"buff_after_sleep_Relieved","纯洁的心灵"
"buff_after_sleep_Relieved_desc","因为你纯洁的心灵，你睡得很香，因为休息得当，你学东西的速度加快了 <br/>&nbsp;<br/>的经验值增长加快5%"
"buff_against_all_odds","破釜沉舟"
"buff_against_asll_odds_desc","你寡不敌众，在的力量、敏捷、战斗能力和防御能力增加20%"
"buff_agility_pot","擦剂的效果"
"buff_agility_potion_desc","你的关节和肌肉已经没有问题了 <br/>&nbsp;<br/> 敏捷增加5点 <br/> 防御能力提高5点"
"buff_alcohol_potion","清醒药剂的效果"
"buff_alcoholism","酒鬼"
"buff_alcoholism_desc","你是个酒鬼，不管是看起来还是动起来都像个酒鬼。你的力量、敏捷、口才、魅力与活力各降低3点。仅有的解法就是长时间不喝酒和服用清醒药剂"
"buff_alpha_male","男中之龙"
"buff_alpha_male_desc","你的欲望都被满足了，你现在感觉很自信 <br/>&nbsp;<br/> 魅力增加2点"
"buff_alpha_male_in_love","坠入爱情"
"buff_alpha_male_in_love_desc","让你坠入了爱情，全世界都比以前更美丽了。而且也许你也更美丽了。只要和你的爱人相处一会儿，你的魅力就会暂时增加3点"
"buff_animal_in_heart_desc","野生动物在你靠近时更不容易注意到你"
"buff_antidote","解毒药"
"buff_antidote_desc","解除毒药的全部负面效果"
"buff_art_admirer_reward_desc","你看到了一个新的艺术品，你的魅力将增加一段时间了"
"buff_art_admirer_reward_name","艺术之眷"
"buff_bane","恶魔药剂的效果"
"buff_bane_potion_desc","你抽搐、疼痛、呼吸短促。你正在缓慢地死于中毒 <br/>&nbsp;<br/> 你将逐渐减少110点生命值"
"buff_bard","诗人药剂的效果"
"buff_bard_potion_desc","你能把心中的想法好好的表达出来，开始有小商贩的样子了 <br/>&nbsp;<br/> 口才增加5点"
"buff_barking_cooldown","嗓子疼"
"buff_barking_cooldown_desc","人类的嗓子不是用来模仿动物的声音的。在你的下一次叫唤之前，得先缓缓嗓子……"
"buff_basichealth_potion_desc","你感到你的力量又重回体内，你的生命值在缓慢回复"
"buff_berserk_desc","你的累累伤痕让你爆发了，你的耐力回复速度提升至四倍"
"buff_berserk_name","狂战士"
"buff_berserk_potion_desc","你感到体内升腾而起的力量与怒火。你会粉碎任何阻挡在你面前的人！ <br/>&nbsp;<br/> 不管是赤手空拳还是武装到牙齿，使用近战武器造成的伤害得到加成 <br/> 但防御能力有所下降，敌人对给你造成更多伤害"
"buff_berserker","狂暴药剂的效果"
"buff_blacksmithsson","铁匠之子"
"buff_blacksmithsson_desc","你穿着你自己修好的武器，这使你的攻击得到了加成"
"buff_bleeding","流血"
"buff_bleeding_desc","你在流血。如果不用绷带处理伤口，你就会慢慢减少生命值，然后死掉。但只要你有稠血技能，你失血的速度就会变慢。血不会自己止住不流"
"buff_bleeding_normal_desc","你在流血。如果不用绷带处理伤口，你就会慢慢减少生命值，然后死掉。血不会自己止住不流"
"buff_blood_rush_desc","你解决了第一个敌人，你热血沸腾，所以你的耐力回复速度增加20%，并且攻击得到了加成"
"buff_blood_rush_name","热血沸腾"
"buff_botanicus_desc","你经营草药生意，购买草药的时候享受更优惠的价格"
"buff_burgess_desc","你在一个开化的地方，力量、敏捷、活力与口才全部增加1点"
"buff_burgess_name","市井小民"
"buff_coleague_desc","你经营书籍生意，购买书的时候享受更优惠的价格"
"buff_contemplative_desc","你不再活动了，所以你也不会累或者饿"
"buff_crouching_chameleon_desc","你蹲着一动不动地潜伏着，你的潜行能力提高了30%"
"buff_crouching_chameleon_name","伏地魔"
"buff_cuman_killer_desc","你的可怕名声甚至吓到了库曼人"
"buff_daring_debonair","气势磅礴"
"buff_daring_debonair_desc","你刚刚犯了罪，并且离现场很近，因此你的力量和活力都增加了1点"
"buff_deadly_poison","中毒"
"buff_deadly_poison_desc","你中毒了"
"buff_death_protection","死亡守护"
"buff_digestion","健胃药剂的效果"
"buff_digestion_potion_desc","你不安的胃平静下来，消化水平恢复正常"
"buff_dog_person_desc","有狗在周围，但是它不会朝你叫，因为狗都喜欢你"
"buff_dog_tired_desc","你的狗狗打猎打累了<br/>&nbsp;<br/>他还是能做很多事情，但在让它继续狩猎前，请先让它休息会儿"
"buff_dog_tired_name","累狗狗"
"buff_dread_steed_desc","你的马受伤了，她现在慢跑和疾驰的速度都会增加15%"
"buff_dreadfull_desc","敌人害怕你，因此不敢轻易出击"
"buff_drinker_potion_desc","这瓶药剂可以让你从醉鬼的减益效果中恢复正常，但代价是什么呢？！你看起来随时随地都可能呕吐，然后你的魅力降低了"
"buff_drinking_habit","酒瘾"
"buff_drinking_habit_desc","喝醉酒之后你的射击将更加精确。射箭的战技等级加2点"
"buff_drunk","醉酒"
"buff_drunk_desc","你醉成一滩烂泥"
"buff_drunkenness","沉醉"
"buff_drunkenness_desc","酒醉之后获得的心灵上的安宁，只有醉汉他本人才懂 <br/>&nbsp;<br/> 沉醉的效果会慢慢显现出来，沉醉的程度会显示在这个效果的图标上。沉醉的程度取决于你喝醉的程度。直到效果条的中间点，你的力量、速度、活力和魅力会最多增加2点。你离效果的中间点越近，你得到的加成就越大。但是你的显眼度会显著增加 <br/>&nbsp;<br/> 当此效果超过中间点后，效果会改变，这也会在图标上显示出来。你的力量、速度、活力和魅力会最多减少2点。你离效果条的终点越近，减益酒越严重。如果你继续喝酒，并达到效果条的终点，你就会晕过去 <br/>&nbsp;<br/> 当你消化了所有你喝的酒后，你的沉醉效果就会慢慢降低。如果你喝的酒太多了，就算这个效果结束了，你依然会有宿醉的减益效果。你能喝多少量的酒，而依然不会有减益效果，取决于你的饮酒能力 <br/>&nbsp;<br/> 如果你经常喝酒，你会变成一个酒鬼。你有多快变成一个酒鬼，也取决于你的饮酒能力"
"buff_eagle_eye","射手药剂的效果"
"buff_eagle_eye_desc","你的双手将会更敏健，并且你的射箭的战技等级增加5点"
"buff_educated","学者"
"buff_educated_desc","你的阅读能力永久性增加3点，但作为惩罚，力量和战斗战技能力各减少1点"
"buff_encumbered","负重超载"
"buff_encumbered_desc","你的行李太重了，你的最高速度被降低了。把一些东西放到马包里存起来，或者索性扔到地上 <br/>&nbsp;<br/> 你无法冲刺或跳起，你的走路速度减缓，你进攻和规避时将会变慢，并且进攻会耗费你更多的耐力。如果你超重了超过你限重的一半，你也无法骑马"
"buff_exhausted","筋疲力尽"
"buff_exhausted_desc","你筋疲力尽。你不能集中精力，并且你的口才不会像往常那么有说服力。同时你的魅力也受到影响。最终你会陷入昏厥 <br/>&nbsp;<br/> 口才与魅力会根据你的疲劳程度降低"
"buff_fake_blood","假血的效果"
"buff_fake_blood_desc","你当然是中毒，活该！只有傻子才会喝这破玩意儿"
"buff_fast_striker_desc","你的攻击消耗更低的耐久，但同时造成的伤害也会降低"
"buff_flower_power_desc","你的物品栏里有足够的草药，你的魅力增加2点"
"buff_flower_power_name","花之力"
"buff_food_heal","食物与药剂可以回复你的生命值"
"buff_food_heal_nm","回复"
"buff_food_poisoning","食物中毒"
"buff_food_poisoning_desc","你食物中毒了，下次吃东西的时候小心点 <br/>&nbsp;<br/> 你的生命值会渐渐减少，你的力量、敏捷和活力也会随你中毒的程度减少"
"buff_forester","丛林战士"
"buff_forester_desc","你在森林里是，你的可见性和显眼度和可见性将会降低"
"buff_fresh_cut","人模狗样"
"buff_full_heal","你的体力完全回复了"
"buff_full_heal_nm","完全回复"
"buff_furious_desc","你受伤了，但你的攻击得到了加成"
"buff_general_ken","眼界"
"buff_general_ken_desc","你将永久增加2点魅力，但会牺牲2点力量"
"buff_general_speech","伶牙俐齿"
"buff_general_speech_desc","你永久性增加2点口才，但作为惩罚，减少2点力量"
"buff_general_stealth","潜行专家"
"buff_general_stealth_desc","你的潜行能力永久性增加2点，但作为惩罚，你的力量和口才降低1点"
"buff_general_strength","残暴之人"
"buff_general_strength_desc","你永久性增加2点力量，但作为惩罚，口才和魅力各减少1点"
"buff_glissade_desc","你的护甲和武器在战斗中磨损的速度降低20%"
"buff_golden_egg","黄金蛋"
"buff_golden_egg_desc","你吃了黄金蛋！他们说这会给你带来好运。但在另一方面，金子也蛮重的"
"buff_good_appetite","良好食欲"
"buff_greater_attack","强击"
"buff_half_heal","金盏花药剂正在回复你50%的生命值"
"buff_half_heal_nm","金盏花药剂的效果"
"buff_hangover","宿醉"
"buff_hangover_desc","你头痛欲绝，心怀悔恨 <br/>&nbsp;<br/> 宿醉会降低你的力量、敏捷、活力、口才以及魅力，并会使你更显眼。这些减益效果的程度取决于你喝酒的量。宿醉的持续时间和你的饮酒能力有关，你的经验越丰富，你宿醉的时间就越短。宿醉的减益效果会随着时间慢慢消失。当然，你也可以使用金盏花药剂、拉撒路药剂或者清醒药剂来解除减益效果"
"buff_HC_perk_nightmares","梦魇"
"buff_HC_perk_nightmares_desc","你的睡眠被噩梦所困扰，你的所有属性暂时下降了2点"
"buff_heavy_swing_desc","你拿着混战武器，你的攻击力更强了"
"buff_heavy_tip","开罐器"
"buff_heavy_tip_desc","你带着你自己磨锋利的武器，因此对敌人盔甲的损伤增加15%"
"buff_highborn_desc","你与贵族交谈，这让你的口才增加了"
"buff_horseman","镇定药剂的效果"
"buff_horseman_potion_desc","你就像从小就与马匹和小狗打成了一片一样 <br/>&nbsp;<br/> 狗不会冲你叫 <br/> 骑术能力提升5点"
"buff_horsenip_horse_buff_desc","你的马鞍袋里装了很多药草，这使你的马不容易受到惊吓"
"buff_chain_strike_desc","你成功打出一系列连击，得到了攻击加成"
"buff_chain_strike_name","连击"
"buff_infamous_desc","你的名声差得可以，以至于你得到了力量、敏捷和活力的加成。你犯罪时面临更低的惩罚，名声回升得也更快"
"buff_infamous_name","臭名昭著"
"buff_injured_head","头部受伤"
"buff_injured_head_desc","你的头部受伤了。如果你不在意伤口，受伤状态便会变为流血状态"
"buff_injured_left_arm","左臂受伤"
"buff_injured_left_arm_desc","你的左臂受伤了。如果你不在意伤口，受伤状态便会变为流血状态"
"buff_injured_left_leg","左腿受伤"
"buff_injured_left_leg_desc","你的左腿受伤了。如果你不在意伤口，受伤状态便会变为流血状态"
"buff_injured_right_arm","右臂受伤"
"buff_injured_right_arm_desc","你的右臂受伤了。如果你不在意伤口，受伤状态便会变为流血状态"
"buff_injured_right_leg","右腿受伤"
"buff_injured_right_leg_desc","你的右腿受伤了。如果你不在意伤口，受伤状态便会变为流血状态"
"buff_injured_torso","躯干受伤"
"buff_injured_torso_desc","你的躯干受伤了。如果你不在意伤口，受伤状态便会变为流血状态"
"buff_instant_cure","受伤后你立刻得到治疗，分秒必争"
"buff_instant_cure_nm","立刻治疗"
"buff_intimidating_posture_desc","你的铠甲将在对话选项中增加30%的威慑力"
"buff_irresistibility","麝香春药的效果"
"buff_jail_desc","你现在在监狱里，卫兵给你提供食物已让你活命"
"buff_jail_recovery","重见天日"
"buff_jail_recovery_desc","你在监狱的那段日子营养不良，因此你现在状态很虚弱。你的力量、敏捷和活力都降低了。你在监狱呆的时间越长，这些属性就降低的越多"
"buff_jail_recovery_renegade","叛变集团"
"buff_jail_recovery_theresa","耻辱"
"buff_jail_recovery_theresa_desc","你可耻的举动为你的家族带来了耻辱，人们都对此议论纷纷。因此，你的魅力和口才暂时降低了"
"buff_jockey_desc","你的马不会害怕"
"buff_juggler","变戏法的"
"buff_juggler_desc","你永久性增加2点敏捷，但作为惩罚，口才和魅力各减少1点"
"buff_knight_in_a_shining_armor","披甲骑士"
"buff_knight_in_a_shining_armor_desc","你穿着板甲，现在阳光正好，这让你看起来魅力十足"
"buff_last_gasp_desc","你受到致命一击，但同时也获得了能够放手一搏的额外体力"
"buff_last_gasp_name","最后一搏"
"buff_letailleur","锦衣华服"
"buff_letailleur_desc","你在穿着你亲自修补的衣服，每穿一件这样的衣服使你增加0.5点魅力，累积上限是2点"
"buff_light_armor","轻甲"
"buff_light_armor_desc","你没有穿板甲，这使你躲避敌人的攻击时，容易50%"
"buff_local_hero_desc","你的名声好到能给你带来额外的力量、口才、敏捷和耐力。但当你做错事时，你也面临着更严重的惩罚，并且你的名声提高得更慢"
"buff_local_hero_name","本地英雄"
"buff_long_heal","甘菊煮的效果"
"buff_lover","爱情药剂的效果"
"buff_lover_desc","现在大家都很喜欢你 <br/>&nbsp;<br/> 魅力增加5点"
"buff_lowborn_desc","你和低阶层的人说话，得到了口才加成"
"buff_luck_of_the_drunk","醉汉之眷"
"buff_luck_of_the_drunk_desc","你得到了醉汉之眷顾，撬锁变得简单了一半，但是撬的时候发出的噪音增大了30%了"
"buff_magister_1_desc","和守卫们交流时获得微小加成"
"buff_magister_2_desc","和守卫们交流时获得加成"
"buff_magister_3_desc","与守卫交谈时获得大加成"
"buff_merchants_desc","你讨价还价时的口才提升了"
"buff_miraculous_cure","奇迹治疗"
"buff_night_rider_desc","夜晚时你的耐力回复速度增加20%"
"buff_night_rider_name","夜行者"
"buff_on_washed_fragrance_desc","你的穿着刚刚洗好的衣服，这使你的魅力增加1点"
"buff_on_washed_fragrance_name","干净衣冠"
"buff_ordinary_mug","普通抢劫"
"buff_ordinary_mug_desc","你被通缉了。你的显眼度降低了，你的罪行也会被人们更快地忘掉"
"buff_overeat","吃撑"
"buff_overeat_ascetic_desc","你吃撑了，而且因为你打算过苦行僧的生活，你的身体很难承受吃撑了的后果"
"buff_overeat_desc","你狼吞虎咽得太多了，以至于你感到恶心。你的最大耐力被降低了"
"buff_owl","夜鹰药剂的效果"
"buff_owl_potion_desc","这瓶药剂里的微毒成分使你瞳孔放大，可以在昏暗光线下看得更清楚"
"buff_padding","布甲"
"buff_padding_desc","你穿着你自己修好的布甲，所以不会发出什么噪音"
"buff_paralysis","麻醉药剂的效果"
"buff_paralysis_potion_desc","你的肌肉僵住了，四肢不听使唤，整个身体都麻木了，你只能艰难地移动 <br/>&nbsp;<br/> 拿武器或的空手搏斗战技能力都会降低5点 <br/> 耐力降低50% <br/> 你无法冲刺"
"buff_player_dog_obedience_notification","不听话的狗狗"
"buff_player_dog_obedience_notification_desc","你的狗狗不听你的指挥，因为它的顺从度很低，试着花些时间训练他吧"
"buff_poison_potion_desc","你觉得不舒服，肚子痛。肯定是吃什么中毒了 <br/>&nbsp;<br/> 你将逐渐减少50点生命值"
"buff_poisoning","中毒的效果"
"buff_poor_hearing","听力虚弱"
"buff_poor_vision","虚弱视力"
"buff_potion_irresistibility","与其说你感到不可抗拒，不如说你是战无不胜的"
