlement, you should visit the nearby villages of {SETTLEMENT_NAME} to look for clues and tracks of the kidnapper.</string>
<stringname="1NEkH9JD">STUB: We are waiting for raiding {RAIDED_VILLAGE}. </string>
<stringname="1NSRPYZt">Just passing through. What goes on here?</string>
<stringname="1NSRPYZt">Just passing through. What goes on here?</string>
<stringname="1OU1ZkaZ">{SALUTATION_BY_PLAYER} I wish to be more than a mercenary. Is there a way I could pledge myself as a vassal?</string>
<stringname="1OU1ZkaZ">{SALUTATION_BY_PLAYER} I wish to be more than a mercenary. Is there a way I could pledge myself as a vassal?</string>
<stringname="1PRLbHzF">They worked for {ALLEY_BOSS.NAME}, bringing in goods to sell without paying the tax at the gate. Smuggling, I guess you'd call it. It cheated the lords out of a denar or two, but I don't think the people here much minded it.</string>
<stringname="1PRLbHzF">They worked for {ALLEY_BOSS.NAME}, bringing in goods to sell without paying the tax at the gate. Smuggling, I guess you'd call it. It cheated the lords out of a denar or two, but I don't think the people here much minded it.</string>
...
@@ -247,7 +245,6 @@
...
@@ -247,7 +245,6 @@
<stringname="aLAyJPrI">Garios Garios brave and strong.. Always right and never wrong../The men all trust him with their lives.. But not their daughters or their wives.</string>
<stringname="aLAyJPrI">Garios Garios brave and strong.. Always right and never wrong../The men all trust him with their lives.. But not their daughters or their wives.</string>
<stringname="AM1ROQcT">your lordship</string>
<stringname="AM1ROQcT">your lordship</string>
<stringname="amdgO9Hr">I am {CONVERSATION_HERO.FIRSTNAME}. I am a humble follower of the fellowship known as the {FACTION_NAME}, whom the {DIVINITY} have chosen to bear their message in this present Age.[rb:trivial]</string>
<stringname="amdgO9Hr">I am {CONVERSATION_HERO.FIRSTNAME}. I am a humble follower of the fellowship known as the {FACTION_NAME}, whom the {DIVINITY} have chosen to bear their message in this present Age.[rb:trivial]</string>
<stringname="anHDr1RY">STUB: We are travelling to defend {TARGET_TOWN}. We heard that enemies are currently besieging that town.</string>
<stringname="ANMakorj">Ok, keep working.</string>
<stringname="ANMakorj">Ok, keep working.</string>
<stringname="anrenBiB">I am listening.</string>
<stringname="anrenBiB">I am listening.</string>
<stringname="aNZKqAAS">So what goes on here?</string>
<stringname="aNZKqAAS">So what goes on here?</string>
...
@@ -377,7 +374,6 @@
...
@@ -377,7 +374,6 @@
<stringname="dav5rmDd">{QUEST_GIVER.LINK}, a gang leader from {SETTLEMENT} has told you about a rival that is trying to get a foothold in {?QUEST_GIVER.GENDER}her{?}his{\\?} town. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to come back after {DAY_COUNT} days until they make their final preparations for an attack.</string>
<stringname="dav5rmDd">{QUEST_GIVER.LINK}, a gang leader from {SETTLEMENT} has told you about a rival that is trying to get a foothold in {?QUEST_GIVER.GENDER}her{?}his{\\?} town. {?QUEST_GIVER.GENDER}She{?}He{\\?} asked you to come back after {DAY_COUNT} days until they make their final preparations for an attack.</string>
<stringname="DBTOhVl0">Right call boss, you should never let go of a good investment.</string>
<stringname="DBTOhVl0">Right call boss, you should never let go of a good investment.</string>
<stringname="dC6YhgPP">Ah. A good match, that.</string>
<stringname="dC6YhgPP">Ah. A good match, that.</string>
<stringname="dConmf5w">STUB: We are travelling to {TARGET_VILLAGE}, we will raid that village. </string>
<stringname="ddEu5IFQ">I hope so.</string>
<stringname="ddEu5IFQ">I hope so.</string>
<stringname="ddhr2Xa3">I don't care. Yield or fight!</string>
<stringname="ddhr2Xa3">I don't care. Yield or fight!</string>
<stringname="DeoalRXY">One of {NOTABLE.FIRSTNAME}'s hunting hounds took down my cousin's sheep, but {NOTABLE.FIRSTNAME} paid twice the beast's value in compensation -- very fair, I say, very fair indeed.</string>
<stringname="DeoalRXY">One of {NOTABLE.FIRSTNAME}'s hunting hounds took down my cousin's sheep, but {NOTABLE.FIRSTNAME} paid twice the beast's value in compensation -- very fair, I say, very fair indeed.</string>
<stringname="dhi3ggBC">Let it be known that you are one of the Battanians. You may till our soil and sit in our councils. Who quarrels with you, quarrels with all of us.</string>
<stringname="dhi3ggBC">Let it be known that you are one of the Battanians. You may till our soil and sit in our councils. Who quarrels with you, quarrels with all of us.</string>
<stringname="dlBFVkDj">About the task you gave me...</string>
<stringname="dlBFVkDj">About the task you gave me...</string>
<stringname="DlcWqdrY">STUB: We are waiting for sieging {BESIEGED_TOWN}. </string>
<stringname="DlJt6YLY">I will be honored. See you outside.[DEBUG]</string>
<stringname="DlJt6YLY">I will be honored. See you outside.[DEBUG]</string>
<stringname="dlOCK6Ro">After that winter, the cow's too thin to pull the plough. Don't know where I'll get the money to rent one.</string>
<stringname="dlOCK6Ro">After that winter, the cow's too thin to pull the plough. Don't know where I'll get the money to rent one.</string>
<stringname="dM4Hm9XS">Yes -- there is something you can do for us. We have heard reports that a group of {s4} have established a hideout in this area, and have been attacking travellers. If you could find their lair and destroy it, we would be very grateful.</string>
<stringname="dM4Hm9XS">Yes -- there is something you can do for us. We have heard reports that a group of {s4} have established a hideout in this area, and have been attacking travellers. If you could find their lair and destroy it, we would be very grateful.</string>
...
@@ -399,7 +394,6 @@
...
@@ -399,7 +394,6 @@
<stringname="dOdp1aKA">You couldn't managed to find the spy and tried to kill innocent attendee, {QUEST_GIVER.LINK} is disappointed.</string>
<stringname="dOdp1aKA">You couldn't managed to find the spy and tried to kill innocent attendee, {QUEST_GIVER.LINK} is disappointed.</string>
<stringname="DOKcia5B">I'm {CONVERSATION_HERO.FIRSTNAME}. There's some who know me as {CONVERSATION_HERO.LINK}. That's a term of respect, by the way.[rb:trivial]</string>
<stringname="DOKcia5B">I'm {CONVERSATION_HERO.FIRSTNAME}. There's some who know me as {CONVERSATION_HERO.LINK}. That's a term of respect, by the way.[rb:trivial]</string>
<stringname="dPdxAua7">STUB: We are patrolling around {TARGET_SETTLEMENT}. Several enemies are spotted around that settlement.</string>
<stringname="dpTHWqwv">Are you the unfortunate {?PLAYER.GENDER}woman{?}man{\\?} who is somehow convinced that they will solve a life and death issue that doesn't concern {?PLAYER.GENDER}her{?}him{\\?}?</string>
<stringname="dpTHWqwv">Are you the unfortunate {?PLAYER.GENDER}woman{?}man{\\?} who is somehow convinced that they will solve a life and death issue that doesn't concern {?PLAYER.GENDER}her{?}him{\\?}?</string>
<stringname="DQBaaC0e">Is there anything else?</string>
<stringname="DQBaaC0e">Is there anything else?</string>
<stringname="DqSSCVNi">STUB: Great.</string>
<stringname="DqSSCVNi">STUB: Great.</string>
...
@@ -450,7 +444,6 @@
...
@@ -450,7 +444,6 @@
<stringname="EPpTmCXw">{VOICED_LINE}</string>
<stringname="EPpTmCXw">{VOICED_LINE}</string>
<stringname="eQfL2UmE">None of your business.</string>
<stringname="eQfL2UmE">None of your business.</string>
<stringname="ErkaEHBp">On second thought, forget it.</string>
<stringname="ErkaEHBp">On second thought, forget it.</string>
<stringname="ERWSabf8">We are reconsidering our next objective.</string>
<stringname="EsF8sEaQ">And as such, that you are my commander, and I shall follow you wherever you lead.</string>
<stringname="EsF8sEaQ">And as such, that you are my commander, and I shall follow you wherever you lead.</string>
<stringname="ETiAbgHa">I will talk with them right away</string>
<stringname="ETiAbgHa">I will talk with them right away</string>
<stringname="EUBxMVXk">Do you have any orders for your alley, {?NPC.GENDER}madam{?}sir{\\?}</string>
<stringname="EUBxMVXk">Do you have any orders for your alley, {?NPC.GENDER}madam{?}sir{\\?}</string>
...
