Commit 18cb2566 authored by w4t's avatar w4t

Mount & Blade II: Bannerlord 1.4.2 beta 2020.06.11 fix newline

parent 9fa14ff7
...@@ -71,7 +71,7 @@ ...@@ -71,7 +71,7 @@
<string name="gzdNEM76">Spiel erstellen</string> <string name="gzdNEM76">Spiel erstellen</string>
<string name="H1emUb6k">Alter:</string> <string name="H1emUb6k">Alter:</string>
<string name="hazebV8x">Charakter anpassen</string> <string name="hazebV8x">Charakter anpassen</string>
<string name="hbwp3g3k">+{FRIEND_COUNT}\n{?PLURAL}Freunde{?}Freund{\\?}</string> <string name="hbwp3g3k">+{FRIEND_COUNT}{newline}{?PLURAL}Freunde{?}Freund{\\?}</string>
<string name="Hp2wp3et">Akzeptieren (F1)</string> <string name="Hp2wp3et">Akzeptieren (F1)</string>
<string name="HXxNfncd">Kampf beendet</string> <string name="HXxNfncd">Kampf beendet</string>
<string name="i0OEsfLt">Benutzerdefinierte Schlachten deaktiviert</string> <string name="i0OEsfLt">Benutzerdefinierte Schlachten deaktiviert</string>
......
...@@ -71,7 +71,7 @@ ...@@ -71,7 +71,7 @@
<string name="gzdNEM76">Create a Game</string> <string name="gzdNEM76">Create a Game</string>
<string name="H1emUb6k">Age:</string> <string name="H1emUb6k">Age:</string>
<string name="hazebV8x">Customize Character</string> <string name="hazebV8x">Customize Character</string>
<string name="hbwp3g3k">+{FRIEND_COUNT}\n{?PLURAL}friends{?}friend{\\?}</string> <string name="hbwp3g3k">+{FRIEND_COUNT}{newline}{?PLURAL}friends{?}friend{\\?}</string>
<string name="Hp2wp3et">Accept (F1)</string> <string name="Hp2wp3et">Accept (F1)</string>
<string name="HXxNfncd">End of Battle</string> <string name="HXxNfncd">End of Battle</string>
<string name="i0OEsfLt">Custom Battle Disabled</string> <string name="i0OEsfLt">Custom Battle Disabled</string>
...@@ -93,7 +93,7 @@ ...@@ -93,7 +93,7 @@
<string name="kG0xuyfE">Armory</string> <string name="kG0xuyfE">Armory</string>
<string name="koX9okuG">None</string> <string name="koX9okuG">None</string>
<string name="l2CNxPXG">Teeth Type</string> <string name="l2CNxPXG">Teeth Type</string>
<string name="LlrlE199">You can still deploy siege engines.\nBegin anyway?</string> <string name="LlrlE199">You can still deploy siege engines.{newline}Begin anyway?</string>
<string name="LrE2cUnG">Currently Disabled</string> <string name="LrE2cUnG">Currently Disabled</string>
<string name="lugGPVOb">Login</string> <string name="lugGPVOb">Login</string>
<string name="lWDq0Uss">JOIN</string> <string name="lWDq0Uss">JOIN</string>
...@@ -167,7 +167,7 @@ ...@@ -167,7 +167,7 @@
<string name="wuKqRvc3">Game: {GAME_TYPES} | Region: {REGIONS}</string> <string name="wuKqRvc3">Game: {GAME_TYPES} | Region: {REGIONS}</string>
<string name="wwr4V1jm">Select a player to ban</string> <string name="wwr4V1jm">Select a player to ban</string>
<string name="xebFLnH2">Audio</string> <string name="xebFLnH2">Audio</string>
<string name="XJTX8w8M">Warmup Phase - {GAME_MODE}\nWaiting for players to join</string> <string name="XJTX8w8M">Warmup Phase - {GAME_MODE}{newline}Waiting for players to join</string>
<string name="XLHkPwbb">Select a game map</string> <string name="XLHkPwbb">Select a game map</string>
<string name="xTv4tCbZ">Everybody!! Listen to me</string> <string name="xTv4tCbZ">Everybody!! Listen to me</string>
<string name="Y94H6XnK">Accept</string> <string name="Y94H6XnK">Accept</string>
......
...@@ -69,7 +69,7 @@ ...@@ -69,7 +69,7 @@
<string name="gzdNEM76">Stwórz grę</string> <string name="gzdNEM76">Stwórz grę</string>
<string name="H1emUb6k">Wiek:</string> <string name="H1emUb6k">Wiek:</string>
<string name="hazebV8x">Edytuj postać</string> <string name="hazebV8x">Edytuj postać</string>
<string name="hbwp3g3k">+{FRIEND_COUNT}\n{?PLURAL}przyjaciele{?}przyjaciel{\\?}</string> <string name="hbwp3g3k">+{FRIEND_COUNT}{newline}{?PLURAL}przyjaciele{?}przyjaciel{\\?}</string>
<string name="Hp2wp3et">Akceptuj (F1)</string> <string name="Hp2wp3et">Akceptuj (F1)</string>
<string name="HXxNfncd">Koniec bitwy</string> <string name="HXxNfncd">Koniec bitwy</string>
<string name="i0OEsfLt">Własna bitwa niedozwolona</string> <string name="i0OEsfLt">Własna bitwa niedozwolona</string>
...@@ -91,7 +91,7 @@ ...@@ -91,7 +91,7 @@
<string name="kG0xuyfE">Zbrojownia</string> <string name="kG0xuyfE">Zbrojownia</string>
<string name="koX9okuG">Nic</string> <string name="koX9okuG">Nic</string>
<string name="l2CNxPXG">Rodzaj zębów</string> <string name="l2CNxPXG">Rodzaj zębów</string>
<string name="LlrlE199">Nadal możesz rozstawić sprzęt oblężniczy.\nRozpocząć mimo to?</string> <string name="LlrlE199">Nadal możesz rozstawić sprzęt oblężniczy.{newline}Rozpocząć mimo to?</string>
<string name="LrE2cUnG">Obecnie niedostępne</string> <string name="LrE2cUnG">Obecnie niedostępne</string>
<string name="lugGPVOb">Próba Logownia</string> <string name="lugGPVOb">Próba Logownia</string>
<string name="lWDq0Uss">DOŁĄCZ</string> <string name="lWDq0Uss">DOŁĄCZ</string>
......
...@@ -71,7 +71,7 @@ ...@@ -71,7 +71,7 @@
<string name="gzdNEM76">Create a Game</string> <string name="gzdNEM76">Create a Game</string>
<string name="H1emUb6k">Age:</string> <string name="H1emUb6k">Age:</string>
<string name="hazebV8x">Customize Character</string> <string name="hazebV8x">Customize Character</string>
<string name="hbwp3g3k">+{FRIEND_COUNT}\n{?PLURAL}friends{?}friend{\\?}</string> <string name="hbwp3g3k">+{FRIEND_COUNT}{newline}{?PLURAL}friends{?}friend{\\?}</string>
<string name="Hp2wp3et">Accept (F1)</string> <string name="Hp2wp3et">Accept (F1)</string>
<string name="HXxNfncd">End of Battle</string> <string name="HXxNfncd">End of Battle</string>
<string name="i0OEsfLt">Custom Battle Disabled</string> <string name="i0OEsfLt">Custom Battle Disabled</string>
...@@ -93,7 +93,7 @@ ...@@ -93,7 +93,7 @@
<string name="kG0xuyfE">Armory</string> <string name="kG0xuyfE">Armory</string>
<string name="koX9okuG">None</string> <string name="koX9okuG">None</string>
<string name="l2CNxPXG">Teeth Type</string> <string name="l2CNxPXG">Teeth Type</string>
<string name="LlrlE199">You can still deploy siege engines.\nBegin anyway?</string> <string name="LlrlE199">You can still deploy siege engines.{newline}Begin anyway?</string>
<string name="LrE2cUnG">Currently Disabled</string> <string name="LrE2cUnG">Currently Disabled</string>
<string name="lugGPVOb">Login</string> <string name="lugGPVOb">Login</string>
<string name="lWDq0Uss">JOIN</string> <string name="lWDq0Uss">JOIN</string>
...@@ -167,7 +167,7 @@ ...@@ -167,7 +167,7 @@
<string name="wuKqRvc3">Game: {GAME_TYPES} | Region: {REGIONS}</string> <string name="wuKqRvc3">Game: {GAME_TYPES} | Region: {REGIONS}</string>
<string name="wwr4V1jm">Select a player to ban</string> <string name="wwr4V1jm">Select a player to ban</string>
<string name="xebFLnH2">Audio</string> <string name="xebFLnH2">Audio</string>
<string name="XJTX8w8M">Warmup Phase - {GAME_MODE}\nWaiting for players to join</string> <string name="XJTX8w8M">Warmup Phase - {GAME_MODE}{newline}Waiting for players to join</string>
<string name="XLHkPwbb">Select a game map</string> <string name="XLHkPwbb">Select a game map</string>
<string name="xTv4tCbZ">Everybody!! Listen to me</string> <string name="xTv4tCbZ">Everybody!! Listen to me</string>
<string name="Y94H6XnK">Accept</string> <string name="Y94H6XnK">Accept</string>
......
...@@ -69,7 +69,7 @@ ...@@ -69,7 +69,7 @@
<string name="gzdNEM76">Bir Oyun Oluştur</string> <string name="gzdNEM76">Bir Oyun Oluştur</string>
<string name="H1emUb6k">Yaş:</string> <string name="H1emUb6k">Yaş:</string>
<string name="hazebV8x">Karakter Özelleştirme</string> <string name="hazebV8x">Karakter Özelleştirme</string>
<string name="hbwp3g3k">+{FRIEND_COUNT}\narkadaş</string> <string name="hbwp3g3k">+{FRIEND_COUNT}{newline}arkadaş</string>
<string name="Hp2wp3et">Kabul Et (F1)</string> <string name="Hp2wp3et">Kabul Et (F1)</string>
<string name="HXxNfncd">Savaş Sonu</string> <string name="HXxNfncd">Savaş Sonu</string>
<string name="i0OEsfLt">Özel Savaş Devre Dışı</string> <string name="i0OEsfLt">Özel Savaş Devre Dışı</string>
...@@ -91,7 +91,7 @@ ...@@ -91,7 +91,7 @@
<string name="kG0xuyfE">Ordugah</string> <string name="kG0xuyfE">Ordugah</string>
<string name="koX9okuG">Hiçbiri</string> <string name="koX9okuG">Hiçbiri</string>
<string name="l2CNxPXG">Diş Türü</string> <string name="l2CNxPXG">Diş Türü</string>
<string name="LlrlE199">Hala kuşatma silahları koyabilirsiniz.\nYine de başla?</string> <string name="LlrlE199">Hala kuşatma silahları koyabilirsiniz.{newline}Yine de başla?</string>
<string name="LrE2cUnG">Şu An Devre Dışı</string> <string name="LrE2cUnG">Şu An Devre Dışı</string>
<string name="lugGPVOb">Giriş Yap</string> <string name="lugGPVOb">Giriş Yap</string>
<string name="lWDq0Uss">KATIL</string> <string name="lWDq0Uss">KATIL</string>
......
...@@ -1051,7 +1051,7 @@ ...@@ -1051,7 +1051,7 @@
<string name="ES6AN5pO">Kampfbereit</string> <string name="ES6AN5pO">Kampfbereit</string>
<string name="esgxog1B">Einflussreicher Händler</string> <string name="esgxog1B">Einflussreicher Händler</string>
<string name="ESM0NhLy">{ARMY} wurde aufgelöst, seit der Zusammenhalt erschöpft ist.</string> <string name="ESM0NhLy">{ARMY} wurde aufgelöst, seit der Zusammenhalt erschöpft ist.</string>
<string name="eSpRuda1">Du hast beschlossen, die geliehenen Truppen {QUEST_GIVER.LINK} für den Zug zu halten. Wenn {?QUEST_GIVER.GENDER}Sie{?}Er{\\?} hört von diesem {?QUEST_GIVER.GENDER}Sie{?}Er{\\?} sendet dir folgenden Brief. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, ich habe klargestellt, dass ich von meinen Männern erwartet habe, zu mri zurückzukehren. Ich betrachte dies als Verrat an mein Vetrauen.“</string> <string name="eSpRuda1">Du hast beschlossen, die geliehenen Truppen {QUEST_GIVER.LINK} für den Zug zu halten. Wenn {?QUEST_GIVER.GENDER}Sie{?}Er{\\?} hört von diesem {?QUEST_GIVER.GENDER}Sie{?}Er{\\?} sendet dir folgenden Brief. {newline}{newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, ich habe klargestellt, dass ich von meinen Männern erwartet habe, zu mri zurückzukehren. Ich betrachte dies als Verrat an mein Vetrauen.“</string>
<string name="essaRvXP"> Unterstützung des Königs</string> <string name="essaRvXP"> Unterstützung des Königs</string>
<string name="esSm5V6t">Gehe in das Verlies</string> <string name="esSm5V6t">Gehe in das Verlies</string>
<string name="EsX026Y0">Der Vorschlag, den Eigentümer von {SETTLEMENT} zu wechseln, wurde trotz mehrheitlicher Unterstützung dagegen abgelehnt.</string> <string name="EsX026Y0">Der Vorschlag, den Eigentümer von {SETTLEMENT} zu wechseln, wurde trotz mehrheitlicher Unterstützung dagegen abgelehnt.</string>
......
...@@ -53,7 +53,7 @@ ...@@ -53,7 +53,7 @@
<string name="2o7U1bNV">..and I will be at your side to fight your enemies should you need my sword.</string> <string name="2o7U1bNV">..and I will be at your side to fight your enemies should you need my sword.</string>
<string name="2OmrHVjp">{QUEST_GIVER.LINK} has lost the ownership of {QUEST_SETTLEMENT}. Your contract with {?QUEST_GIVER.GENDER}her{?}him{\\?} has canceled.</string> <string name="2OmrHVjp">{QUEST_GIVER.LINK} has lost the ownership of {QUEST_SETTLEMENT}. Your contract with {?QUEST_GIVER.GENDER}her{?}him{\\?} has canceled.</string>
<string name="2oRJ0IzW">That will do. You've made a wise choice, my friend. {FACTION_NAME} does well by its loyal fighters, you will receive many rewards for your service.[rb:positive]</string> <string name="2oRJ0IzW">That will do. You've made a wise choice, my friend. {FACTION_NAME} does well by its loyal fighters, you will receive many rewards for your service.[rb:positive]</string>
<string name="2P3UJ8be">You ask around the village if anyone saw {TARGET_HERO.LINK} or some suspicious characters with a young woman.\n\nVillagers say that they saw a young man and woman ride in early in the morning. They bought some supplies and trotted off towards {TARGET_VILLAGE}.</string> <string name="2P3UJ8be">You ask around the village if anyone saw {TARGET_HERO.LINK} or some suspicious characters with a young woman.{newline}{newline}Villagers say that they saw a young man and woman ride in early in the morning. They bought some supplies and trotted off towards {TARGET_VILLAGE}.</string>
<string name="2PPwmNmg">I can escort you for 10 days. After that, I must return to my own affairs.</string> <string name="2PPwmNmg">I can escort you for 10 days. After that, I must return to my own affairs.</string>
<string name="2WI066bI">Nimr Nimr he was killed. Died in the cage of the Banu Qild./All the ladies cry their grief. All the husbands sigh in relief.</string> <string name="2WI066bI">Nimr Nimr he was killed. Died in the cage of the Banu Qild./All the ladies cry their grief. All the husbands sigh in relief.</string>
<string name="2xLwjXYm">Rest easy. Your captivity has ended.</string> <string name="2xLwjXYm">Rest easy. Your captivity has ended.</string>
...@@ -167,7 +167,7 @@ ...@@ -167,7 +167,7 @@
<string name="7tuyySmq">I'll start.</string> <string name="7tuyySmq">I'll start.</string>
<string name="7uFFaSHv">Now some people say our {?OWNER.GENDER}lady{?}lord{\\?} {OWNER.LINK} is as mean as a scalded cat. But I say most people are villains, and it's good they feel a little fear. Anyway, there's meat on the table these days, and who can argue with that?</string> <string name="7uFFaSHv">Now some people say our {?OWNER.GENDER}lady{?}lord{\\?} {OWNER.LINK} is as mean as a scalded cat. But I say most people are villains, and it's good they feel a little fear. Anyway, there's meat on the table these days, and who can argue with that?</string>
<string name="7wkHMnNM">Maybe {AMOUNT}{GOLD_ICON} will help you to remember me.</string> <string name="7wkHMnNM">Maybe {AMOUNT}{GOLD_ICON} will help you to remember me.</string>
<string name="80riAa0q">Your Clan Tier needs to be {TIER}.\n You need relations of {RELATION} with {HERO.NAME}.</string> <string name="80riAa0q">Your Clan Tier needs to be {TIER}.{newline} You need relations of {RELATION} with {HERO.NAME}.</string>
<string name="8bJn8vvU">Clear out of this alley, and take your men with you.</string> <string name="8bJn8vvU">Clear out of this alley, and take your men with you.</string>
<string name="8bLwh9yy">Excuse me, {?NPC.GENDER}my lady{?}sir{\\?}. But I feel I need to think about this.</string> <string name="8bLwh9yy">Excuse me, {?NPC.GENDER}my lady{?}sir{\\?}. But I feel I need to think about this.</string>
<string name="8bnlS0IV">Ploughing, sewing... Got many weeks of that ahead of us still.</string> <string name="8bnlS0IV">Ploughing, sewing... Got many weeks of that ahead of us still.</string>
...@@ -313,7 +313,7 @@ ...@@ -313,7 +313,7 @@
<string name="BbnDPpxW">Did I ask you to speak? Your kin best scrape together a ransom before my patience runs out.</string> <string name="BbnDPpxW">Did I ask you to speak? Your kin best scrape together a ransom before my patience runs out.</string>
<string name="bbroVUrD">Of course, my {?PLAYER.GENDER}lady{?}lord{\\?}.[rb:positive]</string> <string name="bbroVUrD">Of course, my {?PLAYER.GENDER}lady{?}lord{\\?}.[rb:positive]</string>
<string name="bBVLVT7L">Certainly! Looks like a few of our lads are warming up now for the tournament. You can go and hop in if you want to. Or come back later if you just want to practice.[ib:warrior][rb:very_positive] </string> <string name="bBVLVT7L">Certainly! Looks like a few of our lads are warming up now for the tournament. You can go and hop in if you want to. Or come back later if you just want to practice.[ib:warrior][rb:very_positive] </string>
<string name="bbwNIIKI">You ask around the village if anyone saw {TARGET_HERO.LINK} or some suspicious characters with a young woman.\n\nVillagers say that there was a young man and woman who arrived here exhausted. The villagers allowed them to stay for a while.\nYou can check the area, and see if they are still hiding here.</string> <string name="bbwNIIKI">You ask around the village if anyone saw {TARGET_HERO.LINK} or some suspicious characters with a young woman.{newline}{newline}Villagers say that there was a young man and woman who arrived here exhausted. The villagers allowed them to stay for a while.{newline}You can check the area, and see if they are still hiding here.</string>
<string name="BdpW8gUM">That looks good, let's play!</string> <string name="BdpW8gUM">That looks good, let's play!</string>
<string name="bDva8kVX">How much will you pay me for my service?</string> <string name="bDva8kVX">How much will you pay me for my service?</string>
<string name="BeD9fahY">A pleasure to have met you.</string> <string name="BeD9fahY">A pleasure to have met you.</string>
...@@ -1099,7 +1099,7 @@ ...@@ -1099,7 +1099,7 @@
<string name="wdQ54wn2">There's nothing I need right now.[rb:negative]</string> <string name="wdQ54wn2">There's nothing I need right now.[rb:negative]</string>
<string name="wErSpkjy">I'm still working on it.</string> <string name="wErSpkjy">I'm still working on it.</string>
<string name="wFXj0bqj">My name is {PLAYER.NAME}, {?NPC.GENDER}madam{?}sir{\\?}. Tell me about yourself.</string> <string name="wFXj0bqj">My name is {PLAYER.NAME}, {?NPC.GENDER}madam{?}sir{\\?}. Tell me about yourself.</string>
<string name="WGi3Zuv7">You asked the villagers around {CURRENT_SETTLEMENT} if they saw a young woman matching the description of {QUEST_GIVER.LINK}'s daughter, {TARGET_HERO.LINK}.\n\nThey said a young woman and a young man dropped by early in the morning to buy some supplies and then rode off towards {TARGET_VILLAGE}.</string> <string name="WGi3Zuv7">You asked the villagers around {CURRENT_SETTLEMENT} if they saw a young woman matching the description of {QUEST_GIVER.LINK}'s daughter, {TARGET_HERO.LINK}.{newline}{newline}They said a young woman and a young man dropped by early in the morning to buy some supplies and then rode off towards {TARGET_VILLAGE}.</string>
<string name="WIrXcL64">Do extortion.</string> <string name="WIrXcL64">Do extortion.</string>
<string name="wlKtDR2z">Thank you, {?PLAYER.GENDER}my lady{?}sir{\\?}.</string> <string name="wlKtDR2z">Thank you, {?PLAYER.GENDER}my lady{?}sir{\\?}.</string>
<string name="WnIWqytA">.. The lads and I here, we're all faithful followers of the {FACTION_NAME}. Which means we've got the Heavens looking out for us, and also an army of our brothers-in-faith, if anyone gives us trouble.</string> <string name="WnIWqytA">.. The lads and I here, we're all faithful followers of the {FACTION_NAME}. Which means we've got the Heavens looking out for us, and also an army of our brothers-in-faith, if anyone gives us trouble.</string>
......
...@@ -49,7 +49,7 @@ ...@@ -49,7 +49,7 @@
<string name="5g9ZFGrN">You are at a training field. You can learn the basics of combat here.</string> <string name="5g9ZFGrN">You are at a training field. You can learn the basics of combat here.</string>
<string name="5HXS8HEY">your brawn</string> <string name="5HXS8HEY">your brawn</string>
<string name="5j6qvGAF">Excellent work! When you unfurl this banner and men see it what they thought was lost, it will make a powerful impression.</string> <string name="5j6qvGAF">Excellent work! When you unfurl this banner and men see it what they thought was lost, it will make a powerful impression.</string>
<string name="5JTEvvaO">{EXP_VALUE} Skill Level and {FOCUS_VALUE} Focus Point to {SKILL_ONE} and {SKILL_TWO}\n{ATTR_VALUE} attribute point to {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string> <string name="5JTEvvaO">{EXP_VALUE} Skill Level and {FOCUS_VALUE} Focus Point to {SKILL_ONE} and {SKILL_TWO}{newline}{ATTR_VALUE} attribute point to {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string>
<string name="5K4wvz3w">Find and meet {HERO.LINK} to learn more about Neretzes' Banner. He is currently in {SETTLEMENT}.</string> <string name="5K4wvz3w">Find and meet {HERO.LINK} to learn more about Neretzes' Banner. He is currently in {SETTLEMENT}.</string>
<string name="5kbeAC7k">In wartorn Calradia, especially in frontier or tribal areas, some women as well as men learn to fight from an early age. You...</string> <string name="5kbeAC7k">In wartorn Calradia, especially in frontier or tribal areas, some women as well as men learn to fight from an early age. You...</string>
<string name="5LJTeOBT">I was with a caravan and they just came out of the brush. We were surrounded and outnumbered, so we gave up. I figured they'd keep us alive, if just for the ransom. But then they started flogging us along at top speed, without any water, and I was just about ready to drop.</string> <string name="5LJTeOBT">I was with a caravan and they just came out of the brush. We were surrounded and outnumbered, so we gave up. I figured they'd keep us alive, if just for the ransom. But then they started flogging us along at top speed, without any water, and I was just about ready to drop.</string>
...@@ -190,7 +190,7 @@ ...@@ -190,7 +190,7 @@
<string name="DQzEgUzu">You talked with {HERO.LINK} and got some valuable information that may help you understand the artifact.</string> <string name="DQzEgUzu">You talked with {HERO.LINK} and got some valuable information that may help you understand the artifact.</string>
<string name="DsCkf6Pb">Growing up, you spent most of your time...</string> <string name="DsCkf6Pb">Growing up, you spent most of your time...</string>
<string name="duD8SJDb">Our knights spotted a mass of Aserai light infantry spread across a valley, and charged them. They weren’t ready to meet the onslaught, and were routed. But then a bunch of Khuzaits showed up and kept their distance, giving the knights a hard time, shooting their horses out from under them. That’s when we showed up.</string> <string name="duD8SJDb">Our knights spotted a mass of Aserai light infantry spread across a valley, and charged them. They weren’t ready to meet the onslaught, and were routed. But then a bunch of Khuzaits showed up and kept their distance, giving the knights a hard time, shooting their horses out from under them. That’s when we showed up.</string>
<string name="DuQvj7zd">\n+{VALUE} to {TRAIT_NAME}</string> <string name="DuQvj7zd">{newline}+{VALUE} to {TRAIT_NAME}</string>
<string name="dWVsS3D8">The bravest and most valiant son of our clan, Nimr, led off a large group of Aserai warriors to fight for the Empire, for gold and glory. I went with them. When we saw the Battanian archers come down from the hills, Nimr was ready. He gave the word: we held our shields over our heads as the arrows rained down, then threw our javelins and charged. We cut them down.</string> <string name="dWVsS3D8">The bravest and most valiant son of our clan, Nimr, led off a large group of Aserai warriors to fight for the Empire, for gold and glory. I went with them. When we saw the Battanian archers come down from the hills, Nimr was ready. He gave the word: we held our shields over our heads as the arrows rained down, then threw our javelins and charged. We cut them down.</string>
<string name="DyE3luNM">You need to have at least {NUMBER} member in your party to deal with the raider party. Go back to village to recruit more troops.</string> <string name="DyE3luNM">You need to have at least {NUMBER} member in your party to deal with the raider party. Go back to village to recruit more troops.</string>
<string name="Dz9T60U2">Now things have changed, of course. You choose whichever faction you feel you could best work with.</string> <string name="Dz9T60U2">Now things have changed, of course. You choose whichever faction you feel you could best work with.</string>
...@@ -216,7 +216,7 @@ ...@@ -216,7 +216,7 @@
<string name="EZ19JOGj">{MENTOR.NAME}'s House</string> <string name="EZ19JOGj">{MENTOR.NAME}'s House</string>
<string name="ez4rbGmx">Insults his most powerful vassal and then insults his most valued ally. A fine day’s work, wouldn’t you say? But he has grown wiser since, though no more pleasant to spend time with.</string> <string name="ez4rbGmx">Insults his most powerful vassal and then insults his most valued ally. A fine day’s work, wouldn’t you say? But he has grown wiser since, though no more pleasant to spend time with.</string>
<string name="F0ldgio8">Go back to training.</string> <string name="F0ldgio8">Go back to training.</string>
<string name="F1syZDs4">\n+{VALUE} to {TRAIT_NAME_ONE} and {TRAIT_NAME_TWO}</string> <string name="F1syZDs4">{newline}+{VALUE} to {TRAIT_NAME_ONE} and {TRAIT_NAME_TWO}</string>
<string name="F26iH45g">What happened? Did you find the banner piece?</string> <string name="F26iH45g">What happened? Did you find the banner piece?</string>
<string name="F2bgujPo">were a chieftain's servant</string> <string name="F2bgujPo">were a chieftain's servant</string>
<string name="F7OO5SAa">As a youngster growing up in Calradia, war was never too far away. You...</string> <string name="F7OO5SAa">As a youngster growing up in Calradia, war was never too far away. You...</string>
...@@ -284,14 +284,14 @@ ...@@ -284,14 +284,14 @@
<string name="HvGW2DvS">Track started.</string> <string name="HvGW2DvS">Track started.</string>
<string name="hXl25avg">Your family arranged for a private tutor and you took full advantage, reading voraciously on history, mathematics, and philosophy and discussing what you read with your tutor and classmates.</string> <string name="hXl25avg">Your family arranged for a private tutor and you took full advantage, reading voraciously on history, mathematics, and philosophy and discussing what you read with your tutor and classmates.</string>
<string name="hYgmzZJX">Denars</string> <string name="hYgmzZJX">Denars</string>
<string name="i20baAus">\n+{VALUE} to {TRAIT_NAME_ONE}, {TRAIT_NAME_TWO} and {TRAIT_NAME_THREE}</string> <string name="i20baAus">{newline}+{VALUE} to {TRAIT_NAME_ONE}, {TRAIT_NAME_TWO} and {TRAIT_NAME_THREE}</string>
<string name="I3PcdaaL">Wolves, bears are a constant menace to the flocks of northern Calradia, while hyenas and leopards trouble the south. You went with a group of your fellow villagers and fired the missile that brought down the beast.</string> <string name="I3PcdaaL">Wolves, bears are a constant menace to the flocks of northern Calradia, while hyenas and leopards trouble the south. You went with a group of your fellow villagers and fired the missile that brought down the beast.</string>
<string name="i3SSc0I4">{IMPERIAL_MENTOR.NAME}'s Plan</string> <string name="i3SSc0I4">{IMPERIAL_MENTOR.NAME}'s Plan</string>
<string name="i5OOargr">Such are the fortunes of war. But what came afterwards… When word spread of what happened to our menfolk, the other clans - the Arkits in particular - knew we were weak. Our herds were raided. Anyone who protested was killed. Monchug did little to stop it. It taught us that valor will get you killed, but treachery will make you rich.</string> <string name="i5OOargr">Such are the fortunes of war. But what came afterwards… When word spread of what happened to our menfolk, the other clans - the Arkits in particular - knew we were weak. Our herds were raided. Anyone who protested was killed. Monchug did little to stop it. It taught us that valor will get you killed, but treachery will make you rich.</string>
<string name="IavuL9KI">Of course. I intend to use the banner to help save the Empire.</string> <string name="IavuL9KI">Of course. I intend to use the banner to help save the Empire.</string>
<string name="ib2TKPUa">The ruler of the {FACTION} is leading the alliance against you. Defeat their armies or force them to make peace by capturing their settlements and destroying their parties to achieve victory.</string> <string name="ib2TKPUa">The ruler of the {FACTION} is leading the alliance against you. Defeat their armies or force them to make peace by capturing their settlements and destroying their parties to achieve victory.</string>
<string name="ibm9EEPa">No, I need more time to decide.</string> <string name="ibm9EEPa">No, I need more time to decide.</string>
<string name="IITkXnnU">Calradia is a land full of peril - but also opportunities. To face the challenges that await, you will need to build up your clan.\nYour brother told you that there are many ways to go about this but that none forego coin. Trade would be one means to this end, fighting and selling off captured bandits in town another. Whatever path you choose to pursue, travelling alone would make you easy pickings for whomever came across your trail.\nYou know that you can recruit men to follow you from the notables of villages and towns, though they may ask you for a favor or two of their own before they allow you access to their more valued fighters.\nNaturally, you may also find more unique characters in the taverns of Calradia. However, these tend to favor more established clans.</string> <string name="IITkXnnU">Calradia is a land full of peril - but also opportunities. To face the challenges that await, you will need to build up your clan.{newline}Your brother told you that there are many ways to go about this but that none forego coin. Trade would be one means to this end, fighting and selling off captured bandits in town another. Whatever path you choose to pursue, travelling alone would make you easy pickings for whomever came across your trail.{newline}You know that you can recruit men to follow you from the notables of villages and towns, though they may ask you for a favor or two of their own before they allow you access to their more valued fighters.{newline}Naturally, you may also find more unique characters in the taverns of Calradia. However, these tend to favor more established clans.</string>
<string name="IL4FcHXv">You've pledged your allegiance to the {KINGDOM_NAME}!</string> <string name="IL4FcHXv">You've pledged your allegiance to the {KINGDOM_NAME}!</string>
<string name="ImLQNYWC">Very well - I'll duel you.</string> <string name="ImLQNYWC">Very well - I'll duel you.</string>
<string name="InN5ZZt3">A landlord's retainers</string> <string name="InN5ZZt3">A landlord's retainers</string>
...@@ -308,7 +308,7 @@ ...@@ -308,7 +308,7 @@
<string name="j6py5Rv5">Your parents were healers who gathered herbs and treated the sick. As a living reservoir of Battanian tradition, they were also asked to adjudicate many disputes between the clans.</string> <string name="j6py5Rv5">Your parents were healers who gathered herbs and treated the sick. As a living reservoir of Battanian tradition, they were also asked to adjudicate many disputes between the clans.</string>
<string name="j9f9Ts7i">I have a better idea. We would have a better chance if we split up now. I’ll take {RADAGOS.NAME} and go find the slaver market and look for a way to free the children. However we must be careful not to endanger their lives and it could be better to just buy them. We need to have our purses full for that though.</string> <string name="j9f9Ts7i">I have a better idea. We would have a better chance if we split up now. I’ll take {RADAGOS.NAME} and go find the slaver market and look for a way to free the children. However we must be careful not to endanger their lives and it could be better to just buy them. We need to have our purses full for that though.</string>
<string name="jAs3kDXh">Your family were the trusted kinsfolk of a Khuzait noyan, and shared his meals in the chieftain's yurt. Your father assisted his chief in running the affairs of the clan and fought in the core of armored lancers in the center of the Khuzait battle line.</string> <string name="jAs3kDXh">Your family were the trusted kinsfolk of a Khuzait noyan, and shared his meals in the chieftain's yurt. Your father assisted his chief in running the affairs of the clan and fought in the core of armored lancers in the center of the Khuzait battle line.</string>
<string name="jeWV2uV3">{EXP_VALUE} Skill Level and {FOCUS_VALUE} Focus Point to {SKILL_ONE}, {SKILL_TWO} and {SKILL_THREE}\n{ATTR_VALUE} attribute point to {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string> <string name="jeWV2uV3">{EXP_VALUE} Skill Level and {FOCUS_VALUE} Focus Point to {SKILL_ONE}, {SKILL_TWO} and {SKILL_THREE}{newline}{ATTR_VALUE} attribute point to {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string>
<string name="jg3T5AyE">Like many families in Calradia, your life was upended by war. Your home was ravaged by the passage of army after army. Eventually, you sold your property and set off with your father, mother, brother, and your two younger siblings to a new town you'd heard was safer. But you did not make it. Along the way, the inn at which you were staying was attacked by raiders. Your parents were slain and your two youngest siblings seized, but you and your brother survived because...</string> <string name="jg3T5AyE">Like many families in Calradia, your life was upended by war. Your home was ravaged by the passage of army after army. Eventually, you sold your property and set off with your father, mother, brother, and your two younger siblings to a new town you'd heard was safer. But you did not make it. Along the way, the inn at which you were staying was attacked by raiders. Your parents were slain and your two youngest siblings seized, but you and your brother survived because...</string>
<string name="jGhWOnjx">Yes. It was madness. The greatest blow struck against the Empire in a lifetime, and we squandered it squabbling among ourselves about a flag.</string> <string name="jGhWOnjx">Yes. It was madness. The greatest blow struck against the Empire in a lifetime, and we squandered it squabbling among ourselves about a flag.</string>
<string name="JhEzD45J">Purchase {GRAIN}</string> <string name="JhEzD45J">Purchase {GRAIN}</string>
...@@ -348,7 +348,7 @@ ...@@ -348,7 +348,7 @@
<string name="kw9sltab">The Battanians had planned an ambush up in a wooded pass for the imperial vanguard, then the Vlandians and Sturgians were to come sweeping down on their flanks in the battle. Our scouts found the Battanian ambush, but Neretzes did not listen, and blundered into it anyway.</string> <string name="kw9sltab">The Battanians had planned an ambush up in a wooded pass for the imperial vanguard, then the Vlandians and Sturgians were to come sweeping down on their flanks in the battle. Our scouts found the Battanian ambush, but Neretzes did not listen, and blundered into it anyway.</string>
<string name="kwW6v202">Go to shooting position.</string> <string name="kwW6v202">Go to shooting position.</string>
<string name="KXj8bsao">So... If you intend to use the banner to save the Empire, I’ll tell you what I know. But if you want to go backward, not forward, then I will not help you.</string> <string name="KXj8bsao">So... If you intend to use the banner to save the Empire, I’ll tell you what I know. But if you want to go backward, not forward, then I will not help you.</string>
<string name="KXtaJNo4">\n+{VALUE} renown</string> <string name="KXtaJNo4">{newline}+{VALUE} renown</string>
<string name="kYtRsxSL">We fought the Vlandians. We won, but there was a great slaughter. My husband’s horse was slain and he was ridden down, though he died amid a pile of Vlandian dead. Elsewhere on the field, the Emperor was having his head hewn off with a Sturgian axe, and thus was in no position to pay us.</string> <string name="kYtRsxSL">We fought the Vlandians. We won, but there was a great slaughter. My husband’s horse was slain and he was ridden down, though he died amid a pile of Vlandian dead. Elsewhere on the field, the Emperor was having his head hewn off with a Sturgian axe, and thus was in no position to pay us.</string>
<string name="KYW1UiKm">The Khergits were never the richest of the clans, but we made up for it with our valor. When word spread that the Emperor was promising silver for men to ride at his side, against the Sturgians and Battanians and others, of course our young brave boys lept at the chance. My husband, the bravest and best of them all, led them.</string> <string name="KYW1UiKm">The Khergits were never the richest of the clans, but we made up for it with our valor. When word spread that the Emperor was promising silver for men to ride at his side, against the Sturgians and Battanians and others, of course our young brave boys lept at the chance. My husband, the bravest and best of them all, led them.</string>
<string name="L1V8L2N1">Yes. The Emperor Neretzes had offered to hire our warriors as mercenaries. I saw nothing wrong with that.</string> <string name="L1V8L2N1">Yes. The Emperor Neretzes had offered to hire our warriors as mercenaries. I saw nothing wrong with that.</string>
...@@ -403,7 +403,7 @@ ...@@ -403,7 +403,7 @@
<string name="OKgsM4nr">I curse that name. It took from me my husband, two brothers, more cousins than I can count.</string> <string name="OKgsM4nr">I curse that name. It took from me my husband, two brothers, more cousins than I can count.</string>
<string name="oMbOIPc9">joined the skirmishers</string> <string name="oMbOIPc9">joined the skirmishers</string>
<string name="OMrnTIe0">You rescue several prisoners that the raiders had been dragging along. They look parched and exhausted. You give them a bit of water and bread, and after a short while one staggers to his feet and comes over to you.</string> <string name="OMrnTIe0">You rescue several prisoners that the raiders had been dragging along. They look parched and exhausted. You give them a bit of water and bread, and after a short while one staggers to his feet and comes over to you.</string>
<string name="ORnjaMlM">You were defeated by the raiders, but your brother saved you. It doesn't look like they're going anywhere, though, so you should attack again once you're ready.\nYou must have at least {NUMBER} members in your party. If you don't, go back to the village and recruit some more troops.</string> <string name="ORnjaMlM">You were defeated by the raiders, but your brother saved you. It doesn't look like they're going anywhere, though, so you should attack again once you're ready.{newline}You must have at least {NUMBER} members in your party. If you don't, go back to the village and recruit some more troops.</string>
<string name="Os79KwFa">I was with the vanguard. Neretzes apparently knew that the Battanians had planned an ambush - the Khuzait scouts had told him. But he never bothered to inform us. So up we went, along a lovely wooded stream, until the Battanian arrows started whooshing in from all sides.</string> <string name="Os79KwFa">I was with the vanguard. Neretzes apparently knew that the Battanians had planned an ambush - the Khuzait scouts had told him. But he never bothered to inform us. So up we went, along a lovely wooded stream, until the Battanian arrows started whooshing in from all sides.</string>
<string name="OS8YjyE5">You should collect all of the pieces of the Dragon Banner before deciding your path.</string> <string name="OS8YjyE5">You should collect all of the pieces of the Dragon Banner before deciding your path.</string>
<string name="OwcgxRXB">Weakened by the war, the {FACTION} has collapsed and its clans have defected to surrounding kingdoms.</string> <string name="OwcgxRXB">Weakened by the war, the {FACTION} has collapsed and its clans have defected to surrounding kingdoms.</string>
...@@ -534,7 +534,7 @@ ...@@ -534,7 +534,7 @@
<string name="URgZ4ai4">Your family were middle-ranking members of one of the Khuzait clans. He had some herds of his own, but was not rich. When the Khuzait horde was summoned to battle, he fought with the horse archers, shooting and wheeling and wearing down the enemy before the lancers delivered the final punch.</string> <string name="URgZ4ai4">Your family were middle-ranking members of one of the Khuzait clans. He had some herds of his own, but was not rich. When the Khuzait horde was summoned to battle, he fought with the horse archers, shooting and wheeling and wearing down the enemy before the lancers delivered the final punch.</string>
<string name="uvbCyLiR">Is that true? Well, that is interesting.</string> <string name="uvbCyLiR">Is that true? Well, that is interesting.</string>
<string name="UVuwofhS">Clans rise, clans fall. My duty is to all the Khuzaits. Look at it this way. Were it not for her husband’s death, Lady Mesui would never have inherited the leadership of the Khergits. Death creates opportunity. The survivors of a great battle make a great show of mourning, but inside they rejoice.</string> <string name="UVuwofhS">Clans rise, clans fall. My duty is to all the Khuzaits. Look at it this way. Were it not for her husband’s death, Lady Mesui would never have inherited the leadership of the Khergits. Death creates opportunity. The survivors of a great battle make a great show of mourning, but inside they rejoice.</string>
<string name="uw2kKrQk">{EXP_VALUE} Skill Level and {FOCUS_VALUE} Focus Point to {SKILL_ONE}\n{ATTR_VALUE} attribute point to {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string> <string name="uw2kKrQk">{EXP_VALUE} Skill Level and {FOCUS_VALUE} Focus Point to {SKILL_ONE}{newline}{ATTR_VALUE} attribute point to {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string>
<string name="v48N6h1t">Urban artisans</string> <string name="v48N6h1t">Urban artisans</string>
<string name="vaLehwRl">We had given an oath to the Empire, to join them if attacked. It seemed clear to me that we should have honored our oath, that the Battanians and Sturgians were aggressors, but, there is always room to argue details. Ultimately our barons did not wish to fight with the Empire, so they resisted coming to its help.</string> <string name="vaLehwRl">We had given an oath to the Empire, to join them if attacked. It seemed clear to me that we should have honored our oath, that the Battanians and Sturgians were aggressors, but, there is always room to argue details. Ultimately our barons did not wish to fight with the Empire, so they resisted coming to its help.</string>
<string name="vCBuF6dq">Recruit 4 recruits. Click &quot;Recruit Troops&quot; option on village menu to recruit troops.</string> <string name="vCBuF6dq">Recruit 4 recruits. Click &quot;Recruit Troops&quot; option on village menu to recruit troops.</string>
...@@ -603,7 +603,7 @@ ...@@ -603,7 +603,7 @@
<string name="Y94H6XnK">Accept</string> <string name="Y94H6XnK">Accept</string>
<string name="ya8eMCpj">Unify the Empire</string> <string name="ya8eMCpj">Unify the Empire</string>
<string name="YAWCkOYa">The tracks look fresh, and I've seen some smoke on the horizon. They can't move too quickly if they're still looting and raiding. No, I'm pretty sure we'll be able to rescue the little ones… or die trying.</string> <string name="YAWCkOYa">The tracks look fresh, and I've seen some smoke on the horizon. They can't move too quickly if they're still looting and raiding. No, I'm pretty sure we'll be able to rescue the little ones… or die trying.</string>
<string name="YBqmnNGv">\n+{VALUE} gold</string> <string name="YBqmnNGv">{newline}+{VALUE} gold</string>
<string name="YcnK0Thk">Hunters</string> <string name="YcnK0Thk">Hunters</string>
<string name="YEeb0B1V">I am {HEADMAN.FIRSTNAME}, headman of this village. What brings you here?</string> <string name="YEeb0B1V">I am {HEADMAN.FIRSTNAME}, headman of this village. What brings you here?</string>
<string name="yflx4LNc">Defeat the trainer!</string> <string name="yflx4LNc">Defeat the trainer!</string>
......