"buff_potion_long_heal_desc","甘菊煮不会迅速地治疗你，但它会在一段很长的时间里慢慢地回复你的生命"
"buff_potion_long_heal_name","甘菊煮的效果"
"buff_preserver","防腐剂的效果"
"buff_pribyslavitz_beer","普拉比西拉维奇野猪酒的效果"
"buff_pribyslavitz_beer_desc","普拉比西拉维奇野猪酒入口刺激。你的双手更稳了。当你玩骰子游戏的时候，你会心想事成。"
"buff_proper_diet_desc","经过几天的健康饮食，你现在既没撑着也没饿着，因此你的活力和敏捷都增加了1点"
"buff_proper_diet_name","合理饮食"
"buff_rain_man","雨中行人"
"buff_rain_man_desc","下雨时，你走路时发出的噪音降低70%"
"buff_reading_quality","读书角"
"buff_reading_quality_desc","你位于适合读书的地方。你读书读得更快，并且能学到更多知识"
"buff_really_slow_movement","龟速前行"
"buff_recovery_renegade_desc","你刚刚出狱，但作为叛变集团的一员，你的力量、敏捷和活力各降低20%"
"buff_remove_injuries","治疗伤势"
"buff_resistance","抗性"
"buff_resistance_desc","你将永久增加2点活力"
"buff_riders_off_the_storm","风暴骑士"
"buff_riders_off_the_storm_desc","在风暴中，你的马会更容易受惊"
"buff_rusty_edge_desc","你的武器损坏得越厉害，你就越可能给你的敌人下毒，即使你根本没给武器涂毒"
"buff_sadist_desc","作为一个狂战士，当你发现你的敌人在流血时，你会增加1点力量"
"buff_sadist_name","一鼓作气"
"buff_savage_desc","你置身荒野，你的力量、敏捷、活力和口才增加1点"
"buff_savage_name","野人"
"buff_serration","一刀见血"
"buff_serration_desc","你带着你自己磨锋利的武器，因此使敌人流血的几率增加15%"
"buff_seven_league_boots","远行鞋"
"buff_seven_league_desc","你穿着正合你脚的鞋子，奔跑时会少消耗20%的耐力"
"buff_shakedown_desc","你刚刚搜刮过尸体，你获得额外金币的几率提高了"
"buff_sleep","睡觉"
"buff_sleep_potion","安眠药剂的效果"
"buff_sleep_potion_desc","你感到劳累，你想要休息，你闭上了眼睛，睡着了"
"buff_smallhealth","金盏花药剂的效果"
"buff_snake_oil_desc","你自己做的药剂可以卖比平常更高的价钱"
"buff_sneak","健步药剂的效果"
"buff_sneak_potion_desc","你的动作灵巧、脚步轻快，呼吸和心跳皆化为低语，开锁、扒窃与潜行都变得简单了 <br/>&nbsp;<br/> 潜行能力提升5点 br/> 扒窃能力增加5点 <br/> 开锁能力增加5点"
"buff_spur","马刺"
"buff_spur_desc","穿上马刺会依马刺的品质提升你的骑术能力"
"buff_stamina","雄鹿之血的效果"
"buff_stamina_frenzy","耐力狂暴"
"buff_stamina_potion_desc","你的耐力回复速度暂时提高了"
"buff_starvation","饥饿"
"buff_starvation_desc","你饿了 <br/>&nbsp;<br/> 你的耐力会降低，并最终会开始损失生命值"
"buff_stronghealth","拉撒路药剂的效果"
"buff_stronghealth_desc","喝掉这瓶药剂甚至可以让死人复生。你感到能量在你的血管里奔腾。是时候返回世间大展身手了！"
"buff_test_code","测试增益效果x"
"buff_test_code_desc","房间内测试xx"
"buff_test_fading","衰减增益效果测试"
"buff_testing","测试增益效果"
"buff_troubadour_desc","你的阳刚魅力很有效果！"
"buff_vitality","活力药剂的效果"
"buff_vitality_potion_desc","你感觉你战神附体，所向披靡，受到的伤害很容易就能挺过去 <br/>&nbsp;<br/> 你受到的伤害将降低50%"
"buff_weapon_potion_long_heal_desc","甘菊煮不会迅速地治疗你，但它会在一段很长的时间里慢慢地回复你的生命 <br/>&nbsp;<br/>在5小时里，你会回复200点生命值"
"buff_well_worn_desc","你合理穿戴了你的护甲，它们在你身上显得好像轻了许多"
"buff_witch","女巫药剂的效果"
"buff_witch_potion_desc","世界在旋转，充斥着奇特的色彩。你听到脑海里的声音，看到不存在的东西……你觉得你仿佛要坠入地狱"
"buff_wormwood_spirit","艾蒿药剂的效果"
"buff_wormwood_spirit_desc","艾草中的苦味会为你带来力量，但同时也会模糊你的视线 <br/>&nbsp;<br/> 力量增加5点.<br/>战斗能力提高5点"
"drinking_habit_desc","你喝醉了，你的射箭战技提升2点"
"fresh_cut_desc","你享用了澡堂的服务，澡堂少女用剪子和剃刀让你的容颜变得焕然一新，你的魅力暂时增加1点"
"HC_perk_brittle_bones","脆骨"
"HC_perk_brittle_bones_desc","从你小时候开始，楼梯与梯子就是你的死对头。只要摔下来一点点，你的骨头就会在“咔嚓”一声中粉碎。你比别人更容易在下跌时受伤"
"HC_perk_claustrophobic","幽闭恐惧症"
"HC_perk_claustrophobic_desc","在你还是的孩子的时候，有一次，你的脑袋卡进木桶里了，卡了一整天，死活拿不出来，直到你爹拿个斧头把那桶给劈喽。从此，你特别害怕狭小的空间，这使得你在戴着有护面的头盔时会不安，然后削弱你的攻击力"
"HC_perk_consumption","肺结核"
"HC_perk_consumption_desc","你以前有一次着凉了，咳嗽不止。大伙儿都觉得你活不下来了，但你最终还是好了。从此以后，你的呼吸一直都有些困难，所以你的耐力恢复速度降低了"
"HC_perk_haemophilia","血友病"
"HC_perk_haemophilia_desc","就像你的父亲和祖先一样，你身患家族遗传之疾。只需要一点点划伤，你就会像猪被杀了一样血流不止。只要一流血，就会流得更快，并且难以制止"
"HC_perk_nightmares","梦魇"
"HC_perk_nightmares_desc","你无法忘记儿时被五颜六色的小丑支配你的梦境的恐惧。即使这梦魇一次又一次的出现在你的梦里，你还是会像小时候一样被这恐惧所折磨。你从梦中惊醒，你的每个属性都下降了"
"HC_perk_numbskull","二傻子"
"HC_perk_numbskull_desc","在你还是个婴儿的时候，你妈妈把你的脑袋给摔了。即使她马上亲了几下，但自此以后，你学什么都比别人慢半拍。这使得你汲取经验值的速度降低了"
"HC_perk_shakes","颤抖"
"HC_perk_shakes_desc","在你小时候还不懂事儿的时候，你掉进了井里。几个小时以后，别人才听见了你的哭喊声，然后才把你救了出来。自此，你的身体就一直在抖动，就像你又回到了那个冰冷的，黑暗的井里一样。显然，这会对射箭，扒窃和开锁造成困难"
"HC_perk_sleepwalker","梦游症"
"HC_perk_sleepwalker_desc","你一直睡不踏实，有时候甚至会从床上下来走走。你醒来时和睡下时的位置不一样已经是一件司空见惯的事情了"
"HC_perk_tapeworm","绦虫"
"HC_perk_tapeworm_desc","你在胃口好的时候啥都吃。大家都觉得你能吃两人的量。好像你的胃里住着个人一样，帮你消化。你会饿的很快，所以你得吃得更勤"
"HC_perk_theresa","男人世界的女人"
"HC_perk_theresa_desc","即使你还是小女孩的时候就很关心你的家人，但融入男人的世界还是很难的。除了做家务带孩子以外，你和男人没有区别。但这依然是一个男人主导的社会，和异性交流时你的口才下降2点"
"char_10_uiName","罗巴德大人"
"char_100_uiName","铁拳"
"char_101_uiName","普罗科匹厄斯"
"char_102_uiName","铁匠米凯什"
"char_105_uiName","堡主"
"char_11_uiName","阿黛拉"
"char_112_uiName","库曼人"
"char_117_uiName","库曼人头目"
"char_118_uiName","库曼人翻译"
"char_119_uiName","赌徒"
"char_12_uiName","酒馆掌柜"
"char_120_uiName","工头尼莫伊"
"char_121_uiName","矿坑守卫"
"char_127_uiName","巴纳德长官"
"char_13_uiName","德国佬的妻子"
"char_130_uiName","康拉德·哈根"
"char_131_uiName","阿格尼丝"
"char_132_uiName","看门修士"
"char_133_uiName","尼可丹姆斯修士"
"char_134_uiName","亚当"
"char_135_uiName","玛卢娜"
"char_136_uiName","汤达"
"char_137_uiName","石头"
"char_138_uiName","科涅留斯"
"char_139_uiName","执政官"
"char_14_uiName","鲁珀特"
"char_140_uiName","文森特"
"char_141_uiName","皮克曼"
"char_142_uiName","安东尼娅"
"char_143_uiName","教区牧师"
"char_144_uiName","乞丐"
"char_145_uiName","巡察使约翰"
"char_146_uiName","长老"
"char_147_uiName","图书馆修士"
"char_148_uiName","盗墓者"
"char_149_uiName","卡雷尔大人"
"char_15_uiName","韩内津·黑尔"
"char_150_uiName","塞巴斯蒂安·冯·伯格"
"char_151_uiName","雷士克"
"char_152_uiName","莫拉"
"char_153_uiName","梅森"
"char_154_uiName","西蒙神父"
"char_16_uiName","猎人尼古拉斯"
"char_160_uiName","巡察使斯提博"
"char_162_uiName","学徒安东尼斯"
"char_163_uiName","学徒约都克"
"char_164_uiName","学徒西斯金"
"char_165_uiName","学徒卢卡斯"
"char_166_uiName","僧人"
"char_167_uiName","僧人"
"char_168_uiName","僧人"
"char_169_uiName","佐拉"
"char_17_uiName","巴舍克"
"char_170_uiName","雅库布"
"char_171_uiName","马克"
"char_172_uiName","鲁达"
"char_173_uiName","强盗"
"char_174_uiName","强盗"
"char_175_uiName","伊利施卡"
"char_176_uiName","刽子手赫曼"
"char_177_uiName","磨坊主"
"char_178_uiName","磨坊主皮社科"
"char_179_uiName","磨坊主沃兹科"
"char_180_uiName","磨坊主西蒙"
"char_182_uiName","沃尔弗拉姆·布拉达"
"char_183_uiName","女士"
"char_185_uiName","理发师"
"char_186_uiName","药商"
"char_19_uiName","父亲"
"char_190_uiName","采药婆"
"char_191_uiName","玛格达"
"char_192_uiName","磨坊少女安娜"
"char_193_uiName","文书"
"char_194_uiName","男性长者"
"char_195_uiName","女性长者"
"char_199_uiName","库滕堡的刽子手"
"char_2_uiName","古德温神父"
"char_20_uiName","戴卫斯大人"
"char_200_uiName","多巴的皮特"
"char_202_uiName","贝兰"
"char_203_uiName","贝兰的妻子"
"char_204_uiName","弗利兹"
"char_205_uiName","马修"
"char_206_uiName","酒馆掌柜"
"char_207_uiName","磨坊主的狗腿子"
"char_209_uiName","强盗"
"char_21_uiName","母亲"
"char_210_uiName","强盗"
"char_211_uiName","强盗"
"char_212_uiName","草药师昆胡塔"
"char_213_uiName","德候米娅"
"char_214_uiName","外瑞"
"char_215_uiName","库泰"
"char_216_uiName","泽拉塔"
"char_217_uiName","草药师佐拉"
"char_218_uiName","裁缝"
"char_219_uiName","卡洛莱娜"
"char_22_uiName","拉德季·科比拉大人"
"char_220_uiName","屠夫"
"char_221_uiName","帮手"
"char_223_uiName","维特斯·厄班"
"char_224_uiName","夜莺"
"char_225_uiName","莱佩的瀚纳什大人"
"char_226_uiName","安德鲁"
"char_228_uiName","乞丐 简"
"char_229_uiName","米洛米尔"
"char_23_uiName","特丽莎"
"char_230_uiName","梅立恰尔"
"char_231_uiName","布兰"
"char_234_uiName","奥莱娜"
"char_235_uiName","强盗"
"char_236_uiName","斯特劳"
"char_239_uiName","鲍尔夫人"
"char_24_uiName","斯蒂芬妮夫人"
"char_240_uiName","马厩主管"
"char_242_uiName","农夫鲍尔"
"char_245_uiName","雇农"
"char_246_uiName","雇农"
"char_247_uiName","斯卡里茨的牧师"
"char_248_uiName","女孩的父亲"
"char_249_uiName","药商"
"char_25_uiName","汉斯·卡蓬"
"char_250_uiName","女孩的母亲"
"char_251_uiName","泽戴娜"
"char_252_uiName","流浪汉"
"char_253_uiName","流浪汉"
"char_254_uiName","农民"
"char_255_uiName","克拉拉"
"char_256_uiName","皮特·娄科塔"
"char_257_uiName","阿奇博尔德"
"char_258_uiName","酒馆掌柜"
"char_259_uiName","马克·娄科塔"
"char_26_uiName","亨利"
"char_261_uiName","米洛塔"
"char_262_uiName","多洛塔"
"char_263_uiName","库曼人"
"char_265_uiName","瓦特泽克"
"char_266_uiName","流浪汉"
"char_267_uiName","刚刚"
"char_268_uiName","讲故事的人"
"char_269_uiName","雷士克"
"char_27_uiName","拉泰的铁匠"
"char_270_uiName","工人"
"char_271_uiName","猎人贝索德"
"char_272_uiName","军械士"
"char_276_uiName","拉丹"
"char_277_uiName","史迈尔"
"char_28_uiName","博亚"
"char_280_uiName","酒馆掌柜"
"char_281_uiName","军械士的妻子"
"char_282_uiName","张翰"
"char_283_uiName","卢德米亚"
"char_284_uiName","康拉德·吉赛尔"
"char_288_uiName","伍尔里希"
"char_289_uiName","西杰克大人"
"char_290_uiName","拉波塔"
"char_292_uiName","红梅"
"char_294_uiName","战斗大师万尼克"
"char_295_uiName","厄里克"
"char_296_uiName","弗洛里安"
"char_297_uiName","杰罗姆大师"
"char_298_uiName","卡尔"
"char_299_uiName","边境伯爵约布斯特"
"char_3_uiName","皮匠"
"char_30_uiName","布莱克·鲁克斯"
"char_300_uiName","卡尔的父亲"
"char_301_uiName","奥塔大师"
"char_302_uiName","列支敦士登的约翰二世"
"char_303_uiName","强盗"
"char_304_uiName","强盗"
"char_305_uiName","强盗"
"char_306_uiName","强盗"
"char_307_uiName","强盗"
"char_308_uiName","马童"
"char_309_uiName","俘虏"
"char_31_uiName","澡堂工汤姆"
"char_310_uiName","文书"
"char_311_uiName","矿工"
"char_312_uiName","强盗俘虏"
"char_313_uiName","喝醉的粗人"
"char_314_uiName","塔尔木堡的士兵"
"char_315_uiName","敌人"
"char_316_uiName","士兵"
"char_317_uiName","信使"
"char_318_uiName","托马斯"
"char_319_uiName","枪兵"
"char_320_uiName","士兵"
"char_321_uiName","塔尔木堡的士兵"
"char_322_uiName","塔尔木堡的士兵"
"char_323_uiName","卫兵"
"char_324_uiName","信使"
"char_325_uiName","暴徒"
"char_326_uiName","暴徒"
"char_327_uiName","暴徒"
"char_328_uiName","卡蓬的好友"
"char_331_uiName","村妇"
"char_332_uiName","厨子"
"char_333_uiName","村妇"
"char_334_uiName","长官"
"char_335_uiName","偷猎者"
"char_336_uiName","拉丹"
"char_337_uiName","拉丹"
"char_342_uiName","卡蓬的好友"
"char_344_uiName","卡姆堡的沃尔弗林"
