"KEY","English"
"OBJECTIVE_01","Investigate the murder, gather evidence, and contact the captain to make an accusation."
"OBJECTIVE_02","Defeat the murderer and repair the sabotaged engines in order to survive."
"TEST_MURDERER","The murderer is {0}."
"TEST_BLACKMAIL_LOCATION","The blackmail material is {0}."
"TEST_SPOOKY_ROOM_LOCATION","The spooky room is {0}."
"INVESTIGATOR_ROOM","the investigators' room."
"ACC_SUS_ARTHUR","Arthur Holloway III"
"ACC_SUS_DOT","Dot Fisher"
"ACC_SUS_ETHEL","Ethel Gibbs"
"ACC_SUS_FRED","Fred Cooper"
"ACC_SUS_JAMES","Officer Butler"
"ACC_SUS_ROSE","Doctor Rose Barnett"
"INTERROGATE_01"," ""Anything of note this morning?"""
"INTERROGATE_02"," Ask about whereabouts."
"INTERROGATE_03","Confront with evidence."
"EVID_ASH_01","Tobacco ash."
"EVID_ASH_02","tobacco ash"
"EVID_BLOOD_01","The victim's blood."
"EVID_BLOOD_02","victim's blood"
"EVID_DAGGER_01","The murder weapon."
"EVID_DAGGER_02","murder weapon"
"EVID_FOOT_01","Bloody footprint."
"EVID_FOOT_02","bloody footprint"
"EVID_PHOTO_01","A photograph."
"EVID_PHOTO_02","suspicious photograph"
"EVID_LETTER","A blackmail letter."
"EVID_JOURNAL","William Rushford's journal."
"EVID_RITUAL","Ritual components."
"EVID_WATCH","A pocket watch."
"IE_UPDATE","The Incriminating Evidence has been updated."
"SEARCH_CANCEL","Leave it alone."
"IGNORE_HER","Leave her alone."
"IGNORE_HIM","Leave him alone."
"INSPECT_SHOES_M"," Casually take note of his footwear."
"INSPECT_SHOES_F"," Casually take note of her footwear."
"REVEAL_ROOM_SPOOKY","As you stand at the threshold of the room, the air pressure drops and you feel a strong wind brush across your skin. The room is thrown into pitch blackness, yet you can somehow make out a large bat-like shape surging toward you, its three burning eyes piercing your soul. You find yourself rooted in place, and just before the massive shape reaches you, it disappears. Suffer 1 facedown Horror, then place Darkness in your space."
"MURDER_ROOM_STORAGE_HOLD","storage hold"
"MURDER_ROOM_SPA_02A","spa"
"MURDER_ROOM_CHAPEL_03A","chapel"
"INTRO_01","The captain mentioned that the body of the victim, William Rushford, was found by another passenger, Fred Cooper, in the {0}. While he was hesitant to do so, he reminded you that nobody aboard should escape suspicion, not even members of his crew."
"REVEAL_TILES","As you descend from the bridge, you notice that breakfast has recently been served and people are going about their daily routine, despite the morning’s sinister affair. Place the {0}, {1}, and {2} tiles as indicated."
"REVEAL_ENTRANCE","Standing on the observation deck, you take in the large windows of the room. Place your investigator figures as indicated."
"IE_GAIN","You pull out a worn notepad that has served you well over the years. Any important information regarding suspects and gathered evidence will be recorded here. Captain Pike has provided you with a brief description of the passengers and crew members, along with their cabin numbers or role aboard the ship. An investigator gains the {0} Unique Item. Any investigator may review the collected evidence by interacting with it in the app."
"PLACE_INTERCOM","To ensure that the suspect cannot take control of the airship, you encourage Captain Pike to lock himself on the bridge. When you are ready to make an accusation, he has asked that you contact him using the ship intercom, located on the observation deck. You locate it quickly, but note that several wires have been pulled out, perhaps indicating some form of sabotage. Place an Interact token as indicated."
"PLACE_SPOOKY_SKY","The storm is much more noticeable through the observation windows that surround the room. The hairs on the back of your neck stand up, and the sensation puts you on edge. Place a Sight token as indicated."
"PLACE_ETHEL","Near the port-side windows, a young stewardess is scrubbing away at the floor, dried tears streaking her face. Place a Person token as indicated. This is Ethel Gibbs, a crew member aboard the [i]Stargazer Majestic[/i]."
"PLACE_ARTHUR","A very well-dressed man is gazing out the front observation deck window, occasionally drawing on a cigar. Place a Person token as indicated. This is Arthur Holloway III, a first-class passenger."
"PLACE_DAGGER","A breakfast table stands off to one side of the room. Place a Search token as indicated."
"PLACE_COMPLAINTS","A clipboard with a stack of papers has been left on a table. Place a Search token as indicated."
"PLACE_ENTRY_DOOR_02A","A large set of double doors leads to the rest of the dirigible. Place an Explore token as indicated."
"PLACE_OBS_DECK_01","A door provides crew members direct access between the crew office and the observation deck. Place an Explore token as indicated."
"EXPLORE_CABIN_01","The sign reads ""Cabin 1."" This is the cabin of Arthur Holloway III."
"EXPLORE_CABIN_02A","The sign reads ""First Class."" This is the cabin of Arthur Holloway III."
"REVEAL_CABIN_01A","You enter the cabin of Arthur Holloway III, the lavish furnishings a stark reminder of that you have entered a first-class cabin. Discard this Explore token."
"REVEAL_CABIN_01B","This is the cabin of Arthur Holloway III. The lavish furnishings are a stark reminder that you have entered a first-class cabin. Discard this Explore token and place the {0} tile as indicated."
"PLACE_TRASH","The trash bin has torn up bits of paper in it. Place a Search token as indicated."
"SEARCH_TRASH_A","Pieces of paper have been torn up and tossed into the trash bin."
"SEARCH_TRASH_01","The paper appears to be a torn up letter and photograph. With enough time, you should be able to reassemble them. Tap to attempt the puzzle using ."
"TEST_TRASH_SUCCESS_01","You manage to piece the letter and photograph back together. The letter is addressed to the doctor. It claims that the writer knows about the doctor's past and will expose it to the captain if she does not do what the author wants."
"TEST_TRASH_SUCCESS_02","The photograph shows a large group of people, gathered together, almost like a family picture. A face is circled in red, and the name ""Florence Stagg"" is scribbled across it. Upon close inspection, you realize the circled face is of a much younger Doctor Rose Barnett."
"TEST_TRASH_SUCCESS_03","As you search the photograph for other familiar faces, you see a young William Rushford at the center of the photograph, the rest of those gathered purposely surrounding him. You flip the photograph over and see a caption that reads ""Rushford, Holloway, & Stagg families. London. May 1887."""
"TEST_TRASH_SUCCESS_04","You are just about to put the photo away when a face in the background catches your attention. A woman in a servant's outfit stands at the edge of the photograph, nearly out of frame. If the photograph was not over forty years old, you would swear that the woman was Ethel Gibbs, the young stewardess aboard the [i]Stargazer Majestic[/i]. Gain the {0} Unique Item. Then discard this Search token."
"TEST_TRASH_SUCCESS_05","The photograph shows a teenage Doctor Rose Barnett, posing for a portrait in front of a fireplace. The necklace that she wears bears an obvious cult symbol. You flip the photograph over and see a caption that reads ""Florence Stagg, May 1887."" Gain the {0} Unique Item. Then discard this Search token."
"TEST_TRASH_AGAIN","You almost have the pieces together. You just need a little more time. You can attempt the puzzle using  as an action."
"SEARCH_TRASH_REMINDER_ROSE","Perhaps Doctor Rose Barnett would have more information about this letter and photograph."
"SEARCH_TRASH_REMINDER_ALL","Perhaps the people involved with the photograph can explain their relationship with the victim. In addition, you might also want to ask Doctor Rose Barnett about the blackmail letter."
"PLACE_DRESSER","On the dresser, there is a small, ornate box covered in arcane symbols. Place a Search token as indicated."
"SEARCH_DRESSER_A","A small, ornate box is covered in arcane symbols."
"SEARCH_DRESSER_01","As you examine the box, you cannot see any latch or lid. Spinning it in your hand, you notice that the symbols themselves can be moved. Tap to attempt the puzzle using ."
"TEST_DRESSER_SUCCESS","As the last symbol slides into place, you hear a soft click as a side compartment pops out of the box, revealing its contents. This must be Arthur Holloway III's secret stash. Gain the {0} Common Item. Then discard this Search token."
"TEST_DRESSER_AGAIN","While some of the symbols seem aligned, you still have not found a way to open the box. You can attempt the puzzle using  as an action."
"EXPLORE_CABIN_2","The door placard reads ""Cabin 2."" This is the first-class cabin assigned to the investigators."
"REVEAL_CABIN_2A","The first-class cabin provided to you by Captain Pike is luxuriously decorated. Discard this Explore token."
"REVEAL_CABIN_2B","The first-class cabin provided to you by Captain Pike is luxuriously decorated. Discard this Explore token and place the {0} tile as indicated."
"PLACE_LUGGAGE","Your luggage sits in a corner of the room. Place a Search token as indicated."
"SEARCH_LUGGAGE_01","Your luggage sits in a corner of your room."
"SEARCH_LUGGAGE_02","The contents of your luggage are neatly arranged around the room. It is a good thing you always come prepared for the worst situations. Place the {0} Common Item as indicated."
"EXPLORE_CABIN_03","The door placard reads ""Cabin 3."" This is the cabin of William Rushford and Dot Fisher."
"EXPLORE_CABIN_RUSHFORD_02A","The door placard reads ""Cabin 2."" This is the cabin of William Rushford and Dot Fisher."
"REVEAL_CABIN_03A","The coach cabin is sparsely decorated. A large bed dominates the space, while a sleeping bag has been laid out on the floor next to it. Discard this Explore token."
"REVEAL_CABIN_03B","The coach cabin is sparsely decorated. A large bed dominates the space, while a sleeping bag has been laid out on the floor next to it. Discard this Explore token and place the {0} tile as indicated."
"PLACE_BOOK","Protruding from under one of the pillows on the bed appears to be a worn book. Place a Search token as indicated."
"PLACE_DOT_CABIN_01","A young woman is searching the cabin while occasionally writing in a small notebook. Place a Person token as indicated. This is Dot Fisher, travel companion of the victim, William Rushford."
"PLACE_DOT_CABIN_02","Dot Fisher is searching the cabin while occasionally writing in her small notebook. Place Dot Fisher as indicated."
"SEARCH_BOOK_A","A book has been hastily shoved underneath one of the pillows on the bed."
"SEARCH_BOOK_01","You pick up what appears to be an old journal. Flipping through it, you realize that it must be the journal of William Rushford. The entries span over fifty years. Gain the {0} Unique Item. Then discard this Search token. An investigator holding the Old Journal Unique Item can read its entries by interacting with it in the app."
"EXPLORE_CABIN_04","The sign reads ""Cabin 4."" This is the cabin of Fred Cooper, the man who found the body this morning."
"EXPLORE_CABIN_FRED_COOPER_02A","The sign reads ""Cabin 1."" This is the cabin of Fred Cooper, the man who found the body this morning."
"REVEAL_CABIN_04A","As the door opens, the stench of pipe smoke and sweat fills the air. The lights are off and a series of lit candles form a pattern across the floor. Discard this Explore token."
"REVEAL_CABIN_04B","As the door opens, the stench of pipe smoke and sweat fills the air. The lights are off, and a series of lit candles form a pattern across the floor. Discard this Explore token and place the {0} tile as indicated."
"PLACE_FRED","A bearded man is sitting on the edge of the bed, holding a worn tobacco pipe in one hand. He has a defeated and nervous look on his face. Place a Person token as indicated. This is Fred Cooper, a coach passenger."
"PLACE_SPELL","An ancient manuscript lies open on a table. Place a Search token as indicated."
"REVEAL_CANDLES","Candles have been arranged in an intricate pattern on the floor. Place a Search token as indicated."
"CANDLES","Candles have been arranged in an intricate pattern on the floor."
"CANDLES_TEST","You try to discern the true purpose of what is clearly a ritual ()."
"CANDLES_FAIL","It resembles only a mess of wax and flame."
"CANDLES_PASS","You pry a candle from the floor to examine it. Gain the {0} Common Item. Examining the symbols etched in the wax, you can confirm this ritual is intended to ward off misfortune. Gain 1 Clue and place Darkness in your space. Then discard this Search token."
"CANDLE_TAKEN","With the light from the candle extinguished, the room plunges into complete darkness. You hear the flapping of wings, and for a brief moment you feel a sudden rush of wind that sends a chill up your spine. Suffer 1 facedown Horror."
"EXPLORE_CREW","This door leads to the crew quarters. A placard reminds you that this area is off limits to passengers."
"EXPLORE_CREW_STORAGE","This door provides crew members direct access between the storage area and crew quarters."
"EXPLORE_CREW_OFFICE_02A","This door provides crew members direct access between the crew office and crew quarters."
"REVEAL_CREW_01","The room is filled with rows of beds, each neatly made. Footlockers sit in front of each bed, a nameplate for each crew member affixed to them. Discard this Explore token and place the {0} tile and a Door as indicated."
"REVEAL_CREW_02","The room is filled with rows of beds, each neatly made. Footlockers sit in front of each bed, a nameplate for each crew member affixed to them. Place the {0} tile and a Door as indicated and discard all Explore tokens leading to it."
"EXPLORE_CREW_LOUNGE_03A","The placard affixed to the door reads ""Crew Lounge"" with a reminder that this area is off limits to passengers."
"REVEAL_CREW_LOUNGE_03A","The crew lounge is a place for off-duty crew members to relax away from passengers. Place the {0} tile as indicated and discard all Explore tokens leading to it."
"PLACE_LOCKER","The footlocker belonging to Officer Butler is sealed with an elaborate lock. Place a Search token as indicated."
"PLACE_LOCKER_03A","A small footlocker with an elaborate lock sticks out from under a small table as if it was put away in haste. An elaborate lock hangs from the front, and a small nameplate is etched with the name ""Butler."" Place a Search token as indicated."
"PLACE_LOVE_LETTER","A folded letter sits on Ethel Gibbs' bedside table. Place a Search token as indicated."
"PLACE_STORAGE_01","This door provides crew members direct access to and from the storage area and the crew quarters. Place an Explore token as indicated."
"PLACE_CREW_OFFICE_BEDROOM_DOOR_02A","This door provides crew members direct access to and from the crew office and the crew bedroom. Place an Explore token as indicated."
"SEARCH_LOCKER_A","This footlocker belongs to Officer Butler. There is an elaborate lock preventing you from opening it."
"SEARCH_LOCKER_TEST_A","The lock seems simple enough. Given enough time, you should be able to discern the combination. Tap to attempt the puzzle using ."
"SEARCH_LOCKER_TEST_B","You nearly have the cipher solved. You can attempt the puzzle using  as an action."
"SEARCH_LOCKER_SUCCESS","With a little effort, the lock releases. You open the lid to find various clothes and personal effects. A pocket watch lying on top of everything catches your eye. The initials ""W.R."" are engraved on the back. Gain the {0} Common Item. Then discard this Search token."