...@@ -53,7 +53,7 @@ ...@@ -53,7 +53,7 @@
<string name="0wj3HIbh">Caravan entered {SETTLEMENT_LINK}.</string> <string name="0wj3HIbh">Caravan entered {SETTLEMENT_LINK}.</string>
<string name="0wlWgIeL">Wall Breaker</string> <string name="0wlWgIeL">Wall Breaker</string>
<string name="0wv7HQMe">The herd and the herders are ready to depart.</string> <string name="0wv7HQMe">The herd and the herders are ready to depart.</string>
<string name="0wxRZ9AV">Armies led by Tier 5+ nobles require 10% less influence\nInfluence of the ruler clan is reduced by 1 per day</string> <string name="0wxRZ9AV">Armies led by Tier 5+ nobles require 10% less influence{newline}Influence of the ruler clan is reduced by 1 per day</string>
<string name="0YRl5Yie">I'll bring your {MOUNT_TYPE} by myself.</string> <string name="0YRl5Yie">I'll bring your {MOUNT_TYPE} by myself.</string>
<string name="117W31dZ">You were unable to drive the villagers from the disputed pasture. The landowner, {QUEST_GIVER.LINK}, probably feels that you let {?QUEST_GIVER.GENDER}her{?}him{\\?} down.</string> <string name="117W31dZ">You were unable to drive the villagers from the disputed pasture. The landowner, {QUEST_GIVER.LINK}, probably feels that you let {?QUEST_GIVER.GENDER}her{?}him{\\?} down.</string>
<string name="15wCjIBY">Take too much time, and my men will swing from the gallows. Speed it along, will you?</string> <string name="15wCjIBY">Take too much time, and my men will swing from the gallows. Speed it along, will you?</string>
...@@ -124,7 +124,7 @@ ...@@ -124,7 +124,7 @@
<string name="2Ekt9yKN">Immediately increase Endurance (END) by 1.</string> <string name="2Ekt9yKN">Immediately increase Endurance (END) by 1.</string>
<string name="2ELhox6C">If you don't want to get involved in this yourself, leave one of your capable companions and {NUMBER_OF_TROOPS} men for some days.</string> <string name="2ELhox6C">If you don't want to get involved in this yourself, leave one of your capable companions and {NUMBER_OF_TROOPS} men for some days.</string>
<string name="2ENbc031">{FIRST_NAME} the Smith</string> <string name="2ENbc031">{FIRST_NAME} the Smith</string>
<string name="2fbLBXtT">'O'er the whale-road she sped \n She were manned by the dead \n And the clouds followed black in her wake'</string> <string name="2fbLBXtT">'O'er the whale-road she sped {newline} She were manned by the dead {newline} And the clouds followed black in her wake'</string>
<string name="2fbmt6Yt">{COMPANION.LINK}</string> <string name="2fbmt6Yt">{COMPANION.LINK}</string>
<string name="2feqprAv">You are able to revert bandits into regular troops .</string> <string name="2feqprAv">You are able to revert bandits into regular troops .</string>
<string name="2fK5FJcS">Little {FIRST_NAME}</string> <string name="2fK5FJcS">Little {FIRST_NAME}</string>
...@@ -184,7 +184,7 @@ ...@@ -184,7 +184,7 @@
<string name="3Kmkc3jQ">Yes my {?PLAYER.GENDER}lady{?}lord{\\?}... Craftsmen like me are required to buy our raw materials from local merchants. But they're not offering reasonable prices. They've come together and agreed on a price that's just too high. They don't care if it ruins us. You could stop them with a decree.</string> <string name="3Kmkc3jQ">Yes my {?PLAYER.GENDER}lady{?}lord{\\?}... Craftsmen like me are required to buy our raw materials from local merchants. But they're not offering reasonable prices. They've come together and agreed on a price that's just too high. They don't care if it ruins us. You could stop them with a decree.</string>
<string name="3KpgHPlo">{QUEST_GIVER.LINK} asks you to provide them supplies for their military campaign.</string> <string name="3KpgHPlo">{QUEST_GIVER.LINK} asks you to provide them supplies for their military campaign.</string>
<string name="3lZPkiIZ">{NAME} the Tightfisted</string> <string name="3lZPkiIZ">{NAME} the Tightfisted</string>
<string name="3n1KRLpZ">'My love is far \n I know not where \n Perhaps the winds shall tell me'</string> <string name="3n1KRLpZ">'My love is far {newline} I know not where {newline} Perhaps the winds shall tell me'</string>
<string name="3nbuRBJK">Forget it.</string> <string name="3nbuRBJK">Forget it.</string>
<string name="3nCmm8gE">The vote to make peace with {KINGDOM} has failed with majority support.</string> <string name="3nCmm8gE">The vote to make peace with {KINGDOM} has failed with majority support.</string>
<string name="3nT5wWzb">Surrender.</string> <string name="3nT5wWzb">Surrender.</string>
...@@ -196,7 +196,7 @@ ...@@ -196,7 +196,7 @@
<string name="3sRdGQou">Leave</string> <string name="3sRdGQou">Leave</string>
<string name="3TmLIou4">Alive</string> <string name="3TmLIou4">Alive</string>
<string name="3tzaxDI6">Every villager party entering your town generates 10 gold income</string> <string name="3tzaxDI6">Every villager party entering your town generates 10 gold income</string>
<string name="3uatsBmF">Troops in the formation you are leading gain 5 experience for each enemy you killed.\nAlso, all melee infantry troops in your party gain 5% more xp after battle.</string> <string name="3uatsBmF">Troops in the formation you are leading gain 5 experience for each enemy you killed.{newline}Also, all melee infantry troops in your party gain 5% more xp after battle.</string>
<string name="3UDUqYv1">Scout Perks</string> <string name="3UDUqYv1">Scout Perks</string>
<string name="3UprB5ID">{NAME} the Brilliant</string> <string name="3UprB5ID">{NAME} the Brilliant</string>
<string name="3W3eEIIZ">Never mind. You can go.</string> <string name="3W3eEIIZ">Never mind. You can go.</string>
...@@ -234,7 +234,7 @@ ...@@ -234,7 +234,7 @@
<string name="4n71Xoyq">You have failed to bring the weapons to the {QUEST_GIVER.LINK} in time.</string> <string name="4n71Xoyq">You have failed to bring the weapons to the {QUEST_GIVER.LINK} in time.</string>
<string name="4PJF5EFA">{DEFECTION_AGREE_WITHOUT_BARTER}</string> <string name="4PJF5EFA">{DEFECTION_AGREE_WITHOUT_BARTER}</string>
<string name="4pmvrnmN">The castle of {SETTLEMENT_LINK} is owned by {LORD.LINK}, {FACTION_OFFICIAL} of the {FACTION_TERM}. {KEEP_INFO}</string> <string name="4pmvrnmN">The castle of {SETTLEMENT_LINK} is owned by {LORD.LINK}, {FACTION_OFFICIAL} of the {FACTION_TERM}. {KEEP_INFO}</string>
<string name="4RNREbPW">You managed to return all of the troops {QUEST_GIVER.LINK} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter.\n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, Thank you for looking after my men. You honored our agreement, and you have my gratitude. Please accept this {GOLD}{GOLD_ICON}.”</string> <string name="4RNREbPW">You managed to return all of the troops {QUEST_GIVER.LINK} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter.{newline}{newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, Thank you for looking after my men. You honored our agreement, and you have my gratitude. Please accept this {GOLD}{GOLD_ICON}.”</string>
<string name="4Sb0d8FY">Wait until nightfall to attack</string> <string name="4Sb0d8FY">Wait until nightfall to attack</string>
<string name="4tY23HWb">Of course. I'm welcome in every court in Calradia. There's not many who can say that! So always be sure to keep a pot of denars buried somewhere, and a loyal servant who can find it in a hurry.</string> <string name="4tY23HWb">Of course. I'm welcome in every court in Calradia. There's not many who can say that! So always be sure to keep a pot of denars buried somewhere, and a loyal servant who can find it in a hurry.</string>
<string name="4uKTfTg9">Sorry. I don't have anything for you this time.</string> <string name="4uKTfTg9">Sorry. I don't have anything for you this time.</string>
...@@ -262,7 +262,7 @@ ...@@ -262,7 +262,7 @@
<string name="5bSWSaPl">Footmen on horses</string> <string name="5bSWSaPl">Footmen on horses</string>
<string name="5cH6ssDI">mercenary company</string> <string name="5cH6ssDI">mercenary company</string>
<string name="5CJOMH90">{ARMY} has been disbanded.</string> <string name="5CJOMH90">{ARMY} has been disbanded.</string>
<string name="5CokRxmL">{QUEST_GIVER.LINK}, the headman of the {QUEST_SETTLEMENT} asked you to deliver {GRAIN_AMOUNT} units of grain to {?QUEST_GIVER.GENDER}her{?}him{\\?} to use as seeds. Otherwise peasants cannot sow their fields and starve in the coming season. \n \n You have agreed to bring them {GRAIN_AMOUNT} units of grain as soon as possible.</string> <string name="5CokRxmL">{QUEST_GIVER.LINK}, the headman of the {QUEST_SETTLEMENT} asked you to deliver {GRAIN_AMOUNT} units of grain to {?QUEST_GIVER.GENDER}her{?}him{\\?} to use as seeds. Otherwise peasants cannot sow their fields and starve in the coming season. {newline} {newline} You have agreed to bring them {GRAIN_AMOUNT} units of grain as soon as possible.</string>
<string name="5E2bIcGb">I will not betray my liege. (Loyalty persuasion failed.)</string> <string name="5E2bIcGb">I will not betray my liege. (Loyalty persuasion failed.)</string>
<string name="5ehlbXm6">They don’t want to share the pastures. But I spent my silver, and I hold the title deed. I need someone to ride along with my herders and clear off anyone who gets in their way.</string> <string name="5ehlbXm6">They don’t want to share the pastures. But I spent my silver, and I hold the title deed. I need someone to ride along with my herders and clear off anyone who gets in their way.</string>
<string name="5fD5o6ra">Your caravans gather trade rumors also mark item prices relative to average price</string> <string name="5fD5o6ra">Your caravans gather trade rumors also mark item prices relative to average price</string>
...@@ -279,7 +279,7 @@ ...@@ -279,7 +279,7 @@
<string name="5MjmCaUx">Prosperous Reign</string> <string name="5MjmCaUx">Prosperous Reign</string>
<string name="5Mu1cdbc">Greetings, once again. How may we help you?</string> <string name="5Mu1cdbc">Greetings, once again. How may we help you?</string>
<string name="5NKJiRKU">You can escape from captivity 30% faster.</string> <string name="5NKJiRKU">You can escape from captivity 30% faster.</string>
<string name="5NYPqKBj">I know you're busy, but maybe you can ask some of your men to find us that grain? Twenty men should do the job, and I'd reckon the whole affair should take two weeks. \nI'm desperate here, {?PLAYER.GENDER}madam{?}sir{\\?}... Don't let our children starve!</string> <string name="5NYPqKBj">I know you're busy, but maybe you can ask some of your men to find us that grain? Twenty men should do the job, and I'd reckon the whole affair should take two weeks. {newline}I'm desperate here, {?PLAYER.GENDER}madam{?}sir{\\?}... Don't let our children starve!</string>
<string name="5o6pSbCx">Physician of People</string> <string name="5o6pSbCx">Physician of People</string>
<string name="5RjvnQ3d">I bet even a party of {ALTERNATIVE_COUNT} properly trained men accompanied by one of your lieutenants can take them on easily. The men could then rejoin your party after some days</string> <string name="5RjvnQ3d">I bet even a party of {ALTERNATIVE_COUNT} properly trained men accompanied by one of your lieutenants can take them on easily. The men could then rejoin your party after some days</string>
<string name="5RMWpLJA">Provides a warden to the castle who maintains discipline and law so rebellions find it harder to form, a castellan to the castle who is effectively the captain of the militia, a steward to the castle who supervised the castle inhibitants.</string> <string name="5RMWpLJA">Provides a warden to the castle who maintains discipline and law so rebellions find it harder to form, a castellan to the castle who is effectively the captain of the militia, a steward to the castle who supervised the castle inhibitants.</string>
...@@ -316,7 +316,7 @@ ...@@ -316,7 +316,7 @@
<string name="6kaia5qP">Give me all your wares!</string> <string name="6kaia5qP">Give me all your wares!</string>
<string name="6kJ31qut">Yeah, well, some people here are a bit short of money these days. They've put together a herd of {ANIMAL_COUNT_TO_DELIVER} {HERD_TYPE_TO_DELIVER} to sell in {TARGET_SETTLEMENT}. But they're poor folks. Not really fighters, and they can't afford to hire guards. If they go there by themselves they'd be sitting ducks for any bandits.</string> <string name="6kJ31qut">Yeah, well, some people here are a bit short of money these days. They've put together a herd of {ANIMAL_COUNT_TO_DELIVER} {HERD_TYPE_TO_DELIVER} to sell in {TARGET_SETTLEMENT}. But they're poor folks. Not really fighters, and they can't afford to hire guards. If they go there by themselves they'd be sitting ducks for any bandits.</string>
<string name="6kjacaiB">I hope I can bring peace to the land, and justice, and alleviate people's suffering.</string> <string name="6kjacaiB">I hope I can bring peace to the land, and justice, and alleviate people's suffering.</string>
<string name="6kn630ka">Ruler clan gains 100 denars per day for each town in the kingdom\nSettlement loyalty is decreased by 1 per day</string> <string name="6kn630ka">Ruler clan gains 100 denars per day for each town in the kingdom{newline}Settlement loyalty is decreased by 1 per day</string>
<string name="6kqK0kUn">There is no need to defend. Patrol the area.</string> <string name="6kqK0kUn">There is no need to defend. Patrol the area.</string>
<string name="6L0hggoy">You decided not to permit the decree for artisans to behave like merchants.</string> <string name="6L0hggoy">You decided not to permit the decree for artisans to behave like merchants.</string>
<string name="6L1b1nJa">Oh I have a long list of scores to settle. You can be sure of that.</string> <string name="6L1b1nJa">Oh I have a long list of scores to settle. You can be sure of that.</string>
...@@ -406,7 +406,7 @@ ...@@ -406,7 +406,7 @@
<string name="88Sye8q6">{FIRST_NAME} of the Pillar</string> <string name="88Sye8q6">{FIRST_NAME} of the Pillar</string>
<string name="88u4kspP">Poison {FIRST_NAME}</string> <string name="88u4kspP">Poison {FIRST_NAME}</string>
<string name="8a13MGzr">All I can say is that I try to repay good with good, and evil with evil.</string> <string name="8a13MGzr">All I can say is that I try to repay good with good, and evil with evil.</string>
<string name="8AbHxCM8">{CAPTIVITY_TEXT}\nWaiting in captivity...</string> <string name="8AbHxCM8">{CAPTIVITY_TEXT}{newline}Waiting in captivity...</string>
<string name="8aior6PH">Parade perk bonus</string> <string name="8aior6PH">Parade perk bonus</string>
<string name="8avwit9N">{QUEST_GIVER.LINK}, the army commander of {FACTION} has told you that they need detailed information about enemy fortifications and troop numbers of the enemy. {?QUEST_GIVER.GENDER}She{?}He{\\?} wanted you to scout {SETTLEMENT_1}, {SETTLEMENT_2} and {SETTLEMENT_3}.</string> <string name="8avwit9N">{QUEST_GIVER.LINK}, the army commander of {FACTION} has told you that they need detailed information about enemy fortifications and troop numbers of the enemy. {?QUEST_GIVER.GENDER}She{?}He{\\?} wanted you to scout {SETTLEMENT_1}, {SETTLEMENT_2} and {SETTLEMENT_3}.</string>
<string name="8Az4q2wp">Join {FACTION}</string> <string name="8Az4q2wp">Join {FACTION}</string>
...@@ -433,7 +433,7 @@ ...@@ -433,7 +433,7 @@
<string name="8pjMAqOg">Senate</string> <string name="8pjMAqOg">Senate</string>
<string name="8PwNj5tR">Yes... Yes. We should, em, discuss this.</string> <string name="8PwNj5tR">Yes... Yes. We should, em, discuss this.</string>
<string name="8qDI19Uf">+30% more production from farms.</string> <string name="8qDI19Uf">+30% more production from farms.</string>
<string name="8qwvZ15E">Towns held by the ruler clan gain 1 Loyalty and 1 Prosperity per day\nTowns held by non-ruler clans lose 0.3 Loyalty per day</string> <string name="8qwvZ15E">Towns held by the ruler clan gain 1 Loyalty and 1 Prosperity per day{newline}Towns held by non-ruler clans lose 0.3 Loyalty per day</string>
<string name="8RBZaQKk">The vote to declare war on {KINGDOM} has failed with majority support.</string> <string name="8RBZaQKk">The vote to declare war on {KINGDOM} has failed with majority support.</string>
<string name="8rgH8CGc">We're just harmless shepherds...</string> <string name="8rgH8CGc">We're just harmless shepherds...</string>
<string name="8tBET7S5">Good. We will be heading out soon.</string> <string name="8tBET7S5">Good. We will be heading out soon.</string>
...@@ -518,7 +518,7 @@ ...@@ -518,7 +518,7 @@
<string name="A8NttdZY">My {?QUEST_GIVER.GENDER}lady{?}lord{\\?} will be furious that you are going back on your word.</string> <string name="A8NttdZY">My {?QUEST_GIVER.GENDER}lady{?}lord{\\?} will be furious that you are going back on your word.</string>
<string name="a8tFTecO">Character has 5% chance to create a 'Legendary' weapon, if difficulty requierements are met. This increases by 1% for every skill point beyond 300.</string> <string name="a8tFTecO">Character has 5% chance to create a 'Legendary' weapon, if difficulty requierements are met. This increases by 1% for every skill point beyond 300.</string>
<string name="a94mkNNk">Arrow Catcher</string> <string name="a94mkNNk">Arrow Catcher</string>
<string name="a9zbBCTR">'A mountain cavern shelters me \n My bed a hard cold stone'</string> <string name="a9zbBCTR">'A mountain cavern shelters me {newline} My bed a hard cold stone'</string>
<string name="aa1yFm6q">Pack Animals:</string> <string name="aa1yFm6q">Pack Animals:</string>
<string name="aa9JY2Bp">{FIRST_NAME} the {?NORTHERN}Far-Farer{?}Caravanser{\\?}</string> <string name="aa9JY2Bp">{FIRST_NAME} the {?NORTHERN}Far-Farer{?}Caravanser{\\?}</string>
<string name="aadTnAEg">Manage Prisoners</string> <string name="aadTnAEg">Manage Prisoners</string>
...@@ -534,7 +534,7 @@ ...@@ -534,7 +534,7 @@
<string name="ABYGws1M">I'll bring you {NEEDED_AMOUNT} of those by myself.</string> <string name="ABYGws1M">I'll bring you {NEEDED_AMOUNT} of those by myself.</string>
<string name="ac8PkfhG">Increase Tax invome from region</string> <string name="ac8PkfhG">Increase Tax invome from region</string>
<string name="acbkKbT0">We should do something different.</string> <string name="acbkKbT0">We should do something different.</string>
<string name="Acmnny1s">Your kills with two handed weapons have 30% higher effect on friendly troops battle morale.\nAlso, your party limit is increased by 5.</string> <string name="Acmnny1s">Your kills with two handed weapons have 30% higher effect on friendly troops battle morale.{newline}Also, your party limit is increased by 5.</string>
<string name="acOOsQaC">The food's running out. That's not fair to the men. We should take care that the food doesn't run out.</string> <string name="acOOsQaC">The food's running out. That's not fair to the men. We should take care that the food doesn't run out.</string>
<string name="acu1wTeq">Your men are sure of that some of the goods were stolen from the baggage train.</string> <string name="acu1wTeq">Your men are sure of that some of the goods were stolen from the baggage train.</string>
<string name="ACvQdkG8">Discuss the terms of your surrender</string> <string name="ACvQdkG8">Discuss the terms of your surrender</string>
...@@ -552,7 +552,7 @@ ...@@ -552,7 +552,7 @@
<string name="afRgVYCb">{FIRST_NAME} the Minter</string> <string name="afRgVYCb">{FIRST_NAME} the Minter</string>
<string name="afVsbikp">Greetings, traveller. How may we help you?</string> <string name="afVsbikp">Greetings, traveller. How may we help you?</string>
<string name="aG7KXlu0">Surgeon Perks</string> <string name="aG7KXlu0">Surgeon Perks</string>
<string name="agaSYd5t">Food production in towns and castles are increased by 2\nTown loyalty is decreased by 0.2</string> <string name="agaSYd5t">Food production in towns and castles are increased by 2{newline}Town loyalty is decreased by 0.2</string>
<string name="aGecGUub">Max track difficulty that can be detected: {a0}</string> <string name="aGecGUub">Max track difficulty that can be detected: {a0}</string>
<string name="aglI1tbc">+5% movement speed bonus for grassland.</string> <string name="aglI1tbc">+5% movement speed bonus for grassland.</string>
<string name="aHid0t6n">Give him some chance I'm sure he will prove himself soon.</string> <string name="aHid0t6n">Give him some chance I'm sure he will prove himself soon.</string>
...@@ -623,7 +623,7 @@ ...@@ -623,7 +623,7 @@
<string name="Avy8Gua1">Perks</string> <string name="Avy8Gua1">Perks</string>
<string name="awaFsZ5l">I have always stood by {CURRENT_LIEGE.LINK}. Whether {CURRENT_LIEGE.LINK} has stood by me or not is another question...</string> <string name="awaFsZ5l">I have always stood by {CURRENT_LIEGE.LINK}. Whether {CURRENT_LIEGE.LINK} has stood by me or not is another question...</string>
<string name="awoeb3br">{FACTION_LEADER} will decide if {KINGDOM_CONSIDERING_PEACE_NAME} will make peace with {KINGDOM_NAME}. You can pick your stance regarding this decision.</string> <string name="awoeb3br">{FACTION_LEADER} will decide if {KINGDOM_CONSIDERING_PEACE_NAME} will make peace with {KINGDOM_NAME}. You can pick your stance regarding this decision.</string>
<string name="aWWzrwAw">The cost of revoking a fief from a clan is doubled\nClans gain 0.2 influence for each fief they own</string> <string name="aWWzrwAw">The cost of revoking a fief from a clan is doubled{newline}Clans gain 0.2 influence for each fief they own</string>
<string name="ax1Geb7w">{FIRST_NAME} the Lamb</string> <string name="ax1Geb7w">{FIRST_NAME} the Lamb</string>
<string name="aXhPvVud">{HERO.LINK} created an army.</string> <string name="aXhPvVud">{HERO.LINK} created an army.</string>
<string name="aXOgAKfj">Thank you, {?PLAYER.GENDER}sir{?}madam{\\?}. I hope your people will be successful.</string> <string name="aXOgAKfj">Thank you, {?PLAYER.GENDER}sir{?}madam{\\?}. I hope your people will be successful.</string>
...@@ -679,7 +679,7 @@ ...@@ -679,7 +679,7 @@
<string name="bcp5RHTx">{FIRST_NAME} of the Spinning-Wheel</string> <string name="bcp5RHTx">{FIRST_NAME} of the Spinning-Wheel</string>
<string name="bCuxzp1N">You need to wait for the siege equipment to be prepared.</string> <string name="bCuxzp1N">You need to wait for the siege equipment to be prepared.</string>
<string name="bDaaEA37">{FIRST_NAME} Foulbreath</string> <string name="bDaaEA37">{FIRST_NAME} Foulbreath</string>
<string name="bDANTRwA">5% tax on tariffs is payed to the ruler clan\nHigher trade penalty in towns\nSettlement prosperity is decreased by 1 per day</string> <string name="bDANTRwA">5% tax on tariffs is payed to the ruler clan{newline}Higher trade penalty in towns{newline}Settlement prosperity is decreased by 1 per day</string>
<string name="Bdt41knf">You have accepted {QUEST_GIVER.LINK}'s request to find at least {TOTAL_COUNT} different groups of {BRIGAND_TYPE} around {QUEST_SETTLEMENT} and sent {COMPANION.LINK} and with {?COMPANION.GENDER}her{?}his{\\?} {ALTERNATIVE_COUNT} of your men to deal with them. They should return with the reward of {GOLD_AMOUNT} denars as promised by {QUEST_GIVER.LINK} after dealing with them in {RETURN_DAYS} days.</string> <string name="Bdt41knf">You have accepted {QUEST_GIVER.LINK}'s request to find at least {TOTAL_COUNT} different groups of {BRIGAND_TYPE} around {QUEST_SETTLEMENT} and sent {COMPANION.LINK} and with {?COMPANION.GENDER}her{?}his{\\?} {ALTERNATIVE_COUNT} of your men to deal with them. They should return with the reward of {GOLD_AMOUNT} denars as promised by {QUEST_GIVER.LINK} after dealing with them in {RETURN_DAYS} days.</string>
<string name="bdWc1VEl">You've lost track of the deserter party.</string> <string name="bdWc1VEl">You've lost track of the deserter party.</string>
<string name="behOnSfK">I also have the same problem. Thank you.</string> <string name="behOnSfK">I also have the same problem. Thank you.</string>
...@@ -687,7 +687,7 @@ ...@@ -687,7 +687,7 @@
<string name="BExNNwm0">raiding</string> <string name="BExNNwm0">raiding</string>
<string name="BeYbp6M2">Very well. You've convinced me that this is something I can consider.</string> <string name="BeYbp6M2">Very well. You've convinced me that this is something I can consider.</string>
<string name="BF2ukIpg">Prosperity Tax from Towns</string> <string name="BF2ukIpg">Prosperity Tax from Towns</string>
<string name="bFEdxs6Y">All clans whose leader has high Charm gain 1 influence per day\nAll clans whose leader has low Charm lose 1 influence per day</string> <string name="bFEdxs6Y">All clans whose leader has high Charm gain 1 influence per day{newline}All clans whose leader has low Charm lose 1 influence per day</string>
<string name="bfPsE9M1">You must have misunderstood me. Go in peace.</string> <string name="bfPsE9M1">You must have misunderstood me. Go in peace.</string>
<string name="bGbSbqTG">Have you brought our supplies?</string> <string name="bGbSbqTG">Have you brought our supplies?</string>
<string name="bgfTuU2U">You are not a part of this world anymore.</string> <string name="bgfTuU2U">You are not a part of this world anymore.</string>
...@@ -750,7 +750,7 @@ ...@@ -750,7 +750,7 @@
<string name="bPbzwMat">I could only deliver {AMOUNT_TO_DELIVER} units of {REQUESTED_GOOD}.</string> <string name="bPbzwMat">I could only deliver {AMOUNT_TO_DELIVER} units of {REQUESTED_GOOD}.</string>
<string name="bPcO3Km2">Yes, things come up, but my agreement with {QUEST_GIVER.LINK} was for a fixed amount of goods. I don't want to negotiate a new deal. Please come back when you can get the full amount.</string> <string name="bPcO3Km2">Yes, things come up, but my agreement with {QUEST_GIVER.LINK} was for a fixed amount of goods. I don't want to negotiate a new deal. Please come back when you can get the full amount.</string>
<string name="BPfuSkCl">That depends. How many men do you think are required to get the job done?</string> <string name="BPfuSkCl">That depends. How many men do you think are required to get the job done?</string>
<string name="bPpdw81a">Daily militia production is increased by 1\nRecruits replenish 30% faster\nTax income in settlements are reduced by 10%</string> <string name="bPpdw81a">Daily militia production is increased by 1{newline}Recruits replenish 30% faster{newline}Tax income in settlements are reduced by 10%</string>
<string name="BPPG2XF7">Wheat Farm</string> <string name="BPPG2XF7">Wheat Farm</string>
<string name="bPqwLopK">Mm. Are you a slaver?</string> <string name="bPqwLopK">Mm. Are you a slaver?</string>
<string name="bpXgcBCp">What we did to that village... I don't like it. Those farmers, they're a lot like my people. I want to know it won't happen again.</string> <string name="bpXgcBCp">What we did to that village... I don't like it. Those farmers, they're a lot like my people. I want to know it won't happen again.</string>
...@@ -766,7 +766,7 @@ ...@@ -766,7 +766,7 @@
<string name="brmnjfP3">Every skill point after 200 grants you 0.2% speed increase and 0.5% damage increase with two handed weapons.</string> <string name="brmnjfP3">Every skill point after 200 grants you 0.2% speed increase and 0.5% damage increase with two handed weapons.</string>
<string name="brzz79Je">You cannot enter arena while in disguise.</string> <string name="brzz79Je">You cannot enter arena while in disguise.</string>
<string name="bS0bBgp3">I'm happy to hear this. Tell me, what is the most important lesson you've learned from me?</string> <string name="bS0bBgp3">I'm happy to hear this. Tell me, what is the most important lesson you've learned from me?</string>
<string name="bs8ayCGX">'A warrior brave you might surely be \n With your blade and your helm and your bold fiery steed \n But I'll give you a warning you'd be wise to heed \n Don't toy with the fishwives of {RANDOM_TOWN}'</string> <string name="bs8ayCGX">'A warrior brave you might surely be {newline} With your blade and your helm and your bold fiery steed {newline} But I'll give you a warning you'd be wise to heed {newline} Don't toy with the fishwives of {RANDOM_TOWN}'</string>
<string name="bSajdrnf">The proposal to change the owner of {SETTLEMENT} has been declined with equal support on all sides.</string> <string name="bSajdrnf">The proposal to change the owner of {SETTLEMENT} has been declined with equal support on all sides.</string>
<string name="bSo9hKwr">{PERSUASION_OPTION_LINE} {SUCCESS_CHANCE}</string> <string name="bSo9hKwr">{PERSUASION_OPTION_LINE} {SUCCESS_CHANCE}</string>
<string name="BsVXQEhj">How may I help you?</string> <string name="BsVXQEhj">How may I help you?</string>
...@@ -827,13 +827,13 @@ ...@@ -827,13 +827,13 @@
<string name="cH0iAEfq">Solve this matter immediately. I need those animals.</string> <string name="cH0iAEfq">Solve this matter immediately. I need those animals.</string>
<string name="ch6zCk2w">You know me as someone who seeks to avoid bloodshed.</string> <string name="ch6zCk2w">You know me as someone who seeks to avoid bloodshed.</string>
<string name="ChsBdNW8">You must know something about this region's dark underbelly. Bandits and the like...</string> <string name="ChsBdNW8">You must know something about this region's dark underbelly. Bandits and the like...</string>
<string name="Ci8NCwgW">{ISSUE_GIVER.LINK} a landowner in {SETTLEMENT}, asked you to train recruits for {?QUEST_GIVER.GENDER}her{?}him{\\?}. {?QUEST_GIVER.GENDER}She{?}He{\\?} gave you 10 men, hoping to take them back when once they are veterans.\n\nYou sent them with one of your companions {COMPANION.LINK} to hunt down some easy targets. You arranged to meet them in {RETURN_DAYS} days.</string> <string name="Ci8NCwgW">{ISSUE_GIVER.LINK} a landowner in {SETTLEMENT}, asked you to train recruits for {?QUEST_GIVER.GENDER}her{?}him{\\?}. {?QUEST_GIVER.GENDER}She{?}He{\\?} gave you 10 men, hoping to take them back when once they are veterans.{newline}{newline}You sent them with one of your companions {COMPANION.LINK} to hunt down some easy targets. You arranged to meet them in {RETURN_DAYS} days.</string>
<string name="cjZqTaHm">You don't have enough influence.</string> <string name="cjZqTaHm">You don't have enough influence.</string>
<string name="cKTeea27">Bow Expert</string> <string name="cKTeea27">Bow Expert</string>
<string name="cKtJBdPD">I wish to offer my hand in marriage.</string> <string name="cKtJBdPD">I wish to offer my hand in marriage.</string>
<string name="CKtZ7bES">TODO</string> <string name="CKtZ7bES">TODO</string>
<string name="cKz1cyuM">Your clan is now at war with {QUEST_GIVER_SETTLEMENT_FACTION}. Quest is canceled.</string> <string name="cKz1cyuM">Your clan is now at war with {QUEST_GIVER_SETTLEMENT_FACTION}. Quest is canceled.</string>
<string name="CM8Tr3lL">'Oh my pocket's been picked \n And my shirt's drenched with sick \n And my head feels like it's come a fit to bursting'</string> <string name="CM8Tr3lL">'Oh my pocket's been picked {newline} And my shirt's drenched with sick {newline} And my head feels like it's come a fit to bursting'</string>
<string name="cmn6qNoX">Skirmishers</string> <string name="cmn6qNoX">Skirmishers</string>
<string name="cmqvoGcp">Heroes under you command gain 20% more xp.</string> <string name="cmqvoGcp">Heroes under you command gain 20% more xp.</string>
<string name="cN1lkybP">Ranged units are 30% cheaper to recruit</string> <string name="cN1lkybP">Ranged units are 30% cheaper to recruit</string>
...@@ -919,7 +919,7 @@ ...@@ -919,7 +919,7 @@
<string name="dE3vxfTo">Excellent. I'm sure they can learn a lot from your veterans.</string> <string name="dE3vxfTo">Excellent. I'm sure they can learn a lot from your veterans.</string>
<string name="DEnFOGhS">Fight me if you dare!</string> <string name="DEnFOGhS">Fight me if you dare!</string>
<string name="dFcgXnQq">Break Out</string> <string name="dFcgXnQq">Break Out</string>
<string name="DFkzQHRQ">'For all the silks of the Padishah \n For all the Emperor's gold \n For all the spice in the distance East...'</string> <string name="DFkzQHRQ">'For all the silks of the Padishah {newline} For all the Emperor's gold {newline} For all the spice in the distance East...'</string>
<string name="Dfl5WJfN">Enough talking. Now march.</string> <string name="Dfl5WJfN">Enough talking. Now march.</string>
<string name="dfyNVkFV">Crown Duty</string> <string name="dfyNVkFV">Crown Duty</string>
<string name="DG3JbOa2">For kingdom decisions, the influence cost of the ruler overriding the popular decision outcome is halved</string> <string name="DG3JbOa2">For kingdom decisions, the influence cost of the ruler overriding the popular decision outcome is halved</string>
...@@ -953,7 +953,7 @@ ...@@ -953,7 +953,7 @@
<string name="dLBOXE4W">Honeytongue {FIRST_NAME}</string> <string name="dLBOXE4W">Honeytongue {FIRST_NAME}</string>
<string name="DLc6NfiV">I shall win you the riches you deserve, or die in the attempt.</string> <string name="DLc6NfiV">I shall win you the riches you deserve, or die in the attempt.</string>
<string name="DlgFagR6">Town get +10 Loyalty bonus.</string> <string name="DlgFagR6">Town get +10 Loyalty bonus.</string>
<string name="dLkfbU0a">Trade tax payed to the town owner is increased by 3%\nTown prosperity is decreased by 0.2</string> <string name="dLkfbU0a">Trade tax payed to the town owner is increased by 3%{newline}Town prosperity is decreased by 0.2</string>
<string name="DM6luo3c">Continue</string> <string name="DM6luo3c">Continue</string>
<string name="dMc3SjOK">We can pay you. {TAKE_MONEY_AND_PRODUCT_STRING}[rf:idle_angry][ib:nervous]</string> <string name="dMc3SjOK">We can pay you. {TAKE_MONEY_AND_PRODUCT_STRING}[rf:idle_angry][ib:nervous]</string>
<string name="dN5Qc7vN">You cannot wait in village while it is being raided.</string> <string name="dN5Qc7vN">You cannot wait in village while it is being raided.</string>
...@@ -961,7 +961,7 @@ ...@@ -961,7 +961,7 @@
<string name="DnaxHiiN">+2 ranged damage on foot.</string> <string name="DnaxHiiN">+2 ranged damage on foot.</string>
<string name="DNJlR96z">{FIRST_NAME} the Gutting-Knife</string> <string name="DNJlR96z">{FIRST_NAME} the Gutting-Knife</string>
<string name="dnvPDnzS">I will my {?PLAYER.GENDER}lady{?}lord{\\?}. Thank you</string> <string name="dnvPDnzS">I will my {?PLAYER.GENDER}lady{?}lord{\\?}. Thank you</string>
<string name="dOC4WvBM">Your shops return 5000 gold when town is captured by enemy.\n Also, tax obtained from town increased by 70% while waiting</string> <string name="dOC4WvBM">Your shops return 5000 gold when town is captured by enemy.{newline} Also, tax obtained from town increased by 70% while waiting</string>
<string name="DOD4AUPA">Character has 10% chance to create a 'fine' weapon, if difficulty requierements are met.</string> <string name="DOD4AUPA">Character has 10% chance to create a 'fine' weapon, if difficulty requierements are met.</string>
<string name="DOmb81Mu">(Undefined hideout type)</string> <string name="DOmb81Mu">(Undefined hideout type)</string>
<string name="dPD5zood">Daily Gold Change: {CHANGE}{GOLD_ICON}</string> <string name="dPD5zood">Daily Gold Change: {CHANGE}{GOLD_ICON}</string>
...@@ -1028,7 +1028,7 @@ ...@@ -1028,7 +1028,7 @@
<string name="ebUwP3Q3">Don't get involved.</string> <string name="ebUwP3Q3">Don't get involved.</string>
<string name="eC4laxrj">I'm still out recruiting.</string> <string name="eC4laxrj">I'm still out recruiting.</string>
<string name="eceQYPPK">Iron Steed</string> <string name="eceQYPPK">Iron Steed</string>
<string name="eCryPe6X">The ruler gains double influence from mercenaries\nNon-ruler clans gain 10% less influence from battles</string> <string name="eCryPe6X">The ruler gains double influence from mercenaries{newline}Non-ruler clans gain 10% less influence from battles</string>
<string name="ecUwABe2">Desert</string> <string name="ecUwABe2">Desert</string>
<string name="edzN3EQ3">CHEAT AND WIN</string> <string name="edzN3EQ3">CHEAT AND WIN</string>
<string name="eEh752CZ">Horse Farm</string> <string name="eEh752CZ">Horse Farm</string>
...@@ -1079,7 +1079,7 @@ ...@@ -1079,7 +1079,7 @@
<string name="ES6AN5pO">Battle Ready</string> <string name="ES6AN5pO">Battle Ready</string>
<string name="esgxog1B">Influential Trader</string> <string name="esgxog1B">Influential Trader</string>
<string name="ESM0NhLy">{ARMY} has been disbanded since cohesion has been depleted.</string> <string name="ESM0NhLy">{ARMY} has been disbanded since cohesion has been depleted.</string>
<string name="eSpRuda1">You have decided to keep the borrowed troops {QUEST_GIVER.LINK} gave you to train. When {?QUEST_GIVER.GENDER}She{?}He{\\?} hears about this {?QUEST_GIVER.GENDER}she{?}he{\\?} sends you the following letter. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I made it clear that I expected my men to be returned to me. I consider this a betrayal of my trust.”</string> <string name="eSpRuda1">You have decided to keep the borrowed troops {QUEST_GIVER.LINK} gave you to train. When {?QUEST_GIVER.GENDER}She{?}He{\\?} hears about this {?QUEST_GIVER.GENDER}she{?}he{\\?} sends you the following letter. {newline}{newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I made it clear that I expected my men to be returned to me. I consider this a betrayal of my trust.”</string>
<string name="essaRvXP">King's support</string> <string name="essaRvXP">King's support</string>
<string name="esSm5V6t">Go to the dungeon</string> <string name="esSm5V6t">Go to the dungeon</string>
<string name="EsX026Y0">The proposal to change the owner of {SETTLEMENT} has been declined despite majority support against it.</string> <string name="EsX026Y0">The proposal to change the owner of {SETTLEMENT} has been declined despite majority support against it.</string>
...@@ -1115,8 +1115,8 @@ ...@@ -1115,8 +1115,8 @@
<string name="f4lnEplc">Legendary Smith</string> <string name="f4lnEplc">Legendary Smith</string>
<string name="F4V7oaVx">Housing</string> <string name="F4V7oaVx">Housing</string>
<string name="f5jHMbOq">Aquaducts</string> <string name="f5jHMbOq">Aquaducts</string>
<string name="f5XqphiG">You pay 20% less wage for caravans.\nAlso, your party can carry 30% more weight.</string> <string name="f5XqphiG">You pay 20% less wage for caravans.{newline}Also, your party can carry 30% more weight.</string>
<string name="F6LMZoNE">'For my blade shines bright as my sweetheart's eyes \n For my arm is strong and true'</string> <string name="F6LMZoNE">'For my blade shines bright as my sweetheart's eyes {newline} For my arm is strong and true'</string>
<string name="f7ceAutX">{FIRST_NAME} the {?COASTAL}Mariner{?}Horsetrader{\\?}</string> <string name="f7ceAutX">{FIRST_NAME} the {?COASTAL}Mariner{?}Horsetrader{\\?}</string>
<string name="f7XrO5Z8">20% more renown from battles.</string> <string name="f7XrO5Z8">20% more renown from battles.</string>
<string name="f91LSbdx">You cannot enter the keep while in disguise.</string> <string name="f91LSbdx">You cannot enter the keep while in disguise.</string>
...@@ -1139,7 +1139,7 @@ ...@@ -1139,7 +1139,7 @@
<string name="Fbzk3pza">Companion should be healthy and should have tactics skill above {TACTICS_THRESHOLD} and one of the melee skills above {MELEE_THRESHOLD}</string> <string name="Fbzk3pza">Companion should be healthy and should have tactics skill above {TACTICS_THRESHOLD} and one of the melee skills above {MELEE_THRESHOLD}</string>
<string name="Fc7OsyZ8">Strength in Numbers</string> <string name="Fc7OsyZ8">Strength in Numbers</string>
<string name="fCcZR7oE">15% lower wage for tier 4-5-6 troops .</string> <string name="fCcZR7oE">15% lower wage for tier 4-5-6 troops .</string>
<string name="fcRLq8LL">{QUEST_GIVER.LINK}, a landowner in {QUEST_SETTLEMENT}, asked you to train some recruits for {?QUEST_GIVER.GENDER}her{?}him{\\?}. {?QUEST_GIVER.GENDER}She{?}He{\\?} gave you {NUMBER_OF_MEN} men. Hoping to take them back when once they have some experience.\nThe easiest way to train them without putting them in too much danger is to attack weak parties.</string> <string name="fcRLq8LL">{QUEST_GIVER.LINK}, a landowner in {QUEST_SETTLEMENT}, asked you to train some recruits for {?QUEST_GIVER.GENDER}her{?}him{\\?}. {?QUEST_GIVER.GENDER}She{?}He{\\?} gave you {NUMBER_OF_MEN} men. Hoping to take them back when once they have some experience.{newline}The easiest way to train them without putting them in too much danger is to attack weak parties.</string>
<string name="fCSe3acE">Bloody {FIRST_NAME}</string> <string name="fCSe3acE">Bloody {FIRST_NAME}</string>
<string name="FCZc2zev">Also, Infantry troops in the formation you are leading incease their movement speed by 5%.</string> <string name="FCZc2zev">Also, Infantry troops in the formation you are leading incease their movement speed by 5%.</string>
<string name="Fd7g5lRb">Additional 20 morale at the beginning of the battle when you are defending.</string> <string name="Fd7g5lRb">Additional 20 morale at the beginning of the battle when you are defending.</string>
...@@ -1304,7 +1304,7 @@ ...@@ -1304,7 +1304,7 @@
<string name="GVJS9ewr">You know, these goods are worth more to me than what you'll paying. I will keep them.</string> <string name="GVJS9ewr">You know, these goods are worth more to me than what you'll paying. I will keep them.</string>
<string name="gVuF84RZ">Guards caught you</string> <string name="gVuF84RZ">Guards caught you</string>
<string name="GW8ITTMb">You plundered {PRODUCTS}.</string> <string name="GW8ITTMb">You plundered {PRODUCTS}.</string>
<string name="GwAZMQ8b">Ruler's party size is increased by 80\n Ruler clan gains 1 influence per day\nNon-ruling clans lose 0.2 influence per day.</string> <string name="GwAZMQ8b">Ruler's party size is increased by 80{newline} Ruler clan gains 1 influence per day{newline}Non-ruling clans lose 0.2 influence per day.</string>
<string name="gYByVHQy">Good day, {?PLAYER.GENDER}madam{?}sir{\\?}. How may I help you?</string> <string name="gYByVHQy">Good day, {?PLAYER.GENDER}madam{?}sir{\\?}. How may I help you?</string>
<string name="GyI86plp">Don't worry. I guarantee your property will be returned, if everything's legal like you say...[ib:closed]</string> <string name="GyI86plp">Don't worry. I guarantee your property will be returned, if everything's legal like you say...[ib:closed]</string>
<string name="GYNbGbwd">Your attacks ignore %50 of enemies armor.</string> <string name="GYNbGbwd">Your attacks ignore %50 of enemies armor.</string>
...@@ -1325,7 +1325,7 @@ ...@@ -1325,7 +1325,7 @@
<string name="H6l9cm7I">I've been paying attention to your subtler methods, {?PLAYER.GENDER}my lady{?}lord{\\?}, I've been observing that courage and strength in numbers is not enough to win most engagements. You have to be aware of the situation and seize the opportunities when they present themselves.</string> <string name="H6l9cm7I">I've been paying attention to your subtler methods, {?PLAYER.GENDER}my lady{?}lord{\\?}, I've been observing that courage and strength in numbers is not enough to win most engagements. You have to be aware of the situation and seize the opportunities when they present themselves.</string>
<string name="H6uSeerV">Base (Daytime)</string> <string name="H6uSeerV">Base (Daytime)</string>
<string name="h9i9VXLd">You cannot enter an enemy lord's hall.</string> <string name="h9i9VXLd">You cannot enter an enemy lord's hall.</string>
<string name="H9Px95rR">Villages grant 0.2 influence per day to the owner clan\nTowns gain 1 security but lose 1 militia and 1 prosperity per day</string> <string name="H9Px95rR">Villages grant 0.2 influence per day to the owner clan{newline}Towns gain 1 security but lose 1 militia and 1 prosperity per day</string>
<string name="ha7EmrU9">Thank you for that information</string> <string name="ha7EmrU9">Thank you for that information</string>
<string name="hah4HzYN">{ROBBERY_PAY_AGREEMENT}</string> <string name="hah4HzYN">{ROBBERY_PAY_AGREEMENT}</string>
<string name="HAtHptbV">In the end, I don't think we have that much in common.</string> <string name="HAtHptbV">In the end, I don't think we have that much in common.</string>
...@@ -1383,7 +1383,7 @@ ...@@ -1383,7 +1383,7 @@
<string name="HU5n5KTW">{?CHARACTER.GENDER}She{?}He{\\?} died of natural causes in {YEAR} at the age of {CHARACTER.AGE}. {?CHARACTER.GENDER}She{?}He{\\?} was reputed to be {REPUTATION}</string> <string name="HU5n5KTW">{?CHARACTER.GENDER}She{?}He{\\?} died of natural causes in {YEAR} at the age of {CHARACTER.AGE}. {?CHARACTER.GENDER}She{?}He{\\?} was reputed to be {REPUTATION}</string>
<string name="HvTrhCKc">Hold on there. Those goods were taken from a colleague of mine. You probably didn't know then, but you know now. Buying stolen goods is a crime, and you don't want your name stained with that. I’ll be happy to take them off your hands and them back to their owner, and I can give you {REWARD}{GOLD_ICON} as compensation. Refuse, and the authorities here will treat you as a common criminal.</string> <string name="HvTrhCKc">Hold on there. Those goods were taken from a colleague of mine. You probably didn't know then, but you know now. Buying stolen goods is a crime, and you don't want your name stained with that. I’ll be happy to take them off your hands and them back to their owner, and I can give you {REWARD}{GOLD_ICON} as compensation. Refuse, and the authorities here will treat you as a common criminal.</string>
<string name="Hvw3uSNN">{PRISONER.NAME} has been freed after {?PRISONER.GENDER}her{?}his{\\?} captors were defeated in battle</string> <string name="Hvw3uSNN">{PRISONER.NAME} has been freed after {?PRISONER.GENDER}her{?}his{\\?} captors were defeated in battle</string>
<string name="HW4bu2Wg">Your kills with two handed weapons have 20% higher effect on enemy troops battle morale.\nAlso, your prisoner limit is increased by 10.</string> <string name="HW4bu2Wg">Your kills with two handed weapons have 20% higher effect on enemy troops battle morale.{newline}Also, your prisoner limit is increased by 10.</string>
<string name="hwjzKcUw">So what? This is supposed to be an alliance of our houses, not of our hearts.</string> <string name="hwjzKcUw">So what? This is supposed to be an alliance of our houses, not of our hearts.</string>
<string name="hwq0RMRN">Your criminal rating with {FACTION_NAME} has {?IS_INCREASED}increased{?}decreased{\\?} by {CHANGE} to {NEW_RATING}</string> <string name="hwq0RMRN">Your criminal rating with {FACTION_NAME} has {?IS_INCREASED}increased{?}decreased{\\?} by {CHANGE} to {NEW_RATING}</string>
<string name="hWwr3mrC">You are raiding {VILLAGE_NAME}.</string> <string name="hWwr3mrC">You are raiding {VILLAGE_NAME}.</string>
...@@ -1459,7 +1459,7 @@ ...@@ -1459,7 +1459,7 @@
<string name="InLGoUbB">Town Merchant</string> <string name="InLGoUbB">Town Merchant</string>
<string name="INn1axcf">Ok captain, thank you.</string> <string name="INn1axcf">Ok captain, thank you.</string>
<string name="iny76Ifh">Thank you, {?PLAYER.GENDER}madam{?}sir{\\?}, I think they will be enough.</string> <string name="iny76Ifh">Thank you, {?PLAYER.GENDER}madam{?}sir{\\?}, I think they will be enough.</string>
<string name="INZcDV0X">You pay 20% less wage for workshops.\nAlso, your party can carry 30% more weight.</string> <string name="INZcDV0X">You pay 20% less wage for workshops.{newline}Also, your party can carry 30% more weight.</string>
<string name="IoaAvgRD">You know {NEW_LIEGE.LINK} have had our differences. You expect me to change sides for him?</string> <string name="IoaAvgRD">You know {NEW_LIEGE.LINK} have had our differences. You expect me to change sides for him?</string>
<string name="ioF9aJBJ">How can I help?</string> <string name="ioF9aJBJ">How can I help?</string>
<string name="iOrtiVLt">House of {CLAN_NAME}</string> <string name="iOrtiVLt">House of {CLAN_NAME}</string>
...@@ -1565,7 +1565,7 @@ ...@@ -1565,7 +1565,7 @@
<string name="JOaD2BlP">In due time. Let's not be too hasty here.</string> <string name="JOaD2BlP">In due time. Let's not be too hasty here.</string>
<string name="jodKeyb1">Renowned Marksman</string> <string name="jodKeyb1">Renowned Marksman</string>
<string name="joFaAgvc">{GUARDS_PERSUADE_ATTEMPT_1}</string> <string name="joFaAgvc">{GUARDS_PERSUADE_ATTEMPT_1}</string>
<string name="Jp4dp4Zy">5% decreased trade penalty for equipments.\nAlso, your profits are marked.</string> <string name="Jp4dp4Zy">5% decreased trade penalty for equipments.{newline}Also, your profits are marked.</string>
<string name="JPAGzEhe">You failed to rescue the {QUEST_GIVER.LINK}'s men in time. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. </string> <string name="JPAGzEhe">You failed to rescue the {QUEST_GIVER.LINK}'s men in time. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. </string>
<string name="jpBpwgAs">Settlements</string> <string name="jpBpwgAs">Settlements</string>
<string name="JPclWyyr">My companion can handle it... So, {NUMBER_OF_TROOP_TO_BE_RECRUITED} {TROOP_TYPE} to {SETTLEMENT}.</string> <string name="JPclWyyr">My companion can handle it... So, {NUMBER_OF_TROOP_TO_BE_RECRUITED} {TROOP_TYPE} to {SETTLEMENT}.</string>
...@@ -1583,7 +1583,7 @@ ...@@ -1583,7 +1583,7 @@
<string name="jwi4dH1f">{FIRST_NAME} the Scorpion</string> <string name="jwi4dH1f">{FIRST_NAME} the Scorpion</string>
<string name="JwUsA8Ep">{FIRST_NAME} the Wheeler</string> <string name="JwUsA8Ep">{FIRST_NAME} the Wheeler</string>
<string name="JwWnpD40">Crossbow accuracy: +{a0} %</string> <string name="JwWnpD40">Crossbow accuracy: +{a0} %</string>
<string name="JX6o0tFv">Militia quantity is increased by 10% and 10% of militia troops will be higher tier\nRevenue paid to both liege and local ruler reduced by 5%</string> <string name="JX6o0tFv">Militia quantity is increased by 10% and 10% of militia troops will be higher tier{newline}Revenue paid to both liege and local ruler reduced by 5%</string>
<string name="JX9iBdz9">Not this time. Good-bye.</string> <string name="JX9iBdz9">Not this time. Good-bye.</string>
<string name="jygmdMmb">I think you may have other, similar commitments that could interfere.</string> <string name="jygmdMmb">I think you may have other, similar commitments that could interfere.</string>
<string name="jYHKGhnc">Landlord needs access to the {TARGET_SETTLEMENT} commons</string> <string name="jYHKGhnc">Landlord needs access to the {TARGET_SETTLEMENT} commons</string>
