"buff_after_sleep_Relieved","Clean conscience"
"buff_after_sleep_Relieved_desc","You sleep better with a clean conscience, and with the weight of your mind you can learn things a bit faster.<br/>&nbsp;<br/>You get 5% more experience."
"buff_against_all_odds","Against All Odds"
"buff_against_asll_odds_desc","You're outnumbered and get a 20% bonus on Strength, Agility, warfare and defence."
"buff_agility_pot","Embrocation Effect"
"buff_agility_potion_desc","Your joints and muscles have stopped troubling you.<br/>&nbsp;<br/>Agility +5<br/>Defence +5 "
"buff_alcohol_potion","Hair o' the Dog Effect"
"buff_alcoholism","Alcoholic  "
"buff_alcoholism_desc","You're an alcoholic and look and behave like one. Your Strength, Agility, Vitality, Speech and Charisma are reduced by -3. The only cure is lengthy abstinence or Hair o' the Dog potion."
"buff_alpha_male","Alpha Male"
"buff_alpha_male_desc","Your needs have been satisfied and it shows. You're feeling self-confident.<br/>&nbsp;<br/>Charisma +2."
"buff_alpha_male_in_love","Smitten"
"buff_alpha_male_in_love_desc","When you're smitten by love, the world seems more beautiful than before. And maybe you seem more beautiful to the world. After spending time with your beloved, your Charisma is temporarily increased by 3."
"buff_animal_in_heart_desc","You're nearby wild animals, which now notice you less."
"buff_antidote","Antidote"
"buff_antidote_desc","All effects of poisons are removed."
"buff_art_admirer_reward_desc","You've seen a new piece of art. You get a Charisma bonus for a while."
"buff_art_admirer_reward_name","Blessed by Backers"
"buff_bane","Bane Potion Effect"
"buff_bane_potion_desc","You have cramps and pains, shortness of breath. You are slowly dying of poisoning.<br/>&nbsp;<br/>You gradually lose 110 Health points."
"buff_bard","Bard Potion Effect"
"buff_bard_potion_desc","What comes into your head comes out your mouth. You have the patter of a market trader.<br/>&nbsp;<br/> Speech +5."
"buff_barking_cooldown","Sore throat"
"buff_barking_cooldown_desc","Human vocal chords aren't designed for making animal noises. It'll take a while before your throat is settled enough to start barking again."
"buff_basichealth_potion_desc","You feel your Strength returning, your health is gradually returning."
"buff_berserk_desc","The number of wounds you got enraged you, making your Stamina regenerate four times faster."
"buff_berserk_name","Berserk"
"buff_berserk_potion_desc","You feel strength and rage rise inside you. You will crush anyone who stands in your path!<br/>&nbsp;<br/>Damage inflicted in close combat, whether armed or unarmed, is increased.<br/>But in your frenzy you neglect defence and enemy strikes hurt you more."
"buff_berserker","Bivoj's Rage Effect"
"buff_blacksmithsson","Blacksmith's Son"
"buff_blacksmithsson_desc","You've got a weapon you repaired yourself. You get an attack bonus."
"buff_bleeding","Bleeding"
"buff_bleeding_desc","You are bleeding. Unless you treat your wounds with a bandage, you will slowly lose health and die, but since you have the Thickblooded perk, it will be slower. The bleeding will not stop on its own."
"buff_bleeding_normal_desc","You're bleeding. Unless you bandage your wounds, you'll slowly lose health and die. The bleeding won't stop on its own."
"buff_blood_rush_desc","You killed your first foe and got an adrenalin rush, so stamina regenerates 20% faster and your attacks are stronger."
"buff_blood_rush_name","Blood Rush"
"buff_botanicus_desc","You deal in herbs and get a better price for them."
"buff_burgess_desc","You're in a civilised area and therefore get a +1 bonus on Strength, Agility, Vitality and Speech."
"buff_burgess_name","Burgher"
"buff_coleague_desc","You trade in books and get a better price for them."
"buff_contemplative_desc","You don't move around, so you don't get tired or hungry."
"buff_crouching_chameleon_desc","You're crouched and not moving, so you get a 30% Stealth bonus."
"buff_crouching_chameleon_name","Crouching Chameleon"
"buff_cuman_killer_desc","You scare the Cumans with your terrifying reputation."
"buff_daring_debonair","Daring Debonair"
"buff_daring_debonair_desc","You committed a crime and are still close to the scene, for which you get a +1 bonus on Strength and Vitality."
"buff_deadly_poison","Poison "
"buff_deadly_poison_desc","You've been poisoned."
"buff_death_protection","Death Protection"
"buff_digestion","Digestive Potion Effect"
"buff_digestion_potion_desc","Your upset stomach settles and your digestion returns to normal."
"buff_dog_person_desc","There's a dog around, but it won't bark at you, because dogs like you."
"buff_dog_tired_desc","Your dog is tired from hunting.<br/>&nbsp;<br/>He's still spirited enough to do most things, but let him rest awhile before sending him hunting again."
"buff_dog_tired_name","Tired dog"
"buff_dread_steed_desc","Your horse is wounded and can now canter and gallop 15% faster."
"buff_dreadfull_desc","Foes are afraid of you and hesitant to attack."
"buff_drinker_potion_desc","This potion cured you of the effects of your alcoholism, but at what price?! You look like you could throw up any minute and your Charisma is lowered."
"buff_drinking_habit","Drinking habit"
"buff_drinking_habit_desc","You're drunk and your shooting is more accurate. You have a +2 bow skill bonus."
"buff_drunk","Drunk"
"buff_drunk_desc","You're as drunk as a lord."
"buff_drunkenness","Drunkenness"
"buff_drunkenness_desc","A state of spiritual well-being that only the drunk himself can appreciate.<br/>&nbsp;<br/>Drunkenness comes on gradually and its level is shown by the gold background on the buff's icon. It increases according to how much you've drunk. Up to the halfway point of the buff, your Strength, Speech, Vitality and Charisma increase up to a maximum of +2. The closer you get to the halfway mark, the greater the bonus. But your Conspicuousness will also rise considerably.<br/>&nbsp;<br/>When you pass the halfway point of the buff, the effect of drunkenness will change, which is also shown by the icon. Your Strength, Speech, Vitality and Charisma will be penalised by -2 at most. The closer you get to filling the buff, the more severe the penalties. If you continue drinking and increase your drunkenness to the maximum, you will black out.<br/>&nbsp;<br/>Once you've digested all the alcohol you drank, your drunkenness will gradually fall. If you drank a lot, after the buff ends you still face a hangover. The amount you can drink before suffering negative effects depends on your Drinking skill. <br/>&nbsp;<br/>If you drink often, you can become an alcoholic. How soon it happens also depends on the level of your Drinking skill. "
"buff_eagle_eye","Bowman's Brew Effect"
"buff_eagle_eye_desc","Your hand is steadier when shooting and your archery skill increased. Bow +5."
"buff_educated","Scholar"
"buff_educated_desc","You get a +3 bonus on reading, but also a -1 penalty on Strength and warfare."
"buff_encumbered","Overloading"
"buff_encumbered_desc","You are carrying too much weight. Your maximum speed is lowered. Place some of your stuff into your horse's inventory or just drop something on the ground.<br/>&nbsp;<br/>You can't sprint or jump, your walk is slower, your attacks and dodges are slower and your attacks cost you more Stamina. If you're overencumbered up to half the level of your total carrying capacity, you won't be able to mount a horse either."
"buff_exhausted","Tiredness"
"buff_exhausted_desc","You are exhausted. You cannot concentrate and your speech is not so persuasive as usual. Also your charisma has taken a hit. Eventually, you will start fainting.<br/>&nbsp;<br/>Speech and Charisma reduced in proportion to your tiredness."
"buff_fake_blood","Fake Blood effect"
"buff_fake_blood_desc","Of course you're poisoned, and it serves you right! Only a total blockhead would drink such swill."
"buff_fast_striker_desc","Your attacks demand less Stamina, but also cause less damage."
"buff_flower_power_desc","You've got enough herbs on you to make a more charismatic impression. You get a +2 Charisma bonus."
"buff_flower_power_name","Flower Power"
"buff_food_heal","Food and potions regenerate your health."
"buff_food_heal_nm","Healing"
"buff_food_poisoning","Food Poisoning"
"buff_food_poisoning_desc","You've got food poisoning. Next time, be more careful what you eat.<br/>&nbsp;<br/>Your Health is gradually depleting and so are your Strength, Agility and Vitality in proportion to the degree of poisoning."
"buff_forester","Forester"
"buff_forester_desc","You're in the woods. Your Conspicuousness and Visibility are lowered."
"buff_fresh_cut","Freshly Shorn "
"buff_full_heal","Your health is renewed."
"buff_full_heal_nm","Healing   "
"buff_furious_desc","You're wounded, but your attacks are stronger."
"buff_general_ken","Ken"
"buff_general_ken_desc","You have a +2 permanent bonus on Charisma, but also a -2 Strength penalty."
"buff_general_speech","Golden Tongue"
"buff_general_speech_desc","You get a permanent +2 bonus on Speech, but also a -2 Strength penalty."
"buff_general_stealth","Cloak and Dagger"
"buff_general_stealth_desc","You get a permanent +2 bonus on stealth, but also a -1 Strength and Speech penalty."
"buff_general_strength","Brute"
"buff_general_strength_desc","You get a permanent +2 bonus on Strength, but also a -1 Speech and Charisma penalty."
"buff_glissade_desc","Your weapons and armour suffer 20% less wear and tear in combat."
"buff_golden_egg","Golden egg"
"buff_golden_egg_desc","You ate the golden egg! They say it brings an enormous amount of luck. On the other hand, gold is pretty heavy."
"buff_good_appetite","Good Appetite"
"buff_greater_attack","Greater Attack"
"buff_half_heal","Marigold concoction is regenerating your health by half."
"buff_half_heal_nm","Marigold Potion Effect"
"buff_hangover","Hangover"
"buff_hangover_desc","You have a splitting headache and a feeling of great regret.<br/>&nbsp;<br/>A hangover reduces your Strength, Agility, Vitality, Speech and Charisma and makes you more conspicuous. The degree of these negative effects depends on how much you drank, and how long the hangover lasts is determined by your Drinking skill - the more experienced you are, the shorter the hangover. It will dissipate eventually or can be cured with a Marigold Decoction, Lazarus potion or Hair o' the Dog potion."
"buff_HC_perk_nightmares","Nightmares"
"buff_HC_perk_nightmares_desc","Your sleep was troubled by nightmares. You're shaken and your stats are temporarily reduced by 2."
"buff_heavy_swing_desc","You're holding a melee weapon; your attacks are stronger."
"buff_heavy_tip","Tin Opener"
"buff_heavy_tip_desc","You've got a weapon you sharpened yourself, which causes 15% more damage to an opponent's armour."
"buff_highborn_desc","You talk to a noble and it increases your eloquence."
"buff_horseman","Aesop Potion Effect"
"buff_horseman_potion_desc","You feel as if you'd been born in the saddle and raised by dogs.<br/>&nbsp;<br/>Dogs won't bark at you.<br/>Horsemanship +5."
"buff_horsenip_horse_buff_desc","You've got enough herbs in your horse's saddlebag, so your horse shies less."
"buff_chain_strike_desc","An attack bonus due to a successful chain of strikes."
"buff_chain_strike_name","Chain Strike"
"buff_infamous_desc","Your Reputation is quite low, so you get a bonus on Strength, Agility and Vitality. You face milder penalties for crimes and your Reputation rises quickly."
"buff_infamous_name","Infamous"
"buff_injured_head","Injured Head"
"buff_injured_head_desc","Your head is injured. This injury can result in bleeding if you're not careful."
"buff_injured_left_arm","Injured Left Arm"
"buff_injured_left_arm_desc","Your left arm is injured. This injury can result in bleeding if you're not careful."
"buff_injured_left_leg","Injured Left Leg"
"buff_injured_left_leg_desc","Your left leg is injured. This injury can result in bleeding if you're not careful."
"buff_injured_right_arm","Injured Right Arm"
"buff_injured_right_arm_desc","Your right arm is injured. This injury can result in bleeding if you're not careful."
"buff_injured_right_leg","Injured Right Leg"
"buff_injured_right_leg_desc","Your right leg is injured. This injury can result in bleeding if you're not careful."
"buff_injured_torso","Injured Torso"
"buff_injured_torso_desc","Your torso is injured. This injury can result in bleeding if you're not careful."
"buff_instant_cure","Heals you immediately without delay."
"buff_instant_cure_nm","Imminent Cure"
"buff_intimidating_posture_desc","Your armour makes a 30% more frightening impression in dialogues."
"buff_irresistibility","Infinite Allure effect"
"buff_jail_desc","You are currently in jail and the guards are feeding you and keeping you alive."
"buff_jail_recovery","Released Prisoner"
"buff_jail_recovery_desc","Your stay in jail has left you malnourished and in an overall weak condition. Your Strength, Agility and Vitality are lowered. The longer you've been in jail, the worse the penalties."
"buff_jail_recovery_renegade","Renegade Brand"
"buff_jail_recovery_theresa","Shame"
"buff_jail_recovery_theresa_desc","Your unsavoury behaviour has brought shame upon your family and set tongues wagging in the vicinity. Due to this, your Charisma and Speech are temporarily reduced."
"buff_jockey_desc","Your horse is fearless."
"buff_juggler","Juggler"
"buff_juggler_desc","You get a permanent +2 bonus on Agility, but also a -1 penalty on Charisma and Speech."
"buff_knight_in_a_shining_armor","Knight in Shining Armour"
"buff_knight_in_a_shining_armor_desc","You're wearing plate armour and it's sunny, which gives you a Charisma bonus."
"buff_last_gasp_desc","You received a fatal blow and along with it extra health for a final lunge."
"buff_last_gasp_name","Last Gasp"
"buff_letailleur","Saville Row"
"buff_letailleur_desc","You're wearing clothes you repaired yourself. Each item gives you a 0.5 Charisma bonus up to a maximum of +2."
"buff_light_armor","Light Armour"
"buff_light_armor_desc","You're not wearing plate armour and it's 50% easier for you to dodge the attacks of opponents."
"buff_local_hero_desc","Your reputation is strong enough for you to get a bonus on Strength, Speech, Agility and Vitality. But you face tougher penalties for wrongdoing and your reputation improves more slowly."
"buff_local_hero_name","Local Hero"
"buff_long_heal","Chamomile Brew effect"
"buff_lover","Amor Potion Effect"
"buff_lover_desc","Others look up to you now.<br/>&nbsp;<br/>Charisma +5."
"buff_lowborn_desc","You're talking to a person of lower class and get a Speech bonus."
"buff_luck_of_the_drunk","Drunk's Luck"
"buff_luck_of_the_drunk_desc","You have the luck of the drunk and pick locks twice as easily, but make 30% more noise doing it."
"buff_magister_1_desc","A small bonus in communicating with guards."
"buff_magister_2_desc","A bonus in communicating with guards."
"buff_magister_3_desc","A big bonus in communication with guards."
"buff_merchants_desc","Your eloquence increases when you haggle."
"buff_miraculous_cure","Miraculous Cure"
"buff_night_rider_desc","It's night and your Stamina regenerates one fifth more quickly."
"buff_night_rider_name","Night Rider"
"buff_on_washed_fragrance_desc","You've got freshly laundered clothes, giving you a +1 Charisma bonus."
"buff_on_washed_fragrance_name","Washed Fragrance"
"buff_ordinary_mug","Ordinary Mug"
"buff_ordinary_mug_desc","You're wanted. You're conspicuousness is reduced and your crimes are more quickly forgotten."
