﻿"IDS_CARD_DESC_PLACEHOLDER","placeholder"
"IDS_CARD_ATK1_PLACEHOLDER","placeholder"
"IDS_CARD_ATK2_PLACEHOLDER","placeholder"
"IDS_CINEMATIC_PLACEHOLDER","PLACEHOLDER"
"IDS_CINEMATIC_SKIP_REQUEST1","%1 wants to skip..."
"IDS_CINEMATIC_SKIP_REQUEST2","Press [@$SURVIVALGUIDE$] to skip"
"IDS_HUD_NUMBER_DELIMITER",","
"IDS_CLIENT_DIED","Client has died. Press Ok to continue."
"IDS_BOOT_NOSPACE","There is not enough available space on the HDD. To play the game, at least %s of free space is required. Exit the game and obtain the necessary space."
"IDS_CREDITS_UPPER","CREDITS"
"IDS_CREDITS_LOWER","Credits"
"IDS_ACHIEVEMENTS","e"
"IDS_WATCH_TIME_AM","%1:%2 AM"
"IDS_WATCH_TIME_PM","%1:%2 PM"
"IDS_TRADEMARK_SYMBOL","™"
"IDS_REGISTERED_TRADEMARK_SYMBOL","®"
"IDS_WAITING_TO_PLAY","%1 is waiting to play..."
"IDS_ONLINE_SPAWN_PLAYER","Press [@$FECONFIRM$] to spawn player"
"IDS_GAME_TITLE","Dead Rising 3"
"IDS_TITLE_INVITE_FRIENDS","INVITE FRIENDS"
"IDS_TITLE_GAME_MODES1","GAME MODE #1"
"IDS_TITLE_GAME_MODES2","GAME MODE #2"
"IDS_TITLE_GAME_MODES3","GAME MODE #3"
"IDS_TITLE_GAME_MODES_LOBBY","GAME MODES LOBBY"
"IDS_TITLE_STORY_MODE","STORY"
"IDS_TITLE_STORY_MODE_LOBBY","STORY MODE LOBBY"
"IDS_TITLE_DEBUG_JUMP","DEBUG JUMP"
"IDS_TITLE_DEBUG_ENTER","DEBUG ENTER"
"IDS_TITLE_CONTINUE","CONTINUE"
"IDS_TITLE_LOAD_GAME","LOAD GAME"
"IDS_TITLE_CHAPTER_SELECT","CHAPTER SELECT"
"IDS_TITLE_GAME_MODES","GAME MODES"
"IDS_TITLE_ONLINE","ONLINE"
"IDS_TITLE_OPTIONS","OPTIONS"
"IDS_TITLE_DLC","DOWNLOADABLE CONTENT"
"IDS_TITLE_SET_ICON","SET ICON"
"IDS_TITLE_QUIT","QUIT GAME"
"IDS_TITLE_QUICKPLAY","Quick Play"
"IDS_TITLE_MANAGE_INVITES","MANAGE INVITATIONS"
"IDS_TITLE_BLUEPRINTS","BLUEPRINTS"
"IDS_TITLE_CHALLENGES","PP TRIALS"
"IDS_TITLE_MAP","MAP & MISSIONS"
"IDS_TITLE_TUTORIALS","TUTORIALS"
"IDS_TITLE_PAUSE_MENU","PAUSE MENU"
"IDS_TITLE_CHAPTERS","CHAPTERS"
"IDS_TITLE_ATTRIBUTES","ATTRIBUTES"
"IDS_TITLE_BOOKS","BOOKS"
"IDS_TITLE_VEHICLES","VEHICLES"
"IDS_TITLE_NEW_GAME","New Game"
"IDS_TITLE_CREDITS","CREDITS"
"IDS_TITLE_LOCKER","LOCKER"
"IDS_LOADING","LOADING"
"IDS_BACK","BACK"
"IDS_SELECT","SELECT"
"IDS_READY","READY"
"IDS_START_GAME","START GAME"
"IDS_GUIDE_ARROW","GUIDE ARROW"
"IDS_ZOOM_ON_STORE","ZOOM"
"IDS_SKIP","SKIP"
"IDS_LEVELS","Levels"
"IDS_SCOOPS","Scoops"
"IDS_FREE_VIEW","FREE VIEW"
"IDS_PAUSE","PAUSE GAME"
"IDS_PM_RESUME","RESUME"
"IDS_PM_LOAD","Load"
"IDS_PM_GAMEOVER","GAME OVER"
"IDS_PM_BOOT_PLAYER","BOOT PLAYER"
"IDS_SGF_AUTOSAVE","AUTOSAVE"
"IDS_ENDGAME_GAMESUMMARY","GAME SUMMARY"
"IDS_ENDGAME_GAMEENDING","Game Ending:"
"IDS_ENDGAME_PPEARNED","PP Earned:"
"IDS_ENDGAME_ZOMBIEKILL","Zombies Killed:"
"IDS_ENDGAME_SURVIVORS","Survivors:"
"IDS_ENDGAME_KATEYGIFT","Gifts for Katey:"
"IDS_ENDGAME_MONEYBONUS","Money Earned:"
"IDS_ENDGAME_ENDING_S","Ending S"
"IDS_ENDGAME_ENDING_A","Ending A"
"IDS_ENDGAME_ENDING_B","Ending B"
"IDS_ENDGAME_ENDING_C","Ending C"
"IDS_ENDGAME_ENDING_D","Ending D"
"IDS_ENDGAME_ENDING_E","Ending E"
"IDS_ENDGAME_ENDING_F","Ending F"
"IDS_NUMBER0","0"
"IDS_NUMBER1","1"
"IDS_NUMBER2","2"
"IDS_NUMBER3","3"
"IDS_NUMBER4","4"
"IDS_NUMBER5","5"
"IDS_NUMBER6","6"
"IDS_NUMBER7","7"
"IDS_NUMBER8","8"
"IDS_NUMBER9","9"
"IDS_NUMBER10","10"
"IDS_NUMBER11","11"
"IDS_NUMBER12","12"
"IDS_NUMBER13","13"
"IDS_NUMBER14","14"
"IDS_NUMBER15","15"
"IDS_NUMBER16","16"
"IDS_NUMBER17","17"
"IDS_NUMBER18","18"
"IDS_NUMBER19","19"
"IDS_NUMBER20","20"
"IDS_NUMBER21","21"
"IDS_NUMBER22","22"
"IDS_NUMBER23","23"
"IDS_NUMBER24","24"
"IDS_NUMBER25","25"
"IDS_NUMBER26","26"
"IDS_NUMBER27","27"
"IDS_NUMBER28","28"
"IDS_NUMBER29","29"
"IDS_NUMBER30","30"
"IDS_NUMBER31","31"
"IDS_NUMBER32","32"
"IDS_NUMBER33","33"
"IDS_NUMBER34","34"
"IDS_NUMBER35","35"
"IDS_NUMBER36","36"
"IDS_DR3_PROTO_GARY1","Happy Hour"
"IDS_DR3_PROTO_GARY2_1","The Morgue-ing After"
"IDS_DR3_PROTO_GARY2_2","Return to the Kingpin"
"IDS_DR3_PROTO_MACK1_1","Party Crasher"
"IDS_DR3_PROTO_MACK1_2","Save Brittany"
"IDS_DR3_PROTO_ANNIE1_1","Good With Her Hands"
"IDS_DR3_PROTO_ANNIE1_2","Infiltrate the Mansion"
"IDS_DR3_PROTO_GARY1_DESC","GOAL: Get to the Bar <br/>DESTINATION: Bar across the street <br/>I need a good stiff drink. Bet that [00CC00FF,Bar] across the street has some booze."
"IDS_DR3_PROTO_GARY2_DESC","GOAL: Get inside the morgue <br/>DESTINATION: Morgue back entrance <br/>I need to fetch a body from the ghetto [00CC00FF,morgue]."
"IDS_DR3_ANNIE1_DESC","GOAL: Pickpocket the art dealer <br/>DESTINATION: Mansion <br/>I need to find the [00CC00FF,art dealer] and then get the list of contacts from his wallet."
"IDS_DR3_SUB_MISSION","Til Death Do Us Part"
"IDS_DR3_SUB_MISSION_DESC","HELP! MISSING PERSON! <br/>Please help me find my fiancé! I'm desperate for my boo! I'm heading to Residential Hills for safety.  Please find me there!"
"IDS_DR3_MACK1_DESC","GOAL: Hack the terminal <br/>DESTINATION: Ship bridge <br/>I need to [00CC00FF,hack] the security cameras on the [00CC00FF,bridge] to locate Brittany!"
"IDS_DR3_PROTO_ANNIE1_2_DESC","GOAL: Enter the Mansion <br/>DESTINATION: Mansion <br/>I gotta get inside the mansion now."
"IDS_DR3_SRV_TAMMY","Tammy"
"IDS_DR3_SUB_DIALOGUE_01","Please find my fiance Joe, he went somewhere that is not here."
"IDS_DR3_SUB_DIALOGUE_02","Sure thing"
"IDS_DR3_SUB_DIALOGUE_03","Did you find Joe yet? He's got a lot of nerve making me worry like this!"
"IDS_DR3_SUB_DIALOGUE_04","Not yet. I'll keep looking."
"IDS_DR3_SUB_DIALOGUE_05","Oh, shit. He's dead. She's not going to be happy."
"IDS_DR3_SUB_DIALOGUE_06","Sorry, Joe is dead."
"IDS_DR3_SUB_DIALOGUE_07","Oh, that is so rude of him to get killed like that. Oh, well. I was having second thoughts about marrying him anyway. I guess this way I get to keep the ring!"
"IDS_DR3_Cast_ANNIE","Annie"
"IDS_DR3_SUB_MISSION_DESC2","GOAL: Find Tammy <br/>DESTINATION: Residential Hills <br/>A woman named Tammy is in the Residential Hills and needs help finding her  [00CC00FF,fiancé]."
"IDS_DR3_SUB_MISSION_DESC3","GOAL: Return to Tammy <br/>DESTINATION: Residential Hills <br/>I need to tell Tammy the bad news."
"IDS_DR3_SUB_MISSION_JOE","Joe"
"IDS_DR3_BULLETIN_BOARD","Bulletin Board"
"IDS_PROTO_SURVIVOR","Brian"
"IDS_PROTO_SURVIVOR_1","Jason"
"IDS_PROTO_SURVIVOR_2","Trevor"
"IDS_PROTO_SURVIVOR_3","Chrissi"
"IDS_PROTO_SURVIVOR_4","Emily"
"IDS_PROTO_SURVIVOR_5","Kelsey"
"IDS_SAD","Sad"
"IDS_SCARED","Scared"
"IDS_HUD_COMBO","Combo"
"IDS_HUD_COMBO_BUILDING","Building..."
"IDS_SKILL_DESC_HAYMAKER","Additional attack added to your arsenal which combines well with your punches."
"IDS_SKILL_DESC_SUPERMAN_PUNCH","A quick way to move around the environment and knock over a zombie in your path."
"IDS_SKILL_DESC_DOUBLELEG_DROPKICK","A heavy frontal clear out attack capable of knocking down many zombies but leaves you vulnerable."
"IDS_SKILL_DESC_HANDS_OFF","They can't grab you if they can't reach you."
"IDS_SKILL_DESC_DODGE_ROLL","Quickly avoid incoming attacks by rolling in the direction you are facing."
"IDS_SKILL_DESC_FOOT_SWEEP","Trips zombies in your way giving you time to escape or face a different threat."
"IDS_SKILL_DESC_ELBOW_DROP","Powerful move which knocks down multiple zombies around you. The higher the jump, the greater the payoff."
"IDS_SKILL_DESC_FRONTKICK","Focused standing kick attack which knocks a zombie away from you."
"IDS_SKILL_DESC_UP_AND_OVER","Pick up a nearby zombie and throw at others."
"IDS_SKILL_DESC_FACE_BREAKER","Fast and effective means of slamming zombies to the ground or dispatching them quickly using the environment to your advantage."
"IDS_SKILL_DESC_FIELD_GOAL_KICK","Quick way to dispatch crawling zombies on the ground."
"IDS_SKILL_DESC_PICKUP_LEANBACK_SLAM","A fast rear defensive move where you will slam zombies backwards with all your body weight."
"IDS_SKILL_DESC_BELLY_FLOP","Use a crawling zombie to clear out other nearby zombies."
"IDS_SKILL_DESC_DDT","A fast frontal defensive move which slams the attacker's head into the ground."
"IDS_SKILL_DESC_CURBSTOMP","Smash a downed zombie with the full force of your boot."
"IDS_SKILL_CONTROLS_HAYMAKER","Hold [@$ATTACKLIGHT$_ig] barehanded"
"IDS_SKILL_CONTROLS_SUPERMAN_PUNCH","Jump then press [@$ATTACKLIGHT$_ig]"
"IDS_SKILL_CONTROLS_DOUBLELEG_DROPKICK","Jump then hold [@$ATTACKLIGHT$_ig]"
"IDS_SKILL_CONTROLS_HANDS_OFF","Hold [@$AIM$_ig] + press [@$INTERACT$_ig]"
"IDS_SKILL_CONTROLS_DODGE_ROLL","Click LS button [@$DODGE$]"
"IDS_SKILL_CONTROLS_FOOT_SWEEP","Hold [@$AIM$_ig] + hold [@$FECONFIRM$_ig]"
"IDS_SKILL_CONTROLS_ELBOW_DROP","Jump then hold [@$AIM$_ig] + press [@$ATTACKLIGHT$_ig]"
"IDS_SKILL_CONTROLS_FRONTKICK","Hold [@$AIM$_ig] and press [@$ATTACKLIGHT$_ig]"
"IDS_SKILL_CONTROLS_UP_AND_OVER","Hold [@$AIM$_ig] + hold [@$INTERACT$_ig]"
"IDS_SKILL_CONTROLS_FACE_BREAKER","Hold [@$AIM$_ig] + hold [@$ATTACKLIGHT$_ig]"
"IDS_SKILL_CONTROLS_FIED_GOAL_KICK","Hold [@$AIM$_ig] + press [@$ATTACKLIGHT$_ig] (stand over zombie head)"
"IDS_SKILL_CONTROLS_PICKUP_LEANBACK_SLAM","Escape quickly when grappled from behind."
"IDS_SKILL_CONTROLS_BELLY_FLOP","Hold [@$AIM$_ig] + press [@$INTERACT$_ig] (stand over zombie feet)"
"IDS_SKILL_CONTROLS_DDT","Escape quickly when grappled from the front."
"IDS_SKILL_TITLE_HAYMAKER","Haymaker"
"IDS_SKILL_TITLE_SUPERMAN_PUNCH","Jump Kick"
"IDS_SKILL_TITLE_DOUBLELEG_DROPKICK","Double Leg Drop Kick"
"IDS_SKILL_TITLE_HANDS_OFF","Hands Off"
"IDS_SKILL_TITLE_DODGE_ROLL","Dodge Roll"
"IDS_SKILL_TITLE_FOOT_SWEEP","Foot Sweep"
"IDS_SKILL_TITLE_ELBOW_DROP","Elbow Drop"
"IDS_SKILL_TITLE_FRONTKICK","WHEEL KICK"
"IDS_SKILL_TITLE_UP_AND_OVER","Pick Up"
"IDS_SKILL_TITLE_FACE_BREAKDER","Smash"
"IDS_SKILL_TITLE_FIELD_GOAL_KICK","SIDE KICK"
"IDS_SKILL_TITLE_BACKDROP","Backdrop"
"IDS_SKILL_TITLE_BELLY_FLOP","Power Bomb"
"IDS_SKILL_TITLE_DDT","DDT"
"IDS_SKILL_TITLE_CURB_STOMP","Curb Stomp"
"IDS_CARD_ATK_HOLD","Hold [@$ATTACKLIGHT$_ig]"
"IDS_HUD_5000_ZOMBIE_KILL","5000 ZOMBIES KILLED!"
"IDS_HUD_1000_ZOMBIE_KILL","1000 ZOMBIES KILLED!"
"IDS_HUD_500_ZOMBIE_KILL","500 ZOMBIES KILLED!"
"IDS_HUD_250_ZOMBIE_KILL","250 ZOMBIES KILLED!"
"IDS_HUD_100_ZOMBIE_KILL","100 ZOMBIES KILLED!"
"IDS_HUD_50_ZOMBIE_KILL","50 ZOMBIES KILLED!"
"IDS_HUD_10_ZOMBIE_KILL","10 ZOMBIES KILLED!"
"IDS_HUD_NUM_ZOMBIE_KILL","%1 ZOMBIES KILLED!"
"IDS_HUD_SPECIAL_ZOMBIE_KILL_COUNT","SPECIAL KILL COUNT BONUS!"
"IDS_HUD_REWARD_POINTS","[E13232FF, %1 PP]"
"IDS_HUD_LEVELUP","LEVEL %1 REACHED!"
"IDS_HUD_NPC_JOINED","%1 HAS JOINED"
"IDS_HUD_NPC_RESCUED","%1 RESCUED"
"IDS_HUD_NPC_DIED","%1 is dead!"
"IDS_HUD_KEY_ITEM_OBTAINED","[00CC00FF,%1] acquired!"
"IDS_HUD_SCOOP_LOST","MISSION FAILED"
"IDS_HUD_TIME_AM","AM"
"IDS_HUD_TIME_PM","PM"
"IDS_HUD_PSYCHO_KILLED_PP","PSYCHOPATH DEFEATED BONUS!"
"IDS_LEVEL_UP_HEALTH_INCREASE","Health Increased"
"IDS_LEVEL_UP_INVENTORY_INCREASE","Inventory Increased"
"IDS_LEVEL_UP_SPEED_INCREASE","Combo Speed Increased"
"IDS_LEVEL_UP_ATTACK_INCREASE","Attack Damage Increased"
"IDS_HUD_NPC_TURNED","%1 IS NOW UNDEAD"
"IDS_HUD_NPC_DEFECTED","%1 HAS DEFECTED"
"IDS_HUD_SURVIVOR","SURVIVOR"
"IDS_HUD_ENVIRONMENT_BONUS","ENVIRONMENT BONUS"
"IDS_HUD_TIMESLATE_1","MARCH %1, 2020"
"IDS_HUD_MISSION_COMPLETE","MISSION COMPLETED"
"IDS_HUD_SKILL_GAINED","GAINED NEW SKILL : %1"
"IDS_HUD_PP_COMBO_PP","[E13232FF, %1 PP!]"
"IDS_HUD_TASK_COMPELTED","FULFILLMENT BONUS!"
"IDS_LEVEL_UP_SKILL_MOVE","NEW SKILL MOVE ACQUIRED!"
"IDS_HUD_NPC_IS_NOW_UNDEAD","%1 IS NOW UNDEAD"
"IDS_HUD_TIMELEFT","TIME LEFT"
"IDS_HUD_ITEM_LOST","ITEM LOST"
"IDS_HUD_LS","LS"
"IDS_HUD_RS","RS"
"IDS_HUD_KILLED","%1 KILLED"
"IDS_HUD_COOPPLAYER_KO","A PLAYER NEEDS HELP!"
"IDS_HUD_KO","YOU NEED HELP!"
"IDS_HUD_KO_REVIVED","%1 REVIVED YOU!"
"IDS_HUD_KO_REVIVED_REMOTE","%1 REVIVED!"
"IDS_HUD_REVIVAL_TIME_RUNNINGOUT","YOU ARE DYING!"
"IDS_HUD_REVIVAL_TIME_RUNNINGOUT_REMOTE","%1 IS DYING!"
"IDS_HUD_LOCALPLAYER_DIE","YOU HAVE DIED!"
"IDS_HUD_REMOTEPLAYER_DIE","%1 HAS DIED!"
"IDS_HUD_REMOTEPLAYER_OUT_OF_RANGE","%1 IS TOO FAR AWAY!"
"IDS_HUD_REMOTEPLAYER_DIE_GAMEOVER","%1 has died."
"IDS_HUD_STATUS_ATTRIBUTES","ATTRIBUTES"
"IDS_HUD_STATUS_SKILLS","SKILLS"
"IDS_HUD_STATUS_KEYITEMS","KEY ITEMS"
"IDS_HUD_STATUS_CURRENTLEVEL","Current Level:"
"IDS_HUD_STATUS_OVERALLTOTALPP","OVERALL TOTAL PP:"
"IDS_HUD_STATUS_CURRENTMONEY","CURRENT MONEY:"
"IDS_HUD_STATUS_TOTALMONEYSPENT","TOTAL MONEY SPENT:"
"IDS_HUD_STATUS_ZOMBIEKILLCOUNT","ZOMBIE KILL COUNT:"
"IDS_HUD_STATUS_ATTACK","ATTACK"
"IDS_HUD_STATUS_SPEED","Agility"
"IDS_HUD_STATUS_ITEMSTOCK","ITEM STOCK"
"IDS_HUD_STATUS_THROWDISTANCE","THROW DISTANCE"
"IDS_HUD_STATUS_NO_SKILLS","No skills found."
"IDS_HUD_STATUS_NO_KEYITEMS","No key items found"
"IDS_HUD_NOTEBOOK_DEAD","DEAD"
"IDS_HUD_NOTEBOOK_LOCATED","LOCATED"
"IDS_HUD_NOTEBOOK_SAFE","SAFE"
"IDS_HUD_NOTEBOOK_LOCATED_COLON","Located:"
"IDS_HUD_NOTEBOOK_SAFE_COLON","Safe:"
"IDS_HUD_NOTEBOOK_DEADLOSTTURNED","Dead / Lost / Turned:"
"IDS_CLOTHING_REWARD","REWARD"
"IDS_CLOTHING_TITLE","CLOTHING"
"IDS_HUD_SUCCESS","SUCCESS!"
"IDS_HUD_FAIL","FAIL!"
"IDS_HUD_WATCH_ALARM","ALARM"
"IDS_HUD_WATCH_1200AM","12:00 AM"
"IDS_HUD_MISSIONSCAP","MISSIONS"
"IDS_HUD_SET_GUIDE_ARROW","SET GUIDE ARROW"
"IDS_PAGE_UP_PAGE_DOWN2","PAGE UP/"
"IDS_PAGE_UP_PAGE_DOWN3","PAGE DOWN"
"IDS_HUD_ZOMBREX_NAME","ZOMBREX"
"IDS_HUD_SCRATCHCARDRC","SCRATCH CARD ACQUIRED!"
"IDS_HUD_URGENT_CALL","URGENT!"
"IDS_HUD_WOULDYOULIKETOSKIP","Would you like to skip ahead?"
"IDS_HUD_SLOTLABEL","SLOT"
"IDS_HUD_LOCATIONLABEL","LOCATION:"
"IDS_SKILL_TICKER_DODGE_ROLL_PC","[FFF200FF,DODGE ROLL:] Press [@$DODGE$]"
"IDS_SKILL_CONTROLS_DODGE_ROLL_PC","PRESS [@$DODGE$]"
"IDS_DIALOG_YES","YES"
"IDS_DIALOG_NO","NO"
"IDS_DIALOG_OK","OK"
"IDS_DIALOG_CANCEL","CANCEL"
"IDS_DIALOG_QUIT","Are you sure you want to quit the game?"
"IDS_DIALOG_PRESS","PRESS"
"IDS_ON_LEADERBOARDS","LEADERBOARDS"
"IDS_ON_GAMERCARD","GAMER PROFILE"
"IDS_OPTIONS_ON","On"
"IDS_OPTIONS_OFF","Off"
"IDS_OPTIONS_NORMAL","Normal"
"IDS_OPTIONS_INVERTED","Inverted"
"IDS_OPTIONS_SUBTITLES","Subtitles"
"IDS_OPTIONS_TUTORIAL","Tutorials"
"IDS_OPTIONS_VIBRATION","Vibration"
"IDS_OPTIONS_PLAYER_CAMERA_X","Player Camera X Axis"
"IDS_OPTIONS_PLAYER_CAMERA_Y","Player Camera Y Axis"
"IDS_OPTIONS_AIM_CAMERA_X","Aim Camera X Axis"
"IDS_OPTIONS_AIM_CAMERA_Y","Aim Camera Y Axis"
"IDS_OPTIONS_AIM_CAM_DIR","Aim Camera Direction"
"IDS_OPTIONS_SIXAXIS","_"
"IDS_OPTIONS_BGM_VOLUME","Background Music Volume"
"IDS_OPTIONS_SFX_VOLUME","Sound Effects Volume"
"IDS_OPTIONS_CAM_DIRECTION","Camera Direction"
"IDS_OPTIONS_PLYR_DIRECTION","Player Direction"
"IDS_OPTIONS_PC_SETTINGS","PC SETTINGS"
"IDS_OPTIONS_PC_RESOLUTION","Resolution"
"IDS_OPTIONS_PC_DISPLAYMODE","Display Mode"
"IDS_OPTIONS_PC_VSYNC","VSync"
"IDS_OPTIONS_PC_MULTISAMPLING","Multisampling"
"IDS_OPTIONS_PC_GAMMA","Gamma"
"IDS_OPTIONS_PC_FULLSCREEN","Fullscreen"
"IDS_OPTIONS_PC_WINDOWED","Window"
"IDS_OPTIONS_PC_MULTISAMPLE_NONE","None"
"IDS_OPTIONS_CHASE_CAM","Chase Camera"
"IDS_OPTIONS_PC_SETTINGS_CONFIRM","Keep these settings?<br/>The settings will be reverted in %1 seconds."
"IDS_OPTIONS_PC_SETTINGS_CHANGED","Settings changed. Apply these settings?"
"IDS_OPTIONS_MOUSE_SENSITIVITY","Mouse Sensitivity"
"IDS_OPTIONS_PC_SETTINGS_CONTROLLER","Controller"
"IDS_OPTIONS_PC_ENABLE","Enable"
"IDS_OPTIONS_PC_DISABLE","Disable"
"IDS_OPTIONS_RINGTONE_LABEL","Transceiver Ringtones"
"IDS_OPTIONS_RINGTONE1","Ringtone 1"
"IDS_OPTIONS_RINGTONE2","Ringtone 2"
"IDS_OPTIONS_RINGTONE3","Ringtone 3"
"IDS_OPTIONS_RINGTONE4","Ringtone 4"
"IDS_OPTIONS_VIBRATE","Vibration Mode"
"IDS_OPTIONS_TITLE_CONTROLS","CONTROLS"
"IDS_OPTIONS_TITLE_GAMEPLAY","GAMEPLAY"
"IDS_OPTIONS_TITLE_AUDIO","AUDIO"
"IDS_OPTIONS_TITLE_VISUALS","VISUALS"
"IDS_OPTIONS_GAMMA_DESC","Move the gamma slider until the image is just barely visible."
"IDS_OPTIONS_GAMMA_DESC2","Adjust the settings until you can clearly see the third and fourth row of the numbers and second line of text."
"IDS_OPTIONS_PC_DEPTHOFFIELD","Depth of Field"
"IDS_OPTIONS_PC_ZOMBIE_QUALITY","Zombie Quality"
"IDS_OPTIONS_PC_SHADOW_QUALITY","Shadow Quality"
"IDS_OPTIONS_PC_TEXTURE_FILTERING","Texture Filtering"
"IDS_OPTIONS_PC_LOW","Low"
"IDS_OPTIONS_PC_MEDIUM","Medium"
"IDS_OPTIONS_PC_HIGH","High"
"IDS_OPTIONS_PC_OFF","Off"
"IDS_OPTIONS_PC_ON","On"
"IDS_OPTIONS_PC_FILTER1","Trilinear"
"IDS_OPTIONS_PC_FILTER2","Anisotropic 2x"
"IDS_OPTIONS_PC_FILTER3","Anisotropic 4x"
"IDS_OPTIONS_PC_FILTER4","Anisotropic 8x"
"IDS_OPTIONS_PC_FILTER5","Anisotropic 16x"
"IDS_OPTIONS_PC_RESTART_REQUIRED","Restart required"
"IDS_ONLINE_SEARCHING_FOR_GAME","SEARCHING FOR GAME..."
"IDS_ONLINE_ESTABLISHING_CONN_MESH","ESTABLISHING CONNECTION..."
"IDS_ONLINE_RETRIEVING_LEADERBOARD","Retrieving Leaderboard Information. Please wait."
"IDS_ONLINE_SIGNED_OUT_ONLINE","Your network connection has been lost. Returning to menu."
"IDS_ONLINE_HOST_BOOT_CLIENT","The host has booted you from the game."
"IDS_ONLINE_DLG_BOOT_PLAYER","Are you sure you want to boot <br/>%1?"
"IDS_ONLINE_USER","USER"
"IDS_ONLINE_CLIENT_QUIT_OK","Client has left the game."
"IDS_ONLINE_SET_TO_PRIVATE","Set Game to Private"
"IDS_ONLINE_INVITE_COOP","Let's play Co-op in Dead Rising 2!"
"IDS_ONLINE_CLIENT_DEAD1","Are you sure you want to continue in single player? This will remove %1 from the game!"
"IDS_ONLINE_CLIENT_DEAD2","CONTINUE IN SINGLE PLAYER"
"IDS_ONLINE_CLIENT_DEAD3","Boot the other player and continue in single player mode."
"IDS_ONLINE_PENDING_COOP","Incoming co-op call..."
"IDS_ONLINE_GENERIC_ERROR","An error has occurred. Please try again later."
"IDS_COOP_PRIVATE","Single Player"
"IDS_COOP_FRIENDSONLY","Friends Only"
"IDS_COOP_PUBLIC","Public"
"IDS_DROP_SURVIVOR","Drop %1"
"IDS_GIVE_ITEM","Give Item"
"IDS_COMBINE","Combine"
"IDS_HUD_LIFE","LIFE"
"IDS_HUD_PP","PP"
"IDS_HUD_LV","LV."
"IDS_HUD_DRIVE","DRIVE"
"IDS_HUD_GETIN","GET IN"
"IDS_HUD_FLIP","FLIP"
"IDS_HUD_USE_PROP","USE %1"
"IDS_HUD_PUSH_PROP","PUSH %1"
"IDS_HUD_PICKUP_PROP","%1"
"IDS_NULLIFY_ACHIEVEMENTS","Achievements cannot be earned while signed out."
"IDS_HUD_COMBOWEAPONSKILLL","COMBO WEAPON SKILL LEARNED!"
"IDS_HUD_COWBOYOUTFITCOMP","COWBOY OUTFIT COMPLETE!"
"IDS_HUD_UPGRADEDGUNSKILLS","UPGRADED GUN SKILLS!"
"IDS_HUD_ENGAGED","ENGAGED"
"IDS_HUD_ANSWER","ANSWER"
"IDS_HUD_FAILED1","FAILED!"
"IDS_HUD_DAYNUM","DAY %1"
"IDS_HUD_MISSIONFAILED","MISSION FAILED"
"IDS_HUD_GRAPPLEATTACK","Attack!"
"IDS_HUD_WINNER","WINNER!"
"IDS_HUD_MISSIONS_TITLE","Messages"
"IDS_HUD_MINUTESLEFT","MINUTES REMAINING"
"IDS_HUD_GET","PP REMAINING TO LEVEL UP"
"IDS_HUD_IFYOUSURVIVE","SURVIVE FOR"
"IDS_HUD_1MINUTELEFT","MINUTE REMAINING"
"IDS_HUD_MINUTES","MINUTES"
"IDS_SAVELOAD_SAVEGAME_SUCCESS","Game saved successfully."
"IDS_SAVELOAD_OVERWRITECONFIRM","Warning! You are about to overwrite this file. Do you want to continue?"
"IDS_AUTOSAVE_CASE_FILE_FAILED","The truth has vanished into darkness."
"IDS_AUTOSAVE_SAVE_AND_CONTINUE","SAVE AND CONTINUE"
"IDS_AUTOSAVE_DONT_SAVE","CONTINUE PLAYING"
"IDS_AUTOSAVE_RESTART","RESTART STORY"
"IDS_AUTOSAVE_LOAD_FROM_PREVIOUS","LOAD"
"IDS_AUTOSAVE_DONT_SAVE_AND_QUIT","QUIT"
"IDS_AUTOSAVE_SAVEPROG_DESC","Save your current game progress."
"IDS_AUTOSAVE_DONTSAVE_DESC","Don't save and continue playing the game."
"IDS_AUTOSAVE_QUIT_DESC","Quit the current game and return to the main menu. Doing so will lose any unsaved progress!"
"IDS_DLG_QUITGAME_CONFIRMATION","Are you sure you want to quit the game? All unsaved progress will be lost!"
"IDS_DLG_LOADGAME_CONFIRMATION","Are you sure you want to load a previous game? All unsaved progress will be lost!"
"IDS_DLG_NEWGAMEPLUS_CONFIRMATION","Are you sure you want to restart the story? All unsaved progress will be lost!"
"IDS_ONLINE_NETNAME","GAMERTAG"
"IDS_ON_SELECT","INVITE"
"IDS_ONLINE_NETNAME_DISPLAY","GAMERTAG:"
"IDS_ONLINE_PAUSE_DIALOG","Waiting for other player..."
"IDS_ONLINE_PAUSE_REJECTED","The other player doesn't want to pause right now."
"IDS_DEBUG_MISSION_ZOMBIEANIM","Zombie Anim"
"IDS_DEBUG_MISSION_ZOMBIELOGIC","Zombie Logic"
"IDS_DISPLAY_NAME_2X4","2x4"
"IDS_DISPLAY_NAME_AD_BOARD","Ad Board"
"IDS_DISPLAY_NAME_ASSAULT_RIFLE","Assault Rifle"
"IDS_DISPLAY_NAME_BASEBALL_BAT","Baseball Bat"
"IDS_DISPLAY_NAME_BASEBALL","Baseball"
"IDS_DISPLAY_NAME_BASS_GUITAR","Bass Guitar"
"IDS_DISPLAY_NAME_BEER_HAT","Beer Hat"
"IDS_DISPLAY_NAME_BOWIE_KNIFE","Bowie Knife"
"IDS_DISPLAY_NAME_BOWLING_BALL","Bowling Ball"
"IDS_DISPLAY_NAME_BOX_OF_NAILS","Box of Nails"
"IDS_DISPLAY_NAME_BRICK","Brick"
"IDS_DISPLAY_NAME_CAR","Car"
"IDS_DISPLAY_NAME_CARDBOARD_BOX","Cardboard Box"
"IDS_DISPLAY_NAME_CASH_REGISTER","Cash Register"
"IDS_DISPLAY_NAME_CELL_PHONE","Cell Phone"
"IDS_DISPLAY_NAME_CHAINSAW","Chainsaw"
"IDS_DISPLAY_NAME_CHEF_KNIFE","Chef Knife"
"IDS_DISPLAY_NAME_COMPUTER_CASE","Computer Case"
"IDS_DISPLAY_NAME_COOKING_POT","Cooking Pot"
"IDS_DISPLAY_NAME_DRINK_COCKTAIL","Cocktail"
"IDS_DISPLAY_NAME_DRUM","Drum"
"IDS_DISPLAY_NAME_ELECTRIC_GUITAR","Electric Guitar"
"IDS_DISPLAY_NAME_FIRE_AXE","Fire Axe"
"IDS_DISPLAY_NAME_FIRE_EXTINGUISHER","Fire Extinguisher"
"IDS_DISPLAY_NAME_FOOTBALL","Football"
"IDS_DISPLAY_NAME_UTILITY_CART","Utility Cart"
"IDS_DISPLAY_NAME_GASOLINE_CANISTER","Gasoline Canister"
"IDS_DISPLAY_NAME_GRENADE","Grenade"
"IDS_DISPLAY_NAME_HAMBURGER","Hamburger"
"IDS_DISPLAY_NAME_HANDBAG","Handbag"
"IDS_DISPLAY_NAME_HOTDOG","Hot Dog"
"IDS_DISPLAY_NAME_LCD_MONITOR","LCD Monitor"
"IDS_DISPLAY_NAME_LEAD_PIPE","Lead Pipe"
"IDS_DISPLAY_NAME_LMG","LMG"
"IDS_DISPLAY_NAME_MANNEQUIN_FEMALE","Female Mannequin"
"IDS_DISPLAY_NAME_MANNEQUIN_MALE","Male Mannequin"
"IDS_DISPLAY_NAME_MEAT_CLEAVER","Meat Cleaver"
"IDS_DISPLAY_NAME_MIC_STAND","Mic Stand"
"IDS_DISPLAY_NAME_MINING_PICK","Mining Pick"
"IDS_DISPLAY_NAME_OILCAN","OilCan"
"IDS_DISPLAY_NAME_PAINTING","Painting"
"IDS_DISPLAY_NAME_PITCHFORK","Pitchfork"
"IDS_DISPLAY_NAME_PLATE","Plate"
"IDS_DISPLAY_NAME_PLATES","Plates"
"IDS_DISPLAY_NAME_PROPANE_TANK_WITH_NAILS","I.E.D."
"IDS_DISPLAY_NAME_PROPANE_TANK","Propane Tank"
"IDS_DISPLAY_NAME_PUSH_BROOM","Broom"
"IDS_DISPLAY_NAME_SHOTGUN","Shotgun"
"IDS_DISPLAY_NAME_SLEDGE_HAMMER","Sledgehammer"
"IDS_DISPLAY_NAME_SPEAR","Spear"
"IDS_DISPLAY_NAME_STEP_LADDER","Step Ladder"
"IDS_DISPLAY_NAME_SUITCASE","Suitcase"
"IDS_DISPLAY_NAME_SUPERBIKE","SuperBike"
"IDS_DISPLAY_NAME_SWORD","Sword"
"IDS_DISPLAY_NAME_TIRE","Tire"
"IDS_DISPLAY_NAME_DEFAULT","Mechanic's Coveralls"
"IDS_DISPLAY_NAME_TRIGGER","Trigger"
"IDS_DISPLAY_NAME_VENDING_MACHINE","Vending Machine"
"IDS_DISPLAY_NAME_VODKA","Vodka"
"IDS_DISPLAY_NAME_WOOD_BENCH","Bench"
"IDS_DISPLAY_NAME_ZOMBIETEST","ZombieTest"
"IDS_DISPLAY_NAME_MOLOTOV_COCKTAIL","Molotov"
"IDS_DISPLAY_NAME_SPOTLIGHT","Spot Light"
"IDS_DISPLAY_NAME_OPEN","Open"
"IDS_DISPLAY_NAME_CLOSE","Close"
"IDS_DISPLAY_NAME_BUCKET","Bucket"
"IDS_DISPLAY_NAME_STICK_PONY","Stick Pony"
"IDS_DISPLAY_NAME_LEAF_RAKE","Leaf Rake"
"IDS_DISPLAY_NAME_POLE_WEAPON","Pole Weapon"
"IDS_DISPLAY_NAME_BATTERY","Battery"
"IDS_DISPLAY_NAME_PYLON","Pylon"
"IDS_DISPLAY_NAME_ELECTRIC_RAKE","Electric Rake"
"IDS_DISPLAY_NAME_QUEEN_BEE","Queen Bee"
"IDS_DISPLAY_NAME_GIANT_STUFFED_BEAR","Robot Bear"
"IDS_DISPLAY_NAME_FLAMETHROWER","Flamethrower"
"IDS_DISPLAY_NAME_WATER_GUN","Water Gun"
"IDS_DISPLAY_NAME_DYNAMITE","Dynamite"
"IDS_DISPLAY_NAME_COOKING_OIL","Cooking Oil"
"IDS_DISPLAY_NAME_MOTOR_OIL","Motor Oil"
"IDS_DISPLAY_NAME_FIRE_CRACKERS","Firecrackers"
"IDS_DISPLAY_NAME_HANDGUN","Handgun"
"IDS_DISPLAY_NAME_PITCHFORK_SHOTGUN","Boomstick"
"IDS_DISPLAY_NAME_POWER_DRILL","Power Drill"
"IDS_DISPLAY_NAME_GEMS","Gems"
"IDS_DISPLAY_NAME_HOCKEY_STICK","Hockey Stick"
"IDS_DISPLAY_NAME_PALLET","Pallet"
"IDS_DISPLAY_NAME_LASER_SWORD","Laser Sword"
"IDS_DISPLAY_NAME_SUPER_SLICER","Super Slicer"
"IDS_DISPLAY_NAME_HANGER","Hanger"
"IDS_DISPLAY_NAME_HUNK_OF_MEAT","Hunk of Meat"
"IDS_DISPLAY_NAME_SCISSORS","Scissors"
"IDS_DISPLAY_NAME_SUITCASE_SMALL","Small Suitcase"
"IDS_DISPLAY_NAME_NEWSPAPER_BOX","Newspaper Box"
"IDS_DISPLAY_NAME_SAW_BLADE","Saw Blade"
"IDS_DISPLAY_NAME_CROWBAR","Crowbar"
"IDS_DISPLAY_NAME_SANDWICH_BOARD","Sandwich Board"
"IDS_DISPLAY_NAME_PARASOL","Parasol"
"IDS_DISPLAY_NAME_GUMBALL_MACHINE","Gumball Machine"
"IDS_DISPLAY_NAME_SPRAY_PAINT","Spray Paint"
"IDS_DISPLAY_NAME_ACOUSTIC_GUITAR","Acoustic Guitar"
"IDS_DISPLAY_NAME_MACHETE","Machete"
"IDS_DISPLAY_NAME_PAINT_CAN","Paint Can"
"IDS_DISPLAY_NAME_RC_HELICOPTER","RC Helicopter"
"IDS_DISPLAY_NAME_FUNNY_PAINTING","Fancy Painting"
"IDS_DISPLAY_NAME_NO_PARKING_SIGN","No Parking Sign"
"IDS_DISPLAY_NAME_KNIFE_GLOVES","Knife Gloves"
"IDS_DISPLAY_NAME_TEDDY_BEAR_SENTRY_GUN","Boom Bear"
"IDS_DISPLAY_NAME_BAG_OF_MARBLES","Bag of Marbles"
"IDS_DISPLAY_NAME_KETCHUP","Ketchup"
"IDS_DISPLAY_NAME_REMOTE_CONTROL","Remote Control"
"IDS_DISPLAY_NAME_SIX_SHOOTER","Six Shooter"
"IDS_DISPLAY_NAME_COFFEE_POT","Coffee Pot"
"IDS_DISPLAY_NAME_BOXING_GLOVES","Boxing Gloves"
"IDS_DISPLAY_NAME_DOLLY","Dolly"
"IDS_DISPLAY_NAME_POWER_EXSANGUINATOR","Exsanguinator"
"IDS_DISPLAY_NAME_MAILBOX","Mailbox"
"IDS_DISPLAY_NAME_SOCCER_BALL","Soccer Ball"
"IDS_DISPLAY_NAME_KATANA_SWORD","Katana Sword"
"IDS_DISPLAY_NAME_STICKY_BOMB","Sticky Bomb"
"IDS_DISPLAY_NAME_SWORDFISH","Swordfish"
"IDS_DISPLAY_NAME_BASKETBALL","Basketball"
"IDS_DISPLAY_NAME_GOLF_CLUB","Golf Club"
"IDS_DISPLAY_NAME_CEMENT_SAW","Cement Saw"
"IDS_DISPLAY_NAME_LEAF_BLOWER","Leaf Blower"
"IDS_DISPLAY_NAME_HAIL_MARY","Hail Mary"
"IDS_DISPLAY_NAME_METAL_BASEBALL_BAT","Metal Baseball Bat"
"IDS_DISPLAY_NAME_LAWNMOWER","Lawn Mower"
"IDS_DISPLAY_NAME_RETURN_CLOTHS","Return Clothes"
"IDS_DISPLAY_NAME_LOCKED","Locked"
"IDS_DISPLAY_NAME_SERVBOT_MASK","Servbot Mask"
"IDS_DISPLAY_NAME_TALK","Talk"
"IDS_DISPLAY_NAME_CLOTHING_SCREEN","Clothing Closet"
"IDS_DISPLAY_NAME_FOOD_STEAK","Steak"
"IDS_DISPLAY_NAME_FOOD_PIZZA","Pizza"
"IDS_DISPLAY_NAME_FOOD_TACO","Taco"
"IDS_DISPLAY_NAME_FOOD_BURRITO","Burrito"
"IDS_DISPLAY_NAME_FOOD_ONION_RINGS","Onion Rings"
"IDS_DISPLAY_NAME_FOOD_SUSHI","Sushi"
"IDS_DISPLAY_NAME_FOOD_FISH","Fish"
"IDS_DISPLAY_NAME_FOOD_BBQ_CHICKEN","BBQ Chicken"
"IDS_DISPLAY_NAME_FOOD_BBQ_RIBS","BBQ Ribs"
"IDS_DISPLAY_NAME_FOOD_BACON","Bacon"
"IDS_DISPLAY_NAME_FOOD_PINEAPPLE","Pineapple"
"IDS_DISPLAY_NAME_FOOD_SNACK","Snack"
"IDS_DISPLAY_NAME_FOOD_COOKIES","Cookie"
"IDS_DISPLAY_NAME_FOOD_ICE_CREAM","Ice Cream"
"IDS_DISPLAY_NAME_FOOD_PIE","Pie"
"IDS_DISPLAY_NAME_FOOD_CAKE","Cake"
"IDS_DISPLAY_NAME_FOOD_COFFEE_CREAMER","Coffee Creamer"
"IDS_DISPLAY_NAME_FOOD_LARGE_SODA","Large Soda"
"IDS_DISPLAY_NAME_FOOD_MELON","Melon"
"IDS_DISPLAY_NAME_FOOD_COFFEE","Coffee"
"IDS_DISPLAY_NAME_FOOD_WINE","Wine"
"IDS_DISPLAY_NAME_FOOD_BEER","Beer"
"IDS_DISPLAY_NAME_JUICE_ENERGIZER","Energizer"
"IDS_DISPLAY_NAME_JUICE_NECTAR","Nectar"
"IDS_DISPLAY_NAME_JUICE_QUICK_STEP","Quick Step"
"IDS_DISPLAY_NAME_JUICE_RANDOMIZER","Randomizer"
"IDS_DISPLAY_NAME_JUICE_SPITFIRE","Spitfire"
"IDS_DISPLAY_NAME_JUICE_UNTOUCHABLE","Untouchable"
"IDS_DISPLAY_NAME_JUICE_ZOMBAIT","Zombait"
"IDS_DISPLAY_NAME_JUICE_PAIN_KILLER","Pain Killer"
"IDS_DISPLAY_NAME_GENERATOR","Generator"
"IDS_DISPLAY_NAME_SPOOLWIRE","Spool of Wire"
"IDS_DISPLAY_NAME_GAS_BARREL","Gas Barrel"
"IDS_DISPLAY_NAME_DUMBELL","Dumbbell"
"IDS_DISPLAY_NAME_KEG","Keg"
"IDS_DISPLAY_NAME_BEACH_BALL","Beach Ball"
"IDS_DISPLAY_NAME_DRINK_CART","Drink Cart"
"IDS_DISPLAY_NAME_RIPPER","Ripper"
"IDS_DISPLAY_NAME_WATER_COOLER","Water Cooler"
"IDS_DISPLAY_NAME_WATER_BOTTLE","Water Bottle"
"IDS_DISPLAY_NAME_KEYBOARD","Keyboard"
"IDS_DISPLAY_NAME_MUSIC_DISC","Music Discs"
"IDS_DISPLAY_NAME_SHOVEL","Shovel"
"IDS_DISPLAY_NAME_MUSTARD","Mustard"
"IDS_DISPLAY_NAME_RABBIT_BIKE","Rabbit Bike"
"IDS_DISPLAY_NAME_FOOD_APPLE","Apple"
"IDS_DISPLAY_NAME_CONSTRUCTION_HAT","Construction Hat"
"IDS_DISPLAY_NAME_FLASHLIGHT","Flashlight"
"IDS_DISPLAY_NAME_GARBAGE_BAG","Garbage Bag"
"IDS_DISPLAY_NAME_METAL_BARRICADE","Metal Barricade"
"IDS_DISPLAY_NAME_GOBLIN_MASK","Blanka Mask"
"IDS_DISPLAY_NAME_ZOMBIE_MASK","Zombie Mask"
"IDS_DISPLAY_NAME_PAINTING_2","Small Painting"
"IDS_DISPLAY_NAME_PAINTING_3","Fancy Painting"
"IDS_DISPLAY_NAME_POTTED_PLANT_4","Small Fern Tree"
"IDS_DISPLAY_NAME_SHAMPOO","Shampoo"
"IDS_DISPLAY_NAME_STRIP","Underwear"
"IDS_DISPLAY_NAME_MONEY_CASE","Briefcase"
"IDS_DISPLAY_NAME_PLAYING_CARDS","Playing Cards"
"IDS_DISPLAY_NO_SURVIVOR","There is no survivor."
"IDS_DISPLAY_GIVE_GIFT","Give Item"
"IDS_DISPLAY_NAME_SVR_LEAN_SHOULDER","Offer Shoulder"
"IDS_DISPLAY_NAME_ZOLTAR_MACHINE","Fortune Whisperer"
"IDS_DISPLAY_NAME_SQUARE_SIGN","Square Sign"
"IDS_DISPLAY_NAME_SWAT_HELMET","Tactical Helmet"
"IDS_DISPLAY_NAME_FOOTBALL_HELMET","Football Helmet"
"IDS_DISPLAY_NAME_TENNIS_HEAD_BAND","Tennis Head Band"
"IDS_DISPLAY_NAME_BLACK_RIMMED_GLASSES","Black Rimmed Glasses"
"IDS_DISPLAY_NAME_YELLOW_TINTED_GLASSES","Yellow Tinted Glasses"
"IDS_DISPLAY_NAME_KIDS_SUPER_HERO_EYE_MASK","Kids Super Hero Eye Mask"
"IDS_DISPLAY_NAME_NOVELTY_GLASSES","Novelty Glasses"
"IDS_DISPLAY_NAME_SPORT_GLASSES","Sport Glasses"
"IDS_DISPLAY_NAME_ARMY_JACKET_PANTS","Army Jacket and Pants"
"IDS_DISPLAY_NAME_YELLOW_TRACK_SUIT","Yellow Track Suit"
"IDS_DISPLAY_NAME_FOOTBALL_UNIFORM","Football Uniform"
"IDS_DISPLAY_NAME_BASEBALL_UNIFORM","Baseball Uniform"
"IDS_DISPLAY_NAME_BASKETBALL_UNIFORM","Basketball Uniform"
"IDS_DISPLAY_NAME_SWAT_OUTFIT","SWAT Outfit"
"IDS_DISPLAY_NAME_BLACK_TUXEDO_BOW_TIE","Tuxedo"
"IDS_DISPLAY_NAME_ONE_PIECE_PAJAMA","One-Piece Pajama"
"IDS_DISPLAY_NAME_TUBE_TOP_MINI_SKIRT","Tube Top Mini Skirt"
"IDS_DISPLAY_NAME_BANANA_HAMMOCK","Banana Hammock"
"IDS_DISPLAY_NAME_SUMMER_DRESS","Summer Dress"
"IDS_DISPLAY_NAME_KIDS_SUPER_HERO_COSTUME","Kids Super Hero Costume"
"IDS_DISPLAY_NAME_HAWAIIAN_SHIRT_1_KHAKI_SHORTS","Hawaiian Holiday Gear"
"IDS_DISPLAY_NAME_WHITE_LEISURE_SUIT","White Leisure Suit"
"IDS_DISPLAY_NAME_CARDIGAN_SLACKS","Collegiate Ensemble"
"IDS_DISPLAY_NAME_TENNIS_OUTFIT","Tennis Outfit"
"IDS_DISPLAY_NAME_SURF_WETSUIT","Surf Wetsuit"
"IDS_DISPLAY_NAME_POLO_SHIRT_BLUE_JEANS","Polo Shirt Blue Jeans"
"IDS_DISPLAY_NAME_PLAID_SUIT_BROWN_SHIRT","Plaid Suit"
"IDS_DISPLAY_NAME_SKATER_OUTFIT","Skater Outfit"
"IDS_DISPLAY_NAME_YELLOW_SNEAKERS","Yellow Sneakers"
"IDS_DISPLAY_NAME_BLACK_CANVAS_SNEAKERS","Black Canvas Sneakers"
"IDS_DISPLAY_NAME_HOOKER_BOOTS","Go-go Boots"
"IDS_DISPLAY_NAME_SANDALS_WHITE_SOCKS","Sandals"
"IDS_DISPLAY_NAME_KIDS_SUPER_HERO_BOOTS","Kids Super Hero Boots"
"IDS_DISPLAY_NAME_FLARE","Flare"
"IDS_DISPLAY_NAME_FLIP_FLOPS","Flip Flops"
"IDS_DISPLAY_NAME_TOY_HELICOPTER","Toy Helicopter"
"IDS_DISPLAY_NAME_CARDBOARD_CUTOUT","Cardboard Cutout"
"IDS_DISPLAY_NAME_ACETYLENE_TANK","Acetylene Tank"
"IDS_DISPLAY_NAME_DYNAMEAT","Dynameat"
"IDS_DISPLAY_NAME_ELECTRIC_THUNDER","Roaring Thunder"
"IDS_DISPLAY_NAME_ROCKET_FIREWORKS","Rocket Fireworks"
"IDS_DISPLAY_NAME_FLAMING_GLOVES","Flaming Gloves"
"IDS_DISPLAY_NAME_TOY_SPITBALL_GUN","Toy Spitball Gun"
"IDS_DISPLAY_NAME_SPIKED_BAT","Spiked Bat"
"IDS_DISPLAY_NAME_SPEAKER","Speaker"
"IDS_DISPLAY_NAME_PLACE_ITEM","Place Item"
"IDS_DISPLAY_WINGMAN","Wingman"
"IDS_DISPLAY_NAME_JUICE_REPULSE","Repulse"
"IDS_DISPLAY_NAME_FOOD_SPOILED_BACON","Spoiled Bacon"
"IDS_DISPLAY_NAME_FOOD_SPOILED_BBQ_CHICKEN","Spoiled BBQ Chicken"
"IDS_DISPLAY_NAME_FOOD_SPOILED_BBQ_RIBS","Spoiled BBQ Ribs"
"IDS_DISPLAY_NAME_FOOD_SPOILED_FISH","Spoiled Fish"
"IDS_DISPLAY_NAME_FOOD_SPOILED_HAMBURGER","Spoiled Hamburger"
"IDS_DISPLAY_NAME_FOOD_SPOILED_HOTDOG","Spoiled Hot Dog"
"IDS_DISPLAY_NAME_FOOD_SPOILED_STEAK","Spoiled Steak"
"IDS_DISPLAY_NAME_FOOD_SPOILED_SUSHI","Spoiled Sushi"
"IDS_DISPLAY_NAME_MAYONNAISE","Mayonnaise"
"IDS_DISPLAY_NAME_MASSAGER","Massager"
"IDS_DISPLAY_NAME_WHISKEY","Whiskey"
"IDS_DISPLAY_NAME_SKATEBOARD","Skateboard"
"IDS_DISPLAY_NAME_TENDERIZERS","Tenderizers"
"IDS_DISPLAY_NAME_MMA_GLOVES","MMA Gloves"
"IDS_DISPLAY_NAME_ELECTROCUTION_CHAIR","Electric Chair"
"IDS_DISPLAY_NAME_ZOMBIE_THROWER","Spear Launcher"
"IDS_DISPLAY_NAME_DEFILER","Defiler"
"IDS_DISPLAY_NAME_BLAMBOW","Blambow"
"IDS_DISPLAY_NAME_AMPLIFIER","Amplifier"
"IDS_DISPLAY_NAME_BATTLEAXE","Battleaxe"
"IDS_DISPLAY_NAME_BROADSWORD","Broadsword"
"IDS_DISPLAY_NAME_CUSHIONED_TALL_CHAIR","Cushioned Tall Chair"
"IDS_DISPLAY_NAME_YELLOW_TALL_CHAIR","Tall Wooden Chair"
"IDS_DISPLAY_NAME_HIGHBACK_OAK_CHAIR","High Back Oak Chair"
"IDS_DISPLAY_NAME_PADDED_WHITE_CHAIR","Padded Blue Chair"
"IDS_DISPLAY_NAME_INDOOR_GARBAGE_CAN","Indoor Garbage Can"
"IDS_DISPLAY_NAME_STEEL_SHELVING","Steel Shelving"
"IDS_DISPLAY_NAME_TENNIS_RACQUET","Tennis Racquet"
"IDS_DISPLAY_NAME_LARGE_WRENCH","Large Wrench"
"IDS_DISPLAY_NAME_WHIPPED_CREAM","Whipped Cream"
"IDS_DISPLAY_NAME_ROTATING_DISPLAY","Rotating Display"
"IDS_DISPLAY_NAME_LARGE_SHOPPING_BOXES","Shopping Valuables"
"IDS_DISPLAY_NAME_SHOWER_HEAD","Shower Head"
"IDS_DISPLAY_NAME_MILITARY_CHEST","Military Case"
"IDS_DISPLAY_OBTAIN_COMBOROOMKEY","[00FF00FF,Maintenance Room Key] Acquired!"
"IDS_DISPLAY_NAME_BENCH_2","Fancy Bench"
"IDS_DISPLAY_NAME_BEARINATOR","Freedom Bear"
"IDS_DISPLAY_NAME_PUSH","Push"
"IDS_DISPLAY_NAME_CHEMICALS","Chemicals"
"IDS_DISPLAY_NAME_CINDER_BLOCK","Cinder Block"
"IDS_DISPLAY_NAME_CRATE_WOODEN","Wooden Crate"
"IDS_DISPLAY_NAME_ELECTRIC_PROD","Electric Prod"
"IDS_DISPLAY_NAME_HARPOON_GUN","Harpoon Gun"
"IDS_DISPLAY_NAME_LIQUID_NITROGEN","Liquid Nitrogen"
"IDS_DISPLAY_NAME_RIOT_SHIELD_BATON","Riot Shield and Baton"
"IDS_DISPLAY_NAME_SICKLE","Scythe"
"IDS_DISPLAY_NAME_TOY_GUN","Toy Gun"
"IDS_DISPLAY_NAME_BICYCLE","Bicycle"
"IDS_DISPLAY_NAME_CEILING_FAN","Ceiling Fan"
"IDS_DISPLAY_NAME_CHAIR_3","Pool Chair"
"IDS_DISPLAY_NAME_CHAIR_4","Office Chair"
"IDS_DISPLAY_NAME_CHINESE_DRAGON_HEAD","Dragon Head"
"IDS_DISPLAY_NAME_CONCRETE_MIXER","Concrete Mixer"
"IDS_DISPLAY_NAME_CROSSBOW","Crossbow"
"IDS_DISPLAY_NAME_GAME_CONSOLE","Game Console"
"IDS_DISPLAY_NAME_GARBAGE_CAN_3","Metal Garbage Can"
"IDS_DISPLAY_NAME_GARBAGE_CAN_4","Outdoor Trash Can"
"IDS_DISPLAY_NAME_HATCHET","Hatchet"
"IDS_DISPLAY_NAME_HD_TV","HD TV"
"IDS_DISPLAY_NAME_INDUSTRIAL_GLUE","Hot Glue Applicator"
"IDS_DISPLAY_NAME_KITCHEN_KNIVES","Kitchen Knives"
"IDS_DISPLAY_NAME_LAPTOP","Laptop"
"IDS_DISPLAY_NAME_LAWN_ORNAMENT","Lawn Ornament"
"IDS_DISPLAY_NAME_MICROWAVE","Microwave"
"IDS_DISPLAY_NAME_NAILGUN","Nail Gun"
"IDS_DISPLAY_NAME_NOVELTY_ITEM_3","Novelty Item 3"
"IDS_DISPLAY_NAME_PAINTBALL_GUN","Paintball Gun"
"IDS_DISPLAY_NAME_POGO_STICK","Pogo Stick"
"IDS_DISPLAY_NAME_PORTABLE_STEREO","Portable Stereo"
"IDS_DISPLAY_NAME_REFRIGERATOR","Refrigerator"
"IDS_DISPLAY_NAME_RC_AIRPLANE","RC Airplane"
"IDS_DISPLAY_NAME_RC_CAR","RC Car"
"IDS_DISPLAY_NAME_SHOPPING_CART","Shopping Cart"
"IDS_DISPLAY_NAME_SMACKABLE_FIRE_HYDRANT","Fire Hydrant"
"IDS_DISPLAY_NAME_SMACKABLE_3","Smackable 3"
"IDS_DISPLAY_NAME_SMACKABLE_4","Smackable 4"
"IDS_DISPLAY_NAME_SMACKABLE_5","Smackable 5"
"IDS_DISPLAY_NAME_SMACKABLE_6","Smackable 6"
"IDS_DISPLAY_NAME_SMACKABLE_7","Smackable 7"
"IDS_DISPLAY_NAME_SMACKABLE_8","Smackable 8"
"IDS_DISPLAY_NAME_SMACKABLE_10","Smackable 10"
"IDS_DISPLAY_NAME_SMACKABLE_11","Smackable 11"
"IDS_DISPLAY_NAME_SMACKABLE_12","Smackable 12"
"IDS_DISPLAY_NAME_SMACKABLE_13","Smackable 13"
"IDS_DISPLAY_NAME_SMACKABLE_14","Smackable 14"
"IDS_DISPLAY_NAME_SMACKABLE_15","Smackable 15"
"IDS_DISPLAY_NAME_SUITCASE_3","Suitcase 3"
"IDS_DISPLAY_NAME_TELEVISION","Television"
"IDS_DISPLAY_NAME_TENNISBALL_LAUNCHER","Tennis Ball Launcher"
"IDS_DISPLAY_NAME_TOY_ROBOT","Toy Robot"
"IDS_DISPLAY_NAME_VOLLEYBALL","Volleyball"
"IDS_DISPLAY_NAME_WOODCHIPPER","Woodchipper"
"IDS_DISPLAY_NAME_YOYO","Yo-yo"
"IDS_DISPLAY_NAME_FOOD_ABSINTHE","Absinthe"
"IDS_DISPLAY_NAME_FOOD_BOTTLED_WATER","Bottled Water"
"IDS_DISPLAY_NAME_FOOD_ENERGY_DRINK","Energy Drink"
"IDS_DISPLAY_NAME_FOOD_COLD_MEDS","Cold Medicine"
"IDS_DISPLAY_NAME_FOOD_COUGH_SYRUP","Cough Syrup"
"IDS_DISPLAY_NAME_FOOD_DIGESTIVE_PILLS","Digestive Pills"
"IDS_DISPLAY_NAME_FOOD_HEADACHE_PILLS","Headache Pills"
"IDS_DISPLAY_NAME_FOOD_MUSCLE_RELAXER","Muscle Relaxer"
"IDS_DISPLAY_NAME_FOOD_VITAMINS","Vitamins"
"IDS_DISPLAY_NAME_FOOD_BANANAS","Bananas"
"IDS_DISPLAY_NAME_FOOD_GRAPES","Grapes"
"IDS_DISPLAY_NAME_WATERMELON","Watermelon"
"IDS_DISPLAY_NAME_FOOD_BOX_OF_CEREAL","Box of Cereal"
"IDS_DISPLAY_NAME_CROISSANT","Croissant"
"IDS_DISPLAY_NAME_FOOD_LOAF_OF_BREAD","Loaf of Bread"
"IDS_DISPLAY_NAME_FOOD_BAGEL","Bagel"
"IDS_DISPLAY_NAME_FOOD_PRETZEL","Pretzel"
"IDS_DISPLAY_NAME_FOOD_BREAD","Bread"
"IDS_DISPLAY_NAME_FOOD_BAGUETTE","Baguette"
"IDS_DISPLAY_NAME_FOOD_FISH_AND_CHIPS","Fish and Chips"
"IDS_DISPLAY_NAME_FOOD_HAM","Ham"
"IDS_DISPLAY_NAME_FOOD_SPAGHETTI","Spaghetti"
"IDS_DISPLAY_NAME_FOOD_CHOCOLATE_BAR","Chocolate Bar"
"IDS_DISPLAY_NAME_FOOD_BAG_OF_CANDY","Bag of Candy"
"IDS_DISPLAY_NAME_FOOD_BROCCOLI","Broccoli"
"IDS_DISPLAY_NAME_FOOD_CARROTS","Carrots"
"IDS_DISPLAY_NAME_FOOD_GREEN_PEPPERS","Green Peppers"
"IDS_DISPLAY_NAME_FOOD_PUMPKIN","Pumpkin"
"IDS_DISPLAY_NAME_FOOD_LETTUCE","Lettuce"
"IDS_DISPLAY_NAME_FOOD_TOMATO","Tomato"
"IDS_DISPLAY_NAME_FOOD_COMBO_REGEN","Regen"
"IDS_DISPLAY_NAME_FOOD_CAN_OF_POP","Soft Drink"
"IDS_DISPLAY_NAME_BOOK_HAND_TO_HAND","Stunt Devil"
"IDS_DISPLAY_NAME_BOOK_VEHICLE","Four Wheel Fun"
"IDS_DISPLAY_NAME_BOOK_FIREARMS","Fortune Fighter"
"IDS_DISPLAY_NAME_BOOK_WEAPONS","Lone Blade"
"IDS_DISPLAY_NAME_BOOK_LEARNING","Thrifty Trader"
"IDS_DISPLAY_NAME_BOOK_FOOD","Eater's World"
"IDS_DISPLAY_NAME_BOOK_LEADERSHIP","Leadership Losers"
"IDS_DISPLAY_NAME_VEHICLE_SEDAN","Sedan"
"IDS_DISPLAY_NAME_VEHICLE_HEARSE","Hearse"
"IDS_DISPLAY_NAME_VEHICLE_SUV","SUV"
"IDS_DISPLAY_NAME_VEHICLE_MUSCLE_CAR","Muscle Car"
"IDS_DISPLAY_NAME_VEHICLE_SPORTS_CAR","Sports Car"
"IDS_DISPLAY_NAME_VEHICLE_CHOPPER","Chopper"
"IDS_DISPLAY_NAME_VEHICLE_SPORTS_BIKE","Sports Bike"
"IDS_DISPLAY_NAME_VEHICLE_STEAM_ROLLER","Steam Roller"
"IDS_DISPLAY_NAME_VEHICLE_BULLDOZER","Backhoe Loader"
"IDS_DISPLAY_NAME_VEHICLE_FIRE_TRUCK","Fire Truck"
"IDS_DISPLAY_NAME_VEHICLE_CATERING_TRUCK","Catering Truck"
"IDS_DISPLAY_NAME_VEHICLE_DELIVERY_VAN","Delivery Van"
"IDS_DISPLAY_NAME_VEHICLE_ATV","ATV"
"IDS_DISPLAY_NAME_VEHICLE_STREET_CLEANER","Street Cleaner"
"IDS_TRIGGER_VOLUME_SAVE_GAME","Save Game"
"IDS_TRIGGER_REVIVAL","Revive"
"IDS_TRIGGER_TRY_REVIVAL","Get food to revive partner!"
"IDS_LAST_LETTER_OF_LAST_STRING_IS_ALWAYS_MISSING","Yeap, its always missing."
"IDS_DEBUG_BINKTEST","DEBUG MISSION - BINK MOVIE TEST"
"IDS_DEBUG_CINETEST","DEBUG MISSION - CINE TEST"
"IDS_DEBUG_DRIVINGDEMO","DEBUG MISSION - DRIVING DEMO"
"IDS_DEBUG_TRIGGERVOLTEST","DEBUG MISSION - NONINTERACTIVE TRIGGER VOLUME TEST"
"IDS_TITLE_SM03","Craven Consultant"
"IDS_TITLE_SM05","A Question of Law"
"IDS_TITLE_SM07","Kin & Comfort"
"IDS_TITLE_SM08","Darker Gods"
"IDS_TITLE_SM09","Til Death Do Us Part"
"IDS_TITLE_SM15","Contraband Conditions"
"IDS_TITLE_SM17","Love Thy Neighbor"
"IDS_TITLE_SM18","Fashion Victim"
"IDS_TITLE_SM24","In The Cards"
"IDS_TITLE_SM27","Memory Lane"
"IDS_TITLE_SM28","Signs of Safety"
"IDS_TITLE_SM30","Don't Look Now"
"IDS_TITLE_SM41","Eat the Rich"
"IDS_TITLE_SM43","Family Style Dining"
"IDS_TITLE_SM49","Blood Barter"
"IDS_TITLE_SM50","Speed Freak"
"IDS_TITLE_SM51","Lesser Evil"
"IDS_TITLE_SM52","Zombies Gone Wild"
"IDS_TITLE_SM53","Love's a Drag"
"IDS_TITLE_SM55","Let's Blow This Town"
"IDS_TITLE_SM56","Will Or Away"
"IDS_TITLE_SM57","The Hunted"
"IDS_SM05_OBJ1","Talk to Carrie"
"IDS_SM05_OBJ2","Retrieve Carrie's Briefcase"
"IDS_SM05_OBJ3","Return to Carrie"
"IDS_SM24_OBJ1","Talk to Simon"
"IDS_SM24_OBJ3","Return to Simon"
"IDS_SM27_OBJ1","Talk to Meryl"
"IDS_SM27_OBJ2","Take Meryl Home"
"IDS_SM28_OBJ1","Talk to Anna"
"IDS_SM28_OBJ3","Return to Anna"
"IDS_SM50_OBJ1","Talk to Derek"
"IDS_SM50_OBJ2","Reach the Finish Line First"
"IDS_SM50_OBJ3","Talk to Derek"
"IDS_SM51_OBJ1","Talk to Big D"
"IDS_SM51_OBJ2","Bring Big D a Combo Vehicle"
"IDS_SM51_OBJ3","Travel to Big D's Pad"
"IDS_SM51_OBJ4","Talk to Big D"
"IDS_SM51_OBJ5","Follow Big D"
"IDS_SM52_OBJ1","Talk to Joey"
"IDS_SM52_OBJ4","Talk to Joey"
"IDS_SM53_OBJ1","Talk to Adam"
"IDS_SM53_OBJ2","Destroy the Speakers"
"IDS_SM53_OBJ3","Talk to Adam"
"IDS_SM55_OBJ1","Talk to Hank"
"IDS_SM55_OBJ2","Return Propane and Acetylene to Hank"
"IDS_SM55_OBJ3","Give Hank a Gasoline Canister"
"IDS_SM55_OBJ4","Find a Cake"
"IDS_SM55_OBJ5","Talk to Hank"
"IDS_SM56_OBJ1","Talk to Phil"
"IDS_SM56_OBJ2","Find the Will"
"IDS_SM56_OBJ3","Resolve the Dispute"
"IDS_DEBUG_ZACKTEST","DEBUG MISSION - ZACH TEST"
"IDS_TITLE_CHP51","CHAPTER 5"
"IDS_TITLE_CHP52","CHAPTER 5.2 (Diego)"
"IDS_TITLE_CHP53","CHAPTER 5.3"
"IDS_TITLE_CHP71","CHAPTER 7 - THE FACTS"
"IDS_TITLE_CHP72","CHAPTER 7.2"
"IDS_TITLE_CHP81","CHAPTER 8 - OVERTIME"
"IDS_TITLE_CHP82","CHAPTER 8.2"
"IDS_TITLE_CHP83","CHAPTER 8.3 (Hemlock)"
"IDS_SM03_OBJ1","Talk to Ravi"
"IDS_SM07_OBJ1","Talk to Kelsey"
"IDS_SM07_OBJ2","Take Kelsey to her Family"
"IDS_SM08_OBJ1","Talk to Christine"
"IDS_SM08_OBJ2","Slaughter Zombies Over Sigil"
"IDS_SM09_OBJ1","Talk to Bernard"
"IDS_SM09_OBJ2","Find Nikki"
"IDS_SM09_OBJ3","Return to Bernard"
"IDS_SM15_OBJ1","Talk to Marcus"
"IDS_SM08_OBJ3","Return to Christine"
"IDS_SM17_OBJ3","Resolve the Dispute"
"IDS_SM18_OBJ1","Talk to Lena"
"IDS_SM18_OBJ2","Take Lena Shopping"
"IDS_SM18_OBJ3","Find Lena New Shoes"
"IDS_SM30_OBJ1","Talk to Kyla"
"IDS_SM30_OBJ3","Bring Evidence to Kyla"
"IDS_SM41_OBJ1","Talk to Jose"
"IDS_SM43_OBJ2","Bring Jason Meat"
"IDS_SM49_OBJ1","Talk to Troy"
"IDS_SM49_OBJ2","Retrieve Troy's Locket"
"IDS_SM49_OBJ3","Defend Yourself"
"IDS_SM49_OBJ4","Return Troy's Locket"
"IDS_DEBUG_MAINMENU","DEBUG MISSION - MAIN MENU TEST"
"IDS_DEBUG_ZOMBIELOGIC","DEBUG MISSION - ZOMBIE LOGIC"
"IDS_DEBUG_SANPAULINOTEST","DEBUG MISSION - SAN PAULINO TEST"
"IDS_CHP07_OBJ1","Get to Karaoke Bar"
"IDS_CHP07_OBJ2","Find Rhonda"
"IDS_CHP07_OBJ3","Find First Aid Kit"
"IDS_CHP07_OBJ4","Stop Rhonda's Bleeding"
"IDS_CHP07_OBJ5","Use First Aid Kit"
"IDS_CHP07_OBJ6","Return to Rhonda"
"IDS_CHP07_OBJ7","Bring Rhonda to Gary"
"IDS_CHP07_OBJ8","Save Annie"
"IDS_CHP07_OBJ9","Take Annie to the Plane"
"IDS_CHP07_OBJ10","Defeat Red"
"IDS_CHP08_OBJ1","Track Down Hemlock"
"IDS_CHP08_OBJ2","Stop Hemlock"
"IDS_CHP07_TRG1","Enter Rhonda's Garage"
"IDS_CHP07_TRG2","Enter Karaoke Bar"
"IDS_CHP07_TRG3","Combo Rhonda"
"IDS_CHP07_TRG4","Ends Karaoke Minigame"
"IDS_CHP07_TRG5","Enter the Plane Warehouse"
"IDS_CHP08_TRG1","To Rooftops"
"IDS_TITLE_CHP73","CHAPTER 7.3"
"IDS_TITLE_CHP74","CHAPTER 7.4"
"IDS_SM07_TRG1","Talk to Kelsey"
"IDS_SM07_TRG2","Escorted Kelsey Home"
"IDS_SM17_TRG1","Unlock"
"IDS_SM17_TRG2","Unlock"
"IDS_SM17_TRG3","Inspect Weapon Supplies"
"IDS_SM17_TRG4","Inspect Food Supplies"
"IDS_SM17_TRG5","Deposit Food"
"IDS_SM17_TRG6","Deposit Firearms"
"IDS_SM27_TRG1","Talk to Meryl"
"IDS_SM27_TRG2","Escorted Meryl Home"
"IDS_SM27_TRG3","Talk to Meryl"
"IDS_SM49_TRG1","Talk to Troy"
"IDS_SM49_TRG2","Talk to Kent"
"IDS_SM49_TRG3","Pick up Watch"
"IDS_SM49_TRG4","Talk to Jesse"
"IDS_SM50_TRG1","Talk to Derek"
"IDS_SM50_TRG2","Reached Finnish Line"
"IDS_SM50_TRG3","Talk to Derek"
"IDS_DEBUG_MACEDEMO","DEBUG MISSION - MACE DEMO"
"IDS_MACEDEMO_TRG1","End Mission"
"IDS_SM03_TRG1","Talk to Ravi"
"IDS_SM03_TRG2","Find Component A"
"IDS_SM03_TRG3","Find Component B"
"IDS_SM03_TRG4","Give Components to Ravi"
"IDS_SM09_TRG1","Talk to Bernard"
"IDS_SM09_TRG2","Talk to Nikki"
"IDS_SM09_TRG3","Escort Nikki to Bernard"
"IDS_SM18_TRG1","Talk to Lena"
"IDS_SM18_TRG2","Arrive at Store A"
"IDS_SM18_TRG3","Arrive at Store B"
"IDS_SM18_TRG4","Arrive at Store C"
"IDS_SM18_TRG5","Arrive at Final Store"
"IDS_SM30_TRG1","Talk to Kyla"
"IDS_SM30_TRG2","Found Document A"
"IDS_SM30_TRG3","Found Document B"
"IDS_SM30_TRG4","Found Document C"
"IDS_SM30_TRG5","Talk to Kyla"
"IDS_SM43_TRG1","Talk to Jason"
"IDS_SM43_TRG2","Sacrifice a Survivor"
"IDS_SM51_TRG1","Talk to Big D"
"IDS_SM51_TRG2","Arrive at Big D's Pad"
"IDS_SM51_TRG3","Talk to Big D"
"IDS_SM51_TRG4","Choose a Survivor to Save (Kill Big D to Save Kandy)"
"IDS_SM51_TRG5","Untie Kandy"
"IDS_SM52_TRG1","Talk to Joey"
"IDS_SM52_TRG2","Retrieve a Hot Zombie"
"IDS_SM52_TRG3","Drop a Hot Zombie in the Bedroom"
"IDS_SM52_TRG4","Talk to Joey"
"IDS_SM53_TRG1","Talk to Adam"
"IDS_SM53_TRG2","Destroy Speaker A"
"IDS_SM53_TRG3","Destroy Speaker B"
"IDS_SM53_TRG4","Destroy Speaker C"
"IDS_SM53_TRG5","Destroy Speaker D"
"IDS_SM53_TRG6","Talk to Adam"
"IDS_SM55_TRG1","Talk to Hank"
"IDS_SM55_TRG2","Return Tank"
"IDS_SM55_TRG3","Return Gas Canister"
"IDS_SM55_TRG4","Retrieve Cake"
"IDS_SM55_TRG5","Talk to Hank"
"IDS_SM56_TRG1","Talk to Phil"
"IDS_SM56_TRG2","Unlock Front Door"
"IDS_SM56_TRG3","Open Closet"
"IDS_DEBUG_BOSSTEST","DEBUG MISSION - BOSS TEST MISSION"
"IDS_TITLE_WRATH","PSYCHO - WRATH"
"IDS_TITLE_PRIDE","PSYCHO - PRIDE"
"IDS_TITLE_GREED","PSYCHO - GREED"
"IDS_TITLE_ENVY","PSYCHO - ENVY"
"IDS_TITLE_GLUTTONY","PSYCHO - GLUTTONY"
"IDS_TITLE_SLOTH","PSYCHO - SLOTH"
"IDS_TITLE_LUST","PSYCHO - LUST"
"IDS_WRATH_OBJ1","Garden of Peace"
"IDS_WRATH_OBJ2","Defeat Zhi"
"IDS_PRIDE_OBJ1","Look in the Mirror"
"IDS_PRIDE_OBJ2","Defeat Jherii"
"IDS_GREED_OBJ1","Making a Killing"
"IDS_GREED_OBJ2","Defeat Albert"
"IDS_ENVY_OBJ1","Single White Male"
"IDS_ENVY_OBJ2","Defeat Kenny"
"IDS_GLUTTONY_OBJ1","All You Can Eat"
"IDS_GLUTTONY_OBJ2","Defeat Darlene"
"IDS_SLOTH_OBJ1","Remotely Helpful"
"IDS_SLOTH_OBJ2","Defeat Teddy"
"IDS_LUST_OBJ1","Play Time"
"IDS_LUST_OBJ2","Defeat Dylan"
"IDS_DEBUG_ZOMBIESPAWNMASTER","DEBUG MISSION - ZOMBIE SPAWN MASTER"
"IDS_CLOTHING_BASEBALL_PANTS","Baseball Pants"
"IDS_CLOTHING_BASEBALL_JERSEY","Baseball Jersey"
"IDS_CLOTHING_BASEBALL_HAT","Baseball Cap"
"IDS_CLOTHING_BANANA_HAMMOCK","Banana Hammock"
"IDS_CLOTHING_MECHANIC_OVERALLS","Mechanic Overalls"
"IDS_CLOTHING_WELDING_MASK","Welding Mask"
"IDS_CLOTHING_OUTFIT_1","Outfit 1 TBD"
"IDS_CLOTHING_OUTFIT_2","Outfit 2 TBD"
"IDS_CLOTHING_PAJAMA","Pajamas"
"IDS_CLOTHING_SUMMER_DRESS","Summer Dress"
"IDS_CLOTHING_WET_SUIT","Wet Suit"
"IDS_CLOTHING_ARMY_TOP","Army Jacket"
"IDS_CLOTHING_ARMY_BOTTOM","Army Pants"
"IDS_CLOTHING_ARMY_BOOTS","Army Boots"
"IDS_CLOTHING_BASKETBALL_JERSEY","Basketball Jersey"
"IDS_CLOTHING_BASKETBALL_SHORTS","Basketball Shorts"
"IDS_CLOTHING_BASKETBALL_SHOES","Basketball Shoes"
"IDS_CLOTHING_CARDIGAN_TOP","Cardigan Tops"
"IDS_CLOTHING_CARDIGAN_PANTS","Cardigan Slacks"
"IDS_CLOTHING_FIRE_FIGHTER_TOP","Fire Fighter Jacket"
"IDS_CLOTHING_FIRE_FIGHTER_PANTS","Fire Fighter Pants"
"IDS_CLOTHING_FIRE_FIGHTER_BOOTS","Fire Fighter Boots"
"IDS_CLOTHING_FIRE_FIGHTER_HELMET","Fire Fighter Helmet"
"IDS_CLOTHING_FOOTBALL_JERSEY","Football Jersey"
"IDS_CLOTHING_FOOTBALL_PANTS","Football Pants"
"IDS_CLOTHING_FOOTBALL_CLEATS","Football Cleats"
"IDS_CLOTHING_FOOTBALL_HELMET","Football Helmet"
"IDS_CLOTHING_HAWAIIAN_SHIRT","Hawaiian Shirt"
"IDS_CLOTHING_FLIP_FLOPS","Flip Flops"
"IDS_CLOTHING_MEXICAN_WRESTLER_CHEST","Mexican Wrestler Top"
"IDS_CLOTHING_MEXICAN_WRESTLER_PANTS","Mexican Wrestler Pants"
"IDS_CLOTHING_MEXICAN_WRESTLER_BOOTS","Mexican Wrestler Boots"
"IDS_CLOTHING_MEXICAN_WRESTLER_MASK","Mexican Wrestler Mask"
"IDS_CLOTHING_PARAMEDIC_TOP","Paramedic Jacket"
"IDS_CLOTHING_PARAMEDIC_PANTS","Paramedic Pants"
"IDS_CLOTHING_POLICE_JACKET","Police Outfit Shirt"
"IDS_CLOTHING_POLICE_PANTS","Police Outfit Pants"
"IDS_CLOTHING_POLICE_BOOTS","Police Outfit Boots"
"IDS_CLOTHING_POLICE_HAT","Police Outfit Hat"
"IDS_CLOTHING_POLO_SHIRT","Polo Shirt"
"IDS_CLOTHING_POLO_PANTS","Blue Jeans"
"IDS_CLOTHING_ARMED_POLICE_CHEST","Tactical Vest"
"IDS_CLOTHING_ARMED_POLICE_PANTS","Tactical Pants"
"IDS_CLOTHING_ARMED_POLICE_BOOTS","Tactical Boots"
"IDS_CLOTHING_ARMED_POLICE_HELMETS","Tactical Helmet"
"IDS_CLOTHING_TENNIS_SHIRT","Tennis Shirt"
"IDS_CLOTHING_TENNIS_SHORTS","Tennis Shorts"
"IDS_CLOTHING_TURTLENECK_SHIRT","Turtleneck Shirt"
"IDS_CLOTHING_TURTLENECK_PANTS","Plaid Slacks"
"IDS_CLOTHING_TUXEDO_JACKET","Tuxedo Shirt"
"IDS_CLOTHING_TUXEDO_PANTS","Tuxedo Pants"
"IDS_CLOTHING_TUXEDO_SHOES","Black Dress Shoes"
"IDS_CLOTHING_WHITE_LEISURE_TOP","White Leisure Suit Top"
"IDS_CLOTHING_WHITE_LEISURE_PANTS","White Leisure Suit Pants"
"IDS_CLOTHING_FACE_GLASSES_1","Black Rimmed Glasses"
"IDS_CLOTHING_FACE_GLASSES_2","Dark Aviator Glasses"
"IDS_CLOTHING_FACE_GLASSES_3","Novelty Glasses"
"IDS_CLOTHING_FACE_GLASSES_4","Sporty Glasses"
"IDS_CLOTHING_HEAD_SERVBOT_HEAD","Servbot Helmet"
"IDS_CLOTHING_HEAD_GOBLIN_MASK","Blanka Mask"
"IDS_CLOTHING_HEAD_FEDORA","Fedora Hat"
"IDS_CLOTHING_MUSTACHE_1","Gringo Mustache"
"IDS_CLOTHING_MUSTACHE_2","Major Mustache"
"IDS_CLOTHING_MUSTACHE_3","Trucker Mustache"
"IDS_CLOTHING_SNEAKERS","Black Canvas Sneakers"
"IDS_CLOTHING_NAKED_CHEST","Naked Chest"
"IDS_CLOTHING_NAKED_LEGS","Underwear"
"IDS_CLOTHING_NAKED_FEET","Barefoot"
"IDS_CLOTHING_NAKED_HEAD","Shave Head"
"IDS_CLOTHING_DEFAULT_TOP","Mechanic's Top"
"IDS_CLOTHING_DEFAULT_PANTS","Mechanic's Pants"
"IDS_CLOTHING_DEFAULT_SHOES","Mechanic's Shoes"
"IDS_CLOTHING_DEFAULT_HEAD","Nick's Head"
"IDS_CLOTHING_DEFAULT_FACE","Nick's Face"
"IDS_TITLE_SM58","Under Armed"
"IDS_SM58_TRG1","Talk to Dwayne"
"IDS_SM58_TRG2","Retrieve Rifle"
"IDS_SM58_TRG3","Find a Handgun"
"IDS_SM58_TRG4","Find a Grenade"
"IDS_SM58_TRG5","Find a Riot Shield"
"IDS_SM58_TRG6","Give Dwayne a Shotgun"
"IDS_SM58_OBJ1","Speak to Dwayne"
"IDS_SM58_OBJ2","Retrieve Gear"
"IDS_SM58_OBJ3","Get Dwayne a Shotgun"
"IDS_TITLE_SM59","Dog Gone!"
"IDS_SM59_OBJ3","Talk to Jorge"
"IDS_SM59_OBJ4","Bring Jorge to the kitchen"
"IDS_SM59_OBJ5","Watch the Master at Work"
"IDS_WRATH_TRG1","Encounter Wrath Psycho"
"IDS_WRATH_TRG2","Kill Wrath"
"IDS_PRIDE_TRG1","Encounter Pride Psycho"
"IDS_PRIDE_TRG2","Kill Pride"
"IDS_GREED_TRG1","Encounter Greed Psycho"
"IDS_GREED_TRG2","Kill Greed"
"IDS_ENVY_TRG1","Encounter Envy Psycho"
"IDS_ENVY_TRG2","Kill Envy"
"IDS_GLUTTONY_TRG1","Encounter Gluttony Psycho"
"IDS_GLUTTONY_TRG2","Kill Gluttony"
"IDS_SLOTH_TRG1","Encounter Sloth Psycho"
"IDS_SLOTH_TRG2","Kill Sloth"
"IDS_LUST_TRG1","Encounter Lust Psycho"
"IDS_LUST_TRG2","Kill Lust"
"IDS_GAMEOVER_CHECKPOINT","LAST CHECKPOINT"
"IDS_GAMEOVER_LEVEL","LEVEL: %1"
"IDS_GAMEOVER_PP","PP: %1"
"IDS_SAVELOAD_ACQUIRE_FAILED","Placeholder"
"IDS_MAP_NAME_WORLD","Placeholder"
"IDS_ONLINE_PRESENCE_SP_1","Placeholder"
"IDS_ONLINE_PRESENCE_SP_2","Placeholder"
"IDS_ONLINE_PRESENCE_SP_3","Placeholder"
"IDS_ONLINE_PRESENCE_SP_4","Placeholder"
"IDS_ONLINE_PRESENCE_SP_OT","Placeholder"
"IDS_ONLINE_PRESENCE_COOP_1","Placeholder"
"IDS_ONLINE_PRESENCE_COOP_2","Placeholder"
"IDS_ONLINE_PRESENCE_COOP_3","Placeholder"
"IDS_ONLINE_PRESENCE_COOP_4","Placeholder"
"IDS_ONLINE_PRESENCE_COOP_OT","Placeholder"
"IDS_ONLINE_PRESENCE_IDLE","Placeholder"
"IDS_TITLE_CHP01","CHAPTER 0"
"IDS_TITLE_CHP02","CHAPTER 0.2"
"IDS_CHP00_OBJ2","Get to the Diner"
"IDS_CHP00_OBJ3","Combine Two Weapons"
"IDS_CHP00_OBJ4","Get Everyone to Rhonda's Garage"
"IDS_CHP00_OBJ7","Get to the Garage"
"IDS_CHP00_TRG6","Player Interacts with Door"
"IDS_TITLE_CHP11","CHAPTER 1"
"IDS_TITLE_CHP12","CHAPTER 1.2"
"IDS_TITLE_CHP13","CHAPTER 1.3 (Gang Leader)"
"IDS_CHP01_OBJ1","Combine Two Vehicles"
"IDS_CHP01_OBJ4","Get to the Quarantine Station"
"IDS_CHP01_OBJ6","Defeat the Gang Leader"
"IDS_CHP01_TRG2","Fast Track Trigger - Skip to Gang Leader Fight"
"IDS_CHP01_TRG3","Fast Track Trigger - Kill Gang Leader"
"IDS_DEBUG_WEAPONTEST","DEBUG MISSION - WEAPON TEST"
"IDS_TITLE_CHP21","CHAPTER 2"
"IDS_TITLE_CHP22","CHAPTER 2.2"
"IDS_TITLE_CHP23","CHAPTER 2.3"
"IDS_TITLE_CHP24","CHAPTER 2.4"
"IDS_DEBUG_VEHICLECINETEST","DEBUG MISSION - VEHICLE CINE TEST"
"IDS_CHP02_OBJ1","Get Zombrex at the Morgue"
"IDS_CHP02_OBJ2","Break in through Skylight"
"IDS_CHP02_OBJ3","Let Gary in"
"IDS_CHP02_OBJ4","Get to Cold Storage"
"IDS_CHP02_OBJ5","Find Nicole White's Corpse"
"IDS_CHP02_OBJ6","Help Gary"
"IDS_CHP02_OBJ7","Get the Corpse to the Club"
"IDS_CHP02_TRG3","Talk to Gary"
"IDS_CHP02_TRG4","Enter Cold Storage Room"
"IDS_CHP02_TRG5","Inspect"
"IDS_CHP02_TRG6","Found Nicole"
"IDS_CHP02_TRG7","Assist Gary"
"IDS_COMBO_MULTIPLIER_TYPE1","Decapitate X%1"
"IDS_COMBO_MULTIPLIER_TYPE2","X%1"
"IDS_M3_DEMO_TITLE","M3 DEMO: SHOCKDOZER SHENANIGANS"
"IDS_DISPLAY_NAME_FLASH_GRENADE","Flash Grenade"
"IDS_DISPLAY_NAME_METAL_MARY","Metal Mary"
"IDS_TITLE_CHP31","CHAPTER 3"
"IDS_TITLE_CHP32","CHAPTER 3.2"
"IDS_TITLE_CHP33","CHAPTER 3.3"
"IDS_TITLE_CHP34","CHAPTER 3.4"
"IDS_CHP03_OBJ1","Get to the Plane"
"IDS_CHP03_OBJ2","Find the Illegally Infected"
"IDS_CHP03_OBJ6","Return to the Comm Tower"
"IDS_CHP03_OBJ7","Get to the Police Station"
"IDS_CHP03_OBJ8","Defeat Hilde, the Sergeant"
"IDS_CHP03_OBJ9","Meet Red and Annie at the Hotel"
"IDS_CHP03_TRG1","Enter Warehouse"
"IDS_CHP03_TRG2","Enter Old Comm Tower"
"IDS_CHP03_TRG3","Search Construction Project"
"IDS_CHP03_TRG4","Search Boarding School"
"IDS_CHP03_TRG5","Short Circuit Mini Game"
"IDS_CHP03_TRG6","Burn Military Supplies A"
"IDS_CHP03_TRG7","Burn Military Supplies B"
"IDS_CHP03_TRG8","Destroy Military Camera A"
"IDS_CHP03_TRG9","Destroy Military Camera B"
"IDS_CHP03_TRG10","Destroy Military Camera C"
"IDS_CHP03_TRG11","Enter Police Station"
"IDS_TITLE_SM60","Time for a Hero"
"IDS_SM60_OBJ2","Talk to Kenny"
"IDS_SM60_OBJ4","%1/%2 Killed With Unarmed Skill Moves"
"IDS_SM60_OBJ5","Create a Weapon Near Kenny"
"IDS_SM60_TRG1","Talk to Kenny"
"IDS_SM60_TRG2","Kill Zombies"
"IDS_SM60_TRG3","Make a Combo"
"IDS_SM60_TRG4","Talk to Kenny"
"IDS_DISPLAY_NAME_SHOCKDOZER","Shockdozer"
"IDS_DISPLAY_NAME_T2_CHOPPER","Chopper"
"IDS_DISPLAY_NAME_T2_IRON_EDGE","Iron Edge"
"IDS_DISPLAY_NAME_T2_HEAVY_METAL","Heavy Metal"
"IDS_DISPLAY_NAME_T2_SUPER_CROSSBOW","Super Crossbow"
"IDS_DISPLAY_NAME_T2_SUPER_SMG","Z.A.R"
"IDS_CHP01_OBJ5","Stay alive! Fight back!"
"IDS_DISPLAY_NAME_GRIM_REAPER","Grim Reaper"
"IDS_DEBUG_FOODBOOKCLOTHINGTEST","DEBUG MISSION - FOOD BOOKS AND CLOTHING"
"IDS_TITLE_CHP41","CHAPTER 4"
"IDS_TITLE_CHP42","CHAPTER 4.2"
"IDS_TITLE_CHP43","CHAPTER 4.3"
"IDS_TITLE_CHP44","CHAPTER 4.4"
"IDS_CHP04_OBJ1","Meet Red at the Comm Tower"
"IDS_CHP04_OBJ2","Get to Car Lot Rooftop"
"IDS_CHP04_OBJ3","Enter the HQ"
"IDS_CHP04_OBJ4","Get to Central Storage"
"IDS_CHP04_OBJ5","Destroy the Generators"
"IDS_CHP04_OBJ7","Find the Fuel"
"IDS_CHP04_OBJ8","Bring Fuel to the Plane"
"IDS_CHP04_TRG1","Spec Ops Outfit"
"IDS_CHP04_TRG3","Escape"
"IDS_CHP04_TRG4","Open"
"IDS_CHP04_TRG5","Free the Captives"
"IDS_CHP04_TRG6","Enter Garage"
"IDS_CHP04_TRG7","Escape"
"IDS_COOP_PLAYER_DISCONNECTED","A player has disconnected"
"IDS_COOP_PLAYER_JOINED","A player has joined"
"IDS_CHP05_OBJ1","Find Diego at Museum"
"IDS_CHP05_OBJ2","Search for Diego"
"IDS_CHP05_OBJ3","Defeat Diego"
"IDS_CHP05_OBJ4","Bring Diego to the Plane"
"IDS_CHP05_TRG1","Enter Museum"
"IDS_CHP05_TRG2","Inspect Display"
"IDS_CHP05_TRG3","Defeat Diego"
"IDS_CHP05_TRG4","Enter Warehouse"
"IDS_HUD_NUM_JUMP_KICK","Jump Kicks completed: %1"
"IDS_DISPLAYNAME_SICKNESS_DEBUFF","Stamina"
"DIA_DR3_OSMIS_CH00_CAST_01_00","We need to get back to the diner - at least there's no zombies there!"
"DIA_DR3_OSMIS_CH00_CAST_05_00","Holy crap! Like we ain't got it bad enough without a freakin' airplane coming for us?!"
"IDS_HUD_NUM_SHOCKDOZER_ZOMBIE_SMACK","Zombies smacked: %1"
"IDS_HUD_NUM_SURVIVORS_HIT","Survivors hit: %1"
"IDS_DEBUG_ONE_KIT","One Kit"
"IDS_DEBUG_TWO_KIT","Two Kits"
"IDS_DEBUG_THREE_KIT","Three Kits"
"IDS_DEBUG_FOUR_KIT","Four Kit"
"IDS_DEBUG_FIVE_KIT","Five Kit"
"IDS_DEBUG_SIX_KIT","Six Kit"
"IDS_DEBUG_SEVEN_KIT","Seven Kit"
"DIA_DR3_OSMIS_CH00_CAST_10_00","Run, everyone! Get to the garage!"
"DIA_DR3_OSMIS_CH00_CAST_10_04","Come on! See what you find, sugar! Those zombies are gonna get in here any second now!"
"DIA_DR3_OSMIS_CH00_CAST_10_05","It'll have to do! Get ready to run!"
"DIA_DR3_OSMIS_CH00_CAST_10_06","Nice work, honey! Now get ready to run!"
"DIA_DR3_OSMIS_CH01_CAST_10_01","Whooeee, honey! I like where this is going! Just a little bit farther!"
"DIA_DR3_OSMIS_CH03_CAST_10_00","I told you where to find her. Look for that graffiti. That's how they mark their hideouts."
"DIA_DR3_OSMIS_CH00_CAST_05_03","Maybe there's some grub around here we could take. Fighting zombies makes a man hungry."
"DIA_DR3_OSMIS_CH00_CAST_05_02","I still can't believe we almost got hit by a damn plane!"
"DIA_DR3_OSMIS_CH00_CAST_05_04","Did you find and make whatever the heck she's talkin' about? Something to hit them with?"
"DIA_DR3_OSMIS_CH00_CAST_05_05","You got a light?"
"DIA_DR3_OSMIS_CH00_CAST_05_06","Hey! Anyone got a light?"
"DIA_DR3_OSMIS_CH00_CAST_05_07","(sigh) ... shit"
"DIA_DR3_OSMIS_CH02_CAST_05_00","Shit, that's the name, but there ain't nada in here."
"DIA_DR3_OSMIS_CH02_CAST_05_01","Damn, women always hide from me! Why?!"
"DIA_DR3_OSMIS_CH02_CAST_05_02","Nicole, where are you?"
"DIA_DR3_OSMIS_CH02_CAST_05_03","Hell, this ain't the right one!"
"DIA_DR3_OSMIS_CH01_CAST_01_00","I can't get out of here soon enough, Rhonda."
"DIA_DR3_OSMIS_CH02_CAST_01_00","Hey, this is Nicole White, but there's no body!"
"DIA_DR3_OSMIS_CH02_CAST_01_01","Not this one!"
"DIA_DR3_OSMIS_CH02_CAST_01_02","Dammit, we need to hurry!"
"DIA_DR3_OSMIS_CH02_CAST_01_03","Can we hurry this along?"
"DIA_DR3_OSMIS_CH03_CAST_01_00","I guess this one's abandoned. They've got to be here somewhere."
"DIA_DR3_OSMIS_CH03_CAST_01_01","You can do this, man. Tell her it's a date, make her think you're not an asshole."
"DIA_DR3_OSMIS_CH03_CAST_02_00","It's not a joke, Nick. It's the only way to know for sure you won't betray us. Because you're not like that - right?!"
"DIA_DR3_OSMIS_CH02_CAST_03_04","Not there? Don't panic, don't panic. Hey, must be in that back room."
"DIA_DR3_OSMIS_CH02_CAST_03_05","Took you long enough, Nick or whatever your name is. Let's get down to that meat locker!"
"DIA_DR3_OSMIS_CH02_CAST_03_06","Nick, get over here and help me with this damn coffin!"
"DIA_DR3_OSMIS_CH03_CAST_11_00","Is that true about AWOL soldiers?! Do they, like, shoot you or something? Man, I'm such an ass!"
"DIA_DR3_OSMIS_CH03_CAST_09_00","I told you, man. You prove you're on our side? We'll help you out. Come on, actions speak louder than words."
"BOSS_DIEGO","Diego"
"IDS_KEYITEM_NAME_TAROT1","The Death Card"
"IDS_KEYITEM_NAME_TAROT2","The Strength Card"
"IDS_KEYITEM_NAME_TAROT3","The Tower Card"
"IDS_KEYITEM_NAME_TAROT4","The Hanged Man Card"
"IDS_KEYITEM_NAME_TAROT5","The Hierophant Card"
"IDS_KEYITEM_NAME_TAROT6","The Empress Card"
"IDS_KEYITEM_NAME_TAROT7","The Chariot Card"
"IDS_KEYITEM_NAME_TAROT8","The World Card"
"IDS_KEYITEM_NAME_PAINT1","Spray Paint"
"IDS_KEYITEM_NAME_PAINT2","Spray Paint"
"IDS_KEYITEM_NAME_PAINT3","Spray Paint"
"IDS_KEYITEM_NAME_NOTATION1","Suspicious Document"
"IDS_KEYITEM_NAME_NOTATION2","Suspicious Document"
"IDS_KEYITEM_NAME_NOTATION3","Suspicious Document"
"IDS_KEYITEM_DESC_TAROT1","A tarot card representing sadness, regenerations, deep personal change, and psychological transformation"
"IDS_KEYITEM_DESC_TAROT2","A tarot card representing patience, stability, discipline, and kindness"
"IDS_KEYITEM_DESC_TAROT3","A tarot card representing chaos, disruption, ruin, and uncomfortable experiences"
"IDS_KEYITEM_DESC_TAROT4","A tarot card representing surrender, contemplation, acceptance, and conformism"
"IDS_KEYITEM_DESC_TAROT5","A tarot card representing power, maturity, tradition, and the status quo"
"IDS_KEYITEM_DESC_TAROT6","A tarot card representing pleasure, beauty, nature, and fertility"
"IDS_KEYITEM_DESC_TAROT7","A tarot card representing victory, wealth, pride, and anxiety"
"IDS_KEYITEM_DESC_TAROT8","A tarot card representing prosperity, success, satisfaction, and contentment"
"IDS_KEYITEM_DESC_PAINT1","A can of black spray paint"
"IDS_KEYITEM_DESC_PAINT2","A can of blue spray paint"
"IDS_KEYITEM_DESC_PAINT3","A can of red spraypaint"
"IDS_KEYITEM_DESC_NOTATION1","A secret government document"
"IDS_KEYITEM_DESC_NOTATION2","A secret government document"
"IDS_KEYITEM_DESC_NOTATION3","A secret government document"
"IDS_CHP02_TRG8","Open Gate"
"IDS_KEYITEM_NAME_PAINT4","Bunch of Spray Paint"
"IDS_KEYITEM_DESC_PAINT4","A collection of spray paint cans"
"IDS_KEYITEM_NAME_FTPAGE1","Damaged Page"
"IDS_KEYITEM_DESC_FTPAGE1","A damaged page from a field training manual"
"IDS_CHP00_TICKER1","Use the Left Joystick to move the Player, Use the Right Joystick to control the Camera."
"IDS_CHP00_TICKER2","Use the Right Trigger to Accelerate, and the Left Trigger to apply the Brakes while Driving."
"IDS_CHP00_TICKER3","With an Item in Hand, Interact with an Un-Joined Survivor to Give or Swap Items with them."
"IDS_KEYITEM_NAME_SPOOL","Spool of Wire"
"IDS_KEYITEM_DESC_SPOOL","A spool of copper wire"
"IDS_KEYITEM_NAME_HARDDRIVE","Flash Drive"
"IDS_KEYITEM_NAME_CAMPKEY","Containment Camp Key"
"IDS_KEYITEM_NAME_PLANEPART1","Altimeter"
"IDS_KEYITEM_NAME_PLANEPART2","Rudder Arm"
"IDS_KEYITEM_NAME_PLANEPART3","Flywheel"
"IDS_KEYITEM_NAME_MEDSUPPLIES","First Aid Kit"
"IDS_KEYITEM_NAME_FOODCRATEKEY","Food Supply Crate Key"
"IDS_KEYITEM_NAME_WEAPONCRATEKEY","Weapon Supply Crate Key"
"IDS_KEYITEM_NAME_WATCH","Expensive Watch"
"IDS_KEYITEM_NAME_GUNKEY","Gun Store Key"
"IDS_KEYITEM_NAME_WILLDOCUMENT","Inheritance Will"
"IDS_KEYITEM_NAME_MANSIONKEY","Mansion Key"
"IDS_KEYITEM_DESC_HARDDRIVE","A flash drive sought after by the illegals"
"IDS_KEYITEM_DESC_CAMPKEY","A key to the containment camp"
"IDS_KEYITEM_DESC_PLANEPART1","A part for the old plane"
"IDS_KEYITEM_DESC_PLANEPART2","A part for the old plane"
"IDS_KEYITEM_DESC_PLANEPART3","A part for the old plane"
"IDS_KEYITEM_DESC_MEDSUPPLIES","A package of medical supplies"
"IDS_KEYITEM_DESC_FOODCRATEKEY","A key to a supply crate full of food"
"IDS_KEYITEM_DESC_WEAPONCRATEKEY","A key to a supply crate full of weapons"
"IDS_KEYITEM_DESC_WATCH","A watch belonging to Kent DeMare"
"IDS_KEYITEM_DESC_GUNKEY","A key to the gun store"
"IDS_KEYITEM_DESC_WILLDOCUMENT","An inheritance will written by Julia Anderssen"
"IDS_KEYITEM_DESC_MANSIONKEY","A key to the Mayor's mansion"
"IDS_DISPLAY_NAME_JUNK_BALL","Junk Ball"
"IDS_DISPLAY_NAME_SPIKED_BUCKET","Spiked Bucket"
"IDS_DISPLAY_NAME_PARTY_GLOVES","Party Gloves"
"IDS_DISPLAY_NAME_HELMET_BOMB","Helmet Bomb"
"IDS_SM15_OBJCOUNT","%1/%2 Vans Destroyed"
"IDS_SM24_OBJCOUNT","%1/%2 Tarot Cards Found"
"IDS_SM28_OBJCOUNT","%1/%2 Spray Paint Found"
"IDS_SM30_OBJCOUNT","%1/%2 Suspicious Documents Found"
"IDS_SM41_OBJCOUNT","%1/%2 Hunks of Meat Returned"
"IDS_SM53_OBJCOUNT","%1/%2 Speakers Destroyed"
"IDS_DISPLAY_NAME_TACTICAL_RC","Tactical RC"
"IDS_DISPLAY_NAME_TACTICAL_RC_GUNNER","Tactical RC Gunner"
"IDS_DISPLAY_NAME_TACTICAL_RC_BOMBER","Tactical RC Bomber"
"IDS_DISPLAY_NAME_TACTICAL_RC_UAV","Tactical UAV"
"IDS_DISPLAY_NAME_BOOK_SLIPPERY","Undead Solutions"
"IDS_ENDINGTEMPTRIGGER_A","Ending A"
"IDS_ENDINGTEMPTRIGGER_B","Ending B"
"IDS_ENDINGTEMPTRIGGER_C","Ending C"
"IDS_ENDINGTEMPTRIGGER_D","Ending D"
"IDS_ENDINGTEMPTRIGGER_E","Ending E"
"IDS_ENDINGTEMPTRIGGER_G","Ending G"
"IDS_ENDINGTEMPTRIGGER_F","Ending F"
"IDS_ENDINGTEMPTRIGGER_S","Ending S"
"IDS_ENDINGTEMPTRIGGER_LAB","Ending H"
"IDS_ENDINGTEMPTRIGGER_KARAOKE","Ending I"
"IDS_DESC_BOOK_HAND_TO_HAND","Skill move unlocked!"
"IDS_DESC_BOOK_VEHICLE","Vehicle Armor+"
"IDS_DESC_BOOK_FIREARMS","Firearm Damage+"
"IDS_DESC_BOOK_WEAPONS","Weapon durability+"
"IDS_DESC_BOOK_LEARNING","PP Bonus+"
"IDS_DESC_BOOK_FOOD","Health Recovery+"
"IDS_DESC_BOOK_COMBO_SPEED","Combo Speed+"
"IDS_DESC_BOOK_LEADERSHIP","Survivor Damage+"
"IDS_DESC_BOOK_SLIPPERY","Zombie Awareness-"
"IDS_TITLE_PROGRESS","PROGRESS"
"IDS_TITLE_INVENTORY","INVENTORY"
"IDS_TITLE_CHECKPOINT","RESTART FROM LAST CHECKPOINT"
"IDS_TITLE_STORAGE_DEVICE","STORAGE DEVICE"
"IDS_TITLE_OPTIONS_ONLINE","ONLINE OPTIONS"
"IDS_TITLE_SAVELOAD","SAVE / LOAD"
"IDS_HUD_KICK_PROP","KICK %1"
"IDS_TITLE_KEYITEMS","KEY ITEMS"
"IDS_BUTTON_LAST_CHECKPOINT","LOAD LAST CHECKPOINT"
"IDS_BUTTON_RESTART_CHAPTER","RESTART CHAPTER"
"IDS_DLC_CHECK","Checking for DLC..."
"IDS_KEYITEM_REMOVED_SPOOL","[00CC00FF,Spool of Wire] used"
"IDS_DISPLAY_NAME_BONE_SAW","Bone Saw"
"IDS_DISPLAY_NAME_SURGICAL_SAW","Surgical Saw"
"IDS_DISPLAY_NAME_WEAPON_CART","Weapon Cart"
"IDS_DISPLAY_NAME_FLAMING_HELMET","Flaming Helmet"
"IDS_DISPLAY_NAME_FLAMING_SWORD","Flaming Sword"
"IDS_DISPLAY_NAME_POWER_TAZER","Power Phaser"
"IDS_DISPLAY_NAME_NAPALM_BOMB","Napalm Bomb"
"IDS_CHP03_TRG12","Talk to Red"
"IDS_TITLE_CHP61","CHAPTER 6"
"IDS_TITLE_CHP62","CHAPTER 6.2"
"IDS_TITLE_CHP63","CHAPTER 6.3"
"IDS_TITLE_CHP64","CHAPTER 6.4"
"IDS_TITLE_CHP65","CHAPTER 6.5"
"IDS_CHP06_OBJ1","Get to Collector's House"
"IDS_CHP06_OBJ2","Disable the Alarm"
"IDS_CHP06_OBJ3","Find the Plane Parts"
"IDS_CHP06_OBJ4","Get to the Plane"
"IDS_CHP06_OBJ5","Destroy the Loaders to escape"
"IDS_CHP06_OBJ6","Find a Way Out"
"IDS_CHP06_OBJ7","Destroy The Control Panels"
"IDS_CHP06_TRG1","Enter the Warehouse"
"IDS_CHP06_TRG2","Escape from the Bonds"
"IDS_CHP06_TRG3","Exit the Lab"
"IDS_GAMEOVER_CHECKPOINT_DESC","Start over at last checkpoint.  All unsaved progress will be lost. "
"IDS_GAMEOVER_CHAPTER_DESC","Start at the beginning of any unlocked chapter.  All current player status will be kept."
"IDS_GAMEOVER_QUIT_DESC","Quit the game and return to main menu. All unsaved progress will be lost."
"IDS_SM56_TRG4","Confront Phil"
"IDS_SM56_TRG5","Talk to Warren"
"IDS_KEYITEM_NAME_PHILHOUSEKEY","Phil's House Key"
"IDS_KEYITEM_DESC_PHILHOUSEKEY","A key for Phil Johnson's house in Sunset Hills"
"IDS_KEYITEM_USED_PHILHOUSEKEY","Used [00CC00FF,Phil's House Key]"
"IDS_SM27_TRG4","Activate Memory"
"IDS_DEBUG_WEAPON_TEST_M5","DEBUG MISSION - WEAPON TEST M5"
"IDS_KEYITEM_USED_TAROTCARDS","Returned Simon's missing [00CC00FF, Tarot Cards]"
"IDS_KEYITEM_USED_NOTATIONS","Turned over [00CC00FF, Suspicious Documents] to Kyla"
"IDS_DISPLAY_NAME_FOOD_CORN","Corn"
"IDS_DISPLAY_NAME_FOOD_CHINESE_FOOD","Chinese Food"
"IDS_DISPLAY_NAME_FIRE_ARROWS","Fire Arrows"
"IDS_KEYITEM_USED_SPRAYPAINT","Used a [00CC00FF, Bunch of Spraypaint] to paint the mural"
"DIA_DR3_MIS_SM03_A_CAST_01_00","What are you doing in here? You're gonna freeze to death ."
"DIA_DR3_MIS_SM03_A_SVR_33_10","You think I don't know that?! Screw you, okay? I was scared. What else could I do?!"
"DIA_DR3_MIS_SM03_A_CAST_01_20","Hey, I know it's bad out there, but the first step is to try and calm down and then -"
"DIA_DR3_MIS_SM03_A_SVR_33_30","CALM DOWN?! What the hell are you saying? Everyone's going to die! Oh, god, I don't want to die!"
"DIA_DR3_MIS_SM03_A_CAST_01_40","Look, you're gonna die if you stay here. You were brave enough to base jump, so you must have what it takes to face what's out there."
"DIA_DR3_MIS_SM03_A_SVR_33_50","With what? My bare hands? I found some schematics for some kind of crazy combination weapon but - I can't think clearly! I can't do shit!"
"DIA_DR3_MIS_SM03_A_CAST_01_60","Wait - schematics? For some kind of combo weapon? Look, maybe I can help you and you can share that schematic with me."
"DIA_DR3_MIS_SM03_A_SVR_33_70","Really? You'd do that? I need a meat cleaver and a chainsaw. Together maybe they'll help me face what's out there."
"DIA_DR3_MIS_SM03_C_CAST_01_00","Hey buddy, how you holding up? Look, I found a meat cleaver."
"DIA_DR3_MIS_SM03_C_SVR_33_10","Wonderful! But don't think I'm leaving here. The schematics say I still need a chainsaw."
"DIA_DR3_MIS_SM03_D_CAST_01_00","Hey check it out, I found you a chainsaw."
"DIA_DR3_MIS_SM03_D_SVR_33_10","Oh, that looks dangerous! But I still need the meat cleaver to really make it work."
"DIA_DR3_MIS_SM03_E_CAST_01_00","There, that's everything you need. Let's make this puppy."
"DIA_DR3_MIS_SM03_E_SVR_33_10","Okay, okay, okay. I think I can do this. I hope I can do this!"
"DIA_DR3_MIS_SM03_E_SVR_33_20","Oh. Huh. It looks- so dangerous! Shit! How am I supposed to even use this thing?! I'll kill myself! Maybe I can just come with you."
"DIA_DR3_MIS_SM03_F_CAST_01_00","Is this closer to what you had in mind?"
"DIA_DR3_MIS_SM03_F_SVR_33_10","My friend! Yes! That is incredible! But, you know, I think perhaps you should take it since you don't seem as, well, terrified of it."
"DIA_DR3_MIS_SM03_G_SVR_33_00","Who's there?! Oh god! Just- I am very heavily armed, okay? Very dangerous!"
"DIA_DR3_MIS_SM03_H_SVR_33_00","Thank you. I don't want your friends to carry me as extra baggage, so I'll find somewhere safe- And warm!"
"DIA_DR3_MIS_SM03_I_SVR_33_00","You act tough and tell me to calm down but what have you done, huh?! Nothing! Just leave me alone, okay? Just leave me alone!"
"DIA_DR3_MIS_SM15_A_CAST_01_00","Hey man, what happened?"
"DIA_DR3_MIS_SM15_A_SVR_38_10","Aw, just a scratch. I find the guys that did this to me, and it won't just be their damn van on fire."
"DIA_DR3_MIS_SM15_A_CAST_01_20","Whoa, what did they do to you?"
"DIA_DR3_MIS_SM15_A_SVR_38_30","I rode with them boys for damn near ten years and then they turned on me and left my ass for dead!"
"DIA_DR3_MIS_SM15_A_CAST_01_40","So, how does blowing up a delivery van count as payback?"
"DIA_DR3_MIS_SM15_A_SVR_38_50","Shiiiit! I gotta spell it out for you? It ain't about the vans, man, it's about the contraband that's inside 'em."
"DIA_DR3_MIS_SM15_A_CAST_01_60","Guess they'd have to get past you to do that."
"DIA_DR3_MIS_SM15_A_SVR_38_70","Hehe, well, now you're seeing the big picture! You want in? Find the vans, light 'em up and maybe I'll help you with something."
"DIA_DR3_MIS_SM15_C_SVR_38_00","What is this shit? I told you to light 'em up!"
"DIA_DR3_MIS_SM15_D_SVR_38_00","Hell, yeah! Burn 'em up! Don't breathe in too deep though, boy!"
"DIA_DR3_MIS_SM15_F_CAST_01_00","Hey, man. I think I got 'em all."
"DIA_DR3_MIS_SM15_F_SVR_38_10","You nailed that! I'm impressed and a deal's a deal. So, let's hit the gas and raise some hell!"
"DIA_DR3_MIS_SM15_G_SVR_38_00","Put your ass in reverse or I'll do it for you! Or you can put that down and talk to me like a man."
"DIA_DR3_MIS_SM15_H_SVR_38_00","Princess, I'm done riding with a gang for now but hell, if ya need me I'll be lying low at a safe zone somewhere."
"DIA_DR3_MIS_SM15_I_SVR_38_00","Shit, son. Those vans are gone for good -- no thanks to your sorry ass. Guess I'll get payback on my own terms!"
"DIA_DR3_MIS_SM24_A_CAST_01_00","Hey, are you okay?"
"DIA_DR3_MIS_SM24_A_SVR_11_10","WHY EVEN BOTHER GOING ON?! WE'RE ALL DOOMED! If I had my tarot cards, maybe...."
"DIA_DR3_MIS_SM24_A_CAST_01_20","I wouldn't give up hope yet. But it's not gonna help much if you yell. Makes the zombies go right for you."
"DIA_DR3_MIS_SM24_A_SVR_11_30","The cards were indicating a very dark turn of events, but then the wind took them! How am I to know what to do?"
"DIA_DR3_MIS_SM24_A_CAST_01_40","Do you really need some tarot cards to make a decision about killing yourself?"
"DIA_DR3_MIS_SM24_A_SVR_11_50","My cards predicted the outbreak before it occurred! That's how I know they won't let me down!"
"DIA_DR3_MIS_SM24_A_CAST_01_60","I don't know if the stars are gonna help us much right now. Let's get out of here, okay?"
"DIA_DR3_MIS_SM24_A_SVR_11_70","But I can't leave without my cards! The wind blew them right out of my hand - they could be anywhere now. Anywhere!"
"DIA_DR3_MIS_SM24_A_CAST_01_80","Okay, alright. I'll look for 'em. Just- Calm down. And no yelling, okay?"
"DIA_DR3_MIS_SM24_C_CAST_01_00","I've got your cards right here. But honestly, I think we should screw what they say and just fight our way out of here."
"DIA_DR3_MIS_SM24_C_SVR_11_10","You're brilliant! You are, you know. You're absolutely bloody BRILLIANT! You're the Emperor, I suspect!!"
"DIA_DR3_MIS_SM24_C_CAST_01_20","Cool. I don't really get that a lot."
"DIA_DR3_MIS_SM24_C_SVR_11_30","All righty then! Reveal your secrets, my darling cards! Chariot- Oh! The Tower! Blimey! I'm coming with you I am."
"DIA_DR3_MIS_SM24_C_CAST_01_40","Oh? Is Chariot and Tower a good thing or a bad thing?"
"DIA_DR3_MIS_SM24_C_SVR_11_50","The Tower means revelations await! Remember, the cards are never wrong! Chop chop, let's go. Come on, now!"
"DIA_DR3_MIS_SM24_D_SVR_11_00","Between the Tower, The Hanged Man, and the World reversed, I don't see the point of carrying on!"
"DIA_DR3_MIS_SM24_E_SVR_11_00","The cards say it's not in my best interests to be around all these people so I'm going to hide out somewhere. Find me if you need me."
"DIA_DR3_MIS_SM24_F_SVR_11_00","No cards?! The World, reversed! The Tower crumbles! And you must be The Fool! Of course! Trust me!"
"DIA_DR3_MIS_SM28_A_CAST_01_00","Cool painting, but you do know there's a zombie outbreak going down, right?"
"DIA_DR3_MIS_SM28_A_SVR_12_10","Get a clue and mind your own business. Don't mess with me, okay? This is serious shit."
"DIA_DR3_MIS_SM28_A_CAST_01_20","Okay, whatever. But looks like you're out of paint, so why don't you just get somewhere safe and finish it later?"
"DIA_DR3_MIS_SM28_A_SVR_12_30","There won't be a later if I don't get this done. Wait, wait... who are you with, huh?! Are you a snitch?!"
"DIA_DR3_MIS_SM28_A_CAST_01_40","You mean spray paint? Cannons, that's cool. Sure, I'll try to get you three."
"DIA_DR3_MIS_SM28_B_SVR_12_00","Don't come back here empty-handed. Three cans of paint and lives will be saved."
"DIA_DR3_MIS_SM28_C_SVR_12_00","Respect! You're alright. Listen, you can take people to places you see marked like this, okay?"
"DIA_DR3_MIS_SM28_D_CAST_01_00","I respect that you guys do this, even though you get so much shit from people."
"DIA_DR3_MIS_SM28_D_SVR_12_10","Hope this helps someone get safe. 'Kay, time to ditch these streets while I'm still kickin'. You should too."
"DIA_DR3_MIS_SM28_D_CAST_01_20","Hey, you know you can come with me now if you want."
"DIA_DR3_MIS_SM28_D_SVR_12_30","Okay, but don't be thinkin' you're going to get any because I don't do dudes, alright?"
"DIA_DR3_MIS_SM28_E_SVR_12_00","Oh, shit! Dry nozzles when I need 'em most?!"
"DIA_DR3_MIS_SM28_F_SVR_12_00","Dude, your crew's maxed out, but if you need help later, come find me at a safe zone."
"DIA_DR3_MIS_SM28_G_SVR_12_00","Ugh, your rating's gone to serious shit, dude. It's paint, not a freakin' unicorn. I'll find it myself. Whatever."
"DIA_DR3_MIS_SM30_A_CAST_01_00","You hiding from zombies?"
"DIA_DR3_MIS_SM30_A_SVR_19_10","Did THEY send you? What do you want from me?"
"DIA_DR3_MIS_SM30_A_CAST_01_20","Who? And what's all this about photos and ""The List""?"
"DIA_DR3_MIS_SM30_A_SVR_19_30","Wheels within wheels! Join the dots and see what's going on!"
"DIA_DR3_MIS_SM30_A_CAST_01_40","That's a pretty huge theory. You got any proof?"
"DIA_DR3_MIS_SM30_A_SVR_19_50","Zombies were the perfect distraction to get the evidence I needed but the suits know I'm getting close! They'll be looking out for me."
"DIA_DR3_MIS_SM30_C_CAST_01_00","This is all I could find. Any use?"
"DIA_DR3_MIS_SM30_C_SVR_19_10","No - Oh my God! This is- UN-FRICKIN-BELIEVABLE! How could I have been so stupid?!"
"DIA_DR3_MIS_SM30_C_CAST_01_20","What is it? Who's behind the zombie outbreak?"
"DIA_DR3_MIS_SM30_C_SVR_19_30","Not who but WHAT. Greys! Full-on, skinny, dome-headed, anal probing ALIENS!"
"DIA_DR3_MIS_SM30_C_CAST_01_40","Miss, you need to step back a little. What's going on has nothing to do with aliens. I mean, look around."
"DIA_DR3_MIS_SM30_C_SVR_19_50","The zombies are the first wave! Conceal the truth, oppress the masses then ATTACK!"
"DIA_DR3_MIS_SM30_D_SVR_19_00","Fine! Keep the blinders on. There's a conspiracy here! The evidence may be gone but I'll just dig out the truth elsewhere!"
"DIA_DR3_MIS_SM41_A_CAST_01_00","Hola, amigo. Everything okay here?"
"DIA_DR3_MIS_SM41_A_SVR_22_10","Si si, today is a GOOD day! Look at how those rabid diablos chew and gnaw on their enemies - those rich bastards!"
"DIA_DR3_MIS_SM41_A_CAST_01_20","They're killing people! You almost make it sound like you admire them!"
"DIA_DR3_MIS_SM41_A_SVR_22_30","They obviously have some cojones, no? They have gotten vengeance. Not like some who just wait..."
"DIA_DR3_MIS_SM41_A_CAST_01_40","Honestly, I think they're just hungry."
"DIA_DR3_MIS_SM41_A_SVR_22_50","Back home I am a professor of anthropology. I come here for the American Dream and what do those stuck-up putas make me do?"
"DIA_DR3_MIS_SM41_A_CAST_01_60","Still, not the best role models. Why don't we talk somewhere a bit safer?"
"DIA_DR3_MIS_SM41_A_SVR_22_70","Not so fast, amigo. Bring me some of the meat they carry around. I want to show you something."
"DIA_DR3_MIS_SM41_B_SVR_22_00","Give it to me! I need it!"
"DIA_DR3_MIS_SM41_C_CAST_01_00","I don't know about this but, ugh- Here's your meat."
"DIA_DR3_MIS_SM41_C_SVR_22_10","God, yes! It feels so good! Now I have my vengeance! I am eating the rich! Hahahahaha!"
"DIA_DR3_MIS_SM41_C_CAST_01_20","Ugh, I did not need to see that."
"DIA_DR3_MIS_SM41_C_SVR_22_30","I bet there is sooo much more meat out there! Rich meat! Haha! I come with you, amigo, yes? You might find more!"
"DIA_DR3_MIS_SM41_C_CAST_01_40","You put one hand on me, and you're dead, you hear me?"
"DIA_DR3_MIS_SM41_C_SVR_22_50","You helped me get my revenge! The rich are very tasty, as it turns out. Hehehe. Let's go."
"DIA_DR3_MIS_SM41_D_SVR_22_00","Serves you right, you son of a bitches! Serves you right!"
"DIA_DR3_MIS_SM41_E_SVR_22_00","Amigo, too many poor people here - their meat is too tough. I will search in the safe zones if you need me."
"DIA_DR3_MIS_SM41_F_SVR_22_00","You are a no good chiquita! I will work with the undead horde myself until every rich puta is in our bellies!"
"IDS_TITLE_SURVIVAL_GUIDE","SURVIVAL GUIDE"
"IDS_CHALLENGE_1","Sprint Challenge Complete"
"IDS_CHALLENGE_2","Anarchist Challenge Complete"
"IDS_CHALLENGE_3","Vehicle Challenge Complete"
"IDS_CHALLENGE_4","Melee Challenge Complete"
"IDS_CHALLENGE_5","Killing Spree Challenge Complete"
"IDS_CHALLENGE_6","Co op Challenge Complete"
"IDS_CHALLENGE_7","Collection Challenge Complete"
"IDS_CHALLENGE_8","Weapon Challenge Complete"
"IDS_CHP06_TRG4","Enter Collector's House"
"IDS_SUPER_CINE_COOP","SUPER CINE COOP TEST"
"IDS_COMBINE_VEHICLE_NOTEMPTY","COMBINE VEHICLES (empty vehicle to combo)"
"IDS_COMBINE_VEHICLE_NOROOM","COMBINE VEHICLE (not enough space to combo)"
"IDS_CINE_UBER_TEST","CINE_UBER_TEST"
"IDS_CINE_UBER_TEST_AUDIO","AUDIO TEST"
"IDS_CINE_UBER_TEST_FEATURES","UBER TEST FEATURES"
"IDS_CHALLENGE_9","Explorer Challenge Complete"
"IDS_SM08_OBJ4","Observe or Stop Ritual"
"IDS_PAUSEMENU_INCOMPLETE","INCOMPLETE"
"IDS_PAUSEMENU_COMPLETE","COMPLETE"
"IDS_PAUSEMENU_DESCRIPTION","DESCRIPTION:"
"IDS_KEYITEM_USED_WILLDOCUMENT","Handed over the [00CC00FF,Inheritence Will] to Phil"
"IDS_PAUSEMENU_REWARD","REWARD:"
"DIA_DR3_MIS_SM07_A_SVR_23_00","Help! Someone-! PLEASE-! Please help meeee!"
"DIA_DR3_MIS_SM07_B_CAST_01_00","Hey Miss! How can I help?"
"DIA_DR3_MIS_SM07_B_SVR_23_10","Oh kind sir, thank you! I don't know where I am or what's going on. Thank the lord I at least got this here flare gun!"
"DIA_DR3_MIS_SM07_B_CAST_01_20","I know, it's pretty bad around here. Are you lost?"
"DIA_DR3_MIS_SM07_B_SVR_23_30","Completely and utterly! I came in on the bus and was on my way to a family reunion when- Oh my god! Oh, my god!"
"DIA_DR3_MIS_SM07_B_CAST_01_40","Your whole family's here? Wow, do you know where they are?"
"DIA_DR3_MIS_SM07_B_SVR_23_50","At my Aunt's house with my sister Mabel. They came into town ahead of me 'cause I couldn't get the time off."
"DIA_DR3_MIS_SM07_B_CAST_01_60","Look, I bet I know my way around better than you do. I can help you find them."
"DIA_DR3_MIS_SM07_B_SVR_23_70","You will?! Oh thank you, thank you so much!"
"DIA_DR3_MIS_SM07_C_SVR_23_00","Oh, thank the Lord! Thank you, thank you so much. We made it! Mama! Papa! It's me, Kelsey!"
"DIA_DR3_MIS_SM07_C_CAST_01_10","I don't want you to get in trouble out there. Go on in to your family."
"DIA_DR3_MIS_SM07_C_SVR_23_20","Whether it was fate or just plain luck I sure am glad you found me. If you wait here I'm sure my folks would like to thank you."
"DIA_DR3_MIS_SM07_D_SVR_23_00","No! NO! Oh my god, that's my family!!"
"DIA_DR3_MIS_SM07_E_CAST_01_00","Look, I'm real sorry. But that's not your family anymore, okay? It was gonna be you or them."
"DIA_DR3_MIS_SM07_E_SVR_23_10","I know. Mabel- Mama- Papa- You all at peace now."
"DIA_DR3_MIS_SM07_E_CAST_01_20","I know you're upset, but it's not safe here. We need to go."
"DIA_DR3_MIS_SM07_E_SVR_23_30","Okay. If you don't mind, I'd like to stick with you for a little bit 'til I figure out what I'm gonna do."
"DIA_DR3_MIS_SM07_F_SVR_23_00","On second thoughts, I should pay my respects. You go on now sir, I think I can find a safe place to hideout."
"DIA_DR3_MIS_SM07_G_SVR_23_00","Pardon me, but do you not understand that I need to find my loved ones! I won't abandon them for the entire world!"
"DIA_DR3_MIS_SM08_A_SVR_13_00","San yo pral koule ate! San yo pral koule ate!"
"DIA_DR3_MIS_SM08_B_CAST_01_00","Uh...hello?"
"DIA_DR3_MIS_SM08_B_SVR_13_10","SILENCE! De Angel of Death demand it!"
"DIA_DR3_MIS_SM08_B_CAST_01_20","Angel of Death? Are you talking about the zombies?"
"DIA_DR3_MIS_SM08_B_SVR_13_30","Do not speak concerning dat which you do not understand. Dese creatures have stolen Death from us!"
"DIA_DR3_MIS_SM08_B_CAST_01_40","Are you are saying your death angel likes it when zombies die?"
"DIA_DR3_MIS_SM08_B_SVR_13_50","YES! Give back to de Angel of Death and be rewarded!"
"DIA_DR3_MIS_SM08_C_SVR_13_00","San yo pral koule ate! Bleed dem over de sigil!"
"DIA_DR3_MIS_SM08_D_SVR_13_00","Lanmo vini! Lanmo vini!"
"DIA_DR3_MIS_SM08_D_SVR_13_10","Louvri ke ou ak nanm ou, kite fenwa a konsome ou!"
"DIA_DR3_MIS_SM08_D_SVR_13_20","Bon! Zanj lan ki te lanmo bouj domi li!"
"DIA_DR3_MIS_SM08_E_SVR_13_00","Se san yo koule ate! De Angel of Death smiles upon my wretched soul and Oh! Oh! I feel de cold dead hands! Reaching! Grasping!"
"DIA_DR3_MIS_SM08_E_SVR_13_10","UGGGHHH-AAAHHH!"
"DIA_DR3_MIS_SM08_F_SVR_13_00","HISSSSS! Stranger in dese parts, you dare to interfere in de ritual?!"
"DIA_DR3_MIS_SM08_G_SVR_13_00","No more! De Angel of Death has spoken. My soul is in your hands."
"DIA_DR3_MIS_SM08_G_CAST_01_10","Oh, god! Let's keep the stabbing for the people who are already dead, okay?"
"DIA_DR3_MIS_SM08_G_SVR_13_20","De Angel of Death retreats into de shadows but together we shall spill de blood of de dead!"
"DIA_DR3_MIS_SM08_H_SVR_13_00","Too many unbelievers in your flock. I be chanting for salvation at one of dem illegal hideouts if you be needing me."
"DIA_DR3_MIS_SM08_I_SVR_13_00","No! De voice of De Angel of Death fades. Away with you heretic!"
"DIA_DR3_MIS_SM43_A_SVR_09_00","Please, just hang on. Don't be disappointed in me, Mom. I won't let you down."
"DIA_DR3_MIS_SM43_B_CAST_01_00","What the hell is going on here?"
"DIA_DR3_MIS_SM43_B_SVR_09_10","Oh, my god. You're just in time. They're gonna die, if I don't get them some food!"
"DIA_DR3_MIS_SM43_B_CAST_01_20","You're feeding them? Give them a chance, and they'll rip you to pieces!"
"DIA_DR3_MIS_SM43_B_SVR_09_30","They're hungry. And they're my family. I mean, what if they find a cure when this is over? I can't just leave them."
"DIA_DR3_MIS_SM43_B_CAST_01_40","Look, it's great that you still got hope, and you love your family, but -- is this really helping?"
"DIA_DR3_MIS_SM43_B_SVR_09_50","What else am I supposed to do? Let them... die?"
"DIA_DR3_OSMIS_CH05_CAST_11_00","This itching's driving me freaking crazy, man!"
"DIA_DR3_MIS_SM43_D_SVR_09_00","Oh, thank you, thank you. Mom... see? I'm not a disappointment. I got you what you needed..."
"DIA_DR3_MIS_SM43_E_SVR_09_00","Wow, that's even more than I dreamed of.... Gives me an idea..."
"DIA_DR3_MIS_SM43_G_SVR_09_00","They're my family! You don't feed them, you're a murderer either way! Go to hell!"
"DIA_DR3_MIS_SM43_H_SVR_09_00","You got a lot of nerve coming around here while my family starves! Hey, you're looking mighty fresh yourself!"
"DIA_DR3_OSMIS_CH05_CAST_05_00","You need to go after your pal there, or we're all just gonna be somebody's bad memories."
"DIA_DR3_MIS_SM56_A_SVR_27_00","I'm not leaving without it -- not after all this, no sirree."
"DIA_DR3_MIS_SM56_B_CAST_01_00","Sir! You alright? What, are you locked out of there?"
"DIA_DR3_MIS_SM56_B_SVR_27_10","Locked out? Ha! That's a good one. Sonny, how'd ya like to make a deal? Huh?"
"DIA_DR3_MIS_SM56_B_CAST_01_20","Well that depends, but go ahead. Tell me more."
"DIA_DR3_MIS_SM56_B_SVR_27_30","I'm a good honest working man- You can tell right? Well, I was gonna retire today thanks to a will that's somewhere in that house."
"DIA_DR3_MIS_SM56_B_CAST_01_40","Huh. Why not just go inside and get it?"
"DIA_DR3_OSMIS_CH05_CAST_10_00","What's gonna happen to us if you can't find him?"
"DIA_DR3_MIS_SM56_B_SVR_27_50","I would but- I tried, I did. You see, the house is overrun with those dead bastards. No idea how they got in, but anyways..."
"DIA_DR3_MIS_SM56_B_CAST_01_60","I guess I can find your paperwork. You got a deal."
"DIA_DR3_MIS_SM56_B_SVR_27_70","Good on ya, kid! Go get that will. I'll be waiting right here for you."
"DIA_DR3_MIS_SM56_D_SVR_26_00","Help! Someone help me! I'm in here! HELP!"
"DIA_DR3_MIS_SM56_E_SVR_26_00","Get rid of those zombies, then we'll talk."
"DIA_DR3_MIS_SM56_F_SVR_26_00","Thanks, man, I thought I was a goner."
"DIA_DR3_MIS_SM56_F_CAST_01_10","Wait -- what's going on here? You were locked in here with these zombies?"
"DIA_DR3_MIS_SM56_F_SVR_26_20","My stepfather wants my mother's will. She left it all to me. The greedy coward lured the zombies in, then locked me in."
"DIA_DR3_MIS_SM56_F_CAST_01_30","Lucky for you I came along, I guess."
"DIA_DR3_MIS_SM56_F_SVR_26_40","I'll let you in on a secret - I set up that lousy, money-grubbing jerk with a fake will. I got the real will with me!"
"DIA_DR3_MIS_SM56_G_CAST_01_00","Hey, asshole. Funny how you forgot to mention the poor kid trapped inside. The deal's off!"
"DIA_DR3_MIS_SM56_G_SVR_27_10","Poor kid?! Gimme a break! He's loaded and if his bitch of a mother was dumb enough to marry me, then I deserve that money!"
"DIA_DR3_MIS_SM56_H_CAST_01_00","He won't be cheating anyone else in this lifetime. Why'd your mom marry that loser?"
"DIA_DR3_MIS_SM56_H_SVR_26_10","She went to buy a car and came back with him. Worst day ever. But I guess it's finally over now."
"DIA_DR3_MIS_SM56_I_CAST_01_00","Oh, hey. Did the step-son hiding in there slip your mind?"
"DIA_DR3_MIS_SM56_I_SVR_27_10","Oh yeah! Sorry about that but it wasn't any of your business. You got the will?"
"DIA_DR3_MIS_SM56_I_CAST_01_20","Yeah, I got it. Guess your day just got a whole lot richer. So what's my reward?"
"DIA_DR3_MIS_SM56_I_SVR_27_30","ME! Haha! Now that's a deal kid. Come on, let's get outta here."
"DIA_DR3_MIS_SM56_J_SVR_27_00","Hey kid, this deal was between you and me not all these other leeches. I'm gonna lie low some place safe if you need me."
"DIA_DR3_MIS_SM56_K_SVR_26_00","Looks like you got a lot of friends. After all I've been through, I could use some alone time. I'll be at a safe place if you need me later."
"DIA_DR3_MIS_SM56_L_SVR_27_00","Kid, you're all foam and no beer! Knew I couldn't rely on you. I'll find someone else to help."
"DIA_DR3_MIS_SM56_M_SVR_26_00","No! Please don't-! AAAAH"
"DIA_DR3_OSMIS_CH06_CAST_01_00","That's everything! Better head back to the plane."
"IDS_PAUSEMENU_NICK_RAYMOS","NICK RAMOS"
"IDS_PAUSEMENU_PPTONEXTLEVEL","PP to next level:"
"IDS_PAUSEMENU_CURRENTGAMETOTALPP","Current Game Total PP:"
"IDS_PAUSEMENU_ZOMBIESKILLED","Zombies Killed:"
"IDS_DISPLAY_NAME_CV_TURRET_RIG","Turret Rig"
"IDS_DISPLAY_NAME_CV_MOBILE_LOCKER","Mobile Locker"
"IDS_DISPLAY_NAME_CV_FORKWORK","Forkwork"
"IDS_DISPLAY_NAME_CV_PARTY_SLAPPER","Party Slapper"
"IDS_DISPLAY_NAME_CV_ROLLERHOG","RollerHawg"
"IDS_DISPLAY_NAME_VEHICLE_HOPPER","Hopper"
"IDS_DISPLAY_NAME_VEHICLE_TOYCAR","Toy Car"
"IDS_DISPLAY_NAME_VEHICLE_ELECTRIC_SCOOTER","Electric Scooter"
"IDS_DISPLAY_NAME_VEHICLE_ICECREAM_TRUCK","Ice Cream Truck"
"IDS_DISPLAY_NAME_VEHICLE_MOTORCYCLE","Motorcycle"
"IDS_DISPLAY_NAME_VEHICLE_STEAMROLLER","Steamroller"
"IDS_DISPLAY_NAME_VEHICLE_SEMI","Semi"
"IDS_DISPLAY_NAME_VEHICLE_FORKLIFT","Forklift"
"IDS_DISPLAY_NAME_VEHICLE_AMBULANCE","Ambulance"
"IDS_DISPLAY_NAME_VEHICLE_VAN","Van"
"IDS_DISPLAY_NAME_VEHICLE_MOVING_TRUCK","Moving Truck"
"IDS_DISPLAY_NAME_VEHICLE_BUS","Bus"
"IDS_DISPLAY_NAME_VEHICLE_HUMMER","Hummer"
"IDS_DISPLAY_NAME_VEHICLE_LOW_RIDER","Low Rider"
"IDS_DISPLAY_NAME_VEHICLE_AIRCRAFT","Aircraft"
"IDS_VEHICLE_DESCRIPTION","This is a vehicle"
"IDS_WEAPON_DESCRIPTION","This is a weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_AXE","Axe Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_BLADE","Blade Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_BLUNT","Blunt Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_BOW","Bow Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_CHEMICAL","Chemical Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_ELECTRONIC","Electronic Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_EXPLOSIVE","Explosive Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_FIREARM","Firearm Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_GLOVES","Gloves Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_HELMETS","Helmets Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_MISC","Misc Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_MECHANICAL","Mechanical Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_NOVELTY","Novelty Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_POLEARM","Polearm Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_PUSHABLE","Pushable Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_THROWN","Thrown Weapon"
"IDS_DISPLAYNAME_WEAPON_CLASS_COMBO","Combo Weapon"
"IDS_IDS_DISPLAY_NAME_EXPLOSIVE_CHAIR","Explosive Chair"
"IDS_DISPLAY_NAME_MECHA_DRAGON_BASE","Mecha Dragon"
"IDS_DISPLAY_NAME_MECHA_DRAGON_HEAD","Mecha Dragon Head"
"IDS_DISPLAY_NAME_MECHA_DRAGON_FLAME","Flame Mecha Dragon"
"IDS_BUTTON_START_TRAINING","Start Challenge"
"IDS_BUTTON_EXIT_TRAINING","Exit Challenge"
"IDS_TITLE_CHALLENGE_RESULT","FIELD TRAINING RESULT"
"IDS_DEBUG_BOSS","BOSS FIGHTS"
"IDS_DEBUG_LEVELS","LEVELS"
"IDS_DEBUG_DEBUGMISSION","DEBUG MISSION"
"IDS_SVR_01_NAME","Lena"
"IDS_SVR_02_NAME","Regina"
"IDS_SVR_03_NAME","Carrie"
"IDS_SVR_04_NAME","Alejandra"
"IDS_SVR_05_NAME","Lucas"
"IDS_SVR_06_NAME","Julia"
"IDS_SVR_07_NAME","Kent"
"IDS_SVR_09_NAME","Jason"
"IDS_SVR_10_NAME","Kandy"
"IDS_SVR_11_NAME","Simon"
"IDS_SVR_12_NAME","Anna"
"IDS_SVR_13_NAME","Christine"
"IDS_SVR_16_NAME","Elka"
"IDS_SVR_17_NAME","Derek"
"IDS_SVR_18_NAME","Meryl"
"IDS_SVR_19_NAME","Kyla"
"IDS_SVR_20_NAME","Eric"
"IDS_SVR_21_NAME","Big D"
"IDS_SVR_22_NAME","Jose"
"IDS_SVR_23_NAME","Kelsey"
"IDS_SVR_24_NAME","Peter"
"IDS_SVR_26_NAME","Warren"
"IDS_SVR_27_NAME","Phil"
"IDS_SVR_28_NAME","Matt"
"IDS_SVR_30_NAME","Winnie"
"IDS_SVR_32_NAME","Jesse"
"IDS_SVR_33_NAME","Ravi"
"IDS_SVR_34_NAME","Nikki"
"IDS_SVR_35_NAME","Bernard"
"IDS_SVR_36_NAME","Joey"
"IDS_SVR_38_NAME","Marcus"
"IDS_SVR_39_NAME","Troy"
"IDS_SVR_40_NAME","Doug"
"IDS_SVR_41_NAME","Lauren"
"IDS_SVR_45_NAME","Amanda"
"IDS_SVR_48_NAME","Hank"
"IDS_SVR_49_NAME","Esther"
"IDS_SVR_50_NAME","Adam"
"IDS_SVR_51_NAME","Dwayne"
"IDS_SVR_52_NAME","Jorge"
"IDS_SVR_53_NAME","Kenny"
"IDS_DISPLAY_NAME_SURFER_HAIR","Surfer Hair"
"IDS_DISPLAY_NAME_SWIM_SHORTS","Swimming Shorts"
"IDS_DISPLAY_NAME_YOGA_TOP","Women's Yoga Top"
"IDS_DISPLAY_NAME_YOGA_PANTS","Women's Yoga Pants"
"IDS_DISPLAY_NAME_DISCO_TOP","Disco Top"
"IDS_DISPLAY_NAME_DISCO_PANTS","Disco Pants"
"IDS_DISPLAY_NAME_DISCO_AFRO","Large Disco Afro"
"IDS_DISPLAY_NAME_DISCO_SHOES","Disco Shoes"
"IDS_DISPLAY_NAME_DISCO_SHADES","70's Disco Shades"
"IDS_DISPLAY_NAME_SUNHAT","Women's Sun Hat"
"IDS_DISPLAY_NAME_LARGE_WOMENS_SUNGLASSES","Large Women's Sunglasses"
"IDS_DISPLAY_NAME_KUNGFU_TOP","Kung Fu Gi Top"
"IDS_DISPLAY_NAME_KUNGFU_PANTS","Kung Fu Pants"
"IDS_DISPLAY_NAME_KUNGFU_SHOES","Kung Fu Shoes"
"IDS_DISPLAY_NAME_CASHMERE_TOP","Women's Cashmere Sweater"
"IDS_DISPLAY_NAME_CASHMERE_PANTS","Women's Cashmere Pants"
"IDS_DISPLAY_NAME_CASHMERE_SHOES","Women's Work Shoes"
"IDS_DISPLAY_NAME_SCIFI_TOP","Sci Fi Fantasy Top"
"IDS_DISPLAY_NAME_SCIFI_BOTTOM","Sci Fi Fantasy Bottom"
"IDS_DISPLAY_NAME_SCHOOLGIRL_BOTTOM","School Girl Skirt"
"IDS_IDS_DISPLAY_NAME_SCHOOLGIRL_TOP","School Girl Top"
"IDS_DISPLAY_NAME_SCHOOLGIRL_PIGTAILS","Pig Tails Hairstyle"
"IDS_DISPLAY_NAME_SCHOOLGIRL_SHOES","School Girl Shoes & Socks"
"IDS_DISPLAY_NAME_GIMP_TOP","S&M Top"
"IDS_DISPLAY_NAME_GIMP_PANTS","S&M Pants"
"IDS_DISPLAY_NAME_GIMP_MASK","S&M Mask"
"IDS_TUTORIAL_TICKER1","Hold [@$VEHICLEACCELERATE$_ig] to accelerate."
"IDS_TUTORIAL_TICKER2","Click [@$SPRINT$_ig] to run or hold."
"IDS_TUTORIAL_TICKER3","Press [@$ATTACKLIGHT$_ig] for light attack"
"IDS_SM43_TRG3","Survivor Joins Posse"
"IDS_CHP02_TRG9","Open Cemetery Gate"
"IDS_SM51_OBJ6","Kill Big D"
"IDS_KEYITEM_NAME_ACETYLENETANK","Acetylene Tank"
"IDS_KEYITEM_NAME_HINGE","Hinge"
"IDS_KEYITEM_NAME_SOLDERINGIRON","Soldering Iron"
"IDS_KEYITEM_DESC_SOLDERINGIRON","Used to fuse the joint between two workpieces"
"IDS_KEYITEM_DESC_HINGE","Bearing that connects two solid objects"
"IDS_KEYITEM_DESC_ACETYLENETANK","Fuel of choice for repair work"
"IDS_KEYITEM_NAME_DOORCODE","Door Code"
"IDS_KEYITEM_DESC_DOORCODE","5 - 0 - 8 - 1"
"IDS_TUTORIAL_TICKER4","Hold [@$INVENTORY$_ig] to combine items in your inventory."
"IDS_BOSS_GANG_LEADER","Gang Leader"
"IDS_SM09_OBJ4","Resolve the Situation"
"IDS_DISPLAY_NAME_VEHICLECAT_TWOWHEELS","Two Wheels"
"IDS_DISPLAY_NAME_VEHICLECAT_CONTSTRUCTIONSM","Small Construction"
"IDS_DISPLAY_NAME_VEHICLECAT_CONTSTRUCTIONLG","Large Construction"
"DIA_DR3_OSMIS_CH07_CAST_03_00","I really would, I'd give anything to see Rhonda again."
"DIA_DR3_OSMIS_CH07_CAST_03_01","I'd throw this whole life out the window if I could make things up to her."
"DIA_DR3_OSMIS_CH07_CAST_03_02","Quit screwin' around, kid. You want in here, I'm the guy you gotta go through."
"DIA_DR3_OSMIS_CH07_CAST_10_00","Oooohhh... oh, god. You goddam shits!"
"DIA_DR3_OSMIS_CH07_CAST_10_01","Nick... hurry! Hurry, sugar..."
"DIA_DR3_OSMIS_CH07_CAST_10_02","I don't have much time, honey... I'm fadin'..."
"DIA_DR3_OSMIS_CH07_CAST_10_03","You said you found my Gary! Well, honey, let's get to him!"
"DIA_DR3_OSMIS_CH04_CAST_09_00","You bastards are going to pay!!"
"DIA_DR3_OSMIS_CH04_CAST_09_01","Go! Run! Move!"
"DIA_DR3_OSMIS_CH04_CAST_02_00","Hurry, let's go!"
"DIA_DR3_OSMIS_CH04_CAST_03_00","Holy shit, we gotta get outta here!"
"IDS_KEYITEM_USED_MEDSUPPLIES","Used [00CC00FF, Medical Supplies]"
"IDS_KEYITEM_USED_DOORCODE","Used [00CC00FF, Door Code]"
"IDS_KEYITEM_USED_ACETYLENETANK","Used [00CC00FF, AcetyleneTank]"
"IDS_KEYITEM_USED_HINGE","Used [00CC00FF, Hinge]"
"IDS_KEYITEM_USED_SOLDERINGIRON","Used [00CC00FF, Soldering Iron]"
"IDS_BUTTON_DONE","DONE"
"DIA_DR3_MIS_SM59_B_CAST_01_00","Are you alright, sir? Nice technique there."
"DIA_DR3_MIS_SM59_B_SVR_52_10","OH! Gracias señor! After all that you must have worked up an enormous appetite!"
"DIA_DR3_MIS_SM59_B_CAST_01_20","Was that your hot dog stand?"
"DIA_DR3_MIS_SM59_B_SVR_52_30","No, no, no, no, no, no. My cart! Did you see what those monsters did to my cart! How am I supposed to create my culinary wonders now?"
"DIA_DR3_MIS_SM59_B_CAST_01_40","It's okay sir. It's just a hot dog stand."
"DIA_DR3_MIS_SM59_B_SVR_52_50","JUST A HOT DOG STAND?! Señor, there are sooo many hungry souls. I have failed them!"