...@@ -1637,7 +1637,7 @@ ...@@ -1637,7 +1637,7 @@
<string name="KhUkmIrH">Deliver the herd to {TARGET_SETTLEMENT}</string> <string name="KhUkmIrH">Deliver the herd to {TARGET_SETTLEMENT}</string>
<string name="KiOpHjZP">Your clan is now at war with the {QUEST_GIVER.LINK}'s faction. Your agreement with the {QUEST_GIVER.LINK} is canceled.</string> <string name="KiOpHjZP">Your clan is now at war with the {QUEST_GIVER.LINK}'s faction. Your agreement with the {QUEST_GIVER.LINK} is canceled.</string>
<string name="kiOst6DH">Empire</string> <string name="kiOst6DH">Empire</string>
<string name="kIVfA5cv">Ruler clan gains 5% of settlement as tax per town\nWorkshop production is decreased by 10%</string> <string name="kIVfA5cv">Ruler clan gains 5% of settlement as tax per town{newline}Workshop production is decreased by 10%</string>
<string name="kJwpbptU">Well, try to stay close to me at all times and try to learn as much as you can.</string> <string name="kJwpbptU">Well, try to stay close to me at all times and try to learn as much as you can.</string>
<string name="KKB2vNFr">Sally Out</string> <string name="KKB2vNFr">Sally Out</string>
<string name="KKeRi477">All right, lads. Let’s kill the boss.[ib:aggressive][rb:very_negative]</string> <string name="KKeRi477">All right, lads. Let’s kill the boss.[ib:aggressive][rb:very_negative]</string>
...@@ -1703,7 +1703,7 @@ ...@@ -1703,7 +1703,7 @@
<string name="l863hIyN">Forgivable Grievances</string> <string name="l863hIyN">Forgivable Grievances</string>
<string name="l91xAgmU">Militia Grounds</string> <string name="l91xAgmU">Militia Grounds</string>
<string name="L9aNOiJo">granting those accused of major crimes the right to trial by jury</string> <string name="L9aNOiJo">granting those accused of major crimes the right to trial by jury</string>
<string name="L9n6yu1X">The influence cost of creating an army is reduced by 30% for the ruler\nArmies led by the ruler earn cohesion at 30% less cost\nArmies led by non-ruler nobles cost 10% more influence to create</string> <string name="L9n6yu1X">The influence cost of creating an army is reduced by 30% for the ruler{newline}Armies led by the ruler earn cohesion at 30% less cost{newline}Armies led by non-ruler nobles cost 10% more influence to create</string>
<string name="l9sFJawW">Go to the tavern district</string> <string name="l9sFJawW">Go to the tavern district</string>
<string name="l9wYpIuV">Any news? Have you managed to clear out the hideout yet?</string> <string name="l9wYpIuV">Any news? Have you managed to clear out the hideout yet?</string>
<string name="lA14Ubal">I can send a companion to hunt these poachers.</string> <string name="lA14Ubal">I can send a companion to hunt these poachers.</string>
...@@ -1837,7 +1837,7 @@ ...@@ -1837,7 +1837,7 @@
<string name="mjSauU7P">{VICTIM.LINK} died in battle.</string> <string name="mjSauU7P">{VICTIM.LINK} died in battle.</string>
<string name="MjwNHtQd">You rejected to deliver the herd, as {QUEST_GIVER.LINK} has asked of you. The shepherds have left you.</string> <string name="MjwNHtQd">You rejected to deliver the herd, as {QUEST_GIVER.LINK} has asked of you. The shepherds have left you.</string>
<string name="Mk9k8Sec">As always, it is a delight to speak to you.</string> <string name="Mk9k8Sec">As always, it is a delight to speak to you.</string>
<string name="MkHvdrKh">5% decreased trade penalty for trade goods.\nAlso, your profits are marked.</string> <string name="MkHvdrKh">5% decreased trade penalty for trade goods.{newline}Also, your profits are marked.</string>
<string name="mkucL59q">{FIRST_NAME} of the Reeds</string> <string name="mkucL59q">{FIRST_NAME} of the Reeds</string>
<string name="mMU3H6HZ">Arena</string> <string name="mMU3H6HZ">Arena</string>
<string name="MMv0U5Yr">Bannerlord</string> <string name="MMv0U5Yr">Bannerlord</string>
...@@ -1849,7 +1849,7 @@ ...@@ -1849,7 +1849,7 @@
<string name="MqCH7R4A">Security</string> <string name="MqCH7R4A">Security</string>
<string name="mr7SgjAq">Yes... {QUEST_GIVER.LINK} sent word to us. We are expecting the {RAW_MATERIALS} that {?QUEST_GIVER.GENDER}she{?}he{\\?} had.</string> <string name="mr7SgjAq">Yes... {QUEST_GIVER.LINK} sent word to us. We are expecting the {RAW_MATERIALS} that {?QUEST_GIVER.GENDER}she{?}he{\\?} had.</string>
<string name="MRbM3lSs">20% faster notable recruit replenishment.</string> <string name="MRbM3lSs">20% faster notable recruit replenishment.</string>
<string name="Mrhcf5ra">Increase village hearth growth rate by 20%.\nAlso, party gets healing rate bonus when waiting in villages by 20%.</string> <string name="Mrhcf5ra">Increase village hearth growth rate by 20%.{newline}Also, party gets healing rate bonus when waiting in villages by 20%.</string>
<string name="mrjz1ka4">And in your lost baggage you had: {LOST_BAGGAGE}.</string> <string name="mrjz1ka4">And in your lost baggage you had: {LOST_BAGGAGE}.</string>
<string name="MRktqZwu">Skill Focus</string> <string name="MRktqZwu">Skill Focus</string>
<string name="mrmxEklL">So looks like it's war with {ENEMY_NAME}. Well, I don't deny they deserve it, but it will fall hardest on the poor folk like us.</string> <string name="mrmxEklL">So looks like it's war with {ENEMY_NAME}. Well, I don't deny they deserve it, but it will fall hardest on the poor folk like us.</string>
...@@ -1914,7 +1914,7 @@ ...@@ -1914,7 +1914,7 @@
<string name="NDbLqehZ">Can reload any crossbow on horseback</string> <string name="NDbLqehZ">Can reload any crossbow on horseback</string>
<string name="NDtlE6PY">Beast Slayer</string> <string name="NDtlE6PY">Beast Slayer</string>
<string name="nEMoYUXD">The vote to make peace with {KINGDOM} has failed with equal support on both sides.</string> <string name="nEMoYUXD">The vote to make peace with {KINGDOM} has failed with equal support on both sides.</string>
<string name="nFvb2X2B">Increase your damage with two handed weapons by 20%, when your hitpoints are below 50%.\nAlso, garrison in governed town have their wages reduced by 10%.</string> <string name="nFvb2X2B">Increase your damage with two handed weapons by 20%, when your hitpoints are below 50%.{newline}Also, garrison in governed town have their wages reduced by 10%.</string>
<string name="nG750jQB">Grain will solve our problems. If we had 100 bushels, we could use it to sow our fields. But I doubt that {NEARBY_TOWN} has so much to sell at this time of the year. {GRAIN_AMOUNT} bushels of grain costs around 1000 denars in the markets, and we don't have that!</string> <string name="nG750jQB">Grain will solve our problems. If we had 100 bushels, we could use it to sow our fields. But I doubt that {NEARBY_TOWN} has so much to sell at this time of the year. {GRAIN_AMOUNT} bushels of grain costs around 1000 denars in the markets, and we don't have that!</string>
<string name="NGDa8KpY">Pro Familia</string> <string name="NGDa8KpY">Pro Familia</string>
<string name="ngLYzRc1">Expert Cavalry</string> <string name="ngLYzRc1">Expert Cavalry</string>
...@@ -1946,7 +1946,7 @@ ...@@ -1946,7 +1946,7 @@
<string name="Np94rYMz">Two handed weapon speed: +{a0} %</string> <string name="Np94rYMz">Two handed weapon speed: +{a0} %</string>
<string name="nq0qLQ1x">You lost the fight against bounty hunters and failed to rescue the {QUEST_GIVER.LINK}'s men. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. </string> <string name="nq0qLQ1x">You lost the fight against bounty hunters and failed to rescue the {QUEST_GIVER.LINK}'s men. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. </string>
<string name="nQoAsBZY">When you enter the town my men will take the weapons from you. Good luck.</string> <string name="nQoAsBZY">When you enter the town my men will take the weapons from you. Good luck.</string>
<string name="NQOQb0C9">'And many thousand bodies lay a-rotting in the sun \n But things like that must be you know for kingdoms to be won'</string> <string name="NQOQb0C9">'And many thousand bodies lay a-rotting in the sun {newline} But things like that must be you know for kingdoms to be won'</string>
<string name="nQStXojH">If {?CURRENT_LIEGE.GENDER}she{?}he{\\?} ever violated his oath to you , it absolves you of your duty to {?CURRENT_LIEGE.GENDER}her{?}him{\\?}.</string> <string name="nQStXojH">If {?CURRENT_LIEGE.GENDER}she{?}he{\\?} ever violated his oath to you , it absolves you of your duty to {?CURRENT_LIEGE.GENDER}her{?}him{\\?}.</string>
<string name="Nr49hlfC">Abandon army.</string> <string name="Nr49hlfC">Abandon army.</string>
<string name="nrBJG3Sb">{SETTLEMENT} has been given to {LEADER.NAME} from {CLAN} despite majority support against it.</string> <string name="nrBJG3Sb">{SETTLEMENT} has been given to {LEADER.NAME} from {CLAN} despite majority support against it.</string>
...@@ -1960,7 +1960,7 @@ ...@@ -1960,7 +1960,7 @@
<string name="nThmB3yB">Way of the Sword</string> <string name="nThmB3yB">Way of the Sword</string>
<string name="NTlbbrwB">If there will be a fight, then we will fight</string> <string name="NTlbbrwB">If there will be a fight, then we will fight</string>
<string name="nUailjbp">{NAME} the Artist</string> <string name="nUailjbp">{NAME} the Artist</string>
<string name="NusaWEF8">You can deflect arrows with 2h weapons while changing block positions.\nAlso, the garrison in governed settlement gain 10% more experience from battles.</string> <string name="NusaWEF8">You can deflect arrows with 2h weapons while changing block positions.{newline}Also, the garrison in governed settlement gain 10% more experience from battles.</string>
<string name="NuYzgBZB">You are going too far. The {KINGDOM} won't stand for the destruction of its caravans.</string> <string name="NuYzgBZB">You are going too far. The {KINGDOM} won't stand for the destruction of its caravans.</string>
<string name="nV1xbbM6">So I hear {ENEMY_NAME} burned and pillaged {VILLAGE_NAME}. Bastards...</string> <string name="nV1xbbM6">So I hear {ENEMY_NAME} burned and pillaged {VILLAGE_NAME}. Bastards...</string>
<string name="NVnuAwuU">Every profitable caravan you own gives you 1 renown per day</string> <string name="NVnuAwuU">Every profitable caravan you own gives you 1 renown per day</string>
...@@ -1971,7 +1971,7 @@ ...@@ -1971,7 +1971,7 @@
<string name="NxcvQlAk">Health Advise</string> <string name="NxcvQlAk">Health Advise</string>
<string name="NxcXfUxu">The village has been looted. A handful of souls scatter as you pass through the burnt-out houses.</string> <string name="NxcXfUxu">The village has been looted. A handful of souls scatter as you pass through the burnt-out houses.</string>
<string name="nxkNY4YG">Distributed Goods</string> <string name="nxkNY4YG">Distributed Goods</string>
<string name="NXs7kr2B">You managed to return a fraction of the troops {QUEST_GIVER.LINK} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I understand that most of my men are dead. I asked you to try and keep them alive. I do not know what to say to their kinfolk. This is a breach of my trust.”</string> <string name="NXs7kr2B">You managed to return a fraction of the troops {QUEST_GIVER.LINK} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. {newline}{newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I understand that most of my men are dead. I asked you to try and keep them alive. I do not know what to say to their kinfolk. This is a breach of my trust.”</string>
<string name="Ny2i62w5">{TARGET_HERO} died and your agreement with {ISSUE_OWNER.LINK} has been canceled.</string> <string name="Ny2i62w5">{TARGET_HERO} died and your agreement with {ISSUE_OWNER.LINK} has been canceled.</string>
<string name="nyN4Kwa9">Increase the rate of learning new part designs when smithing by 100%.</string> <string name="nyN4Kwa9">Increase the rate of learning new part designs when smithing by 100%.</string>
<string name="nysBXpEO">camels</string> <string name="nysBXpEO">camels</string>
...@@ -1986,7 +1986,7 @@ ...@@ -1986,7 +1986,7 @@
<string name="O4dWdKZd">Ach... So they say {LORD.LINK} got {?LORD.GENDER}his{?}her{\\?} arse handed to {?LORD.GENDER}him{?}her{\\?} by {OTHER_SIDE}. Grim times, friend.</string> <string name="O4dWdKZd">Ach... So they say {LORD.LINK} got {?LORD.GENDER}his{?}her{\\?} arse handed to {?LORD.GENDER}him{?}her{\\?} by {OTHER_SIDE}. Grim times, friend.</string>
<string name="O4fIFDAx">Reduces recruitment cost of infantry troops by 30%.</string> <string name="O4fIFDAx">Reduces recruitment cost of infantry troops by 30%.</string>
<string name="O4flV28Q">There are no prisoners here.</string> <string name="O4flV28Q">There are no prisoners here.</string>
<string name="O4iki0FD">Ruler gains 5% tax from all settlements\nTowns lose 1 prosperity per day\nThe influence cost of declaring war is doubled for the ruler clan</string> <string name="O4iki0FD">Ruler gains 5% tax from all settlements{newline}Towns lose 1 prosperity per day{newline}The influence cost of declaring war is doubled for the ruler clan</string>
<string name="o5AUljbW">{LORD.NAME} is a member of the {CLAN_NAME}, a {CLAN_DESCRIPTION} of the {FACTION_NAME}. {?LORD.GENDER}She{?}He{\\?} has the reputation of being{REPUTATION}</string> <string name="o5AUljbW">{LORD.NAME} is a member of the {CLAN_NAME}, a {CLAN_DESCRIPTION} of the {FACTION_NAME}. {?LORD.GENDER}She{?}He{\\?} has the reputation of being{REPUTATION}</string>
<string name="O5sBO9sQ">Many empires granted their populations citizenship, which usually came with a series of rights. Of course, citizenship could not be granted immediately to conquered provinces until the population showed it was willing to adopt the ways of the empire, including the language, clothes, and religious cults.</string> <string name="O5sBO9sQ">Many empires granted their populations citizenship, which usually came with a series of rights. Of course, citizenship could not be granted immediately to conquered provinces until the population showed it was willing to adopt the ways of the empire, including the language, clothes, and religious cults.</string>
<string name="o69PZuce">{OLD_LEADER.LINK} is no longer the head of the {CLAN_NAME}. {NEW_LEADER.LINK} has taken over as ruler of the clan.</string> <string name="o69PZuce">{OLD_LEADER.LINK} is no longer the head of the {CLAN_NAME}. {NEW_LEADER.LINK} has taken over as ruler of the clan.</string>
...@@ -2052,7 +2052,7 @@ ...@@ -2052,7 +2052,7 @@
<string name="OVeSBrhv">Very well, I will consider this when taking such actions.</string> <string name="OVeSBrhv">Very well, I will consider this when taking such actions.</string>
<string name="ow06ZHwa">20% more damage while wielding a one-handed weapon without a shield.</string> <string name="ow06ZHwa">20% more damage while wielding a one-handed weapon without a shield.</string>
<string name="Owa28Kpr">I barely know you, and you're asking me to talk treason?</string> <string name="Owa28Kpr">I barely know you, and you're asking me to talk treason?</string>
<string name="OWwPj500">5% of the village income is payed to the ruler clan as tax\n5% less village income for clans</string> <string name="OWwPj500">5% of the village income is payed to the ruler clan as tax{newline}5% less village income for clans</string>
<string name="oxqZJ0s9">Also, governed settlements gain 0.5 security per day.</string> <string name="oxqZJ0s9">Also, governed settlements gain 0.5 security per day.</string>
<string name="oXY2wnic">fighting inside the lord's hall of </string> <string name="oXY2wnic">fighting inside the lord's hall of </string>
<string name="oYJCP3mt">You’ve failed to stop the deserters. The deserters ravaged the village and left.</string> <string name="oYJCP3mt">You’ve failed to stop the deserters. The deserters ravaged the village and left.</string>
...@@ -2111,7 +2111,7 @@ ...@@ -2111,7 +2111,7 @@
<string name="pfxG5Ubu">Fine, fine. Take our weapons.</string> <string name="pfxG5Ubu">Fine, fine. Take our weapons.</string>
<string name="pFzj52dE">You spend long hours in the sunless dank of the dungeon, more than you can count. Suddenly one of your captors enters your cell with an offer; he proposes to free you in return for {MONEY_AMOUNT}{GOLD_ICON} of your hidden wealth. You decide to...</string> <string name="pFzj52dE">You spend long hours in the sunless dank of the dungeon, more than you can count. Suddenly one of your captors enters your cell with an offer; he proposes to free you in return for {MONEY_AMOUNT}{GOLD_ICON} of your hidden wealth. You decide to...</string>
<string name="Pg3KxyQX">The herdsmen are ready to depart.</string> <string name="Pg3KxyQX">The herdsmen are ready to depart.</string>
<string name="PG8anNca">Settlement loyalty is increased by 1 per day\nDaily militia production is increased by 1</string> <string name="PG8anNca">Settlement loyalty is increased by 1 per day{newline}Daily militia production is increased by 1</string>
<string name="pgbC8UkU">Rebellion</string> <string name="pgbC8UkU">Rebellion</string>
<string name="PGhumE8X">{FIRST_NAME} Mutton-pie</string> <string name="PGhumE8X">{FIRST_NAME} Mutton-pie</string>
<string name="PGkFvo77">{CURRENT_LIEGE.LINK} is a friend of mine. I cannot imagine betraying him.</string> <string name="PGkFvo77">{CURRENT_LIEGE.LINK} is a friend of mine. I cannot imagine betraying him.</string>
...@@ -2210,7 +2210,7 @@ ...@@ -2210,7 +2210,7 @@
<string name="QDMbaUYv">My {?PLAYER.GENDER}lady{?}lord{\\?}! please tell me you have decided to release me.</string> <string name="QDMbaUYv">My {?PLAYER.GENDER}lady{?}lord{\\?}! please tell me you have decided to release me.</string>
<string name="qDq1ias2">There are no parties to meet.</string> <string name="qDq1ias2">There are no parties to meet.</string>
<string name="qeiVFn9s">{CLAN_NAME} joined kingdom {NEW_FACTION_NAME}</string> <string name="qeiVFn9s">{CLAN_NAME} joined kingdom {NEW_FACTION_NAME}</string>
<string name="qEOXka0Q">+0.5 Loyalty per day to settlements that have the same culture as their owner clan\nSettlement militia production is increased by 1\n-0.5 Loyalty per day to settlements with a different culture than its owner clan</string> <string name="qEOXka0Q">+0.5 Loyalty per day to settlements that have the same culture as their owner clan{newline}Settlement militia production is increased by 1{newline}-0.5 Loyalty per day to settlements with a different culture than its owner clan</string>
<string name="qfClYYjK">Artisans can't sell their products in {ISSUE_GIVER_SETTLEMENT}</string> <string name="qfClYYjK">Artisans can't sell their products in {ISSUE_GIVER_SETTLEMENT}</string>
<string name="qfjRGjM4">Your scouts started to gather information about {SETTLEMENT}.</string> <string name="qfjRGjM4">Your scouts started to gather information about {SETTLEMENT}.</string>
<string name="QfMeoKOm">Send troops.</string> <string name="QfMeoKOm">Send troops.</string>
...@@ -2233,7 +2233,7 @@ ...@@ -2233,7 +2233,7 @@
<string name="QKR358AB">+3 extra arrows per quiver.</string> <string name="QKR358AB">+3 extra arrows per quiver.</string>
<string name="qkYCWjTA">I appreciate it. I wait for the good news.</string> <string name="qkYCWjTA">I appreciate it. I wait for the good news.</string>
<string name="QlECaaHt">Hmm...They can be useful.</string> <string name="QlECaaHt">Hmm...They can be useful.</string>
<string name="QLNfsk93">Town security is increased by 1 per day\nRuler clan gains 1 influence per day\nTown taxes are reduced by 5%</string> <string name="QLNfsk93">Town security is increased by 1 per day{newline}Ruler clan gains 1 influence per day{newline}Town taxes are reduced by 5%</string>
<string name="qlnXblKO">{ISSUE_NAME}: Your troops have resolved the matter and have returned from their mission.</string> <string name="qlnXblKO">{ISSUE_NAME}: Your troops have resolved the matter and have returned from their mission.</string>
<string name="QlZc9CNQ">Rulers could appoint magistrates to rule in disputes and solve crimes. This could cut down on gang activity and lawlessness, but was often greatly resented by communities.</string> <string name="QlZc9CNQ">Rulers could appoint magistrates to rule in disputes and solve crimes. This could cut down on gang activity and lawlessness, but was often greatly resented by communities.</string>
<string name="QNaKmkt9">We're paid to guard this caravan. If you want to rob it, it's going to be over our dead bodies![rf:idle_angry][ib:aggressive]</string> <string name="QNaKmkt9">We're paid to guard this caravan. If you want to rob it, it's going to be over our dead bodies![rf:idle_angry][ib:aggressive]</string>
...@@ -2307,7 +2307,7 @@ ...@@ -2307,7 +2307,7 @@
<string name="rAqyKcKZ">Who the hell are you? What do you want from us?</string> <string name="rAqyKcKZ">Who the hell are you? What do you want from us?</string>
<string name="RB16LnUO">Parties in armies you lead move faster.</string> <string name="RB16LnUO">Parties in armies you lead move faster.</string>
<string name="rbJEuVKg">We're having some problems, my {?HERO.GENDER}lady{?}lord{\\?}. The merchants say business is slow, and many goods are in short supply.</string> <string name="rbJEuVKg">We're having some problems, my {?HERO.GENDER}lady{?}lord{\\?}. The merchants say business is slow, and many goods are in short supply.</string>
<string name="RbjN7VQ2">Ruler clan earns 5 influence per day\nNon-ruler clans lose 1 influence per day</string> <string name="RbjN7VQ2">Ruler clan earns 5 influence per day{newline}Non-ruler clans lose 1 influence per day</string>
<string name="rblYGFlH">+5 to party size</string> <string name="rblYGFlH">+5 to party size</string>
<string name="rBPI2dvX">I don't need the service of strangers. I work only with lords of the realm and loyal mercenaries.</string> <string name="rBPI2dvX">I don't need the service of strangers. I work only with lords of the realm and loyal mercenaries.</string>
<string name="RbToDs0n">Here is your cargo. Now it's time for payment.</string> <string name="RbToDs0n">Here is your cargo. Now it's time for payment.</string>
...@@ -2315,7 +2315,7 @@ ...@@ -2315,7 +2315,7 @@
<string name="rCiKbsyW">Spare Mounts</string> <string name="rCiKbsyW">Spare Mounts</string>
<string name="rCTMTayH">{INITIAL_COURTSHIP_REACTION}</string> <string name="rCTMTayH">{INITIAL_COURTSHIP_REACTION}</string>
<string name="Rd3m5kyk">You have attacked the caravan you need to protect. Quest failed.</string> <string name="Rd3m5kyk">You have attacked the caravan you need to protect. Quest failed.</string>
<string name="RdbLbpgO">Castle upgrade costs are reduced by 20%\nCastles yield 1 additional influence per day</string> <string name="RdbLbpgO">Castle upgrade costs are reduced by 20%{newline}Castles yield 1 additional influence per day</string>
<string name="re0bQckP">10% less penalty to ranged weapons on horseback.</string> <string name="re0bQckP">10% less penalty to ranged weapons on horseback.</string>
<string name="redwEIlW">Quartermaster</string> <string name="redwEIlW">Quartermaster</string>
<string name="REFJzAAt">30% Siege bombardment casualties get wounded instead of killed.</string> <string name="REFJzAAt">30% Siege bombardment casualties get wounded instead of killed.</string>
...@@ -2355,7 +2355,7 @@ ...@@ -2355,7 +2355,7 @@
<string name="RnUOrIb8">Without Honor</string> <string name="RnUOrIb8">Without Honor</string>
<string name="rO704KOG">There is no one with the authority to talk to you.</string> <string name="rO704KOG">There is no one with the authority to talk to you.</string>
<string name="rOBRabQz">Good. I'm waiting for your good news.</string> <string name="rOBRabQz">Good. I'm waiting for your good news.</string>
<string name="RORGfZ3o">Increase your damage with two handed weapons by 15%, when your hitpoints are above 90%.\nAlso, military projects (barracks, training fields, battlements, workshop etc..) are build 30% faster.</string> <string name="RORGfZ3o">Increase your damage with two handed weapons by 15%, when your hitpoints are above 90%.{newline}Also, military projects (barracks, training fields, battlements, workshop etc..) are build 30% faster.</string>
<string name="RP6EhoZV">{FIRST_NAME} the Appraiser</string> <string name="RP6EhoZV">{FIRST_NAME} the Appraiser</string>
<string name="RpfgdR45">my lord</string> <string name="RpfgdR45">my lord</string>
<string name="rQEPseAj">Troops in your party start with +8 battle morale if you are outnumbered.</string> <string name="rQEPseAj">Troops in your party start with +8 battle morale if you are outnumbered.</string>
...@@ -2466,7 +2466,7 @@ ...@@ -2466,7 +2466,7 @@
<string name="sLv7MMJf">War Rations</string> <string name="sLv7MMJf">War Rations</string>
<string name="sMCN7eCp">Is there any other way to solve this problem?</string> <string name="sMCN7eCp">Is there any other way to solve this problem?</string>
<string name="sMFdChlr">You refused the merchant's request. The goods stayed with you.</string> <string name="sMFdChlr">You refused the merchant's request. The goods stayed with you.</string>
<string name="SN3pjZiK">You received a message from {QUEST_GIVER.LINK}.\n&quot;Thank you for clearing out that bandits' nest. Please accept thes {REWARD} denars with our gratitude.&quot;</string> <string name="SN3pjZiK">You received a message from {QUEST_GIVER.LINK}.{newline}&quot;Thank you for clearing out that bandits' nest. Please accept thes {REWARD} denars with our gratitude.&quot;</string>
<string name="sn4CiYVj">No penalty to throwing while moving.</string> <string name="sn4CiYVj">No penalty to throwing while moving.</string>
<string name="Sn9a1Aba">two stillborn babies</string> <string name="Sn9a1Aba">two stillborn babies</string>
<string name="SNH3PagC">Increase the rate of learning new part designs when smelting by 100%.</string> <string name="SNH3PagC">Increase the rate of learning new part designs when smelting by 100%.</string>
...@@ -2613,7 +2613,7 @@ ...@@ -2613,7 +2613,7 @@
<string name="UclBLMbx">{FIRST_NAME} the {?FEMALE}Widow{?}Widow-maker{\\?}</string> <string name="UclBLMbx">{FIRST_NAME} the {?FEMALE}Widow{?}Widow-maker{\\?}</string>
<string name="UCpyo9hw">Powerful</string> <string name="UCpyo9hw">Powerful</string>
<string name="uct3JyqT">Very well. I believe in doing things according to the old ways. Before our men meet, let our champions duel in honorable single combat. {HOSTILE_CHAMPION_NAME} shall fight for me. Who fights for you?</string> <string name="uct3JyqT">Very well. I believe in doing things according to the old ways. Before our men meet, let our champions duel in honorable single combat. {HOSTILE_CHAMPION_NAME} shall fight for me. Who fights for you?</string>
<string name="uCXGZ2YP">Military achievements grant 30% more influence\nTroop wages are increased by 10%</string> <string name="uCXGZ2YP">Military achievements grant 30% more influence{newline}Troop wages are increased by 10%</string>
<string name="UEn466Y6">You have successfully brought the troops {QUEST_GIVER.LINK} requested. You received {REWARD} gold in return for your service.</string> <string name="UEn466Y6">You have successfully brought the troops {QUEST_GIVER.LINK} requested. You received {REWARD} gold in return for your service.</string>
<string name="ueUsg9OL">I can take your goods to {TARGET_HERO.LINK} in {TARGET_SETTLEMENT} myself.</string> <string name="ueUsg9OL">I can take your goods to {TARGET_HERO.LINK} in {TARGET_SETTLEMENT} myself.</string>
<string name="uEV6kKdU">You have collected all the supplies that the army commander requested. Return to army and deliver the supplies</string> <string name="uEV6kKdU">You have collected all the supplies that the army commander requested. Return to army and deliver the supplies</string>
...@@ -2673,7 +2673,7 @@ ...@@ -2673,7 +2673,7 @@
<string name="UWzQsHA2"> {SETTLEMENT_LINK} is governed by {LORD.LINK}, {FACTION_OFFICIAL} of the {FACTION_TERM}. {PROSPERITY_INFO} {MORALE_INFO}</string> <string name="UWzQsHA2"> {SETTLEMENT_LINK} is governed by {LORD.LINK}, {FACTION_OFFICIAL} of the {FACTION_TERM}. {PROSPERITY_INFO} {MORALE_INFO}</string>
<string name="UxAl9iyi">Personal</string> <string name="UxAl9iyi">Personal</string>
<string name="uXjO1f75">{NAME} the Sickly</string> <string name="uXjO1f75">{NAME} the Sickly</string>
<string name="UZ0mPm8b">Each notable yields 0.1 influence per day to the settlement's owner clan\nTax from fortifications 5% decreased</string> <string name="UZ0mPm8b">Each notable yields 0.1 influence per day to the settlement's owner clan{newline}Tax from fortifications 5% decreased</string>
<string name="uziyUBHK">Increased throwing weapon accuracy</string> <string name="uziyUBHK">Increased throwing weapon accuracy</string>
<string name="UzMYZgoE">Besiege the castle.</string> <string name="UzMYZgoE">Besiege the castle.</string>
<string name="uZOBwhEx">{LORD_RESPONDS_TO_PLAYER_REFUSAL_TO_SURRENDER}</string> <string name="uZOBwhEx">{LORD_RESPONDS_TO_PLAYER_REFUSAL_TO_SURRENDER}</string>
...@@ -2701,12 +2701,12 @@ ...@@ -2701,12 +2701,12 @@
<string name="vbiA31xT">Extortion by Deserters at {SETTLEMENT}</string> <string name="vbiA31xT">Extortion by Deserters at {SETTLEMENT}</string>
<string name="vBMBlHxB">+0.5 food in grassland</string> <string name="vBMBlHxB">+0.5 food in grassland</string>
<string name="VbRyXBsv">If you're going in the direction of {TARGET_SETTLEMENT}, you can perhaps take our herd there to {TARGET_HERO.LINK}. Some villagers will come along as well to help you drive the animals.</string> <string name="VbRyXBsv">If you're going in the direction of {TARGET_SETTLEMENT}, you can perhaps take our herd there to {TARGET_HERO.LINK}. Some villagers will come along as well to help you drive the animals.</string>
<string name="VbU8Ue0O">After waiting for a while you find a good opportunity to close in undetected beneath the shroud of the night.\nBut you need to be careful when attacking! You will be captured and your party will disperse if you are defeated!</string> <string name="VbU8Ue0O">After waiting for a while you find a good opportunity to close in undetected beneath the shroud of the night.{newline}But you need to be careful when attacking! You will be captured and your party will disperse if you are defeated!</string>
<string name="vbxQoyN3">{RANDOM_HIRE_SENTENCE}</string> <string name="vbxQoyN3">{RANDOM_HIRE_SENTENCE}</string>
<string name="VCREeAF1">Disguise and sneak through the gate. ({SNEAK_CHANCE}%)</string> <string name="VCREeAF1">Disguise and sneak through the gate. ({SNEAK_CHANCE}%)</string>
<string name="VdGyUQH0">You have captured {TARGET_HERO.LINK}. It looks like {?TARGET_HERO.GENDER}she{?}he{\\?} is desperate and very afraid of being sent to {ISSUE_OWNER.LINK} so for {?TARGET_HERO.GENDER}her{?}his{\\?} release, {?TARGET_HERO.GENDER}she{?}he{\\?} offers a sum of {BASE_REWARD_X_2}{GOLD_ICON} denars, double of what {ISSUE_OWNER.LINK} was willing to pay for his capture. {ISSUE_OWNER.LINK} on the other hand sends you a letter soon after {TARGET_HERO.LINK}'s capture. The letter reads:</string> <string name="VdGyUQH0">You have captured {TARGET_HERO.LINK}. It looks like {?TARGET_HERO.GENDER}she{?}he{\\?} is desperate and very afraid of being sent to {ISSUE_OWNER.LINK} so for {?TARGET_HERO.GENDER}her{?}his{\\?} release, {?TARGET_HERO.GENDER}she{?}he{\\?} offers a sum of {BASE_REWARD_X_2}{GOLD_ICON} denars, double of what {ISSUE_OWNER.LINK} was willing to pay for his capture. {ISSUE_OWNER.LINK} on the other hand sends you a letter soon after {TARGET_HERO.LINK}'s capture. The letter reads:</string>
<string name="vdTwpFqF">Commanding Presence</string> <string name="vdTwpFqF">Commanding Presence</string>
<string name="VEEkg7Zj">Your caravans return 5000 gold when destroyed.\nAlso, caravans have more elite troops</string> <string name="VEEkg7Zj">Your caravans return 5000 gold when destroyed.{newline}Also, caravans have more elite troops</string>
<string name="vEHaOSIT">a mug of sour beer</string> <string name="vEHaOSIT">a mug of sour beer</string>
<string name="vEsmC6M6">Is there any way we could not be enemies?</string> <string name="vEsmC6M6">Is there any way we could not be enemies?</string>
<string name="veWOovVv">Continue...</string> <string name="veWOovVv">Continue...</string>
...@@ -2748,7 +2748,7 @@ ...@@ -2748,7 +2748,7 @@
<string name="vPjlkNeP">{NAME} the Romancer</string> <string name="vPjlkNeP">{NAME} the Romancer</string>
<string name="vpkAoGTv">{FIRST_NAME} the Angel</string> <string name="vpkAoGTv">{FIRST_NAME} the Angel</string>
<string name="VpLzd69e">Escort Merchant Caravan</string> <string name="VpLzd69e">Escort Merchant Caravan</string>
<string name="VqAEqhr2">Militia quality is increased by 10%\nVillage tax income is reduced by 5%</string> <string name="VqAEqhr2">Militia quality is increased by 10%{newline}Village tax income is reduced by 5%</string>
<string name="VqFd0aeL">Custom strategy that can be managed entirely.</string> <string name="VqFd0aeL">Custom strategy that can be managed entirely.</string>
<string name="vqSHB7mJ">Swine Farm</string> <string name="vqSHB7mJ">Swine Farm</string>
<string name="vry4r5tR">I understand. You can take the goods.</string> <string name="vry4r5tR">I understand. You can take the goods.</string>
...@@ -2785,7 +2785,7 @@ ...@@ -2785,7 +2785,7 @@
<string name="VYq93e36">A gang leader needs you to buy weapons for {?QUEST_GIVER.GENDER}her{?}his{\\?} men.</string> <string name="VYq93e36">A gang leader needs you to buy weapons for {?QUEST_GIVER.GENDER}her{?}his{\\?} men.</string>
<string name="vYRbyXkz">The guards won't come after you anymore.</string> <string name="vYRbyXkz">The guards won't come after you anymore.</string>
<string name="vZ01a4cG">{QUEST_GIVER.LINK} wants you to clear the hideout that attracts more bandits to {?QUEST_GIVER.GENDER}her{?}his{\\?} region.</string> <string name="vZ01a4cG">{QUEST_GIVER.LINK} wants you to clear the hideout that attracts more bandits to {?QUEST_GIVER.GENDER}her{?}his{\\?} region.</string>
<string name="vZDrwBX4">Increase knock down chance by two handed weapons by 30%.\nAlso, reduces recruitment cost of infantry troops by 30%.</string> <string name="vZDrwBX4">Increase knock down chance by two handed weapons by 30%.{newline}Also, reduces recruitment cost of infantry troops by 30%.</string>
<string name="vzF9atyv">My dear {PLAYER.NAME}, I have been informed that you have captured {TARGET_HERO.LINK}. This is great news. One of my agents will wait for you at the gates of the next settlement that belongs to my clan with the bounty I promised. You should deliver your prisoner to him as soon as you can. I have plans for {?TARGET_HERO.GENDER}her{?}him{\\?}. Thank you and best wishes, - {ISSUE_OWNER.LINK}</string> <string name="vzF9atyv">My dear {PLAYER.NAME}, I have been informed that you have captured {TARGET_HERO.LINK}. This is great news. One of my agents will wait for you at the gates of the next settlement that belongs to my clan with the bounty I promised. You should deliver your prisoner to him as soon as you can. I have plans for {?TARGET_HERO.GENDER}her{?}him{\\?}. Thank you and best wishes, - {ISSUE_OWNER.LINK}</string>
<string name="vZg8X4nf">{FIRST_NAME} the Boulder</string> <string name="vZg8X4nf">{FIRST_NAME} the Boulder</string>
<string name="vZHd21jE">{NAME} the Prisoner</string> <string name="vZHd21jE">{NAME} the Prisoner</string>
...@@ -2909,7 +2909,7 @@ ...@@ -2909,7 +2909,7 @@
<string name="XAvwP3Ce">Break in to help the defenders</string> <string name="XAvwP3Ce">Break in to help the defenders</string>
<string name="xAWvm25T">Effects settlement's loyalty.</string> <string name="xAWvm25T">Effects settlement's loyalty.</string>
<string name="XaZyU3Cn">The vote to declare war on {KINGDOM} has failed despite majority support against it.</string> <string name="XaZyU3Cn">The vote to declare war on {KINGDOM} has failed despite majority support against it.</string>
<string name="XB1HSxLX">For kingdom decisions, Tier 4+ clan choices have double effect\nInfluence cost of the ruler overriding the popular decision outcome is doubled</string> <string name="XB1HSxLX">For kingdom decisions, Tier 4+ clan choices have double effect{newline}Influence cost of the ruler overriding the popular decision outcome is doubled</string>
<string name="xBaL3RM4">Well, as you know we're not farmers. My men are used to fighting with the {NEEDED_TYPE}, so I need {NEEDED_AMOUNT} of those. Don't mind the quality, just buy the weapons and bring them to me, got it?</string> <string name="xBaL3RM4">Well, as you know we're not farmers. My men are used to fighting with the {NEEDED_TYPE}, so I need {NEEDED_AMOUNT} of those. Don't mind the quality, just buy the weapons and bring them to me, got it?</string>
<string name="XbphYvnU">Very well. I believe in doing things according to the old ways. Before our men meet, let's you and I fight in honorable single combat. Draw your sword.</string> <string name="XbphYvnU">Very well. I believe in doing things according to the old ways. Before our men meet, let's you and I fight in honorable single combat. Draw your sword.</string>
<string name="XbQFAKUz">{PRISONER_LORD.LINK_AND_FACTION} has died while being held captive by the {CAPTURER_FACTION}.</string> <string name="XbQFAKUz">{PRISONER_LORD.LINK_AND_FACTION} has died while being held captive by the {CAPTURER_FACTION}.</string>
...@@ -2925,7 +2925,7 @@ ...@@ -2925,7 +2925,7 @@
<string name="xF7he8fZ">Fight the poachers</string> <string name="xF7he8fZ">Fight the poachers</string>
<string name="XF7shG4k">Since we last spoke I've been training vigorously. I feel tougher, much more energetic and alive now.</string> <string name="XF7shG4k">Since we last spoke I've been training vigorously. I feel tougher, much more energetic and alive now.</string>
<string name="XFafAocV">Nothing specific, captain. But I’m paying close attention to everything you do.</string> <string name="XFafAocV">Nothing specific, captain. But I’m paying close attention to everything you do.</string>
<string name="XFcmlN1J">Town security is increased by 1 per day\nTowns with a security greater than 60 yield 1 additional influence to the owner clan.\nTax from towns are reduced by 0.5</string> <string name="XFcmlN1J">Town security is increased by 1 per day{newline}Towns with a security greater than 60 yield 1 additional influence to the owner clan.{newline}Tax from towns are reduced by 0.5</string>
<string name="xFHb9nAk">Have you been able to find {?TARGET_HERO.GENDER}her{?}his{\\?} whereabouts yet?</string> <string name="xFHb9nAk">Have you been able to find {?TARGET_HERO.GENDER}her{?}his{\\?} whereabouts yet?</string>
<string name="xFmYRCHs">Let me see what you have...</string> <string name="xFmYRCHs">Let me see what you have...</string>
<string name="XFr4IfXf"> Change Owner of {SETTLEMENT}</string> <string name="XFr4IfXf"> Change Owner of {SETTLEMENT}</string>
...@@ -2940,7 +2940,7 @@ ...@@ -2940,7 +2940,7 @@
<string name="XH66Leg5">Greetings, my {?PLAYER.GENDER}lady{?}lord{\\?}. I have heard much of your deeds. Thank you for agreeing to train me. I hope I won't disappoint you.</string> <string name="XH66Leg5">Greetings, my {?PLAYER.GENDER}lady{?}lord{\\?}. I have heard much of your deeds. Thank you for agreeing to train me. I hope I won't disappoint you.</string>
<string name="Xi1wpR2L">Accept corporal punishment and pay {FINE}{GOLD_ICON}</string> <string name="Xi1wpR2L">Accept corporal punishment and pay {FINE}{GOLD_ICON}</string>
<string name="xIL6vOgI">Assessor</string> <string name="xIL6vOgI">Assessor</string>
<string name="xJ2uDcob">Settlement loyalty is increased by 2 per day\nSettlement production is reduced by 5%</string> <string name="xJ2uDcob">Settlement loyalty is increased by 2 per day{newline}Settlement production is reduced by 5%</string>
<string name="XjcmW8ql">Rancid {FIRST_NAME}</string> <string name="XjcmW8ql">Rancid {FIRST_NAME}</string>
<string name="xKVBAL3m"> Campaign Issue</string> <string name="xKVBAL3m"> Campaign Issue</string>
<string name="xl4K9ecB">Open stash</string> <string name="xl4K9ecB">Open stash</string>
...@@ -2997,7 +2997,7 @@ ...@@ -2997,7 +2997,7 @@
<string name="ybb0ToHE">We will protect our lands!</string> <string name="ybb0ToHE">We will protect our lands!</string>
<string name="YbbfaHqd">I will be willing to pay generously for each day the caravan is on the road. It will be more than I usually pay for guards, but figure maybe you can scare these bandits off. I'm sick of choosing between sending my men to the their deaths or letting them go because I've lost my goods and can't pay their wages.</string> <string name="YbbfaHqd">I will be willing to pay generously for each day the caravan is on the road. It will be more than I usually pay for guards, but figure maybe you can scare these bandits off. I'm sick of choosing between sending my men to the their deaths or letting them go because I've lost my goods and can't pay their wages.</string>
<string name="YbBObxLH">You were able to drive the villagers from the disputed pasture. The landowner, {QUEST_GIVER.LINK}, is grateful and sends {REWARD}{GOLD_ICON} with {?QUEST_GIVER.GENDER}her{?}his{\\?} regards.</string> <string name="YbBObxLH">You were able to drive the villagers from the disputed pasture. The landowner, {QUEST_GIVER.LINK}, is grateful and sends {REWARD}{GOLD_ICON} with {?QUEST_GIVER.GENDER}her{?}his{\\?} regards.</string>
<string name="YBEB7GLa">All the borrowed troops in your party are dead. You are unable to return any of the troops {QUEST_GIVER.LINK} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I understand that all my men are dead. I asked you to try and keep them alive. I do not know what to say to their kinfolk. This is a breach of my trust.”</string> <string name="YBEB7GLa">All the borrowed troops in your party are dead. You are unable to return any of the troops {QUEST_GIVER.LINK} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. {newline}{newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I understand that all my men are dead. I asked you to try and keep them alive. I do not know what to say to their kinfolk. This is a breach of my trust.”</string>
<string name="yBeBSAWi">I've come into the possession of a stash of goods. I won't say how I got them, but I can't take them to the local merchants here. I need someone to buy these from me and I'm willing to give a good discount.</string> <string name="yBeBSAWi">I've come into the possession of a stash of goods. I won't say how I got them, but I can't take them to the local merchants here. I need someone to buy these from me and I'm willing to give a good discount.</string>
<string name="YbsVaZkb">Yes commander, I have brought your grain and livestock as you requested.</string> <string name="YbsVaZkb">Yes commander, I have brought your grain and livestock as you requested.</string>
<string name="Ybvu10zM">Siege</string> <string name="Ybvu10zM">Siege</string>
...@@ -3010,7 +3010,7 @@ ...@@ -3010,7 +3010,7 @@
<string name="yDomN9L2">Property Effect</string> <string name="yDomN9L2">Property Effect</string>
<string name="ydspCDIy">Low Morale</string> <string name="ydspCDIy">Low Morale</string>
<string name="YEg9dTUC">Intimidate Infantry</string> <string name="YEg9dTUC">Intimidate Infantry</string>
<string name="YequZz6U">'Oh the maidens of {RANDOM_TOWN} are merry and fair \n Plotting their mischief with flowers in their hair \n Were I still a young man I sure would be there \n But now I'll take warmth over trouble'</string> <string name="YequZz6U">'Oh the maidens of {RANDOM_TOWN} are merry and fair {newline} Plotting their mischief with flowers in their hair {newline} Were I still a young man I sure would be there {newline} But now I'll take warmth over trouble'</string>
<string name="YErURO5l">Your scouts have returned from {SETTLEMENT}. According to their report {SETTLEMENT}'s garrison has {GARRISON_SIZE} men and walls are too high and hard to breach.</string> <string name="YErURO5l">Your scouts have returned from {SETTLEMENT}. According to their report {SETTLEMENT}'s garrison has {GARRISON_SIZE} men and walls are too high and hard to breach.</string>
<string name="YF6PPWlT">Very good. I’m sure your men will bring my {MOUNT_TYPE} as soon as possible.</string> <string name="YF6PPWlT">Very good. I’m sure your men will bring my {MOUNT_TYPE} as soon as possible.</string>
<string name="yFahppU2">Hold on to them</string> <string name="yFahppU2">Hold on to them</string>
...@@ -3023,7 +3023,7 @@ ...@@ -3023,7 +3023,7 @@
<string name="YHZsHohq">We meet from time to time, as is the custom, to see if we are right for each other. I hope to see you again soon.</string> <string name="YHZsHohq">We meet from time to time, as is the custom, to see if we are right for each other. I hope to see you again soon.</string>
<string name="yi07dBks">Khuzait Cavalry Bonus</string> <string name="yi07dBks">Khuzait Cavalry Bonus</string>
<string name="yINoTyMv">Still working on it. Check back in a few days.</string> <string name="yINoTyMv">Still working on it. Check back in a few days.</string>
<string name="yjAHh66a">You managed to return more than half of the troops {QUEST_GIVER} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, Thank you for returning my men to me. The losses they suffered are somewhat higher than I thought. I can only hope you did what you could to honor our agreement and try to keep them alive.”</string> <string name="yjAHh66a">You managed to return more than half of the troops {QUEST_GIVER} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. {newline}{newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, Thank you for returning my men to me. The losses they suffered are somewhat higher than I thought. I can only hope you did what you could to honor our agreement and try to keep them alive.”</string>
<string name="YJJwR5PB">pieces of armour</string> <string name="YJJwR5PB">pieces of armour</string>
<string name="YjsRb88D">That's your right, my {?PLAYER.GENDER}lady{?}lord{\\?}. But if you can't get the support of the merchants here when you next need it, well, don't say no one said anything.</string> <string name="YjsRb88D">That's your right, my {?PLAYER.GENDER}lady{?}lord{\\?}. But if you can't get the support of the merchants here when you next need it, well, don't say no one said anything.</string>
<string name="YjxCkglX">You've failed to complete this quest in time. Your agreement with {QUEST_GIVER.LINK} was canceled.</string> <string name="YjxCkglX">You've failed to complete this quest in time. Your agreement with {QUEST_GIVER.LINK} was canceled.</string>
...@@ -3043,7 +3043,7 @@ ...@@ -3043,7 +3043,7 @@
<string name="yNyQ3RFa">{HERO.NAME} has died in childbirth.</string> <string name="yNyQ3RFa">{HERO.NAME} has died in childbirth.</string>
<string name="yo0I8D0r">Half food consumption and +5% faster movement in deserts.</string> <string name="yo0I8D0r">Half food consumption and +5% faster movement in deserts.</string>
<string name="YO0x7ZAo">Loyalty</string> <string name="YO0x7ZAo">Loyalty</string>
<string name="YOBeOFxY">Town taxes payed to the ruler are reduced by 5%\nTown loyalty is increased by 1 per day</string> <string name="YOBeOFxY">Town taxes payed to the ruler are reduced by 5%{newline}Town loyalty is increased by 1 per day</string>
<string name="yOfrb9Lu">Don’t wait too long. These are dangerous men. Be careful.</string> <string name="yOfrb9Lu">Don’t wait too long. These are dangerous men. Be careful.</string>
<string name="yoiOIuI9">You refused to hand over the items. {QUEST_GIVER.LINK} must be furious.</string> <string name="yoiOIuI9">You refused to hand over the items. {QUEST_GIVER.LINK} must be furious.</string>
<string name="YOub8FqT">{CHILD.NAME} and a stillborn baby</string> <string name="YOub8FqT">{CHILD.NAME} and a stillborn baby</string>
...@@ -3132,7 +3132,7 @@ ...@@ -3132,7 +3132,7 @@
<string name="ziA4catk">Very good.</string> <string name="ziA4catk">Very good.</string>
<string name="zifRFhnq">Mercenary bonus</string> <string name="zifRFhnq">Mercenary bonus</string>
<string name="zIjg3mad">I need someone who has some gold to spend...</string> <string name="zIjg3mad">I need someone who has some gold to spend...</string>
<string name="ZJ2tJnJk">Settlement loyalty is increased by 0.5 per day\nSettlement security is decreased by 0.2 per day\nClans lose 1 influence per day</string> <string name="ZJ2tJnJk">Settlement loyalty is increased by 0.5 per day{newline}Settlement security is decreased by 0.2 per day{newline}Clans lose 1 influence per day</string>
<string name="zJujFbXU">You decided that the villagers had more right to the disputed pasture than the landowner, {QUEST_GIVER.LINK}. {?QUEST_GIVER.GENDER}She{?}he{\\?} probably feels betrayed.</string> <string name="zJujFbXU">You decided that the villagers had more right to the disputed pasture than the landowner, {QUEST_GIVER.LINK}. {?QUEST_GIVER.GENDER}She{?}he{\\?} probably feels betrayed.</string>
<string name="zk9QyKIz">The caravan was destroyed. Quest failed.</string> <string name="zk9QyKIz">The caravan was destroyed. Quest failed.</string>
<string name="zKHkS5Gf">Gang leader needs weapons</string> <string name="zKHkS5Gf">Gang leader needs weapons</string>
......
...@@ -55,7 +55,7 @@ ...@@ -55,7 +55,7 @@
<string name="armorTier">Armor Tier: </string> <string name="armorTier">Armor Tier: </string>
<string name="aROohsat">Already in another army.</string> <string name="aROohsat">Already in another army.</string>
<string name="aTdrjrEh">{SWING_DAMAGE_FACTOR}</string> <string name="aTdrjrEh">{SWING_DAMAGE_FACTOR}</string>
<string name="AxRxT2Xj">Once a party is disbanded, it merges into a near clan party or goes to nearest map faction settlement and joins its garrison.\nYou will not be able to undo / cancel this action.\nAre you sure?</string> <string name="AxRxT2Xj">Once a party is disbanded, it merges into a near clan party or goes to nearest map faction settlement and joins its garrison.{newline}You will not be able to undo / cancel this action.{newline}Are you sure?</string>
<string name="bAqDnkaT">Missile Speed</string> <string name="bAqDnkaT">Missile Speed</string>
<string name="bd7oAQq6">Daily</string> <string name="bd7oAQq6">Daily</string>
<string name="bdp65LWd">Clan Role</string> <string name="bdp65LWd">Clan Role</string>
......
