"objShrt_FindSlimerWithPeter","Track down Slimer with Peter."
"Diag_Ray_HT1_S_036_a","Phew! Whoa! He's definitely been here."
"tutorial_overheat1","Your proton pack is about to overheat. The pack heats up as you fire the proton stream."
"MissionDescription","Slimer Come Home"
"Diag_Ray_HT1_S_036_b","Looks like he cleaned out all the snacks."
"Diag_Egon_HT1_S_056","Need a hand?"
"checkpoint_Ballroom_descr","Rodriguez Bar Mitzvah"
"checkpoint_Kitchen_descr","Air in the Lines"
"PKE_12th_Vending_Rollover","Snack Remnants"
"Diag_Peter_HT1_S_111_a","Now that is a pilot light."
"Diag_Peter_HT1_S_101_b","The shnutz you say. Nobody slimes Pete Venkman...twice...and gets away with it! Unless it's Karaoke night and I get to wear what I want."
"Diag_Peter_HT1_S_123","Good","good. That's it Buddy. You've got the little monster breathing hard. (Pants)."
"Diag_Peter_HT1_S_111_b","Nothing to worry about. Most kitchens have self starting pilot lights."
"Diag_Ray_HT1_S_045","More ghosts? But we gave this hotel a clean bill of health five years ago."
"objLong_CaptureSlimer","You've got Slimer cornered. It's time to finish this and trap him."
"objShrt_gotoFloor12","Follow Peter and Ray"
"PKE_kitch_trailHead_scan","From this smear of slime","a trail of invisible ectoplasm leads across the floor."
"Diag_Ray_HT1_S_041","He's been slimed! Again! Hustle over here and help him up","will ya?"
"Diag_Peter_HT1_S_099","That's all we needed to hear. Alright","we're out! Coffee time","everyone! Service has been declined beyond this point."
"Diag_Peter_HT1_S_095","I'll bet the beef brisket is today's special."
"Diag_Ray_HT1_S_049","Alright","Slimer! You've had your fun! The elevator's off-limits!"
"checkpoint_Lobby3a_descr","The Bellhops Are Restless"
"tutorial_captureBeam3","Objects held in the Capture Stream can be sent flying by pressing @@DeployCaptBeamButtonName@@ to launch them."
"tutorial_captureBeam2","The capture beam engages automatically on wounded ghosts","but you can press @@DeployCaptBeamButtonName@@ to engage it early."
"Diag_Ray_HT1_F_023","Sorry! Our mistake!"
"Diag_Peter_HT1_S_043","Oh","no","my friend. That was back in the pre-sliming era. Right now","its all about payback!"
"objLong_gotoLobby","Take the elevator to the lobby to meet Egon."
"Diag_Peter_HT1_S_075","Let me ask you a question. How long did it take you and Ray to type in all the digitally available material?"
"Diag_Ray_HT1_S_146","Watch out! Hostile FRV! Hurling projectiles!"
"tutorial_PKE3","Trace ectoplasm like this can only be detected with your PKE Meter and goggle view. Some ghosts leave these invisible trails when under stress."
"PKE_12th_traceTrailHead_scan","Slimer must have exited the wall here. There is an invisible trail leading down the hall."
"checkpoint_Lobby3b_descr","Fishing and Trapping"
"Diag_Ray_HT1_S_143","Venkman. You okay?"
"Diag_Egon_HT1_S_103","Be careful","Peter. Remember the Ellis island incident?"
"Diag_Egon_HT1_S_100","Sounds like the Alhambra's off-limits.."
"Diag_Ray_HT1_S_148","Cadet. Go with Dr. Spengler. Check out the angry fisherman."
"Diag_Peter_HT1_S_079","And now...it's 20th century kindling."
"Diag_Peter_HT1_S_101_a","The shnutz you say. Nobody slimes Pete Venkman twice and gets away with it."
"tutorial_PKE1","The PKE Meter on your belt is flashing! There must be a strong PKE signal in the area that you can track."
"tutorial_PKE2","While aiming your PKE Meter at a signal's source","hold @@ItemMode1ButtonName@@ to scan it and get more information."
"objShrt_gotoLobby","Return to the Lobby."
"Diag_Ray_GEN_E_414_a","Where's it hiding?"
"Diag_Ray_GEN_E_414_b","Where's it hiding?"
"Diag_Ray_HT1_F_012","Ah","by the way","Cadet","we get paid by the job","not by the hour. Let's go."