"DIA_DR3_MIS_SM59_B_CAST_01_60","That's a courageous job you've taken on. Maybe we can find you another hot dog stand?"
"DIA_DR3_MIS_SM59_B_SVR_52_70","YES! And no! We do better than a stand. Abundant masterfully prepared meats!"
"DIA_DR3_MIS_SM59_C_SVR_52_00","Fantastico! Smoked meat! Habaneros! Delicately diced onion! Oh! And chili sauce, ah?!"
"DIA_DR3_MIS_SM59_C_SVR_52_10","Salt, pepper, bacon! More bacon! MORE HABANEROS! The finest black olives! Yes!"
"DIA_DR3_MIS_SM59_D_CAST_01_00","Wow, those smell crazy good"
"DIA_DR3_MIS_SM59_D_SVR_52_10","I call it the MASTERDOG! They fortify and strengthen the heart and soul of every warrior!"
"DIA_DR3_MIS_SM59_D_CAST_01_20","No kidding. We have to get you to safety. The whole world needs to taste this!"
"DIA_DR3_MIS_SM59_D_SVR_52_30","Señor has good taste! My succulent wieners will always be here for you to feast on! Vamanos!"
"DIA_DR3_MIS_SM59_E_SVR_52_00","So many hungry bellies here! If you need me, I will be cooking up a storm at a safe zone somewhere! Adios, amigo!"
"DIA_DR3_MIS_SM59_F_SVR_52_00","No! Inspiration fades! My smoky soul evaporating! Now you will never know the pleasure of my salty meat stick!"
"DIA_DR3_MIS_SM18_A_SVR_01_00","Yoo-Hoo! Sad, shambling despicables! Everyone wants a taste of me, so get in line!"
"DIA_DR3_MIS_SM18_B_CAST_01_00","AEE-UGH! Oh my god, what are you wearing?!"
"DIA_DR3_MIS_SM18_B_SVR_01_10","Oh, darling! Don't be so clueless, it's haute-couture! And my fans would have loved it at the gala."
"DIA_DR3_MIS_SM18_B_CAST_01_20","Can't think why. Oh wait, maybe it's because of all the raw meat you're wearing!"
"DIA_DR3_MIS_SM18_B_SVR_01_30","Darling, don't be so DRAMATIC! But maybe you have a point. You will help me shop til we drop, won't you?"
"DIA_DR3_MIS_SM18_B_CAST_01_40","Shopping? Now? Lady, this isn't the time for that."
"DIA_DR3_MIS_SM18_B_SVR_01_50","It's the perfect time to shop and the perfect time to redefine my look! Lead on, minion, lead on! I need these fans off my back."
"DIA_DR3_MIS_SM18_C_SVR_01_00","Wonderful! If my publicist hadn't been torn limb from limb, she would have loved this!"
"DIA_DR3_MIS_SM18_D_SVR_01_00","Oh, perfect! A little last season, but on me they'll be positively futuristic!"
"DIA_DR3_MIS_SM18_E_SVR_01_00","Oh, this has dazzling comeback written all over it, don't you think?!"
"DIA_DR3_MIS_SM18_F_CAST_01_00","Somehow you've managed to stuff an entire closet in your bag. Except for a pair of shoes."
"DIA_DR3_MIS_SM18_F_SVR_01_10","Well, let me give you some words to live by: get a good lawyer, never sleep with your agent, and always have good shoes!"
"DIA_DR3_MIS_SM18_F_CAST_01_20","Even during a zombie outbreak? Words to live by, huh?"
"DIA_DR3_MIS_SM18_F_SVR_01_30","Yes, they're my words, darling! From my autobiography, EFFORTLESS BEAUTY. Oh, come! Shoes! Yes, we need shoes! Now, come on..."
"DIA_DR3_MIS_SM18_G_SVR_01_00","Locked?! I don't think so! No door will stand in my way!"
"DIA_DR3_MIS_SM18_H_CAST_01_00","Huh. I guess the vegetarians of the world will prefer that."
"DIA_DR3_MIS_SM18_H_SVR_01_10","I do aim to captivate. HA! See? Effortless beauty! Minion, as a reward for your efforts you will be my new assistant!"
"DIA_DR3_MIS_SM18_H_CAST_01_20","Heh. Okay. Just try not to attract too much attention."
"DIA_DR3_MIS_SM18_H_SVR_01_30","Darling, attention is what I live for. Come along! The city awaits."
"DIA_DR3_MIS_SM18_I_SVR_01_00","I can tell that your friends won't appreciate me. If you need to adore me, I'll be relaxing at one of those safe zone places."
"DIA_DR3_MIS_SM18_J_SVR_01_00","You are a useless asshole, and you're fired! Get out of my sight! Now."
"DIA_DR3_MIS_SM50_A_SVR_17_00","Rumble-Bumble-Rumble vroom-VROOM! Gotta be fast. Fast to survive, not fast and you die!"
"DIA_DR3_MIS_SM50_B_CAST_01_00","Hey. Um- Woah- Been awhile since you took a shower huh?"
"DIA_DR3_MIS_SM50_B_SVR_17_10","No- I mean yes. I pissed myself this morning. HA! You fast?"
"DIA_DR3_MIS_SM50_B_CAST_01_20","Errr Sure. I do okay."
"DIA_DR3_MIS_SM50_B_SVR_17_30","Lies! Whole world's full of 'em man. But I'm fast. Faster than you and that's the truth!"
"DIA_DR3_MIS_SM50_B_CAST_01_40","You like to race huh? Even with all the zombies around?"
"IDS_PAUSE_MENU_PAUSED","PAUSED"
"DIA_DR3_MIS_SM50_B_SVR_17_50","Ohhh I can run, run, yeah I can run! Race. Come on, me and you! Yes-yes-yes-yes-yes! Bet I can beat ya, bet I can!"
"DIA_DR3_MIS_SM50_D_SVR_17_00","Ready. Not yet, not yet! Set? Wait for it! GO!"
"DIA_DR3_MIS_SM50_E_SVR_17_00","Rumble bumble rumble vroom vroom! Gotta be fast, not fast and you DIE!"
"DIA_DR3_MIS_SM50_F_CAST_01_00","And the crowd goes wild. RAAAH! Sorry man, can't always win."
"DIA_DR3_MIS_SM50_F_SVR_17_10","Solid work team, as your coach- No! No team! No job, no home, no wife, no life."
"DIA_DR3_MIS_SM50_F_CAST_01_20","Yeah, well um- You keep on running buddy."
"DIA_DR3_MIS_SM50_F_SVR_17_30","Running and taking care of the trophies! Wanna see? LOOK!"
"DIA_DR3_MIS_SM50_G_SVR_17_00","Gotta be fast to win-win-win or else you're just a dumb loser. Stupid stupid loser."
"DIA_DR3_MIS_SM51_A_SVR_21_00","Shit! I'da zombified that lame-ass mechanic myself if he hadn't turned!"
"DIA_DR3_MIS_SM51_B_CAST_01_00","Hey, you need a hand?"
"DIA_DR3_MIS_SM51_B_SVR_21_10","Shit, bro, I don't know. What you got that I need?"
"DIA_DR3_MIS_SM51_B_CAST_01_20","I know a thing or two about engines."
"DIA_DR3_MIS_SM51_B_SVR_21_30","This piece of shit couldn't be fixed if you were a voodoo-mixing miracle worker. Besides, I gots a reputation to uphold."
"DIA_DR3_MIS_SM51_D_SVR_21_00","That's what I'm talking 'bout! Nothing but bling-bling, bro! Kay, let's go."
"DIA_DR3_MIS_SM51_E_SVR_21_00","Thanks for the ride. Follow me."
"DIA_DR3_MIS_SM51_F_CAST_01_00","Uh, wait a minute. Why is this woman tied up? What the hell are you playing at?"
"DIA_DR3_MIS_SM51_F_SVR_10_10","Let me go. Please, just let me go."
"DIA_DR3_MIS_SM51_F_SVR_21_20","Shut up, ho! See this here bitch? She were my favorite. I need my eyes out there in the world to report on shit, see?"
"DIA_DR3_MIS_SM51_F_CAST_01_30","What did you bring me in here for?"
"DIA_DR3_MIS_SM51_F_SVR_21_40","Shit, bro! You pussing out on me? Punish her. Make her suffer. And when she stops breathing, I'll know I can trust your ass."
"DIA_DR3_MIS_SM51_F_SVR_10_50","No! Don't do it! Please! I didn't mean to run, I was just scared!"
"DIA_DR3_MIS_SM51_F_CAST_01_60","Look- I don't want any trouble. I think you misjudged me."
"DIA_DR3_MIS_SM51_F_SVR_21_70","We'll see. Come on, brother. Do it."
"DIA_DR3_MIS_SM51_H_CAST_01_00","You okay? You're free to do what you want now. I wouldn't have done that to you."
"DIA_DR3_MIS_SM51_H_SVR_10_10","Honey, all I was trying to do was get by. I hope I can find a way to thank you."
"DIA_DR3_MIS_SM51_H_CAST_01_20","Don't worry about it. Come with me. Let's get out of here."
"DIA_DR3_MIS_SM51_H_SVR_10_30","I don't know if I'll be much use, but there's shit-all left here for me but bad memories."
"DIA_DR3_MIS_SM51_I_SVR_21_00","Dawg, I ain't hangin' with these shitheads. I think I'll find a new crib to hang at. Hit me up if you need me."
"DIA_DR3_MIS_SM51_J_SVR_10_00","Listen, I seen some graffiti pointing out some safe zones, so I'll be heading there if you ever need a favor."
"DIA_DR3_MIS_SM51_K_SVR_21_00","Shit, man! Nobody wastes Big D's time, geddit? Walk away while I'm still feeling generous!"
"DIA_DR3_MIS_SM52_A_SVR_36_00","HAHA! This is gonna be hotter than Lena Polichev's sex tapes!"
"DIA_DR3_MIS_SM52_B_CAST_01_00","Hey, man. You alright?"
"DIA_DR3_MIS_SM52_B_SVR_36_10","You a business man? You want in? We're gonna make a movie and we're gonna make millions!"
"DIA_DR3_MIS_SM52_B_CAST_01_20","Movie, huh? Uh, what kind of movie?"
"DIA_DR3_MIS_SM52_B_SVR_36_30","Come on! Don't be so naive! Look at all the men walking around, right? Even dead, some of them are HOT."
"DIA_DR3_MIS_SM52_B_CAST_01_40","Good men? You mean like for a --- oh."
"DIA_DR3_MIS_SM52_B_SVR_36_50","And he's got it! Blonde, redhead, Asian, Latino, as long as they're dead and they're hot."
"DIA_DR3_MIS_SM52_F_SVR_36_00","You had me worried about your taste in sausage there. Definitely not hot enough."
"DIA_DR3_MIS_SM52_G_CAST_01_00","Sorry, but I don't see how people are ever gonna be into this."
"DIA_DR3_MIS_SM52_G_SVR_36_10","I know what sells. Look at those luscious milky-grey lifeless sockets! Oh my god. This is gonna be wild!"
"DIA_DR3_MIS_SM52_G_CAST_01_20","Um, no, thanks. I think I'll pass."
"DIA_DR3_MIS_SM52_G_SVR_36_30","Whatever. And I was gonna give you the Zombie Fluffer credit as well. Your loss. See you around, buddy."
"DIA_DR3_MIS_SM52_I_SVR_36_00","Useless! You couldn't find hot babes at a fraternity party! You know what? You'll never eat lunch in this town again! Never!"
"DIA_DR3_MIS_SM57_A_SVR_30_00","NO! AAH! No! Fascists! Monsters! Why are you doing this?!"
"DIA_DR3_MIS_SM57_B_SVR_30_00","Hey! Help me! They're going to kill us all! You have to do something! PLEASE!"
"DIA_DR3_MIS_SM57_C_CAST_01_00","Are you okay? That looked pretty scary."
"DIA_DR3_MIS_SM57_C_SVR_30_10","No, I'm not. Those guys are shooting illegals on sight!"
"DIA_DR3_MIS_SM57_D_SVR_30_00","Ohhh, wait. Too many bad vibrations in your group. If you need me, I'll be at one of the illegal's safe houses."
"DIA_DR3_MIS_SM57_F_SVR_41_00","Hey! These bastards are gonna kill us all!"
"DIA_DR3_MIS_SM57_G_CAST_01_00","You okay?"
"DIA_DR3_MIS_SM57_G_SVR_41_10","Oh, shit. That was close. Oh, geez."
"DIA_DR3_MIS_SM57_H_SVR_41_00","Huh. You think I want to be with a big group of moving targets? No way! Maybe we'll cross paths later at a safe zone."
"DIA_DR3_MIS_SM57_J_SVR_40_00","Hey! Find some damn cover, take out some of them bastards and maybe I'll recommend your ass for a medal!"
"DIA_DR3_MIS_SM57_K_CAST_01_00","They almost had you there. You alright?"
"DIA_DR3_MIS_SM57_K_SVR_40_10","They weren't even close, soldier, I was pinned down by fifty rebels once and I got outta that with nothing but a toothpick!"
"DIA_DR3_MIS_SM57_L_SVR_40_00","What kind of rag-tag shit-corps is this? I'll be at a safe location planning the next attack. Maybe we can join forces another time."
"DIA_DR3_MIS_SM58_A_SVR_51_00","You sniveling, no good, cowardly, sonofabitch!"
"DIA_DR3_MIS_SM58_B_CAST_01_00","Hey, buddy. What's the problem?"
"DIA_DR3_MIS_SM58_B_SVR_51_10","We're in trouble. I can't serve and protect shit when all my gear is locked up in that armory!"
"DIA_DR3_MIS_SM58_B_CAST_01_20","Is there a key?"
"DIA_DR3_MIS_SM58_B_SVR_51_30","Yeah, there's a key and it's gone with the coward who took it. He don't care about our city. People are dying out there, damnit!"
"DIA_DR3_MIS_SM58_B_CAST_01_40","Well, if we can't get in here, maybe we can find what you need somewhere else. What would work?"
"DIA_DR3_MIS_SM58_B_SVR_51_50","Okay. I'll stay on watch here in case anyone shows up. I could really use a grenade, a handgun and some riot gear."
"DIA_DR3_MIS_SM58_E_CAST_01_00","That's it. You think that's enough to get the job done?"
"DIA_DR3_MIS_SM58_E_SVR_51_10","Hehe, since you asking, brother -- I sure am missing Old Gerty."
"DIA_DR3_MIS_SM58_E_CAST_01_20","Who's Old Gerty? Your wife?"
"DIA_DR3_MIS_SM58_E_SVR_51_30","Hell, no! I'm married to this city. No, Old Gerty is a mean old bitch of a shotgun and she don't ever discriminate."
"DIA_DR3_MIS_SM58_G_CAST_01_00","Hey, check it out. Old Gerty 2.0! What do you think?"
"DIA_DR3_MIS_SM58_G_SVR_51_10","Thanks, brother. But I think we need to give it a new name Like... Young Doug!"
"DIA_DR3_MIS_SM58_G_CAST_01_30","Yeah... sure. Too bad we can't get that armory unlocked, and give him some friends to play with."
"DIA_DR3_MIS_SM58_G_SVR_51_40","Mayor's son took the key. I love my city and we can't let 'er burn, do you hear? Promise me something."
"DIA_DR3_MIS_SM58_H_SVR_51_00","You're doing good saving all these folks, brother. I'm gonna go protect the illegal's safe zones. People need those."
"DIA_DR3_MIS_SM58_I_SVR_51_00","I ain't got time for people who don't care about this city. Now get outta here. I don't need you."
"IDS_DEBUG_PROGRAMMING_SYMBOLS","!%^&*()[]|=?/+-<>.:;~{}\\_"
"DIA_DR3_MIS_SM53_A_CAST_01_00","You scared of the zombies? Or just that outfit? Heh"
"DIA_DR3_MIS_SM53_A_SVR_54_10","Well heeeelllloooo, big boy! Aren't you de-licious!"
"DIA_DR3_MIS_SM53_A_CAST_01_20","Um, are you okay? Either of you?"
"DIA_DR3_MIS_SM53_A_SVR_54_30","No! I really need your help! I've been listening to the same Bibi Love song for three days straight!"
"DIA_DR3_MIS_SM53_A_CAST_01_40","Wow, you've really got her down. Unfortunately."
"DIA_DR3_MIS_SM53_A_SVR_54_50","Don't encourage her! She's the greatest pop icon of our generation but she's also a colossal diva."
"DIA_DR3_MIS_SM53_A_CAST_01_60","Yeah, I've heard of rabid fans before, but this takes the cake."
"DIA_DR3_MIS_SM53_A_SVR_54_70","They fried the soundboard - that's why the song's on loop."
"DIA_DR3_MIS_SM53_A_CAST_01_80","Um, okay. Tell you what, sit tight. I'll deal with the speakers..."
"DIA_DR3_MIS_SM53_A_SVR_54_90","OOOH, you are SEN-SAAAATIONAL, BABY!"
"DIA_DR3_MIS_SM53_C_CAST_01_00","Okay, let's get out of here before they figure out what's going on."
"DIA_DR3_MIS_SM53_C_SVR_54_10","Darling, let's get crazy-cozy and do a centerfold together!"
"DIA_DR3_MIS_SM53_C_CAST_01_20","No problem. But if you're coming with me tell Bibi to dial it down a notch, okay?"
"DIA_DR3_MIS_SM53_C_SVR_54_30","I'll try. Lead the way, BEAUTIFUL!"
"DIA_DR3_MIS_SM53_D_SVR_54_00","Oh, so many people -- and I look a mess! I need to fix my hair and make-up. There must be a safehouse with a mirror!"
"DIA_DR3_MIS_SM53_E_SVR_54_00","You're such a drag! All you had to do was make it stop. Make it stop. Make it stop. Make it stop. ""NO DARLINGS! NEVER STOP THE MUSIC!"""
"DIA_DR3_MIS_SM55_A_SVR_48_00","Hang in there, baby, Daddy's gonna fix ya real good."
"DIA_DR3_MIS_SM55_B_CAST_01_00","Engine trouble?"
"DIA_DR3_MIS_SM55_B_SVR_48_10","Yee-ah. I been promisin' to take my baby cross country for years. We was on our way when BOOM!"
"DIA_DR3_MIS_SM55_B_CAST_01_20","Well, I'm a mechanic. I'm sure I can help you out."
"DIA_DR3_MIS_SM55_B_SVR_48_30","You don't say! Well, alls I need is a propane tank and some acetylene, and my baby'll be purring like Cousin Daisy!"
"DIA_DR3_MIS_SM55_B_CAST_01_40","Um, that's kind of a dangerous combo, don't you think?"
"DIA_DR3_MIS_SM55_B_SVR_48_50","Oh, first he says he wants to help, and then he's all crit-e-kal! Come on, git goin'!"
"DIA_DR3_MIS_SM55_D_SVR_48_00","I'm almost startin' to like ya! But I'll like ya even more if ya git me that tank of propane."
"DIA_DR3_MIS_SM55_E_SVR_48_00","Hoo-Hee! Good on you, boy! But don't get full of yourself. We still need some acetylene."
"DIA_DR3_MIS_SM55_F_CAST_01_00","Okay, here you go, but if you mix those Cousin Daisy may never see you alive again."
"DIA_DR3_MIS_SM55_F_SVR_48_10","Were you born outta the country? Ain't you never seen a monster truck show?!"
"DIA_DR3_MIS_SM55_F_CAST_01_20","Trust me, those are extremely flammable substances to be mixing in an internal combustion engine."
"DIA_DR3_MIS_SM55_F_SVR_48_30","Shut yer pie hole, boy, I got more experience at this than you've had government hand-outs!"
"DIA_DR3_MIS_SM55_F_CAST_01_40","Wow, okay. Nice. I'm just trying to help, man."
"DIA_DR3_MIS_SM55_F_SVR_48_50","I sure hope so, boy, 'cause my baby needs some barbeque sauce! So git goin' and find me some gas."
"DIA_DR3_MIS_SM55_H_CAST_01_00","I'm probably gonna regret this, but here's your gasoline."
"DIA_DR3_MIS_SM55_H_SVR_48_10","Yee-hah! Now we gonna git some mileage, baby!"
"DIA_DR3_MIS_SM55_H_SVR_48_20","That's right, suck it up good! Uh, oh. Something ain't right."
"DIA_DR3_MIS_SM55_H_CAST_01_30","See? I told you that was a dumb idea."
"DIA_DR3_MIS_SM55_H_SVR_48_40","You callin' me stupid? You don't know shit! This here is just a lil heartburn -- right, baby?"
"DIA_DR3_MIS_SM55_H_CAST_01_50","Uh, come on, man! Come on, get away from there!"
"DIA_DR3_MIS_SM55_H_SVR_48_60","Quit yer hollerin', ya dumb fool."
"DIA_DR3_MIS_SM55_I_SVR_48_00","You good fer nothin' shit fer brains! You done gone and killed my baby! Git outta here before I put lead in ya!"
"DIA_DR3_MIS_SM60_A_SVR_53_00","Aww jeez! Aww jeez! Stupid, no-good, lame-ass, useless, pathetic waste of human skin!"
"DIA_DR3_MIS_SM60_B_CAST_01_00","Hey, hey, hey. What are you beating yourself up about?"
"DIA_DR3_MIS_SM60_B_SVR_53_10","I'm hopeless. I just wanted to do some good for once but I couldn't. And now everyone is dead!"
"DIA_DR3_MIS_SM60_B_CAST_01_20","Those zombies are really tough. I'm sure you tried your best to help."
"DIA_DR3_MIS_SM60_B_SVR_53_30","See? I'm useless! In my head I was all ""King of Impossible!"" but in real life? I can't do SHIT!"
"DIA_DR3_MIS_SM60_B_CAST_01_40","Look, these zombies can be beaten. You can out run 'em and you can even kill 'em."
"DIA_DR3_MIS_SM60_B_SVR_53_50","Like HOW? They're ZOMBIES!!!"
"DIA_DR3_MIS_SM60_B_CAST_01_60","Buddy, whoa! If you could just calm down for a minute I'll show you a few zombie kill moves."
"DIA_DR3_MIS_SM60_C_SVR_53_00","""These zombies can be beaten."" Whatever. Let's see you kill some without a weapon if you know so much."
"DIA_DR3_MIS_SM60_D_SVR_53_00","You got LUCKY! Show me some more."
"DIA_DR3_MIS_SM60_E_CAST_01_00","There. See? It's like I told you - what's your name? I'm Nick."
"DIA_DR3_MIS_SM60_E_SVR_53_10","THAT was awesome! But outside of RPGs I can't fight too good. I'm Kenny."
"DIA_DR3_MIS_SM60_E_CAST_01_20","Hand-to-hand isn't the only way. You're better off with a weapon, or you could even combine some."
"DIA_DR3_MIS_SM60_F_SVR_53_00","Come on, PLEASE? Show me your awesome skills! Put some things together!"
"DIA_DR3_MIS_SM60_G_CAST_01_00","That, my friend, is how you get an edge on the undead."
"DIA_DR3_MIS_SM60_G_SVR_53_10","Wow, wow and WOW! Dude, you're like totally Mr. ""I killed zombies for breakfast and when I was done I killed some more for lunch!"""
"DIA_DR3_MIS_SM60_G_CAST_01_20","Huh. I just don't want to die, that's all."
"DIA_DR3_MIS_SM60_G_SVR_53_30","I wish you would have been here a half hour ago. Those poor people, I should have - But I didn't. I bet you could have!!"
"DIA_DR3_MIS_SM60_G_CAST_01_40","Hey, don't be so hard on yourself. Just keep working on those moves I showed you. and you'll be fine."
"DIA_DR3_MIS_SM60_G_SVR_53_50","Yeah. YEAH! I can. I will! Such awesome power! I, Kenny Dermot, will protect the innocent! Slaughter the undead!"
"DIA_DR3_MIS_SM60_H_SVR_53_00","It's just . . . it's just all too much. Just go away, leave me alone! *sobs*"
"IDS_PPAWARD1","Side Mission Complete!<br/>[E13232FF, %1 PP]"
"IDS_PPAWARD2","Psycho Defeated!<br/>[E13232FF, %1 PP]"
"DIA_DR3_MIS_SM17_B_CAST_01_00","Lady, what are you screaming about?"
"DIA_DR3_MIS_SM17_B_SVR_16_10","That no good piece of shit over there is problem! He is animal! Who is he to try stealing my food supplies?!"
"DIA_DR3_MIS_SM17_B_CAST_01_20","Ohhh, I don't know if I really want to get involved in this."
"DIA_DR3_MIS_SM17_B_SVR_16_30","What is that? Are you not a man?! Let's make deal! Kill that baggy-pant boy and I share his guns."
"DIA_DR3_MIS_SM17_B_SVR_28_40","Yo, shut your mouth you cranky old bitch! Yo, dawg! She lie like the sidewalk, yo. She ain't gonna share shit 'cause she crazy!"
"DIA_DR3_MIS_SM17_B_SVR_16_50","LIES! LIES! That is what that this is! Stinking piece of idiot boy-shit!"
"DIA_DR3_MIS_SM17_C_CAST_01_00","What the hell's going on here?"
"DIA_DR3_MIS_SM17_C_SVR_28_10","Yo, dawg! Shit is WHACK! That commie bitch over there - she gettin' all up in my grill ever since I live here, yo."
"DIA_DR3_MIS_SM17_C_CAST_01_20","I don't think I should get involved here."
"DIA_DR3_MIS_SM17_C_SVR_28_30","She got FOOD, gettit? Yo, put that witch outta her misery and I'll share her food!"
"DIA_DR3_MIS_SM17_C_SVR_16_40","What is this?! He full of lies! I am old and defenceless! Shoot him! Blow off his stupid sideways cap so he look less stupid!"
"DIA_DR3_MIS_SM17_F_CAST_01_00","Miss, you need to calm down. Talk to me. What's really going on here?"
"DIA_DR3_MIS_SM17_F_SVR_16_10","What is this? Why you give him time of day? He think you'll kill poor old lady?"
"DIA_DR3_MIS_SM17_F_CAST_01_20","I'm not gonna kill anyone. Not if I don't have to."
"DIA_DR3_MIS_SM17_F_SVR_16_30","He is weak and full of the shit. But he have so many guns stashed. Shoot him and we share the spoils of war!"
"DIA_DR3_MIS_SM17_F_CAST_01_40","Hasn't the outbreak brought enough death to the city? Why not work together so you can both survive it?"
"DIA_DR3_MIS_SM17_F_SVR_16_50","How can I trust him?! Make him understand and I will put away my gun and talk."
"DIA_DR3_MIS_SM17_G_CAST_01_00","Hey, hey! Come on, man. Chill out. Let's just talk."
"DIA_DR3_MIS_SM17_G_SVR_28_10","Dawg, that fart-bag get to you? What, she remind you of yo Gramma or somethin? Shut it down, and shut her down, dawg."
"DIA_DR3_MIS_SM17_G_CAST_01_20","Dude, I'm not killing anyone. At least, not yet. Not anyone who's still alive, anyway."
"DIA_DR3_MIS_SM17_G_SVR_28_30","She gots a whole lotta food over there. She old and stinks like shit! She don't need it. Kill her and let's have a feast, yo."
"DIA_DR3_MIS_SM17_G_CAST_01_40","If you want to survive the outbreak you should start helping each other. You've each got something the other needs."
"DIA_DR3_MIS_SM17_G_SVR_28_50","Forget about it, dawg! She just helping herself. Get her to put her gun down and maybe I'll talk."
"DIA_DR3_MIS_SM17_H_SVR_16_00","He put gun away in baggy pants and I talk. Otherwise, shoot him and then we share his guns."
"DIA_DR3_MIS_SM17_I_SVR_28_00","Yo, she gotta stand down before I even think of talkin' to her. If she won't, kill her and let's split the loot."
"DIA_DR3_MIS_SM17_J_CAST_01_00","Enough! Enough! It's time you both buried the hatchet."
"DIA_DR3_MIS_SM17_J_SVR_16_10","What about the zombies?! They eat my husband Bogdan! I need the guns to protect myself and my food!"
"DIA_DR3_MIS_SM17_J_SVR_28_20","Oh yeah? Well I's starving, man! She hoarding all that grub and I got nothin'. My guns is all I got!"
"DIA_DR3_MIS_SM17_J_CAST_01_30","Shut it! Both of you! If I go get some food and some guns will you promise to act like real neighbors?"
"DIA_DR3_MIS_SM17_J_SVR_16_40","I don't know what this is but I can try."
"DIA_DR3_MIS_SM17_J_SVR_28_50","As messed up as this shit is, I can work with that, dawg."
"DIA_DR3_MIS_SM17_J_CAST_01_60","Good. I'll be back as quick as I can. Try not to kill each other while I'm gone."
"DIA_DR3_MIS_SM17_K_SVR_16_00","Look! Look at his greedy eyes wanting the food! Find me guns or I will have to fight him off."
"DIA_DR3_MIS_SM17_L_SVR_28_00","Dawg, you better get me food or I'll be going postal on Poland and helping myself to whatevers."
"DIA_DR3_MIS_SM17_M_CAST_01_00","Hey, I found you some guns."
"DIA_DR3_MIS_SM17_M_SVR_16_10","This is good! Good! Now I can protect myself while I eat my potato soup!"
"DIA_DR3_MIS_SM17_M_CAST_01_20","Desperate times bring out the worst in people, but that's no excuse, you know."
"DIA_DR3_MIS_SM17_M_SVR_16_30","I just miss my Bogdan. Maybe I take soup to baggy pants later and try not to kill him."
"DIA_DR3_MIS_SM17_N_CAST_01_00","Still hungry? I found you some food."
"DIA_DR3_MIS_SM17_N_SVR_28_10","Hell yeah, dawg! I was dreamin' that my arm were made outta cheeseburgers, yo!"
"DIA_DR3_MIS_SM17_N_CAST_01_20","I know it's hard but just try and show some understanding towards your neighbor. That's how to survive this thing, man."
"DIA_DR3_MIS_SM17_N_SVR_28_30","Yeah, yeah. As long as she don't go blastin' her polka music, I'll shoot zombies instead of her."
"DIA_DR3_MIS_SM17_O_SVR_16_00","What is this? Why he get the food? Where are my guns, useless sack of potato skins!"
"DIA_DR3_MIS_SM17_P_SVR_28_00","Aw, what is this shit, dawg? Why does mothballs get her guns? What about my food, yo?"
"DIA_DR3_MIS_SM17_Q_SVR_16_00","What is this? That's my food!"
"DIA_DR3_MIS_SM17_Q_SVR_16_10","I told you once, that is my food! Get away!"
"DIA_DR3_MIS_SM17_R_SVR_16_00","Why you not understand? Don't you speak English? That is my food, asshole!"
"DIA_DR3_MIS_SM17_R_SVR_28_10","Hey! Whoa! Nobody gets at that food but me, asshole!"
"DIA_DR3_MIS_SM17_S_SVR_28_00","Yo, dawg! Step away from my shit."
"DIA_DR3_MIS_SM17_S_SVR_28_10","Ain't you hearing me, dawg? I said leave my shit alone!"
"DIA_DR3_MIS_SM17_T_SVR_28_00","Aw, that's it, bitch! You a dead dawg now!"
"DIA_DR3_MIS_SM17_T_SVR_16_10","What is this?! I swear on my Bogdan's soul, I get the guns! I get the guns!"
"DIA_DR3_MIS_SM17_U_SVR_28_00","WHAAAT?! That food's MINE, you punk-ass bitch! Ain't nobody jackin' my shit!"
"DIA_DR3_MIS_SM17_V_SVR_16_00","What is this?! Piece of no good smelly old shit! That is my guns! MY GUNS!"
"DIA_DR3_MIS_SM17_W_SVR_16_00","This is no good! Why you not kill baggy pants? I think I do it myself!"
"DIA_DR3_MIS_SM17_X_SVR_28_00","Are you shitting me, dawg? Alls you had to do was kill an old fart-bag. Get off my block, yo!"
"DIA_DR3_MIS_SM17_Y_SVR_16_00","You stink like the boy in the full of shitty baggy pants! I take the guns myself! Be gone with you!"
"DIA_DR3_MIS_SM17_Z_SVR_28_00","Dawg, your ass full of lies as saggy tits over there! Screw off, I'm gonna take that food myself!"
"IDS_LABEL_NO_SURVIVORS_AVAILABLE","No survivors available currently."
"IDS_DISPLAY_NAME_CINE_PEN","Cine Pen"
"IDS_DISPLAY_NAME_CINE_USB","Cine USB"
"DIA_DR3_OSMIS_CH04_SVR_41_00","I can't freaking believe they killed Angel. God, they're going to pay for this."
"DIA_DR3_OSMIS_CH04_SVR_30_00","No one was supposed to get killed. That isn't what was supposed to happen."
"DIA_DR3_OSMIS_CH07_CAST_05_00","Man, that chick in the wheelchair was creepy. And sort of hot."
"DIA_DR3_OSMIS_CH07_CAST_05_01","You think that Rhonda's gonna be alright? All by her lonesome?"
"IDS_CHP07_TRG6","Screw Everyone, Time to Leave?"
"IDS_SVR_54_NAME","Adam"
"DIA_DR3_OSMIS_CH07_CAST_10_05","Come on, and find that stuff, kitten lips! I got an idea!"
"DIA_DR3_OSMIS_CH07_CAST_10_06","I can't leave here like this! I'll be worthless around those zombies!"
"DIA_DR3_OSMIS_CH07_CAST_10_07","Come on, Nick! Work those magic hands and put this gal back together!"
"IDS_OPTIONS_CONTROLLER_HELP","CONTROLLER HELP"
"IDS_COMBO_WEAPON_NONE_MADE","No combo weapons have been discovered."
"IDS_COMBO_VEHICLE_NONE_MADE","No combo vehicles have been discovered."
"IDS_SCREEN_WEAPONS_LOCKER","Weapons Locker"
"IDS_CHALLENGE_10","Grave Robber - [E13232FF, %1 PP]"
"IDS_CHALLENGE_11","Hit and Run - [E13232FF, %1 PP]"
"IDS_CHALLENGE_12","Slippery Customer - [E13232FF, %1 PP]"
"IDS_CHALLENGE_13","Picky Killer - [E13232FF, %1 PP]"
"DIA_DR3_OSMIS_CH08_CAST_05_00","Replaced me pretty quick, didn't ya!"
"IDS_TITLE_STRONGHOLDC","STRONGHOLD - CRUISE SHIP"
"IDS_HUD_STATUS_FIELDTRAINING","SURVIVAL TRAINING"
"IDS_BUTTON_SWAP","SWAP"
"IDS_BUTTON_QUICKEQUIP","QUICK EQUIP"
"IDS_BOSS_DIEGO_SPACEMAN","Diego"
"IDS_CHP07_OBJ11","Find an Acetylene Tank"
"IDS_CHP07_OBJ12","Find a Hinge"
"IDS_CHP07_OBJ13","Find a Soldering Iron"
"DIA_DR3_OSMIS_CH03_CAST_03_00","I told ya. Give her some roses, tell her we got drink specials. I dunno, you'll think of something."
"DIA_DR3_OSMIS_CH03_CAST_03_01","It's rough times for all of us, okay? I got a woman I'd like to find too. But this ain't my party. Scoot."
"DIA_DR3_OSMIS_CH03_CAST_03_02","Look, pal. I don't know what you want from me. Get the girl. It's not like I asked ya to kill her!"
"DIA_DR3_OSMIS_CH03_CAST_03_03","You're seriously trying my patience, kid. Let me drink in peace."
"IDS_FIELDTRAINING_TEMPTITLE","Survival Training - Kill as Many Zombies as you can!"
"DIA_DR3_OSMIS_CH03_SVR_40_00","Best to keep a good weapon on you at all times, never know when something will shamble into our hideout."
"IDS_PSY_WRATH_NAME","Zhi"
"IDS_PSY_GLUTTONY_NAME","Darlene"
"IDS_PSY_GREED_NAME","Albert"
"IDS_PSY_PRIDE_NAME","Jherii"
"IDS_PSY_SLOTH_NAME","Sloth"
"IDS_PSY_ENVY_NAME","Kenny"
"IDS_PSY_LUST_NAME","Dylan"
"IDS_DISPLAY_NAME_CAVEMAN_CLUB","Caveman Club"
"DIA_DR3_MIS_SM51_M_SVR_21_00","You dumb piece of shit! You just lost a valuable running partner! And your life!"
"DIA_DR3_MIS_SM51_N_SVR_10_00","Yeah! You are just as big of a sonofabitch as he was! Get out! Leave me alone! I'll find my own way outta this!"
"IDS_SM56_OBJ4","Defend Yourself"
"IDS_SM56_OBJ5","Talk to Warren"
"IDS_SM56_OBJ6","Return the Will to Phil"
"IDS_STRONGHOLD_DAYTIME","Day Time"
"IDS_STRONGHOLD_NIGHTTIME","Night Time"
"DIA_DR3_MIS_SM03_J_SVR_33_00","According to the schematic, this won't work until you bring me a meat cleaver too."
"IDS_MAP_ACTIVATE_MISSION","ACTIVATE MISSION"
"IDS_MAP_SET_WAYPOINT","SET WAYPOINT"
"IDS_MAP_HIDE","HIDE PANEL"
"IDS_MAP_SHOW","SHOW PANEL"
"IDS_MAP_FULL_GUIDE","FULL GUIDE"
"IDS_HUD_NPC_LEAVE_POSSE","%1 HAS LEFT POSSE"
"IDS_OPTIONS_GAMETIPS","Game Tips"
"IDS_OPTIONS_MINIMAP","Mini-map"
"IDS_OPTIONS_INVENTORY","Inventory"
"IDS_TAKE_ITEM","Take Item"
"IDS_SWAP_ITEM","Swap Item"
"DIA_DR3_OSGEN_MUS_DISP_MUS_00","After it was made public in 2019 that all moon landings were in fact staged in a desert in Arizona, the nation was transfixed by the dream of actually making a lunar journey. By popular demand, the space program was renewed, and a first attempt at an authentic moon landing is expected in 2025."
"DIA_DR3_OSGEN_MUS_DISP_MUS_01","Thanks to unmanned rovers, the legendary canals of Mars were recently discovered to be still ""under construction"". Microscopic androids appear to be digging these canals, which are deepening at the rate of one half inch per year. What intelligent life is building the canals, and to what end, is not yet known."
"DIA_DR3_OSGEN_MUS_DISP_MUS_02","Earth is the third planet in a solar system which consists of eight planets. Recently, a large unknown object has entered the outer edge of our system. Initial studies of its chemical components has led to speculation that it may be a previously unknown lifeform. Meanwhile, Uranus is reported to be growing smaller."
"DIA_DR3_OSGEN_MUS_DISP_MUS_03","The oceans cover 73% of the earth's surface but that number is rising as a result of a completely natural global warming cycle. Removal of restrictions on carbon emissions limits have allowed American industry to flourish. Coincidentally, tsunamis have become increasingly devastating in the past decade."
"DIA_DR3_OSGEN_MUS_DISP_MUS_04","The ocean is now the largest resource for recyclable plastic on the planet. Trawlers haul upwards of fifty million tons out of the Pacific each year, providing valuable plastic for use in food packaging. This process has become easier thanks to the extinction of tuna, dolphins and sea turtles."
"DIA_DR3_OSGEN_MUS_DISP_MUS_05","The great breakthrough in deciphering the mysterious language of the whales came in 2015. Detailed analysis of whale communication reveals that it mostly consist of complaints about the hygiene of pod-mates and crude references to coitus. Research with dogs continues in hopes of better results."
"DIA_DR3_OSGEN_MUS_DISP_MUS_06","Over half a million Americans died during the Civil War. Many Americans are unaware that this far exceeds the casualties from even the recent War of the Tablets in Shenzen Province. Despite the clashes which followed the disbanding of the Supreme Court, America has thus far avoided any more civil conflicts of this magnitude."
"DIA_DR3_OSGEN_MUS_DISP_MUS_07","The aircraft carrier replica that you see before you is a model of the ship used in the recent Amero-Canadian conflict. This conflict escalated from a series of riots following the 2014 hockey season, when a team from Boston lost to a Vancouver club by a score of 15 to 1."
"DIA_DR3_OSGEN_MUS_DISP_MUS_08","Many of the early implements of war that you see before you were discovered right here in Los Perdidos. The city of Los Perdidos is very proud to have been the historic site of the earliest known war, as well as the earliest recorded genocide. This display honors that rich history."
"DIA_DR3_OSGEN_MUS_DISP_MUS_09","This partial specimen of the extinct wooly mammoth was discovered when construction began on the City's new cage fighting arena. High ratings meant that construction must continue, and this was all archaeologists were able to recover. Her bottom half remains beneath the locker room of the new arena."
"DIA_DR3_OSGEN_MUS_DISP_MUS_10","The volcano which lies north of the city has recently increased its seismic activity. It remains a popular spot for subdivisions, due to the excellent vistas of the city and ocean. Central heating costs for these homes remain substantially lower than in other parts of the metropolitan area."
"DIA_DR3_OSGEN_MUS_DISP_MUS_11","The largest known species of dinosaur was discovered here in 2018. It's territory on this continent stretched north from the Tropic of Cancer only up to the 48th parallel. With its apparently ravenous appetite, it was territorial and unusually acquisitive, and habitually stomped on other dinosaurs when enraged or excited."
"DIA_DR3_OSGEN_MUS_DISP_MUS_12","This figure represents a typical zombie: opaque eyes, greenish or gray pallor, and rash-like patches of decomposing flesh. Despite the claims of zombie rights groups, scans of zombie brains reveal that they are in fact entirely brain dead. Zombie behavior is completely controlled by parasitic larvae which fuse to the brain stem shortly after infection occurs."
"DIA_DR3_OSGEN_MUS_DISP_MUS_13","Chuck Greene was one of the few survivors of the Fortune City outbreak. Chuck Greene was initially accused of beginning the outbreak intentionally, as an act of revenge for his wife's death in Las Vegas. He was subsequently cleared when he was able to produce evidence that television personality Tyrone King framed Greene to cover up a plan to loot the city post outbreak."
"DIA_DR3_OSGEN_MUS_DISP_MUS_14","Journalist Frank West became famous for being one of the few survivors of the first American zombie outbreak in Willamette in 2006. West was awarded the highest prize in journalism for his photography from inside the epidemic. His conspiracy theories about government involvement have been largely discredited."
"DIA_DR3_OSGEN_MUS_DISP_MUS_15","Carlito Keyes is the Central American terrorist who began the Willamette outbreak, seemingly for no reason other than his own pleasure. He claimed that his actions were the result of an American government massacre of his village of Santa Cabeza, but no evidence has ever been found to back this up."
"DIA_DR3_OSGEN_MUS_DISP_MUS_16","The zombie phenomenon can be traced back to an extremely rare insect hybrid discovered in the jungles of Central America in 2005. One sting or bite from an infected person implants microscopic larvae into the bloodstream of the infected, which grow in the brainstem, eventually killing the host and taking over motor functions."
"DIA_DR3_OSGEN_MUS_DISP_MUS_17","Major outbreaks have occurred in Willamette, Las Vegas, and Fortune City, killing upwards of seven hundred thousand people. Many smaller outbreaks have occurred, with far greater loss of life. Some were caused by families trying to hide an infected love one, but for many others, the cause is still unknown. A disproportionate number appear to have begun in foster homes and orphanages."
"DIA_DR3_OSGEN_MUS_DISP_MUS_18","The lifesaving drug Zombrex, developed by the pharmaceutical company Phenotrans in 2007, allows people bitten by zombies to avoid the same fate. After Fortune City, this pioneering company was forced to declare bankruptcy after unsubstantiated rumors linked them to the outbreak."
"DIA_DR3_OSGEN_MUS_DISP_MUS_19","In 2017, Congress made it mandatory for all infected citizens to have GPS chips implanted to provide direct doses of Zombrex, reducing the risk of further outbreaks. A system of microphones and cameras spread through the country help monitor everyone's movements and activities in all public areas, keeping Americans safe from terror."
"IDS_CHAPTER_NUMBER_0","CHAPTER 0"
"IDS_CHAPTER_NUMBER_1","CHAPTER 1"
"IDS_CHAPTER_NUMBER_2","CHAPTER 2"
"IDS_CHAPTER_NUMBER_3","CHAPTER 3"
"IDS_CHAPTER_NUMBER_4","CHAPTER 4"
"IDS_CHAPTER_NUMBER_5","CHAPTER 5"
"IDS_CHAPTER_NUMBER_6","CHAPTER 6"
"IDS_CHAPTER_NUMBER_7","CHAPTER 7"
"IDS_CHAPTER_NUMBER_8","CHAPTER 8"
"IDS_GREED_MORE_PROTECTION","If you want me to come out, I need more protection"
"IDS_CHAPTER_DESCRIPTION_0","Three days after a zombie outbreak devastates Los Perdidos, Nick and his fellow survivors must find a way to survive until help arrives."
"DIA_DR3_OSMIS_CH02_CAST_03_07","Come on, kid! Get over here! Follow me!"
"DIA_DR3_OSMIS_CH02_CAST_03_09","Look, this guy's a something something the third. Yeah, mom didn't get it right the first two times."
"DIA_DR3_OSMIS_CH02_CAST_03_10","Holy crap, this one's my ex mother-in-law. Sorry, Bertha."
"DIA_DR3_OSMIS_CH02_CAST_03_11","Come on, girlie. We don't got all day!"
"DIA_DR3_OSMIS_CH02_CAST_03_12","Come on, come on. Don't be shy. It ain't our funeral... yet!"
"IDS_CONTROLS_BASE_CONTROLS","BASE CONTROLS"
"IDS_CONTROLS_AIMING","AIMING"
"IDS_CONTROLS_SPRINTING","SPRINTING"
"IDS_CONTROLS_DRIVING","DRIVING"
"IDS_CONTROLS_COOPDRIVING","CO-OP PASSENGER"
"IDS_CONTROLS_DURINGHOLD","DURING HOLD"
"IDS_CONTROLS_BEINGGRAPPLED","BEING GRAPPLED"
"IDS_CONTROLS_AIM","AIM"
"IDS_CONTROLS_EVADE","DODGE"
"DIA_DR3_OSMIS_CH05_CAST_11_01","....not a coward...no soy cobarde...I'm not a coward, dammit! I'm not gonna go AWOL.... NOT!"
"IDS_CONTROLS_INVENTORYLEFT","INVENTORY (Left)"
"IDS_CONTROLS_INVENTORYRIGHT","INVENTORY (Right)"
"IDS_CONTROLS_SPRINTCROWDSWIM","SPRINT / CROWD SWIM"
"DIA_DR3_OSMIS_CH05_CAST_11_03","Oh, I'm gonna show them....Van a ver... van a ver quien es el cobarde! I'll show them all! Oh, they're gonna be sorry. They're all gonna be sorry."
"IDS_CONTROLS_HEAVYATTACK","HEAVY ATTACK"
"IDS_CONTROLS_INTERACT","INTERACT"
"IDS_CONTROLS_JUMP","JUMP"
"IDS_CONTROLS_LIGHTATTACK","LIGHT ATTACK"
"IDS_CONTROLS_CAMERA","CAMERA"
"IDS_CONTROLS_SURVIVORS","SURVIVOR COMMANDS"
"IDS_CONTROLS_MOVE","MOVE"
"IDS_CONTROLS_HOLDBUTTON","(Hold Button)"
"IDS_CONTROLS_TAPBUTTON","(Tap Button)"
"IDS_CONTROLS_HOLDTOENTER","(Hold [@button_r1_ig] to display inventory)"
"IDS_CONTROLS_PICKUP","Pick up"
"IDS_CONTROLS_OPENDOORV","Open door / vehicle"
"IDS_CONTROLS_HOSTAGE","Hostage (Hold button)"
"IDS_CONTROLS_FOLLOW","Follow"
"IDS_CONTROLS_SCAVENGE","Scavenge"
"DIA_DR3_OSMIS_CH05_CAST_10_01","That Dick's kinda cute, but I've met roadkill with more charm."
"IDS_CONTROLS_ATTACK","Attack"
"DIA_DR3_OSMIS_CH05_CAST_05_01","I'm growin' on Rhonda. She might want the champagne, but you know it's the beer that she goes home with."
"DIA_DR3_OSMIS_CH05_CAST_11_04","They say what you don't know can't hurt you, but I don't know, man."
"DIA_DR3_OSMIS_CH05_CAST_11_05","I'd give anything to know where this freaky tattoo came from sometimes."
"DIA_DR3_OSMIS_CH05_CAST_11_06","I never meant to hurt you, man."
"DIA_DR3_OSMIS_CH05_CAST_11_07","When we were little, you used to protect me. And this is how I pay you back?"
"DIA_DR3_OSMIS_CH05_CAST_01_00","Diego, you weren't yourself. I get it, I really do."
"DIA_DR3_OSMIS_CH05_CAST_01_01","This situation doesn't exactly bring out the best in people."
"IDS_CONTROLS_RESETCAMERA","Reset camera"
"IDS_BUTTON_VIEWDLC","View DLC"
"IDS_BUTTON_VIEWSTORED","View Stored"
"IDS_BUTTON_SELECTSWAP","SELECT / SWAP"
"IDS_BUTTON_REMOVE","Remove"
"IDS_TITLE_DLCWEAPONS","DLC WEAPONS"
"IDS_TITLE_STOREDWEAPONS","STORED WEAPONS"
"IDS_SCREEN_SURVIVOR_BULLETIN_BOARD","Survivor Bulletin Board"
"IDS_BLUEPRINTS_WEAPONSNUM","WEAPONS (%1)"
"IDS_BLUEPRINTS_VEHICLESNUM1","VEHICLES (%1)"
"IDS_SCREEN_BOOKS_LOCKER","Books Locker"
"IDS_RESOLUTION_1024x768","1024x768"
"IDS_RESOLUTION_1280x1024","1280x1024"
"IDS_RESOLUTION_1600x1200","1600x1200"
"IDS_RESOLUTION_1920x1080","1920x1080"
"IDS_GAMESUMMARY_SHARETOFACEBOOK","Share to FaceBook"
"IDS_HUD_STATUS_STRENGTH","Strength"
"IDS_HUD_STATUS_SIZE","Size"
"DIA_DR3_OSMIS_CH00_CAST_01_01","Here we are... now where the hell is Rhonda?"
"IDS_GAME_SUMMARY_TOTALPLAYTIME","TOTAL PLAYING TIME:"
"DIA_DR3_OSMIS_CH01_CAST_01_01","Oh my god, what the hell?! Rhonda!"
"IDS_GAME_SUMMARY_LEVEL","LEVEL:"
"IDS_GAME_SUMMARY_TOTALPP","TOTAL PP:"
"IDS_GAME_SUMMARY_SURVIVORSRES","Survivors Rescued:"
"IDS_GAME_SUMMARY_ZOMBIESKILLED","ZOMBIES KILLED:"
"IDS_GAME_SUMMARY_MISSIONSCOMP","CHAPTERS COMPLETED:"
"IDS_GAME_SUMMARY_CHALLENGESCOMP","PP TRIALS COMPLETED:"
"IDS_GAME_SUMMARY_COMBOSBUILT","COMBINATIONS BUILT:"
"DIA_DR3_OSMIS_CH07_CAST_01_00","Dammit, where's Annie? It's not safe out here!"
"DIA_DR3_OSMIS_CH05_CAST_01_02","Dammit, where's Diego? We got to get in there!"
"IDS_SCREEN_BOOK_SHELF","Book Shelf"
"IDS_BUTTON_EQUIP","EQUIP"
"IDS_LOCKER_CHALLENGE","PP TRIAL:"
"IDS_LOCKER_PROGRESS","PP TRIAL PROGRESS:"
"IDS_LOCKER_DLC","DLC"
"IDS_LABEL_NO_BOOKS_AVAILABLE","No books available currently."
"DIA_DR3_MIS_SM03_A_SVR_33_35","I used to BASE jump, okay? Can you believe that? I liked the rush. But now? I can't handle this!"
"DIA_DR3_MIS_SM07_B_SVR_23_35","All those poor dead people walking round! Mama and Papa must be worried sick about me!"
"DIA_DR3_MIS_SM07_H_SVR_23_00","You ain't got a nickel of pity in you! I hope those dead folk teach you a good lesson!"
"DIA_DR3_OSMIS_SCANNER_SM07_SVR_23_00","I got to find 'em. I got to let them know I'm okay. Oh, god. Mama!"
"DIA_DR3_MIS_SM03_A_CAST_05_80","Shit, man. There are warmer places out there if yer gonna hide!"
"DIA_DR3_MIS_SM03_A_CAST_05_90","Whoa, easy there. I hate to see a man cry. Calm down."
"DIA_DR3_MIS_SM03_A_CAST_05_100","I dunno, man. If you can throw yourself off a cliff, you can get through this shit. You gotta fight back."
"DIA_DR3_MIS_SM03_A_CAST_05_110","Schematics, huh? Okay, so maybe I can help you, if you show me what you're thinking. What do you need?"
"DIA_DR3_MIS_SM03_C_CAST_05_20","Hey, bud. You hangin' in there? Lookie what I found -- a meat cleaver."
"DIA_DR3_MIS_SM03_D_CAST_05_20","Check it out! I found the chainsaw you need. Pretty cool, right?"
"DIA_DR3_MIS_SM03_E_CAST_05_30","That's everything, right? How's it lookin'?"
"DIA_DR3_MIS_SM03_F_CAST_05_20","Is this more like what you were picturing?"
"DIA_DR3_MIS_SM07_B_CAST_05_80","You need some help?"
"DIA_DR3_MIS_SM07_B_CAST_05_90","It's pretty freaky around here, lady. Are you lost?"
"DIA_DR3_MIS_SM07_B_CAST_05_100","Where are they at?"
"DIA_DR3_MIS_SM07_B_CAST_05_110","Tell ya what, I'll get you back to your family. Kin's real important."
"DIA_DR3_MIS_SM07_C_CAST_05_30","Home sweet home. Have fun with your kin!"
"DIA_DR3_MIS_SM07_E_CAST_05_40","Hey, I'm real sorry, honey, but you mighta been next."
"DIA_DR3_MIS_SM07_E_CAST_05_50","Um- I hate to be rushing you miss, but we gotta move."
"DIA_DR3_MIS_SM24_A_SVR_11_55","But is there hope? What is in the stars?! Are you the Fool or the Devil?! Without my cards, how am I to tell?"
"DIA_DR3_MIS_SM24_A_CAST_05_90","Man, you look like you could use a little down time."
"DIA_DR3_MIS_SM24_A_CAST_05_100","Whoa, man! Shut the hell up! You want every zombie in the city on us?"
"DIA_DR3_MIS_SM24_A_CAST_05_110","The city's in the shitter, and you want some deck of cards?"
"DIA_DR3_MIS_SM24_A_CAST_05_120","Well, I think really you can just look the hell around. Let's go."
"DIA_DR3_MIS_SM24_A_CAST_05_130","Aww, jeez. Fine, I'll go look for 'em, okay? Just keep your eyes off the stars and look out for zombies."
"DIA_DR3_MIS_SM24_C_CAST_05_60","All cards present and accounted for, yer lordship."
"DIA_DR3_MIS_SM24_C_CAST_05_70","Finally, somebody else sees it. Right on, man."
"DIA_DR3_MIS_SM24_C_CAST_05_80","Whatever the hell that means. Sure."
"IDS_HUD_MISSION_TIMELEFT_MIN","%1Minutes"
"IDS_HUD_MISSION_TIMELEFT_HOUR","%1Hours"
"DIA_DR3_MIS_SM08_B_CAST_01_60","Give back to the Angel of Death? Okay. If it'll convince you to get out of here."
"DIA_DR3_MIS_SM08_B_SVR_13_70","Destroy dem! Bleed dem over de sigil!"
"DIA_DR3_MIS_SM08_C_SVR_13_10","Bring dem to de sigil. Cut dem and bleed dem!"
"DIA_DR3_MIS_SM08_C_SVR_13_20","Blood! BLOOD! Spill it over de sigil!"
"DIA_DR3_MIS_SM08_D_SVR_13_05","Death comes! Death comes!"
"DIA_DR3_MIS_SM08_D_SVR_13_15","Open your heart and your soul, let de darkness consume you!"
"DIA_DR3_MIS_SM08_D_SVR_13_25","Good! De Angel of Death stirs from her slumber!"
"DIA_DR3_MIS_SM08_E_SVR_13_15","Guiding my blade! Thrusting it into my breast! Angel of Death, I sacrifice myself to you! Bestow me de power and de glory!"
"DIA_DR3_MIS_SM08_B_CAST_05_80","Jesus, lady. What the hell are you doing?"
"DIA_DR3_MIS_SM08_B_CAST_05_90","I don't reckon worshipping the zombies is real healthy, okay?"
"DIA_DR3_MIS_SM08_B_CAST_05_100","That's one way of looking at it. I can kill a few of em for ya? That's always a good time."
"DIA_DR3_MIS_SM08_B_CAST_05_110","Give back to the Angel of Death? How the hell do I do that?"
"DIA_DR3_MIS_SM08_G_CAST_05_30","It better be. If you're gonna use your blade, use it on the zombies, okay?"
"DIA_DR3_MIS_SM28_A_CAST_01_33","What? No, I'm not a snitch. What are you talking about? Why is this so important?"
"DIA_DR3_MIS_SM28_A_SVR_12_35","It's not for me. It's for people like me, the ones who live off the grid because of those fascists."
"DIA_DR3_MIS_SM28_A_SVR_12_37","Don't call me an illegal. Yes, that's why I have to finish, but my cannons are dried to shit! I need three more to get this done."
"DIA_DR3_MIS_SM28_B_SVR_12_10","Dude, people are gonna die if we don't finish the mural."
"DIA_DR3_MIS_SM28_B_SVR_12_20","Three cans of spray paint and we can mark this place of refuge. You get it?"
"DIA_DR3_MIS_SM28_D_SVR_12_40","If you ever need a safe zone, just look for my murals and you'll find a refuge, okay?"
"DIA_DR3_MIS_SM28_A_CAST_05_50","Hey, with all the zombies around, a pretty little lady like you shouldn't be out here painting walls."
"DIA_DR3_MIS_SM28_A_CAST_05_60","Sorry. Looks like an unfinished mural given that you're outta paint. You really should get out of this mess."
"DIA_DR3_MIS_SM28_A_CAST_05_70","Hell, no. I'm no snitch! You think art's gonna save the world? Ain't that nice."
"DIA_DR3_MIS_SM28_A_CAST_05_80","Cannons? What the? Oh, you're talking about spray paint. Sure, what the hell, I'll find you some more."
"DIA_DR3_MIS_SM28_D_CAST_05_50","How do you like them apples? Am I still some lame-o or what? Um, don't answer that."
"DIA_DR3_MIS_SM28_D_CAST_05_60","You're welcome to come with me."
"IDS_HUD_MISSION_FAILED_ES","%1 - FAILED"
"IDS_HUD_MISSION_NEW_ES","%1 - NEW"
"IDS_HUD_MISSION_COMPLETED_ES","%1 - COMPLETED"
"IDS_PC_RESOLUTION_TYPE","%1x%2 (%3hz)"
"IDS_NEW_STRING","string"
"IDS_PC_MULTISAMPLE_TYPE","%1X"
"IDS_PC_ZOMBIE_QUALITY_HALF","Half"
"IDS_PC_ZOMBIE_QUALITY_ONE","One"
"IDS_PC_ZOMBIE_QUALITY_TWOFOLD","Two Fold"
"IDS_SCREEN_CLOTHING_CLOSET","CLOTHING CLOSET"
"IDS_BUTTON_UNDO_CHANGES","UNDO CHANGES"
"IDS_LABEL_NO_CLOTHING_AVAILABLE","No clothing available currently."
"DIA_DR3_OSMIS_SM24_DIALOG_MISSIONREPEAT_SM24_SVR_11_00","I need all the cards for an accurate prediction!"
"DIA_DR3_OSMIS_SM24_DIALOG_MISSIONREPEAT_SM24_SVR_11_01","I need the cards! ALL of them!"
"DIA_DR3_OSMIS_SM24_DIALOG_MISSIONREPEAT_SM24_SVR_11_02","Aww! You missed me, didn't you? You got my cards? Ha! Didn't think so!"
"DIA_DR3_OSGEN_REFUSEITEMS_SVR_26_03","You're not helping me with this."
"DIA_DR3_MIS_SM28_A_CAST_01_90","Illegals... Wait, you mean this sign means there's a safe place nearby? Safe from zombies?"
"DIA_DR3_MIS_SM28_A_CAST_05_100","Whoa, this graffiti shit means you illegals got someplace safe around here? Oh, geez. That's another story."
"DIA_DR3_OSGEN_WTF_SVR_26_08","Holy cow!"
"DIA_DR3_OSMIS_CH02_DIALOGUE_ROOFINSTRUCT_CH02_CAST_03_00","Come on, think on your feet, kid. I maybe saw a van out there. Climb on it or whatever."
"DIA_DR3_OSMIS_CH02_DIALOGUE_ROOFINSTRUCT_CH02_CAST_03_01","Come on, pal. We don't got all day. I dunno, maybe a forklift? I saw one out there earlier."
"DIA_DR3_OSMIS_SM03_DIALOG_MISSIONREPEAT_SM03_SVR_33_00","No way I'm leaving here until you bring me a meat cleaver and a chainsaw."
"DIA_DR3_OSMIS_SM03_DIALOG_MISSIONREPEAT_SM03_SVR_33_01","I told you, I'm not going anywhere until I get a meat cleaver and a chainsaw!"
"DIA_DR3_OSMIS_SM03_DIALOG_MISSIONREPEAT_SM03_SVR_33_02","Where's the meat cleaver and chainsaw? This is hopeless! Please help me!"
"DIA_DR3_OSMIS_CH02_DIALOGUE_LETGARYIN_CH02_CAST_03_00","Kid! You make it in there yet?! C'mon open the damn door!!"
"DIA_DR3_OSMIS_CH02_DIALOGUE_LETGARYIN_CH02_CAST_03_01","FER CHRISSAKE! OPEN THE GODDAMN DOOR, KID!"
"IDS_TITLE_STRONGHOLD_HOTEL","STRONGHOLD - HOTEL"
"IDS_DISPLAY_NAME_AXE_THROWER","Chuck Axe"
"IDS_DISPLAY_NAME_ACID_TOY","Acid Toy"
"IDS_DISPLAY_NAME_BOMB_TOY","Bomb Toy"
"IDS_DISPLAY_NAME_REMOTE_DETONATOR","Remote Detonator"
"IDS_DISPLAY_NAME_SENTRY_CAT","Sentry Cat"
"IDS_DISPLAY_NAME_GRENADE_LAUNCHER","Grenade Launcher"
"IDS_DISPLAY_NAME_GLOVE_GUN","Glove Gun"
"IDS_BLUEPRINTS_ROLLERHOG","ROLLERHAWG"
"IDS_BLUEPRINTS_PARTYSLAPPER","PARTY SLAPPER"
"IDS_BLUEPRINTS_FORKWORK","FORKWORK"
"IDS_BLUEPRINTS_SHOCKDOZER","SHOCKDOZER"
"IDS_BLUEPRINTS_MOBILELOCKER","MOBILE LOCKER"
"IDS_BLUEPRINTS_TURRETRIG","TURRET RIG"
"IDS_BLUEPRINTS_JUNKCAR","JUNK CAR"
"IDS_BLUEPRINTS_BUILDVEHICLE","COMBINE VEHICLES"
"IDS_HUD_INVENTORY_DROP","Drop"
"IDS_SAVELOAD_SURVIVORS_RESCUED","Survivors Rescued: %1"
"IDS_SAVELOAD_TIME_REMAINING","%1 remaining"
"IDS_HUD_INVENTORY_BUILDING","BUILDING"
"IDS_HUD_INVENTORY_NEWCOMBO","NEW COMBO!"
"IDS_HUD_INVENTORY_NEWCOMBO1","?"
"IDS_DIA_DIALOGUE_SKIP","Skip"
"DIA_DR3_OSGEN_IMPRESSED_CAST_03_06","Nice work."
"DIA_DR3_OSMIS_CH00_CAST_05_01","Shit, man! We're gonna have to drive through that thing!"
"DIA_DR3_OSMIS_CH00_CAST_05_08","Shit, we're gonna have to jump!!"
"DIA_DR3_OSMIS_CH00_CAST_05_09","Dammit, we're gonna have to hoof it the rest of the way! Run!"
"DIA_DR3_OSMIS_CH00_CAST_01_02","How the hell are we going to get out of here?"
"DIA_DR3_OSMIS_CH00_CAST_10_01","Stop playing! We need to get some better weapons if we're gonna make it when they get in!"
"DIA_DR3_OSMIS_CH00_CAST_05_10","Buddy, she's right! We don't stand a chance if we don't have something better to fight with!"
"DIA_DR3_OSMIS_CH00_CAST_05_11","There's got to be something around here you can mix up! You're good at making stuff, right?!"
"DIA_DR3_OSMIS_CH00_CAST_10_02","Where the hell is everybody? Did they all turn into goddam zombies?!"
"DIA_DR3_OSMIS_CH00_CAST_10_03","My god, have they taken over the whole freakin' country?!"
"DIA_DR3_OSMIS_CH00_CAST_01_03","Yeah, they were supposed to have all this under control!"
"DIA_DR3_OSMIS_CH00_CAST_01_04","Let's just focus on getting to cover!"
"DIA_DR3_OSMIS_CH00_CAST_10_07","There it is! We're almost there! Hurry!"
"IDS_IDS_CONTROLS_HOSTAGEHOLD","HOSTAGE"
"IDS_IDS_CONTROLS_CLIMB","CLIMB"
"IDS_IDS_CONTROLS_SHOOTTHROW","(Shoot, throw, etc.)"
"IDS_IDS_CONTROLS_STRAFE","STRAFE"
"IDS_IDS_CONTROLS_SPRINT","SPRINT"
"IDS_IDS_CONTROLS_ACCELERATE","ACCELERATE"
"IDS_IDS_CONTROLS_TOGGLECAMERA","TOGGLE CAMERA"
"IDS_IDS_CONTROLS_SECONDARYATTACK","SECONDARY ATTACK"
"IDS_IDS_CONTROLS_PRIMARYATTACK","PRIMARY ATTACK"
"IDS_IDS_CONTROLS_EBRAKE","E-BRAKE"
"IDS_IDS_CONTROLS_ENTEREXIT","ENTER / EXIT VEHICLE"
"IDS_IDS_CONTROLS_CAMERAAIM","CAMERA / AIM"
"IDS_IDS_CONTROLS_BRAKE","BRAKE / REVERSE"
"IDS_IDS_CONTROLS_STEER","STEER"
"IDS_IDS_CONTROLS_HORN","HORN"
"IDS_IDS_CONTROLS_USEWEAPON","USE WEAPON"
"IDS_IDS_CONTROLS_DROP","DROP"
"IDS_IDS_CONTROLS_SELECTCOMBINE","COMBO / BUILD"
"IDS_IDS_CONTROLS_UNEQUIP","UNEQUIP"
"DIA_DR3_MIS_SM15_A_SVR_38_55","The outbreak sure threw a wrench in their plans! There ain't no way they're getting the goods out of this city. Not with me around."
"DIA_DR3_MIS_SM15_A_SVR_38_80","But stay sharp, 'cuz my boys ain't gonna take kindly to outside interference. Huh - you get my drift?"
"DIA_DR3_OSMIS_SM15_DIALOG_MISSIONREPEAT_SM15_SVR_38_00","Don't waste time, those vans are still out there."
"DIA_DR3_OSMIS_SM15_DIALOG_MISSIONREPEAT_SM15_SVR_38_01","You still confused? Blow up them vans!"
"DIA_DR3_OSMIS_SM15_DIALOG_MISSIONREPEAT_SM15_SVR_38_02","Come on princess, all you gotta do is destroy those vans!"
"DIA_DR3_MIS_SM15_G_SVR_38_10","You keep coming at me like that and your skull's gonna be ground beef!"
"DIA_DR3_MIS_SM15_G_SVR_38_20","That's it, you're done!"
"DIA_DR3_OSMIS_SCANNER_SM15_SVR_38_00","Remember me? 'Cause I sure as hell remember you back-stabbing sonsabitches!"
"DIA_DR3_MIS_SM15_A_CAST_05_90","Holy shit man, you got some serious injuries there."
"DIA_DR3_MIS_SM15_A_CAST_05_100","I'm starting to smell the whiff of vengeance."
"DIA_DR3_MIS_SM15_A_CAST_05_110","So you blow up a delivery van? I don't get it."
"DIA_DR3_MIS_SM15_A_CAST_05_120","Sure wouldn't wanna get on your bad side."
"DIA_DR3_MIS_SM15_F_CAST_05_20","That's it. They've all gone ka-boom!"
"IDS_FORMAT_SUBTITLE","[FFFFFFFF,%1]: %2"
"DIA_DR3_MIS_SM30_A_SVR_19_15","Wait a minute- You're not in the photos! And you're not on the list! Don't let them see you!"
"DIA_DR3_MIS_SM30_A_SVR_19_35","Trust me, it's the government that's behind all of this zombie shit! Jesus, wake up!"
"DIA_DR3_MIS_SM30_A_SVR_19_60","But they don't know you! How 'bout a little dumpster diving, huh? Go search the trash near their offices and report back."
"DIA_DR3_MIS_SM30_C_SVR_19_60","I'm a human being, I won't let you enslave me! I'm a human being, I won't let you enslave me!"
"DIA_DR3_OSMIS_SM30_DIALOG_MISSIONREPEAT_SM30_SVR_19_00","Come on! Fight the power! You gotta really dig if you wanna find real dirt!"
"DIA_DR3_OSMIS_SM30_DIALOG_MISSIONREPEAT_SM30_SVR_19_01","Don't you want to know the truth? We need evidence!"
"DIA_DR3_OSMIS_SM30_DIALOG_MISSIONREPEAT_SM30_SVR_19_02","Come on, man, there's got be a smoking gun somewhere in that trash!"
"DIA_DR3_OSMIS_SCANNER_SM30_SVR_19_00","This bullshit runs deep! I've got to find the truth or we're all dead!"
"DIA_DR3_MIS_SM30_A_CAST_05_70","Hiding's not safe either. They can still find you."
"DIA_DR3_MIS_SM30_A_CAST_05_80","Well, who's ""they""? What lists? What photos?"
"DIA_DR3_MIS_SM30_C_CAST_05_70","Never was the biggest fan of dumpster diving but I did find this for you."
"DIA_DR3_MIS_SM30_C_CAST_05_80","Come on, girl! Spill it! Who's behind the zombie outbreak?"
"DIA_DR3_MIS_SM30_C_CAST_05_90","Are you shitting me? Come on, that's a bit much. We got real stuff to deal with."
"DIA_DR3_MIS_SM41_A_SVR_22_15","Yesterday they make me weed their gardens, and today? The zombies are very hungry."
"DIA_DR3_MIS_SM41_A_SVR_22_55","Trim their petunias and shovel their shit! My diploma's no good for them. The zombies, they don't take shit from nobody. They just eat!"
"DIA_DR3_OSMIS_SM41_DIALOG_MISSIONREPEAT_SM41_SVR_22_00","No show and tell until you bring me some fresh meat."
"DIA_DR3_OSMIS_SM41_DIALOG_MISSIONREPEAT_SM41_SVR_22_01","Fresh meat or I show you nothing!"
"DIA_DR3_MIS_SM41_B_SVR_22_10","More amigo! Bring me more meat!"
"DIA_DR3_OSMIS_SCANNER_SM41_SVR_22_00","Undead amigos, gracias! You have truly made my day!"
"DIA_DR3_MIS_SM41_A_CAST_05_80","Hey, hombre. You okay here?"
"DIA_DR3_MIS_SM41_A_CAST_05_90","Hell, if I didn't know better, I'd think you actually admired these monsters."
"DIA_DR3_MIS_SM41_A_CAST_05_100","You know, I'm betting those poor folks there getting eaten might pick a bone with that, huh?"
"DIA_DR3_MIS_SM41_A_CAST_05_110","Shall we discuss all this vengeance stuff some place safer? Huh?"
"DIA_DR3_MIS_SM41_C_CAST_05_60","This don't seem right but, to hell with it, here's your meat."
"DIA_DR3_MIS_SM41_C_CAST_05_70","Shit, that's nasty!"
"DIA_DR3_MIS_SM53_A_SVR_54_15","Ugh! Stop it! Stop it! You'll scare him away!"
"DIA_DR3_MIS_SM53_A_SVR_54_35","And it's FAAAAB-UUUU-LOUS, darlings! Doesn't it make you just wanna get CRAAAAZY?! Wooo!"
"DIA_DR3_MIS_SM53_A_SVR_54_53","Excuuuse me! I am an ARTISTE of the highest order! Right? Right?!"
"DIA_DR3_MIS_SM53_A_SVR_54_56","I adore her. I do. This show was supposed to be a tribute to her but the audience -- they turned and- oh God! They won't let me leave!"
"DIA_DR3_MIS_SM53_A_SVR_54_73","I'd take out the speakers, but they'd turn on me!"
"DIA_DR3_MIS_SM53_A_SVR_54_76","How am I supposed to work under these conditions?! Baby, won't you SAAAVE MEEEE?!"
"DIA_DR3_MIS_SM53_C_SVR_54_15","I mean- Thank you. You saved our life- I mean, MY life."
"DIA_DR3_OSMIS_SM53_DIALOG_MISSIONREPEAT_SM53_SVR_54_00","You have to destroy the speakers!"
"DIA_DR3_OSMIS_SM53_DIALOG_MISSIONREPEAT_SM53_SVR_54_01","No autographs until every speaker is DEEE-STROYED!"
"DIA_DR3_OSMIS_SCANNER_SM53_SVR_54_00","No, no more encores, undead darlings!"
"DIA_DR3_MIS_SM53_A_CAST_05_100","Hey miss- Oh, I mean- Hey man."
"DIA_DR3_MIS_SM53_A_CAST_05_110","No shit. Erm, you okay?"
"DIA_DR3_MIS_SM53_A_CAST_05_120","Ah, I see. And that there was Bibi Love?"
"DIA_DR3_MIS_SM53_A_CAST_05_130","I got in so you can get out. Man, that music kinda gets under your skin after awhile, huh?"
"DIA_DR3_MIS_SM53_A_CAST_05_140","I could play some Willie Nelson but -- nah. Listen, I'll deal with them speakers and the zombies, okay?"
"DIA_DR3_MIS_SM53_C_CAST_05_40","Let's get going before they figure out what's going on. Hope you can run in them heels."
"DIA_DR3_MIS_SM53_C_CAST_05_50","Think nothing of it. But if you're coming with me, keep the whole Bibi thing on the down-low, huh?"
"DIA_DR3_OSMIS_SCANNER_SM27_SVR_18_00","Ha ha! That was a time! Oh lord, that was a time!"
"DIA_DR3_MIS_SM43_B_SVR_09_60","Listen, they need fresh meat. But only a little... For my mom?"
"DIA_DR3_OSMIS_SM43_DIALOG_MISSIONREPEAT_SM43_SVR_09_00","I can't let them down. And anyone still here is as good as doomed, right? But a cure later... that might help."
"DIA_DR3_OSMIS_SM43_DIALOG_MISSIONREPEAT_SM43_SVR_09_01","My Mom doesn't look so good... please do this. Please."
"DIA_DR3_OSMIS_SM43_DIALOG_MISSIONREPEAT_SM43_SVR_09_02","They're not gonna last, man!"
"DIA_DR3_OSMIS_SCANNER_SM43_SVR_09_00","Please... please don't die. I'll do anything....."
"DIA_DR3_MIS_SM43_B_CAST_05_70","Hey, get away from there, man."
"DIA_DR3_MIS_SM43_B_CAST_05_80","Hell, man. You obviously eat whatever, and that's cool, but feeding those things? Are you crazy?"
"DIA_DR3_MIS_SM43_B_CAST_05_90","I mean, one bite and you're on the menu, buddy. You really wanna take that kind of risk?"
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_02_00","Thanks."
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_01_10","Yeah, no problem."
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_02_20","We should.. definitely... do stuff... leave or something."
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_01_30","I was just going to say that."
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_01_40","Um... where's Red?"
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_02_50","He was supposed to meet me here but, he hasn't shown up."
"DIA_DR3_MIS_SM59_B_SVR_52_15","Let me feed you! Come! Oh no!"
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_02_70","You think that loser outside chased him off?"
"DIA_DR3_MIS_SM59_B_SVR_52_80","Spices to seduce! Herbs to ERADICATE the hungry! Señor? Get me to a kitchen!"
"DIA_DR3_MIS_SM59_C_SVR_52_20","A little ketchup. A lot of mustard and BEHOLD! The spirit of the hot dog stand lives!"
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_01_80","Well, I told them if there were any problems to meet us at the plane so..."
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_01_90","maybe he's there. Let's go."
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_02_100","Nick..."
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_01_110","Annie?"
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_02_120","Uh... Red and I..."
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_02_130","We used to be together a long time ago."
"DIA_DR3_OSMIS_SM59_DIALOG_JORGEPREJOIN_SM59_SVR_52_00","What, you don't like the way my mustard burns your eyes when I spray it in your rotting face?!"
"DIA_DR3_OSMIS_SM59_DIALOG_JORGEPREJOIN_SM59_SVR_52_01","Down the hatch, you filthy pig!"
"DIA_DR3_OSMIS_SM59_DIALOG_JORGEPREJOIN_SM59_SVR_52_02","I hope you choke on it!"
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_02_140","We're not now. He's still weird about it sometimes."
"DIA_DR3_OSMIS_SCANNER_SM59_SVR_52_00","Come and feast! I can feed you all with my magnificent meaty goodness!"
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_02_150","Just seemed like you wanted to know."
"DIA_DR3_OSGEN_SUPERCOMBO_CAST_05_00","Damn, skippy!"
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_02_160","Seemed like I wanted to tell you that."
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_02_180","I'm just..."
"DIA_DR3_MIS_SM59_B_CAST_05_90","You okay? Smells good around here."
"DIA_DR3_MIS_SM59_B_CAST_05_100","Damn, those hot dogs gonna be smoked to shit now."
"DIA_DR3_MIS_SM59_B_CAST_05_110","Worry about the zombies, chef. This is just a hot dog stand."
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_02_190","Really happy you keep showing up."
"DIA_DR3_MIS_SM59_B_CAST_05_120","Nah, it ain't so bad. I reckon you can find another stand somewhere."
"DIA_DR3_MIS_SM59_D_CAST_05_40","DAMN! That smells GOOOOD!"
"DIA_DR3_MIS_SM59_D_CAST_05_50","No shit. We gotta save your ass and your recipe for the benefit of mankind."
"DIA_DR3_CIN_CH07_08_NICKS_FIRST_KISS_CAST_01_220","Let's get to that plane."
"DIA_DR3_MIS_SM18_B_SVR_01_15","IF they hadn't been turned into zombies. Now I can't get rid of them."
"DIA_DR3_OSMIS_SCANNER_SM18_SVR_01_00","Nothing but security cameras! Where is the paparazzi when you need them?!"
"DIA_DR3_MIS_SM18_B_CAST_05_60","Hey, lady. You need some- WOAH! What are you wearing?!"
"DIA_DR3_MIS_SM18_B_CAST_05_70","Yeah, no shit. In that get-up you'll be attracting every zombie in a mile."
"DIA_DR3_MIS_SM18_E_CAST_05_10","I ain't no fashion expert, but I've seen enough magazines at the check-out stand to know you're missing something."
"DIA_DR3_MIS_SM18_E_CAST_05_20","If you were wearing the right shoes, those might be words to live by."
"DIA_DR3_MIS_SM18_G_CAST_05_10","Hoookay. At least you won't be attracting the flies no more."
"DIA_DR3_MIS_SM18_G_CAST_05_20","Oh, yeah? Not sure I need the kind of attention you bring."
"DIA_DR3_MIS_SM50_F_SVR_17_15","All gone baby gone faster than lightning! Some dead, some missing, others hiding!"
"DIA_DR3_OSMIS_SM50_DIALOG_MISSIONREPEAT_SM50_SVR_17_00","On ya marks! Get set go. Vroom! Faster faster, run-run-RUN!"
"DIA_DR3_OSMIS_SM50_DIALOG_MISSIONREPEAT_SM50_SVR_17_01","Gotta get on your marks if you're gonna run-run-run."
"DIA_DR3_OSMIS_SM50_DIALOG_MISSIONREPEAT_SM50_SVR_17_02","Too scared to race me? Come on! Get on your marks!"
"DIA_DR3_OSMIS_SM50_DIALOG_RACEBANTER_SM50_SVR_17_00","Come on! Faster pussycat faster!"
"DIA_DR3_OSMIS_SM50_DIALOG_RACEBANTER_SM50_SVR_17_01","Did ya piss your pants too?! HAHAHA!"
"DIA_DR3_OSMIS_SM50_DIALOG_RACEBANTER_SM50_SVR_17_02","Some race huh? I call it the human race!"
"DIA_DR3_OSMIS_SCANNER_SM50_SVR_17_00","Oooh still damp down there, racing makes it chafe!"
"DIA_DR3_MIS_SM50_B_CAST_05_60","Woah dude, how about laying off the caffeine for awhile, huh?"
"DIA_DR3_MIS_SM50_B_CAST_05_70","Well I sure as hell ain't slow."
"DIA_DR3_MIS_SM50_B_CAST_05_80","You a sprinter or more of a long distance kinda guy?"
"DIA_DR3_MIS_SM50_F_CAST_05_40","Whoo! Ya almost had me beat there buddy."
"DIA_DR3_MIS_SM50_F_CAST_05_50","Ohhh-kay. Well, um. Good luck with the running, bud."
"DIA_DR3_OSMIS_CH01_CAST_05_00","She's right, man. You're good at this shit. Make somethin', okay?"
"DIA_DR3_OSMIS_CH01_CAST_05_01","Maybe you should try readin' sometime. I hear it's real valuable."
"DIA_DR3_OSMIS_CH01_CAST_05_02","Uh, it's time for my morning constitutional, so uh...y'all go on. I'll catch up."
"DIA_DR3_OSMIS_CH01_CAST_01_02","Oh, man. We're almost there! We're gonna make it."
"DIA_DR3_OSMIS_CH01_CAST_10_05","Oh, no. I am NOT seeing this! This is NOT happening!"
"DIA_DR3_OSMIS_CH01_CAST_10_06","So much for having things under control. Bet one of your Annie's little friends turned!"
"DIA_DR3_MIS_SM52_B_SVR_36_35","All I need is a few good men, you know what I mean? It's all about the talent and I know talent when I see it."
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_01_00","Gary, what are you doing here?"
"DIA_DR3_MIS_SM52_B_SVR_36_60","The wilder the better. Now go get 'em, kid. Time is money."
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_10","What's that sound... Huh?"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_20","What's that sound - it sounds like a little pipsqueak out there don't it?"
"DIA_DR3_MIS_SM52_G_SVR_36_15","You wanna -- You know? Get some action?"
"DIA_DR3_OSMIS_CH01_CAST_01_03","I dunno. Something doesn't feel right about this..."
"DIA_DR3_OSMIS_SCANNER_SM52_SVR_36_00","Lights! Camera! Action! Now where's the lube?"
"DIA_DR3_OSMIS_SM52_DIALOG_MISSIONREPEAT_SM52_SVR_36_00","Remember, I need hot guys! Go get 'em and let's get wild!"
"DIA_DR3_OSMIS_SM52_DIALOG_MISSIONREPEAT_SM52_SVR_36_01","Hotties! Bring me some nice tight buns! Come on, where's your imagination?!"
"DIA_DR3_OSMIS_SM52_DIALOG_MISSIONREPEAT_SM52_SVR_36_02","Dude: Hot. Male. Zombies. Bring them here, already! They're gonna get too rotten if we wait!"
"DIA_DR3_OSMIS_SM52_DIALOG_CORRECTZOMBIE_SM52_SVR_36_00","OOH, yeah! He's PERFECT!"
"DIA_DR3_OSMIS_SM52_DIALOG_CORRECTZOMBIE_SM52_SVR_36_01","His teeth are kinda yellow, but we'll fix it in post."
"DIA_DR3_OSMIS_SM52_DIALOG_CORRECTZOMBIE_SM52_SVR_36_02","Awesome! Backlight him and you'll never know, huh?!"
"DIA_DR3_OSMIS_SM52_DIALOG_CORRECTZOMBIE_SM52_SVR_36_03","Oooo, this one has rigor mortis. I love that!"
"DIA_DR3_OSMIS_SM52_DIALOG_INCORRECTZOMBIE_SM52_SVR_36_00","Hey, come on! I said HOT!"
"DIA_DR3_OSMIS_SM52_DIALOG_INCORRECTZOMBIE_SM52_SVR_36_01","Nah! He stinks. Literally!"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_01_30","You listen to me, you're letting me in there."
"DIA_DR3_OSMIS_SM52_DIALOG_INCORRECTZOMBIE_SM52_SVR_36_02","Nah! Way too much rot on this one."
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_40","Oh now it sounds like you found some balls is that what happened?"
"DIA_DR3_MIS_SM52_B_CAST_05_70","Hey man, you doin' alright? Need some help?"
"DIA_DR3_MIS_SM52_B_CAST_05_80","Oh yeah? What, like one of them fly-on-the-wall documentaries?"
"DIA_DR3_MIS_SM52_B_CAST_05_90","Holy shit, man! That kind of movie. To each his own, I say."
"DIA_DR3_MIS_SM52_G_CAST_05_40","That's it, man. You really think that there's people that are into this?"
"DIA_DR3_MIS_SM52_G_CAST_05_50","Hell, no! I kinda got my eye on a woman, actually."
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_01_50","I gotta get her out of here Gary."
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_01_60","They're gonna bomb the city, people's lives are at stake."
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_70","People's lives are at stake? How 'bout my life is at stake?"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_90","How about you think about me for a change? How about you give a shit about that?"
"DIA_DR3_OSMIS_CH03_CAST_01_02","This looks like the right place; god, I hope so."
"DIA_DR3_OSMIS_CH03_CAST_10_01","I know you don't want to do it, honey. But we don't got a choice. Find her."
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_100","The boss has been on my case"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_110","all this time over this Annie girl and bringing her back here. Well I finally got her in there,"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_120","For all I know, he'll off me if she gets away again and he's going to be here soon."
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_130","Not that I got anything to live for anyway."
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_140","I'm all screwed up - what do I got? This crappy job? You hear me? It's a crappy job!"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_160","Screw it. Screw it, screw it, you hear me?"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_180","I've been thinking about everything. Ever since this outbreak I've been thinking about everything!"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_190","I used to have it good. You know how good I had it? I was a wrestler!"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_200","I made myself some big change. I had a beautiful wife, a big house..."
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_210","My wife she was a..."
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_220","She was a great mechanic too. I screwed it all up, I screwed it all up!"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_260","I pour my heart out to you and you laugh at me!"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_01_270","Did you say you'd do anything to see your Rhonda again?"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_280","Stand still!"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_01_290","Even let me in there?"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_300","Don't make me madder you little pipsqueak jerk-off!"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_310","All right, that's it. Either you get past me..."
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_330","Or you do me a huge favor, that's the only way you're getting in here."
"DIA_DR3_OSMIS_CH03_CAST_09_02","Are you a man or a mouse? Oh, wait. I think I got that one figured out."
"DIA_DR3_MIS_SM55_B_SVR_48_15","Streets are crawlin' with them damn dead suckers! Worse than them illegals!"
"DIA_DR3_MIS_SM55_F_SVR_48_15","Mixin' these here fluids together gonna make my baby sing SUUUH-WEET!"
"DIA_DR3_MIS_SM55_H_SVR_48_70","Holy hell! What you done?! SHIT!"
"DIA_DR3_OSMIS_SM55_DIALOG_MISSIONREPEAT_SM55_SVR_48_00","Boy, you got too much wax in them ears? I need propane and acetylene tanks!"
"DIA_DR3_OSMIS_SM55_DIALOG_MISSIONREPEAT_SM55_SVR_48_01","You do know what a propane and an acetylene tank looks like, don't cha? Well, go get it for me!"
"DIA_DR3_OSMIS_SM55_DIALOG_MISSIONREPEAT_SM55_SVR_48_02","Me and the baby here need propane and acetylene. Don't keep us waiting too long."
"DIA_DR3_OSMIS_SM55_DIALOG_GASREPEAT_SM55_SVR_48_00","Boy, quit makin' me repeat myself. Baby needs a can o' gas!"
"DIA_DR3_OSMIS_SM55_DIALOG_GASREPEAT_SM55_SVR_48_01","You slow or something? I need my gas can."
"DIA_DR3_OSMIS_SM55_DIALOG_GASREPEAT_SM55_SVR_48_02","I ain't gonna spell it out for you. Just go get me that can o' gas. Me and baby wanna hit the road again."
"DIA_DR3_OSMIS_SCANNER_SM55_SVR_48_00","Aww, dang it! I seen better mileage on a steam powered combine!"
"DIA_DR3_MIS_SM55_B_CAST_05_60","Tough day to have a breakdown."
"DIA_DR3_MIS_SM55_B_CAST_05_70","Huh. I got a some engine know-how. Maybe I can help."
"DIA_DR3_MIS_SM55_B_CAST_05_80","Woah, that's kind of a dangerous combo, don't you think?"
"DIA_DR3_MIS_SM55_F_CAST_05_60","Alright, here we go. I still say it's a bad thing to be messing with."
"DIA_DR3_MIS_SM55_F_CAST_05_70","Does HIGHLY FLAMMABLE mean anything to you?"
"DIA_DR3_MIS_SM55_F_CAST_05_80","Hey, easy there. I'm trying to help you get back on the road."
"DIA_DR3_MIS_SM55_H_CAST_05_80","Here you go. See the warning label there? Ah, never mind."
"DIA_DR3_MIS_SM55_H_CAST_05_90","If you'd listened, this wouldn't be happening."
"DIA_DR3_MIS_SM55_H_CAST_05_100","Oh, shit! That baby's gonna go bye-bye!"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_225","Oh God, I miss my Rhonda so much!"
"DIA_DR3_MIS_SM57_C_SVR_30_20","I think we should get out of here before more of them show up."
"DIA_DR3_MIS_SM57_G_SVR_41_20","...but now I'm running like a marked woman. It's bullshit! Anyway, thanks for saving my butt. Let's get outta here."
"DIA_DR3_MIS_SM57_K_SVR_40_20","Now look sharp. There's some serious government conspiracy going down, so we best be hauling our butts outta here."
"DIA_DR3_OSMIS_SCANNER_SM57_SVR_30_00","All I ever wanted was to make the world a BETTER place..."
"DIA_DR3_OSMIS_SCANNER_SM57_SVR_41_00","OOOH! Men in uniform pointing guns! You don't scare me."
"DIA_DR3_OSMIS_SCANNER_SM57_SVR_40_00","Shitty odds. That's just the way I like it. Come on, you shitheads."
"DIA_DR3_OSMIS_SM57_DIALOG_DOUGPREJOIN_SM57_SVR_40_00","HOO-AH! You call this a firefight?! You assholes may as well be shooting blanks!"
"DIA_DR3_OSMIS_SM57_DIALOG_DOUGPREJOIN_SM57_SVR_40_01","Bring it on! I got plenty of ammo and when I run out, I'll fight you sonsofbitches with my bare hands!"
"DIA_DR3_OSMIS_SM57_DIALOG_DOUGPREJOIN_SM57_SVR_40_02","That it? You come here to fight or to die?! HUH?!"
"DIA_DR3_OSMIS_SM57_DIALOG_DOUGPREJOIN_SM57_SVR_40_03","I could fight you pussies with nothin' but a dessert fork! Come on! Come on!"
"DIA_DR3_MIS_SM57_C_CAST_05_30","It's okay. You're safe now, miss."
"DIA_DR3_MIS_SM57_G_CAST_05_30","You got some chutzpah, I'll give ya that."
"DIA_DR3_MIS_SM57_K_CAST_05_30","Holy shit! These guys mean business! You okay?"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_340","Go ahead."
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_350","Huh!"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_360","Give me a reason to live."
"DIA_DR3_MIS_SM58_D_SVR_51_00","Well, lookie here! Keep that gear coming, brother!"
"DIA_DR3_MIS_SM58_E_SVR_51_40","Lost her when the outbreak hit. If you can find me a replacement, I'll be able to fight anything."
"DIA_DR3_MIS_SM58_G_SVR_51_50","If you come across that cowardly sonofabitch, you make him pay and you make him pay good."
"DIA_DR3_OSMIS_SM58_DIALOG_MISSIONREPEAT_SM58_SVR_51_00","With a grenade, a handgun and some riot gear we can really do some good."
"DIA_DR3_OSMIS_SM58_DIALOG_MISSIONREPEAT_SM58_SVR_51_01","I know what I like and I like to have my grenade, handgun and riot gear."
"DIA_DR3_OSMIS_SM58_DIALOG_MISSIONREPEAT_SM58_SVR_51_02","A grenade, a handgun and some riot gear --you find that and we're in business."
"DIA_DR3_OSMIS_SM58_DIALOG_RETURNINGGEAR_SM58_SVR_51_00","Nice work, but we gotta be fully armed if we wanna fight back."
"DIA_DR3_OSMIS_SM58_DIALOG_RETURNINGGEAR_SM58_SVR_51_01","If you found that I know you can find the rest."
"DIA_DR3_OSMIS_SM58_DIALOG_RETURNINGGEAR_SM58_SVR_51_02","I could tell you gave a shit. Hurry on back with the last pieces and we can get out of here."
"DIA_DR3_OSMIS_SM58_DIALOG_RETURNINGSHOTGUN_SM58_SVR_51_00","Brother, I ain't going nowhere without a shotgun. It's the number one go-to zombie killer."
"DIA_DR3_OSMIS_SM58_DIALOG_RETURNINGSHOTGUN_SM58_SVR_51_01","Come on, I'm relying on you to find me a new shotgun."
"DIA_DR3_OSMIS_SM58_DIALOG_RETURNINGSHOTGUN_SM58_SVR_51_02","You found everything else, I know you can find me that shotgun."
"DIA_DR3_OSMIS_SCANNER_SM58_SVR_51_00","I can't be the only one left who still gives a shit!"
"DIA_DR3_MIS_SM58_B_CAST_05_60","Hey, what happened here?"
"DIA_DR3_MIS_SM58_B_CAST_05_70","Isn't there a key for the armory? I bet there's some good shit in there."
"DIA_DR3_MIS_SM58_B_CAST_05_80","Listen, I know there're weapons out there somewhere, and I bet I can find them."
"DIA_DR3_MIS_SM58_E_CAST_05_50","That's it. Done.Whoo. You all set now?"
"DIA_DR3_MIS_SM58_E_CAST_05_60","Old Gerty? That your wife? I knew a gal named Gerty once....face like a shotgun, come to think."
"DIA_DR3_MIS_SM58_G_CAST_05_60","What do ya think? It ain't no Gerty but she packs a mean punch. Just like the real Gerty."
"DIA_DR3_MIS_SM58_G_CAST_05_70","Sucks that we can't get in the armory and give him some company."
"DIA_DR3_MIS_SM60_E_SVR_53_30","Seriously?! Show me! Show show me! Show me!"
"DIA_DR3_MIS_SM60_G_SVR_53_60","Fight injustice and never, ever surrender! I'm gonna be just like you! Thanks for the help. I'm gonna go save a whole bunch of folks!"
"DIA_DR3_MIS_SM60_I_SVR_53_00","You saved my life! Even though I acted like a TOTAL FRICKIN JERK! Thank you. Can I come with you? I won't be any trouble, I promise!"
"DIA_DR3_MIS_SM60_J_SVR_53_00","You know what? Maybe I should just keep outta the way somewhere safe for awhile. You know, until this blows over and people can see that I'm totally not crazy."
"DIA_DR3_OSMIS_SCANNER_SM60_SVR_53_00","There's no place like home, there's no place like home! SHIT! It's NOT A DREAM!!!"
"DIA_DR3_MIS_SM60_B_CAST_05_70","Hey, little man, you alright?"
"DIA_DR3_MIS_SM60_B_CAST_05_80","Hey, now. I bet you tried your best, and that's all any of us can say."
"DIA_DR3_MIS_SM60_B_CAST_05_90","Suck it up, man. You gonna let this shit give you a beatdown? You gotta dust off and fight back."
"DIA_DR3_MIS_SM60_B_CAST_05_100","If you got a moment, I can show you a few zombie kill moves. I've learned a few things around here."
"DIA_DR3_MIS_SM60_E_CAST_05_40","See? Easy as downing a six-pack."
"DIA_DR3_MIS_SM60_E_CAST_05_50","Killing 'em with your bare hands is one way but you can use weapons or even combine a couple of 'em."
"DIA_DR3_MIS_SM60_G_CAST_05_70","There. Zombie killing 101."
"DIA_DR3_MIS_SM60_G_CAST_05_80","Erm. I dunno about that. But I sure as hell try to not get my limbs torn off."
"DIA_DR3_MIS_SM60_G_CAST_05_90","Hey, man, what's done is done. Keep working on those skills I showed you and you'll be fine."
"DIA_DR3_MIS_SM51_B_SVR_21_40","Find me a ride. And I mean a lean, mean, killin' machine CUSTOM ride. If you get me to my pad? Big D gonna take care of you."
"DIA_DR3_MIS_SM51_F_SVR_21_25","All the other bitches, they ran and I thought she was different. Until she tried running too."
"DIA_DR3_OSMIS_SM51_DIALOG_MISSIONREPEAT_SM51_SVR_21_01","I said I got a reputation. I want an ass-kicking ride, yo."
"DIA_DR3_OSMIS_SM51_DIALOG_MISSIONREPEAT_SM51_SVR_21_02","Bitch, you screwing with me?! I want my custom ride!"
"DIA_DR3_OSMIS_SM51_DIALOG_DEALCHOICE_SM51_SVR_21_00","What's to think about?!"
"DIA_DR3_OSMIS_SM51_DIALOG_DEALCHOICE_SM51_SVR_21_02","Refuse and -- uh, well. You don't wanna be fighting me."
"DIA_DR3_OSMIS_SCANNER_SM51_SVR_21_00","Damn! Bitch-ass piece of shit ghetto-sled!"
"DIA_DR3_MIS_SM51_B_CAST_05_50","Hey dude, you look like you could use some help."
"DIA_DR3_MIS_SM51_B_CAST_05_60","Well, I've gotten a few engines running before."
"DIA_DR3_MIS_SM51_F_CAST_05_80","Whoa, man. What's this all about? I mean, who's she?"
"DIA_DR3_MIS_SM51_F_CAST_05_90","Huh. Well, what do you want from me?"
"DIA_DR3_MIS_SM51_F_CAST_05_100","I don't know if I'm the right guy for this kinda thing."
"DIA_DR3_MIS_SM51_G_CAST_05_20","Ugh. It's done. You get what you wanted? God, I'm ashamed of myself."
"DIA_DR3_MIS_SM51_H_CAST_05_40","You okay, sweetie? You're safe from him now."
"DIA_DR3_MIS_SM51_H_CAST_05_50","Can't believe he asked me to do that. You're welcome to come with me, miss."
"DIA_DR3_MIS_SM56_B_SVR_27_55","I don't have it in me to face 'em - bad back, y'know - but if YOU do, I'll reward you handsomely, son! How about it?"
"DIA_DR3_MIS_SM56_F_SVR_26_25","If I died, he'd be worth a fortune. But I figured he'd try something, so I planned ahead."
"DIA_DR3_MIS_SM56_F_CAST_01_50","Huh. Looks like there's only one way to deal with this."
"DIA_DR3_MIS_SM56_G_SVR_27_20","Sorry, kid. But I guess my only option outta this B.S. is to get rid of all the witnesses!"
"DIA_DR3_OSMIS_SM56_DIALOG_MISSIONREPEAT_SM56_SVR_27_00","Remember, a deal's a deal. Find me the will and I'll reward you for your efforts, sonny."
"DIA_DR3_OSMIS_SM56_DIALOG_MISSIONREPEAT_SM56_SVR_27_01","Son, don't you want your reward? Come on, get in there and get that will!"
"DIA_DR3_OSMIS_SM56_DIALOG_MISSIONREPEAT_SM56_SVR_27_02","Are you chickening out of our deal?! Come on, I'm a man of my word!"
"DIA_DR3_OSMIS_SCANNER_SM56_SVR_27_00","So close, so close to getting everything... and now this?!"
"DIA_DR3_MIS_SM56_B_CAST_05_80","Who you yelling at? Wife lock you out of the house?"
"DIA_DR3_MIS_SM56_B_CAST_05_90","Maybe. Go on, gimme the scoop."
"DIA_DR3_MIS_SM56_B_CAST_05_100","So what's the problem? Why don't you go get it?"
"DIA_DR3_MIS_SM56_B_CAST_05_110","Okay, why not? I mean, I can kill a few zombies and find a piece of paper. I've seen worse."
"DIA_DR3_MIS_SM56_F_CAST_05_60","What you doing hiding in here?"
"DIA_DR3_MIS_SM56_F_CAST_05_70","I had a feeling I wasn't getting the whole story."
"DIA_DR3_MIS_SM56_F_CAST_05_80","Huh. Well, that sure is interesting."
"DIA_DR3_MIS_SM56_G_CAST_05_30","Hey! You lying sack of shit! I just had a little chat with the poor kid you locked up in there."
"DIA_DR3_MIS_SM56_H_CAST_05_20","Hate to be rude and all, but what the hell did your mom see in that jerk-off?"
"DIA_DR3_MIS_SM56_I_CAST_05_40","You wanna hear something funny? I found a kid hiding in there."
"DIA_DR3_MIS_SM56_I_CAST_05_50","Yup. Guess you'll be off to enjoy your riches now. What's my reward?"
"DIA_DR3_OSMIS_CH03_CAST_01_03","This looks like the right place! Hope they made it before I did."
"IDS_UNTIE_SURVIVOR","Untie Survivor"
"DIA_DR3_OSMIS_CH03_CAST_01_04","Gonna have to short that circuit."
"DIA_DR3_OSMIS_CH03_CAST_01_05","That must be it. Let's get to burning!"
"DIA_DR3_OSMIS_SCANNER_SM49_SVR_39_00","I can't believe I traded it away... might as well die, anyway."
"DIA_DR3_OSMIS_SCANNER_SM49_SVR_07_00","This zombie bullshit is bad for business! Unless we create a market..."
"DIA_DR3_OSMIS_SCANNER_SM49_SVR_32_00","Boss, go catch some zees, ain't nobody getting by me."
"DIA_DR3_MIS_SM17_B_SVR_16_15","I live in this house for fifty years and I am old and alone! That child, he is crazy! You will help me, yes?"
"DIA_DR3_MIS_SM17_B_SVR_28_45","Put a cap in her ass, dawg and I'll share my guns! Me an' you be fine dining off of her food, yo!"
"DIA_DR3_MIS_SM17_C_SVR_28_15","She firing off her mouth louder than her gun 'cause she wanting my gun stash, dawg."
"DIA_DR3_OSMIS_CH03_CAST_01_06","There's one of the cameras!"
"DIA_DR3_OSMIS_CH03_CAST_01_07","There's another one."
"DIA_DR3_OSMIS_CH03_CAST_01_08","Awesome! This should be the last camera."
"DIA_DR3_OSMIS_CH03_CAST_01_10","That must be the other supply pile. Let's burn that shit up!"
"DIA_DR3_OSMIS_SM17_DIALOG_ELKAPREJOIN_SM17_SVR_16_00","Go to hell! My parents, they escape the Nazis! You think I'm scared of you?!"
"DIA_DR3_OSMIS_SM17_DIALOG_ELKAPREJOIN_SM17_SVR_16_01","Idiot! Wart on the neighborhood! A piece of shit!"
"DIA_DR3_OSMIS_SM17_DIALOG_ELKAPREJOIN_SM17_SVR_16_02","You think I'm scared of you with that big mouth and them stupid baggy pants and that sideways cap?!"
"DIA_DR3_OSMIS_CH03_CAST_01_11","That should do it."
"DIA_DR3_OSMIS_SM17_DIALOG_MATTPREJOIN_SM17_SVR_28_00","Yo, eat it, you crazy smack-talking commie bitch!"
"DIA_DR3_OSMIS_SM17_DIALOG_MATTPREJOIN_SM17_SVR_28_01","What ya gonna do, set your sidewalk-shitting rat-bitch dog on my ass?!"
"DIA_DR3_OSMIS_SM17_DIALOG_MATTPREJOIN_SM17_SVR_28_02","Yo, I'm loaded up the shizzle! So boom-boom bye-bye, you old fart-bag!"
"DIA_DR3_OSMIS_SM17_DIALOG_ELKAKILLREQUEST_SM17_SVR_16_00","Come on! Shoot him in his no-good face and we share his guns!"
"DIA_DR3_OSMIS_SM17_DIALOG_ELKAKILLREQUEST_SM17_SVR_16_01","What is wrong with you? Just shoot him and take his guns!"
"DIA_DR3_OSMIS_SM17_DIALOG_MATTKILLREQUEST_SM17_SVR_28_00","Bada-boom-boom in that bitch's face and I'll share her food, yo!"
"DIA_DR3_OSMIS_CH03_CAST_01_09","Where the hell do you get into this police station?"
"DIA_DR3_OSMIS_SM17_DIALOG_MATTKILLREQUEST_SM17_SVR_28_01","Yo, yo, you goin' cold on me, homie? Yo, put a cap in that bitch's face, and let's eat!"
"DIA_DR3_OSMIS_SCANNER_SM17_SVR_16_00","I make the soup with the potatoes and the cheese! Like to see zombie try that!"
"DIA_DR3_OSMIS_SCANNER_SM17_SVR_28_00","Oh, man. Yo, dawg, I'm STARVING."
"DIA_DR3_OSMIS_CH03_CAST_01_12","They better be here...."
"DIA_DR3_MIS_SM17_B_CAST_05_60","Hey lady, you're screaming like you're on fire."
"DIA_DR3_MIS_SM17_B_CAST_05_70","Uh huh. This sounds like a mess that I don't wanna be messin' with."
"DIA_DR3_MIS_SM17_C_CAST_05_50","Why you shooting at that old lady?"
"DIA_DR3_MIS_SM17_C_CAST_05_60","That ain't no reason to be killing each other. I mean, you got zombies for that."
"DIA_DR3_MIS_SM17_F_CAST_05_60","Lady, you need to chill for a second. What's the real story here?"
"DIA_DR3_MIS_SM17_F_CAST_05_70","I ain't killing no one. Not yet anyhow. Not in the mood."
"DIA_DR3_OSMIS_CH03_CAST_11_01","She might still be alive, you know? The President. I can't stop thinking about it."
"DIA_DR3_MIS_SM17_F_CAST_05_80","Ma'am, the dead are walking around eating folk. Why don't you and the kid work together to survive it?"
"DIA_DR3_MIS_SM17_G_CAST_05_60","Hey, man. She ain't so bad. I mean, she's got that cute head thing. Let's talk it out."
"DIA_DR3_MIS_SM17_G_CAST_05_70","I ain't killing no one here. Not if I don't have to anyhow."
"DIA_DR3_MIS_SM17_G_CAST_05_80","If you both keep this shit going, both of ya are gonna be dead. I seriously recommend a truce."
"DIA_DR3_OSMIS_CH03_CAST_11_02","Man, did you find that fuel yet? I really want to get out of here."
"DIA_DR3_MIS_SM17_J_CAST_05_70","You know, okay! I'm at the end of my tether. You gotta let bygones be bygones, you hear?"
"DIA_DR3_MIS_SM17_J_CAST_05_80","Quit yer yelling! Here's the deal, I'm gonna go find you some food and some guns and you're gonna try and get along."
"DIA_DR3_MIS_SM17_J_CAST_05_90","Alright then. Hang tight. And don't kill each other while I'm gone."
"DIA_DR3_MIS_SM17_M_CAST_05_40","Lookie here, I got you some guns."
"DIA_DR3_MIS_SM17_M_CAST_05_50","That sounds real tasty but was it worth threatening to kill a kid for? I mean, even if he does talk like a damn fool?"
"DIA_DR3_MIS_SM17_N_CAST_05_40","It ain't gourmet shit, but I got you some food."
"DIA_DR3_MIS_SM17_N_CAST_05_50","Well, fill yer belly and maybe you'll be satisfied enough not to shoot your neighbor."
"DIA_DR3_OSMIS_CH03_CAST_10_02","This baby really needs some work, but dammit, we're gonna make her fly."
"DIA_DR3_OSMIS_CH03_CAST_10_03","Things like this got a way of putting life in perspective. I sure I hope this ain't my last chance at getting stuff right."
"IDS_CHALLENGE_22","Kidnapper - [E13232FF, %1 PP]"
"DIA_DR3_OSMIS_CH03_CAST_02_02","Seriously, you can help us save people's lives. This isn't just vandalism."
"DIA_DR3_OSMIS_CH03_SVR_40_01","I for one am not going to lay down like a hunted animal. We need to stand up to those bastards."
"DIA_DR3_OSMIS_CH03_SVR_40_02","Used to be one of them, you know? Before they left me to die for being bit. It ain't right."
"DIA_DR3_OSMIS_CH03_SVR_40_03","I wouldn't get a chip and be the government's slave for all the money in the world. You?"
"DIA_DR3_OSMIS_CH03_CAST_05_00","I knew I should never have stopped my rig in Los Perdidos. I had to take a leak, but shit, I just shoulda drove right through."
"DIA_DR3_OSMIS_CH03_CAST_05_01","You find that girl? She wasn't your type anyways, Nick. I mean might be more like... my type. Horny."
"DIA_DR3_OSMIS_CH03_SVR_41_00","You looking at my tats? Yeah, I used to ink people for a living. Now I'm just trying not to get marked. Ironic."
"DIA_DR3_OSMIS_CH03_SVR_41_01","I wouldn't just hang around doing nothing for too long if I was you."
"DIA_DR3_OSMIS_CH03_SVR_41_02","You help us out, maybe I can cover up that ugly mess on your neck sometime."
"DIA_DR3_OSMIS_CH03_SVR_41_03","I can't stand this waiting anymore. Don't talk to me."
"DIA_DR3_OSMIS_CH03_SVR_30_00","I'm not actually infected, myself. I just think it's so, like, wrong."
"DIA_DR3_OSMIS_CH03_SVR_30_01","Question authority, right? I mean, those fascists got us into this mess."
"DIA_DR3_OSMIS_CH03_SVR_30_02","I'm so into animal rights, but these days I'm all about actual people."
"DIA_DR3_OSMIS_CH04_CAST_02_02","I was wondering when you were gonna show up. Red'll be back soon."
"DIA_DR3_OSMIS_CH04_CAST_02_03","Red is going to find that fuel for you. Don't worry, he's good for it."
"IDS_CHALLENGE_21","Knocking Boots - [E13232FF, %1 PP]"
"DIA_DR3_MIS_SM57_E_SPEC5_00","Check it out, one more. You want this one?"
"DIA_DR3_MIS_SM57_E_SVR_41_10","What are you bastards waiting for! Come on! Do it! I dare you!"
"DIA_DR3_MIS_SM57_E_SPEC4_20","Dunno, man. She's a cute one."
"DIA_DR3_MIS_SM57_E_SPEC5_30","We do already have her kinda tied up, too..."
"DIA_DR3_MIS_SM57_E_SPEC4_40","Nothing against a little relaxation, that's for sure."
"DIA_DR3_MIS_SM57_E_SVR_41_50","Try it, just you TRY IT! I will tear you in half!"
"DIA_DR3_MIS_SM57_E_SPEC4_60","Yeah! You're just all sorts of fiery, aren't ya!"
"DIA_DR3_MIS_SM57_E_SVR_41_70","I'll bite your balls off, you bastard. Not that you have any."
"DIA_DR3_MIS_SM57_E_SPEC4_90","You bitch!"
"DIA_DR3_MIS_SM57_E_SVR_41_100","Get it over with, jerk-off! Take the safety off, pull the trigger and shoot me! I'm done looking at you!"
"DIA_DR3_MIS_SM57_E_SPEC4_110","You're wh...? NO, I'm done looking at YOU!"
"IDS_CHALLENGE_23","My Little Friend - [E13232FF, %1 PP]"
"DIA_DR3_MIS_SM05_A_CAST_01_00","Hey, do you need some help?"
"DIA_DR3_MIS_SM05_A_SVR_03_10","I seriously doubt you can comprehend the magnitude of my problems."
"DIA_DR3_MIS_SM05_A_CAST_01_20","I'm not sure you could have problems worse than this."
"DIA_DR3_MIS_SM05_A_SVR_03_30","This was an opportunity - wasted!"
"DIA_DR3_MIS_SM05_A_SVR_03_40","My fat-ankled bitch of a receptionist stole my- My LAW FIRM'S briefcase. It's worth millions... to the highest bidder."
"DIA_DR3_MIS_SM05_A_CAST_01_50","An opportunity?! Seriously, is that what you see when you look at this?"
"DIA_DR3_MIS_SM05_A_SVR_03_80","Look. Get my briefcase back- My FIRM'S briefcase- and I'll consider a mutually beneficial partnership."
"DIA_DR3_MIS_SM05_A_CAST_01_90","What, are you gonna take me to court or something? Okay, I'll find it."
"DIA_DR3_OSMIS_SM05_CARRIEREPEAT_SM05_SVR_03_00","Unless you have my briefcase, I'm not budging an inch. Do I make myself clear?"
"DIA_DR3_OSMIS_SM05_CARRIEREPEAT_SM05_SVR_03_01","Can't you recognize a good opportunity? Briefcase, or the deal's off the table."
"DIA_DR3_OSMIS_SM05_CARRIEREPEAT_SM05_SVR_03_02","Don't cross me. I want that briefcase."
"DIA_DR3_MIS_SM05_B_CAST_01_00","I hope this is the briefcase you're looking for."
"DIA_DR3_MIS_SM05_B_SVR_03_10","Yes! Perhaps I mis-judged you. Did she give you any trouble?"
"DIA_DR3_MIS_SM05_B_CAST_01_20","She was a zombie."
"DIA_DR3_MIS_SM05_B_SVR_03_30","Well, then justice has been served. Alright, get me out of here."
"DIA_DR3_MIS_SM05_C_CAST_01_00","Hey. Um, you want the bad news or the really bad news?"
"DIA_DR3_MIS_SM05_C_SVR_03_10","Why am I not seeing a briefcase in your hand?"
"IDS_CHALLENGE_24","Lift Off - [E13232FF, %1 PP]"
"DIA_DR3_MIS_SM05_C_CAST_01_20","Look, sometimes things just don't work out, okay? I really think you need to focus more on staying alive."
"DIA_DR3_MIS_SM05_C_SVR_03_30","I get paid six figures to listen to bullshit stories, so don't give me one unless you're gonna pay me. You lost it, or destroyed it, am I right?"
"DIA_DR3_MIS_SM05_C_SVR_03_40","Whatever. Just- Ugh! Get out of my sight while you still can!"
"DIA_DR3_MIS_SM05_D_SVR_03_00","What?! Do you have any idea what you've cost me? Millions! And you're going to pay for every damn cent!"
"DIA_DR3_MIS_SM05_E_SVR_03_00","No! No! NO! That brown-nosing, two-faced, little cankled bitch!"
"DIA_DR3_MIS_SM05_F_SVR_03_00","No offense, but I don't function well with these kinds of... people. I'll be somewhere safe if you get into trouble."
"DIA_DR3_MIS_SM05_G_SVR_03_00","Thanks for confirming my low expectations. That briefcase is long gone by now. Forget it! I'll find it myself!"
"DIA_DR3_MIS_SM05_A_CAST_05_100","Lady, what the hell are you doing?"
"DIA_DR3_MIS_SM05_A_CAST_05_110","The city's over-run with zombies, everyone's got problems."
"DIA_DR3_MIS_SM05_A_CAST_05_120","All this shit going down and you're worried about a damn opportunity?"
"DIA_DR3_MIS_SM05_A_CAST_05_130","Okay, I'll do it. But only because I reckon you'll bust my balls then lay sexual harassment charges on me if I don't."
"DIA_DR3_MIS_SM05_B_CAST_05_40","I sure hope this is the right briefcase."
"DIA_DR3_MIS_SM05_B_CAST_05_50","No more than the usual zombie."
"DIA_DR3_MIS_SM05_C_CAST_05_50","Hi there. Um, funny thing happened when I was getting your briefcase."
"DIA_DR3_MIS_SM05_C_CAST_05_60","Hell! Have I a tale for you!"
"DIA_DR3_OSMIS_SCANNER_SM05_SVR_03_00","It must be here somewhere! Acta non verba - come on! Come on!"
"DIA_DR3_OSMIS_CH04_SPEC1_00","Hey, you! Better get to HQ and report! Stat!"
"DIA_DR3_OSMIS_CH04_SPEC1_01","Look lively, soldier! Rumor has it they found the President!"
"IDS_CHALLENGE_25","Open Mic Night - [E13232FF, %1 PP]"
"DIA_DR3_OSMIS_CH04_CAST_01_00","Sure, we had to meet on the roof...."
"DIA_DR3_OSMIS_CH04_CAST_01_01","Power source better be in there!"
"DIA_DR3_OSMIS_CH04_CAST_01_02","Those electric fences better be off or I'm screwed."
"IDS_CHALLENGE_26","We Worked There  %1 PP"
"DIA_DR3_OSMIS_CH04_CAST_03_01","Somebody tell me how the hell I got in this mess!"
"DIA_DR3_OSMIS_CH04_CAST_02_04","Get to the gates! Run!"
"DIA_DR3_OSMIS_CH04_CAST_01_03","Where the hell is that storage place?!"
"DIA_DR3_OSMIS_CH02_CAST_01_04","There better be Zombrex in there...."
"DIA_DR3_OSMIS_CH05_CAST_01_04","Diego better be in there..."
"DIA_DR3_OSMIS_CH02_CAST_01_05","Where's that guy?"
"DIA_DR3_OSMIS_CH06_CAST_10_01","We are so close, hon! You get those parts and we are free and clear!"
"DIA_DR3_OSMIS_CH06_CAST_10_02","Looking at all those wasted lives has got me really thinking about my purpose here in this crazy world."
"DIA_DR3_OSMIS_CH06_CAST_10_03","I wonder if my ex made it this far... maybe he's out there somewhere."
"DIA_DR3_OSMIS_CH06_CAST_11_00","Nick, man. Why did that zombie have a tattoo like mine and yours?"
"DIA_DR3_OSMIS_CH06_CAST_11_01","I'm gonna make it up to you, man. Things are gonna be different from now on."
"DIA_DR3_OSMIS_CH06_CAST_01_01","Gotta be here somewhere..."
"DIA_DR3_OSMIS_CH06_CAST_01_02","Gotta find them!"
"DIA_DR3_OSMIS_CH06_CAST_01_03","Dammit, where is it?"
"DIA_DR3_OSMIS_CH06_CAST_01_04","Gotcha!"
"DIA_DR3_OSMIS_CH06_CAST_01_05","Got it!"
"DIA_DR3_OSMIS_CH06_CAST_01_06","There it is! Sweet!"
"IDS_ONLINE_OPTIONS_MATCHPLAYERLV","Match player level"
"DIA_DR3_OSMIS_GREETING_CH04_SPEC3_02","That patrol of the perimeter go okay?"
"DIA_DR3_OSMIS_WTF_CH04_SPEC3_00","What the hell is your problem, soldier?"
"DIA_DR3_OSMIS_WTF_CH04_SPEC3_01","Get back to your post, soldier, or you're gonna be in some deep shit."
"DIA_DR3_OSMIS_ATTACK_CH04_SPEC3_00","Hey, What the HELL!"
"DIA_DR3_OSMIS_ATTACK_CH04_SPEC3_01","Son of a- !!"
"DIA_DR3_MIS_SM05_A_SVR_03_140","You should know that I'm a very dangerous woman when I'm crossed."
"DIA_DR3_OSMIS_IDLE_CH04_SPEC2_00","Rumor has it Hemlock's coming to town...."
"DIA_DR3_OSMIS_IDLE_CH04_SPEC2_01","We need to finish up this operation and sterilize this place."
"DIA_DR3_OSMIS_IDLE_CH04_SPEC1_00","I heard they're bringing her in soon. To HQ."
"DIA_DR3_OSMIS_IDLE_CH04_SPEC1_01","Those damn illegals deserve to be shot on sight... troublemakers."
"DIA_DR3_OSMIS_CH06_CAST_01_07","Come on, come on..."
"DIA_DR3_OSMIS_CH06_CAST_01_08","Not here."
"DIA_DR3_OSMIS_CH06_CAST_01_09","Dammit! Where is it?!"
"DIA_DR3_OSMIS_CH06_CAST_05_00","Well, ya think there's anywhere in this town a guy could shower? I smell like a pig farm, man."
"DIA_DR3_OSMIS_CH06_CAST_05_01","Get your ass to Sunset Hills, man. You heard the lady. Hup to!"
"IDS_CLOTHING_FIRE_FIGHTER_MUSTACHE","Fireman Mustache"
"IDS_LOCKER_ERROR_ITEM_COOLDOWN","Item is cooling down"
"DIA_DR3_MIS_SM18_B_CAST_05_80","You wanna go shopping? At a time like this?"
"DIA_DR3_MIS_SM30_A_CAST_05_90","Right. And everything that's wrong with the world is their fault. Including that washer that eats my socks."
"DIA_DR3_OSMIS_CH06_CAST_01_10","Dammit, enough already!"
"DIA_DR3_OSMIS_CH06_CAST_01_11","This is unbelievable! Where did they come from?"
"DIA_DR3_OSMIS_CH06_CAST_01_12","I gotta turn that shit off -- right now!"
"DIA_DR3_OSMIS_CH06_CAST_01_13","Notmymouth, notmymouth!"
"DIA_DR3_OSMIS_CH06_CAST_01_14","Oh, god. Disgusting!"
"DIA_DR3_OSMIS_CH06_CAST_01_15","Ah! Get! Off!"
"DIA_DR3_OSMIS_CH06_CAST_01_16","How the hell do I get out of here?"
"DIA_DR3_OSMIS_CH06_CAST_01_17","Where's the exit to this place?"
"DIA_DR3_OSMIS_SM50_DIALOG_RACEBANTER_SM50_SVR_17_03","Try a little, newbie!"
"DIA_DR3_OSMIS_SM50_DIALOG_RACEBANTER_SM50_SVR_17_04","Don't let the zombies slow you down! hahahaha!"
"IDS_MAINMENU_STRONGHOLD","DEAD SIEGE"
"DIA_DR3_OSMIS_CH07_CAST_05_02","Ho-leee, Rhonda! Girl, I don't mind telling you, you look good."
"DIA_DR3_OSMIS_CH07_CAST_05_03","That chick with the wheelchair, she was one mean sonuvabitch!"
"DIA_DR3_OSMIS_CH07_CAST_10_08","I'm real tired, sweetie, so please don't make me kick your ass too."
"DIA_DR3_OSMIS_CH08_CAST_02_00","He's heading to Ingleton!"
"DIA_DR3_OSMIS_CH08_CAST_02_01","It looks like he's going towards South Almuda!"
"DIA_DR3_OSMIS_CH08_CAST_02_02","He's definitely heading to Central City!"
"DIA_DR3_OSMIS_CH08_CAST_02_03","That bastard's going towards Sunset Hills!"
"DIA_DR3_OSMIS_CH08_CAST_02_04","He's heading for the bridge!"
"DIA_DR3_OSMIS_CH08_CAST_02_05","Hurry, Nick! He won't stay there forever!"
"DIA_DR3_OSMIS_CH08_CAST_02_06","It looks like he'll be finished soon! Hurry!"
"DIA_DR3_OSMIS_CH08_CAST_02_07","He's almost done! Go!"
"DIA_DR3_OSMIS_CH08_CAST_02_08","Shit, he's finishing up! Get over there!"
"DIA_DR3_OSMIS_CH08_CAST_02_09","It's too late! He's moving again!"
"DIA_DR3_OSMIS_CH08_CAST_02_10","Wait, cancel that! He's done there - he's off again!"
"DIA_DR3_OSMIS_CH08_CAST_02_11","He's on the move again! You missed it!"
"DIA_DR3_OSMIS_CH08_CAST_02_12","Nice work, Nick!"
"DIA_DR3_OSMIS_CH08_CAST_02_13","Got one, Nick!"
"DIA_DR3_OSMIS_CH08_CAST_02_14","Way to go!"
"DIA_DR3_OSMIS_CH08_CAST_02_15","Be careful, you two!"
"DIA_DR3_OSMIS_CH08_CAST_02_16","Don't kill yourselves out there, okay?"
"DIA_DR3_OSMIS_CH08_CAST_02_17","Don't you worry me!"
"DIA_DR3_OSMIS_CH08_CAST_02_18","Awesome, that'll slow him down!"
"DIA_DR3_OSMIS_CH08_CAST_02_19","Nice way to mess with the collection!"
"DIA_DR3_OSMIS_CH08_CAST_02_20","Yeah, take that, Hemlock!"
"DIA_DR3_OSMIS_CH08_CAST_02_21","Careful, those ones look nasty!"
"DIA_DR3_OSMIS_CH08_CAST_02_22","Thank god you got that one!"
"DIA_DR3_OSMIS_CH08_CAST_02_23","Be careful, Nick!"
"DIA_DR3_OSMIS_CH08_CAST_01_00","Roger that!"
"DIA_DR3_OSMIS_CH08_CAST_01_01","We're on it!"
"DIA_DR3_OSMIS_CH08_CAST_01_02","On our way!"
"DIA_DR3_OSMIS_CH08_CAST_01_03","We're on his tail!"
"DIA_DR3_OSMIS_CH08_CAST_01_04","Okay, we're getting that bastard!"
"DIA_DR3_OSMIS_CH08_CAST_01_05","Crap! Where's he going now?!"
"DIA_DR3_OSMIS_CH08_CAST_01_06","Dammit! Which way now?!"
"DIA_DR3_OSMIS_CH08_CAST_01_07","Shit! Can you see where he's going?"
"DIA_DR3_OSMIS_CH08_CAST_01_08","Thanks, Annie!"
"DIA_DR3_OSMIS_CH08_CAST_01_09","Great, thanks!"
"DIA_DR3_OSMIS_CH08_CAST_01_10","Cool, we're on it!"
"DIA_DR3_OSMIS_CH08_CAST_01_11","Hey, keep it down, don't want that shitbag to hear us."
"DIA_DR3_OSMIS_CH08_CAST_01_12","See, we gotta get to that rooftop."
"DIA_DR3_OSMIS_CH08_CAST_01_13","That's the best place to hear what he's up to."
"IDS_TRUTH_HAS_VANISHED","THE TRUTH HAS VANISHED"
"IDS_FOOD_TIP_01","QUICK STEP - Unlimited Stamina"
"IDS_FOOD_TIP_2","ZOMBAIT - Attract More Zombies"
"IDS_FOOD_TIP_3","UNTOUCHABLE - Immune to Zombie Grapples"
"IDS_FOOD_TIP_4","REPULSE - Undetectable to Zombies"
"IDS_FOOD_TIP_5","NECTAR - Attract a Queen Bee"
"IDS_FOOD_TIP_6","SPITFIRE - spit fire for a short time"
"IDS_FOOD_TIP_7","PAINKILLER - Take 50% less damage"
"IDS_FOOD_TIP_8","ENERGIZER - Invulnerable for a short time"
"IDS_FOOD_TIP_9","REGEN - Regenerate health for a short time"
"DIA_DR3_MIS_SM07_D_SVR_23_10","Uh... hello? Y'all, it's me! Don't be scared!"
"DIA_DR3_MIS_SM49_B_CAST_01_00","Hey, hey, is everything alright?"
"DIA_DR3_MIS_SM49_B_SVR_39_10","There is nowhere safe or sacred, not anymore... *Sobs Harder*"
"DIA_DR3_MIS_SM49_B_CAST_01_20","Hey easy, easy now... what's going on? Seriously, maybe I can help."
"DIA_DR3_MIS_SM49_B_SVR_39_30","I was a fool. I had one thing left of my dead daughter's, her locket. A man offered to take me out of the city in exchange for it..."
"DIA_DR3_MIS_SM49_B_SVR_39_40","... I was so afraid. In a moment of weakness, I agreed. But then, he took it for himself and left me here to die."
"DIA_DR3_MIS_SM49_B_CAST_01_50","That's horrible... Listen, maybe I can try to get that locket back for you. If it would help."
"DIA_DR3_MIS_SM49_B_SVR_39_60","I don't care if I die anymore. I just want that locket back. I feel I've betrayed her memory."
"DIA_DR3_OSMIS_CH08_CAST_02_24","Get out there! You're wasting time!"
"DIA_DR3_OSMIS_CH08_CAST_02_25","You can't let him get away with this! Do something!"
"DIA_DR3_OSMIS_CH08_CAST_05_01","Hey, you know, I ain't so bad with duct tape myself, alright?"
"DIA_DR3_MIS_SM49_D_CAST_01_00","Hey, guys. you seem pretty chill considering there are zombies everywhere."
"DIA_DR3_MIS_SM49_D_SVR_07_10","Unless you want some trouble, piss off, capiche? I'm no longer shuttling folks out of the city, so just move along."
"DIA_DR3_MIS_SM49_D_SVR_32_20","You heard the boss. Turn your bitch-ass around now and you won't get hurt."
"DIA_DR3_MIS_SM49_E_SVR_32_00","He's done with business, aight? Made his profits from those idiots and moved along! Just like you better..."
"DIA_DR3_MIS_SM49_F_CAST_01_00","That's not what I'm looking for. I'm here to recover a locket you took from a sad friend of mine."
"DIA_DR3_MIS_SM49_F_SVR_07_10","Is that a fact? You hear that, Jesse? He got a sad friend!"
"DIA_DR3_MIS_SM49_F_SVR_32_20","You want me to give his friend something else to be sad about, Mr. DeMare?"
"DIA_DR3_MIS_SM49_F_CAST_01_30","He's a grieving father, man. He said he traded you his daughter's locket to get out of the city and you swindled him!"
"DIA_DR3_MIS_SM49_F_SVR_07_40","A smart businessman sees an opportunity where he can. Besides, everyone knows there's no way out of this city."
"DIA_DR3_MIS_SM49_F_SVR_07_50","Go tell your sad little friend at least he'll be joining her real soon anyway. Now beat it."
"DIA_DR3_MIS_SM49_F_CAST_01_60","Maybe you should show a little compassion."
"DIA_DR3_MIS_SM49_F_SVR_07_70","And maybe your punk-ass needs a lesson in respect!"
"DIA_DR3_OSMIS_CH08_CAST_01_14","Come on, man! We gotta hurry!"
"DIA_DR3_OSMIS_CH08_CAST_01_15","Let's go! We can't let that bastard win!"
"DIA_DR3_OSMIS_CH08_CAST_01_16","A cure won't mean shit if they can kill half the world first."
"DIA_DR3_OSMIS_CH08_CAST_01_17","Got that damn drone!"
"DIA_DR3_OSMIS_CH08_CAST_01_18","Wasted that little shit!"
"DIA_DR3_MIS_SM49_G_SVR_07_00","You little shit. Somebody's gonna be wiping you off this floor in a minute."
"DIA_DR3_OSMIS_CH08_CAST_01_19","I hate those little bastards!"
"DIA_DR3_MIS_SM49_H_SVR_32_00","Wait! Wait! Wait, wait. This wasn't my first choice of work. I kinda got in his debt like your friend. Offer I couldn't refuse, you know?"
"DIA_DR3_MIS_SM49_H_SVR_32_10","You gotta believe me. I would rather fight a different kinda fight now. Look, you need some muscle? How 'bout it?"
"DIA_DR3_MIS_SM49_I_SVR_39_00","YOU! YOU SOLD ME OUT! You're just like them! You liar!!"
"DIA_DR3_MIS_SM49_J_CAST_01_00","Man, what the hell is that guy talking about?"
"DIA_DR3_MIS_SM49_J_SVR_32_10","I dunno. Maybe he's just an old associate of my former boss."
"DIA_DR3_MIS_SM49_K_CAST_01_00","Talking didn't quite work, but here. Maybe this will help you move on and find some closure."
"DIA_DR3_MIS_SM49_L_SVR_39_00","Thank you, so much. You've brought back a piece of her. Hey, maybe you can help me find someplace safer now."
"DIA_DR3_MIS_SM49_M_SVR_32_00","Aw, you all full up in the muscle department. I'm gonna lie low some place safe and catch some zees. Find me if you need me."
"DIA_DR3_MIS_SM49_N_SVR_39_00","You know, I think I need some time to grieve. Don't worry about me. I'll find someplace safe."
"DIA_DR3_MIS_SM49_O_SVR_39_00","Oh, god. That's it. Hope is lost. First I lose her, then I lose all I have left."
"DIA_DR3_OSMIS_CH08_CAST_01_20","Good bye, flyer!"
"DIA_DR3_OSMIS_CH08_CAST_01_21","Nice one, Mister Greene!"
"DIA_DR3_OSMIS_CH08_CAST_01_22","Way to go, Chuck!"
"DIA_DR3_OSMIS_CH08_CAST_01_23","You still got it, Mister Greene."
"DIA_DR3_OSMIS_CH08_CAST_01_24","Chuck, help!"
"DIA_DR3_OSMIS_CH08_CAST_01_25","Mister Greene, I need a hand!"
"DIA_DR3_OSMIS_CH08_CAST_01_26","Over here, Mister Greene!"
"DIA_DR3_MIS_SM49_E_SVR_07_10","I don't like the look of this schmuck. I think we need to teach him a lesson!"
"DIA_DR3_MIS_SM49_B_CAST_05_70","Hey, man. I know it's rough out here, even for me."
"DIA_DR3_MIS_SM49_B_CAST_05_80","Wow, you are a depressed man. Why don't you tell me what's up?"
"DIA_DR3_MIS_SM49_B_CAST_05_90","Geez, that's real sad. I reckon I might go talk to that guy, and get your locket back."
"DIA_DR3_MIS_SM49_D_CAST_05_30","Hello!"
"DIA_DR3_MIS_SM49_F_CAST_05_80","I ain't interested in that. My friend's real sad that you, uh, borrowed a locket of his. I aim to get it back."
"DIA_DR3_MIS_SM49_F_CAST_05_90","Hey. He lost his daughter and then you promised him a way out of here if he gave you his locket."
"DIA_DR3_MIS_SM49_F_CAST_05_100","It don't cost too much to have a little empathy, you know. It's probably not worth much to you."
"DIA_DR3_MIS_SM49_J_CAST_05_20","That dude just went OFF, man. What got up his drawers?"
"DIA_DR3_MIS_SM49_K_CAST_05_10","Uh, wasn't much of a conversation. Here ya go. I hope that helps."
"DIA_DR3_MIS_SM27_A_CAST_01_00","Ma'am? Everything okay?"
"DIA_DR3_MIS_SM27_A_SVR_18_10","Oh, hello. Don't mind me. I'm just drifting down memory lane."
"DIA_DR3_MIS_SM27_A_CAST_01_20","I mean no disrespect, ma'am, but with all the zombies around, this really isn't the time for nostalgia."
"DIA_DR3_MIS_SM27_A_SVR_18_30","Oh, I can't let them stop me from having one last look around my old city."
"DIA_DR3_MIS_SM27_A_SVR_18_40","I've got cancer, I'm afraid. I'm not long for this world, and neither is this fine city. Just wanted to see a few things before they're gone forever."
"DIA_DR3_MIS_SM27_A_SVR_18_50","Like this hotel...met my husband here back in '57. In the colored ballroom. They always try to keep folks apart, don't they?"
"DIA_DR3_MIS_SM27_A_CAST_01_60","Ma'am, you don't need to give up. I can get you medicine, maybe a doctor?"
"DIA_DR3_MIS_SM27_A_SVR_18_70","Too late for that son! But don't you worry, I've had a good run of it."
"DIA_DR3_MIS_SM27_A_SVR_18_80","Care to take an old gal like me out for one last night on the town? All I want to do is see a few sights, then go on home."
"DIA_DR3_MIS_SM27_B_SVR_18_00","Frederick and I celebrated our first anniversary here. I must confess I got a little tipsy on the gin, but Frederick and I, we did like to have us a good time."
"DIA_DR3_MIS_SM27_B_CAST_01_10","Nothing wrong with that, ma'am!"
"DIA_DR3_MIS_SM27_C_SVR_18_00","Frederick got my ring here. I couldn't believe he'd gotten me real gold, so I bit right into it to check! You can still see my tooth mark!"
"DIA_DR3_MIS_SM27_C_CAST_01_10","I bet that surprised him."
"DIA_DR3_MIS_SM27_D_SVR_18_00","Did you know those foolish folks at City Hall were thinking of ripping this up for a big shopping mall? Folks these days don't know the good they got when they got it."
"DIA_DR3_MIS_SM27_D_CAST_01_10","I have to agree with you there, ma'am. But I think this outbreak's got people thinking."
"DIA_DR3_MIS_SM27_E_SVR_18_00","My son's buried here. A mother should never have to bury a child. But he had that infection, the one those zombies out there had once..."
"DIA_DR3_MIS_SM27_E_SVR_18_10","Couldn't afford the Zombrex back then. Broke our hearts to pieces. That's why I feel compassion for those things. They're all somebody's children, you know?"
"DIA_DR3_MIS_SM27_E_CAST_01_20","I'm so sorry to hear that, ma'am.... I bet he was proud to have you for a mother."
"DIA_DR3_MIS_SM27_F_SVR_18_00","Thank you so much for the wonderful time and getting me home safe and sound. You're a kind young fella. You know, you remind me of my son. Strong. Brave."
"DIA_DR3_MIS_SM27_F_CAST_01_10","Aw, ma'am. Are you sure you just want to wait here? We might be able to find you someplace safer!"
"DIA_DR3_MIS_SM27_H_SVR_18_00","Well, it's been quite a day, but I'm about ready to go. Thank you, but I'll find my own way home."
"DIA_DR3_MIS_SM27_A_CAST_05_90","Lady, you doing alright there?"
"DIA_DR3_MIS_SM27_A_CAST_05_100","I respect that, ma'am, but it's not safe with this mess of zombies around here."
"DIA_DR3_MIS_SM27_A_CAST_05_110","You need some meds or something? I might be able to get you some."
"DIA_DR3_MIS_SM27_B_CAST_05_20","Oh, I like the way you're talking, ma'am."
"DIA_DR3_MIS_SM27_C_CAST_05_20","Ha! My ex-wife thought she'd bite me instead. I like your way better."
"DIA_DR3_MIS_SM27_D_CAST_05_20","You're damn right they don't."
"DIA_DR3_MIS_SM27_E_CAST_05_30","So sorry for your loss, ma'am. It's a shame how this thing hurts people like you."
"DIA_DR3_MIS_SM27_F_SVR_18_20","That's sweet of you, dear, but no thank you. I've had a wonderful life and I'm not afraid to die. Now you get going to somewhere safe, you hear?"
"DIA_DR3_MIS_SM27_F_CAST_05_30","Lady, this doesn't look like the best place to hold out during the zombie apocalypse. You sure you don't want to go with me?"
"IDS_BOSS_DIRECTOR","Mallon"
"IDS_IDS_SM08_ZOMCOUNT","%1/%2 Sigils Extinguished"
"DIA_DR3_OSMIS_CH07_CAST_10_09","How in the hell did you find my sugar plum?"
"DIA_DR3_OSMIS_CH07_CAST_10_10","My man used to be a professional wrestler. You don't want to mess with him."
"DIA_DR3_OSMIS_CH07_CAST_01_01","He was the guy who wanted me to go find Annie in the first place."
"DIA_DR3_OSMIS_CH07_CAST_01_02","I figured it was a bad idea."
"DIA_DR3_OSMIS_CH07_CAST_10_11","Used to make me swoon, those muscles."
"IDS_WEAPON_BREIFCASE","Briefcase"
"IDS_CLOTHING_BARE_CHEST","Bare Chest"
"IDS_CLOTHING_FIRE_FIGHTER_UNIFORM","Fire Fighter Uniform"
"IDS_CLOTHING_MEXICAN_WRESTLER_OUTFIT","Mexican Wrestler Outfit"
"IDS_CLOTHING_SWIMWEAR_OUTFIT","Surfer Outfit"
"IDS_CLOTHING_POLICE_OUTFIT","Police Outfit"
"IDS_CLOTHING_PARAMEDIC_OUTFIT","Paramedic Outfit"
"IDS_CLOTHING_YOGA_OUTFIT","Women's Yoga Outfit"
"IDS_CLOTHING_DISCO_OUTFIT","Disco Outfit"
"IDS_CLOTHING_KUNGFU_OUTFIT","Kung Fu Gi"
"IDS_CLOTHING_CASHMERE_OUTFIT","Women's Cashmere Outfit"
"IDS_CLOTHING_SCIFI_OUTFIT","Sci Fi Fantasy Outfit"
"IDS_CLOTHING_SCHOOLGIRL_OUTFIT","School Girl Outfit"
"IDS_CLOTHING_SM_OUTFIT","S&M Outfit"
"IDS_LOCKER_COOLING_DOWN","Still cooling down!"
"IDS_LOCKER_NO_DOUBLE_UP","Can't double up weapons in locker!"
"IDS_LOCKER_CONFIRM_DESTROY","Are you sure you want to remove an item that is cooling down?  It will be lost forever."
"IDS_HUD_NPC_RETURN_SAFEHOUSE","%1 HAS RETURNED TO SAFE ZONE"
"IDS_BOSS_SERGEANT","Hilde"
"IDS_GENERIC_SCANNER_OBJ","Investigate the Situation"
"IDS_BOSS_RED","Red"
"DIA_DR3_OSMIS_CH02_DIALOGUE_ROOFINSTRUCT_CH02_CAST_03_02","Hey, don't be a putz! Drive something tall in here and climb on it! Hurry the hell up!"
"IDS_MINI_CHAINSAW","Mini Chainsaw"
"DIA_DR3_OSMIS_CH02_CAST_03_00","Huh. This girl don't wanna come out, does she?"
"DIA_DR3_OSMIS_CH02_CAST_03_01","My boss don't pay me enough for this crap. Where is she?"
"DIA_DR3_OSMIS_CH02_CAST_03_02","It's cold in here, ain't it? Makes me itch. Hurry up, kid."
"IDS_SM07_OBJ3","Talk to Kelsey"
"DIA_DR3_OSMIS_SCANNER_SM57_SPEC5_01","We just about got those illegals cornered!"
"DIA_DR3_OSGEN_YOUJERK_SVR_30_00","You're a jerk and I hate you!"
"DIA_DR3_OSGEN_AFFIRMGEN_SVR_34_01","Okay."
"DIA_DR3_OSGEN_LIKEITEM_SVR_34_03","You're a kind man."
"DIA_DR3_OSGEN_THANKS_SVR_34_02","I appreciate you."
"DIA_DR3_OSGEN_STRONGHOLDFAIL_SVR_41_01","What an epic fail!"
"DIA_DR3_OSMIS_SCANNER_SM60_SVR_02_00","Get your fool hands off me!"
"DIA_DR3_OSMIS_SM03_CHAINSAWREPEAT_SM03_SVR_33_00","Please, I still need a chainsaw if I'm going to stand a chance out there."
"DIA_DR3_OSMIS_SM03_CHAINSAWREPEAT_SM03_SVR_33_01","Where's the chainsaw?! Oh, god! There's a hardware store near here. Maybe they have one?"
"DIA_DR3_OSGEN_UNIMPRESSED_SVR_40_01","Mission fail."
"DIA_DR3_OSMIS_CH02_CAST_01_06","Damn, it's cold in here!"
"DIA_DR3_OSMIS_CH02_CAST_01_07","It's freezing in here!"
"DIA_DR3_OSMIS_CH02_CAST_05_04","Colder than a witch's bicycle seat in here."
"DIA_DR3_OSMIS_CH02_CAST_05_05","My teeth are chattering!"
"DIA_DR3_OSMIS_CH02_CAST_01_08","Damn, this hurts!"
"DIA_DR3_OSMIS_CH02_CAST_01_09","Oh, man! Don't have much time...."
"DIA_DR3_OSGEN_SCANNER_GANG4_00","Look, it's a sanctuary! Bet there's no zombies in there!"
"DIA_DR3_OSGEN_SCANNER_GANG5_00","Ought to be lots of food in there..."
"DIA_DR3_OSMIS_CH03_CAST_01_13","Shit, this isn't gonna work. Maybe an explosion?"
"DIA_DR3_OSMIS_CH03_CAST_01_14","No, no, no. Maybe blowing it up?"
"DIA_DR3_OSMIS_CH03_CAST_05_02","Dang, that's not working. Maybe I should blow this shit up."
"DIA_DR3_OSMIS_CH03_CAST_05_03","Hell, that ain't right. Bet blowin' it up might work."
"DIA_DR3_OSMIS_CH03_CAST_01_15","Hmm... no one's home. Gotta be the other one."
"DIA_DR3_OSMIS_CH04_CAST_01_04","Damn, I hope they're gonna buy this."
"DIA_DR3_OSMIS_CH04_CAST_05_03","Geez, they better be dumb enough to believe this."
"DIA_DR3_OSMIS_CH07_CAST_01_03","Dammit, not them again!"
"DIA_DR3_OSMIS_CH07_CAST_02_00","I am getting REALLY tired of these guys!"
"DIA_DR3_OSGEN_HELPFROMNPC_CAST_02_01","Help!"
"DIA_DR3_OSGEN_HELPFROMNPC_CAST_02_03","Nick!"
"DIA_DR3_OSGEN_HELPFROMNPC_CAST_02_04","Dammit!"
"DIA_DR3_OSGEN_HELPFROMNPC_CAST_02_06","Help me out!"
"DIA_DR3_OSGEN_HELPFROMZOMB_CAST_02_01","They're gonna get me!"
"DIA_DR3_OSGEN_SCAVENGENORMAL_CAST_03_02","Check over here."
"DIA_DR3_OSMIS_CH07_CAST_02_01","Hey, if we make it through this thing..."
"DIA_DR3_OSMIS_CH07_CAST_02_03","I'm thinking we should... hang out."
"DIA_DR3_OSMIS_CH07_CAST_02_04","Hey, you move pretty fast, don't you?"
"DIA_DR3_OSMIS_CH07_CAST_02_05","You know, you don't sing so bad."
"DIA_DR3_OSMIS_CH07_CAST_01_04","We're making it through this thing."
"DIA_DR3_OSMIS_CH07_CAST_01_05","Screw that! Let's go on a date!"
"DIA_DR3_OSMIS_CH07_CAST_01_06","Look around, we don't have time to go slow!"
"DIA_DR3_OSMIS_CH07_CAST_01_07","I dunno, the zombies didn't seem to like it."
"IDS_CAST_01_NAME","Nick"
"IDS_CAST_02_NAME","Annie"
"IDS_CAST_03_NAME","Gary"
"IDS_CAST_04_NAME","Chuck"
"IDS_CAST_05_NAME","Dick"
"IDS_CAST_06_NAME","Hemlock"
"IDS_CAST_07_NAME","Director"
"IDS_CAST_08_NAME","Isabela"
"IDS_CAST_09_NAME","Red"
"IDS_CAST_10_NAME","Rhonda"
"IDS_CAST_11_NAME","Diego"
"DIA_DR3_OSMIS_CH08_CAST_02_26","Look, you two better be getting along!"
"DIA_DR3_OSMIS_CH08_CAST_02_27","Maybe we should all have dinner sometime after this?"
"DIA_DR3_OSMIS_CH08_CAST_02_28","Don't tell Dad, but I prefer to be called Annie"
"DIA_DR3_OSMIS_CH08_CAST_01_27","Uh, you could say that."
"DIA_DR3_OSMIS_CH08_CAST_01_28","First things first, Anni - uh, Katey!"
"DIA_DR3_OSMIS_CH08_CAST_01_29","He's right here, Katey - uh, Annie!"
"DIA_DR3_OSGEN_BIKERAWARENESS_GANG3_04","Oh, doggie! I'm gonna enjoy this."
"DIA_DR3_OSGEN_BIKERAWARENESS_GANG3_05","Lookee there! It's a live one!"
"IDS_KEYITEM_REMOVED_BUNCHOFSPRAYPAINT","Gave Spray Paint to Anna"
"DIA_DR3_OSGEN_SCANNERLINE_PSY_03_00","If you're healthy, uninfected and need somewhere safe, trust me, I can help."
"DIA_DR3_OSGEN_SCANNERLINE_SVR_04_00","Can it be..? Sanctuary! I must hide until it is safe again!"
"DIA_DR3_OSGEN_LUSTDEMANDSPADDLE_CAST_05_01","Shit, I don't know."
"DIA_DR3_OSGEN_LUSTGUNJAM_PSY_04_00","No, no, not now!"
"DIA_DR3_OSGEN_LUSTGUNJAM_PSY_04_01","Come on! Un-jam you shit!"
"DIA_DR3_OSGEN_LUSTGUNJAM_PSY_04_02","AAHHH! What's wrong with you?!"
"DIA_DR3_OSGEN_LUSTGUNJAM_PSY_04_03","Hahaha, hahahaha! Wouldn't you know it?!"
"DIA_DR3_OSGEN_LUSTGUNJAM_PSY_04_04","Don't. You. GRRR!"
"DIA_DR3_OSGEN_LUSTGUNJAM_PSY_04_05","This is embarrassing."
"DIA_DR3_OSGEN_LUSTDEMANDSSTRIPPERPOLE_PSY_04_00","Work the pole!"
"DIA_DR3_OSGEN_LUSTDEMANDSSTRIPPERPOLE_PSY_04_01","Please me with a dance."
"DIA_DR3_OSGEN_LUSTDEMANDSSTRIPPERPOLE_PSY_04_02","Oh, show me your moves on my pole!"
"DIA_DR3_OSGEN_LUSTDEMANDSSTRIPPERPOLE_PSY_04_03","Get over there and hit the pole or suffer!"
"DIA_DR3_OSGEN_LUSTDEMANDSSTRIPPERPOLE_PSY_04_04","Oh! Feel the pole against you."
"DIA_DR3_OSGEN_LUSTDEMANDSSTRIPPERPOLE_PSY_04_05","Writhe on my pole, baby!"
"DIA_DR3_OSGEN_LUSTLIKESSTRIPPERPOLE_PSY_04_00","I like to watch."
"DIA_DR3_OSGEN_LUSTLIKESSTRIPPERPOLE_PSY_04_01","Do you like me watching you?!"
"DIA_DR3_OSGEN_LUSTLIKESSTRIPPERPOLE_PSY_04_02","Oh, yes! You've done that one before!"
"DIA_DR3_OSGEN_LUSTLIKESSTRIPPERPOLE_PSY_04_03","That'll keep me going"
"DIA_DR3_OSGEN_LUSTDISLIKESSTRIPPERPOLE_PSY_04_00","You dance like a dead fish!"
"DIA_DR3_OSGEN_LUSTDISLIKESSTRIPPERPOLE_PSY_04_01","I said work it, not kill it!"
"DIA_DR3_OSGEN_LUSTDISLIKESSTRIPPERPOLE_PSY_04_02","You're ruining my pole!"
"DIA_DR3_OSGEN_LUSTDISLIKESSTRIPPERPOLE_PSY_04_03","You can't even dance right!"