@@ -544,7 +537,6 @@
...
@@ -544,7 +537,6 @@
<stringname="H715sxmf">That is lower than what I had in mind. Let me think about it.</string>
<stringname="H715sxmf">That is lower than what I had in mind. Let me think about it.</string>
<stringname="HbaziRMP">I got some questions.</string>
<stringname="HbaziRMP">I got some questions.</string>
<stringname="hBFHcNaz">Come see me again soon, {PLAYER.NAME}, you hear?[rb:positive]</string>
<stringname="hBFHcNaz">Come see me again soon, {PLAYER.NAME}, you hear?[rb:positive]</string>
<stringname="HBnOXmEK">STUB: We are gathering around {GATHERING_SETTLEMENT}.</string>
<stringname="HCF4xGfk">Right... Well, you be off, then. Keep safe.[rb:positive]</string>
<stringname="HCF4xGfk">Right... Well, you be off, then. Keep safe.[rb:positive]</string>
<stringname="HCmQmZbe">I'm just having a look. Do you mind?</string>
<stringname="HCmQmZbe">I'm just having a look. Do you mind?</string>
<stringname="hd2Bjz7b">Good. Pay us our dues, according to the laws of our people, and you shall have safe passage.</string>
<stringname="hd2Bjz7b">Good. Pay us our dues, according to the laws of our people, and you shall have safe passage.</string>
...
@@ -670,7 +662,6 @@
...
@@ -670,7 +662,6 @@
<stringname="ko2Nb5im">I know times are hard, but {NOTABLE.LINK} says {?OWNER.GENDER}lady{?}lord{\\?} {OWNER.LINK} is doing what {?OWNER.GENDER}she{?}he{\\?} can, and I trust {NOTABLE.FIRSTNAME}.</string>
<stringname="ko2Nb5im">I know times are hard, but {NOTABLE.LINK} says {?OWNER.GENDER}lady{?}lord{\\?} {OWNER.LINK} is doing what {?OWNER.GENDER}she{?}he{\\?} can, and I trust {NOTABLE.FIRSTNAME}.</string>
<stringname="KPfs7L7B">Ah, my apologies, {?PLAYER.GENDER}madam{?}sir{\\?}. May I help you with something?</string>
<stringname="KPfs7L7B">Ah, my apologies, {?PLAYER.GENDER}madam{?}sir{\\?}. May I help you with something?</string>
<stringname="kPTp6TPT">({AGENT_ROLE})</string>
<stringname="kPTp6TPT">({AGENT_ROLE})</string>
<stringname="Kq0nP6bK">STUB: We are travelling to {TARGET_TOWN}, we want to take this settlement under control.</string>
<stringname="KQ3aYvp3">Some day you’ll see I did you a favor. Pack up, we need to go.</string>
<stringname="KQ3aYvp3">Some day you’ll see I did you a favor. Pack up, we need to go.</string>
<stringname="kq9nFrjI">Did you bring my girl?</string>
<stringname="kq9nFrjI">Did you bring my girl?</string>
<stringname="kqDvS5Vz">Now, it grieves us to do this, but we have mouths to feed and we're going to have ask you to pay for passage through our lands. If you refuse, we'll have no choice but to take your money by force.</string>
<stringname="kqDvS5Vz">Now, it grieves us to do this, but we have mouths to feed and we're going to have ask you to pay for passage through our lands. If you refuse, we'll have no choice but to take your money by force.</string>
...
@@ -766,7 +757,6 @@
...
@@ -766,7 +757,6 @@
<stringname="N6kmOVH0">some men might fancy a game of dice. Figure Lady Luck wants to give them a kiss. We're here to keep things honest.</string>
<stringname="N6kmOVH0">some men might fancy a game of dice. Figure Lady Luck wants to give them a kiss. We're here to keep things honest.</string>
<stringname="N7BFbQmT">I'm not interested.</string>
<stringname="N7BFbQmT">I'm not interested.</string>
<stringname="NazK9rwF">A decent {?NOTABLE.GENDER}woman{?}man{\\?}, {NOTABLE.FIRSTNAME} is, as rich folk go. Always keeps a bit of grain to help out any of those who ate their seed over the winter. Knows the worth of a good name, {?NOTABLE.GENDER}she{?}he{\\?} does.</string>
<stringname="NazK9rwF">A decent {?NOTABLE.GENDER}woman{?}man{\\?}, {NOTABLE.FIRSTNAME} is, as rich folk go. Always keeps a bit of grain to help out any of those who ate their seed over the winter. Knows the worth of a good name, {?NOTABLE.GENDER}she{?}he{\\?} does.</string>
<stringname="nBwkihN7">STUB: We are travelling to save people of {TARGET_VILLAGE}. We heard that enemies are raiding that village.</string>
<stringname="ndDpjT8s">Have you been able to talk with my boy yet?</string>
<stringname="ndDpjT8s">Have you been able to talk with my boy yet?</string>
<stringname="nE4Ud7Ca">Really boss, if I sell everything, and with all the gold we have in hand, you can get {PRICE}{GOLD_ICON}. But I don't know anybody who can afford this right now.</string>
<stringname="nE4Ud7Ca">Really boss, if I sell everything, and with all the gold we have in hand, you can get {PRICE}{GOLD_ICON}. But I don't know anybody who can afford this right now.</string>
<stringname="nePa28Sb">Very good, then. Be on your way.[rb:positive]</string>
<stringname="nePa28Sb">Very good, then. Be on your way.[rb:positive]</string>
<stringname="3T0Rd1Zt">Very well. I'll have informants spread the news all around the Empire that a new, legitimate claimant has emerged. Complete with some omens to show the divine favor that follow you.</string>
<stringname="3T0Rd1Zt">Very well. I'll have informants spread the news all around the Empire that a new, legitimate claimant has emerged. Complete with some omens to show the divine favor that follow you.</string>
<stringname="40oa2Nav">The banner of Calradios is part of a legend. They say it was carried by Calradios the Great as he led his small band of exiles into this land to make a new home for themselves. They say that, so long as it is carried by a true son of Calradios, he shall never be defeated in battle. Or a daughter, I imagine, although that has never come up.[sp:/Sounds/VO/mainquest/mntemp_q01_04.ogg]</string>
<stringname="40oa2Nav">The banner of Calradios is part of a legend. They say it was carried by Calradios the Great as he led his small band of exiles into this land to make a new home for themselves. They say that, so long as it is carried by a true son of Calradios, he shall never be defeated in battle. Or a daughter, I imagine, although that has never come up.[sp:/Sounds/VO/mainquest/mntemp_q01_04.ogg]</string>
<stringname="4Baa38ra">We won, barely, with the help of the imperials, but the Khergits were mauled. Since then, the Khergits have been rather weak - and you know what happens to the weak. Still, no one told them to put all their eggs in one basket like that.</string>
<stringname="4Baa38ra">We won, barely, with the help of the imperials, but the Khergits were mauled. Since then, the Khergits have been rather weak - and you know what happens to the weak. Still, no one told them to put all their eggs in one basket like that.</string>
<stringname="4cw169Kb">third and the final</string>
<stringname="4d5SP6B6">{MENTOR.LINK} suggested that you should support an anti-imperial kingdom by offering them the Dragon Banner.</string>
<stringname="4d5SP6B6">{MENTOR.LINK} suggested that you should support an anti-imperial kingdom by offering them the Dragon Banner.</string>
<stringname="4f5xwzX0">When your community needed to organize a posse to pursue horse thieves, you were the obvious choice. You hunted down the raiders, surrounded them and forced their surrender, and took back your stolen property.</string>
<stringname="4f5xwzX0">When your community needed to organize a posse to pursue horse thieves, you were the obvious choice. You hunted down the raiders, surrounded them and forced their surrender, and took back your stolen property.</string>
<stringname="4IS4Lou7">I ran too. And any man who tells you he wouldn’t, in those circumstances, is a liar. When I was sitting in the cold woods later that night, hiding with other fugitives, listening to the barbarians whoop and holler as they chopped off heads as trophies - I promise them that no Calradian soldier should again be led into battle by an emperor who knows so little of war.</string>
<stringname="4IS4Lou7">I ran too. And any man who tells you he wouldn’t, in those circumstances, is a liar. When I was sitting in the cold woods later that night, hiding with other fugitives, listening to the barbarians whoop and holler as they chopped off heads as trophies - I promise them that no Calradian soldier should again be led into battle by an emperor who knows so little of war.</string>
...
@@ -102,6 +103,7 @@
...