"buff_overeat","Overeating"
"buff_overeat_ascetic_desc","You've stuffed yourself, and since you set out to live a more ascetic life, the effects of overeating are harder for your body to deal with."
"buff_overeat_desc","You have gorged too much food and you feel sick. Your maximum Stamina is lowered."
"buff_owl","Nighthawk Potion Effect"
"buff_owl_potion_desc","The slightly toxic ingredients in this potion have dilated your pupils, so you can see better in the dark and gloom."
"buff_padding","Padding"
"buff_padding_desc","You're wearing armour with padding that you fixed yourself, so it's not so noisy and neither are you."
"buff_paralysis","Dollmaker Potion Effect"
"buff_paralysis_potion_desc","Your muscles are frozen, your limbs out of your control, your whole body wooden. You can move only with the greatest difficulty.<br/>&nbsp;<br/>Combat skills with weapons or unarmed -5<br/>Stamina -50%<br/>You can't sprint."
"buff_player_dog_obedience_notification","Disobedient dog"
"buff_player_dog_obedience_notification_desc","Your dog doesn't heed your commands, because his Obedience level is low. Try spending a little time training him."
"buff_poison_potion_desc","You feel ill, have pains in your guts. You've been poisoned with something.<br/>&nbsp;<br/>You gradually lose 50 Health points."
"buff_poisoning","Effects of Poison"
"buff_poor_hearing","Poor Hearing"
"buff_poor_vision","Poor Vision"
"buff_potion_irresistibility","You're feeling not so much irresistable as invincible."
"buff_potion_long_heal_desc","Chamomile Brew is no miraculous cure-all, but it will bolster your health and heal you slowly over a long period."
"buff_potion_long_heal_name","Chamomile Brew effect"
"buff_preserver","Preserver potion effect"
"buff_pribyslavitz_beer","Pribyslavitz Boar effect"
"buff_pribyslavitz_beer_desc","That Pribyslavitz Boar has a bite to it and no mistake. Your hands are immediately steadier. And if you want to play dice, you just know they're going to fall your way."
"buff_proper_diet_desc","You have a +1 bonus on Vitality and Agility due to five days of healthy eating without overeating or going hungry."
"buff_proper_diet_name","Balanced Diet"
"buff_rain_man","Rain Man"
"buff_rain_man_desc","It's raining and your footsteps are 70% less noisy."
"buff_reading_quality","Reading Spot"
"buff_reading_quality_desc","You are in a good place to read a book. Reading will be faster and you will learn more from your books."
"buff_really_slow_movement","Really Slow Movement"
"buff_recovery_renegade_desc","You just got out of jail, but being with the Renegade Guild means the penalties to your Strength, Agility and Vitality are 20% less. "
"buff_remove_injuries","Remove Injuries"
"buff_resistance","Resistance"
"buff_resistance_desc","You get a permanent +2 bonus on Vitality."
"buff_riders_off_the_storm","Rider on the Storm"
"buff_riders_off_the_storm_desc","There's a storm and your horse is more skittish."
"buff_rusty_edge_desc","The more damaged your weapon, the greater your chances of poisoning an opponent, even without having poison applied to your weapon."
"buff_sadist_desc","As a sadist, seeing your opponent in combat bleed gives you a Strength bonus of +1."
"buff_sadist_name","Sadist"
"buff_savage_desc","You're in the wilds, so you get a +1 bonus on Strength, Agility, Vitality and Speech."
"buff_savage_name","Savage"
"buff_serration","Serrated Edge"
"buff_serration_desc","You've got a weapon you sharpened yourself, which has a 15% greater chance of causing bleeding."
"buff_seven_league_boots","Seven Mile Boots"
"buff_seven_league_desc","You're wearing boots you fixed yourself. Sprinting costs you 20% less Stamina."
"buff_shakedown_desc","You're just looting a corpse and there's a higher chance that you'll find extra money."
"buff_sleep","Sleep"
"buff_sleep_potion","Lullaby Potion Effect"
"buff_sleep_potion_desc","You are feeling tired, you want to sleep, you close your eyes. You sleep."
"buff_smallhealth","Marigold Potion Effect"
"buff_snake_oil_desc","You sell potions you've brewed yourself for a higher price than usual."
"buff_sneak","Padfoot Potion Effect"
"buff_sneak_potion_desc","Your movements are loose, your step light, your breath and heartbeat slowed. Stealth, lockpicking and pickpocketing are much easier for you.<br/>&nbsp;<br/>Stealth +5,<br/>Pickpocketing +5,<br/>Lockpicking +5."
"buff_spur","Spurs"
"buff_spur_desc","Wearing spurs increases your horsemanship skill to an extent that depends on their quality."
"buff_stamina","Buck's Blood Effect"
"buff_stamina_frenzy","Stamina Frenzy"
"buff_stamina_potion_desc","Your Stamina recovery is temporarily increased."
"buff_starvation","Hunger"
"buff_starvation_desc","You're hungry.<br/>&nbsp;<br/>Your stamina is decreased and eventually you will start losing health."
"buff_stronghealth","Lazarus Potion Effect"
"buff_stronghealth_desc","Drinking this potion would rouse even the dead. You feel energy, life and Strength coursing through your veins. Time to go out into the world and do great deeds!"
"buff_test_code","Test buff x"
"buff_test_code_desc","In-house test xx"
"buff_test_fading","Fading Buff Test"
"buff_testing","Testing Buff"
"buff_troubadour_desc","Your masculine charm has worked."
"buff_vitality","Aqua Vitalis Effect"
"buff_vitality_potion_desc","You feel like Achilles. You can easily overcome wounds. <br/>&nbsp;<br/>Strikes will wound you 50% less."
"buff_weapon_potion_long_heal_desc","Chamomile Decoction is no miraculous cure-all, but it will bolster your health and heal you slowly over a long period. <br/>&nbsp;<br/>Over a period of 5 hours you gradually gain 200 Health."
"buff_well_worn_desc","You've donned and arranged your armour so well it now behaves as if it weighs much less."
"buff_witch","Witch Potion Effect"
"buff_witch_potion_desc","The world is spinning, strange colours everywhere. You hear voices in your head, see things that aren't there… You feel like you're on the road to Hell."
"buff_wormwood_spirit","Artemisia Potion Effect"
"buff_wormwood_spirit_desc","The bitter taste of Artemisia will put strength in your blood, but also bewilder your eyes with strange visions.<br/>&nbsp;<br/>Strength +5<br/>Warfare +5."
"drinking_habit_desc","You're drunk and your Bow skill is improved by +2."
"fresh_cut_desc","You've used the bathhouse services. The bathwenches' skill with scissors and razor has made a new man of you. Your charisma is temporarily increased by 1."
"HC_perk_brittle_bones","Brittle Bones"
"HC_perk_brittle_bones_desc","Ever since you were little, stairs and ladders have been your worst enemies. All it takes is a little fall and your bones break with an awful crack. You suffer much worse injuries than other when you fall."
"HC_perk_claustrophobic","Claustrophobia"
"HC_perk_claustrophobic_desc","When you were a child, you got your head stuck inside a pail and couldn't get it off all day, until your father took an axe to it. Ever since then, you've had a fear of enclosed spaces. Wearing a helmet with the visor down makes you so anxious that your attacks are weakened."
"HC_perk_consumption","Consumption"
"HC_perk_consumption_desc","You once caught a nasty chill and ended up with a persistent cough. Many thought you'd never survive, but eventually you healed. Nevertheless, since that time, you don't breathe very well and your stamina regenerates more slowly."
"HC_perk_haemophilia","Haemophilia"
"HC_perk_haemophilia_desc","Like your father and his father before him, you are afflicted with the family curse. All it takes is a scratch and you start to bleed like a stuck pig. Once it starts, the bleeding is faster and is harder to stop."
"HC_perk_nightmares","Nightmares"
"HC_perk_nightmares_desc","Since childhood you have been troubled by a recurring nightmare in which you are being chased by a colourful jester. Although the dream is repeated night after night, it still frightens you as much as when you were little. You awake so shook up that all your stats are lowered for a while."
"HC_perk_numbskull","Numbskull"
"HC_perk_numbskull_desc","Your mother dropped you on the head as a baby. She kissed it better and the bump soon faded, but ever since then, you're a little slow at getting the hang of things. This lowers your acquisition of experience."
"HC_perk_shakes","Shakes"
"HC_perk_shakes_desc","When you were too little to know any better, you fell into the well. It was hours before they heard you crying and got you out. Ever since then, you get the shakes from time to time, as if you were back again in the dark, chilly well. Obviously, that's not good for archery, pickpocketing or lockpicking.  "
"HC_perk_sleepwalker","Somnambulant"
"HC_perk_sleepwalker_desc","You've always been a restless sleeper, sometimes so much so that you get up from your bed and go walking. It's not unusual for you to wake up somewhere else than where you went to bed."
"HC_perk_tapeworm","Tapeworm"
"HC_perk_tapeworm_desc","When you've got an appetite, you'll eat anything you can get your hands on. Folk say you eat enough for two. It's like you have a visitor in your guts who's eating you out of house and home. You get hungry faster, so you have to eat more often."
"HC_perk_theresa","Woman in a Man's World"
"HC_perk_theresa_desc","Although you've cared for your family since you were a young girl, it can be very difficult to assert yourself in a man's world. It's like all men expect no more of you than to cook, clean and bear children. Since a man's word has greater weight than your in this society, it's harder for you to convince them of anything. You have a -2 penalty in dialogues with the opposite sex."
"char_10_uiName","Sir Robard"
"char_100_uiName","Punch"
"char_101_uiName","Procopius"
"char_102_uiName","Blacksmith Mikesh"
"char_105_uiName","Chamberlain"
"char_11_uiName","Adela"
"char_112_uiName","Cuman"
"char_117_uiName","Cuman leader"
"char_118_uiName","Cuman interpreter"
"char_119_uiName","Gambler"
"char_12_uiName","Innkeeper"
"char_120_uiName","Foreman Nemoy"
"char_121_uiName","Mine guard"
"char_127_uiName","Captain Bernard"
"char_13_uiName","Deutsch's Wife"
"char_130_uiName","Konrad Hagen"
"char_131_uiName","Agnes"
"char_132_uiName","Brother Porter"
"char_133_uiName","Brother Nicodemus"
"char_134_uiName","Adam"
"char_135_uiName","Maruna"
"char_136_uiName","Tonda"
"char_137_uiName","Rock"
"char_138_uiName","Kornelius"
"char_139_uiName","Bailiff"
"char_14_uiName","Rupert"
"char_140_uiName","Vincent"
"char_141_uiName","Pickman"
"char_142_uiName","Antonia"
"char_143_uiName","Vicar"
"char_144_uiName","Beggar  "
"char_145_uiName","Circator John"
"char_146_uiName","Prior"
"char_147_uiName","Brother Librarian"
"char_148_uiName","Gravedigger"
"char_149_uiName","Master Karel"
"char_15_uiName","Hanekin Hare "
"char_150_uiName","Sebastian vom Berg"
"char_151_uiName","Leshek "
"char_152_uiName","Zmola"
"char_153_uiName","Mason"
"char_154_uiName","Father Simon"
"char_16_uiName","Huntsman Nicholas"
"char_160_uiName","Circator Stibor"
"char_162_uiName","Novice Antonius"
"char_163_uiName","Novice Jodok"
"char_164_uiName","Novice Siskin"
"char_165_uiName","Novice Lucas"
"char_166_uiName","Monk"
"char_167_uiName","Monk"
"char_168_uiName","Monk"
"char_169_uiName","Zora"
"char_17_uiName","Uzhitz Bailiff"
"char_170_uiName","Jakub"
"char_171_uiName","Mark"
"char_172_uiName","Ruda"
"char_173_uiName","Bandit"
"char_174_uiName","Bandit"
"char_175_uiName","Elishka"
"char_176_uiName","Executioner Hermann"
"char_177_uiName","Miller"
"char_178_uiName","Miller Peshek"
"char_179_uiName","Miller Woyzeck"
"char_180_uiName","Miller Simon"
"char_182_uiName","Wolfram Pruda"
"char_183_uiName","Madam"
"char_185_uiName","Barber"
"char_186_uiName","Apothecary"
"char_19_uiName","Father"
"char_190_uiName","Herb Woman"
"char_191_uiName","Magda"
"char_192_uiName","Millmaid Anna"
"char_193_uiName","Scribe"
"char_194_uiName","Elderly man"
"char_195_uiName","Elderly woman"
"char_199_uiName","Kuttenberg Executioner"
"char_2_uiName","Father Godwin  "
"char_20_uiName","Sir Divish  "
"char_200_uiName","Peter of Dauba"
"char_202_uiName","Beran"
"char_203_uiName","Beran's wife"
"char_204_uiName","Fritz"
"char_205_uiName","Matthew"
"char_206_uiName","Innkeeper"
"char_207_uiName","Miller's henchman"
"char_209_uiName","Bandit "
"char_21_uiName","Mother"
"char_210_uiName","Bandit "
"char_211_uiName","Bandit "
"char_212_uiName","Herbalist Kunhuta"
"char_213_uiName","Drahomira"
"char_214_uiName","Vera"
"char_215_uiName","Khuta"
"char_216_uiName","Zlata"
"char_217_uiName","Herbalist Zora"
"char_218_uiName","Tailor"
"char_219_uiName","Karolina"
"char_22_uiName","Sir Radzig Kobyla"
"char_220_uiName","Butcher"
"char_221_uiName","Hired hand"
"char_223_uiName","Vitus Urban"
"char_224_uiName","Nightingale"
"char_225_uiName","Sir Hanush of Leipa"
"char_226_uiName","Andrew"
"char_228_uiName","Beggar Jane"
"char_229_uiName","Milomir "
"char_23_uiName","Theresa"
"char_230_uiName","Melichar"
"char_231_uiName","Bran"
"char_234_uiName","Olena"
"char_235_uiName","Bandit "
"char_236_uiName","Straw"
"char_239_uiName","Mistress Bauer"
"char_24_uiName","Lady Stephanie"
"char_240_uiName","Stablemaster"
"char_242_uiName","Farmer Bauer"
"char_245_uiName","Farmhand"
"char_246_uiName","Farmhand"
"char_247_uiName","Skalitz Priest"
"char_248_uiName","Girl's father"
"char_249_uiName","Apothecary  "
"char_25_uiName","Hans Capon"
"char_250_uiName","Girl's mother"
"char_251_uiName","Zdena"
"char_252_uiName","Tramp"
"char_253_uiName","Tramp"
"char_254_uiName","Peasant"