"char_346_uiName","守卫者曼弗雷德"
"char_347_uiName","内弗拉斯修士"
"char_35_uiName","乌兹茨的男村民"
"char_350_uiName","塞拉厄斯修士"
"char_351_uiName","采石工人塞梅克"
"char_352_uiName","来自斯卡里茨的汉斯"
"char_353_uiName","托马斯"
"char_354_uiName","斯卡里茨的菲利普"
"char_355_uiName","酒馆掌柜"
"char_358_uiName","烧炭工的帮手"
"char_359_uiName","烦躁的守卫"
"char_36_uiName","乌兹茨的女村民"
"char_360_uiName","艾利阿斯修士"
"char_361_uiName","德国人"
"char_362_uiName","采石场总管"
"char_364_uiName","弱子"
"char_365_uiName","废哥"
"char_366_uiName","贝哥"
"char_367_uiName","瘦子"
"char_368_uiName","强盗头子"
"char_37_uiName","乌兹茨的法警"
"char_370_uiName","老托马斯"
"char_371_uiName","监工"
"char_372_uiName","村民"
"char_373_uiName","村民"
"char_374_uiName","村民"
"char_375_uiName","村民"
"char_376_uiName","村民"
"char_377_uiName","村民"
"char_378_uiName","村民"
"char_379_uiName","村民"
"char_380_uiName","村民"
"char_381_uiName","村民"
"char_382_uiName","公民"
"char_384_uiName","公民"
"char_385_uiName","公民"
"char_386_uiName","公民"
"char_387_uiName","竞技场管理员"
"char_388_uiName","公民"
"char_389_uiName","公民"
"char_392_uiName","卫兵"
"char_393_uiName","卫兵"
"char_394_uiName","卫兵"
"char_395_uiName","卫兵"
"char_396_uiName","卫兵"
"char_397_uiName","卫兵"
"char_398_uiName","卫兵"
"char_399_uiName","卫兵"
"char_4_uiName","瑞奇"
"char_401_uiName","强盗"
"char_402_uiName","强盗"
"char_403_uiName","强盗"
"char_404_uiName","强盗"
"char_405_uiName","强盗"
"char_406_uiName","强盗"
"char_407_uiName","强盗"
"char_408_uiName","强盗"
"char_409_uiName","强盗"
"char_410_uiName","强盗"
"char_411_uiName","强盗"
"char_412_uiName","僧人"
"char_413_uiName","僧人"
"char_414_uiName","僧人"
"char_415_uiName","僧人"
"char_416_uiName","僧人"
"char_417_uiName","僧人"
"char_418_uiName","僧人"
"char_419_uiName","僧人"
"char_420_uiName","库曼人"
"char_421_uiName","库曼人"
"char_422_uiName","库曼人"
"char_423_uiName","库曼人"
"char_424_uiName","库曼人"
"char_425_uiName","平民"
"char_426_uiName","平民"
"char_427_uiName","平民"
"char_428_uiName","平民"
"char_429_uiName","平民"
"char_43_uiName","乌兹茨的酒馆女仆"
"char_430_uiName","平民"
"char_431_uiName","平民"
"char_432_uiName","平民"
"char_433_uiName","老女人"
"char_434_uiName","德国人"
"char_435_uiName","厄班"
"char_436_uiName","酒馆掌柜"
"char_437_uiName","烧炭工"
"char_438_uiName","烧炭工"
"char_439_uiName","烧炭工"
"char_44_uiName","古德温的情妇"
"char_441_uiName","农夫约瑟夫"
"char_442_uiName","玛塔"
"char_443_uiName","渔夫汤姆金"
"char_444_uiName","铁匠的妻子"
"char_445_uiName","路人"
"char_446_uiName","马夫长"
"char_447_uiName","烧炭工"
"char_448_uiName","酒馆打手"
"char_449_uiName","皮匠布拉达"
"char_45_uiName","旁白"
"char_450_uiName","卫兵拉迪姆"
"char_451_uiName","农夫约瑟夫的妻子"
"char_452_uiName","瓦舍克"
"char_453_uiName","传教士"
"char_454_uiName","传教士"
"char_455_uiName","传教士"
"char_457_uiName","乞丐"
"char_458_uiName","谜语人"
"char_459_uiName","偷猎者"
"char_46_uiName","烧炭工哈维尔"
"char_460_uiName","赌局裁判"
"char_461_uiName","奇怪的人"
"char_462_uiName","胆怯的骑士"
"char_463_uiName","路人骑士"
"char_464_uiName","佣兵"
"char_465_uiName","扎克"
"char_466_uiName","玛莉安娜"
"char_467_uiName","老妓女"
"char_468_uiName","雇农"
"char_47_uiName","托拜厄斯·费法尔"
"char_470_uiName","流浪汉"
"char_472_uiName","渔夫"
"char_473_uiName","马什"
"char_474_uiName","梅普尔"
"char_475_uiName","约瑟夫"
"char_476_uiName","米兰"
"char_477_uiName","卷哥"
"char_478_uiName","斯蒂芬"
"char_479_uiName","奇怪的鸟"
"char_48_uiName","库尼什"
"char_480_uiName","监工的助手"
"char_481_uiName","莎邵的文书"
"char_482_uiName","赌徒"
"char_483_uiName","战斗安排人 科威特斯拉夫"
"char_484_uiName","磨坊少女简"
"char_485_uiName","莫寇克的狗腿子"
"char_486_uiName","莫寇克的狗腿子"
"char_487_uiName","培沙"
"char_488_uiName","小灰"
"char_489_uiName","罗希南特"
"char_49_uiName","马蒂亚斯"
"char_490_uiName","拳击手"
"char_491_uiName","水妖"
"char_492_uiName","特洛伊"
"char_493_uiName","蘿蔔"
"char_494_uiName","艾波娜"
"char_495_uiName","哈塔提拉"
"char_496_uiName","图尔帕尔"
"char_497_uiName","珀代格罗斯"
"char_498_uiName","高耳"
"char_499_uiName","宾奇"
"char_50_uiName","法警"
"char_500_uiName","小恶魔"
"char_501_uiName","贝阿德"
"char_502_uiName","天马"
"char_503_uiName","千里马"
"char_504_uiName","悍马"
"char_505_uiName","斯莱布尼尔"
"char_506_uiName","犍陡迦"
"char_507_uiName","布拉克"
"char_508_uiName","战马杨达"
"char_51_uiName","阿历克斯"
"char_510_uiName","壁画师傅"
"char_512_uiName","士兵"
"char_513_uiName","士兵"
"char_515_uiName","文森特"
"char_516_uiName","丹尼尔"
"char_517_uiName","贝德里希卡"
"char_52_uiName","德国佬"
"char_53_uiName","执政官"
"char_533_uiName","棋手"
"char_534_uiName","士兵"
"char_535_uiName","沃塔瓦"
"char_536_uiName","费比安神父"
"char_537_uiName","维特斯"
"char_538_uiName"," "
"char_539_uiName","阿派"
"char_54_uiName","巴舍克"
"char_540_uiName","教区牧师的护卫"
"char_541_uiName","教区牧师的护卫"
"char_542_uiName","佐拉的灰色花斑马"
"char_543_uiName","花马"
"char_548_uiName","磨坊主奥利弗"
"char_549_uiName","獐鹿"
"char_55_uiName","乔汉卡"
"char_550_uiName","竞技场管理员"
"char_551_uiName","马丁·维泽克"
"char_553_uiName","守卫帕兹戴拉"
"char_554_uiName","马略"
"char_556_uiName","官员的抄写员"
"char_56_uiName","杰耐克"
"char_563_uiName","难民"
"char_564_uiName","难民"
"char_565_uiName","难民"
"char_566_uiName","难民"
"char_567_uiName","难民"
"char_568_uiName","库诺大人"
"char_569_uiName","杰克"
"char_57_uiName","雅罗斯洛夫"
"char_572_uiName","伐木工"
"char_573_uiName","伐木工"
"char_574_uiName","伐木工"
"char_575_uiName","伐木工"
"char_576_uiName","追女者"
"char_577_uiName","“石头”"
"char_578_uiName","哈根·祖尔大人"
"char_579_uiName","斯蒂芬·弗赖清"
"char_58_uiName","比安卡"
"char_580_uiName","杨·贝尔曼"
"char_581_uiName","彼得·贝尔曼"
"char_582_uiName","竞技场管理员"
"char_583_uiName","面包师西维尔斯特"
"char_584_uiName","屠夫乡常"
"char_585_uiName","屠夫兄浦"
"char_586_uiName","商人"
"char_588_uiName","屠夫"
"char_589_uiName","面包师"
"char_59_uiName","伊斯特万·托思"
"char_591_uiName","武器匠芬克"
"char_593_uiName","无家可归的人"
"char_594_uiName","无家可归的人"
"char_595_uiName","无家可归的人"
"char_596_uiName","无家可归的人"
"char_597_uiName","阿格罗"
"char_598_uiName","影魇"
"char_599_uiName","影疾"
"char_6_uiName","蒂米"
"char_600_uiName","马里斯"
"char_601_uiName","泼妇"
"char_602_uiName","马里斯"
"char_603_uiName","泼妇"
"char_604_uiName","琳达"
"char_605_uiName","老兵"
"char_606_uiName","审判者雅洛斯拉夫"
"char_607_uiName","武器匠的妻子卡特拉"
"char_608_uiName","长舌妇"
"char_609_uiName","黑鬼彼得"
"char_611_uiName","安塞尔姆大人"
"char_612_uiName","塞穆尔"
"char_613_uiName","斯蒂伯"
"char_615_uiName","父亲"
"char_616_uiName","汉斯·卡蓬"
"char_617_uiName","简"
"char_618_uiName","拉迪亚茨克的玩骰子人"
"char_619_uiName","营地里的女孩"
"char_62_uiName","玛格丽特"
"char_620_uiName","脑哥"
"char_621_uiName","贝塔"
"char_622_uiName","姆拉多塔"
"char_623_uiName","佩丘纳"
"char_624_uiName","老布拉哈"
"char_625_uiName","厄哈特大人"
"char_626_uiName","雇工帮手"
"char_627_uiName","菲利克斯的朋友"
"char_628_uiName","菲利克斯的朋友"
"char_629_uiName","吓不倒的菲利克斯"
"char_63_uiName","拉泰教区牧师"
"char_631_uiName","“高塔”科达"
"char_632_uiName","弗拉什姆的本什"
"char_633_uiName","“棍子”杰克"
"char_634_uiName","伯尼肖夫的“腌鱼”"
"char_636_uiName","卫兵科曼"
"char_637_uiName","匈牙利人拉佐斯罗"
"char_638_uiName","法兰克福的门哈德"
"char_639_uiName","雅诺维茨的米歇尔"
"char_64_uiName","安东尼娅的母亲"
"char_640_uiName","奥布拉姆，人称“雀鹰”"
"char_641_uiName","奥达·弗莱雷"
"char_642_uiName","帕维尔，人称“雄獐”"
"char_643_uiName","鲍尔曼·理查"
"char_644_uiName","德沃利茨的史蒂芬"
"char_645_uiName","塔迪厄斯，塔尔木堡卫兵队长"
"char_646_uiName","文书学徒，登耶克"
"char_647_uiName","特丽莎"
"char_648_uiName","纳克列维"
"char_649_uiName","裁缝安布洛斯"
"char_65_uiName","杰克·皮普尔"
"char_650_uiName","科林的帕瓦尔"
"char_651_uiName","老鲁赫"
"char_652_uiName","商人欧内斯特"
"char_653_uiName","Grease stain"
"char_654_uiName","斯卡里茨士兵"
"char_655_uiName","亨斯林"
"char_656_uiName","古塔"
"char_657_uiName","波特·斯坦尼斯洛夫"
"char_658_uiName","雅德米拉"
"char_659_uiName","伐木工朱利安"
"char_66_uiName","玛卢石"
"char_660_uiName","莫拉什"
"char_661_uiName","赫尔巴"
"char_663_uiName","弗兰特"
"char_664_uiName","矿工"
"char_665_uiName","亨利的妈妈"
"char_666_uiName","杜别克"
"char_667_uiName","呆呆"
"char_668_uiName","叮叮"
"char_669_uiName","狗狗"
"char_67_uiName","马科瓦尔·冯·奥利茨"
"char_670_uiName","狼"
"char_672_uiName","逃兵"
"char_674_uiName","伐木工盖博"
"char_675_uiName","比安卡的父亲"
"char_676_uiName","马夫"
"char_677_uiName","学者"
"char_678_uiName","乞丐罗霍杰兹"
"char_679_uiName","拾荒者"
"char_68_uiName","鲁赫"
"char_680_uiName","膏油商人"
"char_681_uiName","女士"
"char_682_uiName","亨斯林的追随者"
"char_683_uiName","亨斯林的追随者"
"char_684_uiName","马蒂亚斯的爸爸"
"char_686_uiName","审判者的助手"
"char_687_uiName","帕韦纳"
"char_688_uiName","村民"
"char_689_uiName","赫里沃德"
"char_69_uiName","卢米尔"
"char_690_uiName","薛西佛斯"
"char_691_uiName","路西法"
"char_692_uiName","女士B"
"char_693_uiName","犬息"
"char_694_uiName","霍克"
"char_695_uiName","江湖骗子"
"char_696_uiName","以利亚"
"char_697_uiName","拉德季的马"
"char_698_uiName","卡蓬的马"
"char_699_uiName","瀚纳什的马"
"char_7_uiName","米尔卡"
"char_70_uiName","帕瓦尔"
"char_700_uiName","戴卫斯的马"
"char_701_uiName","罗巴德的马"
"char_702_uiName","巴纳德的马"
"char_703_uiName","文森特"
"char_704_uiName","阿利克斯"
"char_705_uiName","马蒂亚斯的妈妈"
"char_707_uiName","铁匠马丁"
"char_72_uiName","金杰"
"char_76_uiName","汉斯"
"char_77_uiName","铁匠贝蒂"
"char_78_uiName","烧炭工发言人"
"char_8_uiName","莫寇克"
"char_80_uiName","烧炭工发言人"
"char_81_uiName","烧炭工发言人"
"char_82_uiName","烧炭工"
"char_83_uiName","烧炭工双胞胎"
"char_84_uiName","烧炭工双胞胎"
"char_86_uiName","卫兵"
"char_87_uiName","卫兵"
"char_88_uiName","卫兵"
"char_9_uiName","矮子"
"char_90_uiName","亚当·高特海德"
"char_91_uiName","可疑的武装人员"
"char_92_uiName","可疑的武装人员"
"char_93_uiName","江湖骗子"
"char_94_uiName","执政官"
"char_95_uiName","酒馆掌柜"
"char_96_uiName","酒馆掌柜"
"char_97_uiName","莎邵皮匠"
"char_98_uiName","小卷毛"