"DIA_DR3_OSGEN_LUSTSECURITYSPEAKER_PSY_04_00","One on one. Sorry, no couples, no groups."
"DIA_DR3_OSGEN_LUSTSECURITYSPEAKER_PSY_04_01","I like my privacy, so dump the hangers-on."
"DIA_DR3_OSGEN_LUSTSECURITYSPEAKER_PSY_04_02","I like you, but your company? Uh-Uh."
"DIA_DR3_OSGEN_LUSTSECURITYSPEAKER_PSY_04_03","Come back alone, and maybe I'll show you something special."
"DIA_DR3_OSGEN_LUSTSECURITYSPEAKER_PSY_04_04","Aww. Too bad you're not alone."
"DIA_DR3_OSGEN_LUSTSECURITYSPEAKER_PSY_04_05","Sorry. Only one at a time. I'm not CRAZY!"
"DIA_DR3_OSGEN_LUSTSCANNERLINE_PSY_04_00","Where did all the love go? Sometimes we all just need a hug."
"DIA_DR3_OSGEN_GENERICGOTO_PSY_04_00","I need you to go there, and perform!"
"DIA_DR3_OSGEN_GENERICGOTO_PSY_04_01","Get over there and show me your moves."
"DIA_DR3_OSGEN_GENERICGOTO_PSY_04_02","Dance on over there and show me what you got!"
"DIA_DR3_OSGEN_GENERICGOTO_PSY_04_04","Go over there, and perform for me."
"DIA_DR3_OSGEN_GENERICGOTO_PSY_04_08","Move your ass over there and obey!"
"DIA_DR3_OSGEN_SCANNERLINE_SVR_06_00","Please! Oh please! No, no, nooo!"
"DIA_DR3_OSGEN_SCANNERLINE_SVR_20_00","Get that shit away from me man! Aaah! It stings!"
"DIA_DR3_OSMIS_CH08_CAST_02_30","Looks like Hemlock's landed that thing across from the theater in Ingleton. Should be decent vantage point for you to check it out near there."
"DIA_DR3_OSMIS_CH08_CAST_02_31","He's landing in Ingleton... You should be able to get a look at what they're doing from the theater rooftop!"
"DIA_DR3_OSMIS_CH03_CAST_02_03","Try not to let those stupid cameras see you or an alarm might go off. And you know how zombies feel about noise..."
"DIA_DR3_OSMIS_CH03_CAST_02_04","Those supply drops are heavy. Only way to mess them up is burn 'em or blow 'em up. Some spare grenades around here somewhere..."
"DIA_DR3_OSMIS_CH03_CAST_02_05","Their shitty spying equipment should have an access panel or something. Get in there and mess it up, hot shot."
"DIA_DR3_OSMIS_CH03_SVR_41_04","Thanks for the help before."
"IDS_HUD_DOOR_LOCKED","Door is locked."
"IDS_HUD_DOOR_UNLOCKED","Door unlocked."
"DIA_DR3_OSMIS_CH03_CAST_01_16","Uh, hello. I'm, uh, looking for -"
"DIA_DR3_OSMIS_CH03_SVR_41_05","Who the hell are you and what the hell do you want?!"
"DIA_DR3_OSMIS_CH03_SVR_41_06","How do you know Annie? Hm. I could let you in. If you do me a couple favors."
"DIA_DR3_OSMIS_CH03_SVR_41_07","Look, we had to abandon our other safe areas in a hurry. I left some important stuff behind."
"DIA_DR3_OSMIS_CH03_SVR_41_08","My tattoo kit's over at the school, and... my wedding ring. I left it at that half built house. We were being chased. It's in a box."
"DIA_DR3_OSMIS_CH03_SVR_41_09","Yeah, that's the deal. Tattoo kit from the school, ring box from the house. Look for the graffiti."
"DIA_DR3_OSMIS_CH03_SVR_41_10","What the hell are you doing? Without the ring from that construction site and the tat kit from the school, you're not getting in."
"DIA_DR3_OSMIS_CH03_SVR_41_12","I told you. I'm not letting you in without my tattoo kit and the ring. My wedding ring, okay? It's important."
"DIA_DR3_OSMIS_CH03_SVR_41_13","Wow, you did it. Just push them through here, so I can check them out."
"DIA_DR3_OSMIS_CH03_SVR_41_14","Oh man, my husband gave me this. He's gone now. And my kit! You're OK. Here, give me a sec to unlock this door."
"DIA_DR3_OSMIS_CH03_CAST_01_17","Listen, I'm looking for a girl called Annie. She around?"
"DIA_DR3_OSMIS_CH03_CAST_01_18","Like what kind of favors?"
"DIA_DR3_OSMIS_CH03_CAST_01_19","Okay, I'll get your stuff. But then you're gonna let me see her."
"DIA_DR3_OSMIS_CH03_CAST_01_20","Okay, lady. You got a deal."
"DIA_DR3_OSMIS_CH03_CAST_01_21","I found them both. Now, let me see Annie."
"DIA_DR3_OSMIS_CH03_SVR_41_11","Yeah, she's up in the comm tower somewhere. Go on and have a look."
"DIA_DR3_OSMIS_CH03_SVR_40_04","Some of those camera gonna be hard to get at, kid. Better take a gun or something, just in case. I always do."
"DIA_DR3_OSMIS_CH03_SVR_40_05","Those supplies'll burn up nice and clean."
"DIA_DR3_OSMIS_CH03_SVR_30_03","Don't stress about that satellite dish, okay? Just, like, mess up the wiring and that should do the job."
"IDS_TITLE_VEHICLE_BLUEPRINTS","VEHICLE BLUEPRINTS"
"IDS_TITLE_WEAPON_BLUEPRINTS","WEAPON BLUEPRINTS"
"IDS_TITLE_SKILLS","SKILLS"
"IDS_TITLE_FOOD_RECIPES","FOOD RECIPES"
"IDS_DISPLAY_NAME_LIFE_PRESERVER","Life Preserver"
"IDS_DISPLAY_NAME_SPOILED_BANANAS","Spoiled Bananas"
"IDS_DISPLAY_NAME_SPOILED_GRAPES","Spoiled Grapes"
"IDS_DISPLAY_NAME_SPOILED_WATERMELON","Spoiled Watermelon"
"IDS_DISPLAY_NAME_SPOILED_APPLE","Spoiled Apple"
"IDS_DISPLAY_NAME_SPOILED_MELON","Spoiled Melon"
"IDS_DISPLAY_NAME_SPOILED_PINEAPPLE","Spoiled Pineapple"
"IDS_DISPLAY_NAME_SPOILED_FISH_AND_CHIPS","Spoiled Fish and Chips"
"IDS_DISPLAY_NAME_SPOILED_HAM","Spoiled Ham"
"IDS_DISPLAY_NAME_SPOILED_SPAGHETTI","Spoiled Spaghetti"
"IDS_DISPLAY_NAME_SPOILED_BURRITO","Spoiled Burrito"
"IDS_DISPLAY_NAME_SPOILED_PIZZA","Spoiled Pizza"
"IDS_DISPLAY_NAME_SPOILED_TACOS","Spoiled Taco"
"IDS_DISPLAY_NAME_SPOILED_CHINESE_FOOD","Spoiled Chinese Food"
"IDS_DISPLAY_NAME_SPOILED_BROCCOLI","Spoiled Broccoli"
"IDS_DISPLAY_NAME_SPOILED_CARROTS","Spoiled Carrots"
"IDS_DISPLAY_NAME_SPOILED_GREEN_PEPPERS","Spoiled Green Peppers"
"IDS_DISPLAY_NAME_SPOILED_RED_PEPPERS","Spoiled Red Peppers"
"IDS_DISPLAY_NAME_SPOILED_PUMPKIN","Spoiled Pumpkin"
"IDS_DISPLAY_NAME_SPOILED_LETTUCE","Spoiled Lettuce"
"IDS_DISPLAY_NAME_SPOILED_TOMATO","Spoiled Tomato"
"IDS_DISPLAY_NAME_SPOILED_CORN","Spoiled Corn"
"IDS_DISPLAY_NAME_SPOILED_FRENCH_FRIES","Spoiled French Fries"
"IDS_DISPLAY_NAME_SPOILED_ONION_RINGS","Spoiled Onion Rings"
"IDS_DEBUG_MISSION_ZOMBIE_DENSITY","Debug - Zombie Density"
"IDS_TITLE_STRONGHOLD_TRAINSTATION","STRONGHOLD - TRAINSTATION"
"IDS_POWER_CLAMP_DISPLAY","Crusher Fists"
"IDS_ACID_JAR_DISPLAY","Acid Jar"
"IDS_JACK_IN_THE_BOX_DISPLAY","Jack in the Box"
"IDS_ROCKET_PUNCH_DISPLAY","Rocket Punch"
"IDS_AXE_A_RANG_DISPLAY","Boomer Axe"
"IDS_AXE_IDENT_DISPLAY","Axe-ident"
"IDS_CHOP_N_TALK_DISPLAY","Chop N Talk"
"IDS_SHOCKING_TOUCH_DISPLAY","Shocking Touch"
"IDS_MAULER_DISPLAY","Mauler"
"IDS_SLAPPER_DISPLAY","The Slapper"
"IDS_GUN_BLADE_DISPLAY","Sabre Shot"
"IDS_PUKES_O_HAZARD_DISPLAY","Pukes O Hazard"
"IDS_CAR_BOMB_DISPLAY","Car Bomb"
"IDS_CHEST_BEAM_DISPLAY","Chest Beam"
"IDS_DRAGON_PUNCH_DISPLAY","Dragon Punch"
"IDS_ELECTRIC_CRUSHER_DISPLAY","Electric Crusher"
"IDS_PUMMEL_BLAST","Pummel Blast"
"IDS_SLEDGE_SAW_DISPLAY","Sledge Saw"
"IDS_SPLIT_SHOT_DISPLAY","Split Shot"
"IDS_STERILIZER_DISPLAY","Sterilizer"
"IDS_SUPER_MASSAGER_DISPLAY","Super Massager"
"IDS_ZOMBIE_RAKER_DISPLAY","Zombie Raker"
"IDS_ORGAN_COOLER","Organ Cooler"
"IDS_MENU_STRONGHOLD_HOST","Host New Dead Siege"
"IDS_MENU_STRONGHOLD_JOIN","Join Dead Siege"
"IDS_DLG_STRONGHOLD_NO_MULTIPLAYER","You don't have multiplayer Dead Siege play enabled yet!"
"IDS_MENU_REDEEM_CODE","Redeem Code"
"IDS_MENU_PURCHASE_CODE","Purchase Code"
"IDS_MENU_CONTINUE_SINGLE_PLAYER","Continue Single Player"
"IDS_TITLE_STRONGHOLD_SETUP","DEAD SIEGE SETUP"
"IDS_BUTTON_NEW_MAPS","GET NEW MAPS"
"IDS_TITLE_STRONGHOLD_CHAR_SELECT","DEAD SIEGE CHARACTER SELECT"
"IDS_BUTTON_REVIEW_PLAYERS","REVIEW PLAYERS"
"IDS_KEYITEM_NAME_BUFFETKITCHENKEY","Buffet Kitchen Key"
"IDS_KEYITEM_DESC_BUFFETKITCHENKEY","A Key to the Kitchen in Uncle Billy's Buffet"
"IDS_TITLE_SCORING_SUMMARY_DAY","SCORING SUMMARY: DAY"
"IDS_TITLE_SCORING_SUMMARY_NIGHT","SCORING SUMMARY: NIGHT"
"IDS_TITLE_STRONGHOLD_RESPAWN","SELECT A NEW CHARACTER"
"IDS_BUTTON_QUIT_STRONGHOLD","QUIT DEAD SIEGE"
"IDS_STH_TEAM_LIVES_REMAINING","Team Lives Remaining: %1"
"IDS_TITLE_STRONGHOLD_VICTORY","VICTORY!"
"IDS_TITLE_STRONGHOLD_DEFEAT","DEFEAT!"
"IDS_TITLE_STRONGHOLD_QUITTER","QUITTER!"
"IDS_CHP02_OBJ10","Get to the Sewers"
"IDS_LABEL_NO_SKILLS_AVAILABEL","No skills available currently."
"IDS_CLOTHING_BATHROBE","Bathrobe"
"IDS_CLOTHING_FEMBUSINESS_TOP","Female Business Outfit Top"
"IDS_CLOTHING_FEMBUSINESS_BOTTOM","Female Business Outfit Skirt"
"IDS_CLOTHING_FURCOAT","Fur Coat"
"IDS_CLOTHING_LEATHERJACKET","Leather Jacket"
"IDS_CLOTHING_LINGERIE_TOP","Lingerie Bra"
"IDS_CLOTHING_LINGERIE_BOTTOM","Lingerie Bottom"
"IDS_CLOTHING_MASCOT","Big Bull Mascot"
"IDS_CLOTHING_SKATER_TOP","Skater Shirt"
"IDS_CLOTHING_SKATER_BOTTOM","Skater Jeans"
"IDS_CLOTHING_SKATER_FEET","Skater Shoes"
"IDS_CLOTHING_WINTERJACKET","Warm Winter Jacket"
"IDS_CLOTHING_BOXER_BOTTOM","Boxing Shorts"
"IDS_CLOTHING_BOXER_FEET","Boxing Boots"
"IDS_CLOTHING_WORKER_FEET","Worker Boots"
"IDS_CLOTHING_SOMBRERO","Sombrero"
"IDS_WORLD_CHALLENGES","World Challenges"
"IDS_ZOMBIE_CHALLENGES","Zombie Challenges"
"IDS_PLAYER_CHALLENGES","Player Challenges"
"IDS_ANARCHIST_CHALLENGES","Anarchist  Challenges"
"IDS_BOOK_CHALLENGES","Book  Challenges"
"IDS_VEHICLE_CHALLENGES","Vehicle  Challenges"
"IDS_COMBO_VEHICLE_CHALLENGES","Combo Vehicle  Challenges"
"IDS_COMBO_WEAPON_CHALLENGES","Combo Weapon  Challenges"
"IDS_COOP_CHALLENGES","Co-op  Challenges"
"IDS_BLUEPRINTS_CHALLENGES","Blueprints Challenges"
"IDS_DISPLAY_NAME_VEHICLE_VAN_PARTY","Party Van"
"IDS_DISPLAY_NAME_VEHICLE_VAN_FIREWORKS","Fireworks Van"
"DIA_DR3_OSMIS_SM27_ZOMBIEREPEAT_SM27_SVR_18_00","Can't hardly hear myself think with all these moans and groans!"
"DIA_DR3_OSMIS_SM27_ZOMBIEREPEAT_SM27_SVR_18_01","I'd like to take in this place for a while, but these zombies do distract me!"
"DIA_DR3_OSMIS_SM27_ZOMBIEREPEAT_SM27_SVR_18_02","These dead folks sure kick up a ruckus!"
"IDS_HUB_CAP_DISPLAY","Hub Cap"
"IDS_LASER_TRIP_WIRE_DISPLAY","Laser Trip Wire"
"IDS_AFRO_WIG_DISPLAY","Afro Wig"
"IDS_HORSE_MASK_DISPLAY","Horse Head Mask"
"IDS_REAPER_MASK_DISPLAY","Reaper Mask"
"IDS_HAT_RACK_DISPLAY","Hat Rack"
"IDS_STANDING_LAMP_DISPLAY","Standing Lamp"
"IDS_DIALOG_REPLAY","Would you like to keep on playing stronghold mode?"
"IDS_BUTTON_REPLAY","YES, REPLAY"
"IDS_BUTTON_NOQUIT","NO, QUIT"
"IDS_HUD_STATUS_TOUGHNESS","Toughness"
"IDS_HUD_STATUS_FIREARMS","Ranged"
"IDS_HUD_STATUS_BREKOUT","Break Out"
"IDS_HUD_STATUS_RUNSPEED","Run Speed"
"IDS_DR3TEST","TEST"
"IDS_HUD_COMBO_ERROR_NEED_BASE_VEHICLES","You need two base vehicles nearby to start comboing."
"IDS_HUD_STATUS_COMBINESPEED","Combine Speed"
"IDS_HUD_STATUS_MELEE","Melee"
"IDS_HUD_COMBO_ERROR_INTERRUPTED","Building combo vehicle interrupted"
"IDS_HUD_STATUS_LOCKERSLOTS","Locker Slots"
"IDS_CLOTHING_SLIPPERS","Slippers"
"IDS_SURVIVAL_PROGRESS_BAR","%1/%2"
"IDS_CLOTHING_CHALLENGES","Clothing Challenges"
"IDS_WEAPON_CHALLENGES","Weapon Challenges"
"DIA_DR3_OSMIS_RHONDACOMBO_CH01_CAST_10_02","Don't give up, honey. You're onto something. See what you could make!"
"DIA_DR3_OSMIS_RHONDACOMBO_CH01_CAST_10_03","You had the right idea, Nick! Put those together so we can get the hell outta here!"
"DIA_DR3_OSMIS_RHONDACOMBO02_CH01_CAST_10_00","That's a fine looking vehicle, sugar. Let's drive it right out of here!"
"DIA_DR3_OSMIS_RHONDACOMBO02_CH01_CAST_10_02","This is a hell of a machine, kiddo. Let's get to that quarantine station, quick!"
"IDS_DISPLAY_NAME_SPECOPS_CHEST","Special Ops Jacket"
"IDS_DISPLAY_NAME_SPECOPS_FACE","Special Ops Mask"
"IDS_DISPLAY_NAME_SPECOPS_FEET","Special Ops Boots"
"IDS_DISPLAY_NAME_SPECOPS_HAT","Special Ops Helmet"
"IDS_DISPLAY_NAME_SPECOPS_PANTS","Special Ops Pants"
"IDS_DISPLAY_NAME_SPECOPS_OUTFIT","Special Ops Outfit"
"IDS_BUTTON_BUY","BUY"
"IDS_SCREEN_DLC_VENDING_MACHINE","DLC STORE"
"IDS_LABEL_NO_DLC_AVAILABEL","No Downloadable Contents available currently."
"IDS_KEYITEM_NAME_NOTATION4","Suspicious Document"
"IDS_KEYITEM_NAME_NOTATION5","Suspicious Document"
"IDS_KEYITEM_DESC_NOTATION4","A secret government document"
"IDS_KEYITEM_DESC_NOTATION5","A secret government document"
"IDS_CHP04_OBJ9","Free the Captives"
"IDS_COMBO_FOOD_NONE_MADE","No combo food have been discovered."
"IDS_POWER_SHOUT_DISPLAY","Power Shout"
"IDS_ELECTRIC_SHOUT_DISPLAY","Electric Shout"
"IDS_SUPER_SHOUT_DISAPLY","Super Shout"
"IDS_ULTIMATE_SHOUT_DISPLAY","Ultimate Shout"
"IDS_CHALLENGE_ZOMBIE_02","Challenge Complete: Crusher Fists Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_ZOMBIE_04","Challenge Complete: Spear Launcher Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_ZOMBIE_05","Challenge Complete: %1 PP"
"IDS_CHALLENGE_VEHICLE_06","Challenge Complete: Forkwork Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_ANARCHIST_01","Smashy Smashy   %1 PP"
"IDS_CH02_RETURN_TO_HEARSE","Return to your vehicle"
"DIA_DR3_OSMIS_CH02_CAST_01_10","Crap, I hope that body's okay."
"IDS_CHALLENGE_PLAYER_02","Challenge Complete: Battering Ram unlocked & %1 PP!"
"IDS_DLG_QUITGAME_HEADING","QUIT?"
"IDS_CHALLENGE_PLAYER_04","Challenge Complete: Kick Away unlocked & %1 PP!"
"IDS_CHALLENGE_VEHICLE_05","Challenge Complete: Shock Dozer Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_VEHICLE_01","Challenge Complete: Large Junk Car Blueprint unlocked & %1 PP!"
"IDS_ANARCHIST_CHALLENGE_04","Challenge Complete: %1 PP"
"IDS_SUPER_CINE_COOP_TEST_2","Super Cine Coop Test 2"
"IDS_CHALLENGE_VEHICLE_02","Challenge Complete: Small Junk Car Blueprint unlocked & %1 PP!"
"IDS_ON_LABEL_LEADERBOARD","Leaderboard:"
"IDS_ON_LABEL_STAT","Stat:"
"IDS_ON_BUTTON_APPLY_FILTERS","APPLY FILTERS"
"IDS_ON_BUTTON_NEW_SEARCH","NEW SEARCH"
"IDS_ON_BUTTON_FIND_ME","FIND ME"
"IDS_ON_BUTTON_TOP","TOP"
"IDS_ON_BUTTON_MULTIPAGE_UPDOWN","MULTI-PAGE UP/DOWN"
"IDS_CHALLENGE_ZOMBIE_01","Challenge Complete: Defiler Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_ANARCHIST_03","Challenge Complete: Flaming Gloves Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_VEHICLE_04","Challenge Complete: Party Slapper Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_ZOMBIE_07","Challenge Complete: %1 PP"
"IDS_LABEL_FEATURING","FEATURING:"
"IDS_CHALLENGE_COOP_03","Make A Wish   %1 PP"
"IDS_CHALLENGE_PLAYER_06","Challenge Complete: Bodyslam unlocked & %1 PP!"
"IDS_CHALLENGE_ZOMBIE_12","Challenge Complete: Chest Beam Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_PLAYER_05","Challenge Complete: Chopper Blueprint unlocked & %1 PP!"
"IDS_CHP06_TRG5","Fail to Escape Bonds"
"IDS_MENU_LOWER_LOADLASTCHECKPOINT","Load Last Checkpoint"
"IDS_MENU_LOWER_OPTIONS","Options"
"IDS_MENU_LOWER_SURVIVORGUIIDE","Survival Guide"
"IDS_MENU_LOWER_SAVELOAD","Save / Load"
"IDS_MENU_LOWER_CHAPTERSELECT","Chapter Select"
"IDS_MENU_LOWER_QUIT","Quit Game"
"IDS_GAMESUMMARY_ENDING_TEXT","You Reached %1"
"IDS_GAMESUMMARY_STATS_TIME","Total Playing Time"
"IDS_GAMESUMMARY_STATS_TIME_VALUE","%1:%2"
"IDS_GAMESUMMARY_STATS_LEVEL","Level"
"IDS_GAMESUMMARY_STATS_PP","Total PP"
"IDS_GAMESUMMARY_STATS_SURVIVORS","Survivors Rescued"
"IDS_GAMESUMMARY_STATS_ZOMBIES","Zombies Killed"
"IDS_GAMESUMMARY_STATS_MISSIONS","Missions Completed"
"IDS_GAMESUMMARY_STATS_CHALLENGES","Challenges Completed"
"IDS_GAMESUMMARY_STATS_COMBOS","Combos Built"
"IDS_DESC_BOOK_COMBO_FOOD","Combo Food Effect Duration+"
"IDS_DISPLAY_NAME_BOOK_COMBO_FOOD","Top 10 Drink Mixes"
"IDS_DISPLAY_NAME_BOOK_HUMAN_GUINEA_PIG","Spectral Talkers"
"IDS_DESC_BOOK_HUMAN_GUINEA_PIG","Zombie Awareness+"
"IDS_COMBO_ALERT_BASE_VECHILES_IN_RANGE","Hold [@$SPRINT$_ig] to open combo vehicle menu"
"IDS_DISPLAY_NAME_DUFFLEBAG","Duffle Bag"
"IDS_IDS_CHALLENGE_BOOK_FOOD_01","Eaters World Challenge Complete!"
"IDS_CHALLENGE_BOOK_WEAPON_DURABILITY_01","Lone Blade Challenge Complete!"
"IDS_CHALLENGE_BOOK_COMBO_FOOD_01","Top 10 Drink Mixes Challenge Complete!"
"IDS_CHALLENGE_BOOK_LEARNING_01","Thrifty Trader Challenge Complete!"
"IDS_CHALLENGE_BOOK_HAND_TO_HAND_01","Stunt Devil Challenge Complete!"
"IDS_CHALLENGE_WORLD_01","Challenge Complete: %1 PP"
"IDS_HUD_NEWBLUEPRINT","New Blueprint!"
"IDS_SM43_OBJ4","Defend Yourself"
"IDS_ONLINE_LABEL_SEARCHING","Searching..."
"IDS_ONLINE_LABEL_SEARCH_FAILED","Leaderboard search has failed."
"IDS_TICKER_TUTORIAL_COMBO_VEHICLES","Combine the two vehicles."
"IDS_SKILLMOVES_SCREEN_DISEMBOWEL_01","DISEMBOWEL"
"IDS_SKILLMOVES_SCREEN_DISEMBOWEL_02","HOLD [@$ATTACKHEAVY$] + [@$INTERACT$] (when prompted) and TAP [@LS_down%60]<br/>Can be performed while unarmed."
"IDS_SKILLMOVES_SCREEN_HEADJOB_01","HEAD JOB"
"IDS_SKILLMOVES_SCREEN_HEADJOB_02","HOLD [@$ATTACKHEAVY$] + [@$INTERACT$] (when prompted) and TAP [@LS_left%60]<br/>Can be performed while unarmed."
"IDS_SKILLMOVES_SCREEN_BODYSLAM_01","BODY SLAM"
"IDS_SKILLMOVES_SCREEN_BODYSLAM_02","HOLD [@$ATTACKHEAVY$] + [@$INTERACT$] (when prompted)<br/>Can be performed while unarmed."
"IDS_SKILLMOVES_SCREEN_STATICLIFT_01","ZOMBIE TOSS"
"IDS_SKILLMOVES_SCREEN_STATICLIFT_02","HOLD [@$ATTACKHEAVY$] + [@$INTERACT$] (when prompted), and TAP [@LS_up%60]<br/>Can be performed while unarmed."
"IDS_SKILLMOVES_SCREEN_HOSTAGEPUNCH_01","HOSTAGE PUNCH"
"IDS_SKILLMOVES_SCREEN_HOSTAGEPUNCH_02","While in a hostage grab, TAP [@$ATTACKLIGHT$]"
"IDS_SKILLMOVES_SCREEN_HOSTAGEKICK_01","HOSTAGE KICK"
"IDS_SKILLMOVES_SCREEN_HOSTAGEKICK_02","While in a hostage grab, HOLD [@$INTERACT$]"
"IDS_SKILLMOVES_SCREEN_BATTERINGRAM_01","BATTERING RAM"
"IDS_SKILLMOVES_SCREEN_BATTERINGRAM_02","While in a hostage grab, HOLD [@$AIM$]"
"IDS_SKILLMOVES_SCREEN_MOUNT_01","MOUNT & SPLASH"
"IDS_SKILLMOVES_SCREEN_MOUNT_02","While in a hostage grab, HOLD [@$FECONFIRM$] to mount, then TAP [@$FECONFIRM$] to jump off"
"IDS_SKILLMOVES_SCREEN_HAMMERSPIN_01","HAMMER SPIN"
"IDS_SKILLMOVES_SCREEN_HAMMERSPIN_02","HOLD [@$ATTACKHEAVY$] + [@$INTERACT$] (when prompted), and TAP [@LS_right%60]<br/>Can be performed while unarmed."
"IDS_CHALLENGES_ZOMBIE_DESCRIPTION_02","Kill %1 zombies"
"IDS_CHALLENGES_ZOMBIE_DESCRIPTION_04","Kill %1 zombies"
"IDS_CHALLENGES_ZOMBIE_DESCRIPTION_05","Kill %1 zombies"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_02","Blow up %1 sedans"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_01","Hit zombies with a vehicle"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_05","Hit zombies with a vehicle"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_06","Kill %1 zombies with a forklift"
"IDS_CHALLENGES_ANARCHIST_DESCRIPTION_01","Smash 10 panes of glass"
"IDS_CHALLENGES_ANARCHIST_DESCRIPTION_04","Punch a fellow survivor 20 times"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_02","Kill %1 zombies with the Hostage Punch"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_04","Kill %1 policemen zombies with an uppercut"
"IDS_BUTTONS_ART_REF","Press [@$ATTACKHEAVY$_ig]"
"IDS_CHALLENGE_DISPLAYNAME_WORLD_01","Pressure Cooker"
"IDS_CHALLENGES_WORLD_DESCRIPTION_01","Create %1 combo foods"
"IDS_CHALLENGES_ZOMBIE_11","Challenge Complete: Laser Sword Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_ZOMBIE_01","Slippery Customer"
"IDS_CHALLENGES_DISPLAYNAME_ZOMBIE_01","Escape out of %1 zombie grabs"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_01","Sunday Driver"
"IDS_CHALLENGE_DISPLAYNAME_ZOMBIE_02","Getting Warmed Up"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_02","The No-gotiator"
"IDS_CHALLENGE_DISPLAYNAME_ZOMBIE_04","Still More To Kill"
"IDS_CHALLENGE_DISPLAYNAME_ZOMBIE_05","Going Pro"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_06","Workers Comp"
"IDS_CHALLENGE_ANARCHIST_02","Challenge Complete: Beerhat Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_ANARCHIST_02","Tastes Better Coming Up"
"IDS_CHALLENGES_ANARCHIST_DESCRIPTION_02","Vomit %1 times"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_04","Resisting Arrest"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_05","Hit And Run"
"IDS_CHALLENGE_DISPLAYNAME_ANARCHIST_04","What A D***** Bag"
"IDS_BOOK_PERK_BONUS","%1 % Bonus"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_02","Are You Covered?"
"IDS_CHALLENGE_DISPLAYNAME_LEARNING_01","Thrifty Trader"
"IDS_CHALLENGES_LEARNING_DESCRIPTION_01","Gain 250,000 PP"
"IDS_CHALLENGES_BOOK_COMBOFOOD_01","Top 10 Drink Mixes"
"IDS_CHALLENGES_COMBOFOOD_DESCRIPTION_01","Create %1 Combo Foods"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_DURABILITY_01","Lone Blade"
"IDS_CHALLENGE_WEAPON_DURABILITY_DESCRIPTION_01","Break %1 Weapons"
"IDS_CHALLENGE_DISPLAYNAME_FOOD_01","Eaters World"
"IDS_CHALLENGE_FOOD_DESCRIPTION_01","Restore 50 cubes of health"
"IDS_CHALLENGE_DISPLAYNAME_HAND_TO_HAND_01","Stunt Devil"
"IDS_CHALLENGE_HAND_TO_HAND_DESCRIPTION_01","Kill %1 zombies"
"IDS_CHALLENGE_DISPLAYNAME_ANARCHIST_03","Grave Robber"
"IDS_CHALLENGES_ANARCHIST_DESCRIPTION_03","Smash %1 gravestones"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_04","Lift Off"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_04","Get Ejected Out Of A Vehicle %1 Times"
"IDS_CHALLENGE_DISPLAYNAME_ZOMBIE_07","Say Hello To My Little Friend"
"IDS_CHALLENGES_ZOMBIE_DESCRIPTION_07","Kill %1 policeman zombies with a firearm"
"IDS_CHALLENGE_DISPLAYNAME_COOP_03","Make A Wish"
"IDS_CHALLENGES_COOP_DESCRIPTION_03","Perform %1 Rip Aparts"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_07","Player Challenge 07"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_06","Kill %1 zombies using Heavy Attack 3"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_06","Knockin' Boots"
"IDS_CHALLENGE_DISPLAYNAME_ZOMBIE_12","We Worked There"
"IDS_CHALLENGES_ZOMBIE_DESCRIPTION_12","Kill %1 road worker zombies with a steamroller"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_05","Dead On Collision"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_05","Smash %1 zombies into the wall using the Battering Ram Skill Move"
"IDS_STRONGHOLD_DAYTIME01","The First Day"
"IDS_STRONGHOLD_NIGHTTIME01","The First Night"
"IDS_STRONGHOLD_DAYTIME02","The Second Day"
"IDS_STRONGHOLD_NIGHTTIME02","The Second Night"
"IDS_STRONGHOLD_DAYTIME03","The Third Day"
"IDS_STRONGHOLD_NIGHTTIME03","The Third Night"
"IDS_CHALLENGE_TEST_01","Exploration Test Challenge"
"IDS_CHALLENGE_TEST_02","Description for Exploration Challenge"
"IDS_CHALLENGE_TEST_03","Collection Challenge"
"IDS_CHALLENGE_TEST_04","Description for Collection Challenge"
"IDS_CHALLENGE_TEST_05","ShockDozer Challenge"
"IDS_CHALLENGE_TEST_06","Hit %1 zombie with the Shockdozer arm"
"IDS_BOOK_HAND_TO_HAND_DESCRIPTION_01","Unarmed Damage+"
"IDS_BOOK_WEAPON_DURABILITY_DESCRIPTION_01","Weapon Durability+"
"IDS_BOOK_LEARNING_DESCRIPTION_01","PP gain+"
"IDS_BOOK_FOOD_DESCRIPTION_01","Food effect+"
"IDS_BOOK_COMBOFOOD_DESCRIPTION_01","Combo food effect+"
"IDS_MENU_LOWER_NEWGAME","New Game"
"IDS_MENU_LOWER_STRONGHOLD","Dead Siege"
"IDS_MENU_LOWER_ONLINE","Online"
"IDS_MENU_LOWER_DOWNLOADABLECONT","Downloadable Content"
"IDS_LEADERBOARD_WORLDWILD","Worldwide"
"IDS_LEADERBOARD_FRIEND","Friends List"
"IDS_LEADERBOARD_STORYMODE","Story Mode"
"IDS_LEADERBOARD_STRONGHOLD","Dead Siege Mode"
"IDS_DISPLAY_NAME_SANDBAG","Sandbag"
"IDS_DISPLAY_NAME_SINGLE_COUCH","Comfy Chair"
"IDS_DISPLAY_NAME_ELEMENTAL_BASE","Electric Staff"
"IDS_DISPLAY_NAME_ELEMENTAL_FIRE","Electrofire Staff"
"IDS_DISPLAY_NAME_ELEMENTAL_ICE","Electroice Staff"
"IDS_CHALLENGE_WORLD_07","Challenge Complete: Roaring Thunder unlocked & %1 PP!"
"IDS_DISPLAY_NAME_ELEMENTAL_ULTIMATE","Elemental Staff"
"IDS_CHALLENGES_WORLD_DESCRIPTION_07","Change into %1 different outfits"
"IDS_CHALLENGE_DISPLAYNAME_WORLD_07","Mr. Metro"
"DIA_DR3_OSGEN_CH04_RHONDAREPEAT_CAST_10_00","Sugar, I don't see any gas cans in your hand. I don't like this one bit."
"DIA_DR3_OSGEN_CH04_RHONDAREPEAT_CAST_10_01","I'm fixing her up the best I can, but I can't fly her with no gas!"
"DIA_DR3_OSGEN_CH04_RHONDAREPEAT_CAST_10_02","Sugar, your friend keeps getting buggier and buggier. You sure he's not dangerous?"
"DIA_DR3_OSGEN_CH04_DIEGOREPEAT_CAST_11_00","Nick, you ever remember anything from when we were little? Sometimes I think I hear voices..."
"DIA_DR3_OSGEN_CH04_DIEGOREPEAT_CAST_11_01","I feel like I'm getting eaten alive sometimes!"
"DIA_DR3_OSGEN_CH04_DIEGOREPEAT_CAST_11_02","The guys in my unit... I coulda done something!"
"DIA_DR3_OSGEN_CH04_DICKREPEAT_CAST_05_00","I really hate to think what happened to my rig in all this. I freakin' love that truck."
"DIA_DR3_OSGEN_CH04_DICKREPEAT_CAST_05_01","I'd look for gas too, but somebody needs to, uh, be here to protect the lady. Right?"
"DIA_DR3_OSGEN_CH04_DICKREPEAT_CAST_05_02","That guy might have been your friend in foster care, but now he is just plain crazy."
"IDS_CHALLENGE_VEHICLE_09","Crotch Rocket of Doom   %1 PP"
"IDS_CHALLENGE_VEHICLE_08","Running Hot   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_08","Running Hot"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_08","Kill 5 zombies with an exploding ambulance"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_09","Crotch Rocket Of Doom"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_09","Kill %1 zombies with an exploding sportbike"
"IDS_CHALLENGE_VEHICLE_10","Not So Death Proof   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_10","Not So Death Proof"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_10","Kill %1 zombies with an exploding musclecar"
"IDS_CHALLENGE_VEHICLE_11","Are We Dead Yet?   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_11","Are We Dead Yet?"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_11","Kill %1 zombies with an exploding SUV"
"IDS_CHALLENGE_VEHICLE_12","Death Drive   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_12","Death Drive"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_12","Kill %1 zombies with an exploding hearse"
"IDS_CHALLENGE_VEHICLE_13","Challenge Complete: %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_13","VANdalism"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_13","Kill %1 zombies with an exploding van"
"IDS_CHALLENGE_PLAYER_11","Challenge Complete: Pummel Blast Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_11","Stomp The Graveyard"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_11","Kill %1 zombies with the Curb Stomp"
"IDS_CHALLENGE_PLAYER_12","Challenge Complete: Electric Crusher Blueprint unlocked & %1 PP!"
"IDS_DISPLAY_NAME_CAR_EXHAUST","Car Exhaust"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_12","Drop Dead!"
"DIA_DR3_MIS_SM53_F_SVR_54_00","Yay! You did it! That speaker's toast! Keep going!"
"DIA_DR3_MIS_SM53_F_SVR_54_10","Oh yeah! Give that sweet little boy a standing O, darlings!"
"DIA_DR3_MIS_SM53_F_SVR_54_20","You're almost there!"
"DIA_DR3_MIS_SM53_F_SVR_54_30","Oh, yeah! You can beat down my sub-woofer any day!"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_12","Kill %1 zombies with the Body Slam"
"IDS_DISPLAY_NAME_FLARE_GUN","Flare Gun"
"IDS_CONTROLS_GOTO","Go There"
"IDS_OUTFIT_TESTING_ONE","outfit testing one"
"IDS_DISPLAY_NAME_BACKPACK","Backpack"
"IDS_CHALLENGE_PLAYER_13","Challenge Complete: %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_13","Right In The Ding-Ding"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_13","Kill %1 Zombies with the Front Kick"
"IDS_CHALLENGE_DISPLAYNAME_ZOMBIE_11","Joining The Big Leagues"
"IDS_CHALLENGES_ZOMBIE_DESCRIPTION_11","Kill %1 zombies"
"DIA_DR3_MIS_SM51_O_SVR_21_00","What kind of messed up shit is this? Big D be needing a ride. A CUSTOM ride!"
"IDS_MAP_LEGEND","LEGEND"
"IDS_MAP_SCROLL_MAP","SCROLL MAP"
"IDS_IDS_SM50_OBJ4","Get to the Starting Line"
"DIA_DR3_OSMIS_SM49_DIALOG_MISSIONREPEAT_SM49_SVR_39_00","I miss my daughter so badly. Her picture is in that locket. I just want to see it again."
"DIA_DR3_OSMIS_SM49_DIALOG_MISSIONREPEAT_SM49_SVR_39_01","If I had that locket back, I could forgive myself."
"DIA_DR3_OSMIS_SM49_DIALOG_MISSIONREPEAT_SM49_SVR_39_02","Without that locket, I don't see the point in going on."
"IDS_DISPLAY_NAME_FACE_WETSUIT_SNORKEL","Snorkel"
"IDS_DISPLAY_NAME_FACE_MASCOT_HEAD","Big Bull Head"
"IDS_DISPLAY_NAME_FACE_MASCOT_CHEST","Big Bull Top"
"IDS_DISPLAY_NAME_FACE_MASCOT_LEG","Big Bull Pants"
"IDS_DISPLAY_NAME_FACE_MASCOT_FEET","Big Bull Feet"
"IDS_IDS_food_test","Challenge Complete: %1 PP"
"IDS_food_test_displayname","Fish Sticks Yo!"
"IDS_food_test_discription","Eat Fish And Chips"
"IDS_combofood_test","Challenge Complete: %1 PP"
"IDS_combofood_test_displayname","Zombait Yourself!"
"IDS_combofood_test_displayname1","Have some Zombait"
"IDS_CHP01_DESC1","A zombie outbreak paralyzes the city, but if they can get to the military's quarantine station, there might be a way out for Nick and Rhonda."
"IDS_CHP01_DESC2","This is the mission description for Ch1.2"
"IDS_CHP01_DESC3","This is the mission description for Ch1.3"
"IDS_CHP02_DESC1","A close encounter with a zombie leaves Nick vulnerable, but he must make some uneasy alliances to get what he needs to survive."
"IDS_CHP02_DESC2","This is the mission description for Ch2.2"
"IDS_CHP02_DESC3","This is the mission description for Ch2.3"
"IDS_CHP02_DESC4","This is the mission description for Ch2.4"
"IDS_CHP03_DESC1","Nick must locate the hideout of the illegally infected and make a questionable decision to save himself and his friends."
"IDS_CHP03_DESC2","This is the mission description for Ch3.2"
"IDS_CHP03_DESC3","This is the mission description for Ch3.3"
"IDS_CHP03_DESC4","This is the mission description for Ch3.4"
"IDS_CHP03_DESC5","This is the mission description for Ch3 to 4 sandbox time"
"IDS_CHP04_DESC1","A few unexpected visitors force Nick to change his plans and rescue Annie and Gary before he can escape the city."
"IDS_CHP04_DESC2","This is the mission description for Ch4.2"
"IDS_CHP04_DESC3","This is the mission description for Ch4.3"
"IDS_CHP04_DESC4","This is the mission description for Ch4.4"
"IDS_CHP05_DESC1","Nick's friend Diego decides to return to the museum where he abandoned his unit, but gets a little carried away with the exhibits."
"IDS_CHP05_DESC2","This is the mission description for Ch5.2"
"IDS_CHP05_DESC3","This is the mission description for Ch5.3"
"IDS_CHP06_DESC1","Nick needs to find a few more parts for the plane, and then they'll finally be able to escape before the bomb goes off. But someone else is also looking to collect."
"IDS_CHP06_DESC2","This is the mission description for Ch6.2"
"IDS_CHP06_DESC3","This is the mission description for Ch6.3"
"IDS_CHP06_DESC4","This is the mission description for Ch6.4"
"IDS_CHP06_DESC5","This is the mission description for Ch6.5"
"IDS_CHP07_DESC1","After his close call, Nick is determined to get everyone together, so the group can finally escape the city before it is destroyed. But he's not the only one with big plans."
"IDS_CHP07_DESC2","This is the mission description for Ch7.2"
"IDS_CHP07_DESC3","This is the mission description for Ch7.3"
"IDS_CHP07_DESC4","This is the mission description for Ch7.4"
"IDS_CHP08_DESC1","General Hemlock is gathering materials to make the ultimate weapon. Nick joins forces with Annie's father to stop him before it's too late."
"IDS_CHP08_DESC2","This is the mission description for Ch8.2"
"IDS_CHP08_DESC3","This is the mission description for Ch8.3"
"IDS_LOCKER_LABEL_POSSE","POSSE"
"IDS_SPEAKER_SCANNER","[@icon_emScanner]"
"DIA_DR3_OSGEN_EMOTENEG_CAST_03_04","Shit!"
"DIA_DR3_OSMIS_CH08_CAST_02_29","Good one, Nick!"
"IDS_DISPLAY_NAME_SHOULDER_PURSE","Shoulder Purse"
"DIA_DR3_OSMIS_CH05_CAST_11_08","We got to get back to that plane, man!"
"IDS_DISPLAY_NAME_LAWN_CHAIR","Lawn Chair"
"IDS_DISPLAY_NAME_TRAFFIC_LIGHT","Traffic Light"
"IDS_MAP_REMOVE_WAYPOINT","REMOVE WAYPOINT"
"DIA_DR3_OSGEN_LUSTDISLIKESSTRIPPERPOLE_PSY_04_04","Do you have any idea how to dance on a pole?"
"DIA_DR3_OSGEN_LUSTGUNJAM_PSY_04_06","I've never had this problem before."
"DIA_DR3_OSGEN_LUSTGUNJAM_PSY_04_07","I think I'm just a little tense right now."
"DIA_DR3_OSGEN_LUSTLIKESSTRIPPERPOLE_PSY_04_04","Oh, you look so good on that."
"IDS_MENU_LOWER_AUDIO","Audio"
"IDS_MENU_LOWER_VISUALS","Visuals"
"IDS_MENU_LOWER_CONTROLS","Controls"
"IDS_MENU_LOWER_GAMEPLAY","Gameplay"
"IDS_MENU_LOWER_ONLINEOPTIONS","Online"
"IDS_MENU_LOWER_CONTROLLERHELP","Controller Help"
"IDS_MENU_LOWER_CREDITS","Credits"
"IDS_MENU_LOWER_PCSETTINGS","PC Settings"
"IDS_DISPLAY_NAME_SPANK_PADDLE","Spank Paddle"
"IDS_HUD_MISSION_TIMELEFT_DAYHOUR","%1 Days %2 Hours"
"IDS_HUD_MISSION_TIMELEFT_DAYMIN","%1Days %2Minutes"
"IDS_MAP_LEGEND_MAIN_MISSION","Chapter Mission"
"IDS_MAP_LEGEND_SUBMISSION","Side Mission"
"IDS_MAP_LEGEND_AVAILABLE_MISSION","Available Mission"
"IDS_MAP_LEGEND_WAYPOINT","Waypoint"
"IDS_MAP_LEGEND_SAFE_ZONE","Safe Zone"
"IDS_MAP_LEGEND_SAVE_POINT","Save Point"
"IDS_MAP_LEGEND_GARAGE","Garage"
"IDS_MAP_LEGEND_LOCKER","Locker"
"IDS_MAP_LEGEND_MOBILE_LOCKER","Mobile Locker"
"IDS_MAP_LEGEND_SURVIVOR","Survivor"
"IDS_MAP_LEGEND_BOSS","Boss"
"IDS_MAP_LEGEND_COOP_PLAYER","Co-op Player"
"IDS_M9_DEMOMISSION","Demo"
"IDS_CHP00_DESC1","With zombies coming from every direction - including up - Nick and Dick must find a safe place for themselves and a motley group of survivors."
"IDS_KEYITEM_NAME_LOCKET","Precious Locket"
"IDS_KEYITEM_DESC_LOCKET","A locket belonging to Troy Glover's daughter."
"IDS_MAP_TITLE_COMPLETED_MISSION","COMPLETED MISSIONS"
"IDS_MAP_TITLE_SIDE_MISSIONS","SIDE MISSIONS"
"IDS_CHP00_OBJ8","Combine Two Weapons"
"IDS_DISPLAY_NAME_BLENDER","Blender"
"IDS_DISPLAY_NAME_SAWED_OFF_SHOTGUN","Sawed-off Shotgun"
"IDS_LEADERBOARD_PP_EARNED","Total Earned PP"
"IDS_LEADERBOARD_ZOMBIES_KILLED","Total Zombies Killed"
"IDS_LEADERBOARD_KILLED_STREAK","Longest Kill Streak"
"IDS_LEADERBOARD_SURVIVED_TIME","Total Time Survived in Stronghold"
"IDS_LEADERBOARD_HIGH_SCORE","Highest Stronghold Score"
"IDS_LEADERBOARD_FIELD_TRAINING","Survival Training"
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_10_00","Listen, honey. We got the fuel, but this plane is not getting off the ground without a few parts."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_10_20","We need a rudder arm, a flywheel, and an altimeter."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_01_30","Where the hell are we going to find those?"
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_10_40","I've been looking through some files for a supply house or something in town. In the meantime"
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_10_50","you need to go find that friend of yours."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_10_60","I think he went back to that stupid-ass museum."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_10_70","Something about trying to be a hero or something like that."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_01_80","I've got to find him. The authorities are after him."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_01_90","Hemlock, I think."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_05_100","Man, they must be hard up."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_01_110","I think the government's doing something real bad to people out there."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_01_120","The president's death wasn't an accident. She was killed. By Hemlock."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_10_140","What on earth for? You're starting to sound like that little illegal paranoid friend of yours."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_10_160","Hey - did you turn her in to that man to get the fuel?"
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_01_170","Let's just say I came up with a different plan."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_10_180","You're one of the good ones, Nick."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_01_190","I'm going to find Diego."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_10_200","Hey, be careful out there. I worry about you."
"DIA_DR3_CIN_CH05_CH05_01_DIEGOS_AWOL_CAST_10_210","And don't let him hurt you. He looked about to claw his own skin off."
"DIA_DR3_CIN_CH05_CH05_02_THE_MUSEUM_OF_THE_AMERICAS_CAST_01_00","Diego?"
"DIA_DR3_CIN_CH05_CH05_02_THE_MUSEUM_OF_THE_AMERICAS_CAST_01_10","Are you in here?"
"DIA_DR3_CIN_CH05_CH05_02_THE_MUSEUM_OF_THE_AMERICAS_CAST_01_20","Is that you? Come on out here man."
"DIA_DR3_CIN_CH05_CH05_02_THE_MUSEUM_OF_THE_AMERICAS_CAST_01_40","No. Please. Diego, don't do this man."
"DIA_DR3_CIN_CH05_CH05_02_THE_MUSEUM_OF_THE_AMERICAS_CAST_01_60","What are you doing?"
"DIA_DR3_CIN_CH05_CH05_02_THE_MUSEUM_OF_THE_AMERICAS_CAST_01_70","Diego!"
"DIA_DR3_CIN_CH05_CH05_02_THE_MUSEUM_OF_THE_AMERICAS_CAST_01_80","Dammit!"
"DIA_DR3_CIN_CH05_CH05_03_DIEGO_CHANGE_OF_STATE_CAST_01_00","Diego!"
"DIA_DR3_CIN_CH05_CH05_03_DIEGO_CHANGE_OF_STATE_CAST_01_10","You need to stop this."
"DIA_DR3_CIN_CH05_CH05_03_DIEGO_CHANGE_OF_STATE_CAST_01_20","Diego!"
"DIA_DR3_CIN_CH05_CH05_03_DIEGO_CHANGE_OF_STATE_CAST_01_30","Please, man."
"DIA_DR3_CIN_CH05_CH05_03_DIEGO_CHANGE_OF_STATE_CAST_01_40","Diego!"
"DIA_DR3_CIN_CH05_CH05_03_DIEGO_CHANGE_OF_STATE_CAST_01_50","Listen man, I'm begging you, we gotta get out of here. We do not have time for this."
"DIA_DR3_CIN_CH05_CH05_03_DIEGO_CHANGE_OF_STATE_CAST_11_60","Unknown life forms approaching. Analysis reveals no signs of carbon."
"DIA_DR3_CIN_CH05_CH05_03_DIEGO_CHANGE_OF_STATE_CAST_01_80","We gotta get out of here. A bomb's going to go off!"
"DIA_DR3_CIN_CH05_CH05_03_DIEGO_CHANGE_OF_STATE_CAST_11_110","Copy that. Life forms shall be neutralized and any organic remnants brought back to the ship for further analysis."
"DIA_DR3_CIN_CH05_CH05_03_DIEGO_CHANGE_OF_STATE_CAST_01_130","No. Diego..."
"DIA_DR3_CIN_CH05_CH05_03_DIEGO_CHANGE_OF_STATE_CAST_01_150","No!"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_10","Diego!"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_20","Diego..."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_30","Pachamama..."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_40","I'm so sorry I had to do that to you. Please... get up, bud."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_60","What was that that you were saying? Pachamama?"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_70","Oh jeez, Nick."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_80","Pachamama. My mother used to say that to me."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_100","About the only thing I can remember when I was a little kid."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_110","I feel like I've heard that before..."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_120","Nick, I gotta show you something."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_130","Come here. Come on."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_140","I saw something in here that really scared me, man. Like, really scared the crap outta me. Come on."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_170","That guy looks familiar. Carlito Keyes?"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_180","Yeah. Well, he was the terrorist that caused the outbreak in Willamette back in 2006."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_190","His sister Isabela helped him. They brought the parasite from Central America."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_210","Whatever happened to them, huh? Huh?"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_220","He died there, I guess. It says she disappeared right after that."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_240","They were supposed to have this shit under control after Fortune City, man!"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_250","I thought those Zombrex chips were supposed to keep everybody in line!"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_260","Now look at this. Huh? You see this?"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_280","This really scares the crap outta me, man."
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_10_00","Huh? Oh, it's you two."
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_10_10","You scared me, Nick."
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_10_20","I'm nervous something bad's going to get in here."
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_10_30","Like something worse than that."
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_11_40","Whoa."
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_05_50","Nice paint job."
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_10_60","I thought he'd be dead by now, Nick."
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_10_70","But are you sure he's stable?"
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_01_80","Yeah. Yeah, he's totally fine."
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_01_90","I think."
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CINRA_100","General Hemlock has announced"
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CINRA_110","that martial law will be extended to the entire eastern seaboard, as the threat of contagion is still too high."
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CINRA_120","Hemlock himself will be touring the perimeter of Los Perdidos as the rescue operation continues."
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CINRA_130","Sadly, we have received video confirmation of President Paddock's death."
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_10_140","Lord, what is this world coming to?"
"DIA_DR3_CIN_CH06_CH06_01_JUST_ONE_MORE_THING_CAST_11_00","She ready yet?"
"DIA_DR3_CIN_CH06_CH06_01_JUST_ONE_MORE_THING_CAST_10_10","We still need those parts."
"DIA_DR3_CIN_CH06_CH06_01_JUST_ONE_MORE_THING_CAST_11_20","Jesus, man. We got to get out of here!"
"DIA_DR3_CIN_CH06_CH06_01_JUST_ONE_MORE_THING_CAST_10_30","Listen, the good news is I found this letter from that richy-rich collector in Sunset Hills,"
"DIA_DR3_CIN_CH06_CH06_01_JUST_ONE_MORE_THING_CAST_10_40","the one with the plane fetish?"
"DIA_DR3_CIN_CH06_CH06_01_JUST_ONE_MORE_THING_CAST_10_50","He's got the parts!"
"DIA_DR3_CIN_CH06_CH06_01_JUST_ONE_MORE_THING_CAST_10_60","He wants to donate them. I say let's help a man out."
"DIA_DR3_CIN_CH06_CH06_01_JUST_ONE_MORE_THING_CAST_01_70","Hey, don't worry. He's ok now."
"DIA_DR3_CIN_CH06_CH06_01_JUST_ONE_MORE_THING_CAST_10_80","Diego. Help me put the fuel in the plane while Nick's gone."
"DIA_DR3_CIN_CH06_CH06_01_JUST_ONE_MORE_THING_CAST_10_90","I can't do it by myself."
"DIA_DR3_CIN_CH06_CH06_02_A_COLLECTION_OF_ZOMBIES_ALARM_00","Intruder. Lock down now commencing."
"DIA_DR3_CIN_CH06_CH06_02_A_COLLECTION_OF_ZOMBIES_ALARM_10","If this system has been activated in error, please confirm at the alarm system control panel."
"DIA_DR3_CIN_CH06_CH06_03_ALARMED_ALARM_00","Thank you for your verification."
"DIA_DR3_CIN_CH06_CH06_03_ALARMED_ALARM_10","Lock down de-activated."
"DIA_DR3_CIN_CH06_CH06_03_ALARMED_CAST_01_20","Now, where are those parts?"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_MUS_290","This zombie is reported to have begun the Smithville outbreak in 2007,"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_MUS_300","the first outbreak to occur after Willamette."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_310","Now look at his neck."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_320","No. No, no, no - holy crap man! No, what does that mean, man?"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_340","I don't know, right? What the hell?"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_350","Holy shit. Ok, look, we, we need to focus on the problems that we can solve first, ok?"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_360","Let's get the hell out of town, and then we'll figure out what's going on. You still have that key, right?"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_380","Oh shit. Those gang dudes mugged me on the way here. I was so out of it."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_400","They took the plane key. Nick, we gotta get it back."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_11_410","What is it, bro?"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_440","Come on, Diego."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_01_00","Everyone listen up."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_01_10","I got the last part."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_10_30","Give me a sec."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_10_40","Ok, give it a shot."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_11_50","Let's give it a try."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_01_60","All right!"
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_01_70","Now all we need to do is get the others."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_10_80","I'm so proud of you, kitten lips."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_10_90","I'm proud of you for coming through for all of us in this mess."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_01_100","Hey, Rhonda?"
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_01_110","Wait, wait a second - what's going on?"
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_01_120","We're finally going to get out of here like we said."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_10_130","I been thinking."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_10_140","This might be my only chance to make things right."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_10_150","I should have never left my ex like that."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_10_160","He was a good man and I done him wrong, and if he's out there I gotta find him."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_01_170","What are you going to do?"
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_10_180","Go back to my garage for a bit."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_10_190","Figure out my next move."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_01_200","I wish I could change your mind. I'm going to miss you Rhonda."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_01_210","Closest thing to a family I ever had."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_10_220","Shit."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_05_230","Man, that chick is crazy."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_01_240","Come on. Let's get Annie and the others from the karaoke bar and let's get the hell out of here."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_11_250","You take this bro."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_11_260","I don't really trust myself anymore, you know?"
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_05_270","Oh, hell no!"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_00","Twelve! Number twelve!"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_10","I have waited for you. For so long."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_01_20","Who the hell are you?"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_30","I am Isabela Keyes."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_01_40","...you started the outbreak at Willamette!"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_01_50","You killed my friend Diego!"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_60","I am no terrorist!"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_70","The world has been lied to about me for so long."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_80","I will change that, with you."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_01_90","What are you talking about?"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_100","There's no time to explain."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_110","But you must know, you will not meet the same fate as your friend."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_120","They will not live inside of you. The worms. They cannot."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_01_130","What else do you know?"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_01_140","You need to tell me. Now."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_150","I know who you are."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_160","I am the only one who can tell you everything."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_07_170","Stop!"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_180","Quickly!"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_190","I won't leave you here, it's too important!"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_07_200","You're not going anywhere!"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_01_210","Go! Go to the warehouse at the port!"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_01_220","We have a plane, we're going to get out!"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_250","I will meet you there and then I will tell you everything!"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_07_260","If I can't have you alive, I'll settle for whatever I can scrape off the walls!"
"DIA_DR3_CIN_CH06_CH06_10_DIRECTOR_DEFEATED_CAST_07_00","I will get you dead or alive, twelve."
"DIA_DR3_CIN_CH06_CH06_10_DIRECTOR_DEFEATED_CAST_07_10","I promise you."
"DIA_DR3_CIN_CH06_CH06_10_DIRECTOR_DEFEATED_CAST_06_20","Marian!"
"DIA_DR3_CIN_CH06_CH06_10_DIRECTOR_DEFEATED_CAST_06_30","You fool."
"DIA_DR3_CIN_CH07_CH07_01_GOODBYE_OLD_FRIEND_CAST_01_00","I'm getting the hell out of this city."
"DIA_DR3_CIN_CH07_CH07_01_GOODBYE_OLD_FRIEND_CAST_01_10","And I'm taking my friends with me."
"DIA_DR3_CIN_CH07_CH07_01_GOODBYE_OLD_FRIEND_CAST_01_20","Where's that damn karaoke bar?"
"DIA_DR3_CIN_CH07_CH07_03_SLOW_BLEED_CAST_01_00","Rhonda? Are you in here?"
"DIA_DR3_CIN_CH07_CH07_03_SLOW_BLEED_CAST_01_10","Rhonda! Oh god, Rhonda!"
"DIA_DR3_CIN_CH07_CH07_03_SLOW_BLEED_CAST_10_20","Nick, Nick honey. Be careful!"
"DIA_DR3_CIN_CH07_CH07_03_SLOW_BLEED_CAST_10_30","Oh god, oh..."
"DIA_DR3_CIN_CH07_CH07_03_SLOW_BLEED_CAST_10_40","Oh, they... they tortured me."
"DIA_DR3_CIN_CH07_CH07_03_SLOW_BLEED_CAST_10_50","They took my fucking arm!"
"DIA_DR3_CIN_CH07_CH07_03_SLOW_BLEED_CAST_01_60","Rhonda, you'll be dead soon if we don't stop the bleeding. We only have a few minutes."
"DIA_DR3_CIN_CH07_CH07_03_SLOW_BLEED_CAST_10_80","First aid kit..."
"DIA_DR3_CIN_CH07_CH07_03_SLOW_BLEED_CAST_10_90","stop the bleeding..."
"DIA_DR3_CIN_CH07_CH07_03_SLOW_BLEED_CAST_10_100","Maybe at Roy's Mart?"
"DIA_DR3_CIN_CH07_CH07_03_SLOW_BLEED_CAST_10_110","But they're still around here. Looking for you."
"DIA_DR3_CIN_CH07_CH07_03_SLOW_BLEED_CAST_01_120","I'll be right back Rhonda. Hang in there."
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_01_00","Come on Rhonda. Stick with me, please?"
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_01_10","Rhonda?"
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_10_30","I ain't going towards no frickin' light just yet. Hell no!"
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_01_40","Ok, listen Rhonda. We need to get outta here. You gotta come with me."
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_10_50","I told you, I can't."
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_01_60","I found Gary."
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_10_70","Gary? Oh my god!"
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_10_80","Oh my god, how? Where? Are you sure?"
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_10_90","Oh, my beautiful boy!"
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_01_100","Let's go."
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_10_110","No. I can't go looking like this."
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_01_120","I think that's the least of our problems right now."
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_01_130","Let's help you up. Come on. We gotta go."
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_10_140","First impressions are everything."
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_10_150","I'm not going until I look presentable."
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_10_160","Get some acetylene tanks, a soldering iron, and a hinge, we'll rig something up."
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_10_170","Go!"
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_01_180","Ok."
"DIA_DR3_CIN_CH07_CH07_05_SHES_SO_HOT_CAST_10_00","Ready to rumble!"
"DIA_DR3_CIN_CH07_CH07_05_SHES_SO_HOT_CAST_01_10","Let's go."
"DIA_DR3_CIN_CH07_CH07_06_REUNITED_CAST_10_00","I'm not quite the same woman I used to be..."
"DIA_DR3_CIN_CH07_CH07_06_REUNITED_CAST_03_10","You're even hotter."
"DIA_DR3_CIN_CH07_CH07_06_REUNITED_CAST_03_20","You listen to me, kid."
"DIA_DR3_CIN_CH07_CH07_06_REUNITED_CAST_03_30","You tell the boss, if he comes by here, he can go screw himself."
"DIA_DR3_CIN_CH07_CH07_06_REUNITED_CAST_03_40","I'm not missing out on anything else."
"DIA_DR3_CIN_CH07_CH07_06_REUNITED_CAST_03_50","Let him do his own dirty work. I finally have a reason to live."
"DIA_DR3_CIN_CH07_CH07_06_REUNITED_CAST_10_60","Come on baby, let's go make some noise."
"DIA_DR3_CIN_CH07_CH07_06_REUNITED_CAST_01_70","Gary?"
"DIA_DR3_CIN_CH07_CH07_06_REUNITED_CAST_03_80","Oh, yeah. I forgot, sorry."
"DIA_DR3_CIN_CH07_CH07_06_REUNITED_CAST_03_90","I put her up high, I put a bunch of zombies around her. Just be careful in there."
"DIA_DR3_CIN_CH07_CH07_06_REUNITED_CAST_01_110","What?"
"DIA_DR3_CIN_CH07_CH07_07_GONNA_SING_YOU_A_LOVE_SONG_CAST_01_00","Annie!"
"DIA_DR3_CIN_CH07_CH07_07_GONNA_SING_YOU_A_LOVE_SONG_CAST_02_10","Nick!"
"DIA_DR3_CIN_CH07_CH07_07_GONNA_SING_YOU_A_LOVE_SONG_CAST_02_20","There's too many of them! That asshole let them in!"
"DIA_DR3_CIN_CH07_CH07_07_GONNA_SING_YOU_A_LOVE_SONG_CAST_02_30","Can you get some help?"
"DIA_DR3_CIN_CH07_CH07_07_GONNA_SING_YOU_A_LOVE_SONG_CAST_01_40","I have a better idea."
"DIA_DR3_CIN_CH07_CH07_07_GONNA_SING_YOU_A_LOVE_SONG_CAST_01_50","Check... check..."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_00","Are you ok?"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_02_10","Yeah, it just, uh, brings back some bad memories."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_30","Finally. You guys are ok?"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_02_40","Where are the others?"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_50","I don't know, I thought they were with you."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_02_60","No, Red, we can't leave them. Not after everything."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_70","But we can't... ok. All right. I got one last location I can check, all right?"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_90","Is the plane already fueled up?"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_110","All right, now we cannot sacrifice everyone else, okay?"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_120","All right? So be ready when I get back."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_130","Nick... that is what they call you now? We must go!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_02_150","Wait, wait, you are Isabela Keyes."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_02_160","I've heard rumors about you..."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_170","No, you don't understand!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_180","What is it you have to tell me?"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_190","No more hints. Just out with it."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_200","Your government built a lab, near my village."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_210","All to make fatter cattle for your fat country to eat."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_220","And with the lab came soldiers from the US Army."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_230","They did what young men do. They spread their seed."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_240","And then when Dr. Barnaby discovered the bees, well, the zombies came."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_250","And your government killed most of the survivors so no one would tell the truth."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_260","Carlito thought it would be fitting that he should send the children back to the country which helped create them."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_270","Little time bombs, like your friend Diego."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_280","But he did not want to create something unstoppable."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_290","So he made one of the orphans immune."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_02_300","Oh my god. Nick..."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_310","This is you, Nick. You are the little life capsule Carlito planted."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_320","Me?"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_02_330","You're what we've been waiting for."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_340","You could be cured."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_350","Dr. Mallon wants the cure and she will do anything to get it."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_360","She's looking for you now. We must go!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_370","Well, I know it doesn't look like much, but..."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_380","We must take our chances now."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_390","Nick! Annie! Come on out here!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_02_400","Ok, that's Red."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_410","We need to get everyone."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_420","Nick! Please!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_02_430","Red?"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_440","Come on guys, hurry up! I need your help!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_450","Nick, wait, wait, there's no time! Annie!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_460","Hey!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_02_470","Let us out of here! Nick! Nick, help!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_480","Please!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_490","You..."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_500","Nick! That is a nice tattoo, number twelve."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_510","Do you know what it means?"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_520","Five million dollars for Red."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_530","What are you doing, man?"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_540","Come on Nick, I told you. I'm a realist."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_550","I'm tired of living like a pariah!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_560","And when I saw that flyer, I realized that was the closest to five million dollars that I ever was going to get."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_570","So guess what? I've got your friends."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_580","You are my five million dollars. So let's make an exchange."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_600","I am gonna kill you with my bare fucking hands, you son of a bitch!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_610","I'd like to see it!"
"DIA_DR3_CIN_CH07_CH07_11_RED_BOSS_TRANSITION2_CAST_02_00","Nick, are you ok?"
"DIA_DR3_CIN_CH07_CH07_11_RED_BOSS_TRANSITION2_CAST_01_10","Yeah, yeah. Go! Find a way to get out of here."
"DIA_DR3_CIN_CH07_CH07_11_RED_BOSS_TRANSITION2_CAST_01_20","Go!"
"DIA_DR3_CIN_CH07_CH07_11_RED_BOSS_TRANSITION2_CAST_09_30","You are coming with me."
"DIA_DR3_CIN_CH07_CH07_11_RED_BOSS_TRANSITION2_CAST_01_40","One of the family, huh?"
"DIA_DR3_CIN_CH07_CH07_11_RED_BOSS_TRANSITION2_CAST_09_50","No. Family of one, Nick. Just like you."
"DIA_DR3_CIN_CH07_CH07_11_RED_BOSS_TRANSITION2_CAST_01_60","No. Nothing like me."
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_01_00","What happened to you Red?"
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_09_10","Everybody got some shit. Everybody gets shit."
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_09_20","I wanted it to be my time."
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_01_30","Well, you're right about one thing."
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_09_40","What?"
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_01_50","It is your time."
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_09_60","Nick!"
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_06_70","Dammit, do you need backup?"
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_02_80","That's Hemlock's voice."
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_06_90","Speak up man, I can barely understand you!"
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_06_100","Have you recovered the orphan?"
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_01_110","Negative, sir."
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_01_120","We have them cornered."
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_01_130","Requesting additional time to mop things up."
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_06_140","Very well. I'll grant another day."
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_06_150","Mallon will be happy to have more time."
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_06_160","Our work here is not yet complete, regardless."
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_01_170","Mine isn't either."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_00","Katey? Katey!"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_02_10","Oh my god... Dad?"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_20","Honey, please..."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_30","I'm sorry."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_02_40","Dad, I'm sorry."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_50","Katey Ann Greene, where have you been?"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_60","I lost my mind when you ran away."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_05_70","Shit, that's real cute, ain't it? I love a happy ending."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_02_80","Dad, I'm sorry... I just..."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_02_90","I saw what it was doing to you, the pressure to keep me unregistered and to find Zombrex all the time."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_02_100","It wrecks people, that drug."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_120","You've never been a burden to me, honey."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_130","It's not your fault, what happened to me."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_140","I'm the one who's the burden. I... I'm not proud of what I've done."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_150","God, I've been looking for you for so long."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_01_160","You're the man Gary works for."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_01_170","I'm not letting Annie go with some thug."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_01_180","I don't give a shit if she is your daughter, she's not your property."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_190","I've been looking for my daughter for two years."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_200","And now there's a zombie outbreak like the one that killed her mother."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_210","You don't know what that's like. Who the hell is this?"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_01_220","Nick Ramos. Who are you?"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_230","Chuck Greene."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_02_240","Ok, it's ok. Dad, how did you find me?"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_250","I found Gary."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_260","He overheard where you were going. I wanted to kill him for letting you go, but I never seen the fat bastard so happy."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_08_280","It's been a long time, Chuck Greene."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_290","Isabela Keyes? What the hell are you doing here?"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_300","Your face..."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_08_310","Dr. Mallon was always envious of me."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_08_320","At least I can still walk."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_08_330","It is imperative that we get this man to a safe place immediately."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_03_340","What, that little pipsqueak?"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_350","You're kidding me, right?"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_08_360","He contains within him, within his body, the cure. The antidote to the parasite."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_370","Let's do this."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_08_380","Come on, let's go!"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_10_390","That's it. Good."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_01_400","What about the rest of the survivors? And I don't think we're all gonna fit in this plane."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_10_420","Gary and I will stay."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_01_430","What?"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_03_440","Now that we got a little more time, we..."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_03_450","you know, we figure that we'll round up anybody who's still alive and we'll truck 'em outta here. We'll find a way."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_10_460","You're the important one, Nick."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_10_470","I always had a feeling you were going places, kiddo."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_01_480","I can't leave you guys."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_10_490","Tough cookie. You gotta get out of here."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_10_500","Don't ever forget you got a family right here, ok?"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_03_510","All right, come on. Get outta here, get outta here."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_03_520","Hey, wait a minute, wait a minute. Hey boss!"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_03_530","All's well that ends well."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_05_540","Hey, you take good care of that woman, you hear?"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_05_550","You gonna hear from me if you don't."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_03_560","Come on."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_02_570","Do either of you even know how to fly a plane?"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_01_580","I guess we'll just have to make do with what we got."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_04_590","Luck."
"DIA_DR3_CIN_CH07_ENDING_A_CAST_01_600","Buckle up everybody."
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_01_00","Buddy?"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_11_10","Nick? Nick!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_11_20","What's going on man? What's going on?"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_07_30","The little orphans are awake at last."
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_01_40","Orphans? How did she know that?"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_11_50","What's going on?"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_11_60","What are you doing?"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_11_70","Oh god... pachamama... pachamama... pachamama... pachamama..."
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_07_80","Activate the pathetic one first. We'll see if he's the right one or not."
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_01_90","Activate? Activate what?"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_07_100","Begin the test immediately!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_01_110","Hey! Get away from him!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_11_120","Nick!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_11_130","It hurts!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_11_140","Nick! Help me!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_01_150","No!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_01_160","Hey! No! Diego!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_01_170","No!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_SPEC1_180","What's it doing?"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_SPEC1_190","What's happening?"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_SPEC1_200","Get away! No! Get them off!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_SPEC2_210","Get out of here!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_SPEC2_220","Get it off of me!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_07_240","We must evacuate and isolate this room. Do not let the other one loose!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_07_250","He's our last chance!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_07_260","I'll get him myself if I must."
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_SPEC4_270","General Hemlock, the lab has been compromised. Repeat, the lab has been compromised."
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_01_280","Oh god!"
"DIA_DR3_CIN_CH06_CH06_06_REAL_CAN_OF_WORMS_CAST_01_290","No!"
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_05_00","Hot damn, man. We are finally getting out of here."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_SPEC1_10","Sir! General Hemlock Sir! Be advised, collection time is prime! Expect minimal resistance."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_01_30","Collection time?"
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_06_40","Only when retrieval has been completed will we commence destruction of the city."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_01_50","That's Hemlock."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_06_60","The most powerful weapon of mass destruction known to mankind is almost in our grasp."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_08_70","Take off, Nick!"
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_05_80","Now's not a good time to get cold feet, buddy."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_01_90","Hemlock's doing something here in town. Collecting something."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_04_100","What the hell's that guy looking for?"
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_08_110","The substance the King Zombies give off would be very powerful if collected or synthesized."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_08_120","We must go!"
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_02_130","But we can't just let him do it!"
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_08_140","We are so close to a cure. A cure to your own disease."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_08_150","Don't you want that?"
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_02_160","Don't you get it? It might not even matter if we have a cure if he has something like that."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_04_170","Whatever it is, it's starting now."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_01_180","Annie's right. A cure won't mean a thing if we don't stop this."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_08_190","Nick, please!"
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_02_200","Dad, what are you doing?"
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_04_210","Katey, I used to be the guy who solved problems, not caused them."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_04_220","We are going to get that son of a bitch."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_02_230","Nick, Dad, give me that."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_02_240","Come on, I'll get up on the crane, I'll tell you where he's going."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_01_00","There he is."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_04_10","Oh my god. Her."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_07_20","We are wasting time. The orphan, he's still out there!"
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_06_30","Marian, don't you understand?"
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_06_40","We'll create outbreaks anywhere we want to! We can control where it goes."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_06_50","And when we're done, we'll kill the kings."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_06_60","It'll wipe out the population but leave all the infrastructure."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_06_70","It'll be like the neutron bomb I always dreamed of."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_07_80","It is nothing without the cure."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_06_90","Oh, this cure thing is bullshit!"
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_06_100","It's a goddamn myth, Marian."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_06_110","That bitch and her brother made it all up to taunt you."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_06_120","Don't throw our lives away on this."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_06_130","I've indulged you enough."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_AIRTR_00","LA 620 you are cleared to ten thousand feet."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_07_140","Oh, don't be so pathetic. You are so weak. You, you make me sick."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_06_160","I would have been good to you, Marian."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_06_170","It's not like any other man would have you."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_COPIL_10","Why the hell are they even letting anyone fly over Los Perdidos?"
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_06_180","We've got a job to do, men, now let's do it."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_04_190","Those drones are collecting the zombies."
"DIA_DR3_CIN_CH08_CH08_02_HEMLOCK_CAN_BE_POISON_CAST_01_200","We gotta stop them."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_COPIL_20","An outbreak on that scale, the city should be a no-fly zone. Shouldn't even be using an airport that close to the city."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_PILOT_40","Relax, what's going to hurt us up here?"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_COPIL_50","You don't look so good. You okay?"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_PILOT_60","I got bit by some weird bee this morning on the tarmac..."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_PILOT_70","Maybe I'm allergic."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_COPIL_80","Allergic, huh?"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_PILOT_90","Let's get the plane down on the ground."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_COPIL_100","What are you crazy? Los Perdidos is filled with zombies."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_PILOT_110","We're full of people here... I know how to deal with this."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_COPIL_120","So do I..."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_130","Don't like this, don't like this one bit. We should have stayed inside, man."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_140","We can't let everyone starve to death."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_150","Why not? We just met them all three days ago."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_160","Keep it down..."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_170","It's okay, none of them geeks around."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_180","Oh man..."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_190","What the hell does that mean?!"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_200","That's no way out. Best we can do is hope for a rescue. Soon."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_220","Meanwhile, let's see what we can find."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_230","This whole short straw deal was a set-up, man."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_240","I mean, that Rhonda had somethin' hidden up her sleeve."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_250","Down her bra, more likely. I shoulda checked. Probably has a whole pantry in there."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_270","No, no! Wait wait, did you hear that?"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_SPEC3_280","...survivors evacuated..."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_290","What is that? A radio?!"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_300","That's an emergency scanner. Picks up a signal from all the mics around town."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_SPEC3_320","... once rescue operations are complete a biological cleanse of Los Perdidos will begin in six days..."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_340","Bio-what now?"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_350","They're gonna bomb the shit out of us!"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_360","Six days. I mean that's like plenty of time."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_370","Right? Oh, man."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_380","Um, Nick..."
"DIA_DR3_CIN_CH08_CH08_03_MAN_TO_MAN_CAST_06_00","You worthless shits! You think you've ruined me? Think again!"
"DIA_DR3_CIN_CH08_CH08_03_MAN_TO_MAN_CAST_04_20","Nick!"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_390","You wanna hurry it up a bit there, pal?"
"DIA_DR3_CIN_CH08_CH08_03_MAN_TO_MAN_CAST_06_30","You're supposed to be the cream of the crop."
"DIA_DR3_CIN_CH08_CH08_03_MAN_TO_MAN_CAST_06_40","What the hell is the matter with you?"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_400","Come on, we just got started."
"DIA_DR3_CIN_CH08_CH08_03_MAN_TO_MAN_CAST_06_50","Fly the goddamn plane you fool!"
"DIA_DR3_CIN_CH08_CH08_03_MAN_TO_MAN_CAST_06_60","Let me show you how it's done, boy."
"DIA_DR3_CIN_CH08_CH08_03_MAN_TO_MAN_CAST_01_70","Watch and learn, old man."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_410","No seriously. I really think it'd be a good idea to hurry it right the hell up."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_420","You really need to learn to be more direct, Dick."
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_01_00","Your lady friend Marian was right. I am the cure."
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_01_10","Carlito made me immune."
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_06_20","You think you got it all figured out, don't you?"
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_06_30","You know nothing!"
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_01_40","Well here's something I do know."
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_01_50","There is no cure for this."
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_06_60","Fuck you!"
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_02_70","Nick? Nick, are you ok?"
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_01_80","I'm doing just fine, Annie."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_430","Run!! Go! Go! Go!"
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_02_90","We're on our way, ok? Me and Dad."
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_02_100","Then we have to pick up Isabela. She went back to the lab to find something."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_440","Holy shit!"
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_02_110","I was worried Nick. I... I can't lose you now."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_450","What are you doing?!"
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_01_120","Don't worry. You won't."
"DIA_DR3_CIN_CH08_CH08_04_A_LONG_WAY_TO_GO_CAST_01_130","Hey!"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_460","Nick, man. I been out of matches for three days."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_470","It's really time for you to quit!"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_480","Hey, we got to get back to the diner!"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_05_490","We're not walking through that!"
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_500","We need a car. That one looks like it will work."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_510","Come on, man! Get in!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_00","Jesus Christ, what the hell was that? Like we don't have enough problems already!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_02_20","You okay, Nick?"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_01_30","Hi, Annie."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_02_40","I thought you guys were goners."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_02_50","You find anything? Maybe some food or a gun?"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_01_60","Didn't have a chance."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_02_70","I got to get out of here, man."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_01_80","You got family to get back to? Parents?"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_02_90","Don't have any."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_01_100","Me neither."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_02_110","Sometimes you're better off that way."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_05_120","I found this out there. It might be useful."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_01_130","Is that your last dose?"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_01_140","We're almost out of everything..."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_150","You know, if your kind just got Zombrex-chipped like responsible citizens, we might not be in this mess."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_02_160","Those people are tracked by GPS. They're prisoners."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_170","They're following the law!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_180","Those GPS chips have Zombrex in 'em! They keep infected people from turning zombie!"
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_07_00","You're insane. Starting an outbreak to find the immune one, it makes no sense."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_07_10","It will kill thousands, including the orphan. No. No."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_20","It is the only way, Marian. I know he's out there somewhere."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_30","Those lives are inconsequential compared to the cure."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_40","That's why I've continued to work with you, that's why I've stayed here voluntarily"
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_50","To find a cure."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_60","In an outbreak, the orphan would realize his immunity and come forward."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_70","And your friend Hemlock might find it convenient as well."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_07_80","Oh, you're jealous of my work. You always have been."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_07_90","You're so desperate to find your mark."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_100","You think you'll walk again?"
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_110","You think you'll be cured?"
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_07_120","Shut up. You're lucky I didn't take your legs as well."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_07_130","If they hadn't stopped me..."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_140","I will be the one who goes down in history as the creator of the cure."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_150","Me, and me alone. Not you."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_160","I don't care what I have to do to find it."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_170","I don't give a shit about the money."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_180","I'm going to make up for what my brother did and restore the good name of our family."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_190","Be a hero for once, and for all time."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_200","Not that Frank West. Not this Chuck Greene..."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_210","He left me to die once."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_220","They will all pale in my shadow."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_08_230","And I will find the cure."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_07_240","And no one will know you're a mass murderer. Interesting."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_07_250","I think I might finally be starting to like you after all."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_02_200","Oh, really? Must not have worked too well - look outside!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_210","You illegals are nothing but trouble!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_SVR_24_220","Will you bitches shut up?! They're gonna hear us!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_05_230","You know, why don't you calm the hell down, asshole?"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_05_240","As long as they're outside, we got nothing to worry about."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_01_250","No! Turn it off! Turn it off!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_SVR_45_260","God, no! I don't want to die!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_SVR_24_270","No, no, no, no, Mother, Mother, it'll be alright, okay? Okay? I'm not going to let anything happen to you."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_SVR_45_300","Oh, Peter! I'm so scared."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_SVR_24_310","Oh my god, look at that one."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_SVR_24_320","It's like it knows something about when it was alive..."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_SVR_45_330","We are all going to die!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_SVR_24_340","No! Mother! No! Don't go out there!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_350","Peter! No!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_SVR_24_360","No! Help me!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_SVR_24_370","No!!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_380","Oh, god."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_05_390","Jesus!!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_400","Okay, everybody! Get ready to run!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_05_410","I mean where the hell are we going to go?"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_420","My garage. In Ingleton. The walls are thick. It will buy us some time to think. Maybe the TV'll work."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_02_450","If we have to get out of here, that's fine. But I am not going to any garage."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_02_470","People are waiting for me."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_480","Girlie, you're better off with us."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_02_490","I'll take my chances."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_500","Nick, those zombies are gonna get in here any second! We gotta do something!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_01_520","There's nothing to fight them off with!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_530","You're good at fixing things. There's a lot of stuff around here."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_01_550","Let me see if I can put something together."
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_00","I didn't think we were gonna make it!"
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_10","That whole city is screwed!"
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_20","Where are the police? Where's the army?"
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_01_30","We should be safe in here for a while."
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_40","You better look around. Make sure none of them are in here, okay? No more."
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_01_60","Hey, wait a minute. This guy... he's got one of those GPS Zombrex chips. Right there."
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_80","Hey, those are supposed to dose infected people with Zombrex, keep them from turning."
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_90","And if they do turn, it's supposed to track them."
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_100","I mean, isn't that the whole point?"
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_05_110","All clear."
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_120","This wasn't supposed to happen."
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_01_130","None of this was supposed to happen."
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_140","We need some news."
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_150","We need to find out what's going on out there, and when help is coming."
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_01_160","If it's coming..."
"DIA_DR3_CIN_CH00_CH00_04_DICK_TO_THE_RESCUE_CAST_05_00","Nick, man."
"DIA_DR3_CIN_CH00_CH00_04_DICK_TO_THE_RESCUE_CAST_05_10","Dude, I thought you were a goner."
"DIA_DR3_CIN_CH00_CH00_04_DICK_TO_THE_RESCUE_CAST_05_20","Get up. Come on, now."
"DIA_DR3_CIN_CH00_CH00_04_DICK_TO_THE_RESCUE_CAST_05_30","Man, do I have to do everything around here?"
"DIA_DR3_CIN_CH00_CH00_04_DICK_TO_THE_RESCUE_CAST_05_40","Come on."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CINTV_00","...meanwhile the search for President Paddock continues within Los Perdidos."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CINTV_10","We are now going to a press conference that is happening right now"
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CINTV_20","with the secretary of defense, former general John Hemlock,"
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CINTV_30","which is already in progress. Please stay with us."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_06_40","We have not yet confirmed the cause of the ongoing outbreak,"
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_06_50","but it was almost certainly initiated by the turning of an illegally infected, unchipped person."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_06_70","Let this tragedy be a reminder to all Americans - Zombrex chipping is the law."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_06_90","Los Perdidos has been quarantined for the safety of those both within and without until the President is located."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_06_120","The threat of contamination remains high."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_06_130","Therefore, in six days, once we are certain all survivors have been rescued,"
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_06_140","we will have no choice but to deploy a large incendiary bomb,"
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_06_150","destroying all organic life within the city limits."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_10_160","What the hell? I am freaking organic life, right here!"
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CINTV_180","All civilians are urged to report to a military quarantine station for chipping and evacuation."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CINTV_200","A list of stations will follow shortly, I am told."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_05_220","Holy shit. Quarantine station at Production Bridge. Jesus."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_05_230","Wait, how the hell we gonna get there? We can't walk, and driving's not so safe either."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_10_250","We could fix up one of those."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_01_260","Or both..."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_01_270","Reinforce one with the other... combine them to make something stronger."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_05_290","Yeah, yeah. That's the same idea I had. Just... just run with it."
"DIA_DR3_CIN_CH01_CH01_01_ESCAPE_OR_DIE_CAST_10_300","See what you can do, kiddo."
"IDS_IDS_DISPLAY_NAME_EAT_BUFFET","Eat"
"DIA_DR3_CIN_CH01_CH01_02_WE_GOTTA_GET_OUTTA_THIS_PLACE_CAST_10_00","Damn, honey!"
"DIA_DR3_CIN_CH01_CH01_02_WE_GOTTA_GET_OUTTA_THIS_PLACE_CAST_10_10","Hell, you can probably make more of these out on the road now that you know what you're doing."
"DIA_DR3_CIN_CH01_CH01_02_WE_GOTTA_GET_OUTTA_THIS_PLACE_CAST_10_30","Let's get to that quarantine station."
"DIA_DR3_CIN_CH01_CH01_03_INTRO_TO_NIGHT_ZOMBIES_CINTV_00","All survivors are once again urged to get to military quarantine stations for immediate care and rescue."
"DIA_DR3_CIN_CH01_CH01_03_INTRO_TO_NIGHT_ZOMBIES_CINTV_20","Survivors should use extreme caution when dealing with zombies after dark,"
"DIA_DR3_CIN_CH01_CH01_03_INTRO_TO_NIGHT_ZOMBIES_CINTV_30","when their hunger and strength apparently increases, due to an unknown mutation of the virus."
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CLYDE_20","Whoo! Let's roll!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_MEL_30","Let's ride!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CLYDE_40","Let's kill everything in sight!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_MEL_50","Let's kill everything in sight!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CLYDE_60","Come on, baby!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CLYDE_70","Ooh, she's a fighter!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CAST_01_80","Let her go!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CLYDE_90","This is gonna be fun. You know how I like 'em, Mel! Big and juicy!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_MEL_120","Yeah, you know how I like 'em, Clyde!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CLYDE_140","Ahh, young, dumb and full of -"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CAST_10_150","Get your stinky paws off me!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CAST_01_160","I told you to let her go!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CLYDE_170","Let's party!"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_MEL_00","She got me in the damn eye!"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_CLYDE_10","Man, she put my nuts back up in there!"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_CLYDE_20","Bitch!"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_MEL_30","Bitch!"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_MEL_40","You. I've had enough of you two playing hard to get!"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_CLYDE_50","I'm gonna rip your heart out, boy."
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_CLYDE_60","Oh yeah!"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_MEL_90","... Clyde?"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_BOSS_01_100","Whoooo!"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_BOSS_01_110","What do we have here? Some fresh meat!"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_BOSS_01_120","What about it, boys? Is this a tasty treat, or what?"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_BOSS_01_140","No pesky military, no pesky police, left anywhere on this city to interfere."
"IDS_LEADERBOARD_RECENTPLAYERS","Recent Players"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_BOSS_01_160","Just our own... our own private little island."
"IDS_PAYPHONE_DISPLAY","Pay Phone"
"IDS_PARKING_GATE_DISPLAY","Parking Gate Barrier"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_BOSS_01_180","Let's play!"
"IDS_TRAFFIC_BARREL_DISPLAY","Traffic Barrel Lid"
"IDS_LARGE_SIGN_DISPLAY","Large Sign"
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_BOSS_01_10","You're going to die, you know this? You are going to suffer, and you are going to die."
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_BOSS_01_30","The only way you're leaving here is in a coffin."
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_01_40","Oh, god."
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_10_50","Oh Nick! Oh, my god. You saved us!"
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_10_70","Hey, what's wrong, sugar?"
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_01_80","I just... I just never killed anyone before."
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_01_100","You know? I've killed zombies. But they're already dead, right?"
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_01_130","I never killed a human being."
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_01_140","Maybe there was something else I could have done."
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_10_160","You had to do it. He would have killed us. Or worse."
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_10_190","Nick. Listen to me."
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_10_200","We got to get out of this city. It's escape or die. We got to do what we got to do."
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_01_230","Right..."
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_01_240","Escape or die."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_00","Halt!"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_01_10","Diego?"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_10_20","Nick, stay down!"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_01_30","Diego! Ponga su arma! Soy yo, Nick!"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_05_40","Take this guy out, man. He's making me nervous."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_01_50","Shut up. Diego, it's Nick."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_60","Nick? Nick! Amigo!"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_70","Jesus, man, I'm so sorry."
"IDS_SM51_OBJ8","Rescue Kandy"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_80","I heard some shouting, so I came this way."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_90","I've been looking for that lady's chop shop you told me about."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_100","Nick, man. Things are really bad, man. We are so screwed."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_01_110","Where's the rest of your unit?"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_120","My unit got owned by the zombies!"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_130","We were over at that new museum - you know? Big deal exhibit,"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_140","the fricking president was there. We let her down!"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_150","All of a sudden there were zombies everywhere!"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_160","I just... I just freakin' ran, man."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_180","And now I'm like AWOL or some shit."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_190","They won't let anybody out. We're quarantined."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_210","That's why I wanted to find you, man! You can fix things, right?"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_220","You can fix the plane, right?"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_10_230","What is this about a plane?"
"IDS_TUTORIAL_TICKER5","Hold [@$VEHICLEBRAKE$_ig] to reverse."
"IDS_TUTORIAL_TICKER6","Steer with [@analog] and hold [@$VEHICLEHANDBRAKE$_ig] to drift."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_240","This collector guy donated an old military plane for the museum."
"IDS_TUTORIAL_TICKER7","Press [@$ATTACKHEAVY$_ig] for heavy attack."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_250","My unit was supposed to get it ready."
"IDS_TUTORIAL_TICKER8","Hold [@$INTERACT$_ig] to grapple enemies."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_260","I think it could fly, it just needs some repairs and some gas or something. I got the key, right here!"
"IDS_TUTORIAL_TICKER9","Press [@$JUMP$_ig] to jump and climb."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_01_340","Oh... shit."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_05_350","It was real nice knowing you, pal."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_01_360","Shit."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_10_370","Nick, honey..."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_10_380","You need to get Zombrex right away, or you're going to turn in the next few hours."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_10_400","I'll go with your friend to this plane."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_410","Look, it's the shipping warehouse right by the docks, man. You can't miss it."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_01_430","Zombrex? Where am I going to find that?"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_10_440","Ingleton is your best bet. There's a crematorium there."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_10_460","Morgues keep emergency backup of Zombrex."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_470","They locked all the gates off because of the dead people inside. You're gonna have to go through the sewers."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_10_480","Find it. Get to that crematorium."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_01_00","Whoa!"
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_10","Sorry about that, buddy. I thought you were one of those zombies."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_30","You got kind of a shambling thing going on. You may want to perk it up a bit."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_01_50","Do you need Zombrex too? I need it, real bad."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_60","No, no. I'm uh... I'm just here doing a job."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_70","I'm Gary. Who the hell are you?"
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_01_80","Nick Ramos."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_01_90","Hey, do you work in there? Can you help me?"
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_110","In there? No, no not that kind of job. No. My boss is kind of a bigshot around here."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_130","He helps people who are... desperate."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_01_140","So, he's a crook?"
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_150","Hey! Don't be rude."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_160","I like to say kingpin. I think it sounds a little classier."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_170","Anyways, I got to get in there and I got to get a body for my boss."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_180","Tell you what. Why don't - why don't you climb up there, let yourself in through the roof, then let me in."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_200","I know where the Zombrex is in there. You help me, I help you."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_01_220","Why won't you climb up there?"
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_230","Alright. You don't want the Zombrex, that's not my problem. I'll catch you later, kid. Maybe."
"DIA_DR3_CIN_CH09_ENDING_B_CAST_01_00","Wait, where's Isabela?"
"DIA_DR3_CIN_CH09_ENDING_B_CAST_01_20","She... she knew."
"DIA_DR3_CIN_CH09_ENDING_B_CAST_01_30","She said I was immune... she said she knew where I came from."
"DIA_DR3_CIN_CH09_ENDING_B_CAST_10_70","Gary and I will stay."
"DIA_DR3_CIN_CH09_ENDING_B_CAST_01_80","What?"
"DIA_DR3_CIN_CH09_ENDING_B_CAST_10_90","You're the important one Nick."
"DIA_DR3_CIN_CH09_ENDING_B_CAST_01_110","I can't leave you guys."
"DIA_DR3_CIN_CH09_ENDING_B_CAST_10_120","Don't ever forget, you've got a family right here, ok?"
"DIA_DR3_CIN_CH09_ENDING_B_CAST_03_130","All right, come on, get out of here. Get out of here."
"DIA_DR3_CIN_CH09_ENDING_B_CAST_01_150","Nope. But it doesn't look like we have much of a choice."
"DIA_DR3_CIN_CH09_ENDING_B_CAST_01_160","Okay... uh..."
"DIA_DR3_CIN_CH09_ENDING_B_CAST_01_170","Come on."
"DIA_DR3_CIN_CH09_ENDING_B_CAST_01_180","Dammit. Uh..."
"DIA_DR3_CIN_CH09_CH06_06A_LAB_ESCAPE_FAIL_CAST_01_10","No... no... please... no..."
"DIA_DR3_CIN_CH09_CH06_06A_LAB_ESCAPE_FAIL_CAST_01_20","No! No!"
"DIA_DR3_CIN_CH09_ENDING_E_CAST_06_10","Mission accomplished. Now get the fuck out of this city."
"DIA_DR3_CIN_CH09_ENDING_D_CAST_01_00","Later bitches. It's every man for himself."
"DIA_DR3_CIN_CH09_ENDING_D_CAST_01_10","Hey guys."
"DIA_DR3_CIN_CH09_ENDING_D_CAST_03_20","You really are a prick."
"DIA_DR3_CIN_CH09_ENDING_D_CAST_10_40","I can't believe you'd let your family down."
"DIA_DR3_CIN_CH09_ENDING_D_CAST_02_50","And to think I kind of liked you."
"DIA_DR3_CIN_CH09_ENDING_D_CAST_09_60","See you later, scumbag."
"DIA_DR3_CIN_CH09_ENDING_D_CAST_01_70","Wait... guys? Guys?"
"DIA_DR3_CIN_CH09_ENDING_KARAOKE_FAIL_CAST_02_00","Nick! Nick, help! Help! No!"
"DIA_DR3_CIN_CH09_ENDING_X_CAST_02_00","Thanks for saving me but... I hear you've been a real shithead around town."
"DIA_DR3_CIN_CH09_ENDING_X_CAST_02_30","I hear you've been hurting people, Nick. Innocent people."
"DIA_DR3_CIN_CH09_ENDING_X_CAST_01_40","Whoa. Hey, wait a second."
"DIA_DR3_CIN_CH09_ENDING_X_CAST_01_50","All right, listen. I'm... I'm special."
"DIA_DR3_CIN_CH09_ENDING_X_CAST_01_60","And I'm sorry you guys, now, I just didn't have time to..."
"DIA_DR3_CIN_CH09_ENDING_X_SVR_19_80","Oh, so you're Mister Special aren't you, is that it?"
"DIA_DR3_CIN_CH09_ENDING_X_CAST_01_90","Seriously though, I really am special."
"DIA_DR3_CIN_CH09_ENDING_X_SVR_19_100","What? You don't think that we're special?"
"DIA_DR3_CIN_CH09_ENDING_X_CAST_01_110","I was just having a little fun now, come on guys."
"DIA_DR3_CIN_CH09_ENDING_X_SVR_07_120","Oh, yeah, look at me, Mister Number Twelve. I can kill whoever I want. I'm a murderer."
"DIA_DR3_CIN_CH09_ENDING_X_CAST_01_140","Hey hang on, I really need to escape, all right?"
"DIA_DR3_CIN_CH09_ENDING_X_CAST_02_150","Oh, you're gonna escape all right. Straight to that big safehouse in the sky."
"DIA_DR3_CIN_CH09_ENDING_X_CAST_01_170","No... no!"
"DIA_DR3_CIN_CH09_ENDING_X_SVR_07_190","Aaaargh! Die! Die! Get him! Get him!"
"DIA_DR3_CIN_CH09_ENDING_C_CAST_08_00","Come, we must get to this plane. We don't have much time."
"DIA_DR3_CIN_CH09_ENDING_C_CAST_01_10","Okay."
"DIA_DR3_CIN_CH09_ENDING_C_CAST_08_30","Do you know how to fly a plane?"
"DIA_DR3_CIN_CH09_ENDING_C_CAST_01_40","Nope. But it doesn't look like we have much of a choice."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_02_00","Hey. Don't scare me like that."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_02_10","Red's not back yet."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_01_20","Too bad."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_02_30","Yeah."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_03_50","Bingo! Hands up, everybody, hands up!"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_01_60","Gary?!"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_02_70","You told him where I was? I trusted you, asshole!"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_03_90","Oh calm down lady, it's not his fault."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_03_100","I figured you didn't have the balls to follow through so I followed you."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_03_110","Ok, you're the broad my boss is looking for. You're coming with me."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_SPEC2_120","Keep moving, keep moving!"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_02_130","It's a raid! Get out!"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_SPEC1_150","Clear the area!"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_01_160","Annie!"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_SPEC1_170","Keep moving! Leave the rest."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_02_180","Nick!"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_09_190","Hey... Hey..."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_01_210","Annie!"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_09_220","Relax!"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_09_230","What happened here? Where are they?"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_01_240","Special Ops raid. Do you have any idea where they might be?"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_09_260","They've been working on a makeshift prison camp for the past couple of days, man."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_09_270","Over in the old taxi dispatch yard in Ingleton. That must be where they are."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_01_280","Did you get the fuel?"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_09_300","Family first, Nick. Dang."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_09_310","We gotta go."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_09_320","As a matter of fact, you know what? I'm gonna go get backup."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_09_330","There's an old used car lot across the street from the prison camp."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_09_340","Meet me on the office rooftop. We'll devise a plan there."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_09_00","Nick, get down!"
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_SPEC3_10","Clear the area!"
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_09_30","Bet they're holding our people in that main detention area over there behind that electrical fence."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_09_40","We have to cut the power to get on the inside of there though."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_09_50","Power supply's probably in that main building over there."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_09_70","Look Nick. There's a couple of ways you can go about this."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_09_80","You can fight your way straight through."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_01_90","Right."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_09_100","Or, you can go around the perimeter and find a way to climb on the inside."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_09_110","Or, if you found one of their uniforms, they look just stupid enough they'd let you walk right past."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_09_120","But it's up to you now Nick."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_01_130","Okay."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_01_140","Wait, wait, wait, where are you going?"
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_09_150","I'm going to go get an escape vehicle."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_09_160","You're going to go on the inside of that main building, which is probably HQ, and cut the power."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_09_180","And then, get over to the detention area. I'll meet you on the inside and we'll get our people out together."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_01_200","Inside. Right."
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_01_210","So wait, what's the..."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_SPEC1_00","What the hell is going on out there?"
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_07_10","You cannot proceed with the destruction of the city while I'm still searching for him."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_07_20","I want my full six days, as you promised."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_06_30","That was never the primary purpose of this operation."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_PRESI_50","As your commander-in-chief I order you to release me."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_06_60","It's wonderful news that we've found you, Madame President."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_06_70","Because you see, we really needed a body."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_06_110","Get her to eat someone low-ranking, get it on film and get it to the media right away."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_06_120","And then shoot her head right off."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_06_130","Mission accomplished."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_07_140","No. I want this Diego. He wasn't at the museum with the rest of his unit."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_07_160","We must find him."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_06_170","I've allowed you to pursue this fantasy because I enjoy indulging you, Marian."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_07_180","Deactivating the chips won't be so easy next time."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_07_190","Something about the radiation we've used to turn the chips off..."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_07_200","It's changing them."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_06_210","This could be a blessing in disguise. I've told my men to bring some of the mutations back for study."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_06_220","This substance they ooze, this royal jelly or whatever it is."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_06_230","It could be the key to a new weapon."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_07_240","Imbecile! Don't lose focus!"
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_07_250","Search the illegals in the quarantine tents, and if you cannot find this Diego..."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_07_270","...kill them, like the infectious vermin they are."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_06_280","Your wish is my pleasure."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_01_300","Power supply must be in there."
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_SPEC1_310","Hey!"
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_CAST_01_320","Oh shit."
"DIA_DR3_CIN_CH04_CH04_04_FREEDOM_FIGHTERS_CAST_01_00","Annie!"
"DIA_DR3_CIN_CH04_CH04_04_FREEDOM_FIGHTERS_CAST_02_10","Nick!"
"DIA_DR3_CIN_CH04_CH04_04_FREEDOM_FIGHTERS_CAST_02_20","I'm so glad you're here."
"DIA_DR3_CIN_CH04_CH04_04_FREEDOM_FIGHTERS_CAST_01_30","Let's get out of here."
"DIA_DR3_CIN_CH04_CH04_04_FREEDOM_FIGHTERS_CAST_03_50","Hey, hey, come on buddy, get me get me get me!"
"DIA_DR3_CIN_CH04_CH04_04_FREEDOM_FIGHTERS_CAST_02_60","Leave that bastard! He'll only cause us trouble."
"DIA_DR3_CIN_CH04_CH04_04_FREEDOM_FIGHTERS_CAST_01_70","I can't do that, Annie. But don't worry. I won't let him take you."
"DIA_DR3_CIN_CH04_CH04_04_FREEDOM_FIGHTERS_CAST_02_80","Hurry."
"DIA_DR3_CIN_CH04_CH04_04_FREEDOM_FIGHTERS_CAST_03_90","You know, for a little prick you ain't so bad."
"DIA_DR3_CIN_CH04_CH04_04_FREEDOM_FIGHTERS_CAST_01_110","Do not call me that again, Gary."
"DIA_DR3_CIN_CH04_CH04_04_FREEDOM_FIGHTERS_CAST_09_120","Run! Get to the van!"
"DIA_DR3_CIN_CH04_CH04_04_FREEDOM_FIGHTERS_CAST_09_130","I'll cover you!"
"DIA_DR3_CIN_CH04_CH04_04_FREEDOM_FIGHTERS_CAST_01_140","Follow me!"
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_01_00","Go! Get out of here!"
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_03_10","Hey, get back here! I'm not done with you..."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_03_30","Oh shit."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_03_50","I oughta punch your lights out."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_03_60","But I guess I owe you one."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_03_70","Back to work."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_09_100","Come on."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_01_140","Wait wait wait. I gotta get the plane fueled up."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_01_150","And I gotta warn my friend. They're looking for him."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_09_160","Oh I don't think your friend's the only one that they're looking for."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_01_170","What the hell? Why?"
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_09_180","I don't know man. You need to come clean with me."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_09_190","What's this all about?"
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_01_200","I swear Red, I have no idea."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_09_210","Extremely dangerous my ass."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_01_220","Should we meet at the plane? It's at the shipping warehouse down at the docks."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_09_230","I'm gonna go look for Annie and the others."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_09_240","Let's meet up at the karaoke bar in Sunset Hills later, okay?"
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_09_250","It's at Central Storage down on the freeway."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_09_260","Under the bridge."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_09_270","Parked just inside. You can't miss it."
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_CAST_01_10","Oh shit, oh shit, oh shit..."
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_SPEC2_30","Holy shit, that's one of the mutations!"
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_SPEC1_40","I don't like this."
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_SPEC2_50","That thing is Hemlock's top priority!"
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_SPEC1_60","Shit. Wha... what about the kid?"
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_SPEC2_70","Leave him."
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_SPEC2_80","What the hell?"
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_SPEC1_90","It... it's doing something to the others!"
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_SPEC2_100","Shit."
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_SPEC1_110","No! Get away from me!"
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_SPEC2_120","Stop!"
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_SPEC2_130","Move! No! Easy! Aaaah! No! No!"
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_SPEC1_140","Aaah! No! AAAAAH!"
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_01_00","Rhonda? I got the fuel!"
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_10_20","I didn't know if you were coming back."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_10_30","And now Diego's gone."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_01_40","What?"
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_10_50","I tried to stop him, honey."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_01_60","No, no, no, he's got the key!"
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_10_80","I have been through some tough times, but this is..."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_10_90","You know, it's got me to thinking about all the mistakes I've made in my life, and there's been plenty."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_10_100","Like my ex. I really messed that one up."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_01_110","I've seen some crazy shit out there, but I'm going to find Diego and we're going to get this plane fixed."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_01_130","We're gonna get out. You and me. Remember. We are survivors."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_10_150","I know. Escape or die."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_05_160","We're gonna save your substantial ass."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_05_170","It's what he said."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_01_180","Shh. Listen."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CINRA_190","Yes, we are receiving reports that General Hemlock has announced he will stick to the original six day timeline"
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CINRA_200","before commencing the destruction of the city of Los Perdidos."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CINRA_210","This follows quickly on initial reports that President Paddock was found zombified."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CINRA_220","More on this later."
"DIA_DR3_CIN_CH04_CH04_07_WE_WILL_SURVIVE_CAST_01_230","That's bullshit!"
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_03_00","Look boss, how am I supposed to know where the hell she is?"
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_03_20","I hate this thing."
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_03_30","All right, well, the boss ain't too happy."
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_03_40","Turns out that's the wrong girl. You gotta help me find the right one."
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_01_50","Me? I already did what you asked."
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_03_60","Yeah, and I taught you my trick with the bees so I'd say we're even."
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_01_70","Why does your boss want to find someone so bad that he'll wait around when a bomb's going to go off?"
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_01_80","Don't you want to get out of here Gary?"
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_03_90","Whatever. Not like I got any reason to live anyway."
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_03_110","Listen. You said you knew a girl who looked like that girl."
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_03_120","Annie. You said her name was Annie."
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_03_130","Now maybe that's the girl he's looking for. So why don't you go bring her back here,"
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_03_140","and we'll give you anything you want. We'll give you fuel for your plane, your friends, whatever."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_01_260","No! Wait, you got a deal."
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_01_150","I don't know if I can do that to her. It's nothing personal, but..."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_270","Alright. Here, let me do you a favor, Nick."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_280","Let me show you a little trick that'll come in handy some time."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_290","Show you a little goodwill."
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_03_160","All right. Well, don't let the big bomb hit you in the ass on your way out."
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_01_170","I'll have to ask my boss if she knows where she went."
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_01_180","She seems to know a lot about them and where they hang out."
"DIA_DR3_CIN_CH03_CH03_01_LETS_MAKE_A_DEAL_CAST_03_190","Ok. Ok. Don't leave me hanging here."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_300","Alright, keep an eye on those zombies there. Right? Watch this."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_320","Now, this is the best part."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_11_00","Freakin' honor guard, man."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_350","Now, get your ass up there and let me in."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_10","What's that?"
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_360","It goes off all the time, right when I'm in the middle of... Yes, boss."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_20","Nick!"
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_30","Honey, oh my god, you're alive!"
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_40","You found Zombrex."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_380","Yeah. No, sir. I'm, I'm... I'm climbing up there right now. I'm on it."
"DIA_DR3_CIN_CH02_CH02_02_GUY_NAMED_GARY_CAST_03_390","I'm all over it. Yeah, I got it covered."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_01_50","I'm gonna be ok. Don't worry."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_60","Thank god, honey."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_70","Because we need your help."
"DIA_DR3_CIN_CH02_CH02_03_FIND_THE_GIRL_CAST_03_10","Alright, we gotta find this girl."
"DIA_DR3_CIN_CH02_CH02_03_FIND_THE_GIRL_CAST_03_20","I want you to look at the names on the drawers. The name we're looking for is Nicole White."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_11_80","I let her down... she needs me... I let the guys down..."
"DIA_DR3_CIN_CH02_CH02_03_FIND_THE_GIRL_CAST_03_30","That's her alias. We think."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_11_90","Frickin' AWOL!"
"DIA_DR3_CIN_CH02_CH02_03_FIND_THE_GIRL_CAST_01_40","What about my Zombrex? I could die, man!"
"DIA_DR3_CIN_CH02_CH02_03_FIND_THE_GIRL_CAST_03_60","First things first. You look okay to me."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_05_100","Yeah! And you know what they do to traitors, man?"
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_11_110","No, man, what?"
"DIA_DR3_CIN_CH02_CH02_03_FIND_THE_GIRL_CAST_01_80","What if I turn?"
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_11_120","Oh, man!"
"DIA_DR3_CIN_CH02_CH02_03_FIND_THE_GIRL_CAST_03_90","It's okay. I got a gun."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_01_130","Shut up! He's an old friend of mine. We used to be in a bunch of foster homes together."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_05_140","That is weird. You guys almost have the same tattoo."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_01_150","Uh, yeah. Don't know what it means. We've had it ever since we can remember."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_160","It needs a little work. It might need some parts, I'll start looking her over."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_170","Where the hell are we going to find the fuel?"
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_01_180","Well, actually..."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_190","You got a lead?"
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_01_200","Maybe. I met this guy. He's looking for Annie, I think."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_01_210","Said he'd give me some fuel if I can lead her to him."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_220","What's not to love about that, it's a win-win!"
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_230","Besides, that little so-and-so deserves what she's got coming."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_00","Oh, my god! Annie?"
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_01_240","Yeah, but..."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_10","You know this broad?"
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_250","Listen, they got a bunch of hangouts all over town."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_260","There's a big one in Sunset Hills, I heard."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_20","No, no. I was wrong. It just looks like a girl I know."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_30","Okay, here. Come on, help me. Help me move her."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_270","Look for this graffiti. You'll know you're in their hood."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_280","It's a sign to each other that it's a safe zone."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_10_290","Just keep looking. That's how you're going to find her."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_40","Wait a minute. I helped you in this place. Now it's your turn to help me."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_01_300","Just seems kinda like a shitty thing to do."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_05_310","I know she's real cute and everything, but I think all of us making it out alive trumps you getting laid."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_60","I don't know, pal. It looks like they're all out of Zombrex."
"DIA_DR3_CIN_CH03_CH03_02_BITCH_DESERVES_IT_CAST_01_320","I'll go find her."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_70","I guess... I'm just going to wait for the inevitable."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_90","I'm sorry. Really, I am. I'm sorry."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_100","Hey, do you want me to off you?"
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_110","So you don't gotta suffer."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_120","Just hurry."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_130","Alright, okay. I'm hurrying, I'm hurrying."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_140","Comin' right up."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_150","Oh, my god."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_160","I think the safety's on."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_170","Can I see the gun? Let me see the gun."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_180","By the way, you're welcome."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_190","Will you just do it?"
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_200","Okay, I'll do it. I'm not the best shot. Give me a moment."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_230","Oh, shit. That was my last bullet."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_250","Wait a minute."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_260","Look at your wound. It's healing itself."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_270","I ain't never seen anything like that before."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_280","What kind of freak are you?"
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_290","Um, I guess I don't know what kind of freak I am."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_300","I guess you don't need no Zombrex either."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_310","Huh. Well, it worked out okay, you know I mean, I didn't really want to shoot you. You seem like an okay guy."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_330","Uh.... thanks."
"IDS_food_test2","Challenge Complete: %1 PP"
"IDS_food_test_displayname3","Mmmmmm Bacon"
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_340","Okay. Let's go. Don't help me, whatever."
"IDS_food_test_discription3","Eat the best tasting meat product ever!!!!"
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_350","Okay, look. I need you to do me a favor now that you're not dying or nothing."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_360","I need you to drive the stiff over to my boss's club, the Diamond Panty."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_370","It's right here in Ingleton. I gotta get something very important."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_380","Wait, listen. I gotta get back to my friends."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_390","We might have a way out of here. We found an old plane."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_410","We just need to find a few things to get it fixed."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_420","My boss is very well connected. You understand what I'm saying? Very well connected."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_430","I'm sure he can get you fuel, whatever you need for the plane."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_440","Just leave her in the car and I'll meet you in the club, alright? Come on, I got to go."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_01_460","Okay. I'll meet you there."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_470","I'll, I'll... I'll be there."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_480","Yeah, boss. No, I'm driving her over right now, sir."
"DIA_DR3_CIN_CH02_CH02_04_DRIVING_MISS_ZOMBIE_CAST_03_490","Yeah, I'm on my way. Right."
"DIA_DR3_CIN_CH02_CH02_05_SPECIAL_DELIVERY_CAST_01_10","Hello? Anybody in here?"
"DIA_DR3_CIN_CH02_CH02_05_SPECIAL_DELIVERY_CINTV_20","Local authorities report that quarantine stations in Los Perdidos"
"DIA_DR3_CIN_CH02_CH02_05_SPECIAL_DELIVERY_CINTV_30","are successfully chipping and evacuating survivors of the zombie outbreak."
"DIA_DR3_CIN_CH02_CH02_05_SPECIAL_DELIVERY_CAST_01_40","What the hell?"
"DIA_DR3_CIN_CH02_CH02_05_SPECIAL_DELIVERY_CINTV_50","The secretary of defense, former general John Hemlock, said today that as a purely preventative measure,"
"DIA_DR3_CIN_CH02_CH02_05_SPECIAL_DELIVERY_CINTV_70","chipping is strongly encouraged for everyone in the population."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_PILOT_81","Allergic."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_291","Oh, man! Maybe we can reach someone."
"DIA_DR3_CIN_CH00_CH00_01_ZOMBIES_ON_A_PLANE_CAST_01_292","Hello? Hello?"
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_SVR_40_00","Something's coming in!"
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_SVR_40_20","Want me to shoot it?"
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_30","Yes!"
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_60","Whatever it is, it's still alive."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_01_70","Hey! Get me out of here."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_90","All in due time, my brother. Are you a friend or a foe?"
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_02_100","Hey, wait wait wait. I know that guy."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_01_120","Hi Annie."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_02_130","What are you doing here Nick?"
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_01_140","I was just wondering if... maybe... you'd like to go to Ingleton with me..."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_01_150","...there's something there I want you to see..."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_02_160","Oh, I get it. You came here to rat me out to that guy who's looking for me."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_170","Oh he won't get a chance to. See around here we exterminate rats."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_02_180","Wait wait wait... he's ok."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_01_190","Yeah, I, I swear, I don't know what I was thinking."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_200","Now how do we know we can trust this chump?"
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_01_210","We found an old plane. It needs work though. And some fuel."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_02_220","Red, this could be our chance..."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_230","Wait, wait, wait, wait..."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_01_240","Give me a chance to prove it to you."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_02_250","Nick, this is Red. He's been leading up the resistance for..."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_260","I'm a realist, Nick."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_270","Speaking of which..."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_01_280","Can you guys help me find what I need?"
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_01_290","You know, maybe we can work together to get out of here."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_300","Yeah, I know some people with some fuel."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_310","But look at this, Nick."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_320","The government is killing off the survivors that they find. They're not saving them."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_330","So if you can do some things for us, you know, go out,"
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_340","burn some equipment, short out some radios, mess with some cameras."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_350","You do that, and you got yourself a deal."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_01_360","You really think they'd go that far?"
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_09_370","Maybe it's time for you to become a realist Nick."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_01_380","All right, you got a deal."
"DIA_DR3_CIN_CH03_CH03_03_A_SLIP_OF_THE_TONGUE_CAST_02_390","Plus, you got no other options."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_02_00","Hey!"
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_01_10","Not a zombie. Still."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_02_20","You got it done. Nice job."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_01_30","Thanks."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_01_40","Listen, um... are you and Red... I mean, are you..."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_09_50","Hey Annie, I just got a distress signal from Angel."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_09_60","Oh, you made it back."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_01_70","Don't sound so surprised."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_02_80","Red, what's happening?"
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_09_90","Angel says there's a computer recording of the attacks on the civilians over at the police station."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_09_100","It's from all the security cameras."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_02_110","We could bust them all with that when we get out of here."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_09_120","But first we got to get to Angel. She thinks they found out her position."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_01_140","Well, I can go to the police station."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_01_150","I mean, if it's just getting that information off the computer."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_09_160","You think you can handle it Nick?"
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_01_170","Yeah. Yeah, I got it."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_09_180","All right. Angel's on the second floor by the pool of a hotel in Central City."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_09_190","You go to the police station and handle that, and then you meet us there."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_09_200","You got that?"
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_09_210","You're all right, Nick. You're all right."
"DIA_DR3_CIN_CH03_CH03_04_TO_THE_POLICE_STATION_CAST_09_220","Come on Annie, we got to get to Angel. I'll keep you safe."
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_BOSS_02_00","The information from the cameras. You have it? All of it?"
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_SPEC1_10","I downloaded all the info onto this flash drive."
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_BOSS_02_30","Give it to me. I want to put it somewhere safe."
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_BOSS_02_50","The last thing we need is evidence of our rescue."
"DIA_DR3_MIS_SM55_J_SVR_48_00","We still need some acetylene!"
"DIA_DR3_MIS_SM55_K_SVR_48_00","I'll like ya even more if ya git me that tank of propane."
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_01_355","Hey, man! No!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CAST_01_16","What the hell?"
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_CINSVRMALE_60","Please! Someone!"
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_BOSS_02_70","Stop!"
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_CINSVRMALE_80","Please, help me. My... my wife."
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_BOSS_02_90","Is there anyone else with you?"
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_CINSVRMALE_100","No, no, no. She... she's hurt."
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_BOSS_02_110","Lock this place down."
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_CINSVRMALE_120","Please..."
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_CINSVRMALE_130","No! No, no no! No, she wasn't bit!"
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_CINSVRMALE_150","What have you done? What have you done?"
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_BOSS_02_170","They don't call it the ""little death"" for nothing."
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_CAST_01_180","No! Wait!"
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_CAST_01_190","You... you murdered these people!"
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_BOSS_02_200","Observant one, isn't he?"
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_BOSS_02_220","Adorable. I do so love a hero wannabe."
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_BOSS_02_240","Let's see if he stands up to the test or limps out at the end."
"DIA_DR3_CIN_CH03_CH03_06_SPEC_OPS_BOSS_DEATH_BOSS_02_00","Size does matter, big boy!"
"DIA_DR3_CIN_CH03_CH03_06_SPEC_OPS_BOSS_DEATH_BOSS_02_40","It's not fair... I've finished first..."
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_01_00","It's just me."
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_02_10","She was dead when we got here."
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_09_20","You still think the government came in here to save us, Nick?"
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_01_30","I've seen it with my own eyes."
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_01_40","The woman from the TV, Hemlock's head of security, she's killing survivors. Why are they doing this?"
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_02_50","At least justice will be served when that gets out and people see what happened here."
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_09_70","Justice? Justice isn't going to bring Angel back. It's not going to bring any of us back."
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_09_80","Sometimes I don't even know why we bother fighting."
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_02_90","That's why. Look at her Red. She was one of the family. We don't stop fighting if it's for family."
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_09_100","Hey, I'm sorry for the attitude earlier. It's just really hard to know who you can trust."
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_09_110","I'm gonna go meet with my contacts."
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_09_120","I'm gonna go get that fuel for you, but I need you to do me a favor."
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_09_130","Meet me at the tower in a couple of hours, ok?"
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_09_140","And then I'll hook you up with the fuel, and then we'll all get out of this hell hole."
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_09_150","Together. All right?"
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_09_160","Come on."
"DIA_DR3_CIN_CH03_CH03_07_ONE_OF_THE_FAMILY_CAST_09_170","Catch you later, bro."
"IDS_CHALLENGE_PLAYER_14","Challenge Complete: Sledge Saw Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_14","Dead Body Mass"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_14","Use the Zombie Toss Skill Move on %1 Zombies"
"IDS_KEYITEM_NAME_HAPPYGOODMARTKEY","Happy Good Mart Key"
"IDS_KEYITEM_DESC_HAPPYGOODMARTKEY","A key to the back room of the Happy Good Mart"
"IDS_CHALLENGE_PLAYER_15","Challenge Complete: Chopper Blueprint Unlocked!"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_15","Full Dead Ahead"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_15","Smash %1 zombies into the wall using the Battering Ram Skill Move"
"IDS_CHALLENGE_PLAYER_16","Challenge Complete: Metal Mary Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_16","I Believe The Dead Can Fly"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_16","Use the Battering Ram Toss skill move on %1 Zombies"
"IDS_CHALLENGE_PLAYER_17","Challenge Complete: %1 PP"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_SVR_02_00","Help!"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_CAST_01_10","Hey!"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_30","Hey! What do you think you're doing?"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_40","You're ruining everything!"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_17","Getting Your Kicks"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_SVR_02_50","Please, untie me, he's gonna get us all killed!"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_17","Use the Kick Away skill move on %1 Zombies"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_60","Wait, wait, wait, wait. It's... it was a practice run. I got this."
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_70","Survivor's guilt. Really messes with people's heads, you know..."
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_CAST_01_80","What the hell are you doing, Kenny?"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_90","You know what, just run along Nick, ok?"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_100","Walk away. Because you seem a little intimidated by my unmistakable confidence and charisma, Nick."
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_110","Oh hey! Did you know? I'm changing my name. It's gonna be called ""Kick!"""
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_SVR_02_120","Oh my god, I'm gonna kick your ass!"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_130","Oh, gratitude!"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_CAST_01_140","Hey wait a minute, Kick sounds a lot like..."
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_150","Oh, did you know, I can also make combo weapons too!"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_SVR_02_160","What the hell?"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_170","You really think you can just walk in here and, you know, do everything? It's... no."
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_180","You can't just go around saving people's lives, Nick. No, no, no!"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_190","That's me, ok? That's me. I'm the hero!"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_200","I'm the one that's been training years in my mom's basement for this shit. ME!"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_210","I'm the one. Just watch me."
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_PSY_01_220","Anything you can do, I can do it better."
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_DEATH_PSY_01_00","You know what Nick, I'm gonna take it easy on you"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_DEATH_PSY_01_10","because you look like you could use a break."
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_DEATH_PSY_01_30","Hey, maybe, maybe you need a... maybe you need a sidekick, huh?"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_DEATH_PSY_01_40","What do you... Kick! Get it? Get it? Because my name is Kick!"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_DEATH_PSY_01_60","Make an answer right now, because they're gonna eat me."
"IDS_CHALLENGE_PLAYER_18","Challenge Complete: Hammer Spin unlocked & %1 PP!"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_CAST_01_10","Hey."
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_SVR_05_20","There's food in here, man."
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_18","Superfly"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_CAST_01_30","Why so quiet? Zombies?"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_18","Use the Mount and Splash skill move to kill %1 Zombies"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_SVR_05_40","Worse."
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_PSY_02_60","Hey! Who the hell is that?"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_PSY_02_80","Get away from my food!"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_CAST_01_100","There's plenty in here for everyone."
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_PSY_02_110","I see the way you look at me! But you know what?"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_PSY_02_120","I'm tired of low carbs. I'm tired of celery."
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_PSY_02_140","I'm hungry."
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_SVR_05_160","It's not like you can eat all of it."
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_PSY_02_170","Hey! You just watch me."
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_PSY_02_200","No! No, no no! No!"
"IDS_CHALLENGE_PLAYER_19","Challenge Complete: Mechanical Auger Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_19","Little Miss Dead Be Flung"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_19","Use the Hammer Spin Toss skill move on %1 Zombies"
"IDS_CHALLENGE_PLAYER_20","Challenge Complete: Tenderizer Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_20","My Tummy Hurts"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_20","Use Disembowel skill move on %1 Zombies"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_SVR_05_240","Hey, stop it, I'm starving!"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_PSY_02_250","Get away from my food!"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_PSY_02_280","You skinny dudes just think you can take whatever the hell you want, don't you?"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_PSY_02_290","World on a platter."
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_CAST_01_300","Jesus lady, he was just hungry!"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_PSY_02_310","Well so am I, asshole!"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_CAST_01_320","I think you've had plenty already."
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_PSY_02_330","Are you calling me fat?!"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_CAST_01_340","Oh shit."
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CAST_01_03","Hello?"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_DEATH_PSY_02_10","I feel really bad. Oh my god. Like super bad gas."
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_DEATH_PSY_02_20","You gave me indigestion."
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_DEATH_PSY_02_40","You little pig."
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_DEATH_PSY_02_50","Time to purge!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CAST_10_05","Oh, my god!"
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_CAST_01_00","Hello?"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CAST_01_07","I... think it's safe to say things are a lot worse than we thought."
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_CAST_01_10","Hello?"
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_PSY_03_50","Oh, you're in no shape to get up."
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_CAST_01_60","Uh... are you a doctor?"
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_PSY_03_70","More of an entrepreneur these days."
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_PSY_03_80","I hope you're not a drinker."
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_PSY_03_90","Hard to find a good liver in this town."
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_CAST_01_100","Wait a second..."
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_PSY_03_110","You just lay right down and wait your turn."
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_PSY_03_140","That's mine! You hear me?"
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_CAST_01_150","You... you took all this from these people..."
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_PSY_03_160","You don't get it, do you kid?"
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_PSY_03_170","You have to seize the opportunity, or you lose the profit."
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_PSY_03_180","Simple. The free market at its finest."
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_CAST_01_190","You... you're a murderer!"
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_PSY_03_200","I'm a businessman."
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_PSY_03_210","And you're my next export, sunshine."
"IDS_CHALLENGE_PLAYER_21","Challenge Complete: %1 PP"
"IDS_IDS_CHALLENGE_DISPLAYNAME_PLAYER_21","Ummm... You Are Not Supposed To Enjoy That?"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_21","Use The Humiliation skill move on %1 Zombies"
"DIA_DR3_CIN_PS03_PSYCHO_GREED_DEATH_PSY_03_00","No! No! That's gonna kill my profit margin!"
"DIA_DR3_CIN_PS03_PSYCHO_GREED_DEATH_PSY_03_10","They want to get their hands on what is mine!"
"DIA_DR3_CIN_PS03_PSYCHO_GREED_DEATH_PSY_03_20","Get your hands off what's mine! Mine!"
"IDS_CHALLENGE_PLAYER_22","Challenge Complete: Helmet Bomb Blueprint unlocked & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_22","A Head Of The Game"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_22","Use The Head Job skill move on %1 Zombies"
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_CAST_01_20","Uh... I'm sorry, I, I didn't mean to interrupt if this is your type of thing."
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_CAST_01_40","Shit. Ok."
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_PSY_04_70","Just walked in the door and already presenting."
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_CAST_01_90","No reason to get too excited."
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_PSY_04_100","Why don't you go over there and lick that lollipop for me?"
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_CAST_01_120","Hey man, I'm not licking anything of yours."
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_PSY_04_130","Maybe a little pole dancing?"
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_CAST_01_140","Sorry dude, really not in the mood."
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_PSY_04_150","Oh, you will be."
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_PSY_04_170","That door does not open again until you start being a little bit more... obedient."
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_PSY_04_190","If you don't listen to me..."
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_PSY_04_200","then I am going to be one angry daddy!"
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_PSY_04_250","Now, why don't you try taking some of my suggestions?"
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_PSY_04_260","Maybe you'll find me a little more... cooperative?"
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_CAST_01_270","I think we should just calm down, man."
"DIA_DR3_CIN_PS04_PSYCHO_LUST_DEATH_PSY_04_10","You gave me blue balls, you tease."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_PSY_05_00","That's what I'm talking about. God, you are incredible Jherii."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_CAST_01_10","Excuse me, Jherii? It's not safe here."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_CAST_01_20","Uh, hey mister."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_PSY_05_30","What did you say?"
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_PSY_05_50","I am no sir! I am Jherii, with two I's!"
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_PSY_05_60","I am about to take home my long-deserved Miss Gigantic California trophy."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_PSY_05_70","No one and nothing is getting in my way! Do you understand me?"
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_CAST_01_80","Ma'am, listen, it's, it's probably been cancelled because there's... there's a zombie outbreak out there."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_PSY_05_90","God, you're good looking. You know that? You winner you."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_CAST_01_100","You know, you really are indeed gigantic, sir."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_CAST_01_110","Ah! Not a sir! Ma'am! Ma'am!"
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_PSY_05_120","No! You are not going to beat me! I am Miss Gigantic California!"
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_DEATH_PSY_05_10","You are beautiful..."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_DEATH_PSY_05_20","You are powerful..."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_DEATH_PSY_05_30","You are worthy..."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_DEATH_PSY_05_40","You are unique..."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_DEATH_PSY_05_50","You deserve love..."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_DEATH_PSY_05_60","You deserve happiness..."
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_PSY_06_00","Oh, hey, finally. I've been calling the service for days."
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_CAST_01_10","Service? Are you ok?"
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_PSY_06_20","Yeah, the help took off days ago. You're like, super late."
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_PSY_06_30","And I'm not ok, ok?"
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_PSY_06_40","I need you to run down to the store and get me, uh, some batteries for the remotes and a bag of chips."
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_CAST_01_50","I heard you might have a key to the armory, that's what I'm looking for."
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_CAST_01_60","There's a zombie outbreak going on. Do you even know anything about this?"
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_PSY_06_70","Uh, I think it's around here somewhere, uh..."
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_PSY_06_80","Yup. There it is. Right there."
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_CAST_01_90","Great. Can you come give it to me?"
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_CAST_01_100","Look, you need to give me that key."
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_CAST_01_110","There's weapons in that armory that could keep dozens of people alive."
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_PSY_06_120","Actually, you know what?"
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_PSY_06_130","I think I'm going to need a little down time. You know? All this talky-talk is just... it's making me kinda sleepy."
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_INTRO_PSY_06_150","So I... I think I really need you to go now, ok?"
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_DEATH_PSY_06_00","No! No! No, no, please don't hurt me."
"DIA_DR3_CIN_PS06_PSYCHO_SLOTH_DEATH_CAST_01_10","Holy shit."
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_INTRO_PSY_07_00","Enter, grasshopper. Find sanctuary in peaceful garden."
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_INTRO_CAST_01_10","Holy shit..."
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_INTRO_CAST_01_20","Did zombies get in? Are you ok?"
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_INTRO_PSY_07_30","Sweet anger course through us. Is how universe tell us who target should be."
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_INTRO_CAST_01_40","Look, you know, just because you're talking all funny like that, it doesn't mean it's making any sense."
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_INTRO_PSY_07_50","Spirit of universe has slaughtered my happiness and so I must slaughter too."
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_INTRO_PSY_07_60","All who disrupt my garden of peace shall die!"
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_INTRO_CAST_01_80","Oh god. You did this! These people were just looking for safety, you had no right to kill them!"
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_INTRO_PSY_07_90","You shall perish! Like the others!"
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_DEATH_PSY_07_00","Why have you forsaken me?"
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_DEATH_PSY_07_10","I get fired. My wife leaves for a guy who sells refrigerators."
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_DEATH_PSY_07_20","My kids grow up to be disrespectful brats."
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_DEATH_PSY_07_30","Now this?"
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_DEATH_PSY_07_40","A goddamn zombie outbreak?"
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_DEATH_PSY_07_50","Seriously?"
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_DEATH_PSY_07_60","Screw you, you piece of crap!"
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_DEATH_CAST_01_80","Wait!"
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_DEATH_CAST_01_90","Oh god..."
"DIA_DR3_CIN_PS07_PSYCHO_WRATH_INTRO_PSY_07_120","Ikari koso, washi no seigida!"
"DIA_DR3_OSMIS_CH00_CINRA_00","We are receiving reports that a passenger plane from outside Los Perdidos may have crashed after takeoff, raising fears the outbreak may have spread outside the city limits. These reports are, as yet, unconfirmed."
"DIA_DR3_OSMIS_CH00_CINRA_01","We have received reports today that there was a small zombie outbreak in Afghanistan, which would represent the only known outbreak outside of North America. Whether this outbreak is related to the current one in Los Perdidos is unknown."
"DIA_DR3_OSMIS_CH01_CINRA_00","President Sonya Paddock remains missing from her scheduled appearance at the grand opening of the Museum of the Americas. General Hemlock has suggested that she may have been targeted by the illegally infected community of Los Perdidos."
"DIA_DR3_OSMIS_CH01_CINRA_01","The FAA insists the rumors are false and the crash of Flight LA 620 inside Los Perdidos was due to mechanical failure and had nothing to do with zombies or the current zombie outbreak, calling the accident a ""tragic coincidence""."
"DIA_DR3_OSMIS_CH02_CINRA_00","Washington media is reporting that crowds are gathering in front of the White House to protest the recent imposition of martial law by General John Hemlock. The gathering has been declared illegal and the National Guard has been called."
"DIA_DR3_OSMIS_CH02_CINRA_01","We have received confirmation that a single illegally infected person, who apparently ran out of black market Zombrex, caused the Los Perdidos zombie outbreak. We remind citizens to report any suspicious activity or possible illegals in your area."
"DIA_DR3_OSMIS_CH03_CINRA_00","Seventeen are dead in the wake of a deadly riot in front of the White House. A crowd had gathered to protest the recent imposition of martial law, and had refused orders to disperse. General Hemlock blames protestors for forcing the government's hand."
"DIA_DR3_OSMIS_CH03_CINRA_01","An executive order was passed today which requires all citizens to register with the federal government and receive subcutaneous Zombrex chips, regardless of infection status. The White House insists that the measure is necessary to prevent further tragedy."
"DIA_DR3_OSMIS_CH03_CINRA_02","Riots have reportedly broken out in several cities nationwide near hospitals and clinics and unruly mobs are attempting to stockpile both legal and illegal forms of Zombrex. Several deaths have been reported."
"DIA_DR3_OSMIS_CH04_CINRA_00","A special operative of General Hemlock's, Sergeant Hilde Schmittendorf, in charge of the search and rescue mission in Los Perdidos, was apparently slain by a mob of angry illegals, who are reportedly looting the city. Illegals are said to be interfering with rescue efforts across the city."
"DIA_DR3_OSMIS_CH04_CINRA_01","Congress has reacted angrily to the call for mandatory chipping for all citizens. The House Speaker has called it ""an egregious assault on civil liberties"". A special session of Congress has been called."
"DIA_DR3_OSMIS_CH04_CINRA_02","We are receiving reports that infected, unregistered persons around the country are being killed by angry mobs. We remind citizens to report the illegally infected, rather than risk taking your lives into your own hands."
"DIA_DR3_OSMIS_CH05_CINRA_00","We have confirmed that the zombie seen attacking soldiers in a grainy video smuggled out of Los Perdidos is indeed President Sonya Paddock. Shortly after the film was recorded, the President was shot in order to prevent further loss of life. Sonya Paddock was 54 years old."
"DIA_DR3_OSMIS_CH05_CINRA_01","A bill has been put forward in the Senate today which will require infected persons to not only be chipped, but be required to live and work in special quarantined gated communities. The bill's sponsor says he rejects the suggestion that these will be ghettos."
"DIA_DR3_OSMIS_CH05_CINRA_02","The unrest as a result of the Zombrex riots has caused General Hemlock to declare curfews past dark for all major American cities. The move is already being denounced by Democrats as unconstitutional and unnecessary."
"DIA_DR3_OSMIS_CH06_CINRA_00","The search for survivors of the Los Perdidos zombie outbreak has been officially suspended. General Hemlock has assured families of victims that everything possible has been done to recover any survivors that may have remained in the city."
"DIA_DR3_OSMIS_CH06_CINRA_01","The White House announced today that widespread rumors linking the Los Perdidos outbreak to a malfunction of Zombrex chipping are completely and entirely false, and reminds the nation that Zombrex chipping is not only safe, it's now the law for all citizens, regardless of infection status."
"DIA_DR3_OSMIS_CH06_CINRA_02","We are receiving reports of deaths resulting from infected individuals attempting to remove their own subcutaneous Zombrex chips. We remind citizens that Zombrex chips are 100% safe, and had no role in the zombie outbreak in Los Perdidos. Attempts at removing these devices without medical supervision are extremely dangerous."
"DIA_DR3_OSMIS_CH07_CINRA_00","Acting President Hemlock today announced from his position inside the city of Los Perdidos that a military coup had been planned against him. Several high ranking generals have been arrested and charged with treason."
"DIA_DR3_OSMIS_CH07_CINRA_01","With the bombing of Los Perdidos now imminent, families of victims continue to protest this action. Acting President Hemlock has assured them that no one remains alive in the city at this time, and destruction is the only way to stop the spread of the parasite."
"DIA_DR3_OSMIS_CH07_CINRA_02","There have been unconfirmed reports of zombie outbreaks in the vicinity of Los Perdidos. Despite pleas from families of those inside Los Perdidos, the bombing will reportedly proceed as planned."
"DIA_DR3_OSMIS_CH07_CINRA_03","The military continues to crack down on disorderly crowds protesting the new mandatory chipping laws. Citizens are reminded that martial law forbids large gatherings of any kind, for the safety of everyone during this time of national crisis."
"DIA_DR3_OSMIS_CH07_CINRA_04","Acting President Hemlock has confirmed that the bombing of Los Perdidos will occur shortly. Rescue efforts have been suspended, and the military is currently pulling out of the area, despite protests from victim's families, as well as local property owners."
"DIA_DR3_OSMIS_CH08_CINRA_00","The Speaker of the House today confirmed that Congress has voted not to recognize the Presidency of General John Hemlock, saying there are too many questions surrounding the disappearance of Sonya Paddock."
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_GANG5_175","Whoooohoooo!"
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_BOSS_01_05","You little bitch!"
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_01_36","Hey!"
"DIA_DR3_CIN_CH01_CH01_06_BIKER_BOSS_DEATH_CAST_01_250","Let's go."
"IDS_TITLE_CHP75","CHAPTER 7.5 (Red)"
"IDS_TITLE_CHP66","CHAPTER 6.6 (Director)"
"IDS_TITLE_CHP35","CHAPTER 3.5 (Sergeant)"
"IDS_TITLE_CHP36","CHAPTER 3.6"
"IDS_SVR_STR_01_NAME","President"
"IDS_KEYITEM_NAME_TATTOOKIT","Tattoo Kit"
"IDS_KEYITEM_NAME_RINGBOX","Ring Box"
"IDS_KEYITEM_DESC_RINGBOX","An ornate box, with an onyx black ring inside."
"IDS_KEYITEM_DESC_TATTOOKIT","A stylized set of customized tattooing tools."
"IDS_KEYITEM_NAME_POLICEKEYCARD","Police Underground Compound Keycard"
"IDS_KEYITEM_DESC_POLICEKEYCARD","A keycard for the Police Station's Underground Compound in Central City"
"IDS_CHP03_OBJ11","Find Tattoo Kit"
"IDS_SVR_STR_02_NAME","Bodyguard"
"IDS_CHP03_OBJ12","Return to Lauren"
"IDS_CHP03_OBJ13","Find Annie"
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_05_11","For all we know it's the whole damn country."
"IDS_HUD_STRONGHOLD_LIVES","Lives: %1"
"IDS_HUD_STRONGHOLD_KILLED","Killed: %1"
"IDS_KEYITEM_USED_LOCKET","Gave [00CC00FF,Precious Locket] to Troy"
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_11_71","Thank god I finally found you."
"DIA_DR3_CIN_CH02_CH02_01_DIEGO_CAST_10_490","Come on."
"IDS_HUD_STRONGHOLD_RESCUE","RESCUE"
"IDS_HUD_STRONGHOLD_KILLS2","KILLS"
"IDS_HUD_STRONGHOLD_RESCUED","RESCUED"
"DIA_DR3_CIN_CH07_CH07_02_AN_ANGRY_MAN_CAST_03_111","holed up, no thanks to you."
"DIA_DR3_MIS_SM43_E_SVR_09_10","Mom'll keep going for days if she has all of you... Yeah, yeah!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_MEL_141","...and full of -"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_MEL_171","Let's party!"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_MEL_61","Oh yeah! You're in trouble now boy!"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_CAST_01_98","Oh god..."
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_CAST_01_170","I think we should just... calm down, man."
"IDS_CHALLENGE_PLAYER_23","Challenge Complete: %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_23","Toss Like A Boss"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_23","Knock over %1 Zombies by throwing another Zombie into them with the Zombie Toss skill move"
"IDS_CHALLENGE_PLAYER_24","Challenge Complete: Hammer Spin unlocked & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_24","Break On Through To The Deadside"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_24","Run into %1 zombies with the Battering Ram skill move"
"IDS_DISPLAY_NAME_LARGE_TIRE","Large Tire"
"IDS_DISPLAY_NAME_LUST_CANNON","Lust Cannon"
"IDS_CHALLENGE_PLAYER_25","Challenge Complete: %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_25","Burn Ward"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_25","Kill %1 zombies with fire"
"IDS_CHALLENGE_PLAYER_26","Challenge Complete: %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_26","Kicked Into Meeting Somebody"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_26","Knock over %1 Zombies by kicking another Zombie into them with the Kick Away skill move"
"IDS_CHALLENGE_PLAYER_27","Challenge Complete: %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_27","Pretty Dizzy Now... Might Puke"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_27","Kill %1 Zombies while spinning around with the Hammer Spin skill move"
"IDS_GSCthrowtest","Challenge Complete: %1 PP"
"IDS_GSCthrowtest_displayname","TIMBER!!!"
"IDS_GSCthrowtest_description","Throw Knockdown testing taking place yo!"
"IDS_IDS_HUD_NPC_ESCORT","%1 IS FOLLOWING"
"DIA_DR3_OSGEN_FOUNDQUESTITEM_CAST_01_02","This is it."
"DIA_DR3_OSGEN_FOUNDQUESTITEM_CAST_01_03","Got it."
"DIA_DR3_OSGEN_FOUNDQUESTITEM_CAST_01_04","Okay."
"DIA_DR3_OSGEN_FOUNDQUESTITEM_CAST_01_06","Here we go."
"DIA_DR3_OSGEN_FOUNDQUESTITEM_CAST_01_07","That's it."
"DIA_DR3_OSGEN_FOUNDQUESTITEM_CAST_05_04","Shazam."
"DIA_DR3_OSGEN_FOUNDQUESTITEM_CAST_05_09","Got it."
"DIA_DR3_OSGEN_FOUNDQUESTITEM_CAST_05_10","Found it."
"DIA_DR3_OSGEN_FOUNDQUESTITEM_CAST_05_11","Yeah, alright."
"DIA_DR3_OSGEN_FOUNDQUESTITEM_CAST_05_12","Finally. Got it."
"IDS_STRONGHOLD_DEAD_PRESIDENT","The president is dead. You've failed."
"DIA_DR3_MIS_SM43_D_SVR_09_10","Your sacrifice means that others will live on."
"DIA_DR3_MIS_SM43_D_SVR_09_20","Thanks for your help... but they'll be hungry again soon. I'm afraid I can't let you go anywhere..."
"IDS_CHP00_OBJ9","Show Rhonda Your Weapon"
"IDS_SKILLMOVES_SCREEN_HOSTAGE_01","HOSTAGE GRAB"
"IDS_SKILLMOVES_SCREEN_HOSTAGE_02","Hold [@$INTERACT$] to initiate a Hostage Grab"
"IDS_SKILLMOVES_SCREEN_BATTERINGRAMTOSS_01","BATTERING RAM TOSS"
"IDS_SKILLMOVES_SCREEN_BATTERINGRAMTOSS_02","While performing the Battering Ram, tap [@$ATTACKLIGHT$] to toss"
"IDS_SKILLMOVES_SCREEN_HUMILIATION_01","HUMILIATION MOVE"
"IDS_SKILLMOVES_SCREEN_HUMILIATION_02","While in a hostage grab, HOLD [@$ATTACKHEAVY$] + [@LS_right%60]"
"IDS_SKILLMOVES_SCREEN_JUMPKICK_01","JUMP KICK"
"IDS_SKILLMOVES_SCREEN_JUMPKICK_02","While jumping, TAP [@$ATTACKLIGHT$]"
"IDS_SKILLMOVES_SCREEN_KNEEDROP_01","KNEE DROP"
"IDS_SKILLMOVES_SCREEN_KNEEDROP_02","While jumping, TAP [@$ATTACKHEAVY$]"
"IDS_SKILLMOVES_SCREEN_SHOULDERBASH_01","SHOULDER CHARGE"
"IDS_SKILLMOVES_SCREEN_SHOULDERBASH_02","While sprinting, TAP [@$ATTACKLIGHT$]"
"IDS_CHALLENGE_PLAYER_28","You Taste That?   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_28","You Taste That?"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_28","Eat %1 Spoiled Steaks"
"IDS_REMAIN_TIME","%1:%2:%3"
"IDS_SM52_OBJ2a","%1/%2 Hot Male Zombies on Set"
"IDS_IDS_CHALLENGE_WORLD_03","Challenge Complete: %1 PP"
"IDS_IDS_CHALLENGE_DISPLAYNAME_WORLD_03","Greased Lightning"
"IDS_IDS_CHALLENGES_WORLD_DESCRIPTION_03","Visit %1 different Combo Garages"
"IDS_IDS_CHALLENGE_WORLD_04","Challenge Complete: %1 PP"
"IDS_IDS_CHALLENGE_DISPLAYNAME_WORLD_04","Full Service"
"IDS_IDS_CHALLENGES_WORLD_DESCRIPTION_04","Visit %1 different gas stations"
"IDS_IDS_CHALLENGE_WORLD_05","Challenge Complete: %1 PP"
"IDS_IDS_CHALLENGE_DISPLAYNAME_WORLD_05","Lush 4 Life"
"IDS_IDS_CHALLENGES_WORLD_DESCRIPTION_05","Visit %1 different liquor stores"
"IDS_IDS_CHALLENGE_WORLD_02","Challenge Complete: Knife Gloves Blueprint Unlocked!"
"IDS_IDS_CHALLENGE_DISPLAYNAME_02","Dine And Dash"
"IDS_IDS_CHALLENGES_WORLD_DESCRIPTION_02","Visit each of the different restaurants"
"IDS_HUD_HEALTH_ICON","+"
"IDS_CHALLENGE_WEAPON_1","Unleash The Chopper   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_1","Unleash The Chopper"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_1","Kill %1 zombies with the Chopper weapon"
"IDS_STRONGHOLD_NO_BARRICADES","You are out of barricades!"
"DIA_DR3_OSMIS_CH00_CAST_05_12","Jesus man, this city's screwed!"
"DIA_DR3_OSMIS_CH00_CAST_05_13","Man, let's just get to that garage and figure out what the shit's happened here."
"DIA_DR3_OSMIS_CH01_CAST_05_03","Man, I am so glad that we are booking it the hell out of here."
"DIA_DR3_OSMIS_CH01_CAST_05_04","What the hell is goin' on? And where'd Rhonda get to?"
"DIA_DR3_OSMIS_CH01_CAST_05_05","Ain't been a damn outbreak in years, since them chips. What the hell happened?"
"DIA_DR3_OSMIS_CH02_CAST_05_06","Dang, I better let that guy in here."
"DIA_DR3_OSMIS_CH03_CAST_05_04","Now where the hell is that Annie girl?"
"DIA_DR3_OSMIS_CH03_CAST_05_05","Hm, this looks like maybe the right place..."
"DIA_DR3_OSMIS_CH03_CAST_05_06","This oughtta be the right place here."
"DIA_DR3_OSMIS_CH03_CAST_05_07","Okay, now. Let's mess this thing up."
"DIA_DR3_OSMIS_CH03_CAST_05_08","Oh, yeah. Let's get to burnin' this shit!"
"DIA_DR3_OSMIS_CH03_CAST_05_09","More stuff to burn. It's a good day."
"DIA_DR3_OSMIS_CH03_CAST_05_10","There's one of them looky loos. Now let's go take 'er down."
"DIA_DR3_OSMIS_CH03_CAST_05_11","Another camera to mess up. All right."
"DIA_DR3_OSMIS_CH03_CAST_05_12","There we go. Last one to take out."
"DIA_DR3_OSMIS_CH03_CAST_05_13","Now how do I get in this cop shop?"
"DIA_DR3_OSMIS_CH03_CAST_05_14","Man, hope them illegals got there in time..."
"DIA_DR3_OSMIS_CH03_CAST_05_15","What's a nice chick like you doin' in a shit hole like this?"
"DIA_DR3_OSMIS_CH03_CAST_05_16","You're a real live wire, hon. I'm just lookin' for a friend. Annie. You know her?"
"DIA_DR3_OSMIS_CH03_CAST_05_17","Lady, I'm a little busy here. But if that's the way it's gonna be, what do you need, hon?"
"DIA_DR3_OSMIS_CH03_CAST_05_18","Okay, okay. I'll keep an eye out for your stuff. But you better let me talk to her when I get back."
"DIA_DR3_OSMIS_CH03_CAST_05_19","Gotcha. Okay, lady. I'll be back with your stuff."
"DIA_DR3_OSMIS_CH03_CAST_05_20","Okay, hot stuff. Here's your gear. Can I talk to Annie now?"
"DIA_DR3_OSMIS_CH04_CAST_05_00","Would it have been so hard to meet on the damn ground for once?"
"DIA_DR3_OSMIS_CH04_CAST_05_01","Bet that power source is right in there..."
"DIA_DR3_OSMIS_CH04_CAST_05_02","That looks like my storage place right there..."
"DIA_DR3_OSMIS_CH05_CAST_05_02","Relax, man. Think about kittens and unicorns and shit, okay?"
"DIA_DR3_OSMIS_CH05_CAST_05_03","You got to relax, man. Let bygones be bygones."
"DIA_DR3_OSMIS_CH05_CAST_05_04","Where is that freak? Man, I knew I didn't trust him."
"DIA_DR3_OSMIS_CH05_CAST_05_05","That asshole better be in here, man."
"DIA_DR3_OSMIS_CH06_CAST_05_02","Hot damn, there we go! Let's get this thing back to Rhonda quick!"
"DIA_DR3_OSMIS_CH06_CAST_05_03","Where is the damn thing..."
"DIA_DR3_OSMIS_CH06_CAST_05_04","Goddamn hoarder! Get organized sometime!"
"DIA_DR3_OSMIS_CH06_CAST_05_05","C'mon, man! It's gotta be here!"
"DIA_DR3_OSMIS_CH06_CAST_05_06","Nope, nada. Zilch."
"DIA_DR3_OSMIS_CH06_CAST_05_07","Where in the hell is that stuff?"
"DIA_DR3_OSMIS_CH06_CAST_05_08","Oh, yeah! There's one, baby!"
"DIA_DR3_OSMIS_CH06_CAST_05_09","That's what I'm talkin' about!"
"DIA_DR3_OSMIS_CH06_CAST_05_10","Yeah, baby! Got it!"
"DIA_DR3_OSMIS_CH06_CAST_05_11","Come to papa!"
"DIA_DR3_OSMIS_CH06_CAST_05_12","Damn zombies are like lice in here, man!"
"DIA_DR3_OSMIS_CH06_CAST_05_13","For christ sakes!! Get off my ass!"