"char_255_uiName","Klara"
"char_256_uiName","Peter Loukota"
"char_257_uiName","Archibald"
"char_258_uiName","Innkeeper"
"char_259_uiName","Mark Loukota"
"char_26_uiName","Henry"
"char_261_uiName","Milota"
"char_262_uiName","Dorothy"
"char_263_uiName","Cuman"
"char_265_uiName","Vatzek"
"char_266_uiName","Vagrant"
"char_267_uiName","Just So"
"char_268_uiName","Storyteller"
"char_269_uiName","Leshek"
"char_27_uiName","Rattay Blacksmith"
"char_270_uiName","Labourer"
"char_271_uiName","Huntsman Berthold"
"char_272_uiName","Armourer"
"char_276_uiName","Radan"
"char_277_uiName","Smil  "
"char_28_uiName","Borya  "
"char_280_uiName","Innkeeper  "
"char_281_uiName","Armourer's wife  "
"char_282_uiName","Johann"
"char_283_uiName","Ludmila"
"char_284_uiName","Konrad Kyeser"
"char_288_uiName","Ulrich"
"char_289_uiName","Sir Jezhek"
"char_290_uiName","Rapota"
"char_292_uiName","Raspberry"
"char_294_uiName","Combat Master Vanyek"
"char_295_uiName","Erik"
"char_296_uiName","Florian"
"char_297_uiName","Master Jerome"
"char_298_uiName","Karl"
"char_299_uiName","Margrave Jobst  "
"char_3_uiName","Tanner"
"char_30_uiName","Black Lukesh"
"char_300_uiName","Karl's father"
"char_301_uiName","Master Ota"
"char_302_uiName","John II of Liechtenstein"
"char_303_uiName","Bandit"
"char_304_uiName","Bandit"
"char_305_uiName","Bandit"
"char_306_uiName","Bandit"
"char_307_uiName","Bandit"
"char_308_uiName","Stableboy"
"char_309_uiName","Captive"
"char_31_uiName","Tom o' the Baths"
"char_310_uiName","Scribe"
"char_311_uiName","Mine worker"
"char_312_uiName","Captive bandit  "
"char_313_uiName","Drunken lout"
"char_314_uiName","Talmberg soldier"
"char_315_uiName","Enemy"
"char_316_uiName","Soldier"
"char_317_uiName","Messenger"
"char_318_uiName","Thomas"
"char_319_uiName","Spearman"
"char_320_uiName","Soldier"
"char_321_uiName","Talmberg soldier"
"char_322_uiName","Talmberg Soldier"
"char_323_uiName","Guard   "
"char_324_uiName","Messenger"
"char_325_uiName","Rioter"
"char_326_uiName","Rioter"
"char_327_uiName","Rioter"
"char_328_uiName","Capon's crony"
"char_331_uiName","Village woman"
"char_332_uiName","Cook"
"char_333_uiName","Village woman"
"char_334_uiName","Leader"
"char_335_uiName","Poacher"
"char_336_uiName","Radan"
"char_337_uiName","Radan"
"char_342_uiName","Capon's crony"
"char_344_uiName","Wolflin of Kamberg"
"char_346_uiName","Guardian Manfred "
"char_347_uiName","Brother Nevlas"
"char_35_uiName","Uzhitz villager"
"char_350_uiName","Brother Cellarius"
"char_351_uiName","Quarryman Semek"
"char_352_uiName","Hannes from Skalitz"
"char_353_uiName","Thomas"
"char_354_uiName","Philip from Skalitz"
"char_355_uiName","Insomniac"
"char_358_uiName","Charcoal-Burner's Helper"
"char_359_uiName","Bored Guard"
"char_36_uiName","Uzhitz village woman"
"char_360_uiName","Brother Elias"
"char_361_uiName","German"
"char_362_uiName","Quartermaster"
"char_364_uiName","Weed"
"char_365_uiName","Stump"
"char_366_uiName","Betwixt"
"char_367_uiName","Lanky"
"char_368_uiName","Bandit Leader"
"char_37_uiName","Uzhitz Catchpole"
"char_370_uiName","Old Thomas"
"char_371_uiName","Overseer"
"char_372_uiName","Villager"
"char_373_uiName","Villager"
"char_374_uiName","Villager"
"char_375_uiName","Villager"
"char_376_uiName","Villager"
"char_377_uiName","Villager"
"char_378_uiName","Villager"
"char_379_uiName","Villager"
"char_380_uiName","Villager"
"char_381_uiName","Villager"
"char_382_uiName","Citizen"
"char_384_uiName","Citizen"
"char_385_uiName","Citizen"
"char_386_uiName","Citizen"
"char_387_uiName","Herald"
"char_388_uiName","Citizen"
"char_389_uiName","Citizen"
"char_392_uiName","Guard"
"char_393_uiName","Guard"
"char_394_uiName","Guard"
"char_395_uiName","Guard"
"char_396_uiName","Guard"
"char_397_uiName","Guard"
"char_398_uiName","Guard"
"char_399_uiName","Guard"
"char_4_uiName","Reeky"
"char_401_uiName","Bandit"
"char_402_uiName","Bandit"
"char_403_uiName","Bandit"
"char_404_uiName","Bandit"
"char_405_uiName","Bandit"
"char_406_uiName","Bandit"
"char_407_uiName","Bandit"
"char_408_uiName","Bandit"
"char_409_uiName","Bandit"
"char_410_uiName","Bandit"
"char_411_uiName","Bandit"
"char_412_uiName","Monk"
"char_413_uiName","Monk"
"char_414_uiName","Monk"
"char_415_uiName","Monk"
"char_416_uiName","Monk"
"char_417_uiName","Monk"
"char_418_uiName","Monk"
"char_419_uiName","Monk"
"char_420_uiName","Cuman"
"char_421_uiName","Cuman"
"char_422_uiName","Cuman"
"char_423_uiName","Cuman"
"char_424_uiName","Cuman"
"char_425_uiName","Commoner"
"char_426_uiName","Commoner"
"char_427_uiName","Commoner"
"char_428_uiName","Commoner"
"char_429_uiName","Commoner"
"char_43_uiName","Uzhitz tavern maid"
"char_430_uiName","Commoner"
"char_431_uiName","Commoner"
"char_432_uiName","Commoner"
"char_433_uiName","Old woman"
"char_434_uiName","German"
"char_435_uiName","Urban"
"char_436_uiName","Innkeeper"
"char_437_uiName","Charcoal-burner "
"char_438_uiName","Charcoal-burner "
"char_439_uiName","Charcoal-burner "
"char_44_uiName","Godwin's concubine"
"char_441_uiName","Farmer Josef"
"char_442_uiName","Marta"
"char_443_uiName","Fisherman Tomkin"
"char_444_uiName","Blacksmith's wife"
"char_445_uiName","Wayfarer"
"char_446_uiName","Head Groom"
"char_447_uiName","Charcoal-burner "
"char_448_uiName","Tavern brawler"
"char_449_uiName","Tanner Brada"
"char_45_uiName","Narrator"
"char_450_uiName","Guard Radim"
"char_451_uiName","Farmer Josef's wife"
"char_452_uiName","Vashek"
"char_453_uiName","Preacher   "
"char_454_uiName","Preacher   "
"char_455_uiName","Preacher   "
"char_457_uiName","Beggar"
"char_458_uiName","Riddler"
"char_459_uiName","Poacher"
"char_46_uiName","Charcoal-burner Havel"
"char_460_uiName","Gamekeeper"
"char_461_uiName","Odd Fellow"
"char_462_uiName","Faint-hearted Knight"
"char_463_uiName","Wayfaring Knight"
"char_464_uiName","Mercenary"
"char_465_uiName","Zach "
"char_466_uiName","Marianna"
"char_467_uiName","Old Whore"
"char_468_uiName","Farmhand "
"char_47_uiName","Tobias Feyfar"
"char_470_uiName","Vagabond"
"char_472_uiName","Fisherman"
"char_473_uiName","Mash "
"char_474_uiName","Maple "
"char_475_uiName","Josef"
"char_476_uiName","Milan "
"char_477_uiName","Ringlet "
"char_478_uiName","Stephen "
"char_479_uiName","Odd Bird"
"char_48_uiName","Kunesh"
"char_480_uiName","Overseer's Hand"
"char_481_uiName","Sasau scribe"
"char_482_uiName","Gambler"
"char_483_uiName","Květoslav the combat setter"
"char_484_uiName","Millmaid Jane"
"char_485_uiName","Morcock's henchman"
"char_486_uiName","Morcock's henchman"
"char_487_uiName","Peychar"
"char_488_uiName","Pebbles"
"char_489_uiName","Rocinante"
"char_49_uiName","Matthias"
"char_490_uiName","Boxer "
"char_491_uiName","Kelpie"
"char_492_uiName","Trojan"
"char_493_uiName","Roach"
"char_494_uiName","Epona"
"char_495_uiName","Hatatitla"
"char_496_uiName","Tulpar"
"char_497_uiName","Podagros"
"char_498_uiName","Uchchaihshravas"
"char_499_uiName","Binky"
"char_50_uiName","Catchpole"
"char_500_uiName","Schemig"
"char_501_uiName","Bayard"
"char_502_uiName","Pegasus"
"char_503_uiName","Chollima"
"char_504_uiName","Bucephalus"
"char_505_uiName","Sleipnir"
"char_506_uiName","Kanthaka"
"char_507_uiName","Al-Burāq"
"char_508_uiName","Warhorse Jenda"
"char_51_uiName","Alex"
"char_510_uiName","Fresco Master"
"char_512_uiName","Soldier"
"char_513_uiName","Soldier "
"char_515_uiName","Vincent"
"char_516_uiName","Daniel"
"char_517_uiName","Bedrishka"
"char_52_uiName","Deutsch"
"char_53_uiName","Bailiff"
"char_533_uiName","Ensign"
"char_534_uiName","Soldier"
"char_535_uiName","Votava"
"char_536_uiName","Father Fabian"
"char_537_uiName","Vitus"
"char_538_uiName","None"
"char_539_uiName","Pie"
"char_54_uiName","Zbyshek"
"char_540_uiName","Vicar's guard"
"char_541_uiName","Vicar's guard"
"char_542_uiName","Zora's dappled grey"
"char_543_uiName","Roan"
"char_548_uiName","Miller Oliver"
"char_549_uiName","Roe deer"
"char_55_uiName","Johanka"
"char_550_uiName","Herald"
"char_551_uiName","Martin Viezek"
"char_553_uiName","Guard Pazdera"
"char_554_uiName","Marius"
"char_556_uiName","Custodian's Scribe"
"char_56_uiName","Janek"
"char_563_uiName","Refugee"
"char_564_uiName","Refugee"
"char_565_uiName","Refugee"
"char_566_uiName","Refugee"
"char_567_uiName","Refugee"
"char_568_uiName","Sir Kuno"
"char_569_uiName","Jakey"
"char_57_uiName","Jaroslav"
"char_572_uiName","Woodcutter"
"char_573_uiName","Woodcutter"
"char_574_uiName","Woodcutter"
"char_575_uiName","Woodcutter"
"char_576_uiName","Dangler"
"char_577_uiName","The Stone"
"char_578_uiName","Sir Hagen Zul"
"char_579_uiName","Stephan Fletching"
"char_58_uiName","Bianca"
"char_580_uiName","Jan Bearman"
"char_581_uiName","Petr Bearman"
"char_582_uiName","Herald"
"char_583_uiName","Baker Silvester"
"char_584_uiName","Butcher Kochwurst"
"char_585_uiName","Butcher Brisket"
"char_586_uiName","Merchant"
"char_588_uiName","Butcher"
"char_589_uiName","Baker"
"char_59_uiName","Istvan Toth"
"char_591_uiName","Swordsmith Fink"
"char_593_uiName","Derelict"
"char_594_uiName","Derelict"
"char_595_uiName","Derelict"
"char_596_uiName","Derelict"
"char_597_uiName","Agro"
"char_598_uiName","Shadowmere"
"char_599_uiName","Shadowfax"
"char_6_uiName","Timmy"
"char_600_uiName","Malis"
"char_601_uiName","Harridan"
"char_602_uiName","Malis"
"char_603_uiName","Harridan"
"char_604_uiName","Lida"
"char_605_uiName","Veteran"
"char_606_uiName","Inquisitor Jaroslav"
"char_607_uiName","Swordsmith's wife Katra"
"char_608_uiName","Gossip"
"char_609_uiName","Black Peter"
"char_611_uiName","Sir Anselm"
"char_612_uiName","Samuel"
"char_613_uiName","Stibor"
"char_615_uiName","Father"
"char_616_uiName","Hans Capon"
"char_617_uiName","Jane"
"char_618_uiName","Ledetchko player"
"char_619_uiName","Camp wench"
"char_62_uiName","Margaret"
"char_620_uiName","Noggin"
"char_621_uiName","Berta"
"char_622_uiName","Mladota"
"char_623_uiName","Pechuna"
"char_624_uiName","Old Blaha"
"char_625_uiName","Sir Erhart"
"char_626_uiName","Hired hand"
"char_627_uiName","Felix's friend"
"char_628_uiName","Felix's friend"
"char_629_uiName","Fearless Felix"
"char_63_uiName","Rattay Parish Priest"
"char_631_uiName","Kolda o' the Tower"
"char_632_uiName","Benesh of Vlashim"
"char_633_uiName","Jake the Stake"
"char_634_uiName","Jira the Kipper"
"char_636_uiName","Guardsman Kolman"
"char_637_uiName","Laszlo the Hungarian"
"char_638_uiName","Menhard of Frankfurt"
"char_639_uiName","Michal of Janovitz"
"char_64_uiName","Apolena's mother"
"char_640_uiName","Olbram Sparrowhawk"
"char_641_uiName","Olda Freier"
"char_642_uiName","Pavel Roebuck"
"char_643_uiName","Bowman Richard"
"char_644_uiName","Stephen of Dvoretz"
"char_645_uiName","Thadeus of Talmberg"
"char_646_uiName","Apprentice Zdenyek"
"char_647_uiName","Theresa"
"char_648_uiName","Nuckelavee"
"char_649_uiName","Tailor Ambrose"
"char_65_uiName","Jake Piper"
"char_650_uiName","Pavel of Kolin"
"char_651_uiName","Old Ruch"
"char_652_uiName","Merchant Ernest"
"char_653_uiName","Grease stain"
"char_654_uiName","Skalitz soldier"
"char_655_uiName","Henslin"
"char_656_uiName","Guta"
"char_657_uiName","Potter Stanislav"
"char_658_uiName","Jarmila"
"char_659_uiName","Woodcutter Julian"
"char_66_uiName","Marush"
"char_660_uiName","Marosh"
"char_661_uiName","Holba"
"char_663_uiName","Franta"
"char_664_uiName","Mine worker"
"char_665_uiName","Henry's mother"
"char_666_uiName","Doubek"
"char_667_uiName","Mutt"
"char_668_uiName","Tinker"
"char_669_uiName","Dog  "
"char_67_uiName","Markvart von Aulitz"
"char_670_uiName","Wolf  "
"char_672_uiName","Deserter"
"char_674_uiName","Woodcutter Gajbl"
"char_675_uiName","Bianca's father"
"char_676_uiName","Groom"
"char_677_uiName","Scholar"
"char_678_uiName","Beggar Rohozhetz"
"char_679_uiName","Looter"
"char_68_uiName","Ruch"
"char_680_uiName","Ointment peddlar"
"char_681_uiName","Madam"
"char_682_uiName","Henslin's henchman"
"char_683_uiName","Henslin's henchman"
"char_684_uiName","Matthias' father"
"char_686_uiName","Inquisitor's assistant"
"char_687_uiName","Pavlena"
"char_688_uiName","Villager"
"char_689_uiName","Hereward"
"char_69_uiName","Lumir"
"char_690_uiName","Sisyphus"
"char_691_uiName","Lucifer"
"char_692_uiName","Madame B"
"char_693_uiName","Dogbreath"
"char_694_uiName","Hoch"
"char_695_uiName","Swindler"
"char_696_uiName","Elijah"
"char_697_uiName","Radzig's horse"
"char_698_uiName","Capon's horse"
"char_699_uiName","Hanush's horse"
"char_7_uiName","Mirka"
"char_70_uiName","Pavel"
"char_700_uiName","Divish's horse"
"char_701_uiName","Robard's horse"
"char_702_uiName","Bernard's horse"
"char_703_uiName","Vincent"
"char_704_uiName","Alex"
"char_705_uiName","Matthias' mother"
"char_707_uiName","Blacksmith Martin"
"char_72_uiName","Ginger"
"char_76_uiName","Hans"
"char_77_uiName","Blacksmith's Betty"
"char_78_uiName","Charcoal-burner spokesman"
"char_8_uiName","Morcock"
"char_80_uiName","Charcoal-burner spokesman"
"char_81_uiName","Charcoal-burner spokesman"
"char_82_uiName","Charcoal-burner"
"char_83_uiName","Charcoal-burner twin"
"char_84_uiName","Charcoal-burner twin"
"char_86_uiName","Guard"
"char_87_uiName","Guard"
"char_88_uiName","Guard"
"char_9_uiName","Runt"
"char_90_uiName","Adam Goathead"
"char_91_uiName","Suspicious man-at-arms"
"char_92_uiName","Suspicious man-at-arms"
"char_93_uiName","Charlatan"
"char_94_uiName","Bailiff"
"char_95_uiName","Innkeeper"
"char_96_uiName","Innkeeper"
"char_97_uiName","Sasau Tanner"
"char_98_uiName","Crimp"
"char_99_uiName","Mine worker"
"perk_against_all_odds_desc","You'll have 20% greater Strength, Agility, Warfare and Defence in a fight where you're outnumbered."