@@ -102,6 +103,7 @@
<stringname="9VxUSDQ7">My name's Tacteos. I'm a doctor by trade. I was on, well, a bit of a quest, but now I'm thinking I'm not really made for this kind of thing.</string>
<stringname="9VxUSDQ7">My name's Tacteos. I'm a doctor by trade. I was on, well, a bit of a quest, but now I'm thinking I'm not really made for this kind of thing.</string>
<stringname="9XnFlRR0">Interaction with this person is disabled during tutorial stage.</string>
<stringname="9XnFlRR0">Interaction with this person is disabled during tutorial stage.</string>
<stringname="9ZyXl25X">second</string>
<stringname="a0JxUMgo">What happened? Did you find the piece of the banner?</string>
<stringname="a0JxUMgo">What happened? Did you find the piece of the banner?</string>
<stringname="a0ZKBj6P">Be an independent clan</string>
<stringname="a0ZKBj6P">Be an independent clan</string>
<stringname="a4W7Gzka">Yes. Time is of the essence. (Skip tutorial)</string>
<stringname="a4W7Gzka">Yes. Time is of the essence. (Skip tutorial)</string>
...
@@ -279,6 +281,7 @@
...
@@ -279,6 +281,7 @@
<stringname="hob3WVkU">Your father was a member of a boyar's druzhina, the 'companions' that make up his retinue. He sat at his lord's table in the great hall, oversaw the boyar's estates, and stood by his side in the center of the shield wall in battle.</string>
<stringname="hob3WVkU">Your father was a member of a boyar's druzhina, the 'companions' that make up his retinue. He sat at his lord's table in the great hall, oversaw the boyar's estates, and stood by his side in the center of the shield wall in battle.</string>
<stringname="HqlXdzcv">Talk with {HEADMAN.NAME}</string>
<stringname="HqlXdzcv">Talk with {HEADMAN.NAME}</string>
<stringname="HqzVBfpl">Urban traders</string>
<stringname="HqzVBfpl">Urban traders</string>
<stringname="HskL8pEa">{KINGDOM_NAME} is now defeated. You've failed!</string>
<stringname="hUjmasXC">And, you must own an imperial settlement.</string>
<stringname="hUjmasXC">And, you must own an imperial settlement.</string>
<stringname="HvGW2DvS">Track started.</string>
<stringname="HvGW2DvS">Track started.</string>
<stringname="hXl25avg">Your family arranged for a private tutor and you took full advantage, reading voraciously on history, mathematics, and philosophy and discussing what you read with your tutor and classmates.</string>
<stringname="hXl25avg">Your family arranged for a private tutor and you took full advantage, reading voraciously on history, mathematics, and philosophy and discussing what you read with your tutor and classmates.</string>
...
@@ -292,6 +295,7 @@
...
@@ -292,6 +295,7 @@
<stringname="ibm9EEPa">No, I need more time to decide.</string>
<stringname="ibm9EEPa">No, I need more time to decide.</string>
<stringname="IITkXnnU">Calradia is a land full of peril - but also opportunities. To face the challenges that await, you will need to build up your clan.\nYour brother told you that there are many ways to go about this but that none forego coin. Trade would be one means to this end, fighting and selling off captured bandits in town another. Whatever path you choose to pursue, travelling alone would make you easy pickings for whomever came across your trail.\nYou know that you can recruit men to follow you from the notables of villages and towns, though they may ask you for a favor or two of their own before they allow you access to their more valued fighters.\nNaturally, you may also find more unique characters in the taverns of Calradia. However, these tend to favor more established clans.</string>
<stringname="IITkXnnU">Calradia is a land full of peril - but also opportunities. To face the challenges that await, you will need to build up your clan.\nYour brother told you that there are many ways to go about this but that none forego coin. Trade would be one means to this end, fighting and selling off captured bandits in town another. Whatever path you choose to pursue, travelling alone would make you easy pickings for whomever came across your trail.\nYou know that you can recruit men to follow you from the notables of villages and towns, though they may ask you for a favor or two of their own before they allow you access to their more valued fighters.\nNaturally, you may also find more unique characters in the taverns of Calradia. However, these tend to favor more established clans.</string>
<stringname="Ikd2KnkS">Have you made any progress?</string>
<stringname="Ikd2KnkS">Have you made any progress?</string>
<stringname="IL4FcHXv">You've pledged your allegiance to the {KINGDOM_NAME}!</string>
<stringname="ImLQNYWC">Very well - I'll duel you.</string>
<stringname="ImLQNYWC">Very well - I'll duel you.</string>
<stringname="oA4iTPyV">You have collected enough information.</string>
<stringname="oA4iTPyV">You have collected enough information.</string>
<stringname="oa4XFhve">Travel To Village {VILLAGE_NAME}</string>
<stringname="oa4XFhve">Travel To Village {VILLAGE_NAME}</string>
<stringname="oAoTaAWg">first</string>
<stringname="oaSTbNwz">So have you made up your mind now?</string>
<stringname="oaSTbNwz">So have you made up your mind now?</string>
<stringname="OffNcRby">All right then. Let’s get on the road.</string>
<stringname="OffNcRby">All right then. Let’s get on the road.</string>
<stringname="Og8nep1w">They had overextended themselves, chasing the imperial archers. Light foot before our knights - there was no contest. Let me tell you something - nine-tenths of victory is recognizing when your enemy has made a mistake. The rash perish as swiftly as the weak, and deserve it just as much</string>
<stringname="Og8nep1w">They had overextended themselves, chasing the imperial archers. Light foot before our knights - there was no contest. Let me tell you something - nine-tenths of victory is recognizing when your enemy has made a mistake. The rash perish as swiftly as the weak, and deserve it just as much</string>
...
@@ -417,6 +422,7 @@
...
@@ -417,6 +422,7 @@
<stringname="PKhcPbBX">Your family were part of a nomadic clan, crisscrossing the wastes between wadi beds and wells to feed their herds of goats and camels on the scraggly scrubs of the Nahasa.</string>
<stringname="PKhcPbBX">Your family were part of a nomadic clan, crisscrossing the wastes between wadi beds and wells to feed their herds of goats and camels on the scraggly scrubs of the Nahasa.</string>
<stringname="pOuGX9j0">You may have one piece of the banner, but it’s of little use in itself. You’ll have to find the other parts. But once you can bring together the pieces, you’ll have something of tremendous value.</string>
<stringname="pOuGX9j0">You may have one piece of the banner, but it’s of little use in itself. You’ll have to find the other parts. But once you can bring together the pieces, you’ll have something of tremendous value.</string>
<stringname="PQgzfHLk">Well now. I had heard rumors that you had obtained this great artifact.</string>
<stringname="PQgzfHLk">Well now. I had heard rumors that you had obtained this great artifact.</string>
<stringname="Pus87ZW2">You've found the {BANNER_PIECE_COUNT} banner piece!</string>
<stringname="pVKkclVk">Interactions are limited during tutorial phase. This interaction is disabled.</string>
<stringname="pVKkclVk">Interactions are limited during tutorial phase. This interaction is disabled.</string>
<stringname="pX5cx3b4">I mean you no harm. We're hunting a group of raiders who took our brother and sister.</string>
<stringname="pX5cx3b4">I mean you no harm. We're hunting a group of raiders who took our brother and sister.</string>
<stringname="PyVqDLBu">Your parents didn't give you much money, but they did leave just enough for you to secure a loan against a larger amount to build a small workshop. You paid back what you borrowed, and sold your enterprise for a profit.</string>
<stringname="PyVqDLBu">Your parents didn't give you much money, but they did leave just enough for you to secure a loan against a larger amount to build a small workshop. You paid back what you borrowed, and sold your enterprise for a profit.</string>
...
@@ -605,7 +611,7 @@
...
