"ui_nh_add_alchemy","Alchemy Bench"
"ui_nh_add_altar","Altar"
"ui_nh_add_archery_range","Archery Range"
"ui_nh_add_armorsmith","Armoursmith's Tools"
"ui_nh_add_brewery","Brewery"
"ui_nh_add_dryfood","Drying Shed"
"ui_nh_add_gamblers","Dice Games"
"ui_nh_add_garden","Herb Garden"
"ui_nh_add_painting","Frescoes"
"ui_nh_add_saddles","Saddler's Equipment"
"ui_nh_add_smokehouse","Smoke House"
"ui_nh_add_weaponsmith","Swordsmith's Tools"
"ui_nh_eff_pro_apiary_baker","Honey for baker"
"ui_nh_eff_pro_apiary_pub","Honey for tavern"
"ui_nh_eff_pro_baker_pub","Cakes for tavern"
"ui_nh_eff_pro_blacksmith_garrison","Weapons for garrison"
"ui_nh_eff_pro_blacksmith_stables","Horseshoes for stables"
"ui_nh_eff_pro_butcher_pub","Meat for tavern"
"ui_nh_eff_pro_garrison_pub","Tavern customers"
"ui_nh_eff_pro_stables_merchant","Horses for merchant"
"ui_nh_eff_rec_adam","Innkeeper Adam"
"ui_nh_eff_rec_alchemy","Alchemists' bench"
"ui_nh_eff_rec_altar","Altar"
"ui_nh_eff_rec_apiary_baker","Honey cakes"
"ui_nh_eff_rec_apiary_pub","Mead"
"ui_nh_eff_rec_archeryRange","Archery range"
"ui_nh_eff_rec_armorsmith","Armoursmith's equipment"
"ui_nh_eff_rec_baker_bigBread","Full stomachs"
"ui_nh_eff_rec_baker_blackBread","Black bread"
"ui_nh_eff_rec_baker_pub","Excellent cakes"
"ui_nh_eff_rec_baker_scale","Municipal scales"
"ui_nh_eff_rec_blacksmith_garrison","Weapons from forge"
"ui_nh_eff_rec_blacksmith_stables","Horseshoes from forge"
"ui_nh_eff_rec_bread_hungry","Hungry village"
"ui_nh_eff_rec_brewery","Brewery"
"ui_nh_eff_rec_butcher_pub","Meat banquet"
"ui_nh_eff_rec_coal","Charcoal "
"ui_nh_eff_rec_coal_ginger","Charcoal from Ginger's friends"
"ui_nh_eff_rec_dryfood","Drying shed"
"ui_nh_eff_rec_excrement_anywhere","Stinking stream"
"ui_nh_eff_rec_excrement_compromise","Fairly clean stream"
"ui_nh_eff_rec_excrement_far","Clean stream"
"ui_nh_eff_rec_export_wood","Selling wood "
"ui_nh_eff_rec_fricek","Fritz"
"ui_nh_eff_rec_friends_fricekProductive","Fritz is peaceful"
"ui_nh_eff_rec_friends_matusProductive","Matthew works a bit"
"ui_nh_eff_rec_gamblers","Dice games"
"ui_nh_eff_rec_garden","Herb garden"
"ui_nh_eff_rec_garrison_pub","Thirsty soldiers"
"ui_nh_eff_rec_grain_auschitz","Grain from Uzhitz"
"ui_nh_eff_rec_grain_confiscate","Disgruntled labourers"
"ui_nh_eff_rec_grain_samopesh","Grain from Samopesh"
"ui_nh_eff_rec_grain_sasau","Grain from Sasau"
"ui_nh_eff_rec_krkovicka","Butcher Kochwurst"
"ui_nh_eff_rec_krojchanzl","Merchant Kornelius"
"ui_nh_eff_rec_kunes","Woodcutter Kunesh"
"ui_nh_eff_rec_malina","Woodcutter Raspberry"
"ui_nh_eff_rec_malina_banish","Raspberry is free"
"ui_nh_eff_rec_malina_payoff","Dowry paid"
"ui_nh_eff_rec_marek","Groom Mark"
"ui_nh_eff_rec_matus","Matthew"
"ui_nh_eff_rec_meat_ledecko","Livestock from Ledetchko"
"ui_nh_eff_rec_meat_rataje","Livestock from Rattay"
"ui_nh_eff_rec_meat_sazava","Livestock from Sasau"
"ui_nh_eff_rec_mirka","Tavern maid Mirka"
"ui_nh_eff_rec_ota","Armoursmith Ota"
"ui_nh_eff_rec_oxen","Beasts of burden"
"ui_nh_eff_rec_painting","Frescoes"
"ui_nh_eff_rec_petr","Baker Silvester"
"ui_nh_eff_rec_poachers_confiscate","Poaching ban"
"ui_nh_eff_rec_poachers_denounce","Tough punishments"
"ui_nh_eff_rec_poachers_keep","Poachers' paradise"
"ui_nh_eff_rec_prachos_banishWife","Harridan banished"
"ui_nh_eff_rec_prachos_punishHusband","Malis must be sober"
"ui_nh_eff_rec_reinf_lumberjacks","Woodcutter soldiers"
"ui_nh_eff_rec_reinf_none","No sentries"
"ui_nh_eff_rec_reinf_varlets","Labourer soldiers"
"ui_nh_eff_rec_saddles","Saddler's equipment"
"ui_nh_eff_rec_salary_high","Overpaid Locator"
"ui_nh_eff_rec_salary_low","Underpaid Locator"
"ui_nh_eff_rec_salary_medium","Locator's wages"
"ui_nh_eff_rec_smokehouse","Smoke house"
"ui_nh_eff_rec_spejlik","Butcher Brisket"
"ui_nh_eff_rec_stables_merchant","Cart horses"
"ui_nh_eff_rec_stone_talmberk","Stone from Talmberg"
"ui_nh_eff_rec_vasek","Groom Vashek"
"ui_nh_eff_rec_weaponsmith","Swordsmith's equipment"
"ui_nh_eff_rec_witch_banish","Firm faith"
"ui_nh_eff_rec_witch_protect","Village herbalist"
"ui_nh_eff_rec_wood_banish","Woodcutters banished"
"ui_nh_eff_rec_zach","Armoursmith Zach"