"perk_against_all_odds_name","Against All Odds"
"perk_alarm_desc","Your dog will growl to warn you of the nearby proximity of enemies."
"perk_alarm_name","Alarm"
"perk_animal_in_heart_desc","Wild animals will be less skittish when you're close."
"perk_animal_in_heart_name","Wild at Heart"
"perk_antlers_desc","Enables you to get antlers from hunted animals."
"perk_antlers_name","Antlers"
"perk_arabian_blood_desc","You horse will run faster, but it won't be able to carry so much."
"perk_arabian_blood_name","Arabian Blood"
"perk_art_admirer_desc","The first time you look at a fresco, cross or wayside shrine, your Charisma will increase temporarily by +2."
"perk_art_admirer_name","Art Connoisseur "
"perk_ascetic_desc","You'll last 30% longer without food, but as soon as you get hungry, the effects will be 20% worse."
"perk_ascetic_hardcore_desc","You'll last 15% longer without food, but as soon as you get hungry, the effects will be 20% worse."
"perk_ascetic_name","Ascetic"
"perk_avid_reader_desc","Your level of study of the book you've read most of will advance automatically while sleeping or skipping time."
"perk_avid_reader_name","Avid Reader"
"perk_bacchus_desc","You'll never drink yourself to oblivion, but the negative effects of your hangover will be 30% stronger. Can't be combined with Safe Passage perk."
"perk_bacchus_name","Bacchus"
"perk_bailman_desc","You're able to unhorse opponents."
"perk_bailman_name","Bailman"
"perk_beerbibber_desc","The beer you get is 50% weaker, so you can drink more, but wine is twice as strong and will make you drunk faster.<br/>&nbsp;<br/>Can't be combined with the Wine Bibber perk."
"perk_beerbibber_name","Beer Bibber"
"perk_berserk_desc","As soon as your Health falls to a minimum, you go berserk and your Stamina regenerates four times faster."
"perk_berserk_name","Berserk"
"perk_blacksmithsson_desc","Weapons you repair with a repair kit have a stronger attack, until they get too damaged."
"perk_blacksmithsson_name","Blacksmith's Son"
"perk_blood_rush_desc","After beating your first opponent, the power of your attacks will increase for a while and your stamina will regenerate faster."
"perk_blood_rush_name","Blood Rush"
"perk_bloodletter_desc","You have a greater chance of drawing your opponent's blood."
"perk_bloodletter_name","Bloodletter"
"perk_boar_desc","You can deplete an opponent's Health and Stamina by bumping into him at a sprint. The effect is increased if your armour is heavier than his."
"perk_boar_name","Boar"
"perk_botanicus_desc","The herbs you sell have a 15% higher price."
"perk_botanicus_name","Botanist"
"perk_bundle_alchemyst_desc","When you successfully brew a potion, you get one extra. Doesn't apply to autobrew."
"perk_bundle_alchemyst_name","Bundle Alchemist"
"perk_burgess_desc","In towns and villages and their immediate vicinity you have a +1 bonus on Strength, Agility, Vitality and Speech.<br/>&nbsp;<br/> Can't be combined with Savage perk."
"perk_burgess_name","Burgher"
"perk_butcher_desc","You'll be able to get offal from hunted game."
"perk_butcher_name","Butcher"
"perk_cartographer_desc","The whole map is revealed to you, showing all settlements, hunting spots and caves."
"perk_cartographer_name","Cartographer"
"perk_clinch_master_desc","Gives you a 40% higher chance of overpowering your opponent in a clinch."
"perk_clinch_master_name","Clinch Master"
"perk_cmuchal_desc","Your dog can sniff out a foe at a much greater distance, so you can more easily avoid ambushes on your travels."
"perk_cmuchal_name","Sniffer"
"perk_colleague_desc","All books are cheaper in shops."
"perk_colleague_name","Colleague"
"perk_comrade_desc","Increases your chance of pickpocketing someone with the same Charisma level as you have. Such people are usually dressed similarly to you."
"perk_comrade_name","Comrade"
"perk_contemplative_desc","As long as you remain still, your tiredness and hunger will stay at the same level."
"perk_contemplative_name","Contemplative"
"perk_crouching_chameleon_desc","When crouching without movement you get a 30% Stealth bonus."
"perk_crouching_chameleon_name","Crouching Chameleon"
"perk_crowd_control_desc","Reduces your chance of being discovered when there's a lot of people around. "
"perk_crowd_control_name","Crowd Control"
"perk_cuman_in_killer","You've killed so many Cumans that your reputation precedes you  - Cumans are afraid of you and there's a 50% greater chance they'll flee from combat with you. Your strikes against them will also be a lot more effective."
"perk_cuman_nm_killer","Cuman Killer"
"perk_cushion_desc","If you're sitting comfortably, you get a double reading bonus."
"perk_cushion_name","Cushion"
"perk_daring_debonair_desc","After committing a crime, you get a +1 bonus on Strength and Vitality until you're caught or leave the scene of the crime."
"perk_daring_debonair_name","Daring Debonair"
"perk_distract_name","Distract"
"perk_dodger_desc","Lets you jump aside during combat."
"perk_dodger_name","Dodger"
"perk_dog_person_desc","Dogs won't bark at you or attack you, unless you step on them, attack them or make them feel threatened."
"perk_dog_person_name","Dog Person"
"perk_dread_steed_desc","If your horse is wounded, it will run faster."
"perk_dread_steed_name","Dread Steed"
"perk_dreadful_desc","Foes will be more likely to flee from combat with you. The ones who do fight you will be less determined."
"perk_dreadfull_name","Dreadful"
"perk_drinking_habit_desc","Under the influence of alcohol, your hand will shake 25% less and your Bow skill is higher by +2, but when sober your hand will shake 25% more."
"perk_drinking_habit_name","Drinking Habit"
"perk_drunk_desc","The benefits of alcohol last twice as long, and unless you drink yourself to oblivion, you suffer no negative effects. But once sober, your hangover will also last twice as long."
"perk_drunk_name","Drunk"
"perk_easy_way_out_desc","The movement of the cursor in a pickpocketing victim's inventory will be twice as fast."
"perk_easy_way_out_name","Easy Way Out"
"perk_educated_desc","Your momentary Reading level increased by 3. But your Strength and Warfare skills have each incurred a -1 penalty."
"perk_educated_name","Scholar"
"perk_empathic_desc","In dialogues you'll see your counterpart's stats in skillchecks."
"perk_empathic_name","Empathetic"
"perk_et_tu_brutus_desc","Your attacks from behind will be one third stronger."
"perk_et_tu_brutus_name","Et Tu, Brute"
"perk_fast_striker_desc","Your attacks will demand 30% less stamina, but will also cause slightly less injury. Applies only to weapons that are based on agility."
"perk_fast_striker_name","Fast Striker"
"perk_feint_desc","Unlocks the ability to conduct feints in combat."
"perk_feint_name","Feint"
"perk_film_grip_desc","Blocking your strikes will cost an opponent 15% more stamina."
"perk_film_grip_name","Firm Grip"
"perk_first_aid_I_desc","Enables you to use bandages."
"perk_first_aid_I_name","First Aid I"
"perk_first_aid_II_desc","Bandages are 25% more effective. You can also apply your healing skill in dialogues."
"perk_first_aid_II_name","First Aid II"
"perk_first_aid_III_desc","Bandages are 50%  more effective. For a village boy, you're quite the sawbones. The perk opens the most advanced options in dialogues connected with healing."
"perk_first_aid_III_name","First Aid III"
"perk_flower_power_desc","If you've got enough fragrant herbs in your inventory, you get a +2 Charisma bonus."
"perk_flower_power_name","Flower Power"
"perk_forester_desc","Your conspicuousness and visibility fall sharply in woods, so you can be stealthier. Useful especially when stalking people."
"perk_forester_name","Forester"
"perk_fragrance_desc","With freshly laundered clothes on, you have +1 higher Charisma for one day."
"perk_fragrance_name","Fragrance"
"perk_furious_desc","The more you're wounded, the stronger your attacks."
"perk_furious_name","Furious"
"perk_glissade_desc","Your armour and shields will suffer 20% less wear and tear in combat."
"perk_glissade_name","Glissade"
"perk_gravedigger_desc","Carrying dead or unconscious bodies won't cost you any Stamina and they will burden you only half as much."
"perk_gravedigger_name","Gravedigger"
"perk_haggle_generic_desc","Boosts your Speech skill whenever you haggle."
"perk_haggle_generic_name","Negotiator"
"perk_haggle_reputation_desc","Increases reputation bonus with all traders and lowers penalties of low reputation."
"perk_haggle_reputation_name","Amiable Customer"
"perk_haggle_secondChance_desc","When a trader loses patience with you during haggling, you get one more chance to make another offer."
"perk_haggle_secondChance_name","Final Offer"
"perk_headcrakcer_desc","You have a 10% greater chance of knocking out an opponent with a blow to the head."
"perk_headcrakcer_name","Headcracker"
"perk_heavy_swing_desc","Your attacks cause greater damage, but cost you 10% more Stamina. Applies only to weapons that require strength to wield."
"perk_heavy_swing_name","Heavy Swing "
"perk_heavy_tip_desc","A weapon you've sharpened yourself will cause 15% greater damage to your opponent's armour and equipment."
"perk_heavy_tip_name","Tin Opener"
"perk_heavyduty_pony_desc","Your horse can carry more, but is slower. Can't be combined with Racehorse perk."
"perk_heavyduty_pony_name","Heavy Duty Pony"
"perk_hezkej_pejsek_desc","You've got a cute doggie, so people quickly take a liking to you. You get a +1 Charisma bonus."
"perk_hezkej_pejsek_name","Nice Doggy"
"perk_hidden_pockets_desc","When arrested and searched, you'll keep some of the stolen items in your inventory."
"perk_hidden_pockets_name","Hidden Pockets"
"perk_highborn_desc","Increases your Speech level by +3 when talking to nobles and wealthy people. You can't have the Lowborn perk simultaneously."
"perk_highborn_name","Highborn"
"perk_hledej_desc","Your dog is able to sniff out interesting places. With your best friend's help, nothing will escape you."
"perk_hledej_name","Seek!"
"perk_horsenip_desc","If your horse has enough fragrant herbs in its saddlebag, it will shy less."
"perk_horsenip_name","Horsenip"
"perk_human_dustbin_desc","You can dispel hunger with anything. You won't suffer from eating poisoned or spoiled food, but neither will you have any positive effect from it. Does not apply to alcohol."
"perk_human_dustbin_name","Human Dustbin"
"perk_hunt_desc","With your dog, you can hunt game such as hares and deer. You can even try tackling boar."
"perk_hunt_name","Hunt"
"perk_hunting_permit_desc","You've been given permission to hunt in the woods, so any meat you get from game won't be identified as stolen."
"perk_hunting_permit_name","Gamekeeper Rules the Woods"
"perk_huntsman_desc","You cause wild animals more damage."
"perk_huntsman_name","Huntsman"
"perk_chain_strike_desc","Each blow in an uninterrupted chain will hurt your opponent more than the previous one. Any interruption will cancel the bonus."
"perk_chain_strike_name","Chain Strike"
"perk_in_the_flow_desc","When reading, you will get tired and hungry twice as slowly as normal."
"perk_in_the_flow_name","In the Flow"
"perk_infamous_desc","With a low Reputation in a given area, you also get a +1 bonus on Strength, Speech, Agility and Vitality. But your Reputation rises much faster than usual and the penalties for serving jail time are less.<br/>&nbsp;<br/>Can't be combined with Local Hero perk."
"perk_infamous_name","Infamous"
"perk_insomniac_desc","Increases the time you can do without sleep. Your Energy level falls one quarter more slowly."
"perk_insomniac_hardcore_desc","Increases the time you can do without sleep. Your Energy level falls 15% more slowly."
"perk_insomniac_name","Insomniac"
"perk_intimidating_posture","Golem"
"perk_intimidating_posture_desc","Your armour makes a 30% more frightening impression in dialogues."
"perk_item_expert_1_desc","Reveals stats for half the items in a pickpocketing victim's purse."
"perk_item_expert_1_name","Item Expert I"
"perk_item_expert_2_desc","Reveals the stats for all items in a pickpocketing victim's purse."
"perk_item_expert_2_name","Item Expert II"
"perk_jockey_desc","A horse will never throw you outside of combat."
"perk_jockey_name","Jockey"
"perk_juggler_desc","You've been exceptionally supple and agile since childhood. However, turning somersaults and falling on your head and left their mark. You have a +2 Agility bonus, but a -1 penalty on Speech and Charisma.<br/>&nbsp;<br/>Can't be combined with the perks Brute, Ken, Golden Tongue or Cloak and Dagger."
"perk_juggler_name","Juggler"
"perk_ken_desc","You're handsome and charismatic, but you haven't built up your strength. Charisma +2, Strength -2.<br/>&nbsp;<br/>Can't be combined with the perks Brute, Golden Tongue, Juggler or Cloak and Dagger."
"perk_ken_name","Ken"
"perk_knigh_in_shining_desc","In sunny weather, the glint of your armour will dazzle everyone so much, you'll be taken for a noble knight and get a Charisma bonus. The more plate armour components you wear, the higher the bonus."
"perk_knigh_in_shining_name","Knight in Shining Armour"
"perk_knight_desc","You get a 15% damage bonus in mounted combat with both range and melee weapons."
"perk_knight_name","Knight"
"perk_last_gasp_desc","You'll survive an otherwise fatal blow and your health will even regenerate by 20%. Only activated once in a combat."
"perk_last_gasp_name","Last Gasp"
"perk_lasting_lockpicks_desc","Your lockpicks will be more durable and last twice as long."
"perk_lasting_lockpicks_name","Lasting Lockpicks"
"perk_leg_day_desc","Herb-picking activity will add experience to your Strength stat too."
"perk_leg_day_name","Leg Day"
"perk_letailleur_desc","Every item of clothing you're wearing that you've repaired yourself adds 0.5 to Charisma, up to a maximum bonus of +2. Doesn't apply to armour."
"perk_letailleur_name","Saville Row"
"perk_light_armor_desc","If you're not wearing plate armour, it will be 50% easier for you to dodge strikes in combat."
"perk_light_armor_name","Light Armour"
"perk_like_a_feather_desc","Falling will cause you 30% less injury."
"perk_like_a_feather_name","Featherweight"
"perk_liquorbibber_desc","Spirits are 50% weaker for you, so you can drink more."
"perk_liquorbibber_name","Top Shelf"
"perk_local_hero_desc","If your Reputation is high in an area, you get a +1 bonus on Strength, Speech, Agility and Vitality there. At the same time, though, your Reputation falls much faster than usual and the penalties for jail time last longer.<br/>&nbsp;<br/>Can't be combined with Infamous perk."