"DIA_DR3_OSMIS_CH06_CAST_05_14","Dang! They're comin' out of the woodwork! That alarm's goin' down!"
"DIA_DR3_OSMIS_CH06_CAST_05_15","Where the hell's the exit to this place?"
"DIA_DR3_OSMIS_CH06_CAST_05_16","Shit, this place gives me the creeps! How the hell do I get out of here?"
"DIA_DR3_OSMIS_CH07_CAST_05_04","Come on, Annie! Let's get a move on!"
"DIA_DR3_OSMIS_CH07_CAST_05_05","Shit, I didn't know he was your guy."
"DIA_DR3_OSMIS_CH07_CAST_05_06","Oh, I got some nice moves myself, if you wanna see 'em."
"DIA_DR3_OSMIS_CH07_CAST_05_07","Seriously? These assholes have got to give it up."
"DIA_DR3_OSMIS_CH07_CAST_05_08","Not ""if,"" lady. We're gettin' outta here."
"DIA_DR3_OSMIS_CH08_CAST_05_02","Who is this joker?"
"DIA_DR3_OSMIS_CH04_CAST_05_04","That electric fence better be off now, or I am beef jerky, baby."
"DIA_DR3_MIS_SM49_H_CAST_01_20","Alright, but don't go shaking anybody else down, okay? Let's go."
"DIA_DR3_MIS_SM49_H_CAST_05_30","I get how that goes, pal. Sure, let's get out of here."
"IDS_HUD_COUNTDOWN3","3"
"IDS_HUD_COUNTDOWN2","2"
"IDS_HUD_COUNTDOWN1","1"
"IDS_HUD_COUNTDOWNGO","GO!"
"DIA_DR3_OSGEN_LOWHEALTH_PRESI_00","I'm feeling quite unwell."
"DIA_DR3_OSGEN_LOWHEALTH_PRESI_01","I don't know how I'm going to last."
"DIA_DR3_OSGEN_LOWHEALTH_PRESI_02","I can't go on much longer."
"DIA_DR3_OSGEN_LOWHEALTH_PRESI_03","I'm not doing very well at all."
"DIA_DR3_OSGEN_LOWHEALTH_PRESI_04","I think I'm in bad shape."
"DIA_DR3_OSGEN_LOWHEALTH_PRESI_05","I'm badly hurt."
"DIA_DR3_OSGEN_LOWHEALTH_PRESI_06","I can't manage."
"DIA_DR3_OSGEN_LOWHEALTH_PRESI_07","I'm going to drop soon."
"DIA_DR3_OSGEN_NEEDFOOD_PRESI_00","God, I'm so hungry."
"DIA_DR3_OSGEN_NEEDFOOD_PRESI_01","Please, I feel so weak."
"DIA_DR3_OSGEN_NEEDFOOD_PRESI_02","I need some food, soon."
"DIA_DR3_OSGEN_NEEDFOOD_PRESI_03","If I don't eat soon, I'll...."
"DIA_DR3_OSGEN_NEEDFOOD_PRESI_04","I've never been so hungry!"
"DIA_DR3_OSGEN_NEEDFOOD_PRESI_05","I could die of hunger."
"DIA_DR3_OSGEN_SUNUP_PRESI_00","Thank God, we've almost made it!"
"DIA_DR3_OSGEN_SUNUP_PRESI_01","I'm so happy it's almost sun up!"
"DIA_DR3_OSGEN_SUNUP_PRESI_03","Just a bit longer!"
"DIA_DR3_OSGEN_SUNUP_PRESI_04","We're gonna make it!"
"DIA_DR3_OSGEN_SUNUP_PRESI_05","It's almost dawn!"
"DIA_DR3_OSGEN_SUNUP_PRESI_06","We're almost safe for the day!"
"DIA_DR3_OSGEN_SUNUP_PRESI_07","Just hold out a bit longer!"
"DIA_DR3_OSGEN_SUNUP_PRESI_08","We can do this! Almost dawn!"
"DIA_DR3_OSGEN_NOMORESS_PRESI_00","No! You're going to have to do your best alone!"
"DIA_DR3_OSGEN_NOMORESS_PRESI_01","It's just you now!"
"DIA_DR3_OSGEN_NOMORESS_PRESI_02","Don't let their deaths be in vain!"
"DIA_DR3_OSGEN_NOMORESS_PRESI_03","Please, don't let me die."
"DIA_DR3_OSGEN_NOMORESS_PRESI_04","They're gone - I need you to fight for me."
"DIA_DR3_OSGEN_NOMORESS_PRESI_05","How can this be? Please save me."
"DIA_DR3_OSGEN_NOMORESS_PRESI_06","All my men - gone!"
"DIA_DR3_OSGEN_NOMORESS_PRESI_07","My men are dead - please, let's try and survive!"
"DIA_DR3_OSGEN_STAGESTART_PRESI_00","Please help me make it through the night."
"DIA_DR3_OSGEN_STAGESTART_PRESI_01","I just want to survive the night."
"DIA_DR3_OSGEN_STAGESTART_PRESI_02","We've got to survive until dawn!"
"DIA_DR3_OSGEN_STAGESTART_PRESI_03","We just need to make it to daylight."
"DIA_DR3_OSGEN_STAGESTART_PRESI_04","We'll make it through the night - I know it!"
"DIA_DR3_OSGEN_STAGESTART_PRESI_05","Sun's down, and now the siege begins."
"DIA_DR3_OSGEN_STAGESTART_PRESI_06","Night falls, and now we fight for our lives."
"DIA_DR3_OSGEN_STAGESTART_PRESI_07","We're just got to keep up the fight through the night."
"IDS_CHALLENGES_PLAYER_DESCRIPTION_29","Kill %1 zombies with the Shoulder Charge"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_29","Dash For The Dead"
"IDS_IDS_CHALLENGE_PLAYER_29","Challenge Complete: Battering Ram Toss unlocked & %1 PP!"
"IDS_DISPLAY_NAME_HOUSEHOLD_CLEANER","Household Cleaner"
"DIA_DR3_OSMIS_CH00_RHONDAURGENT_CH00_CAST_10_00","Come on, honey! See what you can put together!"
"DIA_DR3_OSMIS_CH00_RHONDAURGENT_CH00_CAST_10_01","They look like they're getting hungrier. Hurry up and make something!"
"DIA_DR3_OSMIS_CH00_RHONDACOMBO_CH00_CAST_10_00","C'mon, I know you've got some imagination. This normal stuff won't work. We need something stronger."
"DIA_DR3_OSMIS_CH00_RHONDACOMBO_CH00_CAST_10_01","We need something heavy-duty out there. I know you can do this."
"DIA_DR3_OSMIS_CH00_RHONDACOMBO_CH00_CAST_10_02","We're going to need something stronger than this crap if we're going to get out of here."
"DIA_DR3_OSMIS_CH00_DICKCOMBO_CH00_CAST_05_00","Nick, you got any ideas? There's gotta be something in here that you can use to make something strong."
"DIA_DR3_OSMIS_CH00_DICKCOMBO_CH00_CAST_05_01","What are you doing? We need strong weapons to get outta here alive!"
"DIA_DR3_OSMIS_CH00_DICKCOMBO_CH00_CAST_05_02","Oh man, we don't stand a chance without something better to fight with."
"DIA_DR3_OSMIS_CH00_CAST_05_14","Lookin' good man. Show that shit to Rhonda and let's get a move on."
"DIA_DR3_OSMIS_CH00_CAST_05_15","Really? That's the best you could come up with? Show Rhonda and let's get going."
"IDS_CHALLENGE_WEAPON_CREATE_1","Blueprint Challenge Complete: Increase blast radius for the IED & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_1","Boom Boom Boom"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_CREATE_1","Create the IED %1 times"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_CREATE_2","Blueprint Challenge Complete: Increase PP for kills with the Junk Ball & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_2","Balls of Junk"
"IDS_CHALLENGE_WEAPON_CREATE_3","Blueprint Challenge Complete: Increase damage of the Flaming Helmet & %1 PP!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_CREATE_3","Create the Flaming Helmet %1 times"
"IDS_CHALLENGE_WEAPON_CREATE_4","Blueprint Challenge Complete: Increase Ammo Count for the Grenade Launcher & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_4","So Much Easier Than Throwing"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_CREATE_4","Create the Boom Cannon %1 times"
"IDS_CHALLENGE_WEAPON_CREATE_5","Blueprint Challenge Complete: Increase Durability of the Jack In The Box & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_5","Toy That Creeps Me Out!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_CREATE_5","Create the Jack In The Box %1 times"
"DIA_DR3_OSMIS_SM51_DIALOG_DEALCHOICE_SM51_SVR_21_05","I ain't got all day!"
"DIA_DR3_OSMIS_SM51_DIALOG_DEALCHOICE_SM51_SVR_21_07","What's it gonna be?!"
"IDS_DISPLAY_NAME_STRONGHOLD_LOCKER","Deposit item"
"IDS_DISPLAY_NAME_VEHICLE_JUNKSMALLCAR","Junk Car"
"IDS_DISPLAY_NAME_VEHICLE_JUNKBIKE","Junk Bike"
"IDS_DISPLAY_NAME_VEHICLE_JUNKLARGECAR","Junk Truck"
"DIA_DR3_OSGEN_SCANNER_PSY_05_00","Incredible.... the world needs to see this, before it's too late."
"DIA_DR3_OSMIS_CH00_CAST_01_05","Rhonda? Where are you? I'm not leaving you out here!"
"DIA_DR3_OSMIS_CH00_CAST_01_06","Wait, where's Dick? We can't leave him out there alone."
"DIA_DR3_OSMIS_CH00_CAST_05_16","Shit man, where's Rhonda? We gotta get her inside too!"
"DIA_DR3_OSMIS_CH00_CAST_05_17","Ah Nick, where'd you run off to? Get in here quick!"
"DIA_DR3_OSMIS_SM58_DIALOG_WEAPONCONFIRM_SM58_CAST_01_00","Looks like this is what Dwayne was looking for."
"DIA_DR3_OSMIS_SM58_DIALOG_WEAPONCONFIRM_SM58_CAST_01_01","Cool, this is what Dwayne wanted."
"DIA_DR3_OSMIS_SM58_DIALOG_WEAPONCONFIRM_SM58_CAST_01_02","This looks like it'll work for Dwayne."
"DIA_DR3_OSGEN_SCANNERLINE_PSY_06_00","Hello? Anyone? I really need some help! This mansion is too big for one guy."
"DIA_DR3_OSGEN_CANTGETOUT_CAST_01_00","Dammit, it's locked!"
"DIA_DR3_OSMIS_CH05_CAST_01_06","How do you know where they were going?"
"DIA_DR3_OSMIS_CH05_CAST_11_11","They said they were going to the mansions, man. Where all the rich people live."
"DIA_DR3_OSMIS_CH05_CAST_05_06","I sure hope they've calmed down a bit from the last time we seen 'em."
"DIA_DR3_OSMIS_CH05_CAST_01_07","Okay, there they are."
"DIA_DR3_OSMIS_CH05_CAST_01_08","There we go."
"DIA_DR3_OSMIS_CH05_CAST_01_09","They're over there."
"DIA_DR3_OSMIS_CH05_CAST_01_10","I got it! Let's get the hell out of here! Back to the hangar! Come on!"
"DIA_DR3_OSMIS_CH05_CAST_11_12","They look mean, man."
"DIA_DR3_OSMIS_CH05_CAST_11_13","I hope he doesn't remember me."
"DIA_DR3_OSMIS_CH05_CAST_11_14","Shake 'em down, man!"
"DIA_DR3_OSMIS_CH05_CAST_05_07","You talk to 'em first, okay?"
"DIA_DR3_OSMIS_CH05_CAST_05_08","Now there's a man who's in need of a shower."
"DIA_DR3_OSMIS_CH05_CAST_05_09","Man, that dude looks a lot like my sister."
"DIA_DR3_OSMIS_CH05_CAST_05_10","Better get back to Rhonda. I bet she's real lonely without me..."
"DIA_DR3_OSMIS_CH05_CAST_05_11","Better go get that key, man. Or we're all gonna fry when that bomb goes."
"DIA_DR3_OSMIS_CH05_CAST_10_02","You're back! You got the key? We can't leave without it."
"DIA_DR3_OSMIS_CH05_CAST_10_03","Honey, we're not going anywhere unless you find that key!"
"IDS_DISPLAY_NAME_BUZZCUT_SHAVER","Hair Trimmer"
"IDS_DISPLAY_NAME_HAIR_DRYER","Hair Dryer"
"IDS_DISPLAY_NAME_BBQ_HIBACHI","Hibachi"
"IDS_DISPLAY_NAME_FIREPLACE_POKER","Fire Place Poker"
"IDS_DISPLAY_NAME_FIREPLACE_SHOVEL","Fire Place Shovel"
"IDS_DISPLAY_NAME_FIREPLACE_BROOM","Fire Place Broom"
"IDS_DISPLAY_NAME_DSLR_CAMERA","DSLR Camera"
"IDS_DISPLAY_NAME_HOOKAH","Giant Hookah"
"IDS_DISPLAY_NAME_URN","Urn"
"IDS_DISPLAY_NAME_DESK_LAMP","Desk Lamp"
"IDS_DISPLAY_NAME_DICTIONARY","Dictionary"
"IDS_DISPLAY_NAME_JEWELRY_BUST","Jewelry Bust"
"IDS_DISPLAY_NAME_BEDSIDE_LAMP","Bedside Lamp"
"IDS_DISPLAY_NAME_MOTORCYCLE_ENGINE","Motorcycle Engine"
"IDS_DISPLAY_NAME_NEON_SIGN","Neon Sign"
"IDS_CHALLENGE_WEAPON_CREATE_6","Blueprint Challenge Complete: Increase durability of the Flaming Sword & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_6","Make It Flamed Grilled"
"IDS_CHALLENGE_DISCRIPTION_WEAPON_CREATED_6","Create the Flaming Sword %1 times"
"IDS_CHALLENGE_WEAPON_CREATE_7","Blueprint Challenge Complete: Increase ammo count for Jazz Hands & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_7","Jazz Hands!!!"
"IDS_CHALLENGE_DISCRIPTION_WEAPON_CREATE_7","Create Jazz Hands %1 times"
"IDS_CHALLENGE_WEAPON_CREATE_8","Blueprint Challenge Complete: Increase durability of the Dragon Punch & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_8","Ryu Would Be Proud"
"IDS_CHALLENGE_DISCRIPTION_WEAPON_CREATE_8","Create the Dragon Punch %1 times"
"IDS_CHALLENGE_WEAPON_CREATE_9","Blueprint Challenge Complete: Increase ammo count for the Acid Rain & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_9","Raindrops Keep Melting My Head"
"IDS_CHALLENGE_DISCRIPTION_WEAPON_CREATE_9","Create Acid Rain %1 times"
"IDS_CHALLENGE_WEAPON_CREATE_10","Blueprint Challenge Complete: Increase ammo count for the Cutman Helmet & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_10","Dr. Wily I Presume?"
"IDS_CHALLENGE_DISCRIPTION_WEAPON_CREATE_10","Create the Cutman Helmet %1 times"
"IDS_SVR_54_NAME_02","Bibi"
"IDS_CHALLENGE_WEAPON_CREATE_11","Bjorn Melt   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_11","Bjorn Melt"
"IDS_CHALLENGE_DISCRIPTION_WEAPON_CREATE_11","Create the Acid Bubbles 10 times"
"IDS_CHALLENGE_WEAPON_CREATE_12","Yeah Fear Me Now!   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_12","Yeah Fear Me Now!"
"IDS_CHALLENGE_DISCRIPTION_WEAPON_CREATE_12","Create the Reaper %1 times"
"IDS_CHALLENGE_WEAPON_CREATE_13","Blueprint Challenge Complete: Increase durability for the Ultimate Buffet Cart & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_13","Buying Death In Bulk"
"IDS_CHALLENGE_DESCRIPTION_WEAPON_CREATE_13","Create the Ultimate Buffet Cart %1 times"
"IDS_CHALLENGE_WEAPON_CREATE_14","Do The Electric Crush   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_14","Do The Electric Crush"
"IDS_CHALLENGE_DESCRIPTION_WEAPON_CREATE_14","Create the Electric Crusher %1 times"
"IDS_CHALLENGE_WEAPON_CREATE_15","Blueprint Challenge Complete: Increase heal amount for Beer Hat & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_15","Drinking To Create"
"IDS_CHALLENGE_DESCRIPTION_WEAPON_CREATE_15","Create the Beer Hat %1 times"
"IDS_KEYITEM_NAME_BOSS_02_CELL_KEY","Police Station Cell Door Key"
"IDS_KEYITEM_DESC_BOSS_02_CELL_KEY","A key to a jail cell key in the Police Station in Central City"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_55_00","HELP! Please Help!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_55_01","Somebody?!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_55_02","Anybody?!"
"IDS_BOSS_02_OBJ1","Follow Hilde"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_56_00","They're everywhere!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_56_01","Get away!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_56_02","I don't wanna die!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_57_00","Oh GOD! Not the FACE!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_57_01","Please, just not the face!"
"IDS_BOSS_02_OBJ2","Find the key and open the cell door"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_58_00","I can't die like this!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_58_01","No!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_59_00","You won't get me. You WON'T!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_59_01","You don't scare me!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_59_02","I'll take you ALL on!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_60_00","Oh, get them off me!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_60_01","Noooo!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_60_02","Oh, god, help me!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_61_00","Goddam you!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_61_01","Oh, shit, get off me!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_61_02","Dammit all!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_62_00","Aw, shit. Help!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_62_01","Don't make me do this!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_62_02","I can't... I can't do this!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_63_00","Help! Help! Over here!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_63_02","Noooooooo!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_64_00","Help!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_64_02","...I've had enough! No more!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_65_00","No, I need help!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_65_01","No, get off me!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_65_02","Somebody HELP!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_66_00","I'll never give up! Never!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_66_01","Is that all you got!!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_67_00","Somebody HELP!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_67_01","Is there anybody out there?"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_67_02","Please help me!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_68_00","Get your filthy hands off me you damn dirty zombie!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_68_01","Help!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_68_02","Make it stop!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_69_00","Help me! Help me!"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_69_01","Can anyone hear me?"
"DIA_DR3_OSGEN_STRAND_PREJOIN_SVR_69_02","Can someone help me?!"
"DIA_DR3_OSMIS_CH04_CAST_09_03","We need to get our people out of there, now!"
"DIA_DR3_OSMIS_CH04_CAST_09_04","I'm covering you, man!"
"DIA_DR3_OSMIS_CH04_CAST_09_05","Hang in there, man! You got this!"
"DIA_DR3_OSMIS_CH04_CAST_09_06","Runnin low on ammo, Nick. Get moving!"
"IDS_DISPLAY_NAME_COFFEE_TABLE","Coffee Table"
"IDS_DISPLAY_NAME_YOGA_BALL","Yoga Ball"
"IDS_DISPLAY_NAME_YOGA_BLOCK","Yoga Block"
"IDS_DISPLAY_NAME_TRAVEL_LUGGAGE","Travel Luggage"
"IDS_DISPLAY_NAME_SCHOOL_DESK","School Desk"
"IDS_DISPLAY_NAME_TACTICAL_PISTOL","Sgt. Pistol"
"IDS_DISPLAY_NAME_RPG","RPG"
"IDS_DISPLAY_NAME_PICK_AXE","Pick Axe"
"IDS_DISPLAY_NAME_MEDICAL_TRAY","Medical Tray"
"IDS_STRONGHOLD_PRES_DAMAGE_01","The President is under attack!"
"IDS_STRONGHOLD_PRES_DAMAGE_02","The President is hurt!"
"IDS_STRONGHOLD_PRES_DAMAGE_3","The President is injured! Give her food!"
"IDS_STRONGHOLD_PRES_DAMAGE_04","The President is almost dead! Save her!"
"IDS_DISPLAY_NAME_CORN_CART","Corn Cart"
"IDS_STRONGHOLD_WEAPONSDROP","WEAPONS DROP"
"IDS_STRONGHOLD_FOODDROP","FOOD DROP"
"IDS_STRONGHOLD_BARRICADESDROP","BARRICADES DROP"
"IDS_STRONGHOLD_TEMP_SS_01","Take me to the President!"
"IDS_TUTORIAL_TICKER10","Follow arrow on the mini-map to next objective."
"IDS_STRONGHOLD_DESCRIPTOR1","The President is trapped inside Los Perdidos!"
"IDS_STRONGHOLD_DESCRIPTOR2","Gather supplies and rescue survivors in the day!"
"IDS_STRONGHOLD_DESCRIPTOR3","Defend the President and survive the night!"
"IDS_STRONGHOLD_TEMP_SURVIVOR_01","Thanks for the help. Now let's get to a safe place."
"IDS_GAME_SUMMARY_POINTS","Points"
"IDS_GAME_SUMMARY_TOTALS","Totals"
"IDS_GAME_SUMMARY_GRAND_TOTAL","Grand Total:"
"IDS_GAME_SUMMARY_REWARD_AIRDROPS","REWARD AIRDROPS"
"IDS_GAME_SUMMARY_BONUS_VEHICLE_AIRDROP","VEHICLE AIRDROP"
"IDS_GAME_SUMMARY_BONUS","BONUS!"
"IDS_DISPLAY_NAME_BUFFET_CART","Buffet Cart"
"IDS_DISPLAY_NAME_BUFFET_CART_SODA","Drink Buffet Cart"
"IDS_DISPLAY_NAME_BUFFET_CART_VEGGIE","Meat Buffet Cart"
"IDS_DISPLAY_NAME_BUFFET_CART_ULTIMATE","Ultimate Buffet Cart"
"IDS_PUPPET_MISSION_TOUR","Puppet - Tour"
"IDS_PUPPET_MISSION_M6_TOUR","Puppet - M6 Tour"
"IDS_PUPPET_MISSION_FPS_TEST","Puppet - Fps Test"
"IDS_PUPPET_MISSION_SOUTH_ALMUDA","Puppet - South Almuda"
"IDS_PUPPET_MISSION_INGLETON","Puppet - Ingleton"
"IDS_PUPPET_MISSION_SUNSET_HILLS","Puppet - Sunset Hills"
"IDS_PUPPET_MISSION_CENTRAL_CITY","Puppet - Central City"
"IDS_PUPPET_MISSION_FREEWAY","Puppet - Freeway"
"IDS_DISPLAY_NAME_ULTIMATE_BEARINATOR","Grisly Bear"
"IDS_DISPLAY_NAME_BEARINATOR_LURE","Cuddly Bear"
"IDS_DISPLAY_NAME_BEARINATOR_TURRET","Boom Bear"
"IDS_DISPLAY_NAME_BEARINATOR_PUSHABLE","Pushy Bear"
"IDS_DISPLAY_NAME_BEARINATOR_TURRET_LURE","Provoked Bear"
"IDS_DISPLAY_NAME_BEARINATOR_TURRET_PUSHABLE","Volatile Bear"
"IDS_DISPLAY_NAME_BEARINATOR_PUSHABLE_LURE","Decoy Bear"
"DIA_DR3_OSMIS_SM58_DIALOG_WEAPONCONFIRM_SM58_CAST_05_00","Hey lookee here. Dwayne could use this."
"DIA_DR3_OSMIS_SM58_DIALOG_WEAPONCONFIRM_SM58_CAST_05_01","Right on. Dwayne's gonna like this."
"DIA_DR3_OSMIS_SM58_DIALOG_WEAPONCONFIRM_SM58_CAST_05_02","Alrighty, looks like it'll work for Dwayne."
"IDS_STRONGHOLD_BARRICADESNUMBER","BARRICADES: %1"
"IDS_DISPLAY_NAME_ULTIMATE_GRIM_REAPER","Ultimate Grim Reaper"
"IDS_DISPLAY_NAME_FIRE_GRIM_REAPER","Fire Reaper"
"IDS_DISPLAY_NAME_MASK_GRIM_REAPER","Death Mask Reaper"
"IDS_CHALLENGE_WEAPON_BREAK_1","Blueprint Challenge Complete: Increase durability for the Iron Edge & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_1","Cuts Like A Knife"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_1","Break Iron Edge %1 times"
"IDS_CHALLENGE_WEAPON_BREAK_2","Blueprint Challenge Complete: Increase durability for the Pole Weapon & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_2","Soul Pole!!!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_2","Break Pole Weapon %1 times"
"IDS_CHALLENGE_WEAPON_KILL_1","Blueprint Challenge Complete: Increase PP for kills with the Metal Mary & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_1","In Between The Numbers"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_1","Kill %1 zombies by throwing the Metal Mary"
"IDS_CHALLENGE_WEAPON_BREAK_3","Blueprint Challenge Complete: Increase ammo for the Flamethrower & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_3","Cost Of Gas Is Crazy Expensive"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_3","Run out of fuel %1 times"
"IDS_CHALLENGE_WEAPON_BREAK_4","Blueprint Challenge Complete: Increase ammo count for the Super Crossbow & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_4","Ce N'est Pas Tres BOW"
"IDS_CHALLENGE_WEAPON_BREAK_5","Blueprint Challenge Complete: Increase durability for the Knife Gloves & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_5","Poor-Man's Feral Super Hero"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_5","Break Knife Gloves %1 times"
"IDS_DISPLAY_NAME_MECHA_DRAGON_BLADES","Mecha Dragon Blade"
"IDS_DISPLAY_NAME_MECHA_DRAGON_ULTIMATE","Ultimate Mecha Dragon"
"IDS_DISPLAY_NAME_BIG_BOMB","Big Bomb"
"IDS_SM17_OBJ6","Talk to Elka"
"IDS_SM17_OBJ7","Talk to Matt"
"IDS_SM17_OBJ8","Defend Yourself"
"IDS_SM17_OBJ10","%1/%2 Firearms in Stockpile"
"IDS_SM17_OBJ11","%1/%2 Food in Stockpile"
"IDS_PUPPET_MISSION_FPS_TEST_VEHICLE","Puppet - Fps Test Vehicle"
"IDS_CHALLENGE_WEAPON_BREAK_6","Blueprint Challenge Complete: Increase blast radius for the Helmet Bomb & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_6","I Dig Your New Lid"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_6","Detonate the Helmet Bomb %1 times"
"IDS_CHALLENGE_WEAPON_BREAK_7","Challenge Complete: Increase damage for the Party Gloves"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_7","You Gotta Fight!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_7","Break The Party Gloves %1 times"
"IDS_CHALLENGE_WEAPON_BREAK_8","Blueprint Challenge Complete: Increase durability of the Electric Rake & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_8","Gardening Is Whacked"
"IDS__CHALLENGES_WEAPON_DESCRIPTION_BREAK_8","Break the Electric Rake %1 times"
"IDS_CHALLENGE_WEAPON_BREAK_9","Blueprint Challenge Complete: Increase blast radius for the Remote Detonator & %1 PP!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_9","Detonate the Remote Detonator Bomb %1 times"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_9","And Boom Goes The Dead"
"IDS_CHALLENGE_WEAPON_BREAK_10","Blueprint Challenge Complete: Increase durability of the Crusher Fists & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_10","Reaching Out"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_10","Break The Crusher Fists %1 times"
"IDS_CHALLENGE_WEAPON_KILL_2","Blueprint Challenge Complete: Increase PP for kills with Bomb Toy & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_2","Bomb-Bear Countdown"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_2","Kill %1 zombies with Bomb Toy"
"IDS_CHALLENGE_WEAPON_KILL_3","Blueprint Challenge Complete: Increase PP for kills with the Acid Jar & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_3","Corroding Corpses"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_3","Kill %1 zombies with Acid Jars"
"IDS_CHALLENGE_WEAPON_BREAK_11","Blueprint Challenge Complete: Increase durability for the Rocket Punch & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_11","Dining On A Fist"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_11","Break the Rocket Punch %1 times"
"IDS_SM17_DROPZONE","Return with guns and food, and place items within the drop stockpile zones."
"IDS_DISPLAY_NAME_CROWD_CONTROL_POST","Crowd Control Post"
"IDS_DISPLAY_NAME_PLASTIC_FLAMINGO","Plastic Flamingo"
"IDS_DISPLAY_NAME_BUFFET_TABLE_LARGE","Large Buffet Table"
"IDS_DISPLAY_NAME_BUFFET_TABLE_SMALL","Small Buffet Table"
"IDS_DISPLAY_NAME_STREETLIGHT_WEAPON_01","Street Light Bulb"
"IDS_DISPLAY_NAME_STREETLIGHT_WEAPON_02","Fancy Street Light Top"
"IDS_DISPLAY_NAME_STREETLIGHT_WEAPON_03","Ghetto Street Light Top"
"IDS_DISPLAY_NAME_BUS_STOP_WEAPON","Bus Stop Bulb"
"IDS_CHALLENGE_WEAPON_BREAK_12","Blueprint Challenge Complete: Increase blast radius of the Sticky Bomb & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_12","Stuck On You, And I'm Blown Away"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_12","Detonate the Sticky Bomb %1 times"
"DIA_DR3_OSMIS_CH04_SPEC5_00","You're not going anywhere!"
"DIA_DR3_OSMIS_CH04_SPEC5_01","You got one more chance to surrender!"
"DIA_DR3_OSMIS_CH04_SPEC5_02","Give up now and you won't suffer too much!"
"DIA_DR3_OSMIS_CH04_SPEC5_03","You're dead meat!"
"DIA_DR3_OSMIS_CH04_SPEC5_04","You're going down, you little flea!"
"IDS_DISPLAY_NAME_PAINTING_4","Otis Painting"
"IDS_DISPLAY_INTERACT_TREASURECHEST_CAR","Open Trunk"
"IDS_CHALLENGE_WEAPON_KILL_4","Unfortunate Axe-ident   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_4","Unfortunate Axe-ident"
"IDS_PUPPET_MISSION_WEAPONS","Puppet - Weapons"
"IDS_CHALLENGE_WEAPON_KILL_5","Blah Blah Blah Chop Chop Chop   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_5","Blah Blah Blah Chop Chop Chop"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_5","Kill %1 zombies with the Chop N Talk"
"IDS_CHALLENGE_WEAPON_BREAK_13","Blueprint Challenge Complete: Increase durability for the Mauler & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_13","Being A Menace"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_13","Break the Mauler %1 times"
"IDS_DISPLAY_NAME_BIG_D_GUN","Big D's Gun"
"IDS_CHP03_OBJ14","%1/%2 Cameras Destroyed"
"IDS_CHP03_OBJ15","%1/%2 Supplies Burned"
"IDS_CHP03_OBJ16","%1/%2 Relays Disabled"
"IDS_TITLE_CHP01B","Dead End"
"IDS_TITLE_CHP02B","A Little Dinner Music"
"IDS_TITLE_CHP11B","Made In America"
"IDS_TITLE_CHP12B","Isolate and Remove"
"IDS_TITLE_CHP13B","Isolate and Remove"
"IDS_TITLE_CHP21B","It's Somebody's Funeral"
"IDS_TITLE_CHP22B","A Big Favor"
"IDS_TITLE_CHP23B","Cold Storage"
"IDS_TITLE_CHP24B","Special Delivery"
"IDS_TITLE_CHP31B","Them Or Us"
"IDS_TITLE_CHP32B","Find the Girl"
"IDS_TITLE_CHP33B","For the Cause"
"IDS_TITLE_CHP34B","Cease and Desist"
"IDS_TITLE_CHP35B","Cease and Desist"
"IDS_TITLE_CHP36B","One of the Family"
"IDS_TITLE_CHP41B","Unexpected Guests"
"IDS_TITLE_CHP42B","Dead Presidents"
"IDS_TITLE_CHP43B","Freedom Fighters"
"IDS_TITLE_CHP44B","A Case of Hives"
"IDS_TITLE_CHP51B","Soldier of Fortune"
"IDS_TITLE_CHP52B","Soldier of Fortune"
"IDS_TITLE_CHP53B","Return of the Prodigal"
"IDS_TITLE_CHP61B","The Collectors"
"IDS_TITLE_CHP62B","Needle in a Haystack"
"IDS_TITLE_CHP63B","Needle in a Haystack"
"IDS_TITLE_CHP64B","Time to Fly"
"IDS_TITLE_CHP65B","Test Case"
"IDS_TITLE_CHP66B","Test Case"
"IDS_TITLE_CHP71B","A Price for Everything"
"IDS_TITLE_CHP72B","Up In Arms"
"IDS_TITLE_CHP73B","Musical Interlude"
"IDS_TITLE_CHP74B","True Colors"
"IDS_TITLE_CHP75B","True Colors"
"IDS_TITLE_CHP81B","Hemlock Can Be Fatal"
"IDS_TITLE_CHP82B","The Drone Wars"
"IDS_TITLE_CHP83B","Man To Man"
"IDS_HUD_CAMERAS","Security Cameras"
"IDS_HUD_SUPPLIES","Military Supplies"
"IDS_TITLE_DRONES","DEBUG MISSION - DRONE TEST"
"DIA_DR3_OSMIS_CH06_CAST_01_18","Shit, looks like the flywheel was already sent to a courier in Ingleton. Gotta find it."
"IDS_CHP06_OBJ8","%1/%2 Parts Acquired"
"IDS_DISPLAY_NAME_ORGAN_COOLER","Organ Cooler"
"IDS_DISPLAY_NAME_REDS_KNIFE","Red's Knife"
"IDS_DISPLAY_NAME_LARGE_DUMBBELL","Barbell"
"DIA_DR3_OSMIS_CH08_CAST_02_32","Hey, you two be careful, okay?"
"IDS_MENU_DISTRICT_INGLETON","Ingleton"
"IDS_MENU_DISTRICT_CENTRALCITY","Central City"
"IDS_MENU_DISTRICT_SOUTHALMUDA","South Almuda"
"IDS_MENU_DISTRICT_SUNSETHILLS","Sunset Hills"
"IDS_DISPLAY_NAME_PRIDE_WORKOUT","Work Out"
"DIA_DR3_OSMIS_CH07_CAST_01_08","Shit, shit, shit! I gotta get outta here!"
"DIA_DR3_OSMIS_CH07_CAST_01_09","How do these gates work?"
"DIA_DR3_OSMIS_CH07_CAST_01_10","...gotta be a switch, gotta be a switch..."
"DIA_DR3_OSMIS_CH07_CAST_01_11","...and the power's out. Shit!"
"DIA_DR3_OSMIS_CH07_CAST_01_12","Where's that fucking breaker box?!"
"DIA_DR3_OSMIS_CH07_CAST_01_13","Gotta be a breaker box here somewhere!"
"DIA_DR3_OSMIS_CH07_CAST_05_13","Finally, I'm gettin' the hell outta here."
"IDS_DISPLAY_NAME_SURF_BOARD","Surf Board"
"DIA_DR3_OSMIS_CH00_CAST_10_08","Sorry, honey. This ain't gonna be fixed for a while yet."
"DIA_DR3_OSMIS_CH00_CAST_10_09","Make yourself busy, kiddo. Maybe somebody out there needs some help."
"DIA_DR3_OSMIS_CH07_GANG5_00","Well, well, well. Lookee what we got here. Whooeeeee!"
"IDS_CHP00_OBJ15","Talk to Rhonda"
"IDS_DISPLAY_NAME_COCKTAIL_DRESS","Cocktail Dress"
"IDS_DISPLAY_NAME_GOLD_CHAINS","Gold Chains"
"IDS_DISPLAY_NAME_PROP_BANDAGE","Hand Bandage"
"IDS_KEYITEM_DESC_MKEYS","Maintenance Keys for the Sunset Hills Train Station"
"IDS_KEYITEM_NAME_MKEYS","Maintenance Keys"
"IDS_CHALLENGE_WEAPON_BREAK_14","Blueprint Challenge Complete: Increase durability of The Slapper & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_14","A Slappy Pappy"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_14","Break The Slapper %1 times"
"IDS_CHALLENGE_WEAPON_BREAK_15","Challenge Complete: %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_15","Sharp Bullets"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_15","Run out of ammo %1 times"
"IDS_CHALLENGE_WEAPON_KILL_6","Blueprint Challenge Complete: Increase PP for kills with the Pukes O Hazard & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_6","Puke On You"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_6","Create the Pukes O Hazard %1 times"
"DIA_DR3_OSMIS_CH03_SVR_41_15","What are you doing idiot?"
"DIA_DR3_OSMIS_CH03_SVR_41_16","HEY!"
"DIA_DR3_OSMIS_CH00_CAST_01_07","Rhonda might have fixed that TV up by now...."
"DIA_DR3_OSMIS_CH03_CAST_01_22","Maybe Red's got the fuel now..."
"DIA_DR3_OSMIS_CH05_CAST_01_03","Rhonda must have figured it out by now...."
"DIA_DR3_MIS_SM17_L_SVR_28_10","Dawg, you better get me food."
"DIA_DR3_MIS_SM17_K_SVR_16_10","Find me guns or I will have to fight him off."
"DIA_DR3_MIS_SM17_V_SVR_16_10","What is this?! Piece of no good smelly old shit!"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_CAST_01_298","No!"
"DIA_DR3_CIN_PS02_PSYCHO_GLUTTONY_INTRO_CAST_01_299","Stop!"
"DIA_DR3_OSMIS_CH02_CAST_01_11","Holy shit"
"IDS_ONLINE_CLIENT_JOINED","%1 has joined!"
"DIA_DR3_OSMIS_SM59_SVR_52_00","Begone useless garbage!"
"IDS_CLOTHING_LINGERIE_OUTFIT","Lingerie Outfit"
"IDS_CLOTHING_GIMP_OUTFIT","S&M Outfit"
"IDS_DISPLAY_NAME_CONTRABANDVAN","Contraband Van"
"DIA_DR3_OSMIS_CH07_CAST_03_03","Well?? What? What? What are you gonna do??"
"DIA_DR3_OSMIS_CH07_CAST_03_04","Come on... punk."
"DIA_DR3_OSMIS_CH07_CAST_03_05","Just gimme a reason."
"DIA_DR3_OSMIS_CH07_CAST_03_06","Shame I'm gonna have to punch your lights out."
"DIA_DR3_OSMIS_CH07_CAST_03_07","I used to eat guys like you for a snack. BEFORE breakfast."
"DIA_DR3_OSMIS_CH07_CAST_03_08","I am NOT holding back next time, you little prick!!"
"DIA_DR3_OSMIS_CH07_CAST_03_09","THAT'S IT! You are gonna get it now, kid!!"
"IDS_START_DEMO","Start Demo (%d Plays Remaining)"
"IDS_COOP_DEMO","COOP Join"
"IDS_IDS_HUD_COMBO_ERROR_NEED_TWO_ITEMS","No valid items to combo."
"DIA_DR3_MIS_SM17_M_SVR_16_60","This is good!"
"DIA_DR3_MIS_SM17_N_SVR_28_60","Oh, hell yeah, dawg!"
"IDS_CHALLENGE_WEAPON_BREAK_16","Blueprint Challenge Complete: Increase durability for the Sledge Saw & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_16","Dead-Depot"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_16","Break the Sledge Saw %1 times"
"IDS_CHALLENGE_WEAPON_KILL_7","Blueprint Challenge Complete: Increase damage for the Chest Beam & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_7","Power Pecs Of Doom"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_7","Kill %1 zombies with the Chest Beam"
"IDS_CHALLENGE_WEAPON_KILL_8","Blueprint Challenge Complete: Increase ammo count for the Split Shot & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_8","DIY Gun Club"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_8","Kill %1 zombies with the Split Shot"
"IDS_CHALLENGE_WEAPON_KILL_9","Blueprint Challenge Complete: Increase PP for kills with the Zombie Raker & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_9","Go Rake The Guts"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_9","Kill %1 zombies with the Zombie Raker"
"IDS_CHALLENGE_WEAPON_BREAK_17","Blueprint Challenge Complete: Increase blast radius for the Car Bomb & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_17","RC Killer"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_17","Detonate the Car Bomb %1 times"
"IDS_CHALLENGE_WEAPON_KILL_10","Pop The Top   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_10","Pop The Top"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_10","Kill %1 zombies with the Bottle Opener"
"IDS_CHALLENGE_WEAPON_BREAK_18","Blueprint Challenge Complete: Increase durability for the Mini Chainsaw & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_18","Chopping Limbs Till Tomorrow"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_18","Break the Mini Chainsaw %1 times"
"IDS_CHALLENGE_WEAPON_KILL_11","Fear The Reaper   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_11","Fear The Reaper"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_11","Kill %1 zombies with the Reaper"
"IDS_CHALLENGE_WEAPON_BREAK_19","Blueprint Challenge Complete: Increase durability for the Reaper & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_19","Till Death Do You Part"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_19","Break the Reaper %1 times"
"IDS_CHALLENGE_WEAPON_BREAK_20","Blueprint Challenge Complete: Increase Elemental Staff ammo & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_20","Pure Wizardry"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_20","Break the Elemental Staff %1 times"
"IDS_CHALLENGE_WEAPON_KILL_12","Blueprint Challenge Complete: Increase ammo count for the Sentry Bear & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_12","Ted Keep Them Dead"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_12","Kill %1 zombies with the Sentry Bear"
"IDS_CHALLENGE_WEAPON_KILL_13","Blueprint Challenge Complete: Increase PP for kills with the Defiler & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_13","Kept On Swinging"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_13","Kill %1 zombies with the Defiler"
"IDS_CHALLENGE_WEAPON_BREAK_21","Blueprint Challenge Complete: Increase durability of the Electric Crusher & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_21","From Valhalla"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_21","Break the Electric Crusher %1 times"
"IDS_CHALLENGE_WEAPON_KILL_14","Blueprint Challenge Complete: Increase PP for kills with the Laser Sword & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_14","Moving Over To A Dark Place"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_14","Kill %1 zombies with the Laser Sword"
"IDS_CHALLENGE_WEAPON_BREAK_22","Blueprint Challenge Complete: Increase durability for the Spiked Bat & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_22","Slugger Slaughter"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_22","Break the Spiked Bat %1 times"
"IDS_CHALLENGE_WEAPON_BREAK_23","Blueprint Challenge Complete: Increase blast radius of the Dynameat & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_23","Well Done!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_23","Kill 5 zombies simultaneously %1 times with the Dynameat"
"IDS_CHALLENGE_WEAPON_KILL_15","Blueprint Challenge Complete: Increase durability of the Flaming Gloves & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_15","Heating Up"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_15","Kill %1 zombies with the Flaming Gloves"
"IDS_CHALLENGE_WEAPON_KILL_16","Blueprint Challenge Complete: Increase damage for the Hail Mary & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_16","In The Dead-Zone"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_16","Kill %1 zombies with the Hail Mary"
"IDS_CHALLENGE_WEAPON_BREAK_24","Needles Creep Me Out   %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_24","Needles Creep Me Out"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_24","Run out of ammo %1 times"
"IDS_CHALLENGE_WEAPON_KILL_17","Blueprint Challenge Complete: Increase PP for kills with the Super Massager & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_17","A Vibrating Memoriam"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_17","Kill %1 zombies with Super Massager"
"IDS_DISPLAY_NAME_BBQ","Barbeque"
"IDS_CHALLENGE_WEAPON_KILL_18","Blueprint Challenge Complete: Increase ammo count for the Spear Launcher & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_18","Speared To Death"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_18","Kill %1 zombies with Spear Launcher"
"IDS_CHALLENGE_WEAPON_BREAK_25","Blueprint Challenge Complete: Increase durability for the Power Phaser & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_25","Shock To The System"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_25","Break Power Phaser %1 times"
"IDS_CHALLENGE_WEAPON_KILL_19","Blueprint Challenge Complete: Increase PP for kills with the Mechanical Auger & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_19","Kind Of Like A Dentist"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_19","Kill %1 zombies with Mechanical Auger"
"DIA_DR3_OSMIS_CH02_CAST_01_12","Oh my god..."
"IDS_CHALLENGE_WEAPON_KILL_20","Blueprint Challenge Complete: Increase damage area for Roaring Thunder & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_20","That A Boy, Jimmy!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_20","Kill %1 zombies with the Roaring Thunder's Heavy Attack"
"DIA_DR3_OSMIS_STRAND_THANKS_STD01_SVR_55_00","Hey, thanks, man."
"DIA_DR3_OSMIS_STRAND_THANKS_STD02_SVR_56_00","I thought I was gonna get eaten. Thank you."
"DIA_DR3_OSMIS_STRAND_THANKS_STD03_SVR_57_00","They were all over me. Thanks!"
"DIA_DR3_OSMIS_STRAND_THANKS_STD04_SVR_58_00","Thanks a lot. I thought I was a goner."
"DIA_DR3_OSMIS_STRAND_THANKS_STD05_SVR_59_00","Hey, thanks for the help. I could've handled it, though."
"DIA_DR3_OSMIS_STRAND_THANKS_STD06_SVR_60_00","Man, you came along at the right time."
"DIA_DR3_OSMIS_STRAND_THANKS_STD07_SVR_61_00","You sure took your time..."
"DIA_DR3_OSMIS_STRAND_THANKS_STD08_SVR_62_00","Thank you. I thought it was all over."
"DIA_DR3_OSMIS_STRAND_THANKS_STD09_SVR_63_00","Oh my god. Thank you."
"DIA_DR3_OSMIS_STRAND_THANKS_STD10_SVR_64_00","Oh, my god, thanks!"
"DIA_DR3_OSMIS_STRAND_THANKS_STD11_SVR_65_00","Ah, thank you."
"DIA_DR3_OSMIS_STRAND_THANKS_STD12_SVR_66_00","I can't believe you did that. Thanks for saving me."
"DIA_DR3_OSMIS_STRAND_THANKS_STD13_SVR_67_00","Oh god! Thank you so much."
"DIA_DR3_OSMIS_STRAND_THANKS_STD14_SVR_68_00","Thanks, I owe you my life."
"DIA_DR3_OSMIS_STRAND_THANKS_STD15_SVR_69_00","Oh, thank you, cutie. You my hero."
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD01_SVR_55_00","I'm getting the hell out of here!"
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD02_SVR_56_00","Thanks, man. That was a little too crazy for me."
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD03_SVR_57_00","I can't take much more of this."
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD04_SVR_58_00","Thanks, and good luck staying alive!"
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD05_SVR_59_00","I'm just gonna catch my breath, then I'm outta here."
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD06_SVR_60_00","I appreciate that. I think I'll be all right now."
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD07_SVR_61_00","Alright, I'm gone, pal."
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD08_SVR_62_00","I can't take this anymore."
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD09_SVR_63_00","I've got to get out of here."
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD10_SVR_64_00","I'll take my chances on my own, but thanks for your help."
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD11_SVR_65_00","I'll be okay now, man. Thanks. You take care of yourself."
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD12_SVR_66_00","No, no, no. It's cool, it's alright. Um, I can handle myself from here on out."
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD13_SVR_67_00","You kind of restored my faith in humanity."
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD14_SVR_68_00","Thanks. Maybe I'll see you again?"
"DIA_DR3_OSMIS_STRAND_GOODBYE_STD15_SVR_69_00","Thanks, hon. See you later."
"DIA_DR3_OSMIS_STRAND_DEFECT_STD01_SVR_55_00","You're just as bad as the zombies!"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD02_SVR_56_00","Now this??"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD03_SVR_57_00","Zombies first, now people? This is NUTS!"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD04_SVR_58_00","Hey, you... you bastard!"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD05_SVR_59_00","So that's how it is? Bring it on!"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD06_SVR_60_00","Oh, you cold bastard!"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD07_SVR_61_00","What the deuce, asshole?"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD08_SVR_62_00","How could you?!"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD09_SVR_63_00","Have you lost your mind?"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD10_SVR_64_00","How could you be such a shit?"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD11_SVR_65_00","What the hell are you doing?!"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD12_SVR_66_00","I'll kill you all, living and dead!"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD13_SVR_67_00","The only person I can depend on around here is me!"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD14_SVR_68_00","What the hell are you doing?!"
"DIA_DR3_OSMIS_STRAND_DEFECT_STD15_SVR_69_00","I ain't going with you! You ain't no damn hero."
"DIA_DR3_OSMIS_CH05_CAST_11_09","Let's get out of here man!"
"DIA_DR3_OSMIS_CH05_CAST_11_10","Got it!"
"IDS_BIGGER_BOMB_DISP","Bigger Bomb"
"IDS_HUGE_BOMB_DISP","Huge Bomb"
"IDS_ENORMOUS_BOMB_DISP","Enormous Bomb"
"IDS_MASSIVE_BOMB_DISP","Massive Bomb"
"IDS_MAP_SHOW_TIMELINE","TIMELINE"
"IDS_MAP_LEGEND_MAIN_AVAILABLE_MISSION","Main Available Mission"
"IDS_TITLE_STRONGHOLD_TRAINSTATION_NS","STRONGHOLD - TRAINSTATION - NIGHT"
"IDS_TITLE_ST01","Kill Frenzy"
"IDS_TITLE_ST02","Kill Frenzy"
"IDS_TITLE_ST03","Question Authority"
"IDS_TITLE_ST04","Fists First"
"IDS_TITLE_ST05","Burn Baby Burn"
"IDS_TITLE_ST06","Burn Baby Burn"
"IDS_TITLE_ST07","Right to Bear Arms"
"IDS_TITLE_ST08","DIY, Sucka!"
"IDS_TITLE_ST09","Chop Shop"
"IDS_TITLE_ST10","Question Authority"
"IDS_TITLE_ST11","Fists First"
"IDS_TITLE_ST12","Buzz Kill"
"IDS_TITLE_ST13","DIY, Sucka!"
"IDS_TITLE_ST14","Chop Shop"
"IDS_TITLE_ST15","Kill Frenzy"
"IDS_TITLE_ST16","Right to Bear Arms"
"IDS_TITLE_ST17","Buzz Kill"
"IDS_TITLE_ST18","DIY, Sucka!"
"IDS_TITLE_ST19","Chop Shop"
"IDS_TITLE_ST20","Kill Frenzy"
"IDS_TITLE_ST21","Burn Baby Burn"
"IDS_TITLE_ST22","DIY, Sucka!"
"IDS_TITLE_ST23","DIY, Sucka!"
"IDS_TITLE_ST24","Hit and Run"
"IDS_TITLE_ST25","Hit and Run"
"IDS_ST_STARTTRAINING","Survival Training"
"IDS_CH05_GETKEY_DESC","Find the Gang Members"
"IDS_MAP_TITLE_FIELDTRAINING_MISSION","SURVIVAL TRAINING"
"IDS_CH05_KeyItem_PlaneKey","Plane Key"
"IDS_CH05_KeyItem_PlaneKey_DESC","The key to the only plane left in Los Perdidos"
"IDS_PM_ATTRIBUTES_LIFE","Life"
"IDS_MAP_LEGEND_SAFE_ZONE_WITH_ZOMBIES","Zombie-infested Safe Zone"
"IDS_CHP08_DRONE_OBJECTIVE","Kings remaining: %1 Drones remaining: %2"
"IDS_CHP08_DRONES_REMAINING","%1/%2 Harvest Drones Destroyed"
"IDS_CHP08_KINGS_REMAINING","%1/%2 Kings Harvested"
"IDS_SM57_OBJ3","Defeat Spec Ops"
"IDS_SM57_OBJ5","Talk to Winnie"
"IDS_SM57_OBJ6","Talk to Lauren"
"IDS_SM57_OBJ7","Talk to Doug"
"IDS_ONLINE_SELECT_SLOT","SELECT SLOT"
"IDS_HUD_UPDATE_SAFEZONE_CLEARED","Safe Zone Cleared!"
"IDS_PM_TUTORIAL_COMBOWEAPONS1A","Combine any item in the world!"
"IDS_PM_TUTORIAL_COMBOWEAPONS1B","Press and hold [@$INVENTORY$] to enter combo mode."
"IDS_PM_TUTORIAL_COMBOWEAPONS1C","Food can only be combined with other food."
"IDS_PM_TUTORIAL_COMBOWEAPONS2A","Select the items from your inventory that you wish to combine using [@analog_rs]."
"IDS_PM_TUTORIAL_COMBOWEAPONS2B","Item combos that you already know the blueprint for will show the result."
"IDS_PM_TUTORIAL_COMBOWEAPONS2C","Combinations that you have never tried will be unknown until you build them. Experiment!"
"IDS_PM_TUTORIAL_COMBOWEAPONS3A","Press [@$JUMP$] to begin combining."
"IDS_PM_TUTORIAL_COMBOWEAPONS3B","Combo mode can be interrupted by attacks. Do it in a safe place."
"IDS_PM_TUTORIAL_COMBOWEAPONS3C","Cancel the building process by pressing [@$FECANCEL$]."
"IDS_PM_TUTORIAL_COMBOWEAPONS_TITLE","Combo Weapons"
"IDS_CHALLENGE_BOOK_ZOMBIE","Undead Solutions Challenge Complete!"
"IDS_CHALLENGE_DISPLAYNAME_BOOK_ZOMBIE","Undead Solutions"
"IDS_CHALLENGE_DESCRIPTION_BOOK_ZOMBIE","Perform humiliation skill move %1 times"
"IDS_CHALLENGE_BOOK_VEHICLE","Four Wheel Fun Challenge Complete!"
"IDS_CHALLENGE_DISPLAYNAME_BOOK_VEHICLE","Four Wheel Fun"
"IDS_CHALLENGE_DESCRIPTION_BOOK_VEHICLE","Flip over 5 times with any number of vehicles"
"IDS_CHALLENGE_BOOK_FIREARMS","Fortune Fighter Challenge Complete!"
"IDS_CHALLENGE_DISPLAYNAME_BOOK_FIREARMS","Fortune Fighter"
"IDS_CHALLENGE_DESCRIPTION_BOOK_FIREARMS","Kill %1 zombies with firearms"
"IDS_CHALLENGE_DESCRIPTION_BOOK_HUMANGUINEAPIG","Kill 5 zombies simultaneously %1 times"
"IDS_CHALLENGE_DISPLAYNAME_BOOK_HUMANGUINEAPIG","Spectral Talkers"
"IDS_CHALLENGE_BOOK_HUMANGUINEAPIG1","Spectral Talkers Challenge Complete!"
"IDS_CHALLENGE_BOOK_LEADERSHIP","Leadership Losers Challenge Complete!"
"IDS_CHALLENGE_DISPLAYNAME_BOOK_LEADERSHIP","Leadership Losers"
"IDS_CHALLENGE_DESCRIPTION_BOOK_LEADERSHIP","Have survivors in your posse kill %1 zombies"
"IDS_CHP07_OBJ14","Get the Access Code"
"IDS_CHP07_OBJ15","Enter the Karaoke Bar"
"IDS_KEYITEM_USED_TATOOKIT","Used [00CC00FF, Tattoo Kit]"
"IDS_KEYITEM_USED_RINGBOX","Used [00CC00FF, Ring Box]"
"IDS_DISPLAY_NAME_LOLLIPOP","Large Lollipop"
"IDS_DISPLAY_NAME_JAZZHANDS","Jazz Hands"
"IDS_DISPLAY_NAME_ACID_RAIN","Acid Rain"
"DIA_DR3_OSMIS_CH07_CAST_01_14","...in the maintenance area...?"
"DIA_DR3_OSMIS_CH07_CAST_01_15","Shit! The wire's cut."
"DIA_DR3_OSMIS_CH07_CAST_01_16","Gotta find some wire."
"DIA_DR3_OSMIS_CH07_CAST_01_17","Where the hell do they keep the wire?!"
"DIA_DR3_OSMIS_CH07_CAST_01_18","Where is the damn wire?!"
"DIA_DR3_OSMIS_CH07_CAST_01_27","Bastards!"
"DIA_DR3_OSMIS_CH07_CAST_01_19","Okay, gotta rewire the box...."
"DIA_DR3_OSMIS_CH07_CAST_01_20","Shit, got to fix the breaker..."
"DIA_DR3_OSMIS_CH07_CAST_01_21","That should do it!"
"DIA_DR3_OSMIS_CH07_CAST_01_22","Gates should work now!"
"DIA_DR3_OSMIS_CH07_CAST_01_23","Gates better work now..."
"DIA_DR3_OSMIS_CH07_CAST_01_24","Alright. I gotta get going."
"DIA_DR3_OSMIS_CH07_CAST_05_14","Horse shit! No power."
"DIA_DR3_OSMIS_CH07_CAST_05_15","Gotta be a breaker box around here..."
"DIA_DR3_OSMIS_CH07_CAST_05_16","Where's that damn breaker box?!"
"DIA_DR3_OSMIS_CH07_CAST_05_17","Gotta be a breaker box in that maintenance whosit!"
"DIA_DR3_OSMIS_CH07_CAST_05_18","There she is... You gotta be kidding me. Wire's cut."
"DIA_DR3_OSMIS_CH07_CAST_05_19","Need some more damn wire..."
"DIA_DR3_OSMIS_CH07_CAST_05_20","How hard can it be to find some wire? Jesus!"
"DIA_DR3_OSMIS_CH07_CAST_05_21","Holy shit - those assholes cut the wire."
"DIA_DR3_OSMIS_CH07_CAST_05_22","Hell, yeah! Wire for the breaker box!"
"DIA_DR3_OSMIS_CH07_CAST_05_23","Sweet! Now we can flip the power on!"
"DIA_DR3_OSMIS_CH07_CAST_05_24","Gotta get this wire to that breaker box now!"
"DIA_DR3_OSMIS_CH07_CAST_05_25","Yes! I have the POWER!"
"DIA_DR3_OSMIS_CH07_CAST_05_26","Just gotta open these gates at the control panel..."
"DIA_DR3_OSMIS_CH07_CAST_05_27","Just gotta get to the control panel to open them gates."
"DIA_DR3_OSMIS_CH07_GANG5_01","If it ain't our old friend from the highway. You remember us, boy? Sure you do."
"DIA_DR3_OSMIS_CH07_GANG5_02","Because we sure as fuck remember you. You took out our boss, you little shit. It's been a while, but we got long memories."
"DIA_DR3_OSMIS_CH07_GANG5_03","And now you're just another fly in the honeytrap! But we sure don't want you getting all lonely! Plenty of company coming in to tear those wings right off!"
"DIA_DR3_OSMIS_CH07_GANG5_04","I hope they make it nice and slow, boy! Whooooeeee!"
"IDS_BOOK_HAND_TO_HAND_REWARD_01","Greatly increase Hand To Hand damage"
"IDS_BOOK_VEHICLE_REWARD_01","Durability of all vehicles increased 10%"
"IDS_BOOK_ZOMBIE_REWARD_01","Noise from your footsteps decreased by 50%"
"IDS_BOOK_FIREARMS_REWARD_01","Bullets do triple damage"
"IDS_BOOK_WEAPON_DURABILITY_REWARD_01","Melee weapon durability increased an additional 10%"
"IDS_BOOK_LEARNING_REWARD_01","PP earned increased an additional 10%"
"IDS_BOOK_FOOD_REWARD_01","Food items restore 100% more health"
"IDS_BOOK_LEADERSHIP_REWARD_01","Posse members are more proficient with weapons"
"IDS_BOOK_COMBOFOOD_REWARD_01","Effects from Combo Foods last 50% longer"
"IDS_BOOK_HUMANGUINEAPIG_REWARD_01","Your actions make 20% more noise"
"DIA_DR3_OSMIS_CH00_CAST_05_18","Man, we are so screwed!"
"DIA_DR3_OSMIS_CH00_CAST_01_08","There it is! Let's go!"
"DIA_DR3_OSMIS_CH00_CAST_05_19","Thank god! Run!"
"DIA_DR3_OSMIS_CH00_CAST_10_10","Can't believe we have to go out there!"
"DIA_DR3_OSMIS_CH00_CAST_10_11","Hurry up! They're gonna break in!"
"DIA_DR3_OSMIS_CH00_CAST_05_20","Hurry up, asshole, or we're gonna be zombie food!"
"DIA_DR3_OSMIS_CH00_CAST_10_12","You got something there? Show me!"
"DIA_DR3_OSMIS_CH00_CAST_10_13","God, here we go!!"
"DIA_DR3_OSMIS_CH00_CAST_05_21","Shit, shit, shit!!"
"IDS_STRONGHOLD_MAP1","Map 1"
"IDS_STRONGHOLD_MAP2","Map 2"
"IDS_STRONGHOLD_MAP3","Map 3"
"IDS_STRONGHOLD_MAP4","Map 4"
"IDS_STRONGHOLD_NIGHT1","1 Night"
"IDS_STRONGHOLD_NIGHT2","2 Nights"
"IDS_STRONGHOLD_NIGHT3","3 Nights"
"IDS_STRONGHOLD_NIGHT4","10 Nights"
"IDS_STRONGHOLD_GETNEWMAPS","GET NEW MAPS"
"DIA_DR3_OSMIS_CH00_CAST_05_22","I wish I'd never stopped my rig in this goddamn town."
"DIA_DR3_OSMIS_CH00_CAST_05_23","Some damn infected probably turned, you mark my words."
"DIA_DR3_OSMIS_CH00_CAST_01_09","Oh, Jesus. Let's go! Hurry!"
"DIA_DR3_OSMIS_CH00_CAST_01_10","Here goes nothin'."
"DIA_DR3_OSMIS_CH02_CAST_01_13","Yeah. Come right in."
"DIA_DR3_OSMIS_CH02_CAST_03_03","Hurry the hell up, okay?!"
"IDS_STRONGHOLD_CHOOSEMAP","GAME SETUP"
"DIA_DR3_OSMIS_CH02_CAST_03_08","Hurry, kid. This place gives me the creeps."
"DIA_DR3_OSMIS_CH02_CAST_03_13","Great place to hide in a zombie outbreak, huh?"
"DIA_DR3_OSMIS_CH02_CAST_03_14","That guy looks kinda familiar..."
"DIA_DR3_OSMIS_CH02_CAST_01_14","Oh, man. This place is packed."
"DIA_DR3_OSMIS_CH02_CAST_01_15","I'm coming!"
"DIA_DR3_OSMIS_CH02_CAST_01_16","You're not the only one in a rush, okay?"
"DIA_DR3_OSMIS_CH02_CAST_01_17","Oh, geez! Just what we need."
"DIA_DR3_OSMIS_CH02_CAST_03_15","Hands off the merchandise, you little shits!"
"DIA_DR3_OSMIS_CH02_CAST_03_16","You wanna piece of me? You ain't getting one."
"DIA_DR3_OSMIS_CH02_CAST_03_17","I fought tougher guys than you in the ring!"
"DIA_DR3_OSMIS_CH02_CAST_03_18","Oh, somebody better fix the wiring in here."
"DIA_DR3_OSMIS_CH07_CAST_01_25","...all of us, we're getting out of here..."
"DIA_DR3_OSMIS_CH07_CAST_01_26","What the hell is he doing here?!"
"DIA_DR3_OSMIS_CH07_CAST_03_10","Oh, look who it is. Wanna screw me over again? Not this time, you little pipsqueak."
"IDS_IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_4","Run out of arrows %1 times"
"DIA_DR3_OSMIS_CH07_CAST_10_04","I... I'm gonna get you little shits...."
"DIA_DR3_OSMIS_CH07_CAST_10_12","You are so gonna pay for this."
"DIA_DR3_OSMIS_CH07_CAST_01_28","Oh my god! Rhonda, no!"
"DIA_DR3_OSMIS_CH03_CAST_01_23","Okay."
"DIA_DR3_OSMIS_CH03_CAST_01_24","Okay, okay!"
"DIA_DR3_OSMIS_CH03_CAST_01_25","Okay, I can do this."
"DIA_DR3_OSMIS_CH03_CAST_01_26","I'm on it."
"DIA_DR3_OSMIS_CH03_CAST_01_27","Okay, I'll do it."
"DIA_DR3_OSMIS_CH03_CAST_10_04","What are you waiting for, honey? Get a move on."
"DIA_DR3_OSMIS_CH03_CAST_10_05","Sweetie, a bomb's gonna go off. You need to hurry."
"IDS_SCREEN_VEHICLE_LOCKER","VEHICLE LOT"
"DIA_DR3_OSMIS_CH03_CAST_01_28","Soon, buddy. Try and relax."
"DIA_DR3_OSMIS_CH03_CAST_01_29","Nobody's gonna care, man. You're okay, buddy."
"DIA_DR3_OSMIS_CH03_CAST_01_30","Don't worry about her anymore, Diego. We got other things to worry about."
"DIA_DR3_OSMIS_CH03_CAST_01_31","Look, I said I'd do it, okay?"
"DIA_DR3_OSMIS_CH03_CAST_01_32","Thanks."
"DIA_DR3_OSMIS_CH03_CAST_01_33","That should help."
"DIA_DR3_OSMIS_CH03_CAST_01_34","I'm on it."
"DIA_DR3_OSMIS_CH04_CAST_01_05","That's one!"
"DIA_DR3_OSMIS_CH04_CAST_01_06","Hurry up! Run! Go!"
"DIA_DR3_OSMIS_CH04_CAST_01_07","Go! Get out of here!"
"DIA_DR3_OSMIS_CH04_CAST_01_08","Holy crap, thing could blow any second...."
"DIA_DR3_OSMIS_CH04_CAST_01_09","Shit, it's gonna blow!"
"DIA_DR3_OSMIS_CH04_CAST_01_10","What the hell was that thing?!"
"DIA_DR3_OSMIS_CH04_CAST_03_02","For chrissakes! Hurry the hell up!"
"DIA_DR3_OSMIS_CH04_CAST_03_03","Come on, get me freaking out of here already!"
"DIA_DR3_OSMIS_CH05_CAST_01_05","Diego? Where are you?"
"DIA_DR3_OSMIS_CH05_CAST_01_11","Come on, man! Come out!"
"DIA_DR3_OSMIS_CH05_CAST_01_12","Seriously, man! We got to get out of here!"
"DIA_DR3_OSMIS_CH05_CAST_05_12","Come on out, pal. We don't got all day."
"DIA_DR3_OSMIS_CH05_CAST_01_13","Okay, let's do this."
"DIA_DR3_OSMIS_CH05_CAST_01_14","I think she might already have her six pack out there somewhere, buddy."
"DIA_DR3_OSMIS_CH05_CAST_01_15","I'm on it, man."
"DIA_DR3_OSMIS_CH05_CAST_01_16","We're gonna find him, Rhonda. Don't worry."
"DIA_DR3_OSMIS_CH05_CAST_01_17","He's okay, Rhonda. Really."
"DIA_DR3_OSMIS_CH05_CAST_10_04","Get moving, sugar. Gotta find him."
"DIA_DR3_OSMIS_CH05_CAST_10_05","We have to get him back here! He's got the key!"
"DIA_DR3_OSMIS_CH05_CAST_01_18","Relax, Rhonda. I'm on it."
"DIA_DR3_OSMIS_CH05_CAST_01_19","I'll get him. Don't worry."
"DIA_DR3_OSMIS_CH06_CAST_01_19","I can't wait to get out of this place."
"DIA_DR3_OSMIS_CH06_CAST_01_20","Keep focus, Rhonda. We're almost there..."
"DIA_DR3_OSMIS_CH06_CAST_01_21","You actually kinda do, man. It's weird."
"DIA_DR3_OSMIS_CH06_CAST_01_22","It's your ass I'm saving, man. Remember that."
"DIA_DR3_OSMIS_CH06_CAST_01_23","Man, I think it's getting worse out here...."
"DIA_DR3_OSMIS_CH06_CAST_01_24","Holy shit! Where did they all come from?!"
"DIA_DR3_OSMIS_CH06_CAST_01_25","Oh god!"
"DIA_DR3_OSMIS_CH06_CAST_01_26","Ah!"
"DIA_DR3_OSMIS_CH06_CAST_01_27","Shit!!"
"DIA_DR3_OSMIS_CH00_CAST_10_14","Oh, shit, no! They put up goddamn barriers. Supposed to keep the zombies in one place, but now they're keepin us locked in here with 'em!"
"DIA_DR3_OSMIS_CH00_CAST_10_15","We gotta hotwire the controls if we're gonna get out of here!"
"DIA_DR3_OSMIS_CH00_CAST_10_16","Damn... This thing is busted."
"DIA_DR3_OSMIS_CH00_CAST_10_17","Wait... might be able to fix this. With a few supplies."
"DIA_DR3_OSMIS_CH00_CAST_10_18","Looks like I'll need.... A battery, some motor oil, a wrench and a power drill."
"DIA_DR3_OSMIS_CH00_CAST_10_19","Come on, honey. We got to find those things or we're screwed!!"
"DIA_DR3_OSMIS_CH00_CAST_10_20","Great, but I can't fix it without the rest!"
"DIA_DR3_OSMIS_CH00_CAST_10_21","Great, honey. Just hang on now..."
"DIA_DR3_OSMIS_CH00_CAST_10_22","Almost there...."
"DIA_DR3_OSMIS_CH00_CAST_10_23","Damn, I hope this works."
"DIA_DR3_OSMIS_CH00_CAST_10_24","Stop standing here and get a move on!"
"DIA_DR3_OSMIS_CH00_CAST_05_24","What the hell are we gonna do now?!"
"DIA_DR3_OSMIS_CH00_CAST_05_25","Shit! We're screwed!"
"DIA_DR3_OSMIS_CH00_CAST_05_26","Come on, man! We're sitting ducks behind this thing!"
"DIA_DR3_OSMIS_CH00_CAST_01_11","We can't just die here... there's gotta be a way."
"DIA_DR3_OSMIS_CH00_CAST_01_12","There, that's the last part."
"DIA_DR3_OSMIS_CH00_CAST_01_13","Yes! You did it!"
"IDS_IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_4","Kill 20 zombies with the Axe-ident"
"IDS_SCREEN_FOOD_LOCKER","FOOD STORAGE"
"IDS_CHP07_OBJ16","Destroy The Claw"
"IDS_CHP07_OBJ17","Free Annie and Isabella"
"IDS_MENU_DISTRICT_SUNSETFREEWAY501","Sunset Freeway 501"
"IDS_MENU_DISTRICT_LOSPERDIDOSFREEWAY110","Los Perdidos Freeway 110"
"IDS_MENU_DISTRICT_INDUSTRYTUNNEL","Industry Tunnel"
"IDS_MENU_DISTRICT_LOSPERDIDOSBRIDGE","Los Perdidos Bridge"
"IDS_MENU_DISTRICT_NORTHBRIDGE","North Bridge"
"IDS_MENU_DISTRICT_LOSPERDIDOSRIVER","Los Perdidos River"
"IDS_MENU_DISTRICT_CENTRALBRIDGE","Central Bridge"
"IDS_MENU_DISTRICT_SOUTHBRIDGE","South Bridge"
"DIA_DR3_OSMIS_CH06_CAST_05_20","Shit, our pal sold the last part! Wait a sec... Package Force? That's in Ingleton. Worth a look see."
"DIA_DR3_OSMIS_CH04_CAST_05_05","Oh, shit."
"DIA_DR3_OSMIS_CH00_CAST_01_14","Yes! Rhonda, you're a genius. What do you need?"
"IDS_CHALLENGE_WEAPON_BREAK_26","Blueprint Challenge Complete: Increase damage of the Party Gloves & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_26","You Gotta Fight"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_26","Break The Party Gloves %1 times"
"IDS_DISPLAY_NAME_VEHICLE_HEDGEHOG","Hedgehog"
"IDS_DISPLAY_NAME_VEHICLE_FLAMETRUCK","Flame Thrower Truck"
"IDS_DISPLAY_NAME_VEHICLE_HORSECHARIOT","Horse and Chariot"
"IDS_PUPPET_MISSION_FOOD","Puppet - Food"
"DIA_DR3_OSMIS_BAR01_CAST_01_00","Shit! How am I gonna shut this down?"
"DIA_DR3_OSMIS_BAR01_CAST_01_01","Where the hell do I shut this off?"
"DIA_DR3_OSMIS_BAR01_CAST_01_02","Gonna be a way to shut it off..."
"DIA_DR3_OSMIS_BAR01_CAST_05_00","Ain't going near it till we shut off the power."
"DIA_DR3_OSMIS_BAR01_CAST_05_01","That power'll fry us up like breakfast wieners. Gotta shut 'er down."
"DIA_DR3_OSMIS_BAR01_CAST_05_02","Gotta turn that baby right off."
"DIA_DR3_OSMIS_BAR02_CAST_01_00","Gotta be a control panel nearby."
"DIA_DR3_OSMIS_BAR02_CAST_01_01","Where's the panel for this one?"
"DIA_DR3_OSMIS_BAR02_CAST_01_02","Dammit. Where's the panel?"
"DIA_DR3_OSMIS_BAR02_CAST_05_00","Fucking stupid government got us locked in a cage. Where's the controls?"
"DIA_DR3_OSMIS_BAR02_CAST_05_01","Same dumb ass who put this here musta put a control panel around too...."
"DIA_DR3_OSMIS_BAR02_CAST_05_02","Oh man, control for this puppy gotta be close..."
"DIA_DR3_OSMIS_ZOMCLEAR_CAST_01_00","This place could totally safe... without those guys."
"DIA_DR3_OSMIS_ZOMCLEAR_CAST_01_01","Great place to wait this thing out, once these guys are dead..."
"DIA_DR3_OSMIS_ZOMCLEAR_CAST_01_02","Could be safe in here... once we get rid of those zombies..."
"DIA_DR3_OSMIS_ZOMCLEAR_CAST_01_03","Could be safe in here... without these zombies."
"DIA_DR3_OSMIS_ZOMCLEAR_CAST_01_04","Could be a safe place... once we clear it out."
"DIA_DR3_OSMIS_ZOMCLEAR_CAST_05_00","Place'd be secure if we can take care of the zombie problem."
"DIA_DR3_OSMIS_ZOMCLEAR_CAST_05_01","Get rid of this batch of zombies, this place'd be safer than my man cave."
"DIA_DR3_OSMIS_ZOMCLEAR_CAST_05_02","Could be a nice hidey-hole... if we clean up the zombies."
"DIA_DR3_OSMIS_ZOMCLEAR_CAST_05_03","We nix the zombies, we got ourselves a nice little hangout."
"DIA_DR3_OSMIS_ZOMCLEAR_CAST_05_04","Kill 'em all and this place is safer than sorry."
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_3","Create the Junk Ball %1 times"
"DIA_DR3_OSMIS_CH07_CAST_01_29","Oh, my god. Gary.... buddy, why'd you have to take it this far?"
"DIA_DR3_OSMIS_CH07_CAST_01_30","Shit... I really didn't want it to turn out this way."
"IDS_DISPLAY_NAME_VEHICLE_COMBINE","Small Combine Tractor"
"IDS_DISPLAY_NAME_VEHICLE_FUEL_TRUCK","Fuel Truck"
"IDS_DISPLAY_NAME_VEHICLE_RIOT_TRUCK","Riot Truck"
"IDS_DISPLAY_NAME_VEHICLE_GOLF","Golf Cart"
"IDS_DISPLAY_NAME_VEHICLE_CAMERA_RIG","Camera Rig"
"IDS_DESCRIPTION_COMBOCARD_HEDGEHOG","Makes the Hedgehog"
"IDS_DESCRIPTION_COMBOCARD_HORSECHARIOT","Makes the Horse and Chariot"
"IDS_DESCRIPTION_COMBOCARD_FLAMETRUCK","Makes the Flame Truck"
"IDS_TITLE_DLC_EP01","DLC Episode 1"
"IDS_TITLE_DLC_EP02","DLC Episode 2"
"IDS_TITLE_DLC_EP03","DLC Episode 3"
"IDS_SM17_NAME_FOODCRATE","Elka's Food Supplies"
"IDS_SM17_NAME_WEAPONCRATE","Matt's Firearm Supplies"
"IDS_TUTORIAL_TITLE_GRAPPLE","Grapple Moves"
"IDS_TUTORIAL_TITLE_SKILL","Skill Moves"
"IDS_TUTORIAL_TITLE_COMBOATTACK","Advanced Combat"
"IDS_TUTORIAL_TITLE_LOCOMOTION","Basic Locomotion"
"IDS_TUTORIAL_TITLE_DRIVING","Basic Driving"
"IDS_TUTORIAL_TITLE_COMBAT","Basic Combat"
"IDS_TUTORIAL_TITLE_ADV_LOCOMOTION","Advanced Locomotion"
"IDS_TUTORIAL_TITLE_ADV_DRIVING","Advanced Driving"
"IDS_TUTORIAL_TITLE_ADV_DRIVING_COMBO","Combo Vehicle Controls"
"IDS_TUTORIAL_TITLE_COMBO_WEAPON","Combining Weapons"
"IDS_TUTORIAL_TITLE_COMBO_VEHICLES","Combo Vehicles"
"IDS_TUTORIAL_TITLE_MOBILE_LOCKER","Mobile Locker"
"IDS_TUTORIAL_TITLE_SURVIVORS","Survivors"
"IDS_TUTORIAL_TITLE_GARAGES","Combo Garages"
"IDS_TUTORIAL_TITLE_SAFEZONE","Safe Zones"
"IDS_TUTORIAL_TITLE_POSSE_LOCKER","Survivor Bulletin Board"
"IDS_TUTORIAL_TITLE_WEAPON_LOCKER","Weapons Locker"
"IDS_TUTORIAL_TITLE_CLOTHING","Clothing"
"IDS_TUTORIAL_TITLE_SAVING","Saving"
"IDS_TUTORIAL_TITLE_PP","PP"
"IDS_TUTORIAL_TITLE_CHALLENGES","PP Trials"
"IDS_TUTORIAL_TITLE_BOSS_TIPS","Boss Tips"
"IDS_TUTORIAL_TITLE_COOP","Co-op Play"
"IDS_DISPLAY_NAME_PLACE_BARRICADE","Place Barricade"
"IDS_PUPPET_MISSION_BUTTONMASH","Puppet - ButtonMash"
"IDS_SVR_STR_01_NAME01","President"
"IDS_TUTORIAL_CONTENT_GRAPPLE1","Follow the on-screen prompts to escape grapples."
"IDS_TUTORIAL_CONTENT_GRAPPLE2","Escaping from different grapple positions requires unique controller actions to be performed."
"IDS_TUTORIAL_CONTENT_GRAPPLE3","The ground grapple may require several actions to be performed."
"IDS_TUTORIAL_CONTENT_SKILL1","Perform a default Skill Move anytime by holding [@$ATTACKHEAVY$]+[@$INTERACT$]."
"IDS_TUTORIAL_CONTENT_SKILL2","If prompted by the Kill Streak Counter, hold [@$ATTACKHEAVY$]+[@$INTERACT$] to perform a more powerful skill move that will instantly kill the zombie and earn bonus PP."
"IDS_TUTORIAL_CONTENT_SKILL3","Level up and unlock new Skill Moves in the Attribute Upgrade screen."
"IDS_TUTORIAL_CONTENT_COMBOATTACK1","Press light or heavy attack buttons consecutively to chain attacks."
"IDS_TUTORIAL_CONTENT_COMBOATTACK2","Switch between light or heavy attacks while chaining attacks."
"IDS_TUTORIAL_CONTENT_COMBOATTACK3","Get a longer combo chain by purchasing new attacks in the Attribute upgrade screen."
"IDS_TUTORIAL_CONTENT_LOCOMOTION1","Use [@analog] to move around."
"IDS_TUTORIAL_CONTENT_LOCOMOTION2","Press [@$JUMP$] to jump and climb."
"IDS_TUTORIAL_CONTENT_LOCOMOTION3","Press [@$INTERACT$] to interact with objects."
"IDS_TUTORIAL_CONTENT_DRIVING1","Use [@analog] to steer."
"IDS_TUTORIAL_CONTENT_DRIVING2","Use [@$VEHICLEACCELERATE$] to accelerate."
"IDS_TUTORIAL_CONTENT_DRIVING3","Use [@$VEHICLEBRAKE$] to brake or reverse. Use [@$VEHICLEHANDBRAKE$] for the emergency brake."
"IDS_TUTORIAL_CONTENT_COMBAT1","Press [@$ATTACKLIGHT$] to perform a light attack. Light attacks are best for multiple fast hits."
"IDS_TUTORIAL_CONTENT_COMBAT2","Press [@$ATTACKHEAVY$] to perform a heavy attack. Heavy attacks do more damage, but are slower. They will also stagger enemies, interrupting their attacks."
"IDS_TUTORIAL_CONTENT_COMBAT3","Hold [@$ATTACKHEAVY$] to stomp. Perfect for finishing off crawling zombies."
"IDS_TUTORIAL_CONTENT_ADV_LOCOMOTION1","Click [@$DODGE$] to dodge. Dodge at the right time to avoid attacks."
"IDS_TUTORIAL_CONTENT_ADV_LOCOMOTION2","Hold [@$SPRINT$] to sprint. Sprinting too much makes you fatigued."
"IDS_TUTORIAL_CONTENT_ADV_LOCOMOTION3","Approach a ledge and push [@$JUMP$] to climb up."
"IDS_TUTORIAL_CONTENT_ADV_DRIVING1","Many of the vehicles can drift around corners. Press and hold [@$VEHICLEHANDBRAKE$] when traveling fast to start drifting."
"IDS_TUTORIAL_CONTENT_ADV_DRIVING2","Zombies may cling to vehicles. Swerve back and forth, slam on the brakes or even drive into a wall to get them off."
"IDS_TUTORIAL_CONTENT_ADV_DRIVING3","If not removed, clingers may break through vehicle windows and grapple the driver. "
"IDS_TUTORIAL_CONTENT_ADV_DRIVING_COMBO1","When driving combo vehicles, press [@$VEHICLEACTION1$] for the primary weapon and [@$VEHICLEACTION2$] for the secondary."
"IDS_TUTORIAL_CONTENT_ADV_DRIVING_COMBO2","Many of the combo vehicles have a turret for firing on enemies."
"IDS_TUTORIAL_CONTENT_ADV_DRIVING_COMBO3","When using a turret press [@$VEHICLEACTION1$] to fire."
"IDS_TUTORIAL_CONTENT_COMBO_WEAPON1","Find blueprints and combine the listed ingredients to create powerful weapons.  Hold [@$INVENTORY$] to bring up the inventory."
"IDS_TUTORIAL_CONTENT_COMBO_WEAPON2","Press [@$COMBOSELECT$] to select your first item. Use the [@analog_rs] to select the second item."
"IDS_TUTORIAL_CONTENT_COMBO_WEAPON3","Press [@$COMBOSELECT$] again to create a combo weapon."
"IDS_TUTORIAL_CONTENT_COMBO_VEHICLES1","Find blueprints and combine the listed ingredients to create powerful new vehicles. Stand between two vehicles and hold [@$INVENTORY$], then press [@$SHOOT$]."
"IDS_TUTORIAL_CONTENT_COMBO_VEHICLES2","Combo vehicles always have more health and protection than basic vehicles."
"IDS_TUTORIAL_CONTENT_COMBO_VEHICLES3","If you have already made a combo vehicle, you can visit your local Wrench-O-Rama to find a new one without collecting the component vehicles again."
"IDS_TUTORIAL_CONTENT_MOBILE_LOCKER1","Climb in and use [@$VEHICLEACTION1$], [@$VEHICLEACTION2$] to open the weapons locker. The locker can be accessed from the back and all seats of the vehicle."
"IDS_TUTORIAL_CONTENT_MOBILE_LOCKER2","Use the mobile locker to carry weapons and survivors for extra fighting power. "
"IDS_TUTORIAL_CONTENT_MOBILE_LOCKER3","The mobile locker is slow, but has more armor than most other vehicles."
"IDS_TUTORIAL_CONTENT_SURVIVORS1","Help survivors by doing what they ask. Some may even join your posse to help you fight. Completing survivor missions earns a PP bonus."
"IDS_TUTORIAL_CONTENT_SURVIVORS2","Arm survivors by giving them weapons; replenish their health with food."
"IDS_TUTORIAL_CONTENT_SURVIVORS3","Access survivor commands by pressing [@$SVRCOMMANDMENU$]. They can follow, go where you ask, scavenge, or attack. Use [@$AIM$] to aim survivor commands."
"IDS_TUTORIAL_CONTENT_GARAGES1","Combo vehicle components can be stored throughout the world at Wrench-O-Rama garages."
"IDS_TUTORIAL_CONTENT_GARAGES2","Get in vehicles to later have access to them in a garage."
"IDS_TUTORIAL_CONTENT_GARAGES3","Access stored vehicles at the work bench."
"IDS_TUTORIAL_CONTENT_SAFEZONE2","Safe Zones have lockers where inventory items can be stored."
"IDS_TUTORIAL_CONTENT_SAFEZONE3","Some Safe Zones have been breached and are full of zombies.  Clear them out to make it safe again and gain access to all the lockers."
"IDS_TUTORIAL_CONTENT_POSSE_LOCKER1","Survivor bulletin boards can be found in Safe Zones throughout the world."
"IDS_TUTORIAL_CONTENT_POSSE_LOCKER2","Most survivors can be found via bulletin boards if you have completed tasks for them."
"IDS_TUTORIAL_CONTENT_POSSE_LOCKER3","Need some help? Head to the bulletin board and recruit some survivors into your posse."
"IDS_TUTORIAL_CONTENT_WEAPON_LOCKER2","Unlock new weapons in the locker by using them in the world. "
"IDS_TUTORIAL_CONTENT_WEAPON_LOCKER3","Take out as many weapons as you like, until the locker runs out of supply. Locker supply refills over time."
"IDS_TUTORIAL_CONTENT_CLOTHING1","New clothes can be found throughout the world. If you don't like a new look, return to the Clothing Locker to get some new duds."
"IDS_TUTORIAL_CONTENT_CLOTHING2","Clothing items can be found throughout Los Perdidos. "
"IDS_TUTORIAL_CONTENT_CLOTHING3","Any clothing item you've tried on will be unlocked in the clothing closet.  "
"IDS_TUTORIAL_CONTENT_SAVING1","Save a game anywhere in the world.<br/>In Nightmare mode, saving is only allowed in Porta Potties and Safe Zones' Washrooms."
"IDS_TUTORIAL_CONTENT_SAVING2","When a Chapter has been completed, you will unlock the next Chapter in succession. Use the Chapter Select screen to go to any unlocked chapter."
"IDS_TUTORIAL_CONTENT_SAVING3","When playing as Dick, you will be able to save your player progress. If you complete a chapter as Dick, that chapter will become available at the Chapter Select screen."
"IDS_TUTORIAL_CONTENT_PP1","Performing different activities will award PP (Prestige Points)."
"IDS_TUTORIAL_CONTENT_PP2","Completing PP Trials, killing zombies, completing side missions, defeating psychos and using different weapons will award varying amounts of PP."
"IDS_TUTORIAL_CONTENT_PP3","Accumulate PP (Prestige Points) to level up."
"IDS_TUTORIAL_CONTENT_CHALLENGES1","Need a break from the story? PP Trials offer a fun alternative."
"IDS_TUTORIAL_CONTENT_CHALLENGES2","Completing PP Trials awards large amounts of PP."
"IDS_TUTORIAL_CONTENT_CHALLENGES3","Check the PP trials screen in the survival guide to test your skills and earn PP. "
"IDS_TUTORIAL_CONTENT_BOSS_TIPS1","Try to stock up on weapons and food before taking on a boss battle."
"IDS_TUTORIAL_CONTENT_BOSS_TIPS2","Some bosses will have more than one health bar. Deplete the current bar to see the one underneath.  Bosses often get tougher as their health decreases."
"IDS_TUTORIAL_CONTENT_BOSS_TIPS3","The skull and bones icon will pulse when the boss is in a vulnerable position. The target icon indicates a weak point on the boss and the hand icon indicates an important item to use against the boss."
"IDS_TUTORIAL_CONTENT_COOP1","Many combo vehicles have driver and turret positions for co-op zombie slaughter."
"IDS_TUTORIAL_CONTENT_COOP2","Select a Play Style to choose what kind of player joins your game."
"IDS_TUTORIAL_CONTENT_COOP3","During co-op play, collected Blueprints, Frank Statues and destroyed ZDC Speakers will count for both players."
"IDS_TUTORIAL_CONTENT_SAFEZONE1","Gangs of the illegally unregistered infected have created several Safe Zones throughout Los Perdidos to hide from zombies and the authorities. These Zones are marked in your map."
"IDS_TUTORIAL_CONTENT_WEAPON_LOCKER1","Weapon lockers are found in Safe Zones throughout the world."
"IDS_WEAPON_DESCRIPTION_SHOCKING_TOUCH","shocking_touch"
"IDS_SBT01_OBJ1","Explore While Rhonda's Busy"
"IDS_SBT01_TITLE","Sandbox Time 01"
"DIA_DR3_OSMIS_CH04_CAST_01_11","Can't get in there without turning off that fence..."
"DIA_DR3_OSMIS_CH07_CAST_03_11","Yeah, kid. You're doing me a favor. I told ya I didn't have nothing to live for..."
"IDS_WEAPON_COMBOS","Combos"
"IDS_WEAPON_SUPER_COMBOS","Super Combos"
"IDS_WEAPON_AXE","Axe"
"IDS_WEAPON_BLADE","Blade"
"IDS_PUPPET_MISSION_CLOTHING","Puppet - Clothing"
"IDS_WEAPON_BLUNT","Blunt"
"IDS_WEAPON_BOW","Bow"
"IDS_WEAPON_CHEMICAL","Chemical"
"IDS_WEAPON_ELECTRONIC","Electronic"
"IDS_WEAPON_EXPLOSIVE","Explosive"
"IDS_WEAPON_FIREARM","Firearm"
"IDS_WEAPON_MISC","Misc"
"IDS_WEAPON_MECHANICAL","Mechanical"
"IDS_WEAPON_POLEARM","Polearm"
"IDS_WEAPON_THROWN","Thrown"
"IDS_WEAPON_NOVELTY","Novelty"
"IDS_WEAPON_GLOVES","Gloves"
"IDS_WEAPON_HELMETS","Helmets"
"IDS_WEAPON_PUSHABLE","Pushable"
"IDS_COMBOFOOD_DESC_ZOMBAIT","Nearby zombies are really attracted to you for a short time"
"IDS_COMBOFOOD_DESC_QUICKSTEP","Unlimited sprint stamina for a short time"
"IDS_COMBOFOOD_DESC_UNTOUCHABLE","Zombies are unable to grab you for a short time"
"IDS_COMBOFOOD_DESC_REPULSE","Become undetectable to zombies for a short time"
"IDS_COMBOFOOD_DESC_RANDOMIZER","Randomly grants you the effect from another combo food, or makes you sick"
"IDS_COMBOFOOD_DESC_NECTAR","Queen bee is spawned nearby"
"IDS_COMBOFOOD_DESC_SPITFIRE","Breathe fire for a short time. Hold [@$AIM$_ig] to aim,  press [@$THROW$_ig] to fire"
"IDS_COMBOFOOD_DESC_PAINKILLER","Be more resistant to attacks for a short time"
"IDS_COMBOFOOD_DESC_ENERGIZER","Be invulnerable for a short time"
"IDS_COMBOFOOD_DESC_REGEN","Regenerate health for a short time"
"DIA_DR3_OSMIS_CH05_CAST_10_06","Honey, I am real worried. We got to find him."
"IDS_WEAPON_DESCRIPTION_ACID_JAR","acid_jar"
"IDS_WEAPON_DESCRIPTION_ACID_RAIN","acid_rain"
"IDS_WEAPON_DESCRIPTION_ACID_TOY","acid_toy"
"IDS_WEAPON_DESCRIPTION_AXE_IDENT","axe_ident"
"IDS_WEAPON_DESCRIPTION_BEER_HAT","beer_hat"
"IDS_WEAPON_DESCRIPTION_BLANKA_HELMET","blanka_helmet"
"IDS_WEAPON_DESCRIPTION_BOMB_TOY","bomb_toy"
"IDS_WEAPON_DESCRIPTION_BOTTLE_OPENER","bottle_opener"
"IDS_WEAPON_DESCRIPTION_CAR_BOMB","car_bomb"
"IDS_WEAPON_DESCRIPTION_CHEST_BEAM","chest_beam"
"IDS_WEAPON_DESCRIPTION_CHOPN_TALK","chopn_talk"
"IDS_WEAPON_DESCRIPTION_CHUCK_AXE_GUN","chuck_axe_gun"
"IDS_WEAPON_DESCRIPTION_COMEBACK_AXE","comeback_axe"
"IDS_WEAPON_DESCRIPTION_CRUSHER_FISTS","crusher_fists"
"IDS_WEAPON_DESCRIPTION_DEFILER","defiler"
"IDS_WEAPON_DESCRIPTION_DRAGON_PUNCH","dragon_punch"
"IDS_WEAPON_DESCRIPTION_DYNA_MEAT","dyna_meat"
"IDS_WEAPON_DESCRIPTION_ELECTRIC_CHAIR","electric_chair"
"IDS_WEAPON_DESCRIPTION_ELECTRIC_CRUSHER","electric_crusher"
"IDS_WEAPON_DESCRIPTION_ELECTRIC_RAKE","electric_rake"
"IDS_WEAPON_DESCRIPTION_BLAMBOW","blambow"
"IDS_WEAPON_DESCRIPTION_EXPLOSIVE_CHAIR","explosive_chair"
"IDS_WEAPON_DESCRIPTION_FLAME_ARROWS","flame_arrows"
"IDS_WEAPON_DESCRIPTION_FLAME_THROWER","flame_thrower"
"IDS_WEAPON_DESCRIPTION_FLAMING_GLOVES","flaming_gloves"
"IDS_WEAPON_DESCRIPTION_FLAMING_HELMET","flaming_helmet"
"IDS_WEAPON_DESCRIPTION_FLAMING_SWORD","flaming_sword"
"IDS_WEAPON_DESCRIPTION_GLOVEGUN","glovegun"
"IDS_WEAPON_DESCRIPTION_GRENADE_LAUNCHER","grenade_launcher"
"IDS_WEAPON_DESCRIPTION_GUN_BLADE","gun_blade"
"IDS_WEAPON_DESCRIPTION_HAIL_MARY","hail_mary"
"IDS_WEAPON_DESCRIPTION_HELMET_BOMB","helmet_bomb"
"IDS_WEAPON_DESCRIPTION_EXPLOSIVE_PLUS","explosive_plus"
"IDS_WEAPON_DESCRIPTION_JACK_IN_THE_BOX","jack_in_the_box"
"IDS_WEAPON_DESCRIPTION_JAZZ_HANDS","jazz_hands"
"IDS_WEAPON_DESCRIPTION_KNIFE_GLOVES","knife_gloves"
"IDS_WEAPON_DESCRIPTION_LASER_SWORD","laser_sword"
"IDS_WEAPON_DESCRIPTION_MAULER","mauler"
"IDS_WEAPON_DESCRIPTION_MECHANICAL_AUGER","mechanical_auger"
"IDS_WEAPON_DESCRIPTION_METAL_MARY","metal_mary"
"IDS_WEAPON_DESCRIPTION_MINI_CHAINSAW","mini_chainsaw"
"IDS_WEAPON_DESCRIPTION_NAPALM_BOMB","napalm_bomb"
"IDS_WEAPON_DESCRIPTION_PARTY_GLOVES","party_gloves"
"IDS_WEAPON_DESCRIPTION_POLEARM_PLUS","polearm_plus"
"IDS_WEAPON_DESCRIPTION_POWER_TAZER","power_phaser"
"IDS_WEAPON_DESCRIPTION_PUKESO_HAZARD","pukeso_hazard"
"IDS_WEAPON_DESCRIPTION_PUMMEL_BLAST","pummel_blast"
"IDS_WEAPON_DESCRIPTION_REMOTE_DETONATOR","remote_detonator"
"IDS_WEAPON_DESCRIPTION_ROCKET_PUNCH","rocket_punch"
"IDS_WEAPON_DESCRIPTION_SENTRY_CAT","sentry_cat"
"IDS_WEAPON_DESCRIPTION_SKATEBOARD","skateboard"
"IDS_WEAPON_DESCRIPTION_SPEAR_LAUNCHER","spear_launcher"
"IDS_WEAPON_DESCRIPTION_SPIKED_BAT","spiked_bat"
"IDS_WEAPON_DESCRIPTION_SPIKED_BUCKET","spiked_bucket"
"IDS_WEAPON_DESCRIPTION_SPLIT_SHOT","split_shot"
"IDS_WEAPON_DESCRIPTION_STERILIZER","sterilizer"
"IDS_WEAPON_DESCRIPTION_STICKY_BOMB","sticky_bomb"
"IDS_WEAPON_DESCRIPTION_SUPER_CROSSBOW","super_crossbow"
"IDS_WEAPON_DESCRIPTION_SUPER_MASSAGER","super_massager"
"IDS_WEAPON_DESCRIPTION_TENDERIZER","tenderizer"
"IDS_WEAPON_DESCRIPTION_SLAPPER","slapper"
"IDS_WEAPON_DESCRIPTION_WEAPON_CART","weapon_cart"
"IDS_WEAPON_DESCRIPTION_ZOMBIE_RAKER","zombie_raker"
"IDS_HUD_GAMETIP_HELP1","Press [@$SURVIVALGUIDE$] for more info"
"IDS_WEAPON_DESCRIPTION_MECHA_DRAGON_BASE","mecha_dragon_base"
"IDS_WEAPON_DESCRIPTION_MECHA_DRAGON_BASE_HEAD","mecha_dragon_base_head"
"IDS_WEAPON_DESCRIPTION_MECHA_DRAGON_BASE_WINGS","mecha_dragon_base_wings"
"IDS_WEAPON_DESCRIPTION_MECHA_DRAGON_BLADE","mecha_dragon_blade"
"IDS_WEAPON_DESCRIPTION_MECHA_DRAGON_BLADE_CLAWS","mecha_dragon_blade_claws"
"IDS_WEAPON_DESCRIPTION_MECHA_DRAGON_FLAME","mecha_dragon_flame"
"IDS_WEAPON_DESCRIPTION_MECHA_DRAGON_FLAME_BLADE","mecha_dragon_flame_blade"
"IDS_WEAPON_DESCRIPTION_MECHA_DRAGON_FLAME_BLADE_HEAD","mecha_dragon_flame_blade_head"
"IDS_WEAPON_DESCRIPTION_MECHA_DRAGON_FLAME_BLADE_WINGS","mecha_dragon_flame_blade_wings"
"IDS_WEAPON_DESCRIPTION_MECHA_DRAGON_FLAME_HEAD","mecha_dragon_flame_head"
"IDS_WEAPON_DESCRIPTION_MECHA_DRAGON_FLAME_WINGS","mecha_dragon_flame_wings"
"IDS_WEAPON_DESCRIPTION_BEARINATOR_BASE","bearinator_base"
"IDS_WEAPON_DESCRIPTION_BEARINATOR_LURE","bearinator_lure"
"IDS_WEAPON_DESCRIPTION_BEARINATOR_PUSHABLE","bearinator_pushable"
"IDS_WEAPON_DESCRIPTION_BEARINATOR_PUSHABLE_LURE","bearinator_pushable_lure"
"IDS_WEAPON_DESCRIPTION_BEARINATOR_TURRET","bearinator_turret"
"IDS_WEAPON_DESCRIPTION_BEARINATOR_TURRET_LURE","bearinator_turret_lure"
"IDS_WEAPON_DESCRIPTION_BEARINATOR_TURRET_PUSHABLE","bearinator_turret_pushable"
"IDS_WEAPON_DESCRIPTION_BEARINATOR_ULTIMATE","bearinator_ultimate"
"IDS_WEAPON_DESCRIPTION_BUFFET_CART","buffet_cart"
"IDS_WEAPON_DESCRIPTION_BUFFET_CART_01","buffet_cart_01"
"IDS_WEAPON_DESCRIPTION_BUFFET_CART_02","buffet_cart_02"
"IDS_WEAPON_DESCRIPTION_BUFFET_CART_BASE","buffet_cart_base"
"IDS_WEAPON_DESCRIPTION_SLOP_CHOP_00","slop_chop_00"
"IDS_WEAPON_DESCRIPTION_SLOP_CHOP_01","slop_chop_01"
"IDS_WEAPON_DESCRIPTION_SLOP_CHOP_02","slop_chop_02"
"IDS_WEAPON_DESCRIPTION_SLOP_CHOP_03","slop_chop_03"
"IDS_WEAPON_DESCRIPTION_SLOP_CHOP_EXPLOSIVE","slop_chop_explosive"
"IDS_WEAPON_DESCRIPTION_REAPER_BASE","reaper_base"
"IDS_WEAPON_DESCRIPTION_REAPER_FINAL","reaper_final"
"IDS_WEAPON_DESCRIPTION_REAPER_FLAME","reaper_flame"
"IDS_WEAPON_DESCRIPTION_REAPER_MASK","reaper_mask"
"IDS_WEAPON_DESCRIPTION_REAPER_PROJECTILE","reaper_projectile"
"IDS_WEAPON_DESCRIPTION_REAPER_SKULLS","reaper_skulls"
"IDS_WEAPON_DESCRIPTION_POWER_SHOUT_BASE","power_shout_base"
"IDS_WEAPON_DESCRIPTION_POWER_SHOUT_ELECTRIC","power_shout_electric"
"IDS_WEAPON_DESCRIPTION_POWER_SHOUT_POWER_UP","power_shout_power_up"
"IDS_WEAPON_DESCRIPTION_POWER_SHOUT_ULTIMATE","power_shout_ultimate"
"IDS_WEAPON_DESCRIPTION_BIG_BOMB","big_bomb"
"IDS_WEAPON_DESCRIPTION_BIGGER_BOMB","bigger_bomb"
"IDS_WEAPON_DESCRIPTION_HUGE_BOMB","huge_bomb"
"IDS_WEAPON_DESCRIPTION_ENORMOUS_BOMB","enormous_bomb"
"IDS_WEAPON_DESCRIPTION_MASSIVE_BOMB","massive_bomb"
"IDS_WEAPON_DESCRIPTION_ELEMENTAL_STAFF_ELECTRIC","elemental_staff_electric"
"IDS_WEAPON_DESCRIPTION_ELEMENTAL_STAFF_ELECTRIC_FIRE","elemental_staff_electric_fire"
"IDS_WEAPON_DESCRIPTION_ELEMENTAL_STAFF_ELECTRIC_ICE","elemental_staff_electric_ice"
"IDS_WEAPON_DESCRIPTION_ELEMENTAL_STAFF_ELECTRICBOLT","elemental_staff_electricbolt"
"IDS_WEAPON_DESCRIPTION_ELEMENTAL_STAFF_FIREBOLT","elemental_staff_firebolt"
"IDS_WEAPON_DESCRIPTION_ELEMENTAL_STAFF_ICEBOLT","elemental_staff_icebolt"
"IDS_WEAPON_DESCRIPTION_ELEMENTAL_STAFF_ULTIMATE","elemental_staff_ultimate"
"IDS_WEAPON_DESCRIPTION_CHOPPER","chopper"
"IDS_WEAPON_DESCRIPTION_HEAVY_METAL","heavy_metal"
"IDS_WEAPON_DESCRIPTION_IRON_EDGE","iron_edge"
"IDS_WEAPON_DESCRIPTION_JUNK_BALL","junk_ball"
"IDS_WEAPON_DESCRIPTION_SLEDGE_SAW","sledge_saw"
"IDS_WEAPON_DESCRIPTION_ZAR","zar"
"DIA_DR3_OSMIS_CH08_CAST_04_00","Damn! We better get to the next place!"
"DIA_DR3_OSMIS_CH08_CAST_04_01","You made a mess out of that one."
"DIA_DR3_OSMIS_CH08_CAST_04_02","Are you always such a screw up?"
"DIA_DR3_OSMIS_CH08_CAST_04_03","I don't want to have to tell Katey you messed this whole thing up."
"DIA_DR3_OSMIS_CH08_CAST_04_04","Shit, we need to hurry and try and get 'em next time."
"DIA_DR3_OSMIS_CH08_CAST_04_05","He's moving! After 'em!"
"DIA_DR3_OSMIS_CH08_CAST_04_06","Got 'em! Now follow the plane!"
"DIA_DR3_OSMIS_CH08_CAST_04_07","Messed him right up!"
"DIA_DR3_OSMIS_CH08_CAST_04_08","Damn fine work! Follow him!"
"DIA_DR3_OSMIS_CH08_CAST_04_09","You did good, kid. Now let's move on."
"DIA_DR3_OSMIS_CH08_CAST_04_10","Keep it quiet, Nick."
"DIA_DR3_OSMIS_CH08_CAST_04_11","Up here, maybe."
"DIA_DR3_OSMIS_CH08_CAST_04_12","We could probably see them from the rooftop."
"DIA_DR3_OSMIS_CH08_CAST_04_13","The roof - it's high enough we can see what's going on."
"DIA_DR3_OSMIS_CH08_CAST_04_14","Shhh... I want to hear what he's up to."
"IDS_SBT02_TITLE","Sandbox Time 02"
"IDS_SBT02_OBJ1","Explore While Red Gets Fuel"
"IDS_PUPPET_MISSION_INDOOR","Puppet - Indoor"
"IDS_PUPPET_MISSION_COMBOWEAPONS","Puppet - Combo Weapons"
"IDS_PUPPET_MISSION_PATHFIND","Puppet - Pathfinding"
"IDS_DISPLAY_NAME_WRATH_SPEAR","Guan Dao"
"IDS_DEBUG_VEHICLEZOMBIE","DEBUG MISSION - ZOMBIE DRIVING TEST"
"IDS_CLOTHING_DESC_ARMY_CHEST","Standard issue army jacket."
"IDS_CLOTHING_DESC_ARMY_BOOTS","Standard issue army boots."
"IDS_CLOTHING_DESC_ARMY_PANTS","Standard issue army pants."
"IDS_CLOTHING_DESC_BANANA_TOP","When a thong is not provocative enough."
"IDS_CLOTHING_DESC_BANANA_BOTTOM","When a thong is not provocative enough."
"IDS_CLOTHING_DESC_BASEBALL_CHEST","Relive that major league dream with this jersey."
"IDS_CLOTHING_DESC_BASEBALL_HAT","Represent the local baseball team, like any die-hard fan would."
"IDS_CLOTHING_DESC_BASEBALL_PANTS","Goes well with a baseball jersey."
"IDS_CLOTHING_DESC_BASKETBALL_CHEST","Made for that serious basketball enthusiast."
"IDS_CLOTHING_DESC_BASKETBALL_FEET","Supposedly helps you jump higher."
"IDS_CLOTHING_DESC_BASKETBALL_LEG","Longer than jogging shorts."
"IDS_CLOTHING_DESC_BATHROOM_CHEST","Perfect apparel after a bath."
"IDS_CLOTHING_DESC_BATHROOM_FEET","Comfortable slippers to pamper your feet."
"IDS_CLOTHING_DESC_BIGBULL_CHEST","Look! It's got the store logo on the chest!"
"IDS_CLOTHING_DESC_BIGBULL_LEGS","Big Bull mascot pants, made with 100% polyester."
"IDS_CLOTHING_DESC_BIGBULL_HAT","Look like the mean big bull that happens to sell you the best bikes in town!"
"IDS_CLOTHING_DESC_BIGBULL_FEET","May look funny, but very comfortable."
"IDS_CLOTHING_DESC_RIMMEDGLASSES","Let out that geek inside you."
"IDS_CLOTHING_DESC_GOBLIN_HAT","Make others realize the powers you possess by wearing it."
"IDS_CLOTHING_DESC_BOXER_FEET","Lets you float and sting with ease."
"IDS_CLOTHING_DESC_BOXER_LEG","Unleash the beast within you."
"IDS_CLOTHING_DESC_CARDIGAN_CHEST","Keep yourself warm with the classy cardigan look."
"IDS_CLOTHING_DESC_CARDIGAN_LEG","Pairs great to complete the classy cardigan look."
"IDS_CLOTHING_DESC_CASHMERE_CHEST","It's on every mom's wishlist."
"IDS_CLOTHING_DESC_CASHMERE_LEG","Nothing says comfort quite like these pair of pants."
"IDS_CLOTHING_DESC_COCKTAIL_CHEST","The perfect dress for that special occasion."
"IDS_CLOTHING_DESC_COCKTAIL_LEG","The perfect dress for that special occasion."
"IDS_CLOTHING_DESC_AVIATOR","For that perfect biker look, go with this pair of badass glasses."
"IDS_CLOTHING_DESC_DEFAULT_CHEST","Nick's everyday work clothes."
"IDS_CLOTHING_DESC_DEFAULT_FACE","Nick's handsome face."
"IDS_CLOTHING_DESC_DEFAULT_FEET","Nick's everyday work shoes."
"IDS_CLOTHING_DESC_DEFAULT_HAIR","Nick's messy mechanic hair."
"IDS_CLOTHING_DESC_DEFAULT_LEG","Nick's everyday work pants."
"IDS_CLOTHING_DESC_DISCO_CHEST","Answer your inner boogie with this stylish top."
"IDS_CLOTHING_DESC_DISCO_FACE","Protects you from the harmful lights from the disco ball."
"IDS_CLOTHING_DESC_DISCO_FEET","Stepping is easy with these babies on!"
"IDS_CLOTHING_DESC_DISCO_HAT","When your hair is not big enough."
"IDS_CLOTHING_DESC_DISCO_LEG","Put these on and let the funk guide you."
"IDS_CLOTHING_DESC_FEDORA_HAT","Stylish hat for a stylish man."
"IDS_CLOTHING_DESC_FEMBUSINESS_CHEST","Endorsed by the top secretaries in the country."
"IDS_CLOTHING_DESC_FEMBUSINESS_LEG","Short enough to be sexy, long enough for work."
"IDS_CLOTHING_DESC_YOGA_CHEST","Extra tight to help you with your yoga form."
"IDS_CLOTHING_DESC_YOGA_LEG","Guaranteed to make your butt look sexier."
"IDS_CLOTHING_DESC_FIREFIGHTER_CHEST","Standard issue firefighter jacket."
"IDS_CLOTHING_DESC_FIREFIGHTER_FEET","Standard issue firefighter boots."
"IDS_CLOTHING_DESC_FIREFIGHTER_HAT","Standard issue firefighter helmet."
"IDS_CLOTHING_DESC_FIREFIGHTER_FACE","Standard issue firefighter's mustache."
"IDS_CLOTHING_DESC_FIREFIGHTER_LEG","Standard issue firefighter pants."
"IDS_CLOTHING_DESC_FOOTBALL_CHEST","Should provide some protection against zombies... but they don't."
"IDS_CLOTHING_DESC_FOOTBALL_FEET","Provides that extra grip when you run."
"IDS_CLOTHING_DESC_FOOTBALL_HAT","Protects your head from football injuries.  From zombies? Not so much."
"IDS_CLOTHING_DESC_FOOTBALL_LEG","Extra padding for your thighs."
"IDS_CLOTHING_DESC_FURCOAT_CHEST","No animals were harmed in the creation of this fur coat."
"IDS_CLOTHING_DESC_GIMP_CHEST","You can tell your friends that it's a Halloween costume."
"IDS_CLOTHING_DESC_GIMP_FACE","Not to be used as a robbery mask."
"IDS_CLOTHING_DESC_GIMP_LEG","You can tell your friends that it's a Halloween costume."
"IDS_CLOTHING_DESC_NOVELTY_FACE","The perfect party trick.  For your face."
"IDS_CLOTHING_DESC_SPORTY_FACE","Sport shades for your extreme lifestyle."
"IDS_CLOTHING_DESC_WOMENS_FACE","Stylish shades for your pretty face."
"IDS_CLOTHING_DESC_GOLDCHAINS_CHEST","Gold is a great investment in these tough economic times."
"IDS_CLOTHING_DESC_HAWAIIAN_CHEST","Ready for the luau with this festive shirt!"
"IDS_CLOTHING_DESC_HAWAIIAN_FEET","Relax with a pair of flip flops and take a stroll."
"IDS_CLOTHING_DESC_KUNGFU_CHEST","Mandatory attire for all kung fu masters."
"IDS_CLOTHING_DESC_KUNGFU_FEET","Provides 10% kung fu kick power."
"IDS_CLOTHING_DESC_KUNGFU_LEG","Light and comfortable kung fu pants."
"IDS_CLOTHING_DESC_LEATHER_CHEST","Don't forget to wear your sunglasses with this stylish leather jacket."
"IDS_CLOTHING_DESC_LINGERIE_CHEST","Need to seduce a man?  Try these on."
"IDS_CLOTHING_DESC_LINGERIE_LEG","Need to seduce a man?  Try these on."
"IDS_CLOTHING_DESC_MECHANIC_FACE","Protects your face from the heavy welding projects."
"IDS_CLOTHING_DESC_MEXICAN_CHEST","You can finally live out your lucha libre fantasies with this!"
"IDS_CLOTHING_DESC_MEXICAN_FEET","Wrestling boots made to drop kick people. In the face."
"IDS_CLOTHING_DESC_MEXICAN_HAT","You are not a lucha libre without a cool mask."
"IDS_CLOTHING_DESC_MEXICAN_LEG","Tight wrestling pants to keep you mobile."
"IDS_CLOTHING_DESC_GRINGO_FACE","Popular mustache style in Mexico supposedly."
"IDS_CLOTHING_DESC_MAJOR_FACE","You just might land that Private Investigator job with this mustache."
"IDS_CLOTHING_DESC_TRUCKER_FACE","Add a little toughness to your face with this mustache."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_01_35","You..."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_185","No!"
"IDS_CLOTHING_DESC_NAKED_CHEST","Real men fight zombies topless."
"IDS_CLOTHING_DESC_NAKED_FEET","When shoes are slowing you down..."
"IDS_CLOTHING_DESC_NAKED_LEG","Who needs pants?"
"IDS_CLOTHING_DESC_PAJAMA_CHEST","Pajama top for the big kids."
"IDS_CLOTHING_DESC_PAJAMA_LEG","Pajama bottom for the big kids."
"IDS_CLOTHING_DESC_ADULTPAJAMA_CHEST","Just the shirt you need for a good night sleep."
"IDS_CLOTHING_DESC_ADULTPAJAMA_LEG","Just the pants you need for a good night sleep."
"IDS_CLOTHING_DESC_PARAMEDIC_CHEST","Standard issue paramedic shirt."
"IDS_CLOTHING_DESC_PARAMEDIC_LEG","Standard issue paramedic pants."
"IDS_CLOTHING_DESC_POLICE_CHEST","Standard issue police shirt."
"IDS_CLOTHING_DESC_POLICE_FEET","Standard issue police boots."
"IDS_CLOTHING_DESC_POLICE_HAT","Standard issue police helmet."
"IDS_CLOTHING_DESC_POLICE_LEG","Standard issue police pants."
"IDS_CLOTHING_DESC_POLO_CHEST","Do polo players really wear these?"
"IDS_CLOTHING_DESC_POLO_LEG","Your everyday jeans."
"IDS_CLOTHING_DESC_SCHOOLGIRL_CHEST","Japanese schoolgirl top.  Probably a replica."
"IDS_CLOTHING_DESC_SCHOOLGIRL_FEET","Japanese schoolgirl shoes and socks."
"IDS_CLOTHING_DESC_SCHOOLGIRL_HAT","Popular hairstyle among teenage girls in Japan."
"IDS_CLOTHING_DESC_SCHOOLGIRL_LEG","Japanese schoolgirl skirt.  Probably a replica."
"IDS_CLOTHING_DESC_SCIFI_CHEST","Female sci-fi officer shirt.  Maximizes sexiness."
"IDS_CLOTHING_DESC_SCIFI_LEG","Female sci-fi officer skirt.  Maximizes sexiness."
"IDS_VEHICLE_TWO_WHEEL","Two Wheel"
"IDS_VEHICLE_FOUR_WHEEL_SMALL","Four Wheel Small"
"IDS_VEHICLE_FOUR_WHEEL_LARGE","Four Wheel Large"
"IDS_VEHICLE_FOUR_WHEEL_LARGE1","Four Wheel Large"
"IDS_VEHICLE_COMBINED","Combined"
"IDS_VEHICLE_CONSTRUCTION_LARGE","Construction Large"
"IDS_VEHICLE_CONSTRUCTION_SMALL","Construction Small"
"IDS_CLOTHING_DESC_SERVBOT_HAT","Apparently a replica of servbot #19's face."
"IDS_CLOTHING_DESC_SKATER_FEET","Stylish shoes for skateboarding enthusiasts."
"IDS_CLOTHING_DESC_SKATER_PANTS","Tight yet stylish pants."
"IDS_CLOTHING_DESC_SKATER_CHEST","Graphic tee for the cool kids."
"IDS_CLOTHING_DESC_CANVAS_FEET","When simple styling is your thing, these are the shoes you want."
"IDS_CLOTHING_DESC_SOMBRERO_HAT","Got a Mexican party?  Don't forget your sombrero!"
"IDS_CLOTHING_DESC_SPECOPS_CHEST","Standard issue tactical vest."
"IDS_CLOTHING_DESC_SPECOPS_FEET","Standard issue tactical boots."
"IDS_CLOTHING_DESC_SPECOPS_HAT","Standard issue tactical helmet."
"IDS_CLOTHING_DESC_SPECOPS_LEG","Standard issue tactical pants."
"IDS_CLOTHING_DESC_SUMMER_CHEST","Perfect dress for that warm summer day."
"IDS_CLOTHING_DESC_SUMMER_LEG","Perfect dress for that warm summer day."
"IDS_CLOTHING_DESC_SWAT_CHEST","Standard issue tactical police vest."
"IDS_CLOTHING_DESC_SWAT_FEET","Standard issue tactical police boots."
"IDS_CLOTHING_DESC_SWAT_HAT","Standard issue tactical police helmet."
"IDS_CLOTHING_DESC_SWAT_LEG","Standard issue tactical police pants."
"IDS_CLOTHING_DESC_SWINWEAR_HAT","When you want that beach bum look, go with this hairstyle."
"IDS_CLOTHING_DESC_SWINWEAR_LEG","Essential for the day at the beach."
"IDS_CLOTHING_DESC_TENNIS_CHEST","Be at the top of your game with this tennis shirt."
"IDS_CLOTHING_DESC_TENNIS_FEET","Maximum grip for the tennis court."
"IDS_CLOTHING_DESC_TENNIS_HAT","Keeps the sweat off your face."
"IDS_CLOTHING_DESC_TENNIS_LEG","Short and sweet for maximum mobility."
"IDS_CLOTHING_DESC_TURTLENECK_CHEST","The bigger the turtleneck, the more impressive."
"IDS_CLOTHING_DESC_TURTLENECK_LEG","The perfect pairing to the turtleneck."
"IDS_CLOTHING_DESC_TUXEDO_CHEST","Great for parties and espionage."
"IDS_CLOTHING_DESC_TUXEDO_FEET","Slip into these classy shoes."
"IDS_CLOTHING_DESC_TUXEDO_LEG","Great for parties and espionage."
"IDS_CLOTHING_DESC_WETSUIT_FACE","Going snorkeling? Be sure to bring this!"
"IDS_CLOTHING_DESC_WETSUIT_CHEST","Made for watersport enthusiasts. Wear it with the pants for best results."
"IDS_CLOTHING_DESC_WETSUIT_LEG","Made for watersport enthusiasts. Wear it with the top for best results."
"IDS_CLOTHING_DESC_LEISURE_CHEST","Clothing great for meeting and introducing friends."
"IDS_CLOTHING_DESC_LEISURE_LEG","Clothing great for meeting and introducing friends."
"IDS_CLOTHING_DESC_WINTER_CHEST","Puffy, comfortable, warm winter jacket."
"IDS_CLOTHING_DESC_SUNHAT_HAT","Great hat for keeping your face in the shade."
"IDS_CLOTHING_DESC_WORKER_FEET","Rugged shoes for rugged jobs."
"IDS_HUD_ACTIVATE","SELECT MISSION"
"IDS_SKILLMOVES_SCREEN_WALLSMASH_01","WALL SMASH"
"IDS_SKILLMOVES_SCREEN_WALLSMASH_02","Run into a wall while performing Battering Ram"
"DIA_DR3_OSMIS_SHAIRDROPBURNTMANION_SH01_SHDJ_00","Supplies confirmed on the ground at the burnt out mansion."
"DIA_DR3_OSMIS_SHAIRDROPBURNTMANION_SH01_SHDJ_01","Airdropped supplies spotted at the burnt out mansion."
"DIA_DR3_OSMIS_SHAIRDROPBURNTMANION_SH01_SHDJ_02","At least one airdrop confirmed at the burnt out mansion."
"DIA_DR3_OSMIS_SHAIRDROPCOMMTOWER_SH01_SHDJ_00","Airdrops visible at the Comm Tower."
"DIA_DR3_OSMIS_SHAIRDROPCOMMTOWER_SH01_SHDJ_01","Supplies are available at the Comm Tower."
"DIA_DR3_OSMIS_SHAIRDROPCOMMTOWER_SH01_SHDJ_02","HQ reports airdrops at the Comm Tower."
"DIA_DR3_OSMIS_SHAIRDROPHIGHSCHOOL_SH01_SHDJ_00","One airdrop location is confirmed to be the high school."
"DIA_DR3_OSMIS_SHAIRDROPHIGHSCHOOL_SH01_SHDJ_01","At least one supply cache spotted at the high school."
"DIA_DR3_OSMIS_SHAIRDROPHIGHSCHOOL_SH01_SHDJ_02","Airdrops have been placed near the high school."
"DIA_DR3_OSMIS_SHAIRDROPLOSPERDBRIDGE_SH01_SHDJ_00","Los Perdidos Bridge is a confirmed airdrop site."
"DIA_DR3_OSMIS_SHAIRDROPLOSPERDBRIDGE_SH01_SHDJ_01","Airdrops available at Los Perdidos Bridge."
"DIA_DR3_OSMIS_SHAIRDROPLOSPERDBRIDGE_SH01_SHDJ_02","Supplies are confirmed on the ground at Los Perdidos Bridge."
"DIA_DR3_OSMIS_SHAIRDROPNORTHBRIDGE_SH01_SHDJ_00","Supply cache confirmed at North Bridge"
"DIA_DR3_OSMIS_SHAIRDROPNORTHBRIDGE_SH01_SHDJ_01","Airdrops spotted at North Bridge."
"DIA_DR3_OSMIS_SHAIRDROPNORTHBRIDGE_SH01_SHDJ_02","Airdrop supplies confirmed at North Bridge."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_00","HQ reports ten supply drops have been landed in the city overnight."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_01","Ten airdrops of supplies spotted around the city."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_02","Nine supply drops were deposited overnight."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_03","HQ has airdropped nine loads of supplies overnight."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_04","Eight airdrops are reported to have been left for survivors last night."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_05","Airdrops of supplies are reported in eight locations."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_06","HQ reports seven supply drops overnight."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_07","Seven supply drops have been made."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_08","Six airdrops of supplies are down in the city."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_09","Six drops of supplies were spotted around the city."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_10","Five airdrops were deposited overnight."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_11","Airdrops of supplies have been dropped in five locations."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_12","Four airdrops of supplies are down in the city."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_13","Four supply drops were made last night."
"DIA_DR3_OSMIS_SHAIRDROPNUMBER_SH01_SHDJ_14","General Hemlock's men prevented any planes from dropping supplies overnight."
"DIA_DR3_OSMIS_SHAIRDROPPRODBRIDGE_SH01_SHDJ_00","One airdrop location is confirmed to be at Production Bridge."
"DIA_DR3_OSMIS_SHAIRDROPPRODBRIDGE_SH01_SHDJ_01","Production Bridge is a confirmed airdrop site."
"DIA_DR3_OSMIS_SHAIRDROPPRODBRIDGE_SH01_SHDJ_02","Supplies have been spotted at Production Bridge."
"DIA_DR3_OSMIS_SHAIRDROPSENATOR_SH01_SHDJ_00","Supply cartons on the ground at the Senator's mansion."
"DIA_DR3_OSMIS_SHAIRDROPSENATOR_SH01_SHDJ_01","Airdrops confirmed at the Senator's mansion."
"DIA_DR3_OSMIS_SHAIRDROPSENATOR_SH01_SHDJ_02","At least one airdrop confirmed at the Senator's mansion."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN1_SH01_SHDJ_00","Tomorrow all survivors will be evacuated."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN1_SH01_SHDJ_01","Rescue efforts begin tomorrow."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN1_SH01_SHDJ_02","In 24 hours, evac units arrive in the city."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN10_SH01_SHDJ_02","Evacuation units will arrive in ten days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN10_SH01_SHDJ_03","Retrieval choppers will arrive in ten days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN10_SH01_SHDJ_04","Search and recovery operation will being in ten days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN2_SH01_SHDJ_00","Rescue ops commence in 48 hours."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN2_SH01_SHDJ_01","Evacuation will start in two days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN2_SH01_SHDJ_02","Evacuation begins in two days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN3_SH01_SHDJ_00","Retrieval and evac crews arrive in three days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN3_SH01_SHDJ_01","Evac units will arrive in three days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN3_SH01_SHDJ_02","Back up units arrive in three days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN4_SH01_SHDJ_02","Four day until evac units move in."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN4_SH01_SHDJ_03","Military rescue arrives in four days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN4_SH01_SHDJ_04","Survivors can expect rescue to arrive in four days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN5_SH01_SHDJ_02","Rescue operations will move out survivors in five days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN5_SH01_SHDJ_03","Evac ops begin in five days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN5_SH01_SHDJ_04","Units arrive for survivors in five days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN6_SH01_SHDJ_02","Evac begins in six days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN6_SH01_SHDJ_03","Military rescue ops arrive in six days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN6_SH01_SHDJ_04","Retrieval and evac is scheduled in six days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN7_SH01_SHDJ_02","Rescue crews arrive in seven days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN7_SH01_SHDJ_03","Evacuation will commence in seven days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN7_SH01_SHDJ_04","Rescue ops will move out survivors in seven days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN8_SH01_SHDJ_02","Military operations will be moving in eight days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN8_SH01_SHDJ_03","Evacuation commences in eight days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN8_SH01_SHDJ_04","Retrieval and evac crews arrive in eight days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN9_SH01_SHDJ_02","Rescue operations commence in nine days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN9_SH01_SHDJ_03","Rescue helicopter arrives in nine days."
"DIA_DR3_OSMIS_SHDAYCOUNTDOWN9_SH01_SHDJ_04","Evacuation will begin in nine days."
"DIA_DR3_OSMIS_SHDAYINTRO_SH01_SHDJ_00","The President is confirmed to have survived the night."
"DIA_DR3_OSMIS_SHDAYINTRO_SH01_SHDJ_01","Civilians kept President Paddock secure for the night."
"DIA_DR3_OSMIS_SHDAYINTRO_SH01_SHDJ_02","The Secret Service reports the President is alive and well."
"DIA_DR3_OSMIS_SHDAYINTRO_SH01_SHDJ_03","Receiving confirmation that the President remains safe."
"DIA_DR3_OSMIS_SHDAYINTRO_SH01_SHDJ_04","Secret Service reports that President Paddock remains safe."
"DIA_DR3_OSMIS_SHDJDEATH_SH01_SHDJ_00","We are receiving reports from HQ on high concentrations of zombies in the area of Los P-"
"DIA_DR3_OSMIS_SHDJDEATH_SH01_SHDJ_01","Increased zombie activity reported in the area of the Senator's mansion -"
"DIA_DR3_OSMIS_SHDJDEATH_SH01_SHDJ_02","HQ has noted zombie activity is increasing near the high school -"
"DIA_DR3_OSMIS_SHDJSIGNOFF_SH01_SHDJ_00","Citizens are urged to keep our nation secure by aiding the President in any way possible during the elevated threat of darkness."
"DIA_DR3_OSMIS_SHDJSIGNOFF_SH01_SHDJ_01","Citizens are asked to keep the President secure through the increased zombie activity of night."
"DIA_DR3_OSMIS_SHDJSIGNOFF_SH01_SHDJ_02","The nation's security depends upon citizens' actions to keep President Paddock secure through the night."
"DIA_DR3_OSMIS_SHDJSIGNOFF_SH01_SHDJ_03","Survivors are urged to get to cover. The President's security depends on you."
"DIA_DR3_OSMIS_SHDJSIGNOFF_SH01_SHDJ_04","As long as President Paddock remains on the ground, survivors are urged to keep her secure overnight."
"DIA_DR3_OSMIS_SHDJSIGNOFF_SH01_SHDJ_05","Zombie hostility increases with darkness. Get to cover, and keep the President secure until daylight."
"DIA_DR3_OSMIS_SHDJSIGNOFF_SH01_SHDJ_06","Survivors are urged to protect the President during the elevated threat of darkness."
"DIA_DR3_OSMIS_SHDJSIGNOFF_SH01_SHDJ_07","HQ requests any survivors on the ground aid the President during the elevated threat of darkness."
"DIA_DR3_OSMIS_SHDJSIGNOFF_SH01_SHDJ_09","Zombie hostility increases at nightfall. All citizens in the city are urged to keep President Paddock secure."
"DIA_DR3_OSMIS_SHDJSIGNOFF_SH01_SHDJ_10","The President's security remains compromised. Citizens are urged to keep her location secure during the night."
"DIA_DR3_OSMIS_SHENEMIESBURNTMANSION_SH01_SHDJ_00","Hostiles spotted in the area around the burnt out mansion."
"DIA_DR3_OSMIS_SHENEMIESBURNTMANSION_SH01_SHDJ_01","HQ advises hostiles active near the burnt out mansion."
"DIA_DR3_OSMIS_SHENEMIESBURNTMANSION_SH01_SHDJ_02","Enemy factions reported in the vicinity of the burnt out mansion."
"DIA_DR3_OSMIS_SHENEMIESCOMMTOWER_SH01_SHDJ_00","Enemy activity is high near the comm tower."
"DIA_DR3_OSMIS_SHENEMIESCOMMTOWER_SH01_SHDJ_01","Hostiles spotted near the comm tower."
"DIA_DR3_OSMIS_SHENEMIESCOMMTOWER_SH01_SHDJ_02","Receiving reports that hostiles are active near the comm tower."
"DIA_DR3_OSMIS_SHENEMIESHIGHSCHOOL_SH01_SHDJ_00","Hostiles on ground near the high school."
"DIA_DR3_OSMIS_SHENEMIESHIGHSCHOOL_SH01_SHDJ_01","Hostiles spotted near the high school."
"DIA_DR3_OSMIS_SHENEMIESHIGHSCHOOL_SH01_SHDJ_02","HQ reports hostiles near the high school."
"DIA_DR3_OSMIS_SHENEMIESLOSPERDBRIDGE_SH01_SHDJ_00","Enemy activity reported high in the area of Los Perdidos Bridge."
"DIA_DR3_OSMIS_SHENEMIESLOSPERDBRIDGE_SH01_SHDJ_01","HQ advises hostiles active near Los Perdidos Bridge."
"DIA_DR3_OSMIS_SHENEMIESLOSPERDBRIDGE_SH01_SHDJ_02","Caution is advised in the area near Los Peridos Bridge."
"DIA_DR3_OSMIS_SHENEMIESNORTHBRIDGE_SH01_SHDJ_00","Enemy factions reported at North Bridge."
"DIA_DR3_OSMIS_SHENEMIESNORTHBRIDGE_SH01_SHDJ_01","Hostiles confirmed in the area of North Bridge."
"DIA_DR3_OSMIS_SHENEMIESNORTHBRIDGE_SH01_SHDJ_02","Avoid the North Bridge area, due to high hostile activity."
"DIA_DR3_OSMIS_SHENEMIESPRODBRIDGE_SH01_SHDJ_00","Hostile forces roving near Production Bridge."
"DIA_DR3_OSMIS_SHENEMIESPRODBRIDGE_SH01_SHDJ_01","HQ reports hostiles near Production Bridge."
"DIA_DR3_OSMIS_SHENEMIESPRODBRIDGE_SH01_SHDJ_02","Exercise extra caution in the area near Production Bridge."
"DIA_DR3_OSMIS_SHENEMIESSPOTTED_SH01_SHDJ_00","A large number of hostiles appear to be active today."
"DIA_DR3_OSMIS_SHENEMIESSPOTTED_SH01_SHDJ_01","Hostiles reported in the city this morning."
"DIA_DR3_OSMIS_SHENEMIESSPOTTED_SH01_SHDJ_02","HQ reports hostiles on the ground. Caution is advised."
"DIA_DR3_OSMIS_SHMODEINTRO_SH01_SHDJ_00","Attention, citizens of Los Perdidos. The President's helicopter is down within city limits. Your country needs your assistance to locate her and keep her alive until the quarantine is over and the military moves in and recovers her."
"DIA_DR3_OSMIS_SHMODEINTRO_SH01_SHDJ_01","Attention, survivors. Your President is missing in the city of Los Perdidos. It is imperative that you find and protect her until our legitimate military is able to recover her."
"DIA_DR3_OSMIS_SHMODEINTRO_SH01_SHDJ_02","Attention, Los Perdidos. Marine One, carrying the President of the United States, has been downed within city limits. Citizens are urged to locate and assist the President until legitimate military can recover her."
"DIA_DR3_OSMIS_SHMODEINTRO_SH01_SHDJ_03","Citizens of Los Perdidos. Marine One has been shot down within the city, but President Paddock is confirmed to have survived. She must be located and guarded until rescue teams arrive."
"DIA_DR3_OSMIS_SHMODEINTRO_SH01_SHDJ_04","Attention. Marine One has been shot down in Los Perdidos but the President is confirmed to be uninjured. Survivors within the city are urged to locate and secure the President until rescue arrives."
"DIA_DR3_OSMIS_SHTIMEREMINDER1MIN_SH01_SHDJ_00","As zombie activity increases at night, survivors are urged to secure the President's safety until morning."
"DIA_DR3_OSMIS_SHTIMEREMINDER1MIN_SH01_SHDJ_01","Zombie hostility increases with sundown. Extra precaution will be necessary to secure the President overnight."
"DIA_DR3_OSMIS_SHTIMEREMINDER1MIN_SH01_SHDJ_02","HQ reminds all survivors to secure your location and ensure the President's safety until morning."
"DIA_DR3_OSMIS_SHTIMEREMINDER1MIN_SH01_SHDJ_03","With nightfall approaching, survivors are urged to secure your location and the safety of the president."
"DIA_DR3_OSMIS_SHTIMEREMINDER1MIN_SH01_SHDJ_04","Zombie activity increases with nightfall. Please get indoors and ensure your own safety as well as that of our president."
"DIA_DR3_OSMIS_SHTIMEREMINDERNOON_SH01_SHDJ_00","Attention, survivors. The time is now noon. Use daylight to secure supplies and preparations for night."
"DIA_DR3_OSMIS_SHTIMEREMINDERNOON_SH01_SHDJ_01","The time is now noon. Daylight is optimal for securing supplies and assistance before nightfall."
"DIA_DR3_OSMIS_SHTIMEREMINDERNOON_SH01_SHDJ_02","Survivors are requested to use daylight to gather supplies and locate any remaining Secret Service within the city."
"DIA_DR3_OSMIS_SHTIMEREMINDERNOON_SH01_SHDJ_03","HQ reminds all survivors that the time is now noon, and preparations for nightfall should have commenced."
"DIA_DR3_OSMIS_SHTIMEREMINDERNOON_SH01_SHDJ_04","The time is now noon. Due to hostile activity increasing during darkness, daytime should be used to secure locations and gather supplies."
"DIA_DR3_OSMIS_SSSPOTTED1_SH01_SHDJ_00","A secret service agent is unaccounted for in the city. Survivors are asked to locate and assist him in locating the President."
"DIA_DR3_OSMIS_SSSPOTTED1_SH01_SHDJ_01","Recon has spotted a secret service agent in the city. Survivors are asked to locate and assist him."
"DIA_DR3_OSMIS_SSSPOTTED1_SH01_SHDJ_02","A secret service agent is stranded within the city limits. Survivors are urged to find and assist him in protecting the President."
"DIA_DR3_OSMIS_SSSPOTTEDMANY_SH01_SHDJ_00","Secret service agents are known to have survived Marine One's crash and require assistance in locating the President."
"DIA_DR3_OSMIS_SSSPOTTEDMANY_SH01_SHDJ_01","Secret service agents are on the ground in Los Perdidos, and require assistance finding and protecting the President."
"DIA_DR3_OSMIS_SSSPOTTEDMANY_SH01_SHDJ_02","HQ reports additional secret service agents stranded within the city. Survivors are urged to locate and retrieve them."
"DIA_DR3_OSMIS_SURVIVORSSPOTTED_SH01_SHDJ_00","Survivors have been spotted around town, and require assistance."
"DIA_DR3_OSMIS_SURVIVORSSPOTTED_SH01_SHDJ_01","HQ reports sightings of survivors within the city limits."
"DIA_DR3_OSMIS_SURVIVORSSPOTTED_SH01_SHDJ_02","Survivors have been spotted alive in the city."
"DIA_DR3_OSMIS_SURVIVORSSPOTTED_SH01_SHDJ_03","Multiple survivors spotted moving through the city."
"DIA_DR3_OSMIS_SURVIVORSSPOTTED_SH01_SHDJ_04","HQ reports multiple survivors seen from the air."
"DIA_DR3_OSMIS_ZOMBBURNTMANSION_SH01_SHDJ_00","Large numbers of zombies spotted in the area around the burnt out mansion."
"DIA_DR3_OSMIS_ZOMBBURNTMANSION_SH01_SHDJ_01","HQ advises high zombie density in the area of the burnt out mansion."
"DIA_DR3_OSMIS_ZOMBBURNTMANSION_SH01_SHDJ_02","Large numbers of zombies the area of the burnt out mansion."
"DIA_DR3_OSMIS_ZOMBCOMMTOWER_SH01_SHDJ_00","Zombie activity is high in the region of the comm tower."
"DIA_DR3_OSMIS_ZOMBCOMMTOWER_SH01_SHDJ_01","Large numbers of zombies reported near the comm tower."
"DIA_DR3_OSMIS_ZOMBCOMMTOWER_SH01_SHDJ_02","Receiving reports of high zombie activity near the comm tower."
"DIA_DR3_OSMIS_ZOMBHIGHSCHOOL_SH01_SHDJ_00","HQ reports high zombie density near the high school."
"DIA_DR3_OSMIS_ZOMBHIGHSCHOOL_SH01_SHDJ_01","High density of zombies located near the high school."
"DIA_DR3_OSMIS_ZOMBHIGHSCHOOL_SH01_SHDJ_02","Exercise caution at the high school due to high zombie density."
"DIA_DR3_OSMIS_ZOMBNORTHBRIDGE_SH01_SHDJ_00","Zombie density reportedly high in the vicinity of North Bridge."
"DIA_DR3_OSMIS_ZOMBNORTHBRIDGE_SH01_SHDJ_01","Large numbers of zombies confirmed in the area of North Bridge."
"DIA_DR3_OSMIS_ZOMBNORTHBRIDGE_SH01_SHDJ_02","Avoid the North Bridge area. HQ reports a high density of zombies."
"DIA_DR3_OSMIS_ZOMBSENATOR_SH01_SHDJ_00","Large numbers of zombies spotted at the Senator's mansion."
"DIA_DR3_OSMIS_ZOMBSENATOR_SH01_SHDJ_01","The Senator's mansion is drawing high numbers of zombies at present."
"DIA_DR3_OSMIS_ZOMBSENATOR_SH01_SHDJ_02","High numbers of zombies reported near the Senator's mansion."
"DIA_DR3_OSMIS_ZOMSPRODBRIDGE_SH01_SHDJ_00","Production Bridge has lots of zombies today."
"DIA_DR3_OSMIS_ZOMSPRODBRIDGE_SH01_SHDJ_01","A high zombie density is reported near Production Bridge."
"DIA_DR3_OSMIS_ZOMSPRODBRIDGE_SH01_SHDJ_02","Clusters of zombies have been noted in the area near Production Bridge."
"DIA_DR3_OSMIS_STRAND_APPROACH_STD01_CAST_01_00","I'm here!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD02_CAST_01_00","Coming!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD03_CAST_01_00","Hang on!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD04_CAST_01_00","On my way!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD05_CAST_01_00","Hold on!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD06_CAST_01_00","I'm here!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD07_CAST_01_00","Hang in there! I'm coming!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD08_CAST_01_00","Hang on!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD09_CAST_01_00","Be there in a second!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD15_CAST_01_00","Hang in there! I'm coming!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD07_CAST_05_00","You hold on!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD08_CAST_05_00","I'm comin'!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD09_CAST_05_00","Sit tight!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD10_CAST_05_00","I got ya!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD11_CAST_05_00","On it!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD12_CAST_05_00","You hold on!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD13_CAST_05_00","I'm comin'!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD14_CAST_05_00","Sit tight!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD01_CAST_01_00","Oh, my god!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD02_CAST_01_00","Shit, shit, shit!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD03_CAST_01_00","I'm sorry."
"DIA_DR3_OSMIS_STRAND_REACTION_STD04_CAST_01_00","Too many!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD05_CAST_01_00","Please, no...."
"DIA_DR3_OSMIS_STRAND_REACTION_STD06_CAST_01_00","Oh, my god!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD07_CAST_01_00","Shit, shit, shit!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD10_CAST_01_00","Uh, I'm too late..."
"DIA_DR3_OSMIS_STRAND_REACTION_STD11_CAST_01_00","Oh, my god!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD12_CAST_01_00","Aw, Jesus..."
"DIA_DR3_OSMIS_STRAND_REACTION_STD13_CAST_01_00","Dammit, no!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD14_CAST_01_00","Oh, man. Too many!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD15_CAST_01_00","Please, stop..."
"DIA_DR3_OSMIS_STRAND_REACTION_STD01_CAST_05_00","Oh, jesus!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD02_CAST_05_00","Gonna be sick!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD03_CAST_05_00","Stop, would ya!!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD04_CAST_05_00","Please don't die!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD05_CAST_05_00","Please don't die!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD06_CAST_05_00","Oh, jesus!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD07_CAST_05_00","I'm gonna hurl!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD08_CAST_05_00","Stop!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD09_CAST_05_00","Please don't die, please don't die!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD13_CAST_05_00","Stop, please!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD14_CAST_05_00","Don't die!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD15_CAST_05_00","Get off 'em!!"
"DIA_DR3_OSMIS_STRAND_SAVED_STD01_CAST_01_00","You're gonna be okay."
"DIA_DR3_OSMIS_STRAND_SAVED_STD02_CAST_01_00","You're safe now."
"DIA_DR3_OSMIS_STRAND_SAVED_STD03_CAST_01_00","That looked bad."
"DIA_DR3_OSMIS_STRAND_SAVED_STD04_CAST_01_00","You should be somewhere safe."
"DIA_DR3_OSMIS_STRAND_SAVED_STD05_CAST_01_00","You okay?"
"DIA_DR3_OSMIS_STRAND_SAVED_STD06_CAST_01_00","You're gonna be okay now."
"DIA_DR3_OSMIS_STRAND_SAVED_STD07_CAST_01_00","It's all okay. I got you."
"DIA_DR3_OSMIS_STRAND_SAVED_STD08_CAST_01_00","That was a close one."
"DIA_DR3_OSMIS_STRAND_SAVED_STD09_CAST_01_00","I thought you were a goner."
"DIA_DR3_OSMIS_STRAND_SAVED_STD10_CAST_01_00","You better get out of here."
"DIA_DR3_OSMIS_STRAND_SAVED_STD11_CAST_01_00","You better find someplace safe."
"DIA_DR3_OSMIS_STRAND_SAVED_STD12_CAST_01_00","Okay, you're safe now."
"DIA_DR3_OSMIS_STRAND_SAVED_STD13_CAST_01_00","You okay?"
"DIA_DR3_OSMIS_STRAND_SAVED_STD14_CAST_01_00","You alright?"
"DIA_DR3_OSMIS_STRAND_SAVED_STD15_CAST_01_00","You good?"
"DIA_DR3_OSMIS_STRAND_SAVED_STD01_CAST_05_00","Whoa, nelly."
"DIA_DR3_OSMIS_STRAND_SAVED_STD02_CAST_05_00","You doin' okay?"
"DIA_DR3_OSMIS_STRAND_SAVED_STD03_CAST_05_00","Man, that was close."
"DIA_DR3_OSMIS_STRAND_SAVED_STD04_CAST_05_00","Glad I came along."
"DIA_DR3_OSMIS_STRAND_SAVED_STD05_CAST_05_00","That sucked."
"DIA_DR3_OSMIS_STRAND_SAVED_STD06_CAST_05_00","Oh, man."
"DIA_DR3_OSMIS_STRAND_SAVED_STD07_CAST_05_00","You'll be alright now."
"DIA_DR3_OSMIS_STRAND_SAVED_STD08_CAST_05_00","Whew, that was a close shave."
"DIA_DR3_OSMIS_STRAND_SAVED_STD09_CAST_05_00","How you doing there?"
"DIA_DR3_OSMIS_STRAND_SAVED_STD15_CAST_05_00","That sucked."
"IDS_PUPPET_MISSION_PERSISTENCE","Puppet - Persistence"
"IDS_PUPPET_MISSION_PERSISTENCE_MISS1","Puppet - Persist Mission 1"
"IDS_PUPPET_MISSION_PERSISTENCE_MISS2","Puppet - Persist Mission 2"
"IDS_CHP06_OBJ9","Stop Mallon"
"IDS_ONLINE_CLIENT_IS_JOINING","%1 is joining"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_01","Come on, come on, come on, come on!"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_CAST_01_79","Hey!"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_SPEC1_149","Clear the area!"
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_CAST_01_211","...plan?"
"DIA_DR3_CIN_CH07_CH07_03_SLOW_BLEED_CAST_01_21","Jesus..."
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_01_05","Rhonda?"
"DIA_DR3_CIN_CH07_CH07_04_GIVE_THE_GIRL_A_HAND_CAST_10_29","You asshole! Oh, oh Nick."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_09_100","You ready to go?"
"DIA_DR3_CIN_CH08_CH08_03_MAN_TO_MAN_CAST_06_10","Think again!"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_SVR_02_01","Oh my god, thank you."
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_CAST_01_11","Anybody in here?"
"DIA_DR3_CIN_PS03_PSYCHO_GREED_INTRO_CAST_01_12","What the hell?"
"IDS_COLLECTION_ITEM_DISPLAY_NAME","Limited Edition Frank"
"IDS_COLLECTION_ITEM_DISPLAY_DESCRIPTION","Special Edition Frank West collectible statue."
"IDS_SBT03_TITLE","Sandbox Time 03"
"IDS_COMBO_ALERT_BASE_VECHILES_IN_RANGE_RB","Hold [@$SPRINT$_ig] to open combo vehicle menu"
"IDS_MAINMENU_NEW","NEW!"
"IDS_CHP07_OBJ18","Unlock the Doors"
"IDS_CHP07_OBJ19","Turn on the Power"
"IDS_CHP07_OBJ20","Find Some Wire"
"DIA_DR3_OSMIS_BANTER1_CH08_CAST_01_00","You still in touch?"
"DIA_DR3_OSMIS_BANTER2_CH08_CAST_04_00","I didn't used to be one of the bad guys, you know that, Nick?"
"DIA_DR3_OSMIS_BANTER2_CH08_CAST_01_00","I believe you, sir. I really do."
"DIA_DR3_OSMIS_BANTER2_CH08_CAST_04_01","I used to be on the right side of things. I'm going back to that now."
"DIA_DR3_OSMIS_BANTER3_CH08_CAST_04_00","Not quite sure what my daughter sees in you."
"DIA_DR3_OSMIS_BANTER3_CH08_CAST_04_01","Just being honest, son. You want to impress me? Here's your chance."
"DIA_DR3_OSMIS_BANTER3_CH08_CAST_04_02","Hey! You watch it!"
"DIA_DR3_OSMIS_BANTER4_CH08_CAST_04_00","How the hell did you find Isabela Keyes? Last time I saw her that Director woman had her shot and carried out."
"DIA_DR3_OSMIS_BANTER4_CH08_CAST_01_00","The Director had her in some weird makeshift lab."
"DIA_DR3_OSMIS_BANTER4_CH08_CAST_04_01","Frank and I thought she was dead. Didn't expect to run into her anytime soon. Frank trusted her, but I always had my doubts."
"DIA_DR3_OSMIS_BANTER5_CH08_CAST_04_00","Her name's not Annie, you know. That's her middle name."
"DIA_DR3_OSMIS_BANTER5_CH08_CAST_01_00","I kind of like Annie. Suits her."
"DIA_DR3_OSMIS_BANTER5_CH08_CAST_04_01","It's not what her mother and I named her, okay? She'll always be Katey to me."
"DIA_DR3_OSMIS_GLOBAL_TIMER_00","Attention. Be advised that the scheduled cleanse of Los Perdidos will commence in 5 days. Inhabitants must immediately proceed to evacuation areas. Repeat, the biological cleanse of Los Perdidos will commence in five days. Proceed to evacuation areas immediately."
"DIA_DR3_OSMIS_GLOBAL_TIMER_01","Attention. All remaining residents of Los Perdidos are urged to proceed to evacuation areas immediately. Biological cleansing will begin in 4 days. Repeat, cleansing will begin in 4 days."
"DIA_DR3_OSMIS_GLOBAL_TIMER_02","Attention, attention. The biological cleanse of Los Perdidos will occur in three days. Proceed to evacuation areas for assistance immediately. Repeat, three days until cleansing begins."
"DIA_DR3_OSMIS_GLOBAL_TIMER_03","Attention. All residents of Los Perdidos are reminded that a biological cleanse of the city will commence in 48 hours. Proceed to evacuation areas without further delay. Repeat, biological cleanse of Los Perdidos commences in 48 hours."
"DIA_DR3_OSMIS_GLOBAL_TIMER_04","Attention. 24 hours remain until the biological cleanse of the city will commence. Any inhabitants must proceed to evacuation areas without delay. Repeat, a cleanse of Los Perdidos will begin in 24 hours."
"DIA_DR3_OSMIS_GLOBAL_TIMER_05","Attention. Biological cleanse of the city of Los Perdidos will commence in 12 hours. This is the last chance for residents to proceed to evacuation areas before all military personnel pull out of the area."
"DIA_DR3_OSMIS_GLOBAL_TIMER_06","Attention. Biological cleanse will proceed in six hours. Nearby residents must move away from the perimeter without delay. Military has evacuated. Repeat, biological cleanse of Los Perdidos to begin in six hours."
"DIA_DR3_OSMIS_GLOBAL_TIMER_07","Attention. Three hours remain until biological cleanse of Los Perdidos is ordered to commence. Nearby residents must move away from the perimeter immediately. Repeat, biological cleanse of the city will begin in three hours."
"DIA_DR3_OSMIS_GLOBAL_TIMER_08","Attention. Biological cleanse will commence in two hours. Repeat, cleanse will commence in two hours. Residents of outlying areas are advised to take cover immediately, or risk death or serious injury."
"DIA_DR3_OSMIS_GLOBAL_TIMER_09","Attention. Sixty minutes remain until biological cleanse procedures begin. Move away from the Los Perdidos perimeter and take cover immediately. Repeat, biological cleanse begins in one hour."
"DIA_DR3_OSMIS_GLOBAL_TIMER_10","Attention. Five minutes remain until biological cleansing of Los Perdidos begins. All persons must move away from the city perimeter immediately or risk severe injury or death. Repeat, cleanse will begin in five minutes."
"DIA_DR3_OSMIS_GLOBAL_TIMER_11","Attention. Biological cleanse to be launched in sixty seconds. Stay away from the perimeter and take cover immediately. Repeat, biological cleanse begins in sixty seconds."
"DIA_DR3_OSMIS_GLOBAL_TIMER_12","Attention, attention. Biological cleanse procedures will now proceed. Stand by for countdown. 10,9,8,7,6,5,4,3,2,1....launch."