"Diag_Ray_HT1_S_036_c","Keep looking. Follow the hardening trail of ecto-plasm."
"Diag_Peter_HT1_S_126_b","You're not hurting him","he's a ghost! Try a few slams and aim for something expensive."
"Diag_Egon_HT1_S_090","Ray","follow me! The others are floating back upstairs. Venkman","you two pull our friend Slimer into a trap as fast as you can. There's a massive bulge in these spikes indicating this isn't just some routine clearing job."
"Diag_Manager_HT1_S_081","Not the Gainsborough! Noo!"
"Diag_Ray_HT1_S_035","And this signal looks just like your elusive little targeted entity."
"Diag_Peter_HT1_S_080","What a fine","versatile piece you have there."
"objLong_RescuePeterB","Peter has been slimed! (Again!) Walk over to him and help him up."
"Diag_Peter_HT1_S_084","You got the Gainsborough","though! So that's something."
"Diag_Peter_HT1_S_087","Ray","once again...turning out to be bigger than we thought. So","w...we need our shaman! Where's Winston?"
"Diag_Peter_HT1_S_086","Come on! He's a New York bellhop! Just tip him","will ya?"
"Diag_Peter_HT1_F_004","Sir","if you check the fine print on our invoice."
"Diag_Peter_HT1_F_006","Right","invoices...you'll see that your warranty on re-haunting expired some time ago. You should've taken the extended service agreement."
"Diag_Egon_HT1_S_145","Up there!"
"Diag_Peter_HT1_F_001","Nothing to worry about","folks. There's absolutely no need to panic. We are highly paid","trained professionals."
"Diag_Peter_HT1_F_002","Alright","stand behind me. Try to look highly trained."
"Diag_Peter_HT1_F_016","Dr. Stantz","if you'd do the honors?"
"PKE_12th_traceTrailHead_name","Slime Splat"
"Diag_Peter_HT1_S_122","Would it kill him to mix in a green salad once in a while? I'm gonna take backup. Blast him until he's dazed and then throw your capture stream on him."
"objShrt_ChaseFisherman","Chase after the fisherman ghost with Egon."
"Diag_Peter_HT1_F_009","Well","hello. You're perfectly safe now","Miss. The Ghostbusters are here."
"Diag_Peter_HT1_S_067","Honestly","I'm sensing some hostililty here. Perhaps we should just leave the ghosts here if that's what you would prefer","sir."
"Diag_Peter_HT1_S_109","This is why I eat out of a can."
"Diag_Peter_HT1_S_129","Yeah! Perfect! See? That's a big wow. That'll teach that pitiful goop-sack to slime Pete Venkman. And","by extension","...you."
"objLong_PKE12thFloorB","You've got a signal on your PKE meter. It could be Slimer!"
"Diag_Peter_HT1_S_105","The Alhambra should be right through...here."
"Diag_Peter_HT1_S_106","Hello? Chef? Mr. Boy-R-Dee?"
"objLong_PKE12thFloorA","Scan Slimer's ectoplasm on the wall with your PKE meter."
"Diag_Ray_GEN_E_633","Keep an eye out."
"Diag_Egon_HT1_S_060","You see what I mean? Multiple FRV's - and in a highly agitated state."
"Diag_Ray_GEN_E_631","Careful!"
"Diag_Ilyssa_HT1_F_010_a","Cab please. To Times Square."
"Diag_Ray_GEN_E_433","Got to get closer."
"Diag_Egon_HT1_S_066","The Mayor and city have taken out an extensive insurance policy as well so you're covered."
"Diag_Ray_GEN_E_638","Track it down."
"Diag_Peter_HT1_S_040","How did this even happen? I was covering the elevators!"
"Diag_Manager_HT1_S_097","I...I'm...willing to risk it."
"Diag_Manager_HT1_S_096","...and you've done quite enough already. I'm sure the... thing ...will just go away..."
"Diag_Ray_HT1_S_069","Discretion is our professional watch word."
"Diag_Manager_HT1_S_094","Absolutely not! You can't go in","the Rodriquez Bar Mitzvah is set to start in half an hour!"
"Diag_Ray_HT1_S_026","Alright...showtime. We wear him out","then we capture him. That's what your proton stream is for."
"Diag_Manager_HT1_S_098","You're not going in there!"