"perk_local_hero_name","Local Hero"
"perk_lock_knack_desc","The starting position when lockpicking will be closer to the end of the lock, making it easier to open."
"perk_lock_knack_name","Deft Grip"
"perk_lock_lucky_desc","If your lockpick breaks, you'll have a 10% chance of opening the lock instantly. Your chances increase even more with easy locks, but on the contrary decrease with harder locks."
"perk_lock_lucky_name","Lucky Thief"
"perk_lockpickers_knack","Lockpicker's Knack"
"perk_loose_tongue_desc","When drunk, you get a +1 bonus on Speech and Charisma. When hungover, these stats drop by 1."
"perk_loose_tongue_name","Loose Tongue"
"perk_lowborn_desc","Your Speech stat will rise by +3 when you talk to commoners. You can't have the perk Highborn at the same time."
"perk_lowborn_name","Lowborn"
"perk_luck_of_the_drunk_desc","It'll be 30% easier for you to open locks when drunk, but it will also be 30% noisier."
"perk_luck_of_the_drunk_name","Luck of the Drunk"
"perk_lucky_thief","Lucky Thief"
"perk_magister_1_desc","Being well-learned, you make a better impression on people and get a +1 Speech bonus when trying to persuade a guard."
"perk_magister_1_name","Magistrate I"
"perk_magister_2_desc","Your Speech bonus when trying to persuade guards rises to +2."
"perk_magister_2_name","Magistrate II"
"perk_magister_3_desc","Your Speech bonus when persuading guards increases to +3."
"perk_magister_3_name","Magistrate III"
"perk_manly_odour_desc","When dirty, you'll have 50% more Charisma when talking to women. However, people will smell you a mile off, reducing your Stealth skill by 30%."
"perk_manly_odour_name","Manly Odour"
"perk_marathon_man_desc","You run slower, but keep it up for longer. Your sprint speed is 20% slower, but demands 20% less Stamina.<br/>&nbsp;<br/>Can't be combined with Sprinter perk."
"perk_marathon_man_name","Marathon Man"
"perk_master_thief_desc","You can unlock easier locks automatically."
"perk_master_thief_name","Master Thief"
"perk_merchants_wit_desc","Increases your Speech skill when haggling."
"perk_merchants_wit_name","Silver Tongue"
"perk_mule_1_name","Mule I"
"perk_mule_2_name","Mule II"
"perk_mule_3_name","Mule III"
"perk_muler_1_desc","You can carry 15 pounds more."
"perk_muler_2_desc","You can carry 20 pounds more."
"perk_muler_3_desc","You'll be able to carry 25 pounds more weight."
"perk_night_rider_desc","Your Stamina will regenerate 20% faster at night, but 10% slower during the day."
"perk_night_rider_name","Night Rider"
"perk_ordinary_mug_desc","When you're wanted, people will be less likely to recognise your face and will soon stop looking for you."
"perk_ordinary_mug_name","Ordinary Mug"
"perk_padding_desc","When you repair your own armour you're able to pad it so it doesn't jangle as much, keeping down your noise and helping your stealth ability. "
"perk_padding_name","Stuffing"
"perk_perfect_block_desc","You've learned to fend off the opponent's blow with a well-timed block. You'll know exactly when to block from the appearance of a green shield in the middle of the combat rose:<br/><img src='img://Libs/UI/Textures/Dynamic/ccursorPerfectblock.dds' width='79' height='74'><br/>This block costs you no stamina! <br/><br/>If, while executing the Perfect Block, you also hit the Strike button, you'll execute an immediate <font color='#512D00'>riposte</font>. Your opponent can only defend against a riposte by means of a Perfect Block, and you can also use the same defence if the tables are turned.:<br/> :<br/>Executing Perfect Blocks and Ripostes demonstrates superior swordsmanship, which can also intimidate a less experienced foe."
"perk_perfect_block_name","Perfect Block"
"perk_perfect_throw_desc","You have a better chance of throwing winning dice."
"perk_perfect_throw_name","Perfect Throw"
"perk_pocket_sight_1_desc","Immediately reveals one of the items in a pickpocketing victim's inventory."
"perk_pocket_sight_1_name","Pocket Sight I"
"perk_pocket_sight_2_desc","Immediately reveals three of the items in a pickpocket victim's inventory."
"perk_pocket_sight_2_name","Pocket Sight II"
"perk_pocket_sight_3_desc","Immediately reveals all the items in a pickpocket victim's inventory."
"perk_pocket_sight_3_name","Pocket Sight III"
"perk_proper_diet_desc","If you don't either overeat or go hungry for five consecutive days, you get a +1 bonus on Vitality and Agility."
"perk_proper_diet_name","Balanced Diet"
"perk_rain_man_desc","You move almost silently in the rain. The noise of your footsteps is reduced by 70%."
"perk_rain_man_name","Rain Man"
"perk_ratlik_desc","Other dogs ignore yours and don't bark at him, although an enemy dog will attack anyway."
"perk_ratlik_name","Ratter"
"perk_relieved","Relieved"
"perk_relieved_desc","You've confessed to all your wrongdoing and undertaken a pilgrimage of repentance. Ego te absolvo, you are cleansed of sin. Try to keep it that way! Now, when you get a good sleep (at least 4 hours), you will then learn new things faster and get better at the skills you already have."
"perk_renegade_brand_desc","Penalties on stats following release from jail are 20% lower."
"perk_renegade_brand_name","Renegade brand"
"perk_repairman_desc","After successfully picking a lock, you have a 20% chance of any broken lockpicks returning to your inventory."
"perk_repairman_name","Repairman"
"perk_resistance_desc","You've collected such a quantity of poisonous herbs or nettles that your Vitality is permanently increased by +2."
"perk_resistance_name","Resistance"
"perk_revenant_desc","Your health will regenerate gradually. Does not apply during combat."
"perk_revenant_hardcore_desc","When you sleep, your health regenerates faster."
"perk_revenant_name","Revenant"
"perk_riders_off_the_storm_desc","Your horse will be extremely skittish in storms, but will shy less in any other weather."
"perk_riders_off_the_storm_name","Rider on the storm"
"perk_ripo_text_axe","Master Strike: Axe"
"perk_ripo_text_desc","A masterful combat technique that combines defence and attack in one move. You execute it by pressing the block button at the start of your opponent's strike, which you will recognise by the appearance of a green shield in the middle of the combat rose, the same as in the case of a Perfect Block. But to execute the Master Strike instead of a Perfect Block, you must react quickly and press Block right at the very start of the window of opportunity for the Perfect Block.:<br/> :<br/>How long that window is open depends on the difference in level between your Weapon skill and your opponent's. If the opponent is more experienced, executing the Master Strike is almost impossible. If the opponent is weaker, the window for executing the Master Strike is practically the same as for the Perfect Block.:<br/> :<br/>The Master Strike is a very powerful technique against which there is no defence."
"perk_ripo_text_mace","Master Strike: Mace"
"perk_ripo_text_sword","Master Strike: Sword"
"perk_riposte_name","Riposte"
"perk_routine_1_desc","You can now auto-brew potions you have brewed once before, but you can only brew one."
"perk_routine_1_name","Routine I"
"perk_routine_2_desc","Autobrewing will produce three potions for the price of one."
"perk_routine_2_name","Routine II"
"perk_rusty_edge_desc","The more damaged your sword, the greater your chance of poisoning your opponent when you hit him, even without poison applied to your weapon. If you do have poison on a damaged weapon, the chances of administering it are increased by half."
"perk_rusty_edge_name","Rusty Edge"
"perk_sadist_desc","When you draw an opponent's blood, it gives you a +1 Strength bonus."
"perk_sadist_name","Sadist"
"perk_safe_passage_desc","When you drink yourself to oblivion, you'll wake up at home in bed and none of your inventory items will be gone.<br/>&nbsp;<br/>Can't be combined with Bacchus perk."
"perk_safe_passage_name","Safe Passage"
"perk_salt_and_smoke_desc","Cured or cooked food in your inventory will spoil 20% more slowly."
"perk_salt_and_smoke_name","Salted and Smoked"
"perk_salty_desc","Raw foods in your inventory won't spoil so fast."
"perk_salty_name","Salty"
"perk_savage_desc","In the wilds you have a +1 bonus on Strength, Agility, Vitality and Speech.<br/>&nbsp;<br/>Can't be combined with Burgher perk."
"perk_savage_name","Savage"
"perk_scout_1_desc","Increases the sight distance of Fast Travel, so you notice events on the way sooner, and your chances of evading are also increased by 10%."
"perk_scout_1_name","Scout I"
"perk_scout_2_desc","Increases the sight distance of Fast Travel, so you notice events on the way sooner, and your chances of evading are also increased by 20%."
"perk_scout_2_name","Scout II"
"perk_scout_3_desc","Increases the sight distance of Fast Travel, so you notice events on the way sooner, and your chances of evading are also increased by 30%."
"perk_scout_3_name","Scout III"
"perk_secret_pockets_desc","When looting corpses, you'll find more money."
"perk_secret_pockets_name","Secret Pockets"
"perk_serration_desc","A weapon you've sharpened yourself has a 15% greater chance of causing bleeding."
"perk_serration_name","Serrated Edge"
"perk_sevenleague_desc","If you're wearing boots you repaired yourself, sprinting will cost you 20% less Stamina, so you can run for longer."
"perk_sevenleague_name","Seven Mile Boots"
"perk_silent_fiddler_desc","You're able to work almost silently with a lockpick, even if the lockpicking isn't going well. The noise a snapping lockpick makes is reduced by 90%."
"perk_silent_fiddler_name","Silent Fiddler"
"perk_sixth_sense_desc","Your sixth sense will warn you if someone is about to catch you in the act of lockpicking, so you'll have more time to escape."
"perk_sixth_sense_name","Sixth Sense"
"perk_slim_fit_desc","Lowers the noise of armour and other equipment by 20%."
"perk_slim_fit_name","Slim Fit"
"perk_snake_oil_salesman_desc","Potions you brew yourself have a 20% higher selling price."
"perk_snake_oil_salesman_name","Snake Oil Salesman"
"perk_speech_desc","You always favoured diplomacy over brute force. You get a +2 Speech bonus, but a -2 Strength loss. <br/>&nbsp;<br/>Can't be combined with the perks Ken, Brute, Juggler or Cloak and Dagger."
"perk_speech_name","Golden Tongue"
"perk_sprinter_desc","You run faster, but also tire faster. Sprinting is 20% faster, but costs 20% more Stamina.<br/>&nbsp;<br/>Can't be combined with Marathon Man perk."
"perk_sprinter_name","Sprinter"
"perk_steady_hand","Steady Hand"
"perk_steak_tartare_desc","You can eat raw meat."
"perk_steak_tartare_name","Steak Tartare"
"perk_stealth_desc","You prefer to remain in the shadows. You have a +2 Stealth bonus at the cost of a -1 penalty to both Strength and Speech. Can't be combined with the perks Ken, Brute, Juggler or Golden Tongue."
"perk_stealth_kill_desc","Allows you to kill from stealth. You have to have in your inventory a dagger, which cannot be equipped however."
"perk_stealth_kill_name","Stealth Kill"
"perk_stealth_name","Cloak and Dagger"
"perk_stealth_takedown_desc","Lets you knock people out from a crouching position."
"perk_stealth_takedown_name","Takedown"
"perk_strength_desc","You favour brute strength to a pleasant demeanour. You get a +2 Strength bonus, but a -1 penalty on Charisma and Speech.<br/>&nbsp;<br/>Can't be combined with the perks Ken, Golden Tongue, Juggler or Cloak and Dagger."
"perk_strength_name","Brute"
"perk_strong_thighs_desc","Increases your chances of staying in the saddle if an opponent tries to unhorse you."
"perk_strong_thighs_name","Strong Thighs"
"perk_stronghold_desc","Blocking an opponent's strikes with your shield will cost you 30% less stamina."
"perk_stronghold_name","Stronghold "
"perk_supremely_attentive_desc","It doesn't matter to you where you read, you get a learning bonus anywhere you read."
"perk_supremely_attentive_name","Swot"
"perk_tanner_desc","You're able to skin dead animals."
"perk_tanner_name","Tanner"
"perk_taunt_desc","A successful evasion during combat will lower your opponent's morale."
"perk_taunt_name","Taunt"
"perk_test_metaperk","Metaperk Test"
"perk_thickblooded_desc","You bleed slower."
"perk_thickblooded_hardcore_desc","The chances of a foe's strikes causing you to bleed are reduced."
"perk_thickblooded_name","Thickblooded"
"perk_tight_grip_desc","Your Stamina regeneration will  not slow down in combat, even on the weapon backswing."
"perk_tight_grip_name","Tight Grip"
"perk_tlama_plna_zubu_desc","Your dog has a greater chance of causing a foe to bleed."
"perk_tlama_plna_zubu_name","Tooth and Claw"
"perk_trhej_desc","Your dog will attack people on command."
"perk_trhej_name","Sic!"
"perk_trial_and_error_desc","When brewing you can make one extra mistake without affecting the result."
"perk_trial_and_error_name","Trial and Error"
"perk_troubadour_desc","You have a 50% higher Reputation when you talk to women and a +1 Speech bonus, so you can persuade them more easily, and you can avail of bathwenches' services for free."
"perk_troubadour_name","Troubadour"
"perk_true_slav_desc","You get drunk on 50% less alcohol, saving your hard-earned Groschen, and your hangover the next day lasts only half as long. But bear in mind that getting drunk quickly brings both the positive and negative effects of alcohol."
"perk_true_slav_name","True Slav "
"perk_trustworthym_desc","Merchants will be more willing to buying stolen items from you."
"perk_trustworthym_name","Trustworthy Middleman"
"perk_tusks_desc","You're able to remove tusks from some animals."
"perk_tusks_name","Tusks"
"perk_venomous_blade_desc","Poison applied to a weapon will remain on the blade longer."
"perk_venomous_blade_name","Venomous Blade"
"perk_verny_spolecnik_desc","Your dog is your faithful companion. You get a +10 Obedience bonus immediately every time your dog runs off and returns to you again."
"perk_verny_spolecnik_name","Faithful Companion"
"perk_w_ls_combo01_desc","<font color='#512D00'>Weapon: </font>Longsword<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor0.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60"" ><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>slash – slash – slash<br/><br/>The short edge strikes the face. After drawing back down you let the sword slip behind you and through the 'coda lunga e stretta' position strike unexpectedly with the other edge of the blade."
"perk_w_ls_combo01_name","False Edge"
"perk_w_ls_combo02_desc","<font color='#512D00'>Weapon: </font>Longsword<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm:</font> stab – slash – slash<br/><br/>Pommel strike. Following a feint from the right, you run through the opponent's defence and strike him with the pommel of the sword. The technique is often used when passing into a clinch."
"perk_w_ls_combo02_name","Durchlauffen: Run through"
"perk_w_ls_combo03_desc","<font color='#512D00'>Weapon: </font>Longsword<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><br/><br/><br/><font color='#512D00'>Rhythm: </font>slash – slash – stab<br/><br/>With a rapid Zornhau from the Ox stance, parry the opponent's strike to the side from your left shoulder and thrust the point straight to his chest. "
"perk_w_ls_combo03_name","Zorn ort: Wrath Strike"
"perk_w_ls_combo04_desc","<font color='#512D00'>Weapon: </font>Longsword<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>slash – slash – slash – slash<br/><br/>After several strikes from unexpected sides, evade the opponent's blade by turning the short edge and striking with a slash to the unguarded face. If executed correctly, a very powerful technique."