"IDS_TITLE_SM57_WINNIE","The Hunted - Winnie"
"IDS_TITLE_SM57_LAUREN","The Hunted - Lauren"
"IDS_TITLE_SM57_DOUG","The Hunted - Doug"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_CLYDE_70","Oh yeah! You're dead now! Here comes the boss..."
"IDS_TITLE_DLC_STR01","Stronghold - Episode 1"
"IDS_TITLE_DLC_STR02","Stronghold - Episode 2"
"IDS_TITLE_DLC_STR03","Stronghold - Episode 3"
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_460","It's all good. Let's just go find those keys. Now."
"DIA_DR3_CIN_CH05_CH05_05_ZOMBIES_FACT_AND_FICTION_CAST_01_450","Nothing man, nothing."
"IDS_LOCKER_COOLDOWN_STATUS","COOLDOWN TIME"
"IDS_CHALLENGE_WEAPON_BREAK_27","Blueprint Challenge Complete: Increase damage for the Power Shout & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_27","Let It All Out!!!"
"IDS_STRONGHOLD_WAITINGFORPLAYER","Waiting for Player"
"IDS_STRONGHOLDPLAYER1","Player 1"
"IDS_STRONGHOLDPLAYER2","Player 2"
"IDS_STRONGHOLDPLAYER3","Player 3"
"IDS_STRONGHOLDPLAYER4","Player 4"
"DIA_DR3_MIS_SM60_K_SVR_53_00","I, Kenny Dermot, will protect the innocent! Slaughter the undead! Fight injustice and never, ever surrender!"
"IDS_STRONGHOLD_CHOOSECHARACTER","Choose a Character"
"IDS_STRONGHOLD_PLAYERS","Players"
"IDS_CHARACTER_SET","a"
"IDS_TITLE_STRONGHOLD_TRAINSTATION_ALT","STRONGHOLD - TRAINSTATION ALT"
"DIA_DR3_OSMIS_CH05_CAST_05_13","Man, I hope she figures out where to find them parts, or we're big time screwed."
"DIA_DR3_OSMIS_CH05_CAST_05_14","How many tattoos you think Rhonda's got? Maybe she'd let me count 'em later, hm?"
"DIA_DR3_OSMIS_CH01_CAST_10_00","Dammit, we're blocked! We're gonna have to get through here on foot!"
"DIA_DR3_OSMIS_CH00_CAST_01_15","I'm thinking, I'm thinking!"
"DIA_DR3_OSMIS_CH00_CAST_01_16","I'm on it, Rhonda!"
"DIA_DR3_OSMIS_CH00_CAST_01_17","I'm doing my best here, okay, Rhonda?"
"DIA_DR3_OSMIS_CH00_CAST_01_18","Let me look some more, okay?"
"DIA_DR3_OSMIS_CH00_CAST_01_19","You and me both, buddy."
"DIA_DR3_OSMIS_CH01_CAST_01_04","Shit, okay."
"DIA_DR3_OSMIS_CH05_CAST_01_20","Sorry, just itching to get out of here."
"DIA_DR3_OSMIS_CH05_CAST_01_21","Okay, okay."
"DIA_DR3_OSMIS_CH05_CAST_01_22","I really don't think this is a good time to ask."
"IDS_STRONGHOLD_X1","x"
"IDS_DISPLAY_NAME_FIGHTING_GLOVES","Fighting Gloves"
"DIA_DR3_OSMIS_CH07_CAST_05_09","Whew... I'm outta here."
"IDS_CHP08_TIP1","Follow Hemlock!"
"IDS_CHAPTERSELECT_REMAINING","%1 Days %2 Hours Remaining"
"IDS_CHALLENGE_WEAPON_KILL_21","Blueprint Challenge Complete: Increase PP for kills with the Acid Toy & %1 PP!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_21","Kill %1 zombies with Acid Toy"
"IDS_CHALLENGE_WEAPON_BREAK_28","Blueprint Challenge Complete: Increase ammo count for Axe-O-Matic & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_28","The Amazing Axe-O-Matic"
"IDS_CHALLENGE_WEAPON_KILL_22","Blueprint Challenge Complete: Increase PP for kills with the Boomer Axe & %1 PP!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_22","Kill %1 zombies with the Boomer Axe"
"IDS_CHALLENGE_WEAPON_KILL_23","Blueprint Challenge Complete: Increase blast radius of The Big Bomb & %1 PP!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_23","Kill %1 zombies with The Big Bomb"
"IDS_CHALLENGE_WEAPON_24","Blueprint Challenge Complete: Increase durability of The Chopper & %1 PP!"
"IDS_CHALLENGE_WEAPON_25","Blueprint Challenge Complete: Increase damage of the Electric Chair & %1 PP!"
"IDS_CHALLENGE_WEAPON_BREAK_29","Blueprint Challenge Complete: Increase durability of the Fighter Gloves & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_29","No Octagon Required"
"IDS_CHALLENGE_WEAPON_26","Blueprint Challenge Complete: Increase PP for kills with Fire Arrows & %1 PP!"
"IDS_CHALLENGE_WEAPON_27","PistolFingers Nick   %1 PP"
"IDS_CHALLENGE_WEAPON_28","Blueprint Challenge Complete: Increase PP for kills with the Sabre Shot & %1 PP!"
"DIA_DR3_OSMIS_CH02_CAST_01_18","Don't know him."
"IDS_STRONGHOLD_MAP_SOUTH","S"
"IDS_STRONGHOLD_MAP_WEST","W"
"IDS_STRONGHOLD_MAP_EAST","E"
"IDS_CHALLENGE_WEAPON_29","Blueprint Challenge Complete: Increase durability for the Heavy Metal & %1 PP!"
"IDS_CHALLENGE_WEAPON_BREAK_30","Blueprint Challenge Complete: Increase durability of the Love Tap & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_30","You Got The Touch"
"IDS_CHALLENGE_WEAPON_KILL_30","Blueprint Challenge Complete: Increase durability for the Mecha Dragon & %1 PP!"
"IDS_CHALLENGE_WEAPON_BREAK_31","Blueprint Challenge Complete: Increase PP for kills with the Napalm Bomb & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_31","Enjoy That Smell In The Morning"
"IDS_CHALLENGE_WEAPON_KILL_31","A Better Mousetrap   %1 PP"
"IDS_CHALLENGE_WEAPON_BREAK_32","Blueprint Challenge Complete: Increase durability for the Shocking Touch & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_32","Joybuzzer"
"IDS_CHALLENGE_WEAPON_BREAK_33","Blueprint Challenge Complete: Increase durability for the Spiked Bucket & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_33","Good Old Buckethead"
"IDS_CHALLENGE_WEAPON_KILL_32","Blueprint Challenge Complete: Increase durability of the Tenderizer & %1 PP!"
"IDS_CHALLENGE_WEAPON_BREAK_34","Blueprint Challenge Complete: Increase durability of the Weapon Cart & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_34","The Shopping Cart Slayer"
"IDS_HUD_NIGHTMARE_MODE","Nightmare Mode"
"IDS_STRONGHOLD_TEMP_SS","Bodyguard rescued!"
"IDS_STRONGHOLD_TEMP_SURVIVOR","Survivor added to player lives!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_CREATE_3_1","Hot Headed"
"IDS_STRONGHOLD_TEMP_SS02","Bodyguard Joins Posse"
"IDS_CHALLENGE_WEAPON_KILL_33","Blueprint Challenge Complete: Increase ammo count of the Blam Bow & %1 PP!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_33","Kill %1 zombies with the Blambow"
"IDS_CHALLENGE_WEAPON_BREAK_35","Blueprint Challenge Complete: Increase blast radius for the Explosive Chair & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_35","Have A Seat"
"IDS_CHALLENGE_WEAPON_KILL_34","Blueprint Challenge Complete: Increase PP for kills with the Tactical RC & %1 PP!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_KILL_34","Kill %1 zombies with the Tactical RC"
"IDS_TUTORIAL_TICKER11","Quickly perform the on screen prompt to escape grapples."
"IDS_CHALLENGE_WEAPON_BREAK_36","Blueprint Challenge Complete: Increase ammo count of the Z.A.R. & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_BREAK_36","Mix & Match Guns"
"IDS_TUTORIAL_TICKER12","Safe zone has been breached!"
"IDS_TUTORIAL_TICKER13","Zombie control barriers block off areas. Use the nearby control panel to lower them."
"IDS_TUTORIAL_TICKER14","You have just found a collectible item."
"IDS_TUTORIAL_CONTENT_COLLECTIBLES1","4 different types of collectibles are scattered throughout Los Perdidos, and each type has its own rewards."
"IDS_TUTORIAL_CONTENT_COLLECTIBLES2","Most of them can be found scattered around the world, but some can be rewarded for missions or side missions."
"IDS_TUTORIAL_CONTENT_COLLECTIBLES3","Tragic Endings, Statues and Blueprints are collected, whereas ZDC speakers need to be destroyed."
"IDS_TUTORIAL_TITLE_COLLECTIBLES","Collectibles"
"IDS_TUTORIAL_TICKER15","Any clothing you try on will be unlocked in the clothing closet.  Try completing your collection."
"IDS_TUTORIAL_TITLE_SUPER_COMBO","Super Combo Weapons"
"IDS_TUTORIAL_CONTENT_SUPER_COMBO1","Some combo weapons can be upgraded further by combining additional components."
"IDS_TUTORIAL_CONTENT_SUPER_COMBO2","Super combo weapons get more powerful with each new component."
"IDS_TUTORIAL_CONTENT_SUPER_COMBO3","Super combo weapons become some of the most powerful weapons in the game.   Try upgrading the super combo weapon to the final level!"
"IDS_TUTORIAL_CONTENT_FOODANDHEALTH1","Health is displayed in the top left corner of the screen. When all blocks are depleted, you will die. "
"IDS_TUTORIAL_CONTENT_FOODANDHEALTH2","Eat food to replenish health. Press [@$ATTACKLIGHT$] to consume food items."
"IDS_TUTORIAL_CONTENT_FOODANDHEALTH3","Food is scattered around the world and comes in all shapes and sizes."
"IDS_TUTORIAL_CONTENT_COMBINING_FOOD1","Combo Foods can be created from any 2 food items, once you unlock the food combo category."
"IDS_TUTORIAL_CONTENT_COMBINING_FOOD2","Food categories are indicated by the food icon, which in turn determines final combinations."
"IDS_TUTORIAL_CONTENT_COMBINING_FOOD3","Hold [@$INVENTORY$] and select your current food item by pressing [@$COMBOSELECT$]. Use [@analog_rs] to choose the second component. Press [@$COMBOSELECT$] to combine."
"IDS_MAINMENU_LOADGAME_NEWGAME","Load Game / New Game"
"IDS_TUTORIAL_TITLE_COMBINING_FOOD","Combining Food"
"IDS_DEBUG_SERVER_REJECTED_SERVERFULL","DEBUG: Server rejected you due to: Server Full"
"IDS_DEBUG_SERVER_REJECTED_NOPUBLICSLOTS","DEBUG: Server rejected you due to: No Public Slots"
"IDS_DEBUG_SERVER_REJECTED_REGIONMISMATCH","DEBUG: Server rejected you due to: Region MisMatch"
"IDS_DEBUG_SERVER_REJECTED_NATRESTRICTION","DEBUG: Server rejected you due to: Nat Restriction"
"IDS_DEBUG_SERVER_REJECTED_JOINRESTRICTION","DEBUG: Server rejected you due to: Join Restriction"
"IDS_DEBUG_SERVER_REJECTED_HOSTMISSINGDLC","DEBUG: Server rejected you due to: Host Missing DLC"
"IDS_TUTORIAL_TITLE_COOP_REVIVAL","Co-op Revival"
"IDS_TUTORIAL_CONTENT_COOP_REVIVAL1","In a co-op game, losing all your health doesn't mean the end. Your buddy can feed you to save you. "
"IDS_TUTORIAL_CONTENT_COOP_REVIVAL2","When your buddy goes down, there will be a limited amount of time to revive him. Make sure you have a piece of food equipped."
"IDS_TUTORIAL_CONTENT_COOP_REVIVAL3","When you go down and you don't want to be revived, Hold [@$INTERACT$] to bleed out and end it all."
"DIA_DR3_OSGEN_HOLYSHIT_CAST_01_10","Oh my God."
"IDS_HUD_BOSS_KING_ZOMBIES_HARVESTEED","King Zombies Harvested"
"DIA_DR3_OSMIS_CH02_CAST_01_19","Where the hell is that sewer?"
"DIA_DR3_OSGEN_WORLDWHEREISIT_CAST_01_05","It's gotta be here somewhere"
"IDS_CLOTHING_HAZMAT","Hazmat Suit"
"IDS_CLOTHING_DAISYDUKE","Daisy Dukes Outfit"
"IDS_CLOTHING_MASCOT2","Shark Outfit"
"IDS_CLOTHING_HOOKER","Hooker Boots Outfit"
"IDS_CLOTHING_FROG","Frog Outfit"
"IDS_CLOTHING_RUBBER","Rubber Boots Outfit"
"IDS_CLOTHING_MARIACHI","Mariachi Outfit"
"IDS_CLOTHING_HAZMAT_FEET","Hazmat Boots"
"IDS_CLOTHING_HAZMAT_LEG","Hazmat Pants"
"IDS_CLOTHING_HAZMAT_HAT","Hazmat Mask"
"IDS_CLOTHING_DAISYDUKE_LEG","Daisy Dukes"
"IDS_CLOTHING_DAISYDUKE_CHEST","Daisy Duke Chest"
"IDS_CLOTHING_MASCOT2_FEET","Shark Outfit Feet"
"IDS_CLOTHING_MASCOT2_LEG","Shark Outfit Legs"
"IDS_CLOTHING_MASCOT2_CHEST","Shark Outfit Top"
"IDS_CLOTHING_MASCOT2_HAT","Shark Outfit Head"
"IDS_CLOTHING_HOOKER_FEET","Hooker Boots"
"IDS_CLOTHING_MARIACHI_CHEST","Mariachi Shirt"
"IDS_CLOTHING_FIEFDOM_LEG","Fiefdom Legs"
"IDS_CLOTHING_FIEFDOM_CHEST","Fiefdom Chest"
"IDS_CLOTHING_FIEFDOM_HAT","Fiefdom Hat"
"IDS_CLOTHING_KIDSUPER_FEET","Kid Super Feet"
"IDS_CLOTHING_KIDSUPER_LEG","Kid Super Legs"
"IDS_CLOTHING_KIDSUPER_CHEST","Kid Super Chest"
"IDS_CLOTHING_KIDSUPER_FACE","Kid Super Face"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_30","Escort Service"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_30","Take %1 zombies hostage"
"IDS_CHALLENGE_UIRWD_PLAYER_30","Skill Move: Zombie Toss & %1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_04","Skill Move: Hostage Kick & %1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_06","Skill Move: Bodyslam & %1 PP"
"IDS_DS_CHALLENGE_UIRWD_PLAYER_18","Skill Move: Hammer Spin & %1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_31","Skill Move: Mount & Splash & %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_31","You Knee'd Me"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_31","Kill %1 zombies with a Knee Drop attack"
"IDS_CHALLENGE_UIRWD_PLAYER_32","Skill Move: Disembowel & %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_32","Sacked!"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_32","Kill %1 football zombies with the Shoulder Charge"
"IDS_CHALLENGE_UIRWD_PLAYER_33","Skill Move: Zombie Spank & %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_33","Damn You Are One Bad-Ass"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_33","Kill %1 Zombies"
"IDS_CHALLENGE_UIRWD_PLAYER_34","Skill Move: Head Job & %1 PP"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_34","Good To Be The King"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_34","Kill %1 King Bee zombies with Light Attack 4"
"IDS_LEVEL_UP_STAMINA_INCREASE","Stamina Increased"
"IDS_LEVEL_UP_LOCKERCD_DECREASE","Locker Cooldown Decreased"
"IDS_PUPPET_MISSION_PATHFIND_2","Puppet - Pathfinding Z"
"IDS_PUPPET_MISSION_CODE","Puppet - Code Test"
"IDS_STRONGHOLD_PROTECT","Protect the President!"
"IDS_TITLE_STARTTRAINING","Start Survival Training"
"IDS_CHALLENGE_VEHICLE_DESTROY_1","Blueprint Challenge Complete: Durability increased for next Mobile Locker created & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_DESTROY_1","Blow It All Up!!!"
"IDS_TITLE_SOCIAL","SOCIAL"
"IDS_BUTTON_EDIT_BEFORE_SHARING","EDIT BEFORE SHARING"
"IDS_BUTTON_SHARE_AS_IS","SHARE AS-IS"
"IDS_CHALLENGE_VEHICLE_KILL_1","Blueprint Challenge Complete: PP increase for kills for next Turret Rig created & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_KILL_1","Big Bad Machine Of Death"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_KILL_1","Kill %1 zombies with the Turret Rig"
"IDS_CHALLENGE_VEHICLE_DESTROY_2","Blueprint Challenge Complete: Durability increase for next Small Junk Car created & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_DESTROY_2","DIY Build A Car"
"IDS_CHALLENGE_VEHICLE_KILL_2","Blueprint Challenge Complete: Blast radius increase for next Large Junk Car created & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_KILL_2","Apocalypti-Car"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_KILL_2","Kill %1 zombies with the Junk Truck"
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_05_49","Yeah."
"IDS_CHALLENGE_VEHICLE_KILL_3","Blueprint Challenge Complete: PP increase for kills for next RollerHawg created & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_KILL_3","This Is How I Roll"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_KILL_3","Kill %1 zombies with the RollerHawg"
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_01_263","No! Diego!"
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_05_51","Hot damn, man."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_10_219","Yeah."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_10_91","Nick."
"IDS_CHALLENGE_VEHICLE_DESTROY_3","Blueprint Challenge Complete: Durability increase for next Roller Hog created & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_DESTROY_3","Rolled Out"
"IDS_CHALLENGE_VEHICLE_KILL_4","Blueprint Challenge Complete: PP increase for kills for next Party Slapper created & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_KILL_4","They Weren't Invited To The Party"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_KILL_4","Kill %1 zombies with the Party Slapper"
"IDS_CHALLENGE_VEHICLE_DESTROY_4","Blueprint Challenge Complete: Durability increase for next Party Slapper created & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_DESTROY_4","The Party Is Over"
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_01_19","No, I..."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_121","Come. I'll explain everything when we're safe."
"DIA_DR3_CIN_CH06_CH06_07_A_FAMILIAR_FACE_CAST_08_122","Please trust me."
"IDS_CHALLENGE_VEHICLE_KILL_5","Blueprint Challenge Complete: PP increase for kills for next Fork Work created & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_KILL_5","Everybody Loves Fireworks"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_KILL_5","Kill %1 zombies with the Forkwork"
"IDS_CHALLENGE_VEHICLE_DESTROY_5","Blueprint Challenge Complete: Durability increase for next Fork Work created & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_DESTROY_5","Stick A Fork In It, It's Done"
"IDS_CHALLENGE_VEHICLE_KILL_6","Blueprint Challenge Complete: PP increase for kills for next Shock Dozer created & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_KILL_6","Too Much Machine For Ya"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_KILL_6","Kill %1 zombies with the Shockdozer"
"IDS_BOLT_PISTOL_DISPLAY_NAME","Captive Bolt Stunner"
"IDS_CHALLENGE_VEHICLE_DESTROY_6","Blueprint Challenge Complete: Durability increase for the next Shock Dozer created & %1 PP!"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_DESTROY_6","Dozing Off"
"DIA_DR3_CIN_CH07_CH07_01A_SIEGE_INTRO_CAST_01_00","Hey!"
"DIA_DR3_CIN_CH07_CH07_01A_SIEGE_INTRO_CAST_01_10","Oh shit. Oh shit."
"DIA_DR3_CIN_CH07_CH07_01A_SIEGE_INTRO_GANG5_20","Well, well, well."
"IDS_CHALLENGE_VEHICLE_DESTROY_7","Blueprint Challenge Complete: Durability increase for the next Junk Bike created & %1 PP!"
"DIA_DR3_CIN_CH07_CH07_01A_SIEGE_INTRO_GANG5_30","If it ain't our old friend from the highway."
"DIA_DR3_CIN_CH07_CH07_01A_SIEGE_INTRO_GANG5_40","You remember us, boy. Sure you do."
"DIA_DR3_CIN_CH07_CH07_01A_SIEGE_INTRO_GANG5_50","Because we sure as fuck remember you."
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_DESTROY_7","Legend Of The Junk Rider"
"DIA_DR3_CIN_CH07_CH07_01B_SIEGE_OUTRO_CAST_01_00","All right, I gotta get going."
"DIA_DR3_CIN_CH08_CH08_03_MAN_TO_MAN_CAST_01_19","That's a good question."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_AFFIR_130","You deserve the affluence you desire."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_AFFIR_140","You are worthy"
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_AFFIR_150","You deserve happiness."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_AFFIR_160","You are unique."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_AFFIR_170","You are powerful."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_AFFIR_180","You deserve wealth."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_AFFIR_190","You are beautiful."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_AFFIR_200","You attract opportunity and prosperity."
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_INTRO_AFFIR_210","Abundance comes to the deserving."
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_01_221","Where's the fuel?"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_02_101","I didn't want to burden you any more."
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_BOSS_02_241","Get in here, boys. Let's make this a gang bang!"
"DIA_DR3_CIN_CH03_CH03_05_INTRO_TO_SPEC_OPS_BOSS_SPEC1_00","Move, move, move!"
"DIA_DR3_CIN_CH04_CH04_03_DEAD_PRESIDENTS_SPEC1_01","Ma'am."
"DIA_DR3_CIN_CH09_ENDING_D_CAST_03_19","Hey."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_381","It is imperative that we get to this plane. We don't have much time."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_451","Annie, this is a trap!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_453","Annie!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_461","No, Annie!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_462","How could you do this!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_463","What are you doing?"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_464","You sure gave up on your family fast!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_08_451","Nick, please!"
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_01_51","Annie, are you okay?"
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_02_78","Nick."
"DIA_DR3_CIN_CH07_CH07_12_RED_DEATH_CAST_02_79","Yeah."
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_01_449","Hey!"
"IDS_CHALLENGE_UIRWD_PLAYER_14","Blueprint: Sledge Saw & %1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_23","30,000 PP"
"IDS_CHALLENGE_UIRWD_WORLD_01","%1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_02","Skill Move: Battering Ram & %1 PP"
"IDS_CH04_ESCAPE_CAMP","Escape"
"IDS_CH04_ESCAPE_CAMP_KILL_SUPER","Defeat the Commander"
"IDS_CH04_ESCAPE_CAMP_GATE_KEY","Get the Key Card"
"IDS_LEADERBOARD_REGION","Region"
"IDS_SOCIAL_CHAL_PLAYER_2","Challenge Complete: %1 PP"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_2","Consume Spoiled Steak %1 times"
"IDS_SOCIAL_CHAL_PLAYER_1","Challenge Complete: %1 PP"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_1","Kill %1 zombies with the Freedom Bear"
"IDS_CHALLENGE_UIRWD_PLAYER_15","Blueprint: Chopper & 10,000 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_24","Skill Move: Hammer Spin & %1 PP"
"IDS_CHALLENGE_UIRWD_ANARCHIST_02","Blueprint: Beerhat & %1 PP"
"IDS_CHALLENGE_UIRWD_ANARCHIST_03","Blueprint: Flaming Gloves & %1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_29","Skill Move: Battering Ram Toss & %1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_16","Blueprint: Metal Mary & %1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_25","%1 PP"
"IDS_CHALLENGE_UIRWD_WORLD_02","Blueprint: Knife Gloves & %1 PP"
"IDS_CHALLENGE_UIRWD_WORLD_03","%1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_17","%1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_26","30,000 PP"
"IDS_GAME_SUMMARY_VEHICLECOMBOS","VEHICLE COMBOS:"
"IDS_GAME_SUMMARY_UNLOCKEDSOCIALACHIEVEMENTS","UNLOCKED SOCIAL ACHIEVEMENTS"
"IDS_GAME_SUMMARY_VIEWSOCIALACHIEVEMENTS","VIEW SOCIAL ACHIEVEMENTS"
"IDS_CHALLENGE_UIRWD_PLAYER_05","Blueprint: Chopper & %1 PP"
"IDS_CHALLENGE_UIRWD_ANARCHIST_04","%1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_19","Blueprint: Mechanical Auger & %1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_27","%1 PP"
"IDS_CHALLENGE_UIRWD_WORLD_04","%1 PP"
"IDS_CHALLENGE_UIRWD_WORLD_05","%1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_20","Blueprint: Tenderizer & %1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_21","%1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_22","Blueprint: Helmet Bomb & %1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_11","Blueprint: Pummel Blast & %1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_12","Blueprint: Electric Crusher & %1 PP"
"IDS_CHALLENGE_UIRWD_WORLD_07","Blueprint: Roaring Thunder & %1 PP"
"IDS_CHALLENGE_UIRWD_PLAYER_13","20,000 PP"
"IDS_STRONGHOLD_GAMEOVER_TOTALPPEARNED","You have earned a total of %1 PP."
"IDS_SOCIAL_CHAL_PLAYER_3","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_3","Create the Beer Hat %1 times"
"IDS_CLOTHING_GAMER_LOYALTY_4_DLC","Gamer Loyalty 4 DLC"
"IDS_CLOTHING_GAMER_LOYALTY_2_DLC","Gamer Loyalty 2 DC"
"IDS_CLOTHING_GAMER_LOYALTY_1_DLC","Gamer Loyalty 1 DLC"
"IDS_CLOTHING_GAMER_LOYALTY_5_DLC","Gamer Loyalty 5 DLC"
"IDS_CLOTHING_WEB_INTEGRATION_1_DLC","Web Integration 1 DLC"
"IDS_CLOTHING_WEB_INTEGRATION_2_DLC","Web Integration 2 DLC"
"IDS_CLOTHING_PREORDER_DLC","Preorder DLC"
"IDS_CLOTHING_FAN_SERVICE_PACK_1_1_DLC","Fan Service Pack 1 1 DLC"
"IDS_CLOTHING_FAN_SERVICE_PACK_1_2_DLC","Fan Service Pack 1 2 DLC"
"IDS_CLOTHING_FAN_SERVICE_PACK_3_2_DLC","Fan Service Pack 3 2 DLC"
"IDS_CLOTHING_FAN_SERVICE_PACK_2_1_DLC","Fan Service Pack 2 1 DLC"
"IDS_CLOTHING_FAN_SERVICE_PACK_2_2_DLC","Fan Service Pack 2 2 DLC"
"IDS_CLOTHING_PAID_MINOR_PACK_2_2_DLC","Paid Minor Pack 2 2 DLC"
"IDS_CLOTHING_PAID_MINOR_PACK_2_1_DLC","Paid Minor Pack 2 1 DLC"
"IDS_CLOTHING_PAID_MINOR_PACK_1_1_DLC","Paid Minor Pack 1 1 DLC"
"IDS_CLOTHING_PAID_MINOR_PACK_1_2_DLC","Paid Minor Pack 1 2 DLC"
"IDS_CLOTHING_CAPCOM_TRIBUTE_2_DLC","Capcom Tribute 2 DLC"
"IDS_CLOTHING_CAPCOM_TRIBUTE_3_DLC","Capcom Tribute 3 DLC"
"IDS_CLOTHING_CAPCOM_TRIBUTE_4_DLC","Capcom Tribute 4 DLC"
"IDS_CLOTHING_CAPCOM_TRIBUTE_6_DLC","Capcom Tribute 6 DLC"
"IDS_CLOTHING_CAPCOM_TRIBUTE_7_DLC","Capcom Tribute 7 DLC"
"IDS_CLOTHING_CAPCOM_TRIBUTE_9_DLC","Capcom Tribute 9 DLC"
"IDS_CLOTHING_EPISODE_1_1_DLC","Episode 1 1 DLC"
"IDS_CLOTHING_EPISODE_1_3_DLC","Episode 1 3 DLC"
"IDS_CLOTHING_EPISODE_1_4_DLC","Episode 1 4 DLC"
"IDS_CLOTHING_EPISODE_1_5_DLC","Episode 1 5 DLC"
"IDS_CLOTHING_EPISODE_2_1_DLC","Episode 2 1 DLC"
"IDS_CLOTHING_EPISODE_2_2_DLC","Episode 2 2 DLC"
"IDS_CLOTHING_EPISODE_2_4_DLC","Episode 2 4 DLC"
"IDS_CLOTHING_EPISODE_2_5_DLC","Episode 2 5 DLC"
"IDS_CLOTHING_EPISODE_3_1_DLC","Episode 3 1 DLC"
"IDS_CLOTHING_EPISODE_3_2_DLC","Episode 3 2 DLC"
"IDS_CLOTHING_EPISODE_3_4_DLC","Episode 3 4 DLC"
"IDS_CLOTHING_EPISODE_3_5_DLC","Episode 3 5 DLC"
"IDS_SOCIAL_CHAL_PLAYER_4","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_4","Get grappled to the ground %1 times"
"IDS_SOCIAL_CHAL_PLAYER_5","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_5","Use The Curb Stomp To Kill %1 Zombies"
"IDS_CH00_BARRICADE_TUTORIAL_ITEMS","Rhonda needs a battery, a power drill, a wrench, and motor oil"
"IDS_SOCIAL_CHAL_PLAYER_6","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_6","Perform a Pole Dance"
"IDS_GSC_UIRWD_THROWTEST","10,000 PP"
"IDS_COMBOFOOD_UIRWD_TEST_03","10,000 PP"
"IDS_CHALLENGE_UIRWD_BOOK_VEHICLE","Durability for all vehicles increased"
"IDS_CHALLENGE_UIRWD_BOOK_FIREARMS","Bullet damage increased"
"IDS_CHALLENGE_UIRWD_BOOK_ZOMBIE","Draw less attention from zombies"
"IDS_CHALLENGE_UIRWD_BOOK_LEADERSHIP","Posse members become stronger"
"IDS_CHALLENGE_UIRWD_BOOK_COMBO_FOOD_01","Combo Food perks last longer"
"IDS_CHALLENGE_UIRWD_BOOK_HAND_TO_HAND_01","Base Attacks get stronger"
"IDS_IDS_CHALLENGE_UIRWD_BOOK_FOOD_01","Food items restore more health"
"IDS_CHALLENGE_UIRWD_WEAPON_CREATE_1","Increase blast radius for the IED"
"IDS_CHALLENGE_UIRWD_WEAPON_CREATE_3","Increase damage of the Flaming Helmet"
"IDS_SOCIAL_CHAL_PLAYER_7","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_7","Destroy %1 parking meters"
"IDS_SOCIAL_CHAL_PLAYER_8","Challenge Complete: [E13232FF, %1 PP]"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_03","Increase amount of PP earned for kills with the Acid Jar"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_8","Drink %1 whiskeys"
"IDS_CHALLENGE_UIRWD_WEAPON_create_9","Increase ammo count for the Acid Rain"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_26","Increase damage for the Party Gloves"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_22","Increase durability for the Spiked Bat"
"IDS_SOCIAL_CHAL_PLAYER_9","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_9","Kill %1 Prisoner Zombies"
"IDS_CHALLENGE_DISPLAYNAME_ZOMBIE_50_REPEAT","50 Zombies Killed"
"IDS_CHALLENGE_ZOMBIE_50_REPEAT_01","[E13232FF, %1 PP]"
"IDS_CHALLENGE_DISPLAYNAME_ZOMBIE_1000_REPEAT","1000 Zombies Killed"
"IDS_CHALLENGES_ZOMBIE_1000_REPEAT_DESCRIPTION","PP for every 1000 zombies killed"
"IDS_CHALLENGE_ZOMBIE_1000_REPEAT_01","[E13232FF, %1 PP]"
"IDS_CHALLENGE_UIRWD_ZOMBIE_1000_REPEAT","20,000 PP"
"IDS_STRONGHOLD_START_STRONGHOLD","START DEAD SIEGE"
"IDS_LEVEL_UP_CHALLENGE_AVAILABLE","[00CC00FF,%1] Available!"
"IDS_LEVEL_UP_BASE_MOVE_1","Light Attack 3"
"IDS_LEVEL_UP_BASE_MOVE_2","Heavy Attack 2"
"IDS_LEVEL_UP_BASE_MOVE_3","Shoulder Charge"
"IDS_LEVEL_UP_BASE_MOVE_4","Knee Drop"
"IDS_LEVEL_UP_BASE_MOVE_5","Light Attack 4"
"IDS_LEVEL_UP_BASE_MOVE_6","Heavy Attack 3"
"IDS_STRONGHOLD_PLAYER_SPAWNED","%1 HAS SPAWNED!"
"IDS_DISPLAY_DLC_EPISODE_1_BASE_1","DLC Episode 1 Base Weapon 1"
"IDS_DISPLAY_DLC_EPISODE_1_BASE_2","DLC Episode 1 Base Weapon 2"
"IDS_DISPLAY_DLC_EPISODE_1_BASE_3","DLC Episode 1 Base Weapon 3"
"IDS_DISPLAY_DLC_EPISODE_1_BASE_4","DLC Episode 1 Base Weapon 4"
"IDS_DISPLAY_DLC_EPISODE_1_BASE_5","DLC Episode 1 Base Weapon 5"
"IDS_DISPLAY_DLC_EPISODE_1_BASE_6","DLC Episode 1 Base Weapon 6"
"IDS_DISPLAY_DLC_EPISODE_1_BASE_7","DLC Episode 1 Base Weapon 7"
"IDS_DISPLAY_DLC_EPISODE_1_BASE_8","DLC Episode 1 Base Weapon 8"
"IDS_DISPLAY_DLC_EPISODE_1_BASE_9","DLC Episode 1 Base Weapon 9"
"IDS_DISPLAY_DLC_EPISODE_1_BASE_10","DLC Episode 1 Base Weapon 10"
"IDS_DISPLAY_DLC_EPISODE_1_COMBO_1","DLC Episode 1 Combo Weapon 1"
"IDS_DISPLAY_DLC_EPISODE_1_COMBO_2","DLC Episode 1 Combo Weapon 2"
"IDS_DISPLAY_DLC_EPISODE_1_SUPER_1","DLC Episode 1 Super Combo Weapon 1"
"IDS_DISPLAY_DLC_EPISODE_2_BASE_10","DLC Episode 2 Base Weapon 10"
"IDS_DISPLAY_DLC_EPISODE_2_COMBO_1","DLC Episode 2 Combo Weapon 1"
"IDS_DISPLAY_DLC_EPISODE_2_COMBO_2","DLC Episode 2 Combo Weapon 2"
"IDS_DISPLAY_DLC_EPISODE_2_SUPER_1","DLC Episode 2 Super Combo Weapon 1"
"IDS_DISPLAY_DLC_EPISODE_3_BASE_1","DLC Episode 3 Base Weapon 1"
"IDS_DISPLAY_DLC_EPISODE_3_BASE_2","DLC Episode 3 Base Weapon 2"
"IDS_DISPLAY_DLC_EPISODE_3_BASE_3","DLC Episode 3 Base Weapon 3"
"IDS_DISPLAY_DLC_EPISODE_3_BASE_4","DLC Episode 3 Base Weapon 4"
"IDS_DISPLAY_DLC_EPISODE_3_BASE_5","DLC Episode 3 Base Weapon 5"
"IDS_DISPLAY_DLC_EPISODE_3_BASE_6","DLC Episode 3 Base Weapon 6"
"IDS_DISPLAY_DLC_EPISODE_3_BASE_7","DLC Episode 3 Base Weapon 7"
"IDS_DISPLAY_DLC_EPISODE_3_BASE_8","DLC Episode 3 Base Weapon 8"
"IDS_DISPLAY_DLC_EPISODE_3_BASE_9","DLC Episode 3 Base Weapon 9"
"IDS_DISPLAY_DLC_EPISODE_3_BASE_10","DLC Episode 3 Base Weapon 10"
"IDS_DISPLAY_DLC_EPISODE_3_COMBO_1","DLC Episode 3 Combo Weapon 1"
"IDS_DISPLAY_DLC_EPISODE_3_COMBO_2","DLC Episode 3 Combo Weapon 2"
"IDS_DISPLAY_DLC_EPISODE_3_SUPER_1","DLC Episode 3 Super Combo Weapon 1"
"IDS_DISPLAY_DLC_FANSERVICE_1_BASE_1","DLC Fan Service 1 Base Weapon 1"
"IDS_DISPLAY_DLC_FANSERVICE_2_BASE_1","DLC Fan Service 2 Base Weapon 1"
"IDS_DISPLAY_DLC_PAIDMINOR_1_BASE_1","DLC Paid Minor 1 Base Weapon 1"
"IDS_DISPLAY_DLC_PAIDMINOR_1_BASE_2","DLC Paid Minor 1 Base Weapon 2"
"IDS_DISPLAY_DLC_PAIDMINOR_1_COMBO_1","DLC Paid Minor 1 Combo Weapon 1"
"IDS_DISPLAY_DLC_PAIDMINOR_1_SUPER_1","DLC Paid Minor 1 Super Combo Weapon 1"
"IDS_DISPLAY_DLC_PAIDMINOR_2_BASE_1","DLC Paid Minor 2 Base Weapon 1"
"IDS_DISPLAY_DLC_PAIDMINOR_2_BASE_2","DLC Paid Minor 2 Base Weapon 2"
"IDS_DISPLAY_DLC_PAIDMINOR_2_COMBO_1","DLC Paid Minor 2 Combo Weapon 1"
"IDS_DISPLAY_DLC_PAIDMINOR_2_SUPER_1","DLC Paid Minor 2 Super Combo Weapon 1"
"IDS_CHP02_OBJ1A","Get Through the Sewers"
"IDS_CHP03_OBJ11B","Find Lauren's Ring Box"
"IDS_DISPLAY_NAME_DVD_PLAYER","DVD Player Box"
"IDS_CHP00_OBJ16","Find a Wrench"
"IDS_CHP00_OBJ17","Find a Drill"
"IDS_CHP00_OBJ18","Find Motor Oil"
"IDS_CHP00_OBJ19","Find a Battery"
"IDS_CHP01_OBJ7","Rescue Rhonda"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_20","Increase Elemental Staff ammo & 10,000 PP"
"IDS_CHP04_OBJ10","Return to the Vehicle"
"IDS_SM58_OBJ4","Give Dwayne a Grenade"
"IDS_SM58_OBJ5","Give Dwayne a Handgun"
"IDS_SM58_OBJ6","Give Dwayne a Riot Shield"
"IDS_CHALLENGE_UIRWD_PLAYER_28","[E13232FF, %1 PP]"
"IDS_STRONGHOLD_OBJ_01","Zombies in the Stores!"
"IDS_STRONGHOLD_OBJ_02","Zombies in the Control Room!"
"IDS_STRONGHOLD_OBJ_03","Zombies in the Maintenance Tunnels!"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_33","Increase ammo for the Blam Bow"
"IDS_SM55_OBJ10","Give Hank a Propane Tank"
"IDS_SM03_OBJ6","Find a Meat Cleaver"
"IDS_SM03_OBJ7","Give Ravi a Chainsaw"
"IDS_SM03_OBJ8","Give Ravi a Meat Cleaver"
"IDS_CHP05_OBJ5","Defeat the Gang Members"
"IDS_CHP05_OBJ6","Get the Plane Key"
"IDS_SM27_OBJ5","Get to Hotel Lobby"
"IDS_SM27_OBJ6","Get to Charms of Desire"
"IDS_SM27_OBJ7","Get to Almuda Central"
"IDS_SM27_OBJ8","Get to the Mausoleum"
"IDS_MAP_LEGEND_BARRICADE","Barricade"
"IDS_MAP_LEGEND_SURVIVAL_TRAINING","Survival Training"
"IDS_HUD_GARBAGEPILE","Garbage Pile"
"IDS_TEST_STRING_TEST","[temp] string test"
"IDS_CHP04_OBJ11","Get into the Fuel Car"
"IDS_TITLE_STRONGHOLD_LOBBY","LOBBY"
"IDS_SM55_OBJ11","Find a Gasoline Canister"
"IDS_SM55_OBJ12","Listen to Hank"
"IDS_SM55_OBJ13","Observe or Stop Jason"
"IDS_SM09_OBJ5","Find Nikki's Husband"
"IDS_SM50_OBJ5","Nick Wins!!!!!"
"IDS_SM50_OBJ6","Derek has won the race."
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_28","Increase ammo count for Axe-O-Matic"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_21","Increase amount of PP for kills with the Acid Toy"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_22","Increase amount of PP earned for kills with the Boomer Axe"
"IDS_CHALLENGE_UIRWD_WEAPON_CREATE_15","Increase heal amount for Beer Hat"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_23","Increase blast radius for The Big Bomb"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_2","Increase amount of PP for kills with the Bomb Toy"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_17","Increase blast radius for the Car Bomb"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_7","Increase damage for the Chest Beam"
"IDS_CHALLENGE_UIRWD_WEAPON_24","Increase durability of The Chopper"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_10","Increase durability of the Crusher Fists"
"IDS_CHALLENGE_UIRWD_WEAPON_CREATE_10","Increase ammo count for the Cutman Helmet"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_13","Increase PP for kills with the Defiler"
"IDS_CHALLENGE_UIRWD_WEAPON_CREATE_8","Increase durability for the Dragon Punch"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_23","Increase blast radius of the Dynameat"
"IDS_CHALLENGE_UIRWD_WEAPON_25","Increase damage of the Electric Chair"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_21","Increase durability of the Electric Crusher"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_8","Increase durability of the Electric Rake"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_35","Increase blast radius of the Explosive Chair"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_29","Increase durability of the Fighter Gloves"
"IDS_CHALLENGE_UIRWD_WEAPON_26","Increase PP for kills with Fire Arrows"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_3_FLAMETHROWER","Increase ammo count for the Flamethrower"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_15","Increase durability of the Flaming Gloves"
"IDS_CHALLENGE_UIRWD_WEAPON_CREATE_6","Increase durability of the Flaming Sword"
"IDS_IDS_CHALLENGE_UIRWD_WEAPON_CREATE_13","Increase durability for the Ultimate Buffet Cart"
"IDS_CHALLENGE_UIRWD_WEAPON_CREATE_4","Increase ammo count for the Grenade Launcher"
"IDS_CHALLENGE_UIRWD_WEAPON_28","Increase PP for kills with the Sabre Shot"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_16","Increase damage for the Hail Mary"
"IDS_CHALLENGE_UIRWD_WEAPON_29","Increase durability for the Heavy Metal"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_6","Increase blast radius for the Helmet Bomb"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_1","Increase durability for the Iron Edge"
"IDS_CHALLENGE_UIRWD_WEAPON_CREATE_5","Increase durability of the Jack In The Box"
"IDS_CHALLENGE_UIRWD_WEAPON_CREATE_7","Increase ammo count for Jazz Hands"
"IDS_CHALLENGE_UIRWD_WEAPON_CREATE_2","Increase PP for kill with the Junk Ball"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_5","Increase durability for the Knife Gloves"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_14","Increase PP for kills with the Laser Sword"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_30","Increase durability for the Love Tap"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_13","Increase durability for the Mauler"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_30","Increase durability for the Mecha Dragon"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_19","Increase PP for kills with the Mechanical Auger"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_1","Increase PP for kills with the Metal Mary"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_18","Increase durability for the Mini Chainsaw"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_31","Increase amount of PP awarded for kills with the Napalm Bomb"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_2","Increase durability for the Pole Weapon"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_27","Increase damage for the Power Shout"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_25","Increase durability for the Power Phaser"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_6","Increase PP for kills with the Pukes O Hazard"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_19","Increase durability for the Reaper"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_9","Increase blast radius for the Remote Detonator"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_11","Increase durability for the Rocket Punch"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_12","Increase ammo count for the Sentry Bear"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_32","Increase durability for the Shocking Touch"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_14","Increase durability for The Slapper"
"IDS_IDS_CHALLENGE_UIRWD_WEAPON_BREAK_16","Increase durability for the Sledge Saw"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_34","Increase amount of PP awarded for kills with the Tactical RC"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_18","Increase ammo count for the Spear Launcher"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_33","Increase durability for the Spiked Bucket"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_8","Increase ammo count for the Split Shot"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_12","Increase blast radius of the Sticky Bomb"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_4","Increase ammo count for the Super Crossbow"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_17","Increase PP for kills with the Super Massager"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_32","Increase durability of the Tenderizer"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_34","Increase durability of the Weapon Cart"
"IDS_CHALLENGE_UIRWD_WEAPON_KILL_9","Increase PP for kills with the Zombie Raker"
"IDS_CHALLENGE_UIRWD_WEAPON_BREAK_36","Increase ammo count of the Z.A.R."
"IDS_CHALLENGE_UIRWD_VEHICLE_KILL_1","Increase PP for kills with the Turret Rig"
"IDS_CHALLENGE_UIRWD_VEHICLE_DESTROY_1","Increase durability of the Mobile Locker"
"IDS_CHALLENGE_UIRWD_VEHICLE_DESTROY_2","Increase durability of the Small Junk Car"
"IDS_CHALLENGE_UIRWD_VEHICLE_KILL_2","Increase blast radius of the Large Junk Car"
"IDS_CHALLENGE_UIRWD_VEHICLE_KILL_3","Increase PP for kills with the RollerHawg"
"IDS_CHALLENGE_UIRWD_VEHICLE_DESTROY_3","Increase durability of the RollerHawg"
"IDS_CHALLENGE_UIRWD_VEHICLE_KILL_4","Increase PP for kills with the Party Slapper"
"IDS_CHALLENGE_UIRWD_VEHICLE_DESTROY_4","Increase durability of the Party Slapper"
"IDS_CHALLENGE_UIRWD_VEHICLE_KILL_5","Increase PP for kills with the Forkwork"
"IDS_CHALLENGE_UIRWD_VEHICLE_DESTROY_5","Increase durability of the Forkwork"
"IDS_CHALLENGE_UIRWD_VEHICLE_KILL_6","Increase PP for kills with the Shock Dozer"
"IDS_CHALLENGE_UIRWD_VEHICLE_DESTROY_6","Increase durability of the Shock Dozer"
"IDS_CHALLENGE_UIRWD_VEHICLE_DESTROY_7","Increase durability of the Junk Bike"
"IDS_SM18_OBJCOUNT","%1/%2 Stores Visited"
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_04_281","Not quite sure what my daughter sees in you."
"DIA_DR3_CIN_CH08_CH08_01_TIME_TO_BE_A_HERO_CAST_04_282","You want to impress me? Here's your chance."
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_1","[E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_2","[E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_3","[E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_4","[E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_5","[E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_6","[E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_7","[E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_8","[E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_9","[E13232FF, %1 PP]"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_CAST_10_01","You are pissin' off the wrong woman!"
"IDS_SOCIAL_CHAL_PLAYER_10","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_10","[E13232FF, %1 PP]"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_10","Heads Up!"
"IDS_GREED_OBJ3","Defeat the real Albert. "
"IDS_SOCIAL_CHAL_PLAYER_11","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_11","[E13232FF, %1 PP]"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_11","My Tummy Hurts"
"IDS_SOCIAL_CHAL_PLAYER_12","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_12","[E13232FF, %1 PP]"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_12","A Buzz Is In The Air"
"IDS_SOCIAL_CHAL_PLAYER_13","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_13","[E13232FF, %1 PP]"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_13","Spank-tastic!"
"IDS_SOCIAL_CHAL_PLAYER_14","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_14","[E13232FF, %1 PP]"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_14","Cough It Up"
"IDS_SOCIAL_CHAL_PLAYER_15","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_15","[E13232FF, %1 PP]"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_15","Rejected!"
"IDS_SOCIAL_CHAL_PLAYER_16","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_16","[E13232FF, %1 PP]"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_16","Slippage"
"IDS_SOCIAL_CHAL_PLAYER_17","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_17","[E13232FF, %1 PP]"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_17","Jump On It"
"IDS_SOCIAL_CHAL_PLAYER_18","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_18","[E13232FF, %1 PP]"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_18","Needle Point"
"IDS_SOCIAL_CHAL_PLAYER_19","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_19","[E13232FF, %1 PP]"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_19","Proceed With Caution"
"IDS_SOCIAL_CHAL_PLAYER_20","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_20","[E13232FF, %1 PP]"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_20","Grave News"
"IDS_SOCIAL_CHAL_PLAYER_21","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_21","30,000 PP"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_21","Spitting Image"
"IDS_STRONGHOLD_AIRDROPSAVAILABLE","Airdrops available"
"IDS_STRONGHOLD_RESCUESURVIVORS","Survivors located"
"IDS_STRONGHOLD_STARTINGLOCATION","You are here!"
"IDS_BLUEPRINT_DESC_TENDERIZER","Gloves with needles"
"IDS_BLUEPRINT_DESC_FLAMINGGLOVES","Feel the heat of the burning fists"
"IDS_BLUEPRINT_DESC_SHOCKINGTOUCH","Electricity at your finger tips"
"IDS_BLUEPRINT_DESC_IRONEDGE","Two blades are better than one"
"IDS_BLUEPRINT_DESC_JUNKBALL","The name speaks for itself"
"IDS_BLUEPRINT_DESC_SPIKEDBAT","Simply a bat with needles"
"IDS_BLUEPRINT_DESC_SPIKEDBUCKET","Bucket with pointy things coming out of it"
"IDS_BLUEPRINT_DESC_CHOPNTALK","Chatty weapon of death"
"IDS_BLUEPRINT_DESC_ZOMBIERAKER","The blades are literally blades!"
"IDS_BLUEPRINT_DESC_COMEBACKAXE","Doesn't really come back"
"IDS_BLUEPRINT_DESC_BEERHAT","Convenient way to drink beer"
"IDS_BLUEPRINT_DESC_MINICHAINSAW","Two is better than one"
"IDS_BLUEPRINT_DESC_MAULER","A nice double edged spear"
"IDS_BLUEPRINT_DESC_FLAMINGSWORD","Blade with flames"
"IDS_BLUEPRINT_DESC_SLEDGESAW","Hammer and Saw in one"
"IDS_KEYITEM_NAME_COLD_STORAGE_KEY","Cold Storage Key"
"IDS_KEYITEM_DESC_COLD_STORAGE_KEY","A key to the Cold Storage in South Almuda"
"IDS_SOCIAL_CHAL_PLAYER_23","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_23","[E13232FF, %1 PP]"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_23","Yes The Living Still High Five!"
"IDS_SOCIAL_CHAL_PLAYER_24","Challenge Complete: [E13232FF, %1 PP]"
"IDS_SOCIAL_UIRWD_CHAL_PLAYER_24","[E13232FF, %1 PP]"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_24","Are We Dead Yet?"
"IDS_IDS_CHALLENGE_VEHICLE_8","Challenge Complete: [E13232FF, %1 PP]"
"IDS_CHALLENGE_UIRWD_VEHICLE_8","[E13232FF, %1 PP]"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_8","Not So Death Proof"
"IDS_HUD_YOUAREDYING","You are Dying. Waiting to be Revived..."
"IDS_CHP06_OBJ3A","Find the Rudder Arm"
"IDS_CHP06_OBJ3B","Find the Flywheel"
"IDS_CHP06_OBJ3C","Find the Altimeter"
"IDS_CHP06_OBJ3D","Get to the Courier"
"IDS_STRONGHOLD_EXIT_LOBBY","Do you want to exit?"
"IDS_CHALLENGE_RESULTS","Your Results:"
"IDS_CHALLENGE_PREVIOUS_BEST","Your Previous Best Score: [@challenge_medal_bronze] %1"
"IDS_BUTTON_TAKE","TAKE"
"IDS_LABEL_INVENTORY_FULL","Inventory is full."
"IDS_BOSS_ROBOT_ARM_NAME","LOADER"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_CLYDE_72","Come on! You're dead, boy."
"DIA_DR3_CIN_CH09_ENDING_B_CAST_04_60","This plane won't fit all of us."
"IDS_HUD_KEY_ITEM_USED","[00CC00FF,%1] used!"
"IDS_MAP_CURRENTTIME","%1 %2"
"IDS_DISPLAY_NAME_VEHICLE_FUEL_CAR","Fuel Car"
"IDS_HUD_TIMESUP","TIME'S UP!"
"IDS_CHALLENGE_VEHICLE_7","Challenge Complete: [E13232FF, %1 PP]"
"IDS_CHALLENGE_UIRWD_VEHICLE_7","[E13232FF, %1 PP]"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_7","Full Dead Ahead"
"IDS_CHALLENGE_UIRWD_PLAYER_35","[E13232FF, %1 PP]"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_35","B.Y.O.Z.B."
"IDS_CHALLENGE_PLAYER_DESCRIPTION_35","Kill %1 zombies with fire"
"IDS_CHALLENGE_UIRWD_PLAYER_36","[E13232FF, %1 PP]"
"IDS_CHALLENGE_DISPLAYNAME_PLAYER_36","Hot Damned!"
"IDS_CHALLENGES_PLAYER_DESCRIPTION_36","Kill %1 zombies with fire"
"IDS_KEYITEM_NAME_MORGUEKEYS","Morgue Keys"
"IDS_CHP02_OBJ5A","Find Keys to Morgue Drawers"
"IDS_CHP02_OBJ5B","Unlock Morgue Drawer"
"IDS_STRONGHOLD_TEMP_NIGHT","Night approaches! Get back to the safe house!"
"IDS_PM_DICK_BAKER","DICK BAKER"
"IDS_DISPLAY_NAME_MINI_BIKE","Mini Bike"
"IDS_IDS_CHP01_OBJ8","%1/%2 Bikers Defeated"
"IDS_STRONGHOLD_LIVES_REMAINED","Lives Remaining: %1"
"IDS_COOP_JOIN_WAITING","Waiting for other players"
"IDS_STRONGHOLD_ITEM_DEPOSITED","Item deposited!"
"IDS_SKILLMOVES_SCREEN_UPPERCUT_01","UPPERCUT"
"IDS_SKILLMOVES_SCREEN_POWERPUNCH_01","POWER PUNCH"
"IDS_SKILLMOVES_SCREEN_POWERPUNCH_02","TAP [@$ATTACKLIGHT$], [@$ATTACKLIGHT$], [@$ATTACKLIGHT$], [@$ATTACKLIGHT$]"
"IDS_SKILLMOVES_SCREEN_SPINKICK_01","SPIN KICK"
"IDS_SKILLMOVES_SCREEN_SPINKICK_02","TAP [@$ATTACKHEAVY$], [@$ATTACKHEAVY$], [@$ATTACKHEAVY$]"
"IDS_DISPLAY_NAME_BUFFET_CHAIR","Buffet Chair"
"IDS_DISPLAY_NAME_QUEEN_BEE_JAR","Queen Bee Jar"
"IDS_DISPLAY_NAME_BOOM_CANNON","Boom Cannon"
"IDS_DISPLAY_NAME_CUTMAN_HELMET","Cutman Helmet"
"IDS_CANCEL_JOIN_GAME","Press [@$SURVIVALGUIDE$] to quit and exit to Main Menu"
"IDS_CH01_Test_01","Travel to Graveyard - Test"
"IDS_CHALLENGE_VEHICLE_9","Challenge Complete: [E13232FF, %1 PP]"
"IDS_CHALLENGE_UIRWD_VEHICLE_9","[E13232FF, %1 PP]"
"IDS_CHALLENGE_DISPLAYNAME_VEHICLE_9","Insurance Fraud"
"IDS_SVR_70_NAME","George"
"IDS_SVR_71_NAME","Kris"
"IDS_SVR_72_NAME","Stevie"
"IDS_SVR_73_NAME","Dana"
"IDS_SVR_74_NAME","Lara"
"IDS_SVR_67_NAME","Tanya"
"IDS_SVR_68_NAME","Jodie"
"IDS_SVR_69_NAME","Linda"
"IDS_SVR_60_NAME","Bob"
"IDS_SVR_61_NAME","Ian"
"IDS_SVR_62_NAME","Jeremy"
"IDS_SVR_63_NAME","Crystal"
"IDS_SVR_55_NAME","Taylor"
"IDS_SVR_56_NAME","Zach"
"IDS_SVR_57_NAME","Keith"
"IDS_SVR_58_NAME","Kevin"
"IDS_SVR_59_NAME","Jason"
"IDS_TITLE_SOUL_PROTO","Soul Proto"
"DIA_DR3_OSGEN_STRAND_FINDFAMILY_SVR_56_00","My wife and two sons are out there somewhere. If you can find them? I gotta get back to our camp!"
"DIA_DR3_OSGEN_STRAND_FINDFAMILY_SVR_56_01","My wife and two sons are out there somewhere. Don't worry about me, but please, try to help them!"
"DIA_DR3_OSGEN_STRAND_FAMILYCOMPLETE_SVR_56_00","I can't tell you how much I appreciate you helping my family."
"DIA_DR3_OSGEN_STRAND_FAMILYCOMPLETE_SVR_56_01","I can't tell you how much I appreciate you helping my family. I just need to rest a sec, but you go on."
"DIA_DR3_OSGEN_STRAND_FINDFAMILY_SVR_61_00","Jesus, my parents and my brother are in this mess somewhere. Please help them if you can. I'm going back to our camp!"
"DIA_DR3_OSGEN_STRAND_FINDFAMILY_SVR_61_01","Jesus, my parents and my brother are in this mess somewhere. Please help them if you can, I'll be okay from here."
"DIA_DR3_OSGEN_STRAND_FAMILYCOMPLETE_SVR_61_00","Oh, I've got to go find them! Thank you so much."
"DIA_DR3_OSGEN_STRAND_FAMILYCOMPLETE_SVR_61_01","Oh, thank you so much. I just gotta rest a sec..."
"DIA_DR3_OSGEN_STRAND_FINDFAMILY_SVR_59_00","Mister, if you see my parents and my brother, please don't let 'em die. I'm gonna book back to camp!"
"DIA_DR3_OSGEN_STRAND_FINDFAMILY_SVR_59_01","Mister, if you see my parents and my brother, please don't let 'em die. I'll be okay."
"DIA_DR3_OSGEN_STRAND_FAMILYCOMPLETE_SVR_59_00","I'm gonna go find the others, thanks dude."
"DIA_DR3_OSGEN_STRAND_FAMILYCOMPLETE_SVR_59_01","Thanks, dude. Just gotta shake it off. Don't worry about me."
"DIA_DR3_OSGEN_STRAND_SUPPLIES2_SVR_62_00","I got some supplies right over here!"
"DIA_DR3_OSGEN_STRAND_FAMILYCOMPLETE_SVR_65_00","You're amazing! We're so grateful to you!"
"DIA_DR3_OSGEN_STRAND_FAMILYCOMPLETE_SVR_65_01","We're so grateful to you! I'm just going to take a second, calm down."
"IDS_DEBUG_TITLE_Z_WALKER","Roy's Mart V- Target"
"IDS_STRANDED_OBJ1","Clear Zombies Around Taylor"
"IDS_DISPLAY_NAME_LEATHER_BRIEFCASE","Leather Briefcase"
"IDS_KEYITEM_NAME_STORAGEKEY","Storage Locker Key"
"IDS_CHP04_OBJ6","Find the Storage Unit Key"
"IDS_IDS_HUD_DAYS","DAYS"
"IDS_IDS_HUD_HOURS","HOURS"
"IDS_IDS_HUD_USDIC","USDIC"
"IDS_IDS_HUD_TEXT","TEXT"
"IDS_IDS_HUD_KEYPAD","KEYPAD"
"IDS_IDS_HUD_ARTILLERYSTRIKE","DRONE STRIKE"
"IDS_DISPLAY_NAME_VEHICLE_TAXI","Taxi"
"IDS_PUPPET_MISSIONS_PATHFIND_WORLD_TOUR","Puppet - Pathfind World Tour"
"IDS_STRANDED_OBJ2","Clear Zombies Around the Survivors"
"IDS_STRANDED_OBJ3","Clear Zombies Around Bob"
"IDS_TEMP_TEMP_TEMP","change2"
"IDS_STRANDED_OBJ4","Clear Zombies Around Jodie"
"IDS_HUD_NEW_MAIN_MISSION","NEW CHAPTER MISSION"
"IDS_HUD_SIDE_MISSION_COMPLETE","SIDE MISSION COMPLETE"
"IDS_HUD_TIME_DISPLAY","%I:%M %p"
"IDS_SOUL_TITLE1","Break and Enter"
"IDS_SOUL_TITLE2","Feed the People"
"IDS_SOUL_TITLE3","Soul03 - Ingleton Motel"
"IDS_SOUL_TITLE4","Uneasy Riders"
"IDS_SOUL_TITLE5","Soul05 - Sunset Wrench-O-Rama"
"IDS_SOUL_TITLE6","Soul06 - Ingleton Apartment"
"IDS_SOUL_TITLE7","Locked and Loaded"
"IDS_SOUL_TITLE8","Soul08 - Almuda Wrench-O-Rama"
"IDS_SOUL_TITLE9","Soul09 - Hills Wine Cellar"
"IDS_SOUL_TITLE10","Poison Payload"
"IDS_CONTROL_SELECTCOMPONENT","[@$COMBOSELECT$] Combo"
"IDS_CHP02_OBJ8","Bring Coffin to the Diamond Panty"
"IDS_SL05_OBJ1","%1/%2 Evidence Gathered"
"IDS_HUD_HITS","HITS"
"IDS_HUD_HIT","HIT"
"IDS_HUD_HUGE_TAKEDOWN","Huge Take-Down!"
"IDS_SL05_OBJ2","Go to the Police Station"
"IDS_SL05_OBJ3","Go to the Evidence Locker"
"IDS_TITLE_DLC_EP01_1","DLC Episode 1.1"
"IDS_DLC_EP1_OBJ_01","Grab your weapon."
"IDS_DLC_EP1_OBJ_02","Find a way out of the ship"
"IDS_DLC_EP1_OBJ_03","Destroy the zombie nest"
"IDS_DLC_EP1_OBJ_04","%1/%2 nests destroyed"
"IDS_DLC_EP1_OBJ_05","Clear the fireworks factory"
"IDS_DLC_EP1_OBJ_06","Plant explosive"
"IDS_DLC_EP1_OBJ_07","Investigate the bodies"
"IDS_DLC_EP1_OBJ_08","Clear the bus depot"
"IDS_DLC_EP1_OBJ_09","Find a way out of the sewers"
"IDS_DLC_EP1_OBJ_10","Kill the spec ops zombies"
"IDS_DLC_EP1_OBJ_11","Pick up the device"
"IDS_DLC_EP1_OBJ_12","Clear the tunnels"
"IDS_DLC_EP1_OBJ_13","Meet with the commander"
"IDS_DLC_EP1_OBJ_14","Investigate the power station"
"IDS_DLC_EP1_OBJ_15","Overload the transformers"
"IDS_CHP02_OBJ8B","Pick up the Coffin"
"IDS_HUD_MEDAL_BRONZE","Bronze"
"IDS_STORE_INGLETON_MOTEL","Ingleton Motel"
"IDS_STORE_UNCLE_BILLYS_BUFFET","Uncle Billy's Buffet"
"IDS_STORE_ADUNAS_BOXING_GYM","Aduna Boxing Gym"
"IDS_STORE_HAMBURGER_FIEFDOM","Hamburger Fiefdom"
"IDS_STORE_THE_DIAMOND_PANTY","The Diamond Panty"
"IDS_STORE_INGLETON_TAXI_COMPANY","Ingleton Taxi Company"
"IDS_STORE_LOW_COST_LUXURY","Low Cost Luxury"
"IDS_STORE_EL_SPANOL_LIQUOR","El Spanol Liquor"
"IDS_STORE_SHAVEYS","Shavey's"
"IDS_STORE_HEADSHOTS_GUN_STORE","Headshots Gun Store"
"IDS_STORE_WORTH_A_SHOT","Just A Shot"
"IDS_STORE_ROYS_MART","Roy's Mart"
"IDS_STORE_LA_FAWNDAS_FINE_THREADS","La Fawnda's Fine Threads"
"IDS_STORE_ZIP_GAS","Zip Gas"
"IDS_STORE_INGLETON_PARK","Ingleton Park"
"IDS_STORE_SUNNY_LUCK_FORTUNE","Sunny Luck Fortune"
"IDS_STORE_FLYING_DUCK_TRAVEL_CENTER","Flying Duck Travel Center"
"IDS_STORE_HAPPY_GOOD_MART","Happy Good Mart"
"IDS_STORE_MINGXIANG_GARDENS","Mingxiang Gardens"
"IDS_STORE_ST_KEITHS_CHAPEL","St. Keith's Chapel"
"IDS_STORE_WRENCH_O_RAMA","Wrench-O-Rama"
"IDS_STORE_THE_PACKAGE_FORCE","The Package Force"
"IDS_STORE_BIG_BULLS_QUALITY_MEATS","Big Bulls Quality Meats"
"IDS_STORE_THE_POT_WHEEL","The Pot Wheel"
"IDS_STORE_THE_YARD_SALE","The Yard Sale"
"IDS_KEYITEM_NAME_EVIDENCE","Evidence"
"IDS_STORE_THE_FANCY_HOUSE","Fancy House"
"IDS_STORE_PLANET_TODDLER","Planet Toddler"
"IDS_STORE_JUGGZ_BAR_AND_GRILL","Juggz Bar & Grill"
"IDS_STORE_SLAPPYS_FOOD_FUN_SHACK","Slappy's Food Fun Shack"
"IDS_STORE_SLAPPYS_ULTIMATE_PLAYHOUSE","Slappy's Ultimate Playhouse"
"IDS_STORE_IRONSIDE_MOTORBIKES","Ironside Motorbikes"
"IDS_HUD_HIGHSCORE","High Score:"
"IDS_STORE_PHILS_HOUSE","Phil's House"
"IDS_STORE_MERYLS_HOUSE","Meryl's House"
"IDS_STORE_JOEYS_HOUSE","Joey's House"
"IDS_STORE_JASONS_HOUSE","Jason's House"
"IDS_STORE_FAMILY_HOUSE","Family House"
"IDS_STORE_LOS_PERDIDOS_COMMUNICATION_TOWER","Los Perdidos Communication Tower"
"IDS_STORE_SUNSET_COURTS","Sunset Courts"
"IDS_STORE_SEVERED_TIES","Severed Ties"
"IDS_STORE_BITE_THE_BULL","Bite The Bull"
"IDS_STORE_YOH_GAH","YOH-GAH!"
"IDS_STORE_AMERICAN_SATCHEL","American Satchel"
"IDS_STORE_LOS_PERDIDOS_UTILITY","Los Perdidos Utility"
"IDS_STORE_CINDYS_DRY_CLEANING","Cindy's Dry Cleaning"
"IDS_STORE_CHARMS_OF_DESIRE","Charms of Desire"
"IDS_STORE_THE_VENUS_TOUCH","The Venus Touch"
"IDS_STORE_JOSHS_JEWELS","Josh's Jewels"
"IDS_STORE_FELICIA","Felicia"
"IDS_STORE_Z_AND_G","Z & E"
"IDS_STORE_SUGARFULLS_CANDY_STORE","Sugarfulls Candy Store"
"IDS_STORE_ALBERTS_APPAREL","Albert's Apparel"
"IDS_STORE_YESTERDAY_TODAY_AND_TOMORROW","Yesterday Today and Tomorrow"
"IDS_STORE_THE_CLEROUX_COLLECTION","The Cleroux Collection"
"IDS_STORE_SPORTRANCE","SporTrance"
"IDS_STORE_FAIRMOANS","Fairmoans"
"IDS_STORE_MUSEUM_GIFT_SHOP","Museum Gift Shop"
"IDS_STORE_THE_BURGESS_DAWSON","The Burgess-Dawson"
"IDS_STORE_PUMPS","Pumps"
"IDS_STORE_LA_VIVANEAU","La Vivaneau"
"IDS_STORE_IN_THERE_SWIMWEAR","In There Swimwear"
"IDS_STORE_SHIRTS_AND_SHADES","Shirts and Shades"
"IDS_STORE_CAPTN_HATS","Capt'n Hats"
"IDS_STORE_CENTRAL_GIFTS","Central Gifts"
"IDS_STORE_CRYSTAL_OF_THE_SEA","Crystal of the Sea"
"IDS_STORE_CENTRAL_CITY_AMPITHEATER","Central City Amphitheater"
"IDS_STORE_THE_JEAN_PATCH_THRIFT_STORE","The Jean Patch Thrift Store"
"IDS_STORE_LAOS_CREAM_DREAM","Lao's Cream Dream"
"IDS_STORE_SPEEDYS_G_SPOT","Speedy's G Spot"
"IDS_STORE_SOUTH_ALMUDA_POWER_PLANT","South Almuda Power Plant"
"IDS_STORE_FIEFDOM_MEAT_SUPPLIERS","Fiefdom Meat Suppliers"
"IDS_STORE_LOS_PERDIDOS_POLICE_IMPOUND","Los Perdidos Police Impound"
"IDS_STORE_SPECIAL_JS_CAFE","Special J's Cafe"
"IDS_STORE_TWO_FOR_TWENTY","Two For Twenty"
"IDS_STORE_LOS_PERDIDOS_FIRE_STATION_NO5","Los Perdidos Fire Station No. 5"
"IDS_STORE_OLD_STILL_HOUSE_97_DINER","Old Still House '97 Diner"
"IDS_STORE_SOUTH_ALMUDA_RECYCLE_DEPOT","South Almuda Recycling"
"IDS_STORE_SPEED_DEMONS_AUTO_WORX","Speed Demons Auto Worx"
"IDS_STORE_ROCKETS_RED_GLARE","Rocket's Red Glare"
"IDS_STORE_ANNIES_OLD_FASHIONED_XXX_SUPPLY","Annie's Old Fashioned XXX Supply"
"IDS_STORE_BOBS_SUPER_TIRES","Bob's Super Tires"
"IDS_STORE_WAREHOUSE_C_114","Warehouse C-114"
"IDS_STORE_BIG_BUCK_CONSTRUCTION_SITE","Big Buck Construction Site"
"IDS_STORE_LA_FAWNDAS_FABRIC_OUTLET","La Fawnda's Fabric Outlet"
"IDS_STORE_BIG_BUCK_HEAVY_EQIPMENT_RENTALS","Big Buck Heavy Equipment Rentals"
"IDS_STORE_ZIP_GAS_CORPORATE_OFFICE","Zip Gas Corporate Office"
"IDS_STORE_HUGE_INDUSTRIAL_CO","HUGE Industrial Co."
"IDS_STORE_CENTRAL_STORAGE","Central Storage"
"DIA_DR3_OSMIS_RHONDACOMBO_CH01_CAST_10_02_SPLIT_00","Don't give up, honey."
"DIA_DR3_OSMIS_RHONDACOMBO_CH01_CAST_10_02_SPLIT_01","You're onto something. See what you could make!"
"DIA_DR3_OSMIS_RHONDACOMBO_CH01_CAST_10_03_SPLIT_00","You had the right idea, Nick!"
"DIA_DR3_OSMIS_RHONDACOMBO_CH01_CAST_10_03_SPLIT_01","Put those together so we can get the hell outta here!"
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_CAST_09_190_SPLIT_00","Hey... Hey..."
"IDS_PM_RESUME_LOWER","Resume"
"DIA_DR3_CIN_CH04_CH04_05_HUNTED_CAST_09_100_SPLIT_00","Come on."
"IDS_DISPLAY_NAME_RUBBER_FEET","Rubber Boots"
"IDS_ACCESS_CODE","Access Code"
"DIA_DR3_CIN_CH01_CH01_05_BIKER_BOSS_INTRO_MEL_00_SPLIT_01","She got me in the damn eye!"
"IDS_CHP08_OBJ1A","Track Hemlock To Central City"
"IDS_CHP08_OBJ1B","Track Hemlock To South Almuda"
"IDS_CHP08_OBJ1C","Track Hemlock To Ingleton"
"IDS_CHP08_OBJ1D","Track Hemlock To Sunset Hills"
"IDS_STORE_LEE_AIMES_ESTATES_B_SUITES","Lee-Amies Estates B Suites"
"IDS_STORE_SHAVEYS_GARAGE","Shavey's Garage"
"IDS_STORE_ABANDONED_APARTMENT","Abandoned Apartment"
"IDS_STORE_CENTRAL_COURTS","Central Courts"
"IDS_STORE_CENTRAL_SEAWALK","Central Seawalk"
"IDS_STORE_THE_BURGESS_DAWSON_SEASIDE_PATIO","The Burgess-Dawson Seaside Patio"
"IDS_STORE_SECURITY_SERVICES_INC","Security Services Inc."
"IDS_STORE_LOS_PERDIDOS_COURT_HOUSE","Los Perdidos Court House"
"IDS_STORE_MUSICIANS_HOUSE","Musician's House"
"IDS_STORE_SUNSET_HILLS_INN","Sunset Hills Inn"
"IDS_STORE_SUNSET_HILLS_METRO_STATION","Sunset Hills Station"
"IDS_SM56_OBJ7","Talk To Phil"
"IDS_SM56_OBJ8","Reunite Warren And Phil"
"IDS_LUGGAGE_CART_DISPLAY_NAME","Luggage Cart"
"IDS_SOUL_TITLE11","Soul11 - Almuda Equipment Rental"
"IDS_SOUL_TITLE12","The Set-Up"
"IDS_SOUL_TITLE13","Soul13 - Central Hotel"
"IDS_SOUL_TITLE14","Background Check"
"IDS_SOUL_TITLE15","Soul15 - Almuda Storage Room"
"IDS_SOUL_TITLE16","Person of Interest"
"IDS_SOUL_TITLE17","Soul17 - Almuda Maintenance Room"
"IDS_SOUL_TITLE18","Hunter or Hunted"
"IDS_SOUL_TITLE19","Soul19 - Central Wrench-O-Rama"
"IDS_SOUL_TITLE20","The Ultimate Solution"
"IDS_CHP08_OBJ1E","Track Down Hemlock"
"IDS_STRONGHOLD_OBJ_04","Finish the rest of them off!"
"IDS_VTAR_DEBUGJUMP","D4 - 1st Look Visuals"
"IDS_SOUL_ACCEPT_TEXT","Accept Message"
"IDS_CHP07_OBJ21","Destroy The Crane"
"IDS_TESTING_SOULMATE_PICTURE","[@avatar_1]"
"IDS_COMPANION_IGNORE","IGNORE"
"IDS_COMPANION_READ","READ"
"IDS_CHP00_OBJ1","Find Supplies"
"IDS_CHP00_OBJ1A","Eat Food To Restore Health"
"IDS_CHP00_OBJ1B","Find A Weapon"
"IDS_CHP00_OBJ1C","Destroy the Gate"
"IDS_CHP00_OBJ1D","Get Out!"
"IDS_CHP00_OBJ5","Lower the Barricade"
"IDS_COMPANION_GOTOMAP","GO TO MAP"
"IDS_CLOTHING_DESC_KIDSUPER_LEG","Compression tights for the fashion conscious super hero."
"IDS_CLOTHING_DESC_KIDSUPER_CHEST","The latest for aspiring super heroes and/or lounge singers."
"IDS_CLOTHING_DESC_KIDSUPER_HAT","Make your super hero anonymity distinctive with this!"
"IDS_CLOTHING_DESC_MARIACHI","Perform on the fly for any Mexican weddings you stumble across."
"IDS_CLOTHING_DESC_MARIACHI_FEET","No mariachi player is complete without his trusty boots."
"IDS_CLOTHING_DESC_MARIACHI_CHEST","A mariachi without the right tie is a mariachi of shame."
"IDS_CLOTHING_DESC_DAISYDUKE","Look fetching for the hay ride in this ensemble!"
"IDS_CLOTHING_DESC_DAISYDUKE_LEG","Show off those legs toned from zombie fighting!"
"IDS_CLOTHING_DESC_DAISYDUKE_CHEST","For that casual, pretty summer look."
"IDS_COMPANION_TITLE_TODO","TO DO"
"IDS_COMPANION_TITLE_SETTINGS","SETTINGS"
"IDS_COMPANION_TITLE_HINTS","HINTS"
"IDS_COMPANION_TITLE_FINDSTORE","FIND STORE"
"IDS_HUD_CHALLENGES_INFO","Info"
"IDS_COMPANION_REPLY","REPLY"
"IDS_COMPANION_THEVOICE","ZDC WATCH STATION 9"
"IDS_COMPANION_TITLE_NEWS","NEWS"
"IDS_COMPANION_CURRENTTIME","CURRENT TIME"
"IDS_STRONGHOLD_OBJ_05","Wave %1"
"IDS_STRONGHOLD_OBJ_06","Resupply spawned"
"IDS_COMPANION_REMAININGACCESSCODE","ACCESS CODE:"
"IDS_COMPANION_ZDC_SNIPER","GUNSTRIKE"
"IDS_STRONGHOLD_OBJ_07","Wave %1 complete!"
"DIA_DR3_OSMIS_CH00_CAST_01_20","Gotta be food around here somewhere..."
"DIA_DR3_OSMIS_CH00_CAST_01_21","That's better."
"DIA_DR3_OSMIS_CH00_CAST_01_22","Gonna have to bust that thing down..."
"DIA_DR3_OSMIS_CH00_CAST_01_23","Should work."
"DIA_DR3_OSMIS_CH00_CAST_01_24","Wasn't too hard..."
"DIA_DR3_OSMIS_CH00_CAST_01_25","Crap, they really don't want me to get in there..."
"DIA_DR3_OSMIS_CH00_CAST_01_26","Maybe there's something in there..."
"IDS_THE_INGLETON_MOTEL_2_FLOOR","Ingleton Motel 2nd Floor"
"IDS_LOW_COST_LUXURY_2_FLOOR","Low Cost Luxury 2nd Floor"
"IDS_ST_KEITHS_CHAPEL_BASEMENT","St. Keith's Chapel Basement"
"IDS_FAMILY_HOUSE_2_FLOOR","Family House 2nd Floor"
"IDS_STORE_SENATORS_MANSION_2_FLOOR","Mayor's Mansion 2nd Floor"
"IDS_STORE_SENATORS_MANSION_BASEMENT","Mayor's Mansion Basement"
"IDS_STORE_SEVERED_TIES_2_FLOOR","Severed Ties 2nd Floor"
"IDS_STORE_BITE_THE_BULL_2_FLOOR","Bite The Bull 2nd Floor"
"IDS_STORE_SUNSET_HILLS_HIGH_SCHOOL_2_FLOOR","Sunset Hills High School 2nd Floor"
"IDS_STORE_LOS_PERDIDOS_POLICE_DEPT_2_FLOOR","Los Perdidos Police Dept. 2nd Floor"
"IDS_STORE_LOS_PERDIDOS_POLICE_DEPT_3_FLOOR","Los Perdidos Police Dept. 3rd Floor"
"IDS_STORE_TETROS_TREEFORT","Tetro's Tree Fort"
"IDS_SOUL_STRONGBOX_OBJ1","Locate Safe Zone"
"IDS_COMPANION_ZDC_TARGETACQUIRED","TARGET ACQUIRED"
"IDS_COMPANION_ZDC_COMMENCINGACTION","COMMENCING ACTION"
"IDS_SOUL_GATHERFOOD_OBJ1","%1/%2 Food Gathered"
"IDS_SOUL_GATHERFOOD_TIP1","You may only deposit unspoiled food items"
"IDS_SOUL_STRONGBOX_OBJ2","Clear Safe Zone of Zombies"
"IDS_SOUL_STRONGBOX_OBJ3","Open Strong Box"
"DIA_DR3_OSMIS_CH00_CAST_01_27","Oh my god..."
"DIA_DR3_OSMIS_CH00_CAST_01_28","Shit, shit, shit."
"DIA_DR3_OSMIS_CH00_CAST_01_29","I've got to find a way out of this city... Or we're all gonna die."
"DIA_DR3_OSMIS_CH00_CAST_01_30","Gonna have to try something different to get through this one."
"DIA_DR3_OSMIS_CH00_CAST_01_31","Crap, they really don't want me to get in there..."
"DIA_DR3_OSMIS_CH00_CAST_01_32","That's gonna be a bit more work."
"DIA_DR3_OSMIS_CH00_CAST_01_33","Maybe there's something in there..."
"DIA_DR3_OSMIS_CH00_CAST_01_34","Hello? Anybody here?"
"DIA_DR3_OSMIS_CH00_CAST_01_35","Crap! It's a long way back to the diner!"
"DIA_DR3_OSMIS_CH00_CAST_01_36","Dammit, that's the only way!"
"DIA_DR3_OSMIS_CH00_CAST_01_37","Uh, I'm thinking, man!"
"DIA_DR3_OSMIS_CH00_CAST_01_38","Isn't there anybody alive in here?"
"DIA_DR3_OSMIS_CH00_CAST_01_39","Anyone? Please!"
"DIA_DR3_OSMIS_CH00_CAST_01_40","You're not real helpful, you know that, Dick?!"
"DIA_DR3_OSMIS_CH00_CAST_01_41","There has to be a way out."
"DIA_DR3_OSMIS_CH00_CAST_01_42","Gotta get back to the others!"
"DIA_DR3_OSMIS_CH00_CAST_01_43","Aw, shit! That's the only way back!"
"DIA_DR3_OSMIS_CH00_CAST_01_44","This is so messed up!"
"DIA_DR3_OSMIS_CH00_CAST_01_45","This could work as a base."
"DIA_DR3_OSMIS_CH00_CAST_01_46","This is a start."
"DIA_DR3_OSMIS_CH00_CAST_01_47","Just gotta find something else."
"DIA_DR3_OSMIS_CH00_CAST_01_48","What could this go with?"
"DIA_DR3_OSMIS_CH00_CAST_01_49","Wait here! I'll clear the zombies away from the back!"
"DIA_DR3_OSMIS_CH00_CAST_01_50","All clear! Let's get out of here!"
"DIA_DR3_OSMIS_CH00_CAST_01_51","Shit! How'm I gonna get back to the diner?"
"DIA_DR3_OSMIS_CH00_CAST_01_52","Gonna go see what's around here. I'll be back."
"IDS_OPTIONS_KINECT_GRAPPLE","Kinect"
"DIA_DR3_OSMIS_CH00_CAST_01_53","Shit, I can't go that way..."
"DIA_DR3_OSMIS_CH00_CAST_01_56","Shit. Don't wanna go down there."
"DIA_DR3_OSMIS_CH00_CAST_01_57","Almost there..."
"DIA_DR3_OSMIS_CH00_CAST_01_58","Oh, thank god!"
"DIA_DR3_OSMIS_CH00_CAST_01_59","Uh, Rhonda! Let me in!"
"DIA_DR3_OSMIS_CH00_CAST_01_60","Okay, okay, think, Nick, think!"
"DIA_DR3_OSMIS_CH00_CAST_01_63","Now where's that sledgehammer..."
"DIA_DR3_OSMIS_CH00_CAST_01_64","Maybe with that cement saw..."
"DIA_DR3_OSMIS_CH00_CAST_01_65","Sweet."
"DIA_DR3_OSMIS_CH00_CAST_01_66","Okay, everyone! We gotta leave through the back door! There's gotta be less zombies back there!"
"DIA_DR3_OSMIS_CH00_CAST_01_67","Over that! Come on!"
"DIA_DR3_OSMIS_CH00_CAST_01_68","Ingleton's that way!"
"DIA_DR3_OSMIS_CH00_CAST_01_69","We gotta lower that barrier!"
"DIA_DR3_OSMIS_CH00_CAST_01_70","There's gotta be a switch or something around here!"
"DIA_DR3_OSMIS_CH00_CAST_01_71","Come on, let's go!"
"DIA_DR3_OSMIS_CH00_CAST_01_72","Oh, my god!!"
"DIA_DR3_OSMIS_CH00_CAST_01_74","Get in the car! Get in the car!"
"DIA_DR3_OSMIS_CH00_CAST_01_78","Look, there's other people still alive!"
"DIA_DR3_OSMIS_CH00_CAST_01_83","Let's go!"
"DIA_DR3_OSMIS_CH00_CAST_01_84","Yeah, I'll see what I can find."
"DIA_DR3_OSMIS_CH00_CAST_01_85","You don't know that, man. It's too soon to tell."
"DIA_DR3_OSMIS_CH00_CAST_01_98","I'm not gonna jump to any conclusions, okay?"
"IDS_COMPANION_ZDC_SEARCHING","SEARCHING..."
"IDS_CONTROLS_CONTROLLER_SELECT","[@analog] Select"
"IDS_DOOR_PIECE_DISPLAY_NAME","Door Piece"
"IDS_INVENTORY_UNLOCK","Unlock at level %1"
"IDS_CHP00_OBJ_6","Get in the Car"
"DIA_DR3_OSMIS_SOUL_STRONGBOX_VOICE_04","Man, my brother had it rough. The illegals just want to not be tracked like dogs, you know? But the ZDC hounded them like they were criminals, not just people who happened to be in the wrong place at the wrong time. It's not fair, that kind of stigma. I mean, this is America, right?"
"IDS_CHP00_OBJ1E","Get Through the Blockade"
"DIA_DR3_OSMIS_SOUL_GATHERFOOD_CAST_01_04","That's a start."
"DIA_DR3_OSMIS_SOUL_GATHERFOOD_CAST_01_05","A little more should do it."
"DIA_DR3_OSMIS_SOUL_GATHERFOOD_CAST_01_06","That should be good for now."
"IDS_TUTORIAL_TICKER0","Press [@$INTERACT$_ig] to pick up nearby items."
"IDS_TUTORIAL_TICKER0A","To consume food items, Press [@$ATTACKLIGHT$_ig]."
"IDS_TUTORIAL_TICKER0B","Hold [@$GUNAIM$_ig] to aim,  press [@$SHOOT$_ig] to fire."
"IDS_SOUL_TITLE2A","Hungry City"
"IDS_TUTORIAL_TICKER2A","Hold [@$SPRINT$] to sprint. Sprinting too much will make you fatigued."
"IDS_HUD_GETON","GET ON"
"IDS_DISPLAY_NAME_VEHICLE_SEDAN_STUDENT_DRIVER","Sedan (Student Driver)"
"IDS_TUTORIAL_TICKER3A","Hold [@$ATTACKHEAVY$_ig] to ground attack."
"IDS_SOUL_BIKERDESTROY_OBJ1","%1/%2 Bikes Destroyed"
"IDS_SOUL_SERVERS_OBJ1","%1/%2 Explosives Collected"
"IDS_SOUL_SERVERS_OBJ2","Get To The Server Room"
"IDS_SOUL_SERVERS_OBJ3","Defeat Spec Ops"
"IDS_SOUL_SERVERS_OBJ4","Set Up The Explosives"
"IDS_SOUL_SERVERS_OBJ5","Leave The Building"
"IDS_DISPLAY_NAME_PLANT_EXPLOSIVES","Plant Explosives"
"DIA_DR3_OSMIS_SOUL_GATHERFOOD_CAST_01_10","And another one."
"DIA_DR3_OSMIS_SOUL_GATHERFOOD_CAST_01_11","Another one down."
"DIA_DR3_OSMIS_SOUL_GATHERFOOD_CAST_01_12","There."
"DIA_DR3_OSMIS_SOUL_GATHERFOOD_CAST_01_14","There's another one."
"DIA_DR3_OSMIS_SOUL_GATHERFOOD_CAST_01_15","Oughta help."
"DIA_DR3_OSMIS_SOUL_GATHERFOOD_CAST_01_17","...and one more."
"DIA_DR3_OSMIS_SOUL_GATHERFOOD_CAST_01_18","That should hit the spot."
"DIA_DR3_OSMIS_SOUL_GATHERFOOD_CAST_01_20","Hope there's someone alive to eat this."
"DIA_DR3_OSMIS_SOUL_GATHERFOOD_CAST_01_21","I hope somebody's hungry."
"IDS_CLOTHING_DESC_HAZMAT_FEET","Protect your feet from hazardous conditions."
"IDS_SOUL_ZOMBREX_OBJ1","Get to the Chemical Van"
"IDS_SOUL_ZOMBREX_OBJ2","Deliver Chemical Van"
"IDS_CLOTHING_DESC_HAZMAT","This suit looks like it should protect you from errant blood splatters."
"IDS_CLOTHING_DESC_HAZMAT_LEG","These pants seal out nasty splashes. They also seal them in..."
"IDS_IDS_DATAIMPOUND_TRG1","Upload Data"
"IDS_SOUL_INVESTIGATEPOI_OBJ1","Investigate the Comm. Tower"
"IDS_SOUL_INVESTIGATEPOI_OBJ2","Defeat the Spec Ops"
"IDS_BOSS_TEST_LOCO_TEST_1","Spawn Spec Ops Box Run"
"IDS_BOSS_TEST_LOCO_TEST_2","Remove Targeting"
"IDS_BOSS_TEST_LOCO_TEST_3","Spawn Spec Ops Line Run"
"IDS_BOSS_TEST_LOCO_TEST_4","Spawn Spec Ops Pivot"
"IDS_TUTORIAL_TICKER18","Look with Right [@analog_move_center]            Move with Left [@analog_move_center]."
"IDS_SOUL_DATAIMPOUND_OBJ1","%1/%2 Data Uploaded"
"IDS_TUTORIAL_TICKER19","Press [@$DODGE$] to perform a dodge roll."
"IDS_SVR_75_NAME","Brad"
"IDS_LOCATEPOI_TRIG1","Manifest"
"IDS_LOCATEPOI_TRIG2","Report"
"IDS_LOCATEPOI_TRIG3","Map"
"IDS_LOCATEPOI_REAL_OBJ1","Get to Ingleton Apartments"
"IDS_LOCATEPOI_REAL_OBJ2","Search Apartment for Clues"
"IDS_COMPANION_STORE_ACCESSORIES","Accessories"
"IDS_COMPANION_STORE_ARMSSECURITY","Arms & Security"
"IDS_COMPANION_STORE_AUTOMOTIVE","Automotive"
"IDS_COMPANION_STORE_BEAUTIFICATION","Beautification"
"IDS_COMPANION_STORE_CLOTHING","Clothing"
"IDS_COMPANION_STORE_ELECTRONICS","Electronics"
"IDS_COMPANION_STORE_FITNESS","Fitness"
"IDS_COMPANION_STORE_HOMEGARDEN","Home & Garden"
"IDS_COMPANION_STORE_MUSICENTERTAINMENT","Music & Entertainment"
"IDS_COMPANION_STORE_NOVELTYGIFT","Novelty & Gift"
"IDS_COMPANION_STORE_PHARMACEUTICAL","Pharmaceutical"
"IDS_COMPANION_STORE_SERVICES","Services"
"IDS_COMPANION_STORE_SPORTSRECREATION","Sports & Recreation"
"IDS_COMPANION_STORE_TOYSHOBBIES","Toys & Hobbies"
"IDS_COMPANION_HINTS_TYPE_COMBOWEAPON","Arms Enhancement"
"IDS_COMPANION_HINTS_TYPE_COMBOFOOD","Survival Nutrition"
"IDS_COMPANION_HINTS_TYPE_PATH","ZDC Travel Tips"
"IDS_COMPANION_HINTS_TYPE_DESC_COMBOWEAPON","ZDC tips for enhancing the lethality of common weapons and household objects."
"IDS_COMPANION_HINTS_TYPE_DESC_COMBOFOOD","ZDC kitchen-tested recipes for optimal survival during scavenging conditions."
"IDS_COMPANION_HINTS_TYPE_DESC_BOSS","Database of at-risk psych patients. May be unstable under duress. Approach with caution."
"IDS_COMPANION_HINTS_TYPE_DESC_PATH","Emergency routes mapped during survivalist survey. For speed and zombie avoidance."
"IDS_LOCATEPOI_REAL_OBJ3","Find the Apartment"
"IDS_TUTORIAL_TICKER1A","Hold [@$INVENTORY$] to access inventory and [@$INVMOVESELECT$] to select items."
"IDS_IDS_CLOTHING_DESC_DEFAULT_TOP","Nick's trusty mechanic's top."
"IDS_CLOTHING_DESC_FIRE_FIGHTER_UNIFORM","This outfit helps to contain zombies as well as fires."
"DIA_DR3_OSMIS_CH08_CAST_02_09_SPLIT_00","He's moving again!"
"DIA_DR3_OSMIS_CH08_CAST_02_11_SPLIT_00","He's on the move again!"
"IDS_BOSS_TEST_LOCO_TEST_5","Running 90 Turns"
"IDS_BOSS_TEST_LOCO_TEST_6","Running 90 Neg Turns"
"IDS_SOUL_NEWS_CH01_00","Family and friends of residents of Los Perdidos are urged to call the National Victims of Zombie Violence Registry with names, photos and contact information for all loved ones. An effort to match human remains to the identities of the missing continues in quarantine zones outside the city. The ZDC reports that identification is ""challenging"" under current conditions."
"IDS_SOUL_NEWS_CH01_01","The Los Perdidos Sharks game scheduled for Sunday will be rescheduled at a date to be determined in the future. The owner of the Sharks has called for a ""National Moment of Silence"" as playoff hopes diminish in the wake of reports that the entire defense is missing."
"IDS_SOUL_NEWS_CH01_02","In a special address before Congress, the Secretary of Education demanded congressional hearings on current national zombie outbreak prevention measures, calling the ZDC's present program, ""a complete farce"".  ""The illegally infected,"" he said, ""are the single greatest threat facing our nation."""
"IDS_CLOTHING_DESC_MASCOT2","Strike fear into the hearts of zombies everywhere."
"IDS_CLOTHING_DESC_MASCOT2_FEET","Warm and fuzzy. Wait, sharks don't have feet..."
"IDS_CLOTHING_DESC_MASCOT2_LEG","Sharks don't have legs, our hero does."
"IDS_CLOTHING_DESC_MASCOT2_CHEST","Cute and cuddly, just like a shark."
"IDS_CLOTHING_DESC_MASCOT2_HAT","Wear this with a smile."
"IDS_START_SURVIVAL_TRAINING","[@$INTERACT$_ig] Start Survival Training"
"IDS_COMPANION_BACKUP_CALLINGFORBACKUP","CALLING FOR BACKUP"
"IDS_COMPANION_BACKUP_BACKUPINCOMING","BACKUP INCOMING"
"IDS_COMPANION_BACKUP_POSSEISFULL","YOUR POSSE IS FULL"
"IDS_COMPANION_BACKUP_BACKUPUNAVAILABLE","BACKUP UNAVAILABLE - SAVE SOME SURVIVORS!"
"IDS_HUD_MAINMISSION_UPDATE","CHAPTER MISSION UPDATE"
"IDS_HUD_SIDEMISSION_UPDATE","SIDE MISSION UPDATE"
"DIA_DR3_OSMIS_SOUL_KILLAGENT_CAST_01_06","He doesn't have a goddam brother!"
"DIA_DR3_OSMIS_SOUL_KILLAGENT_CAST_01_07","This asshole's been shitting me this whole time!"
"IDS_TITLE_STRONGHOLD_TRAINSTATION_N2","Stronghold - Trainstation N2"
"IDS_TITLE_STRONGHOLD_TRAINSTATION_N3","Stronghold - Trainstation N3"
"IDS_COMPANION_SETTINGS_RINGTONES","RINGTONES"
"IDS_CHALLENGES_WORLD_UPDATE_01","%1 of %2 Combo Foods created"
"IDS_CHALLENGES_ZOMBIE_UPDATE_01","%1 of %2 zombie grapples escaped"
"DIA_DR3_OSMIS_SOUL_EVIDENCE_VOICE_04","Hey, one of 'ems rooting around in the coffee shop. I remember that guy. You know that asshole's actually less disgusting now that he's dead, believe it or not. Yeah, that's true. Wow."
"DIA_DR3_OSMIS_SOUL_EVIDENCE_VOICE_05","Hey, I see one is at the courthouse, man. Always ambitious, that guy. About getting into the DA's pants, that is. Heh. Oh, man..."
"DIA_DR3_OSMIS_SOUL_EVIDENCE_VOICE_06","Spotted a cop near the candy store. Wow. Talk about latent memory."
"DIA_DR3_OSMIS_SOUL_EVIDENCE_VOICE_10","You know, Nick? It ain't right that they got these records on people, you know? Following them around their whole lives. Branding them as illegal, as a menace to society. Like they're, like they're ex-cons and stuff. It puts limitations on their lives and stuff, you know? They can't get the good jobs, they have to get shit jobs like being a janitor and stuff, you know?"
"IDS_CHP00_OBJ1F","Explore the Tunnel"
"IDS_CLOTHING_DESC_RUBBER_FEET","Splash around in these fashionable boots."
"IDS_CLOTHING_DESC_FEMBUSINESS_OUTFIT","For the high-powered business professional."
"IDS_CLOTHING_FEMBUSINESS_OUTFIT","Female Business Outfit"
"IDS_CLOTHING_BOXER","Boxing Outfit"
"IDS_CLOTHING_DESC_BOXER","Now you look like a champion heavyweight."
"IDS_CLOTHING_TUXEDO","Tuxedo"
"IDS_CLOTHING_DESC_TUXEDO","For those special black tie events."
"IDS_CLOTHING_DESC_HAZMAT_HEAD","Just don't throw up inside it and you should be fine."
"IDS_CLOTHING_DESC_CASHMERE_FEET","These shoes provide maximum comfort."
"IDS_CLOTHING_DESC_SPECOPS_FACE","Standard issue tactical facemask."
"IDS_CLOTHING_DESC_SPECOPS","Now you've got the tactical advantage."
"IDS_CLOTHING_DESC_FIEFDOM","Protect the fiefdom from zombie attack!"
"IDS_CLOTHING_DESC_FIEFDOM_LEG","They creak a bit, but will protect you from ankle-biters."
"IDS_CLOTHING_DESC_FIEFDOM_HAT","Protect your noggin from unwanted zombie affections."
"IDS_CHALLENGES_ZOMBIE_UPDATE_02","%1 of %2 zombies killed"
"IDS_CHALLENGES_PLAYER_UPDATE_02","%1 of %2 zombies killed with the Hostage Punch Skill Move"
"IDS_CHALLENGES_PLAYER_UPDATE_05","%1 of %2 zombies smashed into a wall using the Battering Ram Skill Move"
"IDS_CHALLENGES_ANARCHIST_UPDATE_02","Threw up %1 of %2 times"
"IDS_CHALLENGES_ANARCHIST_UPDATE_03","%1 of %2 gravestones smashed"
"IDS_CHALLENGES_PLAYER_UPDATE_35","%1 of %2 zombies killed with fire"
"IDS_CHALLENGES_PLAYER_UPDATE_29","Performed Shoulder Attack %1 of %2 on any number of zombies"
"IDS_CHALLENGES_WORLD_UPDATE_02","%1 of %2 Restaurants visited"
"IDS_CHALLENGES_ZOMBIE_UPDATE_04","%1 of %2 zombies killed"
"IDS_CHALLENGES_WORLD_UPDATE_03","%1 of %2 Combo Garages visited"
"IDS_CHALLENGES_ZOMBIE_UPDATE_05","%1 of %2 zombies killed"
"IDS_CHALLENGES_PLAYER_UPDATE_04","%1 of %2 cop zombies killed with uppercuts"
"IDS_CHALLENGES_PLAYER_UPDATE_17","Used the Kick Away Skill Move %1 of %2 zombies"
"IDS_CHALLENGES_PLAYER_UPDATE_25","%1 of %2 zombies burned"
"IDS_CHALLENGES_VEHICLE_UPDATE_7","%1 of %2 zombies hit with a vehicle"
"IDS_CHALLENGES_PLAYER_UPDATE_31","%1 of %2 zombies killed with the Knee Drop Attack"
"IDS_CHALLENGES_ANARCHIST_UPDATE_04","Punched any Survivor %1 of %2 times"
"IDS_CHALLENGES_PLAYER_UPDATE_18","Use the Mount & Splash Skill Move on %1 of %2 zombies"
"IDS_CHALLENGES_PLAYER_UPDATE_24","Knocked over %1 of %2 zombies with the Batterring Ram Skill Move"
"IDS_CHALLENGES_PLAYER_UPDATGE_19","Use the Hammerspin Toss Skill Move on %1 of %2 zombies"
"IDS_CHALLENGES_PLAYER_UPDATE_27","Killed %1 of %2 zombies while spinning around with the Hammerspin Skill Move"
"IDS_CHALLENGES_WORLD_UPDATE_07","Changed into %1 of %2 different outfits"
"IDS_CHALLENGES_PLAYER_UPDATE_06","%1 of %2 zombies killed using the Jumping Spin Kick"
"IDS_CHALLENGES_VEHICLE_UPDATE_8","%1 of %2 muscle cars destroyed"
"IDS_CHALLENGES_ZOMBIE_UPDATE_11","%1 of %2 zombies killed"
"IDS_CHALLENGES_ZOMBIE_UPDATE_12","%1 of %2 Road Worker zombies hit with a Steamroller"
"IDS_CHALLENGES_PLAYER_UPDATE_32","%1 of %2 Football zombies killed with the Shoulder Charge"
"IDS_CHALLENGES_PLAYER_UPDATE_20","%1 of %2 zombies killed with the Disembowel Skill Move"
"IDS_CHALLENGES_PLAYER_UPDATE_11","%1 of %2 zombies killed with the Curb Stomp"
"IDS_CHALLENGES_PLAYER_UPDATE_28","%1 of %2 spoiled steaks eaten"
"IDS_CHALLENGES_VEHICLE_UPDATE_9","Ejected %1 of %2 times"
"IDS_CHALLENGES_PLAYER_UPDATE_33","%1 of %2 zombies killed"
"IDS_CHALLENGES_PLAYER_UPDATE_21","Used the Humiliation Skill Move %1 of %2 times"
"IDS_CHALLENGES_PLAYER_UPDATE_12","%1 of %2 zombies killed with the Body Slam Skill Move"
"IDS_CHALLENGES_PLAYER_UPDATE_36","%1 of %2 zombies killed with fire"
"IDS_CHALLENGES_PLAYER_UPDATE_34","%1 of %2 King Bee zombies killed with the Superman Punch"
"IDS_CHALLENGES_PLAYER_UPDATE_22","%1 of %2 zombies killed with the Head Job Skill Move"
"IDS_CHALLENGES_PLAYER_UPDATE_30","Took %1 of %2 zombies hostage"
"IDS_CHALLENGES_PLAYER_UPDATE_14","Threw %1 of %2 zombies with the Zombie Toss Skill Move"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_3","%1 of %2 zombies killed with the Acid Jar"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_21","%1 of %2 zombies killed with the Acid Toy"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_20","Elemental Staff broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_28","Ran out of ammo %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_22","%1 of %2 zombies killed with the Comeback Axe"
"IDS_CHALLENGES_WEAPON_CREATE_UPDATE_15","Beer Hat created %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_23","%1 of %2 zombies killed with the Nuke"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_20","%1 of %2 zombies killed with the Roaring Thunder"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_2","%1 of %2 zombies killed with the Bomb Toy"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_17","Detonated the Car Bomb %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_7","%1 of %2 zombies killed with the Chest Beam"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_24","%1 of %2 zombies killed with the Chopper"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_10","Crusher Fists weapon broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_CREATE_UPDATE_10","Cutman Helmet created %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_13","%1 of %2 zombies killed with the Defiler"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_23","Killed 5 zombies simultaneously %1 of %2 times with the Dynameat weapon"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_25","%1 of %2 zombies killed with the Electric Chair"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_21","Electric Crusher broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_33","%1 of %2 zombies killed with the Explosive Arrows weapon"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_35","Explosive Chair broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_29","Fighter Gloves broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_26","%1 of %2 zombies killed with the Flame Arrows weapon"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_15","%1 of %2 zombies killed with the Flaming Gloves"
"IDS_CHALLENGES_WEAPON_CREATE_UPDATE_13","Ultimate Buffet Cart created %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_28","%1 of %2 zombies killed with the Sabre Shot"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_16","%1 of %2 zombies killed with the Hail Mary"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_29","%1 of %2 zombies killed with the Heavy Metal"
"IDS_CHALLENGES_WEAPON_CREATE_UPDATE_3_1","Junk Ball created %1 of %2 times"
"IDS_CHALLENGE_WEAPON_BREAK_UPDATE_5","Knife Gloves broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_14","%1 of %2 zombies killed with the Laser Sword"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_30","Love Tap broken %1 of %2 times"
"IDS_CHALLANGES_WEAPON_BREAK_UPDATE_13","Mauler broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_30","%1 of %2 zombies killed with the Mecha Dragon"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_19","%1 of %2 zombies killed with the Mechanical Auger"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_1","%1 of %2 zombies killed with the Metal Mary"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_18","Mini Chainsaw broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_31","%1 of %2 zombies killed with the Napalm Bomb"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_26","Party Gloves broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_27","Ran out of shouts %1 of %2 times"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_25","Power Tazer broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_6","Pukes O Hazard created %1 of %2 times"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_19","Reaper broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_11","Rocket Punch broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_12","%1 of %2 zombies killed with the Freedom Bear"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_32","Shocking Touch broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_14","The Slapper broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_16","Sledge Saw broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_34","%1 of %2 zombies killed with the Tactical RC"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_18","%1 of %2 zombies killed with the Spear Launcher"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_22","Spike Bat broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_33","Spike Bucket broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_8","%1 of %2 zombies killed with the Split Shot"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_12","Detonated the Sticky Bomb %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_17","%1 of %2 zombies killed with the Super Massager"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_32","%1 of %2 zombies killed with the Tenderizer"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_34","Weapon Cart broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_KILL_UPDATE_9","%1 of %2 zombies killed with the Zombie Raker"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_36","Ran out of ammo %1 of %2 times"
"IDS_CHALLENGES_VEHICLE_DESTROY_UPDATE_1","%1 of %2 Mobile Lockers destroyed"
"IDS_CHALLENGES_VEHICLE_KILL_UPDATE_1","%1 of %2 zombies killed with the Turret Rig"
"IDS_CHALLENGES_VEHICLE_DESTROY_UPDATE_2","%1 of %2 Small Junk Cars destroyed"
"IDS_CHALLENGES_VEHICLE_KILL_UPDATE_3","%1 of %2 zombies killed with the RollerHawg"
"IDS_CHALLENGES_VEHICLE_DESTROY_UPDATE_3","%1 of %2 RollerHawg destroyed"
"IDS_CHALLENGES_VEHICLE_KILL_UPDATE_4","%1 of %2 zombies killed with the Party Slapper"
"IDS_CHALLENGES_VEHICLE_DESTROY_UPDATE_4","%1 of %2 Party Slappers destroyed"
"IDS_CHALLENGES_VEHICLE_KILL_UPDATE_5","%1 of %2 zombies killed with the Forkwork"
"IDS_CHALLENGES_VEHICLE_DESTROY_UPDATE_5","%1 of %2 Forkworks destroyed"
"IDS_CHALLENGES_VEHICLE_KILL_UPDATE_6","%1 of %2 zombies killed with the Shockdozer"
"IDS_CHALLENGES_VEHICLE_DESTROY_UPDATE_6","%1 of %2 Shockdozers destroyed"
"IDS_CHALLENGES_VEHICLE_DESTROY_UPDATE_7","%1 of %2 Junk Bikes destroyed"
"IDS_CHALLENGES_HAND_TO_HAND_BOOK_UPDATE_01","%1 of %2 zombies killed"
"IDS_CHALLENGES_VEHICLE_BOOK_UPDATE_01","Flipped a vehicle on its roof %1 of %2 times"
"IDS_CHALLENGES_ZOMBIE_BOOK_UPDATE_01","Performed Humiliation Move on %1 of %2 zombies"
"IDS_CHALLENGES_LEARNING_BOOK_UPDATE_01","Gained %1 of %2 PP"
"IDS_CHALLENGES_COMBOFOOD_BOOK_UPDATE_01","%1 of %2 Combo Foods created"
"IDS_CHALLENGES_LEADERSHIP_BOOK_UPDATE_01","%1 of %2 zombies killed by posse members"
"IDS_CHALLENGES_HUMANGUINEAPIG_BOOK_UPDATE_01","Killed a group of 5 zombies simultaneously %1 of %2 times"
"IDS_CHALLENGES_WORLD_UPDATE_05","%1 of %2 Liquor Stores visited"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_5","%1 of %2 zombies killed with the Curb Stomp move"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_1","%1 of %2 zombies killed with the Freedom Bear"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_3","Beer Hat created %1 of %2 times"
"IDS_IDS_SOCIAL_CHAL_PLAYER_UPDATE_6","Performed a Pole Dance %1 of %2 times"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_2","Consumed a spoiled steak %1 of %2 times"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_7","%1 of %2 Parking Meters destroyed"
"IDS_SOCIAL_CHAL_VEHICLE_UPDATE_13","%1 of %2 zombies killed with an exploding van"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_4","Grappled to the ground by a zombie %1 of %2 times"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_8","%1 of %2 whiskeys consumed"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_10","Performed the Head Job Skill Move %1 of %2 times"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_11","Performed the Disembowel Skill Move %1 of %2 times"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_13","Performed the Humiliation Move %1 of %2 times"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_12","%1 of %2 zombies killed with the Massager"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_14","Puked %1 of %2 times"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_15","Ejected out of a vehicle %1 of %2 times"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_16","Slipped on Gluttony's Puke %1 of %2 times"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_17","Had Lust Pony Ride you %1 of %2 times"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_18","Fought off Greed's injection attempt %1 of %2 times"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_20","%1 of %2 gravestones destroyed"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_24","Killed 5 zombies simultaneously %1 of %2 times with an exploding SUV"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_9","%1 of %2 prisoner zombies killed"
"IDS_SOCIAL_CHAL_PLAYER_UPDATE_19","%1 of %2 Construction Signs destroyed"
"IDS_CHALLENGES_VEHICLE_KILL_UPDATE_2","%1 of %2 zombies killed with the Junk Truck"
"IDS_CLOTHING_WETSUIT_CHEST","Wetsuit Top"
"IDS_CLOTHING_WETSUIT_LEG","Wetsuit Pants"
"IDS_CLOTHING_DESC_PAJAMA","These flannel pajamas will keep you warm at night."
"IDS_CLOTHING_DESC_KIDSUPER","Fight crime and zombies in this super-tight outfit!"
"IDS_SOUL_DOOR_RENTAL","Stash - Almuda Rental"
"IDS_SOUL_DOOR_MOTEL","Stash - Ingleton Motel"
"IDS_SOUL_DOOR_ALMUDA_ORAMA","Stash - South Almuda Garage"
"IDS_SOUL_DOOR_APARTMENT","Stash - Ingleton Apartment"
"IDS_SOUL_DOOR_MAINTENANCE","Stash - Maintenance Tunnel"
"IDS_SOUL_DOOR_SUNSET_ORAMA","Stash - Sunset Hills Garage"
"IDS_SOUL_DOOR_CELLAR","Stash - Wine Cellar"
"IDS_MAP_SELECT_NAVIGATEMAP","NAVIGATE MAP"
"IDS_MAP_LEGEND_STATUE","Statue"
"IDS_DISPLAY_DLC_TP1263_WEAPON","DLC TP-1263 Weapon"
"IDS_PUPPET_MISSION_MAYHEM","Puppet - Mayhem"
"IDS_IDS_TUTORIAL_CONTENT_COMBO_VEHICLES4","Turret Rig controls - Aim with [@$TURRETAIM$] and shoot with [@$VEHICLEACTION1$]"
"IDS_IDS_TUTORIAL_CONTENT_COMBO_VEHICLES5","Secondary Attack: Press [@$VEHICLEACTION2$]"
"IDS_HUD_UPDATE_SAFEZONE_LOCKERS","Lockers Unlocked!"
"IDS_DEBUG_MISSION_DLC_TP1263","Debug Mission DLC TP-1263"
"IDS_CH04_ESCAPE_CAMP_CLEAR_SPEC","Defeat All Spec Ops"
"DIA_DR3_OSMIS_SOUL_LOCATEPOI_CAST_01_06","""The Ultimate Solution. After careful analysis, the ZDC suggests there's only one solution to the risk of outbreaks caused by the infected - the immediate -"" Wait, the rest of it is all blacked out!"""
"IDS_CH04_ESCAPE_CAMP_OPEN_GATE","Open The Gate"
"IDS_IDS_IDS_TUTORIAL_CONTENT_COMBO_VEHICLES6","Hold [@$INVENTORY$_ig] and Press [@$COMBOSELECT$] to combo two vehicles"
"IDS_DISPLAY_NAME_SOUL_USB_DRIVE","USB Drive"
"IDS_TUTORIAL_TICKER20","Mash [@$ATTACKLIGHT$_ig] or [@$JUMP$_ig]. Finish with [@$ATTACKHEAVY$_ig]."
"IDS_TUTORIAL_TICKER21","Press [@$RESETCAMERA$] to focus on the boss!"
"IDS_TUTORIAL_TICKER22","Grapple Hunter by holding [@$ATTACKHEAVY$_ig] + [@$INTERACT$_ig]."
"IDS_DESC_ST1","Slaughter as many zombies as possible in the given time limit"
"IDS_DESC_ST2","Slaughter as many cop and firemen zombies as possible in the given time limit"
"IDS_DESC_ST3","Using only your bare hands, kill as many zombies as possible in the given time limit"
"IDS_DESC_ST4","Using nothing but fire based weaponry, kill as many zombies as possible in the given time limit"
"IDS_DESC_ST5","Using nothing but combo weapons, kill as many zombies as possible in the given time limit"
"IDS_DESC_ST6","Using nothing but firearms, kill as many zombies as possible in the given time limit"
"IDS_DESC_ST7","Using nothing but electricity based weapons, kill as many zombies as possible in the given time limit"
"IDS_DESC_ST8","Using nothing but combo vehicles, kill as many zombies as possible in the given time limit"
"IDS_DESC_ST9","Using nothing but vehicles, kill as many zombies as possible in the given time limit"
"IDS_TUTORIAL_TICKER3B","Press [@$ATTACKHEAVY$_ig] + [@$INTERACT$_ig] when prompted to perform a Skill Move."
"IDS_TUTORIAL_TICKER2B","Zombie Kill Streaks Earn PP."
"IDS_TUTORIAL_TICKER3C","Co-op mode is now available."
"IDS_TUTORIAL_TICKER23","Lockers now available at this location."
"IDS_TUTORIAL_TICKER24","Safe Zone Unlocked."
"IDS_DR3_OSMIS_SOUL_ZOMBREX_VOICE_07","That truck is poison, man. It's a trap, to kill illegals. They were gonna send it out to them before this outbreak. Now it's only a matter of time before someone starts distributing it to folks who've been bitten. We can't let that happen."
"IDS_DR3_OSMIS_SOUL_BIKERDESTROY_VOICE_8","Those bikers were always like that - treating the bad parts of town like they were playgrounds. Now that the law's gone, they're just doing their thing on a larger scale. They're bad seeds, man. Plus they smell real bad, I don't know if you noticed. And that hair. Lots of reasons to shut them down."
"IDS_SOUL_DEBUGTITLE10","Soul10 - Poison Payload"
"IDS_SOUL_DEBUGTITLE11","Soul11 - Almuda Equipment Rental"
"IDS_SOUL_DEBUGTITLE12","Soul12 - The Set-Up"
"IDS_SOUL_DEBUGTITLE13","Soul13 - Central Hotel"
"IDS_SOUL_DEBUGTITLE14","Soul14 - Background Check"
"IDS_SOUL_DEBUGTITLE15","Soul15 - Almuda Storage Room"
"IDS_SOUL_DEBUGTITLE16","Soul16 - Person of Interest"
"IDS_SOUL_DEBUGTITLE17","Soul17 - Almuda Maintenance Room"
"IDS_SOUL_DEBUGTITLE18","Soul18 - Hunter or Hunted"
"IDS_SOUL_DEBUGTITLE19","Soul19 - Central Wrench-O-Rama"
"IDS_SOUL_DEBUGTITLE20","Soul20 - The Ultimate Solution"
"IDS_SOUL_DEBUGTITLE2B","Soul02.5 - Hungry City"
"IDS_HUD_CHAPTER_COMPLETE","CHAPTER COMPLETE"
"IDS_TUTORIAL_TICKER25","Hold [@$AIM$_ig] for aim mode."
"DIA_DR3_OSGEN_STRAND_SUPPLIES2_SVR_62_01","Check behind the truck!"
"DIA_DR3_OSGEN_STRAND_SUPPLIES2_SVR_62_02","Hey, we gotta help each other out, you know?"
"IDS_TUTORIAL_TICKER26","Press [@$SPRINT$_ig] to run."
"IDS_CONTROLS_WHILE_AIMING","(Aiming Mode Only)"
"IDS_CONTROLS_SURVIVAL_GUIDE","Survival Guide"
"IDS_CONTROLS_SHOOT","FIRE / THROW"
"IDS_CONTROLS_DODGE","DODGE ROLL"
"IDS_CONTROLS_HOLDTOTHROW","(Hold to throw)"
"IDS_CONTROLS_TAPTODROP","Tap to drop item"
"IDS_CONTROLS_TAPTODROP1","Hold to inventory valid item"
"IDS_CONTROLS_SELECTINGINV","SELECTING INVENTORY"
"IDS_CONTROLS_RUNWALK","WALK / RUN"
"IDS_DISPLAY_NAME_COFFIN","Coffin"
"IDS_TESTDEAN","Delayed Open"
"IDS_DR3_OSMIS_SOUL_KILLAGENT_TEXT","Just remember - this guy will say anything to get you to do what he wants! Just think of the mess the ZDC made of this whole thing!"
"DIA_DR3_OSMIS_SOUL_KILLAGENT_CAST_01_08","That truck is poison, and you know it. You planted it!"
"DIA_DR3_OSMIS_SOUL_KILLAGENT_CAST_01_09","You don't want to save anyone! You want to take care of the problem by killing off the infected!"
"DIA_DR3_OSMIS_SOUL_KILLAGENT_CAST_01_10","I guess it's not poisoned. Jamie was wrong."
"DIA_DR3_OSMIS_SOUL_KILLAGENT_CAST_01_11","Jail? Uh, yeah, I guess he is. But what about the Ultimate Solution?"
"DIA_DR3_OSMIS_SOUL_KILLAGENT_AGENT_00","Please, please. Help me. I need some Zombrex. There's a stolen truck of the stuff somewhere here."
"DIA_DR3_OSMIS_SOUL_KILLAGENT_AGENT_01","What the hell are you talking about? That's the Zombrex we brought in to save the infected! Like me. I'm gonna die if you don't help."
"DIA_DR3_OSMIS_SOUL_KILLAGENT_AGENT_02","Who told you that bullshit? That Zombrex is worth millions of dollars on the black market. Man, someone is playing you to get their hands on it. Please, I need Zombrex right now. I'm dying."
"DIA_DR3_OSMIS_SOUL_KILLAGENT_AGENT_03","Please, help me."
"DIA_DR3_OSMIS_SOUL_KILLAGENT_AGENT_04","Hurry."
"DIA_DR3_OSMIS_SOUL_KILLAGENT_AGENT_05","I'm dying."
"DIA_DR3_OSMIS_SOUL_KILLAGENT_AGENT_06","Don't let me die."
"DIA_DR3_OSMIS_SOUL_KILLAGENT_AGENT_07","Thank you... thank you so much."
"DIA_DR3_OSMIS_SOUL_KILLAGENT_AGENT_08","Jamie? Jamie Flynt? That guy is an ex-Zombrex dealer. I sent him to prison years ago. He preys on the illegals. He out of jail already?"
"DIA_DR3_OSMIS_SOUL_KILLAGENT_AGENT_09","You mean, finding a cure? Yeah, that'd be nice, but right now I'm taking that Zombrex. My problem right now is people dying, and that truck is my solution."
"IDS_TUTORIAL_TICKER27","Combo weapon kills earn bonus PP."
"IDS_TUTORIAL_TICKER28","Press [@$SURVIVALGUIDE$] for mission information."
"IDS_CONTROLS_HOLDFORGROUNDATTACK","(Hold [@button_4] for Ground Attack)"
"IDS_COUNTDOWN_4","4"
"IDS_COUNTDOWN_5","5"
"IDS_COUNTDOWN_6","6"
"IDS_COUNTDOWN_7","7"
"IDS_COUNTDOWN_8","8"
"IDS_COUNTDOWN_9","9"
"IDS_CLOTHING_DESC_LINGERIE_OUTFIT","Your body is fabulous, and that special someone won't be able to miss it when you're wearing this."
"IDS_HUD_SURVIVALTRAININGSTART","[FF0000FF,GO!]"
"IDS_SOULMATE_CONNECT_DLG","Not used"
"IDS_CHP00_OBJ1G","Find A Way Out"
"IDS_TUTORIAL_TICKER29","Press [@$SURVIVALGUIDE$] to check the map."
"IDS_TUTORIAL_STRANDED","Help Stranded Survivors to earn PP rewards."
"IDS_TITLE_DLC_STR04","Stronghold - Episode 4"
"IDS_TUTORIAL_TICKER_2C","Kill Zombies to Earn PP."
"IDS_SOUL_NEWS_CH02_00","The FAA insists the rumors are false and the crash of Flight LA 620 inside Los Perdidos was due to mechanical failure and had nothing to do with zombies or the current zombie outbreak, calling the accident a ""tragic coincidence""."
"IDS_SOUL_NEWS_CH02_01","Private security forces are bidding Congress today for their chance at lucrative contracts in cleaning up Los Perdidos after the blast. Darkmatter Security, long rumored to have connections to the now defunct pharmaceutical giant Phenotrans, is reputed to the lead bidder at the present time."
"IDS_SOUL_NEWS_CH02_02","The director the ZDC today appealed for calm and confirms there currently are no reported outbreaks outside of Los Perdidos. While stockpiling on emergency Zombrex syringes is always prudent, he suggested that GPS chipping be considered as preventative agent for those not yet infected, as well as continuing to be the mandatory anti-zombification treatment for those who are infected."
"IDS_SOUL_NEWS_CH03_00","Three separate incidents of illegally infected persons being killed occurred throughout the country today. In Washington, a man drove his car into an informal protest of illegals at the White House who were protesting the assumption that illegals caused the Los Perdidos outbreak.  Meanwhile, in Chicago and Houston, individuals were killed by angry mobs who were apparently hunting down illegally infected persons."
"IDS_SOUL_NEWS_CH03_01","President Sonya Paddock's husband Alan today released a statement indicating that he and his daughters will be going into hiding. Mr. Paddock implies that the fact that his wife was deep in the heart of Los Perdidos when the zombie outbreak occurred was no accident, and insists that Congress make their investigation into the outbreak their highest priority."
"IDS_SOUL_NEWS_CH03_02","In response to continued civil unrest related to the fear of zombie outbreaks, Acting President Hemlock today requested mandatory curfews in all cities with populations larger than 100,000 people. He called for emergency funds to be released so that illegally infected persons can be sought out, forcibly chipped and arrested. The non-reporting of infection with the zombification parasite is now a felony offense in most states."
"IDS_SOUL_NEWS_CH06_00","Rumors that a mass failure of Zombrex chips are responsible for the Los Perdidos outbreak caused the stock market to plummet in value today. Hemlock called the rumors ""a disruptive and vicious sabotage of this nation's economy from those who hate freedom"" and has called upon Congress to introduce legislation criminalizing ""hate speech"" against the government in times of national turmoil."
"IDS_SOUL_NEWS_CH06_01","The movement to treat zombies as terminally ill human beings rather than deceased corpses has been gaining momentum this week as families and friends of those killed and missing in Los Perdidos report distress at seeing images of their deceased loved ones in media reports. Though technically deceased, zombies do continue to move, consume, and in some cases, perform certain ingrained motor skills, such as using weapons."
"IDS_SOUL_NEWS_CH06_02","The ZDC issued a reminder today that all infected and non-infected persons who have GPS Zombrex chips should under no circumstances attempt to remove those chips without medical supervision. We are receiving unconfirmed reports of multiple deaths from attempts at self-removal in the wake of rumors that massive chip failure caused the Los Perdidos outbreak. Please remember, these rumors are false and there is no reason to remove your implants."
"IDS_SOUL_NEWS_CH07_00","On the orders of Congress, the FBI has reportedly raided the head corporate offices of the company responsible for manufacturing Zombrex-dispensing GPS chips. President Hemlock had issued a statement saying that he did not order such a raid, and demands for the suspension of Congress."
"IDS_SOUL_NEWS_CH07_01","The National Guard continues to crack down on disorderly crowds protesting the new mandatory chipping laws. Citizens are reminded that martial law forbids large gatherings of any kind, for the safety of everyone during this time of national crisis. With the bombing of Los Perdidos now imminent, President Hemlock reminds citizens that no one remains alive within city limits, so protests will promote further loss of life, rather than prevent it."
"IDS_SOUL_NEWS_CH07_02","President Hemlock today issued a series of new executive orders aimed at stopping what he calls the ""pervasive rumor-mongering propaganda that threatens to undermine our democracy."" News outlets must now send all content to the newly created ZDC Review board for approval prior to publication. We regret that we must immediately suspend distribution of news updates in the wake of this announcement."
"IDS_SVR_79_NAME","Mel"
"IDS_SVR_80_NAME","Trevor"
"IDS_SVR_81_NAME","Jack"
"IDS_SVR_82_NAME","Ryan"
"IDS_STRANDED_OBJ5","Clear Zombies Around Crystal"
"IDS_STRANDED_OBJ6","Clear Zombies Around Dana"
"IDS_STRANDED_OBJ7","Clear Zombies Around Allison"
"IDS_STRANDED_OBJ8","Clear Zombies Around Brian"
"IDS_STRANDED_OBJ9","Clear Zombies Around Trevor"
"IDS_STRANDED_OBJ10","Clear Zombies Around Tara"
"IDS_STRANDED_OBJ11","Clear Zombies Around Mel"
"IDS_SM_IF_NF","%1 not found"
"IDS_SM_IF_NF_CHEMICAL","CHEMICAL"
"IDS_SM_IF_NF_ELECTRONIC","ELECTRONIC"
"IDS_SM_IF_NF_EXPLOSIVE","EXPLOSIVE"
"IDS_SM_IF_NF_FIREARM","FIREARM"
"IDS_SM_IF_NF_HELMETS","HELMETS"
"IDS_SM_IF_NF_MISC","MISC"
"IDS_SM_IF_NF_PUSHABLE","PUSHABLE"
"IDS_SM_IF_NF_THROWN","THROWN"
"IDS_SM_IF_NF_BEST","BEST WEAPON"
"IDS_SM_IF_NF_VEHICLE","VEHICLE"
"IDS_STATUS_MECHANIC","Mechanic"
"IDS_STATUS_THROWING","Throwing"
"IDS_STATUS_UNUSEDPOINTS","Unused Attribute Points:"
"IDS_STRANDED_OBJ12","Clear Zombies Around Jack"
"IDS_META_ATTRIB_HEALTH_03_NAME","Healing Touch"
"IDS_META_ATTRIB_HEALTH_04_NAME","Take Your Vitamins"
"IDS_META_ATTRIB_HEALTH_05_NAME","Time On My Side"
"IDS_IDS_STRANDED_OBJ13","Family Trauma"
"IDS_META_ATTRIB_HEALTH_06_NAME","Nine Lives"
"IDS_IDS_STRANDED_OBJ14","Save the Family Members"
"IDS_META_ATTRIB_HEALTH_07_NAME","Almost Immortal"
"IDS_META_ATTRIB_HEALTH_08_NAME","Health upgrade 8"
"IDS_META_ATTRIB_INVENTORY_02_NAME","Material Man"
"IDS_META_ATTRIB_INVENTORY_03_NAME","Collector"
"IDS_META_ATTRIB_INVENTORY_04_NAME","More is More"
"IDS_META_ATTRIB_INVENTORY_05_NAME","Hoarder"
"IDS_META_ATTRIB_INVENTORY_06_NAME","Inventory upgrade 6"
"IDS_META_ATTRIB_INVENTORY_07_NAME","Inventory upgrade 7"
"IDS_META_ATTRIB_INVENTORY_08_NAME","Inventory upgrade 8"
"IDS_META_ATTRIB_MELEE_01_NAME","Scrapper"
"IDS_META_ATTRIB_MELEE_02_NAME","Street Fighter"
"IDS_META_ATTRIB_MELEE_03_NAME","Brass Knuckles"
"IDS_META_ATTRIB_MELEE_04_NAME","Bruiser"
"IDS_META_ATTRIB_MELEE_08_NAME","Melee upgrade 8"
"IDS_META_ATTRIB_FIREARMS_01_NAME","Sharp Shooter"
"IDS_META_ATTRIB_FIREARMS_02_NAME","The Best Offense"
"IDS_META_ATTRIB_FIREARMS_03_NAME","Marksman"
"IDS_META_ATTRIB_FIREARMS_04_NAME","Dead Eye"
"IDS_META_ATTRIB_FIREARMS_05_NAME","Trigger Man"
"IDS_META_ATTRIB_FIREARMS_06_NAME","Firearms upgrade 6"
"IDS_META_ATTRIB_FIREARMS_07_NAME","Firearms upgrade 7"
"IDS_META_ATTRIB_FIREARMS_08_NAME","Firearms upgrade 8"
"IDS_META_ATTRIB_MECHANIC_03_NAME","Man Magnet"
"IDS_META_ATTRIB_MECHANIC_04_NAME","Grease Monkey"
"IDS_META_ATTRIB_MECHANIC_05_NAME","Crew Chief"
"IDS_META_ATTRIB_MECHANIC_06_NAME","Untouchable"
"IDS_META_ATTRIB_MECHANIC_07_NAME","Mechanic upgrade 7"
"IDS_META_ATTRIB_MECHANIC_08_NAME","Mechanic upgrade 8"
"IDS_META_ATTRIB_SPEED_01_NAME","Speedster"
"IDS_META_ATTRIB_SPEED_02_NAME","Bouncer"
"IDS_META_ATTRIB_SPEED_03_NAME","Hustler"
"IDS_META_ATTRIB_SPEED_04_NAME","Ninjatude"
"IDS_META_ATTRIB_SPEED_05_NAME","Speed Force"
"IDS_META_ATTRIB_SPEED_06_NAME","Mob Mentality"
"IDS_META_ATTRIB_SPEED_07_NAME","Bolter"
"IDS_META_ATTRIB_SMARTS_01_NAME","Man Happy"
"IDS_META_ATTRIB_SMARTS_06_NAME","American Dream"
"IDS_META_ATTRIB_SMARTS_07_NAME","Library Card"
"IDS_META_ATTRIB_HEALTH_01_DESC","Live a little! Longer, that is.  It's going to take a bit more to get you down."
"IDS_META_ATTRIB_HEALTH_02_DESC","You don't have anything if you don't have your health (blocks). So have some more."
"IDS_META_ATTRIB_HEALTH_03_DESC","Your healthy lifestyle is wearing off on your followers, too."
"IDS_META_ATTRIB_HEALTH_04_DESC","Food in Los Perdidos isn't just good - it's good for you."
"IDS_META_ATTRIB_HEALTH_05_DESC","Good things come to those who wait - like automatic healing. Just get out of the line of fire."
"IDS_META_ATTRIB_HEALTH_06_DESC","Survivors may run off if things get tough, but they'll always come back for more."
"IDS_META_ATTRIB_HEALTH_07_DESC","Go ahead and ignore those hunger pangs - all you have to do to heal is take a breather."
"IDS_META_ATTRIB_HEALTH_08_DESC","+1 Life cube. Empty Life cubes regenerate over time"
"IDS_META_ATTRIB_INVENTORY_01_DESC","Happy to see me? Or are you just carrying more inventory?"
"IDS_META_ATTRIB_INVENTORY_02_DESC","Speak softly and carry a murse - filled with big sticks. Carry more stuff."
"IDS_META_ATTRIB_INVENTORY_03_DESC","Because you never know when you'll need a change of underwear. Or a chainsaw. Carry even more."
"IDS_META_ATTRIB_INVENTORY_04_DESC","Money isn't everything, but carrying a larger zombie-killing arsenal just might be."
"IDS_META_ATTRIB_INVENTORY_05_DESC","You actually can take it with you - at least in Los Perdidos."
"IDS_META_ATTRIB_INVENTORY_06_DESC","+1 Inventory slot"
"IDS_META_ATTRIB_INVENTORY_07_DESC","Unlock [@comboitem_electronic] Electronic combo category"
"IDS_META_ATTRIB_MELEE_01_DESC","More moves and your weapons don't break as much. It's win/win."
"IDS_META_ATTRIB_MELEE_05_DESC","You're getting a lot harder to hold on to. Like a greased pig at a rodeo!"
"IDS_META_ATTRIB_MELEE_06_DESC","It's almost like your hands are automatic weapons now."
"IDS_META_ATTRIB_MELEE_07_DESC","Reduced zombie grapples. Head Job and Disembowel Skill Moves unlocked"
"IDS_META_ATTRIB_MELEE_08_DESC","Maximum Melee damage.  Maximum Melee weapon durability"
"IDS_META_ATTRIB_FIREARMS_01_DESC","More ammo means more dead zombies. Unless you're a really bad shot."
"IDS_META_ATTRIB_FIREARMS_02_DESC","...is a good defense. Armor up!"
"IDS_META_ATTRIB_FIREARMS_03_DESC","With great power comes great responsibility. And you've got both."
"IDS_META_ATTRIB_FIREARMS_04_DESC","If looks could kill, they'd be a lot like your shooting now."
"IDS_META_ATTRIB_FIREARMS_05_DESC","It might actually be time to quit your day job. You're that good."
"IDS_META_ATTRIB_FIREARMS_06_DESC","Unlock [@comboitem_firearm] Firearms combo category"
"IDS_META_ATTRIB_MECHANIC_01_DESC","Practice makes perfect - whip up combos faster."
"IDS_META_ATTRIB_MECHANIC_02_DESC","Warning: you will be accused of being an aggressive driver. Because you are."
"IDS_META_ATTRIB_MECHANIC_03_DESC","More survivors can join your posse, and you've inspired the men to new heights."
"IDS_META_ATTRIB_MECHANIC_04_DESC","You must be using some killer motor oil. Because vehicles last twice as long now."
"IDS_META_ATTRIB_MECHANIC_05_DESC","No more precious slaughtering time wasted with a blowtorch!"
"IDS_META_ATTRIB_MECHANIC_06_DESC","No matter what a terrible driver you are, vehicles just won't quit."
"IDS_META_ATTRIB_MECHANIC_07_DESC","Increase Combo Crafting speed. Unlock [@combocar_4wheellarge] 4-Wheel Big combo vehicle category"
"IDS_META_ATTRIB_MECHANIC_08_DESC","Vehicles cannot be destroyed while being driven"
"IDS_META_ATTRIB_SPEED_01_DESC","Sometimes a real man...needs to run the hell away."
"IDS_META_ATTRIB_SPEED_02_DESC","Just pick yourself up and dust yourself off.  Faster."
"IDS_META_ATTRIB_SPEED_03_DESC","All that cross-training zombie killing is paying off. Run longer, more often."
"IDS_META_ATTRIB_SPEED_04_DESC","If you can't fight like a ninja, at least you can get up like one."
"IDS_META_ATTRIB_SPEED_05_DESC","With your speed and reflexes, you're real hard to grab ahold of."
"IDS_META_ATTRIB_SMARTS_03_DESC","Not only are you getting more popular,  the ladies are willing to go the extra mile for you."
"IDS_META_ATTRIB_SMARTS_04_DESC","Problems pulling off those skill moves? Not anymore! And now with extra PP!"
"IDS_META_ATTRIB_SMARTS_05_DESC","Book learning can go a long way."
"IDS_META_ATTRIB_SMARTS_06_DESC","Increased PP, just for doing the same things you did before! Living large, baby."
"IDS_META_ATTRIB_SMARTS_07_DESC","So many books, so little time. So why not use them all at once?"
"IDS_TUTORIAL_TICKER30","Mash [@$ATTACKLIGHT$_ig] or [@$JUMP$_ig]."
"IDS_DISPLAY_NAME_LUST_DANCING_POLE","Dancing Pole"
"IDS_CHALLENGE_KILLS_NUMBER","%1 KILLS"
"IDS_MINUS_SIGN","-"
"IDS_HUD_KILLSTREAK1","x2 PP!"
"IDS_HUD_KILLSTREAK2","x3 PP!"
"IDS_HUD_KILLSTREAK3","x4 PP!"
"IDS_HUD_KILLSTREAK4","x5 PP!"
"IDS_HUD_KILLSTREAK5","x6 PP!"
"IDS_HUD_KILLSTREAK6","x7 PP!"
"IDS_HUD_KILLSTREAK7","x10 PP!"
"IDS_HUD_KILLSTREAK8","Gold VI Kill Streak!"
"IDS_HUD_KILLSTREAK9","Gold VII Kill Streak!"
"IDS_HUD_KILLSTREAK10","Gold VIII Kill Streak!"
"DIA_DR3_OSMIS_CH00_CAST_01_54","Oh, thank god!"
"DIA_DR3_OSMIS_CH00_CAST_01_55","There's more people alive out here!"
"DIA_DR3_OSMIS_CH00_CAST_01_61","Yeah, not the best timing for a pit stop."
"DIA_DR3_OSMIS_SOUL_KILLAGENT_CAST_01_12","What?!"
"DIA_DR3_OSMIS_SOUL_KILLAGENT_CAST_01_13","Nick, you have been played, man."
"DIA_DR3_OSMIS_SOUL_KILLAGENT_CAST_01_14","Uh... Thanks, I guess."
"DIA_DR3_OSMIS_SOUL_KILLAGENT_CAST_01_15","Whatever."
"DIA_DR3_OSMIS_SOUL_LOCATEPOI_CAST_01_08","It's a shipping manifest from Collins Chemical!"
"DIA_DR3_OSMIS_SOUL_LOCATEPOI_CAST_01_09","Looks like it's a map of the illegal safe houses! Oh, my god. They're being tracked..."
"DIA_DR3_OSMIS_SOUL_LOCATEPOI_CAST_01_10","Looks like it's a map of the illegal safe zones! Oh, my god. They're being tracked..."
"DIA_DR3_OSMIS_CH01_CAST_01_05","Oh, I shoulda done this ages ago."
"DIA_DR3_OSMIS_CH01_CAST_01_06","Oh, this is gonna come in HANDY."
"DIA_DR3_OSMIS_CH02_CAST_01_20","Not this one."
"DIA_DR3_OSMIS_CH02_CAST_01_21","That's not her, either."
"DIA_DR3_OSMIS_CH02_CAST_01_22","Damn, where is she?"
"DIA_DR3_OSMIS_CH02_CAST_01_23","Looks like the right one, but it's locked!"
"DIA_DR3_OSMIS_CH02_CAST_01_24","Gotta be keys somewhere down here."
"DIA_DR3_OSMIS_CH02_CAST_01_25","Got 'em."
"DIA_DR3_OSMIS_CH02_CAST_01_26","Got the keys. Let's unlock your dead girl and get to the Zombrex already."
"DIA_DR3_OSMIS_CH02_CAST_01_27","Man, I really need to get that Zombrex."
"DIA_DR3_OSMIS_CH02_CAST_01_28","I'm toast if I don't find that Zombrex."
"DIA_DR3_OSMIS_CH02_CAST_01_29","They better have some Zombrex..."
"DIA_DR3_OSMIS_CH02_CAST_01_30","Everything's going to hell."
"DIA_DR3_OSMIS_CH02_CAST_01_31","Oh, man. That guy's alive!"
"DIA_DR3_OSMIS_CH02_CAST_01_32","Hey, are you okay?!"
"DIA_DR3_OSMIS_CH02_CAST_01_33","Holy crap, these guys are bad news."
"DIA_DR3_OSMIS_CH02_CAST_01_34","Holy shitballs."
"DIA_DR3_OSMIS_CH02_CAST_01_35","Like this wasn't creepy enough..."
"DIA_DR3_OSMIS_CH02_CAST_01_36","Oh, shit. I'm gonna have to carry it."
"DIA_DR3_OSMIS_CH02_CAST_01_37","Oh, no. Not these guys again."
"DIA_DR3_OSMIS_CH02_CAST_01_38","Dammit, there's more of 'em!"
"DIA_DR3_OSMIS_CH03_CAST_01_35","This city is so screwed."
"DIA_DR3_OSMIS_CH03_CAST_01_36","My old friends... great."
"DIA_DR3_OSMIS_CH03_CAST_01_37","What the hell are those?!"
"DIA_DR3_OSMIS_CH04_CAST_01_12","Crap, it's locked. Gotta be a key in the office..."
"DIA_DR3_OSMIS_CH04_CAST_01_13","Fight in... dunno about that. Disguise... might work. Or find a break in the gates. Okay... I got this."
"DIA_DR3_OSMIS_CH04_CAST_01_14","Fight, disguise or sneak in... sure... no problem."
"DIA_DR3_OSMIS_CH04_CAST_01_15","Gotta be real careful here..."
"DIA_DR3_OSMIS_CH04_CAST_01_16","That's my best bet, sneaking in..."
"DIA_DR3_OSMIS_CH04_CAST_01_17","Maybe there's something in that truck..."
"DIA_DR3_OSMIS_CH04_CAST_01_18","Looks like it'll fit. Here goes nothing..."
"DIA_DR3_OSMIS_CH04_CAST_01_19","Run! Get to cover!"
"DIA_DR3_OSMIS_CH04_CAST_01_20","Get to the gate!"
"DIA_DR3_OSMIS_CH04_CAST_01_21","Shit, I need a keycard or something!"
"DIA_DR3_OSMIS_CH04_CAST_01_22","I got the fuel! Open up, Rhonda!"
"DIA_DR3_OSMIS_CH05_CAST_01_23","Uh, oh. These assholes..."
"DIA_DR3_OSMIS_CH05_CAST_01_24","Diego, what the hell...?"
"DIA_DR3_OSMIS_CH05_CAST_01_25","No zombies... got a weird feeling about this."
"DIA_DR3_OSMIS_CH05_CAST_01_26","What happened here?"
"DIA_DR3_OSMIS_CH05_CAST_01_27","What happened here? They're all dead."
"DIA_DR3_OSMIS_CH05_CAST_01_28","Sounds like we got some company..."
"DIA_DR3_OSMIS_CH06_CAST_01_28","Shit, I gotta get out of here!"
"DIA_DR3_OSMIS_CH06_CAST_01_29","Those parts have to be here somewhere!"
"DIA_DR3_OSMIS_CH06_CAST_01_30","Dammit, where are they?!"
"DIA_DR3_OSMIS_CH06_CAST_01_31","Ok, it's gotta be in this room!"
"DIA_DR3_OSMIS_CH06_CAST_01_32","Ok, the alarm controls gotta be in this room!"
"DIA_DR3_OSMIS_CH06_CAST_01_33","Damn, where'd he go?"
"DIA_DR3_OSMIS_CH06_CAST_01_34","Hope he made it out of here alive..."
"DIA_DR3_CIN_CH03_BOSS_02_BATTLE_TRANSITION_BOSS_02_10","Give him a break, boys!"
"IDS_CLOTHING_CAT_SETS","Outfits"
"IDS_CLOTHING_CAT_CHEST","Chest"
"IDS_CLOTHING_CAT_HEAD","Heads"
"IDS_CLOTHING_CAT_HAT","Hat Styles"
"DIA_DR3_OSGEN_SOULREPLY_CAST_01_15","Whoa."
"DIA_DR3_OSGEN_SOULREPLY_CAST_01_16","That's messed up."
"DIA_DR3_OSGEN_SOULREPLY_CAST_01_23","Shit."
"DIA_DR3_OSGEN_SOULREPLY_CAST_01_24","Shit."
"DIA_DR3_OSGEN_SOULREPLY_CAST_01_28","Oh my god."
"DIA_DR3_OSGEN_SOULREPLY_CAST_01_37","Man..."
"IDS_HUD_CHALLENGE_PROGRESS","%1 Kills to go!"
"IDS_PUPPET_MISSION_REPLAY","Puppet - Replay"
"IDS_HUD_CHALLENGE_PROGRESS1","1 Kill to go!"
"IDS_HUD_CHALLENGE_PROGRESS2","Earned!"
"IDS_SURVIVAL_GUIDE_SPEND","SPEND ATTRIBUTE POINT"
"IDS_ST_EARNED","EARNED!"
"DIA_DR3_OSGEN_HORDESMALL_CAST_01_02","Shit..."
"DIA_DR3_OSGEN_HORDESMALL_CAST_01_03","Shit..."
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_00","Sweet!"
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_01","Sweet!"
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_02","What we got here?"
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_03","What we got here?"
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_04","Let's see what we got."
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_05","Let's see what we got."
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_06","Nice haul."
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_07","Let's check this out."
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_08","Anticipation..."
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_09","Hello?"
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_10","Hello?"
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_11","Hello?"
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_12","Hello?"
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_13","Here we go..."
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_14","Here we go..."
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_15","Here goes nothing."
"DIA_DR3_OSGEN_SOULDOOR_CAST_01_16","What's in the stash?"
"IDS_HUD_TRAINING_MEDAL_EARNED1","[@challenge_medal_bronze%60]  Bronze medal earned!"
"IDS_HUD_TRAINING_MEDAL_EARNED2","[@challenge_medal_silver%60]  Silver medal earned!"
"IDS_HUD_TRAINING_MEDAL_EARNED3","[@challenge_medal_gold%60]  Gold medal earned!"
"DIA_DR3_OSMIS_SM05_GLOBAL_VOICE_00","Yo. Some business lady out by the law office in Central. Looks desperate. And rich."
"DIA_DR3_OSMIS_SM07_GLOBAL_VOICE_00","Hey, man. Scared looking girl shooting off flares in Ingleton. Looks real sad."
"DIA_DR3_OSMIS_SM08_GLOBAL_VOICE_00","Hey, some very intense-looking chick doing some ritual over in the graveyard. Shit."
"DIA_DR3_OSMIS_SM15_GLOBAL_VOICE_00","Hey, pal. Banged-up tough guy down on the highway by Ingleton. Go in peace, man."
"DIA_DR3_OSMIS_SM18_GLOBAL_VOICE_00","Some rock n' roll chick in Felicia ladies fashions, man. In Central. Might get lucky."
"DIA_DR3_OSMIS_SM24_GLOBAL_VOICE_00","Bro. Manic-looking dude at the Ingleton gun shop, on the roof. Might be a jumper."
"DIA_DR3_OSMIS_SM28_GLOBAL_VOICE_00","Nick. There's a hot little illegal chick over by the Ingleton Motel. She looks pissed."
"DIA_DR3_OSMIS_SM41_GLOBAL_VOICE_00","Yo, hungry man at the T-shirt shop in Central, eyeing the zombies. I have seen it all now."
"DIA_DR3_OSMIS_SM43_GLOBAL_VOICE_00","Bud, there's a guy crying over a pool full of zombies by the landslide in Sunset. Later."
"DIA_DR3_OSMIS_SM49_GLOBAL_VOICE_00","Whoa, dude crying over some jewelry at the Almuda Bus Depot. Get him a tissue?"
"DIA_DR3_OSMIS_SM51_GLOBAL_VOICE_00","Nick, some pimp-ass dude looking anxious on the South Bridge. See what he needs."
"DIA_DR3_OSMIS_SM52_GLOBAL_VOICE_00","Hey, dude over in the celeb mansion in Sunset, looks like he's hard up."
"DIA_DR3_OSMIS_SM53_GLOBAL_VOICE_00","Yo, lady in a fancy outfit fighting off the zombs at the outdoor stage in Central. Yikes, man."
"DIA_DR3_OSMIS_SM55_GLOBAL_VOICE_00","Nick, stranded RV on the Los Perdidos Bridge, but I see a guy alive in there. Check it out."
"DIA_DR3_OSMIS_SM56_GLOBAL_VOICE_00","Hey, man. Anxious-looking dude trying to get into a house in Sunset. See if he needs a hand."
"DIA_DR3_OSMIS_SM58_GLOBAL_VOICE_00","Nick, man. Some dude running around the cop shop in Central. Looks like a tough guy."
"DIA_DR3_OSMIS_SM59_GLOBAL_VOICE_00","Yo, some chef dude freaking out over at South Almuda recycling. Maybe he lost his muffins."
"DIA_DR3_OSMIS_PSY02_GLOBAL_VOICE_00","Hey, saw some desperate looking dude checking out the buffet place in Ingleton. Hungry?"
"DIA_DR3_OSMIS_PSY05_GLOBAL_VOICE_00","Nick! Buffed up dude holed up at that Yoh-Gah! studio in Sunset. Probably good in a fight."
"DIA_DR3_OSMIS_PSY04_GLOBAL_VOICE_00","Yo, looks like a guy got himself coitus interuptus-ed over at Annie's XXX in Almuda."
"DIA_DR3_OSMIS_PSY07_GLOBAL_VOICE_00","Whoa, peaced out monk in the zen gardens in Ingleton. Looks kinda lonely, man."
"DIA_DR3_OSMIS_PSY01_GLOBAL_VOICE_00","Yo, wimpy dude from before. Got a chick with him at the yacht in Central. Don't look good."
"DIA_DR3_OSMIS_SM17_GLOBAL_VOICE_00","Bro, got some old lady making soup in those crack houses in Ingleton. Check it."
"IDS_GENERATE_CUBEMAPS_NIGHT_SP","Generate Cubemaps Night SP"
"IDS_CHP07_OBJ8A","Clear Zombies Around Annie"
"IDS_CHP07_OBJ8B","Help Annie"
"IDS_LABEL_NO_ITEM","No item."
"IDS_CUSTOM_MATCH_DAYS_DESC","Include days in your match"
"IDS_CUSTOM_MATCH_DAYS","DAYS"
"IDS_CUSTOM_MATCH_CHP","Chapters"
"IDS_CUSTOM_MATCH_LEVEL_DESC","Include player level in match"
"IDS_CUSTOM_MATCH_LEVEL","Player Level"
"IDS_CUSTOM_MATCH_LOC_DESC","Include location in match"
"IDS_CUSTOM_MATCH_LOC","Location"
"IDS_CUSTOM_MATCH_COLL","Collectibles"
"IDS_CUSTOM_MATCH_GAME_MODE_DESC","Include game mode in match"
"IDS_CUSTOM_MATCH_GAME_MODE","Game Mode"
"IDS_ONLINE_TIME_UNTIL_MATCH","Time To Match: %1"
"IDS_ONLINE_MATCHMAKING_DESC","Match making description"
"IDS_ONLINE_QUICKMATCH_DESC","Choose this play style if you want to be matched as quickly as possible with other players, regardless of skill level or play style."
"IDS_ONLINE_CUSTOMMATCH_DESC","Custom match description"
"IDS_ONLINE_CUSTOMMATCH","Custom Match"
"IDS_ONLINE_MATCHMAKING","Match Making"
"IDS_META_ATTRIB_PLUS1_HEALTH_DESC_1","Extra sit-ups before bed gives more muscle tone and upgrades Nick's Life Points by one square."
"IDS_META_ATTRIB_PLUS1_HEALTH_DESC_2","Nick sticks to his workout regime and gets yet another Life Point added."
"IDS_STRANDED_OBJ13","Clear Enemies Around Linda"
"IDS_META_ATTRIB_PLUS_SURVIVOR_HEALTH_DESC","The health craze is catching on.  This upgrades Nick's Life Points by another square as well as boosts the Life Points of survivors in his posse by X%."
"IDS_META_ATTRIB_PLUS1_INVENTORY_DESC_1","Nick finds a hidden pocket in his clothing.  He can now carry one more item."
"IDS_META_ATTRIB_PLUS1_INVENTORY_DESC_2","Nick finds another spot for an item by tucking it in the waistband."