"SEARCH_LOCKER_REMINDER","Perhaps you should ask Officer Butler about this watch."
"SEARCH_LOVE_LETTER_A","A folded letter sits on Ethel Gibbs' bedside table."
"SEARCH_LOVE_LETTER_02A","An open envelope rests on one of the tables."
"PLACE_LOVE_LETTER_02A","An open envelope rests on one of the tables with a letter sticking out from it. Place a Search token as indicated."
"SEARCH_LOVE_LETTER_01","You pick up the letter, immediately noticing the overly ornate handwriting. This writing style has long been out of use, especially within the working class. The letter is clearly romantic in nature. It starts with ""My dearest Jonathan Butler, I have lost much in the last few months, but finding you has returned me to a path that I thought forever closed."""
"SEARCH_LOVE_LETTER_02","The letter goes on to gush about their relationship. The end of the letter catches your attention, however. ""When I arrived in this time, I was adrift. Thank you for helping me find the way. Eternally yours, Ethel."" As you go to return the letter, you notice a pendant sitting on the table. Gain the {0} Common Item. Then discard this Search token."
"EXPLORE_ENGINE_01","This door leads to the engine room. It is locked."
"EXPLORE_ENGINE_02","The door to the engine room has been ripped from its hinges."
"REVEAL_ENGINE_01","As you enter the engine room, you notice a black mist has filled the room and the wind whips about, as if alive. Discard this Explore token and place the {0} tile as indicated."
"REVEAL_MONSTER","Across the room, {0} is drawing arcane symbols in the air while chanting in a strange tongue. Spawn a {1} as indicated. This is {0}."
"REVEAL_ENGINES","Segments of piping have been torn from their moorings and scattered around the floor. Place an Interact token as indicated."
"FIX_ENGINE_01","Pipe segments have been torn from their moorings."
"FIX_ENGINE_YES"," Attempt to reassemble the engine pipes."
"FIX_ENGINE_NO","Leave the pipe segments alone."
"FIX_ENGINE_02","You notice a small toolbox against the wall. With some time, the right tools, and a little bit of elbow grease, you should be able to repair the pipe assembly enough to keep the ship in the air. Tap to attempt the puzzle using ."
"FIX_ENGINES_03","You struggle to get the pipe segments back together, but with a little more time you are confident that you can fix the engine. You can attempt the puzzle using  as an action."
"FIX_ENGINES_SUCCESS_01","You slide the last piece into place and immediately hear the engine hum as the ship rights itself. You still have to subdue {0} in order to stop the ritual, but at least you are not falling from the sky."
"FIX_ENGINES_SUCCESS_02","You slide the last piece into place and immediately hear the engine hum as the ship rights itself. With the engines fixed and the ritual stopped, the investigation is complete."
"REVEAL_ENTRY_HALL","This section of the hallway leads to the first-class passenger cabins and several crew-only rooms. Place the {0} tile as indicated and discard all Explore tokens leading to it."
"REVEAL_ENTRY_HALL_2","This section of the hallway leads to the first-class passenger cabins and several crew-only rooms. Discard this Explore token and place the {0} tile as indicated."
"REVEAL_HALLWAY_02A","This hallway leads to the crew-only and service areas of the ship. Place the {0} and {1} and a Door as indicated. Then discard all Explore tokens leading to them."
"REVEAL_HALLWAY_03A","This hallway leads to the passenger cabins. Place the {0} and {1} tiles, a Wall, and Doors as indicated."
"PLACE_CABIN_01","First-class cabins are located along the starboard side. Place Explore tokens as indicated."
"PLACE_CREW_ONLY","A couple of doors are marked as ""Crew Only,"" but you will have access to them during the investigation. Place Explore tokens as indicated."
"PLACE_CREW_ONLY_02A","Several doors are marked as ""Crew Only,"" but you will have access to them during the investigation. Place Explore tokens as indicated."
"PLACE_CREW_BED","A door marked ""Crew Only"" is on the port side of the hallway. Place an Explore token as indicated."
"PLACE_SIGHT","The hall extends farther into the dirigible. Captain Pike mentioned that the murder took place in a room down the hall. Place a Sight token as indicated."
"SIGHT_DESC","The hall extends farther into the dirigible. Captain Pike mentioned that the murder took place in a room down the hall. An investigator in the {0} can reveal the adjacent area."
"REVEAL_HALL2_SIGHT","The hallway leads to several more rooms. Discard this Sight token and place the {0} tile and a Door as indicated."
"REVEAL_HALL2_EXPLORE","The hallway leads to several more rooms. Place the {0} tile and a Door as indicated. Then discard all Explore and Sight tokens leading to it."
"PLACE_COACH_CABINS","A couple of coach cabin doors stand along the starboard side of the hall. Place Explore tokens as indicated."
"PLACE_MEDICAL","At the far end of the hall, the medical office door stands ajar. Place an Explore token as indicated."
"PLACE_STORAGE","On the port side of the hall, you see a door that is slightly open with a soft light coming from within. This is the ship's cargo hold, where the victim was discovered earlier this morning. Place an Explore token as indicated."
"PLACE_SPA_02A","Also down the hall stands another door that has been thrown open, a soft light coming from within. This is the ship's spa, where the victim was discovered earlier this morning. Place an Explore token as indicated."
"PLACE_MURDER_ROOM","Also down the hall stands a door that has been thrown open, a soft light coming from within. This is the ship's {0}, where the victim was discovered earlier this morning. Place an Explore token as indicated."
"PLACE_CABINS_03A","Several doors lead to passenger cabins. Place Explore tokens as indicated."
"PLACE_ENGINE","The door to the engine room is locked tight. Place an Explore token as indicated."
"PLACE_ENGINE_FINALE","The engine room door appears to have been torn off of its hinges. Place an Explore token as indicated."
"PLACE_FOOTPRINT","There appear to be some kind of markings on the floor. Place a Search token as indicated."
"SEARCH_FOOTPRINT_A","There are some kind of markings on the floor."
"SEARCH_FOOTPRINT_01","You realize that the markings are actually a bloody footprint that leads away from the crime scene. Maybe you can determine what kind of shoe made them ()."
"SEARCH_FOOTPRINT_SUCCESS","After careful inspection, you realize that the impression must have come from a common work or military boot. The blood, on further examination, is dark and congealed. Based on the time of the murder, these marks could not have been made that long ago, so how did the blood congeal so quickly? Gain the {0} Unique Item. Then discard this Search token."
"SEARCH_FOOTPRINT_REMINDER","You will want to inspect the shoes of each of your suspects to try to find a match."
"SEARCH_FOOTPRINT_FAIL","You cannot quite make the connection. Maybe you need to study them more."
"SEARCH_FOOTPRINT_02","The markings are some kind of scuff mark, perhaps made by someone's shoes. You dismiss it as common wear. As you turn away, you notice a small item amongst the alcoves. Gain the {0} Common Item. Then discard this Search token."
"EXPLORE_LOBBY_02A","A set of ornate double doors leads to the rest of the dirigible."
"REVEAL_LOBBY_02A","The main foyer serves as the primary hub for both passenger and crew travel aboard the ship. Discard this Explore token and place the {0} tile and a Wall as indicated."
"PLACE_CABINS_02A","Passenger cabins are located on both the port and starboard sides of the ship. Place Explore tokens as indicated."
"PLACE_HALL_DOORS_02A","Two doors lead out of the foyer toward the stern of the ship. The captain mentioned that the murder took place in the spa, which is located beyond these doors. Place Explore tokens as indicated."
"EXPLORE_HALLWAY_02A","This door leads to the stern of the ship and the hallway outside the crew-only area."
"EXPLORE_HALLWAY_ALT_02A","This door leads to the stern of the ship, and more specifically, the hallway just outside the spa, where the body was found."
"REVEAL_EXHIBIT_1_03A","The main hallway leads away from the observation deck and serves as the hub for crew and passenger sections of the ship. Discard this Explore token and place the {0} tile and a Door as indicated."
"REVEAL_EXHIBIT_1_03A_ALT","The main hallway leads away from the observation deck and serves as the hub for crew and passenger sections of the ship. Place the {0} tile and a Door as indicated. Then discard all Explore tokens leading to it."
"PLACE_HALL_DOOR_03A","A single door leads to the passenger area of the ship. Place an Explore token as indicated."
"EXPLORE_HALLWAY_03A","This door leads to the stern of the ship, and more specifically, the passenger area."
"EXPLORE_MEDICAL","The door to the medical office stands slightly ajar."
"REVEAL_MEDICAL","Doctor Rose Barnett's desk dominates one half of the room, while an examination table and locked cabinets fill the other half. Discard this Explore token and place the {0} tile and a Wall as indicated."
"PLACE_CABINET_A","A locked cabinet stands against one wall filled with various medications in neat rows. Place a Search token as indicated."
"PLACE_DESK_A","A desk sits across the room, littered with papers and various medical texts. Place a Search token as indicated."
"SEARCH_CABINET_A","A locked cabinet stands against the wall. It is filled with various medications in neat rows."
"SEARCH_CABINET_A_01"," Attempt to bypass the lock."
"CABINET_TEST","The combination lock looks simple enough. Tap to attempt the puzzle using ."
"CABINET_TEST_FAIL","The combination is more complex than you thought. You can attempt the puzzle using  as an action."
"SEARCH_CABINET_B_01","With the cabinet unlocked, you find a letter and photograph hidden behind some of the medicine bottles. The letter is addressed to the doctor. It claims that the writer knows about the doctor's past and will expose it to the captain if she does not do what the author wants."
"SEARCH_CABINET_B_02","The photograph shows a large group of people, gathered together, almost like a family portrait. A face is circled in red, and the name ""Florence Stagg"" is scribbled across it. Upon close inspection, you realize the circled face is of a much younger Doctor Rose Barnett. As you search the photograph for other familiar faces, you see a young William Rushford at the center of the photograph, the rest of those gathered purposely surrounding him. You flip the photograph over and see a caption that reads ""Rushford, Holloway, & Stagg families. London. May 1887."""
"SEARCH_CABINET_B_03","You are just about to put the photo away when a face in the background catches your attention. A woman in a servant's outfit stands at the edge of the photograph, nearly out of frame. If the photograph was not over forty years old, you would swear that the woman was Ethel Gibbs, the young stewardess aboard the [i]Stargazer Majestic[/i]. Gain the {0} Unique Item. Then discard this Search token."
"SEARCH_CABINET_B_04","The photograph shows a teenage Doctor Rose Barnett, posing for a portrait in front of a fireplace. The necklace that she wears bears an obvious cult symbol. You flip the photograph over and see a caption that reads ""Florence Stagg, May 1887."" Gain the {0} Unique Item. Then discard this Search token."
"SEARCH_CABINET_REMINDER_ROSE","Perhaps Doctor Rose Barnett would have more information about this letter and photograph."
"SEARCH_CABINET_REMINDER_ALL","Perhaps the people involved with the photograph can explain their relationship with the victim. In addition, you might also want to ask Doctor Rose Barnett about the blackmail letter."
"SEARCH_CABINET_C","With the cabinet unlocked, you search through the various medical supplies. Something near the back of one of the shelves catches your eye. Gain the {0} Common Item. Then discard this Search token."
"EXPLORE_OBS","This door leads to the rest of the dirigible."
"SEARCH_DAGGER","A breakfast buffet table stands off to one side of the room."
"SEARCH_DAGGER_TEST","The buffet table is covered with different breakfast foods, including an array of breakfast meats and eggs. Crumpets and Scotch pancakes are lined along the leftmost edge, and an unusual delicacy, crimson carp, is displayed proudly in the center. As you approach, you notice a dark red stain on one end of the table cloth. Lifting up the linen, you find a small knife covered in a sticky substance ()."
"SEARCH_DAGGER_FAIL","Observing the substance, you cannot quite tell if it is blood or something else entirely."
"SEARCH_DAGGER_SUCCESS_MURDER","Upon further study, you realize that the substance must be blood, but the nearly black glittering hue made it difficult to discern. You pick the knife up and notice strange occult symbols etched into the hilt. This must be the murder weapon. You look around and realize that whoever placed this knife here had to have been on the observation deck sometime this morning. Gain the {0} Common Item. Then discard this Search token."
"SEARCH_DAGGER_SUCCESS_RED_HERRING","Upon further study, you realize that the substance must be the sauce from the crimson carp. You wipe the blade off on a nearby napkin, then confiscate the knife. You doubt it was the weapon used in the murder. Gain the {0} Common Item. Then discard this Search token."
"SEARCH_COMPLAINTS_A","A clipboard with a stack of papers has been left on a table."
"SEARCH_COMPLAINTS_01","Picking up the clipboard, you notice that the papers are all complaints filed by former passengers. The captain must have left this here in haste. Each of the pages details items that disappeared from cabins during previous trips. They go on to list the missing items, several very valuable, and the approximate timeframe they went missing."
"SEARCH_COMPLAINTS_02","As you return the clipboard to the table, a glint from the floor catches your eye. Gain the {0} Common Item. Then discard this Search token."
"SIGHT_SPOOKY_SKY_DESC","From here you can see the storm gathering outside the ship. An investigator in the {0}, {1}, or {2}, can look out the window at the storm."
"SIGHT_SPOOKY_SKY_BUTTON","Look out the window."
"REVEAL_SIGHT_SPOOKY_SKY","Looking closer at the gathering clouds, you are overwhelmed with impending dread. As if sensing your unease, the storm ignites another dark lightning bolt just ahead of the ship, and a gust of wind rocks the dirigible, forcing you to steady yourself. Something sinister is at work, and you cannot shake the feeling that if you do not stop it, everything will be lost. Suffer 1 facedown Horror, then discard this Sight token."
"EXPLORE_STORAGE","The cargo hold door is open slightly, a dim light coming from within."
"EXPLORE_SPA","The spa door is open slightly, a dim light coming from within."
"EXPLORE_MURDER_ROOM","The {0} door is open slightly, a dim light coming from within. Inside is where the body of William Rushford was found this morning."
"REVEAL_STORAGE_01","The faint light in the storage room only amplifies the sense of dread you get from the scene before you. Discard this Explore token and place the {0} tile as indicated."
"REVEAL_STORAGE_02","The faint light in the storage room only amplifies the sense of dread you get from the scene before you. Place the {0} tile as indicated and discard all Explore tokens leading to it."
"REVEAL_SPA_02A","The faint light in the spa only amplifies the sense of dread you get from the scene before you. Discard this Explore token and place the {0} tile as indicated."
"REVEAL_CHAPEL_03A","The faint moonlight pours in through the stained-glass window at the far end of the chapel, highlighting the gruesome scene before you. Place the {0} tile and Walls as indicated."
"REVEAL_STORAGE_SPOOKY","The lights in the room flicker rapidly, and for a moment, there are three, large burning eyes in the darkness. They are fixated on you, and you find it hard to breathe. As terror grips at your heart, you find yourself unable to look away. Suddenly, the eyes disappear as the lights return to normal. Nobody else in the room appears to have noticed. Suffer 1 facedown Horror."