"perk_w_ls_combo04_name","Duplieren: Doubling"
"perk_w_ls_combo05_desc","<font color='#512D00'>Weapon: </font>Longsword<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>slash – stab – stab<br/><br/>By means of rapid attacks, put the opponent on the defensive, then feint a stab, but instead of carrying it through, execute a Mittlehau around the opponent's blade straight to the face."
"perk_w_ls_combo05_name","Fehler: Scarmaker"
"perk_w_ls_combo06_desc","<font color='#512D00'>Weapon: </font>Longsword<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>slash – slash – stab – stab<br/><br/>The 'third wonder' of swordfighting is a slash that will not defeat your opponent, but will make it difficult for him to continue. After a few misleading strikes, suddenly slash at the wrist."
"perk_w_ls_combo06_name","Drei Wunder: Wrist"
"perk_w_shield_comb1","Breath Taker"
"perk_w_shield_comb1_desc","Hit the chest.<br/>Rhythm: slash – stab – stab<br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor0.dds"" width=""80"" height=""70""> <img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""80"" height=""70"">"
"perk_w_shield_comb2","Arm Breaker"
"perk_w_shield_comb2_desc","Hit the wielding arm.<br/>Rhythm: slash – slash – slash – slash<br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor0.dds"" width=""80"" height=""70""> <img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""80"" height=""70"">"
"perk_w_shield_comb3","Shield Slam"
"perk_w_shield_comb3_desc","Strike the enemy with your shield.<br/>Rhythm: stab – slash – slash<br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""80"" height=""70""> <img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""80"" height=""70"">"
"perk_w_shield_comb4","Imbalance"
"perk_w_shield_comb4_desc","Kick the enemy off balance.<br/>Rhythm: slash – slash – slash<br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor0.dds"" width=""80"" height=""70""> <img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""80"" height=""70"">"
"perk_w_shield_comb5","Head Strike"
"perk_w_shield_comb5_desc","Strike the enemy with the short edge of the blade.<br/>Rhythm: slash – slash – slash – slash<br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""80"" height=""70""> <img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""80"" height=""70"">"
"perk_w_short_comb1","Halbschwert: Half Sword"
"perk_w_short_comb1_b","Double stab"
"perk_w_short_comb1_b_desc","<font color='#512D00'>Weapon: </font>Shortsword, Hunting Sword, Sabre<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>slash – slash – stab – stab<br/><br/>After a flurry of quick thrusts twist the point forward, guide the opponent’s weapon sideways with twin quick stabs and strike the exposed chest."
"perk_w_short_comb1_desc","<font color='#512D00'>Weapon: </font>Shortsword, Hunting Sword, Sabre<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>slash – stab – stab<br/><br/>After deflecting a deceptive thrust, don't pull back, but instead lunge forward, grasp the middle of your blade with your free hand and will the full force of both arms, drive the point into the opponent's chest."
"perk_w_short_comb2","Drei Wunder: Forearm"
"perk_w_short_comb2_axe_desc","<font color='#512D00'>Weapon: </font>Axe<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor0.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>slash – slash – slash – slash<br/><br/>The 'third wonder' of swordfighting is the 'Schnitt' or cut, which doesn't defeat the opponent, but makes it difficult for him to continue fighting. After several feints, slash unexpectedly at the opponent's forearm."
"perk_w_short_comb2_desc","<font color='#512D00'>Weapon: </font>Mace<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor0.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>slash – slash – slash – slash<br/><br/>The 'third wonder' of swordfighting is the 'Schnitt' or cut, which doesn't defeat the opponent, but makes it difficult for him to continue fighting. After several feints, slash unexpectedly at the opponent's forearm."
"perk_w_short_comb2_mace_desc","<font color='#512D00'>Weapon: </font>Mace<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>slash – slash – stab – stab<br/><br/>The 'third wonder' of swordfighting is a slash that will not defeat your opponent, but will make it difficult for him to continue. After a few misleading strikes, suddenly slash at the wrist."
"perk_w_short_comb3","Blunt strike"
"perk_w_short_comb3_axe_desc","<font color='#512D00'>Weapon: </font>Axe<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>stab – slash – slash<br/><br/>Instead of a started strike from the right, strike unexpectedly at the opponent's face. Turn your weapon around his and strike him quickly with the blunt end. If you have a shield, use its edge for striking."
"perk_w_short_comb3_desc","<font color='#512D00'>Weapon: </font>Shortsword, Hunting Sword, Sabre<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>stab – slash – slash<br/><br/>Instead of a started strike from the right, strike unexpectedly at the opponent's face. Turn your weapon around his and strike him quickly with the blunt end. If you have a shield, use its edge for striking."
"perk_w_short_comb3_mace_desc","<font color='#512D00'>Weapon: </font>Mace<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>stab – slash – slash<br/><br/>Instead of a started strike from the right, strike unexpectedly at the opponent's face. Turn your weapon around his and strike him quickly with the blunt end. If you have a shield, use its edge for striking."
"perk_w_short_comb4","Fehler: Blinding strike"
"perk_w_short_comb4_axe_desc","<font color='#512D00'>Weapon: </font>Axe<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>slash – slash – slash – slash<br/><br/>Attack repeatedly from various sides to confuse the opponent. If you have a shield, cover your final strike behind it. If not, get past the opponent's cover with a quick strike."
"perk_w_short_comb4_desc","<font color='#512D00'>Weapon: </font>Shortsword, Hunting Sword, Sabre<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>slash – slash – slash – slash<br/><br/>Attack repeatedly from various sides to confuse the opponent. If you have a shield, cover your final strike behind it. If not, get past the opponent's cover with a quick strike."
"perk_w_short_comb4_mace_desc","<font color='#512D00'>Weapon: </font>Mace<br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'>Rhythm: </font>slash – slash – slash – slash<br/><br/>Attack repeatedly from various sides to confuse the opponent. If you have a shield, cover your final strike behind it. If not, get past the opponent's cover with a quick strike."
"perk_wanderer_desc","You grew up in impoverished conditions, so comfort of beds is inverted for you. The worse the bed, the better you sleep, and vice versa."
"perk_wanderer_name","Wanderer"
"perk_warhorse_desc","Your horse won't shy at nearby foes, at least as long as no one hits him."
"perk_warhorse_name","Warhorse"
"perk_water_of_life_desc","Healing potions will heal you 50% more, but will also intoxicate you. The stronger the healing effect, the drunker it will make you."
"perk_water_of_life_name","Water of Life"
"perk_weapon_cruncher_desc","If you beat your opponent in a clinch, you'll damage his weapon 15% more. A damaged weapon will cause much less damage, as well as its price being greatly reduced."
"perk_weapon_cruncher_name","Weapon-Cruncher"
"perk_well_maintained_desc","The attire you have on will suffer 15% less wear and tear."
"perk_well_maintained_name","Well Groomed"
"perk_well_worn_desc","You're able to equip your armour, weapons and other items so cleverly that are one third lighter than they actually weigh in the inventory."
"perk_well_worn_name","Well Worn"
"perk_winebibber_desc","The wine you get is 50% weaker, so you can drink more, but beer is twice as strong and will make you more drunk.<br/>&nbsp;<br/>Can't be combined with the Beer Bibber perk."
"perk_winebibber_name","Wine Bibber"
"perk_witcher_desc","Potions will fill you up 30% less, which means you can drink more of them and more often."
"perk_witcher_name","Witcher"
"perk_your_friendly_neighbour_de","If anyone who likes you at least a little catches you pickpocketing, they won't call a guard on you. Your reputation will still fall though."
"perk_your_friendly_neighbour_na","Friendly Neighbour"
"perk_za_nim_desc","You've trained your dog to pursue a fleeing foe and take him down. <br/>&nbsp;<br/>You have to have the Sic! perk first."
"perk_za_nim_name","Chase!"
"racing_horse_desc","Your horse is faster, but carries less weight. Can't be combined with Heavy Duty Pony perk."
"racing_horse_name","Racehorse"
"soul_ui_name_apothecary","Apothecary"
"soul_ui_name_armorer","Armoursmith"
"soul_ui_name_bailiff","Bailiff"
"soul_ui_name_baker","Baker"
"soul_ui_name_bandit","Bandit"
"soul_ui_name_bartender","Alehouse maid"
"soul_ui_name_bathhouseAbbess","Bathhouse proprietor"
"soul_ui_name_bathhouseMaid","Bathmaid"
"soul_ui_name_beggar_man","Beggar"
"soul_ui_name_beggar_woman","Beggar"
"soul_ui_name_blacksmith","Blacksmith"
"soul_ui_name_blacksmithApprentice","Blacksmith's apprentice"
"soul_ui_name_butcher","Butcher"
"soul_ui_name_circator","Circator"
"soul_ui_name_collier","Charcoal-burner"
"soul_ui_name_corpse","Body"
"soul_ui_name_craftsman","Artisan"
"soul_ui_name_cuman","Cuman"
"soul_ui_name_fortuneTeller","Soothsayer"
"soul_ui_name_groom","Hired hand"
"soul_ui_name_guard","Guard"
"soul_ui_name_herbalist","Herbalist"
"soul_ui_name_herold","Herald"
"soul_ui_name_horse","Horse"
"soul_ui_name_horsetrader","Stablemaster"
"soul_ui_name_innkeeper","Innkeeper"
"soul_ui_name_lumberjack","Woodcutter"
"soul_ui_name_mason","Stonemason"
"soul_ui_name_mercenary","Mercenary"
"soul_ui_name_merchant_man","Trader"
"soul_ui_name_merchant_woman","Trader"
"soul_ui_name_miller_man","Miller"
"soul_ui_name_miller_woman","Mill maid"
"soul_ui_name_millerEnforcer","Miller's debt collector"
"soul_ui_name_miner","Miner"
"soul_ui_name_monk","Monk"
"soul_ui_name_poacher","Poacher"
"soul_ui_name_priest","Priest"
"soul_ui_name_q_dlc_revelation_loudmouth","Loudmouth"
"soul_ui_name_q_execExec_executionersCrewMember","Executioner's henchman"
"soul_ui_name_q_fightClub_fighter","Brawler"
"soul_ui_name_q_racingAndBetting_racer","Racer"
"soul_ui_name_quarryman","Quarryman"
"soul_ui_name_refugee_man","Refugee"
"soul_ui_name_refugee_woman","Refugee"
"soul_ui_name_ruffian","Ruffian"
"soul_ui_name_saddlemaker","Saddler"
"soul_ui_name_scribe","Scribe"
"soul_ui_name_shoemaker","Cobbler"
"soul_ui_name_shootmaster","Archery master"
"soul_ui_name_shopGuard","Shop guard"
"soul_ui_name_soldier","Soldier "
"soul_ui_name_tailor","Tailor"
"soul_ui_name_tanner","Tanner"
"soul_ui_name_townsman","Townsman"
"soul_ui_name_townswoman","Townswoman"
"soul_ui_name_villager_man","Villager"
"soul_ui_name_villager_woman","Villager"
"soul_ui_name_wanderer","Wayfarer"
"soul_ui_name_watchman","Watchman"
"soul_ui_name_weaponsmith","Swordsmith"
"soul_ui_name_wounded","Wounded man"
"standing_still_archery_boost","Robust Archer"
"standing_still_archery_boost_desc","You're standing on the spot and aiming a bow. You get a bonus on archery attack."