"char_99_uiName","矿工"
"perk_against_all_odds_desc","当你方人数不敌敌方时，你的力量、敏捷、战斗能力与防御能力皆增加20%"
"perk_against_all_odds_name","以寡敌众"
"perk_alarm_desc","你的狗狗会咆哮，以让你知道有敌人靠近"
"perk_alarm_name","警报"
"perk_animal_in_heart_desc","当你接近野生动物时，它们变得更容易被驾驭"
"perk_animal_in_heart_name","狂野之心"
"perk_antlers_desc","使你更容易取得鹿茸"
"perk_antlers_name","鹿茸"
"perk_arabian_blood_desc","你的马会跑得更快，但负重能力降低"
"perk_arabian_blood_name","阿拉伯血统"
"perk_art_admirer_desc","第一次观赏壁画、十字或路边圣坛时，你的魅力值会暂时+2"
"perk_art_admirer_name","艺术鉴赏家"
"perk_ascetic_desc","没有食物时，你能多坚持30%的时间，但是你进入饥饿状态后，负面作用加剧20%"
"perk_ascetic_hardcore_desc","你从饱腹到挨饿的时间增长15%，但只要你饿了，所有的挨饿负面效果增大20%"
"perk_ascetic_name","苦行"
"perk_avid_reader_desc","在你睡着或者空闲的时间里，对于读得最多的书的理解会增强"
"perk_avid_reader_name","贪婪读者"
"perk_bacchus_desc","你永远不会喝晕过去，但宿醉的负面效果增强30%。不能和“安全通道”共存"
"perk_bacchus_name","酒神巴克斯"
"perk_bailman_desc","你可以将敌人打下马来"
"perk_bailman_name","下马威"
"perk_beerbibber_desc","你喝的啤酒的烈性会减半，因此你可以喝得更多。不过红酒的烈性会翻倍，使你更快喝醉。 <br/>&nbsp;<br/> 不能与“红酒仙”共存"
"perk_beerbibber_name","啤酒仙"
"perk_berserk_desc","当生命值降到最低时，你进入狂战士状态，耐力恢复速度提高四倍"
"perk_berserk_name","狂战士"
"perk_blacksmithsson_desc","你使用修理工具亲手修理的武器的杀伤力将增强，当它们损坏得过于严重时加成结束"
"perk_blacksmithsson_name","铁匠之子"
"perk_blood_rush_desc","在击倒第一位敌人之后，你的攻击力会获得加成，并且耐力恢复速度也会提升"
"perk_blood_rush_name","热血沸腾"
"perk_bloodletter_desc","你的对手更容易失血"
"perk_bloodletter_name","放血者"
"perk_boar_desc","冲刺着撞上敌人的时候，你会对他造成伤害，还会消耗他的耐力。如果你的盔甲比他的重，则效果量提升"
"perk_boar_name","野猪"
"perk_botanicus_desc","你出售的草药价格提高15%"
"perk_botanicus_name","植物学家"
"perk_bundle_alchemyst_desc","当你成功地调制出药剂时，你会多得到一份。此技能并不适用于自动调制"
"perk_bundle_alchemyst_name","风趣的炼金术师"
"perk_burgess_desc","在村子和城镇里或附近时，你的力量、敏捷、活力和口才全部+1点。 <br/>&nbsp;<br/> 不能与“野人”共存"
"perk_burgess_name","市井小民"
"perk_butcher_desc","你能够从打到的猎物身上获取内脏"
"perk_butcher_name","屠夫"
"perk_cartographer_desc","显示整个地图，包括上面的聚居地、狩猎点和洞穴"
"perk_cartographer_name","制图师"
"perk_clinch_master_desc","在肉搏中击倒对手的概率增加40%"
"perk_clinch_master_name","肉搏大师"
"perk_cmuchal_desc","你的狗狗可以在很大的范围内嗅到敌人，所以在旅途中，你可以更容易地避开伏击"
"perk_cmuchal_name","嗅探器"
"perk_colleague_desc","商店里的所有书籍变得便宜"
"perk_colleague_name","同行"
"perk_comrade_desc","你与目标的魅力值越相似，你越容易扒窃他。这样的人一般和你穿得差不多"
"perk_comrade_name","同志"
"perk_contemplative_desc","只要你保持不动，你的疲劳值和饥饿值就不会改变"
"perk_contemplative_name","冥想"
"perk_crouching_chameleon_desc","在匍匐不动时，你获得30%潜行加成"
"perk_crouching_chameleon_name","伏地魔"
"perk_crowd_control_desc","身边的人越多，越难以被发觉"
"perk_crowd_control_name","控场"
"perk_cuman_in_killer","杀了太多的库曼人使你声望在外——库曼人害怕你，有50%几率会在和你战斗时逃跑。当你们兵戎相见时，你的进攻效果更强"
"perk_cuman_nm_killer","库曼杀手"
"perk_cushion_desc","如果你坐得很舒服，则获得双倍阅读加成"
"perk_cushion_name","软垫"
"perk_daring_debonair_desc","在犯罪以后，你的力量和活力各+1点，直到你被抓住，或者离开犯罪现场"
"perk_daring_debonair_name","气势磅礴"
"perk_distract_name","分散注意力"
"perk_dodger_desc","在战斗时可以跳跃回避"
"perk_dodger_name","躲避者"
"perk_dog_person_desc","狗在院子或者他们的房子里不会冲你叫，除非你踩到他们，攻击他们，或是让他们感觉自己被威胁了"
"perk_dog_person_name","爱狗人士"
"perk_dread_steed_desc","如果你的马受伤了，则会跑得更快"
"perk_dread_steed_name","恐惧战马"
"perk_dreadful_desc","敌人和你对打时会更容易逃跑。攻击你的敌人会更加犹豫不决"
"perk_dreadfull_name","恐怖邪神"
"perk_drinking_habit_desc","醉酒时你的手抖减轻25%，射箭战技+2。但当你清醒之后，手抖会加重25%"
"perk_drinking_habit_name","酒瘾"
"perk_drunk_desc","酒精带来的加成持续时间变为两倍，除非你喝晕过去，否则将不会有负面效果。但是一旦清醒之后，你的宿醉时间也会变为两倍"
"perk_drunk_name","醉酒"
"perk_easy_way_out_desc","光标在被偷者的库存中移动速度变为原来的两倍"
"perk_easy_way_out_name","金蝉脱壳"
"perk_educated_desc","短时间内你的阅读等级+3。但你的力量和战斗技巧全部-1"
"perk_educated_name","学者"
"perk_empathic_desc","在对话中显示对方所有的数据"
"perk_empathic_name","感同身受"
"perk_et_tu_brutus_desc","从身后的攻击增加三分之一的伤害"
"perk_et_tu_brutus_name","弑父杀兄"
"perk_fast_striker_desc","你的攻击需要的耐力减少30%，但是杀伤力也会轻微减弱。只对要求敏捷的武器有效"
"perk_fast_striker_name","电光火石"
"perk_feint_desc","解锁佯攻的战斗技巧"
"perk_feint_name","佯攻"
"perk_film_grip_desc","敌人格挡你的攻击时将会多消耗15%的耐力"
"perk_film_grip_name","坚定不移"
"perk_first_aid_I_desc","让你能学会使用绷带"
"perk_first_aid_I_name","急救 I"
"perk_first_aid_II_desc","绷带的效果增加25%。你还可以在对话中使用你的治疗技巧"
"perk_first_aid_II_name","急救 II"
"perk_first_aid_III_desc","绷带的效果增强50%。对一个乡下男孩来说，你的手术做得真不错。这个技能会开启对话中与治疗有关的最高级选项"
"perk_first_aid_III_name","急救 III"
"perk_flower_power_desc","如果你的物品栏里有足够的芳香草药，你的魅力会增加2点"
"perk_flower_power_name","花之力"
"perk_forester_desc","你在森林中时，显眼度和可见性会大幅度降低，潜行变得更加容易。跟踪别人时尤其实用"
"perk_forester_name","丛林战士"
"perk_fragrance_desc","穿上新洗的衣服，一天之内你的魅力+1"
"perk_fragrance_name","香气"
"perk_furious_desc","你受的伤越多，你的攻击就越强"
"perk_furious_name","狂怒"
"perk_glissade_desc","在战斗中，你的盔甲和盾牌受到的磨损减少20%"
"perk_glissade_name","光滑铠甲"
"perk_gravedigger_desc","运送尸体或昏倒的人并不会消耗你的耐力。与此同时，他们的重量只相当于原来的一半"
"perk_gravedigger_name","盗墓者"
"perk_haggle_generic_desc","提高你讲价时的口才"
"perk_haggle_generic_name","谈判家"
"perk_haggle_reputation_desc","增加在商人中的声望，减少低声望带来的惩罚"
"perk_haggle_reputation_name","友善的顾客"
"perk_haggle_secondChance_desc","当商人在与你讲价时失去耐心时，你可以再有最有一次报价的机会"
"perk_haggle_secondChance_name","最终报价"
"perk_headcrakcer_desc","击打敌人的头部时，使他们昏过去的概率增加10%"
"perk_headcrakcer_name","当头一棒"
"perk_heavy_swing_desc","你的进攻造成的伤害提高，但多消耗10%耐力。只适用于需要力量挥动的武器"
"perk_heavy_swing_name","重拳出击"
"perk_heavy_tip_desc","你自己打磨的武器对敌人的盔甲和装备造成的伤害提高15%"
"perk_heavy_tip_name","开罐器"
"perk_heavyduty_pony_desc","你的马能驮更多东西，但移速减慢。不能和“快马”共存"
"perk_heavyduty_pony_name","耐用小驹"
"perk_hezkej_pejsek_desc","你有了一只可爱的狗狗，所以大家都更喜欢你了，你得到了1点魅力加成"
"perk_hezkej_pejsek_name","乖狗狗"
"perk_hidden_pockets_desc","被逮捕搜身时，你能保留住一部分赃物"
"perk_hidden_pockets_name","隐藏口袋"
"perk_highborn_desc","在和贵族和富人交流时，口才+3。无法和“低贱出身”共存"
"perk_highborn_name","贵族血统"
"perk_hledej_desc","你的狗狗会帮你找到有趣的地点。有了你最好的朋友的帮助，没什么能逃出你的手掌心"
"perk_hledej_name","寻找！"
"perk_horsenip_desc","如果马鞍袋里有足够多的芳香草药，马就会更不易受惊"
"perk_horsenip_name","弼马温"
"perk_human_dustbin_desc","你吃什么都可以解饿。你吃下腐坏或者有毒的食物时不会受到伤害，但也没有增益效果。对酒精不适用"
"perk_human_dustbin_name","人体垃圾箱"
"perk_hunt_desc","你的狗可以帮你狩猎野兔和鹿，甚至可以帮你追踪野猪"
"perk_hunt_name","狩猎"
"perk_hunting_permit_desc","你得到了在林子里打猎的许可，所以现在开始你打到的猎物都不算是偷猎的了"
"perk_hunting_permit_name","猎场看守人的法则"
"perk_huntsman_desc","你对野生动物造成的伤害增加"
"perk_huntsman_name","猎人"
"perk_chain_strike_desc","连贯地进攻时，每一击都会比前一击对敌人造成更大伤害。一旦被打断，加成便会被终止"
"perk_chain_strike_name","连击"
"perk_in_the_flow_desc","在读书时，你陷入疲倦与饥饿的速度会比平常慢两倍"
"perk_in_the_flow_name","忘我境界"
"perk_infamous_desc","如果你在一个地区的声望很坏，则你的力量、口才、敏捷与活力全部+1。但与此同时，你的声望会比平常提升得更快，进监狱后的惩罚时间也会缩短。 <br/>&nbsp;<br/> 不能与“平民英雄”共存"
"perk_infamous_name","臭名昭著"
"perk_insomniac_desc","增加废寝忘食工作的时间。你的精力消耗速度减慢25%"
"perk_insomniac_hardcore_desc","增加你不会犯困的时间的长度，你的能量下降速度减缓15%"
"perk_insomniac_name","失眠症"
"perk_intimidating_posture","傀儡"
"perk_intimidating_posture_desc","你的铠甲将在对话选项中增加30%的威慑力"
"perk_item_expert_1_desc","显示被盗者库存中一半物品的属性"
"perk_item_expert_1_name","物品专家 I"
"perk_item_expert_2_desc","显示被盗者库存中所有物品的属性"
"perk_item_expert_2_name","物品专家 II"
"perk_jockey_desc","战马永远不会把你甩出战斗"
"perk_jockey_name","骑手"
"perk_juggler_desc","你从小就柔韧敏捷过人。然而，你翻跟头的时候摔到了头，留下了伤疤。你的敏捷+2，但同时获得口才和魅力-1的惩罚。 <br/>&nbsp;<br/> 不能与“残暴之人”、“眼界”、“伶牙俐齿”和“潜行专家”共存"
"perk_juggler_name","杂耍演员"
"perk_ken_desc","你英俊潇洒、魅力过人，但是你没怎么锻炼自己的身体。魅力+2，力量-2。 <br/>&nbsp;<br/> 不能与“残暴之人”、“伶牙俐齿”、“杂耍演员”和“潜行专家”共存"
"perk_ken_name","眼界"
"perk_knigh_in_shining_desc","天气晴朗的时候，你的盔甲会闪瞎所有人，因此你会被当成一个高贵的骑士，你的魅力得到了加成。你穿的板甲越多，这个加成就越高"
"perk_knigh_in_shining_name","白马王子"
"perk_knight_desc","在马上作战时，你会获得15%伤害加成，对近战武器和远程武器都适用"
"perk_knight_name","骑士"
"perk_last_gasp_desc","你会在致命一击中生还，还会获得20%的生命值。一次战斗中只能触发一次"
"perk_last_gasp_name","最后一搏"
"perk_lasting_lockpicks_desc","你的撬锁工具更不易损坏，持久度变为两倍"
"perk_lasting_lockpicks_name","持久撬锁"
"perk_leg_day_desc","采集草药也会使你获得力量的经验值增加"
"perk_leg_day_name","健身狂魔"
"perk_letailleur_desc","当你穿着自己修补的衣服时，每一件都会给你增加0.5魅力，上限是+2点。对盔甲不适用"
"perk_letailleur_name","锦衣华服"
"perk_light_armor_desc","如果你没有穿着板甲，在战斗中回避敌人攻击会简单50%"
"perk_light_armor_name","轻甲"
"perk_like_a_feather_desc","坠落造成伤害减少30%"
"perk_like_a_feather_name","轻如鸿毛"
"perk_liquorbibber_desc","烈酒的烈性减半，因此你可以喝得更多"
"perk_liquorbibber_name","上乘好酒"
"perk_local_hero_desc","如果你在一个地区的声望很好，则你的力量、口才、敏捷与活力全部+1。但与此同时，你的声望会比平常下降得更快，进监狱后的惩罚时间也持续得更长。 <br/>&nbsp;<br/> 不能与“臭名昭著”共存"
"perk_local_hero_name","平民英雄"
"perk_lock_knack_desc","撬锁时的起始点和终点离得更近，使得撬锁更容易"
"perk_lock_knack_name","撬锁专家"
"perk_lock_lucky_desc","当你的撬锁器坏掉时，你有10%几率能瞬间开锁。如果这个锁很简单，这个几率还会更大；更难的话，就会更小"
"perk_lock_lucky_name","幸运之盗"
"perk_lockpickers_knack","撬锁专家"
"perk_loose_tongue_desc","喝醉时，你的口才和魅力会增加1点，一旦宿醉，这些属性会降低1点"
"perk_loose_tongue_name","大舌头"
"perk_lowborn_desc","当与平民百姓交流时，你的口才属性+3。无法与“贵族血统”共存"
"perk_lowborn_name","低贱出身"
"perk_luck_of_the_drunk_desc","喝醉后开锁会容易30%，但发出的噪音也会增加30%"
"perk_luck_of_the_drunk_name","醉汉之眷"
"perk_lucky_thief","幸运之盗"
"perk_magister_1_desc","你学识过人，因此人们对你印象很好，你试图说服守卫时口才+1"
"perk_magister_1_name","大法官 I"
"perk_magister_2_desc","试图说服守卫时，你的口才+2"
"perk_magister_2_name","大法官 II"
"perk_magister_3_desc","说服守卫时，你的口才加成变为+3"
"perk_magister_3_name","大法官 III"
"perk_manly_odour_desc","身上脏乱时与女人谈话，你会获得50%魅力加成，但是，人们很远就能闻到你身上的味道，因此潜行技巧降低30%"
"perk_manly_odour_name","男人味"
"perk_marathon_man_desc","你会跑得更慢，但坚持的时间更久。你的冲刺速度减慢20%，但消耗的耐力同样减少20%。 <br/>&nbsp;<br/> 不能与“短跑健将”共存"
"perk_marathon_man_name","马拉松运动员"
"perk_master_thief_desc","你能够自动撬开简单的锁"
"perk_master_thief_name","盗圣"