"PLACE_ROSE_01","Across the room you see a middle-aged woman leaning over the body. Place a Person token as indicated. This is Doctor Rose Barnett, the [i]Stargazer Majestic[/i]'s physician."
"PLACE_BODY","In the center of the room lies the body of the victim, William Rushford, surrounded by various occult symbols that appear to have been drawn using his blood. Place a Search token as indicated."
"PLACE_DOT","You also notice a young woman standing above the body, taking notes in a worn notebook. Her eyes dart across the crime scene with a look of concentration on her face. Place a Person token as indicated. This is Dot Fisher, a coach passenger and traveling companion of the victim, William Rushford."
"PLACE_LUGGAGE_02","You see an overturned piece of luggage that has been pulled out of place and left opened. Place a Search token as indicated."
"PLACE_FRED_LUGGAGE_02A","A piece of luggage has been left outside one of the rooms. Place a Search token as indicated."
"SEARCH_FRED_LUGGAGE_A","An overturned piece of luggage lies open on the floor."
"SEARCH_FRED_LUGGAGE_01","The tag marks the luggage as belonging to Fred Cooper. Among the contents you find a strange scrapbook with newspaper clippings detailing gruesome murders and suspicious deaths. The first page has an old article detailing the deaths of a husband and wife, Joseph and Margaret Cooper. The story talks about how a freak accident robbed a small boy of both his parents outside Miskatonic University."
"SEARCH_FRED_LUGGAGE_02","Accompanying the article, the photo shows a young boy, unnamed, talking to a police officer while the covered bodies of his parents rest in the foreground. Flipping through the rest of the scrapbook, you see dozens of articles highlighting deaths related to suspicious or unusual circumstances, including a recent article about a rash of deaths related to a new exhibit at the Miskatonic Museum."
"SEARCH_FRED_LUGGAGE_03","As you return the journal to the suitcase, you notice a leather-bound book resting inside. Gain the {0} Common Item. Then discard this Search token."
"SEARCH_FRED_LUGGAGE_REMINDER","Maybe you should ask Fred Cooper about this scrapbook."
"PLACE_HALL_02","A door is slightly ajar and leads out into the hallway. Place an Explore token as indicated."
"EXPLORE_HALL_02","The door to the hallway stands slightly ajar."
"EXPLORE_STUDY","This door leads to the crew office. The placard indicates that this area is only accessible to the ship's crew."
"EXPLORE_STUDY_01","This door leads to the hallway that connects the rest of the dirigible."
"EXPLORE_STUDY_OBS","This door provides crew members direct access between the crew office and the observation deck."
"REVEAL_STUDY_01","The crew office is well-lit, the smell of cigarette smoke wafting throughout. Discard this Explore token and place the {0} tile as indicated."
"REVEAL_STUDY_02","The crew office is well-lit, the smell of cigarette smoke wafting throughout. Place the {0} tile as indicated and discard all Explore tokens leading to it."
"REVEAL_CHART_ROOM_02A","The crew office is well-lit, the smell of cigarette smoke wafting throughout. Discard this Explore token and place the {0} tile and a Door as indicated."
"REVEAL_CHART_ROOM_02A_ALT","The crew office is well-lit, the smell of cigarette smoke wafting throughout. Place the {0} tile and a Door as indicated and discard all Explore tokens leading to it."
"PLACE_JAMES","A young man in an officer's uniform is sitting at a desk covered with charts and other official documents. Place a Person token as indicated. This is Officer Butler, the [i]Stargazer Majestic[/i]'s navigation officer."
"PLACE_BLOOD","An overturned sofa cushion catches your eye from across the room. Place a Search token as indicated."
"PLACE_BLOOD_MAPS_02A","A stack of maps along the wall are not as neatly organized as the rest. One of them has a dark red stain. Place a Search token as indicated."
"MAP_TEST","The stack of maps is precariously placed on the shelf.  Tap to attempt the puzzle using ."
"MAP_TEST_AGAIN","Working your way through the stack is taking longer than expected. You can attempt the puzzle using  as an action."
"PLACE_ENTRY_DOOR","A door leads to the hallway. Place an Explore token as indicated."
"SEARCH_BLOOD_A","An overturned sofa cushion looks out of place."
"SEARCH_BLOOD_01","You turn the cushion over, noticing what appears to be a fresh blood stain on it. Upon closer inspection, you realize the blood is thick and congealed, being so dark that it has almost a glittering shine to it. Your murderer must have come through here at some point. Gain the {0} Unique Item. Then discard this Search token."
"SEARCH_BLOOD_02","You flip the cushion over and notice a dark red stain soaked into the top. Upon closer inspection, you realize that it is just a dried wine spill and it has no relevance to your case. As you go to return the cushion, you notice someone has shoved something in between the seats. Gain the {0} Common Item. Then discard this Search token."
"SEARCH_BLOOD_MAPS_1_02A","A stack of maps has been hastily shoved into a bookshelf. One of them has a dark red stain."
"SEARCH_BLOOD_MAPS_2_02A_","You lift up one of the maps, noticing what appears to be a fresh blood stain smeared on it. Upon closer inspection, you realize the blood is thick and congealed, being so dark that it has almost a glittering shine to it. Your murderer must have come through here at some point. Gain the {0} Unique Item. Then discard this Search token."
"SEARCH_BLOOD_MAPS_3_02A","You lift up one of the maps and notice a dark red stain soaked into it. Upon closer inspection, you realize that it is just a dried wine spill and it has no relevance to your case. As you go to return the map to the shelf, you notice someone has shoved something under the stack. Gain the {0} Common Item. Then discard this Search token."
"INTERACT_BODY_A1","The body of William Rushford lies face down, surrounded by dark occult symbols written in blood. There is an acrid stench of death in the air."
"INTERACT_BODY_A2","The body of William Rushford lies on the cold floor of the storage hold, his lifeless eyes staring empty at the ceiling."
"INTERACT_BODY_B"," Examine the crime scene."
"INTERACT_BODY_B2","Ignore them."
"BODY_HORROR","You bend down to examine William Rushford's lifeless body. The first thing you notice is the large laceration across his throat, the blood still pooling beneath it. You fight the urge to retch. Suffer 1 facedown Horror ( negates)."
"BODY_TEST","As you step back, you can see that the blood appears to have been drawn to resemble wings spreading out from the victim's body. Other intricate symbols have also been drawn in blood around the room ()."
"BODY_TEST_CONFIRM"," Study the blood-drawn symbols."
"BODY_TEST_FAIL","Try as you might, you cannot recall what the symbols mean."
"BODY_TEST_SUCCESS","You realize that these blood-drawn symbols are typically associated with a summoning ritual. You can feel the mystical energies about the room. You cannot begin to imagine the foul creature that has been drawn to this world with this ritual."
"BODY_TEST_DAGGER_FOUND","You also recognize the symbols as the same ones found on the hilt of the ritual dagger you found on the observation deck. It seems obvious that the dagger is the murder weapon, and whoever placed it there is your murderer."
"INTERACT_BODY_C_01","As you turn away, you notice a small burn on the victim's lapel along with some ash smeared across his jacket. Looking around, you realize that none of the components appear to have been burned in any way."
"INTERACT_BODY_C_02","If William Rushford did not smoke, then perhaps his murderer did. This could be a key piece of evidence in the investigation. Gain the {0} Unique Item. Then discard this Search token."
"INTERACT_BODY_C_03","As you turn away, a sense of determination comes over you. You resolve to stop whatever events have been set in motion by this cruel deed. Become Focused. Then discard this Search token."
"INTERACT_BODY_REMINDER","Maybe the victim's travel companion, Dot Fisher, can tell you if the victim was a smoker."
"INTERCOM_A","The intercom is attached to the wall between the largest of the observation windows. Upon closer inspection, you notice that the wires have been pulled out. In its current state, the intercom will not function properly."
"INTERCOM_FIXED","The ship intercom has now been repaired. When you are confident that you have gathered enough evidence to make an accusation, you can contact Captain Pike. You will need to know what your key pieces of evidence are that link your suspect to the murder as well as where that evidence was found."
"INTERCOM_FIXED_01","When you are confident that you have gathered enough evidence, an investigator in this space can contact Captain Pike to make an accusation. You will need to know what your key pieces of evidence are that link your suspect to the murder as well as where that evidence was found."
"INTERCOM_B"," Attempt to fix the intercom."
"INTERCOM_B_01","Unscrewing the faceplate, you notice that some of the wires appear to have been purposely sabotaged. You will have to reconnect the wires properly. Tap to attempt the puzzle using ."
"INTERCOM_B_02","You have made some progress, but the wires are not quite connected correctly yet. You can attempt the puzzle using  as an action."
"INTERCOM_C","Leave it alone."
"INTERCOM_D"," Contact Captain Pike."
"INTERCOM_D_01","Captain Pike listens to the evidence you have collected. After you finish, there is a long pause, followed by a sad sigh. ""I am afraid it is just not enough evidence, old friend. Keep investigating. When you turn up more incriminating evidence, we can move forward, we can gather everyone. Please hurry, we do not have much time before we reach Arkham!"""
"INTERCOM_D_02","Captain Pike listens to the evidence you have collected. After you finish, there is a long pause, followed by a satisfied grunt. ""I think you have enough evidence to make your case. Nice work, old friend, I knew I could count on you! Go ahead and use the intercom to gather everyone to the observation deck and let us put this investigation to rest before we reach Arkham."""
"INTERCOM_ACCUSATION","Make sure you have reviewed your Incriminating Evidence before making an accusation, including the key pieces of evidence and where you found them. You will not be able to do so once the suspects have been gathered. Tell Captain Pike to gather all of the suspects to the observation deck?"
"INTERCOM_G"," Gather suspects."
"INTERCOM_H","Continue to investigate."
"INTERCOM_I","Captain Pike listens to the evidence you have collected. ""I trust your judgment, you know much more about investigations than I do. I will tell everyone to meet on the observation deck."" Discard this Interact token."
"READ_JOURNAL_A","An investigator with the Old Journal Unique Item can spend an action to read the journal."
"READ_JOURNAL_A_01","The journal dates back over fifty years. The early entries detail William Rushford's involvement with the Church of Starry Wisdom. When the church was forcibly disbanded, Rushford, a fiery and devoted youth, set forth to England to form a new sect."
"READ_JOURNAL_B","As the journal continues, you see William Rushford's growing concern over the morality of his actions. He speaks of regret and his need to correct his terrible mistakes. He talks about his failure to disband the cult and, in response to a failed assassination attempt, how he fled England and went into hiding. Gain 1 Clue."
"READ_JOURNAL_C_01","The closing entries detail William Rushford's return to Arkham to stop a terrible ritual. He speaks of a fear that the Starry Wisdom might try once more to kill him and use his blood for a ""final ritual"" to summon ""the Haunter."" The last few entries seem frantic, as Rushford realizes that he may have put himself—and the world—in danger by returning to Arkham. Gain 1 Clue."
"READ_JOURNAL_C_02","The closing entries detail William Rushford's return to Arkham to stop a terrible ritual. He speaks of a fear that the Starry Wisdom might try once more to kill him and use his blood for a ""final ritual"" to summon ""the Haunter."" The last few entries seem frantic, as Rushford realizes that he may have put himself—and the world—in danger by returning to Arkham. His final entry is as follows: ""Could it be?! After all these years, a specter from the past has finally come to haunt me. If only I had realized sooner, but now I fear it is too late."" Gain 1 Clue. Then become Focused."
"JOURNAL_PHOTO","After considering the information from William Rushford's journal alongside the photograph, you are convinced that someone related to this photograph killed William Rushford for fleeing the Starry Wisdom cult."
"READ_JOURNAL_CONFIRM"," Read the journal."
"READ_JOURNAL_CANCEL","Leave it alone."
"READ_JOURNAL_MORE","There are still more entries to read."
"READ_JOURNAL_FINISHED","You have read through all of the relevant entries in the journal."
"IE_REVIEW_DONE","This is all of the information you have on {0}."
"IE_EVIDENCE_DONE","This is all of the physical evidence that you have gathered thus far."
"IE_WHAT","What information would you like to review?"
"IE_SUS","Suspects"
"IE_SUS_01","You have no suspect information at this time."
"IE_SUS_02","Which suspect would you like to review?"
"IE_EVID","Gathered Evidence"
"IE_EVID_01","You have no gathered evidence to review at this time."
"IE_EVID_02","What evidence would you like to review?"
"IE_ART_DESC","Arthur Holloway III is a first-class passenger."
"IE_ART_SMOKE","You noted that Arthur Holloway III smokes cigars."
"IE_ART_ALIBI","Arthur Holloway III claimed to have been in his room most of the morning, only leaving it to attend breakfast. He appears to have been on the observation deck ever since."
"IE_ART_SHOE","You noted that Arthur Holloway III wears very expensive Oxford shoes, shined to perfection."
"IE_ART_RING","Arthur Holloway III wears a ring emblazoned with an occult symbol."
"IE_ART_ETHEL","Ethel Gibbs mentioned that, when she was delivering a drink to Arthur Holloway III's cabin, she noticed various items with strange occult symbols."
"IE_ART_BLACKMAIL_01","Doctor Rose Barnett claimed that she is being blackmailed by Arthur Holloway III. She said that he is threatening to expose her past life as a disgraced physician if he is not provided illicit medications."
"IE_ART_BLACKMAIL_02","Arthur Holloway III admitted to blackmailing Doctor Rose Barnett, but insists that does not make him a murderer."
"IE_DOT_DESC_01","Dot Fisher is a coach passenger that was traveling with the victim, William Rushford."
"IE_DOT_BODYGUARD","You talked with Dot Fisher, and she claimed to be a private bodyguard that was hired by the victim, William Rushford, for his return trip to Arkham. She stated that she is now investigating his death."
"IE_DOT_SHOE","You noted that Dot Fisher is wearing well-polished military boots."
"IE_DOT_ALIBI_01","Dot Fisher claimed that she was acquiring breakfast for her client and herself during the murder. She was only gone for a few minutes. When she returned, he was gone. Shortly after, she was informed of his murder."
"IE_DOT_ALIBI_02","Ethel Gibbs verified that Dot Fisher was present for breakfast before the body was found."
"IE_DOT_OFFICE","Officer Butler mentioned that, in addition to the crew, Dot Fisher had access to the office."
"IE_DOT_SMOKE","Dot Fisher stated that neither her, or William Rushford are smokers, and that William Rushford had been asthmatic."
"IE_DOT_JOURNAL","Dot Fisher mentioned that William Rushford kept a journal, and had been overheard talking aloud, while writing, about his blood being used for a dark purpose."
"IE_DOT_WATCH_01","Dot Fisher stated that a pocket watch belonging to the victim has gone missing."
"IE_ETHEL_DESC","Ethel Gibbs is a crew member aboard the [i]Stargazer Majestic[/i] as a stewardess."
"IE_ETHEL_SHOE","You noted that Ethel Gibbs' work attire includes flat shoes."
