"Diag_Peter_HT1_S_121","You know","I thought that guy said 'Rodriguez Bar Mitzvah.'"
"Diag_Peter_HT1_S_122","Would it kill him to mix in a green salad once in a while? I'm gonna take backup. Blast him until he's dazed and then throw your capture stream on him."
"Diag_Peter_HT1_S_123","Good","good. That's it","buddy. You've got the little monster breathing hard."
"Diag_Peter_HT1_S_125_a","Got him! Now try to hold him still - you gotta wear him down."
"Diag_Peter_HT1_S_125_b","When he's tired","you'll be able to put his sorry crater of a butt into the trap."
"Diag_Peter_HT1_S_128","Alright","trap's in! You're almost there. Just guide him in."
"Diag_Peter_HT1_S_129","Yeah! Perfect! See? That's a big wow. That'll teach that pitiful goop-sack to slime Pete Venkman. And","by extension... you."
"Diag_Peter_HT1_S_130","Perhaps a place setting disturbed. Still pretty much ready. Full go for the Rodriguez blowout."
"Diag_Manager_HT1_S_131","The Alhambra Ballroom! The Bar Mitzvah! What have you done? The guests are arriving in fifteen minutes!"
"Diag_Peter_HT1_S_132","What seems to be your problem? Thanks to me and my new exclusively assigned recruit here","the festivities can now proceed in an entirely ghost-free environment","so you're welcome. Eh? And to the Rodriguez: L'Chaim from the Ghostbusters!"
"checkpoint_demo_EndingDebug","Debug the ending cinemat."
"MissionDescription","Slimer Come Home"
"objShrt_CaptureSlimer","Capture Slimer"
"objLong_CaptureSlimer","You've got Slimer cornered. It's time to finish this and trap him."
"tutorial_captureBeam1","Use your Capture Stream to move this obstacle out of your way. While blasting it with your Blast Stream","press @@DeployCaptBeamButtonName@@ to engage the Capture Stream."
"tutorial_captureBeam2","The Capture Stream engages automatically on wounded ghosts","but you can press @@DeployCaptBeamButtonName@@ to engage it early."
"tutorial_captureBeam3","Objects held in the Capture Stream can be sent flying by pressing @@DeployCaptBeamButtonName@@ to launch them."
"tutorial_captureBeam4","The Capture Stream engages automatically on wounded ghosts.  Keep firing!"
"tutorial_dodge1","Tap @@JumpButtonName@@ while moving left or right to dodge enemy attacks"
"tutorial_overheat1","Your proton pack is about to overheat. The pack heats up as you fire the Blast Stream."
"tutorial_overheat2","When it overheats","the pack automatically shuts down for a few moments and vents itself to prevent a core meltdown."
"tutorial_overheat3","You can vent the pack yourself at any time with @@ManualVentButtonName@@. Watch the heat meter on the pack carefully to avoid venting in the middle of a fight."
"tutorial_Wrangle1","Wrangle ghosts in your Capture Stream by pulling hard in the opposite direction of their movement."
"tutorial_Wrangle2","Successful wrangle tugs increase slam potential. Press @@ItemMode2ButtonName@@ to crash the ghost into things!"
"tutorial_Trap0","Peter has deployed a trap. Deploy your own trap by pressing @@DeployTrapButtonName@@."
"tutorial_Trap1","Keep ghosts balanced over the trap","and it will pull them down for you. Don't let the ghost escape out of the cone of light!"
"tutorial_fireBeam","Press @@ItemMode1ButtonName@@ to fire the Blast Stream"
"Diag_Peter_HT1_S_093","The Alhambra Ballroom. No way he could pass that up."
"Diag_Manager_HT1_S_094","Absolutely not! You can't go in","the Rodriquez Bar Mitzvah is set to start in half an hour!"
"Diag_Peter_HT1_S_095","I'll bet the beef brisket is today's special."
"Diag_Manager_HT1_S_096","...and you've done quite enough already. I'm sure the... thing ...will just go away..."
"Diag_Manager_HT1_S_097","I...I'm...willing to risk it."
"Diag_Manager_HT1_S_098","You're not going in there!"
"Diag_Peter_SPLIT_096","That's all we needed to hear."
"Diag_Peter_HT1_S_104","You bring your apron? We're gonna take a little shortcut through the kitchen."