"perk_merchants_wit_desc","你讨价还价时的口才增加"
"perk_merchants_wit_name","油嘴滑舌"
"perk_mule_1_name","骡子 I"
"perk_mule_2_name","骡子 II"
"perk_mule_3_name","骡子 III"
"perk_muler_1_desc","你可以多拿15磅重的东西"
"perk_muler_2_desc","你可以多拿20磅重的东西"
"perk_muler_3_desc","你能多拿25磅重的东西"
"perk_night_rider_desc","夜晚时你的耐力恢复速度增加20%，但在白天恢复速度会减缓10%"
"perk_night_rider_name","夜行者"
"perk_ordinary_mug_desc","当你被通缉时，人们不会那么容易认出你的脸，你被搜捕的时间也会缩短"
"perk_ordinary_mug_name","大众脸"
"perk_padding_desc","你修理自己的盔甲时，可以给它加上衬垫，让它安静一些，免得降低你的潜行能力"
"perk_padding_name","填充物"
"perk_perfect_block_desc","你已经学会在正确的时机用格挡来抵挡敌人的攻击了。格挡的时机出现时，战斗指示器的中心会出现绿色的盾牌。 :<br/><img src='img://Libs/UI/Textures/Dynamic/ccursorPerfectblock.dds' width='79' height='74'><br/> 这次格挡不会消耗你任何耐力！<br/><br/> 如果你在完美格挡的同时按下攻击键，则会立刻发动一次 <font color='#512D00'> 反击 </font> 。你的对手只能使用完美格挡来防住反击，如果局势改变了，你还可以再使用一次同样的防御手段。 :<br/> :<br/> 能够使用完美格挡和反击是剑术高超的证明，还可以吓住经验尚浅的敌人"
"perk_perfect_block_name","完美格挡"
"perk_perfect_throw_desc","投出好点数的几率更大"
"perk_perfect_throw_name","完美投掷"
"perk_pocket_sight_1_desc","立刻发现被盗者存货中的一个物品"
"perk_pocket_sight_1_name","透视眼 I"
"perk_pocket_sight_2_desc","瞬间显示被盗者库存里的三件物品"
"perk_pocket_sight_2_name","透视眼 II"
"perk_pocket_sight_3_desc","立刻发现被盗者存货中的所有物品"
"perk_pocket_sight_3_name","透视眼 III"
"perk_proper_diet_desc","如果你连续五天既不暴饮暴食又不陷入饥饿，你的活力和敏捷都会+1"
"perk_proper_diet_name","平衡饮食"
"perk_rain_man_desc","你能在雨中悄无声息地行动。你的脚步声减弱70%"
"perk_rain_man_name","雨中行人"
"perk_ratlik_desc","你的狗狗无视了你并没有向他叫，但敌人的狗还是会攻击的"
"perk_ratlik_name","叛徒"
"perk_relieved","宽慰"
"perk_relieved_desc","你已经坦白了所有的罪过并进行了忏悔。Ego te absolvo，你的罪被洗刷了。包吃住！现在，但你睡觉后（至少睡四个小时），你学东西的速度就会更快了！"
"perk_renegade_brand_desc","你被从监狱释放出来后属性减少的幅度降低20%"
"perk_renegade_brand_name","叛变集团"
"perk_repairman_desc","在一次成功的撬锁后，有20%的几率会使一个损坏的撬锁工具回到你的库存中"
"perk_repairman_name","修理工"
"perk_resistance_desc","你已经收集了足够多的毒草药或者荨麻，使得你的活力永久+2"
"perk_resistance_name","抗性"
"perk_revenant_desc","你的生命值会缓慢恢复，但在战斗中并没有效果"
"perk_revenant_hardcore_desc","当你睡着时，你的生命值会回复得更快"
"perk_revenant_name","幽灵"
"perk_riders_off_the_storm_desc","在风暴中，你的马会变得极其难以驾驭，而在其他天气里，它则会变得很亲近，不易受惊"
"perk_riders_off_the_storm_name","风暴骑士"
"perk_ripo_text_axe","大师攻击：斧子"
"perk_ripo_text_desc","一个将攻击和防御合为一体的大师级格斗技巧。在敌人开始发动攻击时，你会看到战斗指示器中间出现一个绿色盾牌标志，就像发动完美格挡时一样。在此时按下格挡按钮但，不发动完美格挡，而是发动大师攻击。你必须快速反应，在发动完美格挡的时机时按下格挡按钮。 :<br/> :<br/> 这个时机的长短取决于你和你对手的武器技能等级之差。如果敌人更加老练，则你几乎不可能发动大师攻击。如果敌人更弱一些，则发动大师攻击的时机基本和发动完美格挡的时机一样长。 :<br/> :<br/> 对待没有防御的敌人时，大师攻击非常有效"
"perk_ripo_text_mace","大师攻击：钉头锤"
"perk_ripo_text_sword","大师攻击：剑"
"perk_riposte_name","反击"
"perk_routine_1_desc","你现在可以自动熬制之前制作过的药剂了，但是一次只能做一瓶"
"perk_routine_1_name","例程 I"
"perk_routine_2_desc","自动熬制时用一份材料能做出三份药剂"
"perk_routine_2_name","例程 II"
"perk_rusty_edge_desc","你的剑受损越严重，当你击中对手时使其中毒的几率越大，就算你没往剑刃上下毒。如果你给损坏的武器下了毒，那么毒药发作的几率增加一半"
"perk_rusty_edge_name","锈损之刃"
"perk_sadist_desc","当你使敌人流血之后，你的力量+1"
"perk_sadist_name","一鼓作气"
"perk_safe_passage_desc","喝晕以后醒来，你会发现身在自己家的床上，身上没丢一件东西。 <br/>&nbsp;<br/> 不能和“酒神巴克斯”共存"
"perk_safe_passage_name","安全通道"
"perk_salt_and_smoke_desc","库存中的腌食和熟食腐坏速度减慢20%"
"perk_salt_and_smoke_name","腌和熏"
"perk_salty_desc","你库存里的生食不会很快坏掉"
"perk_salty_name","咸的"
"perk_savage_desc","在野外你的力量、敏捷、活力和口才全部+1。 <br/>&nbsp;<br/> 不能和“市井小民”共存"
"perk_savage_name","野人"
"perk_scout_1_desc","拓宽快速旅行的视野范围，这样你可以更早地注意到路上的事件，同时逃脱的概率再提高10%"
"perk_scout_1_name","侦查 I"
"perk_scout_2_desc","拓宽快速旅行的视野范围，这样你可以更早地注意到路上的事件，同时逃脱的概率再提高20%"
"perk_scout_2_name","侦查 II"
"perk_scout_3_desc","拓宽快速旅行的视野范围，这样你可以更早地注意到路上的事件，同时逃脱的概率再提高30%"
"perk_scout_3_name","侦查 III"
"perk_secret_pockets_desc","搜刮尸体时，你能获得更多的钱"
"perk_secret_pockets_name","私房钱"
"perk_serration_desc","由你亲手打磨的武器使敌人流血的概率上升15%"
"perk_serration_name","一刀见血"
"perk_sevenleague_desc","如果你穿的靴子是自己修好的，则冲刺时消耗的耐力减少30%，你可以跑得更久"
"perk_sevenleague_name","远行鞋"
"perk_silent_fiddler_desc","你能够几近无声地使用撬锁器，不论撬锁成功与否。弄断撬锁器时发出的声音减弱90%"
"perk_silent_fiddler_name","沉默扒手"
"perk_sixth_sense_desc","你撬锁时，如果有人要发现你了，你的第六感会警告你，使你有更多时间逃脱"
"perk_sixth_sense_name","第六感"
"perk_slim_fit_desc","你的盔甲和其他装备发出的声音降低20%"
"perk_slim_fit_name","修身款"
"perk_snake_oil_salesman_desc","你自制的药剂售卖价格提高20%"
"perk_snake_oil_salesman_name","蛇油商人"
"perk_speech_desc","比起武力，你一直都更喜欢谈判。你的口才+2，但是力量-2。 <br/>&nbsp;<br/> 不能与“眼界”、“残暴之人”、“杂耍演员”和“潜行专家”共存"
"perk_speech_name","伶牙俐齿"
"perk_sprinter_desc","你跑得更快了，但你会更快地感到疲惫。你的冲刺速度提升20%，同时耐力消耗增加20%。 <br/>&nbsp;<br/> 不能与“马拉松运动员”共存"
"perk_sprinter_name","短跑健将"
"perk_steady_hand","稳健之手"
"perk_steak_tartare_desc","你可以吃下生肉"
"perk_steak_tartare_name","肉食主义"
"perk_stealth_desc","你更喜欢隐藏在阴影之中。获得+2潜行加成，同时力量和口才各-1。不能和“眼界”、“残暴之人”、“杂耍演员”和“伶牙俐齿”共存"
"perk_stealth_kill_desc","使你可以在潜行中击杀敌人，你需要在物品栏里有一个匕首，而匕首并无法被装备"
"perk_stealth_kill_name","暗杀"
"perk_stealth_name","潜行专家"
"perk_stealth_takedown_desc","你可以在蹲伏状态中把人打晕"
"perk_stealth_takedown_name","拆卸"
"perk_strength_desc","比起温文尔雅，你更喜欢暴力大打出手。你的力量+2，但是口才和魅力-1。 <br/>&nbsp;<br/> 不能和“眼界”、“伶牙俐齿”、“杂耍演员”和“潜行专家”共存"
"perk_strength_name","残暴之人"
"perk_strong_thighs_desc","减少被敌人击下马的概率"
"perk_strong_thighs_name","稳如泰山"
"perk_stronghold_desc","用盾格挡敌人的进攻时消耗的耐力减少30%"
"perk_stronghold_name","坚不可摧"
"perk_supremely_attentive_desc","阅读的环境对你没有影响，在任何地方阅读都可以获得学习加成"
"perk_supremely_attentive_name","苦读"
"perk_tanner_desc","你可以从动物尸体上剥皮"
"perk_tanner_name","制皮匠"
"perk_taunt_desc","战斗时，一次成功的闪避会降低对手的士气"
"perk_taunt_name","嘲讽"
"perk_test_metaperk","高级技能测试"
"perk_thickblooded_desc","你的失血速度会变慢"
"perk_thickblooded_hardcore_desc","敌人的攻击使你流血的几率降低"
"perk_thickblooded_name","稠血"
"perk_tight_grip_desc","战斗中你的耐力恢复速度不会减慢，即使是武器回摆时"
"perk_tight_grip_name","抓持反射"
"perk_tlama_plna_zubu_desc","你的狗狗更容易让敌人流血"
"perk_tlama_plna_zubu_name","尖牙与利爪"
"perk_trhej_desc","你的狗狗会依照你的指令攻击敌人"
"perk_trhej_name","干他！"
"perk_trial_and_error_desc","在熬制药剂时，你可以多犯一次错误，结果不会受到影响"
"perk_trial_and_error_name","试验与失误"
"perk_troubadour_desc","和女性谈话时，你的声望提高50%并+1口才，因而可以更容易地说服她们，还可以免费享受澡堂少女们的服务"
"perk_troubadour_name","游吟诗人"
"perk_true_slav_desc","你只要摄入原本50%的酒精就会喝醉，为你省下了不少血汗钱，而且你第二天的宿醉时间也会减半。但是要记住，快速喝醉后，正面效果和负面效果都会随之而来"
"perk_true_slav_name","真·斯拉夫人"
"perk_trustworthym_desc","商人们会更乐意从你那里购买你偷来的赃物"
"perk_trustworthym_name","值得信赖的调解人"
"perk_tusks_desc","能够拔动物的牙"
"perk_tusks_name","拔牙"
"perk_venomous_blade_desc","剑上的毒会更加持久"
"perk_venomous_blade_name","猛毒之剑"
"perk_verny_spolecnik_desc","你的狗狗是你的忠实的伙伴。在每次狗狗跑掉又回来的时候，都会增加10点顺从度"
"perk_verny_spolecnik_name","忠实的伙伴"
"perk_w_ls_combo01_desc","<font color='#512D00'> 武器种类： </font> 长剑 <br/> <br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor0.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60"" ><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序 : </font> 劈砍 - 劈砍 - 劈砍 <br/><br/> 用剑刃的短边击打敌人的正面。之后你后撤一步，让剑从你身后滑过，利用“长窄尾式”，出其不意地用另一侧剑刃攻击敌人"
"perk_w_ls_combo01_name","假刃"
"perk_w_ls_combo02_desc","<font color='#512D00'> 武器种类： </font> 长剑 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序： </font> 刺击 - 劈砍 - 劈砍 <br/><br/> 圆头攻击。破开敌人的防御，后接从右侧的佯攻，然后用剑的圆头攻击敌人。这个技巧在两人肉搏时经常使用"
"perk_w_ls_combo02_name","Durchlauffen：跑过"
"perk_w_ls_combo03_desc","<font color='#512D00'> 武器种类： </font> 长剑 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><br/><br/><br/><font color='#512D00'> 顺序： </font> 劈砍 - 劈砍 - 刺击 <br/><br/>从平举格挡的姿势发动一次快速的重砍，从你的左肩将敌人的攻击格挡开之后，直接对他的胸膛发动攻击"
"perk_w_ls_combo03_name","牛蹄"
"perk_w_ls_combo04_desc","<font color='#512D00'> 武器种类： </font> 长剑 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""> <img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序： </font> 劈砍 - 劈砍 - 劈砍 - 劈砍 <br/><br/> 出其不意地攻击敌人几次之后，转动剑的短边来躲过敌人的刀刃，然后对敌人毫无防备的正面劈砍。正确使用时威力强大"
"perk_w_ls_combo04_name","Duplieren：翻番"
"perk_w_ls_combo05_desc","<font color='#512D00'> 武器种类： </font> 长剑 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序： </font> 劈砍 - 刺击 - 刺击 <br/><br/> 利用多次快速的进攻使敌人进入防守状态，然后佯攻刺击一次，但不完成整个动作，而是和敌人的剑刃招架几次后攻击敌人正面"
"perk_w_ls_combo05_name","Fehler：制疤者"
"perk_w_ls_combo06_desc","<font color='#512D00'> 武器种类： </font> 长剑 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序： </font> 劈砍 - 劈砍 - 刺击 - 刺击 <br/><br/> 剑斗中的“第三奇迹”是对敌人的劈砍，虽然不能打败他，但可以让他难以继续攻击。误导性地攻击几次后，对他的手腕发动突然袭击"
"perk_w_ls_combo06_name","Drei Wunder：手腕"
"perk_w_shield_comb1","封喉者"
"perk_w_shield_comb1_desc","攻击胸部。 <br/> 顺序：劈砍 - 刺击 - 刺击 <br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor0.dds"" width=""80"" height=""70""> <img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""80"" height=""70"">"
"perk_w_shield_comb2","断臂者"
"perk_w_shield_comb2_desc","攻击敌人正在挥动的手臂。 <br/> 顺序：劈砍 - 劈砍 - 劈砍 - 劈砍 <br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor0.dds"" width=""80"" height=""70""> <img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""80"" height=""70"">"
"perk_w_shield_comb3","盾击"
"perk_w_shield_comb3_desc","用你的盾攻击敌人。 <br/> 顺序：刺击 - 劈砍 - 劈砍 <br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""80"" height=""70""> <img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""80"" height=""70"">"
"perk_w_shield_comb4","失衡"
"perk_w_shield_comb4_desc","踢敌人使其失去平衡。 <br/> 顺序：劈砍 - 劈砍 - 劈砍 <br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor0.dds"" width=""80"" height=""70""> <img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""80"" height=""70"">"