"IE_ETHEL_LOVE","Based on a conversation with Arthur Holloway III, you suspect that Ethel Gibbs and Officer Butler are in a romantic relationship."
"IE_ETHEL_ALIBI","Ethel Gibbs claims to have been working on the observation deck this morning preparing the morning meal. At some point she claims to have brought food to Officer Butler in the office and then returned to her duties."
"IE_ETHEL_LETTER","You found a letter written by Ethel Gibbs that appears to be romantic in nature. It also mentioned that she arrived ""in this time,"" which seems like a weird phrase."
"IE_ETHEL_PHOTO","Ethel Gibbs claims that the photo you found must be of a mother who died when she was young. She acted strange when you showed it to her."
"IE_ETHEL_TIME_REFUGEE","Ethel Gibbs admits to being lost in time. She claims to have had a terrifying experience in the late 1800s and then woke up in this time, with no change to her physical state. You suspect that she may be a time refugee."
"IE_FRED_DESC","Fred Cooper is a coach passenger."
"IE_FRED_ALIBI_01","Fred Cooper claims to have been in his cabin all morning preparing for a ritual. He realized he had forgotten an important component in his stored luggage. When he went to retrieve it, he found the body of William Rushford and immediately called for help."
"IE_FRED_ALIBI_01_ALT_02A","Fred Cooper claims to have been in his cabin all morning. He realized he had forgotten some personal effects in the spa and, when he went to retreive them, discovered the body of William Rushford and called for help."
"IE_FRED_ALIBI_01_ALT_03A","Fred Cooper claims to have been in his cabin all morning. He says that he went to the chapel after eating breakfast and that was when he discovered the body of William Rushford and called for help."
"IE_FRED_OBS_01","According to Ethel Gibbs, Fred Cooper grabbed breakfast to take back to his room shortly before the murder was reported."
"IE_FRED_OBS_02","According to Arthur Holloway III, Fred Cooper grabbed breakfast to take back to his room shortly before the murder was reported."
"IE_FRED_OBS_03","According to both Ethel Gibbs and Arthur Holloway III, Fred Cooper grabbed breakfast to take back to his room shortly before the murder was reported."
"IE_FRED_RITUAL","Fred Cooper talked about how he has studied rituals. He is worried that whatever dark ritual that was started with William Rushford's murder needs to be stopped as soon as possible."
"IE_FRED_SHOE","You notice that Fred Cooper wears a pair of ragged boots, common among the working class and military."
"IE_FRED_SMOKE","Fred Cooper smokes an old, worn Dublin pipe."
"IE_BUTLER_DESC","Officer Butler is a crew member aboard the [i]Stargazer Majestic[/i] and serves as the navigation officer."
"IE_BUTLER_ALIBI","Officer Butler claims to have been working in the office all morning."
"IE_BUTLER_ETHEL","Ethel Gibbs mentioned that she went to take Officer Butler breakfast, but he was not in the office."
"IE_BUTLER_WATCH","Officer Butler admits that he has been stealing from guests. He claims that he was stealing a pocket watch from Rushford's cabin this morning, so he could not be the murderer."
"IE_BUTLER_SMOKE","You noted that Officer Butler smokes cigarettes."
"IE_BUTLER_SHOE","You noted that Officer Butler wears fairly common boots, often associated with the working class or military."
"IE_ROSE_DESC","Doctor Rose Barnett is a crew member aboard the [i]Stargazer Majestic[/i] and serves as the ship's doctor."
"IE_ROSE_ALIBI_01","Doctor Rose Barnett claims to have been in her office doing paperwork all morning. She states that she went to the office to smoke a cigarette, then returned to her duties until the body was discovered."
"IE_ROSE_SMOKE_01","Doctor Rose Barnett talked about taking a cigarette break."
"IE_ROSE_SMOKE_02","You found several half-empty packs of cigarettes on Doctor Rose Barnett's desk."
"IE_ROSE_SMOKE_03","Doctor Rose Barnett talked about taking a cigarette break. You also found several half-empty packs of cigarettes on her desk."
"IE_ROSE_SHOE","You noted that Doctor Rose Barnett wears white, flat shoes common with her profession."
"IE_ROSE_PHOTO_01","You found an old photograph that shows a teenage Doctor Rose Barnett wearing a cult sigil necklace. The caption reads ""Florence Stagg, May 1887."""
"IE_ROSE_PHOTO_02","You found an old photograph showing a large group gathered around William Rushford. The teenage face of Doctor Rose Barnett is circled in red, and the name ""Florence Stagg"" is scribbled across it. The inscription on the back reads ""Rushford, Holloway, & Stagg families. London. May 1887."""
"IE_ROSE_BLACKMAIL_01","Doctor Rose Barnett admits to being blackmailed by Arthur Holloway III. He knows that her real name is Florence Stagg and that she is a disgraced doctor from Arkham. He is using that information as leverage to gain access to illicit medications."
"IE_ROSE_BLACKMAIL_02","Doctor Rose Barnett admits to being blackmailed by Arthur Holloway III. He knows that her real name is Florence Stagg and that she is a disgraced doctor from Arkham. He is using that information as leverage to gain access to illicit medications. This has been confirmed by Arthur Holloway III."
"IE_ROSE_RUSHFORD","Doctor Rose Barnett admits to knowing the victim in her previous life but states that she had not seen him in years. She also claims she did not know he was on board until the body was discovered."
"IE_ASH_01","Tobacco ash was discovered on the lapel of William Rushford's body at the crime scene."
"IE_ASH_02","Tobacco ash was discovered on the lapel of William Rushford's body at the crime scene. Dot Fisher has confirmed that the victim did not smoke."
"IE_BLOOD_01","You found blood on the underside of a sofa cushion in the crew office, which is a crew-only area."
"IE_BLOOD_01_ALT_02A","You found blood smeared on maps in the crew office, which is a crew-only area."
"IE_COMPLAINTS","You found a clipboard with complaints from former passengers that claim valuable items had been stolen from them during their travel aboard the [i]Stargazer Majestic[/i]."
"IE_DAGGER_01","You discovered a ritual dagger stained with black, glittering blood. Occult symbols are etched into the hilt. It was hidden under the breakfast buffet table on the observation deck, presumably placed there by the murderer."
"IE_DAGGER_02","You discovered a ritual dagger stained with black, glittering blood. Occult symbols are etched into the hilt. You have identified it as the murder weapon. It was hidden under the breakfast buffet table on the observation deck, presumably placed there by the murderer."
"IE_FOOT_01","You found a bloody footprint in the hallway, leading away from the crime scene. After careful examination, you have determined that they were made by a common work or military boot."
"IE_JOURNAL_FOUND","The journal of William Rushford was found in his cabin. You have not yet read it."
"IE_JOURNAL_READ_01","The journal of William Rushford was found in his cabin. It details his life as a leader of the Starry Wisdom cult, his regrets, and his eventual escape. There are still more entries to read."
"IE_JOURNAL_READ_02","The journal of William Rushford was found in his cabin. It details his life as the leader of the Starry Wisdom cult, his regrets, and his eventual escape. In his final days he feared for his life while he traveled back to Arkham."
"IE_JOURNAL_READ_03","The journal of William Rushford was found in his cabin. It details his life as the leader of the Starry Wisdom cult, his regrets, and his eventual escape. In his final days he feared for his life while he traveled back to Arkham. It seems he may have recognized someone from his past on board the ship."
"IE_JOURNAL_PHOTO","After considering the information from William Rushford's journal alongside the photograph, you are convinced that someone related to this photograph killed William Rushford for fleeing the Starry Wisdom cult."
"IE_LETTER_MEDICAL","A blackmail letter was found inside a locked cabinet in the medical office. It states that the author is aware of Doctor Rose Barnett's past indiscretions and threatens to expose her if the demands are not met. A photograph was also found with the letter."
"IE_LETTER_CABINET_03A","A blackmail letter was found inside a locked cabinet in the hallway. It states that the author is aware of Doctor Rose Barnett's past indiscretions and threatens to expose her if the demands are not met. A photograph was also found with the letter."
"IE_LETTER_CABIN","A blackmail letter was found torn up in a trash bin inside Arthur Holloway III's cabin. It states that the author is aware of Doctor Rose Barnett's past indiscretions and threatens to expose her if the demands are not met. It was found with a photograph."
"IE_LOVE_LETTER","A love letter was found on Ethel Gibbs' bedside table. It mostly detailed their relationship, but the last line caught your attention: ""when I arrived in this time..."" This phrase seems strange to you."
"IE_LOVE_LETTER_02A","A love letter was found on a table on the observation deck. It mostly detailed a romantic relationship between Ethel Gibbs and Officer Butler, but the last line seemed strange: ""when I arrived in this time..."" This phrase caught your attention."
"IE_PHOTO_ROSE","The old photograph that accompanied the letter shows a teenage Doctor Rose Barnett wearing a cult sigil necklace. The caption reads ""Florence Stagg, May 1887."""
"IE_PHOTO_ALL","The old photograph that accompanied the letter shows a large group of people gathered around a young William Rushford. The teenage face of Doctor Rose Barnett is circled in red, and the name ""Florence Stagg"" is scribbled across it. The inscription on the back reads ""Rushford, Holloway, & Stagg families. London. May 1887."""
"IE_PHOTO_ETHEL","The photograph also includes a young woman in servant's attire that has a striking resemblance to Ethel Gibbs."
"IE_SCRAPBOOK_01","A scrapbook filled with newspaper clippings of gruesome murders and mysterious deaths was found in Fred Cooper's luggage. The first entry appears to detail his parents' death."
"IE_WATCH_FOUND","A pocket watch with the initials ""W.R."" was found in a crew-only area inside a footlocker belonging to Officer Butler."
"IE_WATCH_BUTLER","A pocket watch with the initials ""W.R."" was found in a crew-only area inside a footlocker belonging to Officer Butler. He admits to stealing the watch after watching Dot Fisher and William Rushford leave their cabin earlier this morning. It is his claim that he must have been in the Rushford cabin while the murder was taking place."
"ARTHUR_DESC","Arthur Holloway III looks pensively out the window, his suit immaculately pressed."
"ARTHUR_A"," ""Have you been in here all morning?"""
"ARTHUR_A_01","""You think I did this?! Ha! That is rich!"" He turns away from the window to stare at you. ""Do you know what the problem is with people like you? You stick your nose where it does not belong."" He takes a long draw on his cigar, then exhales slowly in your direction. ""I was in my cabin most of the morning. I only left it to take breakfast and enjoy the view. Thank you for ruining both."""
"ARTHUR_A_02","Remain silent."
"ARTHUR_A_03","""No? Nothing else to say? Then go bother someone else."" He shoos at you with a well-manicured hand. You notice the glint of his heavy ring emblazoned with an occult emblem. Gain 1 Clue."
"ARTHUR_A_04","""You are welcome."""
"ARTHUR_A_05","Arthur Holloway III glares at you, his face turning crimson. ""You think you are smart, do you?"" His voice becomes a low growl. ""I assure you, I am not a man you want as an enemy."" As he turns away, you notice a heavy ring emblazoned with an occult emblem on it. Gain 1 Clue."
"ARTHUR_B"," ""Did you see anything suspicious this morning?"""
"ARTHUR_B_01","""The most suspicious thing I noticed was the food on my plate trying to pass as edible."" He reaches down to wipe away a spot on his otherwise perfectly shined Oxford shoes. ""The dining experience on board this ship is horrific. I will not be traveling on this vessel again, of that I can assure you."""
"ARTHUR_B_02","""Was anyone with you on the observation deck during breakfast?"""
"ARTHUR_B_03","He lets out a deep sigh. ""Yes, that disgusting bearded fellow, Fred Cooper, I believe. He came in shortly before the body was discovered. He grabbed his food and took it back to his cabin like the savage that he is."" He wrinkles his nose in disgust. ""Smelled terrible, too, as if he was bathing in some foul incense."""
"ARTHUR_B_04","""And, of course, the help."" He gestures toward Ethel Gibbs. ""She came in afterward, blubbering. Something about that navigation officer. Completely unprofessional to display affection in public while on duty, if you ask me. I will be submitting a formal complaint to the captain about it, believe you me."" Gain 1 Clue."
"ARTHUR_BLACKMAIL"," ""Why are you blackmailing Doctor Rose Barnett?"""
"ARTHUR_BLACKMAIL_01","Arthur Holloway III lets out a low chuckle. ""I guess it does not matter, now that I have what I want from her. Listen, I was just looking to get a little pick-me-up from the good doctor, but I am not about to go down for murder because of it. I recognized her from my youth. You could say that our families were, ah, close."" You notice him fidgeting with his ring, an occult symbol emblazoned on it."
"ARTHUR_BLACKMAIL_02","""I remembered her leaving Arkham disgraced after losing her medical license. Some young girl went missing in her care. The body was never found. So you can imagine my surprise when she turns up here, as a doctor no less."" He puffs on his cigar. ""You can report me to the authorities for illicit drug use if you want, it will not mean anything with my family's connections, but you are not going to sit here and accuse me of murder."" Gain 1 Clue."
"ARTHUR_PHOTO"," ""Why is your family name on the back of this photograph?"""
"ARTHUR_PHOTO_01","Arthur Holloway III gives you an icy stare. ""Snooping around, were you? You must fancy yourself the clever sort."" He takes a draw on his cigar and then exhales in your direction. ""That was taken well before I was even born. I thought it would be of interest to our good doctor, though, her actually knowing the victim and all. Maybe you should be asking her these questions."" As lightning flashes in the distance, he catches his reflection in the window. He straightens his jacket, then waves you off. ""Run along now. You are boring me."" Gain 1 Clue."
"ARTHUR_SHOES","He notices you looking at his footwear. ""Can I help you?!"" He thrusts his foot out for closer inspection. ""Is that better? Can you see yourself in their shine?"" With a huff, he turns back to the window. You notice that Arthur Holloway III's shoes are expensive Oxfords, shined to perfection, of course. Definitely not the same shoe that made the footprint. Gain 1 Clue."
"ARTHUR_DONE","Arthur Holloway III looks at you briefly before sighing. ""I have told you everything I know. Can you not just leave me in peace?"" He turns back to the window, ignoring you."
"DOT_DESC","Dot Fisher is looking around the room while writing in a small notebook."
"DOT_A"," ""You were traveling with William Rushford?"""
"DOT_A_01","""I was. I served him as a personal bodyguard. He always talked about his past coming to haunt him and some unseen dark force at work. I know you have no reason to trust me, but I want to bring his murderer to justice even more than you do."" She lets out a sigh of frustration. ""I just do not understand why he left the cabin while I was grabbing us breakfast. He knew that he was not supposed to go anywhere without me. It just does not make sense."" Gain 1 Clue."
"DOT_B"," ""Any idea what this ritual could be about?"""
"DOT_B_01","She looks around uncomfortably. ""William Rushford kept a journal. He was always writing in it. Occasionally he would talk to himself as he wrote."" She pauses, looking at you.""I know this sounds crazy, but he mentioned that some cult needed his blood for a dark purpose. He mumbled about being in hiding in order to prevent an unspeakable horror from being unleashed upon the world."""