"IDS_META_ATTRIB_PLUS1_INVENTORY_DESC_3","By shifting to the left, Nick was able to find yet another spot to hold an item."
"IDS_META_ATTRIB_PLUS1_INVENTORY_DESC_4","An item can now be safely tucked away in ""nature's pocket""."
"IDS_META_ATTRIB_FIREARM_ACCURACY_DESC","Nick now aims with the open eye. Firearms' accuracy is increased."
"IDS_META_ATTRIB_FIREARM_AMMO_DESC","Nick uses his ingenuity to cram more bullets into guns.  All firearms now hold more ammo."
"IDS_META_ATTRIB_FIREARM_ARMOR_DESC","Nick heard somewhere that bullet wounds are cool.  He steels himself to be able to take more pain, reducing bullet damage received."
"IDS_META_ATTRIB_FIREARM_DAMAGE_DESC","Nick learns to custom tune his ammo.  Firearms do more damage."
"IDS_META_ATTRIB_MAX_FIREARM_DAMAGE_DESC","Nick messes with his gunpowder, making every firearm HV equivalent.  Bullets do maximum damage."
"IDS_META_ATTRIB_SKILL_MOVE_DESC_1","Who said that videogames aren't good for kids? All those quarters spent on the arcade taught Nick a thing or two about fighting. New skill unlocked!"
"IDS_META_ATTRIB_SKILL_MOVE_DESC_2","Nick remembers watching kung fu flicks as a kid.  His memories of the cool moves have unlocked a new skill."
"IDS_META_ATTRIB_MAX_MELEE_DAMAGE_DESC","Nick can expertly target pressure points and does some serious damage."
"IDS_META_ATTRIB_MELEE_ARMOR_AND_SKILL_MOVE_DESC","Nick learns to roll with the punches to reduce melee damage received. The training really pays off, as Nick also gets a new Skill move."
"IDS_META_ATTRIB_ENEMY_GRAPPLE_AND_SKILL_MOVE_DESC","Nick has become a master of oil wrestling. Not only has learned a new skill, but all that grease also make easier to escape from grapples."
"IDS_META_ATTRIB_MELEE_DURABILITY_DESC","Nick's getting better at this fighting thing.  He can reduce wear and tear on weapons, making them last longer."
"IDS_META_ATTRIB_PIERCING_FIREARM_DESC","Nick starts filing down ammo for home-made armor piercing bullets.  Not as effective as store bought, these bullets sometimes penetrate through their targets."
"IDS_SOULSERVERS_PLANT_EXPLOSIVES","Plant Explosives"
"IDS_META_ATTRIB_WEAPON_KNOCKBACK_DESC","Aerodynamics, drag, current forces... Nicks mastery of physics allows him to send enemies flying away with ease."
"IDS_IDS_SVR_84_NAME","Maia"
"IDS_IDS_SVR_85_NAME","Mila"
"IDS_IDS_SVR_86_NAME","Cara"
"IDS_IDS_SVR_87_NAME","Liam"
"IDS_IDS_SVR_88_NAME","Jordan"
"IDS_IDS_SVR_89_NAME","Alec"
"IDS_IDS_SVR_90_NAME","Madeline"
"IDS_HUD_ADDED_LOCKER_SURVIVOR","%1 added to Survivor Bulletin Board"
"IDS_HUD_ADDED_LOCKER_WEAPON","%1 added to Weapons Locker"
"IDS_HUD_ADDED_LOCKER_VEHICLE","%1 added to Vehicle Lot"
"IDS_STRANDED_OBJ14","Clear Zombies Around Vicki"
"IDS_STRANDED_OBJ15","Clear Zombies Around Mila"
"IDS_STRANDED_OBJ16","Clear Zombies Around Alec"
"IDS_STRANDED_OBJ18","Clear Zombies Around Jasmine"
"IDS_STRANDED_CH05_PRODUCTION","Clear Zombies Around Jordan"
"IDS_NEW_DLC_AVAILABLE","New downloadable content available!"
"IDS_IDS_SM_HINT_SH_1_TITLE","Ingleton Motel"
"IDS_IDS_SM_HINT_SH_2_TITLE","U Break Wi Fix"
"IDS_IDS_SM_HINT_SH_3_TITLE","Empty Office Space"
"IDS_IDS_SM_HINT_SH_4_TITLE","Restaurant Space - Central City"
"IDS_IDS_SM_HINT_SH_5_TITLE","Sunset Hills High School"
"IDS_IDS_SM_HINT_SH_7_TITLE","Loft"
"IDS_IDS_SM_HINT_SH_8_TITLE","Train Station"
"IDS_IDS_SM_HINT_CW_1","Combine a pair of boxing gloves with a small motor, such as a motorcycle engine. The result will give your punches that extra bit of heft, increase mortality rates and catapult you towards your enemies. Of course you'll need the right blueprint if you want to be able to make this dynamic combination."
"IDS_IDS_SM_HINT_CW_2","Once you've found the blueprint for this unique combination, try combining a battleaxe with a game console to create a uniquely effective and talkative weapon."
"IDS_IDS_SM_HINT_CW_3_TITLE","Jazz Hands"
"IDS_IDS_SM_HINT_CW_3","With the correct blueprint, an ordinary handgun can be made surprisingly more useful, and aesthetically pleasing. Add a pair of MMA gloves into the mix and you'll quadruple your fun!"
"IDS_IDS_SM_HINT_CW_4_TITLE","Mauler"
"IDS_IDS_SM_HINT_CW_4","Once you discover this blueprint a machete becomes a vastly more efficient and safe weapon. Add a katana sword to one end of the machete to create the mauler. Enjoy a more removed zombie-killing experience!"
"IDS_IDS_SM_HINT_CW_5_TITLE","Flamethrower"
"IDS_IDS_SM_HINT_CW_5","With the appropriate blueprint in hand, try combining cooking oil with a leaf blower. This should result in a functional and convenient personal-size flamethrower."
"IDS_IDS_SM_HINT_CW_6","Crossbows are useful for casual hunting or target practice, but when combined with a roman candle, they can become extremely powerful. Once the blueprint for the blambow is in your possession, let the fireworks begin!"
"IDS_IDS_SM_HINT_CW_6_TITLE","Blambow"
"IDS_IDS_SM_HINT_CW_7","Guns are quite functional against zombies as a general rule; however as soon as you discover this blueprint, attaching a machete to a sawed-off shotgun creates an even more lethal experience."
"IDS_IDS_SM_HINT_CW_8","Blunt weapons, such as sledgehammers, are always useful against zombies, but are of limited application in crowds. If you have the correct blueprint, adding a battery to the mix can substantially increase the lethality and usability of your blunt object."
"IDS_IDS_SM_HINT_CW_9","Traffic lights are not normally effective weapons. However, with a little creativity, the right blueprint and a battery, you can transform your traffic signal into a menace. Add some liquid nitrogen or a propane tank for some extra bang for your buck."
"IDS_IDS_SM_HINT_CW_10_TITLE","Grim Reaper"
"IDS_IDS_SM_HINT_CW_10","ZDC scientists were able to construct a very unique weapon in our labs using a scythe, a katana sword and this blueprint. The addition of a Reaper mask yielded a happy accident! Try this combination for increased zombie mortality rates! A gasoline canister adds the final touch.  Enjoy!"
"IDS_IDS_SM_HINT_CF_3_TITLE","Untouchable"
"IDS_IDS_SM_HINT_CF_4_TITLE","Repulse"
"IDS_IDS_SM_HINT_CF_5_TITLE","Randomizer"
"IDS_IDS_SM_HINT_CF_6_TITLE","Nectar"
"IDS_IDS_SM_HINT_CF_9_TITLE","Energizer"
"IDS_IDS_SM_HINT_CF_10","Combining drugs with meat or fruits, and also combining vegetables with meat and fruits has been found in the laboratory to give extraordinary restorative powers, and to extend the feeling and experience of wellbeing for a short period of time."
"IDS_IDS_SM_HINT_DI_1_TITLE","Hunter Thibodeaux"
"IDS_IDS_SM_HINT_DI_1","Hunter was constantly bullied by his siblings and parents. As a result, he is psychologically stuck in an adolescent state of maturity. Though generally psychopathic, he has some remaining touches of empathy. He enjoys causing others pain and suffering, and displays a pervasive pattern of grandiosity. His parole officer notes that he is disturbed by reminders of how brutal he has become."
"IDS_IDS_SM_HINT_DI_2","While unassuming in appearance, Kenneth has clinical signs of mania and aggression masked by his overwhelming desire for approval. Kenneth's feelings of inadequacy cause him to imitate those he deems admirable, but these feelings can easily turn to hate. Kenny is provoked by reminders of his vulnerability, such as his tendency to be a copycat."
"IDS_IDS_SM_HINT_DI_3","Due to her clinical obesity, Darlene is confined to a scooter, but her large body mass and her obsessive mania with food make Darlene a potentially lethal threat. Darlene has profound feelings of entitlement and martyrdom. She is provoked by the fact that she cannot eat it all. If she becomes aggressive, reminders that she is hungry may distract her into eating."
"IDS_IDS_SM_HINT_DI_4","Albert is consumed by feelings of deprivation. He compensates for this by focusing on the acquisition of wealth as a measure of personal satisfaction and self-worth. A former M.D., Albert's license was suspended after repeated unnecessary surgeries in the name of profit. Authorities have expressed concern that Albert may resort to unethical practices in conditions of societal breakdown. He may be distracted by threats that anyone would try taking his money or personal property."
"IDS_IDS_SM_HINT_DI_5_TITLE","Dylan Fuentes"
"IDS_IDS_SM_HINT_DI_5","Diagnosed with histrionic personality disorder, Dylan compensates for his considerable life failures at home, work, and school by imagining sexual situations in which he feels powerful and strong. His psychiatrist suggests that without societal restraints or civil authority to stop him, Dylan may act out all of his sexual fantasies on anyone who crosses his path. Reaffirming that his actions are sexy and pleasurably kinky, or that he provokes feelings of being horny in others, may flatter him to the point of vulnerability."
"IDS_IDS_SM_HINT_DI_6_TITLE","Jherii Gallo"
"IDS_IDS_SM_HINT_DI_6","The only child of wealthy older parents, Jherii was raised to believe she was beautiful and capable of anything if she only just ""believed"". This catastrophic failure in child-rearing resulted in a clinically perfect narcissist. This clinical disorder combined with high levels of steroid use make Jherii at high risk for reacting with anger to anything which may disrupt her plans to be a winner. She is known to react positively to being told she is very attractive or being given the opportunity to show off her physique."
"IDS_IDS_SM_HINT_DI_7_TITLE","Theodore Lagerfeld, Jr."
"IDS_IDS_SM_HINT_DI_7","Extremely affluent,  Teddy has been coddled and waited on his entire life. Teddy has been identified as having dismissive-style avoidant attachment and has no desire for interpersonal relationships beyond those of servant/master. He also has an extreme form of passivity and is nearly unable to perform any actions himself. Teddy requires large amounts of chips and adult diapers to even approach a normal level of functionality."
"IDS_IDS_SM_HINT_DI_8","A former unsuccessful used car salesman and humiliated by his ex-wife and ungrateful children, Harry abandoned his former life to adopt the name ""Zhi"" and a life of seclusion and meditation. Harry's psychologist suggests that he is obsessed with the indiscriminate nature of suffering, and feels that a higher power may have specially targeted him for pain. As a result, he has become pathologically protective of his space and solitude. In any case of catastrophe, Harry might be provoked by any disruption of his quiet and privacy."
"IDS_IDS_SM_HINT_HP_1_TITLE","Low-Rent Homes - Ingleton"
"IDS_IDS_SM_HINT_HP_2_TITLE","Low Cost Luxury - Ingleton"
"IDS_IDS_SM_HINT_HP_3_TITLE","Big Buck Hardware - Ingleton"
"IDS_IDS_SM_HINT_HP_4_TITLE","Old Restaurant Patio - Central City"
"IDS_IDS_SM_HINT_HP_5_TITLE","Hotel Balcony - Central City"
"IDS_IDS_SM_HINT_HP_7_TITLE","El Spanol Liquor - Sunset Hills"
"IDS_IDS_SM_HINT_HP_8_TITLE","Rooftop path - Sunset Hills area"
"IDS_IDS_SM_HINT_HP_9_TITLE","Cold Storage - South Almuda"
"IDS_IDS_SM_HINT_HP_10","This popular shop is accessible both by front and rear entry. Deep inside, a staircase can be located which goes up to the roof. From there, travelers can go across the pedestrian bridge to the second floor of the warehouse, and may locate a window which allows access to the rooftops."
"IDS_IDS_SM_WP_1_TITLE","Wall Paper 1"
"IDS_IDS_SM_WP_3_TITLE","Wall Paper 3"
"IDS_IDS_SM_WP_4_TITLE","Wall Paper 4"
"IDS_IDS_SM_WP_5_TITLE","Wall Paper 5"
"IDS_IDS_SM_RT_2_TITLE","Ring Tone 2"
"IDS_IDS_SM_RT_3_TITLE","Ring Tone 3"
"IDS_IDS_SM_RT_4_TITLE","Ring Tone 4"
"IDS_IDS_SM_RT_5_TITLE","Ring Tone 5"
"IDS_COMPANION_SMARTGLASS_DISABLED","Not Used"
"IDS_IDS_SM_USB_1_DESCRIPTION","Upgrades available for your smart device"
"IDS_IDS_SM_HINT_CW_9_TITLE","Electric Staff"
"IDS_IDS_SM_HINT_DI_4_TITLE","Albert Contiello"
"IDS_SVR_91_NAME","Tracey"
"IDS_SVR_92_NAME","Eva"
"IDS_SVR_93_NAME","Greta"
"IDS_SVR_94_NAME","Alex"
"IDS_SVR_95_NAME","Brandon"
"IDS_SVR_96_NAME","Scott"
"IDS_SVR_97_NAME","Mike"
"IDS_SVR_98_NAME","Jasleen"
"IDS_SVR_99_NAME","Kaliyan"
"IDS_SVR_103_NAME","Sam"
"IDS_SVR_104_NAME","Kellen"
"IDS_SVR_105_NAME","Nora"
"IDS_SVR_106_NAME","Katarina"
"IDS_SVR_107_NAME","Vernon"
"IDS_IDS_LOCKER_SUPPLY_NOTENOUGH","Locker resupplying - please wait"
"IDS_IDS_LOCKER_VEHICLE_UNABLESPAWN","Vehicle can't be created - locations blocked"
"IDS_STRANDED_OBJ17","Clear Zombies Around Scott"
"IDS_STRANDED_OBJ25","Clear Zombies Around Madeline"
"IDS_STRANDED_OBJ19","Clear Zombies Around Brandon"
"IDS_STRANDED_OBJ20","Clear Zombies Around Maia"
"IDS_STRANDED_OBJ21","Clear Zombies Around Kaliyan"
"IDS_E3_DEMO","E3 Demo - Stage"
"IDS_PUPPET_TEST","Puppet Test"
"IDS_TUTORIAL_TICKER31","Press [@$RESETCAMERA$] to focus on the psycho."
"IDS_CHALLENGE_ON_AWARD_BLUEPRINT","100 Blueprints found!"
"IDS_CHALLENGE_ON_AWARD_STATUE","All Frank Statues Collected!"
"IDS_CHALLENGE_ON_AWARD_SPEAKERS","All ZDC Speakers Destroyed!"
"IDS_CHALLENGE_REMIND_STATUE","%1 of %2 Frank Statues collected."
"IDS_CHALLENGE_REMIND_SPEAKERS","%1 of %2 ZDC Speakers Destroyed."
"IDS_CHALLENGE_DISPLAYNAME_BLUEPRINTS","Master Crafter"
"IDS_CHALLENGE_DISPLAYNAME_STATUES","Hero Worship"
"IDS_CHALLENGE_DISPLAYNAME_SPEAKERS","Bye Bye Brainwashers"
"IDS_CHALLENGE_DESCRIPTION_BLUEPRINTS","Collect 90 Blueprints for Combo Weapons and Combo Vehicles"
"IDS_CHALLENGE_DESCRIPTION_STATUES","Scour Los Perdidos to collect the commemorative Limited Edition Frank Statues"
"IDS_CHALLENGE_DESCRIPTION_SPEAKERS","Stop the Anti-Infected propaganda by destroying all the ZDC Speakers"
"IDS_PP_SPEAKER_ITEM_DESC","Government Speakers that deliver Anti-Infected propaganda."
"IDS_SOUL_GETCALLFROMJAMIE_OBJ","Get Update from Jamie"
"IDS_CONTROLS_SPRINTRUN","RUN / SPRINT"
"IDS_CONTROLS_HOLDTORUN","Hold to run"
"IDS_CONTROLS_INVENTORY2","Hold to view"
"IDS_CONTROLS_GRAPPLE","[@$ATTACKHEAVY$_ig] + [@$INTERACT$_ig] Grapple"
"IDS_CONTROLS_INVENTORY3","Tap to switch weapon"
"IDS_TUTORIAL_TICKER33","Use [@$ATTACKHEAVY$_ig] + [@$INTERACT$_ig] to perform a skill move."
"IDS_TUTORIAL_TICKER34","Keep the Kill Streak counter going to increase PP gained."
"IDS_HUD_DOOR","Door"
"IDS_STRANDED_OBJ26","Clear Zombies Around Alex"
"IDS_STRANDED_OBJ27","Clear Zombies Around Eva"
"IDS_STRANDED_OBJ28","Clear Zombies Around Greta"
"IDS_ENDGAME_ENDING_X","Ending X"
"IDS_STRANDED_OBJ29","Clear Zombies Around Tracey"
"IDS_UI_GAMESUMMARY_TIME","%1: %2"
"IDS_STRANDED_OBJ30","Clear Zombies Around Steven"
"IDS_HUD_ADDED_BOOK","%1 available in Survival Guide"
"IDS_STRANDED_OBJ31","Clear Zombies Around Vernon"
"IDS_STRANDED_OBJ32","Clear Zombies Around Katarina"
"IDS_STRANDED_OBJ33","Clear Zombies Around Ryan"
"IDS_STRANDED_OBJ34","Clear Zombies Around Mike"
"IDS_STRANDED_OBJ35","Clear Zombies Around Sheldon"
"IDS_STRANDED_OBJ36","Clear Zombies Around Nora"
"IDS_CINE_INITIAL_DATELINE_LOCATION","Los Perdidos, California"
"IDS_CINE_INITIAL_DATELINE_TIME_REMAIN","72 HOURS POST OUTBREAK"
"IDS_COLLECTIBLE_AWARD_STATUE","%1 of %2 Limited Edition Frank Statues Collected!<br/>%3 PP"
"IDS_COLLECTIBLE_AWARD_SPEAKERS","%1 of %2 ZDC Speakers Destroyed  %3 PP!"
"IDS_E3_DEMO_15","E3 Demo - Theatre"
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_CAST_01_10","Mother!..."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_CAST_01_30","Oh shit. Hey, hey! Wait!"
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_CAST_01_40","Hello? Hello? Please! Can you help? We're trapped in a..."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_CAST_01_50","What?"
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_CAST_01_60","I can hear you."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_CAST_01_70","You can see me right?"
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_CAST_01_80","Can you help?"
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_CAST_01_90","Are you a Cop?"
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_110","Whoa, man. I see your mouth moving, but I ain't hearing nothing."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_120","I can't hear you, man. Your mic is busted, dangit."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_130","Am I a Cop? Oh, that is a good one man."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_140","I am a, professional office sanitation management, um...technician?"
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_150","Yeah, no, uh, I just ran when that shit hit the fan man."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_160","I holed up in some surveillance room."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_170","That zombie civil defense shit, the ZDC."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_180","Yeah, found a body propping the door open, so locked my ass in here, straight up."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_190","Name's Jamie Flynt...Nick."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_200","Yeah, I see your shirt there, cowboy."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_210","So here's the deal, I can't call no one but you."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_220","But, you know, it ain't all bad, I got a bag of chips...and a bank of monitors."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_230","I'm getting the hang of this civil defense system shit. Looks pretty sick."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_240","Yo, just hang on to this thing, man. I will call you back if I see anyone alive who needs help."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_250","Plus...maybe you can help me out with a couple of extra things if you are so inclined."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_260","So...listen...umm."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_270","Those illegals got some nice hideouts around town."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_280","There's one at the motel, just North of you, in Ingleton."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_290","It is perfect for folks to wait this thing out."
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_300","Yeah, good place to store stuff too so,"
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_VOICE_310","you check it out, and I will call you later."
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_CAST_01_200_SPLIT_01","I wish I could change your mind. I'm going to miss you Rhonda."
"IDS_SOUL_EVIDENCE_TEXT1","It ain't right they got these records on people, follow them around their whole lives. Branding them as illegal, as a menace to society. Like they're ex-cons and stuff. Puts limitations on their lives and stuff, you know? Can't get the good jobs, they have to get shit jobs like being a janitor and stuff, you know?"
"IDS_SOUL_EVIDENCE_TEXT2","I see one is at the courthouse. Always ambitious, that guy. About getting into the DA's pants, that is."
"IDS_SOUL_EVIDENCE_TEXT3","Spotted a cop near the candy store. Talk about latent memory."
"IDS_SOUL_EVIDENCE_TEXT4","One of 'ems rooting around in the coffee shop. I remember that guy. Asshole's actually less disgusting now that he's dead, believe it or not."
"DIA_DR3_CIN_CH00_CH00_01B_INTRO_NICK_CAST_01_100","I wonder if anybody's in there?"
"IDS_ROCKET_PUNCH_DISPLAY_DESC","TAP [@$ATTACKLIGHT$], [@$ATTACKLIGHT$], [@$ATTACKLIGHT$]"
"IDS_SKILL_TITLE_FRONTKICK_DESC","TAP [@$ATTACKHEAVY$], [@$ATTACKHEAVY$]"
"IDS_DRAGON_PUNCH_DISPLAY_DESC","TAP [@$ATTACKLIGHT$], [@$ATTACKLIGHT$], [@$ATTACKLIGHT$], [@$ATTACKLIGHT$]"
"IDS_SKILL_TITLE_FIELD_GOAL_KICK_DESC","TAP [@$ATTACKHEAVY$], [@$ATTACKHEAVY$], [@$ATTACKHEAVY$]"
"IDS_MISSION_STRANDED_SURVIVOR","NEW STRANDED SURVIVOR"
"IDS_TUTORIAL_TICKER35","When Kinect is enabled, say ""Over Here"" to attract nearby zombies."
"IDS_TUTORIAL_TICKER36","<Not Used>"
"IDS_TUTORIAL_TICKER37","<Not Used>"
"IDS_TUTORIAL_TICKER38","<Not Used>"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_10_560","No!"
"DIA_DR3_CIN_CH00_CH00_02_A_LITTLE_DINNER_MUSIC_CAST_01_570","Annie!"
"IDS_HUD_NPC_BACK_TO_LOCKER","%1 HAS BEEN INJURED AND WILL RETURN TO SAFE ZONE"
"IDS_HUD_SIDEMISSION_FAIL","SIDE MISSION FAIL"
"IDS_OPTIONS_KINECT_LURE","Zombie Lure"
"IDS_OPTIONS_KINECT_SVR_CMDS","Survivor Commands"
"IDS_CURRENT_PP_NEXT_LEVEL","%1 / %2 PP"
"IDS_COLLECTIBLE_TRAGIC_ENDING_DESCRIPTION","Find the dead members of the True Eye cult"
"IDS_COLLECTIBLE_TRAGIC_ENDING_AWARD","Tragic Ending found!"
"IDS_ATTRIBUTES_PURCHASED","PURCHASED"
"IDS_CLOTHING_PAJAMA_BOTTOM","Pajama Bottoms"
"IDS_HUD_REVIVAL_LOCAL","NICK"
"IDS_HUD_REVIVAL_COOP","DICK"
"IDS_HUD_REVIVAL_HOSTNAME","NICK"
"IDS_HUD_REVIVAL_CLIENTNAME","DICK"
"IDS_CLOTHING_WETSUIT_FACE","Wetsuit Mask"
"IDS_DLC_EP1_MISSION_1_DESC","Get into Los Perdidos and follow General Hemlock's orders."
"IDS_DLC_EP1_MISSION_1_SUB_1_NAME","Locate Precious Cargo"
"IDS_DLC_EP1_MISSION_1_SUB_1_DESC","Find the larvae containers at the helicopter wreckage."
"IDS_DLC_EP1_MISSION_2_DESC","Infect the Illegals in Ingleton for cover-up purposes."
"IDS_DLC_EP1_MISSION_2_SUB_1_NAME","Cleanse Illegals Base"
"IDS_DLC_EP1_MISSION_2_SUB_1_DESC","The Ingleton Motel is a known Illegals hideout.  Use the larvae to infect its inhabitants."
"IDS_DLC_EP1_MISSION_2_SUB_2_NAME","Infect Illegals Base 2"
"IDS_DLC_EP1_MISSION_2_SUB_2_DESC","The U Break Wi Fix store in Ingleton is a known Illegals hideout.  Use the larvae to infect its inhabitants."
"IDS_DLC_EP1_MISSION_3_DESC","Set up a Spec Ops HQ in Ingleton"
"IDS_DLC_EP1_MISSION_3_SUB_1_NAME","Scout HQ Location"
"IDS_DLC_EP1_MISSION_3_SUB_1_DESC","Go to the Ingleton Taxi Company"
"IDS_DLC_EP1_MISSION_3_SUB_2_NAME","Clean House"
"IDS_DLC_EP1_MISSION_3_SUB_2_DESC","The Taxi Company has to be cleared of zombies before it can be used."
"IDS_DLC_EP1_MISSION_4_NAME","Operation Consolidate"
"IDS_DLC_EP1_MISSION_4_DESC","Bravo team has fallen.  Collect remaining equipment for Alpha Team use."
"IDS_DLC_EP1_MISSION_4_SUB_1_NAME","Collect Charlie Unit supplies"
"IDS_DLC_EP1_MISSION_4_SUB_1_DESC","Bravo Team's HQ has been overrun.  Reacquire supplies for Alpha Team use."
"IDS_DLC_EP1_MISSION_4_SUB_2_NAME","Return supplies to Base Camp"
"IDS_DLC_EP1_MISSION_4_SUB_2_DESC","Bring the APC loaded with supplies back to HQ in Ingleton."
"IDS_DLC_EP1_MISSION_5_NAME","Operation Eagle Nest"
"IDS_DLC_EP1_MISSION_5_DESC","The President is missing in Los Perdidos.  Find her current location."
"IDS_DLC_EP1_MISSION_5_SUB_1_NAME","Locate the President"
"IDS_DLC_EP1_MISSION_5_SUB_1_NAME1","The Museum of the Americas was the last known location of POTUS.  Search there for clues."
"IDS_DLC_EP1_MISSION_5_SUB_2_NAME","POTUS Tracked"
"IDS_DLC_EP1_MISSION_5_SUB_2_DESC","The President has been located at the Burgess-Dawson Hotel in Central City."
"IDS_DLC_EP1_MISSION_6_NAME","Operation Guilded Cage"
"IDS_DLC_EP1_MISSION_6_DESC","Secure the President and return her to HQ"
"IDS_DLC_EP1_MISSION_6_SUB_1_NAME","Secure the President"
"IDS_DLC_EP1_MISSION_6_SUB_1_DESC","Separate the President from her guards and bring her back to HQ, alive!"
"IDS_DLC_EP1_LARVAE_KEYITEM","Larvae Container"
"IDS_TITLE_DLC_EP_1_LIST2","DLC Episode 1.2"
"IDS_TITLE_DLC_EP_1_LIST3","DLC Episode 1.3"
"IDS_TITLE_DLC_EP_1_LIST4","DLC Episode 1.4"
"IDS_TITLE_DLC_EP_1_LIST5","DLC Episode 1.5"
"IDS_TITLE_DLC_EP_1_LIST6","DLC Episode 1.6"
"IDS_BOSS_WEAKNESS_DIRECTOR","Hit the weak point on the back of the loader!"
"IDS_SM58_OBJ7","Find a Handgun"
"IDS_SM58_OBJ8","Find a Grenade"
"IDS_SM58_OBJ9","Find a Riot Shield"
"IDS_SM58_OBJ10","Give Dwayne a Shotgun"
"IDS_SKILL_MOVE_UPPERCUT_NAME","CHIN CHECK"
"IDS_SKILL_MOVE_POWERPUNCH_NAME","WRECKING BALL"
"IDS_ON_WAITINGFORHOST","WAITING FOR HOST..."
"IDS_SOUL_DATAIMPOUND_OBJ2","Get to Police Impound"
"IDS_SOUL_DATAIMPOUND_OBJ3","Clear Impound Lot of Zombies"
"IDS_SM52_TUTORIAL_1","Use flares to lure zombies."
"IDS_TUTORIAL_COMBO_VEHICLES1","Aim Turret Gun with [@$TURRETAIM$]."
"IDS_TUTORIAL_COMBO_VEHICLES2","Perform Secondary Attack with [@$VEHICLEACTION2$_ig]."
"IDS_TUTORIAL_COMBO_VEHICLES3","Hold [@$INVENTORY$_ig] and Press [@$COMBOSELECT$_ig] to combo two vehicles."
"IDS_CHP05_OBJ7","Find the Gang Members"
"IDS_DR3_OSMIS_SOUL_STRONGBOX_TEXT","Man, my brother had it rough. The illegals just want to not be tracked like dogs, you know? But the ZDC hounded them like they were criminals, not just people who happened to be in the wrong place at the wrong time. It's not fair, that kind of stigma. I mean, this is America, right?"
"IDS_DR3_OSMIS_SOUL_BIKERDESTROY_TEXT","Those bikers were always like that - treating the bad parts of town like they were playgrounds. Now that the law's gone, they're just doing their thing on a larger scale. They're bad seeds, man. Plus they smell real bad, I don't know if you noticed. And that hair. Lots of reasons to shut them down."
"IDS_DR3_OSMIS_SOUL_ZOMBREX_TEXT","That truck is poison, man. It's a trap, to kill illegals. They were gonna send it out to them before this outbreak. Now it's only a matter of time before someone starts distributing it to folks who've been bitten. We can't let that happen."
"IDS_CHALLENGE_REMIND_TRAGICEND","%1 of %2 Raincoat cult members found"
"IDS_CHALLENGE_DISPLAYNAME_TRAGICEND","Last words"
"IDS_TUTORIAL_COMBO_VEHICLES4","Shoot Turret Gun with [@$VEHICLEACTION1$_ig]."
"IDS_BOSS_WEAKNESS_HEMLOCK","Hit Hemlock from behind with heavy attacks!"
"IDS_CLOTHING_CHUCK_CHEST","Chuck Chest"
"IDS_CLOTHING_DESC_FRANK_CHEST","Frank Chest Description"
"IDS_CLOTHING_MEGAMANX_CHEST","Mega Man X Chest"
"IDS_CLOTHING_DESC_MEGAMANX_CHEST","When X wears this, damage is reduced by 50%. When our hero wears this it makes him look cool."
"IDS_CLOTHING_DESC_MEGAMANX_LEGS","These leggings grant our hero the confidence to kick zombie butt."
"IDS_CLOTHING_MEGAMANX_LEGS","Mega Man X Legs"
"IDS_CLOTHING_FRANK_LEGS","Frank Legs"
"IDS_CLOTHING_DESC_FRANK_LEGS","Frank Legs Description"
"IDS_CLOTHING_DESC_CHUCK_LEGS","Chuck Legs Description"
"IDS_CLOTHING_CHUCK_LEGS","Chuck Legs"
"IDS_CLOTHING_CHUCK_FEET","Chuck Feet"
"IDS_CLOTHING_DESC_CHUCK_FEET","Chuck Feet Description"
"IDS_CLOTHING_FRANK_FEET","Frank Feet"
"IDS_CLOTHING_DESC_FRANK_FEET","Frank Feet Description"
"IDS_CLOTHING_DESC_MEGAMANX_FEET","These boots grant X the ability to dash, and make our hero look cool."
"IDS_CLOTHING_MEGAMANX_FEET","Mega Man X Feet"
"IDS_CLOTHING_MEGAMANX_HAT","Mega Man X Helmet"
"IDS_SM09_OBJ6","Protect Nikki"
"IDS_BOSS_WEAKNESS_RED_2","Interrupt Red's charge attack to make him vulnerable!"
"IDS_TUTORIAL_WEAPONLOCKER","Visit a Safe Zone to access the weapons locker."
"IDS_TUTORIAL_VEHICLELOCKER","Visit a garage to access your vehicles."
"IDS_TUTORIAL_CLOTHINGLOCKER","Visit a Safe Zone to access the clothing closet."
"IDS_TRAGIC_ZONE_01_DESC_B","What in hell happened here...?"
"IDS_TRAGIC_ZONE_01_SOLVED","Looks like the 105 to Albuquerque was on time today..."
"IDS_E3_DEMO_OBJ","GC Demo"
"IDS_BOSS_WEAKNESS_RED_1","[@$RESETCAMERA$] Look out!"
"IDS_TRAGIC_ENDING_01_PARTIAL_1","Found the stolen gems!"
"IDS_TRAGIC_ENDING_01_PARTIAL_2","Found the empty fridge!"
"IDS_TRAGIC_ENDING_01_PARTIAL_3","Found the second robber!"
"IDS_TITLE_DLC_EP3_LIST2","DLC Episode 3.1"
"IDS_TITLE_DLC_EP3_LIST4","DLC Episode 3.3"
"IDS_TITLE_DLC_EP3_KEYITEM_ID1","Police Station Key"
"IDS_TITLE_DLC_EP3_KEYITEM_ID2","Razorface's Ring"
"IDS_TITLE_DLC_EP3_KEYITEM_ID3","Snake's Ring"
"IDS_TITLE_DLC_EP3_KEYITEM_ID4","Cannons' Ring"
"IDS_TITLE_DLC_EP3_KEYITEM_ID5","Biker Ring"
"IDS_TITLE_DLC_EP3_MIS_NAME1","Hard Time"
"IDS_TITLE_DLC_EP3_MIS_NAME2","Old Friends"
"IDS_TITLE_DLC_EP3_MIS_NAME3","The Shakedown"
"IDS_TITLE_DLC_EP3_MIS_NAME4","Vengeance!"
"IDS_TITLE_DLC_EP3_MIS_DESC1","Time to get your life back"
"IDS_TITLE_DLC_EP3_MIS_DESC2","The gang has changed.  You'll need help to change it back"
"IDS_TITLE_DLC_EP3_MIS_DESC3","Cripple the gang by taking out the Lieutenants"
"IDS_TITLE_DLC_EP3_MIS_DESC4","Nothing left but revenge"
"IDS_TITLE_DLC_EP3_SUBMIS_DESC10","Talk to Torque"
"IDS_TITLE_DLC_EP3_SUBMIS_DESC11","No stopping now"
"IDS_TITLE_DLC_EP3_SUBMIS_DESC12","The Final Beatdown"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ10","Talk to Torque"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ11","Talk to Torque"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ12","Collect Razorface's Ring"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ13","Collect Snake's Ring"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ14","Collect Cannons' Ring"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ15","Go get Torque"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ16","Take Torque's bike to Production Bridge"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ17","Defeat Spider"
"IDS_BLUEPRINTS_NEWCATEGORY","New Category!"
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_CAST_01_300","What are you doing in here?"
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_CAST_01_310","Are you alright?"
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_CAST_01_320","Do you need some help?"
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_CAST_01_330","Aw shit."
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_CAST_01_340","It's ok, I'm not going to hurt you."
"IDS_SVR_108_NAME","Emily"
"IDS_SVR_109_NAME","Dan"
"IDS_SVR_110_NAME","Cindy"
"IDS_SVR_111_NAME","Duncan"
"IDS_VEHICLE_LOT","VEHICLE LOT"
"IDS_TUTORIAL_CONTENT_LEVELINGUP1","Leveling up will award you Attribute Points."
"IDS_TUTORIAL_CONTENT_LEVELINGUP2","Attribute points can be spent in the Player screen to unlock powerful abilities and upgrades."
"IDS_TUTORIAL_CONTENT_LEVELINGUP3","Reach Level 50 to unlock the ultimate upgrade for each one of the attributes."
"IDS_TUTORIAL_CONTENT_KILLCOUNTER1","The Kill counter will display the number of enemies defeated in a single streak."
"IDS_TUTORIAL_CONTENT_KILLCOUNTER2","Reaching Kill milestones will increase the PP gained for killing zombies while the Counter is still active. Keeping the streak active will become harder with each consecutive milestone reached."
"IDS_TUTORIAL_CONTENT_KILLCOUNTER3","Use skill moves and combo weapons while the Counter is active to maximize your PP income!"
"IDS_TUTORIAL_CONTENT_COMBOWEAPON1","Combo weapons are created by combining two different items. Combo weapon kills earn bonus PP."
"IDS_TUTORIAL_CONTENT_COMBOWEAPON2","Blueprints for most of these weapons can be found scattered around the world."
"IDS_TUTORIAL_CONTENT_COMBOWEAPON3","Purchase combo categories in the Attribute screen to unlock additional crafting options. "
"IDS_OPTIONS_VERTICAL_JS_SENSITIVITY","Vertical Camera Sensitivity"
"IDS_CHP07_OBJ22","Escape the Metro"
"IDS_HANDGUN_FLASHLIGHT_DISP","Tactical Handgun"
"IDS_HUD_CANNOT_COMBO","CANNOT COMBO"
"IDS_STATUS_COMBOCATEGORIES","Combo Categories"
"IDS_TUTORIAL_TICKER39","Joined survivors can be commanded by using [@$SVRCOMMANDMENU$]."
"IDS_TUTORIAL_TITLE_KILLCOUNTER","Kill Streak Counter"
"IDS_TUTORIAL_TITLE_CLOTHINGCLOSET","Clothing Closet"
"IDS_TUTORIAL_TITLE_LEVELINGUP","Leveling Up"
"IDS_TUTORIAL_TITLE_SMARTGLASS","Not Used"
"IDS_TRAGIC_DESCRIPTION_01","Every day starts with a good breakfast."
"IDS_TRAGIC_DESCRIPTION_02","This flight has been cancelled due to technical difficulties."
"IDS_TRAGIC_DESCRIPTION_03","Break a leg at the show tonight. Or more."
"IDS_TRAGIC_DESCRIPTION_04","At least he got a healthy last meal."
"IDS_TRAGIC_DESCRIPTION_05","Not the best place to catch a cab."
"IDS_TRAGIC_DESCRIPTION_06","It's called a safe zone for a reason."
"IDS_TRAGIC_DESCRIPTION_07","Getting high doesn't always solve your problems."
"IDS_TRAGIC_DESCRIPTION_08","Only the freshest meat here."
"IDS_TRAGIC_DESCRIPTION_09","The 103 from Albuquerque was definitely on time today."
"IDS_TRAGIC_DESCRIPTION_10","They were just trying to get ahead."
"IDS_TRAGIC_DESCRIPTION_11","She always had a leg up on the zombies."
"IDS_TRAGIC_DESCRIPTION_12","The garage door keeps sticking for some reason."
"IDS_TRAGIC_DESCRIPTION_13","You need to think outside the box to survive."
"DIA_DR3_CIN_PS04_PSYCHO_LUST_INTRO_CAST_01_290","What the?"
"IDS_TRAGIC_DESCRIPTION_14","Looks like he got disarmed."
"IDS_CHP04_OBJ12","Infiltrate the Compound"
"IDS_TUTORIAL_TICKER40","Use Queen Bees to kill groups of zombies."
"IDS_TRAGIC_DESCRIPTION_15","The interior design here leaves a lot to be desired."
"IDS_MAP_LEGEND_COLLECTIBLES","Collectibles"
"IDS_CHP06_OBJ2B","Clear the room"
"IDS_TRAGIC_DESCRIPTION_16","No news is good news."
"IDS_TRAGIC_DESCRIPTION_17","Zombie outbreaks typically produce a great deal of garbage."
"IDS_TRAGIC_DESCRIPTION_18","He really lost his head over her."
"IDS_TRAGIC_DESCRIPTION_19","The headliner really killed it."
"IDS_TRAGIC_DESCRIPTION_20","It's hard when you get dumped."
"IDS_TRAGIC_DESCRIPTION_21","This station is the end of the line."
"IDS_TRAGIC_DESCRIPTION_22","Putting your head in a bucket won't solve all your problems."
"IDS_TRAGIC_DESCRIPTION_23","The consequence of a bad drinking problem."
"IDS_TRAGIC_DESCRIPTION_24","Safety last."
"IDS_TRAGIC_DESCRIPTION_25","Try not to lose your head in a crisis."
"IDS_TRAGIC_DESCRIPTION_26","Last call."
"IDS_TRAGIC_DESCRIPTION_27","They got pretty slapped around here."
"IDS_TRAGIC_DESCRIPTION_28","It wasn't the season for patio time yet anyway."
"IDS_TRAGIC_DESCRIPTION_29","With this for company, it's no surprise she wanted to die."
"IDS_TRAGIC_DESCRIPTION_30","Sometimes it's better not to ask."
"IDS_CHALLENGE_ON_AWARD_TRAGICENDS","All Tragic Endings discovered!"
"IDS_CHALLENGE_DESCRIPTION_TRAGICEND","Discover the tragic deaths of Los Perdidos' citizens"
"IDS_TUTORIAL_TICKER41","Complete Side Missions to get rewards."
"IDS_TUTORIAL_TICKER42","Survivors may even join your posse for extra fighting power against enemies."
"IDS_BUFFET_CART_FOOD_DISPLAY","Take Food"
"IDS_DLC_EPISODE_2_ID_1","DLC Episode 2.1"
"IDS_DLC_EPISODE_2_ID_2","DLC Episode 2.2"
"IDS_DLC_EPISODE_2_ID_3","DLC Episode 2.3"
"IDS_DLC_EPISODE_2_ID_4","DLC Episode 2.4"
"IDS_DLC_EPISODE_2_ID_5","DLC Episode 2.5"
"IDS_DLC_EPISODE_2_MISSION_1_DESC","Need to see why contact was lost"
"IDS_DLC_EPISODE_2_MISSION_1_SUB_1_DESC","Check out lost Safe Zone"
"IDS_DLC_EPISODE_2_MISSION_1_SUB_1_OBJ","Get to the Safe Zone in South Almuda"
"IDS_DLC_EPISODE_2_MISSION_2_NAME","Detective Work"
"IDS_DLC_EPISODE_2_MISSION_2_DESC","Follow the clues to get to the bottom of things"
"IDS_DLC_EPISODE_2_MISSION_2_SUB_DESC","These clues must lead somewhere"
"IDS_DLC_EPISODE_2_MISSION_2_SUB_OBJ1","Follow the Blood Trail"
"IDS_DLC_EPISODE_2_MISSION_2_SUB_OBJ2","Talk to Winnie"
"IDS_DLC_EPISODE_2_MISSION_3_NAME","They Found Us"
"IDS_DLC_EPISODE_2_MISSION_3_DESC","The School has been found out.  Gotta get back!"
"IDS_DLC_EPISODE_2_MISSION_3_SUB_1_OBJ","Get to Sunset High School"
"IDS_DLC_EPISODE_2_MISSION_4_NAME","Starting Over"
"IDS_DLC_EPISODE_2_MISSION_4_DESC","The Illegals need a new home"
"IDS_DLC_EPISODE_2_MISSION_4_SUB_2_OBJ","%1/%2 Spec Ops Weapon Caches Found"
"IDS_DLC_EPISODE_2_MISSION_4_SUB_3_DESC","Stock up on food"
"IDS_DLC_EPISODE_2_MISSION_4_SUB_3_OBJ","Find the Food Truck"
"IDS_DLC_EPISODE_2_MISSION_5_NAME","Illegals Strike Back"
"IDS_DLC_EPISODE_2_MISSION_5_DESC","Time to go on the Offensive"
"IDS_DLC_EPISODE_2_MISSION_5_SUB_2_OBJ","Take out the Spec Ops"
"IDS_DLC_EPISODE_2_MISSION_6_NAME","Take Em Down"
"IDS_DLC_EPISODE_2_MISSION_6_DESC","The Spec Ops Must Be Stopped"
"IDS_DLC_EPISODE_2_MISSION_6_SUB_1_OBJ","Investigate the Lab"
"IDS_DLC_EPISODE_2_MISSION_6_SUB_2_DESC","Put a stop to em"
"IDS_DLC_EPISODE_2_COLLECTIBLE_1_NAME","Med Pack"
"IDS_DLC_EPISODE_2_COLLECTIBLE_2_NAME","Surveillance Camera"
"IDS_DLC_EPISODE_2_COLLECTIBLE_1_REWARD","%1 of %2 Med Packs Found<br/>[E13232FF, %3 PP]"
"IDS_DLC_EPISODE_2_COLLECTIBLE_2_REWARD","%1 of %2 Surveillance Cameras Destroyed"
"IDS_STRANDED_OBJ37","Clear Zombies Around Tanya"
"IDS_SM09_OBJ7","Talk to Nikki"
"IDS_THROW_BACK","Throw Back!"
"IDS_ATTRIBUTE_SHORT_DESC_HEALTH_1","+1 Life Cube"
"IDS_ATTRIBUTE_SHORT_DESC_HEALTH_2","+1 Life Cube"
"IDS_ATTRIBUTE_SHORT_DESC_HEALTH_3","+1 Life Cube"
"IDS_ATTRIBUTE_SHORT_DESC_HEALTH_3A","+ Survivor Life"
"IDS_ATTRIBUTE_SHORT_DESC_HEALTH_4","+1 Life Cube"
"IDS_ATTRIBUTE_SHORT_DESC_HEALTH_4A","+ Food Duration & Effect"
"IDS_ATTRIBUTE_SHORT_DESC_HEALTH_5","+1 Life Cube"
"IDS_ATTRIBUTE_SHORT_DESC_HEALTH_5A","Partial Life Regeneration"
"IDS_ATTRIBUTE_SHORT_DESC_HEALTH_6","+1 Life Cube"
"IDS_ATTRIBUTE_SHORT_DESC_HEALTH_6A","Survivor Recovery"
"IDS_ATTRIBUTE_SHORT_DESC_HEALTH_7","+2 Life Cubes"
"IDS_ATTRIBUTE_SHORT_DESC_HEALTH_7A","Full Life Regeneration"
"IDS_ATTRIBUTE_SHORT_DESC_INVENTORY_1","+1 Inventory Slot"
"IDS_ATTRIBUTE_SHORT_DESC_INVENTORY_2","+1 Inventory Slot"
"IDS_ATTRIBUTE_SHORT_DESC_INVENTORY_3","+1 Inventory Slot"
"IDS_ATTRIBUTE_SHORT_DESC_INVENTORY_4","+1 Inventory Slot"
"IDS_ATTRIBUTE_SHORT_DESC_INVENTORY_5","Mobile Locker Blueprint"
"IDS_ATTRIBUTE_SHORT_DESC_RANGED_1","+ Ranged Weapon Ammo"
"IDS_ATTRIBUTE_SHORT_DESC_RANGED_1A","+ Ranged Weapon Accuracy"
"IDS_ATTRIBUTE_SHORT_DESC_RANGED_2","+ Fire & Explosive Armor"
"IDS_ATTRIBUTE_SHORT_DESC_RANGED_2A","+ Firearm Armor"
"IDS_ATTRIBUTE_SHORT_DESC_RANGED_3","+ Ranged Damage"
"IDS_ATTRIBUTE_SHORT_DESC_RANGED_4","+ Piercing Bullets"
"IDS_ATTRIBUTE_SHORT_DESC_RANGED_5","++ Ranged Damage"
"IDS_ATTRIBUTE_SHORT_DESC_RANGED_5A","++ Ranged Weapon Ammo"
"IDS_ATTRIBUTE_SHORT_DESC_MECHANIC_1","+ Combo Crafting Speed"
"IDS_ATTRIBUTE_SHORT_DESC_MECHANIC_2","+ Vehicle Push"
"IDS_ATTRIBUTE_SHORT_DESC_MECHANIC_3","+ Male Survivor Damage"
"IDS_ATTRIBUTE_SHORT_DESC_MECHANIC_3A","+2 Maximum Posse Size"
"IDS_ATTRIBUTE_SHORT_DESC_MECHANIC_4","+ Vehicle Resistance"
"IDS_ATTRIBUTE_SHORT_DESC_MECHANIC_5","+ Combo Crafting Speed"
"IDS_ATTRIBUTE_SHORT_DESC_MECHANIC_6","Indestructible Vehicles"
"IDS_ATTRIBUTE_SHORT_DESC_AGILITY_1","+ Sprint duration"
"IDS_ATTRIBUTE_SHORT_DESC_AGILITY_2","- Fall Damage"
"IDS_ATTRIBUTE_SHORT_DESC_AGILITY_2A","New Skill Move Available"
"IDS_ATTRIBUTE_SHORT_DESC_AGILITY_3","+ Sprint Duration"
"IDS_ATTRIBUTE_SHORT_DESC_AGILITY_3A","+ Sprint Recharge"
"IDS_ATTRIBUTE_SHORT_DESC_AGILITY_4","+ Dodge Recovery"
"IDS_ATTRIBUTE_SHORT_DESC_AGILITY_4A","+ Knockdown Recovery"
"IDS_ATTRIBUTE_SHORT_DESC_AGILITY_5","+ Sprint Speed"
"IDS_ATTRIBUTE_SHORT_DESC_AGILITY_5A","+ Sprint Maneuverability"
"IDS_TICKER_KINECT_GRAPPLE1","<Not Used>"
"IDS_TICKER_KINECT_GRAPPLE2","<Not Used>"
"IDS_ATTRIBUTE_SHORT_DESC_AGILITY_6","+ Zombie Crowd Swim"
"IDS_ATTRIBUTE_SHORT_DESC_AGILITY_7","Unlimited Sprint"
"IDS_ATTRIBUTE_SHORT_DESC_SMARTS_1","+ Collectibles' Detection Radius"
"IDS_ATTRIBUTE_SHORT_DESC_SMARTS_1A","+ PP Gain"
"IDS_ATTRIBUTE_SHORT_DESC_SMARTS_2","Buffet Carts Blueprints"
"IDS_ATTRIBUTE_SHORT_DESC_SMARTS_2A","Beer Hat Blueprint"
"IDS_ATTRIBUTE_SHORT_DESC_SMARTS_3","+ Female Survivor Damage"
"IDS_ATTRIBUTE_SHORT_DESC_SMARTS_3A","+2 Maximum Posse Size"
"IDS_ATTRIBUTE_SHORT_DESC_SMARTS_4","+ PP Gain"
"IDS_ATTRIBUTE_SHORT_DESC_SMARTS_5","+ Book Effects"
"IDS_ATTRIBUTE_SHORT_DESC_SMARTS_6","+ PP Gain"
"IDS_SOUL_GATHERFOOD_TIP2","Repeat this mission for more codes!"
"IDS_TITLE_ENTRACTE","EXPLORE"
"IDS_SKILLMOVES_SCREEN_CURBSTOMP_2","HOLD [@$ATTACKHEAVY$]"
"IDS_SKILLMOVES_SCREEN_SPRINT_1","SPRINT"
"IDS_SKILLMOVES_SCREEN_SPRINT_2","HOLD [@$SPRINT$]"
"IDS_DESC_BOOK_SCREEN_FIREARMS","Increases the damage inflicted with firearms"
"IDS_DESC_BOOK_SCREEN_HAND_TO_HAND","Increases the damage inflicted with unarmed attacks"
"IDS_DESC_BOOK_SCREEN_HUMAN_GUINEA_PIG","Increases zombies' detection radius"
"IDS_DESC_BOOK_SCREEN_LEARNING","Increases the amount of PP gained"
"IDS_DESC_BOOK_SCREEN_VEHICLE","Increases vehicles' damage resistance"
"IDS_DESC_BOOK_SCREEN_SLIPPERY","Decreases zombies' detection radius"
"IDS_HUD_SPEND_ATTRIBUTE_POINTS","Press [@$SURVIVALGUIDE$] to spend points."
"IDS_HUD_POSSIBLE_REWARDS","POSSIBLE REWARDS:"
"IDS_DISPLAY_NAME_X_BUSTER","X-Buster"
"IDS_HUD_NOBLUEPRINTS","NO BLUEPRINTS"
"IDS_HUD_NOBOOKS","NO BOOKS"
"IDS_HUD_NOSKILLS","NO SKILLS"
"IDS_HUD_NORECIPES","NO RECIPES"
"IDS_OPTIONS_TITLE_KINECT","KINECT"
"IDS_PPAWARD3","Stash Located!<br/>[E13232FF, %1 PP]"
"IDS_PPAWARD4","Survivor Saved!<br/>[E13232FF, %1 PP]"
"IDS_META_ATTRIB_FOOD_CAT_SHORT_DESC","Unlock Combo food"
"IDS_TUTORIAL_CONTENT_KINECT_LURE1","With Kinect, you can attract a zombie's attention by using an audio lure."
"IDS_TUTORIAL_CONTENT_KINECT_LURE2","To activate an audio lure, say ""Over Here"". An icon will appear on-screen, showing the audio lure's point of origin. Zombies within the area will move towards that general direction."
"IDS_TUTORIAL_CONTENT_KINECT_LURE3","Using audio lures successfully will enable easier navigation through zombie congested areas."
"IDS_TUTORIAL_TITLE_KINECT_LURE","Zombie Lure - Kinect"
"IDS_TUTORIAL_TITLE_KINECT_BOSS","Boss Taunts - Kinect"
"IDS_TUTORIAL_CONTENT_KINECT_BOSS1","Bosses and Psychos can be provoked with voice taunts using Kinect."
"IDS_TUTORIAL_CONTENT_KINECT_BOSS2","During a boss battle, a taunt will appear on-screen when available. Speak the taunt aloud to provoke your enemy."
"IDS_TUTORIAL_CONTENT_KINECT_BOSS3","Psychos are mentally unstable, and your taunts could give you an upper hand in battle. Some bosses aren't so easily provoked and will just talk back to you."
"IDS_TUTORIAL_CONTENT_KINECT_GRAPPLE1","Looking for an easy out during a grapple? With the Kinect, when the on-screen prompt appears quickly perform an arm gesture to escape grapples."
"IDS_TUTORIAL_CONTENT_KINECT_GRAPPLE2","Experiment with arm gestures to escape a grapple."
"IDS_TUTORIAL_CONTENT_KINECT_GRAPPLE3","From the front, back or to the side, try pushing, swatting, punching and swinging your way out of a grapple."
"IDS_TUTORIAL_TITLE_KINECT_GRAPPLE","Grapple - Kinect"
"IDS_TUTORIAL_TITLE_KINECT_SURVIVOR","Survivor Commands - Kinect"
"IDS_TUTORIAL_CONTENT_KINECT_SURVIVOR1","You can use Kinect to issue voice commands to your posse. You can also point at the screen with your right hand to tell them exactly where they should perform the command."
"IDS_TUTORIAL_CONTENT_KINECT_SURVIVOR2","When you aren't pointing, you can tell your posse to ""Scavenge"", ""Attack"" or ""Follow Me"" to have them perform the command near you."
"IDS_TUTORIAL_CONTENT_KINECT_SURVIVOR3","You can also point at the screen with your right hand to tell them where to go. Say ""Go Over There"", ""Attack"", or ""Scavenge"" while pointing at a location to send your posse out."
"IDS_TUTORIAL_TITLE_KINECT_UINAV","Menu Navigation - Kinect"
"IDS_MAP_LEGEND_BLUEPRINTS","Blueprints"
"IDS_WEAPON_SUPERCOMBOS","Super Combos"
"IDS_CHAPTERSELECT_YOUHAVENEWBLUEPRINT","You've received a new blueprint."
"IDS_TUTORIAL_THISISTHEMAP","Use the map screen to find points of interest and keep track of mission progress."
"IDS_SM58_OBJ11","Find a Shotgun"
"IDS_SKILLMOVES_DODGE_1","DODGE ROLL"
"IDS_SKILLMOVES_DODGE_2","PRESS [@$DODGE$]"
"IDS_HUD_PSYCHO_MISSION","NEW PSYCHO MISSION"
"IDS_HUD_PSYCHO_MISSION1","PSYCHO MISSION COMPLETE"
"IDS_HUD_DIEGO_VULNERABLE","Hit Diego!"
"IDS_IDS_ATTRIBUTE_SHORT_DESC_SMARTS_6A","+ Kill Streak Timer"
"IDS_IDS_ATTRIBUTE_SHORT_DESC_SMARTS_4A","- Kills to enable Skill Moves"
"IDS_DLC_EP4_NAME_ITEM1","Zombrex Chip"
"IDS_DLC_EP4_NAME_ITEM2","Bootleg Zombrex"
"IDS_DLC_EP4_NAME_ITEM3","Military Tracker"
"IDS_DLC_EP4_NAME_ITEM4","Computer Parts"
"IDS_DLC_EP4_NAME_ITEM5","Zombrex Signal Jammer"
"IDS_DLC_EP4_NAME_ITEM6","Lab Evidence"
"IDS_DLC_EP4_NAME_ITEM7","Military Tablet"
"IDS_DLC_EP4_ITEM_REWARD1","%1 of %2 Zombrex Chips Found<br/>[E13232FF, %3 PP]"
"IDS_DLC_EP4_ITEM_REWARD2","%1 of %2 Vials of Bootleg Zombrex Found<br/>[E13232FF, %3 PP]"
"IDS_DLC_EP4_SIDEMISSION_NAME1","Collect Bootleg Zombrex"
"IDS_DLC_EP4_SIDEMISSION_NAME2","Collect Zombrex Chips"
"IDS_DLC_EP4_SIDEMISSION_NAME3","Destroy Hazardous Material"
"IDS_DLC_EP4_SIDEMISSION_NAME4","Rescue Survivor"
"IDS_DLC_EP4_SIDEMISSION_INFO1","Keep the Bootleg Zombrex from harming innocents"
"IDS_DLC_EP4_SIDEMISSION_INFO2","Kill King Zombies and collect their chips"
"IDS_DLC_EP4_SIDEMISSION_INFO3","Ignite"
"IDS_DLC_EP4_SIDEMISSION_INFO4","Clear Zombies from immediate area"
"IDS_DLC_EP4_MISSION_NAME1","A Second Chance"
"IDS_DLC_EP4_MISSION_NAME2","When the Chips are Down"
"IDS_DLC_EP4_MISSION_NAME3","More Survivors?"
"IDS_DLC_EP4_MISSION_NAME4","1337 Hacktivist"
"IDS_DLC_EP4_MISSION_NAME5","Give a Little, Get a Little"
"IDS_DLC_EP4_MISSION_NAME6","Source of the Problem"
"IDS_DLC_EP4_MISSION_NAME7","Connect the Dots"
"IDS_DLC_EP4_MISSION_NAME8","Last Stop: Freedom"
"IDS_DLC_EP4_MISSION_DESC_1","Put your new lease on life to good use"
"IDS_DLC_EP4_MISSION_DESC_2","See if the Doctor can help find out what happened"
"IDS_DLC_EP4_MISSION_DESC_3","Gunshots and Explosions can be heard nearby"
"IDS_DLC_EP4_MISSION_DESC_4","Zombrex Chips are too complex.  You'll need an expert"
"IDS_DLC_EP4_MISSION_DESC_5","Help the Hacker so he'll help you"
"IDS_DLC_EP4_MISSION_DESC_6","The source of the jamming signal has been pinpointed"
"IDS_DLC_EP4_MISSION_DESC_7","The Signal Jammer mentioned a Lab.  Gotta follow this trail."
"IDS_DLC_EP4_MISSION_DESC_8","Gather the remaining survivors and escape with the evidence"
"IDS_DLC_EP4_MISSION_1_SUB_1_DESC","Get to the van full of Zombrex"
"IDS_DLC_EP4_MISSION_1_SUB_2_DESC","Special Delivery"
"IDS_DLC_EP4_MISSION_1_SUB_2_OBJ","Deliver the Zombrex Van to Cora"
"IDS_DLC_EP4_MISSION_2_SUB_1_DESC","Collect Chips from Kings"
"IDS_DLC_EP4_MISSION_2_SUB_1_OBJ","%1 of %2 Chips Collected"
"IDS_DLC_EP4_MISSION_2_SUB_2_DESC","Bring the Chips to the Doctor"
"IDS_DLC_EP4_MISSION_2_SUB_2_OBJ","Return to the Doctor with the Collected Chips"
"IDS_DLC_EP4_MISSION_3_SUB_1_DESC","Sounds like a battle nearby. Survivors?"
"IDS_DLC_EP4_MISSION_3_SUB_1_OBJ","Investigate the Gunshots and Explosions"
"IDS_DLC_EP4_MISSION_3_SUB_2_DESC","See if the Doctor has made any progress"
"IDS_DLC_EP4_MISSION_4_SUB_1_DESC","The Doctor knows something"
"IDS_DLC_EP4_MISSION_4_SUB_1_OBJ","Talk to Cora"
"IDS_DLC_EP4_MISSION_4_SUB_2_DESC","Find the Illegal Hacker"
"IDS_DLC_EP4_MISSION_4_SUB_2_OBJ","Talk to the Hacker in Sunset Hills"
"IDS_DLC_EP4_MISSION_5_SUB_1_DESC","Get info from the Hacker"
"IDS_DLC_EP4_MISSION_5_SUB_1_OBJ","Talk to Nelson"
"IDS_DLC_EP4_MISSION_5_SUB_2_DESC","Gather the Hacking Supplies"
"IDS_DLC_EP4_MISSION_5_SUB_2_OBJ1","Find the Computer Parts"
"IDS_DLC_EP4_MISSION_5_SUB_3_DESC","Return the Supplies to the Hacker"
"IDS_DLC_EP4_MISSION_5_SUB_3_OBJ","Return to Nelson"
"IDS_DLC_EP4_MISSION_5_SUB_4_DESC","Let the man work in peace"
"IDS_DLC_EP4_MISSION_5_SUB_4_OBJ","Explore While Nelson Works"
"IDS_DLC_EP4_MISSION_5_SUB_5_DESC","The Hacker's done.  Time to find out what happened"
"IDS_DLC_EP4_MISSION_5_SUB_5_OBJ","Go see the Hacker"
"IDS_DLC_EP4_MISSION_6_SUB_1_DESC","Find out what jams the signal"
"IDS_DLC_EP4_MISSION_6_SUB_2_DESC","Stop the Military Unit"
"IDS_DLC_EP4_MISSION_6_SUB_2_OBJ","Kill all the Spec Ops in the Area"
"IDS_DLC_EP4_MISSION_6_SUB_3_DESC","Collect the Jamming Evidence"
"IDS_DLC_EP4_MISSION_6_SUB_3_OBJ","Investigate the Server Station"
"IDS_DLC_EP4_MISSION_7_SUB_1_DESC","Find the Lab mentioned in the Apt"
"IDS_DLC_EP4_MISSION_7_SUB_1_OBJ","Get to the Military Lab"
"IDS_DLC_EP4_MISSION_7_SUB_2_DESC","Find the Base mentioned in the Lab"
"IDS_DLC_EP4_MISSION_7_SUB_2_OBJ","Get to the Military Base"
"IDS_DLC_EP4_MISSION_8_SUB_1_DESC","Get the Hospital Survivors to Safety"
"IDS_DLC_EP4_MISSION_8_SUB_1_OBJ","Gather the Survivors at the Hospital"
"IDS_DLC_EP4_MISSION_8_SUB_2_DESC","Get the Illegal Survivors to Safety"
"IDS_DLC_EP4_MISSION_8_SUB_3_DESC","Meet the EVAC at the rendezvous point"
"IDS_DLC_EP4_MISSION_8_SUB_3_OBJ","Escape the City"
"IDS_HUD_WRATH_VULNERABLE","Knock Off!"
"IDS_COMBO_CATEGORY_AXE_DESCRIPTION","Use any [@comboitem_axe] to build these %1 combo weapons."
"IDS_COMBO_CATEGORY_BLUNT_DESCRIPTION","Use any [@comboitem_blunt] to build these %1 combo weapons."
"IDS_COMBO_CATEGORY_CHEMICAL_DESCRIPTION","Use any [@comboitem_chemical] to build these %1 combo weapons."
"IDS_COMBO_CATEGORY_EXPLOSIVE_DESCRIPTION","Use any [@comboitem_explosive] to build these %1 combo weapons."
"IDS_COMBO_CATEGORY_FIREARM_DESCRIPTION","Use any [@comboitem_firearm] to build these %1 combo weapons."
"IDS_COMBO_CATEGORY_GLOVES_DESCRIPTION","Use any [@comboitem_gloves] to build these %1 combo weapons."
"IDS_COMBO_CATEGORY_HELMET_DESCRIPTION","Use any [@comboitem_helmet] to build these %1 combo weapons."
"IDS_COMBO_CATEGORY_MECHANICAL_DESCRIPTION","Use any [@comboitem_mechanical] to build these %1 combo weapons."
"IDS_COMBO_CATEGORY_POLEARM_DESCRIPTION","Use any [@comboitem_polearm] to build these %1 combo weapons."
"IDS_COMBO_CATEGORY_NOVELTY_DESCRIPTION","Use any [@comboitem_novelty] to build these %1 combo weapons."
"IDS_COMBO_CATEGORY_THROWN_DESCRIPTION","Use any [@comboitem_thrown] to build these %1 combo weapons."
"IDS_COMBO_CATEGORY_2WHEEL_DESCRIPTION","Use any [@combocar_2wheel] to build these %1 combo vehicles."
"IDS_COMBO_CATEGORY_4WHEELLARGE_DESCRIPTION","Use any [@combocar_4wheellarge] to build these %1 combo vehicles."
"IDS_COMBO_CATEGORY_CONSTRUCTIONLARGE_DESCRIPTION","Use any [@combocar_constructionlarge] to build these %1 combo vehicles."
"IDS_COMBO_CATEGORY_CONSTRUCTIONSMALL_DESCRIPTION","Use any [@combocar_constructionsmall] to build these %1 combo vehicles."
"IDS_TRAGIC_REWARD_PP_01","[E13232FF, 2000 PP!]"
"IDS_TRAGIC_REWARD_PP_02","[E13232FF, 5000 PP!]"
"IDS_TRAGIC_REWARD_PP_03","[E13232FF, 10000 PP!]"
"IDS_DISPLAY_NAME_ZOMBREX","Zombrex"
"IDS_HUD_CANNOTCOMBO1","Cannot Combo - Do not have Blueprint"
"IDS_HUD_CANNOTCOMBO2","Cannot Combo - Purchase Combo Category"
"IDS_PRESS_START","START"
"IDS_STORAGE_EMPTY","- EMPTY -"
"IDS_PLAYER","Player"
"IDS_MISSION_LIST","MISSIONS"
"IDS_ONLINE_COOP_HOST_DISCONNECT","Connection lost. Continue as Single Player."
"IDS_ONLINE_COOP_CLIENT_DISCONNECT","Lost connection to host player. Returning to the main menu. Game Saved."
"IDS_LEGAL_SCREEN_5","© CAPCOM CO., LTD. 2014 ALL RIGHTS RESERVED."
"IDS_DISPLAY_NAME_FOOD_FRIES","Fries"
"IDS_DISPLAY_NAME_FOOD_ORANGE_JUICE","Orange Juice"
"IDS_DISPLAY_NAME_PARKING_METER","Parking Meter"
"IDS_DISPLAY_NAME_PARTICLEBOARD","Particle Board"
"IDS_DISPLAY_NAME_PATIO_TABLE","Patio Table"
"IDS_DISPLAY_NAME_PLASTIC_GARBAGE_CAN","Garbage Can"
"IDS_DISPLAY_NAME_POTTED_PLANT_1","Small Potted Plant"
"IDS_DISPLAY_NAME_POTTED_PLANT_2","Flower Pot"
"IDS_DISPLAY_NAME_POTTED_PLANT_3","Round Potted Plant"
"IDS_DISPLAY_NAME_POTTED_PLANT_8","Large Planter"
"IDS_DISPLAY_NAME_ROMAN_CANDLE","Roman Candle"
"IDS_DISPLAY_NAME_SIGN_POST_1","Large Metal Pole"
"IDS_DISPLAY_NAME_SIGN_SHAPE_1","Road Barrier"
"IDS_DISPLAY_NAME_SMACKABLE_STREET_SIGN","Large Metal Pole"
"IDS_DISPLAY_NAME_VASE","Vase"
"IDS_DISPLAY_NAME_WHEELCHAIR","Wheelchair"
"IDS_DISPLAY_NAME_WHITE_TENNIS_SHOES_SOCKS","White Tennis Shoes"
"IDS_WEAPON_DURABILITY_TUTORIAL","Equipped items flash red and break when they lose durability."
"IDS_PLAYSTYLE_STANDARD","Standard"
"IDS_PLAYSTYLE_STANDARD_DESC","Geared towards people who just want to play or are story driven players."
"IDS_PLAYSTYLE_COMPLETIONIST","Completionist"
"IDS_PLAYSTYLE_COMPLETIONIST_DESC","Choosing this play style will help match you to players who want to explore and experience as much of the game as possible, unlock all of the achievements and master all of the content."
"IDS_PLAYSTYLE_SPEEDRUN","Speed Run"
"IDS_PLAYSTYLE_SPEEDRUN_DESC","This play style will help match you with players who want to complete the main story missions of the game as fast as possible."
"IDS_PLAYSTYLE_CASUAL","Casual"
"IDS_PLAYSTYLE_HARDCORE","Hardcore"
"IDS_ONLINE_PLAYSTYLE","MATCHMAKING PLAY STYLES"
"IDS_SLATE_ENDING_C_1","The underground illegally infected movement grew in the months following the Los Perdidos outbreak, as rumors that the outbreak was intentional spread."
"IDS_SLATE_ENDING_C_2","General John Hemlock was eventually ousted from power, and convicted of high treason."
"IDS_SLATE_ENDING_C_3","Rumors of a cure planted in one of Carlito Keyes' surviving orphans -- one branded with the number ""12"" -- were never substantiated, but continue to this day."
"IDS_SLATE_ENDING_D_1","In response to widespread biological contamination, the city of Los Perdidos was destroyed by a large incendiary bomb."
"IDS_SLATE_ENDING_D_2","No evidence of survivors was found."
"IDS_SLATE_ENDING_E_1","In response to widespread biological contamination, the city of Los Perdidos was destroyed by a large incendiary bomb."
"IDS_SLATE_ENDING_E_2","No evidence of survivors was found."
"IDS_SLATE_ENDING_E_3","The Los Perdidos outbreak was the beginning of the end of the United States of America, which broke into factions after the imposition of martial law on the West Coast."
"IDS_SLATE_ENDING_E_4","A new weapon emerged in the years following the outbreak - a bioweapon that rapidly killed people but left infrastructure. Much of the world was devastated by these weapons."
"IDS_SLATE_ENDING_E_5","Rumors of a cure planted in one of Carlito Keyes' surviving orphans -- one branded with the number ""12"" -- were never substantiated. "
"IDS_SLATE_ENDING_F_1","In response to widespread biological contamination, the city of Los Perdidos was destroyed by a large incendiary bomb."
"IDS_SLATE_ENDING_F_2","No evidence of survivors was found."
"IDS_SLATE_ENDING_F_3","Martial law became permanent in the United States, which became a military dictatorship. Pockets of resistance were quickly destroyed with a mysteriously efficient new bioweapon."
"IDS_SLATE_ENDING_F_4","The parasitic zombie infection continues to spread…"
"IDS_SLATE_ENDING_S_1","After General Hemlock's mysterious death, control of a democratic government was returned to the next cabinet member in the line of succession."
"IDS_SLATE_ENDING_S_2","While tens of thousands of lives were lost in the Los Perdidos outbreak, the tragedy did lead to the discovery, at long last, of a cure for the parasitical zombie infection."
"IDS_SLATE_ENDING_DEVIL_1","""And the Devil did grin, for his darling sin is pride that apes humility."""
"IDS_SLATE_ENDING_DEVIL_2","-- Samuel Taylor Coleridge"
"IDS_TUTORIAL_TICKER16","Press [@$VEHICLEACCELERATE$_ig] to accelerate. Press [@$VEHICLEBRAKE$_ig] to brake and reverse."
"IDS_TUTORIAL_TICKER17","Hold [@$ATTACKHEAVY$_ig] to ground attack."
"IDS_TUTORIAL_SPENDING_ATTRIBUTE_POINTS_01","You have unspent Attribute Points.<br/>You will gain these when you level up. Use Attribute Points to unlock upgrades."
"IDS_TUTORIAL_SPENDING_ATTRIBUTE_POINTS_02","Some upgrades cost more than one Attribute Point. The number of points required to purchase an upgrade is indicated by the empty slots."
"IDS_TUTORIAL_SPENDING_ATTRIBUTE_POINTS_03","Earn PP by killing zombies, completing side missions, survival training and PP Trials. Earn PP to level up and gain more Attribute Points."
"IDS_TUTORIAL_SPENDING_ATTRIBUTE_POINTS_04","In addition to Attributes, there are three more tabs on the Player screen - Skills, PP Trials and Books."
"IDS_PLAYSTYLE_LOAD_LAST_SAVE","Load last save while we search?"
"IDS_TUTORIAL_COLLECTIBLE_STATUE","There is a [@minimap_icon_collectible] Frank Statue nearby. Pick it up to gain PP."
"IDS_TUTORIAL_COLLECTIBLE_TRAGICENDING","There is a [@minimap_icon_tragic] Tragic Ending nearby. Inspect the situation to gain PP."
"IDS_TUTORIAL_COLLECTIBLE_BLUEPRINT","There is a [@minimap_icon_blueprint] Combo Blueprint nearby. Find it to learn how to build a new combo."
"IDS_PLAYSTYLE_HOST_PARTY_DESC","Choose this style if you plan on hosting a party once you get in the game."
"IDS_ONLINE_JOIN_COOP","Match Making"
"IDS_TUTORIAL_DROP_TICK","To drop a held item, press [@$DROPITEM$]."
"IDS_PAUSEMENU_PRESSBACKNOW","The map is part of your Survival Guide. To enter or exit, press [@$SURVIVALGUIDE$]."
"IDS_PAUSEMENU_EXIT","EXIT"
"IDS_CONTROLS_MOVECURSOR","MOVE CURSOR"
"IDS_TUTORIAL_CHANGE_TICK","With Kinect you can change back to the default outfit by giving the voice command ""Change Clothes""."
"IDS_TUTORIAL_SHOW_HIDE_DISPLAY","You can toggle map and mission info on screen by pressing [@$ADJUSTMINIMAPHUD$]."
"IDS_TUTORIAL_CONTENT_MAPANDMISSIONSDISPLAY1","You can toggle map and mission info on screen by pressing [@$ADJUSTMINIMAPHUD$]."
"IDS_TUTORIAL_CONTENT_MAPANDMISSIONSDISPLAY2","Press once to hide the side missions above the mini-map."
"IDS_TUTORIAL_CONTENT_MAPANDMISSIONSDISPLAY3","Press once more and you will hide the mini-map and all missions."
"IDS_MENU_CONTINUE","Continue"
"IDS_SLATE_OPENING_1","March 23"
"IDS_SLATE_OPENING_2","Initial report of a single zombie infection."
"IDS_SLATE_OPENING_3","Zombification incidents reach 500. <br/> Downtown quarantined."
"IDS_SLATE_OPENING_4","City declared disaster zone; evacuation begins."
"IDS_SLATE_OPENING_5","Targeted airstrikes commence."
"IDS_SLATE_OPENING_6","Army barricades all city exits. <br/> Shoot-to-kill orders issued for all escapees."
"IDS_SLATE_OPENING_7","Contact lost with remaining emergency personnel inside Los Perdidos."
"IDS_SLATE_OPENING_8","Rumors of survivors still alive within the city <br/> remain unconfirmed."
"IDS_SLATE_OPENING_9","72 hours post outbreak"
"IDS_AUTOSAVE_CONTINUE_DESC","The truth behind the outbreak will never be known, but, you can still try to save those left alive in Los Perdidos."
"IDS_SM_TIMEOUT","Message timed out. Please try again."
"IDS_DEATH_TIP_ANY_01","If a section seems too difficult, level up and upgrade Attributes before trying again."
"IDS_DEATH_TIP_ANY_02","Completing side missions and finding collectibles can give you a much needed PP boost."
"IDS_DEATH_TIP_ANY_03","Build Combo Weapons! They last longer, do more damage, and give more PP than base ones."
"IDS_DEATH_TIP_ANY_04","Buy categories in the Attribute screen to unlock more crafting options for your known Blueprints."
"IDS_DEATH_TIP_ANY_05","Try to have at least one food item in the inventory. You never know when you'll need it!"
"IDS_DEATH_TIP_ANY_06","Combo foods have many useful effects - and you can have several active at once."
"IDS_DEATH_TIP_ANY_07","Books don't take any inventory space so you can have one active at all times without compromising the rest of your inventory capacity."
"IDS_DEATH_TIP_ANY_08","If you need some help during a fight, bring some survivors to tip the scales for you!"
"IDS_DEATH_TIP_ANY_09","Play co-op with a friend to reduce difficulty and double the fun!"
"IDS_DEATH_TIP_ANY_10","Don't like the keyboard controls? Rebind them under Options, Keyboard Bindings"
"IDS_DEATH_TIP_ANY_11","All Safe Zones have Survivor, Weapon, and Clothing lockers. Visit them if you need to rearm yourself."
"IDS_DEATH_TIP_ZOMBIE_01","Large crowds of zombies are much more dangerous than single zombies. Avoid being surrounded."
"IDS_DEATH_TIP_ZOMBIE_02","Zombies are deadly, but slow and not very smart. Use your climbing and sprinting abilities to escape."
"IDS_DEATH_TIP_ZOMBIE_03","Jumping and dodging are the fastest ways to get out of harm's way."
"IDS_DEATH_TIP_ZOMBIE_04","Knocking down enemies doesn't mean they are finished yet. Watch out for crawling zombies!"
"IDS_DEATH_TIP_RANGED_01","You can use zombies to interfere with or distract live enemies."
"IDS_DEATH_TIP_RANGED_02","Vehicles can provide extra protection against ranged attacks."
"IDS_FAST_TRAVEL_GO","Fast Travel"
"IDS_FAST_TRAVEL_LOCKED","Safe Zone Locked"
"IDS_DEATH_TIP_ENVY_01","Kenny is vulnerable to attacks while he's trying to make his own combo weapon."
"IDS_DEATH_TIP_ENVY_02","Keep Regina alive and she might join your posse after the fight."
"IDS_DEATH_TIP_ENVY_03","Creating a new combo weapon makes Kenny jealous and vulnerable."
"IDS_DEATH_TIP_GLUTTONY_01","Darlene is vulnerable to attacks while eating."
"IDS_DEATH_TIP_GLUTTONY_02","Grapple Darlene once she has eaten too much at the buffet."
"IDS_DEATH_TIP_GLUTTONY_03","You too can use the Buffet to regain your health!"
"IDS_DEATH_TIP_PRIDE_01","Jherii is open to attacks while she's working out."
"IDS_DEATH_TIP_PRIDE_02","Watch out! Jherii can throw dumbbells too."
"IDS_DEATH_TIP_WRATH_01","Distract Zhi by hitting the gongs!"
"IDS_DEATH_TIP_WRATH_02","Zhi can be knocked off the high areas when he goes to meditate."
"IDS_DEATH_TIP_GREED_01","Nick is drugged and may confuse other survivors for Albert. Be alert to behavior changes."
"IDS_DEATH_TIP_GREED_02","Destroy Albert's valuables to draw him out!"
"IDS_DEATH_TIP_SERGEANT_01","Hilde is  weaker against melee attacks."
"IDS_DEATH_TIP_SERGEANT_02","Hilde's laser sights lock on before firing."
"IDS_DEATH_TIP_SERGEANT_03","You can throw back Hilde's grenades."
"IDS_DEATH_TIP_DIRECTOR_01","Look for the weak point on the mechanical arms."
"IDS_DEATH_TIP_DIRECTOR_02","Remember, the mechanical arms are restricted to their tracks."
"IDS_DEATH_TIP_CRANE_01","Extra items that may be useful in your fight can be found in boxes and containers in the area."
"IDS_DEATH_TIP_CRANE_02","The crane is most vulnerable at its control boxes."
"IDS_DEATH_TIP_CRANE_03","Watch out for exploding barrels!"
"IDS_DEATH_TIP_RED_01","Red's charge will knock items out of your hand."
"IDS_DEATH_TIP_RED_02","Red is invulnerable to guns while charging."
"IDS_DEATH_TIP_RED_03","When Red taunts, it is a good time to attack!"
"IDS_DEATH_TIP_HEMLOCK_01","Don't stop for too long. Hemlock's grenade launcher can hit you from anywhere."
"IDS_DEATH_TIP_HEMLOCK_02","Time your attacks. Hemlock is slow but powerful."
"IDS_DLC_EP1_MISSION_1_SUB_1A_NAME","Escape the Aquaduct"
"IDS_LOADING_SCREEN_CRAFTED_VEHICLES","Combo Vehicles crafted: %1"
"IDS_LOADING_SCREEN_SIDE_MISSIONS","Total Side Missions completed: %1"
"IDS_LOADING_SCREEN_ZOMBIES_KILLED","Total number of Zombies killed: %1"
"IDS_LOADING_SCREEN_BOOKS","Books found: %1/%2"
"IDS_LOADING_SCREEN_COLLECTIBLES","Total number of Collectibles found: %1"
"IDS_LOADING_SCREEN_PLAYER_LEVEL","Current Player Level: %1"
"IDS_LOADING_SCREEN_TIME_PLAYED","Total time played: %1 Hours %2 Minutes"
"IDS_LOADING_SCREEN_PP_EARNED","Total PP earned: %1"
"IDS_PPAWARD5","Survivors Saved!<br/>[E13232FF, %1 PP]"
"IDS_TUTORIAL_CONTENT_INVENTORY1","Hold [@$INVENTORY$] to access your inventory. Use [@analog_rs] to select a slot. Press [@$EATFROMMENU$] to consume a food item in the current slot. Unlock more inventory slots from the Player Attributes screen."
"IDS_TUTORIAL_CONTENT_INVENTORY2","Weapons will turn red as their durability lowers. If your weapon breaks, you will automatically select another from your inventory. You can tap [@$INVENTORYNEXT$] to quick swap to another item at any time."
"IDS_TUTORIAL_CONTENT_INVENTORY3","To drop the currently held item press [@$DROPITEM$]."
"IDS_TUTORIAL_CONTENT_STRANDED1","While exploring Los Perdidos, you may encounter a survivor in peril from zombies."
"IDS_TUTORIAL_CONTENT_STRANDED2","Help them by clearing out enough of the nearby zombies so they can escape to safety."
"IDS_TUTORIAL_CONTENT_STRANDED3","Stranded Survivors are a great way to earn some fast PP, so keep your eyes open."
"IDS_IDS_TUTORIAL_CONTENT_STRANDED0","Stranded Survivor"
"IDS_SKILL_TICKER43","To dodge attacks [@$DODGE$]."
"IDS_SKILL_TICKER45","Not Used"
"IDS_WARNING_CLOTHING","You can't switch clothes right now!"
"IDS_TUTORIAL_TICKER46","You can continue to gain PP and earn Attribute Points after you reach level 50."
"IDS_BOSS_TAUNTS_GREED1","Gimme Those"
"IDS_BOSS_TAUNTS_GREED2","Greedy"
"IDS_BOSS_TAUNTS_GREED3","Selfish"
"IDS_BOSS_TAUNTS_PRIDE1","You Look Strong"
"IDS_BOSS_TAUNTS_PRIDE2","Gorgeous"
"IDS_BOSS_TAUNTS_PRIDE3","Stunning"
"IDS_BOSS_TAUNTS_WRATH1","Calm Down"
"IDS_BOSS_TAUNTS_WRATH2","Shut Up!"
"IDS_BOSS_TAUNTS_WRATH3","Silence!"
"IDS_HUD_GANG_LEADER_VULNERABLE","Shoot This!"
"IDS_HUD_DIEGO_VULNERABLE1","Knock down!"
"IDS_HUD_DIRECTOR_VULNERABLE","Destroy this!"
"IDS_IDS_HUD_GANG_LEADER_VULNERABLE2","Use fire or explosives against Gang Leader!"
"IDS_COMBO_CATEGORY_12PLUS_BLUEPRINTS","+%1 MORE"
"IDS_TUTORIAL_TITLE_STRANDED","Stranded Survivors"
"IDS_SM05_OBJ_INTRO","Investigate the Law Office"
"IDS_SM49_OBJ_INTRO","Investigate the Bus Depot"
"IDS_SM15_OBJ_INTRO","Investigate the Highway"
"IDS_SM59_OBJ_INTRO","Investigate the Recycling Depot"
"IDS_OPTIONS_SPEECH_VOLUME","Speech Volume"
"IDS_SM41_OBJ_INTRO","Investigate the Clothing Store"
"IDS_SM43_OBJ_INTRO","Investigate the Pool"
"IDS_SM24_OBJ_INTRO","Investigate Gun Store Roof"
"IDS_SM51_OBJ_INTRO","Investigate South Bridge"
"IDS_SM17_OBJ_INTRO","Investigate the Houses"
"IDS_SM53_OBJ_INTRO","Investigate the Stage"
"IDS_SM27_OBJ_INTRO","Investigate the Hotel"
"IDS_SM57_OBJ_INTRO1","Investigate Industry Tunnel"
"IDS_SM57_OBJ_INTRO2","Investigate Almuda Station"
"IDS_SM57_OBJ_INTRO3","Investigate North Bridge"
"IDS_SM09_OBJ_INTRO","Investigate Juggz Bar"
"IDS_SM58_OBJ_INTRO","Investigate the Police Station"
"IDS_SM56_OBJ_INTRO","Investigate the House"
"IDS_SM52_OBJ_INTRO","Investigate the Mansion"
"IDS_PSY02_OBJ_INTRO","Investigate the Buffet"
"IDS_PSY07_OBJ_INTRO","Investigate the Zen Gardens"
"IDS_PSY05_OBJ_INTRO","Investigate the Yoga Studio"
"IDS_PSY04_OBJ_INTRO","Investigate the XXX Store"
"IDS_DR3_DLC1_LOCATESQUAD_OBJ1","Locate Squad Member"
"IDS_DLC_EP1_MISSION_3_SUB_2A_NAME","Clear Taxi Company"
"IDS_DLC_EP1_MISSION_3_SUB_2B_NAME","Get to the Roof"
"IDS_LOADINGSCREEN_CHANGETIP","Change Tip"
"IDS_DR3_DLC1_COLLECTABLE_AWARD_DOGTAG","%1 of %2 Spec Op Dog Tags Collected<br/>[E13232FF, %3 PP]"
"IDS_DISPLAY_NAME_VEHICLE_APC","APC"
"IDS_DR3_DLC1_DOGTAG_KEYITEM","Dog Tag"
"IDS_LABEL_NO_SIDEMISSION_AVAILABLE","No Side Mission available currently."
"IDS_HUD_DEATH_TIP","Survival Tip:"
"IDS_HUD_MISSION_PSYCHO_FAIL","PSYCHO MISSION FAIL"
"IDS_DLC_EPISODE_2_SIDE_MISSION_KILL","Prevent the Execution"
"IDS_ONLINE_PLAYER_SPAWNED","%1 has spawned!"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_10","Command: PLAYER HAS YET TO FIND INGLETON_SPEC_OPS_1"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_11","Command: PLAYER HAS YET TO FIND INGLETON_SPEC_OPS_2"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_12","Command: PLAYER HAS YET TO FIND NORTH_ROAD_SPEC_OPS"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_13","Command: PLAYER HAS YET TO FIND ALMUDA_SPEC_OPS_1"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_14","Command: PLAYER HAS YET TO FIND ALMUDA_SPEC_OPS_2"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_15","Command: PLAYER HAS YET TO FIND CENTRAL_SPEC_OPS_1"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_16","Command: PLAYER HAS YET TO FIND CENTRAL_SPEC_OPS_2"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_17","Command: PLAYER HAS YET TO FIND SUNSET_SPEC_OPS_1"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_18","Command: PLAYER HAS YET TO FIND SUNSET_SPEC_OPS_2"
"IDS_CONTROLS_HOLD_LT","(Hold [@button_l2_ig])"
"IDS_CONTROLS_HOLD_LB","(Hold [@button_l1_ig])"
"IDS_CONTROLS_HOLD_RB","(Hold [@button_r1_ig])"
"IDS_CLOTHING_DESC_POLICE_OUTFIT","Standard issue police uniform."
"IDS_CLOTHING_DESC_MASCOT","Any resemblance to existing professional sports team mascots is purely coincidental."
"IDS_CLOTHING_TURTLENECK_OUTFIT","Turtleneck and Slacks"
"IDS_MAINMENU_PRESSMENUBUTTON","Press [@$FECONFIRM$]"
"IDS_CHALLENGES_WORLD_UPDATE_04","%1 of %2 Gas Stations visited"
"IDS_DLC_EP1_MISSION_3_SUB_2A_TIP","Close the front gate to prevent more zombies from arriving!"
"IDS_DLC_EP1_DUAL_UZI_DISPLAY_NAME","Machine Pistols"
"IDS_DLC_EP1_CHAINSAW_GUN_DISPLAY_NAME","The Beast"
"IDS_DLC_EP1_MILITARY_SHIELD_AXE_DISPLAY_NAME","Tactical Axe"
"IDS_DLC_EP1_AUTOMATIC_SHOTGUN_DISPLAY_NAME","Auto Shotgun"
"IDS_DLC_EP1_MINIGUN_DISPLAY_NAME","BLN-87"
"IDS_CLOTHING_DESC_BASEBALL_OUTFIT","Represent the local baseball team with your favorite uniform."
"IDS_DLC_EP2_MACE_DISPLAY_NAME","Spiked Mace"
"IDS_DLC_EP2_DUAL_KNIVES_DISPLAY_NAME","Combat Knives"
"IDS_DLC_EP2_ICE_INJECTOR_DISPLAY_NAME","Frostbite"
"IDS_CLOTHING_DESC_COCKTAIL_OUTFIT","The perfect clothes for a night out on the town."
"IDS_CLOTHING_DESC_LEISURE_OUTFIT","This look will never go out of style."
"IDS_CLOTHING_DESC_BATHROOM_OUTFIT","Nice and comfy, perfect for lounging around the house."
"IDS_CLOTHING_DESC_BASKETBALL_UNIFORM","Show those zombies what kind of moves you've got."
"IDS_CLOTHING_DESC_FOOTBALL_UNIFORM","Protects you from football injuries, but not so much from zombie bites."
"IDS_CLOTHING_DESC_SUMMER_OUTFIT","This number is great for a breezy stroll through the park."
"IDS_CLOTHING_DESC_BANANA_OUTFIT","When a thong is not provocative enough."
"IDS_CLOTHING_DESC_DISCO_OUTFIT","Now all you need is a glowing dance floor to spatter with zombie blood."
"IDS_CLOTHING_DESC_POLO_OUTFIT","Unassuming, yet broadly appealing."
"IDS_CLOTHING_DESC_TENNIS_OUTFIT","Give those zombies a taste of your backhand!"
"IDS_CLOTHING_DESC_SCHOOLGIRL_OUTFIT","This is probably a replica Japanese schoolgirl outfit."
"IDS_CLOTHING_DESC_CASHMERE_OUTFIT","You look almost as good as your mom does in this."
"IDS_CLOTHING_DESC_PARAMEDIC_OUTFIT","Just don't try to give the zombies mouth to mouth."
"IDS_CLOTHING_DESC_TURTLENECK_OUTFIT","You could see your dad killing zombies in this."
"IDS_CLOTHING_DESC_SM_OUTFIT","Just tell your friends it's a Halloween costume."
"IDS_CLOTHING_DESC_SCIFI_OUTFIT","Be the object of every nerd's desire."
"IDS_CONTROLS_TOGGLE_MAPANDMISSIONS_HUD","TOGGLE MAP & MISSIONS (HUD)"
"IDS_CLOTHING_DESC_YOGA_OUTFIT","Form fitting yoga wear helps show off your balance."
"IDS_CONTROLS_COMBOVEHICLESONLY","(Combo Vehicles only)"
"IDS_SM07_OBJ_INTRO","Investigate the Rooftops"
"IDS_CONTROLS_SELECTINVENTORYSLOT","HIGHLIGHT INVENTORY SLOT"
"IDS_CONTROLS_DROPCURRENTITEM","DROP CURRENT ITEM"
"IDS_CONTROLS_HOLDTOINVENTORYITEM","(Hold [@dpad_down] to put away current item)"
"IDS_DLC_EPISODE_2_MISSION_5_SUB_3_OBJ","Follow Doug"
"IDS_CONTROLS_ENTERAIMMODE","ENTER AIM MODE"
"IDS_CH00_BARRICADE","Lower Barricade"
"DIA_DR3_DLC2_MIS_MM02_1_A_CAST_16_40","Found some supplies, Dougie."
"DIA_DR3_DLC2_MIS_MM02_1_A_CAST_16_60","Just taking some time man. What's up?"
"DIA_DR3_DLC2_MIS_MM02_1_A_CAST_16_80","Shit, shit shit. No! We are not losing anyone else!"
"DIA_DR3_DLC2_MIS_MM02_1_A_CAST_16_100","I'm on my way."
"DIA_DR3_DLC2_MIS_MM02_1_B_CAST_16_10","Assholes supposed to be evacuating people, not killing them."
"DIA_DR3_DLC2_MIS_MM02_1_C_CAST_16_20","One right here."
"DIA_DR3_DLC2_MIS_MM02_1_C_CAST_16_40","Roger that, man."
"DIA_DR3_DLC2_MIS_MM02_1_D_CAST_18_00","It's the Safe Zone above the Jean Patch, okay?"
"DIA_DR3_DLC2_MIS_MM02_1_D_CAST_16_10","Still nothing?"
"DIA_DR3_DLC2_MIS_MM02_1_D_CAST_18_20","Not a peep."
"DIA_DR3_DLC2_MIS_MM02_1_D_CAST_16_30","I can't take much more of this."
"DIA_DR3_DLC2_MIS_MM02_1_D_CAST_18_40","Remember you're gonna have to enter through the window from the roof."
"DIA_DR3_DLC2_MIS_MM02_1_D_CAST_18_50","Hey, there's a rig that's been there for a while.  Use that to climb up."
"DIA_DR3_DLC2_MIS_MM02_1_E_CAST_16_00","Oh, shit."
"DIA_DR3_DLC2_MIS_MM02_1_E_CAST_16_10","Oh, no, no, no, no…"
"DIA_DR3_DLC2_MIS_MM02_1_E_CAST_16_20","It's horrible, Doug."
"DIA_DR3_DLC2_MIS_MM02_1_E_CAST_18_30","Ok hang on, what's the situation?"
"DIA_DR3_DLC2_MIS_MM02_1_E_CAST_16_40","Damn massacre, is what it is."
"DIA_DR3_DLC2_MIS_MM02_1_E_CAST_18_50","Oh, shit."
"DIA_DR3_DLC2_MIS_MM02_1_E_CAST_16_60","Somebody's gonna pay for this..."
"DIA_DR3_DLC2_MIS_MM02_1_H_CAST_18_10","Whoa, whoa, whoa, Angel, look around.  Maybe somebody's hiding out."
"DIA_DR3_DLC2_MIS_MM02_1_I_CAST_17_00","No! No! Don't hurt me!"
"DIA_DR3_DLC2_MIS_MM02_1_I_CAST_18_20","What's happening?"
"DIA_DR3_DLC2_MIS_MM02_1_I_CAST_18_40","Follow her!  She's probably freaked out of her mind."
"DIA_DR3_DLC2_MIS_MM02_1_J_CAST_17_00","Please don't hurt me!"
"DIA_DR3_DLC2_MIS_MM02_1_J_CAST_17_10","We didn't do anything!"
"DIA_DR3_DLC2_MIS_MM02_1_J_CAST_17_20","Let me go!"
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_17_00","Angel!  Oh my... is that you?"
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_16_10","Holy shit!  You scared me!  Are you okay?"
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_17_20","Oh, Angel, it was so horrible…"
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_16_30","You're bleeding."
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_17_40","It's not… it's not my blood.  I was trying to help.  I'm okay.  But… the others…"
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_16_50","Who did this?"
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_17_60","It was the Spec Ops.  They grabbed some people and took them…  I don't know where."
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_16_70","Took people?  What the hell?"
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_17_80","I don't know.  But I heard them say they were closing off parts of town to catch survivors.  They said they were going to the school."
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_18_90","They're coming here? Angel, you have to get back here now. Sunset High."
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_17_100","I'll slow you down, Angel.  You go!  Hurry!"
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_17_120","They're blocking off roads around the city - you'll have to go through the river bed!"
"DIA_DR3_DLC2_MIS_MM02_2_A_CAST_18_10","Copy that. Watch out for recon squads."
"IDS_DLC_EP4_IMPACT_HAMMER_DISPLAY_NAME","Impact Hammer"
"IDS_DLC_EP4_FIRE_STARTER_DISPLAY_NAME","Slagshot"
"IDS_DLC_EP4_ANTI_Z_PHEREMONES_DISPLAY_NAME","Neuro Inhibitor"
"DIA_DR3_DLC2_MIS_MM02_2_B_CAST_16_00","Dougie?  Bastards are blocking shit off.  Can't get through the train station."
"DIA_DR3_DLC2_MIS_MM02_2_B_CAST_18_10","Ok, you'll have to make your way through the sewers.  Should be a door in the station.  Hurry!"
"DIA_DR3_DLC2_MIS_MM02_2_C_CAST_18_00","Angel, we're under attack!  Where are you?!  I'm dying here!"
"DIA_DR3_DLC2_MIS_MM02_2_C_CAST_18_10","Angel, dammit! You need to get your ass here!"
"DIA_DR3_DLC2_MIS_MM02_2_D_CAST_18_00","You here yet?  Everyone's holed up."
"DIA_DR3_DLC2_MIS_MM02_2_D_CAST_18_10","We're under attack!  Get down to the basement with me - got another wave coming!"
"DIA_DR3_DLC2_MIS_MM02_2_D_CAST_18_20","I told the others to run!   Bring a gun!"
"DIA_DR3_DLC2_MIS_MM02_2_F_CAST_18_00","We'll take 'em out as they enter. Guns are over there if you need one. Get ready to fire."
"DIA_DR3_DLC2_MIS_MM02_2_G_CAST_18_00","We can't stay here!"
"DIA_DR3_DLC2_MIS_MM02_2_G_CAST_16_10","Where the hell can we go?"
"DIA_DR3_DLC2_MIS_MM02_2_G_CAST_18_20","We need to establish a new HQ, someplace they don't know about yet."
"DIA_DR3_DLC2_MIS_MM02_2_G_CAST_18_30","That old tower in Sunset.  It's perfect."
"DIA_DR3_DLC2_MIS_MM02_2_G_CAST_16_40","Probably full of zombies"
"DIA_DR3_DLC2_MIS_MM02_2_G_CAST_18_50","Get over there when you're done here and we'll clear it out!"
"DIA_DR3_DLC2_MIS_MM02_2_G_CAST_16_60","On it."
"DIA_DR3_DLC2_MIS_MM02_2_G_CAST_16_70","That's it."
"DIA_DR3_DLC2_MIS_MM02_2_G_CAST_18_80","I'm at the Comm Tower.  I think it'll work.  But we got some prep to do.  Get over here."
"DIA_DR3_DLC2_MIS_MM02_2_G_CAST_16_90","On my way."
"DIA_DR3_DLC2_OSMIS_MM02_2_SVR_71_00","Thank you so much!  They're roving around, finishing people off!"
"DIA_DR3_DLC2_MIS_MM02_3_B_CAST_16_20","Gotcha, Dougie."
"DIA_DR3_DLC2_MIS_MM02_3_F_CAST_18_00","Now we got a space, but nothing in it."
"DIA_DR3_DLC2_MIS_MM02_3_F_CAST_16_10","We're gonna need some food when the others get here.  It's not safe for us to keep scavenging."
"DIA_DR3_DLC2_MIS_MM02_3_F_CAST_18_20","Maybe a food truck.  Keep us going for a while."
"DIA_DR3_DLC2_MIS_MM02_3_F_CAST_16_30","I'll try the Hamburger Fiefdom."
"DIA_DR3_DLC2_MIS_MM02_3_F_CAST_18_40","I'll try and get this equipment working.  See if we can hack into their feeds."
"DIA_DR3_DLC2_MIS_MM02_3_F_CAST_16_50","Roger that, Dougie."
"DIA_DR3_DLC2_MIS_MM02_3_F_CAST_18_60","I hate it when you call me that."
"DIA_DR3_DLC2_MIS_MM02_3_F_CAST_16_70","I know you do.  Dougie."
"DIA_DR3_DLC2_MIS_MM02_3_G_CAST_18_00","Did you find anything yet?  Check out the Hamburger Fiefdom.  Hurry it up."
"DIA_DR3_DLC2_MIS_MM02_3_H_CAST_18_00","Whatdya got?"
"DIA_DR3_DLC2_MIS_MM02_3_H_CAST_18_20","Just lay off the vodka while you're out there, alright?"
"DIA_DR3_DLC2_MIS_MM02_3_H_CAST_18_30","Listen, we have to start fighting back.  I got a camera feed open here.  Found some weapons caches."
"DIA_DR3_DLC2_MIS_MM02_3_H_CAST_18_50","Just have to steal 'em Angel.  Might as well do it on the way.  Just be careful with that truck when you get 'em or everything's going sky high."
"DIA_DR3_DLC2_MIS_MM02_3_H_CAST_18_70","Good luck with that."
"DIA_DR3_DLC2_MIS_MM02_3_I_CAST_18_00","There's one by that construction in South Almuda.  Look, I'm gonna try to find a way to get info on that lab while you're on this."
"DIA_DR3_DLC2_MIS_MM02_3_I_CAST_18_20","Looks like there's one on the Los Perdidos Bridge, kid.  Meanwhile, I'm thinking about a little trap for those bastards."
"DIA_DR3_DLC2_MIS_MM02_3_I_CAST_18_30","Got some Spec Ops supplies out front of the Museum in Central."
"DIA_DR3_DLC2_MIS_MM02_3_J_CAST_18_10","Nice work - now on to the next one."
"DIA_DR3_DLC2_MIS_MM02_3_J_CAST_18_30","I knew I could count on you."
"DIA_DR3_DLC2_MIS_MM02_3_K_CAST_18_10","Sweet - let the others unload everything.  Meantime, you and me gonna go party with some Spec Ops."
"DIA_DR3_DLC2_MIS_MM02_3_K_CAST_18_30","Meet me in front of the courthouse in Central.  Bring a gun."
"DIA_DR3_DLC2_MIS_MM02_4_A_CAST_18_00","I'm at Speed Demon's in Central.  Hurry."
"DIA_DR3_DLC2_MIS_MM02_4_B_CAST_18_00","Nice of you to show. Here's the plan: I'm gonna light a flare. Spec Ops will pour out of the cop shop. You'll get up there to Speed Demon's and pick 'em off when they come my way."
"DIA_DR3_DLC2_MIS_MM02_4_B_CAST_18_10","Oh, by the way, left you a present in the corner in case you got drunk on the way over again."
"DIA_DR3_DLC2_MIS_MM02_4_B_CAST_18_20","Ready?  Here I go, Angel.  Keep me alive."
"DIA_DR3_DLC2_MIS_MM02_4_B_CAST_18_40","Let's do this!"
"DIA_DR3_DLC2_MIS_MM02_4_C_CAST_18_00","They're coming!  Get ready to fire!"
"DIA_DR3_DLC2_MIS_MM02_4_D_CAST_18_00","Keep it coming, Angel!"
"DIA_DR3_DLC2_MIS_MM02_4_E_CAST_18_00","There's too many!  They're gonna take me down!  Help me out!"
"DIA_DR3_DLC2_MIS_MM02_4_F_CAST_16_00","Knew that glass wasn't going to hold those zombies out forever."
"DIA_DR3_DLC2_MIS_MM02_4_G_CAST_18_10","There's more coming, but you can handle the rest.  I'll see if I can find any souvenirs!"
"DIA_DR3_DLC2_MIS_MM02_4_G_CAST_16_20","Let's get one alive, Dougie boy.  I'm gonna make him tell us where the others are."
"DIA_DR3_DLC2_MIS_MM02_4_H_CAST_16_00","Got a guy here by himself.  Now's our chance!  Get to the walkway behind the Police Station!  Now!"
"DIA_DR3_DLC2_MIS_MM02_4_I_CAST_18_00","Go get 'em Angel."
"DIA_DR3_DLC2_MIS_MM02_4_J_CAST_16_00","Central Storage.  I'm on my way."
"DIA_DR3_DLC2_MIS_MM02_4_J_CAST_18_10","Avoid those cameras.  They can hear everything you're doing.  Take 'em out if you can."
"DIA_DR3_DLC2_MIS_MM02_5_A_CAST_18_00","Go through the underground parking garage - it's in North Central.  You better hurry."
"DIA_DR3_DLC2_MIS_MM02_5_B_CAST_18_00","Hey, got some good news for a change.  Annie found her way back - she's safe."
"DIA_DR3_DLC2_MIS_MM02_5_B_CAST_16_10","Best news I've had in a long time."
"DIA_DR3_DLC2_MIS_MM02_5_C_CAST_16_00","Shit, these zombies are frozen solid."
"DIA_DR3_DLC2_MIS_MM02_5_C_CAST_16_20","Oh, man.  Wicked.  I want that shit."
"DIA_DR3_DLC2_MIS_MM02_5_D_CAST_16_00","I got company"
"DIA_DR3_DLC2_MIS_MM02_5_E_CAST_16_00","Damn, we got some Mengele shit going down in here.  It's nasty."
"DIA_DR3_DLC2_MIS_MM02_5_F_CAST_16_00","Plus looks like somebody got stuck taking out the trash."
"DIA_DR3_DLC2_MIS_MM02_5_G_CAST_16_00","Sweet.  Got keys, and some of those ice prods."
"DIA_DR3_DLC2_MIS_MM02_5_G_CAST_16_20","They going stone cold when I find 'em."
"DIA_DR3_DLC2_MIS_MM02_5_H_CAST_16_00","Spec Ops!"
"DIA_DR3_DLC2_MIS_MM02_5_H_CAST_18_10","Take 'em out!"
"DIA_DR3_DLC2_MIS_MM02_5_H_CAST_16_20","Weird ass zombies too!"
"DIA_DR3_DLC2_MIS_MM02_5_H_CAST_18_30","They explode when you shoot 'em!  Maybe try that ice thing."
"DIA_DR3_DLC2_MIS_MM02_5_H_CAST_18_40","Gotta be more survivors in there - keep looking"
"DIA_DR3_DLC2_MIS_MM02_5_H_CAST_16_50","Someone's in the rest of these storage units."
"DIA_DR3_DLC2_MIS_MM02_5_H_CAST_18_60","Well, open them!"
"DIA_DR3_DLC2_MIS_MM02_5_I_CAST_16_00","Holy crap, Doug.  It's ugly in here."
"IDS_TEST_TEST_TEST","ASDF2"
"IDS_DLC_EPISODE_2_MISSION_4_SUB_4_OBJ","Return Food Truck to Communications Tower"
"IDS_DLC_EPISODE_2_MISSION_6_SUB_2_OBJ2","Get into the Lab"
"IDS_DLC_EPISODE_2_MISSION_6_SUB_3_OBJ","Rescue the Trapped Survivors"
"DIA_DR3_DLC2_OSMIS_MG02_1_CAST_16_00","Sweet."
"DIA_DR3_DLC2_OSMIS_MG02_1_CAST_16_01","Got it."
"DIA_DR3_DLC2_OSMIS_MG02_1_CAST_16_02","Found one."
"DIA_DR3_DLC2_OSMIS_MG02_1_CAST_16_03","There's one."
"DIA_DR3_DLC2_OSMIS_MG02_1_CAST_16_04","For the collection."
"DIA_DR3_DLC2_OSMIS_MG02_1_CAST_16_05","Gonna need that."
"DIA_DR3_DLC2_OSMIS_MG02_1_CAST_16_06","Another kit, awesome."
"DIA_DR3_DLC2_OSMIS_MG02_1_CAST_16_07","Awesome, got one."
"DIA_DR3_DLC2_OSMIS_MG02_1_CAST_16_08","Been looking for that."
"DIA_DR3_DLC2_OSMIS_MG02_1_CAST_16_09","Need all we can get."
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_00","I don't think so!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_01","Get the hell away from them!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_02","The only trash getting taken out is you!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_03","Not this time!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_04","You're going down!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_05","Leave these people alone!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_06","You bastards are going down!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_07","Only problem here is you!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_08","You're safe! Now run!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_09","Get somewhere safe! Quick!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_10","Hurry and get to a Safe Zone!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_11","Get to cover, now!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_12","Get out of the open fast before more find you!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_13","You're okay, now get to a Safe Zone! Hurry!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_14","You're safe now! Get to cover!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_15","You're gonna be okay! Now run!"
"DIA_DR3_DLC2_OSMIS_MG02_3_CAST_16_00","Goodnight, dickwads!"
"DIA_DR3_DLC2_OSMIS_MG02_3_CAST_16_01","Goodbye, big brother!"
"DIA_DR3_DLC2_OSMIS_MG02_3_CAST_16_02","Nope, you can't watch, amigos!"
"DIA_DR3_DLC2_OSMIS_MG02_3_CAST_16_03","No more freebies for you!"
"DIA_DR3_DLC2_OSMIS_MG02_3_CAST_16_04","Pay per view is over!"
"DIA_DR3_DLC2_OSMIS_MG02_3_CAST_16_05","So long, suckers!"
"DIA_DR3_DLC2_OSMIS_MG02_3_CAST_16_06","TV's on the fritz!"
"DIA_DR3_DLC2_OSMIS_MG02_3_CAST_16_07","Sayonara, baby!"
"DIA_DR3_DLC2_OSMIS_MG02_3_CAST_16_08","This show is over!"
"DIA_DR3_DLC2_OSMIS_MG02_3_CAST_16_09","This series is cancelled!"
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_16_00","Burn, baby, burn!"
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_16_01","Chip this, asshole!"
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_16_02","Yeah, you can chip my dick, bro."
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_16_03","B-bye."
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_16_04","Burn this shit down."
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_16_05","Sick of this propaganda!"
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_16_06","Power to the freakin' people."
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_16_07","Shit makes me sick."
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_16_08","Your shit is on fire, big bro!"
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_16_09","And… adios, amigos!"
"IDS_METER_DISPLAY","%dm"
"IDS_SLATE_ENDING_F_TIMEUP","TIME HAS EXPIRED"
"IDS_BOSS_PSYCHO_POSSE_LEFT","Your posse is alive, they have been sent back to the survivor locker."
"DIA_DR3_DLC1_MIS_MM01_1_A_CMND_00","Commander! This is Phoenix. Come in, do you read?"
"DIA_DR3_DLC1_MIS_MM01_1_A_CMND_20","Negative. Proceed to the crash site. Check for the rest of the squad on the ground, and recover the bioweapons. Over."
"DIA_DR3_DLC1_MIS_MM01_1_A_CMND_40","Kane. You must recover the black box in the chopper. It's recorded your orders to the men."
"DIA_DR3_DLC1_MIS_MM01_1_A_CMND_60","That black box could bring us all down. Not everyone understands our goals, Kane."
"DIA_DR3_DLC1_MIS_MM01_1_B_CMND_10","Roger that. Pilot unresponsive at the site."
"DIA_DR3_DLC1_MIS_MM01_1_B_CMND_30","Infrared scans show some people are still alive down there. Your job is to neutralize them. Over."
"DIA_DR3_DLC1_MIS_MM01_1_C_CMND_00","Almost there, Commander."
"DIA_DR3_DLC1_MIS_MM01_1_D_CMND_00","Kane, anyone alive on the ground? Find Chang."
"DIA_DR3_DLC1_MIS_MM01_1_D_CMND_20","Commander, grab his tags. Need to confirm death."
"DIA_DR3_DLC1_MIS_MM01_1_E_CAST_12_00","Recovered tags."
"DIA_DR3_DLC1_MIS_MM01_1_E_CAST_12_20","No one else. Over."
"DIA_DR3_DLC1_MIS_MM01_1_F_CAST_12_00","Black box retrieved, Phoenix."
"DIA_DR3_DLC1_MIS_MM01_1_G_CAST_12_00","Bioweapons retrieved."
"DIA_DR3_DLC1_MIS_MM01_1_G_CMND_10","Kane, those bioweapons are highly infectious zombie larvae. They'll take out a roomful of people in seconds flat. Handle with care."
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_00","Kane, we still need you to get those bioweapons."
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_01","Kane, don't leave the area until you get that black box."
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_02","Kane - we need confirmation you've found the black box. This is an order, Commander."
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_03","Commander, you must find the bioweapons. This is an order."
"DIA_DR3_DLC1_MIS_MM01_2_A_CMND_00","Sending you coordinates of two known terrorist cells - headquarters of the underground infected, AKA ""illegals"". Head over and neutralize the cells with the larvae, then report back. Over."
"DIA_DR3_DLC1_MIS_MM01_2_A_CAST_12_10","Copy that."
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_00","These larvae will infect the all of them, even if they're had Zombrex."
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_01","Looks like one is at the Motel."
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_02","Terrorist cell located above a U Break Wi Fix store. Take 'em out before they do more damage."
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_03","Great work, Kane. Sending you coordinates for the next one."
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_04","Clear out any infected in the area, then implant the larvae."
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_05","Same procedure - clear out the infected, then send the larvae into the terrorist cell."
"DIA_DR3_DLC1_OSMIS_MM01_2_CAST_12_00","Roger that. Look what they've done to this city."
"DIA_DR3_DLC1_MIS_MM01_3_A_CMND_00","Good work, Kane. Head to the Taxi Company in Ingleton. That'll be base camp. Charlie company's shipping in supplies, and Bravo's inbound for backup."
"DIA_DR3_DLC1_MIS_MM01_3_A_CAST_12_10","Confirmed. On my way. Over."
"DIA_DR3_DLC1_MIS_MM01_3_A_CMND_20","Commander, take out any more of those illegal headquarters when you locate them. Over."
"DIA_DR3_DLC1_MIS_MG01_3_A_CMND_10","Permission to engage. Neutralize all unlawful combatants."
"DIA_DR3_DLC1_MIS_MM01_3_B_CMND_00","Almost there, Kane. Got a supply drop at the gates. Should make your job a lot easier."
"DIA_DR3_DLC1_MIS_MM01_3_C_CMND_10","Bravo's rolling in, but we need you to get started with the clean up. Close the gate and neutralize all zombies on site. Over."
"DIA_DR3_DLC1_MIS_MG01_4_A_CAST_12_00","Phoenix! Got some hostiles on the ground here."
"DIA_DR3_DLC1_MIS_MM01_4_B_CAST_12_00","Nice ride, gentlemen."
"DIA_DR3_DLC1_MIS_MM01_4_B_CMND_10","Commander, just get 'er safe back to base. Not the time for a joy ride. Over."
"DIA_DR3_DLC1_MIS_MM01_4_C_CMND_00","Bravo's been making runs on known illegal locations. Some unlawful combatants back at the camp - awaiting questioning."
"DIA_DR3_DLC1_MIS_MM01_4_C_CMND_10","After you deliver the President, you will assist Bravo in interrogation and neutralization. Over."
"DIA_DR3_DLC1_MIS_MM01_4_C_CAST_12_20","Roger that."
"DIA_DR3_DLC1_MIS_MM01_4_D_CMND_00","Almost there, Kane. Just drive right in the front gates - the men are ready for you. Over."
"DIA_DR3_DLC1_MIS_MM01_4_D_SPEC1_10","Park it right here, Commander."
"DIA_DR3_DLC1_MIS_MM01_5_A_CMND_00","Great work, Kane. Head out to the museum in Central City, the President's last location. Check out the area and see what you can find."
"DIA_DR3_DLC1_MIS_MM01_5_A_CMND_10","This is what we've been waiting for Kane. Eyes on the prize. This is for our country. Never forget."
"DIA_DR3_DLC1_MIS_MM01_5_A_CAST_12_20","On my way. I got this. Will bring the President to justice."
"DIA_DR3_DLC1_OSMIS_MM01_5_CMND_00","Investigate the stage where she was giving her speech, outside the museum. Over."
"DIA_DR3_DLC1_OSMIS_MM01_5_CMND_01","Kane, keep looking. We can't miss anything."
"DIA_DR3_DLC1_OSMIS_MM01_5_CAST_12_00","Looks like somebody put up quite a fight."
"DIA_DR3_DLC1_OSMIS_MM01_5_CMND_02","Any sign of the President? Check out what's left."
"DIA_DR3_DLC1_OSMIS_MM01_5_CAST_12_01","Got several Secret Service killed here."
"DIA_DR3_DLC1_OSMIS_MM01_5_CMND_03","Keep looking."
"DIA_DR3_DLC1_OSMIS_MM01_5_CAST_12_02","Stage is a mess. Outbreak must have happened right in the middle of her speech."
"DIA_DR3_DLC1_OSMIS_MM01_5_CMND_04","Commander, check out those Secret Service bodies. One might have a clue."
"DIA_DR3_DLC1_MIS_MM01_5_B_CAST_12_00","Got a live GPS on this one."
"DIA_DR3_DLC1_MIS_MM01_5_B_CMND_10","Let me get a read on that, Commander."
"DIA_DR3_DLC1_MIS_MM01_5_B_CMND_20","Looks like it's coming from Sunset Hills. Due north. This might be payday. Over."
"DIA_DR3_DLC1_MIS_MM01_5_B_CAST_12_30","Roger that. On my way."
"DIA_DR3_DLC1_OSMIS_MM01_5_CMND_05","Kane, it's coming from the Mayor's Mansion, most Northeast corner of Sunset."
"IDS_SOUL_STASH_TITLE_ALMUDA_GARAGE","Find the Almuda Garage Stash"
"IDS_SOUL_STASH_TITLE_CENTRAL_GARAGE","Find the Central Garage Stash"
"IDS_SOUL_STASH_TITLE_CENTRAL_MOTEL","Find the Motel Stash"
"IDS_SOUL_STASH_TITLE_RENTAL","Find the Rental Stash"
"IDS_SOUL_STASH_TITLE_WAREHOUSE","Find the Warehouse Stash"
"IDS_SOUL_STASH_TITLE_MAINTENANCE","Find the Maintenance Stash"
"IDS_SOUL_STASH_TITLE_HOTEL","Find the Hotel Stash"
"IDS_SOUL_STASH_TITLE_APARTMENT","Find the Apartment Stash"
"IDS_ONLINE_CANT_SPAWN_PLAYER","Can't spawn now. Please wait..."
"IDS_TITLE_MODE_RESTART","Restart Story"
"IDS_TITLE_MODE_PLAYER_PROGRESS","Current Player and Progress:"
"IDS_TITLE_MODE_CONTINUE_LAST","Choosing Continue will load the last saved game."
"IDS_TITLE_MODE_WARNING_RESTART","Restart Story will reset your story progress."
"IDS_TITLE_MODE_PROGRESS_ATTRIBUTE","Total Attribute Points: %1"
"IDS_TITLE_MODE_PROGRESS_LEVEL","Player Level: %1"
"IDS_TITLE_MODE_PROGRESS_STORY","Story Progress to be Reset:"
"IDS_DLC_EP1_MISSION_3_SUB_2C_NAME","Signal Bravo with Flare"
"IDS_OPTIONS_KINECT_LANGUAGE","Voice Recognition Language"
"IDS_LANGUAGE_SELECT_DE","German"
"IDS_LANGUAGE_SELECT_EN_AU","English (Australia)"
"IDS_LANGUAGE_SELECT_EN_UK","English (UK)"
"IDS_LANGUAGE_SELECT_EN_US","English (US)"
"IDS_LANGUAGE_SELECT_ES_ES","Spanish (Spain)"
"IDS_LANGUAGE_SELECT_ES_MX","Spanish (Mexico)"
"IDS_LANGUAGE_SELECT_FR_CA","French (Canada)"
"IDS_LANGUAGE_SELECT_FR_FR","French (France)"
"IDS_LANGUAGE_SELECT_IT","Italian"
"IDS_LANGUAGE_SELECT_PT_BR","Portuguese (Brazil)"
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_SPEC2_221","See ya, asshole!"
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_SPEC2_231","Kiss your ass goodbye!"
"IDS_TITLE_MODE_CHAPTER_SELECT_DESCRIPTION","Chapter Select will reset your story progress."
"IDS_TITLE_MODE_STORY_MODE_DESCRIPTION","Story Mode includes auto-saves and time enough for completion of the story and side content. If you want to do it all do it here! At any time use Chapter Select to reset your timeline to a Chapter you completed. You'll keep your character progress making the challenges easier the next time through."
"IDS_TITLE_MODE_STORY_MODE","Story Mode"
"IDS_DLC_EP1_BLACKBOX_KEYITEM","Flight Data Recorder"
"IDS_GAMEOVER_QUIT_CLIENT_DESC","Wait for the host to restart the game or quit and return to the main menu. If you quit all unsaved progress will be lost!"
"IDS_OPTIONS_RINGTONE5","Ringtone 5"
"IDS_DISPLAY_NAME_VEHICLE_DLC_APC","Armadillo"
"IDS_LOADINGSCREEN_TIP_INVENTORY","Purchase more Inventory Slots from the Attributes Panel in the Survival Guide."
"IDS_LOADINGSCREEN_TIP_DURABILITY","Purchase upgrades to weapon durability from the Attributes Panel in the Survival Guide."
"IDS_LOADINGSCREEN_TIP_NIGHTZOMBIES","At night zombies become more aggressive. Beware!"
"DIA_DR3_DLC2_OSMIS_MM02_2_SPEC5_00","You scumbags aren't going to get a chance to pollute anyone else."
"DIA_DR3_DLC2_OSMIS_MG02_2_SPEC5_00","You illegal sons of bitches are all dead! America's had enough!"
"DIA_DR3_DLC2_OSMIS_MG02_2_SPEC5_01","You illegals are done making a cesspool of my country!"
"DIA_DR3_DLC2_OSMIS_MG02_2_SPEC5_02","It's all about cleaning up America, you scumbags! Now prepare to die!"
"DIA_DR3_DLC2_OSMIS_MG02_2_SPEC5_03","Just taking out the trash for the rest of America. Get ready to meet your maker."
"DIA_DR3_DLC2_OSMIS_MG02_2_SPEC5_04","You're all infected, and I'm here to make sure the infection stops here!"
"DIA_DR3_DLC2_OSMIS_MG02_2_SPEC5_05","You already destroyed this city, what do you expect is going to happen? It's time to die!"
"DIA_DR3_DLC2_OSMIS_MG02_2_SPEC5_06","Just doing my job, keeping the nation safe for decent people."
"DIA_DR3_DLC2_OSMIS_MG02_2_SPEC5_07","There's always collateral damage in war, this time it happens to be you!"
"IDS_SLATE_OPENING_1_B","Los Perdidos, California"
"IDS_SLATE_OPENING_2_B","7:14 a.m."
"IDS_SLATE_OPENING_3_B","6 hours postoutbreak:"
"IDS_SLATE_OPENING_4_B","12 hours postoutbreak:"
"IDS_SLATE_OPENING_5_B","24 hours postoutbreak:"
"IDS_SLATE_OPENING_6_B","36 hours postoutbreak:"
"IDS_SLATE_OPENING_7_B","48 hours postoutbreak:"
"IDS_SLATE_OPENING_8_B","60 hours postoutbreak:"
"IDS_DLC_EP1_MISSION_4_SUB_3_NAME","Park the Vehicle"
"IDS_TITLE_MODE_WARNING_RESTART2","Are you sure you want to reset your story progress?"
"IDS_TITLE_MODE_WARNING_RESET","Reset Game will reset all character data and story progress"
"IDS_TITLE_MODE_WARNING_RESET2","Are you sure you want to reset your character and story progress?"
"DIA_DR3_DLC2_MIS_MM02_1_A_CAST_16_10","On my way."
"DIA_DR3_DLC2_MIS_MM02_1_A_CAST_16_11","I'm on the boat, Doug. Don't see anybody alive, and this place is trashed. No way it's going anywhere."
"IDS_TITLE_MODE_STORY_MODE_ALLCAP","STORY MODE"
"DIA_DR3_DLC1_MIS_MM01_6_A_CAST_12_00","Confirmed enemy sighting. They are actively resisting. Must be what's left of the Secret Service."
"DIA_DR3_DLC1_MIS_MM01_6_A_CMND_10","Permission to engage, Kane. Neutralize her escorts, but Hemlock insists the President be captured alive. Over."
"DIA_DR3_DLC1_MIS_MM01_6_B_CAST_12_00","Command, resistance appears to be easing off. Capture? Please advise."
"DIA_DR3_DLC1_MIS_MM01_6_D_CMND_00","Now bring 'er in, Kane. Alive. Over."
"DIA_DR3_DLC1_MIS_MM01_6_D_CAST_12_10","Roger that. I need you to come with me, ma'am."
"DIA_DR3_DLC1_MIS_MM01_6_D_CAST_12_30","Just following orders. From my commander-in-chief."
"DIA_DR3_DLC1_MIS_MM01_6_D_CMND_50","Kane, bring her to the dispatch office. We've got some special guests."
"IDS_ON_LEADER_PAGEUP","PAGE UP/DOWN"
"IDS_ON_RANK","RANK"
"IDS_HUD_MISSION_TIMELEFT_HOURS","%1 Hours"
"IDS_HUD_MISSION_TIMELEFT_1HOUR","1 Hour"
"IDS_KINECT_COMMAND_DROP","Drop Current Item"
"DIA_DR3_DLC1_MIS_MM01_6_C_CAST_12_00","Front door is locked!"
"DIA_DR3_DLC1_MIS_MM01_6_C_CMND_10","You should be able to access the building from the rear. Go!"
"IDS_CHAPTER_SELECT_CANNOT_CHOOSE","Unavailable in Co-op"
"DIA_DR3_DLC1_OSMIS_MM01_6_SECR2_00","Traitor!"
"DIA_DR3_DLC1_OSMIS_MM01_6_CAST_12_00","You're a danger to this country!"
"DIA_DR3_DLC1_OSMIS_MM01_6_SECR1_00","This is the President of the United States! Your commander-in-chief! What are you doing?!"
"DIA_DR3_DLC1_OSMIS_MM01_6_SECR1_01","This is treason! I just hope you can live with yourself..."
"IDS_DESC_ST1_SHORT","Kill Zombies"
"IDS_DESC_ST5_SHORT","Kill Zombies with combo weapons"
"IDS_DESC_ST6_SHORT","Kill Zombies with Firearms"
"IDS_DESC_ST7_SHORT","Kill Zombies with electricity"
"IDS_DESC_ST8_SHORT","Kill Zombies with Combo Vehicles"
"IDS_DLC_PREORDER_FRANKSBAT_DISPLAY_NAME","Frank's Zombie Slugger"
"IDS_WEAPON_MEGAMANX_BUSTER_AWARD","MEGA MAN X-BUSTER AVAILABLE"
"IDS_CLOTHING_MEGAMANX_AWARD","MEGA MAN X OUTFIT AVAILABLE"
"IDS_MENU_LOWER_UNTOLDSTORIES","Untold Stories"
"IDS_IDS_ONLINE_PLAY_WHILE_SEARCHING","Play as single player while searching?"
"IDS_ONLINE_MATCH_FOUND","Match found."
"IDS_PLAYSTYLE_SCREEN_DESC","Choosing a play style helps determine appropriate matchmaking with other players. Pick the play style that best describes the way you want to cooperatively play the game. <br/><br/>If you want to play alone choose the Single Player option. <br/><br/>Players will not be able to join your game until you have successfully completed the mission to get everyone to Rhonda's garage."
"IDS_CLOTHING_DESC_SWAT_OUTFIT","Standard issue tactical police outfit."
"IDS_DLC_EP1_SVR1_NAME","Sunshine"
"IDS_HUD_NOFOODRECIPES_TIP","Purchase the Food Combo Category in the Player Attribute Screen and start combining foods. Food Recipes you discover will be shown here."
"IDS_DLC_EP1_SVR2_NAME","The Dutch"
"IDS_DLC_EP1_MISSION_3_SUB_2A3_NAME","Clear Zombies In Southeast Quadrant"
"IDS_DLC_EP1_MISSION_3_SUB_2A4_NAME","Clear Zombies In Southwest Quadrant"
"IDS_DLC_EPISODE_1_COLLECTIBLE_CAMERA_OBJ","%1 of %2 Surveillance Cameras Hacked"
"IDS_POSSE_LOCKER_NO_COOP","Cannot be accessed after joining a Co-op game"
"DIA_DR3_DLC1_MIS_MM01_6_B_CMND_20","Negative, Kane. Eliminate the rest of her forces, but it's crucial you bring the President back alive. Over."
"IDS_PLAYSTYLE_SCREEN_COOP_DESC","Choosing a play style helps determine appropriate matchmaking with other players. Pick the play style that best describes the way you want to cooperatively play the game."
"IDS_HUD_USE_FOOD","[@$ATTACKLIGHT$] Use"
"IDS_DISPLAY_NAME_VEHICLE_DLC_FOODTRUCK","Feastmobile"
"IDS_OPTIONS_TITLE_PLAYSTYLE","Play Style"
"IDS_SAVELOAD_INCORRECTVERSION","Save file requires content no longer on disk. Please download available content."
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_00","Don't mind me fellas, just passing through."
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_01","Ol' man Torque'll be able to confirm my suspicions on the frame job.  I'll confer with him at Production Bridge."
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_02","Now where's my ticket to freedom? Third floor, if you please."
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_03","Where in the hell are those damn keys?! Third floor, third damn floor."
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_04","Come to daddy now, sweet things. Let's get to that parking garage."
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_05","Time to get my ass to the parking garage."
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_06","Ooooeee, let's get out of here in style!"
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_07","Ola, El Spanol."
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_08","Now let's get to the party at Production Bridge!"
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_09","Got to get my ass to Production Bridge. Boys'll be all lonesome without me."
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_10","Always did like to separate the whiners from their pesky protectors. Let's take all them phones out!"
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_11","Hell, yeah! Let's break the long arm of the law!"
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_12","Boys have been throwing a damn good party for all the evacuees!"
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_13","Looks like a right fine mess! Woooo!"
"DIA_DR3_DLC4_MIS_MM04_0_A_CAST_25_00","Maybe you can use that anti-zombie gas on the way. So you can be faster."
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_00","I've got to get that van. Cora's waiting for me."
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_01","I need to get that Zombrex to the hospital."
"DIA_DR3_DLC4_MIS_MM04_0_D_CAST_25_00","Agent Park, I've got people here who could really use that Zombrex."
"DIA_DR3_DLC4_MIS_MM04_0_D_CAST_24_10","On my way!"
"DIA_DR3_DLC4_MIS_MM04_0_E_CAST_25_00","Hurry back, Agent Park. I'm waiting for you at the hospital."
"DIA_DR3_DLC3_MIS_MM03_1_A_CAST_19_00","Whoooheee, boys! Look who's back!"
"DIA_DR3_DLC3_MIS_MM03_1_A_BOSS_07_10","Now, look what the cat drug in. Second hand man to the mighty Torque. I thought you were somebody's trophy wife by now."
"DIA_DR3_DLC3_MIS_MM03_1_A_BOSS_07_20","Thought for sure you two sissies'd be shacked up somewhere shaking in your boots."
"DIA_DR3_DLC4_MIS_MM04_0_E_CAST_24_10","I'm coming!"
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_02","Gotta get this thing to the hospital in one piece."
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_03","Dammit, I gotta get this Zombrex back, or they won't trust us at all!"
"DIA_DR3_DLC3_MIS_MM03_1_A_CAST_19_30","Well, prison wasn't my style.  I came to talk to Torque about the little insect that put me there."
"DIA_DR3_DLC3_MIS_MM03_1_A_BOSS_07_40","Afraid things have changed since you been gone. Your pal, Torque, ain't the boss anymore. I am. You wanna talk to me, you gotta pay a little tribute, first."
"DIA_DR3_DLC3_MIS_MM03_1_A_BOSS_07_50","You want back in, you're gonna have to pay a little tribute."
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_25_00","You made it! What happened?"
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_24_10","I started to turn, Cora. My chip must be broken. I needed Zombrex."
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_24_20","The man who saved me thinks the ZDC is trying to kill the infected, not save them!"
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_25_30","You too? I've seen that happen to some of the patients here. Look, if I could compare several of the chips, I might be able to figure it out. Can you find some and bring them back to me?"
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_25_40","I need you to collect them. If I could compare seceral of the chips, I might be able to figure it out."
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_24_50","I'll do my best. Where do you think I can get them?"
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_25_60","Some of my patients noticed that all of the mutant zombies seem to have them. You go, and start looking. I'll radio if I find out any more information."
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_24_70","There's a ZDC weapon called a Pacifier, and that's exactly what it does. It should knock them out so that I can get what I need."
"DIA_DR3_DLC3_MIS_MM03_1_A_CAST_19_60","Oh, I got a tribute for you all right. It's nice and sharp."
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_25_80","A patient said there were some ZDC supplies being brought in on the Metro track heading East above the freeway. Maybe there."
"DIA_DR3_DLC3_MIS_MM03_2_A_CAST_19_10","We'll sit right down and drink it together when we talk about how things are gonna be."
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_24_90","I'll go check it out."
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_25_100","Be careful. The military's been blocking off the entrances to the freeway. It might be hard to get around."
"DIA_DR3_DLC3_MIS_MM03_2_A_CAST_19_30","Oh, I'll see to it."
"DIA_DR3_DLC3_OSMIS_MM03_2_CAST_19_00","I'll get that little bitch his whiskey, all right. Gonna make him choke on it."
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_24_110","Thanks."
"DIA_DR3_DLC3_OSMIS_MM03_2_CAST_19_01","Got the good stuff at that liquor store. El Spanol."
"DIA_DR3_DLC3_OSMIS_MM03_2_CAST_19_02","Got to be an El Spanol around here somewhere."
"DIA_DR3_DLC3_OSMIS_MM03_2_CAST_19_03","There we go. Come to papa, my little whiskey bottle."
"DIA_DR3_DLC3_OSMIS_MM03_2_CAST_19_04","Now this one is enough to drown that puny little Spider."
"DIA_DR3_DLC3_OSMIS_MM03_2_CAST_19_05","Let's get back and pour this down his pretty little throat."
"DIA_DR3_DLC3_OSMIS_MM03_2_CAST_19_06","Let's get back to Spider so we can have that little drink."
"DIA_DR3_DLC3_MIS_MM03_2_B_CAST_19_00","Got your booze, Spider. Let's have a drink together, like two men."
"DIA_DR3_DLC3_MIS_MM03_2_B_CAST_19_20","Well, life's full of surprises now ain't it?"
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_24_00","There better be some Pacifiers in these supplies."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_24_01","Got to be some Pacifiers on that Metro track. I'm sure of it!"
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_24_02","Almost there…"
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_25_00","Couldn't find twenty chips? I really need that many to make an appropriate assessment."
"DIA_DR3_DLC3_MIS_MM03_3_A_BOSS_07_00","I hear prison makes you soft, Hunter. My three captains, they think you mighta lost your edge. You survive, we'll talk."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_25_01","I really need twenty of the ZDC chips to compare data."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_25_02","You got them! I'll take them inside and examine them - to figure out why they malfunctioned."
"DIA_DR3_DLC3_MIS_MM03_3_A_BOSS_07_20","How'd it feel spending all that time on your knees in there, Hunter?"
"DIA_DR3_DLC3_MIS_MM03_3_A_BOSS_07_40","Let's see if you're good for something besides fetching me a cocktail."
"DIA_DR3_DLC3_MIS_MM03_3_A_BOSS_07_50","You survive, we'll talk. Like maybe I'll tell ya where to fetch me some slippers. "
"DIA_DR3_DLC3_MIS_MM03_3_B_BOSS_07_20","Well, thanks for providing some entertainment, Hunter. But the show's over."
"DIA_DR3_DLC3_MIS_MM03_3_B_BOSS_07_30","But the show's over."
"DIA_DR3_DLC3_MIS_MM03_3_B_BOSS_07_40","Now boys - take out the trash!"
"DIA_DR3_DLC4_MIS_MM04_1_B_CAST_24_00","Doctor? We've got the Pacifiers."
"DIA_DR3_DLC4_MIS_MM04_1_B_CAST_25_10","Oh, fantastic. You should be able to extract the chips now."
"DIA_DR3_DLC3_OSMIS_MM03_4_CAST_19_00","Oh, that son of a bitch will die. Gonna carve that boy up like a turkey dinner. Where the blazing hell am I?"
"DIA_DR3_DLC3_OSMIS_MM03_4_CAST_19_01","Where the blazing hell am I?"
"DIA_DR3_DLC3_OSMIS_MM03_4_CAST_19_02","Looks like Sunset. Torque'll be at Ironside Bikes. If he's made it alive this far."
"DIA_DR3_DLC3_OSMIS_MM03_4_CAST_19_03","Shit, I gotta find some food."
"DIA_DR3_DLC4_MIS_MM04_1_C_CAST_24_00","Now where can I find some of the mutants?"
"DIA_DR3_DLC3_OSMIS_MM03_4_CAST_19_04","Man, I got to eat."
"DIA_DR3_DLC3_OSMIS_MM03_4_CAST_19_05","Got to get to Ironside and find Torque."
"DIA_DR3_DLC4_MIS_MM04_1_C_CAST_25_10","Look for densely populated areas. I'll need at least twenty chips to compare them properly."
"DIA_DR3_DLC3_OSMIS_MM03_4_CAST_19_06","Gotta get my ass to Ironside."
"DIA_DR3_DLC3_OSMIS_MM03_4_CAST_19_07","It's real near here. Torque'll help me sort this shit out."
"DIA_DR3_DLC3_MIS_MM03_4_A_CAST_20_00","Well, I'll be damned. Son of a bitch."
"DIA_DR3_DLC3_MIS_MM03_4_A_CAST_19_10","Mighty fine to see you too. Time to come out of retirement - we gotta go crush that tiny Spider."
"DIA_DR3_DLC3_MIS_MM03_4_A_CAST_19_20","Time to come out of retirement - you and me got to go crush that tiny Spider."
"DIA_DR3_DLC3_MIS_MM03_5_A_CAST_20_00","Been thinking the same thing. He took everything, and I got a plan to get it back. First I need to build us a proper ride. Go round up 2 Motorcycles and a Sportbike for me."
"DIA_DR3_DLC3_MIS_MM03_5_A_CAST_20_10","I've been working on a little something, but I need parts. Go round up two Motorcycles and a Sportbike for me."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_25_03","Agent Park, have you been able to find any chips?"
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_25_04","Agent Park, I need you to bring back some chips for me to examine."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_25_05","Brad, there are likely some mutations up on the freeway just to the north of Ingleton."
"DIA_DR3_DLC3_MIS_MM03_5_A_CAST_20_30","You watch your ass. Spider's gonna be spinning webs for you. His bikers will be everywhere."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_25_06","Check out the freeway out of Ingleton to the south - likely some mutations there."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_25_07","Should be some in South Almuda - check out the area around Collins Chemical."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_25_08","Do you have twenty of the Zombrex chips yet? I don't think I can do with any less than that."
"DIA_DR3_DLC3_MIS_MM03_5_B_CAST_20_00","Spider had his eye on the top position all along. Got rid of you by framing you."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_25_09","If you're already found twenty, bring them back to me now."
"DIA_DR3_DLC3_MIS_MM03_5_B_CAST_20_20","With you gone, all he had to do was threaten the others.  They're not the problem - Spider's the damn problem."
"DIA_DR3_DLC3_MIS_MM03_5_B_CAST_20_30","They're just afraid of him. With him dead - we're back on top."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_00","Two Motorcycles and one Sportbike. Should be a piece of cake."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_01","Where the hell are those bikes?"
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_02","Two Motorcycles and one Sportbike. Two Motorcycles and one Sportbike. Easy."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_03","Still need a Motorcycle."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_04","Let's see what Torque can do with that."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_05","Let's get this baby back to Ironside!"
"DIA_DR3_DLC3_MIS_MM03_5_C_CAST_20_00","Alright, got the pieces, now I need something special for the base. My pride and joy. It's in Central Storage – you go and get it while I get started."
"DIA_DR3_DLC3_MIS_MM03_5_C_CAST_20_10","It's in Central Storage - you go and get it while I get started."
"DIA_DR3_DLC3_MIS_MM03_5_D_CAST_20_10","It's one of a line of special custom bikes. You find any more of 'em, you bring 'em back here. But only mine'll do for what I got in mind."
"DIA_DR3_DLC3_MIS_MM03_5_D_CAST_20_20","But only mine'll do for what I got in mind."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_06","Central City Storage, here I come."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_07","Torque's bike's gotta be in here somewhere."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_08","That bastard always did keep the best for himself."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_09","Let's get this baby back to Torque!"
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_10","Come on, back to Ironside, I'm itching for some blood!"
"DIA_DR3_DLC3_MIS_MM03_6_A_CAST_19_00","But first, we gotta get rid of those three flunkies of his."
"DIA_DR3_DLC4_MIS_MM04_2_A_CAST_25_10","It sounded like an explosion!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_00","Hot damn, I do love me a zombie outbreak!"
"DIA_DR3_DLC4_MIS_MM04_2_A_CAST_25_30","Be careful! I should know what's wrong with the chips when you come back."
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_01","I'm gonna take out all of Spider's little friends, one by one."
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_02","Spider's captains are gonna rue the day they ever crossed me."
"DIA_DR3_DLC4_MIS_MM04_2_A_CAST_25_40","Good luck - maybe I'll know what's wrong with the chips when you come back!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_03","I'm gonna make those three flunkies of his sorry for what they done."
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_04","Razorface ain't gonna have much of a face left when I'm done with him."
"DIA_DR3_DLC4_MIS_MM04_2_D_CAST_25_00","Agent Park! The bikers are here! They've set the van on fire! The Zombrex is still in there! Help!"
"DIA_DR3_DLC4_MIS_MM04_2_E_CAST_25_00","All our Zombrex was in there! What are we going to do?"
"DIA_DR3_DLC4_MIS_MM04_2_E_CAST_24_10","Don't worry, I'll find more. The ZDC had been trying to shut down a black-market Zombrex operation in Ingleton. I'll go look there."
"DIA_DR3_DLC4_MIS_MM04_2_E_CAST_25_20","And people died because of it."
"DIA_DR3_DLC4_MIS_MM04_2_E_CAST_24_30","Not this time."
"DIA_DR3_DLC4_MIS_MM04_2_E_CAST_25_40","Thank you Brad. I'll keep examining the Zombrex chips."
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_05","Whooweee! C'mon Razorface! Let's play!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_06","That's one ring down, two to go!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_07","Let's skin me some snake! Wooooo!"
"DIA_DR3_DLC4_MIS_MM04_2_F_SPEC1_00","It's one of those ZDC pussies! Take him out before he can talk!"
"DIA_DR3_DLC4_MIS_MM04_2_F_CAST_24_10","What the hell?!"
"DIA_DR3_DLC3_MIS_MM03_6_B_CAST_19_00","Snakey boy! Give me a hug, son!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_00","Shit, looks like there's more of them over there!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_01","Get away from there!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_02","Too many infected and not enough Zombrex. But how could this have happened? The ZDC plans were failsafe!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_03","I need to find that Zombrex."
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_04","What the hell is the military doing here? The plan is to evac survivors, not eliminate them!"
"DIA_DR3_DLC3_MIS_MM03_6_B_CAST_22_10","Holy shit!!!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_05","Gotta find that Zombrex."
"DIA_DR3_DLC3_MIS_MM03_6_B_CAST_19_20","Oh, no, Snakey! Don't you be slithering away!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_06","Need to get this back to the hospital."
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_07","This should be enough until we can get everyone out of the city."
"DIA_DR3_DLC3_MIS_MM03_6_B_CAST_22_30","Get away from me, man!"
"DIA_DR3_DLC3_MIS_MM03_6_B_CAST_22_40","You're crazy!"
"DIA_DR3_DLC3_MIS_MM03_6_B_CAST_19_50","Oh, It's too late for flattery, son!"
"DIA_DR3_DLC3_MIS_MM03_6_C_CAST_22_00","It was all Spider! I was just followin' orders! I'm sorry, man! You were always my favorite!"
"DIA_DR3_DLC3_MIS_MM03_6_C_CAST_19_10","I'm gonna carve that on your tombstone, son. Or maybe just on you..."
"DIA_DR3_DLC3_MIS_MM03_6_C_CAST_22_20","Oh god..."
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_08","Two rings down. One bloody ring to go."
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_09","Too bad Cannons sided with Spider. Wouldn't have minded shooting off a few with her."
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_25_00","Please, hurry! They'll destroy everything!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_25_01","Hurry, Brad! We're under attack! Get to the hospital!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_10","Back from the dead, baby!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_11","One last trophy for me. Torque'll want to see this."
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_25_02","Thanks, Brad. We really needed that Zombrex. We need more! From the Happy Good Mart! In Ingleton."
"DIA_DR3_DLC3_OSMIS_MM03_7_CAST_19_00","Let's get back to the old man!"
"DIA_DR3_DLC3_OSMIS_MM03_7_CAST_19_01","Let's get our ass back to Ironside!"
"DIA_DR3_DLC3_OSMIS_MM03_7_CAST_19_02","Shavey's in Ingleton."
"DIA_DR3_DLC3_OSMIS_MM03_7_CAST_19_03","Who the hell names anybody ""Shavey""?"
"DIA_DR3_DLC3_OSMIS_MM03_7_CAST_19_04","Oh, I musta done something right in a past life to deserve this. Now let's go crush a Spider."
"DIA_DR3_DLC3_OSMIS_MM03_7_CAST_19_05","Now let's go crush a Spider."
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_25_03","Brad, we're going to need that Zombrex. And soon."
"DIA_DR3_DLC3_OSMIS_MM03_7_CAST_19_06","Now this is what I was born to have between my legs!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_25_04","Agent Park! We need that Zombrex back here."
"DIA_DR3_DLC3_OSMIS_MM03_8_CAST_19_00","Let's get back to the boys at the bridge!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_25_05","The timing devices on all those chips got turned off remotely, all at once. We need to find the transmitter. I know someone who can help."
"DIA_DR3_DLC3_OSMIS_MM03_8_CAST_19_01","Let's see if that Spider goes squish or crunch?"
"DIA_DR3_DLC3_MIS_MM03_9_A_CAST_19_00","I am gonna rip your heart right out, Spider. Tasty..."
"DIA_DR3_DLC3_MIS_MM03_9_A_CAST_19_10","Tasty..."
"DIA_DR3_DLC3_MIS_MM03_9_A_BOSS_07_20","Don't got one, Hunter. I'm gonna gut you like I did Torque."
"DIA_DR3_DLC4_MIS_MM04_2_B_GANG1_00","Whooooheeee! It's playtime!"
"DIA_DR3_DLC4_MIS_MM04_2_B_GANG2_10","You oughta just stop fighting and enjoy it, like the last group!"
"DIA_DR3_DLC4_MIS_MM04_2_B_GANG1_40","Oh, lookee! A new toy! Let's kill it!"
"DIA_DR3_DLC4_MIS_MM04_2_B_GANG1_50","Let's kill it."
"DIA_DR3_DLC4_MIS_MM04_2_C_SVR_61_00","Thank you, thank you. But there's more of them. They're driving around, attacking people. You've got to help them!"
"DIA_DR3_DLC4_MIS_MM04_2_C_SVR_61_10","I found this out there. You can probably use it better than I can."
"DIA_DR3_DLC4_MIS_MM04_3_A_CAST_24_00","You mean someone switched them off purposely?"
"DIA_DR3_DLC4_MIS_MM04_3_A_CAST_25_10","Why would someone switch all the chips off?"
"DIA_DR3_DLC4_MIS_MM04_3_A_CAST_24_20","It's a damn good way to start an outbreak. Hundreds of infected walking around. Turn off their scheduled dosage of Zombrex from the chip, wait until their dosage time comes, and then…"
"DIA_DR3_DLC4_MIS_MM04_3_A_CAST_25_30","But these are ZDC chips! Who on earth would do such a thing?"
"DIA_DR3_DLC4_MIS_MM04_3_A_CAST_24_40","I don't know, but maybe this Nelson guy can help us figure it out."
"DIA_DR3_DLC4_MIS_MM04_3_A_CAST_25_50","He said he'd be hiding out at the Sunset Dance Studio. He's a little... interesting, so be careful."
"DIA_DR3_DLC4_MIS_MM04_3_A_CAST_24_60","On my way."
"DIA_DR3_DLC4_MIS_MM04_3_B_CAST_24_00","This Nelson guy better be able to help."
"DIA_DR3_DLC4_MIS_MM04_3_B_CAST_25_10","Remember, he's at the Sunset Dance Studio. He's a little prickly, so be careful."
"DIA_DR3_DLC4_MIS_MM04_3_C_CAST_24_00","Nelson?"
"DIA_DR3_DLC4_MIS_MM04_3_C_CAST_24_20","Calm down. I just want to talk."
"DIA_DR3_DLC4_MIS_MM04_3_D_CAST_24_00","Don't make me hurt you!"
"DIA_DR3_DLC4_MIS_MM04_3_D_CAST_24_20","Hey, I just need your help!"
"DIA_DR3_DLC4_MIS_MM04_3_D_CAST_24_40","Look, give me a chance to prove it to you. Here, take this Zombrex. I'm here to help."
"DIA_DR3_DLC4_OSMIS_MM04_3_CAST_25_00","Brad, I hope you can find Nelson soon."
"DIA_DR3_DLC4_OSMIS_MM04_3_CAST_25_01","Brad, have you found Nelson yet?"
"DIA_DR3_DLC4_OSMIS_MM04_3_CAST_24_00","Who the hell hides out in a dance studio?"
"DIA_DR3_DLC4_OSMIS_MM04_3_CAST_24_01","Look, I'll prove it to you. Here, take this Zombrex. I'm here to help."
"DIA_DR3_DLC4_MIS_MM04_4_A_CAST_24_00","I need you to track down some signals."
"DIA_DR3_DLC4_MIS_MM04_4_A_CAST_26_10","Now why the hell would I do that?"
"DIA_DR3_DLC4_MIS_MM04_4_A_CAST_24_20","For Cora?"
"DIA_DR3_DLC4_MIS_MM04_4_A_CAST_26_30","Well, it is getting pretty boring in here. And Cora's hot. So okay."
"DIA_DR3_DLC4_MIS_MM04_4_A_CAST_26_40","Yeah, gonna need some equipment I don't got, though. Maybe that crashed copter would have something. And definitely that electronics shop in Ingleton."
"DIA_DR3_DLC1_OSMIS_MM01_6_CMND_00","Kane, we got hostiles in the area. The president's forces are looking to take you out. Keep your head up."
"DIA_DR3_DLC4_MIS_MM04_4_B_CAST_26_00","Whoa, ZDC, huh? You got any idea how much people hate you?"
"DIA_DR3_DLC4_MIS_MM04_4_B_CAST_26_20","Right. And I think you're naive, man. But whatever, let's go."
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_04","Kane, get to that chopper!"
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_05","Kane, need you to investigate the crash site, ASAP."
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_06","Kane, retrieve the black box and bioweapons, and get to the chopper."