"perk_w_shield_comb5","攻击头部"
"perk_w_shield_comb5_desc","用剑刃的短边攻击敌人。 <br/> 顺序：劈砍 - 劈砍 - 劈砍 - 劈砍 <br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""80"" height=""70""> <img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""80"" height=""70""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""80"" height=""70"">"
"perk_w_short_comb1","Halbschwert：半剑"
"perk_w_short_comb1_b","二连刺"
"perk_w_short_comb1_b_desc","<font color='#512D00'> 武器种类： </font> 短剑、猎刀、马刀 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序： </font> 劈砍 - 劈砍 - 刺击 - 刺击 <br/><br/> 一次快速的推撞将剑尖从前方扭转开之后，用两次快速的刺击将对手的武器引导至侧边，然后袭击他暴露的胸膛"
"perk_w_short_comb1_desc","<font color='#512D00'> 武器种类： </font> 短剑，猎刀，马刀 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序： </font>劈砍 - 刺击 - 刺击 <br/><br/> 打偏一次佯攻之后，不要马上后退，而是立刻向前刺，用空着的手抓住你的剑刃的中间部分，用上双臂的全力，把剑尖送入敌人的胸膛。"
"perk_w_short_comb2","Drei Wunder：前臂"
"perk_w_short_comb2_axe_desc","<font color='#512D00'> 武器种类： </font> 战斧 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor0.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序：  </font> 劈砍 - 劈砍 - 劈砍 - 劈砍 <br/><br/> 剑斗时的“第三奇迹”是“斩”，虽然不能打败对手，但却可以让他难以继续攻击。佯攻几次之后，出其不意地劈砍敌人的前臂"
"perk_w_short_comb2_desc","<font color='#512D00'> 武器种类：</font> 钉头锤 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor0.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序： </font> 劈砍 - 劈砍 - 劈砍 - 劈砍 <br/><br/> 剑斗时的“第三奇迹”是“斩”，虽然不能打败对手，但却可以让他难以继续攻击。佯攻几次之后，出其不意地劈砍敌人的前臂"
"perk_w_short_comb2_mace_desc","<font color='#512D00'> 武器种类： </font> 钉头锤 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序： </font> 劈砍- 劈砍 - 刺击 - 刺击 <br/><br/> 剑斗中的“第三奇迹”是对敌人的劈砍，虽然不能打败他，但可以让他难以继续攻击。误导性地攻击几次后，对他的手腕发动突然袭击"
"perk_w_short_comb3","钝击"
"perk_w_short_comb3_axe_desc","<font color='#512D00'> 武器种类：  </font> 战斧 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序： </font> 刺击 - 劈砍 - 劈砍 <br/><br/> 开始时不从右边攻击敌人，而是出其不意地攻击敌人的正面。用你的武器绕过敌人的武器，并快速地用钝端击打他。如果你有盾，则用它的边缘击打他"
"perk_w_short_comb3_desc","<font color='#512D00'> 武器种类：  </font> 短剑，猎刀，马刀 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序： </font> 刺击 - 劈砍 - 劈砍 <br/><br/> 开始时不从右边攻击敌人，而是出其不意地攻击敌人的正面。用你的武器绕过敌人的武器，并快速地用钝端击打他。如果你有盾，则用它的边缘击打他"
"perk_w_short_comb3_mace_desc","<font color='#512D00'> 武器种类： </font> 钉头锤 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor5.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor4.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序： </font> 刺击 -劈砍 - 劈砍 <br/><br/> 开始时不从右边攻击敌人，而是出其不意地攻击敌人的正面。用你的武器绕过敌人的武器，并快速地用钝端击打他。如果你有盾，则用它的边缘击打他"
"perk_w_short_comb4","Fehler：致盲"
"perk_w_short_comb4_axe_desc","<font color='#512D00'> 武器种类： </font> 战斧 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序： </font> 劈砍 - 劈砍 - 劈砍 - 劈砍 <br/><br/> 不停地从各个方向攻击敌人，使他们摸不到头脑。如果你有盾，则将你的最后一击放在那之后。如果你没有盾，则用一次快速攻击来越过敌人的防护"
"perk_w_short_comb4_desc","<font color='#512D00'> 武器种类： </font> 短剑，猎刀，马刀 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序： </font> 劈砍 - 劈砍 - 劈砍 - 劈砍 <br/><br/> 不停地从各个方向攻击敌人，使他们摸不到头脑。如果你有盾，则将你的最后一击放在那之后。如果你没有盾，则用一次快速攻击来越过敌人的防护"
"perk_w_short_comb4_mace_desc","<font color='#512D00'> 武器种类： </font> 钉头锤 <br/><br/><img src=""img://Libs/UI/Textures/Dynamic/ccursor1.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor3.dds"" width=""70"" height=""60""><img src=""img://Libs/UI/Textures/Dynamic/ccursor2.dds"" width=""70"" height=""60""><br/><br/><font color='#512D00'> 顺序：  </font> 劈砍 - 劈砍 - 劈砍 - 劈砍 <br/><br/> 不停地从各个方向攻击敌人，使他们摸不到头脑。如果你有盾，则将你的最后一击放在那之后。如果你没有盾，则用一次快速攻击来越过敌人的防护"
"perk_wanderer_desc","你在极为贫困的条件中长大，因此床的舒适程度对你起反作用。床越差你睡得越香，在好床上反而睡得不好"
"perk_wanderer_name","流浪者"
"perk_warhorse_desc","你的坐骑不会畏惧周遭的敌人，只要没人动手碰他"
"perk_warhorse_name","战马"
"perk_water_of_life_desc","治疗药剂恢复量增加50%，但也会使你因此中毒更严重。治疗的效果越好，醉酒的程度就越高"
"perk_water_of_life_name","生命之水"
"perk_weapon_cruncher_desc","如果你在肉搏时打败了对手，你对他武器造成的损坏增加15%。一把被损坏的武器能造成的伤害会大幅降低，它的价值也会极大地缩水"
"perk_weapon_cruncher_name","武器摧毁者"
"perk_well_maintained_desc","你穿的衣服磨损和撕裂的速度减慢15%"
"perk_well_maintained_name","精心打扮"
"perk_well_worn_desc","你很会穿盔甲，能使它的真实重量比在库存里时的重量轻三分之一"
"perk_well_worn_name","珠光宝饰"
"perk_winebibber_desc","你喝的红酒的烈性会减半，因此你可以喝得更多。不过啤酒的烈性会翻倍，使你更快喝醉。 <br/>&nbsp;<br/> 不能与“啤酒仙”共存"
"perk_winebibber_name","红酒仙"
"perk_witcher_desc","药剂管饱的程度降低30%，这意味着你可以喝得更多也更频繁"
"perk_witcher_name","巫师"
"perk_your_friendly_neighbour_de","对你有至少一点点好感的人抓到你偷窃，他们都不会叫卫兵来抓你，不过你的声望还是会变差"
"perk_your_friendly_neighbour_na","友好邻里"
"perk_za_nim_desc","你已经教会了你的狗狗追逐逃跑的敌人，并打到他 <br/>&nbsp;<br/>你得先解锁“干他！”技能"
"perk_za_nim_name","追杀！"
"racing_horse_desc","你的马更快了，但负重减少了。无法与“耐用小驹”共存"
"racing_horse_name","快马"
"soul_ui_name_apothecary","药剂师"
"soul_ui_name_armorer","制甲匠"
"soul_ui_name_bailiff","执政官"
"soul_ui_name_baker","面包师"
"soul_ui_name_bandit","强盗"
"soul_ui_name_bartender","酒馆侍女"
"soul_ui_name_bathhouseAbbess","澡堂老板"
"soul_ui_name_bathhouseMaid","澡堂女侍"
"soul_ui_name_beggar_man","乞丐"
"soul_ui_name_beggar_woman","女乞丐"
"soul_ui_name_blacksmith","铁匠"
"soul_ui_name_blacksmithApprentice","铁匠学徒"
"soul_ui_name_butcher","屠夫"
"soul_ui_name_circator","巡查"
"soul_ui_name_collier","烧炭工"
"soul_ui_name_corpse","尸体"
"soul_ui_name_craftsman","工匠"
"soul_ui_name_cuman","库曼人"
"soul_ui_name_fortuneTeller","占卜家"
"soul_ui_name_groom","雇员"
"soul_ui_name_guard","卫兵"
"soul_ui_name_herbalist","草药师"
"soul_ui_name_herold","使者"
"soul_ui_name_horse","马匹"
"soul_ui_name_horsetrader","马厩主管"
"soul_ui_name_innkeeper","酒店掌柜"
"soul_ui_name_lumberjack","伐木工"
"soul_ui_name_mason","石匠"
"soul_ui_name_mercenary","雇佣兵"
"soul_ui_name_merchant_man","商人"
"soul_ui_name_merchant_woman","商人"
"soul_ui_name_miller_man","磨坊主"
"soul_ui_name_miller_woman","磨房女工"
"soul_ui_name_millerEnforcer","找磨坊主讨债的人"
"soul_ui_name_miner","矿工"
"soul_ui_name_monk","僧侣"
"soul_ui_name_poacher","偷猎者"
"soul_ui_name_priest","神父"
"soul_ui_name_q_dlc_revelation_loudmouth","大嘴巴"
"soul_ui_name_q_execExec_executionersCrewMember","刽子手的跟班"
"soul_ui_name_q_fightClub_fighter","斗士"
"soul_ui_name_q_racingAndBetting_racer","赛马手"
"soul_ui_name_quarryman","采石工人"
"soul_ui_name_refugee_man","难民"
"soul_ui_name_refugee_woman","难民"
"soul_ui_name_ruffian","恶棍"
"soul_ui_name_saddlemaker","鞍匠"
"soul_ui_name_scribe","抄写员"
"soul_ui_name_shoemaker","制鞋匠"
"soul_ui_name_shootmaster","箭术大师"
"soul_ui_name_shopGuard","商店守卫"
"soul_ui_name_soldier","士兵"
"soul_ui_name_tailor","裁缝"
"soul_ui_name_tanner","制革匠"
"soul_ui_name_townsman","男镇民"
"soul_ui_name_townswoman","女镇民"
"soul_ui_name_villager_man","村民"
"soul_ui_name_villager_woman","村民"
"soul_ui_name_wanderer","旅行者"
"soul_ui_name_watchman","巡夜人"
"soul_ui_name_weaponsmith","武器匠"
"soul_ui_name_wounded","受伤的人"
"standing_still_archery_boost","强壮弓兵"
"standing_still_archery_boost_desc","你正在瞄准你的弓箭，你得到了射箭加成"
"stat_animals_killed","杀死动物数量"
"stat_apples_consumed","吃下苹果数量"
"stat_arrows_fired","射出箭矢次数"
"stat_arrows_hit_corpse","箭矢命中尸体数"
"stat_arrows_hit_living","箭矢命中目标数"
"stat_bandages_used","绷带使用数量"
"stat_blood_amount_bled","流血量"
"stat_civilians_killed","杀死平民数量"
"stat_combos_performed","使出连招数量"
"stat_corpses_looted","搜刮尸体次数"
"stat_cumans_killed","击杀库曼人数量"
"stat_damage_dealt","造成伤害量"
"stat_damage_taken","受到伤害量"
"stat_dices_lost","赌博失败次数"
"stat_dices_won","赌博获胜次数"
"stat_distance_on_foot","总步行距离"
"stat_distance_ran","奔跑距离"
"stat_distance_ridden","总骑行距离"
"stat_distance_sprinted","冲刺距离"
"stat_distance_traveled","总移动距离"
"stat_distance_walked","走路距离"
"stat_drinks_consumed","喝下饮料量"
"stat_enemies_killed","杀死敌人数量"
"stat_enemies_kw_bow","用箭射杀敌人数量"
"stat_enemies_kw_headshot","爆头击杀敌人次数"
"stat_enemies_kw_stealth","暗杀敌人数量"
"stat_fences_jumped","腾跃次数"
"stat_food_consumed","吃下食物数量"
"stat_fruits_consumed","吃下水果数量"
"stat_grindstones_used","磨刀石使用次数"
"stat_group_combat","战斗"
"stat_group_craft","制造"
"stat_group_crime","犯罪"
"stat_group_dialog","对话"
"stat_group_gambling","赌博"
"stat_group_general","通用"
"stat_group_quest","任务"
"stat_haggle_succeeded","成功讨价还价次数"
"stat_hares_killed","击杀野兔数量"
"stat_herbs_collected","采集草药次数"
"stat_herbs_weight","采集草药数量"
"stat_hit_by_arrows","被射中次数"
"stat_hits_blocked","格挡次数"
"stat_humans_killed","杀人数量"
"stat_impresses_succeded","靠魅力成功次数"
"stat_imprisoned","入狱次数"
"stat_items_pickpocketed","扒窃次数"
"stat_items_repaired","修复物品数量"
"stat_items_stolen","偷窃物品数量"
"stat_locations_discovered","发现地点数量"
"stat_lockpicks_broken","损耗的开锁器数量"
"stat_locks_picked","撬锁次数"
"stat_m_money_owned","持有现金峰值"
"stat_meats_consumed","吃肉数量"
"stat_money_collected","获取的金额"
"stat_money_on_dices","赌博赢得金额"
"stat_money_on_haggle","讨价还价节省金额"
"stat_pblocks_performed","完美格挡次数"
"stat_persuations_succeded","靠说服成功次数"
"stat_poisonous_herbs_collected","毒草药采集数量"
"stat_potions_brewed","制造药剂数量"
"stat_potions_consumed","喝下药剂数量"
"stat_quests_completed","完成任务数量"
"stat_quests_failed","任务失败数量"
"stat_reputation_earned","获得声望"
"stat_ripostes_performed","大师攻击次数"
"stat_sheep_killed","杀死绵羊数量"
"stat_souls_killed","杀生数量"
"stat_souls_knocked_out","击晕次数"
"stat_souls_ko_stealth","潜行中击晕次数"
"stat_souls_kw_headshot","爆头击杀次数"
"stat_souls_kw_stealth","暗杀次数"
"stat_threats_succeeded","靠恐吓成功次数"