...@@ -261,7 +261,7 @@ ...@@ -261,7 +261,7 @@
<string name="444rcko0">Necesitamos {GRAIN_AMOUNT} sacos de grano para alimentar a los hombres. Y si podéis encontrar {LIVESTOCK_AMOUNT} cabezas de ganado y {WINE_AMOUNT} barriles de vino sería de gran ayuda para mi y mis comandantes del ejército, que no podemos alimentarnos solo a base de gachas durante tanto tiempo.</string> <string name="444rcko0">Necesitamos {GRAIN_AMOUNT} sacos de grano para alimentar a los hombres. Y si podéis encontrar {LIVESTOCK_AMOUNT} cabezas de ganado y {WINE_AMOUNT} barriles de vino sería de gran ayuda para mi y mis comandantes del ejército, que no podemos alimentarnos solo a base de gachas durante tanto tiempo.</string>
<string name="4zGWs4vk">Ya lo habéis comprado de nuestro clan. ¿Por qué iba yo a querer comprarlo de nuevo?</string> <string name="4zGWs4vk">Ya lo habéis comprado de nuestro clan. ¿Por qué iba yo a querer comprarlo de nuevo?</string>
<string name="64RFlBFr">Bien, no os preocupéis, cubriré todos vuestros gastos.</string> <string name="64RFlBFr">Bien, no os preocupéis, cubriré todos vuestros gastos.</string>
<string name="6xBSMT3a">Incrementa el daño con hachas y mazas en un 5%.\nAdemás los asentamientos gobernados ganan 0.5 puntos de seguridad al día.</string> <string name="6xBSMT3a">Incrementa el daño con hachas y mazas en un 5%.{newline}Además los asentamientos gobernados ganan 0.5 puntos de seguridad al día.</string>
<string name="8wUfQc4W">Ya me conocéis, iré con cuidado de que esto no llegue a los oídos incorrectos.</string> <string name="8wUfQc4W">Ya me conocéis, iré con cuidado de que esto no llegue a los oídos incorrectos.</string>
<string name="8XpTvx1i">Ya tienes suficiente grano para el ejército. Vuelve con el líder y entrega los suministros</string> <string name="8XpTvx1i">Ya tienes suficiente grano para el ejército. Vuelve con el líder y entrega los suministros</string>
<string name="9vzm2j5T">¡Los desertores han notado nuestra presencia y están huyendo!</string> <string name="9vzm2j5T">¡Los desertores han notado nuestra presencia y están huyendo!</string>
...@@ -646,7 +646,7 @@ ...@@ -646,7 +646,7 @@
<string name="behOnSfK">Yo tengo el mismo problema, gracias.</string> <string name="behOnSfK">Yo tengo el mismo problema, gracias.</string>
<string name="bGbSbqTG">¿Habéis comprado ya nuestros suministros?</string> <string name="bGbSbqTG">¿Habéis comprado ya nuestros suministros?</string>
<string name="BkFausb8">Al montar tu daño a una mano incrementa en un 5%.</string> <string name="BkFausb8">Al montar tu daño a una mano incrementa en un 5%.</string>
<string name="bXrpRfcT">Incrementa el límite del grupo en 15.\nAdemás reduce los salarios de la guarnición en asentamientos gobernados en un 5%.</string> <string name="bXrpRfcT">Incrementa el límite del grupo en 15.{newline}Además reduce los salarios de la guarnición en asentamientos gobernados en un 5%.</string>
<string name="acbkKbT0">Deberíamos hacer algo diferente.</string> <string name="acbkKbT0">Deberíamos hacer algo diferente.</string>
<string name="AcdiWqJt">Producción en Serie</string> <string name="AcdiWqJt">Producción en Serie</string>
<string name="acOOsQaC">La comida se está acabando. Eso no es justo para los hombres. Debemos tener cuidado con que la comida no se agote.</string> <string name="acOOsQaC">La comida se está acabando. Eso no es justo para los hombres. Debemos tener cuidado con que la comida no se agote.</string>
...@@ -730,7 +730,7 @@ ...@@ -730,7 +730,7 @@
<string name="awaFsZ5l">Siempre he estado a la altura de {CURRENT_LIEGE.LINK}. Si {CURRENT_LIEGE.LINK} me ha apoyado o no, ya es otra pregunta...</string> <string name="awaFsZ5l">Siempre he estado a la altura de {CURRENT_LIEGE.LINK}. Si {CURRENT_LIEGE.LINK} me ha apoyado o no, ya es otra pregunta...</string>
<string name="aWdBJqzs">{PERK_NAME} de {PARTY_NAME}</string> <string name="aWdBJqzs">{PERK_NAME} de {PARTY_NAME}</string>
<string name="awoeb3br">{FACTION_LEADER} decidirá si {KINGDOM_CONSIDERING_PEACE_NAME} hará las paces con {KINGDOM_NAME}. Puedes elegir tu postura con respecto a esta decisión..</string> <string name="awoeb3br">{FACTION_LEADER} decidirá si {KINGDOM_CONSIDERING_PEACE_NAME} hará las paces con {KINGDOM_NAME}. Puedes elegir tu postura con respecto a esta decisión..</string>
<string name="aWWzrwAw">El costo de revocar un feudo de un clan se duplica\nLos clanes obtienen 0.2 influencia por cada feudo que posean</string> <string name="aWWzrwAw">El costo de revocar un feudo de un clan se duplica{newline}Los clanes obtienen 0.2 influencia por cada feudo que posean</string>
<string name="ax1Geb7w">{FIRST_NAME} el Borrego</string> <string name="ax1Geb7w">{FIRST_NAME} el Borrego</string>
<string name="axblySC2">Un -25% adicional a los daños recibidos en el escudo.</string> <string name="axblySC2">Un -25% adicional a los daños recibidos en el escudo.</string>
<string name="aXhPvVud">{HERO.LINK} ha creado un ejército.</string> <string name="aXhPvVud">{HERO.LINK} ha creado un ejército.</string>
...@@ -940,7 +940,7 @@ ...@@ -940,7 +940,7 @@
<string name="cKtJBdPD">Quiero ofrecer mi mano en matrimonio.</string> <string name="cKtJBdPD">Quiero ofrecer mi mano en matrimonio.</string>
<string name="CKtZ7bES">TODO</string> <string name="CKtZ7bES">TODO</string>
<string name="cKz1cyuM">Tu clan ahora está en guerra con {QUEST_GIVER_SETTLEMENT_FACTION}. La misión queda cancelada.</string> <string name="cKz1cyuM">Tu clan ahora está en guerra con {QUEST_GIVER_SETTLEMENT_FACTION}. La misión queda cancelada.</string>
<string name="CM8Tr3lL">'Oh, mi bolsillo se ha encogido \n Y mi camisa está sudada de enfermedad \n Y mi cabeza se siente a punto de estallar'</string> <string name="CM8Tr3lL">'Oh, mi bolsillo se ha encogido {newline} Y mi camisa está sudada de enfermedad {newline} Y mi cabeza se siente a punto de estallar'</string>
<string name="cmn6qNoX">Escaramuzadores</string> <string name="cmn6qNoX">Escaramuzadores</string>
<string name="cmqvoGcp">Los héroes bajo tu mando ganan 20% más de exp.</string> <string name="cmqvoGcp">Los héroes bajo tu mando ganan 20% más de exp.</string>
<string name="cN1lkybP">Las unidades a distancia son un 30% más baratas de reclutar</string> <string name="cN1lkybP">Las unidades a distancia son un 30% más baratas de reclutar</string>
...@@ -973,7 +973,7 @@ ...@@ -973,7 +973,7 @@
<string name="Cu2bIbXH">20 puntos de moral adicional al comienzo de la batalla cuando estás atacando.</string> <string name="Cu2bIbXH">20 puntos de moral adicional al comienzo de la batalla cuando estás atacando.</string>
<string name="cu2cLT5r">Detectas a través de los árboles lo que parece ser un claro en el bosque con los contornos de un campamento en su interior.</string> <string name="cu2cLT5r">Detectas a través de los árboles lo que parece ser un claro en el bosque con los contornos de un campamento en su interior.</string>
<string name="CU9g49fo">Implementar riegos, aumentando el crecimiento en las aldeas aledañas.</string> <string name="CU9g49fo">Implementar riegos, aumentando el crecimiento en las aldeas aledañas.</string>
<string name="daJkC7ZG">Puntos de golpe aumentados en 2.\nAdemás las tropas cuerpo a cuerpo ganan un 5% más de experiencia tras las batallas.</string> <string name="daJkC7ZG">Puntos de golpe aumentados en 2.{newline}Además las tropas cuerpo a cuerpo ganan un 5% más de experiencia tras las batallas.</string>
<string name="Dd9bwAZL">Planeba daros algunas tropas para resolver esta tarea pero parece que ya tenéis un montón de hombres a vuestro cargo.</string> <string name="Dd9bwAZL">Planeba daros algunas tropas para resolver esta tarea pero parece que ya tenéis un montón de hombres a vuestro cargo.</string>
<string name="CVdK1ax1">Fortificaciones</string> <string name="CVdK1ax1">Fortificaciones</string>
<string name="CvGQC2GY">{NAME} Caraespectral</string> <string name="CvGQC2GY">{NAME} Caraespectral</string>
...@@ -1022,7 +1022,7 @@ ...@@ -1022,7 +1022,7 @@
<string name="DEnFOGhS">¡Luchad conmigo si os atrevéis!</string> <string name="DEnFOGhS">¡Luchad conmigo si os atrevéis!</string>
<string name="DeWp2GjP">Rompescudos</string> <string name="DeWp2GjP">Rompescudos</string>
<string name="dFcgXnQq">Fuga</string> <string name="dFcgXnQq">Fuga</string>
<string name="DFkzQHRQ">'Por todas las sedas del Padishá \n Por todo el oro del Emperador \n Por todas las especias del lejano oriente...'</string> <string name="DFkzQHRQ">'Por todas las sedas del Padishá {newline} Por todo el oro del Emperador {newline} Por todas las especias del lejano oriente...'</string>
<string name="Dfl5WJfN">Basta de hablar. Marchemos.</string> <string name="Dfl5WJfN">Basta de hablar. Marchemos.</string>
<string name="dfyNVkFV">Deber de la Corona</string> <string name="dfyNVkFV">Deber de la Corona</string>
<string name="DG3JbOa2">Para las decisiones del reino, el coste en influencia del gobernante para anular el resultado de una decisión popular se reduce a la mitad</string> <string name="DG3JbOa2">Para las decisiones del reino, el coste en influencia del gobernante para anular el resultado de una decisión popular se reduce a la mitad</string>
...@@ -1224,7 +1224,7 @@ ...@@ -1224,7 +1224,7 @@
<string name="gCol2epF">Reduce el efecto en tu velocidad de defenderte con el escudo.</string> <string name="gCol2epF">Reduce el efecto en tu velocidad de defenderte con el escudo.</string>
<string name="GiaTh92Q">{QUEST_GIVER.LINK}, líder del ejército de {QUEST_GIVER_FACTION}, te ha dicho que necesitan suministros para su campaña militar. Quiere que entregues {GRAIN_AMOUNT} sacos de grano y, aunque no es necesario, agradecerá que le lleves además {LIVESTOCK_AMOUNT} cabezas de ganado y {WINE_AMOUNT} barriles de vino.</string> <string name="GiaTh92Q">{QUEST_GIVER.LINK}, líder del ejército de {QUEST_GIVER_FACTION}, te ha dicho que necesitan suministros para su campaña militar. Quiere que entregues {GRAIN_AMOUNT} sacos de grano y, aunque no es necesario, agradecerá que le lleves además {LIVESTOCK_AMOUNT} cabezas de ganado y {WINE_AMOUNT} barriles de vino.</string>
<string name="f5jHMbOq">Acueductos</string> <string name="f5jHMbOq">Acueductos</string>
<string name="hgXiDh7g">Los golpes de escudo hacen un 50% más de daño y noqueas al enemigo más tiempo.\nAdemás, las tropas de infantería reciben un 4% menos de daño cuerpo a cuerpo al estar en formación de muro de escudos.</string> <string name="hgXiDh7g">Los golpes de escudo hacen un 50% más de daño y noqueas al enemigo más tiempo.{newline}Además, las tropas de infantería reciben un 4% menos de daño cuerpo a cuerpo al estar en formación de muro de escudos.</string>
<string name="HM7auUMA">Somos amigos, pero incluso así esto es una conversación peligrosa.</string> <string name="HM7auUMA">Somos amigos, pero incluso así esto es una conversación peligrosa.</string>
<string name="ISOHhXxW">Sí comandante, os he traído grano y vino como pedisteis.</string> <string name="ISOHhXxW">Sí comandante, os he traído grano y vino como pedisteis.</string>
<string name="f5XqphiG">Pagas un 20% menos de salario a las caravanas. Además, tu hueste puede llevar un 30% más de peso.</string> <string name="f5XqphiG">Pagas un 20% menos de salario a las caravanas. Además, tu hueste puede llevar un 30% más de peso.</string>
...@@ -1679,7 +1679,7 @@ ...@@ -1679,7 +1679,7 @@
<string name="jodKeyb1">Tirador de Renombre</string> <string name="jodKeyb1">Tirador de Renombre</string>
<string name="joFaAgvc">{GUARDS_PERSUADE_ATTEMPT_1}</string> <string name="joFaAgvc">{GUARDS_PERSUADE_ATTEMPT_1}</string>
<string name="JoWSnHG5">SergeantCommandSkills Descripción</string> <string name="JoWSnHG5">SergeantCommandSkills Descripción</string>
<string name="Jp4dp4Zy">5% de reducción de penalización de comercio para equipamiento.\nAdemás, se marcan tus beneficios.</string> <string name="Jp4dp4Zy">5% de reducción de penalización de comercio para equipamiento.{newline}Además, se marcan tus beneficios.</string>
<string name="JPAGzEhe">No has logrado rescatar a los hombres de {QUEST_GIVER.LINK} a tiempo. {?QUEST_GIVER.GENDER}Ella{?}Él{\\?} te envía la siguiente carta. </string> <string name="JPAGzEhe">No has logrado rescatar a los hombres de {QUEST_GIVER.LINK} a tiempo. {?QUEST_GIVER.GENDER}Ella{?}Él{\\?} te envía la siguiente carta. </string>
<string name="JPclWyyr">Mi compañero puede encargarse de ello... Así que, {NUMBER_OF_TROOP_TO_BE_RECRUITED} {TROOP_TYPE} a {SETTLEMENT}.</string> <string name="JPclWyyr">Mi compañero puede encargarse de ello... Así que, {NUMBER_OF_TROOP_TO_BE_RECRUITED} {TROOP_TYPE} a {SETTLEMENT}.</string>
<string name="jPFgzNQZ"> {WORKSHOP_NAME} en {SETTLEMENT_NAME} {PERK_EFFECTED}</string> <string name="jPFgzNQZ"> {WORKSHOP_NAME} en {SETTLEMENT_NAME} {PERK_EFFECTED}</string>
...@@ -1904,13 +1904,13 @@ ...@@ -1904,13 +1904,13 @@
<string name="m3EkYCA6">Quizás si vierais cuánto le amo, podríais llegar a amarme con el tiempo.</string> <string name="m3EkYCA6">Quizás si vierais cuánto le amo, podríais llegar a amarme con el tiempo.</string>
<string name="m41vdhSR">{TARGET_HERO.LINK} is no longer alive. It migh{TARGET_HERO.LINK} ya no está vivo. Tal vez sea culpa vuestra que no hayais llevado la manada a {?TARGET_HERO. Se lo diré a tiempo, pero mucha gente considerará este abuso de confianza.t not be your fault that you didn't get the herd to {?TARGET_HERO.GENDER}her{?}him{\\?} in time, but many people will consider this breach of trust.</string> <string name="m41vdhSR">{TARGET_HERO.LINK} is no longer alive. It migh{TARGET_HERO.LINK} ya no está vivo. Tal vez sea culpa vuestra que no hayais llevado la manada a {?TARGET_HERO. Se lo diré a tiempo, pero mucha gente considerará este abuso de confianza.t not be your fault that you didn't get the herd to {?TARGET_HERO.GENDER}her{?}him{\\?} in time, but many people will consider this breach of trust.</string>
<string name="M560TDza">{ISSUE_OWNER.LINK} es el señor de {QUEST_SETTLEMENT} te dijo que necesita más tropas en cuartel . Le pediste a tu compañero que desplegara {NUMBER_OF_TROOP_TO_BE_RECRUITED} {TROOP_TYPE} tropas para {QUEST_SETTLEMENT}.</string> <string name="M560TDza">{ISSUE_OWNER.LINK} es el señor de {QUEST_SETTLEMENT} te dijo que necesita más tropas en cuartel . Le pediste a tu compañero que desplegara {NUMBER_OF_TROOP_TO_BE_RECRUITED} {TROOP_TYPE} tropas para {QUEST_SETTLEMENT}.</string>
<string name="M8yrANf5">Daño incrementado de armas a una mano en un 5%.\nAdemás, incrementa tu límite del grupo en 15.</string> <string name="M8yrANf5">Daño incrementado de armas a una mano en un 5%.{newline}Además, incrementa tu límite del grupo en 15.</string>
<string name="O4fIFDAx">Reduce el coste de reclutamiento de infantería en un 30%.\nAdemás, incrementa el límite de guarnición del asentamiento gobernado en 30.</string> <string name="O4fIFDAx">Reduce el coste de reclutamiento de infantería en un 30%.{newline}Además, incrementa el límite de guarnición del asentamiento gobernado en 30.</string>
<string name="oS5Nesmi">Mejores fortificaciones y muros más altos alrededor del castillo, que además incrementan el número máximo de guarnición al aportar alojamientos para las tropas.</string> <string name="oS5Nesmi">Mejores fortificaciones y muros más altos alrededor del castillo, que además incrementan el número máximo de guarnición al aportar alojamientos para las tropas.</string>
<string name="oTf8MrKY">Efecto de la Ventaja de entrenador</string> <string name="oTf8MrKY">Efecto de la Ventaja de entrenador</string>
<string name="ow06ZHwa">20% más de daño al usar un arma a una mano sin escudo.\nAdemás obtienes el doble de renombre de los torneos.</string> <string name="ow06ZHwa">20% más de daño al usar un arma a una mano sin escudo.{newline}Además obtienes el doble de renombre de los torneos.</string>
<string name="PAbVhuKi">Aún no, comandante. Sigo trabajando en ello.</string> <string name="PAbVhuKi">Aún no, comandante. Sigo trabajando en ello.</string>
<string name="paSvm1wG">Los bloqueos que hagas con armas a una mano resisten un 50% contra ataques que atraviesan bloqueos.\nAdemás, las tropas de infantería incrementan la velocidad y daño de ataque en un 20%.</string> <string name="paSvm1wG">Los bloqueos que hagas con armas a una mano resisten un 50% contra ataques que atraviesan bloqueos.{newline}Además, las tropas de infantería incrementan la velocidad y daño de ataque en un 20%.</string>
<string name="m57WOW3I">El enemigo comienza con -1 de moral. </string> <string name="m57WOW3I">El enemigo comienza con -1 de moral. </string>
<string name="pnTXy7ub">Puedo aportar los suministros necesarios. Decidme lo que necesitáis.</string> <string name="pnTXy7ub">Puedo aportar los suministros necesarios. Decidme lo que necesitáis.</string>
<string name="ppO0hoT6">Traeré {GRAIN_AMOUNT} sacos de grano tan pronto como sea posible, y además buscaré vino y ganado como me pedís.</string> <string name="ppO0hoT6">Traeré {GRAIN_AMOUNT} sacos de grano tan pronto como sea posible, y además buscaré vino y ganado como me pedís.</string>
...@@ -2307,9 +2307,9 @@ ...@@ -2307,9 +2307,9 @@
<string name="qjuiWN4K">¡{PLAYER.NAME}, deberíais esperar con nosotros en la aldea para emboscar a los desertores!</string> <string name="qjuiWN4K">¡{PLAYER.NAME}, deberíais esperar con nosotros en la aldea para emboscar a los desertores!</string>
<string name="qsnh0KGS">Como amigo vuestro os doy mi palabra de que no diré una palabra a nadie sobre esta conversación.</string> <string name="qsnh0KGS">Como amigo vuestro os doy mi palabra de que no diré una palabra a nadie sobre esta conversación.</string>
<string name="rAqyKcKZ">¿Quién demonios sois? ¿Qué queréis de nosotros?</string> <string name="rAqyKcKZ">¿Quién demonios sois? ¿Qué queréis de nosotros?</string>
<string name="rQEPseAj">Las tropas de tu grupo empiezan con +8 de moral al ser menos en número.\nAdemás las tropas de la guarnición de asentamientos gobernados son un 30% más efectivos en mantener la seguridad de la ciudad.</string> <string name="rQEPseAj">Las tropas de tu grupo empiezan con +8 de moral al ser menos en número.{newline}Además las tropas de la guarnición de asentamientos gobernados son un 30% más efectivos en mantener la seguridad de la ciudad.</string>
<string name="QBeL819N">aliados</string> <string name="QBeL819N">aliados</string>
<string name="SlrvOUWa">Ganas +5 puntos de golpe.\nAdemás reduce el coste de reclutamiento de infantería en un 30%.</string> <string name="SlrvOUWa">Ganas +5 puntos de golpe.{newline}Además reduce el coste de reclutamiento de infantería en un 30%.</string>
<string name="uEV6kKdU">Has conseguido todos los suministros que pedía el comandante del ejército. Vuelve al ejército para entregar los suministros.</string> <string name="uEV6kKdU">Has conseguido todos los suministros que pedía el comandante del ejército. Vuelve al ejército para entregar los suministros.</string>
<string name="z9pbB0K5">Has entregado todos los suministros que se te solicitaron.</string> <string name="z9pbB0K5">Has entregado todos los suministros que se te solicitaron.</string>
<string name="UjS8JnH5">Espléndido. Nunca olvidaré este servicio, amigo mío.</string> <string name="UjS8JnH5">Espléndido. Nunca olvidaré este servicio, amigo mío.</string>
...@@ -2503,7 +2503,7 @@ ...@@ -2503,7 +2503,7 @@
<string name="rx2bN30s">Sus escudos reciben un 10% menos de daño.</string> <string name="rx2bN30s">Sus escudos reciben un 10% menos de daño.</string>
<string name="SJ69EYuI">A Noquear</string> <string name="SJ69EYuI">A Noquear</string>
<string name="TDDswrfW">Incrementa tu daño con mazas y hachas a una mano en un 5%.</string> <string name="TDDswrfW">Incrementa tu daño con mazas y hachas a una mano en un 5%.</string>
<string name="uT6fgQz6">+2% de velocidad de corte.\nAdemás, los asentamientos gobernaos incrementan su reclutamiento de milicias en 0.5 al día.</string> <string name="uT6fgQz6">+2% de velocidad de corte.{newline}Además, los asentamientos gobernaos incrementan su reclutamiento de milicias en 0.5 al día.</string>
<string name="RXo3edjn">Buen alojamiento</string> <string name="RXo3edjn">Buen alojamiento</string>
<string name="rxr2uola">No tienes compañeros con {LEADERSHIP_SKILL} y {SCOUTING_SKILL} habilidad superior a {REQUIRED_SKILL_LEVEL} para asignar a esta misión!</string> <string name="rxr2uola">No tienes compañeros con {LEADERSHIP_SKILL} y {SCOUTING_SKILL} habilidad superior a {REQUIRED_SKILL_LEVEL} para asignar a esta misión!</string>
<string name="rxSz5dY1">{SEND_TROOPS_TEXT}</string> <string name="rxSz5dY1">{SEND_TROOPS_TEXT}</string>
...@@ -2788,7 +2788,7 @@ ...@@ -2788,7 +2788,7 @@
<string name="xpGoduJq">Propósito Letal</string> <string name="xpGoduJq">Propósito Letal</string>
<string name="Ybvu10zM">Asedio</string> <string name="Ybvu10zM">Asedio</string>
<string name="yFbEDUyb">Defensa Impenetrable</string> <string name="yFbEDUyb">Defensa Impenetrable</string>
<string name="UZ0mPm8b">Los clanes ganan 0.5 puntos de influencia al día por cada notable que le apoye.\nLa producción diaria de milicia se incrementa en 1 por cada personaje notable en el asentamiento.</string> <string name="UZ0mPm8b">Los clanes ganan 0.5 puntos de influencia al día por cada notable que le apoye.{newline}La producción diaria de milicia se incrementa en 1 por cada personaje notable en el asentamiento.</string>
<string name="VA8BTMBR">Ya habréis oído sobre mi reputación. Seguro que ya sabréis entonces que no se me ocurriría traicionar vuestra confianza.</string> <string name="VA8BTMBR">Ya habréis oído sobre mi reputación. Seguro que ya sabréis entonces que no se me ocurriría traicionar vuestra confianza.</string>
<string name="uziyUBHK">Aumento de precisión con arma arrojadiza</string> <string name="uziyUBHK">Aumento de precisión con arma arrojadiza</string>
<string name="UzMYZgoE">Asediar el castillo.</string> <string name="UzMYZgoE">Asediar el castillo.</string>
......
...@@ -340,7 +340,7 @@ ...@@ -340,7 +340,7 @@
<string name="6vPCEaSR">Merci, {?PLAYER.GENDER}ma Dame {?}mon Seigneur{\\?} ce serait très bien. Les commerçants n'aimeront pas cela, mais les artisans travailleurs comme moi vous en seront reconnaissants.</string> <string name="6vPCEaSR">Merci, {?PLAYER.GENDER}ma Dame {?}mon Seigneur{\\?} ce serait très bien. Les commerçants n'aimeront pas cela, mais les artisans travailleurs comme moi vous en seront reconnaissants.</string>
<string name="6Wc1XErN">Attendez, attendez... Vous n'irez nulle part pour l'instant.</string> <string name="6Wc1XErN">Attendez, attendez... Vous n'irez nulle part pour l'instant.</string>
<string name="6XAvdeEE">{ARMY} a été dissous depuis le changement de royaume.</string> <string name="6XAvdeEE">{ARMY} a été dissous depuis le changement de royaume.</string>
<string name="6xBSMT3a">Increases your damage with axes and maces by 5%.\nAlso, governed settlements gain 0.5 security per day.</string> <string name="6xBSMT3a">Increases your damage with axes and maces by 5%.{newline}Also, governed settlements gain 0.5 security per day.</string>
<string name="6XdHP9Pv">Nous ne cherchons pas le combat.</string> <string name="6XdHP9Pv">Nous ne cherchons pas le combat.</string>
<string name="6XRt8101">{ARMY} a été dissous car l'objectif est terminé</string> <string name="6XRt8101">{ARMY} a été dissous car l'objectif est terminé</string>
<string name="6XvszYj2">Vous avez apporté {REQUESTED_AMOUNT} unités {.de}{REQUESTED_GOOD} comme promis.</string> <string name="6XvszYj2">Vous avez apporté {REQUESTED_AMOUNT} unités {.de}{REQUESTED_GOOD} comme promis.</string>
...@@ -782,7 +782,7 @@ ...@@ -782,7 +782,7 @@
<string name="BxazyNwY">Nous avons {PRODUCTS}. Nous pouvons vous laisser tout ça pour {TOTAL_PRICE}{GOLD_ICON}.</string> <string name="BxazyNwY">Nous avons {PRODUCTS}. Nous pouvons vous laisser tout ça pour {TOTAL_PRICE}{GOLD_ICON}.</string>
<string name="bXCEfH0O">Récit d'aventures</string> <string name="bXCEfH0O">Récit d'aventures</string>
<string name="BxMix2hk">{GUARDS_PERSUADE_ATTEMPT_3}</string> <string name="BxMix2hk">{GUARDS_PERSUADE_ATTEMPT_3}</string>
<string name="bXrpRfcT">Increase your party limit by 15.\nAlso, reduce garrison wages in the governed settlement by 5%.</string> <string name="bXrpRfcT">Increase your party limit by 15.{newline}Also, reduce garrison wages in the governed settlement by 5%.</string>
<string name="bxWITUaN">les plus grands seigneurs du royaume se rencontrent en petit conseil privé</string> <string name="bxWITUaN">les plus grands seigneurs du royaume se rencontrent en petit conseil privé</string>
<string name="bXzAluln">Après un certain temps, vos forces se rassemblent, vous faites un rapide décompte de vos troupes pour voir si vos forces sont intactes.</string> <string name="bXzAluln">Après un certain temps, vos forces se rassemblent, vous faites un rapide décompte de vos troupes pour voir si vos forces sont intactes.</string>
<string name="ByOYHslS">Assez de parlotte pour l'heure. Faites votre choix. [if:idle_angry][rb:trivial][ib:aggressive]</string> <string name="ByOYHslS">Assez de parlotte pour l'heure. Faites votre choix. [if:idle_angry][rb:trivial][ib:aggressive]</string>
...@@ -892,7 +892,7 @@ ...@@ -892,7 +892,7 @@
<string name="d8qjwKza">Restez unis</string> <string name="d8qjwKza">Restez unis</string>
<string name="D8qZbOZ7">Vous devez envoyer au moins {NUMBER} hommes pour accomplir cette quête.</string> <string name="D8qZbOZ7">Vous devez envoyer au moins {NUMBER} hommes pour accomplir cette quête.</string>
<string name="dA8RGoQ1">Vous êtes {?PLAYER.GENDER}arrivée{?}arrivé{\\?} {.a}{SETTLEMENT_LINK}. {KEEP_INFO}</string> <string name="dA8RGoQ1">Vous êtes {?PLAYER.GENDER}arrivée{?}arrivé{\\?} {.a}{SETTLEMENT_LINK}. {KEEP_INFO}</string>
<string name="daJkC7ZG">Hitpoints increased by 2.\nAlso, Melee troops gain 5% more experience after every battle.</string> <string name="daJkC7ZG">Hitpoints increased by 2.{newline}Also, Melee troops gain 5% more experience after every battle.</string>
<string name="DaLGnDdq">{NAME} de la Forêt</string> <string name="DaLGnDdq">{NAME} de la Forêt</string>
<string name="DBabgrcC">Ce compagnon n'est pas disponible pour le moment.</string> <string name="DBabgrcC">Ce compagnon n'est pas disponible pour le moment.</string>
<string name="dbG3PGXL">Je suis content que vous pensiez ainsi ? A part le combat, avez-vous appris quelque chose de spécial ?</string> <string name="dbG3PGXL">Je suis content que vous pensiez ainsi ? A part le combat, avez-vous appris quelque chose de spécial ?</string>
...@@ -1330,7 +1330,7 @@ ...@@ -1330,7 +1330,7 @@
<string name="HFkXIyCV">Ma famille vous apprécie...</string> <string name="HFkXIyCV">Ma famille vous apprécie...</string>
<string name="HFZisEnI">Je vais garder ce troupeau pour moi.</string> <string name="HFZisEnI">Je vais garder ce troupeau pour moi.</string>
<string name="HGrsb7k2">Médecin de campagne</string> <string name="HGrsb7k2">Médecin de campagne</string>
<string name="hgXiDh7g">Shield bashes now deal 50% more damage and stun your enemy for longer.\nAlso, infantry troops take %4 less melee damage when in shield wall formation.</string> <string name="hgXiDh7g">Shield bashes now deal 50% more damage and stun your enemy for longer.{newline}Also, infantry troops take %4 less melee damage when in shield wall formation.</string>
<string name="HH8r8TrJ">+2 à la taille du groupe pour chaque fief possédé. </string> <string name="HH8r8TrJ">+2 à la taille du groupe pour chaque fief possédé. </string>
<string name="hhrRnSvr">Vous n'avez pas livré le troupeau à temps, comme vous l'a demandé {QUEST_GIVER.LINK}. Les bergers et le troupeau vous ont quitté.</string> <string name="hhrRnSvr">Vous n'avez pas livré le troupeau à temps, comme vous l'a demandé {QUEST_GIVER.LINK}. Les bergers et le troupeau vous ont quitté.</string>
<string name="HhTTzgLj">{ISSUE_OWNER.LINK}, un chef de gang {.de}{ISSUE_SETTLEMENT}, veut que nous fassions une descente dans la cachette des chasseurs de primes et que nous sauvions ses associés.</string> <string name="HhTTzgLj">{ISSUE_OWNER.LINK}, un chef de gang {.de}{ISSUE_SETTLEMENT}, veut que nous fassions une descente dans la cachette des chasseurs de primes et que nous sauvions ses associés.</string>
...@@ -1765,7 +1765,7 @@ ...@@ -1765,7 +1765,7 @@
<string name="M6yluBb3">{FIRST_NAME} {?FEMALE}la Veuve{?}le Veuf{\\?}</string> <string name="M6yluBb3">{FIRST_NAME} {?FEMALE}la Veuve{?}le Veuf{\\?}</string>
<string name="m72wpzG2">Allez y, j'écoute</string> <string name="m72wpzG2">Allez y, j'écoute</string>
<string name="m8LA0EpY">+15 à la taille du groupe. </string> <string name="m8LA0EpY">+15 à la taille du groupe. </string>
<string name="M8yrANf5">increased damage with one handed weapons by 5%.\nAlso, increase your party limit by 15.</string> <string name="M8yrANf5">increased damage with one handed weapons by 5%.{newline}Also, increase your party limit by 15.</string>
<string name="m9a3ZalO">Yes commander, I have brought your grain as you requested.</string> <string name="m9a3ZalO">Yes commander, I have brought your grain as you requested.</string>
<string name="m9goGUzg">Deux mains légendaires</string> <string name="m9goGUzg">Deux mains légendaires</string>
<string name="MacG8ikN">Je vais y réfléchir.</string> <string name="MacG8ikN">Je vais y réfléchir.</string>
...@@ -1944,7 +1944,7 @@ ...@@ -1944,7 +1944,7 @@
<string name="o1pZHZOF">{ATTACK_TEXT} !</string> <string name="o1pZHZOF">{ATTACK_TEXT} !</string>
<string name="O4cknzhW">Irrigation</string> <string name="O4cknzhW">Irrigation</string>
<string name="O4dWdKZd">Ah... A ce qu'on raconte {LORD.LINK} lui a vendu son cul pour rejoindre {OTHER_SIDE}. Les temps sont durs mon ami{?PLAYER.GENDER}e{?}{\\?}.</string> <string name="O4dWdKZd">Ah... A ce qu'on raconte {LORD.LINK} lui a vendu son cul pour rejoindre {OTHER_SIDE}. Les temps sont durs mon ami{?PLAYER.GENDER}e{?}{\\?}.</string>
<string name="O4fIFDAx">Reduces recruitment cost of infantry troops by 30%.\nAlso, increase garrison limit in the governed settlement by 30.</string> <string name="O4fIFDAx">Reduces recruitment cost of infantry troops by 30%.{newline}Also, increase garrison limit in the governed settlement by 30.</string>
<string name="O4flV28Q">Il n'y a pas de prisonniers ici.</string> <string name="O4flV28Q">Il n'y a pas de prisonniers ici.</string>
<string name="O4iki0FD">Le dirigeant gagne 5% de taxe de tous les fiefs{newline}Les villes perdent 1 point de prospérité par jour{newline}Le coût d'influence du clan du dirigeant afin de déclarer la guerre coûte deux fois plus cher</string> <string name="O4iki0FD">Le dirigeant gagne 5% de taxe de tous les fiefs{newline}Les villes perdent 1 point de prospérité par jour{newline}Le coût d'influence du clan du dirigeant afin de déclarer la guerre coûte deux fois plus cher</string>
<string name="o5AUljbW">{LORD.NAME} est {?LORD.GENDER}une{?}un{\\?} membre {.pclan}{CLAN_NAME}, une {CLAN_DESCRIPTION} fondée sur les terres {.de}{FACTION}. {?LORD.GENDER}Elle{?}Il{\\?} a la réputation d'être{REPUTATION}.</string> <string name="o5AUljbW">{LORD.NAME} est {?LORD.GENDER}une{?}un{\\?} membre {.pclan}{CLAN_NAME}, une {CLAN_DESCRIPTION} fondée sur les terres {.de}{FACTION}. {?LORD.GENDER}Elle{?}Il{\\?} a la réputation d'être{REPUTATION}.</string>
...@@ -2011,7 +2011,7 @@ ...@@ -2011,7 +2011,7 @@
<string name="oVAtPtsu">Dégagez le chemin ! Nous ne voulons pas utiliser la force !</string> <string name="oVAtPtsu">Dégagez le chemin ! Nous ne voulons pas utiliser la force !</string>
<string name="ovDbQIo9">Organiser des festivals et des jeux dans le fief, améliorant le moral.</string> <string name="ovDbQIo9">Organiser des festivals et des jeux dans le fief, améliorant le moral.</string>
<string name="OVeSBrhv">Très bien, je vais y réfléchir lorsque je prendrai de telles mesures.</string> <string name="OVeSBrhv">Très bien, je vais y réfléchir lorsque je prendrai de telles mesures.</string>
<string name="ow06ZHwa">20% more damage while wielding a one-handed weapon without a shield.\nAlso, you get double renown from tournaments.</string> <string name="ow06ZHwa">20% more damage while wielding a one-handed weapon without a shield.{newline}Also, you get double renown from tournaments.</string>
<string name="Owa28Kpr">Je vous connais à peine, et vous me demandez de parler de trahison ?</string> <string name="Owa28Kpr">Je vous connais à peine, et vous me demandez de parler de trahison ?</string>
<string name="OWwPj500">5% des revenus du village sont versés au clan du souverain sous forme d'impôts{newline}5% de moins sur les revenus du village pour les clans</string> <string name="OWwPj500">5% des revenus du village sont versés au clan du souverain sous forme d'impôts{newline}5% de moins sur les revenus du village pour les clans</string>
<string name="oXY2wnic">combat à l'intérieur de la salle du seigneur de </string> <string name="oXY2wnic">combat à l'intérieur de la salle du seigneur de </string>
...@@ -2042,7 +2042,7 @@ ...@@ -2042,7 +2042,7 @@
<string name="paelEWj1">Forum</string> <string name="paelEWj1">Forum</string>
<string name="PaG0Blui">Devenez un mercenaire pour {TARGET_FACTION}</string> <string name="PaG0Blui">Devenez un mercenaire pour {TARGET_FACTION}</string>
<string name="paj1NIZE">{NAME} Bourreau-des-cœurs</string> <string name="paj1NIZE">{NAME} Bourreau-des-cœurs</string>
<string name="paSvm1wG">Blocks you make with one handed weapons 50% stronger against crush through attacks.\nAlso, infantry troops have 20% more weapon speed and inflicted damage.</string> <string name="paSvm1wG">Blocks you make with one handed weapons 50% stronger against crush through attacks.{newline}Also, infantry troops have 20% more weapon speed and inflicted damage.</string>
<string name="PAwDV08b">Le serment des médecins</string> <string name="PAwDV08b">Le serment des médecins</string>
<string name="PaYjTYhR">{NAME} {?FEMALE}la Brigande{?}le Brigand{\\?}</string> <string name="PaYjTYhR">{NAME} {?FEMALE}la Brigande{?}le Brigand{\\?}</string>
<string name="PB5iowxh">Traditions nomades</string> <string name="PB5iowxh">Traditions nomades</string>
...@@ -2304,7 +2304,7 @@ ...@@ -2304,7 +2304,7 @@
<string name="rOBRabQz">Bien. J'attends vos bonnes nouvelles.</string> <string name="rOBRabQz">Bien. J'attends vos bonnes nouvelles.</string>
<string name="RP6EhoZV">{FIRST_NAME} {?FEMALE}l'Experte{?}l'Expert{\\?}</string> <string name="RP6EhoZV">{FIRST_NAME} {?FEMALE}l'Experte{?}l'Expert{\\?}</string>
<string name="RpfgdR45">mon seigneur</string> <string name="RpfgdR45">mon seigneur</string>
<string name="rQEPseAj">Troops in your party start with +8 battle morale if you are outnumbered.\nAlso, garrison troops in governed settlements are 30% more effective in restoring town security.</string> <string name="rQEPseAj">Troops in your party start with +8 battle morale if you are outnumbered.{newline}Also, garrison troops in governed settlements are 30% more effective in restoring town security.</string>
<string name="rqHFujhr">Majesté sacrée</string> <string name="rqHFujhr">Majesté sacrée</string>
<string name="rR8iTDPI">Forgeron pragmatique</string> <string name="rR8iTDPI">Forgeron pragmatique</string>
<string name="RREyouKr">Trappeur</string> <string name="RREyouKr">Trappeur</string>
...@@ -2406,7 +2406,7 @@ ...@@ -2406,7 +2406,7 @@
<string name="SKbwy5EB">+60% d'efficacité des projets par défaut de la ville. </string> <string name="SKbwy5EB">+60% d'efficacité des projets par défaut de la ville. </string>
<string name="sLjGguGy">Bien sûr, ce sont des bâtards. Mais ils deviendront des bâtards loyaux si vous les traitez bien.</string> <string name="sLjGguGy">Bien sûr, ce sont des bâtards. Mais ils deviendront des bâtards loyaux si vous les traitez bien.</string>
<string name="SlmhqqH8">Murailles de la ville</string> <string name="SlmhqqH8">Murailles de la ville</string>
<string name="SlrvOUWa">You gain +5 hitpoints.\nAlso, reduces recruitment cost of infantry troops by 30%.</string> <string name="SlrvOUWa">You gain +5 hitpoints.{newline}Also, reduces recruitment cost of infantry troops by 30%.</string>
<string name="sLv7MMJf">Rations de guerre</string> <string name="sLv7MMJf">Rations de guerre</string>
<string name="sMCN7eCp">Y a-t-il un autre moyen de résoudre ce problème ?</string> <string name="sMCN7eCp">Y a-t-il un autre moyen de résoudre ce problème ?</string>
<string name="sMFdChlr">Vous avez refusé la requête du marchand. Vous gardez les marchandises .</string> <string name="sMFdChlr">Vous avez refusé la requête du marchand. Vous gardez les marchandises .</string>
...@@ -2593,7 +2593,7 @@ ...@@ -2593,7 +2593,7 @@
<string name="usDb8iRM">Vous devez avoir une certaine expérience dans {SKILL_NAME}...</string> <string name="usDb8iRM">Vous devez avoir une certaine expérience dans {SKILL_NAME}...</string>
<string name="USr9wWR6">{ROBBERY_START_FIGHT}[if:idle_angry][ib:very_negative]</string> <string name="USr9wWR6">{ROBBERY_START_FIGHT}[if:idle_angry][ib:very_negative]</string>
<string name="UsuOXc25">Merci. Montrez à ces fauteurs de troubles que la loi, c'est la loi.</string> <string name="UsuOXc25">Merci. Montrez à ces fauteurs de troubles que la loi, c'est la loi.</string>
<string name="uT6fgQz6">+2% Swing speed.\nAlso, governed settlements have increased militia recruitment by 0.5 per day.</string> <string name="uT6fgQz6">+2% Swing speed.{newline}Also, governed settlements have increased militia recruitment by 0.5 per day.</string>
<string name="Ut85C0dJ">Est en train d'être pillé</string> <string name="Ut85C0dJ">Est en train d'être pillé</string>
<string name="uTeLvSGS">{FIRST_NAME} Pied-de-plomb</string> <string name="uTeLvSGS">{FIRST_NAME} Pied-de-plomb</string>
<string name="UTRvswWE">Si je me souviens bien, quand vous m'avez engagé, c'était pour combattre, pas pour fuir. Maintenant, je suis sûr que ce que vous avez fait là-bas était sensé, mais quand même, j'ai une réputation de brave et je ne veux pas qu'on me traite de lâche. Ces ennemis que nous ne pouvons pas battre, essayons de rester un peu plus loin d'eux la prochaine fois, d'accord ?</string> <string name="UTRvswWE">Si je me souviens bien, quand vous m'avez engagé, c'était pour combattre, pas pour fuir. Maintenant, je suis sûr que ce que vous avez fait là-bas était sensé, mais quand même, j'ai une réputation de brave et je ne veux pas qu'on me traite de lâche. Ces ennemis que nous ne pouvons pas battre, essayons de rester un peu plus loin d'eux la prochaine fois, d'accord ?</string>
...@@ -2611,7 +2611,7 @@ ...@@ -2611,7 +2611,7 @@
<string name="UxAl9iyi">Personnel</string> <string name="UxAl9iyi">Personnel</string>
<string name="uXjO1f75">{NAME} {?FEMALE}la Chétive{?}le Chétif{\\?}</string> <string name="uXjO1f75">{NAME} {?FEMALE}la Chétive{?}le Chétif{\\?}</string>
<string name="uyvxafSw"> Revenus provenant {.de}{PARTY_NAME}</string> <string name="uyvxafSw"> Revenus provenant {.de}{PARTY_NAME}</string>
<string name="UZ0mPm8b">Clans gain 1/2 influence per day for every supporter notable.\nDaily militia production is increased by 1 per notable in the settlement</string> <string name="UZ0mPm8b">Clans gain 1/2 influence per day for every supporter notable.{newline}Daily militia production is increased by 1 per notable in the settlement</string>
<string name="uziyUBHK">Précision accrue des armes de jet. </string> <string name="uziyUBHK">Précision accrue des armes de jet. </string>
<string name="UzMYZgoE">Assiéger le château.</string> <string name="UzMYZgoE">Assiéger le château.</string>
<string name="uZOBwhEx">{LORD_RESPONDS_TO_PLAYER_REFUSAL_TO_SURRENDER}</string> <string name="uZOBwhEx">{LORD_RESPONDS_TO_PLAYER_REFUSAL_TO_SURRENDER}</string>
......
...@@ -406,7 +406,7 @@ ...@@ -406,7 +406,7 @@
<string name="oMbOIPc9">zostałeś/aś harcownikiem</string> <string name="oMbOIPc9">zostałeś/aś harcownikiem</string>
<string name="omni7OIs">Niech na Calradyjskich polach poleje się imperialna posoka.</string> <string name="omni7OIs">Niech na Calradyjskich polach poleje się imperialna posoka.</string>
<string name="OMrnTIe0">Ratujesz kilku więźniów, których złapali najeźdźcy. Wyglądają na wyczerpanych. Dajesz im trochę wody i chleba, a po chwili ktoś wstaje i podchodzi do ciebie.</string> <string name="OMrnTIe0">Ratujesz kilku więźniów, których złapali najeźdźcy. Wyglądają na wyczerpanych. Dajesz im trochę wody i chleba, a po chwili ktoś wstaje i podchodzi do ciebie.</string>
<string name="ORnjaMlM">Zostałeś pokonany przez najeźdźców, ale twój brat cię ocalił. Wygląda na to, że nigdzie się nie wybierają, więc powinieneś zaatakować ponownie, gdy będziesz gotowy.\nMusisz mieć przynajmniej {NUMBER} członków drużyny. Jeśli nie masz, wróć do wioski i zrekrutuj więcej żołnierzy.</string> <string name="ORnjaMlM">Zostałeś pokonany przez najeźdźców, ale twój brat cię ocalił. Wygląda na to, że nigdzie się nie wybierają, więc powinieneś zaatakować ponownie, gdy będziesz gotowy.{newline}Musisz mieć przynajmniej {NUMBER} członków drużyny. Jeśli nie masz, wróć do wioski i zrekrutuj więcej żołnierzy.</string>
<string name="Os79KwFa">Byłem z awangardą. Neretzes najwyraźniej wiedział, że Battanianie zaplanowali zasadzkę - powiedzieli mu zwiadowcy Khuzait. Ale nigdy nie zadał sobie trudu, aby nas poinformować. Poszliśmy więc, wzdłuż pięknego, zalesionego strumienia, aż strzały Battańskie zaczęły spdać ze wszystkich stron.</string> <string name="Os79KwFa">Byłem z awangardą. Neretzes najwyraźniej wiedział, że Battanianie zaplanowali zasadzkę - powiedzieli mu zwiadowcy Khuzait. Ale nigdy nie zadał sobie trudu, aby nas poinformować. Poszliśmy więc, wzdłuż pięknego, zalesionego strumienia, aż strzały Battańskie zaczęły spdać ze wszystkich stron.</string>
<string name="OS8YjyE5">Zbierz wszystkie części Smoczego Sztandaru, zanim zadecydujesz, jaką ścieżką chcesz podążyć.</string> <string name="OS8YjyE5">Zbierz wszystkie części Smoczego Sztandaru, zanim zadecydujesz, jaką ścieżką chcesz podążyć.</string>
<string name="OwcgxRXB">Osłabieni przez wojnę z {FACTION} upadli, a ich klany uciekły do ​​otaczających królestw.</string> <string name="OwcgxRXB">Osłabieni przez wojnę z {FACTION} upadli, a ich klany uciekły do ​​otaczających królestw.</string>
...@@ -540,7 +540,7 @@ ...@@ -540,7 +540,7 @@
<string name="UT0ADpno">Zrobiłem wszystko, o co mnie prosiłeś. Jestem gotowy.</string> <string name="UT0ADpno">Zrobiłem wszystko, o co mnie prosiłeś. Jestem gotowy.</string>
<string name="uvbCyLiR">To wszystko prawda? Cóż, bardzo ciekawe.</string> <string name="uvbCyLiR">To wszystko prawda? Cóż, bardzo ciekawe.</string>
<string name="UVuwofhS">Klany powstają, klany upadają. Spójrz na to w ten sposób. Gdyby nie śmierć jej męża, Lady Mesui nigdy nie odziedziczyłaby przywództwa Khergitów. Śmierć stwarza okazję. Ci, którzy przeżyli wielką bitwę, świetnie pokazują żałobę, ale w środku się radują.</string> <string name="UVuwofhS">Klany powstają, klany upadają. Spójrz na to w ten sposób. Gdyby nie śmierć jej męża, Lady Mesui nigdy nie odziedziczyłaby przywództwa Khergitów. Śmierć stwarza okazję. Ci, którzy przeżyli wielką bitwę, świetnie pokazują żałobę, ale w środku się radują.</string>
<string name="uw2kKrQk">{EXP_VALUE} Poziom umiejętności i {FOCUS_VALUE} Punkt skupienia do {SKILL_ONE}\n{ATTR_VALUE} atrybut do {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string> <string name="uw2kKrQk">{EXP_VALUE} Poziom umiejętności i {FOCUS_VALUE} Punkt skupienia do {SKILL_ONE}{newline}{ATTR_VALUE} atrybut do {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string>
<string name="v48N6h1t">miejskimi rzemieślnikami</string> <string name="v48N6h1t">miejskimi rzemieślnikami</string>
<string name="vaLehwRl">Złożymy przysięgę na Imperium, aby dołączyć do nich w razie ataku. Wydawało mi się jasne, że powinniśmy byli dotrzymać naszej przysięgi, że Battianie i Sturgici byli agresorami, ale zawsze można dyskutować o szczegółach. Ostatecznie nasi baronowie nie chcieli walczyć z Imperium, więc nie chcieli pomóc.</string> <string name="vaLehwRl">Złożymy przysięgę na Imperium, aby dołączyć do nich w razie ataku. Wydawało mi się jasne, że powinniśmy byli dotrzymać naszej przysięgi, że Battianie i Sturgici byli agresorami, ale zawsze można dyskutować o szczegółach. Ostatecznie nasi baronowie nie chcieli walczyć z Imperium, więc nie chcieli pomóc.</string>
<string name="vCBuF6dq">Zwerbuj 4 rekrutów. Kliknij opcję &quot;Zwerbuj jednostki&quot; w menu wioski, aby zwerbować żołnierzy.</string> <string name="vCBuF6dq">Zwerbuj 4 rekrutów. Kliknij opcję &quot;Zwerbuj jednostki&quot; w menu wioski, aby zwerbować żołnierzy.</string>
......