"objLong_RescuePeterA","Peter is in trouble! Use the on-screen portrait arrow to find him."
"Diag_Ray_HT1_S_061","I'll say. That convulsive PK shockwave really stirred the nest. Man","this lobby is so wrecked!"
"tutorial_Trap1","Keep ghosts balanced over the trap","and it will pull them down for you. Don't let the ghost escape out of the cone of light!"
"Diag_Ray_HT1_F_005","Invoices."
"Diag_Peter_HT1_F_014","Shooting a little early...but...not the first time","huh?"
"Diag_Peter_HT1_F_011","Haha. That approach rarely works with me. I'll show you why later."
"PKE_Lobby_SlimerSplash_Scan","The spot on the wall where Slimer flew through into the ballroom."
"Diag_Ray_HT1_F_008","Good. Dig up what you can. That little greenie shouldn't cause us too much trouble."
"Diag_Peter_HT1_F_018","Part of our settlement with the city: proton packs remain off in heavily populated public areas."
"Diag_Reception_GEN_E_001","Good evening. Checking in?"
"Diag_Egon_HT1_F_007","I'm getting some interesting PKE spikes here. Disturbances don't seem to be exclusive to the 12th floor. I'd like the chance to look around the building a little more."
"Diag_Reception_GEN_E_003","Do you have a reservation with us this evening?"
"Diag_Reception_GEN_E_002","Welcome to the Sedgewick."
"Diag_Ray_HT1_S_085","Nevermind the Onionhead for now. The ghost with the red cap is fighting hard to hold stasis!"
"Diag_Peter_HT1_S_057","You always fail me","Ray. Don't you?"
"Diag_Peter_HT1_S_055","Kill it","Ray!"
"Diag_Ray_HT1_S_064","No need to worry","sir. As you know","the Mayor rode to office on a strictly pro-Ghostbusters platform","and we now invoice the city directly for all captures and eliminations. An unhaunted New York is a tourist friendly New York."
"Diag_Ray_HT1_S_088","Way ahead of you","Peter. Janine is paging him now."
"Diag_Male_HT1_F_022","You lunatics!"
"Diag_Peter_HT1_S_110","Yaaghhh! You'd think I'd be used to that stuff by now!"
"Diag_Peter_HT1_S_117","Okay. Killed some utensils. Blew up some pots and pans. I'm feeling pretty good. How 'bout you?"
"Diag_Peter_HT1_S_115","Okay","I dare ya! Everything but the kitchen sink."
"Diag_Peter_HT1_S_114","Woah! Hey! It's knives on the right and forks on the left!"
"Diag_Egon_HT1_S_076","It took a very long time."
"Diag_Manager_HT1_F_003","That disgusting green blob is up on the 12th floor again","wreaking havoc! I demand a refund right now!"
"Diag_Egon_HT1_S_072","Give your PKE Meter more time to complete the scan."
"Diag_Egon_HT1_S_073","Right. You lost the scan signal. Remember it's an advanced and sensitive instrument","but you're going to have to meet it halfway. Make sure you keep the PKE sweep trained on your subject until the scan is complete."
"Diag_Egon_HT1_S_070","Did Ray show you how to use the PKE Meter? Using the signals for tracking is helpful but you can also perform a full target ident-scan on a variety of paranormal entities. Try it on any one of those ghosts."
"Diag_Egon_HT1_S_071","Try your meter on the one in the red jacket. Just line up your target","hold the scanning button","and wait for confirmation."
"Diag_Ray_GEN_E_400","Getting warm."
"Diag_Peter_HT1_S_050","Ok","what about ""pretty please""?"
"Diag_Ray_GEN_E_407","You hear that?"
"Diag_Ray_GEN_E_398","We're close."
"Diag_Egon_HT1_S_083","Almost!...No!...lost him!"
"Diag_Peter_HT1_S_118","Alright","check it out. The eggheads probably didn't show you this but the basic proton pack does double duty: The Blast Beam you're getting pretty handy with that. That's good. But if you wanna smack a spook around","ya know","you need to be able to trap him. Otherwise","you're just being mean. To trap him","you've gotta grab him and to grab him","you use the other half of the Proton Wand: the Capture Stream."
"Diag_Manager_HT1_S_068","No... no. But please","be discreet."
"objShrt_RescuePeter","Rescue Peter."
"Diag_Manager_HT1_S_065","No... the damage!"
