  <resources>
    <string name="0B27RrYJ">Battania</string>
    <string name="5djtBrHj">Sultan</string>
    <string name="8HMyTKF6">Vlandians</string>
    <string name="8pjMAqOg">Senate</string>
    <string name="afvM7XpQ">High King</string>
    <string name="bF7HmNGQ">Khuzait Khanate</string>
    <string name="bgjiFSHZ">Battanians</string>
    <string name="bVihnRUu">The confederation of small kingdoms that is now the Principality of Sturgia came into being only a century ago. As boomtowns sprung up along the great rivers of the north, the local tribal leaders forged marriage pacts with Nords and other adventurers, hiring their swords to subdue their neighbors. Under pressure from the empire, they elected a prince to lead them in war, and eventually the princes became a hereditary office. But the idea of monarchy has never sat easily with the independence-minded boyars, and the potential for rebellion always lurks under the surface of Sturgian politics.</string>
    <string name="C4qjBqLO">Sturgians</string>
    <string name="fE5U9ApA">The Calradian Empire is not a monarchy. The Calradians insist on this. The emperor, formerly just a military commander, may have taken on most other affairs of state as well. Rather than be elected every few years by the Senate, he may now rule for life and often be succeeded by his son. The popular assemblies that once decided key policies may have withered away, and the Senate, a gathering of landowners, may have far less power than it did in centuries pass. But it is not a monarchy, because it is absolutely forbidden for Calradians to be ruled by a king. The Empire is what happens when a league of city-states conquers a continent. A community once led by free farmers with relatively equal wealth now has vast gaps between the rich and the poor. Institutions designed to prevent one man from becoming a tyrant come into conflict with the necessities of unending warfare, which require unified command. Without any smooth means of succession, the death of an emperor has always been a potential crisis. Usually, the emperor nominated an heir, the senate ratified his choice, and the people (meaning the army) acclaimed it. But this did not always happen smoothly, and then the succession was settled on the battlefield. The current conflict, which broke out when the late Emperor Arenicos died mysteriously, is the latest of these imperial civil war.</string>
    <string name="fGNdo1BK">For centuries, the tribes in the vast steppe east of the empire were content to live as nomads, venturing into the imperial lands to raid and trade, and then returning to their ancestral freedom. Two generations ago, however, something happened far away to the east - a change in the winds, perhaps, or some terrible but distant conqueror - and the horse clans were set in motion. Urkhun the Khuzait led the clans nearest the empire into its eastern provinces, overrunning its eastern province and forming a khanate. He imposed discipline on the unruly clans, forcing them to ride to war on his command instead of simply when they wished. But after his death, the spirit of unity that he inspired was lost. His descendants still rule the khanate, but some of the other clans chaff under his authority, and others dream of becoming khan themselves.</string>
    <string name="FjwRsf1C">Vlandia</string>
    <string name="FmbgPGBL">Grand Prince</string>
    <string name="frBQ9mbP">Southern Empire</string>
    <string name="GbnlN6na">southern Empire</string>
    <string name="hwnp9abW">King</string>
    <string name="IudGLWQZ">The Vlandian monarchy descends from Osric Iron-Arm, a warlord who seized the western coasts of the Empire and was recognized as king by the emperors as the price of peace. He in turn recognized his lieutenants as barons and counts, granting them suzerainty over their lands in exchange for rallying to his banner in war. Some Vlandian kings have sought to expand the powers of the kingship; others have allowed the barons to feud among themselves so long as the money and manpower was there when needed.</string>
    <string name="iYCR3xuQ">Principality of Sturgia</string>
    <string name="lAWwcO6b">Kingdom of Vlandia</string>
    <string name="NaNMRPv4">Aserai</string>
    <string name="NF627oiX">Northern Empire</string>
    <string name="nsDj8Qxl">northern Empire</string>
    <string name="PjO7oY16">Sturgia</string>
    <string name="qaDIU0XC">High Kingdom of the Battanians</string>
    <string name="qggtvf8Y">The Empire always preferred not to send its legions into the army-devouring wastes of the Nahasa. Instead, it projected its power into this borderland by cultivating client rulers among the clans, who competed in an endless dance of power. Those clans that could secure a hold on the oases won an imperial subsidy to protect passing caravans and grew rich. Those who could not were pushed into the desert, left to raise goats and raid caravans until they could plot a comeback. Today, with the waning of the empire, the Aserai have agreed to form a confederacy under a sultan chosen from richest of the clans, the Banu Hulyan. But everyone knows that the dance has only temporarily been stopped, and at the right moment it will begin again.</string>
    <string name="sZLd6VHi">Khuzait</string>
    <string name="UsbwPmYb">Sultanate of the Aserai</string>
    <string name="vJOWy1QF">Khuzaits</string>
    <string name="yG3YUySN">Western Empire</string>
    <string name="ZEmH0MwL">western Empire</string>
    <string name="ZjaaAoxd">From time immemorial there has been a High King of Battania, crowned with great ceremony on the sacred hill of Dunthanach. Ask any Battanian chieftain, however, whose ”kingdom” he lives in, and he will look around at his hall and his fields and his pastures, his flocks and his retainers, and answer ”Mine, of course.” Only lately, following the example of the Empire, have the High Kings made any effort to exert their authority. ”Such unruly cattle as my people require a strong herdsman's hand to steer them from the ravine and protect them from the wolf,” said one recent high king, just before he was betrayed by a jealous cousin and taken in chains to the nearest imperial outpost.</string>
  </resources>