"stat_time_alcoholic","嗜酒的时长总和"
"stat_time_bled","流血的时长总和"
"stat_time_drunk","喝醉的时长总和"
"stat_time_exhausted","无力的时长总和"
"stat_time_imprisoned","入狱时长"
"stat_time_ingame","度过的世界时间"
"stat_time_overeaten","吃撑的时长总和"
"stat_time_played","剧情时长"
"stat_time_poisoned","中毒的时长总和"
"stat_time_skipped","跳过的时长总和"
"stat_time_slept","睡觉的时长总和"
"stat_time_starved","挨饿的时长总和"
"stat_total_time_played","总游戏时长"
"stat_u_defeated_in_dice","赌赢的对手数量"
"stat_u_docs_fully_studied","读完技能书籍数量"
"stat_u_docs_read","检查文件数量"
"stat_u_docs_studied","翻开技能书籍数量"
"stat_u_potions_brewed","调制不同药剂数量"
"stat_u_recipes_prepared","准备不同配方数量"
"stat_unique_captions_used","发现艺术作品数量"
"stat_value_pickpocketed","扒窃物品价值"
"stat_value_stolen","偷窃物品价值"
"stat_vegetables_consumed","吃下蔬菜数量"
"stat_weapons_sharpened","打磨武器次数"
"stat_wines_consumed","喝下红酒量"
"ui_bodypart_arm_left","左臂"
"ui_bodypart_arm_right","右臂"
"ui_bodypart_head","头部"
"ui_bodypart_leg_left","左腿"
"ui_bodypart_leg_right","右腿"
"ui_bodypart_torso","躯干"
"ui_codex_name_albrecht_iv","哈布斯堡的阿尔伯特四世"
"ui_codex_name_alchymie","炼金"
"ui_codex_name_apothecary","药剂师"
"ui_codex_name_astrologie","占星术"
"ui_codex_name_avicenna","阿维森纳"
"ui_codex_name_baker","面包师"
"ui_codex_name_barber","澡堂和澡堂少女"
"ui_codex_name_beekeeper","养蜂人"
"ui_codex_name_benedict","教皇本笃十三世"
"ui_codex_name_bergov","特罗斯基的奥托三世，人称波尔高"
"ui_codex_name_blacksmith","铁匠"
"ui_codex_name_bohosluzby","礼拜仪式"
"ui_codex_name_bojova_technika","战斗技巧"
"ui_codex_name_bonifac_ix","教皇博尼法斯九世"
"ui_codex_name_bozi_soud","神断法"
"ui_codex_name_butcher","屠夫"
"ui_codex_name_bylinky","治疗草药"
"ui_codex_name_capon","扬·塔塞科 （汉斯·卡蓬）"
"ui_codex_name_capon_father","“鸟人”扬·杰西克"
"ui_codex_name_carodejnictvi","巫术"
"ui_codex_name_carpenter","木匠与工匠"
"ui_codex_name_castles","哥特式建筑"
"ui_codex_name_certova_b","恶魔沟"
"ui_codex_name_cestovani","旅行与旅行商人"
"ui_codex_name_city_garrison","城镇卫队"
"ui_codex_name_cizinci","外地人"
"ui_codex_name_clement","教皇克莱门特七世"
"ui_codex_name_collier","烧炭工"
"ui_codex_name_crafting","公会与工艺"
"ui_codex_name_crime","罪与罚"
"ui_codex_name_crisis_middle_age","中世纪危机"
"ui_codex_name_desatek","什一税"
"ui_codex_name_devoutness","罗马天主教教堂"
"ui_codex_name_disciple","旅行者与学徒"
"ui_codex_name_divish","塔尔木堡的戴卫斯大人"
"ui_codex_name_dobyvani_KH","库滕堡之战"
"ui_codex_name_domaci_zvirata","畜牧业"
"ui_codex_name_executioner","刽子手"
"ui_codex_name_falsovani","伪造"
"ui_codex_name_fashion","衣着与时尚"
"ui_codex_name_feudal","封建主义"
"ui_codex_name_fighting","武器"
"ui_codex_name_fisherman","渔人"
"ui_codex_name_food","食物"
"ui_codex_name_glejt","安全通行证"
"ui_codex_name_gravedigger","盗墓者"
"ui_codex_name_hanush","莱佩的瀚纳什大人"
"ui_codex_name_hare_lords","萨茨和哈森堡的扎伊兹家族"
"ui_codex_name_henry_of_leipa","莱佩的亨利"
"ui_codex_name_henry_rosenberg","罗斯堡的海因里希三世"
"ui_codex_name_heraldika","纹章"
"ui_codex_name_hospoda","酒馆，旅店和酒店掌柜"
"ui_codex_name_housing","住房与民居"
"ui_codex_name_hradiste","高山堡垒"
"ui_codex_name_hroznata_z_uzic","乌兹茨和赫兹茨的罗茨纳塔"
"ui_codex_name_hunter","猎人"
"ui_codex_name_hygiena","饮水"
"ui_codex_name_hygiene","卫生"
"ui_codex_name_charita","慈善"
"ui_codex_name_charles","查理四世"
"ui_codex_name_inquisition","审判者"
"ui_codex_name_jan_hus","扬·胡斯"
"ui_codex_name_jan_sokol","兰伯格的约翰·索科尔"
"ui_codex_name_jan_z_predboric","普雷德比莱斯的扬"
"ui_codex_name_jaroslav","贝兹米磊和贝内索夫的雅洛斯拉夫"
"ui_codex_name_jatka","屠宰场"
"ui_codex_name_jedy_otravy","毒液与毒药"
"ui_codex_name_jenstein","詹斯坦的约翰"
"ui_codex_name_jizda_kun","骑术"
"ui_codex_name_jmena_prijmeni","名和姓"
"ui_codex_name_jobst","摩拉维亚的约布斯特"
"ui_codex_name_klaster_hier","修道院等级制度"
"ui_codex_name_knihy","图书和图书馆"
"ui_codex_name_koncil","大公会议"
"ui_codex_name_konrad_keyser","康拉德·吉赛尔"
"ui_codex_name_kosovo_pole","科索沃之战"
"ui_codex_name_kostel_vybava","礼拜用品"
"ui_codex_name_kostely","教堂"
"ui_codex_name_krest","受洗"
"ui_codex_name_kroniky","编年史"
"ui_codex_name_kuchyne","厨房"
"ui_codex_name_kumani","库曼人"
"ui_codex_name_kurtoazie","谦恭"
"ui_codex_name_kutna_hora","库滕堡"
"ui_codex_name_kuttenberg","库滕堡"
"ui_codex_name_ledecko","拉迪亚茨克"
"ui_codex_name_les","林子"
"ui_codex_name_lidove_pisne","民谣"
"ui_codex_name_lichtenstein","列支敦士登的约翰二世"
"ui_codex_name_literature","语言与文学"
"ui_codex_name_locksmith","锁匠"
"ui_codex_name_loupeze","小偷和小贼"
"ui_codex_name_lov","狩猎"
"ui_codex_name_lumberjack","伐木工"
"ui_codex_name_maltster","调药师"
"ui_codex_name_markvart","马科瓦尔·冯·奥利茨爵士"
"ui_codex_name_marnice","太平间"
"ui_codex_name_matej","亚努夫的马修"
"ui_codex_name_mestane","市井小民"
"ui_codex_name_mestske_brany","城镇大门"
"ui_codex_name_miller","磨坊主"
"ui_codex_name_miner","矿工"
"ui_codex_name_minscmistr","铸币厂主"
"ui_codex_name_modlitby","祷告"
"ui_codex_name_money","小钱钱"
"ui_codex_name_mrchojedy","莫霍杰德"
"ui_codex_name_music","音乐"
"ui_codex_name_nabytek","家具"
"ui_codex_name_nadavky","恶语相加"
"ui_codex_name_napoje","饮品"
"ui_codex_name_napravnik","看守"
"ui_codex_name_naradi","工具"
"ui_codex_name_nastenna_malba","壁画"
"ui_codex_name_necronomicon","死灵书"
"ui_codex_name_nemoci","疾病"
"ui_codex_name_neuhof","诺伊霍夫"
"ui_codex_name_nikopole","胜利城之战"
"ui_codex_name_opati","莎邵修道院院长"
"ui_codex_name_ota_IV_mladsi","奥托四世·冯·波尔高"
"ui_codex_name_padelani_pen","铸造假币"
"ui_codex_name_painter","画家"
"ui_codex_name_pansky_urednik","贵族官员"
"ui_codex_name_papez","教皇"
"ui_codex_name_pasovani","走私者"
"ui_codex_name_pastime","娱乐与游戏"
"ui_codex_name_pilgrim","朝圣"
"ui_codex_name_platner","铸甲师"
"ui_codex_name_pohanstvi","异教"
"ui_codex_name_pohreb","葬礼"
"ui_codex_name_popraviste","行刑地"
"ui_codex_name_posazavi","斯卡里茨-莎邵地区"
"ui_codex_name_postaveni_zen","中世纪女性"
"ui_codex_name_pozdravy","问候"
"ui_codex_name_pranyr","木枷"
"ui_codex_name_praporce_korouhve","三角旗与战旗"
"ui_codex_name_priest","牧师"
"ui_codex_name_prijmy_davky","财政"
"ui_codex_name_prokop_luxembourg","卢森堡的普罗科匹厄斯"
"ui_codex_name_prostituce","卖淫"
"ui_codex_name_rada_rychtar","执政官和城市议会"
"ui_codex_name_radzig","德沃季奇的拉切克·科比拉"
"ui_codex_name_rataje","莎邵周边的拉泰"
"ui_codex_name_rod_hronovcu","罗诺夫家族"
"ui_codex_name_rovna","罗维那"
"ui_codex_name_ruprecht","巴拉丁的鲁珀特三世"
"ui_codex_name_rychta","议政厅和市政厅"
"ui_codex_name_rytirsky_vycvik","骑士训练"
"ui_codex_name_saint_prokop","圣普罗科匹厄斯"
"ui_codex_name_samopse","萨莫培什"
"ui_codex_name_sazava","莎邵的修道院"
"ui_codex_name_sazava_m","莎邵城镇"
"ui_codex_name_scribe","文官"
"ui_codex_name_sedlak","农夫"
"ui_codex_name_shepard","牧羊人"
"ui_codex_name_schizma","天主教会大分裂"
"ui_codex_name_sigismund","卢森堡的西格斯蒙德"
"ui_codex_name_skalice","斯卡里茨之殇"
"ui_codex_name_skoly","学校"
"ui_codex_name_slechta","贵族身份"
"ui_codex_name_smil","史麦尔·弗拉什卡大人"
"ui_codex_name_smirci_kriz","纪念十字架"
"ui_codex_name_smolne_knihy","野史"
"ui_codex_name_spitaly","医院和济贫院"
"ui_codex_name_stavebni_hut","建设工程"
"ui_codex_name_stonemason","石匠"
"ui_codex_name_stribskalice","斯卡里茨"
"ui_codex_name_svatovaclavska","圣瓦茨拉夫的加冕"
"ui_codex_name_swordsmith","铸剑师和铸甲师"
"ui_codex_name_tailor","裁缝与布商"
"ui_codex_name_talmberk","塔尔木堡"
"ui_codex_name_tanner","制皮匠"
"ui_codex_name_teboreni","营地"
"ui_codex_name_textil","纺织品"
"ui_codex_name_towns","乡镇和城市"
"ui_codex_name_trebuchet","投石机"
"ui_codex_name_trh_obchod","商人"
"ui_codex_name_trojilid","三个阶级"
"ui_codex_name_turnaje","比武大会"
"ui_codex_name_univerzita","大学"
"ui_codex_name_unos_prokopa","卢森堡的普罗科普的绑架"
"ui_codex_name_unosy_vaclava","瓦茨拉夫四世的绑架"
"ui_codex_name_urban","教皇乌尔班六世"
"ui_codex_name_uzice","乌兹茨"
"ui_codex_name_valden","瓦勒度派"
"ui_codex_name_vetrny_mlyn","磨坊"
"ui_codex_name_vezeni","监狱"
"ui_codex_name_vilem_habsbursky","哈布斯堡的礼王威廉姆"
"ui_codex_name_vilem_I","麦森的威廉姆一世"
"ui_codex_name_vilem_z_talmberka","塔尔木堡和米利西的威廉姆"
"ui_codex_name_vilem_zajic","瓦尔德克的比利·萨基奇"
"ui_codex_name_villages","村子"
"ui_codex_name_vira_zboznost","信仰与奉献"
"ui_codex_name_vodni_mlyn","水车"
"ui_codex_name_vodni_pila","水力锯木厂"
"ui_codex_name_vozy","货车与马车"
"ui_codex_name_vranik","弗拉尼克"
"ui_codex_name_wenceslas","瓦茨拉夫四世"
"ui_codex_name_winegrower","酿酒师"
"ui_codex_name_z_talmberka","塔尔木堡的领主们"
"ui_codex_name_zahrada","花园"
"ui_codex_name_zachody","厕所"
"ui_codex_name_zamky","锁"
"ui_codex_name_zbroj","盔甲"
"ui_codex_name_zbrojnice","军械库"
"ui_codex_name_zbynek_zajic","哈森堡的宾克·扎伊兹"
"ui_codex_name_zdroje_svetla","光源"
"ui_codex_name_zebraci","乞丐"
"ui_codex_name_zem_hotovost","陆军"
"ui_codex_name_zemedelstvi","务农"
"ui_codex_name_zemnice","半地下小屋"
"ui_codex_name_zide","犹太人"
"ui_codex_name_zivot_v_klaster","僧侣和修行人生"
"ui_codex_name_zlata_doba_karla","查理四世的黄金时代"
"ui_codex_name_zoul","奥斯特雷克的佐尔家族"
"ui_codex_name_zul","奥斯特莱德克的佐尔家族"
"ui_fac_abductedWoman_bandits","绑架犯"
"ui_fac_animals","动物"
"ui_fac_auschitz_villagers","乌兹茨的村民"
"ui_fac_bernard_soldiers","巴纳德的士兵"
"ui_fac_civiliansGeneral","普通百姓"
"ui_fac_conquest_attackers","征服（进攻方）"
"ui_fac_conquest_defenders","征服（防御方）"
"ui_fac_counterfeiters","造假币的雇佣军"
"ui_fac_counterfeiters_workers","造假币的工人"
"ui_fac_counterfeiters_workshop","假币窝点的雇佣兵"
"ui_fac_cumanCaptive","库曼战俘"
"ui_fac_cumans","库曼人"
"ui_fac_erik","囚犯厄里克"
"ui_fac_eventBandits","事件中的强盗"
"ui_fac_eventCivilians","事件中的平民"
"ui_fac_eventCumans","事件中的库曼人"
"ui_fac_eventSoldiers","事件中的士兵"
"ui_fac_executionerKutnaHora","库腾堡的刽子手"
"ui_fac_gingerBandits","诺伊霍夫的金杰的强盗"
"ui_fac_hagenband","哈根的队伍"
"ui_fac_krizovatka_villagers","路口的村民"
"ui_fac_kunes_rattay","库尼什"