"Diag_Peter_HT1_S_053","Ray","you guys uh...good with offically stuck in the elevators? Show of hands..."
"PKE_12th_Vending_Scan","The carnage of Slimer's vending machine raid lies all over the floor","covered in slime."
"Diag_Reception_GEN_E_004","I'm afraid we're fully booked","sir"
"Diag_Ray_HT1_F_019","And in close quarters. It minimizes the city's liabilities and satisfies the restraining order the maid here had put on us."
"Diag_Peter_HT1_F_021","It's him!"
"Diag_Peter_HT1_F_024","Nice. Now we got another plaintiff. He did look rather undead though","didn't he? I mean","we might just win that one."
"Diag_Peter_HT1_F_025","Aw","come on","Ray! I'm the one that gets a face full of slime every time the little green buddy escapes! He doesn't even know me well enough to hate me."
"Diag_Ray_HT1_F_013","Alright ace","get ready."
"objLong_ChaseFisherman","Ray and Peter will clean up down here. Follow Egon and chase down the fisherman ghost."
"Diag_Ray_HT1_F_017","Proud to","Dr. Venkman."
"Diag_Ray_HT1_F_015","You'll get your shot","Champ. Just a little patience while you're accelerator de-polarizes."
"Diag_Ray_HT1_S_089","They've split up!"
"Diag_Ray_HT1_S_139","Nice streaming. You're getting the hang of it. Good trap work."
"Diag_Peter_HT1_S_048","I'm not taking the stairs. Ah","today's not my cardio day."
"Diag_Peter_HT1_S_112","Just a little air in the line."
"Diag_Ray_HT1_S_136","Venkman taught you how to use the Slammer","huh? It's not gentle","but it works to safely confine entities. All's fair in love and ghost busting."
"checkpoint_12thFloorB_descr","Slime Trail"
"Diag_Ray_HT1_S_133","Nice of you guys to join us. You grab the little spud?"
"Diag_Peter_HT1_S_042","That mutant stromboli snuck up on me. Gah...functified again."
"PKE_Lobby_SlimerSplash_Rollover","Ectoplasm Impact"
"Diag_Ray_HT1_S_041_b","When one of us goes down","we always help each other out. It's all about teamwork."
"objShrt_CaptureSlimer","Capture Slimer."
"Diag_Ray_HT1_S_047","Call the elevator","Junior."
"Diag_Manager_HT1_S_078","Oh! Oh! That table is an 18th century Queen Anne replica!"
"objShrt_PKE12thFloor","Use Your PKE Meter to track down Slimer."
"Diag_Peter_HT1_S_093","There. The Alhambra Ballroom. No way he could pass that up."
"objLong_DefeatLobbyGhosts","Defeat the lobby ghosts."
"PKE_12th_SlimerSplash_Scan","A disgusting mess of ectoplasmic slime where Slimer forced himself through the wall."
"Diag_Peter_HT1_S_107","Okay","champion. You lead for a while."
"Diag_Egon_HT1_S_074","Nice work. A completed scan initiates a cross-referenced query to all digitally available material and instantly updates the entry in your onboard Tobin's Spirit Guide. This provides an active and useful data search."
"objLong_FindSlimerWithPeterA","Slimer flew towards the Ballrooms. Follow Peter to investigate."
"objLong_FindSlimerWithPeterC","Explore the kitchen and find your way through into the ballroom."
"objLong_FindSlimerWithPeterB","The Manager won't let you into the ballroom. Follow Peter. He seems to have a plan."
"Diag_Peter_HT1_S_030","Nah","I've seen this one already. Know how it ends. You two have fun though. I'll cover the elevators and escort any ladies safely to their rooms."
"Diag_Peter_HT1_S_031","You're making the right career move","believe me. But also missing a great time with Ol' Doc Stantz down there."
"tutorial_overheat3","You can vent the pack yourself at any time with @@ManualVentButtonName@@. Watch the heat meter on the pack carefully to avoid venting in the middle of a fight."
"tutorial_overheat2","When it overheats","the pack automatically shuts down for a few moments and vents itself","to prevent a core meltdown."
"Diag_Peter_HT1_S_037","Ray! I don't feel good!"
"Diag_Peter_HT1_F_020_a","The world we live in today. You shoot a proton stream of highly charged particles at someone...they get all sue-happy. W...we barely burned her. Barely!"
"Diag_Peter_HT1_S_127","There! Doesn't that make you feel better? Makes me feel better. I know that."