...@@ -239,7 +239,7 @@ ...@@ -239,7 +239,7 @@
<string name="4n71Xoyq">Nie udało ci się dostarczyć broni do {QUEST_GIVER.LINK} na czas.</string> <string name="4n71Xoyq">Nie udało ci się dostarczyć broni do {QUEST_GIVER.LINK} na czas.</string>
<string name="4PJF5EFA">{DEFECTION_AGREE_WITHOUT_BARTER}</string> <string name="4PJF5EFA">{DEFECTION_AGREE_WITHOUT_BARTER}</string>
<string name="4pmvrnmN">Zamek w {SETTLEMENT_LINK} należy do {LORD.LINK}, {FACTION_OFFICIAL} z {FACTION_TERM}. {KEEP_INFO}</string> <string name="4pmvrnmN">Zamek w {SETTLEMENT_LINK} należy do {LORD.LINK}, {FACTION_OFFICIAL} z {FACTION_TERM}. {KEEP_INFO}</string>
<string name="4RNREbPW">Udało ci się zwrócić wszystkie oddziały, które {QUEST_GIVER.LINK} dał ci do treningu. {?QUEST_GIVER.GENDER}Ona{?}PM{\\?} wysyła, ci następujący list.\n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, Dziękuję za opiekę nad moimi ludźmi. Umowa między nami została dotrzymana, i masz za to moją wdzięczność. Proszę przyjmij to w podzięce {GOLD}{GOLD_ICON}.”</string> <string name="4RNREbPW">Udało ci się zwrócić wszystkie oddziały, które {QUEST_GIVER.LINK} dał ci do treningu. {?QUEST_GIVER.GENDER}Ona{?}PM{\\?} wysyła, ci następujący list.{newline}{newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, Dziękuję za opiekę nad moimi ludźmi. Umowa między nami została dotrzymana, i masz za to moją wdzięczność. Proszę przyjmij to w podzięce {GOLD}{GOLD_ICON}.”</string>
<string name="4Sb0d8FY">Poczekaj do zmroku, by zaatakować</string> <string name="4Sb0d8FY">Poczekaj do zmroku, by zaatakować</string>
<string name="4tY23HWb">Oczywiście. Jestem mile widziany na każdym sądzie w Calradii. Niewielu może to powiedzieć! Więc pamiętaj, by zawsze trzymać zakopany gdzieś garnek denarów oraz lojalnego sługę, który odnajdzie go w pośpiechu.</string> <string name="4tY23HWb">Oczywiście. Jestem mile widziany na każdym sądzie w Calradii. Niewielu może to powiedzieć! Więc pamiętaj, by zawsze trzymać zakopany gdzieś garnek denarów oraz lojalnego sługę, który odnajdzie go w pośpiechu.</string>
<string name="4uKTfTg9">Przepraszam. Tym razem nic dla ciebie nie mam.</string> <string name="4uKTfTg9">Przepraszam. Tym razem nic dla ciebie nie mam.</string>
...@@ -267,7 +267,7 @@ ...@@ -267,7 +267,7 @@
<string name="5bSWSaPl">Piechota na Koniach</string> <string name="5bSWSaPl">Piechota na Koniach</string>
<string name="5cH6ssDI">Kompania Najemników</string> <string name="5cH6ssDI">Kompania Najemników</string>
<string name="5CJOMH90">{ARMY} została rozwiązana</string> <string name="5CJOMH90">{ARMY} została rozwiązana</string>
<string name="5CokRxmL">{QUEST_GIVER.LINK}, naczelnik {QUEST_SETTLEMENT} poprosił cię o dostarczenie {GRAIN_AMOUNT} worków zboża do {?QUEST_GIVER.GENDER}niej{?}niego{\\?} by posiać na polach. W przeciwnym razie chłopi nie będą mogli zacząć siać pól i będą głodować w nadchodzącym sezonie. \n \n Zgodziłeś się przynieść {GRAIN_AMOUNT} worków zboża tak szybko jak to możliwe.</string> <string name="5CokRxmL">{QUEST_GIVER.LINK}, naczelnik {QUEST_SETTLEMENT} poprosił cię o dostarczenie {GRAIN_AMOUNT} worków zboża do {?QUEST_GIVER.GENDER}niej{?}niego{\\?} by posiać na polach. W przeciwnym razie chłopi nie będą mogli zacząć siać pól i będą głodować w nadchodzącym sezonie. {newline} {newline} Zgodziłeś się przynieść {GRAIN_AMOUNT} worków zboża tak szybko jak to możliwe.</string>
<string name="5E2bIcGb">Nie zdradzę swojego Suzerena. (Perswazja i zmiana lojalności nie udała się.)</string> <string name="5E2bIcGb">Nie zdradzę swojego Suzerena. (Perswazja i zmiana lojalności nie udała się.)</string>
<string name="5ehlbXm6">Nie chcą dzielić pastwisk. Jednak wydałem moje denary i posiadam tytuł własności. Potrzebuję kogoś, kto pojedzie z moimi pasterzami i usunie każdego, kto stanie im na drodze.</string> <string name="5ehlbXm6">Nie chcą dzielić pastwisk. Jednak wydałem moje denary i posiadam tytuł własności. Potrzebuję kogoś, kto pojedzie z moimi pasterzami i usunie każdego, kto stanie im na drodze.</string>
<string name="5fD5o6ra">Twoje karawany zbierają pogłoski handlowe, a także zaznaczają ceny przedmiotów w stosunku do ich średniej wartości</string> <string name="5fD5o6ra">Twoje karawany zbierają pogłoski handlowe, a także zaznaczają ceny przedmiotów w stosunku do ich średniej wartości</string>
...@@ -1621,7 +1621,7 @@ ...@@ -1621,7 +1621,7 @@
<string name="KhUkmIrH">Dostarczyć stado do {TARGET_SETTLEMENT}</string> <string name="KhUkmIrH">Dostarczyć stado do {TARGET_SETTLEMENT}</string>
<string name="KiOpHjZP">Twój klan jest w stanie wojny z frakcją {QUEST_GIVER.LINK}'a. Twoja umowa z {QUEST_GIVER.LINK} zostaje unieważniona.</string> <string name="KiOpHjZP">Twój klan jest w stanie wojny z frakcją {QUEST_GIVER.LINK}'a. Twoja umowa z {QUEST_GIVER.LINK} zostaje unieważniona.</string>
<string name="kiOst6DH">Imperium</string> <string name="kiOst6DH">Imperium</string>
<string name="kIVfA5cv">Żądzący klan otrzymuje dodatkowe 5% podatku za każde miasto\nProdukcja zakładów spada o 10%</string> <string name="kIVfA5cv">Żądzący klan otrzymuje dodatkowe 5% podatku za każde miasto{newline}Produkcja zakładów spada o 10%</string>
<string name="Kj2Frbox">Dodatkowe Obrażenia</string> <string name="Kj2Frbox">Dodatkowe Obrażenia</string>
<string name="Kj58KWaE">HopliteFightingSkills Description</string> <string name="Kj58KWaE">HopliteFightingSkills Description</string>
<string name="kJwpbptU">Cóż, staraj się być blisko mnie przez cały czas i staraj się dowiedzieć jak najwięcej.</string> <string name="kJwpbptU">Cóż, staraj się być blisko mnie przez cały czas i staraj się dowiedzieć jak najwięcej.</string>
...@@ -1945,7 +1945,7 @@ ...@@ -1945,7 +1945,7 @@
<string name="NxcvQlAk">Porady Zdrowotne</string> <string name="NxcvQlAk">Porady Zdrowotne</string>
<string name="NxcXfUxu">Wioska została splądrowana. Garstka ludzi rozprasza się, gdy przechodzisz przez spalone domy.</string> <string name="NxcXfUxu">Wioska została splądrowana. Garstka ludzi rozprasza się, gdy przechodzisz przez spalone domy.</string>
<string name="nxkNY4YG">Podział Dóbr</string> <string name="nxkNY4YG">Podział Dóbr</string>
<string name="NXs7kr2B">Udało ci się zwrócić trochę żołnierzy {QUEST_GIVER.LINK} dał ci do treningu. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I understand that most of my men are dead. I asked you to try and keep them alive. I do not know what to say to their kinfolk. This is a breach of my trust.”</string> <string name="NXs7kr2B">Udało ci się zwrócić trochę żołnierzy {QUEST_GIVER.LINK} dał ci do treningu. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. {newline}{newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I understand that most of my men are dead. I asked you to try and keep them alive. I do not know what to say to their kinfolk. This is a breach of my trust.”</string>
<string name="nyN4Kwa9">Zwiększa szybkość uczenia się projektów nowych części, podczas kowalstwa o 100%.</string> <string name="nyN4Kwa9">Zwiększa szybkość uczenia się projektów nowych części, podczas kowalstwa o 100%.</string>
<string name="nZaeTlj8">Wymień Żołnierzy</string> <string name="nZaeTlj8">Wymień Żołnierzy</string>
<string name="NzaUe7aM">Wieśniacy z {QUEST_SETTLEMENT}</string> <string name="NzaUe7aM">Wieśniacy z {QUEST_SETTLEMENT}</string>
...@@ -2425,7 +2425,7 @@ ...@@ -2425,7 +2425,7 @@
<string name="Sm1KIBz7">RomanHair</string> <string name="Sm1KIBz7">RomanHair</string>
<string name="sMCN7eCp">Czy jest jakiś inny sposób na rozwiązanie tego problemu?</string> <string name="sMCN7eCp">Czy jest jakiś inny sposób na rozwiązanie tego problemu?</string>
<string name="sMFdChlr">Odrzuciłeś prośbę kupca. Towar został u ciebie.</string> <string name="sMFdChlr">Odrzuciłeś prośbę kupca. Towar został u ciebie.</string>
<string name="SN3pjZiK">Otrzymałeś wiadomość od {QUEST_GIVER.LINK}.\n&quot;Dziękuję za zniszczenie siedliska tego bandyty. Proszę przyjąć te {REWARD} denary z naszą wdzięcznością.&quot;</string> <string name="SN3pjZiK">Otrzymałeś wiadomość od {QUEST_GIVER.LINK}.{newline}&quot;Dziękuję za zniszczenie siedliska tego bandyty. Proszę przyjąć te {REWARD} denary z naszą wdzięcznością.&quot;</string>
<string name="sn4CiYVj">Brak kary do rzutu, podczas ruchu.</string> <string name="sn4CiYVj">Brak kary do rzutu, podczas ruchu.</string>
<string name="Sn9a1Aba">dwa zmarłe noworodki</string> <string name="Sn9a1Aba">dwa zmarłe noworodki</string>
<string name="SNH3PagC">Zwiększa szybkość uczenia się projektów nowych części, podczas przetapiania o 100%.</string> <string name="SNH3PagC">Zwiększa szybkość uczenia się projektów nowych części, podczas przetapiania o 100%.</string>
...@@ -2634,7 +2634,7 @@ ...@@ -2634,7 +2634,7 @@
<string name="UxAl9iyi">Osobisty</string> <string name="UxAl9iyi">Osobisty</string>
<string name="uXjO1f75">{NAME} Cherlawy</string> <string name="uXjO1f75">{NAME} Cherlawy</string>
<string name="uyvxafSw"> {PARTY_NAME} przewyższa wartość denarów</string> <string name="uyvxafSw"> {PARTY_NAME} przewyższa wartość denarów</string>
<string name="UZ0mPm8b">Each notable yields 1 influence per day to the settlement's owner clan\nDaily militia production is increased by 1 per notable in the settlement</string> <string name="UZ0mPm8b">Each notable yields 1 influence per day to the settlement's owner clan{newline}Daily militia production is increased by 1 per notable in the settlement</string>
<string name="uziyUBHK">Zwiększona celność broni miotanej</string> <string name="uziyUBHK">Zwiększona celność broni miotanej</string>
<string name="UzMYZgoE">Oblegaj zamek.</string> <string name="UzMYZgoE">Oblegaj zamek.</string>
<string name="uZOBwhEx">{LORD_RESPONDS_TO_PLAYER_REFUSAL_TO_SURRENDER}</string> <string name="uZOBwhEx">{LORD_RESPONDS_TO_PLAYER_REFUSAL_TO_SURRENDER}</string>
...@@ -2885,7 +2885,7 @@ ...@@ -2885,7 +2885,7 @@
<string name="xer2bta5">Twoje królestwo</string> <string name="xer2bta5">Twoje królestwo</string>
<string name="XF7shG4k">Od naszej ostatniej rozmowy intensywnie trenuję. Jestem w dobrej koncycji .</string> <string name="XF7shG4k">Od naszej ostatniej rozmowy intensywnie trenuję. Jestem w dobrej koncycji .</string>
<string name="XFafAocV">Nic konkretnego, kapitanie. Ale patrzę na wszystko co robisz.</string> <string name="XFafAocV">Nic konkretnego, kapitanie. Ale patrzę na wszystko co robisz.</string>
<string name="XFcmlN1J">Bezpieczeństwo w mieście wzrasta każdego dnia o 1\Miasta z poziomem bezpieczeństwa wyższym niż 60 generują 1 dodatkowy punkt wpłyu przywódcy klanu.\nPodatki z miast są zredukowane o 0.5</string> <string name="XFcmlN1J">Bezpieczeństwo w mieście wzrasta każdego dnia o 1\Miasta z poziomem bezpieczeństwa wyższym niż 60 generują 1 dodatkowy punkt wpłyu przywódcy klanu.{newline}Podatki z miast są zredukowane o 0.5</string>
<string name="xFHb9nAk">Czy udało ci się znaleźć {?TARGET_HERO.GENDER}ją{?}go{\\?} miejsce pobytu?</string> <string name="xFHb9nAk">Czy udało ci się znaleźć {?TARGET_HERO.GENDER}ją{?}go{\\?} miejsce pobytu?</string>
<string name="xFmYRCHs">Pozwól mi zobaczyć, co masz...</string> <string name="xFmYRCHs">Pozwól mi zobaczyć, co masz...</string>
<string name="XFr4IfXf"> Zmień właściciela {SETTLEMENT}</string> <string name="XFr4IfXf"> Zmień właściciela {SETTLEMENT}</string>
...@@ -2901,7 +2901,7 @@ ...@@ -2901,7 +2901,7 @@
<string name="Xi1wpR2L">Przyjmij kary cielesne i zapłać. {FINE}{GOLD_ICON}</string> <string name="Xi1wpR2L">Przyjmij kary cielesne i zapłać. {FINE}{GOLD_ICON}</string>
<string name="xIL6vOgI">Doradca</string> <string name="xIL6vOgI">Doradca</string>
<string name="xiVwe7g3">Zwiększona szansa na ogłuszenie przeciwnika udanym atakiem.</string> <string name="xiVwe7g3">Zwiększona szansa na ogłuszenie przeciwnika udanym atakiem.</string>
<string name="xJ2uDcob">Settlement loyalty is increased by 2 per day\nSettlement production is reduced by 5%</string> <string name="xJ2uDcob">Settlement loyalty is increased by 2 per day{newline}Settlement production is reduced by 5%</string>
<string name="Xj74AAWq">BossFightingSkills</string> <string name="Xj74AAWq">BossFightingSkills</string>
<string name="XjcmW8ql">Rancid {FIRST_NAME}</string> <string name="XjcmW8ql">Rancid {FIRST_NAME}</string>
<string name="xKVBAL3m"> Problem kampanii</string> <string name="xKVBAL3m"> Problem kampanii</string>
...@@ -2964,7 +2964,7 @@ ...@@ -2964,7 +2964,7 @@
<string name="ybb0ToHE">Będziem bronić naszej ziemi aż po kres dni!</string> <string name="ybb0ToHE">Będziem bronić naszej ziemi aż po kres dni!</string>
<string name="YbbfaHqd">Będę skłonny hojnie płacić za każdy dzień, w którym karawana jest w drodze. To będzie więcej niż zwykle płacę za strażników, ale może uda ci się wystraszyć tych bandytów. Mam dość wybierania między wysyłaniem moich ludzi na śmierć, a wypuszczaniem ich, bo straciłem swój towar i nie mogę zapłacić im stawki..</string> <string name="YbbfaHqd">Będę skłonny hojnie płacić za każdy dzień, w którym karawana jest w drodze. To będzie więcej niż zwykle płacę za strażników, ale może uda ci się wystraszyć tych bandytów. Mam dość wybierania między wysyłaniem moich ludzi na śmierć, a wypuszczaniem ich, bo straciłem swój towar i nie mogę zapłacić im stawki..</string>
<string name="YbBObxLH">Udało ci się wypędzić mieszkańców wioski ze spornych pastwisk. Właściciel ziemski, {QUEST_GIVER.LINK}, jest wdzięczny i daje {REWARD}{GOLD_ICON} z {?QUEST_GIVER.GENDER}her{?}his{\\?} Z pozdrowieniami.</string> <string name="YbBObxLH">Udało ci się wypędzić mieszkańców wioski ze spornych pastwisk. Właściciel ziemski, {QUEST_GIVER.LINK}, jest wdzięczny i daje {REWARD}{GOLD_ICON} z {?QUEST_GIVER.GENDER}her{?}his{\\?} Z pozdrowieniami.</string>
<string name="YBEB7GLa">Wszyscy żołnierze nie żyją. Nie jesteś w stanie oddać żadnego z żołnierzy... {QUEST_GIVER.LINK} daje Ci trening.. {?QUEST_GIVER.GENDER}on{?}ona{\\?} przesyła następujący list. \n\n“{?PLAYER.GENDER}Pani{?}Panie{\\?}, Rozumiem, że wszyscy moi ludzie nie żyją. Prosiłem cię, żebyś spróbował utrzymać ich przy życiu. Nie wiem, co powiedzieć ich rodzinom..”</string> <string name="YBEB7GLa">Wszyscy żołnierze nie żyją. Nie jesteś w stanie oddać żadnego z żołnierzy... {QUEST_GIVER.LINK} daje Ci trening.. {?QUEST_GIVER.GENDER}on{?}ona{\\?} przesyła następujący list. {newline}{newline}“{?PLAYER.GENDER}Pani{?}Panie{\\?}, Rozumiem, że wszyscy moi ludzie nie żyją. Prosiłem cię, żebyś spróbował utrzymać ich przy życiu. Nie wiem, co powiedzieć ich rodzinom..”</string>
<string name="yBeBSAWi">Wszedłem w posiadanie towaru. Nie powiem, skąd go mam, ale nie mogę tego zabrać do lokalnych kupców. Potrzebuję kogoś, kto kupi je ode mnie i jestem skłonny dać dobry upust.</string> <string name="yBeBSAWi">Wszedłem w posiadanie towaru. Nie powiem, skąd go mam, ale nie mogę tego zabrać do lokalnych kupców. Potrzebuję kogoś, kto kupi je ode mnie i jestem skłonny dać dobry upust.</string>
<string name="ybXgaKEv">szklanica tutejszego wina</string> <string name="ybXgaKEv">szklanica tutejszego wina</string>
<string name="ybzBF59f">Wyrwanie się z {SETTLEMENT}.</string> <string name="ybzBF59f">Wyrwanie się z {SETTLEMENT}.</string>
...@@ -2975,7 +2975,7 @@ ...@@ -2975,7 +2975,7 @@
<string name="yDomN9L2">Property Effect</string> <string name="yDomN9L2">Property Effect</string>
<string name="ydspCDIy">Niskie morale</string> <string name="ydspCDIy">Niskie morale</string>
<string name="YEg9dTUC">Postrach Piechoty</string> <string name="YEg9dTUC">Postrach Piechoty</string>
<string name="YequZz6U">'Oh the maidens of {RANDOM_TOWN} are merry and fair \n Plotting their mischief with flowers in their hair \n Were I still a young man I sure would be there \n But now I'll take warmth over trouble'</string> <string name="YequZz6U">'Oh the maidens of {RANDOM_TOWN} are merry and fair {newline} Plotting their mischief with flowers in their hair {newline} Were I still a young man I sure would be there {newline} But now I'll take warmth over trouble'</string>
<string name="yFahppU2">Trzymaj się ich</string> <string name="yFahppU2">Trzymaj się ich</string>
<string name="YfQxIAuj">Uderzenie Tarczą II</string> <string name="YfQxIAuj">Uderzenie Tarczą II</string>
<string name="yGaGlXgQ">Królestwo Gracza</string> <string name="yGaGlXgQ">Królestwo Gracza</string>
...@@ -2987,7 +2987,7 @@ ...@@ -2987,7 +2987,7 @@
<string name="yI6JyeF0">KnightFightingSkills Opis</string> <string name="yI6JyeF0">KnightFightingSkills Opis</string>
<string name="yINoTyMv">Wciąż nad tym pracuję. Przyjdź za kilka dni..</string> <string name="yINoTyMv">Wciąż nad tym pracuję. Przyjdź za kilka dni..</string>
<string name="Yj8iapJ5">Jesteś tu, żeby na nas polować? Jeśli tak, chcę, żebyś wiedział, że jesteśmy ludźmi, którzy biorą od bogatych i dają biednym. Człowiek, który ci zapłacił, żyje na wysokim poziomie i nie obchodzi go, jak żyją zwykli ludzie. Jednak my troszczymy się... Wybór należy do was....</string> <string name="Yj8iapJ5">Jesteś tu, żeby na nas polować? Jeśli tak, chcę, żebyś wiedział, że jesteśmy ludźmi, którzy biorą od bogatych i dają biednym. Człowiek, który ci zapłacił, żyje na wysokim poziomie i nie obchodzi go, jak żyją zwykli ludzie. Jednak my troszczymy się... Wybór należy do was....</string>
<string name="yjAHh66a">Udało ci się wysłać więcej niż połowę żołnierzy {QUEST_GIVER} dał Ci ich do wytrnowania. {?QUEST_GIVER.GENDER}Ona{?}On{\\?} przesyła następujący list. \n\n“{?PLAYER.GENDER}Pani{?}Panie{\\?}, Dziękuję za zwrócenie mi moich ludzi. Straty, które ponieśli, są nieco większe, niż myślałem. Mogę tylko mieć nadzieję, że zrobiłeś, co mogłeś, by uszanować naszą umowę i spróbować utrzymać ich przy życiu..”</string> <string name="yjAHh66a">Udało ci się wysłać więcej niż połowę żołnierzy {QUEST_GIVER} dał Ci ich do wytrnowania. {?QUEST_GIVER.GENDER}Ona{?}On{\\?} przesyła następujący list. {newline}{newline}“{?PLAYER.GENDER}Pani{?}Panie{\\?}, Dziękuję za zwrócenie mi moich ludzi. Straty, które ponieśli, są nieco większe, niż myślałem. Mogę tylko mieć nadzieję, że zrobiłeś, co mogłeś, by uszanować naszą umowę i spróbować utrzymać ich przy życiu..”</string>
<string name="YJJwR5PB">części pancerza</string> <string name="YJJwR5PB">części pancerza</string>
<string name="YjsRb88D">To twoje prawo {?PLAYER.GENDER}moja pani{?}mój panie{\\?}. Ale jeśli nie możesz dostać poparcia kupców, gdy będziesz go potrzebował, nie mów, że nikt nic nie powiedział..</string> <string name="YjsRb88D">To twoje prawo {?PLAYER.GENDER}moja pani{?}mój panie{\\?}. Ale jeśli nie możesz dostać poparcia kupców, gdy będziesz go potrzebował, nie mów, że nikt nic nie powiedział..</string>
<string name="YjxCkglX">Nie udało ci się ukończyć tego zadania na czas. Twoja umowa z {QUEST_GIVER.LINK} została anulowana.</string> <string name="YjxCkglX">Nie udało ci się ukończyć tego zadania na czas. Twoja umowa z {QUEST_GIVER.LINK} została anulowana.</string>
......
...@@ -57,7 +57,7 @@ ...@@ -57,7 +57,7 @@
<string name="aROohsat">Już w innej Armii.</string> <string name="aROohsat">Już w innej Armii.</string>
<string name="aTdrjrEh">{SWING_DAMAGE_FACTOR}</string> <string name="aTdrjrEh">{SWING_DAMAGE_FACTOR}</string>
<string name="aVH7pKnK">Następny Bonus: {BONUS}</string> <string name="aVH7pKnK">Następny Bonus: {BONUS}</string>
<string name="AxRxT2Xj">Gdy drużyna zostanie rozwiązana, łączy się z pobliską drużyną w klanie lub wędruje do najbliższej osady frakcji na mapie i dołącza do jej garnizonu.\nNie będziesz w stanie tego cofnąć / Anuluj tą akcje.\nJesteś pewien?</string> <string name="AxRxT2Xj">Gdy drużyna zostanie rozwiązana, łączy się z pobliską drużyną w klanie lub wędruje do najbliższej osady frakcji na mapie i dołącza do jej garnizonu.{newline}Nie będziesz w stanie tego cofnąć / Anuluj tą akcje.{newline}Jesteś pewien?</string>
<string name="B0pFBs5P">Ucieka przed {TARGET_PARTY}</string> <string name="B0pFBs5P">Ucieka przed {TARGET_PARTY}</string>
<string name="bd7oAQq6">Dziennie</string> <string name="bd7oAQq6">Dziennie</string>
<string name="bdp65LWd">Rola w Klanie</string> <string name="bdp65LWd">Rola w Klanie</string>
......
...@@ -53,7 +53,7 @@ ...@@ -53,7 +53,7 @@
<string name="2o7U1bNV">..and I will be at your side to fight your enemies should you need my sword.</string> <string name="2o7U1bNV">..and I will be at your side to fight your enemies should you need my sword.</string>
<string name="2OmrHVjp">{QUEST_GIVER.LINK} has lost the ownership of {QUEST_SETTLEMENT}. Your contract with {?QUEST_GIVER.GENDER}her{?}him{\\?} has canceled.</string> <string name="2OmrHVjp">{QUEST_GIVER.LINK} has lost the ownership of {QUEST_SETTLEMENT}. Your contract with {?QUEST_GIVER.GENDER}her{?}him{\\?} has canceled.</string>
<string name="2oRJ0IzW">That will do. You've made a wise choice, my friend. {FACTION_NAME} does well by its loyal fighters, you will receive many rewards for your service.[rb:positive]</string> <string name="2oRJ0IzW">That will do. You've made a wise choice, my friend. {FACTION_NAME} does well by its loyal fighters, you will receive many rewards for your service.[rb:positive]</string>
<string name="2P3UJ8be">You ask around the village if anyone saw {TARGET_HERO.LINK} or some suspicious characters with a young woman.\n\nVillagers say that they saw a young man and woman ride in early in the morning. They bought some supplies and trotted off towards {TARGET_VILLAGE}.</string> <string name="2P3UJ8be">You ask around the village if anyone saw {TARGET_HERO.LINK} or some suspicious characters with a young woman.{newline}{newline}Villagers say that they saw a young man and woman ride in early in the morning. They bought some supplies and trotted off towards {TARGET_VILLAGE}.</string>
<string name="2PPwmNmg">I can escort you for 10 days. After that, I must return to my own affairs.</string> <string name="2PPwmNmg">I can escort you for 10 days. After that, I must return to my own affairs.</string>
<string name="2WI066bI">Nimr Nimr he was killed. Died in the cage of the Banu Qild./All the ladies cry their grief. All the husbands sigh in relief.</string> <string name="2WI066bI">Nimr Nimr he was killed. Died in the cage of the Banu Qild./All the ladies cry their grief. All the husbands sigh in relief.</string>
<string name="2xLwjXYm">Rest easy. Your captivity has ended.</string> <string name="2xLwjXYm">Rest easy. Your captivity has ended.</string>
...@@ -167,7 +167,7 @@ ...@@ -167,7 +167,7 @@
<string name="7tuyySmq">I'll start.</string> <string name="7tuyySmq">I'll start.</string>
<string name="7uFFaSHv">Now some people say our {?OWNER.GENDER}lady{?}lord{\\?} {OWNER.LINK} is as mean as a scalded cat. But I say most people are villains, and it's good they feel a little fear. Anyway, there's meat on the table these days, and who can argue with that?</string> <string name="7uFFaSHv">Now some people say our {?OWNER.GENDER}lady{?}lord{\\?} {OWNER.LINK} is as mean as a scalded cat. But I say most people are villains, and it's good they feel a little fear. Anyway, there's meat on the table these days, and who can argue with that?</string>
<string name="7wkHMnNM">Maybe {AMOUNT}{GOLD_ICON} will help you to remember me.</string> <string name="7wkHMnNM">Maybe {AMOUNT}{GOLD_ICON} will help you to remember me.</string>
<string name="80riAa0q">Your Clan Tier needs to be {TIER}.\n You need relations of {RELATION} with {HERO.NAME}.</string> <string name="80riAa0q">Your Clan Tier needs to be {TIER}.{newline} You need relations of {RELATION} with {HERO.NAME}.</string>
<string name="8bJn8vvU">Clear out of this alley, and take your men with you.</string> <string name="8bJn8vvU">Clear out of this alley, and take your men with you.</string>
<string name="8bLwh9yy">Excuse me, {?NPC.GENDER}my lady{?}sir{\\?}. But I feel I need to think about this.</string> <string name="8bLwh9yy">Excuse me, {?NPC.GENDER}my lady{?}sir{\\?}. But I feel I need to think about this.</string>
<string name="8bnlS0IV">Ploughing, sewing... Got many weeks of that ahead of us still.</string> <string name="8bnlS0IV">Ploughing, sewing... Got many weeks of that ahead of us still.</string>
...@@ -313,7 +313,7 @@ ...@@ -313,7 +313,7 @@
<string name="BbnDPpxW">Did I ask you to speak? Your kin best scrape together a ransom before my patience runs out.</string> <string name="BbnDPpxW">Did I ask you to speak? Your kin best scrape together a ransom before my patience runs out.</string>
<string name="bbroVUrD">Of course, my {?PLAYER.GENDER}lady{?}lord{\\?}.[rb:positive]</string> <string name="bbroVUrD">Of course, my {?PLAYER.GENDER}lady{?}lord{\\?}.[rb:positive]</string>
<string name="bBVLVT7L">Certainly! Looks like a few of our lads are warming up now for the tournament. You can go and hop in if you want to. Or come back later if you just want to practice.[ib:warrior][rb:very_positive] </string> <string name="bBVLVT7L">Certainly! Looks like a few of our lads are warming up now for the tournament. You can go and hop in if you want to. Or come back later if you just want to practice.[ib:warrior][rb:very_positive] </string>
<string name="bbwNIIKI">You ask around the village if anyone saw {TARGET_HERO.LINK} or some suspicious characters with a young woman.\n\nVillagers say that there was a young man and woman who arrived here exhausted. The villagers allowed them to stay for a while.\nYou can check the area, and see if they are still hiding here.</string> <string name="bbwNIIKI">You ask around the village if anyone saw {TARGET_HERO.LINK} or some suspicious characters with a young woman.{newline}{newline}Villagers say that there was a young man and woman who arrived here exhausted. The villagers allowed them to stay for a while.{newline}You can check the area, and see if they are still hiding here.</string>
<string name="BdpW8gUM">That looks good, let's play!</string> <string name="BdpW8gUM">That looks good, let's play!</string>
<string name="bDva8kVX">How much will you pay me for my service?</string> <string name="bDva8kVX">How much will you pay me for my service?</string>
<string name="BeD9fahY">A pleasure to have met you.</string> <string name="BeD9fahY">A pleasure to have met you.</string>
...@@ -1099,7 +1099,7 @@ ...@@ -1099,7 +1099,7 @@
<string name="wdQ54wn2">There's nothing I need right now.[rb:negative]</string> <string name="wdQ54wn2">There's nothing I need right now.[rb:negative]</string>
<string name="wErSpkjy">I'm still working on it.</string> <string name="wErSpkjy">I'm still working on it.</string>
<string name="wFXj0bqj">My name is {PLAYER.NAME}, {?NPC.GENDER}madam{?}sir{\\?}. Tell me about yourself.</string> <string name="wFXj0bqj">My name is {PLAYER.NAME}, {?NPC.GENDER}madam{?}sir{\\?}. Tell me about yourself.</string>
<string name="WGi3Zuv7">You asked the villagers around {CURRENT_SETTLEMENT} if they saw a young woman matching the description of {QUEST_GIVER.LINK}'s daughter, {TARGET_HERO.LINK}.\n\nThey said a young woman and a young man dropped by early in the morning to buy some supplies and then rode off towards {TARGET_VILLAGE}.</string> <string name="WGi3Zuv7">You asked the villagers around {CURRENT_SETTLEMENT} if they saw a young woman matching the description of {QUEST_GIVER.LINK}'s daughter, {TARGET_HERO.LINK}.{newline}{newline}They said a young woman and a young man dropped by early in the morning to buy some supplies and then rode off towards {TARGET_VILLAGE}.</string>
<string name="WIrXcL64">Do extortion.</string> <string name="WIrXcL64">Do extortion.</string>
<string name="wlKtDR2z">Thank you, {?PLAYER.GENDER}my lady{?}sir{\\?}.</string> <string name="wlKtDR2z">Thank you, {?PLAYER.GENDER}my lady{?}sir{\\?}.</string>
<string name="WnIWqytA">.. The lads and I here, we're all faithful followers of the {FACTION_NAME}. Which means we've got the Heavens looking out for us, and also an army of our brothers-in-faith, if anyone gives us trouble.</string> <string name="WnIWqytA">.. The lads and I here, we're all faithful followers of the {FACTION_NAME}. Which means we've got the Heavens looking out for us, and also an army of our brothers-in-faith, if anyone gives us trouble.</string>
......
...@@ -49,7 +49,7 @@ ...@@ -49,7 +49,7 @@
<string name="5g9ZFGrN">You are at a training field. You can learn the basics of combat here.</string> <string name="5g9ZFGrN">You are at a training field. You can learn the basics of combat here.</string>
<string name="5HXS8HEY">your brawn</string> <string name="5HXS8HEY">your brawn</string>
<string name="5j6qvGAF">Excellent work! When you unfurl this banner and men see it what they thought was lost, it will make a powerful impression.</string> <string name="5j6qvGAF">Excellent work! When you unfurl this banner and men see it what they thought was lost, it will make a powerful impression.</string>
<string name="5JTEvvaO">{EXP_VALUE} Skill Level and {FOCUS_VALUE} Focus Point to {SKILL_ONE} and {SKILL_TWO}\n{ATTR_VALUE} attribute point to {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string> <string name="5JTEvvaO">{EXP_VALUE} Skill Level and {FOCUS_VALUE} Focus Point to {SKILL_ONE} and {SKILL_TWO}{newline}{ATTR_VALUE} attribute point to {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string>
<string name="5K4wvz3w">Find and meet {HERO.LINK} to learn more about Neretzes' Banner. He is currently in {SETTLEMENT}.</string> <string name="5K4wvz3w">Find and meet {HERO.LINK} to learn more about Neretzes' Banner. He is currently in {SETTLEMENT}.</string>
<string name="5kbeAC7k">In wartorn Calradia, especially in frontier or tribal areas, some women as well as men learn to fight from an early age. You...</string> <string name="5kbeAC7k">In wartorn Calradia, especially in frontier or tribal areas, some women as well as men learn to fight from an early age. You...</string>
<string name="5LJTeOBT">I was with a caravan and they just came out of the brush. We were surrounded and outnumbered, so we gave up. I figured they'd keep us alive, if just for the ransom. But then they started flogging us along at top speed, without any water, and I was just about ready to drop.</string> <string name="5LJTeOBT">I was with a caravan and they just came out of the brush. We were surrounded and outnumbered, so we gave up. I figured they'd keep us alive, if just for the ransom. But then they started flogging us along at top speed, without any water, and I was just about ready to drop.</string>
...@@ -190,7 +190,7 @@ ...@@ -190,7 +190,7 @@
<string name="DQzEgUzu">You talked with {HERO.LINK} and got some valuable information that may help you understand the artifact.</string> <string name="DQzEgUzu">You talked with {HERO.LINK} and got some valuable information that may help you understand the artifact.</string>
<string name="DsCkf6Pb">Growing up, you spent most of your time...</string> <string name="DsCkf6Pb">Growing up, you spent most of your time...</string>
<string name="duD8SJDb">Our knights spotted a mass of Aserai light infantry spread across a valley, and charged them. They weren’t ready to meet the onslaught, and were routed. But then a bunch of Khuzaits showed up and kept their distance, giving the knights a hard time, shooting their horses out from under them. That’s when we showed up.</string> <string name="duD8SJDb">Our knights spotted a mass of Aserai light infantry spread across a valley, and charged them. They weren’t ready to meet the onslaught, and were routed. But then a bunch of Khuzaits showed up and kept their distance, giving the knights a hard time, shooting their horses out from under them. That’s when we showed up.</string>
<string name="DuQvj7zd">\n+{VALUE} to {TRAIT_NAME}</string> <string name="DuQvj7zd">{newline}+{VALUE} to {TRAIT_NAME}</string>
<string name="dWVsS3D8">The bravest and most valiant son of our clan, Nimr, led off a large group of Aserai warriors to fight for the Empire, for gold and glory. I went with them. When we saw the Battanian archers come down from the hills, Nimr was ready. He gave the word: we held our shields over our heads as the arrows rained down, then threw our javelins and charged. We cut them down.</string> <string name="dWVsS3D8">The bravest and most valiant son of our clan, Nimr, led off a large group of Aserai warriors to fight for the Empire, for gold and glory. I went with them. When we saw the Battanian archers come down from the hills, Nimr was ready. He gave the word: we held our shields over our heads as the arrows rained down, then threw our javelins and charged. We cut them down.</string>
<string name="DyE3luNM">You need to have at least {NUMBER} member in your party to deal with the raider party. Go back to village to recruit more troops.</string> <string name="DyE3luNM">You need to have at least {NUMBER} member in your party to deal with the raider party. Go back to village to recruit more troops.</string>
<string name="Dz9T60U2">Now things have changed, of course. You choose whichever faction you feel you could best work with.</string> <string name="Dz9T60U2">Now things have changed, of course. You choose whichever faction you feel you could best work with.</string>
...@@ -216,7 +216,7 @@ ...@@ -216,7 +216,7 @@
<string name="EZ19JOGj">{MENTOR.NAME}'s House</string> <string name="EZ19JOGj">{MENTOR.NAME}'s House</string>
<string name="ez4rbGmx">Insults his most powerful vassal and then insults his most valued ally. A fine day’s work, wouldn’t you say? But he has grown wiser since, though no more pleasant to spend time with.</string> <string name="ez4rbGmx">Insults his most powerful vassal and then insults his most valued ally. A fine day’s work, wouldn’t you say? But he has grown wiser since, though no more pleasant to spend time with.</string>
<string name="F0ldgio8">Go back to training.</string> <string name="F0ldgio8">Go back to training.</string>
<string name="F1syZDs4">\n+{VALUE} to {TRAIT_NAME_ONE} and {TRAIT_NAME_TWO}</string> <string name="F1syZDs4">{newline}+{VALUE} to {TRAIT_NAME_ONE} and {TRAIT_NAME_TWO}</string>
<string name="F26iH45g">What happened? Did you find the banner piece?</string> <string name="F26iH45g">What happened? Did you find the banner piece?</string>
<string name="F2bgujPo">were a chieftain's servant</string> <string name="F2bgujPo">were a chieftain's servant</string>
<string name="F7OO5SAa">As a youngster growing up in Calradia, war was never too far away. You...</string> <string name="F7OO5SAa">As a youngster growing up in Calradia, war was never too far away. You...</string>
...@@ -284,14 +284,14 @@ ...@@ -284,14 +284,14 @@
<string name="HvGW2DvS">Track started.</string> <string name="HvGW2DvS">Track started.</string>
<string name="hXl25avg">Your family arranged for a private tutor and you took full advantage, reading voraciously on history, mathematics, and philosophy and discussing what you read with your tutor and classmates.</string> <string name="hXl25avg">Your family arranged for a private tutor and you took full advantage, reading voraciously on history, mathematics, and philosophy and discussing what you read with your tutor and classmates.</string>
<string name="hYgmzZJX">Denars</string> <string name="hYgmzZJX">Denars</string>
<string name="i20baAus">\n+{VALUE} to {TRAIT_NAME_ONE}, {TRAIT_NAME_TWO} and {TRAIT_NAME_THREE}</string> <string name="i20baAus">{newline}+{VALUE} to {TRAIT_NAME_ONE}, {TRAIT_NAME_TWO} and {TRAIT_NAME_THREE}</string>
<string name="I3PcdaaL">Wolves, bears are a constant menace to the flocks of northern Calradia, while hyenas and leopards trouble the south. You went with a group of your fellow villagers and fired the missile that brought down the beast.</string> <string name="I3PcdaaL">Wolves, bears are a constant menace to the flocks of northern Calradia, while hyenas and leopards trouble the south. You went with a group of your fellow villagers and fired the missile that brought down the beast.</string>
<string name="i3SSc0I4">{IMPERIAL_MENTOR.NAME}'s Plan</string> <string name="i3SSc0I4">{IMPERIAL_MENTOR.NAME}'s Plan</string>
<string name="i5OOargr">Such are the fortunes of war. But what came afterwards… When word spread of what happened to our menfolk, the other clans - the Arkits in particular - knew we were weak. Our herds were raided. Anyone who protested was killed. Monchug did little to stop it. It taught us that valor will get you killed, but treachery will make you rich.</string> <string name="i5OOargr">Such are the fortunes of war. But what came afterwards… When word spread of what happened to our menfolk, the other clans - the Arkits in particular - knew we were weak. Our herds were raided. Anyone who protested was killed. Monchug did little to stop it. It taught us that valor will get you killed, but treachery will make you rich.</string>
<string name="IavuL9KI">Of course. I intend to use the banner to help save the Empire.</string> <string name="IavuL9KI">Of course. I intend to use the banner to help save the Empire.</string>
<string name="ib2TKPUa">The ruler of the {FACTION} is leading the alliance against you. Defeat their armies or force them to make peace by capturing their settlements and destroying their parties to achieve victory.</string> <string name="ib2TKPUa">The ruler of the {FACTION} is leading the alliance against you. Defeat their armies or force them to make peace by capturing their settlements and destroying their parties to achieve victory.</string>
<string name="ibm9EEPa">No, I need more time to decide.</string> <string name="ibm9EEPa">No, I need more time to decide.</string>
<string name="IITkXnnU">Calradia is a land full of peril - but also opportunities. To face the challenges that await, you will need to build up your clan.\nYour brother told you that there are many ways to go about this but that none forego coin. Trade would be one means to this end, fighting and selling off captured bandits in town another. Whatever path you choose to pursue, travelling alone would make you easy pickings for whomever came across your trail.\nYou know that you can recruit men to follow you from the notables of villages and towns, though they may ask you for a favor or two of their own before they allow you access to their more valued fighters.\nNaturally, you may also find more unique characters in the taverns of Calradia. However, these tend to favor more established clans.</string> <string name="IITkXnnU">Calradia is a land full of peril - but also opportunities. To face the challenges that await, you will need to build up your clan.{newline}Your brother told you that there are many ways to go about this but that none forego coin. Trade would be one means to this end, fighting and selling off captured bandits in town another. Whatever path you choose to pursue, travelling alone would make you easy pickings for whomever came across your trail.{newline}You know that you can recruit men to follow you from the notables of villages and towns, though they may ask you for a favor or two of their own before they allow you access to their more valued fighters.{newline}Naturally, you may also find more unique characters in the taverns of Calradia. However, these tend to favor more established clans.</string>
<string name="IL4FcHXv">You've pledged your allegiance to the {KINGDOM_NAME}!</string> <string name="IL4FcHXv">You've pledged your allegiance to the {KINGDOM_NAME}!</string>
<string name="ImLQNYWC">Very well - I'll duel you.</string> <string name="ImLQNYWC">Very well - I'll duel you.</string>
<string name="InN5ZZt3">A landlord's retainers</string> <string name="InN5ZZt3">A landlord's retainers</string>
...@@ -308,7 +308,7 @@ ...@@ -308,7 +308,7 @@
<string name="j6py5Rv5">Your parents were healers who gathered herbs and treated the sick. As a living reservoir of Battanian tradition, they were also asked to adjudicate many disputes between the clans.</string> <string name="j6py5Rv5">Your parents were healers who gathered herbs and treated the sick. As a living reservoir of Battanian tradition, they were also asked to adjudicate many disputes between the clans.</string>
<string name="j9f9Ts7i">I have a better idea. We would have a better chance if we split up now. I’ll take {RADAGOS.NAME} and go find the slaver market and look for a way to free the children. However we must be careful not to endanger their lives and it could be better to just buy them. We need to have our purses full for that though.</string> <string name="j9f9Ts7i">I have a better idea. We would have a better chance if we split up now. I’ll take {RADAGOS.NAME} and go find the slaver market and look for a way to free the children. However we must be careful not to endanger their lives and it could be better to just buy them. We need to have our purses full for that though.</string>
<string name="jAs3kDXh">Your family were the trusted kinsfolk of a Khuzait noyan, and shared his meals in the chieftain's yurt. Your father assisted his chief in running the affairs of the clan and fought in the core of armored lancers in the center of the Khuzait battle line.</string> <string name="jAs3kDXh">Your family were the trusted kinsfolk of a Khuzait noyan, and shared his meals in the chieftain's yurt. Your father assisted his chief in running the affairs of the clan and fought in the core of armored lancers in the center of the Khuzait battle line.</string>
<string name="jeWV2uV3">{EXP_VALUE} Skill Level and {FOCUS_VALUE} Focus Point to {SKILL_ONE}, {SKILL_TWO} and {SKILL_THREE}\n{ATTR_VALUE} attribute point to {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string> <string name="jeWV2uV3">{EXP_VALUE} Skill Level and {FOCUS_VALUE} Focus Point to {SKILL_ONE}, {SKILL_TWO} and {SKILL_THREE}{newline}{ATTR_VALUE} attribute point to {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string>
<string name="jg3T5AyE">Like many families in Calradia, your life was upended by war. Your home was ravaged by the passage of army after army. Eventually, you sold your property and set off with your father, mother, brother, and your two younger siblings to a new town you'd heard was safer. But you did not make it. Along the way, the inn at which you were staying was attacked by raiders. Your parents were slain and your two youngest siblings seized, but you and your brother survived because...</string> <string name="jg3T5AyE">Like many families in Calradia, your life was upended by war. Your home was ravaged by the passage of army after army. Eventually, you sold your property and set off with your father, mother, brother, and your two younger siblings to a new town you'd heard was safer. But you did not make it. Along the way, the inn at which you were staying was attacked by raiders. Your parents were slain and your two youngest siblings seized, but you and your brother survived because...</string>
<string name="jGhWOnjx">Yes. It was madness. The greatest blow struck against the Empire in a lifetime, and we squandered it squabbling among ourselves about a flag.</string> <string name="jGhWOnjx">Yes. It was madness. The greatest blow struck against the Empire in a lifetime, and we squandered it squabbling among ourselves about a flag.</string>
<string name="JhEzD45J">Purchase {GRAIN}</string> <string name="JhEzD45J">Purchase {GRAIN}</string>
...@@ -348,7 +348,7 @@ ...@@ -348,7 +348,7 @@
<string name="kw9sltab">The Battanians had planned an ambush up in a wooded pass for the imperial vanguard, then the Vlandians and Sturgians were to come sweeping down on their flanks in the battle. Our scouts found the Battanian ambush, but Neretzes did not listen, and blundered into it anyway.</string> <string name="kw9sltab">The Battanians had planned an ambush up in a wooded pass for the imperial vanguard, then the Vlandians and Sturgians were to come sweeping down on their flanks in the battle. Our scouts found the Battanian ambush, but Neretzes did not listen, and blundered into it anyway.</string>
<string name="kwW6v202">Go to shooting position.</string> <string name="kwW6v202">Go to shooting position.</string>
<string name="KXj8bsao">So... If you intend to use the banner to save the Empire, I’ll tell you what I know. But if you want to go backward, not forward, then I will not help you.</string> <string name="KXj8bsao">So... If you intend to use the banner to save the Empire, I’ll tell you what I know. But if you want to go backward, not forward, then I will not help you.</string>
<string name="KXtaJNo4">\n+{VALUE} renown</string> <string name="KXtaJNo4">{newline}+{VALUE} renown</string>
<string name="kYtRsxSL">We fought the Vlandians. We won, but there was a great slaughter. My husband’s horse was slain and he was ridden down, though he died amid a pile of Vlandian dead. Elsewhere on the field, the Emperor was having his head hewn off with a Sturgian axe, and thus was in no position to pay us.</string> <string name="kYtRsxSL">We fought the Vlandians. We won, but there was a great slaughter. My husband’s horse was slain and he was ridden down, though he died amid a pile of Vlandian dead. Elsewhere on the field, the Emperor was having his head hewn off with a Sturgian axe, and thus was in no position to pay us.</string>
<string name="KYW1UiKm">The Khergits were never the richest of the clans, but we made up for it with our valor. When word spread that the Emperor was promising silver for men to ride at his side, against the Sturgians and Battanians and others, of course our young brave boys lept at the chance. My husband, the bravest and best of them all, led them.</string> <string name="KYW1UiKm">The Khergits were never the richest of the clans, but we made up for it with our valor. When word spread that the Emperor was promising silver for men to ride at his side, against the Sturgians and Battanians and others, of course our young brave boys lept at the chance. My husband, the bravest and best of them all, led them.</string>
<string name="L1V8L2N1">Yes. The Emperor Neretzes had offered to hire our warriors as mercenaries. I saw nothing wrong with that.</string> <string name="L1V8L2N1">Yes. The Emperor Neretzes had offered to hire our warriors as mercenaries. I saw nothing wrong with that.</string>
...@@ -403,7 +403,7 @@ ...@@ -403,7 +403,7 @@
<string name="OKgsM4nr">I curse that name. It took from me my husband, two brothers, more cousins than I can count.</string> <string name="OKgsM4nr">I curse that name. It took from me my husband, two brothers, more cousins than I can count.</string>
<string name="oMbOIPc9">joined the skirmishers</string> <string name="oMbOIPc9">joined the skirmishers</string>
<string name="OMrnTIe0">You rescue several prisoners that the raiders had been dragging along. They look parched and exhausted. You give them a bit of water and bread, and after a short while one staggers to his feet and comes over to you.</string> <string name="OMrnTIe0">You rescue several prisoners that the raiders had been dragging along. They look parched and exhausted. You give them a bit of water and bread, and after a short while one staggers to his feet and comes over to you.</string>
<string name="ORnjaMlM">You were defeated by the raiders, but your brother saved you. It doesn't look like they're going anywhere, though, so you should attack again once you're ready.\nYou must have at least {NUMBER} members in your party. If you don't, go back to the village and recruit some more troops.</string> <string name="ORnjaMlM">You were defeated by the raiders, but your brother saved you. It doesn't look like they're going anywhere, though, so you should attack again once you're ready.{newline}You must have at least {NUMBER} members in your party. If you don't, go back to the village and recruit some more troops.</string>
<string name="Os79KwFa">I was with the vanguard. Neretzes apparently knew that the Battanians had planned an ambush - the Khuzait scouts had told him. But he never bothered to inform us. So up we went, along a lovely wooded stream, until the Battanian arrows started whooshing in from all sides.</string> <string name="Os79KwFa">I was with the vanguard. Neretzes apparently knew that the Battanians had planned an ambush - the Khuzait scouts had told him. But he never bothered to inform us. So up we went, along a lovely wooded stream, until the Battanian arrows started whooshing in from all sides.</string>
<string name="OS8YjyE5">You should collect all of the pieces of the Dragon Banner before deciding your path.</string> <string name="OS8YjyE5">You should collect all of the pieces of the Dragon Banner before deciding your path.</string>
<string name="OwcgxRXB">Weakened by the war, the {FACTION} has collapsed and its clans have defected to surrounding kingdoms.</string> <string name="OwcgxRXB">Weakened by the war, the {FACTION} has collapsed and its clans have defected to surrounding kingdoms.</string>
...@@ -534,7 +534,7 @@ ...@@ -534,7 +534,7 @@
<string name="URgZ4ai4">Your family were middle-ranking members of one of the Khuzait clans. He had some herds of his own, but was not rich. When the Khuzait horde was summoned to battle, he fought with the horse archers, shooting and wheeling and wearing down the enemy before the lancers delivered the final punch.</string> <string name="URgZ4ai4">Your family were middle-ranking members of one of the Khuzait clans. He had some herds of his own, but was not rich. When the Khuzait horde was summoned to battle, he fought with the horse archers, shooting and wheeling and wearing down the enemy before the lancers delivered the final punch.</string>
<string name="uvbCyLiR">Is that true? Well, that is interesting.</string> <string name="uvbCyLiR">Is that true? Well, that is interesting.</string>
<string name="UVuwofhS">Clans rise, clans fall. My duty is to all the Khuzaits. Look at it this way. Were it not for her husband’s death, Lady Mesui would never have inherited the leadership of the Khergits. Death creates opportunity. The survivors of a great battle make a great show of mourning, but inside they rejoice.</string> <string name="UVuwofhS">Clans rise, clans fall. My duty is to all the Khuzaits. Look at it this way. Were it not for her husband’s death, Lady Mesui would never have inherited the leadership of the Khergits. Death creates opportunity. The survivors of a great battle make a great show of mourning, but inside they rejoice.</string>
<string name="uw2kKrQk">{EXP_VALUE} Skill Level and {FOCUS_VALUE} Focus Point to {SKILL_ONE}\n{ATTR_VALUE} attribute point to {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string> <string name="uw2kKrQk">{EXP_VALUE} Skill Level and {FOCUS_VALUE} Focus Point to {SKILL_ONE}{newline}{ATTR_VALUE} attribute point to {ATTR_NAME}{TRAIT_DESC}{RENOWN_DESC}{GOLD_DESC}</string>
<string name="v48N6h1t">Urban artisans</string> <string name="v48N6h1t">Urban artisans</string>
<string name="vaLehwRl">We had given an oath to the Empire, to join them if attacked. It seemed clear to me that we should have honored our oath, that the Battanians and Sturgians were aggressors, but, there is always room to argue details. Ultimately our barons did not wish to fight with the Empire, so they resisted coming to its help.</string> <string name="vaLehwRl">We had given an oath to the Empire, to join them if attacked. It seemed clear to me that we should have honored our oath, that the Battanians and Sturgians were aggressors, but, there is always room to argue details. Ultimately our barons did not wish to fight with the Empire, so they resisted coming to its help.</string>
<string name="vCBuF6dq">Recruit 4 recruits. Click &quot;Recruit Troops&quot; option on village menu to recruit troops.</string> <string name="vCBuF6dq">Recruit 4 recruits. Click &quot;Recruit Troops&quot; option on village menu to recruit troops.</string>
...@@ -603,7 +603,7 @@ ...@@ -603,7 +603,7 @@
<string name="Y94H6XnK">Accept</string> <string name="Y94H6XnK">Accept</string>
<string name="ya8eMCpj">Unify the Empire</string> <string name="ya8eMCpj">Unify the Empire</string>
<string name="YAWCkOYa">The tracks look fresh, and I've seen some smoke on the horizon. They can't move too quickly if they're still looting and raiding. No, I'm pretty sure we'll be able to rescue the little ones… or die trying.</string> <string name="YAWCkOYa">The tracks look fresh, and I've seen some smoke on the horizon. They can't move too quickly if they're still looting and raiding. No, I'm pretty sure we'll be able to rescue the little ones… or die trying.</string>
<string name="YBqmnNGv">\n+{VALUE} gold</string> <string name="YBqmnNGv">{newline}+{VALUE} gold</string>
<string name="YcnK0Thk">Hunters</string> <string name="YcnK0Thk">Hunters</string>
<string name="YEeb0B1V">I am {HEADMAN.FIRSTNAME}, headman of this village. What brings you here?</string> <string name="YEeb0B1V">I am {HEADMAN.FIRSTNAME}, headman of this village. What brings you here?</string>
<string name="yflx4LNc">Defeat the trainer!</string> <string name="yflx4LNc">Defeat the trainer!</string>
......