"stat_animals_killed","Animals killed"
"stat_apples_consumed","Apples eaten"
"stat_arrows_fired","Arrows fired"
"stat_arrows_hit_corpse","Arrows hit corpse"
"stat_arrows_hit_living","Arrows hit living target"
"stat_bandages_used","Bandages used"
"stat_blood_amount_bled","Blood amount bled"
"stat_civilians_killed","Civilians killed"
"stat_combos_performed","Combos performed"
"stat_corpses_looted","Corpses looted"
"stat_cumans_killed","Cumans killed"
"stat_damage_dealt","Damage dealt"
"stat_damage_taken","Damage taken"
"stat_dices_lost","Dice games lost"
"stat_dices_won","Dice games won"
"stat_distance_on_foot","Distance on foot total"
"stat_distance_ran","Distance run"
"stat_distance_ridden","Distance ridden"
"stat_distance_sprinted","Distance sprinted"
"stat_distance_traveled","Distance travelled total"
"stat_distance_walked","Distance walked"
"stat_drinks_consumed","Drinks consumed"
"stat_enemies_killed","Enemies killed"
"stat_enemies_kw_bow","Enemies killed with bow"
"stat_enemies_kw_headshot","Enemies killed by headshot"
"stat_enemies_kw_stealth","Enemies killed by stealth"
"stat_fences_jumped","Vault jumps "
"stat_food_consumed","Food eaten"
"stat_fruits_consumed","Fruit eaten"
"stat_grindstones_used","Honing attempts"
"stat_group_combat","Combat"
"stat_group_craft","Craft"
"stat_group_crime","Crime"
"stat_group_dialog","Dialogue"
"stat_group_gambling","Gambling"
"stat_group_general","General"
"stat_group_quest","Quest"
"stat_haggle_succeeded","Haggle successes"
"stat_hares_killed","Hares killed"
"stat_herbs_collected","Herbs collected"
"stat_herbs_weight","Herbs collected"
"stat_hit_by_arrows","Arrow hits taken"
"stat_hits_blocked","Strikes blocked"
"stat_humans_killed","People killed"
"stat_impresses_succeded","Impression successes"
"stat_imprisoned","Jail sentences"
"stat_items_pickpocketed","Items pickpocketed"
"stat_items_repaired","Items repaired"
"stat_items_stolen","Items stolen"
"stat_locations_discovered","Locations discovered"
"stat_lockpicks_broken","Lockpicks broken"
"stat_locks_picked","Locks picked"
"stat_m_money_owned","Most money owned"
"stat_meats_consumed","Meat eaten"
"stat_money_collected","Money acquired"
"stat_money_on_dices","Money won at dice"
"stat_money_on_haggle","Money saved by haggling"
"stat_pblocks_performed","Perfect blocks performed"
"stat_persuations_succeded","Persuasion successes"
"stat_poisonous_herbs_collected","Poisonous herbs collected"
"stat_potions_brewed","Potions brewed"
"stat_potions_consumed","Potions consumed"
"stat_quests_completed","Quests completed"
"stat_quests_failed","Quests failed"
"stat_reputation_earned","Reputation earned"
"stat_ripostes_performed","Master strikes performed"
"stat_sheep_killed","Sheep killed"
"stat_souls_killed","People and animals killed"
"stat_souls_knocked_out","Knockouts"
"stat_souls_ko_stealth","Stealth knockouts"
"stat_souls_kw_headshot","People killed with headshot"
"stat_souls_kw_stealth","Stealth kills"
"stat_threats_succeeded","Intimidation successes"
"stat_time_alcoholic","Time as alcoholic"
"stat_time_bled","Time bleeding"
"stat_time_drunk","Time drunk"
"stat_time_exhausted","Time exhausted"
"stat_time_imprisoned","Jail time"
"stat_time_ingame","World time passed"
"stat_time_overeaten","Time overstuffed"
"stat_time_played","Time played in playline"
"stat_time_poisoned","Time poisoned"
"stat_time_skipped","Time skipped"
"stat_time_slept","Time slept"
"stat_time_starved","Time starving"
"stat_total_time_played","Total time played"
"stat_u_defeated_in_dice","People beaten at dice"
"stat_u_docs_fully_studied","Skill books fully read"
"stat_u_docs_read","Written works examined"
"stat_u_docs_studied","Skill books started"
"stat_u_potions_brewed","Unique potions brewed"
"stat_u_recipes_prepared","Unique recipes prepared"
"stat_unique_captions_used","Art objects found"
"stat_value_pickpocketed","Value pickpocketed"
"stat_value_stolen","Value stolen"
"stat_vegetables_consumed","Vegetables eaten"
"stat_weapons_sharpened","Weapons sharpened"
"stat_wines_consumed","Wine consumed"
"ui_bodypart_arm_left","Left Arm"
"ui_bodypart_arm_right","Right Arm"
"ui_bodypart_head","Head"
"ui_bodypart_leg_left","Left Leg"
"ui_bodypart_leg_right","Right Leg"
"ui_bodypart_torso","Torso"
"ui_codex_name_albrecht_iv","Albert IV of Habsburg"
"ui_codex_name_alchymie","Alchemy"
"ui_codex_name_apothecary","Pharmacist"
"ui_codex_name_astrologie","Astrology"
"ui_codex_name_avicenna","Avicenna (Ibn Síná)"
"ui_codex_name_baker","Baker"
"ui_codex_name_barber","Baths and Bathmaids"
"ui_codex_name_beekeeper","Beekeeping"
"ui_codex_name_benedict","Pope Benedict XIII"
"ui_codex_name_bergov","Otto III of Trosky, called Bergow"
"ui_codex_name_blacksmith","Blacksmith"
"ui_codex_name_bohosluzby","Liturgy"
"ui_codex_name_bojova_technika","Combat Technique"
"ui_codex_name_bonifac_ix","Pope Boniface IX"
"ui_codex_name_bozi_soud","Trial by Ordeal"
"ui_codex_name_butcher","Butcher"
"ui_codex_name_bylinky","Healing Herbs"
"ui_codex_name_capon","Jan Ptáček (Hans Capon)"
"ui_codex_name_capon_father","Jan ""Birdie"" Ješek"
"ui_codex_name_carodejnictvi","Witchcraft"
"ui_codex_name_carpenter","Carpenters and Joiners"
"ui_codex_name_castles","Gothic Architecture"
"ui_codex_name_certova_b","The Devil's Furrow"
"ui_codex_name_cestovani","Travel and Travelling Merchants"
"ui_codex_name_city_garrison","Town Garrison"
"ui_codex_name_cizinci","Foreigners"
"ui_codex_name_clement","Pope Clement VII"
"ui_codex_name_collier","Charcoal-Burner"
"ui_codex_name_crafting","Guilds and Crafts"
"ui_codex_name_crime","Crime and Punishment"
"ui_codex_name_crisis_middle_age","Medieval Crises"
"ui_codex_name_desatek","Tithes"
"ui_codex_name_devoutness","Roman Catholic Church"
"ui_codex_name_disciple","Journeymen and Apprentices"
"ui_codex_name_divish","Sir Divish of Talmberg"
"ui_codex_name_dobyvani_KH","The Conquest of Kuttenberg"
"ui_codex_name_domaci_zvirata","Animal Husbandry"
"ui_codex_name_executioner","Executioner"
"ui_codex_name_falsovani","Forgery"
"ui_codex_name_fashion","Clothing and Fashion"
"ui_codex_name_feudal","Feudalism"
"ui_codex_name_fighting","Weapons"
"ui_codex_name_fisherman","Fisherman"
"ui_codex_name_food","Food"
"ui_codex_name_glejt","Safe Conduct"
"ui_codex_name_gravedigger","Gravedigger"
"ui_codex_name_hanush","Sir Hanush of Leipa"
"ui_codex_name_hare_lords","Zajíc Family of Zaluzh and Hasenburg "
"ui_codex_name_henry_of_leipa","Henry of Leipa"
"ui_codex_name_henry_rosenberg","Heinrich III von Rosenberg "
"ui_codex_name_heraldika","Heraldry"
"ui_codex_name_hospoda","Taverns, Inns and Innkeepers"
"ui_codex_name_housing","Houses and Dwellings"
"ui_codex_name_hradiste","Gord"
"ui_codex_name_hroznata_z_uzic","Hroznata of Uhzitz and Husitz"
"ui_codex_name_hunter","Huntsman"
"ui_codex_name_hygiena","Drinking Water"
"ui_codex_name_hygiene","Hygiene"
"ui_codex_name_charita","Charity"
"ui_codex_name_charles","Charles IV"
"ui_codex_name_inquisition","Inquisition"
"ui_codex_name_jan_hus","John Hus"
"ui_codex_name_jan_sokol","John Sokol of Lamberg "
"ui_codex_name_jan_z_predboric","Jan of Předbořice"
"ui_codex_name_jaroslav","Jaroslav of Bezmíře and Benešov"
"ui_codex_name_jatka","Slaughterhouse"
"ui_codex_name_jedy_otravy","Venoms and Poisons"
"ui_codex_name_jenstein","John of Jenstein "
"ui_codex_name_jizda_kun","Horse-riding"
"ui_codex_name_jmena_prijmeni","Names and Surnames"
"ui_codex_name_jobst","Jobst of Moravia"
"ui_codex_name_klaster_hier","Monastery Hierarchy"
"ui_codex_name_knihy","Books and Libraries"
"ui_codex_name_koncil","Ecumenical Council"
"ui_codex_name_konrad_keyser","Konrad Kyeser"
"ui_codex_name_kosovo_pole","The Battle of Kosovo"
"ui_codex_name_kostel_vybava","Liturgical Items"
"ui_codex_name_kostely","Churches"
"ui_codex_name_krest","Baptism"
"ui_codex_name_kroniky","Chronicles"
"ui_codex_name_kuchyne","Kitchens"
"ui_codex_name_kumani","Cumans"
"ui_codex_name_kurtoazie","Courtliness"
"ui_codex_name_kutna_hora","Kuttenberg"
"ui_codex_name_kuttenberg","Kuttenberg"
"ui_codex_name_ledecko","Ledetchko"
"ui_codex_name_les","Woods"
"ui_codex_name_lidove_pisne","Folk Songs"
"ui_codex_name_lichtenstein","John II of Liechtenstein"
"ui_codex_name_literature","Language and Literature"
"ui_codex_name_locksmith","Locksmith"
"ui_codex_name_loupeze","Burglars and Robbers"
"ui_codex_name_lov","Hunt"
"ui_codex_name_lumberjack","Woodcutter"
"ui_codex_name_maltster","Malters and Brewers"
"ui_codex_name_markvart","Sir Markvart von Aulitz"
"ui_codex_name_marnice","Morgue"
"ui_codex_name_matej","Matthew of Janow"
"ui_codex_name_mestane","Burghers"
"ui_codex_name_mestske_brany","Town Gates"
"ui_codex_name_miller","Millers"
"ui_codex_name_miner","Miners and Mineworkers"
"ui_codex_name_minscmistr","Mint Master"
"ui_codex_name_modlitby","Prayer"
"ui_codex_name_money","Money"
"ui_codex_name_mrchojedy","Merhojed"
"ui_codex_name_music","Music"
"ui_codex_name_nabytek","Furniture"
"ui_codex_name_nadavky","Invective"
"ui_codex_name_napoje","Beverages"
"ui_codex_name_napravnik","Custodian"
"ui_codex_name_naradi","Tools"
"ui_codex_name_nastenna_malba","Frescos"
"ui_codex_name_necronomicon","Necronomicon"
"ui_codex_name_nemoci","Diseases"
"ui_codex_name_neuhof","Neuhof"
"ui_codex_name_nikopole","The Battle of Nicopolis "
"ui_codex_name_opati","Abbots of Sasau Monastery"
"ui_codex_name_ota_IV_mladsi","Otto IV von Bergow"
"ui_codex_name_padelani_pen","Counterfeiting"
"ui_codex_name_painter","Painter"
"ui_codex_name_pansky_urednik","Noble Officials"
"ui_codex_name_papez","Pope"
"ui_codex_name_pasovani","Smuggler"
"ui_codex_name_pastime","Entertainment and Games"
"ui_codex_name_pilgrim","Pilgrimage"
"ui_codex_name_platner","Armoursmith"
"ui_codex_name_pohanstvi","Paganism"
"ui_codex_name_pohreb","Burial"
"ui_codex_name_popraviste","Execution Place"
"ui_codex_name_posazavi","Skalitz-Sasau District"
"ui_codex_name_postaveni_zen","Women in the Middle Ages"
"ui_codex_name_pozdravy","Greetings"
"ui_codex_name_pranyr","Pillory"
"ui_codex_name_praporce_korouhve","Pennants and Banners"
"ui_codex_name_priest","Priest"
"ui_codex_name_prijmy_davky","Municipal Finances"
"ui_codex_name_prokop_luxembourg","Prokop of Luxembourg"
"ui_codex_name_prostituce","Prostitution"
"ui_codex_name_rada_rychtar","Bailiff and City Council"
"ui_codex_name_radzig","Racek Kobyla of Dvojitz"
"ui_codex_name_rataje","Rattay on Sasau"
"ui_codex_name_rod_hronovcu","The Ronov Family"
"ui_codex_name_rovna","Rovna"
"ui_codex_name_ruprecht","Rupert III of the Palatinate "
"ui_codex_name_rychta","Rathouse and Town Hall"
"ui_codex_name_rytirsky_vycvik","Knighthood Training"
"ui_codex_name_saint_prokop","Saint Procopius"
"ui_codex_name_samopse","Samopesh"
"ui_codex_name_sazava","Sasau Monastery"
"ui_codex_name_sazava_m","Sasau Town"
"ui_codex_name_scribe","Scribe"
"ui_codex_name_sedlak","Farmer"
"ui_codex_name_shepard","Shepherd"
"ui_codex_name_schizma","The Western Schism"
"ui_codex_name_sigismund","Sigismund of Luxembourg"
"ui_codex_name_skalice","The Sacking of Skalitz"
"ui_codex_name_skoly","Schools"
"ui_codex_name_slechta","Nobility"
"ui_codex_name_smil","Sir Smil Flashka"
"ui_codex_name_smirci_kriz","Conciliation Crosses"
"ui_codex_name_smolne_knihy","Black Chronicle"
"ui_codex_name_spitaly","Hospitals and Almshouses"
"ui_codex_name_stavebni_hut","Construction"
"ui_codex_name_stonemason","Stonemason"
"ui_codex_name_stribskalice","Skalitz  "
"ui_codex_name_svatovaclavska","St. Wenceslas' Crown"
"ui_codex_name_swordsmith","Swordsmiths and Armourers"
"ui_codex_name_tailor","Tailor and Draper"
"ui_codex_name_talmberk","Talmberg"
"ui_codex_name_tanner","Tanner"
"ui_codex_name_teboreni","Camping"
"ui_codex_name_textil","Fabrics"
"ui_codex_name_towns","Towns and Cities"
"ui_codex_name_trebuchet","Trebuchet"
"ui_codex_name_trh_obchod","Merchant"
"ui_codex_name_trojilid","The Three Orders of Mankind"
"ui_codex_name_turnaje","Tournaments"
"ui_codex_name_univerzita","University"
"ui_codex_name_unos_prokopa","Abduction of Prokop of Luxembourg"
"ui_codex_name_unosy_vaclava","Abduction of Wenceslas IV"
"ui_codex_name_urban","Pope Urban VI"
"ui_codex_name_uzice","Uzhitz"
"ui_codex_name_valden","Waldensians"
"ui_codex_name_vetrny_mlyn","Windmills"
"ui_codex_name_vezeni","Jail"
"ui_codex_name_vilem_habsbursky","William the Courteous of Habsburg "
"ui_codex_name_vilem_I","William I of Meissen"
"ui_codex_name_vilem_z_talmberka","William of Talmberg and Miličín "
"ui_codex_name_vilem_zajic","Vilem Zajíc of Valdek "
"ui_codex_name_villages","Village"
"ui_codex_name_vira_zboznost","Faith and Devotion"
"ui_codex_name_vodni_mlyn","Water Mills"
"ui_codex_name_vodni_pila","Water-Driven Sawmills"
"ui_codex_name_vozy","Carts and Wagons"
"ui_codex_name_vranik","Vranik"
"ui_codex_name_wenceslas","Wenceslas IV"
"ui_codex_name_winegrower","Winegrower"
"ui_codex_name_z_talmberka","The Lords of Talmberg"
"ui_codex_name_zahrada","Gardens"
"ui_codex_name_zachody","Toilets"
"ui_codex_name_zamky","Locks"
"ui_codex_name_zbroj","Armour"
"ui_codex_name_zbrojnice","Armoury"
"ui_codex_name_zbynek_zajic","Zbyněk Zajíc of Hasenburg"
"ui_codex_name_zdroje_svetla","Sources of Light"
"ui_codex_name_zebraci","Beggar"
"ui_codex_name_zem_hotovost","Land Army"
"ui_codex_name_zemedelstvi","Farming"
"ui_codex_name_zemnice","Dugout Shelters"
"ui_codex_name_zide","Jews"
"ui_codex_name_zivot_v_klaster","Monks and Monastic Life"
"ui_codex_name_zlata_doba_karla","The Golden Age of Charles IV"
"ui_codex_name_zoul","The Zoul Family of Ostředek"
"ui_codex_name_zul","The Zoul Family of Ostředek"
"ui_fac_abductedWoman_bandits","Abductors"
"ui_fac_animals","Animals"
"ui_fac_auschitz_villagers","Uzhitz villagers"
"ui_fac_bernard_soldiers","Bernard's soldiers"
"ui_fac_civiliansGeneral","Generic civilians"
"ui_fac_conquest_attackers","Conquest (attackers)"
"ui_fac_conquest_defenders","Conquest (defenders)"
"ui_fac_counterfeiters","Counterfeiter mercenaries"
"ui_fac_counterfeiters_workers","Counterfeiting workers"
"ui_fac_counterfeiters_workshop","Counterfeiting workshop mercenaries "
"ui_fac_cumanCaptive","Cuman captive"
"ui_fac_cumans","Cumans"
"ui_fac_erik","Erik prisoner"
"ui_fac_eventBandits","Event bandits"
"ui_fac_eventCivilians","Event civilians"
"ui_fac_eventCumans","Event Cumans"
"ui_fac_eventSoldiers","Event soldiers"
"ui_fac_executionerKutnaHora","Kuttenberg executioner"
"ui_fac_gingerBandits","Neuhof Ginger's bandits"
"ui_fac_hagenband","Hagen's band"
"ui_fac_krizovatka_villagers","Crossroads villagers"
"ui_fac_kunes_rattay","Kunesh"
"ui_fac_kunoband","Kuno's band"
"ui_fac_ledecko_bandits","Ledetchko bandits"
"ui_fac_ledecko_vagabonds","Ledetchko itinerants"
"ui_fac_ledecko_villagers","Ledetchko villagers"
"ui_fac_machs_bandits","Morcock's gang"
"ui_fac_merhojed_soldiers","Merhojed soldiers"
"ui_fac_merhojed_villagers","Merhojed villagers"
"ui_fac_millers","Millers"
"ui_fac_neuhof_bandits","Neuhof bandits"
"ui_fac_neuhof_villagers","Neuhof villagers"
"ui_fac_placeholder_enemy","Enemy"
"ui_fac_placeholder_friend","Friend"
"ui_fac_player","Player's faction"
"ui_fac_players_duelists","Duelists"
"ui_fac_prib_villagers","Pribyslavitz villagers"
"ui_fac_pribyslavice_bandits","Pribyslavitz bandits"
"ui_fac_pribyslavice_cumans","Pribyslavitz Cumans"
"ui_fac_q_awakening_dream","Awakening (dream)"
"ui_fac_q_devilplay_devils","Devilplay (devils)"
"ui_fac_q_tournament_cernyPetr","Black Peter ambush"
"ui_fac_rataje_out_villagers","Rattay countryside"
"ui_fac_ratays_citizens","Rattay citizens"
"ui_fac_ratays_soldiers","Rattay soldiers"
"ui_fac_ratays_traders","Rattay traders"
"ui_fac_rovna_looters","Rovna looters"
"ui_fac_rovny_villagers","Rovna villagers"
"ui_fac_samopesh_bandits","Samopesh bandits"
"ui_fac_samopesh_villagers","Samopesh villagers"
"ui_fac_saso_camp","Dice-players' camp"
"ui_fac_sazava_bandits","Sasau bandits"
"ui_fac_sazava_pouchers","Sasau poachers"
"ui_fac_sazava_villagers","Sasau villagers"
"ui_fac_sazava_visiter","Sasau visitor"
"ui_fac_sazavaMonastery_monks","Sasau Monastery monks"
"ui_fac_sazavaMonastery_public","Sasau Monastery public"
"ui_fac_sazMon_spawnGuards","Sasau Monastery spawn guards"
"ui_fac_skalice_refugees_rattay","Skalitz refugees - Rattay"
"ui_fac_skalice_refugees_sazava","Skalitz refugees - Sasau"
"ui_fac_skalice_villagers","Skalitz villagers"
"ui_fac_skalitz_mines","Skalitz mines"
"ui_fac_talmberk_captives","Talmberg captives"
"ui_fac_talmberk_fugitive","Talmberg fugitive"
"ui_fac_talmberk_masons","Talmberg quarrymen"
"ui_fac_talmberk_soldiers","Talmberg soldiers"
"ui_fac_talmberk_villagers","Talmberg villagers"
"ui_fac_talmberkSiegeBandits","Toth's bandits"
"ui_fac_ulrich","Ulrich"
"ui_fac_vranik_bandits","Vranik bandits"
"ui_fac_vrsiny_villagers","Highland villagers"
"ui_fac_wanderers","Wanderers"
"ui_fac_wolflin_soldiers","Wolflin's soldiers"
"ui_skill_alchemy","Alchemy"
"ui_skill_alchemy_desc0","The better your mastery of Alchemy, the easier it is to brew potions even if you make minor mistakes. A Master who adheres carefully to the recipe on the other hand can make up to 3 potions from the same ingredients as one.<br/>&nbsp;<br/>New perk points unlock at levels: 3, 5, 8, 10, 13, 15, 18, 20."