"Diag_Peter_HT1_S_124","Okay","see! He's right where you want him! Release your stream."
"Diag_Peter_HT1_F_020_b","The world we live in today. You shoot a proton stream of highly charged particles at someone...they get all sue-happy! We didn't even burn her! I mean","there was redness! There was some redness!"
"Diag_Ray_HT1_S_038","Peter","come in! You okay?"
"Diag_Ray_HT1_S_039","Uh-oh. Man down! We've got a man down! Go","go","go!"
"Diag_Peter_HT1_S_121","You know","I thought that guy said 'Rodriguez Bar Mitzvah.'"
"Diag_Ray_HT1_S_034","Alright","dig it. Your PKE meter is the cornerstone of any supernatural investigation. Works like a divining rod: point it at psycho-kinetic energy","it measures electro-magnetic fluctuations and heats up. Point it away","it goes cold. Hot is better. Just follow the signal to your target. Your paragoggles are linked to auto-function whenever you use your PKE. Cool","isn't it? Egon's a genius."
"tutorial_captureBeam1","Use your capture beam to move this obstacle out of your way. While blasting it with your proton beam","press @@DeployCaptBeamButtonName@@ to engage the capture beam."
"Diag_Peter_HT1_S_128","Alright","trap's in! You're almost there. Just guide him in. The trap will take care of the rest."
"Diag_Ray_HT1_S_033","I've got a solid signal! Get over here and look at your PKE Meter!"
"Diag_Manager_HT1_S_131","The Alhambra Ballroom! The Bar Mitzvah! What have you done? The guests are arriving in fifteen minutes!"
"objLong_CaptureBellhopsB","Seems like your work here is done","or is it?"
"objLong_CaptureBellhopsA","You've got the tools","you've got the talent. Finish off these Bellhop troublemakers."
"objShrt_CaptureBellhops","Capture the bellhop ghosts."
"Diag_Peter_HT1_S_091","He gets so bossy when he hasn't had his nap."
"tutorial_Wrangle1","Wrangle ghosts in your capture stream by pulling hard in the opposite direction of their movement."
"tutorial_Wrangle2","Every time you hurt them with wrangling","you build up slam potential. Use it with @@ItemMode2ButtonName@@ to crash the ghost into things and inflict even more damage."
"pke_kitch_trailEnd_scan","Is something hiding in here?"
"Diag_Ray_GEN_E_640","Where is it?"
"PKE_kitch_trailHead_name","Ectoplasm Smear"
"Diag_Ray_HT1_S_082","Sir","please! You're not making this any easier! You got him","Spengler?"
"Diag_Peter_HT1_S_108","I guess they're serving Albanian-style this evening."
"Diag_Peter_HT1_S_052_b","Think we're stuck","think we're stuck","think we're stuck..."
"Diag_Peter_HT1_S_052_a","Think we're stuck? Well","let's see..."
"objLong_PeterToLobby3","Follow Peter back out into the lobby."
"Diag_Peter_HT1_S_144","Why? Because I'm in the moment? And I was slimed? Let me have this. Please."
"Diag_Peter_HT1_S_147","Huh. That guy looked lost. Ray","let's go check the fridge. Let them go after the cook."
"Diag_Peter_HT1_S_140","Take a tip","punk: don't mess with the men in beige!"
"Diag_Peter_HT1_S_142","Hey","dollface. You see the sign on the door? Do not disturb! No moleste! Got it?"
"Diag_Ray_HT1_S_138","Oh-oh! Heads up! Your initiation is over! Now give us a hand! We've got a couple of really persistant","troublesome spirits here!"
"Diag_Rescue_GEN_E_008","That's cool of you. Somebody's gonna get slapped hard with a civil suit over this."
"Diag_Peter_HT1_S_125_a","Got him! Now try to hold him still - you gotta wear him down."
"Diag_Peter_HT1_S_125_b","When he's tired","you'll be able to put his sorry crater of a butt into the trap."
"objLong_Intro","Investigate the Sedgewick Hotel for paranormal activity. Defeat all encountered entities."
"Diag_Peter_HT1_S_027","Tear him up","slick! That greedy slug has your name all over itself."
"Diag_Peter_HT1_S_062_b","Can we please call Winston and tell him his night off has offically ended?"
"Diag_Peter_HT1_S_130","Perhaps a place setting disturbed. Still pretty much ready. Full go for the Rodriguez blowout."