...@@ -53,7 +53,7 @@ ...@@ -53,7 +53,7 @@
<string name="0wj3HIbh">Caravan entered {SETTLEMENT_LINK}.</string> <string name="0wj3HIbh">Caravan entered {SETTLEMENT_LINK}.</string>
<string name="0wlWgIeL">Wall Breaker</string> <string name="0wlWgIeL">Wall Breaker</string>
<string name="0wv7HQMe">The herd and the herders are ready to depart.</string> <string name="0wv7HQMe">The herd and the herders are ready to depart.</string>
<string name="0wxRZ9AV">Armies led by Tier 5+ nobles require 10% less influence\nInfluence of the ruler clan is reduced by 1 per day</string> <string name="0wxRZ9AV">Armies led by Tier 5+ nobles require 10% less influence{newline}Influence of the ruler clan is reduced by 1 per day</string>
<string name="0YRl5Yie">I'll bring your {MOUNT_TYPE} by myself.</string> <string name="0YRl5Yie">I'll bring your {MOUNT_TYPE} by myself.</string>
<string name="117W31dZ">You were unable to drive the villagers from the disputed pasture. The landowner, {QUEST_GIVER.LINK}, probably feels that you let {?QUEST_GIVER.GENDER}her{?}him{\\?} down.</string> <string name="117W31dZ">You were unable to drive the villagers from the disputed pasture. The landowner, {QUEST_GIVER.LINK}, probably feels that you let {?QUEST_GIVER.GENDER}her{?}him{\\?} down.</string>
<string name="15wCjIBY">Take too much time, and my men will swing from the gallows. Speed it along, will you?</string> <string name="15wCjIBY">Take too much time, and my men will swing from the gallows. Speed it along, will you?</string>
...@@ -124,7 +124,7 @@ ...@@ -124,7 +124,7 @@
<string name="2Ekt9yKN">Immediately increase Endurance (END) by 1.</string> <string name="2Ekt9yKN">Immediately increase Endurance (END) by 1.</string>
<string name="2ELhox6C">If you don't want to get involved in this yourself, leave one of your capable companions and {NUMBER_OF_TROOPS} men for some days.</string> <string name="2ELhox6C">If you don't want to get involved in this yourself, leave one of your capable companions and {NUMBER_OF_TROOPS} men for some days.</string>
<string name="2ENbc031">{FIRST_NAME} the Smith</string> <string name="2ENbc031">{FIRST_NAME} the Smith</string>
<string name="2fbLBXtT">'O'er the whale-road she sped \n She were manned by the dead \n And the clouds followed black in her wake'</string> <string name="2fbLBXtT">'O'er the whale-road she sped {newline} She were manned by the dead {newline} And the clouds followed black in her wake'</string>
<string name="2fbmt6Yt">{COMPANION.LINK}</string> <string name="2fbmt6Yt">{COMPANION.LINK}</string>
<string name="2feqprAv">You are able to revert bandits into regular troops .</string> <string name="2feqprAv">You are able to revert bandits into regular troops .</string>
<string name="2fK5FJcS">Little {FIRST_NAME}</string> <string name="2fK5FJcS">Little {FIRST_NAME}</string>
...@@ -184,7 +184,7 @@ ...@@ -184,7 +184,7 @@
<string name="3Kmkc3jQ">Yes my {?PLAYER.GENDER}lady{?}lord{\\?}... Craftsmen like me are required to buy our raw materials from local merchants. But they're not offering reasonable prices. They've come together and agreed on a price that's just too high. They don't care if it ruins us. You could stop them with a decree.</string> <string name="3Kmkc3jQ">Yes my {?PLAYER.GENDER}lady{?}lord{\\?}... Craftsmen like me are required to buy our raw materials from local merchants. But they're not offering reasonable prices. They've come together and agreed on a price that's just too high. They don't care if it ruins us. You could stop them with a decree.</string>
<string name="3KpgHPlo">{QUEST_GIVER.LINK} asks you to provide them supplies for their military campaign.</string> <string name="3KpgHPlo">{QUEST_GIVER.LINK} asks you to provide them supplies for their military campaign.</string>
<string name="3lZPkiIZ">{NAME} the Tightfisted</string> <string name="3lZPkiIZ">{NAME} the Tightfisted</string>
<string name="3n1KRLpZ">'My love is far \n I know not where \n Perhaps the winds shall tell me'</string> <string name="3n1KRLpZ">'My love is far {newline} I know not where {newline} Perhaps the winds shall tell me'</string>
<string name="3nbuRBJK">Forget it.</string> <string name="3nbuRBJK">Forget it.</string>
<string name="3nCmm8gE">The vote to make peace with {KINGDOM} has failed with majority support.</string> <string name="3nCmm8gE">The vote to make peace with {KINGDOM} has failed with majority support.</string>
<string name="3nT5wWzb">Surrender.</string> <string name="3nT5wWzb">Surrender.</string>
...@@ -196,7 +196,7 @@ ...@@ -196,7 +196,7 @@
<string name="3sRdGQou">Leave</string> <string name="3sRdGQou">Leave</string>
<string name="3TmLIou4">Alive</string> <string name="3TmLIou4">Alive</string>
<string name="3tzaxDI6">Every villager party entering your town generates 10 gold income</string> <string name="3tzaxDI6">Every villager party entering your town generates 10 gold income</string>
<string name="3uatsBmF">Troops in the formation you are leading gain 5 experience for each enemy you killed.\nAlso, all melee infantry troops in your party gain 5% more xp after battle.</string> <string name="3uatsBmF">Troops in the formation you are leading gain 5 experience for each enemy you killed.{newline}Also, all melee infantry troops in your party gain 5% more xp after battle.</string>
<string name="3UDUqYv1">Scout Perks</string> <string name="3UDUqYv1">Scout Perks</string>
<string name="3UprB5ID">{NAME} the Brilliant</string> <string name="3UprB5ID">{NAME} the Brilliant</string>
<string name="3W3eEIIZ">Never mind. You can go.</string> <string name="3W3eEIIZ">Never mind. You can go.</string>
...@@ -234,7 +234,7 @@ ...@@ -234,7 +234,7 @@
<string name="4n71Xoyq">You have failed to bring the weapons to the {QUEST_GIVER.LINK} in time.</string> <string name="4n71Xoyq">You have failed to bring the weapons to the {QUEST_GIVER.LINK} in time.</string>
<string name="4PJF5EFA">{DEFECTION_AGREE_WITHOUT_BARTER}</string> <string name="4PJF5EFA">{DEFECTION_AGREE_WITHOUT_BARTER}</string>
<string name="4pmvrnmN">The castle of {SETTLEMENT_LINK} is owned by {LORD.LINK}, {FACTION_OFFICIAL} of the {FACTION_TERM}. {KEEP_INFO}</string> <string name="4pmvrnmN">The castle of {SETTLEMENT_LINK} is owned by {LORD.LINK}, {FACTION_OFFICIAL} of the {FACTION_TERM}. {KEEP_INFO}</string>
<string name="4RNREbPW">You managed to return all of the troops {QUEST_GIVER.LINK} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter.\n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, Thank you for looking after my men. You honored our agreement, and you have my gratitude. Please accept this {GOLD}{GOLD_ICON}.”</string> <string name="4RNREbPW">You managed to return all of the troops {QUEST_GIVER.LINK} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter.{newline}{newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, Thank you for looking after my men. You honored our agreement, and you have my gratitude. Please accept this {GOLD}{GOLD_ICON}.”</string>
<string name="4Sb0d8FY">Wait until nightfall to attack</string> <string name="4Sb0d8FY">Wait until nightfall to attack</string>
<string name="4tY23HWb">Of course. I'm welcome in every court in Calradia. There's not many who can say that! So always be sure to keep a pot of denars buried somewhere, and a loyal servant who can find it in a hurry.</string> <string name="4tY23HWb">Of course. I'm welcome in every court in Calradia. There's not many who can say that! So always be sure to keep a pot of denars buried somewhere, and a loyal servant who can find it in a hurry.</string>
<string name="4uKTfTg9">Sorry. I don't have anything for you this time.</string> <string name="4uKTfTg9">Sorry. I don't have anything for you this time.</string>
...@@ -262,7 +262,7 @@ ...@@ -262,7 +262,7 @@
<string name="5bSWSaPl">Footmen on horses</string> <string name="5bSWSaPl">Footmen on horses</string>
<string name="5cH6ssDI">mercenary company</string> <string name="5cH6ssDI">mercenary company</string>
<string name="5CJOMH90">{ARMY} has been disbanded.</string> <string name="5CJOMH90">{ARMY} has been disbanded.</string>
<string name="5CokRxmL">{QUEST_GIVER.LINK}, the headman of the {QUEST_SETTLEMENT} asked you to deliver {GRAIN_AMOUNT} units of grain to {?QUEST_GIVER.GENDER}her{?}him{\\?} to use as seeds. Otherwise peasants cannot sow their fields and starve in the coming season. \n \n You have agreed to bring them {GRAIN_AMOUNT} units of grain as soon as possible.</string> <string name="5CokRxmL">{QUEST_GIVER.LINK}, the headman of the {QUEST_SETTLEMENT} asked you to deliver {GRAIN_AMOUNT} units of grain to {?QUEST_GIVER.GENDER}her{?}him{\\?} to use as seeds. Otherwise peasants cannot sow their fields and starve in the coming season. {newline} {newline} You have agreed to bring them {GRAIN_AMOUNT} units of grain as soon as possible.</string>
<string name="5E2bIcGb">I will not betray my liege. (Loyalty persuasion failed.)</string> <string name="5E2bIcGb">I will not betray my liege. (Loyalty persuasion failed.)</string>
<string name="5ehlbXm6">They don’t want to share the pastures. But I spent my silver, and I hold the title deed. I need someone to ride along with my herders and clear off anyone who gets in their way.</string> <string name="5ehlbXm6">They don’t want to share the pastures. But I spent my silver, and I hold the title deed. I need someone to ride along with my herders and clear off anyone who gets in their way.</string>
<string name="5fD5o6ra">Your caravans gather trade rumors also mark item prices relative to average price</string> <string name="5fD5o6ra">Your caravans gather trade rumors also mark item prices relative to average price</string>
...@@ -279,7 +279,7 @@ ...@@ -279,7 +279,7 @@
<string name="5MjmCaUx">Prosperous Reign</string> <string name="5MjmCaUx">Prosperous Reign</string>
<string name="5Mu1cdbc">Greetings, once again. How may we help you?</string> <string name="5Mu1cdbc">Greetings, once again. How may we help you?</string>
<string name="5NKJiRKU">You can escape from captivity 30% faster.</string> <string name="5NKJiRKU">You can escape from captivity 30% faster.</string>
<string name="5NYPqKBj">I know you're busy, but maybe you can ask some of your men to find us that grain? Twenty men should do the job, and I'd reckon the whole affair should take two weeks. \nI'm desperate here, {?PLAYER.GENDER}madam{?}sir{\\?}... Don't let our children starve!</string> <string name="5NYPqKBj">I know you're busy, but maybe you can ask some of your men to find us that grain? Twenty men should do the job, and I'd reckon the whole affair should take two weeks. {newline}I'm desperate here, {?PLAYER.GENDER}madam{?}sir{\\?}... Don't let our children starve!</string>
<string name="5o6pSbCx">Physician of People</string> <string name="5o6pSbCx">Physician of People</string>
<string name="5RjvnQ3d">I bet even a party of {ALTERNATIVE_COUNT} properly trained men accompanied by one of your lieutenants can take them on easily. The men could then rejoin your party after some days</string> <string name="5RjvnQ3d">I bet even a party of {ALTERNATIVE_COUNT} properly trained men accompanied by one of your lieutenants can take them on easily. The men could then rejoin your party after some days</string>
<string name="5RMWpLJA">Provides a warden to the castle who maintains discipline and law so rebellions find it harder to form, a castellan to the castle who is effectively the captain of the militia, a steward to the castle who supervised the castle inhibitants.</string> <string name="5RMWpLJA">Provides a warden to the castle who maintains discipline and law so rebellions find it harder to form, a castellan to the castle who is effectively the captain of the militia, a steward to the castle who supervised the castle inhibitants.</string>
...@@ -316,7 +316,7 @@ ...@@ -316,7 +316,7 @@
<string name="6kaia5qP">Give me all your wares!</string> <string name="6kaia5qP">Give me all your wares!</string>
<string name="6kJ31qut">Yeah, well, some people here are a bit short of money these days. They've put together a herd of {ANIMAL_COUNT_TO_DELIVER} {HERD_TYPE_TO_DELIVER} to sell in {TARGET_SETTLEMENT}. But they're poor folks. Not really fighters, and they can't afford to hire guards. If they go there by themselves they'd be sitting ducks for any bandits.</string> <string name="6kJ31qut">Yeah, well, some people here are a bit short of money these days. They've put together a herd of {ANIMAL_COUNT_TO_DELIVER} {HERD_TYPE_TO_DELIVER} to sell in {TARGET_SETTLEMENT}. But they're poor folks. Not really fighters, and they can't afford to hire guards. If they go there by themselves they'd be sitting ducks for any bandits.</string>
<string name="6kjacaiB">I hope I can bring peace to the land, and justice, and alleviate people's suffering.</string> <string name="6kjacaiB">I hope I can bring peace to the land, and justice, and alleviate people's suffering.</string>
<string name="6kn630ka">Ruler clan gains 100 denars per day for each town in the kingdom\nSettlement loyalty is decreased by 1 per day</string> <string name="6kn630ka">Ruler clan gains 100 denars per day for each town in the kingdom{newline}Settlement loyalty is decreased by 1 per day</string>
<string name="6kqK0kUn">There is no need to defend. Patrol the area.</string> <string name="6kqK0kUn">There is no need to defend. Patrol the area.</string>
<string name="6L0hggoy">You decided not to permit the decree for artisans to behave like merchants.</string> <string name="6L0hggoy">You decided not to permit the decree for artisans to behave like merchants.</string>
<string name="6L1b1nJa">Oh I have a long list of scores to settle. You can be sure of that.</string> <string name="6L1b1nJa">Oh I have a long list of scores to settle. You can be sure of that.</string>
...@@ -406,7 +406,7 @@ ...@@ -406,7 +406,7 @@
<string name="88Sye8q6">{FIRST_NAME} of the Pillar</string> <string name="88Sye8q6">{FIRST_NAME} of the Pillar</string>
<string name="88u4kspP">Poison {FIRST_NAME}</string> <string name="88u4kspP">Poison {FIRST_NAME}</string>
<string name="8a13MGzr">All I can say is that I try to repay good with good, and evil with evil.</string> <string name="8a13MGzr">All I can say is that I try to repay good with good, and evil with evil.</string>
<string name="8AbHxCM8">{CAPTIVITY_TEXT}\nWaiting in captivity...</string> <string name="8AbHxCM8">{CAPTIVITY_TEXT}{newline}Waiting in captivity...</string>
<string name="8aior6PH">Parade perk bonus</string> <string name="8aior6PH">Parade perk bonus</string>
<string name="8avwit9N">{QUEST_GIVER.LINK}, the army commander of {FACTION} has told you that they need detailed information about enemy fortifications and troop numbers of the enemy. {?QUEST_GIVER.GENDER}She{?}He{\\?} wanted you to scout {SETTLEMENT_1}, {SETTLEMENT_2} and {SETTLEMENT_3}.</string> <string name="8avwit9N">{QUEST_GIVER.LINK}, the army commander of {FACTION} has told you that they need detailed information about enemy fortifications and troop numbers of the enemy. {?QUEST_GIVER.GENDER}She{?}He{\\?} wanted you to scout {SETTLEMENT_1}, {SETTLEMENT_2} and {SETTLEMENT_3}.</string>
<string name="8Az4q2wp">Join {FACTION}</string> <string name="8Az4q2wp">Join {FACTION}</string>
...@@ -433,7 +433,7 @@ ...@@ -433,7 +433,7 @@
<string name="8pjMAqOg">Senate</string> <string name="8pjMAqOg">Senate</string>
<string name="8PwNj5tR">Yes... Yes. We should, em, discuss this.</string> <string name="8PwNj5tR">Yes... Yes. We should, em, discuss this.</string>
<string name="8qDI19Uf">+30% more production from farms.</string> <string name="8qDI19Uf">+30% more production from farms.</string>
<string name="8qwvZ15E">Towns held by the ruler clan gain 1 Loyalty and 1 Prosperity per day\nTowns held by non-ruler clans lose 0.3 Loyalty per day</string> <string name="8qwvZ15E">Towns held by the ruler clan gain 1 Loyalty and 1 Prosperity per day{newline}Towns held by non-ruler clans lose 0.3 Loyalty per day</string>
<string name="8RBZaQKk">The vote to declare war on {KINGDOM} has failed with majority support.</string> <string name="8RBZaQKk">The vote to declare war on {KINGDOM} has failed with majority support.</string>
<string name="8rgH8CGc">We're just harmless shepherds...</string> <string name="8rgH8CGc">We're just harmless shepherds...</string>
<string name="8tBET7S5">Good. We will be heading out soon.</string> <string name="8tBET7S5">Good. We will be heading out soon.</string>
...@@ -518,7 +518,7 @@ ...@@ -518,7 +518,7 @@
<string name="A8NttdZY">My {?QUEST_GIVER.GENDER}lady{?}lord{\\?} will be furious that you are going back on your word.</string> <string name="A8NttdZY">My {?QUEST_GIVER.GENDER}lady{?}lord{\\?} will be furious that you are going back on your word.</string>
<string name="a8tFTecO">Character has 5% chance to create a 'Legendary' weapon, if difficulty requierements are met. This increases by 1% for every skill point beyond 300.</string> <string name="a8tFTecO">Character has 5% chance to create a 'Legendary' weapon, if difficulty requierements are met. This increases by 1% for every skill point beyond 300.</string>
<string name="a94mkNNk">Arrow Catcher</string> <string name="a94mkNNk">Arrow Catcher</string>
<string name="a9zbBCTR">'A mountain cavern shelters me \n My bed a hard cold stone'</string> <string name="a9zbBCTR">'A mountain cavern shelters me {newline} My bed a hard cold stone'</string>
<string name="aa1yFm6q">Pack Animals:</string> <string name="aa1yFm6q">Pack Animals:</string>
<string name="aa9JY2Bp">{FIRST_NAME} the {?NORTHERN}Far-Farer{?}Caravanser{\\?}</string> <string name="aa9JY2Bp">{FIRST_NAME} the {?NORTHERN}Far-Farer{?}Caravanser{\\?}</string>
<string name="aadTnAEg">Manage Prisoners</string> <string name="aadTnAEg">Manage Prisoners</string>
...@@ -534,7 +534,7 @@ ...@@ -534,7 +534,7 @@
<string name="ABYGws1M">I'll bring you {NEEDED_AMOUNT} of those by myself.</string> <string name="ABYGws1M">I'll bring you {NEEDED_AMOUNT} of those by myself.</string>
<string name="ac8PkfhG">Increase Tax invome from region</string> <string name="ac8PkfhG">Increase Tax invome from region</string>
<string name="acbkKbT0">We should do something different.</string> <string name="acbkKbT0">We should do something different.</string>
<string name="Acmnny1s">Your kills with two handed weapons have 30% higher effect on friendly troops battle morale.\nAlso, your party limit is increased by 5.</string> <string name="Acmnny1s">Your kills with two handed weapons have 30% higher effect on friendly troops battle morale.{newline}Also, your party limit is increased by 5.</string>
<string name="acOOsQaC">The food's running out. That's not fair to the men. We should take care that the food doesn't run out.</string> <string name="acOOsQaC">The food's running out. That's not fair to the men. We should take care that the food doesn't run out.</string>
<string name="acu1wTeq">Your men are sure of that some of the goods were stolen from the baggage train.</string> <string name="acu1wTeq">Your men are sure of that some of the goods were stolen from the baggage train.</string>
<string name="ACvQdkG8">Discuss the terms of your surrender</string> <string name="ACvQdkG8">Discuss the terms of your surrender</string>
...@@ -552,7 +552,7 @@ ...@@ -552,7 +552,7 @@
<string name="afRgVYCb">{FIRST_NAME} the Minter</string> <string name="afRgVYCb">{FIRST_NAME} the Minter</string>
<string name="afVsbikp">Greetings, traveller. How may we help you?</string> <string name="afVsbikp">Greetings, traveller. How may we help you?</string>
<string name="aG7KXlu0">Surgeon Perks</string> <string name="aG7KXlu0">Surgeon Perks</string>
<string name="agaSYd5t">Food production in towns and castles are increased by 2\nTown loyalty is decreased by 0.2</string> <string name="agaSYd5t">Food production in towns and castles are increased by 2{newline}Town loyalty is decreased by 0.2</string>
<string name="aGecGUub">Max track difficulty that can be detected: {a0}</string> <string name="aGecGUub">Max track difficulty that can be detected: {a0}</string>
<string name="aglI1tbc">+5% movement speed bonus for grassland.</string> <string name="aglI1tbc">+5% movement speed bonus for grassland.</string>
<string name="aHid0t6n">Give him some chance I'm sure he will prove himself soon.</string> <string name="aHid0t6n">Give him some chance I'm sure he will prove himself soon.</string>
...@@ -623,7 +623,7 @@ ...@@ -623,7 +623,7 @@
<string name="Avy8Gua1">Perks</string> <string name="Avy8Gua1">Perks</string>
<string name="awaFsZ5l">I have always stood by {CURRENT_LIEGE.LINK}. Whether {CURRENT_LIEGE.LINK} has stood by me or not is another question...</string> <string name="awaFsZ5l">I have always stood by {CURRENT_LIEGE.LINK}. Whether {CURRENT_LIEGE.LINK} has stood by me or not is another question...</string>
<string name="awoeb3br">{FACTION_LEADER} will decide if {KINGDOM_CONSIDERING_PEACE_NAME} will make peace with {KINGDOM_NAME}. You can pick your stance regarding this decision.</string> <string name="awoeb3br">{FACTION_LEADER} will decide if {KINGDOM_CONSIDERING_PEACE_NAME} will make peace with {KINGDOM_NAME}. You can pick your stance regarding this decision.</string>
<string name="aWWzrwAw">The cost of revoking a fief from a clan is doubled\nClans gain 0.2 influence for each fief they own</string> <string name="aWWzrwAw">The cost of revoking a fief from a clan is doubled{newline}Clans gain 0.2 influence for each fief they own</string>
<string name="ax1Geb7w">{FIRST_NAME} the Lamb</string> <string name="ax1Geb7w">{FIRST_NAME} the Lamb</string>
<string name="aXhPvVud">{HERO.LINK} created an army.</string> <string name="aXhPvVud">{HERO.LINK} created an army.</string>
<string name="aXOgAKfj">Thank you, {?PLAYER.GENDER}sir{?}madam{\\?}. I hope your people will be successful.</string> <string name="aXOgAKfj">Thank you, {?PLAYER.GENDER}sir{?}madam{\\?}. I hope your people will be successful.</string>
...@@ -679,7 +679,7 @@ ...@@ -679,7 +679,7 @@
<string name="bcp5RHTx">{FIRST_NAME} of the Spinning-Wheel</string> <string name="bcp5RHTx">{FIRST_NAME} of the Spinning-Wheel</string>
<string name="bCuxzp1N">You need to wait for the siege equipment to be prepared.</string> <string name="bCuxzp1N">You need to wait for the siege equipment to be prepared.</string>
<string name="bDaaEA37">{FIRST_NAME} Foulbreath</string> <string name="bDaaEA37">{FIRST_NAME} Foulbreath</string>
<string name="bDANTRwA">5% tax on tariffs is payed to the ruler clan\nHigher trade penalty in towns\nSettlement prosperity is decreased by 1 per day</string> <string name="bDANTRwA">5% tax on tariffs is payed to the ruler clan{newline}Higher trade penalty in towns{newline}Settlement prosperity is decreased by 1 per day</string>
<string name="Bdt41knf">You have accepted {QUEST_GIVER.LINK}'s request to find at least {TOTAL_COUNT} different groups of {BRIGAND_TYPE} around {QUEST_SETTLEMENT} and sent {COMPANION.LINK} and with {?COMPANION.GENDER}her{?}his{\\?} {ALTERNATIVE_COUNT} of your men to deal with them. They should return with the reward of {GOLD_AMOUNT} denars as promised by {QUEST_GIVER.LINK} after dealing with them in {RETURN_DAYS} days.</string> <string name="Bdt41knf">You have accepted {QUEST_GIVER.LINK}'s request to find at least {TOTAL_COUNT} different groups of {BRIGAND_TYPE} around {QUEST_SETTLEMENT} and sent {COMPANION.LINK} and with {?COMPANION.GENDER}her{?}his{\\?} {ALTERNATIVE_COUNT} of your men to deal with them. They should return with the reward of {GOLD_AMOUNT} denars as promised by {QUEST_GIVER.LINK} after dealing with them in {RETURN_DAYS} days.</string>
<string name="bdWc1VEl">You've lost track of the deserter party.</string> <string name="bdWc1VEl">You've lost track of the deserter party.</string>
<string name="behOnSfK">I also have the same problem. Thank you.</string> <string name="behOnSfK">I also have the same problem. Thank you.</string>
...@@ -687,7 +687,7 @@ ...@@ -687,7 +687,7 @@
<string name="BExNNwm0">raiding</string> <string name="BExNNwm0">raiding</string>
<string name="BeYbp6M2">Very well. You've convinced me that this is something I can consider.</string> <string name="BeYbp6M2">Very well. You've convinced me that this is something I can consider.</string>
<string name="BF2ukIpg">Prosperity Tax from Towns</string> <string name="BF2ukIpg">Prosperity Tax from Towns</string>
<string name="bFEdxs6Y">All clans whose leader has high Charm gain 1 influence per day\nAll clans whose leader has low Charm lose 1 influence per day</string> <string name="bFEdxs6Y">All clans whose leader has high Charm gain 1 influence per day{newline}All clans whose leader has low Charm lose 1 influence per day</string>
<string name="bfPsE9M1">You must have misunderstood me. Go in peace.</string> <string name="bfPsE9M1">You must have misunderstood me. Go in peace.</string>
<string name="bGbSbqTG">Have you brought our supplies?</string> <string name="bGbSbqTG">Have you brought our supplies?</string>
<string name="bgfTuU2U">You are not a part of this world anymore.</string> <string name="bgfTuU2U">You are not a part of this world anymore.</string>
...@@ -750,7 +750,7 @@ ...@@ -750,7 +750,7 @@
<string name="bPbzwMat">I could only deliver {AMOUNT_TO_DELIVER} units of {REQUESTED_GOOD}.</string> <string name="bPbzwMat">I could only deliver {AMOUNT_TO_DELIVER} units of {REQUESTED_GOOD}.</string>
<string name="bPcO3Km2">Yes, things come up, but my agreement with {QUEST_GIVER.LINK} was for a fixed amount of goods. I don't want to negotiate a new deal. Please come back when you can get the full amount.</string> <string name="bPcO3Km2">Yes, things come up, but my agreement with {QUEST_GIVER.LINK} was for a fixed amount of goods. I don't want to negotiate a new deal. Please come back when you can get the full amount.</string>
<string name="BPfuSkCl">That depends. How many men do you think are required to get the job done?</string> <string name="BPfuSkCl">That depends. How many men do you think are required to get the job done?</string>
<string name="bPpdw81a">Daily militia production is increased by 1\nRecruits replenish 30% faster\nTax income in settlements are reduced by 10%</string> <string name="bPpdw81a">Daily militia production is increased by 1{newline}Recruits replenish 30% faster{newline}Tax income in settlements are reduced by 10%</string>
<string name="BPPG2XF7">Wheat Farm</string> <string name="BPPG2XF7">Wheat Farm</string>
<string name="bPqwLopK">Mm. Are you a slaver?</string> <string name="bPqwLopK">Mm. Are you a slaver?</string>
<string name="bpXgcBCp">What we did to that village... I don't like it. Those farmers, they're a lot like my people. I want to know it won't happen again.</string> <string name="bpXgcBCp">What we did to that village... I don't like it. Those farmers, they're a lot like my people. I want to know it won't happen again.</string>
...@@ -766,7 +766,7 @@ ...@@ -766,7 +766,7 @@
<string name="brmnjfP3">Every skill point after 200 grants you 0.2% speed increase and 0.5% damage increase with two handed weapons.</string> <string name="brmnjfP3">Every skill point after 200 grants you 0.2% speed increase and 0.5% damage increase with two handed weapons.</string>
<string name="brzz79Je">You cannot enter arena while in disguise.</string> <string name="brzz79Je">You cannot enter arena while in disguise.</string>
<string name="bS0bBgp3">I'm happy to hear this. Tell me, what is the most important lesson you've learned from me?</string> <string name="bS0bBgp3">I'm happy to hear this. Tell me, what is the most important lesson you've learned from me?</string>
<string name="bs8ayCGX">'A warrior brave you might surely be \n With your blade and your helm and your bold fiery steed \n But I'll give you a warning you'd be wise to heed \n Don't toy with the fishwives of {RANDOM_TOWN}'</string> <string name="bs8ayCGX">'A warrior brave you might surely be {newline} With your blade and your helm and your bold fiery steed {newline} But I'll give you a warning you'd be wise to heed {newline} Don't toy with the fishwives of {RANDOM_TOWN}'</string>
<string name="bSajdrnf">The proposal to change the owner of {SETTLEMENT} has been declined with equal support on all sides.</string> <string name="bSajdrnf">The proposal to change the owner of {SETTLEMENT} has been declined with equal support on all sides.</string>
<string name="bSo9hKwr">{PERSUASION_OPTION_LINE} {SUCCESS_CHANCE}</string> <string name="bSo9hKwr">{PERSUASION_OPTION_LINE} {SUCCESS_CHANCE}</string>
<string name="BsVXQEhj">How may I help you?</string> <string name="BsVXQEhj">How may I help you?</string>
...@@ -827,13 +827,13 @@ ...@@ -827,13 +827,13 @@
<string name="cH0iAEfq">Solve this matter immediately. I need those animals.</string> <string name="cH0iAEfq">Solve this matter immediately. I need those animals.</string>
<string name="ch6zCk2w">You know me as someone who seeks to avoid bloodshed.</string> <string name="ch6zCk2w">You know me as someone who seeks to avoid bloodshed.</string>
<string name="ChsBdNW8">You must know something about this region's dark underbelly. Bandits and the like...</string> <string name="ChsBdNW8">You must know something about this region's dark underbelly. Bandits and the like...</string>
<string name="Ci8NCwgW">{ISSUE_GIVER.LINK} a landowner in {SETTLEMENT}, asked you to train recruits for {?QUEST_GIVER.GENDER}her{?}him{\\?}. {?QUEST_GIVER.GENDER}She{?}He{\\?} gave you 10 men, hoping to take them back when once they are veterans.\n\nYou sent them with one of your companions {COMPANION.LINK} to hunt down some easy targets. You arranged to meet them in {RETURN_DAYS} days.</string> <string name="Ci8NCwgW">{ISSUE_GIVER.LINK} a landowner in {SETTLEMENT}, asked you to train recruits for {?QUEST_GIVER.GENDER}her{?}him{\\?}. {?QUEST_GIVER.GENDER}She{?}He{\\?} gave you 10 men, hoping to take them back when once they are veterans.{newline}{newline}You sent them with one of your companions {COMPANION.LINK} to hunt down some easy targets. You arranged to meet them in {RETURN_DAYS} days.</string>
<string name="cjZqTaHm">You don't have enough influence.</string> <string name="cjZqTaHm">You don't have enough influence.</string>
<string name="cKTeea27">Bow Expert</string> <string name="cKTeea27">Bow Expert</string>
<string name="cKtJBdPD">I wish to offer my hand in marriage.</string> <string name="cKtJBdPD">I wish to offer my hand in marriage.</string>
<string name="CKtZ7bES">TODO</string> <string name="CKtZ7bES">TODO</string>
<string name="cKz1cyuM">Your clan is now at war with {QUEST_GIVER_SETTLEMENT_FACTION}. Quest is canceled.</string> <string name="cKz1cyuM">Your clan is now at war with {QUEST_GIVER_SETTLEMENT_FACTION}. Quest is canceled.</string>
<string name="CM8Tr3lL">'Oh my pocket's been picked \n And my shirt's drenched with sick \n And my head feels like it's come a fit to bursting'</string> <string name="CM8Tr3lL">'Oh my pocket's been picked {newline} And my shirt's drenched with sick {newline} And my head feels like it's come a fit to bursting'</string>
<string name="cmn6qNoX">Skirmishers</string> <string name="cmn6qNoX">Skirmishers</string>
<string name="cmqvoGcp">Heroes under you command gain 20% more xp.</string> <string name="cmqvoGcp">Heroes under you command gain 20% more xp.</string>
<string name="cN1lkybP">Ranged units are 30% cheaper to recruit</string> <string name="cN1lkybP">Ranged units are 30% cheaper to recruit</string>
...@@ -919,7 +919,7 @@ ...@@ -919,7 +919,7 @@
<string name="dE3vxfTo">Excellent. I'm sure they can learn a lot from your veterans.</string> <string name="dE3vxfTo">Excellent. I'm sure they can learn a lot from your veterans.</string>
<string name="DEnFOGhS">Fight me if you dare!</string> <string name="DEnFOGhS">Fight me if you dare!</string>
<string name="dFcgXnQq">Break Out</string> <string name="dFcgXnQq">Break Out</string>
<string name="DFkzQHRQ">'For all the silks of the Padishah \n For all the Emperor's gold \n For all the spice in the distance East...'</string> <string name="DFkzQHRQ">'For all the silks of the Padishah {newline} For all the Emperor's gold {newline} For all the spice in the distance East...'</string>
<string name="Dfl5WJfN">Enough talking. Now march.</string> <string name="Dfl5WJfN">Enough talking. Now march.</string>
<string name="dfyNVkFV">Crown Duty</string> <string name="dfyNVkFV">Crown Duty</string>
<string name="DG3JbOa2">For kingdom decisions, the influence cost of the ruler overriding the popular decision outcome is halved</string> <string name="DG3JbOa2">For kingdom decisions, the influence cost of the ruler overriding the popular decision outcome is halved</string>
...@@ -953,7 +953,7 @@ ...@@ -953,7 +953,7 @@
<string name="dLBOXE4W">Honeytongue {FIRST_NAME}</string> <string name="dLBOXE4W">Honeytongue {FIRST_NAME}</string>
<string name="DLc6NfiV">I shall win you the riches you deserve, or die in the attempt.</string> <string name="DLc6NfiV">I shall win you the riches you deserve, or die in the attempt.</string>
<string name="DlgFagR6">Town get +10 Loyalty bonus.</string> <string name="DlgFagR6">Town get +10 Loyalty bonus.</string>
<string name="dLkfbU0a">Trade tax payed to the town owner is increased by 3%\nTown prosperity is decreased by 0.2</string> <string name="dLkfbU0a">Trade tax payed to the town owner is increased by 3%{newline}Town prosperity is decreased by 0.2</string>
<string name="DM6luo3c">Continue</string> <string name="DM6luo3c">Continue</string>
<string name="dMc3SjOK">We can pay you. {TAKE_MONEY_AND_PRODUCT_STRING}[rf:idle_angry][ib:nervous]</string> <string name="dMc3SjOK">We can pay you. {TAKE_MONEY_AND_PRODUCT_STRING}[rf:idle_angry][ib:nervous]</string>
<string name="dN5Qc7vN">You cannot wait in village while it is being raided.</string> <string name="dN5Qc7vN">You cannot wait in village while it is being raided.</string>
...@@ -961,7 +961,7 @@ ...@@ -961,7 +961,7 @@
<string name="DnaxHiiN">+2 ranged damage on foot.</string> <string name="DnaxHiiN">+2 ranged damage on foot.</string>
<string name="DNJlR96z">{FIRST_NAME} the Gutting-Knife</string> <string name="DNJlR96z">{FIRST_NAME} the Gutting-Knife</string>
<string name="dnvPDnzS">I will my {?PLAYER.GENDER}lady{?}lord{\\?}. Thank you</string> <string name="dnvPDnzS">I will my {?PLAYER.GENDER}lady{?}lord{\\?}. Thank you</string>
<string name="dOC4WvBM">Your shops return 5000 gold when town is captured by enemy.\n Also, tax obtained from town increased by 70% while waiting</string> <string name="dOC4WvBM">Your shops return 5000 gold when town is captured by enemy.{newline} Also, tax obtained from town increased by 70% while waiting</string>
<string name="DOD4AUPA">Character has 10% chance to create a 'fine' weapon, if difficulty requierements are met.</string> <string name="DOD4AUPA">Character has 10% chance to create a 'fine' weapon, if difficulty requierements are met.</string>
<string name="DOmb81Mu">(Undefined hideout type)</string> <string name="DOmb81Mu">(Undefined hideout type)</string>
<string name="dPD5zood">Daily Gold Change: {CHANGE}{GOLD_ICON}</string> <string name="dPD5zood">Daily Gold Change: {CHANGE}{GOLD_ICON}</string>
...@@ -1028,7 +1028,7 @@ ...@@ -1028,7 +1028,7 @@
<string name="ebUwP3Q3">Don't get involved.</string> <string name="ebUwP3Q3">Don't get involved.</string>
<string name="eC4laxrj">I'm still out recruiting.</string> <string name="eC4laxrj">I'm still out recruiting.</string>
<string name="eceQYPPK">Iron Steed</string> <string name="eceQYPPK">Iron Steed</string>
<string name="eCryPe6X">The ruler gains double influence from mercenaries\nNon-ruler clans gain 10% less influence from battles</string> <string name="eCryPe6X">The ruler gains double influence from mercenaries{newline}Non-ruler clans gain 10% less influence from battles</string>
<string name="ecUwABe2">Desert</string> <string name="ecUwABe2">Desert</string>
<string name="edzN3EQ3">CHEAT AND WIN</string> <string name="edzN3EQ3">CHEAT AND WIN</string>
<string name="eEh752CZ">Horse Farm</string> <string name="eEh752CZ">Horse Farm</string>
...@@ -1079,7 +1079,7 @@ ...@@ -1079,7 +1079,7 @@
<string name="ES6AN5pO">Battle Ready</string> <string name="ES6AN5pO">Battle Ready</string>
<string name="esgxog1B">Influential Trader</string> <string name="esgxog1B">Influential Trader</string>
<string name="ESM0NhLy">{ARMY} has been disbanded since cohesion has been depleted.</string> <string name="ESM0NhLy">{ARMY} has been disbanded since cohesion has been depleted.</string>
<string name="eSpRuda1">You have decided to keep the borrowed troops {QUEST_GIVER.LINK} gave you to train. When {?QUEST_GIVER.GENDER}She{?}He{\\?} hears about this {?QUEST_GIVER.GENDER}she{?}he{\\?} sends you the following letter. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I made it clear that I expected my men to be returned to me. I consider this a betrayal of my trust.”</string> <string name="eSpRuda1">You have decided to keep the borrowed troops {QUEST_GIVER.LINK} gave you to train. When {?QUEST_GIVER.GENDER}She{?}He{\\?} hears about this {?QUEST_GIVER.GENDER}she{?}he{\\?} sends you the following letter. {newline}{newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I made it clear that I expected my men to be returned to me. I consider this a betrayal of my trust.”</string>
<string name="essaRvXP">King's support</string> <string name="essaRvXP">King's support</string>
<string name="esSm5V6t">Go to the dungeon</string> <string name="esSm5V6t">Go to the dungeon</string>
<string name="EsX026Y0">The proposal to change the owner of {SETTLEMENT} has been declined despite majority support against it.</string> <string name="EsX026Y0">The proposal to change the owner of {SETTLEMENT} has been declined despite majority support against it.</string>
...@@ -1115,8 +1115,8 @@ ...@@ -1115,8 +1115,8 @@
<string name="f4lnEplc">Legendary Smith</string> <string name="f4lnEplc">Legendary Smith</string>
<string name="F4V7oaVx">Housing</string> <string name="F4V7oaVx">Housing</string>
<string name="f5jHMbOq">Aquaducts</string> <string name="f5jHMbOq">Aquaducts</string>
<string name="f5XqphiG">You pay 20% less wage for caravans.\nAlso, your party can carry 30% more weight.</string> <string name="f5XqphiG">You pay 20% less wage for caravans.{newline}Also, your party can carry 30% more weight.</string>
<string name="F6LMZoNE">'For my blade shines bright as my sweetheart's eyes \n For my arm is strong and true'</string> <string name="F6LMZoNE">'For my blade shines bright as my sweetheart's eyes {newline} For my arm is strong and true'</string>
<string name="f7ceAutX">{FIRST_NAME} the {?COASTAL}Mariner{?}Horsetrader{\\?}</string> <string name="f7ceAutX">{FIRST_NAME} the {?COASTAL}Mariner{?}Horsetrader{\\?}</string>
<string name="f7XrO5Z8">20% more renown from battles.</string> <string name="f7XrO5Z8">20% more renown from battles.</string>
<string name="f91LSbdx">You cannot enter the keep while in disguise.</string> <string name="f91LSbdx">You cannot enter the keep while in disguise.</string>
...@@ -1139,7 +1139,7 @@ ...@@ -1139,7 +1139,7 @@
<string name="Fbzk3pza">Companion should be healthy and should have tactics skill above {TACTICS_THRESHOLD} and one of the melee skills above {MELEE_THRESHOLD}</string> <string name="Fbzk3pza">Companion should be healthy and should have tactics skill above {TACTICS_THRESHOLD} and one of the melee skills above {MELEE_THRESHOLD}</string>
<string name="Fc7OsyZ8">Strength in Numbers</string> <string name="Fc7OsyZ8">Strength in Numbers</string>
<string name="fCcZR7oE">15% lower wage for tier 4-5-6 troops .</string> <string name="fCcZR7oE">15% lower wage for tier 4-5-6 troops .</string>
<string name="fcRLq8LL">{QUEST_GIVER.LINK}, a landowner in {QUEST_SETTLEMENT}, asked you to train some recruits for {?QUEST_GIVER.GENDER}her{?}him{\\?}. {?QUEST_GIVER.GENDER}She{?}He{\\?} gave you {NUMBER_OF_MEN} men. Hoping to take them back when once they have some experience.\nThe easiest way to train them without putting them in too much danger is to attack weak parties.</string> <string name="fcRLq8LL">{QUEST_GIVER.LINK}, a landowner in {QUEST_SETTLEMENT}, asked you to train some recruits for {?QUEST_GIVER.GENDER}her{?}him{\\?}. {?QUEST_GIVER.GENDER}She{?}He{\\?} gave you {NUMBER_OF_MEN} men. Hoping to take them back when once they have some experience.{newline}The easiest way to train them without putting them in too much danger is to attack weak parties.</string>
<string name="fCSe3acE">Bloody {FIRST_NAME}</string> <string name="fCSe3acE">Bloody {FIRST_NAME}</string>
<string name="FCZc2zev">Also, Infantry troops in the formation you are leading incease their movement speed by 5%.</string> <string name="FCZc2zev">Also, Infantry troops in the formation you are leading incease their movement speed by 5%.</string>
<string name="Fd7g5lRb">Additional 20 morale at the beginning of the battle when you are defending.</string> <string name="Fd7g5lRb">Additional 20 morale at the beginning of the battle when you are defending.</string>
...@@ -1304,7 +1304,7 @@ ...@@ -1304,7 +1304,7 @@
<string name="GVJS9ewr">You know, these goods are worth more to me than what you'll paying. I will keep them.</string> <string name="GVJS9ewr">You know, these goods are worth more to me than what you'll paying. I will keep them.</string>
<string name="gVuF84RZ">Guards caught you</string> <string name="gVuF84RZ">Guards caught you</string>
<string name="GW8ITTMb">You plundered {PRODUCTS}.</string> <string name="GW8ITTMb">You plundered {PRODUCTS}.</string>
<string name="GwAZMQ8b">Ruler's party size is increased by 80\n Ruler clan gains 1 influence per day\nNon-ruling clans lose 0.2 influence per day.</string> <string name="GwAZMQ8b">Ruler's party size is increased by 80{newline} Ruler clan gains 1 influence per day{newline}Non-ruling clans lose 0.2 influence per day.</string>
<string name="gYByVHQy">Good day, {?PLAYER.GENDER}madam{?}sir{\\?}. How may I help you?</string> <string name="gYByVHQy">Good day, {?PLAYER.GENDER}madam{?}sir{\\?}. How may I help you?</string>
<string name="GyI86plp">Don't worry. I guarantee your property will be returned, if everything's legal like you say...[ib:closed]</string> <string name="GyI86plp">Don't worry. I guarantee your property will be returned, if everything's legal like you say...[ib:closed]</string>
<string name="GYNbGbwd">Your attacks ignore %50 of enemies armor.</string> <string name="GYNbGbwd">Your attacks ignore %50 of enemies armor.</string>
...@@ -1325,7 +1325,7 @@ ...@@ -1325,7 +1325,7 @@
<string name="H6l9cm7I">I've been paying attention to your subtler methods, {?PLAYER.GENDER}my lady{?}lord{\\?}, I've been observing that courage and strength in numbers is not enough to win most engagements. You have to be aware of the situation and seize the opportunities when they present themselves.</string> <string name="H6l9cm7I">I've been paying attention to your subtler methods, {?PLAYER.GENDER}my lady{?}lord{\\?}, I've been observing that courage and strength in numbers is not enough to win most engagements. You have to be aware of the situation and seize the opportunities when they present themselves.</string>
<string name="H6uSeerV">Base (Daytime)</string> <string name="H6uSeerV">Base (Daytime)</string>
<string name="h9i9VXLd">You cannot enter an enemy lord's hall.</string> <string name="h9i9VXLd">You cannot enter an enemy lord's hall.</string>
<string name="H9Px95rR">Villages grant 0.2 influence per day to the owner clan\nTowns gain 1 security but lose 1 militia and 1 prosperity per day</string> <string name="H9Px95rR">Villages grant 0.2 influence per day to the owner clan{newline}Towns gain 1 security but lose 1 militia and 1 prosperity per day</string>
<string name="ha7EmrU9">Thank you for that information</string> <string name="ha7EmrU9">Thank you for that information</string>
<string name="hah4HzYN">{ROBBERY_PAY_AGREEMENT}</string> <string name="hah4HzYN">{ROBBERY_PAY_AGREEMENT}</string>
<string name="HAtHptbV">In the end, I don't think we have that much in common.</string> <string name="HAtHptbV">In the end, I don't think we have that much in common.</string>
...@@ -1383,7 +1383,7 @@ ...@@ -1383,7 +1383,7 @@
<string name="HU5n5KTW">{?CHARACTER.GENDER}She{?}He{\\?} died of natural causes in {YEAR} at the age of {CHARACTER.AGE}. {?CHARACTER.GENDER}She{?}He{\\?} was reputed to be {REPUTATION}</string> <string name="HU5n5KTW">{?CHARACTER.GENDER}She{?}He{\\?} died of natural causes in {YEAR} at the age of {CHARACTER.AGE}. {?CHARACTER.GENDER}She{?}He{\\?} was reputed to be {REPUTATION}</string>
<string name="HvTrhCKc">Hold on there. Those goods were taken from a colleague of mine. You probably didn't know then, but you know now. Buying stolen goods is a crime, and you don't want your name stained with that. I’ll be happy to take them off your hands and them back to their owner, and I can give you {REWARD}{GOLD_ICON} as compensation. Refuse, and the authorities here will treat you as a common criminal.</string> <string name="HvTrhCKc">Hold on there. Those goods were taken from a colleague of mine. You probably didn't know then, but you know now. Buying stolen goods is a crime, and you don't want your name stained with that. I’ll be happy to take them off your hands and them back to their owner, and I can give you {REWARD}{GOLD_ICON} as compensation. Refuse, and the authorities here will treat you as a common criminal.</string>
<string name="Hvw3uSNN">{PRISONER.NAME} has been freed after {?PRISONER.GENDER}her{?}his{\\?} captors were defeated in battle</string> <string name="Hvw3uSNN">{PRISONER.NAME} has been freed after {?PRISONER.GENDER}her{?}his{\\?} captors were defeated in battle</string>
<string name="HW4bu2Wg">Your kills with two handed weapons have 20% higher effect on enemy troops battle morale.\nAlso, your prisoner limit is increased by 10.</string> <string name="HW4bu2Wg">Your kills with two handed weapons have 20% higher effect on enemy troops battle morale.{newline}Also, your prisoner limit is increased by 10.</string>
<string name="hwjzKcUw">So what? This is supposed to be an alliance of our houses, not of our hearts.</string> <string name="hwjzKcUw">So what? This is supposed to be an alliance of our houses, not of our hearts.</string>
<string name="hwq0RMRN">Your criminal rating with {FACTION_NAME} has {?IS_INCREASED}increased{?}decreased{\\?} by {CHANGE} to {NEW_RATING}</string> <string name="hwq0RMRN">Your criminal rating with {FACTION_NAME} has {?IS_INCREASED}increased{?}decreased{\\?} by {CHANGE} to {NEW_RATING}</string>
<string name="hWwr3mrC">You are raiding {VILLAGE_NAME}.</string> <string name="hWwr3mrC">You are raiding {VILLAGE_NAME}.</string>
...@@ -1459,7 +1459,7 @@ ...@@ -1459,7 +1459,7 @@
<string name="InLGoUbB">Town Merchant</string> <string name="InLGoUbB">Town Merchant</string>
<string name="INn1axcf">Ok captain, thank you.</string> <string name="INn1axcf">Ok captain, thank you.</string>
<string name="iny76Ifh">Thank you, {?PLAYER.GENDER}madam{?}sir{\\?}, I think they will be enough.</string> <string name="iny76Ifh">Thank you, {?PLAYER.GENDER}madam{?}sir{\\?}, I think they will be enough.</string>
<string name="INZcDV0X">You pay 20% less wage for workshops.\nAlso, your party can carry 30% more weight.</string> <string name="INZcDV0X">You pay 20% less wage for workshops.{newline}Also, your party can carry 30% more weight.</string>
<string name="IoaAvgRD">You know {NEW_LIEGE.LINK} have had our differences. You expect me to change sides for him?</string> <string name="IoaAvgRD">You know {NEW_LIEGE.LINK} have had our differences. You expect me to change sides for him?</string>
<string name="ioF9aJBJ">How can I help?</string> <string name="ioF9aJBJ">How can I help?</string>
<string name="iOrtiVLt">House of {CLAN_NAME}</string> <string name="iOrtiVLt">House of {CLAN_NAME}</string>
...@@ -1565,7 +1565,7 @@ ...@@ -1565,7 +1565,7 @@
<string name="JOaD2BlP">In due time. Let's not be too hasty here.</string> <string name="JOaD2BlP">In due time. Let's not be too hasty here.</string>
<string name="jodKeyb1">Renowned Marksman</string> <string name="jodKeyb1">Renowned Marksman</string>
<string name="joFaAgvc">{GUARDS_PERSUADE_ATTEMPT_1}</string> <string name="joFaAgvc">{GUARDS_PERSUADE_ATTEMPT_1}</string>
<string name="Jp4dp4Zy">5% decreased trade penalty for equipments.\nAlso, your profits are marked.</string> <string name="Jp4dp4Zy">5% decreased trade penalty for equipments.{newline}Also, your profits are marked.</string>
<string name="JPAGzEhe">You failed to rescue the {QUEST_GIVER.LINK}'s men in time. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. </string> <string name="JPAGzEhe">You failed to rescue the {QUEST_GIVER.LINK}'s men in time. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. </string>
<string name="jpBpwgAs">Settlements</string> <string name="jpBpwgAs">Settlements</string>
<string name="JPclWyyr">My companion can handle it... So, {NUMBER_OF_TROOP_TO_BE_RECRUITED} {TROOP_TYPE} to {SETTLEMENT}.</string> <string name="JPclWyyr">My companion can handle it... So, {NUMBER_OF_TROOP_TO_BE_RECRUITED} {TROOP_TYPE} to {SETTLEMENT}.</string>
...@@ -1583,7 +1583,7 @@ ...@@ -1583,7 +1583,7 @@
<string name="jwi4dH1f">{FIRST_NAME} the Scorpion</string> <string name="jwi4dH1f">{FIRST_NAME} the Scorpion</string>
<string name="JwUsA8Ep">{FIRST_NAME} the Wheeler</string> <string name="JwUsA8Ep">{FIRST_NAME} the Wheeler</string>
<string name="JwWnpD40">Crossbow accuracy: +{a0} %</string> <string name="JwWnpD40">Crossbow accuracy: +{a0} %</string>
<string name="JX6o0tFv">Militia quantity is increased by 10% and 10% of militia troops will be higher tier\nRevenue paid to both liege and local ruler reduced by 5%</string> <string name="JX6o0tFv">Militia quantity is increased by 10% and 10% of militia troops will be higher tier{newline}Revenue paid to both liege and local ruler reduced by 5%</string>
<string name="JX9iBdz9">Not this time. Good-bye.</string> <string name="JX9iBdz9">Not this time. Good-bye.</string>
<string name="jygmdMmb">I think you may have other, similar commitments that could interfere.</string> <string name="jygmdMmb">I think you may have other, similar commitments that could interfere.</string>
<string name="jYHKGhnc">Landlord needs access to the {TARGET_SETTLEMENT} commons</string> <string name="jYHKGhnc">Landlord needs access to the {TARGET_SETTLEMENT} commons</string>
...@@ -1637,7 +1637,7 @@ ...@@ -1637,7 +1637,7 @@
<string name="KhUkmIrH">Deliver the herd to {TARGET_SETTLEMENT}</string> <string name="KhUkmIrH">Deliver the herd to {TARGET_SETTLEMENT}</string>
<string name="KiOpHjZP">Your clan is now at war with the {QUEST_GIVER.LINK}'s faction. Your agreement with the {QUEST_GIVER.LINK} is canceled.</string> <string name="KiOpHjZP">Your clan is now at war with the {QUEST_GIVER.LINK}'s faction. Your agreement with the {QUEST_GIVER.LINK} is canceled.</string>
<string name="kiOst6DH">Empire</string> <string name="kiOst6DH">Empire</string>
<string name="kIVfA5cv">Ruler clan gains 5% of settlement as tax per town\nWorkshop production is decreased by 10%</string> <string name="kIVfA5cv">Ruler clan gains 5% of settlement as tax per town{newline}Workshop production is decreased by 10%</string>
<string name="kJwpbptU">Well, try to stay close to me at all times and try to learn as much as you can.</string> <string name="kJwpbptU">Well, try to stay close to me at all times and try to learn as much as you can.</string>
<string name="KKB2vNFr">Sally Out</string> <string name="KKB2vNFr">Sally Out</string>
<string name="KKeRi477">All right, lads. Let’s kill the boss.[ib:aggressive][rb:very_negative]</string> <string name="KKeRi477">All right, lads. Let’s kill the boss.[ib:aggressive][rb:very_negative]</string>
...@@ -1703,7 +1703,7 @@ ...@@ -1703,7 +1703,7 @@
<string name="l863hIyN">Forgivable Grievances</string> <string name="l863hIyN">Forgivable Grievances</string>
<string name="l91xAgmU">Militia Grounds</string> <string name="l91xAgmU">Militia Grounds</string>
<string name="L9aNOiJo">granting those accused of major crimes the right to trial by jury</string> <string name="L9aNOiJo">granting those accused of major crimes the right to trial by jury</string>
<string name="L9n6yu1X">The influence cost of creating an army is reduced by 30% for the ruler\nArmies led by the ruler earn cohesion at 30% less cost\nArmies led by non-ruler nobles cost 10% more influence to create</string> <string name="L9n6yu1X">The influence cost of creating an army is reduced by 30% for the ruler{newline}Armies led by the ruler earn cohesion at 30% less cost{newline}Armies led by non-ruler nobles cost 10% more influence to create</string>
<string name="l9sFJawW">Go to the tavern district</string> <string name="l9sFJawW">Go to the tavern district</string>
<string name="l9wYpIuV">Any news? Have you managed to clear out the hideout yet?</string> <string name="l9wYpIuV">Any news? Have you managed to clear out the hideout yet?</string>
<string name="lA14Ubal">I can send a companion to hunt these poachers.</string> <string name="lA14Ubal">I can send a companion to hunt these poachers.</string>
...@@ -1837,7 +1837,7 @@ ...@@ -1837,7 +1837,7 @@
<string name="mjSauU7P">{VICTIM.LINK} died in battle.</string> <string name="mjSauU7P">{VICTIM.LINK} died in battle.</string>