@@ -605,7 +611,7 @@
<stringname="YBqmnNGv">\n+{VALUE} gold</string>
<stringname="YBqmnNGv">\n+{VALUE} gold</string>
<stringname="YcnK0Thk">Hunters</string>
<stringname="YcnK0Thk">Hunters</string>
<stringname="YEeb0B1V">I am {HEADMAN.FIRSTNAME}, headman of this village. What brings you here?</string>
<stringname="YEeb0B1V">I am {HEADMAN.FIRSTNAME}, headman of this village. What brings you here?</string>
<stringname="yflx4LNc">Beat the trainer!</string>
<stringname="yflx4LNc">Defeat the trainer!</string>
<stringname="yjOanW6x">I wonder which imperial faction I should support..</string>
<stringname="yjOanW6x">I wonder which imperial faction I should support..</string>
<stringname="YKzuGc54">You were big, and other children looked to have you around in any scrap with children from a neighboring village. You pushed a plough and throw an axe like an adult.</string>
<stringname="YKzuGc54">You were big, and other children looked to have you around in any scrap with children from a neighboring village. You pushed a plough and throw an axe like an adult.</string>
<stringname="yNcBDr9j">You talked with {IMPERIAL_MENTOR.LINK}. Now, you may want to talk with {ANTI_IMPERIAL_MENTOR.LINK} and take {?ANTI_IMPERIAL_MENTOR.GENDER}her{?}his{\\?} opinions too. {?ANTI_IMPERIAL_MENTOR.GENDER}She{?}He{\\?} is currently in {SETTLEMENT_LINK}.</string>
<stringname="yNcBDr9j">You talked with {IMPERIAL_MENTOR.LINK}. Now, you may want to talk with {ANTI_IMPERIAL_MENTOR.LINK} and take {?ANTI_IMPERIAL_MENTOR.GENDER}her{?}his{\\?} opinions too. {?ANTI_IMPERIAL_MENTOR.GENDER}She{?}He{\\?} is currently in {SETTLEMENT_LINK}.</string>
<stringname="ESM0NhLy">{ARMY} has been disbanded since cohesion has been depleted.</string>
<stringname="ESM0NhLy">{ARMY} has been disbanded since cohesion has been depleted.</string>
<stringname="eSpRuda1">You have decided to keep the borrowed troops {QUEST_GIVER.LINK} gave you to train. When {?QUEST_GIVER.GENDER}She{?}He{\\?} hears about this {?QUEST_GIVER.GENDER}she{?}he{\\?} sends you the following letter. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I made it clear that I expected my men to be returned to me. I consider this a betrayal of my trust.”</string>
<stringname="eSpRuda1">You have decided to keep the borrowed troops {QUEST_GIVER.LINK} gave you to train. When {?QUEST_GIVER.GENDER}She{?}He{\\?} hears about this {?QUEST_GIVER.GENDER}she{?}he{\\?} sends you the following letter. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I made it clear that I expected my men to be returned to me. I consider this a betrayal of my trust.”</string>
<stringname="essaRvXP"> King's support</string>
<stringname="esSm5V6t">Go to the dungeon</string>
<stringname="esSm5V6t">Go to the dungeon</string>
<stringname="EsX026Y0">The proposal to change the owner of {SETTLEMENT} has been declined despite majority support against it.</string>
<stringname="EsX026Y0">The proposal to change the owner of {SETTLEMENT} has been declined despite majority support against it.</string>
<stringname="Eth2Z6qK">Slip Into Shadows</string>
<stringname="Eth2Z6qK">Slip Into Shadows</string>
...
@@ -1123,6 +1125,7 @@
...
@@ -1123,6 +1125,7 @@
<stringname="fa8sla4i">The {SIEGE_ENGINE} of {BESIEGER_PARTY} has been destroyed.</string>
<stringname="fa8sla4i">The {SIEGE_ENGINE} of {BESIEGER_PARTY} has been destroyed.</string>
<stringname="faa9sFfE">I do what I can to alleviate suffering in this world. I hope that is enough.</string>
<stringname="faa9sFfE">I do what I can to alleviate suffering in this world. I hope that is enough.</string>
<stringname="fAdwIqbg">I think you should try to win my family's approval.</string>
<stringname="fAdwIqbg">I think you should try to win my family's approval.</string>
<stringname="FAIYN0vN">You have {NUMBER} new updates to your quests.</string>
<stringname="FAjplXj4">Swords as Tribute</string>
<stringname="FAjplXj4">Swords as Tribute</string>
<stringname="faUooB7V">The {KINGDOM} will not be {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string>
<stringname="faUooB7V">The {KINGDOM} will not be {POLICY_DESCRIPTION} ({POLICY}). {POLICY_SUPPORT}</string>
<stringname="fAxjyMt5">Night</string>
<stringname="fAxjyMt5">Night</string>
...
@@ -1186,6 +1189,7 @@
...
@@ -1186,6 +1189,7 @@
<stringname="Fr7wzk97">I am the rightful ruler of this land. I would like your support.</string>
<stringname="Fr7wzk97">I am the rightful ruler of this land. I would like your support.</string>
<stringname="fSFfgCAB">Your throwing weapons will have +1 quantity if you start battle on horseback.</string>
<stringname="fSFfgCAB">Your throwing weapons will have +1 quantity if you start battle on horseback.</string>
<stringname="fSGY71wd">Cargo within capacity</string>
<stringname="fSGY71wd">Cargo within capacity</string>
<stringname="FSl1LFP6">{CLAN} has gained {AMOUNT_TO_ADD} renown. New renown is {NEW_RENOWN}</string>
<stringname="ft08QZrA">Precarial Land Tenure</string>
<stringname="ft08QZrA">Precarial Land Tenure</string>
<stringname="FTjKWm8s">{KING.NAME} should rule us</string>
<stringname="FTjKWm8s">{KING.NAME} should rule us</string>
<stringname="FUosyQUq">You need to send one of your companions with a {TRADE_SKILL} skill higher than {SKILL_LEVEL_1} and {ROGUERY_SKILL} higher than {SKILL_LEVEL_2} on this mission!</string>
<stringname="FUosyQUq">You need to send one of your companions with a {TRADE_SKILL} skill higher than {SKILL_LEVEL_1} and {ROGUERY_SKILL} higher than {SKILL_LEVEL_2} on this mission!</string>
...
@@ -1214,7 +1218,7 @@
...
@@ -1214,7 +1218,7 @@
<stringname="G794L3jS">Local communities could sometimes force rulers to sign documents that might limit their powers. They would often use the increased autonomy to raise local militia forces.</string>
<stringname="G794L3jS">Local communities could sometimes force rulers to sign documents that might limit their powers. They would often use the increased autonomy to raise local militia forces.</string>
<stringname="g7hZw8LI">Have you brought {REQUESTED_AMOUNT} units of {RAW_MATERIALS}? I have a fat purse of {REWARD}{GOLD_ICON} for you as promised.</string>
<stringname="g7hZw8LI">Have you brought {REQUESTED_AMOUNT} units of {RAW_MATERIALS}? I have a fat purse of {REWARD}{GOLD_ICON} for you as promised.</string>
<stringname="g7qhnsnJ">{CLAN_NAME} left kingdom {KINGDOM_NAME}.</string>
<stringname="g7qhnsnJ">{CLAN_NAME} left kingdom {KINGDOM_NAME}.</string>
<stringname="g8a8a8KJ">Immediately increase Strength (STR) by 1.</string>
<stringname="g8a8a8KJ">Immediately increase Control (CTR) by 1.</string>
<stringname="g8jzdaM1">{FIRST_NAME} the Tanner</string>
<stringname="g8jzdaM1">{FIRST_NAME} the Tanner</string>
<stringname="g8qb3Ame">Thank you.</string>
<stringname="g8qb3Ame">Thank you.</string>
...
@@ -1590,6 +1594,7 @@
...
@@ -1590,6 +1594,7 @@
<stringname="k9SksaXg">The mercenaries left your party and you have failed to get rid of them as you promised. Now mercenaries became a bandit party and start to plunder countryside.</string>
<stringname="k9SksaXg">The mercenaries left your party and you have failed to get rid of them as you promised. Now mercenaries became a bandit party and start to plunder countryside.</string>
<stringname="m24bXmOD">Do you want to make easy money? I want some tools for my private business. Are you interested?</string>
<stringname="m24bXmOD">Do you want to make easy money? I want some tools for my private business. Are you interested?</string>
<stringname="M26XhddN">The matter has been settled. Your men will return.</string>
<stringname="M26XhddN">The matter has been settled. Your men will return.</string>
...
@@ -2088,6 +2094,7 @@
...
@@ -2088,6 +2094,7 @@
<stringname="PIukmFYA">You decided not to get involved in all of this and left village. You have failed to help {QUEST_GIVER.LINK} as promised.</string>
<stringname="PIukmFYA">You decided not to get involved in all of this and left village. You have failed to help {QUEST_GIVER.LINK} as promised.</string>
<stringname="pj3frf8g">This companion's {LEADERSHIP_SKILL} skill level is not enough for this quest.</string>
<stringname="pj3frf8g">This companion's {LEADERSHIP_SKILL} skill level is not enough for this quest.</string>
<stringname="pJBz7hhl">Gather your men, we have another job to do!</string>
<stringname="pJBz7hhl">Gather your men, we have another job to do!</string>
<stringname="PJMbfSPJ">You have {NUMBER} new prisoners to recruit.</string>
<stringname="PjtkgIuR">Less morale loss during sieges.</string>
<stringname="PjtkgIuR">Less morale loss during sieges.</string>
<stringname="pKquYFTX">Steel Maker</string>
<stringname="pKquYFTX">Steel Maker</string>
<stringname="PLbxHyPu">It varies. I fancy that I have a fine eye for assessing a ransom. There are a dozen little things about a man that will tell you whether he goes to bed hungry, or spices his meat with pepper and cloves from the east. The real money of course is in the aristocracy, and if you ever want to do my job you'll want to learn about every landowning family or tribal chief in Calradia, their estates, their offspring both lawful and bastard, and, of course, their credit with the merchants.</string>
<stringname="PLbxHyPu">It varies. I fancy that I have a fine eye for assessing a ransom. There are a dozen little things about a man that will tell you whether he goes to bed hungry, or spices his meat with pepper and cloves from the east. The real money of course is in the aristocracy, and if you ever want to do my job you'll want to learn about every landowning family or tribal chief in Calradia, their estates, their offspring both lawful and bastard, and, of course, their credit with the merchants.</string>
...