"Diag_Peter_HT1_S_062_a","Hey","you know what'd be fun? Let's call Winston and tell him his night off has offically ended."
"Diag_Peter_HT1_S_135","Egon's new trap shut so fast we almost gave him a nose job."
"Diag_Peter_HT1_S_134","Mashed potatos now. Your cadet had to straighten him out."
"checkpoint_12thFloorA_descr","On-The-Job-Training"
"Diag_Peter_HT1_S_104","You bring your apron? We're gonna take a little shortcut through the kitchen."
"Diag_Peter_HT1_S_120_a","That's all there is to it. You just throw this junk anywhere. We don't stick around and clean up."
"Diag_Peter_HT1_S_120_b","You're a pretty a quick study. I'm gonna keep my eye on you","you could be management material. How would you like to share a desk with Janine?"
"Diag_Manager_HT1_S_063","Who's going to pay for all this?!"
"pke_kitch_trailEnd_name","Condensed Ectoplasm"
"checkpoint_Lobby2b_descr","Bad Service"
"Diag_Ray_HT1_S_029","You've got him on the run! C'mon","let's go! Peter!"
"Diag_Ray_HT1_S_028","Full release! Now","Cadet!"
"Diag_Peter_HT1_S_092","Hey now...is that honey-glazed ham ...and prime rib?"
"Diag_RescueF_GEN_E_002","Thanks! I don't even want to know what the spook that locked me in here had planned!"
"Diag_Peter_HT1_S_126_a","You can wear him even faster if you wanna bang him around the room little bit!"
"Diag_Ray_HT1_S_051","Egon","come in. I think we're stuck in the elevator. We need some HELP!"
"Diag_Peter_HT1_S_119","Alright","observe. This chair is not a ghost","but the Capture Stream also works on stuff that's been in recent contact with ghosts. Ghosts slime everything they touch. I got relatives like that. It isn't pretty","but it's science. And as long as ecto-slime is active it glows. And when it glows","you can use your Capture Stream to pick it up and whip it around. Ray","you know","makes it sound more technical and duh than I do","but you get the drift","don't you? Okay","give me a hand clearing a path to this door so we can go put some whoop-down on that very deserving green beast."
"tutorial_dodge1","When enemies charge you","press @@JumpButtonName@@ and push @@StrafeAxisName@@ left or right to dodge out of the way."
"objLong_gotoFloor12A","Stay close to Peter and Ray. Try to look professional."
"objLong_gotoFloor12B","Search the 12th floor for Slimer with Peter and Ray."
"objLong_gotoFloor12C","Shoot Slimer with your proton stream."
"Diag_Egon_HT1_S_046","New people die everyday."
"PKE_12th_VendingSlime_Rollover","Ectoplasm"
"Diag_Egon_HT1_S_044","You guys need to get down here immediately. Our live-in science experiment is tearing apart the lobby","and he's not alone."
"PKE_12th_SlimerSplash_Rollover","Ectoplasm Impact"
"Diag_Ray_GEN_E_430","Good tracking."
"checkpoint_Lobby2a_descr","Rough Descent"
"Diag_Peter_HT1_S_137","Ray","we need to have a heart-to-blob talk with this one or we are gonna have discipline issues when he's a teenager."
"PKE_12th_traceTrailSplat_name","Trace Ectoplasm Deposit"
"Diag_Peter_HT1_S_032","Stop staring at me! You're creepier than that ghost. Go down with Ray!"
"checkpoint_Start_descr","Extended Service Agreement"
"Diag_Ray_HT1_S_054","Here it comes..."
"Diag_Peter_HT1_S_077","Ohh! Am I glad I stayed home that year. Alright","enough already with the education. The only one being paid to learn on the job is this poor sap cadet."
"Diag_Ilyssa_HT1_F_010","Back off","loser. Never gonna happen."
"Diag_Ray_HT1_S_059","Come on","jump out! These ghosts aren't gonna trap themselves!"
"Diag_Peter_HT1_S_132","What seems to be your problem? Thanks to me and my new exclusively assigned recruit here","the festivities can now proceed in an entirely ghost-free environment so you're welcome. Eh? And to the Rodriguezes: La'Chaim from the Ghostbusters!"
"Diag_Ray_HT1_S_058","Climb up. The fight's out here."
"Diag_Ray_HT1_S_141","See? That wasn't such a chore now was it?"