"ui_skill_alchemy_levelup","Alchemy skill level increased."
"ui_skill_armourer","Armourer"
"ui_skill_armourer_desc0","Armourer"
"ui_skill_armourer_levelup","Armourer skill level increased."
"ui_skill_bard","Bard"
"ui_skill_bard_desc0","Bard skill would allow you to woo audience with your stories of valour."
"ui_skill_bard_levelup","Bard skill level increased."
"ui_skill_cooking","Cooking"
"ui_skill_cooking_desc0","Cooking skill would make cooking easier."
"ui_skill_cooking_levelup","Cooking skill level increased."
"ui_skill_defense","Defence"
"ui_skill_defense_desc0","Increases the time you can hold a perfect block or dodge as well as increasing the defence stat of weapons and shields.<br/>&nbsp;<br/>New perk points unlock at levels: 4, 8, 12, 16, 20."
"ui_skill_defense_levelup","Defence skill level increased."
"ui_skill_drinking","Drinking"
"ui_skill_drinking_desc0","Drinking skill makes you more resistant to the nefarious effects of alcohol. You'll be able to drink up to twice as much and the after effects the next day will be lowered.<br/>&nbsp;<br/>New perk points unlock at levels: 4, 7, 10, 14, 17, 20."
"ui_skill_drinking_levelup","Drinking skill level increased."
"ui_skill_fencing","Warfare"
"ui_skill_fencing_desc0","Total fighting skill with weapons or unarmed. The more skilful a warrior you are, the faster your attacks are and the harder it is for an opponent to defend against them. Also, your weapons will be less damaged by attacking and defending.<br/>&nbsp;<br/>New perk points unlock at levels: 4, 8, 12, 16, 20."
"ui_skill_fencing_levelup","Warfare skill level increased."
"ui_skill_first_aid","First Aid"
"ui_skill_first_aid_desc0","First Aid skill makes applying bandages more efficient, staunching Bleeding with fewer bandages."
"ui_skill_first_aid_levelup","First Aid skill level increased."
"ui_skill_fishing","Fishing"
"ui_skill_fishing_desc0","Fishing skill would allow you to catch fish."
"ui_skill_fishing_levelup","Fishing skill level increased."
"ui_skill_herbalism","Herbalism"
"ui_skill_herbalism_desc0","Herbalism skill allows you to collect more herbs with a single action. This means that you are able to gather plants more quickly and easily.<br/>&nbsp;<br/>New perk points unlock at levels: 5, 10, 15, 20."
"ui_skill_herbalism_levelup","Herbalism skill level increased."
"ui_skill_horse_riding_desc0","Horsemanship skill determines how much your horse will shy, how quickly it will get tired and therefore how long it will be able to gallop.<br/>&nbsp;<br/>New perk points unlock at levels: 4, 7, 10, 14, 17, 20."
"ui_skill_horse_whispering","Horsemanship"
"ui_skill_horsewhisper_levelup","Horsemanship skill level increased."
"ui_skill_houndmaster","Houndmaster"
"ui_skill_houndmaster_desc0","A good houndmaster understands dogs, especially his own. The better you get at commands, the more you'll be able to teach your four-legged friend and the better stats he will have. His default obedience will also increase with your level of this skill. <br/>&nbsp;<br/>New perk points available at levels 3, 5, 8, 10, 13, 15, 18 and 20."
"ui_skill_houndmaster_levelup","Houndmaster skill level increased."
"ui_skill_hunter","Hunting"
"ui_skill_hunter_desc0","Hunter skill increases the amount of meat and other useful materials you recover from animals you kill.<br/>&nbsp;<br/>New perk points unlock at levels: 3, 5, 8, 10, 13, 15, 18, 20."
"ui_skill_hunter_levelup","Hunting skill level increased."
"ui_skill_lockpicking","Lockpicking"
"ui_skill_lockpicking_desc0","Lockpicking skill makes picking locks on doors or chests easier. The jitter and hardness of the locks is lowered and you can attempt picking the more difficult ones.<br/>&nbsp;<br/>New perk points unlock at levels: 3, 6, 9, 12, 15, 18, 20."
"ui_skill_lockpicking_levelup","Lockpicking skill level increased."
"ui_skill_mining","Mining"
"ui_skill_mining_desc0","Mining skill would allow you to mine silver in Kuttenberg mines."
"ui_skill_mining_levelup","Mining skill level increased."
"ui_skill_pickpocketing","Pickpocketing"
"ui_skill_pickpocketing_desc0","Pickpocketing skill makes it easier to rob people on the street unnoticed and lowers the chances of witnesses seeing you in the act.<br/>&nbsp;<br/>New perk points unlock at levels: 2, 4, 6, 8, 10, 12, 14, 16, 18, 20."
"ui_skill_pickpocketing_levelup","Pickpocketing skill level increased."
"ui_skill_reading","Reading"
"ui_skill_reading_desc0","Reading skill influences the ability of your character to actually read books. Without it, any book is just gibberish to him. Higher Reading skill decreases the amount of time required to read and comprehend a book.<br/>&nbsp;<br/>New perk points unlock at levels: 3, 5, 7, 9, 12, 14, 16, 18, 20."
"ui_skill_reading_levelup","Reading skill level increased."
"ui_skill_repairing_desc0","Allows you to repair things with repair kits and weapons at a grindstone, The higher your skill level, the easier it is to use the grindstone and the longer your repair kit will last. At a higher level, you will be able to repair more badly damaged items.<br/>&nbsp;<br/>New perk points unlock at levels: 3, 6, 9, 12, 15, 18, 20."
"ui_skill_sharpening","Maintenance"
"ui_skill_sharpening_levelup","Maintenance skill level increased."
"ui_skill_shoemaking","Cobbler"
"ui_skill_shoemaking_desc0","Shoemaking"
"ui_skill_shoemaking_levelup","Cobbler skill level increased."
"ui_skill_smithing","Smithing"
"ui_skill_smithing_desc0","Smithing skill allows you to craft your own weapons."
"ui_skill_smithing_levelup","Smithing skill level increased."
"ui_skill_stealth","Stealth"
"ui_skill_stealth_desc0","Stealth skill shortens the distance at which you will be seen by the enemy and increases the time it will take them to spot you. It is improved by moving stealthily in the vicinity of the enemy.<br/>&nbsp;<br/>New perk points unlock at levels: 3, 5, 8, 10, 13, 15, 18, 20."
"ui_skill_stealth_levelup","Stealth skill level increased."
"ui_skill_tailoring","Tailor"
"ui_skill_tailoring_desc0","Tailoring"
"ui_skill_tailoring_levelup","Tailor skill level increased."
"ui_skill_weapon_axe","Axe"
"ui_skill_weapon_axe_desc0","Axe skill makes you more proficient with axes, increasing the power of your attacks.<br/>&nbsp;<br/>New perk points unlock at levels: 7, 14, 20."
"ui_skill_weapon_bow","Bow   "
"ui_skill_weapon_bow_desc0","Bow skill makes you more proficient with bows and arrows, increasing the power of your attacks. Until you reach level 5, you are unable to hold the bow correctly and when firing, the string will flay your forearm, causing injury, unless you are wearing a vambrace or other armguard, in which case firing will only drain Stamina."
"ui_skill_weapon_crossbow","Crossbow"
"ui_skill_weapon_crossbow_desc0","Crossbow skill would make you more proficient with crossbows."
"ui_skill_weapon_dagger","Dagger"
"ui_skill_weapon_dagger_desc0","Dagger skill makes you more proficient with daggers, effectively increasing your weapon stats when you equip a dagger."
"ui_skill_weapon_large","Polearm"
"ui_skill_weapon_large_desc0","Polearm skill makes you more proficient with long weapons, like halberds, increasing the power of your attacks."
"ui_skill_weapon_mace","Mace"
"ui_skill_weapon_mace_desc0","Mace skill makes you more proficient with maces, increasing the power of your attacks.<br/>&nbsp;<br/>New perk points unlock at levels: 7, 14, 20."
"ui_skill_weapon_shield","Shield"
"ui_skill_weapon_shield_desc0","Shield skill makes you more proficient with shields in their offensive role, effectively increasing your weapon stats when you equip a shield."
"ui_skill_weapon_sword","Sword"
"ui_skill_weapon_sword_desc0","Sword skill makes you more proficient with swords, increasing the power of your attacks.<br/>&nbsp;<br/>New perk points unlock at levels: 3, 5, 8, 10, 13, 15, 18, 20."
"ui_skill_weapon_unarmed","Unarmed"
"ui_skill_weapon_unarmed_desc0","Unarmed Combat skill makes you more proficient when fighting with your fists, increasing the damage you make."
"ui_skill_weaponsmithing","Weaponsmith"
"ui_skill_weaponsmithing_desc0","Weaponsmithing"
"ui_skill_weaponsmithing_levelup","Weaponsmith skill level increased."
"ui_skill_wpnaxe_levelup","Axe combat skill level increased."
"ui_skill_wpnbow_levelup","Bow combat skill level increased."
"ui_skill_wpncrossbow_levelup","Crossbow combat skill level increased."
"ui_skill_wpndagger_levelup","Dagger combat skill level increased."
"ui_skill_wpnlarge_levelup","Polearm combat skill level increased."
"ui_skill_wpnmace_levelup","Mace combat skill level increased."
"ui_skill_wpnshield_levelup","Shield combat skill level increased."
"ui_skill_wpnsword_levelup","Sword combat skill level increased."
"ui_skill_wpnunarmed_levelup","Unarmed combat skill level increased."
"ui_stat_agility","Agility"
"ui_stat_agility_desc","Agility is a measure of speed, movement and nimbleness. An agile character not only moves faster, but is also better at evading strikes, can skilfully wield more sophisticated weapons, such as sabres, and is more skilled at archery. Archery in turn will also increase agility. <br/>&nbsp;<br/>You get Agility perk points at every fourth level up."
"ui_stat_agility_levelup","Agility level increased."
"ui_stat_speech","Speech"
"ui_stat_speech_desc","Speech gauges the character's ability to talk his way out of situations. It is improved by talking to people and successful persuasions. As a result, a good speaker can settle many conflicts before they even arise, haggle better or disconcert a foe he wouldn't be able to overcome in combat.<br/>&nbsp;<br/>You get Speech perk points at every fourth level up."
"ui_stat_speech_levelup","Speech level increased."
"ui_stat_strength","Strength"
"ui_stat_strength_desc","Strength defines how well a character can handle physical challenges. The more Strength, the less depletion of Stamina when wielding heavy weapons (most weapons except daggers and sabres) and the more powerful your attacks. Each level up of Strength also significantly increases the capacity of your inventory, as well as influencing how fast you can sprint with a heavy load. Strength is increased primarily by combat.<br/>&nbsp;<br/>You get Strength perk points at every other level up."
"ui_stat_strength_levelup","Strength level increased."
"ui_stat_vitality","Vitality"
"ui_stat_vitality_desc","Vitality determines how much a character can endure. The more vitality, the more stamina and the faster it regenerates, the longer the character lasts without getting tired and the longer he can run. Running, surmounting obstacles and surviving combat enhance vitality.<br/>&nbsp;<br/>You get Vitality perk points at every third level up and then at Level 20."
"ui_stat_vitality_levelup","Vitality level increased."
"ui_tutorial_name_alcohol","Alcohol and Drunkenness"
"ui_tutorial_name_alchemy","Alchemy"
"ui_tutorial_name_basics","Basic Controls"
"ui_tutorial_name_combat_advance","Combat: Advanced Techniques"
"ui_tutorial_name_combat_basic","Basic Combat"
"ui_tutorial_name_dice","Dice"
"ui_tutorial_name_hardcore_combat_advance","Combat: Advanced Techniques"
"ui_tutorial_name_hardcore_combat_basic","Combat: Basics"
"ui_tutorial_name_hardcore_horse","Horse"
"ui_tutorial_name_hardcore_injury","Injury and Healing"
"ui_tutorial_name_hardcore_mode","Hardcore Mode"
"ui_tutorial_name_horse","Horse"
"ui_tutorial_name_injury","Wounds and Healing"
"ui_tutorial_name_inventory","Items and Equipment"
"ui_tutorial_name_journal","Quests and Journal"
"ui_tutorial_name_lockpicking","Lockpicking"
"ui_tutorial_name_openworld","Food and Poisoning"
"ui_tutorial_name_pickpocket","Pickpocketing"
"ui_tutorial_name_reading","Reading"
"ui_tutorial_name_repair","Equipment Maintenance"
"ui_tutorial_name_shop","Shopping and Haggling"
"ui_tutorial_name_skills","Character Skills"
"ui_tutorial_name_sleep_wait","Tiredness and Waiting"
"ui_tutorial_name_stats","Character Stats"
"ui_tutorial_name_stealth","Stealth"
"ui_tutorial_name_surrender","Surrender"
"ui_tutorial_name_talking","Speech and Persuasion"
"ui_tutorial_name_tournament","Rattay Tournament"
"ui_tutotial_name_shadiness","Crime and Reputation"
"unconscious","Unconsciousness"
"unconscious_alcohol","Alcoholic Stupor"
"unconscious_alcohol_desc","You're in an alcoholic stupor. All your main stats are at zero."
"unconscious_desc","You're unconscious and all your main stats are at zero."
"unconscious_permanent","Permanent Unconsciousness"
"unconscious_permanent_desc","You're permanently unconscious"