@@ -2232,6 +2239,7 @@
...
@@ -2232,6 +2239,7 @@
<stringname="QuVgluRH">my husband</string>
<stringname="QuVgluRH">my husband</string>
<stringname="qWAmxyYz">Back to town center</string>
<stringname="qWAmxyYz">Back to town center</string>
<stringname="qWLq2y84">a stillborn baby</string>
<stringname="qWLq2y84">a stillborn baby</string>
<stringname="QwpHoMJu">Minor</string>
<stringname="Qx8LaNhC">{DEFENDER} are fighting against {ATTACKER}.</string>
<stringname="Qx8LaNhC">{DEFENDER} are fighting against {ATTACKER}.</string>
<stringname="QxEPwLyp">I'll take your men into my party and show them a bit of the world.</string>
<stringname="QxEPwLyp">I'll take your men into my party and show them a bit of the world.</string>
<stringname="qXex0UOm">{NAME} the Swift</string>
<stringname="qXex0UOm">{NAME} the Swift</string>
...
@@ -2296,6 +2304,7 @@
...
@@ -2296,6 +2304,7 @@
<stringname="rLlIVqmY">So, were you to acquire a few prisoners in one of your victorious affrays, and wish to relieve yourself of their care and feeding, I or one of my colleagues would be happy to pay for them as a sort of speculative investment.</string>
<stringname="rLlIVqmY">So, were you to acquire a few prisoners in one of your victorious affrays, and wish to relieve yourself of their care and feeding, I or one of my colleagues would be happy to pay for them as a sort of speculative investment.</string>
<stringname="RlP8aYVJ">Nobody is looking for help right now.</string>
<stringname="RlP8aYVJ">Nobody is looking for help right now.</string>
<stringname="RLPWmTT7">+4 to party size.</string>
<stringname="RLPWmTT7">+4 to party size.</string>
<stringname="rlqjkZ9Q">You have {NUMBER} new perks available for selection.</string>
<stringname="rMagXCrI">You don't have enough influence to get the charges dropped.</string>
<stringname="rMagXCrI">You don't have enough influence to get the charges dropped.</string>
<stringname="RmE4mLT4">Tight Grip</string>
<stringname="RmE4mLT4">Tight Grip</string>
<stringname="RMpv7FIh">+1 influence if ruler.</string>
<stringname="RMpv7FIh">+1 influence if ruler.</string>
...
@@ -2766,6 +2775,7 @@
...
@@ -2766,6 +2775,7 @@
<stringname="Wb9ZCZi0">{FIRST_NAME} the Beetle</string>
<stringname="Wb9ZCZi0">{FIRST_NAME} the Beetle</string>
<stringname="wBBidWVw">What have we here? You can't enter the town with so many weapons. Hand them over! You can retrieve them when you leave.</string>
<stringname="wBBidWVw">What have we here? You can't enter the town with so many weapons. Hand them over! You can retrieve them when you leave.</string>
<stringname="wbLnJrJA">Ah, well. I can look elsewhere for help, I suppose.</string>
<stringname="wbLnJrJA">Ah, well. I can look elsewhere for help, I suppose.</string>
<stringname="Wbm4XGB6">You have {NUMBER} new troops to upgrade.</string>
<stringname="wD1YDmmg">{PARTY_NAME} has enlisted in {ARMY_NAME}.</string>
<stringname="wD1YDmmg">{PARTY_NAME} has enlisted in {ARMY_NAME}.</string>
<stringname="AxRxT2Xj">Once a party is disbanded, it merges into a near clan party or goes to nearest map faction settlement and joins its garrison.\nYou will not be able to undo / cancel this action.\nAre you sure?</string>
<stringname="AxRxT2Xj">Once a party is disbanded, it merges into a near clan party or goes to nearest map faction settlement and joins its garrison.\nYou will not be able to undo / cancel this action.\nAre you sure?</string>
<stringname="B0pFBs5P">Running From {TARGET_PARTY}</string>
<stringname="B0pFBs5P">Running From {TARGET_PARTY}</string>
<stringname="05j6iK6w">Your request for a meeting is relayed inside, and finally {s6} appears in the courtyard to speak with you.</string>
<stringname="0BxE0BsX">50 yards.</string>
<stringname="0cqntvyT">Your kingdom no longer holds any land.</string>
<stringname="0TtOy5mm">You enter the Dhorak Keep</string>
<stringname="0Uf6nsNI">Enemy has retreated.</string>
<stringname="1m7Udicr">Go back marketplace.</string>
<stringname="1RGsShBj">You were born years ago, in a land far away. Your father was...</string>
<stringname="2C3Dhnbu">Assess prices</string>
<stringname="2fBqfnjT">There is a feast in progress in the lord's hall, but you are not of sufficient status to be invited inside. Perhaps increasing your renown would win you admittance -- or you might also try distinguishing yourself at a tournament while the feast is in progress...</string>
<stringname="2g2FhKb5">Farewell.</string>
<stringname="2la0ukEn">70 yards.</string>
<stringname="2Mu1d2ZQ">Head back.</string>
<stringname="2YUUGQvG">Female</string>
<stringname="2YYRyrOO">Leave...</string>
<stringname="2YYRyrOO">Leave...</string>
<stringname="2znoZAZZ">Accept the decision.</string>
<stringname="3h9FB2k5">{!}quick battle scene 2</string>
<stringname="3nbuRBJK">Forget it.</string>
<stringname="3nT5wWzb">Surrender.</string>
<stringname="3nT5wWzb">Surrender.</string>
<stringname="3oh6WKbY">What range do you want to practice at?</string>
<stringname="3sRdGQou">Leave</string>
<stringname="3y6IdEsc">You have no prisoners to recruit from.</string>
<stringname="5LiYg4tG">Do you wish to embark?</string>
<stringname="5M4muwbC">The bandits are broken! Those few who remain run off with their tails between their legs, terrified of the peasants and their new champion. The villagers have little left in the way of wealth after their ordeal, but they offer you all they can find to show their gratitude.</string>
<stringname="63BblDLk">Choose your opponent #{reg1}:</string>
<stringname="6Fe34wbr"> Request a meeting with the commander.</string>
<stringname="6ZaCPvWP">Bring the herd to a stop.</string>
<stringname="7A7CF9RB">Assess the local prices.</string>
<stringname="7N0IliZB">{!}quick battle scene 4</string>
<stringname="7tmHbQ3N">Pull back, leaving some soldiers behind to cover your retreat.</string>
<stringname="7VXbwTTw">Order the attack to begin.</string>
<stringname="84ivZusS">You have failed to follow {s8}. The marshal assumes that you were otherwise engaged, but would have appreciated your support.</string>
<stringname="abgZKbqF">Your troops prepare to attack the enemy.</string>
<stringname="AbNe5BCm">{!}quick battle scene 1</string>
<stringname="afFGi7fF">In a battle worthy of song, you and your men drive the bandits out of the village, making it safe once more. The villagers have little left in the way of wealth after their ordeal, but they offer you all they can find.</string>
<stringname="AFJ3BvTH">You are quickly surrounded by guards who take away your weapons. With curses and insults, they throw you into the dungeon where you must while away the miserable days of your captivity.</string>
<stringname="AFJ3BvTH">You are quickly surrounded by guards who take away your weapons. With curses and insults, they throw you into the dungeon where you must while away the miserable days of your captivity.</string>
<stringname="AnQprbjP">What kind of weapon do you want to train with?</string>
<stringname="aojoJWYT">A troubadour.</string>
<stringname="aOPmkVJo">{!}CHEAT! - disable alternative ai</string>
<stringname="AORQ2aCD">Bow.</string>
<stringname="aTMyvtBl">How many animals do you want to slaughter?</string>
<stringname="aVNFN0u6">Welcome, adventurer, to Mount and Blade: Warband. Before beginning the game you must create your character. Remember that in the traditional medieval society depicted in the game, war and politics are usually dominated by male members of the nobility. That does not however mean that you should not choose to play a female character, or one who is not of noble birth. Male nobles may have a somewhat easier start, but women and commoners can attain all of the same goals -- and in fact may have a much more interesting if more challenging early game.</string>