"DOT_B_02","""I can feel a strange energy in this place, and I worry that whatever ritual was started here will have dire consequences for us all if we do not stop it soon! We have to uncover this cultist and stop this ritual at any cost!"" Gain 1 Clue."
"DOT_MOVE_01A","It appears that Dot Fisher has concluded her investigation of the crime scene. Remove Dot Fisher from the board."
"DOT_MOVE_01B","It appears that Dot Fisher has concluded her investigation of the crime scene and has moved her investigation to the cabin belonging to her and the victim. Move Dot Fisher to {0} as indicated."
"DOT_SMOKE"," ""Was William Rushford a smoker?"""
"DOT_SMOKE_01","""Absolutely not. He was asthmatic. It was also a condition of employment when I was brought on board, so I have never smoked either. Why do you ask?"""
"DOT_SMOKE_A","""Just curious."""
"DOT_SMOKE_B","""I found some ash on the body."""
"DOT_SMOKE_A_01","Dot Fisher looks at you skeptically. ""I understand if you do not trust me, but we might be able to help each other here. If you change your mind, maybe we can share some of our findings. But I can assure you that neither William nor I smoke."" Gain 1 Clue."
"DOT_SMOKE_B_01","""Mmm, interesting."" Dot Fisher writes something in her notebook. ""Thank you for that. I know you have no reason to trust me, but I think we might be able to help each other in this investigation. I can assure you that neither William nor I smoke."" Gain 1 Clue."
"DOT_MOVE_01C","Dot Fisher is investigating the cabin belonging to her and the victim. Place Dot Fisher in {0} as indicated."
"DOT_MOVE_01D","A young woman is investigating the victim's cabin. Place a Person token in {0} as indicated. This is Dot Fisher, a coach passenger and traveling companion of the victim."
"DOT_C"," ""How is the investigation going?"""
"DOT_C_01","""I cannot find a pocket watch that William always has at his bedside table. It was a gift from his father."" Dot Fisher drops to the floor to look under the bed. ""Whenever he gets to a new place, he always leaves it on his bedside table. He has some superstition about it warding off evil spirits."""
"DOT_C_02","""I cannot find a pocket watch that William always has at his bedside table. It was a gift from his father."" Dot Fisher drops to the floor to look under the bed. ""Whenever he gets to a new place, he always leaves it on his bedside table. He has some superstition about it warding off evil spirits."" You consider showing her the pocket watch you found in Officer Butler's footlocker, but you remember that Captain Pike warned you not to trust anyone else."
"DOT_C_03","She stands up and starts rummaging through the dresser drawers. ""I do not normally believe in that stuff, but with the crazy storm going on out there, I figured we could use all of the help we can get."" Gain 1 Clue."
"DOT_MOVE_02A","It appears that Dot Fisher has concluded her investigation of the victim's cabin. Remove Dot Fisher from the board."
"DOT_MOVE_02B","It appears that Dot Fisher has concluded her investigation of the victim's cabin and has moved her investigation to the observation deck. Move Dot Fisher to the {0} tile as indicated."
"DOT_MOVE_02C","Dot Fisher is investigating the observation deck. Place Dot Fisher on the {0} tile as indicated."
"DOT_MOVE_02D","A young woman is investigating the observation deck. Place a Person token on the {0} as indicated. This is Dot Fisher, a coach passenger and traveling companion of the victim."
"DOT_D_01","Dot Fisher nods as she scribbles down something in her notebook. ""I am starting to put together some pieces of the mystery. But I am still trying to find a pocket watch that belonged to William Rushford. Let me know if you find it."""
"DOT_D_02","Dot Fisher nods as she scribbles down something in her notebook. ""I am starting to put together some pieces of the mystery. But I am still trying to find a pocket watch that belonged to William Rushford. Let me know if you find it."" You consider showing her the pocket watch you found in Officer Butler's footlocker, but you remember that Captain Pike warned you not to trust anyone else."
"DOT_D_03","As you thank her for the information, she pauses and then reaches her hand out to give you something. ""You might need this when we confront the suspect. Do not worry. I have my own."" Gain the {0} Common Item."
"DOT_SHOES","You notice that Dot Fisher wears standard-issue military boots. Their glossy shine shows they have been polished recently."
"DOT_DONE","Dot Fisher holds a finger up, asking you to wait, then begins flipping hurriedly through her notebook, ignoring you. "
"ETHEL_DESC","Ethel Gibbs is on her hands and knees scrubbing the observation deck floor, dried tears streaking her face."
"ETHEL_A"," ""Is everything okay?"""
"ETHEL_A_TEST","Startled, she wipes at her face. ""Oh, it is nothing, I am fine."" When she realizes that you are not going to give up, the tears start anew. ""That poor man! I overheard the captain talking about the murder. Do you really think it was part of some dark ritual? Are we safe?"" She starts to say something more, then pauses. You patiently wait for her to continue ()."
"ETHEL_A_SUCCESS","She comes to a decision. ""I really do not want to cast aspersions, but if this was part of some ritual…"" She takes a deep breath and gestures toward Arthur Holloway III. ""Last night, when I was delivering a cocktail to that man’s cabin, I noticed that he had items with unusual symbols on them. Do you think he could have had something to do with the murder?"" Gain 1 Clue."
"ETHEL_A_FAIL","""I am sorry, but I really have to get back to work now."" As she returns to scrubbing the floors, you notice the tears start to stream down her face again."
"ETHEL_B"," ""Have you been working on the observation deck all morning?"""
"ETHEL_B_01","Wiping her eyes, she looks up at you. ""Um, yes. I was here to serve breakfast. We were not very busy. Only three people came to get food. That man over there."" She points to Arthur Holloway III. ""The strange bearded fellow in the coach cabin, and Dot Fisher. She introduced herself to me last night."""
"ETHEL_B_02","""So you never left the observation deck?"""
"ETHEL_B_03","Ethel looks down as she fidgets with her hands. ""I did leave to take food to Officer Butler. I know I was not supposed to leave my duties, but when he did not show up at the usual time, I figured he was too busy, so I brought his food to the office."""
"ETHEL_B_04","Tears well up in her eyes. ""When I went to the office, he was not there. I do not know where he was, but I am afraid it makes him look suspicious. Please! I know he did not kill that man. You must not think it was him!"" Gain 1 Clue."
"ETHEL_B_05","""Arthur Holloway III mentioned that you arrived after him."""
"ETHEL_B_06","She turns to look at Arthur Holloway III and absently whispers, ""Just like his father…"" She comes back to the moment, wiping her eyes and clearing her throat. ""I am sorry, yes, I had left to take breakfast to Officer Butler. I was gone only a few moments."""
"ETHEL_C"," ""Are you a time traveler?"""
"ETHEL_C_01","Ethel’s eyes go wide, and she gasps, quickly covering her mouth as she quickly looks around the room to see if anyone heard her. When she responds, her voice is barely a whisper. ""How could you possibly know that!?"" She looks at you, terrified. ""Please! You cannot tell anyone about this. I have just started to get my life back together in this time!"""
"ETHEL_C_02","""What happened?"""
"ETHEL_C_03","""I was working as a maid for a powerful organization with roots in Arkham. One day, while I was wandering the estate, I stumbled upon a room completely void of light or windows. In the darkness, I could hear strange, alien noises. As I turned to run, the door slammed behind me and I felt a strange pull, as if I was being sucked away to an endless void."""
"ETHEL_C_PHOTO","""Did you work for William Rushford in the past?"""
"ETHEL_C_PHOTO_01","Ethel Gibbs shifts uncomfortably. ""I did. He was the leader of a powerful organization with roots in Arkham. I was a maid in their employ. One day, while I was wandering the estate, I stumbled upon a room completely void of light or windows. In the darkness, I could hear strange, alien noises. As I turned to run, the door slammed behind me and I felt a strange pull, as if I was being sucked away to an endless void."""
"ETHEL_C_05","""When I awoke, I was in a rundown, abandoned building. I soon realized that it was the very same building, but almost forty years had passed in what, for me, felt like an instant. To this day I have no idea what happened. It has taken some effort to readjust to this new time, but I have finally found happiness here. Please do not take that away!"""
"ETHEL_D"," ""Why are you in a photograph from forty years ago?"""
"ETHEL_D_01","Ethel Gibbs stares at the photograph, a look of deep sadness crossing her face. As she turns to you, you see a genuine fear in her eyes. ""I, um, I… Th-that must be a picture of my mother. I heard that s-she worked as a maid in Arkham, but she died when I was really young."" Tears start to streak down the young girl’s face. ""If you will excuse me, I really must get back to work now."" Gain 1 Clue."
"ETHEL_SHOES","You casually glance at Ethel Gibbs’ shoes, noticing that they are the flat, black shoes typically associated with stewardess uniforms. Gain 1 Clue."
"ETHEL_DONE","Ethel Gibbs has gone back to scrubbing the floor. She has nothing more to say."
"FRED_DESC","Fred Cooper is sitting on the bed, a look of defeat on his bearded face and an old Dublin pipe hanging from his mouth."
"FRED_A"," ""What is with all of these candles?"""
"FRED_A_01","Fred Cooper starts to speak, then lets out a deep sigh, his gravelly voice matching his rough features. ""You cannot possibly understand."""
"FRED_A_02","""Try me."""
"FRED_A_02_TEST","You explain that you want to hear him out ()."
"FRED_A_02_TEST_FAIL","Fred listens to what you have to say and then shakes his head, unconvinced."
"FRED_A_03","""You better start talking right now!"""
"FRED_A_03_TEST","You march up to Fred Cooper and grab him by the shirt ()."
"FRED_A_03_TEST_FAIL","As you threaten him, you see Fred Cooper start to withdraw. Then he turns bright red, and out of nowhere, he lunges at you, knocking you off of your feet. He immediately realizes what he has done, and the shock forces him to retreat across the bed, tears welling up. This man is broken, and you are not helping. Suffer 1 facedown Damage and 1 facedown Horror."
"FRED_A_TEST_SUCCESS_01","He holds his hands up in defeat, then reluctantly nods. ""All right, fine."" He takes a draw from his pipe. ""This ritual? It is supposed to remove my family's curse."" He shifts uncomfortably. ""Ever since I was young, terrible things happened around me, starting with the death of my parents. Since then, everywhere I go, people end up dead. As you can see, my ritual has not been successful."""
"FRED_A_TEST_SUCCESS_02","""I understand that this looks very suspicious. I have spent much of my life studying the occult."" He points to one of the symbols on the floor. ""That is a protective ward. It is designed specifically to keep evil spirits away. Take a look yourself if you do not believe me."" Gain 1 Clue."
"FRED_B"," ""Tell me what happened this morning."""
"FRED_B_01","Fred stares blankly at the wall across from him. ""I had forgotten some important items in my luggage and went to retrieve them."" He takes a long draw from his pipe, a sad look on his face. ""When I got to the storage hold, I managed to get my luggage open before seeing the blood. That is what I saw first, the black, oozing blood everywhere. I am pretty sure I yelled for help, but after that, everything is a haze."""
"FRED_B_1_ALT_02A","Fred stares blankly at the wall across from him. ""I had forgotten some of my personal effects in the spa and went to retrieve them."" He takes a long draw from his pipe, a sad look on his face. ""I saw the blood first. It was black, and oozing everywhere. I am pretty sure I yelled for help, but after that, everything is a haze."""
"FRED_B_1_ALT_03A","Fred stares blankly at the wall across from him. ""I was in my cabin all morning until breakfast. Afterward, I decided to go to the chapel."" He takes a long draw from his pipe, a sad look on his face. ""I saw the blood first. It was black, and oozing everywhere. I am pretty sure I yelled for help, but after that, everything is a haze."""
"FRED_B_02","""Listen, I have studied rituals."" He shifts uncomfortably, then takes a long draw on his pipe. ""The ritual that was started in that room..."" He pauses, and his eyes glaze over for a moment. ""It is not natural. The blood was too dark, the symbols sinister. I do not know exactly what it does, but I can tell you that it is not good. Not for any of us."" As if on cue, lightning flashes outside the window. Gain 1 Clue."""
"FRED_C"," ""What happened to your parents?"""
"FRED_C_01","Tears start to well up in Fred Cooper's eyes. ""To this day I still cannot explain it. We were walking home from dinner. I remember a dark lightning flash, a sharp sting of pain in my temples, and... and..."" As his voice trails off, Fred Cooper squeezes his eyes shut."
"FRED_C_02","After taking a moment to compose himself, he turns to you, a haunted look on his face. ""I did not kill this man. But I have seen darkness like this before, and I know that whoever did kill this man has an evil purpose in mind. I suggest you find his murderer as soon as possible, or this storm is going to get much, much worse."" Gain 1 Clue."
"FRED_SHOES","As he sits on the bed, you glance at Fred Cooper's shoes, noticing that the leather work boots are scuffed and gouged with years of wear."
"FRED_DONE","Fred Cooper does not seem to have any more information for you."
"BUTLER_DESC","Officer Butler is analyzing navigational charts at a small desk. His uniform, normally pristine, looks disheveled and sweat-soaked."
"BUTLER_A"," ""You seem nervous. Everything okay?"""
"BUTLER_A_01","""I-I, um, no, nothing is the matter."" He wipes a bead of sweat from his brow. ""This murder has everyone on edge, and I am just trying to maintain calm and order around here."""
"BUTLER_A_02","He notices the food tray sitting on the desk for the first time and takes the opportunity to change the subject. ""Have, uh, have you had a chance to eat breakfast? If not, you really need to."" He points to the plate with his fork. ""This crimson carp is an Ethel Gibbs’ specialty."" He hurriedly takes a bite, wiping the red sauce from his lips."
"BUTLER_A_03","""I do love that girl."" He takes another bite as he nervously continues his small talk. ""I have never met anyone so young that knows so much about the world. She certainly has an old soul. That is why, when we arrive in Arkham, I intend to propose to her."""
"BUTLER_A_04","As he finishes the last of his meal, he lights a cigarette. ""I really should get back to work, and I am sure you have more important things to do than listen to me talk about my personal life. Let me know if you need anything else."" Gain 1 Clue."
"BUTLER_B"," ""Who has access to this room?"""
"BUTLER_B_01","""Just the crew."" He puts an unlit cigarette to his lips. ""Well, today it has also been available to you and Dot Fisher, the victim’s bodyguard. Captain Pike said to give you both access. But I will tell you, this storm makes me nervous. I have been here all morning trying to figure out where it came from."""
"BUTLER_B_02","""Between Doctor Rose Barnett coming in to take a cigarette break, and you and Dot Fisher coming around asking questions, it has been hard to get anything accomplished this morning. Now if you do not mind, I have work to do."" He lights the cigarette hanging from his mouth, then shuffles around papers on the desk as if looking for something."
"BUTLER_B_02A","""Should you be smoking on a hydrogen airship?"""
"BUTLER_B_02B","""Are you an officer or a butler?"""