"DIA_DR3_DLC4_MIS_MM04_4_C_CAST_26_00","There it is, man."
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_07","Kane, got some activity at the crash site. Popped flares. Must be Chang."
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_08","Flares are keeping the zombies occupied for now. Hurry!"
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_09","Flares are going quiet, so get your shit done and get the hell out of there, Kane."
"DIA_DR3_DLC4_MIS_MM04_4_D_CAST_26_00","Sweet! I got another mini jet engine, man! Dude, you put this together with the fire extinguisher. You gonna go crazy."
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_06","Commander, proceed to eliminate the terrorist cells."
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_07","Kane, need you to take care of the terrorists, right away."
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_08","Kane, those terrorists are an immediate threat. Take care of the problem. Over."
"DIA_DR3_DLC4_MIS_MM04_4_E_CAST_26_10","Dude, you need to listen to me, okay? Am I wrong?"
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_09","Kane, bring those bioweapons to the second floor of the motel. Will send orders once you're on target."
"DIA_DR3_DLC4_MIS_MM04_4_F_CAST_26_00","You're not gonna make that wicked weapon? Whatever. Your loss, man."
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_10","Commander, those are highly infectious zombie larvae. Release them into the terrorist cell, and we'll stop those ""illegals"" from harming any more innocent people. "
"DIA_DR3_DLC4_MIS_MM04_4_G_CAST_26_00","Dude, remember I got to get to that chopper crash. There's probably some sweet shit over there."
"DIA_DR3_DLC4_MIS_MM04_4_G_CAST_24_10","Okay, let's go."
"DIA_DR3_DLC4_MIS_MM04_4_H_CAST_26_00","Ok, looking for a spectrum analyzer, bro. Keep your eyes peeled."
"DIA_DR3_DLC4_MIS_MM04_4_H_CAST_24_10","Okay, ""bro""."
"DIA_DR3_DLC4_MIS_MM04_4_I_CAST_26_00","Got it! We just need someplace to work now. Yo, my buddy worked at the Triple X shop - they got a mixing booth, lots of equipment. Let's go."
"DIA_DR3_DLC4_MIS_MM04_4_I_CAST_24_10","Yeah, I bet that's why you want to go to the Triple X shop."
"DIA_DR3_DLC4_MIS_MM04_4_I_CAST_26_20","Yeah, you know, you look like you maybe need a little more of that R & R, if you know what I'm saying."
"DIA_DR3_DLC4_MIS_MM04_4_J_CAST_26_00","Almost there!"
"DIA_DR3_DLC4_MIS_MM04_4_J_CAST_24_10","Bet you read those magazines for the articles, too."
"DIA_DR3_DLC4_MIS_MM04_4_J_CAST_26_20","They got articles?"
"DIA_DR3_DLC4_MIS_MM04_4_K_CAST_26_00","Okay, I'm gonna get to work figuring out where that signal came from."
"DIA_DR3_DLC4_MIS_MM04_4_K_CAST_26_10","It's gonna take me a few minutes. Why don't you make yourself useful, mister agency man? Burn all those unsightly bodies by the front door before they come a-knockin'."
"DIA_DR3_DLC4_MIS_MM04_4_K_CAST_26_20","Looks like there's some ZDC firestarters right over there."
"DIA_DR3_DLC4_MIS_MM04_4_K_CAST_26_30","You wanna control zombies? Now's your chance."
"DIA_DR3_DLC4_MIS_MM04_4_K_CAST_24_40","Just get to work, all right?"
"DIA_DR3_DLC4_MIS_MM04_4_L_CAST_26_00","Hey, little buddy."
"DIA_DR3_DLC4_MIS_MM04_4_L_CAST_24_10","Cora?"
"DIA_DR3_DLC4_MIS_MM04_4_L_CAST_26_20","Do I sound like Cora? No, man. This is Nelson. I cut into the line. Come on back. We gotta talk."
"DIA_DR3_DLC1_OSMIS_MM01_5_CMND_06","Kane, get to the museum and find out where POTUS went."
"DIA_DR3_DLC1_OSMIS_MM01_5_CMND_07","Commander, proceed to museum to investigate."
"DIA_DR3_DLC1_OSMIS_MM01_5_CMND_08","Kane, the President's out there somewhere. Need you to locate her. Hemlock's orders."
"DIA_DR3_DLC1_OSMIS_MM01_5_CMND_09","Commander, check out those Secret Service bodies. See what you can find."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_00","Dammit! These spec ops are everywhere!"
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_01","These are Spec Ops. Top military guys. But they're killing people…"
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_02","Shit, not again! Why do they always know where to find me?!"
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_03","Dammit, they must be tracking me! How?"
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_04","I gotta figure out how they're finding me."
"DIA_DR3_DLC1_OSMIS_MM01_6_CMND_01","Kane, get to that mansion before they relocate the president."
"DIA_DR3_DLC1_OSMIS_MM01_6_CMND_02","Kane, this is our chance to bring her to justice. Do you understand?"
"DIA_DR3_DLC1_OSMIS_MM01_6_CMND_03","Adam, this is our chance to bring her to justice. Do you understand?!"
"DIA_DR3_DLC1_OSMIS_MM01_6_CMND_04","Commander, do not let our target get away. Hemlock's orders."
"DIA_DR3_DLC1_OSMIS_MM01_6_CMND_05","They must have reinforced that door - try the other side of the building!"
"DIA_DR3_DLC1_OSMIS_MM01_6_CMND_06","Kane, need you to capture President Paddock alive. Is that clear?"
"DIA_DR3_DLC1_OSMIS_MM01_6_CMND_07","Commander, we must have her alive, do you understand?"
"DIA_DR3_DLC4_MIS_MM04_5_A_CAST_24_00","They're using ZDC technology to track me?"
"DIA_DR3_DLC1_OSMIS_MM01_6_CMND_08","Kane! Get her alive. Eliminate the bodyguards and bring her in."
"DIA_DR3_DLC4_MIS_MM04_5_A_CAST_26_10","Not as pleasant as you thought it was, is it?"
"DIA_DR3_DLC4_MIS_MM04_5_A_CAST_24_20","It wasn't meant to be used that way! It's supposed to keep people safe!"
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_00","Kane, should be some supply drops in that area. "
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_01","Kane, there's another supply drop in your area."
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_02","Commander, there's a drop nearby if you need supplies."
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_03","Kane, there's a drop in your area."
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_04","Kane, you're in proximity of a supply drop if you need anything."
"DIA_DR3_DLC1_OSMIS_MM01_1_CAST_12_00","The chopper's in bad shape. Looks beat to shit."
"DIA_DR3_DLC1_OSMIS_MM01_1_CAST_12_01","Where the hell did that bird go down?"
"DIA_DR3_DLC1_OSMIS_MM01_1_CAST_12_02","Where the hell did that chopper go down?"
"DIA_DR3_DLC1_OSMIS_MM01_1_CAST_12_03","Looks like somebody landed here."
"DIA_DR3_DLC1_OSMIS_MM01_1_CAST_12_04","Got a parachute on the ground here."
"DIA_DR3_DLC4_MIS_MM04_5_A_CAST_26_30","You so sure about that? I mean, that's a lot of power people just gave right up to the government, because they were afraid of something. That's a pretty big trade off, if you ask me."
"DIA_DR3_DLC1_OSMIS_MM01_1_CAST_12_05","Someone's gotta be in the area here."
"DIA_DR3_DLC1_OSMIS_MM01_1_CAST_12_06","Found some landing equipment. Someone made it to the ground."
"DIA_DR3_DLC1_OSMIS_MM01_1_CAST_12_07","Parachute sighted."
"DIA_DR3_DLC4_MIS_MM04_5_A_CAST_24_40","They used it to start an outbreak. Scare the whole country into submission. I'm going to find whatever's sending those transmissions."
"DIA_DR3_DLC1_OSMIS_MM01_1_CAST_12_08","Confirmed. One of our guys landed in this area."
"DIA_DR3_DLC4_MIS_MM04_5_A_CAST_26_50","Good luck, man. You know, you're not so bad."
"DIA_DR3_DLC1_OSMIS_MM01_2_CAST_12_01","Those bastards have done enough damage. Thousands of people are dead, and it's on their heads. It'll be a pleasure."
"DIA_DR3_DLC1_OSMIS_MM01_2_CAST_12_02","Those bastards have done enough damage. Thousands of people are dead, and it's on their heads."
"DIA_DR3_DLC1_OSMIS_MM01_2_CAST_12_03","Think they're so damn smart with the graffitti. Assholes deserve to die."
"DIA_DR3_DLC4_MIS_MM04_5_A_CAST_24_60","Thanks. You too."
"DIA_DR3_DLC1_OSMIS_MM01_3_CAST_12_00","Phoenix, we got some messed up zombies in here."
"DIA_DR3_DLC1_OSMIS_MM01_3_CAST_12_01","Phoenix, got any intel on these crazy zombies?!"
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_00","Phoenix, this model is a hell of an upgrade."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_01","It's a damn nice ride, Phoenix."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_02","I could use one of these for my next R and R."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_03","Holy shit… they're all gone."
"DIA_DR3_DLC4_MIS_MM04_5_B_CAST_24_00","Cora? Are you there?"
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_04","Phoenix, looks like Charlie Company got hit pretty bad. Dead or undead, the lot of them."
"DIA_DR3_DLC4_MIS_MM04_5_B_CAST_25_10","Brad! Are you all right?"
"DIA_DR3_DLC1_OSMIS_MM01_6_CAST_12_01","Dammit, door's locked."
"DIA_DR3_DLC1_OSMIS_MM01_6_CAST_12_02","Dammit, I can't get in this way."
"DIA_DR3_DLC1_OSMIS_MM01_6_CAST_12_03","I'm in! Searching for target!"
"DIA_DR3_DLC4_MIS_MM04_5_B_CAST_24_20","I think I've got everything I need."
"DIA_DR3_DLC1_OSMIS_MM01_6_CAST_12_04","Have breached the mansion! Engaging hostiles!"
"DIA_DR3_DLC4_MIS_MM04_5_B_CAST_25_30","One of the patients brought back a truck - I think we can use it to get out of here."
"DIA_DR3_DLC4_MIS_MM04_5_B_CAST_24_40","On my way."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_00","Those bastards are still going to be tracking me. I better keep an eye out."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_01","Gotta find that big mansion in Sunset. Find who's responsible."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_02","Gotta find the source. That's the evidence I need. This was no accident."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_03","There's a shit ton of Spec Ops, so I got to be close!"
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_04","That's the transmitter! Got to get it before they destroy all the evidence!"
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_05","There's got to be more evidence around here."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_06","Specs for a lab?? At the train yard? On Hemlock's orders... what the..."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_07","This is signed by Marion Mallon... I thought she was in prison. This can't be good."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_08","The plan is to find a cure, but keep it top secret? That's criminal! That's... a hell of a way to keep the public in check."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_09","... a hell of a way to keep the public in check."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_10","It's got to be Hemlock. So he could seize power. But I need proof."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_11","I've gotta find out what they were up to in South Almuda."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_12","What the hell kind of lab are they making at the train yard, anyway?"
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_13","What the hell Spec Ops are doing at the taxi company? This chip might just be my ticket inside."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_14","Better get to that taxi company."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_15","There oughta be more clues at the taxi company."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_16","Spec Ops are still there. Now I can use that chip!"
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_17","Now I can use that chip!"
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_18","Gonna plant it, then they can track me all they want. Just gotta be ready to take 'em out when they get here. Or maybe I can just sneak past."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_19","Just gotta pick a place to plant the chip. Draw them out."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_20","Gotta plant the chip to draw 'em out."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_21","Here we go. They should be here any minute."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_22","Like a horse to water! Now let's get inside."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_23","Now let's get inside!"
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_24","See ya later, suckers! Looks like you got company."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_25","Looks like you got company!"
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_26","What the hell happened here?!"
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_27","Maybe there's something in the main office."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_28","Gotta get to the main office."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_29","Where's that main office?"
"DIA_DR3_DLC4_MIS_MM04_6_A_CAST_24_00","Got to get back to the others."
"DIA_DR3_DLC4_MIS_MM04_6_A_CAST_24_20","Cora, I'm on my way!"
"DIA_DR3_DLC4_MIS_MM04_6_B_CAST_24_10","We'll pick up Nelson after that."
"DIA_DR3_DLC4_MIS_MM04_6_C_CAST_24_00","Comm Tower, huh?"
"DIA_DR3_DLC4_MIS_MM04_6_E_CAST_25_10","Could've used one of these a few days ago."
"DIA_DR3_DLC4_MIS_MM04_6_F_CAST_25_00","Please, be careful! This is our only chance to get out!"
"DIA_DR3_DLC4_MIS_MM04_6_G_CAST_25_00","Why is he at the smut shop?"
"DIA_DR3_DLC4_MIS_MM04_6_G_CAST_25_20","Of course."
"DIA_DR3_DLC4_MIS_MM04_6_I_CAST_24_00","We need to get the diner up North!"
"DIA_DR3_DLC4_MIS_MM04_6_I_CAST_26_10","The Dilly Diner? Oh, they used to have the best pie!"
"DIA_DR3_DLC4_MIS_MM04_6_I_CAST_25_20","Let's go!"
"DIA_DR3_DLC4_MIS_MM04_6_J_CAST_25_00","They really don't want us getting out of here!"
"DIA_DR3_DLC4_MIS_MM04_6_J_CAST_24_10","We're not giving up!"
"DIA_DR3_DLC4_MIS_MM04_6_J_CAST_26_20","Holy shit, we got Spec Ops on our tails!"
"DIA_DR3_DLC4_MIS_MM04_6_J_CAST_24_30","We're getting to that diner, dammit!"
"DIA_DR3_DLC4_MIS_MM04_6_J_CAST_25_40","We're so close! We cannot give up now!"
"DIA_DR3_DLC4_MIS_MM04_6_J_CAST_26_50","Come on, Brad! Don't let them get to you!"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_24_00","Here we go! Time to get out of Dodge!"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_24_01","This is our last chance to get all those survivors out of town."
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_24_02","This is why I joined the ZDC - to save people. How is it that I ended up here in spite of the ZDC, instead of with them?"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_24_03","Nelson should be ready to go once we get to Annie's Triple X."
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_24_04","I hope Nelson's got an outside signal."
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_24_05","Command? Command? This is ZDC Agent Brad Park! Do you read me? Do you read?! Come in, Command! I am alive and inside the city!"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_26_00","Holy shit, you made it! Let's get this party rolling!"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_26_01","Yes, got it working! Call your guys, man! Hurry, we got to go!"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_26_02","Oh yeah, we made it!"
"IDS_ONLINE_SMARTMATCH_DESC","Not used"
"IDS_TITLE_DLC_EP3_SUBMIS_DESC2A","Collect the Special Whiskey"
"IDS_DLC_EP3_WHISKEY_KEYITEM","Special Reserve Whiskey"
"IDS_TITLE_DLC_EP3_SUBMIS_DESC2B","Deliver the Whiskey"
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_18_00","Angel, remember we need to check out that boat."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_18_01","Remember to focus on the boat, not on the vodka, okay, kid?"
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_18_02","Get to that boat, kid. Could be people alive on there."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_18_03","Left a bike out there for you. Take it."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_18_04","Don't walk, Angel. Should be a motorcycle around there somewhere."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_18_05","Check for the medical supplies, Angel. Leave the booze alone."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_18_06","It'll be faster to drive. See if you can find a car or something."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_18_07","Follow it! You got to find her!"
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_18_00","Hurry, Angel. They're on the way!"
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_18_01","Get over here, Angel. We're under attack!"
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_18_02","Angel, we're in bad shape here at the school! We need you, dammit!"
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_18_03","Angel! I'm downstairs! They're coming!"
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_18_04","Hurry! Get your ass down here!"
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_18_05","There's more coming! Get ready!"
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_18_06","Got another wave coming!"
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_18_07","We got more on the way!!"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_00","Angel, Angel, I need your help at the comm tower!"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_01","Get to the comm tower when you can!"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_02","Hey, you on your way to the comm tower?"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_03","Let's get rid of these zombies!"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_04","Clear 'em out, Angel!"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_05","I said cover me!"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_06","Angel, you make it to the truck yet?"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_07","We're gonna need that truck back here soon, okay?"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_08","Careful driving that thing, Angel."
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_09","And remember, we need that truck back here in one piece okay?"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_10","Angel, you should be near some of those weapons about now."
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_11","Should be getting close to those weapons I was talking about."
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_12","Angel, you're getting close. Get those weapons!"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_13","Angel, we need those weapons. Don't forget!"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_18_14","Angel, you better be getting those weapons, not booze. Priorities, dammit."
"DIA_DR3_DLC2_OSMIS_MM02_4_CAST_18_00","Get to the courthouse, Angel. This is our chance."
"DIA_DR3_DLC2_OSMIS_MM02_4_CAST_18_01","Get to Speed Demon's, Angel. This is our chance"
"DIA_DR3_DLC2_OSMIS_MM02_4_CAST_18_02","Get up there to Speed Demon's, Angel!"
"DIA_DR3_DLC2_OSMIS_MM02_4_CAST_18_03","I need you at Speed Demon's! Cover me!"
"DIA_DR3_DLC2_OSMIS_MM02_4_CAST_18_04","Another wave's coming!"
"DIA_DR3_DLC2_OSMIS_MM02_4_CAST_18_05","More on the way!"
"DIA_DR3_DLC2_OSMIS_MM02_4_CAST_18_06","We got more headed up!"
"DIA_DR3_DLC2_OSMIS_MM02_4_CAST_18_07","Get ready! More on the way!"
"DIA_DR3_DLC2_OSMIS_MM02_5_CAST_18_00","Central Storage! Go, Angel! I'll back you up over the horn!"
"DIA_DR3_DLC2_OSMIS_MM02_5_CAST_18_01","Have you made it to Central Storage yet? Where's our people?"
"DIA_DR3_DLC2_OSMIS_MM02_5_CAST_18_02","Get to Central Storage, Angel. Before it's too late."
"DIA_DR3_DLC2_OSMIS_MM02_5_CAST_18_03","They might have keys on them - check the bodies!"
"DIA_DR3_DLC2_OSMIS_MM02_5_CAST_18_04","Let me know if you see any sign of Annie out there. She's been gone for days. Red's worried."
"DIA_DR3_DLC2_OSMIS_MM02_5_CAST_18_05","Angel, make sure you've got everyone out of there!"
"DIA_DR3_DLC2_OSMIS_MM02_5_CAST_18_06","Did you get everyone out of there?"
"IDS_DR3_ACHIEVEMENT_NAME_1","Starter"
"IDS_DR3_ACHIEVEMENT_NAME_2","Quarantined"
"IDS_DR3_ACHIEVEMENT_NAME_3","Morgue-ified"
"IDS_DR3_ACHIEVEMENT_NAME_4","Family Man"
"IDS_DR3_ACHIEVEMENT_NAME_5","Happy Camper"
"IDS_DR3_ACHIEVEMENT_NAME_6","Day at the Museum"
"IDS_DR3_ACHIEVEMENT_NAME_7","The Doctor is Out"
"IDS_DR3_ACHIEVEMENT_NAME_8","Them's the Facts"
"IDS_DR3_ACHIEVEMENT_NAME_9","Complete Package"
"IDS_DR3_ACHIEVEMENT_LOCKED_1","Complete Chapter 0."
"IDS_DR3_ACHIEVEMENT_LOCKED_2","Complete Chapter 1."
"IDS_DR3_ACHIEVEMENT_LOCKED_3","Complete Chapter 2."
"IDS_DR3_ACHIEVEMENT_LOCKED_4","Complete Chapter 3."
"IDS_DR3_ACHIEVEMENT_LOCKED_5","Complete Chapter 4."
"IDS_DR3_ACHIEVEMENT_LOCKED_6","Complete Chapter 5."
"IDS_DR3_ACHIEVEMENT_LOCKED_7","Complete Chapter 6."
"IDS_DR3_ACHIEVEMENT_LOCKED_8","Complete the Facts."
"IDS_DR3_ACHIEVEMENT_LOCKED_9","Complete Overtime."
"IDS_DR3_ACHIEVEMENT_LOCKED_10","Defeat Dylan."
"IDS_DR3_ACHIEVEMENT_LOCKED_11","Defeat Albert."
"IDS_DR3_ACHIEVEMENT_LOCKED_12","Defeat Theodore."
"IDS_DR3_ACHIEVEMENT_LOCKED_13","Defeat Jherii."
"IDS_DR3_ACHIEVEMENT_LOCKED_14","Defeat Darlene."
"IDS_DR3_ACHIEVEMENT_LOCKED_15","Defeat Zhi."
"IDS_DR3_ACHIEVEMENT_LOCKED_16","Defeat the envious survivor."
"IDS_DR3_ACHIEVEMENT_LOCKED_17","Complete 20 side missions."
"IDS_DR3_ACHIEVEMENT_LOCKED_18","Save a stranded survivor."
"IDS_DR3_ACHIEVEMENT_LOCKED_19","Save 15 stranded survivors."
"IDS_DR3_ACHIEVEMENT_LOCKED_20","Add 5 survivors the survivor bulletin board."
"IDS_DR3_ACHIEVEMENT_LOCKED_21","Win 25 Survival Training Bronze medals."
"IDS_DR3_ACHIEVEMENT_LOCKED_22","Win 25 Survival Training Silver medals."
"IDS_DR3_ACHIEVEMENT_LOCKED_23","Win 25 Survival Training Gold medals."
"IDS_DR3_ACHIEVEMENT_LOCKED_24","Pick up 250 different weapons."
"IDS_DR3_ACHIEVEMENT_LOCKED_25","Drive 20 different vehicles."
"IDS_DR3_ACHIEVEMENT_LOCKED_26","Collect 100 different clothing items."
"IDS_DR3_ACHIEVEMENT_LOCKED_27","Reach level 5."
"IDS_DR3_ACHIEVEMENT_LOCKED_28","Reach level 25."
"IDS_DR3_ACHIEVEMENT_LOCKED_29","Reach level 50."
"IDS_DR3_ACHIEVEMENT_LOCKED_30","Kill 100 zombies."
"IDS_DR3_ACHIEVEMENT_LOCKED_31","Kill 1,000 zombies."
"IDS_DR3_ACHIEVEMENT_LOCKED_32","Kill 10,000 zombies."
"IDS_DR3_ACHIEVEMENT_LOCKED_33","Kill 53,597 zombies."
"IDS_DR3_ACHIEVEMENT_LOCKED_34","Kill 72,000 zombies."
"IDS_DR3_ACHIEVEMENT_LOCKED_35","Kill 100,004 zombies."
"IDS_DR3_ACHIEVEMENT_LOCKED_36","Lead a full posse of 5 survivors."
"IDS_DR3_ACHIEVEMENT_LOCKED_37","Complete chapter 7 in Nightmare Mode."
"IDS_DR3_ACHIEVEMENT_LOCKED_38","Join a Co-op game."
"IDS_DR3_ACHIEVEMENT_LOCKED_39","Collect  5 blueprints."
"IDS_DR3_ACHIEVEMENT_LOCKED_40","Collect 25 blueprints."
"IDS_DR3_ACHIEVEMENT_LOCKED_41","Collect 50 blueprints."
"IDS_DR3_ACHIEVEMENT_LOCKED_42","Collect 100 blueprints."
"IDS_DR3_ACHIEVEMENT_LOCKED_43","Create 50 combo weapons."
"IDS_DR3_ACHIEVEMENT_LOCKED_44","Create every combo weapon."
"IDS_DR3_ACHIEVEMENT_LOCKED_45","Create 5 combo vehicles."
"IDS_DR3_ACHIEVEMENT_LOCKED_46","Create every combo vehicle."
"IDS_DR3_ACHIEVEMENT_LOCKED_47","Purchase one Attribute."
"IDS_DR3_ACHIEVEMENT_LOCKED_48","Purchase 10 Attributes."
"IDS_DR3_ACHIEVEMENT_LOCKED_49","Max out a single attribute."
"IDS_DR3_ACHIEVEMENT_LOCKED_50","Complete 10 PP Trials."
"IDS_DR3_ACHIEVEMENT_LOCKED_51","Complete 25 PP Trials."
"IDS_DR3_ACHIEVEMENT_LOCKED_52","Complete all PP Trials."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_1","Chapter 0 completed."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_2","Chapter 1 completed."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_3","Chapter 2 completed."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_4","Chapter 3 completed."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_5","Chapter 4 completed."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_6","Chapter 5 completed."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_7","Chapter 6 completed."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_8","The Facts completed."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_9","Overtime completed."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_10","Dylan defeated."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_11","Albert defeated."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_12","Theodore defeated."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_13","Jherii defeated."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_14","Darlene defeated."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_15","Zhi defeated."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_16","Kenny defeated!"
"IDS_DR3_ACHIEVEMENT_UNLOCKED_17","Completed 20 side missions."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_18","Stranded survivor saved."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_19","15 stranded survivors saved."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_20","5 survivors added to the survivor bulletin board."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_21","25 Survival Training Bronze medals earned."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_22","25 Survival Training Silver medals earned."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_23","25 Survival Training Gold medals earned."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_24","250 weapons collected in the weapons locker."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_25","20 vehicles collected in the vehicle lot."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_26","100 clothing items collected in the clothing closet."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_27","Level 5 reached."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_28","Level 25 reached."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_29","Level 50 reached."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_30","Killed 100 zombies."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_31","Killed 1,000 zombies."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_32","Killed 10,000 zombies."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_33","Killed 53,597 zombies."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_34","Killed 72,000 zombies."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_35","Killed 100,000 zombies."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_36","Led a full survivor posse."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_37","Chapter 7 completed in Nightmare Mode."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_38","Joined a Co-op game."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_39","5 blueprints collected."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_40","25 blueprints collected."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_41","50 blueprints collected."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_42","100 blueprints collected."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_43","Created 50 combo weapons."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_44","Created every combo weapon."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_45","Created 5 combo vehicles."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_46","Created every combo vehicle."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_47","Purchased one Attribute."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_48","Purchased 10 Attributes."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_49","Maxed out a single attribute."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_50","Completed 10 PP Trials."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_51","Completed 25 PP Trials."
"IDS_DR3_ACHIEVEMENT_UNLOCKED_52","Completed all PP Trials."
"IDS_DR3_CHALLENGE_NAME_1","Zombie Massacre"
"IDS_DR3_CHALLENGE_NAME_2","Welcome to Los Perdidos"
"IDS_DR3_CHALLENGE_NAME_3","Time Attack"
"IDS_DR3_CHALLENGE_NAME_4","Hardcore DR fan"
"IDS_DR3_CHALLENGE_NAME_5","Dead Driving"
"IDS_DR3_CHALLENGE_NAME_6","Explosive Resolutions"
"IDS_DR3_CHALLENGE_NAME_7","Christmas Slay"
"IDS_DR3_CHALLENGE_DESCRIPTION_1","Kill 500,000,000 zombies."
"IDS_DR3_CHALLENGE_DESCRIPTION_2","Play DR3 during launch week."
"IDS_DR3_CHALLENGE_DESCRIPTION_3","Complete Chapter 7 in Story Mode during launch week."
"IDS_DR3_CHALLENGE_DESCRIPTION_4","Complete Chapter 7 in Nightmare Mode during launch week."
"IDS_DR3_CHALLENGE_DESCRIPTION_5","Kill 1,000,000,000 zombies with vehicles."
"IDS_DR3_CHALLENGE_DESCRIPTION_6","Kill 100,000,000 zombies with explosives."
"IDS_DR3_CHALLENGE_DESCRIPTION_7","Spill 10,000,000,000 gallons of zombie blood before Christmas."
"DIA_DR3_DLC2_OSMIS_MM02_CAST_18_00","Hey, Angel."
"DIA_DR3_DLC2_OSMIS_MM02_CAST_18_01","Hey, Angel."
"DIA_DR3_DLC2_OSMIS_MM02_CAST_18_02","Hey, Angel."
"DIA_DR3_DLC2_OSMIS_MM02_CAST_18_03","Hey, Angel."
"DIA_DR3_DLC2_OSMIS_MM02_CAST_18_04","Angel, come in."
"DIA_DR3_DLC2_OSMIS_MM02_CAST_18_05","Angel, you there?"
"DIA_DR3_DLC2_OSMIS_MM02_CAST_18_06","Angel, you there?"
"DIA_DR3_DLC2_OSMIS_MM02_CAST_18_07","Angel, you there?"
"DIA_DR3_DLC2_OSMIS_MM02_CAST_18_08","Angel, you there?"
"DIA_DR3_DLC2_OSMIS_MM02_CAST_18_09","Angel, this is Doug. Come in."
"DIA_DR3_DLC2_OSMIS_MM02_CAST_18_10","Angel, this is Doug. Come in."
"IDS_DLC_EP4_MISSION_2_SUB_1_OBJA","Locate the Pacifier Weapon"
"IDS_TITLE_DLC_EP3_SUBMIS_DESC2C","Survive the Doublecross"
"IDS_IDS_MENU_UNTOLDSTORIES_DESC","Play through the untold stories of other citizens of Los Perdidos."
"IDS_MENU_LOWER_UNTOLD_EPISODE_1","Episode 1"
"IDS_MENU_LOWER_UNTOLD_EPISODE_2","Episode 2"
"IDS_MENU_LOWER_UNTOLD_EPISODE_3","Episode 3"
"IDS_MENU_LOWER_UNTOLD_EPISODE_4","Episode 4"
"IDS_MENU_UNTOLD_EPISODE_1_DESC","Play through extra missions as a Spec Ops commander.  Learn about their role in the Los Perdidos outbreak."
"IDS_MENU_UNTOLD_EPISODE_2_DESC","Play through extra missions as a member of the Illegals organization.  Learn about their difficulties in the Los Perdidos outbreak."
"IDS_MENU_UNTOLD_EPISODE_3_DESC","Play through extra missions as the Biker Gang Leader.  Learn about the chaos they created the Los Perdidos outbreak."
"IDS_MENU_UNTOLD_EPISODE_4_DESC","Play through extra missions as a ZDC Agent.  Find out what happens after Nick's time in the Los Perdidos outbreak."
"IDS_MENU_UNTOLDSTORIES_STORY_DESC","Story Mode includes auto-saves and time enough for completion of the story and side content. If you want to do it all do it here! "
"IDS_MENU_UNTOLDSTORIES_NIGHTMARE_DESC","Experience a more brutal and frantic Untold Stories in Nightmare Mode. You can only save in safe zones and porta potties. Zombies and enemies are also more deadly so you will need all your skills to survive!"
"DIA_DR3_DLC1_MIS_MM01_1_E_CAST_12_05","Tags are recovered."
"DIA_DR3_DLC1_MIS_MM01_1_E_CAST_12_21","No one else. They all made it out of the bird. Over."
"DIA_DR3_DLC1_MIS_MM01_2_A_CAST_12_11","Copy that."
"DIA_DR3_DLC1_MIS_MM01_4_C_CAST_12_21","Roger that."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_11","Still need a Sportbike."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_20_01","Quit messin around and grab those bikes."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_12","Torque'll be able to use this one."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_20_02","Well it's a good start. But I still need the rest."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_20_03","Good stuff Hunter.  One more to go."
"DIA_DR3_DLC1_MIS_MG01_4_A_CAST_12_05","Phoenix! Got some hostiles on the ground here."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_20_04","Still an impatient sunuvabitch. Don't rush me or I'll wallop ya. Come back later."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_13","I gave that old man enough time. Best go see that new ride."
"IDS_DLC_EP4_MISSION_4_SUB_2_OBJA","Defeat Nelson"
"DIA_DR3_DLC3_MIS_MM03_5_E_CAST_19_00","Okay, old man. I got everything here. Let's see what you can do."
"DIA_DR3_DLC3_MIS_MM03_5_F_CAST_20_00","There she is. A real beaut."
"DIA_DR3_DLC3_MIS_MM03_5_F_CAST_19_10","Holy shit. I'm in love."
"DIA_DR3_DLC3_MIS_MM03_5_F_CAST_20_20","Spider crippled me when we fought for control of the gang. You're gonna have to do the leg work. I been dreaming of this thing for years, but it's yours now."
"DIA_DR3_DLC3_MIS_MM03_5_F_CAST_20_30","I been dreaming of this thing for years, but it's in your hands now."
"DIA_DR3_DLC3_MIS_MM03_5_E_CAST_20_10","I sure did miss this bike. Gimme some time to work my magic.  Come back later."
"IDS_DLC_EP4_MISSION_5_SUB_3_OBJA","Go to the Control Room at Annie's XXX"
"IDS_COMPANION_SMARTGLASS_LOST_CONNECT","Not used"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ18","Get to Shavey's"
"IDS_DLC_EP4_MISSION_8_SUB_2_OBJA","Pick up Nelson"
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_16_10","And… adios, amigos!"
"DIA_DR3_DLC2_MIS_MM02_5_H_CAST_16_51","Someone's in the rest of these storage units."
"DIA_DR3_DLC2_MIS_MM02_5_G_CAST_16_05","Sweet.  Got keys, and some of those ice weapons."
"DIA_DR3_DLC2_MIS_MM02_1_D_CAST_16_31","I can't take much more of this."
"DIA_DR3_DLC2_MIS_MM02_4_B_CAST_18_41","Let's do this!"
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_18_08","Follow it! You got to find her!"
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_18_09","Follow it! You got to find her!"
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_18_08","Angel, we're in bad shape here at the school! We need you, dammit!"
"DIA_DR3_DLC2_MIS_MM02_1_D_CAST_18_05","It's the Safe Zone above the Jean Patch Thrift Store, okay?"
"DIA_DR3_DLC2_MIS_MM02_1_I_CAST_18_21","What's going on?"
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_18_95","They're coming here? Angel, you have to get back here now!"
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_18_98","They're coming here? Angel, you have to get back to the school!"
"DIA_DR3_DLC2_MIS_MM02_2_C_CAST_18_01","Angel, we're under attack! Where are you?! I'm dying here!"
"DIA_DR3_DLC2_MIS_MM02_2_G_CAST_18_01","We can't stay here!"
"DIA_DR3_DLC2_MIS_MM02_3_K_CAST_18_35","Meet me in front of Speed Demon's in Central. Oh, and bring a gun."
"DIA_DR3_DLC2_MIS_MM02_4_A_CAST_18_05","I'm at the courthouse in Central. Hurry."
"IDS_DLC_EP1_CLOTHING_HEMLOCK_OUTFIT","Hemlock's Outfit"
"IDS_DLC_EP1_CLOTHING_DESC_HEMLOCK_OUTFIT","Command respect from the troops with Hemlock's Outfit."
"IDS_DLC_EP2_CLOTHING_SKELETON_OUTFIT","Skeleton Suit"
"IDS_DLC_EP3_CLOTHING_BIKER_OUTFIT","Gang Leader Outfit"
"IDS_DLC_EP3_CLOTHING_DESC_BIKER_OUTFIT","Sow chaos and anarchy with gang leaders outfit."
"IDS_DLC_EP4_CLOTHING_DESC_ZOMBIE_OUTFIT","Terrify your enemies with this gory outfit!"
"IDS_DLC_EP4_CLOTHING_ZOMBIE_OUTFIT","Zombie Gore Outfit"
"IDS_LEADERBOARD_VIEWGAMERCARD","VIEW GAMERCARD"
"IDS_DLC_EP4_MISSION_3_SUB_3_OBJ","Return to the Hospital and Kill the Bikers"
"IDS_DLC_EP4_MISSION_3_SUB_4_OBJ","Retrieve the Bootlegged Zombrex"
"DIA_DR3_DLC1_OSMIS_MM01_2_CAST_13_00","Time to stop 'em where they breed 'em, sir."
"DIA_DR3_DLC1_OSMIS_MM01_3_CAST_13_00","Gonna roast me some zees, sir!"
"DIA_DR3_DLC1_OSMIS_MM01_3_CAST_13_01","Man, I'm ready for Bravo to finish this shit up."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_13_00","Charlie Company got hosed, man. That is real clear."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_13_01","Hot damn! The family sedan ain't gonna be the same after this."
"DIA_DR3_DLC1_OSMIS_MM01_5_CAST_13_00","Hey, yo. I heard a bunch of her guys went AWOL when that shit went down."
"DIA_DR3_DLC1_OSMIS_MM01_5_CAST_13_01","You know, to be honest, I never liked her speeches. Too damn long."
"DIA_DR3_DLC1_OSMIS_MM01_6_CAST_13_00","Shit, man. I forgot the keys."
"DIA_DR3_DLC1_OSMIS_MM01_6_CAST_13_01","Let's get those sons of bitches!"
"DIA_DR3_DLC1_OSMIS_MM01_6_CAST_13_02","You suckers are on the wrong side of history, baby!"
"DIA_DR3_DLC1_OSMIS_MM01_6_SPEC1_00","Your Commander in Chief orders you to stand down!"
"DIA_DR3_DLC1_OSMIS_MM01_6_SPEC1_01","Do you understand you are committing treason?!"
"DIA_DR3_DLC1_OSMIS_MM01_6_SPEC1_02","This is unlawful, and a military coup! Hemlock is a traitor to this country!"
"DIA_DR3_DLC1_OSMIS_MM01_6_SPEC1_03","Hemlock's behind this! No way it was the illegals!"
"DIA_DR3_DLC1_OSMIS_MM01_2_CAST_14_00","It makes me sick to think how these terrorists have brought this fine nation to its knees."
"DIA_DR3_DLC1_OSMIS_MM01_3_CAST_14_00","Let's get those zombies, sir!"
"DIA_DR3_DLC1_OSMIS_MM01_3_CAST_14_01","Got to set off that flare, sir!"
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_14_00","I hate to think what's happened to Charlie Company, sir."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_14_01","This is one fine piece of machinery, sir."
"DIA_DR3_DLC1_OSMIS_MM01_5_CAST_14_00","No surprise the dead rose up during that woman's speech, is it, sir?"
"DIA_DR3_DLC1_OSMIS_MM01_5_CAST_14_01","The President's policies brought us to this point. She's sealed her own fate."
"DIA_DR3_DLC1_OSMIS_MM01_6_SPEC1_04","This is the President of the United States! Your commander-in-chief! What are you doing?!"
"DIA_DR3_DLC1_OSMIS_MM01_6_SPEC1_05","Traitor!"
"DIA_DR3_DLC1_OSMIS_MM01_6_SPEC1_06","This is treason! I just hope you can live with yourself..."
"DIA_DR3_DLC2_MIS_MM02_1_L_CAST_18_00","Angel, I mean it. You need to keep it together. You and me, we don't have the luxury of drinking ourselves stupid. We got too much at stake."
"DIA_DR3_DLC2_MIS_MM02_1_L_CAST_16_10","And you, viejo, you need to stop telling me not to drink. You forget what's happening out there? How many people we've seen die in the last few days."
"DIA_DR3_DLC2_MIS_MM02_1_L_CAST_16_20","It's not like it's got the best of me, anyway. I'll quit sometime. I will quit when I decide I'm ready to quit, but for now I need you to cut me some slack."
"DIA_DR3_DLC2_MIS_MM02_1_L_CAST_18_30","Okay, you want some slack? You wait until this whole thing is over, and you can drink as much as you want to. Got it?"
"DIA_DR3_DLC2_MIS_MM02_1_L_CAST_16_40","I'll do what we need, Doug. I got your back. You know that."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_18_10","Now go."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_18_11","You best be on your way."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_18_12","You gotta get to the boat."
"DIA_DR3_DLC2_MIS_MM02_1_L_CAST_18_50","I know it. Just... just be careful out there, okay, kid?"
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_17_01","No, no!"
"IDS_DLC_EP2_CLOTHING_DESC_PUNK_OUTFIT","Fight against the establishment!"
"IDS_DLC_EP2_CLOTHING_PUNK_OUTFIT","Punk Outfit"
"IDS_DR3_DLC1_WRISTGPS_KEYITEM","GPS Tracker"
"IDS_ONLINE_WARNING_HOST_JOINED","Unable to join game session. Host is already in a co-op game session."
"IDS_LANGUAGE_SELECT_EN_CA","English (Canada)"
"IDS_SAVELOAD_INSTALLATION_INPROGRESS","Dead Rising 3 install is currently in progress. Completion rate is shown by the progress bar below. You can return to gameplay by pressing [@$INTERACT$]."
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_10","Kane, should be some supply drops in that area."
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_11","Kane, we got hostiles in the area. The President's forces are looking to take you out. Keep your head up."
"DIA_DR3_DLC1_OSMIS_MM01_1_CAST_12_09","The chopper's in bad shape. Looks beat to shit."
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_12","Kane, bring those bioweapons to the second floor of the motel. Will send orders once you're on target."
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_13","Commander, those are highly infectious zombie larvae. Release them into the terrorist cell, and we'll stop those ""illegals"" from harming any more innocent people."
"DIA_DR3_DLC1_OSMIS_MM01_1_CMND_14","Those bastards have done enough damage. Thousands of people are dead, and it's on their heads. It'll be a pleasure. "
"DIA_DR3_DLC1_OSMIS_MM01_6_CAST_12_05","Phoenix, the President is secure."
"DIA_DR3_DLC1_OSGEN_EMOTENEG_CAST_13_03","No sir."
"DIA_DR3_DLC1_OSGEN_EMOTENEG_CAST_14_00","No, sir."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_00","Kane, we got a read on the Dutch. Sending some coordinates to your map."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_01","Kane, we got a read on Sunshine. Sending coordinates. Check it out."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_02","Commander. Got a read on Sugarman. Check your map for his position. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_03","Looks like Tucson is on the ground - check your map for his location. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_04","Kane, you might be able to find Brady. Sending the specs. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_05","Kane, we got a ping on Dickson. Sending you the info. Recon the area. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_06","Kane. Wakowski's signal is transmitting. I'll send you the info. See if you can find him. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_07","Kane. Got another read on the squad. Haverman - Sending you the specs. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_08","Commander, we've got a read on Collins. Sending you the info. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_09","Kane, got a fix on Han. Check it out when you can. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_10","Kane. Got a read on Jefferson. Sending you the coordinates. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_11","Kane, got location info on Hancock. Let us know what you find. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_12","Kane, got a ping from Rodriguez. Check your map. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_13","Commander, we got a signal from Ruiz. Check your map for the coordinates. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_14","Kane, we got a ping from Chang. Check your map for the location. Over. "
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_14_00","Yessir."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_13_00","Thank you, sir."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_15","Roger that."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_16","Affirmative."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_17","Roger."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_18","Got it. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CMND_19","Roger, Kane."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_00","Kane, got a read on another terrorist cell. Check your map for location. Over."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_01","Commander, sending you the location of another suspected illegals cell. Over."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_02","Kane, got some intell on another terror cell. Check your map for the details. Over."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_03","Commander, pinging your map with location of another cell. Take it out if you can. Over."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_04","Kane, we're getting word on another terror cell location. Take it out. Check your map for specs. Over."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_05","Kane, check your map. Sent you details on location of another cell. Neutralize if you can. Over."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_06","Excellent work, Commander."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_07","Great job, Kane."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_08","Excellent, Commander."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_09","Roger that, Kane."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_10","Well done, Commander."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_11","Job well done, Kane."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_12","Roger, Commander."
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_05","Commander. The President still has Army and Secret Service escorts on the ground."
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_06","Getting word that she's ordered them to shoot Spec Ops on sight. Need you to take them out when you see them. Over."
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_07","That's an order, Kane. No room for discussion here."
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_08","Great job, Kane."
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_09","Excellent work, Commander."
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_10","Roger that, Kane."
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_11","Permission to engage, Commander."
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_12","Affirmative, Kane."
"DIA_DR3_DLC1_OSMIS_MG01_3_CMND_13","Roger. Over."
"DIA_DR3_DLC4_MIS_MM04_0_A_CAST_25_20","Agent Park? Agent Park? Brad? Are you all right?"
"IDS_COVERAGE_MICROSOFT_XBOXONE_REQUIRED","!""#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ"
"DIA_DR3_DLC4_MIS_MM04_0_A_CAST_25_40","I hadn't heard from you for a while. I thought maybe something happened."
"DIA_DR3_DLC4_MIS_MM04_0_A_CAST_25_60","Oh, thank God. Please - bring it to the hospital. We have patients who badly need it."
"IDS_FOUND_SESSION_JOINING","Matchmaking has found an appropriate game session. Now joining game session."
"IDS_INVITE_RECIEVED","Invite to join game session received. Now joining game session."
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_04","That Nick guy brought back the van, and the Zombrex."
"IDS_INVITE_SENT_PARTY","Invite sent to party member."
"DIA_DR3_DLC4_MIS_MM04_0_C_CAST_24_00","Doctor, I found the van and I'm on my way."
"DIA_DR3_DLC4_MIS_MM04_0_C_CAST_25_10","Be careful. The military's been blocking off entrances to the freeway. It might be hard to get around."
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_05","Gotta get this van to the hospital."
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_06","Gotta get this thing to the hospital in one piece."
"IDS_RICH_JOIN","Joinable"
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_07","Dammit, I gotta get this Zombrex back, or they'll all turn."
"IDS_RICH_NOTJOIN","Not Joinable"
"IDS_RICH_PLAY","Playing"
"DIA_DR3_DLC4_MIS_MM04_1_D_CAST_24_00","Doctor? I've found all the chips you need."
"DIA_DR3_DLC4_MIS_MM04_1_D_CAST_25_10","Oh, that's wonderful. Bring them back to the hospital so I can take a look at them."
"IDS_RICH_NIGHTMARE","Nightmare"
"IDS_RICH_MODE","Mode"
"IDS_RICH_CHAPTER0","Chapter 0"
"IDS_RICH_CHAPTER1","Chapter 1"
"IDS_RICH_CHAPTER2","Chapter 2"
"DIA_DR3_DLC4_MIS_MM04_2_C_CAST_25_30","Agent Park! What's going on out there?"
"IDS_RICH_CHAPTER3","Chapter 3"
"IDS_RICH_CHAPTER4","Chapter 4"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_08","Another group of them? Where are they coming from?"
"IDS_RICH_CHAPTER5","Chapter 5"
"DIA_DR3_DLC4_MIS_MM04_2_G_CAST_25_00","Thank you so much, Brad. Any more Zombrex you can find out there, pick it up. We can always use more."
"IDS_RICH_CHAPTER6","Chapter 6"
"DIA_DR3_DLC4_MIS_MM04_3_A_CAST_25_70","Here's what I've found out. The timing devices on all those chips got turned off remotely, I don't know how."
"IDS_RICH_CHAPTER7","Chapter 7"
"IDS_RICH_CHAPTER8","Chapter 8"
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_30","Then that's where I'm going next."
"DIA_DR3_DLC4_MIS_MM04_4_M_CAST_26_00","Any more zombies you wanna burn? Be my guest."
"DIA_DR3_DLC4_MIS_MM04_6_K_CAST_26_00","Yeah, uh, by the way Cora, I'm real flattered that you thought of me when you needed help. If you're wondering how you can ever repay me, I've got some ideas."
"IDS_LIVE_RECONNECT_SUCCESS","You have successfully reconnected to Xbox Live. Co-op play is now available."
"DIA_DR3_DLC4_MIS_MM04_6_K_CAST_25_10","Don't you know that a good deed is its own reward?"
"IDS_HOST_LOST_CONNECT_CLIENT","You have lost connection to the client player. You will now be playing the game alone."
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_14","Now where's my ticket to freedom?"
"IDS_CLIENT_LOST_CONNECT_HOST","You have lost connection to the host player and are now being returned to the Main Menu. Your player progress has been saved."
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_15","Where in the hell are those damn keys?!"
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_16","Come to daddy now, sweet things."
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_17","Time to get my ass out of here."
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_18","Now let's get to the party!"
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_19","Got to get my ass to the boys. Bet they're all lonesome without me."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_14","Don't know what Torque wants with this pussy-ass crotch rocket."
"IDS_DR3_CHALLENGE_DESCRIPTION_UNLOCK_1","500,000,000 zombies Massacred."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_20_00","This ain't what I asked you for, boy."
"IDS_DR3_CHALLENGE_DESCRIPTION_UNLOCK_2","Played DR3 during launch week."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_20_05","What the hell did you bring me this for? I can't use this."
"IDS_DR3_CHALLENGE_DESCRIPTION_UNLOCK_3","Completed Chapter 7 in Story Mode during launch week."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_20_06","Don't make me repeat myself again. Bring me a damn sport bike."
"IDS_DR3_CHALLENGE_DESCRIPTION_UNLOCK_4","Completed Chapter 7 in Nightmare Mode during launch week."
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_20_07","No, you idiot. Bring me a motorcycle like I asked."
"IDS_DR3_CHALLENGE_DESCRIPTION_UNLOCK_5","Spilled 10,000,000,000 gallons of zombie blood before Christmas."
"IDS_DR3_CHALLENGE_DESCRIPTION_UNLOCK_6","100,000,000 zombies killed with explosives."
"DIA_DR3_DLC3_OSMIS_MM03_7_CAST_19_07","Here we go."
"IDS_DR3_CHALLENGE_DESCRIPTION_UNLOCK_7","1,000,000,000 zombies killed by vehicles."
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_23_00","Spider put a bounty on your head Hunter!  I'm gonna cut it off and I'm gonna shove it right up your ass!"
"IDS_DR3_CHALLENGE_REWARD_1","Clothing - Grim Reaper Head"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_12","Oooooweee, girl. I love it when you talk dirty!"
"IDS_DR3_CHALLENGE_REWARD_2","Clothing - Horse Head"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_13","Oh, I wouldn't plan on collecting that anytime soon!"
"IDS_DR3_CHALLENGE_REWARD_3","Reward Image - Nick Ramos"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_23_01","I'm gonna love watching you bleed out!"
"IDS_DR3_CHALLENGE_REWARD_4","Reward Image - Hunter Thibodeaux"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_14","You gotta hit me first, honey!"
"IDS_DR3_CHALLENGE_REWARD_5","Clothing - Reindeer Mask"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_23_02","You piece of shit! The Kings of Chaos don't need trash like you!"
"IDS_DR3_CHALLENGE_REWARD_6","Clothing - New Year's Hat"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_15","I'm getting closer sweetheart. We gonna get real intimate!"
"IDS_DR3_CHALLENGE_REWARD_7","Reward Image - RollerHawg"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_16","Yeah, looks like they're doing mighty fine with trash like you!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_23_03","Get your ass out here Hunter!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_23_04","I'm gonna ventilate your insides!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_23_05","Get out here and fight like a man!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_17","Yeah girl! I always knew you liked it rough."
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_18","It's too bad we couldn'ta worked things out, sweetheart."
"IDS_PROFILE_NO_PRIVILEGE","Your profile does not have the correct privilege to access Xbox Live functionality."
"IDS_LIVE_CONNECTION_NEEDED","You must be connected to Xbox Live in order to access Xbox Live gameplay features."
"IDS_LOST_CONNECT_LIVE_RETURN","You have lost connection to Xbox Live and are now being returned to the main menu. Please check your network connection and try again. Your player progress has been saved."
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_19_00","Oh, it's one of Torque's special bikes!"
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_19_01","It's one of them custom bikes!"
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_19_02","Got us one of them special bikes!"
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_19_03","Hey, that's one of Torque's bikes!"
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_19_04","Gotta bring that baby back to Torque!"
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_19_05","Found another of Torque's bikes!"
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_19_06","Whooeee! Another custom bike."
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_19_07","Let's bring that puppy back to Torque."
"IDS_PP_AWARDED_STAT","PP Awarded"
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_20_00","Nice wheels, thanks for that."
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_20_01","One of them custom bikes. Sweet."
"IDS_DR3_DEMO_OBJECTIVE1","Collect the Blueprint"
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_20_02","Knew I could count on you, Hunter."
"IDS_DR3_DEMO_OBJECTIVE2","Collect the Ingredients"
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_20_03","You brought one of 'em back. Nice."
"IDS_DR3_DEMO_OBJECTIVE3","Create the Sledge Saw"
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_20_04","I appreciate you bringin' them custom wheels home."
"IDS_DR3_DEMO_OBJECTIVE4","Exit the Garage"
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_20_05","Well shit, look at that, you got one."
"IDS_DR3_DEMO_OBJECTIVE5","Explore the City"
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_20_06","I sure appreciate you bringin' these here."
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_20_07","Damn fine of you to bring that back here."
"IDS_DR3_DEMO_TIMER","%1:%2"
"IDS_DR3_DEMO_SANDBOX_DESC","The ultimate zombie sandbox."
"IDS_DR3_DEMO_CUSTOM_DESC","Unmatched level of customizations."
"IDS_DR3_DEMO_KINECT_DESC","Sense the danger with Kinect."
"IDS_DR3_DEMO_SMARTGLASS_DESC","Call in airstrikes + more with Xbox SmartGlass Companion."
"DIA_DR3_DLC4_OSMIS_MG04_1_CAST_24_00","Got another one!"
"IDS_DR3_DEMO_RP_1","Playing Demo"
"DIA_DR3_DLC4_OSMIS_MG04_1_CAST_24_01","How did all these chips fail?"
"IDS_DR3_DEMO_RP_2","Main Menu"
"DIA_DR3_DLC4_OSMIS_MG04_1_CAST_24_02","Got another chip specimen."
"IDS_DR3_DEMO_TITLE","Dead Rising 3 Demo"
"DIA_DR3_DLC4_OSMIS_MG04_1_CAST_24_03","Another chip collected."
"IDS_DR3_DEMO_UPSELL1","The city of Los Perdidos was struck by an outbreak 3 days ago."
"DIA_DR3_DLC4_OSMIS_MG04_1_CAST_24_04","Got another specimen."
"IDS_DR3_DEMO_UPSELL1_Alt","Los Perdidos, 72 hours post outbreak."
"DIA_DR3_DLC4_OSMIS_MG04_1_CAST_24_05","Another one for the collection."
"IDS_DR3_DEMO_UPSELL2","Nick has been struggling to survive."
"DIA_DR3_DLC4_OSMIS_MG04_1_CAST_24_06","More chips for analysis."
"IDS_DR3_DEMO_UPSELL2_ALT","Nick is in a fight for survival."
"DIA_DR3_DLC4_OSMIS_MG04_1_CAST_24_07","Another chip for evidence."
"IDS_DR3_DEMO_UPSELL3","Anything and everything is a weapon."
"DIA_DR3_DLC4_OSMIS_MG04_2_CAST_24_00","Confiscated!"
"IDS_DR3_DEMO_UPSELL4","Combo weapons give him an edge on the zombie horde."
"DIA_DR3_DLC4_OSMIS_MG04_2_CAST_24_01","Got more bootleg Zombrex!"
"IDS_DR3_DEMO_UPSELL5","Collect blueprints throughout the world."
"DIA_DR3_DLC4_OSMIS_MG04_2_CAST_24_02","More Zombrex confiscated!"
"IDS_DR3_DEMO_UPSELL6","Gather the ingredients and hold RB."
"DIA_DR3_DLC4_OSMIS_MG04_2_CAST_24_03","More Zombrex for the patients."
"IDS_DR3_DEMO_UPSELL7","Press A on each of the ingredients to combine them."
"DIA_DR3_DLC4_OSMIS_MG04_2_CAST_24_04","The infected will need this."
"IDS_DR3_DEMO_OUTRO1","Combine hundreds of weapons to create something stronger."
"DIA_DR3_DLC4_OSMIS_MG04_2_CAST_24_05","This could save someone's life."
"IDS_DR3_DEMO_OUTRO2","Create and drive powerful combo vehicles."
"DIA_DR3_DLC4_OSMIS_MG04_2_CAST_24_06","Another vial of Zombrex."
"IDS_DR3_DEMO_OUTRO3","Customize your character as you want to play the game."
"DIA_DR3_DLC4_OSMIS_MG04_2_CAST_24_07","More Zombrex!"
"IDS_DR3_DEMO_OUTRO4","Play co-op over Xbox Live throughout the entire story mode."
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_00","Someone's in trouble!"
"IDS_DR3_DEMO_OUTRO5","Play in Nightmare mode for classic Dead Rising difficulty!"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_01","I've got to help them!"
"IDS_DR3_DEMO_OUTRO6","Face off against ruthless bosses and psychopaths."
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_02","I can't let them die!"
"IDS_COMPANION_SMARTGLASS_CHAPTER0","Xbox SmartGlass Companion for Dead Rising 3 is currently unavailable. You will get a message in the game when Companion is available to use."
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_03","They're gonna get killed!"
"IDS_COMPANION_SMARTGLASS_HOME_START","Press Home Button to Start"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_04","They need help!"
"IDS_MM_Multi_Join","Join Co-Op"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_05","Shit. I gotta do something."
"IDS_MM_Multi_host","Host Co-Op"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_06","Shit, they're in trouble!"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_07","I gotta save them!"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_08","Get somewhere safe!"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_09","Get to a safe place!"
"IDS_DR3_DEMO_PLAYS_EXPIRED","(Demo Expired)"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_10","Get to cover! Hurry!"
"IDS_DR3_DEMO_UPSELL_NEW1","You are Nick Ramos, struggling to survive the zombie apocalypse."
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_11","Get to the hospital! It's safe there!"
"IDS_DR3_DEMO_UPSELL_NEW2","You have 20 minutes to explore a section of the city and kill as many zombies as you can."
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_12","You can hide in the hospital!"
"IDS_DR3_DEMO_UPSELL_NEW3","Find blueprints to unlock new combo weapons!"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_13","Better get to cover, fast!"
"IDS_DR3_DEMO_UPSELL_NEW4","Try a side mission, psycho battle, or survival training!"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_14","Get inside and stay inside!"
"IDS_DR3_DEMO_UPSELL_NEW5","Good luck!"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_15","Go to the hospital! It's safe there!"
"IDS_DR3_DEMO_OUTRO_NEW1","Hundreds of weapons and combo weapons"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_16","So sad for all their families."
"IDS_DR3_DEMO_OUTRO_NEW2","Combine vehicles to decimate the zombie hordes"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_17","It's not safe to keep these bodies around."
"IDS_DR3_DEMO_OUTRO_NEW3","An extensive Story Mode and Nightmare Mode for the hardcore Dead Rising fan"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_18","This is just a giant biohazard."
"IDS_DR3_DEMO_OUTRO_NEW4","Fully featured 2 Player co-op on Xbox Live"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_19","It's hard work, but it's got to be done."
"IDS_DR3_DEMO_OUTRO_NEW5","Customize your look and player attributes as you level up"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_20","Got to clean up the city however we can."
"IDS_DR3_DEMO_OUTRO_NEW6","Tons of missions, psycho and boss battles, collectibles, challenges and more"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_21","Man, what a stench."
"IDS_DR3_DEMO_OUTRO_NEW7","Connect with Xbox SmartGlass Companion to unlock exclusive missions and military support apps"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_22","It's not dignified to just leave them lying around."
"IDS_DR3_DEMO_OUTRO_NEW8","Add-on content and Season Pass also available"
"DIA_DR3_DLC4_OSMIS_MG04_3_CAST_24_23","Got to get rid of these biohazards."
"IDS_DR3_DEMO_KINECT2","Play with Kinect for a more immersive survival experience!"
"IDS_DR3_DEMO_STARTDEMO","Start Demo (Plays Remaining: %d)"
"IDS_DR3_SMARTGLASS_COMPANION_CONNECTION","Xbox SmartGlass Companion cannot establish a connection to Dead Rising 3. Please make sure the game is running."
"IDS_DLC_EP3_BOSS_SPIDER_NAME","Spider"
"IDS_DR3_DEMO_STARTDEMO_NO_CONNECTION","Connect to Xbox Live to Start Demo"
"IDS_IDS_HUD_SPIDER_VULNERABLE","Hit Spider!"
"IDS_DR3_COMPANION_SMARTGLASS_DLC_UNAVAILABLE","Xbox SmartGlass Companion for Dead Rising 3 is unavailable while playing Untold Stories of Los Perdidos."
"IDS_DR3_INSTALLING_MESSAGE","Installing"
"IDS_DR3_X1_GAMEMODE1","Co-operative Mode"
"IDS_DR3_X1_INGLETON_ROUND_1","Ingleton - 1"
"IDS_DR3_X1_INGLETON_ROUND_2","Ingleton - 2"
"IDS_DR3_X1_INGLETON_ROUND_3","Ingleton - Bonus Round!"
"IDS_DR3_X1_INGLETON_ROUND_4","Ingleton - 4"
"IDS_DR3_X1_INGLETON_ROUND_5","Ingleton - Final Round!"
"DIA_DR3_DLC4_MIS_MM04_5_A_CAST_24_61","Thanks. You too."
"DIA_DR3_DLC3_MIS_MM03_2_A_CAST_19_31","Oh, yes we will!"
"DIA_DR3_DLC3_MIS_MM03_2_A_CAST_19_32","You ain't gonna see shit after I'm done with you."
"DIA_DR3_DLC3_OSMIS_MM03_4_CAST_19_08","Looks like sunsent. Torque'll be at his bike shop, if he's made it alive this far..."
"DIA_DR3_DLC3_OSMIS_MG03_4_CAST_19_08","Whooeee! Another custom bike."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_VOICE_00","Commander Adam Kane. ""Special Operations."""
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_VOICE_10","Sure thought he was on the right side of history."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_VOICE_20","Believed in honor, duty, respecting rank."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_VOICE_30","Believed in following orders."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_VOICE_40","Right up until he got this one."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_12_50","Listen up, listen up!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_12_60","We have received our orders, direct from General Hemlock."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_12_70","We will establish a central base camp, then proceed to neutralize all unlawful combatants..."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_12_80","...including the President of the United States."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_13_90","Are you kidding me?"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_14_100","Shit..."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC1_110","Hey, bud, what's he talking about?"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_14_150","You're asking me to take down my commander-in-chief?"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC1_160","I don't believe this."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC1_180","It doesn't make any sense."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_12_190","Hey, hey!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_12_200","We have a duty to this country. We have a duty to obey orders."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_12_210","The president went soft on the illegally infected, got this entire country into a mess."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_12_220","General Hemlock is your commander-in-chief now. Understood?"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC1_230","Sir, yes sir!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_12_240","We're doing this for America!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC1_250","We're goin down, we're goin down!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_12_270","RPG!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_12_280","Evac! Go, go, go!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_02_BRAVO_UNIT_DEPLOY_CMND_00","About time you had a little backup, Kane."
"DIA_DR3_DLC1_CIN_MM01_EP_01_02_BRAVO_UNIT_DEPLOY_CMND_10","Bravo will tidy up and set up a perimeter."
"DIA_DR3_DLC1_CIN_MM01_EP_01_02_BRAVO_UNIT_DEPLOY_SPEC1_20","Nice job Commander Kane. Gonna track down that traitor-in-chief yet!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_02_BRAVO_UNIT_DEPLOY_CAST_12_30","A little respect, officer."
"DIA_DR3_DLC1_CIN_MM01_EP_01_02_BRAVO_UNIT_DEPLOY_CAST_12_40","It's not over yet."
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_CAST_12_40","Roger that."
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_SPEC1_50","No!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_SPEC1_60","Stop it!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_CAST_12_70","Get her out of here."
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_CAST_12_80","I said get her out of here!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_CAST_12_90","Confirmed."
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_CMND_100","Excellent work, Commander."
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_SPEC2_110","Kane, we got a breach! Hostiles on site."
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_VOICE_130","And Commander Kane did follow his orders."
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_VOICE_140","All orders except..."
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_VOICE_150","...one."
"DIA_DR3_DLC1_CIN_MM01_DLC_COMMON_INTRO_VOICE_00","Yeah, the outbreak in Los Perdidos. You think you know what happened."
"DIA_DR3_DLC1_CIN_MM01_DLC_COMMON_INTRO_VOICE_10","You watched the news, listened to the speeches, saw the videos."
"DIA_DR3_DLC1_CIN_MM01_DLC_COMMON_INTRO_VOICE_20","What you don't know is, all of it got recorded."
"DIA_DR3_DLC1_CIN_MM01_DLC_COMMON_INTRO_VOICE_30","Every hero. Every coward. Every goodbye."
"DIA_DR3_DLC1_CIN_MM01_DLC_COMMON_INTRO_VOICE_40","And a handful of people with one last chance for"
"DIA_DR3_DLC1_CIN_MM01_DLC_COMMON_INTRO_VOICE_50","Revenge."
"DIA_DR3_DLC1_CIN_MM01_DLC_COMMON_INTRO_VOICE_60","Justice."
"DIA_DR3_DLC1_CIN_MM01_DLC_COMMON_INTRO_VOICE_70","Duty."
"DIA_DR3_DLC1_CIN_MM01_DLC_COMMON_INTRO_VOICE_80","Redemption."
"DIA_DR3_DLC1_CIN_MM01_DLC_COMMON_INTRO_VOICE_90","I know, because I watched it all."
"IDS_DLC_PREORDER_GOLDEN_SLEDGE_SAW_DISPLAY_NAME","Golden Sledge Saw"
"IDS_DLC_EP1_LOCATE_SQUAD_1","Locate the Dutch"
"IDS_DLC_EP1_LOCATE_SQUAD_2","Locate Sunshine"
"IDS_DLC_EP1_LOCATE_SQUAD_3","Locate Brady"
"IDS_DLC_EP1_LOCATE_SQUAD_4","Locate Dickson"
"IDS_DLC_EP1_LOCATE_SQUAD_5","Locate Wakowski"
"IDS_DLC_EP1_LOCATE_SQUAD_6","Locate Haverman"
"IDS_DLC_EP1_LOCATE_SQUAD_7","Locate Collins"
"IDS_DLC_EP1_LOCATE_SQUAD_8","Locate Jefferson"
"IDS_DLC_EP1_LOCATE_SQUAD_9","Locate Han"
"IDS_DLC_EP1_LOCATE_SQUAD_10","Locate Hancock"
"IDS_DLC_EP1_LOCATE_SQUAD_11","Locate Rodriguez"
"IDS_DLC_EP1_LOCATE_SQUAD_12","Locate Ruiz"
"IDS_DLC_EP1_LOCATE_SQUAD_13","Locate Sugarman"
"IDS_DLC_EP1_LOCATE_SQUAD_14","Locate Tucson"
"IDS_DLC_EP1_LOCATE_SQUAD_15","Locate Smith"
"IDS_DLC_EP1_MISSION_4_SUB_1_SECONDARY_NAME","Locate Charlie Unit's Supplies"
"IDS_DLC_EP1_METAMISSION_HACK_CAMERAS","Hack ZDC Signal"
"IDS_DLC_EP1_DUAL_KNIVES_DISPLAY_NAME","Combat Knives"
"IDS_DLC_EP2_DEFIBRILLATOR_DISPLAY_NAME","Defibrillator"
"IDS_DLC_EP3_MOLOTOV_DISPLAY_NAME","Hellblast"
"IDS_DLC_EP4_VEHICLE_ZDC_DISPLAY_NAME","ZDC Control Truck"
"IDS_DLC_EP3_VEHICLE_BLADE_BIKE_DISPLAY_NAME","Thrasher"
"IDS_DLC_PREORDER_VEHICLE_MTN_DEW_ROLLERHOG_DISPLAY_NAME","Mountain Dew RollerHawg"
"IDS_DLC_CHARACTER_NAME_1","Cdr. Adam Kane"
"IDS_DLC_CHARACTER_NAME_2","Angel Quijano"
"IDS_DLC_CHARACTER_NAME_3","Hunter Thibodeaux"
"IDS_DLC_CHARACTER_NAME_4","Agent Brad Park"
"IDS_DLC_PREORDER_CLOTHING_CHUCK_OUTFIT","Chuck Greene Outfit"
"IDS_DLC_PREORDER_CLOTHING_FRANK_OUTFIT","Frank West Outfit"
"IDS_DLC_PROMO_CLOTHING_KEN_OUTFIT","Ken Masters Outfit"
"IDS_DLC_PROMO_CLOTHING_DESC_KEN_OUTFIT","Shoryuken! The clothes of a master!"
"IDS_DLC_PROMO_CLOTHING_TOURIST_OUTFIT","Los Perdidos Tourist Shirt"
"IDS_DLC_CHALLENGE_CLOTHING_HEAD_REINDEER","Reindeer Hat"
"IDS_DLC_CHALLENGE_CLOTHING_HEAD_NEWYEARS","New Years Hat"
"IDS_DLC_CHALLENGE_CLOTHING_DESC_HEAD_NEWYEARS","There's a party at the end of the world!"
"IDS_DLC_PROMO_CLOTHING_DESC_TOURIST_OUTFIT","Come for the Zombie Exhibit, Stay for the Zombie Outbreak."
"IDS_DLC_CHALLENGE_CLOTHING_DESC_HEAD_REINDEER","Dashing through the blood..."
"IDS_DLC_DAY_ONE_CLOTHING_DESC_BATTLE_NICK_OUTFIT1","Nick's clothes have seen better days."
"IDS_DLC_PEPSI_DEAL_CLOTHING_DESC_DKIDSUPER_OUTFIT","Fight crime and zombies in this super-cheesy outfit!"
"IDS_DLC_PREORDER_CLOTHING_DESC_CHUCK_OUTFIT","Dress for the night out in Fortune City!"
"IDS_DLC_PREORDER_CLOTHING_DESC_FRANK_OUTFIT","He's covered wars, you know."
"IDS_DLC_PEPSI_DEAL_CLOTHING_DKIDSUPER_FACE","Nacho Man Face"
"IDS_DLC_EP1_CLOTHING_DESC_HEMLOCK_HEAD","Three star general's hat."
"IDS_DLC_PREORDER_CLOTHING_CHUCK_HEAD","Chuck's Head"
"IDS_DLC_PREORDER_CLOTHING_DESC_CHUCK_HEAD","Chuck Greene's Hair."
"IDS_DLC_PREORDER_CLOTHING_DESC_FRANK_HEAD","Frank West's Hair."
"IDS_DLC_PROMO_CLOTHING_KEN_HEAD","Ken's Head"
"IDS_DLC_PROMO_CLOTHING_DESC_KEN_HEAD","Ken Master's Hair"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_12_271","<efforts>"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_12_281","<efforts>"
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_CAST_12_41","Son of a bitch!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_CAST_12_42","Shit."
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_CAST_12_91","Black box destroyed."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC1_00","Check your mags."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC2_00","You got that locked and loaded?"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC2_10","Yeah, you know it."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC3_00","Hey, pass me another clip."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC4_00","So, did you bang that chick last night?"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC1_240","<cheers>"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC3_10","<cheers>"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_MEL_260","Let's roll! Let's ride! Let's kill everything in sight!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_14_110","<efforts>"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC3_20","Hold on!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC3_30","What the hell?"
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_SPEC1_00","<efforts>"
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_SPEC1_10","Sir."
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_SPEC1_20","<efforts>"
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_SPEC1_40","<efforts>"
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_SPEC1_70","<efforts>"
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_SPEC2_00","<efforts>"
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_SPEC2_10","Sir, yes sir!"
"DIA_DR3_DLC4_MIS_MM04_4_A_CAST_26_35","Well, my stash has run dry. And Cora's hot. So okay."
"DIA_DR3_DLC4_MIS_MM04_4_K_CAST_26_15","All right, look, dude. This is gonna take a while, and I can't afford any interruptions. Look, just go burn those bodies by the front door before they come a-knockin'?"
"DIA_DR3_DLC4_MIS_MM04_4_M_CAST_26_05","Good job, man! If you see any more piles of bodies out there you should burn them up, too!"
"DIA_DR3_DLC4_MIS_MM04_5_A_CAST_26_51","Good luck, man. You know, you're not so bad."
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_23_06","Get out here and fight like a man, you little bitch!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_23_07","I'm gonna cut your balls off, one by one!"
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_25_65","You'll need to figure out a way to extract the chips from the zombies."
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_25_81","A patient said there were some ZDC supplies being brought in on the Metro track heading East above the freeway. Maybe there."
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_25_82","A patient said there were some ZDC supplies being brought in on the Metro track heading East above the freeway. Maybe there."
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_25_85","Patient said there were some ZDC supplies being brought in on the Metro track heading East above the freeway. Maybe there."
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_25_86","Patient said there were some ZDC supplies being brought in on the Metro track heading East above the freeway. Maybe there."
"DIA_DR3_DLC4_MIS_MM04_3_A_CAST_25_35","But these are ZDC chips! Who on earth would do such a thing?"
"DIA_DR3_DLC4_MIS_MM04_3_A_CAST_25_75","But I think I know someone who can help. His name is Nelson. He was here a few days ago, going on about how something was fishy with the chips."
"DIA_DR3_DLC4_MIS_MM04_3_A_CAST_25_80","I thought he was just making excuses for the illegals, but he did help me get some hospital systems back online."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_25_10","I really need twenty of the ZDC chips to compare data."
"IDS_DLC_PREORDER_DISPLAY_NAME_BOOK_FRANK","Outbreak Survivor"
"IDS_DLC_PREORDER_DISPLAY_NAME_BOOK_CHUCK","Mechanical Trends"
"IDS_DLC_PREORDER_DESC_BOOK_SCREEN_CHUCK","Increases vehicles' and weapons' durability"
"IDS_DLC_PREORDER_DESC_BOOK_CHUCK","Vehicle Durability+ Weapon Durability+"
"IDS_DLC_PREORDER_REWARD_BOOK_FRANK","Melee damage and survivor armor increased 10%"
"IDS_DLC_PREORDER_DESC_BOOK_SCREEN_FRANK","Increases melee damage and survivors' armor"
"IDS_DLC_PREORDER_DESC_BOOK_FRANK","Melee Damage+ Survivor Armor+"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_14_120","<efforts>"
"IDS_DLC_EP1_METAGAME_SAFEHOUSE1","Illegal Cell Neutralized!<br/>[E13232FF, %1 PP]"
"IDS_DLC_EP1_METAGAME_SAFEHOUSE2","All Cells Neutralized!<br/>[E13232FF, %1 PP]"
"IDS_DLC_EP1_METAGAME_SPECOPS1","Operative accounted for!<br/>[E13232FF, %1 PP]"
"IDS_DLC_CHALLENGE_CLOTHING_DESC_HEAD_HORSEHEAD","Vintage horse head mask, circa 2002."
"IDS_DLC_EP1_METAGAME_TAG_OBJ_1","Retrieve dog tag"
"IDS_DLC_EP1_PRESIDOORKEY_KEYITEM","Mansion Room Key"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_16","What the hell's going on here?"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_17","Shit, they're gonna kill them!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_18","Holy crap, they're executing people!"
"DIA_DR3_DLC2_OSMIS_MG02_2_CAST_16_19","Shit, I gotta save them!"
"IDS_DLC_EP1_MISSION_3_SUB_2D_NAME","Close the Gate"
"IDS_DLC_EP1_LOCATE_SQUAD_16","Locate Chang"
"IDS_DLC_EPISODE_2_COLLECTIBLE_3_NAME","Weapons Cache"
"IDS_DLC_EPISODE_2_KEYITEM_ID1","Parkade Key"
"IDS_DLC_EPISODE_2_KEYITEM_ID2","Laboratory Key"
"IDS_DLC_EP1_MISSION_2_SUB_1A_NAME","Get to the Motel"
"DIA_DR3_DLC1_MIS_MM01_1_B_CMND_50","Kane, we got a ping from Smith. Check your map for the location. Over."
"DIA_DR3_DLC1_MIS_MM01_1_B_CMND_60","Let us worry about your ride home Commander.  Keep on the mission."
"DIA_DR3_DLC1_MIS_MM01_2_A_CMND_21","Commander. Release the larvae into the terrorist cell, and we'll stop those ""illegals"" from harming any more innocent people."
"DIA_DR3_DLC1_MIS_MM01_5_B_CMND_40","Take out the hostiles, then search the area.  There must be clues somewhere.  Over."
"DIA_DR3_DLC1_OSMIS_MM01_6_CMND_09","The place is built like a fortress.  Paddock must be using it as a stronghold."
"DIA_DR3_DLC1_OSMIS_MM01_6_CMND_10","Kane, check for another entrance at the other side of the Mansion."
"DIA_DR3_DLC1_OSMIS_MM01_6_CMND_11","Kane, there must be another entrance.  Get inside the Mansion."
"DIA_DR3_DLC1_MIS_MM01_6_D_CMND_60","Good work Kane."
"DIA_DR3_DLC1_MIS_MM01_6_D_CMND_70","Excellent Kane.  Mallon will be on site to take the President off your hands."
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_11","Then find another way around, Kane!"
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_12","Go through them Kane.  We can't risk the mission."
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_13","Can't have them putting our mission in jeopardy.  Permission to engage."
"DIA_DR3_DLC1_OSMIS_MM01_2_CMND_14","Then I suggest using your combat training Kane, and get to a solution.  Now."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_VOICE_00","The so-called ""illegals."""
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_VOICE_10","Infected and underground."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_VOICE_20","These people made a choice years ago to resist the government surveillance programs."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_VOICE_30","Rely on each other, always on the run."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_VOICE_40","Some of these people have sacrificed a hell of a lot."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_VOICE_50","And sometimes, like Angel Quijano,"
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_VOICE_60","too much."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CINSVRMALE_70","We're not going to have enough Zombrex to last us for three days. What are we going to do?"
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CINSVRFEM_80","Man, do you got any food? I'm so hungry..."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_90","Angel."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_100","Angel!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_110","Mornin' Angel."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_120","Oh wait... it's nighttime."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_16_130","Just taking a little ""me time,"" Dougie."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_16_140","That shit is top-shelf."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_150","Angel, I know we've lost a lot of people lately."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_16_160","I know man. I'm the one who found what was left of them."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_170","Listen, we need to keep it together and stay alive."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_180","And sober."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_16_190","You know I'd never let the family down, right?"
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_200","Just got word that a big yacht crashed in Central, right into the seawall."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_210","Might be people alive on there, or at least some medical supplies."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_220","Let me know if you find anything."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_16_230","I'm on my way, Dougie."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_240","You know I hate it when you call me that."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_16_250","Oh I sure do, Dougie."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_16_260","<laugh>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_270","<sigh>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_16_280","<snore>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_290","<sigh>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_CAST_16_00","<laugh>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_CAST_16_10","Heya cowboy."
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_SPEC1_20","Holy shit!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_SPEC1_30","<struggle>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_CAST_16_40","Now you and me, we're gonna work this out"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_SPEC1_50","No!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_CAST_16_60","You tell me what the hell you're doing with my people!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_CAST_16_70","Where are you taking them?"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_CAST_18_80","Angel!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_CAST_16_90","Where?!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_SPEC1_100","Experiments... Central Storage..."
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_SPEC1_110","<struggle>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_CAST_16_120","<laugh>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_CAST_16_130","You little cerdito."
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_CAST_16_140","<laugh>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_SPEC1_150","<struggle>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_20","Shit! The spec ops will get them unless we..."
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_40","The comm tower is safe. Go!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_60","There's too many injured."
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_90","No time, Dougie."
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_110","I got an idea. They're watching us on cameras?"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_130","Everyone!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_150","Take care of the family Doug."
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_170","Top shelf, baby."
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_180","<laugh>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_190","Top shelf."
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_200","Bring it on, assholes!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_210","Woo hoo! Is that the best you got?"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_VOICE_220","You can argue that she could have done it differently, that she had a choice, but..."
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_VOICE_230","Far as I'm concerned, Angel just earned herself some wings."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_13","Roger, Commander."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_14","Roger, Commander."
"DIA_DR3_DLC1_OSMIS_MG01_2_CMND_15","Roger, Commander."
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_16_261","<efforts>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_18_201","<efforts>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_CAST_16_50","together."
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_SPEC1_160","<screams>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_02_THE_INTERROGATION_SPEC1_60","<efforts>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_131","Get to the hotel!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_16_132","It's safe there!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_SPEC2_240","Everyone out!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_SPEC2_250","Freeze!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_SPEC2_260","Drop your weapon!"
"DIA_DR3_DLC1_MIS_MM01_3_A_CMND_30","Commander, take out any more of those illegal headquarters when you locate them. Check your map. Over."
"IDS_DLC_EP2_METAGAME_CAMERA1","Destroy Ingleton Surveillance Cameras"
"IDS_DLC_EP2_METAGAME_CAMERA2","Destroy South Almuda Surveillance Cameras"
"IDS_DLC_EP2_METAGAME_CAMERA3","Destroy Central City Surveillance Cameras"
"IDS_DLC_EP2_METAGAME_CAMERA4","Destroy Sunset Hills Surveillance Cameras"
"IDS_DLC_EP3_SURVIVOR_NAME_2","Cannons"
"IDS_DLC_EP3_SURVIVOR_NAME_3","Torque"
"IDS_DLC_EP3_SURVIVOR_NAME_4","Snake"
"IDS_TITLE_DLC_EP3_LIST5","DLC Episode 3.4"
"IDS_TITLE_DLC_EP3_LIST6","DLC Episode 3.5"
"IDS_TITLE_DLC_EP3_LIST7","DLC Episode 3.6"
"IDS_TITLE_DLC_EP3_LIST8","DLC Episode 3.7"
"IDS_TITLE_DLC_EP3_LIST9","DLC Episode 3.8"
"IDS_TITLE_DLC_EP3_LIST10","DLC Episode 3.9"
"IDS_DLC_EPISODE_1_COLLECTIBLE_SAFEZONE_NAME","Safe Zone"
"IDS_DLC_EPISODE_1_COLLECTIBLE_SAFEZONE_DESC","Base of illegals that can be infected"
"IDS_DLC_EPISODE_1_COLLECTIBLE_SAFEZONE_OBJ","%1 of %2 Safe Zones Infected<br/>[E13232FF, %3 PP]"
"DIA_DR3_DLC1_OSMIS_MM01_3_CAST_12_02","Phoenix, we got some messed up zombies in here."
"DIA_DR3_DLC1_OSMIS_MM01_3_CAST_12_03","Phoenix, got any intel on these crazy zombies?!"
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_05","Phoenix, looks like Charlie Company got hit pretty bad. Dead or undead, the lot of them."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_06","Charlie's engineers outdid themselves this time."
"DIA_DR3_DLC1_OSMIS_MM01_5_CAST_12_03","Phoenix, the President's forces are at the Museum, but no sign of her anywhere."
"DIA_DR3_DLC1_MIS_MM01_6_D_CAST_12_80","Phoenix, the President's forces have been eliminated."
"DIA_DR3_DLC1_MIS_MM01_6_D_CAST_12_90","Ma'am, you'll be coming with me"
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_08","Phoenix, the road is blocked."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_09","Phoenix, this route is impassable.  We have to find another way through."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_10","Damnit! No way I'll be getting through here.  Need another route"
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_11","Phoenix, the President's soldiers have fortified the area.  I'll have to engage."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_12","Got a heavy presence of hostiles here Phoenix.  Going in loud."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_13","Phoenix, Presidential Forces are blocking the path."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_14","Phoenix, there seems to be another group in the city.  Looks like a biker gang."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_15","We've got another group of bikers here Phoenix.  Could be a problem."
"DIA_DR3_DLC1_OSMIS_MM01_4_CAST_12_16","Phoenix, they've barricaded the door.  I can't get through."
"IDS_DLC_EP4_RAILGUN_DISPLAY_NAME","Railgun"
"DIA_DR3_DLC1_CIN_MM01_EP_01_02_BRAVO_UNIT_DEPLOY_SPEC2_10","Go, go, go!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_02_BRAVO_UNIT_DEPLOY_SPEC2_20","Move, move, move!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_01_ANGEL_INTRO_CAST_16_270","<snore>"
"IDS_DLC_EP1_TUTORIAL_COLLECTIBLE_ZDC_CAMERA","There is a [@interact_dlc_collectable1] ZDC Camera nearby. Hack it to gain PP."
"IDS_DLC_EP1_TUTORIAL_COLLECTIBLE_SAFEHOUSE_INFECTION","There is a [@interact_dlc_collectable2] Illegals Base nearby. Infect it to gain PP."
"DIA_DR3_DLC2_CIN_MM02_DLC_COMMON_INTRO_VOICE_00","Yeah, the outbreak in Los Perdidos. You think you know what happened."
"DIA_DR3_DLC2_CIN_MM02_DLC_COMMON_INTRO_VOICE_10","You watched the news, listened to the speeches, saw the videos."
"DIA_DR3_DLC2_CIN_MM02_DLC_COMMON_INTRO_VOICE_20","What you don't know is, all of it got recorded."
"DIA_DR3_DLC2_CIN_MM02_DLC_COMMON_INTRO_VOICE_30","Every hero. Every coward. Every goodbye."
"DIA_DR3_DLC2_CIN_MM02_DLC_COMMON_INTRO_VOICE_40","And a handful of people with one last chance for"
"DIA_DR3_DLC2_CIN_MM02_DLC_COMMON_INTRO_VOICE_50","Revenge."
"DIA_DR3_DLC2_CIN_MM02_DLC_COMMON_INTRO_VOICE_60","Justice."
"DIA_DR3_DLC2_CIN_MM02_DLC_COMMON_INTRO_VOICE_70","Duty."
"DIA_DR3_DLC2_CIN_MM02_DLC_COMMON_INTRO_VOICE_80","Redemption."
"DIA_DR3_DLC2_CIN_MM02_DLC_COMMON_INTRO_VOICE_90","I know, because I watched it all."
"DIA_DR3_DLC1_MIS_MG01_4_A_CAST_12_06","Phoenix! Got some hostiles on the ground here."
"DIA_DR3_DLC1_MIS_MG01_4_A_CAST_12_07","Phoenix! Have encountered some hostile forces here."
"DIA_DR3_DLC4_CIN_MM04_DLC_COMMON_INTRO_VOICE_00","Yeah, the outbreak in Los Perdidos. You think you know what happened."
"DIA_DR3_DLC4_CIN_MM04_DLC_COMMON_INTRO_VOICE_10","You watched the news, listened to the speeches, saw the videos."
"DIA_DR3_DLC4_CIN_MM04_DLC_COMMON_INTRO_VOICE_20","What you don't know is, all of it got recorded."
"DIA_DR3_DLC4_CIN_MM04_DLC_COMMON_INTRO_VOICE_30","Every hero. Every coward. Every goodbye."
"DIA_DR3_DLC4_CIN_MM04_DLC_COMMON_INTRO_VOICE_40","And a handful of people with one last chance for"
"DIA_DR3_DLC4_CIN_MM04_DLC_COMMON_INTRO_VOICE_50","Revenge."
"DIA_DR3_DLC4_CIN_MM04_DLC_COMMON_INTRO_VOICE_60","Justice."
"DIA_DR3_DLC4_CIN_MM04_DLC_COMMON_INTRO_VOICE_70","Duty."
"DIA_DR3_DLC4_CIN_MM04_DLC_COMMON_INTRO_VOICE_80","Redemption."
"DIA_DR3_DLC4_CIN_MM04_DLC_COMMON_INTRO_VOICE_90","I know, because I watched it all."
"DIA_DR3_DLC4_CIN_MM04_DLC_COMMON_INTRO_VOICE_100","These are the untold stories of Los Perdidos."
"IDS_DLC_EP2_CLOTHING_PUNK_FACE","Punk Mask"
"IDS_DLC_EP2_CLOTHING_DESC_PUNK_FACE","Sticking it to the man? Use this bandana to protect your identity."
"IDS_EP4_SIDEMISSION_OBJ1","Clear Zombies Around Cara"
"IDS_EP4_SIDEMISSION_OBJ2","Clear Zombies Around Sam"
"IDS_EP4_SIDEMISSION_OBJ3","Clear Zombies Around Jordan"
"IDS_EP4_SIDEMISSION_OBJ4","Clear Zombies Around Anim"
"IDS_EP4_SIDEMISSION_OBJ5","Clear Zombies Around Kristen"
"IDS_DLC_EPISODE_3_COLLECTIBLE_1_DESC","Emergency Phone kiosks offer the citizens of Los Perdidos a direct line to the emergancy services in times of crisis."
"IDS_DLC_EPISODE_3_COLLECTIBLE_1_REWARD","%1 of %2 Emergency Phones Destroyed<br/>[E13232FF, %3 PP]"
"IDS_DLC_VUI_COMMAND_STRING_1","Episode 1: Operation Broken Eagle"
"IDS_DLC_VUI_COMMAND_STRING_2","Episode 2: Fallen Angel"
"IDS_DLC_VUI_COMMAND_STRING_3","Episode 3: Chaos Rising"
"IDS_DLC_VUI_COMMAND_STRING_4","Episode 4: The Last Agent"
"IDS_EP4_SIDEMISSION_OBJ6","Collect Ingleton Zombrex Chips"
"IDS_EP4_SIDEMISSION_OBJ7","Collect South Almuda Zombrex Chips"
"IDS_EP4_SIDEMISSION_OBJ8","Collect Central City Zombrex Chips"
"IDS_EP4_SIDEMISSION_OBJ9","Collect Sunset Hills Zombrex Chips"
"IDS_EP4_SIDEMISSION_OBJ10","%1 of %2 Zombrex Chips Collected"
"IDS_DLC_EP2_METAGAME_CAMERA5","Destroy Surveillance Cameras"
"IDS_DLC_EP3_METAGAME_BIKES1","Collect Custom Motorcycles"
"IDS_DLC_EP3_METAGAME_BIKES2","Return the Bike to Torque"
"IDS_DLC_EP3_METAGAME_TITLE1","Hoggin' Hogs"
"DIA_DR3_DLC3_OSMIS_MM03_1_CAST_19_20","Hell, yeah! There they are!"
"DIA_DR3_DLC3_OSMIS_MM03_2_CAST_19_07","Ola, El Spanol!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_19","Sure, bring me some more ass to kick!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_20","I can do this all day, boys!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_21","I'm happy to kill more of you!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_22","Oh, you're out of your depth, boys!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_23","Damn turncoats, all of ya!"
"DIA_DR3_DLC3_OSMIS_MM03_4_CAST_19_09","There she is! Aint' been to Ironside in ages!"
"DIA_DR3_DLC3_OSMIS_MM03_4_CAST_19_10","Yoo hooo! Anybody home?"
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_15","Here's a bike for ya!"
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_16","Torque, I got one for ya!"
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_17","Here you go, old man!"
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_18","That's all of 'em! Now show me what you can do!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_24","You can't protect him for long!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_25","Aw, Razorface, you too scared to face me yourself?!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_26","Call off your dogs and fight like a man!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_27","Stop wasting my time!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_28","Gonna wipe y'all off my boots like the shit you are!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_29","I will kill you all!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_30","Got to finish my business with Spider's little insects."
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_31","Gonna wipe those captains clean out!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_32","Still got a bit of business to attend to."
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_33","I won't rest until all three of them are dead, dead, and dead!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_34","Can't wait to rub out those flunkies!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_35","Looking forward to killing every single one of Spider's flunkies!"
"DIA_DR3_DLC3_MIS_MM03_6_C_CAST_19_30","Sayonara, Snake. A man worthy of the name."
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_36","I sure do love to exterminate them spiderlings!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_37","Whooeee! Looking forward to smashing the next one!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_38","Killing Spider's captains is some good fun!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_39","Bitch, I am putting you down!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_40","Down, girl!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_41","I'm real scary up close!"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_42","Not so easy now, is it?"
"DIA_DR3_DLC3_OSMIS_MM03_6_CAST_19_43","Oh, you know you wanna touch me!"
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_19","These damn sport bikes are for pansies!"
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_20","Surprised this thing don't got training wheels!"
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_21","Can't wait to get back on a real bike!"
"DIA_DR3_DLC3_OSMIS_MM03_5_CAST_19_22","More I ride this thing, the more my dick shrinks!"
"DIA_DR3_DLC3_OSMIS_MM03_9_CAST_19_00","Looks like somebody wants some action!"
"DIA_DR3_DLC3_OSMIS_MM03_9_CAST_19_01","Yeehaw! Bring it on, boys!"
"DIA_DR3_DLC3_OSMIS_MM03_9_CAST_19_02","Maybe somebody got an opinion!"
"DIA_DR3_DLC3_OSMIS_MM03_9_CAST_19_03","Lookee here, some toys!"
"DIA_DR3_DLC3_OSMIS_MM03_9_CAST_19_04","That's right, let's take it up a notch!"
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_08","It's locked! There's got to be another way in!"
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_09","Maybe through the building!"
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_10","Maybe through the back way."
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_11","Got to get these zombies out of the way first!"
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_12","Just what I needed."
"DIA_DR3_DLC4_OSMIS_MM04_0_CAST_24_13","This should help."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_24_03","Dammit, the supplies are on the upper track!"
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_24_04","Shit, got to get up to that top track - that's where the supplies are!"
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_24_05","God, this is horrible."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_24_06","Some good men died here."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_24_07","That should be enough for Cora to analyze."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_24_08","Shit, I've got to get these back to the hospital."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_24_09","Damn, better get these chips to Cora."
"DIA_DR3_DLC4_OSMIS_MM04_1_CAST_24_10","Cora needs these to figure out how this happened."
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_09","Back off!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_10","Leave these people alone!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_11","Those bikers are going to kill everyone if I don't get there first!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_12","Shit, can't let those bikers kill any more!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_13","Need to get the Zombrex back to Cora!"
"DIA_DR3_DLC4_OSMIS_MM04_2_CAST_24_14","Oh man, might be more infected back with Cora who need this!"
"DIA_DR3_DLC4_OSMIS_MM04_3_CAST_24_02","Sit tight! I'll get these zombies out of your way!"
"DIA_DR3_DLC4_OSMIS_MM04_3_CAST_24_03","Hang on - we'll talk when I get rid of your friends!"
"DIA_DR3_DLC4_MIS_MM04_3_D_CAST_24_60","Look, I'll prove it to you and clear out the zombies!"
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_05","Okay, let's go get you what you need."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_06","Listen, I'm sorry the ZDC's given you problems."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_07","You know what? You're not so bad, Nelson."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_08","Hey, thanks for your help, Nelson."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_09","This is it. Here we are."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_10","Hope you find what you need."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_11","I'll keep the zombies out while you look."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_12","Great, let's get the hell out of here."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_24_13","Glad you found it."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_31","You won't get away with this!"
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_32","You're a disgrace to your country!"
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_33","Get the hell out of my city!"
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_34","This decoy better work"
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_24_35","I'll plant the chip and they'll come out and attack."
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_24_06","Don't worry, everyone! I'll get you out of here!"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_24_07","Keep down and keep calm!"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_24_08","I won't let anything happen to you!"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_24_09","I'm getting us all the hell out of here!"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_24_10","Hang tight - just a little longer!"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_24_11","Nelson said he could hack into the ZDC line so I can call out and get help."
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_24_12","Great. Now I can call the ZDC for a pickup."
"IDS_DLC_EP2_TUTORIAL_COLLECTIBLE_ZDC_POSTER","There is a [@interact_dlc_collectable2] ZDC poster nearby. Burn it to gain PP."
"IDS_DLC_EP1_STORE_TITLE","Operation Broken Eagle"
"IDS_DLC_EP1_STORE__DESCRIPTION","Episode 1 of the Untold Stories of Los Perdidos puts you in control of Spec Ops Commander Adam Kane on a mission that challenges everything he believes – capture the missing President of the United States. This new side story features a new mission, 5 new weapons, 1 new combo weapon, 1 new vehicle, and a new clothing outfit, plus additional Gamerscore and the ability to carry PP (XP) back to DR3."
"IDS_DLC_EP1_STORE__RICH_PRESENCE","Playing Operation Broken Eagle"
"IDS_DLC_EP2_STORE_FULL_TITLE","Dead Rising 3: Fallen Angel"
"IDS_DLC_EP2_STORE_DESCRIPTION","Episode 2 of the Untold Stories of Los Perdidos features the infected ""illegal"" Angel Quijano, fighting to keep her group of survivors safe from a sinister government plot while battling her own demons. This new side story features a new mission, 5 new weapons, 1 new combo weapon, 1 new vehicle, and a new clothing outfit, plus additional Gamerscore and the ability to carry PP (XP) back to DR3."
"IDS_DLC_EP2_STORE_SHORT_DESCRIPTION","Episode 2 of the Untold Stories of Los Perdidos features the infected ""illegal"" Angel Quijano, fighting to keep her group of survivors safe from a sinister government plot while battling her own demons. This new side story features a new mission, 5 new weapons, 1 new combo weapon, 1 new vehicle, and a new clothing outfit, plus additional Gamerscore and the ability to carry PP (XP) back to DR3."
"IDS_DLC_EP2_STORE_RICH_PRESENCE","Playing Fallen Angel"
"IDS_DLC_EP3_STORE_TITLE","Chaos Rising"
"IDS_DLC_EP3_STORE_FULL_TITLE","Dead Rising 3: Chaos Rising"
"IDS_DLC_EP3_STORE_DESCRIPTION","Episode 3 of the Untold Stories of Los Perdidos puts you in control of renegade biker Hunter Thibodeux who must escape from prison, seek revenge on those who put him there and fight for control of his gang. This new side story features a new mission, 5 new weapons, 1 new combo weapon, 1 new vehicle, and a new clothing outfit, plus additional Gamerscore and the ability to carry PP (XP) back to DR3."
"IDS_DLC_EP3_STORE_SHORT_DESCRIPTION","Episode 3 of the Untold Stories of Los Perdidos puts you in control of renegade biker Hunter Thibodeux who must escape from prison, seek revenge on those who put him there and fight for control of his gang. This new side story features a new mission, 5 new weapons, 1 new combo weapon, 1 new vehicle, and a new clothing outfit, plus additional Gamerscore and the ability to carry PP (XP) back to DR3."
"IDS_DLC_EP3_STORE_RICH_PRESENCE","Playing Chaos Rising"
"IDS_DLC_EP4_STORE_TITLE","The Last Agent"
"IDS_DLC_EP4_STORE_FULL_TITLE","Dead Rising 3: The Last Agent"
"IDS_DLC_EP4_STORE_DESCRIPTION","Episode 4 of the Untold Stories of Los Perdidos features Brad Park, a dedicated ZDC Agent who must discover the terrible truth behind the outbreak – and the dark side of his own life's work. This new side story features a new mission, 5 new weapons, 1 new combo weapon, 1 new vehicle, and a new clothing outfit, plus additional Gamerscore and the ability to carry PP (XP) back to DR3."
"IDS_DLC_EP4_STORE_RICH_PRESENCE","Playing The Last Agent"
"IDS_DLC_DAY1_STORE_TITLE","Day 1 Edition Bonus Pack"
"IDS_DLC_DAY1_STORE_DESCRIPTION","Includes two classic Dead Rising hero costumes: Frank West and Chuck Greene! Also comes with two exclusive weapons: Frank's Zombie Slugger and the deadly Paddle Saw combo weapon from Dead Rising 2. Special book items improve melee and mechanic attributes as an added bonus!"
"IDS_DLC_DAY1_STORE_SHORT_DESCRIPTION","Includes two classic Dead Rising hero costumes: Frank West and Chuck Greene! Also comes with two exclusive weapons: Frank's Zombie Slugger and the deadly Paddle Saw combo weapon from Dead Rising 2. Special book items improve melee and mechanic attributes as an added bonus!"
"IDS_DLC_NICK_RAMOS_STORE_TITLE","Nick Ramos Survivor Pack"
"IDS_DLC_NICK_RAMOS_STORE_DESCRIPTION","Taunt death in a custom muscle car designed for the hardened zombie killer. And show off your survival scars with the battle-hardened Nick Ramos costume."
"IDS_DLC_SEASON_PASS_STORE_TITLE","Dead Rising 3 Season Pass"
"IDS_DLC_SEASON_PASS_STORE_DESCRIPTION","Enjoy all 4 episodes of the Untold Stories of Los Perdidos including over 20 additional weapons, 4 new vehicles and 4 all new playable characters with brand new stories and missions. Experience the outbreak as an anarchist biker, an illegally infected survivor, a ZDC government agent or a classified military operative. FREE BONUS: receive the Nick Ramos Survivor Pack immediately upon purchase!"
"IDS_DLC_SEASON_PASS_STORE_SHORT_DESCRIPTION","Enjoy all 4 episodes of the Untold Stories of Los Perdidos including over 20 additional weapons, 4 new vehicles and 4 all new playable characters with brand new stories and missions. Experience the outbreak as an anarchist biker, an illegally infected survivor, a ZDC government agent or a classified military operative. FREE BONUS: receive the Nick Ramos Survivor Pack immediately upon purchase!"
"IDS_DLC_SLEDGESAW_STORE_TITLE","Golden Sledgesaw"
"IDS_DLC_SLEDGESAW_STORE_DESCRIPTION","A limited edition of the sledgehammer, cement saw combo weapon: the sledgesaw! More power. More durability. More zombie-killing mayhem!"
"IDS_DLC_SLEDGESAW_STORE_SHORT_DESCRIPTION","A limited edition of the sledgehammer, cement saw combo weapon: the sledgesaw! More power. More durability. More zombie-killing mayhem!"
"IDS_DLC_KEN_COSTUME_STORE_TITLE","Ken Masters costume"
"IDS_DLC_KEN_COSTUME_STORE_DESCRIPTION","Take the zombie fight to the streets in this classic Street Fighter inspired Ken Masters costume! Give the zombies a taste of your dragon punch in style. Shoryuken!"
"IDS_DLC_KEN_COSTUME_STORE_SHORT_DESCRIPTION","Take the zombie fight to the streets in this classic Street Fighter inspired Ken Masters costume! Give the zombies a taste of your dragon punch in style. Shoryuken!"
"IDS_DLC_TOURIST_COSTUME_STORE_TITLE","Los Perdidos Tourist outfit"
"IDS_DLC_TOURIST_COSTUME_STORE_DESCRIPTION","First time to Los Perdidos? First time surviving a Dead Rising zombie outbreak? Never fear! Get geared up for the sights and sounds of the apocalypse in this custom Los Perdidos tourist ensemble."
"IDS_DLC_TOURIST_COSTUME_STORE_SHORT_DESCRIPTION1","First time to Los Perdidos? First time surviving a Dead Rising zombie outbreak? Never fear! Get geared up for the sights and sounds of the apocalypse in this custom Los Perdidos tourist ensemble."
"IDS_DLC_NACHO_MAN_COSTUME_STORE_DESCRIPTION","Be the ""big cheese"" of Los Perdidos and defy certain death! Nacho Man knows no fear! Oh YEAH!"
"IDS_DLC_NACHO_MAN_COSTUME_STORE_SHORT_DESCRIPTION1","Be the ""big cheese"" of Los Perdidos and defy certain death! Nacho Man knows no fear! Oh YEAH!"
"IDS_DLC_EXTREME_ZOMBIE_ROLLER_STORE_TITLE","EXTREME Zombie Roller"
"IDS_DLC_EXTREME_ZOMBIE_ROLLER_STORE_SHORT_DESCRIPTION1","Flatten the zombie horde with the power of the Mountain Dew fueled EXTREME Zombie Roller!"
"IDS_DLC_EP1_ACHIEVEMENT_1_NAME","Eyes in the Sky"
"IDS_DLC_EP1_ACHIEVEMENT_1_DESCRIPTION_LOCKED","Hack all ZDC Cameras"
"IDS_DLC_EP1_ACHIEVEMENT_1_DESCRIPTION_UNLOCKED","All ZDC Cameras hacked"
"IDS_DLC_EP1_ACHIEVEMENT_2_NAME","Counter Terrorist"
"IDS_DLC_EP1_ACHIEVEMENT_2_DESCRIPTION_LOCKED","Infect all Safe Zones"
"IDS_DLC_EP1_ACHIEVEMENT_2_DESCRIPTION_UNLOCKED","All Safe Zones infected"
"IDS_DLC_EP1_ACHIEVEMENT_3_NAME","Live to Fight Again"
"IDS_DLC_EP1_ACHIEVEMENT_3_DESCRIPTION_UNLOCKED","All Squad Members recovered"
"IDS_DLC_EP1_ACHIEVEMENT_4_NAME","Rest In Peace"
"IDS_DLC_EP1_ACHIEVEMENT_4_DESCRIPTION_LOCKED","Collect all Dog Tags"
"IDS_DLC_EP1_ACHIEVEMENT_4_DESCRIPTION_UNLOCKED1","All Dog Tags collected"
"IDS_DLC_EP1_ACHIEVEMENT_5_NAME","Covering The Traces"
"IDS_DLC_EP1_ACHIEVEMENT_5_DESCRIPTION_LOCKED","Collect precious cargo"
"IDS_DLC_EP1_ACHIEVEMENT_6_NAME","Cleaning House"
"IDS_DLC_EP1_ACHIEVEMENT_6_DESCRIPTION_LOCKED","Prep Base Camp for Bravo Team"
"IDS_DLC_EP1_ACHIEVEMENT_7_NAME","Delivery Man"
"IDS_DLC_EP1_ACHIEVEMENT_7_DESCRIPTION_UNLOCKED","Charlie's supplies collected"
"IDS_DLC_EP1_ACHIEVEMENT_8_NAME","Eagle Has Landed"
"IDS_DLC_EP1_ACHIEVEMENT_8_DESCRIPTION_LOCKED","Locate the President"
"IDS_DLC_EP1_ACHIEVEMENT_8_DESCRIPTION_UNLOCKED","President Located"
"IDS_DLC_EP1_ACHIEVEMENT_9_DESCRIPTION_LOCKED","Complete Dead Rising 3: Operation Broken Eagle"
"IDS_DLC_EP1_ACHIEVEMENT_9_DESCRIPTION_UNLOCKED","Dead Rising 3: Operation Broken Eagle completed"
"IDS_DLC_EP1_ACHIEVEMENT_10_NAME","Heavily Decorated"
"IDS_DLC_EP1_ACHIEVEMENT_10_DESCRIPTION_LOCKED","Complete Dead Rising 3: Operation Broken Eagle in Nightmare Mode"
"IDS_DLC_EP1_ACHIEVEMENT_10_DESCRIPTION_UNLOCKED","Dead Rising 3: Operation Broken Eagle completed in Nightmare Mode"
"IDS_DLC_EP2_ACHIEVEMENT_1_NAME","No Peeking!"
"IDS_DLC_EP2_ACHIEVEMENT_1_DESCRIPTION_UNLOCKED","All ZDC Cameras destroyed"
"IDS_DLC_EP2_ACHIEVEMENT_2_NAME","Burn Baby Burn"
"IDS_DLC_EP2_ACHIEVEMENT_2_DESCRIPTION_LOCKED","Burn all Propaganda Posters"
"IDS_DLC_EP2_ACHIEVEMENT_2_DESCRIPTION_UNLOCKED","All Propaganda Posters burned"
"IDS_DLC_EP2_ACHIEVEMENT_3_NAME","Guardian Angel"
"IDS_DLC_EP2_ACHIEVEMENT_3_DESCRIPTION_LOCKED","Rescue all Survivors"
"IDS_DLC_EP2_ACHIEVEMENT_4_NAME","Med Tech"
"IDS_DLC_EP2_ACHIEVEMENT_4_DESCRIPTION_LOCKED","Collect all Medical Supplies"
"IDS_DLC_EP2_ACHIEVEMENT_6_DESCRIPTION_LOCKED","Defend the school"
"IDS_DLC_EP2_ACHIEVEMENT_6_DESCRIPTION_UNLOCKED","School successfully defended"
"IDS_DLC_EP2_ACHIEVEMENT_7_DESCRIPTION_LOCKED","Collect special supplies for the Safe Zone"
"IDS_DLC_EP2_ACHIEVEMENT_7_DESCRIPTION_UNLOCKED","Special supplies for the Safe Zone collected"
"IDS_DLC_EP2_ACHIEVEMENT_8_NAME","Shakedown"
"IDS_DLC_EP2_ACHIEVEMENT_8_DESCRIPTION_LOCKED","Interrogate Spec Ops"
"IDS_DLC_EP2_ACHIEVEMENT_8_DESCRIPTION_UNLOCKED","Spec Ops interrogated"
"IDS_DLC_EP2_ACHIEVEMENT_9_NAME","Angel Gets Her Wings"
"IDS_DLC_EP2_ACHIEVEMENT_9_DESCRIPTION_UNLOCKED","Dead Rising 3: Fallen Angel completed"
"IDS_DLC_EP2_ACHIEVEMENT_10_NAME","Avenging Angel"
"IDS_DLC_EP2_ACHIEVEMENT_10_DESCRIPTION_LOCKED","Complete Dead Rising 3: Fallen Angel in Nightmare Mode"
"IDS_DLC_EP2_ACHIEVEMENT_10_DESCRIPTION_UNLOCKED","Dead Rising 3: Fallen Angel completed in Nightmare Mode"
"IDS_DLC_EP3_ACHIEVEMENT_1_NAME","Stick it to the Man"
"IDS_DLC_EP3_ACHIEVEMENT_1_DESCRIPTION_LOCKED","Destroy all Emergency Phones"
"IDS_DLC_EP3_ACHIEVEMENT_2_DESCRIPTION_LOCKED","Collect all bottles of Special Reserve Whiskey"
"IDS_DLC_EP3_ACHIEVEMENT_4_DESCRIPTION_LOCKED","Escape Los Perdidos Police Department"
"IDS_DLC_EP3_ACHIEVEMENT_5_NAME","Throwing Down the Gauntlet"
"IDS_DLC_EP3_ACHIEVEMENT_5_DESCRIPTION_LOCKED","Survive Spider's trial"
"IDS_DLC_EP3_ACHIEVEMENT_5_DESCRIPTION_UNLOCKED","Survived Spider's trial"
"IDS_DLC_EP3_ACHIEVEMENT_6_NAME","Builder's Apprentice"
"IDS_DLC_EP3_ACHIEVEMENT_6_DESCRIPTION_LOCKED","Help Torque build a special bike"
"IDS_DLC_EP3_ACHIEVEMENT_6_DESCRIPTION_UNLOCKED","Helped Torque build a special bike"
"IDS_DLC_EP3_ACHIEVEMENT_7_NAME","Hunter and the Hunted"
"IDS_DLC_EP3_ACHIEVEMENT_7_DESCRIPTION_UNLOCKED","All Captains defeated"
"IDS_DLC_EP3_ACHIEVEMENT_8_NAME","Hawg Heaven"
"IDS_DLC_EP3_ACHIEVEMENT_8_DESCRIPTION_LOCKED","Obtain Torque's surprise"
"IDS_DLC_EP3_ACHIEVEMENT_8_DESCRIPTION_UNLOCKED","Torque's surprise obtained"
"IDS_DLC_EP3_ACHIEVEMENT_9_NAME","Fit to Lead"
"IDS_DLC_EP3_ACHIEVEMENT_9_DESCRIPTION_LOCKED","Complete Dead Rising 3: Chaos Rising"
"IDS_DLC_EP3_ACHIEVEMENT_9_DESCRIPTION_UNLOCKED","Dead Rising 3: Chaos Rising completed"
"IDS_DLC_EP3_ACHIEVEMENT_10_NAME","Badass Biker"
"IDS_DLC_EP3_ACHIEVEMENT_10_DESCRIPTION_LOCKED","Complete Dead Rising 3: Chaos Rising in Nightmare Mode"
"IDS_DLC_EP3_ACHIEVEMENT_10_DESCRIPTION_UNLOCKED","Dead Rising 3: Chaos Rising completed in Nightmare Mode"
"IDS_DLC_EP4_ACHIEVEMENT_1_DESCRIPTION_LOCKED","Colllect all ZDC Chips"
"IDS_DLC_EP4_ACHIEVEMENT_2_NAME","Bootleg Operator"
"IDS_DLC_EP4_ACHIEVEMENT_3_NAME","Sworn to Protect"
"IDS_DLC_EP4_ACHIEVEMENT_3_DESCRIPTION_LOCKED","Rescue all Survivors"
"IDS_DLC_EP4_ACHIEVEMENT_3_DESCRIPTION_UNLOCKED","All Survivors rescued"
"IDS_DLC_EP4_ACHIEVEMENT_4_NAME","Ashes to Ashes"
"IDS_DLC_EP4_ACHIEVEMENT_4_DESCRIPTION_LOCKED","Burn all Biohazards"
"IDS_DLC_EP4_ACHIEVEMENT_4_DESCRIPTION_UNLOCKED","All Biohazards burned"
"IDS_DLC_EP4_ACHIEVEMENT_5_NAME","Out With The Bad"
"IDS_DLC_EP4_ACHIEVEMENT_5_DESCRIPTION_UNLOCKED","All Bikers defeated"
"IDS_DLC_EP4_ACHIEVEMENT_6_NAME","Hacking the Hacker"
"IDS_DLC_EP4_ACHIEVEMENT_6_DESCRIPTION_LOCKED","Find Nelson"
"IDS_DLC_EP4_ACHIEVEMENT_6_DESCRIPTION_UNLOCKED","Nelson found"
"IDS_DLC_EP4_ACHIEVEMENT_7_NAME","Sourced"
"IDS_DLC_EP4_ACHIEVEMENT_7_DESCRIPTION_LOCKED","Discover source of military signal"
"IDS_DLC_EP4_ACHIEVEMENT_7_DESCRIPTION_UNLOCKED","Source of military signal discovered"
"IDS_DLC_EP4_ACHIEVEMENT_8_NAME","Kane's Last Words"
"IDS_DLC_EP4_ACHIEVEMENT_8_DESCRIPTION_LOCKED","Collect the evidence"
"IDS_DLC_EP4_ACHIEVEMENT_8_DESCRIPTION_UNLOCKED","Evidence collected"
"IDS_DLC_EP4_ACHIEVEMENT_9_NAME","Agent of Justice"
"IDS_DLC_EP4_ACHIEVEMENT_9_DESCRIPTION_UNLOCKED","Dead Rising 3: The Last Agent completed"
"IDS_DLC_EP4_ACHIEVEMENT_10_NAME","Elite Agent"
"IDS_DLC_EP4_ACHIEVEMENT_10_DESCRIPTION_LOCKED","Complete Dead Rising 3: The Last Agent in Nightmare Mode"
"IDS_DLC_EP4_ACHIEVEMENT_10_DESCRIPTION_UNLOCKED","Dear Rising 3: The Last Agent completed in Nightmare Mode"
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_00","<whistle>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_VOICE_10","You mighta heard about Hunter."
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_VOICE_20","Captain in the biker gang ""The Kings of Chaos."""
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_VOICE_30","Framed by a rival, stuck in a jail cell when the outbreak hit."
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_VOICE_40","Lucky for him, opportunity came around and gave him another shot..."
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_VOICE_50","...at payback."
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_COP1_60","We're being overrun!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_COP1_70","There are no available backup units."
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_COP1_80","Biker gang members reported attacking survivors at Production Bridge."
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_COP1_90","The bastards are even shooting down aircraft!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_100","Sounds like the boys are having a good ol' time."
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_110","Hey piggy, I reckon you might like some fresh meat."
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_120","Soooeee! Come on, little piggy!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_130","<laugh>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_140","About time I got out for good behavior."
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_150","Hunter's gonna get another crack at the sumbitches who put me here."
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_160","<laugh>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_170","Much obliged, friend."
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_180","Oh, don't get up."
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_190","<laugh>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_200","I'll just help myself to the exit."
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_210","<whistle>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_19_00","Hey Torque, you here?"
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_20_10","<laboured breathing>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_19_20","Torque?"
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_20_30","<coughing>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_19_40","Shit!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_19_50","What the hell happened?"
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_20_60","Spider did this. It's up to you, Hunter."
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_20_70","Are you up to the challenge... pussy?"
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_20_80","<laugh>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_19_90","Spider's gonna burn for this."
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_20_100","I got you a going away present, over at Shavey's Garage in Ingleton. It's..."
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_20_110","...it's my pride and joy, it's..."
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_20_120","all... yours..."
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_19_130","I'm gonna make sure you can hear Spider begging all the way down there in hell."
"DIA_DR3_DLC3_CIN_MM03_EP_03_02_TORQUES_DEATH_CAST_19_140","Right up until he joins you."
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_GANG3_00","Aw, shit..."
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_GANG1_10","It's Hunter!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_GANG2_20","He's supposed to be dead!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_GANG1_30","Holy shit!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_MEL_60","<woo hoo>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_CLYDE_70","<laugh>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_BOSS_07_80","Shut up shitheads!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_BOSS_07_90","Let's settle this once and for all, Hunter."
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_BOSS_07_100","You and me. Man to man."
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_GANG1_110","<whoo>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_GANG1_130","Burn, baby, burn!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_BOSS_07_140","Come into my parlor, bitch!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_BOSS_07_150","I'll skin you and wear you like a jacket."
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_CAST_19_160","You ain't man enough to lead this gang."
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_GANG1_00","<woo hoo>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_GANG1_20","<laugh>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CAST_19_30","Now that was a right good time, son."
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CLYDE_50","This'll take him out!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CAST_19_70","<efforts>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CAST_19_100","I hope you enjoyed yourself as much as I did."
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_BOSS_07_110","<whimper>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CAST_19_120","Now then, are you boys with me? Or are y'all against me?"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CLYDE_140","<whoo>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_GANG1_150","Long live Hunter!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CAST_19_160","That's the way, boys!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CAST_19_170","Let's roll, let's ride..."
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CAST_19_180","Let's kill everything in sight!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CLYDE_190","Let's kill everything in sight!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_GANG1_210","Hey! Hey, someone's coming!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_GANG1_220","What do you wanna do, man?"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CAST_19_230","Y'all get ready to roll out the red carpet. Looks like we got guests for dinner!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_GANG1_240","<woo hoo>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CAST_19_250","<laugh>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_VOICE_260","Hunter got his revenge all right, and ended up top dog in the gang."
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_VOICE_270","But when you live your life like Hunter does, it's hard to stay on top for long."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_VOICE_00","Some people got a higher calling."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_VOICE_10","Help their fellow human beings."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_VOICE_20","Abide by the law. Believe that rules are going to make the world a better place."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_VOICE_30","My old friend ZDC Agent Brad Park is one such man."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_VOICE_40","Which is probably why he's on death's door right about now."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_24_50","<efforts>"
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_24_60","Please... I'm ZDC... help me..."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_01_70","You're supposed to be saving people!"
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_24_80","What? ZDC can help..."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_01_90","You want to take care of the problem by killing off the infected!"
"DIA_DR3_DLC4_CIN_MM04_EP_04_02_DOCTORS_ORDERS_CAST_24_00","<breath>"
"DIA_DR3_DLC4_CIN_MM04_EP_04_02_DOCTORS_ORDERS_CAST_24_10","There's no cure here."
"DIA_DR3_DLC4_CIN_MM04_EP_04_02_DOCTORS_ORDERS_CAST_24_20","<effort>"
"DIA_DR3_DLC4_CIN_MM04_EP_04_02_DOCTORS_ORDERS_CAST_24_30","<effort>"
"DIA_DR3_DLC4_CIN_MM04_EP_04_02_DOCTORS_ORDERS_CAST_24_40","<breath>"
"DIA_DR3_DLC4_CIN_MM04_EP_04_02_DOCTORS_ORDERS_CAST_24_50","What? Prison camp at the taxi company?"
"DIA_DR3_DLC4_CIN_MM04_EP_04_02_DOCTORS_ORDERS_CAST_24_60","Only thing this chip is good for now is so they can hunt me down like a dog."
"DIA_DR3_DLC4_CIN_MM04_EP_04_02_DOCTORS_ORDERS_CAST_24_70","It's coming out. Now."
"DIA_DR3_DLC4_CIN_MM04_EP_04_02_DOCTORS_ORDERS_CAST_24_80","<efforts, scream>"
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_24_10","Whoa."
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_24_40","What are you talking about?"
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_24_60","Shit..."
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_12_100","I'm gonna turn soon..."
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_12_110","<cough>"
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_12_120","I was just... following orders..."
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_12_130","<effort>"
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_24_140","Me too."
"DIA_DR3_DLC4_CIN_MM04_EP_04_04_THE_ROAD_HOME_VOICE_00","Sometimes it's easier to follow the rules."
"DIA_DR3_DLC4_CIN_MM04_EP_04_04_THE_ROAD_HOME_VOICE_10","Respect the procedure, trust the results."
"DIA_DR3_DLC4_CIN_MM04_EP_04_04_THE_ROAD_HOME_CAST_03_30","I'm hurrying!"
"DIA_DR3_DLC4_CIN_MM04_EP_04_04_THE_ROAD_HOME_VOICE_50","But Agent Park realized that doing the right thing means asking questions."
"DIA_DR3_DLC4_CIN_MM04_EP_04_04_THE_ROAD_HOME_VOICE_60","Even if the answers mean turning your back on everything you believed in."
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CLYDE_200","Party!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CLYDE_210","<whoo>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_GANG1_30","<yee haw>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_GANG1_40","<laughs>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_GANG1_50","<yee haw>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_GANG1_60","<laughs>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_GANG1_70","<yee haw>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_GANG1_120","<woo hoo>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_GANG3_10","<laughs>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_141","<efforts>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_01_HUNTER_CAST_19_181","<efforts>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_CAST_19_260","<efforts>"
"DIA_DR3_DLC4_CIN_MM04_EP_04_02_DOCTORS_ORDERS_CAST_24_01","<efforts>"
"DIA_DR3_DLC4_CIN_MM04_EP_04_02_DOCTORS_ORDERS_CAST_24_51","<efforts>"
"IDS_TITLE_DLC_EP3_MIS_SPIDER_INTERACTION","Talk to Spider"
"IDS_TITLE_DLC_EP3_MIS_GOTO_IRONSIDE","Get to Ironside"
"IDS_NAME_EP3_MISSION_ITEM_BIKE","Torque's Bike"
"IDS_TITLE_EP3_SANDBOX_OBJ","Explore while Torque works"
"IDS_TITLE_EP3_AFTER_SANDBOX_OBJ","Return to Torque"
"IDS_TITLE_EP3_HUNT_CAPTAINS_OBJ1","Hunt the Captains"
"IDS_TITLE_EP3_RETURN_TO_PRODUCTION_OBJ2","Confront Spider"
"DIA_DR3_DLC4_MIS_MM04_0_D_CAST_24_11","On my way."
"DIA_DR3_DLC4_MIS_MM04_0_E_CAST_24_11","I'm coming!"
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_24_11","I started to turn, Cora. Something must be wrong with my chip. I needed Zombrex."
"DIA_DR3_DLC4_MIS_MM04_1_A_CAST_24_71","There's a ZDC weapon called a Pacifier. It should knock them out so that I can get what I need."
"DIA_DR3_DLC4_OSGEN_DELIGHTEDDISGUST_CAST_24_05","Ewww..."
"DIA_DR3_DLC4_OSGEN_EMOTEPOS_CAST_24_15","Yes!"
"DIA_DR3_DLC4_OSGEN_EMOTEPOS_CAST_24_16","Yeah!"
"DIA_DR3_DLC4_OSGEN_PANIC_CAST_24_05","Ahhhh!"
"DIA_DR3_DLC4_OSGEN_THANKS_CAST_24_05","Thank you."
"DIA_DR3_DLC4_OSGEN_THANKS_CAST_24_06","Thank you."
"IDS_DLC_EP4_CORA_NAME","Cora"
"IDS_IDS_TITLE_DLC_EP3_SUBMIS_OBJ19","Get on the Rollerhawg"
"IDS_COLLECTIBLE_AWARD_WHISKEY","%1 of %2 Whiskeys Found<br/>[E13232FF, %3 PP]"
"IDS_DLC_EPISODE_3_COLLECTIBLE_2_DESC","It's the best darned whiskey that money can buy. Don't waste your time with cheap knock offs."
"IDS_DLC_EPISODE_3_COLLECTIBLE_2_TUTORIAL","There is a [@interact_dlc_collectable2] Special Reserve Whiskey nearby. Pick it up to gain PP."
"IDS_DLC_EP4_COLLECTIBLE_2_TUTORIAL","There is [@interact_dlc_collectable2] Bootleg Zombrex nearby. Collect it to gain PP."
"DIA_DR3_DLC3_OSMIS_MM03_2_CAST_19_08","Any more I find are gonna be just for me."
"IDS_DLC_EP3_RING_KEYITEM","Gang Ring"
"IDS_DLC_EPISODE_3_RING_DESC","A fancy gang ring worn by the members of the Kings of Chaos"
"IDS_DLC_EP4_ITEM_REWARD3","%1 of %2 Biohazard Piles Burnt<br/>[E13232FF, %3 PP]"
"IDS_DLC_EP4_NAME_ITEM8","Biohazard Pile"
"IDS_DLC_EP3_HUD_RAZORFACE_VULNERABLE","Hit Razorface!"
"IDS_DLC_EP3_BOSS_RAZORFACE_WEAKNESS","Interrupt Razorface's charge attack to make him vulnerable!"
"IDS_DLC_EP4_SERVER_STATION_NAME","Server Station"
"IDS_DLC_EP4_MISSION_4_SUB_3_OBJ","Give Nelson Zombrex"
"IDS_DLC_EP4_MISSION_4_SUB_3_DESC","Player needs to gain Nelson's trust"
"IDS_OPTIONS_TITLE_VISUALSGAMMA","VISUALS: GAMMA"
"IDS_OPTIONS_TITLE_ADVANCEDOPTIONS","VISUALS: ADVANCED OPTIONS"
"IDS_OPTIONS_TITLE_INPUTBINDINGS","KEYBOARD BINDINGS"
"IDS_MENU_LOWER_INPUTBINDINGS","Keyboard Bindings"
"IDS_INPUTBINDINGS_UNBINDABLE","UNBINDABLE"
"IDS_INPUTBINDINGS_PRIMARY","PRIMARY"
"IDS_INPUTBINDINGS_SECONDARY","SECONDARY"
"IDS_INPUTBINDINGS_RESETDEFAULT","RESET DEFAULT"
"IDS_INPUTBINDINGS_DLG_NOTREBINDABLE","You can't rebind this input."
"IDS_INPUTBINDINGS_DLG_RESETDEFAULTS_MSG","Are you sure you wish to reset all keybindings to defaults?"
"IDS_INPUTBINDINGS_DLG_OVERWRITE_HEADER","%1"
"IDS_INPUTBINDINGS_DLG_REBINDCURINPUT_MSG1","%1: [@%2]"
"IDS_INPUTBINDINGS_DLG_REBINDCURINPUT_MSG2","Press any key or mouse button to assign a new input."
"IDS_INPUTBINDINGS_DLG_KEYRESERVED","The key you have selected is reserved. Please try another key."
"IDS_INPUTBINDINGS_CAT_DRIVINGCONTROLS","VEHICLE"
"IDS_INPUTBINDINGS_NAME_INTERACT","Interact"
"IDS_INPUTBINDINGS_NAME_MOVEBACKWARD","Move Backward"
"IDS_INPUTBINDINGS_NAME_MOVELEFT","Move Left"
"IDS_INPUTBINDINGS_NAME_MOVERIGHT","Move Right"
"IDS_INPUTBINDINGS_NAME_ATTACKLIGHT","Light Attack"
"IDS_INPUTBINDINGS_NAME_SHOOT","Shoot / Throw"
"IDS_INPUTBINDINGS_NAME_AIM","Aim Mode"
"IDS_INPUTBINDINGS_NAME_SPRINT","Sprint"
"IDS_INPUTBINDINGS_NAME_INVENTORY","Inventory"
"IDS_INPUTBINDINGS_NAME_INVENTORYNEXT","Next Inventory Item"
"IDS_INPUTBINDINGS_NAME_VEHICLEACCELERATE","Accelerate"
"IDS_INPUTBINDINGS_NAME_VEHICLETURNLEFT","Turn Left"
"IDS_INPUTBINDINGS_NAME_VEHICLETURNRIGHT","Turn Right"
"IDS_INPUTBINDINGS_NAME_VEHICLEHORN","Horn"
"IDS_INPUTBINDINGS_DESC_MOVEFORWARD","Move forward."
"IDS_INPUTBINDINGS_DESC_MOVEBACKWARD","Move backwards."
"IDS_INPUTBINDINGS_DESC_MOVELEFT","Move left."
"IDS_INPUTBINDINGS_DESC_MOVERIGHT","Move right."
"IDS_INPUTBINDINGS_DESC_ATTACKLIGHT","Just because it's a light attack doesn't mean you can't crack a zombie skull. Tap 3 times to perform the Chin Check."
"IDS_INPUTBINDINGS_DESC_ATTACKHEAVY","Use this when you want that zombie to stay down for good. Hold to perform the Foot Stomp."
"IDS_INPUTBINDINGS_DESC_AIM","Aiming provides more precision for critical throws."
"IDS_INPUTBINDINGS_DESC_THROW","Sometimes throwing things isn't super-effective, but it's still funny."
"IDS_INPUTBINDINGS_DESC_SPRINT","It's like running, but only faster."
"IDS_INPUTBINDINGS_DESC_JUMP","A gravity defying move. More than a hop, less than a leap."
"IDS_INPUTBINDINGS_DESC_DODGE","A quick move to dodge danger. Master this and you'll be on a role."
"IDS_INPUTBINDINGS_DESC_INVENTORY","Check your inventory. Is that a park bench in your pocket?"
"IDS_INPUTBINDINGS_DESC_INVENTORYNEXT","Next item."
"IDS_INPUTBINDINGS_DESC_INVENTORYPREV","Previous item."
"IDS_INPUTBINDINGS_DESC_RESETCAMERA","Puts the camera back in the centre location. We spent months picking that location."
"IDS_INPUTBINDINGS_DESC_VEHICLEACCELERATE","Pedal to the metal."
"IDS_INPUTBINDINGS_DESC_VEHICLETURNLEFT","Turn vehicle left."
"IDS_INPUTBINDINGS_DESC_VEHICLEHORN","Make horn go beep beep!"
"IDS_OPTIONS_PC_APPLYRESOLUTION","Apply Resolution"
"IDS_OPTIONS_PC_SHADOW_RESOLUTION","Shadow Resolution"
"IDS_OPTIONS_PC_GAME_RESOLUTION","%1P"
"IDS_OPTIONS_PC_GAME_RESOLUTION_FULL","Full"
"IDS_OPTIONS_PC_RENDER_QUALITY","Graphics Quality"
"IDS_OPTIONS_PC_AA_QUALITY","Anti-aliasing Quality"
"IDS_OPTIONS_PC_SKY_QUALITY","Sky Quality"
"IDS_OPTIONS_PC_ENABLE_SSAO","Ambient Occlusion"
"IDS_OPTIONS_PC_TEXTURE_RESOLUTION","Texture Quality"
"IDS_OPTIONS_PC_RENDER_QUALITY_ADV","Advanced Options"
"IDS_TITLE_OPTIONS_LOWVRAMWARNING","WARNING: Low Video Ram detected. Choose a lower resolution to avoid stability issues."
"IDS_OPTIONS_TITLE_ADVANCEDOPTIONS_NONPC","ADVANCED OPTIONS"
"IDS_OPTIONS_PC_AA_TYPE","Antialiasing Type"
"IDS_OPTIONS_PC_AA_TYPE_NONE","None"
"IDS_OPTIONS_PC_AA_TYPE_SMAA","SMAA"
"IDS_OPTIONS_PC_AA_TYPE_SMAA_T2X","SMAA T2X"
"IDS_INPUTBINDINGS_NAME_ATTACKHEAVY","Heavy Attack"
"IDS_DLG_QUITGAMEMM_CONFIRMATION","Are you sure you want to quit to the main menu? All unsaved progress will be lost!"
"IDS_MENU_LOWER_QUITMAINMENU","Quit To Main Menu"
"IDS_PM_UNMUTEVOIP","UNMUTE VOIP"
"IDS_DLG_GAMEOVERLAY_NOTAVAILABLE","The Steam Overlay must be enabled at game startup to use this functionality"
"IDS_INPUTBINDINGS_NAME_FESGMAP","View Map"
"IDS_INPUTBINDINGS_NAME_FESGPLAYER","View Player Attributes"
"IDS_INPUTBINDINGS_NAME_FESGTUTORIALS","View Tutorials"
"IDS_INPUTBINDINGS_NAME_FESGFOODRECIPES","View Food Recipes"
"IDS_INPUTBINDINGS_NAME_FESGVEHICLEBLUEPRINTS","View Vehicle Blueprints"
"IDS_INPUTBINDINGS_NAME_FESGWEAPONBLUEPRINTS","View Weapon Blueprints"
"IDS_INPUTBINDINGS_NAME_FESGSKILLS","View Skills"
"IDS_INPUTBINDINGS_NAME_FESGCHALLENGES","View PP Trials"
"IDS_INPUTBINDINGS_DESC_FESGPLAYER","Invoke the Player menu."
"IDS_INPUTBINDINGS_DESC_FESGTUTORIALS","Invoke the Tutorials menu."
"IDS_INPUTBINDINGS_DESC_FESGFOODRECIPES","Invoke the Recipes menu."
"IDS_INPUTBINDINGS_DESC_FESGVEHICLEBLUEPRINTS","Invoke the Vehicle Blueprints menu."
"IDS_INPUTBINDINGS_DESC_FESGCHALLENGES","Invoke the Challenges menu."
"IDS_INPUTBINDINGS_DESC_FESGBOOKS","Invoke the Books menu."
"IDS_INPUTBINDINGS_DESC_INVENTORYQUICKSELECT1","Select whatever is in Slot 1"
"IDS_INPUTBINDINGS_DESC_INVENTORYQUICKSELECT2","Select whatever is in Slot 2"
"IDS_INPUTBINDINGS_DESC_INVENTORYQUICKSELECT3","Select whatever is in Slot 3"
"IDS_INPUTBINDINGS_DESC_INVENTORYQUICKSELECT4","Select whatever is in Slot 4"
"IDS_INPUTBINDINGS_DESC_INVENTORYQUICKSELECT5","Select whatever is in Slot 5"
"IDS_INPUTBINDINGS_DESC_INVENTORYQUICKSELECT6","Select whatever is in Slot 6"
"IDS_INPUTBINDINGS_DESC_INVENTORYQUICKSELECT7","Select whatever is in Slot 7"
"IDS_INPUTBINDINGS_DESC_INVENTORYQUICKSELECT8","Select whatever is in Slot 8"
"IDS_OPTIONS_PC_ENABLE_SSS","Subsurface Scattering"
"IDS_INPUTBINDINGS_NAME_SURVIVALGUIDE","View Survival Guide"
"IDS_INPUTBINDINGS_NAME_INVENTORYPREVIOUS","Previous Inventory Item"
"IDS_INPUTBINDINGS_DESC_SURVIVALGUIDE","It's the guide to your survival. Nah, just kidding. It's a menu!"
"IDS_INPUTBINDINGS_DESC_INVENTORYPREVIOUS","The opposite of Inventory Next."
"IDS_INPUTBINDINGS_NAME_SVRFOLLOW","Survivor Follow"
"IDS_INPUTBINDINGS_NAME_SVRATTACKDEFEND","Survivor Attack/Defend"
"IDS_INPUTBINDINGS_DESC_SVRFOLLOW","Come with me!"
"IDS_INPUTBINDINGS_DESC_SVRATTACKDEFEND","Make your posse do your dirty work."
"IDS_INPUTBINDINGS_DESC_SVRSCAVENGE","Tell your posse to scavenge."
"IDS_INPUTBINDINGS_NAME_ACCEPTINCOMINGCALL","Accept Incoming Call"
"IDS_INPUTBINDINGS_NAME_ADJUSTMINIMAPHUD","Toggle Minimap / Missions info"
"IDS_INPUTBINDINGS_NAME_VEHICLEACTION1","Vehicle Action 1"
"IDS_INPUTBINDINGS_NAME_VEHICLEACTION2","Vehicle Action 2"
"IDS_INPUTBINDINGS_NAME_VEHICLEACTION3","Vehicle Action 3"
"IDS_INPUTBINDINGS_NAME_SVRCOMMANDMENU","Survivor Command Menu"
"IDS_INPUTBINDINGS_NAME_CAMERAMOVE","Camera Move"
"IDS_INPUTBINDINGS_NAME_PAUSEGAME","Pause Game"
"IDS_INPUTBINDINGS_NAME_GRAPPLE","Grapple"
"IDS_INPUTBINDINGS_DESC_ADJUSTMINIMAPHUD","Make the mini-map go away. Tap to cycle options."
"IDS_INPUTBINDINGS_DESC_VEHICLEACTION1","Use to shoot a vehicles primary weapon"
"IDS_INPUTBINDINGS_DESC_VEHICLEACTION2","Use to activate a vehicles secondary weapon. May lead to explosions."
"IDS_INPUTBINDINGS_DESC_VEHICLEACTION3","Use to activate a vehicle's tertiary action (Only on some vehicles)"
"IDS_INPUTBINDINGS_DESC_VEHICLEHANDBRAKE","Use the hand break. Buckle in."
"IDS_INPUTBINDINGS_DESC_SVRCOMMANDMENU","View the Survivor Command wheel."
"IDS_INPUTBINDINGS_DESC_CAMERAMOVE","Placeholder"
"IDS_INPUTBINDINGS_DESC_GRAPPLE","Placeholder"
"IDS_PM_TUTORIAL_COMBOWEAPONS2A_KEYMOUSE","Select the items from your inventory that you wish to combine using [@$INVENTORYNEXT$] or [@$INVENTORYPREVIOUS$]."
"IDS_TUTORIAL_CONTENT_LOCOMOTION1_KEYMOUSE","Use [@$MOVEFORWARD$] , [@$MOVEBACKWARD$] , [@$MOVELEFT$] , [@$MOVERIGHT$]  to move around."
"IDS_TUTORIAL_TICKER6_KEYMOUSE","Steer with [@$VEHICLETURNLEFT$] or [@$VEHICLETURNRIGHT$] and hold [@$VEHICLEHANDBRAKE$_ig] to drift."
"IDS_TUTORIAL_CONTENT_COMBINING_FOOD3_KEYMOUSE","Hold [@$INVENTORY$] and select your current food item by pressing [@$COMBOSELECT$]. Use [@$INVENTORYNEXT$] or [@$INVENTORYPREVIOUS$] to choose the second component. Press [@$COMBOSELECT$] to combine."
"IDS_TUTORIAL_CONTENT_INVENTORY1_KEYMOUSE","Hold [@$INVENTORY$] to access your inventory. Use [@$INVENTORYNEXT$] or [@$INVENTORYPREVIOUS$] to select a slot. Press [@$EATFROMMENU$] to consume a food item in the current slot. Unlock more inventory slots from the Player Attributes screen."
"IDS_SKILLMOVES_SCREEN_DISEMBOWEL_02_KEYMOUSE","HOLD [@$SKILLMOVE$] (when prompted) and TAP [@$MOVEBACKWARD$]<br/>Can be performed while unarmed."
"IDS_SKILLMOVES_SCREEN_HEADJOB_02_KEYMOUSE","HOLD [@$SKILLMOVE$] (when prompted) and TAP [@$MOVELEFT$]<br/>Can be performed while unarmed."
"IDS_IDS_SKILLMOVES_SCREEN_HUMILIATION_02_KEYMOUSE","While in a hostage grab, HOLD [@$SKILLMOVE$]"
"IDS_INPUTBINDINGS_REBINDALL","REBIND ALL"
"IDS_INPUTBINDINGS_DLG_REBINDALL","Are you sure you wish to rebind all keybindings?"
"IDS_TUTORIAL_CONTENT_ADV_LOCOMOTION1_KEYBOARD","Press [@$DODGE$] to doge. Dodge at the right time to avoid attacks."
"IDS_TUTORIAL_CONTENT_COMBO_WEAPON2_KEYMOUSE","Press [@$COMBOSELECT$] to select your first item. Use [@$INVENTORYNEXT$] to select the second item."
"IDS_SKILLMOVES_SCREEN_BODYSLAM_02_KEYMOUSE","HOLD [@$SKILLMOVE$] (when prompted.)<br/>Can be performed while unarmed."
"IDS_MENU_LOWER_LANGUAGE","Language"
"IDS_LANGUAGE_OPTIONS_EN","English"
"IDS_LANGUAGE_OPTIONS_FR","French"
"IDS_LANGUAGE_OPTIONS_ES","Spanish"
"IDS_LANGUAGE_OPTIONS_IT","Italian"
"IDS_LANGUAGE_OPTIONS_JA","Japanese"
"IDS_LANGUAGE_OPTIONS_KO","Korean"
"IDS_LANGUAGE_OPTIONS_RU","Russian"
"IDS_LANGUAGE_OPTIONS_NL","Dutch"
"IDS_LANGUAGE_OPTIONS_BP","Brazilian Portuguese"
"IDS_LANGUAGE_OPTIONS_DE","German"
"IDS_LANGUAGE_OPTIONS_MX","Mexican Spanish"
"IDS_LANGUAGE_OPTIONS_ZH","Chinese"
"IDS_LANGUAGE_DESC_TEMP","Graagh... If you can't read this... grrrh... you'd better pick another language. Graagh..."
"IDS_TUTORIAL_CONTENT_SKILL1_KEYMOUSE","Perform a default Skill Move anytime by holding [@$SKILLMOVE$]"
"IDS_TUTORIAL_TICKER3B_KEYMOUSE","Press [@$SKILLMOVE$_ig] when prompted to perform a Skill Move"
"IDS_DLG_LANGCHANGE_UNAVAILABLE","Unable to change language at this time. Please try again later."
"IDS_DLG_FATALERROR_NOSTEAMRUNNING","You must run Steam in order to play Dead Rising 3"
"IDS_DLG_FATALERROR_NOSTEAMPERMISSION","You must have permission to play Dead Rising 3"
"IDS_INPUTBINDINGS_CAT_MELEE","MELEE WEAPONS"
"IDS_INPUTBINDINGS_NAME_GUNATTACKHEAVY","Heavy Attack"
"IDS_INPUTBINDINGS_DESC_GUNAIM","For when you just have to pull off a headshot."
"IDS_INPUTBINDINGS_DESC_GUNATTACKLIGHT","A gentle pistol-whip is always a good form of persuasion."
"IDS_DLG_VISUALS_RETURNTOMAINMENU","Some changes to visuals will be applied after you return to the Main Menu."
"IDS_INPUTBINDINGS_CAT_COMBAT","COMBAT"
"IDS_INPUTBINDINGS_CAT_GENERAL","GENERAL"
"IDS_INPUTBINDINGS_AMPERSAND","&"
"IDS_STEAM_LOGIN","You must log into Steam in order to play Dead Rising 3"
"IDS_STEAM_LICENCE","This account does not have a licence play Dead Rising 3"
"IDS_DLC_EP4_COLD_CANNON_DISPLAY_NAME","Glaciator"
"IDS_CHAPTER_DESCRIPTION_3","Nick agrees to help a gang of the unregistered infected - the ""illegals"" - in exchange for help escaping the city."
"IDS_DLC_EP2_CLOTHING_DESC_SKELETON_OUTFIT","Skeleton Suit Description"
"IDS_CHAPTER_DESCRIPTION_4","Nick must free his new friends from the military camp where they are being held - and discovers he is a wanted man."
"IDS_CHAPTER_DESCRIPTION_5","Nick finally returns to his friends with the plane fuel they desperately need, only to learn that Diego has run away - with their only hope of escape."
"IDS_CHAPTER_DESCRIPTION_6","On the verge of his escape from the city, Nick's pursuers finally catch up with him, and he learns more about his mysterious past."
"IDS_CHAPTER_DESCRIPTION_7","Nick reunites the remaining survivors, but must overcome one last betrayal before he can leave the city with his life, his friends, and the final secret of his past."
"IDS_DLC_EP4_MINI_JET_ENGINE_DISPLAY_NAME","Turbine"
"IDS_CHAPTER_DESCRIPTION_8","General Hemlock plans to harvest the mutant zombies and create an unstoppable weapon. Nick must team up with Annie's father to stop him."
"IDS_DLC_EP4_PACIFIER_DISPLAY_NAME","The Pacifier"
"IDS_META_ATTRIB_MELEE_02_DESC","More blood, more guts, more moves, more damage."
"IDS_META_ATTRIB_MELEE_03_DESC","It's like your weapons have armor. Plus a new move."
"IDS_META_ATTRIB_MELEE_04_DESC","More moves and more armor!  Plus you give lethal nuggies."
"IDS_DLC_EP3_WARHAMMER_DISPLAY_NAME","Bonecrusher"
"IDS_BOSS_HINT_CRANE_STUN","Look for weak points!"
"IDS_BLUEPRINTS_RECIPE_COMBINATIONS","RECIPE COMBINATIONS"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_11","Perform the Disembowel Skill Move %1 times"
"IDS_SOUL_KILLAGENT_OBJ1","Find The Agent"
"IDS_SOUL_KILLAGENT_OBJ2","Resolve The Situation"
"IDS_SOUL_KILLAGENT_OBJ3","Head To The Impound Lot"
"DIA_DR3_OSMIS_STRAND_REACTION_STD09_CAST_01_00","Oh, man...."
"DIA_DR3_CIN_CH04_CH04_01_PARTY_CRASHERS_SPEC2_121","Here they come!"
"IDS_STORE_SMILING_DRAGON_TAKEOUT","Smiling Dragon Takeout"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_28","Run out of Axes to shoot %1 times"
"IDS_STORE_ROADEES_MUSIC","Roadees Music"
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_17_00","Please, Angel. You've got to get there before they do!"
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_17_01","I'm so freaked out they'll kill more of us."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_17_02","There's some weird gas or something over there. Maybe it could help."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_17_03","Those canisters over there, they have some sort of gas in them. I saw the spec ops using them."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_17_04","There's some gas canisters over there. I saw the spec ops using them."
"DIA_DR3_DLC2_OSMIS_MM02_2_SVR_70_00","Help!  Someone, please!"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_12","Kill %1 zombies with the Massager"
"DIA_DR3_DLC2_OSMIS_MM02_2_SVR_70_01","Be careful!  Angel - they're killing us!"
"DIA_DR3_DLC2_OSMIS_MM02_2_SVR_70_02","You're here!  Thank god!"
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_16_02","Run!  Go!  We'll cover you!  Get out!"
"DIA_DR3_DLC2_MIS_MM02_3_A_CAST_18_00","Are you coming or what? It's in Sunset, across from the garage. Can't miss it. And you better be sober."
"DIA_DR3_DLC2_MIS_MM02_3_B_CAST_18_00","Okay, let's clear this out!"
"DIA_DR3_DLC1_OSMIS_MM01_6_CAST_14_00","Secret Service has got her fortified, sir. We need to find a new entrance."
"DIA_DR3_DLC1_OSMIS_MM01_6_CAST_14_01","Got you covered! Sir!"
"DIA_DR3_DLC1_OSMIS_MM01_6_CAST_14_02","Traitors! You let this country down!"
"DIA_DR3_DLC2_MIS_MM02_3_B_CAST_18_10","Gonna have to pick the lock.  I'll need a few minutes.  Keep the zombies off me!"
"IDS_META_ATTRIB_FIREARMS_07_DESC","Piercing Ammo Unlocked.  Bullets have a chance to pierce multiple targets"
"DIA_DR3_DLC2_MIS_MM02_3_B_CAST_18_30","Don't.  Call.  Me.  That."
"DIA_DR3_DLC2_MIS_MM02_3_C_CAST_18_00","Almost got it.  Keep 'em away from me!"
"DIA_DR3_DLC2_MIS_MM02_3_D_CAST_18_00","Dammit, Angel - you're gonna have to do better than that!"
"DIA_DR3_DLC2_MIS_MM02_3_E_CAST_18_00","Okay, I got it!"
"DIA_DR3_DLC2_MIS_MM02_3_E_CAST_18_10","It'll do.  But we gotta clear the rest of the zombies out."
"IDS_META_ATTRIB_FIREARMS_08_DESC","Maximum Ranged damage. Maximum Ranged ammunition"
"IDS_STORE_OH_SANS_SUN_AND_MOON_SUSHI","Oh-San's Sun & Moon Sushi"
"IDS_STORE_EL_MODE_DESIGN","El Mode Design"
"IDS_STORE_BIBIS_BOX","Bibi's Box"
"IDS_TITLE_DLC_EP3_SUBMIS_DESC1","Escape the Police Station"
"IDS_TITLE_DLC_EP3_SUBMIS_DESC2","Get to Production Bridge"
"IDS_TITLE_DLC_EP3_SUBMIS_DESC3","Your old Boss might help"
"IDS_TITLE_DLC_EP3_SUBMIS_DESC4","Collect Bikes for Torque"
"IDS_ONLINE_WARNING_PROFILE_CHANGE","An account sign-in change has occured. You are now being returned to the title screen."
"IDS_TITLE_DLC_EP3_SUBMIS_DESC5","Get Torque's Bike"
"IDS_TITLE_DLC_EP3_SUBMIS_DESC6","Revenge"
"DIA_DR3_DLC2_MIS_MM02_3_H_CAST_16_10","Driving back a food truck, cowboy."
"IDS_MATCHMAKING_WARNING_PARTY","You cannot matchmake while in a party with other players. If you wish to play co-op with a player in your party, one player must be in game and elect to host party through the pause menu."
"IDS_TITLE_DLC_EP3_SUBMIS_DESC7","Collect Razorface's Ring"
"IDS_DLC_EP3_BOSS_RAZORFACE_NAME","Razorface"
"IDS_TITLE_DLC_EP3_SUBMIS_DESC8","Collect Snake's Ring"
"DIA_DR3_DLC2_MIS_MM02_3_H_CAST_16_40","And?"
"IDS_TITLE_DLC_EP3_SUBMIS_DESC9","Collect Cannon's Ring"
"DIA_DR3_DLC2_MIS_MM02_3_H_CAST_16_60","Like taking candy from a baby.  A nasty damn baby with big guns and bullet proof armor."
"IDS_STORE_THE_COLLECTORS_HOUSE","The Collector's House"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD01_CAST_05_00","On it!"
"DIA_DR3_OSMIS_CH00_CAST_01_104","I need more than that."
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ1","Get the Station Key"
"DIA_DR3_DLC2_MIS_MM02_3_J_CAST_16_00","Got one!"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ2","Get some wheels"
"DIA_DR3_DLC2_MIS_MM02_3_J_CAST_16_20","Dougie, I got another one."
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ3","Freedom waits"
"DIA_DR3_DLC2_MIS_MM02_3_J_CAST_16_40","Got 'em all baby.  Damn, I am good."
"DIA_DR3_DLC2_MIS_MM02_3_K_CAST_16_00","Got your stuff, man.  Right here."
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ4","The gang is causing a ruckus at Production Bridge"
"DIA_DR3_DLC2_MIS_MM02_3_K_CAST_16_20","Is this party BYOB?"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ5","Talk to Torque"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ6","Get a Forklift"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ7","Deliver the Bike"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ8","Get Torque's Bike"
"IDS_TITLE_DLC_EP3_SUBMIS_OBJ9","Bring it back to Torque"
"DIA_DR3_DLC2_MIS_MM02_4_B_CAST_16_30","You got a bitchy little mouth, Dougie, but you're still my family.  I got your back."
"IDS_SOUL_KILLAGENT_OBJ4","Get The Zombrex"
"IDS_SOUL_KILLAGENT_OBJ5","Heal The Agent"
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_00","Phoenix, the Dutch is alive and well. Back on squad. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_01","Phoenix, Sunshine recovered and doing recon with me. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_02","Phoenix, found Brady."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_03","Phoenix, Dickson officially KIA. Tags recovered. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_04","Phoenix, Wakowski didn't make it. Got his tags. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_05","Phoenix, found Haverman. Dead on the ground. Got his tags. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_06","Phoenix, Collins KIA."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_07","Phoenix, found Han - deceased. Got his tags. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_08","Phoenix, found Jefferson. He didn't make it. Tags recovered. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_09","Phoenix, Hancock confirmed deceased. Got the tags. Rest his soul. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_10","Phoenix, got to Rodriguez. KIA. Tags retrieved. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_11","Command, Ruiz found - KIA. Dog tags recovered. Over. "
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_12","Phoenix, I've located Sugarman's body. Dog tags recovered. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_13","Phoenix, I'm at Tucson's location. He didn't make it. Got his tags. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_14","Command, I found Smith. KIA."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_15","Zombified. Taking him out. "
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_16","He's turned! "
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_17","Undead. Will neutralize. "
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_18","Already infected. "
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_19","Too late, he's gone. "
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_20","Infected and turned. Will neutralize. "
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_21","Well if it isn't the Dutch! Let's get back to work."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_22","Dammit, Sunshine. You had us worried. Let's get moving."