<stringname="aWDAHf77">The defenders sally out to meet your assault.</string>
<stringname="B10lcpMz">As you get ready to continue the training, a sentry from the village runs up to you, shouting alarums. The bandits have been spotted on the horizon, riding hard for {s3}. The elder begs that you organize your newly-trained militia and face them.</string>
<stringname="b88WoLBl">Suddenly all the world goes black around you. Many hours later you regain your conciousness and find yourself at the spot you fell. Your enemies must have taken you up for dead and left you there. However, it seems that none of your wound were lethal, and altough you feel awful, you find out that can still walk. You get up and try to look for any other survivors from your party.</string>
<stringname="bBvWHdj8">Order your men to join the battle without you.</string>
<stringname="bOzdqafw">Request that {TOWN_NAME} be awarded to your {?PLAYER.GENDER}husband{?}wife{\\?}.</string>
<stringname="bPzCuf2H">{!}Field 5</string>
<stringname="buKXELE3">Accept the offer.</string>
<stringname="bZ8Ebzqh">Stub</string>
<stringname="bZmbrrvX">Renounce your oath and give up your holdings.</string>
<stringname="c4z2OXgJ">The besiegers let you approach the gates without challenge.</string>
<stringname="c5hBaWn2">{!}{s11}</string>
<stringname="Cd4weMNM">{s15} will soon select a new marshall for {s23}. Some of the lords have suggested your name as a likely candidate.</string>
<stringname="cmSvwyeA">Recruit some of your prisoners to your party.</string>
<stringname="CRPQKyZN">Order your troops to attack with your allies while you stay back.</string>
<stringname="CRukOyi9">Reject. You have no interest in holding {TOWN_NAME}.</string>
<stringname="CtXukTUO">In order to become a vassal, you must swear an oath of homage to {s3}. You shall have to find him and give him your oath in person. {s5}</string>
<stringname="czt21qqg">Throwing Knives.</string>
<stringname="D7WhZ2IN">Enemy Sighted: Enemies have been sighted outside the walls of {s4}, and {s5} and others are preparing for a sortie. You may join them if you wish.</string>
<stringname="D9WJXQ9Z">Reject</string>
<stringname="dB8iP1e4">{!}Go back.</string>
<stringname="def7LZeh">{TOWN_NAME} has fallen to your troops, and you now have full control of the castle. It is time to send word to {KING.LINK} about your victory. {s5}</string>
<stringname="dejauJEv">Lust for money and power.</string>
<stringname="DiaGRBai">Trade with the goods merchant.</string>
<stringname="dTMSNlRl">How many opponents will you go against?</string>
<stringname="DvcmnLFs">{!}Force defend.</string>
<stringname="dziMGFUB">The decision is made, and you resolve to give up your adventurer's life and settle down. You sell off your weapons and armour, gather up all your money, and ride off into the sunset....</string>
<stringname="F3Bi3R6J">Fighting with courage and determination, the villagers manage to hold together and drive off your forces.</string>
<stringname="F3Bi3R6J">Fighting with courage and determination, the villagers manage to hold together and drive off your forces.</string>
<stringname="Faf9KgRu">A steppe child.</string>
<stringname="FDuNN0jy">A goods peddler.</string>
<stringname="fF4OgEm3">Assessed prices:</string>
<stringname="fktjXAhN">You had a contract with {FACTION_OWNER} to serve him for a certain duration. Your contract has now expired. What will you do?</string>
<stringname="FM0PSaFP">Leave.</string>
<stringname="FSkWAHxV">Slaughter some of the animals.</string>
<stringname="ft5EI4KF">{!}This menu automatically returns to caller.</string>
<stringname="Fw9c0oTK">Reject them.</string>
<stringname="FzSYztM1">{!}Select a field...</string>
<stringname="gaWqFqes">Renounce your oath and rule your lands, including {s2}, in your own name.</string>
<stringname="GfUvDcUl">View character report.</string>
<stringname="GfW8kSay">Being forced out of your home.</string>
<stringname="GgVTuoYz">{s10}</string>
<stringname="GM1tvFNX">You remain in disguise for as long as possible before revealing yourself. The guards are outraged and beat you savagely before throwing you back into the cell for God knows how long...</string>
<stringname="GmcgoiGy">Trade</string>
<stringname="gPbFPJPw">Join the battle.</string>
<stringname="GT2FAj5O">Renouncing your oath is a grave act. Your lord may condemn you and confiscate your lands and holdings. However, if you return them of your own free will, he may let the betrayal go without a fight.</string>
<stringname="gx901scU">Go to the blacksmith.</string>
<stringname="hIjkJtll">Rename your kingdom.</string>
<stringname="hKdbHeZk">What kind of ranged weapon do you want to train with?</string>
<stringname="hm4FQCE1">Talk with leader.</string>
<stringname="hm4FQCE1">Talk with leader.</string>
<stringname="HOuwCM5Y">Productions are:^(Note: base/modified by raw materials/modified by materials plus prosperity)^{s1}^^Price factors are:^{s2}</string>
<stringname="iv56Qh0r">{!}Force rethink for all factions.</string>
<stringname="IvlOdk6X">{ARMY_LEADER} sends word that he wishes you to join {?LEADER_GENDER}her{?}his{\\?} new military campaign. You need to bring at least {TROOP_COUNT} troops to the army, and are instructed to raise more men with all due haste if you do not have enough.</string>
<stringname="iW9iKbb8">Nothing.</string>
<stringname="jDnXpaQv">The bandits fall before you as wheat to a scythe! Soon you stand alone in the streets while most of your attackers lie unconscious, dead or dying. Searching the bodies, you find a purse which must have belonged to a previous victim of these brutes. Or perhaps, it was given to them by someone who wanted to arrange a suitable ending to your life.</string>
<stringname="jJlVUW83">Select your character's gender.</string>
<stringname="JL7rnNjm">You shouldn't be reading this... {s9}</string>
<stringname="JMKefKRe">Trade with the armor merchant.</string>
<stringname="JMNC9Esp">Order your troops to attack without you.</string>
<stringname="jQQjOLWN">Your lord offers to extend your fiefs! {KING.LINK} sends word that he is willing to grant {TOWN_NAME} to you in payment for your loyal service, adding it to your holdings. What is your answer?</string>
<stringname="jSo7iacI">Do you wish to disembark?</string>
<stringname="karAn3ki">Five.</string>
<stringname="kB65SzbF">Yes.</string>
<stringname="kB65SzbF">Yes.</string>
<stringname="KBeC23PZ">A game poacher.</string>
<stringname="kN01nbE6">The battle is over. {1} Your side killed {5} enemies and lost {6} troops over the battle. You personally slew {7} men in the fighting.</string>
<stringname="KN6vt93e">{!}{s9}</string>
<stringname="kp426Ppq">10 yards.</string>
<stringname="Kt7zl3Za">{!}Go back</string>
<stringname="kwVELZN1"></string>
<stringname="kwVELZN1"></string>
<stringname="kZWQCPHJ">{s4} {s5}</string>
<stringname="l0UzjjSV">You are helping the {ATTACKER} against the {DEFENDER}. You have {YOUR_TROOPS} troops fit for battle against the enemy's {ENEMY_TROOPS}.</string>
<stringname="l2p9bsqx">{!}quick battle scene 3</string>
<stringname="NHRSzpmO">You approach a training field where you can practice your martial skills. What kind of training do you want to do?</string>
<stringname="NIYiASfR">{!}Cheat: Go to range.</string>
<stringname="O0WzRhno">Choose a book to read:</string>
<stringname="oa5CO6qy">Prepare for a fight!</string>
<stringname="oAb4NqO5">Male</string>
<stringname="obCZfO3a">Speak with the trainer.</string>
<stringname="oHXQm7gM">Order your soldiers to join the next assault without you.</string>
<stringname="OimilXIv">The town has been looted. A handful of souls scatter as you pass through the burnt out houses.</string>