"BUTLER_B_03A","""Actually, this is a helium dirigible. That is a common misconception, though. I can assure you, smoking on board the ship is entirely safe."" He lights the cigarette hanging from his mouth, then shuffles around the papers on the desk as if looking for something. ""Between Doctor Rose Barnett coming in to take a cigarette break, and you and Dot Fisher coming around asking questions, it has been hard to get anything accomplished this morning. Now if you do not mind, I have work to do."" Gain 1 Clue."
"BUTLER_B_03B","Officer Butler stares at you for a moment, then bursts out in unexpected laughter. ""I have never actually heard that one before! Hilarious!"" As his laughing continues, you cannot tell if he is being serious or just playing along. He lights the cigarette hanging from his mouth, then shuffles around the papers on the desk as if looking for something. ""Sorry, but between Doctor Rose Barnett coming in to take a cigarette break, and you and Dot Fisher coming around asking questions, it has been hard to get anything accomplished this morning. If you do not mind, I have to get back to work."" Gain 1 Clue."
"BUTLER_C"," ""How did William Rushford's pocket watch end up in your locker?"""
"BUTLER_C_01","A look of surprise comes over Officer Butler's face. ""How did you, um, I mean, where, uh, I do not know what you are talking about."" His eyes dart around the room as he reaches for a pack of cigarettes from the desk."
"BUTLER_C_02","Officer Butler shakes his head. ""I do not know where you found that, but it is not mine."""
"BUTLER_C_TEST_01","""Clearly, but it was in your locker."""
"BUTLER_C_TEST_02","You sit on the edge of the desk, calmly waiting for response ()."
"BUTLER_C_TEST_03","""Start talking!"""
"BUTLER_C_TEST_04","You slam your hand on the desk and point an accusing finger in Officer Butler's direction ()."
"BUTLER_C_TEST_FAIL","Officer Butler looks nervously around the room. ""I do not know what you are implying, but I have to get back to work."""
"BUTLER_C_TEST_SUCCESS_01","A defeated look comes over Officer Butler's face. ""Look, I know what you are thinking, but I swear I did not kill anyone! I am a thief, all right, not a murderer."" He takes a long draw from his cigarette, then exhales slowly."
"BUTLER_C_TEST_SUCCESS_02","""When I saw Dot Fisher leave to get breakfast and William Rushford head toward the {0}, I knew I had a small window. I was in their cabin for less than ten minutes. I had just returned to the office after dropping the watch off in my locker when the alarm went up about the murder. I swear that is all I know!"" Gain 1 Clue."
"BUTLER_SHOES","Officer Butler wears standard-issue military boots. You notice that they are well-treated, a light shine reflecting off them."
"BUTLER_DONE","Officer Butler has busied himself with navigational charts and has nothing more to say to you."
"ROSE_DESC","Doctor Rose Barnett, the ship's doctor, is hunched over the body of William Rushford."
"ROSE_A"," ""What can you tell me about the body, Doctor?"""
"ROSE_A_01","""Our victim had his throat slashed. The laceration angle and direction indicates that the victim was facing his attacker."" She leans in closer to the body. ""This blood is very strange. It is nearly black and much more congealed than it should be."" Gain 1 Clue."
"ROSE_B"," ""What were you doing before the murder?"""
"ROSE_B_01","""I had spent most of the morning going over paperwork. I took a quick cigarette break in the crew office and then returned to my duties until the body was discovered. I know you are doing your job, but do I look like a killer to you?"" She steps back from the body and realizes she has blood on her white, flat shoes. ""Oh, dear. That is going to take some work to get out."" Gain 1 Clue."
"ROSE_C"," ""Why are you being blackmailed?"""
"ROSE_C_01","""I-I um, where did you find that?"" The normally composed Doctor Rose Barnett seems suddenly anxious ()."
"ROSE_C_TEST_FAIL","A look of determination comes across Doctor Rose Barnett's face, and she shakes her head. ""I cannot imagine where that came from. I am sorry, I cannot be of much help with that."""
"ROSE_C_TEST_SUCCESS_01","Doctor Rose Barnett speaks quietly, a desperation to her voice. ""You want to know the truth of it? Fine. Arthur Holloway III is blackmailing me to get access to illicit medications. I was once a young doctor practicing in Arkham. When I lost my medical license, I escaped to Europe with a new identity and a new license. I have just tried to live my life ever since."""
"ROSE_C_TEST_SUCCESS_02","""When Arthur Holloway III threatened to expose my past, I panicked and just gave in. But now that William Rushford has been murdered, I cannot allow his threats to keep me silent."" She shifts uncomfortably. ""Yes, I knew William Rushford when I was young, but honestly, I did not even know it was him until this morning. I have not seen him in years. I know it seems suspicious, but you must believe me when I tell you that I had nothing to do with his murder!"" Gain 1 Clue."
"ROSE_C_TEST_SUCCESS_03","""When Arthur Holloway III threatened to expose my past, I panicked and just gave in. But now that William Rushford has been murdered, I cannot allow his threats to keep me silent. I am not going to be blamed for the murder."" Gain 1 Clue."
"ROSE_BLACKMAIL_REMINDER","Perhaps Arthur Holloway III can confirm Doctor Rose Barnett's story."
"ROSE_PHOTO"," ""What can you tell me about this photo?"""
"ROSE_PHOTO_01","Doctor Rose Barnett stares at the picture for a few moments, then looks at you. ""That was me as a young girl. I was once known as Florence Stagg. I lost my medical license after a woman went missing in my care. She just disappeared. I have no idea what happened to her."" She pauses to look at the storm just outside the window."
"ROSE_PHOTO_02","After a moment, she continues. ""I was disgraced, so I fled to Europe using my family's connections. I was given a new name and a new license. I have been practicing there for many years now. This is actually my first trip aboard the [i]Stargazer Majestic[/i]. I wanted to see my home again."" Gain 1 Clue."
"ROSE_SHOES","You can see that Doctor Rose Barnett is wearing white flats that match her medical lab coat."
"ROSE_DONE","Doctor Rose Barnett seems engrossed in notes and does not have anything more to say to you."
"TIME_WARNING_01","The rainstorm picks up pace, and you notice that the sky has taken on an unnatural glittering black hue. The ship is rocked by turbulence as lightning cracks just off the starboard bow. Doubt creeps into your mind, and for a moment, you consider abandoning your efforts. Each investigator suffers 2 facedown Horror ( negates)."
"TIME_WARNING_02","A torrential rain begins to assault the ship. As another bout of turbulence rocks the dirigible, a wave of vertigo passes through you and you stumble. Each investigator moves 1 space toward the {0}. An oily presence in your mind calls forward deep-seated fears. Could everyone on board be guilty? Is this all an elaborate plot to humiliate you? Each investigator suffers 2 Horror ( negates)."
"TIME_WARNING_03","The [i]Stargazer Majestic[/i] is tossed by fierce winds, throwing everyone aboard to the floor. Each investigator suffers 1 Damage. You find yourself entranced by the storm, the wind in the skies calling out your name. A strange and foreign thought fills your mind: if you killed everyone on board, the murderer would be dead, too. You force yourself to breathe, panic setting in around you. Each investigator suffers 2 Horror ( negates)."
"TIME_WARNING_04","One of the front observation windows shatters from the torrential onslaught, and the stinging wind blows through the dirigible. The vessel struggles to push forward against this new force. As the air around you darkens, you feel a malevolent presence within it trying to bend you to its will. You scream your throat raw as you force the being from your mind. Each investigator suffers 3 Horror and 1 facedown Damage ( negates)."
"OUT_OF_TIME_01","The storm reaches a crescendo as hail and wind assails the [i]Stargazer Majestic[/i]. The viridescent glow illuminating the sky begins to pulse in hypnotic rhythm with the lightning. Creatures swarm around the ship, threatening to tear it asunder. The wind shimmers black and leaves you with a feeling of oppressive dread. Each investigator suffers 4 Horror ( negates)."
"OUT_OF_TIME_02A","You hear the sound of grinding metal followed by a large thud. It came from farther into the dirigible."
"OUT_OF_TIME_02B","You hear the sound of grinding metal from down the hall, followed by a large thud. The engine room door is now unlocked."
"OUT_OF_TIME_03A","A deafening screech reverberates throughout the ship, and you feel the deck give way beneath you as the ship lurches. The panicked voice of Captain Pike comes over the intercom. ""What in the Sam Hill was that?! I have just lost all engines!"" A sinister cackle echoes from the engine room, followed by the familiar voice of {0}. ""It is too late, you fools! Nyarlathotep has returned, and all of you are my sacrifice to usher him into this world!"" Remove {0} from the board."
"OUT_OF_TIME_03B","A deafening screech reverberates throughout the ship, and you feel the deck give way beneath you as the ship lurches. The panicked voice of Captain Pike comes over the intercom. ""What in the Sam Hill was that?! I have just lost all engines!"" A sinister cackle echoes from the engine room, followed by the familiar voice of {0}. ""It is too late, you fools! Nyarlathotep has returned, and all of you are my sacrifice to usher him into this world!"""
"OUT_OF_TIME_04A","With the murderer revealed, you no longer need to inform the captain of your findings. If only you had uncovered the murderer's identity earlier, perhaps you could have stopped them from advancing their sinister plans! Discard this Interact token as indicated."
"OUT_OF_TIME_04B","A crash is heard throughout the ship as an observation window is shattered. A {0} lands on the deck, wings folding in as it looks about the room, searching for prey. Spawn a {0} as indicated."
"OUT_OF_TIME_05","Screams of terror emanate from those gathered on the observation deck. Several passengers run toward the cabins while others dive for cover. Remove all Person tokens on the observation deck from the board."
"OUT_OF_TIME_06A","You hear the steel frame of the gondola begin to bend as the wooden decking in the observation deck starts to splinter. With a sudden snap, the front of the dirigible is ripped apart and sucked into the void raging below. Each investigator and each monster in the {0}, {1}, or {2} moves to the nearest space in the {3}. Each investigator who moved suffers 4 Damage ( negates). Then discard the {0}, {1}, and {2} tiles along with all tokens and cards on them."
"OUT_OF_TIME_06B","You hear the steel frame of the gondola begin to bend as the wooden decking starts to splinter. With a sudden snap, the front of the dirigible is ripped apart and sucked into the void raging below. For a brief moment, the screams of the dying echo in your ears. Discard the {0}, {1}, and {2} tiles along with all tokens and cards on them."
"OUT_OF_TIME_07A","You hear the sound of something tearing through the bulkhead on the starboard side of the ship. With an unearthly screech, the walls of the first-class cabins are ripped apart from the outside. Each investigator and each monster in {0} or {1} moves to the nearest space in the {2}. Each investigator who moved suffers 4 Damage ( negates). Then discard the {3} tile along with all tokens and cards on it."
"OUT_OF_TIME_07A_ALT_02A","You hear the sound of something metal shredding, and feel the [i]Stargazer Majestic[/i] shift violently. With an unearthly screech, the rest of the front section of the gondola is ripped apart from the outside. Each investigator and each monster in the Lobby , Bedroom 2 , Cabin 1 , or Cabin 2  moves to the nearest space in the {0} or {1}. Each investigator who moved suffers 4 Damage ( negates). Then discard the Lobby , Bedroom 2 , and Cabin 1  tiles along with all tokens and cards on it."
"OUT_OF_TIME_07A_ALT_03A","You hear the sound of something tearing through the bulkhead on the port side of the ship. With an unearthly screech, the walls of the crew lounge are ripped apart from the outside. Each investigator and each monster in the {0} moves to the nearest space in the {1}. Each investigator who moved suffers 4 Damage ( negates). Then discard the {2} tile along with all tokens and cards on it."
"OUT_OF_TIME_07B","You hear the sound of something tearing through the bulkhead on the starboard side of the ship. With an unearthly screech, the walls of the first-class cabins are ripped apart from the outside."
"OUT_OF_TIME_07C","Suddenly, the huge form of a {0} smashes through the wall and into the hall, its tentacles writhing about as if searching for prey. Spawn a {0} as indicated."
"OUT_OF_TIME_08A","As the ship is assaulted by a barrage of hail and torrential winds, the screech of bending metal fills the ship. With a sudden jerk, more of the gondola is ripped away before disappearing into the void. Each investigator and each monster in the {0}, {1}, or {2} moves to the nearest space in the {3}. Each investigator who moved suffers 4 Damage ( negates). Then discard the {0}, {1}, and {2} tiles along with all tokens and cards on them."
"OUT_OF_TIME_08B","With more than half of the gondola destroyed, the structural integrity of the ship has started to fail. If the ritual is not stopped and the engines are not repaired in the next few moments, the [i]Stargazer Majestic[/i] is doomed."
"OUT_OF_TIME_09","As the remainder of the gondola is assaulted by the black wind, the [i]Stargazer Majestic[/i] plummets from the sky. Although William Rushford's murderer is not likely to survive the crash, neither will you. The dark ritual has reached its climax, bringing some dark force into the world. The investigation is not complete."
"PLACE_INVESTIGATORS_03","Captain Pike gathers all of the suspects to the observation deck at your request. You begin to pace as you review your evidence for presentation. Move your investigator figures as indicated."
"ACCUSATION_START_01","You look around the room to make sure everyone has arrived before you begin. You explain to them that you have concluded your investigation and have discovered the identity of William Rushford’s murderer. Dot Fisher is the first to speak, notebook in hand. ""What evidence do you have?"""
"ACC_A","You explain that a key piece of evidence was found..."
"ACC_EVID_WHAT","What key evidence did you find?"
"ACC_EVID_WHERE","Where did you find the {0}?"
"ACC_CONFIRM","Are you sure the {0} was found {1}?"
"ACC_SUS_CONFIRM","Are you sure {0} is the murderer?"
"ACC_CONFIRM_LOC","Are you sure a key piece of evidence was found {0}?"
"ACC_MOVE_DOT","Dot Fisher walks confidently onto the observation deck, her notebook in hand. Move Dot Fisher as indicated."
"ACC_PLACE_DOT","Dot Fisher walks confidently onto the observation deck, her notebook in hand. Place Dot Fisher as indicated."
"ACC_MOVE_FRED","Fred Cooper enters the observation deck, looking around nervously. Move Fred Cooper as indicated."
"ACC_PLACE_FRED","Fred Cooper enters the observation deck, looking around nervously. Place Fred Cooper as indicated."
"ACC_MOVE_JAMES","Officer Butler enters the observation deck, smoking a cigarette frantically. Move Officer Butler as indicated."
"ACC_PLACE_JAMES","Officer Butler enters the observation deck, smoking a cigarette frantically. Place Officer Butler as indicated."
"ACC_MOVE_ROSE","Doctor Rose Barnett walks onto the observation deck, a cigarette in hand. She stands just outside the office door. Move Doctor Rose Barnett as indicated."
"ACC_PLACE_ROSE","Doctor Rose Barnett walks onto the observation deck, a cigarette in hand. She stands just outside the office door. Place Doctor Rose Barnett as indicated."