<string name="MjwNHtQd">You rejected to deliver the herd, as {QUEST_GIVER.LINK} has asked of you. The shepherds have left you.</string> <string name="MjwNHtQd">You rejected to deliver the herd, as {QUEST_GIVER.LINK} has asked of you. The shepherds have left you.</string>
<string name="Mk9k8Sec">As always, it is a delight to speak to you.</string> <string name="Mk9k8Sec">As always, it is a delight to speak to you.</string>
<string name="MkHvdrKh">5% decreased trade penalty for trade goods.\nAlso, your profits are marked.</string> <string name="MkHvdrKh">5% decreased trade penalty for trade goods.{newline}Also, your profits are marked.</string>
<string name="mkucL59q">{FIRST_NAME} of the Reeds</string> <string name="mkucL59q">{FIRST_NAME} of the Reeds</string>
<string name="mMU3H6HZ">Arena</string> <string name="mMU3H6HZ">Arena</string>
<string name="MMv0U5Yr">Bannerlord</string> <string name="MMv0U5Yr">Bannerlord</string>
...@@ -1849,7 +1849,7 @@ ...@@ -1849,7 +1849,7 @@
<string name="MqCH7R4A">Security</string> <string name="MqCH7R4A">Security</string>
<string name="mr7SgjAq">Yes... {QUEST_GIVER.LINK} sent word to us. We are expecting the {RAW_MATERIALS} that {?QUEST_GIVER.GENDER}she{?}he{\\?} had.</string> <string name="mr7SgjAq">Yes... {QUEST_GIVER.LINK} sent word to us. We are expecting the {RAW_MATERIALS} that {?QUEST_GIVER.GENDER}she{?}he{\\?} had.</string>
<string name="MRbM3lSs">20% faster notable recruit replenishment.</string> <string name="MRbM3lSs">20% faster notable recruit replenishment.</string>
<string name="Mrhcf5ra">Increase village hearth growth rate by 20%.\nAlso, party gets healing rate bonus when waiting in villages by 20%.</string> <string name="Mrhcf5ra">Increase village hearth growth rate by 20%.{newline}Also, party gets healing rate bonus when waiting in villages by 20%.</string>
<string name="mrjz1ka4">And in your lost baggage you had: {LOST_BAGGAGE}.</string> <string name="mrjz1ka4">And in your lost baggage you had: {LOST_BAGGAGE}.</string>
<string name="MRktqZwu">Skill Focus</string> <string name="MRktqZwu">Skill Focus</string>
<string name="mrmxEklL">So looks like it's war with {ENEMY_NAME}. Well, I don't deny they deserve it, but it will fall hardest on the poor folk like us.</string> <string name="mrmxEklL">So looks like it's war with {ENEMY_NAME}. Well, I don't deny they deserve it, but it will fall hardest on the poor folk like us.</string>
...@@ -1914,7 +1914,7 @@ ...@@ -1914,7 +1914,7 @@
<string name="NDbLqehZ">Can reload any crossbow on horseback</string> <string name="NDbLqehZ">Can reload any crossbow on horseback</string>
<string name="NDtlE6PY">Beast Slayer</string> <string name="NDtlE6PY">Beast Slayer</string>
<string name="nEMoYUXD">The vote to make peace with {KINGDOM} has failed with equal support on both sides.</string> <string name="nEMoYUXD">The vote to make peace with {KINGDOM} has failed with equal support on both sides.</string>
<string name="nFvb2X2B">Increase your damage with two handed weapons by 20%, when your hitpoints are below 50%.\nAlso, garrison in governed town have their wages reduced by 10%.</string> <string name="nFvb2X2B">Increase your damage with two handed weapons by 20%, when your hitpoints are below 50%.{newline}Also, garrison in governed town have their wages reduced by 10%.</string>
<string name="nG750jQB">Grain will solve our problems. If we had 100 bushels, we could use it to sow our fields. But I doubt that {NEARBY_TOWN} has so much to sell at this time of the year. {GRAIN_AMOUNT} bushels of grain costs around 1000 denars in the markets, and we don't have that!</string> <string name="nG750jQB">Grain will solve our problems. If we had 100 bushels, we could use it to sow our fields. But I doubt that {NEARBY_TOWN} has so much to sell at this time of the year. {GRAIN_AMOUNT} bushels of grain costs around 1000 denars in the markets, and we don't have that!</string>
<string name="NGDa8KpY">Pro Familia</string> <string name="NGDa8KpY">Pro Familia</string>
<string name="ngLYzRc1">Expert Cavalry</string> <string name="ngLYzRc1">Expert Cavalry</string>
...@@ -1946,7 +1946,7 @@ ...@@ -1946,7 +1946,7 @@
<string name="Np94rYMz">Two handed weapon speed: +{a0} %</string> <string name="Np94rYMz">Two handed weapon speed: +{a0} %</string>
<string name="nq0qLQ1x">You lost the fight against bounty hunters and failed to rescue the {QUEST_GIVER.LINK}'s men. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. </string> <string name="nq0qLQ1x">You lost the fight against bounty hunters and failed to rescue the {QUEST_GIVER.LINK}'s men. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. </string>
<string name="nQoAsBZY">When you enter the town my men will take the weapons from you. Good luck.</string> <string name="nQoAsBZY">When you enter the town my men will take the weapons from you. Good luck.</string>
<string name="NQOQb0C9">'And many thousand bodies lay a-rotting in the sun \n But things like that must be you know for kingdoms to be won'</string> <string name="NQOQb0C9">'And many thousand bodies lay a-rotting in the sun {newline} But things like that must be you know for kingdoms to be won'</string>
<string name="nQStXojH">If {?CURRENT_LIEGE.GENDER}she{?}he{\\?} ever violated his oath to you , it absolves you of your duty to {?CURRENT_LIEGE.GENDER}her{?}him{\\?}.</string> <string name="nQStXojH">If {?CURRENT_LIEGE.GENDER}she{?}he{\\?} ever violated his oath to you , it absolves you of your duty to {?CURRENT_LIEGE.GENDER}her{?}him{\\?}.</string>
<string name="Nr49hlfC">Abandon army.</string> <string name="Nr49hlfC">Abandon army.</string>
<string name="nrBJG3Sb">{SETTLEMENT} has been given to {LEADER.NAME} from {CLAN} despite majority support against it.</string> <string name="nrBJG3Sb">{SETTLEMENT} has been given to {LEADER.NAME} from {CLAN} despite majority support against it.</string>
...@@ -1960,7 +1960,7 @@ ...@@ -1960,7 +1960,7 @@
<string name="nThmB3yB">Way of the Sword</string> <string name="nThmB3yB">Way of the Sword</string>
<string name="NTlbbrwB">If there will be a fight, then we will fight</string> <string name="NTlbbrwB">If there will be a fight, then we will fight</string>
<string name="nUailjbp">{NAME} the Artist</string> <string name="nUailjbp">{NAME} the Artist</string>
<string name="NusaWEF8">You can deflect arrows with 2h weapons while changing block positions.\nAlso, the garrison in governed settlement gain 10% more experience from battles.</string> <string name="NusaWEF8">You can deflect arrows with 2h weapons while changing block positions.{newline}Also, the garrison in governed settlement gain 10% more experience from battles.</string>
<string name="NuYzgBZB">You are going too far. The {KINGDOM} won't stand for the destruction of its caravans.</string> <string name="NuYzgBZB">You are going too far. The {KINGDOM} won't stand for the destruction of its caravans.</string>
<string name="nV1xbbM6">So I hear {ENEMY_NAME} burned and pillaged {VILLAGE_NAME}. Bastards...</string> <string name="nV1xbbM6">So I hear {ENEMY_NAME} burned and pillaged {VILLAGE_NAME}. Bastards...</string>
<string name="NVnuAwuU">Every profitable caravan you own gives you 1 renown per day</string> <string name="NVnuAwuU">Every profitable caravan you own gives you 1 renown per day</string>
...@@ -1971,7 +1971,7 @@ ...@@ -1971,7 +1971,7 @@
<string name="NxcvQlAk">Health Advise</string> <string name="NxcvQlAk">Health Advise</string>
<string name="NxcXfUxu">The village has been looted. A handful of souls scatter as you pass through the burnt-out houses.</string> <string name="NxcXfUxu">The village has been looted. A handful of souls scatter as you pass through the burnt-out houses.</string>
<string name="nxkNY4YG">Distributed Goods</string> <string name="nxkNY4YG">Distributed Goods</string>
<string name="NXs7kr2B">You managed to return a fraction of the troops {QUEST_GIVER.LINK} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I understand that most of my men are dead. I asked you to try and keep them alive. I do not know what to say to their kinfolk. This is a breach of my trust.”</string> <string name="NXs7kr2B">You managed to return a fraction of the troops {QUEST_GIVER.LINK} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. {newline}{newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I understand that most of my men are dead. I asked you to try and keep them alive. I do not know what to say to their kinfolk. This is a breach of my trust.”</string>
<string name="Ny2i62w5">{TARGET_HERO} died and your agreement with {ISSUE_OWNER.LINK} has been canceled.</string> <string name="Ny2i62w5">{TARGET_HERO} died and your agreement with {ISSUE_OWNER.LINK} has been canceled.</string>
<string name="nyN4Kwa9">Increase the rate of learning new part designs when smithing by 100%.</string> <string name="nyN4Kwa9">Increase the rate of learning new part designs when smithing by 100%.</string>
<string name="nysBXpEO">camels</string> <string name="nysBXpEO">camels</string>
...@@ -1986,7 +1986,7 @@ ...@@ -1986,7 +1986,7 @@
<string name="O4dWdKZd">Ach... So they say {LORD.LINK} got {?LORD.GENDER}his{?}her{\\?} arse handed to {?LORD.GENDER}him{?}her{\\?} by {OTHER_SIDE}. Grim times, friend.</string> <string name="O4dWdKZd">Ach... So they say {LORD.LINK} got {?LORD.GENDER}his{?}her{\\?} arse handed to {?LORD.GENDER}him{?}her{\\?} by {OTHER_SIDE}. Grim times, friend.</string>
<string name="O4fIFDAx">Reduces recruitment cost of infantry troops by 30%.</string> <string name="O4fIFDAx">Reduces recruitment cost of infantry troops by 30%.</string>
<string name="O4flV28Q">There are no prisoners here.</string> <string name="O4flV28Q">There are no prisoners here.</string>
<string name="O4iki0FD">Ruler gains 5% tax from all settlements\nTowns lose 1 prosperity per day\nThe influence cost of declaring war is doubled for the ruler clan</string> <string name="O4iki0FD">Ruler gains 5% tax from all settlements{newline}Towns lose 1 prosperity per day{newline}The influence cost of declaring war is doubled for the ruler clan</string>
<string name="o5AUljbW">{LORD.NAME} is a member of the {CLAN_NAME}, a {CLAN_DESCRIPTION} of the {FACTION_NAME}. {?LORD.GENDER}She{?}He{\\?} has the reputation of being{REPUTATION}</string> <string name="o5AUljbW">{LORD.NAME} is a member of the {CLAN_NAME}, a {CLAN_DESCRIPTION} of the {FACTION_NAME}. {?LORD.GENDER}She{?}He{\\?} has the reputation of being{REPUTATION}</string>
<string name="O5sBO9sQ">Many empires granted their populations citizenship, which usually came with a series of rights. Of course, citizenship could not be granted immediately to conquered provinces until the population showed it was willing to adopt the ways of the empire, including the language, clothes, and religious cults.</string> <string name="O5sBO9sQ">Many empires granted their populations citizenship, which usually came with a series of rights. Of course, citizenship could not be granted immediately to conquered provinces until the population showed it was willing to adopt the ways of the empire, including the language, clothes, and religious cults.</string>
<string name="o69PZuce">{OLD_LEADER.LINK} is no longer the head of the {CLAN_NAME}. {NEW_LEADER.LINK} has taken over as ruler of the clan.</string> <string name="o69PZuce">{OLD_LEADER.LINK} is no longer the head of the {CLAN_NAME}. {NEW_LEADER.LINK} has taken over as ruler of the clan.</string>
...@@ -2052,7 +2052,7 @@ ...@@ -2052,7 +2052,7 @@
<string name="OVeSBrhv">Very well, I will consider this when taking such actions.</string> <string name="OVeSBrhv">Very well, I will consider this when taking such actions.</string>
<string name="ow06ZHwa">20% more damage while wielding a one-handed weapon without a shield.</string> <string name="ow06ZHwa">20% more damage while wielding a one-handed weapon without a shield.</string>
<string name="Owa28Kpr">I barely know you, and you're asking me to talk treason?</string> <string name="Owa28Kpr">I barely know you, and you're asking me to talk treason?</string>
<string name="OWwPj500">5% of the village income is payed to the ruler clan as tax\n5% less village income for clans</string> <string name="OWwPj500">5% of the village income is payed to the ruler clan as tax{newline}5% less village income for clans</string>
<string name="oxqZJ0s9">Also, governed settlements gain 0.5 security per day.</string> <string name="oxqZJ0s9">Also, governed settlements gain 0.5 security per day.</string>
<string name="oXY2wnic">fighting inside the lord's hall of </string> <string name="oXY2wnic">fighting inside the lord's hall of </string>
<string name="oYJCP3mt">You’ve failed to stop the deserters. The deserters ravaged the village and left.</string> <string name="oYJCP3mt">You’ve failed to stop the deserters. The deserters ravaged the village and left.</string>
...@@ -2111,7 +2111,7 @@ ...@@ -2111,7 +2111,7 @@
<string name="pfxG5Ubu">Fine, fine. Take our weapons.</string> <string name="pfxG5Ubu">Fine, fine. Take our weapons.</string>
<string name="pFzj52dE">You spend long hours in the sunless dank of the dungeon, more than you can count. Suddenly one of your captors enters your cell with an offer; he proposes to free you in return for {MONEY_AMOUNT}{GOLD_ICON} of your hidden wealth. You decide to...</string> <string name="pFzj52dE">You spend long hours in the sunless dank of the dungeon, more than you can count. Suddenly one of your captors enters your cell with an offer; he proposes to free you in return for {MONEY_AMOUNT}{GOLD_ICON} of your hidden wealth. You decide to...</string>
<string name="Pg3KxyQX">The herdsmen are ready to depart.</string> <string name="Pg3KxyQX">The herdsmen are ready to depart.</string>
<string name="PG8anNca">Settlement loyalty is increased by 1 per day\nDaily militia production is increased by 1</string> <string name="PG8anNca">Settlement loyalty is increased by 1 per day{newline}Daily militia production is increased by 1</string>
<string name="pgbC8UkU">Rebellion</string> <string name="pgbC8UkU">Rebellion</string>
<string name="PGhumE8X">{FIRST_NAME} Mutton-pie</string> <string name="PGhumE8X">{FIRST_NAME} Mutton-pie</string>
<string name="PGkFvo77">{CURRENT_LIEGE.LINK} is a friend of mine. I cannot imagine betraying him.</string> <string name="PGkFvo77">{CURRENT_LIEGE.LINK} is a friend of mine. I cannot imagine betraying him.</string>
...@@ -2210,7 +2210,7 @@ ...@@ -2210,7 +2210,7 @@
<string name="QDMbaUYv">My {?PLAYER.GENDER}lady{?}lord{\\?}! please tell me you have decided to release me.</string> <string name="QDMbaUYv">My {?PLAYER.GENDER}lady{?}lord{\\?}! please tell me you have decided to release me.</string>
<string name="qDq1ias2">There are no parties to meet.</string> <string name="qDq1ias2">There are no parties to meet.</string>
<string name="qeiVFn9s">{CLAN_NAME} joined kingdom {NEW_FACTION_NAME}</string> <string name="qeiVFn9s">{CLAN_NAME} joined kingdom {NEW_FACTION_NAME}</string>
<string name="qEOXka0Q">+0.5 Loyalty per day to settlements that have the same culture as their owner clan\nSettlement militia production is increased by 1\n-0.5 Loyalty per day to settlements with a different culture than its owner clan</string> <string name="qEOXka0Q">+0.5 Loyalty per day to settlements that have the same culture as their owner clan{newline}Settlement militia production is increased by 1{newline}-0.5 Loyalty per day to settlements with a different culture than its owner clan</string>
<string name="qfClYYjK">Artisans can't sell their products in {ISSUE_GIVER_SETTLEMENT}</string> <string name="qfClYYjK">Artisans can't sell their products in {ISSUE_GIVER_SETTLEMENT}</string>
<string name="qfjRGjM4">Your scouts started to gather information about {SETTLEMENT}.</string> <string name="qfjRGjM4">Your scouts started to gather information about {SETTLEMENT}.</string>
<string name="QfMeoKOm">Send troops.</string> <string name="QfMeoKOm">Send troops.</string>
...@@ -2233,7 +2233,7 @@ ...@@ -2233,7 +2233,7 @@
<string name="QKR358AB">+3 extra arrows per quiver.</string> <string name="QKR358AB">+3 extra arrows per quiver.</string>
<string name="qkYCWjTA">I appreciate it. I wait for the good news.</string> <string name="qkYCWjTA">I appreciate it. I wait for the good news.</string>
<string name="QlECaaHt">Hmm...They can be useful.</string> <string name="QlECaaHt">Hmm...They can be useful.</string>
<string name="QLNfsk93">Town security is increased by 1 per day\nRuler clan gains 1 influence per day\nTown taxes are reduced by 5%</string> <string name="QLNfsk93">Town security is increased by 1 per day{newline}Ruler clan gains 1 influence per day{newline}Town taxes are reduced by 5%</string>
<string name="qlnXblKO">{ISSUE_NAME}: Your troops have resolved the matter and have returned from their mission.</string> <string name="qlnXblKO">{ISSUE_NAME}: Your troops have resolved the matter and have returned from their mission.</string>
<string name="QlZc9CNQ">Rulers could appoint magistrates to rule in disputes and solve crimes. This could cut down on gang activity and lawlessness, but was often greatly resented by communities.</string> <string name="QlZc9CNQ">Rulers could appoint magistrates to rule in disputes and solve crimes. This could cut down on gang activity and lawlessness, but was often greatly resented by communities.</string>
<string name="QNaKmkt9">We're paid to guard this caravan. If you want to rob it, it's going to be over our dead bodies![rf:idle_angry][ib:aggressive]</string> <string name="QNaKmkt9">We're paid to guard this caravan. If you want to rob it, it's going to be over our dead bodies![rf:idle_angry][ib:aggressive]</string>
...@@ -2307,7 +2307,7 @@ ...@@ -2307,7 +2307,7 @@
<string name="rAqyKcKZ">Who the hell are you? What do you want from us?</string> <string name="rAqyKcKZ">Who the hell are you? What do you want from us?</string>
<string name="RB16LnUO">Parties in armies you lead move faster.</string> <string name="RB16LnUO">Parties in armies you lead move faster.</string>
<string name="rbJEuVKg">We're having some problems, my {?HERO.GENDER}lady{?}lord{\\?}. The merchants say business is slow, and many goods are in short supply.</string> <string name="rbJEuVKg">We're having some problems, my {?HERO.GENDER}lady{?}lord{\\?}. The merchants say business is slow, and many goods are in short supply.</string>
<string name="RbjN7VQ2">Ruler clan earns 5 influence per day\nNon-ruler clans lose 1 influence per day</string> <string name="RbjN7VQ2">Ruler clan earns 5 influence per day{newline}Non-ruler clans lose 1 influence per day</string>
<string name="rblYGFlH">+5 to party size</string> <string name="rblYGFlH">+5 to party size</string>
<string name="rBPI2dvX">I don't need the service of strangers. I work only with lords of the realm and loyal mercenaries.</string> <string name="rBPI2dvX">I don't need the service of strangers. I work only with lords of the realm and loyal mercenaries.</string>
<string name="RbToDs0n">Here is your cargo. Now it's time for payment.</string> <string name="RbToDs0n">Here is your cargo. Now it's time for payment.</string>
...@@ -2315,7 +2315,7 @@ ...@@ -2315,7 +2315,7 @@
<string name="rCiKbsyW">Spare Mounts</string> <string name="rCiKbsyW">Spare Mounts</string>
<string name="rCTMTayH">{INITIAL_COURTSHIP_REACTION}</string> <string name="rCTMTayH">{INITIAL_COURTSHIP_REACTION}</string>
<string name="Rd3m5kyk">You have attacked the caravan you need to protect. Quest failed.</string> <string name="Rd3m5kyk">You have attacked the caravan you need to protect. Quest failed.</string>
<string name="RdbLbpgO">Castle upgrade costs are reduced by 20%\nCastles yield 1 additional influence per day</string> <string name="RdbLbpgO">Castle upgrade costs are reduced by 20%{newline}Castles yield 1 additional influence per day</string>
<string name="re0bQckP">10% less penalty to ranged weapons on horseback.</string> <string name="re0bQckP">10% less penalty to ranged weapons on horseback.</string>
<string name="redwEIlW">Quartermaster</string> <string name="redwEIlW">Quartermaster</string>
<string name="REFJzAAt">30% Siege bombardment casualties get wounded instead of killed.</string> <string name="REFJzAAt">30% Siege bombardment casualties get wounded instead of killed.</string>
...@@ -2355,7 +2355,7 @@ ...@@ -2355,7 +2355,7 @@
<string name="RnUOrIb8">Without Honor</string> <string name="RnUOrIb8">Without Honor</string>
<string name="rO704KOG">There is no one with the authority to talk to you.</string> <string name="rO704KOG">There is no one with the authority to talk to you.</string>
<string name="rOBRabQz">Good. I'm waiting for your good news.</string> <string name="rOBRabQz">Good. I'm waiting for your good news.</string>
<string name="RORGfZ3o">Increase your damage with two handed weapons by 15%, when your hitpoints are above 90%.\nAlso, military projects (barracks, training fields, battlements, workshop etc..) are build 30% faster.</string> <string name="RORGfZ3o">Increase your damage with two handed weapons by 15%, when your hitpoints are above 90%.{newline}Also, military projects (barracks, training fields, battlements, workshop etc..) are build 30% faster.</string>
<string name="RP6EhoZV">{FIRST_NAME} the Appraiser</string> <string name="RP6EhoZV">{FIRST_NAME} the Appraiser</string>
<string name="RpfgdR45">my lord</string> <string name="RpfgdR45">my lord</string>
<string name="rQEPseAj">Troops in your party start with +8 battle morale if you are outnumbered.</string> <string name="rQEPseAj">Troops in your party start with +8 battle morale if you are outnumbered.</string>
...@@ -2466,7 +2466,7 @@ ...@@ -2466,7 +2466,7 @@
<string name="sLv7MMJf">War Rations</string> <string name="sLv7MMJf">War Rations</string>
<string name="sMCN7eCp">Is there any other way to solve this problem?</string> <string name="sMCN7eCp">Is there any other way to solve this problem?</string>
<string name="sMFdChlr">You refused the merchant's request. The goods stayed with you.</string> <string name="sMFdChlr">You refused the merchant's request. The goods stayed with you.</string>
<string name="SN3pjZiK">You received a message from {QUEST_GIVER.LINK}.\n&quot;Thank you for clearing out that bandits' nest. Please accept thes {REWARD} denars with our gratitude.&quot;</string> <string name="SN3pjZiK">You received a message from {QUEST_GIVER.LINK}.{newline}&quot;Thank you for clearing out that bandits' nest. Please accept thes {REWARD} denars with our gratitude.&quot;</string>
<string name="sn4CiYVj">No penalty to throwing while moving.</string> <string name="sn4CiYVj">No penalty to throwing while moving.</string>
<string name="Sn9a1Aba">two stillborn babies</string> <string name="Sn9a1Aba">two stillborn babies</string>
<string name="SNH3PagC">Increase the rate of learning new part designs when smelting by 100%.</string> <string name="SNH3PagC">Increase the rate of learning new part designs when smelting by 100%.</string>
...@@ -2613,7 +2613,7 @@ ...@@ -2613,7 +2613,7 @@
<string name="UclBLMbx">{FIRST_NAME} the {?FEMALE}Widow{?}Widow-maker{\\?}</string> <string name="UclBLMbx">{FIRST_NAME} the {?FEMALE}Widow{?}Widow-maker{\\?}</string>
<string name="UCpyo9hw">Powerful</string> <string name="UCpyo9hw">Powerful</string>
<string name="uct3JyqT">Very well. I believe in doing things according to the old ways. Before our men meet, let our champions duel in honorable single combat. {HOSTILE_CHAMPION_NAME} shall fight for me. Who fights for you?</string> <string name="uct3JyqT">Very well. I believe in doing things according to the old ways. Before our men meet, let our champions duel in honorable single combat. {HOSTILE_CHAMPION_NAME} shall fight for me. Who fights for you?</string>
<string name="uCXGZ2YP">Military achievements grant 30% more influence\nTroop wages are increased by 10%</string> <string name="uCXGZ2YP">Military achievements grant 30% more influence{newline}Troop wages are increased by 10%</string>
<string name="UEn466Y6">You have successfully brought the troops {QUEST_GIVER.LINK} requested. You received {REWARD} gold in return for your service.</string> <string name="UEn466Y6">You have successfully brought the troops {QUEST_GIVER.LINK} requested. You received {REWARD} gold in return for your service.</string>
<string name="ueUsg9OL">I can take your goods to {TARGET_HERO.LINK} in {TARGET_SETTLEMENT} myself.</string> <string name="ueUsg9OL">I can take your goods to {TARGET_HERO.LINK} in {TARGET_SETTLEMENT} myself.</string>
<string name="uEV6kKdU">You have collected all the supplies that the army commander requested. Return to army and deliver the supplies</string> <string name="uEV6kKdU">You have collected all the supplies that the army commander requested. Return to army and deliver the supplies</string>
...@@ -2673,7 +2673,7 @@ ...@@ -2673,7 +2673,7 @@
<string name="UWzQsHA2"> {SETTLEMENT_LINK} is governed by {LORD.LINK}, {FACTION_OFFICIAL} of the {FACTION_TERM}. {PROSPERITY_INFO} {MORALE_INFO}</string> <string name="UWzQsHA2"> {SETTLEMENT_LINK} is governed by {LORD.LINK}, {FACTION_OFFICIAL} of the {FACTION_TERM}. {PROSPERITY_INFO} {MORALE_INFO}</string>
<string name="UxAl9iyi">Personal</string> <string name="UxAl9iyi">Personal</string>
<string name="uXjO1f75">{NAME} the Sickly</string> <string name="uXjO1f75">{NAME} the Sickly</string>
<string name="UZ0mPm8b">Each notable yields 0.1 influence per day to the settlement's owner clan\nTax from fortifications 5% decreased</string> <string name="UZ0mPm8b">Each notable yields 0.1 influence per day to the settlement's owner clan{newline}Tax from fortifications 5% decreased</string>
<string name="uziyUBHK">Increased throwing weapon accuracy</string> <string name="uziyUBHK">Increased throwing weapon accuracy</string>
<string name="UzMYZgoE">Besiege the castle.</string> <string name="UzMYZgoE">Besiege the castle.</string>
<string name="uZOBwhEx">{LORD_RESPONDS_TO_PLAYER_REFUSAL_TO_SURRENDER}</string> <string name="uZOBwhEx">{LORD_RESPONDS_TO_PLAYER_REFUSAL_TO_SURRENDER}</string>
...@@ -2701,12 +2701,12 @@ ...@@ -2701,12 +2701,12 @@
<string name="vbiA31xT">Extortion by Deserters at {SETTLEMENT}</string> <string name="vbiA31xT">Extortion by Deserters at {SETTLEMENT}</string>
<string name="vBMBlHxB">+0.5 food in grassland</string> <string name="vBMBlHxB">+0.5 food in grassland</string>
<string name="VbRyXBsv">If you're going in the direction of {TARGET_SETTLEMENT}, you can perhaps take our herd there to {TARGET_HERO.LINK}. Some villagers will come along as well to help you drive the animals.</string> <string name="VbRyXBsv">If you're going in the direction of {TARGET_SETTLEMENT}, you can perhaps take our herd there to {TARGET_HERO.LINK}. Some villagers will come along as well to help you drive the animals.</string>
<string name="VbU8Ue0O">After waiting for a while you find a good opportunity to close in undetected beneath the shroud of the night.\nBut you need to be careful when attacking! You will be captured and your party will disperse if you are defeated!</string> <string name="VbU8Ue0O">After waiting for a while you find a good opportunity to close in undetected beneath the shroud of the night.{newline}But you need to be careful when attacking! You will be captured and your party will disperse if you are defeated!</string>
<string name="vbxQoyN3">{RANDOM_HIRE_SENTENCE}</string> <string name="vbxQoyN3">{RANDOM_HIRE_SENTENCE}</string>
<string name="VCREeAF1">Disguise and sneak through the gate. ({SNEAK_CHANCE}%)</string> <string name="VCREeAF1">Disguise and sneak through the gate. ({SNEAK_CHANCE}%)</string>
<string name="VdGyUQH0">You have captured {TARGET_HERO.LINK}. It looks like {?TARGET_HERO.GENDER}she{?}he{\\?} is desperate and very afraid of being sent to {ISSUE_OWNER.LINK} so for {?TARGET_HERO.GENDER}her{?}his{\\?} release, {?TARGET_HERO.GENDER}she{?}he{\\?} offers a sum of {BASE_REWARD_X_2}{GOLD_ICON} denars, double of what {ISSUE_OWNER.LINK} was willing to pay for his capture. {ISSUE_OWNER.LINK} on the other hand sends you a letter soon after {TARGET_HERO.LINK}'s capture. The letter reads:</string> <string name="VdGyUQH0">You have captured {TARGET_HERO.LINK}. It looks like {?TARGET_HERO.GENDER}she{?}he{\\?} is desperate and very afraid of being sent to {ISSUE_OWNER.LINK} so for {?TARGET_HERO.GENDER}her{?}his{\\?} release, {?TARGET_HERO.GENDER}she{?}he{\\?} offers a sum of {BASE_REWARD_X_2}{GOLD_ICON} denars, double of what {ISSUE_OWNER.LINK} was willing to pay for his capture. {ISSUE_OWNER.LINK} on the other hand sends you a letter soon after {TARGET_HERO.LINK}'s capture. The letter reads:</string>
<string name="vdTwpFqF">Commanding Presence</string> <string name="vdTwpFqF">Commanding Presence</string>
<string name="VEEkg7Zj">Your caravans return 5000 gold when destroyed.\nAlso, caravans have more elite troops</string> <string name="VEEkg7Zj">Your caravans return 5000 gold when destroyed.{newline}Also, caravans have more elite troops</string>
<string name="vEHaOSIT">a mug of sour beer</string> <string name="vEHaOSIT">a mug of sour beer</string>
<string name="vEsmC6M6">Is there any way we could not be enemies?</string> <string name="vEsmC6M6">Is there any way we could not be enemies?</string>
<string name="veWOovVv">Continue...</string> <string name="veWOovVv">Continue...</string>
...@@ -2748,7 +2748,7 @@ ...@@ -2748,7 +2748,7 @@
<string name="vPjlkNeP">{NAME} the Romancer</string> <string name="vPjlkNeP">{NAME} the Romancer</string>
<string name="vpkAoGTv">{FIRST_NAME} the Angel</string> <string name="vpkAoGTv">{FIRST_NAME} the Angel</string>
<string name="VpLzd69e">Escort Merchant Caravan</string> <string name="VpLzd69e">Escort Merchant Caravan</string>
<string name="VqAEqhr2">Militia quality is increased by 10%\nVillage tax income is reduced by 5%</string> <string name="VqAEqhr2">Militia quality is increased by 10%{newline}Village tax income is reduced by 5%</string>
<string name="VqFd0aeL">Custom strategy that can be managed entirely.</string> <string name="VqFd0aeL">Custom strategy that can be managed entirely.</string>
<string name="vqSHB7mJ">Swine Farm</string> <string name="vqSHB7mJ">Swine Farm</string>
<string name="vry4r5tR">I understand. You can take the goods.</string> <string name="vry4r5tR">I understand. You can take the goods.</string>
...@@ -2785,7 +2785,7 @@ ...@@ -2785,7 +2785,7 @@
<string name="VYq93e36">A gang leader needs you to buy weapons for {?QUEST_GIVER.GENDER}her{?}his{\\?} men.</string> <string name="VYq93e36">A gang leader needs you to buy weapons for {?QUEST_GIVER.GENDER}her{?}his{\\?} men.</string>
<string name="vYRbyXkz">The guards won't come after you anymore.</string> <string name="vYRbyXkz">The guards won't come after you anymore.</string>
<string name="vZ01a4cG">{QUEST_GIVER.LINK} wants you to clear the hideout that attracts more bandits to {?QUEST_GIVER.GENDER}her{?}his{\\?} region.</string> <string name="vZ01a4cG">{QUEST_GIVER.LINK} wants you to clear the hideout that attracts more bandits to {?QUEST_GIVER.GENDER}her{?}his{\\?} region.</string>
<string name="vZDrwBX4">Increase knock down chance by two handed weapons by 30%.\nAlso, reduces recruitment cost of infantry troops by 30%.</string> <string name="vZDrwBX4">Increase knock down chance by two handed weapons by 30%.{newline}Also, reduces recruitment cost of infantry troops by 30%.</string>
<string name="vzF9atyv">My dear {PLAYER.NAME}, I have been informed that you have captured {TARGET_HERO.LINK}. This is great news. One of my agents will wait for you at the gates of the next settlement that belongs to my clan with the bounty I promised. You should deliver your prisoner to him as soon as you can. I have plans for {?TARGET_HERO.GENDER}her{?}him{\\?}. Thank you and best wishes, - {ISSUE_OWNER.LINK}</string> <string name="vzF9atyv">My dear {PLAYER.NAME}, I have been informed that you have captured {TARGET_HERO.LINK}. This is great news. One of my agents will wait for you at the gates of the next settlement that belongs to my clan with the bounty I promised. You should deliver your prisoner to him as soon as you can. I have plans for {?TARGET_HERO.GENDER}her{?}him{\\?}. Thank you and best wishes, - {ISSUE_OWNER.LINK}</string>
<string name="vZg8X4nf">{FIRST_NAME} the Boulder</string> <string name="vZg8X4nf">{FIRST_NAME} the Boulder</string>
<string name="vZHd21jE">{NAME} the Prisoner</string> <string name="vZHd21jE">{NAME} the Prisoner</string>
...@@ -2909,7 +2909,7 @@ ...@@ -2909,7 +2909,7 @@
<string name="XAvwP3Ce">Break in to help the defenders</string> <string name="XAvwP3Ce">Break in to help the defenders</string>
<string name="xAWvm25T">Effects settlement's loyalty.</string> <string name="xAWvm25T">Effects settlement's loyalty.</string>
<string name="XaZyU3Cn">The vote to declare war on {KINGDOM} has failed despite majority support against it.</string> <string name="XaZyU3Cn">The vote to declare war on {KINGDOM} has failed despite majority support against it.</string>
<string name="XB1HSxLX">For kingdom decisions, Tier 4+ clan choices have double effect\nInfluence cost of the ruler overriding the popular decision outcome is doubled</string> <string name="XB1HSxLX">For kingdom decisions, Tier 4+ clan choices have double effect{newline}Influence cost of the ruler overriding the popular decision outcome is doubled</string>
<string name="xBaL3RM4">Well, as you know we're not farmers. My men are used to fighting with the {NEEDED_TYPE}, so I need {NEEDED_AMOUNT} of those. Don't mind the quality, just buy the weapons and bring them to me, got it?</string> <string name="xBaL3RM4">Well, as you know we're not farmers. My men are used to fighting with the {NEEDED_TYPE}, so I need {NEEDED_AMOUNT} of those. Don't mind the quality, just buy the weapons and bring them to me, got it?</string>
<string name="XbphYvnU">Very well. I believe in doing things according to the old ways. Before our men meet, let's you and I fight in honorable single combat. Draw your sword.</string> <string name="XbphYvnU">Very well. I believe in doing things according to the old ways. Before our men meet, let's you and I fight in honorable single combat. Draw your sword.</string>
<string name="XbQFAKUz">{PRISONER_LORD.LINK_AND_FACTION} has died while being held captive by the {CAPTURER_FACTION}.</string> <string name="XbQFAKUz">{PRISONER_LORD.LINK_AND_FACTION} has died while being held captive by the {CAPTURER_FACTION}.</string>
...@@ -2925,7 +2925,7 @@ ...@@ -2925,7 +2925,7 @@
<string name="xF7he8fZ">Fight the poachers</string> <string name="xF7he8fZ">Fight the poachers</string>
<string name="XF7shG4k">Since we last spoke I've been training vigorously. I feel tougher, much more energetic and alive now.</string> <string name="XF7shG4k">Since we last spoke I've been training vigorously. I feel tougher, much more energetic and alive now.</string>
<string name="XFafAocV">Nothing specific, captain. But I’m paying close attention to everything you do.</string> <string name="XFafAocV">Nothing specific, captain. But I’m paying close attention to everything you do.</string>
<string name="XFcmlN1J">Town security is increased by 1 per day\nTowns with a security greater than 60 yield 1 additional influence to the owner clan.\nTax from towns are reduced by 0.5</string> <string name="XFcmlN1J">Town security is increased by 1 per day{newline}Towns with a security greater than 60 yield 1 additional influence to the owner clan.{newline}Tax from towns are reduced by 0.5</string>
<string name="xFHb9nAk">Have you been able to find {?TARGET_HERO.GENDER}her{?}his{\\?} whereabouts yet?</string> <string name="xFHb9nAk">Have you been able to find {?TARGET_HERO.GENDER}her{?}his{\\?} whereabouts yet?</string>
<string name="xFmYRCHs">Let me see what you have...</string> <string name="xFmYRCHs">Let me see what you have...</string>
<string name="XFr4IfXf"> Change Owner of {SETTLEMENT}</string> <string name="XFr4IfXf"> Change Owner of {SETTLEMENT}</string>
...@@ -2940,7 +2940,7 @@ ...@@ -2940,7 +2940,7 @@
<string name="XH66Leg5">Greetings, my {?PLAYER.GENDER}lady{?}lord{\\?}. I have heard much of your deeds. Thank you for agreeing to train me. I hope I won't disappoint you.</string> <string name="XH66Leg5">Greetings, my {?PLAYER.GENDER}lady{?}lord{\\?}. I have heard much of your deeds. Thank you for agreeing to train me. I hope I won't disappoint you.</string>
<string name="Xi1wpR2L">Accept corporal punishment and pay {FINE}{GOLD_ICON}</string> <string name="Xi1wpR2L">Accept corporal punishment and pay {FINE}{GOLD_ICON}</string>
<string name="xIL6vOgI">Assessor</string> <string name="xIL6vOgI">Assessor</string>
<string name="xJ2uDcob">Settlement loyalty is increased by 2 per day\nSettlement production is reduced by 5%</string> <string name="xJ2uDcob">Settlement loyalty is increased by 2 per day{newline}Settlement production is reduced by 5%</string>
<string name="XjcmW8ql">Rancid {FIRST_NAME}</string> <string name="XjcmW8ql">Rancid {FIRST_NAME}</string>
<string name="xKVBAL3m"> Campaign Issue</string> <string name="xKVBAL3m"> Campaign Issue</string>
<string name="xl4K9ecB">Open stash</string> <string name="xl4K9ecB">Open stash</string>
...@@ -2997,7 +2997,7 @@ ...@@ -2997,7 +2997,7 @@
<string name="ybb0ToHE">We will protect our lands!</string> <string name="ybb0ToHE">We will protect our lands!</string>
<string name="YbbfaHqd">I will be willing to pay generously for each day the caravan is on the road. It will be more than I usually pay for guards, but figure maybe you can scare these bandits off. I'm sick of choosing between sending my men to the their deaths or letting them go because I've lost my goods and can't pay their wages.</string> <string name="YbbfaHqd">I will be willing to pay generously for each day the caravan is on the road. It will be more than I usually pay for guards, but figure maybe you can scare these bandits off. I'm sick of choosing between sending my men to the their deaths or letting them go because I've lost my goods and can't pay their wages.</string>
<string name="YbBObxLH">You were able to drive the villagers from the disputed pasture. The landowner, {QUEST_GIVER.LINK}, is grateful and sends {REWARD}{GOLD_ICON} with {?QUEST_GIVER.GENDER}her{?}his{\\?} regards.</string> <string name="YbBObxLH">You were able to drive the villagers from the disputed pasture. The landowner, {QUEST_GIVER.LINK}, is grateful and sends {REWARD}{GOLD_ICON} with {?QUEST_GIVER.GENDER}her{?}his{\\?} regards.</string>
<string name="YBEB7GLa">All the borrowed troops in your party are dead. You are unable to return any of the troops {QUEST_GIVER.LINK} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I understand that all my men are dead. I asked you to try and keep them alive. I do not know what to say to their kinfolk. This is a breach of my trust.”</string> <string name="YBEB7GLa">All the borrowed troops in your party are dead. You are unable to return any of the troops {QUEST_GIVER.LINK} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. {newline}{newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, I understand that all my men are dead. I asked you to try and keep them alive. I do not know what to say to their kinfolk. This is a breach of my trust.”</string>
<string name="yBeBSAWi">I've come into the possession of a stash of goods. I won't say how I got them, but I can't take them to the local merchants here. I need someone to buy these from me and I'm willing to give a good discount.</string> <string name="yBeBSAWi">I've come into the possession of a stash of goods. I won't say how I got them, but I can't take them to the local merchants here. I need someone to buy these from me and I'm willing to give a good discount.</string>
<string name="YbsVaZkb">Yes commander, I have brought your grain and livestock as you requested.</string> <string name="YbsVaZkb">Yes commander, I have brought your grain and livestock as you requested.</string>
<string name="Ybvu10zM">Siege</string> <string name="Ybvu10zM">Siege</string>
...@@ -3010,7 +3010,7 @@ ...@@ -3010,7 +3010,7 @@
<string name="yDomN9L2">Property Effect</string> <string name="yDomN9L2">Property Effect</string>
<string name="ydspCDIy">Low Morale</string> <string name="ydspCDIy">Low Morale</string>
<string name="YEg9dTUC">Intimidate Infantry</string> <string name="YEg9dTUC">Intimidate Infantry</string>
<string name="YequZz6U">'Oh the maidens of {RANDOM_TOWN} are merry and fair \n Plotting their mischief with flowers in their hair \n Were I still a young man I sure would be there \n But now I'll take warmth over trouble'</string> <string name="YequZz6U">'Oh the maidens of {RANDOM_TOWN} are merry and fair {newline} Plotting their mischief with flowers in their hair {newline} Were I still a young man I sure would be there {newline} But now I'll take warmth over trouble'</string>
<string name="YErURO5l">Your scouts have returned from {SETTLEMENT}. According to their report {SETTLEMENT}'s garrison has {GARRISON_SIZE} men and walls are too high and hard to breach.</string> <string name="YErURO5l">Your scouts have returned from {SETTLEMENT}. According to their report {SETTLEMENT}'s garrison has {GARRISON_SIZE} men and walls are too high and hard to breach.</string>
<string name="YF6PPWlT">Very good. I’m sure your men will bring my {MOUNT_TYPE} as soon as possible.</string> <string name="YF6PPWlT">Very good. I’m sure your men will bring my {MOUNT_TYPE} as soon as possible.</string>
<string name="yFahppU2">Hold on to them</string> <string name="yFahppU2">Hold on to them</string>
...@@ -3023,7 +3023,7 @@ ...@@ -3023,7 +3023,7 @@
<string name="YHZsHohq">We meet from time to time, as is the custom, to see if we are right for each other. I hope to see you again soon.</string> <string name="YHZsHohq">We meet from time to time, as is the custom, to see if we are right for each other. I hope to see you again soon.</string>
<string name="yi07dBks">Khuzait Cavalry Bonus</string> <string name="yi07dBks">Khuzait Cavalry Bonus</string>
<string name="yINoTyMv">Still working on it. Check back in a few days.</string> <string name="yINoTyMv">Still working on it. Check back in a few days.</string>
<string name="yjAHh66a">You managed to return more than half of the troops {QUEST_GIVER} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. \n\n“{?PLAYER.GENDER}Madam{?}Sir{\\?}, Thank you for returning my men to me. The losses they suffered are somewhat higher than I thought. I can only hope you did what you could to honor our agreement and try to keep them alive.”</string> <string name="yjAHh66a">You managed to return more than half of the troops {QUEST_GIVER} gave you to train. {?QUEST_GIVER.GENDER}She{?}He{\\?} sends you the following letter. {newline}{newline}“{?PLAYER.GENDER}Madam{?}Sir{\\?}, Thank you for returning my men to me. The losses they suffered are somewhat higher than I thought. I can only hope you did what you could to honor our agreement and try to keep them alive.”</string>
<string name="YJJwR5PB">pieces of armour</string> <string name="YJJwR5PB">pieces of armour</string>
<string name="YjsRb88D">That's your right, my {?PLAYER.GENDER}lady{?}lord{\\?}. But if you can't get the support of the merchants here when you next need it, well, don't say no one said anything.</string> <string name="YjsRb88D">That's your right, my {?PLAYER.GENDER}lady{?}lord{\\?}. But if you can't get the support of the merchants here when you next need it, well, don't say no one said anything.</string>
<string name="YjxCkglX">You've failed to complete this quest in time. Your agreement with {QUEST_GIVER.LINK} was canceled.</string> <string name="YjxCkglX">You've failed to complete this quest in time. Your agreement with {QUEST_GIVER.LINK} was canceled.</string>
...@@ -3043,7 +3043,7 @@ ...@@ -3043,7 +3043,7 @@
<string name="yNyQ3RFa">{HERO.NAME} has died in childbirth.</string> <string name="yNyQ3RFa">{HERO.NAME} has died in childbirth.</string>
<string name="yo0I8D0r">Half food consumption and +5% faster movement in deserts.</string> <string name="yo0I8D0r">Half food consumption and +5% faster movement in deserts.</string>
<string name="YO0x7ZAo">Loyalty</string> <string name="YO0x7ZAo">Loyalty</string>
<string name="YOBeOFxY">Town taxes payed to the ruler are reduced by 5%\nTown loyalty is increased by 1 per day</string> <string name="YOBeOFxY">Town taxes payed to the ruler are reduced by 5%{newline}Town loyalty is increased by 1 per day</string>
<string name="yOfrb9Lu">Don’t wait too long. These are dangerous men. Be careful.</string> <string name="yOfrb9Lu">Don’t wait too long. These are dangerous men. Be careful.</string>
<string name="yoiOIuI9">You refused to hand over the items. {QUEST_GIVER.LINK} must be furious.</string> <string name="yoiOIuI9">You refused to hand over the items. {QUEST_GIVER.LINK} must be furious.</string>
<string name="YOub8FqT">{CHILD.NAME} and a stillborn baby</string> <string name="YOub8FqT">{CHILD.NAME} and a stillborn baby</string>
...@@ -3132,7 +3132,7 @@ ...@@ -3132,7 +3132,7 @@
<string name="ziA4catk">Very good.</string> <string name="ziA4catk">Very good.</string>
<string name="zifRFhnq">Mercenary bonus</string> <string name="zifRFhnq">Mercenary bonus</string>
<string name="zIjg3mad">I need someone who has some gold to spend...</string> <string name="zIjg3mad">I need someone who has some gold to spend...</string>
<string name="ZJ2tJnJk">Settlement loyalty is increased by 0.5 per day\nSettlement security is decreased by 0.2 per day\nClans lose 1 influence per day</string> <string name="ZJ2tJnJk">Settlement loyalty is increased by 0.5 per day{newline}Settlement security is decreased by 0.2 per day{newline}Clans lose 1 influence per day</string>
<string name="zJujFbXU">You decided that the villagers had more right to the disputed pasture than the landowner, {QUEST_GIVER.LINK}. {?QUEST_GIVER.GENDER}She{?}he{\\?} probably feels betrayed.</string> <string name="zJujFbXU">You decided that the villagers had more right to the disputed pasture than the landowner, {QUEST_GIVER.LINK}. {?QUEST_GIVER.GENDER}She{?}he{\\?} probably feels betrayed.</string>
<string name="zk9QyKIz">The caravan was destroyed. Quest failed.</string> <string name="zk9QyKIz">The caravan was destroyed. Quest failed.</string>
<string name="zKHkS5Gf">Gang leader needs weapons</string> <string name="zKHkS5Gf">Gang leader needs weapons</string>
......
...@@ -55,7 +55,7 @@ ...@@ -55,7 +55,7 @@
<string name="armorTier">Armor Tier: </string> <string name="armorTier">Armor Tier: </string>
<string name="aROohsat">Already in another army.</string> <string name="aROohsat">Already in another army.</string>
<string name="aTdrjrEh">{SWING_DAMAGE_FACTOR}</string> <string name="aTdrjrEh">{SWING_DAMAGE_FACTOR}</string>
<string name="AxRxT2Xj">Once a party is disbanded, it merges into a near clan party or goes to nearest map faction settlement and joins its garrison.\nYou will not be able to undo / cancel this action.\nAre you sure?</string> <string name="AxRxT2Xj">Once a party is disbanded, it merges into a near clan party or goes to nearest map faction settlement and joins its garrison.{newline}You will not be able to undo / cancel this action.{newline}Are you sure?</string>
<string name="bAqDnkaT">Missile Speed</string> <string name="bAqDnkaT">Missile Speed</string>
<string name="bd7oAQq6">Daily</string> <string name="bd7oAQq6">Daily</string>
<string name="bdp65LWd">Clan Role</string> <string name="bdp65LWd">Clan Role</string>
......
...@@ -57,7 +57,7 @@ ...@@ -57,7 +57,7 @@
<string name="2o7U1bNV">...eğer kılıcıma ihtiyacın olursa düşmanlarınla savaşmak için senin yanında olacağım.</string> <string name="2o7U1bNV">...eğer kılıcıma ihtiyacın olursa düşmanlarınla savaşmak için senin yanında olacağım.</string>
<string name="2OmrHVjp">{QUEST_GIVER.LINK} {QUEST_SETTLEMENT}'{.i} kaybetti. Onunla olan anlaşman iptal oldu.</string> <string name="2OmrHVjp">{QUEST_GIVER.LINK} {QUEST_SETTLEMENT}'{.i} kaybetti. Onunla olan anlaşman iptal oldu.</string>
<string name="2oRJ0IzW">Bu iyi olur. Akıllıca bir seçim yaptın, dostum. {FACTION_NAME} sadık savaşçılarıyla iyi gidiyor, hizmetin için birçok ödül alacaksın.[rb:pozitif]</string> <string name="2oRJ0IzW">Bu iyi olur. Akıllıca bir seçim yaptın, dostum. {FACTION_NAME} sadık savaşçılarıyla iyi gidiyor, hizmetin için birçok ödül alacaksın.[rb:pozitif]</string>
<string name="2P3UJ8be">Köyün etrafında {TARGET_HERO.LINK}'{.i} ya da genç bir kadınla şüpheli birilerini gören var mı diye soruşturuyorsun.\n\nKöylüler, genç bir adamın ve bir kızın sabahın erken saatlerinde bir şeyler aldığını ve {TARGET_VILLAGE}'{.e} doğru dörtnala gittiğini söylüyorlar. .</string> <string name="2P3UJ8be">Köyün etrafında {TARGET_HERO.LINK}'{.i} ya da genç bir kadınla şüpheli birilerini gören var mı diye soruşturuyorsun.{newline}{newline}Köylüler, genç bir adamın ve bir kızın sabahın erken saatlerinde bir şeyler aldığını ve {TARGET_VILLAGE}'{.e} doğru dörtnala gittiğini söylüyorlar. .</string>
<string name="2PPwmNmg">Sana 10 gün eşlik edebilirim. Ondan sonra, kendi işlerime bakacağım.</string> <string name="2PPwmNmg">Sana 10 gün eşlik edebilirim. Ondan sonra, kendi işlerime bakacağım.</string>
<string name="2WI066bI">Nimr Nimr he was killed. Died in the cage of the Banu Qild./All the ladies cry their grief. All the husbands sigh in relief.</string> <string name="2WI066bI">Nimr Nimr he was killed. Died in the cage of the Banu Qild./All the ladies cry their grief. All the husbands sigh in relief.</string>
<string name="2xLwjXYm">Sakin ol. Tutsaklığın sona erdi.</string> <string name="2xLwjXYm">Sakin ol. Tutsaklığın sona erdi.</string>
...@@ -164,7 +164,7 @@ ...@@ -164,7 +164,7 @@
<string name="7tuyySmq">Ben başlayacağım.</string> <string name="7tuyySmq">Ben başlayacağım.</string>
<string name="7uFFaSHv">Bazı insanlar {?OWNER.GENDER}leydi{?}lord{\\?} {OWNER.LINK}'{.n} merhametsiz birisi olduğunu söylüyor. Ama bence bir çok insan kötü kalpli, ve biraz korku hissetmeleri iyi bir şey. Her neyse, sonuçta karnımız tok</string> <string name="7uFFaSHv">Bazı insanlar {?OWNER.GENDER}leydi{?}lord{\\?} {OWNER.LINK}'{.n} merhametsiz birisi olduğunu söylüyor. Ama bence bir çok insan kötü kalpli, ve biraz korku hissetmeleri iyi bir şey. Her neyse, sonuçta karnımız tok</string>
<string name="7wkHMnNM">Belki {AMOUNT}{GOLD_ICON} beni hatırlamana yardımcı olur.</string> <string name="7wkHMnNM">Belki {AMOUNT}{GOLD_ICON} beni hatırlamana yardımcı olur.</string>
<string name="80riAa0q">Klan Seviyeniz {TIER} olmalı.\n {HERO.NAME} ile {RELATION} ilişkiye ihtiyacınız var.</string> <string name="80riAa0q">Klan Seviyeniz {TIER} olmalı.{newline} {HERO.NAME} ile {RELATION} ilişkiye ihtiyacınız var.</string>
<string name="8bJn8vvU">Bu sokaktan defol ve adamlarını da yanına al.</string> <string name="8bJn8vvU">Bu sokaktan defol ve adamlarını da yanına al.</string>
<string name="8bLwh9yy">Affedersiniz, {?NPC.GENDER}hanımım{?}lordum{\\?}'. Ama bu konu hakkında düşünmem gerek.</string> <string name="8bLwh9yy">Affedersiniz, {?NPC.GENDER}hanımım{?}lordum{\\?}'. Ama bu konu hakkında düşünmem gerek.</string>
<string name="8bnlS0IV">Çiftçilik, dikiş... Önümüzde böyle geçecek haftalar var.</string> <string name="8bnlS0IV">Çiftçilik, dikiş... Önümüzde böyle geçecek haftalar var.</string>
...@@ -1124,7 +1124,7 @@ ...@@ -1124,7 +1124,7 @@
<string name="wdQ54wn2">Şu anda ihtiyacım olan hiç bir şey yok. [rb:negatif]</string> <string name="wdQ54wn2">Şu anda ihtiyacım olan hiç bir şey yok. [rb:negatif]</string>
<string name="wErSpkjy">Hala üzerinde çalışıyorum.</string> <string name="wErSpkjy">Hala üzerinde çalışıyorum.</string>
<string name="wFXj0bqj">Benim adım {PLAYER.NAME}, efendim. Bana kendinizden bahseder misiniz.</string> <string name="wFXj0bqj">Benim adım {PLAYER.NAME}, efendim. Bana kendinizden bahseder misiniz.</string>
<string name="WGi3Zuv7">Köylülere {CURRENT_SETTLEMENT} civarında {QUEST_GIVER}'{.nin} kızı tarifine sahip genç bir kadın görüp görmediklerini sordun.{TARGET_HERO.LINK}.\n\nOnlar da genç bir kadın ve adamın sabah erken saatlerde bazı malzemeleri satın almak için geldiğini ve daha sonra {TARGET_VILLAGE}{.e} doğru yol aldıklarını söylediler.</string> <string name="WGi3Zuv7">Köylülere {CURRENT_SETTLEMENT} civarında {QUEST_GIVER}'{.nin} kızı tarifine sahip genç bir kadın görüp görmediklerini sordun.{TARGET_HERO.LINK}.{newline}{newline}Onlar da genç bir kadın ve adamın sabah erken saatlerde bazı malzemeleri satın almak için geldiğini ve daha sonra {TARGET_VILLAGE}{.e} doğru yol aldıklarını söylediler.</string>
<string name="WIrXcL64">Haraç kes.</string> <string name="WIrXcL64">Haraç kes.</string>
<string name="wlKtDR2z">Teşekkür ederim, efendim</string> <string name="wlKtDR2z">Teşekkür ederim, efendim</string>
<string name="WnIWqytA">.. Arkadaşlar ve ben, hepimiz {FACTION_NAME}{.nin} sadık takipçileriyiz. Bu da demek oluyor ki, eğer biri bize sorun çıkarırsa.,tanrı bize göz kulak olur ve aynı zamanda inançlı kardeşlerimizin ordusu da</string> <string name="WnIWqytA">.. Arkadaşlar ve ben, hepimiz {FACTION_NAME}{.nin} sadık takipçileriyiz. Bu da demek oluyor ki, eğer biri bize sorun çıkarırsa.,tanrı bize göz kulak olur ve aynı zamanda inançlı kardeşlerimizin ordusu da</string>
......