<stringname="oK3YPvAX">Good day, sir. Tell me which weapon you want me to produce.</string>
<stringname="ov0IJT6g">Drive the cattle onward.</string>
<stringname="P0IoWmEG">stub</string>
<stringname="p2f9TEVj">Go to the weapon production center.</string>
<stringname="p5LMCu0I">Go back.</string>
<stringname="PaW9ATX3">{s1} is launching an assault against the walls of {s2}. You have {reg10} troops fit for battle against the enemy's {reg11}. You decide to...</string>
<stringname="pBAx7jTM">With whom do you want to meet?</string>
<stringname="PdlqoIgy">Enter 5.</string>
<stringname="PmmwUWI2">You enter the salt mine.</string>
<stringname="ppPJfVBy">Two.</string>
<stringname="pSSDfAjR">Disguised in the garments of a poor pilgrim, you fool the guards and make your way into the town.</string>
<stringname="pSSDfAjR">Disguised in the garments of a poor pilgrim, you fool the guards and make your way into the town.</string>
<stringname="PuAKERn0">A squire.</string>
<stringname="PVsnuDkH">Enter 3.</string>
<stringname="pwbDUnJd">Become an adventurer and ride to your destiny.</string>
<stringname="Q3jydb0f">{s7}{s2}</string>
<stringname="qBqkNNaN">I don't have enough money...</string>
<stringname="QLh3voMK">A smith.</string>
<stringname="qOfQkZ4W">{s1} has come under siege by {s2}.</string>
<stringname="QPNl8CNL">{s18}</string>
<stringname="QpQQJjD6">The lord of this castle has forbidden you from coming inside these walls, and the guard sergeant informs you that his men will fire if you attempt to come any closer.</string>
<stringname="QpQQJjD6">The lord of this castle has forbidden you from coming inside these walls, and the guard sergeant informs you that his men will fire if you attempt to come any closer.</string>
<stringname="R1Av7RNk">{s10}^^ You started to learn about the world almost as soon as you could walk and talk. You spent your early life as...</string>
<stringname="R8rzU9sm">Cheat : Leave.</string>
<stringname="R8rzU9sm">Cheat : Leave.</string>
<stringname="racnwi0x">{!}You shouldn't be reading this...</string>
<stringname="RbRLOyMk">You enter the town of Zendar.</string>
<stringname="RK6Hz91r">Whom do you wish to visit?</string>
<stringname="RrM7800A">As you try to sneak in, one of the guards recognizes you and raises the alarm! You must flee back through the gates before all the guards in the town come down on you!</string>
<stringname="RrM7800A">As you try to sneak in, one of the guards recognizes you and raises the alarm! You must flee back through the gates before all the guards in the town come down on you!</string>
<stringname="rSAKB3aV">You spot your victim and follow him, observing as he turns a corner into a dark alley. This will surely be your best opportunity to attack him.</string>
<stringname="rsqxbnq5">A steppe nomad.</string>
<stringname="rugdDCI1">{s9}</string>
<stringname="rVLcqpea">Visit {s12}</string>
<stringname="rVN7KaZ2">{s1} remains under siege. The banners of {s2} fly above the camp of the besiegers, where you and your men are welcomed.</string>
<stringname="s774Ggbt">Truce Has Expired^^The truce between {s1} and {s2} has expired.</string>
<stringname="SAQoxLbI">You head towards the marketplace.</string>
<stringname="sbOVsaOq">Enter 1.</string>
<stringname="shbnd77b">A heavy blow from the fugitive sends you to the ground, and your vision spins and goes dark. Time passes. When you open your eyes again you find yourself battered and bloody, but luckily none of the wounds appear to be lethal.</string>
<stringname="SqPrn3NT">{s8} sends word that you are to join the siege of {s9} in preparation for a full assault. Your troops are to take {s9} at all costs.</string>
<stringname="sQZFrhS8">You overhear several discussions about the price of trade goods across the local area.^You listen closely, trying to work out the best deals around.</string>
<stringname="sS08Ixwz">A shop assistant.</string>
<stringname="Sv01qbaE">A street urchin.</string>
<stringname="syxvXpZu">Attack the hideout...</string>
<stringname="SZrkPSic">You receive a message from your liege, {TOWN_NAME}.^^ {?KING.GENDER}She{?}He{\\?} has decided to grant {TOWN_NAME} and {VILLAGES} to your husband, {HUSBAND.LINK}.</string>
<stringname="t0PuYZhw">Cancel.</string>
<stringname="TakHCuuH">You Receive a Peace Offer^^The {s1} offers you a peace agreement. What is your answer?</string>
<stringname="td8zXb00">You hear about Calradia, a land torn between rival kingdoms battling each other for supremacy, a haven for knights and mercenaries, cutthroats and adventurers, all willing to risk their lives in pursuit of fortune, power, or glory... In this land which holds great dangers and even greater opportunities, you believe you may leave your past behind and start a new life. You feel that finally, you hold the key of your destiny in your hands, free to choose as you will, and that whatever course you take, great adventures will await you. Drawn by the stories you hear about Calradia and its kingdoms, you...</string>
<stringname="TifFb1vR">Polearm.</string>
<stringname="tjjCSpDQ">Election for owner</string>
<stringname="U8bP1TJj">Select a book to read.</string>
<stringname="VBeb5kWb">{!}Cheat: Modify your banner.</string>
<stringname="veWOovVv">Continue...</string>
<stringname="veWOovVv">Continue...</string>
<stringname="vHNiVtja">You receive a message from your liege, {TOWN_NAME}.^^ {?KING.GENDER}She{?}He{\\?} has decided to grant {TOWN_NAME}{VILLAGES} to you, with all due incomes and titles, to hold in {?KING_GENDER}her{?}his{\\?} name for as long as you maintain your oath of homage..</string>
<stringname="vrmiePbO">Produce {5}.</string>
<stringname="Vtn7CDgR">Request that {TOWN_NAME} be awarded to you.</string>
<stringname="Vty4JhAC">{!}Field 1</string>
<stringname="wbZviPzZ">You encounter a herd of cattle.</string>
<stringname="WlqnaH0D">60 yards.</string>
<stringname="wTm8nRms">Produce {2}.</string>
<stringname="WVkc4UgX">Continue.</string>
<stringname="X9dvQy1n">{s11}^^ Then, as a young adult, life changed as it always does. You became...</string>
<stringname="XGaT0URq">Trade with the arms merchant.</string>
<stringname="XGr9eoH8">{!}CHEAT! - increase Right to Rule</string>
<stringname="xjyQh5TX">{s17}</string>
<stringname="XMCDvnp3">Personal revenge.</string>
<stringname="xRci3NgO">{!}CHEAT! - increase your relation with {s14}</string>
<stringname="xWcAG3zs">Call them back.</string>
<stringname="y6FHodim">{s12}^^But soon everything changed and you decided to strike out on your own as an adventurer. What made you take this decision was...</string>
<stringname="Y94H6XnK">Accept</string>
<stringname="YB24mdaI">View party morale report.</string>
<stringname="YcXViPqF">Hello sir/lady. What do you want to do?</string>
<stringname="YKyiobOD">Wanderlust.</string>
<stringname="YmNbQhxS">What do you want to do?</string>
<stringname="yp7buQea">View party size report.</string>
<stringname="YXeTF9Va">You tell {reg4} of your troops to hold the enemy while you retreat with the rest of your party.</string>
<stringname="yYrC4n2U">{s8} sends word that he wishes to speak with you about a task he needs performed. He requests you to come and see him as soon as possible.</string>
<stringname="Z0z5XbKQ">The loss of a loved one.</string>
<stringname="z1bYGz46">Take it as your just due.</string>
<stringname="Z2sLYZkZ">Crossbow.</string>
<stringname="Z40bFgOY">Enter 7.</string>
<stringname="Za2z5swo">{!}Cheat: Go to track.</string>
<stringname="zFEWSmjz">Tell everyone that you are too busy these days.</string>