"ACC_CRIME_SCENE","at the crime scene"
"ACC_CREW","in a ""Crew Only"" area"
"ACC_CABIN_A","in Arthur Holloway III's cabin"
"ACC_CABIN_B","in William Rushford's cabin"
"ACC_CABIN_C","in Fred Cooper's cabin"
"ACC_CABIN_D","in a passenger cabin"
"ACC_CABINET_03A","in a locked cabinet"
"ACC_OBS","on the observation deck"
"ACC_HALL","in the hallway"
"ACC_MEDICAL","in the medical office"
"ACC_LOC_A","At the crime scene."
"ACC_LOC_A_01","Doctor Rose Barnett chimes in. ""At the crime scene? I didn’t see anything suspicious upon my initial examination. What was it?"""
"ACC_LOC_A_02","Dot Fisher interrupts. ""I did a thorough sweep of the crime scene. What did you find there?"""
"ACC_LOC_B","In a ""Crew Only"" area."
"ACC_LOC_B_01","Officer Butler angrily speaks up. ""How dare you accuse one of the ship’s crew!"" A look of genuine fear crosses Ethel Gibbss face as she looks to Officer Butler for support. Doctor Rose Barnett just stands against the wall, shaking her head. Officer Butler continues, ""You can’t say that we were the only ones in that area. All of you investigators were snooping around in the hours around when the body was discovered. For all we know, you or Dot Fisher placed something to implicate one of us!"""
"ACC_LOC_B_02","Fred Cooper, usually silent, adds his voice to the discussion.""What was it that you found in the crew-only area?"""
"ACC_LOC_C","In a passenger cabin."
"ACC_LOC_C_01","An audible gasp is heard at the revelation, followed by stunned silence. Dot Fisher is the first to speak. ""Who did the cabin belong to?"""
"ACC_LOC_D","On the observation deck."
"ACC_LOC_D_01","Arthur Holloway III scoffs at you. ""A public area? How does that help to narrow potential suspects?"" Everyone starts to nod, looking at you for clarification."
"ACC_LOC_D_02","One of the stewards clears his throat. ""Actually, that is quite easy."" He looks to you for encouragement before continuing. ""Only Arthur Holloway III, Fred Cooper, Dot Fisher, Ethel Gibbs, and the two of us were on the observation deck this morning."" He points between himself and the other steward. ""The two of us never left, but everyone else on that list either showed up after the murder. Or, in the case of Ethel Gibbs, left and then returned after the murder."""
"ACC_LOC_D_03","""So then, what is this important piece of evidence that you found on the observation deck?"" Fred Cooper asks, caution in his tone."
"ACC_LOC_E","In the hallway."
"ACC_LOC_E_01","Dot Fisher looks at you skeptically. ""It better be a solid piece of evidence if it was found in the most-travelled portion of the ship. What did you find?"""
"ACC_LOC_F","In the medical office."
"ACC_LOC_F_03A","In a locked cabinet."
"ACC_LOC_WRONG","Dot Fisher clears her throat. ""Are you sure you found that in the {0}? I did a pretty thorough search of that area and did not see anything out of the ordinary. Maybe you confused that with something else?"""
"ACC_CABIN_WHO","Whose cabin?"
"ACC_CABIN_ARTHUR","Arthur Holloway III"
"ACC_CABIN_ARTHUR_01","Everyone turns to Arthur Holloway III. His face goes bright red, and he bursts into an angry tirade. ""How dare you!"" He looks around at the rest of the suspects. ""Who do these investigators think they are, going through our personal possessions!?"""
"ACC_CABIN_RUSHFORD","William Rushford and Dot Fisher"
"ACC_CABIN_RUSHFORD_01","Dot Fisher gives you a confused look, and seeing the same look on the others in the room, she decides to speak up. ""I don’t understand. It’s no secret now that I was hired to protect William Rushford. And if you are trying to infer that I had something to do with my client’s murder, then your credibility is in serious jeopardy. What evidence could you have found in our room that implicates anyone in the murder?"""
"ACC_CABIN_FRED","Fred Cooper"
"ACC_CABIN_FRED_01","Everyone turns to Fred Cooper. He turns bright red, a look of shock crossing his face. ""Impossible!"" He looks around at the rest of the suspects, pleading. ""I assure you, anything found in my cabin was misunderstood! I have been trying to lift a curse that was placed on my family long ago. What could have possibly been found in my cabin that connects me to the murder?!"""
"ACC_EVID_ASH_OBJ","""That could have been anyone! Several of us are smokers,"" Arthur Holloway III declares. ""For all we know, the victim himself could have been a smoker!"" A few of the gathered suspects nod in agreement."
"ACC_EVID_ASH_YES","""Actually,"" chimes in Dot Fisher, ""that is a [i]key[/i] piece of evidence. William Rushford was asthmatic. He was uncomfortable around anyone who smoked."" You notice several of your suspects casually putting out their cigars or cigarettes as Dot Fisher takes a moment to write a quick note. ""What other incriminating evidence have you found?"""
"ACC_EVID_ASH_NO","Dot Fisher speaks up. ""He was not a smoker, but even I noticed that most of the people gathered are smokers. I am not sure that is an important detail in the investigation. I hope you have something more significant to present?"" Your evidence was not convincing enough. You must have made a mistake."
"ACC_EVID_BLOOD_OBJ","Officer Butler interrupts. ""This is a witch hunt! How do we know that you or Dot Fisher did not plant that evidence to fit your theories!?"""
"ACC_EVID_BLOOD_YES","""That is ridiculous, Officer Butler."" Dot Fisher shakes her head. ""That area was off limits to non-passengers. Also, you have been in there reviewing navigational charts since the murder. If William Rushford’s blood was found there, our murderer has to be a crew member. Key evidence indeed."" She writes something quickly in her notebook. ""What else have you found?"""
"ACC_EVID_BLOOD_NO","Dot Fisher lends her doubt to the conversation, ""I did not find any blood in my investigation. Are you sure that is what it was?"" She takes a quick note. ""Do you have anything more substantial to present to us?"" Your evidence was not convincing enough. You must have made a mistake."
"ACC_EVID_DAGGER_OBJ","Fred Cooper looks at you skeptically. ""How is this conclusive evidence? I don’t really see how that helps narrow down your suspects."""
"ACC_EVID_DAGGER_YES_STEWARDS","The younger steward interrupts. ""Actually, not everyone gathered made it to breakfast this morning, so it could only be someone who has been in here since the murder, right?"" He looks quite proud of himself. The elder steward nods his head in approval."
"ACC_EVID_DAGGER_YES","""Mhm, very interesting."" Dot Fisher nods, hurriedly jotting down a note. ""Yes, if we could account for the suspects that attended, or worked here during breakfast, then we can narrow down our suspects to that list! That is an important discovery. Anything else you would like to present to us?"""
"ACC_EVID_DAGGER_NO","Dot Fisher interrupts. ""It does not. Any number of your suspects could have hidden that dagger. I hate to say this, but do you have anything substantial to add to the investigation?"" Your evidence was not convincing enough. You must have made a mistake."
"ACC_EVID_FOOT_OBJ","Ethel Gibbs looks at you confused, then speaks up. ""I do not understand. If you have a footprint, does that not give you a single suspect? Surely they would have blood on their shoes, right?"""
"ACC_EVID_FOOT_YES","""There would have been no time to change them after the murder."" Dot Fisher’s interest seems piqued as she writes down the details. ""A bloody footprint made by a work or military boot? That actually eliminates several suspects."" As everyone inspects each other’s footwear, she looks down at her own boots. ""Surely you do not consider me a suspect? I assume you found additional evidence?"""
"ACC_EVID_FOOT_NO","Dot Fisher adds her concerns. ""Based on where you found the footprints, I am not sure that it helps narrow down your suspect list. What if they changed shoes? Did you examine every piece of footwear found in all of the luggage as well?"" She looks over her notes, then looks back to you. ""I don’t mean to be rude, but do you have anything that might actually be important to the case?"" Your evidence was not convincing enough. You must have made a mistake."
"ACC_EVID_PHOTO_OBJ","Doctor Rose Barnett breaks into the conversation. ""That photograph has nothing to do with the murder! I know it seems important to the case, but I can assure you that your conclusion is wrong!"""
"ACC_EVID_PHOTO_YES","Dot Fisher takes a quick note. ""Interesting. So, several of the people in the photograph have some connection to William Rushford in one way or another, and one of them is likely involved in his murder. This certainly seems to be a logical conclusion. What else do you have that links these suspects to the murder?"""
"ACC_EVID_PHOTO_NO","Before she can continue, Dot Fisher interrupts. ""That photograph is circumstantial at best."" Dot Fisher proclaims. ""I also followed the evidence trail of that photograph and determined that it is irrelevant to our case."" She shares a look of understanding with the doctor. ""I hope you have something else that can help us find our murderer?"" Your evidence was not convincing enough. You must have made a mistake."
"ACC_EVID_A_01","""That could have been anyone! Several of us are smokers."" Arthur Holloway III declares. ""For all we know, the victim himself could have been a smoker!"" A few of the gathered suspects nod in agreement."
"ACC_EVID_A_02","Dot Fisher speaks up. ""He is not a smoker. Of that I am sure."" She turns to you. ""But even I have noticed that most of the people gathered are smokers. I fail to see how that evidence brings you to a satisfactory conclusion. Surely there must be something else?"""
"ACC_EVID_B_01","Ethel Gibbs looks at you confused, then speaks up. ""I am sorry, but how does that help? If it was an exact footprint, would it not be very obvious as to who the murderer is?"" You explain that the footprints were only partial and as such could only narrow down suspects, not identify the specific murderer by itself. You also explain that footprints were left by a work or military boot of some kind."
"ACC_EVID_B_02","Doctor Rose Barnett speaks up as everyone looks around at the footwear of the other passengers. ""That at least gives you a smaller suspect list, but clearly you have something else to make a more definitive conclusion?"""
"ACC_EVID_C_01","A hush falls over the gathered suspects. Accusing glances are shared between the passengers and the crew. Doctor Rose Barnett breaks the silence. ""That is pretty damning evidence. But even so, that still doesn’t give you a single suspect? Is there something else that narrows down your suspect list?"""
"ACC_EVID_D_01","""The murder weapon!"" Officer Butler exclaims. ""Well, that solves it, clearly. If you can link the murder weapon to a suspect, this is all over."""
"ACC_EVID_D_02","Before you can explain, Dot Fisher interrupts. ""It does not, actually. More than one person could have hidden that dagger. Do you have other proof?"""
"ACC_EVID_E_01","You explain the details of the photograph that you found and how it relates to William Rushford. You also reassure everyone that the evidence itself doesn’t necessarily condemn anyone as the murderer and is just a piece of a larger puzzle. Ethel Gibbs speaks up. ""If that’s the case, what other puzzle pieces do you have that implicate a single suspect?"""
"ACC_EVID_WRONG","Dot Fisher speaks up. ""I am not sure that is a relevant piece of evidence."" She makes a notation in her notebook. ""But please, do continue. Is there something else that can narrow down your list of suspects?"" Your evidence was not convincing enough. You must have made a mistake."
"ACC_FINAL","You explain that any of these pieces of evidence taken into account by itself is trivial. However, with all three pieces of evidence at your disposal, there is no doubt that person who murdered William Rushford is…"
"ACC_SUS_M_YES","{0} leaps to his feet, a look of panic on his face. He attempts to flee toward the cabins but is tackled by {1}, who quickly pins the man to the ground. He screams at you, his features contorted with rage. ""This changes nothing! Rushford is dead, and with him, our secrets! He was a disgrace! Nyarlathotep will reward me in the beyond!"" With the help of the other passengers, {0} is bound and locked in the medical office for the duration of the trip."
"ACC_SUS_M_YES_ALT","{0} leaps to his feet, a look of panic on his face. He attempts to flee toward the cabins but is tackled by {1}, who quickly pins the man to the ground. He screams at you, his features contorted with rage. ""This changes nothing! Rushford is dead, and with him, our secrets! He was a disgrace! Nyarlathotep will reward me in the beyond!"" With the help of the other passengers, {0} is bound and locked in the medical office for the duration of the trip."
"ACC_SUS_F_YES","{0} leaps to her feet, a look of panic on her face. She attempts to flee toward the cabins but is tackled by {1}, who quickly pins the woman to the ground. She screams at you, her features contorted with rage. ""This changes nothing! Rushford is dead, and with him, our secrets! He was a disgrace! Nyarlathotep will reward me in the beyond!"" With the help of the other passengers, {0} is bound and locked in the medical office for the duration of the trip."
"ACC_SUS_F_YES_ALT","{0} leaps to her feet, a look of panic on her face. She attempts to flee toward the cabins but is tackled by {1}, who quickly pins the woman to the ground. She screams at you, her features contorted with rage. ""This changes nothing! Rushford is dead, and with him, our secrets! He was a disgrace! Nyarlathotep will reward me in the beyond!"" With the help of the other passengers, {0} is bound and locked in the medical office for the duration of the trip."
"PRE_FINALE","With William Rushford's murderer subdued and no longer working against your efforts, you are able to disrupt the dark ritual. Almost immediately, the dark clouds dissipate, and the oppressive voice in the back of your mind simply fades away. The investigation is complete."
"ACC_SUS_M_WRONG","A look of confusion and panic comes over the face of {0}. Before he can protest, however, {1} tackles him and, with the help of the other passengers, binds him. As he is being dragged off, Dot Fisher cries out, ""Wait! That man is not the murderer! My own investigation has turned up evidence that proves his innocence. Now that I have a few more pieces of the puzzle, I can determine without a doubt that William Rushford was murdered by {1}!"" Everyone turns, looking for the suspect in question, but they are gone!"
"ACC_SUS_F_WRONG","A look of confusion and panic comes over the face of {0}. Before she can protest, however, {1} tackles her and, with the help of the other passengers, binds her. As she is being dragged off, Dot Fisher cries out, ""Wait! That woman is not the murderer! My own investigation has turned up evidence that proves her innocence. Now that I have a few more pieces of the puzzle, I can determine without a doubt that William Rushford was murdered by {1}!"" Everyone turns, looking for the suspect in question, but they are gone!"
"ACC_WRONG_A","The ship suddenly lurches forward as a loud screeching sound pierces the air from the direction of the engine room. You hear Captain Pike address you over the ship intercom. ""I do not know what just happened, but the engines have failed. If we do not get them up and running soon, this trip is going to end very quickly!"""
"ACC_SUS_NO_DOT","Everyone turns to look at {0}. Dot Fisher immediately interrupts. ""I am not sure you have convinced me that you have the right suspect. Based on your presented evidence, a strong case could be made against several of your suspects."" A murmur rises from those gathered. You angrily point a finger at Dot Fisher. ""How do we know that you are not the murderer!?"" The rest of the passengers nod their heads in agreement. Dot replies, ""If I was the murderer, why would I stop you from accusing {0}?"" In response, everyone turns to see that {0} is gone."
"MYTHOS_A_01","A deep thunder reverberates throughout the gondola. Clouds start to envelop the ship, their unnatural black color rapidly eclipsing any natural light, plunging everything into shadow. No immediate effect."
"MYTHOS_A_02","The gondola sways in the wind, the airship merely a dot in the infinite sky above the vast sea. No immediate effect."