"ui_nh_eff_rec_zvest","Swordsmith Fink"
"ui_nh_objective_church","Church repairs"
"ui_nh_objective_income","Village income"
"ui_nh_objective_people","Village capacity"
"ui_nh_res_coal","Charcoal"
"ui_nh_res_grain","Grain"
"ui_nh_res_meat","Livestock"
"ui_nh_res_stone","Stone"
"ui_nh_structure_desc_apiary1","Beehives demand little labour, but are well worth having. Forest honey is healthy, tasty and can be used to improve many dishes."
"ui_nh_structure_desc_baker1","Bread is the main staple of the common folk, but the baker also bakes other goods that add variety to the everyday diet."
"ui_nh_structure_desc_blacksmith1","A decent settlement must have a blacksmith who will fashion tools, nails, horseshoes and, in times of need, requisites for men-at-arms. With the necessary equipment, he can double either as a swordsmith or an armoursmith.                                    "
"ui_nh_structure_desc_bridge1","A stone bridge that will stand up to the comings and goings of all the locals and wagons carrying goods in and out, and one that will not disgrace the village."
"ui_nh_structure_desc_butcher1","It is the task of the butcher to slaughter livestock and provide the village with meat, naturally only from domesticated animals, since poaching in the nobles' forests is a serious crime."
"ui_nh_structure_desc_camp1","A camp for labourers engaged in all sorts of tasks. Many of them are refugees from Skalitz, but there are also some who heard of Pribyslavitz by chance and came to seek their fortune."
"ui_nh_structure_desc_garrison1","In times of peace, the guardhouse is home to the forces of law and order. In times of war, it serves as the town armoury and military barracks. Naturally, it also has a combat arena where the men can train."
"ui_nh_structure_desc_church1","Essential repairs to the church should begin with fixing the roof to protect the building from the rain and prevent further decay."
"ui_nh_structure_desc_church2","The beautiful repaired church is the pride of the whole settlement."
"ui_nh_structure_desc_lumberjacks1","Woodcutters fell and process the trees in the surrounding woods, ensuring a permanent supply of timber for construction of new buildings, repairs and basic fortifications."
"ui_nh_structure_desc_merchant1","Trade is always an essential element of life in towns as well as villages, allowing you to bring in the goods that are lacking, as well as selling the products your tradesmen create. "
"ui_nh_structure_desc_pub1","The tavern is always busy. After all, what could be better after a hard day's work than to take a breather with friends over a tankard of good ale?"
"ui_nh_structure_desc_stables1","Owning stables is a privilege enjoyed by very few. The head grooms manage them for their liege lords and have a great responsibility in handling their valuable mounts, for which they deserve recognition."
"ui_nh_structure_desc_townHall1","The tent will serve at the start instead of a real Rathaus. At least you'll have a place to lay your head before you get a proper Bailiff's residence built."
"ui_nh_structure_desc_townHall2","Every sizeable village should have a Rathaus, the seat of law and order embodied by the Bailiff."
"ui_nh_structure_desc_townHall3","The extended Rathaus is much bigger than the original one, affording possibilities of further improvement into a comfortable Bailiff's residence."
"ui_nh_structure_name_apiary1","Beehives"
"ui_nh_structure_name_baker1","Bakery"
"ui_nh_structure_name_blacksmith1","Forge"
"ui_nh_structure_name_bridge1","Bridge and Road"
"ui_nh_structure_name_butcher1","Butcher's"
"ui_nh_structure_name_camp1","Labourers' Camp"
"ui_nh_structure_name_garrison1","Guardhouse"
"ui_nh_structure_name_church1","Church Basic Repairs"
"ui_nh_structure_name_church2","Church"
"ui_nh_structure_name_lumberjacks1","Woodcutters' Camp"
"ui_nh_structure_name_merchant1","Trader's "
"ui_nh_structure_name_pub1","Tavern"
"ui_nh_structure_name_stables1","Stables"
"ui_nh_structure_name_townHall1","Temporary Rathaus"
"ui_nh_structure_name_townHall2","Rathaus"
"ui_nh_structure_name_townHall3","Extended Rathaus"