...@@ -125,7 +125,7 @@ ...@@ -125,7 +125,7 @@
<string name="2Ekt9yKN">Dayanıklılığı hemen 1 artırır.</string> <string name="2Ekt9yKN">Dayanıklılığı hemen 1 artırır.</string>
<string name="2ELhox6C">Bu kavgaya karışmak istemiyorsan, yetenekli yoldaşlarından birini ve {NUMBER_OF_TROOPS} adet adamını birkaç günlüğüne bırak.</string> <string name="2ELhox6C">Bu kavgaya karışmak istemiyorsan, yetenekli yoldaşlarından birini ve {NUMBER_OF_TROOPS} adet adamını birkaç günlüğüne bırak.</string>
<string name="2ENbc031">Demirci {FIRST_NAME}</string> <string name="2ENbc031">Demirci {FIRST_NAME}</string>
<string name="2fbLBXtT">'Deya deniz ötesine hızla gitti\n O ölüm tarafından güçlendirildi \n Ve uyandığında bulutlar karanlığı takip etti</string> <string name="2fbLBXtT">'Deya deniz ötesine hızla gitti{newline} O ölüm tarafından güçlendirildi {newline} Ve uyandığında bulutlar karanlığı takip etti</string>
<string name="2fbmt6Yt">{COMPANION.LINK}</string> <string name="2fbmt6Yt">{COMPANION.LINK}</string>
<string name="2feqprAv">Haydutları normal birliklere dönüştürebilirsin.</string> <string name="2feqprAv">Haydutları normal birliklere dönüştürebilirsin.</string>
<string name="2fK5FJcS">Küçük {FIRST_NAME}</string> <string name="2fK5FJcS">Küçük {FIRST_NAME}</string>
...@@ -235,7 +235,7 @@ ...@@ -235,7 +235,7 @@
<string name="4n71Xoyq">Silahları {QUEST_GIVER.LINK}'{.e} zamanında getirmeyi başaramadın.</string> <string name="4n71Xoyq">Silahları {QUEST_GIVER.LINK}'{.e} zamanında getirmeyi başaramadın.</string>
<string name="4PJF5EFA">{DEFECTION_AGREE_WITHOUT_BARTER}</string> <string name="4PJF5EFA">{DEFECTION_AGREE_WITHOUT_BARTER}</string>
<string name="4pmvrnmN">{SETTLEMENT_LINK} kalesi {LORD.LINK}{.e} aittir. {FACTION_TERM} {FACTION_OFFICIAL}. {KEEP_INFO}</string> <string name="4pmvrnmN">{SETTLEMENT_LINK} kalesi {LORD.LINK}{.e} aittir. {FACTION_TERM} {FACTION_OFFICIAL}. {KEEP_INFO}</string>
<string name="4RNREbPW">{QUEST_GIVER.LINK} tarafından sana verilen tüm askerleri sağ sağlim getirmeyi başardın. {QUEST_GIVER.LINK} sana şu mektubu gönderdi. \n\n&quot;{?PLAYER.GENDER}Hanımım{?}Efendim{\\?} adamlarımla ilgilendiğiniz için teşekkür ederim. Anlaşmamızı onurlandırdın ve minnetimi kazandın. Lütfen {GOLD}{GOLD_ICON}'ı kabul et.&quot;</string> <string name="4RNREbPW">{QUEST_GIVER.LINK} tarafından sana verilen tüm askerleri sağ sağlim getirmeyi başardın. {QUEST_GIVER.LINK} sana şu mektubu gönderdi. {newline}{newline}&quot;{?PLAYER.GENDER}Hanımım{?}Efendim{\\?} adamlarımla ilgilendiğiniz için teşekkür ederim. Anlaşmamızı onurlandırdın ve minnetimi kazandın. Lütfen {GOLD}{GOLD_ICON}'ı kabul et.&quot;</string>
<string name="4Sb0d8FY">Saldırmak için gece karanlığı çökene kadar bekle</string> <string name="4Sb0d8FY">Saldırmak için gece karanlığı çökene kadar bekle</string>
<string name="4tY23HWb">Elbette. Calradia'daki her yerde hoş karşılanırım ben. Bunu söyleyebilecek çok kişi yoktur! O yüzden bir çömlek dolusu dinarı bir yere gömdüğünden ve istediğinde onu hıphızlı getirebilecek bir yaverinin olduğundan emin ol.</string> <string name="4tY23HWb">Elbette. Calradia'daki her yerde hoş karşılanırım ben. Bunu söyleyebilecek çok kişi yoktur! O yüzden bir çömlek dolusu dinarı bir yere gömdüğünden ve istediğinde onu hıphızlı getirebilecek bir yaverinin olduğundan emin ol.</string>
<string name="4uKTfTg9">Üzgünüm. Bu sefer senin için bir şeyim yok.</string> <string name="4uKTfTg9">Üzgünüm. Bu sefer senin için bir şeyim yok.</string>
...@@ -940,7 +940,7 @@ ...@@ -940,7 +940,7 @@
<string name="dLBOXE4W">Dil-i Bal {FIRST_NAME}</string> <string name="dLBOXE4W">Dil-i Bal {FIRST_NAME}</string>
<string name="DLc6NfiV">Size hak ettiğiniz zenginlikleri kazanacağım ya da bu girişimde öleceğim.</string> <string name="DLc6NfiV">Size hak ettiğiniz zenginlikleri kazanacağım ya da bu girişimde öleceğim.</string>
<string name="DlgFagR6">Şehir +10 sadakat bonusu alır</string> <string name="DlgFagR6">Şehir +10 sadakat bonusu alır</string>
<string name="dLkfbU0a">Şehir sahibine ödenen ticaret vergisi %3\n artırılır. Şehrin refah seviyesi 0.2 azalır</string> <string name="dLkfbU0a">Şehir sahibine ödenen ticaret vergisi %3{newline} artırılır. Şehrin refah seviyesi 0.2 azalır</string>
<string name="DM6luo3c">Devam et</string> <string name="DM6luo3c">Devam et</string>
<string name="dMc3SjOK">Ödeme yapabiliriz. {TAKE_MONEY_AND_PRODUCT_STRING}[rf:idle_angry][ib:nervous]</string> <string name="dMc3SjOK">Ödeme yapabiliriz. {TAKE_MONEY_AND_PRODUCT_STRING}[rf:idle_angry][ib:nervous]</string>
<string name="dN5Qc7vN">Yağmalandığı sırada köyde bekleyemezsin.</string> <string name="dN5Qc7vN">Yağmalandığı sırada köyde bekleyemezsin.</string>
...@@ -949,7 +949,7 @@ ...@@ -949,7 +949,7 @@
<string name="DNJlR96z">Karındeşen {FIRST_NAME}</string> <string name="DNJlR96z">Karındeşen {FIRST_NAME}</string>
<string name="DNl3SU5V">HeavyBuild Açıklama</string> <string name="DNl3SU5V">HeavyBuild Açıklama</string>
<string name="dnvPDnzS">Yapacağım {?PLAYER.GENDER}leydim{?} lordum{\\?}. Teşekkür ederim.</string> <string name="dnvPDnzS">Yapacağım {?PLAYER.GENDER}leydim{?} lordum{\\?}. Teşekkür ederim.</string>
<string name="dOC4WvBM">Dükkanların düşman tarafından ele geçirilirse 500 altın geri getirir.\n Ayrıca, şehirden kazanılan vergi beklerken %70 artar</string> <string name="dOC4WvBM">Dükkanların düşman tarafından ele geçirilirse 500 altın geri getirir.{newline} Ayrıca, şehirden kazanılan vergi beklerken %70 artar</string>
<string name="DOD4AUPA">Karakter %10 şansla 'kaliteli' silah üretebilir, eğer zorluk gereksinimleri karşılanırsa.</string> <string name="DOD4AUPA">Karakter %10 şansla 'kaliteli' silah üretebilir, eğer zorluk gereksinimleri karşılanırsa.</string>
<string name="DOEGWa5a">BalancedFightingSkills</string> <string name="DOEGWa5a">BalancedFightingSkills</string>
<string name="DOmb81Mu">(Belirtilmemiş sığınak türü)</string> <string name="DOmb81Mu">(Belirtilmemiş sığınak türü)</string>
...@@ -1019,7 +1019,7 @@ ...@@ -1019,7 +1019,7 @@
<string name="ebUwP3Q3">Karışma.</string> <string name="ebUwP3Q3">Karışma.</string>
<string name="eC4laxrj">Hala işe alacak asker arıyorum</string> <string name="eC4laxrj">Hala işe alacak asker arıyorum</string>
<string name="eceQYPPK">Demir Küheylan</string> <string name="eceQYPPK">Demir Küheylan</string>
<string name="eCryPe6X">Hükümdar paralı askerlerden iki katı nüfuz kazanır\nHüküm sürmeyen klanlar savaşlardan %10 daha az nüfuz kazanır</string> <string name="eCryPe6X">Hükümdar paralı askerlerden iki katı nüfuz kazanır{newline}Hüküm sürmeyen klanlar savaşlardan %10 daha az nüfuz kazanır</string>
<string name="ecUwABe2">Çöl</string> <string name="ecUwABe2">Çöl</string>
<string name="edzN3EQ3">HILE YAP VE KAZAN</string> <string name="edzN3EQ3">HILE YAP VE KAZAN</string>
<string name="eEh752CZ">At Çiftliği</string> <string name="eEh752CZ">At Çiftliği</string>
...@@ -1104,8 +1104,8 @@ ...@@ -1104,8 +1104,8 @@
<string name="f4lnEplc">Efsanevi Smith</string> <string name="f4lnEplc">Efsanevi Smith</string>
<string name="F4V7oaVx">Ev İnşa Et</string> <string name="F4V7oaVx">Ev İnşa Et</string>
<string name="f5jHMbOq">Su Kanalları</string> <string name="f5jHMbOq">Su Kanalları</string>
<string name="f5XqphiG">Kervan için %20 daha az ücret ödersiniz.\nAyrıca, partiniz %30 daha fazla ağırlık taşıyabilir.</string> <string name="f5XqphiG">Kervan için %20 daha az ücret ödersiniz.{newline}Ayrıca, partiniz %30 daha fazla ağırlık taşıyabilir.</string>
<string name="F6LMZoNE">'Kılıcım sevgilimin gözleri gibi parlıyor \n Adımlarım sağlam ve doğru'</string> <string name="F6LMZoNE">'Kılıcım sevgilimin gözleri gibi parlıyor {newline} Adımlarım sağlam ve doğru'</string>
<string name="f7ceAutX">{?COASTAL}Denizci{?}At Tüccarı{\\?} {FIRST_NAME}</string> <string name="f7ceAutX">{?COASTAL}Denizci{?}At Tüccarı{\\?} {FIRST_NAME}</string>
<string name="f7XrO5Z8">Savaşlardan %20 daha fazla ün</string> <string name="f7XrO5Z8">Savaşlardan %20 daha fazla ün</string>
<string name="f91LSbdx">Kılık değiştirmişken avluya giremezsin.</string> <string name="f91LSbdx">Kılık değiştirmişken avluya giremezsin.</string>
...@@ -1300,7 +1300,7 @@ ...@@ -1300,7 +1300,7 @@
<string name="H6l9cm7I">Sizin ince yöntemlerinize bir süredir dikkat ediyordum {?PLAYER.GENDER}Leydim{?}Lordum{\\?}, defalarca cesaret ve gücün çoğu çarpışmayı yenmek için yeterli gelmediğini gözlemledim. Durumun sürekli farkında olmamız ve fırsatları yakaladığımız anda değerlendirmemiz gerektiğini öğrendim.</string> <string name="H6l9cm7I">Sizin ince yöntemlerinize bir süredir dikkat ediyordum {?PLAYER.GENDER}Leydim{?}Lordum{\\?}, defalarca cesaret ve gücün çoğu çarpışmayı yenmek için yeterli gelmediğini gözlemledim. Durumun sürekli farkında olmamız ve fırsatları yakaladığımız anda değerlendirmemiz gerektiğini öğrendim.</string>
<string name="H6uSeerV">Taban (Gündüz)</string> <string name="H6uSeerV">Taban (Gündüz)</string>
<string name="h9i9VXLd">Bir düşman lordunun salonuna giremezsiniz.</string> <string name="h9i9VXLd">Bir düşman lordunun salonuna giremezsiniz.</string>
<string name="H9Px95rR">Köyler sahip klana günde 0.3 nüfuz verir \nŞehirler günde 1 güvenlik kazandırır ancak 1 milis ve 1 refah düşürür.</string> <string name="H9Px95rR">Köyler sahip klana günde 0.3 nüfuz verir {newline}Şehirler günde 1 güvenlik kazandırır ancak 1 milis ve 1 refah düşürür.</string>
<string name="ha7EmrU9">Bu bilgi için teşekkür ederiz</string> <string name="ha7EmrU9">Bu bilgi için teşekkür ederiz</string>
<string name="hah4HzYN">{ROBBERY_PAY_AGREEMENT}</string> <string name="hah4HzYN">{ROBBERY_PAY_AGREEMENT}</string>
<string name="HAtHptbV">En nihayetinde, pek ortak noktamız olduğunu sanmıyorum.</string> <string name="HAtHptbV">En nihayetinde, pek ortak noktamız olduğunu sanmıyorum.</string>
...@@ -1432,7 +1432,7 @@ ...@@ -1432,7 +1432,7 @@
<string name="InFseOAA">Hakimlerin suçlu olarak gördükleri kişileri hızlıca yargılama yeteneğini kısıtlar. Yetkinin keyfi ve kötüye kullanılmasını önler ancak toprak sahipleri veya çete liderleri bazen manipüle etmek için tehdit veya rüşvet kullanabilirler..</string> <string name="InFseOAA">Hakimlerin suçlu olarak gördükleri kişileri hızlıca yargılama yeteneğini kısıtlar. Yetkinin keyfi ve kötüye kullanılmasını önler ancak toprak sahipleri veya çete liderleri bazen manipüle etmek için tehdit veya rüşvet kullanabilirler..</string>
<string name="InLGoUbB">Şehir Tüccarı</string> <string name="InLGoUbB">Şehir Tüccarı</string>
<string name="iny76Ifh">Teşekkürler, {?PLAYER.GENDER}hanımım{?}efendim{\\?}, sanırım yeterli olacaktır.</string> <string name="iny76Ifh">Teşekkürler, {?PLAYER.GENDER}hanımım{?}efendim{\\?}, sanırım yeterli olacaktır.</string>
<string name="INZcDV0X">Atölyeler için %20 daha az ücret ödersin.\nAyrıca partin %30 daha fazla ağırlık taşıyabilir.</string> <string name="INZcDV0X">Atölyeler için %20 daha az ücret ödersin.{newline}Ayrıca partin %30 daha fazla ağırlık taşıyabilir.</string>
<string name="IO23deUI">Dükkanlarını iki katı hızda üretim yapar.</string> <string name="IO23deUI">Dükkanlarını iki katı hızda üretim yapar.</string>
<string name="IoaAvgRD">Biliyorsun {NEW_LIEGE.LINK} farklılıklarımız vardı. Onun için taraf değiştirmemi mi bekliyorsun?</string> <string name="IoaAvgRD">Biliyorsun {NEW_LIEGE.LINK} farklılıklarımız vardı. Onun için taraf değiştirmemi mi bekliyorsun?</string>
<string name="ioF9aJBJ">Nasıl yardımcı olabilirim?</string> <string name="ioF9aJBJ">Nasıl yardımcı olabilirim?</string>
...@@ -1552,7 +1552,7 @@ ...@@ -1552,7 +1552,7 @@
<string name="jwi4dH1f">Akrep {FIRST_NAME}</string> <string name="jwi4dH1f">Akrep {FIRST_NAME}</string>
<string name="JwUsA8Ep">Kurnaz {FIRST_NAME}</string> <string name="JwUsA8Ep">Kurnaz {FIRST_NAME}</string>
<string name="JwWnpD40">Arbalet isabeti: +{a0} %</string> <string name="JwWnpD40">Arbalet isabeti: +{a0} %</string>
<string name="JX6o0tFv">Milis miktarı %10 artırıldı ve milislerin %10'u üst seviye olacak\nHem ülke liderine hem de yerel yöneticiye ödenen gelirler %5 azaltıldı</string> <string name="JX6o0tFv">Milis miktarı %10 artırıldı ve milislerin %10'u üst seviye olacak{newline}Hem ülke liderine hem de yerel yöneticiye ödenen gelirler %5 azaltıldı</string>
<string name="JX9iBdz9">Bu sefer olmaz. Hoşçakal.</string> <string name="JX9iBdz9">Bu sefer olmaz. Hoşçakal.</string>
<string name="jygmdMmb">Araya girebilecek başka benzer sorumlulukların da olduğunu düşünüyorum.</string> <string name="jygmdMmb">Araya girebilecek başka benzer sorumlulukların da olduğunu düşünüyorum.</string>
<string name="jYHKGhnc">Toprak sahibinin {TARGET_SETTLEMENT} topraklarına erişim sıkıntısı</string> <string name="jYHKGhnc">Toprak sahibinin {TARGET_SETTLEMENT} topraklarına erişim sıkıntısı</string>
...@@ -1606,7 +1606,7 @@ ...@@ -1606,7 +1606,7 @@
<string name="KhUkmIrH">Sürü{.i} {TARGET_SETTLEMENT}'{.e} teslim et.</string> <string name="KhUkmIrH">Sürü{.i} {TARGET_SETTLEMENT}'{.e} teslim et.</string>
<string name="KiOpHjZP">Klanınız şu anda {QUEST_GIVER.LINK}'in kültürü ile savaşta. {QUEST_GIVER.LINK} ile olan anlaşmanız iptal edildi.</string> <string name="KiOpHjZP">Klanınız şu anda {QUEST_GIVER.LINK}'in kültürü ile savaşta. {QUEST_GIVER.LINK} ile olan anlaşmanız iptal edildi.</string>
<string name="kiOst6DH">İmparatorluk</string> <string name="kiOst6DH">İmparatorluk</string>
<string name="kIVfA5cv">Yönetici klan, kasaba başına yerleşimin\nAtölye üretimi %10 azalır</string> <string name="kIVfA5cv">Yönetici klan, kasaba başına yerleşimin{newline}Atölye üretimi %10 azalır</string>
<string name="Kj2Frbox">Ekstra Hasar</string> <string name="Kj2Frbox">Ekstra Hasar</string>
<string name="Kj58KWaE">Hoplit Dövüş Yetenekleri Açıklaması</string> <string name="Kj58KWaE">Hoplit Dövüş Yetenekleri Açıklaması</string>
<string name="kJwpbptU">Her zaman bana yakın olmaya ve öğrenebildiğin kadar çok şey öğrenmeye çalış.</string> <string name="kJwpbptU">Her zaman bana yakın olmaya ve öğrenebildiğin kadar çok şey öğrenmeye çalış.</string>
...@@ -1674,7 +1674,7 @@ ...@@ -1674,7 +1674,7 @@
<string name="l863hIyN">Affedilebilir Yaşanmışlıklar</string> <string name="l863hIyN">Affedilebilir Yaşanmışlıklar</string>
<string name="l91xAgmU">Milis Kışlası</string> <string name="l91xAgmU">Milis Kışlası</string>
<string name="L9aNOiJo">büyük suçlarla itham edilenlere jüri tarafından yargılanma hakkı verilmesi</string> <string name="L9aNOiJo">büyük suçlarla itham edilenlere jüri tarafından yargılanma hakkı verilmesi</string>
<string name="L9n6yu1X">Ordu oluşturmak için gereken nüfuz bedelini %30 azaltır.\nYönetici tarafından yönetilen ordular ordu bütünlüğünü %30 daha ucuza edinir. Yönetici olmayan asiller tarafından yönetilen ordular, kurulurken %10 daha fazla nüfuz gerektirir.</string> <string name="L9n6yu1X">Ordu oluşturmak için gereken nüfuz bedelini %30 azaltır.{newline}Yönetici tarafından yönetilen ordular ordu bütünlüğünü %30 daha ucuza edinir. Yönetici olmayan asiller tarafından yönetilen ordular, kurulurken %10 daha fazla nüfuz gerektirir.</string>
<string name="l9sFJawW">Han bölgesine git.</string> <string name="l9sFJawW">Han bölgesine git.</string>
<string name="l9wYpIuV">Haber var mı? Saklanma yerini temizleyebildin mi?</string> <string name="l9wYpIuV">Haber var mı? Saklanma yerini temizleyebildin mi?</string>
<string name="lA14Ubal">Adamlarımı senin için o hırsızları öldürmeleri için göndereceğim.</string> <string name="lA14Ubal">Adamlarımı senin için o hırsızları öldürmeleri için göndereceğim.</string>
...@@ -1814,7 +1814,7 @@ ...@@ -1814,7 +1814,7 @@
<string name="MqCH7R4A">Güvenlik</string> <string name="MqCH7R4A">Güvenlik</string>
<string name="mr7SgjAq">Evet... {QUEST_GIVER.LINK} bize haber gönderdi. Bize {RAW_MATERIALS} ulaştırmasını bekliyoruz.</string> <string name="mr7SgjAq">Evet... {QUEST_GIVER.LINK} bize haber gönderdi. Bize {RAW_MATERIALS} ulaştırmasını bekliyoruz.</string>
<string name="MRbM3lSs">Eşraftan % 20 daha hızlı yeni gönüllü temini.</string> <string name="MRbM3lSs">Eşraftan % 20 daha hızlı yeni gönüllü temini.</string>
<string name="Mrhcf5ra">Köy ocağı büyüme oranını %20 artırın.\nAyrıca, parti köylerde beklerken iyileşme oranı bonusu alır 20%.</string> <string name="Mrhcf5ra">Köy ocağı büyüme oranını %20 artırın.{newline}Ayrıca, parti köylerde beklerken iyileşme oranı bonusu alır 20%.</string>
<string name="mrjz1ka4">Ve kayıp bagajınızda: {LOST_BAGGAGE}.</string> <string name="mrjz1ka4">Ve kayıp bagajınızda: {LOST_BAGGAGE}.</string>
<string name="MRktqZwu">Beceri Odağı</string> <string name="MRktqZwu">Beceri Odağı</string>
<string name="mrmxEklL">Görünüşe göre {ENEMY_NAME} ile svaş kaçınılmaz.. Haketmediklerini söyleyemem ama, en büyük zorluğu bizim gibi fakir olan halk çekecek.</string> <string name="mrmxEklL">Görünüşe göre {ENEMY_NAME} ile svaş kaçınılmaz.. Haketmediklerini söyleyemem ama, en büyük zorluğu bizim gibi fakir olan halk çekecek.</string>
...@@ -1927,7 +1927,7 @@ ...@@ -1927,7 +1927,7 @@
<string name="NxcvQlAk">Sağlık Danışmanlığı</string> <string name="NxcvQlAk">Sağlık Danışmanlığı</string>
<string name="NxcXfUxu">Köy yağmalandı. Yanmış evlerden geçerken bir avuç insanın kaçıştığını gördün.</string> <string name="NxcXfUxu">Köy yağmalandı. Yanmış evlerden geçerken bir avuç insanın kaçıştığını gördün.</string>
<string name="nxkNY4YG">Bölüştürülmüş Mallar</string> <string name="nxkNY4YG">Bölüştürülmüş Mallar</string>
<string name="NXs7kr2B">{QUEST_GIVER.LINK}{.nin} sana talim vermen için emanet ettiği askerlerin küçük bir kısmıyla geri dönmeyi başardın. Kendisi sana bu mektubu gönderdi. \n\n“{?PLAYER.GENDER}Hanımefendi{?}Beyefendi{\\?}, öğrendiğim kadarıyla adamlarımın çoğu ölmüş. Sizden onları hayatta tutmaya çalışmanızı istemiştim. Ailelerine ne söyleyeceğimi bilmiyorum. Bu, güvenime bir ihanettir.”</string> <string name="NXs7kr2B">{QUEST_GIVER.LINK}{.nin} sana talim vermen için emanet ettiği askerlerin küçük bir kısmıyla geri dönmeyi başardın. Kendisi sana bu mektubu gönderdi. {newline}{newline}“{?PLAYER.GENDER}Hanımefendi{?}Beyefendi{\\?}, öğrendiğim kadarıyla adamlarımın çoğu ölmüş. Sizden onları hayatta tutmaya çalışmanızı istemiştim. Ailelerine ne söyleyeceğimi bilmiyorum. Bu, güvenime bir ihanettir.”</string>
<string name="nyN4Kwa9">Demircilik yaparken yeni parça tasarımlarını öğrenme oranını %100'e kadar artırır.</string> <string name="nyN4Kwa9">Demircilik yaparken yeni parça tasarımlarını öğrenme oranını %100'e kadar artırır.</string>
<string name="nZaeTlj8">Asker Değişimi</string> <string name="nZaeTlj8">Asker Değişimi</string>
<string name="NzaUe7aM">{QUEST_SETTLEMENT}'{.nin} köylüleri</string> <string name="NzaUe7aM">{QUEST_SETTLEMENT}'{.nin} köylüleri</string>
...@@ -1940,7 +1940,7 @@ ...@@ -1940,7 +1940,7 @@
<string name="O4cknzhW">Sulama</string> <string name="O4cknzhW">Sulama</string>
<string name="O4dWdKZd">Duyduğuma göre, {OTHER_SIDE} {LORD.LINK}'{.i} fena benzetmiş. Dar zamanlardayız, dostum.</string> <string name="O4dWdKZd">Duyduğuma göre, {OTHER_SIDE} {LORD.LINK}'{.i} fena benzetmiş. Dar zamanlardayız, dostum.</string>
<string name="O4flV28Q">Burada hiç mahkum yok.</string> <string name="O4flV28Q">Burada hiç mahkum yok.</string>
<string name="O4iki0FD">Hükümdar bütün yerleşim alanlarından %5 vergi kazanır\nŞehirler günde 1 refah kaybeder\nSavaş ilan etmek için gereken nüfuz bedeli hükümdarın klanı için iki katına çıkar.</string> <string name="O4iki0FD">Hükümdar bütün yerleşim alanlarından %5 vergi kazanır{newline}Şehirler günde 1 refah kaybeder{newline}Savaş ilan etmek için gereken nüfuz bedeli hükümdarın klanı için iki katına çıkar.</string>
<string name="o5AUljbW">{LORD.NAME}, {FACTION_NAME}'{.nin} bir {CLAN_DESCRIPTION}'{.si} olan {CLAN_NAME} klanının bir üyesidir. Şu şekilde bilinir: {REPUTATION} <string name="o5AUljbW">{LORD.NAME}, {FACTION_NAME}'{.nin} bir {CLAN_DESCRIPTION}'{.si} olan {CLAN_NAME} klanının bir üyesidir. Şu şekilde bilinir: {REPUTATION}
</string> </string>
<string name="O5sBO9sQ">Birçok imparatorluk, halklarına genellikle beraberinde genellikle bir dizi hak getiren vatandaşlık hakkı vermiştir. Tabii ki, fethedilen illerin halkına; lisan, kıyafet ve dini kültler de dahil olmak üzere imparatorluğun geleneklerini benimsemeye istekli olduklarını gösterene kadar hemen vatandaşlık verilememiştir.</string> <string name="O5sBO9sQ">Birçok imparatorluk, halklarına genellikle beraberinde genellikle bir dizi hak getiren vatandaşlık hakkı vermiştir. Tabii ki, fethedilen illerin halkına; lisan, kıyafet ve dini kültler de dahil olmak üzere imparatorluğun geleneklerini benimsemeye istekli olduklarını gösterene kadar hemen vatandaşlık verilememiştir.</string>
...@@ -2008,7 +2008,7 @@ ...@@ -2008,7 +2008,7 @@
<string name="ovDbQIo9">Yerleşimde festivaller ve oyunlar düzenleyerek morali artır.</string> <string name="ovDbQIo9">Yerleşimde festivaller ve oyunlar düzenleyerek morali artır.</string>
<string name="OVeSBrhv">Çok iyi, bu tür eylemleri yaparken bunu dikkate alacağım.</string> <string name="OVeSBrhv">Çok iyi, bu tür eylemleri yaparken bunu dikkate alacağım.</string>
<string name="Owa28Kpr">Seni çok az tanıyorum ve benden ihanet etmemi mi istiyorsun?</string> <string name="Owa28Kpr">Seni çok az tanıyorum ve benden ihanet etmemi mi istiyorsun?</string>
<string name="OWwPj500">Köy gelirinin %5'i yöneten klana vergi olarak ödenir\nKlanlar için %5 daha az köy geliri</string> <string name="OWwPj500">Köy gelirinin %5'i yöneten klana vergi olarak ödenir{newline}Klanlar için %5 daha az köy geliri</string>
<string name="OXaLkGda">Güvenilir, çalışkan ve yetenekli. Hayatını bu dürüst insanlara emanet edebilirsin.</string> <string name="OXaLkGda">Güvenilir, çalışkan ve yetenekli. Hayatını bu dürüst insanlara emanet edebilirsin.</string>
<string name="oXY2wnic">lord'un salonu içinde kavga</string> <string name="oXY2wnic">lord'un salonu içinde kavga</string>
<string name="oYJCP3mt">Firarileri durduramadın. Kaçaklar köyü harap edip gittiler.</string> <string name="oYJCP3mt">Firarileri durduramadın. Kaçaklar köyü harap edip gittiler.</string>
...@@ -2062,7 +2062,7 @@ ...@@ -2062,7 +2062,7 @@
<string name="pfxG5Ubu">Tamam, sakin olun. Silahlarımızı alın!</string> <string name="pfxG5Ubu">Tamam, sakin olun. Silahlarımızı alın!</string>
<string name="pFzj52dE">Güneşsiz ve rutubetli zindanda sayısız saatler geçirirsin. Aniden, seni esir alanlardan birisi bir teklifle hücrene girer; gizli servetinden vereceğin {MONEY_AMOUNT}{GOLD_ICON} karşılığında seni serbest bırakmayı önerir. Verdiğin karar ...</string> <string name="pFzj52dE">Güneşsiz ve rutubetli zindanda sayısız saatler geçirirsin. Aniden, seni esir alanlardan birisi bir teklifle hücrene girer; gizli servetinden vereceğin {MONEY_AMOUNT}{GOLD_ICON} karşılığında seni serbest bırakmayı önerir. Verdiğin karar ...</string>
<string name="Pg3KxyQX">Çobanlar yola çıkmaya hazır.</string> <string name="Pg3KxyQX">Çobanlar yola çıkmaya hazır.</string>
<string name="PG8anNca">Yerleşim sadakati günde 1 artar\nGünlük milis üretimi 1 artar</string> <string name="PG8anNca">Yerleşim sadakati günde 1 artar{newline}Günlük milis üretimi 1 artar</string>
<string name="pgbC8UkU">Isyan</string> <string name="pgbC8UkU">Isyan</string>
<string name="PGhumE8X">Börekçi {FIRST_NAME}</string> <string name="PGhumE8X">Börekçi {FIRST_NAME}</string>
<string name="PGkFvo77">{CURRENT_LIEGE.LINK} benim arkadaşım. Ona ihanet etmeyi hayal bile edemem.</string> <string name="PGkFvo77">{CURRENT_LIEGE.LINK} benim arkadaşım. Ona ihanet etmeyi hayal bile edemem.</string>
...@@ -2160,7 +2160,7 @@ ...@@ -2160,7 +2160,7 @@
<string name="QDMbaUYv">{?PLAYER.GENDER}Leydim{?}Lordum{\\?}! Lütfen beni serbest bırakmaya karar verdiğinizi söyleyin.</string> <string name="QDMbaUYv">{?PLAYER.GENDER}Leydim{?}Lordum{\\?}! Lütfen beni serbest bırakmaya karar verdiğinizi söyleyin.</string>
<string name="qDq1ias2">Buluşacak parti yok.</string> <string name="qDq1ias2">Buluşacak parti yok.</string>
<string name="qeiVFn9s">{CLAN_NAME}, {NEW_FACTION_NAME} krallığına katıldı.</string> <string name="qeiVFn9s">{CLAN_NAME}, {NEW_FACTION_NAME} krallığına katıldı.</string>
<string name="qEOXka0Q">Sahibiyle aynı kültüre sahip yerleşimlere günde +0.5 sadakat\nYerleşim milis üretimi 1 puan daha yüksek\nSahibinden farklı kültüre sahip yerleşimlere günde -0.5 sadakat</string> <string name="qEOXka0Q">Sahibiyle aynı kültüre sahip yerleşimlere günde +0.5 sadakat{newline}Yerleşim milis üretimi 1 puan daha yüksek{newline}Sahibinden farklı kültüre sahip yerleşimlere günde -0.5 sadakat</string>
<string name="qfClYYjK">Esnaf, ürünlerini {ISSUE_GIVER_SETTLEMENT}{.de} satamıyor</string> <string name="qfClYYjK">Esnaf, ürünlerini {ISSUE_GIVER_SETTLEMENT}{.de} satamıyor</string>
<string name="QfMeoKOm">Asker gönder</string> <string name="QfMeoKOm">Asker gönder</string>
<string name="QGIFHde7">At sırtındayken sırık ile +2 hasar.</string> <string name="QGIFHde7">At sırtındayken sırık ile +2 hasar.</string>
...@@ -2180,7 +2180,7 @@ ...@@ -2180,7 +2180,7 @@
<string name="QKR358AB">Sadak başına +3 ekstra ok.</string> <string name="QKR358AB">Sadak başına +3 ekstra ok.</string>
<string name="qkYCWjTA">Teşekkür ederim. İyi haberi bekliyorum.</string> <string name="qkYCWjTA">Teşekkür ederim. İyi haberi bekliyorum.</string>
<string name="QlECaaHt">Hmm... İşe yarayabilirler.</string> <string name="QlECaaHt">Hmm... İşe yarayabilirler.</string>
<string name="QLNfsk93">Şehir güvenliği günde 1 artırılır\nYönetici klan günde 1 etki puanı kazanır\nŞehrin vergiler i%5 azalır</string> <string name="QLNfsk93">Şehir güvenliği günde 1 artırılır{newline}Yönetici klan günde 1 etki puanı kazanır{newline}Şehrin vergiler i%5 azalır</string>
<string name="qlnXblKO">{ISSUE_NAME}: Birlikleriniz sorunu çözdü ve görevlerinden döndüler.</string> <string name="qlnXblKO">{ISSUE_NAME}: Birlikleriniz sorunu çözdü ve görevlerinden döndüler.</string>
<string name="QlZc9CNQ">Yöneticiler, anlaşmazlıklara karar vermek ve suçları çözmek için hakimler atarlardı. Bu, çete faaliyetlerini ve kanunsuzluğu azaltırdı, ancak çoğu zaman ahaliyi de kızdırırdı.</string> <string name="QlZc9CNQ">Yöneticiler, anlaşmazlıklara karar vermek ve suçları çözmek için hakimler atarlardı. Bu, çete faaliyetlerini ve kanunsuzluğu azaltırdı, ancak çoğu zaman ahaliyi de kızdırırdı.</string>
<string name="QNaKmkt9">Bu kervanı korumak için para alıyoruz. Eğer onu soymak istiyorsanız, önce cesetlerimizi çiğnemeniz gerekir![rf:idle_angry][ib:aggressive]</string> <string name="QNaKmkt9">Bu kervanı korumak için para alıyoruz. Eğer onu soymak istiyorsanız, önce cesetlerimizi çiğnemeniz gerekir![rf:idle_angry][ib:aggressive]</string>
...@@ -2401,7 +2401,7 @@ ...@@ -2401,7 +2401,7 @@
<string name="Sm1KIBz7">Romalı Saçı</string> <string name="Sm1KIBz7">Romalı Saçı</string>
<string name="sMCN7eCp">Bu sorunu çözmenin başka bir yolu var mı?</string> <string name="sMCN7eCp">Bu sorunu çözmenin başka bir yolu var mı?</string>
<string name="sMFdChlr">Tüccarın isteğini reddettin. Mallar seninle kaldı.</string> <string name="sMFdChlr">Tüccarın isteğini reddettin. Mallar seninle kaldı.</string>
<string name="SN3pjZiK">{QUEST_GIVER.LINK}{.den} bir mesaj aldınız.\n&quot;Haydutların yuvasını temizlediğiniz için teşekkür ederiz. Lütfen {REWARD} dinarı şükranlarımızla birlikte kabul edin.&quot;</string> <string name="SN3pjZiK">{QUEST_GIVER.LINK}{.den} bir mesaj aldınız.{newline}&quot;Haydutların yuvasını temizlediğiniz için teşekkür ederiz. Lütfen {REWARD} dinarı şükranlarımızla birlikte kabul edin.&quot;</string>
<string name="Sn9a1Aba">iki ölü doğan bebek</string> <string name="Sn9a1Aba">iki ölü doğan bebek</string>
<string name="SNH3PagC">Eritme yaparken yeni parça tasarımlarını öğrenme oranını %100 artırın.</string> <string name="SNH3PagC">Eritme yaparken yeni parça tasarımlarını öğrenme oranını %100 artırın.</string>
<string name="snSBfQkV">Beceriler</string> <string name="snSBfQkV">Beceriler</string>
...@@ -2549,7 +2549,7 @@ ...@@ -2549,7 +2549,7 @@
<string name="UclBLMbx">{?FEMALE}Dul{?}Dulbırakan{\\?} {FIRST_NAME}</string> <string name="UclBLMbx">{?FEMALE}Dul{?}Dulbırakan{\\?} {FIRST_NAME}</string>
<string name="UCpyo9hw">Güçlü</string> <string name="UCpyo9hw">Güçlü</string>
<string name="uct3JyqT">Pekala. İşleri eski yöntemlere göre yapmaya inanırım. Adamlarımız karşılaşmadan önce, şampiyonlarımız teke tek dövüşsünler. {HOSTILE_CHAMPION_NAME} benim için savaşacak. Senin için kim savaşıyor?</string> <string name="uct3JyqT">Pekala. İşleri eski yöntemlere göre yapmaya inanırım. Adamlarımız karşılaşmadan önce, şampiyonlarımız teke tek dövüşsünler. {HOSTILE_CHAMPION_NAME} benim için savaşacak. Senin için kim savaşıyor?</string>
<string name="uCXGZ2YP">Askeri başarılar %30 fazladan başarı verir\nAsker maaşları %10 artar</string> <string name="uCXGZ2YP">Askeri başarılar %30 fazladan başarı verir{newline}Asker maaşları %10 artar</string>
<string name="UEn466Y6">You have successfully brought the troops {QUEST_GIVER.LINK} requested. You received {REWARD} gold in return for your service.</string> <string name="UEn466Y6">You have successfully brought the troops {QUEST_GIVER.LINK} requested. You received {REWARD} gold in return for your service.</string>
<string name="ueUsg9OL">Mallarını {TARGET_SETTLEMENT}'{.de} {TARGET_HERO}'{.e} kendim götürebilirim.</string>} <string name="ueUsg9OL">Mallarını {TARGET_SETTLEMENT}'{.de} {TARGET_HERO}'{.e} kendim götürebilirim.</string>}
<string name="uG2Alcat">Oyun Zorluğu</string> <string name="uG2Alcat">Oyun Zorluğu</string>
...@@ -2608,7 +2608,7 @@ ...@@ -2608,7 +2608,7 @@
<string name="UxAl9iyi">Kişisel</string> <string name="UxAl9iyi">Kişisel</string>
<string name="uXjO1f75">Hastalıklı {NAME}</string> <string name="uXjO1f75">Hastalıklı {NAME}</string>
<string name="uyvxafSw">{PARTY_NAME} altın sınırını aştı</string> <string name="uyvxafSw">{PARTY_NAME} altın sınırını aştı</string>
<string name="UZ0mPm8b">Her eşraf yerleşkenin sahibine günde 1 nüfuz kazandırır\nGünlük milis üretimi yerleşkedeki her bir eşraf için 1 artar</string> <string name="UZ0mPm8b">Her eşraf yerleşkenin sahibine günde 1 nüfuz kazandırır{newline}Günlük milis üretimi yerleşkedeki her bir eşraf için 1 artar</string>
<string name="uziyUBHK">Artırılmış fırlatma silahları isabetliliği</string> <string name="uziyUBHK">Artırılmış fırlatma silahları isabetliliği</string>
<string name="UzMYZgoE">Kaleyi kuşat.</string> <string name="UzMYZgoE">Kaleyi kuşat.</string>
<string name="uZOBwhEx">{LORD_RESPONDS_TO_PLAYER_REFUSAL_TO_SURRENDER}</string> <string name="uZOBwhEx">{LORD_RESPONDS_TO_PLAYER_REFUSAL_TO_SURRENDER}</string>
...@@ -2640,7 +2640,7 @@ ...@@ -2640,7 +2640,7 @@
<string name="VD0Q5snI">Tüm çift elli silahların delip geçme ihtimali %10 daha fazla.</string> <string name="VD0Q5snI">Tüm çift elli silahların delip geçme ihtimali %10 daha fazla.</string>
<string name="VdGyUQH0">{TARGET_HERO.LINK}{.i} yakaladın. Kendisi umutsuz ve {ISSUE_OWNER.LINK}{.e} gönderilmekten çok korkuyor, bu nedenle {ISSUE_OWNER.LINK}{.nin} onu yakalaman için sana ödeyeceğinin iki katını, yani toplam {BASE_REWARD_X_2}{GOLD_ICON} denarı teklif ediyor. {ISSUE_OWNER.LINK} ise {TARGET_HERO.LINK}{.nin} yakalanmasından kısa bir süre sonra sana bir mektup gönderdi. Mektupta şöyle yazıyor:</string> <string name="VdGyUQH0">{TARGET_HERO.LINK}{.i} yakaladın. Kendisi umutsuz ve {ISSUE_OWNER.LINK}{.e} gönderilmekten çok korkuyor, bu nedenle {ISSUE_OWNER.LINK}{.nin} onu yakalaman için sana ödeyeceğinin iki katını, yani toplam {BASE_REWARD_X_2}{GOLD_ICON} denarı teklif ediyor. {ISSUE_OWNER.LINK} ise {TARGET_HERO.LINK}{.nin} yakalanmasından kısa bir süre sonra sana bir mektup gönderdi. Mektupta şöyle yazıyor:</string>
<string name="vdTwpFqF">Emir Huzurunda</string> <string name="vdTwpFqF">Emir Huzurunda</string>
<string name="VEEkg7Zj">Kervanlarınız yok edildiğinde size 5000 altın gelir.\nAyrıca, kervanlarınızda daha seçkin birlikler olur.</string> <string name="VEEkg7Zj">Kervanlarınız yok edildiğinde size 5000 altın gelir.{newline}Ayrıca, kervanlarınızda daha seçkin birlikler olur.</string>
<string name="vEHaOSIT">bir bardak ekşi bira</string> <string name="vEHaOSIT">bir bardak ekşi bira</string>
<string name="vEsmC6M6">Düşman olamamamızın bir yolu var mı?</string> <string name="vEsmC6M6">Düşman olamamamızın bir yolu var mı?</string>
<string name="veWOovVv">Devam...</string> <string name="veWOovVv">Devam...</string>
...@@ -2683,7 +2683,7 @@ ...@@ -2683,7 +2683,7 @@
<string name="vPjlkNeP">Cilveli {NAME}</string> <string name="vPjlkNeP">Cilveli {NAME}</string>
<string name="vpkAoGTv">Melek {FIRST_NAME}</string> <string name="vpkAoGTv">Melek {FIRST_NAME}</string>
<string name="VpLzd69e">Tüccar Kervanına Refakat Et</string> <string name="VpLzd69e">Tüccar Kervanına Refakat Et</string>
<string name="VqAEqhr2">Milis kalitesi %10 artar\nKöylerden gelen vergi %5 azalır</string> <string name="VqAEqhr2">Milis kalitesi %10 artar{newline}Köylerden gelen vergi %5 azalır</string>
<string name="VqFd0aeL">Tamamen yönetilebilen özel strateji.</string> <string name="VqFd0aeL">Tamamen yönetilebilen özel strateji.</string>
<string name="VqhhabWa">ArbeletçiStili Açıklaması</string> <string name="VqhhabWa">ArbeletçiStili Açıklaması</string>
<string name="vqSHB7mJ">Domuz Çiftliği</string> <string name="vqSHB7mJ">Domuz Çiftliği</string>
...@@ -2854,7 +2854,7 @@ ...@@ -2854,7 +2854,7 @@
<string name="xer2bta5">Kendi Krallığınız</string> <string name="xer2bta5">Kendi Krallığınız</string>
<string name="XF7shG4k">Son konuştuğumuzdan beri şiddetle antrenman yaptım. Kendimi daha sert, çok daha enerjik ve canlı hissediyorum.</string> <string name="XF7shG4k">Son konuştuğumuzdan beri şiddetle antrenman yaptım. Kendimi daha sert, çok daha enerjik ve canlı hissediyorum.</string>
<string name="XFafAocV">Özel bir şey yok yüzbaşı. Ama yaptığın her şeye dikkat edeceğim.</string> <string name="XFafAocV">Özel bir şey yok yüzbaşı. Ama yaptığın her şeye dikkat edeceğim.</string>
<string name="XFcmlN1J">Kasaba güvenliği günde 1 artırılır\nGüvenliği 60'tan fazla olan kasabalar sahibi klan için fazladan 1 nüfuz sağlar.\nKasabalardan alınan vergi 0,5 azalır</string> <string name="XFcmlN1J">Kasaba güvenliği günde 1 artırılır{newline}Güvenliği 60'tan fazla olan kasabalar sahibi klan için fazladan 1 nüfuz sağlar.{newline}Kasabalardan alınan vergi 0,5 azalır</string>
<string name="xFHb9nAk">Yeri hakkına bir bilgi edinebildiniz mi?</string> <string name="xFHb9nAk">Yeri hakkına bir bilgi edinebildiniz mi?</string>
<string name="xFmYRCHs">Eline neler var bir görelim...</string> <string name="xFmYRCHs">Eline neler var bir görelim...</string>
<string name="XFr4IfXf"> {SETTLEMENT}{.nin}. sahibini değiştirin</string> <string name="XFr4IfXf"> {SETTLEMENT}{.nin}. sahibini değiştirin</string>
...@@ -2870,7 +2870,7 @@ ...@@ -2870,7 +2870,7 @@
<string name="Xi1wpR2L">Bedensel cezayı kabul edin ve {FINE}{GOLD_ICON}</string> <string name="Xi1wpR2L">Bedensel cezayı kabul edin ve {FINE}{GOLD_ICON}</string>
<string name="xIL6vOgI">Denetçi</string> <string name="xIL6vOgI">Denetçi</string>
<string name="xiVwe7g3">Başarılı bir saldırı ile rakibi devirme şansı artar.</string> <string name="xiVwe7g3">Başarılı bir saldırı ile rakibi devirme şansı artar.</string>
<string name="xJ2uDcob">Yerleşim bağlılığı günde 2 artar\nYerleşim üretimi %5 azalır</string> <string name="xJ2uDcob">Yerleşim bağlılığı günde 2 artar{newline}Yerleşim üretimi %5 azalır</string>
<string name="Xj74AAWq">Patron Dövüş Yetenekleri</string> <string name="Xj74AAWq">Patron Dövüş Yetenekleri</string>
<string name="XjcmW8ql">Kokuşmuş {FIRST_NAME}</string> <string name="XjcmW8ql">Kokuşmuş {FIRST_NAME}</string>
<string name="xKVBAL3m">Sefer Sorunu</string> <string name="xKVBAL3m">Sefer Sorunu</string>
...@@ -2944,7 +2944,7 @@ ...@@ -2944,7 +2944,7 @@
<string name="yDomN9L2">Mülk Etkisi</string> <string name="yDomN9L2">Mülk Etkisi</string>
<string name="ydspCDIy">Düşük Moral</string> <string name="ydspCDIy">Düşük Moral</string>
<string name="YEg9dTUC">Piyadeye gözdağı ver</string> <string name="YEg9dTUC">Piyadeye gözdağı ver</string>
<string name="YequZz6U">'Oh {RANDOM_TOWN} bakireleri ne güzeldir \n Yaramazlıklarını saçlarında çiçeklerle yaparlar \n Eğer hala genç olsaydım orada olmayı dilerdim \n ama şimdi sıcaklığı belaya tercih ediyorum'</string> <string name="YequZz6U">'Oh {RANDOM_TOWN} bakireleri ne güzeldir {newline} Yaramazlıklarını saçlarında çiçeklerle yaparlar {newline} Eğer hala genç olsaydım orada olmayı dilerdim {newline} ama şimdi sıcaklığı belaya tercih ediyorum'</string>
<string name="yFahppU2">Onları bırakma</string> <string name="yFahppU2">Onları bırakma</string>
<string name="YfQxIAuj">Kalkan Darbesi II</string> <string name="YfQxIAuj">Kalkan Darbesi II</string>
<string name="yGaGlXgQ">Oyuncu Krallığı</string> <string name="yGaGlXgQ">Oyuncu Krallığı</string>
...@@ -2978,7 +2978,7 @@ ...@@ -2978,7 +2978,7 @@
<string name="yNyQ3RFa">{HERO.NAME} doğum sırasında öldü.</string> <string name="yNyQ3RFa">{HERO.NAME} doğum sırasında öldü.</string>
<string name="yo0I8D0r">Çöllerde yarı gıda tüketimi ve %+5 daha hızlı hareket.</string> <string name="yo0I8D0r">Çöllerde yarı gıda tüketimi ve %+5 daha hızlı hareket.</string>
<string name="YO0x7ZAo">Sadakat</string> <string name="YO0x7ZAo">Sadakat</string>
<string name="YOBeOFxY">Hükümdara ödenen vergiler %5 azaltılır.\nKasabanın sadakati her gün +1 artar </string> <string name="YOBeOFxY">Hükümdara ödenen vergiler %5 azaltılır.{newline}Kasabanın sadakati her gün +1 artar </string>
<string name="yOfrb9Lu">Çok fazla bekleme. Bunlar tehlikeli adamlar. Dikkat et.</string> <string name="yOfrb9Lu">Çok fazla bekleme. Bunlar tehlikeli adamlar. Dikkat et.</string>
<string name="yoiOIuI9">Eşyaları teslim etmeyi red ettin. {QUEST_GIVER.LINK} öfkelenmiş olmalı.</string> <string name="yoiOIuI9">Eşyaları teslim etmeyi red ettin. {QUEST_GIVER.LINK} öfkelenmiş olmalı.</string>
<string name="YOub8FqT">{CHILD.NAME} ve ölü doğmuş bir bebek</string> <string name="YOub8FqT">{CHILD.NAME} ve ölü doğmuş bir bebek</string>
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