<stringname="zjHYjTwo">You receive a message from your monarch, {KING.LINK}.^^ 'I was most pleased to hear of your valiant efforts in the capture of {TOWN_NAME}. Your victory has gladdened all our hearts. You also requested me to give ownership of the castle to your husband, but that is a favour which I fear I cannot grant, as he already holds significant estates in my realm. Instead I have sent you {REWARD}{GOLD_ICON} to cover the expenses of your campaign, but {TOWN_NAME} I give to {TOWN_OWNER}.' </string>
<stringname="znDzVxVJ">No.</string>
<stringname="znDzVxVJ">No.</string>
<stringname="ZPSM5DU8">{!}Force feast.</string>
<stringname="Zuu1RcdD">You receive a message from your monarch, {KING.LINK}.^^ 'I was most pleased to hear of your valiant efforts in the capture of {TOWN_NAME}. Your victory has gladdened all our hearts. You also requested me to give you ownership of the castle, but that is a favour which I fear I cannot grant, as you already hold significant estates in my realm. Instead I have sent you {REWARD}{GOLD_ICON} to cover the expenses of your campaign, but {TOWN_NAME} I give to {TOWN_OWNER}.' </string>
<stringname="6KbDn1HS">Kararlarına itaat edeceğim ve sana hakkın olan saygıyı göstereceğim ki bu toprakların güçlü bir koruyucusu olsun.</string>
<stringname="6KbDn1HS">Kararlarına itaat edeceğim ve sana hakkın olan saygıyı göstereceğim ki bu toprakların güçlü bir koruyucusu olsun.</string>
<stringname="6MtiK8uc">Şimdi... Davamıza biraz gümüş bağışlarsan geçmene izin veririz</string>
<stringname="6MtiK8uc">Şimdi... Davamıza biraz gümüş bağışlarsan geçmene izin veririz</string>
<stringname="6oevXUSa">Bu günden itibaren yeminli derebeyimsin. Sana, adıma silah taşıma hakkı ve korumamı veriyorum. Ve sana söz veriyorum: Diğer derebeylerinin adil yargısı ve ya topraklarımızın töresi gerektirmedikçe seni canın, özgürlüğün ve malından alıkoymayacağım</string>
<stringname="6oevXUSa">Bu günden itibaren yeminli derebeyimsin. Sana, adıma silah taşıma hakkı ve korumamı veriyorum. Ve sana söz veriyorum: Diğer derebeylerinin adil yargısı veya topraklarımızın töresi gerektirmedikçe seni canın, özgürlüğün ve malından alıkoymayacağım.</string>
<stringname="6OmbzoBs">{ISSUE_GIVER_SETTLEMENT}'{.den} bir tüccar olan {ISSUE_GIVER.LINK} sana kızının kaybolduğunu söyledi. Kızını bulup geri getirene {BASE_REWARD_GOLD}{GOLD_ICON} ödül vereceğinden bahsetti. {COMPANION.LINK} ve {REQUIRED_TROOP_AMOUNT} askerini kızı bulp getirmeleri için görevlendirdin.{ALTERNATIVE_SOLUTION_DAYS} gün içinde iyi haberlerle dönmelerini bekliyorsun.</string>
<stringname="6OmbzoBs">{ISSUE_GIVER_SETTLEMENT}'{.den} bir tüccar olan {ISSUE_GIVER.LINK} sana kızının kaybolduğunu söyledi. Kızını bulup geri getirene {BASE_REWARD_GOLD}{GOLD_ICON} ödül vereceğinden bahsetti. {COMPANION.LINK} ve {REQUIRED_TROOP_AMOUNT} askerini kızı bulp getirmeleri için görevlendirdin.{ALTERNATIVE_SOLUTION_DAYS} gün içinde iyi haberlerle dönmelerini bekliyorsun.</string>
<stringname="qqzJTfo0">Mübadele hattı buraya gider.</string>
<stringname="qqzJTfo0">Mübadele hattı buraya gider.</string>
<stringname="qR6HqHgo">Savaş İlanı</string>
<stringname="qR6HqHgo">Savaş İlanı</string>
<stringname="qR9bEE6g">Binaların üretimi veya onarımı için gerekli araçları sağlayan bir bina. Proje geliştirme hızını artırır, ayrıca taş ustaları duvarları güçlendirir.</string>
<stringname="qR9bEE6g">Binaların üretimi veya onarımı için gerekli araçları sağlayan bir bina. Proje geliştirme hızını artırır, ayrıca taş ustaları duvarları güçlendirir.</string>
<stringname="QRJQ9Wgv">{PRISONER_LORD.LINK_AND_FACTION}, {CAPTOR_FACTION} tarafından esir alındı.</string>
<stringname="QRJQ9Wgv">{PRISONER_LORD.LINK_AND_FACTION}, {CAPTOR_FACTION} tarafından esir alındı.</string>
<stringname="QRwaQIbm">Krallıkta mı</string>
<stringname="QRwaQIbm">Krallıkta mı</string>
<stringname="qSi4DlT4">Gıda</string>
<stringname="qSi4DlT4">Gıda</string>
...
@@ -2307,7 +2307,7 @@
...
@@ -2307,7 +2307,7 @@
<stringname="RScf2bnd">Teşekkür ederim {?PLAYER.GENDER}Leydim{?}Beyim{\\?}. Amirim {?QUEST_GIVER.GENDER}Leydi{?}Lord{\\?} {QUEST_GIVER.NAME} selamlarını gönderir.İşte söz verdiği ödül. Şimdi gitmeliyim.</string>
<stringname="RScf2bnd">Teşekkür ederim {?PLAYER.GENDER}Leydim{?}Beyim{\\?}. Amirim {?QUEST_GIVER.GENDER}Leydi{?}Lord{\\?} {QUEST_GIVER.NAME} selamlarını gönderir.İşte söz verdiği ödül. Şimdi gitmeliyim.</string>
<stringname="Rt2w61N8">Bu işe bulaşma. Babalarımızın babalarının zamanından beri sürülerimizi bu yamaçlarda otlattık. Zengin bir piç kurusunun başka bir zengin piç kurusuna birkaç çanta gümüş vermesini umursayız. Tapular, mahkemeler ya da bunların hiçbiri umrumuzda değil. Eski köye yeni adet getirmeyin. Hiçbir yere gitmiyoruz!</string>
<stringname="Rt2w61N8">Bu işe bulaşma. Babalarımızın babalarının zamanından beri sürülerimizi bu yamaçlarda otlattık. Zengin bir piç kurusunun başka bir zengin piç kurusuna birkaç çanta gümüş vermesini umursamayız. Tapular, mahkemeler ya da bunların hiçbiri umrumuzda değil. Eski köye yeni adet getirmeyin. Hiçbir yere gitmiyoruz!</string>
<stringname="WEfYgf1W">Tebaadan biri olarak +1 nüfuz kazanırsınız.</string>
<stringname="WEfYgf1W">Tebaadan biri olarak +1 nüfuz kazanırsınız.</string>
<stringname="WEkjz9tg">Evet... Teklifleri değerlendiriyoruz... Aklında biri var mıydı?</string>
<stringname="WEkjz9tg">Evet... Teklifleri değerlendiriyoruz... Aklında biri var mıydı?</string>
<stringname="wErSpkjy">Hala üzerinde çalışıyorum.</string>
<stringname="wErSpkjy">Hala üzerinde çalışıyorum.</string>
...
@@ -2775,7 +2775,7 @@
...
@@ -2775,7 +2775,7 @@
<stringname="WO3EaqB3">Nasıl yardımcı olabilirim?</string>
<stringname="WO3EaqB3">Nasıl yardımcı olabilirim?</string>
<stringname="WoAgHDrN">Öyle ya da böyle, seni içeri alacağım.</string>
<stringname="WoAgHDrN">Öyle ya da böyle, seni içeri alacağım.</string>
<stringname="WOBy5UfY">Ya mallarınızı teslim edersiniz, ya da canınızı!</string>
<stringname="WOBy5UfY">Ya mallarınızı teslim edersiniz, ya da canınızı!</string>
<stringname="wodLHjnh">Sen veya {ALTERNATIVE_TROOP_AMOUNT} askeri olan herhangi bir yoldaşın bu işi yapmalı. Her şekilde ben size {REWARD}{GOLD_ICON} ödemeye razıyım. Gerçek savaşçılara karşı ayakta kalabileceklerini sanmıyorum.</string>
<stringname="wodLHjnh">Sen veya {ALTERNATIVE_TROOP_AMOUNT} askeri olan herhangi bir yoldaşın bu işi yapmalı. Her şekilde ben size {REWARD}{GOLD_ICON} ödemeye razıyım. Gerçek savaşçılara karşı ayakta kalabileceklerini sanmıyorum.</string>
<stringname="wOKF17ta">Ben {CURRENT_LIEGE.LINK}'{.e} yeminimi ettim, ama hiçbir yemin beni, hepimizi öldürtecek zayıf bir lidere hizmet etmeye mecbur bırakamaz.</string>
<stringname="wOKF17ta">Ben {CURRENT_LIEGE.LINK}'{.e} yeminimi ettim, ama hiçbir yemin beni, hepimizi öldürtecek zayıf bir lidere hizmet etmeye mecbur bırakamaz.</string>
<stringname="ZzR9VTU0">{CURRENT_LIEGE.NAME} sadakatiyle ünlü birisi değil. Neden ona bu kadar bağlısın?</string>
<stringname="ZzR9VTU0">{CURRENT_LIEGE.NAME} sadakatiyle ünlü birisi değil. Neden ona bu kadar bağlısın?</string>
<stringname="VXHePMnL">Çok güzel, hemen çobanlara sizin birliğinize eşlik etmeleri için hazır olmalarını söyleyeceğim. Lütfen sürüyü götürürken dikkatli olun. Birkaçının kaybına dayanabiliriz ancak sürünün en az yarısının sağ salim gitmiş olmasını bekliyorum.</string>
<stringname="AxRxT2Xj">Bir parti dağıtıldıktan sonra, yakın bir klan birliğiyle birleşir veya en yakın fraksiyon yerleşimine gider ve garnizonuna katılır.\nBu işlemi geri alamazsın/iptal edemezsin.\nEmin misin? TEMP</string>
<stringname="AxRxT2Xj">Bir birlik dağıtıldıktan sonra, yakın bir klan birliğiyle birleşir veya en yakın ülke yerleşkesine gider ve garnizonuna katılır.{newline}Bu işlemi geri alamazsın/iptal edemezsin.{newline}Emin misin?</string>