"ui_fac_kunoband","库诺的队伍"
"ui_fac_ledecko_bandits","拉迪亚茨克的强盗"
"ui_fac_ledecko_vagabonds","拉迪亚茨克的巡回者们"
"ui_fac_ledecko_villagers","拉迪亚茨克的村民"
"ui_fac_machs_bandits","莫蔻克帮"
"ui_fac_merhojed_soldiers","莫霍杰德的军人"
"ui_fac_merhojed_villagers","莫霍杰德的村民"
"ui_fac_millers","磨工"
"ui_fac_neuhof_bandits","诺伊霍夫的强盗"
"ui_fac_neuhof_villagers","诺伊霍夫的村民"
"ui_fac_placeholder_enemy","敌人"
"ui_fac_placeholder_friend","盟友"
"ui_fac_player","玩家的派系"
"ui_fac_players_duelists","斗士"
"ui_fac_prib_villagers","普拉比西拉维奇的村民"
"ui_fac_pribyslavice_bandits","普拉比西拉维奇的强盗"
"ui_fac_pribyslavice_cumans","普拉比西拉维奇的库曼雇佣军"
"ui_fac_q_awakening_dream","觉醒（梦）"
"ui_fac_q_devilplay_devils","与魔共舞（魔）"
"ui_fac_q_tournament_cernyPetr","黑彼得的埋伏"
"ui_fac_rataje_out_villagers","拉泰郊外"
"ui_fac_ratays_citizens","拉泰的公民"
"ui_fac_ratays_soldiers","拉泰的士兵"
"ui_fac_ratays_traders","拉泰的商人"
"ui_fac_rovna_looters","罗维那的掠夺者"
"ui_fac_rovny_villagers","罗维那的村民"
"ui_fac_samopesh_bandits","萨莫培什的强盗"
"ui_fac_samopesh_villagers","萨莫培什的村民"
"ui_fac_saso_camp","骰子玩家的营地"
"ui_fac_sazava_bandits","莎邵的强盗"
"ui_fac_sazava_pouchers","莎邵的偷猎者"
"ui_fac_sazava_villagers","莎邵的村民"
"ui_fac_sazava_visiter","莎邵的访客"
"ui_fac_sazavaMonastery_monks","莎邵修道院的僧侣"
"ui_fac_sazavaMonastery_public","莎邵修道院的大众"
"ui_fac_sazMon_spawnGuards","莎邵修道院卫兵"
"ui_fac_skalice_refugees_rattay","斯卡里茨的难民-拉泰"
"ui_fac_skalice_refugees_sazava","斯卡里茨的难民-莎邵"
"ui_fac_skalice_villagers","斯卡里茨的村民"
"ui_fac_skalitz_mines","斯卡里茨的矿井"
"ui_fac_talmberk_captives","塔尔木堡战俘"
"ui_fac_talmberk_fugitive","塔尔木堡的难民"
"ui_fac_talmberk_masons","塔尔木堡的石匠"
"ui_fac_talmberk_soldiers","塔尔木堡的军人"
"ui_fac_talmberk_villagers","塔尔木堡的村民"
"ui_fac_talmberkSiegeBandits","托斯的强盗"
"ui_fac_ulrich","伍尔里希"
"ui_fac_vranik_bandits","弗拉尼克的强盗"
"ui_fac_vrsiny_villagers","高地的村民"
"ui_fac_wanderers","流浪汉"
"ui_fac_wolflin_soldiers","沃尔弗林的士兵"
"ui_skill_alchemy","炼金"
"ui_skill_alchemy_desc0","你的炼金能力越强，调制药剂就越简单，即使你会犯些小错误。一个一直小心翼翼调制药剂的大师，能用同样的原料，调制出三份药剂 <br/>&nbsp;<br/> 新的技能点会在达到3、5、8、10、13、15、18和20级时解锁"
"ui_skill_alchemy_levelup","炼金的能力等级提升"
"ui_skill_armourer","盔甲锻造"
"ui_skill_armourer_desc0","盔甲锻造"
"ui_skill_armourer_levelup","盔甲锻造的能力等级提升"
"ui_skill_bard","吟诗"
"ui_skill_bard_desc0","吟诗能力能让你以勇者的故事吸引听众"
"ui_skill_bard_levelup","吟诗的能力等级提升"
"ui_skill_cooking","烹饪"
"ui_skill_cooking_desc0","烹饪能力会让你更会做饭。"
"ui_skill_cooking_levelup","烹饪的能力等级提升"
"ui_skill_defense","防御"
"ui_skill_defense_desc0","增加你能做出完美格挡或闪避的时间，并增加你的武器与盾牌的防御属性 <br/>&nbsp;<br/> 新的技能点会在达到4、8、12、16和20级时解锁"
"ui_skill_defense_levelup","防御的能力等级提升"
"ui_skill_drinking","饮酒"
"ui_skill_drinking_desc0","饮酒能力帮你抵抗喝酒的副作用，喝几杯都不醉。你的酒量比以前翻一番，并且第二天的副作用将会降低 <br/>&nbsp;<br/> 新的技能点会在达到4、7、10、14、17、和20级时解锁"
"ui_skill_drinking_levelup","饮酒的能力等级提升"
"ui_skill_fencing","战斗"
"ui_skill_fencing_desc0","这是你总的战斗能力，无论是持武器还是空手。你的战斗能力越强，你的进攻速度就越快，敌人也会更难防御。并且，你的武器磨损速度也会降低 <br/>&nbsp;<br/> 新的技能点会在达到4、8、12、16和20级时解锁"
"ui_skill_fencing_levelup","战斗的能力等级提升"
"ui_skill_first_aid","急救"
"ui_skill_first_aid_desc0","急救能力提高缠绷带的效率，减少止血需要的绷带数量"
"ui_skill_first_aid_levelup","急救的能力等级提升"
"ui_skill_fishing","捕鱼"
"ui_skill_fishing_desc0","捕鱼能力能让你抓到鱼"
"ui_skill_fishing_levelup","捕鱼的能力等级提升"
"ui_skill_herbalism","采药"
"ui_skill_herbalism_desc0","采药能力使你一次收集到更多草药。这意味着你可以更快更简单地收集到植物 <br/>&nbsp;<br/> 新的技能点会在达到5、10、15和20级时解锁"
"ui_skill_herbalism_levelup","采药的能力等级提升"
"ui_skill_horse_riding_desc0","骑术能力决定你的马有多勇敢，你的马多久会累以及可以疾驰多久 <br/>&nbsp;<br/> 新的技能点会在达到4、7、10、14、17和20级时解锁"
"ui_skill_horse_whispering","骑术"
"ui_skill_horsewhisper_levelup","骑术的能力等级提升"
"ui_skill_houndmaster","养犬人"
"ui_skill_houndmaster_desc0","一个合格的养犬人跟狗狗很默契，尤其是他自己的狗狗。你越会指挥狗狗，你就越能教你的四腿伙伴，它的属性也会越高。狗狗的顺从度也会随着你得能力等级提升而提升 <br/>&nbsp;<br/>新的技能点会在达到 3, 5, 8, 10, 13, 15, 18和20级时解锁"
"ui_skill_houndmaster_levelup","养犬人能力等级提升"
"ui_skill_hunter","狩猎"
"ui_skill_hunter_desc0","狩猎能力增加你猎杀的猎物的肉，和其他你从它身上得到更多的材料 <br/>&nbsp;<br/> 新的技能点会在达到3、5、8、10、13、15、18和20级时解锁"
"ui_skill_hunter_levelup","狩猎的能力等级提升"
"ui_skill_lockpicking","开锁"
"ui_skill_lockpicking_desc0","开锁能力使撬门锁或开箱子更简单。锁的僵硬程度会被降低，进而你可以尝试撬开更难的锁 <br/>&nbsp;<br/> 新的技能点会在达到3、6、9、12、15、18和20级时解锁"
"ui_skill_lockpicking_levelup","开锁的能力等级提升"
"ui_skill_mining","采矿"
"ui_skill_mining_desc0","采矿能力能让你在库滕堡开采银矿"
"ui_skill_mining_levelup","采矿的能力等级提升"
"ui_skill_pickpocketing","扒窃"
"ui_skill_pickpocketing_desc0","扒窃能力可以让你更容易地悄无声息的偷路人的东西，被别人看到的几率也会降低 <br/>&nbsp;<br/> 新的技能点会在达到2、4、6、8、10、12、14、16、18和20级时解锁"
"ui_skill_pickpocketing_levelup","扒窃的能力等级提升"
"ui_skill_reading","阅读"
"ui_skill_reading_desc0","阅读使你能够阅读更多的书。没有它，所有书都是天书。更强的阅读等级可以减少理解一本书的时间 <br/>&nbsp;<br/> 新的技能点会在达到3、5、7、9、12、14、16、18和20级时解锁"
"ui_skill_reading_levelup","阅读的能力等级提升"
"ui_skill_repairing_desc0","保养能力可以让你用磨刀石或是修理工具维护你的武器与盔甲。越高的等级可以让你更容易使用磨刀石，并可以让你的修理工具用更多次。更高的等级也可以让你修理损坏的更严重的物品 <br/>&nbsp;<br/> 新的技能点会在达到3、6、9、12、15、18和20级时解锁"
"ui_skill_sharpening","保养"
"ui_skill_sharpening_levelup","保养的能力等级提升"
"ui_skill_shoemaking","制鞋"
"ui_skill_shoemaking_desc0","制鞋"
"ui_skill_shoemaking_levelup","制鞋的能力等级提升"
"ui_skill_smithing","锻造"
"ui_skill_smithing_desc0","锻造能力能让你制作你自己的武器"
"ui_skill_smithing_levelup","锻造的能力等级提升"
"ui_skill_stealth","潜行"
"ui_skill_stealth_desc0","潜行能力决定你离敌人多近时会被发现，并增加敌人发现你所需要的时间。这个能力可以通过在敌人附近潜行来提升 <br/>&nbsp;<br/> 新的技能点会在达到3、5、8、10、13、15、18和20级时解锁"
"ui_skill_stealth_levelup","潜行的能力等级提升"
"ui_skill_tailoring","缝纫"
"ui_skill_tailoring_desc0","裁缝"
"ui_skill_tailoring_levelup","缝纫的能力等级提升"
"ui_skill_weapon_axe","斧斗"
"ui_skill_weapon_axe_desc0","斧斗的战技能力增加使用斧类武器的熟练度，并增加你的攻击力 <br/>&nbsp;<br/> 新的技能点会在达到7、14和20级时解锁"
"ui_skill_weapon_bow","射箭"
"ui_skill_weapon_bow_desc0","射箭战技会让你更熟练地使用弓箭，并增加你的攻击力。在5级之前，你无法正确的持弓，并且在射击时，弓弦会削到你的前臂，让你受伤。除非你穿了护臂，这时射击就只会减少你的耐力了"
"ui_skill_weapon_crossbow","持弩"
"ui_skill_weapon_crossbow_desc0","持弩的战技能力增加使用弩的熟练度"
"ui_skill_weapon_dagger","匕首"
"ui_skill_weapon_dagger_desc0","匕首的战技能力增加使用匕首的熟练度，当装备匕首的时候有效增强武器的属性"
"ui_skill_weapon_large","长杆兵器"
"ui_skill_weapon_large_desc0","长柄兵器的战技能力增加使用大型武器的熟练度，比如长戟，并增加你的攻击力"
"ui_skill_weapon_mace","钉头锤"
"ui_skill_weapon_mace_desc0","钉头锤的战技能力增加使用棍棒的熟练度，并增加你的攻击力 <br/>&nbsp;<br/> 新的技能点会在达到7、14和20级时解锁"
"ui_skill_weapon_shield","盾防"
"ui_skill_weapon_shield_desc0","盾防的战技能力增加使用盾作为攻击手段时的熟练度，当装备盾时有效增强武器的属性"
"ui_skill_weapon_sword","剑斗"
"ui_skill_weapon_sword_desc0","剑斗的战技能力会使你更熟练地驾驭剑，并增加你进攻时的造成的伤害 <br/>&nbsp;<br/> 新的技能点会在达到3、5、8、10、13、15、18和20级时解锁"
"ui_skill_weapon_unarmed","格斗"
"ui_skill_weapon_unarmed_desc0","格斗的战技能力增加赤手空拳作战的熟练度，增加你的拳头造成的伤害"
"ui_skill_weaponsmithing","武器锻造"
"ui_skill_weaponsmithing_desc0","武器锻造"
"ui_skill_weaponsmithing_levelup","武器锻造的能力等级提升"
"ui_skill_wpnaxe_levelup","斧斗的战技等级提升"
"ui_skill_wpnbow_levelup","射箭的战技等级提升"
"ui_skill_wpncrossbow_levelup","持弩的战技等级提升"
"ui_skill_wpndagger_levelup","匕首的战技等级提升"
"ui_skill_wpnlarge_levelup","长杆兵器的战技等级提升"
"ui_skill_wpnmace_levelup","钉头锤的战技等级提升"
"ui_skill_wpnshield_levelup","盾防的战技等级提升"
"ui_skill_wpnsword_levelup","剑斗的战技等级提升"
"ui_skill_wpnunarmed_levelup","格斗的战技等级提升"
"ui_stat_agility","敏捷"
"ui_stat_agility_desc","敏捷能体现你移动的速度和灵活度。一个灵活的角色不仅可以移动的更快，还可以更容易避开攻击，并且可以熟练地运用更多的武器，比如弯刀，还能提高箭术。当然，提高箭术也能提高敏捷 <br/>&nbsp;<br/> 你会在达到4、8、12、16和20级时获得敏捷技能点"
"ui_stat_agility_levelup","敏捷等级提升"
"ui_stat_speech","口才"
"ui_stat_speech_desc","口才是这个角色用其三寸不烂之舌解决各种问题的能力。玩家和别人聊有趣的话题聊得越多，口才就越强。一个口才很强的人，能靠嘴巴解决各种矛盾。有时动口不动手，不战而屈人之兵，实属上策 <br/>&nbsp;<br/> 你会在达到4、8、12、16和20级时获得口才技能点"
"ui_stat_speech_levelup","口才等级提升"
"ui_stat_strength","力量"
"ui_stat_strength_desc","力量决定这个角色能有多强壮。你的力量越高，你的攻击力就越高，你挥动武器时所损耗的耐力也就越小（除了匕首与弯刀以外的武器）。每一级力量都会增加负重上限，并增加你在高负重下的冲刺速度。力量主要通过战斗来提升 <br/>&nbsp;<br/> 你会在达到2、4、6、8、10、12、14、16、18和20级时获得力量技能点"
"ui_stat_strength_levelup","力量等级提升"
"ui_stat_vitality","活力"
"ui_stat_vitality_desc","活力决定这个角色有多持久。更多的活力就会有更多的耐力、更快的恢复速度并可以跑更久。跑步，越障以及战斗均可提升活力 <br/>&nbsp;<br/> 你会在达到3、6、9、12、15、18和20级时获得活力技能点"
"ui_stat_vitality_levelup","活力等级提升"
"ui_tutorial_name_alcohol","酒与沉醉"
"ui_tutorial_name_alchemy","炼金"
"ui_tutorial_name_basics","基础控制"
"ui_tutorial_name_combat_advance","战斗：高级技巧"
"ui_tutorial_name_combat_basic","基础战斗"
"ui_tutorial_name_dice","骰子"
"ui_tutorial_name_hardcore_combat_advance","战斗：高级技巧"
"ui_tutorial_name_hardcore_combat_basic","战斗：基础"
"ui_tutorial_name_hardcore_horse","马匹"
"ui_tutorial_name_hardcore_injury","负伤与治疗"
"ui_tutorial_name_hardcore_mode","极难模式"
"ui_tutorial_name_horse","马匹"
"ui_tutorial_name_injury","受伤与治疗"
"ui_tutorial_name_inventory","物品与装备"
"ui_tutorial_name_journal","任务与日志"
"ui_tutorial_name_lockpicking","开锁"
"ui_tutorial_name_openworld","食物与中毒·"
"ui_tutorial_name_pickpocket","扒窃"
"ui_tutorial_name_reading","阅读"
"ui_tutorial_name_repair","装备修理"
"ui_tutorial_name_shop","购物与讲价"
"ui_tutorial_name_skills","角色能力"
"ui_tutorial_name_sleep_wait","疲劳与等待"
"ui_tutorial_name_stats","角色属性"
"ui_tutorial_name_stealth","潜行"
"ui_tutorial_name_surrender","投降"
"ui_tutorial_name_talking","口才与说服"
"ui_tutorial_name_tournament","拉泰大比武"
"ui_tutotial_name_shadiness","罪行与声誉"
"unconscious","失去意识"
"unconscious_alcohol","烂醉如泥"
"unconscious_alcohol_desc","你烂醉如泥，全部主要数据归零"
"unconscious_desc","你失去了意识，全部主要数据归零"
"unconscious_permanent","永久昏迷"
"unconscious_permanent_desc","你永久地失去了意识"