"MYTHOS_A_03","The more you look at the storm, the more unnatural it seems. The lightning flashes in almost a rhythmic pulse, and you find yourself entranced by it. No immediate effect."
"DARK_WINGS_01","The sky suddenly turns dark, and you notice strange shapes occasionally blotting out the stars. This mythos event affects the investigator with the highest ."
"DARK_WINGS_02","The shapes coalesce into winged creatures that dart around the hull of the dirigible. Suddenly, one of the creatures crashes hard against the window (; 2). If you pass, you stagger back, but manage to keep your footing. If you fail, you trip backwards in surprise, crashing hard against the bulkhead; suffer 1 facedown Damage and become Dazed."
"DISORIENTED_01","The seemingly infinite depth and expanse of the ocean fills you with a sense of insignificance and futility. This mythos event affects the investigator with the lowest ."
"DISORIENTED_02","Your head starts to spin with vertigo (; 2). If you pass, you realize that now is not the time for philosophical notions. If you fail, the triviality of your existence overwhelms you and fills you with a sense of crushing dread; suffer 2 facedown Horror."
"PAY_ATTENTION","{0} is enthralled by the dark wind swirling around the dirigible. He is suddenly slammed to the deck as the ship flies through a rough patch of air. {0} suffers 2 facedown Damage ( negates)."
"PAY_ATTENTION_ALT","{0} is enthralled by the dark wind swirling around the dirigible. She is suddenly slammed to the deck as the ship flies through a rough patch of air. {0} suffers 2 facedown Damage ( negates)."
"WHO_IS_THERE_01","You cannot shake the feeling that you are being watched. This mythos event affects the investigator with the lowest ."
"WHO_IS_THERE_02","You hear a sinister laughter, causing the hairs on the back of your neck to stand up. You search everywhere for the source of the sound, and then for the briefest of moments, you see a robed figure at the corner of your vision. As you turn, the figure disappears. Suffer 2 facedown Horror ( negates)."
"ALIEN_SKY_01","The air shimmers outside the observation deck windows, clearly a result of the strange ritual. This mythos event affects each investigator on the observation deck."
"ALIEN_SKY_02","You find yourself staring at a deep-orange alien sky (; 2). If you pass, you recognize that you have fallen into a dream-filled slumber and quickly startle yourself awake; suffer 1 facedown Horror. If you fail, panic begins to set in as you realize that you may be stuck in another world forever; suffer 1 facedown Horror, then flip 1 Horror faceup."
"CURSED_01","As you consider the items you have collected throughout your investigation, you have a sudden revelation that one of them is cursed. This mythos event affects the investigator with the most Items."
"CURSED_02","The paranoia starts to overwhelm you as you search for the cursed item (; 2). If you pass, you realize that the ritual has begun to affect your thinking and force yourself to calm down. If you fail, you start tossing items to the ground in the hope that you will eventually get rid of the one that is cursed; suffer 1 Horror and drop 2 random Items."
"EVIDENCE_01","You study the evidence collected thus far, convinced that there is a pattern you have yet to perceive. This mythos event affects the investigator with the most [i]Evidence[/i]."
"EVIDENCE_02","You find yourself overwhelmed by the sheer volume of your collected evidence (; 3). If you pass, you find comfort in the fact that your evidence is helping you quickly close in on your suspect; gain 1 Clue. If you fail, you are overwhelmed by the sheer amount of evidence and fear that you will not be able to expose the murderer in time to stop the ritual; suffer 2 facedown Horror, then flip 2 Horror faceup."
"FUTURE_VISIONS","{0} is assaulted with a prophetic vision of the [i]Stargazer Majestic[/i] as it smashes into a cliffside (; 2). If he passes, he pushes the vision aside and realizes there is no time to dwell on things that might be. If he fails, he finds himself fixated on his potential death. {0} suffers 1 Horror, then becomes Stunned."
"FUTURE_VISIONS_ALT","{0} is assaulted with a prophetic vision of the [i]Stargazer Majestic[/i] as it smashes into a cliffside (; 2). If she passes, she pushes the vision aside and realizes there is no time to dwell on things that might be. If she fails, she finds herself fixated on her potential death. {0} suffers 1 Horror, then becomes Stunned."
"TURBULENCE_01","The dirigible begins to shudder as it is buffeted by high winds. This mythos event affects the investigator with the lowest ."
"TURBULENCE_02","You are knocked off balance and thrown to the deck (; 3). If you pass, you manage to absorb the impact harmlessly. If you fail, you are tossed against the wall as you try to stand; suffer 1 Damage and become Dazed."
"BETRAYAL_01","The wind howls throughout the ship, echoing down the hallway. This mythos event affects the investigator with the lowest  in the space with the most investigators."
"BETRAYAL_02","A pressure builds at the back of your mind, and you feel a sudden urge to strike your fellow investigators. Suffer 2 Horror ( negates). If you suffer any Horror, each other investigator in your space suffers 1 facedown Damage."
"DARK_PHARAOH_01","A paranoia grips at your heart, and you expect to be attacked at any moment. This mythos event affects the investigator with the most weapons."
"DARK_PHARAOH_02","Your vision blurs, and you find yourself standing in an ancient temple, a pharaoh in dark robes seated before you. Trapped in his hypnotic gaze, you watch in horror as you are forced to strike yourself repeatedly with your own weapon. Suffer 2 facedown Damage and 2 Horror ( negates)."
"MORE_TURBULENCE","A bout of turbulence sends your stomach lurching into your throat. The gondola bounces, then dips forward, plunging toward the dark ocean below before steadying itself. Each investigator suffers 2 facedown Damage and 1 facedown Horror ( negates)."
"ITS_A_LONG_WAY_DOWN_01","The dirigible dips violently and plummets directly toward the ocean. This mythos event affects the investigator with the lowest ."
"ITS_A_LONG_WAY_DOWN_02","With the ship in free fall, you are tossed about the room, your limbs flailing until you finally land hard on the deck; suffer 4 Damage ( negates)."
"NO_AIR_01","A shimmering wind rushes through the gondola. This mythos event affects the investigator with the lowest ."
"NO_AIR_02","The air is sucked away as the wind rushes by. Black spots begin to appear at the edge of your vision, and you struggle for breath (; 2). If you pass, you manage to stay conscious long enough for the wind to pass and the air to refill your lungs; suffer 1 facedown Horror. If you fail, you lose consciousness for a moment before your lungs finally fill with air; suffer 2 facedown Damage and 1 Horror, then become Stunned."
"UNIQUE_MONSTER_MOTSM_MURDERER","Cultist"
"CULT_DEATH_SUCCESS_01","{0} staggers to the floor, all strength gone. All at once, the storm subsides and the black wind disappears, returning the sky to its normal shade of blue. With the ritual stopped, all that is left to do is fix the engines and hope the ship has enough time to pull up."
"CULT_DEATH_SUCCESS_02","{0} staggers to the floor, all strength gone. All at once, the storm subsides and the black wind disappears, returning the sky to its normal shade of blue. The investigation is complete."
"CULT_MOVE_01","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the lowest ."
"CULT_MOVE_02","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space who has suffered the most Damage."
"CULT_MOVE_03","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the lowest ."
"CULT_MOVE_04","{0} moves up to 2 spaces to be within range of as many investigators as possible. Then it attacks the investigator within range with the highest ."
"CULT_MOVE_05","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the most Items."
"CULT_MOVE_06","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space who has suffered the least Damage."
"CULT_MOVE_07","{0} moves up to 2 spaces to be within range of as many investigators as possible. Then it attacks the investigator within range who has suffered the most Horror."
"CULT_MOVE_08","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the highest ."
"CULT_MOVE_09","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space who has suffered the least Damage."
"CULT_MOVE_10","{0} moves up to 2 spaces to be within range of as many investigators as possible. Then it attacks each investigator within range."
"CULT_MOVE_11","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the lowest ."
"CULT_MOVE_12","{0} moves up to 2 spaces to be adjacent to as many investigators as possible. Then it attacks the adjacent investigator who has suffered the most Damage."
"CULT_MOVE_13","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the lowest ."
"CULT_MOVE_14","{0} moves up to 2 spaces to be in a space with as many investigators as possible. Then it attacks each investigator in its space."
"CULT_MOVE_15","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the lowest ."
"CULT_MOVE_16","{0} moves up to 2 spaces to be adjacent to as many investigators as possible. Then it attacks the adjacent investigator who has suffered the most Horror."
"CULT_MOVE_17","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the fewest Clues."
"CULT_MOVE_18","{0} moves up to 2 spaces to be in a space with as many investigators as possible. Then it attacks each investigator in its space."
"CULT_MOVE_19","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the lowest ."
"CULT_MOVE_20","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the lowest ."
"CULT_MOVE_21","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the lowest ."
"CULT_MOVE_22","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the highest ."
"CULT_MOVE_23","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the lowest ."
"CULT_MOVE_24","{0} moves 2 spaces toward the nearest investigator. Then it attacks the investigator in its space with the most Weapons."
"CULT_ATTACK_01","{0} tackles you and tries to pin you to the floor (; 3). If you pass, you elbow your enemy in the chest; the Monster suffers 1 damage. If you fail, {0} overpowers you; suffer 1 Damage and become Restrained."
"CULT_ATTACK_02","{0} utters a low incantation. A strange, foul-smelling mist forms in the air (; 2). If you pass, you recognize the danger and cover your mouth to avoid inhaling more of the noxious mist. If you fail, your old wounds reopen and fester, and your vision fades; flip all Damage faceup and become Stunned."
"CULT_ATTACK_03","{0} disappears into the shadows. There is little time to react as you are ambushed (; 2). If you pass, {0} reappears just behind you, but you manage to scramble away. If you fail, {0} catches you off guard and pins you to the ground; suffer 2 Damage and become Restrained."
"CULT_ATTACK_04","{0} reveals an amulet that emits a beam of light that pierces into your eyes. You lose track of reality, and horrifying visions manifest before you (; 3)! If you pass, you block out the tormenting visions. If you fail, you claw at your face as the monstrous visions consume your mind; suffer 1 facedown Damage and 2 Horror."
"CULT_ATTACK_05","{0} grabs at the items in your possession, attempting to wrest them from you (; 3). If you pass, you maintain your grip and push {0} away; move the Monster 1 space. If you fail, you lose your grip as {0} unleashes a flurry of punches at you; suffer 2 Damage and drop 2 random Items."
"CULT_ATTACK_06","A pale hand darts out from under {0}'s cloak and grabs your neck. You claw at the ghoulish hand as it squeezes down on your windpipe. Suffer 3 facedown Damage (–1 negates). Then flip 1 Damage faceup."
"CULT_ATTACK_07","{0}, with arms uplifted, chants the words to some vile incantation! Suffer 2 Damage and 1 Horror (–1 negates). If you suffer no Damage, you redirect part of the spell; the Monster suffers 1 damage."
"CULT_ATTACK_08","{0} swings a staff at your ankles. The ground rushes up at you as you are knocked off your feet. Suffer 3 Damage ( negates). Then become Stunned."
"CULT_ATTACK_09","{0} raises a staff and swings down at you with a forceful, sweeping motion (; 2). If you pass, you duck and narrowly dodge the blow. If you fail, {0}'s staff finds its mark; suffer 2 Damage and become Stunned."
"CULT_ATTACK_10","{0} mumbles a dark chant. You feel something writhing within your skin, opening old wounds. Suffer 2 facedown Damage (-1 negates). Then flip 2 Damage faceup."
"CULT_ATTACK_11","{0} lurches forward and jabs you in the ribs, then swings the staff around to bludgeon your limbs. Suffer 2 Damage (-1 negates). Then become Stunned."
"CULT_ATTACK_12","{0} slides a small blade across pallid flesh, allowing the blood to pool in one hand. Whispering a short incantation, {0} slings the blood at you (; 2). If you pass, you quickly mutter a counter-ritual before the blood touches you. If you fail, your veins burn as the droplets slither into your own wounds; suffer 2 facedown Damage and 2 Horror."
"CULT_ATTACK_13","{0} weeps and approaches, begging your forgiveness and displaying empty hands (; 2). If you pass, you recognize the ruse and knowingly avoid the incoming attack. If you fail, {0} leaps forward when you approach, planting a fist into your jaw; suffer 3 facedown Damage and become Stunned."
"CULT_ATTACK_14","{0} swings a staff wildly about with great fervor and skill. Suffer 2 Damage ( negates). If you suffered Damage, become Dazed."
"CULT_ATTACK_15","{0} fends you off with a staff, shuffling forward with care (; 2). If you pass, you stand your ground and offer no chance to attack. If you fail, {0} waits just beyond your reach until you slip up, then strikes hard; suffer 2 Damage and become Stunned."
"CULT_ATTACK_16","{0}'s hood slips back, revealing the face of an old friend. With a gesture, your friend invites you to follow (; 3). If you pass, you shake off the hallucination, but are horrified that your memories are being used against you; suffer 1 facedown Horror. If you fail, you cannot help but obey; move 1 space toward {0}, then become Dazed and Restrained."
"CULT_ATTACK_17","{0} holds a staff aloft, threatening you with it (; 2). If you pass, you notice the blade in the other hand and twist it into a counterattack; move the Monster 1 space. If you fail, you catch the staff but fail to see the blade in the other hand; suffer 3 Damage."
"CULT_ATTACK_18","{0} charges forward, enveloped in a cloud of swirling shadow that burns your flesh. Suffer 2 facedown Damage and 2 facedown Horror ( negates). Then become Dazed."
"CULT_ATTACK_19","{0} comes in low and lifts you into the air (; 2). If you pass, you knee {0} in the face and escape. If you fail, you are hurled through the air; suffer 2 Damage and become Stunned."
"CULT_ATTACK_20","{0} hooks one arm around you, then pounds you with fist and knee over and over. Suffer 2 Damage ( negates). If you suffer 1 or more Damage, the flurry of blows knocks the wind out of you; become Stunned."
"CULT_ATTACK_21","{0} approaches with confidence, wearing a demented smirk. {0} grabs you with both hands and attempts to overpower you (; 2). If you pass, you redirect your attacker's momentum; move the Monster 1 space. If you fail, you are overpowered and pinned to the ground; suffer 2 Damage and become Stunned."
"CULT_ATTACK_22","{0} jabs with a staff, but you catch it. A struggle ensues (; 3). If you pass, you release the staff at a critical moment, and {0} tumbles backward; push the Monster 1 space. If you fail, {0} elbows you in the gut, then uses the newly released staff to crack you across the face; suffer 2 facedown Damage and become Dazed and Stunned."
"CULT_ATTACK_23","{0} wraps grimy hands around your neck, squeezing tight (; 2). If you pass, you pry the fingers from your neck and {0} finally relents when you hear them snap. If you fail, the lack of oxygen causes your vision to swim; suffer 3 facedown Damage and become Dazed and Stunned."
"CULT_ATTACK_24","{0} swings a staff, trying to disarm you (; 3). If you pass, you twist your body just in time; suffer 2 facedown Damage. If you fail, the swing strikes the center of your back; suffer 2 facedown Damage and drop 1 random Weapon."