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_22","Very Axe-citing"
"DIA_DR3_OSGEN_WORLDDUMP_CAST_01_01","God, what a mess."
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_13","Use the Humiliation Move %1 times"
"DIA_DR3_CIN_CH04_CH04_06_THE_FUEL_INTRO_KING_BEES_SPEC2_112","Get away! No! No, no! Get away! No!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD02_CAST_05_00","You hold on!"
"IDS_META_ATTRIB_SPEED_06_DESC","Cut through crowds like you're going for a casual swim."
"IDS_TITLE_DLC_EP3_TITLE_LIST5","DLC Episode 3.2"
"IDS_META_ATTRIB_SPEED_07_DESC","Sprint across the city if you like - you're unstoppable."
"IDS_META_ATTRIB_SPEED_08_DESC","Unlimited Sprint duration"
"IDS_META_ATTRIB_SMARTS_01_DESC","Finder's Keepers - of PP that is. Now you can find every collectible."
"IDS_META_ATTRIB_SMARTS_02_DESC","Who can say that they never wanted to mix Food and Weapons? Now you can with these cool blueprints!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_23","The Great Big Blow"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_14","Vomit %1 times"
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_00","Illegals cell neutralized. Over."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_01","Phoenix, terrorist cell neutralized."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_02","Phoenix, another illegal nest taken care of."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_03","Location of suspected terrorists nuked, Phoenix."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_04","Phoenix, I've neutralized another cell."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_05","Phoenix. Illegals location taken out."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_06","Phoenix. Confirming terror cell neutralized. Over."
"DIA_DR3_DLC2_MIS_MM02_5_C_CAST_18_10","They've got to have some ice weapon."
"DIA_DR3_OSMIS_STRAND_APPROACH_STD03_CAST_05_00","I'm comin'!"
"DIA_DR3_CIN_CH07_ENDING_A_CAST_08_361","Come, we must get to this plane. We don't have much time."
"DIA_DR3_DLC2_MIS_MM02_5_D_CAST_18_10","Clear 'em out.  They've got to have keys to the lab."
"IDS_STRONGHOLD_PLAYER_DIED","%1 IS DEAD!"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_15","Get ejected out of a vehicle %1 times"
"DIA_DR3_DLC2_MIS_MM02_5_F_CAST_18_10","Check the body."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_07","Initiating bio-cleanse now."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_08","Initiating neutralization."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_09","Beginning procedure now."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_10","Cleansing initiated."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_11","Biocleansing initiated."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_12","Neutralization in process."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_13","Beginning bio-cleanse."
"DIA_DR3_DLC1_OSMIS_MG01_2_CAST_12_14","Bio-cleanse initiated."
"IDS_SVR_112_NAME","Howard"
"DIA_DR3_DLC2_MIS_MM02_5_G_CAST_18_10","Be careful - there's probably guards around."
"DIA_DR3_DLC1_OSMIS_MG01_3_CAST_12_00","You're telling me to neutralize the President's squad?!"
"IDS_TUTORIAL_POSSELOCKER","Visit a Safe Zone to access the survivor bulletin board."
"DIA_DR3_DLC1_OSMIS_MG01_3_CAST_12_01","Roger that. I'm on it."
"DIA_DR3_DLC1_OSMIS_MG01_3_CAST_12_02","Phoenix. Engaging the President's troops. Over."
"DIA_DR3_DLC1_OSMIS_MG01_3_CAST_12_03","It's Kane - encountering resistance on the ground. Over."
"DIA_DR3_DLC1_OSMIS_MG01_3_CAST_12_04","Phoenix. Engaging hostiles. Over."
"DIA_DR3_DLC1_OSMIS_MG01_3_CAST_12_05","Kane here - taking out hostiles. Over."
"DIA_DR3_DLC1_OSMIS_MG01_3_CAST_12_06","Phoenix, got some hostiles here. Over."
"DIA_DR3_DLC1_OSMIS_MG01_3_CAST_12_07","Phoenix, engaged in firefight. Over."
"DIA_DR3_DLC1_OSMIS_MG01_3_CAST_12_08","Phoenix, got President's troops here. Engaging. Over."
"DIA_DR3_DLC1_OSMIS_MG01_3_CAST_12_09","Phoenix, proceeding to neutralize hostiles. Over."
"DIA_DR3_DLC1_OSMIS_MG01_3_CAST_12_10","It's Kane - engaging troops. Over."
"DIA_DR3_DLC1_OSMIS_MG01_3_CAST_12_11","Phoenix, got a pocket of resistance here. Taking care of it. Over."
"IDS_COMPANION_SETTINGS_WALLPAPERS","WALLPAPERS"
"IDS_TUTORIAL_CONTENT_CLOTHINGCLOSET1","Clothing Closets can be found in Safe Zones throughout the world."
"IDS_TUTORIAL_CONTENT_CLOTHINGCLOSET2","Unlock new outfits in the closet by using them in the world."
"IDS_TUTORIAL_CONTENT_CLOTHINGCLOSET3","Find all the clothing sets and experiment with thousands of different combinations."
"IDS_STORE_HOUSE_UNDER_CONSTRUCTION","House Under Construction"
"IDS_STORE_SENATORS_MANSION","Mayor's Mansion"
"DIA_DR3_DLC1_OSMIS_MG01_4_CMND_00","Commander, we plan to use the ZDC surveillance equipment to locate unlawful combatants."
"DIA_DR3_DLC1_OSMIS_MG01_4_CMND_01","Those supplies you have there have a device to intercept the signal."
"DIA_DR3_DLC1_OSMIS_MG01_4_CMND_02","Use it when in proximity to the cameras."
"DIA_DR3_DLC1_OSMIS_MG01_4_CMND_03","Sending locations to your map. Good luck."
"DIA_DR3_DLC1_OSMIS_MG01_4_CMND_04","Kane, don't forget to hijack any cameras you may find on your way. That data is proving invaluable. Over."
"DIA_DR3_DLC1_OSMIS_MG01_4_CAST_12_00","Hijacking signal now."
"DIA_DR3_DLC1_OSMIS_MG01_4_CAST_12_01","Hijacking camera now."
"DIA_DR3_DLC1_OSMIS_MG01_4_CAST_12_02","Activating signal to access ZDC camera."
"DIA_DR3_DLC1_OSMIS_MG01_4_CAST_12_03","Accessing ZDC camera signal."
"DIA_DR3_DLC1_OSMIS_MG01_4_CAST_12_04","Hijack of camera data initiated."
"DIA_DR3_DLC1_OSMIS_MG01_4_CAST_12_05","Accessing camera data."
"DIA_DR3_DLC1_OSMIS_MG01_4_CAST_12_06","Initiating hijack of ZDC signals."
"IDS_HUD_KILLSTREAK","Kill Streak!"
"DIA_DR3_DLC4_MIS_MM04_0_A_CAST_24_30","Doctor, I'm here."
"DIA_DR3_OSMIS_STRAND_APPROACH_STD04_CAST_05_00","Sit tight!"
"DIA_DR3_OSMIS_SOUL_EVIDENCE_CAST_01_05","He knows this guy?"
"DIA_DR3_DLC4_MIS_MM04_0_A_CAST_24_50","I know where the Zombrex is."
"IDS_DLC_EPISODE_2_MISSION_3_SUB_OBJ1","Find Doug"
"IDS_DLC_EPISODE_2_MISSION_3_SUB_OBJ2","Finish off the Spec Ops"
"DIA_DR3_DLC4_MIS_MM04_0_A_CAST_24_70","On my way, Cora. The ZDC will not let them down."
"IDS_DLC_EPISODE_2_MISSION_4_SUB_1_OBJ3","Defend Doug"
"IDS_STORE_DEITER_DOES_CARS","Deiter Does Cars"
"IDS_DLC_EPISODE_2_MISSION_6_SUB_1_OBJ2","Get the Lab Key From the Guard"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_24","Unleash The Chopper"
"IDS_HOST_FAILED_HOSTING","Failed to send an invite to the game session. Please try again later."
"DIA_DR3_OSMIS_SOUL_EVIDENCE_CAST_01_06","Weird. This says ""Jamie Flynt""."
"IDS_CLIENT_FAILED_CONNECT","Failed to join the game session."
"DIA_DR3_DLC2_OSMIS_MG02_1_CAST_18_00","Angel, we're gonna need medical supplies. There's gotta be a bunch of kits out there. Pick 'em up as you find 'em okay?"
"IDS_SAVE_INSTALLING","Unable to load save file. Please wait for install to complete."
"DIA_DR3_DLC2_OSMIS_MG02_1_CAST_18_01","Remember to look for med kits when you're out there, okay?"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_24","Kill %1 zombies with Chopper weapon"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_16","Slip on Gluttony's vomit %1 times"
"IDS_OPTIONS_HORIZIONTAL_JS_SENSITIVITY","Horizontal Camera Sensitivity"
"IDS_STORE_SUNSET_HILLS_HIGH_SCHOOL","Sunset Hills High School"
"IDS_STORE_KOKONUTZ_KIDS","Kokonutz Kids"
"IDS_RICH_STORY","Story"
"DIA_DR3_CIN_CH09_ENDING_C_CAST_01_41","Come on."
"IDS_CLOTHING_ARMY_OUTFIT","Army Fatigues"
"DIA_DR3_DLC4_MIS_MM04_1_E_CAST_25_00","You got them! I'll take them inside and examine them - to figure out why they malfunctioned."
"IDS_TUTORIAL_CONTENT_SMARTGLASS1","Not Used"
"DIA_DR3_DLC4_MIS_MM04_1_E_CAST_25_10","If you can get any more while you're out there, please do. They can all help us figure out what happened here."
"IDS_TUTORIAL_CONTENT_SMARTGLASS2","Companion gives you access to new missions, information and abilities."
"DIA_DR3_DLC4_MIS_MM04_2_B_CAST_24_01","What the hell is going on here?"
"IDS_TUTORIAL_CONTENT_SMARTGLASS3","Not Used"
"IDS_CLOTHING_DESC_ARMY_OUTFIT","Battle-tested and soldier-approved."
"IDS_CLOTHING_DESC_HOOKER_FEET","For that special night on the town."
"IDS_CLOTHING_DESC_HOOKER","Proper dress for a hard night's work."
"DIA_DR3_DLC4_MIS_MM04_2_C_CAST_24_40","Doctor! There's a bunch of bikers out here, and they're killing people! I've got to help!"
"IDS_STORE_ROJO_DIABLO_MEXICAN_RESTAURANT","Rojo Diablo Mexican Restaurant"
"IDS_STORE_SPEEDY_ESPRESSO","Speedy Expresso"
"IDS_TUTORIAL_TITLE_COMBOWEAPON","Combo Weapons"
"IDS_STORE_COLOMBIAN_ROASTMASTERS","Colombian Roastmasters"
"DIA_DR3_CIN_CH09_ENDING_D_CAST_01_12","Hey."
"IDS_STORE_YE_OLDE_TOYBOX","Ye Olde Toybox"
"IDS_CLOTHING_DESC_FROG_CHEST","An adorable frog jacket, so cute!"
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_16","Let's get to that chopper, man! They got cool shit on those things."
"DIA_DR3_CIN_CH09_ENDING_D_CAST_01_13","Annie, wait!"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_17","Have Lust Pony Ride you %1 times"
"IDS_RICH_MAINMENU","Main Menu"
"DIA_DR3_CIN_CH09_ENDING_D_CAST_01_14","Wait a second. I was just having a little fun. I'm sorry you guys. Guys?!"
"IDS_INSTALL_COMPLETE","Dead Rising 3 install has completed."
"DIA_DR3_CIN_CH07_CH07_06_REUNITED_CAST_03_89","Uh, here. Um..."
"IDS_CLOTHING_DESC_FIEFDOM_FEET","These aren't stealthy, but they are sturdy."
"IDS_STORE_SPEED_DEMONS","Speed Demons"
"DIA_DR3_DLC2_OSMIS_MG02_3_CAST_18_00","Angel - remember to take out those security cameras when you spot 'em. Careful about luring zombies too."
"IDS_CLOTHING_DESC_FIEFDOM_CHEST","What better way to guard against being too fashionable?"
"IDS_CLOTHING_FIEFDOM","Fiefdom Outfit"
"IDS_CHALLENGES_VEHICLE_UPDATE_01","%1 of %2 zombies hit with a vehicle"
"IDS_RICH_EPISODE1","Untold Stories 1"
"IDS_STORE_MAXIMUS_INFINITY","Maximus Infinity"
"IDS_RICH_EPISODE2","Untold Stories 2"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_18","Prevent Greed from injecting you %1 times"
"IDS_RICH_EPISODE3","Untold Stories 3"
"IDS_CLOTHING_KIDSUPER","Kid Super Outfit"
"IDS_RICH_EPISODE4","Untold Stories 4"
"IDS_STORE_ROBSAKA_DIGITAL","Robsaka Digital"
"IDS_SWITCH_USER","Switch User"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_25","Shocker"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_25","Kill %1 zombies with Electric Chair"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_19","Destroy %1 flashing LED Road Signs"
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_18_00","Listen, Angel. While you're running around out there, maybe you could burn the shit out of some of those propaganda posters for chipping."
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_18_01","Angel, remember to burn down those damn posters when you get a chance. Stick it to the man, kid."
"IDS_IDS_CHALLENGES_PLAYER_UPDATE_16","Used the Battering Ram Toss Skill Move %1 of %2 times"
"IDS_CLOTHING_HAZMAT_CHEST","Hazmat Jacket"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_02_20","Where's everybody else?"
"IDS_DISPLAY_DLC_EPISODE_2_BASE_1","DLC Episode 2 Base Weapon 1"
"IDS_CHALLENGES_VEHICLE_UPDATE_04","Ejected %1 of %2 times"
"IDS_STORE_MUSEUM_OF_THE_AMERICAS","Museum of the Americas"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_20","Bust %1 gravestones"
"IDS_DISPLAY_DLC_EPISODE_2_BASE_2","DLC Episode 2 Base Weapon 2"
"IDS_CHALLENGES_VEHICLE_UPDATE_05","%1 of %2 zombies hit with a vehicle"
"IDS_DISPLAY_DLC_EPISODE_2_BASE_3","DLC Episode 2 Base Weapon 3"
"IDS_STORE_DUDE_WHERES_MY_BOARD","Dude Where's My Board?"
"IDS_DISPLAY_DLC_EPISODE_2_BASE_4","DLC Episode 2 Base Weapon 4"
"IDS_DLC_EP1_MISSION_6_SUB_1C_DESC","Eliminate the President's Forces"
"IDS_CHALLENGES_VEHICLE_UPDATE_06","%1 of %2 zombies killed using the forklift"
"IDS_CONTROLS_IF_AVAILABLE","(If available)"
"IDS_EXTRA_DISPLAYED_CHARACTERS","+"
"IDS_SOUL_STASH_TITLE","Find the stash"
"IDS_ONLINE_WAITING_FOR_PLAYER1","Waiting for the other player"
"IDS_ONLINE_WAITING_FOR_PLAYER2","Press [@$SURVIVALGUIDE$] to join the other player"
"IDS_STORE_JOHANN_SALON","Johann Salon"
"DIA_DR3_DLC1_MIS_MM01_1_A_CAST_12_10","Phoenix, this is Kane. On the ground, intact. We got a fix on the others?"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_21","Spit %1 times"
"DIA_DR3_DLC1_MIS_MM01_1_A_CAST_12_30","Roger that. On my way to the chopper."
"IDS_DR3_CHALLENGE_REWARD_UNLOCK_1","Find this mask in your Clothing Closet, and let the massacre begin."
"IDS_DISPLAY_NAME_OBSTRUCTED","Obstructed"
"IDS_DR3_CHALLENGE_REWARD_UNLOCK_2","Perfect for horsing around, this mask can be found in your Clothing Closet."
"DIA_DR3_DLC1_MIS_MM01_1_A_CAST_12_50","Roger that."
"IDS_DR3_CHALLENGE_REWARD_UNLOCK_3","Nick Ramos up close and personal."
"IDS_DISPLAY_DLC_EPISODE_2_BASE_5","DLC Episode 2 Base Weapon 5"
"IDS_DR3_CHALLENGE_REWARD_UNLOCK_4","Hunter is literally on fire!"
"DIA_DR3_DLC1_MIS_MM01_1_A_CAST_12_70","Understood. It'll happen."
"IDS_DR3_CHALLENGE_REWARD_UNLOCK_5","Perfect for the holidays, this mask is located in your Clothing Closet."
"DIA_DR3_DLC1_MIS_MM01_1_B_CAST_12_00","Looks like the chopper went down in Ingleton."
"IDS_DR3_CHALLENGE_REWARD_UNLOCK_6","Find this hat in your Clothing Closet and let the celebrations begin."
"IDS_DR3_CHALLENGE_REWARD_UNLOCK_7","One of the greatest combo vehicles Nick will make in Los Perdidos."
"IDS_STORE_LOS_PERDIDOS_POLICE_DEPT","Los Perdidos Police Dept."
"DIA_DR3_DLC1_MIS_MM01_1_B_CAST_12_20","Who the hell fired that RPG?"
"IDS_LOST_CONNECT_LIVE","You have lost connection to Xbox Live. Please check your network connection and try again. You will now be playing the game offline."
"IDS_STORE_SCULPT_YOURSELF","Sculpt Yourself"
"IDS_LOST_CONNECT_LIVE_LEAVE_ONLINE","You have lost connection to Xbox Live. Please check your network connection and try again."
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_00","I do love me some fine liquor."
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_01","A man can't have enough whiskey."
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_02","Mmmm…. that's the good stuff."
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_03","Only the finest for Hunter, now."
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_04","Gotta have me some whiskey for my victory party."
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_05","Some like water, I like whiskey."
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_06","I was feelin' thirsty."
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_07","Something to drink up when I'm done killin'."
"DIA_DR3_DLC3_OSMIS_MG03_2_CAST_19_00","Don't want nobody calling for help."
"DIA_DR3_DLC3_OSMIS_MG03_2_CAST_19_01","No police out there to pick up anyway."
"DIA_DR3_DLC3_OSMIS_MG03_2_CAST_19_02","Don't want no one squealing for the piggies."
"DIA_DR3_DLC3_OSMIS_MG03_2_CAST_19_03","No pesky police gonna ruin my fun!"
"DIA_DR3_DLC3_OSMIS_MG03_2_CAST_19_04","Ain't no police gonna wreck my apocalypse!"
"DIA_DR3_DLC3_OSMIS_MG03_2_CAST_19_05","Another cry for help... silenced!"
"DIA_DR3_DLC3_OSMIS_MG03_2_CAST_19_06","Shuttin' down the cops one phone at a time!"
"DIA_DR3_DLC3_OSMIS_MG03_2_CAST_19_07","Nobody wants your damn help!"
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_00","You're mine, son!"
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_01","Oh, it's a live one!"
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_02","Come on, little piggy!"
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_03","I'm gonna slice and dice!"
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_04","Gonna make you sorry!"
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_05","You one of Spider's boys?!"
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_06","Say goodbye to livin'!"
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_07","Any last words?"
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_08","I loves a pretty ring."
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_09","Another one for the collection."
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_10","Collection's getting bigger."
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_11","Another trophy!"
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_12","For my trophy case."
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_13","That's a nice addition."
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_14","Oooh, that's a nice one."
"DIA_DR3_DLC3_OSMIS_MG03_3_CAST_19_15","For my ring collection…."
"DIA_DR3_DLC1_MIS_MM01_1_B_CAST_12_40","Damned illegals...taking the whole damn country down with 'em."
"IDS_DISPLAY_DLC_EPISODE_2_BASE_6","DLC Episode 2 Base Weapon 6"
"DIA_DR3_DLC1_MIS_MM01_1_C_CAST_12_10","Roger that."
"IDS_DISPLAY_DLC_EPISODE_2_BASE_7","DLC Episode 2 Base Weapon 7"
"DIA_DR3_DLC1_MIS_MM01_1_D_CAST_12_10","That's a negative. Chang is deceased."
"IDS_INSTALL_NOT_COMPLETE_ONLINE","Online options unavailable. Please wait for install to complete."
"IDS_DISPLAY_DLC_EPISODE_2_BASE_8","DLC Episode 2 Base Weapon 8"
"IDS_INSTALL_NOT_COMPLETE","There was a problem with the install and it is no longer in progress. Please restart the install to continue."
"IDS_BLUEPRINT_DESC_KNIFEGLOVES","Boxing gloves just got a bit sharper"
"DIA_DR3_DLC1_MIS_MM01_1_E_CMND_10","Any other personnel in the area? Alive or deceased? Over."
"IDS_STORE_LOS_PERDIDOS_BUS_DEPOT","Los Perdidos Bus Depot"
"DIA_DR3_DLC1_MIS_MM01_1_E_CMND_30","Will send coordinates for anyone I can find. Round 'em up if they're fit for duty, and grab the tags if they're KIA. Over."
"IDS_RICH_MATCHMAKING","Matchmaking"
"DIA_DR3_DLC1_MIS_MM01_1_E_CMND_40","Get that black box. We cannot be compromised. And make sure you collect the bioweapons."
"IDS_STORE_ALMUDA_FARMS_COLD_STORAGE","Almuda Farms Cold Storage"
"DIA_DR3_DLC1_MIS_MM01_1_F_CMND_10","Excellent. Will confirm orders on disposal of black box. Keep it on you for now."
"IDS_DLC_EPISODE_2_MISSION_1_NAME","Investigate Safe Zone"
"IDS_BLUEPRINT_DESC_PARTYGLOVES","Just for fun gloves"
"IDS_BLUEPRINT_DESC_DRAGONPUNCH","Rise like the dragon"
"IDS_DISPLAY_DLC_EPISODE_2_BASE_9","DLC Episode 2 Base Weapon 9"
"IDS_DLC_EPISODE_2_MISSION_1_SUB_2_DESC","What the hell happened?"
"IDS_DLC_EPISODE_2_MISSION_1_SUB_2_OBJ","Search for Clues"
"IDS_BLUEPRINT_DESC_JAZZHANDS","Bullets all around"
"IDS_BLUEPRINT_DESC_ROCKETPUNCH","Flying fists"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD05_CAST_05_00","I got ya!"
"IDS_BLUEPRINT_DESC_FIGHTINGGLOVES","Gamer power!"
"IDS_DR3_DEMO_DEMONAME","DEMO"
"IDS_DR3_DEMO_BUYGAME","BUY THE FULL GAME!"
"DIA_DR3_OSMIS_CH07_CAST_01_31","Oh, thank god. Hope it's not too late!"
"IDS_DR3_DEMO_STORY_DESC","Deeper story and tons of items."
"DIA_DR3_OSMIS_CH07_CAST_01_32","Hang in there, Rhonda!"
"DIA_DR3_OSMIS_CH07_CAST_01_33","Whatever works..."
"IDS_DLC_EPISODE_2_MISSION_3_SUB_1_DESC","Get back to the School in time"
"DIA_DR3_OSMIS_CH07_CAST_01_34","Think I can figure this out..."
"IDS_DLC_EPISODE_2_MISSION_3_SUB_2_DESC","Defend the School"
"IDS_DLC_EPISODE_2_MISSION_3_SUB_2_OBJ1","Stop the Intruders"
"IDS_DLC_EPISODE_2_MISSION_3_SUB_2_OBJ2","Talk to Doug"
"DIA_DR3_DLC1_MIS_MG01_3_A_CAST_12_00","Command! Got some hostiles on the ground here."
"DIA_DR3_OSMIS_CH07_CAST_01_35","Gonna be a pretty cool arm..."
"DIA_DR3_OSMIS_CH07_CAST_01_36","I've had it with these assholes!"
"DIA_DR3_DLC1_MIS_MM01_3_B_CAST_12_10","Affirmative."
"DIA_DR3_DLC1_MIS_MM01_3_C_CAST_12_00","Phoenix, this is Kane. On site."
"IDS_DLC_EPISODE_2_MISSION_4_SUB_1_DESC","A little Housekeeping"
"DIA_DR3_DLC1_MIS_MM01_3_C_CAST_12_20","On it."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_00","Commander. Close the front gate."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_01","Zombies neutralized in northeast corner."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_02","Scope says northwest quad is now clear."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_03","Looks like you got 'em all in the southeast quad."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_04","Southwest quad confirmed clear of infected."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_05","Looking good, Kane. Just a few more to neutralize. Over."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_06","Good job, Kane. Bravo's on the way to establish base. Get to the roof and set off a flare so they can get a fix on your location. Over."
"DIA_DR3_DLC1_MIS_MM01_4_A_CMND_00","Kane - Charlie company got ambushed by illegals in South Almuda. Need you to pick up the APC at Huge Industrial and drive those supplies back here intact. Over."
"IDS_DLC_EPISODE_2_MISSION_4_SUB_1_OBJ1","Get to the Communications Tower"
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_00","The APC is located in the warehouse at the Huge Industrial Company. Over."
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_01","Warehouse you're looking for is located on the east side of the district, near the South Bridge. Over."
"IDS_DLC_EPISODE_2_MISSION_4_SUB_1_OBJ2","Clear Out the Zombies Inside"
"IDS_DLC_EPISODE_2_MISSION_4_SUB_2_DESC","Collect Weapon Caches"
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_02","Kane, need those supplies and vehicle at base camp. Secure delivery is a high priority. Over."
"DIA_DR3_OSMIS_CH08_CAST_01_30","There he is! We gotta follow that plane!"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_02_471","Nick!"
"IDS_TITLE_PLAYER","PLAYER"
"IDS_STORE_BIG_MANS_CLOTHING","Big Man's Clothing"
"IDS_BLUEPRINT_DESC_HEAVYMETAL","Things put together by duct tape"
"IDS_DLC_EPISODE_2_MISSION_5_SUB_1_DESC","Setting the Trap"
"IDS_DLC_EPISODE_2_MISSION_5_SUB_1_OBJ1","Talk to Doug"
"IDS_DLC_EPISODE_2_MISSION_5_SUB_1_OBJ2","Meet Doug at the Trap Location"
"IDS_DLC_EPISODE_2_MISSION_5_SUB_1_OBJ3","Get to the Vantage Point"
"IDS_DLC_EPISODE_2_MISSION_5_SUB_2_DESC","Springing the Trap"
"IDS_CLOTHING_CAT_LEGS","Pants"
"IDS_CLOTHING_CAT_FEET","Shoes"
"IDS_STORE_SOUTH_ALMUDA_TRAIN_REPAIR","South Almuda Train Repair"
"IDS_DLC_EPISODE_2_MISSION_6_SUB_1_DESC","Hit em where they Live"
"IDS_CLOTHING_CAT_FACE","Face Styles"
"IDS_CHALLENGES_VEHICLE_UPDATE_02","%1 of %2 sedans blown up"
"IDS_DLC_EPISODE_2_MISSION_6_SUB_2_OBJ","Find the Lab Key"
"IDS_DLC_EPISODE_2_SIDE_MISSION_PAINT","%1 of %2 Posters Burned<br/>[E13232FF, %3 PP]"
"IDS_BLUEPRINT_DESC_CHOPPER","A more powerful form of an axe"
"IDS_CHALLENGES_WEAPON_CREATE_UPDATE_9","Acid Rain created %1 of %2 times"
"IDS_DR3_DEMO_PLAYS2","(2 Plays Remaining)"
"IDS_DLC_EPISODE_2_COLLECTIBLE_1_DESC","Special Med Packs for the Infected"
"IDS_DR3_DEMO_PLAYS1","(1 Play Remaining)"
"IDS_SOUL_STASH_TITLE_CELLAR","Find the Cellar Stash"
"IDS_DR3_DEMO_PLAYS0","(0 Plays Remaining)"
"IDS_DLC_EPISODE_2_COLLECTIBLE_2_DESC","Cameras recording everything in Los Perdidos"
"IDS_STORE_UNO_GRANDE_OUTLET","Uno Grande Outlet"
"IDS_STORE_COLLINS_CHEMICAL","Collins Chemical"
"DIA_DR3_CIN_CH07_CH07_09_REDS_TRUE_COLOR_CAST_02_472","Let us out of here! Nick! Nick, help!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_29","Break the Fighter Gloves %1 times"
"IDS_SOUL_STASH_TITLE_SUNSET_GARAGE","Find the Sunset Garage Stash"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD06_CAST_05_00","On it!"
"IDS_HUD_GATE","Gate"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_26","Adding Fire Makes It Better"
"IDS_STORE_WAREHOUSE_A_119","Warehouse A-119"
"IDS_BLUEPRINT_DESC_LASERSWORD","Every boy's dream"
"IDS_STORE_PIRATES_CATCH_SEAFOOD_RESTAURANT","Pirate's Catch Seafood Restaurant"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_26","Kill %1 zombies with Fire Arrows"
"IDS_STORE_PORT_OF_LOS_PERDIDOS","Port of Los Perdidos"
"IDS_BLUEPRINT_DESC_JACKINTHEBOX","Set and watch the magic"
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_CAST_01_21","You all right?"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_27","PistolFingers Nick"
"IDS_CHALLENGES_WEAPON_CREATE_UPDATE_8","Dragon Punch weapon created %1 of %2 times"
"IDS_BLUEPRINT_DESC_METALMARY","Metal ball of death"
"IDS_OPTIONS_KINECT_LANGUAGE_WARNING","Setting the Voice Recognition Language changes what Kinect is listening for, however it won't change the in-game prompts displayed on-screen which may result in a sub-optimal experience. Continue?"
"IDS_BLUEPRINT_DESC_DEFILER","Axe and hammer in one"
"IDS_STORE_THE_DILLY_DINER","The Dilly Diner"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_8","Electric Rake broken %1 of %2 times"
"IDS_STORE_DAVES_PLACE","Dave's Place"
"IDS_BLUEPRINT_DESC_GRIMREAPER","Puts zombies back in their place"
"IDS_CLOTHING_FROG_CHEST","Frog Jacket"
"IDS_ATTRIBUTE_SHORT_DESC_MELEE_1","+ Melee Weapon Durability"
"IDS_ATTRIBUTE_SHORT_DESC_MELEE_1A","New Skill Move Available"
"IDS_ATTRIBUTE_SHORT_DESC_MELEE_2","+ Melee Damage"
"IDS_ATTRIBUTE_SHORT_DESC_MELEE_2A","New Skill Move Available"
"DIA_DR3_DLC4_MIS_MM04_0_A_CAST_24_71","On my way, Doctor. The ZDC will not let them down. I will not let them down."
"IDS_ATTRIBUTE_SHORT_DESC_MELEE_3","+ Melee Weapon Durability"
"DIA_DR3_DLC3_MIS_MM03_2_A_BOSS_07_21","Oh, we'll see about that."
"IDS_ATTRIBUTE_SHORT_DESC_MELEE_3A","New Skill Move Available"
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_SPEC1_241","Chew on this!"
"DIA_DR3_CIN_CH04_CH04_02_LETS_GO_TO_CAMP_SPEC5_251","I got him!"
"IDS_ATTRIBUTE_SHORT_DESC_MELEE_4","+ Melee Armor"
"IDS_DR3_DEMO_DIALOG_CONNECTION_REQUIRED","A connection to Xbox Live is required to play this demo. Please check your network connection and try again."
"IDS_ATTRIBUTE_SHORT_DESC_MELEE_4A","New Skill Move Available"
"IDS_ATTRIBUTE_SHORT_DESC_MELEE_5","- Enemy Grapples"
"IDS_ATTRIBUTE_SHORT_DESC_MELEE_5A","New Skill Move Available"
"IDS_ATTRIBUTE_SHORT_DESC_MELEE_6","++ Melee Damage"
"IDS_ATTRIBUTE_SHORT_DESC_MELEE_6A","++ Melee Weapon Durability"
"IDS_CLOTHING_RUBBER_FEET","Rubber Boots"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_3","Ran out of fuel %1 of %2 times"
"IDS_CHALLENGE_UIRWD_ZOMBIE_01","Blueprint: Defiler & %1 PP"
"IDS_DR3_X1_TITLE","Expansion"
"IDS_DR3_X1_ZONE_CLEAR","Zone clear!"
"DIA_DR3_DLC4_MIS_MM04_6_H_ZDCRA_00","Park? This is Command. You made it?"
"DIA_DR3_DLC4_MIS_MM04_6_H_ZDCRA_20","It won't be if I can help it! Gonna arrange for a transport. Can you get to the diner on the highway up North of Ingleton?"
"DIA_DR3_DLC4_MIS_MM04_6_H_ZDCRA_40","Damn, it's good to hear your voice, Park. Get there safe. We're in the home stretch."
"IDS_CHALLENGES_WEAPON_CREATE_UPDATE_3","Flaming Helmet created %1 of %2 times"
"DIA_DR3_DLC3_OSMIS_MM03_6_GANG2_02","Holy shit, Hunter's back!"
"DIA_DR3_DLC3_OSMIS_MM03_6_GANG2_03","Long live Hunter!"
"IDS_CHALLENGES_WEAPON_CREATE_UPDATE_6","Flaming Sword created %1 of %2 times"
"IDS_CHALLENGE_UIRWD_VEHICLE_01","Blueprint: Large Junk Car & %1 PP"
"DIA_DR3_DLC3_OSMIS_MG03_2_CAST_19_08","No pesky police gonna ruin my fun!"
"DIA_DR3_DLC3_OSMIS_MG03_2_CAST_19_09","Ain't no police gonna wreck my apocalypse!"
"IDS_CHALLENGES_WEAPON_CREATE_UPDATE_4","Boom Cannon created %1 of %2 times"
"IDS_BLUEPRINT_DESC_SLAPPER","Slap ya silly boy"
"IDS_CHALLENGE_UIRWD_VEHICLE_13","[E13232FF, %1 PP]"
"IDS_DISPLAY_NAME_MASCOT2_FEET","Shark Feet"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_6","Detonated the Helmet Bomb %1 of %2 times"
"IDS_CHALLENGES_WEAPON_CREATE_UPDATE_1","IED created %1 of %2 times"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_1","Iron Edge broken %1 of %2 times"
"IDS_CHALLENGES_WEAPON_CREATE_UPDATE_5","Jack In The Box created %1 of %2 times"
"IDS_CHALLENGES_WEAPON_CREATE_UPDATE_7","Jazz Hands created %1 of %2 times"
"IDS_CLOTHING_HAZMAT_HEAD","Hazmat Mask"
"DIA_DR3_OSMIS_SM27_GLOBAL_VOICE_00","Some sweet old gal looking all dreamy at the hotel in Central. Better take care of her."
"IDS_CHALLENGE_UIRWD_ZOMBIE_02","Blueprint: Crusher Fists & %1 PP"
"DIA_DR3_OSMIS_SM30_GLOBAL_VOICE_00","Nick. Lady with a camera ducked into some security room in Central. Looks paranoid."
"IDS_STORE_MATTS_HOUSE","Matt's House"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC2_120","What is this, a joke?"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC2_130","You hearing what I'm hearing?"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_13_140","I don't know, man, this ain't what I signed up for."
"IDS_MAP_LEGEND_VARIOUSBARRIERS","Various Barriers"
"DIA_DR3_DLC2_MIS_MM02_4_B_CAST_16_50","Made it! Let's roll!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC2_170","What's up with this?"
"DIA_DR3_DLC2_MIS_MM02_4_B_CAST_16_60","Made it! Let's roll! "
"IDS_CLOTHING_MARIACHI_FEET","Mariachi Boots"
"DIA_DR3_OSMIS_SM50_GLOBAL_VOICE_00","Guy running around like a loony in Ingleton by the barber's. Maybe he needs a trim?"
"IDS_TITLE_MODE_CHAPTER_SELECT_DESCRIPTION2","Are you sure you want to reset your story progress?"
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_DEATH_AFFIR_00","You are beautiful."
"IDS_CLOTHING_MARIACHI_LEG","Mariachi Pants"
"IDS_TITLE_MODE_RESET","Reset Game"
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_DEATH_AFFIR_10","You are powerful."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CLYDE_260","Let's roll! Let's ride! Let's kill everything in sight!"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_23","High Five your co-op partner %1 times"
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_DEATH_AFFIR_20","You are worthy."
"IDS_TITLE_MODE_RESET_CONFIRM","Your character and story data has been reset"
"DIA_DR3_OSMIS_SM57_GLOBAL_VOICE_00","Hey, one of your old illegal pals over at South Almuda station. He's in trouble, man."
"IDS_DISPLAY_DLC_FANSERVICE_3_BASE_1","DLC Fan Service 3 Base Weapon 1"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_2","Pole Weapon broken %1 of %2 times"
"DIA_DR3_OSMIS_SM60_GLOBAL_VOICE_00","Nick. Wimpy looking kid sobbing on top of some office by the construction in Almuda."
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_CMND_00","Listen to me, Kane. Have confirmed orders to destroy the chopper's black box."
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_CMND_10","That thing is a smoking gun, ok?"
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_CMND_20","General Hemlock and this entire operation will be compromised if that gets in the wrong hands."
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_CMND_30","Kane?"
"IDS_STORE_OPERA_HOUSE_MAINTENANCE_ENTRANCE","Opera House Maintenance Entrance"
"DIA_DR3_DLC1_MIS_MM01_6_D_PRESI_20","What the hell are you doing?!"
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_DEATH_AFFIR_30","You are unique."
"DIA_DR3_DLC1_MIS_MM01_6_D_PRESI_40","You make me sick!"
"IDS_STORE_SOUTH_ALMUDA_METRO_STATION","South Almuda Metro Station"
"IDS_ONLINE_CLIENT_REMOVED","You have been removed from the game."
"DIA_DR3_DLC1_MIS_MG01_4_A_CMND_10","Permission to engage. Neutralize all unlawful combatants."
"DIA_DR3_OSMIS_PSY06_GLOBAL_VOICE_00","Hey, Nick. Kinda looks like somebody's alive in that big mansion by Big Buck's in Sunset."
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_24","Kill %1 zombies simultaneously with an exploding suv"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_9","Detonated the Remote Detonator Bomb %1 of %2 times"
"DIA_DR3_OSMIS_SM03_GLOBAL_VOICE_00","Some scrawny dude hiding in Bite The Bull. Sunset. Think he needs a friend, man."
"IDS_DISPLAY_NAME_VEHICLE_VAN_CHEMICAL","Chemical Van"
"IDS_KINECT_COMMAND_WEAR","Wear Mechanic's Coveralls"
"IDS_SKILLMOVES_SCREEN_CURBSTOMP_01","CURB STOMP"
"IDS_STORE_INDUSTRY_TUNNEL_MAINTENANCE_ACCESS","Industry Tunnel Maintenance Access"
"IDS_STORE_UNDERGROUND_PARKING","Underground Parking"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_27","Kill %1 zombies with the Glove Gun"
"IDS_DESC_BOOK_SCREEN_COMBO_FOOD","Increases the duration of combo food effects"
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_DEATH_AFFIR_40","You deserve happiness."
"IDS_DESC_BOOK_SCREEN_FOOD","Increases Life recovered by food"
"IDS_MIS_CH0303_HACKPANEL","Disable Relay"
"DIA_DR3_DLC1_CIN_MM01_DLC_COMMON_INTRO_VOICE_100","These are the untold stories of Los Perdidos."
"IDS_DESC_ST3_SHORT","Kill Zombies while unarmed"
"IDS_DLC_EP1_MISSION_2_SUB_1_UI_NAME","Get to the Motel"
"IDS_DESC_ST4_SHORT","Kill Zombies with fire"
"IDS_CONTROLS_REMOVE","REMOVE"
"IDS_DESC_BOOK_SCREEN_LEADERSHIP","Increases the damage inflicted by survivors"
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_DEATH_AFFIR_50","You deserve the affluence you desire."
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_8","Destroy %1 muscle cars"
"IDS_DESC_ST9_SHORT","Kill zombies with Vehicles"
"IDS_DESC_BOOK_SCREEN_WEAPONS","Increases weapon durability"
"IDS_CLOTHING_FIEFDOM_FEET","Fiefdom Feet"
"IDS_CUSTOM_MATCH_CHP_DESC","Include Chapters in match"
"IDS_HUD_YOUAREDYING1","Hold [@$INTERACT$_ig] to Bleed Out."
"IDS_MENU_UPPER_DLC","DLC"
"IDS_STORE_SUNSET_DANCE_AND_ART_STUDIO","Sunset Dance & Art Studio"
"DIA_DR3_CIN_PS05_PSYCHO_PRIDE_DEATH_AFFIR_60","Abundance comes to the deserving and you are the deserving."
"IDS_ONLINE_WAITING_LEADERBOARD","Waiting for leaderboard data."
"IDS_ONLINE_PLAY_LEADERBOARD_ERROR","Error retrieving leaderboard data."
"DIA_DR3_CIN_PS01_PSYCHO_ENVY_INTRO_CAST_01_22","Kenny?"
"IDS_HUD_PSYCHO_MISSION_UPDATE","PSYCHO MISSION UPDATE"
"IDS_CHALLENGES_WEAPON_BREAK_UPDATE_4","Ran out of arrows %1 of %2 times"
"DIA_DR3_DLC1_MIS_MG01_1_A_CMND_00","Kane! Come in, commander! Do you copy?!"
"IDS_HUD_NOBLUEPRINTS_TIP","Blueprints that you find in the world, or are awarded through missions, will be shown here."
"IDS_CUSTOM_MATCH_COLL_DESC","Include collectibles in match"
"IDS_SM07_OBJ4","End the Family's Suffering"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_28","These Bullets Are Sharp"
"IDS_DLC_EP1_MISSION_3_SUB_2A1_NAME","Clear Zombies In Northeast Quadrant"
"IDS_DLC_EP1_MISSION_3_SUB_2A2_NAME","Clear Zombies In Northwest Quadrant"
"IDS_DISPLAY_DLC_PREORDER_BASE_1","DLC Pre Order Base Weapon 1"
"IDS_META_ATTRIB_FOOD_CAT_DESC","Nitrogen-frozen peanuts? Bacon spherification? Piece of cake for a Master Gastronomer!"
"IDS_CUSTOM_MATCH_CREATE","Find a match using these values"
"IDS_KEYITEM_NAME_COLLECTORS_RECEIPT","Receipt"
"IDS_DISPLAY_DLC_PREORDER_BASE_2","DLC Pre Order Base Weapon 2"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_2","Oh Oh I Shouldn't Have Eaten That"
"IDS_MENU_LOWER_HELP","Help"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_28","Kill %1 zombies with the Sabre Shot"
"IDS_CHALLENGE_REWARD","Reward:"
"IDS_ONLINE_QUICKMATCH","Quick Match"
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_23","Shit, it's Brady."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_24","Dammit Dickson, guess you won't be paying me for that poker game."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_25","Ah, not Wakowski..."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_26","Ah, shit, Haverman... I had high hopes for you…"
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_27","Ah, shit Collins. You were just a kid..."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_28","Damn, Jefferson. You were one of my best."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_29","You were a piece of shit Han, but you didn't deserve this…"
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_30","Shit, Hancock. Didn't want to find you like this."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_31","Rodriguez you tough SOB. Never thought I'd see the day…"
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_32","DELETE - DO NOT USE"
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_33","Ah shit.  The ladies will be disappointed you aren't coming back Sugarman."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_34","Ah, damn, Tucson."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_35","Ah shit Smith…"
"IDS_HUD_TIMEBEFORETHEBOMB","Time Remaining Before the Bomb:"
"DIA_DR3_OSMIS_ZOMBLOSPERDBRIDGE_SH01_SHDJ_02","Avoid Los Perdidos Bridge due to high zombie density."
"IDS_DLC_DAY_ONE_CLOTHING_BATTLE_NICK_OUTFIT","Battle Hardened Nick Outfit"
"IDS_SM27_HUD_AWARD_MEMORY_LANE","Memory Revisited: [E13232FF, %1 PP]"
"IDS_DLC_PEPSI_DEAL_CLOTHING_DKIDSUPER_OUTFIT","Nacho Man Outfit"
"IDS_SLOTH_OBJ9","Disable the Security Panels"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_1","Say Hello To My Freedom Bear"
"IDS_STRONGHOLD_MAP_NORTH","N"
"IDS_META_ATTRIB_PLUS2_HEALTH_DESC","Nick's really feeling the burn, but it pays off this time with 2 extra life points!"
"IDS_DLC_EP1_CLOTHING_HEMLOCK_HEAD","Hemlock's Hat"
"IDS_META_ATTRIB_PLUS_FOOD_EFFECT_DESC","Nick's health gets another boost.  His added Life Point also bolsters his metabolism, making food more effective."
"IDS_META_ATTRIB_PARTIAL_HEALTH_REGEN_DESC","Nick's immune system benefits from the extra Life Point this time.  He can now regenerate partial Life Points."
"IDS_META_ATTRIB_FULL_HEALTH_REGEN_DESC","Nick is now the pinnacle of health.  His body can now heal all his lost Life Points."
"DIA_DR3_CIN_CH08_CH08_05_THE_DEVIL_DID_GRIN_CAST_07_161","Why are you doing this? Is it for the money?"
"IDS_DLC_PREORDER_CLOTHING_FRANK_HEAD","Frank's Head"
"IDS_TUTORIAL_CONTENT_KINECT_UINAV1","Launch the pause menu or survival guide without pressing a button by using your voice."
"IDS_TUTORIAL_CONTENT_KINECT_UINAV2","Using Kinect, enter the pause menu by saying ""Pause Game"".  Enter the survival guide by saying ""Survival Guide"". To return to the game, simply say ""Resume""."
"IDS_DLC_PEPSI_DEAL_CLOTHING_DKIDSUPER_HEAD","Nacho Man Helmet"
"IDS_DLC_PEPSI_DEAL_CLOTHING_DESC_DKIDSUPER_HEAD","Standard issue Nacho Man helmet."
"IDS_DISPLAY_NAME_VEHICLE_DLC_NICK_MUSCLE_CAR","Nick's Muscle Car"
"IDS_TUTORIAL_CONTENT_KINECT_UINAV3","Any item within the menus with a [@icon_kinect_sound] can be accessed by saying the name of the item. Use this feature for quicker screen access within the menus."
"DIA_DR3_OSMIS_SHENEMIESSENATOR_SH01_SHDJ_00","Hostiles spotted at the Senator's mansion."
"DIA_DR3_OSMIS_SHENEMIESSENATOR_SH01_SHDJ_01","Looting and hostiles are confirmed near the Senator's mansion."
"DIA_DR3_DLC4_MIS_MM04_0_A_CAST_24_10","Roger that."
"IDS_ONLINE_SERVER_REJECTED_CLIENT","Unable to join game session. The host is in an area of the game where co-op is not available."
"IDS_DLC_EPI4_ID1","DLC Episode 4.1"
"IDS_DLC_EPI4_ID2","DLC Episode 4.2"
"IDS_DLC_EPI4_ID3","DLC Episode 4.3"
"IDS_DLC_EPI4_ID4","DLC Episode 4.4"
"IDS_DLC_EPI4_ID5","DLC Episode 4.5"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CAST_13_150","Yes sir!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC2_250","Yes sir!"
"IDS_DLC_EPI4_ID6","DLC Episode 4.6"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC2_260","<efforts>"
"IDS_DLC_EPI4_ID7","DLC Episode 4.7"
"IDS_PAUSEMENU_LOWER_SOCIAL","Social"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_CLYDE_270","<cheers>"
"IDS_TUTORIAL_THISISTHEMAP1","The Legend shows the meaning of the different icons. You can toggle between it and the Mission panel by pressing  [@$FEMAPTOGGLELEGEND$]."
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC2_270","<efforts>"
"DIA_DR3_DLC1_CIN_MM01_EP_01_01_HELICOPTER_CRASH_SPEC2_280","Everyone out!"
"IDS_TUTORIAL_THISISTHEMAP2","You can select a mission as your primary objective by pressing [@$FECONFIRM$]."
"IDS_TUTORIAL_THISISTHEMAP3","You can set a waypoint anywhere in the map by pressing [@$FEMAPTOGGLEWAYPOINT$]"
"DIA_DR3_DLC1_CIN_MM01_EP_01_03_PRESIDENT_AT_TAXI_COMPANY_CAST_01_00","<efforts>"
"IDS_SOUL_IGNORE_TEXT","Ignore Message"
"IDS_HUD_INCOMINGCALL","[@$ACCEPTINCOMINGCALL$] Incoming Call"
"IDS_KEYITEMID_CH04_MAINGATEKEY","Gate Key Card"
"IDS_CHALLENGES_FIREARMS_BOOK_UPDATE_01","%1 of %2 zombies killed with firearms"
"IDS_TUTORIAL_PLAYER_1","Use the Player Attribute screen to upgrade your abilities, check the available Skill Moves, track PP trials, or equip books."
"IDS_TUTORIAL_PLAYER_2","The Attributes Panel allows you to spend Attribute Points to purchase upgrades. Kill zombies, complete side missions, survival training and PP Trials to level up and earn more attribute points."
"IDS_TUTORIAL_PLAYER_3","The Skill Panel shows all the Skill Moves you have unlocked."
"DIA_DR3_DLC4_MIS_MM04_3_C_CAST_26_35","Talk?! Ugh, I'm kinda busy here, man!"
"DIA_DR3_DLC4_MIS_MM04_3_D_CAST_26_35","Oh, okay. Then why don't you help me and kill these hungry bastards?!"
"IDS_TUTORIAL_PLAYER_4","This Panel allows you to track progress on current PP Trials. These are additional challenges that you can complete anywhere to earn some extra PP."
"IDS_TUTORIAL_PLAYER_5","Books that you find in the world can be equipped in this Panel."
"IDS_CHALLENGES_DURABILITY_BOOK_UPDATE_01","%1 of %2 weapons broken"
"IDS_DISPLAY_NAME_VEHICLE_VAN_CONTRABAND","Contraband Van"
"IDS_CHALLENGES_FOOD_BOOK_UPDATE_01","%1 of %2 health cubes replenished"
"DIA_DR3_DLC3_MIS_MM03_2_A_BOSS_07_00","Why don't you go get me some of that Special Reserve Whiskey I like so much and then we'll talk, you little bitch."
"IDS_IDS_ATTRIBUTE_SHORT_DESC_SMARTS_7","Equip All Books"
"IDS_DISPLAY_NAME_MECHANIC_CREEPER","Mechanic Creeper"
"DIA_DR3_DLC3_MIS_MM03_2_A_BOSS_07_20","We'll see about that."
"IDS_CHALLENGE_UIRWD_VEHICLE_02","Blueprint: Small Junk Car & %1 PP"
"IDS_CHALLENGE_PLAYER_30","Challenge Complete: Zombie Toss unlocked & %1 PP!"
"IDS_SLOTH_OBJ6","Talk to Teddy"
"IDS_META_ATTRIB_MELEE_DAMAGE_AND_SKILL_MOVE_DESC","Nick thinks he has luchador blood in his veins and can now deal more damage. Also, a new skill is unlocked!"
"DIA_DR3_OSMIS_SHENEMIESSENATOR_SH01_SHDJ_02","Hostiles confirmed near the Senator's mansion."
"IDS_CHALLENGE_VEHICLE_DESCRIPTION_7","Hit zombies with a vehicle"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_25_05","And how much longer to get to Annie's XXX?"
"IDS_CHALLENGE_PLAYER_35","Challenge Complete: [E13232FF, %1 PP]"
"IDS_IDS_SVR_83_NAME","Vicki"
"IDS_DLC_PREORDER_REWARD_BOOK_CHUCK","Durability of all vehicles and weapons increased 10%"
"IDS_DLC_EP4_DESC_ITEM1","Government issue Zombrex Chips for the Infected"
"IDS_DLC_EP4_DESC_ITEM2","Homebrew Zombrex substitute.  High risk of undeadly side effects"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_29","Death Metal"
"DIA_DR3_DLC3_MIS_MM03_2_B_BOSS_07_10","Zombies must not like the taste of you much. Wasn't expecting you to come back at all."
"IDS_DEAD_BLOW_MALLET_DISPLAY","Dead Blow Mallet"
"DIA_DR3_DLC3_MIS_MM03_2_B_BOSS_07_30","Sure is. Let 'em in, boys!"
"IDS_CLOTHING_DESC_KIDSUPERFEET","All super heroes need a supportive insole."
"IDS_CHALLENGES_WEAPON_DESCRIPTION_29","Kill %1 zombies with Heavy Metal"
"IDS_DLC_EP1_METAGAME_ZDCCAMERA1","ZDC Signal Appropriated!<br/>[E13232FF, %1 PP]"
"IDS_CHALLENGE_PLAYER_36","Challenge Complete: [E13232FF, %1 PP]"
"IDS_DLC_CHALLENGE_CLOTHING_DESC_HEAD_GRIMREAPER","I am become death, the destroyer of zombies."
"IDS_SM55_OBJ6","Get Away Fast!"
"IDS_CHALLENGE_UIRWD_ZOMBIE_04","Blueprint: Spear Launcher & %1 PP"
"DIA_DR3_DLC1_MIS_MM01_4_A_CMND_10","Kane, Charlie company got ambushed by illegals in South Almuda."
"DIA_DR3_DLC1_MIS_MM01_4_A_CMND_20","Need you to pick up the APC at Huge Industrial and drive those supplies back here intact. Over."
"DIA_DR3_OSMIS_SHKUDOS_SH01_SHDJ_00","Receiving reports that unknown survivors kept the President safe overnight. Our nation appreciates their service."
"DIA_DR3_DLC3_MIS_MM03_3_A_CAST_19_10","Got a feeling you mighta had something to do with that."
"IDS_CLOTHING_DESC_MARIACHI_LEG","Almost as tight as authentic mariachi pants!"
"IDS_CHALLENGE_UIRWD_VEHICLE_04","Blueprint: Party Slapper & %1 PP"
"DIA_DR3_DLC3_MIS_MM03_3_A_CAST_19_30","I expect you've done much more of that than I, Spider."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_16_10","Damn spec ops setting up more roadblocks out here."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_16_11","Shit, not these bastards again."
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_16_06","Doug, I'm going through the river now. Hang on man."
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_16_07","I found the entrance to the sewers, won't be much longer."
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_16_08","I'm almost at the school, Doug. Hang in there."
"DIA_DR3_DLC2_OSMIS_MM02_5_CAST_16_02","Whoa, what kind of messed-up zombies are these?"
"DIA_DR3_DLC2_OSMIS_MM02_5_CAST_16_03","I got some freaky zombies here, Doug!"
"IDS_HUD_ADDED_LOCKER_CLOTHING","%1 added to Clothing Closet"
"IDS_DLC_EP1_MISSION_5_SUB_1A_NAME","Investigate the Stage"
"IDS_DLC_EP1_MISSION_5_SUB_1B_NAME","Track the President"
"IDS_DLC_EP1_METAGAME_ZDCCAMERA2","Appropriate ZDC Signals"
"IDS_HUD_GAINED_AN_ATTRIBUTE_POINT","You've earned more Attribute Points. "
"DIA_DR3_DLC3_MIS_MM03_3_A_CAST_19_60","Oh, we'll talk alright. We'll talk."
"DIA_DR3_DLC3_MIS_MM03_3_B_CAST_19_00","You want to know what else I learned in prison? Who sent me there."
"DIA_DR3_DLC3_MIS_MM03_3_B_CAST_19_10","Who sent me there."
"IDS_SOULSERVERS_OBJ3","Get to the Server Room"
"IDS_CHALLENGE_UIRWD_ZOMBIE_05","Blueprint: Cutman Helmet & %1 PP"
"IDS_SM55_OBJ7","Find an Acetylene Tank"
"IDS_SM55_OBJ8","Find a Propane Tank"
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_27","Commander.  Close the front gate!"
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_28","The ZDC was using Ingleton Taxi Co. as a military quaratine before it was overrun."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_29","Kane, get on the roof to shoot the flare.  You need to be high up. Over."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_30","Kane, where is that flare?  Bravo needs visual.  Fire it into the air."
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_13","Charlie reported the illegals breaching their defenses and the zombies got in.  Nothing you can do for them now."
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_14","Kane, Charlie Unit was working on some new weapons.  Keep an eye out for their blueprints at the Warehouse."
"IDS_CHP00_TIP2","Check Car Trunks For Items"
"IDS_SM55_OBJ9","Give Hank an Acetylene Tank"
"IDS_SLOTH_OBJ7","%1/%2 Codes Collected"
"DIA_DR3_OSMIS_SM57_GLOBAL_VOICE_01","Yo, that hippie chick - she's being chased by Spec Ops on that north bridge by Ingleton."
"DIA_DR3_OSMIS_SM57_GLOBAL_VOICE_02","Nick, that tattooed babe from earlier is taking fire in the Industry Tunnel. Better hurry."
"DIA_DR3_OSMIS_PSY03_GLOBAL_VOICE_00","Hey, something's going on in Almuda Farms Cold Storage. Looks like maybe a doctor."
"IDS_SM03_OBJ05","Find a Chainsaw"
"IDS_IDS_SM_HINT_SH_1","Illegally infected persons have often been spotted at the low-rent Ingleton Motel. An area of sanctuary is likely to be found there. If any zombies are in evidence, once they are removed this area should remain zombie free until help arrives."
"DIA_DR3_OSMIS_SHKUDOS_SH01_SHDJ_01","The President has survived the night thanks to the efforts of survivors on the ground."
"IDS_IDS_SM_HINT_SH_2","Unused storage areas, such as the one above the Ingleton U Break Wi Fix, accessible via the electrical box, tend to attracted the illegally infected like bees to honey. If any zombies are present, this area should remain secure once they are cleared out."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_31","Bravo's rolling in, but we need you to get started with the clean up.  Close the entrance gate, then neutralize all zombies on site.  Over."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_32","Kane, Bravo's rolling in.  You need to find a way inside the Taxi Company and start clearing out the infected."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_33","Use the weapons at the supply drop.  We need you to clear the area ASAP."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_34","Kane, close that gate.  It's the only way to stop more zombies from coming in."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_35","Kane, you'll need to close the gate before clearing out the zombies."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_36","Commander, close the damn gate! That's an order!"
"IDS_COMPANION_TITLE_FINDITEM","FIND ITEM"
"IDS_DLC_EP4_MISSION_1_SUB_1_OBJ","Find the Collins Chemicals Van"
"IDS_IDS_SM_HINT_SH_3","Empty commercial office spaces, such as this one in Central City above Ye Olde Toybox, have often been taken over by illegally infected persons while they await new tenants. These second floor locations are ideally situated for being transformed into safe havens."
"IDS_COMPANION_TITLE_ZDC","ZDC"
"IDS_CLOTHING_DESC_WETSUIT","Get ready for a day of fun and sun in your wetsuit."
"IDS_IDS_SM_HINT_SH_5","Since the school downsized several years ago due to declining enrollment, at least one classroom is believed to be used periodically by illegals looking for sanctuary from the law."
"IDS_IDS_SM_HINT_SH_6_TITLE","Construction Site - Sunset"
"IDS_IDS_SM_HINT_SH_6","Houses under construction have traditionally been used by the illegals as gathering places and squats. Once cleared of zombies, this should provide an excellent safe haven."
"IDS_CHALLENGE_PLAYER_31","Challenge Complete: Mount & Splash unlocked & %1 PP!"
"DIA_DR3_DLC3_MIS_MM03_5_A_CAST_19_20","Ok old man. For you, I'll do it."
"IDS_IDS_SM_HINT_SH_7","This loft above the Jean Patch retail store in South Almuda is a frequent flophouse for the illegally infected during any conditions. As such it is likely to contain a relatively safe location to await rescue workers in the event of any catastrophic event."
"IDS_GAME_SUMMARY_WEAPONCOMBOS","WEAPON COMBOS:"
"DIA_DR3_DLC3_MIS_MM03_5_A_CAST_19_40","Oh, I look forward to meeting his men. Gonna cut their fancy gang rings off. Each and every one of 'em."
"IDS_DLC_EP4_MISSION_3_SUB_2_OBJ","Return to the Doctor"
"DIA_DR3_DLC3_MIS_MM03_5_A_CAST_19_50","Gonna cut their fancy gang rings off. Each and every one of 'em."
"IDS_IDS_SM_HINT_SH_8","In event of an outbreak, the Almuda Central Station is a logical place of sanctuary. Illegals frequent the train station, as indicated by the distinctive graffiti tags. Structurally, the train station is well suited to a place of sanctuary and survivor gathering."
"IDS_IDS_SM_HINT_CW_1_TITLE","Dragon Punch"
"IDS_CHP08_OBJ3","Get to Theatre Rooftop"
"DIA_DR3_DLC3_MIS_MM03_5_B_CAST_19_10","Well, the pig has already paid his price."
"IDS_IDS_SM_HINT_CW_2_TITLE","Chop N Talk"
"IDS_SKILLMOVES_SCREEN_UPPERCUT_2","TAP [@$ATTACKLIGHT$], [@$ATTACKLIGHT$], [@$ATTACKLIGHT$]"
"IDS_CHP08_OBJ5","Defeat the Gang Members"
"IDS_TITLE_STRONGHOLD_SURVIVAL","STRONGHOLD - SURVIVAL"
"IDS_DLC_EP4_MISSION_5_SUB_2_OBJ","Find the Spectrum Analyzer"
"IDS_SOUL_DOOR_CENTRAL_ORAMA","Stash - Central City Garage"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_30","Break the Love Tap %1 times"
"IDS_SKILLMOVES_SCREEN_FOOTSWEEP_01","FOOT SWEEP"
"IDS_SOUL_DOOR_HOTEL","Stash - Central City Hotel"
"IDS_SKILLMOVES_SCREEN_FOOTSWEEP_02","TAP [@$ATTACKHEAVY$], [@$ATTACKHEAVY$]"
"DIA_DR3_DLC3_MIS_MM03_5_D_CAST_19_00","You make me a right mean killing machine and you got a deal."
"IDS_GAME_SUMMARY_SIDEMISSIONSCOMP","SIDE MISSIONS COMPLETED:"
"IDS_IDS_SM_HINT_CW_7_TITLE","Sabre Shot"
"IDS_SOUL_DOOR_STORAGE","Stash - Almuda Warehouse"
"IDS_DLC_EP4_MISSION_6_SUB_1_OBJ","Get to the Source of the Jamming Signal"
"IDS_COMPANION_ZDC_FLARES","FLARES"
"IDS_MAP_SELECT_MISSION","NAVIGATE MISSIONS"
"IDS_SBT03_OBJ1","Check in with Rhonda"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_30","Year Of The Dragon"
"DIA_DR3_DLC4_MIS_MM04_2_A_CAST_24_00","Whoa! What the hell was that?"
"DIA_DR3_DLC3_MIS_MM03_6_A_CAST_20_10","Get their rings and bring 'em back here, so we can show Spider just who is eating his flies."
"DIA_DR3_DLC3_MIS_MM03_6_A_CAST_20_20","Shouldn't be hard to find those sons of bitches. One's at the Lee-Amis Estates in Ingleton. One's at the Mayor's Mansion over in Sunset. And one's at warehouse A-119 in Almuda."
"DIA_DR3_DLC3_MIS_MM03_6_A_CAST_20_30","And one's at warehouse A-119 in Almuda."
"IDS_IDS_SM_HINT_CF_1_TITLE","Zombait"
"DIA_DR3_DLC4_MIS_MM04_2_A_CAST_24_20","I'd better go check it out."
"IDS_IDS_SM_HINT_CF_1","Naturally, meat attracts zombies. Due to an unknown pheromone reaction, when meat is consumed after being combined with additional meat products, grains or sweets, zombies will be irresistibly attracted for a brief period of time. Use with extreme caution!"
"IDS_IDS_SM_HINT_CF_2_TITLE","Quick Step"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CINSVRFEM_00","Thank you, thank you so much, we made it!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_18_10","Angel, there's another wave coming. Get them out of there!"
"IDS_IDS_SM_HINT_CF_2","Combining sweets with other sweets, fruit or alcohol increases glucose levels in the body for a short period of time. Upon consumption, this combination will release energy to the muscles that can be used to increase stamina while running or sprinting."
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_18_30","Don't do anything stupid!"
"IDS_MAP_LEGEND_PUBLICANNOUNCEABLE","ZDC Speaker"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_18_50","Angel, run!"
"IDS_IDS_SM_HINT_CF_3","Zombies love meat, and ZDC taste tests shows they are disgusted by vegetables. They will avoid grappling individuals who have consumed vegetables in combination with grains, additional vegetables or non-alcoholic beverages for a period of time, until the odor of the freshly consumed vegetables wears off."
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_18_70","Bullshit, no!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_18_80","I'm coming!"
"IDS_CHALLENGE_UIRWD_VEHICLE_05","Blueprint: Shock Dozer & %1 PP"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_18_100","Angel..."
"IDS_DLC_EP4_MISSION_8_SUB_2_OBJ","Gather the Illegals at the Comm Tower"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_18_120","What the hell are you doing?"
"IDS_IDS_SM_HINT_CF_4","The consumption of grains often produces the unfortunate side effect of flatulence. But grains combined with additional starches such as alcohol, other grains, or sweets produces a specific ""high-tech"" flatulence that, through happy accident, makes the individual undetectable to zombies until such time as the odor wafts away."
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_18_140","Angel, what are you up to?"
"DIA_DR3_DLC4_MIS_MM04_2_D_CAST_24_10","On my way!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CAST_18_160","Angel, wait, no..."
"DIA_DR3_OSMIS_SOUL_LOCATEPOI_ANSWER_00","Listen, we have to find that truck, and get the supply out to the illegals. This is our only chance to fix the problem!"
"IDS_HUD_RED_VULNERABLE","Hit Red!"
"IDS_HUD_HEMLOCK_VULNERABLE","Use heavy attacks from behind!"
"IDS_IDS_SM_HINT_CF_5","While outright experimentation with food combinations generally result in profound nausea and vomiting, occasional random combinations of the following have on occasion been found to provide some benefit similar to the other combinations listed here. Use at your own risk: meat with fruit or drinks, sweets with vegetables, and grains with fruits, drinks, or drugs."
"IDS_DISPLAY_NAME_STONE_SPEAR","Stone Spear"
"IDS_COMBO_CATEGORY_BLADE_DESCRIPTION","Use any [@comboitem_blade] to build these %1 combo weapons."
"IDS_IDS_SM_HINT_CF_6","Fruit combinations can mimic the fetid odor that naturally attract the invasive wasp/bee hybrid species that is spawned by zombies.  When the scent of consumed fruit is heightened with additional fruit, alcohol or sweets, queens will flock to the consumer until the odor dissipates."
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_SPEC1_240","Go go go!"
"IDS_COMBO_CATEGORY_BOW_DESCRIPTION","Use any [@comboitem_bow] to build these %1 combo weapons."
"IDS_IDS_SM_HINT_CF_7_TITLE","Spitfire"
"IDS_COMBO_CATEGORY_ELECTRONIC_DESCRIPTION","Use any [@comboitem_electronic] to build these %1 combo weapons."
"IDS_IDS_SM_HINT_CF_7","Alcohol, when combined with meat, more alcohol or vegetables, has been found under clinical conditions to allow for combustible spit for a short period of time, which may be prove useful when dealing with the undead."
"IDS_IDS_SM_HINT_CF_8_TITLE","Painkiller"
"IDS_IDS_SM_HINT_CF_8","Drugs, when combined with sweets, more drugs or alcohol, serves to numb consumers to pain. Due to decreased muscle responsiveness and dampened stress mechanisms, consumers may sustain considerably less biological damage until the effects of this combination are metabolized."
"IDS_CHALLENGE_PLAYER_32","Challenge Complete: Disembowel unlocked & %1 PP!"
"DIA_DR3_DLC3_OSMIS_MM03_6_GANG2_00","It's Hunter!"
"IDS_IDS_SM_HINT_CF_9","Mixing non-alcoholic drinks with alcohol, other non-alcoholic drinks, or drugs provides the unlikely physiological response of invulnerability for a short period of time. When consumers of this combination are knocked down, they are less easily injured while under the influence, due to increased plasticity of their musculature."
"DIA_DR3_DLC3_OSMIS_MM03_6_GANG3_00","Take him out!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_CINSVRFEM_10","<efforts>"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_SPEC1_250","Move move move!"
"DIA_DR3_DLC2_CIN_MM02_EP_02_03_LAB_DESTROYED_SPEC1_270","Drop your weapon!"
"IDS_COMBO_CATEGORY_MISC_DESCRIPTION","Use any [@comboitem_misc] to build these %1 combo weapons."
"IDS_IDS_SM_HINT_CF_10_TITLE","Regen"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_240","You laugh at me."
"IDS_COMBO_CATEGORY_PUSHABLE_DESCRIPTION","Use any [@comboitem_pushable] to build these %1 combo weapons."
"IDS_DLC_EP1_METAGAME_ZDCCAMERA3","%1 of %2 Signals Appropriated<br/>[E13232FF, %3 PP]"
"DIA_DR3_CIN_CH07_02_AN_ANGRY_MAN_CAST_03_250","You laugh at me?"
"IDS_CHALLENGE_UIRWD_VEHICLE_06","Blueprint: Forkwork & %1 PP"
"IDS_IDS_SM_HINT_DI_2_TITLE","Kenneth Dermot"
"IDS_COMBO_CATEGORY_4WHEELSMALL_DESCRIPTION","Use any [@combocar_4wheelsmall] to build these %1 combo vehicles."
"IDS_THE_COLLECTORS_HOUSE_2_FLOOR","The Collector's House 2nd Floor"
"IDS_IDS_SM_HINT_DI_3_TITLE","Darlene Fleischermacher"
"IDS_CH01_Test_2","Travel to Overpass - Test"
"IDS_IDS_CHP07_OBJ1A","Defeat Gary"
"IDS_LEE_AIMES_ESTATES_2_FLOOR","Lee-Amies Estates 2nd Floor"
"IDS_CH04_SUPER_SPEC","Commander"
"DIA_DR3_DLC3_OSMIS_MM03_6_GANG2_01","Oh shit, it's Hunter! He's supposed to be dead!"
"IDS_IDS_SOUL_GATHERFOOD_TEXT6","My brother used to have problems finding food, you know? ZDC made it hard for them to get the stuff they needed. They just had a disease, a condition. Since when does being sick make you a criminal? That's what's SICK, man. amiright?"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_30","Kill %1 zombies with Mecha Dragon"
"IDS_THE_FANCY_HOUSE_2_FLOOR","The Fancy House 2nd Floor"
"IDS_MERYLS_HOUSE_2_FLOOR","Maryl's House 2nd Floor"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_27","Run out of shouts %1 times"
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_36","Dog tags retrieved. Over."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_37","Phoenix, I've found Chang.  He won't be flying us out of here."
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_38","Dammit Sunshine!  Not Now!"
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_39","Phoenix, Sunshine didn't make it.  Tags recovered"
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_40","Shit!  Not the Dutch!"
"DIA_DR3_DLC1_OSMIS_MG01_1_CAST_12_41","Phoenix, we lost another one.  The Dutch won't be coming home.  Tags recovered."
"IDS_ONLINE_CAN_PLAYER_JOIN","A player wants to join your game. Press [@$SURVIVALGUIDE$] to accept."
"IDS_DISPLAY_NAME_FALLBACK_WEAPON","Random"
"IDS_IDS_SM_HINT_HP_1","ZDC surveys indicate that the utility shed against the most northerly home upon entering Ingleton can serve as a zombie-free path along this section of the district. Intrepid survivors may discover contraband left by the reputed criminal population in this area."
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_9","Get ejected out of a vehicle %1 times"
"DIA_DR3_DLC1_OSMIS_MG01_4_CAST_12_07","Cargo retrieved, awaiting orders."
"IDS_ONLINE_HOST_LEFT","The host player has left the game. Returning to the main menu."
"IDS_IDS_SM_HINT_HP_2","While the owners of Low Cost Luxury are reported to lock their doors, once this building is entered, the staircase leads to a door to the roof, where further roofs are accessible for a scenic and low-combatant experience of this thriving district."
"IDS_STORE_LOS_PERDIDOS_COMMUNICATION_TOWER_2_FLOOR","Los Perdidos Communication Tower 2nd Floor"
"DIA_DR3_DLC1_MIS_MM01_6_D_CAST_12_100","Following orders from MY commander-in-chief."
"DIA_DR3_DLC1_MIS_MM01_6_D_CAST_12_110","Phoenix, the President is secure.  Will be heading back to base camp."
"IDS_DISPLAY_NAME_FOOD_ONIONRING","Onion Rings"
"IDS_IDS_SM_HINT_HP_3","The large delivery truck that is normally parked outside of the Big Buck Hardware store provides an excellent platform from which travelers may proceed to a variety of rooftops, assisting in movement and supply collection throughout the area."
"IDS_DISPLAY_NAME_NIGHTSTICK","Nightstick"
"IDS_CHALLENGE_PLAYER_33","Challenge Complete: Zombie Spank unlocked & %1 PP!"
"IDS_IDS_SM_HINT_HP_4","Next to Felicia's fashion store, observant travelers will notice a broken railing on the restaurant patio. A quick leap will lead to a ledge around the perimeter of the building, for an unforgettable sightseeing experience of this district."
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_31","Kill %1 zombies with the Napalm Bomb"
"IDS_DISPLAY_NAME_PLASTIC_BIN","Plastic Bin"
"IDS_IDS_SM_HINT_HP_5","The exterior of the balcony is protected by glass, but in times of extreme emergency, the ZDC recommends breaching this barricade to access the exterior balcony area, where a rooftop pathway can be used."
"IDS_IDS_SM_HINT_HP_6_TITLE","Back stair Police Station - Central City"
"IDS_IDS_SM_HINT_HP_6","By climbing the back stairs at the police station, tourists or survivors can jump on to the roof to Shirts and Shades, and from there to a balcony, and so on. The glass roof of the walkway outside can also be used to access this same area."
"DIA_DR3_DLC4_MIS_MM04_2_B_SVR_61_20","Please, please! Somebody help us!"
"DIA_DR3_DLC4_MIS_MM04_2_B_CAST_24_30","Leave them alone!"
"DIA_DR3_DLC1_CIN_MM01_EP_01_02_BRAVO_UNIT_DEPLOY_SPEC3_10","Everyone out!"
"IDS_CHALLENGE_UIRWD_ZOMBIE_11","Blueprint: Laser Sword & %1 PP"
"IDS_IDS_SM_HINT_HP_7","A ledge can be mounted in the rear of this store, from which survivors can move to the roof of the store next door. This path is remarkable for having the ability to allow users to nearly cross the entire district via rooftop, avoiding any unpleasantries on the ground."
"IDS_STORE_THE_BURGESS_DAWSON_2_FLOOR","The Burgess-Dawson 2nd Floor"
"IDS_IDS_SM_HINT_HP_8","The ZDC has determined that a rooftop path may exist to bypass potentially unsafe roadways in the Sunset Hills area.  Leaping off of the residential balcony next to El Mode Design onto the roof of El Mode Design will open up a pathway potentially free of debris and zombies through the Northern edge of the Sunset Hills district of Los Perdidos."
"DIA_DR3_DLC4_MIS_MM04_2_C_CAST_24_20","Get to the hospital! You'll be safe there."
"IDS_STORE_LOS_PERDIDOS_POLICE_DEPT_BASEMENT","Los Perdidos Police Dept. Basement"
"IDS_IDS_SM_HINT_HP_9","ZDC reports that a truck is normally parked at the loading dock of the cold storage facility in South Almuda. Travelers are able to surmount a ledge from here, from which they can hop onto the rooftops of South Almuda for a convenient passage through the area."
"IDS_IDS_SM_HINT_HP_10_TITLE","Annie's XXX - South Almuda"
"IDS_CHALLENGE_UIRWD_ZOMBIE_12","Blueprint: Chest Beam & %1 PP"
"DIA_DR3_MIS_SM41_C_CAST_05_80","I think I'm a vegetarian now. You put a hand on me, and you're dead, man. You hear?"
"IDS_IDS_SM_WP_2_TITLE","Wall Paper 2"
"IDS_MAINMENU_EXPERIENCEAMOREBRUTAL","Experience a more brutal and frantic Dead Rising 3 in Nightmare Mode. You have much less time to escape Los Perdidos before the city is destroyed. You can only save in safe zones and porta potties. Zombies and enemies are also more deadly so you will need all your skills to survive!"
"IDS_PLAYSTYLE_PRIVATE","Single Player"
"DIA_DR3_DLC2_CIN_MM02_DLC_COMMON_INTRO_VOICE_100","These are the untold stories of Los Perdidos."
"DIA_DR3_DLC1_MIS_MG01_3_A_CAST_12_01","Command! Got some hostiles on the ground here."
"IDS_PLAYSTYLE_PRIVATE_DESC","Choose this option if you want a single player experience (other players cannot join your game session)."
"IDS_SVR_65_NAME","Devon"
"DIA_DR3_DLC3_CIN_MM03_DLC_COMMON_INTRO_VOICE_00","Yeah, the outbreak in Los Perdidos. You think you know what happened."
"DIA_DR3_DLC3_CIN_MM03_DLC_COMMON_INTRO_VOICE_10","You watched the news, listened to the speeches, saw the videos."
"DIA_DR3_DLC3_CIN_MM03_DLC_COMMON_INTRO_VOICE_20","What you don't know is, all of it got recorded."
"DIA_DR3_DLC3_CIN_MM03_DLC_COMMON_INTRO_VOICE_30","Every hero. Every coward. Every goodbye."
"DIA_DR3_DLC3_CIN_MM03_DLC_COMMON_INTRO_VOICE_40","And a handful of people with one last chance for"
"DIA_DR3_DLC3_CIN_MM03_DLC_COMMON_INTRO_VOICE_50","Revenge."
"DIA_DR3_DLC3_CIN_MM03_DLC_COMMON_INTRO_VOICE_60","Justice."
"DIA_DR3_DLC3_CIN_MM03_DLC_COMMON_INTRO_VOICE_70","Duty."
"DIA_DR3_DLC3_CIN_MM03_DLC_COMMON_INTRO_VOICE_80","Redemption."
"DIA_DR3_DLC3_CIN_MM03_DLC_COMMON_INTRO_VOICE_90","I know, because I watched it all."
"DIA_DR3_DLC3_CIN_MM03_DLC_COMMON_INTRO_VOICE_100","These are the untold stories of Los Perdidos."
"DIA_DR3_DLC4_MIS_MM04_3_C_CAST_26_10","ZDC! What the shit?! Get the hell away from me, man!"
"IDS_SVR_66_NAME","Jasmine"
"DIA_DR3_DLC4_MIS_MM04_3_C_CAST_26_30","Like hell you do! You're ZDC! Freaking government flunkie!"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_31","A Better Mousetrap"
"DIA_DR3_DLC4_MIS_MM04_3_D_CAST_26_10","Freaking government flunkie! I ain't making you do shit!"
"IDS_IDS_SM_RT_1_TITLE","Ring Tone 1"
"DIA_DR3_DLC4_MIS_MM04_3_D_CAST_26_30","You tell that to every illegal you put in jail, asshole?!"
"IDS_SM43_OBJ1","Talk to Jason"
"DIA_DR3_DLC4_MIS_MM04_3_D_CAST_26_50","Oh, shit. Ok, uh, yeah, thanks, thanks. Um... look man, tell me what the hell you want."
"IDS_DR3_OSMIS_SOUL_SERVERS_TEXT","Poison Zombrex. I still can't get over that. Hell of a way to kill off a bunch of illegals and have nobody blink an eye. Guess with more and more surveillance and nobody complaining, the slope gets pretty damn slippery, am I right?"
"IDS_DR3_OSMIS_SOUL_APPUNLOCK_TEXT1","You're gonna have to find some fresh pants after I tell you this. Figured out how to direct freakin' drone artillery strikes, man. Use those codes, to go bang-bang, baby!"
"IDS_DLC_EP2_CLOTHING_PUNK_HEAD","Punk Hair"
"IDS_DLC_EP2_CLOTHING_DESC_PUNK_HEAD","Multi-coloured punk fauxhawk."
"IDS_PLAYSTYLE_CASUAL_DESC","Choosing this play style will help match you with players who consider themselves casual, who care about learning the game as they play, and having fun."
"IDS_DR3_OSMIS_SOUL_APPUNLOCK_TEXT2","You're gonna like this. Looks like your little device there has access to remote controlled flare guns. Distracts those zombies! You can use them codes to activate that little button on your phone."
"DIA_DR3_DLC4_OSMIS_MM04_3_CAST_26_00","Oh, shit. Okay, man. Whatever. If you get off on beating people up, fine. Just get me more of the good stuff."
"IDS_PLAYSTYLE_HARDCORE_DESC","Choosing this play style will match you with players who considered themselves skilled and experienced, and who want to match with others of the same skill level."
"IDS_DR3_OSMIS_SOUL_APPUNLOCK_TEXT3","Get this! I figured out how some button on your phone makes zombies go bye bye. Remote controlled machine gun turrets, man. Those ZDC guys seriously coulda stuck it to us, at any second. You get enough codes, you can try it out."
"DIA_DR3_CIN_CH00_CH00_PLANE_CRASH_SEQUENCE_CAST_01_10","Oh shit!"
"DIA_DR3_CIN_CH00_CH00_PLANE_CRASH_SEQUENCE_CAST_01_20","Holy shit!"
"IDS_DLC_EPISODE_3_COLLECTIBLE_1_NAME","Emergency Phone"
"DIA_DR3_CIN_CH00_CH00_PLANE_CRASH_SEQUENCE_CAST_01_40","I gotta get back to the others."
"IDS_IDS_SM_USB_1_NAME","ZDC App Update"
"IDS_CHALLENGE_PLAYER_34","Challenge Complete: Head Job Skill Move unlocked & %1 PP!"
"DIA_DR3_DLC4_MIS_MM04_4_B_CAST_24_10","You understand we're just trying to keep everybody safe, right?"
"IDS_IDS_SM_HINT_SH_4","Because of their convenient kitchens, storage areas, and comfortable chairs, unoccupied restaurant spaces are ideal places to gather in the event of emergencies like a zombie outbreak. This one in Central City, above Petty Burger, has the added benefit of proximity to hamburgers."
"IDS_IDS_SM_HINT_CW_8_TITLE","Electric Crusher"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_31","Kill %1 zombies with the Sentry Cat"
"IDS_SOUL_DEBUGTITLE1","Soul01 - Break and Enter"
"IDS_IDS_SM_HINT_DI_8_TITLE","Harry ""Zhi"" Wong"
"DIA_DR3_DLC4_MIS_MM04_4_C_CAST_24_10","Hope you find what you need."
"IDS_SOUL_DEBUGTITLE2","Soul02 - Feed the People"
"IDS_SOUL_DEBUGTITLE3","Soul03 - Ingleton Motel"
"IDS_DLC_EP2_METAGAME_EXECUTION_1","Rescue Survivors"
"IDS_SOUL_DEBUGTITLE4","Soul04 - Uneasy Riders"
"IDS_SOUL_DEBUGTITLE5","Soul05 - Sunset Wrench-O-Rama"
"DIA_DR3_DLC4_MIS_MM04_4_D_CAST_24_10","Ookay...."
"IDS_SOUL_DEBUGTITLE6","Soul06 - Ingleton Apartment"
"DIA_DR3_DLC4_MIS_MM04_4_E_CAST_24_00","Holy shit!"
"IDS_SOUL_DEBUGTITLE7","Soul07 - Locked and Loaded"
"IDS_SOUL_DEBUGTITLE8","Soul08 - Almuda Wrench-O-Rama"
"IDS_SOUL_DEBUGTITLE9","Soul09 - Hills Wine Cellar"
"IDS_SBT03_OBJ2","Explore while Rhonda researches"
"IDS_SVR_100_NAME","Steven"
"IDS_SVR_101_NAME","Sheldon"
"DIA_DR3_DLC4_MIS_MM04_4_F_CAST_24_10","Hmmmmmm...."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_07","Commander, get to the taxi dispatch for further orders."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_08","Commander, need you to clear out that taxi dispatch area for Bravo Company."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_09","Kane, report to the taxi dispatch area, ASAP."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_10","That taxi company was an early quarantine zone, so it should be full of zombies. Be careful."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_11","Heavy zombie population in that taxi company. They locked some infected in there a few days ago."
"IDS_SVR_102_NAME","Kristen"
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_12","Kane, get that camp cleared out."
"DIA_DR3_OSGEN_KELSEYHELP_SVR_23_00","Oh my lord please help me!"
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_13","Kane, it's crucial we clear that camp of zombies."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_14","Need you to finish clearing out the camp."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_15","Kane - close that gate at the front. It'll prevent more zombies from getting in. Over."
"IDS_KINECT_TESTMAP","KINECT PLAY ZONE"
"IDS_OPTIONS_GRAPPLE_CONTROL","Grapple Controls"
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_16","Kane, there should be some mini-guns in there for you. They'll help you manage those zombies."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_17","Commander, there are several supply drops in the area.  You'll find something useful in there."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_18","Some sort of mutation. Need-to-know basis."
"IDS_DISPLAY_NAME_MASTER_HOTDOG","Masterdog"
"IDS_SVR_64_NAME","Margaret"
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_19","Kane, you almost got that quadrant cleared."
"IDS_KEYITEM_NAME_PSY_06_ARMORY_KEY","Police Station Armory Door Key"
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_20","Commander, you're getting close to clearing out the camp."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_21","Kane, we got some contamination back in another quadrant."
"IDS_GAME_SUMMARY_NOSOCIALACHIEVEMENT","No Social Achievement unlocked."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_22","Commander, need you to tidy up a few more zombies there."
"IDS_TUTORIAL_COLLECTIBLE_SPEAKER","There is a  [@minimap_icon_destructible] ZDC speaker nearby. Destroy it to gain PP."
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_08","Sooee! Somebody let the pigs out!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_09","Oh, I smell rotten bacon!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_10","Wow, cop killing ain't what it used to be!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_11","Shit, these boys want all the fun!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_12","It's my city, bitch!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_13","You ain't getting in the way of my fun!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_14","I remember that one from the shower!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_15","My old friends!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_16","Remember me, boys?!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_17","Way you flap your mouth just makes me wanna shove my fist right down it."
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_18","You ain't gonna live to cross me again!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_19","You're making the wrong choice here, boys!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_20","You ain't fit to be in the gang!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_21","Oh I'm happy to get rid of the traitors!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_22","You'll be eating my shit before we're done!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_23","Shit, I can't go this way!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_24","Dammit, it's shut."
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_25","Damn road block!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_26","Ah shit, gonna have to go around!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_27","Can't get through this way!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_32","Break the Shocking Touch %1 times"
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_23","Got some zombies back in a cleared quadrant."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_24","Kane, proceed to the roof. Good work."
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_25","Commander, Bravo is waiting for your signal."
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_28","Damn, Hunter. This city is your bitch."
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_29","This playground is just about mine!"
"DIA_DR3_DLC3_OSMIS_MG03_1_CAST_19_30","Man could get used to a city like this."
"DIA_DR3_OSGEN_KELSEYHELP_SVR_23_01","Help!"
"DIA_DR3_DLC1_OSMIS_MM01_3_CMND_26","Kane, get to the roof. Bravo is on the way. Over."
"IDS_PLAYSTYLE_HOST_PARTY","Invite Party to Game"
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_03","Kane, report to the warehouse to retrieve the supplies. This is an order."
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_04","Commander, investigate the warehouse. Might be some Charlie company still alive."
"DIA_DR3_DLC4_MIS_MM04_0_A_CAST_24_81","I met a man - he told me where the Zombrex van was."
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_3","Hands-Free Drinking"
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_05","Commander, retrieve those supplies from South Almuda and deliver them back to Bravo Company."
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_06","Commander, we need those supplies back with Bravo company. Report back to the taxi depot."
"DIA_DR3_OSGEN_KELSEYHELP_SVR_23_02","Oh lord please! Lord please, please, please, please!"
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_07","Kane, remember we need those supplies delivered back to base camp soon."
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_33","Break the Spiked Bucket %1 times"
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_08","Commander, we need that vehicle back to Bravo Company safe and secure."
"IDS_CLOTHING_GAMER_LOYALTY_3_DLC","Gamer Loyalty 3 DLC"
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_09","Kane, we can't have any delays. Bravo needs those supplies."
"DIA_DR3_CIN_CH09_ENDING_C_CAST_01_15","Let's get the hell out of here."
"IDS_SOUL_DEBUGMENU","SOULMATE"
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_10","Kane, let Bravo unload that APC. Need you to get moving."
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_11","Commander, leave the APC for Bravo. We got bigger fish to fry."
"DIA_DR3_DLC1_OSMIS_MM01_4_CMND_12","Commander, leave the APC for Bravo. We gotta get back to the mission."
"DIA_DR3_OSGEN_STRAND_SUPPLIES1_SVR_62_01","Yo, buddy! Over here!"
"DIA_DR3_OSGEN_STRAND_SUPPLIES1_SVR_62_02","Come over here! I got something for ya!"
"DIA_DR3_OSMIS_CH05_CAST_10_07","Still looking for where we can get those parts, sugar plum."
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_32","T.L.C."
"IDS_CHALLENGE_REMIND_BLUEPRINTS","%1 of %2 Blueprints found."
"IDS_TUTORIAL_TITLE_MAPANDMISSIONSDISPLAY","Map and Missions Display"
"DIA_DR3_OSGEN_STRAND_SUPPLIES3_SVR_62_01","Hey, help yourself, buddy!"
"DIA_DR3_OSGEN_STRAND_SUPPLIES3_SVR_62_02","Take whatever you need!"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_32","Kill %1 zombies with the Tenderizers"
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_00","U Break, Wi Fix always got some good shit, you know what I mean? Plus they got free wifi."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_01","Whoa whoa whoa, come on, man. We got to get to U Break, Wi Fix. Thought you needed info."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_02","Check this out, man! Pretty sweet!"
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_03","Seriously, man. You put that mini jet engine together with that fire extinguisher. That'll make you one awesome killing machine."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_04","Holy shit, almost there! I am so pumped!"
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_05","Oh yeah, this'll do it, man. Love it, using their own tricks on 'em. Bastards."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_06","Hey, remember, I need the other stuff, dude. Can't do it alone, okay?"
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_07","Freaking cover me, man!"
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_08","Come on, come on, let's go, bro! To the Triple X store!"
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_09","We go to get to the Triple X store, man."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_10","Hey, man. I'm still trying to figure this shit out. Just go outside and play, dude."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_11","I ain't done yet, man. Come back later."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_12","I need you back here, man."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_13","Hey, man. I figured out how to cut into ZDC transmissions. Plus some other stuff."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_14","Hey man. Get back to Annie's Triple X. I got some news."
"DIA_DR3_DLC4_OSMIS_MM04_4_CAST_26_15","Get back here, man! We got to talk!"
"DIA_DR3_OSMIS_CH05_CAST_10_08","Give me a sec, okay? I will let you know the moment I figure it out."
"IDS_DISPLAY_NAME_FOOD_CUPCAKE","CUPCAKE"
"DIA_DR3_OSMIS_SHKUDOS_SH01_SHDJ_02","HQ reports the President is currently safe, due to the efforts of unknown survivors."
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_34","Break the Weapon Cart %1 times"
"IDS_HUD_CURRENT_RANK","CURRENT RANK: %1"
"IDS_PP_SPEAKER_ITEM_NAME","ZDC Speaker"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_DESTROY_1","Destroy the Mobile Locker %1 times"
"IDS_DLC_EP1_STORE__FULL_TITLE","Dead Rising 3: Operation Broken Eagle"
"DIA_DR3_OSMIS_SHKUDOS_SH01_SHDJ_03","Intel reports confirm the President is secure, thanks to the efforts of unknown survivors."
"IDS_DLC_EP1_STORE__SHORT_DESCRIPTION","Episode 1 of the Untold Stories of Los Perdidos puts you in control of Spec Ops Commander Adam Kane on a mission that challenges everything he believes – capture the missing President of the United States. This new side story features a new mission, 5 new weapons, 1 new combo weapon, 1 new vehicle, and a new clothing outfit, plus additional Gamerscore and the ability to carry PP (XP) back to DR3."
"IDS_CLOTHING_FAN_SERVICE_PACK_3_1_DLC","Fan Service Pack 3 1 DLC"
"IDS_DLC_EP2_STORE_TITLE","Fallen Angel"
"DIA_DR3_OSGEN_STRAND_SUPPLIES1_SVR_62_00","Hey, over here!"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD15_CAST_05_00","I got ya!"
"IDS_CONTROLS_RUNWALK1","Tap to Sprint"
"DIA_DR3_OSGEN_STRAND_SUPPLIES3_SVR_62_00","Jacked this truck, and look what I found!"
"DIA_DR3_OSGEN_STRAND_FINDFAMILY_SVR_65_00","My husband and my kids are out there. Please, if you can find them, tell them to get to camp!"
"DIA_DR3_OSGEN_STRAND_FINDFAMILY_SVR_65_01","My husband and my kids are out there. I'm just going to catch my breath, but see if you can find them."
"DIA_DR3_OSMIS_STRAND_REACTION_STD10_CAST_05_00","Get 'em off!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD11_CAST_05_00","Oh, jesus!"
"IDS_OPTIONS_CONTROLLER_GRAPPLE","Controller"
"IDS_STRONGHOLD_SINGLEPLAYERMODE","Single Player Mode"
"IDS_COMPANION_ANSWER_CALL","ANSWER CALL"
"IDS_CH04_STEALTH_BLOWN","Your cover has been blown!"
"IDS_DLC_EP4_STORE_SHORT_DESCRIPTION","Episode 4 of the Untold Stories of Los Perdidos features Brad Park, a dedicated ZDC Agent who must discover the terrible truth behind the outbreak – and the dark side of his own life's work. This new side story features a new mission, 5 new weapons, 1 new combo weapon, 1 new vehicle, and a new clothing outfit, plus additional Gamerscore and the ability to carry PP (XP) back to DR3."
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_DESTROY_2","Destroy the Small Junk Car %1 times"
"IDS_DISPLAY_NAME_DRONE","Drone"
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_175","I'm gonna have to mess with those wires."
"IDS_DEATH_TIP_MARQUEE_ZOMBIE_01","Special zombies can be identified by their uniforms. Keep an eye out for cops, firemen, and other special types."
"IDS_DEATH_TIP_MARQUEE_ZOMBIE_02","Special zombies are tougher and more dangerous than regular ones, but they give out big rewards when killed."
"IDS_DEATH_TIP_MARQUEE_ZOMBIE_03","Some skill moves are extra useful for special zombies, killing them instantly."
"IDS_DLC_NICK_RAMOS_STORE_SHORT_DESCRIPTION","Taunt death in a custom muscle car designed for the hardened zombie killer. And show off your survival scars with the battle-hardened Nick Ramos costume."
"IDS_CLOTHING_CAPCOM_TRIBUTE_1_DLC","Capcom Tribute 1 DLC"
"DIA_DR3_OSMIS_BANTER1_CH08_CAST_04_00","Reminds me of Fortune City... I met a girl during a zombie outbreak myself, way back then."
"IDS_IDS_KEYITEM_DESC_STORAGEKEY","A key to a storage locker in Central Storage"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_33","Delivering The Boom"
"DIA_DR3_OSMIS_STRAND_REACTION_STD12_CAST_05_00","I'm gonna shit my pants!"
"IDS_CLOTHING_CAPCOM_TRIBUTE_5_DLC","Capcom Tribute 5 DLC"
"IDS_IDS_HUD_USDIC_FULL","U.S. DEPARTMENT OF INFECTION CONTROL"
"DIA_DR3_OSMIS_BANTER1_CH08_CAST_04_01","Her name was Stacey. I messed that one up too, real good. Katey never forgave me for that."
"IDS_IDS_HUD_MAP","MAP"
"IDS_IDS_HUD_HELP","HELP"
"IDS_DEATH_TIP_LUST_01","Performing Dylan's requests will excite him, leaving him vulnerable."
"IDS_DEATH_TIP_LUST_02","Be careful - Dylan's weapon has more than one kind of attack!"
"IDS_DLC_NACHO_MAN_COSTUME_STORE_TITLE","Nacho Man costume"
"DIA_DR3_OSMIS_STRAND_SAVED_STD10_CAST_05_00","Whew, I saw my life pass before my eyes."
"DIA_DR3_CIN_CH00_CH00_01B_INTRO_NICK_CAST_01_10","Don't know why the hell I volunteer for this."
"IDS_DEATH_TIP_SLOTH_01","The drones will point their laser sights before they fire."
"IDS_DLC_EXTREME_ZOMBIE_ROLLER_STORE_DESCRIPTION","Flatten the zombie horde with the power of the Mountain Dew fueled EXTREME Zombie Roller!"
"IDS_DEATH_TIP_SLOTH_02","Drones are vulnerable to melee attacks."
"DIA_DR3_CIN_CH00_CH00_01B_INTRO_NICK_CAST_01_30","Shit."
"DIA_DR3_CIN_CH00_CH00_01C_ZOMBIE_HORDE_REVEAL_CAST_01_00","What the?"
"DIA_DR3_CIN_CH00_CH00_01D_TUNNEL_COLLAPSED_CAST_01_00","What the hell?"
"DIA_DR3_CIN_CH00_CH00_01D_TUNNEL_COLLAPSED_CAST_01_10","Shit."
"IDS_DEATH_TIP_GANGLEADER_01","Look out for vulnerable points on the Gang leader's vehicle."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_26_00","I got a lock on a signal. Military frequency, man. Coming from Sunset, by that big mansion. Whoever's directing those Spec Ops, that's your guy. Got your evidence right up there, man."
"DIA_DR3_DLC4_OSMIS_MM04_5_CAST_26_01","And speaking of frequencies, you got one of them Zombrex chips, right? Yeah, that's how they know where you are."
"IDS_DLC_EP1_ACHIEVEMENT_3_DESCRIPTION_LOCKED","Recover all Squad Members"
"IDS_DEATH_TIP_GANGLEADER_02","The Gang leader can be grappled once he's vulnerable."
"IDS_DEATH_TIP_GANGLEADER_03","Vehicles are weak against the gang leader's vehicle."
"DIA_DR3_CIN_CH00_CH00_01D_TUNNEL_COLLAPSED_CAST_01_20","There's no way out."
"DIA_DR3_CIN_CH00_CH00_01D_TUNNEL_COLLAPSED_CAST_01_30","They bombed it shut."
"DIA_DR3_CIN_CH00_CH00_01D_TUNNEL_COLLAPSED_CAST_01_40","Shit."
"IDS_DEATH_TIP_DIEGO_01","Knock Diego out of the air to leave him vulnerable."
"IDS_DLC_EP1_ACHIEVEMENT_5_DESCRIPTION_UNLOCKED","Precious cargo collected"
"IDS_DEATH_TIP_DIEGO_02","Watch out for Diego's jet pack flames. They can do a lot of damage."
"IDS_DEATH_TIP_DIEGO_03","Diego lacks melee attacks. Get in there when he is on the ground!"
"IDS_DLC_EP1_ACHIEVEMENT_6_DESCRIPTION_UNLOCKED","Base Camp prepared"
"DIA_DR3_CIN_CH00_CH00_01D_TUNNEL_COLLAPSED_CAST_01_60","Gotta get back to the diner."
"IDS_DLC_EP1_ACHIEVEMENT_7_DESCRIPTION_LOCKED","Collect Charlie's supplies"
"DIA_DR3_CIN_CH00_CH00_01D_TUNNEL_COLLAPSED_CAST_01_90","No! No!"
"DIA_DR3_CIN_CH00_CH00_01D_TUNNEL_COLLAPSED_CAST_01_110","Nooo!"
"DIA_DR3_CIN_CH00_CH00_01D_TUNNEL_COLLAPSED_CAST_01_130","Oh shit."
"DIA_DR3_CIN_CH00_CH00_01D_TUNNEL_COLLAPSED_CAST_01_140","Oh God!"
"IDS_DLC_EP1_ACHIEVEMENT_9_NAME","Duty Or Death"
"DIA_DR3_CIN_CH00_CH00_01D_TUNNEL_COLLAPSED_CAST_01_150","No no no! Holy crap man!"
"IDS_CLOTHING_CAPCOM_TRIBUTE_8_DLC","Capcom Tribute 8 DLC"
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_35","Break the Explosive Chair %1 times"
"IDS_CLOTHING_CAPCOM_TRIBUTE_10_DLC","Capcom Tribute 10 DLC"
"IDS_COUNTDOWN_10","10"
"DIA_DR3_OSMIS_STRAND_SAVED_STD11_CAST_05_00","Let's not do that again."
"IDS_DLC_EP2_ACHIEVEMENT_1_DESCRIPTION_LOCKED","Destroy all ZDC Cameras"
"IDS_LOADING_SCREEN_BLUEPRINTS","Weapon Blueprints collected: %1/%2"
"IDS_LOADING_SCREEN_VEHICLE_BLUEPRINTS","Vehicle Blueprints collected: %1/%2"
"IDS_LOADING_SCREEN_LOCKER_WEAPONS","Weapons available in Locker: %1/%2"
"IDS_LOADING_SCREEN_LOCKER_CLOTHING","Clothing outfits available in Closet: %1/%2"
"IDS_LOADING_SCREEN_VEHICLE_LOT","Vehicles available in Vehicle Lot: %1/%2"
"IDS_LOADING_SCREEN_CRAFTED_WEAPONS","Combo Weapons crafted: %1"
"IDS_DLC_EP2_ACHIEVEMENT_3_DESCRIPTION_UNLOCKED","All Survivors rescued"
"IDS_CLOTHING_EPISODE_1_2_DLC","Episode 1 2 DLC"
"IDS_PUPPET_MISSION_PATHFIND_WORLD_TOUR","Puppet - Pathfind World Tour"
"IDS_DLC_EP2_ACHIEVEMENT_4_DESCRIPTION_UNLOCKED","All Medical Supplies collected"
"IDS_DLC_EP2_ACHIEVEMENT_5_NAME","Talk It Out"
"IDS_DLC_EP2_ACHIEVEMENT_5_DESCRIPTION_LOCKED","Question Winnie"
"IDS_DLC_EP2_ACHIEVEMENT_5_DESCRIPTION_UNLOCKED","Winnie questioned"
"IDS_DLC_EP2_ACHIEVEMENT_6_NAME","Hall Monitor"
"IDS_DRONE_WEAPON_DISPLAY_NAME","Drone Turret"
"DIA_DR3_CIN_CH00_CH00_03A_INTRO_SOULMATE_CAST_01_100","Oh man."
"IDS_DLC_EP2_ACHIEVEMENT_7_NAME","Well Stocked"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_34","Warning: This Is Not A Toy"
"IDS_DISPLAY_NAME_FOOD_SUPER_RATIONS","Super Rations"
"DIA_DR3_DLC4_MIS_MM04_6_A_CAST_25_10","We're ready to go, Brad. As soon as you get back to the hospital."
"IDS_DISPLAY_NAME_FOOD_RATIONS","Rations"
"DIA_DR3_DLC4_MIS_MM04_6_B_CAST_25_00","You made it! The patients are loaded in! There are more survivors at the Comm Tower in Sunset - we'll need to get them first."
"IDS_TITLE_DLC_EP04","DLC Episode 4"
"IDS_DLC_EP2_ACHIEVEMENT_9_DESCRIPTION_LOCKED","Complete Dead Rising 3: Fallen Angel"
"DIA_DR3_DLC4_MIS_MM04_6_B_CAST_25_20","Let's go!"
"IDS_LOADING_SCREEN_PP_TRIALS","Completed PP Trials: %1"
"DIA_DR3_DLC4_MIS_MM04_6_C_CAST_25_10","The illegals are using it as a safe house."
"DIA_DR3_DLC4_MIS_MM04_6_D_CAST_25_00","Now we need to get Nelson."
"DIA_DR3_DLC4_MIS_MM04_6_D_CAST_24_10","He's at Annie's Triple X."
"DIA_DR3_DLC4_MIS_MM04_6_D_CAST_25_20","Figures."
"IDS_DLC_EP3_ACHIEVEMENT_1_DESCRIPTION_UNLOCKED","All Emergency Phones destroyed"
"IDS_DLC_EP3_ACHIEVEMENT_2_NAME","The Finer Things"
"DIA_DR3_DLC4_MIS_MM04_6_E_CAST_24_00","Been a while since I drove one of these things."
"IDS_DLC_EP3_ACHIEVEMENT_2_DESCRIPTION_UNLOCKED","All bottles of Special Reserve Whiskey collected"
"IDS_DLC_EP3_ACHIEVEMENT_3_NAME","Add to The Collection"
"IDS_DLC_EP3_ACHIEVEMENT_3_DESCRIPTION_LOCKED","Collect all Custom Motorcycles for Torque"
"IDS_DLC_EP3_ACHIEVEMENT_3_DESCRIPTION_UNLOCKED","All Custom Motorcycles collected for Torque"
"IDS_DLC_EP3_ACHIEVEMENT_4_NAME","Fly the Coop"
"IDS_HUD_MAIN_MISSION_COMPLETE","CHAPTER MISSION COMPLETE"
"IDS_DLC_EP3_ACHIEVEMENT_4_DESCRIPTION_UNLOCKED","Escaped Los Perdidos Police Department"
"IDS_HUD_NEW_SIDE_MISSION","NEW SIDE MISSION"
"DIA_DR3_DLC4_MIS_MM04_6_F_CAST_24_10","Doin' my best here."
"DIA_DR3_OSMIS_STRAND_SAVED_STD12_CAST_05_00","You okay now?"
"DIA_DR3_DLC4_MIS_MM04_6_G_CAST_24_10","Nice quiet place to work."
"DIA_DR3_OSMIS_STRAND_SAVED_STD13_CAST_05_00","Man, that was close."
"DIA_DR3_DLC4_MIS_MM04_6_H_VOICE_00","Park!! This is Command! Are you shitting me? You made it?!"
"DIA_DR3_DLC4_MIS_MM04_6_H_CAST_24_10","I made it, and I've got survivors! We are getting these people out of here if it's the last thing I do."
"IDS_DLC_EP3_ACHIEVEMENT_7_DESCRIPTION_LOCKED","Defeat all the Captains"
"DIA_DR3_DLC4_MIS_MM04_6_H_VOICE_20","It won't be if I can help it! Gonna arrange for a transport helicopter. Can you get to the diner on the highway up North of Ingleton? We can land there."
"DIA_DR3_DLC4_MIS_MM04_6_H_CAST_24_30","On my way!"
"DIA_DR3_DLC4_MIS_MM04_6_H_VOICE_40","Good to hear your voice, Park. Get there safe. We're in the home stretch."
"IDS_TUTORIAL_CONTENT_RANGED1","Enter aiming mode by holding [@$AIM$]."
"IDS_TUTORIAL_CONTENT_RANGED2","While aiming throw or shoot by pressing [@$SHOOT$]."
"IDS_TUTORIAL_CONTENT_RANGED3","Shoot from the hip (without aiming) by pressing [@$SHOOT$]."
"IDS_CLOTHING_EPISODE_2_3_DLC","Episode 2 3 DLC"
"DIA_DR3_CIN_CH06_CH06_05_CELEBRATION_CUT_SHORT_SPEC2_274","I got 'em, I got 'em."
"IDS_CHALLENGES_WEAPON_DESCRIPTION_BREAK_36","Run out of ammo %1 times"
"IDS_IDS_TUTORIAL_CONTENT_RANGED0","Ranged Combat"
"IDS_DLC_EP4_ACHIEVEMENT_1_NAME","Bag of Chips"
"IDS_SOUL_NEWS_CH04_00","Acting President Hemlock confirms today that the search for the President intensifies. ""Hundreds of elite troops are on the ground in Los Perdidos,"" he says. ""We will not rest until we are assured that the President has been located and I am able to meet with her in person to discuss the situation."""
"IDS_DLC_EP4_ACHIEVEMENT_1_DESCRIPTION_UNLOCKED","All ZDC Chips collected"
"IDS_SOUL_NEWS_CH04_01","Unconfirmed reports are coming in from Los Perdidos that an anarchist mob of illegally infected persons have been attacking and killing those charged with rescuing survivors in the city. ""To have caused this terrible tragedy is not enough for these animals,"" said Hemlock. ""Interfering with the rescue effort is nothing short of mass murder and those responsible will be persecuted."""
"IDS_DLC_EP4_ACHIEVEMENT_2_DESCRIPTION_LOCKED","Collect all Bootleg Zombrex"
"IDS_DLC_EP4_ACHIEVEMENT_2_DESCRIPTION_UNLOCKED","All Bootleg Zombrex collected"
"IDS_SOUL_NEWS_CH04_02","Acting President John Hemlock today put forward a controversial emergency order mandating the implantation of GPS tracking chips in all citizens, regardless of infection status. Vocal opposition to this plan came from both parties tonight, with many calling it a violation of basic civil liberties. Hemlock countered this charge by saying, ""There will be no civil liberties for anyone if we have all perished at the hands of the enemy within."""
"IDS_SOUL_NEWS_CH05_00","A nation mourns today, as the President of the United States, Sonya Paddock, is confirmed dead in Los Perdidos. Footage of a zombified Paddock attacking and killing an armed serviceman was recovered by workers looking for survivors and her corpse was later recovered by elite military operatives working in the city. Sonya Paddock was 54 years old."
"IDS_SOUL_NEWS_CH05_01","Disturbing photographs, rumored to be sent from a survivor's cell phone within Los Perdidos, show what appears to a zombie mutation. The photographs appear to show the parasitical hybrid bee/wasp species that causes the zombification parasite growing hives or nests within the heads and torsos of older, more rotten zombies. The ZDC immediately dismissed these photos as a ""disappointing hoax by those who seek to destroy our freedom."""
"IDS_GLOBAL_OBJ","Investigate the Situation"
"IDS_DLC1_PLACEHOLDER_CAST_20_3","Harbaugh: I don't have time for games. Over."
"IDS_DLC1_PLACEHOLDER_CAST_20_4","Harbaugh: Don't have to remind me of shit. I took an oath. Tablet is at the crash site. Will detonate when recovered. Over."
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_25_00","Don't mess around, Brad. We need to get those survivors at the Comm Tower."
"IDS_DLC_EP4_ACHIEVEMENT_5_DESCRIPTION_LOCKED","Defeat all Bikers"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_25_01","Brad, we don't have much time. Get to the Comm Tower."
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_25_02","There it is! We made it."
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_25_03","Drive carefully, Brad! Some of the patients are injured!"
"DIA_DR3_DLC4_OSMIS_MM04_6_CAST_25_04","How much longer to get to Annie's Triple X?"
"IDS_DLC1_PLACEHOLDER_CAST_21_2","Command: Negative. Proceed to the crash site. Check for survivors on the ground, and recover the special cargo. Over."
"IDS_DLC1_PLACEHOLDER_CAST_21_3","Command: Harbaugh. One more thing. Didn't get confirmation you destroyed the tablet."
"IDS_DLC1_PLACEHOLDER_CAST_21_4","Command: Just a reminder about Article 92. Duty to ob--"
"IDS_STRANDED_TITLE","Stranded Survivor"
"IDS_DLC1_PLACEHOLDER_CAST_20_1","Harbaugh: Cobra, this is Harbaugh. On the ground, intact. We got a fix on the others?"
"IDS_BOSS_TAUNTS_ENVY1","Loser"
"IDS_BOSS_TAUNTS_ENVY2","Copycat"
"IDS_DLC_EP4_ACHIEVEMENT_9_DESCRIPTION_LOCKED","Complete Dead Rising 3: The Last Agent"
"IDS_UI_NIGHTMARE_TIME","%1d: %2h"
"IDS_BOSS_TAUNTS_ENVY3","Jealous"
"IDS_BOSS_TAUNTS_GENERIC1","You Psycho"
"IDS_BOSS_TAUNTS_GENERIC2","Psycho"
"IDS_BOSS_TAUNTS_GENERIC3","You're Crazy"
"IDS_BOSS_TAUNTS_GENERIC4","Get Away From Me"
"IDS_DLC1_PLACEHOLDER_CAST_20_2","Harbaugh: Roger that. On my way to the Hawk."
"IDS_DLC1_PLACEHOLDER_CAST_21_1","Command: Commander! This is Cobra. Come in, do you read?"
"IDS_BOSS_TAUNTS_GENERIC5","Get Off Me"
"IDS_BOSS_TAUNTS_GENERIC6","Leave Me Alone"
"IDS_BOSS_TAUNTS_GENERIC7","Go Away"
"IDS_BOSS_TAUNTS_GENERIC8","Idiot"
"IDS_BOSS_TAUNTS_GENERIC9","Come On"
"IDS_SOUL_NEWS_CH05_02","President John Hemlock was sworn in this evening on Air Force One, despite the controversy over the order of succession. In his first address to the nation, President Hemlock urged the nation ""to remain calm and respectful of the law and procedures of this great nation in this time of great national tragedy and turmoil"" and that disruptions to instating a new president would only serve to further destabilize the nation."
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_DESTROY_3","Destroy the RollerHawg %1 times"
"DIA_DR3_OSMIS_BANTER3_CH08_CAST_01_00","With all due respect, we've been through a lot together in the past few days."
"IDS_BOSS_TAUNTS_GLUTTONY1","I'm Hungry"
"IDS_BOSS_TAUNTS_GLUTTONY2","I'm Starving"
"IDS_BOSS_TAUNTS_GLUTTONY3","Hungry"
"IDS_BOSS_TAUNTS_LUST1","You're Sexy"
"IDS_BOSS_TAUNTS_LUST2","Whoa Kinky"
"IDS_BOSS_TAUNTS_LUST3","Me So Horny"
"IDS_CLOTHING_EPISODE_3_3_DLC","Episode 3 3 DLC"
"DIA_DR3_OSMIS_STRAND_SAVED_STD14_CAST_05_00","Glad I came along."
"DIA_DR3_OSMIS_BANTER3_CH08_CAST_01_01","Likewise... sir."
"IDS_DISPLAY_NAME_VEHICLE_POLICE_CAR","Police Car"
"IDS_SVR_77_NAME","Brian"
"IDS_SVR_78_NAME","Tara"
"DIA_DR3_OSMIS_ZOMBLOSPERDBRIDGE_SH01_SHDJ_00","HQ reports large numbers of zombies at Los Perdidos Bridge."
"IDS_HUD_GANG_LEADER_VULNERABLE2","Destroy this!"
"IDS_HUD_SERGEANT_VULNERABLE","Throw back!"
"IDS_SOUL_INVESTIGATEPOI_TEXT1","I always had a feeling they were going to do something drastic like this. I mean, first they make them register, then they force them to have chips, make them live in places with cameras and surveillance, limit their travel. It's the logical extension, right? God, I hope you nail this guy."
"IDS_SM07_OBJ5","Follow Kelsey"
"IDS_HUD_HEMLOCK_VULNERABLE1","Hit here!"
"DIA_DR3_CIN_CH00_CH00_01B_INTRO_NICK_CAST_01_90","I gotta find a way out of this city, or we're all gonna die."
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_4","I Kinda Suck At Fighting The Dead"
"IDS_TUTORIAL_TITLE_INVENTORY","Inventory"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD10_CAST_01_00","Hold on!"
"IDS_CONTROL_BUILD","BUILD"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_DESTROY_4","Destroy the Party Slapper %1 times"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_5","Dead Skull Stomping"
"IDS_SM03_OBJ_INTRO","Investigate Bite the Bull"
"IDS_SM08_OBJ_INTRO","Investigate the Graveyard"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD11_CAST_01_00","I got you!"
"IDS_SM30_OBJ_INTRO","Investigate the Security Room"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_CAST_19_40","Spider! You will pay for killing Torque."
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_CAST_19_50","I'm gonna eat you up and shit you out!"
"IDS_MISSION_STRANDED_SURVIVOR1","STRANDED SURVIVOR COMPLETE"
"IDS_SOUL_LOCATEPOI_OBJ1","Get to Police Impound"
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_16_01","It's gonna be a lot faster to ride over there."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_16_02","Gotta be a motorcycle around here somewhere."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_16_03","Shit, this doesn't look good, Dougie."
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_16_04","Whoa, we got some real bad company out here!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_GANG2_120","Fire in the hole!"
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_16_05","Those bastards are out to murder everyone who's left in the city!"
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_16_06","Dougie, those Special Ops bastards are everywhere!"
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_16_07","Shit, they're screaming! Some bad shit is going down!"
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_16_08","She's leaving a trail of blood! She's hurt!"
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_16_09","Get somewhere safe. And take a shower."
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_GANG2_10","<woo haw> Yeah, baby! <laugh>"
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_16_03","Shit, this city is messed right up."
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_16_04","That's the last of them."
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_BOSS_07_40","The Kings are mine, Hunter!"
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_16_05","Learn to park, assholes."
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_BOSS_07_60","Mine!"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_16_00","Hot damn, I feel better already."
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_BOSS_07_80","<efforts>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_BOSS_07_90","<scream>"
"DIA_DR3_DLC2_OSMIS_MM02_3_CAST_16_01","Fat bastards are eating up all the damn hamburgers!"
"DIA_DR3_DLC2_OSMIS_MM02_4_CAST_16_00","Gotta be some hiding around here!"
"DIA_DR3_DLC2_OSMIS_MM02_5_CAST_16_00","Sick bastards! What the hell are they doing to people here!?"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_MEL_130","<whoo>"
"DIA_DR3_DLC2_OSMIS_MM02_5_CAST_16_01","It looks like they're doing freaking experiments on people."
"IDS_SOUL_LOCATEPOI_OBJ2","Clear Impound Lot of Zombies"
"IDS_SM18_OBJ_INTRO","Investigate the Boutique"
"IDS_DISPLAY_NAME_SOULBIKE_1","Gang Bike"
"IDS_KEYITEM_USED_SOUL_C4","Planted [00CC00FF, Explosives]"
"IDS_SM55_OBJ_INTRO","Investigate the RV"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_MEL_200","Let's kill everything in sight!"
"IDS_HUD_GAINED_MULTIPLE_ATTRIBUTE_POINTS","You've gained %1 Attribute Points"
"DIA_DR3_OSMIS_CH00_CAST_01_105","Better find something to use on that."
"DIA_DR3_OSMIS_STRAND_APPROACH_STD12_CAST_01_00","Hang tight!"
"IDS_SM28_OBJ_INTRO","Investigate the Motel"
"IDS_DR3_ACHIEVEMENT_NAME_10","Lusty"
"IDS_DR3_ACHIEVEMENT_NAME_11","Greedy"
"IDS_DR3_ACHIEVEMENT_NAME_12","Slothful"
"IDS_DR3_ACHIEVEMENT_NAME_13","Prideful"
"IDS_DR3_ACHIEVEMENT_NAME_14","Gluttonous"
"IDS_DR3_ACHIEVEMENT_NAME_15","Wrathful"
"IDS_DR3_ACHIEVEMENT_NAME_16","Envious"
"IDS_DR3_ACHIEVEMENT_NAME_17","Sideswiped"
"IDS_DR3_ACHIEVEMENT_NAME_18","Local Hero"
"IDS_DR3_ACHIEVEMENT_NAME_19","Man of the People"
"IDS_DR3_ACHIEVEMENT_NAME_20","Help Wanted"
"IDS_DR3_ACHIEVEMENT_NAME_21","Certified Survivalist"
"IDS_DR3_ACHIEVEMENT_NAME_22","Survival Training Specialist"
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_24_100","That's a lie. Give me a chance, I'll show you."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_01_110","I'm probably gonna regret this..."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_01_120","You're free to do what you want now."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_24_130","Thank you."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_01_140","All right, I gotta get going."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_24_150","He said the ZDC was killing people."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_24_160","Someone is spreading lies about us."
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_24_170","But why?"
"IDS_DR3_ACHIEVEMENT_NAME_23","Survival Training Master"
"IDS_DR3_ACHIEVEMENT_NAME_24","Collector"
"IDS_DR3_ACHIEVEMENT_NAME_25","Driven"
"IDS_DR3_ACHIEVEMENT_NAME_26","Fashion Plate"
"IDS_DR3_ACHIEVEMENT_NAME_27","Apprentice"
"IDS_DR3_ACHIEVEMENT_NAME_28","Expert"
"IDS_DR3_ACHIEVEMENT_NAME_29","Maxed!"
"IDS_DR3_ACHIEVEMENT_NAME_30","Zombie Killer"
"IDS_DR3_ACHIEVEMENT_NAME_31","Zombie Butcher"
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_12_00","<efforts>"
"IDS_DR3_ACHIEVEMENT_NAME_32","Zombie Slayer"
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_12_20","<cough>"
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_12_30","You... gotta make it right."
"IDS_DR3_ACHIEVEMENT_NAME_33","Master of Massacre"
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_12_50","Hemlock killed the president."
"IDS_DR3_ACHIEVEMENT_NAME_34","Genius of Zombie Slaying"
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_12_70","Take this... it's got proof..."
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_12_80","Take it. Make things right."
"DIA_DR3_DLC4_CIN_MM04_EP_04_03_THE_BLACK_BOX_CAST_12_90","<cough>"
"IDS_DR3_ACHIEVEMENT_NAME_35","Left 100,004 Dead"
"IDS_DR3_ACHIEVEMENT_NAME_36","Gang Banger"
"IDS_DR3_ACHIEVEMENT_NAME_37","Nightmare Master"
"IDS_DR3_ACHIEVEMENT_NAME_38","Be a Dick!"
"IDS_DR3_ACHIEVEMENT_NAME_39","Planner"
"IDS_DR3_ACHIEVEMENT_NAME_40","Journeyman"
"IDS_DR3_ACHIEVEMENT_NAME_41","Engineer"
"DIA_DR3_DLC4_CIN_MM04_EP_04_04_THE_ROAD_HOME_CAST_24_20","Come on, move! Go, go, go!"
"IDS_DR3_ACHIEVEMENT_NAME_42","Master Builder"
"DIA_DR3_DLC4_CIN_MM04_EP_04_04_THE_ROAD_HOME_CAST_10_40","Come on, sugar buns!"
"IDS_DR3_ACHIEVEMENT_NAME_43","T.I.O.D. Disciple"
"IDS_DR3_ACHIEVEMENT_NAME_44","Duct Tape Master"
"IDS_DLC_EPISODE_2_MISSION_6_SUB_1_OBJ3","Clear Enemies from Lab"
"IDS_DR3_ACHIEVEMENT_NAME_45","Customizer"
"IDS_DR3_ACHIEVEMENT_NAME_46","Master Mechanic"
"IDS_DR3_ACHIEVEMENT_NAME_47","A Little Ambition"
"IDS_DR3_ACHIEVEMENT_NAME_48","Ladder Climber"
"IDS_DR3_ACHIEVEMENT_NAME_49","Specialist"
"IDS_DR3_ACHIEVEMENT_NAME_50","Prestigious"
"IDS_DR3_ACHIEVEMENT_NAME_51","Almost Famous"
"IDS_DR3_ACHIEVEMENT_NAME_52","Prestige Hound"
"DIA_DR3_DLC3_CIN_MM03_EP_03_03_MANO_A_MANO_GANG2_130","Yeah baby! Wahoo!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_GANG2_20","<woo hoo>"
"IDS_SM50_OBJ_INTRO","Investigate Barber Shop"
"IDS_SM_IF_NF_AXE","AXE"
"IDS_SM_IF_NF_BLADE","BLADE"
"IDS_SM_IF_NF_BLUNT","BLUNT"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_MEL_120","Yeah baby!"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_MEL_210","<whoo>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_MEL_220","<whoo>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_BOSS_07_30","<coughs, spits>"
"DIA_DR3_DLC3_CIN_MM03_EP_03_04_SPIDERS_DEATH_BOSS_07_50","<efforts>"
"DIA_DR3_DLC4_CIN_MM04_EP_04_01_BRAD_INTRO_CAST_24_101","<efforts>"
"IDS_OPTIONS_KINECT_UI_NAV","UI Navigation"
"IDS_SM60_OBJ_INTRO","Investigate the Construction Yard"
"DIA_DR3_DLC4_CIN_MM04_EP_04_04_THE_ROAD_HOME_CAST_24_21","<efforts>"
"DIA_DR3_DLC4_CIN_MM04_EP_04_04_THE_ROAD_HOME_CAST_24_41","<efforts>"
"IDS_SM_IF_NF_BOW","BOW"
"IDS_OPTIONS_KINECT_SVR_CMDS1","Pointing and Audio"
"IDS_OPTIONS_KINECT_SVR_CMDS2","Audio Only"
"IDS_OPTIONS_KINECT_TAUNTS","Taunts"
"IDS_OPTIONS_KINECT","Kinect"
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_10_150","Honey, I gotta figure out where we can find the parts she needs."
"IDS_PSY03_OBJ_INTRO","Investigate the Cold Storage"
"IDS_COLLECTIBLE_TRAGIC_ENDING_TITLE","Tragic Ending"
"IDS_PSY06_OBJ_INTRO","Investigate the Villa"
"IDS_PSY01_OBJ_INTRO","Investigate the Yacht"
"IDS_HUD_HUGE_TAKEDOWN1","Massive Death!"
"DIA_DR3_DLC4_MIS_MM04_2_B_CAST_24_31","Leave them alone!"
"DIA_DR3_DLC4_MIS_MM04_2_B_CAST_24_32","Hey! Leave them alone!"
"DIA_DR3_DLC4_MIS_MM04_2_D_CAST_24_11","On my way!"
"IDS_HUD_HUGE_TAKEDOWN2","Big Kill!"
"IDS_HUD_HUGE_TAKEDOWN3","...And Stay Down!"
"IDS_SM_IF_NF_GLOVES","GLOVES"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_6","Do You Find Me Sexy?"
"DIA_DR3_CIN_CH05_CH05_06_A_LITTLE_PAINT_JOB_CAST_10_170","Give me a few hours."
"IDS_SM_IF_NF_NOVELTY","NOVELTY"
"IDS_SM_IF_NF_POLEARM","POLEARM"
"IDS_DLC_EP4_NELSON_NAME","Nelson"
"IDS_CHALLENGE_UIRWD_ZOMBIE_07","30,000 PP"
"IDS_DLC_EP1_MISSION_1_NAME","Operation Clean Slate"
"IDS_FOOD_UIRWD_TEST_02","10,000 PP"
"IDS_DLC_EPISODE_3_COLLECTIBLE_1_TUTORIAL","There is a [@interact_dlc_collectable1] Emergency Phone Kiosk nearby. Destroy it to gain PP."
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_170","Dammit! TV's on the fritz again."
"IDS_DLC_EP4_COLLECTIBLE_1_TUTORIAL","There is a [@interact_dlc_collectable1] Biohazard Pile nearby. Burn it to gain PP."
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_1","Command: PLAYER IS NEAR INGLETON_SPEC_OPS_1"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_2","Command: PLAYER IS NEAR INGLETON_SPEC_OPS_2"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_3","Command: PLAYER IS NEAR NORTH_BRIDGE_SPEC_OPS"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_4","Command: PLAYER IS NEAR ALMUDA_SPEC_OPS_1"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_5","Command: PLAYER IS NEAR ALMUDA_SPEC_OPS_2"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_6","Command: PLAYER IS NEAR CENTRAL_SPEC_OPS_1"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_7","Command: PLAYER IS NEAR CENTRAL_SPEC_OPS_2"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_8","Command: PLAYER IS NEAR SUNSET_SPEC_OPS_1"
"DIA_DR3_DLC4_CIN_MM04_EP_04_05_OUTRO_VOICE_00","Yeah, I watched it all in my little room."
"DIA_DR3_DLC4_CIN_MM04_EP_04_05_OUTRO_VOICE_10","I could have taken the tapes with me, but..."
"DIA_DR3_DLC4_CIN_MM04_EP_04_05_OUTRO_VOICE_20","Maybe some stories are better left... untold."
"IDS_DLC_EP3_BOSS_SPIDER_WEAKNESS","Dodge Spider's charge attack to make him vulnerable!"
"IDS_DR3_DLC1_CAST_20_SIDEMISSIONDELIVERY_9","Command: PLAYER IS NEAR SUNSET_SPEC_OPS_2"
"IDS_IDS_SOUL_GATHERFOOD_TEXT1","You working on getting food for anyone still alive? The illegals know to go to the safe houses, so that's the best place to leave supplies. They had a tough time getting food even before this. People knew they were on the lam and overcharged them or refused them service, so you're really helping folks out."
"IDS_DLC_EP1_MISSION_2_NAME","Operation Scapegoat"
"IDS_SM_IF_NF_MECHANICAL","MECHANICAL"
"IDS_IDS_SOUL_GATHERFOOD_TEXT2","Thanks, man. I'll send you a little something. Fill up some more boxes and I'll help ya out again. Any safe zone'll work."
"IDS_IDS_SOUL_GATHERFOOD_TEXT3","Power to the people, am I right? Thanks, killer. Do that same thing again, here or at another safe zone, and I'll keep helping ya out."
"IDS_STATUS_SMARTS","Smarts"
"IDS_IDS_SOUL_GATHERFOOD_TEXT4","You're feeding the masses, man, Kinda cool. Do that again, at any of those illegal zones, and I'll keep helping ya out."
"IDS_DLC_EP1_MISSION_3_NAME","Operation Home Base"
"IDS_IDS_SOUL_GATHERFOOD_TEXT5","People appreciate it, man. You're doing good work. Tell ya what. Keep getting people food, just like that, and I'll keep sending you codes!"
"IDS_META_ATTRIB_HEALTH_01_NAME","Shaping Up"
"IDS_INPUTBINDINGS_CONTROL","CONTROL"
"IDS_META_ATTRIB_HEALTH_02_NAME","Survivalist"
"IDS_IDS_STORE_LOS_PERDIDOS_POLICE_DEPT_PARKING_GARAGE","Los Perdidos Police Dept. Parking Garage"
"IDS_CLOTHING_DESC_ONE_PIECE_PAJAMA","These PJs will keep you snug, and they have a flap in the rear for... convenience."
"IDS_INPUTBINDINGS_DLG_OVERWRITE_MSG","Input is already assigned, you will also need to rebind it as well. Are you sure you want to overwrite?"
"IDS_CLOTHING_DESC_NAKED_OUTFIT","Where does Nick keep all those weapons?"
"IDS_IDS_UIRWD_FOOD_TEST_01","10,000 PP"
"IDS_INPUTBINDINGS_DLG_NOASSIGN","Already assigned to: <br/>%1: %2"
"IDS_CLOTHING_DESC_SWIMWEAR_OUTFIT","Just the thing for catching some rays and waves at the beach."
"IDS_INPUTBINDINGS_CAT_BASECONTROLS","BASE CONTROLS"
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_180","Probably gonna take me a couple hours, Nick."
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_190","You might want to see if you can find anything out there."
"IDS_INPUTBINDINGS_NAME_MOVEFORWARD","Move Forward"
"DIA_DR3_CIN_CH00_CH00_03_WHATS_ON_THE_TUBE_CAST_10_200","But be careful!"
"IDS_CLOTHING_DESC_HAZMAT_CHEST","It's airtight, but doesn't make a good windbreaker."
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_DESTROY_5","Destroy the Forkwork %1 times"
"IDS_CHALLENGE_UIRWD_BOOK_GUINEA_PIG","Draw more attention from zombies"
"IDS_DLC_EP1_FREEZE_GRENADE_LAUNCHER_DISPLAY_NAME","S19-SHVR"
"IDS_META_ATTRIB_INVENTORY_01_NAME","Deep Pockets"
"IDS_INPUTBINDINGS_NAME_THROW","Throw Item"
"DIA_DR3_OSMIS_STRAND_APPROACH_STD13_CAST_01_00","Hang on!"
"IDS_INPUTBINDINGS_NAME_JUMP","Jump"
"IDS_INPUTBINDINGS_NAME_DODGE","Dodge"
"IDS_CHALLENGE_UIRWD_BOOK_LEARNING_01","Earn more PP"
"IDS_CHAPTERSELECT_DAY1","Day 1"
"IDS_INPUTBINDINGS_NAME_DROPITEM","Drop Item"
"IDS_INPUTBINDINGS_NAME_RESETCAMERA","Reset Camera"
"IDS_DLC_EP1_MISSION_6_SUB_1A_DESC","Secure the President"
"IDS_INPUTBINDINGS_NAME_VEHICLEBRAKE","Brake"
"IDS_DLC_EP1_MISSION_6_SUB_1B_DESC","Find another Entrance"
"IDS_CLOTHING_DESC_DEFAULT_OUTFIT","These are Nick's everyday work clothes."
"IDS_CHAPTERSELECT_DAY2","Day 2"
"IDS_INPUTBINDINGS_DESC_INTERACT","Interact allows you to interact with various things in the world."
"IDS_CLOTHING_DESC_CARDIGAN_OUTFIT","The preppy look could really work for Nick."
"IDS_CHALLENGE_UIRWD_BOOK_WEAPON_DURABILITY_01","Melee weapons can withstand more impact"
"IDS_DLC_EP2_LIGHTNING_GUN_DISPLAY_NAME","Shockblaster"
"IDS_CHAPTERSELECT_DAY3","Day 3"
"IDS_DLC_EP2_ZOMBIE_GAS_DISPLAY_NAME","Zombie Gas"
"IDS_DLC_EP2_DEBFIBRILLATOR_DISPLAY_NAME","Defibrillator"
"IDS_INPUTBINDINGS_DESC_SHOOT","Using this really allows you to deliver on that 'Ranged Combat' promise."
"IDS_SLOTH_OBJ4","Find Teddy's Location"
"IDS_CHAPTERSELECT_DAY4","Day 4"
"IDS_SAFEZONE_CLEARIT","Clear the Safe Zone"
"IDS_SVR_76_NAME","Allison"
"IDS_TUTORIAL_TITLE_FOODANDHEALTH","Health & Food"
"IDS_INPUTBINDINGS_DESC_SHOWMAP","It's a map!"
"IDS_META_ATTRIB_MELEE_05_NAME","Slippery"
"IDS_META_ATTRIB_MELEE_06_NAME","Gladiator"
"IDS_META_ATTRIB_MELEE_07_NAME","Melee upgrade 7"
"IDS_INPUTBINDINGS_DESC_DROPITEM","Throw that junk away."
"IDS_SKILL_TICKER_DODGE_ROLL_2_PC","[FFF200FF,DODGE ROLL:] Press [@$DODGE$]"
"IDS_HUD_MEDAL_SILVER","Silver"
"IDS_INPUTBINDINGS_DESC_VEHICLEBRAKE","Stop the car. Good idea if you want to get out."
"IDS_CLOTHING_DESC_MEXICAN_WRESTLER_OUTFIT","Lucha libre works well on zombies."
"IDS_INPUTBINDINGS_DESC_VEHICLETURNRIGHT","Turn vehicle right."
"DIA_DR3_CIN_CH08_CH08_03_MAN_TO_MAN_CAST_01_100","I gotta get up there!"
"IDS_OPTIONS_VISUALS_DLG_KEEPRESOLUTION","Would you like to keep this resolution? <br/>It will be reverted in…"
"IDS_HUD_MEDAL_GOLD","Gold"
"IDS_CLOTHING_DESC_KUNGFU_OUTFIT","Helps your kung fu moves flow like water."
"IDS_OPTIONS_PC_CUSTOM","Custom"
"IDS_OPTIONS_PC_GAME_RESOLUTION_TYPE","Game Quality"
"IDS_CLOTHING_DESC_HAWAIIAN_OUTFIT","Now you're ready for a luau!"
"IDS_CLOTHING_DESC_SKATER_OUTFIT","Try grinding on a zombie's face."
"IDS_OPTIONS_PC_FULL_SCREEN_RESOLUTION","Full Screen Resolution"
"IDS_STORE_SHANKS","Shanks"
"IDS_OPTIONS_PC_MIRROR_QUALITY","Mirror Quality"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_7","Meter Made To Destroy"
"IDS_IDS_BOSS_CRANE","Crane"
"IDS_CHAPTERSELECT_DAY5","Day 5"
"IDS_CHAPTERSELECT_DAY7","Day 7"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_DESTROY_6","Destroy the Shockdozer %1 times"
"IDS_TITLE_OPTIONS_CONFIRMAPPLY","You have pending changes, do you wish to apply?"
"IDS_TITLE_OPTIONS_RESTARTWARNING","Restart required for changes to take effect."
"IDS_SM53_OBJ4","Talk to Adam"
"IDS_STORE_DAVES_AWESOME_CARS","Dave's Awesome Cars"
"IDS_CONTROLS_TAPTOCYCLEWEAPONS","(Tap [@button_r1_ig] to cycle weapons)"
"IDS_META_ATTRIB_MECHANIC_01_NAME","Tinkerer"
"IDS_OPTIONS_PC_AA_TYPE_FXAA","FXAA"
"IDS_META_ATTRIB_MECHANIC_02_NAME","Derby Driver"
"IDS_CONTROLS_CANCELCOMBO","CANCEL COMBO"
"IDS_CHAPTERSELECT_DAY6","Day 6"
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_8","Captain Fun-Times"
"IDS_SLOTH_OBJ5","Find the codes to unlock the door"
"IDS_PM_MUTEVOIP","MUTE VOIP"
"DIA_DR3_DLC2_OSMIS_MM02_1_CAST_16_00","Man!  That wore me out."
"DIA_DR3_OSMIS_STRAND_APPROACH_STD14_CAST_01_00","On my way!"
"IDS_STORE_PARADISE_PLATINUM_SCREENS","Paradise Platinum Screens"
"IDS_IDS_PLAYSTYLE_HOSTPARTY_DESC","Only party members will be able to join your game."
"IDS_COMPANION_STORE_FOOD","Food"
"IDS_DLC_PREORDER_PADDLESAW_DISPLAY_NAME","Paddlesaw"
"DIA_DR3_DLC2_MIS_MM02_1_A_CAST_18_00","Any survivors will probably be on deck. And they might be injured. Hurry. Let me know when you get there."
"DIA_DR3_DLC2_MIS_MM02_1_A_CAST_18_20","Well, it must have some medical kits, at least. Look around and see what you can find."
"DIA_DR3_DLC2_MIS_MM02_1_A_CAST_18_30","Find any medical supplies yet? There's gotta be some on board."
"IDS_STORE_LEE_AIMES_ESTATES","Lee-Amies Estates"
"IDS_INPUTBINDINGS_NAME_FESGBOOKS","View Books"
"IDS_INPUTBINDINGS_DESC_FESGMAP","It's a map, again!"
"DIA_DR3_DLC2_MIS_MM02_1_A_CAST_18_50","Great. Remember to look more for more when you're out. That's something  we'll always need more of."
"IDS_CHALLENGE_UIRWD_WEAPON_kill_20","Increase damage area for Roaring Thunder"
"DIA_DR3_DLC2_MIS_MM02_1_A_CAST_18_70","Listen up, Angel. The crew in South Almuda - they suddenly cut communication.  Something's up."
"IDS_CHAPTERSELECT_OT","OT"
"IDS_INPUTBINDINGS_DESC_FESGWEAPONBLUEPRINTS","Invoke the Weapons Blueprints menu."
"IDS_INPUTBINDINGS_DESC_FESGSKILLS","Invoke the Skills menu."
"DIA_DR3_DLC2_MIS_MM02_1_A_CAST_18_90","Go check it out - now."
"IDS_COMPANION_STORE_OTHER","Other"
"IDS_INPUTBINDINGS_NAME_INVENTORYQUICKSELECT1","Inventory 1"
"IDS_INPUTBINDINGS_NAME_INVENTORYQUICKSELECT2","Inventory 2"
"IDS_INPUTBINDINGS_NAME_INVENTORYQUICKSELECT3","Inventory 3"
"IDS_INPUTBINDINGS_NAME_INVENTORYQUICKSELECT4","Inventory 4"
"IDS_INPUTBINDINGS_NAME_INVENTORYQUICKSELECT5","Inventory 5"
"IDS_INPUTBINDINGS_NAME_INVENTORYQUICKSELECT6","Inventory 6"
"IDS_INPUTBINDINGS_NAME_INVENTORYQUICKSELECT7","Inventory 7"
"IDS_INPUTBINDINGS_NAME_INVENTORYQUICKSELECT8","Inventory 8"
"DIA_DR3_DLC2_MIS_MM02_1_B_CAST_18_00","Dammit! Those paramilitary shits might have gotten to them."
"IDS_STORE_BIG_BUCK_HARDWARE","Big Buck Hardware"
"DIA_DR3_DLC2_MIS_MM02_1_C_CAST_18_00","Look, if you see any security cameras, try and take them out - that might be how they're tracking us."
"DIA_DR3_DLC2_MIS_MM02_1_C_CAST_18_10","And don't stand in front of any of them - they'll see and hear you."
"DIA_DR3_OSMIS_ZOMBLOSPERDBRIDGE_SH01_SHDJ_01","High zombie density reported at Los Perdidos Bridge."
"DIA_DR3_DLC2_MIS_MM02_1_C_CAST_18_30","Take it out.  And be careful - they're alarmed.  They'll draw the zombies if they go off."
"IDS_HUD_NIGHTMARE_MODE_ALLCAP","NIGHTMARE MODE"
"IDS_STORE_U_BREAK_WI_FIX","U Break Wi Fix"
"IDS_CLOTHING_DESC_CHUCK_CHEST","Chuck Chest Description"
"IDS_OPTIONS_PC_MOTION_BLUR","Motion Blur"
"IDS_META_ATTRIB_SPEED_08_NAME","Speed upgrade 8"
"IDS_MENU_ALLCAP_UNTOLDSTORIES","UNTOLD STORIES"
"IDS_CLOTHING_FRANK_CHEST","Frank Chest"
"IDS_COMPANION_STORE_TOOLSHARDWARE","Tools & Hardware"
"IDS_META_ATTRIB_SMARTS_02_NAME","Food Mechanic"
"IDS_META_ATTRIB_SMARTS_03_NAME","Mean Girls"
"IDS_INPUTBINDINGS_NAME_SVRSCAVENGE","Survivor Scavenge"
"IDS_META_ATTRIB_SMARTS_04_NAME","Baritsu Fighter"
"IDS_MENU_ALLCAP_UNTOLD_EPISODE_1","EPISODE 1"
"IDS_MENU_ALLCAP_UNTOLD_EPISODE_2","EPISODE 2"
"IDS_MENU_ALLCAP_UNTOLD_EPISODE_3","EPISODE 3"
"IDS_MENU_ALLCAP_UNTOLD_EPISODE_4","EPISODE 4"
"IDS_META_ATTRIB_SMARTS_05_NAME","Book Worm"
"IDS_HUD_NPC_PASSED_AWAY","%1 HAS PASSED AWAY"
"IDS_COMPANION_HINTS_TYPE_SAFEZONE","Safe Zone Tips"
"IDS_INPUTBINDINGS_NAME_VEHICLEHANDBRAKE","Handbrake"
"IDS_DEBUG_SERVER_REJECTED_CLIENTMISSINGDLC","DEBUG: Server rejected you due to: Client Missing DLC"
"IDS_STORE_INGLETON_SK8","Ingleton SK8"
"DIA_DR3_DLC2_MIS_MM02_1_F_CAST_16_00","They're all shot… zombies didn't do this."
"DIA_DR3_DLC1_MIS_MM01_1_A_CAST_12_51","Roger that."
"IDS_INPUTBINDINGS_DESC_ACCEPTINCOMINGCALL","Answer the phone, it's for you."
"DIA_DR3_DLC1_MIS_MM01_1_A_CAST_12_52","Roger that."
"DIA_DR3_DLC1_MIS_MM01_1_B_CAST_12_01","Looks like the chopper went down in Ingleton."
"DIA_DR3_DLC1_MIS_MM01_1_C_CAST_12_11","Roger that."
"DIA_DR3_DLC1_MIS_MM01_1_C_CAST_12_12","Roger that."
"DIA_DR3_DLC2_MIS_MM02_1_F_CAST_16_10","Execution style.  Dead center."
"DIA_DR3_DLC2_MIS_MM02_1_G_CAST_16_00","Taxpayers paid for these bullets. Military scum."
"DIA_DR3_DLC2_MIS_MM02_1_H_CAST_16_00","Every single one, shot."
"IDS_INPUTBINDINGS_DESC_PAUSEGAME","Placeholder"
"DIA_DR3_DLC1_MIS_MM01_3_C_CAST_12_21","On it."
"IDS_INPUTBINDINGS_NAME_SKILLMOVE","Skill Move"
"IDS_INPUTBINDINGS_DESC_SKILLMOVE","Hold when the icon appears on screen to perform a skill move."
"DIA_DR3_DLC1_MIS_MM01_3_C_CAST_12_22","On it."
"IDS_COMPANION_HINTS_TYPE_BOSS","ZDC Watch List"
"IDS_TUTORIAL_CONTENT_DRIVING1_KEYMOUSE","Use [@$VEHICLETURNLEFT$] or [@$VEHICLETURNRIGHT$] to steer."
"IDS_SOCIAL_CHAL_DISPLAYNAME_PLAYER_9","Hard Time"
"DIA_DR3_DLC2_MIS_MM02_1_I_CAST_16_10","Wait!"
"IDS_COMPANION_HINTS_TYPE_DESC_SAFEZONE","Known squats of illegally infected persons. May provide sanctuary and/or storage capacity."
"DIA_DR3_DLC2_MIS_MM02_1_I_CAST_16_30","It's Winnie!  She's running away!"
"DIA_DR3_OSMIS_STRAND_REACTION_STD08_CAST_01_00","I'm sorry!"
"IDS_SKILLMOVES_SCREEN_STATICLIFT_02_KEYMOUSE","HOLD [@$SKILLMOVE$] (when prompted), and TAP [@$MOVEFORWARD$]<br/>Can be performed while unarmed."
"DIA_DR3_DLC2_MIS_MM02_1_I_CAST_16_50","Damn, she's leaving a trail of blood, too!"
"IDS_INVENTORYRADIAL_USE_FOOD","[@$EATFROMMENU$] Use"
"IDS_CHALLENGES_VEHICLE_DESCRIPTION_DESTROY_7","Destroy the Junk Bike %1 times"
"IDS_SOCIAL_CHALS_PLAYER_DESCRIPTION_10","Perform the Head Job Skill Move %1 times"
"IDS_CLOTHING_DESC_MEGAMANX_HAT","This helmet protects X from falling rocks, but it only serves to hide our hero's shaggy hair."
"DIA_DR3_DLC1_MIS_MM01_6_D_PRESI_05","All my men... gone."
"DIA_DR3_DLC2_MIS_MM02_1_J_CAST_16_30","Winnie!  Stop!  It's me!"
"IDS_SKILLMOVES_SCREEN_HAMMERSPIN_02_KEYMOUSE","HOLD [@$SKILLMOVE$] (when prompted), and TAP [@$MOVERIGHT$]<br/>Can be performed while unarmed."
"IDS_OPTIONS_TITLE_LANGUAGE","LANGUAGE"
"DIA_DR3_DLC2_MIS_MM02_1_J_CAST_16_40","You're going to be okay!  You're safe now!"
"DIA_DR3_DLC2_MIS_MM02_1_J_CAST_16_50","Winnie!  Wait for me!  Stop!"
"IDS_CLOTHING_MEGAMANX","Mega Man X Outfit"
"IDS_CLOTHING_DESC_MEGAMANX","You have earned this, wear it with pride!"
"IDS_STORE_STUFF_GOOD_STORE","Stuff Good Store"
"IDS_COMPANION_TITLE_BACKUP","BACKUP"
"IDS_TRAGIC_ZONE_01_DESC","TRAGIC ENDING DISCOVERED"
"IDS_CHALLENGES_ZOMBIE_50_REPEAT_DESCRIPTION_01","PP for every 50 zombies killed"
"IDS_CHALLENGE_DISPLAYNAME_WEAPON_KILL_21","Exfoliating Cadavers"
"IDS_CHALLENGE_UIRWD_ZOMBIE_50_REPEAT","500 PP"
"IDS_STORE_ST_KEITHS_MEMORIAL_GROUNDS","St. Keith's Memorial Grounds"
"DIA_DR3_CIN_CH01_CH01_04_CHECKPOINT_ANARCHY_MEL_172","Party!"
"IDS_META_ATTRIB_INVENTORY_08_DESC","Unlock Mobile Locker vehicle Blueprint"
"DIA_DR3_DLC2_OSMIS_MG02_1_CAST_18_02","Angel, we're gonna need medical supplies. There's gotta be a bunch of kits out there somewhere. Pick 'em up as you find 'em okay?"
"DIA_DR3_DLC2_MIS_MM02_1_K_CAST_18_110","Hurry!  Get back here, Angel! I'll get ready!"
"DIA_DR3_DLC2_OSMIS_MG02_4_CAST_18_02","Angel, remember to burn down some of those damn posters when you get a chance. Stick it to the man, kid."
"DIA_DR3_OSMIS_CH08_CAST_02_10_SPLIT_00","He's off again!"
"DIA_DR3_DLC2_MIS_MM02_2_A_CAST_16_00","On my way!"
"IDS_CHAPTER_DESCRIPTION_1","Nick and the remaining survivors must get across the zombie-filled city to a quarantine checkpoint - their only hope of escape."
"DIA_DR3_DLC2_MIS_MM02_2_A_CAST_16_20","Roger that."
"IDS_INPUTBINDINGS_CAT_GUNS","RANGED WEAPONS"
"IDS_INPUTBINDINGS_CAT_MISC","MISCELLANEOUS"
"IDS_INPUTBINDINGS_NAME_GUNAIM","Aim Mode"
"IDS_INPUTBINDINGS_NAME_GUNATTACKLIGHT","Light Attack"
"IDS_DLC_EP3_CHAINSWORD_DISPLAY_NAME","Sawtooth"
"IDS_DLC_EP3_SPLITTER_DISPLAY_NAME","Splitter"
"IDS_DLC_EP3_HAND_CANNON_DISPLAY_NAME","Hand Cannon"
"IDS_INPUTBINDINGS_DESC_GUNATTACKHEAVY","Put a little more oomph into your attack. Hold to perform the Foot Stomp."
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_16_00","Hey Asshole!"
"DIA_DR3_DLC2_OSMIS_MM02_2_CAST_16_01","I'll keep my eyes open, now go!"
"IDS_INPUTBINDINGS_CAT_INVENTORY","INVENTORY"
"IDS_DLC_EP3_SPIKED_HELMET_DISPLAY_NAME","Razorback"
"IDS_CHAPTER_DESCRIPTION_2","After a zombie bite sends Nick on a mission to find Zombrex, he makes a new friend who offers to help him get out of the city - for a price."
"IDS_TUTORIAL_CONTENT_SKILL2_KEYMOUSE","If prompted by the Kill Streak Counter, hold [@$SKILLMOVE$] to perform a more powerful skill move that will instantly kill the zombie and earn bonus PP."
"IDS_MESSAGE_QUIT_TO_JOIN_NEW_GAME","You are currently in a co-op game. Please quit to the main menu before attempting to join a new game."
"DIA_DR3_DLC2_MIS_MM02_5_C_CAST_18_11","They've got to have some ice weapon."
"DIA_DR3_DLC2_MIS_MM02_5_C_CAST_18_15","Frozen? What do they got some kind of, ice weapon?"
"IDS_OPTIONS_LOD","LoD"
